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authorJoshua Leung <aligorith@gmail.com>2009-09-22 15:45:30 +0400
committerJoshua Leung <aligorith@gmail.com>2009-09-22 15:45:30 +0400
commit87f5f194bcf8a4bb8a22b8402d8bb088084d6489 (patch)
tree911e559f4e01d2c04b46d76a4ca857f9ac13a799 /source
parent92145d5950b3c069418a097055cc8ae0e5710423 (diff)
2.5 - Animation Tweaks
* delta-transforms for objects should work again. These were basically extra transforms that could get added on top of the values calculated from animation values. * Added some skeleton code for fixing paths when some data needs to be renamed.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c103
-rw-r--r--source/blender/blenkernel/intern/object.c53
2 files changed, 112 insertions, 44 deletions
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index af4bcd8b0f7..ca16c62436b 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -211,25 +211,110 @@ static void make_local_strips(ListBase *strips)
{
NlaStrip *strip;
- for(strip=strips->first; strip; strip=strip->next) {
- if(strip->act) make_local_action(strip->act);
- if(strip->remap && strip->remap->target) make_local_action(strip->remap->target);
-
+ for (strip=strips->first; strip; strip=strip->next) {
+ if (strip->act) make_local_action(strip->act);
+ //if (strip->remap && strip->remap->target) make_local_action(strip->remap->target);
+
make_local_strips(&strip->strips);
}
}
+/* Use local copy instead of linked copy of various ID-blocks */
void BKE_animdata_make_local(AnimData *adt)
{
NlaTrack *nlt;
+
+ /* Actions - Active and Temp */
+ if (adt->action) make_local_action(adt->action);
+ if (adt->tmpact) make_local_action(adt->tmpact);
+ /* Remaps */
+ if (adt->remap && adt->remap->target) make_local_action(adt->remap->target);
+
+ /* Drivers */
+ // TODO: need to remap the ID-targets too?
+
+ /* NLA Data */
+ for (nlt=adt->nla_tracks.first; nlt; nlt=nlt->next)
+ make_local_strips(&nlt->strips);
+}
- if(adt->action) make_local_action(adt->action);
- if(adt->tmpact) make_local_action(adt->tmpact);
- if(adt->remap && adt->remap->target) make_local_action(adt->remap->target);
+/* Path Validation -------------------------------------------- */
- for(nlt=adt->nla_tracks.first; nlt; nlt=nlt->next)
- make_local_strips(&nlt->strips);
+#if 0
+/* Check if some given RNA Path needs fixing - free the given path and set a new one as appropriate */
+static char *rna_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, char *oldpath)
+{
+ return oldpath; // FIXME!!!
+}
+
+/* Check RNA-Paths for a list of F-Curves */
+static void fcurves_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, ListBase *curves)
+{
+ FCurve *fcu;
+
+ /* we need to check every curve... */
+ for (fcu= curves->first; fcu; fcu= fcu->next) {
+ /* firstly, handle the F-Curve's own path */
+ fcu->rna_path= rna_path_rename_fix(owner_id, modPtr, newName, fcu->rna_path);
+
+ /* driver? */
+ if (fcu->driver) {
+ ChannelDriver *driver= fcu->driver;
+ DriverTarget *dtar;
+
+ /* driver targets */
+ for (dtar= driver->targets.first; dtar; dtar=dtar->next) {
+ dtat->rna_path= rna_path_rename_fix(owner_id, modPtr, newName, dtar->rna_path);
+ }
+ }
+ }
+}
+
+/* Fix all RNA-Paths for Actions linked to NLA Strips */
+static void nlastrips_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, ListBase *strips)
+{
+ NlaStrip *strip;
+
+ /* recursively check strips, fixing only actions... */
+ for (strip= strips->first; strip; strip= strip->next) {
+ /* fix strip's action */
+ if (strip->act)
+ fcurves_path_rename_fix(owner_id, modPtr, newName, &strip->act->curves);
+ /* ignore own F-Curves, since those are local... */
+
+ /* check sub-strips (if metas) */
+ nlastrips_path_rename_fix(owner_id, modPtr, newName, &strip->strips);
+ }
+}
+
+/* Fix all RNA-Paths in the AnimData block used by the given ID block
+ * - the pointer of interest must not have had its new name assigned already, otherwise
+ * path matching for this will never work
+ */
+void BKE_animdata_fix_paths_rename (ID *owner_id, PointerRNA *modPtr, char *newName)
+{
+ AnimData *adt= BKE_animdata_from_id(owner_id);
+ NlaTrack *nlt;
+
+ /* if no AnimData, no need to proceed */
+ if (ELEM4(NULL, owner_id, adt, modPtr, newName))
+ return;
+
+ /* Active action and temp action */
+ if (adt->action)
+ fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->action->curves);
+ if (adt->tmpact)
+ fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->tmpact->curves);
+
+ /* Drivers - Drivers are really F-Curves */
+ fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->drivers);
+
+ /* NLA Data - Animation Data for Strips */
+ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
+
+ }
}
+#endif
/* *********************************** */
/* KeyingSet API */
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 35514e9697e..c98e2d5970b 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1553,13 +1553,11 @@ float bsystem_time(struct Scene *scene, Object *ob, float cfra, float ofs)
cfra+= bluroffs+fieldoffs;
/* global time */
- cfra*= scene->r.framelen;
+ if (scene)
+ cfra*= scene->r.framelen;
#if 0 // XXX old animation system
if (ob) {
- if (no_speed_curve==0 && ob->ipo)
- cfra= calc_ipo_time(ob->ipo, cfra);
-
/* ofset frames */
if ((ob->ipoflag & OB_OFFS_PARENT) && (ob->partype & PARSLOW)==0)
cfra-= give_timeoffset(ob);
@@ -1574,29 +1572,22 @@ float bsystem_time(struct Scene *scene, Object *ob, float cfra, float ofs)
void object_scale_to_mat3(Object *ob, float mat[][3])
{
float vec[3];
- if(ob->ipo) {
- vec[0]= ob->size[0]+ob->dsize[0];
- vec[1]= ob->size[1]+ob->dsize[1];
- vec[2]= ob->size[2]+ob->dsize[2];
- SizeToMat3(vec, mat);
- }
- else {
- SizeToMat3(ob->size, mat);
- }
+
+ vec[0]= ob->size[0]+ob->dsize[0];
+ vec[1]= ob->size[1]+ob->dsize[1];
+ vec[2]= ob->size[2]+ob->dsize[2];
+ SizeToMat3(vec, mat);
}
+// TODO: this should take rotation orders into account later...
void object_rot_to_mat3(Object *ob, float mat[][3])
{
float vec[3];
- if(ob->ipo) {
- vec[0]= ob->rot[0]+ob->drot[0];
- vec[1]= ob->rot[1]+ob->drot[1];
- vec[2]= ob->rot[2]+ob->drot[2];
- EulToMat3(vec, mat);
- }
- else {
- EulToMat3(ob->rot, mat);
- }
+
+ vec[0]= ob->rot[0]+ob->drot[0];
+ vec[1]= ob->rot[1]+ob->drot[1];
+ vec[2]= ob->rot[2]+ob->drot[2];
+ EulToMat3(vec, mat);
}
void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
@@ -1611,13 +1602,8 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
/* rot */
/* Quats arnt used yet */
/*if(ob->transflag & OB_QUAT) {
- if(ob->ipo) {
- QuatMul(q1, ob->quat, ob->dquat);
- QuatToMat3(q1, rmat);
- }
- else {
- QuatToMat3(ob->quat, rmat);
- }
+ QuatMul(q1, ob->quat, ob->dquat);
+ QuatToMat3(q1, rmat);
}
else {*/
object_rot_to_mat3(ob, rmat);
@@ -1633,12 +1619,9 @@ void object_to_mat4(Object *ob, float mat[][4])
Mat4CpyMat3(mat, tmat);
- VECCOPY(mat[3], ob->loc);
- if(ob->ipo) {
- mat[3][0]+= ob->dloc[0];
- mat[3][1]+= ob->dloc[1];
- mat[3][2]+= ob->dloc[2];
- }
+ mat[3][0]= ob->loc[0] + ob->dloc[0];
+ mat[3][1]= ob->loc[1] + ob->dloc[1];
+ mat[3][2]= ob->loc[2] + ob->dloc[2];
}
int enable_cu_speed= 1;