diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-02-20 03:36:10 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-20 03:36:10 +0400 |
commit | 40c59b1a3d8497dd77601971aac73d9db9cee187 (patch) | |
tree | daac221b13b7bdc78642fd1eb83b4bbebe6babdc /source | |
parent | e9f93b91177c0fe80c2bc2cbfe9cf5a9e951d604 (diff) |
minor edits to have the game engine and player building.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/mesh/mesh_navmesh.c | 1 | ||||
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.cpp | 2 |
3 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c index cb4f7a37130..436c924a7d7 100644 --- a/source/blender/editors/mesh/mesh_navmesh.c +++ b/source/blender/editors/mesh/mesh_navmesh.c @@ -32,6 +32,7 @@ #include "DNA_scene_types.h" #include "DNA_object_types.h" +#include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_ID.h" diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 1cecac4001c..884ab63f93b 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -1417,7 +1417,7 @@ static void my_tex_space_mesh(Mesh *me) my_boundbox_mesh(me, loc, size); - if(me->texflag & AUTOSPACE) { + if(me->texflag & ME_AUTOSPACE) { if(me->key) { kb= me->key->refkey; if (kb) { diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index 023c3dcbfc9..c32dc6c1096 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -1169,8 +1169,6 @@ void KX_GameObject::NodeSetWorldScale(const MT_Vector3& scale) return; } - MT_Vector3 *local = new MT_Vector3(scale); - p_scale[0] = 1/p_scale[0]; p_scale[1] = 1/p_scale[1]; p_scale[2] = 1/p_scale[2]; |