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authorHans Goudey <h.goudey@me.com>2021-12-01 17:27:27 +0300
committerHans Goudey <h.goudey@me.com>2021-12-01 17:27:27 +0300
commitf8dd03d3dd1b2d7f0ade7c209092212098c75cb4 (patch)
tree5d9f9d32f342607063924cefe0b593538d07ba85 /source
parentfd8418385c2e3b0cc9ff8a254c3f3e408d0565f9 (diff)
Cleanup: Store instances id attribute with other attributes
Now that we can store any dynamic attribute on the instances component, we don't need the special case for `id`, it can just be handled by the generic attribute storage. Mostly this just allows removing a bunch of redundant code. I had to add a null check for `update_custom_data_pointers` because the instances component doesn't have any pointers to inside of custom data. Differential Revision: https://developer.blender.org/D13430
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_geometry_set.hh12
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc20
-rw-r--r--source/blender/blenkernel/intern/geometry_component_instances.cc150
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_instance.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc11
5 files changed, 57 insertions, 142 deletions
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh b/source/blender/blenkernel/BKE_geometry_set.hh
index 35e66908d54..ead62827104 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -636,13 +636,6 @@ class InstancesComponent : public GeometryComponent {
blender::Vector<int> instance_reference_handles_;
/** Transformation of the instances. */
blender::Vector<blender::float4x4> instance_transforms_;
- /**
- * IDs of the instances. They are used for consistency over multiple frames for things like
- * motion blur. Proper stable ID data that actually helps when rendering can only be generated
- * in some situations, so this vector is allowed to be empty, in which case the index of each
- * instance will be used for the final ID.
- */
- blender::Vector<int> instance_ids_;
/* These almost unique ids are generated based on `ids_`, which might not contain unique ids at
* all. They are *almost* unique, because under certain very unlikely circumstances, they are not
@@ -676,11 +669,6 @@ class InstancesComponent : public GeometryComponent {
blender::MutableSpan<int> instance_reference_handles();
blender::MutableSpan<blender::float4x4> instance_transforms();
blender::Span<blender::float4x4> instance_transforms() const;
- blender::MutableSpan<int> instance_ids();
- blender::Span<int> instance_ids() const;
-
- blender::MutableSpan<int> instance_ids_ensure();
- void instance_ids_clear();
int instances_amount() const;
int references_amount() const;
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index 902e08f1b28..5663f6b8756 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -400,7 +400,9 @@ WriteAttributeLookup BuiltinCustomDataLayerProvider::try_get_for_write(
}
if (data != new_data) {
- custom_data_access_.update_custom_data_pointers(component);
+ if (custom_data_access_.update_custom_data_pointers) {
+ custom_data_access_.update_custom_data_pointers(component);
+ }
data = new_data;
}
@@ -441,7 +443,9 @@ bool BuiltinCustomDataLayerProvider::try_delete(GeometryComponent &component) co
const bool delete_success = CustomData_free_layer(
custom_data, stored_type_, domain_size, layer_index);
if (delete_success) {
- custom_data_access_.update_custom_data_pointers(component);
+ if (custom_data_access_.update_custom_data_pointers) {
+ custom_data_access_.update_custom_data_pointers(component);
+ }
}
return delete_success;
}
@@ -476,7 +480,9 @@ bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component,
*custom_data, stored_type_, domain_size, initializer);
}
if (success) {
- custom_data_access_.update_custom_data_pointers(component);
+ if (custom_data_access_.update_custom_data_pointers) {
+ custom_data_access_.update_custom_data_pointers(component);
+ }
}
return success;
}
@@ -644,7 +650,9 @@ WriteAttributeLookup NamedLegacyCustomDataProvider::try_get_for_write(
void *data_new = CustomData_duplicate_referenced_layer_named(
custom_data, stored_type_, layer.name, domain_size);
if (data_old != data_new) {
- custom_data_access_.update_custom_data_pointers(component);
+ if (custom_data_access_.update_custom_data_pointers) {
+ custom_data_access_.update_custom_data_pointers(component);
+ }
}
return {as_write_attribute_(layer.data, domain_size), domain_};
}
@@ -666,7 +674,9 @@ bool NamedLegacyCustomDataProvider::try_delete(GeometryComponent &component,
if (custom_data_layer_matches_attribute_id(layer, attribute_id)) {
const int domain_size = component.attribute_domain_size(domain_);
CustomData_free_layer(custom_data, stored_type_, domain_size, i);
- custom_data_access_.update_custom_data_pointers(component);
+ if (custom_data_access_.update_custom_data_pointers) {
+ custom_data_access_.update_custom_data_pointers(component);
+ }
return true;
}
}
diff --git a/source/blender/blenkernel/intern/geometry_component_instances.cc b/source/blender/blenkernel/intern/geometry_component_instances.cc
index 29c28a875c1..aa80a2aacd2 100644
--- a/source/blender/blenkernel/intern/geometry_component_instances.cc
+++ b/source/blender/blenkernel/intern/geometry_component_instances.cc
@@ -37,6 +37,7 @@ using blender::MutableSpan;
using blender::Set;
using blender::Span;
using blender::VectorSet;
+using blender::fn::GSpan;
/* -------------------------------------------------------------------- */
/** \name Geometry Component Implementation
@@ -51,7 +52,6 @@ GeometryComponent *InstancesComponent::copy() const
InstancesComponent *new_component = new InstancesComponent();
new_component->instance_reference_handles_ = instance_reference_handles_;
new_component->instance_transforms_ = instance_transforms_;
- new_component->instance_ids_ = instance_ids_;
new_component->references_ = references_;
return new_component;
}
@@ -60,9 +60,6 @@ void InstancesComponent::reserve(int min_capacity)
{
instance_reference_handles_.reserve(min_capacity);
instance_transforms_.reserve(min_capacity);
- if (!instance_ids_.is_empty()) {
- this->instance_ids_ensure();
- }
attributes_.reallocate(min_capacity);
}
@@ -76,9 +73,6 @@ void InstancesComponent::resize(int capacity)
{
instance_reference_handles_.resize(capacity);
instance_transforms_.resize(capacity);
- if (!instance_ids_.is_empty()) {
- this->instance_ids_ensure();
- }
attributes_.reallocate(capacity);
}
@@ -86,9 +80,7 @@ void InstancesComponent::clear()
{
instance_reference_handles_.clear();
instance_transforms_.clear();
- instance_ids_.clear();
attributes_.clear();
-
references_.clear();
}
@@ -98,9 +90,6 @@ void InstancesComponent::add_instance(const int instance_handle, const float4x4
BLI_assert(instance_handle < references_.size());
instance_reference_handles_.append(instance_handle);
instance_transforms_.append(transform);
- if (!instance_ids_.is_empty()) {
- this->instance_ids_ensure();
- }
attributes_.reallocate(this->instances_amount());
}
@@ -123,31 +112,6 @@ blender::Span<blender::float4x4> InstancesComponent::instance_transforms() const
return instance_transforms_;
}
-blender::MutableSpan<int> InstancesComponent::instance_ids()
-{
- return instance_ids_;
-}
-blender::Span<int> InstancesComponent::instance_ids() const
-{
- return instance_ids_;
-}
-
-/**
- * Make sure the ID storage size matches the number of instances. By directly resizing the
- * component's vectors internally, it is possible to be in a situation where the IDs are not
- * empty but they do not have the correct size; this function resolves that.
- */
-blender::MutableSpan<int> InstancesComponent::instance_ids_ensure()
-{
- instance_ids_.append_n_times(0, this->instances_amount() - instance_ids_.size());
- return instance_ids_;
-}
-
-void InstancesComponent::instance_ids_clear()
-{
- instance_ids_.clear_and_make_inline();
-}
-
/**
* With write access to the instances component, the data in the instanced geometry sets can be
* changed. This is a function on the component rather than each reference to ensure `const`
@@ -351,15 +315,17 @@ static blender::Array<int> generate_unique_instance_ids(Span<int> original_ids)
blender::Span<int> InstancesComponent::almost_unique_ids() const
{
std::lock_guard lock(almost_unique_ids_mutex_);
- if (instance_ids().is_empty()) {
- almost_unique_ids_.reinitialize(this->instances_amount());
- for (const int i : almost_unique_ids_.index_range()) {
- almost_unique_ids_[i] = i;
+ std::optional<GSpan> instance_ids_gspan = attributes_.get_for_read("id");
+ if (instance_ids_gspan) {
+ Span<int> instance_ids = instance_ids_gspan->typed<int>();
+ if (almost_unique_ids_.size() != instance_ids.size()) {
+ almost_unique_ids_ = generate_unique_instance_ids(instance_ids);
}
}
else {
- if (almost_unique_ids_.size() != instance_ids_.size()) {
- almost_unique_ids_ = generate_unique_instance_ids(instance_ids_);
+ almost_unique_ids_.reinitialize(this->instances_amount());
+ for (const int i : almost_unique_ids_.index_range()) {
+ almost_unique_ids_[i] = i;
}
}
return almost_unique_ids_;
@@ -438,81 +404,21 @@ class InstancePositionAttributeProvider final : public BuiltinAttributeProvider
}
};
-class InstanceIDAttributeProvider final : public BuiltinAttributeProvider {
- public:
- InstanceIDAttributeProvider()
- : BuiltinAttributeProvider(
- "id", ATTR_DOMAIN_INSTANCE, CD_PROP_INT32, Creatable, Writable, Deletable)
- {
- }
-
- GVArray try_get_for_read(const GeometryComponent &component) const final
- {
- const InstancesComponent &instances = static_cast<const InstancesComponent &>(component);
- if (instances.instance_ids().is_empty()) {
- return {};
- }
- return VArray<int>::ForSpan(instances.instance_ids());
- }
-
- WriteAttributeLookup try_get_for_write(GeometryComponent &component) const final
- {
- InstancesComponent &instances = static_cast<InstancesComponent &>(component);
- if (instances.instance_ids().is_empty()) {
- return {};
- }
- return {VMutableArray<int>::ForSpan(instances.instance_ids()), domain_};
- }
-
- bool try_delete(GeometryComponent &component) const final
- {
- InstancesComponent &instances = static_cast<InstancesComponent &>(component);
- if (instances.instance_ids().is_empty()) {
- return false;
- }
- instances.instance_ids_clear();
- return true;
- }
-
- bool try_create(GeometryComponent &component, const AttributeInit &initializer) const final
- {
- InstancesComponent &instances = static_cast<InstancesComponent &>(component);
- if (instances.instances_amount() == 0) {
- return false;
- }
- MutableSpan<int> ids = instances.instance_ids_ensure();
- switch (initializer.type) {
- case AttributeInit::Type::Default: {
- ids.fill(0);
- break;
- }
- case AttributeInit::Type::VArray: {
- const GVArray &varray = static_cast<const AttributeInitVArray &>(initializer).varray;
- varray.materialize_to_uninitialized(varray.index_range(), ids.data());
- break;
- }
- case AttributeInit::Type::MoveArray: {
- void *source_data = static_cast<const AttributeInitMove &>(initializer).data;
- ids.copy_from({static_cast<int *>(source_data), instances.instances_amount()});
- MEM_freeN(source_data);
- break;
- }
- }
- return true;
- }
+template<typename T>
+static GVArray make_array_read_attribute(const void *data, const int domain_size)
+{
+ return VArray<T>::ForSpan(Span<T>((const T *)data, domain_size));
+}
- bool exists(const GeometryComponent &component) const final
- {
- const InstancesComponent &instances = static_cast<const InstancesComponent &>(component);
- return !instances.instance_ids().is_empty();
- }
-};
+template<typename T>
+static GVMutableArray make_array_write_attribute(void *data, const int domain_size)
+{
+ return VMutableArray<T>::ForSpan(MutableSpan<T>((T *)data, domain_size));
+}
static ComponentAttributeProviders create_attribute_providers_for_instances()
{
static InstancePositionAttributeProvider position;
- static InstanceIDAttributeProvider id;
-
static CustomDataAccessInfo instance_custom_data_access = {
[](GeometryComponent &component) -> CustomData * {
InstancesComponent &inst = static_cast<InstancesComponent &>(component);
@@ -524,6 +430,24 @@ static ComponentAttributeProviders create_attribute_providers_for_instances()
},
nullptr};
+ /**
+ * IDs of the instances. They are used for consistency over multiple frames for things like
+ * motion blur. Proper stable ID data that actually helps when rendering can only be generated
+ * in some situations, so this vector is allowed to be empty, in which case the index of each
+ * instance will be used for the final ID.
+ */
+ static BuiltinCustomDataLayerProvider id("id",
+ ATTR_DOMAIN_INSTANCE,
+ CD_PROP_INT32,
+ CD_PROP_INT32,
+ BuiltinAttributeProvider::Creatable,
+ BuiltinAttributeProvider::Writable,
+ BuiltinAttributeProvider::Deletable,
+ instance_custom_data_access,
+ make_array_read_attribute<int>,
+ make_array_write_attribute<int>,
+ nullptr);
+
static CustomDataAttributeProvider instance_custom_data(ATTR_DOMAIN_INSTANCE,
instance_custom_data_access);
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_instance.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_instance.cc
index be8294cda90..ef35bef96aa 100644
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_instance.cc
+++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_legacy_point_instance.cc
@@ -186,7 +186,9 @@ static void add_instances_from_component(InstancesComponent &instances,
instances.resize(start_len + domain_size);
MutableSpan<int> handles = instances.instance_reference_handles().slice(start_len, domain_size);
MutableSpan<float4x4> transforms = instances.instance_transforms().slice(start_len, domain_size);
- MutableSpan<int> instance_ids = instances.instance_ids_ensure().slice(start_len, domain_size);
+ OutputAttribute_Typed<int> instance_id_attribute =
+ instances.attribute_try_get_for_output_only<int>("id", ATTR_DOMAIN_INSTANCE);
+ MutableSpan<int> instance_ids = instance_id_attribute.as_span();
/* Skip all of the randomness handling if there is only a single possible instance
* (anything except for collection mode with "Whole Collection" turned off). */
@@ -213,6 +215,8 @@ static void add_instances_from_component(InstancesComponent &instances,
}
});
}
+
+ instance_id_attribute.save();
}
static void node_geo_exec(GeoNodeExecParams params)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
index 637c2c59da6..4e75f1f60d9 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
@@ -158,17 +158,6 @@ static void add_instances_from_component(
}
});
- VArray<int> ids = src_component
- .attribute_try_get_for_read("id", ATTR_DOMAIN_POINT, CD_PROP_INT32)
- .typed<int>();
- if (ids) {
- VArray_Span<int> ids_span{ids};
- MutableSpan<int> dst_ids = dst_component.instance_ids_ensure();
- for (const int64_t i : selection.index_range()) {
- dst_ids[i] = ids_span[selection[i]];
- }
- }
-
if (pick_instance.is_single()) {
if (pick_instance.get_internal_single()) {
if (instance.has_realized_data()) {