Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorDalai Felinto <dalai@blender.org>2020-04-02 16:05:41 +0300
committerDalai Felinto <dalai@blender.org>2020-04-02 16:07:56 +0300
commitfa8a3c8f26f4eeb09d5d8b2792d32887be4fe111 (patch)
treeb2c918af88c2799311f7566fd770600207b9ca7d /source
parent7bffdab93c40d6de0410f767cdb24ebe1e478344 (diff)
Revert "Fix T72688: Vertex Group Weights in Edit Mode Occludes In Front Armatures"
This reverts commit 782e6ea4edd9cb09f2583c8f28a24d6330dc6ce8. Said fix introduced a crash the moment one goes to edit mode.
Diffstat (limited to 'source')
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_mesh.c20
-rw-r--r--source/blender/draw/engines/overlay/overlay_engine.c9
-rw-r--r--source/blender/draw/engines/overlay/overlay_paint.c16
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h2
-rw-r--r--source/blender/draw/intern/draw_manager.c5
5 files changed, 31 insertions, 21 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_edit_mesh.c b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
index be4e4a9e00e..400947ea819 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_mesh.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_mesh.c
@@ -118,6 +118,18 @@ void OVERLAY_edit_mesh_cache_init(OVERLAY_Data *vedata)
show_face_dots = true;
}
+ {
+ /* TODO(fclem) Shouldn't this be going into the paint overlay? */
+ state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL;
+ DRW_PASS_CREATE(psl->edit_mesh_weight_ps, state | pd->clipping_state);
+
+ sh = OVERLAY_shader_paint_weight();
+ pd->edit_mesh_weight_grp = grp = DRW_shgroup_create(sh, psl->edit_mesh_weight_ps);
+ DRW_shgroup_uniform_float_copy(grp, "opacity", 1.0);
+ DRW_shgroup_uniform_bool_copy(grp, "drawContours", false);
+ DRW_shgroup_uniform_texture(grp, "colorramp", G_draw.weight_ramp);
+ DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
+ }
/* Run Twice for in-front passes. */
for (int i = 0; i < 2; i++) {
/* Complementary Depth Pass */
@@ -271,12 +283,17 @@ void OVERLAY_edit_mesh_cache_populate(OVERLAY_Data *vedata, Object *ob)
bool do_in_front = (ob->dtx & OB_DRAWXRAY) != 0;
bool do_occlude_wire = (pd->edit_mesh.flag & V3D_OVERLAY_EDIT_OCCLUDE_WIRE) != 0;
+ bool do_show_weight = (pd->edit_mesh.flag & V3D_OVERLAY_EDIT_WEIGHT) != 0;
bool do_show_mesh_analysis = (pd->edit_mesh.flag & V3D_OVERLAY_EDIT_STATVIS) != 0;
bool fnormals_do = (pd->edit_mesh.flag & V3D_OVERLAY_EDIT_FACE_NORMALS) != 0;
bool vnormals_do = (pd->edit_mesh.flag & V3D_OVERLAY_EDIT_VERT_NORMALS) != 0;
bool lnormals_do = (pd->edit_mesh.flag & V3D_OVERLAY_EDIT_LOOP_NORMALS) != 0;
- if (do_show_mesh_analysis && !pd->xray_enabled) {
+ if (do_show_weight) {
+ geom = DRW_cache_mesh_surface_weights_get(ob);
+ DRW_shgroup_call_no_cull(pd->edit_mesh_weight_grp, geom, ob);
+ }
+ else if (do_show_mesh_analysis && !pd->xray_enabled) {
geom = DRW_cache_mesh_surface_mesh_analysis_get(ob);
if (geom) {
DRW_shgroup_call_no_cull(pd->edit_mesh_analysis_grp, geom, ob);
@@ -347,6 +364,7 @@ void OVERLAY_edit_mesh_draw(OVERLAY_Data *vedata)
GPU_framebuffer_bind(fbl->overlay_default_fb);
}
+ DRW_draw_pass(psl->edit_mesh_weight_ps);
DRW_draw_pass(psl->edit_mesh_analysis_ps);
DRW_draw_pass(psl->edit_mesh_depth_ps[NOT_IN_FRONT]);
diff --git a/source/blender/draw/engines/overlay/overlay_engine.c b/source/blender/draw/engines/overlay/overlay_engine.c
index 19b0fa5e12b..e0b599f43a9 100644
--- a/source/blender/draw/engines/overlay/overlay_engine.c
+++ b/source/blender/draw/engines/overlay/overlay_engine.c
@@ -106,14 +106,10 @@ static void OVERLAY_cache_init(void *vedata)
OVERLAY_Data *data = vedata;
OVERLAY_StorageList *stl = data->stl;
OVERLAY_PrivateData *pd = stl->pd;
- const bool draw_edit_weights = (pd->edit_mesh.flag & V3D_OVERLAY_EDIT_WEIGHT);
switch (pd->ctx_mode) {
case CTX_MODE_EDIT_MESH:
OVERLAY_edit_mesh_cache_init(vedata);
- if (draw_edit_weights) {
- OVERLAY_paint_cache_init(vedata);
- }
break;
case CTX_MODE_EDIT_SURFACE:
case CTX_MODE_EDIT_CURVE:
@@ -255,7 +251,6 @@ static void OVERLAY_cache_populate(void *vedata, Object *ob)
(ob->base_flag & BASE_SELECTED);
const bool draw_bone_selection = (ob->type == OB_MESH) && pd->armature.do_pose_fade_geom &&
!is_select;
- const bool draw_edit_weights = in_edit_mode && (pd->edit_mesh.flag & V3D_OVERLAY_EDIT_WEIGHT);
const bool draw_extras =
(!pd->hide_overlays) &&
(((pd->overlay.flag & V3D_OVERLAY_HIDE_OBJECT_XTRAS) == 0) ||
@@ -284,9 +279,6 @@ static void OVERLAY_cache_populate(void *vedata, Object *ob)
switch (ob->type) {
case OB_MESH:
OVERLAY_edit_mesh_cache_populate(vedata, ob);
- if (draw_edit_weights) {
- OVERLAY_paint_weight_cache_populate(vedata, ob);
- }
break;
case OB_ARMATURE:
if (draw_bones) {
@@ -503,7 +495,6 @@ static void OVERLAY_draw_scene(void *vedata)
switch (pd->ctx_mode) {
case CTX_MODE_EDIT_MESH:
- OVERLAY_paint_draw(vedata);
OVERLAY_edit_mesh_draw(vedata);
break;
case CTX_MODE_EDIT_SURFACE:
diff --git a/source/blender/draw/engines/overlay/overlay_paint.c b/source/blender/draw/engines/overlay/overlay_paint.c
index 33008963d8b..4a1aa270de0 100644
--- a/source/blender/draw/engines/overlay/overlay_paint.c
+++ b/source/blender/draw/engines/overlay/overlay_paint.c
@@ -76,18 +76,15 @@ void OVERLAY_paint_cache_init(OVERLAY_Data *vedata)
DRWShadingGroup *grp;
DRWState state;
- const bool is_edit_mode = (pd->ctx_mode == CTX_MODE_EDIT_MESH);
- const bool draw_contours = !is_edit_mode &&
- (pd->overlay.wpaint_flag & V3D_OVERLAY_WPAINT_CONTOURS) != 0;
+ const bool draw_contours = (pd->overlay.wpaint_flag & V3D_OVERLAY_WPAINT_CONTOURS) != 0;
float opacity = 0.0f;
pd->paint_depth_grp = NULL;
psl->paint_depth_ps = NULL;
switch (pd->ctx_mode) {
case CTX_MODE_POSE:
- case CTX_MODE_EDIT_MESH:
case CTX_MODE_PAINT_WEIGHT: {
- opacity = is_edit_mode ? 1.0 : pd->overlay.weight_paint_mode_opacity;
+ opacity = pd->overlay.weight_paint_mode_opacity;
if (opacity > 0.0f) {
state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL;
state |= pd->painting.alpha_blending ? DRW_STATE_BLEND_ALPHA : DRW_STATE_BLEND_MUL;
@@ -210,12 +207,11 @@ void OVERLAY_paint_vertex_cache_populate(OVERLAY_Data *vedata, Object *ob)
struct GPUBatch *geom = NULL;
const Mesh *me_orig = DEG_get_original_object(ob)->data;
- const bool is_edit_mode = (pd->ctx_mode == CTX_MODE_EDIT_MESH);
- const bool use_wire = !is_edit_mode && (pd->overlay.paint_flag & V3D_OVERLAY_PAINT_WIRE);
- const bool use_face_sel = !is_edit_mode && (me_orig->editflag & ME_EDIT_PAINT_FACE_SEL);
- const bool use_vert_sel = !is_edit_mode && (me_orig->editflag & ME_EDIT_PAINT_VERT_SEL);
+ const bool use_wire = (pd->overlay.paint_flag & V3D_OVERLAY_PAINT_WIRE) != 0;
+ const bool use_face_sel = (me_orig->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
+ const bool use_vert_sel = (me_orig->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
- if (ELEM(ob->mode, OB_MODE_WEIGHT_PAINT, OB_MODE_EDIT)) {
+ if (ob->mode == OB_MODE_WEIGHT_PAINT) {
if (pd->paint_surf_grp) {
geom = DRW_cache_mesh_surface_weights_get(ob);
DRW_shgroup_call(pd->paint_surf_grp, geom, ob);
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index fa3d6fe3d8a..bd9583c6a5f 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -70,6 +70,7 @@ typedef struct OVERLAY_PassList {
DRWPass *edit_mesh_faces_cage_ps[2];
DRWPass *edit_mesh_analysis_ps;
DRWPass *edit_mesh_normals_ps;
+ DRWPass *edit_mesh_weight_ps;
DRWPass *edit_particle_ps;
DRWPass *edit_text_overlay_ps;
DRWPass *edit_text_wire_ps[2];
@@ -234,6 +235,7 @@ typedef struct OVERLAY_PrivateData {
DRWShadingGroup *edit_mesh_skin_roots_grp[2];
DRWShadingGroup *edit_mesh_normals_grp;
DRWShadingGroup *edit_mesh_analysis_grp;
+ DRWShadingGroup *edit_mesh_weight_grp;
DRWShadingGroup *edit_particle_strand_grp;
DRWShadingGroup *edit_particle_point_grp;
DRWShadingGroup *edit_text_overlay_grp;
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 1b169dbee1d..b265035f449 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -145,8 +145,11 @@ bool DRW_object_is_renderable(const Object *ob)
if (ob->type == OB_MESH) {
if ((ob == DST.draw_ctx.object_edit) || DRW_object_is_in_edit_mode(ob)) {
+
View3D *v3d = DST.draw_ctx.v3d;
- if (v3d && v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_OCCLUDE_WIRE) {
+ const int mask = (V3D_OVERLAY_EDIT_OCCLUDE_WIRE | V3D_OVERLAY_EDIT_WEIGHT);
+
+ if (v3d && v3d->overlay.edit_flag & mask) {
return false;
}
}