diff options
author | Brecht Van Lommel <brecht@blender.org> | 2022-08-16 17:36:18 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2022-08-16 17:36:18 +0300 |
commit | e08f06c7a6129fa86d23a87062075c01688289b5 (patch) | |
tree | 3570cf724cd94398c71fcd14e694e4836e900836 /source | |
parent | 850126ab44310881efc37204a10acf4b606af34a (diff) | |
parent | 8cf52e8226cbb0a0fa07d674ce179e3172351b99 (diff) |
Merge branch 'blender-v3.3-release'
Diffstat (limited to 'source')
3 files changed, 48 insertions, 38 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.cc b/source/blender/draw/intern/draw_cache_impl_mesh.cc index 5de9f1b44c8..3e2fd225e8e 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.cc +++ b/source/blender/draw/intern/draw_cache_impl_mesh.cc @@ -1509,12 +1509,13 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph, cache->batch_ready |= batch_requested; bool do_cage = false, do_uvcage = false; - if (is_editmode) { + if (is_editmode && is_mode_active) { Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob); Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob); do_cage = editmesh_eval_final != editmesh_eval_cage; - do_uvcage = !editmesh_eval_final->runtime.is_original; + do_uvcage = !(editmesh_eval_final->runtime.is_original && + editmesh_eval_final->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH); } const bool do_subdivision = BKE_subsurf_modifier_has_gpu_subdiv(me); diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc index 9f82cc56941..fa39957a7fc 100644 --- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc +++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc @@ -59,13 +59,11 @@ static void extract_edituv_tris_iter_looptri_mesh(const MeshRenderData *mr, void *_data) { MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data); - const MPoly *mp = &mr->mpoly[mlt->poly]; - edituv_tri_add(data, - mr->hide_poly && mr->hide_poly[mlt->poly], - (mp->flag & ME_FACE_SEL) != 0, - mlt->tri[0], - mlt->tri[1], - mlt->tri[2]); + const BMFace *efa = bm_original_face_get(mr, mlt->poly); + const bool mp_hidden = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_HIDDEN) : true; + const bool mp_select = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) : false; + + edituv_tri_add(data, mp_hidden, mp_select, mlt->tri[0], mlt->tri[1], mlt->tri[2]); } static void extract_edituv_tris_finish(const MeshRenderData *UNUSED(mr), @@ -125,13 +123,12 @@ static void extract_edituv_tris_iter_subdiv_mesh(const DRWSubdivCache *UNUSED(su MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data); const uint loop_idx = subdiv_quad_index * 4; - const bool hidden = mr->hide_poly && mr->hide_poly[coarse_quad - mr->mpoly]; + const BMFace *efa = bm_original_face_get(mr, coarse_quad - mr->mpoly); + const bool mp_hidden = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_HIDDEN) : true; + const bool mp_select = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) : false; - edituv_tri_add( - data, hidden, (coarse_quad->flag & ME_FACE_SEL) != 0, loop_idx, loop_idx + 1, loop_idx + 2); - - edituv_tri_add( - data, hidden, (coarse_quad->flag & ME_FACE_SEL) != 0, loop_idx, loop_idx + 2, loop_idx + 3); + edituv_tri_add(data, mp_hidden, mp_select, loop_idx, loop_idx + 1, loop_idx + 2); + edituv_tri_add(data, mp_hidden, mp_select, loop_idx, loop_idx + 2, loop_idx + 3); } static void extract_edituv_tris_finish_subdiv(const struct DRWSubdivCache *UNUSED(subdiv_cache), @@ -208,14 +205,17 @@ static void extract_edituv_lines_iter_poly_bm(const MeshRenderData *UNUSED(mr), static void extract_edituv_lines_iter_poly_mesh(const MeshRenderData *mr, const MPoly *mp, - const int UNUSED(mp_index), + const int mp_index, void *_data) { MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data); - const bool hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly]; - const MLoop *mloop = mr->mloop; const int ml_index_end = mp->loopstart + mp->totloop; + + const BMFace *efa = bm_original_face_get(mr, mp_index); + const bool mp_hidden = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_HIDDEN) : true; + const bool mp_select = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) : false; + for (int ml_index = mp->loopstart; ml_index < ml_index_end; ml_index += 1) { const MLoop *ml = &mloop[ml_index]; @@ -223,8 +223,7 @@ static void extract_edituv_lines_iter_poly_mesh(const MeshRenderData *mr, const int ml_index_next = (ml_index == ml_index_last) ? mp->loopstart : (ml_index + 1); const bool real_edge = (mr->e_origindex == nullptr || mr->e_origindex[ml->e] != ORIGINDEX_NONE); - edituv_edge_add( - data, hidden || !real_edge, (mp->flag & ME_FACE_SEL) != 0, ml_index, ml_index_next); + edituv_edge_add(data, mp_hidden || !real_edge, mp_select, ml_index, ml_index_next); } } @@ -259,6 +258,9 @@ static void extract_edituv_lines_iter_subdiv_bm(const DRWSubdivCache *subdiv_cac MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data); int *subdiv_loop_edge_index = (int *)GPU_vertbuf_get_data(subdiv_cache->edges_orig_index); + const bool mp_hidden = BM_elem_flag_test_bool(coarse_poly, BM_ELEM_HIDDEN); + const bool mp_select = BM_elem_flag_test_bool(coarse_poly, BM_ELEM_SELECT); + uint start_loop_idx = subdiv_quad_index * 4; uint end_loop_idx = (subdiv_quad_index + 1) * 4; for (uint loop_idx = start_loop_idx; loop_idx < end_loop_idx; loop_idx++) { @@ -267,8 +269,8 @@ static void extract_edituv_lines_iter_subdiv_bm(const DRWSubdivCache *subdiv_cac (mr->e_origindex == nullptr || mr->e_origindex[edge_origindex] != ORIGINDEX_NONE)); edituv_edge_add(data, - BM_elem_flag_test_bool(coarse_poly, BM_ELEM_HIDDEN) != 0 || !real_edge, - BM_elem_flag_test_bool(coarse_poly, BM_ELEM_SELECT) != 0, + mp_hidden || !real_edge, + mp_select, loop_idx, (loop_idx + 1 == end_loop_idx) ? start_loop_idx : (loop_idx + 1)); } @@ -281,10 +283,12 @@ static void extract_edituv_lines_iter_subdiv_mesh(const DRWSubdivCache *subdiv_c const MPoly *coarse_poly) { MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data); - const bool hidden = mr->hide_poly && mr->hide_poly[coarse_poly - mr->mpoly]; - int *subdiv_loop_edge_index = (int *)GPU_vertbuf_get_data(subdiv_cache->edges_orig_index); + const BMFace *efa = bm_original_face_get(mr, coarse_poly - mr->mpoly); + const bool mp_hidden = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_HIDDEN) : true; + const bool mp_select = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) : false; + uint start_loop_idx = subdiv_quad_index * 4; uint end_loop_idx = (subdiv_quad_index + 1) * 4; for (uint loop_idx = start_loop_idx; loop_idx < end_loop_idx; loop_idx++) { @@ -293,8 +297,8 @@ static void extract_edituv_lines_iter_subdiv_mesh(const DRWSubdivCache *subdiv_c (mr->e_origindex == nullptr || mr->e_origindex[edge_origindex] != ORIGINDEX_NONE)); edituv_edge_add(data, - hidden || !real_edge, - (coarse_poly->flag & ME_FACE_SEL) != 0, + mp_hidden || !real_edge, + mp_select, loop_idx, (loop_idx + 1 == end_loop_idx) ? start_loop_idx : (loop_idx + 1)); } @@ -373,11 +377,14 @@ static void extract_edituv_points_iter_poly_bm(const MeshRenderData *UNUSED(mr), static void extract_edituv_points_iter_poly_mesh(const MeshRenderData *mr, const MPoly *mp, - const int UNUSED(mp_index), + const int mp_index, void *_data) { MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data); - const bool hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly]; + + const BMFace *efa = bm_original_face_get(mr, mp_index); + const bool mp_hidden = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_HIDDEN) : true; + const bool mp_select = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) : false; const MLoop *mloop = mr->mloop; const int ml_index_end = mp->loopstart + mp->totloop; @@ -385,7 +392,7 @@ static void extract_edituv_points_iter_poly_mesh(const MeshRenderData *mr, const MLoop *ml = &mloop[ml_index]; const bool real_vert = !mr->v_origindex || mr->v_origindex[ml->v] != ORIGINDEX_NONE; - edituv_point_add(data, hidden || !real_vert, (mp->flag & ME_FACE_SEL) != 0, ml_index); + edituv_point_add(data, mp_hidden || !real_vert, mp_select, ml_index); } } @@ -438,16 +445,19 @@ static void extract_edituv_points_iter_subdiv_mesh(const DRWSubdivCache *subdiv_ const MPoly *coarse_quad) { MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data); - const bool hidden = mr->hide_poly && mr->hide_poly[coarse_quad - mr->mpoly]; int *subdiv_loop_vert_index = (int *)GPU_vertbuf_get_data(subdiv_cache->verts_orig_index); + const BMFace *efa = bm_original_face_get(mr, coarse_quad - mr->mpoly); + const bool mp_hidden = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_HIDDEN) : true; + const bool mp_select = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) : false; + uint start_loop_idx = subdiv_quad_index * 4; uint end_loop_idx = (subdiv_quad_index + 1) * 4; for (uint i = start_loop_idx; i < end_loop_idx; i++) { const int vert_origindex = subdiv_loop_vert_index[i]; const bool real_vert = !mr->v_origindex || (vert_origindex != -1 && mr->v_origindex[vert_origindex] != ORIGINDEX_NONE); - edituv_point_add(data, hidden || !real_vert, (coarse_quad->flag & ME_FACE_SEL) != 0, i); + edituv_point_add(data, mp_hidden || !real_vert, mp_select, i); } } @@ -527,7 +537,10 @@ static void extract_edituv_fdots_iter_poly_mesh(const MeshRenderData *mr, void *_data) { MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data); - const bool hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly]; + + const BMFace *efa = bm_original_face_get(mr, mp_index); + const bool mp_hidden = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_HIDDEN) : true; + const bool mp_select = (efa) ? BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) : false; if (mr->use_subsurf_fdots) { const BLI_bitmap *facedot_tags = mr->me->runtime.subsurf_face_dot_tags; @@ -539,13 +552,12 @@ static void extract_edituv_fdots_iter_poly_mesh(const MeshRenderData *mr, const bool real_fdot = !mr->p_origindex || (mr->p_origindex[mp_index] != ORIGINDEX_NONE); const bool subd_fdot = BLI_BITMAP_TEST(facedot_tags, ml->v); - edituv_facedot_add( - data, hidden || !real_fdot || !subd_fdot, (mp->flag & ME_FACE_SEL) != 0, mp_index); + edituv_facedot_add(data, mp_hidden || !real_fdot || !subd_fdot, mp_select, mp_index); } } else { const bool real_fdot = !mr->p_origindex || (mr->p_origindex[mp_index] != ORIGINDEX_NONE); - edituv_facedot_add(data, hidden || !real_fdot, (mp->flag & ME_FACE_SEL) != 0, mp_index); + edituv_facedot_add(data, mp_hidden || !real_fdot, mp_select, mp_index); } } diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c index a6857d0656e..c17b782a946 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c +++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c @@ -1470,7 +1470,6 @@ static LineartTriangle *lineart_triangle_from_index(LineartData *ld, typedef struct EdgeFeatData { LineartData *ld; Mesh *me; - Object *ob; Object *ob_eval; /* For evaluated materials. */ const MLoopTri *mlooptri; LineartTriangle *tri_array; @@ -1504,7 +1503,6 @@ static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata, EdgeFeatData *e_feat_data = (EdgeFeatData *)userdata; EdgeFeatReduceData *reduce_data = (EdgeFeatReduceData *)tls->userdata_chunk; Mesh *me = e_feat_data->me; - Object *ob = e_feat_data->ob; Object *ob_eval = e_feat_data->ob_eval; LineartEdgeNeighbor *edge_nabr = e_feat_data->edge_nabr; const MLoopTri *mlooptri = e_feat_data->mlooptri; @@ -2122,7 +2120,6 @@ static void lineart_geometry_object_load(LineartObjectInfo *ob_info, EdgeFeatData edge_feat_data = {0}; edge_feat_data.ld = la_data; edge_feat_data.me = me; - edge_feat_data.ob = orig_ob; edge_feat_data.ob_eval = ob_info->original_ob_eval; edge_feat_data.mlooptri = mlooptri; edge_feat_data.edge_nabr = lineart_build_edge_neighbor(me, total_edges); |