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authorCampbell Barton <ideasman42@gmail.com>2020-03-22 04:09:48 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-22 04:17:25 +0300
commitad7bb8e42c385f6777e14649bd238de2348ad31b (patch)
tree503a787291a8dc7b7072d6fd0b03fcdd45ea0af1 /source
parent1e4f6b231ce54e894b308c00e56525c085db8781 (diff)
Cleanup: spelling, correct Mesh.mface docs
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/animation/keyframing.c16
-rw-r--r--source/blender/editors/util/ed_util.c2
-rw-r--r--source/blender/io/collada/ArmatureImporter.cpp5
-rw-r--r--source/blender/io/usd/intern/usd_writer_abstract.h2
-rw-r--r--source/blender/makesdna/DNA_layer_types.h6
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h10
-rw-r--r--source/blender/makesdna/intern/dna_genfile.c2
-rw-r--r--source/blender/makesrna/RNA_types.h4
8 files changed, 27 insertions, 20 deletions
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 96b834492dd..e66ebb1928c 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -2937,10 +2937,10 @@ bool ED_autokeyframe_object(bContext *C, Scene *scene, Object *ob, KeyingSet *ks
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
ListBase dsources = {NULL, NULL};
- /* now insert the keyframe(s) using the Keying Set
- * 1) add datasource override for the Object
- * 2) insert keyframes
- * 3) free the extra info
+ /* Now insert the key-frame(s) using the Keying Set:
+ * 1) Add data-source override for the Object.
+ * 2) Insert key-frames.
+ * 3) Free the extra info.
*/
ANIM_relative_keyingset_add_source(&dsources, &ob->id, NULL, NULL);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
@@ -2959,10 +2959,10 @@ bool ED_autokeyframe_pchan(
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
ListBase dsources = {NULL, NULL};
- /* now insert the keyframe(s) using the Keying Set
- * 1) add datasource override for the PoseChannel
- * 2) insert keyframes
- * 3) free the extra info
+ /* Now insert the keyframe(s) using the Keying Set:
+ * 1) Add data-source override for the pose-channel.
+ * 2) Insert key-frames.
+ * 3) Free the extra info.
*/
ANIM_relative_keyingset_add_source(&dsources, &ob->id, &RNA_PoseBone, pchan);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 10b8851f157..fa28d9c2d6d 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -127,7 +127,7 @@ void ED_editors_init(bContext *C)
}
else if (ob->type == OB_GPENCIL) {
/* For multi-edit mode we may already have mode data (grease pencil does not need it).
- * However we may have a non-active object stuck in a greasepencil edit mode. */
+ * However we may have a non-active object stuck in a grease-pencil edit mode. */
if (ob != obact) {
ob->mode = OB_MODE_OBJECT;
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp
index ed8984a4239..4e9f31182f1 100644
--- a/source/blender/io/collada/ArmatureImporter.cpp
+++ b/source/blender/io/collada/ArmatureImporter.cpp
@@ -551,8 +551,8 @@ Object *ArmatureImporter::create_armature_bones(Main *bmain, SkinInfo &skin)
*/
/**
- * Pseudocode:
- *
+ * Pseudo-code:
+ * <pre>
* find_node_in_tree(node, root_joint)
*
* skin::find_root_joints(root_joints):
@@ -575,6 +575,7 @@ Object *ArmatureImporter::create_armature_bones(Main *bmain, SkinInfo &skin)
* }
*
* endloop:
+ * </pre>
*/
SkinInfo *a = &skin;
diff --git a/source/blender/io/usd/intern/usd_writer_abstract.h b/source/blender/io/usd/intern/usd_writer_abstract.h
index 9c8422b52f1..cf0f7e9d437 100644
--- a/source/blender/io/usd/intern/usd_writer_abstract.h
+++ b/source/blender/io/usd/intern/usd_writer_abstract.h
@@ -56,7 +56,7 @@ class USDAbstractWriter : public AbstractHierarchyWriter {
/* Returns true if the data to be written is actually supported. This would, for example, allow a
* hypothetical camera writer accept a perspective camera but reject an orthogonal one.
*
- * Returning false from a transform writer will prevent the object and all its decendants from
+ * Returning false from a transform writer will prevent the object and all its descendants from
* being exported. Returning false from a data writer (object data, hair, or particles) will
* only prevent that data from being written (and thus cause the object to be exported as an
* Empty). */
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
index 62ae5768879..a9293d18d41 100644
--- a/source/blender/makesdna/DNA_layer_types.h
+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -28,8 +28,10 @@ extern "C" {
#include "DNA_freestyle_types.h"
#include "DNA_listBase.h"
-/* Renderpasses for EEVEE.
- * ViewLayerEEVEE.render_passes */
+/**
+ * Render-passes for EEVEE.
+ * #ViewLayerEEVEE.render_passes
+ */
typedef enum eViewLayerEEVEEPassType {
EEVEE_RENDER_PASS_COMBINED = (1 << 0),
EEVEE_RENDER_PASS_Z = (1 << 1),
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 3c05755159d..d8acf5bc493 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -134,9 +134,13 @@ typedef struct Mesh {
struct MLoopCol *mloopcol;
/* END BMESH ONLY */
- /* mface stores the tessellation (triangulation) of the mesh,
- * real faces are now stored in nface.*/
- /** Array of mesh object mode faces for tessellation. */
+ /**
+ * Legacy face storage (quads & tries only),
+ * faces are now stored in #Mesh.mpoly & #Mesh.mloop arrays.
+ *
+ * \note This would be marked deprecated however the particles still use this at run-time
+ * for placing particles on the mesh (something which should be eventually upgraded).
+ */
struct MFace *mface;
/** Store tessellation face UV's and texture here. */
struct MTFace *mtface;
diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c
index 2e0fe6200d1..cf7c201795e 100644
--- a/source/blender/makesdna/intern/dna_genfile.c
+++ b/source/blender/makesdna/intern/dna_genfile.c
@@ -591,7 +591,7 @@ SDNA *DNA_sdna_from_data(const void *data,
}
/**
- * Using globals is acceptable here,
+ * Using a global is acceptable here,
* the data is read-only and only changes between Blender versions.
*
* So it is safe to create once and reuse.
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index abbe284e97a..2a5d3890150 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -182,8 +182,8 @@ typedef enum PropertyFlag {
*/
PROP_ANIMATABLE = (1 << 1),
/**
- * This flag means when the property's widget is in 'textedit' mode, it will be updated
- * after every typed char, instead of waiting final validation. Used e.g. for text searchbox.
+ * This flag means when the property's widget is in 'text-edit' mode, it will be updated
+ * after every typed char, instead of waiting final validation. Used e.g. for text search-box.
* It will also cause UI_BUT_VALUE_CLEAR to be set for text buttons. We could add an own flag
* for search/filter properties, but this works just fine for now.
*/