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authorCampbell Barton <ideasman42@gmail.com>2017-03-04 05:32:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-03-04 05:32:40 +0300
commit6b9d73e8a7de9fa74c76856b564a09a401679a4e (patch)
treec968888182d3b0a141133b4b9e4520b25f07ba59 /source
parent7b92b64742d671a6a858583928305a58739a037b (diff)
Cleanup: expose struct for ED_view3d_mats_rv3d_*
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/include/ED_view3d.h5
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c5
-rw-r--r--source/blender/python/intern/gpu_offscreen.c2
3 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 79176d9e9cf..5514dc0d3df 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -47,6 +47,7 @@ struct Main;
struct MetaElem;
struct Nurb;
struct Object;
+struct RV3DMatrixStore;
struct RegionView3D;
struct Scene;
struct ScrArea;
@@ -330,8 +331,8 @@ void ED_view3d_check_mats_rv3d(struct RegionView3D *rv3d);
#endif
int ED_view3d_scene_layer_set(int lay, const int *values, int *active);
-void *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d);
-void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, void *rv3dmat_pt);
+struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d);
+void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixStore *rv3dmat);
bool ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen_init(struct Scene *scene, struct View3D *v3d);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index f23e587e55d..0c5cf1bd936 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2955,7 +2955,7 @@ struct RV3DMatrixStore {
float pixsize;
};
-void *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d)
+struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d)
{
struct RV3DMatrixStore *rv3dmat = MEM_mallocN(sizeof(*rv3dmat), __func__);
copy_m4_m4(rv3dmat->winmat, rv3d->winmat);
@@ -2968,9 +2968,8 @@ void *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d)
return (void *)rv3dmat;
}
-void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, void *rv3dmat_pt)
+void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixStore *rv3dmat)
{
- struct RV3DMatrixStore *rv3dmat = rv3dmat_pt;
copy_m4_m4(rv3d->winmat, rv3dmat->winmat);
copy_m4_m4(rv3d->viewmat, rv3dmat->viewmat);
copy_m4_m4(rv3d->persmat, rv3dmat->persmat);
diff --git a/source/blender/python/intern/gpu_offscreen.c b/source/blender/python/intern/gpu_offscreen.c
index c4863b2a92f..7711ce18bd0 100644
--- a/source/blender/python/intern/gpu_offscreen.c
+++ b/source/blender/python/intern/gpu_offscreen.c
@@ -202,7 +202,7 @@ static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *a
ARegion *ar;
GPUFX *fx;
GPUFXSettings fx_settings;
- void *rv3d_mats;
+ struct RV3DMatrixStore *rv3d_mats;
BPY_GPU_OFFSCREEN_CHECK_OBJ(self);