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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-19 02:18:46 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-19 02:19:00 +0400 |
commit | 55e3be560e5895be593dcf93a50dcd09631729b8 (patch) | |
tree | 615dd58fc44631ad6353291961c9d40b8a4e731b /source | |
parent | 3bc0552c5b16bdf1469d64d761ebd0b45e72060b (diff) |
Fix T36756: Use Frame Rate option toolip was unclear about which FPS value to respect
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 2a68f0afc35..4d8592e7d7a 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -3428,7 +3428,8 @@ static void rna_def_scene_game_data(BlenderRNA *brna) prop = RNA_def_property(srna, "use_frame_rate", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_ENABLE_ALL_FRAMES); RNA_def_property_ui_text(prop, "Use Frame Rate", - "Respect the frame rate rather than rendering as many frames as possible"); + "Respect the frame rate from the Physics panel in the world properties " + "rather than rendering as many frames as possible"); prop = RNA_def_property(srna, "use_display_lists", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_DISPLAY_LISTS); |