diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-22 08:40:16 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-22 08:40:16 +0400 |
commit | 7ead925ce42509c0f528a1f8919f80f10cb7c799 (patch) | |
tree | 84960f71357790645967ef108efc169c5f3ec9de /source | |
parent | b55919069e98ecf877d8d44189a0560982583b36 (diff) |
- removed View3D->localview since it wasnt set on entering localview (making many tools fail, add objects for eg.), check localvd instead.
- Accent (`) key now sets all layers (like in 2.4x)
- added Alt+C keybinding for converting object types.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenlib/intern/arithb.c | 2 | ||||
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 1 | ||||
-rw-r--r-- | source/blender/editors/mesh/meshtools.c | 2 | ||||
-rw-r--r-- | source/blender/editors/object/object_add.c | 2 | ||||
-rw-r--r-- | source/blender/editors/object/object_ops.c | 1 | ||||
-rw-r--r-- | source/blender/editors/object/object_relations.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/space_view3d.c | 1 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 4 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 55 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_ops.c | 1 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 4 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 2 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_space.c | 6 |
13 files changed, 45 insertions, 38 deletions
diff --git a/source/blender/blenlib/intern/arithb.c b/source/blender/blenlib/intern/arithb.c index ac79894d827..26bbbf040f3 100644 --- a/source/blender/blenlib/intern/arithb.c +++ b/source/blender/blenlib/intern/arithb.c @@ -4843,7 +4843,7 @@ static float lambda_cp_line(float p[3], float l1[3], float l2[3]) /* useful to calculate an even width shell, by taking the angle between 2 planes. * The return value is a scale on the offset. * no angle between planes is 1.0, as the angle between the 2 planes approches 180d - * the distance gets very hight, 180d would be inf, but this case isnt valid */ + * the distance gets very high, 180d would be inf, but this case isn't valid */ float AngleToLength(const float angle) { return (angle < SMALL_NUMBER) ? 1.0f : fabsf(1.0f / cosf(angle * (M_PI/180.0f))); diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index af7fda82fe4..d9db02e630f 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -4688,7 +4688,6 @@ void lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *curscene) v3d->layact= v3d->localvd->layact; MEM_freeN(v3d->localvd); v3d->localvd= NULL; - v3d->localview= 0; } */ } diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index 4aa99820a6e..00893f10165 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -632,7 +632,7 @@ void sort_faces(Scene *scene, View3D *v3d) if (event == 1) Mat4MulMat4(mat, OBACT->obmat, rv3d->viewmat); /* apply the view matrix to the object matrix */ else if (event == 2) { /* sort from cursor */ - if( v3d && v3d->localview ) { + if( v3d && v3d->localvd ) { VECCOPY(cur, v3d->cursor); } else { VECCOPY(cur, scene->cursor); diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index d576f6e8bf6..05905cd42a4 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -110,7 +110,7 @@ void ED_object_base_init_from_view(bContext *C, Base *base) VECCOPY(ob->loc, scene->cursor); } else { - if (v3d->localview) { + if (v3d->localvd) { base->lay= ob->lay= v3d->layact | v3d->lay; VECCOPY(ob->loc, v3d->cursor); } diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index a9b4bfe68dd..7397cead505 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -244,6 +244,7 @@ void ED_keymap_object(wmWindowManager *wm) WM_keymap_add_item(keymap, "OBJECT_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0); RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_duplicate", DKEY, KM_PRESS, KM_ALT, 0)->ptr, "linked", 1); WM_keymap_add_item(keymap, "OBJECT_OT_join", JKEY, KM_PRESS, KM_CTRL, 0); + WM_keymap_add_item(keymap, "OBJECT_OT_convert", CKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "OBJECT_OT_proxy_make", PKEY, KM_PRESS, KM_CTRL|KM_ALT, 0); // XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 17590cbaad3..4a0c812f7b1 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -994,7 +994,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op) if(lay==0) return OPERATOR_CANCELLED; - if(v3d && v3d->localview) { + if(v3d && v3d->localvd) { /* now we can move out of localview. */ // XXX if (!okee("Move from localview")) return; CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) { diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index a73a16f38ba..6e415ec731d 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -259,7 +259,6 @@ static SpaceLink *view3d_duplicate(SpaceLink *sl) if(v3do->localvd) { v3do->localvd= NULL; v3do->properties_storage= NULL; - v3do->localview= 0; v3do->lay= v3dn->localvd->lay; v3do->lay &= 0xFFFFFF; } diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index f8584b14e2b..5612e60e899 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -732,7 +732,7 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d) char *name = view3d_get_name(v3d, rv3d); char *printable = NULL; - if (v3d->localview) { + if (v3d->localvd) { printable = malloc(strlen(name) + strlen(" (Local)_")); /* '_' gives space for '\0' */ strcpy(printable, name); strcat(printable, " (Local)"); @@ -745,7 +745,7 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d) BLF_draw_default(22, ar->winy-17, 0.0f, printable); } - if (v3d->localview) { + if (v3d->localvd) { free(printable); } } diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index a18e7da8f20..45828d654aa 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -177,7 +177,7 @@ static void handle_view3d_lock(bContext *C) View3D *v3d= CTX_wm_view3d(C); if (v3d != NULL && sa != NULL) { - if(v3d->localview==0 && v3d->scenelock && sa->spacetype==SPACE_VIEW3D) { + if(v3d->localvd==NULL && v3d->scenelock && sa->spacetype==SPACE_VIEW3D) { /* copy to scene */ scene->lay= v3d->lay; @@ -195,27 +195,38 @@ static int layers_exec(bContext *C, wmOperator *op) View3D *v3d= sa->spacedata.first; int nr= RNA_int_get(op->ptr, "nr"); - if(nr<=0) + if(nr < 0) return OPERATOR_CANCELLED; - nr--; - - if(RNA_boolean_get(op->ptr, "extend")) - v3d->lay |= (1<<nr); - else - v3d->lay = (1<<nr); - - /* set active layer, ensure to always have one */ - if(v3d->lay & (1<<nr)) - v3d->layact= 1<<nr; - else if((v3d->lay & v3d->layact)==0) { - int bit= 0; + + + if(nr == 0) { + /* all layers */ + v3d->lay |= (1<<20)-1; + + if(!v3d->layact) + v3d->layact= 1; + } + else { + nr--; + + if(RNA_boolean_get(op->ptr, "extend")) + v3d->lay |= (1<<nr); + else + v3d->lay = (1<<nr); - while(bit<32) { - if(v3d->lay & (1<<bit)) { - v3d->layact= 1<<bit; - break; + /* set active layer, ensure to always have one */ + if(v3d->lay & (1<<nr)) + v3d->layact= 1<<nr; + else if((v3d->lay & v3d->layact)==0) { + int bit= 0; + + while(bit<32) { + if(v3d->lay & (1<<bit)) { + v3d->layact= 1<<bit; + break; + } + bit++; } - bit++; } } @@ -263,8 +274,8 @@ void VIEW3D_OT_layers(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - RNA_def_int(ot->srna, "nr", 1, 0, 20, "Number", "", 0, 20); - RNA_def_boolean(ot->srna, "extend", 0, "Extend", ""); + RNA_def_int(ot->srna, "nr", 1, 0, 20, "Number", "The layer number to set, zero for all layers", 0, 20); + RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Add this layer to the current view layers"); } #if 0 @@ -2078,7 +2089,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) } /* LAYERS */ - if(obedit==NULL && v3d->localview==0) { + if(obedit==NULL && v3d->localvd==NULL) { int ob_lay = ob ? ob->lay : 0; uiBlockBeginAlign(block); for(a=0; a<5; a++) { diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index 3569e2a79e3..57176dc2592 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -157,6 +157,7 @@ void view3d_keymap(wmWindowManager *wm) WM_keymap_add_item(keymap, "VIEW3D_OT_game_start", PKEY, KM_PRESS, 0, 0); /* layers, shift + alt are properties set in invoke() */ + RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", ACCENTGRAVEKEY, KM_PRESS, 0, 0)->ptr, "nr", 0); RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", ONEKEY, KM_PRESS, KM_ANY, 0)->ptr, "nr", 1); RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", TWOKEY, KM_PRESS, KM_ANY, 0)->ptr, "nr", 2); RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", THREEKEY, KM_PRESS, KM_ANY, 0)->ptr, "nr", 3); diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index b15a7d3c837..b6b6f654909 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -110,7 +110,7 @@ void view3d_operator_needs_opengl(const bContext *C) float *give_cursor(Scene *scene, View3D *v3d) { - if(v3d && v3d->localview) return v3d->cursor; + if(v3d && v3d->localvd) return v3d->cursor; else return scene->cursor; } @@ -1303,7 +1303,6 @@ static void initlocalview(Scene *scene, ScrArea *sa) base->object->lay= base->lay; } } - v3d->localview= 0; } } @@ -1325,7 +1324,6 @@ static void restore_localviewdata(ScrArea *sa, int free) if(free) { MEM_freeN(v3d->localvd); v3d->localvd= NULL; - v3d->localview= 0; } for(ar= sa->regionbase.first; ar; ar= ar->next) { diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index d42ccd62694..f67a242b469 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -144,7 +144,7 @@ typedef struct View3D { * The drawing mode for the 3d display. Set to OB_WIRE, OB_SOLID, * OB_SHADED or OB_TEXTURE */ short drawtype; - short localview; + short pad2; short scenelock, around, pad3; short flag, flag2; diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 9cf413c0f78..df956670eb3 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -602,11 +602,9 @@ static void rna_def_space_3dview(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Viewport Shading", "Method to display/shade objects in the 3D View."); RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL); - prop= RNA_def_property(srna, "localview", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "localview", 0); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); + prop= RNA_def_property(srna, "local_view", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "localvd"); RNA_def_property_ui_text(prop, "Local View", "Display an isolated sub-set of objects, apart from the scene visibility."); - RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL); prop= RNA_def_property(srna, "lens", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "lens"); |