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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-26 13:33:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-26 13:33:53 +0300
commit40e58c85092945ca71e974ce4062d90e44f7fb66 (patch)
treeb102a091696741d2ab4572f1c259ae8512263d5d /source
parent6af1f968761b5d94184c68b1ea9dbf88792a1c13 (diff)
Optimization for pose channel name lookups using a hash, makes
playback in one particular scene with 3 characters go from 10 to 13 fps. (commit 27728 by Brecht from render25 branch)
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_action.h7
-rw-r--r--source/blender/blenkernel/intern/action.c29
-rw-r--r--source/blender/blenkernel/intern/armature.c1
-rw-r--r--source/blender/blenkernel/intern/object.c5
-rw-r--r--source/blender/blenloader/intern/readfile.c2
-rw-r--r--source/blender/editors/armature/editarmature.c4
-rw-r--r--source/blender/makesdna/DNA_action_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_pose.c3
8 files changed, 50 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 1b38e276ca4..214b5a32cd6 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -129,6 +129,13 @@ void free_pose_channel(struct bPoseChannel *pchan);
*/
void free_pose_channels(struct bPose *pose);
+/**
+ * Removes the hash for quick lookup of channels, must
+ * be done when adding/removing channels.
+ */
+void make_pose_channels_hash(struct bPose *pose);
+void free_pose_channels_hash(struct bPose *pose);
+
/**
* Removes and deallocates all data from a pose, and also frees the pose.
*/
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 52f59c1681a..2d52d6061b9 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -56,8 +56,9 @@
#include "BIK_api.h"
-#include "BLI_math.h"
#include "BLI_blenlib.h"
+#include "BLI_ghash.h"
+#include "BLI_math.h"
#include "RNA_access.h"
@@ -370,6 +371,9 @@ bPoseChannel *get_pose_channel(const bPose *pose, const char *name)
if (ELEM(NULL, pose, name) || (name[0] == 0))
return NULL;
+ if(pose->chanhash)
+ return BLI_ghash_lookup(pose->chanhash, name);
+
return BLI_findstring(&((bPose *)pose)->chanbase, name, offsetof(bPoseChannel, name));
}
@@ -405,6 +409,7 @@ bPoseChannel *verify_pose_channel(bPose *pose, const char *name)
chan->protectflag = OB_LOCK_ROT4D; /* lock by components by default */
BLI_addtail(&pose->chanbase, chan);
+ free_pose_channels_hash(pose);
return chan;
}
@@ -519,6 +524,26 @@ void init_pose_ikparam(bPose *pose)
}
}
+void make_pose_channels_hash(bPose *pose)
+{
+ if(!pose->chanhash) {
+ bPoseChannel *pchan;
+
+ pose->chanhash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp);
+ for(pchan=pose->chanbase.first; pchan; pchan=pchan->next)
+ BLI_ghash_insert(pose->chanhash, pchan->name, pchan);
+ }
+}
+
+void free_pose_channels_hash(bPose *pose)
+{
+ if(pose->chanhash) {
+ BLI_ghash_free(pose->chanhash, NULL, NULL);
+ pose->chanhash= NULL;
+ }
+}
+
+
void free_pose_channel(bPoseChannel *pchan)
{
// XXX this case here will need to be removed when the new motionpaths are ready
@@ -550,6 +575,8 @@ void free_pose_channels(bPose *pose)
BLI_freelistN(&pose->chanbase);
}
+
+ free_pose_channels_hash(pose);
}
void free_pose(bPose *pose)
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 668ce9aadac..c1998d705ad 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1675,6 +1675,7 @@ void armature_rebuild_pose(Object *ob, bArmature *arm)
next= pchan->next;
if(pchan->bone==NULL) {
free_pose_channel(pchan);
+ free_pose_channels_hash(pose);
BLI_freelinkN(&pose->chanbase, pchan);
}
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index b9e4894a868..bb7c77408ac 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2459,7 +2459,10 @@ void object_tfm_restore(Object *ob, void *obtfm_pt)
void object_handle_update(Scene *scene, Object *ob)
{
if(ob->recalc & OB_RECALC) {
-
+ /* speed optimization for animation lookups */
+ if(ob->pose)
+ make_pose_channels_hash(ob->pose);
+
/* XXX new animsys warning: depsgraph tag OB_RECALC_DATA should not skip drivers,
which is only in where_is_object now */
if(ob->recalc & OB_RECALC) {
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 5bcf7806a49..768fe1f2c33 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3652,6 +3652,8 @@ static void direct_link_pose(FileData *fd, bPose *pose)
link_list(fd, &pose->chanbase);
link_list(fd, &pose->agroups);
+ pose->chanhash= NULL;
+
for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) {
pchan->bone= NULL;
pchan->parent= newdataadr(fd, pchan->parent);
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index f3b5e49a3ef..478a711aedd 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -892,6 +892,8 @@ int join_armature_exec(bContext *C, wmOperator *op)
BLI_remlink(&opose->chanbase, pchan);
BLI_addtail(&pose->chanbase, pchan);
+ free_pose_channels_hash(opose);
+ free_pose_channels_hash(pose);
}
ED_base_object_free_and_unlink(scene, base);
@@ -1095,6 +1097,7 @@ static void separate_armature_bones (Scene *scene, Object *ob, short sel)
/* free any of the extra-data this pchan might have */
free_pose_channel(pchan);
+ free_pose_channels_hash(ob->pose);
/* get rid of unneeded bone */
bone_free(arm, curbone);
@@ -1802,6 +1805,7 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *op)
if (curBone && (curBone->flag & BONE_SELECTED) && (arm->layer & curBone->layer)) {
free_pose_channel(pchan);
+ free_pose_channels_hash(obedit->pose);
BLI_freelinkN (&obedit->pose->chanbase, pchan);
}
else {
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 937dd3ee324..18b3c1095cc 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -40,6 +40,7 @@
struct SpaceLink;
struct Object;
struct Group;
+struct GHash;
/* ************************************************ */
/* Visualisation */
@@ -326,6 +327,7 @@ typedef enum eRotationModes {
*/
typedef struct bPose {
ListBase chanbase; /* list of pose channels, PoseBones in RNA */
+ struct GHash *chanhash; /* ghash for quicker string lookups */
short flag, proxy_layer; /* proxy layer: copy from armature, gets synced */
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index 03687a5f366..ff67597a78b 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -37,6 +37,7 @@
#include "DNA_scene_types.h"
#include "BLI_math.h"
+#include "BLI_ghash.h"
#include "WM_types.h"
@@ -525,7 +526,7 @@ PointerRNA rna_PoseBones_lookup_string(PointerRNA *ptr, const char *key)
{
PointerRNA rptr;
bPose *pose= (bPose*)ptr->data;
- bPoseChannel *pchan= BLI_findstring(&pose->chanbase, key, offsetof(bPoseChannel, name));
+ bPoseChannel *pchan= get_pose_channel(pose, key);
RNA_pointer_create(ptr->id.data, &RNA_PoseBone, pchan, &rptr);
return rptr;
}