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author | Brecht Van Lommel <brecht@blender.org> | 2020-10-23 19:03:43 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-10-23 19:32:22 +0300 |
commit | 6d8e03ddd991a390fb6bbc3277991b0272142c21 (patch) | |
tree | 3af6f50182a8779b22884d9b029a6f5fe2eea062 /source | |
parent | 87681f9b5fb4e676c84209a5894ebfe7ae09f9dc (diff) |
Fix T81102: Cycles crashes in interactive 3D viewport rendering after Embree
Don't allocate a new buffer for refitting meshes, but update the existing one.
It's not clear from the API docs if this is required, but it appears to solve
the issue and should be more efficient.
Diffstat (limited to 'source')
0 files changed, 0 insertions, 0 deletions