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authorCampbell Barton <ideasman42@gmail.com>2009-11-10 16:20:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-11-10 16:20:32 +0300
commit1f2fe7ec1409298527d757cb395358bc02d494c1 (patch)
tree34bc4365ef932ff5bb5db167640d80ff16af86d0 /source
parentaf2e6c38e99024d5055e66e2aea75de61c3280e9 (diff)
fix for own error in active bone commit, wasnt checking object type was an armature
also fix for warning with printf
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/screen/screen_context.c22
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.cpp2
2 files changed, 13 insertions, 11 deletions
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index c02d86a567e..31827e1b9c0 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -224,17 +224,19 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
}
else if(CTX_data_equals(member, "active_bone")) {
- bArmature *arm= (obact) ? obact->data : NULL;
- if(arm->edbo) {
- if(arm->act_edbone) {
- CTX_data_pointer_set(result, &arm->id, &RNA_EditBone, arm->act_edbone);
- return 1;
+ if(obact && obact->type == OB_ARMATURE) {
+ bArmature *arm= obact->data;
+ if(arm->edbo) {
+ if(arm->act_edbone) {
+ CTX_data_pointer_set(result, &arm->id, &RNA_EditBone, arm->act_edbone);
+ return 1;
+ }
}
- }
- else {
- if(arm->act_bone) {
- CTX_data_pointer_set(result, &arm->id, &RNA_Bone, arm->act_bone);
- return 1;
+ else {
+ if(arm->act_bone) {
+ CTX_data_pointer_set(result, &arm->id, &RNA_Bone, arm->act_bone);
+ return 1;
+ }
}
}
}
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.cpp b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
index 91135079fe6..2771b6c45b5 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.cpp
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
@@ -107,7 +107,7 @@ void SCA_ExpressionController::Trigger(SCA_LogicManager* logicmgr)
{
if (value->IsError())
{
- printf(value->GetText());
+ printf("%s\n", value->GetText().ReadPtr());
} else
{
float num = (float)value->GetNumber();