Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-10-19 19:48:51 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-10-20 15:55:18 +0300
commit45400b32d0e95444d1db22dcd8939689db6a2204 (patch)
tree4a754b0d0ae596cce4f84a51f734f382ab0ee8e3 /source
parent711b55b5277021e395171362c7428cbb34f9caba (diff)
DRW: Disable anisotropic filtering on utility textures
Anisotropic filter may result in incorrect algorithm. This only affects util textures (not Image datablocks gpu textures).
Diffstat (limited to 'source')
-rw-r--r--source/blender/draw/intern/draw_manager_texture.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager_texture.c b/source/blender/draw/intern/draw_manager_texture.c
index a456aa9916e..8b948e62cf3 100644
--- a/source/blender/draw/intern/draw_manager_texture.c
+++ b/source/blender/draw/intern/draw_manager_texture.c
@@ -72,6 +72,7 @@ void drw_texture_set_parameters(GPUTexture *tex, DRWTextureFlag flags)
else {
GPU_texture_filter_mode(tex, flags & DRW_TEX_FILTER);
}
+ GPU_texture_anisotropic_filter(tex, false);
GPU_texture_wrap_mode(tex, flags & DRW_TEX_WRAP, true);
GPU_texture_compare_mode(tex, flags & DRW_TEX_COMPARE);
}