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authorCampbell Barton <ideasman42@gmail.com>2012-09-21 10:14:22 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-21 10:14:22 +0400
commitd88d41b26513d052700925422db6a9ae469f8299 (patch)
treef412f10e8323e467a8716bb153dd8e0f4ac86d1b /source
parent91983a3b217ee5da56463520dceb1cc659b68ce1 (diff)
remove default name from CD_SKIN_NODE LayerTypeInfo so its treated as a singleton. theres no need to have multiple skin layers.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/customdata.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 342ee5bba41..6ab98c1e63e 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1155,7 +1155,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(GridPaintMask), "GridPaintMask", 1, NULL, layerCopy_grid_paint_mask,
layerFree_grid_paint_mask, NULL, NULL, NULL},
/* 36: CD_SKIN_NODE */
- {sizeof(MVertSkin), "MVertSkin", 1, "Skin", NULL, NULL,
+ {sizeof(MVertSkin), "MVertSkin", 1, NULL, NULL, NULL,
layerInterp_mvert_skin, NULL, layerDefault_mvert_skin}
};