diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-11-16 16:59:33 +0300 |
---|---|---|
committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-20 11:30:08 +0300 |
commit | 674c98bd06a8d3752d750fb659b98ff5b9a238d8 (patch) | |
tree | 03509daa8e1537fa95c125b86a5fcf44d5197652 /source | |
parent | 52384179f4c5153a62d711d326a7f6a877508dbb (diff) |
Nicer hashing functionality for sim debugging using a variadic macro
to support multiple hash identifiers.
Using explicit hashing functions for every sim debug call defeats the
purpose of having a quick feedback system. Now this can be done simply
by passing an arbitrary number of hash inputs (integers) at the end of
the function calls, which are then combined by a system of variadic
macros (based on the ELEM feature). Up to 8 identifiers are supported
currently, but more could be added easily if needed.
Conflicts:
source/blender/blenkernel/intern/particle_system.c
source/blender/physics/intern/BPH_mass_spring.cpp
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/BKE_effect.h | 64 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/cloth.c | 38 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/collision.c | 58 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/effect.c | 101 | ||||
-rw-r--r-- | source/blender/physics/intern/BPH_mass_spring.cpp | 48 | ||||
-rw-r--r-- | source/blender/physics/intern/hair_volume.cpp | 20 | ||||
-rw-r--r-- | source/blender/physics/intern/implicit.h | 35 |
7 files changed, 120 insertions, 244 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h index 6688cd33e84..c85145470b1 100644 --- a/source/blender/blenkernel/BKE_effect.h +++ b/source/blender/blenkernel/BKE_effect.h @@ -32,8 +32,11 @@ * \since March 2001 * \author nzc */ + #include "DNA_modifier_types.h" +#include "BLI_utildefines.h" + struct Object; struct Scene; struct Effect; @@ -138,9 +141,35 @@ int get_effector_data(struct EffectorCache *eff, struct EffectorData *efd, struc /* ======== Simulation Debugging ======== */ +#define SIM_DEBUG_HASH_BASE 5381 + +unsigned int BKE_sim_debug_data_hash(int i); +unsigned int BKE_sim_debug_data_hash_combine(unsigned int kx, unsigned int ky); + +/* _VA_SIM_DEBUG_HASH#(i, ...): combined hash value of multiple integers */ +/* internal helpers*/ +#define _VA_SIM_DEBUG_HASH1(a) \ + (BKE_sim_debug_data_hash(a)) +#define _VA_SIM_DEBUG_HASH2(a, b) \ + (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH1(b))) +#define _VA_SIM_DEBUG_HASH3(a, b, c) \ + (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH2(b, c))) +#define _VA_SIM_DEBUG_HASH4(a, b, c, d) \ + (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH3(b, c, d))) +#define _VA_SIM_DEBUG_HASH5(a, b, c, d, e) \ + (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH4(b, c, d, e))) +#define _VA_SIM_DEBUG_HASH6(a, b, c, d, e, f) \ + (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH5(b, c, d, e, f))) +#define _VA_SIM_DEBUG_HASH7(a, b, c, d, e, f, g) \ + (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH6(b, c, d, e, f, g))) +#define _VA_SIM_DEBUG_HASH8(a, b, c, d, e, f, g, h) \ + (BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH7(b, c, d, e, f, g, h))) + +#define SIM_DEBUG_HASH(...) VA_NARGS_CALL_OVERLOAD(_VA_SIM_DEBUG_HASH, __VA_ARGS__) + typedef struct SimDebugElement { - int category_hash; - int hash; + unsigned int category_hash; + unsigned int hash; int type; float color[3]; @@ -160,11 +189,32 @@ typedef struct SimDebugData { } SimDebugData; struct SimDebugData *BKE_sim_debug_data_new(void); -void BKE_sim_debug_data_add_dot(struct SimDebugData *debug_data, const float p[3], float r, float g, float b, const char *category, int hash); -void BKE_sim_debug_data_add_circle(struct SimDebugData *debug_data, const float p[3], const float radius, float r, float g, float b, const char *category, int hash); -void BKE_sim_debug_data_add_line(struct SimDebugData *debug_data, const float p1[3], const float p2[3], float r, float g, float b, const char *category, int hash); -void BKE_sim_debug_data_add_vector(struct SimDebugData *debug_data, const float p[3], const float d[3], float r, float g, float b, const char *category, int hash); -void BKE_sim_debug_data_remove(struct SimDebugData *debug_data, int hash); + +void BKE_sim_debug_data_add_element(struct SimDebugData *debug_data, int type, const float v1[3], const float v2[3], + float r, float g, float b, const char *category, unsigned int hash); +void BKE_sim_debug_data_remove_element(struct SimDebugData *debug_data, unsigned int hash); + +#define BKE_sim_debug_data_add_dot(debug_data, p, r, g, b, category, ...) { \ + const float v2[3] = { 0.0f, 0.0f, 0.0f }; \ + BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_DOT, p, v2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \ +} + +#define BKE_sim_debug_data_add_circle(debug_data, p, radius, r, g, b, category, ...) { \ + const float v2[3] = { radius, 0.0f, 0.0f }; \ + BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_CIRCLE, p, v2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \ +} + +#define BKE_sim_debug_data_add_line(debug_data, p1, p2, r, g, b, category, ...) { \ + BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_LINE, p1, p2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \ +} + +#define BKE_sim_debug_data_add_vector(debug_data, p, d, r, g, b, category, ...) { \ + BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_VECTOR, p, d, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \ +} + +#define BKE_sim_debug_data_remove(debug_data, ...) \ + BKE_sim_debug_data_remove_element(debug_data, SIM_DEBUG_HASH(__VA_ARGS__)) + void BKE_sim_debug_data_clear(struct SimDebugData *debug_data); void BKE_sim_debug_data_clear_category(struct SimDebugData *debug_data, const char *category); void BKE_sim_debug_data_free(struct SimDebugData *debug_data); diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index 09239a79d6c..2b4cbf62bb8 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -61,36 +61,6 @@ static void cloth_update_springs( ClothModifierData *clmd ); static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm ); static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm ); -/* ==== hash functions for debugging ==== */ -BLI_INLINE unsigned int hash_int_2d(unsigned int kx, unsigned int ky) -{ -#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) - - unsigned int a, b, c; - - a = b = c = 0xdeadbeef + (2 << 2) + 13; - a += kx; - b += ky; - - c ^= b; c -= rot(b,14); - a ^= c; a -= rot(c,11); - b ^= a; b -= rot(a,25); - c ^= b; c -= rot(b,16); - a ^= c; a -= rot(c,4); - b ^= a; b -= rot(a,14); - c ^= b; c -= rot(b,24); - - return c; - -#undef rot -} - -BLI_INLINE int hash_vertex(int type, int vertex) -{ - return hash_int_2d((unsigned int)type, (unsigned int)vertex); -} -/* ================ */ - /****************************************************************************** * * External interface called by modifier.c clothModifier functions. @@ -1129,16 +1099,16 @@ static void cloth_update_bending_targets(ClothModifierData *clmd) float a[3], b[3]; copy_v3_v3(a, cloth->verts[spring->kl].x); -// BKE_sim_debug_data_add_dot(clmd->debug_data, cloth_vert ? cloth_vert->x : key->co, 1, 1, 0, "frames", hash_vertex(8246, hash_int_2d(p, k))); +// BKE_sim_debug_data_add_dot(clmd->debug_data, cloth_vert ? cloth_vert->x : key->co, 1, 1, 0, "frames", 8246, p, k); mul_v3_v3fl(b, hair_frame[0], clmd->sim_parms->avg_spring_len); - BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 1, 0, 0, "frames", hash_vertex(8247, hash_int_2d(spring->kl, spring->mn))); + BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 1, 0, 0, "frames", 8247, spring->kl, spring->mn); mul_v3_v3fl(b, hair_frame[1], clmd->sim_parms->avg_spring_len); - BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 1, 0, "frames", hash_vertex(8248, hash_int_2d(spring->kl, spring->mn))); + BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 1, 0, "frames", 8248, spring->kl, spring->mn); mul_v3_v3fl(b, hair_frame[2], clmd->sim_parms->avg_spring_len); - BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 0, 1, "frames", hash_vertex(8249, hash_int_2d(spring->kl, spring->mn))); + BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 0, 1, "frames", 8249, spring->kl, spring->mn); } #endif diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index 0690d0fbd8f..92cd1ee0611 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -61,43 +61,6 @@ #endif -/* ==== hash functions for debugging ==== */ -static unsigned int hash_int_2d(unsigned int kx, unsigned int ky) -{ -#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) - - unsigned int a, b, c; - - a = b = c = 0xdeadbeef + (2 << 2) + 13; - a += kx; - b += ky; - - c ^= b; c -= rot(b,14); - a ^= c; a -= rot(c,11); - b ^= a; b -= rot(a,25); - c ^= b; c -= rot(b,16); - a ^= c; a -= rot(c,4); - b ^= a; b -= rot(a,14); - c ^= b; c -= rot(b,24); - - return c; - -#undef rot -} - -#if 0 -static int hash_vertex(int type, int vertex) -{ - return hash_int_2d((unsigned int)type, (unsigned int)vertex); -} -#endif - -static int hash_collpair(int type, CollPair *collpair) -{ - return hash_int_2d((unsigned int)type, hash_int_2d((unsigned int)collpair->face1, (unsigned int)collpair->face2)); -} -/* ================ */ - /*********************************** Collision modifier code start ***********************************/ @@ -1028,10 +991,9 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll /**** DEBUG ****/ if (clmd->debug_data) { - BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0.9, 0.2, 0.2, "collision", hash_collpair(833, collpair)); - BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 0.2, 0.9, 0.2, "collision", hash_collpair(834, collpair)); - BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.8, 0.8, 0.8, "collision", hash_collpair(835, collpair)); -// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, collpair->normal, 1.0, 1.0, 0.0, "collision", hash_collpair(836, collpair)); + BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0.9, 0.2, 0.2, "collision", 833, collpair->face1, collpair->face2); + BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 0.2, 0.9, 0.2, "collision", 834, collpair->face1, collpair->face2); + BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.8, 0.8, 0.8, "collision", 835, collpair->face1, collpair->face2); } /********/ @@ -1061,21 +1023,7 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll bounce = 0.0f; mul_v3_v3fl(impulse, collpair->normal, repulse); } -#if 0 - { - float d[3], md[3]; - mul_v3_v3fl(d, collpair->normal, -collpair->distance); - mul_v3_v3fl(md, collpair->normal, -margin_distance); - BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, d, 1, 1, 0, "collision", hash_collpair(5, collpair)); - BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, md, 0, 1, 1, "collision", hash_collpair(6, collpair)); - - BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, 0, 0, 1, "collision", hash_collpair(85, collpair)); - BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, 0, 0, 1, "collision", hash_collpair(86, collpair)); - BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp3].co, collmd->current_x[collpair->bp1].co, 0, 0, 1, "collision", hash_collpair(87, collpair)); - } -#endif cloth1->verts[collpair->ap1].impulse_count++; -// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, impulse, 1.0, 1.0, 1.0, "collision", hash_collpair(873, collpair)); result = true; } diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index b07d972b770..e43bde7ea38 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -30,6 +30,7 @@ */ #include <stddef.h> +#include <stdarg.h> #include <math.h> #include <stdlib.h> @@ -1028,6 +1029,34 @@ void pdDoEffectors(ListBase *effectors, ListBase *colliders, EffectorWeights *we /* ======== Simulation Debugging ======== */ +unsigned int BKE_sim_debug_data_hash(int i) +{ + return BLI_ghashutil_uinthash((unsigned int)i); +} + +unsigned int BKE_sim_debug_data_hash_combine(unsigned int kx, unsigned int ky) +{ +#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) + + unsigned int a, b, c; + + a = b = c = 0xdeadbeef + (2 << 2) + 13; + a += kx; + b += ky; + + c ^= b; c -= rot(b,14); + a ^= c; a -= rot(c,11); + b ^= a; b -= rot(a,25); + c ^= b; c -= rot(b,16); + a ^= c; a -= rot(c,4); + b ^= a; b -= rot(a,14); + c ^= b; c -= rot(b,24); + + return c; + +#undef rot +} + static unsigned int debug_element_hash(const void *key) { const SimDebugElement *elem = key; @@ -1070,87 +1099,27 @@ static void debug_data_insert(SimDebugData *debug_data, SimDebugElement *elem) BLI_ghash_insert(debug_data->gh, elem, elem); } -void BKE_sim_debug_data_add_dot(struct SimDebugData *debug_data, const float p[3], float r, float g, float b, const char *category, int hash) -{ - int category_hash = (int)BLI_ghashutil_strhash_p(category); - SimDebugElement *elem; - if (!debug_data) - return; - - elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element"); - elem->type = SIM_DEBUG_ELEM_DOT; - elem->category_hash = category_hash; - elem->hash = hash; - elem->color[0] = r; - elem->color[1] = g; - elem->color[2] = b; - copy_v3_v3(elem->v1, p); - - debug_data_insert(debug_data, elem); -} - -void BKE_sim_debug_data_add_circle(struct SimDebugData *debug_data, const float p[3], float radius, float r, float g, float b, const char *category, int hash) -{ - int category_hash = (int)BLI_ghashutil_strhash_p(category); - SimDebugElement *elem; - if (!debug_data) - return; - - elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element"); - elem->type = SIM_DEBUG_ELEM_CIRCLE; - elem->category_hash = category_hash; - elem->hash = hash; - elem->color[0] = r; - elem->color[1] = g; - elem->color[2] = b; - copy_v3_v3(elem->v1, p); - elem->v2[0] = radius; - elem->v2[1] = elem->v2[2] = 0.0f; - - debug_data_insert(debug_data, elem); -} - -void BKE_sim_debug_data_add_line(struct SimDebugData *debug_data, const float p1[3], const float p2[3], float r, float g, float b, const char *category, int hash) -{ - int category_hash = (int)BLI_ghashutil_strhash_p(category); - SimDebugElement *elem; - if (!debug_data) - return; - - elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element"); - elem->type = SIM_DEBUG_ELEM_LINE; - elem->category_hash = category_hash; - elem->hash = hash; - elem->color[0] = r; - elem->color[1] = g; - elem->color[2] = b; - copy_v3_v3(elem->v1, p1); - copy_v3_v3(elem->v2, p2); - - debug_data_insert(debug_data, elem); -} - -void BKE_sim_debug_data_add_vector(struct SimDebugData *debug_data, const float p[3], const float d[3], float r, float g, float b, const char *category, int hash) +void BKE_sim_debug_data_add_element(SimDebugData *debug_data, int type, const float v1[3], const float v2[3], float r, float g, float b, const char *category, unsigned int hash) { - int category_hash = (int)BLI_ghashutil_strhash_p(category); + unsigned int category_hash = BLI_ghashutil_strhash_p(category); SimDebugElement *elem; if (!debug_data) return; elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element"); - elem->type = SIM_DEBUG_ELEM_VECTOR; + elem->type = type; elem->category_hash = category_hash; elem->hash = hash; elem->color[0] = r; elem->color[1] = g; elem->color[2] = b; - copy_v3_v3(elem->v1, p); - copy_v3_v3(elem->v2, d); + copy_v3_v3(elem->v1, v1); + copy_v3_v3(elem->v2, v2); debug_data_insert(debug_data, elem); } -void BKE_sim_debug_data_remove(SimDebugData *debug_data, int hash) +void BKE_sim_debug_data_remove_element(SimDebugData *debug_data, unsigned int hash) { SimDebugElement dummy; if (!debug_data) diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp index 7a3660d1734..67b2aec7863 100644 --- a/source/blender/physics/intern/BPH_mass_spring.cpp +++ b/source/blender/physics/intern/BPH_mass_spring.cpp @@ -242,20 +242,6 @@ static void cloth_setup_constraints(ClothModifierData *clmd, ColliderContacts *c BPH_mass_spring_add_constraint_ndof2(data, v, collpair->normal, impulse);
++verts[v].impulse_count;
-
- BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0, 1, 0, "collision", hash_collpair(936, collpair));
-// BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 1, 0, 0, "collision", hash_collpair(937, collpair));
-// BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.7, 0.7, 0.7, "collision", hash_collpair(938, collpair));
-
-#if 0
- { /* DEBUG */
- float nor[3];
- mul_v3_v3fl(nor, collpair->normal, -collpair->distance);
- BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, nor, 1, 1, 0, "collision", hash_collpair(939, collpair));
-// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, impulse, 1, 1, 0, "collision", hash_collpair(940, collpair));
-// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, collpair->normal, 1, 1, 0, "collision", hash_collpair(941, collpair));
- }
-#endif
}
}
}
@@ -428,14 +414,14 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, BPH_mass_spring_get_motion_state(data, s->kl, x_kl, v);
BPH_mass_spring_get_motion_state(data, s->mn, x_mn, v);
- BKE_sim_debug_data_add_dot(clmd->debug_data, x_kl, 0.9, 0.9, 0.9, "target", hash_vertex(7980, s->kl));
- BKE_sim_debug_data_add_line(clmd->debug_data, x_kl, x_mn, 0.8, 0.8, 0.8, "target", hash_vertex(7981, s->kl));
+ BKE_sim_debug_data_add_dot(clmd->debug_data, x_kl, 0.9, 0.9, 0.9, "target", 7980, s->kl);
+ BKE_sim_debug_data_add_line(clmd->debug_data, x_kl, x_mn, 0.8, 0.8, 0.8, "target", 7981, s->kl);
copy_v3_v3(d, s->target);
- BKE_sim_debug_data_add_vector(clmd->debug_data, x_kl, d, 0.8, 0.8, 0.2, "target", hash_vertex(7982, s->kl));
+ BKE_sim_debug_data_add_vector(clmd->debug_data, x_kl, d, 0.8, 0.8, 0.2, "target", 7982, s->kl);
// copy_v3_v3(d, s->target_ij);
-// BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", hash_vertex(7983, s->kl));
+// BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", 7983, s->kl);
}
#endif
#endif
@@ -745,13 +731,13 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt) BPH_hair_volume_grid_interpolate(grid, x, &gdensity, gvel, gvel_smooth, NULL, NULL);
-// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", hash_int_2d(hash_int_2d(i, j), 3111));
+// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", i, j, 3111);
if (!is_zero_v3(gvel) || !is_zero_v3(gvel_smooth)) {
float dvel[3];
sub_v3_v3v3(dvel, gvel_smooth, gvel);
-// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3112));
-// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3113));
- BKE_sim_debug_data_add_vector(clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3114));
+// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", i, j, 3112);
+// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", i, j, 3113);
+ BKE_sim_debug_data_add_vector(clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", i, j, 3114);
#if 0
if (gdensity > 0.0f) {
float col0[3] = {0.0, 0.0, 0.0};
@@ -759,9 +745,9 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt) float col[3];
interp_v3_v3v3(col, col0, col1, CLAMPIS(gdensity * clmd->sim_parms->density_strength, 0.0, 1.0));
-// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity * clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
-// BKE_sim_debug_data_add_dot(clmd->debug_data, x, col[0], col[1], col[2], "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
- BKE_sim_debug_data_add_circle(clmd->debug_data, x, 0.01f, col[0], col[1], col[2], "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
+// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity * clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity", i, j, 3115);
+// BKE_sim_debug_data_add_dot(clmd->debug_data, x, col[0], col[1], col[2], "grid velocity", i, j, 3115);
+ BKE_sim_debug_data_add_circle(clmd->debug_data, x, 0.01f, col[0], col[1], col[2], "grid velocity", i, j, 3115);
}
#endif
}
@@ -903,12 +889,6 @@ int BPH_cloth_solve(Object *ob, float frame, ClothModifierData *clmd, ListBase * }
}
- if (clmd->debug_data) {
- for (i = 0; i < numverts; i++) {
-// BKE_sim_debug_data_add_dot(clmd->debug_data, verts[i].x, 1.0f, 0.1f, 1.0f, "points", hash_vertex(583, i));
- }
- }
-
while (step < tf) {
ImplicitSolverResult result;
@@ -967,12 +947,6 @@ int BPH_cloth_solve(Object *ob, float frame, ClothModifierData *clmd, ListBase * }
BPH_mass_spring_get_motion_state(id, i, verts[i].txold, NULL);
-
-// if (!(verts[i].flags & CLOTH_VERT_FLAG_PINNED) && i > 0) {
-// BKE_sim_debug_data_add_line(clmd->debug_data, id->X[i], id->X[i-1], 0.6, 0.3, 0.3, "hair", hash_vertex(4892, i));
-// BKE_sim_debug_data_add_line(clmd->debug_data, id->Xnew[i], id->Xnew[i-1], 1, 0.5, 0.5, "hair", hash_vertex(4893, i));
-// }
-// BKE_sim_debug_data_add_vector(clmd->debug_data, id->X[i], id->V[i], 0, 0, 1, "velocity", hash_vertex(3158, i));
}
/* free contact points */
diff --git a/source/blender/physics/intern/hair_volume.cpp b/source/blender/physics/intern/hair_volume.cpp index b08eef05392..c8f9edb3a98 100644 --- a/source/blender/physics/intern/hair_volume.cpp +++ b/source/blender/physics/intern/hair_volume.cpp @@ -412,14 +412,14 @@ BLI_INLINE void hair_volume_add_segment_2D(HairGrid *grid, grid_to_world(grid, x3w, x3); if (vert_k->samples > 0) - BKE_sim_debug_data_add_circle(debug_data, wloc, 0.01f, 1.0, 1.0, 0.3, "grid", hash_vertex(2525, hash_int_2d(debug_i, hash_int_2d(j, k)))); + BKE_sim_debug_data_add_circle(debug_data, wloc, 0.01f, 1.0, 1.0, 0.3, "grid", 2525, debug_i, j, k); if (grid->debug_value) { - BKE_sim_debug_data_add_dot(debug_data, wloc, 1, 0, 0, "grid", hash_vertex(93, hash_int_2d(debug_i, hash_int_2d(j, k)))); - BKE_sim_debug_data_add_dot(debug_data, x2w, 0.1, 0.1, 0.7, "grid", hash_vertex(649, hash_int_2d(debug_i, hash_int_2d(j, k)))); - BKE_sim_debug_data_add_line(debug_data, wloc, x2w, 0.3, 0.8, 0.3, "grid", hash_vertex(253, hash_int_2d(debug_i, hash_int_2d(j, k)))); - BKE_sim_debug_data_add_line(debug_data, wloc, x3w, 0.8, 0.3, 0.3, "grid", hash_vertex(254, hash_int_2d(debug_i, hash_int_2d(j, k)))); -// BKE_sim_debug_data_add_circle(debug_data, x2w, len_v3v3(wloc, x2w), 0.2, 0.7, 0.2, "grid", hash_vertex(255, hash_int_2d(i, hash_int_2d(j, k)))); + BKE_sim_debug_data_add_dot(debug_data, wloc, 1, 0, 0, "grid", 93, debug_i, j, k); + BKE_sim_debug_data_add_dot(debug_data, x2w, 0.1, 0.1, 0.7, "grid", 649, debug_i, j, k); + BKE_sim_debug_data_add_line(debug_data, wloc, x2w, 0.3, 0.8, 0.3, "grid", 253, debug_i, j, k); + BKE_sim_debug_data_add_line(debug_data, wloc, x3w, 0.8, 0.3, 0.3, "grid", 254, debug_i, j, k); +// BKE_sim_debug_data_add_circle(debug_data, x2w, len_v3v3(wloc, x2w), 0.2, 0.7, 0.2, "grid", 255, i, j, k); } } #endif @@ -707,7 +707,7 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den interp_v3_v3v3(col, col0, coln, fac); } if (fac > 0.05f) - BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", hash_int_2d(5522, hash_int_2d(i, hash_int_2d(j, k)))); + BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5522, i, j, k); } #endif } @@ -859,12 +859,12 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den interp_v3_v3v3(col, col0, coln, fac); } if (fac > 0.05f) - BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", hash_int_2d(5533, hash_int_2d(i, hash_int_2d(j, k)))); + BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5533, i, j, k); if (!is_margin) { float dvel[3]; sub_v3_v3v3(dvel, vert->velocity_smooth, vert->velocity); -// BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", hash_int_2d(5566, hash_int_2d(i, hash_int_2d(j, k)))); +// BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", 5566, i, j, k); } if (!is_margin) { @@ -875,7 +875,7 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den interp_v3_v3v3(col, col0, colp, d); // if (d > 0.05f) -// BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2], "grid", hash_int_2d(5544, hash_int_2d(i, hash_int_2d(j, k)))); +// BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2], "grid", 5544, i, j, k); } } } diff --git a/source/blender/physics/intern/implicit.h b/source/blender/physics/intern/implicit.h index e4c90c22fb2..7081dd507a9 100644 --- a/source/blender/physics/intern/implicit.h +++ b/source/blender/physics/intern/implicit.h @@ -74,41 +74,6 @@ BLI_INLINE void implicit_print_matrix_elem(float v) printf("%-8.3f", v); } -/* ==== hash functions for debugging ==== */ -BLI_INLINE unsigned int hash_int_2d(unsigned int kx, unsigned int ky) -{ -#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) - - unsigned int a, b, c; - - a = b = c = 0xdeadbeef + (2 << 2) + 13; - a += kx; - b += ky; - - c ^= b; c -= rot(b,14); - a ^= c; a -= rot(c,11); - b ^= a; b -= rot(a,25); - c ^= b; c -= rot(b,16); - a ^= c; a -= rot(c,4); - b ^= a; b -= rot(a,14); - c ^= b; c -= rot(b,24); - - return c; - -#undef rot -} - -BLI_INLINE int hash_vertex(int type, int vertex) -{ - return hash_int_2d((unsigned int)type, (unsigned int)vertex); -} - -BLI_INLINE int hash_collpair(int type, CollPair *collpair) -{ - return hash_int_2d((unsigned int)type, hash_int_2d((unsigned int)collpair->face1, (unsigned int)collpair->face2)); -} -/* ================ */ - void BPH_mass_spring_solver_debug_data(struct Implicit_Data *id, struct SimDebugData *debug_data); void BPH_mass_spring_set_vertex_mass(struct Implicit_Data *data, int index, float mass); |