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authorCampbell Barton <ideasman42@gmail.com>2018-04-16 18:08:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-16 18:08:27 +0300
commit85de548e03fcaf657356382286a7ca6d6fbd30f3 (patch)
treec80b051a63446fcbe49df02ffc6af00c2405a48b /source
parent141f0f4c4717a8f6090515779de10e205455644b (diff)
Cleanup: indentation
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_paint.h5
-rw-r--r--source/blender/blenkernel/intern/boids.c8
-rw-r--r--source/blender/blenkernel/intern/constraint.c2
-rw-r--r--source/blender/blenkernel/intern/data_transfer.c6
-rw-r--r--source/blender/blenkernel/intern/effect.c34
-rw-r--r--source/blender/blenkernel/intern/particle_system.c52
-rw-r--r--source/blender/blenkernel/intern/pointcache.c15
-rw-r--r--source/blender/blenkernel/intern/smoke.c20
-rw-r--r--source/blender/blenkernel/intern/softbody.c54
-rw-r--r--source/blender/blenloader/intern/versioning_260.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c4
-rw-r--r--source/blender/bmesh/operators/bmo_offset_edgeloops.c1
-rw-r--r--source/blender/collada/AnimationImporter.cpp18
-rw-r--r--source/blender/collada/EffectExporter.cpp5
-rw-r--r--source/blender/collada/GeometryExporter.cpp5
-rw-r--r--source/blender/collada/InstanceWriter.cpp5
-rw-r--r--source/blender/collada/MaterialExporter.cpp5
-rw-r--r--source/blender/collada/MeshImporter.cpp5
-rw-r--r--source/blender/collada/collada_utils.cpp24
-rw-r--r--source/blender/compositor/operations/COM_CompositorOperation.cpp50
-rw-r--r--source/blender/editors/armature/editarmature_retarget.c1
-rw-r--r--source/blender/editors/interface/resources.c4
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c44
-rw-r--r--source/blender/editors/screen/screen_ops.c1
-rw-r--r--source/blender/editors/space_file/space_file.c2
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
-rw-r--r--source/blender/editors/transform/transform.c2
-rw-r--r--source/blender/imbuf/intern/dds/DirectDrawSurface.cpp13
-rw-r--r--source/blender/makesrna/intern/rna_material.c2
-rw-r--r--source/blender/render/intern/source/shadeoutput.c24
32 files changed, 220 insertions, 199 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index c7a4f6b2fb6..285b9b3f99f 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -234,9 +234,8 @@ typedef struct SculptSession {
struct MDeformVert *dvert_prev;
} wpaint;
- //struct {
- //ToDo: identify sculpt-only fields
- //} sculpt;
+ /* TODO: identify sculpt-only fields */
+ // struct { ... } sculpt;
} mode;
int mode_type;
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index a2a242e7519..024c0aeb23f 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -161,8 +161,10 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
copy_v3_v3(bbd->goal_nor, efd.nor);
}
}
- else if (rule->type == eBoidRuleType_Avoid && bpa->data.mode == eBoidMode_Climbing &&
- priority > 2.0f * gabr->fear_factor) {
+ else if ((rule->type == eBoidRuleType_Avoid) &&
+ (bpa->data.mode == eBoidMode_Climbing) &&
+ (priority > 2.0f * gabr->fear_factor))
+ {
/* detach from surface and try to fly away from danger */
negate_v3_v3(efd.vec_to_point, bpa->gravity);
}
@@ -1106,7 +1108,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
/* jump to go faster */
if (jump == 0 && val.jump_speed > val.max_speed && bbd->wanted_speed > val.max_speed) {
-
+ /* pass */
}
if (jump) {
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 06817133382..28e4af32a71 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -2641,7 +2641,7 @@ static void distlimit_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
/* if soft-distance is enabled, start fading once owner is dist+softdist from the target */
else if (data->flag & LIMITDIST_USESOFT) {
if (dist <= (data->dist + data->soft)) {
-
+ /* pass */
}
}
}
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index 3bc09c0173b..38340575e74 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -107,7 +107,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
}
switch (dtdata_type) {
- /* Vertex data */
+ /* Vertex data */
case DT_TYPE_MDEFORMVERT:
*r_advanced_mixing = true;
*r_threshold = true;
@@ -120,7 +120,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
case DT_TYPE_BWEIGHT_VERT:
ret = true;
break;
- /* Edge data */
+ /* Edge data */
case DT_TYPE_SHARP_EDGE:
*r_threshold = true;
ret = true;
@@ -139,7 +139,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
*r_threshold = true;
ret = true;
break;
- /* Loop/Poly data */
+ /* Loop/Poly data */
case DT_TYPE_UV:
ret = true;
break;
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 749c5897abb..e47af83e00e 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -504,28 +504,28 @@ float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *UNU
falloff=0.0f;
else {
switch (eff->pd->falloff) {
- case PFIELD_FALL_SPHERE:
- falloff*= falloff_func_dist(eff->pd, efd->distance);
- break;
-
- case PFIELD_FALL_TUBE:
- falloff*= falloff_func_dist(eff->pd, ABS(fac));
- if (falloff == 0.0f)
+ case PFIELD_FALL_SPHERE:
+ falloff*= falloff_func_dist(eff->pd, efd->distance);
break;
- madd_v3_v3v3fl(temp, efd->vec_to_point2, efd->nor, -fac);
- r_fac= len_v3(temp);
- falloff*= falloff_func_rad(eff->pd, r_fac);
- break;
- case PFIELD_FALL_CONE:
- falloff*= falloff_func_dist(eff->pd, ABS(fac));
- if (falloff == 0.0f)
+ case PFIELD_FALL_TUBE:
+ falloff*= falloff_func_dist(eff->pd, ABS(fac));
+ if (falloff == 0.0f)
+ break;
+
+ madd_v3_v3v3fl(temp, efd->vec_to_point2, efd->nor, -fac);
+ r_fac= len_v3(temp);
+ falloff*= falloff_func_rad(eff->pd, r_fac);
break;
+ case PFIELD_FALL_CONE:
+ falloff*= falloff_func_dist(eff->pd, ABS(fac));
+ if (falloff == 0.0f)
+ break;
- r_fac= RAD2DEGF(saacos(fac/len_v3(efd->vec_to_point)));
- falloff*= falloff_func_rad(eff->pd, r_fac);
+ r_fac= RAD2DEGF(saacos(fac/len_v3(efd->vec_to_point)));
+ falloff*= falloff_func_rad(eff->pd, r_fac);
- break;
+ break;
}
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 8aeeee5a1ad..94c1dd0c7c3 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -535,18 +535,20 @@ static void initialize_particle_texture(ParticleSimulationData *sim, ParticleDat
psys_get_texture(sim, pa, &ptex, PAMAP_INIT, 0.f);
switch (part->type) {
- case PART_EMITTER:
- if (ptex.exist < psys_frand(psys, p+125))
- pa->flag |= PARS_UNEXIST;
- pa->time = part->sta + (part->end - part->sta)*ptex.time;
- break;
- case PART_HAIR:
- if (ptex.exist < psys_frand(psys, p+125))
- pa->flag |= PARS_UNEXIST;
- pa->time = 0.f;
- break;
- case PART_FLUID:
- break;
+ case PART_EMITTER:
+ if (ptex.exist < psys_frand(psys, p + 125)) {
+ pa->flag |= PARS_UNEXIST;
+ }
+ pa->time = part->sta + (part->end - part->sta)*ptex.time;
+ break;
+ case PART_HAIR:
+ if (ptex.exist < psys_frand(psys, p + 125)) {
+ pa->flag |= PARS_UNEXIST;
+ }
+ pa->time = 0.f;
+ break;
+ case PART_FLUID:
+ break;
}
}
@@ -1059,8 +1061,10 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
pa->dietime = pa->time + pa->lifetime;
- if (sim->psys->pointcache && sim->psys->pointcache->flag & PTCACHE_BAKED &&
- sim->psys->pointcache->mem_cache.first) {
+ if ((sim->psys->pointcache) &&
+ (sim->psys->pointcache->flag & PTCACHE_BAKED) &&
+ (sim->psys->pointcache->mem_cache.first))
+ {
float dietime = psys_get_dietime_from_cache(sim->psys->pointcache, p);
pa->dietime = MIN2(pa->dietime, dietime);
}
@@ -3684,11 +3688,11 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
/* Note that we could avoid copying sphdata for each thread here (it's only read here),
* but doubt this would gain us anything except confusion... */
{
- ParallelRangeSettings settings;
- BLI_parallel_range_settings_defaults(&settings);
- settings.use_threading = (psys->totpart > 100);
- settings.userdata_chunk = &sphdata;
- settings.userdata_chunk_size = sizeof(sphdata);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = (psys->totpart > 100);
+ settings.userdata_chunk = &sphdata;
+ settings.userdata_chunk_size = sizeof(sphdata);
BLI_task_parallel_range(
0, psys->totpart,
&task_data,
@@ -3698,11 +3702,11 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
/* do global forces & effectors */
{
- ParallelRangeSettings settings;
- BLI_parallel_range_settings_defaults(&settings);
- settings.use_threading = (psys->totpart > 100);
- settings.userdata_chunk = &sphdata;
- settings.userdata_chunk_size = sizeof(sphdata);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = (psys->totpart > 100);
+ settings.userdata_chunk = &sphdata;
+ settings.userdata_chunk_size = sizeof(sphdata);
BLI_task_parallel_range(
0, psys->totpart,
&task_data,
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 5b36b0f9f84..89885bdca26 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -440,9 +440,9 @@ static void ptcache_particle_extra_write(void *psys_v, PTCacheMem *pm, int UNUSE
PTCacheExtra *extra = NULL;
if (psys->part->phystype == PART_PHYS_FLUID &&
- psys->part->fluid && psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS &&
- psys->tot_fluidsprings && psys->fluid_springs) {
-
+ psys->part->fluid && psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS &&
+ psys->tot_fluidsprings && psys->fluid_springs)
+ {
extra = MEM_callocN(sizeof(PTCacheExtra), "Point cache: fluid extra data");
extra->type = BPHYS_EXTRA_FLUID_SPRINGS;
@@ -789,8 +789,9 @@ static int ptcache_smoke_read(PTCacheFile *pf, void *smoke_v)
/* check if resolution has changed */
if (sds->res[0] != ch_res[0] ||
- sds->res[1] != ch_res[1] ||
- sds->res[2] != ch_res[2]) {
+ sds->res[1] != ch_res[1] ||
+ sds->res[2] != ch_res[2])
+ {
if (sds->flags & MOD_SMOKE_ADAPTIVE_DOMAIN)
reallocate = 1;
else
@@ -2197,8 +2198,8 @@ static void ptcache_data_copy(void *from[], void *to[])
{
int i;
for (i=0; i<BPHYS_TOT_DATA; i++) {
- /* note, durian file 03.4b_comp crashes if to[i] is not tested
- * its NULL, not sure if this should be fixed elsewhere but for now its needed */
+ /* note, durian file 03.4b_comp crashes if to[i] is not tested
+ * its NULL, not sure if this should be fixed elsewhere but for now its needed */
if (from[i] && to[i])
memcpy(to[i], from[i], ptcache_data_size[i]);
}
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index e12b981a8f9..0ea4007c95f 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -1105,8 +1105,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* initialize with first input if in range */
if (x >= em1.min[0] && x < em1.max[0] &&
- y >= em1.min[1] && y < em1.max[1] &&
- z >= em1.min[2] && z < em1.max[2]) {
+ y >= em1.min[1] && y < em1.max[1] &&
+ z >= em1.min[2] && z < em1.max[2])
+ {
int index_in = smoke_get_index(x - em1.min[0], em1.res[0], y - em1.min[1], em1.res[1], z - em1.min[2]);
/* values */
@@ -1118,8 +1119,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* apply second input if in range */
if (x >= em2->min[0] && x < em2->max[0] &&
- y >= em2->min[1] && y < em2->max[1] &&
- z >= em2->min[2] && z < em2->max[2]) {
+ y >= em2->min[1] && y < em2->max[1] &&
+ z >= em2->min[2] && z < em2->max[2])
+ {
int index_in = smoke_get_index(x - em2->min[0], em2->res[0], y - em2->min[1], em2->res[1], z - em2->min[2]);
/* values */
@@ -1149,8 +1151,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* initialize with first input if in range */
if (x >= em1.hmin[0] && x < em1.hmax[0] &&
- y >= em1.hmin[1] && y < em1.hmax[1] &&
- z >= em1.hmin[2] && z < em1.hmax[2]) {
+ y >= em1.hmin[1] && y < em1.hmax[1] &&
+ z >= em1.hmin[2] && z < em1.hmax[2])
+ {
int index_in = smoke_get_index(x - em1.hmin[0], em1.hres[0], y - em1.hmin[1], em1.hres[1], z - em1.hmin[2]);
/* values */
output->influence_high[index_out] = em1.influence_high[index_in];
@@ -1158,8 +1161,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* apply second input if in range */
if (x >= em2->hmin[0] && x < em2->hmax[0] &&
- y >= em2->hmin[1] && y < em2->hmax[1] &&
- z >= em2->hmin[2] && z < em2->hmax[2]) {
+ y >= em2->hmin[1] && y < em2->hmax[1] &&
+ z >= em2->hmin[2] && z < em2->hmax[2])
+ {
int index_in = smoke_get_index(x - em2->hmin[0], em2->hres[0], y - em2->hmin[1], em2->hres[1], z - em2->hmin[2]);
/* values */
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index d798848e583..1b6fed70de3 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -676,11 +676,13 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count
notthis = bs->v2;
}
else {
- if (v0 == bs->v2) {
- bpo = sb->bpoint+bs->v1;
- notthis = bs->v1;
- }
- else {printf("oops we should not get here - add_2nd_order_springs");}
+ if (v0 == bs->v2) {
+ bpo = sb->bpoint+bs->v1;
+ notthis = bs->v1;
+ }
+ else {
+ printf("oops we should not get here - add_2nd_order_springs");
+ }
}
if (bpo) {/* so now we have a 2nd order humpdidump */
for (c=bpo->nofsprings;c>0;c--) {
@@ -1977,12 +1979,12 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
/* intitialize */
if (sb) {
- /* check conditions for various options */
- /* +++ could be done on object level to squeeze out the last bits of it */
- do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF));
- do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
- do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
- /* --- could be done on object level to squeeze out the last bits of it */
+ /* check conditions for various options */
+ /* +++ could be done on object level to squeeze out the last bits of it */
+ do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF));
+ do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
+ do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
+ /* --- could be done on object level to squeeze out the last bits of it */
}
else {
printf("Error expected a SB here\n");
@@ -2777,7 +2779,7 @@ static void apply_spring_memory(Object *ob)
l = len_v3v3(bp1->pos, bp2->pos);
r = bs->len/l;
if (( r > 1.05f) || (r < 0.95f)) {
- bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
+ bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
}
}
}
@@ -2825,10 +2827,10 @@ static void springs_from_mesh(Object *ob)
sb= ob->soft;
if (me && sb) {
- /* using bp->origS as a container for spring calcualtions here
- * will be overwritten sbObjectStep() to receive
- * actual modifier stack positions
- */
+ /* using bp->origS as a container for spring calcualtions here
+ * will be overwritten sbObjectStep() to receive
+ * actual modifier stack positions
+ */
if (me->totvert) {
bp= ob->soft->bpoint;
for (a=0; a<me->totvert; a++, bp++) {
@@ -3491,16 +3493,16 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
SB_estimate_transform(ob, NULL, NULL, NULL);
}
switch (ob->type) {
- case OB_MESH:
- if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
- break;
- case OB_LATTICE:
- break;
- case OB_CURVE:
- case OB_SURF:
- break;
- default:
- break;
+ case OB_MESH:
+ if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
+ break;
+ case OB_LATTICE:
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ break;
+ default:
+ break;
}
}
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index dad61868961..79dfd572dbb 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -944,7 +944,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *main)
}
}
{
- /* Warn the user if he is using ["Text"] properties for Font objects */
+ /* Warn the user if he is using ["Text"] properties for Font objects */
Object *ob;
bProperty *prop;
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 4847ae4be42..a339a4d5734 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -839,7 +839,7 @@ static BMOpDefine bmo_bmesh_to_mesh_def = {
"bmesh_to_mesh",
/* slots_in */
{
- /* pointer to a mesh structure to fill in */
+ /* pointer to a mesh structure to fill in */
{"mesh", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_MESH}},
/* pointer to an object structure */
{"object", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_OBJECT}},
@@ -860,7 +860,7 @@ static BMOpDefine bmo_mesh_to_bmesh_def = {
"mesh_to_bmesh",
/* slots_in */
{
- /* pointer to a Mesh structure */
+ /* pointer to a Mesh structure */
{"mesh", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_MESH}},
/* pointer to an Object structure */
{"object", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_OBJECT}},
diff --git a/source/blender/bmesh/operators/bmo_offset_edgeloops.c b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
index 269f933f27f..d54efc27124 100644
--- a/source/blender/bmesh/operators/bmo_offset_edgeloops.c
+++ b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
@@ -242,6 +242,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
#if 0
else if (BM_elem_index_get(l->prev->v) == -1) {
if (BM_elem_index_get(l->next->next->v) == -1) {
+ /* pass */
}
}
#endif
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index 334dff20d52..0631ab42319 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -566,14 +566,16 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
}
case COLLADAFW::Transformation::MATRIX:
- /*{
- COLLADAFW::Matrix *mat = (COLLADAFW::Matrix*)transform;
- COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
- switch (binding->animationClass) {
- case COLLADAFW::AnimationList::TRANSFORM:
-
- }
- }*/
+#if 0
+ {
+ COLLADAFW::Matrix *mat = (COLLADAFW::Matrix*)transform;
+ COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
+ switch (binding->animationClass) {
+ case COLLADAFW::AnimationList::TRANSFORM:
+
+ }
+ }
+#endif
unused_fcurve(curves);
break;
case COLLADAFW::Transformation::SKEW:
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index 2bf0859b0f0..de92a7f2cc2 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -91,8 +91,9 @@ void EffectsExporter::exportEffects(Scene *sce)
openLibrary();
std::set<Image *>::iterator uv_images_iter;
for (uv_images_iter = uv_images.begin();
- uv_images_iter != uv_images.end();
- uv_images_iter++) {
+ uv_images_iter != uv_images.end();
+ uv_images_iter++)
+ {
Image *ima = *uv_images_iter;
std::string key(id_name(ima));
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index bc0275001d3..8406426a366 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -490,8 +490,9 @@ void GeometryExporter::createPolylists(std::set<Image *> uv_images,
{
std::set<Image *>::iterator uv_images_iter;
for (uv_images_iter = uv_images.begin();
- uv_images_iter != uv_images.end();
- uv_images_iter++) {
+ uv_images_iter != uv_images.end();
+ uv_images_iter++)
+ {
Image *ima = *uv_images_iter;
std::string imageid(id_name(ima));
diff --git a/source/blender/collada/InstanceWriter.cpp b/source/blender/collada/InstanceWriter.cpp
index de1a4075462..4d846693e50 100644
--- a/source/blender/collada/InstanceWriter.cpp
+++ b/source/blender/collada/InstanceWriter.cpp
@@ -51,8 +51,9 @@ void InstanceWriter::add_material_bindings(COLLADASW::BindMaterial& bind_materia
std::set<Image *> uv_images = bc_getUVImages(ob, all_uv_layers);
std::set<Image *>::iterator uv_images_iter;
for (uv_images_iter = uv_images.begin();
- uv_images_iter != uv_images.end();
- uv_images_iter++) {
+ uv_images_iter != uv_images.end();
+ uv_images_iter++)
+ {
Image *ima = *uv_images_iter;
std::string matid(id_name(ima));
matid = get_material_id_from_id(matid);
diff --git a/source/blender/collada/MaterialExporter.cpp b/source/blender/collada/MaterialExporter.cpp
index 6e6cc24be20..0c0395f2a21 100644
--- a/source/blender/collada/MaterialExporter.cpp
+++ b/source/blender/collada/MaterialExporter.cpp
@@ -56,8 +56,9 @@ void MaterialsExporter::exportMaterials(Scene *sce)
openLibrary();
std::set<Image *>::iterator uv_images_iter;
for (uv_images_iter = uv_images.begin();
- uv_images_iter != uv_images.end();
- uv_images_iter++) {
+ uv_images_iter != uv_images.end();
+ uv_images_iter++)
+ {
Image *ima = *uv_images_iter;
std::string matid(id_name(ima));
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index 2e265125a43..f0dadf8cbc7 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -703,8 +703,9 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
}
if (collada_meshtype == COLLADAFW::MeshPrimitive::POLYLIST ||
- collada_meshtype == COLLADAFW::MeshPrimitive::POLYGONS ||
- collada_meshtype == COLLADAFW::MeshPrimitive::TRIANGLES) {
+ collada_meshtype == COLLADAFW::MeshPrimitive::POLYGONS ||
+ collada_meshtype == COLLADAFW::MeshPrimitive::TRIANGLES)
+ {
COLLADAFW::Polygons *mpvc = (COLLADAFW::Polygons *)mp;
unsigned int start_index = 0;
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index fcd92e220c0..8c4ddd67d07 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -755,17 +755,17 @@ float bc_get_property(Bone *bone, std::string key, float def)
IDProperty *property = bc_get_IDProperty(bone, key);
if (property) {
switch (property->type) {
- case IDP_INT:
- result = (float)(IDP_Int(property));
- break;
- case IDP_FLOAT:
- result = (float)(IDP_Float(property));
- break;
- case IDP_DOUBLE:
- result = (float)(IDP_Double(property));
- break;
- default:
- result = def;
+ case IDP_INT:
+ result = (float)(IDP_Int(property));
+ break;
+ case IDP_FLOAT:
+ result = (float)(IDP_Float(property));
+ break;
+ case IDP_DOUBLE:
+ result = (float)(IDP_Double(property));
+ break;
+ default:
+ result = def;
}
}
return result;
@@ -1066,4 +1066,4 @@ std::set<Image *> bc_getUVImages(Object *ob, bool all_uv_layers)
}
}
return UVImages;
-} \ No newline at end of file
+}
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index fe13f3d60a2..241ae20ce33 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -152,31 +152,31 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
const RenderData *rd = this->m_rd;
if (rd->mode & R_BORDER && rd->mode & R_CROP) {
- /*!
- When using cropped render result, need to re-position area of interest,
- so it'll natch bounds of render border within frame. By default, canvas
- will be centered between full frame and cropped frame, so we use such
- scheme to map cropped coordinates to full-frame coordinates
-
- ^ Y
- | Width
- +------------------------------------------------+
- | |
- | |
- | Centered canvas, we map coordinate from it |
- | +------------------+ |
- | | | | H
- | | | | e
- | +------------------+ . Center | | i
- | | | | | | g
- | | | | | | h
- | |....dx.... +------|-----------+ | t
- | | . dy | |
- | +------------------+ |
- | Render border, we map coordinates to it |
- | | X
- +------------------------------------------------+---->
- Full frame
+ /**
+ * When using cropped render result, need to re-position area of interest,
+ * so it'll natch bounds of render border within frame. By default, canvas
+ * will be centered between full frame and cropped frame, so we use such
+ * scheme to map cropped coordinates to full-frame coordinates
+ *
+ * ^ Y
+ * | Width
+ * +------------------------------------------------+
+ * | |
+ * | |
+ * | Centered canvas, we map coordinate from it |
+ * | +------------------+ |
+ * | | | | H
+ * | | | | e
+ * | +------------------+ . Center | | i
+ * | | | | | | g
+ * | | | | | | h
+ * | |....dx.... +------|-----------+ | t
+ * | | . dy | |
+ * | +------------------+ |
+ * | Render border, we map coordinates to it |
+ * | | X
+ * +------------------------------------------------+---->
+ * Full frame
*/
int full_width = rd->xsch * rd->size / 100;
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index bf6126658af..6b2893780d7 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -911,6 +911,7 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* if we haven't found one yet, look in control bones */
if (ctrl->tail_mode == TL_NONE) {
+ /* pass */
}
}
}
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index ac4892de042..33d0b2ae608 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -2775,11 +2775,9 @@ void init_userdef_do_versions(void)
/**
* Include next version bump.
- *
- * (keep this block even if it becomes empty).
*/
{
-
+ /* (keep this block even if it becomes empty). */
}
if (U.pixelsize == 0.0f)
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 874225e96a7..053e932fe75 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1945,7 +1945,7 @@ static KnifeEdge *knife_find_closest_edge(KnifeTool_OpData *kcd, float p[3], flo
/* check if we're close enough and calculate 'lambda' */
if (kcd->is_angle_snapping) {
- /* if snapping, check we're in bounds */
+ /* if snapping, check we're in bounds */
float sco_snap[2];
isect_line_line_v2_point(kfe->v1->sco, kfe->v2->sco, kcd->prev.mval, kcd->curr.mval, sco_snap);
lambda = line_point_factor_v2(sco_snap, kfe->v1->sco, kfe->v2->sco);
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index bdffaf31384..50e3e20223d 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1347,28 +1347,28 @@ static void toggle_key_select(PEData *data, int point_index, int key_index)
static void select_action_apply(PTCacheEditPoint *point, PTCacheEditKey *key, int action)
{
switch (action) {
- case SEL_SELECT:
- if ((key->flag & PEK_SELECT) == 0) {
- key->flag |= PEK_SELECT;
- point->flag |= PEP_EDIT_RECALC;
- }
- break;
- case SEL_DESELECT:
- if (key->flag & PEK_SELECT) {
- key->flag &= ~PEK_SELECT;
- point->flag |= PEP_EDIT_RECALC;
- }
- break;
- case SEL_INVERT:
- if ((key->flag & PEK_SELECT) == 0) {
- key->flag |= PEK_SELECT;
- point->flag |= PEP_EDIT_RECALC;
- }
- else {
- key->flag &= ~PEK_SELECT;
- point->flag |= PEP_EDIT_RECALC;
- }
- break;
+ case SEL_SELECT:
+ if ((key->flag & PEK_SELECT) == 0) {
+ key->flag |= PEK_SELECT;
+ point->flag |= PEP_EDIT_RECALC;
+ }
+ break;
+ case SEL_DESELECT:
+ if (key->flag & PEK_SELECT) {
+ key->flag &= ~PEK_SELECT;
+ point->flag |= PEP_EDIT_RECALC;
+ }
+ break;
+ case SEL_INVERT:
+ if ((key->flag & PEK_SELECT) == 0) {
+ key->flag |= PEK_SELECT;
+ point->flag |= PEP_EDIT_RECALC;
+ }
+ else {
+ key->flag &= ~PEK_SELECT;
+ point->flag |= PEP_EDIT_RECALC;
+ }
+ break;
}
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 62113cafebb..cbdf05a1c82 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1741,6 +1741,7 @@ static void area_split_cancel(bContext *C, wmOperator *op)
sAreaSplitData *sd = (sAreaSplitData *)op->customdata;
if (sd->previewmode) {
+ /* pass */
}
else {
if (screen_area_join(C, CTX_wm_screen(C), sd->sarea, sd->narea)) {
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 3657e4d2a1f..1623712786c 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -606,7 +606,7 @@ static void file_tools_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa),
#if 0
/* context changes */
switch (wmn->category) {
-
+ /* pass */
}
#endif
}
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 3080ac2de84..9551a1cf362 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -72,7 +72,7 @@ static void do_nla_region_buttons(bContext *C, void *UNUSED(arg), int UNUSED(eve
//Scene *scene = CTX_data_scene(C);
#if 0
switch (event) {
-
+ /* pass */
}
#endif
/* default for now */
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 14661e2f44f..c3a27dad538 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1429,7 +1429,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* NOTE: sequencer mask editing isnt finished, the draw code is working but editing not,
* for now just disable drawing since the strip frame will likely be offset */
- //if (sc->mode == SC_MODE_MASKEDIT) {
+ // if (sc->mode == SC_MODE_MASKEDIT)
if (0 && sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
Mask *mask = BKE_sequencer_mask_get(scene);
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 90014667b43..4a8bd5287df 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -5552,7 +5552,7 @@ static void slide_origdata_interp_data_vert(
project_plane_normalized_v3_v3v3(v_proj[1], sv->co_orig_3d, v_proj_axis);
}
- // BM_ITER_ELEM (l, &liter, sv->v, BM_LOOPS_OF_VERT) {
+ // BM_ITER_ELEM (l, &liter, sv->v, BM_LOOPS_OF_VERT)
BM_iter_init(&liter, bm, BM_LOOPS_OF_VERT, sv->v);
l_num = liter.count;
loop_weights = do_loop_weight ? BLI_array_alloca(loop_weights, l_num) : NULL;
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
index a4281514e39..7c11fca3c34 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
@@ -704,11 +704,12 @@ void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask
{
// Make sure the masks are correct.
if ((rmask & gmask) ||
- (rmask & bmask) ||
- (rmask & amask) ||
- (gmask & bmask) ||
- (gmask & amask) ||
- (bmask & amask)) {
+ (rmask & bmask) ||
+ (rmask & amask) ||
+ (gmask & bmask) ||
+ (gmask & amask) ||
+ (bmask & amask))
+ {
printf("DDS: bad RGBA masks, pixel format not set\n");
return;
}
@@ -1068,7 +1069,7 @@ bool DirectDrawSurface::isTexture3D() const
}
else
{
- return (header.caps.caps2 & DDSCAPS2_VOLUME) != 0;
+ return (header.caps.caps2 & DDSCAPS2_VOLUME) != 0;
}
}
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index 1965361b81b..1959a017e43 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -358,7 +358,7 @@ static const EnumPropertyItem *rna_Material_texture_coordinates_itemf(bContext *
RNA_enum_items_add_value(&item, &totitem, prop_texture_coordinates_items, TEXCO_ORCO);
if (ma->material_type == MA_TYPE_VOLUME) {
-
+ /* pass */
}
else if (ELEM(ma->material_type, MA_TYPE_SURFACE, MA_TYPE_HALO, MA_TYPE_WIRE)) {
RNA_enum_items_add_value(&item, &totitem, prop_texture_coordinates_items, TEXCO_UV);
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index b10389538c2..83827067775 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -979,18 +979,18 @@ static void add_to_diffuse(float diff[3], const ShadeInput *shi, const float is,
/* input */
switch (ma->rampin_col) {
- case MA_RAMP_IN_ENERGY:
- fac = IMB_colormanagement_get_luminance(rgb);
- break;
- case MA_RAMP_IN_SHADER:
- fac = is;
- break;
- case MA_RAMP_IN_NOR:
- fac = dot_v3v3(shi->view, shi->vn);
- break;
- default:
- fac = 0.0f;
- break;
+ case MA_RAMP_IN_ENERGY:
+ fac = IMB_colormanagement_get_luminance(rgb);
+ break;
+ case MA_RAMP_IN_SHADER:
+ fac = is;
+ break;
+ case MA_RAMP_IN_NOR:
+ fac = dot_v3v3(shi->view, shi->vn);
+ break;
+ default:
+ fac = 0.0f;
+ break;
}
BKE_colorband_evaluate(ma->ramp_col, fac, col);