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authorCampbell Barton <ideasman42@gmail.com>2012-09-23 06:31:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-23 06:31:30 +0400
commit3b487a6944892204afbdc920ac839a266f54aff5 (patch)
tree7834f1b3cc26f797541ecde21f46f16fd2758c7d /source
parent89d6cc7e23a26a3036bfa52592303e6d745edd09 (diff)
fix for all pose-group editing functions crashing when the context didnt have an area (in background mode),
fix pose-group-sort and pose-group-moving being disabled for pinned poses. also fix for own missing NULL check for pose mask clear which would crash when run without an active object
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_object.h1
-rw-r--r--source/blender/blenkernel/intern/object.c14
-rw-r--r--source/blender/editors/armature/poseobject.c104
-rw-r--r--source/blender/editors/include/ED_armature.h1
-rw-r--r--source/blender/editors/include/ED_screen.h1
-rw-r--r--source/blender/editors/mesh/mesh_data.c12
-rw-r--r--source/blender/editors/screen/screen_ops.c15
7 files changed, 67 insertions, 81 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 31642dad60d..269d96d5c38 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -93,6 +93,7 @@ void BKE_object_to_mat3(struct Object *ob, float mat[][3]);
void BKE_object_to_mat4(struct Object *ob, float mat[][4]);
void BKE_object_apply_mat4(struct Object *ob, float mat[][4], const short use_compat, const short use_parent);
+int BKE_object_pose_context_check(struct Object *ob);
struct Object *BKE_object_pose_armature_get(struct Object *ob);
void BKE_object_where_is_calc(struct Scene *scene, struct Object *ob);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 958e488f748..e659441abfe 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1079,12 +1079,12 @@ static void copy_object_pose(Object *obn, Object *ob)
}
}
-static int object_pose_context(Object *ob)
+int BKE_object_pose_context_check(Object *ob)
{
- if ( (ob) &&
- (ob->type == OB_ARMATURE) &&
- (ob->pose) &&
- (ob->mode & OB_MODE_POSE))
+ if ((ob) &&
+ (ob->type == OB_ARMATURE) &&
+ (ob->pose) &&
+ (ob->mode & OB_MODE_POSE))
{
return 1;
}
@@ -1098,12 +1098,12 @@ Object *BKE_object_pose_armature_get(Object *ob)
if (ob == NULL)
return NULL;
- if (object_pose_context(ob))
+ if (BKE_object_pose_context_check(ob))
return ob;
ob = modifiers_isDeformedByArmature(ob);
- if (object_pose_context(ob))
+ if (BKE_object_pose_context_check(ob))
return ob;
return NULL;
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index ac1766aff69..2f5eaabc12b 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -81,6 +81,23 @@
#include "armature_intern.h"
+/* matches logic with ED_operator_posemode_context() */
+Object *ED_pose_object_from_context(bContext *C)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ Object *ob;
+
+ /* since this call may also be used from the buttons window, we need to check for where to get the object */
+ if (sa && sa->spacetype == SPACE_BUTS) {
+ ob = ED_object_context(C);
+ }
+ else {
+ ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ }
+
+ return ob;
+}
+
/* This function is used to process the necessary updates for */
void ED_armature_enter_posemode(bContext *C, Base *base)
{
@@ -1331,15 +1348,8 @@ void POSE_OT_paste(wmOperatorType *ot)
static int pose_group_add_exec(bContext *C, wmOperator *UNUSED(op))
{
- ScrArea *sa = CTX_wm_area(C);
- Object *ob;
-
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob = ED_object_context(C);
- else
- ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
-
+ Object *ob = ED_pose_object_from_context(C);
+
/* only continue if there's an object */
if (ob == NULL)
return OPERATOR_CANCELLED;
@@ -1362,7 +1372,7 @@ void POSE_OT_group_add(wmOperatorType *ot)
/* api callbacks */
ot->exec = pose_group_add_exec;
- ot->poll = ED_operator_posemode;
+ ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1371,14 +1381,7 @@ void POSE_OT_group_add(wmOperatorType *ot)
static int pose_group_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
- ScrArea *sa = CTX_wm_area(C);
- Object *ob;
-
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob = ED_object_context(C);
- else
- ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ Object *ob = ED_pose_object_from_context(C);
/* only continue if there's an object */
if (ob == NULL)
@@ -1402,7 +1405,7 @@ void POSE_OT_group_remove(wmOperatorType *ot)
/* api callbacks */
ot->exec = pose_group_remove_exec;
- ot->poll = ED_operator_posemode;
+ ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1413,8 +1416,7 @@ void POSE_OT_group_remove(wmOperatorType *ot)
/* invoke callback which presents a list of bone-groups for the user to choose from */
static int pose_groups_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(evt))
{
- ScrArea *sa = CTX_wm_area(C);
- Object *ob;
+ Object *ob = ED_pose_object_from_context(C);
bPose *pose;
uiPopupMenu *pup;
@@ -1422,12 +1424,6 @@ static int pose_groups_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(
bActionGroup *grp;
int i;
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob = ED_object_context(C);
- else
- ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
-
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
@@ -1466,17 +1462,10 @@ static int pose_groups_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(
/* Assign selected pchans to the bone group that the user selects */
static int pose_group_assign_exec(bContext *C, wmOperator *op)
{
- ScrArea *sa = CTX_wm_area(C);
- Object *ob;
+ Object *ob = ED_pose_object_from_context(C);
bPose *pose;
short done = FALSE;
-
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob = ED_object_context(C);
- else
- ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
-
+
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
@@ -1518,7 +1507,7 @@ void POSE_OT_group_assign(wmOperatorType *ot)
/* api callbacks */
ot->invoke = pose_groups_menu_invoke;
ot->exec = pose_group_assign_exec;
- ot->poll = ED_operator_posemode;
+ ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1530,16 +1519,9 @@ void POSE_OT_group_assign(wmOperatorType *ot)
static int pose_group_unassign_exec(bContext *C, wmOperator *UNUSED(op))
{
- ScrArea *sa = CTX_wm_area(C);
- Object *ob;
+ Object *ob = ED_pose_object_from_context(C);
short done = FALSE;
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob = ED_object_context(C);
- else
- ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
-
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
@@ -1573,7 +1555,7 @@ void POSE_OT_group_unassign(wmOperatorType *ot)
/* api callbacks */
ot->exec = pose_group_unassign_exec;
- ot->poll = ED_operator_posemode;
+ ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1581,7 +1563,7 @@ void POSE_OT_group_unassign(wmOperatorType *ot)
static int group_move_exec(bContext *C, wmOperator *op)
{
- Object *ob = ED_object_context(C);
+ Object *ob = ED_pose_object_from_context(C);
bPose *pose = (ob) ? ob->pose : NULL;
bPoseChannel *pchan;
bActionGroup *grp;
@@ -1654,7 +1636,7 @@ void POSE_OT_group_move(wmOperatorType *ot)
/* api callbacks */
ot->exec = group_move_exec;
- ot->poll = ED_operator_posemode;
+ ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1679,7 +1661,7 @@ static int compare_agroup(const void *sgrp_a_ptr, const void *sgrp_b_ptr)
static int group_sort_exec(bContext *C, wmOperator *UNUSED(op))
{
- Object *ob = ED_object_context(C);
+ Object *ob = ED_pose_object_from_context(C);
bPose *pose = (ob) ? ob->pose : NULL;
bPoseChannel *pchan;
tSortActionGroup *agrp_array;
@@ -1738,7 +1720,7 @@ void POSE_OT_group_sort(wmOperatorType *ot)
/* api callbacks */
ot->exec = group_sort_exec;
- ot->poll = ED_operator_posemode;
+ ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1766,14 +1748,7 @@ static void pose_group_select(bContext *C, Object *ob, int select)
static int pose_group_select_exec(bContext *C, wmOperator *UNUSED(op))
{
- ScrArea *sa = CTX_wm_area(C);
- Object *ob;
-
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob = ED_object_context(C);
- else
- ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ Object *ob = ED_pose_object_from_context(C);
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
@@ -1796,7 +1771,7 @@ void POSE_OT_group_select(wmOperatorType *ot)
/* api callbacks */
ot->exec = pose_group_select_exec;
- ot->poll = ED_operator_posemode;
+ ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1804,14 +1779,7 @@ void POSE_OT_group_select(wmOperatorType *ot)
static int pose_group_deselect_exec(bContext *C, wmOperator *UNUSED(op))
{
- ScrArea *sa = CTX_wm_area(C);
- Object *ob;
-
- /* since this call may also be used from the buttons window, we need to check for where to get the object */
- if (sa->spacetype == SPACE_BUTS)
- ob = ED_object_context(C);
- else
- ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
+ Object *ob = ED_pose_object_from_context(C);
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
@@ -1834,7 +1802,7 @@ void POSE_OT_group_deselect(wmOperatorType *ot)
/* api callbacks */
ot->exec = pose_group_deselect_exec;
- ot->poll = ED_operator_posemode;
+ ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 07f3498580c..4e33404be7e 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -148,6 +148,7 @@ void ED_armature_enter_posemode(struct bContext *C, struct Base *base);
int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan);
void ED_pose_deselectall(struct Object *ob, int test);
void ED_pose_recalculate_paths(struct Scene *scene, struct Object *ob);
+struct Object *ED_pose_object_from_context(struct bContext *C);
/* sketch */
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 2e40f8b4f2a..860d176ffb3 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -171,6 +171,7 @@ int ED_operator_editmball(struct bContext *C);
int ED_operator_uvedit(struct bContext *C);
int ED_operator_uvmap(struct bContext *C);
int ED_operator_posemode_exclusive(struct bContext *C);
+int ED_operator_posemode_context(struct bContext *C);
int ED_operator_posemode(struct bContext *C);
int ED_operator_mask(struct bContext *C);
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 60df657a436..a52c8d47ecd 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -772,14 +772,14 @@ static int mesh_customdata_clear_exec__internal(bContext *C,
static int mesh_customdata_clear_mask_poll(bContext *C)
{
Object *ob = ED_object_context(C);
-
- /* special case - can't run this if we're in sculpt mode */
- if (ob->mode & OB_MODE_SCULPT) {
- return FALSE;
- }
-
if (ob && ob->type == OB_MESH) {
Mesh *me = ob->data;
+
+ /* special case - can't run this if we're in sculpt mode */
+ if (ob->mode & OB_MODE_SCULPT) {
+ return FALSE;
+ }
+
if (me->id.lib == NULL) {
CustomData *data = GET_CD_DATA(me, vdata);
if (CustomData_has_layer(data, CD_PAINT_MASK)) {
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 54d4ec790a6..c64a4a37f3a 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -372,6 +372,21 @@ int ED_operator_posemode_exclusive(bContext *C)
return 0;
}
+/* allows for pinned pose objects to be used in the object buttons
+ * and the the non-active pose object to be used in the 3D view */
+int ED_operator_posemode_context(bContext *C)
+{
+ Object *obpose = ED_pose_object_from_context(C);
+
+ if (obpose && !(obpose->mode & OB_MODE_EDIT)) {
+ if (BKE_object_pose_context_check(obpose)) {
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
int ED_operator_posemode(bContext *C)
{
Object *obact = CTX_data_active_object(C);