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authorCampbell Barton <ideasman42@gmail.com>2014-01-29 13:01:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-01-29 13:44:01 +0400
commit39eb314cb922b805e9126d5f0352f31c2f84f151 (patch)
tree9fc861802eeaab149539eb3692a975969cea03db /source
parentf70d9660474c2be5f56d65247df3be5af0479e08 (diff)
UI: Refactor timecode functions into BLI_timecode
- deduplicate timecode_simple_string from image.c - replace V2D_UNIT_SECONDSSEQ with V2D_UNIT_SECONDS - avoid possible buffer overflow bugs (sprintf -> BLI_snprintf) - remove option not to use timecode and split into 2 functions Patch D227 by Andrew Buttery with own refactoring.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/image.c30
-rw-r--r--source/blender/blenlib/BLI_timecode.h41
-rw-r--r--source/blender/blenlib/CMakeLists.txt2
-rw-r--r--source/blender/blenlib/intern/timecode.c218
-rw-r--r--source/blender/editors/animation/anim_draw.c130
-rw-r--r--source/blender/editors/include/ED_anim_api.h3
-rw-r--r--source/blender/editors/include/UI_view2d.h1
-rw-r--r--source/blender/editors/interface/view2d.c20
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
9 files changed, 283 insertions, 164 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 336656eed19..3e93ab0cbcc 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -68,6 +68,7 @@
#include "BLI_blenlib.h"
#include "BLI_threads.h"
+#include "BLI_timecode.h" /* for stamp timecode format */
#include "BLI_utildefines.h"
#include "BKE_bmfont.h"
@@ -1520,30 +1521,6 @@ void BKE_imbuf_to_image_format(struct ImageFormatData *im_format, const ImBuf *i
}
-static void timecode_simple_string(char *text, size_t text_size, const int cfra, int const frs_sec)
-{
- int f = (int)(cfra % frs_sec);
- int s = (int)(cfra / frs_sec);
- int h = 0;
- int m = 0;
-
- if (s) {
- m = (int)(s / 60);
- s %= 60;
-
- if (m) {
- h = (int)(m / 60);
- m %= 60;
- }
- }
-
- if (frs_sec < 100) {
- BLI_snprintf(text, text_size, "%02d:%02d:%02d.%02d", h, m, s, f);
- }
- else {
- BLI_snprintf(text, text_size, "%02d:%02d:%02d.%03d", h, m, s, f);
- }
-}
#define STAMP_NAME_SIZE ((MAX_ID_NAME - 2) + 16)
/* could allow access externally - 512 is for long names,
@@ -1607,8 +1584,9 @@ static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int d
}
if (scene->r.stamp & R_STAMP_TIME) {
- timecode_simple_string(text, sizeof(text), scene->r.cfra, scene->r.frs_sec);
- BLI_snprintf(stamp_data->time, sizeof(stamp_data->time), do_prefix ? "Time %s" : "%s", text);
+ const short timecode_style = USER_TIMECODE_SMPTE_FULL;
+ BLI_timecode_string_from_time(text, sizeof(text), 0, FRA2TIME(scene->r.cfra), FPS, timecode_style);
+ BLI_snprintf(stamp_data->time, sizeof(stamp_data->time), do_prefix ? "Timecode %s" : "%s", text);
}
else {
stamp_data->time[0] = '\0';
diff --git a/source/blender/blenlib/BLI_timecode.h b/source/blender/blenlib/BLI_timecode.h
new file mode 100644
index 00000000000..b6cd0117bf5
--- /dev/null
+++ b/source/blender/blenlib/BLI_timecode.h
@@ -0,0 +1,41 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BLI_TIMECODE_H__
+#define __BLI_TIMECODE_H__
+
+/** \file BLI_timecode.h
+ * \ingroup BLI
+ */
+
+size_t BLI_timecode_string_from_time(
+ char *str, const size_t len, const int power, const float time_seconds,
+ const double scene_fps, const short timecode_style);
+
+size_t BLI_timecode_string_from_time_simple(
+ char *str, const size_t len, const int power, const float time_seconds);
+
+#endif /* __BLI_TIMECODE_H__ */
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index 2a920a2e5fd..80e62929079 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -98,6 +98,7 @@ set(SRC
intern/task.c
intern/threads.c
intern/time.c
+ intern/timecode.c
intern/uvproject.c
intern/voronoi.c
intern/voxel.c
@@ -166,6 +167,7 @@ set(SRC
BLI_sys_types.h
BLI_task.h
BLI_threads.h
+ BLI_timecode.h
BLI_utildefines.h
BLI_uvproject.h
BLI_vfontdata.h
diff --git a/source/blender/blenlib/intern/timecode.c b/source/blender/blenlib/intern/timecode.c
new file mode 100644
index 00000000000..cd703741831
--- /dev/null
+++ b/source/blender/blenlib/intern/timecode.c
@@ -0,0 +1,218 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blendlib/intern/timecode.c
+ * \ingroup blendlib
+ *
+ * Time-Code string formatting
+ */
+
+#include <stdio.h>
+
+
+#include "BLI_string.h"
+#include "BLI_math.h"
+
+#include "BLI_timecode.h" /* own include */
+
+#include "BLI_strict_flags.h"
+
+#include "DNA_userdef_types.h" /* for eTimecodeStyles only */
+
+
+/**
+ * Generate timecode/frame number string and store in \a str
+ *
+ * \param str destination string
+ * \param maxncpy maximum number of characters to copy ``sizeof(str)``
+ * \param power special setting for #View2D grid drawing,
+ * used to specify how detailed we need to be
+ * \param time_seconds time total time in seconds
+ * \param fps frames per second, typically from the #FPS macro
+ * \param timecode_style enum from eTimecodeStyles
+ * \return length of \a str
+ */
+
+size_t BLI_timecode_string_from_time(
+ char *str, const size_t maxncpy, const int power, const float time_seconds,
+ const double fps, const short timecode_style)
+{
+ int hours = 0, minutes = 0, seconds = 0, frames = 0;
+ float time = time_seconds;
+ char neg[2] = {'\0'};
+ size_t rlen;
+
+ /* get cframes */
+ if (time < 0) {
+ /* correction for negative cfraues */
+ neg[0] = '-';
+ time = -time;
+ }
+
+ if (time >= 3600) {
+ /* hours */
+ /* XXX should we only display a single digit for hours since clips are
+ * VERY UNLIKELY to be more than 1-2 hours max? However, that would
+ * go against conventions...
+ */
+ hours = (int)time / 3600;
+ time = (float)fmod(time, 3600);
+ }
+
+ if (time >= 60) {
+ /* minutes */
+ minutes = (int)time / 60;
+ time = (float)fmod(time, 60);
+ }
+
+ if (power <= 0) {
+ /* seconds + frames
+ * Frames are derived from 'fraction' of second. We need to perform some additional rounding
+ * to cope with 'half' frames, etc., which should be fine in most cases
+ */
+ seconds = (int)time;
+ frames = iroundf((float)(((double)time - (double)seconds) * fps));
+ }
+ else {
+ /* seconds (with pixel offset rounding) */
+ seconds = iroundf(time);
+ }
+
+ switch (timecode_style) {
+ case USER_TIMECODE_MINIMAL:
+ {
+ /* - In general, minutes and seconds should be shown, as most clips will be
+ * within this length. Hours will only be included if relevant.
+ * - Only show frames when zoomed in enough for them to be relevant
+ * (using separator of '+' for frames).
+ * When showing frames, use slightly different display to avoid confusion with mm:ss format
+ */
+ if (power <= 0) {
+ /* include "frames" in display */
+ if (hours) {
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%02d:%02d+%02d", neg, hours, minutes, seconds, frames);
+ }
+ else if (minutes) {
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%02d+%02d", neg, minutes, seconds, frames);
+ }
+ else {
+ rlen = BLI_snprintf(str, maxncpy, "%s%d+%02d", neg, seconds, frames);
+ }
+ }
+ else {
+ /* don't include 'frames' in display */
+ if (hours) {
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%02d:%02d", neg, hours, minutes, seconds);
+ }
+ else {
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%02d", neg, minutes, seconds);
+ }
+ }
+ break;
+ }
+ case USER_TIMECODE_SMPTE_MSF:
+ {
+ /* reduced SMPTE format that always shows minutes, seconds, frames. Hours only shown as needed. */
+ if (hours) {
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%02d:%02d:%02d", neg, hours, minutes, seconds, frames);
+ }
+ else {
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%02d:%02d", neg, minutes, seconds, frames);
+ }
+ break;
+ }
+ case USER_TIMECODE_MILLISECONDS:
+ {
+ /* reduced SMPTE. Instead of frames, milliseconds are shown */
+
+ /* precision of decimal part */
+ const int ms_dp = (power <= 0) ? (1 - power) : 1;
+
+ /* to get 2 digit whole-number part for seconds display
+ * (i.e. 3 is for 2 digits + radix, on top of full length) */
+ const int s_pad = ms_dp + 3;
+
+ if (hours) {
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%02d:%0*.*f", neg, hours, minutes, s_pad, ms_dp, time);
+ }
+ else {
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%0*.*f", neg, minutes, s_pad, ms_dp, time);
+ }
+ break;
+ }
+ case USER_TIMECODE_SECONDS_ONLY:
+ {
+ /* only show the original seconds display */
+ /* round to whole numbers if power is >= 1 (i.e. scale is coarse) */
+ if (power <= 0) {
+ rlen = BLI_snprintf(str, maxncpy, "%.*f", 1 - power, time_seconds);
+ }
+ else {
+ rlen = BLI_snprintf(str, maxncpy, "%d", iroundf(time_seconds));
+ }
+ break;
+ }
+ case USER_TIMECODE_SMPTE_FULL:
+ default:
+ {
+ /* full SMPTE format */
+ rlen = BLI_snprintf(str, maxncpy, "%s%02d:%02d:%02d:%02d", neg, hours, minutes, seconds, frames);
+ break;
+ }
+ }
+
+ return rlen;
+}
+
+
+/**
+ * Generate time string and store in \a str
+ *
+ * \param str destination string
+ * \param maxncpy maximum number of characters to copy ``sizeof(str)``
+ * \param power special setting for #View2D grid drawing,
+ * used to specify how detailed we need to be
+ * \param time_seconds time total time in seconds
+ * \param seconds time in seconds.
+ * \return length of \a str
+ *
+ * \note in some cases this is used to print non-seconds values.
+ */
+size_t BLI_timecode_string_from_time_simple(
+ char *str, const size_t maxncpy, const int power, const float time_seconds)
+{
+ size_t rlen;
+
+ /* round to whole numbers if power is >= 1 (i.e. scale is coarse) */
+ if (power <= 0) {
+ rlen = BLI_snprintf(str, maxncpy, "%.*f", 1 - power, time_seconds);
+ }
+ else {
+ rlen = BLI_snprintf(str, maxncpy, "%d", iroundf(time_seconds));
+ }
+
+ return rlen;
+}
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 25fcd76b513..b1789d25b88 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -37,6 +37,7 @@
#include "DNA_userdef_types.h"
#include "BLI_math.h"
+#include "BLI_timecode.h"
#include "BKE_context.h"
#include "BKE_blender.h"
@@ -56,125 +57,10 @@
#include "UI_view2d.h"
/* *************************************************** */
-/* TIME CODE FORMATTING */
-
-/* Generate timecode/frame number string and store in the supplied string
- * - buffer: must be at least 13 chars long
- * - power: special setting for View2D grid drawing,
- * used to specify how detailed we need to be
- * - timecodes: boolean specifying whether timecodes or
- * frame numbers get drawn
- * - cfra: time in frames or seconds, consistent with the values shown by timecodes
- */
-// TODO: have this in kernel instead under scene?
-void ANIM_timecode_string_from_frame(char *str, Scene *scene, int power, short timecodes, float cfra)
-{
- if (timecodes) {
- int hours = 0, minutes = 0, seconds = 0, frames = 0;
- float raw_seconds = cfra;
- char neg[2] = {'\0'};
-
- /* get cframes */
- if (cfra < 0) {
- /* correction for negative cfraues */
- neg[0] = '-';
- cfra = -cfra;
- }
- if (cfra >= 3600) {
- /* hours */
- /* XXX should we only display a single digit for hours since clips are
- * VERY UNLIKELY to be more than 1-2 hours max? However, that would
- * go against conventions...
- */
- hours = (int)cfra / 3600;
- cfra = (float)fmod(cfra, 3600);
- }
- if (cfra >= 60) {
- /* minutes */
- minutes = (int)cfra / 60;
- cfra = (float)fmod(cfra, 60);
- }
- if (power <= 0) {
- /* seconds + frames
- * Frames are derived from 'fraction' of second. We need to perform some additional rounding
- * to cope with 'half' frames, etc., which should be fine in most cases
- */
- seconds = (int)cfra;
- frames = (int)floor( (((double)cfra - (double)seconds) * FPS) + 0.5);
- }
- else {
- /* seconds (with pixel offset rounding) */
- seconds = (int)floor(cfra + GLA_PIXEL_OFS);
- }
-
- switch (U.timecode_style) {
- case USER_TIMECODE_MINIMAL:
- {
- /* - In general, minutes and seconds should be shown, as most clips will be
- * within this length. Hours will only be included if relevant.
- * - Only show frames when zoomed in enough for them to be relevant
- * (using separator of '+' for frames).
- * When showing frames, use slightly different display to avoid confusion with mm:ss format
- */
- if (power <= 0) {
- /* include "frames" in display */
- if (hours) sprintf(str, "%s%02d:%02d:%02d+%02d", neg, hours, minutes, seconds, frames);
- else if (minutes) sprintf(str, "%s%02d:%02d+%02d", neg, minutes, seconds, frames);
- else sprintf(str, "%s%d+%02d", neg, seconds, frames);
- }
- else {
- /* don't include 'frames' in display */
- if (hours) sprintf(str, "%s%02d:%02d:%02d", neg, hours, minutes, seconds);
- else sprintf(str, "%s%02d:%02d", neg, minutes, seconds);
- }
- break;
- }
- case USER_TIMECODE_SMPTE_MSF:
- {
- /* reduced SMPTE format that always shows minutes, seconds, frames. Hours only shown as needed. */
- if (hours) sprintf(str, "%s%02d:%02d:%02d:%02d", neg, hours, minutes, seconds, frames);
- else sprintf(str, "%s%02d:%02d:%02d", neg, minutes, seconds, frames);
- break;
- }
- case USER_TIMECODE_MILLISECONDS:
- {
- /* reduced SMPTE. Instead of frames, milliseconds are shown */
- int ms_dp = (power <= 0) ? (1 - power) : 1; /* precision of decimal part */
- int s_pad = ms_dp + 3; /* to get 2 digit whole-number part for seconds display (i.e. 3 is for 2 digits + radix, on top of full length) */
-
- if (hours) sprintf(str, "%s%02d:%02d:%0*.*f", neg, hours, minutes, s_pad, ms_dp, cfra);
- else sprintf(str, "%s%02d:%0*.*f", neg, minutes, s_pad, ms_dp, cfra);
- break;
- }
- case USER_TIMECODE_SECONDS_ONLY:
- {
- /* only show the original seconds display */
- /* round to whole numbers if power is >= 1 (i.e. scale is coarse) */
- if (power <= 0) sprintf(str, "%.*f", 1 - power, raw_seconds);
- else sprintf(str, "%d", (int)floor(raw_seconds + GLA_PIXEL_OFS));
- break;
- }
- case USER_TIMECODE_SMPTE_FULL:
- default:
- {
- /* full SMPTE format */
- sprintf(str, "%s%02d:%02d:%02d:%02d", neg, hours, minutes, seconds, frames);
- break;
- }
- }
- }
- else {
- /* round to whole numbers if power is >= 1 (i.e. scale is coarse) */
- if (power <= 0) sprintf(str, "%.*f", 1 - power, cfra);
- else sprintf(str, "%d", (int)floor(cfra + GLA_PIXEL_OFS));
- }
-}
-
-/* *************************************************** */
/* CURRENT FRAME DRAWING */
/* Draw current frame number in a little green box beside the current frame indicator */
-static void draw_cfra_number(Scene *scene, View2D *v2d, float cfra, short time)
+static void draw_cfra_number(Scene *scene, View2D *v2d, const float cfra, const bool time)
{
float xscale, yscale, x, y;
char numstr[32] = " t"; /* t is the character to start replacing from */
@@ -189,10 +75,12 @@ static void draw_cfra_number(Scene *scene, View2D *v2d, float cfra, short time)
* - power = 0, gives 'standard' behavior for time
* but power = 1 is required for frames (to get integer frames)
*/
- if (time)
- ANIM_timecode_string_from_frame(&numstr[4], scene, 0, time, FRA2TIME(cfra));
- else
- ANIM_timecode_string_from_frame(&numstr[4], scene, 1, time, cfra);
+ if (time) {
+ BLI_timecode_string_from_time(&numstr[4], sizeof(numstr) - 4, 0, FRA2TIME(cfra), FPS, U.timecode_style);
+ }
+ else {
+ BLI_timecode_string_from_time_simple(&numstr[4], sizeof(numstr) - 4, 1, cfra);
+ }
slen = (short)UI_GetStringWidth(numstr) - 1;
/* get starting coordinates for drawing */
@@ -239,7 +127,7 @@ void ANIM_draw_cfra(const bContext *C, View2D *v2d, short flag)
/* Draw current frame number in a little box */
if (flag & DRAWCFRA_SHOW_NUMBOX) {
UI_view2d_view_orthoSpecial(CTX_wm_region(C), v2d, 1);
- draw_cfra_number(scene, v2d, vec[0], (flag & DRAWCFRA_UNIT_SECONDS));
+ draw_cfra_number(scene, v2d, vec[0], (flag & DRAWCFRA_UNIT_SECONDS) != 0);
}
}
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index dff5069d991..c13d0c45f21 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -471,9 +471,6 @@ void ANIM_fcurve_delete_from_animdata(bAnimContext *ac, struct AnimData *adt, st
/* DRAWING API */
/* anim_draw.c */
-/* Get string representing the given frame number as an appropriately represented frame or timecode */
-void ANIM_timecode_string_from_frame(char *str, struct Scene *scene, int power, short timecodes, float cfra);
-
/* ---------- Current Frame Drawing ---------------- */
/* flags for Current Frame Drawing */
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 0d5198ea338..3bae255f297 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -78,7 +78,6 @@ enum eView2D_Units {
V2D_UNIT_VALUES,
V2D_UNIT_DEGREES,
V2D_UNIT_TIME,
- V2D_UNIT_SECONDSSEQ
};
/* clamping of grid values to whole numbers */
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index aadb1b30f5b..ea350fd08df 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -41,6 +41,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
+#include "BLI_timecode.h"
#include "BKE_context.h"
#include "BKE_screen.h"
@@ -1613,7 +1614,13 @@ static void scroll_printstr(Scene *scene, float x, float y, float val, int power
}
/* get string to print */
- ANIM_timecode_string_from_frame(timecode_str, scene, power, (unit == V2D_UNIT_SECONDS), val);
+ if (unit == V2D_UNIT_SECONDS) {
+ /* not neces*/
+ BLI_timecode_string_from_time(timecode_str, sizeof(timecode_str), power, val, FPS, U.timecode_style);
+ }
+ else {
+ BLI_timecode_string_from_time_simple(timecode_str, sizeof(timecode_str), power, val);
+ }
/* get length of string, and adjust printing location to fit it into the horizontal scrollbar */
len = strlen(timecode_str);
@@ -1737,17 +1744,6 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
scroll_printstr(scene, fac, h, fac2, grid->powerx, V2D_UNIT_SECONDS, 'h');
break;
- case V2D_UNIT_SECONDSSEQ: /* seconds with special calculations (only used for sequencer only) */
- {
- float time;
-
- fac2 = val / (float)FPS;
- time = (float)floor(fac2);
- fac2 = fac2 - time;
-
- scroll_printstr(scene, fac, h, time + (float)FPS * fac2 / 100.0f, grid->powerx, V2D_UNIT_SECONDSSEQ, 'h');
- break;
- }
case V2D_UNIT_DEGREES: /* Graph Editor for rotation Drivers */
/* HACK: although we're drawing horizontal, we make this draw as 'vertical', just to get degree signs */
scroll_printstr(scene, fac, h, val, grid->powerx, V2D_UNIT_DEGREES, 'v');
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 42f7e1b45b2..caade2dc59f 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1483,7 +1483,7 @@ void draw_timeline_seq(const bContext *C, ARegion *ar)
UI_view2d_view_restore(C);
/* scrollers */
- unit = (sseq->flag & SEQ_DRAWFRAMES) ? V2D_UNIT_FRAMES : V2D_UNIT_SECONDSSEQ;
+ unit = (sseq->flag & SEQ_DRAWFRAMES) ? V2D_UNIT_FRAMES : V2D_UNIT_SECONDS;
scrollers = UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_UNIT_VALUES, V2D_GRID_CLAMP);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);