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authorCampbell Barton <ideasman42@gmail.com>2019-01-14 08:15:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-14 08:20:55 +0300
commita1d73d03eb91be72b0f10ff4a9c6eb00f04b97c6 (patch)
tree3e8ebea3ccb39f93dec36145200169de8acf8556 /source
parent63ee378fa96d1906adc8da3d318a73333f52b643 (diff)
Cleanup: move comments above definitions
For clang-format not to wrap definitions.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_constraint.h56
-rw-r--r--source/blender/editors/space_file/fsmenu.c8
-rw-r--r--source/blender/imbuf/IMB_imbuf_types.h163
-rw-r--r--source/blender/imbuf/intern/thumbs.c11
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h57
-rw-r--r--source/blender/windowmanager/intern/wm_files.c11
6 files changed, 196 insertions, 110 deletions
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index bfcdcb68c4a..9e723b49b63 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -49,16 +49,24 @@ extern "C" {
/* special struct for use in constraint evaluation */
typedef struct bConstraintOb {
- struct Depsgraph *depsgraph;/* to get evaluated armature. */
- struct Scene *scene; /* for system time, part of deglobalization, code nicer later with local time (ton) */
- struct Object *ob; /* if pchan, then armature that it comes from, otherwise constraint owner */
- struct bPoseChannel *pchan; /* pose channel that owns the constraints being evaluated */
-
- float matrix[4][4]; /* matrix where constraints are accumulated + solved */
- float startmat[4][4]; /* original matrix (before constraint solving) */
-
- short type; /* type of owner */
- short rotOrder; /* rotation order for constraint owner (as defined in eEulerRotationOrders in BLI_math.h) */
+ /** to get evaluated armature. */
+ struct Depsgraph *depsgraph;
+ /** for system time, part of deglobalization, code nicer later with local time (ton) */
+ struct Scene *scene;
+ /** if pchan, then armature that it comes from, otherwise constraint owner */
+ struct Object *ob;
+ /** pose channel that owns the constraints being evaluated */
+ struct bPoseChannel *pchan;
+
+ /** matrix where constraints are accumulated + solved */
+ float matrix[4][4];
+ /** original matrix (before constraint solving) */
+ float startmat[4][4];
+
+ /** type of owner */
+ short type;
+ /** rotation order for constraint owner (as defined in eEulerRotationOrders in BLI_math.h) */
+ short rotOrder;
} bConstraintOb;
/* ---------------------------------------------------------------------------- */
@@ -83,31 +91,35 @@ typedef void (*ConstraintIDFunc)(struct bConstraint *con, struct ID **idpoin, bo
*/
typedef struct bConstraintTypeInfo {
/* admin/ident */
- short type; /* CONSTRAINT_TYPE_### */
- short size; /* size in bytes of the struct */
- char name[32]; /* name of constraint in interface */
- char structName[32]; /* name of struct for SDNA */
+ /** CONSTRAINT_TYPE_### */
+ short type;
+ /** size in bytes of the struct */
+ short size;
+ /** name of constraint in interface */
+ char name[32];
+ /** name of struct for SDNA */
+ char structName[32];
/* data management function pointers - special handling */
- /* free any data that is allocated separately (optional) */
+ /** free any data that is allocated separately (optional) */
void (*free_data)(struct bConstraint *con);
- /* run the provided callback function on all the ID-blocks linked to the constraint */
+ /** run the provided callback function on all the ID-blocks linked to the constraint */
void (*id_looper)(struct bConstraint *con, ConstraintIDFunc func, void *userdata);
- /* copy any special data that is allocated separately (optional) */
+ /** copy any special data that is allocated separately (optional) */
void (*copy_data)(struct bConstraint *con, struct bConstraint *src);
- /* set settings for data that will be used for bConstraint.data (memory already allocated using MEM_callocN) */
+ /** set settings for data that will be used for bConstraint.data (memory already allocated using MEM_callocN) */
void (*new_data)(void *cdata);
/* target handling function pointers */
- /* for multi-target constraints: return that list; otherwise make a temporary list (returns number of targets) */
+ /** for multi-target constraints: return that list; otherwise make a temporary list (returns number of targets) */
int (*get_constraint_targets)(struct bConstraint *con, struct ListBase *list);
- /* for single-target constraints only: flush data back to source data, and the free memory used */
+ /** for single-target constraints only: flush data back to source data, and the free memory used */
void (*flush_constraint_targets)(struct bConstraint *con, struct ListBase *list, bool no_copy);
/* evaluation */
- /* set the ct->matrix for the given constraint target (at the given ctime) */
+ /** set the ct->matrix for the given constraint target (at the given ctime) */
void (*get_target_matrix)(struct Depsgraph *depsgraph, struct bConstraint *con, struct bConstraintOb *cob, struct bConstraintTarget *ct, float ctime);
- /* evaluate the constraint for the given time */
+ /** evaluate the constraint for the given time */
void (*evaluate_constraint)(struct bConstraint *con, struct bConstraintOb *cob, struct ListBase *targets);
} bConstraintTypeInfo;
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index 9b1aae03219..2fa9134165d 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -45,9 +45,11 @@
#include "ED_fileselect.h"
#ifdef WIN32
-# include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
-# include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff
- * because 'near' is disabled through BLI_windstuff */
+ /* Need to include windows.h so _WIN32_IE is defined. */
+# include <windows.h>
+ /* For SHGetSpecialFolderPath, has to be done before BLI_winstuff
+ * because 'near' is disabled through BLI_windstuff. */
+# include <shlobj.h>
# include "BLI_winstuff.h"
#endif
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index d407845e45d..309c41646ed 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -51,10 +51,14 @@
#define IMB_FILENAME_SIZE 1024
typedef struct DDSData {
- unsigned int fourcc; /* DDS fourcc info */
- unsigned int nummipmaps; /* The number of mipmaps in the dds file */
- unsigned char *data; /* The compressed image data */
- unsigned int size; /* The size of the compressed data */
+ /** DDS fourcc info */
+ unsigned int fourcc;
+ /** The number of mipmaps in the dds file */
+ unsigned int nummipmaps;
+ /** The compressed image data */
+ unsigned char *data;
+ /** The size of the compressed data */
+ unsigned int size;
} DDSData;
/**
@@ -66,9 +70,13 @@ typedef struct DDSData {
*
*/
-/* ibuf->ftype flag, main image types */
-/* Warning: Keep explicit value assignments here, this file is included in areas where not all format defines
- * are set (e.g. intern/dds only get WITH_DDS, even if TIFF, HDR etc are also defined). See T46524. */
+
+/* Warning: Keep explicit value assignments here,
+ * this file is included in areas where not all format defines are set
+ * (e.g. intern/dds only get WITH_DDS, even if TIFF, HDR etc are also defined).
+ * See T46524. */
+
+/** #ImBuf.ftype flag, main image types. */
enum eImbTypes {
IMB_FTYPE_PNG = 1,
IMB_FTYPE_TGA = 2,
@@ -136,24 +144,30 @@ enum eImbTypes {
typedef struct ImbFormatOptions {
short flag;
- char quality; /* quality serves dual purpose as quality number for jpeg or compression amount for png */
+ /** quality serves dual purpose as quality number for jpeg or compression amount for png */
+ char quality;
} ImbFormatOptions;
typedef struct ImBuf {
struct ImBuf *next, *prev; /**< allow lists of ImBufs, for caches or flipbooks */
/* dimensions */
- int x, y; /* width and Height of our image buffer.
- * Should be 'unsigned int' since most formats use this.
- * but this is problematic with texture math in imagetexture.c
- * avoid problems and use int. - campbell */
+ /** Width and Height of our image buffer.
+ * Should be 'unsigned int' since most formats use this.
+ * but this is problematic with texture math in imagetexture.c
+ * avoid problems and use int. - campbell */
+ int x, y;
- unsigned char planes; /* Active amount of bits/bitplanes */
- int channels; /* amount of channels in rect_float (0 = 4 channel default) */
+ /** Active amount of bits/bitplanes */
+ unsigned char planes;
+ /** Number of channels in `rect_float` (0 = 4 channel default) */
+ int channels;
/* flags */
- int flags; /* Controls which components should exist. */
- int mall; /* what is malloced internal, and can be freed */
+ /** Controls which components should exist. */
+ int flags;
+ /** what is malloced internal, and can be freed */
+ int mall;
/* pixels */
@@ -179,42 +193,63 @@ typedef struct ImBuf {
unsigned int **tiles;
/* zbuffer */
- int *zbuf; /* z buffer data, original zbuffer */
- float *zbuf_float; /* z buffer data, camera coordinates */
+ /** z buffer data, original zbuffer */
+ int *zbuf;
+ /** z buffer data, camera coordinates */
+ float *zbuf_float;
/* parameters used by conversion between byte and float */
- float dither; /* random dither value, for conversion from float -> byte rect */
+ /** random dither value, for conversion from float -> byte rect */
+ float dither;
/* mipmapping */
- struct ImBuf *mipmap[IMB_MIPMAP_LEVELS]; /* MipMap levels, a series of halved images */
+ /** MipMap levels, a series of halved images */
+ struct ImBuf *mipmap[IMB_MIPMAP_LEVELS];
int miptot, miplevel;
/* externally used data */
- int index; /* reference index for ImBuf lists */
- int userflags; /* used to set imbuf to dirty and other stuff */
- struct IDProperty *metadata; /* image metadata */
- void *userdata; /* temporary storage */
+ /** reference index for ImBuf lists */
+ int index;
+ /** used to set imbuf to dirty and other stuff */
+ int userflags;
+ /** image metadata */
+ struct IDProperty *metadata;
+ /** temporary storage */
+ void *userdata;
/* file information */
- enum eImbTypes ftype; /* file type we are going to save as */
- ImbFormatOptions foptions; /* file format specific flags */
- char name[IMB_FILENAME_SIZE]; /* filename associated with this image */
- char cachename[IMB_FILENAME_SIZE]; /* full filename used for reading from cache */
+ /** file type we are going to save as */
+ enum eImbTypes ftype;
+ /** file format specific flags */
+ ImbFormatOptions foptions;
+ /** filename associated with this image */
+ char name[IMB_FILENAME_SIZE];
+ /** full filename used for reading from cache */
+ char cachename[IMB_FILENAME_SIZE];
/* memory cache limiter */
- struct MEM_CacheLimiterHandle_s *c_handle; /* handle for cache limiter */
- int refcounter; /* reference counter for multiple users */
+ /** handle for cache limiter */
+ struct MEM_CacheLimiterHandle_s *c_handle;
+ /** reference counter for multiple users */
+ int refcounter;
/* some parameters to pass along for packing images */
- unsigned char *encodedbuffer; /* Compressed image only used with png currently */
- unsigned int encodedsize; /* Size of data written to encodedbuffer */
- unsigned int encodedbuffersize; /* Size of encodedbuffer */
+ /** Compressed image only used with png currently */
+ unsigned char *encodedbuffer;
+ /** Size of data written to encodedbuffer */
+ unsigned int encodedsize;
+ /** Size of encodedbuffer */
+ unsigned int encodedbuffersize;
/* color management */
- struct ColorSpace *rect_colorspace; /* color space of byte buffer */
- struct ColorSpace *float_colorspace; /* color space of float buffer, used by sequencer only */
- unsigned int *display_buffer_flags; /* array of per-display display buffers dirty flags */
- struct ColormanageCache *colormanage_cache; /* cache used by color management */
+ /** color space of byte buffer */
+ struct ColorSpace *rect_colorspace;
+ /** color space of float buffer, used by sequencer only */
+ struct ColorSpace *float_colorspace;
+ /** array of per-display display buffers dirty flags */
+ unsigned int *display_buffer_flags;
+ /** cache used by color management */
+ struct ColormanageCache *colormanage_cache;
int colormanage_flag;
rcti invalid_rect;
@@ -226,11 +261,18 @@ typedef struct ImBuf {
* \brief userflags: Flags used internally by blender for imagebuffers
*/
-#define IB_BITMAPDIRTY (1 << 1) /* image needs to be saved is not the same as filename */
-#define IB_MIPMAP_INVALID (1 << 2) /* image mipmaps are invalid, need recreate */
-#define IB_RECT_INVALID (1 << 3) /* float buffer changed, needs recreation of byte rect */
-#define IB_DISPLAY_BUFFER_INVALID (1 << 4) /* either float or byte buffer changed, need to re-calculate display buffers */
-#define IB_PERSISTENT (1 << 5) /* image buffer is persistent in the memory and should never be removed from the cache */
+enum {
+ /** image needs to be saved is not the same as filename */
+ IB_BITMAPDIRTY = (1 << 1),
+ /** image mipmaps are invalid, need recreate */
+ IB_MIPMAP_INVALID = (1 << 2),
+ /** float buffer changed, needs recreation of byte rect */
+ IB_RECT_INVALID = (1 << 3),
+ /** either float or byte buffer changed, need to re-calculate display buffers */
+ IB_DISPLAY_BUFFER_INVALID = (1 << 4),
+ /** image buffer is persistent in the memory and should never be removed from the cache */
+ IB_PERSISTENT = (1 << 5),
+};
/**
* \name Imbuf Component flags
@@ -238,22 +280,27 @@ typedef struct ImBuf {
*
* \{ */
-#define IB_rect (1 << 0)
-#define IB_test (1 << 1)
-#define IB_zbuf (1 << 3)
-#define IB_mem (1 << 4)
-#define IB_rectfloat (1 << 5)
-#define IB_zbuffloat (1 << 6)
-#define IB_multilayer (1 << 7)
-#define IB_metadata (1 << 8)
-#define IB_animdeinterlace (1 << 9)
-#define IB_tiles (1 << 10)
-#define IB_tilecache (1 << 11)
-#define IB_alphamode_premul (1 << 12) /* indicates whether image on disk have premul alpha */
-#define IB_alphamode_detect (1 << 13) /* if this flag is set, alpha mode would be guessed from file */
-#define IB_ignore_alpha (1 << 14) /* ignore alpha on load and substitute it with 1.0f */
-#define IB_thumbnail (1 << 15)
-#define IB_multiview (1 << 16)
+enum {
+ IB_rect = 1 << 0,
+ IB_test = 1 << 1,
+ IB_zbuf = 1 << 3,
+ IB_mem = 1 << 4,
+ IB_rectfloat = 1 << 5,
+ IB_zbuffloat = 1 << 6,
+ IB_multilayer = 1 << 7,
+ IB_metadata = 1 << 8,
+ IB_animdeinterlace = 1 << 9,
+ IB_tiles = 1 << 10,
+ IB_tilecache = 1 << 11,
+ /** indicates whether image on disk have premul alpha */
+ IB_alphamode_premul = 1 << 12,
+ /** if this flag is set, alpha mode would be guessed from file */
+ IB_alphamode_detect = 1 << 13 ,
+ /** ignore alpha on load and substitute it with 1.0f */
+ IB_ignore_alpha = 1 << 14 ,
+ IB_thumbnail = 1 << 15,
+ IB_multiview = 1 << 16,
+};
/** \} */
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index fbc34264b30..ed7a9763322 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -61,12 +61,15 @@
#include <stdio.h>
#ifdef WIN32
-# include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
+ /* Need to include windows.h so _WIN32_IE is defined. */
+# include <windows.h>
# ifndef _WIN32_IE
-# define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
+ /* Minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already. */
+# define _WIN32_IE 0x0400
# endif
-# include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff
- * because 'near' is disabled through BLI_windstuff */
+ /* For SHGetSpecialFolderPath, has to be done before BLI_winstuff
+ * because 'near' is disabled through BLI_windstuff */
+# include <shlobj.h>
# include <direct.h> /* chdir */
# include "BLI_winstuff.h"
# include "utfconv.h"
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 8384d49033a..c6a7209da5a 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -215,8 +215,10 @@ typedef struct BuildModifierData {
/* Build Modifier -> flag */
enum {
- MOD_BUILD_FLAG_RANDOMIZE = (1 << 0), /* order of vertices is randomized */
- MOD_BUILD_FLAG_REVERSE = (1 << 1), /* frame range is reversed, resulting in a deconstruction effect */
+ /** order of vertices is randomized */
+ MOD_BUILD_FLAG_RANDOMIZE = (1 << 0),
+ /** frame range is reversed, resulting in a deconstruction effect */
+ MOD_BUILD_FLAG_REVERSE = (1 << 1),
};
/* Mask Modifier */
@@ -542,15 +544,18 @@ typedef struct DecimateModifierData {
enum {
MOD_DECIM_FLAG_INVERT_VGROUP = (1 << 0),
- MOD_DECIM_FLAG_TRIANGULATE = (1 << 1), /* for collapse only. dont convert tri pairs back to quads */
- MOD_DECIM_FLAG_ALL_BOUNDARY_VERTS = (1 << 2), /* for dissolve only. collapse all verts between 2 faces */
+ /** for collapse only. dont convert tri pairs back to quads */
+ MOD_DECIM_FLAG_TRIANGULATE = (1 << 1),
+ /** for dissolve only. collapse all verts between 2 faces */
+ MOD_DECIM_FLAG_ALL_BOUNDARY_VERTS = (1 << 2),
MOD_DECIM_FLAG_SYMMETRY = (1 << 3),
};
enum {
MOD_DECIM_MODE_COLLAPSE,
MOD_DECIM_MODE_UNSUBDIV,
- MOD_DECIM_MODE_DISSOLVE, /* called planar in the UI */
+ /** called planar in the UI */
+ MOD_DECIM_MODE_DISSOLVE,
};
typedef struct SmoothModifierData {
@@ -1285,8 +1290,10 @@ typedef struct WeightVGEditModifierData {
/* WeightVGEdit flags. */
enum {
/* (1 << 0), (1 << 1) and (1 << 2) are free for future use! */
- MOD_WVG_EDIT_ADD2VG = (1 << 3), /* Add vertices with higher weight than threshold to vgroup. */
- MOD_WVG_EDIT_REMFVG = (1 << 4), /* Remove vertices with lower weight than threshold from vgroup. */
+ /** Add vertices with higher weight than threshold to vgroup. */
+ MOD_WVG_EDIT_ADD2VG = (1 << 3),
+ /** Remove vertices with lower weight than threshold from vgroup. */
+ MOD_WVG_EDIT_REMFVG = (1 << 4),
};
typedef struct WeightVGMixModifierData {
@@ -1331,22 +1338,34 @@ typedef struct WeightVGMixModifierData {
/* How second vgroup's weights affect first ones. */
enum {
- MOD_WVG_MIX_SET = 1, /* Second weights replace weights. */
- MOD_WVG_MIX_ADD = 2, /* Second weights are added to weights. */
- MOD_WVG_MIX_SUB = 3, /* Second weights are subtracted from weights. */
- MOD_WVG_MIX_MUL = 4, /* Second weights are multiplied with weights. */
- MOD_WVG_MIX_DIV = 5, /* Second weights divide weights. */
- MOD_WVG_MIX_DIF = 6, /* Difference between second weights and weights. */
- MOD_WVG_MIX_AVG = 7, /* Average of both weights. */
+ /** Second weights replace weights. */
+ MOD_WVG_MIX_SET = 1,
+ /** Second weights are added to weights. */
+ MOD_WVG_MIX_ADD = 2,
+ /** Second weights are subtracted from weights. */
+ MOD_WVG_MIX_SUB = 3,
+ /** Second weights are multiplied with weights. */
+ MOD_WVG_MIX_MUL = 4,
+ /** Second weights divide weights. */
+ MOD_WVG_MIX_DIV = 5,
+ /** Difference between second weights and weights. */
+ MOD_WVG_MIX_DIF = 6,
+ /** Average of both weights. */
+ MOD_WVG_MIX_AVG = 7,
};
/* What vertices to affect. */
enum {
- MOD_WVG_SET_ALL = 1, /* Affect all vertices. */
- MOD_WVG_SET_A = 2, /* Affect only vertices in first vgroup. */
- MOD_WVG_SET_B = 3, /* Affect only vertices in second vgroup. */
- MOD_WVG_SET_OR = 4, /* Affect only vertices in one vgroup or the other. */
- MOD_WVG_SET_AND = 5, /* Affect only vertices in both vgroups. */
+ /** Affect all vertices. */
+ MOD_WVG_SET_ALL = 1,
+ /** Affect only vertices in first vgroup. */
+ MOD_WVG_SET_A = 2,
+ /** Affect only vertices in second vgroup. */
+ MOD_WVG_SET_B = 3,
+ /** Affect only vertices in one vgroup or the other. */
+ MOD_WVG_SET_OR = 4,
+ /** Affect only vertices in both vgroups. */
+ MOD_WVG_SET_AND = 5,
};
typedef struct WeightVGProximityModifierData {
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 04a73d9b917..beb963a2af3 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -40,12 +40,15 @@
#include "zlib.h" /* wm_read_exotic() */
#ifdef WIN32
-# include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
+ /* Need to include windows.h so _WIN32_IE is defined. */
+# include <windows.h>
# ifndef _WIN32_IE
-# define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
+ /* Minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already. */
+# define _WIN32_IE 0x0400
# endif
-# include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff
- * because 'near' is disabled through BLI_windstuff */
+ /* For SHGetSpecialFolderPath, has to be done before BLI_winstuff
+ * because 'near' is disabled through BLI_windstuff */
+# include <shlobj.h>
# include "BLI_winstuff.h"
#endif