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authorCampbell Barton <ideasman42@gmail.com>2010-04-11 02:12:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-04-11 02:12:10 +0400
commit4d2f5a275d402bd732bd52887d7aed5fce7276c4 (patch)
treeabfef56567ad03bc1d1f8e06136450d7faa2de35 /source
parent9eb838ce24e28b0f21cff014b8f5f83a4d501b29 (diff)
Solidify Modifier
- vertex normals were not being flipped (though faces are) - rim faces didnt influence edge vertex normals apply solidify on top of solidify modifier now works correctly
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h2
-rw-r--r--source/blender/blenkernel/BKE_customdata.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c2
-rw-r--r--source/blender/blenkernel/intern/customdata.c10
-rw-r--r--source/blender/blenkernel/intern/modifier.c56
5 files changed, 64 insertions, 8 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 965bad31991..33852a1b923 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -456,7 +456,7 @@ void DM_interp_face_data(struct DerivedMesh *source, struct DerivedMesh *dest,
float *weights, FaceVertWeight *vert_weights,
int count, int dest_index);
-void DM_swap_face_data(struct DerivedMesh *dm, int index, int *corner_indices);
+void DM_swap_face_data(struct DerivedMesh *dm, int index, const int *corner_indices);
/* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */
void vDM_ColorBand_store(struct ColorBand *coba);
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index c07b26fd372..7ca6bbe67a7 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -174,7 +174,7 @@ void CustomData_bmesh_interp(struct CustomData *data, void **src_blocks,
/* swaps the data in the element corners, to new corners with indices as
specified in corner_indices. for edges this is an array of length 2, for
faces an array of length 4 */
-void CustomData_swap(struct CustomData *data, int index, int *corner_indices);
+void CustomData_swap(struct CustomData *data, int index, const int *corner_indices);
/* gets a pointer to the data element at index from the first layer of type
* returns NULL if there is no layer of type
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index f4e3a60803e..44757a09d42 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -416,7 +416,7 @@ void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
weights, (float*)vert_weights, count, dest_index);
}
-void DM_swap_face_data(DerivedMesh *dm, int index, int *corner_indices)
+void DM_swap_face_data(DerivedMesh *dm, int index, const int *corner_indices)
{
CustomData_swap(&dm->faceData, index, corner_indices);
}
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 0afb9a450dd..71be2ce7b78 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -85,7 +85,7 @@ typedef struct LayerTypeInfo {
int count, void *dest);
/* a function to swap the data in corners of the element */
- void (*swap)(void *data, int *corner_indices);
+ void (*swap)(void *data, const int *corner_indices);
/* a function to set a layer's data to default values. if NULL, the
default is assumed to be all zeros */
@@ -273,7 +273,7 @@ static void layerInterp_tface(void **sources, float *weights,
}
}
-static void layerSwap_tface(void *data, int *corner_indices)
+static void layerSwap_tface(void *data, const int *corner_indices)
{
MTFace *tf = data;
float uv[4][2];
@@ -368,7 +368,7 @@ static void layerInterp_origspace_face(void **sources, float *weights,
}
}
-static void layerSwap_origspace_face(void *data, int *corner_indices)
+static void layerSwap_origspace_face(void *data, const int *corner_indices)
{
OrigSpaceFace *osf = data;
float uv[4][2];
@@ -735,7 +735,7 @@ static void layerInterp_mcol(void **sources, float *weights,
}
}
-static void layerSwap_mcol(void *data, int *corner_indices)
+static void layerSwap_mcol(void *data, const int *corner_indices)
{
MCol *mcol = data;
MCol col[4];
@@ -1533,7 +1533,7 @@ void CustomData_interp(const CustomData *source, CustomData *dest,
if(count > SOURCE_BUF_SIZE) MEM_freeN(sources);
}
-void CustomData_swap(struct CustomData *data, int index, int *corner_indices)
+void CustomData_swap(struct CustomData *data, int index, const int *corner_indices)
{
const LayerTypeInfo *typeInfo;
int i;
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 7ec41aef323..c8f98bbac56 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -5900,6 +5900,7 @@ static DerivedMesh *solidifyModifier_applyModifier(ModifierData *md,
ed->v2 += numVerts;
}
+ /* note, copied vertex layers dont have flipped normals yet. do this after applying offset */
if((smd->flag & MOD_SOLIDIFY_EVEN) == 0) {
/* no even thickness, very simple */
float scalar_short;
@@ -6026,8 +6027,32 @@ static DerivedMesh *solidifyModifier_applyModifier(ModifierData *md,
if(vert_nors)
MEM_freeN(vert_nors);
+ /* flip vertex normals for copied verts */
+ mv= mvert + numVerts;
+ for(i=0; i<numVerts; i++, mv++) {
+ mv->no[0]= -mv->no[0];
+ mv->no[1]= -mv->no[1];
+ mv->no[2]= -mv->no[2];
+ }
+
if(smd->flag & MOD_SOLIDIFY_RIM) {
+
+ /* bugger, need to re-calculate the normals for the new edge faces.
+ * This could be done in many ways, but probably the quickest way is to calculate the average normals for side faces only.
+ * Then blend them with the normals of the edge verts.
+ *
+ * at the moment its easiest to allocate an entire array for every vertex, even though we only need edge verts - campbell
+ */
+
+#define SOLIDIFY_SIDE_NORMALS
+
+#ifdef SOLIDIFY_SIDE_NORMALS
+ /* annoying to allocate these since we only need the edge verts, */
+ float (*edge_vert_nos)[3]= MEM_callocN(sizeof(float) * numVerts * 3, "solidify_edge_nos");
+ float nor[3];
+#endif
+
const unsigned char crease_rim= smd->crease_rim * 255.0f;
const unsigned char crease_outer= smd->crease_outer * 255.0f;
const unsigned char crease_inner= smd->crease_inner * 255.0f;
@@ -6092,8 +6117,37 @@ static DerivedMesh *solidifyModifier_applyModifier(ModifierData *md,
if(crease_inner) {
medge[numEdges + eidx].crease= crease_inner;
}
+
+#ifdef SOLIDIFY_SIDE_NORMALS
+ normal_quad_v3(nor, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co);
+
+ add_v3_v3(edge_vert_nos[ed->v1], nor);
+ add_v3_v3(edge_vert_nos[ed->v2], nor);
+#endif
+ }
+
+#ifdef SOLIDIFY_SIDE_NORMALS
+ ed= medge + (numEdges * 2);
+ for(i=0; i<newEdges; i++, ed++) {
+ float nor_cpy[3];
+ short *nor_short;
+ int j;
+
+ /* note, only the first vertex (lower half of the index) is calculated */
+ normalize_v3_v3(nor_cpy, edge_vert_nos[ed->v1]);
+
+ for(j=0; j<2; j++) { /* loop over both verts of the edge */
+ nor_short= mvert[*(&ed->v1 + j)].no;
+ normal_short_to_float_v3(nor, nor_short);
+ add_v3_v3(nor, nor_cpy);
+ normalize_v3(nor);
+ normal_float_to_short_v3(nor_short, nor);
+ }
}
+ MEM_freeN(edge_vert_nos);
+#endif
+
MEM_freeN(new_vert_arr);
MEM_freeN(new_edge_arr);
MEM_freeN(edge_users);
@@ -6103,6 +6157,8 @@ static DerivedMesh *solidifyModifier_applyModifier(ModifierData *md,
return result;
}
+#undef SOLIDIFY_SIDE_NORMALS
+
static DerivedMesh *solidifyModifier_applyModifierEM(ModifierData *md,
Object *ob,
EditMesh *editData,