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author | Richard Antalik <richardantalik@gmail.com> | 2019-02-23 22:37:24 +0300 |
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committer | Richard Antalik <richardantalik@gmail.com> | 2019-02-23 22:37:24 +0300 |
commit | f680ab9c4e2ee467017405d6a32d770c576a6f69 (patch) | |
tree | b5f77af9c5aaf39d2873ffb7133672bd6b3bcffc /source | |
parent | 82b3b1a3c616abb9c56d1e59366ea2a35fd1b7f6 (diff) |
Fix strips text offset when zooming VSE timeline
Glyph cache is cleared by UI_view2d_zoom_cache_reset, when zooming V2D, but is required to calculate text height in UI_view2d_text_cache_draw
This caused text in strips to "jump around"
There was a comment in UI_view2d_zoom_cache_reset:
While scaling we can accumulate fonts at many sizes (~20 or so).
Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244].
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/interface/view2d.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 6ac8d83da92..bb49f024bc3 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -2572,6 +2572,8 @@ void UI_view2d_text_cache_draw(ARegion *ar) /* investigate using BLF_ascender() */ const int font_id = BLF_default(); + + BLF_set_default(); const float default_height = g_v2d_strings ? BLF_height(font_id, "28", 3) : 0.0f; wmOrtho2_region_pixelspace(ar); |