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authorAlexander Gavrilov <angavrilov@gmail.com>2018-11-05 19:14:40 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2018-11-05 20:49:17 +0300
commitfee6ab18e7e9a38203bf8eb95d114ac837578aa7 (patch)
tree8dc1830ce6dabf781e8d0c2d709db76fab1fd1b9 /source
parenta120b120ce380017324e982c2277cb8fca52f39d (diff)
BLI_heap: implement a limited but faster version of heap.
If the user only needs insertion and removal from top, there is no need to allocate and manage separate HeapNode objects: the data can be stored directly in the main tree array. This measured a 24% FPS increase on a ~50% heap-heavy workload. Reviewers: brecht Differential Revision: https://developer.blender.org/D3898
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c20
-rw-r--r--source/blender/blenlib/BLI_heap.h15
-rw-r--r--source/blender/blenlib/intern/BLI_heap.c199
-rw-r--r--source/blender/blenlib/intern/astar.c24
-rw-r--r--source/blender/bmesh/operators/bmo_connect_pair.c22
-rw-r--r--source/blender/bmesh/tools/bmesh_path.c54
-rw-r--r--source/blender/editors/curve/editcurve_select.c14
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c14
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c12
9 files changed, 294 insertions, 80 deletions
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index e32a5d0681e..0180bdc9e4d 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -721,7 +721,7 @@ static void pbvh_bmesh_node_drop_orig(PBVHNode *node)
struct EdgeQueue;
typedef struct EdgeQueue {
- Heap *heap;
+ FastHeap *heap;
const float *center;
float center_proj[3]; /* for when we use projected coords. */
float radius_squared;
@@ -840,7 +840,7 @@ static void edge_queue_insert(
BMVert **pair = BLI_mempool_alloc(eq_ctx->pool);
pair[0] = e->v1;
pair[1] = e->v2;
- BLI_heap_insert(eq_ctx->q->heap, priority, pair);
+ BLI_fastheap_insert(eq_ctx->q->heap, priority, pair);
#ifdef USE_EDGEQUEUE_TAG
BLI_assert(EDGE_QUEUE_TEST(e) == false);
EDGE_QUEUE_ENABLE(e);
@@ -1008,7 +1008,7 @@ static void long_edge_queue_create(
PBVH *bvh, const float center[3], const float view_normal[3],
float radius, const bool use_frontface, const bool use_projected)
{
- eq_ctx->q->heap = BLI_heap_new();
+ eq_ctx->q->heap = BLI_fastheap_new();
eq_ctx->q->center = center;
eq_ctx->q->radius_squared = radius * radius;
eq_ctx->q->limit_len_squared = bvh->bm_max_edge_len * bvh->bm_max_edge_len;
@@ -1070,7 +1070,7 @@ static void short_edge_queue_create(
PBVH *bvh, const float center[3], const float view_normal[3],
float radius, const bool use_frontface, const bool use_projected)
{
- eq_ctx->q->heap = BLI_heap_new();
+ eq_ctx->q->heap = BLI_fastheap_new();
eq_ctx->q->center = center;
eq_ctx->q->radius_squared = radius * radius;
eq_ctx->q->limit_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
@@ -1237,8 +1237,8 @@ static bool pbvh_bmesh_subdivide_long_edges(
{
bool any_subdivided = false;
- while (!BLI_heap_is_empty(eq_ctx->q->heap)) {
- BMVert **pair = BLI_heap_pop_min(eq_ctx->q->heap);
+ while (!BLI_fastheap_is_empty(eq_ctx->q->heap)) {
+ BMVert **pair = BLI_fastheap_pop_min(eq_ctx->q->heap);
BMVert *v1 = pair[0], *v2 = pair[1];
BMEdge *e;
@@ -1454,8 +1454,8 @@ static bool pbvh_bmesh_collapse_short_edges(
/* deleted verts point to vertices they were merged into, or NULL when removed. */
GHash *deleted_verts = BLI_ghash_ptr_new("deleted_verts");
- while (!BLI_heap_is_empty(eq_ctx->q->heap)) {
- BMVert **pair = BLI_heap_pop_min(eq_ctx->q->heap);
+ while (!BLI_fastheap_is_empty(eq_ctx->q->heap)) {
+ BMVert **pair = BLI_fastheap_pop_min(eq_ctx->q->heap);
BMVert *v1 = pair[0], *v2 = pair[1];
BLI_mempool_free(eq_ctx->pool, pair);
pair = NULL;
@@ -1961,7 +1961,7 @@ bool BKE_pbvh_bmesh_update_topology(
short_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius, use_frontface, use_projected);
modified |= pbvh_bmesh_collapse_short_edges(
&eq_ctx, bvh, &deleted_faces);
- BLI_heap_free(q.heap, NULL);
+ BLI_fastheap_free(q.heap, NULL);
BLI_mempool_destroy(queue_pool);
}
@@ -1976,7 +1976,7 @@ bool BKE_pbvh_bmesh_update_topology(
long_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius, use_frontface, use_projected);
modified |= pbvh_bmesh_subdivide_long_edges(
&eq_ctx, bvh, &edge_loops);
- BLI_heap_free(q.heap, NULL);
+ BLI_fastheap_free(q.heap, NULL);
BLI_mempool_destroy(queue_pool);
}
diff --git a/source/blender/blenlib/BLI_heap.h b/source/blender/blenlib/BLI_heap.h
index 35c8df3075c..08adb0d538c 100644
--- a/source/blender/blenlib/BLI_heap.h
+++ b/source/blender/blenlib/BLI_heap.h
@@ -54,4 +54,19 @@ void *BLI_heap_node_ptr(const HeapNode *heap) ATTR_WARN_UNUSED_RESULT
/* only for gtest */
bool BLI_heap_is_valid(const Heap *heap);
+/* Simplified version of the heap that only supports insertion and removal from top. */
+
+struct FastHeap;
+typedef struct FastHeap FastHeap;
+
+FastHeap *BLI_fastheap_new_ex(unsigned int tot_reserve) ATTR_WARN_UNUSED_RESULT;
+FastHeap *BLI_fastheap_new(void) ATTR_WARN_UNUSED_RESULT;
+void BLI_fastheap_clear(FastHeap *heap, HeapFreeFP ptrfreefp) ATTR_NONNULL(1);
+void BLI_fastheap_free(FastHeap *heap, HeapFreeFP ptrfreefp) ATTR_NONNULL(1);
+void BLI_fastheap_insert(FastHeap *heap, float value, void *ptr) ATTR_NONNULL(1);
+bool BLI_fastheap_is_empty(const FastHeap *heap) ATTR_NONNULL(1);
+unsigned int BLI_fastheap_len(const FastHeap *heap) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+float BLI_fastheap_top_value(const FastHeap *heap) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+void *BLI_fastheap_pop_min(FastHeap *heap) ATTR_NONNULL(1);
+
#endif /* __BLI_HEAP_H__ */
diff --git a/source/blender/blenlib/intern/BLI_heap.c b/source/blender/blenlib/intern/BLI_heap.c
index c785c1ac012..cef3eb2dafb 100644
--- a/source/blender/blenlib/intern/BLI_heap.c
+++ b/source/blender/blenlib/intern/BLI_heap.c
@@ -73,6 +73,17 @@ struct Heap {
} nodes;
};
+typedef struct FastHeapNode {
+ float value;
+ void *ptr;
+} FastHeapNode;
+
+struct FastHeap {
+ uint size;
+ uint bufsize;
+ FastHeapNode *tree;
+};
+
/** \name Internal Functions
* \{ */
@@ -441,3 +452,191 @@ bool BLI_heap_is_valid(const Heap *heap)
}
/** \} */
+
+/** \name FastHeap Internal Functions
+ * \{ */
+
+static void fastheap_down(FastHeap *heap, uint start_i, const FastHeapNode *init)
+{
+#if 1
+ /* The compiler isn't smart enough to realize that all computations
+ * using index here can be modified to work with byte offset. */
+ uint8_t *const tree_buf = (uint8_t*)heap->tree;
+
+#define OFFSET(i) (i * (uint)sizeof(FastHeapNode))
+#define NODE(offset) (*(FastHeapNode*)(tree_buf + (offset)))
+#else
+ FastHeapNode *const tree = heap->tree;
+
+#define OFFSET(i) (i)
+#define NODE(i) tree[i]
+#endif
+
+#define HEAP_LEFT_OFFSET(i) (((i) << 1) + OFFSET(1))
+
+ const uint size = OFFSET(heap->size);
+
+ /* Pull the active node values into locals. This allows spilling
+ * the data from registers instead of literally swapping nodes. */
+ float active_val = init->value;
+ void *active_ptr = init->ptr;
+
+ /* Prepare the first iteration and spill value. */
+ uint i = OFFSET(start_i);
+
+ NODE(i).value = active_val;
+
+ for (;;) {
+ const uint l = HEAP_LEFT_OFFSET(i);
+ const uint r = l + OFFSET(1); /* right */
+
+ /* Find the child with the smallest value. */
+ uint smallest = i;
+
+ if (LIKELY(l < size) && NODE(l).value < active_val) {
+ smallest = l;
+ }
+ if (LIKELY(r < size) && NODE(r).value < NODE(smallest).value) {
+ smallest = r;
+ }
+
+ if (UNLIKELY(smallest == i)) {
+ break;
+ }
+
+ /* Move the smallest child into the current node.
+ * Skip padding: for some reason that makes it faster here. */
+ NODE(i).value = NODE(smallest).value;
+ NODE(i).ptr = NODE(smallest).ptr;
+
+ /* Proceed to next iteration and spill value. */
+ i = smallest;
+ NODE(i).value = active_val;
+ }
+
+ /* Spill the pointer into the final position of the node. */
+ NODE(i).ptr = active_ptr;
+
+#undef NODE
+#undef OFFSET
+#undef HEAP_LEFT_OFFSET
+}
+
+static void fastheap_up(FastHeap *heap, uint i, float active_val, void *active_ptr)
+{
+ FastHeapNode *const tree = heap->tree;
+
+ while (LIKELY(i > 0)) {
+ const uint p = HEAP_PARENT(i);
+
+ if (active_val >= tree[p].value) {
+ break;
+ }
+
+ tree[i] = tree[p];
+ i = p;
+ }
+
+ tree[i].value = active_val;
+ tree[i].ptr = active_ptr;
+}
+
+/** \} */
+
+/** \name Public FastHeap API
+ * \{ */
+
+/**
+ * Creates a new fast heap, which only supports insertion and removal from top.
+ *
+ * \note Use when the size of the heap is known in advance.
+ */
+FastHeap *BLI_fastheap_new_ex(uint tot_reserve)
+{
+ FastHeap *heap = MEM_mallocN(sizeof(FastHeap), __func__);
+ /* ensure we have at least one so we can keep doubling it */
+ heap->size = 0;
+ heap->bufsize = MAX2(1u, tot_reserve);
+ heap->tree = MEM_mallocN(heap->bufsize * sizeof(FastHeapNode), "BLIFastHeapTree");
+ return heap;
+}
+
+FastHeap *BLI_fastheap_new(void)
+{
+ return BLI_fastheap_new_ex(1);
+}
+
+void BLI_fastheap_free(FastHeap *heap, HeapFreeFP ptrfreefp)
+{
+ if (ptrfreefp) {
+ for (uint i = 0; i < heap->size; i++) {
+ ptrfreefp(heap->tree[i].ptr);
+ }
+ }
+
+ MEM_freeN(heap->tree);
+ MEM_freeN(heap);
+}
+
+void BLI_fastheap_clear(FastHeap *heap, HeapFreeFP ptrfreefp)
+{
+ if (ptrfreefp) {
+ for (uint i = 0; i < heap->size; i++) {
+ ptrfreefp(heap->tree[i].ptr);
+ }
+ }
+
+ heap->size = 0;
+}
+
+/**
+ * Insert heap node with a value (often a 'cost') and pointer into the heap,
+ * duplicate values are allowed.
+ */
+void BLI_fastheap_insert(FastHeap *heap, float value, void *ptr)
+{
+ if (UNLIKELY(heap->size >= heap->bufsize)) {
+ heap->bufsize *= 2;
+ heap->tree = MEM_reallocN(heap->tree, heap->bufsize * sizeof(*heap->tree));
+ }
+
+ fastheap_up(heap, heap->size++, value, ptr);
+}
+
+bool BLI_fastheap_is_empty(const FastHeap *heap)
+{
+ return (heap->size == 0);
+}
+
+uint BLI_fastheap_len(const FastHeap *heap)
+{
+ return heap->size;
+}
+
+/**
+ * Return the lowest value of the heap.
+ */
+float BLI_fastheap_top_value(const FastHeap *heap)
+{
+ BLI_assert(heap->size != 0);
+
+ return heap->tree[0].value;
+}
+
+/**
+ * Pop the top node off the heap and return it's pointer.
+ */
+void *BLI_fastheap_pop_min(FastHeap *heap)
+{
+ BLI_assert(heap->size != 0);
+
+ void *ptr = heap->tree[0].ptr;
+
+ if (--heap->size) {
+ fastheap_down(heap, 0, &heap->tree[heap->size]);
+ }
+
+ return ptr;
+}
+
+/** \} */
diff --git a/source/blender/blenlib/intern/astar.c b/source/blender/blenlib/intern/astar.c
index 86c1faad096..54c80def972 100644
--- a/source/blender/blenlib/intern/astar.c
+++ b/source/blender/blenlib/intern/astar.c
@@ -206,7 +206,7 @@ bool BLI_astar_graph_solve(
BLI_AStarGraph *as_graph, const int node_index_src, const int node_index_dst, astar_f_cost f_cost_cb,
BLI_AStarSolution *r_solution, const int max_steps)
{
- Heap *todo_nodes;
+ FastHeap *todo_nodes;
BLI_bitmap *done_nodes = r_solution->done_nodes;
int *prev_nodes = r_solution->prev_nodes;
@@ -225,13 +225,13 @@ bool BLI_astar_graph_solve(
return true;
}
- todo_nodes = BLI_heap_new();
- BLI_heap_insert(todo_nodes,
- f_cost_cb(as_graph, r_solution, NULL, -1, node_index_src, node_index_dst),
- POINTER_FROM_INT(node_index_src));
+ todo_nodes = BLI_fastheap_new();
+ BLI_fastheap_insert(todo_nodes,
+ f_cost_cb(as_graph, r_solution, NULL, -1, node_index_src, node_index_dst),
+ POINTER_FROM_INT(node_index_src));
- while (!BLI_heap_is_empty(todo_nodes)) {
- const int node_curr_idx = POINTER_AS_INT(BLI_heap_pop_min(todo_nodes));
+ while (!BLI_fastheap_is_empty(todo_nodes)) {
+ const int node_curr_idx = POINTER_AS_INT(BLI_fastheap_pop_min(todo_nodes));
BLI_AStarGNode *node_curr = &as_graph->nodes[node_curr_idx];
LinkData *ld;
@@ -249,7 +249,7 @@ bool BLI_astar_graph_solve(
/* Success! Path found... */
r_solution->steps = g_steps[node_curr_idx] + 1;
- BLI_heap_free(todo_nodes, NULL);
+ BLI_fastheap_free(todo_nodes, NULL);
return true;
}
@@ -269,14 +269,14 @@ bool BLI_astar_graph_solve(
g_steps[node_next_idx] = g_steps[node_curr_idx] + 1;
/* We might have this node already in heap, but since this 'instance' will be evaluated first,
* no problem. */
- BLI_heap_insert(todo_nodes,
- f_cost_cb(as_graph, r_solution, link, node_curr_idx, node_next_idx, node_index_dst),
- POINTER_FROM_INT(node_next_idx));
+ BLI_fastheap_insert(todo_nodes,
+ f_cost_cb(as_graph, r_solution, link, node_curr_idx, node_next_idx, node_index_dst),
+ POINTER_FROM_INT(node_next_idx));
}
}
}
}
- BLI_heap_free(todo_nodes, NULL);
+ BLI_fastheap_free(todo_nodes, NULL);
return false;
}
diff --git a/source/blender/bmesh/operators/bmo_connect_pair.c b/source/blender/bmesh/operators/bmo_connect_pair.c
index b9e5cd927c3..3b3766b6f3a 100644
--- a/source/blender/bmesh/operators/bmo_connect_pair.c
+++ b/source/blender/bmesh/operators/bmo_connect_pair.c
@@ -94,7 +94,7 @@
// #define DEBUG_PRINT
typedef struct PathContext {
- Heap *states;
+ FastHeap *states;
float matrix[3][3];
float axis_sep;
@@ -331,7 +331,7 @@ static PathLinkState *state_link_add_test(
/* after adding a link so we use the updated 'state->dist' */
if (is_new) {
- BLI_heap_insert(pc->states, state->dist, state);
+ BLI_fastheap_insert(pc->states, state->dist, state);
}
return state;
@@ -640,7 +640,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
/* setup context */
{
- pc.states = BLI_heap_new();
+ pc.states = BLI_fastheap_new();
pc.link_pool = BLI_mempool_create(sizeof(PathLink), 0, 512, BLI_MEMPOOL_NOP);
}
@@ -655,18 +655,18 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
PathLinkState *state;
state = MEM_callocN(sizeof(*state), __func__);
state_link_add(&pc, state, (BMElem *)pc.v_a, NULL);
- BLI_heap_insert(pc.states, state->dist, state);
+ BLI_fastheap_insert(pc.states, state->dist, state);
}
- while (!BLI_heap_is_empty(pc.states)) {
+ while (!BLI_fastheap_is_empty(pc.states)) {
#ifdef DEBUG_PRINT
- printf("\n%s: stepping %u\n", __func__, BLI_heap_len(pc.states));
+ printf("\n%s: stepping %u\n", __func__, BLI_fastheap_len(pc.states));
#endif
- while (!BLI_heap_is_empty(pc.states)) {
- PathLinkState *state = BLI_heap_pop_min(pc.states);
+ while (!BLI_fastheap_is_empty(pc.states)) {
+ PathLinkState *state = BLI_fastheap_pop_min(pc.states);
/* either we insert this into 'pc.states' or its freed */
bool continue_search;
@@ -679,7 +679,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
state_best = *state;
/* we're done, exit all loops */
- BLI_heap_clear(pc.states, MEM_freeN);
+ BLI_fastheap_clear(pc.states, MEM_freeN);
continue_search = false;
}
else if (state_step(&pc, state)) {
@@ -696,7 +696,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
}
if (continue_search) {
- BLI_heap_insert(pc.states, state->dist, state);
+ BLI_fastheap_insert(pc.states, state->dist, state);
}
else {
MEM_freeN(state);
@@ -732,7 +732,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
BLI_mempool_destroy(pc.link_pool);
- BLI_heap_free(pc.states, MEM_freeN);
+ BLI_fastheap_free(pc.states, MEM_freeN);
#if 1
if (state_best.link_last) {
diff --git a/source/blender/bmesh/tools/bmesh_path.c b/source/blender/bmesh/tools/bmesh_path.c
index cc5ac6dd8ce..57abd2c4726 100644
--- a/source/blender/bmesh/tools/bmesh_path.c
+++ b/source/blender/bmesh/tools/bmesh_path.c
@@ -72,7 +72,7 @@ static float step_cost_3_v3(
/* BM_mesh_calc_path_vert */
static void verttag_add_adjacent(
- Heap *heap, BMVert *v_a, BMVert **verts_prev, float *cost,
+ FastHeap *heap, BMVert *v_a, BMVert **verts_prev, float *cost,
const struct BMCalcPathParams *params)
{
const int v_a_index = BM_elem_index_get(v_a);
@@ -93,7 +93,7 @@ static void verttag_add_adjacent(
if (cost[v_b_index] > cost_new) {
cost[v_b_index] = cost_new;
verts_prev[v_b_index] = v_a;
- BLI_heap_insert(heap, cost_new, v_b);
+ BLI_fastheap_insert(heap, cost_new, v_b);
}
}
}
@@ -119,7 +119,7 @@ static void verttag_add_adjacent(
if (cost[v_b_index] > cost_new) {
cost[v_b_index] = cost_new;
verts_prev[v_b_index] = v_a;
- BLI_heap_insert(heap, cost_new, v_b);
+ BLI_fastheap_insert(heap, cost_new, v_b);
}
}
} while ((l_iter = l_iter->next) != l->prev);
@@ -136,7 +136,7 @@ LinkNode *BM_mesh_calc_path_vert(
/* BM_ELEM_TAG flag is used to store visited edges */
BMVert *v;
BMIter viter;
- Heap *heap;
+ FastHeap *heap;
float *cost;
BMVert **verts_prev;
int i, totvert;
@@ -169,12 +169,12 @@ LinkNode *BM_mesh_calc_path_vert(
*/
/* regular dijkstra shortest path, but over faces instead of vertices */
- heap = BLI_heap_new();
- BLI_heap_insert(heap, 0.0f, v_src);
+ heap = BLI_fastheap_new();
+ BLI_fastheap_insert(heap, 0.0f, v_src);
cost[BM_elem_index_get(v_src)] = 0.0f;
- while (!BLI_heap_is_empty(heap)) {
- v = BLI_heap_pop_min(heap);
+ while (!BLI_fastheap_is_empty(heap)) {
+ v = BLI_fastheap_pop_min(heap);
if (v == v_dst)
break;
@@ -193,7 +193,7 @@ LinkNode *BM_mesh_calc_path_vert(
MEM_freeN(verts_prev);
MEM_freeN(cost);
- BLI_heap_free(heap, NULL);
+ BLI_fastheap_free(heap, NULL);
return path;
}
@@ -221,7 +221,7 @@ static float edgetag_cut_cost_face(BMEdge *e_a, BMEdge *e_b, BMFace *f)
}
static void edgetag_add_adjacent(
- Heap *heap, BMEdge *e_a, BMEdge **edges_prev, float *cost,
+ FastHeap *heap, BMEdge *e_a, BMEdge **edges_prev, float *cost,
const struct BMCalcPathParams *params)
{
const int e_a_index = BM_elem_index_get(e_a);
@@ -255,7 +255,7 @@ static void edgetag_add_adjacent(
if (cost[e_b_index] > cost_new) {
cost[e_b_index] = cost_new;
edges_prev[e_b_index] = e_a;
- BLI_heap_insert(heap, cost_new, e_b);
+ BLI_fastheap_insert(heap, cost_new, e_b);
}
}
}
@@ -291,7 +291,7 @@ static void edgetag_add_adjacent(
if (cost[e_b_index] > cost_new) {
cost[e_b_index] = cost_new;
edges_prev[e_b_index] = e_a;
- BLI_heap_insert(heap, cost_new, e_b);
+ BLI_fastheap_insert(heap, cost_new, e_b);
}
}
} while ((l_cycle_iter = l_cycle_iter->next) != l_cycle_end);
@@ -308,7 +308,7 @@ LinkNode *BM_mesh_calc_path_edge(
/* BM_ELEM_TAG flag is used to store visited edges */
BMEdge *e;
BMIter eiter;
- Heap *heap;
+ FastHeap *heap;
float *cost;
BMEdge **edges_prev;
int i, totedge;
@@ -341,12 +341,12 @@ LinkNode *BM_mesh_calc_path_edge(
*/
/* regular dijkstra shortest path, but over edges instead of vertices */
- heap = BLI_heap_new();
- BLI_heap_insert(heap, 0.0f, e_src);
+ heap = BLI_fastheap_new();
+ BLI_fastheap_insert(heap, 0.0f, e_src);
cost[BM_elem_index_get(e_src)] = 0.0f;
- while (!BLI_heap_is_empty(heap)) {
- e = BLI_heap_pop_min(heap);
+ while (!BLI_fastheap_is_empty(heap)) {
+ e = BLI_fastheap_pop_min(heap);
if (e == e_dst)
break;
@@ -365,7 +365,7 @@ LinkNode *BM_mesh_calc_path_edge(
MEM_freeN(edges_prev);
MEM_freeN(cost);
- BLI_heap_free(heap, NULL);
+ BLI_fastheap_free(heap, NULL);
return path;
}
@@ -421,7 +421,7 @@ static float facetag_cut_cost_vert(BMFace *f_a, BMFace *f_b, BMVert *v, const vo
}
static void facetag_add_adjacent(
- Heap *heap, BMFace *f_a, BMFace **faces_prev, float *cost,
+ FastHeap *heap, BMFace *f_a, BMFace **faces_prev, float *cost,
const void * const f_endpoints[2], const struct BMCalcPathParams *params)
{
const int f_a_index = BM_elem_index_get(f_a);
@@ -447,7 +447,7 @@ static void facetag_add_adjacent(
if (cost[f_b_index] > cost_new) {
cost[f_b_index] = cost_new;
faces_prev[f_b_index] = f_a;
- BLI_heap_insert(heap, cost_new, f_b);
+ BLI_fastheap_insert(heap, cost_new, f_b);
}
}
} while ((l_iter = l_iter->radial_next) != l_first);
@@ -474,7 +474,7 @@ static void facetag_add_adjacent(
if (cost[f_b_index] > cost_new) {
cost[f_b_index] = cost_new;
faces_prev[f_b_index] = f_a;
- BLI_heap_insert(heap, cost_new, f_b);
+ BLI_fastheap_insert(heap, cost_new, f_b);
}
}
}
@@ -491,7 +491,7 @@ LinkNode *BM_mesh_calc_path_face(
/* BM_ELEM_TAG flag is used to store visited edges */
BMFace *f;
BMIter fiter;
- Heap *heap;
+ FastHeap *heap;
float *cost;
BMFace **faces_prev;
int i, totface;
@@ -527,12 +527,12 @@ LinkNode *BM_mesh_calc_path_face(
*/
/* regular dijkstra shortest path, but over faces instead of vertices */
- heap = BLI_heap_new();
- BLI_heap_insert(heap, 0.0f, f_src);
+ heap = BLI_fastheap_new();
+ BLI_fastheap_insert(heap, 0.0f, f_src);
cost[BM_elem_index_get(f_src)] = 0.0f;
- while (!BLI_heap_is_empty(heap)) {
- f = BLI_heap_pop_min(heap);
+ while (!BLI_fastheap_is_empty(heap)) {
+ f = BLI_fastheap_pop_min(heap);
if (f == f_dst)
break;
@@ -551,7 +551,7 @@ LinkNode *BM_mesh_calc_path_face(
MEM_freeN(faces_prev);
MEM_freeN(cost);
- BLI_heap_free(heap, NULL);
+ BLI_fastheap_free(heap, NULL);
return path;
}
diff --git a/source/blender/editors/curve/editcurve_select.c b/source/blender/editors/curve/editcurve_select.c
index 43ab3f2ccbc..573161d1024 100644
--- a/source/blender/editors/curve/editcurve_select.c
+++ b/source/blender/editors/curve/editcurve_select.c
@@ -1704,7 +1704,7 @@ static void curve_select_shortest_path_curve(Nurb *nu, int vert_src, int vert_ds
static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst)
{
- Heap *heap;
+ FastHeap *heap;
int i, vert_curr;
@@ -1727,18 +1727,18 @@ static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst
}
/* init heap */
- heap = BLI_heap_new();
+ heap = BLI_fastheap_new();
vert_curr = data[vert_src].vert;
- BLI_heap_insert(heap, 0.0f, &data[vert_src].vert);
+ BLI_fastheap_insert(heap, 0.0f, &data[vert_src].vert);
data[vert_src].cost = 0.0f;
data[vert_src].vert_prev = vert_src; /* nop */
- while (!BLI_heap_is_empty(heap)) {
+ while (!BLI_fastheap_is_empty(heap)) {
int axis, sign;
int u, v;
- vert_curr = *((int *)BLI_heap_pop_min(heap));
+ vert_curr = *((int *)BLI_fastheap_pop_min(heap));
if (vert_curr == vert_dst) {
break;
}
@@ -1760,7 +1760,7 @@ static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst
if (data[vert_other].cost > dist) {
data[vert_other].cost = dist;
if (data[vert_other].vert_prev == -1) {
- BLI_heap_insert(heap, data[vert_other].cost, &data[vert_other].vert);
+ BLI_fastheap_insert(heap, data[vert_other].cost, &data[vert_other].vert);
}
data[vert_other].vert_prev = vert_curr;
}
@@ -1771,7 +1771,7 @@ static void curve_select_shortest_path_surf(Nurb *nu, int vert_src, int vert_dst
}
- BLI_heap_free(heap, NULL);
+ BLI_fastheap_free(heap, NULL);
if (vert_curr == vert_dst) {
i = 0;
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index b16195023c9..71dbdfdbfb2 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -7818,7 +7818,7 @@ static int edbm_average_normals_exec(bContext *C, wmOperator *op)
BM_normals_loops_edges_tag(bm, true);
- Heap *loop_weight = BLI_heap_new();
+ FastHeap *loop_weight = BLI_fastheap_new();
BM_ITER_MESH(f, &fiter, bm, BM_FACES_OF_MESH) {
l_curr = l_first = BM_FACE_FIRST_LOOP(f);
@@ -7858,7 +7858,7 @@ static int edbm_average_normals_exec(bContext *C, wmOperator *op)
val = 1.0f / BM_loop_calc_face_angle(lfan_pivot);
}
- BLI_heap_insert(loop_weight, val, lfan_pivot);
+ BLI_fastheap_insert(loop_weight, val, lfan_pivot);
if (!BM_elem_flag_test(e_next, BM_ELEM_TAG) || (e_next == e_org)) {
break;
@@ -7868,15 +7868,15 @@ static int edbm_average_normals_exec(bContext *C, wmOperator *op)
BLI_SMALLSTACK_DECLARE(loops, BMLoop *);
float wnor[3], avg_normal[3] = { 0.0f }, count = 0;
- float val = BLI_heap_top_value(loop_weight);
+ float val = BLI_fastheap_top_value(loop_weight);
- while (!BLI_heap_is_empty(loop_weight)) {
- const float cur_val = BLI_heap_top_value(loop_weight);
+ while (!BLI_fastheap_is_empty(loop_weight)) {
+ const float cur_val = BLI_fastheap_top_value(loop_weight);
if (!compare_ff(val, cur_val, threshold)) {
count++;
val = cur_val;
}
- l = BLI_heap_pop_min(loop_weight);
+ l = BLI_fastheap_pop_min(loop_weight);
BLI_SMALLSTACK_PUSH(loops, l);
const float n_weight = pow(weight, count);
@@ -7907,7 +7907,7 @@ static int edbm_average_normals_exec(bContext *C, wmOperator *op)
} while ((l_curr = l_curr->next) != l_first);
}
- BLI_heap_free(loop_weight, NULL);
+ BLI_fastheap_free(loop_weight, NULL);
EDBM_update_generic(em, true, false);
return OPERATOR_FINISHED;
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index d22bdb5fd0a..f93512bc81a 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -1431,10 +1431,10 @@ static void hull_merge_triangles(SkinOutput *so, const SkinModifierData *smd)
{
BMIter iter;
BMEdge *e;
- Heap *heap;
+ FastHeap *heap;
float score;
- heap = BLI_heap_new();
+ heap = BLI_fastheap_new();
BM_mesh_elem_hflag_disable_all(so->bm, BM_FACE, BM_ELEM_TAG, false);
@@ -1477,15 +1477,15 @@ static void hull_merge_triangles(SkinOutput *so, const SkinModifierData *smd)
continue;
}
- BLI_heap_insert(heap, -score, e);
+ BLI_fastheap_insert(heap, -score, e);
}
}
}
- while (!BLI_heap_is_empty(heap)) {
+ while (!BLI_fastheap_is_empty(heap)) {
BMFace *adj[2];
- e = BLI_heap_pop_min(heap);
+ e = BLI_fastheap_pop_min(heap);
if (BM_edge_face_pair(e, &adj[0], &adj[1])) {
/* If both triangles still free, and if they don't already
@@ -1502,7 +1502,7 @@ static void hull_merge_triangles(SkinOutput *so, const SkinModifierData *smd)
}
}
- BLI_heap_free(heap, NULL);
+ BLI_fastheap_free(heap, NULL);
BM_mesh_delete_hflag_tagged(so->bm, BM_ELEM_TAG, BM_EDGE | BM_FACE);