diff options
author | Ton Roosendaal <ton@blender.org> | 2011-02-18 19:47:10 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-02-18 19:47:10 +0300 |
commit | 7a29a44cf4b6a8c8b771ac39cf9234f7f5149acd (patch) | |
tree | 682d04a72beb499e0ca4d6a7e10adf17ffd7eba6 /source | |
parent | ac35ee4bd51e51c18b1629f8d3ec47ba394de33d (diff) |
Bugfix 26131
Option "Align view to selected" only aligned to the last activated
item in editmode. This whilst code comment even said "use alignment
from Manipulator in normal mode".
Now it does what it's (apparently) meant to do, and what brazilians
think it should! ;) It aligns to selected!
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 796cb1a64d1..7842707d7e8 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -1879,7 +1879,7 @@ static void axis_set_view(bContext *C, float q1, float q2, float q3, float q4, s float twmat[3][3]; /* same as transform manipulator when normal is set */ - ED_getTransformOrientationMatrix(C, twmat, TRUE); + ED_getTransformOrientationMatrix(C, twmat, FALSE); mat3_to_quat( obact_quat,twmat); invert_qt(obact_quat); |