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authorManuel Castilla <manzanillawork@gmail.com>2021-07-07 01:06:46 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-07-07 02:09:31 +0300
commit1657fa039dcbf969b5e514ab77d72880817a7f9e (patch)
treef01967b94548d09d00639f74d5fc16ff29cf0707 /source
parentf49f406f679c516478b0f7fa6eac5443012e2fa5 (diff)
Compositor: Fix crash when executing works in constant folding
Work scheduler needed initialization and execution models are not created during constant folding. This moves work execution method to execution system.
Diffstat (limited to 'source')
-rw-r--r--source/blender/compositor/intern/COM_ConstantFolder.cc3
-rw-r--r--source/blender/compositor/intern/COM_ExecutionModel.cc6
-rw-r--r--source/blender/compositor/intern/COM_ExecutionModel.h9
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cc72
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.h6
-rw-r--r--source/blender/compositor/intern/COM_FullFrameExecutionModel.cc77
-rw-r--r--source/blender/compositor/intern/COM_FullFrameExecutionModel.h7
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.cc4
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.h2
9 files changed, 83 insertions, 103 deletions
diff --git a/source/blender/compositor/intern/COM_ConstantFolder.cc b/source/blender/compositor/intern/COM_ConstantFolder.cc
index 0612c25cf94..8e25ef03aba 100644
--- a/source/blender/compositor/intern/COM_ConstantFolder.cc
+++ b/source/blender/compositor/intern/COM_ConstantFolder.cc
@@ -23,6 +23,7 @@
#include "COM_SetColorOperation.h"
#include "COM_SetValueOperation.h"
#include "COM_SetVectorOperation.h"
+#include "COM_WorkScheduler.h"
namespace blender::compositor {
@@ -147,6 +148,7 @@ Vector<ConstantOperation *> ConstantFolder::try_fold_operations(Span<NodeOperati
*/
int ConstantFolder::fold_operations()
{
+ WorkScheduler::start(operations_builder_.context());
Vector<ConstantOperation *> last_folds = try_fold_operations(
operations_builder_.get_operations());
int folds_count = last_folds.size();
@@ -158,6 +160,7 @@ int ConstantFolder::fold_operations()
last_folds = try_fold_operations(ops_to_fold);
folds_count += last_folds.size();
}
+ WorkScheduler::stop();
delete_constant_buffers();
diff --git a/source/blender/compositor/intern/COM_ExecutionModel.cc b/source/blender/compositor/intern/COM_ExecutionModel.cc
index 4d7f62e091b..b75b277e92c 100644
--- a/source/blender/compositor/intern/COM_ExecutionModel.cc
+++ b/source/blender/compositor/intern/COM_ExecutionModel.cc
@@ -39,10 +39,4 @@ ExecutionModel::ExecutionModel(CompositorContext &context, Span<NodeOperation *>
border_.render_border = &rd->border;
}
-bool ExecutionModel::is_breaked() const
-{
- const bNodeTree *btree = context_.getbNodeTree();
- return btree->test_break(btree->tbh);
-}
-
} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ExecutionModel.h b/source/blender/compositor/intern/COM_ExecutionModel.h
index 9e8466b9282..452861ae4be 100644
--- a/source/blender/compositor/intern/COM_ExecutionModel.h
+++ b/source/blender/compositor/intern/COM_ExecutionModel.h
@@ -67,15 +67,6 @@ class ExecutionModel {
virtual void execute(ExecutionSystem &exec_system) = 0;
- virtual void execute_work(const rcti &UNUSED(work_rect),
- std::function<void(const rcti &split_rect)> UNUSED(work_func))
- {
- BLI_assert(!"Method not supported by current execution model");
- }
-
- protected:
- bool is_breaked() const;
-
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:BaseExecutionModel")
#endif
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cc b/source/blender/compositor/intern/COM_ExecutionSystem.cc
index 07f4082573c..dfcf76cdd0a 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cc
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cc
@@ -63,6 +63,9 @@ ExecutionSystem::ExecutionSystem(RenderData *rd,
this->m_context.setViewSettings(viewSettings);
this->m_context.setDisplaySettings(displaySettings);
+ BLI_mutex_init(&work_mutex_);
+ BLI_condition_init(&work_finished_cond_);
+
{
NodeOperationBuilder builder(&m_context, editingtree, this);
builder.convertToOperations(this);
@@ -83,6 +86,9 @@ ExecutionSystem::ExecutionSystem(RenderData *rd,
ExecutionSystem::~ExecutionSystem()
{
+ BLI_condition_end(&work_finished_cond_);
+ BLI_mutex_end(&work_mutex_);
+
delete execution_model_;
for (NodeOperation *operation : m_operations) {
@@ -109,10 +115,74 @@ void ExecutionSystem::execute()
execution_model_->execute(*this);
}
+/**
+ * Multi-threadedly execute given work function passing work_rect splits as argument.
+ */
void ExecutionSystem::execute_work(const rcti &work_rect,
std::function<void(const rcti &split_rect)> work_func)
{
- execution_model_->execute_work(work_rect, work_func);
+ if (is_breaked()) {
+ return;
+ }
+
+ /* Split work vertically to maximize continuous memory. */
+ const int work_height = BLI_rcti_size_y(&work_rect);
+ const int num_sub_works = MIN2(WorkScheduler::get_num_cpu_threads(), work_height);
+ const int split_height = num_sub_works == 0 ? 0 : work_height / num_sub_works;
+ int remaining_height = work_height - split_height * num_sub_works;
+
+ Vector<WorkPackage> sub_works(num_sub_works);
+ int sub_work_y = work_rect.ymin;
+ int num_sub_works_finished = 0;
+ for (int i = 0; i < num_sub_works; i++) {
+ int sub_work_height = split_height;
+
+ /* Distribute remaining height between sub-works. */
+ if (remaining_height > 0) {
+ sub_work_height++;
+ remaining_height--;
+ }
+
+ WorkPackage &sub_work = sub_works[i];
+ sub_work.type = eWorkPackageType::CustomFunction;
+ sub_work.execute_fn = [=, &work_func, &work_rect]() {
+ if (is_breaked()) {
+ return;
+ }
+ rcti split_rect;
+ BLI_rcti_init(
+ &split_rect, work_rect.xmin, work_rect.xmax, sub_work_y, sub_work_y + sub_work_height);
+ work_func(split_rect);
+ };
+ sub_work.executed_fn = [&]() {
+ BLI_mutex_lock(&work_mutex_);
+ num_sub_works_finished++;
+ if (num_sub_works_finished == num_sub_works) {
+ BLI_condition_notify_one(&work_finished_cond_);
+ }
+ BLI_mutex_unlock(&work_mutex_);
+ };
+ WorkScheduler::schedule(&sub_work);
+ sub_work_y += sub_work_height;
+ }
+ BLI_assert(sub_work_y == work_rect.ymax);
+
+ WorkScheduler::finish();
+
+ /* Ensure all sub-works finished.
+ * TODO: This a workaround for WorkScheduler::finish() not waiting all works on queue threading
+ * model. Sync code should be removed once it's fixed. */
+ BLI_mutex_lock(&work_mutex_);
+ if (num_sub_works_finished < num_sub_works) {
+ BLI_condition_wait(&work_finished_cond_, &work_mutex_);
+ }
+ BLI_mutex_unlock(&work_mutex_);
+}
+
+bool ExecutionSystem::is_breaked() const
+{
+ const bNodeTree *btree = m_context.getbNodeTree();
+ return btree->test_break(btree->tbh);
}
} // namespace blender::compositor
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index e106209651c..38c3432a8ec 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -150,7 +150,9 @@ class ExecutionSystem {
*/
ExecutionModel *execution_model_;
- private: // methods
+ ThreadMutex work_mutex_;
+ ThreadCondition work_finished_cond_;
+
public:
/**
* \brief Create a new ExecutionSystem and initialize it with the
@@ -199,6 +201,8 @@ class ExecutionSystem {
void execute_work(const rcti &work_rect, std::function<void(const rcti &split_rect)> work_func);
+ bool is_breaked() const;
+
private:
/* allow the DebugInfo class to look at internals */
friend class DebugInfo;
diff --git a/source/blender/compositor/intern/COM_FullFrameExecutionModel.cc b/source/blender/compositor/intern/COM_FullFrameExecutionModel.cc
index c61512ef49e..3b0a9172871 100644
--- a/source/blender/compositor/intern/COM_FullFrameExecutionModel.cc
+++ b/source/blender/compositor/intern/COM_FullFrameExecutionModel.cc
@@ -35,24 +35,13 @@ FullFrameExecutionModel::FullFrameExecutionModel(CompositorContext &context,
Span<NodeOperation *> operations)
: ExecutionModel(context, operations),
active_buffers_(shared_buffers),
- num_operations_finished_(0),
- work_mutex_(),
- work_finished_cond_()
+ num_operations_finished_(0)
{
priorities_.append(eCompositorPriority::High);
if (!context.isFastCalculation()) {
priorities_.append(eCompositorPriority::Medium);
priorities_.append(eCompositorPriority::Low);
}
-
- BLI_mutex_init(&work_mutex_);
- BLI_condition_init(&work_finished_cond_);
-}
-
-FullFrameExecutionModel::~FullFrameExecutionModel()
-{
- BLI_condition_end(&work_finished_cond_);
- BLI_mutex_end(&work_mutex_);
}
void FullFrameExecutionModel::execute(ExecutionSystem &exec_system)
@@ -263,70 +252,6 @@ void FullFrameExecutionModel::get_output_render_area(NodeOperation *output_op, r
}
}
-/**
- * Multi-threadedly execute given work function passing work_rect splits as argument.
- */
-void FullFrameExecutionModel::execute_work(const rcti &work_rect,
- std::function<void(const rcti &split_rect)> work_func)
-{
- if (is_breaked()) {
- return;
- }
-
- /* Split work vertically to maximize continuous memory. */
- const int work_height = BLI_rcti_size_y(&work_rect);
- const int num_sub_works = MIN2(WorkScheduler::get_num_cpu_threads(), work_height);
- const int split_height = num_sub_works == 0 ? 0 : work_height / num_sub_works;
- int remaining_height = work_height - split_height * num_sub_works;
-
- Vector<WorkPackage> sub_works(num_sub_works);
- int sub_work_y = work_rect.ymin;
- int num_sub_works_finished = 0;
- for (int i = 0; i < num_sub_works; i++) {
- int sub_work_height = split_height;
-
- /* Distribute remaining height between sub-works. */
- if (remaining_height > 0) {
- sub_work_height++;
- remaining_height--;
- }
-
- WorkPackage &sub_work = sub_works[i];
- sub_work.type = eWorkPackageType::CustomFunction;
- sub_work.execute_fn = [=, &work_func, &work_rect]() {
- if (is_breaked()) {
- return;
- }
- rcti split_rect;
- BLI_rcti_init(
- &split_rect, work_rect.xmin, work_rect.xmax, sub_work_y, sub_work_y + sub_work_height);
- work_func(split_rect);
- };
- sub_work.executed_fn = [&]() {
- BLI_mutex_lock(&work_mutex_);
- num_sub_works_finished++;
- if (num_sub_works_finished == num_sub_works) {
- BLI_condition_notify_one(&work_finished_cond_);
- }
- BLI_mutex_unlock(&work_mutex_);
- };
- WorkScheduler::schedule(&sub_work);
- sub_work_y += sub_work_height;
- }
- BLI_assert(sub_work_y == work_rect.ymax);
-
- WorkScheduler::finish();
-
- /* Ensure all sub-works finished.
- * TODO: This a workaround for WorkScheduler::finish() not waiting all works on queue threading
- * model. Sync code should be removed once it's fixed. */
- BLI_mutex_lock(&work_mutex_);
- if (num_sub_works_finished < num_sub_works) {
- BLI_condition_wait(&work_finished_cond_, &work_mutex_);
- }
- BLI_mutex_unlock(&work_mutex_);
-}
-
void FullFrameExecutionModel::operation_finished(NodeOperation *operation)
{
/* Report inputs reads so that buffers may be freed/reused. */
diff --git a/source/blender/compositor/intern/COM_FullFrameExecutionModel.h b/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
index cefa0d00cbd..f75d4f1afdc 100644
--- a/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
+++ b/source/blender/compositor/intern/COM_FullFrameExecutionModel.h
@@ -50,20 +50,13 @@ class FullFrameExecutionModel : public ExecutionModel {
*/
Vector<eCompositorPriority> priorities_;
- ThreadMutex work_mutex_;
- ThreadCondition work_finished_cond_;
-
public:
FullFrameExecutionModel(CompositorContext &context,
SharedOperationBuffers &shared_buffers,
Span<NodeOperation *> operations);
- ~FullFrameExecutionModel();
void execute(ExecutionSystem &exec_system) override;
- void execute_work(const rcti &work_rect,
- std::function<void(const rcti &split_rect)> work_func) override;
-
private:
void determine_areas_to_render_and_reads();
void render_operations();
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cc b/source/blender/compositor/intern/COM_WorkScheduler.cc
index 157ded943d6..8e49bf34b51 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cc
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cc
@@ -126,7 +126,7 @@ static void *thread_execute_gpu(void *data)
return nullptr;
}
-static void opencl_start(CompositorContext &context)
+static void opencl_start(const CompositorContext &context)
{
if (context.getHasActiveOpenCLDevices()) {
g_work_scheduler.opencl.queue = BLI_thread_queue_init();
@@ -458,7 +458,7 @@ void WorkScheduler::schedule(WorkPackage *package)
}
}
-void WorkScheduler::start(CompositorContext &context)
+void WorkScheduler::start(const CompositorContext &context)
{
if (COM_is_opencl_enabled()) {
opencl_start(context);
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.h b/source/blender/compositor/intern/COM_WorkScheduler.h
index be88859be7c..297943aa63b 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.h
+++ b/source/blender/compositor/intern/COM_WorkScheduler.h
@@ -65,7 +65,7 @@ struct WorkScheduler {
* for every device a thread is created.
* \see initialize Initialization and query of the number of devices
*/
- static void start(CompositorContext &context);
+ static void start(const CompositorContext &context);
/**
* \brief stop the execution