diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-09-20 23:51:10 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-09-23 17:02:23 +0300 |
commit | 3c30467cda84ef19d90a3fb9748a24b8ab8e5f11 (patch) | |
tree | 143290b3020ebd64e5d6422e342efbd413c953fb /source | |
parent | c8200c000af0943e4d3545965a4fdb57d485c898 (diff) |
Fix T46144: blender internal face texture color wrong in raytraced reflection.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/render/intern/source/rayshade.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index 70a8fdf3ba3..900312ee984 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -736,6 +736,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, con //shi.sample= 0; // memset above, so don't need this shi.xs= origshi->xs; shi.ys= origshi->ys; + shi.do_manage= origshi->do_manage; shi.lay= origshi->lay; shi.passflag= SCE_PASS_COMBINED; /* result of tracing needs no pass info */ shi.combinedflag= 0xFFFFFF; /* ray trace does all options */ @@ -1622,6 +1623,7 @@ static void ray_trace_shadow_tra(Isect *is, ShadeInput *origshi, int depth, int shi.xs= origshi->xs; shi.ys= origshi->ys; + shi.do_manage= origshi->do_manage; shi.lay= origshi->lay; shi.nodes= origshi->nodes; |