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authorGermano <germano.costa@ig.com.br>2018-07-23 17:04:58 +0300
committerGermano <germano.costa@ig.com.br>2018-07-23 17:04:58 +0300
commit59286ddcf80c391094d64dcbbb94640bf73bd0d9 (patch)
treeed0187fcfffd9f80415ae27bbb7ebd378dd771ef /source
parent1333ceca043ea81f421cee2d37011622058a16e3 (diff)
transform_snap_object: Better bvhtree creation management for editing multiple objects.
- Use the object referenced in `BMEditMesh` as the `ghash` key to save the bvhtrees in cache; - Create a boundbox around edit_mesh to test the snap before creating bvhtree; - Save the `edit_mesh`s bvhtree in the mesh bvh_cache; This is a part of the D3504.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h8
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c79
-rw-r--r--source/blender/editors/transform/transform_snap_object.c149
3 files changed, 203 insertions, 33 deletions
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index d79a7eae53e..a0780a5be54 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -102,7 +102,7 @@ typedef struct BVHTreeFromMesh {
*/
BVHTree *bvhtree_from_editmesh_verts(
BVHTreeFromEditMesh *data, struct BMEditMesh *em,
- float epsilon, int tree_type, int axis);
+ float epsilon, int tree_type, int axis, BVHCache **bvh_cache);
BVHTree *bvhtree_from_editmesh_verts_ex(
BVHTreeFromEditMesh *data, struct BMEditMesh *em,
const BLI_bitmap *mask, int verts_num_active,
@@ -115,7 +115,7 @@ BVHTree *bvhtree_from_mesh_verts_ex(
BVHTree *bvhtree_from_editmesh_edges(
BVHTreeFromEditMesh *data, struct BMEditMesh *em,
- float epsilon, int tree_type, int axis);
+ float epsilon, int tree_type, int axis, BVHCache **bvh_cache);
BVHTree *bvhtree_from_editmesh_edges_ex(
BVHTreeFromEditMesh *data, struct BMEditMesh *em,
const BLI_bitmap *edges_mask, int edges_num_active,
@@ -190,7 +190,9 @@ enum {
BVHTREE_FROM_LOOSEVERTS = 4,
BVHTREE_FROM_LOOSEEDGES = 5,
- BVHTREE_FROM_EM_LOOPTRI = 6,
+ BVHTREE_FROM_EM_VERTS = 6,
+ BVHTREE_FROM_EM_EDGES = 7,
+ BVHTREE_FROM_EM_LOOPTRI = 8,
};
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 1a7c4e2a4a0..19ac81b4bb7 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -495,12 +495,39 @@ BVHTree *bvhtree_from_editmesh_verts_ex(
BVHTree *bvhtree_from_editmesh_verts(
BVHTreeFromEditMesh *data, BMEditMesh *em,
- float epsilon, int tree_type, int axis)
+ float epsilon, int tree_type, int axis, BVHCache **bvh_cache)
{
- return bvhtree_from_editmesh_verts_ex(
- data, em,
- NULL, -1,
- epsilon, tree_type, axis);
+ if (bvh_cache) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_READ);
+ data->cached = bvhcache_find(*bvh_cache, BVHTREE_FROM_EM_VERTS, &data->tree);
+ BLI_rw_mutex_unlock(&cache_rwlock);
+
+ if (data->cached == false) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_WRITE);
+ data->cached = bvhcache_find(
+ *bvh_cache, BVHTREE_FROM_EM_VERTS, &data->tree);
+ if (data->cached == false) {
+ data->tree = bvhtree_from_editmesh_verts_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+
+ /* Save on cache for later use */
+ /* printf("BVHTree built and saved on cache\n"); */
+ bvhcache_insert(
+ bvh_cache, data->tree, BVHTREE_FROM_EM_VERTS);
+ }
+ BLI_rw_mutex_unlock(&cache_rwlock);
+ }
+ }
+ else {
+ data->tree = bvhtree_from_editmesh_verts_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+ }
+
+ return data->tree;
}
/**
@@ -649,12 +676,39 @@ BVHTree *bvhtree_from_editmesh_edges_ex(
BVHTree *bvhtree_from_editmesh_edges(
BVHTreeFromEditMesh *data, BMEditMesh *em,
- float epsilon, int tree_type, int axis)
+ float epsilon, int tree_type, int axis, BVHCache **bvh_cache)
{
- return bvhtree_from_editmesh_edges_ex(
- data, em,
- NULL, -1,
- epsilon, tree_type, axis);
+ if (bvh_cache) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_READ);
+ data->cached = bvhcache_find(*bvh_cache, BVHTREE_FROM_EM_EDGES, &data->tree);
+ BLI_rw_mutex_unlock(&cache_rwlock);
+
+ if (data->cached == false) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_WRITE);
+ data->cached = bvhcache_find(
+ *bvh_cache, BVHTREE_FROM_EM_EDGES, &data->tree);
+ if (data->cached == false) {
+ data->tree = bvhtree_from_editmesh_edges_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+
+ /* Save on cache for later use */
+ /* printf("BVHTree built and saved on cache\n"); */
+ bvhcache_insert(
+ bvh_cache, data->tree, BVHTREE_FROM_EM_EDGES);
+ }
+ BLI_rw_mutex_unlock(&cache_rwlock);
+ }
+ }
+ else {
+ data->tree = bvhtree_from_editmesh_edges_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+ }
+
+ return data->tree;
}
/**
@@ -1407,6 +1461,11 @@ BVHTree *BKE_bvhtree_from_mesh_get(
BLI_rw_mutex_unlock(&cache_rwlock);
}
break;
+ case BVHTREE_FROM_EM_VERTS:
+ case BVHTREE_FROM_EM_EDGES:
+ case BVHTREE_FROM_EM_LOOPTRI:
+ BLI_assert(false);
+ break;
}
if (data_cp.tree != NULL) {
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index e19320fa220..b826e72acaf 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -111,6 +111,10 @@ typedef struct SnapObjectData_EditMesh {
SnapObjectData sd;
BVHTreeFromEditMesh *bvh_trees[3];
+ /* It's like a boundbox. It is tested first to avoid
+ * to create a bvhtree for all the edited objects. */
+ float min[3], max[3];
+
} SnapObjectData_EditMesh;
struct SnapObjectContext {
@@ -156,6 +160,19 @@ struct SnapObjectContext {
typedef void(*IterSnapObjsCallback)(SnapObjectContext *sctx, bool is_obedit, Object *ob, float obmat[4][4], void *data);
+static void min_max_from_bmesh(
+ BMesh *bm, float r_min[3], float r_max[3])
+{
+ BMIter iter;
+ BMVert *eve;
+
+ INIT_MINMAX(r_min, r_max);
+ BM_ITER_MESH(eve, &iter, bm, BM_VERTS_OF_MESH) {
+ minmax_v3v3_v3(r_min, r_max, eve->co);
+ }
+}
+
+
/**
* Walks through all objects in the scene to create the list of objets to snap.
*
@@ -170,8 +187,8 @@ static void iter_snap_objects(
void *data)
{
ViewLayer *view_layer = DEG_get_evaluated_view_layer(sctx->depsgraph);
- Object *obedit = params->use_object_edit_cage ? OBEDIT_FROM_VIEW_LAYER(view_layer) : NULL;
const eSnapSelect snap_select = params->snap_select;
+ const bool use_object_edit_cage = params->use_object_edit_cage;
Base *base_act = view_layer->basact;
for (Base *base = view_layer->object_bases.first; base != NULL; base = base->next) {
@@ -179,20 +196,17 @@ static void iter_snap_objects(
!((snap_select == SNAP_NOT_SELECTED && ((base->flag & BASE_SELECTED) || (base->flag_legacy & BA_WAS_SEL))) ||
(snap_select == SNAP_NOT_ACTIVE && base == base_act)))
{
- bool use_obedit;
Object *obj = base->object;
if (obj->transflag & OB_DUPLI) {
DupliObject *dupli_ob;
ListBase *lb = object_duplilist(sctx->depsgraph, sctx->scene, obj);
for (dupli_ob = lb->first; dupli_ob; dupli_ob = dupli_ob->next) {
- use_obedit = obedit && dupli_ob->ob->data == obedit->data;
- sob_callback(sctx, use_obedit, use_obedit ? obedit : dupli_ob->ob, dupli_ob->mat, data);
+ sob_callback(sctx, use_object_edit_cage, dupli_ob->ob, dupli_ob->mat, data);
}
free_object_duplilist(lb);
}
- use_obedit = obedit && obj->data == obedit->data;
- sob_callback(sctx, use_obedit, use_obedit ? obedit : obj, obj->obmat, data);
+ sob_callback(sctx, use_object_edit_cage, obj, obj->obmat, data);
}
}
}
@@ -378,7 +392,7 @@ static bool raycastMesh(
BVHTreeFromMesh *treedata = &sod->treedata;
- /* The tree is owned by the DM and may have been freed since we last used. */
+ /* The tree is owned by the Mesh and may have been freed since we last used. */
if (treedata->tree) {
BLI_assert(treedata->cached);
if (!bvhcache_has_tree(me->runtime.bvh_cache, treedata->tree)) {
@@ -502,14 +516,30 @@ static bool raycastEditMesh(
SnapObjectData_EditMesh *sod = NULL;
BVHTreeFromEditMesh *treedata = NULL;
+ Object *em_ob = em->ob;
void **sod_p;
- if (BLI_ghash_ensure_p(sctx->cache.object_map, ob, &sod_p)) {
+ /* Use `em->ob` as the key in ghash since the editmesh is used
+ * to create bvhtree and is the same for each linked object. */
+ if (BLI_ghash_ensure_p(sctx->cache.object_map, em_ob, &sod_p)) {
sod = *sod_p;
}
else {
sod = *sod_p = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*sod));
sod->sd.type = SNAP_EDIT_MESH;
+ min_max_from_bmesh(em->bm, sod->min, sod->max);
+ }
+
+ {
+ float min[3], max[3];
+ mul_v3_m4v3(min, obmat, sod->min);
+ mul_v3_m4v3(max, obmat, sod->max);
+
+ if (!isect_ray_aabb_v3_simple(
+ ray_start, ray_dir, min, max, NULL, NULL))
+ {
+ return retval;
+ }
}
if (sod->bvh_trees[2] == NULL) {
@@ -517,7 +547,17 @@ static bool raycastEditMesh(
}
treedata = sod->bvh_trees[2];
+ BVHCache *em_bvh_cache = ((Mesh *)em_ob->data)->runtime.bvh_cache;
+
+ if (sctx->callbacks.edit_mesh.test_face_fn == NULL) {
+ /* The tree is owned by the Mesh and may have been freed since we last used! */
+ if (!bvhcache_has_tree(em_bvh_cache, treedata->tree)) {
+ free_bvhtree_from_editmesh(treedata);
+ }
+ }
+
if (treedata->tree == NULL) {
+ BVHCache **bvh_cache = NULL;
BLI_bitmap *elem_mask = NULL;
int looptri_num_active = -1;
@@ -527,7 +567,15 @@ static bool raycastEditMesh(
em->bm, elem_mask,
sctx->callbacks.edit_mesh.test_face_fn, sctx->callbacks.edit_mesh.user_data);
}
- bvhtree_from_editmesh_looptri_ex(treedata, em, elem_mask, looptri_num_active, 0.0f, 4, 6, NULL);
+ else {
+ /* Only cache if bvhtree is created without a mask.
+ * This helps keep a standardized bvhtree in cache. */
+ bvh_cache = &em_bvh_cache;
+ }
+
+ bvhtree_from_editmesh_looptri_ex(
+ treedata, em, elem_mask, looptri_num_active,
+ 0.0f, 4, 6, bvh_cache);
if (elem_mask) {
MEM_freeN(elem_mask);
@@ -669,7 +717,7 @@ static bool raycastObj(
switch (ob->type) {
case OB_MESH:
- if (use_obedit) {
+ if (use_obedit && BKE_object_is_in_editmode(ob)) {
BMEditMesh *em = BKE_editmesh_from_object(ob);
retval = raycastEditMesh(
sctx,
@@ -718,7 +766,7 @@ struct RaycastObjUserData {
bool ret;
};
-static void raycast_obj_cb(SnapObjectContext *sctx, bool is_obedit, Object *ob, float obmat[4][4], void *data)
+static void raycast_obj_cb(SnapObjectContext *sctx, bool use_obedit, Object *ob, float obmat[4][4], void *data)
{
struct RaycastObjUserData *dt = data;
@@ -726,7 +774,7 @@ static void raycast_obj_cb(SnapObjectContext *sctx, bool is_obedit, Object *ob,
sctx,
dt->ray_start, dt->ray_dir,
ob, obmat, dt->ob_index++,
- is_obedit, dt->use_occlusion_test,
+ use_obedit, dt->use_occlusion_test,
dt->ray_depth,
dt->r_loc, dt->r_no, dt->r_index,
dt->r_ob, dt->r_obmat,
@@ -1118,6 +1166,13 @@ static short snap_mesh_polygon(
};
SnapObjectData *sod = BLI_ghash_lookup(sctx->cache.object_map, ob);
+ if (sod == NULL) {
+ /* The object is in edit mode, and the key used
+ * was the object referenced in BMEditMesh */
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ sod = BLI_ghash_lookup(sctx->cache.object_map, em->ob);
+ }
+
BLI_assert(sod != NULL);
if (sod->type == SNAP_MESH) {
@@ -1335,6 +1390,8 @@ static short snapArmature(
dist_squared_to_projected_aabb_precalc(
&neasrest_precalc, lpmat, snapdata->win_size, snapdata->mval);
+ use_obedit = use_obedit && BKE_object_is_in_editmode(ob);
+
if (use_obedit == false) {
/* Test BoundBox */
BoundBox *bb = BKE_armature_boundbox_get(ob);
@@ -1469,6 +1526,8 @@ static short snapCurve(
dist_squared_to_projected_aabb_precalc(
&neasrest_precalc, lpmat, snapdata->win_size, snapdata->mval);
+ use_obedit = use_obedit && BKE_object_is_in_editmode(ob);
+
if (use_obedit == false) {
/* Test BoundBox */
BoundBox *bb = BKE_curve_boundbox_get(ob);
@@ -1792,7 +1851,7 @@ static short snapMesh(
treedata = &sod->treedata;
bvhtree = sod->bvhtree;
- /* the tree is owned by the DM and may have been freed since we last used! */
+ /* The tree is owned by the Mesh and may have been freed since we last used! */
if ((sod->has_looptris && treedata->tree && !bvhcache_has_tree(me->runtime.bvh_cache, treedata->tree)) ||
(sod->has_loose_edge && bvhtree[0] && !bvhcache_has_tree(me->runtime.bvh_cache, bvhtree[0])) ||
(sod->has_loose_vert && bvhtree[1] && !bvhcache_has_tree(me->runtime.bvh_cache, bvhtree[1])))
@@ -1982,21 +2041,56 @@ static short snapEditMesh(
SnapObjectData_EditMesh *sod = NULL;
BVHTreeFromEditMesh *treedata_vert = NULL, *treedata_edge = NULL;
+ Object *em_ob = em->ob;
void **sod_p;
- if (BLI_ghash_ensure_p(sctx->cache.object_map, ob, &sod_p)) {
+ /* Use `em->ob` as the key in ghash since the editmesh is used
+ * to create bvhtree and is the same for each linked object. */
+ if (BLI_ghash_ensure_p(sctx->cache.object_map, em_ob, &sod_p)) {
sod = *sod_p;
}
else {
sod = *sod_p = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(*sod));
sod->sd.type = SNAP_EDIT_MESH;
+ min_max_from_bmesh(em->bm, sod->min, sod->max);
}
+ float dist_px_sq = SQUARE(*dist_px);
+
+ {
+ float min[3], max[3];
+ mul_v3_m4v3(min, obmat, sod->min);
+ mul_v3_m4v3(max, obmat, sod->max);
+
+ /* In vertex and edges you need to get the pixel distance from ray to BoundBox, see: T46099, T46816 */
+ struct DistProjectedAABBPrecalc data_precalc;
+ dist_squared_to_projected_aabb_precalc(
+ &data_precalc, snapdata->pmat, snapdata->win_size, snapdata->mval);
+
+ bool dummy[3];
+ float bb_dist_px_sq = dist_squared_to_projected_aabb(
+ &data_precalc, min, max, dummy);
+
+ if (bb_dist_px_sq > dist_px_sq) {
+ return 0;
+ }
+ }
+
+ BVHCache *em_bvh_cache = ((Mesh *)em_ob->data)->runtime.bvh_cache;
+
if (snapdata->snap_to_flag & SCE_SNAP_MODE_VERTEX) {
if (sod->bvh_trees[0] == NULL) {
sod->bvh_trees[0] = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(**sod->bvh_trees));
}
treedata_vert = sod->bvh_trees[0];
+
+ if (sctx->callbacks.edit_mesh.test_vert_fn == NULL) {
+ /* The tree is owned by the Mesh and may have been freed since we last used! */
+ if (!bvhcache_has_tree(em_bvh_cache, treedata_vert->tree)) {
+ free_bvhtree_from_editmesh(treedata_vert);
+ }
+ }
+
if (treedata_vert->tree == NULL) {
BLI_bitmap *verts_mask = NULL;
int verts_num_active = -1;
@@ -2006,9 +2100,13 @@ static short snapEditMesh(
BM_VERTS_OF_MESH, em->bm, verts_mask,
(bool(*)(BMElem *, void *))sctx->callbacks.edit_mesh.test_vert_fn,
sctx->callbacks.edit_mesh.user_data);
+
+ bvhtree_from_editmesh_verts_ex(treedata_vert, em, verts_mask, verts_num_active, 0.0f, 2, 6);
+ MEM_freeN(verts_mask);
+ }
+ else {
+ bvhtree_from_editmesh_verts(treedata_vert, em, 0.0f, 2, 6, &em_bvh_cache);
}
- bvhtree_from_editmesh_verts_ex(treedata_vert, em, verts_mask, verts_num_active, 0.0f, 2, 6);
- MEM_SAFE_FREE(verts_mask);
}
}
@@ -2017,6 +2115,14 @@ static short snapEditMesh(
sod->bvh_trees[1] = BLI_memarena_calloc(sctx->cache.mem_arena, sizeof(**sod->bvh_trees));
}
treedata_edge = sod->bvh_trees[1];
+
+ if (sctx->callbacks.edit_mesh.test_edge_fn == NULL) {
+ /* The tree is owned by the Mesh and may have been freed since we last used! */
+ if (!bvhcache_has_tree(em_bvh_cache, treedata_edge->tree)) {
+ free_bvhtree_from_editmesh(treedata_edge);
+ }
+ }
+
if (treedata_edge->tree == NULL) {
BLI_bitmap *edges_mask = NULL;
int edges_num_active = -1;
@@ -2027,9 +2133,12 @@ static short snapEditMesh(
(bool(*)(BMElem *, void *))sctx->callbacks.edit_mesh.test_edge_fn,
sctx->callbacks.edit_mesh.user_data);
+ bvhtree_from_editmesh_edges_ex(treedata_edge, em, edges_mask, edges_num_active, 0.0f, 2, 6);
+ MEM_freeN(edges_mask);
+ }
+ else {
+ bvhtree_from_editmesh_edges(treedata_edge, em, 0.0f, 2, 6, &em_bvh_cache);
}
- bvhtree_from_editmesh_edges_ex(treedata_edge, em, edges_mask, edges_num_active, 0.0f, 2, 6);
- MEM_SAFE_FREE(edges_mask);
}
}
@@ -2043,7 +2152,7 @@ static short snapEditMesh(
BVHTreeNearest nearest = {
.index = -1,
- .dist_sq = SQUARE(*dist_px),
+ .dist_sq = dist_px_sq,
};
int last_index = nearest.index;
short elem = SCE_SNAP_MODE_VERTEX;
@@ -2119,7 +2228,7 @@ static short snapObject(
switch (ob->type) {
case OB_MESH:
- if (use_obedit) {
+ if (use_obedit && BKE_object_is_in_editmode(ob)) {
BMEditMesh *em = BKE_editmesh_from_object(ob);
retval = snapEditMesh(
sctx, snapdata, ob, em, obmat,