Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-02-23 06:23:42 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-23 06:23:42 +0400
commitc8b53d2aaf7ee4d07736cf842ca385e0311f3c53 (patch)
tree2feabb1078d838a001be6a32dcf7e9f00bebf70f /source
parent53fece44cf08e730bba8b8581f8bd02361f37930 (diff)
code style cleanup, no functional changes.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenlib/intern/BLI_args.c3
-rw-r--r--source/blender/blenlib/intern/BLI_linklist.c7
-rw-r--r--source/blender/blenlib/intern/math_geom.c8
-rw-r--r--source/blender/blenlib/intern/path_util.c16
-rw-r--r--source/blender/bmesh/tools/BME_bevel.c16
-rw-r--r--source/blender/editors/armature/reeb.c2
-rw-r--r--source/blender/editors/interface/interface_icons.c4
-rw-r--r--source/blender/editors/mesh/editmesh_add.c2
-rw-r--r--source/blender/editors/metaball/mball_edit.c12
-rw-r--r--source/blender/editors/object/object_add.c2
-rw-r--r--source/blender/editors/object/object_bake.c6
-rw-r--r--source/blender/editors/object/object_edit.c18
-rw-r--r--source/blender/editors/object/object_modifier.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c150
-rw-r--r--source/blender/editors/space_node/drawnode.c24
-rw-r--r--source/blender/editors/transform/transform.c8
-rw-r--r--source/blender/editors/transform/transform_conversions.c4
-rw-r--r--source/blender/editors/transform/transform_generics.c6
-rw-r--r--source/blender/editors/transform/transform_manipulator.c4
-rw-r--r--source/blender/imbuf/intern/scaling.c8
20 files changed, 152 insertions, 150 deletions
diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c
index 04d5d57c239..bbf005e79ac 100644
--- a/source/blender/blenlib/intern/BLI_args.c
+++ b/source/blender/blenlib/intern/BLI_args.c
@@ -290,7 +290,8 @@ void BLI_argsParse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void *
ba->passes[i + j] = pass;
}
i += retval;
- } else if (retval == -1){
+ }
+ else if (retval == -1) {
if (a) {
if (a->key->pass != -1)
ba->passes[i] = pass;
diff --git a/source/blender/blenlib/intern/BLI_linklist.c b/source/blender/blenlib/intern/BLI_linklist.c
index 6300817ec03..7529904c1ea 100644
--- a/source/blender/blenlib/intern/BLI_linklist.c
+++ b/source/blender/blenlib/intern/BLI_linklist.c
@@ -104,10 +104,11 @@ void BLI_linklist_append(LinkNode **listp, void *ptr)
nlink->link = ptr;
nlink->next = NULL;
- if(node == NULL){
+ if (node == NULL) {
*listp = nlink;
- } else {
- while(node->next != NULL){
+ }
+ else {
+ while (node->next != NULL) {
node = node->next;
}
node->next = nlink;
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 500e27064d7..461f53ac434 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -1304,7 +1304,7 @@ float closest_to_line_v3(float cp[3], const float p[3], const float l1[3], const
float h[3],u[3],lambda;
sub_v3_v3v3(u, l2, l1);
sub_v3_v3v3(h, p, l1);
- lambda =dot_v3v3(u,h)/dot_v3v3(u,u);
+ lambda = dot_v3v3(u,h)/dot_v3v3(u,u);
cp[0] = l1[0] + u[0] * lambda;
cp[1] = l1[1] + u[1] * lambda;
cp[2] = l1[2] + u[2] * lambda;
@@ -1316,7 +1316,7 @@ float closest_to_line_v2(float cp[2],const float p[2], const float l1[2], const
float h[2],u[2],lambda;
sub_v2_v2v2(u, l2, l1);
sub_v2_v2v2(h, p, l1);
- lambda =dot_v2v2(u,h)/dot_v2v2(u,u);
+ lambda = dot_v2v2(u,h)/dot_v2v2(u,u);
cp[0] = l1[0] + u[0] * lambda;
cp[1] = l1[1] + u[1] * lambda;
return lambda;
@@ -2633,8 +2633,8 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo
transpose_m3(qi);
add_m3_m3m3(q,q,qi);
mul_m3_fl(q,0.5f);
- odet =ndet;
- ndet =_det_m3(q);
+ odet = ndet;
+ ndet = _det_m3(q);
i++;
}
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index bbdb9bc5823..f2d88c0587b 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -118,7 +118,7 @@ int BLI_stringdec(const char *string, char *head, char *tail, unsigned short *nu
for (i = len - 1; i >= lenlslash; i--) {
if (isdigit(string[i])) {
- if (found){
+ if (found) {
nums = i;
}
else{
@@ -238,7 +238,7 @@ int BLI_uniquename_cb(int (*unique_check)(void *, const char *), void *arg, cons
else {
char *tempname_buf;
tempname[0]= '\0';
- tempname_buf =BLI_strncat_utf8(tempname, left, name_len - numlen);
+ tempname_buf = BLI_strncat_utf8(tempname, left, name_len - numlen);
memcpy(tempname_buf, numstr, numlen + 1);
}
} while(unique_check(arg, tempname));
@@ -361,12 +361,12 @@ void BLI_cleanup_path(const char *relabase, char *dir)
}
}
- while ( (start = strstr(dir,"\\.\\")) ){
+ while ( (start = strstr(dir,"\\.\\")) ) {
eind = start + strlen("\\.\\") - 1;
memmove( start, eind, strlen(eind)+1 );
}
- while ( (start = strstr(dir,"\\\\" )) ){
+ while ( (start = strstr(dir,"\\\\" )) ) {
eind = start + strlen("\\\\") - 1;
memmove( start, eind, strlen(eind)+1 );
}
@@ -398,12 +398,12 @@ void BLI_cleanup_path(const char *relabase, char *dir)
}
}
- while ( (start = strstr(dir,"/./")) ){
+ while ( (start = strstr(dir,"/./")) ) {
eind = start + (3 - 1) /* strlen("/./") - 1 */;
memmove( start, eind, strlen(eind)+1 );
}
- while ( (start = strstr(dir,"//" )) ){
+ while ( (start = strstr(dir,"//" )) ) {
eind = start + (2 - 1) /* strlen("//") - 1 */;
memmove( start, eind, strlen(eind)+1 );
}
@@ -1236,9 +1236,9 @@ void BLI_make_exist(char *dir)
a = strlen(dir);
- while(BLI_is_dir(dir) == 0){
+ while (BLI_is_dir(dir) == 0) {
a --;
- while(dir[a] != SEP){
+ while (dir[a] != SEP) {
a--;
if (a <= 0) break;
}
diff --git a/source/blender/bmesh/tools/BME_bevel.c b/source/blender/bmesh/tools/BME_bevel.c
index b20b7316eb4..ea1c6b1c422 100644
--- a/source/blender/bmesh/tools/BME_bevel.c
+++ b/source/blender/bmesh/tools/BME_bevel.c
@@ -473,7 +473,7 @@ static BMVert *BME_bevel_wire(BMesh *bm, BMVert *v, float value, int res, int UN
if (res) {
/* bmesh_jekv; */
- //void BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, int calcnorm){
+ //void BM_vert_collapse_faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, int calcnorm) {
//hrm, why is there a fac here? it just removes a vert
BM_vert_collapse_edges(bm, v->e, v);
}
@@ -596,7 +596,7 @@ static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(opti
l = l->radial_next;
}
- if (l->f != f){
+ if (l->f != f) {
//printf("Whoops! You got something out of order in BME_bevel_edge()!\n");
}
@@ -770,7 +770,7 @@ static void bevel_init_verts(BMesh *bm, int options, BME_TransData_Head *td)
weight = 0.0;
if (!BMO_elem_flag_test(bm, v, BME_BEVEL_NONMAN)) {
/* modifiers should not use selection */
- if(options & BME_BEVEL_SELECT){
+ if (options & BME_BEVEL_SELECT) {
if(BM_elem_flag_test(v, BM_ELEM_SELECT)) weight = 1.0;
}
/* bevel weight NYI */
@@ -778,7 +778,7 @@ static void bevel_init_verts(BMesh *bm, int options, BME_TransData_Head *td)
weight = BM_elem_float_data_get(&bm->vdata, v, CD_BWEIGHT);
else
weight = 1.0;
- if(weight > 0.0){
+ if(weight > 0.0) {
BMO_elem_flag_enable(bm, v, BME_BEVEL_BEVEL);
BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 1.0, weight, -1, NULL);
}
@@ -795,7 +795,7 @@ static void bevel_init_edges(BMesh *bm, int options, BME_TransData_Head *td)
BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
weight = 0.0;
if (!BMO_elem_flag_test(bm, e, BME_BEVEL_NONMAN)) {
- if(options & BME_BEVEL_SELECT){
+ if(options & BME_BEVEL_SELECT) {
if(BM_elem_flag_test(e, BM_ELEM_SELECT)) weight = 1.0;
}
else if(options & BME_BEVEL_WEIGHT) {
@@ -804,7 +804,7 @@ static void bevel_init_edges(BMesh *bm, int options, BME_TransData_Head *td)
else {
weight = 1.0;
}
- if(weight > 0.0){
+ if(weight > 0.0) {
BMO_elem_flag_enable(bm, e, BME_BEVEL_BEVEL);
BMO_elem_flag_enable(bm, e->v1, BME_BEVEL_BEVEL);
BMO_elem_flag_enable(bm, e->v2, BME_BEVEL_BEVEL);
@@ -834,7 +834,7 @@ static BMesh *BME_bevel_initialize(BMesh *bm, int options, int UNUSED(defgrp_ind
/* tag non-manifold geometr */
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
BMO_elem_flag_enable(bm, v, BME_BEVEL_ORIG);
- if(v->e){
+ if(v->e) {
BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 0, -1, -1, NULL);
if (!BM_vert_is_manifold(bm, v))
BMO_elem_flag_enable(bm, v, BME_BEVEL_NONMAN);
@@ -948,7 +948,7 @@ static BMesh *BME_bevel_mesh(BMesh *bm, float value, int UNUSED(res), int option
/* Debug print, remov */
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
- if(f->len == 2){
+ if(f->len == 2) {
printf("warning");
}
}
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index cb0857d41e6..bf7cde54ccb 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -3383,7 +3383,7 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
#if 0
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
- EditMesh *em =BKE_mesh_get_editmesh(((Mesh*)obedit->data));
+ EditMesh *em = BKE_mesh_get_editmesh(((Mesh*)obedit->data));
EdgeIndex indexed_edges;
VertexData *data;
ReebGraph *rg = NULL;
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 7c2d411e076..3e6d4f31479 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -186,7 +186,7 @@ static void def_internal_vicon( int icon_id, VectorDrawFunc drawFunc)
di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
di->type= ICON_TYPE_VECTOR;
- di->data.vector.func =drawFunc;
+ di->data.vector.func = drawFunc;
new_icon->drawinfo_free = NULL;
new_icon->drawinfo = di;
@@ -662,7 +662,7 @@ static void init_iconfile_list(struct ListBase *list)
/* free temporary direntry structure that's been created by BLI_dir_contents() */
i= totfile-1;
- for(; i>=0; i--){
+ for (; i>=0; i--) {
MEM_freeN(dir[i].relname);
MEM_freeN(dir[i].path);
if (dir[i].string) {
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index c12d28e4166..12cc21f4807 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -56,7 +56,7 @@
static float new_primitive_matrix(bContext *C, float *loc, float *rot, float primmat[][4])
{
Object *obedit= CTX_data_edit_object(C);
- View3D *v3d =CTX_wm_view3d(C);
+ View3D *v3d = CTX_wm_view3d(C);
float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3];
unit_m4(primmat);
diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c
index da8009ecc22..e9c1bd4047e 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -345,7 +345,7 @@ static int hide_metaelems_exec(bContext *C, wmOperator *op)
ml= mb->editelems->first;
if(ml) {
- while(ml){
+ while(ml) {
if((ml->flag & SELECT) != invert)
ml->flag |= MB_HIDE;
ml= ml->next;
@@ -449,11 +449,11 @@ int mouse_mball(bContext *C, const int mval[2], int extend)
while(ml) {
for(a=0; a<hits; a++) {
/* index converted for gl stuff */
- if(ml->selcol1==buffer[ 4 * a + 3 ]){
+ if(ml->selcol1==buffer[ 4 * a + 3 ]) {
ml->flag |= MB_SCALE_RAD;
act= ml;
}
- if(ml->selcol2==buffer[ 4 * a + 3 ]){
+ if(ml->selcol2==buffer[ 4 * a + 3 ]) {
ml->flag &= ~MB_SCALE_RAD;
act= ml;
}
@@ -505,7 +505,7 @@ static void freeMetaElemlist(ListBase *lb)
if(lb==NULL) return;
ml= lb->first;
- while(ml){
+ while(ml) {
next= ml->next;
BLI_remlink(lb, ml);
MEM_freeN(ml);
@@ -526,7 +526,7 @@ static void undoMball_to_editMball(void *lbu, void *lbe, void *UNUSED(obe))
/* copy 'undo' MetaElems to 'edit' MetaElems */
ml= lb->first;
- while(ml){
+ while(ml) {
newml= MEM_dupallocN(ml);
BLI_addtail(editelems, newml);
ml= ml->next;
@@ -546,7 +546,7 @@ static void *editMball_to_undoMball(void *lbe, void *UNUSED(obe))
/* copy contents of current ListBase to the undo ListBase */
ml= editelems->first;
- while(ml){
+ while(ml) {
newml= MEM_dupallocN(ml);
BLI_addtail(lb, newml);
ml= ml->next;
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 1b289732302..86fa01b44d3 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -154,7 +154,7 @@ void ED_object_base_init_transform(bContext *C, Base *base, float *loc, float *r
/* returns standard diameter */
float ED_object_new_primitive_matrix(bContext *C, Object *obedit, float *loc, float *rot, float primmat[][4])
{
- View3D *v3d =CTX_wm_view3d(C);
+ View3D *v3d = CTX_wm_view3d(C);
float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3];
unit_m4(primmat);
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 6df8ed1155a..5473552eedd 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -424,9 +424,9 @@ static void do_multires_bake(MultiresBakeRender *bkr, Image* ima, MPassKnownData
nr_tris= mface[f].v4!=0 ? 2 : 1;
for(t= 0; t<nr_tris; t++) {
- data.i0= verts[0][t];
- data.i1= verts[1][t];
- data.i2 =verts[2][t];
+ data.i0 = verts[0][t];
+ data.i1 = verts[1][t];
+ data.i2 = verts[2][t];
bake_rasterize(&bake_rast, mtfate->uv[data.i0], mtfate->uv[data.i1], mtfate->uv[data.i2]);
}
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index b0d99ddd788..6825edb0822 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -140,7 +140,7 @@ static int object_hide_view_clear_exec(bContext *C, wmOperator *UNUSED(op))
int changed = 0;
/* XXX need a context loop to handle such cases */
- for(base = FIRSTBASE; base; base=base->next){
+ for(base = FIRSTBASE; base; base=base->next) {
if((base->lay & v3d->lay) && base->object->restrictflag & OB_RESTRICT_VIEW) {
base->flag |= SELECT;
base->object->flag = base->flag;
@@ -182,7 +182,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
if(!unselected) {
- if (base->flag & SELECT){
+ if (base->flag & SELECT) {
base->flag &= ~SELECT;
base->object->flag = base->flag;
base->object->restrictflag |= OB_RESTRICT_VIEW;
@@ -193,7 +193,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
}
}
else {
- if (!(base->flag & SELECT)){
+ if (!(base->flag & SELECT)) {
base->object->restrictflag |= OB_RESTRICT_VIEW;
changed = 1;
}
@@ -272,12 +272,12 @@ static int object_hide_render_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
if(!unselected) {
- if (base->flag & SELECT){
+ if (base->flag & SELECT) {
base->object->restrictflag |= OB_RESTRICT_RENDER;
}
}
else {
- if (!(base->flag & SELECT)){
+ if (!(base->flag & SELECT)) {
base->object->restrictflag |= OB_RESTRICT_RENDER;
}
}
@@ -447,7 +447,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_MESH, scene);
}
- else if (ob->type==OB_ARMATURE){
+ else if (ob->type==OB_ARMATURE) {
bArmature *arm= base->object->data;
if (!arm) return;
/*
@@ -906,7 +906,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
base->object->recalc |= OB_RECALC_DATA;
}
}
- else if(event==21){
+ else if(event==21) {
if (base->object->type==OB_MESH) {
ModifierData *md = modifiers_findByType(ob, eModifierType_Subsurf);
@@ -1024,7 +1024,7 @@ static void UNUSED_FUNCTION(copy_attr_menu)(Main *bmain, Scene *scene, View3D *v
strcat(str, "|Curve Resolution%x25");
}
- if(ob->type==OB_MESH){
+ if(ob->type==OB_MESH) {
strcat(str, "|Subsurf Settings%x21|AutoSmooth%x27");
}
@@ -1032,7 +1032,7 @@ static void UNUSED_FUNCTION(copy_attr_menu)(Main *bmain, Scene *scene, View3D *v
strcat(str, "|Pass Index%x30");
- if(ob->type==OB_MESH || ob->type==OB_CURVE || ob->type==OB_LATTICE || ob->type==OB_SURF){
+ if(ob->type==OB_MESH || ob->type==OB_CURVE || ob->type==OB_LATTICE || ob->type==OB_SURF) {
strcat(str, "|Modifiers ...%x24");
}
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 547c5b24778..55dbbb50958 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -261,7 +261,7 @@ int ED_object_modifier_remove(ReportList *reports, Main *bmain, Scene *scene, Ob
void ED_object_modifier_clear(Main *bmain, Scene *scene, Object *ob)
{
- ModifierData *md =ob->modifiers.first;
+ ModifierData *md = ob->modifiers.first;
int sort_depsgraph = 0;
if(!md)
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index de1238dabd7..f902c88d5f0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -156,7 +156,7 @@ typedef struct Temp_UvData{
-void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], float alpha, float radius, float aspectRatio){
+void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], float alpha, float radius, float aspectRatio) {
Temp_UVData *tmp_uvdata;
float diff[2];
int i;
@@ -166,7 +166,7 @@ void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float
tmp_uvdata = (Temp_UVData *)MEM_callocN(sculptdata->totalUniqueUvs * sizeof(Temp_UVData), "Temporal data");
/* counting neighbors */
- for (i = 0; i < sculptdata->totalUvEdges; i++){
+ for (i = 0; i < sculptdata->totalUvEdges; i++) {
UvEdge *tmpedge = sculptdata->uvedges+i;
tmp_uvdata[tmpedge->uv1].ncounter++;
tmp_uvdata[tmpedge->uv2].ncounter++;
@@ -175,7 +175,7 @@ void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float
add_v2_v2(tmp_uvdata[tmpedge->uv1].sum_co, sculptdata->uv[tmpedge->uv2].uv);
}
- for (i = 0; i < sculptdata->totalUniqueUvs; i++){
+ for (i = 0; i < sculptdata->totalUniqueUvs; i++) {
copy_v2_v2(diff,tmp_uvdata[i].sum_co);
mul_v2_fl(diff,1.f/tmp_uvdata[i].ncounter);
copy_v2_v2(tmp_uvdata[i].p,diff);
@@ -184,23 +184,23 @@ void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float
tmp_uvdata[i].b[1] = diff[1] - sculptdata->uv[i].uv[1];
}
- for (i = 0; i < sculptdata->totalUvEdges; i++){
+ for (i = 0; i < sculptdata->totalUvEdges; i++) {
UvEdge *tmpedge = sculptdata->uvedges+i;
add_v2_v2(tmp_uvdata[tmpedge->uv1].sum_b, tmp_uvdata[tmpedge->uv2].b);
add_v2_v2(tmp_uvdata[tmpedge->uv2].sum_b, tmp_uvdata[tmpedge->uv1].b);
}
- for (i = 0; i < sculptdata->totalUniqueUvs; i++){
+ for (i = 0; i < sculptdata->totalUniqueUvs; i++) {
float dist;
/* This is supposed to happen only if "Pin Edges" is on, since we have initialization on stroke start
* If ever uv brushes get their own mode we should check for toolsettings option too */
- if((sculptdata->uv[i].flag & MARK_BOUNDARY)){
+ if ((sculptdata->uv[i].flag & MARK_BOUNDARY)) {
continue;
}
sub_v2_v2v2(diff, sculptdata->uv[i].uv, mouse_coord);
diff[1] /= aspectRatio;
- if((dist = dot_v2v2(diff, diff)) <= radius){
+ if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
strength = alpha*brush_curve_strength(brush, sqrt(dist), radius_root);
@@ -208,11 +208,11 @@ void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float
sculptdata->uv[i].uv[0] = (1.0-strength)*sculptdata->uv[i].uv[0] + strength*(tmp_uvdata[i].p[0] - 0.5f*(tmp_uvdata[i].b[0] + tmp_uvdata[i].sum_b[0]/tmp_uvdata[i].ncounter));
sculptdata->uv[i].uv[1] = (1.0-strength)*sculptdata->uv[i].uv[1] + strength*(tmp_uvdata[i].p[1] - 0.5f*(tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1]/tmp_uvdata[i].ncounter));
- for(element = sculptdata->uv[i].element; element; element = element->next){
+ for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
BMLoop *l;
- if(element->separate && element != sculptdata->uv[i].element)
+ if (element->separate && element != sculptdata->uv[i].element)
break;
l = element->l;
@@ -238,7 +238,7 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *scul
tmp_uvdata = (Temp_UVData *)MEM_callocN(sculptdata->totalUniqueUvs * sizeof(Temp_UVData), "Temporal data");
/* counting neighbors */
- for (i = 0; i < sculptdata->totalUvEdges; i++){
+ for (i = 0; i < sculptdata->totalUvEdges; i++) {
UvEdge *tmpedge = sculptdata->uvedges+i;
tmp_uvdata[tmpedge->uv1].ncounter++;
tmp_uvdata[tmpedge->uv2].ncounter++;
@@ -249,22 +249,22 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *scul
/* Original Lacplacian algorithm included removal of normal component of translation. here it is not
* needed since we translate along the UV plane always.*/
- for (i = 0; i < sculptdata->totalUniqueUvs; i++){
+ for (i = 0; i < sculptdata->totalUniqueUvs; i++) {
copy_v2_v2(tmp_uvdata[i].p, tmp_uvdata[i].sum_co);
mul_v2_fl(tmp_uvdata[i].p, 1.f/tmp_uvdata[i].ncounter);
}
- for (i = 0; i < sculptdata->totalUniqueUvs; i++){
+ for (i = 0; i < sculptdata->totalUniqueUvs; i++) {
float dist;
/* This is supposed to happen only if "Pin Edges" is on, since we have initialization on stroke start
* If ever uv brushes get their own mode we should check for toolsettings option too */
- if((sculptdata->uv[i].flag & MARK_BOUNDARY)){
+ if ((sculptdata->uv[i].flag & MARK_BOUNDARY)) {
continue;
}
sub_v2_v2v2(diff, sculptdata->uv[i].uv, mouse_coord);
diff[1] /= aspectRatio;
- if((dist = dot_v2v2(diff, diff)) <= radius){
+ if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
strength = alpha*brush_curve_strength(brush, sqrt(dist), radius_root);
@@ -272,11 +272,11 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *scul
sculptdata->uv[i].uv[0] = (1.0-strength)*sculptdata->uv[i].uv[0] + strength*tmp_uvdata[i].p[0];
sculptdata->uv[i].uv[1] = (1.0-strength)*sculptdata->uv[i].uv[1] + strength*tmp_uvdata[i].p[1];
- for(element = sculptdata->uv[i].element; element; element = element->next){
+ for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
BMLoop *l;
- if(element->separate && element != sculptdata->uv[i].element)
+ if (element->separate && element != sculptdata->uv[i].element)
break;
l = element->l;
@@ -326,20 +326,20 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
/*
* Pinch Tool
*/
- if(tool == UV_SCULPT_TOOL_PINCH){
+ if (tool == UV_SCULPT_TOOL_PINCH) {
int i;
alpha *= invert;
- for (i = 0; i < sculptdata->totalUniqueUvs; i++){
+ for (i = 0; i < sculptdata->totalUniqueUvs; i++) {
float dist, diff[2];
/* This is supposed to happen only if "Lock Borders" is on, since we have initialization on stroke start
* If ever uv brushes get their own mode we should check for toolsettings option too */
- if(sculptdata->uv[i].flag & MARK_BOUNDARY){
+ if (sculptdata->uv[i].flag & MARK_BOUNDARY) {
continue;
}
sub_v2_v2v2(diff, sculptdata->uv[i].uv, co);
diff[1] /= aspectRatio;
- if((dist = dot_v2v2(diff, diff)) <= radius){
+ if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
strength = alpha*brush_curve_strength(brush, sqrt(dist), radius_root);
@@ -348,11 +348,11 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
sculptdata->uv[i].uv[0] -= strength*diff[0]*0.001;
sculptdata->uv[i].uv[1] -= strength*diff[1]*0.001;
- for(element = sculptdata->uv[i].element; element; element = element->next){
+ for (element = sculptdata->uv[i].element; element; element = element->next) {
MLoopUV *luv;
BMLoop *l;
- if(element->separate && element != sculptdata->uv[i].element)
+ if (element->separate && element != sculptdata->uv[i].element)
break;
l = element->l;
@@ -366,9 +366,9 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
/*
* Smooth Tool
*/
- else if(tool == UV_SCULPT_TOOL_RELAX){
+ else if (tool == UV_SCULPT_TOOL_RELAX) {
unsigned int method = toolsettings->uv_relax_method;
- if(method == UV_SCULPT_TOOL_RELAX_HC){
+ if (method == UV_SCULPT_TOOL_RELAX_HC) {
HC_relaxation_iteration_uv(em, sculptdata, co, alpha, radius, aspectRatio);
}else{
laplacian_relaxation_iteration_uv(em, sculptdata, co, alpha, radius, aspectRatio);
@@ -378,23 +378,23 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
/*
* Grab Tool
*/
- else if(tool == UV_SCULPT_TOOL_GRAB){
+ else if (tool == UV_SCULPT_TOOL_GRAB) {
int i;
float diff[2];
sub_v2_v2v2(diff, co, sculptdata->initial_stroke->init_coord);
- for(i = 0; i < sculptdata->initial_stroke->totalInitialSelected; i++ ){
+ for (i = 0; i < sculptdata->initial_stroke->totalInitialSelected; i++ ) {
UvElement *element;
int uvindex = sculptdata->initial_stroke->initialSelection[i].uv;
float strength = sculptdata->initial_stroke->initialSelection[i].strength;
sculptdata->uv[uvindex].uv[0] = sculptdata->initial_stroke->initialSelection[i].initial_uv[0] + strength*diff[0];
sculptdata->uv[uvindex].uv[1] = sculptdata->initial_stroke->initialSelection[i].initial_uv[1] + strength*diff[1];
- for(element = sculptdata->uv[uvindex].element; element; element = element->next){
+ for (element = sculptdata->uv[uvindex].element; element; element = element->next) {
MLoopUV *luv;
BMLoop *l;
- if(element->separate && element != sculptdata->uv[uvindex].element)
+ if (element->separate && element != sculptdata->uv[uvindex].element)
break;
l = element->l;
@@ -409,21 +409,21 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
static void uv_sculpt_stroke_exit(bContext *C, wmOperator *op)
{
UvSculptData *data = op->customdata;
- if(data->timer){
+ if (data->timer) {
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), data->timer);
}
- if(data->elementMap)
+ if (data->elementMap)
{
EDBM_free_uv_element_map(data->elementMap);
}
- if(data->uv){
+ if (data->uv) {
MEM_freeN(data->uv);
}
- if(data->uvedges){
+ if (data->uvedges) {
MEM_freeN(data->uvedges);
}
- if(data->initial_stroke){
- if(data->initial_stroke->initialSelection){
+ if (data->initial_stroke) {
+ if (data->initial_stroke->initialSelection) {
MEM_freeN(data->initial_stroke->initialSelection);
}
MEM_freeN(data->initial_stroke);
@@ -433,27 +433,27 @@ static void uv_sculpt_stroke_exit(bContext *C, wmOperator *op)
op->customdata = NULL;
}
-static int get_uv_element_offset_from_face(UvElementMap *map, BMFace *efa, BMLoop *l, int island_index, int doIslands){
+static int get_uv_element_offset_from_face(UvElementMap *map, BMFace *efa, BMLoop *l, int island_index, int doIslands) {
UvElement *element = ED_get_uv_element(map, efa, l);
- if(!element || (doIslands && element->island != island_index)){
+ if (!element || (doIslands && element->island != island_index)) {
return -1;
}
return element - map->buf;
}
-static unsigned int uv_edge_hash(const void *key){
+static unsigned int uv_edge_hash(const void *key) {
UvEdge *edge = (UvEdge *)key;
return
BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv2)) +
BLI_ghashutil_inthash(SET_INT_IN_POINTER(edge->uv1));
}
-static int uv_edge_compare(const void *a, const void *b){
+static int uv_edge_compare(const void *a, const void *b) {
UvEdge *edge1 = (UvEdge *)a;
UvEdge *edge2 = (UvEdge *)b;
- if((edge1->uv1 == edge2->uv1) && (edge1->uv2 == edge2->uv2)){
+ if ((edge1->uv1 == edge2->uv1) && (edge1->uv2 == edge2->uv2)) {
return 0;
}
return 1;
@@ -471,7 +471,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
op->customdata = data;
- if(data){
+ if (data) {
int counter = 0, i;
ARegion *ar= CTX_wm_region(C);
float co[2];
@@ -493,22 +493,22 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
data->uvsculpt = &ts->uvsculpt->paint;
- if(do_island_optimization){
+ if (do_island_optimization) {
/* We will need island information */
- if(ts->uv_flag & UV_SYNC_SELECTION){
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
data->elementMap = EDBM_make_uv_element_map(em, 0, 1);
}else{
data->elementMap = EDBM_make_uv_element_map(em, 1, 1);
}
}else {
- if(ts->uv_flag & UV_SYNC_SELECTION){
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
data->elementMap = EDBM_make_uv_element_map(em, 0, 0);
}else{
data->elementMap = EDBM_make_uv_element_map(em, 1, 0);
}
}
- if(!data->elementMap){
+ if (!data->elementMap) {
uv_sculpt_stroke_exit(C, op);
return NULL;
}
@@ -517,7 +517,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
/* we need to find the active island here */
- if(do_island_optimization){
+ if (do_island_optimization) {
UvElement *element;
NearestHit hit;
Image *ima= CTX_data_edit_image(C);
@@ -529,9 +529,9 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
/* Count 'unique' uvs */
- for(i = 0; i < data->elementMap->totalUVs; i++){
- if(data->elementMap->buf[i].separate
- && (!do_island_optimization || data->elementMap->buf[i].island == island_index)){
+ for (i = 0; i < data->elementMap->totalUVs; i++) {
+ if (data->elementMap->buf[i].separate
+ && (!do_island_optimization || data->elementMap->buf[i].island == island_index)) {
counter++;
}
}
@@ -542,14 +542,14 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
edgeHash = BLI_ghash_new(uv_edge_hash, uv_edge_compare, "uv_brush_edge_hash");
/* we have at most totalUVs edges */
edges = MEM_mallocN(sizeof(*edges)*data->elementMap->totalUVs, "uv_brush_all_edges");
- if(!data->uv || !uniqueUv || !edgeHash || !edges){
- if(edges){
+ if (!data->uv || !uniqueUv || !edgeHash || !edges) {
+ if (edges) {
MEM_freeN(edges);
}
- if(uniqueUv){
+ if (uniqueUv) {
MEM_freeN(uniqueUv);
}
- if(edgeHash){
+ if (edgeHash) {
MEM_freeN(edgeHash);
}
uv_sculpt_stroke_exit(C, op);
@@ -560,13 +560,13 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
/* So that we can use this as index for the UvElements */
counter = -1;
/* initialize the unique UVs */
- for(i = 0; i < bm->totvert; i++){
+ for (i = 0; i < bm->totvert; i++) {
UvElement *element = data->elementMap->vert[i];
- for(; element; element = element->next){
- if(element->separate){
- if(do_island_optimization && (element->island != island_index)){
+ for (; element; element = element->next) {
+ if (element->separate) {
+ if (do_island_optimization && (element->island != island_index)) {
/* skip this uv if not on the active island */
- for(; element->next && !(element->next->separate); element = element->next)
+ for (; element->next && !(element->next->separate); element = element->next)
;
continue;
}
@@ -593,7 +593,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
int offset2, itmp2 = get_uv_element_offset_from_face(data->elementMap, efa, l->next, island_index, do_island_optimization);
/* Skip edge if not found(unlikely) or not on valid island */
- if(itmp1 == -1 || itmp2 == -1)
+ if (itmp1 == -1 || itmp2 == -1)
continue;
offset1 = uniqueUv[itmp1];
@@ -602,7 +602,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
edges[counter].flag = 0;
/* using an order policy, sort uvs according to address space. This avoids
* Having two different UvEdges with the same uvs on different positions */
- if(offset1 < offset2){
+ if (offset1 < offset2) {
edges[counter].uv1 = offset1;
edges[counter].uv2 = offset2;
}
@@ -611,7 +611,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
edges[counter].uv2 = offset1;
}
/* Hack! Set the value of the key to its flag. Now we can set the flag when an edge exists twice :) */
- if(BLI_ghash_haskey(edgeHash, &edges[counter])){
+ if (BLI_ghash_haskey(edgeHash, &edges[counter])) {
char *flag = BLI_ghash_lookup(edgeHash, &edges[counter]);
*flag = 1;
}
@@ -627,21 +627,21 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
/* Allocate connectivity data, we allocate edges once */
data->uvedges = MEM_mallocN(sizeof(*data->uvedges)*BLI_ghash_size(edgeHash), "uv_brush_edge_connectivity_data");
- if(!data->uvedges){
+ if (!data->uvedges) {
BLI_ghash_free(edgeHash, NULL, NULL);
MEM_freeN(edges);
uv_sculpt_stroke_exit(C, op);
return NULL;
}
ghi = BLI_ghashIterator_new(edgeHash);
- if(!ghi){
+ if (!ghi) {
BLI_ghash_free(edgeHash, NULL, NULL);
MEM_freeN(edges);
uv_sculpt_stroke_exit(C, op);
return NULL;
}
/* fill the edges with data */
- for(i = 0; !BLI_ghashIterator_isDone(ghi); BLI_ghashIterator_step(ghi)){
+ for (i = 0; !BLI_ghashIterator_isDone(ghi); BLI_ghashIterator_step(ghi)) {
data->uvedges[i++] = *((UvEdge *)BLI_ghashIterator_getKey(ghi));
}
data->totalUvEdges = BLI_ghash_size(edgeHash);
@@ -652,9 +652,9 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
MEM_freeN(edges);
/* transfer boundary edge property to uvs */
- if(ts->uv_sculpt_settings & UV_SCULPT_LOCK_BORDERS){
- for(i = 0; i < data->totalUvEdges; i++){
- if(!data->uvedges[i].flag){
+ if (ts->uv_sculpt_settings & UV_SCULPT_LOCK_BORDERS) {
+ for (i = 0; i < data->totalUvEdges; i++) {
+ if (!data->uvedges[i].flag) {
data->uv[data->uvedges[i].uv1].flag |= MARK_BOUNDARY;
data->uv[data->uvedges[i].uv2].flag |= MARK_BOUNDARY;
}
@@ -662,7 +662,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
}
/* Allocate initial selection for grab tool */
- if(data->tool == UV_SCULPT_TOOL_GRAB){
+ if (data->tool == UV_SCULPT_TOOL_GRAB) {
float radius, radius_root;
UvSculptData *sculptdata = (UvSculptData *)op->customdata;
SpaceImage *sima;
@@ -685,11 +685,11 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
/* Allocate selection stack */
data->initial_stroke = MEM_mallocN(sizeof(*data->initial_stroke), "uv_sculpt_initial_stroke");
- if(!data->initial_stroke){
+ if (!data->initial_stroke) {
uv_sculpt_stroke_exit(C, op);
}
data->initial_stroke->initialSelection = MEM_mallocN(sizeof(*data->initial_stroke->initialSelection)*data->totalUniqueUvs, "uv_sculpt_initial_selection");
- if(!data->initial_stroke->initialSelection){
+ if (!data->initial_stroke->initialSelection) {
uv_sculpt_stroke_exit(C, op);
}
@@ -697,15 +697,15 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
counter = 0;
- for(i = 0; i < data->totalUniqueUvs; i++){
+ for (i = 0; i < data->totalUniqueUvs; i++) {
float dist, diff[2];
- if(data->uv[i].flag & MARK_BOUNDARY){
+ if (data->uv[i].flag & MARK_BOUNDARY) {
continue;
}
sub_v2_v2v2(diff, data->uv[i].uv, co);
diff[1] /= aspectRatio;
- if((dist = dot_v2v2(diff, diff)) <= radius){
+ if ((dist = dot_v2v2(diff, diff)) <= radius) {
float strength;
strength = alpha*brush_curve_strength(brush, sqrt(dist), radius_root);
@@ -728,7 +728,7 @@ static int uv_sculpt_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)
UvSculptData *data;
Object *obedit = CTX_data_edit_object(C);
- if(!(data = uv_sculpt_stroke_init(C, op, event))) {
+ if (!(data = uv_sculpt_stroke_init(C, op, event))) {
return OPERATOR_CANCELLED;
}
@@ -736,7 +736,7 @@ static int uv_sculpt_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)
data->timer= WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, 0.001f);
- if(!data->timer){
+ if (!data->timer) {
uv_sculpt_stroke_exit(C, op);
return OPERATOR_CANCELLED;
}
@@ -763,7 +763,7 @@ static int uv_sculpt_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
uv_sculpt_stroke_apply(C, op, event, obedit);
break;
case TIMER:
- if(event->customdata == data->timer)
+ if (event->customdata == data->timer)
uv_sculpt_stroke_apply(C, op, event, obedit);
break;
default:
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index b161d16ecf9..a58e03be237 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1533,19 +1533,19 @@ static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C),
{
uiLayout *sub, *col;
- col =uiLayoutColumn(layout, 1);
+ col = uiLayoutColumn(layout, 1);
uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
- col =uiLayoutColumn(layout, 1);
+ col = uiLayoutColumn(layout, 1);
uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
- sub =uiLayoutColumn(col, 0);
+ sub = uiLayoutColumn(col, 0);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
- col =uiLayoutColumn(layout, 1);
+ col = uiLayoutColumn(layout, 1);
uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
- sub =uiLayoutColumn(col, 0);
+ sub = uiLayoutColumn(col, 0);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
}
@@ -1554,7 +1554,7 @@ static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C),
{
uiLayout *col;
- col =uiLayoutColumn(layout, 1);
+ col = uiLayoutColumn(layout, 1);
uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
}
@@ -1563,7 +1563,7 @@ static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), P
{
uiLayout *col;
- col =uiLayoutColumn(layout, 1);
+ col = uiLayoutColumn(layout, 1);
uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
}
@@ -1572,7 +1572,7 @@ static void node_composit_buts_hue_sat(uiLayout *layout, bContext *UNUSED(C), Po
{
uiLayout *col;
- col =uiLayoutColumn(layout, 0);
+ col = uiLayoutColumn(layout, 0);
uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
@@ -1587,7 +1587,7 @@ static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C),
{
uiLayout *col;
- col =uiLayoutColumn(layout, 1);
+ col = uiLayoutColumn(layout, 1);
uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
@@ -1596,7 +1596,7 @@ static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED
{
uiLayout *col;
- col =uiLayoutColumn(layout, 1);
+ col = uiLayoutColumn(layout, 1);
uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
@@ -1606,7 +1606,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
uiLayout *row, *col;
uiItemL(layout, "Despill Channel:", ICON_NONE);
- row =uiLayoutRow(layout,0);
+ row = uiLayoutRow(layout,0);
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col= uiLayoutColumn(layout, 0);
@@ -1664,7 +1664,7 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED(
row= uiLayoutRow(col, 0);
uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- col =uiLayoutColumn(layout, 0);
+ col = uiLayoutColumn(layout, 0);
uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
if(RNA_enum_get(ptr, "limit_method")==0) {
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index dfdbf852305..8e7537b14e4 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -790,7 +790,7 @@ int transformEvent(TransInfo *t, wmEvent *event)
}
/* else do non-mapped events */
else if (event->val==KM_PRESS) {
- switch (event->type){
+ switch (event->type) {
case RIGHTMOUSE:
t->state = TRANS_CANCEL;
break;
@@ -1039,7 +1039,7 @@ int transformEvent(TransInfo *t, wmEvent *event)
}
else if (event->val==KM_RELEASE) {
- switch (event->type){
+ switch (event->type) {
case LEFTSHIFTKEY:
case RIGHTSHIFTKEY:
t->modifiers &= ~MOD_CONSTRAINT_PLANE;
@@ -2671,7 +2671,7 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3])
protectedSizeBits(td->protectflag, fsize);
if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't resize objects itself
- if((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)){
+ if((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
/* scale val and reset size */
*td->val = td->ival * (1 + (fsize[0] - 1) * td->factor);
@@ -2955,7 +2955,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
mat3_to_quat( quat,fmat); // Actual transform
- if(td->ext->quat){
+ if(td->ext->quat) {
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
/* is there a reason not to have this here? -jahka */
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index abbe2db9f19..7737978c4ea 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -409,7 +409,7 @@ static short apply_targetless_ik(Object *ob)
parchan= pchan;
/* Find the chain's root & count the segments needed */
- for (; parchan; parchan=parchan->parent){
+ for (; parchan; parchan=parchan->parent) {
chanlist[segcount]= parchan;
segcount++;
@@ -1343,7 +1343,7 @@ static void createTransMBallVerts(TransInfo *t)
td->ext = tx;
/* Radius of MetaElem (mass of MetaElem influence) */
- if(ml->flag & MB_SCALE_RAD){
+ if(ml->flag & MB_SCALE_RAD) {
td->val = &ml->rad;
td->ival = ml->rad;
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 8013520639e..13f45ff58b9 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -741,11 +741,11 @@ static void recalcData_view3d(TransInfo *t)
}
/* Ensure all bones are correctly adjusted */
- for (ebo = edbo->first; ebo; ebo = ebo->next){
+ for (ebo = edbo->first; ebo; ebo = ebo->next) {
- if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
+ if ((ebo->flag & BONE_CONNECTED) && ebo->parent) {
/* If this bone has a parent tip that has been moved */
- if (ebo->parent->flag & BONE_TIPSEL){
+ if (ebo->parent->flag & BONE_TIPSEL) {
copy_v3_v3 (ebo->head, ebo->parent->tail);
if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 67a0d5dbe04..bd687ddfe40 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -362,10 +362,10 @@ int calc_manipulator_stats(const bContext *C)
}
}
} /* end editmesh */
- else if (obedit->type==OB_ARMATURE){
+ else if (obedit->type==OB_ARMATURE) {
bArmature *arm= obedit->data;
EditBone *ebo;
- for (ebo= arm->edbo->first; ebo; ebo=ebo->next){
+ for (ebo= arm->edbo->first; ebo; ebo=ebo->next) {
if(EBONE_VISIBLE(arm, ebo)) {
if (ebo->flag & BONE_TIPSEL) {
calc_tw_center(scene, ebo->tail);
diff --git a/source/blender/imbuf/intern/scaling.c b/source/blender/imbuf/intern/scaling.c
index 4ee4aa218da..a7188248d58 100644
--- a/source/blender/imbuf/intern/scaling.c
+++ b/source/blender/imbuf/intern/scaling.c
@@ -143,10 +143,10 @@ struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1)
*dest++ = col;
}
if (do_float) {
- destf[0]= destf[4] =p1f[0];
- destf[1]= destf[5] =p1f[1];
- destf[2]= destf[6] =p1f[2];
- destf[3]= destf[7] =p1f[3];
+ destf[0]= destf[4] = p1f[0];
+ destf[1]= destf[5] = p1f[1];
+ destf[2]= destf[6] = p1f[2];
+ destf[3]= destf[7] = p1f[3];
destf+= 8;
p1f+= 4;
}