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authorDalai Felinto <dfelinto@gmail.com>2018-01-25 15:59:41 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-01-25 15:59:41 +0300
commit6743308e5980dc86d1eca0ebefe2d23720e5a06d (patch)
tree7a3bf1c75f3604b651cfaa7ee7c0ba0f6c048930 /source
parentc42fc19a8a1c71a8a20f70aa4daa9813081b9dfb (diff)
Fix Eevee error message
That said, this should be informed to the user, not printed in the console.
Diffstat (limited to 'source')
-rw-r--r--source/blender/draw/engines/eevee/eevee_lights.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lights.c b/source/blender/draw/engines/eevee/eevee_lights.c
index 34bbcb31880..69b58bf9670 100644
--- a/source/blender/draw/engines/eevee/eevee_lights.c
+++ b/source/blender/draw/engines/eevee/eevee_lights.c
@@ -289,7 +289,7 @@ void EEVEE_lights_cache_add(EEVEE_ViewLayerData *sldata, Object *ob)
/* Step 1 find all lamps in the scene and setup them */
if (linfo->num_light >= MAX_LIGHT) {
- printf("Too much lamps in the scene !!!\n");
+ printf("Too many lamps in the scene !!!\n");
}
else {
Lamp *la = (Lamp *)ob->data;