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authorCampbell Barton <campbell@blender.org>2022-01-07 03:38:08 +0300
committerCampbell Barton <campbell@blender.org>2022-01-07 06:16:26 +0300
commit3d3bc748849834ef74563deb603ab43859cffeeb (patch)
treede74ce4722b2cb032c22dbc090a15dd2e172c29b /source
parentbb69c19f08ac681d4386325e4318ebfbef2e9531 (diff)
Cleanup: remove redundant const qualifiers for POD types
MSVC used to warn about const mismatch for arguments passed by value. Remove these as newer versions of MSVC no longer show this warning.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenfont/BLF_api.h10
-rw-r--r--source/blender/blenfont/intern/blf_internal.h2
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h2
-rw-r--r--source/blender/blenkernel/BKE_anim_data.h4
-rw-r--r--source/blender/blenkernel/BKE_appdir.h19
-rw-r--r--source/blender/blenkernel/BKE_asset_library.hh2
-rw-r--r--source/blender/blenkernel/BKE_attribute.h11
-rw-r--r--source/blender/blenkernel/BKE_attribute_access.hh7
-rw-r--r--source/blender/blenkernel/BKE_attribute_math.hh4
-rw-r--r--source/blender/blenkernel/BKE_blender_copybuffer.h6
-rw-r--r--source/blender/blenkernel/BKE_blender_undo.h4
-rw-r--r--source/blender/blenkernel/BKE_blendfile.h6
-rw-r--r--source/blender/blenkernel/BKE_blendfile_link_append.h16
-rw-r--r--source/blender/blenkernel/BKE_bpath.h8
-rw-r--r--source/blender/blenkernel/BKE_brush.h26
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h39
-rw-r--r--source/blender/blenkernel/BKE_callbacks.h4
-rw-r--r--source/blender/blenkernel/BKE_camera.h6
-rw-r--r--source/blender/blenkernel/BKE_collection.h10
-rw-r--r--source/blender/blenkernel/BKE_collision.h6
-rw-r--r--source/blender/blenkernel/BKE_colorband.h2
-rw-r--r--source/blender/blenkernel/BKE_colortools.h4
-rw-r--r--source/blender/blenkernel/BKE_context.h7
-rw-r--r--source/blender/blenkernel/BKE_crazyspace.h2
-rw-r--r--source/blender/blenkernel/BKE_cryptomatte.h2
-rw-r--r--source/blender/blenkernel/BKE_cryptomatte.hh2
-rw-r--r--source/blender/blenkernel/BKE_curve.h111
-rw-r--r--source/blender/blenkernel/BKE_curveprofile.h10
-rw-r--r--source/blender/blenkernel/BKE_customdata.h39
-rw-r--r--source/blender/blenkernel/BKE_data_transfer.h64
-rw-r--r--source/blender/blenkernel/BKE_deform.h93
-rw-r--r--source/blender/blenkernel/BKE_displist.h6
-rw-r--r--source/blender/blenkernel/BKE_editmesh_bvh.h18
-rw-r--r--source/blender/blenkernel/BKE_editmesh_tangent.h2
-rw-r--r--source/blender/blenkernel/BKE_fluid.h6
-rw-r--r--source/blender/blenkernel/BKE_freestyle.h4
-rw-r--r--source/blender/blenkernel/BKE_geometry_set.hh55
-rw-r--r--source/blender/blenkernel/BKE_gpencil.h40
-rw-r--r--source/blender/blenkernel/BKE_gpencil_curve.h18
-rw-r--r--source/blender/blenkernel/BKE_gpencil_geom.h81
-rw-r--r--source/blender/blenkernel/BKE_gpencil_modifier.h12
-rw-r--r--source/blender/blenkernel/BKE_icons.h24
-rw-r--r--source/blender/blenkernel/BKE_idprop.h33
-rw-r--r--source/blender/blenkernel/BKE_idtype.h28
-rw-r--r--source/blender/blenkernel/BKE_image.h40
-rw-r--r--source/blender/blenkernel/BKE_key.h20
-rw-r--r--source/blender/blenkernel/BKE_lattice.h30
-rw-r--r--source/blender/blenkernel/BKE_layer.h17
-rw-r--r--source/blender/blenkernel/BKE_lib_id.h56
-rw-r--r--source/blender/blenkernel/BKE_lib_override.h42
-rw-r--r--source/blender/blenkernel/BKE_lib_query.h18
-rw-r--r--source/blender/blenkernel/BKE_lib_remap.h16
-rw-r--r--source/blender/blenkernel/BKE_lightprobe.h2
-rw-r--r--source/blender/blenkernel/BKE_linestyle.h10
-rw-r--r--source/blender/blenkernel/BKE_main.h6
-rw-r--r--source/blender/blenkernel/BKE_main_idmap.h7
-rw-r--r--source/blender/blenkernel/BKE_mask.h62
-rw-r--r--source/blender/blenkernel/BKE_material.h6
-rw-r--r--source/blender/blenkernel/BKE_mball.h11
-rw-r--r--source/blender/blenkernel/BKE_mesh.h132
-rw-r--r--source/blender/blenkernel/BKE_mesh_boolean_convert.hh6
-rw-r--r--source/blender/blenkernel/BKE_mesh_fair.h4
-rw-r--r--source/blender/blenkernel/BKE_mesh_iterators.h4
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h79
-rw-r--r--source/blender/blenkernel/BKE_mesh_mirror.h15
-rw-r--r--source/blender/blenkernel/BKE_mesh_remap.h74
-rw-r--r--source/blender/blenkernel/BKE_mesh_runtime.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh_sample.hh4
-rw-r--r--source/blender/blenkernel/BKE_mesh_tangent.h12
-rw-r--r--source/blender/blenkernel/BKE_modifier.h14
-rw-r--r--source/blender/blenkernel/BKE_multires.h26
-rw-r--r--source/blender/blenkernel/BKE_node.h12
-rw-r--r--source/blender/blenkernel/BKE_object.h46
-rw-r--r--source/blender/blenkernel/BKE_object_deform.h12
-rw-r--r--source/blender/blenkernel/BKE_ocean.h10
-rw-r--r--source/blender/blenkernel/BKE_packedFile.h2
-rw-r--r--source/blender/blenkernel/BKE_paint.h18
-rw-r--r--source/blender/blenkernel/BKE_particle.h31
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h10
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h2
-rw-r--r--source/blender/blenkernel/BKE_pointcloud.h2
-rw-r--r--source/blender/blenkernel/BKE_rigidbody.h8
-rw-r--r--source/blender/blenkernel/BKE_scene.h19
-rw-r--r--source/blender/blenkernel/BKE_screen.h20
-rw-r--r--source/blender/blenkernel/BKE_shader_fx.h6
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h6
-rw-r--r--source/blender/blenkernel/BKE_spline.hh48
-rw-r--r--source/blender/blenkernel/BKE_subdiv.h22
-rw-r--r--source/blender/blenkernel/BKE_subdiv_ccg.h13
-rw-r--r--source/blender/blenkernel/BKE_subdiv_eval.h88
-rw-r--r--source/blender/blenkernel/BKE_subdiv_foreach.h92
-rw-r--r--source/blender/blenkernel/BKE_subdiv_modifier.h6
-rw-r--r--source/blender/blenkernel/BKE_text.h46
-rw-r--r--source/blender/blenkernel/BKE_text_suggestions.h2
-rw-r--r--source/blender/blenkernel/BKE_texture.h2
-rw-r--r--source/blender/blenkernel/BKE_tracking.h10
-rw-r--r--source/blender/blenkernel/BKE_undo_system.h6
-rw-r--r--source/blender/blenkernel/BKE_vfont.h2
-rw-r--r--source/blender/blenkernel/BKE_vfontdata.h2
-rw-r--r--source/blender/blenkernel/BKE_volume.h6
-rw-r--r--source/blender/blenkernel/BKE_volume_to_mesh.hh14
-rw-r--r--source/blender/blenkernel/BKE_workspace.h8
-rw-r--r--source/blender/blenkernel/BKE_writeavi.h2
-rw-r--r--source/blender/blenkernel/intern/attribute_access_intern.hh10
-rw-r--r--source/blender/blenkernel/intern/data_transfer_intern.h37
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.h10
-rw-r--r--source/blender/blenlib/BLI_array.h6
-rw-r--r--source/blender/blenlib/BLI_array_store_utils.h6
-rw-r--r--source/blender/blenlib/BLI_array_utils.h2
-rw-r--r--source/blender/blenlib/BLI_assert.h4
-rw-r--r--source/blender/blenlib/BLI_astar.h25
-rw-r--r--source/blender/blenlib/BLI_bitmap_draw_2d.h10
-rw-r--r--source/blender/blenlib/BLI_boxpack_2d.h2
-rw-r--r--source/blender/blenlib/BLI_convexhull_2d.h4
-rw-r--r--source/blender/blenlib/BLI_edgehash.h8
-rw-r--r--source/blender/blenlib/BLI_endian_switch.h16
-rw-r--r--source/blender/blenlib/BLI_fileops.h16
-rw-r--r--source/blender/blenlib/BLI_ghash.h36
-rw-r--r--source/blender/blenlib/BLI_kdopbvh.h8
-rw-r--r--source/blender/blenlib/BLI_kdtree_impl.h10
-rw-r--r--source/blender/blenlib/BLI_lasso_2d.h13
-rw-r--r--source/blender/blenlib/BLI_listbase.h22
-rw-r--r--source/blender/blenlib/BLI_math_base.h14
-rw-r--r--source/blender/blenlib/BLI_math_color.h23
-rw-r--r--source/blender/blenlib/BLI_math_geom.h146
-rw-r--r--source/blender/blenlib/BLI_math_interp.h8
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h39
-rw-r--r--source/blender/blenlib/BLI_math_rotation.h85
-rw-r--r--source/blender/blenlib/BLI_math_solvers.h4
-rw-r--r--source/blender/blenlib/BLI_math_statistics.h10
-rw-r--r--source/blender/blenlib/BLI_math_vector.h186
-rw-r--r--source/blender/blenlib/BLI_mempool.h2
-rw-r--r--source/blender/blenlib/BLI_mesh_intersect.hh2
-rw-r--r--source/blender/blenlib/BLI_noise.hh209
-rw-r--r--source/blender/blenlib/BLI_path_util.h2
-rw-r--r--source/blender/blenlib/BLI_polyfill_2d.h8
-rw-r--r--source/blender/blenlib/BLI_polyfill_2d_beautify.h4
-rw-r--r--source/blender/blenlib/BLI_quadric.h4
-rw-r--r--source/blender/blenlib/BLI_rect.h39
-rw-r--r--source/blender/blenlib/BLI_scanfill.h6
-rw-r--r--source/blender/blenlib/BLI_smallhash.h2
-rw-r--r--source/blender/blenlib/BLI_string.h22
-rw-r--r--source/blender/blenlib/BLI_string_ref.hh16
-rw-r--r--source/blender/blenlib/BLI_string_utf8.h3
-rw-r--r--source/blender/blenlib/BLI_string_utils.h4
-rw-r--r--source/blender/blenlib/BLI_task.h10
-rw-r--r--source/blender/blenlib/BLI_threads.h2
-rw-r--r--source/blender/blenlib/BLI_timecode.h17
-rw-r--r--source/blender/blenlib/BLI_virtual_array.hh4
-rw-r--r--source/blender/blenlib/BLI_virtual_vector_array.hh4
-rw-r--r--source/blender/blenlib/BLI_winstuff.h2
-rw-r--r--source/blender/blenlib/intern/kdtree_impl.h4
-rw-r--r--source/blender/blenloader/BLO_readfile.h20
-rw-r--r--source/blender/blenloader/BLO_writefile.h2
-rw-r--r--source/blender/blenloader/intern/readfile.h2
-rw-r--r--source/blender/blenloader/intern/versioning_common.h13
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.h32
-rw-r--r--source/blender/bmesh/intern/bmesh_core.h53
-rw-r--r--source/blender/bmesh/intern/bmesh_delete.h8
-rw-r--r--source/blender/bmesh/intern/bmesh_edgeloop.h6
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.h30
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.h23
-rw-r--r--source/blender/bmesh/intern/bmesh_log.h6
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.h68
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.h30
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_normals.h16
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_partial_update.h10
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.h36
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h86
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.h56
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.h14
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon_edgenet.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h6
-rw-r--r--source/blender/bmesh/intern/bmesh_query.h88
-rw-r--r--source/blender/bmesh/intern/bmesh_query_uv.h28
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.h5
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.h14
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.h40
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.h10
-rw-r--r--source/blender/bmesh/tools/bmesh_boolean.h24
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate.h26
-rw-r--r--source/blender/bmesh/tools/bmesh_edgenet.h2
-rw-r--r--source/blender/bmesh/tools/bmesh_edgesplit.h5
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.h18
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect_edges.h2
-rw-r--r--source/blender/bmesh/tools/bmesh_path_region_uv.h6
-rw-r--r--source/blender/bmesh/tools/bmesh_triangulate.h8
-rw-r--r--source/blender/bmesh/tools/bmesh_wireframe.h28
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.h8
-rw-r--r--source/blender/compositor/intern/COM_FullFrameExecutionModel.h6
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.h20
-rw-r--r--source/blender/compositor/intern/COM_Node.h4
-rw-r--r--source/blender/compositor/operations/COM_GaussianAlphaBlurBaseOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_GaussianBlurBaseOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h8
-rw-r--r--source/blender/compositor/operations/COM_GlareBaseOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_InpaintOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_KeyingBlurOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_KeyingClipOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.h2
-rw-r--r--source/blender/compositor/operations/COM_RotateOperation.h24
-rw-r--r--source/blender/compositor/operations/COM_ScaleOperation.h4
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.h4
-rw-r--r--source/blender/depsgraph/DEG_depsgraph.h11
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_build.h2
-rw-r--r--source/blender/draw/DRW_engine.h8
-rw-r--r--source/blender/draw/DRW_select_buffer.h17
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.h7
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h4
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h6
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h2
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-rw-r--r--source/blender/draw/intern/draw_cache.h2
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-rw-r--r--source/blender/draw/intern/draw_debug.h6
-rw-r--r--source/blender/draw/intern/draw_manager_text.h2
-rw-r--r--source/blender/draw/intern/draw_subdivision.h8
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh.h51
-rw-r--r--source/blender/editors/armature/armature_intern.h2
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-rw-r--r--source/blender/freestyle/intern/scene_graph/FrsMaterial.h18
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-rw-r--r--source/blender/functions/FN_generic_virtual_array.hh44
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-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h14
-rw-r--r--source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h2
-rw-r--r--source/blender/gpu/GPU_batch_presets.h4
-rw-r--r--source/blender/gpu/GPU_buffers.h16
-rw-r--r--source/blender/gpu/GPU_immediate_util.h2
-rw-r--r--source/blender/gpu/GPU_material.h6
-rw-r--r--source/blender/gpu/GPU_shader.h4
-rw-r--r--source/blender/gpu/GPU_texture.h2
-rw-r--r--source/blender/gpu/intern/gpu_material_library.h2
-rw-r--r--source/blender/gpu/intern/gpu_shader_interface.hh6
-rw-r--r--source/blender/gpu/intern/gpu_shader_private.hh9
-rw-r--r--source/blender/gpu/opengl/gl_shader.hh2
-rw-r--r--source/blender/gpu/opengl/gl_state.hh22
-rw-r--r--source/blender/gpu/opengl/gl_vertex_array.hh4
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h22
-rw-r--r--source/blender/imbuf/IMB_imbuf.h18
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_multi.h2
-rw-r--r--source/blender/io/alembic/intern/abc_util.h2
-rw-r--r--source/blender/io/collada/AnimationImporter.h2
-rw-r--r--source/blender/io/collada/ArmatureImporter.h2
-rw-r--r--source/blender/io/collada/BCAnimationCurve.h16
-rw-r--r--source/blender/io/collada/BCMath.h18
-rw-r--r--source/blender/io/collada/BCSampleData.h2
-rw-r--r--source/blender/io/collada/collada_utils.h14
-rw-r--r--source/blender/io/common/IO_abstract_hierarchy_iterator.h2
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_base.hh2
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_export_pdf.hh9
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_export_svg.hh16
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_import_base.hh2
-rw-r--r--source/blender/io/gpencil/intern/gpencil_io_import_svg.hh4
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh12
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh34
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh12
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_exporter.hh4
-rw-r--r--source/blender/makesdna/DNA_genfile.h4
-rw-r--r--source/blender/makesdna/intern/dna_utils.h10
-rw-r--r--source/blender/makesrna/RNA_access.h95
-rw-r--r--source/blender/makesrna/RNA_define.h2
-rw-r--r--source/blender/makesrna/intern/rna_internal.h26
-rw-r--r--source/blender/makesrna/intern/rna_internal_types.h16
-rw-r--r--source/blender/modifiers/intern/MOD_meshcache_util.h53
-rw-r--r--source/blender/modifiers/intern/MOD_util.h6
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.h22
-rw-r--r--source/blender/nodes/NOD_geometry_exec.hh4
-rw-r--r--source/blender/nodes/NOD_math_functions.hh6
-rw-r--r--source/blender/nodes/NOD_socket_declarations.hh18
-rw-r--r--source/blender/nodes/geometry/node_geometry_util.hh33
-rw-r--r--source/blender/python/BPY_extern.h2
-rw-r--r--source/blender/python/BPY_extern_run.h6
-rw-r--r--source/blender/python/bmesh/bmesh_py_types.h20
-rw-r--r--source/blender/python/bmesh/bmesh_py_types_customdata.h6
-rw-r--r--source/blender/python/generic/py_capi_utils.h15
-rw-r--r--source/blender/python/gpu/gpu_py_buffer.h4
-rw-r--r--source/blender/python/intern/bpy_capi_utils.h6
-rw-r--r--source/blender/python/intern/bpy_rna.h7
-rw-r--r--source/blender/python/mathutils/mathutils_Euler.h6
-rw-r--r--source/blender/python/mathutils/mathutils_Matrix.h16
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.h6
-rw-r--r--source/blender/render/RE_bake.h26
-rw-r--r--source/blender/render/RE_engine.h8
-rw-r--r--source/blender/render/RE_pipeline.h16
-rw-r--r--source/blender/render/RE_texture.h16
-rw-r--r--source/blender/render/intern/render_result.h8
-rw-r--r--source/blender/render/intern/texture_common.h4
-rw-r--r--source/blender/sequencer/SEQ_add.h8
-rw-r--r--source/blender/sequencer/SEQ_edit.h8
-rw-r--r--source/blender/sequencer/SEQ_effects.h8
-rw-r--r--source/blender/sequencer/SEQ_iterator.h4
-rw-r--r--source/blender/sequencer/SEQ_sequencer.h6
-rw-r--r--source/blender/sequencer/SEQ_time.h10
-rw-r--r--source/blender/sequencer/SEQ_transform.h6
-rw-r--r--source/blender/sequencer/SEQ_utils.h10
-rw-r--r--source/blender/sequencer/intern/multiview.h6
-rw-r--r--source/blender/sequencer/intern/proxy.h2
-rw-r--r--source/blender/sequencer/intern/sequencer.h4
-rw-r--r--source/blender/sequencer/intern/strip_time.h2
-rw-r--r--source/blender/windowmanager/WM_api.h36
-rw-r--r--source/blender/windowmanager/WM_keymap.h61
-rw-r--r--source/blender/windowmanager/gizmo/WM_gizmo_api.h19
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_intern.h8
-rw-r--r--source/blender/windowmanager/wm_event_types.h2
-rw-r--r--source/blender/windowmanager/wm_window.h12
373 files changed, 3065 insertions, 3651 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index bd1fa4ce4e5..76a6135baaf 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -124,7 +124,7 @@ int BLF_draw_mono(int fontid, const char *str, size_t str_len, int cwidth) ATTR_
typedef bool (*BLF_GlyphBoundsFn)(const char *str,
const size_t str_step_ofs,
const struct rcti *glyph_step_bounds,
- const int glyph_advance_x,
+ int glyph_advance_x,
const struct rctf *glyph_bounds,
const int glyph_bearing[2],
void *user_data);
@@ -298,9 +298,9 @@ void BLF_dir_free(char **dirs, int count) ATTR_NONNULL();
void BLF_thumb_preview(const char *filename,
const char **draw_str,
const char **i18n_draw_str,
- const unsigned char draw_str_lines,
+ unsigned char draw_str_lines,
const float font_color[4],
- const int font_size,
+ int font_size,
unsigned char *buf,
int w,
int h,
@@ -326,8 +326,8 @@ int BLF_set_default(void);
/* blf_font_default.c */
-int BLF_load_default(const bool unique);
-int BLF_load_mono_default(const bool unique);
+int BLF_load_default(bool unique);
+int BLF_load_mono_default(bool unique);
#ifdef DEBUG
void BLF_state_print(int fontid);
diff --git a/source/blender/blenfont/intern/blf_internal.h b/source/blender/blenfont/intern/blf_internal.h
index 02e4a896a31..23e42ec777f 100644
--- a/source/blender/blenfont/intern/blf_internal.h
+++ b/source/blender/blenfont/intern/blf_internal.h
@@ -123,7 +123,7 @@ void blf_font_boundbox_foreach_glyph(struct FontBLF *font,
bool (*user_fn)(const char *str,
const size_t str_step_ofs,
const struct rcti *glyph_step_bounds,
- const int glyph_advance_x,
+ int glyph_advance_x,
const struct rctf *glyph_bounds,
const int glyph_bearing[2],
void *user_data),
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 932ef234342..c5171371afc 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -376,7 +376,7 @@ void DM_interp_vert_data(struct DerivedMesh *source,
int count,
int dest_index);
-void mesh_get_mapped_verts_coords(struct Mesh *me_eval, float (*r_cos)[3], const int totcos);
+void mesh_get_mapped_verts_coords(struct Mesh *me_eval, float (*r_cos)[3], int totcos);
/**
* Same as above but won't use render settings.
diff --git a/source/blender/blenkernel/BKE_anim_data.h b/source/blender/blenkernel/BKE_anim_data.h
index bee8bde989c..81c49917b63 100644
--- a/source/blender/blenkernel/BKE_anim_data.h
+++ b/source/blender/blenkernel/BKE_anim_data.h
@@ -117,9 +117,7 @@ bool BKE_animdata_copy_id(struct Main *bmain, struct ID *id_to, struct ID *id_fr
*/
void BKE_animdata_copy_id_action(struct Main *bmain, struct ID *id);
-void BKE_animdata_duplicate_id_action(struct Main *bmain,
- struct ID *id,
- const uint duplicate_flags);
+void BKE_animdata_duplicate_id_action(struct Main *bmain, struct ID *id, uint duplicate_flags);
/* Merge copies of data from source AnimData block */
typedef enum eAnimData_MergeCopy_Modes {
diff --git a/source/blender/blenkernel/BKE_appdir.h b/source/blender/blenkernel/BKE_appdir.h
index dd589282bdd..e92909fb3ca 100644
--- a/source/blender/blenkernel/BKE_appdir.h
+++ b/source/blender/blenkernel/BKE_appdir.h
@@ -88,26 +88,21 @@ bool BKE_appdir_folder_caches(char *r_path, size_t path_len);
* this may contain path separators but must resolve to a directory, checked with #BLI_is_dir.
* \return The path if found, NULL string if not.
*/
-bool BKE_appdir_folder_id_ex(const int folder_id,
- const char *subfolder,
- char *path,
- size_t path_len);
-const char *BKE_appdir_folder_id(const int folder_id, const char *subfolder);
+bool BKE_appdir_folder_id_ex(int folder_id, const char *subfolder, char *path, size_t path_len);
+const char *BKE_appdir_folder_id(int folder_id, const char *subfolder);
/**
* Returns the path to a folder in the user area, creating it if it doesn't exist.
*/
-const char *BKE_appdir_folder_id_create(const int folder_id, const char *subfolder);
+const char *BKE_appdir_folder_id_create(int folder_id, const char *subfolder);
/**
* Returns the path to a folder in the user area without checking that it actually exists first.
*/
-const char *BKE_appdir_folder_id_user_notest(const int folder_id, const char *subfolder);
+const char *BKE_appdir_folder_id_user_notest(int folder_id, const char *subfolder);
/**
* Returns the path of the top-level version-specific local, user or system directory.
* If check_is_dir, then the result will be NULL if the directory doesn't exist.
*/
-const char *BKE_appdir_folder_id_version(const int folder_id,
- const int version,
- const bool check_is_dir);
+const char *BKE_appdir_folder_id_version(int folder_id, int version, bool check_is_dir);
/**
* Check if this is an install with user files kept together
@@ -146,8 +141,8 @@ bool BKE_appdir_font_folder_default(char *dir);
*/
bool BKE_appdir_program_python_search(char *fullpath,
const size_t fullpath_len,
- const int version_major,
- const int version_minor);
+ int version_major,
+ int version_minor);
/**
* Initialize path to temporary directory.
diff --git a/source/blender/blenkernel/BKE_asset_library.hh b/source/blender/blenkernel/BKE_asset_library.hh
index 15f7991e75e..37e2ad38a29 100644
--- a/source/blender/blenkernel/BKE_asset_library.hh
+++ b/source/blender/blenkernel/BKE_asset_library.hh
@@ -63,7 +63,7 @@ struct AssetLibrary {
void on_blend_save_handler_register();
void on_blend_save_handler_unregister();
- void on_blend_save_post(struct Main *, struct PointerRNA **pointers, const int num_pointers);
+ void on_blend_save_post(struct Main *, struct PointerRNA **pointers, int num_pointers);
private:
bCallbackFuncStore on_save_callback_store_{};
diff --git a/source/blender/blenkernel/BKE_attribute.h b/source/blender/blenkernel/BKE_attribute.h
index 1e2dcf09b64..db8f3759bf8 100644
--- a/source/blender/blenkernel/BKE_attribute.h
+++ b/source/blender/blenkernel/BKE_attribute.h
@@ -54,19 +54,16 @@ typedef enum AttributeDomain {
bool BKE_id_attributes_supported(struct ID *id);
-struct CustomDataLayer *BKE_id_attribute_new(struct ID *id,
- const char *name,
- const int type,
- const AttributeDomain domain,
- struct ReportList *reports);
+struct CustomDataLayer *BKE_id_attribute_new(
+ struct ID *id, const char *name, int type, AttributeDomain domain, struct ReportList *reports);
bool BKE_id_attribute_remove(struct ID *id,
struct CustomDataLayer *layer,
struct ReportList *reports);
struct CustomDataLayer *BKE_id_attribute_find(const struct ID *id,
const char *name,
- const int type,
- const AttributeDomain domain);
+ int type,
+ AttributeDomain domain);
AttributeDomain BKE_id_attribute_domain(struct ID *id, struct CustomDataLayer *layer);
int BKE_id_attribute_data_length(struct ID *id, struct CustomDataLayer *layer);
diff --git a/source/blender/blenkernel/BKE_attribute_access.hh b/source/blender/blenkernel/BKE_attribute_access.hh
index 114d9e1e0d7..f69ba79e23f 100644
--- a/source/blender/blenkernel/BKE_attribute_access.hh
+++ b/source/blender/blenkernel/BKE_attribute_access.hh
@@ -264,7 +264,7 @@ class OutputAttribute {
OutputAttribute(GVMutableArray varray,
AttributeDomain domain,
SaveFn save,
- const bool ignore_old_values);
+ bool ignore_old_values);
~OutputAttribute();
@@ -387,7 +387,7 @@ class CustomDataAttributes {
CustomDataAttributes(CustomDataAttributes &&other);
CustomDataAttributes &operator=(const CustomDataAttributes &other);
- void reallocate(const int size);
+ void reallocate(int size);
void clear();
@@ -423,8 +423,7 @@ class CustomDataAttributes {
*/
void reorder(Span<AttributeIDRef> new_order);
- bool foreach_attribute(const AttributeForeachCallback callback,
- const AttributeDomain domain) const;
+ bool foreach_attribute(const AttributeForeachCallback callback, AttributeDomain domain) const;
};
/* -------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/BKE_attribute_math.hh b/source/blender/blenkernel/BKE_attribute_math.hh
index 2ce41e95b65..802c744972c 100644
--- a/source/blender/blenkernel/BKE_attribute_math.hh
+++ b/source/blender/blenkernel/BKE_attribute_math.hh
@@ -141,7 +141,7 @@ inline ColorGeometry4f mix3(const float3 &weights,
* This is just basic linear interpolation.
* \{ */
-template<typename T> T mix2(const float factor, const T &a, const T &b);
+template<typename T> T mix2(float factor, const T &a, const T &b);
template<> inline bool mix2(const float factor, const bool &a, const bool &b)
{
@@ -287,7 +287,7 @@ class ColorGeometryMixer {
public:
ColorGeometryMixer(MutableSpan<ColorGeometry4f> buffer,
ColorGeometry4f default_color = ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f));
- void mix_in(const int64_t index, const ColorGeometry4f &color, const float weight = 1.0f);
+ void mix_in(int64_t index, const ColorGeometry4f &color, float weight = 1.0f);
void finalize();
};
diff --git a/source/blender/blenkernel/BKE_blender_copybuffer.h b/source/blender/blenkernel/BKE_blender_copybuffer.h
index abfb37ef959..d1faf88a90c 100644
--- a/source/blender/blenkernel/BKE_blender_copybuffer.h
+++ b/source/blender/blenkernel/BKE_blender_copybuffer.h
@@ -63,7 +63,7 @@ bool BKE_copybuffer_copy_end(struct Main *bmain_src,
bool BKE_copybuffer_read(struct Main *bmain_dst,
const char *libname,
struct ReportList *reports,
- const uint64_t id_types_mask);
+ uint64_t id_types_mask);
/**
* Paste data-blocks from the given .blend file 'buffer' (i.e. append them).
*
@@ -80,9 +80,9 @@ bool BKE_copybuffer_read(struct Main *bmain_dst,
*/
int BKE_copybuffer_paste(struct bContext *C,
const char *libname,
- const int flag,
+ int flag,
struct ReportList *reports,
- const uint64_t id_types_mask);
+ uint64_t id_types_mask);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_blender_undo.h b/source/blender/blenkernel/BKE_blender_undo.h
index 1febe75b6f2..d60d048ee5f 100644
--- a/source/blender/blenkernel/BKE_blender_undo.h
+++ b/source/blender/blenkernel/BKE_blender_undo.h
@@ -34,8 +34,8 @@ enum eUndoStepDir;
struct MemFileUndoData *BKE_memfile_undo_encode(struct Main *bmain,
struct MemFileUndoData *mfu_prev);
bool BKE_memfile_undo_decode(struct MemFileUndoData *mfu,
- const enum eUndoStepDir undo_direction,
- const bool use_old_bmain_data,
+ enum eUndoStepDir undo_direction,
+ bool use_old_bmain_data,
struct bContext *C);
void BKE_memfile_undo_free(struct MemFileUndoData *mfu);
diff --git a/source/blender/blenkernel/BKE_blendfile.h b/source/blender/blenkernel/BKE_blendfile.h
index b3211b1dbbc..db86d4685b7 100644
--- a/source/blender/blenkernel/BKE_blendfile.h
+++ b/source/blender/blenkernel/BKE_blendfile.h
@@ -46,7 +46,7 @@ void BKE_blendfile_read_setup_ex(struct bContext *C,
const struct BlendFileReadParams *params,
struct BlendFileReadReport *reports,
/* Extra args. */
- const bool startup_update_defaults,
+ bool startup_update_defaults,
const char *startup_app_template);
void BKE_blendfile_read_setup(struct bContext *C,
@@ -127,8 +127,8 @@ void BKE_blendfile_write_partial_begin(struct Main *bmain_src);
*/
bool BKE_blendfile_write_partial(struct Main *bmain_src,
const char *filepath,
- const int write_flags,
- const int remap_mode,
+ int write_flags,
+ int remap_mode,
struct ReportList *reports);
void BKE_blendfile_write_partial_end(struct Main *bmain_src);
diff --git a/source/blender/blenkernel/BKE_blendfile_link_append.h b/source/blender/blenkernel/BKE_blendfile_link_append.h
index aaa31352316..04521cc8939 100644
--- a/source/blender/blenkernel/BKE_blendfile_link_append.h
+++ b/source/blender/blenkernel/BKE_blendfile_link_append.h
@@ -54,8 +54,8 @@ void BKE_blendfile_link_append_context_free(struct BlendfileLinkAppendContext *l
* \param do_set: Set the given \a flag if true, clear it otherwise.
*/
void BKE_blendfile_link_append_context_flag_set(struct BlendfileLinkAppendContext *lapp_context,
- const int flag,
- const bool do_set);
+ int flag,
+ bool do_set);
/**
* Store reference to a Blender's embedded memfile into the context.
@@ -98,7 +98,7 @@ void BKE_blendfile_link_append_context_library_add(struct BlendfileLinkAppendCon
struct BlendfileLinkAppendContextItem *BKE_blendfile_link_append_context_item_add(
struct BlendfileLinkAppendContext *lapp_context,
const char *idname,
- const short idcode,
+ short idcode,
void *userdata);
#define BLENDFILE_LINK_APPEND_INVALID -1
@@ -119,8 +119,8 @@ struct BlendfileLinkAppendContextItem *BKE_blendfile_link_append_context_item_ad
int BKE_blendfile_link_append_context_item_idtypes_from_library_add(
struct BlendfileLinkAppendContext *lapp_context,
struct ReportList *reports,
- const uint64_t id_types_filter,
- const int library_index);
+ uint64_t id_types_filter,
+ int library_index);
/**
* Enable search of the given \a item into the library stored at given index in the link/append
@@ -129,7 +129,7 @@ int BKE_blendfile_link_append_context_item_idtypes_from_library_add(
void BKE_blendfile_link_append_context_item_library_index_enable(
struct BlendfileLinkAppendContext *lapp_context,
struct BlendfileLinkAppendContextItem *item,
- const int library_index);
+ int library_index);
/**
* Check if given link/append context is empty (has no items to process) or not.
*/
@@ -175,7 +175,7 @@ typedef bool (*BKE_BlendfileLinkAppendContexteItemFunction)(
void BKE_blendfile_link_append_context_item_foreach(
struct BlendfileLinkAppendContext *lapp_context,
BKE_BlendfileLinkAppendContexteItemFunction callback_function,
- const eBlendfileLinkAppendForeachItemFlag flag,
+ eBlendfileLinkAppendForeachItemFlag flag,
void *userdata);
/**
@@ -215,7 +215,7 @@ void BKE_blendfile_link(struct BlendfileLinkAppendContext *lapp_context,
void BKE_blendfile_library_relocate(struct BlendfileLinkAppendContext *lapp_context,
struct ReportList *reports,
struct Library *library,
- const bool do_reload);
+ bool do_reload);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_bpath.h b/source/blender/blenkernel/BKE_bpath.h
index bc9e3f01e96..ccbd0d4cbe4 100644
--- a/source/blender/blenkernel/BKE_bpath.h
+++ b/source/blender/blenkernel/BKE_bpath.h
@@ -171,7 +171,7 @@ void BKE_bpath_missing_files_check(struct Main *bmain, struct ReportList *report
void BKE_bpath_missing_files_find(struct Main *bmain,
const char *searchpath,
struct ReportList *reports,
- const bool find_all);
+ bool find_all);
/** Rebase all relative file paths in given \a bmain from \a basedir_src to \a basedir_dst. */
void BKE_bpath_relative_rebase(struct Main *bmain,
@@ -193,16 +193,14 @@ void BKE_bpath_absolute_convert(struct Main *bmain,
*
* \return An opaque handle to pass to #BKE_bpath_list_restore and #BKE_bpath_list_free.
*/
-void *BKE_bpath_list_backup(struct Main *bmain, const eBPathForeachFlag flag);
+void *BKE_bpath_list_backup(struct Main *bmain, eBPathForeachFlag flag);
/** Restore the temp backup of paths from \a path_list_handle into all IDs in given \a bmain.
*
* \note This function assumes that the data in given Main did not change (no
* addition/deletion/re-ordering of IDs, or their file paths) since the call to
* #BKE_bpath_list_backup that generated the given \a path_list_handle. */
-void BKE_bpath_list_restore(struct Main *bmain,
- const eBPathForeachFlag flag,
- void *path_list_handle);
+void BKE_bpath_list_restore(struct Main *bmain, eBPathForeachFlag flag, void *path_list_handle);
/** Free the temp backup of paths in \a path_list_handle.
*
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index bf672507c13..ee5ab905d70 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -50,7 +50,7 @@ void BKE_brush_system_exit(void);
* \note Resulting brush will have two users: one as a fake user,
* another is assumed to be used by the caller.
*/
-struct Brush *BKE_brush_add(struct Main *bmain, const char *name, const eObjectMode ob_mode);
+struct Brush *BKE_brush_add(struct Main *bmain, const char *name, eObjectMode ob_mode);
/**
* Add a new gp-brush.
*/
@@ -66,35 +66,27 @@ bool BKE_brush_delete(struct Main *bmain, struct Brush *brush);
* Add grease pencil settings.
*/
void BKE_brush_init_gpencil_settings(struct Brush *brush);
-struct Brush *BKE_brush_first_search(struct Main *bmain, const eObjectMode ob_mode);
+struct Brush *BKE_brush_first_search(struct Main *bmain, eObjectMode ob_mode);
void BKE_brush_sculpt_reset(struct Brush *brush);
/**
* Create a set of grease pencil Drawing presets.
*/
-void BKE_brush_gpencil_paint_presets(struct Main *bmain,
- struct ToolSettings *ts,
- const bool reset);
+void BKE_brush_gpencil_paint_presets(struct Main *bmain, struct ToolSettings *ts, bool reset);
/**
* Create a set of grease pencil Vertex Paint presets.
*/
-void BKE_brush_gpencil_vertex_presets(struct Main *bmain,
- struct ToolSettings *ts,
- const bool reset);
+void BKE_brush_gpencil_vertex_presets(struct Main *bmain, struct ToolSettings *ts, bool reset);
/**
* Create a set of grease pencil Sculpt Paint presets.
*/
-void BKE_brush_gpencil_sculpt_presets(struct Main *bmain,
- struct ToolSettings *ts,
- const bool reset);
+void BKE_brush_gpencil_sculpt_presets(struct Main *bmain, struct ToolSettings *ts, bool reset);
/**
* Create a set of grease pencil Weight Paint presets.
*/
-void BKE_brush_gpencil_weight_presets(struct Main *bmain,
- struct ToolSettings *ts,
- const bool reset);
-void BKE_gpencil_brush_preset_set(struct Main *bmain, struct Brush *brush, const short type);
+void BKE_brush_gpencil_weight_presets(struct Main *bmain, struct ToolSettings *ts, bool reset);
+void BKE_gpencil_brush_preset_set(struct Main *bmain, struct Brush *brush, short type);
void BKE_brush_jitter_pos(const struct Scene *scene,
struct Brush *brush,
@@ -130,12 +122,12 @@ float BKE_brush_sample_tex_3d(const struct Scene *scene,
const struct Brush *br,
const float point[3],
float rgba[4],
- const int thread,
+ int thread,
struct ImagePool *pool);
float BKE_brush_sample_masktex(const struct Scene *scene,
struct Brush *br,
const float point[2],
- const int thread,
+ int thread,
struct ImagePool *pool);
/* Texture. */
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index 45c3a8ec159..42c8a5dae5d 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -141,8 +141,8 @@ BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
*/
BVHTree *bvhtree_from_mesh_verts_ex(struct BVHTreeFromMesh *data,
const struct MVert *vert,
- const int verts_num,
- const bool vert_allocated,
+ int verts_num,
+ bool vert_allocated,
const BLI_bitmap *verts_mask,
int verts_num_active,
float epsilon,
@@ -179,10 +179,10 @@ BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data,
*/
BVHTree *bvhtree_from_mesh_edges_ex(struct BVHTreeFromMesh *data,
const struct MVert *vert,
- const bool vert_allocated,
+ bool vert_allocated,
const struct MEdge *edge,
- const int edges_num,
- const bool edge_allocated,
+ int edges_num,
+ bool edge_allocated,
const BLI_bitmap *edges_mask,
int edges_num_active,
float epsilon,
@@ -203,10 +203,10 @@ BVHTree *bvhtree_from_mesh_edges_ex(struct BVHTreeFromMesh *data,
*/
BVHTree *bvhtree_from_mesh_faces_ex(struct BVHTreeFromMesh *data,
const struct MVert *vert,
- const bool vert_allocated,
+ bool vert_allocated,
const struct MFace *face,
- const int numFaces,
- const bool face_allocated,
+ int numFaces,
+ bool face_allocated,
const BLI_bitmap *faces_mask,
int faces_num_active,
float epsilon,
@@ -240,12 +240,12 @@ BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data,
*/
BVHTree *bvhtree_from_mesh_looptri_ex(struct BVHTreeFromMesh *data,
const struct MVert *vert,
- const bool vert_allocated,
+ bool vert_allocated,
const struct MLoop *mloop,
- const bool loop_allocated,
+ bool loop_allocated,
const struct MLoopTri *looptri,
- const int looptri_num,
- const bool looptri_allocated,
+ int looptri_num,
+ bool looptri_allocated,
const BLI_bitmap *mask,
int looptri_num_active,
float epsilon,
@@ -264,14 +264,14 @@ BVHTree *bvhtree_from_mesh_looptri_ex(struct BVHTreeFromMesh *data,
BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data,
const struct Mesh *mesh,
const BVHCacheType bvh_cache_type,
- const int tree_type);
+ int tree_type);
/**
* Builds or queries a BVH-cache for the cache BVH-tree of the request type.
*/
BVHTree *BKE_bvhtree_from_editmesh_get(BVHTreeFromEditMesh *data,
struct BMEditMesh *em,
- const int tree_type,
+ int tree_type,
const BVHCacheType bvh_cache_type,
struct BVHCache **bvh_cache_p,
ThreadMutex *mesh_eval_mutex);
@@ -288,14 +288,11 @@ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data);
/**
* Math functions used by callbacks
*/
-float bvhtree_ray_tri_intersection(const BVHTreeRay *ray,
- const float m_dist,
- const float v0[3],
- const float v1[3],
- const float v2[3]);
+float bvhtree_ray_tri_intersection(
+ const BVHTreeRay *ray, float m_dist, const float v0[3], const float v1[3], const float v2[3]);
float bvhtree_sphereray_tri_intersection(const BVHTreeRay *ray,
float radius,
- const float m_dist,
+ float m_dist,
const float v0[3],
const float v1[3],
const float v2[3]);
@@ -310,7 +307,7 @@ typedef struct BVHTreeFromPointCloud {
BVHTree *BKE_bvhtree_from_pointcloud_get(struct BVHTreeFromPointCloud *data,
const struct PointCloud *pointcloud,
- const int tree_type);
+ int tree_type);
void free_bvhtree_from_pointcloud(struct BVHTreeFromPointCloud *data);
diff --git a/source/blender/blenkernel/BKE_callbacks.h b/source/blender/blenkernel/BKE_callbacks.h
index c125b081b49..2e4923ff3d2 100644
--- a/source/blender/blenkernel/BKE_callbacks.h
+++ b/source/blender/blenkernel/BKE_callbacks.h
@@ -114,14 +114,14 @@ typedef enum {
typedef struct bCallbackFuncStore {
struct bCallbackFuncStore *next, *prev;
- void (*func)(struct Main *, struct PointerRNA **, const int num_pointers, void *arg);
+ void (*func)(struct Main *, struct PointerRNA **, int num_pointers, void *arg);
void *arg;
short alloc;
} bCallbackFuncStore;
void BKE_callback_exec(struct Main *bmain,
struct PointerRNA **pointers,
- const int num_pointers,
+ int num_pointers,
eCbEvent evt);
void BKE_callback_exec_null(struct Main *bmain, eCbEvent evt);
void BKE_callback_exec_id(struct Main *bmain, struct ID *id, eCbEvent evt);
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index 45bfef82302..ee78621c11f 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -110,8 +110,8 @@ void BKE_camera_params_compute_matrix(CameraParams *params);
void BKE_camera_view_frame_ex(const struct Scene *scene,
const struct Camera *camera,
- const float drawsize,
- const bool do_clip,
+ float drawsize,
+ bool do_clip,
const float scale[3],
float r_asp[2],
float r_shift[2],
@@ -151,7 +151,7 @@ struct Object *BKE_camera_multiview_render(const struct Scene *scene,
*/
void BKE_camera_multiview_view_matrix(const struct RenderData *rd,
const struct Object *camera,
- const bool is_left,
+ bool is_left,
float r_viewmat[4][4]);
void BKE_camera_multiview_model_matrix(const struct RenderData *rd,
const struct Object *camera,
diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h
index 7dfda7b5121..402bffea91d 100644
--- a/source/blender/blenkernel/BKE_collection.h
+++ b/source/blender/blenkernel/BKE_collection.h
@@ -102,8 +102,8 @@ bool BKE_collection_delete(struct Main *bmain, struct Collection *collection, bo
struct Collection *BKE_collection_duplicate(struct Main *bmain,
struct Collection *parent,
struct Collection *collection,
- const uint duplicate_flags,
- const uint duplicate_options);
+ uint duplicate_flags,
+ uint duplicate_options);
/* Master Collection for Scene */
@@ -144,7 +144,7 @@ void BKE_collection_object_add_from(struct Main *bmain,
bool BKE_collection_object_remove(struct Main *bmain,
struct Collection *collection,
struct Object *object,
- const bool free_us);
+ bool free_us);
/**
* Move object from a collection into another
*
@@ -162,7 +162,7 @@ void BKE_collection_object_move(struct Main *bmain,
bool BKE_scene_collections_object_remove(struct Main *bmain,
struct Scene *scene,
struct Object *object,
- const bool free_us);
+ bool free_us);
/**
* Check all collections in \a bmain (including embedded ones in scenes) for CollectionObject with
@@ -218,7 +218,7 @@ struct Base *BKE_collection_or_layer_objects(const struct ViewLayer *view_layer,
*
* The index is calculated from top to bottom counting the children before the siblings.
*/
-struct Collection *BKE_collection_from_index(struct Scene *scene, const int index);
+struct Collection *BKE_collection_from_index(struct Scene *scene, int index);
/**
* The automatic/fallback name of a new collection.
*/
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index 71929d1797c..d4c5c03ea79 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -122,9 +122,9 @@ void bvhtree_update_from_mvert(struct BVHTree *bvhtree,
* \param step: is limited from 0 (frame start position) to 1 (frame end position).
*/
void collision_move_object(struct CollisionModifierData *collmd,
- const float step,
- const float prevstep,
- const bool moving_bvh);
+ float step,
+ float prevstep,
+ bool moving_bvh);
void collision_get_collider_velocity(float vel_old[3],
float vel_new[3],
diff --git a/source/blender/blenkernel/BKE_colorband.h b/source/blender/blenkernel/BKE_colorband.h
index 0f46ced8b06..554b0f36b60 100644
--- a/source/blender/blenkernel/BKE_colorband.h
+++ b/source/blender/blenkernel/BKE_colorband.h
@@ -34,7 +34,7 @@ struct ColorBand;
void BKE_colorband_init(struct ColorBand *coba, bool rangetype);
void BKE_colorband_init_from_table_rgba(struct ColorBand *coba,
const float (*array)[4],
- const int array_len,
+ int array_len,
bool filter_sample);
struct ColorBand *BKE_colorband_add(bool rangetype);
bool BKE_colorband_evaluate(const struct ColorBand *coba, float in, float out[4]);
diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h
index 17fb48cdd27..5ded49106da 100644
--- a/source/blender/blenkernel/BKE_colortools.h
+++ b/source/blender/blenkernel/BKE_colortools.h
@@ -67,7 +67,7 @@ void BKE_curvemap_reset(struct CurveMap *cuma, const struct rctf *clipr, int pre
/**
* Removes with flag set.
*/
-void BKE_curvemap_remove(struct CurveMap *cuma, const short flag);
+void BKE_curvemap_remove(struct CurveMap *cuma, short flag);
/**
* Remove specified point.
*/
@@ -81,7 +81,7 @@ void BKE_curvemap_handle_set(struct CurveMap *cuma, int type);
/**
* \note only does current curvemap!.
*/
-void BKE_curvemapping_changed(struct CurveMapping *cumap, const bool rem_doubles);
+void BKE_curvemapping_changed(struct CurveMapping *cumap, bool rem_doubles);
void BKE_curvemapping_changed_all(struct CurveMapping *cumap);
/**
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index f50270ed4e7..18c1848b737 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -253,10 +253,7 @@ ListBase CTX_data_collection_get(const bContext *C, const char *member);
* \param use_rna: Use Include the properties from 'RNA_Context'.
* \param use_all: Don't skip values (currently only "scene").
*/
-ListBase CTX_data_dir_get_ex(const bContext *C,
- const bool use_store,
- const bool use_rna,
- const bool use_all);
+ListBase CTX_data_dir_get_ex(const bContext *C, bool use_store, bool use_rna, bool use_all);
ListBase CTX_data_dir_get(const bContext *C);
int /*eContextResult*/ CTX_data_get(
const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb, short *r_type);
@@ -320,7 +317,7 @@ struct ToolSettings *CTX_data_tool_settings(const bContext *C);
const char *CTX_data_mode_string(const bContext *C);
enum eContextObjectMode CTX_data_mode_enum_ex(const struct Object *obedit,
const struct Object *ob,
- const eObjectMode object_mode);
+ eObjectMode object_mode);
enum eContextObjectMode CTX_data_mode_enum(const bContext *C);
void CTX_data_main_set(bContext *C, struct Main *bmain);
diff --git a/source/blender/blenkernel/BKE_crazyspace.h b/source/blender/blenkernel/BKE_crazyspace.h
index f5266ed7a10..c00e397f552 100644
--- a/source/blender/blenkernel/BKE_crazyspace.h
+++ b/source/blender/blenkernel/BKE_crazyspace.h
@@ -43,7 +43,7 @@ void BKE_crazyspace_set_quats_editmesh(struct BMEditMesh *em,
float (*origcos)[3],
float (*mappedcos)[3],
float (*quats)[4],
- const bool use_select);
+ bool use_select);
void BKE_crazyspace_set_quats_mesh(struct Mesh *me,
float (*origcos)[3],
float (*mappedcos)[3],
diff --git a/source/blender/blenkernel/BKE_cryptomatte.h b/source/blender/blenkernel/BKE_cryptomatte.h
index 329046ad494..64fbb00b143 100644
--- a/source/blender/blenkernel/BKE_cryptomatte.h
+++ b/source/blender/blenkernel/BKE_cryptomatte.h
@@ -59,7 +59,7 @@ float BKE_cryptomatte_hash_to_float(uint32_t cryptomatte_hash);
* Find an ID in the given main that matches the given encoded float.
*/
bool BKE_cryptomatte_find_name(const struct CryptomatteSession *session,
- const float encoded_hash,
+ float encoded_hash,
char *r_name,
int name_len);
diff --git a/source/blender/blenkernel/BKE_cryptomatte.hh b/source/blender/blenkernel/BKE_cryptomatte.hh
index 08536ecccbd..aa82166aa70 100644
--- a/source/blender/blenkernel/BKE_cryptomatte.hh
+++ b/source/blender/blenkernel/BKE_cryptomatte.hh
@@ -70,7 +70,7 @@ struct CryptomatteHash {
uint32_t hash;
CryptomatteHash(uint32_t hash);
- CryptomatteHash(const char *name, const int name_len);
+ CryptomatteHash(const char *name, int name_len);
static CryptomatteHash from_hex_encoded(blender::StringRef hex_encoded);
std::string hex_encoded() const;
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 713ee8cac01..25d49544330 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -90,7 +90,7 @@ typedef struct CVKeyIndex {
* Frees edit-curve entirely.
*/
void BKE_curve_editfont_free(struct Curve *cu);
-void BKE_curve_init(struct Curve *cu, const short curve_type);
+void BKE_curve_init(struct Curve *cu, short curve_type);
struct Curve *BKE_curve_add(struct Main *bmain, const char *name, int type);
short BKE_curve_type_get(const struct Curve *cu);
void BKE_curve_type_test(struct Object *ob);
@@ -106,23 +106,17 @@ void BKE_curve_texspace_ensure(struct Curve *cu);
bool BKE_curve_minmax(struct Curve *cu, bool use_radius, float min[3], float max[3]);
bool BKE_curve_center_median(struct Curve *cu, float cent[3]);
bool BKE_curve_center_bounds(struct Curve *cu, float cent[3]);
-void BKE_curve_transform_ex(struct Curve *cu,
- const float mat[4][4],
- const bool do_keys,
- const bool do_props,
- const float unit_scale);
-void BKE_curve_transform(struct Curve *cu,
- const float mat[4][4],
- const bool do_keys,
- const bool do_props);
-void BKE_curve_translate(struct Curve *cu, const float offset[3], const bool do_keys);
+void BKE_curve_transform_ex(
+ struct Curve *cu, const float mat[4][4], bool do_keys, bool do_props, float unit_scale);
+void BKE_curve_transform(struct Curve *cu, const float mat[4][4], bool do_keys, bool do_props);
+void BKE_curve_translate(struct Curve *cu, const float offset[3], bool do_keys);
void BKE_curve_material_index_remove(struct Curve *cu, int index);
bool BKE_curve_material_index_used(const struct Curve *cu, int index);
void BKE_curve_material_index_clear(struct Curve *cu);
bool BKE_curve_material_index_validate(struct Curve *cu);
void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
-void BKE_curve_smooth_flag_set(struct Curve *cu, const bool use_smooth);
+void BKE_curve_smooth_flag_set(struct Curve *cu, bool use_smooth);
/**
* \return edit-nurbs or normal nurbs list.
@@ -155,11 +149,11 @@ void BKE_curve_nurbs_vert_coords_get(const struct ListBase *lb,
void BKE_curve_nurbs_vert_coords_apply_with_mat4(struct ListBase *lb,
const float (*vert_coords)[3],
const float mat[4][4],
- const bool constrain_2d);
+ bool constrain_2d);
void BKE_curve_nurbs_vert_coords_apply(struct ListBase *lb,
const float (*vert_coords)[3],
- const bool constrain_2d);
+ bool constrain_2d);
float (*BKE_curve_nurbs_key_vert_coords_alloc(const struct ListBase *lb,
float *key,
@@ -202,7 +196,7 @@ void BKE_curve_correct_bezpart(const float v1[2], float v2[2], float v3[2], cons
/* ** Nurbs ** */
-bool BKE_nurbList_index_get_co(struct ListBase *editnurb, const int index, float r_co[3]);
+bool BKE_nurbList_index_get_co(struct ListBase *editnurb, int index, float r_co[3]);
int BKE_nurbList_verts_count(const struct ListBase *nurb);
int BKE_nurbList_verts_count_without_handles(const struct ListBase *nurb);
@@ -218,10 +212,8 @@ void BKE_nurbList_duplicate(struct ListBase *lb1, const struct ListBase *lb2);
* - 5: Set align, like 3 but no toggle.
* - 6: Clear align (setting #HD_FREE), like 3 but no toggle.
*/
-void BKE_nurbList_handles_set(struct ListBase *editnurb, const char code);
-void BKE_nurbList_handles_recalculate(struct ListBase *editnurb,
- const bool calc_length,
- const uint8_t flag);
+void BKE_nurbList_handles_set(struct ListBase *editnurb, char code);
+void BKE_nurbList_handles_recalculate(struct ListBase *editnurb, bool calc_length, uint8_t flag);
void BKE_nurbList_handles_autocalc(ListBase *editnurb, uint8_t flag);
void BKE_nurbList_flag_set(ListBase *editnurb, uint8_t flag, bool set);
@@ -266,10 +258,10 @@ void BKE_nurb_makeCurve(const struct Nurb *nu,
/**
* Calculate the length for arrays filled in by #BKE_curve_calc_coords_axis.
*/
-unsigned int BKE_curve_calc_coords_axis_len(const unsigned int bezt_array_len,
- const unsigned int resolu,
- const bool is_cyclic,
- const bool use_cyclic_duplicate_endpoint);
+unsigned int BKE_curve_calc_coords_axis_len(unsigned int bezt_array_len,
+ unsigned int resolu,
+ bool is_cyclic,
+ bool use_cyclic_duplicate_endpoint);
/**
* Calculate an array for the entire curve (cyclic or non-cyclic).
* \note Call for each axis.
@@ -277,13 +269,13 @@ unsigned int BKE_curve_calc_coords_axis_len(const unsigned int bezt_array_len,
* \param use_cyclic_duplicate_endpoint: Duplicate values at the beginning & end of the array.
*/
void BKE_curve_calc_coords_axis(const struct BezTriple *bezt_array,
- const unsigned int bezt_array_len,
- const unsigned int resolu,
- const bool is_cyclic,
- const bool use_cyclic_duplicate_endpoint,
+ unsigned int bezt_array_len,
+ unsigned int resolu,
+ bool is_cyclic,
+ bool use_cyclic_duplicate_endpoint,
/* array params */
- const unsigned int axis,
- const unsigned int stride,
+ unsigned int axis,
+ unsigned int stride,
float *r_points);
void BKE_nurb_knot_calc_u(struct Nurb *nu);
@@ -301,10 +293,7 @@ void BKE_nurb_direction_switch(struct Nurb *nu);
/**
* \note caller must ensure active vertex remains valid.
*/
-bool BKE_nurb_type_convert(struct Nurb *nu,
- const short type,
- const bool use_handles,
- const char **r_err_msg);
+bool BKE_nurb_type_convert(struct Nurb *nu, short type, bool use_handles, const char **r_err_msg);
/**
* Be sure to call #BKE_nurb_knot_calc_u / #BKE_nurb_knot_calc_v after this.
@@ -333,8 +322,8 @@ void BKE_nurb_bpoint_calc_plane(struct Nurb *nu, struct BPoint *bp, float r_plan
void BKE_nurb_handle_calc(struct BezTriple *bezt,
struct BezTriple *prev,
struct BezTriple *next,
- const bool is_fcurve,
- const char smoothing);
+ bool is_fcurve,
+ char smoothing);
/**
* Variant of #BKE_nurb_handle_calc() that allows calculating based on a different select flag.
*
@@ -345,9 +334,9 @@ void BKE_nurb_handle_calc(struct BezTriple *bezt,
void BKE_nurb_handle_calc_ex(struct BezTriple *bezt,
struct BezTriple *prev,
struct BezTriple *next,
- const eBezTriple_Flag__Alias handle_sel_flag,
- const bool is_fcurve,
- const char smoothing);
+ eBezTriple_Flag__Alias handle_sel_flag,
+ bool is_fcurve,
+ char smoothing);
/**
* Similar to #BKE_nurb_handle_calc but for curves and figures out the previous and next for us.
*/
@@ -371,10 +360,10 @@ void BKE_nurb_handles_autocalc(struct Nurb *nu, uint8_t flag);
* handles if the key is selected.
*/
void BKE_nurb_bezt_handle_test(struct BezTriple *bezt,
- const eBezTriple_Flag__Alias sel_flag,
- const bool use_handle,
- const bool use_around_local);
-void BKE_nurb_handles_test(struct Nurb *nu, const bool use_handles, const bool use_around_local);
+ eBezTriple_Flag__Alias sel_flag,
+ bool use_handle,
+ bool use_around_local);
+void BKE_nurb_handles_test(struct Nurb *nu, bool use_handles, bool use_around_local);
/* **** Depsgraph evaluation **** */
@@ -398,18 +387,18 @@ extern void (*BKE_curve_batch_cache_free_cb)(struct Curve *cu);
* \{ */
unsigned int BKE_curve_decimate_bezt_array(struct BezTriple *bezt_array,
- const unsigned int bezt_array_len,
- const unsigned int resolu,
- const bool is_cyclic,
- const char flag_test,
- const char flag_set,
- const float error_sq_max,
- const unsigned int error_target_len);
+ unsigned int bezt_array_len,
+ unsigned int resolu,
+ bool is_cyclic,
+ char flag_test,
+ char flag_set,
+ float error_sq_max,
+ unsigned int error_target_len);
void BKE_curve_decimate_nurb(struct Nurb *nu,
- const unsigned int resolu,
- const float error_sq_max,
- const unsigned int error_target_len);
+ unsigned int resolu,
+ float error_sq_max,
+ unsigned int error_target_len);
/** \} */
@@ -420,19 +409,19 @@ void BKE_curve_decimate_nurb(struct Nurb *nu,
void BKE_curve_deform_coords(const struct Object *ob_curve,
const struct Object *ob_target,
float (*vert_coords)[3],
- const int vert_coords_len,
+ int vert_coords_len,
const struct MDeformVert *dvert,
- const int defgrp_index,
- const short flag,
- const short defaxis);
+ int defgrp_index,
+ short flag,
+ short defaxis);
void BKE_curve_deform_coords_with_editmesh(const struct Object *ob_curve,
const struct Object *ob_target,
float (*vert_coords)[3],
- const int vert_coords_len,
- const int defgrp_index,
- const short flag,
- const short defaxis,
+ int vert_coords_len,
+ int defgrp_index,
+ short flag,
+ short defaxis,
struct BMEditMesh *em_target);
/**
@@ -445,7 +434,7 @@ void BKE_curve_deform_co(const struct Object *ob_curve,
const struct Object *ob_target,
const float orco[3],
float vec[3],
- const int no_rot_axis,
+ int no_rot_axis,
float r_mat[3][3]);
/** \} */
diff --git a/source/blender/blenkernel/BKE_curveprofile.h b/source/blender/blenkernel/BKE_curveprofile.h
index ee8bf99a216..aa79f29760d 100644
--- a/source/blender/blenkernel/BKE_curveprofile.h
+++ b/source/blender/blenkernel/BKE_curveprofile.h
@@ -62,8 +62,8 @@ struct CurveProfile *BKE_curveprofile_copy(const struct CurveProfile *profile);
* \return Whether the handle moved from its start position.
*/
bool BKE_curveprofile_move_handle(struct CurveProfilePoint *point,
- const bool handle_1,
- const bool snap,
+ bool handle_1,
+ bool snap,
const float delta[2]);
/**
@@ -76,7 +76,7 @@ bool BKE_curveprofile_move_handle(struct CurveProfilePoint *point,
*/
bool BKE_curveprofile_move_point(struct CurveProfile *profile,
struct CurveProfilePoint *point,
- const bool snap,
+ bool snap,
const float delta[2]);
/**
@@ -92,7 +92,7 @@ bool BKE_curveprofile_remove_point(struct CurveProfile *profile, struct CurvePro
*
* \note Requires #BKE_curveprofile_update call after.
*/
-void BKE_curveprofile_remove_by_flag(struct CurveProfile *profile, const short flag);
+void BKE_curveprofile_remove_by_flag(struct CurveProfile *profile, short flag);
/**
* Adds a new point at the specified location. The choice for which points to place the new vertex
@@ -151,7 +151,7 @@ enum {
* \param update_flags: Bit-field with fields defined in header file.
* Controls removing doubles and clipping.
*/
-void BKE_curveprofile_update(struct CurveProfile *profile, const int update_flags);
+void BKE_curveprofile_update(struct CurveProfile *profile, int update_flags);
/**
* Does a single evaluation along the profile's path.
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 68d29235469..b5b6296a0fa 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -84,7 +84,7 @@ void customData_mask_layers__print(const struct CustomData_MeshMasks *mask);
typedef void (*cd_interp)(
const void **sources, const float *weights, const float *sub_weights, int count, void *dest);
typedef void (*cd_copy)(const void *source, void *dest, int count);
-typedef bool (*cd_validate)(void *item, const uint totitems, const bool do_fixes);
+typedef bool (*cd_validate)(void *item, uint totitems, bool do_fixes);
/**
* Update mask_dst with layers defined in mask_src (equivalent to a bit-wise OR).
@@ -131,7 +131,7 @@ void CustomData_data_copy_value(int type, const void *source, void *dest);
* another, while not overwriting anything else (e.g. flags).
*/
void CustomData_data_mix_value(
- int type, const void *source, void *dest, const int mixmode, const float mixfactor);
+ int type, const void *source, void *dest, int mixmode, float mixfactor);
/**
* Compares if data1 is equal to data2. type is a valid CustomData type
@@ -187,7 +187,7 @@ bool CustomData_bmesh_merge(const struct CustomData *source,
CustomDataMask mask,
eCDAllocType alloctype,
struct BMesh *bm,
- const char htype);
+ char htype);
/**
* NULL's all members and resets the #CustomData.typemap.
@@ -268,22 +268,17 @@ int CustomData_number_of_layers_typemask(const struct CustomData *data, CustomDa
* Duplicate data of a layer with flag NOFREE, and remove that flag.
* \return the layer data.
*/
-void *CustomData_duplicate_referenced_layer(struct CustomData *data,
- const int type,
- const int totelem);
+void *CustomData_duplicate_referenced_layer(struct CustomData *data, int type, int totelem);
void *CustomData_duplicate_referenced_layer_n(struct CustomData *data,
- const int type,
- const int n,
- const int totelem);
+ int type,
+ int n,
+ int totelem);
void *CustomData_duplicate_referenced_layer_named(struct CustomData *data,
- const int type,
+ int type,
const char *name,
- const int totelem);
+ int totelem);
void *CustomData_duplicate_referenced_layer_anonymous(
- CustomData *data,
- const int type,
- const struct AnonymousAttributeID *anonymous_id,
- const int totelem);
+ CustomData *data, int type, const struct AnonymousAttributeID *anonymous_id, int totelem);
bool CustomData_is_referenced_layer(struct CustomData *data, int type);
/**
@@ -394,7 +389,7 @@ void CustomData_swap_corners(struct CustomData *data, int index, const int *corn
/**
* Swap two items of given custom data, in all available layers.
*/
-void CustomData_swap(struct CustomData *data, const int index_a, const int index_b);
+void CustomData_swap(struct CustomData *data, int index_a, int index_b);
/**
* Gets a pointer to the data element at index from the first layer of type.
@@ -544,7 +539,7 @@ bool CustomData_layertype_is_dynamic(int type);
/**
* \return Maximum number of layers of given \a type, -1 means 'no limit'.
*/
-int CustomData_layertype_layers_max(const int type);
+int CustomData_layertype_layers_max(int type);
/**
* Make sure the name of layer at index is unique.
@@ -577,7 +572,7 @@ void CustomData_bmesh_update_active_layers(struct CustomData *fdata, struct Cust
*/
void CustomData_bmesh_do_versions_update_active_layers(struct CustomData *fdata,
struct CustomData *ldata);
-void CustomData_bmesh_init_pool(struct CustomData *data, int totelem, const char htype);
+void CustomData_bmesh_init_pool(struct CustomData *data, int totelem, char htype);
#ifndef NDEBUG
/**
@@ -595,9 +590,7 @@ bool CustomData_from_bmeshpoly_test(CustomData *fdata, CustomData *ldata, bool f
*
* \return True if some errors were found.
*/
-bool CustomData_layer_validate(struct CustomDataLayer *layer,
- const uint totitems,
- const bool do_fixes);
+bool CustomData_layer_validate(struct CustomDataLayer *layer, uint totitems, bool do_fixes);
void CustomData_layers__print(struct CustomData *data);
/* External file storage */
@@ -627,8 +620,8 @@ typedef void (*cd_datatransfer_interp)(const struct CustomDataTransferLayerMap *
void *dest,
const void **sources,
const float *weights,
- const int count,
- const float mix_factor);
+ int count,
+ float mix_factor);
/**
* Fake CD_LAYERS (those are actually 'real' data stored directly into elements' structs,
diff --git a/source/blender/blenkernel/BKE_data_transfer.h b/source/blender/blenkernel/BKE_data_transfer.h
index a4218ec564b..42cf2256e8c 100644
--- a/source/blender/blenkernel/BKE_data_transfer.h
+++ b/source/blender/blenkernel/BKE_data_transfer.h
@@ -63,19 +63,19 @@ enum {
DT_TYPE_POLY_ALL = DT_TYPE_UV | DT_TYPE_SHARP_FACE | DT_TYPE_FREESTYLE_FACE,
};
-void BKE_object_data_transfer_dttypes_to_cdmask(const int dtdata_types,
+void BKE_object_data_transfer_dttypes_to_cdmask(int dtdata_types,
struct CustomData_MeshMasks *r_data_masks);
/**
* Check what can do each layer type
* (if it is actually handled by transfer-data, if it supports advanced mixing.
*/
-bool BKE_object_data_transfer_get_dttypes_capacity(const int dtdata_types,
+bool BKE_object_data_transfer_get_dttypes_capacity(int dtdata_types,
bool *r_advanced_mixing,
bool *r_threshold);
-int BKE_object_data_transfer_get_dttypes_item_types(const int dtdata_types);
+int BKE_object_data_transfer_get_dttypes_item_types(int dtdata_types);
-int BKE_object_data_transfer_dttype_to_cdtype(const int dtdata_type);
-int BKE_object_data_transfer_dttype_to_srcdst_index(const int dtdata_type);
+int BKE_object_data_transfer_dttype_to_cdtype(int dtdata_type);
+int BKE_object_data_transfer_dttype_to_srcdst_index(int dtdata_type);
#define DT_DATATYPE_IS_VERT(_dt) \
ELEM(_dt, DT_TYPE_MDEFORMVERT, DT_TYPE_SHAPEKEY, DT_TYPE_SKIN, DT_TYPE_BWEIGHT_VERT)
@@ -136,8 +136,8 @@ void BKE_object_data_transfer_layout(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob_src,
struct Object *ob_dst,
- const int data_types,
- const bool use_delete,
+ int data_types,
+ bool use_delete,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
const int tolayers_select[DT_MULTILAYER_INDEX_MAX]);
@@ -145,46 +145,46 @@ bool BKE_object_data_transfer_mesh(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob_src,
struct Object *ob_dst,
- const int data_types,
- const bool use_create,
- const int map_vert_mode,
- const int map_edge_mode,
- const int map_loop_mode,
- const int map_poly_mode,
+ int data_types,
+ bool use_create,
+ int map_vert_mode,
+ int map_edge_mode,
+ int map_loop_mode,
+ int map_poly_mode,
struct SpaceTransform *space_transform,
- const bool auto_transform,
- const float max_distance,
- const float ray_radius,
- const float islands_handling_precision,
+ bool auto_transform,
+ float max_distance,
+ float ray_radius,
+ float islands_handling_precision,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
- const int mix_mode,
- const float mix_factor,
+ int mix_mode,
+ float mix_factor,
const char *vgroup_name,
- const bool invert_vgroup,
+ bool invert_vgroup,
struct ReportList *reports);
bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob_src,
struct Object *ob_dst,
struct Mesh *me_dst,
- const int data_types,
+ int data_types,
bool use_create,
- const int map_vert_mode,
- const int map_edge_mode,
- const int map_loop_mode,
- const int map_poly_mode,
+ int map_vert_mode,
+ int map_edge_mode,
+ int map_loop_mode,
+ int map_poly_mode,
struct SpaceTransform *space_transform,
- const bool auto_transform,
- const float max_distance,
- const float ray_radius,
- const float islands_handling_precision,
+ bool auto_transform,
+ float max_distance,
+ float ray_radius,
+ float islands_handling_precision,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
- const int mix_mode,
- const float mix_factor,
+ int mix_mode,
+ float mix_factor,
const char *vgroup_name,
- const bool invert_vgroup,
+ bool invert_vgroup,
struct ReportList *reports);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h
index 9870d43b5c2..ca0ca03f099 100644
--- a/source/blender/blenkernel/BKE_deform.h
+++ b/source/blender/blenkernel/BKE_deform.h
@@ -51,7 +51,7 @@ int BKE_object_defgroup_active_index_get(const struct Object *ob);
/**
* \note For historical reasons, the index starts at 1 rather than 0.
*/
-void BKE_object_defgroup_active_index_set(struct Object *ob, const int new_index);
+void BKE_object_defgroup_active_index_set(struct Object *ob, int new_index);
const struct ListBase *BKE_id_defgroup_list_get(const struct ID *id);
struct ListBase *BKE_id_defgroup_list_get_mutable(struct ID *id);
@@ -68,33 +68,31 @@ struct bDeformGroup *BKE_object_defgroup_find_name(const struct Object *ob, cons
/**
* \note caller must free.
*/
-int *BKE_object_defgroup_flip_map(const struct Object *ob,
- int *flip_map_len,
- const bool use_default);
+int *BKE_object_defgroup_flip_map(const struct Object *ob, int *flip_map_len, bool use_default);
/**
* \note caller must free.
*/
int *BKE_object_defgroup_flip_map_single(const struct Object *ob,
int *flip_map_len,
- const bool use_default,
+ bool use_default,
int defgroup);
-int BKE_object_defgroup_flip_index(const struct Object *ob, int index, const bool use_default);
+int BKE_object_defgroup_flip_index(const struct Object *ob, int index, bool use_default);
int BKE_object_defgroup_name_index(const struct Object *ob, const char *name);
void BKE_object_defgroup_unique_name(struct bDeformGroup *dg, struct Object *ob);
-struct MDeformWeight *BKE_defvert_find_index(const struct MDeformVert *dv, const int defgroup);
+struct MDeformWeight *BKE_defvert_find_index(const struct MDeformVert *dv, int defgroup);
/**
* Ensures that `dv` has a deform weight entry for the specified defweight group.
*
* \note this function is mirrored in editmesh_tools.c, for use for edit-vertices.
*/
-struct MDeformWeight *BKE_defvert_ensure_index(struct MDeformVert *dv, const int defgroup);
+struct MDeformWeight *BKE_defvert_ensure_index(struct MDeformVert *dv, int defgroup);
/**
* Adds the given vertex to the specified vertex group, with given weight.
*
* \warning this does NOT check for existing, assume caller already knows its not there.
*/
-void BKE_defvert_add_index_notest(struct MDeformVert *dv, int defgroup, const float weight);
+void BKE_defvert_add_index_notest(struct MDeformVert *dv, int defgroup, float weight);
/**
* Removes the given vertex from the vertex group.
*
@@ -110,13 +108,13 @@ int BKE_defvert_find_shared(const struct MDeformVert *dvert_a, const struct MDef
/**
* \return true if has no weights.
*/
-bool BKE_defvert_is_weight_zero(const struct MDeformVert *dvert, const int defgroup_tot);
+bool BKE_defvert_is_weight_zero(const struct MDeformVert *dvert, int defgroup_tot);
void BKE_defvert_array_free_elems(struct MDeformVert *dvert, int totvert);
void BKE_defvert_array_free(struct MDeformVert *dvert, int totvert);
void BKE_defvert_array_copy(struct MDeformVert *dst, const struct MDeformVert *src, int totvert);
-float BKE_defvert_find_weight(const struct MDeformVert *dvert, const int defgroup);
+float BKE_defvert_find_weight(const struct MDeformVert *dvert, int defgroup);
/**
* Take care with this the rationale is:
* - if the object has no vertex group. act like vertex group isn't set and return 1.0.
@@ -124,9 +122,7 @@ float BKE_defvert_find_weight(const struct MDeformVert *dvert, const int defgrou
*
* This is a bit confusing, just saves some checks from the caller.
*/
-float BKE_defvert_array_find_weight_safe(const struct MDeformVert *dvert,
- const int index,
- const int defgroup);
+float BKE_defvert_array_find_weight_safe(const struct MDeformVert *dvert, int index, int defgroup);
/**
* \return The total weight in all groups marked in the selection mask.
@@ -180,7 +176,7 @@ void BKE_defvert_copy(struct MDeformVert *dvert_dst, const struct MDeformVert *d
void BKE_defvert_copy_subset(struct MDeformVert *dvert_dst,
const struct MDeformVert *dvert_src,
const bool *vgroup_subset,
- const int vgroup_tot);
+ int vgroup_tot);
/**
* Overwrite weights filtered by vgroup_subset and with mirroring specified by the flip map
* - do nothing if neither are set.
@@ -189,101 +185,96 @@ void BKE_defvert_copy_subset(struct MDeformVert *dvert_dst,
void BKE_defvert_mirror_subset(struct MDeformVert *dvert_dst,
const struct MDeformVert *dvert_src,
const bool *vgroup_subset,
- const int vgroup_tot,
+ int vgroup_tot,
const int *flip_map,
- const int flip_map_len);
+ int flip_map_len);
/**
* Copy an index from one #MDeformVert to another.
* - do nothing if neither are set.
* - add destination weight if needed.
*/
void BKE_defvert_copy_index(struct MDeformVert *dvert_dst,
- const int defgroup_dst,
+ int defgroup_dst,
const struct MDeformVert *dvert_src,
- const int defgroup_src);
+ int defgroup_src);
/**
* Only sync over matching weights, don't add or remove groups
* warning, loop within loop.
*/
void BKE_defvert_sync(struct MDeformVert *dvert_dst,
const struct MDeformVert *dvert_src,
- const bool use_ensure);
+ bool use_ensure);
/**
* be sure all flip_map values are valid
*/
void BKE_defvert_sync_mapped(struct MDeformVert *dvert_dst,
const struct MDeformVert *dvert_src,
const int *flip_map,
- const int flip_map_len,
- const bool use_ensure);
+ int flip_map_len,
+ bool use_ensure);
/**
* be sure all flip_map values are valid
*/
-void BKE_defvert_remap(struct MDeformVert *dvert, const int *map, const int map_len);
-void BKE_defvert_flip(struct MDeformVert *dvert, const int *flip_map, const int flip_map_len);
-void BKE_defvert_flip_merged(struct MDeformVert *dvert,
- const int *flip_map,
- const int flip_map_len);
+void BKE_defvert_remap(struct MDeformVert *dvert, const int *map, int map_len);
+void BKE_defvert_flip(struct MDeformVert *dvert, const int *flip_map, int flip_map_len);
+void BKE_defvert_flip_merged(struct MDeformVert *dvert, const int *flip_map, int flip_map_len);
void BKE_defvert_normalize(struct MDeformVert *dvert);
/**
* Same as #BKE_defvert_normalize but takes a bool array.
*/
void BKE_defvert_normalize_subset(struct MDeformVert *dvert,
const bool *vgroup_subset,
- const int vgroup_tot);
+ int vgroup_tot);
/**
* Same as BKE_defvert_normalize() if the locked vgroup is not a member of the subset
*/
void BKE_defvert_normalize_lock_single(struct MDeformVert *dvert,
const bool *vgroup_subset,
- const int vgroup_tot,
- const uint def_nr_lock);
+ int vgroup_tot,
+ uint def_nr_lock);
/**
* Same as BKE_defvert_normalize() if no locked vgroup is a member of the subset
*/
void BKE_defvert_normalize_lock_map(struct MDeformVert *dvert,
const bool *vgroup_subset,
- const int vgroup_tot,
+ int vgroup_tot,
const bool *lock_flags,
- const int defbase_tot);
+ int defbase_tot);
/* Utilities to 'extract' a given vgroup into a simple float array,
* for verts, but also edges/polys/loops. */
-void BKE_defvert_extract_vgroup_to_vertweights(struct MDeformVert *dvert,
- const int defgroup,
- const int num_verts,
- float *r_weights,
- const bool invert_vgroup);
+void BKE_defvert_extract_vgroup_to_vertweights(
+ struct MDeformVert *dvert, int defgroup, int num_verts, float *r_weights, bool invert_vgroup);
/**
* The following three make basic interpolation,
* using temp vert_weights array to avoid looking up same weight several times.
*/
void BKE_defvert_extract_vgroup_to_edgeweights(struct MDeformVert *dvert,
- const int defgroup,
- const int num_verts,
+ int defgroup,
+ int num_verts,
struct MEdge *edges,
- const int num_edges,
+ int num_edges,
float *r_weights,
- const bool invert_vgroup);
+ bool invert_vgroup);
void BKE_defvert_extract_vgroup_to_loopweights(struct MDeformVert *dvert,
- const int defgroup,
- const int num_verts,
+ int defgroup,
+ int num_verts,
struct MLoop *loops,
- const int num_loops,
+ int num_loops,
float *r_weights,
- const bool invert_vgroup);
+ bool invert_vgroup);
void BKE_defvert_extract_vgroup_to_polyweights(struct MDeformVert *dvert,
- const int defgroup,
- const int num_verts,
+ int defgroup,
+ int num_verts,
struct MLoop *loops,
- const int num_loops,
+ int num_loops,
struct MPoly *polys,
- const int num_polys,
+ int num_polys,
float *r_weights,
- const bool invert_vgroup);
+ bool invert_vgroup);
-void BKE_defvert_weight_to_rgb(float r_rgb[3], const float weight);
+void BKE_defvert_weight_to_rgb(float r_rgb[3], float weight);
void BKE_defvert_blend_write(struct BlendWriter *writer, int count, struct MDeformVert *dvlist);
void BKE_defvert_blend_read(struct BlendDataReader *reader,
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index db1217465d7..6467ad36989 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -86,7 +86,7 @@ void BKE_displist_free(struct ListBase *lb);
void BKE_displist_make_curveTypes(struct Depsgraph *depsgraph,
const struct Scene *scene,
struct Object *ob,
- const bool for_render);
+ bool for_render);
void BKE_displist_make_mball(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
void BKE_curve_calc_modifiers_pre(struct Depsgraph *depsgraph,
@@ -94,7 +94,7 @@ void BKE_curve_calc_modifiers_pre(struct Depsgraph *depsgraph,
struct Object *ob,
struct ListBase *source_nurb,
struct ListBase *target_nurb,
- const bool for_render);
+ bool for_render);
bool BKE_displist_surfindex_get(
const struct DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4);
@@ -107,7 +107,7 @@ bool BKE_displist_surfindex_get(
void BKE_displist_fill(const struct ListBase *dispbase,
struct ListBase *to,
const float normal_proj[3],
- const bool flip_normal);
+ bool flip_normal);
float BKE_displist_calc_taper(struct Depsgraph *depsgraph,
const struct Scene *scene,
diff --git a/source/blender/blenkernel/BKE_editmesh_bvh.h b/source/blender/blenkernel/BKE_editmesh_bvh.h
index fc274b4ffd1..b4368ff363b 100644
--- a/source/blender/blenkernel/BKE_editmesh_bvh.h
+++ b/source/blender/blenkernel/BKE_editmesh_bvh.h
@@ -42,13 +42,13 @@ typedef bool (*BMBVHTree_FaceFilter)(struct BMFace *f, void *userdata);
BMBVHTree *BKE_bmbvh_new_from_editmesh(struct BMEditMesh *em,
int flag,
const float (*cos_cage)[3],
- const bool cos_cage_free);
+ bool cos_cage_free);
BMBVHTree *BKE_bmbvh_new_ex(struct BMesh *bm,
struct BMLoop *(*looptris)[3],
int looptris_tot,
int flag,
const float (*cos_cage)[3],
- const bool cos_cage_free,
+ bool cos_cage_free,
bool (*test_fn)(struct BMFace *, void *user_data),
void *user_data);
BMBVHTree *BKE_bmbvh_new(struct BMesh *bm,
@@ -56,14 +56,14 @@ BMBVHTree *BKE_bmbvh_new(struct BMesh *bm,
int looptris_tot,
int flag,
const float (*cos_cage)[3],
- const bool cos_cage_free);
+ bool cos_cage_free);
void BKE_bmbvh_free(BMBVHTree *tree);
struct BVHTree *BKE_bmbvh_tree_get(BMBVHTree *tree);
struct BMFace *BKE_bmbvh_ray_cast(BMBVHTree *tree,
const float co[3],
const float dir[3],
- const float radius,
+ float radius,
float *r_dist,
float r_hitout[3],
float r_cagehit[3]);
@@ -71,7 +71,7 @@ struct BMFace *BKE_bmbvh_ray_cast(BMBVHTree *tree,
struct BMFace *BKE_bmbvh_ray_cast_filter(BMBVHTree *tree,
const float co[3],
const float dir[3],
- const float radius,
+ float radius,
float *r_dist,
float r_hitout[3],
float r_cagehit[3],
@@ -81,12 +81,8 @@ struct BMFace *BKE_bmbvh_ray_cast_filter(BMBVHTree *tree,
/**
* Find a vert closest to co in a sphere of radius dist_max.
*/
-struct BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *tree,
- const float co[3],
- const float dist_max);
-struct BMFace *BKE_bmbvh_find_face_closest(BMBVHTree *tree,
- const float co[3],
- const float dist_max);
+struct BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *tree, const float co[3], float dist_max);
+struct BMFace *BKE_bmbvh_find_face_closest(BMBVHTree *tree, const float co[3], float dist_max);
/**
* Overlap indices reference the looptri's.
diff --git a/source/blender/blenkernel/BKE_editmesh_tangent.h b/source/blender/blenkernel/BKE_editmesh_tangent.h
index b76db11348e..3b0569b869a 100644
--- a/source/blender/blenkernel/BKE_editmesh_tangent.h
+++ b/source/blender/blenkernel/BKE_editmesh_tangent.h
@@ -39,7 +39,7 @@ void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
const float (*loop_normals)[3],
const float (*vert_orco)[3],
CustomData *dm_loopdata_out,
- const uint dm_loopdata_out_len,
+ uint dm_loopdata_out_len,
short *tangent_mask_curr_p);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_fluid.h b/source/blender/blenkernel/BKE_fluid.h
index 7bafcf00ce8..88df8e52dca 100644
--- a/source/blender/blenkernel/BKE_fluid.h
+++ b/source/blender/blenkernel/BKE_fluid.h
@@ -49,7 +49,7 @@ void BKE_fluid_modifier_reset(struct FluidModifierData *fmd);
void BKE_fluid_modifier_create_type_data(struct FluidModifierData *fmd);
void BKE_fluid_modifier_copy(const struct FluidModifierData *fmd,
struct FluidModifierData *tfmd,
- const int flag);
+ int flag);
bool BKE_fluid_reallocate_fluid(struct FluidDomainSettings *fds, int res[3], int free_old);
void BKE_fluid_reallocate_copy_fluid(struct FluidDomainSettings *fds,
@@ -76,8 +76,8 @@ void BKE_fluid_particle_system_create(struct Main *bmain,
const char *pset_name,
const char *parts_name,
const char *psys_name,
- const int psys_type);
-void BKE_fluid_particle_system_destroy(struct Object *ob, const int particle_type);
+ int psys_type);
+void BKE_fluid_particle_system_destroy(struct Object *ob, int particle_type);
void BKE_fluid_cache_startframe_set(struct FluidDomainSettings *settings, int value);
void BKE_fluid_cache_endframe_set(struct FluidDomainSettings *settings, int value);
diff --git a/source/blender/blenkernel/BKE_freestyle.h b/source/blender/blenkernel/BKE_freestyle.h
index ee3517f5b43..3a4301aad6d 100644
--- a/source/blender/blenkernel/BKE_freestyle.h
+++ b/source/blender/blenkernel/BKE_freestyle.h
@@ -38,10 +38,10 @@ typedef struct FreestyleSettings FreestyleSettings;
/* FreestyleConfig */
void BKE_freestyle_config_init(struct FreestyleConfig *config);
-void BKE_freestyle_config_free(struct FreestyleConfig *config, const bool do_id_user);
+void BKE_freestyle_config_free(struct FreestyleConfig *config, bool do_id_user);
void BKE_freestyle_config_copy(struct FreestyleConfig *new_config,
const struct FreestyleConfig *config,
- const int flag);
+ int flag);
/* FreestyleConfig.modules */
struct FreestyleModuleConfig *BKE_freestyle_module_add(struct FreestyleConfig *config);
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh b/source/blender/blenkernel/BKE_geometry_set.hh
index 88e45baad15..a429aecd828 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -109,11 +109,11 @@ class GeometryComponent {
* \note Conceptually this function is static, the result is always the same for different
* instances of the same geometry component type.
*/
- bool attribute_domain_supported(const AttributeDomain domain) const;
+ bool attribute_domain_supported(AttributeDomain domain) const;
/**
* Return the length of a specific domain, or 0 if the domain is not supported.
*/
- virtual int attribute_domain_size(const AttributeDomain domain) const;
+ virtual int attribute_domain_size(AttributeDomain domain) const;
/**
* Return true if the attribute name corresponds to a built-in attribute with a hardcoded domain
@@ -165,7 +165,7 @@ class GeometryComponent {
/** Returns true when the attribute has been created. */
bool attribute_try_create(const blender::bke::AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ AttributeDomain domain,
const CustomDataType data_type,
const AttributeInit &initializer);
@@ -191,7 +191,7 @@ class GeometryComponent {
* interpolated or converted.
*/
blender::fn::GVArray attribute_try_get_for_read(const blender::bke::AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ AttributeDomain domain,
const CustomDataType data_type) const;
/**
@@ -200,7 +200,7 @@ class GeometryComponent {
* interpolated.
*/
blender::fn::GVArray attribute_try_get_for_read(const blender::bke::AttributeIDRef &attribute_id,
- const AttributeDomain domain) const;
+ AttributeDomain domain) const;
/**
* Get a virtual array that refers to the data of an attribute converted to the given data type.
@@ -216,7 +216,7 @@ class GeometryComponent {
* contain a default value. This never returns null.
*/
blender::fn::GVArray attribute_get_for_read(const blender::bke::AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ AttributeDomain domain,
const CustomDataType data_type,
const void *default_value = nullptr) const;
/* Use instead of the method above when the type is known at compile time for type safety. */
@@ -243,7 +243,7 @@ class GeometryComponent {
*/
blender::bke::OutputAttribute attribute_try_get_for_output(
const blender::bke::AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ AttributeDomain domain,
const CustomDataType data_type,
const void *default_value = nullptr);
/* Use instead of the method above when the type is known at compile time for type safety. */
@@ -266,7 +266,7 @@ class GeometryComponent {
*/
blender::bke::OutputAttribute attribute_try_get_for_output_only(
const blender::bke::AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ AttributeDomain domain,
const CustomDataType data_type);
/* Use instead of the method above when the type is known at compile time for type safety. */
template<typename T>
@@ -281,10 +281,9 @@ class GeometryComponent {
private:
virtual const blender::bke::ComponentAttributeProviders *get_attribute_providers() const;
- virtual blender::fn::GVArray attribute_try_adapt_domain_impl(
- const blender::fn::GVArray &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const;
+ virtual blender::fn::GVArray attribute_try_adapt_domain_impl(const blender::fn::GVArray &varray,
+ AttributeDomain from_domain,
+ AttributeDomain to_domain) const;
};
template<typename T>
@@ -570,7 +569,7 @@ class MeshComponent : public GeometryComponent {
*/
Mesh *get_for_write();
- int attribute_domain_size(const AttributeDomain domain) const final;
+ int attribute_domain_size(AttributeDomain domain) const final;
bool is_empty() const final;
@@ -582,10 +581,9 @@ class MeshComponent : public GeometryComponent {
private:
const blender::bke::ComponentAttributeProviders *get_attribute_providers() const final;
- blender::fn::GVArray attribute_try_adapt_domain_impl(
- const blender::fn::GVArray &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const final;
+ blender::fn::GVArray attribute_try_adapt_domain_impl(const blender::fn::GVArray &varray,
+ AttributeDomain from_domain,
+ AttributeDomain to_domain) const final;
};
/**
@@ -634,7 +632,7 @@ class PointCloudComponent : public GeometryComponent {
*/
PointCloud *get_for_write();
- int attribute_domain_size(const AttributeDomain domain) const final;
+ int attribute_domain_size(AttributeDomain domain) const final;
bool is_empty() const final;
@@ -684,7 +682,7 @@ class CurveComponent : public GeometryComponent {
const CurveEval *get_for_read() const;
CurveEval *get_for_write();
- int attribute_domain_size(const AttributeDomain domain) const final;
+ int attribute_domain_size(AttributeDomain domain) const final;
bool is_empty() const final;
@@ -702,10 +700,9 @@ class CurveComponent : public GeometryComponent {
private:
const blender::bke::ComponentAttributeProviders *get_attribute_providers() const final;
- blender::fn::GVArray attribute_try_adapt_domain_impl(
- const blender::fn::GVArray &varray,
- const AttributeDomain from_domain,
- const AttributeDomain to_domain) const final;
+ blender::fn::GVArray attribute_try_adapt_domain_impl(const blender::fn::GVArray &varray,
+ AttributeDomain from_domain,
+ AttributeDomain to_domain) const final;
};
/**
@@ -912,7 +909,7 @@ class InstancesComponent : public GeometryComponent {
* changed. This is a function on the component rather than each reference to ensure `const`
* correctness for that reason.
*/
- GeometrySet &geometry_set_from_reference(const int reference_index);
+ GeometrySet &geometry_set_from_reference(int reference_index);
blender::Span<int> instance_reference_handles() const;
blender::MutableSpan<int> instance_reference_handles();
@@ -933,7 +930,7 @@ class InstancesComponent : public GeometryComponent {
blender::bke::CustomDataAttributes &attributes();
const blender::bke::CustomDataAttributes &attributes() const;
- int attribute_domain_size(const AttributeDomain domain) const final;
+ int attribute_domain_size(AttributeDomain domain) const final;
void foreach_referenced_geometry(
blender::FunctionRef<void(const GeometrySet &geometry_set)> callback) const;
@@ -1027,7 +1024,7 @@ class GeometryFieldInput : public fn::FieldInput {
ResourceScope &scope) const override;
virtual GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ AttributeDomain domain,
IndexMask mask) const = 0;
};
@@ -1055,7 +1052,7 @@ class AttributeFieldInput : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ AttributeDomain domain,
IndexMask mask) const override;
std::string socket_inspection_name() const override;
@@ -1072,7 +1069,7 @@ class IDAttributeFieldInput : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ AttributeDomain domain,
IndexMask mask) const override;
std::string socket_inspection_name() const override;
@@ -1111,7 +1108,7 @@ class AnonymousAttributeFieldInput : public GeometryFieldInput {
}
GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
+ AttributeDomain domain,
IndexMask mask) const override;
std::string socket_inspection_name() const override;
diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h
index a483d482bd5..885d0c2fd90 100644
--- a/source/blender/blenkernel/BKE_gpencil.h
+++ b/source/blender/blenkernel/BKE_gpencil.h
@@ -151,8 +151,8 @@ struct bGPDframe *BKE_gpencil_frame_addcopy(struct bGPDlayer *gpl, int cframe);
*/
struct bGPDlayer *BKE_gpencil_layer_addnew(struct bGPdata *gpd,
const char *name,
- const bool setactive,
- const bool add_to_header);
+ bool setactive,
+ bool add_to_header);
/**
* Add a new grease pencil data-block.
* \param bmain: Main pointer
@@ -166,16 +166,15 @@ struct bGPdata *BKE_gpencil_data_addnew(struct Main *bmain, const char name[]);
* \param gpf_src: Source grease pencil frame
* \return Pointer to new frame
*/
-struct bGPDframe *BKE_gpencil_frame_duplicate(const struct bGPDframe *gpf_src,
- const bool dup_strokes);
+struct bGPDframe *BKE_gpencil_frame_duplicate(const struct bGPDframe *gpf_src, bool dup_strokes);
/**
* Make a copy of a given gpencil layer.
* \param gpl_src: Source grease pencil layer
* \return Pointer to new layer
*/
struct bGPDlayer *BKE_gpencil_layer_duplicate(const struct bGPDlayer *gpl_src,
- const bool dup_frames,
- const bool dup_strokes);
+ bool dup_frames,
+ bool dup_strokes);
/**
* Make a copy of a given gpencil layer settings.
*/
@@ -199,8 +198,8 @@ struct bGPDcurve *BKE_gpencil_stroke_curve_duplicate(struct bGPDcurve *gpc_src);
* \return Pointer to new stroke.
*/
struct bGPDstroke *BKE_gpencil_stroke_duplicate(struct bGPDstroke *gps_src,
- const bool dup_points,
- const bool dup_curve);
+ bool dup_points,
+ bool dup_curve);
/**
* Make a copy of a given gpencil data-block.
@@ -252,9 +251,9 @@ void BKE_gpencil_material_remap(struct bGPdata *gpd,
* \return True if done.
*/
bool BKE_gpencil_merge_materials_table_get(struct Object *ob,
- const float hue_threshold,
- const float sat_threshold,
- const float val_threshold,
+ float hue_threshold,
+ float sat_threshold,
+ float val_threshold,
struct GHash *r_mat_table);
/**
* Merge similar materials
@@ -266,9 +265,9 @@ bool BKE_gpencil_merge_materials_table_get(struct Object *ob,
* \return True if done
*/
bool BKE_gpencil_merge_materials(struct Object *ob,
- const float hue_threshold,
- const float sat_threshold,
- const float val_threshold,
+ float hue_threshold,
+ float sat_threshold,
+ float val_threshold,
int *r_removed);
/* statistics functions */
@@ -296,7 +295,7 @@ struct bGPDstroke *BKE_gpencil_stroke_new(int mat_idx, int totpoints, short thic
* \return Pointer to new stroke
*/
struct bGPDstroke *BKE_gpencil_stroke_add(
- struct bGPDframe *gpf, int mat_idx, int totpoints, short thickness, const bool insert_at_head);
+ struct bGPDframe *gpf, int mat_idx, int totpoints, short thickness, bool insert_at_head);
/**
* Add a stroke and copy the temporary drawing color value
@@ -314,7 +313,7 @@ struct bGPDstroke *BKE_gpencil_stroke_add_existing_style(struct bGPDframe *gpf,
int totpoints,
short thickness);
-struct bGPDcurve *BKE_gpencil_stroke_editcurve_new(const int tot_curve_points);
+struct bGPDcurve *BKE_gpencil_stroke_editcurve_new(int tot_curve_points);
/* Stroke and Fill - Alpha Visibility Threshold */
#define GPENCIL_ALPHA_OPACITY_THRESH 0.001f
@@ -398,7 +397,7 @@ void BKE_gpencil_layer_delete(struct bGPdata *gpd, struct bGPDlayer *gpl);
* \param gpd: Grease pencil data-block
* \param unlock: Unlock flag
*/
-void BKE_gpencil_layer_autolock_set(struct bGPdata *gpd, const bool unlock);
+void BKE_gpencil_layer_autolock_set(struct bGPdata *gpd, bool unlock);
/**
* Add grease pencil mask layer.
@@ -641,11 +640,8 @@ void BKE_gpencil_palette_ensure(struct Main *bmain, struct Scene *scene);
* \param mask: Mask
* \return True if done
*/
-bool BKE_gpencil_from_image(struct SpaceImage *sima,
- struct bGPdata *gpd,
- struct bGPDframe *gpf,
- const float size,
- const bool mask);
+bool BKE_gpencil_from_image(
+ struct SpaceImage *sima, struct bGPdata *gpd, struct bGPDframe *gpf, float size, bool mask);
/* Iterators */
/**
diff --git a/source/blender/blenkernel/BKE_gpencil_curve.h b/source/blender/blenkernel/BKE_gpencil_curve.h
index 044e2ff2336..5c5f96c17f1 100644
--- a/source/blender/blenkernel/BKE_gpencil_curve.h
+++ b/source/blender/blenkernel/BKE_gpencil_curve.h
@@ -50,17 +50,17 @@ void BKE_gpencil_convert_curve(struct Main *bmain,
struct Scene *scene,
struct Object *ob_gp,
struct Object *ob_cu,
- const bool use_collections,
- const float scale_thickness,
- const float sample);
+ bool use_collections,
+ float scale_thickness,
+ float sample);
/**
* Creates a bGPDcurve by doing a cubic curve fitting on the grease pencil stroke points.
*/
struct bGPDcurve *BKE_gpencil_stroke_editcurve_generate(struct bGPDstroke *gps,
- const float error_threshold,
- const float corner_angle,
- const float stroke_radius);
+ float error_threshold,
+ float corner_angle,
+ float stroke_radius);
/**
* Updates the edit-curve for a stroke. Frees the old curve if one exists and generates a new one.
*/
@@ -85,13 +85,13 @@ void BKE_gpencil_strokes_selected_sync_selection_editcurve(struct bGPdata *gpd);
* Recalculate stroke points with the edit-curve of the stroke.
*/
void BKE_gpencil_stroke_update_geometry_from_editcurve(struct bGPDstroke *gps,
- const uint resolution,
- const bool is_adaptive);
+ uint resolution,
+ bool is_adaptive);
/**
* Recalculate the handles of the edit curve of a grease pencil stroke.
*/
void BKE_gpencil_editcurve_recalculate_handles(struct bGPDstroke *gps);
-void BKE_gpencil_editcurve_subdivide(struct bGPDstroke *gps, const int cuts);
+void BKE_gpencil_editcurve_subdivide(struct bGPDstroke *gps, int cuts);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_gpencil_geom.h b/source/blender/blenkernel/BKE_gpencil_geom.h
index 4b9671c7881..24b820b06cc 100644
--- a/source/blender/blenkernel/BKE_gpencil_geom.h
+++ b/source/blender/blenkernel/BKE_gpencil_geom.h
@@ -57,7 +57,7 @@ bool BKE_gpencil_data_minmax(const struct bGPdata *gpd, float r_min[3], float r_
* \return True if it was possible to calculate
*/
bool BKE_gpencil_stroke_minmax(const struct bGPDstroke *gps,
- const bool use_select,
+ bool use_select,
float r_min[3],
float r_max[3]);
@@ -136,8 +136,8 @@ bool BKE_gpencil_stroke_trim(struct bGPdata *gpd, struct bGPDstroke *gps);
void BKE_gpencil_stroke_merge_distance(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
- const float threshold,
- const bool use_unselected);
+ float threshold,
+ bool use_unselected);
/**
* Get points of stroke always flat to view not affected
@@ -167,7 +167,7 @@ void BKE_gpencil_stroke_2d_flat_ref(const struct bGPDspoint *ref_points,
const struct bGPDspoint *points,
int totpoints,
float (*points2d)[2],
- const float scale,
+ float scale,
int *r_direction);
/**
* Triangulate stroke to generate data for filling areas.
@@ -227,8 +227,8 @@ void BKE_gpencil_point_coords_apply_with_mat4(struct bGPdata *gpd,
*/
bool BKE_gpencil_stroke_sample(struct bGPdata *gpd,
struct bGPDstroke *gps,
- const float dist,
- const bool select);
+ float dist,
+ bool select);
/**
* Apply smooth position to stroke point.
* \param gps: Stroke to smooth
@@ -236,10 +236,7 @@ bool BKE_gpencil_stroke_sample(struct bGPdata *gpd,
* \param inf: Amount of smoothing to apply
* \param smooth_caps: Apply smooth to stroke extremes
*/
-bool BKE_gpencil_stroke_smooth_point(struct bGPDstroke *gps,
- int i,
- float inf,
- const bool smooth_caps);
+bool BKE_gpencil_stroke_smooth_point(struct bGPDstroke *gps, int i, float inf, bool smooth_caps);
/**
* Apply smooth strength to stroke point.
* \param gps: Stroke to smooth
@@ -276,7 +273,7 @@ bool BKE_gpencil_stroke_close(struct bGPDstroke *gps);
void BKE_gpencil_dissolve_points(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
- const short tag);
+ short tag);
/**
* Backbone stretch similar to Freestyle.
@@ -288,23 +285,21 @@ void BKE_gpencil_dissolve_points(struct bGPdata *gpd,
* \param extra_point_count: When follow_curvature is true, use this amount of extra points.
*/
bool BKE_gpencil_stroke_stretch(struct bGPDstroke *gps,
- const float dist,
- const float overshoot_fac,
- const short mode,
- const bool follow_curvature,
- const int extra_point_count,
- const float segment_influence,
- const float max_angle,
- const bool invert_curvature);
+ float dist,
+ float overshoot_fac,
+ short mode,
+ bool follow_curvature,
+ int extra_point_count,
+ float segment_influence,
+ float max_angle,
+ bool invert_curvature);
/**
* Trim stroke to needed segments.
* \param gps: Target stroke.
* \param index_from: the index of the first point to be used in the trimmed result.
* \param index_to: the index of the last point to be used in the trimmed result.
*/
-bool BKE_gpencil_stroke_trim_points(struct bGPDstroke *gps,
- const int index_from,
- const int index_to);
+bool BKE_gpencil_stroke_trim_points(struct bGPDstroke *gps, int index_from, int index_to);
/**
* Split the given stroke into several new strokes, partitioning
* it based on whether the stroke points have a particular flag
@@ -315,9 +310,9 @@ struct bGPDstroke *BKE_gpencil_stroke_delete_tagged_points(struct bGPdata *gpd,
struct bGPDstroke *gps,
struct bGPDstroke *next_stroke,
int tag_flags,
- const bool select,
- const bool flat_cap,
- const int limit);
+ bool select,
+ bool flat_cap,
+ int limit);
void BKE_gpencil_curve_delete_tagged_points(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
@@ -341,7 +336,7 @@ void BKE_gpencil_stroke_flip(struct bGPDstroke *gps);
bool BKE_gpencil_stroke_split(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
- const int before_index,
+ int before_index,
struct bGPDstroke **remaining_gps);
/**
* Shrink the stroke by length.
@@ -349,7 +344,7 @@ bool BKE_gpencil_stroke_split(struct bGPdata *gpd,
* \param dist: delta length
* \param mode: 1->Start, 2->End
*/
-bool BKE_gpencil_stroke_shrink(struct bGPDstroke *gps, const float dist, const short mode);
+bool BKE_gpencil_stroke_shrink(struct bGPDstroke *gps, float dist, short mode);
/**
* Calculate grease pencil stroke length.
@@ -360,8 +355,8 @@ bool BKE_gpencil_stroke_shrink(struct bGPDstroke *gps, const float dist, const s
float BKE_gpencil_stroke_length(const struct bGPDstroke *gps, bool use_3d);
/** Calculate grease pencil stroke length between points. */
float BKE_gpencil_stroke_segment_length(const struct bGPDstroke *gps,
- const int start_index,
- const int end_index,
+ int start_index,
+ int end_index,
bool use_3d);
/**
@@ -375,9 +370,9 @@ void BKE_gpencil_stroke_set_random_color(struct bGPDstroke *gps);
*/
void BKE_gpencil_stroke_join(struct bGPDstroke *gps_a,
struct bGPDstroke *gps_b,
- const bool leave_gaps,
- const bool fit_thickness,
- const bool smooth);
+ bool leave_gaps,
+ bool fit_thickness,
+ bool smooth);
/**
* Copy the stroke of the frame to all frames selected (except current).
*/
@@ -385,7 +380,7 @@ void BKE_gpencil_stroke_copy_to_keyframes(struct bGPdata *gpd,
struct bGPDlayer *gpl,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
- const bool tail);
+ bool tail);
/**
* Convert a mesh object to grease pencil stroke.
@@ -408,14 +403,14 @@ bool BKE_gpencil_convert_mesh(struct Main *bmain,
struct Scene *scene,
struct Object *ob_gp,
struct Object *ob_mesh,
- const float angle,
- const int thickness,
- const float offset,
+ float angle,
+ int thickness,
+ float offset,
const float matrix[4][4],
- const int frame_offset,
- const bool use_seams,
- const bool use_faces,
- const bool use_vgroups);
+ int frame_offset,
+ bool use_seams,
+ bool use_faces,
+ bool use_vgroups);
/**
* Subdivide the grease pencil stroke so the number of points is target_number.
@@ -428,8 +423,8 @@ bool BKE_gpencil_convert_mesh(struct Main *bmain,
*/
void BKE_gpencil_stroke_uniform_subdivide(struct bGPdata *gpd,
struct bGPDstroke *gps,
- const uint32_t target_number,
- const bool select);
+ uint32_t target_number,
+ bool select);
/**
* Stroke to view space
@@ -458,7 +453,7 @@ struct bGPDstroke *BKE_gpencil_stroke_perimeter_from_view(struct RegionView3D *r
struct bGPdata *gpd,
const struct bGPDlayer *gpl,
struct bGPDstroke *gps,
- const int subdivisions,
+ int subdivisions,
const float diff_mat[4][4]);
/**
* Get average pressure.
diff --git a/source/blender/blenkernel/BKE_gpencil_modifier.h b/source/blender/blenkernel/BKE_gpencil_modifier.h
index 6c8edf598f1..6df13df1c01 100644
--- a/source/blender/blenkernel/BKE_gpencil_modifier.h
+++ b/source/blender/blenkernel/BKE_gpencil_modifier.h
@@ -207,7 +207,7 @@ typedef struct GpencilModifierTypeInfo {
*/
void (*updateDepsgraph)(struct GpencilModifierData *md,
const struct ModifierUpdateDepsgraphContext *ctx,
- const int mode);
+ int mode);
/**
* Should return true if the modifier needs to be recalculated on time
@@ -279,7 +279,7 @@ struct GpencilModifierData *BKE_gpencil_modifier_new(int type);
* \param md: Modifier data.
* \param flag: Flags.
*/
-void BKE_gpencil_modifier_free_ex(struct GpencilModifierData *md, const int flag);
+void BKE_gpencil_modifier_free_ex(struct GpencilModifierData *md, int flag);
/**
* Free grease pencil modifier data
* \param md: Modifier data.
@@ -324,7 +324,7 @@ void BKE_gpencil_modifier_copydata(struct GpencilModifierData *md,
*/
void BKE_gpencil_modifier_copydata_ex(struct GpencilModifierData *md,
struct GpencilModifierData *target,
- const int flag);
+ int flag);
/**
* Set grease pencil modifier error.
* \param md: Modifier data.
@@ -403,7 +403,7 @@ GpencilLineartLimitInfo BKE_gpencil_get_lineart_modifier_limits(const struct Obj
void BKE_gpencil_set_lineart_modifier_limits(struct GpencilModifierData *md,
const struct GpencilLineartLimitInfo *info,
- const bool is_first_lineart);
+ bool is_first_lineart);
bool BKE_gpencil_is_first_lineart_in_stack(const struct Object *ob,
const struct GpencilModifierData *md);
@@ -457,8 +457,8 @@ int BKE_gpencil_time_modifier_cfra(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
struct bGPDlayer *gpl,
- const int cfra,
- const bool is_render);
+ int cfra,
+ bool is_render);
void BKE_gpencil_modifier_blend_write(struct BlendWriter *writer, struct ListBase *modbase);
void BKE_gpencil_modifier_blend_read_data(struct BlendDataReader *reader, struct ListBase *lb);
diff --git a/source/blender/blenkernel/BKE_icons.h b/source/blender/blenkernel/BKE_icons.h
index c96a37e0d09..a65cdcd23af 100644
--- a/source/blender/blenkernel/BKE_icons.h
+++ b/source/blender/blenkernel/BKE_icons.h
@@ -123,13 +123,13 @@ struct ImBuf *BKE_icon_imbuf_get_buffer(int icon_id) ATTR_WARN_UNUSED_RESULT;
/**
* Retrieve icon for id.
*/
-struct Icon *BKE_icon_get(const int icon_id);
+struct Icon *BKE_icon_get(int icon_id);
/**
* Set icon for id if not already defined.
* Used for inserting the internal icons.
*/
-void BKE_icon_set(const int icon_id, struct Icon *icon);
+void BKE_icon_set(int icon_id, struct Icon *icon);
/**
* Remove icon and free data if library object becomes invalid.
@@ -139,13 +139,13 @@ void BKE_icon_id_delete(struct ID *id);
/**
* Remove icon and free data.
*/
-bool BKE_icon_delete(const int icon_id);
-bool BKE_icon_delete_unmanaged(const int icon_id);
+bool BKE_icon_delete(int icon_id);
+bool BKE_icon_delete_unmanaged(int icon_id);
/**
* Report changes - icon needs to be recalculated.
*/
-void BKE_icon_changed(const int icon_id);
+void BKE_icon_changed(int icon_id);
/**
* Free all icons.
@@ -220,16 +220,16 @@ struct PreviewImage *BKE_previewimg_id_ensure(struct ID *id);
* Handle deferred (lazy) loading/generation of preview image, if needed.
* For now, only used with file thumbnails.
*/
-void BKE_previewimg_ensure(struct PreviewImage *prv, const int size);
+void BKE_previewimg_ensure(struct PreviewImage *prv, int size);
/**
* Create an #ImBuf holding a copy of the preview image buffer in \a prv.
* \note The returned image buffer has to be free'd (#IMB_freeImBuf()).
*/
-struct ImBuf *BKE_previewimg_to_imbuf(struct PreviewImage *prv, const int size);
+struct ImBuf *BKE_previewimg_to_imbuf(struct PreviewImage *prv, int size);
-void BKE_previewimg_finish(struct PreviewImage *prv, const int size);
-bool BKE_previewimg_is_finished(const struct PreviewImage *prv, const int size);
+void BKE_previewimg_finish(struct PreviewImage *prv, int size);
+bool BKE_previewimg_is_finished(const struct PreviewImage *prv, int size);
struct PreviewImage *BKE_previewimg_cached_get(const char *name);
@@ -244,7 +244,7 @@ struct PreviewImage *BKE_previewimg_cached_ensure(const char *name);
*/
struct PreviewImage *BKE_previewimg_cached_thumbnail_read(const char *name,
const char *path,
- const int source,
+ int source,
bool force_update);
void BKE_previewimg_cached_release(const char *name);
@@ -259,8 +259,8 @@ struct Icon_Geom *BKE_icon_geom_from_memory(uchar *data, size_t data_len);
struct Icon_Geom *BKE_icon_geom_from_file(const char *filename);
struct ImBuf *BKE_icon_geom_rasterize(const struct Icon_Geom *geom,
- const unsigned int size_x,
- const unsigned int size_y);
+ unsigned int size_x,
+ unsigned int size_y);
void BKE_icon_geom_invert_lightness(struct Icon_Geom *geom);
int BKE_icon_ensure_studio_light(struct StudioLight *sl, int id_type);
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index 1fb3636e9fd..b0b981e49f0 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -62,7 +62,7 @@ typedef union IDPropertyTemplate {
*/
struct IDProperty *IDP_NewIDPArray(const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
struct IDProperty *IDP_CopyIDPArray(const struct IDProperty *array,
- const int flag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+ int flag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Shallow copies item.
@@ -102,7 +102,7 @@ void IDP_FreeString(struct IDProperty *prop) ATTR_NONNULL();
typedef void (*IDPWalkFunc)(void *userData, struct IDProperty *idp);
-void IDP_AssignID(struct IDProperty *prop, struct ID *id, const int flag);
+void IDP_AssignID(struct IDProperty *prop, struct ID *id, int flag);
/*-------- Group Functions -------*/
@@ -113,9 +113,8 @@ void IDP_AssignID(struct IDProperty *prop, struct ID *id, const int flag);
* \note Use for syncing proxies.
*/
void IDP_SyncGroupValues(struct IDProperty *dest, const struct IDProperty *src) ATTR_NONNULL();
-void IDP_SyncGroupTypes(struct IDProperty *dest,
- const struct IDProperty *src,
- const bool do_arraylen) ATTR_NONNULL();
+void IDP_SyncGroupTypes(struct IDProperty *dest, const struct IDProperty *src, bool do_arraylen)
+ ATTR_NONNULL();
/**
* Replaces all properties with the same name in a destination group from a source group.
*/
@@ -132,7 +131,7 @@ void IDP_ReplaceInGroup_ex(struct IDProperty *group,
* If a property is missing in \a dest, add it.
* Do it recursively.
*/
-void IDP_MergeGroup(struct IDProperty *dest, const struct IDProperty *src, const bool do_overwrite)
+void IDP_MergeGroup(struct IDProperty *dest, const struct IDProperty *src, bool do_overwrite)
ATTR_NONNULL();
/**
* If a property is missing in \a dest, add it.
@@ -140,8 +139,8 @@ void IDP_MergeGroup(struct IDProperty *dest, const struct IDProperty *src, const
*/
void IDP_MergeGroup_ex(struct IDProperty *dest,
const struct IDProperty *src,
- const bool do_overwrite,
- const int flag) ATTR_NONNULL();
+ bool do_overwrite,
+ int flag) ATTR_NONNULL();
/**
* This function has a sanity check to make sure ID properties with the same name don't
* get added to the group.
@@ -180,8 +179,7 @@ struct IDProperty *IDP_GetPropertyFromGroup(const struct IDProperty *prop,
*/
struct IDProperty *IDP_GetPropertyTypeFromGroup(const struct IDProperty *prop,
const char *name,
- const char type) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+ char type) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/*-------- Main Functions --------*/
/**
@@ -190,13 +188,12 @@ struct IDProperty *IDP_GetPropertyTypeFromGroup(const struct IDProperty *prop,
* \param create_if_needed: Set to create the group property and attach it to id if it doesn't
* exist; otherwise the function will return NULL if there's no Group property attached to the ID.
*/
-struct IDProperty *IDP_GetProperties(struct ID *id,
- const bool create_if_needed) ATTR_WARN_UNUSED_RESULT
+struct IDProperty *IDP_GetProperties(struct ID *id, bool create_if_needed) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
struct IDProperty *IDP_CopyProperty(const struct IDProperty *prop) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
struct IDProperty *IDP_CopyProperty_ex(const struct IDProperty *prop,
- const int flag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+ int flag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Copy content from source #IDProperty into destination one,
* freeing destination property's content first.
@@ -208,7 +205,7 @@ void IDP_CopyPropertyContent(struct IDProperty *dst, struct IDProperty *src) ATT
*/
bool IDP_EqualsProperties_ex(struct IDProperty *prop1,
struct IDProperty *prop2,
- const bool is_strict) ATTR_WARN_UNUSED_RESULT;
+ bool is_strict) ATTR_WARN_UNUSED_RESULT;
bool IDP_EqualsProperties(struct IDProperty *prop1,
struct IDProperty *prop2) ATTR_WARN_UNUSED_RESULT;
@@ -240,7 +237,7 @@ bool IDP_EqualsProperties(struct IDProperty *prop1,
* IDP_AddToGroup or MEM_freeN the property, doing anything else might result in
* a memory leak.
*/
-struct IDProperty *IDP_New(const char type,
+struct IDProperty *IDP_New(char type,
const IDPropertyTemplate *val,
const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -248,9 +245,9 @@ struct IDProperty *IDP_New(const char type,
* \note This will free allocated data, all child properties of arrays and groups, and unlink IDs!
* But it does not free the actual #IDProperty struct itself.
*/
-void IDP_FreePropertyContent_ex(struct IDProperty *prop, const bool do_id_user);
+void IDP_FreePropertyContent_ex(struct IDProperty *prop, bool do_id_user);
void IDP_FreePropertyContent(struct IDProperty *prop);
-void IDP_FreeProperty_ex(struct IDProperty *prop, const bool do_id_user);
+void IDP_FreeProperty_ex(struct IDProperty *prop, bool do_id_user);
void IDP_FreeProperty(struct IDProperty *prop);
void IDP_ClearProperty(struct IDProperty *prop);
@@ -319,7 +316,7 @@ typedef void (*IDPForeachPropertyCallback)(struct IDProperty *id_property, void
* IDP_TYPE_FILTER_ enum in DNA_ID.h.
*/
void IDP_foreach_property(struct IDProperty *id_property_root,
- const int type_filter,
+ int type_filter,
IDPForeachPropertyCallback callback,
void *user_data);
diff --git a/source/blender/blenkernel/BKE_idtype.h b/source/blender/blenkernel/BKE_idtype.h
index 8cd5d2a2361..f83675fbb7e 100644
--- a/source/blender/blenkernel/BKE_idtype.h
+++ b/source/blender/blenkernel/BKE_idtype.h
@@ -78,12 +78,12 @@ typedef void (*IDTypeInitDataFunction)(struct ID *id);
typedef void (*IDTypeCopyDataFunction)(struct Main *bmain,
struct ID *id_dst,
const struct ID *id_src,
- const int flag);
+ int flag);
typedef void (*IDTypeFreeDataFunction)(struct ID *id);
/** \param flags: See BKE_lib_id.h's LIB_ID_MAKELOCAL_... flags. */
-typedef void (*IDTypeMakeLocalFunction)(struct Main *bmain, struct ID *id, const int flags);
+typedef void (*IDTypeMakeLocalFunction)(struct Main *bmain, struct ID *id, int flags);
typedef void (*IDTypeForeachIDFunction)(struct ID *id, struct LibraryForeachIDData *data);
@@ -292,7 +292,7 @@ extern IDTypeInfo IDType_ID_LINK_PLACEHOLDER;
void BKE_idtype_init(void);
/* General helpers. */
-const struct IDTypeInfo *BKE_idtype_get_info_from_idcode(const short id_code);
+const struct IDTypeInfo *BKE_idtype_get_info_from_idcode(short id_code);
const struct IDTypeInfo *BKE_idtype_get_info_from_id(const struct ID *id);
/**
@@ -301,21 +301,21 @@ const struct IDTypeInfo *BKE_idtype_get_info_from_id(const struct ID *id);
* \param idcode: The code to convert.
* \return A static string representing the name of the code.
*/
-const char *BKE_idtype_idcode_to_name(const short idcode);
+const char *BKE_idtype_idcode_to_name(short idcode);
/**
* Convert an \a idcode into a name (plural).
*
* \param idcode: The code to convert.
* \return A static string representing the name of the code.
*/
-const char *BKE_idtype_idcode_to_name_plural(const short idcode);
+const char *BKE_idtype_idcode_to_name_plural(short idcode);
/**
* Convert an \a idcode into its translations' context.
*
* \param idcode: The code to convert.
* \return A static string representing the i18n context of the code.
*/
-const char *BKE_idtype_idcode_to_translation_context(const short idcode);
+const char *BKE_idtype_idcode_to_translation_context(short idcode);
/**
* Return if the ID code is a valid ID code.
@@ -323,7 +323,7 @@ const char *BKE_idtype_idcode_to_translation_context(const short idcode);
* \param idcode: The code to check.
* \return Boolean, 0 when invalid.
*/
-bool BKE_idtype_idcode_is_valid(const short idcode);
+bool BKE_idtype_idcode_is_valid(short idcode);
/**
* Check if an ID type is linkable.
@@ -331,21 +331,21 @@ bool BKE_idtype_idcode_is_valid(const short idcode);
* \param idcode: The IDType code to check.
* \return Boolean, false when non linkable, true otherwise.
*/
-bool BKE_idtype_idcode_is_linkable(const short idcode);
+bool BKE_idtype_idcode_is_linkable(short idcode);
/**
* Check if an ID type is only appendable.
*
* \param idcode: The IDType code to check.
* \return Boolean, false when also linkable, true when only appendable.
*/
-bool BKE_idtype_idcode_is_only_appendable(const short idcode);
+bool BKE_idtype_idcode_is_only_appendable(short idcode);
/**
* Check if an ID type can try to reuse and existing matching local one when being appended again.
*
* \param idcode: The IDType code to check.
* \return Boolean, false when it cannot be re-used, true otherwise.
*/
-bool BKE_idtype_idcode_append_is_reusable(const short idcode);
+bool BKE_idtype_idcode_append_is_reusable(short idcode);
/* Macro currently, since any linkable IDtype should be localizable. */
#define BKE_idtype_idcode_is_localizable BKE_idtype_idcode_is_linkable
@@ -360,20 +360,20 @@ short BKE_idtype_idcode_from_name(const char *idtype_name);
/**
* Convert an \a idcode into an \a idfilter (e.g. #ID_OB -> #FILTER_ID_OB).
*/
-uint64_t BKE_idtype_idcode_to_idfilter(const short idcode);
+uint64_t BKE_idtype_idcode_to_idfilter(short idcode);
/**
* Convert an \a idfilter into an \a idcode (e.g. #FILTER_ID_OB -> #ID_OB).
*/
-short BKE_idtype_idcode_from_idfilter(const uint64_t idfilter);
+short BKE_idtype_idcode_from_idfilter(uint64_t idfilter);
/**
* Convert an \a idcode into an index (e.g. #ID_OB -> #INDEX_ID_OB).
*/
-int BKE_idtype_idcode_to_index(const short idcode);
+int BKE_idtype_idcode_to_index(short idcode);
/**
* Get an \a idcode from an index (e.g. #INDEX_ID_OB -> #ID_OB).
*/
-short BKE_idtype_idcode_from_index(const int index);
+short BKE_idtype_idcode_from_index(int index);
/**
* Return an ID code and steps the index forward 1.
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 0709d05c0d1..eb7738b9307 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -113,35 +113,35 @@ int BKE_imbuf_write(struct ImBuf *ibuf, const char *name, const struct ImageForm
int BKE_imbuf_write_as(struct ImBuf *ibuf,
const char *name,
struct ImageFormatData *imf,
- const bool save_copy);
+ bool save_copy);
void BKE_image_path_from_imformat(char *string,
const char *base,
const char *relbase,
int frame,
const struct ImageFormatData *im_format,
- const bool use_ext,
- const bool use_frames,
+ bool use_ext,
+ bool use_frames,
const char *suffix);
void BKE_image_path_from_imtype(char *string,
const char *base,
const char *relbase,
int frame,
- const char imtype,
- const bool use_ext,
- const bool use_frames,
+ char imtype,
+ bool use_ext,
+ bool use_frames,
const char *suffix);
int BKE_image_path_ensure_ext_from_imformat(char *string, const struct ImageFormatData *im_format);
-int BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype);
-char BKE_image_ftype_to_imtype(const int ftype, const struct ImbFormatOptions *options);
-int BKE_image_imtype_to_ftype(const char imtype, struct ImbFormatOptions *r_options);
+int BKE_image_path_ensure_ext_from_imtype(char *string, char imtype);
+char BKE_image_ftype_to_imtype(int ftype, const struct ImbFormatOptions *options);
+int BKE_image_imtype_to_ftype(char imtype, struct ImbFormatOptions *r_options);
-bool BKE_imtype_is_movie(const char imtype);
-bool BKE_imtype_supports_zbuf(const char imtype);
-bool BKE_imtype_supports_compress(const char imtype);
-bool BKE_imtype_supports_quality(const char imtype);
-bool BKE_imtype_requires_linear_float(const char imtype);
-char BKE_imtype_valid_channels(const char imtype, bool write_file);
-char BKE_imtype_valid_depths(const char imtype);
+bool BKE_imtype_is_movie(char imtype);
+bool BKE_imtype_supports_zbuf(char imtype);
+bool BKE_imtype_supports_compress(char imtype);
+bool BKE_imtype_supports_quality(char imtype);
+bool BKE_imtype_requires_linear_float(char imtype);
+char BKE_imtype_valid_channels(char imtype, bool write_file);
+char BKE_imtype_valid_depths(char imtype);
/**
* String is from command line `--render-format` argument,
@@ -241,9 +241,9 @@ struct Image *BKE_image_add_generated(struct Main *bmain,
int floatbuf,
short gen_type,
const float color[4],
- const bool stereo3d,
- const bool is_data,
- const bool tiled);
+ bool stereo3d,
+ bool is_data,
+ bool tiled);
/**
* Create an image from ibuf. The reference-count of ibuf is increased,
* caller should take care to drop its reference by calling #IMB_freeImBuf if needed.
@@ -334,7 +334,7 @@ void BKE_image_backup_render(struct Scene *scene, struct Image *ima, bool free_c
bool BKE_image_save_openexr_multiview(struct Image *ima,
struct ImBuf *ibuf,
const char *filepath,
- const int flags);
+ int flags);
/**
* Goes over all textures that use images.
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index becf6bae5ca..07e816558df 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -68,16 +68,16 @@ float *BKE_key_evaluate_object(struct Object *ob, int *r_totelem);
/**
* \param shape_index: The index to use or all (when -1).
*/
-int BKE_keyblock_element_count_from_shape(const struct Key *key, const int shape_index);
+int BKE_keyblock_element_count_from_shape(const struct Key *key, int shape_index);
int BKE_keyblock_element_count(const struct Key *key);
/**
* \param shape_index: The index to use or all (when -1).
*/
-size_t BKE_keyblock_element_calc_size_from_shape(const struct Key *key, const int shape_index);
+size_t BKE_keyblock_element_calc_size_from_shape(const struct Key *key, int shape_index);
size_t BKE_keyblock_element_calc_size(const struct Key *key);
-bool BKE_key_idtype_support(const short id_type);
+bool BKE_key_idtype_support(short id_type);
struct Key **BKE_key_from_id_p(struct ID *id);
struct Key *BKE_key_from_id(struct ID *id);
@@ -98,7 +98,7 @@ struct KeyBlock *BKE_keyblock_add(struct Key *key, const char *name);
* \param name: Optional name for the new keyblock.
* \param do_force: always use ctime even for relative keys.
*/
-struct KeyBlock *BKE_keyblock_add_ctime(struct Key *key, const char *name, const bool do_force);
+struct KeyBlock *BKE_keyblock_add_ctime(struct Key *key, const char *name, bool do_force);
/**
* Get the appropriate #KeyBlock given an index.
*/
@@ -179,7 +179,7 @@ bool BKE_keyblock_move(struct Object *ob, int org_index, int new_index);
/**
* Check if given key-block (as index) is used as basis by others in given key.
*/
-bool BKE_keyblock_is_basis(struct Key *key, const int index);
+bool BKE_keyblock_is_basis(struct Key *key, int index);
/* -------------------------------------------------------------------- */
/** \name Key-Block Data Access
@@ -188,16 +188,14 @@ bool BKE_keyblock_is_basis(struct Key *key, const int index);
/**
* \param shape_index: The index to use or all (when -1).
*/
-void BKE_keyblock_data_get_from_shape(const struct Key *key,
- float (*arr)[3],
- const int shape_index);
+void BKE_keyblock_data_get_from_shape(const struct Key *key, float (*arr)[3], int shape_index);
void BKE_keyblock_data_get(const struct Key *key, float (*arr)[3]);
/**
* Set the data to all key-blocks (or shape_index if != -1).
*/
void BKE_keyblock_data_set_with_mat4(struct Key *key,
- const int shape_index,
+ int shape_index,
const float (*coords)[3],
const float mat[4][4]);
/**
@@ -206,13 +204,13 @@ void BKE_keyblock_data_set_with_mat4(struct Key *key,
*/
void BKE_keyblock_curve_data_set_with_mat4(struct Key *key,
const struct ListBase *nurb,
- const int shape_index,
+ int shape_index,
const void *data,
const float mat[4][4]);
/**
* Set the data for all key-blocks (or shape_index if != -1).
*/
-void BKE_keyblock_data_set(struct Key *key, const int shape_index, const void *data);
+void BKE_keyblock_data_set(struct Key *key, int shape_index, const void *data);
/** \} */
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index bf03e99bbc3..35260aa3852 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -69,15 +69,11 @@ void BKE_lattice_transform(struct Lattice *lt, const float mat[4][4], bool do_ke
bool BKE_lattice_is_any_selected(const struct Lattice *lt);
-int BKE_lattice_index_from_uvw(struct Lattice *lt, const int u, const int v, const int w);
-void BKE_lattice_index_to_uvw(struct Lattice *lt, const int index, int *r_u, int *r_v, int *r_w);
-int BKE_lattice_index_flip(
- struct Lattice *lt, const int index, const bool flip_u, const bool flip_v, const bool flip_w);
-void BKE_lattice_bitmap_from_flag(struct Lattice *lt,
- unsigned int *bitmap,
- const uint8_t flag,
- const bool clear,
- const bool respecthide);
+int BKE_lattice_index_from_uvw(struct Lattice *lt, int u, int v, int w);
+void BKE_lattice_index_to_uvw(struct Lattice *lt, int index, int *r_u, int *r_v, int *r_w);
+int BKE_lattice_index_flip(struct Lattice *lt, int index, bool flip_u, bool flip_v, bool flip_w);
+void BKE_lattice_bitmap_from_flag(
+ struct Lattice *lt, unsigned int *bitmap, uint8_t flag, bool clear, bool respecthide);
/* **** Depsgraph evaluation **** */
@@ -110,27 +106,27 @@ void BKE_lattice_deform_data_destroy(struct LatticeDeformData *lattice_deform_da
void BKE_lattice_deform_coords(const struct Object *ob_lattice,
const struct Object *ob_target,
float (*vert_coords)[3],
- const int vert_coords_len,
- const short flag,
+ int vert_coords_len,
+ short flag,
const char *defgrp_name,
float fac);
void BKE_lattice_deform_coords_with_mesh(const struct Object *ob_lattice,
const struct Object *ob_target,
float (*vert_coords)[3],
- const int vert_coords_len,
- const short flag,
+ int vert_coords_len,
+ short flag,
const char *defgrp_name,
- const float fac,
+ float fac,
const struct Mesh *me_target);
void BKE_lattice_deform_coords_with_editmesh(const struct Object *ob_lattice,
const struct Object *ob_target,
float (*vert_coords)[3],
- const int vert_coords_len,
- const short flag,
+ int vert_coords_len,
+ short flag,
const char *defgrp_name,
- const float fac,
+ float fac,
struct BMEditMesh *em_target);
/** \} */
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h
index b2fa464aedc..bc2249b93b9 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -71,7 +71,7 @@ struct ViewLayer *BKE_view_layer_find(const struct Scene *scene, const char *lay
struct ViewLayer *BKE_view_layer_add(struct Scene *scene,
const char *name,
struct ViewLayer *view_layer_source,
- const int type);
+ int type);
/* DEPRECATED */
/**
@@ -85,12 +85,12 @@ void BKE_view_layer_free(struct ViewLayer *view_layer);
/**
* Free (or release) any data used by this #ViewLayer.
*/
-void BKE_view_layer_free_ex(struct ViewLayer *view_layer, const bool do_id_user);
+void BKE_view_layer_free_ex(struct ViewLayer *view_layer, bool do_id_user);
/**
* Tag all the selected objects of a render-layer.
*/
-void BKE_view_layer_selected_objects_tag(struct ViewLayer *view_layer, const int tag);
+void BKE_view_layer_selected_objects_tag(struct ViewLayer *view_layer, int tag);
/**
* Fallback for when a Scene has no camera to use.
@@ -119,7 +119,7 @@ void BKE_view_layer_copy_data(struct Scene *scene_dst,
const struct Scene *scene_src,
struct ViewLayer *view_layer_dst,
const struct ViewLayer *view_layer_src,
- const int flag);
+ int flag);
void BKE_view_layer_rename(struct Main *bmain,
struct Scene *scene,
@@ -148,8 +148,7 @@ int BKE_layer_collection_count(const struct ViewLayer *view_layer);
/**
* Get the collection for a given index.
*/
-struct LayerCollection *BKE_layer_collection_from_index(struct ViewLayer *view_layer,
- const int index);
+struct LayerCollection *BKE_layer_collection_from_index(struct ViewLayer *view_layer, int index);
/**
* \return -1 if not found.
*/
@@ -242,9 +241,9 @@ void BKE_layer_collection_isolate_local(struct ViewLayer *view_layer,
*/
void BKE_layer_collection_set_visible(struct ViewLayer *view_layer,
struct LayerCollection *lc,
- const bool visible,
- const bool hierarchy);
-void BKE_layer_collection_set_flag(struct LayerCollection *lc, const int flag, const bool value);
+ bool visible,
+ bool hierarchy);
+void BKE_layer_collection_set_flag(struct LayerCollection *lc, int flag, bool value);
/* Evaluation. */
diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h
index 34339c4ff9f..1d905ad85b1 100644
--- a/source/blender/blenkernel/BKE_lib_id.h
+++ b/source/blender/blenkernel/BKE_lib_id.h
@@ -77,7 +77,7 @@ void *BKE_libblock_alloc_notest(short type) ATTR_WARN_UNUSED_RESULT;
* The user count is set to 1, all other content (apart from name and links) being
* initialized to zero.
*/
-void *BKE_libblock_alloc(struct Main *bmain, short type, const char *name, const int flag)
+void *BKE_libblock_alloc(struct Main *bmain, short type, const char *name, int flag)
ATTR_WARN_UNUSED_RESULT;
/**
* Initialize an ID of given type, such that it has valid 'empty' data.
@@ -114,14 +114,14 @@ void BKE_lib_libblock_session_uuid_renew(struct ID *id);
*
* \param name: can be NULL, in which case we get default name for this ID type.
*/
-void *BKE_id_new(struct Main *bmain, const short type, const char *name);
+void *BKE_id_new(struct Main *bmain, short type, const char *name);
/**
* Generic helper to create a new temporary empty data-block of given type,
* *outside* of any Main database.
*
* \param name: can be NULL, in which case we get default name for this ID type.
*/
-void *BKE_id_new_nomain(const short type, const char *name);
+void *BKE_id_new_nomain(short type, const char *name);
/**
* New ID creation/copying options.
@@ -202,7 +202,7 @@ enum {
void BKE_libblock_copy_ex(struct Main *bmain,
const struct ID *id,
struct ID **r_newid,
- const int orig_flag);
+ int orig_flag);
/**
* Used everywhere in blenkernel.
*/
@@ -220,7 +220,7 @@ void BKE_libblock_rename(struct Main *bmain, struct ID *id, const char *name) AT
void BLI_libblock_ensure_unique_name(struct Main *bmain, const char *name) ATTR_NONNULL();
struct ID *BKE_libblock_find_name(struct Main *bmain,
- const short type,
+ short type,
const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
struct ID *BKE_libblock_find_session_uuid(struct Main *bmain, short type, uint32_t session_uuid);
/**
@@ -267,8 +267,8 @@ enum {
LIB_ID_FREE_NO_UI_USER = 1 << 9,
};
-void BKE_libblock_free_datablock(struct ID *id, const int flag) ATTR_NONNULL();
-void BKE_libblock_free_data(struct ID *id, const bool do_id_user) ATTR_NONNULL();
+void BKE_libblock_free_datablock(struct ID *id, int flag) ATTR_NONNULL();
+void BKE_libblock_free_data(struct ID *id, bool do_id_user) ATTR_NONNULL();
/**
* In most cases #BKE_id_free_ex handles this, when lower level functions are called directly
@@ -295,7 +295,7 @@ void BKE_libblock_free_data_py(struct ID *id);
* \param use_flag_from_idtag: Still use freeing info flags from given #ID datablock,
* even if some overriding ones are passed in \a flag parameter.
*/
-void BKE_id_free_ex(struct Main *bmain, void *idv, int flag, const bool use_flag_from_idtag);
+void BKE_id_free_ex(struct Main *bmain, void *idv, int flag, bool use_flag_from_idtag);
/**
* Complete ID freeing, should be usable in most cases (even for out-of-Main IDs).
*
@@ -385,7 +385,7 @@ enum {
/**
* Generic 'make local' function, works for most of data-block types.
*/
-void BKE_lib_id_make_local_generic(struct Main *bmain, struct ID *id, const int flags);
+void BKE_lib_id_make_local_generic(struct Main *bmain, struct ID *id, int flags);
/**
* Calls the appropriate make_local method for the block, unless test is set.
*
@@ -395,7 +395,7 @@ void BKE_lib_id_make_local_generic(struct Main *bmain, struct ID *id, const int
* it needs specific handling.
* \return true is the ID has successfully been made local.
*/
-bool BKE_lib_id_make_local(struct Main *bmain, struct ID *id, const int flags);
+bool BKE_lib_id_make_local(struct Main *bmain, struct ID *id, int flags);
/**
* \note Does *not* set #ID.newid pointer.
*/
@@ -431,18 +431,15 @@ struct ID *BKE_id_copy(struct Main *bmain, const struct ID *id);
* (leave to zero for default, full copy).
* \return NULL when copying that ID type is not supported, the new copy otherwise.
*/
-struct ID *BKE_id_copy_ex(struct Main *bmain,
- const struct ID *id,
- struct ID **r_newid,
- const int flag);
+struct ID *BKE_id_copy_ex(struct Main *bmain, const struct ID *id, struct ID **r_newid, int flag);
/**
* Invokes the appropriate copy method for the block and returns the result in
* newid, unless test. Returns true if the block can be copied.
*/
struct ID *BKE_id_copy_for_duplicate(struct Main *bmain,
struct ID *id,
- const uint duplicate_flags,
- const int copy_flags);
+ uint duplicate_flags,
+ int copy_flags);
/**
* Does a mere memory swap over the whole IDs data (including type-specific memory).
@@ -474,7 +471,7 @@ void id_sort_by_name(struct ListBase *lb, struct ID *id, struct ID *id_sorting_h
* Expand ID usages of given id as 'extern' (and no more indirect) linked data.
* Used by ID copy/make_local functions.
*/
-void BKE_lib_id_expand_local(struct Main *bmain, struct ID *id, const int flags);
+void BKE_lib_id_expand_local(struct Main *bmain, struct ID *id, int flags);
/**
* Ensures given ID has a unique name in given listbase.
@@ -489,48 +486,45 @@ void BKE_lib_id_expand_local(struct Main *bmain, struct ID *id, const int flags)
bool BKE_id_new_name_validate(struct ListBase *lb,
struct ID *id,
const char *name,
- const bool do_linked_data) ATTR_NONNULL(1, 2);
+ bool do_linked_data) ATTR_NONNULL(1, 2);
/**
* Pull an ID out of a library (make it local). Only call this for IDs that
* don't have other library users.
*
* \param flags: Same set of `LIB_ID_MAKELOCAL_` flags as passed to #BKE_lib_id_make_local.
*/
-void BKE_lib_id_clear_library_data(struct Main *bmain, struct ID *id, const int flags);
+void BKE_lib_id_clear_library_data(struct Main *bmain, struct ID *id, int flags);
/**
* Clear or set given tags for all ids of given type in `bmain` (runtime tags).
*
* \note Affect whole Main database.
*/
-void BKE_main_id_tag_idcode(struct Main *mainvar,
- const short type,
- const int tag,
- const bool value);
+void BKE_main_id_tag_idcode(struct Main *mainvar, short type, int tag, bool value);
/**
* Clear or set given tags for all ids in listbase (runtime tags).
*/
-void BKE_main_id_tag_listbase(struct ListBase *lb, const int tag, const bool value);
+void BKE_main_id_tag_listbase(struct ListBase *lb, int tag, bool value);
/**
* Clear or set given tags for all ids in bmain (runtime tags).
*/
-void BKE_main_id_tag_all(struct Main *mainvar, const int tag, const bool value);
+void BKE_main_id_tag_all(struct Main *mainvar, int tag, bool value);
/**
* Clear or set given flags for all ids in listbase (persistent flags).
*/
-void BKE_main_id_flag_listbase(struct ListBase *lb, const int flag, const bool value);
+void BKE_main_id_flag_listbase(struct ListBase *lb, int flag, bool value);
/**
* Clear or set given flags for all ids in bmain (persistent flags).
*/
-void BKE_main_id_flag_all(struct Main *bmain, const int flag, const bool value);
+void BKE_main_id_flag_all(struct Main *bmain, int flag, bool value);
/**
* Next to indirect usage in `readfile.c/writefile.c` also in `editobject.c`, `scene.c`.
*/
void BKE_main_id_newptr_and_tag_clear(struct Main *bmain);
-void BKE_main_id_refcount_recompute(struct Main *bmain, const bool do_linked_only);
+void BKE_main_id_refcount_recompute(struct Main *bmain, bool do_linked_only);
void BKE_main_lib_objects_recalc_all(struct Main *bmain);
@@ -567,7 +561,7 @@ void BKE_id_full_name_get(char name[MAX_ID_FULL_NAME], const struct ID *id, char
*/
void BKE_id_full_name_ui_prefix_get(char name[MAX_ID_FULL_NAME_UI],
const struct ID *id,
- const bool add_lib_hint,
+ bool add_lib_hint,
char separator_char,
int *r_prefix_len);
@@ -591,8 +585,8 @@ char *BKE_id_to_unique_string_key(const struct ID *id);
void BKE_library_make_local(struct Main *bmain,
const struct Library *lib,
struct GHash *old_to_new_ids,
- const bool untagged_only,
- const bool set_fake);
+ bool untagged_only,
+ bool set_fake);
void BKE_id_tag_set_atomic(struct ID *id, int tag);
void BKE_id_tag_clear_atomic(struct ID *id, int tag);
diff --git a/source/blender/blenkernel/BKE_lib_override.h b/source/blender/blenkernel/BKE_lib_override.h
index fa3f355c5dd..afffa98fe3d 100644
--- a/source/blender/blenkernel/BKE_lib_override.h
+++ b/source/blender/blenkernel/BKE_lib_override.h
@@ -65,17 +65,15 @@ struct IDOverrideLibrary *BKE_lib_override_library_init(struct ID *local_id,
/**
* Shallow or deep copy of a whole override from \a src_id to \a dst_id.
*/
-void BKE_lib_override_library_copy(struct ID *dst_id,
- const struct ID *src_id,
- const bool do_full_copy);
+void BKE_lib_override_library_copy(struct ID *dst_id, const struct ID *src_id, bool do_full_copy);
/**
* Clear any overriding data from given \a override.
*/
-void BKE_lib_override_library_clear(struct IDOverrideLibrary *override, const bool do_id_user);
+void BKE_lib_override_library_clear(struct IDOverrideLibrary *override, bool do_id_user);
/**
* Free given \a override.
*/
-void BKE_lib_override_library_free(struct IDOverrideLibrary **override, const bool do_id_user);
+void BKE_lib_override_library_free(struct IDOverrideLibrary **override, bool do_id_user);
/**
* Check if given ID has some override rules that actually indicate the user edited it.
@@ -90,7 +88,7 @@ bool BKE_lib_override_library_is_user_edited(struct ID *id);
*/
struct ID *BKE_lib_override_library_create_from_id(struct Main *bmain,
struct ID *reference_id,
- const bool do_tagged_remap);
+ bool do_tagged_remap);
/**
* Create overridden local copies of all tagged data-blocks in given Main.
*
@@ -112,7 +110,7 @@ struct ID *BKE_lib_override_library_create_from_id(struct Main *bmain,
*/
bool BKE_lib_override_library_create_from_tag(struct Main *bmain,
const struct Library *reference_library,
- const bool do_no_main);
+ bool do_no_main);
/**
* Advanced 'smart' function to create fully functional overrides.
*
@@ -176,8 +174,8 @@ bool BKE_lib_override_library_resync(struct Main *bmain,
struct ViewLayer *view_layer,
struct ID *id_root,
struct Collection *override_resync_residual_storage,
- const bool do_hierarchy_enforce,
- const bool do_post_process,
+ bool do_hierarchy_enforce,
+ bool do_post_process,
struct BlendFileReadReport *reports);
/**
* Detect and handle required resync of overrides data, when relations between reference linked IDs
@@ -253,21 +251,21 @@ struct IDOverrideLibraryPropertyOperation *BKE_lib_override_library_property_ope
struct IDOverrideLibraryProperty *override_property,
const char *subitem_refname,
const char *subitem_locname,
- const int subitem_refindex,
- const int subitem_locindex,
- const bool strict,
+ int subitem_refindex,
+ int subitem_locindex,
+ bool strict,
bool *r_strict);
/**
* Find override property operation from given sub-item(s), or create it if it does not exist.
*/
struct IDOverrideLibraryPropertyOperation *BKE_lib_override_library_property_operation_get(
struct IDOverrideLibraryProperty *override_property,
- const short operation,
+ short operation,
const char *subitem_refname,
const char *subitem_locname,
- const int subitem_refindex,
- const int subitem_locindex,
- const bool strict,
+ int subitem_refindex,
+ int subitem_locindex,
+ bool strict,
bool *r_strict,
bool *r_created);
/**
@@ -341,7 +339,7 @@ bool BKE_lib_override_library_operations_create(struct Main *bmain, struct ID *l
/**
* Check all overrides from given \a bmain and create/update overriding operations as needed.
*/
-bool BKE_lib_override_library_main_operations_create(struct Main *bmain, const bool force_auto);
+bool BKE_lib_override_library_main_operations_create(struct Main *bmain, bool force_auto);
/**
* Reset all overrides in given \a id_root, while preserving ID relations.
@@ -356,18 +354,18 @@ void BKE_lib_override_library_id_hierarchy_reset(struct Main *bmain, struct ID *
* Set or clear given tag in all operations in that override property data.
*/
void BKE_lib_override_library_operations_tag(struct IDOverrideLibraryProperty *override_property,
- const short tag,
- const bool do_set);
+ short tag,
+ bool do_set);
/**
* Set or clear given tag in all properties and operations in that override data.
*/
void BKE_lib_override_library_properties_tag(struct IDOverrideLibrary *override,
- const short tag,
- const bool do_set);
+ short tag,
+ bool do_set);
/**
* Set or clear given tag in all properties and operations in that Main's ID override data.
*/
-void BKE_lib_override_library_main_tag(struct Main *bmain, const short tag, const bool do_set);
+void BKE_lib_override_library_main_tag(struct Main *bmain, short tag, bool do_set);
/**
* Remove all tagged-as-unused properties and operations from that ID override data.
diff --git a/source/blender/blenkernel/BKE_lib_query.h b/source/blender/blenkernel/BKE_lib_query.h
index 91f72cc0762..d853cb16b13 100644
--- a/source/blender/blenkernel/BKE_lib_query.h
+++ b/source/blender/blenkernel/BKE_lib_query.h
@@ -153,8 +153,8 @@ void BKE_lib_query_foreachid_process(struct LibraryForeachIDData *data,
int cb_flag);
int BKE_lib_query_foreachid_process_flags_get(struct LibraryForeachIDData *data);
int BKE_lib_query_foreachid_process_callback_flag_override(struct LibraryForeachIDData *data,
- const int cb_flag,
- const bool do_replace);
+ int cb_flag,
+ bool do_replace);
#define BKE_LIB_FOREACHID_PROCESS_ID(_data, _id, _cb_flag) \
{ \
@@ -202,7 +202,7 @@ void BKE_library_foreach_ID_link(
/**
* Re-usable function, use when replacing ID's.
*/
-void BKE_library_update_ID_link_user(struct ID *id_dst, struct ID *id_src, const int cb_flag);
+void BKE_library_update_ID_link_user(struct ID *id_dst, struct ID *id_src, int cb_flag);
/**
* Return the number of times given \a id_user uses/references \a id_used.
@@ -222,7 +222,7 @@ int BKE_library_ID_use_ID(struct ID *id_user, struct ID *id_used);
* This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above,
* quite useful to reduce useless iterations in some cases.
*/
-bool BKE_library_id_can_use_idtype(struct ID *id_owner, const short id_type_used);
+bool BKE_library_id_can_use_idtype(struct ID *id_owner, short id_type_used);
/**
* Check whether given ID is used locally (i.e. by another non-linked ID).
@@ -257,10 +257,10 @@ void BKE_library_ID_test_usages(struct Main *bmain,
* #INDEX_ID_NULL item.
*/
void BKE_lib_query_unused_ids_tag(struct Main *bmain,
- const int tag,
- const bool do_local_ids,
- const bool do_linked_ids,
- const bool do_tag_recursive,
+ int tag,
+ bool do_local_ids,
+ bool do_linked_ids,
+ bool do_tag_recursive,
int *r_num_tagged);
/**
@@ -272,7 +272,7 @@ void BKE_lib_query_unused_ids_tag(struct Main *bmain,
* \param do_init_tag: if \a true, all linked data are checked, if \a false,
* only linked data-blocks already tagged with #LIB_TAG_DOIT are checked.
*/
-void BKE_library_unused_linked_data_set_tag(struct Main *bmain, const bool do_init_tag);
+void BKE_library_unused_linked_data_set_tag(struct Main *bmain, bool do_init_tag);
/**
* Untag linked data blocks used by other untagged linked data-blocks.
* Used to detect data-blocks that we can forcefully make local
diff --git a/source/blender/blenkernel/BKE_lib_remap.h b/source/blender/blenkernel/BKE_lib_remap.h
index 9c8caa0266b..d8842dbce7f 100644
--- a/source/blender/blenkernel/BKE_lib_remap.h
+++ b/source/blender/blenkernel/BKE_lib_remap.h
@@ -104,11 +104,9 @@ enum {
* \note Requiring new_id to be non-null, this *may* not be the case ultimately,
* but makes things simpler for now.
*/
-void BKE_libblock_remap_locked(struct Main *bmain,
- void *old_idv,
- void *new_idv,
- const short remap_flags) ATTR_NONNULL(1, 2);
-void BKE_libblock_remap(struct Main *bmain, void *old_idv, void *new_idv, const short remap_flags)
+void BKE_libblock_remap_locked(struct Main *bmain, void *old_idv, void *new_idv, short remap_flags)
+ ATTR_NONNULL(1, 2);
+void BKE_libblock_remap(struct Main *bmain, void *old_idv, void *new_idv, short remap_flags)
ATTR_NONNULL(1, 2);
/**
@@ -120,8 +118,8 @@ void BKE_libblock_remap(struct Main *bmain, void *old_idv, void *new_idv, const
*/
void BKE_libblock_unlink(struct Main *bmain,
void *idv,
- const bool do_flag_never_null,
- const bool do_skip_indirect) ATTR_NONNULL();
+ bool do_flag_never_null,
+ bool do_skip_indirect) ATTR_NONNULL();
/**
* Similar to libblock_remap, but only affects IDs used by given \a idv ID.
@@ -133,7 +131,7 @@ void BKE_libblock_relink_ex(struct Main *bmain,
void *idv,
void *old_idv,
void *new_idv,
- const short remap_flags) ATTR_NONNULL(1, 2);
+ short remap_flags) ATTR_NONNULL(1, 2);
/**
* Remaps ID usages of given ID to their `id->newid` pointer if not None, and proceeds recursively
@@ -144,7 +142,7 @@ void BKE_libblock_relink_ex(struct Main *bmain,
* Very specific usage, not sure we'll keep it on the long run,
* currently only used in Object/Collection duplication code.
*/
-void BKE_libblock_relink_to_newid(struct Main *bmain, struct ID *id, const int remap_flag)
+void BKE_libblock_relink_to_newid(struct Main *bmain, struct ID *id, int remap_flag)
ATTR_NONNULL();
typedef void (*BKE_library_free_notifier_reference_cb)(const void *);
diff --git a/source/blender/blenkernel/BKE_lightprobe.h b/source/blender/blenkernel/BKE_lightprobe.h
index 764914ee315..59c5d32c03e 100644
--- a/source/blender/blenkernel/BKE_lightprobe.h
+++ b/source/blender/blenkernel/BKE_lightprobe.h
@@ -31,7 +31,7 @@ extern "C" {
struct LightProbe;
struct Main;
-void BKE_lightprobe_type_set(struct LightProbe *probe, const short lightprobe_type);
+void BKE_lightprobe_type_set(struct LightProbe *probe, short lightprobe_type);
void *BKE_lightprobe_add(struct Main *bmain, const char *name);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_linestyle.h b/source/blender/blenkernel/BKE_linestyle.h
index eb17ff78688..94a5fde5468 100644
--- a/source/blender/blenkernel/BKE_linestyle.h
+++ b/source/blender/blenkernel/BKE_linestyle.h
@@ -60,16 +60,16 @@ LineStyleModifier *BKE_linestyle_geometry_modifier_add(FreestyleLineStyle *lines
LineStyleModifier *BKE_linestyle_color_modifier_copy(FreestyleLineStyle *linestyle,
const LineStyleModifier *m,
- const int flag);
+ int flag);
LineStyleModifier *BKE_linestyle_alpha_modifier_copy(FreestyleLineStyle *linestyle,
const LineStyleModifier *m,
- const int flag);
+ int flag);
LineStyleModifier *BKE_linestyle_thickness_modifier_copy(FreestyleLineStyle *linestyle,
const LineStyleModifier *m,
- const int flag);
+ int flag);
LineStyleModifier *BKE_linestyle_geometry_modifier_copy(FreestyleLineStyle *linestyle,
const LineStyleModifier *m,
- const int flag);
+ int flag);
int BKE_linestyle_color_modifier_remove(FreestyleLineStyle *linestyle,
LineStyleModifier *modifier);
@@ -101,7 +101,7 @@ void BKE_linestyle_modifier_list_color_ramps(FreestyleLineStyle *linestyle, List
char *BKE_linestyle_path_to_color_ramp(FreestyleLineStyle *linestyle,
struct ColorBand *color_ramp);
-bool BKE_linestyle_use_textures(FreestyleLineStyle *linestyle, const bool use_shading_nodes);
+bool BKE_linestyle_use_textures(FreestyleLineStyle *linestyle, bool use_shading_nodes);
void BKE_linestyle_default_shader(const struct bContext *C, FreestyleLineStyle *linestyle);
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 41ef5e3f5ba..b7f675e4e97 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -212,12 +212,10 @@ void BKE_main_lock(struct Main *bmain);
void BKE_main_unlock(struct Main *bmain);
/** Generate the mappings between used IDs and their users, and vice-versa. */
-void BKE_main_relations_create(struct Main *bmain, const short flag);
+void BKE_main_relations_create(struct Main *bmain, short flag);
void BKE_main_relations_free(struct Main *bmain);
/** Set or clear given `tag` in all relation entries of given `bmain`. */
-void BKE_main_relations_tag_set(struct Main *bmain,
- const eMainIDRelationsEntryTags tag,
- const bool value);
+void BKE_main_relations_tag_set(struct Main *bmain, eMainIDRelationsEntryTags tag, bool value);
/**
* Create a #GSet storing all IDs present in given \a bmain, by their pointers.
diff --git a/source/blender/blenkernel/BKE_main_idmap.h b/source/blender/blenkernel/BKE_main_idmap.h
index 13ddcaa93ba..16b0c710357 100644
--- a/source/blender/blenkernel/BKE_main_idmap.h
+++ b/source/blender/blenkernel/BKE_main_idmap.h
@@ -56,9 +56,9 @@ enum {
* \param old_bmain: If not NULL, its IDs will be added the valid references set.
*/
struct IDNameLib_Map *BKE_main_idmap_create(struct Main *bmain,
- const bool create_valid_ids_set,
+ bool create_valid_ids_set,
struct Main *old_bmain,
- const int idmap_types) ATTR_WARN_UNUSED_RESULT
+ int idmap_types) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
void BKE_main_idmap_destroy(struct IDNameLib_Map *id_map) ATTR_NONNULL();
@@ -78,8 +78,7 @@ struct ID *BKE_main_idmap_lookup_id(struct IDNameLib_Map *id_map,
ATTR_NONNULL(1, 2);
struct ID *BKE_main_idmap_lookup_uuid(struct IDNameLib_Map *id_map,
- const uint session_uuid) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL(1);
+ uint session_uuid) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_mask.h b/source/blender/blenkernel/BKE_mask.h
index 2a2b080217c..e17f7eb4e85 100644
--- a/source/blender/blenkernel/BKE_mask.h
+++ b/source/blender/blenkernel/BKE_mask.h
@@ -115,7 +115,7 @@ float BKE_mask_spline_project_co(struct MaskSpline *spline,
struct MaskSplinePoint *point,
float start_u,
const float co[2],
- const eMaskSign sign);
+ eMaskSign sign);
/** \} */
@@ -144,18 +144,16 @@ void BKE_mask_point_normal(struct MaskSpline *spline,
float n[2]);
float BKE_mask_point_weight_scalar(struct MaskSpline *spline,
struct MaskSplinePoint *point,
- const float u);
-float BKE_mask_point_weight(struct MaskSpline *spline,
- struct MaskSplinePoint *point,
- const float u);
+ float u);
+float BKE_mask_point_weight(struct MaskSpline *spline, struct MaskSplinePoint *point, float u);
struct MaskSplinePointUW *BKE_mask_point_sort_uw(struct MaskSplinePoint *point,
struct MaskSplinePointUW *uw);
void BKE_mask_point_add_uw(struct MaskSplinePoint *point, float u, float w);
-void BKE_mask_point_select_set(struct MaskSplinePoint *point, const bool do_select);
+void BKE_mask_point_select_set(struct MaskSplinePoint *point, bool do_select);
void BKE_mask_point_select_set_handle(struct MaskSplinePoint *point,
- const eMaskWhichHandle which_handle,
- const bool do_select);
+ eMaskWhichHandle which_handle,
+ bool do_select);
/** \} */
@@ -193,12 +191,12 @@ void BKE_mask_coord_to_image(struct Image *image,
/** \name Parenting
* \{ */
-void BKE_mask_evaluate(struct Mask *mask, const float ctime, const bool do_newframe);
-void BKE_mask_layer_evaluate(struct MaskLayer *masklay, const float ctime, const bool do_newframe);
+void BKE_mask_evaluate(struct Mask *mask, float ctime, bool do_newframe);
+void BKE_mask_layer_evaluate(struct MaskLayer *masklay, float ctime, bool do_newframe);
void BKE_mask_parent_init(struct MaskParent *parent);
void BKE_mask_calc_handle_adjacent_interp(struct MaskSpline *spline,
struct MaskSplinePoint *point,
- const float u);
+ float u);
/**
* Calculates the tangent of a point by its previous and next
* (ignoring handles - as if its a poly line).
@@ -214,7 +212,7 @@ void BKE_mask_calc_handle_point(struct MaskSpline *spline, struct MaskSplinePoin
*/
void BKE_mask_calc_handle_point_auto(struct MaskSpline *spline,
struct MaskSplinePoint *point,
- const bool do_recalc_length);
+ bool do_recalc_length);
void BKE_mask_get_handle_point_adjacent(struct MaskSpline *spline,
struct MaskSplinePoint *point,
struct MaskSplinePoint **r_point_prev,
@@ -247,22 +245,21 @@ void BKE_mask_layer_shape_to_mask(struct MaskLayer *masklay, struct MaskLayerSha
void BKE_mask_layer_shape_to_mask_interp(struct MaskLayer *masklay,
struct MaskLayerShape *masklay_shape_a,
struct MaskLayerShape *masklay_shape_b,
- const float fac);
-struct MaskLayerShape *BKE_mask_layer_shape_find_frame(struct MaskLayer *masklay, const int frame);
+ float fac);
+struct MaskLayerShape *BKE_mask_layer_shape_find_frame(struct MaskLayer *masklay, int frame);
/**
* When returning 2 - the frame isn't found but before/after frames are.
*/
int BKE_mask_layer_shape_find_frame_range(struct MaskLayer *masklay,
- const float frame,
+ float frame,
struct MaskLayerShape **r_masklay_shape_a,
struct MaskLayerShape **r_masklay_shape_b);
/**
* \note Does *not* add to the list.
*/
-struct MaskLayerShape *BKE_mask_layer_shape_alloc(struct MaskLayer *masklay, const int frame);
+struct MaskLayerShape *BKE_mask_layer_shape_alloc(struct MaskLayer *masklay, int frame);
void BKE_mask_layer_shape_free(struct MaskLayerShape *masklay_shape);
-struct MaskLayerShape *BKE_mask_layer_shape_verify_frame(struct MaskLayer *masklay,
- const int frame);
+struct MaskLayerShape *BKE_mask_layer_shape_verify_frame(struct MaskLayer *masklay, int frame);
struct MaskLayerShape *BKE_mask_layer_shape_duplicate(struct MaskLayerShape *masklay_shape);
void BKE_mask_layer_shape_unlink(struct MaskLayer *masklay, struct MaskLayerShape *masklay_shape);
void BKE_mask_layer_shape_sort(struct MaskLayer *masklay);
@@ -354,15 +351,14 @@ void BKE_mask_clipboard_paste_to_layer(struct Main *bmain, struct MaskLayer *mas
unsigned int BKE_mask_spline_resolution(struct MaskSpline *spline, int width, int height);
unsigned int BKE_mask_spline_feather_resolution(struct MaskSpline *spline, int width, int height);
-int BKE_mask_spline_differentiate_calc_total(const struct MaskSpline *spline,
- const unsigned int resol);
+int BKE_mask_spline_differentiate_calc_total(const struct MaskSpline *spline, unsigned int resol);
float (*BKE_mask_spline_differentiate_with_resolution(struct MaskSpline *spline,
- const unsigned int resol,
+ unsigned int resol,
unsigned int *r_tot_diff_point))[2];
void BKE_mask_spline_feather_collapse_inner_loops(struct MaskSpline *spline,
float (*feather_points)[2],
- const unsigned int tot_feather_point);
+ unsigned int tot_feather_point);
float (*BKE_mask_spline_differentiate(
struct MaskSpline *spline, int width, int height, unsigned int *r_tot_diff_point))[2];
/**
@@ -371,8 +367,8 @@ float (*BKE_mask_spline_differentiate(
*/
float (*BKE_mask_spline_feather_differentiated_points_with_resolution(
struct MaskSpline *spline,
- const unsigned int resol,
- const bool do_feather_isect,
+ unsigned int resol,
+ bool do_feather_isect,
unsigned int *r_tot_feather_point))[2];
/* *** mask point functions which involve evaluation *** */
@@ -393,8 +389,8 @@ float *BKE_mask_point_segment_feather_diff(struct MaskSpline *spline,
int height,
unsigned int *tot_feather_point);
-void BKE_mask_layer_evaluate_animation(struct MaskLayer *masklay, const float ctime);
-void BKE_mask_layer_evaluate_deform(struct MaskLayer *masklay, const float ctime);
+void BKE_mask_layer_evaluate_animation(struct MaskLayer *masklay, float ctime);
+void BKE_mask_layer_evaluate_deform(struct MaskLayer *masklay, float ctime);
void BKE_mask_eval_animation(struct Depsgraph *depsgraph, struct Mask *mask);
void BKE_mask_eval_update(struct Depsgraph *depsgraph, struct Mask *mask);
@@ -414,19 +410,19 @@ MaskRasterHandle *BKE_maskrasterize_handle_new(void);
void BKE_maskrasterize_handle_free(MaskRasterHandle *mr_handle);
void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle,
struct Mask *mask,
- const int width,
- const int height,
- const bool do_aspect_correct,
- const bool do_mask_aa,
- const bool do_feather);
+ int width,
+ int height,
+ bool do_aspect_correct,
+ bool do_mask_aa,
+ bool do_feather);
float BKE_maskrasterize_handle_sample(MaskRasterHandle *mr_handle, const float xy[2]);
/**
* \brief Rasterize a buffer from a single mask (threaded execution).
*/
void BKE_maskrasterize_buffer(MaskRasterHandle *mr_handle,
- const unsigned int width,
- const unsigned int height,
+ unsigned int width,
+ unsigned int height,
float *buffer);
/** \} */
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 5f9007c79b0..11746f445e4 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -51,7 +51,7 @@ void BKE_object_materials_test(struct Main *bmain, struct Object *ob, struct ID
void BKE_objects_materials_test_all(struct Main *bmain, struct ID *id);
void BKE_object_material_resize(struct Main *bmain,
struct Object *ob,
- const short totcol,
+ short totcol,
bool do_id_user);
void BKE_object_material_remap(struct Object *ob, const unsigned int *remap);
/**
@@ -110,7 +110,7 @@ void BKE_object_material_array_assign(struct Main *bmain,
struct Object *ob,
struct Material ***matar,
int totcol,
- const bool to_object_only);
+ bool to_object_only);
short BKE_object_material_slot_find_index(struct Object *ob, struct Material *ma);
bool BKE_object_material_slot_add(struct Main *bmain, struct Object *ob);
@@ -172,7 +172,7 @@ void BKE_id_material_eval_ensure_default_slot(struct ID *id);
* \param col: new value.
* \param fac: Zero for is no change.
*/
-void ramp_blend(int type, float r_col[3], const float fac, const float col[3]);
+void ramp_blend(int type, float r_col[3], float fac, const float col[3]);
/** \} */
diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h
index 895fe5a28f9..fb72b361a0a 100644
--- a/source/blender/blenkernel/BKE_mball.h
+++ b/source/blender/blenkernel/BKE_mball.h
@@ -82,18 +82,15 @@ float *BKE_mball_make_orco(struct Object *ob, struct ListBase *dispbase);
* meta-ball, because this meta-ball influence polygonization of meta-balls. */
void BKE_mball_properties_copy(struct Scene *scene, struct Object *active_object);
-bool BKE_mball_minmax_ex(const struct MetaBall *mb,
- float min[3],
- float max[3],
- const float obmat[4][4],
- const short flag);
+bool BKE_mball_minmax_ex(
+ const struct MetaBall *mb, float min[3], float max[3], const float obmat[4][4], short flag);
/* Basic vertex data functions. */
bool BKE_mball_minmax(const struct MetaBall *mb, float min[3], float max[3]);
bool BKE_mball_center_median(const struct MetaBall *mb, float r_cent[3]);
bool BKE_mball_center_bounds(const struct MetaBall *mb, float r_cent[3]);
-void BKE_mball_transform(struct MetaBall *mb, const float mat[4][4], const bool do_props);
+void BKE_mball_transform(struct MetaBall *mb, const float mat[4][4], bool do_props);
void BKE_mball_translate(struct MetaBall *mb, const float offset[3]);
/**
@@ -101,7 +98,7 @@ void BKE_mball_translate(struct MetaBall *mb, const float offset[3]);
*
* \note don't do context manipulation here (rna uses).
*/
-struct MetaElem *BKE_mball_element_add(struct MetaBall *mb, const int type);
+struct MetaElem *BKE_mball_element_add(struct MetaBall *mb, int type);
/* *** select funcs *** */
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 2ccd317e3e4..dc9d0e9452a 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -74,7 +74,7 @@ struct BMesh *BKE_mesh_to_bmesh_ex(const struct Mesh *me,
const struct BMeshFromMeshParams *convert_params);
struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me,
struct Object *ob,
- const bool add_key_index,
+ bool add_key_index,
const struct BMeshCreateParams *params);
struct Mesh *BKE_mesh_from_bmesh_nomain(struct BMesh *bm,
@@ -130,7 +130,7 @@ void BKE_mesh_copy_parameters_for_eval(struct Mesh *me_dst, const struct Mesh *m
* when a new mesh is based on an existing mesh.
*/
void BKE_mesh_copy_parameters(struct Mesh *me_dst, const struct Mesh *me_src);
-void BKE_mesh_update_customdata_pointers(struct Mesh *me, const bool do_ensure_tess_cd);
+void BKE_mesh_update_customdata_pointers(struct Mesh *me, bool do_ensure_tess_cd);
void BKE_mesh_ensure_skin_customdata(struct Mesh *me);
struct Mesh *BKE_mesh_new_nomain(
@@ -189,7 +189,7 @@ void BKE_mesh_assign_object(struct Main *bmain, struct Object *ob, struct Mesh *
void BKE_mesh_from_metaball(struct ListBase *lb, struct Mesh *me);
void BKE_mesh_to_curve_nurblist(const struct Mesh *me,
struct ListBase *nurblist,
- const int edge_users_test);
+ int edge_users_test);
void BKE_mesh_to_curve(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
@@ -208,7 +208,7 @@ void BKE_mesh_material_index_remove(struct Mesh *me, short index);
bool BKE_mesh_material_index_used(struct Mesh *me, short index);
void BKE_mesh_material_index_clear(struct Mesh *me);
void BKE_mesh_material_remap(struct Mesh *me, const unsigned int *remap, unsigned int remap_len);
-void BKE_mesh_smooth_flag_set(struct Mesh *me, const bool use_smooth);
+void BKE_mesh_smooth_flag_set(struct Mesh *me, bool use_smooth);
/**
* Needed after converting a mesh with subsurf optimal display to mesh.
@@ -254,8 +254,8 @@ void BKE_mesh_split_faces(struct Mesh *mesh, bool free_loop_normals);
*/
struct Mesh *BKE_mesh_new_from_object(struct Depsgraph *depsgraph,
struct Object *object,
- const bool preserve_all_data_layers,
- const bool preserve_origindex);
+ bool preserve_all_data_layers,
+ bool preserve_origindex);
/**
* This is a version of BKE_mesh_new_from_object() which stores mesh in the given main database.
@@ -276,8 +276,8 @@ struct Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob_eval,
struct ModifierData *md_eval,
- const bool use_virtual_modifiers,
- const bool build_shapekey_layers);
+ bool use_virtual_modifiers,
+ bool build_shapekey_layers);
/**
* Copies a nomain-Mesh into an existing Mesh.
@@ -294,7 +294,7 @@ void BKE_mesh_nomain_to_meshkey(struct Mesh *mesh_src, struct Mesh *mesh_dst, st
/* basic vertex data functions */
bool BKE_mesh_minmax(const struct Mesh *me, float r_min[3], float r_max[3]);
void BKE_mesh_transform(struct Mesh *me, const float mat[4][4], bool do_keys);
-void BKE_mesh_translate(struct Mesh *me, const float offset[3], const bool do_keys);
+void BKE_mesh_translate(struct Mesh *me, const float offset[3], bool do_keys);
void BKE_mesh_tessface_ensure(struct Mesh *mesh);
void BKE_mesh_tessface_clear(struct Mesh *mesh);
@@ -344,7 +344,7 @@ int BKE_mesh_tessface_calc_ex(struct CustomData *fdata,
int totface,
int totloop,
int totpoly,
- const bool do_face_nor_copy);
+ bool do_face_nor_copy);
void BKE_mesh_tessface_calc(struct Mesh *mesh);
/**
@@ -410,7 +410,7 @@ void BKE_mesh_loop_manifold_fan_around_vert_next(const struct MLoop *mloops,
const struct MPoly *mpolys,
const int *loop_to_poly,
const int *e2lfan_curr,
- const uint mv_pivot_index,
+ uint mv_pivot_index,
const struct MLoop **r_mlfan_curr,
int *r_mlfan_curr_index,
int *r_mlfan_vert_index,
@@ -423,15 +423,15 @@ void BKE_mesh_loop_manifold_fan_around_vert_next(const struct MLoop *mloops,
* to keep same shading as with auto-smooth!
*/
void BKE_edges_sharp_from_angle_set(const struct MVert *mverts,
- const int numVerts,
+ int numVerts,
struct MEdge *medges,
- const int numEdges,
+ int numEdges,
struct MLoop *mloops,
- const int numLoops,
+ int numLoops,
struct MPoly *mpolys,
const float (*polynors)[3],
- const int numPolys,
- const float split_angle);
+ int numPolys,
+ float split_angle);
/**
* References a contiguous loop-fan with normal offset vars.
@@ -484,9 +484,7 @@ enum {
};
/* Low-level custom normals functions. */
-void BKE_lnor_spacearr_init(MLoopNorSpaceArray *lnors_spacearr,
- const int numLoops,
- const char data_type);
+void BKE_lnor_spacearr_init(MLoopNorSpaceArray *lnors_spacearr, int numLoops, char data_type);
void BKE_lnor_spacearr_clear(MLoopNorSpaceArray *lnors_spacearr);
void BKE_lnor_spacearr_free(MLoopNorSpaceArray *lnors_spacearr);
@@ -528,9 +526,9 @@ void BKE_lnor_space_define(MLoopNorSpace *lnor_space,
*/
void BKE_lnor_space_add_loop(MLoopNorSpaceArray *lnors_spacearr,
MLoopNorSpace *lnor_space,
- const int ml_index,
+ int ml_index,
void *bm_loop,
- const bool is_single);
+ bool is_single);
void BKE_lnor_space_custom_data_to_normal(MLoopNorSpace *lnor_space,
const short clnor_data[2],
float r_custom_lnor[3]);
@@ -546,42 +544,42 @@ void BKE_lnor_space_custom_normal_to_data(MLoopNorSpace *lnor_space,
* (splitting edges).
*/
void BKE_mesh_normals_loop_split(const struct MVert *mverts,
- const int numVerts,
+ int numVerts,
struct MEdge *medges,
- const int numEdges,
+ int numEdges,
struct MLoop *mloops,
float (*r_loopnors)[3],
- const int numLoops,
+ int numLoops,
struct MPoly *mpolys,
const float (*polynors)[3],
- const int numPolys,
- const bool use_split_normals,
- const float split_angle,
+ int numPolys,
+ bool use_split_normals,
+ float split_angle,
MLoopNorSpaceArray *r_lnors_spacearr,
short (*clnors_data)[2],
int *r_loop_to_poly);
void BKE_mesh_normals_loop_custom_set(const struct MVert *mverts,
- const int numVerts,
+ int numVerts,
struct MEdge *medges,
- const int numEdges,
+ int numEdges,
struct MLoop *mloops,
float (*r_custom_loopnors)[3],
- const int numLoops,
+ int numLoops,
struct MPoly *mpolys,
const float (*polynors)[3],
- const int numPolys,
+ int numPolys,
short (*r_clnors_data)[2]);
void BKE_mesh_normals_loop_custom_from_vertices_set(const struct MVert *mverts,
float (*r_custom_vertnors)[3],
- const int numVerts,
+ int numVerts,
struct MEdge *medges,
- const int numEdges,
+ int numEdges,
struct MLoop *mloops,
- const int numLoops,
+ int numLoops,
struct MPoly *mpolys,
const float (*polynors)[3],
- const int numPolys,
+ int numPolys,
short (*r_clnors_data)[2]);
/**
@@ -590,9 +588,9 @@ void BKE_mesh_normals_loop_custom_from_vertices_set(const struct MVert *mverts,
* \param clnors: The computed custom loop normals.
* \param r_vert_clnors: The (already allocated) array where to store averaged per-vertex normals.
*/
-void BKE_mesh_normals_loop_to_vertex(const int numVerts,
+void BKE_mesh_normals_loop_to_vertex(int numVerts,
const struct MLoop *mloops,
- const int numLoops,
+ int numLoops,
const float (*clnors)[3],
float (*r_vert_clnors)[3]);
@@ -682,9 +680,9 @@ bool BKE_mesh_center_of_volume(const struct Mesh *me, float r_cent[3]);
* \param r_center: Center of mass.
*/
void BKE_mesh_calc_volume(const struct MVert *mverts,
- const int mverts_num,
+ int mverts_num,
const struct MLoopTri *mlooptri,
- const int looptri_num,
+ int looptri_num,
const struct MLoop *mloop,
float *r_volume,
float r_center[3]);
@@ -724,7 +722,7 @@ void BKE_mesh_convert_mfaces_to_mpolys_ex(struct ID *id,
* Flip a single MLoop's #MDisps structure,
* low level function to be called from face-flipping code which re-arranged the mdisps themselves.
*/
-void BKE_mesh_mdisp_flip(struct MDisps *md, const bool use_loop_mdisp_flip);
+void BKE_mesh_mdisp_flip(struct MDisps *md, bool use_loop_mdisp_flip);
/**
* Flip (invert winding of) the given \a mpoly, i.e. reverse order of its loops
@@ -739,7 +737,7 @@ void BKE_mesh_polygon_flip_ex(struct MPoly *mpoly,
struct CustomData *ldata,
float (*lnors)[3],
struct MDisps *mdisp,
- const bool use_loop_mdisp_flip);
+ bool use_loop_mdisp_flip);
void BKE_mesh_polygon_flip(struct MPoly *mpoly, struct MLoop *mloop, struct CustomData *ldata);
/**
* Flip (invert winding of) all polygons (used to inverse their normals).
@@ -792,8 +790,8 @@ enum {
*/
struct Mesh *BKE_mesh_merge_verts(struct Mesh *mesh,
const int *vtargetmap,
- const int tot_vtargetmap,
- const int merge_mode);
+ int tot_vtargetmap,
+ int merge_mode);
/* Flush flags. */
@@ -803,35 +801,35 @@ struct Mesh *BKE_mesh_merge_verts(struct Mesh *mesh,
void BKE_mesh_flush_hidden_from_verts_ex(const struct MVert *mvert,
const struct MLoop *mloop,
struct MEdge *medge,
- const int totedge,
+ int totedge,
struct MPoly *mpoly,
- const int totpoly);
+ int totpoly);
void BKE_mesh_flush_hidden_from_verts(struct Mesh *me);
void BKE_mesh_flush_hidden_from_polys_ex(struct MVert *mvert,
const struct MLoop *mloop,
struct MEdge *medge,
- const int totedge,
+ int totedge,
const struct MPoly *mpoly,
- const int totpoly);
+ int totpoly);
void BKE_mesh_flush_hidden_from_polys(struct Mesh *me);
/**
* simple poly -> vert/edge selection.
*/
void BKE_mesh_flush_select_from_polys_ex(struct MVert *mvert,
- const int totvert,
+ int totvert,
const struct MLoop *mloop,
struct MEdge *medge,
- const int totedge,
+ int totedge,
const struct MPoly *mpoly,
- const int totpoly);
+ int totpoly);
void BKE_mesh_flush_select_from_polys(struct Mesh *me);
void BKE_mesh_flush_select_from_verts_ex(const struct MVert *mvert,
- const int totvert,
+ int totvert,
const struct MLoop *mloop,
struct MEdge *medge,
- const int totedge,
+ int totedge,
struct MPoly *mpoly,
- const int totpoly);
+ int totpoly);
void BKE_mesh_flush_select_from_verts(struct Mesh *me);
/* spatial evaluation */
@@ -847,9 +845,9 @@ void BKE_mesh_flush_select_from_verts(struct Mesh *me);
* \param vert_cos_new: resulting coords.
*/
void BKE_mesh_calc_relative_deform(const struct MPoly *mpoly,
- const int totpoly,
+ int totpoly,
const struct MLoop *mloop,
- const int totvert,
+ int totvert,
const float (*vert_cos_src)[3],
const float (*vert_cos_dst)[3],
@@ -864,7 +862,7 @@ void BKE_mesh_calc_relative_deform(const struct MPoly *mpoly,
*
* \returns true if a change is made.
*/
-bool BKE_mesh_validate(struct Mesh *me, const bool do_verbose, const bool cddata_check_mask);
+bool BKE_mesh_validate(struct Mesh *me, bool do_verbose, bool cddata_check_mask);
/**
* Checks if a Mesh is valid without any modification. This is always verbose.
* \returns True if the mesh is valid.
@@ -903,24 +901,24 @@ bool BKE_mesh_validate_arrays(struct Mesh *me,
struct MPoly *mpolys,
unsigned int totpoly,
struct MDeformVert *dverts, /* assume totvert length */
- const bool do_verbose,
- const bool do_fixes,
+ bool do_verbose,
+ bool do_fixes,
bool *r_change);
/**
* \returns is_valid.
*/
bool BKE_mesh_validate_all_customdata(struct CustomData *vdata,
- const uint totvert,
+ uint totvert,
struct CustomData *edata,
- const uint totedge,
+ uint totedge,
struct CustomData *ldata,
- const uint totloop,
+ uint totloop,
struct CustomData *pdata,
- const uint totpoly,
- const bool check_meshmask,
- const bool do_verbose,
- const bool do_fixes,
+ uint totpoly,
+ bool check_meshmask,
+ bool do_verbose,
+ bool do_fixes,
bool *r_change);
void BKE_mesh_strip_loose_faces(struct Mesh *me);
@@ -938,12 +936,12 @@ void BKE_mesh_strip_loose_edges(struct Mesh *me);
* If the mesh is from a very old blender version,
* convert mface->edcode to edge drawflags
*/
-void BKE_mesh_calc_edges_legacy(struct Mesh *me, const bool use_old);
+void BKE_mesh_calc_edges_legacy(struct Mesh *me, bool use_old);
void BKE_mesh_calc_edges_loose(struct Mesh *mesh);
/**
* Calculate edges from polygons.
*/
-void BKE_mesh_calc_edges(struct Mesh *mesh, bool keep_existing_edges, const bool select_new_edges);
+void BKE_mesh_calc_edges(struct Mesh *mesh, bool keep_existing_edges, bool select_new_edges);
/**
* Calculate/create edges from tessface data
*
diff --git a/source/blender/blenkernel/BKE_mesh_boolean_convert.hh b/source/blender/blenkernel/BKE_mesh_boolean_convert.hh
index a7a7529f217..5a743999803 100644
--- a/source/blender/blenkernel/BKE_mesh_boolean_convert.hh
+++ b/source/blender/blenkernel/BKE_mesh_boolean_convert.hh
@@ -46,8 +46,8 @@ Mesh *direct_mesh_boolean(blender::Span<const Mesh *> meshes,
blender::Span<const float4x4 *> obmats,
const float4x4 &target_transform,
blender::Span<blender::Array<short>> material_remaps,
- const bool use_self,
- const bool hole_tolerant,
- const int boolean_mode);
+ bool use_self,
+ bool hole_tolerant,
+ int boolean_mode);
} // namespace blender::meshintersect
diff --git a/source/blender/blenkernel/BKE_mesh_fair.h b/source/blender/blenkernel/BKE_mesh_fair.h
index 2d5c85d4129..c4c1af054f0 100644
--- a/source/blender/blenkernel/BKE_mesh_fair.h
+++ b/source/blender/blenkernel/BKE_mesh_fair.h
@@ -42,14 +42,14 @@ typedef enum eMeshFairingDepth {
* the vertex should be modified by fairing. */
void BKE_bmesh_prefair_and_fair_vertices(struct BMesh *bm,
bool *affect_vertices,
- const eMeshFairingDepth depth);
+ eMeshFairingDepth depth);
/* This function can optionally use the MVert coordinates of deform_mverts to read and write the
* fairing result. When NULL, the function will use mesh->mverts directly. */
void BKE_mesh_prefair_and_fair_vertices(struct Mesh *mesh,
struct MVert *deform_mverts,
bool *affect_vertices,
- const eMeshFairingDepth depth);
+ eMeshFairingDepth depth);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_mesh_iterators.h b/source/blender/blenkernel/BKE_mesh_iterators.h
index 83f0228dc76..d20849557c1 100644
--- a/source/blender/blenkernel/BKE_mesh_iterators.h
+++ b/source/blender/blenkernel/BKE_mesh_iterators.h
@@ -68,9 +68,7 @@ void BKE_mesh_foreach_mapped_subdiv_face_center(
void *userData,
MeshForeachFlag flag);
-void BKE_mesh_foreach_mapped_vert_coords_get(struct Mesh *me_eval,
- float (*r_cos)[3],
- const int totcos);
+void BKE_mesh_foreach_mapped_vert_coords_get(struct Mesh *me_eval, float (*r_cos)[3], int totcos);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index acc1628de1d..48669278e23 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -100,8 +100,8 @@ UvVertMap *BKE_mesh_uv_vert_map_create(const struct MPoly *mpoly,
unsigned int totpoly,
unsigned int totvert,
const float limit[2],
- const bool selected,
- const bool use_winding);
+ bool selected,
+ bool use_winding);
UvMapVert *BKE_mesh_uv_vert_map_get_vert(UvVertMap *vmap, unsigned int v);
void BKE_mesh_uv_vert_map_free(UvVertMap *vmap);
@@ -137,11 +137,11 @@ void BKE_mesh_vert_loop_map_create(MeshElemMap **r_map,
void BKE_mesh_vert_looptri_map_create(MeshElemMap **r_map,
int **r_mem,
const struct MVert *mvert,
- const int totvert,
+ int totvert,
const struct MLoopTri *mlooptri,
- const int totlooptri,
+ int totlooptri,
const struct MLoop *mloop,
- const int totloop);
+ int totloop);
/**
* Generates a map where the key is the vertex and the value
* is a list of edges that use that vertex as an endpoint.
@@ -163,11 +163,11 @@ void BKE_mesh_vert_edge_vert_map_create(
void BKE_mesh_edge_loop_map_create(MeshElemMap **r_map,
int **r_mem,
const struct MEdge *medge,
- const int totedge,
+ int totedge,
const struct MPoly *mpoly,
- const int totpoly,
+ int totpoly,
const struct MLoop *mloop,
- const int totloop);
+ int totloop);
/**
* Generates a map where the key is the edge and the value
* is a list of polygons that use that edge.
@@ -176,11 +176,11 @@ void BKE_mesh_edge_loop_map_create(MeshElemMap **r_map,
void BKE_mesh_edge_poly_map_create(MeshElemMap **r_map,
int **r_mem,
const struct MEdge *medge,
- const int totedge,
+ int totedge,
const struct MPoly *mpoly,
- const int totpoly,
+ int totpoly,
const struct MLoop *mloop,
- const int totloop);
+ int totloop);
/**
* This function creates a map so the source-data (vert/edge/loop/poly)
* can loop over the destination data (using the destination arrays origindex).
@@ -195,11 +195,8 @@ void BKE_mesh_edge_poly_map_create(MeshElemMap **r_map,
* `totfinal` could be `tottessface` and `final_origindex` its ORIGINDEX custom-data.
* This would allow an MPoly to loop over its tessfaces.
*/
-void BKE_mesh_origindex_map_create(MeshElemMap **r_map,
- int **r_mem,
- const int totsource,
- const int *final_origindex,
- const int totfinal);
+void BKE_mesh_origindex_map_create(
+ MeshElemMap **r_map, int **r_mem, int totsource, const int *final_origindex, int totfinal);
/**
* A version of #BKE_mesh_origindex_map_create that takes a looptri array.
* Making a poly -> looptri map.
@@ -207,9 +204,9 @@ void BKE_mesh_origindex_map_create(MeshElemMap **r_map,
void BKE_mesh_origindex_map_create_looptri(MeshElemMap **r_map,
int **r_mem,
const struct MPoly *mpoly,
- const int mpoly_num,
+ int mpoly_num,
const struct MLoopTri *looptri,
- const int looptri_num);
+ int looptri_num);
/* islands */
@@ -239,28 +236,28 @@ typedef struct MeshIslandStore {
} MeshIslandStore;
void BKE_mesh_loop_islands_init(MeshIslandStore *island_store,
- const short item_type,
- const int items_num,
- const short island_type,
- const short innercut_type);
+ short item_type,
+ int items_num,
+ short island_type,
+ short innercut_type);
void BKE_mesh_loop_islands_clear(MeshIslandStore *island_store);
void BKE_mesh_loop_islands_free(MeshIslandStore *island_store);
void BKE_mesh_loop_islands_add(MeshIslandStore *island_store,
- const int item_num,
+ int item_num,
const int *items_indices,
- const int num_island_items,
+ int num_island_items,
int *island_item_indices,
- const int num_innercut_items,
+ int num_innercut_items,
int *innercut_item_indices);
typedef bool (*MeshRemapIslandsCalc)(struct MVert *verts,
- const int totvert,
+ int totvert,
struct MEdge *edges,
- const int totedge,
+ int totedge,
struct MPoly *polys,
- const int totpoly,
+ int totpoly,
struct MLoop *loops,
- const int totloop,
+ int totloop,
struct MeshIslandStore *r_island_store);
/* Above vert/UV mapping stuff does not do what we need here, but does things we do not need here.
@@ -271,13 +268,13 @@ typedef bool (*MeshRemapIslandsCalc)(struct MVert *verts,
* not some UV layers coordinates.
*/
bool BKE_mesh_calc_islands_loop_poly_edgeseam(struct MVert *verts,
- const int totvert,
+ int totvert,
struct MEdge *edges,
- const int totedge,
+ int totedge,
struct MPoly *polys,
- const int totpoly,
+ int totpoly,
struct MLoop *loops,
- const int totloop,
+ int totloop,
MeshIslandStore *r_island_store);
/**
@@ -294,13 +291,13 @@ bool BKE_mesh_calc_islands_loop_poly_edgeseam(struct MVert *verts,
* those loops are supposed to be really quick to do.
*/
bool BKE_mesh_calc_islands_loop_poly_uvmap(struct MVert *verts,
- const int totvert,
+ int totvert,
struct MEdge *edges,
- const int totedge,
+ int totedge,
struct MPoly *polys,
- const int totpoly,
+ int totpoly,
struct MLoop *loops,
- const int totloop,
+ int totloop,
const struct MLoopUV *luvs,
MeshIslandStore *r_island_store);
@@ -313,13 +310,13 @@ bool BKE_mesh_calc_islands_loop_poly_uvmap(struct MVert *verts,
* Note it's callers's responsibility to MEM_freeN returned array.
*/
int *BKE_mesh_calc_smoothgroups(const struct MEdge *medge,
- const int totedge,
+ int totedge,
const struct MPoly *mpoly,
- const int totpoly,
+ int totpoly,
const struct MLoop *mloop,
- const int totloop,
+ int totloop,
int *r_totgroup,
- const bool use_bitflags);
+ bool use_bitflags);
/* use on looptri vertex values */
#define BKE_MESH_TESSTRI_VINDEX_ORDER(_tri, _v) \
diff --git a/source/blender/blenkernel/BKE_mesh_mirror.h b/source/blender/blenkernel/BKE_mesh_mirror.h
index abb8e4d3e44..c77974d6cc1 100644
--- a/source/blender/blenkernel/BKE_mesh_mirror.h
+++ b/source/blender/blenkernel/BKE_mesh_mirror.h
@@ -40,19 +40,18 @@ struct Mesh *BKE_mesh_mirror_bisect_on_mirror_plane_for_modifier(struct MirrorMo
void BKE_mesh_mirror_apply_mirror_on_axis(struct Main *bmain,
struct Mesh *mesh,
- const int axis,
- const float dist);
+ int axis,
+ float dist);
/**
* \warning This should _not_ be used to modify original meshes since
* it doesn't handle shape-keys, use #BKE_mesh_mirror_apply_mirror_on_axis instead.
*/
-struct Mesh *BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(
- struct MirrorModifierData *mmd,
- struct Object *ob,
- const struct Mesh *mesh,
- const int axis,
- const bool use_correct_order_on_merge);
+struct Mesh *BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(struct MirrorModifierData *mmd,
+ struct Object *ob,
+ const struct Mesh *mesh,
+ int axis,
+ bool use_correct_order_on_merge);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_mesh_remap.h b/source/blender/blenkernel/BKE_mesh_remap.h
index c33b3800aa4..84abeac0d13 100644
--- a/source/blender/blenkernel/BKE_mesh_remap.h
+++ b/source/blender/blenkernel/BKE_mesh_remap.h
@@ -50,10 +50,10 @@ typedef struct MeshPairRemap {
} MeshPairRemap;
/* Helpers! */
-void BKE_mesh_remap_init(MeshPairRemap *map, const int items_num);
+void BKE_mesh_remap_init(MeshPairRemap *map, int items_num);
void BKE_mesh_remap_free(MeshPairRemap *map);
-void BKE_mesh_remap_item_define_invalid(MeshPairRemap *map, const int index);
+void BKE_mesh_remap_item_define_invalid(MeshPairRemap *map, int index);
/* TODO:
* Add other 'from/to' mapping sources, like e.g. using an UVMap, etc.
@@ -155,10 +155,10 @@ enum {
};
void BKE_mesh_remap_calc_source_cddata_masks_from_map_modes(
- const int vert_mode,
- const int edge_mode,
- const int loop_mode,
- const int poly_mode,
+ int vert_mode,
+ int edge_mode,
+ int loop_mode,
+ int poly_mode,
struct CustomData_MeshMasks *cddata_mask);
/**
@@ -173,73 +173,73 @@ void BKE_mesh_remap_calc_source_cddata_masks_from_map_modes(
*/
float BKE_mesh_remap_calc_difference_from_mesh(const struct SpaceTransform *space_transform,
const struct MVert *verts_dst,
- const int numverts_dst,
+ int numverts_dst,
struct Mesh *me_src);
/**
* Set r_space_transform so that best bbox of dst matches best bbox of src.
*/
void BKE_mesh_remap_find_best_match_from_mesh(const struct MVert *verts_dst,
- const int numverts_dst,
+ int numverts_dst,
struct Mesh *me_src,
struct SpaceTransform *r_space_transform);
-void BKE_mesh_remap_calc_verts_from_mesh(const int mode,
+void BKE_mesh_remap_calc_verts_from_mesh(int mode,
const struct SpaceTransform *space_transform,
- const float max_dist,
- const float ray_radius,
+ float max_dist,
+ float ray_radius,
const struct MVert *verts_dst,
- const int numverts_dst,
- const bool dirty_nors_dst,
+ int numverts_dst,
+ bool dirty_nors_dst,
struct Mesh *me_src,
MeshPairRemap *r_map);
-void BKE_mesh_remap_calc_edges_from_mesh(const int mode,
+void BKE_mesh_remap_calc_edges_from_mesh(int mode,
const struct SpaceTransform *space_transform,
- const float max_dist,
- const float ray_radius,
+ float max_dist,
+ float ray_radius,
const struct MVert *verts_dst,
- const int numverts_dst,
+ int numverts_dst,
const struct MEdge *edges_dst,
- const int numedges_dst,
- const bool dirty_nors_dst,
+ int numedges_dst,
+ bool dirty_nors_dst,
struct Mesh *me_src,
MeshPairRemap *r_map);
-void BKE_mesh_remap_calc_loops_from_mesh(const int mode,
+void BKE_mesh_remap_calc_loops_from_mesh(int mode,
const struct SpaceTransform *space_transform,
- const float max_dist,
- const float ray_radius,
+ float max_dist,
+ float ray_radius,
struct MVert *verts_dst,
- const int numverts_dst,
+ int numverts_dst,
struct MEdge *edges_dst,
- const int numedges_dst,
+ int numedges_dst,
struct MLoop *loops_dst,
- const int numloops_dst,
+ int numloops_dst,
struct MPoly *polys_dst,
- const int numpolys_dst,
+ int numpolys_dst,
struct CustomData *ldata_dst,
struct CustomData *pdata_dst,
- const bool use_split_nors_dst,
- const float split_angle_dst,
- const bool dirty_nors_dst,
+ bool use_split_nors_dst,
+ float split_angle_dst,
+ bool dirty_nors_dst,
struct Mesh *me_src,
MeshRemapIslandsCalc gen_islands_src,
- const float islands_precision_src,
+ float islands_precision_src,
struct MeshPairRemap *r_map);
-void BKE_mesh_remap_calc_polys_from_mesh(const int mode,
+void BKE_mesh_remap_calc_polys_from_mesh(int mode,
const struct SpaceTransform *space_transform,
- const float max_dist,
- const float ray_radius,
+ float max_dist,
+ float ray_radius,
struct MVert *verts_dst,
- const int numverts_dst,
+ int numverts_dst,
struct MLoop *loops_dst,
- const int numloops_dst,
+ int numloops_dst,
struct MPoly *polys_dst,
- const int numpolys_dst,
+ int numpolys_dst,
struct CustomData *pdata_dst,
- const bool dirty_nors_dst,
+ bool dirty_nors_dst,
struct Mesh *me_src,
struct MeshPairRemap *r_map);
diff --git a/source/blender/blenkernel/BKE_mesh_runtime.h b/source/blender/blenkernel/BKE_mesh_runtime.h
index 764241e7f92..75544bf4075 100644
--- a/source/blender/blenkernel/BKE_mesh_runtime.h
+++ b/source/blender/blenkernel/BKE_mesh_runtime.h
@@ -56,7 +56,7 @@ void BKE_mesh_runtime_free_data(struct Mesh *mesh);
* However, keep all the flags which defines what the mesh is (for example, that
* it's deformed only, or that its custom data layers are out of date.)
*/
-void BKE_mesh_runtime_reset_on_copy(struct Mesh *mesh, const int flag);
+void BKE_mesh_runtime_reset_on_copy(struct Mesh *mesh, int flag);
int BKE_mesh_runtime_looptri_len(const struct Mesh *mesh);
void BKE_mesh_runtime_looptri_recalc(struct Mesh *mesh);
/**
diff --git a/source/blender/blenkernel/BKE_mesh_sample.hh b/source/blender/blenkernel/BKE_mesh_sample.hh
index 17f8e766724..238b6f4dcae 100644
--- a/source/blender/blenkernel/BKE_mesh_sample.hh
+++ b/source/blender/blenkernel/BKE_mesh_sample.hh
@@ -89,8 +89,8 @@ class MeshAttributeInterpolator {
const Span<int> looptri_indices);
void sample_data(const GVArray &src,
- const AttributeDomain domain,
- const eAttributeMapMode mode,
+ AttributeDomain domain,
+ eAttributeMapMode mode,
const GMutableSpan dst);
void sample_attribute(const ReadAttributeLookup &src_attribute,
diff --git a/source/blender/blenkernel/BKE_mesh_tangent.h b/source/blender/blenkernel/BKE_mesh_tangent.h
index 39d4072085c..8a7562ea3fb 100644
--- a/source/blender/blenkernel/BKE_mesh_tangent.h
+++ b/source/blender/blenkernel/BKE_mesh_tangent.h
@@ -32,14 +32,14 @@ struct ReportList;
* NOTE: * The mesh should be made of only tris and quads!
*/
void BKE_mesh_calc_loop_tangent_single_ex(const struct MVert *mverts,
- const int numVerts,
+ int numVerts,
const struct MLoop *mloops,
float (*r_looptangent)[4],
float (*loopnors)[3],
const struct MLoopUV *loopuv,
- const int numLoops,
+ int numLoops,
const struct MPoly *mpolys,
- const int numPolys,
+ int numPolys,
struct ReportList *reports);
/**
* Wrapper around BKE_mesh_calc_loop_tangent_single_ex, which takes care of most boiling code.
@@ -57,10 +57,10 @@ void BKE_mesh_calc_loop_tangent_single(struct Mesh *mesh,
*/
void BKE_mesh_calc_loop_tangent_ex(const struct MVert *mvert,
const struct MPoly *mpoly,
- const uint mpoly_len,
+ uint mpoly_len,
const struct MLoop *mloop,
const struct MLoopTri *looptri,
- const uint looptri_len,
+ uint looptri_len,
struct CustomData *loopdata,
bool calc_active_tangent,
@@ -71,7 +71,7 @@ void BKE_mesh_calc_loop_tangent_ex(const struct MVert *mvert,
const float (*vert_orco)[3],
/* result */
struct CustomData *loopdata_out,
- const uint loopdata_out_len,
+ uint loopdata_out_len,
short *tangent_mask_curr_p);
void BKE_mesh_calc_loop_tangents(struct Mesh *me_eval,
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 278189633a6..80889813b34 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -184,7 +184,7 @@ typedef struct ModifierTypeInfo {
*
* \param flag: Copying options (see BKE_lib_id.h's LIB_ID_COPY_... flags for more).
*/
- void (*copyData)(const struct ModifierData *md, struct ModifierData *target, const int flag);
+ void (*copyData)(const struct ModifierData *md, struct ModifierData *target, int flag);
/********************* Deform modifier functions *********************/
@@ -322,7 +322,7 @@ typedef struct ModifierTypeInfo {
*
* The dag_eval_mode should be of type eEvaluationMode.
*/
- bool (*dependsOnTime)(struct Scene *scene, struct ModifierData *md, const int dag_eval_mode);
+ bool (*dependsOnTime)(struct Scene *scene, struct ModifierData *md, int dag_eval_mode);
/**
* True when a deform modifier uses normals, the requiredDataMask
@@ -415,7 +415,7 @@ void BKE_modifier_panel_expand(struct ModifierData *md);
*/
struct ModifierData *BKE_modifier_new(int type);
-void BKE_modifier_free_ex(struct ModifierData *md, const int flag);
+void BKE_modifier_free_ex(struct ModifierData *md, int flag);
void BKE_modifier_free(struct ModifierData *md);
/**
* Use instead of `BLI_remlink` when the object's active modifier should change.
@@ -432,11 +432,9 @@ bool BKE_modifier_unique_name(struct ListBase *modifiers, struct ModifierData *m
*/
void BKE_modifier_copydata_generic(const struct ModifierData *md,
struct ModifierData *md_dst,
- const int flag);
+ int flag);
void BKE_modifier_copydata(struct ModifierData *md, struct ModifierData *target);
-void BKE_modifier_copydata_ex(struct ModifierData *md,
- struct ModifierData *target,
- const int flag);
+void BKE_modifier_copydata_ex(struct ModifierData *md, struct ModifierData *target, int flag);
bool BKE_modifier_depends_ontime(struct Scene *scene, struct ModifierData *md, int dag_eval_mode);
bool BKE_modifier_supports_mapping(struct ModifierData *md);
bool BKE_modifier_supports_cage(struct Scene *scene, struct ModifierData *md);
@@ -604,7 +602,7 @@ void BKE_modifier_deform_vertsEM(ModifierData *md,
* (i.e. mesh topology remains the same as original one, a.k.a. 'cage' mesh).
*/
struct Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(struct Object *ob_eval,
- const bool get_cage_mesh);
+ bool get_cage_mesh);
void BKE_modifier_check_uuids_unique_and_report(const struct Object *object);
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index c83022c4658..504771fa733 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -167,7 +167,7 @@ void multiresModifier_ensure_external_read(struct Mesh *mesh,
/**** interpolation stuff ****/
/* Adapted from `sculptmode.c` */
-void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v);
+void old_mdisps_bilinear(float out[3], float (*disps)[3], int st, float u, float v);
/**
* Find per-corner coordinate with given per-face UV coord.
*/
@@ -175,9 +175,9 @@ int mdisp_rot_face_to_crn(struct MVert *mvert,
struct MPoly *mpoly,
struct MLoop *mloop,
const struct MLoopTri *lt,
- const int face_side,
- const float u,
- const float v,
+ int face_side,
+ float u,
+ float v,
float *x,
float *y);
@@ -187,7 +187,7 @@ bool multiresModifier_reshapeFromVertcos(struct Depsgraph *depsgraph,
struct Object *object,
struct MultiresModifierData *mmd,
const float (*vert_coords)[3],
- const int num_vert_coords);
+ int num_vert_coords);
/**
* Returns truth on success, false otherwise.
*
@@ -202,7 +202,7 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
struct Object *ob,
struct MultiresModifierData *mmd,
struct ModifierData *deform_md);
-bool multiresModifier_reshapeFromCCG(const int tot_level,
+bool multiresModifier_reshapeFromCCG(int tot_level,
struct Mesh *coarse_mesh,
struct SubdivCCG *subdiv_ccg);
@@ -216,7 +216,7 @@ typedef enum eMultiresSubdivideModeType {
void multiresModifier_subdivide(struct Object *object,
struct MultiresModifierData *mmd,
- const eMultiresSubdivideModeType mode);
+ eMultiresSubdivideModeType mode);
void multires_subdivide_create_tangent_displacement_linear_grids(struct Object *object,
struct MultiresModifierData *mmd);
@@ -226,8 +226,8 @@ void multires_subdivide_create_tangent_displacement_linear_grids(struct Object *
*/
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
- const int top_level,
- const eMultiresSubdivideModeType mode);
+ int top_level,
+ eMultiresSubdivideModeType mode);
/* Subdivision integration, defined in multires_subdiv.c */
@@ -242,9 +242,9 @@ void BKE_multires_subdiv_mesh_settings_init(struct SubdivToMeshSettings *mesh_se
const struct Scene *scene,
const struct Object *object,
const struct MultiresModifierData *mmd,
- const bool use_render_params,
- const bool ignore_simplify,
- const bool ignore_control_edges);
+ bool use_render_params,
+ bool ignore_simplify,
+ bool ignore_control_edges);
/* General helpers. */
@@ -257,7 +257,7 @@ void BKE_multires_subdiv_mesh_settings_init(struct SubdivToMeshSettings *mesh_se
BLI_INLINE void BKE_multires_construct_tangent_matrix(float tangent_matrix[3][3],
const float dPdu[3],
const float dPdv[3],
- const int corner);
+ int corner);
/* Versioning. */
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 56b44994985..7a875f88fa8 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -481,7 +481,7 @@ void ntreeFreeTree(struct bNodeTree *ntree);
void ntreeFreeEmbeddedTree(struct bNodeTree *ntree);
struct bNodeTree *ntreeCopyTree_ex(const struct bNodeTree *ntree,
struct Main *bmain,
- const bool do_id_user);
+ bool do_id_user);
struct bNodeTree *ntreeCopyTree(struct Main *bmain, const struct bNodeTree *ntree);
/**
@@ -518,7 +518,7 @@ void ntreeSetOutput(struct bNodeTree *ntree);
void ntreeFreeCache(struct bNodeTree *ntree);
-void ntreeNodeFlagSet(const bNodeTree *ntree, const int flag, const bool enable);
+void ntreeNodeFlagSet(const bNodeTree *ntree, int flag, bool enable);
/**
* Returns localized tree for execution in threads.
*/
@@ -770,7 +770,7 @@ void nodeChainIter(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *, const bool),
void *userdata,
- const bool reversed);
+ bool reversed);
/**
* Iterate over a chain of nodes, starting with \a node_start, executing
* \a callback for each node (which can return false to end iterator).
@@ -1103,9 +1103,7 @@ bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
/** \name Node Tree
*/
-void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree,
- struct Scene *scene,
- const int layer_index);
+void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, int layer_index);
/* -------------------------------------------------------------------- */
/** \name Shader Nodes
@@ -1550,7 +1548,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
float dxt[3],
float dyt[3],
int osatex,
- const short thread,
+ short thread,
const struct Tex *tex,
short which_output,
int cfra,
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index ffb5481f324..da8dba0c86b 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -67,11 +67,9 @@ void BKE_object_workob_calc_parent(struct Depsgraph *depsgraph,
struct Object *workob);
void BKE_object_transform_copy(struct Object *ob_tar, const struct Object *ob_src);
-void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, const int flag);
-struct ParticleSystem *BKE_object_copy_particlesystem(struct ParticleSystem *psys, const int flag);
-void BKE_object_copy_particlesystems(struct Object *ob_dst,
- const struct Object *ob_src,
- const int flag);
+void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, int flag);
+struct ParticleSystem *BKE_object_copy_particlesystem(struct ParticleSystem *psys, int flag);
+void BKE_object_copy_particlesystems(struct Object *ob_dst, const struct Object *ob_src, int flag);
void BKE_object_free_particlesystems(struct Object *ob);
void BKE_object_free_softbody(struct Object *ob);
void BKE_object_free_curve_cache(struct Object *ob);
@@ -140,11 +138,11 @@ bool BKE_object_copy_gpencil_modifier(struct Object *ob_dst, struct GpencilModif
*/
bool BKE_object_modifier_stack_copy(struct Object *ob_dst,
const struct Object *ob_src,
- const bool do_copy_all,
- const int flag_subdata);
+ bool do_copy_all,
+ int flag_subdata);
void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src);
-void BKE_object_free_modifiers(struct Object *ob, const int flag);
-void BKE_object_free_shaderfx(struct Object *ob, const int flag);
+void BKE_object_free_modifiers(struct Object *ob, int flag);
+void BKE_object_free_shaderfx(struct Object *ob, int flag);
/**
* Proxy rule:
@@ -187,7 +185,7 @@ typedef enum eObjectVisibilityResult {
/**
* Return which parts of the object are visible, as evaluated by depsgraph.
*/
-int BKE_object_visibility(const struct Object *ob, const int dag_eval_mode);
+int BKE_object_visibility(const struct Object *ob, int dag_eval_mode);
/**
* More general add: creates minimum required data, but without vertices etc.
@@ -268,7 +266,7 @@ struct Object *BKE_object_duplicate(struct Main *bmain,
/**
* Use with newly created objects to set their size (used to apply scene-scale).
*/
-void BKE_object_obdata_size_init(struct Object *ob, const float size);
+void BKE_object_obdata_size_init(struct Object *ob, float size);
void BKE_object_scale_to_mat3(struct Object *ob, float r_mat[3][3]);
void BKE_object_rot_to_mat3(const struct Object *ob, float r_mat[3][3], bool use_drot);
@@ -289,12 +287,12 @@ void BKE_object_apply_mat4_ex(struct Object *ob,
const float mat[4][4],
struct Object *parent,
const float parentinv[4][4],
- const bool use_compat);
+ bool use_compat);
/** See #BKE_object_apply_mat4_ex */
void BKE_object_apply_mat4(struct Object *ob,
const float mat[4][4],
- const bool use_compat,
- const bool use_parent);
+ bool use_compat,
+ bool use_parent);
void BKE_object_matrix_local_get(struct Object *ob, float r_mat[4][4]);
bool BKE_object_pose_context_check(const struct Object *ob);
@@ -379,20 +377,20 @@ void BKE_object_dimensions_set_ex(struct Object *ob,
const float ob_obmat_orig[4][4]);
void BKE_object_dimensions_set(struct Object *ob, const float value[3], int axis_mask);
-void BKE_object_empty_draw_type_set(struct Object *ob, const int value);
+void BKE_object_empty_draw_type_set(struct Object *ob, int value);
/**
* Use this to temporally disable/enable bound-box.
*/
-void BKE_object_boundbox_flag(struct Object *ob, int flag, const bool set);
+void BKE_object_boundbox_flag(struct Object *ob, int flag, bool set);
void BKE_object_boundbox_calc_from_mesh(struct Object *ob, const struct Mesh *me_eval);
bool BKE_object_boundbox_calc_from_evaluated_geometry(struct Object *ob);
-void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
+void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], bool use_hidden);
bool BKE_object_minmax_dupli(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
float r_min[3],
float r_max[3],
- const bool use_hidden);
+ bool use_hidden);
/**
* Sometimes min-max isn't enough, we need to loop over each point.
@@ -423,7 +421,7 @@ void BKE_object_tfm_protected_backup(const struct Object *ob, ObjectTfmProtected
void BKE_object_tfm_protected_restore(struct Object *ob,
const ObjectTfmProtectedChannels *obtfm,
- const short protectflag);
+ short protectflag);
void BKE_object_tfm_copy(struct Object *object_dst, const struct Object *object_src);
@@ -471,10 +469,10 @@ void BKE_object_select_update(struct Depsgraph *depsgraph, struct Object *object
void BKE_object_eval_eval_base_flags(struct Depsgraph *depsgraph,
struct Scene *scene,
- const int view_layer_index,
+ int view_layer_index,
struct Object *object,
int base_index,
- const bool is_from_set);
+ bool is_from_set);
void BKE_object_handle_data_update(struct Depsgraph *depsgraph,
struct Scene *scene,
@@ -504,7 +502,7 @@ void BKE_object_handle_update_ex(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
struct RigidBodyWorld *rbw,
- const bool do_proxy_update);
+ bool do_proxy_update);
void BKE_object_sculpt_data_create(struct Object *ob);
@@ -544,7 +542,7 @@ void BKE_object_delete_ptcache(struct Object *ob, int index);
struct KeyBlock *BKE_object_shapekey_insert(struct Main *bmain,
struct Object *ob,
const char *name,
- const bool from_mix);
+ bool from_mix);
bool BKE_object_shapekey_remove(struct Main *bmain, struct Object *ob, struct KeyBlock *kb);
bool BKE_object_shapekey_free(struct Main *bmain, struct Object *ob);
@@ -594,7 +592,7 @@ void BKE_object_runtime_reset(struct Object *object);
/**
* Reset all pointers which we don't want to be shared when copying the object.
*/
-void BKE_object_runtime_reset_on_copy(struct Object *object, const int flag);
+void BKE_object_runtime_reset_on_copy(struct Object *object, int flag);
/**
* The function frees memory used by the runtime data, but not the runtime field itself.
*
diff --git a/source/blender/blenkernel/BKE_object_deform.h b/source/blender/blenkernel/BKE_object_deform.h
index ddbf5178ab0..fe7a9ddc633 100644
--- a/source/blender/blenkernel/BKE_object_deform.h
+++ b/source/blender/blenkernel/BKE_object_deform.h
@@ -68,16 +68,14 @@ struct MDeformVert *BKE_object_defgroup_data_create(struct ID *id);
* \param use_selection: Only operate on selection.
* \return True if any vertex was removed, false otherwise.
*/
-bool BKE_object_defgroup_clear(struct Object *ob,
- struct bDeformGroup *dg,
- const bool use_selection);
+bool BKE_object_defgroup_clear(struct Object *ob, struct bDeformGroup *dg, bool use_selection);
/**
* Remove all verts (or only selected ones) from all vgroups. Work in Object and Edit modes.
*
* \param use_selection: Only operate on selection.
* \return True if any vertex was removed, false otherwise.
*/
-bool BKE_object_defgroup_clear_all(struct Object *ob, const bool use_selection);
+bool BKE_object_defgroup_clear_all(struct Object *ob, bool use_selection);
/**
* Remove given vgroup from object. Work in Object and Edit modes.
@@ -120,7 +118,7 @@ bool *BKE_object_defgroup_subset_from_select_type(struct Object *ob,
* Store indices from the defgroup_validmap (faster lookups in some cases).
*/
void BKE_object_defgroup_subset_to_index_array(const bool *defgroup_validmap,
- const int defgroup_tot,
+ int defgroup_tot,
int *r_defgroup_subset_map);
/* ********** */
@@ -129,8 +127,8 @@ void BKE_object_defgroup_subset_to_index_array(const bool *defgroup_validmap,
* Gets the status of "flag" for each #bDeformGroup
* in the object data's vertex group list and returns an array containing them
*/
-bool *BKE_object_defgroup_lock_flags_get(struct Object *ob, const int defbase_tot);
-bool *BKE_object_defgroup_validmap_get(struct Object *ob, const int defbase_tot);
+bool *BKE_object_defgroup_lock_flags_get(struct Object *ob, int defbase_tot);
+bool *BKE_object_defgroup_validmap_get(struct Object *ob, int defbase_tot);
/**
* Returns total selected vgroups,
* `wpi.defbase_sel` is assumed malloc'd, all values are set.
diff --git a/source/blender/blenkernel/BKE_ocean.h b/source/blender/blenkernel/BKE_ocean.h
index 4388190221d..f598fb09773 100644
--- a/source/blender/blenkernel/BKE_ocean.h
+++ b/source/blender/blenkernel/BKE_ocean.h
@@ -73,13 +73,13 @@ typedef struct OceanCache {
struct Ocean *BKE_ocean_add(void);
void BKE_ocean_free_data(struct Ocean *oc);
void BKE_ocean_free(struct Ocean *oc);
-bool BKE_ocean_ensure(struct OceanModifierData *omd, const int resolution);
+bool BKE_ocean_ensure(struct OceanModifierData *omd, int resolution);
/**
* Return true if the ocean data is valid and can be used.
*/
bool BKE_ocean_init_from_modifier(struct Ocean *ocean,
struct OceanModifierData const *omd,
- const int resolution);
+ int resolution);
/**
* Return true if the ocean is valid and can be used.
@@ -162,12 +162,12 @@ void BKE_ocean_free_modifier_cache(struct OceanModifierData *omd);
* Model is intended for large area 'fully developed' sea, where winds have been steadily blowing
* for days over an area that includes hundreds of wavelengths on a side.
*/
-float BLI_ocean_spectrum_piersonmoskowitz(const struct Ocean *oc, const float kx, const float kz);
+float BLI_ocean_spectrum_piersonmoskowitz(const struct Ocean *oc, float kx, float kz);
/**
* TMA extends the JONSWAP spectrum.
* This spectral model is best suited to shallow water.
*/
-float BLI_ocean_spectrum_texelmarsenarsloe(const struct Ocean *oc, const float kx, const float kz);
+float BLI_ocean_spectrum_texelmarsenarsloe(const struct Ocean *oc, float kx, float kz);
/**
* Hasselmann et al, 1973. This model extends the Pierson-Moskowitz model with a peak sharpening
* function This enhancement is an artificial construct to address the problem that the wave
@@ -176,7 +176,7 @@ float BLI_ocean_spectrum_texelmarsenarsloe(const struct Ocean *oc, const float k
* The fetch parameter represents the distance from a lee shore,
* called the fetch, or the distance over which the wind blows with constant velocity.
*/
-float BLI_ocean_spectrum_jonswap(const struct Ocean *oc, const float kx, const float kz);
+float BLI_ocean_spectrum_jonswap(const struct Ocean *oc, float kx, float kz);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_packedFile.h b/source/blender/blenkernel/BKE_packedFile.h
index e3deff9d8fa..87a46f5f888 100644
--- a/source/blender/blenkernel/BKE_packedFile.h
+++ b/source/blender/blenkernel/BKE_packedFile.h
@@ -120,7 +120,7 @@ int BKE_packedfile_write_to_file(struct ReportList *reports,
const char *ref_file_name,
const char *filename,
struct PackedFile *pf,
- const bool guimode);
+ bool guimode);
/* Free. */
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 40e3ab74fac..acae80b7a2b 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -148,14 +148,14 @@ bool BKE_palette_is_empty(const struct Palette *palette);
void BKE_palette_color_remove(struct Palette *palette, struct PaletteColor *color);
void BKE_palette_clear(struct Palette *palette);
-void BKE_palette_sort_hsv(struct tPaletteColorHSV *color_array, const int totcol);
-void BKE_palette_sort_svh(struct tPaletteColorHSV *color_array, const int totcol);
-void BKE_palette_sort_vhs(struct tPaletteColorHSV *color_array, const int totcol);
-void BKE_palette_sort_luminance(struct tPaletteColorHSV *color_array, const int totcol);
+void BKE_palette_sort_hsv(struct tPaletteColorHSV *color_array, int totcol);
+void BKE_palette_sort_svh(struct tPaletteColorHSV *color_array, int totcol);
+void BKE_palette_sort_vhs(struct tPaletteColorHSV *color_array, int totcol);
+void BKE_palette_sort_luminance(struct tPaletteColorHSV *color_array, int totcol);
bool BKE_palette_from_hash(struct Main *bmain,
struct GHash *color_table,
const char *name,
- const bool linear);
+ bool linear);
/* Paint curves. */
@@ -172,7 +172,7 @@ void BKE_paint_free(struct Paint *p);
* #id_us_plus(), rather than if we were copying between 2 existing scenes where a matching
* value should decrease the existing user count as with #paint_brush_set()
*/
-void BKE_paint_copy(struct Paint *src, struct Paint *tar, const int flag);
+void BKE_paint_copy(struct Paint *src, struct Paint *tar, int flag);
void BKE_paint_runtime_init(const struct ToolSettings *ts, struct Paint *paint);
@@ -183,7 +183,7 @@ bool BKE_paint_ensure_from_paintmode(struct Scene *sce, ePaintMode mode);
struct Paint *BKE_paint_get_active_from_paintmode(struct Scene *sce, ePaintMode mode);
const struct EnumPropertyItem *BKE_paint_get_tool_enum_from_paintmode(ePaintMode mode);
const char *BKE_paint_get_tool_prop_id_from_paintmode(ePaintMode mode);
-uint BKE_paint_get_brush_tool_offset_from_paintmode(const ePaintMode mode);
+uint BKE_paint_get_brush_tool_offset_from_paintmode(ePaintMode mode);
struct Paint *BKE_paint_get_active(struct Scene *sce, struct ViewLayer *view_layer);
struct Paint *BKE_paint_get_active_from_context(const struct bContext *C);
ePaintMode BKE_paintmode_get_active_from_context(const struct bContext *C);
@@ -193,7 +193,7 @@ void BKE_paint_brush_set(struct Paint *paint, struct Brush *br);
struct Palette *BKE_paint_palette(struct Paint *paint);
void BKE_paint_palette_set(struct Paint *p, struct Palette *palette);
void BKE_paint_curve_set(struct Brush *br, struct PaintCurve *pc);
-void BKE_paint_curve_clamp_endpoint_add_index(struct PaintCurve *pc, const int add_index);
+void BKE_paint_curve_clamp_endpoint_add_index(struct PaintCurve *pc, int add_index);
/**
* Return true when in vertex/weight/texture paint + face-select mode?
@@ -231,7 +231,7 @@ bool paint_is_bmesh_face_hidden(struct BMFace *f);
float paint_grid_paint_mask(const struct GridPaintMask *gpm, uint level, uint x, uint y);
-void BKE_paint_face_set_overlay_color_get(const int face_set, const int seed, uchar r_color[4]);
+void BKE_paint_face_set_overlay_color_get(int face_set, int seed, uchar r_color[4]);
/* Stroke related. */
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 972cba2d132..1e71e158c10 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -294,10 +294,8 @@ int count_particles_mod(struct ParticleSystem *psys, int totgr, int cur);
int psys_get_child_number(struct Scene *scene,
struct ParticleSystem *psys,
- const bool use_render_params);
-int psys_get_tot_child(struct Scene *scene,
- struct ParticleSystem *psys,
- const bool use_render_params);
+ bool use_render_params);
+int psys_get_tot_child(struct Scene *scene, struct ParticleSystem *psys, bool use_render_params);
/**
* Get object's active particle system safely.
@@ -329,9 +327,7 @@ struct ParticleSystem *psys_eval_get(struct Depsgraph *depsgraph,
struct ParticleSystem *psys);
bool psys_in_edit_mode(struct Depsgraph *depsgraph, const struct ParticleSystem *psys);
-bool psys_check_enabled(struct Object *ob,
- struct ParticleSystem *psys,
- const bool use_render_params);
+bool psys_check_enabled(struct Object *ob, struct ParticleSystem *psys, bool use_render_params);
bool psys_check_edited(struct ParticleSystem *psys);
void psys_find_group_weights(struct ParticleSettings *part);
@@ -392,7 +388,7 @@ void object_remove_particle_system(struct Main *bmain,
struct ParticleSettings *BKE_particlesettings_add(struct Main *bmain, const char *name);
void psys_reset(struct ParticleSystem *psys, int mode);
-void psys_find_parents(struct ParticleSimulationData *sim, const bool use_render_params);
+void psys_find_parents(struct ParticleSimulationData *sim, bool use_render_params);
void psys_unique_name(struct Object *object, struct ParticleSystem *psys, const char *defname);
@@ -402,19 +398,17 @@ void psys_unique_name(struct Object *object, struct ParticleSystem *psys, const
* - Makes child strands possible and creates them too into the cache.
* - Cached path data is also used to determine cut position for the edit-mode tool.
*/
-void psys_cache_paths(struct ParticleSimulationData *sim,
- float cfra,
- const bool use_render_params);
+void psys_cache_paths(struct ParticleSimulationData *sim, float cfra, bool use_render_params);
void psys_cache_edit_paths(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
struct PTCacheEdit *edit,
float cfra,
- const bool use_render_params);
+ bool use_render_params);
void psys_cache_child_paths(struct ParticleSimulationData *sim,
float cfra,
- const bool editupdate,
- const bool use_render_params);
+ bool editupdate,
+ bool use_render_params);
int do_guides(struct Depsgraph *depsgraph,
struct ParticleSettings *part,
struct ListBase *effectors,
@@ -438,7 +432,7 @@ float psys_get_child_size(struct ParticleSystem *psys,
void psys_get_particle_on_path(struct ParticleSimulationData *sim,
int pa_num,
struct ParticleKey *state,
- const bool vel);
+ bool vel);
/**
* Gets particle's state at a time.
* \return true if particle exists and can be seen and false if not.
@@ -446,7 +440,7 @@ void psys_get_particle_on_path(struct ParticleSimulationData *sim,
bool psys_get_particle_state(struct ParticleSimulationData *sim,
int p,
struct ParticleKey *state,
- const bool always);
+ bool always);
/* Child paths. */
@@ -539,7 +533,7 @@ void particle_system_update(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
struct ParticleSystem *psys,
- const bool use_render_params);
+ bool use_render_params);
/**
* Callback format for performing operations on ID-pointers for particle systems.
@@ -678,8 +672,7 @@ void reset_particle(struct ParticleSimulationData *sim,
float dtime,
float cfra);
-float psys_get_current_display_percentage(struct ParticleSystem *psys,
- const bool use_render_params);
+float psys_get_current_display_percentage(struct ParticleSystem *psys, bool use_render_params);
/* psys_reset */
#define PSYS_RESET_ALL 1
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 5e7a9883de6..692c935ae5f 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -137,8 +137,8 @@ void BKE_pbvh_build_bmesh(PBVH *pbvh,
struct BMesh *bm,
bool smooth_shading,
struct BMLog *log,
- const int cd_vert_node_offset,
- const int cd_face_node_offset);
+ int cd_vert_node_offset,
+ int cd_face_node_offset);
void BKE_pbvh_free(PBVH *pbvh);
/* Hierarchical Search in the BVH, two methods:
@@ -279,8 +279,8 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *pbvh,
const float center[3],
const float view_normal[3],
float radius,
- const bool use_frontface,
- const bool use_projected);
+ bool use_frontface,
+ bool use_projected);
/* Node Access */
@@ -361,7 +361,7 @@ void BKE_pbvh_respect_hide_set(PBVH *pbvh, bool respect_hide);
/* Vertex Deformer. */
float (*BKE_pbvh_vert_coords_alloc(struct PBVH *pbvh))[3];
-void BKE_pbvh_vert_coords_apply(struct PBVH *pbvh, const float (*vertCos)[3], const int totvert);
+void BKE_pbvh_vert_coords_apply(struct PBVH *pbvh, const float (*vertCos)[3], int totvert);
bool BKE_pbvh_is_deformed(struct PBVH *pbvh);
/* Vertex Iterator. */
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index 47d3d83f8bb..0749b9d6d49 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -363,7 +363,7 @@ void BKE_ptcache_free_list(struct ListBase *ptcaches);
/* returns first point cache */
struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new,
const struct ListBase *ptcaches_old,
- const int flag);
+ int flag);
/********************** Baking *********************/
diff --git a/source/blender/blenkernel/BKE_pointcloud.h b/source/blender/blenkernel/BKE_pointcloud.h
index 57b0127088c..d330ea41e6a 100644
--- a/source/blender/blenkernel/BKE_pointcloud.h
+++ b/source/blender/blenkernel/BKE_pointcloud.h
@@ -38,7 +38,7 @@ extern const char *POINTCLOUD_ATTR_RADIUS;
void *BKE_pointcloud_add(struct Main *bmain, const char *name);
void *BKE_pointcloud_add_default(struct Main *bmain, const char *name);
-struct PointCloud *BKE_pointcloud_new_nomain(const int totpoint);
+struct PointCloud *BKE_pointcloud_new_nomain(int totpoint);
struct BoundBox *BKE_pointcloud_boundbox_get(struct Object *ob);
bool BKE_pointcloud_minmax(const struct PointCloud *pointcloud, float r_min[3], float r_max[3]);
diff --git a/source/blender/blenkernel/BKE_rigidbody.h b/source/blender/blenkernel/BKE_rigidbody.h
index 1c9bad7fbe8..68f2319106e 100644
--- a/source/blender/blenkernel/BKE_rigidbody.h
+++ b/source/blender/blenkernel/BKE_rigidbody.h
@@ -60,7 +60,7 @@ void BKE_rigidbody_free_constraint(struct Object *ob);
void BKE_rigidbody_object_copy(struct Main *bmain,
struct Object *ob_dst,
const struct Object *ob_src,
- const int flag);
+ int flag);
/** \} */
@@ -122,7 +122,7 @@ void BKE_rigidbody_main_collection_object_add(struct Main *bmain,
/**
* Copy.
*/
-struct RigidBodyWorld *BKE_rigidbody_world_copy(struct RigidBodyWorld *rbw, const int flag);
+struct RigidBodyWorld *BKE_rigidbody_world_copy(struct RigidBodyWorld *rbw, int flag);
void BKE_rigidbody_world_groups_relink(struct RigidBodyWorld *rbw);
/**
@@ -167,11 +167,11 @@ void BKE_rigidbody_ensure_local_object(struct Main *bmain, struct Object *ob);
void BKE_rigidbody_remove_object(struct Main *bmain,
struct Scene *scene,
struct Object *ob,
- const bool free_us);
+ bool free_us);
void BKE_rigidbody_remove_constraint(struct Main *bmain,
struct Scene *scene,
struct Object *ob,
- const bool free_us);
+ bool free_us);
/** \} */
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 4792921fec7..8610bc09a92 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -83,7 +83,7 @@ struct Scene *BKE_scene_add(struct Main *bmain, const char *name);
void BKE_scene_remove_rigidbody_object(struct Main *bmain,
struct Scene *scene,
struct Object *ob,
- const bool free_us);
+ bool free_us);
/**
* Check if there is any instance of the object in the scene.
@@ -141,7 +141,7 @@ struct Scene *BKE_scene_set_name(struct Main *bmain, const char *name);
/**
* \param flag: copying options (see BKE_lib_id.h's `LIB_ID_COPY_...` flags for more).
*/
-struct ToolSettings *BKE_toolsettings_copy(struct ToolSettings *toolsettings, const int flag);
+struct ToolSettings *BKE_toolsettings_copy(struct ToolSettings *toolsettings, int flag);
void BKE_toolsettings_free(struct ToolSettings *toolsettings);
struct Scene *BKE_scene_duplicate(struct Main *bmain, struct Scene *sce, eSceneCopyMethod type);
@@ -181,7 +181,7 @@ float BKE_scene_ctime_get(const struct Scene *scene);
* Convert integer frame number to fractional frame number taking into account
* sub-frames and time remapping.
*/
-float BKE_scene_frame_to_ctime(const struct Scene *scene, const int frame);
+float BKE_scene_frame_to_ctime(const struct Scene *scene, int frame);
/**
* Get current fractional frame based on frame and sub-frame.
@@ -220,7 +220,7 @@ void BKE_scene_graph_update_for_newframe(struct Depsgraph *depsgraph);
/**
* Applies changes right away, does all sets too.
*/
-void BKE_scene_graph_update_for_newframe_ex(struct Depsgraph *depsgraph, const bool clear_recalc);
+void BKE_scene_graph_update_for_newframe_ex(struct Depsgraph *depsgraph, bool clear_recalc);
/**
* Ensures given scene/view_layer pair has a valid, up-to-date depsgraph.
@@ -275,7 +275,7 @@ int BKE_render_preview_pixel_size(const struct RenderData *r);
* Apply the needed correction factor to value, based on unit_type
* (only length-related are affected currently) and `unit->scale_length`.
*/
-double BKE_scene_unit_scale(const struct UnitSettings *unit, const int unit_type, double value);
+double BKE_scene_unit_scale(const struct UnitSettings *unit, int unit_type, double value);
/* Multi-view. */
@@ -295,9 +295,8 @@ bool BKE_scene_multiview_is_render_view_first(const struct RenderData *rd, const
bool BKE_scene_multiview_is_render_view_last(const struct RenderData *rd, const char *viewname);
int BKE_scene_multiview_num_views_get(const struct RenderData *rd);
struct SceneRenderView *BKE_scene_multiview_render_view_findindex(const struct RenderData *rd,
- const int view_id);
-const char *BKE_scene_multiview_render_view_name_get(const struct RenderData *rd,
- const int view_id);
+ int view_id);
+const char *BKE_scene_multiview_render_view_name_get(const struct RenderData *rd, int view_id);
int BKE_scene_multiview_view_id_get(const struct RenderData *rd, const char *viewname);
void BKE_scene_multiview_filepath_get(struct SceneRenderView *srv,
const char *filepath,
@@ -313,7 +312,7 @@ void BKE_scene_multiview_view_filepath_get(const struct RenderData *rd,
const char *view,
char *r_filepath);
const char *BKE_scene_multiview_view_suffix_get(const struct RenderData *rd, const char *viewname);
-const char *BKE_scene_multiview_view_id_suffix_get(const struct RenderData *rd, const int view_id);
+const char *BKE_scene_multiview_view_id_suffix_get(const struct RenderData *rd, int view_id);
void BKE_scene_multiview_view_prefix_get(struct Scene *scene,
const char *name,
char *r_prefix,
@@ -349,7 +348,7 @@ void BKE_scene_undo_depsgraphs_restore(struct Main *bmain, struct GHash *depsgra
void BKE_scene_transform_orientation_remove(struct Scene *scene,
struct TransformOrientation *orientation);
struct TransformOrientation *BKE_scene_transform_orientation_find(const struct Scene *scene,
- const int index);
+ int index);
/**
* \return the index that \a orientation has within \a scene's transform-orientation list
* or -1 if not found.
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index 3d8b48e5192..63f6fca2a9d 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -465,19 +465,18 @@ void BKE_region_callback_refresh_tag_gizmomap_set(void (*callback)(struct wmGizm
*/
struct ARegion *BKE_area_find_region_type(const struct ScrArea *area, int type);
struct ARegion *BKE_area_find_region_active_win(struct ScrArea *area);
-struct ARegion *BKE_area_find_region_xy(struct ScrArea *area,
- const int regiontype,
- const int xy[2]) ATTR_NONNULL(3);
+struct ARegion *BKE_area_find_region_xy(struct ScrArea *area, int regiontype, const int xy[2])
+ ATTR_NONNULL(3);
/**
* \note This is only for screen level regions (typically menus/popups).
*/
struct ARegion *BKE_screen_find_region_xy(struct bScreen *screen,
- const int regiontype,
+ int regiontype,
const int xy[2]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 3);
struct ARegion *BKE_screen_find_main_region_at_xy(struct bScreen *screen,
- const int space_type,
+ int space_type,
const int xy[2]) ATTR_NONNULL(1, 3);
/**
* \note Ideally we can get the area from the context,
@@ -490,15 +489,12 @@ struct ScrArea *BKE_screen_find_area_from_space(struct bScreen *screen,
* \note Using this function is generally a last resort, you really want to be
* using the context when you can - campbell
*/
-struct ScrArea *BKE_screen_find_big_area(struct bScreen *screen,
- const int spacetype,
- const short min);
+struct ScrArea *BKE_screen_find_big_area(struct bScreen *screen, int spacetype, short min);
struct ScrArea *BKE_screen_area_map_find_area_xy(const struct ScrAreaMap *areamap,
- const int spacetype,
+ int spacetype,
const int xy[2]) ATTR_NONNULL(1, 3);
-struct ScrArea *BKE_screen_find_area_xy(struct bScreen *screen,
- const int spacetype,
- const int xy[2]) ATTR_NONNULL(1, 3);
+struct ScrArea *BKE_screen_find_area_xy(struct bScreen *screen, int spacetype, const int xy[2])
+ ATTR_NONNULL(1, 3);
void BKE_screen_gizmo_tag_refresh(struct bScreen *screen);
diff --git a/source/blender/blenkernel/BKE_shader_fx.h b/source/blender/blenkernel/BKE_shader_fx.h
index a82112ff967..432b334a676 100644
--- a/source/blender/blenkernel/BKE_shader_fx.h
+++ b/source/blender/blenkernel/BKE_shader_fx.h
@@ -164,7 +164,7 @@ void BKE_shaderfxType_panel_id(ShaderFxType type, char *r_idname);
void BKE_shaderfx_panel_expand(struct ShaderFxData *fx);
const ShaderFxTypeInfo *BKE_shaderfx_get_info(ShaderFxType type);
struct ShaderFxData *BKE_shaderfx_new(int type);
-void BKE_shaderfx_free_ex(struct ShaderFxData *fx, const int flag);
+void BKE_shaderfx_free_ex(struct ShaderFxData *fx, int flag);
void BKE_shaderfx_free(struct ShaderFxData *fx);
/**
* Check unique name.
@@ -183,9 +183,7 @@ struct ShaderFxData *BKE_shaderfx_findby_type(struct Object *ob, ShaderFxType ty
struct ShaderFxData *BKE_shaderfx_findby_name(struct Object *ob, const char *name);
void BKE_shaderfx_copydata_generic(const struct ShaderFxData *fx_src, struct ShaderFxData *fx_dst);
void BKE_shaderfx_copydata(struct ShaderFxData *fx, struct ShaderFxData *target);
-void BKE_shaderfx_copydata_ex(struct ShaderFxData *fx,
- struct ShaderFxData *target,
- const int flag);
+void BKE_shaderfx_copydata_ex(struct ShaderFxData *fx, struct ShaderFxData *target, int flag);
void BKE_shaderfx_copy(struct ListBase *dst, const struct ListBase *src);
void BKE_shaderfx_foreach_ID_link(struct Object *ob, ShaderFxIDWalkFunc walk, void *userData);
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index 088b270bfed..55940d6ba57 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -121,14 +121,14 @@ void shrinkwrapModifier_deform(struct ShrinkwrapModifierData *smd,
struct Object *ob,
struct Mesh *mesh,
struct MDeformVert *dvert,
- const int defgrp_index,
+ int defgrp_index,
float (*vertexCos)[3],
int numVerts);
/* Implementation of the Shrinkwrap Grease Pencil modifier. */
void shrinkwrapGpencilModifier_deform(struct ShrinkwrapGpencilModifierData *mmd,
struct Object *ob,
struct MDeformVert *dvert,
- const int defgrp_index,
+ int defgrp_index,
float (*vertexCos)[3],
int numVerts);
@@ -166,7 +166,7 @@ void BKE_shrinkwrap_remesh_target_project(struct Mesh *src_me,
bool BKE_shrinkwrap_project_normal(char options,
const float vert[3],
const float dir[3],
- const float ray_radius,
+ float ray_radius,
const struct SpaceTransform *transf,
struct ShrinkwrapTreeData *tree,
BVHTreeRayHit *hit);
diff --git a/source/blender/blenkernel/BKE_spline.hh b/source/blender/blenkernel/BKE_spline.hh
index 3413bdbfa69..2c14880978f 100644
--- a/source/blender/blenkernel/BKE_spline.hh
+++ b/source/blender/blenkernel/BKE_spline.hh
@@ -127,9 +127,9 @@ class Spline {
virtual int size() const = 0;
int segments_size() const;
bool is_cyclic() const;
- void set_cyclic(const bool value);
+ void set_cyclic(bool value);
- virtual void resize(const int size) = 0;
+ virtual void resize(int size) = 0;
virtual blender::MutableSpan<blender::float3> positions() = 0;
virtual blender::Span<blender::float3> positions() const = 0;
virtual blender::MutableSpan<float> radii() = 0;
@@ -175,7 +175,7 @@ class Spline {
*/
blender::Span<blender::float3> evaluated_normals() const;
- void bounds_min_max(blender::float3 &min, blender::float3 &max, const bool use_evaluated) const;
+ void bounds_min_max(blender::float3 &min, blender::float3 &max, bool use_evaluated) const;
struct LookupResult {
/**
@@ -202,20 +202,20 @@ class Spline {
* factor between them, which can be used to look up any attribute on the evaluated points.
* \note This does not support extrapolation.
*/
- LookupResult lookup_evaluated_factor(const float factor) const;
+ LookupResult lookup_evaluated_factor(float factor) const;
/**
* The same as #lookup_evaluated_factor, but looks up a length directly instead of
* a portion of the total.
*/
- LookupResult lookup_evaluated_length(const float length) const;
+ LookupResult lookup_evaluated_length(float length) const;
/**
* Return an array of evenly spaced samples along the length of the spline. The samples are
* indices and factors to the next index encoded in floats. The logic for converting from the
* float values to interpolation data is in #lookup_data_from_index_factor.
*/
- blender::Array<float> sample_uniform_index_factors(const int samples_size) const;
- LookupResult lookup_data_from_index_factor(const float index_factor) const;
+ blender::Array<float> sample_uniform_index_factors(int samples_size) const;
+ LookupResult lookup_data_from_index_factor(float index_factor) const;
/**
* Sample any input data with a value for each evaluated point (already interpolated to evaluated
@@ -328,9 +328,9 @@ class BezierSpline final : public Spline {
int size() const final;
int resolution() const;
- void set_resolution(const int value);
+ void set_resolution(int value);
- void resize(const int size) final;
+ void resize(int size) final;
blender::MutableSpan<blender::float3> positions() final;
blender::Span<blender::float3> positions() const final;
blender::MutableSpan<float> radii() final;
@@ -370,14 +370,14 @@ class BezierSpline final : public Spline {
* Set positions for the right handle of the control point, ensuring that
* aligned handles stay aligned. Has no effect for auto and vector type handles.
*/
- void set_handle_position_right(const int index, const blender::float3 &value);
+ void set_handle_position_right(int index, const blender::float3 &value);
/**
* Set positions for the left handle of the control point, ensuring that
* aligned handles stay aligned. Has no effect for auto and vector type handles.
*/
- void set_handle_position_left(const int index, const blender::float3 &value);
+ void set_handle_position_left(int index, const blender::float3 &value);
- bool point_is_sharp(const int index) const;
+ bool point_is_sharp(int index) const;
void mark_cache_invalid() final;
int evaluated_points_size() const final;
@@ -414,18 +414,18 @@ class BezierSpline final : public Spline {
* to interpolate data from control points to evaluated points between them. The next control
* point index result will not overflow the size of the control point vectors.
*/
- InterpolationData interpolation_data_from_index_factor(const float index_factor) const;
+ InterpolationData interpolation_data_from_index_factor(float index_factor) const;
virtual blender::fn::GVArray interpolate_to_evaluated(
const blender::fn::GVArray &src) const override;
- void evaluate_segment(const int index,
- const int next_index,
+ void evaluate_segment(int index,
+ int next_index,
blender::MutableSpan<blender::float3> positions) const;
/**
* \warning This functional assumes that the spline has more than one point.
*/
- bool segment_is_vector(const int start_index) const;
+ bool segment_is_vector(int start_index) const;
/** See comment and diagram for #calculate_segment_insertion. */
struct InsertResult {
@@ -454,9 +454,7 @@ class BezierSpline final : public Spline {
* point_prev point_next
* </pre>
*/
- InsertResult calculate_segment_insertion(const int index,
- const int next_index,
- const float parameter);
+ InsertResult calculate_segment_insertion(int index, int next_index, float parameter);
private:
/**
@@ -552,14 +550,14 @@ class NURBSpline final : public Spline {
int size() const final;
int resolution() const;
- void set_resolution(const int value);
+ void set_resolution(int value);
uint8_t order() const;
- void set_order(const uint8_t value);
+ void set_order(uint8_t value);
bool check_valid_size_and_order() const;
int knots_size() const;
- void resize(const int size) final;
+ void resize(int size) final;
blender::MutableSpan<blender::float3> positions() final;
blender::Span<blender::float3> positions() const final;
blender::MutableSpan<float> radii() final;
@@ -615,7 +613,7 @@ class PolySpline final : public Spline {
int size() const final;
- void resize(const int size) final;
+ void resize(int size) final;
blender::MutableSpan<blender::float3> positions() final;
blender::Span<blender::float3> positions() const final;
blender::MutableSpan<float> radii() final;
@@ -676,7 +674,7 @@ struct CurveEval {
*/
bool has_spline_with_type(const Spline::Type type) const;
- void resize(const int size);
+ void resize(int size);
/**
* \warning Call #reallocate on the spline's attributes after adding all splines.
*/
@@ -686,7 +684,7 @@ struct CurveEval {
void translate(const blender::float3 &translation);
void transform(const blender::float4x4 &matrix);
- bool bounds_min_max(blender::float3 &min, blender::float3 &max, const bool use_evaluated) const;
+ bool bounds_min_max(blender::float3 &min, blender::float3 &max, bool use_evaluated) const;
/**
* Return the start indices for each of the curve spline's control points, if they were part
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 169a4337f6a..0237661cd16 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -151,9 +151,9 @@ typedef struct SubdivDisplacement {
* Averaging of displacement for vertices created for over coarse vertices
* and edges is done by subdiv code. */
void (*eval_displacement)(struct SubdivDisplacement *displacement,
- const int ptex_face_index,
- const float u,
- const float v,
+ int ptex_face_index,
+ float u,
+ float v,
const float dPdu[3],
const float dPdv[3],
float r_D[3]);
@@ -275,35 +275,35 @@ int *BKE_subdiv_face_ptex_offset_get(Subdiv *subdiv);
/* For a given (ptex_u, ptex_v) within a ptex face get corresponding
* (grid_u, grid_v) within a grid. */
-BLI_INLINE void BKE_subdiv_ptex_face_uv_to_grid_uv(const float ptex_u,
- const float ptex_v,
+BLI_INLINE void BKE_subdiv_ptex_face_uv_to_grid_uv(float ptex_u,
+ float ptex_v,
float *r_grid_u,
float *r_grid_v);
/* Inverse of above. */
-BLI_INLINE void BKE_subdiv_grid_uv_to_ptex_face_uv(const float grid_u,
- const float grid_v,
+BLI_INLINE void BKE_subdiv_grid_uv_to_ptex_face_uv(float grid_u,
+ float grid_v,
float *r_ptex_u,
float *r_ptex_v);
/* For a given subdivision level (which is NOT refinement level) get size of
* CCG grid (number of grid points on a side).
*/
-BLI_INLINE int BKE_subdiv_grid_size_from_level(const int level);
+BLI_INLINE int BKE_subdiv_grid_size_from_level(int level);
/* Simplified version of mdisp_rot_face_to_crn, only handles quad and
* works in normalized coordinates.
*
* NOTE: Output coordinates are in ptex coordinates. */
-BLI_INLINE int BKE_subdiv_rotate_quad_to_corner(const float quad_u,
- const float quad_v,
+BLI_INLINE int BKE_subdiv_rotate_quad_to_corner(float quad_u,
+ float quad_v,
float *r_corner_u,
float *r_corner_v);
/* Converts (u, v) coordinate from within a grid to a quad coordinate in
* normalized ptex coordinates. */
BLI_INLINE void BKE_subdiv_rotate_grid_to_quad(
- const int corner, const float grid_u, const float grid_v, float *r_quad_u, float *r_quad_v);
+ int corner, float grid_u, float grid_v, float *r_quad_u, float *r_quad_v);
/* Convert Blender edge crease value to OpenSubdiv sharpness. */
BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_f(float edge_crease);
diff --git a/source/blender/blenkernel/BKE_subdiv_ccg.h b/source/blender/blenkernel/BKE_subdiv_ccg.h
index b7d4ab8d8ed..b3aa966e0d0 100644
--- a/source/blender/blenkernel/BKE_subdiv_ccg.h
+++ b/source/blender/blenkernel/BKE_subdiv_ccg.h
@@ -46,9 +46,9 @@ struct Subdiv;
/* Functor which evaluates mask value at a given (u, v) of given ptex face. */
typedef struct SubdivCCGMaskEvaluator {
float (*eval_mask)(struct SubdivCCGMaskEvaluator *mask_evaluator,
- const int ptex_face_index,
- const float u,
- const float v);
+ int ptex_face_index,
+ float u,
+ float v);
/* Free the data, not the evaluator itself. */
void (*free)(struct SubdivCCGMaskEvaluator *mask_evaluator);
@@ -67,8 +67,7 @@ bool BKE_subdiv_ccg_mask_init_from_paint(SubdivCCGMaskEvaluator *mask_evaluator,
/* Functor which evaluates material and flags of a given coarse face. */
typedef struct SubdivCCGMaterialFlagsEvaluator {
DMFlagMat (*eval_material_flags)(
- struct SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator,
- const int coarse_face_index);
+ struct SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator, int coarse_face_index);
/* Free the data, not the evaluator itself. */
void (*free)(struct SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator);
@@ -307,10 +306,10 @@ bool BKE_subdiv_ccg_check_coord_valid(const SubdivCCG *subdiv_ccg, const SubdivC
* the current vertex are added at the end of the coords array. */
void BKE_subdiv_ccg_neighbor_coords_get(const SubdivCCG *subdiv_ccg,
const SubdivCCGCoord *coord,
- const bool include_duplicates,
+ bool include_duplicates,
SubdivCCGNeighbors *r_neighbors);
-int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int grid_index);
+int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, int grid_index);
void BKE_subdiv_ccg_eval_limit_point(const SubdivCCG *subdiv_ccg,
const SubdivCCGCoord *coord,
float r_point[3]);
diff --git a/source/blender/blenkernel/BKE_subdiv_eval.h b/source/blender/blenkernel/BKE_subdiv_eval.h
index 177d5f386a8..052d25693c4 100644
--- a/source/blender/blenkernel/BKE_subdiv_eval.h
+++ b/source/blender/blenkernel/BKE_subdiv_eval.h
@@ -65,33 +65,25 @@ void BKE_subdiv_eval_init_displacement(struct Subdiv *subdiv);
/* Evaluate point at a limit surface, with optional derivatives and normal. */
void BKE_subdiv_eval_limit_point(
- struct Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3]);
+ struct Subdiv *subdiv, int ptex_face_index, float u, float v, float r_P[3]);
void BKE_subdiv_eval_limit_point_and_derivatives(struct Subdiv *subdiv,
- const int ptex_face_index,
- const float u,
- const float v,
+ int ptex_face_index,
+ float u,
+ float v,
float r_P[3],
float r_dPdu[3],
float r_dPdv[3]);
-void BKE_subdiv_eval_limit_point_and_normal(struct Subdiv *subdiv,
- const int ptex_face_index,
- const float u,
- const float v,
- float r_P[3],
- float r_N[3]);
-void BKE_subdiv_eval_limit_point_and_short_normal(struct Subdiv *subdiv,
- const int ptex_face_index,
- const float u,
- const float v,
- float r_P[3],
- short r_N[3]);
+void BKE_subdiv_eval_limit_point_and_normal(
+ struct Subdiv *subdiv, int ptex_face_index, float u, float v, float r_P[3], float r_N[3]);
+void BKE_subdiv_eval_limit_point_and_short_normal(
+ struct Subdiv *subdiv, int ptex_face_index, float u, float v, float r_P[3], short r_N[3]);
/* Evaluate face-varying layer (such as UV). */
void BKE_subdiv_eval_face_varying(struct Subdiv *subdiv,
- const int face_varying_channel,
- const int ptex_face_index,
- const float u,
- const float v,
+ int face_varying_channel,
+ int ptex_face_index,
+ float u,
+ float v,
float r_face_varying[2]);
/* NOTE: Expects derivatives to be correct.
@@ -101,16 +93,16 @@ void BKE_subdiv_eval_face_varying(struct Subdiv *subdiv,
* Would be nice to have displacement evaluation function which does not require
* knowing derivatives ahead of a time. */
void BKE_subdiv_eval_displacement(struct Subdiv *subdiv,
- const int ptex_face_index,
- const float u,
- const float v,
+ int ptex_face_index,
+ float u,
+ float v,
const float dPdu[3],
const float dPdv[3],
float r_D[3]);
/* Evaluate point on a limit surface with displacement applied to it. */
void BKE_subdiv_eval_final_point(
- struct Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3]);
+ struct Subdiv *subdiv, int ptex_face_index, float u, float v, float r_P[3]);
/* Patch queries at given resolution.
*
@@ -119,41 +111,41 @@ void BKE_subdiv_eval_final_point(
* goes as u in rows, v in columns. */
void BKE_subdiv_eval_limit_patch_resolution_point(struct Subdiv *subdiv,
- const int ptex_face_index,
- const int resolution,
+ int ptex_face_index,
+ int resolution,
void *buffer,
- const int offset,
- const int stride);
+ int offset,
+ int stride);
void BKE_subdiv_eval_limit_patch_resolution_point_and_derivatives(struct Subdiv *subdiv,
- const int ptex_face_index,
- const int resolution,
+ int ptex_face_index,
+ int resolution,
void *point_buffer,
- const int point_offset,
- const int point_stride,
+ int point_offset,
+ int point_stride,
void *du_buffer,
- const int du_offset,
- const int du_stride,
+ int du_offset,
+ int du_stride,
void *dv_buffer,
- const int dv_offset,
- const int dv_stride);
+ int dv_offset,
+ int dv_stride);
void BKE_subdiv_eval_limit_patch_resolution_point_and_normal(struct Subdiv *subdiv,
- const int ptex_face_index,
- const int resolution,
+ int ptex_face_index,
+ int resolution,
void *point_buffer,
- const int point_offset,
- const int point_stride,
+ int point_offset,
+ int point_stride,
void *normal_buffer,
- const int normal_offset,
- const int normal_stride);
+ int normal_offset,
+ int normal_stride);
void BKE_subdiv_eval_limit_patch_resolution_point_and_short_normal(struct Subdiv *subdiv,
- const int ptex_face_index,
- const int resolution,
+ int ptex_face_index,
+ int resolution,
void *point_buffer,
- const int point_offset,
- const int point_stride,
+ int point_offset,
+ int point_stride,
void *normal_buffer,
- const int normal_offset,
- const int normal_stride);
+ int normal_offset,
+ int normal_stride);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_subdiv_foreach.h b/source/blender/blenkernel/BKE_subdiv_foreach.h
index f63e23917ef..7d9a589666a 100644
--- a/source/blender/blenkernel/BKE_subdiv_foreach.h
+++ b/source/blender/blenkernel/BKE_subdiv_foreach.h
@@ -35,77 +35,77 @@ struct SubdivForeachContext;
struct SubdivToMeshSettings;
typedef bool (*SubdivForeachTopologyInformationCb)(const struct SubdivForeachContext *context,
- const int num_vertices,
- const int num_edges,
- const int num_loops,
- const int num_polygons,
+ int num_vertices,
+ int num_edges,
+ int num_loops,
+ int num_polygons,
const int *subdiv_polygon_offset);
typedef void (*SubdivForeachVertexFromCornerCb)(const struct SubdivForeachContext *context,
void *tls,
- const int ptex_face_index,
- const float u,
- const float v,
- const int coarse_vertex_index,
- const int coarse_poly_index,
- const int coarse_corner,
- const int subdiv_vertex_index);
+ int ptex_face_index,
+ float u,
+ float v,
+ int coarse_vertex_index,
+ int coarse_poly_index,
+ int coarse_corner,
+ int subdiv_vertex_index);
typedef void (*SubdivForeachVertexFromEdgeCb)(const struct SubdivForeachContext *context,
void *tls,
- const int ptex_face_index,
- const float u,
- const float v,
- const int coarse_edge_index,
- const int coarse_poly_index,
- const int coarse_corner,
- const int subdiv_vertex_index);
+ int ptex_face_index,
+ float u,
+ float v,
+ int coarse_edge_index,
+ int coarse_poly_index,
+ int coarse_corner,
+ int subdiv_vertex_index);
typedef void (*SubdivForeachVertexInnerCb)(const struct SubdivForeachContext *context,
void *tls,
- const int ptex_face_index,
- const float u,
- const float v,
- const int coarse_poly_index,
- const int coarse_corner,
- const int subdiv_vertex_index);
+ int ptex_face_index,
+ float u,
+ float v,
+ int coarse_poly_index,
+ int coarse_corner,
+ int subdiv_vertex_index);
typedef void (*SubdivForeachEdgeCb)(const struct SubdivForeachContext *context,
void *tls,
- const int coarse_edge_index,
- const int subdiv_edge_index,
- const int subdiv_v1,
- const int subdiv_v2);
+ int coarse_edge_index,
+ int subdiv_edge_index,
+ int subdiv_v1,
+ int subdiv_v2);
typedef void (*SubdivForeachLoopCb)(const struct SubdivForeachContext *context,
void *tls,
- const int ptex_face_index,
- const float u,
- const float v,
- const int coarse_loop_index,
- const int coarse_poly_index,
- const int coarse_corner,
- const int subdiv_loop_index,
- const int subdiv_vertex_index,
- const int subdiv_edge_index);
+ int ptex_face_index,
+ float u,
+ float v,
+ int coarse_loop_index,
+ int coarse_poly_index,
+ int coarse_corner,
+ int subdiv_loop_index,
+ int subdiv_vertex_index,
+ int subdiv_edge_index);
typedef void (*SubdivForeachPolygonCb)(const struct SubdivForeachContext *context,
void *tls,
- const int coarse_poly_index,
- const int subdiv_poly_index,
- const int start_loop_index,
- const int num_loops);
+ int coarse_poly_index,
+ int subdiv_poly_index,
+ int start_loop_index,
+ int num_loops);
typedef void (*SubdivForeachLooseCb)(const struct SubdivForeachContext *context,
void *tls,
- const int coarse_vertex_index,
- const int subdiv_vertex_index);
+ int coarse_vertex_index,
+ int subdiv_vertex_index);
typedef void (*SubdivForeachVertexOfLooseEdgeCb)(const struct SubdivForeachContext *context,
void *tls,
- const int coarse_edge_index,
- const float u,
- const int subdiv_vertex_index);
+ int coarse_edge_index,
+ float u,
+ int subdiv_vertex_index);
typedef struct SubdivForeachContext {
/* Is called when topology information becomes available.
diff --git a/source/blender/blenkernel/BKE_subdiv_modifier.h b/source/blender/blenkernel/BKE_subdiv_modifier.h
index 94068613101..e8672b6baa8 100644
--- a/source/blender/blenkernel/BKE_subdiv_modifier.h
+++ b/source/blender/blenkernel/BKE_subdiv_modifier.h
@@ -38,7 +38,7 @@ struct SubsurfModifierData;
void BKE_subsurf_modifier_subdiv_settings_init(struct SubdivSettings *settings,
const struct SubsurfModifierData *smd,
- const bool use_render_params);
+ bool use_render_params);
/* If skip_check_is_last is true, we assume that the modifier passed is the last enabled modifier
* in the stack. */
@@ -50,7 +50,7 @@ bool BKE_subsurf_modifier_can_do_gpu_subdiv_ex(const struct Scene *scene,
bool BKE_subsurf_modifier_can_do_gpu_subdiv(const struct Scene *scene,
const struct Object *ob,
- const int required_mode);
+ int required_mode);
extern void (*BKE_subsurf_modifier_free_gpu_cache_cb)(struct Subdiv *subdiv);
@@ -58,7 +58,7 @@ struct Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(
const struct SubsurfModifierData *smd,
const struct SubdivSettings *subdiv_settings,
const struct Mesh *mesh,
- const bool for_draw_code);
+ bool for_draw_code);
struct SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(struct SubsurfModifierData *smd);
diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h
index a979ba6d2cc..7415cb90ff2 100644
--- a/source/blender/blenkernel/BKE_text.h
+++ b/source/blender/blenkernel/BKE_text.h
@@ -52,7 +52,7 @@ bool BKE_text_reload(struct Text *text);
struct Text *BKE_text_load_ex(struct Main *bmain,
const char *file,
const char *relpath,
- const bool is_internal);
+ bool is_internal);
/**
* Load a text file.
*
@@ -73,25 +73,25 @@ void BKE_text_file_modified_ignore(struct Text *text);
char *txt_to_buf(struct Text *text, int *r_buf_strlen);
void txt_clean_text(struct Text *text);
-void txt_order_cursors(struct Text *text, const bool reverse);
+void txt_order_cursors(struct Text *text, bool reverse);
int txt_find_string(struct Text *text, const char *findstr, int wrap, int match_case);
bool txt_has_sel(const struct Text *text);
int txt_get_span(struct TextLine *from, struct TextLine *to);
-void txt_move_up(struct Text *text, const bool sel);
-void txt_move_down(struct Text *text, const bool sel);
-void txt_move_left(struct Text *text, const bool sel);
-void txt_move_right(struct Text *text, const bool sel);
-void txt_jump_left(struct Text *text, const bool sel, const bool use_init_step);
-void txt_jump_right(struct Text *text, const bool sel, const bool use_init_step);
-void txt_move_bof(struct Text *text, const bool sel);
-void txt_move_eof(struct Text *text, const bool sel);
-void txt_move_bol(struct Text *text, const bool sel);
-void txt_move_eol(struct Text *text, const bool sel);
-void txt_move_toline(struct Text *text, unsigned int line, const bool sel);
+void txt_move_up(struct Text *text, bool sel);
+void txt_move_down(struct Text *text, bool sel);
+void txt_move_left(struct Text *text, bool sel);
+void txt_move_right(struct Text *text, bool sel);
+void txt_jump_left(struct Text *text, bool sel, bool use_init_step);
+void txt_jump_right(struct Text *text, bool sel, bool use_init_step);
+void txt_move_bof(struct Text *text, bool sel);
+void txt_move_eof(struct Text *text, bool sel);
+void txt_move_bol(struct Text *text, bool sel);
+void txt_move_eol(struct Text *text, bool sel);
+void txt_move_toline(struct Text *text, unsigned int line, bool sel);
/**
* Moves to a certain byte in a line, not a certain utf8-character.
*/
-void txt_move_to(struct Text *text, unsigned int line, unsigned int ch, const bool sel);
+void txt_move_to(struct Text *text, unsigned int line, unsigned int ch, bool sel);
void txt_pop_sel(struct Text *text);
void txt_delete_char(struct Text *text);
void txt_delete_word(struct Text *text);
@@ -117,7 +117,7 @@ bool txt_unindent(struct Text *text);
void txt_comment(struct Text *text);
void txt_indent(struct Text *text);
bool txt_uncomment(struct Text *text);
-void txt_move_lines(struct Text *text, const int direction);
+void txt_move_lines(struct Text *text, int direction);
void txt_duplicate_line(struct Text *text);
int txt_setcurr_tab_spaces(struct Text *text, int space);
bool txt_cursor_is_line_start(const struct Text *text);
@@ -129,17 +129,17 @@ int txt_calc_tab_right(struct TextLine *tl, int ch);
/**
* Utility functions, could be moved somewhere more generic but are python/text related.
*/
-int text_check_bracket(const char ch);
-bool text_check_delim(const char ch);
-bool text_check_digit(const char ch);
-bool text_check_identifier(const char ch);
-bool text_check_identifier_nodigit(const char ch);
-bool text_check_whitespace(const char ch);
+int text_check_bracket(char ch);
+bool text_check_delim(char ch);
+bool text_check_digit(char ch);
+bool text_check_identifier(char ch);
+bool text_check_identifier_nodigit(char ch);
+bool text_check_whitespace(char ch);
int text_find_identifier_start(const char *str, int i);
/* EVIL: defined in `bpy_interface.c`. */
-extern int text_check_identifier_unicode(const unsigned int ch);
-extern int text_check_identifier_nodigit_unicode(const unsigned int ch);
+extern int text_check_identifier_unicode(unsigned int ch);
+extern int text_check_identifier_nodigit_unicode(unsigned int ch);
enum {
TXT_MOVE_LINE_UP = -1,
diff --git a/source/blender/blenkernel/BKE_text_suggestions.h b/source/blender/blenkernel/BKE_text_suggestions.h
index 7561e1d1d08..482141c1032 100644
--- a/source/blender/blenkernel/BKE_text_suggestions.h
+++ b/source/blender/blenkernel/BKE_text_suggestions.h
@@ -66,7 +66,7 @@ short texttool_text_is_active(struct Text *text);
/* Suggestions */
void texttool_suggest_add(const char *name, char type);
-void texttool_suggest_prefix(const char *prefix, const int prefix_len);
+void texttool_suggest_prefix(const char *prefix, int prefix_len);
void texttool_suggest_clear(void);
SuggItem *texttool_suggest_first(void);
SuggItem *texttool_suggest_last(void);
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index 380b5cf035c..2683ab00fa4 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -82,7 +82,7 @@ void BKE_texture_pointdensity_init_data(struct PointDensity *pd);
void BKE_texture_pointdensity_free_data(struct PointDensity *pd);
void BKE_texture_pointdensity_free(struct PointDensity *pd);
struct PointDensity *BKE_texture_pointdensity_add(void);
-struct PointDensity *BKE_texture_pointdensity_copy(const struct PointDensity *pd, const int flag);
+struct PointDensity *BKE_texture_pointdensity_copy(const struct PointDensity *pd, int flag);
bool BKE_texture_dependsOnTime(const struct Tex *texture);
/**
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 9caf5d31765..7769215d616 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -58,7 +58,7 @@ void BKE_tracking_free(struct MovieTracking *tracking);
*/
void BKE_tracking_copy(struct MovieTracking *tracking_dst,
const struct MovieTracking *tracking_src,
- const int flag);
+ int flag);
/**
* Initialize motion tracking settings to default values,
@@ -177,7 +177,7 @@ void BKE_tracking_track_first_last_frame_get(const struct MovieTrackingTrack *tr
* Find the minimum starting frame and maximum ending frame within given set of tracks.
*/
void BKE_tracking_tracks_first_last_frame_minmax(/*const*/ struct MovieTrackingTrack **tracks,
- const int num_tracks,
+ int num_tracks,
int *r_first_frame,
int *r_last_frame);
@@ -236,7 +236,7 @@ void BKE_tracking_tracks_join(struct MovieTracking *tracking,
void BKE_tracking_tracks_average(struct MovieTrackingTrack *dst_track,
/*const*/ struct MovieTrackingTrack **src_tracks,
- const int num_src_tracks);
+ int num_src_tracks);
struct MovieTrackingTrack *BKE_tracking_track_get_named(struct MovieTracking *tracking,
struct MovieTrackingObject *object,
@@ -301,7 +301,7 @@ struct MovieTrackingMarker *BKE_tracking_marker_ensure(struct MovieTrackingTrack
* \returns truth if the result is usable.
*/
bool BKE_tracking_marker_get_interpolated(struct MovieTrackingTrack *track,
- const int framenr,
+ int framenr,
struct MovieTrackingMarker *r_marker);
void BKE_tracking_marker_pattern_minmax(const struct MovieTrackingMarker *marker,
@@ -525,7 +525,7 @@ void BKE_tracking_refine_marker(struct MovieClip *clip,
struct AutoTrackContext *BKE_autotrack_context_new(struct MovieClip *clip,
struct MovieClipUser *user,
- const bool is_backwards);
+ bool is_backwards);
bool BKE_autotrack_context_step(struct AutoTrackContext *context);
void BKE_autotrack_context_sync(struct AutoTrackContext *context);
void BKE_autotrack_context_sync_user(struct AutoTrackContext *context, struct MovieClipUser *user);
diff --git a/source/blender/blenkernel/BKE_undo_system.h b/source/blender/blenkernel/BKE_undo_system.h
index 44893a6f030..88a9ac9d0bf 100644
--- a/source/blender/blenkernel/BKE_undo_system.h
+++ b/source/blender/blenkernel/BKE_undo_system.h
@@ -133,7 +133,7 @@ typedef struct UndoType {
bool (*step_encode)(struct bContext *C, struct Main *bmain, UndoStep *us);
void (*step_decode)(
- struct bContext *C, struct Main *bmain, UndoStep *us, const eUndoStepDir dir, bool is_final);
+ struct bContext *C, struct Main *bmain, UndoStep *us, eUndoStepDir dir, bool is_final);
/**
* \note When freeing all steps,
@@ -263,7 +263,7 @@ bool BKE_undosys_step_load_data_ex(UndoStack *ustack,
struct bContext *C,
UndoStep *us_target,
UndoStep *us_reference,
- const bool use_skip);
+ bool use_skip);
/**
* Undo/Redo until the given `us_target` step becomes the active (currently loaded) one.
*/
@@ -272,7 +272,7 @@ bool BKE_undosys_step_load_data(UndoStack *ustack, struct bContext *C, UndoStep
* Undo/Redo until the step matching given `index` in the undo stack becomes the active
* (currently loaded) one.
*/
-void BKE_undosys_step_load_from_index(UndoStack *ustack, struct bContext *C, const int index);
+void BKE_undosys_step_load_from_index(UndoStack *ustack, struct bContext *C, int index);
/**
* Undo until `us_target` step becomes the active (currently loaded) one.
diff --git a/source/blender/blenkernel/BKE_vfont.h b/source/blender/blenkernel/BKE_vfont.h
index cd1b30b9358..d0a44ce4e47 100644
--- a/source/blender/blenkernel/BKE_vfont.h
+++ b/source/blender/blenkernel/BKE_vfont.h
@@ -96,7 +96,7 @@ void BKE_vfont_build_char(struct Curve *cu,
float ofsy,
float rot,
int charidx,
- const float fsize);
+ float fsize);
int BKE_vfont_select_get(struct Object *ob, int *r_start, int *r_end);
void BKE_vfont_select_clamp(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_vfontdata.h b/source/blender/blenkernel/BKE_vfontdata.h
index 692857b0458..01ca59828fc 100644
--- a/source/blender/blenkernel/BKE_vfontdata.h
+++ b/source/blender/blenkernel/BKE_vfontdata.h
@@ -56,7 +56,7 @@ typedef struct VChar {
* \retval A new #VFontData structure, or NULL if unable to load.
*/
VFontData *BKE_vfontdata_from_freetypefont(struct PackedFile *pf);
-VFontData *BKE_vfontdata_copy(const VFontData *vfont_src, const int flag);
+VFontData *BKE_vfontdata_copy(const VFontData *vfont_src, int flag);
VChar *BKE_vfontdata_char_from_freetypefont(struct VFont *vfont, unsigned long character);
VChar *BKE_vfontdata_char_copy(const VChar *vchar_src);
diff --git a/source/blender/blenkernel/BKE_volume.h b/source/blender/blenkernel/BKE_volume.h
index f4f00844b8d..2b551a76d73 100644
--- a/source/blender/blenkernel/BKE_volume.h
+++ b/source/blender/blenkernel/BKE_volume.h
@@ -189,7 +189,7 @@ openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_read(const struct Volume
const struct VolumeGrid *grid);
openvdb::GridBase::Ptr BKE_volume_grid_openvdb_for_write(const struct Volume *volume,
struct VolumeGrid *grid,
- const bool clear);
+ bool clear);
VolumeGridType BKE_volume_grid_type_openvdb(const openvdb::GridBase &grid);
@@ -229,9 +229,7 @@ auto BKE_volume_grid_type_operation(const VolumeGridType grid_type, OpType &&op)
}
openvdb::GridBase::Ptr BKE_volume_grid_create_with_changed_resolution(
- const VolumeGridType grid_type,
- const openvdb::GridBase &old_grid,
- const float resolution_factor);
+ const VolumeGridType grid_type, const openvdb::GridBase &old_grid, float resolution_factor);
# endif
#endif
diff --git a/source/blender/blenkernel/BKE_volume_to_mesh.hh b/source/blender/blenkernel/BKE_volume_to_mesh.hh
index dd8ae7ea554..b99ae625042 100644
--- a/source/blender/blenkernel/BKE_volume_to_mesh.hh
+++ b/source/blender/blenkernel/BKE_volume_to_mesh.hh
@@ -53,20 +53,20 @@ struct OpenVDBMeshData {
struct Mesh *volume_to_mesh(const openvdb::GridBase &grid,
const VolumeToMeshResolution &resolution,
- const float threshold,
- const float adaptivity);
+ float threshold,
+ float adaptivity);
struct OpenVDBMeshData volume_to_mesh_data(const openvdb::GridBase &grid,
const VolumeToMeshResolution &resolution,
- const float threshold,
- const float adaptivity);
+ float threshold,
+ float adaptivity);
void fill_mesh_from_openvdb_data(const Span<openvdb::Vec3s> vdb_verts,
const Span<openvdb::Vec3I> vdb_tris,
const Span<openvdb::Vec4I> vdb_quads,
- const int vert_offset,
- const int poly_offset,
- const int loop_offset,
+ int vert_offset,
+ int poly_offset,
+ int loop_offset,
MutableSpan<MVert> verts,
MutableSpan<MPoly> polys,
MutableSpan<MLoop> loops);
diff --git a/source/blender/blenkernel/BKE_workspace.h b/source/blender/blenkernel/BKE_workspace.h
index ff4e21732c4..0f609be67de 100644
--- a/source/blender/blenkernel/BKE_workspace.h
+++ b/source/blender/blenkernel/BKE_workspace.h
@@ -45,7 +45,7 @@ struct WorkSpace *BKE_workspace_add(struct Main *bmain, const char *name);
void BKE_workspace_remove(struct Main *bmain, struct WorkSpace *workspace);
struct WorkSpaceInstanceHook *BKE_workspace_instance_hook_create(const struct Main *bmain,
- const int winid);
+ int winid);
void BKE_workspace_instance_hook_free(const struct Main *bmain,
struct WorkSpaceInstanceHook *hook);
@@ -97,7 +97,7 @@ struct WorkSpaceLayout *BKE_workspace_layout_iter_circular(
struct WorkSpaceLayout *start,
bool (*callback)(const struct WorkSpaceLayout *layout, void *arg),
void *arg,
- const bool iter_backward);
+ bool iter_backward);
void BKE_workspace_tool_remove(struct WorkSpace *workspace, struct bToolRef *tref)
ATTR_NONNULL(1, 2);
@@ -132,13 +132,13 @@ struct WorkSpaceLayout *BKE_workspace_active_layout_get(const struct WorkSpaceIn
* #WorkSpaceInstanceHook.act_layout should only be modified directly to update the layout pointer.
*/
void BKE_workspace_active_layout_set(struct WorkSpaceInstanceHook *hook,
- const int winid,
+ int winid,
struct WorkSpace *workspace,
struct WorkSpaceLayout *layout) SETTER_ATTRS;
struct bScreen *BKE_workspace_active_screen_get(const struct WorkSpaceInstanceHook *hook)
GETTER_ATTRS;
void BKE_workspace_active_screen_set(struct WorkSpaceInstanceHook *hook,
- const int winid,
+ int winid,
struct WorkSpace *workspace,
struct bScreen *screen) SETTER_ATTRS;
diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h
index d2a5100ffad..c20de4df901 100644
--- a/source/blender/blenkernel/BKE_writeavi.h
+++ b/source/blender/blenkernel/BKE_writeavi.h
@@ -63,7 +63,7 @@ typedef struct bMovieHandle {
void (*context_free)(void *context_v);
} bMovieHandle;
-bMovieHandle *BKE_movie_handle_get(const char imtype);
+bMovieHandle *BKE_movie_handle_get(char imtype);
/**
* \note Similar to #BKE_image_path_from_imformat()
diff --git a/source/blender/blenkernel/intern/attribute_access_intern.hh b/source/blender/blenkernel/intern/attribute_access_intern.hh
index b77d7010efa..2cd128081eb 100644
--- a/source/blender/blenkernel/intern/attribute_access_intern.hh
+++ b/source/blender/blenkernel/intern/attribute_access_intern.hh
@@ -161,7 +161,7 @@ class CustomDataAttributeProvider final : public DynamicAttributesProvider {
bool try_create(GeometryComponent &component,
const AttributeIDRef &attribute_id,
- const AttributeDomain domain,
+ AttributeDomain domain,
const CustomDataType data_type,
const AttributeInit &initializer) const final;
@@ -185,8 +185,8 @@ class CustomDataAttributeProvider final : public DynamicAttributesProvider {
*/
class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
private:
- using AsReadAttribute = GVArray (*)(const void *data, const int domain_size);
- using AsWriteAttribute = GVMutableArray (*)(void *data, const int domain_size);
+ using AsReadAttribute = GVArray (*)(const void *data, int domain_size);
+ using AsWriteAttribute = GVMutableArray (*)(void *data, int domain_size);
const AttributeDomain domain_;
const CustomDataType attribute_type_;
const CustomDataType stored_type_;
@@ -229,8 +229,8 @@ class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
* if the stored type is the same as the attribute type.
*/
class BuiltinCustomDataLayerProvider final : public BuiltinAttributeProvider {
- using AsReadAttribute = GVArray (*)(const void *data, const int domain_size);
- using AsWriteAttribute = GVMutableArray (*)(void *data, const int domain_size);
+ using AsReadAttribute = GVArray (*)(const void *data, int domain_size);
+ using AsWriteAttribute = GVMutableArray (*)(void *data, int domain_size);
using UpdateOnRead = void (*)(const GeometryComponent &component);
using UpdateOnWrite = void (*)(GeometryComponent &component);
const CustomDataType stored_type_;
diff --git a/source/blender/blenkernel/intern/data_transfer_intern.h b/source/blender/blenkernel/intern/data_transfer_intern.h
index 5510f699197..e5218415df9 100644
--- a/source/blender/blenkernel/intern/data_transfer_intern.h
+++ b/source/blender/blenkernel/intern/data_transfer_intern.h
@@ -33,43 +33,40 @@ struct CustomData;
struct CustomDataTransferLayerMap;
struct ListBase;
-float data_transfer_interp_float_do(const int mix_mode,
- const float val_dst,
- const float val_src,
- const float mix_factor);
+float data_transfer_interp_float_do(int mix_mode, float val_dst, float val_src, float mix_factor);
void data_transfer_layersmapping_add_item(struct ListBase *r_map,
- const int data_type,
- const int mix_mode,
- const float mix_factor,
+ int data_type,
+ int mix_mode,
+ float mix_factor,
const float *mix_weights,
const void *data_src,
void *data_dst,
- const int data_src_n,
- const int data_dst_n,
+ int data_src_n,
+ int data_dst_n,
const size_t elem_size,
const size_t data_size,
const size_t data_offset,
- const uint64_t data_flag,
+ uint64_t data_flag,
cd_datatransfer_interp interp,
void *interp_data);
/* Type-specific. */
bool data_transfer_layersmapping_vgroups(struct ListBase *r_map,
- const int mix_mode,
- const float mix_factor,
+ int mix_mode,
+ float mix_factor,
const float *mix_weights,
- const int num_elem_dst,
- const bool use_create,
- const bool use_delete,
+ int num_elem_dst,
+ bool use_create,
+ bool use_delete,
struct Object *ob_src,
struct Object *ob_dst,
struct CustomData *cd_src,
struct CustomData *cd_dst,
- const bool use_dupref_dst,
- const int fromlayers,
- const int tolayers);
+ bool use_dupref_dst,
+ int fromlayers,
+ int tolayers);
/* Defined in customdata.c */
@@ -80,8 +77,8 @@ void customdata_data_transfer_interp_normal_normals(const CustomDataTransferLaye
void *data_dst,
const void **sources,
const float *weights,
- const int count,
- const float mix_factor);
+ int count,
+ float mix_factor);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/intern/multires_reshape.h b/source/blender/blenkernel/intern/multires_reshape.h
index db419418998..8a37d0ea785 100644
--- a/source/blender/blenkernel/intern/multires_reshape.h
+++ b/source/blender/blenkernel/intern/multires_reshape.h
@@ -225,8 +225,8 @@ GridCoord multires_reshape_ptex_coord_to_grid(const MultiresReshapeContext *resh
* Is calculated for the given surface derivatives at a given base face corner.
*/
void multires_reshape_tangent_matrix_for_corner(const MultiresReshapeContext *reshape_context,
- const int face_index,
- const int corner,
+ int face_index,
+ int corner,
const float dPdu[3],
const float dPdv[3],
float r_tangent_matrix[3][3]);
@@ -266,7 +266,7 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
/**
* Make sure custom data is allocated for the given level.
*/
-void multires_reshape_ensure_grids(struct Mesh *mesh, const int level);
+void multires_reshape_ensure_grids(struct Mesh *mesh, int level);
/* --------------------------------------------------------------------
* Functions specific to reshaping from a set of vertices in a object position.
@@ -283,7 +283,7 @@ void multires_reshape_ensure_grids(struct Mesh *mesh, const int level);
bool multires_reshape_assign_final_coords_from_vertcos(
const MultiresReshapeContext *reshape_context,
const float (*vert_coords)[3],
- const int num_vert_coords);
+ int num_vert_coords);
/* --------------------------------------------------------------------
* Functions specific to reshaping from CCG.
@@ -338,7 +338,7 @@ void multires_reshape_smooth_object_grids_with_details(
* Makes it so surface on top level looks smooth. Details are not preserved
*/
void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context,
- const enum eMultiresSubdivideModeType mode);
+ enum eMultiresSubdivideModeType mode);
/* --------------------------------------------------------------------
* Displacement, space conversion.
diff --git a/source/blender/blenlib/BLI_array.h b/source/blender/blenlib/BLI_array.h
index 5b15bb979f5..85fa07d8563 100644
--- a/source/blender/blenlib/BLI_array.h
+++ b/source/blender/blenlib/BLI_array.h
@@ -53,9 +53,9 @@
*/
void _bli_array_grow_func(void **arr_p,
const void *arr_static,
- const int sizeof_arr_p,
- const int arr_len,
- const int num,
+ int sizeof_arr_p,
+ int arr_len,
+ int num,
const char *alloc_str);
/* -------------------------------------------------------------------- */
diff --git a/source/blender/blenlib/BLI_array_store_utils.h b/source/blender/blenlib/BLI_array_store_utils.h
index 771f4f962a7..01d7f8804ab 100644
--- a/source/blender/blenlib/BLI_array_store_utils.h
+++ b/source/blender/blenlib/BLI_array_store_utils.h
@@ -32,10 +32,10 @@ struct BArrayStore_AtSize {
};
BArrayStore *BLI_array_store_at_size_ensure(struct BArrayStore_AtSize *bs_stride,
- const int stride,
- const int chunk_size);
+ int stride,
+ int chunk_size);
-BArrayStore *BLI_array_store_at_size_get(struct BArrayStore_AtSize *bs_stride, const int stride);
+BArrayStore *BLI_array_store_at_size_get(struct BArrayStore_AtSize *bs_stride, int stride);
void BLI_array_store_at_size_clear(struct BArrayStore_AtSize *bs_stride);
diff --git a/source/blender/blenlib/BLI_array_utils.h b/source/blender/blenlib/BLI_array_utils.h
index eb14b030bf9..50fc2ce909b 100644
--- a/source/blender/blenlib/BLI_array_utils.h
+++ b/source/blender/blenlib/BLI_array_utils.h
@@ -52,7 +52,7 @@ void _bli_array_wrap(void *arr, uint arr_len, size_t arr_stride, int dir);
* Access via #BLI_array_wrap
*/
void _bli_array_permute(
- void *arr, const uint arr_len, const size_t arr_stride, const uint *order, void *arr_temp);
+ void *arr, uint arr_len, const size_t arr_stride, const uint *order, void *arr_temp);
#define BLI_array_permute(arr, arr_len, order) \
_bli_array_permute(arr, arr_len, sizeof(*(arr)), order, NULL)
#define BLI_array_permute_ex(arr, arr_len, order, arr_temp) \
diff --git a/source/blender/blenlib/BLI_assert.h b/source/blender/blenlib/BLI_assert.h
index e32a19cfc25..ad5e2b29766 100644
--- a/source/blender/blenlib/BLI_assert.h
+++ b/source/blender/blenlib/BLI_assert.h
@@ -31,11 +31,11 @@ extern "C" {
/* Utility functions. */
-void _BLI_assert_print_pos(const char *file, const int line, const char *function, const char *id);
+void _BLI_assert_print_pos(const char *file, int line, const char *function, const char *id);
void _BLI_assert_print_extra(const char *str);
void _BLI_assert_print_backtrace(void);
void _BLI_assert_abort(void);
-void _BLI_assert_unreachable_print(const char *file, const int line, const char *function);
+void _BLI_assert_unreachable_print(const char *file, int line, const char *function);
#ifdef _MSC_VER
# include <crtdbg.h> /* for _STATIC_ASSERT */
diff --git a/source/blender/blenlib/BLI_astar.h b/source/blender/blenlib/BLI_astar.h
index a1d4e28dad9..26b45f1ebe6 100644
--- a/source/blender/blenlib/BLI_astar.h
+++ b/source/blender/blenlib/BLI_astar.h
@@ -82,7 +82,7 @@ typedef struct BLI_AStarGraph {
* \param custom_data: an opaque pointer attached to this link,
* available e.g. to cost callback function.
*/
-void BLI_astar_node_init(BLI_AStarGraph *as_graph, const int node_index, void *custom_data);
+void BLI_astar_node_init(BLI_AStarGraph *as_graph, int node_index, void *custom_data);
/**
* Add a link between two nodes of our A* graph.
*
@@ -91,15 +91,12 @@ void BLI_astar_node_init(BLI_AStarGraph *as_graph, const int node_index, void *c
* \param custom_data: An opaque pointer attached to this link,
* available e.g. to cost callback function.
*/
-void BLI_astar_node_link_add(BLI_AStarGraph *as_graph,
- const int node1_index,
- const int node2_index,
- const float cost,
- void *custom_data);
+void BLI_astar_node_link_add(
+ BLI_AStarGraph *as_graph, int node1_index, int node2_index, float cost, void *custom_data);
/**
* \return The index of the other node of given link.
*/
-int BLI_astar_node_link_other_node(BLI_AStarGNLink *lnk, const int idx);
+int BLI_astar_node_link_other_node(BLI_AStarGNLink *lnk, int idx);
/**
* Initialize a solution data for given A* graph. Does not compute anything!
@@ -138,9 +135,9 @@ void BLI_astar_solution_free(BLI_AStarSolution *as_solution);
typedef float (*astar_f_cost)(BLI_AStarGraph *as_graph,
BLI_AStarSolution *as_solution,
BLI_AStarGNLink *link,
- const int node_idx_curr,
- const int node_idx_next,
- const int node_idx_dst);
+ int node_idx_curr,
+ int node_idx_next,
+ int node_idx_dst);
/**
* Initialize an A* graph. Total number of nodes must be known.
@@ -150,7 +147,7 @@ typedef float (*astar_f_cost)(BLI_AStarGraph *as_graph,
* \param custom_data: an opaque pointer attached to this link,
* available e.g. to cost callback function.
*/
-void BLI_astar_graph_init(BLI_AStarGraph *as_graph, const int node_num, void *custom_data);
+void BLI_astar_graph_init(BLI_AStarGraph *as_graph, int node_num, void *custom_data);
void BLI_astar_graph_free(BLI_AStarGraph *as_graph);
/**
* Solve a path in given graph, using given 'cost' callback function.
@@ -161,11 +158,11 @@ void BLI_astar_graph_free(BLI_AStarGraph *as_graph);
* \return true if a path was found, false otherwise.
*/
bool BLI_astar_graph_solve(BLI_AStarGraph *as_graph,
- const int node_index_src,
- const int node_index_dst,
+ int node_index_src,
+ int node_index_dst,
astar_f_cost f_cost_cb,
BLI_AStarSolution *r_solution,
- const int max_steps);
+ int max_steps);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/BLI_bitmap_draw_2d.h b/source/blender/blenlib/BLI_bitmap_draw_2d.h
index 1b9ff2162e3..3831ed3c9e7 100644
--- a/source/blender/blenlib/BLI_bitmap_draw_2d.h
+++ b/source/blender/blenlib/BLI_bitmap_draw_2d.h
@@ -55,12 +55,12 @@ void BLI_bitmap_draw_2d_tri_v2i(const int p1[2],
* } while (++x != x_end);
* \endcode
*/
-void BLI_bitmap_draw_2d_poly_v2i_n(const int xmin,
- const int ymin,
- const int xmax,
- const int ymax,
+void BLI_bitmap_draw_2d_poly_v2i_n(int xmin,
+ int ymin,
+ int xmax,
+ int ymax,
const int verts[][2],
- const int verts_len,
+ int verts_len,
void (*callback)(int x, int x_end, int y, void *),
void *user_data);
diff --git a/source/blender/blenlib/BLI_boxpack_2d.h b/source/blender/blenlib/BLI_boxpack_2d.h
index e743424db59..eee1a0d3d41 100644
--- a/source/blender/blenlib/BLI_boxpack_2d.h
+++ b/source/blender/blenlib/BLI_boxpack_2d.h
@@ -58,7 +58,7 @@ typedef struct BoxPack {
* \param len: the number of boxes in the array.
* \param r_tot_x, r_tot_y: set so you can normalize the data.
*/
-void BLI_box_pack_2d(BoxPack *boxarray, const unsigned int len, float *r_tot_x, float *r_tot_y);
+void BLI_box_pack_2d(BoxPack *boxarray, unsigned int len, float *r_tot_x, float *r_tot_y);
typedef struct FixedSizeBoxPack {
struct FixedSizeBoxPack *next, *prev;
diff --git a/source/blender/blenlib/BLI_convexhull_2d.h b/source/blender/blenlib/BLI_convexhull_2d.h
index 44758fb3880..77f3eedec95 100644
--- a/source/blender/blenlib/BLI_convexhull_2d.h
+++ b/source/blender/blenlib/BLI_convexhull_2d.h
@@ -32,7 +32,7 @@ extern "C" {
* \param r_points: An array of the convex hull vertex indices (max is n).
* \returns the number of points in r_points.
*/
-int BLI_convexhull_2d_sorted(const float (*points)[2], const int n, int r_points[]);
+int BLI_convexhull_2d_sorted(const float (*points)[2], int n, int r_points[]);
/**
* A.M. Andrew's monotone chain 2D convex hull algorithm.
*
@@ -43,7 +43,7 @@ int BLI_convexhull_2d_sorted(const float (*points)[2], const int n, int r_points
* even though the final result will be no more than \a n in size.
* \returns the number of points in r_points.
*/
-int BLI_convexhull_2d(const float (*points)[2], const int n, int r_points[]);
+int BLI_convexhull_2d(const float (*points)[2], int n, int r_points[]);
/**
* \return The best angle for fitting the convex hull to an axis aligned bounding box.
diff --git a/source/blender/blenlib/BLI_edgehash.h b/source/blender/blenlib/BLI_edgehash.h
index b0f71655c19..26eb8ab7665 100644
--- a/source/blender/blenlib/BLI_edgehash.h
+++ b/source/blender/blenlib/BLI_edgehash.h
@@ -54,7 +54,7 @@ enum {
EDGEHASH_FLAG_ALLOW_DUPES = (1 << 0),
};
-EdgeHash *BLI_edgehash_new_ex(const char *info, const unsigned int nentries_reserve);
+EdgeHash *BLI_edgehash_new_ex(const char *info, unsigned int nentries_reserve);
EdgeHash *BLI_edgehash_new(const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
void BLI_edgehash_free(EdgeHash *eh, EdgeHashFreeFP free_value);
void BLI_edgehash_print(EdgeHash *eh);
@@ -138,7 +138,7 @@ int BLI_edgehash_len(const EdgeHash *eh) ATTR_WARN_UNUSED_RESULT;
/**
* Remove all edges from hash.
*/
-void BLI_edgehash_clear_ex(EdgeHash *eh, EdgeHashFreeFP free_value, const uint reserve);
+void BLI_edgehash_clear_ex(EdgeHash *eh, EdgeHashFreeFP free_value, uint reserve);
/**
* Wraps #BLI_edgehash_clear_ex with zero entries reserved.
*/
@@ -207,8 +207,8 @@ typedef struct EdgeSetIterator {
uint index;
} EdgeSetIterator;
-EdgeSet *BLI_edgeset_new_ex(const char *info, const unsigned int nentries_reserve)
- ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+EdgeSet *BLI_edgeset_new_ex(const char *info,
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
EdgeSet *BLI_edgeset_new(const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
int BLI_edgeset_len(const EdgeSet *es) ATTR_WARN_UNUSED_RESULT;
/**
diff --git a/source/blender/blenlib/BLI_endian_switch.h b/source/blender/blenlib/BLI_endian_switch.h
index e6ccbe4629a..c8257483616 100644
--- a/source/blender/blenlib/BLI_endian_switch.h
+++ b/source/blender/blenlib/BLI_endian_switch.h
@@ -42,14 +42,14 @@ BLI_INLINE void BLI_endian_switch_double(double *val) ATTR_NONNULL(1);
/* endian_switch.c */
-void BLI_endian_switch_int16_array(short *val, const int size) ATTR_NONNULL(1);
-void BLI_endian_switch_uint16_array(unsigned short *val, const int size) ATTR_NONNULL(1);
-void BLI_endian_switch_int32_array(int *val, const int size) ATTR_NONNULL(1);
-void BLI_endian_switch_uint32_array(unsigned int *val, const int size) ATTR_NONNULL(1);
-void BLI_endian_switch_float_array(float *val, const int size) ATTR_NONNULL(1);
-void BLI_endian_switch_int64_array(int64_t *val, const int size) ATTR_NONNULL(1);
-void BLI_endian_switch_uint64_array(uint64_t *val, const int size) ATTR_NONNULL(1);
-void BLI_endian_switch_double_array(double *val, const int size) ATTR_NONNULL(1);
+void BLI_endian_switch_int16_array(short *val, int size) ATTR_NONNULL(1);
+void BLI_endian_switch_uint16_array(unsigned short *val, int size) ATTR_NONNULL(1);
+void BLI_endian_switch_int32_array(int *val, int size) ATTR_NONNULL(1);
+void BLI_endian_switch_uint32_array(unsigned int *val, int size) ATTR_NONNULL(1);
+void BLI_endian_switch_float_array(float *val, int size) ATTR_NONNULL(1);
+void BLI_endian_switch_int64_array(int64_t *val, int size) ATTR_NONNULL(1);
+void BLI_endian_switch_uint64_array(uint64_t *val, int size) ATTR_NONNULL(1);
+void BLI_endian_switch_double_array(double *val, int size) ATTR_NONNULL(1);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h
index 2ef9b8f6c36..0022823b3de 100644
--- a/source/blender/blenlib/BLI_fileops.h
+++ b/source/blender/blenlib/BLI_fileops.h
@@ -181,7 +181,7 @@ void BLI_filelist_entry_duplicate(struct direntry *dst, const struct direntry *s
*/
void BLI_filelist_duplicate(struct direntry **dest_filelist,
struct direntry *const src_filelist,
- const unsigned int nrentries);
+ unsigned int nrentries);
/**
* Frees storage for a single direntry, not the direntry itself.
*/
@@ -189,20 +189,20 @@ void BLI_filelist_entry_free(struct direntry *entry);
/**
* Frees storage for an array of #direntry, including the array itself.
*/
-void BLI_filelist_free(struct direntry *filelist, const unsigned int nrentries);
+void BLI_filelist_free(struct direntry *filelist, unsigned int nrentries);
/**
* Convert given entry's size into human-readable strings.
*/
void BLI_filelist_entry_size_to_string(const struct stat *st,
- const uint64_t sz,
- const bool compact,
+ uint64_t sz,
+ bool compact,
char r_size[FILELIST_DIRENTRY_SIZE_LEN]);
/**
* Convert given entry's modes into human-readable strings.
*/
void BLI_filelist_entry_mode_to_string(const struct stat *st,
- const bool compact,
+ bool compact,
char r_mode1[FILELIST_DIRENTRY_MODE_LEN],
char r_mode2[FILELIST_DIRENTRY_MODE_LEN],
char r_mode3[FILELIST_DIRENTRY_MODE_LEN]);
@@ -210,7 +210,7 @@ void BLI_filelist_entry_mode_to_string(const struct stat *st,
* Convert given entry's owner into human-readable strings.
*/
void BLI_filelist_entry_owner_to_string(const struct stat *st,
- const bool compact,
+ bool compact,
char r_owner[FILELIST_DIRENTRY_OWNER_LEN]);
/**
* Convert given entry's time into human-readable strings.
@@ -219,8 +219,8 @@ void BLI_filelist_entry_owner_to_string(const struct stat *st,
* \param r_is_yesterday: optional, returns true if the date matches yesterday's.
*/
void BLI_filelist_entry_datetime_to_string(const struct stat *st,
- const int64_t ts,
- const bool compact,
+ int64_t ts,
+ bool compact,
char r_time[FILELIST_DIRENTRY_TIME_LEN],
char r_date[FILELIST_DIRENTRY_DATE_LEN],
bool *r_is_today,
diff --git a/source/blender/blenlib/BLI_ghash.h b/source/blender/blenlib/BLI_ghash.h
index fca705535a3..1c5adb8ee82 100644
--- a/source/blender/blenlib/BLI_ghash.h
+++ b/source/blender/blenlib/BLI_ghash.h
@@ -99,7 +99,7 @@ enum {
GHash *BLI_ghash_new_ex(GHashHashFP hashfp,
GHashCmpFP cmpfp,
const char *info,
- const unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
/**
* Wraps #BLI_ghash_new_ex with zero entries reserved.
*/
@@ -124,7 +124,7 @@ void BLI_ghash_free(GHash *gh, GHashKeyFreeFP keyfreefp, GHashValFreeFP valfreef
/**
* Reserve given amount of entries (resize \a gh accordingly if needed).
*/
-void BLI_ghash_reserve(GHash *gh, const unsigned int nentries_reserve);
+void BLI_ghash_reserve(GHash *gh, unsigned int nentries_reserve);
/**
* Insert a key/value pair into the \a gh.
*
@@ -226,7 +226,7 @@ void BLI_ghash_clear(GHash *gh, GHashKeyFreeFP keyfreefp, GHashValFreeFP valfree
void BLI_ghash_clear_ex(GHash *gh,
GHashKeyFreeFP keyfreefp,
GHashValFreeFP valfreefp,
- const unsigned int nentries_reserve);
+ unsigned int nentries_reserve);
/**
* Remove \a key from \a gh, returning the value or NULL if the key wasn't found.
*
@@ -372,7 +372,7 @@ typedef GHashIterState GSetIterState;
GSet *BLI_gset_new_ex(GSetHashFP hashfp,
GSetCmpFP cmpfp,
const char *info,
- const unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GSet *BLI_gset_new(GSetHashFP hashfp,
GSetCmpFP cmpfp,
const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
@@ -428,7 +428,7 @@ bool BLI_gset_haskey(const GSet *gs, const void *key) ATTR_WARN_UNUSED_RESULT;
bool BLI_gset_pop(GSet *gs, GSetIterState *state, void **r_key) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BLI_gset_remove(GSet *gs, const void *key, GSetKeyFreeFP keyfreefp);
-void BLI_gset_clear_ex(GSet *gs, GSetKeyFreeFP keyfreefp, const unsigned int nentries_reserve);
+void BLI_gset_clear_ex(GSet *gs, GSetKeyFreeFP keyfreefp, unsigned int nentries_reserve);
void BLI_gset_clear(GSet *gs, GSetKeyFreeFP keyfreefp);
/* When set's are used for key & value. */
@@ -630,30 +630,30 @@ void BLI_ghashutil_pairfree(void *ptr);
* Wrapper GHash Creation Functions
*/
-GHash *BLI_ghash_ptr_new_ex(const char *info, const unsigned int nentries_reserve)
- ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+GHash *BLI_ghash_ptr_new_ex(const char *info,
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GHash *BLI_ghash_ptr_new(const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
-GHash *BLI_ghash_str_new_ex(const char *info, const unsigned int nentries_reserve)
- ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+GHash *BLI_ghash_str_new_ex(const char *info,
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GHash *BLI_ghash_str_new(const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
-GHash *BLI_ghash_int_new_ex(const char *info, const unsigned int nentries_reserve)
- ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+GHash *BLI_ghash_int_new_ex(const char *info,
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GHash *BLI_ghash_int_new(const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
-GHash *BLI_ghash_pair_new_ex(const char *info, const unsigned int nentries_reserve)
- ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+GHash *BLI_ghash_pair_new_ex(const char *info,
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GHash *BLI_ghash_pair_new(const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GSet *BLI_gset_ptr_new_ex(const char *info,
- const unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GSet *BLI_gset_ptr_new(const char *info);
GSet *BLI_gset_str_new_ex(const char *info,
- const unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GSet *BLI_gset_str_new(const char *info);
-GSet *BLI_gset_pair_new_ex(const char *info, const unsigned int nentries_reserve)
- ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+GSet *BLI_gset_pair_new_ex(const char *info,
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GSet *BLI_gset_pair_new(const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GSet *BLI_gset_int_new_ex(const char *info,
- const unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+ unsigned int nentries_reserve) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
GSet *BLI_gset_int_new(const char *info) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
/** \} */
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h
index 2f41be369c1..cee9ec4c0a8 100644
--- a/source/blender/blenlib/BLI_kdopbvh.h
+++ b/source/blender/blenlib/BLI_kdopbvh.h
@@ -137,7 +137,7 @@ typedef void (*BVHTree_NearestProjectedCallback)(void *userdata,
int index,
const struct DistProjectedAABBPrecalc *precalc,
const float (*clip_plane)[4],
- const int clip_plane_len,
+ int clip_plane_len,
BVHTreeNearest *nearest);
/* callbacks to BLI_bvhtree_walk_dfs */
@@ -200,8 +200,8 @@ BVHTreeOverlap *BLI_bvhtree_overlap_ex(const BVHTree *tree1,
uint *r_overlap_tot,
BVHTree_OverlapCallback callback,
void *userdata,
- const uint max_interactions,
- const int flag);
+ uint max_interactions,
+ int flag);
BVHTreeOverlap *BLI_bvhtree_overlap(const BVHTree *tree1,
const BVHTree *tree2,
unsigned int *r_overlap_tot,
@@ -248,7 +248,7 @@ int BLI_bvhtree_find_nearest(BVHTree *tree,
*/
int BLI_bvhtree_find_nearest_first(BVHTree *tree,
const float co[3],
- const float dist_sq,
+ float dist_sq,
BVHTree_NearestPointCallback callback,
void *userdata);
diff --git a/source/blender/blenlib/BLI_kdtree_impl.h b/source/blender/blenlib/BLI_kdtree_impl.h
index 35dbf141c92..b15ae4a8a24 100644
--- a/source/blender/blenlib/BLI_kdtree_impl.h
+++ b/source/blender/blenlib/BLI_kdtree_impl.h
@@ -47,12 +47,12 @@ int BLI_kdtree_nd_(find_nearest)(const KDTree *tree,
int BLI_kdtree_nd_(find_nearest_n)(const KDTree *tree,
const float co[KD_DIMS],
KDTreeNearest *r_nearest,
- const uint nearest_len_capacity) ATTR_NONNULL(1, 2, 3);
+ uint nearest_len_capacity) ATTR_NONNULL(1, 2, 3);
int BLI_kdtree_nd_(range_search)(const KDTree *tree,
const float co[KD_DIMS],
KDTreeNearest **r_nearest,
- const float range) ATTR_NONNULL(1, 2) ATTR_WARN_UNUSED_RESULT;
+ float range) ATTR_NONNULL(1, 2) ATTR_WARN_UNUSED_RESULT;
int BLI_kdtree_nd_(find_nearest_cb)(
const KDTree *tree,
@@ -68,7 +68,7 @@ void BLI_kdtree_nd_(range_search_cb)(
void *user_data);
int BLI_kdtree_nd_(calc_duplicates_fast)(const KDTree *tree,
- const float range,
+ float range,
bool use_index_order,
int *doubles);
@@ -79,7 +79,7 @@ int BLI_kdtree_nd_(find_nearest_n_with_len_squared_cb)(
const KDTree *tree,
const float co[KD_DIMS],
KDTreeNearest *r_nearest,
- const uint nearest_len_capacity,
+ uint nearest_len_capacity,
float (*len_sq_fn)(const float co_search[KD_DIMS],
const float co_test[KD_DIMS],
const void *user_data),
@@ -88,7 +88,7 @@ int BLI_kdtree_nd_(range_search_with_len_squared_cb)(
const KDTree *tree,
const float co[KD_DIMS],
KDTreeNearest **r_nearest,
- const float range,
+ float range,
float (*len_sq_fn)(const float co_search[KD_DIMS],
const float co_test[KD_DIMS],
const void *user_data),
diff --git a/source/blender/blenlib/BLI_lasso_2d.h b/source/blender/blenlib/BLI_lasso_2d.h
index 5f034bfdc1d..2e4a2ed22b4 100644
--- a/source/blender/blenlib/BLI_lasso_2d.h
+++ b/source/blender/blenlib/BLI_lasso_2d.h
@@ -29,22 +29,19 @@ extern "C" {
struct rcti;
-void BLI_lasso_boundbox(struct rcti *rect, const int mcoords[][2], const unsigned int mcoords_len);
-bool BLI_lasso_is_point_inside(const int mcoords[][2],
- const unsigned int mcoords_len,
- const int sx,
- const int sy,
- const int error_value);
+void BLI_lasso_boundbox(struct rcti *rect, const int mcoords[][2], unsigned int mcoords_len);
+bool BLI_lasso_is_point_inside(
+ const int mcoords[][2], unsigned int mcoords_len, int sx, int sy, int error_value);
/**
* Edge version for lasso select. We assume bound-box check was done.
*/
bool BLI_lasso_is_edge_inside(const int mcoords[][2],
- const unsigned int mcoords_len,
+ unsigned int mcoords_len,
int x0,
int y0,
int x1,
int y1,
- const int error_value);
+ int error_value);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/BLI_listbase.h b/source/blender/blenlib/BLI_listbase.h
index a2a6e958213..64852b95ae4 100644
--- a/source/blender/blenlib/BLI_listbase.h
+++ b/source/blender/blenlib/BLI_listbase.h
@@ -44,7 +44,7 @@ int BLI_findindex(const struct ListBase *listbase, const void *vlink) ATTR_WARN_
*/
int BLI_findstringindex(const struct ListBase *listbase,
const char *id,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Return a ListBase representing the entire list the given Link is in.
@@ -64,21 +64,21 @@ void *BLI_findlink(const struct ListBase *listbase, int number) ATTR_WARN_UNUSED
*/
void *BLI_findstring(const struct ListBase *listbase,
const char *id,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Finds the first element of \a listbase which contains a pointer to the
* null-terminated string \a id at the specified offset, returning NULL if not found.
*/
void *BLI_findstring_ptr(const struct ListBase *listbase,
const char *id,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Finds the first element of listbase which contains the specified pointer value
* at the specified offset, returning NULL if not found.
*/
void *BLI_findptr(const struct ListBase *listbase,
const void *ptr,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Finds the first element of listbase which contains the specified bytes
* at the specified offset, returning NULL if not found.
@@ -86,7 +86,7 @@ void *BLI_findptr(const struct ListBase *listbase,
void *BLI_listbase_bytes_find(const ListBase *listbase,
const void *bytes,
const size_t bytes_size,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2);
/**
* Find the first item in the list that matches the given string, or the given index as fallback.
*
@@ -97,7 +97,7 @@ void *BLI_listbase_bytes_find(const ListBase *listbase,
void *BLI_listbase_string_or_index_find(const struct ListBase *listbase,
const char *string,
const size_t string_offset,
- const int index) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int index) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/* Find backwards. */
@@ -112,21 +112,21 @@ void *BLI_rfindlink(const struct ListBase *listbase, int number) ATTR_WARN_UNUSE
*/
void *BLI_rfindstring(const struct ListBase *listbase,
const char *id,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Finds the last element of \a listbase which contains a pointer to the
* null-terminated string \a id at the specified offset, returning NULL if not found.
*/
void *BLI_rfindstring_ptr(const struct ListBase *listbase,
const char *id,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Finds the last element of listbase which contains the specified pointer value
* at the specified offset, returning NULL if not found.
*/
void *BLI_rfindptr(const struct ListBase *listbase,
const void *ptr,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Finds the last element of listbase which contains the specified bytes
* at the specified offset, returning NULL if not found.
@@ -134,7 +134,7 @@ void *BLI_rfindptr(const struct ListBase *listbase,
void *BLI_listbase_bytes_rfind(const ListBase *listbase,
const void *bytes,
const size_t bytes_size,
- const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2);
+ int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2);
/**
* Removes and disposes of the entire contents of \a listbase using guardedalloc.
@@ -221,7 +221,7 @@ void BLI_freelist(struct ListBase *listbase) ATTR_NONNULL(1);
* \note Use to avoid redundant looping.
*/
int BLI_listbase_count_at_most(const struct ListBase *listbase,
- const int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+ int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Returns the number of elements in \a listbase.
*/
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index 6c82bd89e64..f6462233106 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -183,7 +183,7 @@ MINLINE size_t clamp_z(size_t value, size_t min, size_t max);
*
* \param max_diff: the maximum absolute difference.
*/
-MINLINE int compare_ff(float a, float b, const float max_diff);
+MINLINE int compare_ff(float a, float b, float max_diff);
/**
* Almost-equal for IEEE floats, using their integer representation
* (mixing ULP and absolute difference methods).
@@ -195,10 +195,8 @@ MINLINE int compare_ff(float a, float b, const float max_diff);
*
* \see https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
*/
-MINLINE int compare_ff_relative(float a, float b, const float max_diff, const int max_ulps);
-MINLINE bool compare_threshold_relative(const float value1,
- const float value2,
- const float thresh);
+MINLINE int compare_ff_relative(float a, float b, float max_diff, int max_ulps);
+MINLINE bool compare_threshold_relative(float value1, float value2, float thresh);
MINLINE float signf(float f);
MINLINE int signum_i_ex(float a, float eps);
@@ -213,13 +211,13 @@ MINLINE float power_of_2(float f);
* Returns number of (base ten) *significant* digits of integer part of given float
* (negative in case of decimal-only floats, 0.01 returns -1 e.g.).
*/
-MINLINE int integer_digits_f(const float f);
+MINLINE int integer_digits_f(float f);
/**
* Returns number of (base ten) *significant* digits of integer part of given double
* (negative in case of decimal-only floats, 0.01 returns -1 e.g.).
*/
-MINLINE int integer_digits_d(const double d);
-MINLINE int integer_digits_i(const int i);
+MINLINE int integer_digits_d(double d);
+MINLINE int integer_digits_i(int i);
/* These don't really fit anywhere but were being copied about a lot. */
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index 32424f37676..0798acbb790 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -107,7 +107,7 @@ MINLINE void linearrgb_to_srgb_v4(float srgb[4], const float linear[4]);
MINLINE void srgb_to_linearrgb_predivide_v4(float linear[4], const float srgb[4]);
MINLINE void linearrgb_to_srgb_predivide_v4(float srgb[4], const float linear[4]);
-MINLINE unsigned short to_srgb_table_lookup(const float f);
+MINLINE unsigned short to_srgb_table_lookup(float f);
MINLINE void linearrgb_to_srgb_ushort4(unsigned short srgb[4], const float linear[4]);
MINLINE void srgb_to_linearrgb_uchar4(float linear[4], const unsigned char srgb[4]);
MINLINE void srgb_to_linearrgb_uchar4_predivide(float linear[4], const unsigned char srgb[4]);
@@ -182,7 +182,7 @@ void rgba_float_to_uchar(unsigned char r_col[4], const float col_f[4]);
MINLINE float rgb_to_grayscale(const float rgb[3]);
MINLINE unsigned char rgb_to_grayscale_byte(const unsigned char rgb[3]);
-MINLINE int compare_rgb_uchar(const unsigned char a[3], const unsigned char b[3], const int limit);
+MINLINE int compare_rgb_uchar(const unsigned char a[3], const unsigned char b[3], int limit);
/**
* Return triangle noise in [-0.5..1.5] range.
@@ -197,19 +197,12 @@ MINLINE void float_to_byte_dither_v3(
#define rgba_float_args_set_ch(col, r, g, b, a) \
rgba_float_args_set(col, (r) / 255.0f, (g) / 255.0f, (b) / 255.0f, (a) / 255.0f)
-MINLINE void rgba_uchar_args_set(unsigned char col[4],
- const unsigned char r,
- const unsigned char g,
- const unsigned char b,
- const unsigned char a);
-MINLINE void rgba_float_args_set(
- float col[4], const float r, const float g, const float b, const float a);
-MINLINE void rgba_uchar_args_test_set(unsigned char col[4],
- const unsigned char r,
- const unsigned char g,
- const unsigned char b,
- const unsigned char a);
-MINLINE void cpack_cpy_3ub(unsigned char r_col[3], const unsigned int pack);
+MINLINE void rgba_uchar_args_set(
+ unsigned char col[4], unsigned char r, unsigned char g, unsigned char b, unsigned char a);
+MINLINE void rgba_float_args_set(float col[4], float r, float g, float b, float a);
+MINLINE void rgba_uchar_args_test_set(
+ unsigned char col[4], unsigned char r, unsigned char g, unsigned char b, unsigned char a);
+MINLINE void cpack_cpy_3ub(unsigned char r_col[3], unsigned int pack);
void blackbody_temperature_to_rgb_table(float *r_table, int width, float min, float max);
void wavelength_to_xyz_table(float *r_table, int width);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index c2a5ffafa64..6d7159f73c6 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -372,8 +372,8 @@ void closest_on_tri_to_point_v3(
float ray_point_factor_v3_ex(const float p[3],
const float ray_origin[3],
const float ray_direction[3],
- const float epsilon,
- const float fallback);
+ float epsilon,
+ float fallback);
float ray_point_factor_v3(const float p[3],
const float ray_origin[3],
const float ray_direction[3]);
@@ -385,18 +385,12 @@ float ray_point_factor_v3(const float p[3],
* \param epsilon: avoid approaching divide-by-zero.
* Passing a zero will just check for nonzero division.
*/
-float line_point_factor_v3_ex(const float p[3],
- const float l1[3],
- const float l2[3],
- const float epsilon,
- const float fallback);
+float line_point_factor_v3_ex(
+ const float p[3], const float l1[3], const float l2[3], float epsilon, float fallback);
float line_point_factor_v3(const float p[3], const float l1[3], const float l2[3]);
-float line_point_factor_v2_ex(const float p[2],
- const float l1[2],
- const float l2[2],
- const float epsilon,
- const float fallback);
+float line_point_factor_v2_ex(
+ const float p[2], const float l1[2], const float l2[2], float epsilon, float fallback);
float line_point_factor_v2(const float p[2], const float l1[2], const float l2[2]);
/**
@@ -411,7 +405,7 @@ float line_plane_factor_v3(const float plane_co[3],
* Ensure the distance between these points is no greater than 'dist'.
* If it is, scale them both into the center.
*/
-void limit_dist_v3(float v1[3], float v2[3], const float dist);
+void limit_dist_v3(float v1[3], float v2[3], float dist);
/** \} */
@@ -462,7 +456,7 @@ int isect_seg_seg_v2_point_ex(const float v0[2],
const float v1[2],
const float v2[2],
const float v3[2],
- const float endpoint_bias,
+ float endpoint_bias,
float vi[2]);
int isect_seg_seg_v2_point(
const float v0[2], const float v1[2], const float v2[2], const float v3[2], float vi[2]);
@@ -504,13 +498,13 @@ int isect_seg_seg_v2_lambda_mu_db(const double v1[2],
int isect_line_sphere_v3(const float l1[3],
const float l2[3],
const float sp[3],
- const float r,
+ float r,
float r_p1[3],
float r_p2[3]);
int isect_line_sphere_v2(const float l1[2],
const float l2[2],
const float sp[2],
- const float r,
+ float r,
float r_p1[2],
float r_p2[2]);
@@ -531,7 +525,7 @@ int isect_line_line_epsilon_v3(const float v1[3],
const float v4[3],
float i1[3],
float i2[3],
- const float epsilon);
+ float epsilon);
int isect_line_line_v3(const float v1[3],
const float v2[3],
const float v3[3],
@@ -558,7 +552,7 @@ bool isect_ray_ray_epsilon_v3(const float ray_origin_a[3],
const float ray_direction_a[3],
const float ray_origin_b[3],
const float ray_direction_b[3],
- const float epsilon,
+ float epsilon,
float *r_lambda_a,
float *r_lambda_b);
bool isect_ray_ray_v3(const float ray_origin_a[3],
@@ -578,7 +572,7 @@ bool isect_ray_plane_v3(const float ray_origin[3],
const float ray_direction[3],
const float plane[4],
float *r_lambda,
- const bool clip);
+ bool clip);
/**
* Check if a point is behind all planes.
@@ -588,7 +582,7 @@ bool isect_point_planes_v3(float (*planes)[4], int totplane, const float p[3]);
* Check if a point is in front all planes.
* Same as isect_point_planes_v3 but with planes facing the opposite direction.
*/
-bool isect_point_planes_v3_negated(const float (*planes)[4], const int totplane, const float p[3]);
+bool isect_point_planes_v3_negated(const float (*planes)[4], int totplane, const float p[3]);
/**
* Intersect line/plane.
@@ -649,9 +643,9 @@ bool isect_plane_plane_v3(const float plane_a[4],
*/
bool isect_planes_v3_fn(
const float planes[][4],
- const int planes_len,
- const float eps_coplanar,
- const float eps_isect,
+ int planes_len,
+ float eps_coplanar,
+ float eps_isect,
void (*callback_fn)(const float co[3], int i, int j, int k, void *user_data),
void *user_data);
@@ -678,8 +672,8 @@ bool isect_line_segment_tri_epsilon_v3(const float p1[3],
const float v2[3],
float *r_lambda,
float r_uv[2],
- const float epsilon);
-bool isect_axial_line_segment_tri_v3(const int axis,
+ float epsilon);
+bool isect_axial_line_segment_tri_v3(int axis,
const float p1[3],
const float p2[3],
const float v0[3],
@@ -705,7 +699,7 @@ bool isect_ray_tri_threshold_v3(const float ray_origin[3],
const float v2[3],
float *r_lambda,
float r_uv[2],
- const float threshold);
+ float threshold);
bool isect_ray_tri_epsilon_v3(const float ray_origin[3],
const float ray_direction[3],
const float v0[3],
@@ -713,7 +707,7 @@ bool isect_ray_tri_epsilon_v3(const float ray_origin[3],
const float v2[3],
float *r_lambda,
float r_uv[2],
- const float epsilon);
+ float epsilon);
/**
* Intersect two triangles.
*
@@ -793,12 +787,12 @@ bool isect_ray_line_v3(const float ray_origin[3],
bool isect_point_poly_v2(const float pt[2],
const float verts[][2],
- const unsigned int nr,
- const bool use_holes);
+ unsigned int nr,
+ bool use_holes);
bool isect_point_poly_v2_int(const int pt[2],
const int verts[][2],
- const unsigned int nr,
- const bool use_holes);
+ unsigned int nr,
+ bool use_holes);
/**
* Point in quad - only convex quads.
@@ -823,8 +817,7 @@ bool isect_point_tri_v2_cw(const float pt[2],
* x1,y1-- x2,y1
* \endcode
*/
-int isect_point_tri_v2_int(
- const int x1, const int y1, const int x2, const int y2, const int a, const int b);
+int isect_point_tri_v2_int(int x1, int y1, int x2, int y2, int a, int b);
bool isect_point_tri_prism_v3(const float p[3],
const float v1[3],
const float v2[3],
@@ -890,13 +883,13 @@ bool isect_ray_aabb_v3_simple(const float orig[3],
* - ISECT_AABB_PLANE_IN_FRONT_ALL (2): AABB is completely in front of all planes;
*/
int isect_aabb_planes_v3(const float (*planes)[4],
- const int totplane,
+ int totplane,
const float bbmin[3],
const float bbmax[3]);
bool isect_sweeping_sphere_tri_v3(const float p1[3],
const float p2[3],
- const float radius,
+ float radius,
const float v0[3],
const float v1[3],
const float v2[3],
@@ -908,7 +901,7 @@ bool clip_segment_v3_plane(
bool clip_segment_v3_plane_n(const float p1[3],
const float p2[3],
const float plane_array[][4],
- const int plane_tot,
+ int plane_tot,
float r_p1[3],
float r_p2[3]);
@@ -928,8 +921,8 @@ void interp_weights_quad_v3(float w[4],
const float v3[3],
const float v4[3],
const float co[3]);
-void interp_weights_poly_v3(float w[], float v[][3], const int n, const float co[3]);
-void interp_weights_poly_v2(float w[], float v[][2], const int n, const float co[2]);
+void interp_weights_poly_v3(float w[], float v[][3], int n, const float co[3]);
+void interp_weights_poly_v2(float w[], float v[][2], int n, const float co[2]);
/** `(x1, v1)(t1=0)------(x2, v2)(t2=1), 0<t<1 --> (x, v)(t)`. */
void interp_cubic_v3(float x[3],
@@ -938,13 +931,13 @@ void interp_cubic_v3(float x[3],
const float v1[3],
const float x2[3],
const float v2[3],
- const float t);
+ float t);
/**
* Given an array with some invalid values this function interpolates valid values
* replacing the invalid ones.
*/
-int interp_sparse_array(float *array, const int list_size, const float skipval);
+int interp_sparse_array(float *array, int list_size, float skipval);
/**
* Given 2 triangles in 3D space, and a point in relation to the first triangle.
@@ -1081,34 +1074,34 @@ void polarview_m4(float mat[4][4], float dist, float azimuth, float incidence, f
* Matches `glFrustum` result.
*/
void perspective_m4(float mat[4][4],
- const float left,
- const float right,
- const float bottom,
- const float top,
- const float nearClip,
- const float farClip);
+ float left,
+ float right,
+ float bottom,
+ float top,
+ float nearClip,
+ float farClip);
void perspective_m4_fov(float mat[4][4],
- const float angle_left,
- const float angle_right,
- const float angle_up,
- const float angle_down,
- const float nearClip,
- const float farClip);
+ float angle_left,
+ float angle_right,
+ float angle_up,
+ float angle_down,
+ float nearClip,
+ float farClip);
/**
* Matches `glOrtho` result.
*/
void orthographic_m4(float mat[4][4],
- const float left,
- const float right,
- const float bottom,
- const float top,
- const float nearClip,
- const float farClip);
+ float left,
+ float right,
+ float bottom,
+ float top,
+ float nearClip,
+ float farClip);
/**
* Translate a matrix created by orthographic_m4 or perspective_m4 in XY coords
* (used to jitter the view).
*/
-void window_translate_m4(float winmat[4][4], float perspmat[4][4], const float x, const float y);
+void window_translate_m4(float winmat[4][4], float perspmat[4][4], float x, float y);
/**
* Frustum planes extraction from a projection matrix
@@ -1149,10 +1142,10 @@ void projmat_dimensions_db(const float winmat[4][4],
*/
void projmat_from_subregion(const float projmat[4][4],
const int win_size[2],
- const int x_min,
- const int x_max,
- const int y_min,
- const int y_max,
+ int x_min,
+ int x_max,
+ int y_min,
+ int y_max,
float r_projmat[4][4]);
int box_clip_bounds_m4(float boundbox[2][3], const float bounds[4], float winmat[4][4]);
@@ -1164,13 +1157,13 @@ void box_minmax_bounds_m4(float min[3], float max[3], float boundbox[2][3], floa
/** \name Mapping
* \{ */
-void map_to_tube(float *r_u, float *r_v, const float x, const float y, const float z);
-void map_to_sphere(float *r_u, float *r_v, const float x, const float y, const float z);
+void map_to_tube(float *r_u, float *r_v, float x, float y, float z);
+void map_to_sphere(float *r_u, float *r_v, float x, float y, float z);
void map_to_plane_v2_v3v3(float r_co[2], const float co[3], const float no[3]);
void map_to_plane_axis_angle_v2_v3v3fl(float r_co[2],
const float co[3],
const float axis[3],
- const float angle);
+ float angle);
/** \} */
@@ -1200,11 +1193,8 @@ void accumulate_vertex_normals_v3(float n1[3],
* Add weighted face normal component into normals of the face vertices.
* Caller must pass pre-allocated vdiffs of nverts length.
*/
-void accumulate_vertex_normals_poly_v3(float **vertnos,
- const float polyno[3],
- const float **vertcos,
- float vdiffs[][3],
- const int nverts);
+void accumulate_vertex_normals_poly_v3(
+ float **vertnos, const float polyno[3], const float **vertcos, float vdiffs[][3], int nverts);
/** \} */
@@ -1246,7 +1236,7 @@ void tangent_from_uv_v3(const float uv1[2],
*
* pointers may be NULL if not needed
*/
-void vcloud_estimate_transform_v3(const int list_size,
+void vcloud_estimate_transform_v3(int list_size,
const float (*pos)[3],
const float *weight,
const float (*rpos)[3],
@@ -1269,14 +1259,14 @@ void vcloud_estimate_transform_v3(const int list_size,
MINLINE void zero_sh(float r[9]);
MINLINE void copy_sh_sh(float r[9], const float a[9]);
-MINLINE void mul_sh_fl(float r[9], const float f);
+MINLINE void mul_sh_fl(float r[9], float f);
MINLINE void add_sh_shsh(float r[9], const float a[9], const float b[9]);
MINLINE float dot_shsh(const float a[9], const float b[9]);
MINLINE float eval_shv3(float r[9], const float v[3]);
MINLINE float diffuse_shv3(const float r[9], const float v[3]);
-MINLINE void vec_fac_to_sh(float r[9], const float v[3], const float f);
-MINLINE void madd_sh_shfl(float r[9], const float sh[9], const float f);
+MINLINE void vec_fac_to_sh(float r[9], const float v[3], float f);
+MINLINE void madd_sh_shfl(float r[9], const float sh[9], float f);
/** \} */
@@ -1349,7 +1339,7 @@ MINLINE int min_axis_v3(const float vec[3]);
* (3+ sided faces, 1-2 sided give incorrect results).
* \param corner_count: The number of corners (also called loop-index).
*/
-MINLINE int poly_to_tri_count(const int poly_count, const int corner_count);
+MINLINE int poly_to_tri_count(int poly_count, int corner_count);
/**
* Useful to calculate an even width shell, by taking the angle between 2 planes.
@@ -1357,7 +1347,7 @@ MINLINE int poly_to_tri_count(const int poly_count, const int corner_count);
* no angle between planes is 1.0, as the angle between the 2 planes approaches 180d
* the distance gets very high, 180d would be inf, but this case isn't valid.
*/
-MINLINE float shell_angle_to_dist(const float angle);
+MINLINE float shell_angle_to_dist(float angle);
/**
* Equivalent to `shell_angle_to_dist(angle_normalized_v3v3(a, b))`.
*/
@@ -1406,7 +1396,7 @@ float cubic_tangent_factor_circle_v3(const float tan_l[3], const float tan_r[3])
* From "Dart Throwing on Surfaces", EGSR 2009. Section 7, Geodesic Dart Throwing.
*/
float geodesic_distance_propagate_across_triangle(
- const float v0[3], const float v1[3], const float v2[3], const float dist1, const float dist2);
+ const float v0[3], const float v1[3], const float v2[3], float dist1, float dist2);
/** \} */
diff --git a/source/blender/blenlib/BLI_math_interp.h b/source/blender/blenlib/BLI_math_interp.h
index 7179de12066..0af250064f6 100644
--- a/source/blender/blenlib/BLI_math_interp.h
+++ b/source/blender/blenlib/BLI_math_interp.h
@@ -81,10 +81,10 @@ void BLI_ewa_imp2radangle(
* TODO(sergey): Consider making this function inlined, so the pixel read callback
* could also be inlined in order to avoid per-pixel function calls.
*/
-void BLI_ewa_filter(const int width,
- const int height,
- const bool intpol,
- const bool use_alpha,
+void BLI_ewa_filter(int width,
+ int height,
+ bool intpol,
+ bool use_alpha,
const float uv[2],
const float du[2],
const float dv[2],
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 90b74e2f504..65d654bc930 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -79,8 +79,8 @@ void shuffle_m4(float R[4][4], const int index[4]);
void add_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3]);
void add_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]);
-void madd_m3_m3m3fl(float R[3][3], const float A[3][3], const float B[3][3], const float f);
-void madd_m4_m4m4fl(float R[4][4], const float A[4][4], const float B[4][4], const float f);
+void madd_m3_m3m3fl(float R[3][3], const float A[3][3], const float B[3][3], float f);
+void madd_m4_m4m4fl(float R[4][4], const float A[4][4], const float B[4][4], float f);
void sub_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3]);
void sub_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]);
@@ -252,8 +252,8 @@ void negate_m3(float R[3][3]);
void negate_mat3_m4(float R[4][4]);
void negate_m4(float R[4][4]);
-bool invert_m3_ex(float m[3][3], const float epsilon);
-bool invert_m3_m3_ex(float m1[3][3], const float m2[3][3], const float epsilon);
+bool invert_m3_ex(float m[3][3], float epsilon);
+bool invert_m3_m3_ex(float m1[3][3], const float m2[3][3], float epsilon);
bool invert_m3(float R[3][3]);
bool invert_m3_m3(float R[3][3], const float A[3][3]);
@@ -343,8 +343,8 @@ void orthogonalize_m3_stable(float R[3][3], int axis, bool normalize);
*/
void orthogonalize_m4_stable(float R[4][4], int axis, bool normalize);
-bool orthogonalize_m3_zero_axes(float R[3][3], const float unit_length);
-bool orthogonalize_m4_zero_axes(float R[4][4], const float unit_length);
+bool orthogonalize_m3_zero_axes(float R[3][3], float unit_length);
+bool orthogonalize_m4_zero_axes(float R[4][4], float unit_length);
bool is_orthogonal_m3(const float mat[3][3]);
bool is_orthogonal_m4(const float mat[4][4]);
@@ -443,7 +443,7 @@ void translate_m4(float mat[4][4], float tx, float ty, float tz);
* #axis_angle_to_mat4_single, #axis_angle_to_mat3_single, #angle_to_mat2
* (axis & angle args are compatible).
*/
-void rotate_m4(float mat[4][4], const char axis, const float angle);
+void rotate_m4(float mat[4][4], char axis, float angle);
/** Scale a matrix in-place. */
void rescale_m4(float mat[4][4], const float scale[3]);
/**
@@ -487,7 +487,7 @@ void loc_eul_size_to_mat4(float R[4][4],
* Matrices are made in the order: `scale * rot * loc`
*/
void loc_eulO_size_to_mat4(
- float R[4][4], const float loc[3], const float eul[3], const float size[3], const short order);
+ float R[4][4], const float loc[3], const float eul[3], const float size[3], short order);
/**
* Make a 4x4 matrix out of 3 transform components.
* Matrices are made in the order: `scale * rot * loc`
@@ -496,20 +496,11 @@ void loc_quat_size_to_mat4(float R[4][4],
const float loc[3],
const float quat[4],
const float size[3]);
-void loc_axisangle_size_to_mat4(float R[4][4],
- const float loc[3],
- const float axis[3],
- const float angle,
- const float size[3]);
-
-void blend_m3_m3m3(float out[3][3],
- const float dst[3][3],
- const float src[3][3],
- const float srcweight);
-void blend_m4_m4m4(float out[4][4],
- const float dst[4][4],
- const float src[4][4],
- const float srcweight);
+void loc_axisangle_size_to_mat4(
+ float R[4][4], const float loc[3], const float axis[3], float angle, const float size[3]);
+
+void blend_m3_m3m3(float out[3][3], const float dst[3][3], const float src[3][3], float srcweight);
+void blend_m4_m4m4(float out[4][4], const float dst[4][4], const float src[4][4], float srcweight);
/**
* A polar-decomposition-based interpolation between matrix A and matrix B.
@@ -527,7 +518,7 @@ void blend_m4_m4m4(float out[4][4],
* \param B: Input matrix which is totally effective with `t = 1.0`.
* \param t: Interpolation factor.
*/
-void interp_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3], const float t);
+void interp_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3], float t);
/**
* Complete transform matrix interpolation,
* based on polar-decomposition-based interpolation from #interp_m3_m3m3.
@@ -537,7 +528,7 @@ void interp_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3], con
* \param B: Input matrix which is totally effective with `t = 1.0`.
* \param t: Interpolation factor.
*/
-void interp_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4], const float t);
+void interp_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4], float t);
bool is_negative_m3(const float mat[3][3]);
bool is_negative_m4(const float mat[4][4]);
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h
index 8106251684d..c27cf71ce5f 100644
--- a/source/blender/blenlib/BLI_math_rotation.h
+++ b/source/blender/blenlib/BLI_math_rotation.h
@@ -83,12 +83,12 @@ void mul_qt_v3(const float q[4], float r[3]);
/**
* Simple multiply.
*/
-void mul_qt_fl(float q[4], const float f);
+void mul_qt_fl(float q[4], float f);
/**
* Raise a unit quaternion to the specified power.
*/
-void pow_qt_fl_normalized(float q[4], const float f);
+void pow_qt_fl_normalized(float q[4], float f);
void sub_qt_qtqt(float q[4], const float a[4], const float b[4]);
@@ -120,9 +120,9 @@ bool is_zero_qt(const float q[4]);
* \param cosom: dot product from normalized vectors/quats.
* \param r_w: calculated weights.
*/
-void interp_dot_slerp(const float t, const float cosom, float r_w[2]);
-void interp_qt_qtqt(float q[4], const float a[4], const float b[4], const float t);
-void add_qt_qtqt(float q[4], const float a[4], const float b[4], const float t);
+void interp_dot_slerp(float t, float cosom, float r_w[2]);
+void interp_qt_qtqt(float q[4], const float a[4], const float b[4], float t);
+void add_qt_qtqt(float q[4], const float a[4], const float b[4], float t);
/* Conversion. */
@@ -152,7 +152,7 @@ void tri_to_quat_ex(float quat[4],
* \return the length of the normal, use to test for degenerate triangles.
*/
float tri_to_quat(float q[4], const float a[3], const float b[3], const float c[3]);
-void vec_to_quat(float q[4], const float vec[3], short axis, const short upflag);
+void vec_to_quat(float q[4], const float vec[3], short axis, short upflag);
/**
* Calculate a rotation matrix from 2 normalized vectors.
* \note `v1` and `v2` must be normalized.
@@ -205,12 +205,12 @@ void print_qt(const char *str, const float q[4]);
/* Conversion. */
-void axis_angle_normalized_to_quat(float r[4], const float axis[3], const float angle);
-void axis_angle_to_quat(float r[4], const float axis[3], const float angle);
+void axis_angle_normalized_to_quat(float r[4], const float axis[3], float angle);
+void axis_angle_to_quat(float r[4], const float axis[3], float angle);
/**
* Axis angle to 3x3 matrix - safer version (normalization of axis performed).
*/
-void axis_angle_to_mat3(float R[3][3], const float axis[3], const float angle);
+void axis_angle_to_mat3(float R[3][3], const float axis[3], float angle);
/**
* axis angle to 3x3 matrix
*
@@ -222,13 +222,13 @@ void axis_angle_to_mat3(float R[3][3], const float axis[3], const float angle);
*/
void axis_angle_normalized_to_mat3_ex(float mat[3][3],
const float axis[3],
- const float angle_sin,
- const float angle_cos);
-void axis_angle_normalized_to_mat3(float R[3][3], const float axis[3], const float angle);
+ float angle_sin,
+ float angle_cos);
+void axis_angle_normalized_to_mat3(float R[3][3], const float axis[3], float angle);
/**
* Axis angle to 4x4 matrix - safer version (normalization of axis performed).
*/
-void axis_angle_to_mat4(float R[4][4], const float axis[3], const float angle);
+void axis_angle_to_mat4(float R[4][4], const float axis[3], float angle);
/**
* 3x3 matrix to axis angle.
@@ -248,17 +248,17 @@ void mat4_to_axis_angle(float axis[3], float *angle, const float M[4][4]);
*/
void quat_to_axis_angle(float axis[3], float *angle, const float q[4]);
-void angle_to_mat2(float R[2][2], const float angle);
+void angle_to_mat2(float R[2][2], float angle);
/**
* Create a 3x3 rotation matrix from a single axis.
*/
-void axis_angle_to_mat3_single(float R[3][3], const char axis, const float angle);
+void axis_angle_to_mat3_single(float R[3][3], char axis, float angle);
/**
* Create a 4x4 rotation matrix from a single axis.
*/
-void axis_angle_to_mat4_single(float R[4][4], const char axis, const float angle);
+void axis_angle_to_mat4_single(float R[4][4], char axis, float angle);
-void axis_angle_to_quat_single(float q[4], const char axis, const float angle);
+void axis_angle_to_quat_single(float q[4], char axis, float angle);
/** \} */
@@ -289,14 +289,14 @@ void quat_to_eul(float eul[3], const float quat[4]);
void mat3_normalized_to_compatible_eul(float eul[3], const float old[3], float mat[3][3]);
void mat3_to_compatible_eul(float eul[3], const float old[3], float mat[3][3]);
void quat_to_compatible_eul(float eul[3], const float oldrot[3], const float quat[4]);
-void rotate_eul(float eul[3], const char axis, const float angle);
+void rotate_eul(float eul[3], char axis, float angle);
/* Order independent. */
void compatible_eul(float eul[3], const float old[3]);
-void add_eul_euleul(float r_eul[3], float a[3], float b[3], const short order);
-void sub_eul_euleul(float r_eul[3], float a[3], float b[3], const short order);
+void add_eul_euleul(float r_eul[3], float a[3], float b[3], short order);
+void sub_eul_euleul(float r_eul[3], float a[3], float b[3], short order);
/** \} */
@@ -321,67 +321,58 @@ typedef enum eEulerRotationOrders {
/**
* Construct quaternion from Euler angles (in radians).
*/
-void eulO_to_quat(float quat[4], const float eul[3], const short order);
+void eulO_to_quat(float quat[4], const float eul[3], short order);
/**
* Construct 3x3 matrix from Euler angles (in radians).
*/
-void eulO_to_mat3(float mat[3][3], const float eul[3], const short order);
+void eulO_to_mat3(float mat[3][3], const float eul[3], short order);
/**
* Construct 4x4 matrix from Euler angles (in radians).
*/
-void eulO_to_mat4(float mat[4][4], const float eul[3], const short order);
+void eulO_to_mat4(float mat[4][4], const float eul[3], short order);
/**
* Euler Rotation to Axis Angle.
*/
-void eulO_to_axis_angle(float axis[3], float *angle, const float eul[3], const short order);
+void eulO_to_axis_angle(float axis[3], float *angle, const float eul[3], short order);
/**
* The matrix is written to as 3 axis vectors.
*/
-void eulO_to_gimbal_axis(float gmat[3][3], const float eul[3], const short order);
+void eulO_to_gimbal_axis(float gmat[3][3], const float eul[3], short order);
/**
* Convert 3x3 matrix to Euler angles (in radians).
*/
-void mat3_normalized_to_eulO(float eul[3], const short order, const float mat[3][3]);
+void mat3_normalized_to_eulO(float eul[3], short order, const float mat[3][3]);
/**
* Convert 4x4 matrix to Euler angles (in radians).
*/
-void mat4_normalized_to_eulO(float eul[3], const short order, const float mat[4][4]);
-void mat3_to_eulO(float eul[3], const short order, const float mat[3][3]);
-void mat4_to_eulO(float eul[3], const short order, const float mat[4][4]);
+void mat4_normalized_to_eulO(float eul[3], short order, const float mat[4][4]);
+void mat3_to_eulO(float eul[3], short order, const float mat[3][3]);
+void mat4_to_eulO(float eul[3], short order, const float mat[4][4]);
/**
* Convert quaternion to Euler angles (in radians).
*/
-void quat_to_eulO(float eul[3], const short order, const float quat[4]);
+void quat_to_eulO(float eul[3], short order, const float quat[4]);
/**
* Axis Angle to Euler Rotation.
*/
-void axis_angle_to_eulO(float eul[3], const short order, const float axis[3], const float angle);
+void axis_angle_to_eulO(float eul[3], short order, const float axis[3], float angle);
/* Uses 2 methods to retrieve eulers, and picks the closest. */
void mat3_normalized_to_compatible_eulO(float eul[3],
const float old[3],
- const short order,
+ short order,
const float mat[3][3]);
void mat4_normalized_to_compatible_eulO(float eul[3],
const float old[3],
- const short order,
+ short order,
const float mat[4][4]);
-void mat3_to_compatible_eulO(float eul[3],
- const float old[3],
- const short order,
- const float mat[3][3]);
-void mat4_to_compatible_eulO(float eul[3],
- const float old[3],
- const short order,
- const float mat[4][4]);
-void quat_to_compatible_eulO(float eul[3],
- const float old[3],
- const short order,
- const float quat[4]);
-
-void rotate_eulO(float eul[3], const short order, char axis, float angle);
+void mat3_to_compatible_eulO(float eul[3], const float old[3], short order, const float mat[3][3]);
+void mat4_to_compatible_eulO(float eul[3], const float old[3], short order, const float mat[4][4]);
+void quat_to_compatible_eulO(float eul[3], const float old[3], short order, const float quat[4]);
+
+void rotate_eulO(float eul[3], short order, char axis, float angle);
/** \} */
diff --git a/source/blender/blenlib/BLI_math_solvers.h b/source/blender/blenlib/BLI_math_solvers.h
index 32d4577899c..ca413d2b49c 100644
--- a/source/blender/blenlib/BLI_math_solvers.h
+++ b/source/blender/blenlib/BLI_math_solvers.h
@@ -77,7 +77,7 @@ void BLI_svd_m3(const float m3[3][3], float r_U[3][3], float r_S[3], float r_V[3
* \return true if success
*/
bool BLI_tridiagonal_solve(
- const float *a, const float *b, const float *c, const float *d, float *r_x, const int count);
+ const float *a, const float *b, const float *c, const float *d, float *r_x, int count);
/**
* \brief Solve a possibly cyclic tridiagonal system using the Sherman-Morrison formula.
*
@@ -85,7 +85,7 @@ bool BLI_tridiagonal_solve(
* \return true if success
*/
bool BLI_tridiagonal_solve_cyclic(
- const float *a, const float *b, const float *c, const float *d, float *r_x, const int count);
+ const float *a, const float *b, const float *c, const float *d, float *r_x, int count);
/**
* Generic 3 variable Newton's method solver.
diff --git a/source/blender/blenlib/BLI_math_statistics.h b/source/blender/blenlib/BLI_math_statistics.h
index e4524b49f3f..586c82a8844 100644
--- a/source/blender/blenlib/BLI_math_statistics.h
+++ b/source/blender/blenlib/BLI_math_statistics.h
@@ -51,11 +51,11 @@ extern "C" {
* (i.e. get 'sample variance' instead of 'population variance').
* \return r_covmat the computed covariance matrix.
*/
-void BLI_covariance_m_vn_ex(const int n,
+void BLI_covariance_m_vn_ex(int n,
const float *cos_vn,
- const int nbr_cos_vn,
+ int nbr_cos_vn,
const float *center,
- const bool use_sample_correction,
+ bool use_sample_correction,
float *r_covmat);
/**
* \brief Compute the covariance matrix of given set of 3D coordinates.
@@ -66,8 +66,8 @@ void BLI_covariance_m_vn_ex(const int n,
* \return r_center the computed center (mean) of 3D points (may be NULL).
*/
void BLI_covariance_m3_v3n(const float (*cos_v3)[3],
- const int nbr_cos_v3,
- const bool use_sample_correction,
+ int nbr_cos_v3,
+ bool use_sample_correction,
float r_covmat[3][3],
float r_center[3]);
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 61090e30f7b..5e997d94acf 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -64,9 +64,9 @@ MINLINE void copy_v2_v2_uchar(unsigned char r[2], const unsigned char a[2]);
MINLINE void copy_v3_v3_uchar(unsigned char r[3], const unsigned char a[3]);
MINLINE void copy_v4_v4_uchar(unsigned char r[4], const unsigned char a[4]);
-MINLINE void copy_v2_uchar(unsigned char r[2], const unsigned char a);
-MINLINE void copy_v3_uchar(unsigned char r[3], const unsigned char a);
-MINLINE void copy_v4_uchar(unsigned char r[4], const unsigned char a);
+MINLINE void copy_v2_uchar(unsigned char r[2], unsigned char a);
+MINLINE void copy_v3_uchar(unsigned char r[3], unsigned char a);
+MINLINE void copy_v4_uchar(unsigned char r[4], unsigned char a);
/* char */
@@ -303,18 +303,18 @@ MINLINE float len_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESU
MINLINE double len_v3_db(const double a[3]) ATTR_WARN_UNUSED_RESULT;
MINLINE double len_squared_v3_db(const double v[3]) ATTR_WARN_UNUSED_RESULT;
-MINLINE float normalize_v2_length(float r[2], const float unit_scale);
+MINLINE float normalize_v2_length(float r[2], float unit_scale);
/**
* \note any vectors containing `nan` will be zeroed out.
*/
-MINLINE float normalize_v2_v2_length(float r[2], const float a[2], const float unit_scale);
-MINLINE float normalize_v3_length(float r[3], const float unit_scale);
+MINLINE float normalize_v2_v2_length(float r[2], const float a[2], float unit_scale);
+MINLINE float normalize_v3_length(float r[3], float unit_scale);
/**
* \note any vectors containing `nan` will be zeroed out.
*/
-MINLINE float normalize_v3_v3_length(float r[3], const float a[3], const float unit_scale);
-MINLINE double normalize_v3_length_db(double n[3], const double unit_scale);
-MINLINE double normalize_v3_v3_length_db(double r[3], const double a[3], const double unit_scale);
+MINLINE float normalize_v3_v3_length(float r[3], const float a[3], float unit_scale);
+MINLINE double normalize_v3_length_db(double n[3], double unit_scale);
+MINLINE double normalize_v3_v3_length_db(double r[3], const double a[3], double unit_scale);
MINLINE float normalize_v2(float r[2]);
MINLINE float normalize_v2_v2(float r[2], const float a[2]);
@@ -329,16 +329,16 @@ MINLINE double normalize_v3_db(double n[3]);
/** \name Interpolation
* \{ */
-void interp_v2_v2v2(float r[2], const float a[2], const float b[2], const float t);
-void interp_v2_v2v2_db(double target[2], const double a[2], const double b[2], const double t);
+void interp_v2_v2v2(float r[2], const float a[2], const float b[2], float t);
+void interp_v2_v2v2_db(double target[2], const double a[2], const double b[2], double t);
/**
* Weight 3 2D vectors,
* 'w' must be unit length but is not a vector, just 3 weights.
*/
void interp_v2_v2v2v2(
float r[2], const float a[2], const float b[2], const float c[2], const float t[3]);
-void interp_v3_v3v3(float r[3], const float a[3], const float b[3], const float t);
-void interp_v3_v3v3_db(double target[3], const double a[3], const double b[3], const double t);
+void interp_v3_v3v3(float r[3], const float a[3], const float b[3], float t);
+void interp_v3_v3v3_db(double target[3], const double a[3], const double b[3], double t);
/**
* Weight 3 vectors,
* 'w' must be unit length but is not a vector, just 3 weights.
@@ -355,7 +355,7 @@ void interp_v3_v3v3v3v3(float p[3],
const float v3[3],
const float v4[3],
const float w[4]);
-void interp_v4_v4v4(float r[4], const float a[4], const float b[4], const float t);
+void interp_v4_v4v4(float r[4], const float a[4], const float b[4], float t);
void interp_v4_v4v4v4(
float p[4], const float v1[4], const float v2[4], const float v3[4], const float w[3]);
void interp_v4_v4v4v4v4(float p[4],
@@ -373,34 +373,34 @@ void interp_v3_v3v3v3_uv(
*
* \return success
*/
-bool interp_v3_v3v3_slerp(float target[3], const float a[3], const float b[3], const float t)
+bool interp_v3_v3v3_slerp(float target[3], const float a[3], const float b[3], float t)
ATTR_WARN_UNUSED_RESULT;
-bool interp_v2_v2v2_slerp(float target[2], const float a[2], const float b[2], const float t)
+bool interp_v2_v2v2_slerp(float target[2], const float a[2], const float b[2], float t)
ATTR_WARN_UNUSED_RESULT;
/**
* Same as #interp_v3_v3v3_slerp but uses fallback values for opposite vectors.
*/
-void interp_v3_v3v3_slerp_safe(float target[3], const float a[3], const float b[3], const float t);
-void interp_v2_v2v2_slerp_safe(float target[2], const float a[2], const float b[2], const float t);
+void interp_v3_v3v3_slerp_safe(float target[3], const float a[3], const float b[3], float t);
+void interp_v2_v2v2_slerp_safe(float target[2], const float a[2], const float b[2], float t);
void interp_v2_v2v2v2v2_cubic(float p[2],
const float v1[2],
const float v2[2],
const float v3[2],
const float v4[2],
- const float u);
+ float u);
-void interp_v3_v3v3_char(char target[3], const char a[3], const char b[3], const float t);
+void interp_v3_v3v3_char(char target[3], const char a[3], const char b[3], float t);
void interp_v3_v3v3_uchar(unsigned char target[3],
const unsigned char a[3],
const unsigned char b[3],
- const float t);
-void interp_v4_v4v4_char(char target[4], const char a[4], const char b[4], const float t);
+ float t);
+void interp_v4_v4v4_char(char target[4], const char a[4], const char b[4], float t);
void interp_v4_v4v4_uchar(unsigned char target[4],
const unsigned char a[4],
const unsigned char b[4],
- const float t);
+ float t);
void mid_v3_v3v3(float r[3], const float a[3], const float b[3]);
void mid_v2_v2v2(float r[2], const float a[2], const float b[2]);
@@ -408,7 +408,7 @@ void mid_v3_v3v3v3(float v[3], const float v1[3], const float v2[3], const float
void mid_v2_v2v2v2(float v[2], const float v1[2], const float v2[2], const float v3[2]);
void mid_v3_v3v3v3v3(
float v[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3]);
-void mid_v3_v3_array(float r[3], const float (*vec_arr)[3], const unsigned int nbr);
+void mid_v3_v3_array(float r[3], const float (*vec_arr)[3], unsigned int nbr);
/**
* Specialized function for calculating normals.
@@ -461,36 +461,24 @@ MINLINE bool equals_v2v2_int(const int v1[2], const int v2[2]) ATTR_WARN_UNUSED_
MINLINE bool equals_v3v3_int(const int v1[3], const int v2[3]) ATTR_WARN_UNUSED_RESULT;
MINLINE bool equals_v4v4_int(const int v1[4], const int v2[4]) ATTR_WARN_UNUSED_RESULT;
-MINLINE bool compare_v2v2(const float a[2],
- const float b[2],
- const float limit) ATTR_WARN_UNUSED_RESULT;
-MINLINE bool compare_v3v3(const float a[3],
- const float b[3],
- const float limit) ATTR_WARN_UNUSED_RESULT;
-MINLINE bool compare_v4v4(const float a[4],
- const float b[4],
- const float limit) ATTR_WARN_UNUSED_RESULT;
-
-MINLINE bool compare_v2v2_relative(const float a[2],
- const float b[2],
- const float limit,
- const int max_ulps) ATTR_WARN_UNUSED_RESULT;
-MINLINE bool compare_v3v3_relative(const float a[3],
- const float b[3],
- const float limit,
- const int max_ulps) ATTR_WARN_UNUSED_RESULT;
-MINLINE bool compare_v4v4_relative(const float a[4],
- const float b[4],
- const float limit,
- const int max_ulps) ATTR_WARN_UNUSED_RESULT;
+MINLINE bool compare_v2v2(const float a[2], const float b[2], float limit) ATTR_WARN_UNUSED_RESULT;
+MINLINE bool compare_v3v3(const float a[3], const float b[3], float limit) ATTR_WARN_UNUSED_RESULT;
+MINLINE bool compare_v4v4(const float a[4], const float b[4], float limit) ATTR_WARN_UNUSED_RESULT;
+
+MINLINE bool compare_v2v2_relative(const float a[2], const float b[2], float limit, int max_ulps)
+ ATTR_WARN_UNUSED_RESULT;
+MINLINE bool compare_v3v3_relative(const float a[3], const float b[3], float limit, int max_ulps)
+ ATTR_WARN_UNUSED_RESULT;
+MINLINE bool compare_v4v4_relative(const float a[4], const float b[4], float limit, int max_ulps)
+ ATTR_WARN_UNUSED_RESULT;
MINLINE bool compare_len_v3v3(const float a[3],
const float b[3],
- const float limit) ATTR_WARN_UNUSED_RESULT;
+ float limit) ATTR_WARN_UNUSED_RESULT;
MINLINE bool compare_size_v3v3(const float a[3],
const float b[3],
- const float limit) ATTR_WARN_UNUSED_RESULT;
+ float limit) ATTR_WARN_UNUSED_RESULT;
/**
* <pre>
@@ -658,16 +646,13 @@ void bisect_v3_v3v3v3(float r[3], const float a[3], const float b[3], const floa
/**
* Rotate a point \a p by \a angle around origin (0, 0)
*/
-void rotate_v2_v2fl(float r[2], const float p[2], const float angle);
-void rotate_v3_v3v3fl(float r[3], const float p[3], const float axis[3], const float angle);
+void rotate_v2_v2fl(float r[2], const float p[2], float angle);
+void rotate_v3_v3v3fl(float r[3], const float p[3], const float axis[3], float angle);
/**
* Rotate a point \a p by \a angle around an arbitrary unit length \a axis.
* http://local.wasp.uwa.edu.au/~pbourke/geometry/
*/
-void rotate_normalized_v3_v3v3fl(float out[3],
- const float p[3],
- const float axis[3],
- const float angle);
+void rotate_normalized_v3_v3v3fl(float out[3], const float p[3], const float axis[3], float angle);
/** \} */
@@ -678,7 +663,7 @@ void rotate_normalized_v3_v3v3fl(float out[3],
void print_v2(const char *str, const float v[2]);
void print_v3(const char *str, const float v[3]);
void print_v4(const char *str, const float v[4]);
-void print_vn(const char *str, const float v[], const int n);
+void print_vn(const char *str, const float v[], int n);
#define print_v2_id(v) print_v2(STRINGIFY(v), v)
#define print_v3_id(v) print_v3(STRINGIFY(v), v)
@@ -697,14 +682,14 @@ void minmax_v2v2_v2(float min[2], float max[2], const float vec[2]);
void minmax_v3v3_v3_array(float r_min[3], float r_max[3], const float (*vec_arr)[3], int nbr);
/** ensure \a v1 is \a dist from \a v2 */
-void dist_ensure_v3_v3fl(float v1[3], const float v2[3], const float dist);
-void dist_ensure_v2_v2fl(float v1[2], const float v2[2], const float dist);
+void dist_ensure_v3_v3fl(float v1[3], const float v2[3], float dist);
+void dist_ensure_v2_v2fl(float v1[2], const float v2[2], float dist);
void axis_sort_v3(const float axis_values[3], int r_axis_order[3]);
-MINLINE void clamp_v2(float vec[2], const float min, const float max);
-MINLINE void clamp_v3(float vec[3], const float min, const float max);
-MINLINE void clamp_v4(float vec[4], const float min, const float max);
+MINLINE void clamp_v2(float vec[2], float min, float max);
+MINLINE void clamp_v3(float vec[3], float min, float max);
+MINLINE void clamp_v4(float vec[4], float min, float max);
MINLINE void clamp_v2_v2v2(float vec[2], const float min[2], const float max[2]);
MINLINE void clamp_v3_v3v3(float vec[3], const float min[3], const float max[3]);
MINLINE void clamp_v4_v4v4(float vec[4], const float min[4], const float max[4]);
@@ -721,57 +706,42 @@ MINLINE void clamp_v4_v4v4(float vec[4], const float min[4], const float max[4])
double dot_vn_vn(const float *array_src_a,
const float *array_src_b,
- const int size) ATTR_WARN_UNUSED_RESULT;
-double len_squared_vn(const float *array, const int size) ATTR_WARN_UNUSED_RESULT;
-float normalize_vn_vn(float *array_tar, const float *array_src, const int size);
-float normalize_vn(float *array_tar, const int size);
-void range_vn_i(int *array_tar, const int size, const int start);
-void range_vn_u(unsigned int *array_tar, const int size, const unsigned int start);
-void range_vn_fl(float *array_tar, const int size, const float start, const float step);
-void negate_vn(float *array_tar, const int size);
-void negate_vn_vn(float *array_tar, const float *array_src, const int size);
-void mul_vn_vn(float *array_tar, const float *array_src, const int size);
-void mul_vn_vnvn(float *array_tar,
- const float *array_src_a,
- const float *array_src_b,
- const int size);
-void mul_vn_fl(float *array_tar, const int size, const float f);
-void mul_vn_vn_fl(float *array_tar, const float *array_src, const int size, const float f);
-void add_vn_vn(float *array_tar, const float *array_src, const int size);
-void add_vn_vnvn(float *array_tar,
- const float *array_src_a,
- const float *array_src_b,
- const int size);
-void madd_vn_vn(float *array_tar, const float *array_src, const float f, const int size);
-void madd_vn_vnvn(float *array_tar,
- const float *array_src_a,
- const float *array_src_b,
- const float f,
- const int size);
-void sub_vn_vn(float *array_tar, const float *array_src, const int size);
-void sub_vn_vnvn(float *array_tar,
- const float *array_src_a,
- const float *array_src_b,
- const int size);
-void msub_vn_vn(float *array_tar, const float *array_src, const float f, const int size);
-void msub_vn_vnvn(float *array_tar,
- const float *array_src_a,
- const float *array_src_b,
- const float f,
- const int size);
-void interp_vn_vn(float *array_tar, const float *array_src, const float t, const int size);
-void copy_vn_i(int *array_tar, const int size, const int val);
-void copy_vn_short(short *array_tar, const int size, const short val);
-void copy_vn_ushort(unsigned short *array_tar, const int size, const unsigned short val);
-void copy_vn_uchar(unsigned char *array_tar, const int size, const unsigned char val);
-void copy_vn_fl(float *array_tar, const int size, const float val);
-
-void add_vn_vn_d(double *array_tar, const double *array_src, const int size);
+ int size) ATTR_WARN_UNUSED_RESULT;
+double len_squared_vn(const float *array, int size) ATTR_WARN_UNUSED_RESULT;
+float normalize_vn_vn(float *array_tar, const float *array_src, int size);
+float normalize_vn(float *array_tar, int size);
+void range_vn_i(int *array_tar, int size, int start);
+void range_vn_u(unsigned int *array_tar, int size, unsigned int start);
+void range_vn_fl(float *array_tar, int size, float start, float step);
+void negate_vn(float *array_tar, int size);
+void negate_vn_vn(float *array_tar, const float *array_src, int size);
+void mul_vn_vn(float *array_tar, const float *array_src, int size);
+void mul_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, int size);
+void mul_vn_fl(float *array_tar, int size, float f);
+void mul_vn_vn_fl(float *array_tar, const float *array_src, int size, float f);
+void add_vn_vn(float *array_tar, const float *array_src, int size);
+void add_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, int size);
+void madd_vn_vn(float *array_tar, const float *array_src, float f, int size);
+void madd_vn_vnvn(
+ float *array_tar, const float *array_src_a, const float *array_src_b, float f, int size);
+void sub_vn_vn(float *array_tar, const float *array_src, int size);
+void sub_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, int size);
+void msub_vn_vn(float *array_tar, const float *array_src, float f, int size);
+void msub_vn_vnvn(
+ float *array_tar, const float *array_src_a, const float *array_src_b, float f, int size);
+void interp_vn_vn(float *array_tar, const float *array_src, float t, int size);
+void copy_vn_i(int *array_tar, int size, int val);
+void copy_vn_short(short *array_tar, int size, short val);
+void copy_vn_ushort(unsigned short *array_tar, int size, unsigned short val);
+void copy_vn_uchar(unsigned char *array_tar, int size, unsigned char val);
+void copy_vn_fl(float *array_tar, int size, float val);
+
+void add_vn_vn_d(double *array_tar, const double *array_src, int size);
void add_vn_vnvn_d(double *array_tar,
const double *array_src_a,
const double *array_src_b,
- const int size);
-void mul_vn_db(double *array_tar, const int size, const double f);
+ int size);
+void mul_vn_db(double *array_tar, int size, double f);
/** \} */
diff --git a/source/blender/blenlib/BLI_mempool.h b/source/blender/blenlib/BLI_mempool.h
index a3cf2a77646..d1999a468b8 100644
--- a/source/blender/blenlib/BLI_mempool.h
+++ b/source/blender/blenlib/BLI_mempool.h
@@ -56,7 +56,7 @@ void BLI_mempool_free(BLI_mempool *pool, void *addr) ATTR_NONNULL(1, 2);
* \param pool: The pool to clear.
* \param totelem_reserve: Optionally reserve how many items should be kept from clearing.
*/
-void BLI_mempool_clear_ex(BLI_mempool *pool, const int totelem_reserve) ATTR_NONNULL(1);
+void BLI_mempool_clear_ex(BLI_mempool *pool, int totelem_reserve) ATTR_NONNULL(1);
/**
* Wrap #BLI_mempool_clear_ex with no reserve set.
*/
diff --git a/source/blender/blenlib/BLI_mesh_intersect.hh b/source/blender/blenlib/BLI_mesh_intersect.hh
index 4aaed814bba..71a8abb822f 100644
--- a/source/blender/blenlib/BLI_mesh_intersect.hh
+++ b/source/blender/blenlib/BLI_mesh_intersect.hh
@@ -91,7 +91,7 @@ struct Plane {
Plane() = default;
Plane(const mpq3 &norm_exact, const mpq_class &d_exact);
- Plane(const double3 &norm, const double d);
+ Plane(const double3 &norm, double d);
/** Test equality on the exact fields. */
bool operator==(const Plane &other) const;
diff --git a/source/blender/blenlib/BLI_noise.hh b/source/blender/blenlib/BLI_noise.hh
index 44af2c44f00..4f68ef17ca2 100644
--- a/source/blender/blenlib/BLI_noise.hh
+++ b/source/blender/blenlib/BLI_noise.hh
@@ -133,12 +133,8 @@ float3 perlin_float3_fractal_distorted(float4 position,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_ridged_multi_fractal(const float co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset,
- const float gain);
+float musgrave_ridged_multi_fractal(
+ float co, float H, float lacunarity, float octaves, float offset, float gain);
/**
* 2D Ridged Multi-fractal Terrain
*
@@ -147,12 +143,8 @@ float musgrave_ridged_multi_fractal(const float co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_ridged_multi_fractal(const float2 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset,
- const float gain);
+float musgrave_ridged_multi_fractal(
+ const float2 co, float H, float lacunarity, float octaves, float offset, float gain);
/**
* 3D Ridged Multi-fractal Terrain
*
@@ -161,12 +153,8 @@ float musgrave_ridged_multi_fractal(const float2 co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_ridged_multi_fractal(const float3 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset,
- const float gain);
+float musgrave_ridged_multi_fractal(
+ const float3 co, float H, float lacunarity, float octaves, float offset, float gain);
/**
* 4D Ridged Multi-fractal Terrain
*
@@ -175,12 +163,8 @@ float musgrave_ridged_multi_fractal(const float3 co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_ridged_multi_fractal(const float4 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset,
- const float gain);
+float musgrave_ridged_multi_fractal(
+ const float4 co, float H, float lacunarity, float octaves, float offset, float gain);
/**
* 1D Hybrid Additive/Multiplicative Multi-fractal Terrain
@@ -190,12 +174,8 @@ float musgrave_ridged_multi_fractal(const float4 co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_hybrid_multi_fractal(const float co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset,
- const float gain);
+float musgrave_hybrid_multi_fractal(
+ float co, float H, float lacunarity, float octaves, float offset, float gain);
/**
* 2D Hybrid Additive/Multiplicative Multi-fractal Terrain
*
@@ -204,12 +184,8 @@ float musgrave_hybrid_multi_fractal(const float co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_hybrid_multi_fractal(const float2 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset,
- const float gain);
+float musgrave_hybrid_multi_fractal(
+ const float2 co, float H, float lacunarity, float octaves, float offset, float gain);
/**
* 3D Hybrid Additive/Multiplicative Multi-fractal Terrain
*
@@ -218,12 +194,8 @@ float musgrave_hybrid_multi_fractal(const float2 co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_hybrid_multi_fractal(const float3 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset,
- const float gain);
+float musgrave_hybrid_multi_fractal(
+ const float3 co, float H, float lacunarity, float octaves, float offset, float gain);
/**
* 4D Hybrid Additive/Multiplicative Multi-fractal Terrain
*
@@ -232,12 +204,8 @@ float musgrave_hybrid_multi_fractal(const float3 co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_hybrid_multi_fractal(const float4 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset,
- const float gain);
+float musgrave_hybrid_multi_fractal(
+ const float4 co, float H, float lacunarity, float octaves, float offset, float gain);
/**
* 1D Musgrave fBm
@@ -246,7 +214,7 @@ float musgrave_hybrid_multi_fractal(const float4 co,
* \param lacunarity: gap between successive frequencies.
* \param octaves: number of frequencies in the fBm.
*/
-float musgrave_fBm(const float co, const float H, const float lacunarity, const float octaves);
+float musgrave_fBm(float co, float H, float lacunarity, float octaves);
/**
* 2D Musgrave fBm
@@ -255,7 +223,7 @@ float musgrave_fBm(const float co, const float H, const float lacunarity, const
* \param lacunarity: gap between successive frequencies.
* \param octaves: number of frequencies in the fBm.
*/
-float musgrave_fBm(const float2 co, const float H, const float lacunarity, const float octaves);
+float musgrave_fBm(const float2 co, float H, float lacunarity, float octaves);
/**
* 3D Musgrave fBm
*
@@ -263,7 +231,7 @@ float musgrave_fBm(const float2 co, const float H, const float lacunarity, const
* \param lacunarity: gap between successive frequencies.
* \param octaves: number of frequencies in the fBm.
*/
-float musgrave_fBm(const float3 co, const float H, const float lacunarity, const float octaves);
+float musgrave_fBm(const float3 co, float H, float lacunarity, float octaves);
/**
* 4D Musgrave fBm
*
@@ -271,7 +239,7 @@ float musgrave_fBm(const float3 co, const float H, const float lacunarity, const
* \param lacunarity: gap between successive frequencies.
* \param octaves: number of frequencies in the fBm.
*/
-float musgrave_fBm(const float4 co, const float H, const float lacunarity, const float octaves);
+float musgrave_fBm(const float4 co, float H, float lacunarity, float octaves);
/**
* 1D Musgrave Multi-fractal
@@ -280,10 +248,7 @@ float musgrave_fBm(const float4 co, const float H, const float lacunarity, const
* \param lacunarity: gap between successive frequencies.
* \param octaves: number of frequencies in the fBm.
*/
-float musgrave_multi_fractal(const float co,
- const float H,
- const float lacunarity,
- const float octaves);
+float musgrave_multi_fractal(float co, float H, float lacunarity, float octaves);
/**
* 2D Musgrave Multi-fractal
*
@@ -291,10 +256,7 @@ float musgrave_multi_fractal(const float co,
* \param lacunarity: gap between successive frequencies.
* \param octaves: number of frequencies in the fBm.
*/
-float musgrave_multi_fractal(const float2 co,
- const float H,
- const float lacunarity,
- const float octaves);
+float musgrave_multi_fractal(const float2 co, float H, float lacunarity, float octaves);
/**
* 3D Musgrave Multi-fractal
*
@@ -302,10 +264,7 @@ float musgrave_multi_fractal(const float2 co,
* \param lacunarity: gap between successive frequencies.
* \param octaves: number of frequencies in the fBm.
*/
-float musgrave_multi_fractal(const float3 co,
- const float H,
- const float lacunarity,
- const float octaves);
+float musgrave_multi_fractal(const float3 co, float H, float lacunarity, float octaves);
/**
* 4D Musgrave Multi-fractal
*
@@ -313,10 +272,7 @@ float musgrave_multi_fractal(const float3 co,
* \param lacunarity: gap between successive frequencies.
* \param octaves: number of frequencies in the fBm.
*/
-float musgrave_multi_fractal(const float4 co,
- const float H,
- const float lacunarity,
- const float octaves);
+float musgrave_multi_fractal(const float4 co, float H, float lacunarity, float octaves);
/**
* 1D Musgrave Heterogeneous Terrain
@@ -326,11 +282,7 @@ float musgrave_multi_fractal(const float4 co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_hetero_terrain(const float co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset);
+float musgrave_hetero_terrain(float co, float H, float lacunarity, float octaves, float offset);
/**
* 2D Musgrave Heterogeneous Terrain
*
@@ -339,11 +291,8 @@ float musgrave_hetero_terrain(const float co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_hetero_terrain(const float2 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset);
+float musgrave_hetero_terrain(
+ const float2 co, float H, float lacunarity, float octaves, float offset);
/**
* 3D Musgrave Heterogeneous Terrain
*
@@ -352,11 +301,8 @@ float musgrave_hetero_terrain(const float2 co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_hetero_terrain(const float3 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset);
+float musgrave_hetero_terrain(
+ const float3 co, float H, float lacunarity, float octaves, float offset);
/**
* 4D Musgrave Heterogeneous Terrain
*
@@ -365,11 +311,8 @@ float musgrave_hetero_terrain(const float3 co,
* \param octaves: number of frequencies in the fBm.
* \param offset: raises the terrain from `sea level'.
*/
-float musgrave_hetero_terrain(const float4 co,
- const float H,
- const float lacunarity,
- const float octaves,
- const float offset);
+float musgrave_hetero_terrain(
+ const float4 co, float H, float lacunarity, float octaves, float offset);
/** \} */
@@ -377,93 +320,87 @@ float musgrave_hetero_terrain(const float4 co,
/** \name Voronoi Noise
* \{ */
-void voronoi_f1(
- const float w, const float randomness, float *r_distance, float3 *r_color, float *r_w);
-void voronoi_smooth_f1(const float w,
- const float smoothness,
- const float randomness,
- float *r_distance,
- float3 *r_color,
- float *r_w);
-void voronoi_f2(
- const float w, const float randomness, float *r_distance, float3 *r_color, float *r_w);
-void voronoi_distance_to_edge(const float w, const float randomness, float *r_distance);
-void voronoi_n_sphere_radius(const float w, const float randomness, float *r_radius);
+void voronoi_f1(float w, float randomness, float *r_distance, float3 *r_color, float *r_w);
+void voronoi_smooth_f1(
+ float w, float smoothness, float randomness, float *r_distance, float3 *r_color, float *r_w);
+void voronoi_f2(float w, float randomness, float *r_distance, float3 *r_color, float *r_w);
+void voronoi_distance_to_edge(float w, float randomness, float *r_distance);
+void voronoi_n_sphere_radius(float w, float randomness, float *r_radius);
void voronoi_f1(const float2 coord,
- const float exponent,
- const float randomness,
- const int metric,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float2 *r_position);
void voronoi_smooth_f1(const float2 coord,
- const float smoothness,
- const float exponent,
- const float randomness,
- const int metric,
+ float smoothness,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float2 *r_position);
void voronoi_f2(const float2 coord,
- const float exponent,
- const float randomness,
- const int metric,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float2 *r_position);
-void voronoi_distance_to_edge(const float2 coord, const float randomness, float *r_distance);
-void voronoi_n_sphere_radius(const float2 coord, const float randomness, float *r_radius);
+void voronoi_distance_to_edge(const float2 coord, float randomness, float *r_distance);
+void voronoi_n_sphere_radius(const float2 coord, float randomness, float *r_radius);
void voronoi_f1(const float3 coord,
- const float exponent,
- const float randomness,
- const int metric,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float3 *r_position);
void voronoi_smooth_f1(const float3 coord,
- const float smoothness,
- const float exponent,
- const float randomness,
- const int metric,
+ float smoothness,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float3 *r_position);
void voronoi_f2(const float3 coord,
- const float exponent,
- const float randomness,
- const int metric,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float3 *r_position);
-void voronoi_distance_to_edge(const float3 coord, const float randomness, float *r_distance);
-void voronoi_n_sphere_radius(const float3 coord, const float randomness, float *r_radius);
+void voronoi_distance_to_edge(const float3 coord, float randomness, float *r_distance);
+void voronoi_n_sphere_radius(const float3 coord, float randomness, float *r_radius);
void voronoi_f1(const float4 coord,
- const float exponent,
- const float randomness,
- const int metric,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float4 *r_position);
void voronoi_smooth_f1(const float4 coord,
- const float smoothness,
- const float exponent,
- const float randomness,
- const int metric,
+ float smoothness,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float4 *r_position);
void voronoi_f2(const float4 coord,
- const float exponent,
- const float randomness,
- const int metric,
+ float exponent,
+ float randomness,
+ int metric,
float *r_distance,
float3 *r_color,
float4 *r_position);
-void voronoi_distance_to_edge(const float4 coord, const float randomness, float *r_distance);
-void voronoi_n_sphere_radius(const float4 coord, const float randomness, float *r_radius);
+void voronoi_distance_to_edge(const float4 coord, float randomness, float *r_distance);
+void voronoi_n_sphere_radius(const float4 coord, float randomness, float *r_radius);
/** \} */
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h
index 70eb80e7763..85d4ed4a307 100644
--- a/source/blender/blenlib/BLI_path_util.h
+++ b/source/blender/blenlib/BLI_path_util.h
@@ -133,7 +133,7 @@ const char *BLI_path_basename(const char *path) ATTR_NONNULL() ATTR_WARN_UNUSED_
* Ignores multiple slashes at any point in the path (including start/end).
*/
bool BLI_path_name_at_index(const char *__restrict path,
- const int index,
+ int index,
int *__restrict r_offset,
int *__restrict r_len) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
diff --git a/source/blender/blenlib/BLI_polyfill_2d.h b/source/blender/blenlib/BLI_polyfill_2d.h
index d16c102ec86..25a624ba005 100644
--- a/source/blender/blenlib/BLI_polyfill_2d.h
+++ b/source/blender/blenlib/BLI_polyfill_2d.h
@@ -30,8 +30,8 @@ struct MemArena;
* A version of #BLI_polyfill_calc that uses a memory arena to avoid re-allocations.
*/
void BLI_polyfill_calc_arena(const float (*coords)[2],
- const unsigned int coords_tot,
- const int coords_sign,
+ unsigned int coords_tot,
+ int coords_sign,
unsigned int (*r_tris)[3],
struct MemArena *arena);
@@ -50,8 +50,8 @@ void BLI_polyfill_calc_arena(const float (*coords)[2],
* even in the case of degenerate input (self intersecting polygons, zero area ears... etc).
*/
void BLI_polyfill_calc(const float (*coords)[2],
- const unsigned int coords_tot,
- const int coords_sign,
+ unsigned int coords_tot,
+ int coords_sign,
unsigned int (*r_tris)[3]);
/* default size of polyfill arena */
diff --git a/source/blender/blenlib/BLI_polyfill_2d_beautify.h b/source/blender/blenlib/BLI_polyfill_2d_beautify.h
index b0b97336a3b..3a94ef46aca 100644
--- a/source/blender/blenlib/BLI_polyfill_2d_beautify.h
+++ b/source/blender/blenlib/BLI_polyfill_2d_beautify.h
@@ -34,7 +34,7 @@ struct MemArena;
* are ignored since the edges won't share 2 faces.
*/
void BLI_polyfill_beautify(const float (*coords)[2],
- const unsigned int coords_tot,
+ unsigned int coords_tot,
unsigned int (*tris)[3],
/* structs for reuse */
@@ -60,7 +60,7 @@ float BLI_polyfill_beautify_quad_rotate_calc_ex(const float v1[2],
const float v2[2],
const float v3[2],
const float v4[2],
- const bool lock_degenerate,
+ bool lock_degenerate,
float *r_area);
#define BLI_polyfill_beautify_quad_rotate_calc(v1, v2, v3, v4) \
BLI_polyfill_beautify_quad_rotate_calc_ex(v1, v2, v3, v4, false, NULL)
diff --git a/source/blender/blenlib/BLI_quadric.h b/source/blender/blenlib/BLI_quadric.h
index 450653a20ea..03642023986 100644
--- a/source/blender/blenlib/BLI_quadric.h
+++ b/source/blender/blenlib/BLI_quadric.h
@@ -42,12 +42,12 @@ void BLI_quadric_clear(Quadric *q);
void BLI_quadric_add_qu_qu(Quadric *a, const Quadric *b);
void BLI_quadric_add_qu_ququ(Quadric *r, const Quadric *a, const Quadric *b);
-void BLI_quadric_mul(Quadric *a, const double scalar);
+void BLI_quadric_mul(Quadric *a, double scalar);
/* Solve. */
double BLI_quadric_evaluate(const Quadric *q, const double v[3]);
-bool BLI_quadric_optimize(const Quadric *q, double v[3], const double epsilon);
+bool BLI_quadric_optimize(const Quadric *q, double v[3], double epsilon);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/BLI_rect.h b/source/blender/blenlib/BLI_rect.h
index f4b1d051d16..b8906a97977 100644
--- a/source/blender/blenlib/BLI_rect.h
+++ b/source/blender/blenlib/BLI_rect.h
@@ -101,16 +101,13 @@ void BLI_rctf_pad(struct rctf *rect, float pad_x, float pad_y);
void BLI_rctf_resize(struct rctf *rect, float x, float y);
void BLI_rctf_resize_x(struct rctf *rect, float x);
void BLI_rctf_resize_y(struct rctf *rect, float y);
-void BLI_rcti_scale(rcti *rect, const float scale);
-void BLI_rctf_scale(rctf *rect, const float scale);
-void BLI_rctf_pad_y(struct rctf *rect,
- const float boundary_size,
- const float pad_min,
- const float pad_max);
+void BLI_rcti_scale(rcti *rect, float scale);
+void BLI_rctf_scale(rctf *rect, float scale);
+void BLI_rctf_pad_y(struct rctf *rect, float boundary_size, float pad_min, float pad_max);
void BLI_rctf_interp(struct rctf *rect,
const struct rctf *rect_a,
const struct rctf *rect_b,
- const float fac);
+ float fac);
// void BLI_rcti_interp(struct rctf *rect, struct rctf *rect_a, struct rctf *rect_b, float fac);
bool BLI_rctf_clamp_pt_v(const struct rctf *rect, float xy[2]);
bool BLI_rcti_clamp_pt_v(const struct rcti *rect, int xy[2]);
@@ -124,7 +121,7 @@ bool BLI_rcti_clamp_pt_v(const struct rcti *rect, int xy[2]);
*/
bool BLI_rctf_clamp(struct rctf *rect, const struct rctf *rect_bounds, float r_xy[2]);
bool BLI_rcti_clamp(struct rcti *rect, const struct rcti *rect_bounds, int r_xy[2]);
-bool BLI_rctf_compare(const struct rctf *rect_a, const struct rctf *rect_b, const float limit);
+bool BLI_rctf_compare(const struct rctf *rect_a, const struct rctf *rect_b, float limit);
bool BLI_rcti_compare(const struct rcti *rect_a, const struct rcti *rect_b);
bool BLI_rctf_isect(const struct rctf *src1, const struct rctf *src2, struct rctf *dest);
bool BLI_rcti_isect(const struct rcti *src1, const struct rcti *src2, struct rcti *dest);
@@ -132,28 +129,28 @@ bool BLI_rctf_isect_rect_x(const struct rctf *src1, const struct rctf *src2, flo
bool BLI_rctf_isect_rect_y(const struct rctf *src1, const struct rctf *src2, float range_y[2]);
bool BLI_rcti_isect_rect_x(const struct rcti *src1, const struct rcti *src2, int range_x[2]);
bool BLI_rcti_isect_rect_y(const struct rcti *src1, const struct rcti *src2, int range_y[2]);
-bool BLI_rcti_isect_x(const rcti *rect, const int x);
-bool BLI_rcti_isect_y(const rcti *rect, const int y);
-bool BLI_rcti_isect_pt(const struct rcti *rect, const int x, const int y);
+bool BLI_rcti_isect_x(const rcti *rect, int x);
+bool BLI_rcti_isect_y(const rcti *rect, int y);
+bool BLI_rcti_isect_pt(const struct rcti *rect, int x, int y);
bool BLI_rcti_isect_pt_v(const struct rcti *rect, const int xy[2]);
-bool BLI_rctf_isect_x(const rctf *rect, const float x);
-bool BLI_rctf_isect_y(const rctf *rect, const float y);
-bool BLI_rctf_isect_pt(const struct rctf *rect, const float x, const float y);
+bool BLI_rctf_isect_x(const rctf *rect, float x);
+bool BLI_rctf_isect_y(const rctf *rect, float y);
+bool BLI_rctf_isect_pt(const struct rctf *rect, float x, float y);
bool BLI_rctf_isect_pt_v(const struct rctf *rect, const float xy[2]);
/**
* \returns shortest distance from \a rect to x (0 if inside)
*/
-int BLI_rcti_length_x(const rcti *rect, const int x);
+int BLI_rcti_length_x(const rcti *rect, int x);
/**
* \returns shortest distance from \a rect to y (0 if inside)
*/
-int BLI_rcti_length_y(const rcti *rect, const int y);
-float BLI_rctf_length_x(const rctf *rect, const float x);
-float BLI_rctf_length_y(const rctf *rect, const float y);
+int BLI_rcti_length_y(const rcti *rect, int y);
+float BLI_rctf_length_x(const rctf *rect, float x);
+float BLI_rctf_length_y(const rctf *rect, float y);
bool BLI_rcti_isect_segment(const struct rcti *rect, const int s1[2], const int s2[2]);
bool BLI_rctf_isect_segment(const struct rctf *rect, const float s1[2], const float s2[2]);
-bool BLI_rcti_isect_circle(const struct rcti *rect, const float xy[2], const float radius);
-bool BLI_rctf_isect_circle(const struct rctf *rect, const float xy[2], const float radius);
+bool BLI_rcti_isect_circle(const struct rcti *rect, const float xy[2], float radius);
+bool BLI_rctf_isect_circle(const struct rctf *rect, const float xy[2], float radius);
bool BLI_rcti_inside_rcti(const rcti *rct_a, const rcti *rct_b);
/**
* is \a rct_b inside \a rct_a
@@ -169,7 +166,7 @@ void BLI_rcti_rctf_copy_round(struct rcti *dst, const struct rctf *src);
/**
* Expand the rectangle to fit a rotated \a src.
*/
-void BLI_rctf_rotate_expand(rctf *dst, const rctf *src, const float angle);
+void BLI_rctf_rotate_expand(rctf *dst, const rctf *src, float angle);
void print_rctf(const char *str, const struct rctf *rect);
void print_rcti(const char *str, const struct rcti *rect);
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index ec7fa8f27a0..eca3c00017c 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -114,10 +114,8 @@ enum {
BLI_SCANFILL_CALC_LOOSE = (1 << 4),
};
void BLI_scanfill_begin(ScanFillContext *sf_ctx);
-unsigned int BLI_scanfill_calc(ScanFillContext *sf_ctx, const int flag);
-unsigned int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx,
- const int flag,
- const float nor_proj[3]);
+unsigned int BLI_scanfill_calc(ScanFillContext *sf_ctx, int flag);
+unsigned int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, int flag, const float nor_proj[3]);
void BLI_scanfill_end(ScanFillContext *sf_ctx);
void BLI_scanfill_begin_arena(ScanFillContext *sf_ctx, struct MemArena *arena);
diff --git a/source/blender/blenlib/BLI_smallhash.h b/source/blender/blenlib/BLI_smallhash.h
index 76009810eb9..9c274d25fba 100644
--- a/source/blender/blenlib/BLI_smallhash.h
+++ b/source/blender/blenlib/BLI_smallhash.h
@@ -53,7 +53,7 @@ typedef struct {
unsigned int i;
} SmallHashIter;
-void BLI_smallhash_init_ex(SmallHash *sh, const unsigned int nentries_reserve) ATTR_NONNULL(1);
+void BLI_smallhash_init_ex(SmallHash *sh, unsigned int nentries_reserve) ATTR_NONNULL(1);
void BLI_smallhash_init(SmallHash *sh) ATTR_NONNULL(1);
/**
* \note does *not* free *sh itself! only the direct data!
diff --git a/source/blender/blenlib/BLI_string.h b/source/blender/blenlib/BLI_string.h
index 91cc7b23a5f..a82e97914db 100644
--- a/source/blender/blenlib/BLI_string.h
+++ b/source/blender/blenlib/BLI_string.h
@@ -89,7 +89,7 @@ char *BLI_strncpy(char *__restrict dst, const char *__restrict src, const size_t
*/
char *BLI_strncpy_ensure_pad(char *__restrict dst,
const char *__restrict src,
- const char pad,
+ char pad,
size_t maxncpy) ATTR_NONNULL();
/**
@@ -306,8 +306,7 @@ size_t BLI_str_format_uint64_grouped(char dst[16], uint64_t num) ATTR_NONNULL();
* \param bytes: Number to format.
* \param base_10: Calculate using base 10 (GB, MB, ...) or 2 (GiB, MiB, ...).
*/
-void BLI_str_format_byte_unit(char dst[15], long long int bytes, const bool base_10)
- ATTR_NONNULL();
+void BLI_str_format_byte_unit(char dst[15], long long int bytes, bool base_10) ATTR_NONNULL();
/**
* Format a count to up to 6 places (plus '\0' terminator) string using long number
* names abbreviations. Used to produce a compact representation of large numbers.
@@ -354,9 +353,8 @@ int BLI_strcasecmp_natural(const char *s1, const char *s2) ATTR_WARN_UNUSED_RESU
* Like strcmp, but will ignore any heading/trailing pad char for comparison.
* So e.g. if pad is '*', '*world' and 'world*' will compare equal.
*/
-int BLI_strcmp_ignore_pad(const char *str1,
- const char *str2,
- const char pad) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+int BLI_strcmp_ignore_pad(const char *str1, const char *str2, char pad) ATTR_WARN_UNUSED_RESULT
+ ATTR_NONNULL();
/**
* Determine the length of a fixed-size string.
@@ -378,7 +376,7 @@ void BLI_str_rstrip(char *str) ATTR_NONNULL();
* \param pad:
* \return The number of zeros stripped.
*/
-int BLI_str_rstrip_float_zero(char *str, const char pad) ATTR_NONNULL();
+int BLI_str_rstrip_float_zero(char *str, char pad) ATTR_NONNULL();
/**
* Return index of a string in a string array.
@@ -390,7 +388,7 @@ int BLI_str_rstrip_float_zero(char *str, const char pad) ATTR_NONNULL();
*/
int BLI_str_index_in_array_n(const char *__restrict str,
const char **__restrict str_array,
- const int str_array_len) ATTR_NONNULL();
+ int str_array_len) ATTR_NONNULL();
/**
* Return index of a string in a string array.
*
@@ -461,14 +459,14 @@ size_t BLI_str_partition_ex(const char *str,
const char delim[],
const char **sep,
const char **suf,
- const bool from_right) ATTR_NONNULL(1, 3, 4, 5);
+ bool from_right) ATTR_NONNULL(1, 3, 4, 5);
-int BLI_string_max_possible_word_count(const int str_len);
+int BLI_string_max_possible_word_count(int str_len);
bool BLI_string_has_word_prefix(const char *haystack, const char *needle, size_t needle_len);
bool BLI_string_all_words_matched(const char *name,
const char *str,
int (*words)[2],
- const int words_len);
+ int words_len);
/**
* Find the ranges needed to split \a str into its individual words.
@@ -482,7 +480,7 @@ bool BLI_string_all_words_matched(const char *name,
*/
int BLI_string_find_split_words(const char *str,
const size_t len,
- const char delim,
+ char delim,
int r_words[][2],
int words_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
diff --git a/source/blender/blenlib/BLI_string_ref.hh b/source/blender/blenlib/BLI_string_ref.hh
index dc73208350f..3769e711a50 100644
--- a/source/blender/blenlib/BLI_string_ref.hh
+++ b/source/blender/blenlib/BLI_string_ref.hh
@@ -64,7 +64,7 @@ class StringRefBase {
const char *data_;
int64_t size_;
- constexpr StringRefBase(const char *data, const int64_t size);
+ constexpr StringRefBase(const char *data, int64_t size);
public:
/* Similar to string_view::npos, but signed. */
@@ -84,12 +84,12 @@ class StringRefBase {
constexpr IndexRange index_range() const;
void unsafe_copy(char *dst) const;
- void copy(char *dst, const int64_t dst_size) const;
+ void copy(char *dst, int64_t dst_size) const;
template<size_t N> void copy(char (&dst)[N]) const;
constexpr bool startswith(StringRef prefix) const;
constexpr bool endswith(StringRef suffix) const;
- constexpr StringRef substr(int64_t start, const int64_t size) const;
+ constexpr StringRef substr(int64_t start, int64_t size) const;
constexpr const char &front() const;
constexpr const char &back() const;
@@ -123,11 +123,11 @@ class StringRefNull : public StringRefBase {
public:
constexpr StringRefNull();
- constexpr StringRefNull(const char *str, const int64_t size);
+ constexpr StringRefNull(const char *str, int64_t size);
StringRefNull(const char *str);
StringRefNull(const std::string &str);
- constexpr char operator[](const int64_t index) const;
+ constexpr char operator[](int64_t index) const;
constexpr const char *c_str() const;
};
@@ -139,14 +139,14 @@ class StringRef : public StringRefBase {
constexpr StringRef();
constexpr StringRef(StringRefNull other);
constexpr StringRef(const char *str);
- constexpr StringRef(const char *str, const int64_t length);
+ constexpr StringRef(const char *str, int64_t length);
constexpr StringRef(const char *begin, const char *one_after_end);
constexpr StringRef(std::string_view view);
StringRef(const std::string &str);
- constexpr StringRef drop_prefix(const int64_t n) const;
+ constexpr StringRef drop_prefix(int64_t n) const;
constexpr StringRef drop_known_prefix(StringRef prefix) const;
- constexpr StringRef drop_suffix(const int64_t n) const;
+ constexpr StringRef drop_suffix(int64_t n) const;
constexpr char operator[](int64_t index) const;
};
diff --git a/source/blender/blenlib/BLI_string_utf8.h b/source/blender/blenlib/BLI_string_utf8.h
index 72bddb322db..82622d442fb 100644
--- a/source/blender/blenlib/BLI_string_utf8.h
+++ b/source/blender/blenlib/BLI_string_utf8.h
@@ -202,8 +202,7 @@ size_t BLI_str_partition_ex_utf8(const char *str,
const unsigned int delim[],
const char **sep,
const char **suf,
- const bool from_right) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL(1, 3, 4, 5);
+ bool from_right) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 3, 4, 5);
int BLI_str_utf8_offset_to_index(const char *str, int offset) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
diff --git a/source/blender/blenlib/BLI_string_utils.h b/source/blender/blenlib/BLI_string_utils.h
index ce4d0afb933..fd3918ff217 100644
--- a/source/blender/blenlib/BLI_string_utils.h
+++ b/source/blender/blenlib/BLI_string_utils.h
@@ -50,7 +50,7 @@ typedef bool (*UniquenameCheckCallback)(void *arg, const char *name);
* \param delim: Delimiter character`.
* \return Length of \a left.
*/
-size_t BLI_split_name_num(char *left, int *nr, const char *name, const char delim);
+size_t BLI_split_name_num(char *left, int *nr, const char *name, char delim);
bool BLI_string_is_decimal(const char *string) ATTR_NONNULL();
/**
@@ -126,7 +126,7 @@ char *BLI_string_join_array_by_sep_char_with_tableN(char sep,
*/
size_t BLI_string_flip_side_name(char *r_name,
const char *from_name,
- const bool strip_number,
+ bool strip_number,
const size_t name_len);
/**
diff --git a/source/blender/blenlib/BLI_task.h b/source/blender/blenlib/BLI_task.h
index 616237bc261..e487f8acd98 100644
--- a/source/blender/blenlib/BLI_task.h
+++ b/source/blender/blenlib/BLI_task.h
@@ -157,7 +157,7 @@ typedef struct TaskParallelTLS {
} TaskParallelTLS;
typedef void (*TaskParallelRangeFunc)(void *__restrict userdata,
- const int iter,
+ int iter,
const TaskParallelTLS *__restrict tls);
typedef void (*TaskParallelInitFunc)(const void *__restrict userdata, void *__restrict chunk);
@@ -210,8 +210,8 @@ typedef struct TaskParallelSettings {
BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings);
-void BLI_task_parallel_range(const int start,
- const int stop,
+void BLI_task_parallel_range(int start,
+ int stop,
void *userdata,
TaskParallelRangeFunc func,
const TaskParallelSettings *settings);
@@ -262,8 +262,8 @@ typedef void (*TaskParallelIteratorFunc)(void *__restrict userdata,
void BLI_task_parallel_iterator(void *userdata,
TaskParallelIteratorIterFunc iter_func,
void *init_item,
- const int init_index,
- const int tot_items,
+ int init_index,
+ int tot_items,
TaskParallelIteratorFunc func,
const TaskParallelSettings *settings);
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index 7bae16f25ef..c7aae6d7972 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -167,7 +167,7 @@ typedef pthread_cond_t ThreadCondition;
void BLI_condition_init(ThreadCondition *cond);
void BLI_condition_wait(ThreadCondition *cond, ThreadMutex *mutex);
-void BLI_condition_wait_global_mutex(ThreadCondition *cond, const int type);
+void BLI_condition_wait_global_mutex(ThreadCondition *cond, int type);
void BLI_condition_notify_one(ThreadCondition *cond);
void BLI_condition_notify_all(ThreadCondition *cond);
void BLI_condition_end(ThreadCondition *cond);
diff --git a/source/blender/blenlib/BLI_timecode.h b/source/blender/blenlib/BLI_timecode.h
index 4eec8aef245..f0349e289ac 100644
--- a/source/blender/blenlib/BLI_timecode.h
+++ b/source/blender/blenlib/BLI_timecode.h
@@ -43,10 +43,10 @@ extern "C" {
*/
size_t BLI_timecode_string_from_time(char *str,
const size_t maxncpy,
- const int brevity_level,
- const float time_seconds,
- const double fps,
- const short timecode_style) ATTR_NONNULL();
+ int brevity_level,
+ float time_seconds,
+ double fps,
+ short timecode_style) ATTR_NONNULL();
/**
* Generate time string and store in \a str
@@ -56,9 +56,8 @@ size_t BLI_timecode_string_from_time(char *str,
* \param time_seconds: time total time in seconds
* \return length of \a str
*/
-size_t BLI_timecode_string_from_time_simple(char *str,
- const size_t maxncpy,
- const double time_seconds) ATTR_NONNULL();
+size_t BLI_timecode_string_from_time_simple(char *str, const size_t maxncpy, double time_seconds)
+ ATTR_NONNULL();
/**
* Generate time string and store in \a str
@@ -74,8 +73,8 @@ size_t BLI_timecode_string_from_time_simple(char *str,
*/
size_t BLI_timecode_string_from_time_seconds(char *str,
const size_t maxncpy,
- const int brevity_level,
- const float time_seconds) ATTR_NONNULL();
+ int brevity_level,
+ float time_seconds) ATTR_NONNULL();
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/BLI_virtual_array.hh b/source/blender/blenlib/BLI_virtual_array.hh
index 86ac95e2c77..231ce1bdd67 100644
--- a/source/blender/blenlib/BLI_virtual_array.hh
+++ b/source/blender/blenlib/BLI_virtual_array.hh
@@ -79,7 +79,7 @@ template<typename T> class VArrayImpl {
* Get the element at #index. This does not return a reference, because the value may be computed
* on the fly.
*/
- virtual T get(const int64_t index) const = 0;
+ virtual T get(int64_t index) const = 0;
/**
* Return true when the virtual array is a plain array internally.
@@ -202,7 +202,7 @@ template<typename T> class VMutableArrayImpl : public VArrayImpl<T> {
/**
* Assign the provided #value to the #index.
*/
- virtual void set(const int64_t index, T value) = 0;
+ virtual void set(int64_t index, T value) = 0;
/**
* Copy all elements from the provided span into the virtual array.
diff --git a/source/blender/blenlib/BLI_virtual_vector_array.hh b/source/blender/blenlib/BLI_virtual_vector_array.hh
index 7672a76d5de..7960c6b1420 100644
--- a/source/blender/blenlib/BLI_virtual_vector_array.hh
+++ b/source/blender/blenlib/BLI_virtual_vector_array.hh
@@ -82,9 +82,9 @@ template<typename T> class VVectorArray {
}
protected:
- virtual int64_t get_vector_size_impl(const int64_t index) const = 0;
+ virtual int64_t get_vector_size_impl(int64_t index) const = 0;
- virtual T get_vector_element_impl(const int64_t index, const int64_t index_in_vetor) const = 0;
+ virtual T get_vector_element_impl(int64_t index, int64_t index_in_vetor) const = 0;
virtual bool is_single_vector_impl() const
{
diff --git a/source/blender/blenlib/BLI_winstuff.h b/source/blender/blenlib/BLI_winstuff.h
index 568734ee8a7..2ea557e971a 100644
--- a/source/blender/blenlib/BLI_winstuff.h
+++ b/source/blender/blenlib/BLI_winstuff.h
@@ -106,7 +106,7 @@ const char *dirname(char *path);
/* Windows utility functions. */
-bool BLI_windows_register_blend_extension(const bool background);
+bool BLI_windows_register_blend_extension(bool background);
void BLI_windows_get_default_root_dir(char root_dir[4]);
int BLI_windows_get_executable_dir(char *str);
diff --git a/source/blender/blenlib/intern/kdtree_impl.h b/source/blender/blenlib/intern/kdtree_impl.h
index 0b47be1f7ea..c0e740b39b3 100644
--- a/source/blender/blenlib/intern/kdtree_impl.h
+++ b/source/blender/blenlib/intern/kdtree_impl.h
@@ -594,7 +594,7 @@ int BLI_kdtree_nd_(find_nearest_n_with_len_squared_cb)(
int BLI_kdtree_nd_(find_nearest_n)(const KDTree *tree,
const float co[KD_DIMS],
KDTreeNearest r_nearest[],
- const uint nearest_len_capacity)
+ uint nearest_len_capacity)
{
return BLI_kdtree_nd_(find_nearest_n_with_len_squared_cb)(
tree, co, r_nearest, nearest_len_capacity, NULL, NULL);
@@ -726,7 +726,7 @@ int BLI_kdtree_nd_(range_search_with_len_squared_cb)(
int BLI_kdtree_nd_(range_search)(const KDTree *tree,
const float co[KD_DIMS],
KDTreeNearest **r_nearest,
- const float range)
+ float range)
{
return BLI_kdtree_nd_(range_search_with_len_squared_cb)(tree, co, r_nearest, range, NULL, NULL);
}
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index 567886e4d54..c4c3b42cb63 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -233,7 +233,7 @@ BlendHandle *BLO_blendhandle_from_memory(const void *mem,
struct LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh,
int ofblocktype,
- const bool use_assets_only,
+ bool use_assets_only,
int *r_tot_names);
/**
* Gets the names and asset-data (if ID is an asset) of data-blocks in a file of a certain type.
@@ -246,8 +246,10 @@ struct LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh,
* \return A BLI_linklist of `BLODataBlockInfo *`.
* The links and #BLODataBlockInfo.asset_data should be freed with MEM_freeN.
*/
-struct LinkNode * /*BLODataBlockInfo */ BLO_blendhandle_get_datablock_info(
- BlendHandle *bh, int ofblocktype, const bool use_assets_only, int *r_tot_info_items);
+struct LinkNode * /*BLODataBlockInfo */ BLO_blendhandle_get_datablock_info(BlendHandle *bh,
+ int ofblocktype,
+ bool use_assets_only,
+ int *r_tot_info_items);
/**
* Gets the previews of all the data-blocks in a file of a certain type
* (e.g. all the scene previews in a file).
@@ -367,12 +369,12 @@ typedef struct LibraryLink_Params {
void BLO_library_link_params_init(struct LibraryLink_Params *params,
struct Main *bmain,
- const int flag,
- const int id_tag_extra);
+ int flag,
+ int id_tag_extra);
void BLO_library_link_params_init_with_context(struct LibraryLink_Params *params,
struct Main *bmain,
- const int flag,
- const int id_tag_extra,
+ int flag,
+ int id_tag_extra,
struct Scene *scene,
struct ViewLayer *view_layer,
const struct View3D *v3d);
@@ -400,7 +402,7 @@ struct Main *BLO_library_link_begin(BlendHandle **bh,
*/
struct ID *BLO_library_link_named_part(struct Main *mainl,
BlendHandle **bh,
- const short idcode,
+ short idcode,
const char *name,
const struct LibraryLink_Params *params);
/**
@@ -435,7 +437,7 @@ typedef struct TempLibraryContext {
TempLibraryContext *BLO_library_temp_load_id(struct Main *real_main,
const char *blend_file_path,
- const short idcode,
+ short idcode,
const char *idname,
struct ReportList *reports);
void BLO_library_temp_free(TempLibraryContext *temp_lib_ctx);
diff --git a/source/blender/blenloader/BLO_writefile.h b/source/blender/blenloader/BLO_writefile.h
index 9bc3714ff38..072f86b48d6 100644
--- a/source/blender/blenloader/BLO_writefile.h
+++ b/source/blender/blenloader/BLO_writefile.h
@@ -69,7 +69,7 @@ struct BlendFileWriteParams {
*/
extern bool BLO_write_file(struct Main *mainvar,
const char *filepath,
- const int write_flags,
+ int write_flags,
const struct BlendFileWriteParams *params,
struct ReportList *reports);
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 3b5be3dd013..21b0354b097 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -200,7 +200,7 @@ struct AssetMetaData *blo_bhead_id_asset_data_address(const FileData *fd, const
*
* \attention ONLY USE THIS KIND OF VERSIONING WHEN `dna_rename_defs.h` ISN'T SUFFICIENT.
*/
-void blo_do_versions_dna(struct SDNA *sdna, const int versionfile, const int subversionfile);
+void blo_do_versions_dna(struct SDNA *sdna, int versionfile, int subversionfile);
void blo_do_versions_oldnewmap_insert(struct OldNewMap *onm,
const void *oldaddr,
diff --git a/source/blender/blenloader/intern/versioning_common.h b/source/blender/blenloader/intern/versioning_common.h
index 9e13cc45103..ea850a052ae 100644
--- a/source/blender/blenloader/intern/versioning_common.h
+++ b/source/blender/blenloader/intern/versioning_common.h
@@ -39,21 +39,18 @@ struct ARegion *do_versions_add_region_if_not_found(struct ListBase *regionbase,
*
* \return the ID (if found).
*/
-ID *do_versions_rename_id(Main *bmain,
- const short id_type,
- const char *name_src,
- const char *name_dst);
+ID *do_versions_rename_id(Main *bmain, short id_type, const char *name_src, const char *name_dst);
void version_node_socket_name(struct bNodeTree *ntree,
- const int node_type,
+ int node_type,
const char *old_name,
const char *new_name);
void version_node_input_socket_name(struct bNodeTree *ntree,
- const int node_type,
+ int node_type,
const char *old_name,
const char *new_name);
void version_node_output_socket_name(struct bNodeTree *ntree,
- const int node_type,
+ int node_type,
const char *old_name,
const char *new_name);
@@ -85,7 +82,7 @@ void version_node_socket_index_animdata(
/**
* Replace the ID name of all nodes in the tree with the given type with the new name.
*/
-void version_node_id(struct bNodeTree *ntree, const int node_type, const char *new_name);
+void version_node_id(struct bNodeTree *ntree, int node_type, const char *new_name);
/**
* Convert `SocketName.001` unique name format to `SocketName_001`. Previously both were used.
diff --git a/source/blender/bmesh/intern/bmesh_construct.h b/source/blender/bmesh/intern/bmesh_construct.h
index 692f3b403b5..7b25a5b5a2a 100644
--- a/source/blender/bmesh/intern/bmesh_construct.h
+++ b/source/blender/bmesh/intern/bmesh_construct.h
@@ -30,19 +30,19 @@ struct Mesh;
*
* \returns false if any verts aren't found.
*/
-bool BM_verts_from_edges(BMVert **vert_arr, BMEdge **edge_arr, const int len);
+bool BM_verts_from_edges(BMVert **vert_arr, BMEdge **edge_arr, int len);
/**
* Fill in an edge array from a vertex array (connected polygon loop).
*
* \returns false if any edges aren't found.
*/
-bool BM_edges_from_verts(BMEdge **edge_arr, BMVert **vert_arr, const int len);
+bool BM_edges_from_verts(BMEdge **edge_arr, BMVert **vert_arr, int len);
/**
* Fill in an edge array from a vertex array (connected polygon loop).
* Creating edges as-needed.
*/
-void BM_edges_from_verts_ensure(BMesh *bm, BMEdge **edge_arr, BMVert **vert_arr, const int len);
+void BM_edges_from_verts_ensure(BMesh *bm, BMEdge **edge_arr, BMVert **vert_arr, int len);
/**
* Makes an NGon from an un-ordered set of verts.
@@ -82,7 +82,7 @@ BMFace *BM_face_create_quad_tri(BMesh *bm,
BMVert *v3,
BMVert *v4,
const BMFace *f_example,
- const eBMCreateFlag create_flag);
+ eBMCreateFlag create_flag);
/**
* \brief copies face loop data from shared adjacent faces.
@@ -114,9 +114,9 @@ BMFace *BM_face_create_ngon(BMesh *bm,
BMVert *v1,
BMVert *v2,
BMEdge **edges,
- const int len,
+ int len,
const BMFace *f_example,
- const eBMCreateFlag create_flag);
+ eBMCreateFlag create_flag);
/**
* Create an ngon from an array of sorted verts
*
@@ -127,11 +127,11 @@ BMFace *BM_face_create_ngon(BMesh *bm,
*/
BMFace *BM_face_create_ngon_verts(BMesh *bm,
BMVert **vert_arr,
- const int len,
+ int len,
const BMFace *f_example,
- const eBMCreateFlag create_flag,
- const bool calc_winding,
- const bool create_edges);
+ eBMCreateFlag create_flag,
+ bool calc_winding,
+ bool create_edges);
/**
* Copies attributes, e.g. customdata, header flags, etc, from one element
@@ -141,8 +141,8 @@ void BM_elem_attrs_copy_ex(BMesh *bm_src,
BMesh *bm_dst,
const void *ele_src_v,
void *ele_dst_v,
- const char hflag_mask,
- const uint64_t cd_mask_exclude);
+ char hflag_mask,
+ uint64_t cd_mask_exclude);
void BM_elem_attrs_copy(BMesh *bm_src, BMesh *bm_dst, const void *ele_src_v, void *ele_dst_v);
void BM_elem_select_copy(BMesh *bm_dst, void *ele_dst_v, const void *ele_src_v);
@@ -163,14 +163,14 @@ void BM_mesh_copy_init_customdata(BMesh *bm_dst,
*/
void BM_mesh_copy_init_customdata_all_layers(BMesh *bm_dst,
BMesh *bm_src,
- const char htype,
+ char htype,
const struct BMAllocTemplate *allocsize);
BMesh *BM_mesh_copy(BMesh *bm_old);
-char BM_face_flag_from_mflag(const char mflag);
-char BM_edge_flag_from_mflag(const short mflag);
+char BM_face_flag_from_mflag(char mflag);
+char BM_edge_flag_from_mflag(short mflag);
/* ME -> BM */
-char BM_vert_flag_from_mflag(const char mflag);
+char BM_vert_flag_from_mflag(char mflag);
char BM_face_flag_to_mflag(BMFace *f);
short BM_edge_flag_to_mflag(BMEdge *e);
/* BM -> ME */
diff --git a/source/blender/bmesh/intern/bmesh_core.h b/source/blender/bmesh/intern/bmesh_core.h
index cd0e1754cd1..a885df51bd3 100644
--- a/source/blender/bmesh/intern/bmesh_core.h
+++ b/source/blender/bmesh/intern/bmesh_core.h
@@ -20,8 +20,7 @@
* \ingroup bmesh
*/
-BMFace *BM_face_copy(
- BMesh *bm_dst, BMesh *bm_src, BMFace *f, const bool copy_verts, const bool copy_edges);
+BMFace *BM_face_copy(BMesh *bm_dst, BMesh *bm_src, BMFace *f, bool copy_verts, bool copy_edges);
typedef enum eBMCreateFlag {
BM_CREATE_NOP = 0,
@@ -41,7 +40,7 @@ typedef enum eBMCreateFlag {
BMVert *BM_vert_create(BMesh *bm,
const float co[3],
const BMVert *v_example,
- const eBMCreateFlag create_flag);
+ eBMCreateFlag create_flag);
/**
* \brief Main function for creating a new edge.
*
@@ -50,7 +49,7 @@ BMVert *BM_vert_create(BMesh *bm,
* you should call with \a no_double = true.
*/
BMEdge *BM_edge_create(
- BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *e_example, const eBMCreateFlag create_flag);
+ BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *e_example, eBMCreateFlag create_flag);
/**
* Main face creation function
*
@@ -63,18 +62,18 @@ BMEdge *BM_edge_create(
BMFace *BM_face_create(BMesh *bm,
BMVert **verts,
BMEdge **edges,
- const int len,
+ int len,
const BMFace *f_example,
- const eBMCreateFlag create_flag);
+ eBMCreateFlag create_flag);
/**
* Wrapper for #BM_face_create when you don't have an edge array
*/
BMFace *BM_face_create_verts(BMesh *bm,
BMVert **vert_arr,
- const int len,
+ int len,
const BMFace *f_example,
- const eBMCreateFlag create_flag,
- const bool create_edges);
+ eBMCreateFlag create_flag,
+ bool create_edges);
/**
* Kills all edges associated with \a f, along with any other faces containing those edges.
@@ -147,8 +146,8 @@ bool BM_vert_splice_check_double(BMVert *v_a, BMVert *v_b);
*/
void bmesh_kernel_loop_reverse(BMesh *bm,
BMFace *f,
- const int cd_loop_mdisp_offset,
- const bool use_loop_mdisp_flip);
+ int cd_loop_mdisp_offset,
+ bool use_loop_mdisp_flip);
/**
* Avoid calling this where possible,
@@ -171,7 +170,7 @@ void bmesh_face_swap_data(BMFace *f_a, BMFace *f_b);
* \note this is a generic, flexible join faces function,
* almost everything uses this, including #BM_faces_join_pair
*/
-BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface, const bool do_del);
+BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface, bool do_del);
/**
* High level function which wraps both #bmesh_kernel_vert_separate and #bmesh_kernel_edge_separate
*/
@@ -179,18 +178,14 @@ void BM_vert_separate(BMesh *bm,
BMVert *v,
BMEdge **e_in,
int e_in_len,
- const bool copy_select,
+ bool copy_select,
BMVert ***r_vout,
int *r_vout_len);
/**
* A version of #BM_vert_separate which takes a flag.
*/
-void BM_vert_separate_hflag(BMesh *bm,
- BMVert *v,
- const char hflag,
- const bool copy_select,
- BMVert ***r_vout,
- int *r_vout_len);
+void BM_vert_separate_hflag(
+ BMesh *bm, BMVert *v, char hflag, bool copy_select, BMVert ***r_vout, int *r_vout_len);
void BM_vert_separate_tested_edges(
BMesh *bm, BMVert *v_dst, BMVert *v_src, bool (*testfn)(BMEdge *, void *arg), void *arg);
@@ -211,7 +206,7 @@ void BM_vert_separate_tested_edges(
* \return Success
*/
void bmesh_kernel_vert_separate(
- BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len, const bool copy_select);
+ BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len, bool copy_select);
/**
* \brief Separate Edge
*
@@ -223,7 +218,7 @@ void bmesh_kernel_vert_separate(
* \note Does nothing if \a l_sep is already the only loop in the
* edge radial.
*/
-void bmesh_kernel_edge_separate(BMesh *bm, BMEdge *e, BMLoop *l_sep, const bool copy_select);
+void bmesh_kernel_edge_separate(BMesh *bm, BMEdge *e, BMLoop *l_sep, bool copy_select);
/**
* \brief Split Face Make Edge (SFME)
@@ -272,7 +267,7 @@ BMFace *bmesh_kernel_split_face_make_edge(BMesh *bm,
ListBase *holes,
#endif
BMEdge *example,
- const bool no_double);
+ bool no_double);
/**
* \brief Split Edge Make Vert (SEMV)
@@ -326,10 +321,10 @@ BMVert *bmesh_kernel_split_edge_make_vert(BMesh *bm, BMVert *tv, BMEdge *e, BMEd
BMEdge *bmesh_kernel_join_edge_kill_vert(BMesh *bm,
BMEdge *e_kill,
BMVert *v_kill,
- const bool do_del,
- const bool check_edge_exists,
- const bool kill_degenerate_faces,
- const bool kill_duplicate_faces);
+ bool do_del,
+ bool check_edge_exists,
+ bool kill_degenerate_faces,
+ bool kill_duplicate_faces);
/**
* \brief Join Vert Kill Edge (JVKE)
*
@@ -351,9 +346,9 @@ BMEdge *bmesh_kernel_join_edge_kill_vert(BMesh *bm,
BMVert *bmesh_kernel_join_vert_kill_edge(BMesh *bm,
BMEdge *e_kill,
BMVert *v_kill,
- const bool do_del,
- const bool check_edge_exists,
- const bool kill_degenerate_faces);
+ bool do_del,
+ bool check_edge_exists,
+ bool kill_degenerate_faces);
/**
* \brief Join Face Kill Edge (JFKE)
*
diff --git a/source/blender/bmesh/intern/bmesh_delete.h b/source/blender/bmesh/intern/bmesh_delete.h
index 18e278a99fd..068c35f6dc7 100644
--- a/source/blender/bmesh/intern/bmesh_delete.h
+++ b/source/blender/bmesh/intern/bmesh_delete.h
@@ -20,16 +20,16 @@
* \ingroup bmesh
*/
-void BMO_mesh_delete_oflag_tagged(BMesh *bm, const short oflag, const char htype);
-void BM_mesh_delete_hflag_tagged(BMesh *bm, const char hflag, const char htype);
+void BMO_mesh_delete_oflag_tagged(BMesh *bm, short oflag, char htype);
+void BM_mesh_delete_hflag_tagged(BMesh *bm, char hflag, char htype);
/**
* \warning oflag applies to different types in some contexts,
* not just the type being removed.
*/
-void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type);
+void BMO_mesh_delete_oflag_context(BMesh *bm, short oflag, int type);
/**
* \warning oflag applies to different types in some contexts,
* not just the type being removed.
*/
-void BM_mesh_delete_hflag_context(BMesh *bm, const char hflag, const int type);
+void BM_mesh_delete_hflag_context(BMesh *bm, char hflag, int type);
diff --git a/source/blender/bmesh/intern/bmesh_edgeloop.h b/source/blender/bmesh/intern/bmesh_edgeloop.h
index 58b0d92fb72..9dc1e64dd46 100644
--- a/source/blender/bmesh/intern/bmesh_edgeloop.h
+++ b/source/blender/bmesh/intern/bmesh_edgeloop.h
@@ -48,16 +48,14 @@ void BM_mesh_edgeloops_calc_normal(BMesh *bm, struct ListBase *eloops);
void BM_mesh_edgeloops_calc_normal_aligned(BMesh *bm,
struct ListBase *eloops,
const float no_align[3]);
-void BM_mesh_edgeloops_calc_order(BMesh *bm, ListBase *eloops, const bool use_normals);
+void BM_mesh_edgeloops_calc_order(BMesh *bm, ListBase *eloops, bool use_normals);
/**
* Copy a single edge-loop.
* \return new edge-loops.
*/
struct BMEdgeLoopStore *BM_edgeloop_copy(struct BMEdgeLoopStore *el_store);
-struct BMEdgeLoopStore *BM_edgeloop_from_verts(BMVert **v_arr,
- const int v_arr_tot,
- bool is_closed);
+struct BMEdgeLoopStore *BM_edgeloop_from_verts(BMVert **v_arr, int v_arr_tot, bool is_closed);
void BM_edgeloop_free(struct BMEdgeLoopStore *el_store);
bool BM_edgeloop_is_closed(struct BMEdgeLoopStore *el_store);
diff --git a/source/blender/bmesh/intern/bmesh_interp.h b/source/blender/bmesh/intern/bmesh_interp.h
index d1a73509a4a..bf5b5bd09f4 100644
--- a/source/blender/bmesh/intern/bmesh_interp.h
+++ b/source/blender/bmesh/intern/bmesh_interp.h
@@ -28,7 +28,7 @@ void BM_loop_interp_multires_ex(BMesh *bm,
const BMFace *f_src,
const float f_dst_center[3],
const float f_src_center[3],
- const int cd_loop_mdisp_offset);
+ int cd_loop_mdisp_offset);
/**
* Project the multi-resolution grid in target onto f_src's set of multi-resolution grids.
*/
@@ -39,7 +39,7 @@ void BM_face_interp_multires_ex(BMesh *bm,
const BMFace *f_src,
const float f_dst_center[3],
const float f_src_center[3],
- const int cd_loop_mdisp_offset);
+ int cd_loop_mdisp_offset);
void BM_face_interp_multires(BMesh *bm, BMFace *f_dst, const BMFace *f_src);
void BM_vert_interp_from_face(BMesh *bm, BMVert *v_dst, const BMFace *f_src);
@@ -52,7 +52,7 @@ void BM_vert_interp_from_face(BMesh *bm, BMVert *v_dst, const BMFace *f_src);
* \note This is an exact match to #BM_data_interp_from_edges.
*/
void BM_data_interp_from_verts(
- BMesh *bm, const BMVert *v_src_1, const BMVert *v_src_2, BMVert *v_dst, const float fac);
+ BMesh *bm, const BMVert *v_src_1, const BMVert *v_src_2, BMVert *v_dst, float fac);
/**
* \brief Data, Interpolate From Edges
*
@@ -61,19 +61,15 @@ void BM_data_interp_from_verts(
* \note This is an exact match to #BM_data_interp_from_verts.
*/
void BM_data_interp_from_edges(
- BMesh *bm, const BMEdge *e_src_1, const BMEdge *e_src_2, BMEdge *e_dst, const float fac);
+ BMesh *bm, const BMEdge *e_src_1, const BMEdge *e_src_2, BMEdge *e_dst, float fac);
/**
* \brief Data Face-Vert Edge Interpolate
*
* Walks around the faces of \a e and interpolates
* the loop data between two sources.
*/
-void BM_data_interp_face_vert_edge(BMesh *bm,
- const BMVert *v_src_1,
- const BMVert *v_src_2,
- BMVert *v,
- BMEdge *e,
- const float fac);
+void BM_data_interp_face_vert_edge(
+ BMesh *bm, const BMVert *v_src_1, const BMVert *v_src_2, BMVert *v, BMEdge *e, float fac);
void BM_data_layer_add(BMesh *bm, CustomData *data, int type);
void BM_data_layer_add_named(BMesh *bm, CustomData *data, int type, const char *name);
void BM_data_layer_free(BMesh *bm, CustomData *data, int type);
@@ -81,7 +77,7 @@ void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n);
void BM_data_layer_copy(BMesh *bm, CustomData *data, int type, int src_n, int dst_n);
float BM_elem_float_data_get(CustomData *cd, void *element, int type);
-void BM_elem_float_data_set(CustomData *cd, void *element, int type, const float val);
+void BM_elem_float_data_set(CustomData *cd, void *element, int type, float val);
/**
* \brief Data Interpolate From Face
@@ -93,19 +89,19 @@ void BM_elem_float_data_set(CustomData *cd, void *element, int type, const float
void BM_face_interp_from_face_ex(BMesh *bm,
BMFace *f_dst,
const BMFace *f_src,
- const bool do_vertex,
+ bool do_vertex,
const void **blocks,
const void **blocks_v,
float (*cos_2d)[2],
float axis_mat[3][3]);
-void BM_face_interp_from_face(BMesh *bm, BMFace *f_dst, const BMFace *f_src, const bool do_vertex);
+void BM_face_interp_from_face(BMesh *bm, BMFace *f_dst, const BMFace *f_src, bool do_vertex);
/**
* Projects a single loop, target, onto f_src for custom-data interpolation.
* multi-resolution is handled.
* \param do_vertex: When true the target's vert data will also get interpolated.
*/
void BM_loop_interp_from_face(
- BMesh *bm, BMLoop *l_dst, const BMFace *f_src, const bool do_vertex, const bool do_multires);
+ BMesh *bm, BMLoop *l_dst, const BMFace *f_src, bool do_vertex, bool do_multires);
/**
* Smooths boundaries between multi-res grids,
@@ -114,16 +110,16 @@ void BM_loop_interp_from_face(
void BM_face_multires_bounds_smooth(BMesh *bm, BMFace *f);
struct LinkNode *BM_vert_loop_groups_data_layer_create(
- BMesh *bm, BMVert *v, const int layer_n, const float *loop_weights, struct MemArena *arena);
+ BMesh *bm, BMVert *v, int layer_n, const float *loop_weights, struct MemArena *arena);
/**
* Take existing custom data and merge each fan's data.
*/
-void BM_vert_loop_groups_data_layer_merge(BMesh *bm, struct LinkNode *groups, const int layer_n);
+void BM_vert_loop_groups_data_layer_merge(BMesh *bm, struct LinkNode *groups, int layer_n);
/**
* A version of #BM_vert_loop_groups_data_layer_merge
* that takes an array of loop-weights (aligned with #BM_LOOPS_OF_VERT iterator).
*/
void BM_vert_loop_groups_data_layer_merge_weights(BMesh *bm,
struct LinkNode *groups,
- const int layer_n,
+ int layer_n,
const float *loop_weights);
diff --git a/source/blender/bmesh/intern/bmesh_iterators.h b/source/blender/bmesh/intern/bmesh_iterators.h
index 12b3581b0a1..1c9b322ef75 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.h
+++ b/source/blender/bmesh/intern/bmesh_iterators.h
@@ -188,14 +188,14 @@ typedef struct BMIter {
/**
* \note Use #BM_vert_at_index / #BM_edge_at_index / #BM_face_at_index for mesh arrays.
*/
-void *BM_iter_at_index(BMesh *bm, const char itype, void *data, int index) ATTR_WARN_UNUSED_RESULT;
+void *BM_iter_at_index(BMesh *bm, char itype, void *data, int index) ATTR_WARN_UNUSED_RESULT;
/**
* \brief Iterator as Array
*
* Sometimes its convenient to get the iterator as an array
* to avoid multiple calls to #BM_iter_at_index.
*/
-int BM_iter_as_array(BMesh *bm, const char itype, void *data, void **array, const int len);
+int BM_iter_as_array(BMesh *bm, char itype, void *data, void **array, int len);
/**
* \brief Iterator as Array
*
@@ -207,7 +207,7 @@ int BM_iter_as_array(BMesh *bm, const char itype, void *data, void **array, cons
* Caller needs to free the array.
*/
void *BM_iter_as_arrayN(BMesh *bm,
- const char itype,
+ char itype,
void *data,
int *r_len,
void **stack_array,
@@ -219,18 +219,18 @@ void *BM_iter_as_arrayN(BMesh *bm,
*/
int BMO_iter_as_array(BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char restrictmask,
+ char restrictmask,
void **array,
- const int len);
+ int len);
void *BMO_iter_as_arrayN(BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char restrictmask,
+ char restrictmask,
int *r_len,
/* optional args to avoid an alloc (normally stack array) */
void **stack_array,
int stack_array_size);
-int BM_iter_mesh_bitmap_from_filter(const char itype,
+int BM_iter_mesh_bitmap_from_filter(char itype,
BMesh *bm,
uint *bitmap,
bool (*test_fn)(BMElem *, void *user_data),
@@ -248,24 +248,23 @@ int BM_iter_mesh_bitmap_from_filter_tessface(BMesh *bm,
*
* Counts how many flagged / unflagged items are found in this element.
*/
-int BM_iter_elem_count_flag(const char itype, void *data, const char hflag, const bool value);
+int BM_iter_elem_count_flag(char itype, void *data, char hflag, bool value);
/**
* \brief Elem Iter Tool Flag Count
*
* Counts how many flagged / unflagged items are found in this element.
*/
-int BMO_iter_elem_count_flag(
- BMesh *bm, const char itype, void *data, const short oflag, const bool value);
+int BMO_iter_elem_count_flag(BMesh *bm, char itype, void *data, short oflag, bool value);
/**
* Utility function.
*/
-int BM_iter_mesh_count(const char itype, BMesh *bm);
+int BM_iter_mesh_count(char itype, BMesh *bm);
/**
* \brief Mesh Iter Flag Count
*
* Counts how many flagged / unflagged items are found in this mesh.
*/
-int BM_iter_mesh_count_flag(const char itype, BMesh *bm, const char hflag, const bool value);
+int BM_iter_mesh_count_flag(char itype, BMesh *bm, char hflag, bool value);
/* private for bmesh_iterators_inline.c */
diff --git a/source/blender/bmesh/intern/bmesh_log.h b/source/blender/bmesh/intern/bmesh_log.h
index c6df87168ee..1cc860beed1 100644
--- a/source/blender/bmesh/intern/bmesh_log.h
+++ b/source/blender/bmesh/intern/bmesh_log.h
@@ -119,7 +119,7 @@ void BM_log_redo(BMesh *bm, BMLog *log);
* state so that a subsequent redo operation will restore the newer
* vertex state.
*/
-void BM_log_vert_before_modified(BMLog *log, struct BMVert *v, const int cd_vert_mask_offset);
+void BM_log_vert_before_modified(BMLog *log, struct BMVert *v, int cd_vert_mask_offset);
/* Log a new vertex as added to the BMesh */
/* Log a new vertex as added to the BMesh
@@ -128,7 +128,7 @@ void BM_log_vert_before_modified(BMLog *log, struct BMVert *v, const int cd_vert
* of added vertices, with the key being its ID and the value
* containing everything needed to reconstruct that vertex.
*/
-void BM_log_vert_added(BMLog *log, struct BMVert *v, const int cd_vert_mask_offset);
+void BM_log_vert_added(BMLog *log, struct BMVert *v, int cd_vert_mask_offset);
/* Log a face before it is modified */
/* Log a face before it is modified
@@ -164,7 +164,7 @@ void BM_log_face_added(BMLog *log, struct BMFace *f);
* If there's a move record for the vertex, that's used as the
* vertices original location, then the move record is deleted.
*/
-void BM_log_vert_removed(BMLog *log, struct BMVert *v, const int cd_vert_mask_offset);
+void BM_log_vert_removed(BMLog *log, struct BMVert *v, int cd_vert_mask_offset);
/* Log a face as removed from the BMesh */
/* Log a face as removed from the BMesh
diff --git a/source/blender/bmesh/intern/bmesh_marking.h b/source/blender/bmesh/intern/bmesh_marking.h
index 72b520cc72c..01c3291b525 100644
--- a/source/blender/bmesh/intern/bmesh_marking.h
+++ b/source/blender/bmesh/intern/bmesh_marking.h
@@ -39,10 +39,10 @@ typedef enum eBMSelectionFlushFLags {
/* Geometry hiding code. */
#define BM_elem_hide_set(bm, ele, hide) _bm_elem_hide_set(bm, &(ele)->head, hide)
-void _bm_elem_hide_set(BMesh *bm, BMHeader *head, const bool hide);
-void BM_vert_hide_set(BMVert *v, const bool hide);
-void BM_edge_hide_set(BMEdge *e, const bool hide);
-void BM_face_hide_set(BMFace *f, const bool hide);
+void _bm_elem_hide_set(BMesh *bm, BMHeader *head, bool hide);
+void BM_vert_hide_set(BMVert *v, bool hide);
+void BM_edge_hide_set(BMEdge *e, bool hide);
+void BM_face_hide_set(BMFace *f, bool hide);
/* Selection code. */
@@ -50,29 +50,15 @@ void BM_face_hide_set(BMFace *f, const bool hide);
* \note use BM_elem_flag_test(ele, BM_ELEM_SELECT) to test selection
* \note by design, this will not touch the editselection history stuff
*/
-void BM_elem_select_set(BMesh *bm, BMElem *ele, const bool select);
-
-void BM_mesh_elem_hflag_enable_test(BMesh *bm,
- const char htype,
- const char hflag,
- const bool respecthide,
- const bool overwrite,
- const char hflag_test);
-void BM_mesh_elem_hflag_disable_test(BMesh *bm,
- const char htype,
- const char hflag,
- const bool respecthide,
- const bool overwrite,
- const char hflag_test);
-
-void BM_mesh_elem_hflag_enable_all(BMesh *bm,
- const char htype,
- const char hflag,
- const bool respecthide);
-void BM_mesh_elem_hflag_disable_all(BMesh *bm,
- const char htype,
- const char hflag,
- const bool respecthide);
+void BM_elem_select_set(BMesh *bm, BMElem *ele, bool select);
+
+void BM_mesh_elem_hflag_enable_test(
+ BMesh *bm, char htype, char hflag, bool respecthide, bool overwrite, char hflag_test);
+void BM_mesh_elem_hflag_disable_test(
+ BMesh *bm, char htype, char hflag, bool respecthide, bool overwrite, char hflag_test);
+
+void BM_mesh_elem_hflag_enable_all(BMesh *bm, char htype, char hflag, bool respecthide);
+void BM_mesh_elem_hflag_disable_all(BMesh *bm, char htype, char hflag, bool respecthide);
/* Individual element select functions, #BM_elem_select_set is a shortcut for these
* that automatically detects which one to use. */
@@ -83,25 +69,25 @@ void BM_mesh_elem_hflag_disable_all(BMesh *bm,
* Changes selection state of a single vertex
* in a mesh
*/
-void BM_vert_select_set(BMesh *bm, BMVert *v, const bool select);
+void BM_vert_select_set(BMesh *bm, BMVert *v, bool select);
/**
* \brief Select Edge
*
* Changes selection state of a single edge in a mesh.
*/
-void BM_edge_select_set(BMesh *bm, BMEdge *e, const bool select);
+void BM_edge_select_set(BMesh *bm, BMEdge *e, bool select);
/**
* \brief Select Face
*
* Changes selection state of a single
* face in a mesh.
*/
-void BM_face_select_set(BMesh *bm, BMFace *f, const bool select);
+void BM_face_select_set(BMesh *bm, BMFace *f, bool select);
/* Lower level functions which don't do flushing. */
-void BM_edge_select_set_noflush(BMesh *bm, BMEdge *e, const bool select);
-void BM_face_select_set_noflush(BMesh *bm, BMFace *f, const bool select);
+void BM_edge_select_set_noflush(BMesh *bm, BMEdge *e, bool select);
+void BM_face_select_set_noflush(BMesh *bm, BMFace *f, bool select);
/**
* \brief Select Mode Clean
@@ -111,7 +97,7 @@ void BM_face_select_set_noflush(BMesh *bm, BMFace *f, const bool select);
*
* \note this could be made a part of #BM_mesh_select_mode_flush_ex
*/
-void BM_mesh_select_mode_clean_ex(BMesh *bm, const short selectmode);
+void BM_mesh_select_mode_clean_ex(BMesh *bm, short selectmode);
void BM_mesh_select_mode_clean(BMesh *bm);
/**
@@ -128,7 +114,7 @@ void BM_mesh_select_mode_set(BMesh *bm, int selectmode);
* (ie: all verts of an edge selects the edge and so on).
* This should only be called by system and not tool authors.
*/
-void BM_mesh_select_mode_flush_ex(BMesh *bm, const short selectmode, eBMSelectionFlushFLags flags);
+void BM_mesh_select_mode_flush_ex(BMesh *bm, short selectmode, eBMSelectionFlushFLags flags);
void BM_mesh_select_mode_flush(BMesh *bm);
/**
@@ -140,19 +126,13 @@ void BM_mesh_deselect_flush(BMesh *bm);
*/
void BM_mesh_select_flush(BMesh *bm);
-int BM_mesh_elem_hflag_count_enabled(BMesh *bm,
- const char htype,
- const char hflag,
- const bool respecthide);
-int BM_mesh_elem_hflag_count_disabled(BMesh *bm,
- const char htype,
- const char hflag,
- const bool respecthide);
+int BM_mesh_elem_hflag_count_enabled(BMesh *bm, char htype, char hflag, bool respecthide);
+int BM_mesh_elem_hflag_count_disabled(BMesh *bm, char htype, char hflag, bool respecthide);
/* Edit selection stuff. */
void BM_mesh_active_face_set(BMesh *bm, BMFace *f);
-BMFace *BM_mesh_active_face_get(BMesh *bm, const bool is_sloppy, const bool is_selected);
+BMFace *BM_mesh_active_face_get(BMesh *bm, bool is_sloppy, bool is_selected);
BMEdge *BM_mesh_active_edge_get(BMesh *bm);
BMVert *BM_mesh_active_vert_get(BMesh *bm);
BMElem *BM_mesh_active_elem_get(BMesh *bm);
@@ -211,7 +191,7 @@ struct GHash *BM_select_history_map_create(BMesh *bm);
* Map arguments may all be the same pointer.
*/
void BM_select_history_merge_from_targetmap(
- BMesh *bm, GHash *vert_map, GHash *edge_map, GHash *face_map, const bool use_chain);
+ BMesh *bm, GHash *vert_map, GHash *edge_map, GHash *face_map, bool use_chain);
#define BM_SELECT_HISTORY_BACKUP(bm) \
{ \
diff --git a/source/blender/bmesh/intern/bmesh_mesh.h b/source/blender/bmesh/intern/bmesh_mesh.h
index e00461ba571..94615d558fa 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.h
+++ b/source/blender/bmesh/intern/bmesh_mesh.h
@@ -74,14 +74,14 @@ void BM_mesh_clear(BMesh *bm);
* the editing operations are done. These are called by the tools/operator
* API for each time a tool is executed.
*/
-void bmesh_edit_begin(BMesh *bm, const BMOpTypeFlag type_flag);
+void bmesh_edit_begin(BMesh *bm, BMOpTypeFlag type_flag);
/**
* \brief BMesh End Edit
*/
-void bmesh_edit_end(BMesh *bm, const BMOpTypeFlag type_flag);
+void bmesh_edit_end(BMesh *bm, BMOpTypeFlag type_flag);
-void BM_mesh_elem_index_ensure_ex(BMesh *bm, const char htype, int elem_offset[4]);
-void BM_mesh_elem_index_ensure(BMesh *bm, const char htype);
+void BM_mesh_elem_index_ensure_ex(BMesh *bm, char htype, int elem_offset[4]);
+void BM_mesh_elem_index_ensure(BMesh *bm, char htype);
/**
* Array checking/setting macros.
*
@@ -109,10 +109,10 @@ bool BM_mesh_elem_table_check(BMesh *bm);
*/
void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags);
-void BM_mesh_elem_table_ensure(BMesh *bm, const char htype);
+void BM_mesh_elem_table_ensure(BMesh *bm, char htype);
/* use BM_mesh_elem_table_ensure where possible to avoid full rebuild */
-void BM_mesh_elem_table_init(BMesh *bm, const char htype);
-void BM_mesh_elem_table_free(BMesh *bm, const char htype);
+void BM_mesh_elem_table_init(BMesh *bm, char htype);
+void BM_mesh_elem_table_free(BMesh *bm, char htype);
BLI_INLINE BMVert *BM_vert_at_index(BMesh *bm, const int index)
{
@@ -133,26 +133,26 @@ BLI_INLINE BMFace *BM_face_at_index(BMesh *bm, const int index)
return bm->ftable[index];
}
-BMVert *BM_vert_at_index_find(BMesh *bm, const int index);
-BMEdge *BM_edge_at_index_find(BMesh *bm, const int index);
-BMFace *BM_face_at_index_find(BMesh *bm, const int index);
-BMLoop *BM_loop_at_index_find(BMesh *bm, const int index);
+BMVert *BM_vert_at_index_find(BMesh *bm, int index);
+BMEdge *BM_edge_at_index_find(BMesh *bm, int index);
+BMFace *BM_face_at_index_find(BMesh *bm, int index);
+BMLoop *BM_loop_at_index_find(BMesh *bm, int index);
/**
* Use lookup table when available, else use slower find functions.
*
* \note Try to use #BM_mesh_elem_table_ensure instead.
*/
-BMVert *BM_vert_at_index_find_or_table(BMesh *bm, const int index);
-BMEdge *BM_edge_at_index_find_or_table(BMesh *bm, const int index);
-BMFace *BM_face_at_index_find_or_table(BMesh *bm, const int index);
+BMVert *BM_vert_at_index_find_or_table(BMesh *bm, int index);
+BMEdge *BM_edge_at_index_find_or_table(BMesh *bm, int index);
+BMFace *BM_face_at_index_find_or_table(BMesh *bm, int index);
// XXX
/**
* Return the amount of element of type 'type' in a given bmesh.
*/
-int BM_mesh_elem_count(BMesh *bm, const char htype);
+int BM_mesh_elem_count(BMesh *bm, char htype);
/**
* Remaps the vertices, edges and/or faces of the bmesh as indicated by vert/edge/face_idx arrays
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.h b/source/blender/bmesh/intern/bmesh_mesh_convert.h
index ea114487285..07ffc8b43df 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.h
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.h
@@ -29,8 +29,8 @@ struct CustomData_MeshMasks;
struct Main;
struct Mesh;
-void BM_mesh_cd_flag_ensure(BMesh *bm, struct Mesh *mesh, const char cd_flag);
-void BM_mesh_cd_flag_apply(BMesh *bm, const char cd_flag);
+void BM_mesh_cd_flag_ensure(BMesh *bm, struct Mesh *mesh, char cd_flag);
+void BM_mesh_cd_flag_apply(BMesh *bm, char cd_flag);
char BM_mesh_cd_flag_from_bmesh(BMesh *bm);
struct BMeshFromMeshParams {
diff --git a/source/blender/bmesh/intern/bmesh_mesh_normals.h b/source/blender/bmesh/intern/bmesh_mesh_normals.h
index a2e64b1dc9b..d9b9a88b10d 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_normals.h
+++ b/source/blender/bmesh/intern/bmesh_mesh_normals.h
@@ -67,13 +67,13 @@ void BM_loops_calc_normal_vcos(BMesh *bm,
const float (*vcos)[3],
const float (*vnos)[3],
const float (*fnos)[3],
- const bool use_split_normals,
- const float split_angle,
+ bool use_split_normals,
+ float split_angle,
float (*r_lnos)[3],
struct MLoopNorSpaceArray *r_lnors_spacearr,
short (*clnors_data)[2],
- const int cd_loop_clnors_offset,
- const bool do_rebuild);
+ int cd_loop_clnors_offset,
+ bool do_rebuild);
/**
* Check whether given loop is part of an unknown-so-far cyclic smooth fan, or not.
@@ -82,21 +82,21 @@ void BM_loops_calc_normal_vcos(BMesh *bm,
*/
bool BM_loop_check_cyclic_smooth_fan(BMLoop *l_curr);
void BM_lnorspacearr_store(BMesh *bm, float (*r_lnors)[3]);
-void BM_lnorspace_invalidate(BMesh *bm, const bool do_invalidate_all);
+void BM_lnorspace_invalidate(BMesh *bm, bool do_invalidate_all);
void BM_lnorspace_rebuild(BMesh *bm, bool preserve_clnor);
/**
* \warning This function sets #BM_ELEM_TAG on loops & edges via #bm_mesh_loops_calc_normals,
* take care to run this before setting up tags.
*/
void BM_lnorspace_update(BMesh *bm);
-void BM_normals_loops_edges_tag(BMesh *bm, const bool do_edges);
+void BM_normals_loops_edges_tag(BMesh *bm, bool do_edges);
#ifndef NDEBUG
void BM_lnorspace_err(BMesh *bm);
#endif
/* Loop Generics */
struct BMLoopNorEditDataArray *BM_loop_normal_editdata_array_init(BMesh *bm,
- const bool do_all_loops_of_vert);
+ bool do_all_loops_of_vert);
void BM_loop_normal_editdata_array_free(struct BMLoopNorEditDataArray *lnors_ed_arr);
/**
@@ -112,4 +112,4 @@ void BM_custom_loop_normals_from_vector_layer(struct BMesh *bm, bool add_sharp_e
* Used when defining an empty custom loop normals data layer,
* to keep same shading as with auto-smooth!
*/
-void BM_edges_sharp_from_angle_set(BMesh *bm, const float split_angle);
+void BM_edges_sharp_from_angle_set(BMesh *bm, float split_angle);
diff --git a/source/blender/bmesh/intern/bmesh_mesh_partial_update.h b/source/blender/bmesh/intern/bmesh_mesh_partial_update.h
index 57f57053606..a280acb4624 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_partial_update.h
+++ b/source/blender/bmesh/intern/bmesh_mesh_partial_update.h
@@ -59,7 +59,7 @@ typedef struct BMPartialUpdate {
BMPartialUpdate *BM_mesh_partial_create_from_verts(BMesh *bm,
const BMPartialUpdate_Params *params,
const unsigned int *verts_mask,
- const int verts_mask_count)
+ int verts_mask_count)
ATTR_NONNULL(1, 2, 3) ATTR_WARN_UNUSED_RESULT;
/**
@@ -71,7 +71,7 @@ BMPartialUpdate *BM_mesh_partial_create_from_verts_group_single(
BMesh *bm,
const BMPartialUpdate_Params *params,
const unsigned int *verts_mask,
- const int verts_mask_count) ATTR_NONNULL(1, 2, 3) ATTR_WARN_UNUSED_RESULT;
+ int verts_mask_count) ATTR_NONNULL(1, 2, 3) ATTR_WARN_UNUSED_RESULT;
/**
* All Connected, operate on all faces that have vertices in the same group.
@@ -93,9 +93,7 @@ BMPartialUpdate *BM_mesh_partial_create_from_verts_group_single(
* \param verts_group_count: The number of non-zero values in `verts_groups`.
*/
BMPartialUpdate *BM_mesh_partial_create_from_verts_group_multi(
- BMesh *bm,
- const BMPartialUpdate_Params *params,
- const int *verts_group,
- const int verts_group_count) ATTR_NONNULL(1, 2, 3) ATTR_WARN_UNUSED_RESULT;
+ BMesh *bm, const BMPartialUpdate_Params *params, const int *verts_group, int verts_group_count)
+ ATTR_NONNULL(1, 2, 3) ATTR_WARN_UNUSED_RESULT;
void BM_mesh_partial_destroy(BMPartialUpdate *bmpinfo) ATTR_NONNULL(1);
diff --git a/source/blender/bmesh/intern/bmesh_mods.h b/source/blender/bmesh/intern/bmesh_mods.h
index f4a5a0bce33..4e8a8a14a6a 100644
--- a/source/blender/bmesh/intern/bmesh_mods.h
+++ b/source/blender/bmesh/intern/bmesh_mods.h
@@ -65,7 +65,7 @@ bool BM_disk_dissolve(BMesh *bm, BMVert *v);
*
* \return The combined face or NULL on failure.
*/
-BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, const bool do_del);
+BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, bool do_del);
/** see: bmesh_polygon_edgenet.h for #BM_face_split_edgenet */
@@ -87,13 +87,8 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, const bool do_de
* if the split is successful (and the original face will be the other side).
* NULL if the split fails.
*/
-BMFace *BM_face_split(BMesh *bm,
- BMFace *f,
- BMLoop *l_a,
- BMLoop *l_b,
- BMLoop **r_l,
- BMEdge *example,
- const bool no_double);
+BMFace *BM_face_split(
+ BMesh *bm, BMFace *f, BMLoop *l_a, BMLoop *l_b, BMLoop **r_l, BMEdge *example, bool no_double);
/**
* \brief Face Split with intermediate points
@@ -149,10 +144,10 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm,
BMEdge *e_kill,
BMVert *v_kill,
float fac,
- const bool do_del,
- const bool join_faces,
- const bool kill_degenerate_faces,
- const bool kill_duplicate_faces);
+ bool do_del,
+ bool join_faces,
+ bool kill_degenerate_faces,
+ bool kill_duplicate_faces);
/**
* \brief Vert Collapse Faces
*
@@ -163,18 +158,15 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm,
BMEdge *BM_vert_collapse_edge(BMesh *bm,
BMEdge *e_kill,
BMVert *v_kill,
- const bool do_del,
- const bool kill_degenerate_faces,
- const bool kill_duplicate_faces);
+ bool do_del,
+ bool kill_degenerate_faces,
+ bool kill_duplicate_faces);
/**
* Collapse and edge into a single vertex.
*/
-BMVert *BM_edge_collapse(BMesh *bm,
- BMEdge *e_kill,
- BMVert *v_kill,
- const bool do_del,
- const bool kill_degenerate_faces);
+BMVert *BM_edge_collapse(
+ BMesh *bm, BMEdge *e_kill, BMVert *v_kill, bool do_del, bool kill_degenerate_faces);
/**
* \brief Edge Split
@@ -227,7 +219,7 @@ bool BM_face_validate(BMFace *face, FILE *err);
*
* \note #BM_edge_rotate_check must have already run.
*/
-void BM_edge_calc_rotate(BMEdge *e, const bool ccw, BMLoop **r_l1, BMLoop **r_l2);
+void BM_edge_calc_rotate(BMEdge *e, bool ccw, BMLoop **r_l1, BMLoop **r_l2);
/**
* \brief Check if Rotate Edge is OK
*
@@ -262,7 +254,7 @@ bool BM_edge_rotate_check_beauty(BMEdge *e, BMLoop *l1, BMLoop *l2);
*
* \see header definition for \a check_flag enum.
*/
-BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_flag);
+BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, bool ccw, short check_flag);
/** Flags for #BM_edge_rotate */
enum {
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index de974587311..ef3c2cf8f17 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -185,12 +185,12 @@ BLI_INLINE BMFlagLayer *BMO_elem_flag_from_header(BMHeader *ele_head)
_bmo_elem_flag_set(bm, _BMO_CAST_F(e)->oflags, oflag, val)
#define BMO_face_flag_toggle(bm, e, oflag) _bmo_elem_flag_toggle(bm, _BMO_CAST_F(e)->oflags, oflag)
-BLI_INLINE short _bmo_elem_flag_test(BMesh *bm, const BMFlagLayer *oflags, const short oflag);
-BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, const BMFlagLayer *oflags, const short oflag);
-BLI_INLINE void _bmo_elem_flag_enable(BMesh *bm, BMFlagLayer *oflags, const short oflag);
-BLI_INLINE void _bmo_elem_flag_disable(BMesh *bm, BMFlagLayer *oflags, const short oflag);
-BLI_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short oflag, int val);
-BLI_INLINE void _bmo_elem_flag_toggle(BMesh *bm, BMFlagLayer *oflags, const short oflag);
+BLI_INLINE short _bmo_elem_flag_test(BMesh *bm, const BMFlagLayer *oflags, short oflag);
+BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, const BMFlagLayer *oflags, short oflag);
+BLI_INLINE void _bmo_elem_flag_enable(BMesh *bm, BMFlagLayer *oflags, short oflag);
+BLI_INLINE void _bmo_elem_flag_disable(BMesh *bm, BMFlagLayer *oflags, short oflag);
+BLI_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, short oflag, int val);
+BLI_INLINE void _bmo_elem_flag_toggle(BMesh *bm, BMFlagLayer *oflags, short oflag);
/* slot type arrays are terminated by the last member
* having a slot type of 0 */
@@ -353,7 +353,7 @@ typedef struct BMOpDefine {
*
* Initializes an operator structure to a certain type
*/
-void BMO_op_init(BMesh *bm, BMOperator *op, const int flag, const char *opname);
+void BMO_op_init(BMesh *bm, BMOperator *op, int flag, const char *opname);
/**
* \brief BMESH OPSTACK EXEC OP
@@ -379,13 +379,13 @@ void BMO_op_finish(BMesh *bm, BMOperator *op);
* Count the number of elements with the specified flag enabled.
* type can be a bit-mask of #BM_FACE, #BM_EDGE, or #BM_FACE.
*/
-int BMO_mesh_enabled_flag_count(BMesh *bm, const char htype, const short oflag);
+int BMO_mesh_enabled_flag_count(BMesh *bm, char htype, short oflag);
/**
* Count the number of elements with the specified flag disabled.
* type can be a bit-mask of #BM_FACE, #BM_EDGE, or #BM_FACE.
*/
-int BMO_mesh_disabled_flag_count(BMesh *bm, const char htype, const short oflag);
+int BMO_mesh_disabled_flag_count(BMesh *bm, char htype, short oflag);
/**
* \brief BMESH OPSTACK PUSH
@@ -462,20 +462,20 @@ void BMO_pop(BMesh *bm);
* \{ */
/** Executes an operator. */
-bool BMO_op_callf(BMesh *bm, const int flag, const char *fmt, ...);
+bool BMO_op_callf(BMesh *bm, int flag, const char *fmt, ...);
/**
* Initializes, but doesn't execute an operator. this is so you can
* gain access to the outputs of the operator. note that you have
* to execute/finish (BMO_op_exec and BMO_op_finish) yourself.
*/
-bool BMO_op_initf(BMesh *bm, BMOperator *op, const int flag, const char *fmt, ...);
+bool BMO_op_initf(BMesh *bm, BMOperator *op, int flag, const char *fmt, ...);
/**
* A `va_list` version, used to implement the above two functions,
* plus #EDBM_op_callf in editmesh_utils.c.
*/
-bool BMO_op_vinitf(BMesh *bm, BMOperator *op, const int flag, const char *fmt, va_list vlist);
+bool BMO_op_vinitf(BMesh *bm, BMOperator *op, int flag, const char *fmt, va_list vlist);
/** \} */
@@ -549,20 +549,18 @@ typedef enum {
BMO_DELIM_UV = 1 << 4,
} BMO_Delimit;
-void BMO_op_flag_enable(BMesh *bm, BMOperator *op, const int op_flag);
-void BMO_op_flag_disable(BMesh *bm, BMOperator *op, const int op_flag);
+void BMO_op_flag_enable(BMesh *bm, BMOperator *op, int op_flag);
+void BMO_op_flag_disable(BMesh *bm, BMOperator *op, int op_flag);
/* -------------------------------------------------------------------- */
/** \name BMesh Operator Slot Get/Set
* \{ */
-void BMO_slot_float_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
- const char *slot_name,
- const float f);
+void BMO_slot_float_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, float f);
float BMO_slot_float_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
-void BMO_slot_int_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const int i);
+void BMO_slot_int_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, int i);
int BMO_slot_int_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
-void BMO_slot_bool_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const bool i);
+void BMO_slot_bool_set(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, bool i);
bool BMO_slot_bool_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
/**
* Return a copy of the element buffer.
@@ -602,13 +600,13 @@ void BMO_slot_mat3_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
/** \} */
-void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *op, const char htype, const short oflag);
+void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *op, char htype, short oflag);
void BMO_mesh_selected_remap(BMesh *bm,
BMOpSlot *slot_vert_map,
BMOpSlot *slot_edge_map,
BMOpSlot *slot_face_map,
- const bool check_select);
+ bool check_select);
/**
* Copies the values from another slot to the end of the output slot.
@@ -633,8 +631,8 @@ void BMO_slot_buffer_from_enabled_flag(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const short oflag);
+ char htype,
+ short oflag);
/**
* Puts every element of type 'type' (which is a bit-mask) without tool flag 'flag', into a slot.
@@ -643,8 +641,8 @@ void BMO_slot_buffer_from_disabled_flag(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const short oflag);
+ char htype,
+ short oflag);
/**
* \brief BMO_FLAG_BUFFER
@@ -654,8 +652,8 @@ void BMO_slot_buffer_from_disabled_flag(BMesh *bm,
void BMO_slot_buffer_flag_enable(BMesh *bm,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const short oflag);
+ char htype,
+ short oflag);
/**
* \brief BMO_FLAG_BUFFER
*
@@ -664,8 +662,8 @@ void BMO_slot_buffer_flag_enable(BMesh *bm,
void BMO_slot_buffer_flag_disable(BMesh *bm,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const short oflag);
+ char htype,
+ short oflag);
/**
* \brief BMO_FLAG_BUFFER
@@ -676,9 +674,9 @@ void BMO_slot_buffer_flag_disable(BMesh *bm,
void BMO_slot_buffer_hflag_enable(BMesh *bm,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const char hflag,
- const bool do_flush);
+ char htype,
+ char hflag,
+ bool do_flush);
/**
* \brief BMO_FLAG_BUFFER
*
@@ -688,9 +686,9 @@ void BMO_slot_buffer_hflag_enable(BMesh *bm,
void BMO_slot_buffer_hflag_disable(BMesh *bm,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const char hflag,
- const bool do_flush);
+ char htype,
+ char hflag,
+ bool do_flush);
/**
* Puts every element of type 'type' (which is a bit-mask) with header flag 'flag', into a slot.
@@ -700,8 +698,8 @@ void BMO_slot_buffer_from_enabled_hflag(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const char hflag);
+ char htype,
+ char hflag);
/**
* Puts every element of type 'type' (which is a bit-mask) without header flag 'flag', into a slot.
* \note ignores hidden elements (e.g. elements with header flag BM_ELEM_HIDDEN set).
@@ -710,8 +708,8 @@ void BMO_slot_buffer_from_disabled_hflag(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const char hflag);
+ char htype,
+ char hflag);
void BMO_slot_buffer_from_array(BMOperator *op,
BMOpSlot *slot,
@@ -739,13 +737,13 @@ void BMO_slot_map_insert(BMOperator *op, BMOpSlot *slot, const void *element, co
void BMO_slot_map_to_flag(BMesh *bm,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype,
- const short oflag);
+ char htype,
+ short oflag);
void *BMO_slot_buffer_alloc(BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const int len);
+ int len);
/**
* \brief BMO_ALL_TO_SLOT
@@ -756,7 +754,7 @@ void BMO_slot_buffer_from_all(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char htype);
+ char htype);
/**
* This part of the API is used to iterate over element buffer or
@@ -815,7 +813,7 @@ void *BMO_slot_buffer_get_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char
void *BMO_iter_new(BMOIter *iter,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,
- const char restrictmask);
+ char restrictmask);
void *BMO_iter_step(BMOIter *iter);
/**
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index 83f2c402c35..e5ede75f737 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -156,19 +156,19 @@ extern const int bmo_opdefines_total;
/*------specific operator helper functions-------*/
void BM_mesh_esubdivide(BMesh *bm,
- const char edge_hflag,
- const float smooth,
- const short smooth_falloff,
- const bool use_smooth_even,
- const float fractal,
- const float along_normal,
- const int numcuts,
- const int seltype,
- const int cornertype,
- const short use_single_edge,
- const short use_grid_fill,
- const short use_only_quads,
- const int seed);
+ char edge_hflag,
+ float smooth,
+ short smooth_falloff,
+ bool use_smooth_even,
+ float fractal,
+ float along_normal,
+ int numcuts,
+ int seltype,
+ int cornertype,
+ short use_single_edge,
+ short use_grid_fill,
+ short use_only_quads,
+ int seed);
/**
* Fills first available UV-map with grid-like UV's for all faces with `oflag` set.
@@ -178,18 +178,15 @@ void BM_mesh_esubdivide(BMesh *bm,
* \param y_segments: The y-resolution of the grid
* \param oflag: The flag to check faces with.
*/
-void BM_mesh_calc_uvs_grid(BMesh *bm,
- const uint x_segments,
- const uint y_segments,
- const short oflag,
- const int cd_loop_uv_offset);
+void BM_mesh_calc_uvs_grid(
+ BMesh *bm, uint x_segments, uint y_segments, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with spherical projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param oflag: The flag to check faces with.
*/
-void BM_mesh_calc_uvs_sphere(BMesh *bm, const short oflag, const int cd_loop_uv_offset);
+void BM_mesh_calc_uvs_sphere(BMesh *bm, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with 2D projected UVs for all faces with `oflag` set.
*
@@ -198,11 +195,8 @@ void BM_mesh_calc_uvs_sphere(BMesh *bm, const short oflag, const int cd_loop_uv_
* \param radius: The size of the circle.
* \param oflag: The flag to check faces with.
*/
-void BM_mesh_calc_uvs_circle(BMesh *bm,
- float mat[4][4],
- const float radius,
- const short oflag,
- const int cd_loop_uv_offset);
+void BM_mesh_calc_uvs_circle(
+ BMesh *bm, float mat[4][4], float radius, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with cylinder/cone-like UVs for all faces with `oflag` set.
*
@@ -216,12 +210,12 @@ void BM_mesh_calc_uvs_circle(BMesh *bm,
*/
void BM_mesh_calc_uvs_cone(BMesh *bm,
float mat[4][4],
- const float radius_top,
- const float radius_bottom,
- const int segments,
- const bool cap_ends,
- const short oflag,
- const int cd_loop_uv_offset);
+ float radius_top,
+ float radius_bottom,
+ int segments,
+ bool cap_ends,
+ short oflag,
+ int cd_loop_uv_offset);
/**
* Fills first available UV-map with cube-like UVs for all faces with `oflag` set.
*
@@ -231,6 +225,6 @@ void BM_mesh_calc_uvs_cone(BMesh *bm,
* \param bm: The BMesh to operate on.
* \param oflag: The flag to check faces with.
*/
-void BM_mesh_calc_uvs_cube(BMesh *bm, const short oflag);
+void BM_mesh_calc_uvs_cube(BMesh *bm, short oflag);
#include "intern/bmesh_operator_api_inline.h"
diff --git a/source/blender/bmesh/intern/bmesh_polygon.h b/source/blender/bmesh/intern/bmesh_polygon.h
index e4545e610a0..2123410c738 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.h
+++ b/source/blender/bmesh/intern/bmesh_polygon.h
@@ -35,7 +35,7 @@ struct Heap;
* \param r_index: Store triangle triples, indices into \a r_loops, `((f->len - 2) * 3)`
*/
void BM_face_calc_tessellation(const BMFace *f,
- const bool use_fixed_quad,
+ bool use_fixed_quad,
BMLoop **r_loops,
uint (*r_index)[3]);
/**
@@ -164,7 +164,7 @@ void BM_face_normal_update(BMFace *f) ATTR_NONNULL();
*/
void BM_edge_normals_update(BMEdge *e) ATTR_NONNULL();
-bool BM_vert_calc_normal_ex(const BMVert *v, const char hflag, float r_no[3]);
+bool BM_vert_calc_normal_ex(const BMVert *v, char hflag, float r_no[3]);
bool BM_vert_calc_normal(const BMVert *v, float r_no[3]);
/**
* update a vert normal (but not the faces incident on it)
@@ -180,8 +180,8 @@ void BM_vert_normal_update_all(BMVert *v) ATTR_NONNULL();
*/
void BM_face_normal_flip_ex(BMesh *bm,
BMFace *f,
- const int cd_loop_mdisp_offset,
- const bool use_loop_mdisp_flip) ATTR_NONNULL();
+ int cd_loop_mdisp_offset,
+ bool use_loop_mdisp_flip) ATTR_NONNULL();
void BM_face_normal_flip(BMesh *bm, BMFace *f) ATTR_NONNULL();
/**
* BM POINT IN FACE
@@ -226,9 +226,9 @@ void BM_face_triangulate(BMesh *bm,
BMEdge **r_edges_new,
int *r_edges_new_tot,
struct LinkNode **r_faces_double,
- const int quad_method,
- const int ngon_method,
- const bool use_tag,
+ int quad_method,
+ int ngon_method,
+ bool use_tag,
struct MemArena *pf_arena,
struct Heap *pf_heap) ATTR_NONNULL(1, 2);
diff --git a/source/blender/bmesh/intern/bmesh_polygon_edgenet.h b/source/blender/bmesh/intern/bmesh_polygon_edgenet.h
index a25f38a84b3..626df9fb46a 100644
--- a/source/blender/bmesh/intern/bmesh_polygon_edgenet.h
+++ b/source/blender/bmesh/intern/bmesh_polygon_edgenet.h
@@ -31,7 +31,7 @@
bool BM_face_split_edgenet(BMesh *bm,
BMFace *f,
BMEdge **edge_net,
- const int edge_net_len,
+ int edge_net_len,
BMFace ***r_face_arr,
int *r_face_arr_len);
@@ -46,7 +46,7 @@ bool BM_face_split_edgenet(BMesh *bm,
bool BM_face_split_edgenet_connect_islands(BMesh *bm,
BMFace *f,
BMEdge **edge_net_init,
- const uint edge_net_init_len,
+ uint edge_net_init_len,
bool use_partial_connect,
struct MemArena *mem_arena,
BMEdge ***r_edge_net_new,
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
index e7e8b7107e5..977142578ca 100644
--- a/source/blender/bmesh/intern/bmesh_private.h
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -40,7 +40,7 @@
* BMESH_TODO, when this raises an error the output is incredibly confusing.
* need to have some nice way to print/debug what the heck's going on.
*/
-int bmesh_elem_check(void *element, const char htype);
+int bmesh_elem_check(void *element, char htype);
# define BM_CHECK_ELEMENT(el) \
{ \
if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \
@@ -56,7 +56,7 @@ int bmesh_elem_check(void *element, const char htype);
#endif
int bmesh_radial_length(const BMLoop *l);
-int bmesh_disk_count_at_most(const BMVert *v, const int count_max);
+int bmesh_disk_count_at_most(const BMVert *v, int count_max);
int bmesh_disk_count(const BMVert *v);
/**
@@ -98,7 +98,7 @@ enum {
* Rotates a polygon so that its
* normal is pointing towards the mesh Z axis
*/
-void poly_rotate_plane(const float normal[3], float (*verts)[3], const uint nverts);
+void poly_rotate_plane(const float normal[3], float (*verts)[3], uint nverts);
/* include the rest of our private declarations */
#include "bmesh_structure.h"
diff --git a/source/blender/bmesh/intern/bmesh_query.h b/source/blender/bmesh/intern/bmesh_query.h
index 48a1d100c72..63ce95a19d3 100644
--- a/source/blender/bmesh/intern/bmesh_query.h
+++ b/source/blender/bmesh/intern/bmesh_query.h
@@ -226,7 +226,7 @@ bool BM_vert_pair_share_face_check_cb(BMVert *v_a,
ATTR_NONNULL(1, 2, 3);
BMFace *BM_vert_pair_shared_face_cb(BMVert *v_a,
BMVert *v_b,
- const bool allow_adjacent,
+ bool allow_adjacent,
bool (*callback)(BMFace *, BMLoop *, BMLoop *, void *userdata),
void *user_data,
BMLoop **r_l_a,
@@ -234,11 +234,8 @@ BMFace *BM_vert_pair_shared_face_cb(BMVert *v_a,
/**
* Given 2 verts, find the smallest face they share and give back both loops.
*/
-BMFace *BM_vert_pair_share_face_by_len(BMVert *v_a,
- BMVert *v_b,
- BMLoop **r_l_a,
- BMLoop **r_l_b,
- const bool allow_adjacent) ATTR_NONNULL();
+BMFace *BM_vert_pair_share_face_by_len(
+ BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, bool allow_adjacent) ATTR_NONNULL();
/**
* Given 2 verts,
* find a face they share that has the lowest angle across these verts and give back both loops.
@@ -246,22 +243,16 @@ BMFace *BM_vert_pair_share_face_by_len(BMVert *v_a,
* This can be better than #BM_vert_pair_share_face_by_len
* because concave splits are ranked lowest.
*/
-BMFace *BM_vert_pair_share_face_by_angle(BMVert *v_a,
- BMVert *v_b,
- BMLoop **r_l_a,
- BMLoop **r_l_b,
- const bool allow_adjacent) ATTR_NONNULL();
+BMFace *BM_vert_pair_share_face_by_angle(
+ BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, bool allow_adjacent) ATTR_NONNULL();
-BMFace *BM_edge_pair_share_face_by_len(BMEdge *e_a,
- BMEdge *e_b,
- BMLoop **r_l_a,
- BMLoop **r_l_b,
- const bool allow_adjacent) ATTR_NONNULL();
+BMFace *BM_edge_pair_share_face_by_len(
+ BMEdge *e_a, BMEdge *e_b, BMLoop **r_l_a, BMLoop **r_l_b, bool allow_adjacent) ATTR_NONNULL();
int BM_vert_edge_count_nonwire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
#define BM_vert_edge_count_is_equal(v, n) (BM_vert_edge_count_at_most(v, (n) + 1) == n)
#define BM_vert_edge_count_is_over(v, n) (BM_vert_edge_count_at_most(v, (n) + 1) == (n) + 1)
-int BM_vert_edge_count_at_most(const BMVert *v, const int count_max) ATTR_WARN_UNUSED_RESULT
+int BM_vert_edge_count_at_most(const BMVert *v, int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Returns the number of edges around this vertex.
@@ -269,7 +260,7 @@ int BM_vert_edge_count_at_most(const BMVert *v, const int count_max) ATTR_WARN_U
int BM_vert_edge_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
#define BM_edge_face_count_is_equal(e, n) (BM_edge_face_count_at_most(e, (n) + 1) == n)
#define BM_edge_face_count_is_over(e, n) (BM_edge_face_count_at_most(e, (n) + 1) == (n) + 1)
-int BM_edge_face_count_at_most(const BMEdge *e, const int count_max) ATTR_WARN_UNUSED_RESULT
+int BM_edge_face_count_at_most(const BMEdge *e, int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Returns the number of faces around this edge
@@ -346,9 +337,8 @@ bool BM_edge_is_convex(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
* \return true when loop customdata is contiguous.
*/
bool BM_edge_is_contiguous_loop_cd(const BMEdge *e,
- const int cd_loop_type,
- const int cd_loop_offset) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+ int cd_loop_type,
+ int cd_loop_offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* The number of loops connected to this loop (not including disconnected regions).
@@ -383,11 +373,11 @@ float BM_loop_point_side_of_edge_test(const BMLoop *l, const float co[3]) ATTR_W
/**
* \return The previous loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached).
*/
-BMLoop *BM_loop_find_prev_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq);
+BMLoop *BM_loop_find_prev_nodouble(BMLoop *l, BMLoop *l_stop, float eps_sq);
/**
* \return The next loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached).
*/
-BMLoop *BM_loop_find_next_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq);
+BMLoop *BM_loop_find_next_nodouble(BMLoop *l, BMLoop *l_stop, float eps_sq);
/**
* Calculates the angle between the previous and next loops
@@ -421,7 +411,7 @@ float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3]) ATTR_NON
* \param epsilon_sq: Value to avoid numeric errors (1e-5f works well).
* \param r_normal: Resulting normal.
*/
-float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon_sq, float r_normal[3])
+float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, float epsilon_sq, float r_normal[3])
ATTR_NONNULL();
/**
* A version of BM_loop_calc_face_normal_safe_ex which takes vertex coordinates.
@@ -429,7 +419,7 @@ float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon_sq,
float BM_loop_calc_face_normal_safe_vcos_ex(const BMLoop *l,
const float normal_fallback[3],
float const (*vertexCos)[3],
- const float epsilon_sq,
+ float epsilon_sq,
float r_normal[3]) ATTR_NONNULL();
float BM_loop_calc_face_normal_safe_vcos(const BMLoop *l,
const float normal_fallback[3],
@@ -464,7 +454,7 @@ void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]);
*
* \return angle in radians
*/
-float BM_edge_calc_face_angle_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT
+float BM_edge_calc_face_angle_ex(const BMEdge *e, float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
float BM_edge_calc_face_angle(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
@@ -475,8 +465,7 @@ float BM_edge_calc_face_angle(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONN
*
* \return angle in radians
*/
-float BM_edge_calc_face_angle_signed_ex(const BMEdge *e,
- const float fallback) ATTR_WARN_UNUSED_RESULT
+float BM_edge_calc_face_angle_signed_ex(const BMEdge *e, float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* \brief BMESH EDGE/FACE ANGLE
@@ -488,8 +477,7 @@ float BM_edge_calc_face_angle_signed_ex(const BMEdge *e,
*/
float BM_edge_calc_face_angle_with_imat3_ex(const BMEdge *e,
const float imat3[3][3],
- const float fallback) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+ float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_edge_calc_face_angle_with_imat3(const BMEdge *e,
const float imat3[3][3]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
@@ -516,7 +504,7 @@ float BM_vert_calc_edge_angle(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONN
*
* \returns the angle in radians
*/
-float BM_vert_calc_edge_angle_ex(const BMVert *v, const float fallback) ATTR_WARN_UNUSED_RESULT
+float BM_vert_calc_edge_angle_ex(const BMVert *v, float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* \note this isn't optimal to run on an array of verts,
@@ -527,7 +515,7 @@ float BM_vert_calc_shell_factor(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NO
* uses 'hflag' faces, but falls back to all if none found. */
float BM_vert_calc_shell_factor_ex(const BMVert *v,
const float no[3],
- const char hflag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+ char hflag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \note quite an obscure function.
* used in bmesh operators that have a relative scale options,
@@ -595,7 +583,7 @@ bool BM_face_exists_multi_edge(BMEdge **earr, int len) ATTR_WARN_UNUSED_RESULT A
* \param len: \a varr array length.
* \return The face or NULL.
*/
-BMFace *BM_face_exists_overlap(BMVert **varr, const int len) ATTR_WARN_UNUSED_RESULT;
+BMFace *BM_face_exists_overlap(BMVert **varr, int len) ATTR_WARN_UNUSED_RESULT;
/**
* Given a set of vertices (varr), find out if
* there is a face that uses vertices only from this list
@@ -604,8 +592,7 @@ BMFace *BM_face_exists_overlap(BMVert **varr, const int len) ATTR_WARN_UNUSED_RE
* \param varr: Array of unordered verts.
* \param len: varr array length.
*/
-bool BM_face_exists_overlap_subset(BMVert **varr, const int len) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+bool BM_face_exists_overlap_subset(BMVert **varr, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns the number of faces that are adjacent to both f1 and f2,
@@ -704,27 +691,26 @@ void BM_edge_ordered_verts_ex(const BMEdge *edge,
const BMLoop *edge_loop) ATTR_NONNULL();
bool BM_vert_is_all_edge_flag_test(const BMVert *v,
- const char hflag,
- const bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+ char hflag,
+ bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_all_face_flag_test(const BMVert *v,
- const char hflag,
- const bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+ char hflag,
+ bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_edge_is_all_face_flag_test(const BMEdge *e,
- const char hflag,
- const bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+ char hflag,
+ bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/* convenience functions for checking flags */
-bool BM_edge_is_any_vert_flag_test(const BMEdge *e, const char hflag) ATTR_WARN_UNUSED_RESULT
+bool BM_edge_is_any_vert_flag_test(const BMEdge *e, char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
-bool BM_edge_is_any_face_flag_test(const BMEdge *e, const char hflag) ATTR_WARN_UNUSED_RESULT
+bool BM_edge_is_any_face_flag_test(const BMEdge *e, char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
-bool BM_face_is_any_vert_flag_test(const BMFace *f, const char hflag) ATTR_WARN_UNUSED_RESULT
+bool BM_face_is_any_vert_flag_test(const BMFace *f, char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
-bool BM_face_is_any_edge_flag_test(const BMFace *f, const char hflag) ATTR_WARN_UNUSED_RESULT
+bool BM_face_is_any_edge_flag_test(const BMFace *f, char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
-bool BM_edge_is_any_face_len_test(const BMEdge *e, const int len) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+bool BM_edge_is_any_face_len_test(const BMEdge *e, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Use within assert's to check normals are valid.
@@ -755,8 +741,8 @@ int BM_mesh_calc_face_groups(BMesh *bm,
BMLoopFilterFunc filter_fn,
BMLoopPairFilterFunc filter_pair_fn,
void *user_data,
- const char hflag_test,
- const char htype_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
+ char hflag_test,
+ char htype_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
/**
* Calculate isolated groups of edges with optional filtering.
*
@@ -780,7 +766,7 @@ int BM_mesh_calc_edge_groups(BMesh *bm,
int (**r_group_index)[2],
BMVertFilterFunc filter_fn,
void *user_data,
- const char hflag_test) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
+ char hflag_test) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
/**
* This is an alternative to #BM_mesh_calc_edge_groups.
@@ -797,6 +783,6 @@ int BM_mesh_calc_edge_groups_as_arrays(BMesh *bm,
ATTR_NONNULL(1, 2, 3, 4, 5);
/* Not really any good place to put this. */
-float bmesh_subd_falloff_calc(const int falloff, float val) ATTR_WARN_UNUSED_RESULT;
+float bmesh_subd_falloff_calc(int falloff, float val) ATTR_WARN_UNUSED_RESULT;
#include "bmesh_query_inline.h"
diff --git a/source/blender/bmesh/intern/bmesh_query_uv.h b/source/blender/bmesh/intern/bmesh_query_uv.h
index d63b8e5e701..4399f8b4c4d 100644
--- a/source/blender/bmesh/intern/bmesh_query_uv.h
+++ b/source/blender/bmesh/intern/bmesh_query_uv.h
@@ -21,10 +21,9 @@
*/
float BM_loop_uv_calc_edge_length_squared(const BMLoop *l,
- const int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
+ int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
-float BM_loop_uv_calc_edge_length(const BMLoop *l,
- const int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
+float BM_loop_uv_calc_edge_length(const BMLoop *l, int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
@@ -37,24 +36,24 @@ float BM_loop_uv_calc_edge_length(const BMLoop *l,
*/
void BM_face_uv_calc_center_median_weighted(const BMFace *f,
const float aspect[2],
- const int cd_loop_uv_offset,
+ int cd_loop_uv_offset,
float r_cent[2]) ATTR_NONNULL();
-void BM_face_uv_calc_center_median(const BMFace *f, const int cd_loop_uv_offset, float r_cent[2])
+void BM_face_uv_calc_center_median(const BMFace *f, int cd_loop_uv_offset, float r_cent[2])
ATTR_NONNULL();
/**
* Calculate the UV cross product (use the sign to check the winding).
*/
-float BM_face_uv_calc_cross(const BMFace *f, const int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
+float BM_face_uv_calc_cross(const BMFace *f, int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
-void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], const int cd_loop_uv_offset);
-void BM_face_uv_transform(BMFace *f, const float matrix[2][2], const int cd_loop_uv_offset);
+void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], int cd_loop_uv_offset);
+void BM_face_uv_transform(BMFace *f, const float matrix[2][2], int cd_loop_uv_offset);
bool BM_loop_uv_share_edge_check_with_limit(BMLoop *l_a,
BMLoop *l_b,
const float limit[2],
- const int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
+ int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
@@ -62,13 +61,12 @@ bool BM_loop_uv_share_edge_check_with_limit(BMLoop *l_a,
*/
bool BM_loop_uv_share_edge_check(BMLoop *l_a,
BMLoop *l_b,
- const int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+ int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Check if two loops that share a vertex also have the same UV coordinates.
*/
-bool BM_edge_uv_share_vert_check(BMEdge *e, BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
+bool BM_edge_uv_share_vert_check(BMEdge *e, BMLoop *l_a, BMLoop *l_b, int cd_loop_uv_offset)
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
@@ -76,13 +74,11 @@ bool BM_edge_uv_share_vert_check(BMEdge *e, BMLoop *l_a, BMLoop *l_b, const int
*/
bool BM_loop_uv_share_vert_check(BMLoop *l_a,
BMLoop *l_b,
- const int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+ int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Check if the point is inside the UV face.
*/
bool BM_face_uv_point_inside_test(const BMFace *f,
const float co[2],
- const int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+ int cd_loop_uv_offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
diff --git a/source/blender/bmesh/intern/bmesh_structure.h b/source/blender/bmesh/intern/bmesh_structure.h
index e2e26a69d44..8a9c1f114f9 100644
--- a/source/blender/bmesh/intern/bmesh_structure.h
+++ b/source/blender/bmesh/intern/bmesh_structure.h
@@ -47,7 +47,7 @@ BLI_INLINE BMEdge *bmesh_disk_edge_next(const BMEdge *e, const BMVert *v) ATTR_W
ATTR_NONNULL();
BLI_INLINE BMEdge *bmesh_disk_edge_prev(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
-int bmesh_disk_facevert_count_at_most(const BMVert *v, const int count_max) ATTR_WARN_UNUSED_RESULT
+int bmesh_disk_facevert_count_at_most(const BMVert *v, int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* \brief DISK COUNT FACE VERT
@@ -106,8 +106,7 @@ void bmesh_radial_loop_unlink(BMLoop *l) ATTR_NONNULL();
int bmesh_radial_facevert_count_at_most(const BMLoop *l,
const BMVert *v,
- const int count_max) ATTR_WARN_UNUSED_RESULT
- ATTR_NONNULL();
+ int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief RADIAL COUNT FACE VERT
*
diff --git a/source/blender/bmesh/tools/bmesh_beautify.h b/source/blender/bmesh/tools/bmesh_beautify.h
index 2e7950118c1..a61ae55c3b0 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.h
+++ b/source/blender/bmesh/tools/bmesh_beautify.h
@@ -32,11 +32,11 @@ enum {
*/
void BM_mesh_beautify_fill(BMesh *bm,
BMEdge **edge_array,
- const int edge_array_len,
- const short flag,
- const short method,
- const short oflag_edge,
- const short oflag_face);
+ int edge_array_len,
+ short flag,
+ short method,
+ short oflag_edge,
+ short oflag_face);
/**
* Assuming we have 2 triangles sharing an edge (2 - 4),
@@ -48,5 +48,5 @@ float BM_verts_calc_rotate_beauty(const BMVert *v1,
const BMVert *v2,
const BMVert *v3,
const BMVert *v4,
- const short flag,
- const short method);
+ short flag,
+ short method);
diff --git a/source/blender/bmesh/tools/bmesh_bevel.h b/source/blender/bmesh/tools/bmesh_bevel.h
index 03c10ee9f80..56533e83c39 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.h
+++ b/source/blender/bmesh/tools/bmesh_bevel.h
@@ -36,25 +36,25 @@ struct MDeformVert;
* \warning all tagged edges _must_ be manifold.
*/
void BM_mesh_bevel(BMesh *bm,
- const float offset,
- const int offset_type,
- const int profile_type,
- const int segments,
- const float profile,
- const bool affect_type,
- const bool use_weights,
- const bool limit_offset,
+ float offset,
+ int offset_type,
+ int profile_type,
+ int segments,
+ float profile,
+ bool affect_type,
+ bool use_weights,
+ bool limit_offset,
const struct MDeformVert *dvert,
- const int vertex_group,
- const int mat,
- const bool loop_slide,
- const bool mark_seam,
- const bool mark_sharp,
- const bool harden_normals,
- const int face_strength_mode,
- const int miter_outer,
- const int miter_inner,
- const float spread,
- const float smoothresh,
+ int vertex_group,
+ int mat,
+ bool loop_slide,
+ bool mark_seam,
+ bool mark_sharp,
+ bool harden_normals,
+ int face_strength_mode,
+ int miter_outer,
+ int miter_inner,
+ float spread,
+ float smoothresh,
const struct CurveProfile *custom_profile,
- const int vmesh_method);
+ int vmesh_method);
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.h b/source/blender/bmesh/tools/bmesh_bisect_plane.h
index 120935296b7..d3c1c6f4c62 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.h
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.h
@@ -27,8 +27,8 @@
*/
void BM_mesh_bisect_plane(BMesh *bm,
const float plane[4],
- const bool use_snap_center,
- const bool use_tag,
- const short oflag_center,
- const short oflag_new,
- const float eps);
+ bool use_snap_center,
+ bool use_tag,
+ short oflag_center,
+ short oflag_new,
+ float eps);
diff --git a/source/blender/bmesh/tools/bmesh_boolean.h b/source/blender/bmesh/tools/bmesh_boolean.h
index 4dacc7b1095..f97f49a7470 100644
--- a/source/blender/bmesh/tools/bmesh_boolean.h
+++ b/source/blender/bmesh/tools/bmesh_boolean.h
@@ -26,14 +26,14 @@ extern "C" {
bool BM_mesh_boolean(BMesh *bm,
struct BMLoop *(*looptris)[3],
- const int looptris_tot,
+ int looptris_tot,
int (*test_fn)(BMFace *f, void *user_data),
void *user_data,
- const int nshapes,
- const bool use_self,
- const bool keep_hidden,
- const bool hole_tolerant,
- const int boolean_mode);
+ int nshapes,
+ bool use_self,
+ bool keep_hidden,
+ bool hole_tolerant,
+ int boolean_mode);
/**
* Perform a Knife Intersection operation on the mesh `bm`.
@@ -47,14 +47,14 @@ bool BM_mesh_boolean(BMesh *bm,
*/
bool BM_mesh_boolean_knife(BMesh *bm,
struct BMLoop *(*looptris)[3],
- const int looptris_tot,
+ int looptris_tot,
int (*test_fn)(BMFace *f, void *user_data),
void *user_data,
- const int nshapes,
- const bool use_self,
- const bool use_separate_all,
- const bool hole_tolerant,
- const bool keep_hidden);
+ int nshapes,
+ bool use_self,
+ bool use_separate_all,
+ bool hole_tolerant,
+ bool keep_hidden);
#ifdef __cplusplus
}
diff --git a/source/blender/bmesh/tools/bmesh_decimate.h b/source/blender/bmesh/tools/bmesh_decimate.h
index 1de241a1326..336b653d462 100644
--- a/source/blender/bmesh/tools/bmesh_decimate.h
+++ b/source/blender/bmesh/tools/bmesh_decimate.h
@@ -35,28 +35,28 @@
* - Face normals are not maintained at all.
*/
void BM_mesh_decimate_collapse(BMesh *bm,
- const float factor,
+ float factor,
float *vweights,
float vweight_factor,
- const bool do_triangulate,
- const int symmetry_axis,
- const float symmetry_eps);
+ bool do_triangulate,
+ int symmetry_axis,
+ float symmetry_eps);
/**
* \param tag_only: so we can call this from an operator */
-void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool tag_only);
-void BM_mesh_decimate_unsubdivide(BMesh *bm, const int iterations);
+void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, int iterations, bool tag_only);
+void BM_mesh_decimate_unsubdivide(BMesh *bm, int iterations);
void BM_mesh_decimate_dissolve_ex(BMesh *bm,
- const float angle_limit,
- const bool do_dissolve_boundaries,
+ float angle_limit,
+ bool do_dissolve_boundaries,
BMO_Delimit delimit,
BMVert **vinput_arr,
- const int vinput_len,
+ int vinput_len,
BMEdge **einput_arr,
- const int einput_len,
- const short oflag_out);
+ int einput_len,
+ short oflag_out);
void BM_mesh_decimate_dissolve(BMesh *bm,
- const float angle_limit,
- const bool do_dissolve_boundaries,
+ float angle_limit,
+ bool do_dissolve_boundaries,
const BMO_Delimit delimit);
diff --git a/source/blender/bmesh/tools/bmesh_edgenet.h b/source/blender/bmesh/tools/bmesh_edgenet.h
index 20edb30442c..60e9d9acff1 100644
--- a/source/blender/bmesh/tools/bmesh_edgenet.h
+++ b/source/blender/bmesh/tools/bmesh_edgenet.h
@@ -29,4 +29,4 @@
* \param bm: The mesh to operate on.
* \param use_edge_tag: Only fill tagged edges.
*/
-void BM_mesh_edgenet(BMesh *bm, const bool use_edge_tag, const bool use_new_face_tag);
+void BM_mesh_edgenet(BMesh *bm, bool use_edge_tag, bool use_new_face_tag);
diff --git a/source/blender/bmesh/tools/bmesh_edgesplit.h b/source/blender/bmesh/tools/bmesh_edgesplit.h
index bcbb3ab7857..dd835ba335c 100644
--- a/source/blender/bmesh/tools/bmesh_edgesplit.h
+++ b/source/blender/bmesh/tools/bmesh_edgesplit.h
@@ -29,10 +29,7 @@ extern "C" {
* \param tag_only: Only split tagged edges.
* \param copy_select: Copy selection history.
*/
-void BM_mesh_edgesplit(BMesh *bm,
- const bool use_verts,
- const bool tag_only,
- const bool copy_select);
+void BM_mesh_edgesplit(BMesh *bm, bool use_verts, bool tag_only, bool copy_select);
#ifdef __cplusplus
}
diff --git a/source/blender/bmesh/tools/bmesh_intersect.h b/source/blender/bmesh/tools/bmesh_intersect.h
index a6c91715f31..4fc6460a35f 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.h
+++ b/source/blender/bmesh/tools/bmesh_intersect.h
@@ -34,17 +34,17 @@ extern "C" {
*/
bool BM_mesh_intersect(BMesh *bm,
struct BMLoop *(*looptris)[3],
- const int looptris_tot,
+ int looptris_tot,
int (*test_fn)(BMFace *f, void *user_data),
void *user_data,
- const bool use_self,
- const bool use_separate,
- const bool use_dissolve,
- const bool use_island_connect,
- const bool use_partial_connect,
- const bool use_edge_tag,
- const int boolean_mode,
- const float eps);
+ bool use_self,
+ bool use_separate,
+ bool use_dissolve,
+ bool use_island_connect,
+ bool use_partial_connect,
+ bool use_edge_tag,
+ int boolean_mode,
+ float eps);
enum {
BMESH_ISECT_BOOLEAN_NONE = -1,
diff --git a/source/blender/bmesh/tools/bmesh_intersect_edges.h b/source/blender/bmesh/tools/bmesh_intersect_edges.h
index 2736b7a52f9..cd7293c4a0b 100644
--- a/source/blender/bmesh/tools/bmesh_intersect_edges.h
+++ b/source/blender/bmesh/tools/bmesh_intersect_edges.h
@@ -21,4 +21,4 @@
#pragma once
bool BM_mesh_intersect_edges(
- BMesh *bm, const char hflag, const float dist, const bool split_faces, GHash *r_targetmap);
+ BMesh *bm, char hflag, float dist, bool split_faces, GHash *r_targetmap);
diff --git a/source/blender/bmesh/tools/bmesh_path_region_uv.h b/source/blender/bmesh/tools/bmesh_path_region_uv.h
index 5767c5384e5..2f29ef2a36e 100644
--- a/source/blender/bmesh/tools/bmesh_path_region_uv.h
+++ b/source/blender/bmesh/tools/bmesh_path_region_uv.h
@@ -23,7 +23,7 @@
struct LinkNode *BM_mesh_calc_path_uv_region_vert(BMesh *bm,
BMElem *ele_src,
BMElem *ele_dst,
- const uint cd_loop_uv_offset,
+ uint cd_loop_uv_offset,
bool (*filter_fn)(BMLoop *, void *user_data),
void *user_data) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2, 3);
@@ -31,7 +31,7 @@ struct LinkNode *BM_mesh_calc_path_uv_region_vert(BMesh *bm,
struct LinkNode *BM_mesh_calc_path_uv_region_edge(BMesh *bm,
BMElem *ele_src,
BMElem *ele_dst,
- const uint cd_loop_uv_offset,
+ uint cd_loop_uv_offset,
bool (*filter_fn)(BMLoop *, void *user_data),
void *user_data) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2, 3);
@@ -39,7 +39,7 @@ struct LinkNode *BM_mesh_calc_path_uv_region_edge(BMesh *bm,
struct LinkNode *BM_mesh_calc_path_uv_region_face(BMesh *bm,
BMElem *ele_src,
BMElem *ele_dst,
- const uint cd_loop_uv_offset,
+ uint cd_loop_uv_offset,
bool (*filter_fn)(BMFace *, void *user_data),
void *user_data) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2, 3);
diff --git a/source/blender/bmesh/tools/bmesh_triangulate.h b/source/blender/bmesh/tools/bmesh_triangulate.h
index f45f94f15d8..0d78b6a74b4 100644
--- a/source/blender/bmesh/tools/bmesh_triangulate.h
+++ b/source/blender/bmesh/tools/bmesh_triangulate.h
@@ -23,10 +23,10 @@
#pragma once
void BM_mesh_triangulate(BMesh *bm,
- const int quad_method,
- const int ngon_method,
- const int min_vertices,
- const bool tag_only,
+ int quad_method,
+ int ngon_method,
+ int min_vertices,
+ bool tag_only,
BMOperator *op,
BMOpSlot *slot_facemap_out,
BMOpSlot *slot_facemap_double_out);
diff --git a/source/blender/bmesh/tools/bmesh_wireframe.h b/source/blender/bmesh/tools/bmesh_wireframe.h
index 5b64a16435f..8e523780a67 100644
--- a/source/blender/bmesh/tools/bmesh_wireframe.h
+++ b/source/blender/bmesh/tools/bmesh_wireframe.h
@@ -29,17 +29,17 @@
* \note Behavior matches MOD_solidify.c
*/
void BM_mesh_wireframe(BMesh *bm,
- const float offset,
- const float offset_fac,
- const float offset_fac_vg,
- const bool use_replace,
- const bool use_boundary,
- const bool use_even_offset,
- const bool use_relative_offset,
- const bool use_crease,
- const float crease_weight,
- const int defgrp_index,
- const bool defgrp_invert,
- const short mat_offset,
- const short mat_max,
- const bool use_tag);
+ float offset,
+ float offset_fac,
+ float offset_fac_vg,
+ bool use_replace,
+ bool use_boundary,
+ bool use_even_offset,
+ bool use_relative_offset,
+ bool use_crease,
+ float crease_weight,
+ int defgrp_index,
+ bool defgrp_invert,
+ short mat_offset,
+ short mat_max,
+ bool use_tag);
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.h b/source/blender/compositor/intern/COM_ExecutionGroup.h
index 430cde89a3b..d37bfe29306 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.h
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.h
@@ -175,9 +175,7 @@ class ExecutionGroup {
/**
* \brief Determine the rect (minx, maxx, miny, maxy) of a chunk at a position.
*/
- void determine_chunk_rect(rcti *r_rect,
- const unsigned int x_chunk,
- const unsigned int y_chunk) const;
+ void determine_chunk_rect(rcti *r_rect, unsigned int x_chunk, unsigned int y_chunk) const;
/**
* \brief determine the number of chunks, based on the chunk_size, width and height.
@@ -197,7 +195,7 @@ class ExecutionGroup {
* true: package(s) are scheduled
* false: scheduling is deferred (depending workpackages are scheduled)
*/
- bool schedule_chunk_when_possible(ExecutionSystem *graph, const int chunk_x, const int chunk_y);
+ bool schedule_chunk_when_possible(ExecutionSystem *graph, int chunk_x, int chunk_y);
/**
* \brief try to schedule a specific area.
@@ -374,7 +372,7 @@ class ExecutionGroup {
/**
* \brief Determine the rect (minx, maxx, miny, maxy) of a chunk.
*/
- void determine_chunk_rect(rcti *r_rect, const unsigned int chunk_number) const;
+ void determine_chunk_rect(rcti *r_rect, unsigned int chunk_number) const;
void set_chunksize(int chunksize)
{
diff --git a/source/blender/compositor/intern/COM_FullFrameExecutionModel.h b/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
index ce724a6b934..6d3a5fba53a 100644
--- a/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
+++ b/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
@@ -75,10 +75,8 @@ class FullFrameExecutionModel : public ExecutionModel {
* Returns input buffers with an offset relative to given output coordinates.
* Returned memory buffers must be deleted.
*/
- Vector<MemoryBuffer *> get_input_buffers(NodeOperation *op,
- const int output_x,
- const int output_y);
- MemoryBuffer *create_operation_buffer(NodeOperation *op, const int output_x, const int output_y);
+ Vector<MemoryBuffer *> get_input_buffers(NodeOperation *op, int output_x, int output_y);
+ MemoryBuffer *create_operation_buffer(NodeOperation *op, int output_x, int output_y);
void render_operation(NodeOperation *op);
void operation_finished(NodeOperation *operation);
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index 1af047e9ce1..dd18a7403da 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -286,8 +286,7 @@ class MemoryBuffer {
}
}
- void read_elem_filtered(
- const float x, const float y, float dx[2], float dy[2], float *out) const;
+ void read_elem_filtered(float x, float y, float dx[2], float dy[2], float *out) const;
/**
* Get channel value at given coordinates.
@@ -722,18 +721,15 @@ class MemoryBuffer {
void copy_single_elem_from(const MemoryBuffer *src,
int channel_offset,
int elem_size,
- const int to_channel_offset);
- void copy_rows_from(const MemoryBuffer *src,
- const rcti &src_area,
- const int to_x,
- const int to_y);
+ int to_channel_offset);
+ void copy_rows_from(const MemoryBuffer *src, const rcti &src_area, int to_x, int to_y);
void copy_elems_from(const MemoryBuffer *src,
const rcti &area,
- const int channel_offset,
- const int elem_size,
- const int to_x,
- const int to_y,
- const int to_channel_offset);
+ int channel_offset,
+ int elem_size,
+ int to_x,
+ int to_y,
+ int to_channel_offset);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:MemoryBuffer")
diff --git a/source/blender/compositor/intern/COM_Node.h b/source/blender/compositor/intern/COM_Node.h
index dd126770303..37fa71f9b97 100644
--- a/source/blender/compositor/intern/COM_Node.h
+++ b/source/blender/compositor/intern/COM_Node.h
@@ -129,13 +129,13 @@ class Node {
* Get the reference to a certain output-socket.
* \param index: The index of the needed output-socket.
*/
- NodeOutput *get_output_socket(const unsigned int index = 0) const;
+ NodeOutput *get_output_socket(unsigned int index = 0) const;
/**
* get the reference to a certain input-socket.
* \param index: The index of the needed input-socket.
*/
- NodeInput *get_input_socket(const unsigned int index) const;
+ NodeInput *get_input_socket(unsigned int index) const;
/**
* \brief Is this node in the active group (the group that is being edited)
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaBlurBaseOperation.h b/source/blender/compositor/operations/COM_GaussianAlphaBlurBaseOperation.h
index 0f83a67cef7..4f374d446cf 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaBlurBaseOperation.h
+++ b/source/blender/compositor/operations/COM_GaussianAlphaBlurBaseOperation.h
@@ -39,9 +39,7 @@ class GaussianAlphaBlurBaseOperation : public BlurBaseOperation {
virtual void init_execution() override;
virtual void deinit_execution() override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) final;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) final;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) final;
diff --git a/source/blender/compositor/operations/COM_GaussianBlurBaseOperation.h b/source/blender/compositor/operations/COM_GaussianBlurBaseOperation.h
index 31b045241f8..55099c2d9be 100644
--- a/source/blender/compositor/operations/COM_GaussianBlurBaseOperation.h
+++ b/source/blender/compositor/operations/COM_GaussianBlurBaseOperation.h
@@ -39,9 +39,7 @@ class GaussianBlurBaseOperation : public BlurBaseOperation {
virtual void init_execution() override;
virtual void deinit_execution() override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) override;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
virtual void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
index 923daf7a447..06d7d85894c 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
@@ -51,9 +51,7 @@ class GaussianBokehBlurOperation : public BlurBaseOperation {
ReadBufferOperation *read_operation,
rcti *output) override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) override;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
@@ -88,9 +86,7 @@ class GaussianBlurReferenceOperation : public BlurBaseOperation {
ReadBufferOperation *read_operation,
rcti *output) override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) override;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
diff --git a/source/blender/compositor/operations/COM_GlareBaseOperation.h b/source/blender/compositor/operations/COM_GlareBaseOperation.h
index 09db5efcec9..c29587839b1 100644
--- a/source/blender/compositor/operations/COM_GlareBaseOperation.h
+++ b/source/blender/compositor/operations/COM_GlareBaseOperation.h
@@ -70,9 +70,7 @@ class GlareBaseOperation : public SingleThreadedOperation {
ReadBufferOperation *read_operation,
rcti *output) override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) final;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) final;
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
diff --git a/source/blender/compositor/operations/COM_InpaintOperation.h b/source/blender/compositor/operations/COM_InpaintOperation.h
index 989d154dab5..0e52aa82b92 100644
--- a/source/blender/compositor/operations/COM_InpaintOperation.h
+++ b/source/blender/compositor/operations/COM_InpaintOperation.h
@@ -67,9 +67,7 @@ class InpaintSimpleOperation : public NodeOperation {
ReadBufferOperation *read_operation,
rcti *output) override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) override;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
diff --git a/source/blender/compositor/operations/COM_KeyingBlurOperation.h b/source/blender/compositor/operations/COM_KeyingBlurOperation.h
index 11fde5f5436..cc4a98767d8 100644
--- a/source/blender/compositor/operations/COM_KeyingBlurOperation.h
+++ b/source/blender/compositor/operations/COM_KeyingBlurOperation.h
@@ -55,9 +55,7 @@ class KeyingBlurOperation : public MultiThreadedOperation {
ReadBufferOperation *read_operation,
rcti *output) override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) override;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
diff --git a/source/blender/compositor/operations/COM_KeyingClipOperation.h b/source/blender/compositor/operations/COM_KeyingClipOperation.h
index 3bdc7281683..b945d4264af 100644
--- a/source/blender/compositor/operations/COM_KeyingClipOperation.h
+++ b/source/blender/compositor/operations/COM_KeyingClipOperation.h
@@ -69,9 +69,7 @@ class KeyingClipOperation : public MultiThreadedOperation {
ReadBufferOperation *read_operation,
rcti *output) override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) override;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
diff --git a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
index 9f8bf2ed127..864eb68ac24 100644
--- a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
+++ b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.h
@@ -41,7 +41,7 @@ class OutputOpenExrSingleLayerMultiViewOperation : public OutputSingleLayerOpera
const ColorManagedViewSettings *view_settings,
const ColorManagedDisplaySettings *display_settings,
const char *view_name,
- const bool save_as_render);
+ bool save_as_render);
void *get_handle(const char *filename);
void deinit_execution() override;
@@ -78,7 +78,7 @@ class OutputStereoOperation : public OutputSingleLayerOperation {
const ColorManagedViewSettings *view_settings,
const ColorManagedDisplaySettings *display_settings,
const char *view_name,
- const bool save_as_render);
+ bool save_as_render);
void *get_handle(const char *filename);
void deinit_execution() override;
};
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.h b/source/blender/compositor/operations/COM_OutputFileOperation.h
index 2a18b056c12..0e871f47b87 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.h
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.h
@@ -57,7 +57,7 @@ class OutputSingleLayerOperation : public MultiThreadedOperation {
const ColorManagedViewSettings *view_settings,
const ColorManagedDisplaySettings *display_settings,
const char *view_name,
- const bool save_as_render);
+ bool save_as_render);
void execute_region(rcti *rect, unsigned int tile_number) override;
bool is_output_operation(bool /*rendering*/) const override
diff --git a/source/blender/compositor/operations/COM_RotateOperation.h b/source/blender/compositor/operations/COM_RotateOperation.h
index 3970d3a2776..f53fb3a4932 100644
--- a/source/blender/compositor/operations/COM_RotateOperation.h
+++ b/source/blender/compositor/operations/COM_RotateOperation.h
@@ -56,27 +56,19 @@ class RotateOperation : public MultiThreadedOperation {
const rcti &rotate_canvas,
float &r_offset_x,
float &r_offset_y);
- static void get_area_rotation_bounds(const rcti &area,
- const float center_x,
- const float center_y,
- const float sine,
- const float cosine,
- rcti &r_bounds);
- static void get_area_rotation_bounds_inverted(const rcti &area,
- const float center_x,
- const float center_y,
- const float sine,
- const float cosine,
- rcti &r_bounds);
+ static void get_area_rotation_bounds(
+ const rcti &area, float center_x, float center_y, float sine, float cosine, rcti &r_bounds);
+ static void get_area_rotation_bounds_inverted(
+ const rcti &area, float center_x, float center_y, float sine, float cosine, rcti &r_bounds);
static void get_rotation_area_of_interest(const rcti &input_canvas,
const rcti &rotate_canvas,
- const float sine,
- const float cosine,
+ float sine,
+ float cosine,
const rcti &output_area,
rcti &r_input_area);
static void get_rotation_canvas(const rcti &input_canvas,
- const float sine,
- const float cosine,
+ float sine,
+ float cosine,
rcti &r_canvas);
bool determine_depending_area_of_interest(rcti *input,
diff --git a/source/blender/compositor/operations/COM_ScaleOperation.h b/source/blender/compositor/operations/COM_ScaleOperation.h
index cac865b41aa..132e9c8fed0 100644
--- a/source/blender/compositor/operations/COM_ScaleOperation.h
+++ b/source/blender/compositor/operations/COM_ScaleOperation.h
@@ -90,8 +90,8 @@ class ScaleOperation : public BaseScaleOperation {
static void scale_area(rcti &area, float relative_scale_x, float relative_scale_y);
static void get_scale_area_of_interest(const rcti &input_canvas,
const rcti &scale_canvas,
- const float relative_scale_x,
- const float relative_scale_y,
+ float relative_scale_x,
+ float relative_scale_y,
const rcti &output_area,
rcti &r_input_area);
static void clamp_area_size_max(rcti &area, Size2f max_size);
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.h b/source/blender/compositor/operations/COM_VectorBlurOperation.h
index efcb5001fd4..75df9d9e024 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.h
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.h
@@ -72,9 +72,7 @@ class VectorBlurOperation : public NodeOperation, public QualityStepHelper {
ReadBufferOperation *read_operation,
rcti *output) override;
- void get_area_of_interest(const int input_idx,
- const rcti &output_area,
- rcti &r_input_area) override;
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h
index 0b3e028cd06..b8ff49640b7 100644
--- a/source/blender/depsgraph/DEG_depsgraph.h
+++ b/source/blender/depsgraph/DEG_depsgraph.h
@@ -129,10 +129,10 @@ void DEG_free_node_types(void);
* \{ */
/** Tag dependency graph for updates when visible scenes/layers changes. */
-void DEG_graph_tag_on_visible_update(Depsgraph *depsgraph, const bool do_time);
+void DEG_graph_tag_on_visible_update(Depsgraph *depsgraph, bool do_time);
/** Tag all dependency graphs for update when visible scenes/layers changes. */
-void DEG_tag_on_visible_update(struct Main *bmain, const bool do_time);
+void DEG_tag_on_visible_update(struct Main *bmain, bool do_time);
/**
* \note Will return NULL if the flag is not known, allowing to gracefully handle situations
@@ -173,7 +173,7 @@ void DEG_enable_editors_update(struct Depsgraph *depsgraph);
void DEG_editors_update(struct Depsgraph *depsgraph, bool time);
/** Clear recalc flags after editors or renderers have handled updates. */
-void DEG_ids_clear_recalc(Depsgraph *depsgraph, const bool backup);
+void DEG_ids_clear_recalc(Depsgraph *depsgraph, bool backup);
/**
* Restore recalc flags, backed up by a previous call to #DEG_ids_clear_recalc.
@@ -220,8 +220,7 @@ typedef struct DEGEditorUpdateContext {
} DEGEditorUpdateContext;
typedef void (*DEG_EditorUpdateIDCb)(const DEGEditorUpdateContext *update_ctx, struct ID *id);
-typedef void (*DEG_EditorUpdateSceneCb)(const DEGEditorUpdateContext *update_ctx,
- const bool updated);
+typedef void (*DEG_EditorUpdateSceneCb)(const DEGEditorUpdateContext *update_ctx, bool updated);
/** Set callbacks which are being called when depsgraph changes. */
void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func, DEG_EditorUpdateSceneCb scene_func);
@@ -266,7 +265,7 @@ void DEG_debug_print_eval_subdata_index(struct Depsgraph *depsgraph,
const char *subdata_comment,
const char *subdata_name,
const void *subdata_address,
- const int subdata_index);
+ int subdata_index);
void DEG_debug_print_eval_parent_typed(struct Depsgraph *depsgraph,
const char *function_name,
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index db82af6d43e..0461d8b63fd 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -72,7 +72,7 @@ void DEG_graph_build_for_render_pipeline(struct Depsgraph *graph);
*/
void DEG_graph_build_for_compositor_preview(struct Depsgraph *graph, struct bNodeTree *nodetree);
-void DEG_graph_build_from_ids(struct Depsgraph *graph, struct ID **ids, const int num_ids);
+void DEG_graph_build_from_ids(struct Depsgraph *graph, struct ID **ids, int num_ids);
/** Tag relations from the given graph for update. */
void DEG_graph_tag_relations_update(struct Depsgraph *graph);
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 132f66ecb1e..7e411fff72b 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -107,9 +107,9 @@ void DRW_draw_render_loop_offscreen(struct Depsgraph *depsgraph,
struct RenderEngineType *engine_type,
struct ARegion *region,
struct View3D *v3d,
- const bool is_image_render,
- const bool draw_background,
- const bool do_color_management,
+ bool is_image_render,
+ bool draw_background,
+ bool do_color_management,
struct GPUOffScreen *ofs,
struct GPUViewport *viewport);
void DRW_draw_render_loop_2d_ex(struct Depsgraph *depsgraph,
@@ -125,7 +125,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
bool use_obedit_skip,
bool draw_surface,
bool use_nearest,
- const bool do_material_sub_selection,
+ bool do_material_sub_selection,
const struct rcti *rect,
DRW_SelectPassFn select_pass_fn,
void *select_pass_user_data,
diff --git a/source/blender/draw/DRW_select_buffer.h b/source/blender/draw/DRW_select_buffer.h
index 18134558af8..0d5c417457c 100644
--- a/source/blender/draw/DRW_select_buffer.h
+++ b/source/blender/draw/DRW_select_buffer.h
@@ -82,10 +82,7 @@ typedef struct SELECTID_Context {
/* draw_select_buffer.c */
-bool DRW_select_buffer_elem_get(const uint sel_id,
- uint *r_elem,
- uint *r_base_index,
- char *r_elem_type);
+bool DRW_select_buffer_elem_get(uint sel_id, uint *r_elem, uint *r_base_index, char *r_elem_type);
uint DRW_select_buffer_context_offset_for_object_elem(struct Depsgraph *depsgraph,
struct Object *object,
char elem_type);
@@ -116,7 +113,7 @@ uint *DRW_select_buffer_bitmap_from_circle(struct Depsgraph *depsgraph,
struct ARegion *region,
struct View3D *v3d,
const int center[2],
- const int radius,
+ int radius,
uint *r_bitmap_len);
/**
* \param poly: The polygon coordinates.
@@ -128,7 +125,7 @@ uint *DRW_select_buffer_bitmap_from_poly(struct Depsgraph *depsgraph,
struct ARegion *region,
struct View3D *v3d,
const int poly[][2],
- const int poly_len,
+ int poly_len,
const struct rcti *rect,
uint *r_bitmap_len);
/**
@@ -147,9 +144,7 @@ uint DRW_select_buffer_find_nearest_to_point(struct Depsgraph *depsgraph,
struct ARegion *region,
struct View3D *v3d,
const int center[2],
- const uint id_min,
- const uint id_max,
+ uint id_min,
+ uint id_max,
uint *dist);
-void DRW_select_buffer_context_create(struct Base **bases,
- const uint bases_len,
- short select_mode);
+void DRW_select_buffer_context_create(struct Base **bases, uint bases_len, short select_mode);
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.h b/source/blender/draw/engines/eevee/eevee_lightcache.h
index 589b035b8bd..240eecf9547 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.h
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.h
@@ -70,11 +70,8 @@ void EEVEE_lightbake_update_world_quick(struct EEVEE_ViewLayerData *sldata,
/**
* Light Cache.
*/
-struct LightCache *EEVEE_lightcache_create(const int grid_len,
- const int cube_len,
- const int cube_size,
- const int vis_size,
- const int irr_size[3]);
+struct LightCache *EEVEE_lightcache_create(
+ int grid_len, int cube_len, int cube_size, int vis_size, const int irr_size[3]);
void EEVEE_lightcache_free(struct LightCache *lcache);
bool EEVEE_lightcache_load(struct LightCache *lcache);
void EEVEE_lightcache_info_update(struct SceneEEVEE *eevee);
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 34af8b6c58d..996716d6def 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -1499,7 +1499,7 @@ void EEVEE_temporal_sampling_create_view(EEVEE_Data *vedata);
int EEVEE_temporal_sampling_sample_count_get(const Scene *scene, const EEVEE_StorageList *stl);
int EEVEE_temporal_sampling_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
void EEVEE_temporal_sampling_offset_calc(const double ht_point[2],
- const float filter_size,
+ float filter_size,
float r_offset[2]);
void EEVEE_temporal_sampling_matrices_calc(EEVEE_EffectsInfo *effects, const double ht_point[2]);
/**
@@ -1533,7 +1533,7 @@ void EEVEE_volumes_free(void);
void EEVEE_effects_init(EEVEE_ViewLayerData *sldata,
EEVEE_Data *vedata,
Object *camera,
- const bool minimal);
+ bool minimal);
void EEVEE_effects_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
void EEVEE_effects_draw_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
/**
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index 6a322e300f5..c8891a53213 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -590,11 +590,11 @@ void OVERLAY_extra_line_dashed(OVERLAY_ExtraCallBuffers *cb,
void OVERLAY_extra_line(OVERLAY_ExtraCallBuffers *cb,
const float start[3],
const float end[3],
- const int color_id);
+ int color_id);
void OVERLAY_empty_shape(OVERLAY_ExtraCallBuffers *cb,
const float mat[4][4],
- const float draw_size,
- const char draw_type,
+ float draw_size,
+ char draw_type,
const float color[4]);
void OVERLAY_extra_loose_points(OVERLAY_ExtraCallBuffers *cb,
struct GPUBatch *geom,
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index 42c873c7691..fb4600316ec 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -423,7 +423,7 @@ void workbench_transparent_draw_depth_pass(WORKBENCH_Data *data);
/* workbench_shadow.c */
void workbench_shadow_data_update(WORKBENCH_PrivateData *wpd, WORKBENCH_UBO_World *wd);
void workbench_shadow_cache_init(WORKBENCH_Data *data);
-void workbench_shadow_cache_populate(WORKBENCH_Data *data, Object *ob, const bool has_transp_mat);
+void workbench_shadow_cache_populate(WORKBENCH_Data *data, Object *ob, bool has_transp_mat);
/* workbench_shader.c */
GPUShader *workbench_shader_opaque_get(WORKBENCH_PrivateData *wpd, eWORKBENCH_DataType data);
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 6c4744cb104..b16caf49209 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -226,9 +226,9 @@ struct GPUShader *DRW_shader_create_with_shaderlib_ex(const char *vert,
struct GPUShader *DRW_shader_create_with_transform_feedback(const char *vert,
const char *geom,
const char *defines,
- const eGPUShaderTFBType prim_type,
+ eGPUShaderTFBType prim_type,
const char **varying_names,
- const int varying_count);
+ int varying_count);
struct GPUShader *DRW_shader_create_fullscreen_ex(const char *frag,
const char *defines,
const char *name);
@@ -249,18 +249,18 @@ struct GPUShader *DRW_shader_create_fullscreen_with_shaderlib_ex(const char *fra
struct GPUMaterial *DRW_shader_find_from_world(struct World *wo,
const void *engine_type,
- const int options,
+ int options,
bool deferred);
struct GPUMaterial *DRW_shader_find_from_material(struct Material *ma,
const void *engine_type,
- const int options,
+ int options,
bool deferred);
struct GPUMaterial *DRW_shader_create_from_world(struct Scene *scene,
struct World *wo,
struct bNodeTree *ntree,
const void *engine_type,
- const int options,
- const bool is_volume_shader,
+ int options,
+ bool is_volume_shader,
const char *vert,
const char *geom,
const char *frag_lib,
@@ -271,8 +271,8 @@ struct GPUMaterial *DRW_shader_create_from_material(struct Scene *scene,
struct Material *ma,
struct bNodeTree *ntree,
const void *engine_type,
- const int options,
- const bool is_volume_shader,
+ int options,
+ bool is_volume_shader,
const char *vert,
const char *geom,
const char *frag_lib,
@@ -609,12 +609,12 @@ void DRW_shgroup_uniform_image_ref(DRWShadingGroup *shgroup, const char *name, G
/* Store value instead of referencing it. */
-void DRW_shgroup_uniform_int_copy(DRWShadingGroup *shgroup, const char *name, const int value);
+void DRW_shgroup_uniform_int_copy(DRWShadingGroup *shgroup, const char *name, int value);
void DRW_shgroup_uniform_ivec2_copy(DRWShadingGroup *shgroup, const char *name, const int *value);
void DRW_shgroup_uniform_ivec3_copy(DRWShadingGroup *shgroup, const char *name, const int *value);
void DRW_shgroup_uniform_ivec4_copy(DRWShadingGroup *shgroup, const char *name, const int *value);
-void DRW_shgroup_uniform_bool_copy(DRWShadingGroup *shgroup, const char *name, const bool value);
-void DRW_shgroup_uniform_float_copy(DRWShadingGroup *shgroup, const char *name, const float value);
+void DRW_shgroup_uniform_bool_copy(DRWShadingGroup *shgroup, const char *name, bool value);
+void DRW_shgroup_uniform_float_copy(DRWShadingGroup *shgroup, const char *name, float value);
void DRW_shgroup_uniform_vec2_copy(DRWShadingGroup *shgroup, const char *name, const float *value);
void DRW_shgroup_uniform_vec3_copy(DRWShadingGroup *shgroup, const char *name, const float *value);
void DRW_shgroup_uniform_vec4_copy(DRWShadingGroup *shgroup, const char *name, const float *value);
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 7fcd86669ec..30e5a10df91 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -67,7 +67,7 @@ struct GPUBatch *DRW_cache_quad_wires_get(void);
struct GPUBatch *DRW_cache_cube_get(void);
struct GPUBatch *DRW_cache_normal_arrow_get(void);
-struct GPUBatch *DRW_cache_sphere_get(const eDRWLevelOfDetail level_of_detail);
+struct GPUBatch *DRW_cache_sphere_get(eDRWLevelOfDetail level_of_detail);
/* Dummy VBOs */
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.h
index 6de9788b434..bd4edaf09fb 100644
--- a/source/blender/draw/intern/draw_cache_extract.h
+++ b/source/blender/draw/intern/draw_cache_extract.h
@@ -329,16 +329,16 @@ void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
Mesh *me,
- const bool is_editmode,
- const bool is_paint_mode,
- const bool is_mode_active,
+ bool is_editmode,
+ bool is_paint_mode,
+ bool is_mode_active,
const float obmat[4][4],
- const bool do_final,
- const bool do_uvedit,
- const bool use_subsurf_fdots,
+ bool do_final,
+ bool do_uvedit,
+ bool use_subsurf_fdots,
const Scene *scene,
const struct ToolSettings *ts,
- const bool use_hide);
+ bool use_hide);
void mesh_buffer_cache_create_requested_subdiv(MeshBatchCache *cache,
MeshBufferCache *mbc,
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 80b8c0506e7..77b507bc2b6 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -105,7 +105,7 @@ void DRW_mesh_batch_cache_free_old(struct Mesh *me, int ctime);
/** \name Generic
* \{ */
-void DRW_vertbuf_create_wiredata(struct GPUVertBuf *vbo, const int vert_len);
+void DRW_vertbuf_create_wiredata(struct GPUVertBuf *vbo, int vert_len);
/** \} */
@@ -178,7 +178,7 @@ void DRW_displist_indexbuf_create_edges_adjacency_lines(struct ListBase *lb,
struct GPUBatch *DRW_lattice_batch_cache_get_all_edges(struct Lattice *lt,
bool use_weight,
- const int actdef);
+ int actdef);
struct GPUBatch *DRW_lattice_batch_cache_get_all_verts(struct Lattice *lt);
struct GPUBatch *DRW_lattice_batch_cache_get_edit_verts(struct Lattice *lt);
@@ -228,8 +228,8 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
struct Object *ob,
struct Mesh *me,
const struct Scene *scene,
- const bool is_paint_mode,
- const bool use_hide);
+ bool is_paint_mode,
+ bool use_hide);
struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me);
struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me);
diff --git a/source/blender/draw/intern/draw_debug.h b/source/blender/draw/intern/draw_debug.h
index 2f1a082af96..2616bc0af97 100644
--- a/source/blender/draw/intern/draw_debug.h
+++ b/source/blender/draw/intern/draw_debug.h
@@ -28,11 +28,11 @@ void DRW_debug_modelmat_reset(void);
void DRW_debug_modelmat(const float modelmat[4][4]);
void DRW_debug_line_v3v3(const float v1[3], const float v2[3], const float color[4]);
-void DRW_debug_polygon_v3(const float (*v)[3], const int vert_len, const float color[4]);
+void DRW_debug_polygon_v3(const float (*v)[3], int vert_len, const float color[4]);
/**
* \note g_modelmat is still applied on top.
*/
void DRW_debug_m4(const float m[4][4]);
-void DRW_debug_m4_as_bbox(const float m[4][4], const float color[4], const bool invert);
+void DRW_debug_m4_as_bbox(const float m[4][4], const float color[4], bool invert);
void DRW_debug_bbox(const BoundBox *bbox, const float color[4]);
-void DRW_debug_sphere(const float center[3], const float radius, const float color[4]);
+void DRW_debug_sphere(const float center[3], float radius, const float color[4]);
diff --git a/source/blender/draw/intern/draw_manager_text.h b/source/blender/draw/intern/draw_manager_text.h
index 000a6ab5e6f..098b636cc98 100644
--- a/source/blender/draw/intern/draw_manager_text.h
+++ b/source/blender/draw/intern/draw_manager_text.h
@@ -38,7 +38,7 @@ void DRW_text_cache_destroy(struct DRWTextStore *dt);
void DRW_text_cache_add(struct DRWTextStore *dt,
const float co[3],
const char *str,
- const int str_len,
+ int str_len,
short xoffs,
short yoffs,
short flag,
diff --git a/source/blender/draw/intern/draw_subdivision.h b/source/blender/draw/intern/draw_subdivision.h
index d36bfe87689..9dfcdabc0fe 100644
--- a/source/blender/draw/intern/draw_subdivision.h
+++ b/source/blender/draw/intern/draw_subdivision.h
@@ -178,7 +178,7 @@ void draw_subdiv_finalize_normals(const DRWSubdivCache *cache,
void draw_subdiv_extract_pos_nor(const DRWSubdivCache *cache,
struct GPUVertBuf *pos_nor,
- const bool do_limit_normals);
+ bool do_limit_normals);
void draw_subdiv_interp_custom_data(const DRWSubdivCache *cache,
struct GPUVertBuf *src_data,
@@ -188,8 +188,8 @@ void draw_subdiv_interp_custom_data(const DRWSubdivCache *cache,
void draw_subdiv_extract_uvs(const DRWSubdivCache *cache,
struct GPUVertBuf *uvs,
- const int face_varying_channel,
- const int dst_offset);
+ int face_varying_channel,
+ int dst_offset);
void draw_subdiv_build_edge_fac_buffer(const DRWSubdivCache *cache,
struct GPUVertBuf *pos_nor,
@@ -198,7 +198,7 @@ void draw_subdiv_build_edge_fac_buffer(const DRWSubdivCache *cache,
void draw_subdiv_build_tris_buffer(const DRWSubdivCache *cache,
struct GPUIndexBuf *subdiv_tris,
- const int material_count);
+ int material_count);
void draw_subdiv_build_lines_buffer(const DRWSubdivCache *cache,
struct GPUIndexBuf *lines_indices);
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.h b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
index 3e95d160b29..2db8f721e76 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh.h
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
@@ -173,37 +173,34 @@ BLI_INLINE const float *bm_face_no_get(const MeshRenderData *mr, const BMFace *e
/* TODO(jbakker): move parameters inside a struct. */
-typedef void(ExtractTriBMeshFn)(const MeshRenderData *mr,
- BMLoop **elt,
- const int elt_index,
- void *data);
+typedef void(ExtractTriBMeshFn)(const MeshRenderData *mr, BMLoop **elt, int elt_index, void *data);
typedef void(ExtractTriMeshFn)(const MeshRenderData *mr,
const MLoopTri *mlt,
- const int elt_index,
+ int elt_index,
void *data);
typedef void(ExtractPolyBMeshFn)(const MeshRenderData *mr,
const BMFace *f,
- const int f_index,
+ int f_index,
void *data);
typedef void(ExtractPolyMeshFn)(const MeshRenderData *mr,
const MPoly *mp,
- const int mp_index,
+ int mp_index,
void *data);
typedef void(ExtractLEdgeBMeshFn)(const MeshRenderData *mr,
const BMEdge *eed,
- const int ledge_index,
+ int ledge_index,
void *data);
typedef void(ExtractLEdgeMeshFn)(const MeshRenderData *mr,
const MEdge *med,
- const int ledge_index,
+ int ledge_index,
void *data);
typedef void(ExtractLVertBMeshFn)(const MeshRenderData *mr,
const BMVert *eve,
- const int lvert_index,
+ int lvert_index,
void *data);
typedef void(ExtractLVertMeshFn)(const MeshRenderData *mr,
const MVert *mv,
- const int lvert_index,
+ int lvert_index,
void *data);
typedef void(ExtractLooseGeomSubdivFn)(const struct DRWSubdivCache *subdiv_cache,
const MeshRenderData *mr,
@@ -275,28 +272,28 @@ typedef struct MeshExtract {
* otherwise don't use modifiers as they are not from this object.
*/
MeshRenderData *mesh_render_data_create(Mesh *me,
- const bool is_editmode,
- const bool is_paint_mode,
- const bool is_mode_active,
+ bool is_editmode,
+ bool is_paint_mode,
+ bool is_mode_active,
const float obmat[4][4],
- const bool do_final,
- const bool do_uvedit,
+ bool do_final,
+ bool do_uvedit,
const ToolSettings *ts);
void mesh_render_data_free(MeshRenderData *mr);
-void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_flag);
+void mesh_render_data_update_normals(MeshRenderData *mr, eMRDataType data_flag);
void mesh_render_data_update_loose_geom(MeshRenderData *mr,
MeshBufferCache *cache,
- const eMRIterType iter_type,
- const eMRDataType data_flag);
+ eMRIterType iter_type,
+ eMRDataType data_flag);
void mesh_render_data_update_polys_sorted(MeshRenderData *mr,
MeshBufferCache *cache,
- const eMRDataType data_flag);
+ eMRDataType data_flag);
/**
* Part of the creation of the #MeshRenderData that happens in a thread.
*/
void mesh_render_data_update_looptris(MeshRenderData *mr,
- const eMRIterType iter_type,
- const eMRDataType data_flag);
+ eMRIterType iter_type,
+ eMRDataType data_flag);
/* draw_cache_extract_mesh_extractors.c */
typedef struct EditLoopData {
@@ -309,19 +306,19 @@ typedef struct EditLoopData {
void *mesh_extract_buffer_get(const MeshExtract *extractor, MeshBufferList *mbuflist);
eMRIterType mesh_extract_iter_type(const MeshExtract *ext);
const MeshExtract *mesh_extract_override_get(const MeshExtract *extractor,
- const bool do_hq_normals,
- const bool do_single_mat);
+ bool do_hq_normals,
+ bool do_single_mat);
void mesh_render_data_face_flag(const MeshRenderData *mr,
const BMFace *efa,
- const int cd_ofs,
+ int cd_ofs,
EditLoopData *eattr);
void mesh_render_data_loop_flag(const MeshRenderData *mr,
BMLoop *l,
- const int cd_ofs,
+ int cd_ofs,
EditLoopData *eattr);
void mesh_render_data_loop_edge_flag(const MeshRenderData *mr,
BMLoop *l,
- const int cd_ofs,
+ int cd_ofs,
EditLoopData *eattr);
extern const MeshExtract extract_tris;
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 97f8c0cf630..252cf806e34 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -297,7 +297,7 @@ void armature_tag_select_mirrored(struct bArmature *arm);
* Helper function for tools to work on mirrored parts.
* it leaves mirrored bones selected then too, which is a good indication of what happened.
*/
-void armature_select_mirrored_ex(struct bArmature *arm, const int flag);
+void armature_select_mirrored_ex(struct bArmature *arm, int flag);
void armature_select_mirrored(struct bArmature *arm);
/** Only works when tagged. */
void armature_tag_unselect(struct bArmature *arm);
diff --git a/source/blender/editors/curve/curve_intern.h b/source/blender/editors/curve/curve_intern.h
index 03ddeebde42..0d17af1983d 100644
--- a/source/blender/editors/curve/curve_intern.h
+++ b/source/blender/editors/curve/curve_intern.h
@@ -155,7 +155,7 @@ void ed_editnurb_translate_flag(struct ListBase *editnurb,
/**
* Only for #OB_SURF.
*/
-bool ed_editnurb_extrude_flag(struct EditNurb *editnurb, const uint8_t flag);
+bool ed_editnurb_extrude_flag(struct EditNurb *editnurb, uint8_t flag);
/**
* \param axis: is in world-space.
* \param cent: is in object-space.
diff --git a/source/blender/editors/gizmo_library/gizmo_library_intern.h b/source/blender/editors/gizmo_library/gizmo_library_intern.h
index a75a6b9a6ef..4a481f4bc59 100644
--- a/source/blender/editors/gizmo_library/gizmo_library_intern.h
+++ b/source/blender/editors/gizmo_library/gizmo_library_intern.h
@@ -52,22 +52,19 @@ typedef struct GizmoInteraction {
float precision_offset;
} GizmoInteraction;
-float gizmo_offset_from_value(GizmoCommonData *data,
- const float value,
- const bool constrained,
- const bool inverted);
+float gizmo_offset_from_value(GizmoCommonData *data, float value, bool constrained, bool inverted);
float gizmo_value_from_offset(GizmoCommonData *data,
GizmoInteraction *inter,
- const float offset,
- const bool constrained,
- const bool inverted,
- const bool use_precision);
+ float offset,
+ bool constrained,
+ bool inverted,
+ bool use_precision);
void gizmo_property_data_update(struct wmGizmo *gz,
GizmoCommonData *data,
wmGizmoProperty *gz_prop,
- const bool constrained,
- const bool inverted);
+ bool constrained,
+ bool inverted);
void gizmo_property_value_reset(bContext *C,
const struct wmGizmo *gz,
@@ -76,7 +73,7 @@ void gizmo_property_value_reset(bContext *C,
/* -------------------------------------------------------------------- */
-void gizmo_color_get(const struct wmGizmo *gz, const bool highlight, float r_color[4]);
+void gizmo_color_get(const struct wmGizmo *gz, bool highlight, float r_color[4]);
/**
* Takes mouse coordinates and returns them in relation to the gizmo.
@@ -101,7 +98,7 @@ bool gizmo_window_project_3d(
* Main draw call for #GizmoGeomInfo data
*/
void wm_gizmo_geometryinfo_draw(const struct GizmoGeomInfo *info,
- const bool select,
+ bool select,
const float color[4]);
void wm_gizmo_vec_draw(
const float color[4], const float (*verts)[3], uint vert_count, uint pos, uint primitive_type);
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index 601780ea651..0802b806060 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -322,7 +322,7 @@ void gpencil_apply_parent_point(struct Depsgraph *depsgraph,
* generic based on gpencil_point_to_xy_fl
*/
void gpencil_point_3d_to_xy(const GP_SpaceConversion *gsc,
- const short flag,
+ short flag,
const float pt[3],
float xy[2]);
@@ -410,7 +410,7 @@ int gpencil_delete_selected_point_wrap(bContext *C);
* \param gps: Stroke data
* \param subdivide: Number of times to subdivide
*/
-void gpencil_subdivide_stroke(bGPdata *gpd, bGPDstroke *gps, const int subdivide);
+void gpencil_subdivide_stroke(bGPdata *gpd, bGPDstroke *gps, int subdivide);
/* Layers Enums -------------------------------------- */
diff --git a/source/blender/editors/gpencil/gpencil_trace.h b/source/blender/editors/gpencil/gpencil_trace.h
index 7c62288f65d..77fb823b3b6 100644
--- a/source/blender/editors/gpencil/gpencil_trace.h
+++ b/source/blender/editors/gpencil/gpencil_trace.h
@@ -91,7 +91,7 @@ void ED_gpencil_trace_bitmap_invert(const potrace_bitmap_t *bm);
*/
void ED_gpencil_trace_image_to_bitmap(struct ImBuf *ibuf,
const potrace_bitmap_t *bm,
- const float threshold);
+ float threshold);
/**
* Convert Potrace Bitmap to Grease Pencil strokes
@@ -106,7 +106,7 @@ void ED_gpencil_trace_data_to_strokes(struct Main *bmain,
struct Object *ob,
struct bGPDframe *gpf,
int32_t offset[2],
- const float scale,
- const float sample,
- const int32_t resolution,
- const int32_t thickness);
+ float scale,
+ float sample,
+ int32_t resolution,
+ int32_t thickness);
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 0053bf5c865..7631bd35e79 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -94,7 +94,7 @@ struct EditBone *ED_armature_ebone_add_primitive(struct Object *obedit_arm,
*/
float ED_armature_ebone_roll_to_vector(const struct EditBone *bone,
const float align_axis[3],
- const bool axis_only);
+ bool axis_only);
/**
* \param centermode: 0 == do center, 1 == center new, 2 == center cursor.
*
@@ -105,8 +105,8 @@ void ED_armature_origin_set(
/**
* See #BKE_armature_transform for object-mode transform.
*/
-void ED_armature_edit_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
-void ED_armature_transform(struct bArmature *arm, const float mat[4][4], const bool do_props);
+void ED_armature_edit_transform(struct bArmature *arm, const float mat[4][4], bool do_props);
+void ED_armature_transform(struct bArmature *arm, const float mat[4][4], bool do_props);
/* armature_naming.c */
@@ -138,7 +138,7 @@ void ED_armature_bone_rename(struct Main *bmain,
void ED_armature_bones_flip_names(struct Main *bmain,
struct bArmature *arm,
struct ListBase *bones_names,
- const bool do_strip_numbers);
+ bool do_strip_numbers);
/* armature_ops.c */
@@ -203,7 +203,7 @@ bool ED_armature_edit_select_pick(
*
* \note Visibility checks must be done by the caller.
*/
-bool ED_armature_edit_select_op_from_tagged(struct bArmature *arm, const int sel_op);
+bool ED_armature_edit_select_op_from_tagged(struct bArmature *arm, int sel_op);
/* armature_skinning.c */
@@ -215,8 +215,8 @@ void ED_object_vgroup_calc_from_armature(struct ReportList *reports,
struct Scene *scene,
struct Object *ob,
struct Object *par,
- const int mode,
- const bool mirror);
+ int mode,
+ bool mirror);
/* editarmature_undo.c */
@@ -251,7 +251,7 @@ bool ED_armature_ebone_is_child_recursive(struct EditBone *ebone_parent,
* \return The shared parent or NULL.
*/
struct EditBone *ED_armature_ebone_find_shared_parent(struct EditBone *ebone_child[],
- const unsigned int ebone_child_tot);
+ unsigned int ebone_child_tot);
void ED_armature_ebone_to_mat3(struct EditBone *ebone, float r_mat[3][3]);
void ED_armature_ebone_to_mat4(struct EditBone *ebone, float r_mat[4][4]);
void ED_armature_ebone_from_mat3(struct EditBone *ebone, const float mat[3][3]);
@@ -282,10 +282,10 @@ void ED_armature_ebone_listbase_temp_clear(struct ListBase *lb);
/**
* Free's bones and their properties.
*/
-void ED_armature_ebone_listbase_free(struct ListBase *lb, const bool do_id_user);
+void ED_armature_ebone_listbase_free(struct ListBase *lb, bool do_id_user);
void ED_armature_ebone_listbase_copy(struct ListBase *lb_dst,
struct ListBase *lb_src,
- const bool do_id_user);
+ bool do_id_user);
int ED_armature_ebone_selectflag_get(const struct EditBone *ebone);
void ED_armature_ebone_selectflag_set(struct EditBone *ebone, int flag);
@@ -353,14 +353,14 @@ void ED_armature_pose_select_in_wpaint_mode(struct ViewLayer *view_layer,
bool ED_pose_deselect_all_multi_ex(struct Base **bases,
uint bases_len,
int select_mode,
- const bool ignore_visibility);
-bool ED_pose_deselect_all_multi(struct bContext *C, int select_mode, const bool ignore_visibility);
+ bool ignore_visibility);
+bool ED_pose_deselect_all_multi(struct bContext *C, int select_mode, bool ignore_visibility);
/**
* 'select_mode' is usual SEL_SELECT/SEL_DESELECT/SEL_TOGGLE/SEL_INVERT.
* When true, 'ignore_visibility' makes this func also affect invisible bones
* (hidden or on hidden layers).
*/
-bool ED_pose_deselect_all(struct Object *ob, int select_mode, const bool ignore_visibility);
+bool ED_pose_deselect_all(struct Object *ob, int select_mode, bool ignore_visibility);
void ED_pose_bone_select_tag_update(struct Object *ob);
/**
* Utility method for changing the selection status of a bone.
diff --git a/source/blender/editors/include/ED_buttons.h b/source/blender/editors/include/ED_buttons.h
index 79404aada41..c3479c10d58 100644
--- a/source/blender/editors/include/ED_buttons.h
+++ b/source/blender/editors/include/ED_buttons.h
@@ -36,7 +36,7 @@ struct bContext;
* \return The total number of items in the array returned.
*/
int ED_buttons_tabs_list(struct SpaceProperties *sbuts, short *context_tabs_array);
-bool ED_buttons_tab_has_search_result(struct SpaceProperties *sbuts, const int index);
+bool ED_buttons_tab_has_search_result(struct SpaceProperties *sbuts, int index);
void ED_buttons_search_string_set(struct SpaceProperties *sbuts, const char *value);
int ED_buttons_search_string_length(struct SpaceProperties *sbuts);
@@ -48,7 +48,7 @@ bool ED_buttons_should_sync_with_outliner(const struct bContext *C,
void ED_buttons_set_context(const struct bContext *C,
struct SpaceProperties *sbuts,
PointerRNA *ptr,
- const int context);
+ int context);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h
index 805d42b6fbc..a9225a5db60 100644
--- a/source/blender/editors/include/ED_curve.h
+++ b/source/blender/editors/include/ED_curve.h
@@ -100,7 +100,7 @@ void ED_curve_editfont_load(struct Object *obedit);
void ED_curve_editfont_make(struct Object *obedit);
void ED_curve_editfont_free(struct Object *obedit);
-void ED_text_to_object(struct bContext *C, const struct Text *text, const bool split_lines);
+void ED_text_to_object(struct bContext *C, const struct Text *text, bool split_lines);
void ED_curve_beztcpy(struct EditNurb *editnurb,
struct BezTriple *dst,
diff --git a/source/blender/editors/include/ED_file_indexer.h b/source/blender/editors/include/ED_file_indexer.h
index 0afa8819def..3b19a738b90 100644
--- a/source/blender/editors/include/ED_file_indexer.h
+++ b/source/blender/editors/include/ED_file_indexer.h
@@ -146,7 +146,7 @@ void ED_file_indexer_entries_clear(FileIndexerEntries *indexer_entries);
void ED_file_indexer_entries_extend_from_datablock_infos(
FileIndexerEntries *indexer_entries,
const LinkNode * /* BLODataBlockInfo */ datablock_infos,
- const int idcode);
+ int idcode);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index 460de58bdb2..0528057fb54 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -127,7 +127,7 @@ void ED_fileselect_set_params_from_userdef(struct SpaceFile *sfile);
*/
void ED_fileselect_params_to_userdef(struct SpaceFile *sfile,
const int temp_win_size[2],
- const bool is_maximized);
+ bool is_maximized);
void ED_fileselect_init_layout(struct SpaceFile *sfile, struct ARegion *region);
@@ -171,9 +171,7 @@ void ED_fileselect_activate_asset_catalog(const struct SpaceFile *sfile, bUUID c
* Activate and select the file that corresponds to the given ID.
* Pass deferred=true to wait for the next refresh before activating.
*/
-void ED_fileselect_activate_by_id(struct SpaceFile *sfile,
- struct ID *asset_id,
- const bool deferred);
+void ED_fileselect_activate_by_id(struct SpaceFile *sfile, struct ID *asset_id, bool deferred);
void ED_fileselect_deselect_all(struct SpaceFile *sfile);
void ED_fileselect_activate_by_relpath(struct SpaceFile *sfile, const char *relative_path);
@@ -256,7 +254,7 @@ char *ED_fsmenu_entry_get_name(struct FSMenuEntry *fsentry);
void ED_fsmenu_entry_set_name(struct FSMenuEntry *fsentry, const char *name);
int ED_fsmenu_entry_get_icon(struct FSMenuEntry *fsentry);
-void ED_fsmenu_entry_set_icon(struct FSMenuEntry *fsentry, const int icon);
+void ED_fsmenu_entry_set_icon(struct FSMenuEntry *fsentry, int icon);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_gizmo_library.h b/source/blender/editors/include/ED_gizmo_library.h
index 55beff40177..8d4177faa0c 100644
--- a/source/blender/editors/include/ED_gizmo_library.h
+++ b/source/blender/editors/include/ED_gizmo_library.h
@@ -65,7 +65,7 @@ void ED_gizmo_draw_preset_circle(const struct wmGizmo *gz,
void ED_gizmo_draw_preset_facemap(const struct bContext *C,
const struct wmGizmo *gz,
struct Object *ob,
- const int facemap,
+ int facemap,
int select_id);
/* -------------------------------------------------------------------- */
@@ -97,13 +97,13 @@ enum {
*
* \note Needs to be called before #WM_gizmo_target_property_def_rna!
*/
-void ED_gizmo_arrow3d_set_ui_range(struct wmGizmo *gz, const float min, const float max);
+void ED_gizmo_arrow3d_set_ui_range(struct wmGizmo *gz, float min, float max);
/**
* Define a custom factor for arrow min/max distance.
*
* \note Needs to be called before #WM_gizmo_target_property_def_rna!
*/
-void ED_gizmo_arrow3d_set_range_fac(struct wmGizmo *gz, const float range_fac);
+void ED_gizmo_arrow3d_set_range_fac(struct wmGizmo *gz, float range_fac);
/* -------------------------------------------------------------------- */
/* Cage Gizmo */
@@ -248,9 +248,9 @@ struct Dial3dParams {
};
void ED_gizmotypes_dial_3d_draw_util(const float matrix_basis[4][4],
const float matrix_final[4][4],
- const float line_width,
+ float line_width,
const float color[4],
- const bool select,
+ bool select,
struct Dial3dParams *params);
/* snap3d_gizmo.c */
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 49ca5a4c5a3..919ea3e4a6b 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -193,7 +193,7 @@ bool ED_gpencil_has_keyframe_v3d(struct Scene *scene, struct Object *ob, int cfr
/* ----------- Stroke Editing Utilities ---------------- */
bool ED_gpencil_frame_has_selected_stroke(const struct bGPDframe *gpf);
-bool ED_gpencil_layer_has_selected_stroke(const struct bGPDlayer *gpl, const bool is_multiedit);
+bool ED_gpencil_layer_has_selected_stroke(const struct bGPDlayer *gpl, bool is_multiedit);
/**
* Check whether given stroke can be edited given the supplied context.
@@ -250,12 +250,8 @@ void ED_annotation_draw_view3d(struct Scene *scene,
struct View3D *v3d,
struct ARegion *region,
bool only3d);
-void ED_annotation_draw_ex(struct Scene *scene,
- struct bGPdata *gpd,
- int winx,
- int winy,
- const int cfra,
- const char spacetype);
+void ED_annotation_draw_ex(
+ struct Scene *scene, struct bGPdata *gpd, int winx, int winy, int cfra, char spacetype);
/* ----------- Grease-Pencil AnimEdit API ------------------ */
/**
@@ -315,7 +311,7 @@ void ED_gpencil_layer_frames_duplicate(struct bGPDlayer *gpl);
void ED_gpencil_layer_merge(struct bGPdata *gpd,
struct bGPDlayer *gpl_src,
struct bGPDlayer *gpl_dst,
- const bool reverse);
+ bool reverse);
/**
* Set keyframe type for selected frames from given gp-layer
@@ -348,14 +344,14 @@ bool ED_gpencil_anim_copybuf_copy(struct bAnimContext *ac);
/**
* Pastes keyframes from buffer, and reports success.
*/
-bool ED_gpencil_anim_copybuf_paste(struct bAnimContext *ac, const short copy_mode);
+bool ED_gpencil_anim_copybuf_paste(struct bAnimContext *ac, short copy_mode);
/* ------------ Grease-Pencil Undo System ------------------ */
int ED_gpencil_session_active(void);
/**
* \param step: eUndoStepDir.
*/
-int ED_undo_gpencil_step(struct bContext *C, const int step); /* eUndoStepDir. */
+int ED_undo_gpencil_step(struct bContext *C, int step); /* eUndoStepDir. */
/* ------------ Grease-Pencil Armature ------------------ */
bool ED_gpencil_add_armature(const struct bContext *C,
@@ -410,7 +406,7 @@ void ED_gpencil_brush_draw_eraser(struct Brush *brush, int x, int y);
*/
void ED_gpencil_stroke_init_data(struct bGPDstroke *gps,
const float *array,
- const int totpoints,
+ int totpoints,
const float mat[4][4]);
/**
@@ -457,7 +453,7 @@ void ED_gpencil_project_stroke_to_plane(const struct Scene *scene,
struct bGPDlayer *gpl,
struct bGPDstroke *gps,
const float origin[3],
- const int axis);
+ int axis);
/**
* Reproject given point to a plane locked to axis to avoid stroke offset
* \param pt: Point to affect (used for input & output).
@@ -467,7 +463,7 @@ void ED_gpencil_project_point_to_plane(const struct Scene *scene,
struct bGPDlayer *gpl,
const struct RegionView3D *rv3d,
const float origin[3],
- const int axis,
+ int axis,
struct bGPDspoint *pt);
/**
* Get drawing reference point for conversion or projection of the stroke
@@ -490,8 +486,8 @@ void ED_gpencil_stroke_reproject(struct Depsgraph *depsgraph,
struct bGPDlayer *gpl,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
- const eGP_ReprojectModes mode,
- const bool keep_original);
+ eGP_ReprojectModes mode,
+ bool keep_original);
/**
* Turn brush cursor in on/off.
@@ -552,7 +548,7 @@ int ED_gpencil_select_stroke_segment(struct bGPdata *gpd,
struct bGPDspoint *pt,
bool select,
bool insert,
- const float scale,
+ float scale,
float r_hita[3],
float r_hitb[3]);
@@ -566,7 +562,7 @@ void ED_gpencil_select_curve_toggle_all(struct bContext *C, int action);
struct tGPspoint *ED_gpencil_sbuffer_ensure(struct tGPspoint *buffer_array,
int *buffer_size,
int *buffer_used,
- const bool clear);
+ bool clear);
void ED_gpencil_sbuffer_update_eval(struct bGPdata *gpd, struct Object *ob_eval);
/**
@@ -600,7 +596,7 @@ void ED_gpencil_init_random_settings(struct Brush *brush,
bool ED_gpencil_stroke_check_collision(const struct GP_SpaceConversion *gsc,
struct bGPDstroke *gps,
const float mouse[2],
- const int radius,
+ int radius,
const float diff_mat[4][4]);
/**
* Check if a point is inside of the stroke.
@@ -631,7 +627,7 @@ struct bGPDstroke *ED_gpencil_stroke_nearest_to_ends(struct bContext *C,
struct bGPDstroke *gps,
const float ctrl1[2],
const float ctrl2[2],
- const float radius,
+ float radius,
int *r_index);
/**
* Get extremes of stroke in 2D using current view.
@@ -649,12 +645,12 @@ struct bGPDstroke *ED_gpencil_stroke_join_and_trim(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
struct bGPDstroke *gps_dst,
- const int pt_index);
+ int pt_index);
/**
* Close if the distance between extremes is below threshold.
*/
-void ED_gpencil_stroke_close_by_distance(struct bGPDstroke *gps, const float threshold);
+void ED_gpencil_stroke_close_by_distance(struct bGPDstroke *gps, float threshold);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 3308ae2c178..c5e8c2ee096 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -44,18 +44,18 @@ struct wmWindowManager;
struct View2D;
/* image_draw.c */
-float ED_space_image_zoom_level(const struct View2D *v2d, const int grid_dimension);
+float ED_space_image_zoom_level(const struct View2D *v2d, int grid_dimension);
void ED_space_image_grid_steps(struct SpaceImage *sima,
float grid_steps[SI_GRID_STEPS_LEN],
- const int grid_dimension);
+ int grid_dimension);
/**
* Calculate the increment snapping value for UV/image editor based on the zoom factor
* The code in here (except the offset part) is used in `grid_frag.glsl` (see `grid_res`) for
* drawing the grid overlay for the UV/Image editor.
*/
-float ED_space_image_increment_snap_value(const int grid_dimesnions,
+float ED_space_image_increment_snap_value(int grid_dimesnions,
const float grid_steps[SI_GRID_STEPS_LEN],
- const float zoom_factor);
+ float zoom_factor);
/* image_edit.c, exported for transform. */
@@ -198,7 +198,7 @@ typedef struct ImageFrameRange {
*/
ListBase ED_image_filesel_detect_sequences(struct Main *bmain,
struct wmOperator *op,
- const bool detect_udim);
+ bool detect_udim);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index a7b580d5257..c7e89030ee2 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -413,8 +413,8 @@ void ANIM_fcurves_copybuf_free(void);
short copy_animedit_keys(struct bAnimContext *ac, ListBase *anim_data);
short paste_animedit_keys(struct bAnimContext *ac,
ListBase *anim_data,
- const eKeyPasteOffset offset_mode,
- const eKeyMergeMode merge_mode,
+ eKeyPasteOffset offset_mode,
+ eKeyMergeMode merge_mode,
bool flip);
/* ************************************************ */
diff --git a/source/blender/editors/include/ED_keyframes_keylist.h b/source/blender/editors/include/ED_keyframes_keylist.h
index 4194444ca0f..36a30bd5ee6 100644
--- a/source/blender/editors/include/ED_keyframes_keylist.h
+++ b/source/blender/editors/include/ED_keyframes_keylist.h
@@ -140,12 +140,9 @@ typedef enum eKeyframeExtremeDrawOpts {
struct AnimKeylist *ED_keylist_create(void);
void ED_keylist_free(struct AnimKeylist *keylist);
void ED_keylist_prepare_for_direct_access(struct AnimKeylist *keylist);
-const struct ActKeyColumn *ED_keylist_find_exact(const struct AnimKeylist *keylist,
- const float cfra);
-const struct ActKeyColumn *ED_keylist_find_next(const struct AnimKeylist *keylist,
- const float cfra);
-const struct ActKeyColumn *ED_keylist_find_prev(const struct AnimKeylist *keylist,
- const float cfra);
+const struct ActKeyColumn *ED_keylist_find_exact(const struct AnimKeylist *keylist, float cfra);
+const struct ActKeyColumn *ED_keylist_find_next(const struct AnimKeylist *keylist, float cfra);
+const struct ActKeyColumn *ED_keylist_find_prev(const struct AnimKeylist *keylist, float cfra);
const struct ActKeyColumn *ED_keylist_find_any_between(const struct AnimKeylist *keylist,
const Range2f frame_range);
bool ED_keylist_is_empty(const struct AnimKeylist *keylist);
@@ -160,41 +157,39 @@ int64_t ED_keylist_array_len(const struct AnimKeylist *keylist);
void fcurve_to_keylist(struct AnimData *adt,
struct FCurve *fcu,
struct AnimKeylist *keylist,
- const int saction_flag);
+ int saction_flag);
/* Action Group */
void agroup_to_keylist(struct AnimData *adt,
struct bActionGroup *agrp,
struct AnimKeylist *keylist,
- const int saction_flag);
+ int saction_flag);
/* Action */
void action_to_keylist(struct AnimData *adt,
struct bAction *act,
struct AnimKeylist *keylist,
- const int saction_flag);
+ int saction_flag);
/* Object */
void ob_to_keylist(struct bDopeSheet *ads,
struct Object *ob,
struct AnimKeylist *keylist,
- const int saction_flag);
+ int saction_flag);
/* Cache File */
void cachefile_to_keylist(struct bDopeSheet *ads,
struct CacheFile *cache_file,
struct AnimKeylist *keylist,
- const int saction_flag);
+ int saction_flag);
/* Scene */
void scene_to_keylist(struct bDopeSheet *ads,
struct Scene *sce,
struct AnimKeylist *keylist,
- const int saction_flag);
+ int saction_flag);
/* DopeSheet Summary */
-void summary_to_keylist(struct bAnimContext *ac,
- struct AnimKeylist *keylist,
- const int saction_flag);
+void summary_to_keylist(struct bAnimContext *ac, struct AnimKeylist *keylist, int saction_flag);
/* Grease Pencil datablock summary */
void gpencil_to_keylist(struct bDopeSheet *ads,
struct bGPdata *gpd,
struct AnimKeylist *keylist,
- const bool active);
+ bool active);
/* Grease Pencil Layer */
void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, struct AnimKeylist *keylist);
/* Mask */
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index d539c7b688c..8d89555c732 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -62,7 +62,7 @@ struct NlaKeyframingContext;
* \param use_autokey_mode: include settings from key-framing mode in the result
* (i.e. replace only).
*/
-eInsertKeyFlags ANIM_get_keyframing_flags(struct Scene *scene, const bool use_autokey_mode);
+eInsertKeyFlags ANIM_get_keyframing_flags(struct Scene *scene, bool use_autokey_mode);
/* -------- */
@@ -81,15 +81,13 @@ struct FCurve *ED_action_fcurve_ensure(struct Main *bmain,
const char group[],
struct PointerRNA *ptr,
const char rna_path[],
- const int array_index);
+ int array_index);
/**
* Find the F-Curve from the Active Action,
* for the given Animation Data block. This assumes that all the destinations are valid.
*/
-struct FCurve *ED_action_fcurve_find(struct bAction *act,
- const char rna_path[],
- const int array_index);
+struct FCurve *ED_action_fcurve_find(struct bAction *act, const char rna_path[], int array_index);
/* -------- */
@@ -449,11 +447,11 @@ typedef enum eDriverFCurveCreationMode {
*/
struct FCurve *verify_driver_fcurve(struct ID *id,
const char rna_path[],
- const int array_index,
+ int array_index,
eDriverFCurveCreationMode creation_mode);
struct FCurve *alloc_driver_fcurve(const char rna_path[],
- const int array_index,
+ int array_index,
eDriverFCurveCreationMode creation_mode);
/* -------- */
diff --git a/source/blender/editors/include/ED_lattice.h b/source/blender/editors/include/ED_lattice.h
index dc800d78007..3d779fd14ef 100644
--- a/source/blender/editors/include/ED_lattice.h
+++ b/source/blender/editors/include/ED_lattice.h
@@ -43,7 +43,7 @@ bool ED_lattice_flags_set(struct Object *obedit, int flag);
bool ED_lattice_select_pick(
struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
-bool ED_lattice_deselect_all_multi_ex(struct Base **bases, const uint bases_len);
+bool ED_lattice_deselect_all_multi_ex(struct Base **bases, uint bases_len);
bool ED_lattice_deselect_all_multi(struct bContext *C);
/* editlattice_undo.c */
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index 3aab6882dc2..1a4c36acff9 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -79,7 +79,7 @@ bool ED_mask_selected_minmax(const struct bContext *C,
/* mask_draw.c */
-void ED_mask_draw(const struct bContext *C, const char draw_flag, const char draw_type);
+void ED_mask_draw(const struct bContext *C, char draw_flag, char draw_type);
/**
* Sets up the opengl context.
* width, height are to match the values from #ED_mask_get_size().
@@ -87,26 +87,25 @@ void ED_mask_draw(const struct bContext *C, const char draw_flag, const char dra
void ED_mask_draw_region(struct Depsgraph *depsgraph,
struct Mask *mask,
struct ARegion *region,
- const char draw_flag,
- const char draw_type,
- const eMaskOverlayMode overlay_mode,
- const int width_i,
- const int height_i,
- const float aspx,
- const float aspy,
- const bool do_scale_applied,
- const bool do_draw_cb,
+ char draw_flag,
+ char draw_type,
+ eMaskOverlayMode overlay_mode,
+ int width_i,
+ int height_i,
+ float aspx,
+ float aspy,
+ bool do_scale_applied,
+ bool do_draw_cb,
float stabmat[4][4],
const struct bContext *C);
-void ED_mask_draw_frames(
- struct Mask *mask, struct ARegion *region, const int cfra, const int sfra, const int efra);
+void ED_mask_draw_frames(struct Mask *mask, struct ARegion *region, int cfra, int sfra, int efra);
/* mask_shapekey.c */
-void ED_mask_layer_shape_auto_key(struct MaskLayer *mask_layer, const int frame);
-bool ED_mask_layer_shape_auto_key_all(struct Mask *mask, const int frame);
-bool ED_mask_layer_shape_auto_key_select(struct Mask *mask, const int frame);
+void ED_mask_layer_shape_auto_key(struct MaskLayer *mask_layer, int frame);
+bool ED_mask_layer_shape_auto_key_all(struct Mask *mask, int frame);
+bool ED_mask_layer_shape_auto_key_select(struct Mask *mask, int frame);
/* ----------- Mask AnimEdit API ------------------ */
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 3d8bdd09711..c6f02cb3bcf 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -70,20 +70,20 @@ struct wmOperator;
* (length of total verts).
*/
void EDBM_verts_mirror_cache_begin_ex(struct BMEditMesh *em,
- const int axis,
- const bool use_self,
- const bool use_select,
- const bool respecthide,
- const bool use_topology,
+ int axis,
+ bool use_self,
+ bool use_select,
+ bool respecthide,
+ bool use_topology,
float maxdist,
int *r_index);
void EDBM_verts_mirror_cache_begin(struct BMEditMesh *em,
- const int axis,
- const bool use_self,
- const bool use_select,
- const bool respecthide,
- const bool use_topology);
-void EDBM_verts_mirror_apply(struct BMEditMesh *em, const int sel_from, const int sel_to);
+ int axis,
+ bool use_self,
+ bool use_select,
+ bool respecthide,
+ bool use_topology);
+void EDBM_verts_mirror_apply(struct BMEditMesh *em, int sel_from, int sel_to);
struct BMVert *EDBM_verts_mirror_get(struct BMEditMesh *em, struct BMVert *v);
struct BMEdge *EDBM_verts_mirror_get_edge(struct BMEditMesh *em, struct BMEdge *e);
struct BMFace *EDBM_verts_mirror_get_face(struct BMEditMesh *em, struct BMFace *f);
@@ -96,7 +96,7 @@ void EDBM_mesh_normals_update(struct BMEditMesh *em);
void EDBM_mesh_clear(struct BMEditMesh *em);
void EDBM_selectmode_to_scene(struct bContext *C);
-void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool add_key_index);
+void EDBM_mesh_make(struct Object *ob, int select_mode, bool add_key_index);
/**
* Should only be called on the active edit-mesh, otherwise call #BKE_editmesh_free_data.
*/
@@ -115,10 +115,10 @@ void EDBM_mesh_load(struct Main *bmain, struct Object *ob);
* edges select/deselect faces and vertices, and in face select mode faces select/deselect
* edges and vertices.
*/
-void EDBM_select_more(struct BMEditMesh *em, const bool use_face_step);
-void EDBM_select_less(struct BMEditMesh *em, const bool use_face_step);
+void EDBM_select_more(struct BMEditMesh *em, bool use_face_step);
+void EDBM_select_less(struct BMEditMesh *em, bool use_face_step);
-void EDBM_selectmode_flush_ex(struct BMEditMesh *em, const short selectmode);
+void EDBM_selectmode_flush_ex(struct BMEditMesh *em, short selectmode);
void EDBM_selectmode_flush(struct BMEditMesh *em);
void EDBM_deselect_flush(struct BMEditMesh *em);
@@ -145,17 +145,17 @@ void EDBM_update(struct Mesh *me, const struct EDBMUpdate_Params *params);
/**
* Bad level call from Python API.
*/
-void EDBM_update_extern(struct Mesh *me, const bool do_tessellation, const bool is_destructive);
+void EDBM_update_extern(struct Mesh *me, bool do_tessellation, bool is_destructive);
/**
* A specialized vert map used by stitch operator.
*/
struct UvElementMap *BM_uv_element_map_create(struct BMesh *bm,
const struct Scene *scene,
- const bool face_selected,
- const bool uv_selected,
- const bool use_winding,
- const bool do_islands);
+ bool face_selected,
+ bool uv_selected,
+ bool use_winding,
+ bool do_islands);
void BM_uv_element_map_free(struct UvElementMap *element_map);
struct UvElement *BM_uv_element_get(struct UvElementMap *map,
struct BMFace *efa,
@@ -169,21 +169,17 @@ bool EDBM_uv_check(struct BMEditMesh *em);
* last_sel, use em->act_face otherwise get the last selected face in the editselections
* at the moment, last_sel is mainly useful for making sure the space image doesn't flicker.
*/
-struct BMFace *EDBM_uv_active_face_get(struct BMEditMesh *em,
- const bool sloppy,
- const bool selected);
+struct BMFace *EDBM_uv_active_face_get(struct BMEditMesh *em, bool sloppy, bool selected);
void BM_uv_vert_map_free(struct UvVertMap *vmap);
struct UvMapVert *BM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v);
/**
* Return a new #UvVertMap from the edit-mesh.
*/
-struct UvVertMap *BM_uv_vert_map_create(struct BMesh *bm,
- const bool use_select,
- const bool use_winding);
+struct UvVertMap *BM_uv_vert_map_create(struct BMesh *bm, bool use_select, bool use_winding);
-void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag);
-void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
+void EDBM_flag_enable_all(struct BMEditMesh *em, char hflag);
+void EDBM_flag_disable_all(struct BMEditMesh *em, char hflag);
bool BMBVH_EdgeVisible(struct BMBVHTree *tree,
struct BMEdge *e,
@@ -200,13 +196,9 @@ void EDBM_project_snap_verts(struct bContext *C,
/* editmesh_automerge.c */
-void EDBM_automerge(struct Object *ob, bool update, const char hflag, const float dist);
-void EDBM_automerge_and_split(struct Object *ob,
- const bool split_edges,
- const bool split_faces,
- const bool update,
- const char hflag,
- const float dist);
+void EDBM_automerge(struct Object *ob, bool update, char hflag, float dist);
+void EDBM_automerge_and_split(
+ struct Object *ob, bool split_edges, bool split_faces, bool update, char hflag, float dist);
/* editmesh_undo.c */
@@ -217,8 +209,8 @@ void ED_mesh_undosys_type(struct UndoType *ut);
void EDBM_select_mirrored(struct BMEditMesh *em,
const struct Mesh *me,
- const int axis,
- const bool extend,
+ int axis,
+ bool extend,
int *r_totmirr,
int *r_totfail);
@@ -235,7 +227,7 @@ void EDBM_select_mirrored(struct BMEditMesh *em,
*/
struct BMVert *EDBM_vert_find_nearest_ex(struct ViewContext *vc,
float *dist_px_manhattan_p,
- const bool use_select_bias,
+ bool use_select_bias,
bool use_cycle,
struct Base **bases,
uint bases_len,
@@ -245,7 +237,7 @@ struct BMVert *EDBM_vert_find_nearest(struct ViewContext *vc, float *dist_px_man
struct BMEdge *EDBM_edge_find_nearest_ex(struct ViewContext *vc,
float *dist_px_manhattan,
float *r_dist_center,
- const bool use_select_bias,
+ bool use_select_bias,
bool use_cycle,
struct BMEdge **r_eed_zbuf,
struct Base **bases,
@@ -263,8 +255,8 @@ struct BMEdge *EDBM_edge_find_nearest(struct ViewContext *vc, float *dist_px_man
struct BMFace *EDBM_face_find_nearest_ex(struct ViewContext *vc,
float *dist_px_manhattan,
float *r_dist_center,
- const bool use_zbuf_single_px,
- const bool use_select_bias,
+ bool use_zbuf_single_px,
+ bool use_select_bias,
bool use_cycle,
struct BMFace **r_efa_zbuf,
struct Base **bases,
@@ -274,7 +266,7 @@ struct BMFace *EDBM_face_find_nearest(struct ViewContext *vc, float *dist_px_man
bool EDBM_unified_findnearest(struct ViewContext *vc,
struct Base **bases,
- const uint bases_len,
+ uint bases_len,
int *r_base_index,
struct BMVert **r_eve,
struct BMEdge **r_eed,
@@ -282,7 +274,7 @@ bool EDBM_unified_findnearest(struct ViewContext *vc,
bool EDBM_unified_findnearest_from_raycast(struct ViewContext *vc,
struct Base **bases,
- const uint bases_len,
+ uint bases_len,
bool use_boundary_vertices,
bool use_boundary_edges,
int *r_base_index_vert,
@@ -314,22 +306,17 @@ void EDBM_selectmode_set(struct BMEditMesh *em);
* - face -> vert
* - edge -> vert
*/
-void EDBM_selectmode_convert(struct BMEditMesh *em,
- const short selectmode_old,
- const short selectmode_new);
+void EDBM_selectmode_convert(struct BMEditMesh *em, short selectmode_old, short selectmode_new);
/**
* User access this.
*/
-bool EDBM_selectmode_set_multi(struct bContext *C, const short selectmode);
+bool EDBM_selectmode_set_multi(struct bContext *C, short selectmode);
/**
* User facing function, does notification.
*/
-bool EDBM_selectmode_toggle_multi(struct bContext *C,
- const short selectmode_new,
- const int action,
- const bool use_extend,
- const bool use_expand);
+bool EDBM_selectmode_toggle_multi(
+ struct bContext *C, short selectmode_new, int action, bool use_extend, bool use_expand);
/**
* Use to disable a select-mode if its enabled, Using another mode as a fallback
@@ -339,10 +326,10 @@ bool EDBM_selectmode_toggle_multi(struct bContext *C,
*/
bool EDBM_selectmode_disable(struct Scene *scene,
struct BMEditMesh *em,
- const short selectmode_disable,
- const short selectmode_fallback);
+ short selectmode_disable,
+ short selectmode_fallback);
-bool EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const bool select);
+bool EDBM_deselect_by_material(struct BMEditMesh *em, short index, bool select);
void EDBM_select_toggle_all(struct BMEditMesh *em);
@@ -350,16 +337,16 @@ void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
bool EDBM_select_interior_faces(struct BMEditMesh *em);
void em_setup_viewcontext(struct bContext *C, struct ViewContext *vc); /* rename? */
-bool EDBM_mesh_deselect_all_multi_ex(struct Base **bases, const uint bases_len);
+bool EDBM_mesh_deselect_all_multi_ex(struct Base **bases, uint bases_len);
bool EDBM_mesh_deselect_all_multi(struct bContext *C);
bool EDBM_selectmode_disable_multi_ex(struct Scene *scene,
struct Base **bases,
- const uint bases_len,
- const short selectmode_disable,
- const short selectmode_fallback);
+ uint bases_len,
+ short selectmode_disable,
+ short selectmode_fallback);
bool EDBM_selectmode_disable_multi(struct bContext *C,
- const short selectmode_disable,
- const short selectmode_fallback);
+ short selectmode_disable,
+ short selectmode_fallback);
/* editmesh_preselect_edgering.c */
struct EditMesh_PreSelEdgeRing;
@@ -429,11 +416,11 @@ bool paintface_deselect_all_visible(struct bContext *C,
void paintface_select_linked(struct bContext *C,
struct Object *ob,
const int mval[2],
- const bool select);
+ bool select);
bool paintface_minmax(struct Object *ob, float r_min[3], float r_max[3]);
-void paintface_hide(struct bContext *C, struct Object *ob, const bool unselected);
-void paintface_reveal(struct bContext *C, struct Object *ob, const bool select);
+void paintface_hide(struct bContext *C, struct Object *ob, bool unselected);
+void paintface_reveal(struct bContext *C, struct Object *ob, bool select);
/**
* \note if the caller passes false to flush_flags,
@@ -463,7 +450,7 @@ bool ED_mesh_mirrtopo_recalc_check(struct BMEditMesh *em,
void ED_mesh_mirrtopo_init(struct BMEditMesh *em,
struct Mesh *me,
MirrTopoStore_t *mesh_topo_store,
- const bool skip_em_vert_array_init);
+ bool skip_em_vert_array_init);
void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store);
/* object_vgroup.c */
@@ -476,7 +463,7 @@ void ED_vgroup_select_by_name(struct Object *ob, const char *name);
/**
* Removes out of range #MDeformWeights
*/
-void ED_vgroup_data_clamp_range(struct ID *id, const int total);
+void ED_vgroup_data_clamp_range(struct ID *id, int total);
/**
* Matching index only.
*/
@@ -484,7 +471,7 @@ bool ED_vgroup_array_copy(struct Object *ob, struct Object *ob_from);
bool ED_vgroup_parray_alloc(struct ID *id,
struct MDeformVert ***dvert_arr,
int *dvert_tot,
- const bool use_vert_sel);
+ bool use_vert_sel);
/**
* For use with tools that use ED_vgroup_parray_alloc with \a use_vert_sel == true.
* This finds the unselected mirror deform verts and copies the weights to them from the selected.
@@ -494,9 +481,9 @@ bool ED_vgroup_parray_alloc(struct ID *id,
*/
void ED_vgroup_parray_mirror_sync(struct Object *ob,
struct MDeformVert **dvert_array,
- const int dvert_tot,
+ int dvert_tot,
const bool *vgroup_validmap,
- const int vgroup_tot);
+ int vgroup_tot);
/**
* Fill in the pointers for mirror verts (as if all mirror verts were selected too).
*
@@ -504,27 +491,27 @@ void ED_vgroup_parray_mirror_sync(struct Object *ob,
*/
void ED_vgroup_parray_mirror_assign(struct Object *ob,
struct MDeformVert **dvert_array,
- const int dvert_tot);
+ int dvert_tot);
void ED_vgroup_parray_remove_zero(struct MDeformVert **dvert_array,
- const int dvert_tot,
+ int dvert_tot,
const bool *vgroup_validmap,
- const int vgroup_tot,
- const float epsilon,
- const bool keep_single);
+ int vgroup_tot,
+ float epsilon,
+ bool keep_single);
void ED_vgroup_parray_to_weight_array(const struct MDeformVert **dvert_array,
- const int dvert_tot,
+ int dvert_tot,
float *dvert_weights,
- const int def_nr);
+ int def_nr);
void ED_vgroup_parray_from_weight_array(struct MDeformVert **dvert_array,
- const int dvert_tot,
+ int dvert_tot,
const float *dvert_weights,
- const int def_nr,
- const bool remove_zero);
+ int def_nr,
+ bool remove_zero);
void ED_vgroup_mirror(struct Object *ob,
- const bool mirror_weights,
- const bool flip_vgroups,
- const bool all_vgroups,
- const bool use_topology,
+ bool mirror_weights,
+ bool flip_vgroups,
+ bool all_vgroups,
+ bool use_topology,
int *r_totmirr,
int *r_totfail);
@@ -560,36 +547,27 @@ void ED_mesh_geometry_clear(struct Mesh *mesh);
void ED_mesh_update(struct Mesh *mesh, struct bContext *C, bool calc_edges, bool calc_edges_loose);
void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name);
-int ED_mesh_uv_texture_add(struct Mesh *me,
- const char *name,
- const bool active_set,
- const bool do_init,
- struct ReportList *reports);
-bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n);
+int ED_mesh_uv_texture_add(
+ struct Mesh *me, const char *name, bool active_set, bool do_init, struct ReportList *reports);
+bool ED_mesh_uv_texture_remove_index(struct Mesh *me, int n);
bool ED_mesh_uv_texture_remove_active(struct Mesh *me);
bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name);
void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me);
/**
* Without a #bContext, called when UV-editing.
*/
-void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum);
+void ED_mesh_uv_loop_reset_ex(struct Mesh *me, int layernum);
bool ED_mesh_color_ensure(struct Mesh *me, const char *name);
-int ED_mesh_color_add(struct Mesh *me,
- const char *name,
- const bool active_set,
- const bool do_init,
- struct ReportList *reports);
-bool ED_mesh_color_remove_index(struct Mesh *me, const int n);
+int ED_mesh_color_add(
+ struct Mesh *me, const char *name, bool active_set, bool do_init, struct ReportList *reports);
+bool ED_mesh_color_remove_index(struct Mesh *me, int n);
bool ED_mesh_color_remove_active(struct Mesh *me);
bool ED_mesh_color_remove_named(struct Mesh *me, const char *name);
bool ED_mesh_sculpt_color_ensure(struct Mesh *me, const char *name);
-int ED_mesh_sculpt_color_add(struct Mesh *me,
- const char *name,
- const bool active_set,
- const bool do_init,
- struct ReportList *reports);
-bool ED_mesh_sculpt_color_remove_index(struct Mesh *me, const int n);
+int ED_mesh_sculpt_color_add(
+ struct Mesh *me, const char *name, bool active_set, bool do_init, struct ReportList *reports);
+bool ED_mesh_sculpt_color_remove_index(struct Mesh *me, int n);
bool ED_mesh_sculpt_color_remove_active(struct Mesh *me);
bool ED_mesh_sculpt_color_remove_named(struct Mesh *me, const char *name);
@@ -654,16 +632,13 @@ void ED_mesh_mirror_topo_table_end(struct Object *ob);
* Retrieves mirrored cache vert, or NULL if there isn't one.
* \note calling this without ensuring the mirror cache state is bad.
*/
-int mesh_get_x_mirror_vert(struct Object *ob,
- struct Mesh *me_eval,
- int index,
- const bool use_topology);
+int mesh_get_x_mirror_vert(struct Object *ob, struct Mesh *me_eval, int index, bool use_topology);
struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob,
struct BMEditMesh *em,
struct BMVert *eve,
const float co[3],
int index,
- const bool use_topology);
+ bool use_topology);
/**
* This is a Mesh-based copy of #mesh_get_x_mirror_faces().
*/
@@ -702,12 +677,10 @@ struct MDeformVert *ED_mesh_active_dvert_get_ob(struct Object *ob, int *r_index)
struct MDeformVert *ED_mesh_active_dvert_get_only(struct Object *ob);
void EDBM_mesh_stats_multi(struct Object **objects,
- const uint objects_len,
+ uint objects_len,
int totelem[3],
int totelem_sel[3]);
-void EDBM_mesh_elem_index_ensure_multi(struct Object **objects,
- const uint objects_len,
- const char htype);
+void EDBM_mesh_elem_index_ensure_multi(struct Object **objects, uint objects_len, char htype);
#define ED_MESH_PICK_DEFAULT_VERT_DIST 25
#define ED_MESH_PICK_DEFAULT_FACE_DIST 1
diff --git a/source/blender/editors/include/ED_numinput.h b/source/blender/editors/include/ED_numinput.h
index 84fa4488374..9fd77fa858e 100644
--- a/source/blender/editors/include/ED_numinput.h
+++ b/source/blender/editors/include/ED_numinput.h
@@ -114,7 +114,7 @@ bool user_string_to_number(bContext *C,
const struct UnitSettings *unit,
int type,
double *r_value,
- const bool use_single_line_error,
+ bool use_single_line_error,
char **r_error);
/** \} */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 576c6f51362..805b48d9195 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -82,12 +82,12 @@ Object **ED_object_array_in_mode_or_selected(struct bContext *C,
/* object_utils.c */
bool ED_object_calc_active_center_for_editmode(struct Object *obedit,
- const bool select_only,
+ bool select_only,
float r_center[3]);
bool ED_object_calc_active_center_for_posemode(struct Object *ob,
- const bool select_only,
+ bool select_only,
float r_center[3]);
-bool ED_object_calc_active_center(struct Object *ob, const bool select_only, float r_center[3]);
+bool ED_object_calc_active_center(struct Object *ob, bool select_only, float r_center[3]);
/* Object Data Container helper API. */
struct XFormObjectData_Container;
@@ -189,10 +189,10 @@ bool ED_object_parent_set(struct ReportList *reports,
struct Object *const ob,
struct Object *const par,
int partype,
- const bool xmirror,
- const bool keep_transform,
+ bool xmirror,
+ bool keep_transform,
const int vert_par[3]);
-void ED_object_parent_clear(struct Object *ob, const int type);
+void ED_object_parent_clear(struct Object *ob, int type);
/**
* Simple API for object selection, rather than just using the flag
@@ -243,12 +243,9 @@ struct Base *ED_object_add_duplicate(struct Main *bmain,
struct Scene *scene,
struct ViewLayer *view_layer,
struct Base *base,
- const eDupli_ID_Flags dupflag);
+ eDupli_ID_Flags dupflag);
-void ED_object_parent(struct Object *ob,
- struct Object *parent,
- const int type,
- const char *substr);
+void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr);
char *ED_object_ot_drop_named_material_tooltip(struct bContext *C,
struct PointerRNA *properties,
const int mval[2]);
@@ -323,7 +320,7 @@ void ED_object_sculptmode_enter_ex(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
- const bool force_dyntopo,
+ bool force_dyntopo,
struct ReportList *reports);
void ED_object_sculptmode_enter(struct bContext *C,
struct Depsgraph *depsgraph,
@@ -335,8 +332,8 @@ void ED_object_sculptmode_exit_ex(struct Main *bmain,
void ED_object_sculptmode_exit(struct bContext *C, struct Depsgraph *depsgraph);
void ED_object_location_from_view(struct bContext *C, float loc[3]);
-void ED_object_rotation_from_quat(float rot[3], const float quat[4], const char align_axis);
-void ED_object_rotation_from_view(struct bContext *C, float rot[3], const char align_axis);
+void ED_object_rotation_from_quat(float rot[3], const float quat[4], char align_axis);
+void ED_object_rotation_from_view(struct bContext *C, float rot[3], char align_axis);
void ED_object_base_init_transform_on_add(struct Object *object,
const float loc[3],
const float rot[3]);
@@ -363,7 +360,7 @@ void ED_object_add_generic_props(struct wmOperatorType *ot, bool do_editmode);
void ED_object_add_mesh_props(struct wmOperatorType *ot);
bool ED_object_add_generic_get_opts(struct bContext *C,
struct wmOperator *op,
- const char view_align_axis,
+ char view_align_axis,
float r_loc[3],
float r_rot[3],
float r_scale[3],
@@ -378,20 +375,20 @@ bool ED_object_add_generic_get_opts(struct bContext *C,
* \note Do not call undo push in this function (users of this function have to).
*/
struct Object *ED_object_add_type_with_obdata(struct bContext *C,
- const int type,
+ int type,
const char *name,
const float loc[3],
const float rot[3],
- const bool enter_editmode,
- const ushort local_view_bits,
+ bool enter_editmode,
+ ushort local_view_bits,
struct ID *obdata);
struct Object *ED_object_add_type(struct bContext *C,
- const int type,
+ int type,
const char *name,
const float loc[3],
const float rot[3],
- const bool enter_editmode,
- const unsigned short local_view_bits)
+ bool enter_editmode,
+ unsigned short local_view_bits)
ATTR_NONNULL(1) ATTR_RETURNS_NONNULL;
/**
@@ -468,9 +465,7 @@ void ED_object_constraint_dependency_tag_update(struct Main *bmain,
struct Object *ob,
struct bConstraint *con);
-bool ED_object_constraint_move_to_index(struct Object *ob,
- struct bConstraint *con,
- const int index);
+bool ED_object_constraint_move_to_index(struct Object *ob, struct bConstraint *con, int index);
void ED_object_constraint_link(struct Main *bmain,
struct Object *ob_dst,
struct ListBase *dst,
@@ -514,7 +509,7 @@ bool ED_object_mode_generic_has_data(struct Depsgraph *depsgraph, const struct O
void ED_object_posemode_set_for_weight_paint(struct bContext *C,
struct Main *bmain,
struct Object *ob,
- const bool is_mode_set);
+ bool is_mode_set);
/* object_modifier.c */
@@ -550,7 +545,7 @@ bool ED_object_modifier_move_up(struct ReportList *reports,
bool ED_object_modifier_move_to_index(struct ReportList *reports,
struct Object *ob,
struct ModifierData *md,
- const int index);
+ int index);
bool ED_object_modifier_convert(struct ReportList *reports,
struct Main *bmain,
@@ -588,7 +583,7 @@ void ED_object_modifier_copy_to_object(struct bContext *C,
*/
bool ED_object_iter_other(struct Main *bmain,
struct Object *orig_ob,
- const bool include_orig,
+ bool include_orig,
bool (*callback)(struct Object *ob, void *callback_data),
void *callback_data);
@@ -619,7 +614,7 @@ bool ED_object_gpencil_modifier_move_up(struct ReportList *reports,
bool ED_object_gpencil_modifier_move_to_index(struct ReportList *reports,
struct Object *ob,
struct GpencilModifierData *md,
- const int index);
+ int index);
bool ED_object_gpencil_modifier_apply(struct Main *bmain,
struct ReportList *reports,
struct Depsgraph *depsgraph,
@@ -653,7 +648,7 @@ int ED_object_shaderfx_move_up(struct ReportList *reports,
bool ED_object_shaderfx_move_to_index(struct ReportList *reports,
struct Object *ob,
struct ShaderFxData *fx,
- const int index);
+ int index);
void ED_object_shaderfx_link(struct Object *dst, struct Object *src);
void ED_object_shaderfx_copy(struct Object *dst, struct ShaderFxData *fx);
@@ -665,7 +660,7 @@ const struct EnumPropertyItem *ED_object_vgroup_selection_itemf_helper(
struct PointerRNA *ptr,
struct PropertyRNA *prop,
bool *r_free,
- const unsigned int selection_mask);
+ unsigned int selection_mask);
void ED_object_check_force_modifiers(struct Main *bmain,
struct Scene *scene,
@@ -683,7 +678,7 @@ struct Base *ED_object_find_first_by_data_id(struct ViewLayer *view_layer, struc
*
* \returns false if not found in current view layer
*/
-bool ED_object_jump_to_object(struct bContext *C, struct Object *ob, const bool reveal_hidden);
+bool ED_object_jump_to_object(struct bContext *C, struct Object *ob, bool reveal_hidden);
/**
* Select and make the target object and bone active.
* Switches to Pose mode if in Object mode so the selection is visible.
@@ -694,7 +689,7 @@ bool ED_object_jump_to_object(struct bContext *C, struct Object *ob, const bool
bool ED_object_jump_to_bone(struct bContext *C,
struct Object *ob,
const char *bone_name,
- const bool reveal_hidden);
+ bool reveal_hidden);
/* object_facemap_ops.c */
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index ce25943b40a..9671f5b2b09 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -72,16 +72,13 @@ void PE_update_object(struct Depsgraph *depsgraph,
bool PE_mouse_particles(
struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
-bool PE_box_select(struct bContext *C, const struct rcti *rect, const int sel_op);
+bool PE_box_select(struct bContext *C, const struct rcti *rect, int sel_op);
bool PE_circle_select(struct bContext *C,
struct wmGenericUserData *wm_userdata,
- const int sel_op,
+ int sel_op,
const int mval[2],
float rad);
-int PE_lasso_select(struct bContext *C,
- const int mcoords[][2],
- const int mcoords_len,
- const int sel_op);
+int PE_lasso_select(struct bContext *C, const int mcoords[][2], int mcoords_len, int sel_op);
bool PE_deselect_all_visible_ex(struct PTCacheEdit *edit);
bool PE_deselect_all_visible(struct bContext *C);
diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h
index b91569cee03..dabf8fb838b 100644
--- a/source/blender/editors/include/ED_render.h
+++ b/source/blender/editors/include/ED_render.h
@@ -49,7 +49,7 @@ void ED_operatortypes_render(void);
/* render_update.c */
-void ED_render_engine_changed(struct Main *bmain, const bool update_scene_data);
+void ED_render_engine_changed(struct Main *bmain, bool update_scene_data);
void ED_render_engine_area_exit(struct Main *bmain, struct ScrArea *area);
void ED_render_view_layer_changed(struct Main *bmain, struct bScreen *screen);
@@ -60,14 +60,14 @@ void ED_render_id_flush_update(const struct DEGEditorUpdateContext *update_ctx,
* Update all 3D viewport render and draw engines on changes to the scene.
* This is called by the dependency graph when it detects changes.
*/
-void ED_render_scene_update(const struct DEGEditorUpdateContext *update_ctx, const bool updated);
+void ED_render_scene_update(const struct DEGEditorUpdateContext *update_ctx, bool updated);
/**
* Update 3D viewport render or draw engine on changes to the scene or view settings.
*/
void ED_render_view3d_update(struct Depsgraph *depsgraph,
struct wmWindow *window,
struct ScrArea *area,
- const bool updated);
+ bool updated);
struct Scene *ED_render_job_get_scene(const struct bContext *C);
struct Scene *ED_render_job_get_current_scene(const struct bContext *C);
@@ -113,7 +113,7 @@ void ED_preview_icon_job(const struct bContext *C,
unsigned int *rect,
int sizex,
int sizey,
- const bool delay);
+ bool delay);
void ED_preview_restart_queue_free(void);
void ED_preview_restart_queue_add(struct ID *id, enum eIconSizes size);
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index c65ef3e397d..651ae1de8be 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -160,11 +160,11 @@ void ED_region_visibility_change_update_animated(struct bContext *C,
void ED_region_info_draw(struct ARegion *region,
const char *text,
float fill_color[4],
- const bool full_redraw);
+ bool full_redraw);
void ED_region_info_draw_multiline(ARegion *region,
const char *text_array[],
float fill_color[4],
- const bool full_redraw);
+ bool full_redraw);
void ED_region_image_metadata_panel_draw(struct ImBuf *ibuf, struct uiLayout *layout);
void ED_region_grid_draw(struct ARegion *region, float zoomx, float zoomy, float x0, float y0);
float ED_region_blend_alpha(struct ARegion *region);
@@ -238,7 +238,7 @@ void ED_area_status_text(ScrArea *area, const char *str);
/**
* \param skip_region_exit: Skip calling area exit callback. Set for opening temp spaces.
*/
-void ED_area_newspace(struct bContext *C, ScrArea *area, int type, const bool skip_region_exit);
+void ED_area_newspace(struct bContext *C, ScrArea *area, int type, bool skip_region_exit);
void ED_area_prevspace(struct bContext *C, ScrArea *area);
void ED_area_swapspace(struct bContext *C, ScrArea *sa1, ScrArea *sa2);
int ED_area_headersize(void);
@@ -316,7 +316,7 @@ bool ED_screen_change(struct bContext *C, struct bScreen *screen);
void ED_screen_scene_change(struct bContext *C,
struct wmWindow *win,
struct Scene *scene,
- const bool refresh_toolsystem);
+ bool refresh_toolsystem);
/**
* Called in wm_event_system.c. sets state vars in screen, cursors.
* event type is mouse move.
@@ -360,7 +360,7 @@ bScreen *ED_screen_state_maximized_create(struct bContext *C);
struct ScrArea *ED_screen_state_toggle(struct bContext *C,
struct wmWindow *win,
struct ScrArea *area,
- const short state);
+ short state);
/**
* Wrapper to open a temporary space either as fullscreen space, or as separate window, as defined
* by \a display_type.
@@ -397,7 +397,7 @@ Scene *ED_screen_scene_find_with_window(const struct bScreen *screen,
struct wmWindow **r_window);
ScrArea *ED_screen_area_find_with_spacedata(const bScreen *screen,
const struct SpaceLink *sl,
- const bool only_visible);
+ bool only_visible);
struct wmWindow *ED_screen_window_find(const struct bScreen *screen,
const struct wmWindowManager *wm);
/**
@@ -473,9 +473,8 @@ struct WorkSpaceLayout *ED_workspace_layout_duplicate(struct Main *bmain,
bool ED_workspace_layout_delete(struct WorkSpace *workspace,
struct WorkSpaceLayout *layout_old,
struct bContext *C) ATTR_NONNULL();
-bool ED_workspace_layout_cycle(struct WorkSpace *workspace,
- const short direction,
- struct bContext *C) ATTR_NONNULL();
+bool ED_workspace_layout_cycle(struct WorkSpace *workspace, short direction, struct bContext *C)
+ ATTR_NONNULL();
void ED_workspace_status_text(struct bContext *C, const char *str);
@@ -644,12 +643,9 @@ void ED_screen_user_menu_register(void);
/* Cache display helpers */
void ED_region_cache_draw_background(struct ARegion *region);
-void ED_region_cache_draw_curfra_label(const int framenr, const float x, const float y);
-void ED_region_cache_draw_cached_segments(struct ARegion *region,
- const int num_segments,
- const int *points,
- const int sfra,
- const int efra);
+void ED_region_cache_draw_curfra_label(int framenr, float x, float y);
+void ED_region_cache_draw_cached_segments(
+ struct ARegion *region, int num_segments, const int *points, int sfra, int efra);
/* area_utils.c */
@@ -664,19 +660,15 @@ void ED_region_generic_tools_region_message_subscribe(
int ED_region_generic_tools_region_snap_size(const struct ARegion *region, int size, int axis);
/* area_query.c */
-bool ED_region_overlap_isect_x(const ARegion *region, const int event_x);
-bool ED_region_overlap_isect_y(const ARegion *region, const int event_y);
+bool ED_region_overlap_isect_x(const ARegion *region, int event_x);
+bool ED_region_overlap_isect_y(const ARegion *region, int event_y);
bool ED_region_overlap_isect_xy(const ARegion *region, const int event_xy[2]);
bool ED_region_overlap_isect_any_xy(const ScrArea *area, const int event_xy[2]);
-bool ED_region_overlap_isect_x_with_margin(const ARegion *region,
- const int event_x,
- const int margin);
-bool ED_region_overlap_isect_y_with_margin(const ARegion *region,
- const int event_y,
- const int margin);
+bool ED_region_overlap_isect_x_with_margin(const ARegion *region, int event_x, int margin);
+bool ED_region_overlap_isect_y_with_margin(const ARegion *region, int event_y, int margin);
bool ED_region_overlap_isect_xy_with_margin(const ARegion *region,
const int event_xy[2],
- const int margin);
+ int margin);
bool ED_region_panel_category_gutter_calc_rect(const ARegion *region, rcti *r_region_gutter);
bool ED_region_panel_category_gutter_isect_xy(const ARegion *region, const int event_xy[2]);
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index 0cdd8873cb2..7c1124d705f 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -60,7 +60,7 @@ void ED_sculpt_undo_geometry_end(struct Object *ob);
/* Face sets. */
int ED_sculpt_face_sets_find_next_available_id(struct Mesh *mesh);
-void ED_sculpt_face_sets_initialize_none_to_id(struct Mesh *mesh, const int new_id);
+void ED_sculpt_face_sets_initialize_none_to_id(struct Mesh *mesh, int new_id);
int ED_sculpt_face_sets_active_update_and_get(struct bContext *C,
struct Object *ob,
diff --git a/source/blender/editors/include/ED_select_utils.h b/source/blender/editors/include/ED_select_utils.h
index 4656099799b..295268c7719 100644
--- a/source/blender/editors/include/ED_select_utils.h
+++ b/source/blender/editors/include/ED_select_utils.h
@@ -64,27 +64,25 @@ enum {
* Use when we've de-selected all first for 'SEL_OP_SET'.
* 1: select, 0: deselect, -1: pass.
*/
-int ED_select_op_action(const eSelectOp sel_op, const bool is_select, const bool is_inside);
+int ED_select_op_action(eSelectOp sel_op, bool is_select, bool is_inside);
/**
* Use when we've de-selected all items first (for modes that need it).
*
* \note In some cases changing selection needs to perform other checks,
* so it's more straightforward to deselect all, then select.
*/
-int ED_select_op_action_deselected(const eSelectOp sel_op,
- const bool is_select,
- const bool is_inside);
+int ED_select_op_action_deselected(eSelectOp sel_op, bool is_select, bool is_inside);
-int ED_select_similar_compare_float(const float delta, const float thresh, const int compare);
+int ED_select_similar_compare_float(float delta, float thresh, int compare);
bool ED_select_similar_compare_float_tree(const struct KDTree_1d *tree,
- const float length,
- const float thresh,
- const int compare);
+ float length,
+ float thresh,
+ int compare);
/**
* Utility to use for selection operations that run multiple times (circle select).
*/
-eSelectOp ED_select_op_modal(const eSelectOp sel_op, const bool is_first);
+eSelectOp ED_select_op_modal(eSelectOp sel_op, bool is_first);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index 4f9bdfadbdf..b76f882e706 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -104,16 +104,16 @@ void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
bool BIF_createTransformOrientation(struct bContext *C,
struct ReportList *reports,
const char *name,
- const bool use_view,
- const bool activate,
- const bool overwrite);
+ bool use_view,
+ bool activate,
+ bool overwrite);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *target);
void ED_getTransformOrientationMatrix(struct ViewLayer *view_layer,
const struct View3D *v3d,
struct Object *ob,
struct Object *obedit,
- const short around,
+ short around,
float r_orientation_mat[3][3]);
int BIF_countTransformOrientation(const struct bContext *C);
@@ -161,8 +161,8 @@ short ED_transform_calc_orientation_from_type_ex(const struct Scene *scene,
const struct RegionView3D *rv3d,
struct Object *ob,
struct Object *obedit,
- const short orientation_index,
- const int pivot_point,
+ short orientation_index,
+ int pivot_point,
float r_mat[3][3]);
/* transform gizmos */
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index 6f25a63188d..fd65d8f3663 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -138,7 +138,7 @@ short ED_transform_snap_object_project_view3d_ex(struct SnapObjectContext *sctx,
struct Depsgraph *depsgraph,
const ARegion *region,
const View3D *v3d,
- const unsigned short snap_to,
+ unsigned short snap_to,
const struct SnapObjectParams *params,
const float mval[2],
const float prev_co[3],
@@ -166,7 +166,7 @@ short ED_transform_snap_object_project_view3d(struct SnapObjectContext *sctx,
struct Depsgraph *depsgraph,
const ARegion *region,
const View3D *v3d,
- const unsigned short snap_to,
+ unsigned short snap_to,
const struct SnapObjectParams *params,
const float mval[2],
const float prev_co[3],
diff --git a/source/blender/editors/include/ED_transverts.h b/source/blender/editors/include/ED_transverts.h
index 28955da6ef1..cbcf28d53d5 100644
--- a/source/blender/editors/include/ED_transverts.h
+++ b/source/blender/editors/include/ED_transverts.h
@@ -42,7 +42,7 @@ typedef struct TransVertStore {
int mode;
} TransVertStore;
-void ED_transverts_create_from_obedit(TransVertStore *tvs, struct Object *obedit, const int mode);
+void ED_transverts_create_from_obedit(TransVertStore *tvs, struct Object *obedit, int mode);
void ED_transverts_update_obedit(TransVertStore *tvs, struct Object *obedit);
void ED_transverts_free(TransVertStore *tvs);
bool ED_transverts_check_obedit(Object *obedit);
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index 69378d436ab..8a669a2afc2 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -108,7 +108,7 @@ float ED_slider_factor_get(struct tSlider *slider);
void ED_slider_factor_set(struct tSlider *slider, float factor);
bool ED_slider_allow_overshoot_get(struct tSlider *slider);
-void ED_slider_allow_overshoot_set(struct tSlider *slider, const bool value);
+void ED_slider_allow_overshoot_set(struct tSlider *slider, bool value);
/* ************** XXX OLD CRUFT WARNING ************* */
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index d5303904842..0af98fc367f 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -100,93 +100,87 @@ bool ED_uvedit_test(struct Object *obedit);
bool uvedit_face_visible_test_ex(const struct ToolSettings *ts, struct BMFace *efa);
bool uvedit_face_select_test_ex(const struct ToolSettings *ts,
struct BMFace *efa,
- const int cd_loop_uv_offset);
+ int cd_loop_uv_offset);
bool uvedit_edge_select_test_ex(const struct ToolSettings *ts,
struct BMLoop *l,
- const int cd_loop_uv_offset);
+ int cd_loop_uv_offset);
bool uvedit_uv_select_test_ex(const struct ToolSettings *ts,
struct BMLoop *l,
- const int cd_loop_uv_offset);
+ int cd_loop_uv_offset);
bool uvedit_face_visible_test(const struct Scene *scene, struct BMFace *efa);
-bool uvedit_face_select_test(const struct Scene *scene,
- struct BMFace *efa,
- const int cd_loop_uv_offset);
-bool uvedit_edge_select_test(const struct Scene *scene,
- struct BMLoop *l,
- const int cd_loop_uv_offset);
-bool uvedit_uv_select_test(const struct Scene *scene,
- struct BMLoop *l,
- const int cd_loop_uv_offset);
+bool uvedit_face_select_test(const struct Scene *scene, struct BMFace *efa, int cd_loop_uv_offset);
+bool uvedit_edge_select_test(const struct Scene *scene, struct BMLoop *l, int cd_loop_uv_offset);
+bool uvedit_uv_select_test(const struct Scene *scene, struct BMLoop *l, int cd_loop_uv_offset);
/* uv face */
void uvedit_face_select_set_with_sticky(const struct SpaceImage *sima,
const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset);
+ bool select,
+ bool do_history,
+ int cd_loop_uv_offset);
void uvedit_face_select_set(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset);
+ bool select,
+ bool do_history,
+ int cd_loop_uv_offset);
void uvedit_face_select_enable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
- const bool do_history,
- const int cd_loop_uv_offset);
+ bool do_history,
+ int cd_loop_uv_offset);
void uvedit_face_select_disable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMFace *efa,
- const int cd_loop_uv_offset);
+ int cd_loop_uv_offset);
/* uv edge */
void uvedit_edge_select_set_with_sticky(const struct SpaceImage *sima,
const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- const bool select,
- const bool do_history,
- const uint cd_loop_uv_offset);
+ bool select,
+ bool do_history,
+ uint cd_loop_uv_offset);
void uvedit_edge_select_set(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset);
+ bool select,
+ bool do_history,
+ int cd_loop_uv_offset);
void uvedit_edge_select_enable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- const bool do_history,
- const int cd_loop_uv_offset);
+ bool do_history,
+ int cd_loop_uv_offset);
void uvedit_edge_select_disable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- const int cd_loop_uv_offset);
+ int cd_loop_uv_offset);
/* uv vert */
void uvedit_uv_select_set_with_sticky(const struct SpaceImage *sima,
const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- const bool select,
- const bool do_history,
- const uint cd_loop_uv_offset);
+ bool select,
+ bool do_history,
+ uint cd_loop_uv_offset);
void uvedit_uv_select_set(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset);
+ bool select,
+ bool do_history,
+ int cd_loop_uv_offset);
void uvedit_uv_select_enable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- const bool do_history,
- const int cd_loop_uv_offset);
+ bool do_history,
+ int cd_loop_uv_offset);
void uvedit_uv_select_disable(const struct Scene *scene,
struct BMEditMesh *em,
struct BMLoop *l,
- const int cd_loop_uv_offset);
+ int cd_loop_uv_offset);
bool ED_uvedit_nearest_uv(const struct Scene *scene,
struct Object *obedit,
@@ -195,7 +189,7 @@ bool ED_uvedit_nearest_uv(const struct Scene *scene,
float r_uv[2]);
bool ED_uvedit_nearest_uv_multi(const struct Scene *scene,
struct Object **objects,
- const uint objects_len,
+ uint objects_len,
const float co[2],
float *dist_sq,
float r_uv[2]);
@@ -228,7 +222,7 @@ struct BMLoop *ED_uvedit_active_edge_loop_get(struct BMesh *bm);
char ED_uvedit_select_mode_get(const struct Scene *scene);
void ED_uvedit_select_sync_flush(const struct ToolSettings *ts,
struct BMEditMesh *em,
- const bool select);
+ bool select);
/* uvedit_unwrap_ops.c */
@@ -278,7 +272,7 @@ bool uv_coords_isect_udim(const struct Image *image,
const float coords[2]);
void ED_uvedit_pack_islands_multi(const struct Scene *scene,
Object **objects,
- const uint objects_len,
+ uint objects_len,
const struct UVMapUDIM_Params *udim_params,
const struct UVPackIsland_Params *params);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 6c986d8efe1..0398c209c68 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -114,17 +114,17 @@ bool ED_view3d_has_workbench_in_texture_color(const struct Scene *scene,
*/
void ED_view3d_cursor3d_position(struct bContext *C,
const int mval[2],
- const bool use_depth,
+ bool use_depth,
float r_cursor_co[3]);
void ED_view3d_cursor3d_position_rotation(struct bContext *C,
const int mval[2],
- const bool use_depth,
+ bool use_depth,
enum eV3DCursorOrient orientation,
float r_cursor_co[3],
float r_cursor_quat[4]);
void ED_view3d_cursor3d_update(struct bContext *C,
const int mval[2],
- const bool use_depth,
+ bool use_depth,
enum eV3DCursorOrient orientation);
struct Camera *ED_view3d_camera_data_get(struct View3D *v3d, struct RegionView3D *rv3d);
@@ -137,7 +137,7 @@ struct Camera *ED_view3d_camera_data_get(struct View3D *v3d, struct RegionView3D
* \param quat: The view rotation, quaternion normally from #RegionView3D.viewquat.
* \param dist: The view distance from ofs, normally from #RegionView3D.dist.
*/
-void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], const float dist);
+void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], float dist);
/**
* Set the view transformation from a 4x4 matrix.
*
@@ -171,7 +171,7 @@ void ED_view3d_to_object(const struct Depsgraph *depsgraph,
struct Object *ob,
const float ofs[3],
const float quat[4],
- const float dist);
+ float dist);
bool ED_view3d_camera_to_view_selected(struct Main *bmain,
struct Depsgraph *depsgraph,
@@ -213,7 +213,7 @@ bool ED_view3d_depth_read_cached_normal(const struct ARegion *region,
float r_normal[3]);
bool ED_view3d_depth_unproject_v3(const struct ARegion *region,
const int mval[2],
- const double depth,
+ double depth,
float r_location_world[3]);
/* Projection */
@@ -280,7 +280,7 @@ typedef enum {
/* view3d_snap.c */
bool ED_view3d_snap_selected_to_location(struct bContext *C,
const float snap_target_global[3],
- const int pivot_point);
+ int pivot_point);
/* view3d_cursor_snap.c */
#define USE_SNAP_DETECT_FROM_KEYMAP_HACK
@@ -343,8 +343,8 @@ void ED_view3d_cursor_snap_deactive(V3DSnapCursorState *state);
void ED_view3d_cursor_snap_prevpoint_set(V3DSnapCursorState *state, const float prev_point[3]);
V3DSnapCursorData *ED_view3d_cursor_snap_data_get(V3DSnapCursorState *state,
const struct bContext *C,
- const int x,
- const int y);
+ int x,
+ int y);
struct SnapObjectContext *ED_view3d_cursor_snap_context_ensure(struct Scene *scene);
void ED_view3d_cursor_snap_draw_util(struct RegionView3D *rv3d,
const float loc_prev[3],
@@ -352,7 +352,7 @@ void ED_view3d_cursor_snap_draw_util(struct RegionView3D *rv3d,
const float normal[3],
const uchar color_line[4],
const uchar color_point[4],
- const short snap_elem_type);
+ short snap_elem_type);
/* view3d_iterators.c */
@@ -362,12 +362,12 @@ void meshobject_foreachScreenVert(
struct ViewContext *vc,
void (*func)(void *userData, struct MVert *eve, const float screen_co[2], int index),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
void mesh_foreachScreenVert(
struct ViewContext *vc,
void (*func)(void *userData, struct BMVert *eve, const float screen_co[2], int index),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
void mesh_foreachScreenEdge(struct ViewContext *vc,
void (*func)(void *userData,
struct BMEdge *eed,
@@ -375,7 +375,7 @@ void mesh_foreachScreenEdge(struct ViewContext *vc,
const float screen_co_b[2],
int index),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
/**
* A version of #mesh_foreachScreenEdge that clips the segment when
@@ -388,13 +388,13 @@ void mesh_foreachScreenEdge_clip_bb_segment(struct ViewContext *vc,
const float screen_co_b[2],
int index),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
void mesh_foreachScreenFace(
struct ViewContext *vc,
void (*func)(void *userData, struct BMFace *efa, const float screen_co[2], int index),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
void nurbs_foreachScreenVert(struct ViewContext *vc,
void (*func)(void *userData,
struct Nurb *nu,
@@ -404,7 +404,7 @@ void nurbs_foreachScreenVert(struct ViewContext *vc,
bool handle_visible,
const float screen_co[2]),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
/**
* #ED_view3d_init_mats_rv3d must be called first.
*/
@@ -413,13 +413,13 @@ void mball_foreachScreenElem(struct ViewContext *vc,
struct MetaElem *ml,
const float screen_co[2]),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
void lattice_foreachScreenVert(struct ViewContext *vc,
void (*func)(void *userData,
struct BPoint *bp,
const float screen_co[2]),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
/**
* #ED_view3d_init_mats_rv3d must be called first.
*/
@@ -429,7 +429,7 @@ void armature_foreachScreenBone(struct ViewContext *vc,
const float screen_co_a[2],
const float screen_co_b[2]),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
/**
* ED_view3d_init_mats_rv3d must be called first.
@@ -440,7 +440,7 @@ void pose_foreachScreenBone(struct ViewContext *vc,
const float screen_co_a[2],
const float screen_co_b[2]),
void *userData,
- const eV3DProjTest clip_flag);
+ eV3DProjTest clip_flag);
/* *** end iterators *** */
/* view3d_project.c */
@@ -465,58 +465,58 @@ eV3DProjStatus ED_view3d_project_base(const struct ARegion *region, struct Base
/* *** short *** */
eV3DProjStatus ED_view3d_project_short_ex(const struct ARegion *region,
float perspmat[4][4],
- const bool is_local,
+ bool is_local,
const float co[3],
short r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
/* --- short --- */
eV3DProjStatus ED_view3d_project_short_global(const struct ARegion *region,
const float co[3],
short r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
/* object space, use ED_view3d_init_mats_rv3d before calling */
eV3DProjStatus ED_view3d_project_short_object(const struct ARegion *region,
const float co[3],
short r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
/* *** int *** */
eV3DProjStatus ED_view3d_project_int_ex(const struct ARegion *region,
float perspmat[4][4],
- const bool is_local,
+ bool is_local,
const float co[3],
int r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
/* --- int --- */
eV3DProjStatus ED_view3d_project_int_global(const struct ARegion *region,
const float co[3],
int r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
/* object space, use ED_view3d_init_mats_rv3d before calling */
eV3DProjStatus ED_view3d_project_int_object(const struct ARegion *region,
const float co[3],
int r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
/* *** float *** */
eV3DProjStatus ED_view3d_project_float_ex(const struct ARegion *region,
float perspmat[4][4],
- const bool is_local,
+ bool is_local,
const float co[3],
float r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
/* --- float --- */
eV3DProjStatus ED_view3d_project_float_global(const struct ARegion *region,
const float co[3],
float r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
/**
* Object space, use #ED_view3d_init_mats_rv3d before calling.
*/
eV3DProjStatus ED_view3d_project_float_object(const struct ARegion *region,
const float co[3],
float r_co[2],
- const eV3DProjTest flag);
+ eV3DProjTest flag);
float ED_view3d_pixel_size(const struct RegionView3D *rv3d, const float co[3]);
float ED_view3d_pixel_size_no_ui_scale(const struct RegionView3D *rv3d, const float co[3]);
@@ -550,7 +550,7 @@ bool ED_view3d_win_to_ray_clipped(struct Depsgraph *depsgraph,
const float mval[2],
float r_ray_start[3],
float r_ray_normal[3],
- const bool do_clip_planes);
+ bool do_clip_planes);
/**
* Calculate a 3d viewpoint and direction vector from 2d window coordinates.
* This ray_start is located at the viewpoint, ray_normal is the direction towards `mval`.
@@ -620,7 +620,7 @@ void ED_view3d_win_to_3d_int(const struct View3D *v3d,
bool ED_view3d_win_to_3d_on_plane(const struct ARegion *region,
const float plane[4],
const float mval[2],
- const bool do_clip,
+ bool do_clip,
float r_out[3]);
/**
* A wrapper for #ED_view3d_win_to_3d_on_plane that projects onto \a plane_fallback
@@ -632,13 +632,13 @@ bool ED_view3d_win_to_3d_on_plane(const struct ARegion *region,
bool ED_view3d_win_to_3d_on_plane_with_fallback(const struct ARegion *region,
const float plane[4],
const float mval[2],
- const bool do_clip,
+ bool do_clip,
const float plane_fallback[4],
float r_out[3]);
bool ED_view3d_win_to_3d_on_plane_int(const struct ARegion *region,
const float plane[4],
const int mval[2],
- const bool do_clip,
+ bool do_clip,
float r_out[3]);
/**
* Calculate a 3d difference vector from 2d window offset.
@@ -651,7 +651,7 @@ bool ED_view3d_win_to_3d_on_plane_int(const struct ARegion *region,
void ED_view3d_win_to_delta(const struct ARegion *region,
const float mval[2],
float out[3],
- const float zfac);
+ float zfac);
/**
* Calculate a 3d origin from 2d window coordinates.
* \note Orthographic views have a less obvious origin,
@@ -697,7 +697,7 @@ bool ED_view3d_win_to_segment_clipped(struct Depsgraph *depsgraph,
const float mval[2],
float r_ray_start[3],
float r_ray_end[3],
- const bool do_clip_planes);
+ bool do_clip_planes);
void ED_view3d_ob_project_mat_get(const struct RegionView3D *v3d,
const struct Object *ob,
float r_pmat[4][4]);
@@ -729,7 +729,7 @@ bool ED_view3d_clip_range_get(struct Depsgraph *depsgraph,
const struct RegionView3D *rv3d,
float *r_clipsta,
float *r_clipend,
- const bool use_ortho_factor);
+ bool use_ortho_factor);
bool ED_view3d_viewplane_get(struct Depsgraph *depsgraph,
const struct View3D *v3d,
const struct RegionView3D *rv3d,
@@ -743,7 +743,7 @@ bool ED_view3d_viewplane_get(struct Depsgraph *depsgraph,
/**
* Use instead of: `GPU_polygon_offset(rv3d->dist, ...)` see bug T37727.
*/
-void ED_view3d_polygon_offset(const struct RegionView3D *rv3d, const float dist);
+void ED_view3d_polygon_offset(const struct RegionView3D *rv3d, float dist);
void ED_view3d_calc_camera_border(const struct Scene *scene,
struct Depsgraph *depsgraph,
@@ -751,7 +751,7 @@ void ED_view3d_calc_camera_border(const struct Scene *scene,
const struct View3D *v3d,
const struct RegionView3D *rv3d,
struct rctf *r_viewborder,
- const bool no_shift);
+ bool no_shift);
void ED_view3d_calc_camera_border_size(const struct Scene *scene,
struct Depsgraph *depsgraph,
const struct ARegion *region,
@@ -766,7 +766,7 @@ bool ED_view3d_calc_render_border(const struct Scene *scene,
void ED_view3d_clipping_calc_from_boundbox(float clip[4][4],
const struct BoundBox *clipbb,
- const bool is_flip);
+ bool is_flip);
void ED_view3d_clipping_calc(struct BoundBox *bb,
float planes[4][4],
const struct ARegion *region,
@@ -796,12 +796,10 @@ void ED_view3d_clipping_local(struct RegionView3D *rv3d, const float mat[4][4]);
*
* \note Callers should check #RV3D_CLIPPING_ENABLED first.
*/
-bool ED_view3d_clipping_test(const struct RegionView3D *rv3d,
- const float co[3],
- const bool is_local);
+bool ED_view3d_clipping_test(const struct RegionView3D *rv3d, const float co[3], bool is_local);
-float ED_view3d_radius_to_dist_persp(const float angle, const float radius);
-float ED_view3d_radius_to_dist_ortho(const float lens, const float radius);
+float ED_view3d_radius_to_dist_persp(float angle, float radius);
+float ED_view3d_radius_to_dist_ortho(float lens, float radius);
/**
* Return a new #RegionView3D.dist value to fit the \a radius.
*
@@ -830,9 +828,9 @@ float ED_view3d_radius_to_dist_ortho(const float lens, const float radius);
float ED_view3d_radius_to_dist(const struct View3D *v3d,
const struct ARegion *region,
const struct Depsgraph *depsgraph,
- const char persp,
- const bool use_aspect,
- const float radius);
+ char persp,
+ bool use_aspect,
+ float radius);
/**
* Back-buffer select and draw support.
@@ -842,7 +840,7 @@ void ED_view3d_backbuf_depth_validate(struct ViewContext *vc);
* allow for small values [0.5 - 2.5],
* and large values, FLT_MAX by clamping by the area size
*/
-int ED_view3d_backbuf_sample_size_clamp(struct ARegion *region, const float dist);
+int ED_view3d_backbuf_sample_size_clamp(struct ARegion *region, float dist);
void ED_view3d_select_id_validate(struct ViewContext *vc);
@@ -859,7 +857,7 @@ bool ED_view3d_autodist(struct Depsgraph *depsgraph,
struct View3D *v3d,
const int mval[2],
float mouse_worldloc[3],
- const bool alphaoverride,
+ bool alphaoverride,
const float fallback_depth_pt[3]);
/**
@@ -919,7 +917,7 @@ int view3d_opengl_select_ex(struct ViewContext *vc,
const struct rcti *input,
eV3DSelectMode select_mode,
eV3DSelectObjectFilter select_filter,
- const bool do_material_slot_selection);
+ bool do_material_slot_selection);
int view3d_opengl_select(struct ViewContext *vc,
unsigned int *buffer,
unsigned int bufsize,
@@ -1004,7 +1002,7 @@ void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixSto
void ED_draw_object_facemap(struct Depsgraph *depsgraph,
struct Object *ob,
const float col[4],
- const int facemap);
+ int facemap);
struct RenderEngineType *ED_view3d_engine_type(const struct Scene *scene, int drawtype);
@@ -1046,9 +1044,9 @@ void ED_view3d_update_viewmat(struct Depsgraph *depsgraph,
const float winmat[4][4],
const struct rcti *rect,
bool offscreen);
-bool ED_view3d_quat_from_axis_view(const char view, const char view_axis_roll, float r_quat[4]);
+bool ED_view3d_quat_from_axis_view(char view, char view_axis_roll, float r_quat[4]);
bool ED_view3d_quat_to_axis_view(const float viewquat[4],
- const float epsilon,
+ float epsilon,
char *r_view,
char *r_view_axis_rotation);
@@ -1079,7 +1077,7 @@ bool ED_view3d_offset_lock_check(const struct View3D *v3d, const struct RegionVi
void ED_view3d_persp_switch_from_camera(const struct Depsgraph *depsgraph,
struct View3D *v3d,
struct RegionView3D *rv3d,
- const char persp);
+ char persp);
/**
* Action to take when rotating the view,
* handle auto-perspective and logic for switching out of views.
@@ -1105,7 +1103,7 @@ bool ED_view3d_camera_lock_check(const struct View3D *v3d, const struct RegionVi
void ED_view3d_camera_lock_init_ex(const struct Depsgraph *depsgraph,
struct View3D *v3d,
struct RegionView3D *rv3d,
- const bool calc_dist);
+ bool calc_dist);
void ED_view3d_camera_lock_init(const struct Depsgraph *depsgraph,
struct View3D *v3d,
struct RegionView3D *rv3d);
@@ -1123,8 +1121,8 @@ bool ED_view3d_camera_lock_sync(const struct Depsgraph *depsgraph,
bool ED_view3d_camera_autokey(const struct Scene *scene,
struct ID *id_key,
struct bContext *C,
- const bool do_rotate,
- const bool do_translate);
+ bool do_rotate,
+ bool do_translate);
/**
* Call after modifying a locked view.
*
@@ -1134,8 +1132,8 @@ bool ED_view3d_camera_autokey(const struct Scene *scene,
bool ED_view3d_camera_lock_autokey(struct View3D *v3d,
struct RegionView3D *rv3d,
struct bContext *C,
- const bool do_rotate,
- const bool do_translate);
+ bool do_rotate,
+ bool do_translate);
void ED_view3d_lock_clear(struct View3D *v3d);
@@ -1154,15 +1152,13 @@ void ED_view3d_lock_clear(struct View3D *v3d);
* \param fallback_dist: The distance to use if the object is too near or in front of \a ofs.
* \returns A newly calculated distance or the fallback.
*/
-float ED_view3d_offset_distance(const float mat[4][4],
- const float ofs[3],
- const float fallback_dist);
+float ED_view3d_offset_distance(const float mat[4][4], const float ofs[3], float fallback_dist);
/**
* Set the dist without moving the view (compensate with #RegionView3D.ofs)
*
* \note take care that #RegionView3d.viewinv is up to date, #ED_view3d_update_viewmat first.
*/
-void ED_view3d_distance_set(struct RegionView3D *rv3d, const float dist);
+void ED_view3d_distance_set(struct RegionView3D *rv3d, float dist);
/**
* Change the distance & offset to match the depth of \a dist_co along the view axis.
*
@@ -1172,7 +1168,7 @@ void ED_view3d_distance_set(struct RegionView3D *rv3d, const float dist);
*/
bool ED_view3d_distance_set_from_location(struct RegionView3D *rv3d,
const float dist_co[3],
- const float dist_min);
+ float dist_min);
/**
* Could move this elsewhere, but tied into #ED_view3d_grid_scale
@@ -1223,8 +1219,8 @@ void ED_view3d_draw_bgpic_test(const struct Scene *scene,
struct Depsgraph *depsgraph,
struct ARegion *region,
struct View3D *v3d,
- const bool do_foreground,
- const bool do_camera_frame);
+ bool do_foreground,
+ bool do_camera_frame);
/* view3d_gizmo_preselect_type.c */
@@ -1247,12 +1243,10 @@ void ED_view3d_buttons_region_layout_ex(const struct bContext *C,
* Try to keep the same UUID previously used to allow users to quickly toggle back and forth.
*/
bool ED_view3d_local_collections_set(struct Main *bmain, struct View3D *v3d);
-void ED_view3d_local_collections_reset(struct bContext *C, const bool reset_all);
+void ED_view3d_local_collections_reset(struct bContext *C, bool reset_all);
#ifdef WITH_XR_OPENXR
-void ED_view3d_xr_mirror_update(const struct ScrArea *area,
- const struct View3D *v3d,
- const bool enable);
+void ED_view3d_xr_mirror_update(const struct ScrArea *area, const struct View3D *v3d, bool enable);
void ED_view3d_xr_shading_update(struct wmWindowManager *wm,
const View3D *v3d,
const struct Scene *scene);
diff --git a/source/blender/editors/include/ED_view3d_offscreen.h b/source/blender/editors/include/ED_view3d_offscreen.h
index 1da0a282697..ae2329c457b 100644
--- a/source/blender/editors/include/ED_view3d_offscreen.h
+++ b/source/blender/editors/include/ED_view3d_offscreen.h
@@ -53,8 +53,8 @@ void ED_view3d_draw_offscreen(struct Depsgraph *depsgraph,
bool is_image_render,
bool draw_background,
const char *viewname,
- const bool do_color_management,
- const bool restore_rv3d_mats,
+ bool do_color_management,
+ bool restore_rv3d_mats,
struct GPUOffScreen *ofs,
struct GPUViewport *viewport);
/**
@@ -76,7 +76,7 @@ void ED_view3d_draw_offscreen_simple(struct Depsgraph *depsgraph,
bool is_image_render,
bool draw_background,
const char *viewname,
- const bool do_color_management,
+ bool do_color_management,
struct GPUOffScreen *ofs,
struct GPUViewport *viewport);
@@ -96,7 +96,7 @@ struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Depsgraph *depsgraph,
eImBufFlags imbuf_flag,
int alpha_mode,
const char *viewname,
- const bool restore_rv3d_mats,
+ bool restore_rv3d_mats,
struct GPUOffScreen *ofs,
char err_out[256]);
/**
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index cee323bd5c9..f01b8318e98 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -494,9 +494,9 @@ void UI_draw_widget_scroll(struct uiWidgetColors *wcol,
float UI_text_clip_middle_ex(const struct uiFontStyle *fstyle,
char *str,
float okwidth,
- const float minwidth,
+ float minwidth,
const size_t max_len,
- const char rpart_sep);
+ char rpart_sep);
/**
* Callbacks
@@ -531,11 +531,8 @@ typedef struct ARegion *(*uiButSearchCreateFn)(struct bContext *C,
* to display the full list of options. The value will be false after the button's text is edited
* (for every call except the first).
*/
-typedef void (*uiButSearchUpdateFn)(const struct bContext *C,
- void *arg,
- const char *str,
- uiSearchItems *items,
- const bool is_first);
+typedef void (*uiButSearchUpdateFn)(
+ const struct bContext *C, void *arg, const char *str, uiSearchItems *items, bool is_first);
typedef bool (*uiButSearchContextMenuFn)(struct bContext *C,
void *arg,
void *active,
@@ -621,7 +618,7 @@ bool UI_but_is_tool(const uiBut *but);
bool UI_but_is_utf8(const uiBut *but);
#define UI_but_is_decorator(but) ((but)->type == UI_BTYPE_DECORATOR)
-bool UI_block_is_empty_ex(const uiBlock *block, const bool skip_title);
+bool UI_block_is_empty_ex(const uiBlock *block, bool skip_title);
bool UI_block_is_empty(const uiBlock *block);
bool UI_block_can_add_separator(const uiBlock *block);
@@ -662,7 +659,7 @@ int UI_popup_menu_invoke(struct bContext *C, const char *idname, struct ReportLi
* Allow setting menu return value from externals.
* E.g. WM might need to do this for exiting files correctly.
*/
-void UI_popup_menu_retval_set(const uiBlock *block, const int retval, const bool enable);
+void UI_popup_menu_retval_set(const uiBlock *block, int retval, bool enable);
/**
* Setting the button makes the popup open from the button instead of the cursor.
*/
@@ -866,7 +863,7 @@ void UI_but_drag_set_id(uiBut *but, struct ID *id);
* Set an image to display while dragging. This works for any drag type (`WM_DRAG_XXX`).
* Not to be confused with #UI_but_drag_set_image(), which sets up dragging of an image.
*/
-void UI_but_drag_attach_image(uiBut *but, struct ImBuf *imb, const float scale);
+void UI_but_drag_attach_image(uiBut *but, struct ImBuf *imb, float scale);
/**
* \param asset: May be passed from a temporary variable, drag data only stores a copy of this.
*/
@@ -879,14 +876,14 @@ void UI_but_drag_set_asset(uiBut *but,
struct ImBuf *imb,
float scale);
void UI_but_drag_set_rna(uiBut *but, struct PointerRNA *ptr);
-void UI_but_drag_set_path(uiBut *but, const char *path, const bool use_free);
+void UI_but_drag_set_path(uiBut *but, const char *path, bool use_free);
void UI_but_drag_set_name(uiBut *but, const char *name);
/**
* Value from button itself.
*/
void UI_but_drag_set_value(uiBut *but);
void UI_but_drag_set_image(
- uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, const bool use_free);
+ uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, bool use_free);
uiBut *UI_but_active_drop_name_button(const struct bContext *C);
/**
@@ -918,7 +915,7 @@ bool UI_but_active_only_ex(const struct bContext *C,
struct ARegion *region,
uiBlock *block,
uiBut *but,
- const bool remove_on_failure);
+ bool remove_on_failure);
bool UI_but_active_only(const struct bContext *C,
struct ARegion *region,
uiBlock *block,
@@ -1373,7 +1370,7 @@ uiBut *uiDefIconTextButO_ptr(uiBlock *block,
/* for passing inputs to ButO buttons */
struct PointerRNA *UI_but_operator_ptr_get(uiBut *but);
-void UI_but_unit_type_set(uiBut *but, const int unit_type);
+void UI_but_unit_type_set(uiBut *but, int unit_type);
int UI_but_unit_type_get(const uiBut *but);
typedef enum uiStringInfoType {
@@ -1641,7 +1638,7 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
void *user_data,
struct PropertyRNA *prop_activate_init,
eButLabelAlign label_align,
- const bool compact);
+ bool compact);
/**
* Public function exported for functions that use #UI_BTYPE_SEARCH_MENU.
@@ -1661,7 +1658,7 @@ bool UI_search_item_add(uiSearchItems *items,
void *poin,
int iconid,
int state,
- const uint8_t name_prefix_offset);
+ uint8_t name_prefix_offset);
/**
* \note The item-pointer (referred to below) is a per search item user pointer
@@ -1682,7 +1679,7 @@ void UI_but_func_search_set(uiBut *but,
uiButSearchCreateFn search_create_fn,
uiButSearchUpdateFn search_update_fn,
void *arg,
- const bool free_arg,
+ bool free_arg,
uiFreeArgFunc search_arg_free_fn,
uiButHandleFunc search_exec_fn,
void *active);
@@ -1693,7 +1690,7 @@ void UI_but_func_search_set_tooltip(uiBut *but, uiButSearchTooltipFn tooltip_fn)
* showing the icon and highlighted text after the last instance of this string.
*/
void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string);
-void UI_but_func_search_set_results_are_suggestions(uiBut *but, const bool value);
+void UI_but_func_search_set_results_are_suggestions(uiBut *but, bool value);
/**
* Height in pixels, it's using hard-coded values still.
@@ -1918,7 +1915,7 @@ void UI_region_handlers_add(struct ListBase *handlers);
void UI_popup_handlers_add(struct bContext *C,
struct ListBase *handlers,
uiPopupBlockHandle *popup,
- const char flag);
+ char flag);
void UI_popup_handlers_remove(struct ListBase *handlers, uiPopupBlockHandle *popup);
void UI_popup_handlers_remove_all(struct bContext *C, struct ListBase *handlers);
@@ -2168,7 +2165,7 @@ void uiTemplateID(uiLayout *layout,
const char *openop,
const char *unlinkop,
int filter,
- const bool live_icon,
+ bool live_icon,
const char *text);
void uiTemplateIDBrowse(uiLayout *layout,
struct bContext *C,
@@ -2189,7 +2186,7 @@ void uiTemplateIDPreview(uiLayout *layout,
int rows,
int cols,
int filter,
- const bool hide_buttons);
+ bool hide_buttons);
/**
* Version of #uiTemplateID using tabs.
*/
@@ -2233,8 +2230,8 @@ void uiTemplateSearchPreview(uiLayout *layout,
const char *searchpropname,
const char *newop,
const char *unlinkop,
- const int rows,
- const int cols);
+ int rows,
+ int cols);
/**
* This is creating/editing RNA-Paths
*
@@ -2541,7 +2538,7 @@ void uiTemplateAssetView(struct uiLayout *layout,
struct PointerRNA *active_dataptr,
const char *active_propname,
const struct AssetFilterSettings *filter_settings,
- const int display_flags,
+ int display_flags,
const char *activate_opname,
struct PointerRNA *r_activate_op_properties,
const char *drag_opname,
@@ -2750,8 +2747,7 @@ typedef struct uiPropertySplitWrapper {
uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout);
void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
-void uiItemL_ex(
- uiLayout *layout, const char *name, int icon, const bool highlight, const bool redalert);
+void uiItemL_ex(uiLayout *layout, const char *name, int icon, bool highlight, bool redalert);
/**
* Helper to add a label and creates a property split layout if needed.
*/
@@ -2862,7 +2858,7 @@ const char *UI_layout_introspect(uiLayout *layout);
* Helper to add a big icon and create a split layout for alert popups.
* Returns the layout to place further items into the alert box.
*/
-uiLayout *uiItemsAlertBox(uiBlock *block, const int size, const eAlertIcon icon);
+uiLayout *uiItemsAlertBox(uiBlock *block, int size, eAlertIcon icon);
/* UI Operators */
typedef struct uiDragColorHandle {
@@ -3011,7 +3007,7 @@ int UI_fontstyle_string_width(const struct uiFontStyle *fs,
*/
int UI_fontstyle_string_width_with_block_aspect(const struct uiFontStyle *fs,
const char *str,
- const float aspect) ATTR_WARN_UNUSED_RESULT
+ float aspect) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2);
int UI_fontstyle_height_max(const struct uiFontStyle *fs);
diff --git a/source/blender/editors/include/UI_interface.hh b/source/blender/editors/include/UI_interface.hh
index d18ec009108..a52b4ebd338 100644
--- a/source/blender/editors/include/UI_interface.hh
+++ b/source/blender/editors/include/UI_interface.hh
@@ -59,10 +59,10 @@ void template_breadcrumbs(uiLayout &layout, Span<ContextPathItem> context_path);
void attribute_search_add_items(
StringRefNull str,
- const bool is_output,
+ bool is_output,
Span<const nodes::geometry_nodes_eval_log::GeometryAttributeInfo *> infos,
uiSearchItems *items,
- const bool is_first);
+ bool is_first);
} // namespace blender::ui
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index 242b8504ae1..6ffeb4134ae 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -87,8 +87,8 @@ bool UI_icon_get_theme_color(int icon_id, unsigned char color[4]);
void UI_icon_render_id(const struct bContext *C,
struct Scene *scene,
struct ID *id,
- const enum eIconSizes size,
- const bool use_job);
+ enum eIconSizes size,
+ bool use_job);
/**
* Render size for preview images and icons
*/
@@ -108,7 +108,7 @@ void UI_icon_draw_ex(float x,
float alpha,
float desaturate,
const uchar mono_color[4],
- const bool mono_border);
+ bool mono_border);
void UI_icons_free(void);
void UI_icons_free_drawinfo(void *drawinfo);
@@ -121,13 +121,10 @@ int UI_iconfile_get_index(const char *filename);
struct PreviewImage *UI_icon_to_preview(int icon_id);
-int UI_icon_from_rnaptr(const struct bContext *C,
- struct PointerRNA *ptr,
- int rnaicon,
- const bool big);
-int UI_icon_from_idcode(const int idcode);
+int UI_icon_from_rnaptr(const struct bContext *C, struct PointerRNA *ptr, int rnaicon, bool big);
+int UI_icon_from_idcode(int idcode);
int UI_icon_from_library(const struct ID *id);
-int UI_icon_from_object_mode(const int mode);
+int UI_icon_from_object_mode(int mode);
int UI_icon_color_from_collection(const struct Collection *collection);
#ifdef __cplusplus
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 98e141c65b5..40e4d8cee9c 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -502,7 +502,7 @@ int UI_ThemeMenuShadowWidth(void);
*/
const unsigned char *UI_ThemeGetColorPtr(struct bTheme *btheme, int spacetype, int colorid);
-void UI_make_axis_color(const unsigned char src_col[3], unsigned char dst_col[3], const char axis);
+void UI_make_axis_color(const unsigned char src_col[3], unsigned char dst_col[3], char axis);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 37246c2fe8f..a3f39e1286e 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -175,7 +175,7 @@ void UI_view2d_view_ortho(const struct View2D *v2d);
* \param xaxis: if non-zero, only use cur x-axis,
* otherwise use cur-yaxis (mostly this will be used for x).
*/
-void UI_view2d_view_orthoSpecial(struct ARegion *region, struct View2D *v2d, const bool xaxis);
+void UI_view2d_view_orthoSpecial(struct ARegion *region, struct View2D *v2d, bool xaxis);
/**
* Restore view matrices after drawing.
*/
@@ -435,7 +435,7 @@ void ED_keymap_view2d(struct wmKeyConfig *keyconf);
void UI_view2d_smooth_view(struct bContext *C,
struct ARegion *region,
const struct rctf *cur,
- const int smooth_viewtx);
+ int smooth_viewtx);
#define UI_MARKER_MARGIN_Y (42 * UI_DPI_FAC)
#define UI_TIME_SCRUB_MARGIN_Y (23 * UI_DPI_FAC)
diff --git a/source/blender/editors/interface/interface_eyedropper_intern.h b/source/blender/editors/interface/interface_eyedropper_intern.h
index 17bb78a7861..ec448ef9b9f 100644
--- a/source/blender/editors/interface/interface_eyedropper_intern.h
+++ b/source/blender/editors/interface/interface_eyedropper_intern.h
@@ -25,7 +25,7 @@
/* interface_eyedropper.c */
void eyedropper_draw_cursor_text_window(const struct wmWindow *window, const char *name);
-void eyedropper_draw_cursor_text_region(const int x, const int y, const char *name);
+void eyedropper_draw_cursor_text_region(int x, int y, const char *name);
/**
* Utility to retrieve a button representing a RNA property that is currently under the cursor.
*
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index dc8744aaae9..027f03d05c7 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -671,7 +671,7 @@ extern void ui_but_v3_get(uiBut *but, float vec[3]);
extern void ui_but_v3_set(uiBut *but, const float vec[3]);
extern void ui_hsvcircle_vals_from_pos(
- const rcti *rect, const float mx, const float my, float *r_val_rad, float *r_val_dist);
+ const rcti *rect, float mx, float my, float *r_val_rad, float *r_val_dist);
/**
* Cursor in HSV circle, in float units -1 to 1, to map on radius.
*/
@@ -689,8 +689,8 @@ extern void ui_hsvcube_pos_from_vals(
extern void ui_but_string_get_ex(uiBut *but,
char *str,
const size_t maxlen,
- const int float_precision,
- const bool use_exp_float,
+ int float_precision,
+ bool use_exp_float,
bool *r_use_exp_float) ATTR_NONNULL(1, 2);
extern void ui_but_string_get(uiBut *but, char *str, const size_t maxlen) ATTR_NONNULL();
/**
@@ -722,7 +722,7 @@ extern void ui_but_active_string_clear_and_exit(struct bContext *C, uiBut *but)
extern void ui_but_set_string_interactive(struct bContext *C, uiBut *but, const char *value);
extern uiBut *ui_but_drag_multi_edit_get(uiBut *but);
-void ui_def_but_icon(uiBut *but, const int icon, const int flag);
+void ui_def_but_icon(uiBut *but, int icon, int flag);
/**
* Avoid using this where possible since it's better not to ask for an icon in the first place.
*/
@@ -905,7 +905,7 @@ int ui_searchbox_find_index(struct ARegion *region, const char *name);
/**
* Region is the search box itself.
*/
-void ui_searchbox_update(struct bContext *C, struct ARegion *region, uiBut *but, const bool reset);
+void ui_searchbox_update(struct bContext *C, struct ARegion *region, uiBut *but, bool reset);
int ui_searchbox_autocomplete(struct bContext *C, struct ARegion *region, uiBut *but, char *str);
bool ui_searchbox_event(struct bContext *C,
struct ARegion *region,
@@ -1000,9 +1000,9 @@ extern int ui_handler_panel_region(struct bContext *C,
extern void ui_draw_aligned_panel(const struct uiStyle *style,
const uiBlock *block,
const rcti *rect,
- const bool show_pin,
- const bool show_background,
- const bool region_search_filter_active);
+ bool show_pin,
+ bool show_background,
+ bool region_search_filter_active);
void ui_panel_tag_search_filter_match(struct Panel *panel);
/* interface_draw.c */
@@ -1013,10 +1013,7 @@ extern void ui_draw_dropshadow(
/**
* Draws in resolution of 48x4 colors.
*/
-void ui_draw_gradient(const rcti *rect,
- const float hsv[3],
- const eButGradientType type,
- const float alpha);
+void ui_draw_gradient(const rcti *rect, const float hsv[3], eButGradientType type, float alpha);
/* based on UI_draw_roundbox_gl_mode,
* check on making a version which allows us to skip some sides */
@@ -1040,7 +1037,7 @@ void ui_draw_but_COLORBAND(uiBut *but, const struct uiWidgetColors *wcol, const
void ui_draw_but_UNITVEC(uiBut *but,
const struct uiWidgetColors *wcol,
const rcti *rect,
- const float radius);
+ float radius);
void ui_draw_but_CURVE(struct ARegion *region,
uiBut *but,
const struct uiWidgetColors *wcol,
@@ -1118,7 +1115,7 @@ extern void ui_but_active_free(const struct bContext *C, uiBut *but);
*/
extern void ui_but_update_view_for_active(const struct bContext *C, const uiBlock *block);
extern int ui_but_menu_direction(uiBut *but);
-extern void ui_but_text_password_hide(char password_str[128], uiBut *but, const bool restore);
+extern void ui_but_text_password_hide(char password_str[128], uiBut *but, bool restore);
/**
* Finds the pressed button in an aligned row (typically an expanded enum).
*
@@ -1131,7 +1128,7 @@ float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]);
/* XXX, this code will shorten any allocated string to 'UI_MAX_NAME_STR'
* since this is really long its unlikely to be an issue,
* but this could be supported */
-void ui_but_add_shortcut(uiBut *but, const char *shortcut_str, const bool do_strip);
+void ui_but_add_shortcut(uiBut *but, const char *shortcut_str, bool do_strip);
void ui_but_clipboard_free(void);
bool ui_but_rna_equals(const uiBut *a, const uiBut *b);
bool ui_but_rna_equals_ex(const uiBut *but,
@@ -1272,8 +1269,8 @@ void uiStyleInit(void);
/* interface_icons.c */
-void ui_icon_ensure_deferred(const struct bContext *C, const int icon_id, const bool big);
-int ui_id_icon_get(const struct bContext *C, struct ID *id, const bool big);
+void ui_icon_ensure_deferred(const struct bContext *C, int icon_id, bool big);
+int ui_id_icon_get(const struct bContext *C, struct ID *id, bool big);
/* interface_icons_event.c */
@@ -1365,7 +1362,7 @@ bool ui_but_is_toggle(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
* \note ctrl is kind of a hack currently,
* so that non-embossed UI_BTYPE_TEXT button behaves as a label when ctrl is not pressed.
*/
-bool ui_but_is_interactive(const uiBut *but, const bool labeledit) ATTR_WARN_UNUSED_RESULT;
+bool ui_but_is_interactive(const uiBut *but, bool labeledit) ATTR_WARN_UNUSED_RESULT;
bool ui_but_is_popover_once_compat(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_has_array_value(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
int ui_but_icon(const uiBut *but);
@@ -1388,7 +1385,7 @@ uiBut *ui_list_find_from_row(const struct ARegion *region,
uiBut *ui_list_row_find_mouse_over(const struct ARegion *region, const int xy[2])
ATTR_NONNULL(1, 2) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_list_row_find_from_index(const struct ARegion *region,
- const int index,
+ int index,
uiBut *listbox) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_tree_row_find_mouse_over(const struct ARegion *region, const int xy[2])
ATTR_NONNULL(1, 2);
@@ -1400,7 +1397,7 @@ typedef bool (*uiButFindPollFn)(const uiBut *but, const void *customdata);
*/
uiBut *ui_but_find_mouse_over_ex(const struct ARegion *region,
const int xy[2],
- const bool labeledit,
+ bool labeledit,
const uiButFindPollFn find_poll,
const void *find_custom_data)
ATTR_NONNULL(1, 2) ATTR_WARN_UNUSED_RESULT;
@@ -1512,11 +1509,8 @@ typedef struct uiRNACollectionSearch {
/* Block has to be stored for freeing butstore (uiBut.block doesn't work with undo). */
uiBlock *butstore_block;
} uiRNACollectionSearch;
-void ui_rna_collection_search_update_fn(const struct bContext *C,
- void *arg,
- const char *str,
- uiSearchItems *items,
- const bool is_first);
+void ui_rna_collection_search_update_fn(
+ const struct bContext *C, void *arg, const char *str, uiSearchItems *items, bool is_first);
/* interface_ops.c */
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index 41ff14dcd5f..19a3b3966a1 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -95,8 +95,8 @@ bool ED_mask_spline_select_check(const struct MaskSpline *spline);
bool ED_mask_layer_select_check(const struct MaskLayer *mask_layer);
bool ED_mask_select_check(const struct Mask *mask);
-void ED_mask_spline_select_set(struct MaskSpline *spline, const bool do_select);
-void ED_mask_layer_select_set(struct MaskLayer *mask_layer, const bool do_select);
+void ED_mask_spline_select_set(struct MaskSpline *spline, bool do_select);
+void ED_mask_layer_select_set(struct MaskLayer *mask_layer, bool do_select);
void ED_mask_select_toggle_all(struct Mask *mask, int action);
void ED_mask_select_flush_all(struct Mask *mask);
@@ -126,8 +126,8 @@ bool ED_mask_find_nearest_diff_point(const struct bContext *C,
int threshold,
bool feather,
float tangent[2],
- const bool use_deform,
- const bool use_project,
+ bool use_deform,
+ bool use_project,
struct MaskLayer **r_mask_layer,
struct MaskSpline **r_spline,
struct MaskSplinePoint **r_point,
@@ -136,7 +136,7 @@ bool ED_mask_find_nearest_diff_point(const struct bContext *C,
bool ED_mask_feather_find_nearest(const struct bContext *C,
struct Mask *mask,
const float normal_co[2],
- const float threshold,
+ float threshold,
struct MaskLayer **r_mask_layer,
struct MaskSpline **r_spline,
struct MaskSplinePoint **r_point,
@@ -145,7 +145,7 @@ bool ED_mask_feather_find_nearest(const struct bContext *C,
struct MaskSplinePoint *ED_mask_point_find_nearest(const struct bContext *C,
struct Mask *mask,
const float normal_co[2],
- const float threshold,
+ float threshold,
struct MaskLayer **r_mask_layer,
struct MaskSpline **r_spline,
eMaskWhichHandle *r_which_handle,
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index bba142133a6..575e6d66ccd 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -48,7 +48,7 @@ bool EDBM_op_callf(struct BMEditMesh *em, struct wmOperator *op, const char *fmt
bool EDBM_op_call_and_selectf(struct BMEditMesh *em,
struct wmOperator *op,
const char *select_slot,
- const bool select_replace,
+ bool select_replace,
const char *fmt,
...);
/**
@@ -74,7 +74,7 @@ bool EDBM_op_init(
bool EDBM_op_finish(struct BMEditMesh *em,
struct BMOperator *bmop,
struct wmOperator *op,
- const bool do_report);
+ bool do_report);
void EDBM_stats_update(struct BMEditMesh *em);
@@ -110,8 +110,8 @@ struct BMElem *EDBM_elem_from_index_any_multi(struct ViewLayer *view_layer,
*/
bool edbm_extrude_edges_indiv(struct BMEditMesh *em,
struct wmOperator *op,
- const char hflag,
- const bool use_normal_flip);
+ char hflag,
+ bool use_normal_flip);
/* *** editmesh_add.c *** */
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 9a1b4b48464..d517d68f1fc 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -176,8 +176,8 @@ void COLLECTION_OT_objects_remove_active(struct wmOperatorType *ot);
bool edit_modifier_poll_generic(struct bContext *C,
struct StructRNA *rna_type,
int obtype_flag,
- const bool is_editmode_allowed,
- const bool is_liboverride_allowed);
+ bool is_editmode_allowed,
+ bool is_liboverride_allowed);
void edit_modifier_properties(struct wmOperatorType *ot);
bool edit_modifier_invoke_properties(struct bContext *C, struct wmOperator *op);
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index bc06e46ba96..e42c891b0ba 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -71,10 +71,10 @@ typedef enum eScreenAxis {
/**
* we swap spaces for fullscreen to keep all allocated data area vertices were set
*/
-void ED_area_data_copy(ScrArea *area_dst, ScrArea *area_src, const bool do_free);
+void ED_area_data_copy(ScrArea *area_dst, ScrArea *area_src, bool do_free);
void ED_area_data_swap(ScrArea *area_dst, ScrArea *area_src);
/* for quick toggle, can skip fades */
-void region_toggle_hidden(struct bContext *C, ARegion *region, const bool do_fade);
+void region_toggle_hidden(struct bContext *C, ARegion *region, bool do_fade);
/* screen_draw.c */
@@ -85,7 +85,7 @@ void region_toggle_hidden(struct bContext *C, ARegion *region, const bool do_fad
* \param sa2: Target area that will be replaced.
*/
void screen_draw_join_highlight(struct ScrArea *sa1, struct ScrArea *sa2);
-void screen_draw_split_preview(struct ScrArea *area, const eScreenAxis dir_axis, const float fac);
+void screen_draw_split_preview(struct ScrArea *area, eScreenAxis dir_axis, float fac);
/* screen_edit.c */
@@ -111,9 +111,9 @@ void screen_change_prepare(bScreen *screen_old,
ScrArea *area_split(const wmWindow *win,
bScreen *screen,
ScrArea *area,
- const eScreenAxis dir_axis,
- const float fac,
- const bool merge);
+ eScreenAxis dir_axis,
+ float fac,
+ bool merge);
/**
* Join any two neighboring areas. Might involve complex changes.
*/
@@ -127,8 +127,7 @@ eScreenDir area_getorientation(ScrArea *sa_a, ScrArea *sa_b);
/**
* Get alignment offset of adjacent areas. 'dir' value is like #area_getorientation().
*/
-void area_getoffsets(
- ScrArea *sa_a, ScrArea *sa_b, const eScreenDir dir, int *r_offset1, int *r_offset2);
+void area_getoffsets(ScrArea *sa_a, ScrArea *sa_b, eScreenDir dir, int *r_offset1, int *r_offset2);
/**
* Close a screen area, allowing most-aligned neighbor to take its place.
*/
@@ -150,15 +149,15 @@ bool screen_geom_edge_is_horizontal(ScrEdge *se);
*/
ScrEdge *screen_geom_area_map_find_active_scredge(const struct ScrAreaMap *area_map,
const rcti *bounds_rect,
- const int mx,
- const int my);
+ int mx,
+ int my);
/**
* Need win size to make sure not to include edges along screen edge.
*/
ScrEdge *screen_geom_find_active_scredge(const wmWindow *win,
const bScreen *screen,
- const int mx,
- const int my);
+ int mx,
+ int my);
/**
* \brief Main screen-layout calculation function.
*
@@ -172,7 +171,7 @@ void screen_geom_vertices_scale(const wmWindow *win, bScreen *screen);
*/
short screen_geom_find_area_split_point(const ScrArea *area,
const rcti *window_rect,
- const eScreenAxis dir_axis,
+ eScreenAxis dir_axis,
float fac);
/**
* Select all edges that are directly or indirectly connected to \a edge.
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 09013ea00f4..d31390bbb42 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -152,10 +152,7 @@ unsigned int vpaint_get_current_col(struct Scene *scene, struct VPaint *vp, bool
/**
* \note weight-paint has an equivalent function: #ED_wpaint_blend_tool
*/
-unsigned int ED_vpaint_blend_tool(const int tool,
- const uint col,
- const uint paintcol,
- const int alpha_i);
+unsigned int ED_vpaint_blend_tool(int tool, uint col, uint paintcol, int alpha_i);
/**
* Apply callback to each vertex of the active vertex color layer.
*/
@@ -173,10 +170,7 @@ bool ED_vpaint_color_transform(struct Object *ob,
*
* \note vertex-paint has an equivalent function: #ED_vpaint_blend_tool
*/
-float ED_wpaint_blend_tool(const int tool,
- const float weight,
- const float paintval,
- const float alpha);
+float ED_wpaint_blend_tool(int tool, float weight, float paintval, float alpha);
/* Utility for tools to ensure vertex groups exist before they begin. */
enum eWPaintFlag {
WPAINT_ENSURE_MIRROR = (1 << 0),
@@ -193,7 +187,7 @@ bool ED_wpaint_ensure_data(struct bContext *C,
enum eWPaintFlag flag,
struct WPaintVGroupIndex *vgroup_index);
/** Return -1 when invalid. */
-int ED_wpaint_mirror_vgroup_ensure(struct Object *ob, const int vgroup_active);
+int ED_wpaint_mirror_vgroup_ensure(struct Object *ob, int vgroup_active);
/* paint_vertex_color_ops.c */
@@ -246,7 +240,7 @@ void paint_2d_stroke_done(void *ps);
void paint_2d_stroke(void *ps,
const float prev_mval[2],
const float mval[2],
- const bool eraser,
+ bool eraser,
float pressure,
float distance,
float size);
@@ -269,7 +263,7 @@ void paint_proj_stroke(const struct bContext *C,
void *ps_handle_p,
const float prev_pos[2],
const float pos[2],
- const bool eraser,
+ bool eraser,
float pressure,
float distance,
float size);
@@ -333,8 +327,8 @@ typedef struct CurveMaskCache {
void paint_curve_mask_cache_free_data(CurveMaskCache *curve_mask_cache);
void paint_curve_mask_cache_update(CurveMaskCache *curve_mask_cache,
const struct Brush *brush,
- const int diameter,
- const float radius,
+ int diameter,
+ float radius,
const float cursor_position[2]);
/* sculpt_uv.c */
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index f239d12b69e..cc6044488af 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -139,7 +139,7 @@ void SCULPT_vertex_limit_surface_get(SculptSession *ss, int index, float r_co[3]
* depending on the given deformation target.
*/
float *SCULPT_brush_deform_target_vertex_co_get(SculptSession *ss,
- const int deform_target,
+ int deform_target,
PBVHVertexIter *iter);
#define SCULPT_VERTEX_NEIGHBOR_FIXED_CAPACITY 256
@@ -160,8 +160,8 @@ typedef struct SculptVertexNeighborIter {
} SculptVertexNeighborIter;
void SCULPT_vertex_neighbors_get(struct SculptSession *ss,
- const int index,
- const bool include_duplicates,
+ int index,
+ bool include_duplicates,
SculptVertexNeighborIter *iter);
/* Iterator over neighboring vertices. */
@@ -200,7 +200,7 @@ struct MVert *SCULPT_mesh_deformed_mverts_get(SculptSession *ss);
#define FAKE_NEIGHBOR_NONE -1
-void SCULPT_fake_neighbors_ensure(struct Sculpt *sd, Object *ob, const float max_dist);
+void SCULPT_fake_neighbors_ensure(struct Sculpt *sd, Object *ob, float max_dist);
void SCULPT_fake_neighbors_enable(Object *ob);
void SCULPT_fake_neighbors_disable(Object *ob);
void SCULPT_fake_neighbors_free(struct Object *ob);
@@ -208,7 +208,7 @@ void SCULPT_fake_neighbors_free(struct Object *ob);
/* Vertex Info. */
void SCULPT_boundary_info_ensure(Object *object);
/* Boundary Info needs to be initialized in order to use this function. */
-bool SCULPT_vertex_is_boundary(const SculptSession *ss, const int index);
+bool SCULPT_vertex_is_boundary(const SculptSession *ss, int index);
void SCULPT_connected_components_ensure(Object *ob);
@@ -327,7 +327,7 @@ void SCULPT_clip(Sculpt *sd, SculptSession *ss, float co[3], const float val[3])
float SCULPT_brush_plane_offset_get(Sculpt *sd, SculptSession *ss);
ePaintSymmetryAreas SCULPT_get_vertex_symm_area(const float co[3]);
-bool SCULPT_check_vertex_pivot_symmetry(const float vco[3], const float pco[3], const char symm);
+bool SCULPT_check_vertex_pivot_symmetry(const float vco[3], const float pco[3], char symm);
/**
* Checks if a vertex is inside the brush radius from any of its mirrored axis.
*/
@@ -337,12 +337,12 @@ bool SCULPT_is_vertex_inside_brush_radius_symm(const float vertex[3],
char symm);
bool SCULPT_is_symmetry_iteration_valid(char i, char symm);
void SCULPT_flip_v3_by_symm_area(float v[3],
- const ePaintSymmetryFlags symm,
- const ePaintSymmetryAreas symmarea,
+ ePaintSymmetryFlags symm,
+ ePaintSymmetryAreas symmarea,
const float pivot[3]);
void SCULPT_flip_quat_by_symm_area(float quat[4],
- const ePaintSymmetryFlags symm,
- const ePaintSymmetryAreas symmarea,
+ ePaintSymmetryFlags symm,
+ ePaintSymmetryAreas symmarea,
const float pivot[3]);
/* Flood Fill. */
@@ -420,9 +420,7 @@ struct AutomaskingCache *SCULPT_automasking_active_cache_get(SculptSession *ss);
struct AutomaskingCache *SCULPT_automasking_cache_init(Sculpt *sd, Brush *brush, Object *ob);
void SCULPT_automasking_cache_free(struct AutomaskingCache *automasking);
-bool SCULPT_is_automasking_mode_enabled(const Sculpt *sd,
- const Brush *br,
- const eAutomasking_flag mode);
+bool SCULPT_is_automasking_mode_enabled(const Sculpt *sd, const Brush *br, eAutomasking_flag mode);
bool SCULPT_is_automasking_enabled(const Sculpt *sd, const SculptSession *ss, const Brush *br);
typedef enum eBoundaryAutomaskMode {
@@ -444,19 +442,19 @@ float *SCULPT_boundary_automasking_init(Object *ob,
*/
float *SCULPT_geodesic_distances_create(struct Object *ob,
struct GSet *initial_vertices,
- const float limit_radius);
+ float limit_radius);
float *SCULPT_geodesic_from_vertex_and_symm(struct Sculpt *sd,
struct Object *ob,
- const int vertex,
- const float limit_radius);
-float *SCULPT_geodesic_from_vertex(Object *ob, const int vertex, const float limit_radius);
+ int vertex,
+ float limit_radius);
+float *SCULPT_geodesic_from_vertex(Object *ob, int vertex, float limit_radius);
/* Filters. */
-void SCULPT_filter_cache_init(struct bContext *C, Object *ob, Sculpt *sd, const int undo_type);
+void SCULPT_filter_cache_init(struct bContext *C, Object *ob, Sculpt *sd, int undo_type);
void SCULPT_filter_cache_free(SculptSession *ss);
void SCULPT_mask_filter_smooth_apply(
- Sculpt *sd, Object *ob, PBVHNode **nodes, const int totnode, const int smooth_iterations);
+ Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, int smooth_iterations);
/* Brushes. */
@@ -474,13 +472,12 @@ void SCULPT_cloth_simulation_free(struct SculptClothSimulation *cloth_sim);
/* Public functions. */
-struct SculptClothSimulation *SCULPT_cloth_brush_simulation_create(
- struct SculptSession *ss,
- const float cloth_mass,
- const float cloth_damping,
- const float cloth_softbody_strength,
- const bool use_collisions,
- const bool needs_deform_coords);
+struct SculptClothSimulation *SCULPT_cloth_brush_simulation_create(struct SculptSession *ss,
+ float cloth_mass,
+ float cloth_damping,
+ float cloth_softbody_strength,
+ bool use_collisions,
+ bool needs_deform_coords);
void SCULPT_cloth_brush_simulation_init(struct SculptSession *ss,
struct SculptClothSimulation *cloth_sim);
@@ -503,20 +500,20 @@ void SCULPT_cloth_brush_ensure_nodes_constraints(struct Sculpt *sd,
int totnode,
struct SculptClothSimulation *cloth_sim,
float initial_location[3],
- const float radius);
+ float radius);
/**
* Cursor drawing function.
*/
-void SCULPT_cloth_simulation_limits_draw(const uint gpuattr,
+void SCULPT_cloth_simulation_limits_draw(uint gpuattr,
const struct Brush *brush,
const float location[3],
const float normal[3],
- const float rds,
- const float line_width,
+ float rds,
+ float line_width,
const float outline_col[3],
- const float alpha);
-void SCULPT_cloth_plane_falloff_preview_draw(const uint gpuattr,
+ float alpha);
+void SCULPT_cloth_plane_falloff_preview_draw(uint gpuattr,
struct SculptSession *ss,
const float outline_col[3],
float outline_alpha);
@@ -601,7 +598,7 @@ struct SculptPoseIKChain *SCULPT_pose_ik_chain_init(struct Sculpt *sd,
struct SculptSession *ss,
struct Brush *br,
const float initial_location[3],
- const float radius);
+ float radius);
void SCULPT_pose_ik_chain_free(struct SculptPoseIKChain *ik_chain);
/* Boundary Brush. */
@@ -612,8 +609,8 @@ void SCULPT_pose_ik_chain_free(struct SculptPoseIKChain *ik_chain);
*/
struct SculptBoundary *SCULPT_boundary_data_init(Object *object,
Brush *brush,
- const int initial_vertex,
- const float radius);
+ int initial_vertex,
+ float radius);
void SCULPT_boundary_data_free(struct SculptBoundary *boundary);
/* Main Brush Function. */
void SCULPT_do_boundary_brush(struct Sculpt *sd,
@@ -621,20 +618,20 @@ void SCULPT_do_boundary_brush(struct Sculpt *sd,
struct PBVHNode **nodes,
int totnode);
-void SCULPT_boundary_edges_preview_draw(const uint gpuattr,
+void SCULPT_boundary_edges_preview_draw(uint gpuattr,
struct SculptSession *ss,
const float outline_col[3],
- const float outline_alpha);
-void SCULPT_boundary_pivot_line_preview_draw(const uint gpuattr, struct SculptSession *ss);
+ float outline_alpha);
+void SCULPT_boundary_pivot_line_preview_draw(uint gpuattr, struct SculptSession *ss);
/* Multi-plane Scrape Brush. */
/* Main Brush Function. */
void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
-void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
+void SCULPT_multiplane_scrape_preview_draw(uint gpuattr,
Brush *brush,
SculptSession *ss,
const float outline_col[3],
- const float outline_alpha);
+ float outline_alpha);
/* Draw Face Sets Brush. */
void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
@@ -661,12 +658,8 @@ void SCULPT_neighbor_color_average(SculptSession *ss, float result[4], int index
*/
void SCULPT_neighbor_coords_average_interior(SculptSession *ss, float result[3], int index);
-void SCULPT_smooth(Sculpt *sd,
- Object *ob,
- PBVHNode **nodes,
- const int totnode,
- float bstrength,
- const bool smooth_mask);
+void SCULPT_smooth(
+ Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float bstrength, bool smooth_mask);
void SCULPT_do_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
/* Surface Smooth Brush. */
@@ -675,15 +668,11 @@ void SCULPT_surface_smooth_laplacian_step(SculptSession *ss,
float *disp,
const float co[3],
float (*laplacian_disp)[3],
- const int v_index,
+ int v_index,
const float origco[3],
- const float alpha);
-void SCULPT_surface_smooth_displace_step(SculptSession *ss,
- float *co,
- float (*laplacian_disp)[3],
- const int v_index,
- const float beta,
- const float fade);
+ float alpha);
+void SCULPT_surface_smooth_displace_step(
+ SculptSession *ss, float *co, float (*laplacian_disp)[3], int v_index, float beta, float fade);
void SCULPT_do_surface_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
/* Slide/Relax */
@@ -954,7 +943,7 @@ bool SCULPT_brush_test_sphere_fast(const SculptBrushTest *test, const float co[3
bool SCULPT_brush_test_cube(SculptBrushTest *test,
const float co[3],
const float local[4][4],
- const float roundness);
+ float roundness);
bool SCULPT_brush_test_circle_sq(SculptBrushTest *test, const float co[3]);
/**
* Test AABB against sphere.
@@ -977,19 +966,19 @@ const float *SCULPT_brush_frontface_normal_from_falloff_shape(SculptSession *ss,
float SCULPT_brush_strength_factor(struct SculptSession *ss,
const struct Brush *br,
const float point[3],
- const float len,
+ float len,
const short vno[3],
const float fno[3],
- const float mask,
- const int vertex_index,
- const int thread_id);
+ float mask,
+ int vertex_index,
+ int thread_id);
/**
* Tilts a normal by the x and y tilt values using the view axis.
*/
void SCULPT_tilt_apply_to_normal(float r_normal[3],
struct StrokeCache *cache,
- const float tilt_strength);
+ float tilt_strength);
/**
* Get effective surface normal with pen tilt and tilt strength applied to it.
@@ -1423,10 +1412,7 @@ typedef struct FilterCache {
* Flip all the edit-data across the axis/axes specified by \a symm.
* Used to calculate multiple modifications to the mesh when symmetry is enabled.
*/
-void SCULPT_cache_calc_brushdata_symm(StrokeCache *cache,
- const char symm,
- const char axis,
- const float angle);
+void SCULPT_cache_calc_brushdata_symm(StrokeCache *cache, char symm, char axis, float angle);
void SCULPT_cache_free(StrokeCache *cache);
SculptUndoNode *SCULPT_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType type);
@@ -1434,7 +1420,7 @@ SculptUndoNode *SCULPT_undo_get_node(PBVHNode *node);
SculptUndoNode *SCULPT_undo_get_first_node(void);
void SCULPT_undo_push_begin(struct Object *ob, const char *name);
void SCULPT_undo_push_end(void);
-void SCULPT_undo_push_end_ex(const bool use_nested_undo);
+void SCULPT_undo_push_end_ex(bool use_nested_undo);
void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3]);
@@ -1615,11 +1601,8 @@ void SCULPT_do_mask_brush(struct Sculpt *sd,
struct PBVHNode **nodes,
int totnode);
-void SCULPT_bmesh_topology_rake(struct Sculpt *sd,
- struct Object *ob,
- struct PBVHNode **nodes,
- const int totnode,
- float bstrength);
+void SCULPT_bmesh_topology_rake(
+ struct Sculpt *sd, struct Object *ob, struct PBVHNode **nodes, int totnode, float bstrength);
/* end sculpt_brushes.c */
diff --git a/source/blender/editors/space_clip/clip_intern.h b/source/blender/editors/space_clip/clip_intern.h
index 20cc6e3da15..15f905f3157 100644
--- a/source/blender/editors/space_clip/clip_intern.h
+++ b/source/blender/editors/space_clip/clip_intern.h
@@ -184,7 +184,7 @@ void clip_delete_plane_track(struct bContext *C,
* Calculate space clip offset to be centered at the given point.
*/
void clip_view_offset_for_center_to_point(
- SpaceClip *sc, const float x, const float y, float *r_offset_x, float *r_offset_y);
+ SpaceClip *sc, float x, float y, float *r_offset_x, float *r_offset_y);
void clip_view_center_to_point(SpaceClip *sc, float x, float y);
bool clip_view_calculate_view_selection(
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index 3fe48157a09..4334beea196 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -128,7 +128,7 @@ void fileselect_refresh_params(struct SpaceFile *sfile);
/**
* Sets #FileSelectParams.file (name of selected file)
*/
-void fileselect_file_set(SpaceFile *sfile, const int index);
+void fileselect_file_set(SpaceFile *sfile, int index);
bool file_attribute_column_type_enabled(const FileSelectParams *params,
FileAttributeColumnType column);
/**
@@ -204,7 +204,7 @@ void file_tools_region_panels_register(struct ARegionType *art);
/* file_utils.c */
-void file_tile_boundbox(const ARegion *region, FileLayout *layout, const int file, rcti *r_bounds);
+void file_tile_boundbox(const ARegion *region, FileLayout *layout, int file, rcti *r_bounds);
/**
* If \a path leads to a .blend, remove the trailing slash (if needed).
diff --git a/source/blender/editors/space_file/filelist.h b/source/blender/editors/space_file/filelist.h
index 0119a9b4f52..696986d4660 100644
--- a/source/blender/editors/space_file/filelist.h
+++ b/source/blender/editors/space_file/filelist.h
@@ -62,16 +62,16 @@ void folder_history_list_ensure_for_active_browse_mode(struct SpaceFile *sfile);
void folder_history_list_free(struct SpaceFile *sfile);
struct ListBase folder_history_list_duplicate(struct ListBase *listbase);
-void filelist_setsorting(struct FileList *filelist, const short sort, bool invert_sort);
+void filelist_setsorting(struct FileList *filelist, short sort, bool invert_sort);
void filelist_sort(struct FileList *filelist);
void filelist_setfilter_options(struct FileList *filelist,
- const bool do_filter,
- const bool hide_dot,
- const bool hide_parent,
- const uint64_t filter,
- const uint64_t filter_id,
- const bool filter_assets_only,
+ bool do_filter,
+ bool hide_dot,
+ bool hide_parent,
+ uint64_t filter,
+ uint64_t filter_id,
+ bool filter_assets_only,
const char *filter_glob,
const char *filter_search);
/**
@@ -98,19 +98,19 @@ void filelist_setlibrary(struct FileList *filelist,
void filelist_init_icons(void);
void filelist_free_icons(void);
-struct ImBuf *filelist_getimage(struct FileList *filelist, const int index);
+struct ImBuf *filelist_getimage(struct FileList *filelist, int index);
struct ImBuf *filelist_file_getimage(const FileDirEntry *file);
struct ImBuf *filelist_geticon_image_ex(const FileDirEntry *file);
-struct ImBuf *filelist_geticon_image(struct FileList *filelist, const int index);
-int filelist_geticon(struct FileList *filelist, const int index, const bool is_main);
+struct ImBuf *filelist_geticon_image(struct FileList *filelist, int index);
+int filelist_geticon(struct FileList *filelist, int index, bool is_main);
struct FileList *filelist_new(short type);
void filelist_settype(struct FileList *filelist, short type);
void filelist_clear(struct FileList *filelist);
void filelist_clear_ex(struct FileList *filelist,
- const bool do_asset_library,
- const bool do_cache,
- const bool do_selection);
+ bool do_asset_library,
+ bool do_cache,
+ bool do_selection);
/**
* A "smarter" version of #filelist_clear() that calls partial clearing based on the filelist
* force-reset flags.
@@ -156,7 +156,7 @@ void filelist_file_cache_slidingwindow_set(struct FileList *filelist, size_t win
/**
* Load in cache all entries "around" given index (as much as block cache may hold).
*/
-bool filelist_file_cache_block(struct FileList *filelist, const int index);
+bool filelist_file_cache_block(struct FileList *filelist, int index);
bool filelist_needs_force_reset(struct FileList *filelist);
void filelist_tag_force_reset(struct FileList *filelist);
@@ -171,7 +171,7 @@ unsigned int filelist_entry_select_set(const struct FileList *filelist,
unsigned int flag,
FileCheckType check);
void filelist_entry_select_index_set(struct FileList *filelist,
- const int index,
+ int index,
FileSelType select,
unsigned int flag,
FileCheckType check);
@@ -184,9 +184,9 @@ unsigned int filelist_entry_select_get(struct FileList *filelist,
struct FileDirEntry *entry,
FileCheckType check);
unsigned int filelist_entry_select_index_get(struct FileList *filelist,
- const int index,
+ int index,
FileCheckType check);
-bool filelist_entry_is_selected(struct FileList *filelist, const int index);
+bool filelist_entry_is_selected(struct FileList *filelist, int index);
/**
* Set selection of the '..' parent entry, but only if it's actually visible.
*/
@@ -195,7 +195,7 @@ void filelist_entry_parent_select_set(struct FileList *filelist,
unsigned int flag,
FileCheckType check);
-void filelist_setrecursion(struct FileList *filelist, const int recursion_level);
+void filelist_setrecursion(struct FileList *filelist, int recursion_level);
struct AssetLibrary *filelist_asset_library(struct FileList *filelist);
@@ -213,7 +213,7 @@ void filelist_readjob_stop(struct FileList *filelist, struct wmWindowManager *wm
int filelist_readjob_running(struct FileList *filelist, struct wmWindowManager *wm);
bool filelist_cache_previews_update(struct FileList *filelist);
-void filelist_cache_previews_set(struct FileList *filelist, const bool use_previews);
+void filelist_cache_previews_set(struct FileList *filelist, bool use_previews);
bool filelist_cache_previews_running(struct FileList *filelist);
bool filelist_cache_previews_done(struct FileList *filelist);
diff --git a/source/blender/editors/space_file/fsmenu.h b/source/blender/editors/space_file/fsmenu.h
index 6296314d40a..0915c9a5a2f 100644
--- a/source/blender/editors/space_file/fsmenu.h
+++ b/source/blender/editors/space_file/fsmenu.h
@@ -42,7 +42,7 @@ void fsmenu_insert_entry(struct FSMenu *fsmenu,
const char *path,
const char *name,
int icon,
- const enum FSMenuInsert flag);
+ enum FSMenuInsert flag);
/** Refresh 'valid' status of given menu entry */
void fsmenu_entry_refresh_valid(struct FSMenuEntry *fsentry);
diff --git a/source/blender/editors/space_info/textview.h b/source/blender/editors/space_info/textview.h
index 96f537b4b97..38c073a328a 100644
--- a/source/blender/editors/space_info/textview.h
+++ b/source/blender/editors/space_info/textview.h
@@ -81,7 +81,7 @@ typedef struct TextViewContext {
* Use for selection.
*/
int textview_draw(struct TextViewContext *tvc,
- const bool do_draw,
+ bool do_draw,
const int mval_init[2],
void **r_mval_pick_item,
int *r_mval_pick_offset);
diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh
index f3183acda50..0f542734f66 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -118,7 +118,7 @@ blender::float2 node_link_calculate_multi_input_position(const blender::float2 &
int total_inputs);
int node_get_resize_cursor(NodeResizeDirection directions);
-NodeResizeDirection node_get_resize_direction(const bNode *node, const int x, const int y);
+NodeResizeDirection node_get_resize_direction(const bNode *node, int x, int y);
/**
* Usual convention here would be #node_socket_get_color(),
* but that's already used (for setting a color property socket).
@@ -143,9 +143,9 @@ void node_keymap(wmKeyConfig *keyconf);
void node_deselect_all(SpaceNode &snode);
void node_socket_select(bNode *node, bNodeSocket &sock);
-void node_socket_deselect(bNode *node, bNodeSocket &sock, const bool deselect_node);
-void node_deselect_all_input_sockets(SpaceNode &snode, const bool deselect_nodes);
-void node_deselect_all_output_sockets(SpaceNode &snode, const bool deselect_nodes);
+void node_socket_deselect(bNode *node, bNodeSocket &sock, bool deselect_node);
+void node_deselect_all_input_sockets(SpaceNode &snode, bool deselect_nodes);
+void node_deselect_all_output_sockets(SpaceNode &snode, bool deselect_nodes);
void node_select_single(bContext &C, bNode &node);
void NODE_OT_select(wmOperatorType *ot);
@@ -196,7 +196,7 @@ bool node_link_bezier_points(const View2D *v2d,
const SpaceNode *snode,
const bNodeLink &link,
float coord_array[][2],
- const int resol);
+ int resol);
/**
* Return quadratic beziers points for a given nodelink and clip if v2d is not nullptr.
*/
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 3439e4fa219..e331887319e 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -296,7 +296,7 @@ void outliner_collection_isolate_flag(struct Scene *scene,
struct Collection *collection,
struct PropertyRNA *layer_or_collection_prop,
const char *propname,
- const bool value);
+ bool value);
/**
* Return the index to use based on the TreeElement ID and object type
@@ -314,7 +314,7 @@ void tree_element_type_active_set(struct bContext *C,
const TreeViewContext *tvc,
TreeElement *te,
TreeStoreElem *tselem,
- const eOLSetState set,
+ eOLSetState set,
bool recursive);
/**
* Generic call for non-id data to check the active state in UI.
@@ -329,8 +329,8 @@ eOLDrawState tree_element_type_active_state_get(const struct bContext *C,
void tree_element_activate(struct bContext *C,
const TreeViewContext *tvc,
TreeElement *te,
- const eOLSetState set,
- const bool handle_all_types);
+ eOLSetState set,
+ bool handle_all_types);
eOLDrawState tree_element_active_state_get(const TreeViewContext *tvc,
const TreeElement *te,
const TreeStoreElem *tselem);
@@ -343,7 +343,7 @@ struct bPoseChannel *outliner_find_parent_bone(TreeElement *te, TreeElement **r_
void outliner_item_select(struct bContext *C,
struct SpaceOutliner *space_outliner,
struct TreeElement *te,
- const short select_flag);
+ short select_flag);
/**
* Find if x coordinate is over an icon or name.
@@ -366,7 +366,7 @@ bool outliner_is_co_within_mode_column(SpaceOutliner *space_outliner, const floa
void outliner_item_mode_toggle(struct bContext *C,
TreeViewContext *tvc,
TreeElement *te,
- const bool do_extend);
+ bool do_extend);
/* outliner_edit.c ---------------------------------------------- */
typedef void (*outliner_operation_fn)(struct bContext *C,
@@ -396,7 +396,7 @@ void outliner_do_object_operation(struct bContext *C,
struct ListBase *lb,
outliner_operation_fn operation_fn);
-int outliner_flag_is_any_test(ListBase *lb, short flag, const int curlevel);
+int outliner_flag_is_any_test(ListBase *lb, short flag, int curlevel);
/**
* Set or unset \a flag for all outliner elements in \a lb and sub-trees.
* \return if any flag was modified.
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index cb33c648b0a..8f7ab2ea881 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -57,12 +57,12 @@ void sequencer_draw_preview(const struct bContext *C,
bool draw_backdrop);
void color3ubv_from_seq(const struct Scene *curscene,
const struct Sequence *seq,
- const bool show_strip_color_tag,
+ bool show_strip_color_tag,
uchar r_col[3]);
void sequencer_special_update_set(Sequence *seq);
/* Get handle width in 2d-View space. */
-float sequence_handle_size_get_clamped(struct Sequence *seq, const float pixelx);
+float sequence_handle_size_get_clamped(struct Sequence *seq, float pixelx);
/* UNUSED */
/* void seq_reset_imageofs(struct SpaceSeq *sseq); */
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_column.hh b/source/blender/editors/space_spreadsheet/spreadsheet_column.hh
index 1a03278acad..7dad505c21b 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_column.hh
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_column.hh
@@ -44,7 +44,7 @@ void spreadsheet_column_id_free(SpreadsheetColumnID *column_id);
SpreadsheetColumn *spreadsheet_column_new(SpreadsheetColumnID *column_id);
SpreadsheetColumn *spreadsheet_column_copy(const SpreadsheetColumn *src_column);
void spreadsheet_column_assign_runtime_data(SpreadsheetColumn *column,
- const eSpreadsheetColumnValueType data_type,
+ eSpreadsheetColumnValueType data_type,
const StringRefNull display_name);
void spreadsheet_column_free(SpreadsheetColumn *column);
diff --git a/source/blender/editors/space_text/text_format.h b/source/blender/editors/space_text/text_format.h
index 01c40b4ed22..ebccaa54342 100644
--- a/source/blender/editors/space_text/text_format.h
+++ b/source/blender/editors/space_text/text_format.h
@@ -66,12 +66,12 @@ int text_check_format_len(TextLine *line, unsigned int len);
*
* \param len: length in bytes of \a fmt_p to fill.
*/
-void text_format_fill(const char **str_p, char **fmt_p, const char type, const int len);
+void text_format_fill(const char **str_p, char **fmt_p, char type, int len);
/**
* ASCII version of #text_format_fill,
* use when we no the text being stepped over is ascii (as is the case for most keywords)
*/
-void text_format_fill_ascii(const char **str_p, char **fmt_p, const char type, const int len);
+void text_format_fill_ascii(const char **str_p, char **fmt_p, char type, int len);
/* *** Generalize Formatting *** */
typedef struct TextFormatType {
@@ -88,7 +88,7 @@ typedef struct TextFormatType {
*
* See: FMT_TYPE_ enums below
*/
- void (*format_line)(SpaceText *st, TextLine *line, const bool do_next);
+ void (*format_line)(SpaceText *st, TextLine *line, bool do_next);
const char **ext; /* NULL terminated extensions */
} TextFormatType;
diff --git a/source/blender/editors/space_text/text_intern.h b/source/blender/editors/space_text/text_intern.h
index 3cae4188932..0b81cd74a42 100644
--- a/source/blender/editors/space_text/text_intern.h
+++ b/source/blender/editors/space_text/text_intern.h
@@ -42,7 +42,7 @@ void text_update_character_width(struct SpaceText *st);
/**
* Takes an area instead of a region, use for listeners.
*/
-void text_scroll_to_cursor__area(struct SpaceText *st, struct ScrArea *area, const bool center);
+void text_scroll_to_cursor__area(struct SpaceText *st, struct ScrArea *area, bool center);
void text_update_cursor_moved(struct bContext *C);
/* Padding around line numbers in character widths. */
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 7388004125c..6a1a09df316 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -115,8 +115,8 @@ struct wmNDOFMotionData;
void view3d_ndof_fly(const struct wmNDOFMotionData *ndof,
struct View3D *v3d,
struct RegionView3D *rv3d,
- const bool use_precision,
- const short protectflag,
+ bool use_precision,
+ short protectflag,
bool *r_has_translate,
bool *r_has_rotate);
#endif /* WITH_INPUT_NDOF */
@@ -203,13 +203,13 @@ void ED_view3d_smooth_view_ex(const struct Depsgraph *depsgraph,
struct ScrArea *area,
struct View3D *v3d,
struct ARegion *region,
- const int smooth_viewtx,
+ int smooth_viewtx,
const V3D_SmoothParams *sview);
void ED_view3d_smooth_view(struct bContext *C,
struct View3D *v3d,
struct ARegion *region,
- const int smooth_viewtx,
+ int smooth_viewtx,
const V3D_SmoothParams *sview);
/**
@@ -274,17 +274,17 @@ struct View3DCameraControl *ED_view3d_cameracontrol_acquire(struct Depsgraph *de
* Updates cameras from the `rv3d` values, optionally auto-keyframing.
*/
void ED_view3d_cameracontrol_update(struct View3DCameraControl *vctrl,
- const bool use_autokey,
+ bool use_autokey,
struct bContext *C,
- const bool do_rotate,
- const bool do_translate);
+ bool do_rotate,
+ bool do_translate);
/**
* Release view control.
*
* \param restore: Sets the view state to the values that were set
* before #ED_view3d_control_acquire was called.
*/
-void ED_view3d_cameracontrol_release(struct View3DCameraControl *vctrl, const bool restore);
+void ED_view3d_cameracontrol_release(struct View3DCameraControl *vctrl, bool restore);
/**
* Returns the object which is being manipulated or NULL.
*/
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 3035d11d0e3..642de550812 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -712,9 +712,9 @@ int transformEnd(struct bContext *C, TransInfo *t);
void setTransformViewMatrices(TransInfo *t);
void setTransformViewAspect(TransInfo *t, float r_aspect[3]);
void convertViewVec(TransInfo *t, float r_vec[3], double dx, double dy);
-void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DProjTest flag);
+void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], eV3DProjTest flag);
void projectIntView(TransInfo *t, const float vec[3], int adr[2]);
-void projectFloatViewEx(TransInfo *t, const float vec[3], float adr[2], const eV3DProjTest flag);
+void projectFloatViewEx(TransInfo *t, const float vec[3], float adr[2], eV3DProjTest flag);
void projectFloatView(TransInfo *t, const float vec[3], float adr[2]);
void applyAspectRatio(TransInfo *t, float vec[2]);
@@ -770,7 +770,7 @@ typedef enum {
} MouseInputMode;
void initMouseInput(
- TransInfo *t, MouseInput *mi, const float center[2], const int mval[2], const bool precision);
+ TransInfo *t, MouseInput *mi, const float center[2], const int mval[2], bool precision);
void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode);
void applyMouseInput(struct TransInfo *t,
struct MouseInput *mi,
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
index 12f3b39927e..c40f3c28a79 100644
--- a/source/blender/editors/transform/transform_convert.h
+++ b/source/blender/editors/transform/transform_convert.h
@@ -48,9 +48,9 @@ int special_transform_moving(TransInfo *t);
void special_aftertrans_update(struct bContext *C, TransInfo *t);
void sort_trans_data_dist(TransInfo *t);
void createTransData(struct bContext *C, TransInfo *t);
-bool clipUVTransform(TransInfo *t, float vec[2], const bool resize);
+bool clipUVTransform(TransInfo *t, float vec[2], bool resize);
void clipUVData(TransInfo *t);
-void transform_convert_flush_handle2D(TransData *td, TransData2D *td2d, const float y_fac);
+void transform_convert_flush_handle2D(TransData *td, TransData2D *td2d, float y_fac);
/**
* Called for updating while transform acts, once per redraw.
*/
@@ -83,7 +83,7 @@ void transform_around_single_fallback(TransInfo *t);
* but may want to use a different one at times (if caller does not operate on
* selection).
*/
-void posttrans_fcurve_clean(struct FCurve *fcu, const int sel_flag, const bool use_handle);
+void posttrans_fcurve_clean(struct FCurve *fcu, int sel_flag, bool use_handle);
/**
* Little helper function for ObjectToTransData used to give certain
* constraints (ChildOf, FollowPath, and others that may be added)
@@ -125,8 +125,8 @@ void special_aftertrans_update__actedit(bContext *C, TransInfo *t);
* Returns total number of bones with #BONE_TRANSFORM.
*/
int transform_convert_pose_transflags_update(Object *ob,
- const int mode,
- const short around,
+ int mode,
+ short around,
bool has_translate_rotate[2]);
/**
* When objects array is NULL, use 't->data_container' as is.
@@ -208,9 +208,9 @@ struct TransMeshDataCrazySpace {
};
void transform_convert_mesh_islands_calc(struct BMEditMesh *em,
- const bool calc_single_islands,
- const bool calc_island_center,
- const bool calc_island_axismtx,
+ bool calc_single_islands,
+ bool calc_island_center,
+ bool calc_island_axismtx,
struct TransIslandData *r_island_data);
void transform_convert_mesh_islanddata_free(struct TransIslandData *island_data);
/**
@@ -223,8 +223,8 @@ void transform_convert_mesh_connectivity_distance(struct BMesh *bm,
float *dists,
int *index);
void transform_convert_mesh_mirrordata_calc(struct BMEditMesh *em,
- const bool use_select,
- const bool use_topology,
+ bool use_select,
+ bool use_topology,
const bool mirror_axis[3],
struct TransMirrorData *r_mirror_data);
void transform_convert_mesh_mirrordata_free(struct TransMirrorData *mirror_data);
diff --git a/source/blender/editors/transform/transform_mode.h b/source/blender/editors/transform/transform_mode.h
index ec3d5b8d0fe..cdcda5a8648 100644
--- a/source/blender/editors/transform/transform_mode.h
+++ b/source/blender/editors/transform/transform_mode.h
@@ -45,7 +45,7 @@ bool transdata_check_local_center(const TransInfo *t, short around);
/**
* Informs if the mode can be switched during modal.
*/
-bool transform_mode_is_changeable(const int mode);
+bool transform_mode_is_changeable(int mode);
void protectedTransBits(short protectflag, float vec[3]);
void protectedSizeBits(short protectflag, float size[3]);
void constraintTransLim(const TransInfo *t, TransData *td);
@@ -69,13 +69,13 @@ void ElementRotation(const TransInfo *t,
const TransDataContainer *tc,
TransData *td,
const float mat[3][3],
- const short around);
+ short around);
void headerResize(TransInfo *t, const float vec[3], char *str, int str_size);
void ElementResize(const TransInfo *t,
const TransDataContainer *tc,
TransData *td,
const float mat[3][3]);
-void transform_mode_init(TransInfo *t, struct wmOperator *op, const int mode);
+void transform_mode_init(TransInfo *t, struct wmOperator *op, int mode);
/**
* When in modal and not set, initializes a default orientation for the mode.
*/
diff --git a/source/blender/editors/transform/transform_orientations.h b/source/blender/editors/transform/transform_orientations.h
index 6e0e3d9f8c7..dd2d5bc86c5 100644
--- a/source/blender/editors/transform/transform_orientations.h
+++ b/source/blender/editors/transform/transform_orientations.h
@@ -34,8 +34,8 @@ short transform_orientation_matrix_get(struct bContext *C,
short orient_index,
const float custom[3][3],
float r_spacemtx[3][3]);
-const char *transform_orientations_spacename_get(struct TransInfo *t, const short orient_type);
-void transform_orientations_current_set(struct TransInfo *t, const short orient_index);
+const char *transform_orientations_spacename_get(struct TransInfo *t, short orient_type);
+void transform_orientations_current_set(struct TransInfo *t, short orient_index);
/**
* Those two fill in mat and return non-zero on success.
@@ -55,7 +55,7 @@ bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const floa
struct TransformOrientation *addMatrixSpace(struct bContext *C,
float mat[3][3],
const char *name,
- const bool overwrite);
+ bool overwrite);
void applyTransformOrientation(const struct TransformOrientation *ts,
float r_mat[3][3],
char r_name[64]);
@@ -75,5 +75,5 @@ int getTransformOrientation_ex(ViewLayer *view_layer,
struct Object *obedit,
float normal[3],
float plane[3],
- const short around);
+ short around);
int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3]);
diff --git a/source/blender/editors/transform/transform_snap.h b/source/blender/editors/transform/transform_snap.h
index bc89c7a8cda..389c1441db1 100644
--- a/source/blender/editors/transform/transform_snap.h
+++ b/source/blender/editors/transform/transform_snap.h
@@ -27,7 +27,7 @@
bool peelObjectsTransform(struct TransInfo *t,
const float mval[2],
- const bool use_peel_object,
+ bool use_peel_object,
/* return args */
float r_loc[3],
float r_no[3],
@@ -92,9 +92,9 @@ void transform_snap_sequencer_apply_translate(TransInfo *t, float *vec);
*/
short getAnimEdit_SnapMode(TransInfo *t);
void snapFrameTransform(TransInfo *t,
- const eAnimEdit_AutoSnap autosnap,
- const float val_initial,
- const float val_final,
+ eAnimEdit_AutoSnap autosnap,
+ float val_initial,
+ float val_final,
float *r_val_final);
/**
* This function is used by Animation Editor specific transform functions to do
@@ -102,5 +102,5 @@ void snapFrameTransform(TransInfo *t,
*/
void transform_snap_anim_flush_data(TransInfo *t,
TransData *td,
- const eAnimEdit_AutoSnap autosnap,
+ eAnimEdit_AutoSnap autosnap,
float *r_val_final);
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 1fa96a932ed..9646444c103 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -74,13 +74,13 @@ typedef struct UvNearestHit {
bool uv_find_nearest_vert(struct Scene *scene,
struct Object *obedit,
const float co[2],
- const float penalty_dist,
+ float penalty_dist,
struct UvNearestHit *hit);
bool uv_find_nearest_vert_multi(struct Scene *scene,
struct Object **objects,
- const uint objects_len,
+ uint objects_len,
const float co[2],
- const float penalty_dist,
+ float penalty_dist,
struct UvNearestHit *hit);
bool uv_find_nearest_edge(struct Scene *scene,
@@ -89,7 +89,7 @@ bool uv_find_nearest_edge(struct Scene *scene,
struct UvNearestHit *hit);
bool uv_find_nearest_edge_multi(struct Scene *scene,
struct Object **objects,
- const uint objects_len,
+ uint objects_len,
const float co[2],
struct UvNearestHit *hit);
@@ -106,20 +106,20 @@ bool uv_find_nearest_face_ex(struct Scene *scene,
struct Object *obedit,
const float co[2],
struct UvNearestHit *hit,
- const bool only_in_face);
+ bool only_in_face);
bool uv_find_nearest_face(struct Scene *scene,
struct Object *obedit,
const float co[2],
struct UvNearestHit *hit);
bool uv_find_nearest_face_multi_ex(struct Scene *scene,
struct Object **objects,
- const uint objects_len,
+ uint objects_len,
const float co[2],
struct UvNearestHit *hit,
- const bool only_in_face);
+ bool only_in_face);
bool uv_find_nearest_face_multi(struct Scene *scene,
struct Object **objects,
- const uint objects_len,
+ uint objects_len,
const float co[2],
struct UvNearestHit *hit);
@@ -162,14 +162,14 @@ void UV_OT_shortest_path_select(struct wmOperatorType *ot);
bool uvedit_select_is_any_selected(struct Scene *scene, struct Object *obedit);
bool uvedit_select_is_any_selected_multi(struct Scene *scene,
struct Object **objects,
- const uint objects_len);
+ uint objects_len);
/**
* \warning This returns first selected UV,
* not ideal in many cases since there could be multiple.
*/
const float *uvedit_first_selected_uv_from_vertex(struct Scene *scene,
struct BMVert *eve,
- const int cd_loop_uv_offset);
+ int cd_loop_uv_offset);
void UV_OT_select_all(struct wmOperatorType *ot);
void UV_OT_select(struct wmOperatorType *ot);
diff --git a/source/blender/freestyle/intern/scene_graph/FrsMaterial.h b/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
index ecdba75b864..a66380f01be 100644
--- a/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
+++ b/source/blender/freestyle/intern/scene_graph/FrsMaterial.h
@@ -57,8 +57,8 @@ class FrsMaterial {
const float *iAmbiant,
const float *iSpecular,
const float *iEmission,
- const float iShininess,
- const int iPriority);
+ float iShininess,
+ int iPriority);
/** Copy constructor */
inline FrsMaterial(const FrsMaterial &m);
@@ -240,7 +240,7 @@ class FrsMaterial {
* \param a:
* Alpha component
*/
- inline void setLine(const float r, const float g, const float b, const float a);
+ inline void setLine(float r, float g, float b, float a);
/** Sets the diffuse color.
* \param r:
@@ -252,7 +252,7 @@ class FrsMaterial {
* \param a:
* Alpha component
*/
- inline void setDiffuse(const float r, const float g, const float b, const float a);
+ inline void setDiffuse(float r, float g, float b, float a);
/** Sets the specular color.
* \param r:
@@ -264,7 +264,7 @@ class FrsMaterial {
* \param a:
* Alpha component
*/
- inline void setSpecular(const float r, const float g, const float b, const float a);
+ inline void setSpecular(float r, float g, float b, float a);
/** Sets the ambient color.
* \param r:
@@ -276,7 +276,7 @@ class FrsMaterial {
* \param a:
* Alpha component
*/
- inline void setAmbient(const float r, const float g, const float b, const float a);
+ inline void setAmbient(float r, float g, float b, float a);
/** Sets the emissive color.
* \param r:
@@ -288,19 +288,19 @@ class FrsMaterial {
* \param a:
* Alpha component
*/
- inline void setEmission(const float r, const float g, const float b, const float a);
+ inline void setEmission(float r, float g, float b, float a);
/** Sets the shininess.
* \param s:
* Shininess
*/
- inline void setShininess(const float s);
+ inline void setShininess(float s);
/** Sets the line color priority.
* \param priority:
* Priority
*/
- inline void setPriority(const int priority);
+ inline void setPriority(int priority);
/* operators */
inline FrsMaterial &operator=(const FrsMaterial &m);
diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h
index 9a05fcd380b..b26408d8183 100644
--- a/source/blender/freestyle/intern/stroke/Curve.h
+++ b/source/blender/freestyle/intern/stroke/Curve.h
@@ -540,7 +540,7 @@ class Curve : public Interface1D {
}
const SShape *occluded_shape() const;
- const bool occludee_empty() const;
+ bool occludee_empty() const;
real z_discontinuity(int iCombination = 0) const;
int shape_id() const;
const SShape *shape() const;
diff --git a/source/blender/freestyle/intern/view_map/ViewMapIO.h b/source/blender/freestyle/intern/view_map/ViewMapIO.h
index e4c42c094d0..4b737f1eb8c 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapIO.h
+++ b/source/blender/freestyle/intern/view_map/ViewMapIO.h
@@ -44,11 +44,11 @@ namespace Options {
static const unsigned char FLOAT_VECTORS = 1;
static const unsigned char NO_OCCLUDERS = 2;
-void setFlags(const unsigned char flags);
+void setFlags(unsigned char flags);
-void addFlags(const unsigned char flags);
+void addFlags(unsigned char flags);
-void rmFlags(const unsigned char flags);
+void rmFlags(unsigned char flags);
unsigned char getFlags();
diff --git a/source/blender/functions/FN_field.hh b/source/blender/functions/FN_field.hh
index 11f8a7e9b94..1b89c5353e9 100644
--- a/source/blender/functions/FN_field.hh
+++ b/source/blender/functions/FN_field.hh
@@ -448,7 +448,7 @@ class FieldEvaluator : NonMovable, NonCopyable {
* to avoid calculations for unnecessary elements later on. The evaluator will own the indices in
* some cases, so it must live at least as long as the returned mask.
*/
- IndexMask get_evaluated_as_mask(const int field_index);
+ IndexMask get_evaluated_as_mask(int field_index);
};
/**
diff --git a/source/blender/functions/FN_generic_virtual_array.hh b/source/blender/functions/FN_generic_virtual_array.hh
index 6aebca51219..bcb710e3472 100644
--- a/source/blender/functions/FN_generic_virtual_array.hh
+++ b/source/blender/functions/FN_generic_virtual_array.hh
@@ -47,15 +47,15 @@ class GVArrayImpl {
int64_t size_;
public:
- GVArrayImpl(const CPPType &type, const int64_t size);
+ GVArrayImpl(const CPPType &type, int64_t size);
virtual ~GVArrayImpl() = default;
const CPPType &type() const;
int64_t size() const;
- virtual void get(const int64_t index, void *r_value) const;
- virtual void get_to_uninitialized(const int64_t index, void *r_value) const = 0;
+ virtual void get(int64_t index, void *r_value) const;
+ virtual void get_to_uninitialized(int64_t index, void *r_value) const = 0;
virtual bool is_span() const;
virtual GSpan get_internal_span() const;
@@ -73,11 +73,11 @@ class GVArrayImpl {
/* A generic version of #VMutableArrayImpl. */
class GVMutableArrayImpl : public GVArrayImpl {
public:
- GVMutableArrayImpl(const CPPType &type, const int64_t size);
+ GVMutableArrayImpl(const CPPType &type, int64_t size);
- virtual void set_by_copy(const int64_t index, const void *value);
- virtual void set_by_relocate(const int64_t index, void *value);
- virtual void set_by_move(const int64_t index, void *value) = 0;
+ virtual void set_by_copy(int64_t index, const void *value);
+ virtual void set_by_relocate(int64_t index, void *value);
+ virtual void set_by_move(int64_t index, void *value) = 0;
virtual void set_all(const void *src);
@@ -173,13 +173,13 @@ class GVArrayCommon {
*/
void get_internal_single_to_uninitialized(void *r_value) const;
- void get(const int64_t index, void *r_value) const;
+ void get(int64_t index, void *r_value) const;
/**
* Returns a copy of the value at the given index. Usually a typed virtual array should
* be used instead, but sometimes this is simpler when only a few indices are needed.
*/
- template<typename T> T get(const int64_t index) const;
- void get_to_uninitialized(const int64_t index, void *r_value) const;
+ template<typename T> T get(int64_t index) const;
+ void get_to_uninitialized(int64_t index, void *r_value) const;
};
/** Generic version of #VArray. */
@@ -200,9 +200,9 @@ class GVArray : public GVArrayCommon {
template<typename ImplT, typename... Args> static GVArray For(Args &&...args);
- static GVArray ForSingle(const CPPType &type, const int64_t size, const void *value);
- static GVArray ForSingleRef(const CPPType &type, const int64_t size, const void *value);
- static GVArray ForSingleDefault(const CPPType &type, const int64_t size);
+ static GVArray ForSingle(const CPPType &type, int64_t size, const void *value);
+ static GVArray ForSingleRef(const CPPType &type, int64_t size, const void *value);
+ static GVArray ForSingleDefault(const CPPType &type, int64_t size);
static GVArray ForSpan(GSpan span);
static GVArray ForGArray(GArray<> array);
static GVArray ForEmpty(const CPPType &type);
@@ -244,9 +244,9 @@ class GVMutableArray : public GVArrayCommon {
template<typename T> bool try_assign_VMutableArray(VMutableArray<T> &varray) const;
- void set_by_copy(const int64_t index, const void *value);
- void set_by_move(const int64_t index, void *value);
- void set_by_relocate(const int64_t index, void *value);
+ void set_by_copy(int64_t index, const void *value);
+ void set_by_move(int64_t index, void *value);
+ void set_by_relocate(int64_t index, void *value);
void fill(const void *value);
/**
@@ -593,15 +593,15 @@ class GVArrayImpl_For_GSpan : public GVMutableArrayImpl {
GVArrayImpl_For_GSpan(const GMutableSpan span);
protected:
- GVArrayImpl_For_GSpan(const CPPType &type, const int64_t size);
+ GVArrayImpl_For_GSpan(const CPPType &type, int64_t size);
public:
- void get(const int64_t index, void *r_value) const override;
- void get_to_uninitialized(const int64_t index, void *r_value) const override;
+ void get(int64_t index, void *r_value) const override;
+ void get_to_uninitialized(int64_t index, void *r_value) const override;
- void set_by_copy(const int64_t index, const void *value) override;
- void set_by_move(const int64_t index, void *value) override;
- void set_by_relocate(const int64_t index, void *value) override;
+ void set_by_copy(int64_t index, const void *value) override;
+ void set_by_move(int64_t index, void *value) override;
+ void set_by_relocate(int64_t index, void *value) override;
bool is_span() const override;
GSpan get_internal_span() const override;
diff --git a/source/blender/functions/FN_generic_virtual_vector_array.hh b/source/blender/functions/FN_generic_virtual_vector_array.hh
index b80e21eaef1..b89ca22fe7e 100644
--- a/source/blender/functions/FN_generic_virtual_vector_array.hh
+++ b/source/blender/functions/FN_generic_virtual_vector_array.hh
@@ -88,10 +88,10 @@ class GVVectorArray {
}
protected:
- virtual int64_t get_vector_size_impl(const int64_t index) const = 0;
+ virtual int64_t get_vector_size_impl(int64_t index) const = 0;
- virtual void get_vector_element_impl(const int64_t index,
- const int64_t index_in_vector,
+ virtual void get_vector_element_impl(int64_t index,
+ int64_t index_in_vector,
void *r_value) const = 0;
virtual bool is_single_vector_impl() const
@@ -114,8 +114,8 @@ class GVArray_For_GVVectorArrayIndex : public GVArrayImpl {
}
protected:
- void get(const int64_t index_in_vector, void *r_value) const override;
- void get_to_uninitialized(const int64_t index_in_vector, void *r_value) const override;
+ void get(int64_t index_in_vector, void *r_value) const override;
+ void get_to_uninitialized(int64_t index_in_vector, void *r_value) const override;
};
class GVVectorArray_For_SingleGVArray : public GVVectorArray {
@@ -129,9 +129,9 @@ class GVVectorArray_For_SingleGVArray : public GVVectorArray {
}
protected:
- int64_t get_vector_size_impl(const int64_t index) const override;
- void get_vector_element_impl(const int64_t index,
- const int64_t index_in_vector,
+ int64_t get_vector_size_impl(int64_t index) const override;
+ void get_vector_element_impl(int64_t index,
+ int64_t index_in_vector,
void *r_value) const override;
bool is_single_vector_impl() const override;
@@ -148,9 +148,9 @@ class GVVectorArray_For_SingleGSpan : public GVVectorArray {
}
protected:
- int64_t get_vector_size_impl(const int64_t UNUSED(index)) const override;
- void get_vector_element_impl(const int64_t UNUSED(index),
- const int64_t index_in_vector,
+ int64_t get_vector_size_impl(int64_t UNUSED(index)) const override;
+ void get_vector_element_impl(int64_t UNUSED(index),
+ int64_t index_in_vector,
void *r_value) const override;
bool is_single_vector_impl() const override;
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
index 722574929c0..22893bdb184 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
@@ -35,15 +35,15 @@ struct bGPDstroke;
bool is_stroke_affected_by_modifier(struct Object *ob,
char *mlayername,
struct Material *material,
- const int mpassindex,
- const int gpl_passindex,
- const int minpoints,
+ int mpassindex,
+ int gpl_passindex,
+ int minpoints,
bGPDlayer *gpl,
bGPDstroke *gps,
- const bool inv1,
- const bool inv2,
- const bool inv3,
- const bool inv4);
+ bool inv1,
+ bool inv2,
+ bool inv3,
+ bool inv4);
/**
* Verify if valid vertex group *and return weight.
diff --git a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
index dadeebeff0a..8c5820c9667 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
+++ b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
@@ -655,7 +655,7 @@ void MOD_lineart_chain_split_for_fixed_occlusion(LineartRenderBuffer *rb);
* implemented yet.
*/
void MOD_lineart_chain_connect(LineartRenderBuffer *rb);
-void MOD_lineart_chain_discard_short(LineartRenderBuffer *rb, const float threshold);
+void MOD_lineart_chain_discard_short(LineartRenderBuffer *rb, float threshold);
void MOD_lineart_chain_clip_at_border(LineartRenderBuffer *rb);
/**
* This should always be the last stage!, see the end of
diff --git a/source/blender/gpu/GPU_batch_presets.h b/source/blender/gpu/GPU_batch_presets.h
index 73c9172f2ba..1681db8126a 100644
--- a/source/blender/gpu/GPU_batch_presets.h
+++ b/source/blender/gpu/GPU_batch_presets.h
@@ -39,10 +39,10 @@ extern "C" {
struct GPUBatch *GPU_batch_preset_sphere(int lod) ATTR_WARN_UNUSED_RESULT;
struct GPUBatch *GPU_batch_preset_sphere_wire(int lod) ATTR_WARN_UNUSED_RESULT;
-struct GPUBatch *GPU_batch_preset_panel_drag_widget(const float pixelsize,
+struct GPUBatch *GPU_batch_preset_panel_drag_widget(float pixelsize,
const float col_high[4],
const float col_dark[4],
- const float width) ATTR_WARN_UNUSED_RESULT;
+ float width) ATTR_WARN_UNUSED_RESULT;
/**
* To be used with procedural placement inside shader.
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 9ba283bf65f..598d4961e05 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -61,7 +61,7 @@ GPU_PBVH_Buffers *GPU_pbvh_mesh_buffers_build(const struct MPoly *mpoly,
const struct MVert *mvert,
const int *face_indices,
const int *sculpt_face_sets,
- const int face_indices_len,
+ int face_indices_len,
const struct Mesh *mesh);
/**
@@ -99,10 +99,10 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers,
const float *vmask,
const struct MLoopCol *vcol,
const int *sculpt_face_sets,
- const int face_sets_color_seed,
- const int face_sets_color_default,
+ int face_sets_color_seed,
+ int face_sets_color_default,
const struct MPropCol *vtcol,
- const int update_flags);
+ int update_flags);
/**
* Creates a vertex buffer (coordinate, normal, color) and,
@@ -114,7 +114,7 @@ void GPU_pbvh_bmesh_buffers_update(GPU_PBVH_Buffers *buffers,
struct GSet *bm_faces,
struct GSet *bm_unique_verts,
struct GSet *bm_other_verts,
- const int update_flags);
+ int update_flags);
/**
* Threaded: do not call any functions that use OpenGL calls!
@@ -126,10 +126,10 @@ void GPU_pbvh_grid_buffers_update(GPU_PBVH_Buffers *buffers,
int *grid_indices,
int totgrid,
const int *sculpt_face_sets,
- const int face_sets_color_seed,
- const int face_sets_color_default,
+ int face_sets_color_seed,
+ int face_sets_color_default,
const struct CCGKey *key,
- const int update_flags);
+ int update_flags);
/**
* Finish update. Not thread safe, must run in OpenGL main thread.
diff --git a/source/blender/gpu/GPU_immediate_util.h b/source/blender/gpu/GPU_immediate_util.h
index 102bd6c284c..cd45913158d 100644
--- a/source/blender/gpu/GPU_immediate_util.h
+++ b/source/blender/gpu/GPU_immediate_util.h
@@ -148,7 +148,7 @@ void imm_draw_cube_wire_3d(uint pos, const float center[3], const float aspect[3
void imm_draw_cube_corners_3d(uint pos,
const float center[3],
const float aspect[3],
- const float factor);
+ float factor);
/**
* Draw a cylinder. Replacement for #gluCylinder.
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index f7a01fadadc..3555b957d67 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -171,7 +171,7 @@ bool GPU_stack_link(GPUMaterial *mat,
GPUNodeLink *GPU_uniformbuf_link_out(struct GPUMaterial *mat,
struct bNode *node,
struct GPUNodeStack *stack,
- const int index);
+ int index);
void GPU_material_output_link(GPUMaterial *material, GPUNodeLink *link);
void GPU_material_add_output_link_aov(GPUMaterial *material, GPUNodeLink *link, int hash);
@@ -197,8 +197,8 @@ GPUMaterial *GPU_material_from_nodetree(struct Scene *scene,
struct bNodeTree *ntree,
struct ListBase *gpumaterials,
const void *engine_type,
- const int options,
- const bool is_volume_shader,
+ int options,
+ bool is_volume_shader,
const char *vert_code,
const char *geom_code,
const char *frag_lib,
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 5c373551494..9bcd92f534a 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -62,9 +62,9 @@ GPUShader *GPU_shader_create_ex(const char *vertcode,
const char *computecode,
const char *libcode,
const char *defines,
- const eGPUShaderTFBType tf_type,
+ eGPUShaderTFBType tf_type,
const char **tf_names,
- const int tf_count,
+ int tf_count,
const char *shname);
struct GPU_ShaderCreateFromArray_Params {
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 54e9bde70d8..d65115541fa 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -281,7 +281,7 @@ void GPU_texture_free(GPUTexture *tex);
void GPU_texture_ref(GPUTexture *tex);
void GPU_texture_bind(GPUTexture *tex, int unit);
-void GPU_texture_bind_ex(GPUTexture *tex, eGPUSamplerState state, int unit, const bool set_number);
+void GPU_texture_bind_ex(GPUTexture *tex, eGPUSamplerState state, int unit, bool set_number);
void GPU_texture_unbind(GPUTexture *tex);
void GPU_texture_unbind_all(void);
diff --git a/source/blender/gpu/intern/gpu_material_library.h b/source/blender/gpu/intern/gpu_material_library.h
index d3b12d3a2b7..7f9eeb8166a 100644
--- a/source/blender/gpu/intern/gpu_material_library.h
+++ b/source/blender/gpu/intern/gpu_material_library.h
@@ -63,4 +63,4 @@ char *gpu_material_library_generate_code(struct GSet *used_libraries, const char
/* Code Parsing */
const char *gpu_str_skip_token(const char *str, char *token, int max);
-const char *gpu_data_type_to_string(const eGPUType type);
+const char *gpu_data_type_to_string(eGPUType type);
diff --git a/source/blender/gpu/intern/gpu_shader_interface.hh b/source/blender/gpu/intern/gpu_shader_interface.hh
index a6f0e30b715..4bd8f245e2b 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.hh
+++ b/source/blender/gpu/intern/gpu_shader_interface.hh
@@ -137,12 +137,12 @@ class ShaderInterface {
private:
inline const ShaderInput *input_lookup(const ShaderInput *const inputs,
- const uint inputs_len,
+ uint inputs_len,
const char *name) const;
inline const ShaderInput *input_lookup(const ShaderInput *const inputs,
- const uint inputs_len,
- const int binding) const;
+ uint inputs_len,
+ int binding) const;
};
inline const char *ShaderInterface::builtin_uniform_name(GPUUniformBuiltin u)
diff --git a/source/blender/gpu/intern/gpu_shader_private.hh b/source/blender/gpu/intern/gpu_shader_private.hh
index 8bd1115c731..498dd8f3877 100644
--- a/source/blender/gpu/intern/gpu_shader_private.hh
+++ b/source/blender/gpu/intern/gpu_shader_private.hh
@@ -56,7 +56,7 @@ class Shader {
virtual bool finalize() = 0;
virtual void transform_feedback_names_set(Span<const char *> name_list,
- const eGPUShaderTFBType geom_type) = 0;
+ eGPUShaderTFBType geom_type) = 0;
virtual bool transform_feedback_enable(GPUVertBuf *) = 0;
virtual void transform_feedback_disable() = 0;
@@ -77,11 +77,8 @@ class Shader {
};
protected:
- void print_log(Span<const char *> sources,
- char *log,
- const char *stage,
- const bool error,
- GPULogParser *parser);
+ void print_log(
+ Span<const char *> sources, char *log, const char *stage, bool error, GPULogParser *parser);
};
/* Syntactic sugar. */
diff --git a/source/blender/gpu/opengl/gl_shader.hh b/source/blender/gpu/opengl/gl_shader.hh
index 6a424e0c7ee..9ea1334b862 100644
--- a/source/blender/gpu/opengl/gl_shader.hh
+++ b/source/blender/gpu/opengl/gl_shader.hh
@@ -62,7 +62,7 @@ class GLShader : public Shader {
/** Should be called before linking. */
void transform_feedback_names_set(Span<const char *> name_list,
- const eGPUShaderTFBType geom_type) override;
+ eGPUShaderTFBType geom_type) override;
bool transform_feedback_enable(GPUVertBuf *buf) override;
void transform_feedback_disable() override;
diff --git a/source/blender/gpu/opengl/gl_state.hh b/source/blender/gpu/opengl/gl_state.hh
index e0c0dab76e1..83ff3ffc9e9 100644
--- a/source/blender/gpu/opengl/gl_state.hh
+++ b/source/blender/gpu/opengl/gl_state.hh
@@ -97,17 +97,17 @@ class GLStateManager : public StateManager {
uint8_t bound_image_slots();
private:
- static void set_write_mask(const eGPUWriteMask value);
- static void set_depth_test(const eGPUDepthTest value);
- static void set_stencil_test(const eGPUStencilTest test, const eGPUStencilOp operation);
- static void set_stencil_mask(const eGPUStencilTest test, const GPUStateMutable state);
- static void set_clip_distances(const int new_dist_len, const int old_dist_len);
- static void set_logic_op(const bool enable);
- static void set_facing(const bool invert);
- static void set_backface_culling(const eGPUFaceCullTest test);
- static void set_provoking_vert(const eGPUProvokingVertex vert);
- static void set_shadow_bias(const bool enable);
- static void set_blend(const eGPUBlend value);
+ static void set_write_mask(eGPUWriteMask value);
+ static void set_depth_test(eGPUDepthTest value);
+ static void set_stencil_test(eGPUStencilTest test, eGPUStencilOp operation);
+ static void set_stencil_mask(eGPUStencilTest test, const GPUStateMutable state);
+ static void set_clip_distances(int new_dist_len, int old_dist_len);
+ static void set_logic_op(bool enable);
+ static void set_facing(bool invert);
+ static void set_backface_culling(eGPUFaceCullTest test);
+ static void set_provoking_vert(eGPUProvokingVertex vert);
+ static void set_shadow_bias(bool enable);
+ static void set_blend(eGPUBlend value);
void set_state(const GPUState &state);
void set_mutable_state(const GPUStateMutable &state);
diff --git a/source/blender/gpu/opengl/gl_vertex_array.hh b/source/blender/gpu/opengl/gl_vertex_array.hh
index 0f9b61f9648..b8edbf3a691 100644
--- a/source/blender/gpu/opengl/gl_vertex_array.hh
+++ b/source/blender/gpu/opengl/gl_vertex_array.hh
@@ -39,13 +39,13 @@ namespace GLVertArray {
void update_bindings(const GLuint vao,
const GPUBatch *batch,
const ShaderInterface *interface,
- const int base_instance);
+ int base_instance);
/**
* Another version of update_bindings for Immediate mode.
*/
void update_bindings(const GLuint vao,
- const uint v_first,
+ uint v_first,
const GPUVertFormat *format,
const ShaderInterface *interface);
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 890c694d830..30f2f24447f 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -177,20 +177,20 @@ void IMB_colormanagement_colorspace_to_scene_linear(float *buffer,
bool predivide);
void IMB_colormanagement_imbuf_to_byte_texture(unsigned char *out_buffer,
- const int x,
- const int y,
- const int width,
- const int height,
+ int x,
+ int y,
+ int width,
+ int height,
const struct ImBuf *ibuf,
- const bool compress_as_srgb,
- const bool store_premultiplied);
+ bool compress_as_srgb,
+ bool store_premultiplied);
void IMB_colormanagement_imbuf_to_float_texture(float *out_buffer,
- const int offset_x,
- const int offset_y,
- const int width,
- const int height,
+ int offset_x,
+ int offset_y,
+ int width,
+ int height,
const struct ImBuf *ibuf,
- const bool store_premultiplied);
+ bool store_premultiplied);
/**
* Conversion between color picking role. Typically we would expect such a
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 1f698c65382..c7481c6ea67 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -378,7 +378,7 @@ struct IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim,
IMB_Timecode_Type tcs_in_use,
IMB_Proxy_Size proxy_sizes_in_use,
int quality,
- const bool overwrite,
+ bool overwrite,
struct GSet *file_list);
/**
@@ -536,7 +536,7 @@ void IMB_scaleImBuf_threaded(struct ImBuf *ibuf, unsigned int newx, unsigned int
* \attention Defined in writeimage.c
*/
bool IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags);
-bool IMB_prepare_write_ImBuf(const bool isfloat, struct ImBuf *ibuf);
+bool IMB_prepare_write_ImBuf(bool isfloat, struct ImBuf *ibuf);
/**
*
@@ -837,7 +837,7 @@ void IMB_rectfill_area(struct ImBuf *ibuf,
*/
void IMB_rectfill_area_replace(
const struct ImBuf *ibuf, const float col[4], int x1, int y1, int x2, int y2);
-void IMB_rectfill_alpha(struct ImBuf *ibuf, const float value);
+void IMB_rectfill_alpha(struct ImBuf *ibuf, float value);
/**
* This should not be here, really,
@@ -929,8 +929,8 @@ typedef enum eIMBTransformMode {
*/
void IMB_transform(const struct ImBuf *src,
struct ImBuf *dst,
- const eIMBTransformMode mode,
- const eIMBInterpolationFilterMode filter,
+ eIMBTransformMode mode,
+ eIMBInterpolationFilterMode filter,
const float transform_matrix[4][4],
const struct rctf *src_crop);
@@ -972,14 +972,14 @@ void IMB_update_gpu_texture_sub(struct GPUTexture *tex,
/**
* \attention defined in stereoimbuf.c
*/
-void IMB_stereo3d_write_dimensions(const char mode,
- const bool is_squeezed,
+void IMB_stereo3d_write_dimensions(char mode,
+ bool is_squeezed,
const size_t width,
const size_t height,
size_t *r_width,
size_t *r_height);
-void IMB_stereo3d_read_dimensions(const char mode,
- const bool is_squeezed,
+void IMB_stereo3d_read_dimensions(char mode,
+ bool is_squeezed,
const size_t width,
const size_t height,
size_t *r_width,
diff --git a/source/blender/imbuf/intern/openexr/openexr_multi.h b/source/blender/imbuf/intern/openexr/openexr_multi.h
index 6694c32820b..0c3c4a4400f 100644
--- a/source/blender/imbuf/intern/openexr/openexr_multi.h
+++ b/source/blender/imbuf/intern/openexr/openexr_multi.h
@@ -60,7 +60,7 @@ void IMB_exr_add_channel(void *handle,
* Read from file.
*/
bool IMB_exr_begin_read(
- void *handle, const char *filename, int *width, int *height, const bool parse_channels);
+ void *handle, const char *filename, int *width, int *height, bool parse_channels);
/**
* Used for output files (from #RenderResult) (single and multi-layer, single and multi-view).
*/
diff --git a/source/blender/io/alembic/intern/abc_util.h b/source/blender/io/alembic/intern/abc_util.h
index 3a0b2852eea..672494e80db 100644
--- a/source/blender/io/alembic/intern/abc_util.h
+++ b/source/blender/io/alembic/intern/abc_util.h
@@ -51,7 +51,7 @@ Imath::M44d convert_matrix_datatype(float mat[4][4]);
/* Convert from Alembic to float matrix representations. Does NOT convert from Y-up to Z-up. */
void convert_matrix_datatype(const Imath::M44d &xform, float r_mat[4][4]);
-void split(const std::string &s, const char delim, std::vector<std::string> &tokens);
+void split(const std::string &s, char delim, std::vector<std::string> &tokens);
template<class TContainer> bool begins_with(const TContainer &input, const TContainer &match)
{
diff --git a/source/blender/io/collada/AnimationImporter.h b/source/blender/io/collada/AnimationImporter.h
index a4624a18cd5..909a3017e66 100644
--- a/source/blender/io/collada/AnimationImporter.h
+++ b/source/blender/io/collada/AnimationImporter.h
@@ -211,7 +211,7 @@ class AnimationImporter : private TransformReader, public AnimationImporterBase
*/
void Assign_lens_animations(const COLLADAFW::UniqueId &listid,
ListBase *AnimCurves,
- const double aspect,
+ double aspect,
Camera *cam,
const char *anim_type,
int fov_type);
diff --git a/source/blender/io/collada/ArmatureImporter.h b/source/blender/io/collada/ArmatureImporter.h
index ea78efeb5d7..fc0333b0ab1 100644
--- a/source/blender/io/collada/ArmatureImporter.h
+++ b/source/blender/io/collada/ArmatureImporter.h
@@ -120,7 +120,7 @@ class ArmatureImporter : private TransformReader {
void fix_leaf_bone_hierarchy(bArmature *armature, Bone *bone, bool fix_orientation);
void fix_leaf_bone(bArmature *armature, EditBone *ebone, BoneExtended *be, bool fix_orientation);
void fix_parent_connect(bArmature *armature, Bone *bone);
- void connect_bone_chains(bArmature *armature, Bone *bone, const int max_chain_length);
+ void connect_bone_chains(bArmature *armature, Bone *bone, int max_chain_length);
void set_pose(Object *ob_arm,
COLLADAFW::Node *root_node,
diff --git a/source/blender/io/collada/BCAnimationCurve.h b/source/blender/io/collada/BCAnimationCurve.h
index 36b2a5e8509..cf4cb4e0642 100644
--- a/source/blender/io/collada/BCAnimationCurve.h
+++ b/source/blender/io/collada/BCAnimationCurve.h
@@ -59,8 +59,8 @@ class BCCurveKey {
BCCurveKey();
BCCurveKey(const BC_animation_type type,
const std::string path,
- const int array_index,
- const int subindex = -1);
+ int array_index,
+ int subindex = -1);
void operator=(const BCCurveKey &other);
std::string get_full_path() const;
std::string get_path() const;
@@ -127,7 +127,7 @@ class BCAnimationCurve {
FCurve *get_fcurve() const;
int sample_count() const;
- float get_value(const float frame);
+ float get_value(float frame);
void get_values(BCValues &values) const;
void get_value_map(BCValueMap &value_map);
@@ -135,14 +135,14 @@ class BCAnimationCurve {
/* Curve edit functions create a copy of the underlying #FCurve. */
FCurve *get_edit_fcurve();
- bool add_value_from_rna(const int frame);
- bool add_value_from_matrix(const BCSample &sample, const int frame);
- void add_value(const float val, const int frame);
+ bool add_value_from_rna(int frame);
+ bool add_value_from_matrix(const BCSample &sample, int frame);
+ void add_value(float val, int frame);
void clean_handles();
/* experimental stuff */
- int closest_index_above(const float sample_frame, const int start_at) const;
- int closest_index_below(const float sample_frame) const;
+ int closest_index_above(float sample_frame, int start_at) const;
+ int closest_index_below(float sample_frame) const;
};
typedef std::map<BCCurveKey, BCAnimationCurve *> BCAnimationCurveMap;
diff --git a/source/blender/io/collada/BCMath.h b/source/blender/io/collada/BCMath.h
index 503a76541fd..dbcfe96bc61 100644
--- a/source/blender/io/collada/BCMath.h
+++ b/source/blender/io/collada/BCMath.h
@@ -82,25 +82,25 @@ class BCMatrix {
* We need double here because the OpenCollada API needs it.
* precision = -1 indicates to not limit the precision.
*/
- void get_matrix(DMatrix &matrix, const bool transposed = false, const int precision = -1) const;
+ void get_matrix(DMatrix &matrix, bool transposed = false, int precision = -1) const;
void get_matrix(Matrix &matrix,
- const bool transposed = false,
- const int precision = -1,
- const bool inverted = false) const;
+ bool transposed = false,
+ int precision = -1,
+ bool inverted = false) const;
void set_transform(Object *ob);
void set_transform(Matrix &mat);
void add_transform(Matrix &to,
const Matrix &transform,
const Matrix &from,
- const bool inverted = false);
+ bool inverted = false);
void apply_transform(Matrix &to,
const Matrix &transform,
const Matrix &from,
- const bool inverse = false);
+ bool inverse = false);
void add_inverted_transform(Matrix &to, const Matrix &transform, const Matrix &from);
- void add_transform(const Matrix &matrix, const bool inverted = false);
- void add_transform(const BCMatrix &matrix, const bool inverted = false);
- void apply_transform(const BCMatrix &matrix, const bool inverted = false);
+ void add_transform(const Matrix &matrix, bool inverted = false);
+ void add_transform(const BCMatrix &matrix, bool inverted = false);
+ void apply_transform(const BCMatrix &matrix, bool inverted = false);
bool in_range(const BCMatrix &other, float distance) const;
diff --git a/source/blender/io/collada/BCSampleData.h b/source/blender/io/collada/BCSampleData.h
index dccc5228c4f..a76466a42f5 100644
--- a/source/blender/io/collada/BCSampleData.h
+++ b/source/blender/io/collada/BCSampleData.h
@@ -54,7 +54,7 @@ class BCSample {
void add_bone_matrix(Bone *bone, Matrix &mat);
/** Get channel value. */
- bool get_value(std::string channel_target, const int array_index, float *val) const;
+ bool get_value(std::string channel_target, int array_index, float *val) const;
const BCMatrix &get_matrix() const;
const BCMatrix *get_matrix(Bone *bone) const; /* returns NULL if bone is not animated */
};
diff --git a/source/blender/io/collada/collada_utils.h b/source/blender/io/collada/collada_utils.h
index cf62ea0a275..e06f7b2cb8b 100644
--- a/source/blender/io/collada/collada_utils.h
+++ b/source/blender/io/collada/collada_utils.h
@@ -291,23 +291,23 @@ extern bool bc_has_animations(Object *ob);
extern void bc_add_global_transform(Matrix &to_mat,
const Matrix &from_mat,
const BCMatrix &global_transform,
- const bool invert = false);
+ bool invert = false);
extern void bc_add_global_transform(Vector &to_vec,
const Vector &from_vec,
const BCMatrix &global_transform,
- const bool invert = false);
+ bool invert = false);
extern void bc_add_global_transform(Vector &to_vec,
const BCMatrix &global_transform,
- const bool invert = false);
+ bool invert = false);
extern void bc_add_global_transform(Matrix &to_mat,
const BCMatrix &global_transform,
- const bool invert = false);
+ bool invert = false);
extern void bc_apply_global_transform(Matrix &to_mat,
const BCMatrix &global_transform,
- const bool invert = false);
+ bool invert = false);
extern void bc_apply_global_transform(Vector &to_vec,
const BCMatrix &global_transform,
- const bool invert = false);
+ bool invert = false);
/**
* Check if custom information about bind matrix exists and modify the from_mat
* accordingly.
@@ -382,7 +382,7 @@ class BoneExtended {
void set_name(char *aName);
char *get_name();
- void set_chain_length(const int aLength);
+ void set_chain_length(int aLength);
int get_chain_length();
void set_leaf_bone(bool state);
diff --git a/source/blender/io/common/IO_abstract_hierarchy_iterator.h b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
index 0bebc4384a9..e024b766c99 100644
--- a/source/blender/io/common/IO_abstract_hierarchy_iterator.h
+++ b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
@@ -111,7 +111,7 @@ struct HierarchyContext {
void mark_as_instance_of(const std::string &reference_export_path);
void mark_as_not_instanced();
- bool is_object_visible(const enum eEvaluationMode evaluation_mode) const;
+ bool is_object_visible(enum eEvaluationMode evaluation_mode) const;
};
/* Abstract writer for objects. Create concrete subclasses to write to USD, Alembic, etc.
diff --git a/source/blender/io/gpencil/intern/gpencil_io_base.hh b/source/blender/io/gpencil/intern/gpencil_io_base.hh
index 6437796648d..09557cd7a4d 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_base.hh
+++ b/source/blender/io/gpencil/intern/gpencil_io_base.hh
@@ -49,7 +49,7 @@ class GpencilIO {
public:
GpencilIO(const GpencilIOParams *iparams);
- void frame_number_set(const int value);
+ void frame_number_set(int value);
void prepare_camera_params(Scene *scene, const GpencilIOParams *iparams);
protected:
diff --git a/source/blender/io/gpencil/intern/gpencil_io_export_pdf.hh b/source/blender/io/gpencil/intern/gpencil_io_export_pdf.hh
index 18de321914c..5de22530fec 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_export_pdf.hh
+++ b/source/blender/io/gpencil/intern/gpencil_io_export_pdf.hh
@@ -61,16 +61,13 @@ class GpencilExporterPDF : public GpencilExporter {
* Export a stroke using poly-line or polygon
* \param do_fill: True if the stroke is only fill
*/
- void export_stroke_to_polyline(bGPDlayer *gpl,
- bGPDstroke *gps,
- const bool is_stroke,
- const bool do_fill,
- const bool normalize);
+ void export_stroke_to_polyline(
+ bGPDlayer *gpl, bGPDstroke *gps, bool is_stroke, bool do_fill, bool normalize);
/**
* Set color.
* \param do_fill: True if the stroke is only fill.
*/
- void color_set(bGPDlayer *gpl, const bool do_fill);
+ void color_set(bGPDlayer *gpl, bool do_fill);
};
} // namespace blender::io::gpencil
diff --git a/source/blender/io/gpencil/intern/gpencil_io_export_svg.hh b/source/blender/io/gpencil/intern/gpencil_io_export_svg.hh
index b3175978072..8b88e9dc142 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_export_svg.hh
+++ b/source/blender/io/gpencil/intern/gpencil_io_export_svg.hh
@@ -69,12 +69,8 @@ class GpencilExporterSVG : public GpencilExporter {
* \param size: Size of the text
* \param hexcolor: Color of the text
*/
- static void add_text(pugi::xml_node node,
- float x,
- float y,
- std::string text,
- const float size,
- std::string hexcolor);
+ static void add_text(
+ pugi::xml_node node, float x, float y, std::string text, float size, std::string hexcolor);
private:
/** XML doc. */
@@ -96,7 +92,7 @@ class GpencilExporterSVG : public GpencilExporter {
void export_stroke_to_path(struct bGPDlayer *gpl,
struct bGPDstroke *gps,
pugi::xml_node node_gpl,
- const bool do_fill);
+ bool do_fill);
/**
* Export a stroke using poly-line or polygon
@@ -106,8 +102,8 @@ class GpencilExporterSVG : public GpencilExporter {
void export_stroke_to_polyline(struct bGPDlayer *gpl,
struct bGPDstroke *gps,
pugi::xml_node node_gpl,
- const bool is_stroke,
- const bool do_fill);
+ bool is_stroke,
+ bool do_fill);
/**
* Set color SVG string for stroke
@@ -117,7 +113,7 @@ class GpencilExporterSVG : public GpencilExporter {
void color_string_set(struct bGPDlayer *gpl,
struct bGPDstroke *gps,
pugi::xml_node node_gps,
- const bool do_fill);
+ bool do_fill);
/** Convert a color to Hex value (#FFFFFF). */
std::string rgb_to_hexstr(const float color[3]);
diff --git a/source/blender/io/gpencil/intern/gpencil_io_import_base.hh b/source/blender/io/gpencil/intern/gpencil_io_import_base.hh
index 7d6fad2340b..31ded8234c8 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_import_base.hh
+++ b/source/blender/io/gpencil/intern/gpencil_io_import_base.hh
@@ -33,7 +33,7 @@ class GpencilImporter : public GpencilIO {
protected:
struct Object *create_object();
- int32_t create_material(const char *name, const bool stroke, const bool fill);
+ int32_t create_material(const char *name, bool stroke, bool fill);
private:
};
diff --git a/source/blender/io/gpencil/intern/gpencil_io_import_svg.hh b/source/blender/io/gpencil/intern/gpencil_io_import_svg.hh
index 99e8b1ed4fd..24e80563a14 100644
--- a/source/blender/io/gpencil/intern/gpencil_io_import_svg.hh
+++ b/source/blender/io/gpencil/intern/gpencil_io_import_svg.hh
@@ -47,10 +47,10 @@ class GpencilImporterSVG : public GpencilImporter {
struct bGPDframe *gpf,
struct NSVGshape *shape,
struct NSVGpath *path,
- const int32_t mat_index,
+ int32_t mat_index,
const float matrix[4][4]);
- void convert_color(const int32_t color, float r_linear_rgba[4]);
+ void convert_color(int32_t color, float r_linear_rgba[4]);
};
} // namespace blender::io::gpencil
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
index c7ec7ec648f..3403d059068 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
@@ -91,22 +91,22 @@ class OBJWriter : NonMovable, NonCopyable {
*/
int write_smooth_group(const OBJMesh &obj_mesh_data,
int poly_index,
- const int last_poly_smooth_group) const;
+ int last_poly_smooth_group) const;
/**
* Write material name and material group of a polygon in the .OBJ file.
* \return #mat_nr of the polygon at the given index.
* \note It doesn't write to the material library.
*/
int16_t write_poly_material(const OBJMesh &obj_mesh_data,
- const int poly_index,
- const int16_t last_poly_mat_nr,
+ int poly_index,
+ int16_t last_poly_mat_nr,
std::function<const char *(int)> matname_fn) const;
/**
* Write the name of the deform group of a polygon.
*/
int16_t write_vertex_group(const OBJMesh &obj_mesh_data,
- const int poly_index,
- const int16_t last_poly_vertex_group) const;
+ int poly_index,
+ int16_t last_poly_vertex_group) const;
/**
* Write polygon elements with at least vertex indices, and conditionally with UV vertex
* indices and polygon normal indices. Also write groups: smooth, vertex, material.
@@ -138,7 +138,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* \return Writer function with appropriate polygon-element syntax.
*/
- func_vert_uv_normal_indices get_poly_element_writer(const int total_uv_vertices) const;
+ func_vert_uv_normal_indices get_poly_element_writer(int total_uv_vertices) const;
/**
* Write one line of polygon indices as "f v1/vt1/vn1 v2/vt2/vn2 ...".
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
index 5d9c08a288e..9a4dfe3efe3 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
@@ -106,12 +106,12 @@ class OBJMesh : NonCopyable {
/**
* Return mat_nr-th material of the object. The given index should be zero-based.
*/
- const Material *get_object_material(const int16_t mat_nr) const;
+ const Material *get_object_material(int16_t mat_nr) const;
/**
* Returns a zero-based index of a polygon's material indexing into
* the Object's material slots.
*/
- int16_t ith_poly_matnr(const int poly_index) const;
+ int16_t ith_poly_matnr(int poly_index) const;
void ensure_mesh_normals() const;
void ensure_mesh_edges() const;
@@ -120,12 +120,12 @@ class OBJMesh : NonCopyable {
* Calculate smooth groups of a smooth-shaded object.
* \return A polygon aligned array of smooth group numbers.
*/
- void calc_smooth_groups(const bool use_bitflags);
+ void calc_smooth_groups(bool use_bitflags);
/**
* \return Smooth group of the polygon at the given index.
*/
- int ith_smooth_group(const int poly_index) const;
- bool is_ith_poly_smooth(const int poly_index) const;
+ int ith_smooth_group(int poly_index) const;
+ bool is_ith_poly_smooth(int poly_index) const;
/**
* Get object name as it appears in the outliner.
@@ -138,42 +138,42 @@ class OBJMesh : NonCopyable {
/**
* Get object's material (at the given index) name. The given index should be zero-based.
*/
- const char *get_object_material_name(const int16_t mat_nr) const;
+ const char *get_object_material_name(int16_t mat_nr) const;
/**
* Calculate coordinates of the vertex at the given index.
*/
- float3 calc_vertex_coords(const int vert_index, const float scaling_factor) const;
+ float3 calc_vertex_coords(int vert_index, float scaling_factor) const;
/**
* Calculate vertex indices of all vertices of the polygon at the given index.
*/
- Vector<int> calc_poly_vertex_indices(const int poly_index) const;
+ Vector<int> calc_poly_vertex_indices(int poly_index) const;
/**
* Calculate UV vertex coordinates of an Object.
*
* \note Also store the UV vertex indices in the member variable.
*/
void store_uv_coords_and_indices(Vector<std::array<float, 2>> &r_uv_coords);
- Span<int> calc_poly_uv_indices(const int poly_index) const;
+ Span<int> calc_poly_uv_indices(int poly_index) const;
/**
* Calculate polygon normal of a polygon at given index.
*
* Should be used for flat-shaded polygons.
*/
- float3 calc_poly_normal(const int poly_index) const;
+ float3 calc_poly_normal(int poly_index) const;
/**
* Calculate a polygon's polygon/loop normal indices.
* \param object_tot_prev_normals Number of normals of this Object written so far.
* \return Number of distinct normal indices.
*/
- std::pair<int, Vector<int>> calc_poly_normal_indices(const int poly_index,
- const int object_tot_prev_normals) const;
+ std::pair<int, Vector<int>> calc_poly_normal_indices(int poly_index,
+ int object_tot_prev_normals) const;
/**
* Calculate loop normals of a polygon at the given index.
*
* Should be used for smooth-shaded polygons.
*/
- void calc_loop_normals(const int poly_index, Vector<float3> &r_loop_normals) const;
+ void calc_loop_normals(int poly_index, Vector<float3> &r_loop_normals) const;
/**
* Find the index of the vertex group with the maximum number of vertices in a polygon.
* The index indices into the #Object.defbase.
@@ -181,17 +181,17 @@ class OBJMesh : NonCopyable {
* If two or more groups have the same number of vertices (maximum), group name depends on the
* implementation of #std::max_element.
*/
- int16_t get_poly_deform_group_index(const int poly_index) const;
+ int16_t get_poly_deform_group_index(int poly_index) const;
/**
* Find the name of the vertex deform group at the given index.
* The index indices into the #Object.defbase.
*/
- const char *get_poly_deform_group_name(const int16_t def_group_index) const;
+ const char *get_poly_deform_group_name(int16_t def_group_index) const;
/**
* Calculate vertex indices of an edge's corners if it is a loose edge.
*/
- std::optional<std::array<int, 2>> calc_loose_edge_vert_indices(const int edge_index) const;
+ std::optional<std::array<int, 2>> calc_loose_edge_vert_indices(int edge_index) const;
private:
/**
@@ -208,6 +208,6 @@ class OBJMesh : NonCopyable {
/**
* Set the final transform after applying axes settings and an Object's world transform.
*/
- void set_world_axes_transform(const eTransformAxisForward forward, const eTransformAxisUp up);
+ void set_world_axes_transform(eTransformAxisForward forward, eTransformAxisUp up);
};
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh b/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh
index fe457f3c1c7..0c71c3cc09d 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_nurbs.hh
@@ -47,28 +47,26 @@ class OBJCurve : NonCopyable {
* \param spline_index: Zero-based index of spline of interest.
* \return: Total vertices in a spline.
*/
- int total_spline_vertices(const int spline_index) const;
+ int total_spline_vertices(int spline_index) const;
/**
* Get coordinates of the vertex at the given index on the given spline.
*/
- float3 vertex_coordinates(const int spline_index,
- const int vertex_index,
- const float scaling_factor) const;
+ float3 vertex_coordinates(int spline_index, int vertex_index, float scaling_factor) const;
/**
* Get total control points of the NURBS spline at the given index. This is different than total
* vertices of a spline.
*/
- int total_spline_control_points(const int spline_index) const;
+ int total_spline_control_points(int spline_index) const;
/**
* Get the degree of the NURBS spline at the given index.
*/
- int get_nurbs_degree(const int spline_index) const;
+ int get_nurbs_degree(int spline_index) const;
private:
/**
* Set the final transform after applying axes settings and an Object's world transform.
*/
- void set_world_axes_transform(const eTransformAxisForward forward, const eTransformAxisUp up);
+ void set_world_axes_transform(eTransformAxisForward forward, eTransformAxisUp up);
};
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/exporter/obj_exporter.hh b/source/blender/io/wavefront_obj/exporter/obj_exporter.hh
index 1a193bf437f..a06898a21cf 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_exporter.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_exporter.hh
@@ -38,7 +38,7 @@ class OBJDepsgraph : NonMovable, NonCopyable {
bool needs_free_ = false;
public:
- OBJDepsgraph(const bContext *C, const eEvaluationMode eval_mode);
+ OBJDepsgraph(const bContext *C, eEvaluationMode eval_mode);
~OBJDepsgraph();
Depsgraph *get();
@@ -97,5 +97,5 @@ filter_supported_objects(Depsgraph *depsgraph, const OBJExportParams &export_par
*
* \return Whether the filepath is in #FILE_MAX limits.
*/
-bool append_frame_to_filename(const char *filepath, const int frame, char *r_filepath_with_frames);
+bool append_frame_to_filename(const char *filepath, int frame, char *r_filepath_with_frames);
} // namespace blender::io::obj
diff --git a/source/blender/makesdna/DNA_genfile.h b/source/blender/makesdna/DNA_genfile.h
index 5e0cff9fd83..dd118658003 100644
--- a/source/blender/makesdna/DNA_genfile.h
+++ b/source/blender/makesdna/DNA_genfile.h
@@ -87,7 +87,7 @@ enum eSDNA_StructCompare {
* Constructs and returns a decoded SDNA structure from the given encoded SDNA data block.
*/
struct SDNA *DNA_sdna_from_data(const void *data,
- const int data_len,
+ int data_len,
bool do_endian_swap,
bool data_alloc,
const char **r_error_message);
@@ -163,7 +163,7 @@ bool DNA_struct_elem_find(const struct SDNA *sdna,
/**
* Returns the size in bytes of a primitive type.
*/
-int DNA_elem_type_size(const eSDNA_Type elem_nr);
+int DNA_elem_type_size(eSDNA_Type elem_nr);
/**
* Rename a struct
diff --git a/source/blender/makesdna/intern/dna_utils.h b/source/blender/makesdna/intern/dna_utils.h
index 7ba71fb970b..e161e317c42 100644
--- a/source/blender/makesdna/intern/dna_utils.h
+++ b/source/blender/makesdna/intern/dna_utils.h
@@ -45,7 +45,7 @@ uint DNA_elem_id_strip(char *elem);
* return true if it does, with start/end offsets.
*/
bool DNA_elem_id_match(const char *elem_search,
- const int elem_search_len,
+ int elem_search_len,
const char *elem_full,
uint *r_elem_full_offset);
/**
@@ -53,12 +53,12 @@ bool DNA_elem_id_match(const char *elem_search,
*/
char *DNA_elem_id_rename(struct MemArena *mem_arena,
const char *elem_src,
- const int elem_src_len,
+ int elem_src_len,
const char *elem_dst,
- const int elem_dst_len,
+ int elem_dst_len,
const char *elem_src_full,
- const int elem_src_full_len,
- const uint elem_src_full_offset_len);
+ int elem_src_full_len,
+ uint elem_src_full_offset_len);
/**
* When requesting version info, support both directions.
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 7fa7405add1..92e2e426262 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -777,7 +777,7 @@ bool RNA_pointer_is_null(const PointerRNA *ptr);
bool RNA_path_resolved_create(PointerRNA *ptr,
struct PropertyRNA *prop,
- const int prop_index,
+ int prop_index,
PathResolvedRNA *r_anim_rna);
void RNA_blender_rna_pointer_create(PointerRNA *r_ptr);
@@ -937,13 +937,11 @@ void RNA_property_float_ui_range(PointerRNA *ptr,
int RNA_property_float_clamp(PointerRNA *ptr, PropertyRNA *prop, float *value);
int RNA_property_int_clamp(PointerRNA *ptr, PropertyRNA *prop, int *value);
-bool RNA_enum_identifier(const EnumPropertyItem *item, const int value, const char **identifier);
-int RNA_enum_bitflag_identifiers(const EnumPropertyItem *item,
- const int value,
- const char **identifier);
-bool RNA_enum_name(const EnumPropertyItem *item, const int value, const char **r_name);
-bool RNA_enum_description(const EnumPropertyItem *item, const int value, const char **description);
-int RNA_enum_from_value(const EnumPropertyItem *item, const int value);
+bool RNA_enum_identifier(const EnumPropertyItem *item, int value, const char **identifier);
+int RNA_enum_bitflag_identifiers(const EnumPropertyItem *item, int value, const char **identifier);
+bool RNA_enum_name(const EnumPropertyItem *item, int value, const char **r_name);
+bool RNA_enum_description(const EnumPropertyItem *item, int value, const char **description);
+int RNA_enum_from_value(const EnumPropertyItem *item, int value);
int RNA_enum_from_identifier(const EnumPropertyItem *item, const char *identifier);
/**
* Take care using this with translated enums,
@@ -955,7 +953,7 @@ unsigned int RNA_enum_items_count(const EnumPropertyItem *item);
void RNA_property_enum_items_ex(struct bContext *C,
PointerRNA *ptr,
PropertyRNA *prop,
- const bool use_static,
+ bool use_static,
const EnumPropertyItem **r_item,
int *r_totitem,
bool *r_free);
@@ -979,32 +977,20 @@ void RNA_property_enum_items_gettexted_all(struct bContext *C,
bool *r_free);
bool RNA_property_enum_value(
struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, const char *identifier, int *r_value);
-bool RNA_property_enum_identifier(struct bContext *C,
- PointerRNA *ptr,
- PropertyRNA *prop,
- const int value,
- const char **identifier);
+bool RNA_property_enum_identifier(
+ struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, int value, const char **identifier);
bool RNA_property_enum_name(
- struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, const int value, const char **name);
+ struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, int value, const char **name);
bool RNA_property_enum_name_gettexted(
- struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, const int value, const char **name);
+ struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, int value, const char **name);
-bool RNA_property_enum_item_from_value(struct bContext *C,
- PointerRNA *ptr,
- PropertyRNA *prop,
- const int value,
- EnumPropertyItem *r_item);
-bool RNA_property_enum_item_from_value_gettexted(struct bContext *C,
- PointerRNA *ptr,
- PropertyRNA *prop,
- const int value,
- EnumPropertyItem *r_item);
-
-int RNA_property_enum_bitflag_identifiers(struct bContext *C,
- PointerRNA *ptr,
- PropertyRNA *prop,
- const int value,
- const char **identifier);
+bool RNA_property_enum_item_from_value(
+ struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, int value, EnumPropertyItem *r_item);
+bool RNA_property_enum_item_from_value_gettexted(
+ struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, int value, EnumPropertyItem *r_item);
+
+int RNA_property_enum_bitflag_identifiers(
+ struct bContext *C, PointerRNA *ptr, PropertyRNA *prop, int value, const char **identifier);
StructRNA *RNA_property_pointer_type(PointerRNA *ptr, PropertyRNA *prop);
bool RNA_property_pointer_poll(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *value);
@@ -1035,9 +1021,7 @@ bool RNA_property_overridable_get(PointerRNA *ptr, PropertyRNA *prop);
/**
* Should only be used for custom properties.
*/
-bool RNA_property_overridable_library_set(PointerRNA *ptr,
- PropertyRNA *prop,
- const bool is_overridable);
+bool RNA_property_overridable_library_set(PointerRNA *ptr, PropertyRNA *prop, bool is_overridable);
bool RNA_property_overridden(PointerRNA *ptr, PropertyRNA *prop);
bool RNA_property_comparable(PointerRNA *ptr, PropertyRNA *prop);
/**
@@ -1156,7 +1140,7 @@ int RNA_property_collection_lookup_string_index(
*/
int RNA_property_collection_assign_int(PointerRNA *ptr,
PropertyRNA *prop,
- const int key,
+ int key,
const PointerRNA *assign_ptr);
bool RNA_property_collection_type_get(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *r_ptr);
@@ -1557,22 +1541,19 @@ char *RNA_pointer_as_string(struct bContext *C,
*/
char *RNA_pointer_as_string_keywords_ex(struct bContext *C,
PointerRNA *ptr,
- const bool as_function,
- const bool all_args,
- const bool nested_args,
- const int max_prop_length,
+ bool as_function,
+ bool all_args,
+ bool nested_args,
+ int max_prop_length,
PropertyRNA *iterprop);
char *RNA_pointer_as_string_keywords(struct bContext *C,
PointerRNA *ptr,
- const bool as_function,
- const bool all_args,
- const bool nested_args,
- const int max_prop_length);
-char *RNA_function_as_string_keywords(struct bContext *C,
- FunctionRNA *func,
- const bool as_function,
- const bool all_args,
- const int max_prop_length);
+ bool as_function,
+ bool all_args,
+ bool nested_args,
+ int max_prop_length);
+char *RNA_function_as_string_keywords(
+ struct bContext *C, FunctionRNA *func, bool as_function, bool all_args, int max_prop_length);
/* Function */
@@ -1762,7 +1743,7 @@ bool RNA_struct_override_matches(struct Main *bmain,
const char *root_path,
const size_t root_path_len,
struct IDOverrideLibrary *override,
- const eRNAOverrideMatch flags,
+ eRNAOverrideMatch flags,
eRNAOverrideMatchResult *r_report_flags);
/**
@@ -1793,7 +1774,7 @@ void RNA_struct_override_apply(struct Main *bmain,
struct PointerRNA *ptr_src,
struct PointerRNA *ptr_storage,
struct IDOverrideLibrary *override,
- const eRNAOverrideApplyFlag flag);
+ eRNAOverrideApplyFlag flag);
struct IDOverrideLibraryProperty *RNA_property_override_property_find(struct Main *bmain,
PointerRNA *ptr,
@@ -1808,23 +1789,23 @@ struct IDOverrideLibraryPropertyOperation *RNA_property_override_property_operat
struct Main *bmain,
PointerRNA *ptr,
PropertyRNA *prop,
- const int index,
- const bool strict,
+ int index,
+ bool strict,
bool *r_strict);
struct IDOverrideLibraryPropertyOperation *RNA_property_override_property_operation_get(
struct Main *bmain,
PointerRNA *ptr,
PropertyRNA *prop,
- const short operation,
- const int index,
- const bool strict,
+ short operation,
+ int index,
+ bool strict,
bool *r_strict,
bool *r_created);
eRNAOverrideStatus RNA_property_override_library_status(struct Main *bmainm,
PointerRNA *ptr,
PropertyRNA *prop,
- const int index);
+ int index);
void RNA_struct_state_owner_set(const char *name);
const char *RNA_struct_state_owner_get(void);
diff --git a/source/blender/makesrna/RNA_define.h b/source/blender/makesrna/RNA_define.h
index 3596a5f2234..ca534316c39 100644
--- a/source/blender/makesrna/RNA_define.h
+++ b/source/blender/makesrna/RNA_define.h
@@ -53,7 +53,7 @@ void RNA_define_fallback_property_update(int noteflag, const char *updatefunc);
* Properties defined when this is enabled are lib-overridable by default
* (except for Pointer ones).
*/
-void RNA_define_lib_overridable(const bool make_overridable);
+void RNA_define_lib_overridable(bool make_overridable);
void RNA_init(void);
void RNA_exit(void);
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index c1989a5b10d..20e6e931b4b 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -240,9 +240,9 @@ bool rna_AnimaData_override_apply(struct Main *bmain,
struct PropertyRNA *prop_local,
struct PropertyRNA *prop_reference,
struct PropertyRNA *prop_storage,
- const int len_local,
- const int len_reference,
- const int len_storage,
+ int len_local,
+ int len_reference,
+ int len_storage,
struct PointerRNA *ptr_item_local,
struct PointerRNA *ptr_item_reference,
struct PointerRNA *ptr_item_storage,
@@ -268,7 +268,7 @@ void rna_def_mtex_common(struct BlenderRNA *brna,
const char *update,
const char *update_index);
void rna_def_texpaint_slots(struct BlenderRNA *brna, struct StructRNA *srna);
-void rna_def_view_layer_common(struct BlenderRNA *brna, struct StructRNA *srna, const bool scene);
+void rna_def_view_layer_common(struct BlenderRNA *brna, struct StructRNA *srna, bool scene);
int rna_AssetMetaData_editable(struct PointerRNA *ptr, const char **r_info);
/**
@@ -446,7 +446,7 @@ void RNA_api_space_text(struct StructRNA *srna);
void RNA_api_space_filebrowser(struct StructRNA *srna);
void RNA_api_region_view3d(struct StructRNA *srna);
void RNA_api_texture(struct StructRNA *srna);
-void RNA_api_sequences(BlenderRNA *brna, PropertyRNA *cprop, const bool metastrip);
+void RNA_api_sequences(BlenderRNA *brna, PropertyRNA *cprop, bool metastrip);
void RNA_api_sequence_elements(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_api_sound(struct StructRNA *srna);
void RNA_api_vfont(struct StructRNA *srna);
@@ -541,11 +541,11 @@ struct PropertyRNA *rna_ensure_property(struct PropertyRNA *prop) ATTR_WARN_UNUS
int rna_property_override_diff_default(struct Main *bmain,
struct PropertyRNAOrID *prop_a,
struct PropertyRNAOrID *prop_b,
- const int mode,
+ int mode,
struct IDOverrideLibrary *override,
const char *rna_path,
const size_t rna_path_len,
- const int flags,
+ int flags,
bool *r_override_changed);
bool rna_property_override_store_default(struct Main *bmain,
@@ -555,9 +555,9 @@ bool rna_property_override_store_default(struct Main *bmain,
struct PropertyRNA *prop_local,
struct PropertyRNA *prop_reference,
struct PropertyRNA *prop_storage,
- const int len_local,
- const int len_reference,
- const int len_storage,
+ int len_local,
+ int len_reference,
+ int len_storage,
struct IDOverrideLibraryPropertyOperation *opop);
bool rna_property_override_apply_default(struct Main *bmain,
@@ -567,9 +567,9 @@ bool rna_property_override_apply_default(struct Main *bmain,
struct PropertyRNA *prop_dst,
struct PropertyRNA *prop_src,
struct PropertyRNA *prop_storage,
- const int len_dst,
- const int len_src,
- const int len_storage,
+ int len_dst,
+ int len_src,
+ int len_storage,
struct PointerRNA *ptr_item_dst,
struct PointerRNA *ptr_item_src,
struct PointerRNA *ptr_item_storage,
diff --git a/source/blender/makesrna/intern/rna_internal_types.h b/source/blender/makesrna/intern/rna_internal_types.h
index 29df7a53c44..f0e32a19d04 100644
--- a/source/blender/makesrna/intern/rna_internal_types.h
+++ b/source/blender/makesrna/intern/rna_internal_types.h
@@ -211,11 +211,11 @@ typedef struct PropertyRNAOrID {
typedef int (*RNAPropOverrideDiff)(struct Main *bmain,
struct PropertyRNAOrID *prop_a,
struct PropertyRNAOrID *prop_b,
- const int mode,
+ int mode,
struct IDOverrideLibrary *override,
const char *rna_path,
const size_t rna_path_len,
- const int flags,
+ int flags,
bool *r_override_changed);
/**
@@ -235,9 +235,9 @@ typedef bool (*RNAPropOverrideStore)(struct Main *bmain,
struct PropertyRNA *prop_local,
struct PropertyRNA *prop_reference,
struct PropertyRNA *prop_storage,
- const int len_local,
- const int len_reference,
- const int len_storage,
+ int len_local,
+ int len_reference,
+ int len_storage,
struct IDOverrideLibraryPropertyOperation *opop);
/**
@@ -254,9 +254,9 @@ typedef bool (*RNAPropOverrideApply)(struct Main *bmain,
struct PropertyRNA *prop_dst,
struct PropertyRNA *prop_src,
struct PropertyRNA *prop_storage,
- const int len_dst,
- const int len_src,
- const int len_storage,
+ int len_dst,
+ int len_src,
+ int len_storage,
struct PointerRNA *ptr_item_dst,
struct PointerRNA *ptr_item_src,
struct PointerRNA *ptr_item_storage,
diff --git a/source/blender/modifiers/intern/MOD_meshcache_util.h b/source/blender/modifiers/intern/MOD_meshcache_util.h
index 74131099e3c..b1a8a3ffc19 100644
--- a/source/blender/modifiers/intern/MOD_meshcache_util.h
+++ b/source/blender/modifiers/intern/MOD_meshcache_util.h
@@ -23,52 +23,45 @@
/* MOD_meshcache_mdd.c */
bool MOD_meshcache_read_mdd_index(FILE *fp,
float (*vertexCos)[3],
- const int vertex_tot,
- const int index,
- const float factor,
+ int vertex_tot,
+ int index,
+ float factor,
const char **err_str);
bool MOD_meshcache_read_mdd_frame(FILE *fp,
float (*vertexCos)[3],
- const int verts_tot,
- const char interp,
- const float frame,
+ int verts_tot,
+ char interp,
+ float frame,
const char **err_str);
bool MOD_meshcache_read_mdd_times(const char *filepath,
float (*vertexCos)[3],
- const int verts_tot,
- const char interp,
- const float time,
- const float fps,
- const char time_mode,
+ int verts_tot,
+ char interp,
+ float time,
+ float fps,
+ char time_mode,
const char **err_str);
/* MOD_meshcache_pc2.c */
-bool MOD_meshcache_read_pc2_index(FILE *fp,
- float (*vertexCos)[3],
- const int verts_tot,
- const int index,
- const float factor,
- const char **err_str);
+bool MOD_meshcache_read_pc2_index(
+ FILE *fp, float (*vertexCos)[3], int verts_tot, int index, float factor, const char **err_str);
bool MOD_meshcache_read_pc2_frame(FILE *fp,
float (*vertexCos)[3],
- const int verts_tot,
- const char interp,
- const float frame,
+ int verts_tot,
+ char interp,
+ float frame,
const char **err_str);
bool MOD_meshcache_read_pc2_times(const char *filepath,
float (*vertexCos)[3],
- const int verts_tot,
- const char interp,
- const float time,
- const float fps,
- const char time_mode,
+ int verts_tot,
+ char interp,
+ float time,
+ float fps,
+ char time_mode,
const char **err_str);
/* MOD_meshcache_util.c */
-void MOD_meshcache_calc_range(const float frame,
- const char interp,
- const int frame_tot,
- int r_index_range[2],
- float *r_factor);
+void MOD_meshcache_calc_range(
+ float frame, char interp, int frame_tot, int r_index_range[2], float *r_factor);
#define FRAME_SNAP_EPS 0.0001f
diff --git a/source/blender/modifiers/intern/MOD_util.h b/source/blender/modifiers/intern/MOD_util.h
index a6fc2749e71..de02b55440a 100644
--- a/source/blender/modifiers/intern/MOD_util.h
+++ b/source/blender/modifiers/intern/MOD_util.h
@@ -51,9 +51,9 @@ struct Mesh *MOD_deform_mesh_eval_get(struct Object *ob,
struct BMEditMesh *em,
struct Mesh *mesh,
const float (*vertexCos)[3],
- const int num_verts,
- const bool use_normals,
- const bool use_orco);
+ int num_verts,
+ bool use_normals,
+ bool use_orco);
void MOD_get_vgroup(struct Object *ob,
struct Mesh *mesh,
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.h b/source/blender/modifiers/intern/MOD_weightvg_util.h
index 00aecd7342c..3bcbe3ed68b 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.h
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.h
@@ -64,7 +64,7 @@ struct uiLayout;
void weightvg_do_map(int num,
float *new_w,
short falloff_type,
- const bool do_invert,
+ bool do_invert,
struct CurveMapping *cmap,
struct RNG *rng);
@@ -77,22 +77,22 @@ void weightvg_do_map(int num,
* Else, weird results might appear.
*/
void weightvg_do_mask(const ModifierEvalContext *ctx,
- const int num,
+ int num,
const int *indices,
float *org_w,
const float *new_w,
Object *ob,
struct Mesh *mesh,
- const float fact,
+ float fact,
const char defgrp_name[MAX_VGROUP_NAME],
struct Scene *scene,
Tex *texture,
- const int tex_use_channel,
- const int tex_mapping,
+ int tex_use_channel,
+ int tex_mapping,
Object *tex_map_object,
const char *text_map_bone,
const char *tex_uvlayer_name,
- const bool invert_vgroup_mask);
+ bool invert_vgroup_mask);
/**
* Applies weights to given vgroup (defgroup), and optionally add/remove vertices from the group.
@@ -107,11 +107,11 @@ void weightvg_update_vg(struct MDeformVert *dvert,
int num,
const int *indices,
const float *weights,
- const bool do_add,
- const float add_thresh,
- const bool do_rem,
- const float rem_thresh,
- const bool do_normalize);
+ bool do_add,
+ float add_thresh,
+ bool do_rem,
+ float rem_thresh,
+ bool do_normalize);
/**
* Common vertex weight mask interface elements for the modifier panels.
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index 2246cc29dc4..7060760237a 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -328,7 +328,7 @@ class GeoNodeExecParams {
*/
GVArray get_input_attribute(const StringRef name,
const GeometryComponent &component,
- const AttributeDomain domain,
+ AttributeDomain domain,
const CustomDataType type,
const void *default_value) const;
@@ -358,7 +358,7 @@ class GeoNodeExecParams {
*/
AttributeDomain get_highest_priority_input_domain(Span<std::string> names,
const GeometryComponent &component,
- const AttributeDomain default_domain) const;
+ AttributeDomain default_domain) const;
std::string attribute_producer_name() const;
diff --git a/source/blender/nodes/NOD_math_functions.hh b/source/blender/nodes/NOD_math_functions.hh
index 54abc754346..a0a2e6f81f8 100644
--- a/source/blender/nodes/NOD_math_functions.hh
+++ b/source/blender/nodes/NOD_math_functions.hh
@@ -36,9 +36,9 @@ struct FloatMathOperationInfo {
}
};
-const FloatMathOperationInfo *get_float_math_operation_info(const int operation);
-const FloatMathOperationInfo *get_float3_math_operation_info(const int operation);
-const FloatMathOperationInfo *get_float_compare_operation_info(const int operation);
+const FloatMathOperationInfo *get_float_math_operation_info(int operation);
+const FloatMathOperationInfo *get_float3_math_operation_info(int operation);
+const FloatMathOperationInfo *get_float_compare_operation_info(int operation);
/**
* This calls the `callback` with two arguments:
diff --git a/source/blender/nodes/NOD_socket_declarations.hh b/source/blender/nodes/NOD_socket_declarations.hh
index c0ba949e337..c0580a2c919 100644
--- a/source/blender/nodes/NOD_socket_declarations.hh
+++ b/source/blender/nodes/NOD_socket_declarations.hh
@@ -47,9 +47,9 @@ class Float : public SocketDeclaration {
class FloatBuilder : public SocketDeclarationBuilder<Float> {
public:
- FloatBuilder &min(const float value);
- FloatBuilder &max(const float value);
- FloatBuilder &default_value(const float value);
+ FloatBuilder &min(float value);
+ FloatBuilder &max(float value);
+ FloatBuilder &default_value(float value);
FloatBuilder &subtype(PropertySubType subtype);
};
@@ -75,9 +75,9 @@ class Int : public SocketDeclaration {
class IntBuilder : public SocketDeclarationBuilder<Int> {
public:
- IntBuilder &min(const int value);
- IntBuilder &max(const int value);
- IntBuilder &default_value(const int value);
+ IntBuilder &min(int value);
+ IntBuilder &max(int value);
+ IntBuilder &default_value(int value);
IntBuilder &subtype(PropertySubType subtype);
};
@@ -105,8 +105,8 @@ class VectorBuilder : public SocketDeclarationBuilder<Vector> {
public:
VectorBuilder &default_value(const float3 value);
VectorBuilder &subtype(PropertySubType subtype);
- VectorBuilder &min(const float min);
- VectorBuilder &max(const float max);
+ VectorBuilder &min(float min);
+ VectorBuilder &max(float max);
VectorBuilder &compact();
};
@@ -127,7 +127,7 @@ class Bool : public SocketDeclaration {
class BoolBuilder : public SocketDeclarationBuilder<Bool> {
public:
- BoolBuilder &default_value(const bool value);
+ BoolBuilder &default_value(bool value);
};
class ColorBuilder;
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 3a6c5e38f82..f0f2b64ec4e 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -52,11 +52,11 @@ namespace blender::nodes {
void update_attribute_input_socket_availabilities(bNodeTree &ntree,
bNode &node,
const StringRef name,
- const GeometryNodeAttributeInputMode mode,
- const bool name_is_available = true);
+ GeometryNodeAttributeInputMode mode,
+ bool name_is_available = true);
Array<uint32_t> get_geometry_element_ids_as_uints(const GeometryComponent &component,
- const AttributeDomain domain);
+ AttributeDomain domain);
void transform_mesh(Mesh &mesh,
const float3 translation,
@@ -67,12 +67,9 @@ void transform_geometry_set(GeometrySet &geometry,
const float4x4 &transform,
const Depsgraph &depsgraph);
-Mesh *create_line_mesh(const float3 start, const float3 delta, const int count);
+Mesh *create_line_mesh(const float3 start, const float3 delta, int count);
-Mesh *create_grid_mesh(const int verts_x,
- const int verts_y,
- const float size_x,
- const float size_y);
+Mesh *create_grid_mesh(int verts_x, int verts_y, float size_x, float size_y);
struct ConeAttributeOutputs {
StrongAnonymousAttributeID top_id;
@@ -80,12 +77,12 @@ struct ConeAttributeOutputs {
StrongAnonymousAttributeID side_id;
};
-Mesh *create_cylinder_or_cone_mesh(const float radius_top,
- const float radius_bottom,
- const float depth,
- const int circle_segments,
- const int side_segments,
- const int fill_segments,
+Mesh *create_cylinder_or_cone_mesh(float radius_top,
+ float radius_bottom,
+ float depth,
+ int circle_segments,
+ int side_segments,
+ int fill_segments,
const GeometryNodeMeshCircleFillType fill_type,
ConeAttributeOutputs &attribute_outputs);
@@ -97,17 +94,17 @@ Mesh *create_cuboid_mesh(float3 size, int verts_x, int verts_y, int verts_z);
void copy_point_attributes_based_on_mask(const GeometryComponent &in_component,
GeometryComponent &result_component,
Span<bool> masks,
- const bool invert);
+ bool invert);
/**
* Returns the parts of the geometry that are on the selection for the given domain. If the domain
* is not applicable for the component, e.g. face domain for point cloud, nothing happens to that
* component. If no component can work with the domain, then `error_message` is set to true.
*/
void separate_geometry(GeometrySet &geometry_set,
- const AttributeDomain domain,
- const GeometryNodeDeleteGeometryMode mode,
+ AttributeDomain domain,
+ GeometryNodeDeleteGeometryMode mode,
const Field<bool> &selection_field,
- const bool invert,
+ bool invert,
bool &r_is_error);
struct CurveToPointsResults {
diff --git a/source/blender/python/BPY_extern.h b/source/blender/python/BPY_extern.h
index e233a078ea9..b6604846bb8 100644
--- a/source/blender/python/BPY_extern.h
+++ b/source/blender/python/BPY_extern.h
@@ -81,7 +81,7 @@ void BPY_text_free_code(struct Text *text);
void BPY_modules_update(void);
void BPY_modules_load_user(struct bContext *C);
-void BPY_app_handlers_reset(const short do_all);
+void BPY_app_handlers_reset(short do_all);
/**
* Update function, it gets rid of py-drivers global dictionary, forcing
diff --git a/source/blender/python/BPY_extern_run.h b/source/blender/python/BPY_extern_run.h
index 30740d7fb60..9088a4b89c0 100644
--- a/source/blender/python/BPY_extern_run.h
+++ b/source/blender/python/BPY_extern_run.h
@@ -88,10 +88,8 @@ bool BPY_run_filepath(struct bContext *C, const char *filepath, struct ReportLis
* This is done so error messages give useful output however there are rare cases causes problems
* with introspection tools which attempt to load `__file__`.
*/
-bool BPY_run_text(struct bContext *C,
- struct Text *text,
- struct ReportList *reports,
- const bool do_jump) ATTR_NONNULL(1, 2);
+bool BPY_run_text(struct bContext *C, struct Text *text, struct ReportList *reports, bool do_jump)
+ ATTR_NONNULL(1, 2);
/** \} */
diff --git a/source/blender/python/bmesh/bmesh_py_types.h b/source/blender/python/bmesh/bmesh_py_types.h
index 42d1fee31c3..3786a0552d2 100644
--- a/source/blender/python/bmesh/bmesh_py_types.h
+++ b/source/blender/python/bmesh/bmesh_py_types.h
@@ -141,7 +141,7 @@ PyObject *BPy_BMVert_CreatePyObject(BMesh *bm, BMVert *v);
PyObject *BPy_BMEdge_CreatePyObject(BMesh *bm, BMEdge *e);
PyObject *BPy_BMFace_CreatePyObject(BMesh *bm, BMFace *f);
PyObject *BPy_BMLoop_CreatePyObject(BMesh *bm, BMLoop *l);
-PyObject *BPy_BMElemSeq_CreatePyObject(BMesh *bm, BPy_BMElem *py_ele, const char itype);
+PyObject *BPy_BMElemSeq_CreatePyObject(BMesh *bm, BPy_BMElem *py_ele, char itype);
PyObject *BPy_BMVertSeq_CreatePyObject(BMesh *bm);
PyObject *BPy_BMEdgeSeq_CreatePyObject(BMesh *bm);
PyObject *BPy_BMFaceSeq_CreatePyObject(BMesh *bm);
@@ -162,18 +162,18 @@ void *BPy_BMElem_PySeq_As_Array_FAST(BMesh **r_bm,
Py_ssize_t min,
Py_ssize_t max,
Py_ssize_t *r_size,
- const char htype,
- const bool do_unique_check,
- const bool do_bm_check,
+ char htype,
+ bool do_unique_check,
+ bool do_bm_check,
const char *error_prefix);
void *BPy_BMElem_PySeq_As_Array(BMesh **r_bm,
PyObject *seq,
Py_ssize_t min,
Py_ssize_t max,
Py_ssize_t *r_size,
- const char htype,
- const bool do_unique_check,
- const bool do_bm_check,
+ char htype,
+ bool do_unique_check,
+ bool do_bm_check,
const char *error_prefix);
PyObject *BPy_BMElem_Array_As_Tuple(BMesh *bm, BMHeader **elem, Py_ssize_t elem_len);
@@ -182,14 +182,14 @@ PyObject *BPy_BMEdge_Array_As_Tuple(BMesh *bm, BMEdge **elem, Py_ssize_t elem_le
PyObject *BPy_BMFace_Array_As_Tuple(BMesh *bm, BMFace **elem, Py_ssize_t elem_len);
PyObject *BPy_BMLoop_Array_As_Tuple(BMesh *bm, BMLoop **elem, Py_ssize_t elem_len);
-int BPy_BMElem_CheckHType(PyTypeObject *type, const char htype);
+int BPy_BMElem_CheckHType(PyTypeObject *type, char htype);
/**
* Use for error strings only, not thread safe,
*
* \return a string like '(BMVert/BMEdge/BMFace/BMLoop)'
*/
-char *BPy_BMElem_StringFromHType_ex(const char htype, char ret[32]);
-char *BPy_BMElem_StringFromHType(const char htype);
+char *BPy_BMElem_StringFromHType_ex(char htype, char ret[32]);
+char *BPy_BMElem_StringFromHType(char htype);
// void bpy_bm_generic_invalidate(BPy_BMGeneric *self);
int bpy_bm_generic_valid_check(BPy_BMGeneric *self);
diff --git a/source/blender/python/bmesh/bmesh_py_types_customdata.h b/source/blender/python/bmesh/bmesh_py_types_customdata.h
index a5555a14ad7..d81e149cac1 100644
--- a/source/blender/python/bmesh/bmesh_py_types_customdata.h
+++ b/source/blender/python/bmesh/bmesh_py_types_customdata.h
@@ -61,9 +61,9 @@ typedef struct BPy_BMLayerItem {
int index; /* index of this layer type */
} BPy_BMLayerItem;
-PyObject *BPy_BMLayerAccess_CreatePyObject(BMesh *bm, const char htype);
-PyObject *BPy_BMLayerCollection_CreatePyObject(BMesh *bm, const char htype, int type);
-PyObject *BPy_BMLayerItem_CreatePyObject(BMesh *bm, const char htype, int type, int index);
+PyObject *BPy_BMLayerAccess_CreatePyObject(BMesh *bm, char htype);
+PyObject *BPy_BMLayerCollection_CreatePyObject(BMesh *bm, char htype, int type);
+PyObject *BPy_BMLayerItem_CreatePyObject(BMesh *bm, char htype, int type, int index);
void BPy_BM_init_types_customdata(void);
diff --git a/source/blender/python/generic/py_capi_utils.h b/source/blender/python/generic/py_capi_utils.h
index f6d8d7298af..604792389fa 100644
--- a/source/blender/python/generic/py_capi_utils.h
+++ b/source/blender/python/generic/py_capi_utils.h
@@ -73,7 +73,7 @@ int PyC_AsArray_Multi_FAST(void *array,
const size_t array_item_size,
PyObject *value_fast,
const int *dims,
- const int dims_len,
+ int dims_len,
const PyTypeObject *type,
const char *error_prefix);
@@ -81,7 +81,7 @@ int PyC_AsArray_Multi(void *array,
const size_t array_item_size,
PyObject *value,
const int *dims,
- const int dims_len,
+ int dims_len,
const PyTypeObject *type,
const char *error_prefix);
@@ -102,10 +102,10 @@ PyObject *PyC_Tuple_PackArray_Bool(const bool *array, uint len);
#define PyC_Tuple_Pack_Bool(...) \
PyC_Tuple_PackArray_Bool(((const bool[]){__VA_ARGS__}), VA_NARGS_COUNT(__VA_ARGS__))
-PyObject *PyC_Tuple_PackArray_Multi_F32(const float *array, const int dims[], const int dims_len);
-PyObject *PyC_Tuple_PackArray_Multi_F64(const double *array, const int dims[], const int dims_len);
-PyObject *PyC_Tuple_PackArray_Multi_I32(const int *array, const int dims[], const int dims_len);
-PyObject *PyC_Tuple_PackArray_Multi_Bool(const bool *array, const int dims[], const int dims_len);
+PyObject *PyC_Tuple_PackArray_Multi_F32(const float *array, const int dims[], int dims_len);
+PyObject *PyC_Tuple_PackArray_Multi_F64(const double *array, const int dims[], int dims_len);
+PyObject *PyC_Tuple_PackArray_Multi_I32(const int *array, const int dims[], int dims_len);
+PyObject *PyC_Tuple_PackArray_Multi_Bool(const bool *array, const int dims[], int dims_len);
/**
* Caller needs to ensure tuple is uninitialized.
@@ -219,8 +219,7 @@ struct PyC_StringEnum {
* Use with PyArg_ParseTuple's "O&" formatting.
*/
int PyC_ParseStringEnum(PyObject *o, void *p);
-const char *PyC_StringEnum_FindIDFromValue(const struct PyC_StringEnumItems *items,
- const int value);
+const char *PyC_StringEnum_FindIDFromValue(const struct PyC_StringEnumItems *items, int value);
int PyC_CheckArgs_DeepCopy(PyObject *args);
diff --git a/source/blender/python/gpu/gpu_py_buffer.h b/source/blender/python/gpu/gpu_py_buffer.h
index cbc46339628..3dcf335230d 100644
--- a/source/blender/python/gpu/gpu_py_buffer.h
+++ b/source/blender/python/gpu/gpu_py_buffer.h
@@ -55,7 +55,7 @@ size_t bpygpu_Buffer_size(BPyGPUBuffer *buffer);
* \param buffer: When not NULL holds a contiguous buffer
* with the correct format from which the buffer will be initialized
*/
-BPyGPUBuffer *BPyGPU_Buffer_CreatePyObject(const int format,
+BPyGPUBuffer *BPyGPU_Buffer_CreatePyObject(int format,
const Py_ssize_t *shape,
- const int shape_len,
+ int shape_len,
void *buffer);
diff --git a/source/blender/python/intern/bpy_capi_utils.h b/source/blender/python/intern/bpy_capi_utils.h
index 0e4a28fb657..0889dec36c8 100644
--- a/source/blender/python/intern/bpy_capi_utils.h
+++ b/source/blender/python/intern/bpy_capi_utils.h
@@ -32,15 +32,15 @@ struct EnumPropertyItem;
struct ReportList;
/* error reporting */
-short BPy_reports_to_error(struct ReportList *reports, PyObject *exception, const bool clear);
+short BPy_reports_to_error(struct ReportList *reports, PyObject *exception, bool clear);
/**
* A version of #BKE_report_write_file_fp that uses Python's stdout.
*/
void BPy_reports_write_stdout(const struct ReportList *reports, const char *header);
bool BPy_errors_to_report_ex(struct ReportList *reports,
const char *error_prefix,
- const bool use_full,
- const bool use_location);
+ bool use_full,
+ bool use_location);
bool BPy_errors_to_report_brief_with_prefix(struct ReportList *reports, const char *error_prefix);
bool BPy_errors_to_report(struct ReportList *reports);
diff --git a/source/blender/python/intern/bpy_rna.h b/source/blender/python/intern/bpy_rna.h
index f6a05a86311..b131aed6d23 100644
--- a/source/blender/python/intern/bpy_rna.h
+++ b/source/blender/python/intern/bpy_rna.h
@@ -178,7 +178,7 @@ typedef struct {
} BPy_FunctionRNA;
StructRNA *srna_from_self(PyObject *self, const char *error_prefix);
-StructRNA *pyrna_struct_as_srna(PyObject *self, const bool parent, const char *error_prefix);
+StructRNA *pyrna_struct_as_srna(PyObject *self, bool parent, const char *error_prefix);
void BPY_rna_init(void);
void BPY_rna_exit(void);
@@ -196,10 +196,7 @@ bool pyrna_id_FromPyObject(PyObject *obj, struct ID **id);
bool pyrna_id_CheckPyObject(PyObject *obj);
/* operators also need this to set args */
-int pyrna_pydict_to_props(PointerRNA *ptr,
- PyObject *kw,
- const bool all_args,
- const char *error_prefix);
+int pyrna_pydict_to_props(PointerRNA *ptr, PyObject *kw, bool all_args, const char *error_prefix);
PyObject *pyrna_prop_to_py(PointerRNA *ptr, PropertyRNA *prop);
int pyrna_deferred_register_class(struct StructRNA *srna, PyTypeObject *py_class);
diff --git a/source/blender/python/mathutils/mathutils_Euler.h b/source/blender/python/mathutils/mathutils_Euler.h
index 0deef3cfdf3..453a3b3736e 100644
--- a/source/blender/python/mathutils/mathutils_Euler.h
+++ b/source/blender/python/mathutils/mathutils_Euler.h
@@ -37,14 +37,14 @@ typedef struct {
/* prototypes */
PyObject *Euler_CreatePyObject(const float eul[3],
- const short order,
+ short order,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
PyObject *Euler_CreatePyObject_wrap(float eul[3],
- const short order,
+ short order,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
PyObject *Euler_CreatePyObject_cb(PyObject *cb_user,
- const short order,
+ short order,
unsigned char cb_type,
unsigned char cb_subtype) ATTR_WARN_UNUSED_RESULT;
diff --git a/source/blender/python/mathutils/mathutils_Matrix.h b/source/blender/python/mathutils/mathutils_Matrix.h
index 56bb4d39d01..3067c5417b9 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.h
+++ b/source/blender/python/mathutils/mathutils_Matrix.h
@@ -61,17 +61,17 @@ typedef struct {
/* prototypes */
PyObject *Matrix_CreatePyObject(const float *mat,
- const ushort num_col,
- const ushort num_row,
+ ushort num_col,
+ ushort num_row,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
PyObject *Matrix_CreatePyObject_wrap(float *mat,
- const ushort num_col,
- const ushort num_row,
+ ushort num_col,
+ ushort num_row,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
PyObject *Matrix_CreatePyObject_cb(PyObject *user,
- const unsigned short num_col,
- const unsigned short num_row,
+ unsigned short num_col,
+ unsigned short num_row,
unsigned char cb_type,
unsigned char cb_subtype) ATTR_WARN_UNUSED_RESULT;
@@ -79,8 +79,8 @@ PyObject *Matrix_CreatePyObject_cb(PyObject *user,
* \param mat: Initialized matrix value to use in-place, allocated with #PyMem_Malloc
*/
PyObject *Matrix_CreatePyObject_alloc(float *mat,
- const ushort num_col,
- const ushort num_row,
+ ushort num_col,
+ ushort num_row,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
/* PyArg_ParseTuple's "O&" formatting helpers. */
diff --git a/source/blender/python/mathutils/mathutils_Vector.h b/source/blender/python/mathutils/mathutils_Vector.h
index fb420b32df4..50609e51b0a 100644
--- a/source/blender/python/mathutils/mathutils_Vector.h
+++ b/source/blender/python/mathutils/mathutils_Vector.h
@@ -33,7 +33,7 @@ typedef struct {
/*prototypes*/
PyObject *Vector_CreatePyObject(const float *vec,
- const int size,
+ int size,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
/**
* Create a vector that wraps existing memory.
@@ -41,7 +41,7 @@ PyObject *Vector_CreatePyObject(const float *vec,
* \param vec: Use this vector in-place.
*/
PyObject *Vector_CreatePyObject_wrap(float *vec,
- const int size,
+ int size,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
/**
@@ -56,6 +56,6 @@ PyObject *Vector_CreatePyObject_cb(PyObject *user,
* \param vec: Initialized vector value to use in-place, allocated with #PyMem_Malloc
*/
PyObject *Vector_CreatePyObject_alloc(float *vec,
- const int size,
+ int size,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
diff --git a/source/blender/render/RE_bake.h b/source/blender/render/RE_bake.h
index b2c44e051d1..43d3b5b323c 100644
--- a/source/blender/render/RE_bake.h
+++ b/source/blender/render/RE_bake.h
@@ -81,25 +81,25 @@ bool RE_bake_has_engine(const struct Render *re);
bool RE_bake_engine(struct Render *re,
struct Depsgraph *depsgraph,
struct Object *object,
- const int object_id,
+ int object_id,
const BakePixel pixel_array[],
const BakeTargets *targets,
- const eScenePassType pass_type,
- const int pass_filter,
+ eScenePassType pass_type,
+ int pass_filter,
float result[]);
/* bake.c */
-int RE_pass_depth(const eScenePassType pass_type);
+int RE_pass_depth(eScenePassType pass_type);
bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
BakePixel pixel_array_from[],
BakePixel pixel_array_to[],
BakeHighPolyData highpoly[],
- const int tot_highpoly,
+ int tot_highpoly,
const size_t num_pixels,
- const bool is_custom_cage,
- const float cage_extrusion,
- const float max_ray_distance,
+ bool is_custom_cage,
+ float cage_extrusion,
+ float max_ray_distance,
float mat_low[4][4],
float mat_cage[4][4],
struct Mesh *me_cage);
@@ -112,11 +112,11 @@ void RE_bake_pixels_populate(struct Mesh *me,
void RE_bake_mask_fill(const BakePixel pixel_array[], const size_t num_pixels, char *mask);
-void RE_bake_margin(struct ImBuf *ibuf, char *mask, const int margin);
+void RE_bake_margin(struct ImBuf *ibuf, char *mask, int margin);
void RE_bake_normal_world_to_object(const BakePixel pixel_array[],
const size_t num_pixels,
- const int depth,
+ int depth,
float result[],
struct Object *ob,
const eBakeNormalSwizzle normal_swizzle[3]);
@@ -126,18 +126,18 @@ void RE_bake_normal_world_to_object(const BakePixel pixel_array[],
*/
void RE_bake_normal_world_to_tangent(const BakePixel pixel_array[],
const size_t num_pixels,
- const int depth,
+ int depth,
float result[],
struct Mesh *me,
const eBakeNormalSwizzle normal_swizzle[3],
float mat[4][4]);
void RE_bake_normal_world_to_world(const BakePixel pixel_array[],
const size_t num_pixels,
- const int depth,
+ int depth,
float result[],
const eBakeNormalSwizzle normal_swizzle[3]);
-void RE_bake_ibuf_clear(struct Image *image, const bool is_tangent);
+void RE_bake_ibuf_clear(struct Image *image, bool is_tangent);
#ifdef __cplusplus
}
diff --git a/source/blender/render/RE_engine.h b/source/blender/render/RE_engine.h
index b22d263490c..c0bd8c0fe4e 100644
--- a/source/blender/render/RE_engine.h
+++ b/source/blender/render/RE_engine.h
@@ -106,10 +106,10 @@ typedef struct RenderEngineType {
void (*bake)(struct RenderEngine *engine,
struct Depsgraph *depsgraph,
struct Object *object,
- const int pass_type,
- const int pass_filter,
- const int width,
- const int height);
+ int pass_type,
+ int pass_filter,
+ int width,
+ int height);
void (*view_update)(struct RenderEngine *engine,
const struct bContext *context,
diff --git a/source/blender/render/RE_pipeline.h b/source/blender/render/RE_pipeline.h
index bf7d41b97b2..072fc7363b2 100644
--- a/source/blender/render/RE_pipeline.h
+++ b/source/blender/render/RE_pipeline.h
@@ -237,7 +237,7 @@ void RE_ReleaseResultImageViews(struct Render *re, struct RenderResult *rr);
* This #RenderResult struct is the only exception to the rule of a #RenderResult
* always having at least one #RenderView.
*/
-void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr, const int view_id);
+void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr, int view_id);
void RE_ReleaseResultImage(struct Render *re);
void RE_SwapResult(struct Render *re, struct RenderResult **rr);
void RE_ClearResult(struct Render *re);
@@ -255,12 +255,12 @@ void RE_ResultGet32(struct Render *re, unsigned int *rect);
void RE_AcquiredResultGet32(struct Render *re,
struct RenderResult *result,
unsigned int *rect,
- const int view_id);
+ int view_id);
void RE_render_result_rect_from_ibuf(struct RenderResult *rr,
struct RenderData *rd,
struct ImBuf *ibuf,
- const int view_id);
+ int view_id);
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name);
float *RE_RenderLayerGetPass(volatile struct RenderLayer *rl,
@@ -283,7 +283,7 @@ void RE_create_render_pass(struct RenderResult *rr,
const char *chan_id,
const char *layername,
const char *viewname,
- const bool allocate);
+ bool allocate);
/**
* Obligatory initialize call, doesn't change during entire render sequence.
@@ -325,7 +325,7 @@ void RE_init_threadcount(Render *re);
bool RE_WriteRenderViewsImage(struct ReportList *reports,
struct RenderResult *rr,
struct Scene *scene,
- const bool stamp,
+ bool stamp,
char *name);
bool RE_WriteRenderViewsMovie(struct ReportList *reports,
struct RenderResult *rr,
@@ -333,7 +333,7 @@ bool RE_WriteRenderViewsMovie(struct ReportList *reports,
struct RenderData *rd,
struct bMovieHandle *mh,
void **movie_ctx_arr,
- const int totvideos,
+ int totvideos,
bool preview);
/**
@@ -347,7 +347,7 @@ void RE_RenderFrame(struct Render *re,
struct ViewLayer *single_layer,
struct Object *camera_override,
int frame,
- const bool write_still);
+ bool write_still);
/**
* Saves images to disk.
*/
@@ -476,7 +476,7 @@ bool RE_allow_render_generic_object(struct Object *ob);
bool RE_HasCombinedLayer(RenderResult *res);
bool RE_HasFloatPixels(RenderResult *res);
bool RE_RenderResult_is_stereo(RenderResult *res);
-struct RenderView *RE_RenderViewGetById(struct RenderResult *rr, const int view_id);
+struct RenderView *RE_RenderViewGetById(struct RenderResult *rr, int view_id);
struct RenderView *RE_RenderViewGetByName(struct RenderResult *rr, const char *viewname);
RenderResult *RE_DuplicateRenderResult(RenderResult *rr);
diff --git a/source/blender/render/RE_texture.h b/source/blender/render/RE_texture.h
index cb18dc92415..d71c793f300 100644
--- a/source/blender/render/RE_texture.h
+++ b/source/blender/render/RE_texture.h
@@ -45,10 +45,10 @@ extern "C" {
*/
bool RE_texture_evaluate(const struct MTex *mtex,
const float vec[3],
- const int thread,
+ int thread,
struct ImagePool *pool,
- const bool skip_load_image,
- const bool texnode_preview,
+ bool skip_load_image,
+ bool texnode_preview,
/* Return arguments. */
float *r_intensity,
float r_rgba[4]) ATTR_NONNULL(1, 2, 7, 8);
@@ -88,7 +88,7 @@ void RE_point_density_minmax(struct Depsgraph *depsgraph,
*/
void RE_point_density_sample(struct Depsgraph *depsgraph,
struct PointDensity *pd,
- const int resolution,
+ int resolution,
float *values);
void RE_point_density_free(struct PointDensity *pd);
@@ -122,10 +122,10 @@ int multitex_ext(struct Tex *tex,
float dyt[3],
int osatex,
struct TexResult *texres,
- const short thread,
+ short thread,
struct ImagePool *pool,
bool scene_color_manage,
- const bool skip_load_image);
+ bool skip_load_image);
/**
* Nodes disabled.
@@ -138,7 +138,7 @@ int multitex_ext_safe(struct Tex *tex,
struct TexResult *texres,
struct ImagePool *pool,
bool scene_color_manage,
- const bool skip_load_image);
+ bool skip_load_image);
/**
* Only for internal node usage.
@@ -152,7 +152,7 @@ int multitex_nodes(struct Tex *tex,
float dyt[3],
int osatex,
struct TexResult *texres,
- const short thread,
+ short thread,
short which_output,
struct MTex *mtex,
struct ImagePool *pool);
diff --git a/source/blender/render/intern/render_result.h b/source/blender/render/intern/render_result.h
index ede0a0d21ea..9084dbf95ce 100644
--- a/source/blender/render/intern/render_result.h
+++ b/source/blender/render/intern/render_result.h
@@ -107,7 +107,7 @@ struct RenderPass *render_layer_add_pass(struct RenderResult *rr,
const char *name,
const char *viewname,
const char *chan_id,
- const bool allocate);
+ bool allocate);
/**
* Called for reading temp files, and for external engines.
@@ -128,16 +128,16 @@ bool render_result_exr_file_cache_read(struct Render *re);
struct ImBuf *render_result_rect_to_ibuf(struct RenderResult *rr,
const struct RenderData *rd,
- const int view_id);
+ int view_id);
-void render_result_rect_fill_zero(struct RenderResult *rr, const int view_id);
+void render_result_rect_fill_zero(struct RenderResult *rr, int view_id);
void render_result_rect_get_pixels(struct RenderResult *rr,
unsigned int *rect,
int rectx,
int recty,
const struct ColorManagedViewSettings *view_settings,
const struct ColorManagedDisplaySettings *display_settings,
- const int view_id);
+ int view_id);
/**
* Create a new views #ListBase in rr without duplicating the memory pointers.
diff --git a/source/blender/render/intern/texture_common.h b/source/blender/render/intern/texture_common.h
index b3a976c3fe0..5fc3af6153f 100644
--- a/source/blender/render/intern/texture_common.h
+++ b/source/blender/render/intern/texture_common.h
@@ -89,13 +89,13 @@ int imagewraposa(struct Tex *tex,
const float dyt[2],
struct TexResult *texres,
struct ImagePool *pool,
- const bool skip_load_image);
+ bool skip_load_image);
int imagewrap(struct Tex *tex,
struct Image *ima,
const float texvec[3],
struct TexResult *texres,
struct ImagePool *pool,
- const bool skip_load_image);
+ bool skip_load_image);
void image_sample(struct Image *ima,
float fx,
float fy,
diff --git a/source/blender/sequencer/SEQ_add.h b/source/blender/sequencer/SEQ_add.h
index 936868725b4..85f44ab914f 100644
--- a/source/blender/sequencer/SEQ_add.h
+++ b/source/blender/sequencer/SEQ_add.h
@@ -79,8 +79,8 @@ typedef struct SeqLoadData {
void SEQ_add_load_data_init(struct SeqLoadData *load_data,
const char *name,
const char *path,
- const int start_frame,
- const int channel);
+ int start_frame,
+ int channel);
/**
* Add image strip.
* \note Use #SEQ_add_image_set_directory() and #SEQ_add_image_load_file() to load image sequences
@@ -109,7 +109,7 @@ struct Sequence *SEQ_add_sound_strip(struct Main *bmain,
struct Scene *scene,
struct ListBase *seqbase,
struct SeqLoadData *load_data,
- const double audio_offset);
+ double audio_offset);
/**
* Add meta strip.
*
@@ -206,7 +206,7 @@ void SEQ_add_image_init_alpha_mode(struct Sequence *seq);
void SEQ_add_reload_new_file(struct Main *bmain,
struct Scene *scene,
struct Sequence *seq,
- const bool lock_range);
+ bool lock_range);
void SEQ_add_movie_reload_if_needed(struct Main *bmain,
struct Scene *scene,
struct Sequence *seq,
diff --git a/source/blender/sequencer/SEQ_edit.h b/source/blender/sequencer/SEQ_edit.h
index fe12ac253b9..73723c23920 100644
--- a/source/blender/sequencer/SEQ_edit.h
+++ b/source/blender/sequencer/SEQ_edit.h
@@ -90,8 +90,8 @@ struct Sequence *SEQ_edit_strip_split(struct Main *bmain,
struct Scene *scene,
struct ListBase *seqbase,
struct Sequence *seq,
- const int timeline_frame,
- const eSeqSplitMethod method,
+ int timeline_frame,
+ eSeqSplitMethod method,
const char **r_error);
/**
* Find gap after initial_frame and move strips on right side to close the gap
@@ -104,8 +104,8 @@ struct Sequence *SEQ_edit_strip_split(struct Main *bmain,
*/
bool SEQ_edit_remove_gaps(struct Scene *scene,
struct ListBase *seqbase,
- const int initial_frame,
- const bool remove_all_gaps);
+ int initial_frame,
+ bool remove_all_gaps);
void SEQ_edit_sequence_name_set(struct Scene *scene, struct Sequence *seq, const char *new_name);
#ifdef __cplusplus
diff --git a/source/blender/sequencer/SEQ_effects.h b/source/blender/sequencer/SEQ_effects.h
index 87a8288a593..8a79abde7bc 100644
--- a/source/blender/sequencer/SEQ_effects.h
+++ b/source/blender/sequencer/SEQ_effects.h
@@ -59,10 +59,10 @@ struct SeqEffectHandle {
void (*load)(struct Sequence *seqconst);
/* duplicate */
- void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag);
+ void (*copy)(struct Sequence *dst, struct Sequence *src, int flag);
/* destruct */
- void (*free)(struct Sequence *seq, const bool do_id_user);
+ void (*free)(struct Sequence *seq, bool do_id_user);
/* returns: -1: no input needed,
* 0: no early out,
@@ -105,8 +105,8 @@ struct SeqEffectHandle {
struct SeqEffectHandle SEQ_effect_handle_get(struct Sequence *seq);
int SEQ_effect_get_num_inputs(int seq_type);
-void SEQ_effect_text_font_unload(struct TextVars *data, const bool do_id_user);
-void SEQ_effect_text_font_load(struct TextVars *data, const bool do_id_user);
+void SEQ_effect_text_font_unload(struct TextVars *data, bool do_id_user);
+void SEQ_effect_text_font_load(struct TextVars *data, bool do_id_user);
#ifdef __cplusplus
}
diff --git a/source/blender/sequencer/SEQ_iterator.h b/source/blender/sequencer/SEQ_iterator.h
index 2826e6b75cb..c26886c2e6c 100644
--- a/source/blender/sequencer/SEQ_iterator.h
+++ b/source/blender/sequencer/SEQ_iterator.h
@@ -225,8 +225,8 @@ SeqCollection *SEQ_query_all_strips_recursive(ListBase *seqbase);
* \return strip collection
*/
SeqCollection *SEQ_query_rendered_strips(ListBase *seqbase,
- const int timeline_frame,
- const int displayed_channel);
+ int timeline_frame,
+ int displayed_channel);
/**
* Query all effect strips that are directly or indirectly connected to seq_reference.
* This includes all effects of seq_reference, strips used by another inputs and their effects, so
diff --git a/source/blender/sequencer/SEQ_sequencer.h b/source/blender/sequencer/SEQ_sequencer.h
index a3ee716c3f6..1229f6f7bea 100644
--- a/source/blender/sequencer/SEQ_sequencer.h
+++ b/source/blender/sequencer/SEQ_sequencer.h
@@ -68,7 +68,7 @@ int SEQ_tool_settings_pivot_point_get(struct Scene *scene);
struct SequencerToolSettings *SEQ_tool_settings_copy(struct SequencerToolSettings *tool_settings);
struct Editing *SEQ_editing_get(const struct Scene *scene);
struct Editing *SEQ_editing_ensure(struct Scene *scene);
-void SEQ_editing_free(struct Scene *scene, const bool do_id_user);
+void SEQ_editing_free(struct Scene *scene, bool do_id_user);
/**
* Get seqbase that is being viewed currently. This can be main seqbase or meta strip seqbase
*
@@ -84,7 +84,7 @@ struct ListBase *SEQ_active_seqbase_get(const struct Editing *ed);
*/
void SEQ_seqbase_active_set(struct Editing *ed, struct ListBase *seqbase);
struct Sequence *SEQ_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type);
-void SEQ_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata);
+void SEQ_sequence_free(struct Scene *scene, struct Sequence *seq, bool do_clean_animdata);
/**
* Create and initialize #MetaStack, append it to `ed->metastack` ListBase
*
@@ -119,7 +119,7 @@ void SEQ_sequence_base_dupli_recursive(const struct Scene *scene_src,
struct ListBase *nseqbase,
const struct ListBase *seqbase,
int dupe_flag,
- const int flag);
+ int flag);
bool SEQ_valid_strip_channel(struct Sequence *seq);
/**
diff --git a/source/blender/sequencer/SEQ_time.h b/source/blender/sequencer/SEQ_time.h
index e563e94da24..f08220e4958 100644
--- a/source/blender/sequencer/SEQ_time.h
+++ b/source/blender/sequencer/SEQ_time.h
@@ -59,10 +59,10 @@ void SEQ_timeline_boundbox(const struct Scene *scene,
float SEQ_time_sequence_get_fps(struct Scene *scene, struct Sequence *seq);
int SEQ_time_find_next_prev_edit(struct Scene *scene,
int timeline_frame,
- const short side,
- const bool do_skip_mute,
- const bool do_center,
- const bool do_unselected);
+ short side,
+ bool do_skip_mute,
+ bool do_center,
+ bool do_unselected);
void SEQ_time_update_sequence(struct Scene *scene, struct ListBase *seqbase, struct Sequence *seq);
void SEQ_time_update_recursive(struct Scene *scene, struct Sequence *changed_seq);
/**
@@ -74,7 +74,7 @@ void SEQ_time_update_recursive(struct Scene *scene, struct Sequence *changed_seq
* \param timeline_frame: absolute frame position
* \return true if strip intersects with timeline frame.
*/
-bool SEQ_time_strip_intersects_frame(const struct Sequence *seq, const int timeline_frame);
+bool SEQ_time_strip_intersects_frame(const struct Sequence *seq, int timeline_frame);
void SEQ_time_update_meta_strip_range(struct Scene *scene, struct Sequence *seq_meta);
#ifdef __cplusplus
diff --git a/source/blender/sequencer/SEQ_transform.h b/source/blender/sequencer/SEQ_transform.h
index fe0c223bcb1..00d1f1c9955 100644
--- a/source/blender/sequencer/SEQ_transform.h
+++ b/source/blender/sequencer/SEQ_transform.h
@@ -65,7 +65,7 @@ bool SEQ_transform_seqbase_shuffle_time(struct SeqCollection *strips_to_shuffle,
struct ListBase *seqbasep,
struct Scene *evil_scene,
struct ListBase *markers,
- const bool use_sync_markers);
+ bool use_sync_markers);
/**
* Check if the selected seq's reference unselected seq's.
*/
@@ -80,8 +80,8 @@ bool SEQ_transform_seqbase_isolated_sel_check(struct ListBase *seqbase);
*/
void SEQ_transform_offset_after_frame(struct Scene *scene,
struct ListBase *seqbase,
- const int delta,
- const int timeline_frame);
+ int delta,
+ int timeline_frame);
/* Image transformation. */
diff --git a/source/blender/sequencer/SEQ_utils.h b/source/blender/sequencer/SEQ_utils.h
index 58d7a92f370..a209857d1f9 100644
--- a/source/blender/sequencer/SEQ_utils.h
+++ b/source/blender/sequencer/SEQ_utils.h
@@ -66,11 +66,11 @@ struct Mask *SEQ_active_mask_get(struct Scene *scene);
void SEQ_alpha_mode_from_file_extension(struct Sequence *seq);
bool SEQ_sequence_has_source(const struct Sequence *seq);
void SEQ_set_scale_to_fit(const struct Sequence *seq,
- const int image_width,
- const int image_height,
- const int preview_width,
- const int preview_height,
- const eSeqImageFitMethod fit_method);
+ int image_width,
+ int image_height,
+ int preview_width,
+ int preview_height,
+ eSeqImageFitMethod fit_method);
/**
* Ensure, that provided Sequence has unique name. If animation data exists for this Sequence, it
* will be duplicated and mapped onto new name
diff --git a/source/blender/sequencer/intern/multiview.h b/source/blender/sequencer/intern/multiview.h
index 3d528c22fff..79d99c88b50 100644
--- a/source/blender/sequencer/intern/multiview.h
+++ b/source/blender/sequencer/intern/multiview.h
@@ -36,9 +36,9 @@ struct Scene;
* **********************************************************************
*/
-void seq_anim_add_suffix(struct Scene *scene, struct anim *anim, const int view_id);
+void seq_anim_add_suffix(struct Scene *scene, struct anim *anim, int view_id);
void seq_multiview_name(struct Scene *scene,
- const int view_id,
+ int view_id,
const char *prefix,
const char *ext,
char *r_path,
@@ -46,7 +46,7 @@ void seq_multiview_name(struct Scene *scene,
/**
* The number of files will vary according to the stereo format.
*/
-int seq_num_files(struct Scene *scene, char views_format, const bool is_multiview);
+int seq_num_files(struct Scene *scene, char views_format, bool is_multiview);
#ifdef __cplusplus
}
diff --git a/source/blender/sequencer/intern/proxy.h b/source/blender/sequencer/intern/proxy.h
index a65fdcd42fe..e92cd8de429 100644
--- a/source/blender/sequencer/intern/proxy.h
+++ b/source/blender/sequencer/intern/proxy.h
@@ -36,7 +36,7 @@ struct anim;
struct ImBuf *seq_proxy_fetch(const struct SeqRenderData *context,
struct Sequence *seq,
int timeline_frame);
-bool seq_proxy_get_custom_file_fname(struct Sequence *seq, char *name, const int view_id);
+bool seq_proxy_get_custom_file_fname(struct Sequence *seq, char *name, int view_id);
void free_proxy_seq(Sequence *seq);
void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir);
diff --git a/source/blender/sequencer/intern/sequencer.h b/source/blender/sequencer/intern/sequencer.h
index f8ad17e9032..aff81255d7d 100644
--- a/source/blender/sequencer/intern/sequencer.h
+++ b/source/blender/sequencer/intern/sequencer.h
@@ -36,8 +36,8 @@ struct Sequence;
*/
void seq_free_sequence_recurse(struct Scene *scene,
struct Sequence *seq,
- const bool do_id_user,
- const bool do_clean_animdata);
+ bool do_id_user,
+ bool do_clean_animdata);
#ifdef __cplusplus
}
diff --git a/source/blender/sequencer/intern/strip_time.h b/source/blender/sequencer/intern/strip_time.h
index aa807b6da25..4fe8d03e641 100644
--- a/source/blender/sequencer/intern/strip_time.h
+++ b/source/blender/sequencer/intern/strip_time.h
@@ -51,7 +51,7 @@ typedef struct GapInfo {
*/
void seq_time_gap_info_get(const struct Scene *scene,
struct ListBase *seqbase,
- const int initial_frame,
+ int initial_frame,
struct GapInfo *r_gap_info);
#ifdef __cplusplus
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 4ffd31a9923..9a8a6a3a3ac 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -118,7 +118,7 @@ void WM_init(struct bContext *C, int argc, const char **argv);
/**
* \note doesn't run exit() call #WM_exit() for that.
*/
-void WM_exit_ex(struct bContext *C, const bool do_python);
+void WM_exit_ex(struct bContext *C, bool do_python);
/**
* \brief Main exit function to close Blender ordinarily.
@@ -277,7 +277,7 @@ struct ID *WM_file_link_datablock(struct Main *bmain,
struct ViewLayer *view_layer,
struct View3D *v3d,
const char *filepath,
- const short id_code,
+ short id_code,
const char *id_name,
int flag);
/**
@@ -289,7 +289,7 @@ struct ID *WM_file_append_datablock(struct Main *bmain,
struct ViewLayer *view_layer,
struct View3D *v3d,
const char *filepath,
- const short id_code,
+ short id_code,
const char *id_name,
int flag);
void WM_lib_reload(struct Library *lib, struct bContext *C, struct ReportList *reports);
@@ -404,7 +404,7 @@ struct wmEventHandler_UI *WM_event_add_ui_handler(const struct bContext *C,
wmUIHandlerFunc handle_fn,
wmUIHandlerRemoveFunc remove_fn,
void *user_data,
- const char flag);
+ char flag);
/**
* \param postpone: Enable for `win->modalhandlers`,
* this is in a running for () loop in wm_handlers_do().
@@ -413,7 +413,7 @@ void WM_event_remove_ui_handler(ListBase *handlers,
wmUIHandlerFunc handle_fn,
wmUIHandlerRemoveFunc remove_fn,
void *user_data,
- const bool postpone);
+ bool postpone);
void WM_event_remove_area_handler(struct ListBase *handlers, void *area);
void WM_event_free_ui_handler_all(struct bContext *C,
ListBase *handlers,
@@ -605,7 +605,7 @@ int WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width);
int WM_operator_confirm_message_ex(struct bContext *C,
struct wmOperator *op,
const char *title,
- const int icon,
+ int icon,
const char *message,
const wmOperatorCallContext opcontext);
int WM_operator_confirm_message(struct bContext *C, struct wmOperator *op, const char *message);
@@ -638,7 +638,7 @@ bool WM_operator_poll_context(struct bContext *C, struct wmOperatorType *ot, sho
*
* \warning do not use this within an operator to call its self! T29537.
*/
-int WM_operator_call_ex(struct bContext *C, struct wmOperator *op, const bool store);
+int WM_operator_call_ex(struct bContext *C, struct wmOperator *op, bool store);
int WM_operator_call(struct bContext *C, struct wmOperator *op);
/**
* This is intended to be used when an invoke operator wants to call exec on its self
@@ -688,7 +688,7 @@ int WM_operator_call_py(struct bContext *C,
wmOperatorCallContext context,
struct PointerRNA *properties,
struct ReportList *reports,
- const bool is_undo);
+ bool is_undo);
void WM_operator_name_call_ptr_with_depends_on_cursor(struct bContext *C,
wmOperatorType *ot,
@@ -706,7 +706,7 @@ void WM_operator_properties_alloc(struct PointerRNA **ptr,
/**
* Make props context sensitive or not.
*/
-void WM_operator_properties_sanitize(struct PointerRNA *ptr, const bool no_context);
+void WM_operator_properties_sanitize(struct PointerRNA *ptr, bool no_context);
/**
* Set all props to their default.
@@ -716,7 +716,7 @@ void WM_operator_properties_sanitize(struct PointerRNA *ptr, const bool no_conte
* \note There's nothing specific to operators here.
* This could be made a general function.
*/
-bool WM_operator_properties_default(struct PointerRNA *ptr, const bool do_update);
+bool WM_operator_properties_default(struct PointerRNA *ptr, bool do_update);
/**
* Remove all props without #PROP_SKIP_SAVE.
*/
@@ -738,7 +738,7 @@ wmOperator *WM_operator_last_redo(const struct bContext *C);
/**
* Use for drag & drop a path or name with operators invoke() function.
*/
-ID *WM_operator_drop_load_path(struct bContext *C, struct wmOperator *op, const short idcode);
+ID *WM_operator_drop_load_path(struct bContext *C, struct wmOperator *op, short idcode);
bool WM_operator_last_properties_init(struct wmOperator *op);
bool WM_operator_last_properties_store(struct wmOperator *op);
@@ -870,14 +870,14 @@ bool WM_operator_properties_checker_interval_test(const struct CheckerIntervalPa
*/
char *WM_operator_pystring_ex(struct bContext *C,
struct wmOperator *op,
- const bool all_args,
- const bool macro_args,
+ bool all_args,
+ bool macro_args,
struct wmOperatorType *ot,
struct PointerRNA *opptr);
char *WM_operator_pystring(struct bContext *C,
struct wmOperator *op,
- const bool all_args,
- const bool macro_args);
+ bool all_args,
+ bool macro_args);
/**
* \return true if the string was shortened.
*/
@@ -1243,7 +1243,7 @@ void wmOrtho2(float x1, float x2, float y1, float y2);
* Default pixel alignment for regions.
*/
void wmOrtho2_region_pixelspace(const struct ARegion *region);
-void wmOrtho2_pixelspace(const float x, const float y);
+void wmOrtho2_pixelspace(float x, float y);
void wmGetProjectionMatrix(float mat[4][4], const struct rcti *winrct);
/* threaded Jobs Manager */
@@ -1481,9 +1481,7 @@ int WM_userdef_event_map(int kmitype);
int WM_userdef_event_type_from_keymap_type(int kmitype);
#ifdef WITH_INPUT_NDOF
-void WM_event_ndof_pan_get(const struct wmNDOFMotionData *ndof,
- float r_pan[3],
- const bool use_zoom);
+void WM_event_ndof_pan_get(const struct wmNDOFMotionData *ndof, float r_pan[3], bool use_zoom);
void WM_event_ndof_rotate_get(const struct wmNDOFMotionData *ndof, float r_rot[3]);
float WM_event_ndof_to_axis_angle(const struct wmNDOFMotionData *ndof, float axis[3]);
diff --git a/source/blender/windowmanager/WM_keymap.h b/source/blender/windowmanager/WM_keymap.h
index 4d1f2d979cb..4f1a2c8b923 100644
--- a/source/blender/windowmanager/WM_keymap.h
+++ b/source/blender/windowmanager/WM_keymap.h
@@ -63,10 +63,7 @@ wmKeyMapItem *WM_keymap_add_item(
wmKeyMapItem *WM_keymap_add_item_copy(struct wmKeyMap *keymap, wmKeyMapItem *kmi_src);
bool WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi);
-int WM_keymap_item_to_string(const wmKeyMapItem *kmi,
- const bool compact,
- char *result,
- const int result_len);
+int WM_keymap_item_to_string(const wmKeyMapItem *kmi, bool compact, char *result, int result_len);
wmKeyMap *WM_keymap_list_find(ListBase *lb, const char *idname, int spaceid, int regionid);
wmKeyMap *WM_keymap_list_find_spaceid_or_empty(ListBase *lb,
@@ -135,26 +132,20 @@ wmKeyMap *WM_keymap_guess_from_context(const struct bContext *C);
*/
wmKeyMap *WM_keymap_guess_opname(const struct bContext *C, const char *opname);
-bool WM_keymap_uses_event_modifier(const wmKeyMap *keymap, const int event_modifier);
+bool WM_keymap_uses_event_modifier(const wmKeyMap *keymap, int event_modifier);
void WM_keymap_fix_linking(void);
/* Modal Keymap */
-int WM_modalkeymap_items_to_string(const struct wmKeyMap *km,
- const int propvalue,
- const bool compact,
- char *result,
- const int result_len);
-int WM_modalkeymap_operator_items_to_string(struct wmOperatorType *ot,
- const int propvalue,
- const bool compact,
- char *result,
- const int result_len);
+int WM_modalkeymap_items_to_string(
+ const struct wmKeyMap *km, int propvalue, bool compact, char *result, int result_len);
+int WM_modalkeymap_operator_items_to_string(
+ struct wmOperatorType *ot, int propvalue, bool compact, char *result, int result_len);
char *WM_modalkeymap_operator_items_to_string_buf(struct wmOperatorType *ot,
- const int propvalue,
- const bool compact,
- const int max_len,
+ int propvalue,
+ bool compact,
+ int max_len,
int *r_available_len,
char **r_result);
@@ -166,7 +157,7 @@ wmKeyMapItem *WM_modalkeymap_add_item(
struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value);
wmKeyMapItem *WM_modalkeymap_add_item_str(
struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, const char *value);
-const wmKeyMapItem *WM_modalkeymap_find_propvalue(const wmKeyMap *km, const int propvalue);
+const wmKeyMapItem *WM_modalkeymap_find_propvalue(const wmKeyMap *km, int propvalue);
void WM_modalkeymap_assign(struct wmKeyMap *km, const char *opname);
/* Keymap Editor */
@@ -183,17 +174,17 @@ int WM_keymap_item_map_type_get(const struct wmKeyMapItem *kmi);
/* Key Event */
-const char *WM_key_event_string(const short type, const bool compact);
-int WM_keymap_item_raw_to_string(const short shift,
- const short ctrl,
- const short alt,
- const short oskey,
- const short keymodifier,
- const short val,
- const short type,
- const bool compact,
+const char *WM_key_event_string(short type, bool compact);
+int WM_keymap_item_raw_to_string(short shift,
+ short ctrl,
+ short alt,
+ short oskey,
+ short keymodifier,
+ short val,
+ short type,
+ bool compact,
char *result,
- const int result_len);
+ int result_len);
/**
* \param include_mask, exclude_mask:
* Event types to include/exclude when looking up keys (#eEventType_Mask).
@@ -202,22 +193,22 @@ wmKeyMapItem *WM_key_event_operator(const struct bContext *C,
const char *opname,
wmOperatorCallContext opcontext,
struct IDProperty *properties,
- const short include_mask,
- const short exclude_mask,
+ short include_mask,
+ short exclude_mask,
struct wmKeyMap **r_keymap);
char *WM_key_event_operator_string(const struct bContext *C,
const char *opname,
wmOperatorCallContext opcontext,
struct IDProperty *properties,
- const bool is_strict,
+ bool is_strict,
char *result,
- const int result_len);
+ int result_len);
wmKeyMapItem *WM_key_event_operator_from_keymap(struct wmKeyMap *keymap,
const char *opname,
struct IDProperty *properties,
- const short include_mask,
- const short exclude_mask);
+ short include_mask,
+ short exclude_mask);
const char *WM_bool_as_string(bool test);
diff --git a/source/blender/windowmanager/gizmo/WM_gizmo_api.h b/source/blender/windowmanager/gizmo/WM_gizmo_api.h
index 8691ebe06ec..5bcb9b195bf 100644
--- a/source/blender/windowmanager/gizmo/WM_gizmo_api.h
+++ b/source/blender/windowmanager/gizmo/WM_gizmo_api.h
@@ -138,9 +138,9 @@ void WM_gizmo_set_matrix_offset_rotation_from_yz_axis(struct wmGizmo *gz,
const float y_axis[3],
const float z_axis[3]);
-void WM_gizmo_set_flag(struct wmGizmo *gz, const int flag, const bool enable);
-void WM_gizmo_set_scale(struct wmGizmo *gz, const float scale);
-void WM_gizmo_set_line_width(struct wmGizmo *gz, const float line_width);
+void WM_gizmo_set_flag(struct wmGizmo *gz, int flag, bool enable);
+void WM_gizmo_set_scale(struct wmGizmo *gz, float scale);
+void WM_gizmo_set_line_width(struct wmGizmo *gz, float line_width);
void WM_gizmo_get_color(const struct wmGizmo *gz, float color[4]);
void WM_gizmo_set_color(struct wmGizmo *gz, const float color[4]);
@@ -175,7 +175,7 @@ void WM_gizmo_properties_create(struct PointerRNA *ptr, const char *gtstring);
void WM_gizmo_properties_alloc(struct PointerRNA **ptr,
struct IDProperty **properties,
const char *gtstring);
-void WM_gizmo_properties_sanitize(struct PointerRNA *ptr, const bool no_context);
+void WM_gizmo_properties_sanitize(struct PointerRNA *ptr, bool no_context);
/**
* Set all props to their default.
*
@@ -184,7 +184,7 @@ void WM_gizmo_properties_sanitize(struct PointerRNA *ptr, const bool no_context)
* \note There's nothing specific to gizmos here.
* This could be made a general function.
*/
-bool WM_gizmo_properties_default(struct PointerRNA *ptr, const bool do_update);
+bool WM_gizmo_properties_default(struct PointerRNA *ptr, bool do_update);
/**
* Remove all props without #PROP_SKIP_SAVE.
*/
@@ -274,7 +274,7 @@ float WM_gizmo_target_property_float_get(const struct wmGizmo *gz,
void WM_gizmo_target_property_float_set(struct bContext *C,
const struct wmGizmo *gz,
struct wmGizmoProperty *gz_prop,
- const float value);
+ float value);
void WM_gizmo_target_property_float_get_array(const struct wmGizmo *gz,
struct wmGizmoProperty *gz_prop,
@@ -376,15 +376,14 @@ struct wmGizmoGroup *WM_gizmomap_group_find_ptr(struct wmGizmoMap *gzmap,
const struct wmGizmoGroupType *gzgt);
eWM_GizmoFlagMapDrawStep WM_gizmomap_drawstep_from_gizmo_group(const struct wmGizmoGroup *gzgroup);
-void WM_gizmomap_tag_refresh_drawstep(struct wmGizmoMap *gzmap,
- const eWM_GizmoFlagMapDrawStep drawstep);
+void WM_gizmomap_tag_refresh_drawstep(struct wmGizmoMap *gzmap, eWM_GizmoFlagMapDrawStep drawstep);
void WM_gizmomap_tag_refresh(struct wmGizmoMap *gzmap);
bool WM_gizmomap_tag_delay_refresh_for_tweak_check(struct wmGizmoMap *gzmap);
void WM_gizmomap_draw(struct wmGizmoMap *gzmap,
const struct bContext *C,
- const eWM_GizmoFlagMapDrawStep drawstep);
+ eWM_GizmoFlagMapDrawStep drawstep);
void WM_gizmomap_add_handlers(struct ARegion *region, struct wmGizmoMap *gzmap);
/**
* Select/Deselect all selectable gizmos in \a gzmap.
@@ -392,7 +391,7 @@ void WM_gizmomap_add_handlers(struct ARegion *region, struct wmGizmoMap *gzmap);
*
* TODO: select all by type.
*/
-bool WM_gizmomap_select_all(struct bContext *C, struct wmGizmoMap *gzmap, const int action);
+bool WM_gizmomap_select_all(struct bContext *C, struct wmGizmoMap *gzmap, int action);
bool WM_gizmomap_cursor_set(const struct wmGizmoMap *gzmap, struct wmWindow *win);
void WM_gizmomap_message_subscribe(const struct bContext *C,
struct wmGizmoMap *gzmap,
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_intern.h b/source/blender/windowmanager/gizmo/intern/wm_gizmo_intern.h
index b6912d79076..187612f2651 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_intern.h
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_intern.h
@@ -40,7 +40,7 @@ bool wm_gizmo_select_set_ex(
bool wm_gizmo_select_and_highlight(bContext *C, struct wmGizmoMap *gzmap, struct wmGizmo *gz);
void wm_gizmo_calculate_scale(struct wmGizmo *gz, const bContext *C);
-void wm_gizmo_update(struct wmGizmo *gz, const bContext *C, const bool refresh_map);
+void wm_gizmo_update(struct wmGizmo *gz, const bContext *C, bool refresh_map);
int wm_gizmo_is_visible(struct wmGizmo *gz);
enum {
@@ -75,7 +75,7 @@ struct wmGizmoGroup *wm_gizmogroup_find_by_type(const struct wmGizmoMap *gzmap,
struct wmGizmo *wm_gizmogroup_find_intersected_gizmo(wmWindowManager *wm,
const struct wmGizmoGroup *gzgroup,
struct bContext *C,
- const int event_modifier,
+ int event_modifier,
const int mval[2],
int *r_part);
/**
@@ -84,10 +84,10 @@ struct wmGizmo *wm_gizmogroup_find_intersected_gizmo(wmWindowManager *wm,
*/
void wm_gizmogroup_intersectable_gizmos_to_list(wmWindowManager *wm,
const struct wmGizmoGroup *gzgroup,
- const int event_modifier,
+ int event_modifier,
struct BLI_Buffer *visible_gizmos);
bool wm_gizmogroup_is_visible_in_drawstep(const struct wmGizmoGroup *gzgroup,
- const eWM_GizmoFlagMapDrawStep drawstep);
+ eWM_GizmoFlagMapDrawStep drawstep);
void wm_gizmogrouptype_setup_keymap(struct wmGizmoGroupType *gzgt, struct wmKeyConfig *keyconf);
diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h
index 437bd1057c2..4ed1b7b9d0d 100644
--- a/source/blender/windowmanager/wm_event_types.h
+++ b/source/blender/windowmanager/wm_event_types.h
@@ -436,7 +436,7 @@ enum eEventType_Mask {
(EVT_TYPE_MASK_KEYBOARD | EVT_TYPE_MASK_MOUSE | EVT_TYPE_MASK_NDOF)
#define EVT_TYPE_MASK_HOTKEY_EXCLUDE EVT_TYPE_MASK_KEYBOARD_MODIFIER
-bool WM_event_type_mask_test(const int event_type, const enum eEventType_Mask mask);
+bool WM_event_type_mask_test(int event_type, enum eEventType_Mask mask);
/* ********** wmEvent.val ********** */
diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h
index e44a39ecf1a..b003a4f92e7 100644
--- a/source/blender/windowmanager/wm_window.h
+++ b/source/blender/windowmanager/wm_window.h
@@ -58,19 +58,13 @@ wmWindow *wm_window_new(const struct Main *bmain,
/**
* Part of `wm_window.c` API.
*/
-wmWindow *wm_window_copy(struct Main *bmain,
- wmWindowManager *wm,
- wmWindow *win_src,
- const bool duplicate_layout,
- const bool child);
+wmWindow *wm_window_copy(
+ struct Main *bmain, wmWindowManager *wm, wmWindow *win_src, bool duplicate_layout, bool child);
/**
* A higher level version of copy that tests the new window can be added.
* (called from the operator directly).
*/
-wmWindow *wm_window_copy_test(bContext *C,
- wmWindow *win_src,
- const bool duplicate_layout,
- const bool child);
+wmWindow *wm_window_copy_test(bContext *C, wmWindow *win_src, bool duplicate_layout, bool child);
/**
* Including window itself.
* \param C: can be NULL.