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authorCampbell Barton <ideasman42@gmail.com>2015-07-29 14:16:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-07-29 14:24:12 +0300
commit18af73e461f9a943ae606fcc1401297f4afad20f (patch)
treedeb37b1cada483388b7f246c6d50b3e4332b5d31 /source
parentba32d9d4cd2ad256722a4405d2b1909ec8d4d811 (diff)
Add mathutils.bvhtree API
Originally D966 by @lukastoenne, with own additions - trees can be initialized from Object's, BMesh, or passed in as vert+polygon arrays. - original indices of ngons/faces are used. (instead of tessellated indices). - ray_cast, find_nearest methods - find overlapping faces between 2 trees
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/mathutils/CMakeLists.txt3
-rw-r--r--source/blender/python/mathutils/mathutils.c6
-rw-r--r--source/blender/python/mathutils/mathutils_bvhtree.c1193
-rw-r--r--source/blender/python/mathutils/mathutils_bvhtree.h36
4 files changed, 1238 insertions, 0 deletions
diff --git a/source/blender/python/mathutils/CMakeLists.txt b/source/blender/python/mathutils/CMakeLists.txt
index ef6b090140b..f70f893aeac 100644
--- a/source/blender/python/mathutils/CMakeLists.txt
+++ b/source/blender/python/mathutils/CMakeLists.txt
@@ -22,6 +22,7 @@ set(INC
.
../../blenlib
../../blenkernel
+ ../../bmesh
../../makesdna
../../../../intern/guardedalloc
)
@@ -37,6 +38,7 @@ set(SRC
mathutils_Matrix.c
mathutils_Quaternion.c
mathutils_Vector.c
+ mathutils_bvhtree.c
mathutils_geometry.c
mathutils_interpolate.c
mathutils_kdtree.c
@@ -48,6 +50,7 @@ set(SRC
mathutils_Matrix.h
mathutils_Quaternion.h
mathutils_Vector.h
+ mathutils_bvhtree.h
mathutils_geometry.h
mathutils_interpolate.h
mathutils_kdtree.h
diff --git a/source/blender/python/mathutils/mathutils.c b/source/blender/python/mathutils/mathutils.c
index ba7f351996a..ec249e823e4 100644
--- a/source/blender/python/mathutils/mathutils.c
+++ b/source/blender/python/mathutils/mathutils.c
@@ -600,6 +600,7 @@ static struct PyModuleDef M_Mathutils_module_def = {
#include "mathutils_geometry.h"
#include "mathutils_interpolate.h"
#ifndef MATH_STANDALONE
+# include "mathutils_bvhtree.h"
# include "mathutils_kdtree.h"
# include "mathutils_noise.h"
#endif
@@ -653,6 +654,11 @@ PyMODINIT_FUNC PyInit_mathutils(void)
PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
Py_INCREF(submodule);
+ /* BVHTree submodule */
+ PyModule_AddObject(mod, "bvhtree", (submodule = PyInit_mathutils_bvhtree()));
+ PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
+ Py_INCREF(submodule);
+
/* KDTree submodule */
PyModule_AddObject(mod, "kdtree", (submodule = PyInit_mathutils_kdtree()));
PyDict_SetItemString(sys_modules, PyModule_GetName(submodule), submodule);
diff --git a/source/blender/python/mathutils/mathutils_bvhtree.c b/source/blender/python/mathutils/mathutils_bvhtree.c
new file mode 100644
index 00000000000..b3b953256bd
--- /dev/null
+++ b/source/blender/python/mathutils/mathutils_bvhtree.c
@@ -0,0 +1,1193 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Lukas Toenne, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/python/mathutils/mathutils_bvhtree.c
+ * \ingroup mathutils
+ *
+ * This file defines the 'mathutils.bvhtree' module, a general purpose module to access
+ * blenders bvhtree for mesh surface nearest-element search and ray casting.
+ */
+
+#include <Python.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_polyfill2d.h"
+#include "BLI_math.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+
+#include "BKE_bvhutils.h"
+
+#include "../generic/py_capi_utils.h"
+#include "../generic/python_utildefines.h"
+
+#include "mathutils.h"
+#include "mathutils_bvhtree.h" /* own include */
+
+#ifndef MATH_STANDALONE
+#include "DNA_object_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_editmesh_bvh.h"
+
+#include "bmesh.h"
+
+#include "../bmesh/bmesh_py_types.h"
+#endif /* MATH_STANDALONE */
+
+
+#include "BLI_strict_flags.h"
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Docstring (snippets)
+ * \{ */
+
+#define PYBVH_FIND_GENERIC_DISTANCE_DOC \
+" :arg distance: Maximum distance threshold.\n" \
+" :type distance: float\n"
+
+#define PYBVH_FIND_GENERIC_RETURN_DOC \
+" :return: Returns a tuple (:class:`Vector` location, :class:`Vector` normal, int index, float distance),\n" \
+" Values will all be None if no hit is found.\n" \
+" :rtype: :class:`tuple`\n"
+
+#define PYBVH_FROM_GENERIC_EPSILON_DOC \
+" :arg epsilon: Increase the threshold for detecting overlap and raycast hits.\n" \
+" :type epsilon: float\n"
+
+/** \} */
+
+/* sqrt(FLT_MAX) */
+#define PYBVH_MAX_DIST_STR "1.84467e+19"
+static const float max_dist_default = 1.844674352395373e+19f;
+
+static const char PY_BVH_TREE_TYPE_DEFAULT = 4;
+static const char PY_BVH_AXIS_DEFAULT = 6;
+
+typedef struct {
+ PyObject_HEAD
+ BVHTree *tree;
+ float epsilon;
+
+ float (*coords)[3];
+ unsigned int (*tris)[3];
+ unsigned int coords_len, tris_len;
+
+ /* Optional members */
+ /* aligned with 'tris' */
+ int *orig_index;
+ /* aligned with array that 'orig_index' points to */
+ float (*orig_normal)[3];
+} PyBVHTree;
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Utility helper functions
+ * \{ */
+
+static PyObject *bvhtree_CreatePyObject(
+ BVHTree *tree, float epsilon,
+
+ float (*coords)[3], unsigned int coords_len,
+ unsigned int (*tris)[3], unsigned int tris_len,
+
+ /* optional arrays */
+ int *orig_index, float (*orig_normal)[3])
+{
+ PyBVHTree *result = PyObject_New(PyBVHTree, &PyBVHTree_Type);
+
+ result->tree = tree;
+ result->epsilon = epsilon;
+
+ result->coords = coords;
+ result->tris = tris;
+ result->coords_len = coords_len;
+ result->tris_len = tris_len;
+
+ result->orig_index = orig_index;
+ result->orig_normal = orig_normal;
+
+ return (PyObject *)result;
+}
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name BVHTreeRayHit to Python utilities
+ * \{ */
+
+static void py_bvhtree_raycast_to_py_tuple(const BVHTreeRayHit *hit, PyObject *py_retval)
+{
+ BLI_assert(hit->index >= 0);
+ BLI_assert(PyTuple_GET_SIZE(py_retval) == 4);
+
+ PyTuple_SET_ITEMS(py_retval,
+ Vector_CreatePyObject(hit->co, 3, NULL),
+ Vector_CreatePyObject(hit->no, 3, NULL),
+ PyLong_FromLong(hit->index),
+ PyFloat_FromDouble(hit->dist));
+
+}
+
+static PyObject *py_bvhtree_raycast_to_py(const BVHTreeRayHit *hit)
+{
+ PyObject *py_retval = PyTuple_New(4);
+
+ py_bvhtree_raycast_to_py_tuple(hit, py_retval);
+
+ return py_retval;
+}
+
+static PyObject *py_bvhtree_raycast_to_py_none(void)
+{
+ PyObject *py_retval = PyTuple_New(4);
+
+ PyC_Tuple_Fill(py_retval, Py_None);
+
+ return py_retval;
+}
+
+#if 0
+static PyObject *py_bvhtree_raycast_to_py_and_check(const BVHTreeRayHit *hit)
+{
+ PyObject *py_retval;
+
+ py_retval = PyTuple_New(4);
+
+ if (hit->index != -1) {
+ py_bvhtree_raycast_to_py_tuple(hit, py_retval);
+ }
+ else {
+ PyC_Tuple_Fill(py_retval, Py_None);
+ }
+
+ return py_retval;
+}
+#endif
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name BVHTreeNearest to Python utilities
+ * \{ */
+
+static void py_bvhtree_nearest_to_py_tuple(const BVHTreeNearest *nearest, PyObject *py_retval)
+{
+ BLI_assert(nearest->index >= 0);
+ BLI_assert(PyTuple_GET_SIZE(py_retval) == 4);
+
+ PyTuple_SET_ITEMS(py_retval,
+ Vector_CreatePyObject(nearest->co, 3, NULL),
+ Vector_CreatePyObject(nearest->no, 3, NULL),
+ PyLong_FromLong(nearest->index),
+ PyFloat_FromDouble(sqrtf(nearest->dist_sq)));
+
+}
+
+static PyObject *py_bvhtree_nearest_to_py(const BVHTreeNearest *nearest)
+{
+ PyObject *py_retval = PyTuple_New(4);
+
+ py_bvhtree_nearest_to_py_tuple(nearest, py_retval);
+
+ return py_retval;
+}
+
+static PyObject *py_bvhtree_nearest_to_py_none(void)
+{
+ PyObject *py_retval = PyTuple_New(4);
+
+ PyC_Tuple_Fill(py_retval, Py_None);
+
+ return py_retval;
+}
+
+#if 0
+static PyObject *py_bvhtree_nearest_to_py_and_check(const BVHTreeNearest *nearest)
+{
+ PyObject *py_retval;
+
+ py_retval = PyTuple_New(4);
+
+ if (nearest->index != -1) {
+ py_bvhtree_nearest_to_py_tuple(nearest, py_retval);
+ }
+ else {
+ PyC_Tuple_Fill(py_retval, Py_None);
+ }
+
+ return py_retval;
+}
+#endif
+
+/** \} */
+
+static void py_bvhtree__tp_dealloc(PyBVHTree *self)
+{
+ if (self->tree) {
+ BLI_bvhtree_free(self->tree);
+ }
+
+ MEM_SAFE_FREE(self->coords);
+ MEM_SAFE_FREE(self->tris);
+
+ MEM_SAFE_FREE(self->orig_index);
+ MEM_SAFE_FREE(self->orig_normal);
+
+ Py_TYPE(self)->tp_free((PyObject *)self);
+}
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Methods
+ * \{ */
+
+static void py_bvhtree_raycast_cb(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
+{
+ const PyBVHTree *self = userdata;
+
+ const float (*coords)[3] = self->coords;
+ const unsigned int *tri = self->tris[index];
+ const float *tri_co[3] = {coords[tri[0]], coords[tri[1]], coords[tri[2]]};
+ float dist;
+
+ if (self->epsilon == 0.0f) {
+ dist = bvhtree_ray_tri_intersection(ray, hit->dist, UNPACK3(tri_co));
+ }
+ else {
+ dist = bvhtree_sphereray_tri_intersection(ray, self->epsilon, hit->dist, UNPACK3(tri_co));
+ }
+
+ if (dist >= 0 && dist < hit->dist) {
+ hit->index = self->orig_index ? self->orig_index[index] : index;
+ hit->dist = dist;
+ madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
+ if (self->orig_normal) {
+ copy_v3_v3(hit->no, self->orig_normal[hit->index]);
+ }
+ else {
+ normal_tri_v3(hit->no, UNPACK3(tri_co));
+ }
+ }
+}
+
+static void py_bvhtree_nearest_point_cb(void *userdata, int index, const float co[3], BVHTreeNearest *nearest)
+{
+ PyBVHTree *self = userdata;
+
+ const float (*coords)[3] = self->coords;
+ const unsigned int *tri = self->tris[index];
+ const float *tri_co[3] = {coords[tri[0]], coords[tri[1]], coords[tri[2]]};
+ float nearest_tmp[3], dist_sq;
+
+ closest_on_tri_to_point_v3(nearest_tmp, co, UNPACK3(tri_co));
+ dist_sq = len_squared_v3v3(co, nearest_tmp);
+
+ if (dist_sq < nearest->dist_sq) {
+ nearest->index = self->orig_index ? self->orig_index[index] : index;
+ nearest->dist_sq = dist_sq;
+ copy_v3_v3(nearest->co, nearest_tmp);
+ if (self->orig_normal) {
+ copy_v3_v3(nearest->no, self->orig_normal[nearest->index]);
+ }
+ else {
+ normal_tri_v3(nearest->no, UNPACK3(tri_co));
+ }
+ }
+}
+
+PyDoc_STRVAR(py_bvhtree_ray_cast_doc,
+".. method:: ray_cast(co, direction, distance=sys.float_info.max)\n"
+"\n"
+" Cast a ray onto the mesh.\n"
+"\n"
+" :arg co: Start location of the ray in object space.\n"
+" :type co: :class:`Vector`\n"
+" :arg direction: Direction of the ray in object space.\n"
+" :type direction: :class:`Vector`\n"
+PYBVH_FIND_GENERIC_DISTANCE_DOC
+PYBVH_FIND_GENERIC_RETURN_DOC
+);
+static PyObject *py_bvhtree_ray_cast(PyBVHTree *self, PyObject *args)
+{
+ const char *error_prefix = "ray_cast";
+ float co[3], direction[3];
+ float max_dist = FLT_MAX;
+ BVHTreeRayHit hit;
+
+ /* parse args */
+ {
+ PyObject *py_co, *py_direction;
+
+ if (!PyArg_ParseTuple(
+ args, (char *)"OO|f:ray_cast",
+ &py_co, &py_direction, max_dist))
+ {
+ return NULL;
+ }
+
+ if ((mathutils_array_parse(co, 2, 3 | MU_ARRAY_ZERO, py_co, error_prefix) == -1) ||
+ (mathutils_array_parse(direction, 2, 3 | MU_ARRAY_ZERO, py_direction, error_prefix) == -1))
+ {
+ return NULL;
+ }
+
+ normalize_v3(direction);
+ }
+
+ hit.dist = max_dist;
+ hit.index = -1;
+
+ /* may fail if the mesh has no faces, in that case the ray-cast misses */
+ if (self->tree) {
+ if (BLI_bvhtree_ray_cast(
+ self->tree, co, direction, 0.0f, &hit,
+ py_bvhtree_raycast_cb, self) != -1)
+ {
+ return py_bvhtree_raycast_to_py(&hit);
+ }
+ }
+
+ return py_bvhtree_raycast_to_py_none();
+}
+
+PyDoc_STRVAR(py_bvhtree_find_nearest_doc,
+".. method:: find_nearest(co, distance=" PYBVH_MAX_DIST_STR ")\n"
+"\n"
+" Find the nearest element to a point.\n"
+"\n"
+" :arg co: Find nearest element to this point.\n"
+" :type co: :class:`Vector`\n"
+PYBVH_FIND_GENERIC_DISTANCE_DOC
+PYBVH_FIND_GENERIC_RETURN_DOC
+);
+static PyObject *py_bvhtree_find_nearest(PyBVHTree *self, PyObject *args)
+{
+ const char *error_prefix = "find_nearest";
+ float co[3];
+ float max_dist = max_dist_default;
+
+ BVHTreeNearest nearest;
+
+ /* parse args */
+ {
+ PyObject *py_co;
+
+ if (!PyArg_ParseTuple(
+ args, (char *)"O|f:find_nearest",
+ &py_co, &max_dist))
+ {
+ return NULL;
+ }
+
+ if (mathutils_array_parse(co, 2, 3 | MU_ARRAY_ZERO, py_co, error_prefix) == -1) {
+ return NULL;
+ }
+ }
+
+ nearest.index = -1;
+ nearest.dist_sq = max_dist * max_dist;
+
+ /* may fail if the mesh has no faces, in that case the ray-cast misses */
+ if (self->tree) {
+ if (BLI_bvhtree_find_nearest(
+ self->tree, co, &nearest,
+ py_bvhtree_nearest_point_cb, self) != -1)
+ {
+ return py_bvhtree_nearest_to_py(&nearest);
+ }
+ }
+
+ return py_bvhtree_nearest_to_py_none();
+}
+
+BLI_INLINE unsigned int overlap_hash(const void *overlap_v)
+{
+ const BVHTreeOverlap *overlap = overlap_v;
+ /* same constants as edge-hash */
+ return (((unsigned int)overlap->indexA * 65) ^ ((unsigned int)overlap->indexA * 31));
+}
+
+BLI_INLINE bool overlap_cmp(const void *a_v, const void *b_v)
+{
+ const BVHTreeOverlap *a = a_v;
+ const BVHTreeOverlap *b = b_v;
+ return (memcmp(a, b, sizeof(*a)) != 0);
+}
+
+PyDoc_STRVAR(py_bvhtree_overlap_doc,
+".. method:: overlap(other_tree)\n"
+"\n"
+" Find overlapping indices between 2 trees.\n"
+"\n"
+" :arg other_tree: Other tree to preform overlap test on.\n"
+" :type other_tree: :class:`BVHTree`\n"
+" :return: Returns a list of unique index pairs,"
+" the first index referencing this tree, the second referencing the **other_tree**.\n"
+" :rtype: :class:`list`\n"
+);
+static PyObject *py_bvhtree_overlap(PyBVHTree *self, PyBVHTree *other)
+{
+ BVHTreeOverlap *overlap;
+ unsigned int overlap_len = 0;
+ PyObject *ret;
+
+ if (!PyBVHTree_CheckExact(other)) {
+ PyErr_SetString(PyExc_ValueError, "Expected a BVHTree argument");
+ return NULL;
+ }
+
+ overlap = BLI_bvhtree_overlap(self->tree, other->tree, &overlap_len);
+
+ ret = PyList_New(0);
+
+ if (overlap == NULL) {
+ /* pass */
+ }
+ else {
+ const float epsilon = max_ff(self->epsilon, other->epsilon);
+ bool use_unique = (self->orig_index || other->orig_index);
+ GSet *pair_test = use_unique ? BLI_gset_new_ex(overlap_hash, overlap_cmp, __func__, overlap_len) : NULL;
+ /* simple case, no index remapping */
+ unsigned int i;
+
+ for (i = 0; i < overlap_len; i++) {
+ const unsigned int *tri_a = self->tris[overlap[i].indexA];
+ const unsigned int *tri_b = other->tris[overlap[i].indexB];
+ const float *tri_a_co[3] = {self->coords[tri_a[0]], self->coords[tri_a[1]], self->coords[tri_a[2]]};
+ const float *tri_b_co[3] = {other->coords[tri_b[0]], other->coords[tri_b[1]], other->coords[tri_b[2]]};
+
+ if (isect_tri_tri_epsilon_v3(UNPACK3(tri_a_co), UNPACK3(tri_b_co), NULL, NULL, epsilon)) {
+ PyObject *item;
+
+ if (use_unique) {
+ if (self->orig_index) {
+ overlap[i].indexA = self->orig_index[overlap[i].indexA];
+ }
+ if (other->orig_index) {
+ overlap[i].indexB = other->orig_index[overlap[i].indexB];
+ }
+
+ /* skip if its already added */
+ if (!BLI_gset_add(pair_test, &overlap[i])) {
+ continue;
+ }
+ }
+
+ item = PyTuple_New(2);
+ PyTuple_SET_ITEMS(item,
+ PyLong_FromLong(overlap[i].indexA),
+ PyLong_FromLong(overlap[i].indexB));
+
+ PyList_Append(ret, item);
+ Py_DECREF(item);
+ }
+ }
+
+ if (pair_test) {
+ BLI_gset_free(pair_test, NULL);
+ }
+ }
+
+ if (overlap) {
+ MEM_freeN(overlap);
+ }
+
+ return ret;
+}
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Class Methods
+ * \{ */
+
+PyDoc_STRVAR(C_BVHTree_FromPolygons_doc,
+".. classmethod:: FromPolygons(vertices, polygons, all_triangles=False, epsilon=0.0)\n"
+"\n"
+" BVH tree constructed geometry passed in as arguments.\n"
+"\n"
+" :arg vertices: float triplets each representing ``(x, y, z)``\n"
+" :type vertices: float triplet sequence\n"
+" :arg polygons: Sequence of polyugons, each containing indices to the vertices argument.\n"
+" :type polygons: Sequence of sequences containing ints\n"
+" :arg all_triangles: Use when all **polygons** are triangles for more efficient conversion.\n"
+" :type all_triangles: bool\n"
+PYBVH_FROM_GENERIC_EPSILON_DOC
+);
+static PyObject *C_BVHTree_FromPolygons(PyObject *UNUSED(cls), PyObject *args, PyObject *kwargs)
+{
+ const char *error_prefix = "BVHTree.FromPolygons";
+ const char *keywords[] = {"vertices", "polygons", "all_triangles", "epsilon", NULL};
+
+ PyObject *py_coords, *py_tris;
+ PyObject *py_coords_fast = NULL, *py_tris_fast = NULL;
+
+ MemArena *poly_arena = NULL;
+ MemArena *pf_arena = NULL;
+
+ float (*coords)[3] = NULL;
+ unsigned int (*tris)[3] = NULL;
+ unsigned int coords_len, tris_len;
+ float epsilon = 0.0f;
+ int all_triangles = 0;
+
+ /* when all_triangles is False */
+ int *orig_index = NULL;
+ float (*orig_normal)[3] = NULL;
+
+ unsigned int i;
+ bool valid = true;
+
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kwargs, (char *)"OO|$if:BVHTree.FromPolygons", (char **)keywords,
+ &py_coords, &py_tris, &all_triangles, &epsilon))
+ {
+ return NULL;
+ }
+
+ if (!(py_coords_fast = PySequence_Fast(py_coords, error_prefix)) ||
+ !(py_tris_fast = PySequence_Fast(py_tris, error_prefix)))
+ {
+ Py_XDECREF(py_coords_fast);
+ return NULL;
+ }
+
+ if (valid) {
+ PyObject **py_coords_fast_items = PySequence_Fast_ITEMS(py_coords_fast);
+ coords_len = (unsigned int)PySequence_Fast_GET_SIZE(py_coords_fast);
+ coords = MEM_mallocN((size_t)coords_len * sizeof(*coords), __func__);
+
+ for (i = 0; i < coords_len; i++) {
+ PyObject *py_vert = py_coords_fast_items[i];
+
+ if (mathutils_array_parse(coords[i], 3, 3, py_vert, "BVHTree vertex: ") == -1) {
+ valid = false;
+ break;
+ }
+ }
+ }
+
+ if (valid == false) {
+ /* pass */
+ }
+ else if (all_triangles) {
+ /* all triangles, simple case */
+ PyObject **py_tris_fast_items = PySequence_Fast_ITEMS(py_tris_fast);
+ tris_len = (unsigned int)PySequence_Fast_GET_SIZE(py_tris_fast);
+ tris = MEM_mallocN((size_t)tris_len * sizeof(*tris), __func__);
+
+ for (i = 0; i < tris_len; i++) {
+ PyObject *py_tricoords = py_tris_fast_items[i];
+ PyObject *py_tricoords_fast;
+ PyObject **py_tricoords_fast_items;
+ unsigned int *tri = tris[i];
+ int j;
+
+ if (!(py_tricoords_fast = PySequence_Fast(py_tricoords, error_prefix))) {
+ valid = false;
+ break;
+ }
+
+ if (PySequence_Fast_GET_SIZE(py_tricoords_fast) != 3) {
+ Py_DECREF(py_tricoords_fast);
+ PyErr_Format(PyExc_ValueError,
+ "%s: non triangle found at index %d with length of %d",
+ error_prefix, i, PySequence_Fast_GET_SIZE(py_tricoords_fast));
+ valid = false;
+ break;
+ }
+
+ py_tricoords_fast_items = PySequence_Fast_ITEMS(py_tricoords_fast);
+
+ for (j = 0; j < 3; j++) {
+ tri[j] = (unsigned int)_PyLong_AsInt(py_tricoords_fast_items[j]);
+ if (UNLIKELY(tri[j] >= (unsigned int)coords_len)) {
+ PyErr_Format(PyExc_ValueError,
+ "%s: index %d must be less than %d",
+ error_prefix, tri[j], coords_len);
+
+ /* decref below */
+ valid = false;
+ break;
+ }
+ }
+
+ Py_DECREF(py_tricoords_fast);
+ }
+ }
+ else {
+ /* ngon support (much more involved) */
+ const unsigned int polys_len = (unsigned int)PySequence_Fast_GET_SIZE(py_tris_fast);
+ struct PolyLink {
+ struct PolyLink *next;
+ unsigned int len;
+ unsigned int poly[0];
+ } *plink_first = NULL, **p_plink_prev = &plink_first, *plink = NULL;
+ int poly_index;
+
+ tris_len = 0;
+
+ poly_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
+
+ for (i = 0; i < polys_len; i++) {
+ PyObject *py_tricoords = PySequence_Fast_GET_ITEM(py_tris_fast, i);
+ PyObject *py_tricoords_fast;
+ PyObject **py_tricoords_fast_items;
+ unsigned int py_tricoords_len;
+ unsigned int j;
+
+ if (!(py_tricoords_fast = PySequence_Fast(py_tricoords, error_prefix))) {
+ valid = false;
+ break;
+ }
+
+ py_tricoords_len = (unsigned int)PySequence_Fast_GET_SIZE(py_tricoords_fast);
+ py_tricoords_fast_items = PySequence_Fast_ITEMS(py_tricoords_fast);
+
+ plink = BLI_memarena_alloc(poly_arena, sizeof(*plink) + (sizeof(int) * (size_t)py_tricoords_len));
+
+ plink->len = (unsigned int)py_tricoords_len;
+ *p_plink_prev = plink;
+ p_plink_prev = &plink->next;
+
+ for (j = 0; j < py_tricoords_len; j++) {
+ plink->poly[j] = (unsigned int)_PyLong_AsInt(py_tricoords_fast_items[j]);
+ if (UNLIKELY(plink->poly[j] >= (unsigned int)coords_len)) {
+ PyErr_Format(PyExc_ValueError,
+ "%s: index %d must be less than %d",
+ error_prefix, plink->poly[j], coords_len);
+
+ Py_DECREF(py_tricoords_fast);
+ valid = false;
+ break;
+ }
+ }
+
+ if (py_tricoords_len >= 3) {
+ tris_len += (py_tricoords_len - 2);
+ }
+ }
+ *p_plink_prev = NULL;
+
+ /* all ngon's are parsed, now tessellate */
+
+ pf_arena = BLI_memarena_new(BLI_POLYFILL_ARENA_SIZE, __func__);
+ tris = MEM_mallocN(sizeof(*tris) * (size_t)tris_len, __func__);
+
+ orig_index = MEM_mallocN(sizeof(*orig_index) * (size_t)tris_len, __func__);
+ orig_normal = MEM_mallocN(sizeof(*orig_normal) * (size_t)polys_len, __func__);
+
+ for (plink = plink_first, poly_index = 0, i = 0; plink; plink = plink->next, poly_index++) {
+ if (plink->len == 3) {
+ unsigned int *tri = tris[i];
+ memcpy(tri, plink->poly, sizeof(unsigned int[3]));
+ orig_index[i] = poly_index;
+ normal_tri_v3(orig_normal[poly_index], coords[tri[0]], coords[tri[1]], coords[tri[2]]);
+ i++;
+ }
+ else if (plink->len > 3) {
+ float (*proj_coords)[2] = BLI_memarena_alloc(pf_arena, sizeof(*proj_coords) * plink->len);
+ float *normal = orig_normal[poly_index];
+ const float *co_prev;
+ const float *co_curr;
+ float axis_mat[3][3];
+ unsigned int (*tris_offset)[3] = &tris[i];
+ unsigned int j;
+
+ /* calc normal and setup 'proj_coords' */
+ zero_v3(normal);
+ co_prev = coords[plink->poly[plink->len - 1]];
+ for (j = 0; j < plink->len; j++) {
+ co_curr = coords[plink->poly[j]];
+ add_newell_cross_v3_v3v3(normal, co_prev, co_curr);
+ co_prev = co_curr;
+ }
+ normalize_v3(normal);
+
+ axis_dominant_v3_to_m3_negate(axis_mat, normal);
+
+ for (j = 0; j < plink->len; j++) {
+ mul_v2_m3v3(proj_coords[i], axis_mat, coords[plink->poly[j]]);
+ }
+
+ BLI_polyfill_calc_arena((const float (*)[2])proj_coords, plink->len, 1, tris_offset, pf_arena);
+
+ j = plink->len - 2;
+ while (j--) {
+ unsigned int *tri = tris_offset[j];
+ /* remap to global indices */
+ tri[0] = plink->poly[tri[0]];
+ tri[1] = plink->poly[tri[1]];
+ tri[2] = plink->poly[tri[2]];
+
+ orig_index[i] = poly_index;
+ i++;
+ }
+
+ BLI_memarena_clear(pf_arena);
+ }
+ else {
+ zero_v3(orig_normal[poly_index]);
+ }
+ }
+ }
+
+ Py_DECREF(py_coords_fast);
+ Py_DECREF(py_tris_fast);
+
+ if (pf_arena) {
+ BLI_memarena_free(pf_arena);
+ }
+
+ if (poly_arena) {
+ BLI_memarena_free(poly_arena);
+ }
+
+ if (valid) {
+ BVHTree *tree;
+
+ tree = BLI_bvhtree_new((int)tris_len, epsilon, PY_BVH_TREE_TYPE_DEFAULT, PY_BVH_AXIS_DEFAULT);
+ if (tree) {
+ for (i = 0; i < tris_len; i++) {
+ float co[3][3];
+
+ copy_v3_v3(co[0], coords[tris[i][0]]);
+ copy_v3_v3(co[1], coords[tris[i][1]]);
+ copy_v3_v3(co[2], coords[tris[i][2]]);
+
+ BLI_bvhtree_insert(tree, (int)i, co[0], 3);
+ }
+
+ BLI_bvhtree_balance(tree);
+ }
+
+ return bvhtree_CreatePyObject(
+ tree, epsilon,
+ coords, coords_len,
+ tris, tris_len,
+ orig_index, orig_normal);
+ }
+ else {
+ if (coords)
+ MEM_freeN(coords);
+ if (tris)
+ MEM_freeN(tris);
+
+ return NULL;
+ }
+}
+
+
+#ifndef MATH_STANDALONE
+
+PyDoc_STRVAR(C_BVHTree_FromBMesh_doc,
+".. classmethod:: FromBMesh(bmesh)\n"
+"\n"
+" BVH tree based on :class:`BMesh` data.\n"
+"\n"
+" :arg bmesh: BMesh data.\n"
+" :type bmesh: :class:`BMesh`\n"
+);
+static PyObject *C_BVHTree_FromBMesh(PyObject *UNUSED(cls), PyObject *args, PyObject *kwargs)
+{
+ const char *keywords[] = {"bmesh", NULL};
+
+ BPy_BMesh *py_bm;
+
+ float (*coords)[3] = NULL;
+ unsigned int (*tris)[3] = NULL;
+ unsigned int coords_len, tris_len;
+ float epsilon = 0.0f;
+
+ BMesh *bm;
+ BMLoop *(*looptris)[3];
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kwargs, (char *)"O!|$f:BVHTree.FromBMesh", (char **)keywords,
+ &BPy_BMesh_Type, &py_bm, &epsilon))
+ {
+ return NULL;
+ }
+
+ bm = py_bm->bm;
+
+ /* Get data for tessellation */
+ {
+ int tris_len_dummy;
+
+ coords_len = (unsigned int)bm->totvert;
+ tris_len = (unsigned int)poly_to_tri_count(bm->totface, bm->totloop);
+
+ coords = MEM_mallocN(sizeof(*coords) * (size_t)coords_len, __func__);
+ tris = MEM_mallocN(sizeof(*tris) * (size_t)tris_len, __func__);
+
+ looptris = MEM_mallocN(sizeof(*looptris) * (size_t)tris_len, __func__);
+
+ BM_bmesh_calc_tessellation(bm, looptris, &tris_len_dummy);
+ BLI_assert(tris_len_dummy == (int)tris_len);
+ }
+
+ {
+ BMIter iter;
+ BVHTree *tree;
+ unsigned int i;
+
+ int *orig_index = NULL;
+ float (*orig_normal)[3] = NULL;
+
+ tree = BLI_bvhtree_new((int)tris_len, epsilon, PY_BVH_TREE_TYPE_DEFAULT, PY_BVH_AXIS_DEFAULT);
+ if (tree) {
+ BMFace *f;
+ BMVert *v;
+
+ orig_index = MEM_mallocN(sizeof(*orig_index) * (size_t)tris_len, __func__);
+ orig_normal = MEM_mallocN(sizeof(*orig_normal) * (size_t)bm->totface, __func__);
+
+ BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
+ copy_v3_v3(coords[i], v->co);
+ BM_elem_index_set(v, (int)i); /* set_inline */
+ }
+ BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, i) {
+ copy_v3_v3(orig_normal[i], f->no);
+ BM_elem_index_set(f, (int)i); /* set_inline */
+ }
+ bm->elem_index_dirty &= (char)~(BM_VERT | BM_FACE);
+
+ for (i = 0; i < tris_len; i++) {
+ float co[3][3];
+
+ tris[i][0] = (unsigned int)BM_elem_index_get(looptris[i][0]->v);
+ tris[i][1] = (unsigned int)BM_elem_index_get(looptris[i][1]->v);
+ tris[i][2] = (unsigned int)BM_elem_index_get(looptris[i][2]->v);
+
+ copy_v3_v3(co[0], coords[tris[i][0]]);
+ copy_v3_v3(co[1], coords[tris[i][1]]);
+ copy_v3_v3(co[2], coords[tris[i][2]]);
+
+ BLI_bvhtree_insert(tree, (int)i, co[0], 3);
+ orig_index[i] = BM_elem_index_get(looptris[i][0]->f);
+ }
+
+ BLI_bvhtree_balance(tree);
+ }
+
+ MEM_freeN(looptris);
+
+ return bvhtree_CreatePyObject(
+ tree, epsilon,
+ coords, coords_len,
+ tris, tris_len,
+ orig_index, orig_normal);
+ }
+}
+
+/* return various derived meshes based on requested settings */
+static DerivedMesh *bvh_get_derived_mesh(
+ const char *funcname, struct Scene *scene, Object *ob,
+ bool use_deform, bool use_render, bool use_cage)
+{
+ /* we only need minimum mesh data for topology and vertex locations */
+ CustomDataMask mask = CD_MASK_BAREMESH;
+
+ /* Write the display mesh into the dummy mesh */
+ if (use_deform) {
+ if (use_render) {
+ if (use_cage) {
+ PyErr_Format(PyExc_ValueError,
+ "%s(...): cage arg is unsupported when (render=True)", funcname);
+ return NULL;
+ }
+ else {
+ return mesh_create_derived_render(scene, ob, mask);
+ }
+ }
+ else {
+ if (use_cage) {
+ return mesh_get_derived_deform(scene, ob, mask); /* ob->derivedDeform */
+ }
+ else {
+ return mesh_get_derived_final(scene, ob, mask); /* ob->derivedFinal */
+ }
+ }
+ }
+ else {
+ /* !use_deform */
+ if (use_render) {
+ if (use_cage) {
+ PyErr_Format(PyExc_ValueError,
+ "%s(...): cage arg is unsupported when (render=True)", funcname);
+ return NULL;
+ }
+ else {
+ return mesh_create_derived_no_deform_render(scene, ob, NULL, mask);
+ }
+ }
+ else {
+ if (use_cage) {
+ PyErr_Format(PyExc_ValueError,
+ "%s(...): cage arg is unsupported when (deform=False, render=False)", funcname);
+ return NULL;
+ }
+ else {
+ return mesh_create_derived_no_deform(scene, ob, NULL, mask);
+ }
+ }
+ }
+}
+
+PyDoc_STRVAR(C_BVHTree_FromObject_doc,
+".. classmethod:: FromObject(object, scene, deform=True, render=False, cage=False, epsilon=0.0)\n"
+"\n"
+" BVH tree based on :class:`Object` data.\n"
+"\n"
+" :arg object: Object data.\n"
+" :type object: :class:`Object`\n"
+" :arg scene: Scene data to use for evaluating the mesh.\n"
+" :type scene: :class:`Scene`\n"
+" :arg deform: Use mesh with deformations.\n"
+" :type deform: bool\n"
+" :arg render: Use render settings.\n"
+" :type render: bool\n"
+" :arg cage: Use render settings.\n"
+" :type cage: bool\n"
+PYBVH_FROM_GENERIC_EPSILON_DOC
+);
+static PyObject *C_BVHTree_FromObject(PyObject *UNUSED(cls), PyObject *args, PyObject *kwargs)
+{
+ /* note, options here match 'bpy_bmesh_from_object' */
+ const char *keywords[] = {"object", "scene", "deform", "render", "cage", "epsilon", NULL};
+
+ PyObject *py_ob, *py_scene;
+ Object *ob;
+ struct Scene *scene;
+ DerivedMesh *dm;
+ int use_deform = true;
+ int use_render = false;
+ int use_cage = false;
+
+ const MLoopTri *lt;
+ const MLoop *mloop;
+
+ float (*coords)[3] = NULL;
+ unsigned int (*tris)[3] = NULL;
+ unsigned int coords_len, tris_len;
+ float epsilon = 0.0f;
+
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kwargs, (char *)"OO|$iiif:BVHTree.FromObject", (char **)keywords,
+ &py_ob, &py_scene, &use_deform, &use_render, &use_cage, &epsilon) ||
+ ((ob = PyC_RNA_AsPointer(py_ob, "Object")) == NULL) ||
+ ((scene = PyC_RNA_AsPointer(py_scene, "Scene")) == NULL))
+ {
+ return NULL;
+ }
+
+ dm = bvh_get_derived_mesh("BVHTree", scene, ob, use_deform, use_render, use_cage);
+ if (dm == NULL) {
+ return NULL;
+ }
+
+ /* Get data for tessellation */
+ {
+ DM_ensure_looptri(dm);
+ lt = dm->getLoopTriArray(dm);
+
+ tris_len = (unsigned int)dm->getNumLoopTri(dm);
+ coords_len = (unsigned int)dm->getNumVerts(dm);
+
+ coords = MEM_mallocN(sizeof(*coords) * (size_t)coords_len, __func__);
+ tris = MEM_mallocN(sizeof(*tris) * (size_t)tris_len, __func__);
+
+ dm->getVertCos(dm, coords);
+
+ mloop = dm->getLoopArray(dm);
+ }
+
+ {
+ BVHTree *tree;
+ unsigned int i;
+
+ int *orig_index = NULL;
+ float (*orig_normal)[3] = NULL;
+
+ tree = BLI_bvhtree_new((int)tris_len, epsilon, PY_BVH_TREE_TYPE_DEFAULT, PY_BVH_AXIS_DEFAULT);
+ if (tree) {
+ orig_index = MEM_mallocN(sizeof(*orig_index) * (size_t)tris_len, __func__);
+ orig_normal = dm->getPolyDataArray(dm, CD_NORMAL); /* can be NULL */
+ if (orig_normal) {
+ orig_normal = MEM_dupallocN(orig_normal);
+ }
+
+ for (i = 0; i < tris_len; i++, lt++) {
+ float co[3][3];
+
+ tris[i][0] = mloop[lt->tri[0]].v;
+ tris[i][1] = mloop[lt->tri[1]].v;
+ tris[i][2] = mloop[lt->tri[2]].v;
+
+ copy_v3_v3(co[0], coords[tris[i][0]]);
+ copy_v3_v3(co[1], coords[tris[i][1]]);
+ copy_v3_v3(co[2], coords[tris[i][2]]);
+
+ BLI_bvhtree_insert(tree, (int)i, co[0], 3);
+ orig_index[i] = (int)lt->poly;
+ }
+
+ BLI_bvhtree_balance(tree);
+ }
+
+ dm->release(dm);
+
+ return bvhtree_CreatePyObject(
+ tree, epsilon,
+ coords, coords_len,
+ tris, tris_len,
+ orig_index, orig_normal);
+ }
+}
+#endif /* MATH_STANDALONE */
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Module & Type definition
+ * \{ */
+
+static PyMethodDef py_bvhtree_methods[] = {
+ {"ray_cast", (PyCFunction)py_bvhtree_ray_cast, METH_VARARGS, py_bvhtree_ray_cast_doc},
+ {"find", (PyCFunction)py_bvhtree_find_nearest, METH_VARARGS, py_bvhtree_find_nearest_doc},
+ {"overlap", (PyCFunction)py_bvhtree_overlap, METH_O, py_bvhtree_overlap_doc},
+
+ /* class methods */
+ {"FromPolygons", (PyCFunction) C_BVHTree_FromPolygons, METH_VARARGS | METH_KEYWORDS | METH_CLASS, C_BVHTree_FromPolygons_doc},
+#ifndef MATH_STANDALONE
+ {"FromBMesh", (PyCFunction) C_BVHTree_FromBMesh, METH_VARARGS | METH_KEYWORDS | METH_CLASS, C_BVHTree_FromBMesh_doc},
+ {"FromObject", (PyCFunction) C_BVHTree_FromObject, METH_VARARGS | METH_KEYWORDS | METH_CLASS, C_BVHTree_FromObject_doc},
+#endif
+ {NULL, NULL, 0, NULL}
+};
+
+PyTypeObject PyBVHTree_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ "BVHTree", /* tp_name */
+ sizeof(PyBVHTree), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ /* methods */
+ (destructor)py_bvhtree__tp_dealloc, /* tp_dealloc */
+ NULL, /* tp_print */
+ NULL, /* tp_getattr */
+ NULL, /* tp_setattr */
+ NULL, /* tp_compare */
+ NULL, /* tp_repr */
+ NULL, /* tp_as_number */
+ NULL, /* tp_as_sequence */
+ NULL, /* tp_as_mapping */
+ NULL, /* tp_hash */
+ NULL, /* tp_call */
+ NULL, /* tp_str */
+ NULL, /* tp_getattro */
+ NULL, /* tp_setattro */
+ NULL, /* tp_as_buffer */
+ Py_TPFLAGS_DEFAULT, /* tp_flags */
+ NULL, /* Documentation string */
+ NULL, /* tp_traverse */
+ NULL, /* tp_clear */
+ NULL, /* tp_richcompare */
+ 0, /* tp_weaklistoffset */
+ NULL, /* tp_iter */
+ NULL, /* tp_iternext */
+ py_bvhtree_methods, /* tp_methods */
+ NULL, /* tp_members */
+ NULL, /* tp_getset */
+ NULL, /* tp_base */
+ NULL, /* tp_dict */
+ NULL, /* tp_descr_get */
+ NULL, /* tp_descr_set */
+ 0, /* tp_dictoffset */
+ NULL, /* tp_init */
+ (allocfunc)PyType_GenericAlloc, /* tp_alloc */
+ (newfunc)PyType_GenericNew, /* tp_new */
+ (freefunc)0, /* tp_free */
+ NULL, /* tp_is_gc */
+ NULL, /* tp_bases */
+ NULL, /* tp_mro */
+ NULL, /* tp_cache */
+ NULL, /* tp_subclasses */
+ NULL, /* tp_weaklist */
+ (destructor) NULL /* tp_del */
+};
+
+/* -------------------------------------------------------------------- */
+/* Module definition */
+
+PyDoc_STRVAR(py_bvhtree_doc,
+"BVH tree structures for proximity searches and ray casts on geometry."
+);
+static struct PyModuleDef bvhtree_moduledef = {
+ PyModuleDef_HEAD_INIT,
+ "mathutils.bvhtree", /* m_name */
+ py_bvhtree_doc, /* m_doc */
+ 0, /* m_size */
+ NULL, /* m_methods */
+ NULL, /* m_reload */
+ NULL, /* m_traverse */
+ NULL, /* m_clear */
+ NULL /* m_free */
+};
+
+PyMODINIT_FUNC PyInit_mathutils_bvhtree(void)
+{
+ PyObject *m = PyModule_Create(&bvhtree_moduledef);
+
+ if (m == NULL) {
+ return NULL;
+ }
+
+ /* Register classes */
+ if (PyType_Ready(&PyBVHTree_Type) < 0) {
+ return NULL;
+ }
+
+ PyModule_AddObject(m, "BVHTree", (PyObject *)&PyBVHTree_Type);
+
+ return m;
+}
+
+/** \} */
diff --git a/source/blender/python/mathutils/mathutils_bvhtree.h b/source/blender/python/mathutils/mathutils_bvhtree.h
new file mode 100644
index 00000000000..634556d68f7
--- /dev/null
+++ b/source/blender/python/mathutils/mathutils_bvhtree.h
@@ -0,0 +1,36 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+
+/** \file blender/python/mathutils/mathutils_bvhtree.h
+ * \ingroup mathutils
+ */
+
+#ifndef __MATHUTILS_BVHTREE_H__
+#define __MATHUTILS_BVHTREE_H__
+
+PyMODINIT_FUNC PyInit_mathutils_bvhtree(void);
+
+extern PyTypeObject PyBVHTree_Type;
+
+#define PyBVHTree_Check(_v) PyObject_TypeCheck((_v), &PyBVHTree_Type)
+#define PyBVHTree_CheckExact(v) (Py_TYPE(v) == &PyBVHTree_Type)
+
+#endif /* __MATHUTILS_BVHTREE_H__ */