diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-09-22 15:45:30 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-09-22 15:45:30 +0400 |
commit | 87f5f194bcf8a4bb8a22b8402d8bb088084d6489 (patch) | |
tree | 911e559f4e01d2c04b46d76a4ca857f9ac13a799 /source | |
parent | 92145d5950b3c069418a097055cc8ae0e5710423 (diff) |
2.5 - Animation Tweaks
* delta-transforms for objects should work again. These were basically extra transforms that could get added on top of the values calculated from animation values.
* Added some skeleton code for fixing paths when some data needs to be renamed.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/intern/anim_sys.c | 103 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 53 |
2 files changed, 112 insertions, 44 deletions
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c index af4bcd8b0f7..ca16c62436b 100644 --- a/source/blender/blenkernel/intern/anim_sys.c +++ b/source/blender/blenkernel/intern/anim_sys.c @@ -211,25 +211,110 @@ static void make_local_strips(ListBase *strips) { NlaStrip *strip; - for(strip=strips->first; strip; strip=strip->next) { - if(strip->act) make_local_action(strip->act); - if(strip->remap && strip->remap->target) make_local_action(strip->remap->target); - + for (strip=strips->first; strip; strip=strip->next) { + if (strip->act) make_local_action(strip->act); + //if (strip->remap && strip->remap->target) make_local_action(strip->remap->target); + make_local_strips(&strip->strips); } } +/* Use local copy instead of linked copy of various ID-blocks */ void BKE_animdata_make_local(AnimData *adt) { NlaTrack *nlt; + + /* Actions - Active and Temp */ + if (adt->action) make_local_action(adt->action); + if (adt->tmpact) make_local_action(adt->tmpact); + /* Remaps */ + if (adt->remap && adt->remap->target) make_local_action(adt->remap->target); + + /* Drivers */ + // TODO: need to remap the ID-targets too? + + /* NLA Data */ + for (nlt=adt->nla_tracks.first; nlt; nlt=nlt->next) + make_local_strips(&nlt->strips); +} - if(adt->action) make_local_action(adt->action); - if(adt->tmpact) make_local_action(adt->tmpact); - if(adt->remap && adt->remap->target) make_local_action(adt->remap->target); +/* Path Validation -------------------------------------------- */ - for(nlt=adt->nla_tracks.first; nlt; nlt=nlt->next) - make_local_strips(&nlt->strips); +#if 0 +/* Check if some given RNA Path needs fixing - free the given path and set a new one as appropriate */ +static char *rna_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, char *oldpath) +{ + return oldpath; // FIXME!!! +} + +/* Check RNA-Paths for a list of F-Curves */ +static void fcurves_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, ListBase *curves) +{ + FCurve *fcu; + + /* we need to check every curve... */ + for (fcu= curves->first; fcu; fcu= fcu->next) { + /* firstly, handle the F-Curve's own path */ + fcu->rna_path= rna_path_rename_fix(owner_id, modPtr, newName, fcu->rna_path); + + /* driver? */ + if (fcu->driver) { + ChannelDriver *driver= fcu->driver; + DriverTarget *dtar; + + /* driver targets */ + for (dtar= driver->targets.first; dtar; dtar=dtar->next) { + dtat->rna_path= rna_path_rename_fix(owner_id, modPtr, newName, dtar->rna_path); + } + } + } +} + +/* Fix all RNA-Paths for Actions linked to NLA Strips */ +static void nlastrips_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, ListBase *strips) +{ + NlaStrip *strip; + + /* recursively check strips, fixing only actions... */ + for (strip= strips->first; strip; strip= strip->next) { + /* fix strip's action */ + if (strip->act) + fcurves_path_rename_fix(owner_id, modPtr, newName, &strip->act->curves); + /* ignore own F-Curves, since those are local... */ + + /* check sub-strips (if metas) */ + nlastrips_path_rename_fix(owner_id, modPtr, newName, &strip->strips); + } +} + +/* Fix all RNA-Paths in the AnimData block used by the given ID block + * - the pointer of interest must not have had its new name assigned already, otherwise + * path matching for this will never work + */ +void BKE_animdata_fix_paths_rename (ID *owner_id, PointerRNA *modPtr, char *newName) +{ + AnimData *adt= BKE_animdata_from_id(owner_id); + NlaTrack *nlt; + + /* if no AnimData, no need to proceed */ + if (ELEM4(NULL, owner_id, adt, modPtr, newName)) + return; + + /* Active action and temp action */ + if (adt->action) + fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->action->curves); + if (adt->tmpact) + fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->tmpact->curves); + + /* Drivers - Drivers are really F-Curves */ + fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->drivers); + + /* NLA Data - Animation Data for Strips */ + for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) { + + } } +#endif /* *********************************** */ /* KeyingSet API */ diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 35514e9697e..c98e2d5970b 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1553,13 +1553,11 @@ float bsystem_time(struct Scene *scene, Object *ob, float cfra, float ofs) cfra+= bluroffs+fieldoffs; /* global time */ - cfra*= scene->r.framelen; + if (scene) + cfra*= scene->r.framelen; #if 0 // XXX old animation system if (ob) { - if (no_speed_curve==0 && ob->ipo) - cfra= calc_ipo_time(ob->ipo, cfra); - /* ofset frames */ if ((ob->ipoflag & OB_OFFS_PARENT) && (ob->partype & PARSLOW)==0) cfra-= give_timeoffset(ob); @@ -1574,29 +1572,22 @@ float bsystem_time(struct Scene *scene, Object *ob, float cfra, float ofs) void object_scale_to_mat3(Object *ob, float mat[][3]) { float vec[3]; - if(ob->ipo) { - vec[0]= ob->size[0]+ob->dsize[0]; - vec[1]= ob->size[1]+ob->dsize[1]; - vec[2]= ob->size[2]+ob->dsize[2]; - SizeToMat3(vec, mat); - } - else { - SizeToMat3(ob->size, mat); - } + + vec[0]= ob->size[0]+ob->dsize[0]; + vec[1]= ob->size[1]+ob->dsize[1]; + vec[2]= ob->size[2]+ob->dsize[2]; + SizeToMat3(vec, mat); } +// TODO: this should take rotation orders into account later... void object_rot_to_mat3(Object *ob, float mat[][3]) { float vec[3]; - if(ob->ipo) { - vec[0]= ob->rot[0]+ob->drot[0]; - vec[1]= ob->rot[1]+ob->drot[1]; - vec[2]= ob->rot[2]+ob->drot[2]; - EulToMat3(vec, mat); - } - else { - EulToMat3(ob->rot, mat); - } + + vec[0]= ob->rot[0]+ob->drot[0]; + vec[1]= ob->rot[1]+ob->drot[1]; + vec[2]= ob->rot[2]+ob->drot[2]; + EulToMat3(vec, mat); } void object_to_mat3(Object *ob, float mat[][3]) /* no parent */ @@ -1611,13 +1602,8 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */ /* rot */ /* Quats arnt used yet */ /*if(ob->transflag & OB_QUAT) { - if(ob->ipo) { - QuatMul(q1, ob->quat, ob->dquat); - QuatToMat3(q1, rmat); - } - else { - QuatToMat3(ob->quat, rmat); - } + QuatMul(q1, ob->quat, ob->dquat); + QuatToMat3(q1, rmat); } else {*/ object_rot_to_mat3(ob, rmat); @@ -1633,12 +1619,9 @@ void object_to_mat4(Object *ob, float mat[][4]) Mat4CpyMat3(mat, tmat); - VECCOPY(mat[3], ob->loc); - if(ob->ipo) { - mat[3][0]+= ob->dloc[0]; - mat[3][1]+= ob->dloc[1]; - mat[3][2]+= ob->dloc[2]; - } + mat[3][0]= ob->loc[0] + ob->dloc[0]; + mat[3][1]= ob->loc[1] + ob->dloc[1]; + mat[3][2]= ob->loc[2] + ob->dloc[2]; } int enable_cu_speed= 1; |