diff options
author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-08-16 19:53:56 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-08-16 19:57:25 +0300 |
commit | 4dba2060118b43699a40ae04a66f75ba5f9c745e (patch) | |
tree | c6e8077a91887c452e3c125875a9b4883ff687e5 /source | |
parent | b5117660da27d9d13c48c1d2f1afd64083e120bb (diff) |
PyAPI: GPUShader: make 'uniform_vector_*' less restricted
Buffers larger than required may be allowed without restriction.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/python/gpu/gpu_py_shader.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c index 41c40fdeb96..145586d8ab0 100644 --- a/source/blender/python/gpu/gpu_py_shader.c +++ b/source/blender/python/gpu/gpu_py_shader.c @@ -211,8 +211,9 @@ static bool pygpu_shader_uniform_vector_impl(PyObject *args, return false; } - if (r_pybuffer->len != (*r_length * *r_count * elem_size)) { - PyErr_SetString(PyExc_BufferError, "GPUShader.uniform_vector_*: buffer size does not match."); + if (r_pybuffer->len < (*r_length * *r_count * elem_size)) { + PyErr_SetString(PyExc_OverflowError, + "GPUShader.uniform_vector_*: buffer size smaller than required."); return false; } |