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author | Antonio Vazquez <blendergit@gmail.com> | 2022-02-24 21:43:03 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2022-02-24 21:43:14 +0300 |
commit | 3b3e519edd98db52451dbdbbef21709c682901ce (patch) | |
tree | a23b7c01202f341aa7ca4f0c2c213678710498ff /source | |
parent | 9de720f31aaa5081dcdd62eee29e67f865d340fc (diff) |
Nodes: Add include to avoid Windows compiler error
This line was added as request of @HooglyBoogly
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc index 59b8ceb1caa..e7509cf83ce 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc @@ -6,6 +6,8 @@ #include "BKE_mesh.h" +#include "node_geometry_util.hh" + namespace blender::nodes::node_geo_input_mesh_face_is_planar_cc { static void node_declare(NodeDeclarationBuilder &b) |