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authorDalai Felinto <dfelinto@gmail.com>2018-01-25 16:14:13 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-01-25 16:14:13 +0300
commite057d7b9eb3f7641008e2cd77be9691d84433e5d (patch)
tree0360a3e70f644f973736885a2a9282b648cfe104 /source
parent6743308e5980dc86d1eca0ebefe2d23720e5a06d (diff)
No need to tag depsgraph id when dropping objects from the outliner
As done by c42fc19a8a1c71 - this was needed originally because notifiers were not working so I had to force tagging. And for the records, I should have used DEG_TAG_BASE_FLAGS_UPDATE instead of 0.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/object/object_add.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 786784a200f..5c96c13ebed 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -2483,9 +2483,6 @@ static int add_named_exec(bContext *C, wmOperator *op)
/* TODO(sergey): Only update relations for the current scene. */
DEG_relations_tag_update(bmain);
- /* TODO(sergey): Use proper flag for tagging here. */
- DEG_id_tag_update(&scene->id, 0);
-
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);