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authorTon Roosendaal <ton@blender.org>2006-08-09 14:00:27 +0400
committerTon Roosendaal <ton@blender.org>2006-08-09 14:00:27 +0400
commitc56f04cb5f306af8ec4fe1a6f0fc309eb3fbcba9 (patch)
tree30f6c6d88982e0f697e32efb719860799d17e822 /source
parent6c48d7bda2963d71185ae34c7fb5aa2cb66b8f22 (diff)
Fixes I did before leaving to siggraph, couldn't commit it due to freeze:
- buffer overflow was possible with providing a file path argument longer than 256 characters. - buttons "VCol Light" and "VCol Paint" were not mutual exclusive - quicktime error menu (unable to create) had a enter in end - deleting points in CurveMapping button (like Curves node in compositor) did not give proper recalc event - edges render menu had a tooltip still mentioning the unified render
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenloader/intern/readblenentry.c2
-rw-r--r--source/blender/include/butspace.h2
-rw-r--r--source/blender/quicktime/apple/quicktime_export.c2
-rw-r--r--source/blender/src/butspace.c2
-rw-r--r--source/blender/src/buttons_scene.c6
-rw-r--r--source/blender/src/buttons_shading.c19
6 files changed, 25 insertions, 8 deletions
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index a16bd5a3972..4e3c674c2f5 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -263,7 +263,7 @@ BlendFileData *BLO_read_from_file(char *file, BlendReadError *error_r)
bfd= blo_read_file_internal(fd, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_BLEND;
- strcpy(bfd->main->name, file);
+ strncpy(bfd->main->name, file, sizeof(bfd->main->name)-1);
}
blo_freefiledata(fd);
}
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index 366c7dfd658..9938274dd5a 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -203,6 +203,8 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_MAT_LAYERBROWSE 1220
#define B_MAT_USENODES 1221
+#define B_MAT_VCOL_PAINT 1222
+#define B_MAT_VCOL_LIGHT 1223
/* *********************** */
#define B_TEXBUTS 1400
diff --git a/source/blender/quicktime/apple/quicktime_export.c b/source/blender/quicktime/apple/quicktime_export.c
index 5f5a88cdde6..b231968f43c 100644
--- a/source/blender/quicktime/apple/quicktime_export.c
+++ b/source/blender/quicktime/apple/quicktime_export.c
@@ -501,7 +501,7 @@ void start_qt(struct RenderData *rd, int rectx, int recty) {
if(err != noErr) {
G.afbreek = 1;
- error("Unable to create Quicktime movie: %s\n", name);
+ error("Unable to create Quicktime movie: %s", name);
} else {
printf("Created QuickTime movie: %s\n", name);
diff --git a/source/blender/src/butspace.c b/source/blender/src/butspace.c
index cabb916c9a1..061b505240b 100644
--- a/source/blender/src/butspace.c
+++ b/source/blender/src/butspace.c
@@ -484,7 +484,7 @@ void curvemap_buttons(uiBlock *block, CurveMapping *cumap, char labeltype, short
bt= uiDefIconBlockBut(block, curvemap_clipping_func, cumap, event, icon, xco, yco, dx, 18, "Clipping Options");
xco= (short)(rect->xmin+8.0f*dx);
- bt= uiDefIconBut(block, BUT, redraw, ICON_X, xco, yco, dx, 18, NULL, 0.0, 0.0, 0.0, 0.0, "Delete points");
+ bt= uiDefIconBut(block, BUT, event, ICON_X, xco, yco, dx, 18, NULL, 0.0, 0.0, 0.0, 0.0, "Delete points");
uiButSetFunc(bt, curvemap_buttons_delete, cumap, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c
index 9d9783f96b5..2ba2cd4e6fa 100644
--- a/source/blender/src/buttons_scene.c
+++ b/source/blender/src/buttons_scene.c
@@ -829,11 +829,11 @@ static uiBlock *edge_render_menu(void *arg_unused)
uiBlockBeginAlign(block);
uiDefButF(block, NUMSLI, 0, "R ", 45, 50, 175,19, &G.scene->r.edgeR, 0.0, 1.0, B_EDGECOLSLI, 0,
- "For unified renderer: Colour for edges in toon shading mode.");
+ "Colour for edges in toon shading mode.");
uiDefButF(block, NUMSLI, 0, "G ", 45, 30, 175,19, &G.scene->r.edgeG, 0.0, 1.0, B_EDGECOLSLI, 0,
- "For unified renderer: Colour for edges in toon shading mode.");
+ "Colour for edges in toon shading mode.");
uiDefButF(block, NUMSLI, 0, "B ", 45, 10, 175,19, &G.scene->r.edgeB, 0.0, 1.0, B_EDGECOLSLI, 0,
- "For unified renderer: Colour for edges in toon shading mode.");
+ "Colour for edges in toon shading mode.");
uiBlockSetDirection(block, UI_TOP);
diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c
index a81d690cc91..6fdeb915e2a 100644
--- a/source/blender/src/buttons_shading.c
+++ b/source/blender/src/buttons_shading.c
@@ -2586,6 +2586,21 @@ void do_matbuts(unsigned short event)
allqueue(REDRAWIPO, 0);
}
break;
+ case B_MAT_VCOL_PAINT:
+ if(ma) {
+ ma->mode &= ~MA_VERTEXCOL;
+ BIF_preview_changed(ID_MA);
+ allqueue(REDRAWBUTSSHADING, 0);
+ }
+ break;
+ case B_MAT_VCOL_LIGHT:
+ if(ma) {
+ ma->mode &= ~MA_VERTEXCOLP;
+ BIF_preview_changed(ID_MA);
+ allqueue(REDRAWBUTSSHADING, 0);
+ }
+ break;
+
}
}
@@ -3105,8 +3120,8 @@ static void material_panel_material(Material *ma)
if(!(ma->mode & MA_HALO)) {
uiBlockBeginAlign(block);
uiBlockSetCol(block, TH_BUT_SETTING1);
- uiDefButBitI(block, TOG, MA_VERTEXCOL, B_REDR, "VCol Light", 8,166,74,20, &(ma->mode), 0, 0, 0, 0, "Adds vertex colours as extra light");
- uiDefButBitI(block, TOG, MA_VERTEXCOLP, B_REDR, "VCol Paint", 82,166,74,20, &(ma->mode), 0, 0, 0, 0, "Replaces material's colours with vertex colours");
+ uiDefButBitI(block, TOG, MA_VERTEXCOL, B_MAT_VCOL_LIGHT, "VCol Light", 8,166,74,20, &(ma->mode), 0, 0, 0, 0, "Adds vertex colours as extra light");
+ uiDefButBitI(block, TOG, MA_VERTEXCOLP, B_MAT_VCOL_PAINT, "VCol Paint", 82,166,74,20, &(ma->mode), 0, 0, 0, 0, "Replaces material's colours with vertex colours");
uiDefButBitI(block, TOG, MA_FACETEXTURE, B_REDR, "TexFace", 156,166,74,20, &(ma->mode), 0, 0, 0, 0, "Sets UV-Editor assigned texture as color and texture info for faces");
uiDefButBitI(block, TOG, MA_SHLESS, B_MATPRV, "Shadeless", 230,166,73,20, &(ma->mode), 0, 0, 0, 0, "Makes material insensitive to light or shadow");
uiDefButBitI(block, TOG, MA_NOMIST, B_NOP, "No Mist", 8,146,146,20, &(ma->mode), 0, 0, 0, 0, "Sets the material to ignore mist values");