Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorPhilipp Oeser <info@graphics-engineer.com>2018-12-22 01:26:04 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2018-12-27 17:22:33 +0300
commit2c196de56bbb163048b08f321983234a5e72e804 (patch)
tree1fa9bd7a8ec79167e07f57ab61cc5b50ba03a7e6 /source
parent21e4f3bd8c3b797d6b51cafbfb33e2bed9f42269 (diff)
cleanup: remove unused passes
- use_pass_indirect, use_pass_specular from ViewLayer RNA - RGBA, DIFFUSE, SPEC, REFLECT, REFRACT, INDIRECT usages from remaining places Reviewers: brecht Differential Revision: https://developer.blender.org/D4117
Diffstat (limited to 'source')
-rw-r--r--source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h18
-rw-r--r--source/blender/makesrna/intern/rna_render.c5
-rw-r--r--source/blender/makesrna/intern/rna_scene.c12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.c10
-rw-r--r--source/blender/render/intern/source/bake_api.c9
-rw-r--r--source/blender/render/intern/source/pipeline.c6
-rw-r--r--source/blender/render/intern/source/render_result.c18
8 files changed, 8 insertions, 72 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index 0548d49dce0..3486980fa65 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -447,7 +447,7 @@ static void prepare(Render *re, ViewLayer *view_layer)
RenderLayer *rl = RE_GetRenderLayer(re->result, view_layer->name);
bool diffuse = false, z = false;
for (RenderPass *rpass = (RenderPass *)rl->passes.first; rpass; rpass = rpass->next) {
- if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE)) {
+ if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE_COLOR)) {
controller->setPassDiffuse(rpass->rect, rpass->rectx, rpass->recty);
diffuse = true;
}
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 467d70ffd81..ad33c57b3c8 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -234,18 +234,18 @@ typedef struct SceneRenderLayer {
typedef enum eScenePassType {
SCE_PASS_COMBINED = (1 << 0),
SCE_PASS_Z = (1 << 1),
- SCE_PASS_RGBA = (1 << 2),
- SCE_PASS_DIFFUSE = (1 << 3),
- SCE_PASS_SPEC = (1 << 4),
+ SCE_PASS_DEPRECATED_1 = (1 << 2), /* RGBA */
+ SCE_PASS_DEPRECATED_2 = (1 << 3), /* DIFFUSE */
+ SCE_PASS_DEPRECATED_3 = (1 << 4), /* SPEC */
SCE_PASS_SHADOW = (1 << 5),
SCE_PASS_AO = (1 << 6),
- SCE_PASS_REFLECT = (1 << 7),
+ SCE_PASS_DEPRECATED_4 = (1 << 7), /* REFLECT */
SCE_PASS_NORMAL = (1 << 8),
SCE_PASS_VECTOR = (1 << 9),
- SCE_PASS_REFRACT = (1 << 10),
+ SCE_PASS_DEPRECATED_5 = (1 << 10), /* REFRACT */
SCE_PASS_INDEXOB = (1 << 11),
SCE_PASS_UV = (1 << 12),
- SCE_PASS_INDIRECT = (1 << 13),
+ SCE_PASS_DEPRECATED_6 = (1 << 13), /* INDIRECT */
SCE_PASS_MIST = (1 << 14),
SCE_PASS_RAYHITS = (1 << 15),
SCE_PASS_EMIT = (1 << 16),
@@ -271,17 +271,11 @@ typedef enum eScenePassType {
#define RE_PASSNAME_VECTOR "Vector"
#define RE_PASSNAME_NORMAL "Normal"
#define RE_PASSNAME_UV "UV"
-#define RE_PASSNAME_RGBA "Color"
#define RE_PASSNAME_EMIT "Emit"
-#define RE_PASSNAME_DIFFUSE "Diffuse"
-#define RE_PASSNAME_SPEC "Spec"
#define RE_PASSNAME_SHADOW "Shadow"
#define RE_PASSNAME_AO "AO"
#define RE_PASSNAME_ENVIRONMENT "Env"
-#define RE_PASSNAME_INDIRECT "Indirect"
-#define RE_PASSNAME_REFLECT "Reflect"
-#define RE_PASSNAME_REFRACT "Refract"
#define RE_PASSNAME_INDEXOB "IndexOB"
#define RE_PASSNAME_INDEXMA "IndexMA"
#define RE_PASSNAME_MIST "Mist"
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 46b77b80d49..9836dfdfbc9 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -52,15 +52,10 @@
const EnumPropertyItem rna_enum_render_pass_type_items[] = {
{SCE_PASS_COMBINED, "COMBINED", 0, "Combined", ""},
{SCE_PASS_Z, "Z", 0, "Z", ""},
- {SCE_PASS_RGBA, "COLOR", 0, "Color", ""},
- {SCE_PASS_DIFFUSE, "DIFFUSE", 0, "Diffuse", ""},
- {SCE_PASS_SPEC, "SPECULAR", 0, "Specular", ""},
{SCE_PASS_SHADOW, "SHADOW", 0, "Shadow", ""},
{SCE_PASS_AO, "AO", 0, "Ambient Occlusion", ""},
- {SCE_PASS_REFLECT, "REFLECTION", 0, "Reflection", ""},
{SCE_PASS_NORMAL, "NORMAL", 0, "Normal", ""},
{SCE_PASS_VECTOR, "VECTOR", 0, "Vector", ""},
- {SCE_PASS_REFRACT, "REFRACTION", 0, "Refraction", ""},
{SCE_PASS_INDEXOB, "OBJECT_INDEX", 0, "Object Index", ""},
{SCE_PASS_UV, "UV", 0, "UV", ""},
{SCE_PASS_MIST, "MIST", 0, "Mist", ""},
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index a9a23ad4cea..9389dcf81ef 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -3345,12 +3345,6 @@ void rna_def_view_layer_common(StructRNA *srna, int scene)
if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_ViewLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop = RNA_def_property(srna, "use_pass_specular", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SPEC);
- RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_ViewLayer_pass_update");
- else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
prop = RNA_def_property(srna, "use_pass_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SHADOW);
RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass");
@@ -3375,12 +3369,6 @@ void rna_def_view_layer_common(StructRNA *srna, int scene)
if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_ViewLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop = RNA_def_property(srna, "use_pass_indirect", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDIRECT);
- RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass");
- if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_ViewLayer_pass_update");
- else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
prop = RNA_def_property(srna, "use_pass_diffuse_direct", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_DIRECT);
RNA_def_property_ui_text(prop, "Diffuse Direct", "Deliver diffuse direct pass");
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 3ee4e512d76..8d400ada0c7 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -52,14 +52,8 @@ static bNodeSocketTemplate cmp_node_rlayers_out[] = {
{ SOCK_VECTOR, 0, N_(RE_PASSNAME_NORMAL), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 0, N_(RE_PASSNAME_UV), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_VECTOR, 0, N_(RE_PASSNAME_VECTOR), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, N_(RE_PASSNAME_RGBA), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, N_(RE_PASSNAME_DIFFUSE), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, N_(RE_PASSNAME_SPEC), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, N_(RE_PASSNAME_SHADOW), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, N_(RE_PASSNAME_AO), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, N_(RE_PASSNAME_REFLECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, N_(RE_PASSNAME_REFRACT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, N_(RE_PASSNAME_INDIRECT), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_(RE_PASSNAME_INDEXOB), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_(RE_PASSNAME_INDEXMA), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_(RE_PASSNAME_MIST), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
@@ -360,9 +354,7 @@ const char *node_cmp_rlayers_sock_to_pass(int sock_index)
{
const char *sock_to_passname[] = {
RE_PASSNAME_COMBINED, RE_PASSNAME_COMBINED,
- RE_PASSNAME_Z, RE_PASSNAME_NORMAL, RE_PASSNAME_UV, RE_PASSNAME_VECTOR, RE_PASSNAME_RGBA,
- RE_PASSNAME_DIFFUSE, RE_PASSNAME_SPEC, RE_PASSNAME_SHADOW, RE_PASSNAME_AO,
- RE_PASSNAME_REFLECT, RE_PASSNAME_REFRACT, RE_PASSNAME_INDIRECT,
+ RE_PASSNAME_Z, RE_PASSNAME_NORMAL, RE_PASSNAME_UV, RE_PASSNAME_VECTOR, RE_PASSNAME_SHADOW, RE_PASSNAME_AO,
RE_PASSNAME_INDEXOB, RE_PASSNAME_INDEXMA, RE_PASSNAME_MIST, RE_PASSNAME_EMIT, RE_PASSNAME_ENVIRONMENT,
RE_PASSNAME_DIFFUSE_DIRECT, RE_PASSNAME_DIFFUSE_INDIRECT, RE_PASSNAME_DIFFUSE_COLOR,
RE_PASSNAME_GLOSSY_DIRECT, RE_PASSNAME_GLOSSY_INDIRECT, RE_PASSNAME_GLOSSY_COLOR,
diff --git a/source/blender/render/intern/source/bake_api.c b/source/blender/render/intern/source/bake_api.c
index c906413d7d7..6aa888d9f90 100644
--- a/source/blender/render/intern/source/bake_api.c
+++ b/source/blender/render/intern/source/bake_api.c
@@ -954,20 +954,11 @@ int RE_pass_depth(const eScenePassType pass_type)
{
return 2;
}
- case SCE_PASS_RGBA:
- {
- return 4;
- }
case SCE_PASS_COMBINED:
- case SCE_PASS_DIFFUSE:
- case SCE_PASS_SPEC:
case SCE_PASS_SHADOW:
- case SCE_PASS_REFLECT:
case SCE_PASS_NORMAL:
case SCE_PASS_VECTOR:
- case SCE_PASS_REFRACT:
case SCE_PASS_INDEXOB: /* XXX double check */
- case SCE_PASS_INDIRECT:
case SCE_PASS_RAYHITS: /* XXX double check */
case SCE_PASS_EMIT:
case SCE_PASS_ENVIRONMENT:
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index f3b1cc0d529..188da973f49 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2783,16 +2783,10 @@ RenderPass *RE_pass_find_by_type(volatile RenderLayer *rl, int passtype, const c
CHECK_PASS(VECTOR);
CHECK_PASS(NORMAL);
CHECK_PASS(UV);
- CHECK_PASS(RGBA);
CHECK_PASS(EMIT);
- CHECK_PASS(DIFFUSE);
- CHECK_PASS(SPEC);
CHECK_PASS(SHADOW);
CHECK_PASS(AO);
CHECK_PASS(ENVIRONMENT);
- CHECK_PASS(INDIRECT);
- CHECK_PASS(REFLECT);
- CHECK_PASS(REFRACT);
CHECK_PASS(INDEXOB);
CHECK_PASS(INDEXMA);
CHECK_PASS(MIST);
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index ea5ca18d58a..fc99be81ba3 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -350,26 +350,14 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_NORMAL, view, "XYZ");
if (view_layer->passflag & SCE_PASS_UV)
RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_UV, view, "UVA");
- if (view_layer->passflag & SCE_PASS_RGBA)
- RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 4, RE_PASSNAME_RGBA, view, "RGBA");
if (view_layer->passflag & SCE_PASS_EMIT)
RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_EMIT, view, "RGB");
- if (view_layer->passflag & SCE_PASS_DIFFUSE)
- RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_DIFFUSE, view, "RGB");
- if (view_layer->passflag & SCE_PASS_SPEC)
- RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_SPEC, view, "RGB");
if (view_layer->passflag & SCE_PASS_AO)
RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_AO, view, "RGB");
if (view_layer->passflag & SCE_PASS_ENVIRONMENT)
RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_ENVIRONMENT, view, "RGB");
- if (view_layer->passflag & SCE_PASS_INDIRECT)
- RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_INDIRECT, view, "RGB");
if (view_layer->passflag & SCE_PASS_SHADOW)
RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_SHADOW, view, "RGB");
- if (view_layer->passflag & SCE_PASS_REFLECT)
- RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_REFLECT, view, "RGB");
- if (view_layer->passflag & SCE_PASS_REFRACT)
- RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_REFRACT, view, "RGB");
if (view_layer->passflag & SCE_PASS_INDEXOB)
RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 1, RE_PASSNAME_INDEXOB, view, "X");
if (view_layer->passflag & SCE_PASS_INDEXMA)
@@ -517,16 +505,10 @@ static int passtype_from_name(const char *name)
CHECK_PASS(VECTOR);
CHECK_PASS(NORMAL);
CHECK_PASS(UV);
- CHECK_PASS(RGBA);
CHECK_PASS(EMIT);
- CHECK_PASS(DIFFUSE);
- CHECK_PASS(SPEC);
CHECK_PASS(SHADOW);
CHECK_PASS(AO);
CHECK_PASS(ENVIRONMENT);
- CHECK_PASS(INDIRECT);
- CHECK_PASS(REFLECT);
- CHECK_PASS(REFRACT);
CHECK_PASS(INDEXOB);
CHECK_PASS(INDEXMA);
CHECK_PASS(MIST);