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authorCampbell Barton <ideasman42@gmail.com>2011-07-25 21:51:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-07-25 21:51:30 +0400
commitcadfac5a0f54c2e7086a6c1cf93f90adcbd1b7bb (patch)
tree5ac97cdf4b8b6e5a829448ad7de34c59e7c35053 /source
parentcc0abf99632064f9daba60be8867f2addd28b9e8 (diff)
parent99736f373c12e7ab91f962c738243bddf2d713c6 (diff)
svn merge -r38000:38200 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source')
-rw-r--r--source/blender/avi/AVI_avi.h11
-rw-r--r--source/blender/avi/CMakeLists.txt1
-rw-r--r--source/blender/avi/SConscript2
-rw-r--r--source/blender/avi/intern/avi.c12
-rw-r--r--source/blender/avi/intern/options.c2
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_node.h8
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c2
-rw-r--r--source/blender/blenkernel/intern/anim.c19
-rw-r--r--source/blender/blenkernel/intern/material.c6
-rw-r--r--source/blender/blenkernel/intern/node.c2
-rw-r--r--source/blender/blenkernel/intern/particle_system.c2
-rw-r--r--source/blender/blenkernel/intern/pointcache.c12
-rw-r--r--source/blender/blenlib/BLI_math_base.h4
-rw-r--r--source/blender/blenlib/BLI_winstuff.h9
-rw-r--r--source/blender/blenlib/intern/math_geom.c2
-rw-r--r--source/blender/blenlib/intern/path_util.c35
-rw-r--r--source/blender/blenlib/intern/storage.c2
-rw-r--r--source/blender/blenlib/intern/uvproject.c12
-rw-r--r--source/blender/collada/ArmatureExporter.cpp11
-rw-r--r--source/blender/collada/ArmatureExporter.h2
-rw-r--r--source/blender/collada/CameraExporter.cpp9
-rw-r--r--source/blender/collada/CameraExporter.h2
-rw-r--r--source/blender/collada/DocumentExporter.cpp29
-rw-r--r--source/blender/collada/DocumentExporter.h2
-rw-r--r--source/blender/collada/EffectExporter.cpp4
-rw-r--r--source/blender/collada/EffectExporter.h2
-rw-r--r--source/blender/collada/GeometryExporter.cpp4
-rw-r--r--source/blender/collada/GeometryExporter.h7
-rw-r--r--source/blender/collada/ImageExporter.cpp4
-rw-r--r--source/blender/collada/ImageExporter.h2
-rw-r--r--source/blender/collada/LightExporter.cpp9
-rw-r--r--source/blender/collada/LightExporter.h2
-rw-r--r--source/blender/collada/MaterialExporter.cpp4
-rw-r--r--source/blender/collada/MaterialExporter.h6
-rw-r--r--source/blender/collada/MeshImporter.cpp63
-rw-r--r--source/blender/collada/MeshImporter.h2
-rw-r--r--source/blender/collada/collada.cpp4
-rw-r--r--source/blender/collada/collada.h2
-rw-r--r--source/blender/collada/collada_internal.cpp2
-rw-r--r--source/blender/editors/animation/anim_markers.c10
-rw-r--r--source/blender/editors/curve/editcurve.c5
-rw-r--r--source/blender/editors/include/ED_curve.h1
-rw-r--r--source/blender/editors/interface/interface.c4
-rw-r--r--source/blender/editors/interface/interface_handlers.c10
-rw-r--r--source/blender/editors/interface/interface_templates.c4
-rw-r--r--source/blender/editors/object/object_modifier.c4
-rw-r--r--source/blender/editors/object/object_relations.c1
-rw-r--r--source/blender/editors/physics/particle_edit.c2
-rw-r--r--source/blender/editors/render/render_opengl.c18
-rw-r--r--source/blender/editors/space_node/drawnode.c34
-rw-r--r--source/blender/editors/space_node/node_buttons.c4
-rw-r--r--source/blender/editors/space_outliner/outliner.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c10
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c26
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c10
-rw-r--r--source/blender/editors/transform/transform.c2
-rw-r--r--source/blender/editors/transform/transform_conversions.c2
-rw-r--r--source/blender/editors/transform/transform_manipulator.c64
-rw-r--r--source/blender/imbuf/intern/util.c1
-rw-r--r--source/blender/makesdna/DNA_material_types.h2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_access.c2
-rw-r--r--source/blender/makesrna/intern/rna_armature.c2
-rw-r--r--source/blender/makesrna/intern/rna_curve.c4
-rw-r--r--source/blender/makesrna/intern/rna_material.c7
-rw-r--r--source/blender/makesrna/intern/rna_object.c13
-rw-r--r--source/blender/makesrna/intern/rna_pose.c22
-rw-r--r--source/blender/makesrna/intern/rna_render.c1
-rw-r--r--source/blender/makesrna/intern/rna_scene.c6
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c5
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_image.c7
-rw-r--r--source/blender/nodes/intern/TEX_nodes/TEX_texture.c18
-rw-r--r--source/blender/python/generic/mathutils_geometry.c2
-rw-r--r--source/blender/python/intern/bpy_interface.c4
-rw-r--r--source/blender/render/intern/source/pipeline.c11
-rw-r--r--source/blender/render/intern/source/rendercore.c14
-rw-r--r--source/blender/render/intern/source/shadeinput.c10
-rw-r--r--source/blender/render/intern/source/zbuf.c13
-rw-r--r--source/blender/windowmanager/intern/wm_files.c5
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c8
-rw-r--r--source/blenderplayer/CMakeLists.txt4
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c4
-rw-r--r--source/creator/CMakeLists.txt33
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp7
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript2
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp4
-rw-r--r--source/tests/CMakeLists.txt12
88 files changed, 509 insertions, 249 deletions
diff --git a/source/blender/avi/AVI_avi.h b/source/blender/avi/AVI_avi.h
index 85685e2bd4c..1446971a8ac 100644
--- a/source/blender/avi/AVI_avi.h
+++ b/source/blender/avi/AVI_avi.h
@@ -55,11 +55,12 @@
#ifndef __AVI_H__
#define __AVI_H__
+#include "MEM_sys_types.h"
#include <stdio.h> /* for FILE */
typedef struct _AviChunk {
int fcc;
- int size;
+ int64_t size;
} AviChunk;
typedef struct _AviList {
@@ -185,16 +186,16 @@ typedef struct _AviMovie {
#define AVI_MOVIE_READ 0
#define AVI_MOVIE_WRITE 1
- unsigned long size;
+ int64_t size;
AviMainHeader *header;
AviStreamRec *streams;
AviIndexEntry *entries;
int index_entries;
- int movi_offset;
- int read_offset;
- long *offset_table;
+ int64_t movi_offset;
+ int64_t read_offset;
+ int64_t *offset_table;
/* Local data goes here */
int interlace;
diff --git a/source/blender/avi/CMakeLists.txt b/source/blender/avi/CMakeLists.txt
index b62e0cc5afd..bae61fd678b 100644
--- a/source/blender/avi/CMakeLists.txt
+++ b/source/blender/avi/CMakeLists.txt
@@ -27,6 +27,7 @@
set(INC
.
../../../intern/guardedalloc
+ ../blenlib
)
set(INC_SYS
diff --git a/source/blender/avi/SConscript b/source/blender/avi/SConscript
index 0bf8c3c74db..4d2ce8fd845 100644
--- a/source/blender/avi/SConscript
+++ b/source/blender/avi/SConscript
@@ -3,7 +3,7 @@ Import ('env')
sources = env.Glob('intern/*.c')
-incs = '. #/intern/guardedalloc'
+incs = '. #/intern/guardedalloc ../blenlib'
incs += ' ' + env['BF_JPEG_INC']
env.BlenderLib ('bf_avi', sources, Split(incs), [], libtype=['core','player'], priority = [190,120] )
diff --git a/source/blender/avi/intern/avi.c b/source/blender/avi/intern/avi.c
index 82bf3a3d21b..ff3aafbf065 100644
--- a/source/blender/avi/intern/avi.c
+++ b/source/blender/avi/intern/avi.c
@@ -42,6 +42,9 @@
#include <ctype.h>
#include "MEM_guardedalloc.h"
+#include "MEM_sys_types.h"
+
+#include "BLI_winstuff.h"
#include "AVI_avi.h"
#include "avi_intern.h"
@@ -593,7 +596,6 @@ AviError AVI_open_movie (const char *name, AviMovie *movie) {
movie->movi_offset = ftell (movie->fp);
movie->read_offset = movie->movi_offset;
- if (AVI_DEBUG) printf ("movi_offset is %d\n", movie->movi_offset);
/* Read in the index if the file has one, otherwise create one */
if (movie->header->Flags & AVIF_HASINDEX) {
@@ -707,8 +709,8 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...) {
AviList list;
AviChunk chunk;
int i;
- int header_pos1, header_pos2;
- int stream_pos1, stream_pos2;
+ int64_t header_pos1, header_pos2;
+ int64_t stream_pos1, stream_pos2;
movie->type = AVI_MOVIE_WRITE;
movie->fp = fopen (name, "wb");
@@ -718,7 +720,7 @@ AviError AVI_open_compress (char *name, AviMovie *movie, int streams, ...) {
if (movie->fp == NULL)
return AVI_ERROR_OPEN;
- movie->offset_table = (long *) MEM_mallocN ((1+streams*2) * sizeof (long),"offsettable");
+ movie->offset_table = (int64_t *) MEM_mallocN ((1+streams*2) * sizeof (int64_t),"offsettable");
for (i=0; i < 1 + streams*2; i++)
movie->offset_table[i] = -1L;
@@ -897,7 +899,7 @@ AviError AVI_write_frame (AviMovie *movie, int frame_num, ...) {
AviIndexEntry *temp;
va_list ap;
int stream;
- long rec_off;
+ int64_t rec_off;
AviFormat format;
void *buffer;
int size;
diff --git a/source/blender/avi/intern/options.c b/source/blender/avi/intern/options.c
index edb708d8a69..96c62843436 100644
--- a/source/blender/avi/intern/options.c
+++ b/source/blender/avi/intern/options.c
@@ -40,6 +40,8 @@
#include "avi_intern.h"
#include "endian.h"
+#include "BLI_winstuff.h"
+
/* avi_set_compress_options gets its own file... now don't WE feel important? */
AviError AVI_set_compress_option (AviMovie *movie, int option_type, int stream, AviOption option, void *opt_data) {
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index cbf7e941387..9261df46338 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -51,7 +51,7 @@ extern "C" {
/* used by packaging tools */
/* can be left blank, otherwise a,b,c... etc with no quotes */
-#define BLENDER_VERSION_CHAR
+#define BLENDER_VERSION_CHAR a
/* alpha/beta/rc/release, docs use this */
#define BLENDER_VERSION_CYCLE release
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index a126f405d09..e44b5d96852 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -88,6 +88,7 @@ typedef struct bNodeType {
/* this line is set on startup of blender */
void (*uifunc)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr);
+ void (*uifuncbut)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr);
const char *(*labelfunc)(struct bNode *);
void (*initfunc)(struct bNode *);
@@ -319,9 +320,10 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMaterial *mat);
#define RRES_OUT_REFRACT 12
#define RRES_OUT_INDIRECT 13
#define RRES_OUT_INDEXOB 14
-#define RRES_OUT_MIST 15
-#define RRES_OUT_EMIT 16
-#define RRES_OUT_ENV 17
+#define RRES_OUT_INDEXMA 15
+#define RRES_OUT_MIST 16
+#define RRES_OUT_EMIT 17
+#define RRES_OUT_ENV 18
/* note: types are needed to restore callbacks, don't change values */
#define CMP_NODE_VIEWER 201
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
index 1543532c8bd..c9b746cec33 100644
--- a/source/blender/blenkernel/intern/BME_tools.c
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -1003,7 +1003,7 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int UNUSED(defg
}
/* edge pass */
- threshold = (float)cos((angle + 0.00001) * M_PI / 180.0);
+ threshold = (float)cos((angle + 0.001) * M_PI / 180.0);
for (e=bm->edges.first; e; e=e->next) {
e->tflag1 = BME_BEVEL_ORIG;
weight = 0.0;
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index be19275e522..09b705dc37b 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -720,12 +720,13 @@ static void group_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, i
/* note, if you check on layer here, render goes wrong... it still deforms verts and uses parent imat */
if(go->ob!=ob) {
- /* Group Dupli Offset, should apply after everything else */
- if (group->dupli_ofs[0] || group->dupli_ofs[1] || group->dupli_ofs[2]) {
+ /* group dupli offset, should apply after everything else */
+ if(!is_zero_v3(group->dupli_ofs)) {
copy_m4_m4(tmat, go->ob->obmat);
sub_v3_v3v3(tmat[3], tmat[3], group->dupli_ofs);
mul_m4_m4m4(mat, tmat, ob->obmat);
- } else {
+ }
+ else {
mul_m4_m4m4(mat, go->ob->obmat, ob->obmat);
}
@@ -1392,7 +1393,17 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
if(part->ren_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
for(go= part->dup_group->gobject.first, b=0; go; go= go->next, b++) {
- mul_m4_m4m4(tmat, oblist[b]->obmat, pamat);
+
+ /* group dupli offset, should apply after everything else */
+ if(!is_zero_v3(part->dup_group->dupli_ofs)) {
+ copy_m4_m4(tmat, oblist[b]->obmat);
+ sub_v3_v3v3(tmat[3], tmat[3], part->dup_group->dupli_ofs);
+ mul_m4_m4m4(tmat, tmat, pamat);
+ }
+ else {
+ mul_m4_m4m4(tmat, oblist[b]->obmat, pamat);
+ }
+
mul_mat3_m4_fl(tmat, size*scale);
if(par_space_mat)
mul_m4_m4m4(mat, tmat, par_space_mat);
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 334f018efc9..2f29074834b 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -867,6 +867,10 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
if(ma->strand_surfnor > 0.0f)
ma->mode_l |= MA_STR_SURFDIFF;
+
+ /* parses the geom+tex nodes */
+ if(ma->nodetree && ma->use_nodes)
+ ntreeShaderGetTexcoMode(ma->nodetree, r_mode, &ma->texco, &ma->mode_l);
}
static void init_render_nodetree(bNodeTree *ntree, Material *basemat, int r_mode, float *amb)
@@ -887,8 +891,6 @@ static void init_render_nodetree(bNodeTree *ntree, Material *basemat, int r_mode
init_render_nodetree((bNodeTree *)node->id, basemat, r_mode, amb);
}
}
- /* parses the geom+tex nodes */
- ntreeShaderGetTexcoMode(ntree, r_mode, &basemat->texco, &basemat->mode_l);
}
void init_render_material(Material *mat, int r_mode, float *amb)
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 64e374fe4c0..518ee3c341a 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3156,6 +3156,8 @@ static void force_hidden_passes(bNode *node, int passflag)
if(!(passflag & SCE_PASS_INDIRECT)) sock->flag |= SOCK_UNAVAIL;
sock= BLI_findlink(&node->outputs, RRES_OUT_INDEXOB);
if(!(passflag & SCE_PASS_INDEXOB)) sock->flag |= SOCK_UNAVAIL;
+ sock= BLI_findlink(&node->outputs, RRES_OUT_INDEXMA);
+ if(!(passflag & SCE_PASS_INDEXMA)) sock->flag |= SOCK_UNAVAIL;
sock= BLI_findlink(&node->outputs, RRES_OUT_MIST);
if(!(passflag & SCE_PASS_MIST)) sock->flag |= SOCK_UNAVAIL;
sock= BLI_findlink(&node->outputs, RRES_OUT_EMIT);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 451e576979a..2cdb5ecd5d3 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3670,7 +3670,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
pa->size *= 1.0f - part->randsize * PSYS_FRAND(p + 1);
birthtime = pa->time;
- dietime = birthtime + pa->lifetime;
+ dietime = pa->dietime;
/* store this, so we can do multiple loops over particles */
pa->state.time = dfra;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 64893bb0b5b..6b92c6e9540 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -2124,7 +2124,8 @@ void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startfra
{
Object *ob;
PointCache *cache;
- float offset, time, nexttime;
+ /* float offset; unused for now */
+ float time, nexttime;
/* TODO: this has to be sorter out once bsystem_time gets redone, */
/* now caches can handle interpolating etc. too - jahka */
@@ -2152,13 +2153,18 @@ void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startfra
*startframe= cache->startframe;
*endframe= cache->endframe;
- // XXX ipoflag is depreceated - old animation system stuff
- if (/*(ob->ipoflag & OB_OFFS_PARENT) &&*/ (ob->partype & PARSLOW)==0) {
+ /* TODO: time handling with object offsets and simulated vs. cached
+ * particles isn't particularly easy, so for now what you see is what
+ * you get. In the future point cache could handle the whole particle
+ * system timing. */
+#if 0
+ if ((ob->partype & PARSLOW)==0) {
offset= give_timeoffset(ob);
*startframe += (int)(offset+0.5f);
*endframe += (int)(offset+0.5f);
}
+#endif
}
/* verify cached_frames array is up to date */
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index 6ff57b08724..b5bab6f15be 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -39,6 +39,10 @@
#include <math.h>
#include "BLI_math_inline.h"
+#ifdef __sun__
+#include <ieeefp.h> /* for finite() */
+#endif
+
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
diff --git a/source/blender/blenlib/BLI_winstuff.h b/source/blender/blenlib/BLI_winstuff.h
index d0eb3c7d67d..e0c819c2dba 100644
--- a/source/blender/blenlib/BLI_winstuff.h
+++ b/source/blender/blenlib/BLI_winstuff.h
@@ -98,6 +98,15 @@ extern "C" {
typedef unsigned int mode_t;
#endif
+/* use functions that take a 64 bit offset for files larger than 4GB */
+#ifndef FREE_WINDOWS
+#include <stdio.h>
+#define fseek(stream, offset, origin) _fseeki64(stream, offset, origin)
+#define ftell(stream) _ftelli64(stream)
+#define lseek(fd, offset, origin) _lseeki64(fd, offset, origin)
+#define tell(fd) _telli64(fd)
+#endif
+
/* mingw using _SSIZE_T_ to declare ssize_t type */
#ifndef _SSIZE_T_
#define _SSIZE_T_
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index adacf916fc1..993af3cd794 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -430,7 +430,7 @@ int isect_line_sphere_v2(const float l1[2], const float l2[2],
l2[1] - l1[1]
};
- const float a= dot_v3v3(ldir, ldir);
+ const float a= dot_v2v2(ldir, ldir);
const float b= 2.0f *
(ldir[0] * (l1[0] - sp[0]) +
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index af87707fb90..80b85661762 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -1024,26 +1024,6 @@ static int get_path_system(char *targetpath, const char *folder_name, const char
}
}
-#if defined(WIN32) && BLENDER_VERSION < 258
-
-static int path_have_257_script_install(void)
-{
- const int ver= BLENDER_VERSION;
- char path[FILE_MAX] = "";
- char system_pyfile[FILE_MAX];
-
- if (get_path_user(path, "scripts", NULL, "BLENDER_USER_SCRIPTS", ver)) {
- BLI_join_dirfile(system_pyfile, sizeof(system_pyfile), path, "modules/bpy_types.py");
-
- if (BLI_exists(system_pyfile))
- return 1;
- }
-
- return 0;
-}
-
-#endif
-
/* get a folder out of the 'folder_id' presets for paths */
/* returns the path if found, NULL string if not */
char *BLI_get_folder(int folder_id, const char *subfolder)
@@ -1076,20 +1056,7 @@ char *BLI_get_folder(int folder_id, const char *subfolder)
return NULL;
case BLENDER_USER_SCRIPTS:
-#if defined(WIN32) && BLENDER_VERSION < 258
- /* if we have a 2.57 installation, then we may have system script
- * files in the user configuration folder. avoid using that folder
- * if they are there, until the version gets bumped to 2.58, so
- * we can be sure that folder only has addons etc. */
- if (path_have_257_script_install()) {
- if (get_path_local(path, "scripts", subfolder, ver)) break;
- }
- else
-#endif
- {
- if (get_path_user(path, "scripts", subfolder, "BLENDER_USER_SCRIPTS", ver)) break;
- }
-
+ if (get_path_user(path, "scripts", subfolder, "BLENDER_USER_SCRIPTS", ver)) break;
return NULL;
case BLENDER_SYSTEM_SCRIPTS:
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index e9db148e992..41eedef8835 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -478,7 +478,7 @@ LinkNode *BLI_read_file_as_lines(const char *name)
FILE *fp= fopen(name, "r");
LinkNode *lines= NULL;
char *buf;
- int size;
+ int64_t size;
if (!fp) return NULL;
diff --git a/source/blender/blenlib/intern/uvproject.c b/source/blender/blenlib/intern/uvproject.c
index d139fb1ab71..be7682a63d4 100644
--- a/source/blender/blenlib/intern/uvproject.c
+++ b/source/blender/blenlib/intern/uvproject.c
@@ -70,7 +70,7 @@ void project_from_camera(float target[2], float source[3], UvCameraInfo *uci)
vec2d[0]= pv4[0];
vec2d[1]= pv4[2];
target[0]= angle * ((float)M_PI / uci->camangle);
- target[1]= pv4[1] / (len_v2(vec2d) * uci->camsize);
+ target[1]= pv4[1] / (len_v2(vec2d) * (uci->camsize * 2.0f));
}
}
else {
@@ -146,7 +146,11 @@ UvCameraInfo *project_camera_info(Object *ob, float (*rotmat)[4], float winx, fl
uci.camangle= lens_to_angle(camera->lens) / 2.0f;
uci.camsize= uci.do_persp ? tanf(uci.camangle) : camera->ortho_scale;
- if (invert_m4_m4(uci.caminv, ob->obmat)) {
+ /* account for scaled cameras */
+ copy_m4_m4(uci.caminv, ob->obmat);
+ normalize_m4(uci.caminv);
+
+ if (invert_m4(uci.caminv)) {
UvCameraInfo *uci_pt;
/* normal projection */
@@ -169,8 +173,8 @@ UvCameraInfo *project_camera_info(Object *ob, float (*rotmat)[4], float winx, fl
}
/* include 0.5f here to move the UVs into the center */
- uci.shiftx = 0.5f - camera->shiftx;
- uci.shifty = 0.5f - camera->shifty;
+ uci.shiftx = 0.5f - (camera->shiftx * uci.xasp);
+ uci.shifty = 0.5f - (camera->shifty * uci.yasp);
uci_pt= MEM_mallocN(sizeof(UvCameraInfo), "UvCameraInfo");
*uci_pt= uci;
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index 90c3cfbb001..ad9098db3d8 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -89,14 +89,14 @@ void ArmatureExporter::add_instance_controller(Object *ob)
ins.add();
}
-void ArmatureExporter::export_controllers(Scene *sce)
+void ArmatureExporter::export_controllers(Scene *sce, bool export_selected)
{
scene = sce;
openLibrary();
GeometryFunctor gf;
- gf.forEachMeshObjectInScene<ArmatureExporter>(sce, *this);
+ gf.forEachMeshObjectInScene<ArmatureExporter>(sce, *this, export_selected);
closeLibrary();
}
@@ -351,12 +351,17 @@ std::string ArmatureExporter::add_inv_bind_mats_source(Object *ob_arm, ListBase
bPoseChannel *pchan = get_pose_channel(pose, def->name);
+ float pose_mat[4][4];
float mat[4][4];
float world[4][4];
float inv_bind_mat[4][4];
+ // pose_mat is the same as pchan->pose_mat, but without the rotation
+ unit_m4(pose_mat);
+ translate_m4(pose_mat, pchan->pose_head[0], pchan->pose_head[1], pchan->pose_head[2]);
+
// make world-space matrix, pose_mat is armature-space
- mul_m4_m4m4(world, pchan->pose_mat, ob_arm->obmat);
+ mul_m4_m4m4(world, pose_mat, ob_arm->obmat);
invert_m4_m4(mat, world);
converter.mat4_to_dae(inv_bind_mat, mat);
diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h
index f72e5244a36..f4488942f7b 100644
--- a/source/blender/collada/ArmatureExporter.h
+++ b/source/blender/collada/ArmatureExporter.h
@@ -65,7 +65,7 @@ public:
void add_instance_controller(Object *ob);
- void export_controllers(Scene *sce);
+ void export_controllers(Scene *sce, bool export_selected);
void operator()(Object *ob);
diff --git a/source/blender/collada/CameraExporter.cpp b/source/blender/collada/CameraExporter.cpp
index f8fa0fd55c0..6ce9eb782d3 100644
--- a/source/blender/collada/CameraExporter.cpp
+++ b/source/blender/collada/CameraExporter.cpp
@@ -42,24 +42,25 @@
CamerasExporter::CamerasExporter(COLLADASW::StreamWriter *sw): COLLADASW::LibraryCameras(sw){}
template<class Functor>
-void forEachCameraObjectInScene(Scene *sce, Functor &f)
+void forEachCameraObjectInScene(Scene *sce, Functor &f, bool export_selected)
{
Base *base= (Base*) sce->base.first;
while(base) {
Object *ob = base->object;
- if (ob->type == OB_CAMERA && ob->data) {
+ if (ob->type == OB_CAMERA && ob->data
+ && !(export_selected && !(ob->flag & SELECT))) {
f(ob, sce);
}
base= base->next;
}
}
-void CamerasExporter::exportCameras(Scene *sce)
+void CamerasExporter::exportCameras(Scene *sce, bool export_selected)
{
openLibrary();
- forEachCameraObjectInScene(sce, *this);
+ forEachCameraObjectInScene(sce, *this, export_selected);
closeLibrary();
}
diff --git a/source/blender/collada/CameraExporter.h b/source/blender/collada/CameraExporter.h
index 922eaf6b1d0..999a6ddd3e5 100644
--- a/source/blender/collada/CameraExporter.h
+++ b/source/blender/collada/CameraExporter.h
@@ -40,7 +40,7 @@ class CamerasExporter: COLLADASW::LibraryCameras
{
public:
CamerasExporter(COLLADASW::StreamWriter *sw);
- void exportCameras(Scene *sce);
+ void exportCameras(Scene *sce, bool export_selected);
void operator()(Object *ob, Scene *sce);
};
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index 00daac60281..e6e0953680c 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -170,7 +170,7 @@ public:
SceneExporter(COLLADASW::StreamWriter *sw, ArmatureExporter *arm) : COLLADASW::LibraryVisualScenes(sw),
arm_exporter(arm) {}
- void exportScene(Scene *sce) {
+ void exportScene(Scene *sce, bool export_selected) {
// <library_visual_scenes> <visual_scene>
std::string id_naming = id_name(sce);
openVisualScene(translate_id(id_naming), id_naming);
@@ -179,7 +179,7 @@ public:
//forEachMeshObjectInScene(sce, *this);
//forEachCameraObjectInScene(sce, *this);
//forEachLampObjectInScene(sce, *this);
- exportHierarchy(sce);
+ exportHierarchy(sce, export_selected);
// </visual_scene> </library_visual_scenes>
closeVisualScene();
@@ -187,7 +187,7 @@ public:
closeLibrary();
}
- void exportHierarchy(Scene *sce)
+ void exportHierarchy(Scene *sce, bool export_selected)
{
Base *base= (Base*) sce->base.first;
while(base) {
@@ -198,8 +198,11 @@ public:
case OB_MESH:
case OB_CAMERA:
case OB_LAMP:
- case OB_EMPTY:
case OB_ARMATURE:
+ case OB_EMPTY:
+ if (export_selected && !(ob->flag & SELECT)) {
+ break;
+ }
// write nodes....
writeNodes(ob, sce);
break;
@@ -929,7 +932,7 @@ protected:
}
};
-void DocumentExporter::exportCurrentScene(Scene *sce, const char* filename)
+void DocumentExporter::exportCurrentScene(Scene *sce, const char* filename, bool selected)
{
PointerRNA sceneptr, unit_settings;
PropertyRNA *system; /* unused , *scale; */
@@ -1011,31 +1014,31 @@ void DocumentExporter::exportCurrentScene(Scene *sce, const char* filename)
// <library_cameras>
if(has_object_type(sce, OB_CAMERA)) {
CamerasExporter ce(&sw);
- ce.exportCameras(sce);
+ ce.exportCameras(sce, selected);
}
// <library_lights>
if(has_object_type(sce, OB_LAMP)) {
LightsExporter le(&sw);
- le.exportLights(sce);
+ le.exportLights(sce, selected);
}
// <library_images>
ImagesExporter ie(&sw, filename);
- ie.exportImages(sce);
+ ie.exportImages(sce, selected);
// <library_effects>
EffectsExporter ee(&sw);
- ee.exportEffects(sce);
+ ee.exportEffects(sce, selected);
// <library_materials>
MaterialsExporter me(&sw);
- me.exportMaterials(sce);
+ me.exportMaterials(sce, selected);
// <library_geometries>
if(has_object_type(sce, OB_MESH)) {
GeometryExporter ge(&sw);
- ge.exportGeom(sce);
+ ge.exportGeom(sce, selected);
}
// <library_animations>
@@ -1045,12 +1048,12 @@ void DocumentExporter::exportCurrentScene(Scene *sce, const char* filename)
// <library_controllers>
ArmatureExporter arm_exporter(&sw);
if(has_object_type(sce, OB_ARMATURE)) {
- arm_exporter.export_controllers(sce);
+ arm_exporter.export_controllers(sce, selected);
}
// <library_visual_scenes>
SceneExporter se(&sw, &arm_exporter);
- se.exportScene(sce);
+ se.exportScene(sce, selected);
// <scene>
std::string scene_name(translate_id(id_name(sce)));
diff --git a/source/blender/collada/DocumentExporter.h b/source/blender/collada/DocumentExporter.h
index 9d6d2114cd8..923313c4ed9 100644
--- a/source/blender/collada/DocumentExporter.h
+++ b/source/blender/collada/DocumentExporter.h
@@ -34,7 +34,7 @@ struct Scene;
class DocumentExporter
{
public:
- void exportCurrentScene(Scene *sce, const char* filename);
+ void exportCurrentScene(Scene *sce, const char* filename, bool selected);
void exportScenes(const char* filename);
};
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index 74756859d3b..f51330165f3 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -78,12 +78,12 @@ bool EffectsExporter::hasEffects(Scene *sce)
return false;
}
-void EffectsExporter::exportEffects(Scene *sce)
+void EffectsExporter::exportEffects(Scene *sce, bool export_selected)
{
if(hasEffects(sce)) {
openLibrary();
MaterialFunctor mf;
- mf.forEachMaterialInScene<EffectsExporter>(sce, *this);
+ mf.forEachMaterialInScene<EffectsExporter>(sce, *this, export_selected);
closeLibrary();
}
diff --git a/source/blender/collada/EffectExporter.h b/source/blender/collada/EffectExporter.h
index 2b25d1b889f..86143ae4d07 100644
--- a/source/blender/collada/EffectExporter.h
+++ b/source/blender/collada/EffectExporter.h
@@ -47,7 +47,7 @@ class EffectsExporter: COLLADASW::LibraryEffects
{
public:
EffectsExporter(COLLADASW::StreamWriter *sw);
- void exportEffects(Scene *sce);
+ void exportEffects(Scene *sce, bool export_selected);
void operator()(Material *ma, Object *ob);
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index 5df5ab99b91..b724844b1ec 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -47,13 +47,13 @@
GeometryExporter::GeometryExporter(COLLADASW::StreamWriter *sw) : COLLADASW::LibraryGeometries(sw) {}
-void GeometryExporter::exportGeom(Scene *sce)
+void GeometryExporter::exportGeom(Scene *sce, bool export_selected)
{
openLibrary();
mScene = sce;
GeometryFunctor gf;
- gf.forEachMeshObjectInScene<GeometryExporter>(sce, *this);
+ gf.forEachMeshObjectInScene<GeometryExporter>(sce, *this, export_selected);
closeLibrary();
}
diff --git a/source/blender/collada/GeometryExporter.h b/source/blender/collada/GeometryExporter.h
index 0b9abaebc25..7f3426a1915 100644
--- a/source/blender/collada/GeometryExporter.h
+++ b/source/blender/collada/GeometryExporter.h
@@ -60,7 +60,7 @@ class GeometryExporter : COLLADASW::LibraryGeometries
public:
GeometryExporter(COLLADASW::StreamWriter *sw);
- void exportGeom(Scene *sce);
+ void exportGeom(Scene *sce, bool export_selected);
void operator()(Object *ob);
@@ -102,14 +102,15 @@ struct GeometryFunctor {
// f should have
// void operator()(Object* ob)
template<class Functor>
- void forEachMeshObjectInScene(Scene *sce, Functor &f)
+ void forEachMeshObjectInScene(Scene *sce, Functor &f, bool export_selected)
{
Base *base= (Base*) sce->base.first;
while(base) {
Object *ob = base->object;
- if (ob->type == OB_MESH && ob->data) {
+ if (ob->type == OB_MESH && ob->data
+ && !(export_selected && !(ob->flag && SELECT))) {
f(ob);
}
base= base->next;
diff --git a/source/blender/collada/ImageExporter.cpp b/source/blender/collada/ImageExporter.cpp
index b7a5ef4c4e4..8e426e9dba8 100644
--- a/source/blender/collada/ImageExporter.cpp
+++ b/source/blender/collada/ImageExporter.cpp
@@ -71,12 +71,12 @@ bool ImagesExporter::hasImages(Scene *sce)
return false;
}
-void ImagesExporter::exportImages(Scene *sce)
+void ImagesExporter::exportImages(Scene *sce, bool export_selected)
{
if(hasImages(sce)) {
openLibrary();
MaterialFunctor mf;
- mf.forEachMaterialInScene<ImagesExporter>(sce, *this);
+ mf.forEachMaterialInScene<ImagesExporter>(sce, *this, export_selected);
closeLibrary();
}
diff --git a/source/blender/collada/ImageExporter.h b/source/blender/collada/ImageExporter.h
index 04e3010dc7a..6b81c099259 100644
--- a/source/blender/collada/ImageExporter.h
+++ b/source/blender/collada/ImageExporter.h
@@ -47,7 +47,7 @@ class ImagesExporter: COLLADASW::LibraryImages
public:
ImagesExporter(COLLADASW::StreamWriter *sw, const char* filename);
- void exportImages(Scene *sce);
+ void exportImages(Scene *sce, bool export_selected);
void operator()(Material *ma, Object *ob);
private:
bool hasImages(Scene *sce);
diff --git a/source/blender/collada/LightExporter.cpp b/source/blender/collada/LightExporter.cpp
index 13eb62ca969..c2cc0c1e157 100644
--- a/source/blender/collada/LightExporter.cpp
+++ b/source/blender/collada/LightExporter.cpp
@@ -38,13 +38,14 @@
#include "collada_internal.h"
template<class Functor>
-void forEachLampObjectInScene(Scene *sce, Functor &f)
+void forEachLampObjectInScene(Scene *sce, Functor &f, bool export_selected)
{
Base *base= (Base*) sce->base.first;
while(base) {
Object *ob = base->object;
- if (ob->type == OB_LAMP && ob->data) {
+ if (ob->type == OB_LAMP && ob->data
+ && !(export_selected && !(ob->flag & SELECT))) {
f(ob);
}
base= base->next;
@@ -53,11 +54,11 @@ void forEachLampObjectInScene(Scene *sce, Functor &f)
LightsExporter::LightsExporter(COLLADASW::StreamWriter *sw): COLLADASW::LibraryLights(sw){}
-void LightsExporter::exportLights(Scene *sce)
+void LightsExporter::exportLights(Scene *sce, bool export_selected)
{
openLibrary();
- forEachLampObjectInScene(sce, *this);
+ forEachLampObjectInScene(sce, *this, export_selected);
closeLibrary();
}
diff --git a/source/blender/collada/LightExporter.h b/source/blender/collada/LightExporter.h
index 3706582e52c..2ae1a19fdb1 100644
--- a/source/blender/collada/LightExporter.h
+++ b/source/blender/collada/LightExporter.h
@@ -41,7 +41,7 @@ class LightsExporter: COLLADASW::LibraryLights
{
public:
LightsExporter(COLLADASW::StreamWriter *sw);
- void exportLights(Scene *sce);
+ void exportLights(Scene *sce, bool export_selected);
void operator()(Object *ob);
private:
bool exportBlenderProfile(COLLADASW::Light &cla, Lamp *la);
diff --git a/source/blender/collada/MaterialExporter.cpp b/source/blender/collada/MaterialExporter.cpp
index 0030f2a6285..a44fa6802f2 100644
--- a/source/blender/collada/MaterialExporter.cpp
+++ b/source/blender/collada/MaterialExporter.cpp
@@ -35,12 +35,12 @@
MaterialsExporter::MaterialsExporter(COLLADASW::StreamWriter *sw): COLLADASW::LibraryMaterials(sw){}
-void MaterialsExporter::exportMaterials(Scene *sce)
+void MaterialsExporter::exportMaterials(Scene *sce, bool export_selected)
{
openLibrary();
MaterialFunctor mf;
- mf.forEachMaterialInScene<MaterialsExporter>(sce, *this);
+ mf.forEachMaterialInScene<MaterialsExporter>(sce, *this, export_selected);
closeLibrary();
}
diff --git a/source/blender/collada/MaterialExporter.h b/source/blender/collada/MaterialExporter.h
index 033c8526346..0a7a276d857 100644
--- a/source/blender/collada/MaterialExporter.h
+++ b/source/blender/collada/MaterialExporter.h
@@ -49,7 +49,7 @@ class MaterialsExporter: COLLADASW::LibraryMaterials
{
public:
MaterialsExporter(COLLADASW::StreamWriter *sw);
- void exportMaterials(Scene *sce);
+ void exportMaterials(Scene *sce, bool export_selected);
void operator()(Material *ma, Object *ob);
};
@@ -86,11 +86,11 @@ struct MaterialFunctor {
// f should have
// void operator()(Material* ma)
template<class Functor>
- void forEachMaterialInScene(Scene *sce, Functor &f)
+ void forEachMaterialInScene(Scene *sce, Functor &f, bool export_selected)
{
ForEachMaterialFunctor<Functor> matfunc(&f);
GeometryFunctor gf;
- gf.forEachMeshObjectInScene<ForEachMaterialFunctor<Functor> >(sce, matfunc);
+ gf.forEachMeshObjectInScene<ForEachMaterialFunctor<Functor> >(sce, matfunc, export_selected);
}
};
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index d1977d15fb2..760fb2359a4 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -144,15 +144,18 @@ void WVDataWrapper::print()
}
#endif
-void UVDataWrapper::getUV(int uv_index[2], float *uv)
+void UVDataWrapper::getUV(int uv_index, float *uv)
{
+ int stride = mVData->getStride(0);
+ if(stride==0) stride = 2;
+
switch(mVData->getType()) {
case COLLADAFW::MeshVertexData::DATA_TYPE_FLOAT:
{
COLLADAFW::ArrayPrimitiveType<float>* values = mVData->getFloatValues();
if (values->empty()) return;
- uv[0] = (*values)[uv_index[0]];
- uv[1] = (*values)[uv_index[1]];
+ uv[0] = (*values)[uv_index*stride];
+ uv[1] = (*values)[uv_index*stride + 1];
}
break;
@@ -160,8 +163,8 @@ void UVDataWrapper::getUV(int uv_index[2], float *uv)
{
COLLADAFW::ArrayPrimitiveType<double>* values = mVData->getDoubleValues();
if (values->empty()) return;
- uv[0] = (float)(*values)[uv_index[0]];
- uv[1] = (float)(*values)[uv_index[1]];
+ uv[0] = (float)(*values)[uv_index*stride];
+ uv[1] = (float)(*values)[uv_index*stride + 1];
}
break;
@@ -197,54 +200,36 @@ void MeshImporter::rotate_face_indices(MFace *mface) {
void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
COLLADAFW::IndexList& index_list, unsigned int *tris_indices)
{
- int uv_indices[4][2];
-
// per face vertex indices, this means for quad we have 4 indices, not 8
COLLADAFW::UIntValuesArray& indices = index_list.getIndices();
- // make indices into FloatOrDoubleArray
- for (int i = 0; i < 3; i++) {
- int uv_index = indices[tris_indices[i]];
- uv_indices[i][0] = uv_index * 2;
- uv_indices[i][1] = uv_index * 2 + 1;
- }
-
- uvs.getUV(uv_indices[0], mtface->uv[0]);
- uvs.getUV(uv_indices[1], mtface->uv[1]);
- uvs.getUV(uv_indices[2], mtface->uv[2]);
+ uvs.getUV(indices[tris_indices[0]], mtface->uv[0]);
+ uvs.getUV(indices[tris_indices[1]], mtface->uv[1]);
+ uvs.getUV(indices[tris_indices[2]], mtface->uv[2]);
}
void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
COLLADAFW::IndexList& index_list, int index, bool quad)
{
- int uv_indices[4][2];
-
// per face vertex indices, this means for quad we have 4 indices, not 8
COLLADAFW::UIntValuesArray& indices = index_list.getIndices();
- // make indices into FloatOrDoubleArray
- for (int i = 0; i < (quad ? 4 : 3); i++) {
- int uv_index = indices[index + i];
- uv_indices[i][0] = uv_index * 2;
- uv_indices[i][1] = uv_index * 2 + 1;
- }
-
- uvs.getUV(uv_indices[0], mtface->uv[0]);
- uvs.getUV(uv_indices[1], mtface->uv[1]);
- uvs.getUV(uv_indices[2], mtface->uv[2]);
+ uvs.getUV(indices[index + 0], mtface->uv[0]);
+ uvs.getUV(indices[index + 1], mtface->uv[1]);
+ uvs.getUV(indices[index + 2], mtface->uv[2]);
- if (quad) uvs.getUV(uv_indices[3], mtface->uv[3]);
+ if (quad) uvs.getUV(indices[index + 3], mtface->uv[3]);
#ifdef COLLADA_DEBUG
/*if (quad) {
fprintf(stderr, "face uv:\n"
- "((%d, %d), (%d, %d), (%d, %d), (%d, %d))\n"
+ "((%d, %d, %d, %d))\n"
"((%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f))\n",
- uv_indices[0][0], uv_indices[0][1],
- uv_indices[1][0], uv_indices[1][1],
- uv_indices[2][0], uv_indices[2][1],
- uv_indices[3][0], uv_indices[3][1],
+ indices[index + 0],
+ indices[index + 1],
+ indices[index + 2],
+ indices[index + 3],
mtface->uv[0][0], mtface->uv[0][1],
mtface->uv[1][0], mtface->uv[1][1],
@@ -253,12 +238,12 @@ void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
}
else {
fprintf(stderr, "face uv:\n"
- "((%d, %d), (%d, %d), (%d, %d))\n"
+ "((%d, %d, %d))\n"
"((%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f))\n",
- uv_indices[0][0], uv_indices[0][1],
- uv_indices[1][0], uv_indices[1][1],
- uv_indices[2][0], uv_indices[2][1],
+ indices[index + 0],
+ indices[index + 1],
+ indices[index + 2],
mtface->uv[0][0], mtface->uv[0][1],
mtface->uv[1][0], mtface->uv[1][1],
diff --git a/source/blender/collada/MeshImporter.h b/source/blender/collada/MeshImporter.h
index 20fdb0dcc6e..88ee0e46c33 100644
--- a/source/blender/collada/MeshImporter.h
+++ b/source/blender/collada/MeshImporter.h
@@ -69,7 +69,7 @@ public:
void print();
#endif
- void getUV(int uv_index[2], float *uv);
+ void getUV(int uv_index, float *uv);
};
class MeshImporter : public MeshImporterBase
diff --git a/source/blender/collada/collada.cpp b/source/blender/collada/collada.cpp
index 51caf62f6e7..c15e608c360 100644
--- a/source/blender/collada/collada.cpp
+++ b/source/blender/collada/collada.cpp
@@ -51,7 +51,7 @@ extern "C"
return 1;
}
- int collada_export(Scene *sce, const char *filepath)
+ int collada_export(Scene *sce, const char *filepath, int selected)
{
DocumentExporter exp;
@@ -64,7 +64,7 @@ extern "C"
}
/* end! */
- exp.exportCurrentScene(sce, filepath);
+ exp.exportCurrentScene(sce, filepath, selected);
return 1;
}
diff --git a/source/blender/collada/collada.h b/source/blender/collada/collada.h
index a167784e217..915a77354e3 100644
--- a/source/blender/collada/collada.h
+++ b/source/blender/collada/collada.h
@@ -39,7 +39,7 @@ extern "C" {
* both return 1 on success, 0 on error
*/
int collada_import(bContext *C, const char *filepath);
- int collada_export(Scene *sce, const char *filepath);
+ int collada_export(Scene *sce, const char *filepath, int selected);
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/collada/collada_internal.cpp b/source/blender/collada/collada_internal.cpp
index 9cb6a227fc9..27397c3008e 100644
--- a/source/blender/collada/collada_internal.cpp
+++ b/source/blender/collada/collada_internal.cpp
@@ -265,7 +265,7 @@ std::string get_light_id(Object *ob)
std::string get_joint_id(Bone *bone, Object *ob_arm)
{
- return translate_id(bone->name);
+ return translate_id(/*id_name(ob_arm) + "_" +*/ bone->name);
}
std::string get_camera_id(Object *ob)
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index c6e55427034..b3338396598 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -50,6 +50,7 @@
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_scene.h"
+#include "BKE_screen.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -1416,7 +1417,9 @@ static void MARKER_OT_make_links_scene(wmOperatorType *ot)
static int ed_marker_camera_bind_exec(bContext *C, wmOperator *UNUSED(op))
{
+ bScreen *sc= CTX_wm_screen(C);
Scene *scene= CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
ListBase *markers= ED_context_get_markers(C);
TimeMarker *marker;
@@ -1424,10 +1427,15 @@ static int ed_marker_camera_bind_exec(bContext *C, wmOperator *UNUSED(op))
if(marker == NULL)
return OPERATOR_CANCELLED;
- marker->camera= scene->camera;
+ marker->camera= ob;
+
+ /* camera may have changes */
+ scene_camera_switch_update(scene);
+ BKE_screen_view3d_scene_sync(sc);
WM_event_add_notifier(C, NC_SCENE|ND_MARKERS, NULL);
WM_event_add_notifier(C, NC_ANIMATION|ND_MARKERS, NULL);
+ WM_event_add_notifier(C, NC_SCENE|NA_EDITED, scene); /* so we get view3d redraws */
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 284bbb2f3de..bfca5453bc5 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -3535,6 +3535,11 @@ static int convertspline(short type, Nurb *nu)
return 0;
}
+void ED_nurb_set_spline_type(Nurb *nu, int type)
+{
+ convertspline(type, nu);
+}
+
static int set_spline_type_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h
index 6a92ee2e056..d78d2846572 100644
--- a/source/blender/editors/include/ED_curve.h
+++ b/source/blender/editors/include/ED_curve.h
@@ -71,6 +71,7 @@ int mouse_nurb (struct bContext *C, const int mval[2], int extend);
struct Nurb *add_nurbs_primitive(struct bContext *C, float mat[4][4], int type, int newob);
int isNurbsel (struct Nurb *nu);
+void ED_nurb_set_spline_type(struct Nurb *nu, int type);
int join_curve_exec (struct bContext *C, struct wmOperator *op);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 30c0f552b72..8aed0d58a07 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -74,8 +74,8 @@
#define MENU_ITEM_HEIGHT 20
#define MENU_SEP_HEIGHT 6
-#define PRECISION_FLOAT_MAX 7
-#define PRECISION_FLOAT_MAX_POW 10000000 /* pow(10, PRECISION_FLOAT_MAX) */
+#define PRECISION_FLOAT_MAX 6
+#define PRECISION_FLOAT_MAX_POW 1000000 /* pow(10, PRECISION_FLOAT_MAX) */
/* avoid unneeded calls to ui_get_but_val */
#define UI_BUT_VALUE_UNSET DBL_MAX
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 99a31e039c8..e9ec4ccc66d 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -1895,7 +1895,15 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
}
if(event->ascii && (retval == WM_UI_HANDLER_CONTINUE)) {
- changed= ui_textedit_type_ascii(but, data, event->ascii);
+ char ascii = event->ascii;
+
+ /* exception that's useful for number buttons, some keyboard
+ numpads have a comma instead of a period */
+ if(ELEM3(but->type, NUM, NUMABS, NUMSLI))
+ if(event->type == PADPERIOD && ascii == ',')
+ ascii = '.';
+
+ changed= ui_textedit_type_ascii(but, data, ascii);
retval= WM_UI_HANDLER_BREAK;
}
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 32a20e82d2f..25dbb68a258 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -33,6 +33,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_key_types.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
@@ -2104,6 +2105,7 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
}
else if(itemptr->type == &RNA_ShapeKey) {
Object *ob= (Object*)activeptr->data;
+ Key *key= (Key*)itemptr->data;
split= uiLayoutSplit(sub, 0.75f, 0);
@@ -2111,7 +2113,7 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
uiBlockSetEmboss(block, UI_EMBOSSN);
row= uiLayoutRow(split, 1);
- if(i == 0) uiItemL(row, "", ICON_NONE);
+ if(i == 0 || (key->type != KEY_RELATIVE)) uiItemL(row, "", ICON_NONE);
else uiItemR(row, itemptr, "value", 0, "", ICON_NONE);
if(ob->mode == OB_MODE_EDIT && !((ob->shapeflag & OB_SHAPE_EDIT_MODE) && ob->type == OB_MESH))
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index d89856b4268..e9702af070c 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -402,6 +402,8 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M
{
ModifierTypeInfo *mti= modifierType_getInfo(md->type);
+ md->scene= scene;
+
if (mti->isDisabled && mti->isDisabled(md, 0)) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
return 0;
@@ -461,6 +463,8 @@ static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob,
{
ModifierTypeInfo *mti= modifierType_getInfo(md->type);
+ md->scene= scene;
+
if (mti->isDisabled && mti->isDisabled(md, 0)) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
return 0;
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index bf21c4c0f62..c5ddcf2b229 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1659,6 +1659,7 @@ void ED_object_single_users(Main *bmain, Scene *scene, int full)
if(full) {
single_obdata_users(bmain, scene, 0);
+ single_object_action_users(scene, 0);
single_mat_users_expand(bmain);
single_tex_users_expand(bmain);
}
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 18703bcec6a..48963d9f5db 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -827,6 +827,8 @@ static void PE_mirror_particle(Object *ob, DerivedMesh *dm, ParticleSystem *psys
if(key->flag & PEK_TAG)
mkey->flag |= PEK_TAG;
+
+ mkey->length = key->length;
}
if(point->flag & PEP_TAG)
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index a55f9101a0f..3256112426b 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -438,8 +438,6 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
ibuf= BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock);
if(ibuf) {
- short ibuf_free= FALSE;
-
/* color -> greyscale */
/* editing directly would alter the render view */
if(scene->r.planes == 8) {
@@ -447,8 +445,15 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
IMB_color_to_bw(ibuf_bw);
// IMB_freeImBuf(ibuf); /* owned by the image */
ibuf= ibuf_bw;
-
- ibuf_free= TRUE;
+ }
+ else {
+ /* this is lightweight & doesnt re-alloc the buffers, only do this
+ * to save the correct bit depth since the image is always RGBA */
+ ImBuf *ibuf_cpy= IMB_allocImBuf(ibuf->x, ibuf->y, scene->r.planes, 0);
+ ibuf_cpy->rect= ibuf->rect;
+ ibuf_cpy->rect_float= ibuf->rect_float;
+ ibuf_cpy->zbuf_float= ibuf->zbuf_float;
+ ibuf= ibuf_cpy;
}
if(BKE_imtype_is_movie(scene->r.imtype)) {
@@ -472,9 +477,8 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
}
}
- if(ibuf_free) {
- IMB_freeImBuf(ibuf);
- }
+ /* imbuf knows which rects are not part of ibuf */
+ IMB_freeImBuf(ibuf);
}
BKE_image_release_ibuf(oglrender->ima, lock);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 17cfc7d8f95..1bf2c3d89bd 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -423,6 +423,7 @@ static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA *
/* only once called */
static void node_shader_set_butfunc(bNodeType *ntype)
{
+ ntype->uifuncbut = NULL;
switch(ntype->type) {
/* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
@@ -472,6 +473,7 @@ static void node_shader_set_butfunc(bNodeType *ntype)
default:
ntype->uifunc= NULL;
}
+ if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
}
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
@@ -1036,6 +1038,32 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
}
}
+static void node_composit_buts_colorbalance_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+
+ if (RNA_enum_get(ptr, "correction_method")== 0) {
+
+ uiTemplateColorWheel(layout, ptr, "lift", 1, 1, 0, 1);
+ uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
+
+ uiTemplateColorWheel(layout, ptr, "gamma", 1, 1, 1, 1);
+ uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
+
+ uiTemplateColorWheel(layout, ptr, "gain", 1, 1, 1, 1);
+ uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
+ } else {
+ uiTemplateColorWheel(layout, ptr, "offset", 1, 1, 0, 1);
+ uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
+
+ uiTemplateColorWheel(layout, ptr, "power", 1, 1, 0, 1);
+ uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
+
+ uiTemplateColorWheel(layout, ptr, "slope", 1, 1, 0, 1);
+ uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
+ }
+}
+
static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
@@ -1050,6 +1078,7 @@ static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), Pointe
/* only once called */
static void node_composit_set_butfunc(bNodeType *ntype)
{
+ ntype->uifuncbut = NULL;
switch(ntype->type) {
/* case NODE_GROUP: note, typeinfo for group is generated... see "XXX ugly hack" */
@@ -1184,6 +1213,7 @@ static void node_composit_set_butfunc(bNodeType *ntype)
break;
case CMP_NODE_COLORBALANCE:
ntype->uifunc=node_composit_buts_colorbalance;
+ ntype->uifuncbut=node_composit_buts_colorbalance_but;
break;
case CMP_NODE_HUECORRECT:
ntype->uifunc=node_composit_buts_huecorrect;
@@ -1198,6 +1228,8 @@ static void node_composit_set_butfunc(bNodeType *ntype)
default:
ntype->uifunc= NULL;
}
+ if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
+
}
/* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
@@ -1308,6 +1340,7 @@ static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), Poin
/* only once called */
static void node_texture_set_butfunc(bNodeType *ntype)
{
+ ntype->uifuncbut = NULL;
if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) {
ntype->uifunc = node_texture_buts_proc;
}
@@ -1352,6 +1385,7 @@ static void node_texture_set_butfunc(bNodeType *ntype)
default:
ntype->uifunc= NULL;
}
+ if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
}
/* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index 684961f2606..4b989a78fab 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -118,8 +118,8 @@ static void active_node_panel(const bContext *C, Panel *pa)
uiItemS(layout);
/* draw this node's settings */
- if (node->typeinfo && node->typeinfo->uifunc)
- node->typeinfo->uifunc(layout, (bContext *)C, &ptr);
+ if (node->typeinfo && node->typeinfo->uifuncbut)
+ node->typeinfo->uifuncbut(layout, (bContext *)C, &ptr);
}
/* ******************* node buttons registration ************** */
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 0ce6b5d2ce2..93dc96cf9c0 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -480,6 +480,10 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc
te->name= "Index Object";
te->directdata= &srl->passflag;
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA));
+ te->name= "Index Material";
+ te->directdata= &srl->passflag;
+
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
te->name= "Color";
te->directdata= &srl->passflag;
@@ -4902,7 +4906,7 @@ static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegio
outliner_draw_selection(ar, soops, &soops->tree, &starty);
// grey hierarchy lines
- UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.2f);
+ UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f);
starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET;
startx= 6;
outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 119c5da309e..594d2942e8f 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -643,10 +643,12 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, Sequence *seq, int outline
if (G.moving && (seq->flag & SELECT)) {
if(seq->flag & SEQ_OVERLAP) {
col[0]= 255; col[1]= col[2]= 40;
- } else UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, 120);
+ }
+ else
+ UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, 120+outline_tint);
}
-
- UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, outline_tint);
+ else
+ UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, outline_tint);
glColor3ubv((GLubyte *)col);
@@ -969,7 +971,7 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *ar)
/* loop through strips, checking for those that are visible */
for (seq= ed->seqbasep->first; seq; seq= seq->next) {
/* boundbox and selection tests for NOT drawing the strip... */
- if ((seq->flag & SELECT) == sel) continue;
+ if ((seq->flag & SELECT) != sel) continue;
else if (seq == last_seq) continue;
else if (MIN2(seq->startdisp, seq->start) > v2d->cur.xmax) continue;
else if (MAX2(seq->enddisp, seq->start+seq->len) < v2d->cur.xmin) continue;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index c8965c4d3db..b7a7b6b5412 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -124,6 +124,7 @@ typedef struct TransSeq {
int startstill, endstill;
int startdisp, enddisp;
int startofs, endofs;
+ int anim_startofs, anim_endofs;
/* int final_left, final_right; */ /* UNUSED */
int len;
} TransSeq;
@@ -729,8 +730,10 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence * seq, int cutframe)
ts.endstill= seq->endstill;
ts.startdisp= seq->startdisp;
ts.enddisp= seq->enddisp;
- ts.startofs= seq->anim_startofs;
- ts.endofs= seq->anim_endofs;
+ ts.startofs= seq->startofs;
+ ts.endofs= seq->endofs;
+ ts.anim_startofs= seq->anim_startofs;
+ ts.anim_endofs= seq->anim_endofs;
ts.len= seq->len;
/* First Strip! */
@@ -780,7 +783,7 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence * seq, int cutframe)
if ((seqn->startstill) && (cutframe == seqn->start + 1)) {
seqn->start = ts.start;
seqn->startstill= ts.start- cutframe;
- seqn->anim_endofs = ts.endofs;
+ seqn->anim_endofs = ts.anim_endofs;
seqn->endstill = ts.endstill;
}
@@ -789,8 +792,9 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence * seq, int cutframe)
seqn->start = cutframe;
seqn->startstill = 0;
seqn->startofs = 0;
+ seqn->endofs = ts.endofs;
seqn->anim_startofs += cutframe - ts.start;
- seqn->anim_endofs = ts.endofs;
+ seqn->anim_endofs = ts.anim_endofs;
seqn->endstill = ts.endstill;
}
@@ -825,6 +829,8 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence * seq, int cutframe)
ts.enddisp= seq->enddisp;
ts.startofs= seq->startofs;
ts.endofs= seq->endofs;
+ ts.anim_startofs= seq->anim_startofs;
+ ts.anim_endofs= seq->anim_endofs;
ts.len= seq->len;
/* First Strip! */
@@ -1778,19 +1784,21 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op)
/* new seq */
se = give_stripelem(seq, cfra);
- seq_new= alloc_sequence(ed->seqbasep, start_ofs, seq->machine);
+ seq_new= seq_dupli_recursive(scene, scene, seq, SEQ_DUPE_UNIQUE_NAME);
+ BLI_addtail(&ed->seqbase, seq_new);
+
+ seq_new->start= start_ofs;
seq_new->type= SEQ_IMAGE;
seq_new->len = 1;
seq_new->endstill = step-1;
/* new strip */
- seq_new->strip= strip_new= MEM_callocN(sizeof(Strip)*1, "strip");
+ strip_new= seq_new->strip;
strip_new->len= 1;
strip_new->us= 1;
- strncpy(strip_new->dir, seq->strip->dir, FILE_MAXDIR-1);
/* new stripdata */
- strip_new->stripdata= se_new= MEM_callocN(sizeof(StripElem)*1, "stripelem");
+ se_new= strip_new->stripdata;
BLI_strncpy(se_new->name, se->name, sizeof(se_new->name));
calc_sequence(scene, seq_new);
@@ -1802,8 +1810,6 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op)
}
/* XXX, COPY FCURVES */
- strncpy(seq_new->name+2, seq->name+2, sizeof(seq->name)-2);
- seqbase_unique_name_recursive(&scene->ed->seqbase, seq_new);
cfra++;
start_ofs += step;
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 02a7ea890f5..ad621257602 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -197,8 +197,7 @@ static short set_pchan_glColor (short colCode, int boneflag, int constflag)
case PCHAN_COLOR_CONSTS:
{
if ( (bcolor == NULL) || (bcolor->flag & TH_WIRECOLOR_CONSTCOLS) ) {
- if (constflag & PCHAN_HAS_STRIDE) glColor4ub(0, 0, 200, 80);
- else if (constflag & PCHAN_HAS_TARGET) glColor4ub(255, 150, 0, 80);
+ if (constflag & PCHAN_HAS_TARGET) glColor4ub(255, 150, 0, 80);
else if (constflag & PCHAN_HAS_IK) glColor4ub(255, 255, 0, 80);
else if (constflag & PCHAN_HAS_SPLINEIK) glColor4ub(200, 255, 0, 80);
else if (constflag & PCHAN_HAS_CONST) glColor4ub(0, 255, 120, 80);
@@ -269,8 +268,7 @@ static short set_pchan_glColor (short colCode, int boneflag, int constflag)
{
/* inner part in background color or constraint */
if ( (constflag) && ((bcolor==NULL) || (bcolor->flag & TH_WIRECOLOR_CONSTCOLS)) ) {
- if (constflag & PCHAN_HAS_STRIDE) glColor3ub(0, 0, 200);
- else if (constflag & PCHAN_HAS_TARGET) glColor3ub(255, 150, 0);
+ if (constflag & PCHAN_HAS_TARGET) glColor3ub(255, 150, 0);
else if (constflag & PCHAN_HAS_IK) glColor3ub(255, 255, 0);
else if (constflag & PCHAN_HAS_SPLINEIK) glColor3ub(200, 255, 0);
else if (constflag & PCHAN_HAS_CONST) glColor3ub(0, 255, 120);
@@ -1865,9 +1863,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
constflag= pchan->constflag;
if (pchan->flag & (POSE_ROT|POSE_LOC|POSE_SIZE))
constflag |= PCHAN_HAS_ACTION;
- if (pchan->flag & POSE_STRIDE)
- constflag |= PCHAN_HAS_STRIDE;
-
+
/* set color-set to use */
set_pchan_colorset(ob, pchan);
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index f228653aa79..fa1fcb6c150 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -5407,7 +5407,7 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d,
void initTimeTranslate(TransInfo *t)
{
/* this tool is only really available in the Action Editor... */
- if (t->spacetype != SPACE_ACTION) {
+ if (!ELEM(t->spacetype, SPACE_ACTION, SPACE_SEQ)) {
t->state = TRANS_CANCEL;
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index e9bced385c4..8e72f3405a3 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -699,7 +699,7 @@ int count_set_pose_transflags(int *out_mode, short around, Object *ob)
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bone = pchan->bone;
if (PBONE_VISIBLE(arm, bone)) {
- if ((bone->flag & BONE_SELECTED) && !(ob->proxy && pchan->bone->layer & arm->layer_protected))
+ if ((bone->flag & BONE_SELECTED))
bone->flag |= BONE_TRANSFORM;
else
bone->flag &= ~BONE_TRANSFORM;
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 31a7194ea02..218e90af717 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -279,6 +279,7 @@ int calc_manipulator_stats(const bContext *C)
ARegion *ar= CTX_wm_region(C);
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
View3D *v3d= sa->spacedata.first;
RegionView3D *rv3d= ar->regiondata;
Base *base;
@@ -312,6 +313,7 @@ int calc_manipulator_stats(const bContext *C)
calc_tw_center(scene, vec);
totsel= 1;
} else {
+#if 1 /* OLD CODE */
/* do vertices for center, and if still no normal found, use vertex normals */
BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
if(BM_TestHFlag(eve, BM_SELECT)) {
@@ -319,6 +321,68 @@ int calc_manipulator_stats(const bContext *C)
calc_tw_center(scene, eve->co);
}
}
+
+#else // BMESH_TODO
+ /* do vertices/edges/faces for center depending on selection
+ mode. note we can't use just vertex selection flag because
+ it is not flush down on changes */
+ if(ts->selectmode & SCE_SELECT_VERTEX) {
+ for(eve= em->verts.first; eve; eve= eve->next) {
+ if(eve->f & SELECT) {
+ totsel++;
+ calc_tw_center(scene, eve->co);
+ }
+ }
+ }
+ else if(ts->selectmode & SCE_SELECT_EDGE) {
+ EditEdge *eed;
+
+ for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ if(eed->h==0 && (eed->f & SELECT)) {
+ if(!eed->v1->f1) {
+ eed->v1->f1= 1;
+ totsel++;
+ calc_tw_center(scene, eed->v1->co);
+ }
+ if(!eed->v2->f1) {
+ eed->v2->f1= 1;
+ totsel++;
+ calc_tw_center(scene, eed->v2->co);
+ }
+ }
+ }
+ }
+ else {
+ EditFace *efa;
+
+ for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->h==0 && (efa->f & SELECT)) {
+ if(!efa->v1->f1) {
+ efa->v1->f1= 1;
+ totsel++;
+ calc_tw_center(scene, efa->v1->co);
+ }
+ if(!efa->v2->f1) {
+ efa->v2->f1= 1;
+ totsel++;
+ calc_tw_center(scene, efa->v2->co);
+ }
+ if(!efa->v3->f1) {
+ efa->v3->f1= 1;
+ totsel++;
+ calc_tw_center(scene, efa->v3->co);
+ }
+ if(efa->v4 && !efa->v4->f1) {
+ efa->v4->f1= 1;
+ totsel++;
+ calc_tw_center(scene, efa->v4->co);
+ }
+ }
+ }
+ }
+#endif
}
} /* end editmesh */
else if (obedit->type==OB_ARMATURE){
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index fe85f63e109..6db8dcc06cf 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -113,6 +113,7 @@ const char *imb_ext_movie[] = {
".m4v",
".m2v",
".m2t",
+ ".m2ts",
".mts",
".mv",
".avs",
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 1489593f7f6..060b1bf42d1 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -161,7 +161,7 @@ typedef struct Material {
int mapto_textured; /* render-time cache to optimise texture lookups */
short shadowonly_flag; /* "shadowsonly" type */
- short pad;
+ short index; /* custom index for render passes */
ListBase gpumaterial; /* runtime */
} Material;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 100a66d209f..f351a48b998 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -201,6 +201,7 @@ typedef struct SceneRenderLayer {
#define SCE_PASS_RAYHITS (1<<15)
#define SCE_PASS_EMIT (1<<16)
#define SCE_PASS_ENVIRONMENT (1<<17)
+#define SCE_PASS_INDEXMA (1<<18)
/* note, srl->passflag is treestore element 'nr' in outliner, short still... */
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index e83161b8c62..d9fbdd7caf2 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -2839,7 +2839,7 @@ static int rna_raw_access(ReportList *reports, PointerRNA *ptr, PropertyRNA *pro
}
/* editable check */
- if(RNA_property_editable(&itemptr, iprop)) {
+ if(!set || RNA_property_editable(&itemptr, iprop)) {
if(a+itemlen > in.len) {
BKE_reportf(reports, RPT_ERROR, "Array length mismatch (got %d, expected more).", in.len);
err= 1;
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index 2060f75f9de..0310ce917d4 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -509,6 +509,7 @@ static void rna_def_bone_common(StructRNA *srna, int editbone)
prop= RNA_def_property(srna, "head_radius", PROP_FLOAT, PROP_UNSIGNED);
if(editbone) RNA_def_property_update(prop, 0, "rna_Armature_editbone_transform_update");
+ else RNA_def_property_update(prop, 0, "rna_Armature_update_data");
RNA_def_property_float_sdna(prop, NULL, "rad_head");
//RNA_def_property_range(prop, 0, 1000); // XXX range is 0 to lim, where lim= 10000.0f*MAX2(1.0, view3d->grid);
RNA_def_property_ui_range(prop, 0.01, 100, 0.1, 3);
@@ -516,6 +517,7 @@ static void rna_def_bone_common(StructRNA *srna, int editbone)
prop= RNA_def_property(srna, "tail_radius", PROP_FLOAT, PROP_UNSIGNED);
if(editbone) RNA_def_property_update(prop, 0, "rna_Armature_editbone_transform_update");
+ else RNA_def_property_update(prop, 0, "rna_Armature_update_data");
RNA_def_property_float_sdna(prop, NULL, "rad_tail");
//RNA_def_property_range(prop, 0, 1000); // XXX range is 0 to lim, where lim= 10000.0f*MAX2(1.0, view3d->grid);
RNA_def_property_ui_range(prop, 0.01, 100, 0.1, 3);
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 594295ba817..f2811e7320b 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -281,8 +281,7 @@ static int rna_Nurb_length(PointerRNA *ptr)
static void rna_Nurb_type_set(PointerRNA *ptr, int value)
{
Nurb *nu= (Nurb*)ptr->data;
- nu->type = value;
- // XXX - TODO change datatypes
+ ED_nurb_set_spline_type(nu, value);
}
static void rna_BPoint_array_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
@@ -1448,7 +1447,6 @@ static void rna_def_curve_nurb(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Radius Interpolation", "The type of radius interpolation for Bezier curves");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
- // XXX - switching type probably needs comprehensive recalc of data like in 2.4x
prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, curve_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_Nurb_type_set", NULL);
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index b86a91967a6..f407aba82fb 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -1675,7 +1675,12 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Light Group", "Limit lighting to lamps in this Group");
RNA_def_property_update(prop, 0, "rna_Material_update");
-
+
+ prop= RNA_def_property(srna, "pass_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "index");
+ RNA_def_property_ui_text(prop, "Pass Index", "Index # for the IndexMA render pass");
+ RNA_def_property_update(prop, NC_OBJECT, NULL);
+
/* flags */
prop= RNA_def_property(srna, "use_light_group_exclusive", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index bd5a6d823a0..8b85b7e1e28 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -271,11 +271,16 @@ static void rna_Base_select_update(Main *UNUSED(bmain), Scene *UNUSED(scene), Po
static void rna_Object_layer_update__internal(Main *bmain, Scene *scene, Base *base, Object *ob)
{
/* try to avoid scene sort */
- if((ob->lay & scene->lay) && (base->lay & scene->lay)) {
+ if(scene == NULL) {
+ /* pass - unlikely but when running scripts on startup it happens */
+ }
+ else if((ob->lay & scene->lay) && (base->lay & scene->lay)) {
/* pass */
- } else if((ob->lay & scene->lay)==0 && (base->lay & scene->lay)==0) {
+ }
+ else if((ob->lay & scene->lay)==0 && (base->lay & scene->lay)==0) {
/* pass */
- } else {
+ }
+ else {
DAG_scene_sort(bmain, scene);
}
}
@@ -285,7 +290,7 @@ static void rna_Object_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr)
Object *ob= (Object*)ptr->id.data;
Base *base;
- base= object_in_scene(ob, scene);
+ base= scene ? object_in_scene(ob, scene) : NULL;
if(!base)
return;
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index 949415fbf29..47c8435cc46 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -585,6 +585,25 @@ static void rna_PoseChannel_matrix_basis_set(PointerRNA *ptr, const float *value
pchan_apply_mat4(pchan, (float (*)[4])values, FALSE); /* no compat for predictable result */
}
+static void rna_PoseChannel_matrix_set(PointerRNA *ptr, const float *values)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+ Object *ob= (Object*)ptr->id.data;
+ float umat[4][4]= MAT4_UNITY;
+ float tmat[4][4];
+
+ /* recalculate pose matrix with only parent transformations,
+ * bone loc/sca/rot is ignored, scene and frame are not used. */
+ where_is_pose_bone(NULL, ob, pchan, 0.0f, FALSE);
+
+ /* find the matrix, need to remove the bone transforms first so this is
+ * calculated as a matrix to set rather then a difference ontop of whats
+ * already there. */
+ pchan_apply_mat4(pchan, umat, FALSE);
+ armature_mat_pose_to_bone(pchan, (float (*)[4])values, tmat);
+ pchan_apply_mat4(pchan, tmat, FALSE); /* no compat for predictable result */
+}
+
#else
static void rna_def_bone_group(BlenderRNA *brna)
@@ -830,8 +849,9 @@ static void rna_def_pose_channel(BlenderRNA *brna)
prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "pose_mat");
RNA_def_property_multi_array(prop, 2, matrix_dimsize);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_float_funcs(prop, NULL, "rna_PoseChannel_matrix_set", NULL);
RNA_def_property_ui_text(prop, "Pose Matrix", "Final 4x4 matrix after constraints and drivers are applied (object space)");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
/* Head/Tail Coordinates (in Pose Space) - Automatically calculated... */
prop= RNA_def_property(srna, "head", PROP_FLOAT, PROP_TRANSLATION);
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 3a6cebef178..e3e3296cb70 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -388,6 +388,7 @@ static void rna_def_render_pass(BlenderRNA *brna)
{SCE_PASS_MIST, "MIST", 0, "Mist", ""},
{SCE_PASS_EMIT, "EMIT", 0, "Emit", ""},
{SCE_PASS_ENVIRONMENT, "ENVIRONMENT", 0, "Environment", ""},
+ {SCE_PASS_INDEXMA, "MATERIAL_INDEX", 0, "Material Index", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "RenderPass", NULL);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index cdecddbd6c4..904f4cc1b2f 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1517,6 +1517,12 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ prop= RNA_def_property(srna, "use_pass_material_index", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXMA);
+ RNA_def_property_ui_text(prop, "Material Index", "Deliver material index pass");
+ if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
prop= RNA_def_property(srna, "use_pass_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_RGBA);
RNA_def_property_ui_text(prop, "Color", "Deliver shade-less color pass");
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index c2194636cd3..1220c4f34a1 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -85,9 +85,9 @@ static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, char *name
/* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
#include "../../collada/collada.h"
-static void rna_Scene_collada_export(Scene *scene, const char *filepath)
+static void rna_Scene_collada_export(Scene *scene, const char *filepath, int selected)
{
- collada_export(scene, filepath);
+ collada_export(scene, filepath, selected);
}
#endif
@@ -112,6 +112,7 @@ void RNA_api_scene(StructRNA *srna)
/* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
func= RNA_def_function(srna, "collada_export", "rna_Scene_collada_export");
parm= RNA_def_string(func, "filepath", "", FILE_MAX, "File Path", "File path to write Collada file.");
+ parm= RNA_def_boolean(func, "selected", 0, "Export only selected", "Export only selected elements.");
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */
RNA_def_function_ui_description(func, "Export to collada file.");
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_image.c b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
index 3caaad26bae..a5f256054cd 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_image.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
@@ -53,6 +53,7 @@ static bNodeSocketType cmp_node_rlayers_out[]= {
{ SOCK_RGBA, 0, "Refract", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, "Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 0, "IndexOB", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VALUE, 0, "IndexMA", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 0, "Mist", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, "Emit", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, "Environment",0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
@@ -211,6 +212,8 @@ static void outputs_multilayer_get(RenderData *rd, RenderLayer *rl, bNodeStack *
out[RRES_OUT_INDIRECT]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_INDIRECT);
if(out[RRES_OUT_INDEXOB]->hasoutput)
out[RRES_OUT_INDEXOB]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_INDEXOB);
+ if(out[RRES_OUT_INDEXMA]->hasoutput)
+ out[RRES_OUT_INDEXMA]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_INDEXMA);
if(out[RRES_OUT_MIST]->hasoutput)
out[RRES_OUT_MIST]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_MIST);
if(out[RRES_OUT_EMIT]->hasoutput)
@@ -326,7 +329,7 @@ static CompBuf *compbuf_from_pass(RenderData *rd, RenderLayer *rl, int rectx, in
CompBuf *buf;
int buftype= CB_VEC3;
- if(ELEM3(passcode, SCE_PASS_Z, SCE_PASS_INDEXOB, SCE_PASS_MIST))
+ if(ELEM4(passcode, SCE_PASS_Z, SCE_PASS_INDEXOB, SCE_PASS_MIST, SCE_PASS_INDEXMA))
buftype= CB_VAL;
else if(passcode==SCE_PASS_VECTOR)
buftype= CB_VEC4;
@@ -373,6 +376,8 @@ static void node_composit_rlayers_out(RenderData *rd, RenderLayer *rl, bNodeStac
out[RRES_OUT_INDIRECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDIRECT);
if(out[RRES_OUT_INDEXOB]->hasoutput)
out[RRES_OUT_INDEXOB]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDEXOB);
+ if(out[RRES_OUT_INDEXMA]->hasoutput)
+ out[RRES_OUT_INDEXMA]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDEXMA);
if(out[RRES_OUT_MIST]->hasoutput)
out[RRES_OUT_MIST]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_MIST);
if(out[RRES_OUT_EMIT]->hasoutput)
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_texture.c b/source/blender/nodes/intern/TEX_nodes/TEX_texture.c
index d4d77b5fd5a..c58595866af 100644
--- a/source/blender/nodes/intern/TEX_nodes/TEX_texture.c
+++ b/source/blender/nodes/intern/TEX_nodes/TEX_texture.c
@@ -49,18 +49,18 @@ static bNodeSocketType outputs[]= {
static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
{
+ Tex *nodetex = (Tex *)node->id;
static float red[] = {1,0,0,1};
static float white[] = {1,1,1,1};
- float *co = p->co;
-
- Tex *nodetex = (Tex *)node->id;
+ float co[3], dxt[3], dyt[3];
+
+ copy_v3_v3(co, p->co);
+ copy_v3_v3(dxt, p->dxt);
+ copy_v3_v3(dyt, p->dyt);
if(node->custom2 || node->need_exec==0) {
/* this node refers to its own texture tree! */
- QUATCOPY(
- out,
- (fabs(co[0] - co[1]) < .01) ? white : red
- );
+ QUATCOPY(out, (fabs(co[0] - co[1]) < .01) ? white : red );
}
else if(nodetex) {
TexResult texres;
@@ -70,9 +70,9 @@ static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
tex_input_rgba(col1, in[0], p, thread);
tex_input_rgba(col2, in[1], p, thread);
-
+
texres.nor = nor;
- textype = multitex_nodes(nodetex, co, p->dxt, p->dyt, p->osatex,
+ textype = multitex_nodes(nodetex, co, dxt, dyt, p->osatex,
&texres, thread, 0, p->shi, p->mtex);
if(textype & TEX_RGB) {
diff --git a/source/blender/python/generic/mathutils_geometry.c b/source/blender/python/generic/mathutils_geometry.c
index 55c1e69d558..26844a5003d 100644
--- a/source/blender/python/generic/mathutils_geometry.c
+++ b/source/blender/python/generic/mathutils_geometry.c
@@ -680,7 +680,7 @@ static PyObject *M_Geometry_intersect_line_sphere_2d(PyObject *UNUSED(self), PyO
PyObject *ret= PyTuple_New(2);
- switch(isect_line_sphere_v3(line_a->vec, line_b->vec, sphere_co->vec, sphere_radius, isect_a, isect_b)) {
+ switch(isect_line_sphere_v2(line_a->vec, line_b->vec, sphere_co->vec, sphere_radius, isect_a, isect_b)) {
case 1:
if(!(!clip || (((lambda= line_point_factor_v2(isect_a, line_a->vec, line_b->vec)) >= 0.0f) && (lambda <= 1.0f)))) use_a= FALSE;
use_b= FALSE;
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index 51bf02ad37f..422d55ecefe 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -209,8 +209,6 @@ void BPY_python_start(int argc, const char **argv)
Py_Initialize();
- bpy_intern_string_init();
-
// PySys_SetArgv(argc, argv); // broken in py3, not a huge deal
/* sigh, why do python guys not have a char** version anymore? :( */
{
@@ -233,6 +231,8 @@ void BPY_python_start(int argc, const char **argv)
PyImport_ExtendInittab(bpy_internal_modules);
#endif
+ bpy_intern_string_init();
+
/* bpy.* and lets us import it */
BPy_init_modules();
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 1d4014aac3e..b9006b390ab 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -383,6 +383,10 @@ static const char *get_pass_name(int passtype, int channel)
if(channel==-1) return "IndexOB";
return "IndexOB.X";
}
+ if(passtype == SCE_PASS_INDEXMA) {
+ if(channel==-1) return "IndexMA";
+ return "IndexMA.X";
+ }
if(passtype == SCE_PASS_MIST) {
if(channel==-1) return "Mist";
return "Mist.Z";
@@ -448,6 +452,9 @@ static int passtype_from_name(char *str)
if(strcmp(str, "IndexOB")==0)
return SCE_PASS_INDEXOB;
+ if(strcmp(str, "IndexMA")==0)
+ return SCE_PASS_INDEXMA;
+
if(strcmp(str, "Mist")==0)
return SCE_PASS_MIST;
@@ -631,7 +638,9 @@ static RenderResult *new_render_result(Render *re, rcti *partrct, int crop, int
render_layer_add_pass(rr, rl, 3, SCE_PASS_REFRACT);
if(srl->passflag & SCE_PASS_INDEXOB)
render_layer_add_pass(rr, rl, 1, SCE_PASS_INDEXOB);
- if(srl->passflag & SCE_PASS_MIST)
+ if(srl->passflag & SCE_PASS_INDEXMA)
+ render_layer_add_pass(rr, rl, 1, SCE_PASS_INDEXMA);
+ if(srl->passflag & SCE_PASS_MIST)
render_layer_add_pass(rr, rl, 1, SCE_PASS_MIST);
if(rl->passflag & SCE_PASS_RAYHITS)
render_layer_add_pass(rr, rl, 4, SCE_PASS_RAYHITS);
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index 6747784b21a..3aca334cffe 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -515,6 +515,14 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset,
*fp= (float)shi->obr->ob->index;
}
break;
+ case SCE_PASS_INDEXMA:
+ /* no filter */
+ if(shi->vlr) {
+ fp= rpass->rect + offset;
+ if(*fp==0.0f)
+ *fp= (float)shi->mat->index;
+ }
+ break;
case SCE_PASS_MIST:
/* */
col= &shr->mist;
@@ -619,6 +627,12 @@ static void add_passes(RenderLayer *rl, int offset, ShadeInput *shi, ShadeResult
*fp= (float)shi->obr->ob->index;
}
break;
+ case SCE_PASS_INDEXMA:
+ if(shi->vlr) {
+ fp= rpass->rect + offset;
+ *fp= (float)shi->mat->index;
+ }
+ break;
case SCE_PASS_MIST:
fp= rpass->rect + offset;
*fp= shr->mist;
diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c
index 2702b7e5145..eab66aaf2ec 100644
--- a/source/blender/render/intern/source/shadeinput.c
+++ b/source/blender/render/intern/source/shadeinput.c
@@ -771,7 +771,8 @@ void shade_input_set_uv(ShadeInput *shi)
t00= v3[axis1]-v1[axis1]; t01= v3[axis2]-v1[axis2];
t10= v3[axis1]-v2[axis1]; t11= v3[axis2]-v2[axis2];
- detsh= 1.0f/(t00*t11-t10*t01);
+ detsh= (t00*t11-t10*t01);
+ detsh= (detsh != 0.0f)? 1.0f/detsh: 0.0f;
t00*= detsh; t01*=detsh;
t10*=detsh; t11*=detsh;
@@ -1272,8 +1273,9 @@ void shade_input_set_shade_texco(ShadeInput *shi)
s11= ho3[1]/ho3[3] - ho2[1]/ho2[3];
detsh= s00*s11-s10*s01;
- s00/= detsh; s01/=detsh;
- s10/=detsh; s11/=detsh;
+ detsh= (detsh != 0.0f)? 1.0f/detsh: 0.0f;
+ s00*= detsh; s01*=detsh;
+ s10*=detsh; s11*=detsh;
/* recalc u and v again */
hox= x/Zmulx -1.0f;
@@ -1455,7 +1457,7 @@ int shade_samples(ShadeSample *ssamp, PixStr *ps, int x, int y)
shade_samples_do_AO(ssamp);
/* if shade (all shadepinputs have same passflag) */
- if(ssamp->shi[0].passflag & ~(SCE_PASS_Z|SCE_PASS_INDEXOB)) {
+ if(ssamp->shi[0].passflag & ~(SCE_PASS_Z|SCE_PASS_INDEXOB|SCE_PASS_INDEXMA)) {
for(samp=0; samp<ssamp->tot; samp++, shi++, shr++) {
shade_input_set_shade_texco(shi);
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index 98dbb796f5b..13d9ead79e8 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -3497,7 +3497,7 @@ static void add_transp_obindex(RenderLayer *rl, int offset, Object *ob)
RenderPass *rpass;
for(rpass= rl->passes.first; rpass; rpass= rpass->next) {
- if(rpass->passtype == SCE_PASS_INDEXOB) {
+ if(rpass->passtype == SCE_PASS_INDEXOB||rpass->passtype == SCE_PASS_INDEXMA) {
float *fp= rpass->rect + offset;
*fp= (float)ob->index;
break;
@@ -3820,7 +3820,7 @@ static int shade_tra_samples(ShadeSample *ssamp, StrandShadeCache *cache, int x,
shade_samples_do_AO(ssamp);
/* if shade (all shadepinputs have same passflag) */
- if(shi->passflag & ~(SCE_PASS_Z|SCE_PASS_INDEXOB)) {
+ if(shi->passflag & ~(SCE_PASS_Z|SCE_PASS_INDEXOB|SCE_PASS_INDEXMA)) {
for(samp=0; samp<ssamp->tot; samp++, shi++, shr++) {
shade_input_set_shade_texco(shi);
shade_input_do_shade(shi, shr);
@@ -4115,7 +4115,14 @@ unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pas
add_transp_obindex(rlpp[a], od, obr->ob);
}
}
-
+ if(addpassflag & SCE_PASS_INDEXMA) {
+ ObjectRen *obr= R.objectinstance[zrow[totface-1].obi].obr;
+ if(obr->ob) {
+ for(a= 0; a<totfullsample; a++)
+ add_transp_obindex(rlpp[a], od, obr->ob);
+ }
+ }
+
/* for each mask-sample we alpha-under colors. then in end it's added using filter */
memset(samp_shr, 0, sizeof(ShadeResult)*osa);
for(a=0; a<osa; a++) {
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index e0cfb86ce05..aabaf6d4055 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -635,8 +635,9 @@ static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt)
char err_out[256]= "unknown";
*thumb_pt= NULL;
-
- if(G.background || scene->camera==NULL)
+
+ /* scene can be NULL if running a script at startup and calling the save operator */
+ if(G.background || scene==NULL || scene->camera==NULL)
return NULL;
/* gets scaled to BLEN_THUMB_SIZE */
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index f65485b84dd..35afdf29b53 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -2004,6 +2004,8 @@ static void WM_OT_save_mainfile(wmOperatorType *ot)
static int wm_collada_export_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
+ int selected = 0;
+
if(!RNA_property_is_set(op->ptr, "filepath")) {
char filepath[FILE_MAX];
BLI_strncpy(filepath, G.main->name, sizeof(filepath));
@@ -2020,6 +2022,7 @@ static int wm_collada_export_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED
static int wm_collada_export_exec(bContext *C, wmOperator *op)
{
char filename[FILE_MAX];
+ int selected;
if(!RNA_property_is_set(op->ptr, "filepath")) {
BKE_report(op->reports, RPT_ERROR, "No filename given");
@@ -2027,7 +2030,8 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op)
}
RNA_string_get(op->ptr, "filepath", filename);
- if(collada_export(CTX_data_scene(C), filename)) {
+ selected = RNA_boolean_get(op->ptr, "selected");
+ if(collada_export(CTX_data_scene(C), filename, selected)) {
return OPERATOR_FINISHED;
}
else {
@@ -2045,6 +2049,8 @@ static void WM_OT_collada_export(wmOperatorType *ot)
ot->poll= WM_operator_winactive;
WM_operator_properties_filesel(ot, FOLDERFILE|COLLADAFILE, FILE_BLENDER, FILE_SAVE, WM_FILESEL_FILEPATH);
+ RNA_def_boolean(ot->srna, "selected", 0, "Export only selected",
+ "Export only selected elements");
}
/* function used for WM_OT_save_mainfile too */
diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt
index 05d06ac0130..931165690e5 100644
--- a/source/blenderplayer/CMakeLists.txt
+++ b/source/blenderplayer/CMakeLists.txt
@@ -141,6 +141,10 @@ endif()
bf_intern_mikktspace
)
+ if(WITH_MOD_CLOTH_ELTOPO)
+ list(APPEND BLENDER_SORTED_LIBS extern_eltopo)
+ endif()
+
if(WITH_BUILTIN_GLEW)
list(APPEND BLENDER_SORTED_LIBS extern_glew)
endif()
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 8d70ae4e63d..ee92ec3cac6 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -68,6 +68,7 @@ struct Mesh;
struct ModifierData;
struct MultiresModifierData;
struct NodeBlurData;
+struct Nurb;
struct Object;
struct PBVHNode;
struct Render;
@@ -310,7 +311,8 @@ float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]){return 0.
void ED_space_image_size(struct SpaceImage *sima, int *width, int *height){}
struct ListBase *ED_curve_editnurbs(struct Curve *cu){return NULL;}
-void free_curve_editNurb (struct Curve *cu){};
+void free_curve_editNurb (struct Curve *cu){}
+void ED_nurb_set_spline_type(struct Nurb *nu, int type){}
void EM_selectmode_set(struct EditMesh *em){}
int EM_texFaceCheck(struct EditMesh *em){return 0;}
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 6d1957b6df4..23884b925b2 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -231,7 +231,17 @@ else()
set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH})
endif()
-# install target
+
+# -----------------------------------------------------------------------------
+# Install Targets
+
+set(BLENDER_TEXT_FILES
+ ${CMAKE_SOURCE_DIR}/release/text/GPL-license.txt
+ ${CMAKE_SOURCE_DIR}/release/text/Python-license.txt
+ ${CMAKE_SOURCE_DIR}/release/text/copyright.txt
+ ${CMAKE_SOURCE_DIR}/release/text/readme.html
+)
+
if(UNIX AND NOT APPLE)
if(WITH_INSTALL_PORTABLE)
@@ -274,9 +284,8 @@ if(UNIX AND NOT APPLE)
)
install(
- DIRECTORY ${CMAKE_SOURCE_DIR}/release/text
+ FILES ${BLENDER_TEXT_FILES}
DESTINATION ${TARGETDIR}
- PATTERN ".svn" EXCLUDE
)
else()
@@ -332,9 +341,8 @@ if(UNIX AND NOT APPLE)
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1
)
install(
- DIRECTORY ${CMAKE_SOURCE_DIR}/release/text
+ FILES ${BLENDER_TEXT_FILES}
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender
- PATTERN ".svn" EXCLUDE
)
endif()
@@ -409,9 +417,8 @@ elseif(WIN32)
)
install( # same as linux!, deduplicate
- DIRECTORY ${CMAKE_SOURCE_DIR}/release/text
+ FILES ${BLENDER_TEXT_FILES}
DESTINATION ${TARGETDIR}
- PATTERN ".svn" EXCLUDE
)
install( # same as linux!, deduplicate
@@ -630,9 +637,9 @@ elseif(APPLE)
endmacro()
# install release and app files
- install_dir(
- ${CMAKE_SOURCE_DIR}/release/text/
- \${TARGETDIR}
+ install(
+ FILES ${BLENDER_TEXT_FILES}
+ DESTINATION ${TARGETDIR}
)
install(
@@ -697,6 +704,12 @@ elseif(APPLE)
endif()
endif()
+unset(BLENDER_TEXT_FILES)
+
+
+# -----------------------------------------------------------------------------
+# Setup link libs
+
add_dependencies(blender makesdna)
get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 14048c70516..cbbeb9419d1 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -64,6 +64,7 @@ extern "C"
#include "BKE_node.h"
#include "BKE_report.h"
#include "BKE_library.h"
+#include "BLI_threads.h"
#include "BLI_blenlib.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
@@ -399,7 +400,11 @@ int main(int argc, char** argv)
::DisposeNibReference(nibRef);
*/
#endif // __APPLE__
-
+
+ // We don't use threads directly in the BGE, but we need to call this so things like
+ // freeing up GPU_Textures works correctly.
+ BLI_threadapi_init();
+
RNA_init();
init_nodesystem();
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index e3ffc1a406b..de063f5e297 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -40,6 +40,8 @@ incs = ['.',
'#source/blender/gpu',
'#extern/glew/include']
+incs.append(env['BF_PTHREADS_INC'])
+
defs = [ 'GLEW_STATIC' ]
if env['WITH_BF_PYTHON']:
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index c8a6ae5a6d0..a927de60cd8 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -327,7 +327,7 @@ static PyObject* gPyLoadGlobalDict(PyObject*)
{
char marshal_path[512];
char *marshal_buffer = NULL;
- unsigned int marshal_length;
+ size_t marshal_length;
FILE *fp = NULL;
int result;
@@ -338,7 +338,7 @@ static PyObject* gPyLoadGlobalDict(PyObject*)
if (fp) {
// obtain file size:
fseek (fp, 0, SEEK_END);
- marshal_length = ftell(fp);
+ marshal_length = (size_t)ftell(fp);
rewind(fp);
marshal_buffer = (char*)malloc (sizeof(char)*marshal_length);
diff --git a/source/tests/CMakeLists.txt b/source/tests/CMakeLists.txt
index 48053aa9d96..d1696223ec6 100644
--- a/source/tests/CMakeLists.txt
+++ b/source/tests/CMakeLists.txt
@@ -172,21 +172,21 @@ add_test(import_stl_knot_max_simplified ${TEST_BLENDER_EXE}
add_test(import_x3d_cube ${TEST_BLENDER_EXE}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/color_cube.x3d'\)
- --md5=2ed64325dd3d62be6ce43c64219376ec --md5_method=SCENE
+ --md5=3fae9be004199c145941cd3f9f80ad7b --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_x3d_cube.blend
)
add_test(import_x3d_teapot ${TEST_BLENDER_EXE}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/teapot.x3d'\)
- --md5=8b8b386900b8e3d2c036a38c625f4079 --md5_method=SCENE
+ --md5=8ee196c71947dce4199d55698501691e --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_x3d_teapot.blend
)
add_test(import_x3d_suzanne_material ${TEST_BLENDER_EXE}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.import_scene.x3d\(filepath='${TEST_SRC_DIR}/io_tests/x3d/suzanne_material.x3d'\)
- --md5=999129ba835f0ccb98c4bb299f6c2fef --md5_method=SCENE
+ --md5=3edea1353257d8b5a5f071942f417be6 --md5_method=SCENE
--write-blend=${TEST_OUT_DIR}/import_x3d_suzanne_material.blend
)
@@ -196,7 +196,7 @@ add_test(export_x3d_cube ${TEST_BLENDER_EXE}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/export_x3d_cube.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_x3d_cube.x3d
- --md5=30d2b056c004144cd4a0d172484a66f3 --md5_method=FILE
+ --md5=6ae36be272d6f84c697e84a8b6463273 --md5_method=FILE
)
add_test(export_x3d_nurbs ${TEST_BLENDER_EXE}
@@ -204,7 +204,7 @@ add_test(export_x3d_nurbs ${TEST_BLENDER_EXE}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/export_x3d_nurbs.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_x3d_nurbs.x3d
- --md5=7c15afe7b0cf007b842a925508b7d966 --md5_method=FILE
+ --md5=2d5bcf43cf7b6fbbef1c8cc566968fe5 --md5_method=FILE
)
add_test(export_x3d_all_objects ${TEST_BLENDER_EXE}
@@ -212,7 +212,7 @@ add_test(export_x3d_all_objects ${TEST_BLENDER_EXE}
--python ${CMAKE_CURRENT_LIST_DIR}/bl_test.py --
--run={'FINISHED'}&bpy.ops.export_scene.x3d\(filepath='${TEST_OUT_DIR}/export_x3d_all_objects.x3d',use_selection=False\)
--md5_source=${TEST_OUT_DIR}/export_x3d_all_objects.x3d
- --md5=d7d6574e833f3f051b65ef4577485fa9 --md5_method=FILE
+ --md5=bba48ca191e8891adb27c59ed4ce4735 --md5_method=FILE
)