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authorTon Roosendaal <ton@blender.org>2010-11-30 18:39:38 +0300
committerTon Roosendaal <ton@blender.org>2010-11-30 18:39:38 +0300
commit61c0de3f48beafd127153bae103a6e0b9b952a1c (patch)
treef83daa3c127da1e9d65b7965a6beb44f54896b8c /source
parent79d9023f5571247ef892883386f57ab2270064e8 (diff)
Bugfix #24986
When duplicating a mesh that has a mask modifier on it, the invert option of that modifier dis not copy over. Report + fix provided by Jacob F. Thanks!
Diffstat (limited to 'source')
-rw-r--r--source/blender/modifiers/intern/MOD_mask.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_mask.c b/source/blender/modifiers/intern/MOD_mask.c
index feaf5d5fd00..90fe8b81e53 100644
--- a/source/blender/modifiers/intern/MOD_mask.c
+++ b/source/blender/modifiers/intern/MOD_mask.c
@@ -53,6 +53,7 @@ static void copyData(ModifierData *md, ModifierData *target)
MaskModifierData *tmmd = (MaskModifierData*) target;
strcpy(tmmd->vgroup, mmd->vgroup);
+ tmmd->flag = mmd->flag;
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md))