diff options
author | Chris Want <cwant@ualberta.ca> | 2004-02-15 20:50:56 +0300 |
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committer | Chris Want <cwant@ualberta.ca> | 2004-02-15 20:50:56 +0300 |
commit | 2fbf2b3775405566eb5906da2c7223eb9b626427 (patch) | |
tree | e76f33d6c6f7ecaf5facb96b10a370451f71ebc7 /source | |
parent | 0ad8b66046e85dca41672f4a6403c48d64f3d5ac (diff) |
Moved a line to make armarures recalculate better after framechanged
scriptlinks are executed.
This fixes bug #997.
Note: this fix does not need to be mentioned in release notes (problem
was caused by the recent armature speedups).
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/src/headerbuttons.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/headerbuttons.c b/source/blender/src/headerbuttons.c index 2bd1ea98d3d..69cba39f4ff 100644 --- a/source/blender/src/headerbuttons.c +++ b/source/blender/src/headerbuttons.c @@ -509,10 +509,10 @@ void do_update_for_newframe(int mute) allqueue(REDRAWBUTSSHADING, 0); allqueue(REDRAWBUTSOBJECT, 0); - clear_all_constraints(); /* layers/materials, object ipos are calculted in where_is_object (too) */ do_all_ipos(); BPY_do_all_scripts(SCRIPT_FRAMECHANGED); + clear_all_constraints(); do_all_keys(); do_all_actions(); do_all_ikas(); |