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authorDaniel Genrich <daniel.genrich@gmx.net>2008-05-07 21:44:46 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2008-05-07 21:44:46 +0400
commit57932e1752ea0d9b9b0f3f69327bca83297d7e07 (patch)
tree0ee57c9d36089c68113e0db92fa2b8c915c5bf14 /source
parent2f4ca518ea468f6c2e06a70aa24f16cf8a141425 (diff)
parent529a8bb949412ac5cc7203fd583e4f0b28282ddf (diff)
svn merge -r 13452:14721 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source')
-rw-r--r--source/CMakeLists.txt9
-rw-r--r--source/Makefile11
-rw-r--r--source/blender/CMakeLists.txt9
-rw-r--r--source/blender/Makefile9
-rw-r--r--source/blender/avi/AVI_avi.h9
-rw-r--r--source/blender/avi/CMakeLists.txt9
-rw-r--r--source/blender/avi/Makefile9
-rw-r--r--source/blender/avi/intern/Makefile9
-rw-r--r--source/blender/avi/intern/avi.c11
-rw-r--r--source/blender/avi/intern/avi_intern.h9
-rw-r--r--source/blender/avi/intern/avirgb.c11
-rw-r--r--source/blender/avi/intern/avirgb.h9
-rw-r--r--source/blender/avi/intern/codecs.c9
-rw-r--r--source/blender/avi/intern/endian.c13
-rw-r--r--source/blender/avi/intern/endian.h9
-rw-r--r--source/blender/avi/intern/mjpeg.c9
-rw-r--r--source/blender/avi/intern/mjpeg.h9
-rw-r--r--source/blender/avi/intern/options.c9
-rw-r--r--source/blender/avi/intern/rgb32.c9
-rw-r--r--source/blender/avi/intern/rgb32.h9
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h27
-rw-r--r--source/blender/blenkernel/BKE_action.h9
-rw-r--r--source/blender/blenkernel/BKE_anim.h9
-rw-r--r--source/blender/blenkernel/BKE_armature.h9
-rw-r--r--source/blender/blenkernel/BKE_bad_level_calls.h24
-rw-r--r--source/blender/blenkernel/BKE_blender.h11
-rw-r--r--source/blender/blenkernel/BKE_bmesh.h237
-rw-r--r--source/blender/blenkernel/BKE_bmfont.h9
-rw-r--r--source/blender/blenkernel/BKE_bmfont_types.h9
-rw-r--r--source/blender/blenkernel/BKE_booleanops.h9
-rw-r--r--source/blender/blenkernel/BKE_booleanops_mesh.h9
-rw-r--r--source/blender/blenkernel/BKE_brush.h11
-rw-r--r--source/blender/blenkernel/BKE_cloth.h159
-rw-r--r--source/blender/blenkernel/BKE_collision.h31
-rw-r--r--source/blender/blenkernel/BKE_constraint.h15
-rw-r--r--source/blender/blenkernel/BKE_curve.h9
-rw-r--r--source/blender/blenkernel/BKE_deform.h9
-rw-r--r--source/blender/blenkernel/BKE_depsgraph.h11
-rw-r--r--source/blender/blenkernel/BKE_displist.h9
-rw-r--r--source/blender/blenkernel/BKE_effect.h17
-rw-r--r--source/blender/blenkernel/BKE_endian.h9
-rw-r--r--source/blender/blenkernel/BKE_exotic.h9
-rw-r--r--source/blender/blenkernel/BKE_font.h19
-rw-r--r--source/blender/blenkernel/BKE_global.h17
-rw-r--r--source/blender/blenkernel/BKE_group.h11
-rw-r--r--source/blender/blenkernel/BKE_idprop.h9
-rw-r--r--source/blender/blenkernel/BKE_image.h12
-rw-r--r--source/blender/blenkernel/BKE_ipo.h9
-rw-r--r--source/blender/blenkernel/BKE_key.h9
-rw-r--r--source/blender/blenkernel/BKE_lattice.h9
-rw-r--r--source/blender/blenkernel/BKE_library.h9
-rw-r--r--source/blender/blenkernel/BKE_main.h11
-rw-r--r--source/blender/blenkernel/BKE_material.h9
-rw-r--r--source/blender/blenkernel/BKE_mball.h13
-rw-r--r--source/blender/blenkernel/BKE_mesh.h15
-rw-r--r--source/blender/blenkernel/BKE_modifier.h9
-rw-r--r--source/blender/blenkernel/BKE_multires.h2
-rw-r--r--source/blender/blenkernel/BKE_nla.h9
-rw-r--r--source/blender/blenkernel/BKE_node.h41
-rw-r--r--source/blender/blenkernel/BKE_object.h15
-rw-r--r--source/blender/blenkernel/BKE_packedFile.h9
-rw-r--r--source/blender/blenkernel/BKE_particle.h38
-rw-r--r--source/blender/blenkernel/BKE_plugin_types.h14
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h77
-rw-r--r--source/blender/blenkernel/BKE_property.h9
-rw-r--r--source/blender/blenkernel/BKE_sca.h9
-rw-r--r--source/blender/blenkernel/BKE_scene.h16
-rw-r--r--source/blender/blenkernel/BKE_screen.h9
-rw-r--r--source/blender/blenkernel/BKE_script.h9
-rw-r--r--source/blender/blenkernel/BKE_sculpt.h3
-rw-r--r--source/blender/blenkernel/BKE_softbody.h16
-rw-r--r--source/blender/blenkernel/BKE_sound.h9
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h9
-rw-r--r--source/blender/blenkernel/BKE_text.h12
-rw-r--r--source/blender/blenkernel/BKE_texture.h9
-rw-r--r--source/blender/blenkernel/BKE_utildefines.h37
-rw-r--r--source/blender/blenkernel/BKE_verse.h9
-rw-r--r--source/blender/blenkernel/BKE_world.h9
-rw-r--r--source/blender/blenkernel/BKE_writeavi.h9
-rw-r--r--source/blender/blenkernel/BKE_writeffmpeg.h11
-rw-r--r--source/blender/blenkernel/BKE_writeframeserver.h9
-rw-r--r--source/blender/blenkernel/CMakeLists.txt10
-rw-r--r--source/blender/blenkernel/Makefile9
-rw-r--r--source/blender/blenkernel/SConscript1
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/CMakeLists.txt9
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/Makefile9
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/stubs.c48
-rw-r--r--source/blender/blenkernel/depsgraph_private.h12
-rw-r--r--source/blender/blenkernel/intern/BME_conversions.c392
-rw-r--r--source/blender/blenkernel/intern/BME_eulers.c973
-rw-r--r--source/blender/blenkernel/intern/BME_mesh.c302
-rw-r--r--source/blender/blenkernel/intern/BME_structure.c616
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c1209
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c89
-rw-r--r--source/blender/blenkernel/intern/Makefile9
-rw-r--r--source/blender/blenkernel/intern/action.c60
-rw-r--r--source/blender/blenkernel/intern/anim.c56
-rw-r--r--source/blender/blenkernel/intern/armature.c91
-rw-r--r--source/blender/blenkernel/intern/blender.c38
-rw-r--r--source/blender/blenkernel/intern/bmesh_private.h71
-rw-r--r--source/blender/blenkernel/intern/bmfont.c9
-rw-r--r--source/blender/blenkernel/intern/brush.c32
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c19
-rw-r--r--source/blender/blenkernel/intern/cloth.c1093
-rw-r--r--source/blender/blenkernel/intern/collision.c1275
-rw-r--r--source/blender/blenkernel/intern/colortools.c3
-rw-r--r--source/blender/blenkernel/intern/constraint.c178
-rw-r--r--source/blender/blenkernel/intern/curve.c22
-rw-r--r--source/blender/blenkernel/intern/customdata.c13
-rw-r--r--source/blender/blenkernel/intern/deform.c9
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c344
-rw-r--r--source/blender/blenkernel/intern/displist.c9
-rw-r--r--source/blender/blenkernel/intern/effect.c1700
-rw-r--r--source/blender/blenkernel/intern/exotic.c13
-rw-r--r--source/blender/blenkernel/intern/font.c89
-rw-r--r--source/blender/blenkernel/intern/group.c36
-rw-r--r--source/blender/blenkernel/intern/icons.c15
-rw-r--r--source/blender/blenkernel/intern/idprop.c15
-rw-r--r--source/blender/blenkernel/intern/image.c358
-rw-r--r--source/blender/blenkernel/intern/implicit.c669
-rw-r--r--source/blender/blenkernel/intern/ipo.c9
-rw-r--r--source/blender/blenkernel/intern/kdop.c200
-rw-r--r--source/blender/blenkernel/intern/key.c19
-rw-r--r--source/blender/blenkernel/intern/lattice.c53
-rw-r--r--source/blender/blenkernel/intern/library.c19
-rw-r--r--source/blender/blenkernel/intern/material.c23
-rw-r--r--source/blender/blenkernel/intern/mball.c91
-rw-r--r--source/blender/blenkernel/intern/mesh.c28
-rw-r--r--source/blender/blenkernel/intern/modifier.c2341
-rw-r--r--source/blender/blenkernel/intern/multires-firstlevel.c8
-rw-r--r--source/blender/blenkernel/intern/multires.c4
-rw-r--r--source/blender/blenkernel/intern/nla.c9
-rw-r--r--source/blender/blenkernel/intern/node.c403
-rw-r--r--source/blender/blenkernel/intern/object.c228
-rw-r--r--source/blender/blenkernel/intern/packedFile.c19
-rw-r--r--source/blender/blenkernel/intern/particle.c586
-rw-r--r--source/blender/blenkernel/intern/particle_system.c1126
-rw-r--r--source/blender/blenkernel/intern/pointcache.c467
-rw-r--r--source/blender/blenkernel/intern/property.c9
-rw-r--r--source/blender/blenkernel/intern/sca.c15
-rw-r--r--source/blender/blenkernel/intern/scene.c100
-rw-r--r--source/blender/blenkernel/intern/screen.c9
-rw-r--r--source/blender/blenkernel/intern/script.c20
-rw-r--r--source/blender/blenkernel/intern/softbody.c1747
-rw-r--r--source/blender/blenkernel/intern/sound.c6
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c115
-rw-r--r--source/blender/blenkernel/intern/text.c44
-rw-r--r--source/blender/blenkernel/intern/texture.c32
-rw-r--r--source/blender/blenkernel/intern/verse_bitmap_node.c9
-rw-r--r--source/blender/blenkernel/intern/verse_geometry_node.c9
-rw-r--r--source/blender/blenkernel/intern/verse_method.c9
-rw-r--r--source/blender/blenkernel/intern/verse_node.c9
-rw-r--r--source/blender/blenkernel/intern/verse_object_node.c9
-rw-r--r--source/blender/blenkernel/intern/verse_session.c9
-rw-r--r--source/blender/blenkernel/intern/world.c9
-rw-r--r--source/blender/blenkernel/intern/writeavi.c11
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c23
-rw-r--r--source/blender/blenlib/BLI_arithb.h25
-rw-r--r--source/blender/blenlib/BLI_blenlib.h33
-rw-r--r--source/blender/blenlib/BLI_boxpack2d.h9
-rw-r--r--source/blender/blenlib/BLI_bpath.h42
-rw-r--r--source/blender/blenlib/BLI_dynamiclist.h9
-rw-r--r--source/blender/blenlib/BLI_dynstr.h9
-rw-r--r--source/blender/blenlib/BLI_edgehash.h9
-rw-r--r--source/blender/blenlib/BLI_editVert.h11
-rw-r--r--source/blender/blenlib/BLI_ghash.h9
-rw-r--r--source/blender/blenlib/BLI_gsqueue.h9
-rw-r--r--source/blender/blenlib/BLI_heap.h9
-rw-r--r--source/blender/blenlib/BLI_kdtree.h9
-rw-r--r--source/blender/blenlib/BLI_linklist.h9
-rw-r--r--source/blender/blenlib/BLI_memarena.h9
-rw-r--r--source/blender/blenlib/BLI_rand.h9
-rw-r--r--source/blender/blenlib/BLI_storage_types.h9
-rw-r--r--source/blender/blenlib/BLI_threads.h1
-rw-r--r--source/blender/blenlib/BLI_vfontdata.h9
-rw-r--r--source/blender/blenlib/BLI_winstuff.h12
-rw-r--r--source/blender/blenlib/CMakeLists.txt9
-rw-r--r--source/blender/blenlib/MTC_matrixops.h9
-rw-r--r--source/blender/blenlib/MTC_vectorops.h9
-rw-r--r--source/blender/blenlib/Makefile9
-rw-r--r--source/blender/blenlib/PIL_dynlib.h9
-rw-r--r--source/blender/blenlib/PIL_time.h9
-rw-r--r--source/blender/blenlib/intern/BLI_callbacks.h9
-rw-r--r--source/blender/blenlib/intern/BLI_dynstr.c9
-rw-r--r--source/blender/blenlib/intern/BLI_fileops.h9
-rw-r--r--source/blender/blenlib/intern/BLI_ghash.c9
-rw-r--r--source/blender/blenlib/intern/BLI_heap.c9
-rw-r--r--source/blender/blenlib/intern/BLI_kdtree.c9
-rw-r--r--source/blender/blenlib/intern/BLI_linklist.c9
-rw-r--r--source/blender/blenlib/intern/BLI_memarena.c9
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-rw-r--r--source/blender/blenlib/intern/Makefile9
-rw-r--r--source/blender/blenlib/intern/arithb.c166
-rw-r--r--source/blender/blenlib/intern/boxpack2d.c9
-rw-r--r--source/blender/blenlib/intern/bpath.c259
-rw-r--r--source/blender/blenlib/intern/dynlib.c9
-rw-r--r--source/blender/blenlib/intern/edgehash.c9
-rw-r--r--source/blender/blenlib/intern/fileops.c70
-rw-r--r--source/blender/blenlib/intern/freetypefont.c9
-rw-r--r--source/blender/blenlib/intern/gsqueue.c9
-rw-r--r--source/blender/blenlib/intern/matrixops.c9
-rw-r--r--source/blender/blenlib/intern/noise.c573
-rw-r--r--source/blender/blenlib/intern/psfont.c557
-rw-r--r--source/blender/blenlib/intern/rand.c9
-rw-r--r--source/blender/blenlib/intern/rct.c9
-rw-r--r--source/blender/blenlib/intern/scanfill.c9
-rw-r--r--source/blender/blenlib/intern/storage.c33
-rw-r--r--source/blender/blenlib/intern/threads.c43
-rw-r--r--source/blender/blenlib/intern/time.c9
-rw-r--r--source/blender/blenlib/intern/util.c257
-rw-r--r--source/blender/blenlib/intern/vectorops.c9
-rw-r--r--source/blender/blenlib/intern/winstuff.c30
-rw-r--r--source/blender/blenloader/BLO_genfile.h9
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-rw-r--r--source/gameengine/Network/NG_NetworkObject.cpp9
-rw-r--r--source/gameengine/Network/NG_NetworkObject.h9
-rw-r--r--source/gameengine/Network/NG_NetworkScene.cpp9
-rw-r--r--source/gameengine/Network/NG_NetworkScene.h9
-rw-r--r--source/gameengine/Network/TerraplayNetwork/Makefile9
-rw-r--r--source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp9
-rw-r--r--source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h9
-rw-r--r--source/gameengine/Physics/BlOde/Makefile9
-rw-r--r--source/gameengine/Physics/BlOde/OdePhysicsController.cpp4
-rw-r--r--source/gameengine/Physics/BlOde/OdePhysicsController.h4
-rw-r--r--source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp4
-rw-r--r--source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h4
-rw-r--r--source/gameengine/Physics/Bullet/CMakeLists.txt9
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp152
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h20
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp145
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h20
-rw-r--r--source/gameengine/Physics/Bullet/Makefile9
-rw-r--r--source/gameengine/Physics/Dummy/CMakeLists.txt9
-rw-r--r--source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp9
-rw-r--r--source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h9
-rw-r--r--source/gameengine/Physics/Dummy/Makefile9
-rw-r--r--source/gameengine/Physics/Makefile9
-rw-r--r--source/gameengine/Physics/Sumo/CMakeLists.txt9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/Makefile9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h1
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/src/SM_MotionState.cpp9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp9
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp9
-rw-r--r--source/gameengine/Physics/Sumo/Makefile9
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsController.cpp9
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsController.h9
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp11
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h9
-rw-r--r--source/gameengine/Physics/common/CMakeLists.txt9
-rw-r--r--source/gameengine/Physics/common/Makefile9
-rw-r--r--source/gameengine/Physics/common/PHY_DynamicTypes.h4
-rw-r--r--source/gameengine/Physics/common/PHY_IMotionState.cpp9
-rw-r--r--source/gameengine/Physics/common/PHY_IMotionState.h9
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.cpp9
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.h10
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp9
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h10
-rw-r--r--source/gameengine/Physics/common/PHY_Pro.h9
-rw-r--r--source/gameengine/PyDoc/KX_GameObject.py35
-rw-r--r--source/gameengine/PyDoc/KX_ParentActuator.py22
-rw-r--r--source/gameengine/Rasterizer/CMakeLists.txt9
-rw-r--r--source/gameengine/Rasterizer/Makefile16
-rw-r--r--source/gameengine/Rasterizer/RAS_2DFilterManager.cpp347
-rw-r--r--source/gameengine/Rasterizer/RAS_2DFilterManager.h88
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.cpp14
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.h11
-rw-r--r--source/gameengine/Rasterizer/RAS_CameraData.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_Deformer.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_FramingManager.cpp9
-rw-r--r--source/gameengine/Rasterizer/RAS_FramingManager.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_ICanvas.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp9
-rw-r--r--source/gameengine/Rasterizer/RAS_IPolygonMaterial.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_IRasterizer.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_IRenderTools.cpp9
-rw-r--r--source/gameengine/Rasterizer/RAS_IRenderTools.h29
-rw-r--r--source/gameengine/Rasterizer/RAS_LightObject.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_MaterialBucket.cpp22
-rw-r--r--source/gameengine/Rasterizer/RAS_MaterialBucket.h28
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.cpp11
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_ObjectColor.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h51
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h51
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h50
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h41
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h41
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h53
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h58
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sepia2DFilter.h41
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h52
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h57
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt9
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile14
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp168
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h24
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp119
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h18
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp888
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp85
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript5
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/glext.h6495
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py9
-rw-r--r--source/gameengine/Rasterizer/RAS_Polygon.cpp9
-rw-r--r--source/gameengine/Rasterizer/RAS_Polygon.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_Rect.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_TexMatrix.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_TexVert.cpp9
-rw-r--r--source/gameengine/Rasterizer/RAS_TexVert.h9
-rw-r--r--source/gameengine/Rasterizer/RAS_texmatrix.cpp9
-rw-r--r--source/gameengine/Rasterizer/SConscript6
-rw-r--r--source/gameengine/SceneGraph/CMakeLists.txt9
-rw-r--r--source/gameengine/SceneGraph/Makefile9
-rw-r--r--source/gameengine/SceneGraph/SG_BBox.cpp9
-rw-r--r--source/gameengine/SceneGraph/SG_BBox.h9
-rw-r--r--source/gameengine/SceneGraph/SG_Controller.cpp9
-rw-r--r--source/gameengine/SceneGraph/SG_Controller.h9
-rw-r--r--source/gameengine/SceneGraph/SG_IObject.cpp14
-rw-r--r--source/gameengine/SceneGraph/SG_IObject.h9
-rw-r--r--source/gameengine/SceneGraph/SG_Node.cpp9
-rw-r--r--source/gameengine/SceneGraph/SG_Node.h9
-rw-r--r--source/gameengine/SceneGraph/SG_ParentRelation.h9
-rw-r--r--source/gameengine/SceneGraph/SG_Spatial.cpp9
-rw-r--r--source/gameengine/SceneGraph/SG_Spatial.h9
-rw-r--r--source/gameengine/SceneGraph/SG_Tree.cpp9
-rw-r--r--source/gameengine/SceneGraph/SG_Tree.h9
-rw-r--r--source/icons/Makefile9
-rw-r--r--source/kernel/CMakeLists.txt9
-rw-r--r--source/kernel/Makefile9
-rw-r--r--source/kernel/gen_messaging/GEN_messaging.h9
-rw-r--r--source/kernel/gen_messaging/Makefile9
-rw-r--r--source/kernel/gen_messaging/intern/Makefile9
-rw-r--r--source/kernel/gen_messaging/intern/messaging.c9
-rw-r--r--source/kernel/gen_system/GEN_DataCache.h9
-rw-r--r--source/kernel/gen_system/GEN_HashedPtr.cpp9
-rw-r--r--source/kernel/gen_system/GEN_HashedPtr.h9
-rw-r--r--source/kernel/gen_system/GEN_Map.h9
-rw-r--r--source/kernel/gen_system/GEN_Matrix4x4.cpp9
-rw-r--r--source/kernel/gen_system/GEN_Matrix4x4.h9
-rw-r--r--source/kernel/gen_system/GEN_SmartPtr.h9
-rw-r--r--source/kernel/gen_system/Makefile9
-rw-r--r--source/kernel/gen_system/SYS_SingletonSystem.cpp9
-rw-r--r--source/kernel/gen_system/SYS_SingletonSystem.h9
-rw-r--r--source/kernel/gen_system/SYS_System.cpp9
-rw-r--r--source/kernel/gen_system/SYS_System.h9
-rw-r--r--source/nan_compile.mk18
-rw-r--r--source/nan_definitions.mk14
-rw-r--r--source/nan_link.mk22
-rw-r--r--source/nan_subdirs.mk9
-rw-r--r--source/nan_warn.mk9
1409 files changed, 63589 insertions, 51151 deletions
diff --git a/source/CMakeLists.txt b/source/CMakeLists.txt
index 9da00ddfc0d..04566ec3b0b 100644
--- a/source/CMakeLists.txt
+++ b/source/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SUBDIRS(blender kernel)
diff --git a/source/Makefile b/source/Makefile
index 5c72940d9a2..9d3a7da89be 100644
--- a/source/Makefile
+++ b/source/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Top level makefile. Start looping through subdirs and link....
#
@@ -351,7 +348,7 @@ ifeq ($(NAN_NO_OPENAL), true)
NAN_SND_LIBS += $(SOUNDSYSTEM)
else
ifeq ($(OS),$(findstring $(OS), "freebsd linux windows"))
- ifeq ($(CPU),$(findstring $(CPU), "i386 powerpc x86_64"))
+ ifeq ($(CPU),$(findstring $(CPU), "i386 powerpc x86_64 parisc64"))
NAN_SND_LIBS = $(SOUNDSYSTEM)
NAN_SND_LIBS += $(DUMMYSOUND)
NAN_SND_LIBS += $(OPENALSOUND)
diff --git a/source/blender/CMakeLists.txt b/source/blender/CMakeLists.txt
index fa9199006a8..966bf5f7be4 100644
--- a/source/blender/CMakeLists.txt
+++ b/source/blender/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SUBDIRS(avi nodes blenkernel blenlib blenloader blenpluginapi imbuf imbuf/intern/cineon makesdna python radiosity readblenfile render src yafray)
diff --git a/source/blender/Makefile b/source/blender/Makefile
index 2c1f83edf39..937512f34bd 100644
--- a/source/blender/Makefile
+++ b/source/blender/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/avi/AVI_avi.h b/source/blender/avi/AVI_avi.h
index 76442d9d55e..5daf7c2e854 100644
--- a/source/blender/avi/AVI_avi.h
+++ b/source/blender/avi/AVI_avi.h
@@ -21,15 +21,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -47,7 +44,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/avi/CMakeLists.txt b/source/blender/avi/CMakeLists.txt
index 0bf69d735ce..4738ea14292 100644
--- a/source/blender/avi/CMakeLists.txt
+++ b/source/blender/avi/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.c)
diff --git a/source/blender/avi/Makefile b/source/blender/avi/Makefile
index 457eebbb516..c8ab5fe0aca 100644
--- a/source/blender/avi/Makefile
+++ b/source/blender/avi/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/avi/intern/Makefile b/source/blender/avi/intern/Makefile
index 71e892e3db6..30f225c8031 100644
--- a/source/blender/avi/intern/Makefile
+++ b/source/blender/avi/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/avi/intern/avi.c b/source/blender/avi/intern/avi.c
index 7e3d7ac6133..386597c6d85 100644
--- a/source/blender/avi/intern/avi.c
+++ b/source/blender/avi/intern/avi.c
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
@@ -632,7 +629,7 @@ AviError AVI_open_movie (char *name, AviMovie *movie) {
}
void *AVI_read_frame (AviMovie *movie, AviFormat format, int frame, int stream) {
- int cur_frame, temp, i, rewind=1;
+ int cur_frame=-1, temp, i=0, rewind=1;
void *buffer;
/* Retrieve the record number of the desired frame in the index
diff --git a/source/blender/avi/intern/avi_intern.h b/source/blender/avi/intern/avi_intern.h
index 189072eba8d..8d36066caf4 100644
--- a/source/blender/avi/intern/avi_intern.h
+++ b/source/blender/avi/intern/avi_intern.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef AVI_INTERN_H
#define AVI_INTERN_H
diff --git a/source/blender/avi/intern/avirgb.c b/source/blender/avi/intern/avirgb.c
index 8461167efc8..3a28f4da8a0 100644
--- a/source/blender/avi/intern/avirgb.c
+++ b/source/blender/avi/intern/avirgb.c
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
@@ -46,7 +43,7 @@
#include "MEM_guardedalloc.h"
#include "avirgb.h"
-#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
#define WORDS_BIGENDIAN
#endif
diff --git a/source/blender/avi/intern/avirgb.h b/source/blender/avi/intern/avirgb.h
index 03c0682b024..5877dfcc836 100644
--- a/source/blender/avi/intern/avirgb.h
+++ b/source/blender/avi/intern/avirgb.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
void *avi_converter_from_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size);
diff --git a/source/blender/avi/intern/codecs.c b/source/blender/avi/intern/codecs.c
index 3daff52a947..e082f2bd6d8 100644
--- a/source/blender/avi/intern/codecs.c
+++ b/source/blender/avi/intern/codecs.c
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "AVI_avi.h"
diff --git a/source/blender/avi/intern/endian.c b/source/blender/avi/intern/endian.c
index 152530dac0d..ecbabf07039 100644
--- a/source/blender/avi/intern/endian.c
+++ b/source/blender/avi/intern/endian.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* */
#ifdef HAVE_CONFIG_H
@@ -46,10 +43,11 @@
#include "endian.h"
#include "avi_intern.h"
-#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
#define WORDS_BIGENDIAN
#endif
+#ifdef WORDS_BIGENDIAN
static void invert (int *num) {
int new=0,i,j;
@@ -79,6 +77,7 @@ static void Ichunk (AviChunk *chunk) {
invert (&chunk->fcc);
invert (&chunk->size);
}
+#endif
#ifdef WORDS_BIGENDIAN
static void Ilist (AviList *list){
diff --git a/source/blender/avi/intern/endian.h b/source/blender/avi/intern/endian.h
index 907069c1f87..0c84a71f543 100644
--- a/source/blender/avi/intern/endian.h
+++ b/source/blender/avi/intern/endian.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* */
#ifndef AVI_ENDIAN_H
diff --git a/source/blender/avi/intern/mjpeg.c b/source/blender/avi/intern/mjpeg.c
index d51c04a1834..9df78b2d81d 100644
--- a/source/blender/avi/intern/mjpeg.c
+++ b/source/blender/avi/intern/mjpeg.c
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* */
#include "AVI_avi.h"
diff --git a/source/blender/avi/intern/mjpeg.h b/source/blender/avi/intern/mjpeg.h
index 5b7f54a6e42..b81ed40ae3d 100644
--- a/source/blender/avi/intern/mjpeg.h
+++ b/source/blender/avi/intern/mjpeg.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
void *avi_converter_from_mjpeg (AviMovie *movie, int stream, unsigned char *buffer, int *size);
diff --git a/source/blender/avi/intern/options.c b/source/blender/avi/intern/options.c
index 08c8cb254f0..3c848d3f024 100644
--- a/source/blender/avi/intern/options.c
+++ b/source/blender/avi/intern/options.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* */
#include "AVI_avi.h"
diff --git a/source/blender/avi/intern/rgb32.c b/source/blender/avi/intern/rgb32.c
index d838ba5b786..ee4d1b237ed 100644
--- a/source/blender/avi/intern/rgb32.c
+++ b/source/blender/avi/intern/rgb32.c
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* */
#include "AVI_avi.h"
diff --git a/source/blender/avi/intern/rgb32.h b/source/blender/avi/intern/rgb32.h
index 019869c6058..2f1caddd2d5 100644
--- a/source/blender/avi/intern/rgb32.h
+++ b/source/blender/avi/intern/rgb32.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
void *avi_converter_from_rgb32 (AviMovie *movie, int stream, unsigned char *buffer, int *size);
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 29fc1438c47..f61b300f708 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_DERIVEDMESH_H
@@ -440,23 +437,5 @@ void weight_to_rgb(float input, float *fr, float *fg, float *fb);
/* determines required DerivedMesh data according to view and edit modes */
CustomDataMask get_viewedit_datamask();
-/* repeate this pattern
- X000X000
- 00000000
- 00X000X0
- 00000000 */
-
-#define DM_FACE_STIPPLE \
-{ \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0, \
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0 \
-}
-
#endif
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 1e1c3c110e8..b5e34444d13 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): Full recode, Ton Roosendaal, Crete 2005
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_ACTION_H
diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h
index 54fcb19d5dc..5ea511738ad 100644
--- a/source/blender/blenkernel/BKE_anim.h
+++ b/source/blender/blenkernel/BKE_anim.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_ANIM_H
#define BKE_ANIM_H
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 2c573faeb87..62061238131 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_ARMATURE_H
#define BKE_ARMATURE_H
diff --git a/source/blender/blenkernel/BKE_bad_level_calls.h b/source/blender/blenkernel/BKE_bad_level_calls.h
index 94eafbf9f71..3e45749c26a 100644
--- a/source/blender/blenkernel/BKE_bad_level_calls.h
+++ b/source/blender/blenkernel/BKE_bad_level_calls.h
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_BAD_LEVEL_CALLS_H
#define BKE_BAD_LEVEL_CALLS_H
@@ -63,6 +60,12 @@ struct Script;
struct Text;
struct IpoDriver; /* DNA_curve_types.h */
struct Object;
+struct PyObject;
+struct Node_Type;
+struct BPy_Node;
+struct bNode;
+struct bNodeStack;
+struct ShadeInput;
struct bPythonConstraint;
struct bConstraintOb;
struct bConstraintTarget;
@@ -78,8 +81,13 @@ int BPY_button_eval(char *expr, double *value);
/* pyconstraints */
void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets);
void BPY_pyconstraint_targets(struct bPythonConstraint *con, struct bConstraintTarget *ct);
-
-
+/* pynodes */
+int EXPP_dict_set_item_str(struct PyObject *dict, char *key, struct PyObject *value);
+void Node_SetStack(struct BPy_Node *self, struct bNodeStack **stack, int type);
+void InitNode(struct BPy_Node *self, struct bNode *node);
+void Node_SetShi(struct BPy_Node *self, struct ShadeInput *shi);
+struct BPy_NodeSockets *Node_CreateSocketLists(struct bNode *node);
+int pytype_is_pynode(struct PyObject *pyob);
/* writefile.c */
struct Oops;
void free_oops(struct Oops *oops);
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index f856b870289..4d1c07836dc 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_BLENDER_H
#define BKE_BLENDER_H
@@ -44,7 +41,7 @@ struct ListBase;
struct MemFile;
#define BLENDER_VERSION 245
-#define BLENDER_SUBVERSION 13
+#define BLENDER_SUBVERSION 17
#define BLENDER_MINVERSION 240
#define BLENDER_MINSUBVERSION 0
diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
new file mode 100644
index 00000000000..08ad8192688
--- /dev/null
+++ b/source/blender/blenkernel/BKE_bmesh.h
@@ -0,0 +1,237 @@
+/**
+ * BKE_bmesh.h jan 2007
+ *
+ * BMesh modeler structure and functions.
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BKE_BMESH_H
+#define BKE_BMESH_H
+
+#include "DNA_listBase.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+#include "DNA_customdata_types.h"
+#include "BLI_editVert.h"
+#include "BKE_DerivedMesh.h"
+#include "transform.h"
+
+struct BME_Vert;
+struct BME_Edge;
+struct BME_Poly;
+struct BME_Loop;
+
+typedef struct BME_CycleNode{
+ struct BME_CycleNode *next, *prev;
+ void *data;
+} BME_CycleNode;
+
+typedef struct BME_Mesh
+{
+ ListBase verts, edges, polys, loops;
+ int totvert, totedge, totpoly, totloop; /*record keeping*/
+ int nextv, nexte, nextp, nextl; /*Next element ID for verts/edges/faces/loops. Never reused*/
+ struct CustomData vdata, edata, pdata, ldata; /*Custom Data Layer information*/
+ /*some scratch arrays used by eulers*/
+ struct BME_Vert **vtar;
+ struct BME_Edge **edar;
+ struct BME_Loop **lpar;
+ struct BME_Poly **plar;
+ int vtarlen, edarlen, lparlen, plarlen;
+} BME_Mesh;
+
+typedef struct BME_Vert
+{
+ struct BME_Vert *next, *prev;
+ int EID;
+ float co[3];
+ float no[3];
+ struct BME_Edge *edge; /*first edge in the disk cycle for this vertex*/
+ void *data; /*custom vertex data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h;
+ float bweight;
+} BME_Vert;
+
+typedef struct BME_Edge
+{
+ struct BME_Edge *next, *prev;
+ int EID;
+ struct BME_Vert *v1, *v2; /*note that order of vertex pointers means nothing to eulers*/
+ struct BME_CycleNode d1, d2; /*disk cycle nodes for v1 and v2 respectivley*/
+ struct BME_Loop *loop; /*first BME_Loop in the radial cycle around this edge*/
+ void *data; /*custom edge data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h;
+ float crease, bweight;
+} BME_Edge;
+
+typedef struct BME_Loop
+{
+ struct BME_Loop *next, *prev; /*circularly linked list around face*/
+ int EID;
+ struct BME_CycleNode radial; /*circularly linked list used to find faces around an edge*/
+ struct BME_CycleNode *gref; /*pointer to loop ref. Nasty.*/
+ struct BME_Vert *v; /*vertex that this loop starts at.*/
+ struct BME_Edge *e; /*edge this loop belongs to*/
+ struct BME_Poly *f; /*face this loop belongs to*/
+ void *data; /*custom per face vertex data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h;
+} BME_Loop;
+
+typedef struct BME_Poly
+{
+ struct BME_Poly *next, *prev;
+ int EID;
+ struct BME_Loop *loopbase; /*First editloop around Polygon.*/
+ unsigned int len; /*total length of the face. Eulers should preserve this data*/
+ void *data; /*custom face data*/
+ int eflag1, eflag2; /*reserved for use by eulers*/
+ int tflag1, tflag2; /*reserved for use by tools*/
+ unsigned short flag, h, mat_nr;
+} BME_Poly;
+
+//*EDGE UTILITIES*/
+int BME_verts_in_edge(struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge *e);
+int BME_vert_in_edge(struct BME_Edge *e, BME_Vert *v);
+struct BME_Vert *BME_edge_getothervert(struct BME_Edge *e, struct BME_Vert *v);
+
+/*GENERAL CYCLE*/
+int BME_cycle_length(void *h);
+
+/*DISK CYCLE*/
+struct BME_Edge *BME_disk_nextedge(struct BME_Edge *e, struct BME_Vert *v);
+struct BME_CycleNode *BME_disk_getpointer(struct BME_Edge *e, struct BME_Vert *v);
+struct BME_Edge *BME_disk_next_edgeflag(struct BME_Edge *e, struct BME_Vert *v, int eflag, int tflag);
+int BME_disk_count_edgeflag(struct BME_Vert *v, int eflag, int tflag);
+
+/*RADIAL CYCLE*/
+struct BME_Loop *BME_radial_nextloop(struct BME_Loop *l);
+int BME_radial_find_face(struct BME_Edge *e,struct BME_Poly *f);
+
+/*LOOP CYCLE*/
+struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v);
+
+/*MESH CREATION/DESTRUCTION*/
+struct BME_Mesh *BME_make_mesh(void);
+void BME_free_mesh(struct BME_Mesh *bm);
+/*FULL MESH VALIDATION*/
+int BME_validate_mesh(struct BME_Mesh *bm, int halt);
+/*ENTER/EXIT MODELLING LOOP*/
+int BME_model_begin(struct BME_Mesh *bm);
+void BME_model_end(struct BME_Mesh *bm);
+
+/*MESH CONSTRUCTION API.*/
+/*MAKE*/
+struct BME_Vert *BME_MV(struct BME_Mesh *bm, float *vec);
+struct BME_Edge *BME_ME(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2);
+struct BME_Poly *BME_MF(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge **elist, int len);
+/*KILL*/
+int BME_KV(struct BME_Mesh *bm, struct BME_Vert *v);
+int BME_KE(struct BME_Mesh *bm, struct BME_Edge *e);
+int BME_KF(struct BME_Mesh *bm, struct BME_Poly *bply);
+/*SPLIT*/
+struct BME_Vert *BME_SEMV(struct BME_Mesh *bm, struct BME_Vert *tv, struct BME_Edge *e, struct BME_Edge **re);
+struct BME_Poly *BME_SFME(struct BME_Mesh *bm, struct BME_Poly *f, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Loop **rl);
+/*JOIN*/
+int BME_JEKV(struct BME_Mesh *bm, struct BME_Edge *ke, struct BME_Vert *kv);
+struct BME_Poly *BME_JFKE(struct BME_Mesh *bm, struct BME_Poly *f1, struct BME_Poly *f2,struct BME_Edge *e); /*no reason to return BME_Poly pointer?*/
+/*NORMAL FLIP(Is its own inverse)*/
+int BME_loop_reverse(struct BME_Mesh *bm, struct BME_Poly *f);
+
+/* bevel tool defines */
+/* element flags */
+#define BME_BEVEL_ORIG 1
+#define BME_BEVEL_BEVEL (1<<1)
+#define BME_BEVEL_NONMAN (1<<2)
+#define BME_BEVEL_WIRE (1<<3)
+
+/* tool options */
+#define BME_BEVEL_SELECT 1
+#define BME_BEVEL_VERT (1<<1)
+#define BME_BEVEL_RADIUS (1<<2)
+#define BME_BEVEL_ANGLE (1<<3)
+#define BME_BEVEL_WEIGHT (1<<4)
+//~ #define BME_BEVEL_EWEIGHT (1<<4)
+//~ #define BME_BEVEL_VWEIGHT (1<<5)
+#define BME_BEVEL_PERCENT (1<<6)
+#define BME_BEVEL_EMIN (1<<7)
+#define BME_BEVEL_EMAX (1<<8)
+#define BME_BEVEL_RUNNING (1<<9)
+#define BME_BEVEL_RES (1<<10)
+
+typedef struct BME_TransData {
+ BME_Mesh *bm; /* the bmesh the vert belongs to */
+ BME_Vert *v; /* pointer to the vert this tdata applies to */
+ float co[3]; /* the original coordinate */
+ float org[3]; /* the origin */
+ float vec[3]; /* a directional vector; always, always normalize! */
+ void *loc; /* a pointer to the data to transform (likely the vert's cos) */
+ float factor; /* primary scaling factor; also accumulates number of weighted edges for beveling tool */
+ float weight; /* another scaling factor; used primarily for propogating vertex weights to transforms; */
+ /* weight is also used across recursive bevels to help with the math */
+ float maxfactor; /* the unscaled, original factor (used only by "edge verts" in recursive beveling) */
+ float *max; /* the maximum distance this vert can be transformed; negative is infinite
+ * it points to the "parent" maxfactor (where maxfactor makes little sense)
+ * where the max limit is stored (limits are stored per-corner) */
+} BME_TransData;
+
+typedef struct BME_TransData_Head {
+ GHash *gh; /* the hash structure for element lookup */
+ MemArena *ma; /* the memory "pool" we will be drawing individual elements from */
+ int len;
+} BME_TransData_Head;
+
+typedef struct BME_Glob { /* stored in Global G for Transform() purposes */
+ BME_Mesh *bm;
+ BME_TransData_Head *td;
+ struct TransInfo *Trans; /* a pointer to the global Trans struct */
+ int imval[2]; /* for restoring original mouse co when initTransform() is called multiple times */
+ int options;
+ int res;
+} BME_Glob;
+
+struct BME_TransData *BME_get_transdata(struct BME_TransData_Head *td, struct BME_Vert *v);
+void BME_free_transdata(struct BME_TransData_Head *td);
+float *BME_bevel_calc_polynormal(struct BME_Poly *f, struct BME_TransData_Head *td);
+struct BME_Mesh *BME_bevel(struct BME_Mesh *bm, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd);
+
+/*CONVERSION FUNCTIONS*/
+struct BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em, struct BME_Mesh *bm);
+struct EditMesh *BME_bmesh_to_editmesh(struct BME_Mesh *bm, BME_TransData_Head *td);
+struct BME_Mesh *BME_derivedmesh_to_bmesh(struct DerivedMesh *dm, struct BME_Mesh *bm);
+struct DerivedMesh *BME_bmesh_to_derivedmesh(struct BME_Mesh *bm, struct DerivedMesh *dm);
+#endif
diff --git a/source/blender/blenkernel/BKE_bmfont.h b/source/blender/blenkernel/BKE_bmfont.h
index 0d42b673769..52f6a99ecdc 100644
--- a/source/blender/blenkernel/BKE_bmfont.h
+++ b/source/blender/blenkernel/BKE_bmfont.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_BMFONT_H
#define BKE_BMFONT_H
diff --git a/source/blender/blenkernel/BKE_bmfont_types.h b/source/blender/blenkernel/BKE_bmfont_types.h
index a3bb43b5ca8..f7b24d8bbc3 100644
--- a/source/blender/blenkernel/BKE_bmfont_types.h
+++ b/source/blender/blenkernel/BKE_bmfont_types.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_BMFONT_TYPES_H
#define BKE_BMFONT_TYPES_H
diff --git a/source/blender/blenkernel/BKE_booleanops.h b/source/blender/blenkernel/BKE_booleanops.h
index 4e98c81c067..b83b9c89ae8 100644
--- a/source/blender/blenkernel/BKE_booleanops.h
+++ b/source/blender/blenkernel/BKE_booleanops.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_BOOLEANOPS_H
#define BKE_BOOLEANOPS_H
diff --git a/source/blender/blenkernel/BKE_booleanops_mesh.h b/source/blender/blenkernel/BKE_booleanops_mesh.h
index 7b0e703da04..1d8685f410c 100644
--- a/source/blender/blenkernel/BKE_booleanops_mesh.h
+++ b/source/blender/blenkernel/BKE_booleanops_mesh.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_PyBooleanOps_h
#define BKE_PyBooleanOps_h
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 2c0034ad234..f1f4653f092 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* General operations for brushes.
*/
@@ -48,7 +45,7 @@ void free_brush(struct Brush *brush);
int brush_set_nr(struct Brush **current_brush, int nr);
int brush_delete(struct Brush **current_brush);
void brush_check_exists(struct Brush **brush);
-void brush_toggle_fake_user(struct Brush *brush);
+void brush_toggled_fake_user(struct Brush *brush);
int brush_texture_set_nr(struct Brush *brush, int nr);
int brush_texture_delete(struct Brush *brush);
int brush_clone_image_set_nr(struct Brush *brush, int nr);
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index 80d09cde342..af920e9762d 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -3,15 +3,12 @@
*
* $Id: BKE_cloth.h,v 1.1 2007/08/01 02:07:27 daniel Exp $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,38 +26,89 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_CLOTH_H
#define BKE_CLOTH_H
+#include "float.h"
+
#include "BLI_linklist.h"
-#include "BKE_collision.h"
#include "BKE_customdata.h"
#include "BKE_DerivedMesh.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_edgehash.h"
+
#include "DNA_cloth_types.h"
#include "DNA_customdata_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
+#include "BKE_collision.h"
+
struct Object;
-struct Cloth;
+
struct MFace;
struct DerivedMesh;
struct ClothModifierData;
struct CollisionTree;
// this is needed for inlining behaviour
-#ifndef _WIN32
-#define LINUX
-#define DO_INLINE inline
+#if defined _WIN32
+# define DO_INLINE __inline
+#elif defined (__sgi)
+# define DO_INLINE
+#elif defined (__sun) || defined (__sun__)
+# define DO_INLINE
#else
-#define DO_INLINE
+# define DO_INLINE inline
+# define LINUX
#endif
#define CLOTH_MAX_THREAD 2
+/* goal defines */
+#define SOFTGOALSNAP 0.999f
+
+/* This is approximately the smallest number that can be
+* represented by a float, given its precision. */
+#define ALMOST_ZERO FLT_EPSILON
+
+/* Bits to or into the ClothVertex.flags. */
+#define CLOTH_VERT_FLAG_PINNED 1
+#define CLOTH_VERT_FLAG_COLLISION 2
+#define CLOTH_VERT_FLAG_PINNED_EM 3
+
+/**
+* This structure describes a cloth object against which the
+* simulation can run.
+*
+* The m and n members of this structure represent the assumed
+* rectangular ordered grid for which the original paper is written.
+* At some point they need to disappear and we need to determine out
+* own connectivity of the mesh based on the actual edges in the mesh.
+*
+**/
+typedef struct Cloth
+{
+ struct ClothVertex *verts; /* The vertices that represent this cloth. */
+ struct LinkNode *springs; /* The springs connecting the mesh. */
+ unsigned int numverts; /* The number of verts == m * n. */
+ unsigned int numsprings; /* The count of springs. */
+ unsigned int numfaces;
+ unsigned char old_solver_type; /* unused, only 1 solver here */
+ unsigned char pad2;
+ short pad3;
+ struct BVH *tree; /* collision tree for this cloth object */
+ struct MFace *mfaces;
+ struct Implicit_Data *implicit; /* our implicit solver connects to this pointer */
+ struct Implicit_Data *implicitEM; /* our implicit solver connects to this pointer */
+ struct EdgeHash *edgehash; /* used for selfcollisions */
+} Cloth;
+
/**
* The definition of a cloth vertex.
*/
@@ -78,10 +126,11 @@ typedef struct ClothVertex
float goal; /* goal, from SB */
float impulse[3]; /* used in collision.c */
unsigned int impulse_count; /* same as above */
- float avg_spring_len; /* average length of connected springs, UNUSED ATM */
+ float avg_spring_len; /* average length of connected springs */
float struct_stiff;
float bend_stiff;
float shear_stiff;
+ int spring_count; /* how many springs attached? */
}
ClothVertex;
@@ -100,16 +149,10 @@ typedef struct ClothSpring
float dfdv[3][3];
float f[3];
float stiffness; /* stiffness factor from the vertex groups */
+ float editrestlen;
}
ClothSpring;
-/* goal defines */
-#define SOFTGOALSNAP 0.999f
-
-/* This is approximately the smallest number that can be
-* represented by a float, given its precision. */
-#define ALMOST_ZERO 0.000001
-
// some macro enhancements for vector treatment
#define VECADDADD(v1,v2,v3) {*(v1)+= *(v2) + *(v3); *(v1+1)+= *(v2+1) + *(v3+1); *(v1+2)+= *(v2+2) + *(v3+2);}
#define VECSUBADD(v1,v2,v3) {*(v1)-= *(v2) + *(v3); *(v1+1)-= *(v2+1) + *(v3+1); *(v1+2)-= *(v2+2) + *(v3+2);}
@@ -128,67 +171,65 @@ ClothSpring;
/* These are the bits used in SimSettings.flags. */
typedef enum
{
- CLOTH_SIMSETTINGS_FLAG_RESET = ( 1 << 1 ), // The CM object requires a reinitializaiton.
- CLOTH_SIMSETTINGS_FLAG_COLLOBJ = ( 1 << 2 ),// object is only collision object, no cloth simulation is done
- CLOTH_SIMSETTINGS_FLAG_GOAL = ( 1 << 3 ), // we have goals enabled
- CLOTH_SIMSETTINGS_FLAG_TEARING = ( 1 << 4 ),// true if tearing is enabled
- CLOTH_SIMSETTINGS_FLAG_CCACHE_PROTECT = ( 1 << 5 ), // true if tearing is enabled
- CLOTH_SIMSETTINGS_FLAG_EDITMODE = ( 1 << 6 ), // are we in editmode? -several things disabled
- CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE = (1 << 7), /* force cache freeing */
- CLOTH_SIMSETTINGS_FLAG_SCALING = (1 << 8), /* is advanced scaling active? */
- CLOTH_SIMSETTINGS_FLAG_LOADED = (1 << 9), /* did we just got load? */
+ //CLOTH_SIMSETTINGS_FLAG_RESET = ( 1 << 1 ), // The CM object requires a reinitializaiton.
+ CLOTH_SIMSETTINGS_FLAG_COLLOBJ = ( 1 << 2 ),// object is only collision object, no cloth simulation is done
+ CLOTH_SIMSETTINGS_FLAG_GOAL = ( 1 << 3 ), // we have goals enabled
+ CLOTH_SIMSETTINGS_FLAG_TEARING = ( 1 << 4 ),// true if tearing is enabled
+ //CLOTH_SIMSETTINGS_FLAG_CCACHE_PROTECT = ( 1 << 5 ), // true if tearing is enabled
+ //CLOTH_SIMSETTINGS_FLAG_EDITMODE = ( 1 << 6 ), // are we in editmode? -several things disabled
+ //CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE = ( 1 << 7 ), /* force cache freeing */
+ CLOTH_SIMSETTINGS_FLAG_SCALING = ( 1 << 8 ), /* is advanced scaling active? */
+ //CLOTH_SIMSETTINGS_FLAG_LOADED = ( 1 << 9 ), /* did we just got load? */
+ //CLOTH_SIMSETTINGS_FLAG_AUTOPROTECT = ( 1 << 10 ), /* is autoprotect enabled? */
+ //CLOTH_SIMSETTINGS_FLAG_CCACHE_OUTDATED = (1 << 11), /* while protected, did cache get outdated? */
+ CLOTH_SIMSETTINGS_FLAG_CCACHE_EDIT = (1 << 12) /* edit cache in editmode */
} CLOTH_SIMSETTINGS_FLAGS;
/* COLLISION FLAGS */
typedef enum
{
- CLOTH_COLLSETTINGS_FLAG_ENABLED = ( 1 << 1 ), /* enables cloth - object collisions */
- CLOTH_COLLSETTINGS_FLAG_SELF = ( 1 << 2 ), /* unused */
+ CLOTH_COLLSETTINGS_FLAG_ENABLED = ( 1 << 1 ), /* enables cloth - object collisions */
+ CLOTH_COLLSETTINGS_FLAG_SELF = ( 1 << 2 ), /* enables selfcollisions */
} CLOTH_COLLISIONSETTINGS_FLAGS;
/* Spring types as defined in the paper.*/
typedef enum
{
- CLOTH_SPRING_TYPE_STRUCTURAL = 0,
- CLOTH_SPRING_TYPE_SHEAR,
- CLOTH_SPRING_TYPE_BENDING,
+ CLOTH_SPRING_TYPE_STRUCTURAL = ( 1 << 1 ),
+ CLOTH_SPRING_TYPE_SHEAR = ( 1 << 2 ) ,
+ CLOTH_SPRING_TYPE_BENDING = ( 1 << 3 ),
+ CLOTH_SPRING_TYPE_GOAL = ( 1 << 4 ),
} CLOTH_SPRING_TYPES;
/* SPRING FLAGS */
typedef enum
{
- CLOTH_SPRING_FLAG_DEACTIVATE = ( 1 << 1 ),
- CLOTH_SPRING_FLAG_NEEDED = ( 1 << 2 ), // springs has values to be applied
+ CLOTH_SPRING_FLAG_DEACTIVATE = ( 1 << 1 ),
+ CLOTH_SPRING_FLAG_NEEDED = ( 1 << 2 ), // springs has values to be applied
} CLOTH_SPRINGS_FLAGS;
-/* Bits to or into the ClothVertex.flags. */
-#define CLOTH_VERT_FLAG_PINNED 1
-#define CLOTH_VERT_FLAG_COLLISION 2
-
-typedef void ( *CM_COLLISION_RESPONSE ) ( ClothModifierData *clmd, CollisionModifierData *collmd, CollisionTree *tree1, CollisionTree *tree2 );
-
-
/////////////////////////////////////////////////
// collision.c
////////////////////////////////////////////////
// needed for implicit.c
-void bvh_collision_response ( ClothModifierData *clmd, ClothModifierData *coll_clmd, CollisionTree * tree1, CollisionTree * tree2 );
int cloth_bvh_objcollision ( ClothModifierData * clmd, float step, float dt );
-int bvh_traverse ( ClothModifierData * clmd, CollisionModifierData * collmd, CollisionTree * tree1, CollisionTree * tree2, float step, CM_COLLISION_RESPONSE collision_response );
////////////////////////////////////////////////
////////////////////////////////////////////////
// implicit.c
////////////////////////////////////////////////
-
+
// needed for cloth.c
int implicit_init ( Object *ob, ClothModifierData *clmd );
int implicit_free ( ClothModifierData *clmd );
int implicit_solver ( Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors );
void implicit_set_positions ( ClothModifierData *clmd );
+
+// globally needed
+void clmdSetInterruptCallBack ( int ( *f ) ( void ) );
////////////////////////////////////////////////
@@ -197,22 +238,25 @@ void implicit_set_positions ( ClothModifierData *clmd );
////////////////////////////////////////////////
// needed for modifier.c
-void cloth_free_modifier_extern (ClothModifierData *clmd);
-void cloth_free_modifier (Object *ob, ClothModifierData *clmd);
-void cloth_init (ClothModifierData *clmd);
-DerivedMesh *clothModifier_do(ClothModifierData *clmd,Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc);
+void cloth_free_modifier_extern ( ClothModifierData *clmd );
+void cloth_free_modifier ( Object *ob, ClothModifierData *clmd );
+void cloth_init ( ClothModifierData *clmd );
+DerivedMesh *clothModifier_do ( ClothModifierData *clmd,Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc );
-void cloth_update_normals (ClothVertex *verts, int nVerts, MFace *face, int totface);
+void cloth_update_normals ( ClothVertex *verts, int nVerts, MFace *face, int totface );
// needed for collision.c
-void bvh_update_from_cloth(ClothModifierData *clmd, int moving);
+void bvh_update_from_cloth ( ClothModifierData *clmd, int moving );
// needed for editmesh.c
-void cloth_write_cache(Object *ob, ClothModifierData *clmd, float framenr);
-int cloth_read_cache(Object *ob, ClothModifierData *clmd, float framenr);
+void cloth_write_cache ( Object *ob, ClothModifierData *clmd, float framenr );
+int cloth_read_cache ( Object *ob, ClothModifierData *clmd, float framenr );
// needed for button_object.c
-void cloth_clear_cache(Object *ob, ClothModifierData *clmd, float framenr);
+void cloth_clear_cache ( Object *ob, ClothModifierData *clmd, float framenr );
+
+// needed for cloth.c
+int cloth_add_spring ( ClothModifierData *clmd, unsigned int indexA, unsigned int indexB, float restlength, int spring_type);
////////////////////////////////////////////////
@@ -224,8 +268,9 @@ typedef void ( *CM_COLLISION_OBJ ) ( ClothModifierData *clmd, int step, CM_COLLI
/* This enum provides the IDs for our solvers. */
// only one available in the moment
-typedef enum {
- CM_IMPLICIT = 0,
+typedef enum
+{
+ CM_IMPLICIT = 0,
} CM_SOLVER_ID;
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index dff099c8882..7328f9108e3 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -3,15 +3,12 @@
*
* $Id: BKE_cloth.h,v 1.1 2007/08/01 02:07:27 daniel Exp $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,12 +26,13 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_COLLISIONS_H
#define BKE_COLLISIONS_H
#include <math.h>
+#include "float.h"
#include <stdlib.h>
#include <string.h>
@@ -72,6 +70,8 @@ typedef struct CollisionTree
int count_nodes; // how many nodes are used
int traversed; // how many nodes already traversed until this level?
int isleaf;
+ float alpha; /* for selfcollision */
+ float normal[3]; /* for selfcollision */
}
CollisionTree;
@@ -93,6 +93,20 @@ BVH;
////////////////////////////////////////
+
+////////////////////////////////////////
+// kdop.c
+////////////////////////////////////////
+
+// needed for collision.c
+typedef void ( *CM_COLLISION_RESPONSE ) ( ModifierData *md1, ModifierData *md2, CollisionTree *tree1, CollisionTree *tree2 );
+
+// needed for collision.c
+int bvh_traverse ( ModifierData * md1, ModifierData * md2, CollisionTree * tree1, CollisionTree * tree2, float step, CM_COLLISION_RESPONSE collision_response, int selfcollision);
+
+////////////////////////////////////////
+
+
////////////////////////////////////////
// used for collisions in kdop.c and also collision.c
////////////////////////////////////////
@@ -107,7 +121,7 @@ typedef struct CollPair
float pa[3], pb[3]; // collision point p1 on face1, p2 on face2
int lastsign; // indicates if the distance sign has changed, unused itm
float time; // collision time, from 0 up to 1
- unsigned int ap1, ap2, ap3, bp1, bp2, bp3, bp4;
+ unsigned int ap1, ap2, ap3, bp1, bp2, bp3;
unsigned int pointsb[4];
}
CollPair;
@@ -155,7 +169,8 @@ void bvh_free ( BVH * bvh );
// checks two bounding volume hierarchies for potential collisions and returns some list with those
-// update bounding volumes, needs updated positions in bvh->x
+// update bounding volumes, needs updated positions in bvh->current_xold (static)
+// and also bvh->current_x if moving==1
void bvh_update_from_mvert(BVH * bvh, MVert *x, unsigned int numverts, MVert *xnew, int moving);
void bvh_update(BVH * bvh, int moving);
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index 5d145dc6dee..2f92fadd5ee 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): 2007 - Joshua Leung (major recode)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_CONSTRAINT_H
@@ -70,7 +67,7 @@ typedef struct bConstraintTypeInfo {
/* admin/ident */
short type; /* CONSTRAINT_TYPE_### */
short size; /* size in bytes of the struct */
- char name[32]; /* name constraint in interface */
+ char name[32]; /* name of constraint in interface */
char structName[32]; /* name of struct for SDNA */
/* data management function pointers - special handling */
@@ -84,8 +81,8 @@ typedef struct bConstraintTypeInfo {
void (*new_data)(void *cdata);
/* target handling function pointers */
- /* for multi-target constraints: return that list; otherwise make a temporary list */
- void (*get_constraint_targets)(struct bConstraint *con, struct ListBase *list);
+ /* for multi-target constraints: return that list; otherwise make a temporary list (returns number of targets) */
+ int (*get_constraint_targets)(struct bConstraint *con, struct ListBase *list);
/* for single-target constraints only: flush data back to source data, and the free memory used */
void (*flush_constraint_targets)(struct bConstraint *con, struct ListBase *list, short nocopy);
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index ee63f678505..60444675047 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_CURVE_H
#define BKE_CURVE_H
diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h
index 67e2a8948d5..a1975dd4265 100644
--- a/source/blender/blenkernel/BKE_deform.h
+++ b/source/blender/blenkernel/BKE_deform.h
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_DEFORM_H
diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h
index 294f61e54bd..b86a58780dc 100644
--- a/source/blender/blenkernel/BKE_depsgraph.h
+++ b/source/blender/blenkernel/BKE_depsgraph.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DEPSGRAPH_API
@@ -104,7 +101,7 @@ void DAG_scene_update_flags(struct Scene *sce, unsigned int lay);
void DAG_object_update_flags(struct Scene *sce, struct Object *ob, unsigned int lay);
/* flushes all recalc flags in objects down the dependency tree */
-void DAG_scene_flush_update(struct Scene *sce, unsigned int lay);
+void DAG_scene_flush_update(struct Scene *sce, unsigned int lay, int time);
/* flushes all recalc flags for this object down the dependency tree */
void DAG_object_flush_update(struct Scene *sce, struct Object *ob, short flag);
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index 2dc4de32132..d6b438a3010 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -2,15 +2,12 @@
/*
$Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index 5585735e0b5..3763a659f2f 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_EFFECT_H
#define BKE_EFFECT_H
@@ -38,7 +35,6 @@
struct Effect;
struct ListBase;
-struct PartEff;
struct Particle;
struct Group;
@@ -54,21 +50,16 @@ typedef struct pEffectorCache {
Object obcopy; /* for restoring transformation data */
} pEffectorCache;
-
-struct Effect *add_effect(int type);
void free_effect(struct Effect *eff);
void free_effects(struct ListBase *lb);
struct Effect *copy_effect(struct Effect *eff);
-void copy_act_effect(struct Object *ob);
void copy_effects(struct ListBase *lbn, struct ListBase *lb);
void deselectall_eff(struct Object *ob);
-struct PartEff *give_parteff(struct Object *ob);
-void where_is_particle(struct PartEff *paf, struct Particle *pa, float ctime, float *vec);
-void build_particle_system(struct Object *ob);
/* particle deflector */
#define PE_WIND_AS_SPEED 0x00000001
+struct PartEff *give_parteff(struct Object *ob);
struct ListBase *pdInitEffectors(struct Object *obsrc, struct Group *group);
void pdEndEffectors(struct ListBase *lb);
void pdDoEffectors(struct ListBase *lb, float *opco, float *force, float *speed, float cur_time, float loc_time, unsigned int flags);
diff --git a/source/blender/blenkernel/BKE_endian.h b/source/blender/blenkernel/BKE_endian.h
index 11d39a2ecb6..1757103eaf6 100644
--- a/source/blender/blenkernel/BKE_endian.h
+++ b/source/blender/blenkernel/BKE_endian.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Are we little or big endian? From Harbison&Steele.
* BKE_ENDIANNESS(a) returns 1 if big endian and returns 0 if little endian
*/
diff --git a/source/blender/blenkernel/BKE_exotic.h b/source/blender/blenkernel/BKE_exotic.h
index 2a56f894c42..3814518a9e7 100644
--- a/source/blender/blenkernel/BKE_exotic.h
+++ b/source/blender/blenkernel/BKE_exotic.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* dxf/vrml/stl external file io function prototypes
*/
diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h
index 05621a4d9b2..33747eb35a3 100644
--- a/source/blender/blenkernel/BKE_font.h
+++ b/source/blender/blenkernel/BKE_font.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,11 +26,15 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_VFONT_H
#define BKE_VFONT_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#include <wchar.h>
struct VFont;
@@ -68,7 +69,11 @@ int getselection(int *start, int *end);
void chtoutf8(unsigned long c, char *o);
void wcs2utf8s(char *dst, wchar_t *src);
int wcsleninu8(wchar_t *src);
-int utf8towchar_(wchar_t *w, char *c);
+int utf8towchar(wchar_t *w, char *c);
+
+#ifdef __cplusplus
+}
+#endif
#endif
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 8aaa9e42289..62289d227c7 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -7,15 +7,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -33,7 +30,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_GLOBAL_H
#define BKE_GLOBAL_H
@@ -62,6 +59,7 @@ struct Object;
struct bSoundListener;
struct BMF_Font;
struct EditMesh;
+struct BME_Glob;
typedef struct Global {
@@ -111,6 +109,9 @@ typedef struct Global {
/* Editmode lists */
struct EditMesh *editMesh;
+
+ /* Used for BMesh transformations */
+ struct BME_Glob *editBMesh;
float textcurs[4][2];
@@ -145,6 +146,9 @@ typedef struct Global {
int compat; /* toggle compatibility mode for edge rendering */
int notonlysolid;/* T-> also edge-render transparent faces */
+ /* ndof device found ? */
+ int ndofdevice;
+
/* confusing... G.f and G.flags */
int flags;
@@ -191,6 +195,7 @@ typedef struct Global {
/* #define G_AUTOMATKEYS (1 << 30) also removed */
#define G_HIDDENHANDLES (1 << 31) /* used for curves only */
+#define G_DRAWBWEIGHTS (1 << 31)
/* macro for testing face select mode
* Texture paint could be removed since selected faces are not used
diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h
index bdc56b2cbd1..764bdf5d910 100644
--- a/source/blender/blenkernel/BKE_group.h
+++ b/source/blender/blenkernel/BKE_group.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_GROUP_H
#define BKE_GROUP_H
@@ -44,7 +41,7 @@ void free_group(struct Group *group);
void unlink_group(struct Group *group);
struct Group *add_group(char *name);
void add_to_group(struct Group *group, struct Object *ob);
-void rem_from_group(struct Group *group, struct Object *ob);
+int rem_from_group(struct Group *group, struct Object *ob);
struct Group *find_group(struct Object *ob, struct Group *group);
int object_in_group(struct Object *ob, struct Group *group);
int group_is_animated(struct Object *parent, struct Group *group);
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index 961cca511de..46252b310ae 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -1,15 +1,12 @@
/**
* $Id: BKE_idprop.h
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph Eagar
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _BKE_IDPROP_H
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index ca34240cf27..8dac282eedf 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_IMAGE_H
#define BKE_IMAGE_H
@@ -148,6 +145,9 @@ void BKE_image_all_free_anim_ibufs(int except_frame);
void BKE_image_memorypack(struct Image *ima);
+/* prints memory statistics for images */
+void BKE_image_print_memlist(void);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_ipo.h b/source/blender/blenkernel/BKE_ipo.h
index 01fe0903775..922f3201345 100644
--- a/source/blender/blenkernel/BKE_ipo.h
+++ b/source/blender/blenkernel/BKE_ipo.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_IPO_H
#define BKE_IPO_H
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index 5325b3a8bc1..a6871aa837f 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_KEY_H
#define BKE_KEY_H
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index bf505fa23d7..5620674e791 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* june-2001 ton
*/
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index 1954cfe1e37..d840401d4fa 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_LIBRARY_TYPES_H
#define BKE_LIBRARY_TYPES_H
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 2cfa1dc5cc4..d1cc7515159 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -10,15 +10,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -36,7 +33,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_MAIN_H
#define BKE_MAIN_H
@@ -47,7 +44,7 @@ struct Library;
typedef struct Main {
struct Main *next, *prev;
- char name[160];
+ char name[240];
short versionfile, subversionfile;
short minversionfile, minsubversionfile;
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 0c93e4e32a2..efb64fbf0a3 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* General operations, lookup, etc. for materials.
*/
diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h
index 269e7150768..00a53b3f16e 100644
--- a/source/blender/blenkernel/BKE_mball.h
+++ b/source/blender/blenkernel/BKE_mball.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_MBALL_H
#define BKE_MBALL_H
@@ -165,8 +162,8 @@ void free_mball(struct MetaBall *mb);
struct MetaBall *add_mball(char *name);
struct MetaBall *copy_mball(struct MetaBall *mb);
void make_local_mball(struct MetaBall *mb);
-void tex_space_mball( struct Object *ob);
-void make_orco_mball( struct Object *ob);
+void tex_space_mball(struct Object *ob);
+float *make_orco_mball(struct Object *ob);
struct Object *find_basis_mball( struct Object *ob);
int is_basis_mball(struct Object *ob);
void metaball_polygonize(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index b60fd0ce954..d4ae76e8984 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_MESH_H
#define BKE_MESH_H
@@ -64,7 +61,7 @@ void boundbox_mesh(struct Mesh *me, float *loc, float *size);
void tex_space_mesh(struct Mesh *me);
float *get_mesh_orco_verts(struct Object *ob);
void transform_mesh_orco_verts(struct Mesh *me, float (*orco)[3], int totvert, int invert);
-void test_index_face(struct MFace *mface, struct CustomData *mfdata, int mfindex, int nr);
+int test_index_face(struct MFace *mface, struct CustomData *mfdata, int mfindex, int nr);
struct Mesh *get_mesh(struct Object *ob);
void set_mesh(struct Object *ob, struct Mesh *me);
void mball_to_mesh(struct ListBase *lb, struct Mesh *me);
@@ -96,6 +93,8 @@ float (*mesh_getRefKeyCos(struct Mesh *me, int *numVerts_r))[3];
/* UvVertMap */
+#define STD_UV_CONNECT_LIMIT 0.0001f
+
typedef struct UvVertMap {
struct UvMapVert **vert;
struct UvMapVert *buf;
@@ -104,7 +103,7 @@ typedef struct UvVertMap {
typedef struct UvMapVert {
struct UvMapVert *next;
unsigned int f;
- unsigned char tfindex, separate;
+ unsigned char tfindex, separate, flag;
} UvMapVert;
UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit);
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index fba30264fea..a41716ed1ff 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -2,15 +2,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_MODIFIER_H
#define BKE_MODIFIER_H
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 61eb796e53d..df565ddc7fe 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -61,7 +61,7 @@ void multires_load_cols(struct Mesh *me);
void multires_level_to_mesh(struct Object *ob, struct Mesh *me, const int render);
void multires_update_levels(struct Mesh *me, const int render);
void multires_update_first_level(struct Mesh *me, struct EditMesh *em);
-void multires_update_customdata(struct MultiresLevel *lvl1, struct CustomData *src,
+void multires_update_customdata(struct MultiresLevel *lvl1, struct EditMesh *em, struct CustomData *src,
struct CustomData *dst, const int type);
void multires_customdata_to_mesh(struct Mesh *me, struct EditMesh *em,
struct MultiresLevel *lvl, struct CustomData *src,
diff --git a/source/blender/blenkernel/BKE_nla.h b/source/blender/blenkernel/BKE_nla.h
index 560e5d5c33c..230096d7ea7 100644
--- a/source/blender/blenkernel/BKE_nla.h
+++ b/source/blender/blenkernel/BKE_nla.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_NLA_H
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index f324c5d693c..b3b68a9b3ff 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -33,7 +33,8 @@
#ifndef BKE_NODE_H
#define BKE_NODE_H
-
+/* not very important, but the stack solver likes to know a maximum */
+#define MAX_SOCKET 64
struct ID;
struct bNodeTree;
@@ -87,8 +88,8 @@ typedef struct bNodeType {
/* for use with dynamic typedefs */
ID *id;
- void *script; /* holds pointer to python script */
- void *dict; /* holds pointer to python script dictionary (scope)*/
+ void *pynode; /* holds pointer to python script */
+ void *pydict; /* holds pointer to python script dictionary (scope)*/
} bNodeType;
@@ -103,13 +104,14 @@ typedef struct bNodeType {
#define NODE_CLASS_INPUT 0
#define NODE_CLASS_OUTPUT 1
#define NODE_CLASS_OP_COLOR 3
-#define NODE_CLASS_OP_VECTOR 4
-#define NODE_CLASS_OP_FILTER 5
+#define NODE_CLASS_OP_VECTOR 4
+#define NODE_CLASS_OP_FILTER 5
#define NODE_CLASS_GROUP 6
#define NODE_CLASS_FILE 7
-#define NODE_CLASS_CONVERTOR 8
+#define NODE_CLASS_CONVERTOR 8
#define NODE_CLASS_MATTE 9
#define NODE_CLASS_DISTORT 10
+#define NODE_CLASS_OP_DYNAMIC 11
/* ************** GENERIC API, TREES *************** */
@@ -119,6 +121,7 @@ struct bNodeTree *ntreeAddTree(int type);
void ntreeInitTypes(struct bNodeTree *ntree);
void ntreeMakeOwnType(struct bNodeTree *ntree);
+void ntreeUpdateType(struct bNodeTree *ntree, struct bNodeType *ntype);
void ntreeFreeTree(struct bNodeTree *ntree);
struct bNodeTree *ntreeCopyTree(struct bNodeTree *ntree, int internal_select);
void ntreeMakeLocal(struct bNodeTree *ntree);
@@ -144,9 +147,14 @@ void nodeVerifyType(struct bNodeTree *ntree, struct bNode *node);
void nodeAddToPreview(struct bNode *, float *, int, int);
void nodeUnlinkNode(struct bNodeTree *ntree, struct bNode *node);
-struct bNode *nodeAddNodeType(struct bNodeTree *ntree, int type, struct bNodeTree *ngroup);
+void nodeAddSockets(struct bNode *node, struct bNodeType *ntype);
+struct bNode *nodeAddNodeType(struct bNodeTree *ntree, int type, struct bNodeTree *ngroup, struct ID *id);
+void nodeRegisterType(struct ListBase *typelist, const struct bNodeType *ntype) ;
+void nodeUpdateType(struct bNodeTree *ntree, struct bNode* node, struct bNodeType *ntype);
+void nodeMakeDynamicType(struct bNode *node);
+int nodeDynamicUnlinkText(struct ID *txtid);
void nodeFreeNode(struct bNodeTree *ntree, struct bNode *node);
-struct bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node);
+struct bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal);
struct bNodeLink *nodeAddLink(struct bNodeTree *ntree, struct bNode *fromnode, struct bNodeSocket *fromsock, struct bNode *tonode, struct bNodeSocket *tosock);
void nodeRemLink(struct bNodeTree *ntree, struct bNodeLink *link);
@@ -172,10 +180,13 @@ int nodeGroupUnGroup(struct bNodeTree *ntree, struct bNode *gnode);
void nodeVerifyGroup(struct bNodeTree *ngroup);
void nodeGroupSocketUseFlags(struct bNodeTree *ngroup);
+void nodeCopyGroup(struct bNode *gnode);
+
/* ************** COMMON NODES *************** */
#define NODE_GROUP 2
#define NODE_GROUP_MENU 1000
+#define NODE_DYNAMIC_MENU 4000
extern bNodeType node_group_typeinfo;
@@ -192,7 +203,7 @@ struct ShadeResult;
#define SH_NODE_OUTPUT 1
#define SH_NODE_MATERIAL 100
-#define SH_NODE_RGB 101
+#define SH_NODE_RGB 101
#define SH_NODE_VALUE 102
#define SH_NODE_MIX_RGB 103
#define SH_NODE_VALTORGB 104
@@ -212,12 +223,21 @@ struct ShadeResult;
#define SH_NODE_SEPRGB 120
#define SH_NODE_COMBRGB 121
#define SH_NODE_HUE_SAT 122
-
+#define NODE_DYNAMIC 123
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1
#define SH_NODE_MAT_SPEC 2
#define SH_NODE_MAT_NEG 4
+/* custom defines: states for Script node. These are bit indices */
+#define NODE_DYNAMIC_READY 0 /* 1 */
+#define NODE_DYNAMIC_LOADED 1 /* 2 */
+#define NODE_DYNAMIC_NEW 2 /* 4 */
+#define NODE_DYNAMIC_UPDATED 3 /* 8 */
+#define NODE_DYNAMIC_ADDEXIST 4 /* 16 */
+#define NODE_DYNAMIC_ERROR 5 /* 32 */
+#define NODE_DYNAMIC_REPARSE 6 /* 64 */
+#define NODE_DYNAMIC_SET 15 /* sign */
/* the type definitions array */
extern struct ListBase node_all_shaders;
@@ -309,6 +329,7 @@ void set_node_shader_lamp_loop(void (*lamp_loop_func)(struct ShadeInput *, str
#define CMP_NODE_CROP 253
#define CMP_NODE_DBLUR 254
#define CMP_NODE_BILATERALBLUR 255
+#define CMP_NODE_PREMULKEY 256
#define CMP_NODE_GLARE 301
#define CMP_NODE_TONEMAP 302
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 0a4c9a04815..a940ac62876 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* General operations, lookup, etc. for blender objects.
*/
@@ -51,6 +48,10 @@ void clear_workob(void);
void copy_baseflags(void);
void copy_objectflags(void);
struct SoftBody *copy_softbody(struct SoftBody *sb);
+void copy_object_particlesystems(struct Object *obn, struct Object *ob);
+void copy_object_softbody(struct Object *obn, struct Object *ob);
+void object_free_particlesystems(struct Object *ob);
+void object_free_softbody(struct Object *ob);
void update_base_layer(struct Object *ob);
void free_object(struct Object *ob);
@@ -111,7 +112,7 @@ void solve_tracking (struct Object *ob, float targetmat[][4]);
void object_handle_update(struct Object *ob);
float give_timeoffset(struct Object *ob);
-
+int give_obdata_texspace(struct Object *ob, int **texflag, float **loc, float **size, float **rot);
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_packedFile.h b/source/blender/blenkernel/BKE_packedFile.h
index 4b362bbb38f..2d5acc51b7b 100644
--- a/source/blender/blenkernel/BKE_packedFile.h
+++ b/source/blender/blenkernel/BKE_packedFile.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_PACKEDFILE_H
#define BKE_PACKEDFILE_H
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 3358cfbfd2b..944a9081679 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -3,15 +3,12 @@
*
* $Id: BKE_particle.h $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_PARTICLE_H
@@ -41,6 +38,7 @@
struct ParticleSystemModifierData;
struct ParticleSystem;
struct ParticleKey;
+struct ParticleSettings;
struct HairKey;
struct Main;
@@ -49,6 +47,7 @@ struct Object;
struct DerivedMesh;
struct ModifierData;
struct MTFace;
+struct MCol;
struct MFace;
struct MVert;
struct IpoCurve;
@@ -112,8 +111,8 @@ typedef struct ParticleSeam{
typedef struct ParticleCacheKey{
float co[3];
float vel[3];
- float col[3];
float rot[4];
+ float col[3];
int steps;
} ParticleCacheKey;
@@ -179,6 +178,7 @@ typedef struct ParticleThreadContext {
float *vg_length, *vg_clump, *vg_kink;
float *vg_rough1, *vg_rough2, *vg_roughe;
+ float *vg_effector;
} ParticleThreadContext;
typedef struct ParticleThread {
@@ -210,7 +210,7 @@ int psys_check_enabled(struct Object *ob, struct ParticleSystem *psys);
void psys_free_settings(struct ParticleSettings *part);
void free_child_path_cache(struct ParticleSystem *psys);
void psys_free_path_cache(struct ParticleSystem *psys);
-void free_hair(struct ParticleSystem *psys);
+void free_hair(struct ParticleSystem *psys, int softbody);
void free_keyed_keys(struct ParticleSystem *psys);
void psys_free(struct Object * ob, struct ParticleSystem * psys);
void psys_free_children(struct ParticleSystem *psys);
@@ -220,10 +220,8 @@ void psys_render_restore(struct Object *ob, struct ParticleSystem *psys);
int psys_render_simplify_distribution(struct ParticleThreadContext *ctx, int tot);
int psys_render_simplify_params(struct ParticleSystem *psys, struct ChildParticle *cpa, float *params);
-void clear_particles_from_cache(struct Object *ob, struct ParticleSystem *psys, int cfra);
-//void psys_remove_from_particle_list(struct Object *ob, short nbr, struct ParticleSystem *psys);
-
void psys_interpolate_uvs(struct MTFace *tface, int quad, float *uv, float *uvco);
+void psys_interpolate_mcol(struct MCol *mcol, int quad, float *uv, struct MCol *mc);
void copy_particle_key(struct ParticleKey *to, struct ParticleKey *from, int time);
@@ -233,6 +231,11 @@ struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct P
struct ParticleSettings *psys_new_settings(char *name, struct Main *main);
struct ParticleSettings *psys_copy_settings(struct ParticleSettings *part);
void psys_flush_settings(struct ParticleSettings *part, int event, int hair_recalc);
+void make_local_particlesettings(struct ParticleSettings *part);
+
+struct LinkNode *psys_using_settings(struct ParticleSettings *part, int flush_update);
+void psys_changed_type(struct ParticleSystem *psys);
+void psys_reset(struct ParticleSystem *psys, int mode);
void psys_find_parents(struct Object *ob, struct ParticleSystemModifierData *psmd, struct ParticleSystem *psys);
@@ -246,9 +249,9 @@ float psys_get_child_size(struct ParticleSystem *psys, struct ChildParticle *cpa
void psys_get_particle_on_path(struct Object *ob, struct ParticleSystem *psys, int pa_num, struct ParticleKey *state, int vel);
int psys_get_particle_state(struct Object *ob, struct ParticleSystem *psys, int p, struct ParticleKey *state, int always);
void psys_get_dupli_texture(struct Object *ob, struct ParticleSettings *part, struct ParticleSystemModifierData *psmd, struct ParticleData *pa, struct ChildParticle *cpa, float *uv, float *orco);
-void psys_get_dupli_path_transform(struct Object *ob, struct ParticleSettings *part, struct ParticleSystemModifierData *psmd, struct ParticleData *pa, struct ChildParticle *cpa, struct ParticleCacheKey *cache, float mat[][4], float *scale);
+void psys_get_dupli_path_transform(struct Object *ob, struct ParticleSystem *psys, struct ParticleSystemModifierData *psmd, struct ParticleData *pa, struct ChildParticle *cpa, struct ParticleCacheKey *cache, float mat[][4], float *scale);
-ParticleThread *psys_threads_create(struct Object *ob, struct ParticleSystem *psys, int totthread);
+ParticleThread *psys_threads_create(struct Object *ob, struct ParticleSystem *psys);
int psys_threads_init_distribution(ParticleThread *threads, struct DerivedMesh *dm, int from);
int psys_threads_init_path(ParticleThread *threads, float cfra, int editupdate);
void psys_threads_free(ParticleThread *threads);
@@ -290,11 +293,16 @@ void psys_particle_on_dm(struct Object *ob, struct DerivedMesh *dm, int from, in
void initialize_particle(struct ParticleData *pa, int p, struct Object *ob, struct ParticleSystem *psys, struct ParticleSystemModifierData *psmd);
void reset_particle(struct ParticleData *pa, struct ParticleSystem *psys, struct ParticleSystemModifierData *psmd, struct Object *ob, float dtime, float cfra, float *vg_vel, float *vg_tan, float *vg_rot);
-void do_effectors(int pa_no, struct ParticleData *pa, struct ParticleKey *state, struct Object *ob, struct ParticleSystem *psys, float *force_field, float *vel,float framestep, float cfra);
+void do_effectors(int pa_no, struct ParticleData *pa, struct ParticleKey *state, struct Object *ob, struct ParticleSystem *psys, float *texco, float *force_field, float *vel,float framestep, float cfra);
-void psys_calc_dmfaces(struct Object *ob, struct DerivedMesh *dm, struct ParticleSystem *psys);
+void psys_calc_dmcache(struct Object *ob, struct DerivedMesh *dm, struct ParticleSystem *psys);
int psys_particle_dm_face_lookup(struct Object *ob, struct DerivedMesh *dm, int index, float *fw, struct LinkNode *node);
+/* psys_reset */
+#define PSYS_RESET_ALL 1
+#define PSYS_RESET_DEPSGRAPH 2
+#define PSYS_RESET_CHILDREN 3
+
/* ParticleEffectorCache->type */
#define PSYS_EC_EFFECTOR 1
#define PSYS_EC_DEFLECT 2
diff --git a/source/blender/blenkernel/BKE_plugin_types.h b/source/blender/blenkernel/BKE_plugin_types.h
index 2b7c6c06832..fe5aafe5874 100644
--- a/source/blender/blenkernel/BKE_plugin_types.h
+++ b/source/blender/blenkernel/BKE_plugin_types.h
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,14 +29,15 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_PLUGIN_TYPES_H
#define BKE_PLUGIN_TYPES_H
struct ImBuf;
-typedef int (*TexDoit)(int, void*, float*, float*, float*);
+typedef int (*TexDoitold)(int stype, void *cast, float *texvec, float *dxt, float *dyt);
+typedef int (*TexDoit)(int stype, void *cast, float *texvec, float *dxt, float *dyt, float *result );
typedef void (*SeqDoit)(void*, float, float, int, int,
struct ImBuf*, struct ImBuf*,
struct ImBuf*, struct ImBuf*);
@@ -63,7 +61,7 @@ typedef struct _PluginInfo {
void (*init)(void);
void (*callback)(int);
- TexDoit tex_doit;
+ void (*tex_doit)(void *);
SeqDoit seq_doit;
void (*instance_init)(void *);
} PluginInfo;
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index 52cc0ddcaa7..5bc467465a8 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -31,25 +31,84 @@
#include "DNA_ID.h"
-/* options for clearing pointcache - used for BKE_ptcache_id_clear
- Before and after are non inclusive (they wont remove the cfra) */
+/* Point cache clearing option, for BKE_ptcache_id_clear, before
+ * and after are non inclusive (they wont remove the cfra) */
#define PTCACHE_CLEAR_ALL 0
#define PTCACHE_CLEAR_FRAME 1
#define PTCACHE_CLEAR_BEFORE 2
#define PTCACHE_CLEAR_AFTER 3
+/* Point cache reset options */
+#define PTCACHE_RESET_DEPSGRAPH 0
+#define PTCACHE_RESET_BAKED 1
+#define PTCACHE_RESET_OUTDATED 2
+
/* Add the blendfile name after blendcache_ */
#define PTCACHE_EXT ".bphys"
-#define PTCACHE_PATH "//blendcache_"
+#define PTCACHE_PATH "blendcache_"
+
+/* File open options, for BKE_ptcache_file_open */
+#define PTCACHE_FILE_READ 0
+#define PTCACHE_FILE_WRITE 1
+
+/* PTCacheID types */
+#define PTCACHE_TYPE_SOFTBODY 0
+#define PTCACHE_TYPE_PARTICLES 1
+#define PTCACHE_TYPE_CLOTH 2
+
+/* Structs */
+struct Object;
+struct SoftBody;
+struct ParticleSystem;
+struct ClothModifierData;
+struct PointCache;
+struct ListBase;
+
+typedef struct PTCacheFile {
+ FILE *fp;
+} PTCacheFile;
+
+typedef struct PTCacheID {
+ struct PTCacheID *next, *prev;
+
+ struct Object *ob;
+ void *data;
+ int type;
+ int stack_index;
+
+ struct PointCache *cache;
+} PTCacheID;
+
+/* Creating ID's */
+void BKE_ptcache_id_from_softbody(PTCacheID *pid, struct Object *ob, struct SoftBody *sb);
+void BKE_ptcache_id_from_particles(PTCacheID *pid, struct Object *ob, struct ParticleSystem *psys);
+void BKE_ptcache_id_from_cloth(PTCacheID *pid, struct Object *ob, struct ClothModifierData *clmd);
+
+void BKE_ptcache_ids_from_object(struct ListBase *lb, struct Object *ob);
/* Global funcs */
-/* void BKE_ptcache_clean(void); - not implimented yet! */
+void BKE_ptcache_remove(void);
+
+/* ID specific functions */
+void BKE_ptcache_id_clear(PTCacheID *id, int mode, int cfra);
+int BKE_ptcache_id_exist(PTCacheID *id, int cfra);
+int BKE_ptcache_id_reset(PTCacheID *id, int mode);
+void BKE_ptcache_id_time(PTCacheID *pid, float cfra, int *startframe, int *endframe, float *timescale);
+int BKE_ptcache_object_reset(struct Object *ob, int mode);
+
+/* File reading/writing */
+PTCacheFile *BKE_ptcache_file_open(PTCacheID *id, int mode, int cfra);
+void BKE_ptcache_file_close(PTCacheFile *pf);
+int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot);
+int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot);
+/* Continue physics */
+void BKE_ptcache_set_continue_physics(int enable);
+int BKE_ptcache_get_continue_physics(void);
-/* Object spesific funcs */
-int BKE_ptcache_id_filename(struct ID *id, char *filename, int cfra, int stack_index, short do_path, short do_ext);
-FILE * BKE_ptcache_id_fopen(struct ID *id, char mode, int cfra, int stack_index);
-void BKE_ptcache_id_clear(struct ID *id, char mode, int cfra, int stack_index);
-int BKE_ptcache_id_exist(struct ID *id, int cfra, int stack_index);
+/* Point Cache */
+struct PointCache *BKE_ptcache_add(void);
+void BKE_ptcache_free(struct PointCache *cache);
+struct PointCache *BKE_ptcache_copy(struct PointCache *cache);
#endif
diff --git a/source/blender/blenkernel/BKE_property.h b/source/blender/blenkernel/BKE_property.h
index c8af07e3ee8..f1587790c4a 100644
--- a/source/blender/blenkernel/BKE_property.h
+++ b/source/blender/blenkernel/BKE_property.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_PROPERTY_H
#define BKE_PROPERTY_H
diff --git a/source/blender/blenkernel/BKE_sca.h b/source/blender/blenkernel/BKE_sca.h
index 62ed06665fe..22c4f39148a 100644
--- a/source/blender/blenkernel/BKE_sca.h
+++ b/source/blender/blenkernel/BKE_sca.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SCA_H
#define BKE_SCA_H
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 30953835406..c50f5498de9 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SCENE_H
#define BKE_SCENE_H
@@ -41,6 +38,7 @@ struct Base;
struct AviCodecData;
struct QuicktimeCodecData;
struct SculptData;
+struct RenderData;
/* sequence related defines */
#define WHILE_SEQ(base) { \
@@ -82,5 +80,11 @@ void scene_update_for_newframe(struct Scene *sce, unsigned int lay);
void scene_add_render_layer(struct Scene *sce);
+/* render profile */
+int get_render_subsurf_level(struct RenderData *r, int level);
+int get_render_child_particle_number(struct RenderData *r, int num);
+int get_render_shadow_samples(struct RenderData *r, int samples);
+float get_render_aosss_error(struct RenderData *r, float error);
+
#endif
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index e20b00a00e7..df904d3e08a 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SCREEN_H
#define BKE_SCREEN_H
diff --git a/source/blender/blenkernel/BKE_script.h b/source/blender/blenkernel/BKE_script.h
index 70f3d58fcae..a4c3d946654 100644
--- a/source/blender/blenkernel/BKE_script.h
+++ b/source/blender/blenkernel/BKE_script.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): Willian P. Germano.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SCRIPT_H
#define BKE_SCRIPT_H
diff --git a/source/blender/blenkernel/BKE_sculpt.h b/source/blender/blenkernel/BKE_sculpt.h
index e03e38bab75..5d7ed28f561 100644
--- a/source/blender/blenkernel/BKE_sculpt.h
+++ b/source/blender/blenkernel/BKE_sculpt.h
@@ -59,9 +59,6 @@ typedef struct SculptSession {
struct RadialControl *radialcontrol;
- /* For rotating around a pivot point */
- vec3f pivot;
-
struct SculptStroke *stroke;
} SculptSession;
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h
index 512ee67b36f..1756734813b 100644
--- a/source/blender/blenkernel/BKE_softbody.h
+++ b/source/blender/blenkernel/BKE_softbody.h
@@ -3,15 +3,12 @@
*
* $Id: BKE_softbody.h
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SOFTBODY_H
#define BKE_SOFTBODY_H
@@ -43,7 +40,7 @@ typedef struct BodyPoint {
float prevpos[3], prevvec[3], prevdx[3], prevdv[3]; /* used for Heun integration */
float impdv[3],impdx[3];
int nofsprings; int *springs;
- float choke;
+ float choke,choke2,frozen;
float colball;
short flag;
char octantflag;
@@ -55,7 +52,8 @@ extern struct SoftBody *sbNew(void);
/* frees internal data and softbody itself */
extern void sbFree(struct SoftBody *sb);
-extern void softbody_clear_cache(struct Object *ob, float framenr);
+/* frees simulation data to reset simulation */
+extern void sbFreeSimulation(struct SoftBody *sb);
/* do one simul step, reading and writing vertex locs from given array */
extern void sbObjectStep(struct Object *ob, float framnr, float (*vertexCos)[3], int numVerts);
@@ -67,6 +65,8 @@ extern void sbObjectToSoftbody(struct Object *ob);
/* pass NULL to unlink again */
extern void sbSetInterruptCallBack(int (*f)(void));
+/* writing to cache for bake editing */
+extern void sbWriteCache(struct Object *ob, int framenr);
#endif
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 0a747847b11..f3bed467c3a 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SOUND_H
#define BKE_SOUND_H
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index 459519913c5..c3c6b8d9edd 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -1,14 +1,11 @@
/* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SUBSURF_H
#define BKE_SUBSURF_H
diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h
index 35f0ee841be..6f891ab4887 100644
--- a/source/blender/blenkernel/BKE_text.h
+++ b/source/blender/blenkernel/BKE_text.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_TEXT_H
#define BKE_TEXT_H
@@ -95,7 +92,8 @@ void indent (struct Text *text);
void uncomment (struct Text *text);
int setcurr_tab (struct Text *text);
void convert_tabs (struct SpaceText *st, int tab);
-
+void txt_copy_clipboard (struct Text *text);
+void txt_paste_clipboard (struct Text *text);
/* Undo opcodes */
/* Simple main cursor movement */
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index 902423482b1..78a8f60caeb 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_TEXTURE_H
#define BKE_TEXTURE_H
diff --git a/source/blender/blenkernel/BKE_utildefines.h b/source/blender/blenkernel/BKE_utildefines.h
index fc22f6787b1..a96a3e10f40 100644
--- a/source/blender/blenkernel/BKE_utildefines.h
+++ b/source/blender/blenkernel/BKE_utildefines.h
@@ -2,15 +2,12 @@
$Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_UTILDEFINES_H
@@ -111,6 +108,7 @@
#define VECADD(v1,v2,v3) {*(v1)= *(v2) + *(v3); *(v1+1)= *(v2+1) + *(v3+1); *(v1+2)= *(v2+2) + *(v3+2);}
#define VECSUB(v1,v2,v3) {*(v1)= *(v2) - *(v3); *(v1+1)= *(v2+1) - *(v3+1); *(v1+2)= *(v2+2) - *(v3+2);}
+#define VECSUB2D(v1,v2,v3) {*(v1)= *(v2) - *(v3); *(v1+1)= *(v2+1) - *(v3+1);}
#define VECADDFAC(v1,v2,v3,fac) {*(v1)= *(v2) + *(v3)*(fac); *(v1+1)= *(v2+1) + *(v3+1)*(fac); *(v1+2)= *(v2+2) + *(v3+2)*(fac);}
#define QUATADDFAC(v1,v2,v3,fac) {*(v1)= *(v2) + *(v3)*(fac); *(v1+1)= *(v2+1) + *(v3+1)*(fac); *(v1+2)= *(v2+2) + *(v3+2)*(fac); *(v1+3)= *(v2+3) + *(v3+3)*(fac);}
@@ -135,7 +133,7 @@
#endif
/* INTEGER CODES */
-#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
/* Big Endian */
#define MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
#else
@@ -171,20 +169,22 @@
/* This one rotates the bytes in an int */
#define SWITCH_INT(a) { \
- char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
- s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
+ char s_i, *p_i; \
+ p_i= (char *)&(a); \
+ s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
+ s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
#define SWITCH_SHORT(a) { \
- char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
+ char s_i, *p_i; \
+ p_i= (char *)&(a); \
+ s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
/* Bit operations */
-#define BTST(a,b) ( ( (a) & 1<<(b) )!=0 )
-#define BSET(a,b) ( (a) | 1<<(b) )
+#define BTST(a,b) ( ( (a) & 1<<(b) )!=0 )
+#define BNTST(a,b) ( ( (a) & 1<<(b) )==0 )
+#define BTST2(a,b,c) ( BTST( (a), (b) ) || BTST( (a), (c) ) )
+#define BSET(a,b) ( (a) | 1<<(b) )
#define BCLR(a,b) ( (a) & ~(1<<(b)) )
/* bit-row */
#define BROW(min, max) (((max)>=31? 0xFFFFFFFF: (1<<(max+1))-1) - ((min)? ((1<<(min))-1):0) )
@@ -195,5 +195,10 @@
#endif
#define GS(a) (*((short *)(a)))
+/* Warning-free macros for storing ints in pointers. Use these _only_
+ * for storing an int in a pointer, not a pointer in an int (64bit)! */
+#define SET_INT_IN_POINTER(i) ((void*)(long)(i))
+#define GET_INT_FROM_POINTER(i) ((int)(long)(i))
+
#endif
diff --git a/source/blender/blenkernel/BKE_verse.h b/source/blender/blenkernel/BKE_verse.h
index aba42302364..e67696dc62a 100644
--- a/source/blender/blenkernel/BKE_verse.h
+++ b/source/blender/blenkernel/BKE_verse.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* #define WITH_VERSE */
diff --git a/source/blender/blenkernel/BKE_world.h b/source/blender/blenkernel/BKE_world.h
index b51eaff420c..b8d89364e67 100644
--- a/source/blender/blenkernel/BKE_world.h
+++ b/source/blender/blenkernel/BKE_world.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_WORLD_H
#define BKE_WORLD_H
diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h
index 6faa5f44878..83b9b57b3bc 100644
--- a/source/blender/blenkernel/BKE_writeavi.h
+++ b/source/blender/blenkernel/BKE_writeavi.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_WRITEAVI_H
diff --git a/source/blender/blenkernel/BKE_writeffmpeg.h b/source/blender/blenkernel/BKE_writeffmpeg.h
index 13084e925e0..844f25d51dc 100644
--- a/source/blender/blenkernel/BKE_writeffmpeg.h
+++ b/source/blender/blenkernel/BKE_writeffmpeg.h
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_WRITEFFMPEG_H
@@ -45,6 +42,7 @@ extern "C" {
#define FFMPEG_DV 5
#define FFMPEG_H264 6
#define FFMPEG_XVID 7
+#define FFMPEG_FLV 8
#define FFMPEG_CODEC_MPEG1 0
#define FFMPEG_CODEC_MPEG2 1
@@ -53,6 +51,7 @@ extern "C" {
#define FFMPEG_CODEC_DV 4
#define FFMPEG_CODEC_H264 5
#define FFMPEG_CODEC_XVID 6
+#define FFMPEG_CODEC_FLV1 7
#define FFMPEG_PRESET_NONE 0
#define FFMPEG_PRESET_DVD 1
diff --git a/source/blender/blenkernel/BKE_writeframeserver.h b/source/blender/blenkernel/BKE_writeframeserver.h
index d8414e51f43..a6ece63bc56 100644
--- a/source/blender/blenkernel/BKE_writeframeserver.h
+++ b/source/blender/blenkernel/BKE_writeframeserver.h
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_WRITEFRAMESERVER_H
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 30f21ef83cc..9088b410e27 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.c)
@@ -38,6 +35,7 @@ SET(INC
../nodes
${SDL_INC}
${ZLIB_INC}
+ ${PYTHON_INC}
)
IF(WITH_VERSE)
diff --git a/source/blender/blenkernel/Makefile b/source/blender/blenkernel/Makefile
index 239941ec59b..a5ee729b7e3 100644
--- a/source/blender/blenkernel/Makefile
+++ b/source/blender/blenkernel/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index f8f2f0b9f57..1bb98239a68 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -11,6 +11,7 @@ incs += ' #/extern/bullet2/src'
incs += ' #/intern/bmfont'
incs += ' #/intern/opennl/extern'
+incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
incs += ' ' + env['BF_SDL_INC']
diff --git a/source/blender/blenkernel/bad_level_call_stubs/CMakeLists.txt b/source/blender/blenkernel/bad_level_call_stubs/CMakeLists.txt
index 67463f901c6..7574f13c92e 100644
--- a/source/blender/blenkernel/bad_level_call_stubs/CMakeLists.txt
+++ b/source/blender/blenkernel/bad_level_call_stubs/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC stubs.c)
diff --git a/source/blender/blenkernel/bad_level_call_stubs/Makefile b/source/blender/blenkernel/bad_level_call_stubs/Makefile
index 1d4db1037ea..5268bfd8a48 100644
--- a/source/blender/blenkernel/bad_level_call_stubs/Makefile
+++ b/source/blender/blenkernel/bad_level_call_stubs/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
index 1bcbed1efb1..c913820205b 100644
--- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c
+++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
@@ -2,15 +2,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* BKE_bad_level_calls function stubs
*/
@@ -36,7 +33,7 @@
#include "BKE_bad_level_calls.h"
#include "BLI_blenlib.h"
-#include "BPI_script.h"
+#include "DNA_space_types.h"
#include "DNA_texture_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
@@ -49,6 +46,7 @@
int winqueue_break= 0;
char bprogname[1];
+char btempdir[1];
struct IpoCurve;
struct FluidsimSettings;
@@ -59,6 +57,7 @@ struct bPythonConstraint;
struct bConstraintOb;
struct bConstraintTarget;
struct ListBase;
+struct EditFace;
char *getIpoCurveName( struct IpoCurve * icu );
void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast);
@@ -119,6 +118,21 @@ float BPY_pydriver_eval(struct IpoDriver *driver)
{
return 0;
}
+int EXPP_dict_set_item_str(struct PyObject *dict, char *key, struct PyObject *value)
+{
+ return 0;
+}
+void Node_SetStack(struct BPy_Node *self, struct bNodeStack **stack, int type){}
+void InitNode(struct BPy_Node *self, struct bNode *node){}
+void Node_SetShi(struct BPy_Node *self, struct ShadeInput *shi){}
+struct BPy_NodeSockets *Node_CreateSocketLists(struct bNode *node)
+{
+ return 0;
+}
+int pytype_is_pynode(struct PyObject *pyob)
+{
+ return 0;
+}
/* depsgraph.c: */
struct Object **BPY_pydriver_get_objects(struct IpoDriver *driver)
{
@@ -190,6 +204,20 @@ short pupmenu(char *instr){ return 0;} // will be general callback
void free_editing(struct Editing *ed){} // scenes and sequences problem...
void BPY_do_all_scripts (short int event){}
+/*editmesh_lib.c*/
+void EM_select_face(struct EditFace *efa, int sel) {}
+void EM_select_edge(struct EditEdge *eed, int sel) {}
+
+/*editmesh.c*/
+struct EditVert *addvertlist(float *vec, struct EditVert *example) { return 0;}
+struct EditEdge *addedgelist(struct EditVert *v1, struct EditVert *v2, struct EditEdge *example) { return 0;}
+struct EditFace *addfacelist(struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges) { return 0;}
+struct EditEdge *findedgelist(struct EditVert *v1, struct EditVert *v2) { return 0;}
+/*edit.c*/
+
+void countall(void) {}
+
+
/* IKsolver stubs */
#include "IK_solver.h"
@@ -327,6 +355,7 @@ TimeMarker *get_frame_marker(int frame){return 0;};
/* editseq.c */
Sequence *get_forground_frame_seq(int frame){return 0;};
+void set_last_seq(Sequence *seq){};
/* modifier.c stub */
void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd,
@@ -337,3 +366,8 @@ void PE_free_particle_edit(struct ParticleSystem *psys) {}
void PE_get_colors(char sel[4], char nosel[4]) {}
void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys) {}
+/* text.c */
+void txt_copy_clipboard (struct Text *text){}
+
+char stipple_quarttone[1];
+
diff --git a/source/blender/blenkernel/depsgraph_private.h b/source/blender/blenkernel/depsgraph_private.h
index 15c06b8ae79..78717393baf 100644
--- a/source/blender/blenkernel/depsgraph_private.h
+++ b/source/blender/blenkernel/depsgraph_private.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DEPSGRAPH_PRIVATE
#define DEPSGRAPH_PRIVATE
@@ -54,6 +51,7 @@ typedef struct DagAdjList
short type;
int count; // number of identical arcs
unsigned int lay; // for flushing redraw/rebuild events
+ char *name;
struct DagAdjList *next;
} DagAdjList;
@@ -117,7 +115,7 @@ DagNode * dag_find_node (DagForest *forest,void * fob);
DagNode * dag_add_node (DagForest *forest,void * fob);
DagNode * dag_get_node (DagForest *forest,void * fob);
DagNode * dag_get_sub_node (DagForest *forest,void * fob);
-void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel);
+void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, char *name);
void graph_bfs(void);
diff --git a/source/blender/blenkernel/intern/BME_conversions.c b/source/blender/blenkernel/intern/BME_conversions.c
new file mode 100644
index 00000000000..369c19b16c8
--- /dev/null
+++ b/source/blender/blenkernel/intern/BME_conversions.c
@@ -0,0 +1,392 @@
+/**
+ * BME_mesh.c jan 2007
+ *
+ * BMesh mesh level functions.
+ *
+ * $Id: BME_eulers.c,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle, Levi Schooley.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
+#include "BKE_bmesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+#include "BLI_edgehash.h"
+#include "BIF_editmesh.h"
+#include "editmesh.h"
+#include "bmesh_private.h"
+
+#include "BSE_edit.h"
+
+BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em, BME_Mesh *bm) {
+ BME_Vert *v1, *v2;
+ BME_Edge *e, *edar[4];
+ BME_Poly *f;
+
+ EditVert *eve;
+ EditEdge *eed;
+ EditFace *efa;
+
+ int len;
+
+ BME_model_begin(bm);
+
+ /*add verts*/
+ eve= em->verts.first;
+ while(eve) {
+ v1 = BME_MV(bm,eve->co);
+ VECCOPY(v1->no,eve->no);
+ v1->flag = eve->f;
+ v1->h = eve->h;
+ v1->bweight = eve->bweight;
+
+ /* link the verts for edge and face construction;
+ * kind of a dangerous thing - remember to cast back to BME_Vert before using! */
+ eve->tmp.v = (EditVert*)v1;
+ eve = eve->next;
+ }
+
+ /*add edges*/
+ eed= em->edges.first;
+ while(eed) {
+ v1 = (BME_Vert*)eed->v1->tmp.v;
+ v2 = (BME_Vert*)eed->v2->tmp.v;
+ e = BME_ME(bm, v1, v2);
+ e->crease = eed->crease;
+ e->bweight = eed->bweight;
+ e->flag = eed->f & SELECT;
+ if(eed->sharp) e->flag |= ME_SHARP;
+ if(eed->seam) e->flag |= ME_SEAM;
+ if(eed->h & EM_FGON) e->flag |= ME_FGON;
+ if(eed->h & 1) e->flag |= ME_HIDE;
+
+ /* link the edges for face construction;
+ * kind of a dangerous thing - remember to cast back to BME_Edge before using! */
+ eed->tmp.e = (EditEdge*)e;
+ eed = eed->next;
+ }
+
+ /*add faces.*/
+ efa= em->faces.first;
+ while(efa) {
+ if(efa->v4) len = 4;
+ else len = 3;
+
+ edar[0] = (BME_Edge*)efa->e1->tmp.e;
+ edar[1] = (BME_Edge*)efa->e2->tmp.e;
+ edar[2] = (BME_Edge*)efa->e3->tmp.e;
+ if(len == 4){
+ edar[3] = (BME_Edge*)efa->e4->tmp.e;
+ }
+
+ /*find v1 and v2*/
+ v1 = (BME_Vert*)efa->v1->tmp.v;
+ v2 = (BME_Vert*)efa->v2->tmp.v;
+
+ f = BME_MF(bm,v1,v2,edar,len);
+ f->mat_nr = efa->mat_nr;
+ f->flag = efa->flag;
+ if(efa->h) {
+ f->flag |= ME_HIDE;
+ f->flag &= ~ME_FACE_SEL;
+ }
+ else {
+ if(efa->f & 1) f->flag |= ME_FACE_SEL;
+ else f->flag &= ~ME_FACE_SEL;
+ }
+ efa = efa->next;
+ }
+ BME_model_end(bm);
+ return bm;
+}
+
+/* adds the geometry in the bmesh to G.editMesh (does not free G.editMesh)
+ * if td != NULL, the transdata will be mapped to the EditVert's co */
+EditMesh *BME_bmesh_to_editmesh(BME_Mesh *bm, BME_TransData_Head *td) {
+ BME_Vert *v1;
+ BME_Edge *e;
+ BME_Poly *f;
+
+ BME_TransData *vtd;
+
+ EditMesh *em;
+ EditVert *eve1, *eve2, *eve3, *eve4, **evlist;
+ EditEdge *eed;
+ EditFace *efa;
+
+ int totvert, len, i;
+
+ em = G.editMesh;
+
+ if (em == NULL) return NULL;
+
+ /* convert to EditMesh */
+ /* make editverts */
+ totvert = BLI_countlist(&(bm->verts));
+ evlist= (EditVert **)MEM_mallocN(totvert*sizeof(void *),"evlist");
+ for (i=0,v1=bm->verts.first;v1;v1=v1->next,i++) {
+ v1->tflag1 = i;
+ eve1 = addvertlist(v1->co,NULL);
+ if (td && (vtd = BME_get_transdata(td,v1))) {
+ vtd->loc = eve1->co;
+ }
+ eve1->keyindex = i;
+ evlist[i]= eve1;
+ eve1->f = (unsigned char)v1->flag;
+ eve1->h = (unsigned char)v1->h;
+ eve1->bweight = v1->bweight;
+ }
+
+ /* make edges */
+ for (e=bm->edges.first;e;e=e->next) {
+ if(!(findedgelist(evlist[e->v1->tflag1], evlist[e->v2->tflag1]))){
+ eed= addedgelist(evlist[e->v1->tflag1], evlist[e->v2->tflag1], NULL);
+ eed->crease = e->crease;
+ eed->bweight = e->bweight;
+ if(e->flag & ME_SEAM) eed->seam = 1;
+ if(e->flag & ME_SHARP) eed->sharp = 1;
+ if(e->flag & SELECT) eed->f |= SELECT;
+ if(e->flag & ME_FGON) eed->h= EM_FGON; // 2 different defines!
+ if(e->flag & ME_HIDE) eed->h |= 1;
+ if(G.scene->selectmode==SCE_SELECT_EDGE)
+ EM_select_edge(eed, eed->f & SELECT);
+ }
+ }
+
+ /* make faces */
+ for (f=bm->polys.first;f;f=f->next) {
+ len = BME_cycle_length(f->loopbase);
+ if (len==3 || len==4) {
+ eve1= evlist[f->loopbase->v->tflag1];
+ eve2= evlist[f->loopbase->next->v->tflag1];
+ eve3= evlist[f->loopbase->next->next->v->tflag1];
+ if (len == 4) {
+ eve4= evlist[f->loopbase->prev->v->tflag1];
+ }
+ else {
+ eve4= NULL;
+ }
+
+ efa = addfacelist(eve1, eve2, eve3, eve4, NULL, NULL);
+ efa->mat_nr = (unsigned char)f->mat_nr;
+ efa->flag= f->flag & ~ME_HIDE;
+ if(f->flag & ME_FACE_SEL) {
+ efa->f |= SELECT;
+ }
+ if(f->flag & ME_HIDE) efa->h= 1;
+ if((G.f & G_FACESELECT) && (efa->f & SELECT))
+ EM_select_face(efa, 1); /* flush down */
+ }
+ }
+
+ MEM_freeN(evlist);
+
+ countall();
+
+ return em;
+}
+
+/* Adds the geometry found in dm to bm
+ * NOTE: it does not allocate a new BME_Mesh!
+ */
+BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm, BME_Mesh *bm)
+{
+ MVert *mvert, *mv;
+ MEdge *medge, *me;
+ MFace *mface, *mf;
+ int totface,totedge,totvert,i,len;
+
+ BME_Vert *v1=NULL,*v2=NULL, **vert_array;
+ BME_Edge *e=NULL;
+ BME_Poly *f=NULL;
+
+ EdgeHash *edge_hash = BLI_edgehash_new();
+
+ totvert = dm->getNumVerts(dm);
+ totedge = dm->getNumEdges(dm);
+ totface = dm->getNumFaces(dm);
+ mvert = dm->getVertArray(dm);
+ medge = dm->getEdgeArray(dm);
+ mface = dm->getFaceArray(dm);
+
+ vert_array = MEM_mallocN(sizeof(*vert_array)*totvert,"BME_derivedmesh_to_bmesh BME_Vert* array");
+
+ BME_model_begin(bm);
+ /*add verts*/
+ for(i=0,mv = mvert; i < totvert;i++,mv++){
+ v1 = BME_MV(bm,mv->co);
+ vert_array[i] = v1;
+ v1->flag = mv->flag;
+ v1->bweight = mv->bweight/255.0f;
+ }
+ /*add edges*/
+ for(i=0,me = medge; i < totedge;i++,me++){
+ v1 = vert_array[me->v1];
+ v2 = vert_array[me->v2];
+ e = BME_ME(bm, v1, v2);
+ e->crease = me->crease/255.0f;
+ e->bweight = me->bweight/255.0f;
+ e->flag = (unsigned char)me->flag;
+ BLI_edgehash_insert(edge_hash,me->v1,me->v2,e);
+ }
+ /*add faces.*/
+ for(i=0,mf = mface; i < totface;i++,mf++){
+ BME_Edge *edar[4];
+ if(mf->v4) len = 4;
+ else len = 3;
+
+ edar[0] = BLI_edgehash_lookup(edge_hash,mf->v1,mf->v2);
+ edar[1] = BLI_edgehash_lookup(edge_hash,mf->v2,mf->v3);
+ if(len == 4){
+ edar[2] = BLI_edgehash_lookup(edge_hash,mf->v3,mf->v4);
+ edar[3] = BLI_edgehash_lookup(edge_hash,mf->v4,mf->v1);
+ }
+ else
+ edar[2] = BLI_edgehash_lookup(edge_hash,mf->v3,mf->v1);
+
+ /*find v1 and v2*/
+ v1 = vert_array[mf->v1];
+ v2 = vert_array[mf->v2];
+
+ f = BME_MF(bm,v1,v2,edar,len);
+ f->mat_nr = mf->mat_nr;
+ f->flag = mf->flag;
+ }
+
+ BME_model_end(bm);
+ BLI_edgehash_free(edge_hash, NULL);
+ MEM_freeN(vert_array);
+ return bm;
+}
+
+DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
+{
+ MFace *mface, *mf;
+ MEdge *medge, *me;
+ MVert *mvert, *mv;
+ int totface,totedge,totvert,i,bmeshok,len;
+
+ BME_Vert *v1=NULL;
+ BME_Edge *e=NULL, *oe=NULL;
+ BME_Poly *f=NULL;
+
+ DerivedMesh *result;
+ EdgeHash *edge_hash = BLI_edgehash_new();
+
+ totvert = BLI_countlist(&(bm->verts));
+ totedge = 0;
+
+ /*we cannot have double edges in a derived mesh!*/
+ for(i=0, v1=bm->verts.first; v1; v1=v1->next, i++) v1->tflag1 = i;
+ for(e=bm->edges.first; e; e=e->next){
+ oe = BLI_edgehash_lookup(edge_hash,e->v1->tflag1, e->v2->tflag1);
+ if(!oe){
+ totedge++;
+ BLI_edgehash_insert(edge_hash,e->v1->tflag1,e->v2->tflag1,e);
+ e->tflag2 = 1;
+ }
+ else{
+ e->tflag2 = 0;
+ }
+ }
+
+ /*count quads and tris*/
+ totface = 0;
+ bmeshok = 1;
+ for(f=bm->polys.first;f;f=f->next){
+ len = BME_cycle_length(f->loopbase);
+ if(len == 3 || len == 4) totface++;
+ }
+
+ /*convert back to mesh*/
+ result = CDDM_from_template(dm,totvert,totedge,totface);
+ /*Make Verts*/
+ mvert = CDDM_get_verts(result);
+ for(i=0,v1=bm->verts.first,mv=mvert;v1;v1=v1->next,i++,mv++){
+ VECCOPY(mv->co,v1->co);
+ mv->flag = (unsigned char)v1->flag;
+ mv->bweight = (char)(255.0*v1->bweight);
+ }
+ medge = CDDM_get_edges(result);
+ i=0;
+ for(e=bm->edges.first,me=medge;e;e=e->next){
+ if(e->tflag2){
+ if(e->v1->tflag1 < e->v2->tflag1){
+ me->v1 = e->v1->tflag1;
+ me->v2 = e->v2->tflag1;
+ }
+ else{
+ me->v1 = e->v2->tflag1;
+ me->v2 = e->v1->tflag1;
+ }
+
+ me->crease = (char)(255.0*e->crease);
+ me->bweight = (char)(255.0*e->bweight);
+ me->flag = e->flag;
+ me++;
+ i++;
+ }
+ }
+ if(totface){
+ mface = CDDM_get_faces(result);
+ /*make faces*/
+ for(i=0,f=bm->polys.first;f;f=f->next){
+ mf = &mface[i];
+ len = BME_cycle_length(f->loopbase);
+ if(len==3 || len==4){
+ mf->v1 = f->loopbase->v->tflag1;
+ mf->v2 = f->loopbase->next->v->tflag1;
+ mf->v3 = f->loopbase->next->next->v->tflag1;
+ if(len == 4){
+ mf->v4 = f->loopbase->prev->v->tflag1;
+ }
+ /* test and rotate indexes if necessary so that verts 3 and 4 aren't index 0 */
+ if(mf->v3 == 0 || (len == 4 && mf->v4 == 0)){
+ test_index_face(mf, NULL, i, len);
+ }
+ i++;
+ mf->mat_nr = (unsigned char)f->mat_nr;
+ mf->flag = (unsigned char)f->flag;
+ }
+ }
+ }
+ BLI_edgehash_free(edge_hash, NULL);
+ return result;
+}
diff --git a/source/blender/blenkernel/intern/BME_eulers.c b/source/blender/blenkernel/intern/BME_eulers.c
new file mode 100644
index 00000000000..3403f5829fe
--- /dev/null
+++ b/source/blender/blenkernel/intern/BME_eulers.c
@@ -0,0 +1,973 @@
+/**
+ * BME_eulers.c jan 2007
+ *
+ * BMesh Euler construction API.
+ *
+ * $Id: BME_eulers.c,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+
+#include "BLI_blenlib.h"
+#include "bmesh_private.h"
+#include "BLI_ghash.h"
+
+/*********************************************************
+ * "Euler API" *
+ * *
+ * *
+ * Primitive construction operators for mesh tools. *
+ * *
+ **********************************************************/
+
+
+/*
+ The functions in this file represent the 'primitive' or 'atomic' operators that
+ mesh tools use to manipulate the topology of the structure.* The purpose of these
+ functions is to provide a trusted set of operators to manipulate the mesh topology
+ and which can also be combined together like building blocks to create more
+ sophisticated tools. It needs to be stressed that NO manipulation of an existing
+ mesh structure should be done outside of these functions.
+
+ In the BMesh system, each euler is named by an ancronym which describes what it actually does.
+ Furthermore each Euler has a logical inverse. An important design criteria of all Eulers is that
+ through a Euler's logical inverse you can 'undo' an operation. (Special note should
+ be taken of BME_loop_reverse, which is its own inverse).
+
+ BME_MF/KF: Make Face and Kill Face
+ BME_ME/KE: Make Edge and Kill Edge
+ BME_MV/KV: Make Vert and Kill Vert
+ BME_SEMV/JEKV: Split Edge, Make Vert and Join Edge, Kill Vert
+ BME_SFME/JFKE: Split Face, Make Edge and Join Face, Kill Edge
+ BME_loop_reverse: Reverse a Polygon's loop cycle. (used for flip normals for one)
+
+ Using a combination of these eleven eulers any non-manifold modelling operation can be achieved.
+ Each Euler operator has a detailed explanation of what is does in the comments preceding its
+ code.
+
+ *The term "Euler Operator" is actually a misnomer when referring to a non-manifold
+ data structure. Its use is in keeping with the convention established by others.
+
+ TODO:
+ -Finish inserting 'strict' validation in all Eulers
+*/
+
+void *BME_exit(char *s) {
+ if (s) printf("%s\n",s);
+ return NULL;
+}
+
+#define RETCLEAR(bm) {bm->rval->v = bm->rval->e = bm->rval->f = bm->rva->l = NULL;}
+/*MAKE Eulers*/
+
+/**
+ * BME_MV
+ *
+ * MAKE VERT EULER:
+ *
+ * Makes a single loose vertex.
+ *
+ * Returns -
+ * A BME_Vert pointer.
+ */
+
+BME_Vert *BME_MV(BME_Mesh *bm, float *vec){
+ BME_Vert *v = BME_addvertlist(bm, NULL);
+ VECCOPY(v->co,vec);
+ return v;
+}
+
+/**
+ * BME_ME
+ *
+ * MAKE EDGE EULER:
+ *
+ * Makes a single wire edge between two vertices.
+ * If the caller does not want there to be duplicate
+ * edges between the vertices, it is up to them to check
+ * for this condition beforehand.
+ *
+ * Returns -
+ * A BME_Edge pointer.
+ */
+
+BME_Edge *BME_ME(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2){
+ BME_Edge *e=NULL;
+ BME_CycleNode *d1=NULL, *d2=NULL;
+ int valance1=0, valance2=0, edok;
+
+ /*edge must be between two distinct vertices...*/
+ if(v1 == v2) return NULL;
+
+ #ifndef BME_FASTEULER
+ /*count valance of v1*/
+ if(v1->edge){
+ d1 = BME_disk_getpointer(v1->edge,v1);
+ if(d1) valance1 = BME_cycle_length(d1);
+ else BME_error();
+ }
+ if(v2->edge){
+ d2 = BME_disk_getpointer(v2->edge,v2);
+ if(d2) valance2 = BME_cycle_length(d2);
+ else BME_error();
+ }
+ #endif
+
+ /*go ahead and add*/
+ e = BME_addedgelist(bm, v1, v2, NULL);
+ BME_disk_append_edge(e, e->v1);
+ BME_disk_append_edge(e, e->v2);
+
+ #ifndef BME_FASTEULER
+ /*verify disk cycle lengths*/
+ d1 = BME_disk_getpointer(e, e->v1);
+ edok = BME_cycle_validate(valance1+1, d1);
+ if(!edok) BME_error();
+ d2 = BME_disk_getpointer(e, e->v2);
+ edok = BME_cycle_validate(valance2+1, d2);
+ if(!edok) BME_error();
+
+ /*verify that edge actually made it into the cycle*/
+ edok = BME_disk_hasedge(v1, e);
+ if(!edok) BME_error();
+ edok = BME_disk_hasedge(v2, e);
+ if(!edok) BME_error();
+ #endif
+ return e;
+}
+
+
+
+/**
+ * BME_MF
+ *
+ * MAKE FACE EULER:
+ * Takes a list of edge pointers which form a closed loop and makes a face
+ * from them. The first edge in elist is considered to be the start of the
+ * polygon, and v1 and v2 are its vertices and determine the winding of the face
+ * Other than the first edge, no other assumptions are made about the order of edges
+ * in the elist array. To verify that it is a single closed loop and derive the correct
+ * order a simple series of verifications is done and all elements are visited.
+ *
+ * Returns -
+ * A BME_Poly pointer
+ */
+
+#define MF_CANDIDATE 1
+#define MF_VISITED 2
+#define MF_TAKEN 4
+
+BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int len)
+{
+ BME_Poly *f = NULL;
+ BME_Edge *curedge;
+ BME_Vert *curvert, *tv, **vlist;
+ int i, j, done, cont, edok;
+
+ if(len < 2) return NULL;
+
+ /*make sure that v1 and v2 are in elist[0]*/
+ if(BME_verts_in_edge(v1,v2,elist[0]) == 0) return NULL;
+
+ /*clear euler flags*/
+ for(i=0;i<len;i++) elist[i]->eflag1=elist[i]->eflag2 = 0;
+ for(i=0;i<len;i++){
+ elist[i]->eflag1 |= MF_CANDIDATE;
+
+ /*if elist[i] has a loop, count its radial length*/
+ if(elist[i]->loop) elist[i]->eflag2 = BME_cycle_length(&(elist[i]->loop->radial));
+ else elist[i]->eflag2 = 0;
+ }
+
+ /* For each vertex in each edge, it must have exactly two MF_CANDIDATE edges attached to it
+ Note that this does not gauruntee that face is a single closed loop. At best it gauruntees
+ that elist contains a finite number of seperate closed loops.
+ */
+ for(i=0; i<len; i++){
+ edok = BME_disk_count_edgeflag(elist[i]->v1, MF_CANDIDATE, 0);
+ if(edok != 2) return NULL;
+ edok = BME_disk_count_edgeflag(elist[i]->v2, MF_CANDIDATE, 0);
+ if(edok != 2) return NULL;
+ }
+
+ /*set start edge, start vert and target vert for our loop traversal*/
+ curedge = elist[0];
+ tv = v1;
+ curvert = v2;
+
+ if(bm->vtarlen < len){
+ MEM_freeN(bm->vtar);
+ bm->vtar = MEM_callocN(sizeof(BME_Vert *)* len, "BMesh Vert pointer array");
+ bm->vtarlen = len;
+ }
+ /*insert tv into vlist since its the first vertex in face*/
+ i=0;
+ vlist=bm->vtar;
+ vlist[i] = tv;
+
+ /* Basic procedure: Starting with curv we find the edge in it's disk cycle which hasn't
+ been visited yet. When we do, we put curv in a linked list and find the next MF_CANDIDATE
+ edge, loop until we find TV. We know TV is reachable because of test we did earlier.
+ */
+ done=0;
+ while(!done){
+ /*add curvert to vlist*/
+ /*insert some error cheking here for overflows*/
+ i++;
+ vlist[i] = curvert;
+
+ /*mark curedge as visited*/
+ curedge->eflag1 |= MF_VISITED;
+
+ /*find next edge and vert*/
+ curedge = BME_disk_next_edgeflag(curedge, curvert, MF_CANDIDATE, 0);
+ curvert = BME_edge_getothervert(curedge, curvert);
+ if(curvert == tv){
+ curedge->eflag1 |= MF_VISITED;
+ done=1;
+ }
+ }
+
+ /* Verify that all edges have been visited It's possible that we did reach tv
+ from sv, but that several unconnected loops were passed in via elist.
+ */
+ cont=1;
+ for(i=0; i<len; i++){
+ if((elist[i]->eflag1 & MF_VISITED) == 0) cont = 0;
+ }
+
+ /*if we get this far, its ok to allocate the face and add the loops*/
+ if(cont){
+ BME_Loop *l;
+ BME_Edge *e;
+ f = BME_addpolylist(bm, NULL);
+ f->len = len;
+ for(i=0;i<len;i++){
+ curvert = vlist[i];
+ l = BME_create_loop(bm,curvert,NULL,f,NULL);
+ if(!(f->loopbase)) f->loopbase = l;
+ BME_cycle_append(f->loopbase, l);
+ }
+
+ /*take care of edge pointers and radial cycle*/
+ for(i=0, l = f->loopbase; i<len; i++, l=l->next){
+ e = NULL;
+ if(l == f->loopbase) e = elist[0]; /*first edge*/
+
+ else{/*search elist for others*/
+ for(j=1; j<len; j++){
+ edok = BME_verts_in_edge(l->v, l->next->v, elist[j]);
+ if(edok){
+ e = elist[j];
+ break;
+ }
+ }
+ }
+ l->e = e; /*set pointer*/
+ BME_radial_append(e, l); /*append into radial*/
+ }
+
+ f->len = len;
+
+ /*Validation Loop cycle*/
+ edok = BME_cycle_validate(len, f->loopbase);
+ if(!edok) BME_error();
+ for(i=0, l = f->loopbase; i<len; i++, l=l->next){
+ /*validate loop vert pointers*/
+ edok = BME_verts_in_edge(l->v, l->next->v, l->e);
+ if(!edok) BME_error();
+ /*validate the radial cycle of each edge*/
+ edok = BME_cycle_length(&(l->radial));
+ if(edok != (l->e->eflag2 + 1)) BME_error();
+ }
+ }
+ return f;
+}
+
+/* KILL Eulers */
+
+/**
+ * BME_KV
+ *
+ * KILL VERT EULER:
+ *
+ * Kills a single loose vertex.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int BME_KV(BME_Mesh *bm, BME_Vert *v){
+ if(v->edge == NULL){
+ BLI_remlink(&(bm->verts), v);
+ BME_free_vert(bm,v);
+ return 1;
+ }
+ return 0;
+}
+
+/**
+ * BME_KE
+ *
+ * KILL EDGE EULER:
+ *
+ * Kills a wire edge.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int BME_KE(BME_Mesh *bm, BME_Edge *e){
+ int edok;
+
+ /*Make sure that no faces!*/
+ if(e->loop == NULL){
+ BME_disk_remove_edge(e, e->v1);
+ BME_disk_remove_edge(e, e->v2);
+
+ /*verify that edge out of disk*/
+ edok = BME_disk_hasedge(e->v1, e);
+ if(edok) BME_error();
+ edok = BME_disk_hasedge(e->v2, e);
+ if(edok) BME_error();
+
+ /*remove and deallocate*/
+ BLI_remlink(&(bm->edges), e);
+ BME_free_edge(bm, e);
+ return 1;
+ }
+ return 0;
+}
+
+/**
+ * BME_KF
+ *
+ * KILL FACE EULER:
+ *
+ * The logical inverse of BME_MF.
+ * Kills a face and removes each of its loops from the radial that it belongs to.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+*/
+
+int BME_KF(BME_Mesh *bm, BME_Poly *bply){
+ BME_Loop *newbase,*oldbase, *curloop;
+ int i,len=0;
+
+ /*add validation to make sure that radial cycle is cleaned up ok*/
+ /*deal with radial cycle first*/
+ len = BME_cycle_length(bply->loopbase);
+ for(i=0, curloop=bply->loopbase; i < len; i++, curloop = curloop->next)
+ BME_radial_remove_loop(curloop, curloop->e);
+
+ /*now deallocate the editloops*/
+ for(i=0; i < len; i++){
+ newbase = bply->loopbase->next;
+ oldbase = bply->loopbase;
+ BME_cycle_remove(oldbase, oldbase);
+ BME_free_loop(bm, oldbase);
+ bply->loopbase = newbase;
+ }
+
+ BLI_remlink(&(bm->polys), bply);
+ BME_free_poly(bm, bply);
+ return 1;
+}
+
+/*SPLIT Eulers*/
+
+/**
+ * BME_SEMV
+ *
+ * SPLIT EDGE MAKE VERT:
+ * Takes a given edge and splits it into two, creating a new vert.
+ *
+ *
+ * Before: OV---------TV
+ * After: OV----NV---TV
+ *
+ * Returns -
+ * BME_Vert pointer.
+ *
+*/
+
+BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
+ BME_Vert *nv, *ov;
+ BME_CycleNode *diskbase;
+ BME_Edge *ne;
+ int i, edok, valance1=0, valance2=0;
+
+ if(BME_vert_in_edge(e,tv) == 0) return NULL;
+ ov = BME_edge_getothervert(e,tv);
+ //v2 = tv;
+
+ /*count valance of v1*/
+ diskbase = BME_disk_getpointer(e, ov);
+ valance1 = BME_cycle_length(diskbase);
+ /*count valance of v2*/
+ diskbase = BME_disk_getpointer(e, tv);
+ valance2 = BME_cycle_length(diskbase);
+
+ nv = BME_addvertlist(bm, tv);
+ ne = BME_addedgelist(bm, nv, tv, e);
+
+ //e->v2 = nv;
+ /*remove e from v2's disk cycle*/
+ BME_disk_remove_edge(e, tv);
+ /*swap out tv for nv in e*/
+ BME_edge_swapverts(e, tv, nv);
+ /*add e to nv's disk cycle*/
+ BME_disk_append_edge(e, nv);
+ /*add ne to nv's disk cycle*/
+ BME_disk_append_edge(ne, nv);
+ /*add ne to tv's disk cycle*/
+ BME_disk_append_edge(ne, tv);
+ /*verify disk cycles*/
+ diskbase = BME_disk_getpointer(ov->edge,ov);
+ edok = BME_cycle_validate(valance1, diskbase);
+ if(!edok) BME_error();
+ diskbase = BME_disk_getpointer(tv->edge,tv);
+ edok = BME_cycle_validate(valance2, diskbase);
+ if(!edok) BME_error();
+ diskbase = BME_disk_getpointer(nv->edge,nv);
+ edok = BME_cycle_validate(2, diskbase);
+ if(!edok) BME_error();
+
+ /*Split the radial cycle if present*/
+ if(e->loop){
+ BME_Loop *nl,*l;
+ BME_CycleNode *radEBase=NULL, *radNEBase=NULL;
+ int radlen = BME_cycle_length(&(e->loop->radial));
+ /*Take the next loop. Remove it from radial. Split it. Append to appropriate radials.*/
+ while(e->loop){
+ l=e->loop;
+ l->f->len++;
+ BME_radial_remove_loop(l,e);
+
+ nl = BME_create_loop(bm,NULL,NULL,l->f,l);
+ nl->prev = l;
+ nl->next = l->next;
+ nl->prev->next = nl;
+ nl->next->prev = nl;
+ nl->v = nv;
+
+ /*assign the correct edge to the correct loop*/
+ if(BME_verts_in_edge(nl->v, nl->next->v, e)){
+ nl->e = e;
+ l->e = ne;
+
+ /*append l into ne's rad cycle*/
+ if(!radNEBase){
+ radNEBase = &(l->radial);
+ radNEBase->next = NULL;
+ radNEBase->prev = NULL;
+ }
+
+ if(!radEBase){
+ radEBase = &(nl->radial);
+ radEBase->next = NULL;
+ radEBase->prev = NULL;
+ }
+
+ BME_cycle_append(radEBase,&(nl->radial));
+ BME_cycle_append(radNEBase,&(l->radial));
+
+ }
+ else if(BME_verts_in_edge(nl->v,nl->next->v,ne)){
+ nl->e = ne;
+ l->e = e;
+
+ if(!radNEBase){
+ radNEBase = &(nl->radial);
+ radNEBase->next = NULL;
+ radNEBase->prev = NULL;
+ }
+ if(!radEBase){
+ radEBase = &(l->radial);
+ radEBase->next = NULL;
+ radEBase->prev = NULL;
+ }
+ BME_cycle_append(radEBase,&(l->radial));
+ BME_cycle_append(radNEBase,&(nl->radial));
+ }
+
+ }
+
+ e->loop = radEBase->data;
+ ne->loop = radNEBase->data;
+
+ /*verify length of radial cycle*/
+ edok = BME_cycle_validate(radlen,&(e->loop->radial));
+ if(!edok) BME_error();
+ edok = BME_cycle_validate(radlen,&(ne->loop->radial));
+ if(!edok) BME_error();
+
+ /*verify loop->v and loop->next->v pointers for e*/
+ for(i=0,l=e->loop; i < radlen; i++, l = l->radial.next->data){
+ if(!(l->e == e)) BME_error();
+ if(!(l->radial.data == l)) BME_error();
+ if(l->prev->e != ne && l->next->e != ne) BME_error();
+ edok = BME_verts_in_edge(l->v, l->next->v, e);
+ if(!edok) BME_error();
+ if(l->v == l->next->v) BME_error();
+ if(l->e == l->next->e) BME_error();
+ /*verify loop cycle for kloop->f*/
+ edok = BME_cycle_validate(l->f->len, l->f->loopbase);
+ if(!edok) BME_error();
+ }
+ /*verify loop->v and loop->next->v pointers for ne*/
+ for(i=0,l=ne->loop; i < radlen; i++, l = l->radial.next->data){
+ if(!(l->e == ne)) BME_error();
+ if(!(l->radial.data == l)) BME_error();
+ if(l->prev->e != e && l->next->e != e) BME_error();
+ edok = BME_verts_in_edge(l->v, l->next->v, ne);
+ if(!edok) BME_error();
+ if(l->v == l->next->v) BME_error();
+ if(l->e == l->next->e) BME_error();
+ /*verify loop cycle for kloop->f. Redundant*/
+ edok = BME_cycle_validate(l->f->len, l->f->loopbase);
+ if(!edok) BME_error();
+ }
+ }
+
+ if(re) *re = ne;
+ return nv;
+}
+
+/**
+ * BME_SFME
+ *
+ * SPLIT FACE MAKE EDGE:
+ *
+ * Takes as input two vertices in a single face. An edge is created which divides the original face
+ * into two distinct regions. One of the regions is assigned to the original face and it is closed off.
+ * The second region has a new face assigned to it.
+ *
+ * Examples:
+ *
+ * Before: After:
+ * ---------- ----------
+ * | | | |
+ * | | | f1 |
+ * v1 f1 v2 v1======v2
+ * | | | f2 |
+ * | | | |
+ * ---------- ----------
+ *
+ * Note that the input vertices can be part of the same edge. This will result in a two edged face.
+ * This is desirable for advanced construction tools and particularly essential for edge bevel. Because
+ * of this it is up to the caller to decide what to do with the extra edge.
+ *
+ * Returns -
+ * A BME_Poly pointer
+ */
+BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Loop **rl){
+
+ BME_Poly *f2;
+ BME_Loop *v1loop = NULL, *v2loop = NULL, *curloop, *f1loop=NULL, *f2loop=NULL;
+ BME_Edge *e;
+ int i, len, f1len, f2len;
+
+
+ /*verify that v1 and v2 are in face.*/
+ len = BME_cycle_length(f->loopbase);
+ for(i = 0, curloop = f->loopbase; i < len; i++, curloop = curloop->next){
+ if(curloop->v == v1) v1loop = curloop;
+ else if(curloop->v == v2) v2loop = curloop;
+ }
+
+ if(!v1loop || !v2loop) return NULL;
+
+ /*allocate new edge between v1 and v2*/
+ e = BME_addedgelist(bm, v1, v2,NULL);
+ BME_disk_append_edge(e, v1);
+ BME_disk_append_edge(e, v2);
+
+ f2 = BME_addpolylist(bm,f);
+ f1loop = BME_create_loop(bm,v2,e,f,NULL);
+ f2loop = BME_create_loop(bm,v1,e,f2,NULL);
+
+ f1loop->prev = v2loop->prev;
+ f2loop->prev = v1loop->prev;
+ v2loop->prev->next = f1loop;
+ v1loop->prev->next = f2loop;
+
+ f1loop->next = v1loop;
+ f2loop->next = v2loop;
+ v1loop->prev = f1loop;
+ v2loop->prev = f2loop;
+
+ f2->loopbase = f2loop;
+ f->loopbase = f1loop;
+
+ /*validate both loops*/
+ /*I dont know how many loops are supposed to be in each face at this point! FIXME!*/
+
+ /*go through all of f2's loops and make sure they point to it properly.*/
+ f2len = BME_cycle_length(f2->loopbase);
+ for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = curloop->next) curloop->f = f2;
+
+ /*link up the new loops into the new edges radial*/
+ BME_radial_append(e, f1loop);
+ BME_radial_append(e, f2loop);
+
+
+ f2->len = f2len;
+
+ f1len = BME_cycle_length(f->loopbase);
+ f->len = f1len;
+
+ if(rl) *rl = f2loop;
+ return f2;
+}
+
+
+/**
+ * BME_JEKV
+ *
+ * JOIN EDGE KILL VERT:
+ * Takes a an edge and pointer to one of its vertices and collapses
+ * the edge on that vertex.
+ *
+ * Before: OE KE
+ * ------- -------
+ * | || |
+ * OV KV TV
+ *
+ *
+ * After: OE
+ * ---------------
+ * | |
+ * OV TV
+ *
+ *
+ * Restrictions:
+ * KV is a vertex that must have a valance of exactly two. Furthermore
+ * both edges in KV's disk cycle (OE and KE) must be unique (no double
+ * edges).
+ *
+ * It should also be noted that this euler has the possibility of creating
+ * faces with just 2 edges. It is up to the caller to decide what to do with
+ * these faces.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
+{
+ BME_Edge *oe;
+ BME_Vert *ov, *tv;
+ BME_CycleNode *diskbase;
+ BME_Loop *killoop,*nextl;
+ int len,radlen=0, halt = 0, i, valance1, valance2,edok;
+
+ if(BME_vert_in_edge(ke,kv) == 0) return 0;
+ diskbase = BME_disk_getpointer(kv->edge, kv);
+ len = BME_cycle_length(diskbase);
+
+ if(len == 2){
+ oe = BME_disk_nextedge(ke, kv);
+ tv = BME_edge_getothervert(ke, kv);
+ ov = BME_edge_getothervert(oe, kv);
+ halt = BME_verts_in_edge(kv, tv, oe); //check for double edges
+
+ if(halt) return 0;
+ else{
+
+ /*For verification later, count valance of ov and tv*/
+ diskbase = BME_disk_getpointer(ov->edge, ov);
+ valance1 = BME_cycle_length(diskbase);
+ diskbase = BME_disk_getpointer(tv->edge, tv);
+ valance2 = BME_cycle_length(diskbase);
+
+ /*remove oe from kv's disk cycle*/
+ BME_disk_remove_edge(oe,kv);
+ /*relink oe->kv to be oe->tv*/
+ BME_edge_swapverts(oe, kv, tv);
+ /*append oe to tv's disk cycle*/
+ BME_disk_append_edge(oe, tv);
+ /*remove ke from tv's disk cycle*/
+ BME_disk_remove_edge(ke, tv);
+
+ /*deal with radial cycle of ke*/
+ if(ke->loop){
+ /*first step, fix the neighboring loops of all loops in ke's radial cycle*/
+ radlen = BME_cycle_length(&(ke->loop->radial));
+ for(i=0,killoop = ke->loop; i<radlen; i++, killoop = BME_radial_nextloop(killoop)){
+ /*relink loops and fix vertex pointer*/
+ killoop->next->prev = killoop->prev;
+ killoop->prev->next = killoop->next;
+ if(killoop->next->v == kv) killoop->next->v = tv;
+
+ /*fix len attribute of face*/
+ killoop->f->len--;
+ if(killoop->f->loopbase == killoop) killoop->f->loopbase = killoop->next;
+ }
+ /*second step, remove all the hanging loops attached to ke*/
+ killoop = ke->loop;
+ radlen = BME_cycle_length(&(ke->loop->radial));
+ /*make sure we have enough room in bm->lpar*/
+ if(bm->lparlen < radlen){
+ MEM_freeN(bm->lpar);
+ bm->lpar = MEM_callocN(sizeof(BME_Loop *)* radlen, "BMesh Loop pointer array");
+ bm->lparlen = bm->lparlen * radlen;
+ }
+ /*this should be wrapped into a bme_free_radial function to be used by BME_KF as well...*/
+ i=0;
+ while(i<radlen){
+ bm->lpar[i] = killoop;
+ killoop = killoop->radial.next->data;
+ i++;
+ }
+ i=0;
+ while(i<radlen){
+ BME_free_loop(bm,bm->lpar[i]);
+ i++;
+ }
+ /*Validate radial cycle of oe*/
+ edok = BME_cycle_validate(radlen,&(oe->loop->radial));
+
+ }
+
+ /*Validate disk cycles*/
+ diskbase = BME_disk_getpointer(ov->edge,ov);
+ edok = BME_cycle_validate(valance1, diskbase);
+ if(!edok) BME_error();
+ diskbase = BME_disk_getpointer(tv->edge,tv);
+ edok = BME_cycle_validate(valance2, diskbase);
+ if(!edok) BME_error();
+
+ /*Validate loop cycle of all faces attached to oe*/
+ for(i=0,nextl = oe->loop; i<radlen; i++, nextl = BME_radial_nextloop(nextl)){
+ edok = BME_cycle_validate(nextl->f->len,nextl->f->loopbase);
+ if(!edok) BME_error();
+ }
+ /*deallocate edge*/
+ BLI_remlink(&(bm->edges), ke);
+ BME_free_edge(bm, ke);
+ /*deallocate vertex*/
+ BLI_remlink(&(bm->verts), kv);
+ BME_free_vert(bm, kv);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+
+/**
+ * BME_loop_reverse
+ *
+ * FLIP FACE EULER
+ *
+ * Changes the winding order of a face from CW to CCW or vice versa.
+ * This euler is a bit peculiar in compairson to others as it is its
+ * own inverse.
+ *
+ * TODO: reinsert validation code.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int BME_loop_reverse(BME_Mesh *bm, BME_Poly *f){
+ BME_Loop *l = f->loopbase, *curloop, *oldprev, *oldnext;
+ int i, j, edok, len = 0;
+
+ len = BME_cycle_length(l);
+ if(bm->edarlen < len){
+ MEM_freeN(bm->edar);
+ bm->edar = MEM_callocN(sizeof(BME_Edge *)* len, "BMesh Edge pointer array");
+ bm->edarlen = len;
+ }
+
+ for(i=0, curloop = l; i< len; i++, curloop=curloop->next){
+ curloop->e->eflag1 = 0;
+ curloop->e->eflag2 = BME_cycle_length(&curloop->radial);
+ BME_radial_remove_loop(curloop, curloop->e);
+ /*in case of border edges we HAVE to zero out curloop->radial Next/Prev*/
+ curloop->radial.next = curloop->radial.prev = NULL;
+ bm->edar[i] = curloop->e;
+ }
+
+ /*actually reverse the loop. This belongs in BME_cycle_reverse!*/
+ for(i=0, curloop = l; i < len; i++){
+ oldnext = curloop->next;
+ oldprev = curloop->prev;
+ curloop->next = oldprev;
+ curloop->prev = oldnext;
+ curloop = oldnext;
+ }
+
+ if(len == 2){ //two edged face
+ //do some verification here!
+ l->e = bm->edar[1];
+ l->next->e = bm->edar[0];
+ }
+ else{
+ for(i=0, curloop = l; i < len; i++, curloop = curloop->next){
+ edok = 0;
+ for(j=0; j < len; j++){
+ edok = BME_verts_in_edge(curloop->v, curloop->next->v, bm->edar[j]);
+ if(edok){
+ curloop->e = bm->edar[j];
+ break;
+ }
+ }
+ }
+ }
+ /*rebuild radial*/
+ for(i=0, curloop = l; i < len; i++, curloop = curloop->next) BME_radial_append(curloop->e, curloop);
+
+ /*validate radial*/
+ for(i=0, curloop = l; i < len; i++, curloop = curloop->next){
+ edok = BME_cycle_validate(curloop->e->eflag2, &(curloop->radial));
+ if(!edok){
+ BME_error();
+ }
+ }
+ return 1;
+}
+
+/**
+ * BME_JFKE
+ *
+ * JOIN FACE KILL EDGE:
+ *
+ * Takes two faces joined by a single 2-manifold edge and fuses them togather.
+ * The edge shared by the faces must not be connected to any other edges which have
+ * Both faces in its radial cycle
+ *
+ * Examples:
+ *
+ * A B
+ * ---------- ----------
+ * | | | |
+ * | f1 | | f1 |
+ * v1========v2 = Ok! v1==V2==v3 == Wrong!
+ * | f2 | | f2 |
+ * | | | |
+ * ---------- ----------
+ *
+ * In the example A, faces f1 and f2 are joined by a single edge, and the euler can safely be used.
+ * In example B however, f1 and f2 are joined by multiple edges and will produce an error. The caller
+ * in this case should call BME_JEKV on the extra edges before attempting to fuse f1 and f2.
+ *
+ * Also note that the order of arguments decides whether or not certain per-face attributes are present
+ * in the resultant face. For instance vertex winding, material index, smooth flags, ect are inherited
+ * from f1, not f2.
+ *
+ * Returns -
+ * A BME_Poly pointer
+*/
+
+BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
+{
+
+ BME_Loop *curloop, *f1loop=NULL, *f2loop=NULL;
+ int loopok = 0, newlen = 0,i, f1len=0, f2len=0, radlen=0, edok;
+
+ if(f1 == f2) return NULL; //can't join a face to itself
+ /*verify that e is in both f1 and f2*/
+ f1len = BME_cycle_length(f1->loopbase);
+ f2len = BME_cycle_length(f2->loopbase);
+ for(i=0, curloop = f1->loopbase; i < f1len; i++, curloop = curloop->next){
+ if(curloop->e == e){
+ f1loop = curloop;
+ break;
+ }
+ }
+ for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = curloop->next){
+ if(curloop->e==e){
+ f2loop = curloop;
+ break;
+ }
+ }
+ if(!(f1loop && f2loop)) return NULL;
+
+ /*validate that edge is 2-manifold edge*/
+ radlen = BME_cycle_length(&(f1loop->radial));
+ if(radlen != 2) return NULL;
+
+ /*validate direction of f2's loop cycle is compatible.*/
+ if(f1loop->v == f2loop->v) return NULL;
+
+ /*
+ Finally validate that for each face, each vertex has another edge in its disk cycle that is
+ not e, and not shared.
+ */
+ if(BME_radial_find_face(f1loop->next->e,f2)) return NULL;
+ if(BME_radial_find_face(f1loop->prev->e,f2)) return NULL;
+ if(BME_radial_find_face(f2loop->next->e,f1)) return NULL;
+ if(BME_radial_find_face(f2loop->prev->e,f1)) return NULL;
+
+ /*join the two loops*/
+ f1loop->prev->next = f2loop->next;
+ f2loop->next->prev = f1loop->prev;
+
+ f1loop->next->prev = f2loop->prev;
+ f2loop->prev->next = f1loop->next;
+
+ /*if f1loop was baseloop, give f1loop->next the base.*/
+ if(f1->loopbase == f1loop) f1->loopbase = f1loop->next;
+
+ /*validate the new loop*/
+ loopok = BME_cycle_validate((f1len+f2len)-2, f1->loopbase);
+ if(!loopok) BME_error();
+
+ /*make sure each loop points to the proper face*/
+ newlen = BME_cycle_length(f1->loopbase);
+ for(i = 0, curloop = f1->loopbase; i < newlen; i++, curloop = curloop->next) curloop->f = f1;
+
+ f1->len = newlen;
+
+ edok = BME_cycle_validate(f1->len, f1->loopbase);
+ if(!edok) BME_error();
+
+ /*remove edge from the disk cycle of its two vertices.*/
+ BME_disk_remove_edge(f1loop->e, f1loop->e->v1);
+ BME_disk_remove_edge(f1loop->e, f1loop->e->v2);
+
+ /*deallocate edge and its two loops as well as f2*/
+ BLI_remlink(&(bm->edges), f1loop->e);
+ BLI_remlink(&(bm->polys), f2);
+ BME_free_edge(bm, f1loop->e);
+ BME_free_loop(bm, f1loop);
+ BME_free_loop(bm, f2loop);
+ BME_free_poly(bm, f2);
+ return f1;
+}
diff --git a/source/blender/blenkernel/intern/BME_mesh.c b/source/blender/blenkernel/intern/BME_mesh.c
new file mode 100644
index 00000000000..d9d2354ef36
--- /dev/null
+++ b/source/blender/blenkernel/intern/BME_mesh.c
@@ -0,0 +1,302 @@
+/**
+ * BME_mesh.c jan 2007
+ *
+ * BMesh mesh level functions.
+ *
+ * $Id: BME_eulers.c,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+#include "BKE_global.h"
+#include "BKE_depsgraph.h"
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+#include "BIF_editmesh.h"
+#include "BIF_space.h"
+#include "editmesh.h"
+#include "bmesh_private.h"
+#include "mydevice.h"
+
+#include "BSE_edit.h"
+
+
+/*
+ * BME MAKE MESH
+ *
+ * Allocates a new BME_Mesh structure
+*/
+
+BME_Mesh *BME_make_mesh(void){
+ BME_Mesh *bm = MEM_callocN(sizeof(BME_Mesh),"BMesh");
+ return bm;
+}
+
+/*
+ * BME FREE MESH
+ *
+ * Frees a BME_Mesh structure.
+*/
+
+void BME_free_mesh(BME_Mesh *bm)
+{
+ BME_Poly *bf, *nextf;
+ BME_Edge *be, *nexte;
+ BME_Vert *bv, *nextv;
+ BME_CycleNode *loopref;
+
+ /*destroy polygon data*/
+ bf = bm->polys.first;
+ while(bf){
+ nextf = bf->next;
+ BLI_remlink(&(bm->polys), bf);
+ BME_free_poly(bm, bf);
+
+ bf = nextf;
+ }
+ /*destroy edge data*/
+ be = bm->edges.first;
+ while(be){
+ nexte = be->next;
+ BLI_remlink(&(bm->edges), be);
+ BME_free_edge(bm, be);
+ be = nexte;
+ }
+ /*destroy vert data*/
+ bv = bm->verts.first;
+ while(bv){
+ nextv = bv->next;
+ BLI_remlink(&(bm->verts), bv);
+ BME_free_vert(bm, bv);
+ bv = nextv;
+ }
+
+ for(loopref=bm->loops.first;loopref;loopref=loopref->next) BME_delete_loop(bm,loopref->data);
+ BLI_freelistN(&(bm->loops));
+
+ //CustomData_free(&bm->vdata, 0);
+ //CustomData_free(&bm->edata, 0);
+ //CustomData_free(&bm->ldata, 0);
+ //CustomData_free(&bm->pdata, 0);
+
+ MEM_freeN(bm);
+}
+
+/*
+ * BME MODEL BEGIN AND END
+ *
+ * These two functions represent the 'point of entry' for tools. Every BMesh tool
+ * must begin with a call to BME_model_end() and finish with a call to BME_model_end().
+ * No modification of mesh data is allowed except in between these two calls.
+ *
+ * TODO
+ * FOR BME_MODEL_BEGIN:
+ * -integrate euler undo system.
+ * -make full copy of structure to safely recover from errors.
+ * -accept a toolname string.
+ * -accept param to turn off full copy if just selection tool. (perhaps check for this in eulers...)
+ *
+ * BME_MODEL_END:
+ * -full mesh validation if debugging turned on
+ * -free structure copy or use it to restore.
+ * -do euler undo push.
+ *
+*/
+
+int BME_model_begin(BME_Mesh *bm){
+ /*Initialize some scratch pointer arrays used by eulers*/
+ bm->vtar = MEM_callocN(sizeof(BME_Vert *) * 1024, "BMesh scratch vert array");
+ bm->edar = MEM_callocN(sizeof(BME_Edge *) * 1024, "BMesh scratch edge array");
+ bm->lpar = MEM_callocN(sizeof(BME_Loop *) * 1024, "BMesh scratch loop array");
+ bm->plar = MEM_callocN(sizeof(BME_Poly *) * 1024, "BMesh scratch poly array");
+
+ bm->vtarlen = bm->edarlen = bm->lparlen = bm->plarlen = 1024;
+
+ return 1;
+}
+
+void BME_model_end(BME_Mesh *bm){
+ int meshok, totvert, totedge, totpoly, totloop;
+
+ totvert = BLI_countlist(&(bm->verts));
+ totedge = BLI_countlist(&(bm->edges));
+ totpoly = BLI_countlist(&(bm->polys));
+ totloop = BLI_countlist(&(bm->loops));
+
+ if(bm->vtar) MEM_freeN(bm->vtar);
+ if(bm->edar) MEM_freeN(bm->edar);
+ if(bm->lpar) MEM_freeN(bm->lpar);
+ if(bm->plar) MEM_freeN(bm->plar);
+
+ bm->vtar = NULL;
+ bm->edar = NULL;
+ bm->lpar = NULL;
+ bm->plar = NULL;
+ bm->vtarlen = bm->edarlen = bm->lparlen = bm->plarlen = 1024;
+
+
+ if(bm->totvert!=totvert || bm->totedge!=totedge || bm->totpoly!=totpoly || bm->totloop!=totloop)
+ BME_error();
+
+ meshok = BME_validate_mesh(bm, 1);
+ if(!meshok){
+ BME_error();
+ }
+}
+
+/*
+ * BME VALIDATE MESH
+ *
+ * There are several levels of validation for meshes. At the
+ * Euler level, some basic validation is done to local topology.
+ * To catch more subtle problems however, BME_validate_mesh() is
+ * called by BME_model_end() whenever a tool is done executing.
+ * The purpose of this function is to insure that during the course
+ * of tool execution that nothing has been done to invalidate the
+ * structure, and if it has, provide a way of reporting that so that
+ * we can restore the proper structure from a backup. Since a full mesh
+ * validation would be too expensive, this is presented as a compromise.
+ *
+ * TODO
+ *
+ * -Write a full mesh validation function for debugging purposes.
+ */
+
+#define VHALT(halt) {BME_error(); if(halt) return 0;}
+
+int BME_validate_mesh(struct BME_Mesh *bm, int halt)
+{
+ BME_Vert *v;
+ BME_Edge *e;
+ BME_Poly *f;
+ BME_Loop *l;
+ BME_CycleNode *diskbase;
+ int i, ok;
+
+ /*Simple edge verification*/
+ for(e=bm->edges.first; e; e=e->next){
+ if(e->v1 == e->v2) VHALT(halt);
+ /*validate e->d1.data and e->d2.data*/
+ if(e->d1.data != e || e->d2.data != e) VHALT(halt);
+ /*validate e->loop->e*/
+ if(e->loop){
+ if(e->loop->e != e) VHALT(halt);
+ }
+ }
+
+ /*calculate disk cycle lengths*/
+ for(v=bm->verts.first; v; v=v->next) v->tflag1 = v->tflag2 = 0;
+ for(e=bm->edges.first; e; e=e->next){
+ e->v1->tflag1++;
+ e->v2->tflag1++;
+ }
+ /*Validate vertices and disk cycle*/
+ for(v=bm->verts.first; v; v=v->next){
+ /*validate v->edge pointer*/
+ if(v->tflag1){
+ if(v->edge){
+ ok = BME_vert_in_edge(v->edge,v);
+ if(!ok) VHALT(halt);
+ /*validate length of disk cycle*/
+ diskbase = BME_disk_getpointer(v->edge, v);
+ ok = BME_cycle_validate(v->tflag1, diskbase);
+ if(!ok) VHALT(halt);
+ /*validate that each edge in disk cycle contains V*/
+ for(i=0, e=v->edge; i < v->tflag1; i++, e = BME_disk_nextedge(e,v)){
+ ok = BME_vert_in_edge(e, v);
+ if(!ok) VHALT(halt);
+ }
+ }
+ else VHALT(halt);
+ }
+ }
+ /*validate edges*/
+ for(e=bm->edges.first; e; e=e->next){
+ /*seperate these into BME_disk_hasedge (takes pointer to edge)*/
+ /*search v1 disk cycle for edge*/
+ ok = BME_disk_hasedge(e->v1,e);
+ if(!ok) VHALT(halt);
+ /*search v2 disk cycle for edge*/
+ ok = BME_disk_hasedge(e->v2,e);
+ if(!ok) VHALT(halt);
+ }
+
+ for(e=bm->edges.first; e; e=e->next) e->tflag2 = 0; //store incident faces
+ /*Validate the loop cycle integrity.*/
+ for(f=bm->polys.first; f; f=f->next){
+ ok = BME_cycle_length(f->loopbase);
+ if(ok > 1){
+ f->tflag1 = ok;
+ }
+ else VHALT(halt);
+ for(i=0, l=f->loopbase; i < f->tflag1; i++, l=l->next){
+ /*verify loop->v pointers*/
+ ok = BME_verts_in_edge(l->v, l->next->v, l->e);
+ if(!ok) VHALT(halt);
+ /*verify radial node data pointer*/
+ if(l->radial.data != l) VHALT(halt);
+ /*validate l->e->loop poitner*/
+ if(l->e->loop == NULL) VHALT(halt);
+ /*validate l->f pointer*/
+ if(l->f != f) VHALT(halt);
+ /*see if l->e->loop is actually in radial cycle*/
+
+ l->e->tflag2++;
+ }
+ }
+
+ /*validate length of radial cycle*/
+ for(e=bm->edges.first; e; e=e->next){
+ if(e->loop){
+ ok = BME_cycle_validate(e->tflag2,&(e->loop->radial));
+ if(!ok) VHALT(halt);
+ }
+ }
+
+ /*validate that EIDs are within range... if not indicates corrupted mem*/
+
+ /*if we get this far, pretty safe to return 1*/
+ return 1;
+}
+
+/* Currently just a convient place for a breakpoint.
+ Probably should take an error string
+*/
+void BME_error(void){
+ printf("BME modelling error!");
+}
diff --git a/source/blender/blenkernel/intern/BME_structure.c b/source/blender/blenkernel/intern/BME_structure.c
new file mode 100644
index 00000000000..d283e1df5ca
--- /dev/null
+++ b/source/blender/blenkernel/intern/BME_structure.c
@@ -0,0 +1,616 @@
+/**
+ * BME_structure.c jan 2007
+ *
+ * Low level routines for manipulating the BMesh structure.
+ *
+ * $Id: BME_structure.c,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <limits.h>
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+#include "BLI_blenlib.h"
+#include "BLI_linklist.h"
+#include "BLI_ghash.h"
+
+#include "BKE_customdata.h"
+/**
+ * MISC utility functions.
+ *
+ */
+
+int BME_vert_in_edge(BME_Edge *e, BME_Vert *v){
+ if(e->v1 == v || e->v2 == v) return 1;
+ return 0;
+}
+int BME_verts_in_edge(BME_Vert *v1, BME_Vert *v2, BME_Edge *e){
+ if(e->v1 == v1 && e->v2 == v2) return 1;
+ else if(e->v1 == v2 && e->v2 == v1) return 1;
+ return 0;
+}
+
+BME_Vert *BME_edge_getothervert(BME_Edge *e, BME_Vert *v){
+ if(e->v1 == v) return e->v2;
+ else if(e->v2 == v) return e->v1;
+ return NULL;
+}
+
+int BME_edge_swapverts(BME_Edge *e, BME_Vert *orig, BME_Vert *new){
+ if(e->v1 == orig){
+ e->v1 = new;
+ e->d1.next = NULL;
+ e->d1.prev = NULL;
+ return 1;
+ }
+ else if(e->v2 == orig){
+ e->v2 = new;
+ e->d2.next = NULL;
+ e->d2.prev = NULL;
+ return 1;
+ }
+ return 0;
+}
+
+/**
+ * ALLOCATION/DEALLOCATION FUNCTIONS
+ */
+
+BME_Vert *BME_addvertlist(BME_Mesh *bm, BME_Vert *example){
+ BME_Vert *v=NULL;
+ v = MEM_callocN(sizeof(BME_Vert), "BME Vertex");
+ BLI_addtail(&(bm->verts), v);
+ v->EID = bm->nextv;
+ bm->nextv++;
+ bm->totvert++;
+
+ if(example)
+ VECCOPY(v->co,example->co);
+ //if(example)
+ // CustomData_em_copy_data(&bm->vdata, &bm->vdata, example->data, &v->data);
+ //else
+ // CustomData_em_set_default(&bm->vdata, &v->data);
+
+ return v;
+}
+BME_Edge *BME_addedgelist(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge *example){
+ BME_Edge *e=NULL;
+ e = MEM_callocN(sizeof(BME_Edge), "BME_Edge");
+ e->v1 = v1;
+ e->v2 = v2;
+ e->d1.data = e;
+ e->d2.data = e;
+ e->EID = bm->nexte;
+ bm->nexte++;
+ bm->totedge++;
+ BLI_addtail(&(bm->edges), e);
+
+ //if(example)
+ // CustomData_em_copy_data(&bm->edata, &bm->edata, example->data, &e->data);
+ //else
+ // CustomData_em_set_default(&bm->edata, &e->data);
+
+
+ return e;
+}
+BME_Loop *BME_create_loop(BME_Mesh *bm, BME_Vert *v, BME_Edge *e, BME_Poly *f, BME_Loop *example){
+ /*allocate a BME_Loop and add it to the loophash*/
+ BME_Loop *l=NULL;
+ BME_CycleNode *loopnode = MEM_callocN(sizeof(BME_CycleNode),"BME Loop Reference");
+ l = MEM_callocN(sizeof(BME_Loop), "BME_Loop");
+ l->radial.data = l;
+ l->v = v;
+ l->e = e;
+ l->f = f;
+ l->EID = bm->nextl;
+ l->gref = loopnode;
+ loopnode->data = l;
+ BLI_addtail(&(bm->loops),loopnode);
+ bm->nextl++;
+ bm->totloop++;
+
+
+/* if(example)
+ BME_CustomData_copy_data(&bm->ldata, &bm->ldata, example->data, &l->data);
+ else
+ BME_CustomData_set_default(&bm->ldata, &l->data);
+*/
+ return l;
+}
+
+BME_Poly *BME_addpolylist(BME_Mesh *bm, BME_Poly *example){
+ BME_Poly *f = NULL;
+ f= MEM_callocN(sizeof(BME_Poly),"BME_Poly");
+ BLI_addtail(&(bm->polys),f);
+ f->EID = bm->nextp;
+ bm->nextp++;
+ bm->totpoly++;
+
+ //if(example)
+ // CustomData_em_copy_data(&bm->pdata, &bm->pdata, example->data, &f->data);
+ //else
+ // CustomData_em_set_default(&bm->pdata, &f->data);
+
+
+ return f;
+}
+
+/* free functions dont do much *yet*. When per-vertex, per-edge and per-face/faceloop
+ data is added though these will be needed.
+*/
+void BME_free_vert(BME_Mesh *bm, BME_Vert *v){
+ bm->totvert--;
+ //CustomData_em_free_block(&bm->vdata, &v->data);
+ MEM_freeN(v);
+}
+void BME_free_edge(BME_Mesh *bm, BME_Edge *e){
+ bm->totedge--;
+ //CustomData_em_free_block(&bm->edata, &e->data);
+ MEM_freeN(e);
+}
+void BME_free_poly(BME_Mesh *bm, BME_Poly *f){
+ bm->totpoly--;
+ //CustomData_em_free_block(&bm->pdata, &f->data);
+ MEM_freeN(f);
+}
+void BME_delete_loop(BME_Mesh *bm, BME_Loop *l){
+ bm->totloop--;
+ //CustomData_em_free_block(&bm->ldata, &l->data);
+ MEM_freeN(l);
+}
+void BME_free_loop(BME_Mesh *bm, BME_Loop *l){
+ BME_CycleNode *loopref = l->gref;
+ BLI_freelinkN(&(bm->loops),loopref);
+ BME_delete_loop(bm,l);
+}
+
+
+/**
+ * BMESH CYCLES
+ *
+ * Cycles are circular doubly linked lists that form the basis of adjacency
+ * information in the BME modeller. Full adjacency relations can be derived
+ * from examining these cycles very quickly. Although each cycle is a double
+ * circular linked list, each one is considered to have a 'base' or 'head',
+ * and care must be taken by Euler code when modifying the contents of a cycle.
+ *
+ * The contents of this file are split into two parts. First there are the
+ * BME_cycle family of functions which are generic circular double linked list
+ * procedures. The second part contains higher level procedures for supporting
+ * modification of specific cycle types.
+ *
+ * The three cycles explicitly stored in the BMesh data structure are as follows:
+ *
+ * 1: The Disk Cycle - A circle of edges around a vertex
+ * Base: vertex->edge pointer.
+ *
+ * This cycle is the most complicated in terms of its structure. Each BME_Edge contains
+ * two BME_CycleNode structures to keep track of that edge's membership in the disk cycle
+ * of each of its vertices. However for any given vertex it may be the first in some edges
+ * in its disk cycle and the second for others. The BME_disk_XXX family of functions contain
+ * some nice utilities for navigating disk cycles in a way that hides this detail from the
+ * tool writer.
+ *
+ * Note that the disk cycle is completley independant from face data. One advantage of this
+ * is that wire edges are fully integrated into the topology database. Another is that the
+ * the disk cycle has no problems dealing with non-manifold conditions involving faces.
+ *
+ * Functions relating to this cycle:
+ *
+ * BME_disk_append_edge
+ * BME_disk_remove_edge
+ * BME_disk_nextedge
+ * BME_disk_getpointer
+ *
+ * 2: The Radial Cycle - A circle of face edges (BME_Loop) around an edge
+ * Base: edge->loop->radial structure.
+ *
+ * The radial cycle is similar to the radial cycle in the radial edge data structure.*
+ * Unlike the radial edge however, the radial cycle does not require a large amount of memory
+ * to store non-manifold conditions since BMesh does not keep track of region/shell
+ * information.
+ *
+ * Functions relating to this cycle:
+ *
+ * BME_radial_append
+ * BME_radial_remove_loop
+ * BME_radial_nextloop
+ * BME_radial_find_face
+ *
+ *
+ * 3: The Loop Cycle - A circle of face edges around a polygon.
+ * Base: polygon->loopbase.
+ *
+ * The loop cycle keeps track of a faces vertices and edges. It should be noted that the
+ * direction of a loop cycle is either CW or CCW depending on the face normal, and is
+ * not oriented to the faces editedges.
+ *
+ * Functions relating to this cycle:
+ *
+ * BME_cycle_XXX family of functions.
+ *
+ *
+ * Note that the order of elements in all cycles except the loop cycle is undefined. This
+ * leads to slightly increased seek time for deriving some adjacency relations, however the
+ * advantage is that no intrinsic properties of the data structures are dependant upon the
+ * cycle order and all non-manifold conditions are represented trivially.
+ *
+*/
+
+
+void BME_cycle_append(void *h, void *nt)
+{
+ BME_CycleNode *oldtail, *head, *newtail;
+
+ head = (BME_CycleNode*)h;
+ newtail = (BME_CycleNode*)nt;
+
+ if(head->next == NULL){
+ head->next = newtail;
+ head->prev = newtail;
+ newtail->next = head;
+ newtail->prev = head;
+ }
+ else{
+ oldtail = head->prev;
+ oldtail->next = newtail;
+ newtail->next = head;
+ newtail->prev = oldtail;
+ head->prev = newtail;
+
+ }
+}
+
+/**
+ * BME_cycle_length
+ *
+ * Count the nodes in a cycle.
+ *
+ * Returns -
+ * Integer
+ */
+
+int BME_cycle_length(void *h){
+
+ int len = 0;
+ BME_CycleNode *head, *curnode;
+ head = (BME_CycleNode*)h;
+
+ if(head){
+ len = 1;
+ for(curnode = head->next; curnode != head; curnode=curnode->next){
+ if(len == INT_MAX){ //check for infinite loop/corrupted cycle
+ return -1;
+ }
+ len++;
+ }
+ }
+ return len;
+}
+
+
+/**
+ * BME_cycle_remove
+ *
+ * Removes a node from a cycle.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int BME_cycle_remove(void *h, void *remn)
+{
+ int i, len;
+ BME_CycleNode *head, *remnode, *curnode;
+
+ head = (BME_CycleNode*)h;
+ remnode = (BME_CycleNode*)remn;
+ len = BME_cycle_length(h);
+
+ if(len == 1 && head == remnode){
+ head->next = NULL;
+ head->prev = NULL;
+ return 1;
+ }
+ else{
+ for(i=0, curnode = head; i < len; curnode = curnode->next){
+ if(curnode == remnode){
+ remnode->prev->next = remnode->next;
+ remnode->next->prev = remnode->prev;
+ /*zero out remnode pointers, important!*/
+ //remnode->next = NULL;
+ //remnode->prev = NULL;
+ return 1;
+
+ }
+ }
+ }
+ return 0;
+}
+
+/**
+ * BME_cycle_validate
+ *
+ * Validates a cycle. Takes as an argument the expected length of the cycle and
+ * a pointer to the cycle head or base.
+ *
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int BME_cycle_validate(int len, void *h){
+ int i;
+ BME_CycleNode *curnode, *head;
+ head = (BME_CycleNode*)h;
+
+ /*forward validation*/
+ for(i = 0, curnode = head; i < len; i++, curnode = curnode->next);
+ if(curnode != head) return 0;
+
+ /*reverse validation*/
+ for(i = 0, curnode = head; i < len; i++, curnode = curnode->prev);
+ if(curnode != head) return 0;
+
+ return 1;
+}
+
+/*Begin Disk Cycle routines*/
+
+/**
+ * BME_disk_nextedge
+ *
+ * Find the next edge in a disk cycle
+ *
+ * Returns -
+ * Pointer to the next edge in the disk cycle for the vertex v.
+ */
+
+BME_Edge *BME_disk_nextedge(BME_Edge *e, BME_Vert *v)
+{
+ if(BME_vert_in_edge(e, v)){
+ if(e->v1 == v) return e->d1.next->data;
+ else if(e->v2 == v) return e->d2.next->data;
+ }
+ return NULL;
+}
+
+/**
+ * BME_disk_getpointer
+ *
+ * Given an edge and one of its vertices, find the apporpriate CycleNode
+ *
+ * Returns -
+ * Pointer to BME_CycleNode.
+ */
+BME_CycleNode *BME_disk_getpointer(BME_Edge *e, BME_Vert *v){
+ /*returns pointer to the cycle node for the appropriate vertex in this disk*/
+ if(e->v1 == v) return &(e->d1);
+ else if (e->v2 == v) return &(e->d2);
+ return NULL;
+}
+
+/**
+ * BME_disk_append_edge
+ *
+ * Appends edge to the end of a vertex disk cycle.
+ *
+ * Returns -
+ * 1 for success, 0 for failure
+ */
+
+int BME_disk_append_edge(BME_Edge *e, BME_Vert *v)
+{
+
+ BME_CycleNode *base, *tail;
+
+ if(BME_vert_in_edge(e, v) == 0) return 0; /*check to make sure v is in e*/
+
+ /*check for loose vert first*/
+ if(v->edge == NULL){
+ v->edge = e;
+ base = tail = BME_disk_getpointer(e, v);
+ BME_cycle_append(base, tail); /*circular reference is ok!*/
+ return 1;
+ }
+
+ /*insert e at the end of disk cycle and make it the new v->edge*/
+ base = BME_disk_getpointer(v->edge, v);
+ tail = BME_disk_getpointer(e, v);
+ BME_cycle_append(base, tail);
+ return 1;
+}
+
+/**
+ * BME_disk_remove_edge
+ *
+ * Removes an edge from a disk cycle. If the edge to be removed is
+ * at the base of the cycle, the next edge becomes the new base.
+ *
+ *
+ * Returns -
+ * Nothing
+ */
+
+void BME_disk_remove_edge(BME_Edge *e, BME_Vert *v)
+{
+ BME_CycleNode *base, *remnode;
+ BME_Edge *newbase;
+ int len;
+
+ base = BME_disk_getpointer(v->edge, v);
+ remnode = BME_disk_getpointer(e, v);
+
+ /*first deal with v->edge pointer...*/
+ len = BME_cycle_length(base);
+ if(len == 1) newbase = NULL;
+ else if(v->edge == e) newbase = base->next-> data;
+ else newbase = v->edge;
+
+ /*remove and rebase*/
+ BME_cycle_remove(base, remnode);
+ v->edge = newbase;
+}
+
+/**
+ * BME_disk_next_edgeflag
+ *
+ * Searches the disk cycle of v, starting with e, for the
+ * next edge that has either eflag or tflag.
+ *
+ * BME_Edge pointer.
+ */
+
+BME_Edge *BME_disk_next_edgeflag(BME_Edge *e, BME_Vert *v, int eflag, int tflag){
+
+ BME_CycleNode *diskbase;
+ BME_Edge *curedge;
+ int len, ok;
+
+ if(eflag && tflag) return NULL;
+
+ ok = BME_vert_in_edge(e,v);
+ if(ok){
+ diskbase = BME_disk_getpointer(e, v);
+ len = BME_cycle_length(diskbase);
+ curedge = BME_disk_nextedge(e,v);
+ while(curedge != e){
+ if(tflag){
+ if(curedge->tflag1 == tflag) return curedge;
+ }
+ else if(eflag){
+ if(curedge->eflag1 == eflag) return curedge;
+ }
+ curedge = BME_disk_nextedge(curedge, v);
+ }
+ }
+ return NULL;
+}
+
+/**
+ * BME_disk_count_edgeflag
+ *
+ * Counts number of edges in this verts disk cycle which have
+ * either eflag or tflag (but not both!)
+ *
+ * Returns -
+ * Integer.
+ */
+
+int BME_disk_count_edgeflag(BME_Vert *v, int eflag, int tflag){
+ BME_CycleNode *diskbase;
+ BME_Edge *curedge;
+ int i, len=0, count=0;
+
+ if(v->edge){
+ if(eflag && tflag) return 0; /*tflag and eflag are reserved for different functions!*/
+ diskbase = BME_disk_getpointer(v->edge, v);
+ len = BME_cycle_length(diskbase);
+
+ for(i = 0, curedge=v->edge; i<len; i++){
+ if(tflag){
+ if(curedge->tflag1 == tflag) count++;
+ }
+ else if(eflag){
+ if(curedge->eflag1 == eflag) count++;
+ }
+ curedge = BME_disk_nextedge(curedge, v);
+ }
+ }
+ return count;
+}
+
+int BME_disk_hasedge(BME_Vert *v, BME_Edge *e){
+ BME_CycleNode *diskbase;
+ BME_Edge *curedge;
+ int i, len=0;
+
+ if(v->edge){
+ diskbase = BME_disk_getpointer(v->edge,v);
+ len = BME_cycle_length(diskbase);
+
+ for(i = 0, curedge=v->edge; i<len; i++){
+ if(curedge == e) return 1;
+ else curedge=BME_disk_nextedge(curedge, v);
+ }
+ }
+ return 0;
+}
+/*end disk cycle routines*/
+
+BME_Loop *BME_radial_nextloop(BME_Loop *l){
+ return (BME_Loop*)(l->radial.next->data);
+}
+
+void BME_radial_append(BME_Edge *e, BME_Loop *l){
+ if(e->loop == NULL) e->loop = l;
+ BME_cycle_append(&(e->loop->radial), &(l->radial));
+}
+
+void BME_radial_remove_loop(BME_Loop *l, BME_Edge *e)
+{
+ BME_Loop *newbase;
+ int len;
+
+ /*deal with edge->loop pointer*/
+ len = BME_cycle_length(&(e->loop->radial));
+ if(len == 1) newbase = NULL;
+ else if(e->loop == l) newbase = e->loop->radial.next->data;
+ else newbase = e->loop;
+
+ /*remove and rebase*/
+ BME_cycle_remove(&(e->loop->radial), &(l->radial));
+ e->loop = newbase;
+}
+
+int BME_radial_find_face(BME_Edge *e,BME_Poly *f)
+{
+
+ BME_Loop *curloop;
+ int i, len;
+
+ len = BME_cycle_length(&(e->loop->radial));
+ for(i = 0, curloop = e->loop; i < len; i++, curloop = curloop->radial.next->data){
+ if(curloop->f == f) return 1;
+ }
+ return 0;
+}
+
+struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v) {
+ BME_Loop *l;
+ int i, len;
+
+ len = BME_cycle_length(f->loopbase);
+ for (i = 0, l=f->loopbase; i < len; i++, l=l->next) {
+ if (l->v == v) return l;
+ }
+ return NULL;
+}
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
new file mode 100644
index 00000000000..90fa9793644
--- /dev/null
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -0,0 +1,1209 @@
+/**
+ * BME_tools.c jan 2007
+ *
+ * Functions for changing the topology of a mesh.
+ *
+ * $Id: BME_eulers.c,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle and Levi Schooley.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+
+#include "blendef.h"
+
+/*split this all into a seperate bevel.c file in src*/
+
+/* ------- Bevel code starts here -------- */
+
+BME_TransData_Head *BME_init_transdata(int bufsize) {
+ BME_TransData_Head *td;
+
+ td = MEM_callocN(sizeof(BME_TransData_Head), "BMesh transdata header");
+ td->gh = BLI_ghash_new(BLI_ghashutil_ptrhash,BLI_ghashutil_ptrcmp);
+ td->ma = BLI_memarena_new(bufsize);
+ BLI_memarena_use_calloc(td->ma);
+
+ return td;
+}
+
+void BME_free_transdata(BME_TransData_Head *td) {
+ BLI_ghash_free(td->gh,NULL,NULL);
+ BLI_memarena_free(td->ma);
+ MEM_freeN(td);
+}
+
+BME_TransData *BME_assign_transdata(BME_TransData_Head *td, BME_Mesh *bm, BME_Vert *v,
+ float *co, float *org, float *vec, float *loc,
+ float factor, float weight, float maxfactor, float *max) {
+ BME_TransData *vtd;
+ int is_new = 0;
+
+ if (v == NULL) return NULL;
+
+ if ((vtd = BLI_ghash_lookup(td->gh, v)) == NULL && bm != NULL) {
+ vtd = BLI_memarena_alloc(td->ma, sizeof(*vtd));
+ BLI_ghash_insert(td->gh, v, vtd);
+ td->len++;
+ is_new = 1;
+ }
+
+ vtd->bm = bm;
+ vtd->v = v;
+ if (co != NULL) VECCOPY(vtd->co,co);
+ if (org == NULL && is_new) { VECCOPY(vtd->org,v->co); } /* default */
+ else if (org != NULL) VECCOPY(vtd->org,org);
+ if (vec != NULL) {
+ VECCOPY(vtd->vec,vec);
+ Normalize(vtd->vec);
+ }
+ vtd->loc = loc;
+
+ vtd->factor = factor;
+ vtd->weight = weight;
+ vtd->maxfactor = maxfactor;
+ vtd->max = max;
+
+ return vtd;
+}
+
+BME_TransData *BME_get_transdata(BME_TransData_Head *td, BME_Vert *v) {
+ BME_TransData *vtd;
+ vtd = BLI_ghash_lookup(td->gh, v);
+ return vtd;
+}
+
+/* a hack (?) to use the transdata memarena to allocate floats for use with the max limits */
+float *BME_new_transdata_float(BME_TransData_Head *td) {
+ return BLI_memarena_alloc(td->ma, sizeof(float));
+}
+
+static int BME_is_nonmanifold_vert(BME_Mesh *bm, BME_Vert *v) {
+ BME_Edge *e, *oe;
+ BME_Loop *l;
+ int len, count, flag;
+
+ if (v->edge == NULL) {
+ /* loose vert */
+ return 1;
+ }
+
+ /* count edges while looking for non-manifold edges */
+ oe = v->edge;
+ for (len=0,e=v->edge; e != oe || (e == oe && len == 0); len++,e=BME_disk_nextedge(e,v)) {
+ if (e->loop == NULL) {
+ /* loose edge */
+ return 1;
+ }
+
+ if (BME_cycle_length(&(e->loop->radial)) > 2) {
+ /* edge shared by more than two faces */
+ return 1;
+ }
+ }
+
+ count = 1;
+ flag = 1;
+ e = NULL;
+ oe = v->edge;
+ l = oe->loop;
+ while(e != oe) {
+ if (l->v == v) l = l->prev;
+ else l = l->next;
+ e = l->e;
+ count++; /* count the edges */
+
+ if (flag && l->radial.next->data == l) {
+ /* we've hit the edge of an open mesh, reset once */
+ flag = 0;
+ count = 1;
+ oe = e;
+ e = NULL;
+ l = oe->loop;
+ }
+ else if (l->radial.next->data == l) {
+ /* break the loop */
+ e = oe;
+ }
+ else {
+ l = l->radial.next->data;
+ }
+ }
+
+ if (count < len) {
+ /* vert shared by multiple regions */
+ return 1;
+ }
+
+ return 0;
+}
+
+/* a wrapper for BME_JFKE that [for now just] checks to
+ * make sure loop directions are compatible */
+static BME_Poly *BME_JFKE_safe(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e) {
+ BME_Loop *l1, *l2;
+
+ l1 = e->loop;
+ l2 = l1->radial.next->data;
+ if (l1->v == l2->v) {
+ BME_loop_reverse(bm, f2);
+ }
+
+ return BME_JFKE(bm, f1, f2, e);
+}
+
+/* a wrapper for BME_SFME that transfers element flags */
+static BME_Poly *BME_split_face(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Loop **nl, BME_Edge *example) {
+ BME_Poly *nf;
+ nf = BME_SFME(bm,f,v1,v2,nl);
+ nf->flag = f->flag;
+ /* if the edge was selected, select this face, too */
+ if (example->flag & SELECT) f->flag |= ME_FACE_SEL;
+ nf->h = f->h;
+ nf->mat_nr = f->mat_nr;
+ if (nl && example) {
+ (*nl)->e->flag = example->flag;
+ (*nl)->e->h = example->h;
+ (*nl)->e->crease = example->crease;
+ (*nl)->e->bweight = example->bweight;
+ }
+
+ return nf;
+}
+
+/* a wrapper for BME_SEMV that transfers element flags */
+static BME_Vert *BME_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Edge *e, BME_Edge **ne, float percent) {
+ BME_Vert *nv, *v2;
+ float len;
+
+ v2 = BME_edge_getothervert(e,v);
+ nv = BME_SEMV(bm,v,e,ne);
+ if (nv == NULL) return NULL;
+ VECSUB(nv->co,v2->co,v->co);
+ len = VecLength(nv->co);
+ VECADDFAC(nv->co,v->co,nv->co,len*percent);
+ nv->flag = v->flag;
+ nv->bweight = v->bweight;
+ if (ne) {
+ (*ne)->flag = e->flag;
+ (*ne)->h = e->h;
+ (*ne)->crease = e->crease;
+ (*ne)->bweight = e->bweight;
+ }
+
+ return nv;
+}
+
+static int BME_bevel_is_split_vert(BME_Loop *l) {
+ /* look for verts that have already been added to the edge when
+ * beveling other polys; this can be determined by testing the
+ * vert and the edges around it for originality
+ */
+ if ((l->v->tflag1 & BME_BEVEL_ORIG)==0
+ && (l->e->tflag1 & BME_BEVEL_ORIG)
+ && (l->prev->e->tflag1 & BME_BEVEL_ORIG))
+ {
+ return 1;
+ }
+ return 0;
+}
+
+/* get a vector, vec, that points from v1->co to wherever makes sense to
+ * the bevel operation as a whole based on the relationship between v1 and v2
+ * (won't necessarily be a vec from v1->co to v2->co, though it probably will be);
+ * the return value is -1 for failure, 0 if we used vert co's, and 1 if we used transform origins */
+static int BME_bevel_get_vec(float *vec, BME_Vert *v1, BME_Vert *v2, BME_TransData_Head *td) {
+ BME_TransData *vtd1, *vtd2;
+
+ vtd1 = BME_get_transdata(td,v1);
+ vtd2 = BME_get_transdata(td,v2);
+ if (!vtd1 || !vtd2) {
+ //printf("BME_bevel_get_vec() got called without proper BME_TransData\n");
+ return -1;
+ }
+
+ /* compare the transform origins to see if we can use the vert co's;
+ * if they belong to different origins, then we will use the origins to determine
+ * the vector */
+ if (VecCompare(vtd1->org,vtd2->org,0.000001f)) {
+ VECSUB(vec,v2->co,v1->co);
+ if (VecLength(vec) < 0.000001f) {
+ VecMulf(vec,0);
+ }
+ return 0;
+ }
+ else {
+ VECSUB(vec,vtd2->org,vtd1->org);
+ if (VecLength(vec) < 0.000001f) {
+ VecMulf(vec,0);
+ }
+ return 1;
+ }
+}
+
+/* "Projects" a vector perpendicular to vec2 against vec1, such that
+ * the projected vec1 + vec2 has a min distance of 1 from the "edge" defined by vec2.
+ * note: the direction, is_forward, is used in conjunction with up_vec to determine
+ * whether this is a convex or concave corner. If it is a concave corner, it will
+ * be projected "backwards." If vec1 is before vec2, is_forward should be 0 (we are projecting backwards).
+ * vec1 is the vector to project onto (expected to be normalized)
+ * vec2 is the direction of projection (pointing away from vec1)
+ * up_vec is used for orientation (expected to be normalized)
+ * returns the length of the projected vector that lies along vec1 */
+static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *td) {
+ float factor, vec3[3], tmp[3],c1,c2;
+
+ Crossf(tmp,vec1,vec2);
+ Normalize(tmp);
+ factor = Inpf(up_vec,tmp);
+ if ((factor > 0 && is_forward) || (factor < 0 && !is_forward)) {
+ Crossf(vec3,vec2,tmp); /* hmm, maybe up_vec should be used instead of tmp */
+ }
+ else {
+ Crossf(vec3,tmp,vec2); /* hmm, maybe up_vec should be used instead of tmp */
+ }
+ Normalize(vec3);
+ c1 = Inpf(vec3,vec1);
+ c2 = Inpf(vec1,vec1);
+ if (fabs(c1) < 0.000001f || fabs(c2) < 0.000001f) {
+ factor = 0.0f;
+ }
+ else {
+ factor = c2/c1;
+ }
+
+ return factor;
+}
+
+/* BME_bevel_split_edge() is the main math work-house; its responsibilities are:
+ * using the vert and the loop passed, get or make the split vert, set its coordinates
+ * and transform properties, and set the max limits.
+ * Finally, return the split vert. */
+static BME_Vert *BME_bevel_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Vert *v1, BME_Loop *l, float *up_vec, float value, BME_TransData_Head *td) {
+ BME_TransData *vtd, *vtd1, *vtd2;
+ BME_Vert *sv, *v2, *v3;
+ BME_Loop *lv1, *lv2;
+ BME_Edge *ne, *e1, *e2;
+ float maxfactor, scale, len, dis, vec1[3], vec2[3], t_up_vec[3];
+ int is_edge, forward, is_split_vert;
+
+ if (l == NULL) {
+ /* what you call operator overloading in C :)
+ * I wanted to use the same function for both wire edges and poly loops
+ * so... here we walk around edges to find the needed verts */
+ forward = 1;
+ is_split_vert = 0;
+ if (v->edge == NULL) {
+ //printf("We can't split a loose vert's edge!\n");
+ return NULL;
+ }
+ e1 = v->edge; /* we just use the first two edges */
+ e2 = BME_disk_nextedge(v->edge, v);
+ if (e1 == e2) {
+ //printf("You need at least two edges to use BME_bevel_split_edge()\n");
+ return NULL;
+ }
+ v2 = BME_edge_getothervert(e1, v);
+ v3 = BME_edge_getothervert(e2, v);
+ if (v1 != v2 && v1 != v3) {
+ //printf("Error: more than 2 edges in v's disk cycle, or v1 does not share an edge with v\n");
+ return NULL;
+ }
+ if (v1 == v2) {
+ v2 = v3;
+ }
+ else {
+ e1 = e2;
+ }
+ sv = BME_split_edge(bm,v,e1,&ne,0);
+ BME_assign_transdata(td, bm, sv, sv->co, sv->co, NULL, sv->co, 0, -1, -1, NULL); /* quick default */
+ sv->tflag1 |= BME_BEVEL_BEVEL;
+ ne->tflag1 = BME_BEVEL_ORIG; /* mark edge as original, even though it isn't */
+ BME_bevel_get_vec(vec1,v1,v,td);
+ BME_bevel_get_vec(vec2,v2,v,td);
+ Crossf(t_up_vec,vec1,vec2);
+ Normalize(t_up_vec);
+ up_vec = t_up_vec;
+ }
+ else {
+ /* establish loop direction */
+ if (l->v == v) {
+ forward = 1;
+ lv1 = l->next;
+ lv2 = l->prev;
+ v1 = l->next->v;
+ v2 = l->prev->v;
+ }
+ else if (l->next->v == v) {
+ forward = 0;
+ lv1 = l;
+ lv2 = l->next->next;
+ v1 = l->v;
+ v2 = l->next->next->v;
+ }
+ else {
+ //printf("ERROR: BME_bevel_split_edge() - v must be adjacent to l\n");
+ return NULL;
+ }
+
+ if (BME_bevel_is_split_vert(lv1)) {
+ is_split_vert = 1;
+ sv = v1;
+ if (forward) v1 = l->next->next->v;
+ else v1 = l->prev->v;
+ }
+ else {
+ is_split_vert = 0;
+ sv = BME_split_edge(bm,v,l->e,&ne,0);
+ BME_assign_transdata(td, bm, sv, sv->co, sv->co, NULL, sv->co, 0, -1, -1, NULL); /* quick default */
+ sv->tflag1 |= BME_BEVEL_BEVEL;
+ ne->tflag1 = BME_BEVEL_ORIG; /* mark edge as original, even though it isn't */
+ }
+
+ if (BME_bevel_is_split_vert(lv2)) {
+ if (forward) v2 = lv2->prev->v;
+ else v2 = lv2->next->v;
+ }
+ }
+
+ is_edge = BME_bevel_get_vec(vec1,v,v1,td); /* get the vector we will be projecting onto */
+ BME_bevel_get_vec(vec2,v,v2,td); /* get the vector we will be projecting parallel to */
+ len = VecLength(vec1);
+ Normalize(vec1);
+
+ vtd = BME_get_transdata(td, sv);
+ vtd1 = BME_get_transdata(td, v);
+ vtd2 = BME_get_transdata(td,v1);
+
+ if (vtd1->loc == NULL) {
+ /* this is a vert with data only for calculating initial weights */
+ if (vtd1->weight < 0) {
+ vtd1->weight = 0;
+ }
+ scale = vtd1->weight/vtd1->factor;
+ if (!vtd1->max) {
+ vtd1->max = BME_new_transdata_float(td);
+ *vtd1->max = -1;
+ }
+ }
+ else {
+ scale = vtd1->weight;
+ }
+ vtd->max = vtd1->max;
+
+ if (is_edge && vtd1->loc != NULL) {
+ maxfactor = vtd1->maxfactor;
+ }
+ else {
+ maxfactor = scale*BME_bevel_project_vec(vec1,vec2,up_vec,forward,td);
+ if (vtd->maxfactor > 0 && vtd->maxfactor < maxfactor) {
+ maxfactor = vtd->maxfactor;
+ }
+ }
+
+ dis = (v1->tflag1 & BME_BEVEL_ORIG)? len/3 : len/2;
+ if (is_edge || dis > maxfactor*value) {
+ dis = maxfactor*value;
+ }
+ VECADDFAC(sv->co,v->co,vec1,dis);
+ VECSUB(vec1,sv->co,vtd1->org);
+ dis = VecLength(vec1);
+ Normalize(vec1);
+ BME_assign_transdata(td, bm, sv, vtd1->org, vtd1->org, vec1, sv->co, dis, scale, maxfactor, vtd->max);
+
+ return sv;
+}
+
+static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_TransData_Head *td) {
+ BME_TransData *vtd1, *vtd2;
+ float max, fac1, fac2, vec1[3], vec2[3], vec3[3];
+
+ BME_bevel_get_vec(vec1,v1,v2,td);
+ vtd1 = BME_get_transdata(td,v1);
+ vtd2 = BME_get_transdata(td,v2);
+
+ if (vtd1->loc == NULL) {
+ fac1 = 0;
+ }
+ else {
+ VECCOPY(vec2,vtd1->vec);
+ VecMulf(vec2,vtd1->factor);
+ if (Inpf(vec1, vec1)) {
+ Projf(vec2,vec2,vec1);
+ fac1 = VecLength(vec2)/value;
+ }
+ else {
+ fac1 = 0;
+ }
+ }
+
+ if (vtd2->loc == NULL) {
+ fac2 = 0;
+ }
+ else {
+ VECCOPY(vec3,vtd2->vec);
+ VecMulf(vec3,vtd2->factor);
+ if (Inpf(vec1, vec1)) {
+ Projf(vec2,vec3,vec1);
+ fac2 = VecLength(vec2)/value;
+ }
+ else {
+ fac2 = 0;
+ }
+ }
+
+ if (fac1 || fac2) {
+ max = VecLength(vec1)/(fac1 + fac2);
+ if (vtd1->max && (*vtd1->max < 0 || max < *vtd1->max)) {
+ *vtd1->max = max;
+ }
+ if (vtd2->max && (*vtd2->max < 0 || max < *vtd2->max)) {
+ *vtd2->max = max;
+ }
+ }
+ else {
+ max = -1;
+ }
+
+ return max;
+}
+
+static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, int options, BME_TransData_Head *td) {
+ BME_Vert *ov1, *ov2, *v1, *v2;
+
+ ov1 = BME_edge_getothervert(v->edge, v);
+ ov2 = BME_edge_getothervert(BME_disk_nextedge(v->edge, v), v);
+
+ /* split the edges */
+ v1 = BME_bevel_split_edge(bm,v,ov1,NULL,NULL,value,td);
+ v1->tflag1 |= BME_BEVEL_NONMAN;
+ v2 = BME_bevel_split_edge(bm,v,ov2,NULL,NULL,value,td);
+ v2->tflag1 |= BME_BEVEL_NONMAN;
+
+ if (value > 0.5) {
+ BME_bevel_set_max(v1,ov1,value,td);
+ BME_bevel_set_max(v2,ov2,value,td);
+ }
+
+ /* remove the original vert */
+ if (res) {
+ BME_JEKV(bm,v->edge,v);
+ }
+
+ return v1;
+}
+
+static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int options, float *up_vec, BME_TransData_Head *td) {
+ BME_Vert *v1, *v2, *kv;
+ BME_Loop *kl=NULL, *nl;
+ BME_Edge *e;
+ BME_Poly *f;
+
+ f = l->f;
+ e = l->e;
+
+ if ((l->e->tflag1 & BME_BEVEL_BEVEL) == 0
+ && ((l->v->tflag1 & BME_BEVEL_BEVEL) || (l->next->v->tflag1 & BME_BEVEL_BEVEL)))
+ { /* sanity check */
+ return l;
+ }
+
+ /* checks and operations for prev edge */
+ /* first, check to see if this edge was inset previously */
+ if ((l->prev->e->tflag1 & BME_BEVEL_ORIG) == 0
+ && (l->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
+ kl = l->prev->radial.next->data;
+ if (kl->v == l->v) kl = kl->prev;
+ else kl = kl->next;
+ kv = l->v;
+ }
+ else {
+ kv = NULL;
+ }
+ /* get/make the first vert to be used in SFME */
+ if (l->v->tflag1 & BME_BEVEL_NONMAN){
+ v1 = l->v;
+ }
+ else { /* we'll need to split the previous edge */
+ v1 = BME_bevel_split_edge(bm,l->v,NULL,l->prev,up_vec,value,td);
+ }
+ /* if we need to clean up geometry... */
+ if (kv) {
+ l = l->next;
+ if (kl->v == kv) {
+ BME_split_face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
+ BME_JFKE(bm,((BME_Loop*)kl->prev->radial.next->data)->f,kl->f,kl->prev->e);
+ BME_JEKV(bm,kl->e,kv);
+ }
+ else {
+ BME_split_face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
+ BME_JFKE(bm,((BME_Loop*)kl->next->radial.next->data)->f,kl->f,kl->next->e);
+ BME_JEKV(bm,kl->e,kv);
+ }
+ l = l->prev;
+ }
+
+ /* checks and operations for the next edge */
+ /* first, check to see if this edge was inset previously */
+ if ((l->next->e->tflag1 & BME_BEVEL_ORIG) == 0
+ && (l->next->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
+ kl = l->next->radial.next->data;
+ if (kl->v == l->next->v) kl = kl->prev;
+ else kl = kl->next;
+ kv = l->next->v;
+ }
+ else {
+ kv = NULL;
+ }
+ /* get/make the second vert to be used in SFME */
+ if (l->next->v->tflag1 & BME_BEVEL_NONMAN) {
+ v2 = l->next->v;
+ }
+ else { /* we'll need to split the next edge */
+ v2 = BME_bevel_split_edge(bm,l->next->v,NULL,l->next,up_vec,value,td);
+ }
+ /* if we need to clean up geometry... */
+ if (kv) {
+ if (kl->v == kv) {
+ BME_split_face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
+ BME_JFKE(bm,((BME_Loop*)kl->prev->radial.next->data)->f,kl->f,kl->prev->e);
+ BME_JEKV(bm,kl->e,kv);
+ }
+ else {
+ BME_split_face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
+ BME_JFKE(bm,((BME_Loop*)kl->next->radial.next->data)->f,kl->f,kl->next->e);
+ BME_JEKV(bm,kl->e,kv);
+ }
+ }
+
+ if ((v1->tflag1 & BME_BEVEL_NONMAN)==0 || (v2->tflag1 & BME_BEVEL_NONMAN)==0) {
+ BME_split_face(bm,f,v2,v1,&l,e);
+ l->e->tflag1 = BME_BEVEL_BEVEL;
+ l = l->radial.next->data;
+ }
+
+ if (l->f != f){
+ //printf("Whoops! You got something out of order in BME_bevel_edge()!\n");
+ }
+
+ return l;
+}
+
+static BME_Loop *BME_bevel_vert(BME_Mesh *bm, BME_Loop *l, float value, int options, float *up_vec, BME_TransData_Head *td) {
+ BME_Vert *v1, *v2;
+ BME_Poly *f;
+
+ /* get/make the first vert to be used in SFME */
+ /* may need to split the previous edge */
+ v1 = BME_bevel_split_edge(bm,l->v,NULL,l->prev,up_vec,value,td);
+
+ /* get/make the second vert to be used in SFME */
+ /* may need to split this edge (so move l) */
+ l = l->prev;
+ v2 = BME_bevel_split_edge(bm,l->next->v,NULL,l->next,up_vec,value,td);
+ l = l->next->next;
+
+ /* "cut off" this corner */
+ f = BME_split_face(bm,l->f,v2,v1,NULL,l->e);
+
+ return l;
+}
+
+/**
+ * BME_bevel_poly
+ *
+ * Polygon inset tool:
+ *
+ * Insets a polygon/face based on the tflag1's of its vertices
+ * and edges. Used by the bevel tool only, for now.
+ * The parameter "value" is the distance to inset (should be negative).
+ * The parameter "options" is not currently used.
+ *
+ * Returns -
+ * A BME_Poly pointer to the resulting inner face.
+*/
+static BME_Poly *BME_bevel_poly(BME_Mesh *bm, BME_Poly *f, float value, int options, BME_TransData_Head *td) {
+ BME_Loop *l, *ol;
+ BME_TransData *vtd1, *vtd2;
+ float up_vec[3], vec1[3], vec2[3], vec3[3], fac1, fac2, max = -1;
+ int len, i;
+
+ up_vec[0] = 0.0f;
+ up_vec[1] = 0.0f;
+ up_vec[2] = 0.0f;
+ /* find a good normal for this face (there's better ways, I'm sure) */
+ ol = f->loopbase;
+ l = ol->next;
+ for (i=0,ol=f->loopbase,l=ol->next; l->next!=ol; l=l->next) {
+ BME_bevel_get_vec(vec1,l->next->v,ol->v,td);
+ BME_bevel_get_vec(vec2,l->v,ol->v,td);
+ Crossf(vec3,vec2,vec1);
+ VECADD(up_vec,up_vec,vec3);
+ i++;
+ }
+ VecMulf(up_vec,1.0f/i);
+ Normalize(up_vec);
+
+ for (i=0,len=f->len; i<len; i++,l=l->next) {
+ if ((l->e->tflag1 & BME_BEVEL_BEVEL) && (l->e->tflag1 & BME_BEVEL_ORIG)) {
+ max = 1.0f;
+ l = BME_bevel_edge(bm, l, value, options, up_vec, td);
+ }
+ else if ((l->v->tflag1 & BME_BEVEL_BEVEL) && (l->v->tflag1 & BME_BEVEL_ORIG) && (l->prev->e->tflag1 & BME_BEVEL_BEVEL) == 0) {
+ max = 1.0f;
+ l = BME_bevel_vert(bm, l, value, options, up_vec, td);
+ }
+ }
+
+ /* max pass */
+ if (value > 0.5 && max > 0) {
+ max = -1;
+ for (i=0,len=f->len; i<len; i++,l=l->next) {
+ if ((l->e->tflag1 & BME_BEVEL_BEVEL) || (l->e->tflag1 & BME_BEVEL_ORIG)) {
+ BME_bevel_get_vec(vec1,l->v,l->next->v,td);
+ vtd1 = BME_get_transdata(td,l->v);
+ vtd2 = BME_get_transdata(td,l->next->v);
+ if (vtd1->loc == NULL) {
+ fac1 = 0;
+ }
+ else {
+ VECCOPY(vec2,vtd1->vec);
+ VecMulf(vec2,vtd1->factor);
+ if (Inpf(vec1, vec1)) {
+ Projf(vec2,vec2,vec1);
+ fac1 = VecLength(vec2)/value;
+ }
+ else {
+ fac1 = 0;
+ }
+ }
+ if (vtd2->loc == NULL) {
+ fac2 = 0;
+ }
+ else {
+ VECCOPY(vec3,vtd2->vec);
+ VecMulf(vec3,vtd2->factor);
+ if (Inpf(vec1, vec1)) {
+ Projf(vec2,vec3,vec1);
+ fac2 = VecLength(vec2)/value;
+ }
+ else {
+ fac2 = 0;
+ }
+ }
+ if (fac1 || fac2) {
+ max = VecLength(vec1)/(fac1 + fac2);
+ if (vtd1->max && (*vtd1->max < 0 || max < *vtd1->max)) {
+ *vtd1->max = max;
+ }
+ if (vtd2->max && (*vtd2->max < 0 || max < *vtd2->max)) {
+ *vtd2->max = max;
+ }
+ }
+ }
+ }
+ }
+
+ return l->f;
+}
+
+static void BME_bevel_add_vweight(BME_TransData_Head *td, BME_Mesh *bm, BME_Vert *v, float weight, float factor, int options) {
+ BME_TransData *vtd;
+
+ if (v->tflag1 & BME_BEVEL_NONMAN) return;
+ v->tflag1 |= BME_BEVEL_BEVEL;
+ if ( (vtd = BME_get_transdata(td, v)) ) {
+ if (options & BME_BEVEL_EMIN) {
+ vtd->factor = 1.0;
+ if (vtd->weight < 0 || weight < vtd->weight) {
+ vtd->weight = weight;
+ }
+ }
+ else if (options & BME_BEVEL_EMAX) {
+ vtd->factor = 1.0;
+ if (weight > vtd->weight) {
+ vtd->weight = weight;
+ }
+ }
+ else if (vtd->weight < 0) {
+ vtd->factor = factor;
+ vtd->weight = weight;
+ }
+ else {
+ vtd->factor += factor; /* increment number of edges with weights (will be averaged) */
+ vtd->weight += weight; /* accumulate all the weights */
+ }
+ }
+ else {
+ /* we'll use vtd->loc == NULL to mark that this vert is not moving */
+ vtd = BME_assign_transdata(td, bm, v, v->co, NULL, NULL, NULL, factor, weight, -1, NULL);
+ }
+}
+
+static float BME_bevel_get_angle(BME_Mesh *bm, BME_Edge *e, BME_Vert *v) {
+ BME_Vert *v1, *v2;
+ BME_Loop *l1, *l2;
+ float vec1[3], vec2[3], vec3[3], vec4[3];
+
+ l1 = e->loop;
+ l2 = e->loop->radial.next->data;
+ if (l1->v == v) {
+ v1 = l1->prev->v;
+ v2 = l1->next->v;
+ }
+ else {
+ v1 = l1->next->next->v;
+ v2 = l1->v;
+ }
+ VECSUB(vec1,v1->co,v->co);
+ VECSUB(vec2,v2->co,v->co);
+ Crossf(vec3,vec1,vec2);
+
+ l1 = l2;
+ if (l1->v == v) {
+ v1 = l1->prev->v;
+ v2 = l1->next->v;
+ }
+ else {
+ v1 = l1->next->next->v;
+ v2 = l1->v;
+ }
+ VECSUB(vec1,v1->co,v->co);
+ VECSUB(vec2,v2->co,v->co);
+ Crossf(vec4,vec2,vec1);
+
+ Normalize(vec3);
+ Normalize(vec4);
+
+ return Inpf(vec3,vec4);
+}
+
+/**
+ * BME_bevel_initialize
+ *
+ * Prepare the mesh for beveling:
+ *
+ * Sets the tflag1's of the mesh elements based on the options passed.
+ *
+ * Returns -
+ * A BME_Mesh pointer to the BMesh passed as a parameter.
+*/
+static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int defgrp_index, float angle, BME_TransData_Head *td) {
+ BME_Vert *v;
+ BME_Edge *e;
+ BME_Poly *f;
+ BME_TransData *vtd;
+ MDeformVert *dvert;
+ MDeformWeight *dw;
+ int len;
+ float weight, threshold;
+
+ /* vert pass */
+ for (v=bm->verts.first; v; v=v->next) {
+ dvert = NULL;
+ dw = NULL;
+ v->tflag1 = BME_BEVEL_ORIG;
+ /* originally coded, a vertex gets tagged with BME_BEVEL_BEVEL in this pass if
+ * the vert is manifold (or is shared by only two edges - wire bevel)
+ * BME_BEVEL_SELECT is passed and the vert has v->flag&SELECT or
+ * BME_BEVEL_VWEIGHT is passed, and the vert has a defgrp and weight
+ * BME_BEVEL_ANGLE is not passed
+ * BME_BEVEL_EWEIGHT is not passed
+ */
+ /* originally coded, a vertex gets tagged with BME_BEVEL_NONMAN in this pass if
+ * the vert is loose, shared by multiple regions, or is shared by wire edges
+ * note: verts belonging to edges of open meshes are not tagged with BME_BEVEL_NONMAN
+ */
+ /* originally coded, a vertex gets a transform weight set in this pass if
+ * BME_BEVEL_VWEIGHT is passed, and the vert has a defgrp and weight
+ */
+
+ /* get disk cycle length */
+ if (v->edge == NULL) {
+ len = 0;
+ }
+ else {
+ len = BME_cycle_length(BME_disk_getpointer(v->edge,v));
+ /* we'll assign a default transform data to every vert (except the loose ones) */
+ vtd = BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 0, -1, -1, NULL);
+ }
+
+ /* check for non-manifold vert */
+ if (BME_is_nonmanifold_vert(bm,v)) {
+ v->tflag1 |= BME_BEVEL_NONMAN;
+ }
+
+ /* BME_BEVEL_BEVEL tests */
+ if ((v->tflag1 & BME_BEVEL_NONMAN) == 0 || len == 2) { /* either manifold vert, or wire vert */
+ if (((options & BME_BEVEL_SELECT) && (v->flag & SELECT))
+ || ((options & BME_BEVEL_WEIGHT) && (options & BME_BEVEL_VERT)) /* use weights for verts */
+ || ((options & BME_BEVEL_ANGLE) == 0
+ && (options & BME_BEVEL_SELECT) == 0
+ && (options & BME_BEVEL_WEIGHT) == 0))
+ {
+ if (options & BME_BEVEL_WEIGHT) {
+ /* do vert weight stuff */
+ //~ dvert = CustomData_em_get(&bm->vdata,v->data,CD_MDEFORMVERT);
+ //~ if (!dvert) continue;
+ //~ for (i = 0; i < dvert->totweight; ++i) {
+ //~ if(dvert->dw[i].def_nr == defgrp_index) {
+ //~ dw = &dvert->dw[i];
+ //~ break;
+ //~ }
+ //~ }
+ //~ if (!dw || dw->weight == 0.0) continue;
+ if (v->bweight == 0.0) continue;
+ vtd = BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 1.0, v->bweight, -1, NULL);
+ v->tflag1 |= BME_BEVEL_BEVEL;
+ }
+ else {
+ vtd = BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 1.0, 1.0, -1, NULL);
+ v->tflag1 |= BME_BEVEL_BEVEL;
+ }
+ }
+ }
+ }
+
+ /* edge pass */
+ threshold = (float)cos((angle + 0.00001) * M_PI / 180.0);
+ for (e=bm->edges.first; e; e=e->next) {
+ e->tflag1 = BME_BEVEL_ORIG;
+ weight = 0.0;
+ /* originally coded, an edge gets tagged with BME_BEVEL_BEVEL in this pass if
+ * BME_BEVEL_VERT is not set
+ * the edge is manifold (shared by exactly two faces)
+ * BME_BEVEL_SELECT is passed and the edge has e->flag&SELECT or
+ * BME_BEVEL_EWEIGHT is passed, and the edge has the crease set or
+ * BME_BEVEL_ANGLE is passed, and the edge is sharp enough
+ * BME_BEVEL_VWEIGHT is passed, and both verts are set for bevel
+ */
+ /* originally coded, a vertex gets tagged with BME_BEVEL_BEVEL in this pass if
+ * the vert belongs to the edge
+ * the vert is not tagged with BME_BEVEL_NONMAN
+ * the edge is eligible for bevel (even if BME_BEVEL_VERT is set, or the edge is shared by less than 2 faces)
+ */
+ /* originally coded, a vertex gets a transform weight set in this pass if
+ * the vert belongs to the edge
+ * the edge has a weight
+ */
+ /* note: edge weights are cumulative at the verts,
+ * i.e. the vert's weight is the average of the weights of its weighted edges
+ */
+
+ if (e->loop == NULL) {
+ len = 0;
+ e->v1->tflag1 |= BME_BEVEL_NONMAN;
+ e->v2->tflag1 |= BME_BEVEL_NONMAN;
+ }
+ else {
+ len = BME_cycle_length(&(e->loop->radial));
+ }
+
+ if (len > 2) {
+ /* non-manifold edge of the worst kind */
+ continue;
+ }
+
+ if ((options & BME_BEVEL_SELECT) && (e->flag & SELECT)) {
+ weight = 1.0;
+ /* stupid editmode doesn't always flush selections, or something */
+ e->v1->flag |= SELECT;
+ e->v2->flag |= SELECT;
+ }
+ else if ((options & BME_BEVEL_WEIGHT) && (options & BME_BEVEL_VERT) == 0) {
+ weight = e->bweight;
+ }
+ else if (options & BME_BEVEL_ANGLE) {
+ if ((e->v1->tflag1 & BME_BEVEL_NONMAN) == 0 && BME_bevel_get_angle(bm,e,e->v1) < threshold) {
+ e->tflag1 |= BME_BEVEL_BEVEL;
+ e->v1->tflag1 |= BME_BEVEL_BEVEL;
+ BME_bevel_add_vweight(td, bm, e->v1, 1.0, 1.0, options);
+ }
+ else {
+ BME_bevel_add_vweight(td, bm, e->v1, 0.0, 1.0, options);
+ }
+ if ((e->v2->tflag1 & BME_BEVEL_NONMAN) == 0 && BME_bevel_get_angle(bm,e,e->v2) < threshold) {
+ e->tflag1 |= BME_BEVEL_BEVEL;
+ e->v2->tflag1 |= BME_BEVEL_BEVEL;
+ BME_bevel_add_vweight(td, bm, e->v2, 1.0, 1.0, options);
+ }
+ else {
+ BME_bevel_add_vweight(td, bm, e->v2, 0.0, 1.0, options);
+ }
+ }
+ //~ else if ((options & BME_BEVEL_VWEIGHT) && (options & BME_BEVEL_VERT) == 0) {
+ //~ if ((e->v1->tflag1 & BME_BEVEL_BEVEL) && (e->v2->tflag1 & BME_BEVEL_BEVEL)) {
+ //~ e->tflag1 |= BME_BEVEL_BEVEL;
+ //~ }
+ //~ }
+ else if ((options & BME_BEVEL_SELECT) == 0
+ && (options & BME_BEVEL_VERT) == 0)
+ {
+ weight = 1.0;
+ }
+
+ if (weight > 0.0) {
+ e->tflag1 |= BME_BEVEL_BEVEL;
+ BME_bevel_add_vweight(td, bm, e->v1, weight, 1.0, options);
+ BME_bevel_add_vweight(td, bm, e->v2, weight, 1.0, options);
+ }
+
+ if (len != 2 || options & BME_BEVEL_VERT) {
+ e->tflag1 &= ~BME_BEVEL_BEVEL;
+ }
+ }
+
+ /* face pass */
+ for (f=bm->polys.first; f; f=f->next) f->tflag1 = BME_BEVEL_ORIG;
+
+ return bm;
+}
+
+/* tags all elements as originals */
+static BME_Mesh *BME_bevel_reinitialize(BME_Mesh *bm) {
+ BME_Vert *v;
+ BME_Edge *e;
+ BME_Poly *f;
+
+ for (v = bm->verts.first; v; v=v->next) {
+ v->tflag1 |= BME_BEVEL_ORIG;
+ }
+
+ for (e=bm->edges.first; e; e=e->next) {
+ e->tflag1 |= BME_BEVEL_ORIG;
+ }
+
+ for (f=bm->polys.first; f; f=f->next) {
+ f->tflag1 |= BME_BEVEL_ORIG;
+ }
+
+ return bm;
+}
+
+/**
+ * BME_bevel_mesh
+ *
+ * Mesh beveling tool:
+ *
+ * Bevels an entire mesh. It currently uses the tflag1's of
+ * its vertices and edges to track topological changes.
+ * The parameter "value" is the distance to inset (should be negative).
+ * The parameter "options" is not currently used.
+ *
+ * Returns -
+ * A BME_Mesh pointer to the BMesh passed as a parameter.
+*/
+
+static void bmesh_dissolve_disk(BME_Mesh *bm, BME_Vert *v){
+ BME_Poly *f;
+ BME_Edge *e;
+ int done, len;
+
+ if(v->edge){
+ done = 0;
+ while(!done){
+ done = 1;
+ e = v->edge; /*loop the edge looking for a edge to dissolve*/
+ do{
+ f = NULL;
+ len = BME_cycle_length(&(e->loop->radial));
+ if(len == 2){
+ f = BME_JFKE_safe(bm,e->loop->f, ((BME_Loop*)(e->loop->radial.next->data))->f, e);
+ }
+ if(f){
+ done = 0;
+ break;
+ }
+ e = BME_disk_nextedge(e,v);
+ }while(e != v->edge);
+ }
+ BME_JEKV(bm,v->edge,v);
+ }
+}
+static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options, int defgrp_index, BME_TransData_Head *td) {
+ BME_Vert *v, *nv;
+ BME_Edge *e, *oe;
+ BME_Loop *l, *l2;
+ BME_Poly *f;
+ unsigned int i, len;
+
+ for (f=bm->polys.first; f; f=f->next) {
+ if(f->tflag1 & BME_BEVEL_ORIG) {
+ BME_bevel_poly(bm,f,value,options,td);
+ }
+ }
+
+ /* here we will loop through all the verts to clean up the left over geometry */
+ /* crazy idea. when res == 0, don't remove the original geometry */
+ for (v = bm->verts.first; v; /* we may kill v, so increment in-loop */) {
+ nv = v->next;
+ if ((v->tflag1 & BME_BEVEL_NONMAN) && (v->tflag1 & BME_BEVEL_BEVEL) && (v->tflag1 & BME_BEVEL_ORIG)) {
+ v = BME_bevel_wire(bm, v, value, res, options, td);
+ }
+ else if (res && ((v->tflag1 & BME_BEVEL_BEVEL) && (v->tflag1 & BME_BEVEL_ORIG))) {
+
+ /* first, make sure we're not sitting on an edge to be removed */
+ oe = v->edge;
+ e = BME_disk_nextedge(oe,v);
+ while ((e->tflag1 & BME_BEVEL_BEVEL) && (e->tflag1 & BME_BEVEL_ORIG)) {
+ e = BME_disk_nextedge(e,v);
+ if (e == oe) {
+ //printf("Something's wrong! We can't remove every edge here!\n");
+ break;
+ }
+ }
+ /* look for original edges, and remove them */
+ oe = e;
+ while ( (e = BME_disk_next_edgeflag(oe, v, 0, BME_BEVEL_ORIG | BME_BEVEL_BEVEL)) ) {
+ /* join the faces (we'll split them later) */
+ f = BME_JFKE_safe(bm,e->loop->f,((BME_Loop*)e->loop->radial.next->data)->f,e);
+ if (!f){
+ //printf("Non-manifold geometry not getting tagged right?\n");
+ }
+ }
+
+ /* all original edges marked to be beveled have been removed;
+ * now we need to link up the edges for this "corner" */
+ len = BME_cycle_length(BME_disk_getpointer(v->edge, v));
+ for (i=0,e=v->edge; i < len; i++,e=BME_disk_nextedge(e,v)) {
+ l = e->loop;
+ l2 = l->radial.next->data;
+ if (l->v != v) l = l->next;
+ if (l2->v != v) l2 = l2->next;
+ /* look for faces that have had the original edges removed via JFKE */
+ if (l->f->len > 3) {
+ BME_split_face(bm,l->f,l->next->v,l->prev->v,&l,l->e); /* clip this corner off */
+ if (len > 2) {
+ l->e->tflag1 |= BME_BEVEL_BEVEL;
+ }
+ }
+ if (l2->f->len > 3) {
+ BME_split_face(bm,l2->f,l2->next->v,l2->prev->v,&l,l2->e); /* clip this corner off */
+ if (len > 2) {
+ l->e->tflag1 |= BME_BEVEL_BEVEL;
+ }
+ }
+ }
+ bmesh_dissolve_disk(bm, v);
+ }
+ v = nv;
+ }
+
+ return bm;
+}
+
+static BME_Mesh *BME_tesselate(BME_Mesh *bm) {
+ BME_Loop *l, *nextloop;
+ BME_Poly *f;
+
+ for (f=bm->polys.first; f; f=f->next) {
+ l = f->loopbase;
+ while (l->f->len > 4) {
+ nextloop = l->next->next->next;
+ /* make a quad */
+ BME_split_face(bm,l->f,l->v,nextloop->v,NULL,l->e);
+ l = nextloop;
+ }
+ }
+ return bm;
+}
+
+
+/*Main bevel function:
+ Should be only one exported
+
+*/
+
+/* options that can be passed:
+ * BME_BEVEL_VWEIGHT <---- v, Look at vertex weights; use defgrp_index if option is present
+ * BME_BEVEL_SELECT <---- v,e, check selection for verts and edges
+ * BME_BEVEL_ANGLE <---- v,e, don't bevel-tag verts - tag verts per edge
+ * BME_BEVEL_VERT <---- e, don't tag edges
+ * BME_BEVEL_EWEIGHT <---- e, use crease flag for now
+ * BME_BEVEL_PERCENT <---- Will need to think about this one; will probably need to incorporate into actual bevel routine
+ * BME_BEVEL_RADIUS <---- Will need to think about this one; will probably need to incorporate into actual bevel routine
+ * All weights/limits are stored per-vertex
+ */
+BME_Mesh *BME_bevel(BME_Mesh *bm, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd) {
+ BME_Vert *v;
+ BME_TransData_Head *td;
+ BME_TransData *vtd;
+ int i;
+ float fac=1, d;
+
+ td = BME_init_transdata(BLI_MEMARENA_STD_BUFSIZE);
+
+ BME_bevel_initialize(bm, options, defgrp_index, angle, td);
+
+ /* recursion math courtesy of Martin Poirier (theeth) */
+ for (i=0; i<res-1; i++) {
+ if (i==0) fac += 1.0f/3.0f; else fac += 1.0f/(3 * i * 2.0f);
+ }
+ d = 1.0f/fac;
+ /* crazy idea. if res == 0, don't remove original geometry */
+ for (i=0; i<res || (res==0 && i==0); i++) {
+ if (i != 0) BME_bevel_reinitialize(bm);
+ BME_model_begin(bm);
+ BME_bevel_mesh(bm,d,res,options,defgrp_index,td);
+ BME_model_end(bm);
+ if (i==0) d /= 3; else d /= 2;
+ }
+
+ BME_tesselate(bm);
+
+ if (rtd) {
+ *rtd = td;
+ return bm;
+ }
+
+ /* transform pass */
+ for (v = bm->verts.first; v; v=v->next) {
+ if ( (vtd = BME_get_transdata(td, v)) ) {
+ if (vtd->max && (*vtd->max > 0 && value > *vtd->max)) {
+ d = *vtd->max;
+ }
+ else {
+ d = value;
+ }
+ VECADDFAC(v->co,vtd->org,vtd->vec,vtd->factor*d);
+ }
+ v->tflag1 = 0;
+ }
+
+ BME_free_transdata(td);
+ return bm;
+}
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index 4e00e29029c..9dcb6b6e7fa 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -1293,7 +1293,7 @@ static void ccgSubSurf__sync(CCGSubSurf *ss) {
VertDataMulN(nCo, 1.0f/numEdges);
}
- if ((sharpCount>1 && v->numFaces) || seam) {
+ if (sharpCount>1 || seam) {
VertDataZero(q);
if (seam) {
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 94a968970fa..654cf0991cc 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -423,7 +420,6 @@ static DerivedMesh *getMeshDerivedMesh(Mesh *me, Object *ob, float (*vertCos)[3]
dofluidsim = ((ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) &&
(ob->fluidsimSettings->type & OB_FLUIDSIM_DOMAIN)&&
(ob->fluidsimSettings->meshSurface) &&
- (1) && (!give_parteff(ob)) && // doesnt work together with particle systems!
(me->totvert == ((Mesh *)(ob->fluidsimSettings->meshSurface))->totvert));
if (vertCos && !dofluidsim)
@@ -636,7 +632,6 @@ static void emDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *use
}
static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors)
{
- GLubyte act_face_stipple[32*32/8] = DM_FACE_STIPPLE;
EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
EditFace *efa;
int i, draw;
@@ -653,7 +648,7 @@ static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
if(draw) {
if (draw==2) { /* enabled with stipple */
glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(act_face_stipple);
+ glPolygonStipple(stipple_quarttone);
}
glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
@@ -690,7 +685,7 @@ static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
if(draw) {
if (draw==2) { /* enabled with stipple */
glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(act_face_stipple);
+ glPolygonStipple(stipple_quarttone);
}
glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
@@ -734,6 +729,9 @@ static void emDM_drawFacesTex_common(DerivedMesh *dm,
EditFace *efa;
int i;
+ /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
+ glShadeModel(GL_SMOOTH);
+
if (vertexCos) {
EditVert *eve;
@@ -755,11 +753,16 @@ static void emDM_drawFacesTex_common(DerivedMesh *dm,
flag= 1;
if(flag != 0) { /* flag 0 == the face is hidden or invisible */
- if (flag==1 && mcol)
- cp= (unsigned char*)mcol;
-
- glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
-
+
+ /* we always want smooth here since otherwise vertex colors dont interpolate */
+ if (mcol) {
+ if (flag==1) {
+ cp= (unsigned char*)mcol;
+ }
+ } else {
+ glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+ }
+
glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
if (!drawSmooth) {
glNormal3fv(emdm->faceNos[i]);
@@ -823,10 +826,14 @@ static void emDM_drawFacesTex_common(DerivedMesh *dm,
flag= 1;
if(flag != 0) { /* flag 0 == the face is hidden or invisible */
- if (flag==1 && mcol)
- cp= (unsigned char*)mcol;
-
- glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+ /* we always want smooth here since otherwise vertex colors dont interpolate */
+ if (mcol) {
+ if (flag==1) {
+ cp= (unsigned char*)mcol;
+ }
+ } else {
+ glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+ }
glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
if (!drawSmooth) {
@@ -942,6 +949,7 @@ void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
/* TODO what to do with vert_r->flag and vert_r->mat_nr? */
vert_r->mat_nr = 0;
+ vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
}
void emDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
@@ -954,6 +962,7 @@ void emDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
for(i = 0; i < index; ++i) ee = ee->next;
edge_r->crease = (unsigned char) (ee->crease*255.0f);
+ edge_r->bweight = (unsigned char) (ee->bweight*255.0f);
/* TODO what to do with edge_r->flag? */
edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
if (ee->seam) edge_r->flag |= ME_SEAM;
@@ -1034,6 +1043,7 @@ void emDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
/* TODO what to do with vert_r->flag and vert_r->mat_nr? */
vert_r->mat_nr = 0;
vert_r->flag = 0;
+ vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
}
}
@@ -1050,6 +1060,7 @@ void emDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
for( ; ee; ee = ee->next, ++edge_r) {
edge_r->crease = (unsigned char) (ee->crease*255.0f);
+ edge_r->bweight = (unsigned char) (ee->bweight*255.0f);
/* TODO what to do with edge_r->flag? */
edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
if (ee->seam) edge_r->flag |= ME_SEAM;
@@ -1318,6 +1329,7 @@ void vDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
/* not supported yet */
edge_r->flag = 0;
edge_r->crease = 0;
+ edge_r->bweight = 0;
break;
}
}
@@ -1424,6 +1436,7 @@ void vDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
/* not supported yet */
edge_r->flag = 0;
edge_r->crease = 0;
+ edge_r->bweight = 0;
}
}
}
@@ -1902,8 +1915,7 @@ static void mesh_calc_modifiers(Object *ob, float (*inputVertexCos)[3],
* domain objects
*/
if((G.obedit!=ob) && !needMapping) {
- if((ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) &&
- (1) && (!give_parteff(ob)) ) { // doesnt work together with particle systems!
+ if((ob->fluidsimFlag & OB_FLUIDSIM_ENABLE)) {
if(ob->fluidsimSettings->type & OB_FLUIDSIM_DOMAIN) {
loadFluidsimMesh(ob,useRenderParams);
fluidsimMeshUsed = 1;
@@ -1995,8 +2007,7 @@ static void mesh_calc_modifiers(Object *ob, float (*inputVertexCos)[3],
if((md->mode & required_mode) != required_mode) continue;
if(mti->type == eModifierTypeType_OnlyDeform && !useDeform) continue;
if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
- modifier_setError(md, "Internal error, modifier requires "
- "original data (bad stack position).");
+ modifier_setError(md, "Modifier requires original data, bad stack position.");
continue;
}
if(mti->isDisabled && mti->isDisabled(md)) continue;
@@ -2177,8 +2188,7 @@ static int editmesh_modifier_is_enabled(ModifierData *md, DerivedMesh *dm)
if((md->mode & required_mode) != required_mode) return 0;
if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
- modifier_setError(md, "Internal error, modifier requires"
- "original data (bad stack position).");
+ modifier_setError(md, "Modifier requires original data, bad stack position.");
return 0;
}
if(mti->isDisabled && mti->isDisabled(md)) return 0;
@@ -2538,14 +2548,7 @@ void makeDerivedMesh(Object *ob, CustomDataMask dataMask)
if (ob==G.obedit) {
editmesh_build_data(dataMask);
} else {
- PartEff *paf= give_parteff(ob);
-
mesh_build_data(ob, dataMask);
-
- if(paf) {
- if((paf->flag & PAF_STATIC) || (ob->recalc & OB_RECALC_TIME)==0)
- build_particle_system(ob);
- }
}
}
@@ -2578,7 +2581,7 @@ float *multires_render_pin(Object *ob, Mesh *me, int *orig_lvl)
{
float *vert_copy= NULL;
- if(me->mr) {
+ if(me->mr && !(me->mr->flag & MULTIRES_NO_RENDER)) {
MultiresLevel *lvl= NULL;
int i;
@@ -2604,16 +2607,22 @@ float *multires_render_pin(Object *ob, Mesh *me, int *orig_lvl)
void multires_render_final(Object *ob, Mesh *me, DerivedMesh **dm, float *vert_copy,
const int orig_lvl, CustomDataMask dataMask)
{
- if(me->mr) {
+ if(me->mr && !(me->mr->flag & MULTIRES_NO_RENDER)) {
if((*dm)->getNumVerts(*dm) == me->totvert &&
(*dm)->getNumFaces(*dm) == me->totface) {
MultiresLevel *lvl= multires_level_n(me->mr, BLI_countlist(&me->mr->levels));
DerivedMesh *old= NULL;
+ MVert *vertdup= NULL;
int i;
- (*dm)->copyVertArray(*dm, me->mvert);
+ /* Copy the verts into the mesh */
+ vertdup= (*dm)->dupVertArray(*dm);
(*dm)->release(*dm);
-
+ for(i=0; i<me->totvert; ++i)
+ me->mvert[i]= vertdup[i];
+ /* Free vertdup after use*/
+ MEM_freeN(vertdup);
+ /* Go to the render level */
me->mr->newlvl= me->mr->renderlvl;
multires_set_level(ob, me, 1);
(*dm)= getMeshDerivedMesh(me, ob, NULL);
@@ -3291,11 +3300,13 @@ void loadFluidsimMesh(Object *srcob, int useRenderParams)
srcob->data = srcob->fluidsimSettings->orgMesh;
return;
} else if(displaymode==2) {
- strcat(targetDir,"fluidsurface_preview_#");
+ strcat(targetDir,"fluidsurface_preview_####");
} else { // 3
- strcat(targetDir,"fluidsurface_final_#");
+ strcat(targetDir,"fluidsurface_final_####");
}
- BLI_convertstringcode(targetDir, G.sce, curFrame); // fixed #frame-no
+ BLI_convertstringcode(targetDir, G.sce);
+ BLI_convertstringframe(targetDir, curFrame); // fixed #frame-no
+
strcpy(targetFile,targetDir);
strcat(targetFile, ".bobj.gz");
diff --git a/source/blender/blenkernel/intern/Makefile b/source/blender/blenkernel/intern/Makefile
index 488d8801e41..74c6c551a83 100644
--- a/source/blender/blenkernel/intern/Makefile
+++ b/source/blender/blenkernel/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index b8c05f3bb7b..5fb3d6f869a 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Full recode, Ton Roosendaal, Crete 2005
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
@@ -295,7 +292,7 @@ void copy_pose(bPose **dst, bPose *src, int copycon)
outPose= MEM_callocN(sizeof(bPose), "pose");
- duplicatelist (&outPose->chanbase, &src->chanbase);
+ duplicatelist(&outPose->chanbase, &src->chanbase);
if (copycon) {
for (pchan=outPose->chanbase.first; pchan; pchan=pchan->next) {
@@ -314,11 +311,11 @@ void free_pose_channels(bPose *pose)
if (pose->chanbase.first) {
for (pchan = pose->chanbase.first; pchan; pchan=pchan->next){
- if(pchan->path)
+ if (pchan->path)
MEM_freeN(pchan->path);
free_constraints(&pchan->constraints);
}
- BLI_freelistN (&pose->chanbase);
+ BLI_freelistN(&pose->chanbase);
}
}
@@ -353,7 +350,9 @@ static void copy_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *chan
}
}
-/* checks for IK constraint, can do more constraints flags later */
+/* checks for IK constraint, and also for Follow-Path constraint.
+ * can do more constraints flags later
+ */
/* pose should be entirely OK */
void update_pose_constraint_flags(bPose *pose)
{
@@ -361,13 +360,15 @@ void update_pose_constraint_flags(bPose *pose)
bConstraint *con;
/* clear */
- for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) {
+ for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
pchan->constflag= 0;
}
+ pose->flag &= ~POSE_CONSTRAINTS_TIMEDEPEND;
+
/* detect */
- for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) {
- for(con= pchan->constraints.first; con; con= con->next) {
- if(con->type==CONSTRAINT_TYPE_KINEMATIC) {
+ for (pchan= pose->chanbase.first; pchan; pchan=pchan->next) {
+ for (con= pchan->constraints.first; con; con= con->next) {
+ if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
bKinematicConstraint *data = (bKinematicConstraint*)con->data;
pchan->constflag |= PCHAN_HAS_IK;
@@ -390,7 +391,20 @@ void update_pose_constraint_flags(bPose *pose)
}
}
}
- else pchan->constflag |= PCHAN_HAS_CONST;
+ else if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) {
+ bFollowPathConstraint *data= (bFollowPathConstraint *)con->data;
+
+ /* for drawing constraint colors when color set allows this */
+ pchan->constflag |= PCHAN_HAS_CONST;
+
+ /* if we have a valid target, make sure that this will get updated on frame-change
+ * (needed for when there is no anim-data for this pose)
+ */
+ if ((data->tar) && (data->tar->type==OB_CURVE))
+ pose->flag |= POSE_CONSTRAINTS_TIMEDEPEND;
+ }
+ else
+ pchan->constflag |= PCHAN_HAS_CONST;
}
}
}
@@ -475,10 +489,11 @@ static float get_actionstrip_frame(bActionStrip *strip, float cframe, int invert
{
float length, actlength, repeat, scale;
+ if (strip->repeat == 0.0f) strip->repeat = 1.0f;
repeat = (strip->flag & ACTSTRIP_USESTRIDE) ? (1.0f) : (strip->repeat);
- if(strip->scale == 0.0f) strip->scale= 1.0f;
- scale = abs(strip->scale); /* scale must be positive (for now) */
+ if (strip->scale == 0.0f) strip->scale= 1.0f;
+ scale = fabs(strip->scale); /* scale must be positive (for now) */
actlength = strip->actend-strip->actstart;
if (actlength == 0.0f) actlength = 1.0f;
@@ -946,11 +961,7 @@ static float nla_time(float cfra, float unit)
/* global time */
cfra*= G.scene->r.framelen;
-
-
- /* decide later... */
-// if(no_speed_curve==0) if(ob && ob->ipo) cfra= calc_ipo_time(ob->ipo, cfra);
-
+
return cfra;
}
@@ -1128,12 +1139,13 @@ void what_does_obaction (Object *ob, bAction *act, float cframe)
workob.constraints.first = ob->constraints.first;
workob.constraints.last = ob->constraints.last;
- strcpy(workob.parsubstr, ob->parsubstr);
+ strcpy(workob.parsubstr, ob->parsubstr);
+ strcpy(workob.id.name, ob->id.name);
/* extract_ipochannels_from_action needs id's! */
workob.action= act;
- extract_ipochannels_from_action(&tchanbase, &ob->id, act, "Object", bsystem_time(&workob, cframe, 0.0));
+ extract_ipochannels_from_action(&tchanbase, &workob.id, act, "Object", bsystem_time(&workob, cframe, 0.0));
if (tchanbase.first) {
execute_ipochannels(&tchanbase);
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 58d0e84acd8..8533175ad37 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -387,7 +384,7 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n
{
DupliObject *dob;
struct vertexDupliData *vdd= userData;
- float vec[3], *q2, mat[3][3], tmat[4][4], obmat[4][4];
+ float vec[3], q2[4], mat[3][3], tmat[4][4], obmat[4][4];
VECCOPY(vec, co);
Mat4MulVecfl(vdd->pmat, vec);
@@ -405,7 +402,7 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n
vec[0]= -no_s[0]; vec[1]= -no_s[1]; vec[2]= -no_s[2];
}
- q2= vectoquat(vec, vdd->ob->trackflag, vdd->ob->upflag);
+ vectoquat(vec, vdd->ob->trackflag, vdd->ob->upflag, q2);
QuatToMat3(q2, mat);
Mat4CpyMat4(tmat, obmat);
@@ -736,8 +733,8 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, float par_
ParticleSystemModifierData *psmd;
float ctime, pa_time, scale = 1.0f;
float tmat[4][4], mat[4][4], obrotmat[4][4], pamat[4][4], size=0.0;
- float obmat[4][4], (*obmatlist)[4][4]=0;
- float xvec[3] = {-1.0, 0.0, 0.0}, *q;
+ float (*obmat)[4];
+ float xvec[3] = {-1.0, 0.0, 0.0}, q[4];
int lay, a, b, k, step_nbr = 0, counter, hair = 0;
int totpart, totchild, totgroup=0, pa_num;
@@ -749,7 +746,11 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, float par_
part=psys->part;
psmd= psys_get_modifier(par, psys);
- if(part==0) return;
+ if(part==0)
+ return;
+
+ if(!psys_check_enabled(par, psys))
+ return;
ctime = bsystem_time(par, (float)G.scene->r.cfra, 0.0);
@@ -767,8 +768,13 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, float par_
else
step_nbr = 0;
- if(psys->flag & PSYS_HAIR_DONE)
- hair= (totchild == 0 || psys->childcache) && psys->pathcache;
+ /* if we have a hair particle system, use the path cache */
+ if(part->type == PART_HAIR) {
+ if(psys->flag & PSYS_HAIR_DONE)
+ hair= (totchild == 0 || psys->childcache) && psys->pathcache;
+ if(!hair)
+ return;
+ }
psys->lattice = psys_get_lattice(par, psys);
@@ -782,17 +788,12 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, float par_
}
oblist= MEM_callocN(totgroup*sizeof(Object *), "dupgroup object list");
- obmatlist= MEM_callocN(totgroup*sizeof(float)*4*4, "dupgroup obmat list");
go= part->dup_group->gobject.first;
- for(a=0; a<totgroup; a++, go=go->next) {
+ for(a=0; a<totgroup; a++, go=go->next)
oblist[a]=go->ob;
- Mat4CpyMat4(obmatlist[a], go->ob->obmat);
- }
}
- else {
+ else
ob = part->dup_ob;
- Mat4CpyMat4(obmat, ob->obmat);
- }
if(totchild==0 || part->draw & PART_DRAW_PARENT)
a=0;
@@ -828,18 +829,20 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, float par_
b= a % totgroup;
ob = oblist[b];
- Mat4CpyMat4(obmat, obmatlist[b]);
+ obmat= oblist[b]->obmat;
}
+ else
+ obmat= ob->obmat;
for(k=0; k<=step_nbr; k++, counter++) {
if(hair) {
if(a < totpart) {
cache = psys->pathcache[a];
- psys_get_dupli_path_transform(par, part, psmd, pa, 0, cache, pamat, &scale);
+ psys_get_dupli_path_transform(par, psys, psmd, pa, 0, cache, pamat, &scale);
}
else {
cache = psys->childcache[a-totpart];
- psys_get_dupli_path_transform(par, part, psmd, 0, cpa, cache, pamat, &scale);
+ psys_get_dupli_path_transform(par, psys, psmd, 0, cpa, cache, pamat, &scale);
}
VECCOPY(pamat[3], cache->co);
@@ -865,7 +868,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, float par_
if(part->draw_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
for(go= part->dup_group->gobject.first, b=0; go; go= go->next, b++) {
- Mat4MulMat4(tmat, obmatlist[b], pamat);
+ Mat4MulMat4(tmat, obmat, pamat);
Mat4MulFloat3((float *)tmat, size*scale);
if(par_space_mat)
Mat4MulMat4(mat, tmat, par_space_mat);
@@ -882,10 +885,9 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, float par_
where_is_object_time(ob, ctime-pa_time);
if(!hair) {
- q = vectoquat(xvec, ob->trackflag, ob->upflag);
+ vectoquat(xvec, ob->trackflag, ob->upflag, q);
QuatToMat4(q, obrotmat);
obrotmat[3][3]= 1.0f;
-
Mat4MulMat4(mat, obrotmat, pamat);
}
else
@@ -907,8 +909,6 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, float par_
}
if(oblist)
MEM_freeN(oblist);
- if(obmatlist)
- MEM_freeN(obmatlist);
if(psys->lattice) {
end_latt_deform();
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 28a5430a5b3..eca10e5b079 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1,7 +1,7 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -22,7 +22,7 @@
*
* Contributor(s): Full recode, Ton Roosendaal, Crete 2005
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <ctype.h>
@@ -366,7 +366,7 @@ void bone_autoside_name (char *name, int strip_number, short axis, float head, f
{
int len;
char basename[32]={""};
- char extension[3]={""};
+ char extension[5]={""};
len= strlen(name);
if (len == 0) return;
@@ -384,59 +384,88 @@ void bone_autoside_name (char *name, int strip_number, short axis, float head, f
/* z-axis - vertical (top/bottom) */
if (IS_EQ(head, 0)) {
if (tail < 0)
- strcpy(extension, ".Bot");
+ strcpy(extension, "Bot");
else if (tail > 0)
- strcpy(extension, ".Top");
+ strcpy(extension, "Top");
}
else {
if (head < 0)
- strcpy(extension, ".Bot");
+ strcpy(extension, "Bot");
else
- strcpy(extension, ".Top");
+ strcpy(extension, "Top");
}
}
else if (axis == 1) {
/* y-axis - depth (front/back) */
if (IS_EQ(head, 0)) {
if (tail < 0)
- strcpy(extension, ".Fr");
+ strcpy(extension, "Fr");
else if (tail > 0)
- strcpy(extension, ".Bk");
+ strcpy(extension, "Bk");
}
else {
if (head < 0)
- strcpy(extension, ".Fr");
+ strcpy(extension, "Fr");
else
- strcpy(extension, ".Bk");
+ strcpy(extension, "Bk");
}
}
else {
/* x-axis - horizontal (left/right) */
if (IS_EQ(head, 0)) {
if (tail < 0)
- strcpy(extension, ".R");
+ strcpy(extension, "R");
else if (tail > 0)
- strcpy(extension, ".L");
+ strcpy(extension, "L");
}
else {
if (head < 0)
- strcpy(extension, ".R");
+ strcpy(extension, "R");
else if (head > 0)
- strcpy(extension, ".L");
+ strcpy(extension, "L");
}
}
/* Simple name truncation
* - truncate if there is an extension and it wouldn't be able to fit
- * - otherwise, just append to end (TODO: this should really check if there was already a tag there, and remove it)
+ * - otherwise, just append to end
*/
if (extension[0]) {
- if ((32 - len) < strlen(extension)) {
+ int change = 1;
+
+ while (change) { /* remove extensions */
+ change = 0;
+ if (len > 2 && basename[len-2]=='.') {
+ if (basename[len-1]=='L' || basename[len-1] == 'R' ) { /* L R */
+ basename[len-2] = '\0';
+ len-=2;
+ change= 1;
+ }
+ } else if (len > 3 && basename[len-3]=='.') {
+ if ( (basename[len-2]=='F' && basename[len-1] == 'r') || /* Fr */
+ (basename[len-2]=='B' && basename[len-1] == 'k') /* Bk */
+ ) {
+ basename[len-3] = '\0';
+ len-=3;
+ change= 1;
+ }
+ } else if (len > 4 && basename[len-4]=='.') {
+ if ( (basename[len-3]=='T' && basename[len-2]=='o' && basename[len-1] == 'p') || /* Top */
+ (basename[len-3]=='B' && basename[len-2]=='o' && basename[len-1] == 't') /* Bot */
+ ) {
+ basename[len-4] = '\0';
+ len-=4;
+ change= 1;
+ }
+ }
+ }
+
+ if ((32 - len) < strlen(extension) + 1) { /* add 1 for the '.' */
strncpy(name, basename, len-strlen(extension));
}
}
- sprintf(name, "%s%s", basename, extension);
+ sprintf(name, "%s.%s", basename, extension);
}
/* ************* B-Bone support ******************* */
@@ -1389,18 +1418,26 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
bPoseChannel *pchan, *pchanp, pchanw;
bConstraint *con;
- if(frompose==NULL) return;
+ if (frompose==NULL) return;
/* exception, armature local layer should be proxied too */
- if(pose->proxy_layer)
+ if (pose->proxy_layer)
((bArmature *)ob->data)->layer= pose->proxy_layer;
/* clear all transformation values from library */
rest_pose(frompose);
- pchan= pose->chanbase.first;
- for(; pchan; pchan= pchan->next) {
- if(pchan->bone->layer & layer_protected) {
+ /* copy over all of the proxy's bone groups */
+ /* TODO for later - implement 'local' bone groups as for constraints
+ * Note: this isn't trivial, as bones reference groups by index not by pointer,
+ * so syncing things correctly needs careful attention
+ */
+ BLI_freelistN(&pose->agroups);
+ duplicatelist(&pose->agroups, &frompose->agroups);
+ pose->active_group= frompose->active_group;
+
+ for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (pchan->bone->layer & layer_protected) {
ListBase proxylocal_constraints = {NULL, NULL};
pchanp= get_pose_channel(frompose, pchan->name);
@@ -1755,7 +1792,7 @@ static void execute_posetree(Object *ob, PoseTree *tree)
if(tree->stretch && (pchan->ikstretch > 0.0)) {
float ikstretch = pchan->ikstretch*pchan->ikstretch;
- IK_SetStiffness(seg, IK_TRANS_Y, MIN2(1.0-ikstretch, 0.999));
+ IK_SetStiffness(seg, IK_TRANS_Y, MIN2(1.0-ikstretch, 0.99));
IK_SetLimit(seg, IK_TRANS_Y, 0.001, 1e10);
}
}
@@ -2164,8 +2201,10 @@ static void where_is_pose_bone(Object *ob, bPoseChannel *pchan, float ctime)
}
else {
Mat4MulMat4(pchan->pose_mat, pchan->chan_mat, bone->arm_mat);
- /* only rootbones get the cyclic offset */
- VecAddf(pchan->pose_mat[3], pchan->pose_mat[3], ob->pose->cyclic_offset);
+
+ /* only rootbones get the cyclic offset (unless user doesn't want that) */
+ if ((bone->flag & BONE_NO_CYCLICOFFSET) == 0)
+ VecAddf(pchan->pose_mat[3], pchan->pose_mat[3], ob->pose->cyclic_offset);
}
/* do NLA strip modifiers - i.e. curve follow */
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index b15a5bb42ed..81f496e97d6 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef WIN32
@@ -63,6 +60,7 @@
#include "DNA_mesh_types.h"
#include "DNA_screen_types.h"
+#include "BKE_action.h"
#include "BKE_blender.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
@@ -85,7 +83,6 @@
#include "BKE_bad_level_calls.h" // for freeAllRad editNurb free_editMesh free_editText free_editArmature
#include "BKE_utildefines.h" // O_BINARY FALSE
#include "BIF_mainqueue.h" // mainqenter for onload script
-#include "BIF_toolbox.h"
#include "mydevice.h"
#include "nla.h"
#include "blendef.h"
@@ -333,6 +330,7 @@ static void setup_app_data(BlendFileData *bfd, char *filename)
extern void lib_link_screen_restore(Main *, Scene *);
SWAP(ListBase, G.main->screen, bfd->main->screen);
+ SWAP(ListBase, G.main->script, bfd->main->script);
/* we re-use current screen */
curscreen= G.curscreen;
@@ -385,7 +383,8 @@ static void setup_app_data(BlendFileData *bfd, char *filename)
/* special cases, override loaded flags: */
if (G.f & G_DEBUG) bfd->globalf |= G_DEBUG;
else bfd->globalf &= ~G_DEBUG;
- if (!(G.f & G_DOSCRIPTLINKS)) bfd->globalf &= ~G_DOSCRIPTLINKS;
+
+ if ((U.flag & USER_DONT_DOSCRIPTLINKS)) bfd->globalf &= ~G_DOSCRIPTLINKS;
G.f= bfd->globalf;
@@ -396,6 +395,9 @@ static void setup_app_data(BlendFileData *bfd, char *filename)
/* baseflags, groups, make depsgraph, etc */
set_scene_bg(G.scene);
+ /* clear BONE_UNKEYED flags, these are not valid anymore for proxies */
+ framechange_poses_clear_unkeyed();
+
/* last stage of do_versions actually, that sets recalc flags for recalc poses */
for(ob= G.main->object.first; ob; ob= ob->id.next) {
if(ob->type==OB_ARMATURE)
@@ -412,7 +414,7 @@ static void setup_app_data(BlendFileData *bfd, char *filename)
if (G.sce != filename) /* these are the same at times, should never copy to the same location */
strcpy(G.sce, filename);
- strcpy(G.main->name, filename); /* is guaranteed current file */
+ BLI_strncpy(G.main->name, filename, FILE_MAX); /* is guaranteed current file */
MEM_freeN(bfd);
}
@@ -479,7 +481,7 @@ int BKE_read_file_from_memory(char* filebuf, int filelength, void *type_r)
if (type_r)
*((BlenFileType*)type_r)= bfd->type;
- setup_app_data(bfd, "<memory>");
+ setup_app_data(bfd, "<memory2>");
} else {
error("Loading failed: %s", BLO_bre_as_string(bre));
}
@@ -501,7 +503,7 @@ int BKE_read_file_from_memfile(MemFile *memfile)
bfd= BLO_read_from_memfile(G.sce, memfile, &bre);
if (bfd) {
- setup_app_data(bfd, "<memory>");
+ setup_app_data(bfd, "<memory1>");
} else {
error("Loading failed: %s", BLO_bre_as_string(bre));
}
@@ -602,7 +604,7 @@ void BKE_write_undo(char *name)
counter= counter % U.undosteps;
sprintf(numstr, "%d.blend", counter);
- BLI_make_file_string("/", tstr, U.tempdir, numstr);
+ BLI_make_file_string("/", tstr, btempdir, numstr);
success= BLO_write_file(tstr, G.fileflags, &err);
@@ -617,10 +619,6 @@ void BKE_write_undo(char *name)
success= BLO_write_file_mem(prevfile, &curundo->memfile, G.fileflags, &err);
}
-
- /* signals "file needs save" on exit */
- if(curundo!=NULL && curundo->prev!=NULL)
- U.uiflag |= USER_UNDOSAVE;
}
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
@@ -698,7 +696,7 @@ char *BKE_undo_menu_string(void)
return menu;
}
-/* saves quit.blend */
+ /* saves quit.blend */
void BKE_undo_save_quit(void)
{
UndoElem *uel;
@@ -717,11 +715,11 @@ void BKE_undo_save_quit(void)
/* no undo state to save */
if(undobase.first==undobase.last) return;
- BLI_make_file_string("/", str, U.tempdir, "quit.blend");
+ BLI_make_file_string("/", str, btempdir, "quit.blend");
file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
if(file == -1) {
- printf("Unable to save %s\n", str);
+ error("Unable to save %s, check you have permissions", str);
return;
}
@@ -733,7 +731,7 @@ void BKE_undo_save_quit(void)
close(file);
- if(chunk) printf("Unable to save %s\n", str);
+ if(chunk) error("Unable to save %s, internal error", str);
else printf("Saved session recovery to %s\n", str);
}
diff --git a/source/blender/blenkernel/intern/bmesh_private.h b/source/blender/blenkernel/intern/bmesh_private.h
new file mode 100644
index 00000000000..ad90398bf66
--- /dev/null
+++ b/source/blender/blenkernel/intern/bmesh_private.h
@@ -0,0 +1,71 @@
+/**
+ * BME_private.h jan 2007
+ *
+ * low level, 'private' function prototypes for bmesh kernel.
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BMESH_PRIVATE
+#define BMESH_PRIVATE
+
+#include "BKE_bmesh.h"
+
+/*ALLOCATION/DEALLOCATION*/
+struct BME_Vert *BME_addvertlist(struct BME_Mesh *bm, struct BME_Vert *example);
+struct BME_Edge *BME_addedgelist(struct BME_Mesh *bm, struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge *example);
+struct BME_Poly *BME_addpolylist(struct BME_Mesh *bm, struct BME_Poly *example);
+struct BME_Loop *BME_create_loop(struct BME_Mesh *bm, struct BME_Vert *v, struct BME_Edge *e, struct BME_Poly *f, struct BME_Loop *example);
+
+void BME_free_vert(struct BME_Mesh *bm, struct BME_Vert *v);
+void BME_free_edge(struct BME_Mesh *bm, struct BME_Edge *e);
+void BME_free_poly(struct BME_Mesh *bm, struct BME_Poly *f);
+void BME_free_loop(struct BME_Mesh *bm, struct BME_Loop *l);
+void BME_delete_loop(struct BME_Mesh *bm, struct BME_Loop *l);
+
+/*DOUBLE CIRCULAR LINKED LIST FUNCTIONS*/
+void BME_cycle_append(void *h, void *nt);
+int BME_cycle_remove(void *h, void *remn);
+int BME_cycle_validate(int len, void *h);
+/*DISK CYCLE MANAGMENT*/
+int BME_disk_append_edge(struct BME_Edge *e, struct BME_Vert *v);
+void BME_disk_remove_edge(struct BME_Edge *e, struct BME_Vert *v);
+/*RADIAL CYCLE MANAGMENT*/
+void BME_radial_append(struct BME_Edge *e, struct BME_Loop *l);
+void BME_radial_remove_loop(struct BME_Loop *l, struct BME_Edge *e);
+
+/*MISC FUNCTIONS*/
+int BME_edge_swapverts(struct BME_Edge *e, struct BME_Vert *orig, struct BME_Vert *new); /*relink edge*/
+int BME_disk_hasedge(struct BME_Vert *v, struct BME_Edge *e);
+
+/*Error reporting. Shouldnt be called by tools ever.*/
+void BME_error(void);
+#endif
diff --git a/source/blender/blenkernel/intern/bmfont.c b/source/blender/blenkernel/intern/bmfont.c
index 6ea08b5cfbb..0af54b86ed6 100644
--- a/source/blender/blenkernel/intern/bmfont.c
+++ b/source/blender/blenkernel/intern/bmfont.c
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index ca2f7b114d5..6ea470a2263 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -73,7 +70,8 @@ Brush *add_brush(char *name)
brush->clone.alpha= 0.5;
/* enable fake user by default */
- brush_toggle_fake_user(brush);
+ brush->id.flag |= LIB_FAKEUSER;
+ brush_toggled_fake_user(brush);
return brush;
}
@@ -95,8 +93,10 @@ Brush *copy_brush(Brush *brush)
}
/* enable fake user by default */
- if (!(brushn->id.flag & LIB_FAKEUSER))
- brush_toggle_fake_user(brushn);
+ if (!(brushn->id.flag & LIB_FAKEUSER)) {
+ brushn->id.flag |= LIB_FAKEUSER;
+ brush_toggled_fake_user(brushn);
+ }
return brushn;
}
@@ -148,8 +148,10 @@ void make_local_brush(Brush *brush)
new_id(0, (ID *)brush, 0);
/* enable fake user by default */
- if (!(brush->id.flag & LIB_FAKEUSER))
- brush_toggle_fake_user(brush);
+ if (!(brush->id.flag & LIB_FAKEUSER)) {
+ brush->id.flag |= LIB_FAKEUSER;
+ brush_toggled_fake_user(brush);
+ }
}
else if(local && lib) {
brushn= copy_brush(brush);
@@ -203,16 +205,14 @@ int brush_delete(Brush **current_brush)
return 0;
}
-void brush_toggle_fake_user(Brush *brush)
+void brush_toggled_fake_user(Brush *brush)
{
ID *id= (ID*)brush;
if(id) {
if(id->flag & LIB_FAKEUSER) {
- id->flag -= LIB_FAKEUSER;
- id->us--;
- } else {
- id->flag |= LIB_FAKEUSER;
id_us_plus(id);
+ } else {
+ id->us--;
}
}
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 6a856307916..c2946bb666f 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -52,6 +52,7 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_object_fluidsim.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -746,18 +747,24 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_from_mesh dm");
DerivedMesh *dm = &cddm->dm;
- int i, *index;
+ int i, *index, alloctype;
- /* this does a referenced copy, the only new layers being ORIGINDEX */
+ /* this does a referenced copy, the only new layers being ORIGINDEX,
+ * with an exception for fluidsim */
DM_init(dm, mesh->totvert, mesh->totedge, mesh->totface);
dm->deformedOnly = 1;
- CustomData_merge(&mesh->vdata, &dm->vertData, CD_MASK_MESH, CD_REFERENCE,
+ if(ob && ob->fluidsimSettings && ob->fluidsimSettings->meshSurface)
+ alloctype= CD_DUPLICATE;
+ else
+ alloctype= CD_REFERENCE;
+
+ CustomData_merge(&mesh->vdata, &dm->vertData, CD_MASK_MESH, alloctype,
mesh->totvert);
- CustomData_merge(&mesh->edata, &dm->edgeData, CD_MASK_MESH, CD_REFERENCE,
+ CustomData_merge(&mesh->edata, &dm->edgeData, CD_MASK_MESH, alloctype,
mesh->totedge);
- CustomData_merge(&mesh->fdata, &dm->faceData, CD_MASK_MESH, CD_REFERENCE,
+ CustomData_merge(&mesh->fdata, &dm->faceData, CD_MASK_MESH, alloctype,
mesh->totface);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
@@ -833,6 +840,7 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me)
mv->no[0] = eve->no[0] * 32767.0;
mv->no[1] = eve->no[1] * 32767.0;
mv->no[2] = eve->no[2] * 32767.0;
+ mv->bweight = (unsigned char) (eve->bweight * 255.0f);
mv->mat_nr = 0;
mv->flag = 0;
@@ -850,6 +858,7 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me)
med->v1 = eed->v1->tmp.l;
med->v2 = eed->v2->tmp.l;
med->crease = (unsigned char) (eed->crease * 255.0f);
+ med->bweight = (unsigned char) (eed->bweight * 255.0f);
med->flag = ME_EDGEDRAW|ME_EDGERENDER;
if(eed->seam) med->flag |= ME_SEAM;
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index a99ac705c0b..4be4434dfda 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1,15 +1,12 @@
/* cloth.c
*
*
-* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version. The Blender
-* Foundation also sells licenses for use in proprietary software under
-* the Blender License. See http://www.blender.org/BL/ for information
-* about this.
+* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -23,58 +20,28 @@
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
*
-* The Original Code is: all of this file.
+* Contributor(s): Daniel Genrich
*
-* Contributor(s): none yet.
-*
-* ***** END GPL/BL DUAL LICENSE BLOCK *****
+* ***** END GPL LICENSE BLOCK *****
*/
-
-#include <math.h>
-#include <stdlib.h>
-#include <string.h>
-
#include "MEM_guardedalloc.h"
-/* types */
-#include "DNA_curve_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h"
+#include "BKE_cloth.h"
+
#include "DNA_cloth_types.h"
-#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_lattice_types.h"
+#include "DNA_object_force.h"
#include "DNA_scene_types.h"
-#include "DNA_modifier_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-#include "BLI_edgehash.h"
-#include "BLI_linklist.h"
-
-#include "BKE_curve.h"
#include "BKE_deform.h"
#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_displist.h"
#include "BKE_effect.h"
#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_mesh.h"
#include "BKE_object.h"
-#include "BKE_cloth.h"
#include "BKE_modifier.h"
#include "BKE_utildefines.h"
-#include "BKE_DerivedMesh.h"
-#include "BIF_editdeform.h"
-#include "BIF_editkey.h"
-#include "DNA_screen_types.h"
-#include "BSE_headerbuttons.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-#include "mydevice.h"
#include "BKE_pointcache.h"
@@ -90,9 +57,9 @@ double tval()
}
#else
#include <sys/time.h>
-static struct timeval _tstart, _tend;
-static struct timezone tz;
-void tstart ( void )
+ static struct timeval _tstart, _tend;
+ static struct timezone tz;
+ void tstart ( void )
{
gettimeofday ( &_tstart, &tz );
}
@@ -113,17 +80,17 @@ double tval()
// 255 is the magic reserved number, so NEVER try to put 255 solvers in here!
// 254 = MAX!
static CM_SOLVER_DEF solvers [] =
- {
- { "Implicit", CM_IMPLICIT, implicit_init, implicit_solver, implicit_free },
+{
+ { "Implicit", CM_IMPLICIT, implicit_init, implicit_solver, implicit_free },
// { "Implicit C++", CM_IMPLICITCPP, implicitcpp_init, implicitcpp_solver, implicitcpp_free },
- };
+};
/* ********** cloth engine ******* */
/* Prototypes for internal functions.
*/
static void cloth_to_object (Object *ob, ClothModifierData *clmd, DerivedMesh *dm);
static void cloth_from_mesh ( Object *ob, ClothModifierData *clmd, DerivedMesh *dm );
-static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *dm, float framenr);
+static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *dm, float framenr, int first);
int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm );
static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm );
@@ -134,42 +101,41 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm );
*
******************************************************************************/
/**
-* cloth_init - creates a new cloth simulation.
-*
-* 1. create object
-* 2. fill object with standard values or with the GUI settings if given
-*/
+ * cloth_init - creates a new cloth simulation.
+ *
+ * 1. create object
+ * 2. fill object with standard values or with the GUI settings if given
+ */
void cloth_init ( ClothModifierData *clmd )
{
/* Initialize our new data structure to reasonable values. */
clmd->sim_parms->gravity [0] = 0.0;
clmd->sim_parms->gravity [1] = 0.0;
clmd->sim_parms->gravity [2] = -9.81;
- clmd->sim_parms->structural = 200.0;
- clmd->sim_parms->shear = 200.0;
- clmd->sim_parms->bending = 0.1;
- clmd->sim_parms->Cdis = 5.0;
+ clmd->sim_parms->structural = 15.0;
+ clmd->sim_parms->shear = 15.0;
+ clmd->sim_parms->bending = 0.5;
+ clmd->sim_parms->Cdis = 5.0;
clmd->sim_parms->Cvi = 1.0;
- clmd->sim_parms->mass = 1.0f;
+ clmd->sim_parms->mass = 0.3f;
clmd->sim_parms->stepsPerFrame = 5;
- clmd->sim_parms->sim_time = 1.0;
clmd->sim_parms->flags = 0;
clmd->sim_parms->solver_type = 0;
clmd->sim_parms->preroll = 0;
clmd->sim_parms->maxspringlen = 10;
- clmd->sim_parms->firstframe = 1;
- clmd->sim_parms->lastframe = 250;
clmd->sim_parms->vgroup_mass = 0;
- clmd->sim_parms->lastcachedframe = 0;
- clmd->sim_parms->editedframe = 0;
- clmd->sim_parms->autoprotect = 25;
- clmd->sim_parms->firstcachedframe = -1.0;
+ clmd->sim_parms->avg_spring_len = 0.0;
+ clmd->sim_parms->presets = 2; /* cotton as start setting */
+ clmd->sim_parms->timescale = 1.0f; /* speed factor, describes how fast cloth moves */
clmd->coll_parms->self_friction = 5.0;
- clmd->coll_parms->friction = 10.0;
+ clmd->coll_parms->friction = 5.0;
clmd->coll_parms->loop_count = 3;
clmd->coll_parms->epsilon = 0.015f;
clmd->coll_parms->flags = CLOTH_COLLSETTINGS_FLAG_ENABLED;
+ clmd->coll_parms->collision_list = NULL;
+ clmd->coll_parms->self_loop_count = 1.0;
+ clmd->coll_parms->selfepsilon = 0.75;
/* These defaults are copied from softbody.c's
* softbody_calc_forces() function.
@@ -181,7 +147,7 @@ void cloth_init ( ClothModifierData *clmd )
clmd->sim_parms->maxgoal = 1.0f;
clmd->sim_parms->mingoal = 0.0f;
clmd->sim_parms->defgoal = 0.0f;
- clmd->sim_parms->goalspring = 100.0f;
+ clmd->sim_parms->goalspring = 1.0f;
clmd->sim_parms->goalfrict = 0.0f;
}
@@ -203,6 +169,10 @@ BVH *bvh_build_from_cloth (ClothModifierData *clmd, float epsilon)
verts = cloth->verts;
+ // in the moment, return zero if no faces there
+ if(!cloth->numfaces)
+ return NULL;
+
bvh = MEM_callocN(sizeof(BVH), "BVH");
if (bvh == NULL)
{
@@ -212,11 +182,6 @@ BVH *bvh_build_from_cloth (ClothModifierData *clmd, float epsilon)
// springs = cloth->springs;
// numsprings = cloth->numsprings;
-
- bvh->flags = 0;
- bvh->leaf_tree = NULL;
- bvh->leaf_root = NULL;
- bvh->tree = NULL;
bvh->epsilon = epsilon;
bvh->numfaces = cloth->numfaces;
@@ -225,12 +190,17 @@ BVH *bvh_build_from_cloth (ClothModifierData *clmd, float epsilon)
bvh->numverts = cloth->numverts;
bvh->current_x = MEM_callocN ( sizeof ( MVert ) * bvh->numverts, "bvh->current_x" );
- bvh->current_xold = MEM_callocN ( sizeof ( MVert ) * bvh->numverts, "bvh->current_xold" );
+
+ if (bvh->current_x == NULL)
+ {
+ printf("bvh: Out of memory.\n");
+ MEM_freeN(bvh);
+ return NULL;
+ }
for(i = 0; i < bvh->numverts; i++)
{
VECCOPY(bvh->current_x[i].co, verts[i].tx);
- VECCOPY(bvh->current_xold[i].co, verts[i].txold);
}
bvh_build (bvh);
@@ -263,589 +233,265 @@ void bvh_update_from_cloth(ClothModifierData *clmd, int moving)
bvh_update(bvh, moving);
}
-// unused in the moment, cloth needs quads from mesh
-DerivedMesh *CDDM_convert_to_triangle ( DerivedMesh *dm )
-{
- DerivedMesh *result = NULL;
- int i;
- int numverts = dm->getNumVerts ( dm );
- int numedges = dm->getNumEdges ( dm );
- int numfaces = dm->getNumFaces ( dm );
-
- MVert *mvert = CDDM_get_verts ( dm );
- MEdge *medge = CDDM_get_edges ( dm );
- MFace *mface = CDDM_get_faces ( dm );
-
- MVert *mvert2;
- MFace *mface2;
- unsigned int numtris=0;
- unsigned int numquads=0;
- int a = 0;
- int random = 0;
- int firsttime = 0;
- float vec1[3], vec2[3], vec3[3], vec4[3], vec5[3];
- float mag1=0, mag2=0;
-
- for ( i = 0; i < numfaces; i++ )
- {
- if ( mface[i].v4 )
- numquads++;
- else
- numtris++;
- }
-
- result = CDDM_from_template ( dm, numverts, 0, numtris + 2*numquads );
-
- if ( !result )
- return NULL;
-
- // do verts
- mvert2 = CDDM_get_verts ( result );
- for ( a=0; a<numverts; a++ )
- {
- MVert *inMV;
- MVert *mv = &mvert2[a];
-
- inMV = &mvert[a];
-
- DM_copy_vert_data ( dm, result, a, a, 1 );
- *mv = *inMV;
- }
-
-
- // do faces
- mface2 = CDDM_get_faces ( result );
- for ( a=0, i=0; a<numfaces; a++ )
- {
- MFace *mf = &mface2[i];
- MFace *inMF;
- inMF = &mface[a];
-
- /*
- DM_copy_face_data(dm, result, a, i, 1);
-
- *mf = *inMF;
- */
-
- if ( mface[a].v4 && random==1 )
- {
- mf->v1 = mface[a].v2;
- mf->v2 = mface[a].v3;
- mf->v3 = mface[a].v4;
- }
- else
- {
- mf->v1 = mface[a].v1;
- mf->v2 = mface[a].v2;
- mf->v3 = mface[a].v3;
- }
-
- mf->v4 = 0;
- mf->flag |= ME_SMOOTH;
-
- test_index_face ( mf, NULL, 0, 3 );
-
- if ( mface[a].v4 )
- {
- MFace *mf2;
-
- i++;
-
- mf2 = &mface2[i];
- /*
- DM_copy_face_data(dm, result, a, i, 1);
-
- *mf2 = *inMF;
- */
-
- if ( random==1 )
- {
- mf2->v1 = mface[a].v1;
- mf2->v2 = mface[a].v2;
- mf2->v3 = mface[a].v4;
- }
- else
- {
- mf2->v1 = mface[a].v4;
- mf2->v2 = mface[a].v1;
- mf2->v3 = mface[a].v3;
- }
- mf2->v4 = 0;
- mf2->flag |= ME_SMOOTH;
-
- test_index_face ( mf2, NULL, 0, 3 );
- }
-
- i++;
- }
-
- CDDM_calc_edges ( result );
- CDDM_calc_normals ( result );
-
- return result;
-
-}
-
-
-DerivedMesh *CDDM_create_tearing ( ClothModifierData *clmd, DerivedMesh *dm )
-{
- DerivedMesh *result = NULL;
- unsigned int i = 0, a = 0, j=0;
- int numverts = dm->getNumVerts ( dm );
- int numedges = dm->getNumEdges ( dm );
- int numfaces = dm->getNumFaces ( dm );
-
- MVert *mvert = CDDM_get_verts ( dm );
- MEdge *medge = CDDM_get_edges ( dm );
- MFace *mface = CDDM_get_faces ( dm );
-
- MVert *mvert2;
- MFace *mface2;
- unsigned int numtris=0;
- unsigned int numquads=0;
- EdgeHash *edgehash = NULL;
- Cloth *cloth = clmd->clothObject;
- ClothSpring *springs = cloth->springs;
- unsigned int numsprings = cloth->numsprings;
-
- // create spring tearing hash
- edgehash = BLI_edgehash_new();
-
- for ( i = 0; i < numsprings; i++ )
- {
- if ( ( springs[i].flags & CLOTH_SPRING_FLAG_DEACTIVATE )
- && ( !BLI_edgehash_haskey ( edgehash, springs[i].ij, springs[i].kl ) ) )
- {
- BLI_edgehash_insert ( edgehash, springs[i].ij, springs[i].kl, NULL );
- BLI_edgehash_insert ( edgehash, springs[i].kl, springs[i].ij, NULL );
- j++;
- }
- }
-
- // printf("found %d tears\n", j);
-
- result = CDDM_from_template ( dm, numverts, 0, numfaces );
-
- if ( !result )
- return NULL;
-
- // do verts
- mvert2 = CDDM_get_verts ( result );
- for ( a=0; a<numverts; a++ )
- {
- MVert *inMV;
- MVert *mv = &mvert2[a];
-
- inMV = &mvert[a];
-
- DM_copy_vert_data ( dm, result, a, a, 1 );
- *mv = *inMV;
- }
-
-
- // do faces
- mface2 = CDDM_get_faces ( result );
- for ( a=0, i=0; a<numfaces; a++ )
- {
- MFace *mf = &mface2[i];
- MFace *inMF;
- inMF = &mface[a];
-
- /*
- DM_copy_face_data(dm, result, a, i, 1);
-
- *mf = *inMF;
- */
-
- if ( ( !BLI_edgehash_haskey ( edgehash, mface[a].v1, mface[a].v2 ) )
- && ( !BLI_edgehash_haskey ( edgehash, mface[a].v2, mface[a].v3 ) )
- && ( !BLI_edgehash_haskey ( edgehash, mface[a].v3, mface[a].v4 ) )
- && ( !BLI_edgehash_haskey ( edgehash, mface[a].v4, mface[a].v1 ) ) )
- {
- mf->v1 = mface[a].v1;
- mf->v2 = mface[a].v2;
- mf->v3 = mface[a].v3;
- mf->v4 = mface[a].v4;
-
- test_index_face ( mf, NULL, 0, 4 );
-
- i++;
- }
- }
-
- CDDM_lower_num_faces ( result, i );
- CDDM_calc_edges ( result );
- CDDM_calc_normals ( result );
-
- BLI_edgehash_free ( edgehash, NULL );
-
- return result;
-}
-
int modifiers_indexInObject(Object *ob, ModifierData *md_seek);
int cloth_read_cache(Object *ob, ClothModifierData *clmd, float framenr)
{
- FILE *fp = NULL;
- int stack_index = -1;
- unsigned int a, ret = 1;
+ PTCacheID pid;
+ PTCacheFile *pf;
Cloth *cloth = clmd->clothObject;
+ unsigned int a, ret = 1;
if(!cloth)
return 0;
- stack_index = modifiers_indexInObject(ob, (ModifierData *)clmd);
-
- fp = BKE_ptcache_id_fopen((ID *)ob, 'r', framenr, stack_index);
- if(!fp)
- ret = 0;
- else {
- for(a = 0; a < cloth->numverts; a++)
- {
- if(fread(&cloth->verts[a].x, sizeof(float), 3, fp) != 3)
- {
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+ pf = BKE_ptcache_file_open(&pid, PTCACHE_FILE_READ, framenr);
+ if(pf) {
+ for(a = 0; a < cloth->numverts; a++) {
+ if(!BKE_ptcache_file_read_floats(pf, cloth->verts[a].x, 3)) {
ret = 0;
break;
}
- if(fread(&cloth->verts[a].xconst, sizeof(float), 3, fp) != 3)
- {
+ if(!BKE_ptcache_file_read_floats(pf, cloth->verts[a].xconst, 3)) {
ret = 0;
break;
}
- if(fread(&cloth->verts[a].v, sizeof(float), 3, fp) != 3)
- {
+ if(!BKE_ptcache_file_read_floats(pf, cloth->verts[a].v, 3)) {
ret = 0;
break;
}
}
- fclose(fp);
-
- if(clmd->sim_parms->lastcachedframe < framenr)
- {
- if(G.rt > 0)
- printf("cloth_read_cache problem: lnex - f#: %f, lastCF: %d\n", framenr, clmd->sim_parms->lastcachedframe);
- }
+ BKE_ptcache_file_close(pf);
}
-
- if(G.rt > 0)
- printf("cloth_read_cache: %f\n", framenr);
+ else
+ ret = 0;
return ret;
}
void cloth_clear_cache(Object *ob, ClothModifierData *clmd, float framenr)
{
- int stack_index = -1;
+ PTCacheID pid;
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+
// don't do anything as long as we're in editmode!
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_EDITMODE)
- {
- /* delete cache free request */
- clmd->sim_parms->flags &= ~CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE;
-
+ if(pid.cache->flag & PTCACHE_BAKE_EDIT_ACTIVE)
return;
- }
-
- /* clear cache if specific frame cleaning requested or cache is not protected */
- if((!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_CCACHE_PROTECT)) || (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE))
- {
- stack_index = modifiers_indexInObject(ob, (ModifierData *)clmd);
-
- BKE_ptcache_id_clear((ID *)ob, PTCACHE_CLEAR_AFTER, framenr, stack_index);
-
- /* update last cached frame # */
- clmd->sim_parms->lastcachedframe = framenr;
-
- /* update first cached frame # */
- if((framenr < clmd->sim_parms->firstcachedframe) && (clmd->sim_parms->firstcachedframe >=0.0))
- clmd->sim_parms->firstcachedframe = -1.0;
-
- if(G.rt > 0)
- printf("cloth_clear_cache: %f\n", framenr);
- }
-
- /* delete cache free request */
- clmd->sim_parms->flags &= ~CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE;
-
+ BKE_ptcache_id_clear(&pid, PTCACHE_CLEAR_AFTER, framenr);
}
+
void cloth_write_cache(Object *ob, ClothModifierData *clmd, float framenr)
{
- FILE *fp = NULL;
- int stack_index = -1;
- unsigned int a;
Cloth *cloth = clmd->clothObject;
-
- if(G.rt > 0)
- printf("cloth_write_cache: %f\n", framenr);
+ PTCacheID pid;
+ PTCacheFile *pf;
+ unsigned int a;
if(!cloth)
- {
- if(G.rt > 0)
- printf("cloth_write_cache: no cloth\n");
return;
- }
-
- stack_index = modifiers_indexInObject(ob, (ModifierData *)clmd);
- fp = BKE_ptcache_id_fopen((ID *)ob, 'w', framenr, stack_index);
- if(!fp)
- {
- if(G.rt > 0)
- printf("cloth_write_cache: no fp\n");
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+ pf = BKE_ptcache_file_open(&pid, PTCACHE_FILE_WRITE, framenr);
+ if(!pf)
return;
- }
- for(a = 0; a < cloth->numverts; a++)
- {
- fwrite(&cloth->verts[a].x, sizeof(float),3,fp);
- fwrite(&cloth->verts[a].xconst, sizeof(float),3,fp);
- fwrite(&cloth->verts[a].v, sizeof(float),3,fp);
+ for(a = 0; a < cloth->numverts; a++) {
+ BKE_ptcache_file_write_floats(pf, cloth->verts[a].x, 3);
+ BKE_ptcache_file_write_floats(pf, cloth->verts[a].xconst, 3);
+ BKE_ptcache_file_write_floats(pf, cloth->verts[a].v, 3);
}
- /* update last cached frame # */
- clmd->sim_parms->lastcachedframe = MAX2(clmd->sim_parms->lastcachedframe, framenr);
+ BKE_ptcache_file_close(pf);
+}
+
+static int do_init_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
+{
+ PointCache *cache;
+
+ cache= clmd->point_cache;
+
+ /* initialize simulation data if it didn't exist already */
+ if(clmd->clothObject == NULL) {
+ if(!cloth_from_object(ob, clmd, result, framenr, 1)) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+ return 0;
+ }
- /* update first cached frame # */
- if((clmd->sim_parms->firstcachedframe < 0.0) || ((framenr < clmd->sim_parms->firstcachedframe) && (clmd->sim_parms->firstcachedframe > 0.0)))
- clmd->sim_parms->firstcachedframe = framenr;
+ if(clmd->clothObject == NULL) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+ return 0;
+ }
- if(G.rt > 0)
- printf("lcf: %d, framenr: %f\n", clmd->sim_parms->lastcachedframe, framenr);
+ implicit_set_positions(clmd);
+ }
- fclose(fp);
+ return 1;
}
+static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *result, int framenr)
+{
+ ClothVertex *verts = NULL;
+ Cloth *cloth;
+ ListBase *effectors = NULL;
+ MVert *mvert;
+ int i, ret = 0;
+
+ /* simulate 1 frame forward */
+ cloth = clmd->clothObject;
+ verts = cloth->verts;
+ mvert = result->getVertArray(result);
+
+ /* force any pinned verts to their constrained location. */
+ for(i = 0; i < clmd->clothObject->numverts; i++, verts++) {
+ /* save the previous position. */
+ VECCOPY(verts->xold, verts->xconst);
+ VECCOPY(verts->txold, verts->x);
+ /* Get the current position. */
+ VECCOPY(verts->xconst, mvert[i].co);
+ Mat4MulVecfl(ob->obmat, verts->xconst);
+ }
+
+ tstart();
+
+ /* call the solver. */
+ if(solvers [clmd->sim_parms->solver_type].solver)
+ ret = solvers[clmd->sim_parms->solver_type].solver(ob, framenr, clmd, effectors);
+
+ tend();
+
+ printf ( "Cloth simulation time: %f\n", ( float ) tval() );
+
+ return ret;
+}
/************************************************
* clothModifier_do - main simulation function
************************************************/
-DerivedMesh *clothModifier_do(ClothModifierData *clmd,Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc)
-
+DerivedMesh *clothModifier_do(ClothModifierData *clmd, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc)
{
- unsigned int i;
- Cloth *cloth = clmd->clothObject;
- float framenr = G.scene->r.cfra;
- float current_time = bsystem_time ( ob, ( float ) G.scene->r.cfra, 0.0 );
- ListBase *effectors = NULL;
- ClothVertex *verts = NULL;
- float deltaTime = current_time - clmd->sim_parms->sim_time;
- unsigned int numverts = -1;
- unsigned int numedges = -1;
- unsigned int numfaces = -1;
- MVert *mvert = NULL;
- MEdge *medge = NULL;
- MFace *mface = NULL;
- DerivedMesh *result = NULL;
-
- if(G.rt > 0)
- printf("clothModifier_do start\n");
-
- /* we're getting called two times during file load,
- resulting in a not valid G.relbase on the first time (cache makes problems)
- --> just return back */
- if((clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_LOADED)&& (!G.relbase_valid))
- {
- clmd->sim_parms->flags &= ~CLOTH_SIMSETTINGS_FLAG_LOADED;
- return dm;
- }
-
+ DerivedMesh *result;
+ PointCache *cache;
+ PTCacheID pid;
+ float timescale;
+ int framedelta, framenr, startframe, endframe;
+
+ framenr= (int)G.scene->r.cfra;
+ cache= clmd->point_cache;
result = CDDM_copy(dm);
-
- if(!result)
- {
+
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+ BKE_ptcache_id_time(&pid, framenr, &startframe, &endframe, &timescale);
+ clmd->sim_parms->timescale= timescale;
+
+ if(!result) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
return dm;
}
- numverts = result->getNumVerts(result);
- numedges = result->getNumEdges(result);
- numfaces = result->getNumFaces(result);
- mvert = dm->getVertArray(result);
- medge = dm->getEdgeArray(result);
- mface = dm->getFaceArray(result);
-
- /* check if cache is active / if file is already saved */
- /*
- if ((!G.relbase_valid) && ( deltaTime != 1.0f ))
- {
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- }
- */
-
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_RESET)
- {
- cloth_free_modifier (ob, clmd);
- if(G.rt > 0)
- printf("clothModifier_do CLOTH_SIMSETTINGS_FLAG_RESET\n");
- }
-
- // unused in the moment, calculated seperately in implicit.c
- clmd->sim_parms->dt = 1.0f / clmd->sim_parms->stepsPerFrame;
-
- if ( ( clmd->clothObject == NULL ) || (clmd->clothObject && (numverts != clmd->clothObject->numverts )) )
- {
- /* only force free the cache if we have a different number of verts */
- if(clmd->clothObject && (numverts != clmd->clothObject->numverts ))
- {
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE;
- cloth_free_modifier ( ob, clmd );
- }
-
- cloth_clear_cache(ob, clmd, 0);
-
- if ( !cloth_from_object ( ob, clmd, result, framenr ) )
- return result;
-
- if ( clmd->clothObject == NULL )
+ /* verify we still have the same number of vertices, if not do nothing.
+ * note that this should only happen if the number of vertices changes
+ * during an animation due to a preceding modifier, this should not
+ * happen because of object changes! */
+ if(clmd->clothObject) {
+ if(result->getNumVerts(result) != clmd->clothObject->numverts) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
return result;
-
- cloth = clmd->clothObject;
-
- if(!cloth_read_cache(ob, clmd, framenr))
- {
- /* save first frame in case we have a reseted object
- and we move one frame forward.
- In that case we would only start with the SECOND frame
- if we don't save the current state before
- TODO PROBLEM: IMHO we can't track external movement from the
- first frame in this case! */
- /*
- if ( deltaTime == 1.0f )
- cloth_write_cache(ob, clmd, framenr-1.0);
- */
- if(G.rt > 0)
- printf("cloth_from_object NO cloth_read_cache cloth_write_cache\n");
}
- else
- {
- if(G.rt > 0)
- printf("cloth_from_object cloth_read_cache\n");
-
- implicit_set_positions(clmd);
- }
-
- clmd->sim_parms->sim_time = current_time;
}
- // only be active during a specific period:
- // that's "first frame" and "last frame" on GUI
-
- // TODO: enable later again after refactoring
- if ( current_time < clmd->sim_parms->firstframe )
- {
+ // unused in the moment, calculated seperately in implicit.c
+ clmd->sim_parms->dt = clmd->sim_parms->timescale / clmd->sim_parms->stepsPerFrame;
+
+ /* handle continuous simulation with the play button */
+ if(BKE_ptcache_get_continue_physics()) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+
+ /* do simulation */
+ if(!do_init_cloth(ob, clmd, result, framenr))
+ return result;
+
+ do_step_cloth(ob, clmd, result, framenr);
+ cloth_to_object(ob, clmd, result);
+
return result;
}
- else if ( current_time > clmd->sim_parms->lastframe )
- {
- int stack_index = modifiers_indexInObject(ob, (ModifierData *)clmd);
-
- if(BKE_ptcache_id_exist((ID *)ob, clmd->sim_parms->lastcachedframe, stack_index))
- {
- if(cloth_read_cache(ob, clmd, clmd->sim_parms->lastcachedframe))
- {
- implicit_set_positions(clmd);
-
- // Copy the result back to the object.
- cloth_to_object (ob, clmd, result);
- }
- }
+
+ /* simulation is only active during a specific period */
+ if(framenr < startframe) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
return result;
}
-
- /* nice moving one frame forward */
- if ( deltaTime == 1.0f )
- {
- clmd->sim_parms->sim_time = current_time;
-
- if(G.rt > 0)
- printf("clothModifier_do deltaTime=1\n");
-
- if(!cloth_read_cache(ob, clmd, framenr))
- {
- verts = cloth->verts;
-
- // Force any pinned verts to their constrained location.
- for ( i = 0; i < clmd->clothObject->numverts; i++, verts++ )
- {
- // Save the previous position.
- VECCOPY ( verts->xold, verts->xconst );
- VECCOPY ( verts->txold, verts->x );
+ else if(framenr > endframe) {
+ framenr= endframe;
+ }
- // Get the current position.
- VECCOPY ( verts->xconst, mvert[i].co );
- Mat4MulVecfl ( ob->obmat, verts->xconst );
- }
-
- tstart();
+ if(cache->flag & PTCACHE_SIMULATION_VALID)
+ framedelta= framenr - cache->simframe;
+ else
+ framedelta= -1;
- // Call the solver.
- if ( solvers [clmd->sim_parms->solver_type].solver )
- solvers [clmd->sim_parms->solver_type].solver ( ob, framenr, clmd, effectors );
+ /* initialize simulation data if it didn't exist already */
+ if(!do_init_cloth(ob, clmd, result, framenr))
+ return result;
- tend();
- // printf ( "Cloth simulation time: %f\n", ( float ) tval() );
+ /* try to read from cache */
+ if(cloth_read_cache(ob, clmd, framenr)) {
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->simframe= framenr;
- cloth_write_cache(ob, clmd, framenr);
-
- // check for autoprotection
- if(framenr >= clmd->sim_parms->autoprotect)
- {
- if(G.rt > 0)
- printf("fr#: %f, auto: %d\n", framenr, clmd->sim_parms->autoprotect);
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_CCACHE_PROTECT;
- }
- if(G.rt > 0)
- printf("clothModifier_do deltaTime=1 cachewrite\n");
- }
- else
- {
- if(G.rt > 0)
- printf("clothModifier_do deltaTime=1 cacheread\n");
- implicit_set_positions(clmd);
- }
-
- // Copy the result back to the object.
+ implicit_set_positions(clmd);
cloth_to_object (ob, clmd, result);
+
+ return result;
}
- else if(deltaTime == 0.0f)
- {
- if(G.rt > 0)
- printf("clothModifier_do deltaTime!=1 clmd->clothObject != NULL\n");
- if(cloth_read_cache(ob, clmd, framenr))
- {
- cloth_to_object (ob, clmd, result);
- implicit_set_positions(clmd);
- }
- else /* same cache parts are missing */
- {
- /*
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- */
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE;
- cloth_clear_cache(ob, clmd, 0);
-
- cloth_write_cache(ob, clmd, framenr);
- }
+ else if(ob->id.lib || (cache->flag & PTCACHE_BAKED)) {
+ /* if baked and nothing in cache, do nothing */
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+ return result;
}
- else
- {
- if(G.rt > 0)
- printf("clothModifier_do deltaTime!=1 clmd->clothObject != NULL\n");
- if(cloth_read_cache(ob, clmd, framenr))
- {
- cloth_to_object (ob, clmd, result);
- implicit_set_positions(clmd);
- clmd->sim_parms->sim_time = current_time;
+
+ if(framenr == startframe) {
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->simframe= framenr;
+
+ /* don't write cache on first frame, but on second frame write
+ * cache for frame 1 and 2 */
+ }
+ else if(framedelta == 1) {
+ /* if on second frame, write cache for first frame */
+ if(framenr == startframe+1)
+ cloth_write_cache(ob, clmd, startframe);
+
+ /* do simulation */
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->simframe= framenr;
+
+ if(!do_step_cloth(ob, clmd, result, framenr)) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
}
else
- {
- /* jump to a non-existing frame makes sim reset */
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- }
+ cloth_write_cache(ob, clmd, framenr);
+
+ cloth_to_object (ob, clmd, result);
}
-
+ else {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+ }
+
return result;
}
@@ -901,14 +547,18 @@ void cloth_free_modifier ( Object *ob, ClothModifierData *clmd )
// we save our faces for collision objects
if ( cloth->mfaces )
MEM_freeN ( cloth->mfaces );
+
+ if(cloth->edgehash)
+ BLI_edgehash_free ( cloth->edgehash, NULL );
+
+
/*
if(clmd->clothObject->facemarks)
- MEM_freeN(clmd->clothObject->facemarks);
+ MEM_freeN(clmd->clothObject->facemarks);
*/
MEM_freeN ( cloth );
clmd->clothObject = NULL;
}
- clmd->sim_parms->flags &= ~CLOTH_SIMSETTINGS_FLAG_RESET;
}
/* frees all */
@@ -916,7 +566,7 @@ void cloth_free_modifier_extern ( ClothModifierData *clmd )
{
Cloth *cloth = NULL;
if(G.rt > 0)
- printf("cloth_free_modifier_extern\n");
+ printf("cloth_free_modifier_extern\n");
if ( !clmd )
return;
@@ -926,7 +576,7 @@ void cloth_free_modifier_extern ( ClothModifierData *clmd )
if ( cloth )
{
if(G.rt > 0)
- printf("cloth_free_modifier_extern in\n");
+ printf("cloth_free_modifier_extern in\n");
// If our solver provides a free function, call it
if ( solvers [clmd->sim_parms->solver_type].free )
@@ -967,6 +617,11 @@ void cloth_free_modifier_extern ( ClothModifierData *clmd )
// we save our faces for collision objects
if ( cloth->mfaces )
MEM_freeN ( cloth->mfaces );
+
+ if(cloth->edgehash)
+ BLI_edgehash_free ( cloth->edgehash, NULL );
+
+
/*
if(clmd->clothObject->facemarks)
MEM_freeN(clmd->clothObject->facemarks);
@@ -983,9 +638,9 @@ void cloth_free_modifier_extern ( ClothModifierData *clmd )
******************************************************************************/
/**
-* cloth_to_object - copies the deformed vertices to the object.
-*
-**/
+ * cloth_to_object - copies the deformed vertices to the object.
+ *
+ **/
static void cloth_to_object (Object *ob, ClothModifierData *clmd, DerivedMesh *dm)
{
unsigned int i = 0;
@@ -1010,9 +665,9 @@ static void cloth_to_object (Object *ob, ClothModifierData *clmd, DerivedMesh *
/**
-* cloth_apply_vgroup - applies a vertex group as specified by type
-*
-**/
+ * cloth_apply_vgroup - applies a vertex group as specified by type
+ *
+ **/
/* can be optimized to do all groups in one loop */
static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
{
@@ -1023,7 +678,6 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
unsigned int numverts = dm->getNumVerts ( dm );
float goalfac = 0;
ClothVertex *verts = NULL;
- // clmd->sim_parms->vgroup_mass
clothObj = clmd->clothObject;
@@ -1041,7 +695,7 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
(clmd->sim_parms->vgroup_bend>0)))
{
for ( i = 0; i < numverts; i++, verts++ )
- {
+ {
dvert = dm->getVertData ( dm, i, CD_MDEFORMVERT );
if ( dvert )
{
@@ -1059,7 +713,9 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
verts->goal = ( float ) pow ( verts->goal , 4.0f );
if ( verts->goal >=SOFTGOALSNAP )
- verts->flags |= CLOTH_VERT_FLAG_PINNED;
+ {
+ verts->flags |= CLOTH_VERT_FLAG_PINNED;
+ }
}
if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SCALING )
@@ -1075,40 +731,33 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
verts->bend_stiff = dvert->dw [j].weight;
}
}
+ /*
+ // for later
+ if( dvert->dw[j].def_nr == (clmd->sim_parms->vgroup_weight-1))
+ {
+ verts->mass = dvert->dw [j].weight;
+ }
+ */
}
}
}
}
}
-/*
-helper function to get proper spring length
-when object is rescaled
-*/
-float cloth_globallen ( float *v1,float *v2,Object *ob )
-{
- float p1[3],p2[3];
- VECCOPY ( p1,v1 );
- Mat4MulVecfl ( ob->obmat, p1 );
- VECCOPY ( p2,v2 );
- Mat4MulVecfl ( ob->obmat, p2 );
- return VecLenf ( p1,p2 );
-}
-
-static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *dm, float framenr)
+static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *dm, float framenr, int first)
{
unsigned int i = 0;
MVert *mvert = NULL;
ClothVertex *verts = NULL;
float tnull[3] = {0,0,0};
- int cache_there = 0;
+ Cloth *cloth = NULL;
// If we have a clothObject, free it.
if ( clmd->clothObject != NULL )
{
cloth_free_modifier ( ob, clmd );
if(G.rt > 0)
- printf("cloth_free_modifier cloth_from_object\n");
+ printf("cloth_free_modifier cloth_from_object\n");
}
// Allocate a new cloth object.
@@ -1117,6 +766,8 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
{
clmd->clothObject->old_solver_type = 255;
// clmd->clothObject->old_collision_type = 255;
+ cloth = clmd->clothObject;
+ clmd->clothObject->edgehash = NULL;
}
else if ( !clmd->clothObject )
{
@@ -1130,21 +781,6 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
cloth_from_mesh ( ob, clmd, dm );
- if((clmd->sim_parms->firstcachedframe < 0.0) || ((clmd->sim_parms->firstcachedframe >= 0.0) && (!cloth_read_cache(ob, clmd, clmd->sim_parms->firstcachedframe))))
- {
- // no cache there
- cache_there = 0;
- if(G.rt > 0)
- printf("cache_there = 0\n");
- }
- else
- {
- // we have a cache
- cache_there = 1;
- if(G.rt > 0)
- printf("cache_there = 1, fcf: %d\n", clmd->sim_parms->firstcachedframe);
- }
-
// create springs
clmd->clothObject->springs = NULL;
clmd->clothObject->numsprings = -1;
@@ -1155,13 +791,15 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
// set initial values
for ( i = 0; i < dm->getNumVerts(dm); i++, verts++ )
{
- if(!cache_there)
+ if(first)
{
VECCOPY ( verts->x, mvert[i].co );
Mat4MulVecfl ( ob->obmat, verts->x );
}
- verts->mass = clmd->sim_parms->mass;
+ /* no GUI interface yet */
+ verts->mass = clmd->sim_parms->mass;
+ verts->impulse_count = 0;
if ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL )
verts->goal= clmd->sim_parms->defgoal;
@@ -1182,6 +820,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
// has to be happen before springs are build!
cloth_apply_vgroup (clmd, dm);
+
if ( !cloth_build_springs ( clmd, dm ) )
{
cloth_free_modifier ( ob, clmd );
@@ -1190,12 +829,24 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
return 0;
}
+ for ( i = 0; i < dm->getNumVerts(dm); i++)
+ {
+ if((!(cloth->verts[i].flags & CLOTH_VERT_FLAG_PINNED)) && (cloth->verts[i].goal > ALMOST_ZERO))
+ {
+ cloth_add_spring (clmd, i, i, 0.0, CLOTH_SPRING_TYPE_GOAL);
+ }
+ }
+
// init our solver
- if ( solvers [clmd->sim_parms->solver_type].init )
+ if ( solvers [clmd->sim_parms->solver_type].init ) {
solvers [clmd->sim_parms->solver_type].init ( ob, clmd );
+ }
+
+ if(!first)
+ implicit_set_positions(clmd);
clmd->clothObject->tree = bvh_build_from_cloth ( clmd, clmd->coll_parms->epsilon );
-
+
return 1;
}
@@ -1207,8 +858,7 @@ static void cloth_from_mesh ( Object *ob, ClothModifierData *clmd, DerivedMesh *
MFace *mface = CDDM_get_faces(dm);
unsigned int i = 0;
- /* Allocate our vertices.
- */
+ /* Allocate our vertices. */
clmd->clothObject->numverts = numverts;
clmd->clothObject->verts = MEM_callocN ( sizeof ( ClothVertex ) * clmd->clothObject->numverts, "clothVertex" );
if ( clmd->clothObject->verts == NULL )
@@ -1257,21 +907,58 @@ int cloth_add_spring ( ClothModifierData *clmd, unsigned int indexA, unsigned in
spring = ( ClothSpring * ) MEM_callocN ( sizeof ( ClothSpring ), "cloth spring" );
+ if(!spring)
+ return 0;
+
spring->ij = indexA;
spring->kl = indexB;
spring->restlen = restlength;
spring->type = spring_type;
spring->flags = 0;
+ spring->stiffness = 0;
cloth->numsprings++;
- BLI_linklist_append ( &cloth->springs, spring );
+ BLI_linklist_prepend ( &cloth->springs, spring );
return 1;
}
return 0;
}
+void cloth_free_errorsprings(Cloth *cloth, EdgeHash *edgehash, LinkNode **edgelist)
+{
+ unsigned int i = 0;
+
+ if ( cloth->springs != NULL )
+ {
+ LinkNode *search = cloth->springs;
+ while(search)
+ {
+ ClothSpring *spring = search->link;
+
+ MEM_freeN ( spring );
+ search = search->next;
+ }
+ BLI_linklist_free(cloth->springs, NULL);
+
+ cloth->springs = NULL;
+ }
+
+ if(edgelist)
+ {
+ for ( i = 0; i < cloth->numverts; i++ )
+ {
+ BLI_linklist_free ( edgelist[i],NULL );
+ }
+
+ MEM_freeN ( edgelist );
+ }
+
+ if(cloth->edgehash)
+ BLI_edgehash_free ( cloth->edgehash, NULL );
+}
+
int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
{
Cloth *cloth = clmd->clothObject;
@@ -1288,7 +975,6 @@ int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
EdgeHash *edgehash = NULL;
LinkNode *search = NULL, *search2 = NULL;
float temp[3];
- LinkNode *node = NULL, *node2 = NULL;
// error handling
if ( numedges==0 )
@@ -1297,6 +983,10 @@ int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
cloth->springs = NULL;
edgelist = MEM_callocN ( sizeof ( LinkNode * ) * numverts, "cloth_edgelist_alloc" );
+
+ if(!edgelist)
+ return 0;
+
for ( i = 0; i < numverts; i++ )
{
edgelist[i] = NULL;
@@ -1315,41 +1005,54 @@ int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
if ( spring )
{
- spring->ij = medge[i].v1;
- spring->kl = medge[i].v2;
+ spring->ij = MIN2(medge[i].v1, medge[i].v2);
+ spring->kl = MAX2(medge[i].v2, medge[i].v1);
VECSUB ( temp, cloth->verts[spring->kl].x, cloth->verts[spring->ij].x );
spring->restlen = sqrt ( INPR ( temp, temp ) );
- /*
- if(spring->restlen > 1.0)
- {
- printf("i: %d, L: %f\n", i, spring->restlen);
- printf("%d, x: %f, y: %f, z: %f\n", cloth->verts[spring->ij].x[0], cloth->verts[spring->ij].x[1], spring->ij, cloth->verts[spring->ij].x[2]);
- printf("%d, x: %f, y: %f, z: %f\n\n",spring->kl, cloth->verts[spring->kl].x[0], cloth->verts[spring->kl].x[1], cloth->verts[spring->kl].x[2]);
- }
- */
- clmd->coll_parms->avg_spring_len += spring->restlen;
+ clmd->sim_parms->avg_spring_len += spring->restlen;
+ cloth->verts[spring->ij].avg_spring_len += spring->restlen;
+ cloth->verts[spring->kl].avg_spring_len += spring->restlen;
+ cloth->verts[spring->ij].spring_count++;
+ cloth->verts[spring->kl].spring_count++;
spring->type = CLOTH_SPRING_TYPE_STRUCTURAL;
spring->flags = 0;
spring->stiffness = (cloth->verts[spring->kl].struct_stiff + cloth->verts[spring->ij].struct_stiff) / 2.0;
struct_springs++;
- if(!i)
- node2 = BLI_linklist_append_fast ( &cloth->springs, spring );
- else
- node2 = BLI_linklist_append_fast ( &node->next, spring );
- node = node2;
+ BLI_linklist_prepend ( &cloth->springs, spring );
+ }
+ else
+ {
+ cloth_free_errorsprings(cloth, edgehash, edgelist);
+ return 0;
}
}
- clmd->coll_parms->avg_spring_len /= struct_springs;
+ if(struct_springs > 0)
+ clmd->sim_parms->avg_spring_len /= struct_springs;
+
+ for(i = 0; i < numverts; i++)
+ {
+ cloth->verts[i].avg_spring_len = cloth->verts[i].avg_spring_len * 0.49 / ((float)cloth->verts[i].spring_count);
+ }
// shear springs
for ( i = 0; i < numfaces; i++ )
{
+ // triangle faces already have shear springs due to structural geometry
+ if ( !mface[i].v4 )
+ continue;
+
spring = ( ClothSpring *) MEM_callocN ( sizeof ( ClothSpring ), "cloth spring" );
+
+ if(!spring)
+ {
+ cloth_free_errorsprings(cloth, edgehash, edgelist);
+ return 0;
+ }
- spring->ij = mface[i].v1;
- spring->kl = mface[i].v3;
+ spring->ij = MIN2(mface[i].v1, mface[i].v3);
+ spring->kl = MAX2(mface[i].v3, mface[i].v1);
VECSUB ( temp, cloth->verts[spring->kl].x, cloth->verts[spring->ij].x );
spring->restlen = sqrt ( INPR ( temp, temp ) );
spring->type = CLOTH_SPRING_TYPE_SHEAR;
@@ -1359,27 +1062,30 @@ int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
BLI_linklist_append ( &edgelist[spring->kl], spring );
shear_springs++;
- node2 = BLI_linklist_append_fast ( &node->next, spring );
- node = node2;
+ BLI_linklist_prepend ( &cloth->springs, spring );
- if ( mface[i].v4 )
+
+ // if ( mface[i].v4 ) --> Quad face
+ spring = ( ClothSpring * ) MEM_callocN ( sizeof ( ClothSpring ), "cloth spring" );
+
+ if(!spring)
{
- spring = ( ClothSpring * ) MEM_callocN ( sizeof ( ClothSpring ), "cloth spring" );
+ cloth_free_errorsprings(cloth, edgehash, edgelist);
+ return 0;
+ }
- spring->ij = mface[i].v2;
- spring->kl = mface[i].v4;
- VECSUB ( temp, cloth->verts[spring->kl].x, cloth->verts[spring->ij].x );
- spring->restlen = sqrt ( INPR ( temp, temp ) );
- spring->type = CLOTH_SPRING_TYPE_SHEAR;
- spring->stiffness = (cloth->verts[spring->kl].shear_stiff + cloth->verts[spring->ij].shear_stiff) / 2.0;
+ spring->ij = MIN2(mface[i].v2, mface[i].v4);
+ spring->kl = MAX2(mface[i].v4, mface[i].v2);
+ VECSUB ( temp, cloth->verts[spring->kl].x, cloth->verts[spring->ij].x );
+ spring->restlen = sqrt ( INPR ( temp, temp ) );
+ spring->type = CLOTH_SPRING_TYPE_SHEAR;
+ spring->stiffness = (cloth->verts[spring->kl].shear_stiff + cloth->verts[spring->ij].shear_stiff) / 2.0;
- BLI_linklist_append ( &edgelist[spring->ij], spring );
- BLI_linklist_append ( &edgelist[spring->kl], spring );
- shear_springs++;
+ BLI_linklist_append ( &edgelist[spring->ij], spring );
+ BLI_linklist_append ( &edgelist[spring->kl], spring );
+ shear_springs++;
- node2 = BLI_linklist_append_fast ( &node->next, spring );
- node = node2;
- }
+ BLI_linklist_prepend ( &cloth->springs, spring );
}
// bending springs
@@ -1398,39 +1104,64 @@ int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
// check for existing spring
// check also if startpoint is equal to endpoint
- if ( !BLI_edgehash_haskey ( edgehash, index2, tspring2->ij )
- && !BLI_edgehash_haskey ( edgehash, tspring2->ij, index2 )
- && ( index2!=tspring2->ij ) )
+ if ( !BLI_edgehash_haskey ( edgehash, MIN2(tspring2->ij, index2), MAX2(tspring2->ij, index2) )
+ && ( index2!=tspring2->ij ) )
{
spring = ( ClothSpring * ) MEM_callocN ( sizeof ( ClothSpring ), "cloth spring" );
+
+ if(!spring)
+ {
+ cloth_free_errorsprings(cloth, edgehash, edgelist);
+ return 0;
+ }
- spring->ij = tspring2->ij;
- spring->kl = index2;
- VECSUB ( temp, cloth->verts[index2].x, cloth->verts[tspring2->ij].x );
+ spring->ij = MIN2(tspring2->ij, index2);
+ spring->kl = MAX2(tspring2->ij, index2);
+ VECSUB ( temp, cloth->verts[spring->kl].x, cloth->verts[spring->ij].x );
spring->restlen = sqrt ( INPR ( temp, temp ) );
spring->type = CLOTH_SPRING_TYPE_BENDING;
spring->stiffness = (cloth->verts[spring->kl].bend_stiff + cloth->verts[spring->ij].bend_stiff) / 2.0;
- BLI_edgehash_insert ( edgehash, spring->ij, index2, NULL );
+ BLI_edgehash_insert ( edgehash, spring->ij, spring->kl, NULL );
bend_springs++;
- node2 = BLI_linklist_append_fast ( &node->next, spring );
- node = node2;
+ BLI_linklist_prepend ( &cloth->springs, spring );
}
search = search->next;
}
search2 = search2->next;
}
- cloth->numsprings = struct_springs + shear_springs + bend_springs;
+ /* insert other near springs in edgehash AFTER bending springs are calculated (for selfcolls) */
+ for ( i = 0; i < numedges; i++ ) // struct springs
+ BLI_edgehash_insert ( edgehash, MIN2(medge[i].v1, medge[i].v2), MAX2(medge[i].v2, medge[i].v1), NULL );
- for ( i = 0; i < numverts; i++ )
+ for ( i = 0; i < numfaces; i++ ) // edge springs
{
- BLI_linklist_free ( edgelist[i],NULL );
+ if(mface[i].v4)
+ {
+ BLI_edgehash_insert ( edgehash, MIN2(mface[i].v1, mface[i].v3), MAX2(mface[i].v3, mface[i].v1), NULL );
+
+ BLI_edgehash_insert ( edgehash, MIN2(mface[i].v2, mface[i].v4), MAX2(mface[i].v2, mface[i].v4), NULL );
+ }
}
+
+
+ cloth->numsprings = struct_springs + shear_springs + bend_springs;
+
if ( edgelist )
+ {
+ for ( i = 0; i < numverts; i++ )
+ {
+ BLI_linklist_free ( edgelist[i],NULL );
+ }
+
MEM_freeN ( edgelist );
+ }
+
+ cloth->edgehash = edgehash;
- BLI_edgehash_free ( edgehash, NULL );
+ if(G.rt>0)
+ printf("avg_len: %f\n",clmd->sim_parms->avg_spring_len);
return 1;
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 0689b8b6dd2..e244ccca306 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -1,15 +1,12 @@
-/* collision.c
-*
+/* collision.c
*
-* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version. The Blender
-* Foundation also sells licenses for use in proprietary software under
-* the Blender License. See http://www.blender.org/BL/ for information
-* about this.
+* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,34 +24,20 @@
*
* Contributor(s): none yet.
*
-* ***** END GPL/BL DUAL LICENSE BLOCK *****
+* ***** END GPL LICENSE BLOCK *****
*/
-#include <math.h>
-#include <stdlib.h>
-#include <string.h>
#include "MEM_guardedalloc.h"
-/* types */
-#include "DNA_curve_types.h"
+
+#include "BKE_cloth.h"
+
+#include "DNA_group_types.h"
#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_cloth_types.h"
-#include "DNA_key_types.h"
+#include "DNA_cloth_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_lattice_types.h"
#include "DNA_scene_types.h"
-#include "DNA_modifier_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-#include "BLI_edgehash.h"
-#include "BLI_linklist.h"
-#include "BKE_curve.h"
-#include "BKE_deform.h"
+
#include "BKE_DerivedMesh.h"
-#include "BKE_cdderivedmesh.h"
-#include "BKE_displist.h"
-#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
@@ -62,10 +45,6 @@
#include "BKE_modifier.h"
#include "BKE_utildefines.h"
#include "BKE_DerivedMesh.h"
-#include "DNA_screen_types.h"
-#include "BSE_headerbuttons.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
#include "mydevice.h"
#include "Bullet-C-Api.h"
@@ -75,71 +54,70 @@ Collision modifier code start
***********************************/
/* step is limited from 0 (frame start position) to 1 (frame end position) */
-void collision_move_object(CollisionModifierData *collmd, float step, float prevstep)
+void collision_move_object ( CollisionModifierData *collmd, float step, float prevstep )
{
float tv[3] = {0,0,0};
unsigned int i = 0;
-
+
for ( i = 0; i < collmd->numverts; i++ )
{
- VECSUB(tv, collmd->xnew[i].co, collmd->x[i].co);
- VECADDS(collmd->current_x[i].co, collmd->x[i].co, tv, prevstep);
- VECADDS(collmd->current_xnew[i].co, collmd->x[i].co, tv, step);
- VECSUB(collmd->current_v[i].co, collmd->current_xnew[i].co, collmd->current_x[i].co);
+ VECSUB ( tv, collmd->xnew[i].co, collmd->x[i].co );
+ VECADDS ( collmd->current_x[i].co, collmd->x[i].co, tv, prevstep );
+ VECADDS ( collmd->current_xnew[i].co, collmd->x[i].co, tv, step );
+ VECSUB ( collmd->current_v[i].co, collmd->current_xnew[i].co, collmd->current_x[i].co );
}
+ bvh_update_from_mvert ( collmd->bvh, collmd->current_x, collmd->numverts, collmd->current_xnew, 1 );
}
/* build bounding volume hierarchy from mverts (see kdop.c for whole BVH code) */
-BVH *bvh_build_from_mvert (MFace *mfaces, unsigned int numfaces, MVert *x, unsigned int numverts, float epsilon)
+BVH *bvh_build_from_mvert ( MFace *mfaces, unsigned int numfaces, MVert *x, unsigned int numverts, float epsilon )
{
BVH *bvh=NULL;
-
- bvh = MEM_callocN(sizeof(BVH), "BVH");
- if (bvh == NULL)
+
+ bvh = MEM_callocN ( sizeof ( BVH ), "BVH" );
+ if ( bvh == NULL )
{
- printf("bvh: Out of memory.\n");
+ printf ( "bvh: Out of memory.\n" );
return NULL;
}
-
- bvh->flags = 0;
- bvh->leaf_tree = NULL;
- bvh->leaf_root = NULL;
- bvh->tree = NULL;
+
+ // in the moment, return zero if no faces there
+ if ( !numfaces )
+ return NULL;
bvh->epsilon = epsilon;
bvh->numfaces = numfaces;
bvh->mfaces = mfaces;
-
+
// we have no faces, we save seperate points
- if(!mfaces)
+ if ( !mfaces )
{
bvh->numfaces = numverts;
}
bvh->numverts = numverts;
- bvh->current_x = MEM_dupallocN(x);
- bvh->current_xold = MEM_dupallocN(x);
-
- bvh_build(bvh);
-
+ bvh->current_x = MEM_dupallocN ( x );
+
+ bvh_build ( bvh );
+
return bvh;
}
-void bvh_update_from_mvert(BVH * bvh, MVert *x, unsigned int numverts, MVert *xnew, int moving)
+void bvh_update_from_mvert ( BVH * bvh, MVert *x, unsigned int numverts, MVert *xnew, int moving )
{
- if(!bvh)
+ if ( !bvh )
return;
-
- if(numverts!=bvh->numverts)
+
+ if ( numverts!=bvh->numverts )
return;
-
- if(x)
- memcpy(bvh->current_xold, x, sizeof(MVert) * numverts);
-
- if(xnew)
- memcpy(bvh->current_x, xnew, sizeof(MVert) * numverts);
-
- bvh_update(bvh, moving);
+
+ if ( x )
+ memcpy ( bvh->current_xold, x, sizeof ( MVert ) * numverts );
+
+ if ( xnew )
+ memcpy ( bvh->current_x, xnew, sizeof ( MVert ) * numverts );
+
+ bvh_update ( bvh, moving );
}
/***********************************
@@ -151,12 +129,14 @@ Collision modifier code end
*
* copied from SOLVE_CUBIC.C --> GSL
*/
+
+/* DG: debug hint! don't forget that all functions were "fabs", "sinf", etc before */
#define mySWAP(a,b) { float tmp = b ; b = a ; a = tmp ; }
-int gsl_poly_solve_cubic (float a, float b, float c, float *x0, float *x1, float *x2)
+int gsl_poly_solve_cubic ( float a, float b, float c, float *x0, float *x1, float *x2 )
{
- float q = (a * a - 3 * b);
- float r = (2 * a * a * a - 9 * a * b + 27 * c);
+ float q = ( a * a - 3 * b );
+ float r = ( 2 * a * a * a - 9 * a * b + 27 * c );
float Q = q / 9;
float R = r / 54;
@@ -167,25 +147,25 @@ int gsl_poly_solve_cubic (float a, float b, float c, float *x0, float *x1, float
float CR2 = 729 * r * r;
float CQ3 = 2916 * q * q * q;
- if (R == 0 && Q == 0)
+ if ( R == 0 && Q == 0 )
{
*x0 = - a / 3 ;
*x1 = - a / 3 ;
*x2 = - a / 3 ;
return 3 ;
}
- else if (CR2 == CQ3)
+ else if ( CR2 == CQ3 )
{
- /* this test is actually R2 == Q3, written in a form suitable
- for exact computation with integers */
+ /* this test is actually R2 == Q3, written in a form suitable
+ for exact computation with integers */
- /* Due to finite precision some float roots may be missed, and
- considered to be a pair of complex roots z = x +/- epsilon i
- close to the real axis. */
+ /* Due to finite precision some float roots may be missed, and
+ considered to be a pair of complex roots z = x +/- epsilon i
+ close to the real axis. */
- float sqrtQ = sqrtf (Q);
+ float sqrtQ = sqrt ( Q );
- if (R > 0)
+ if ( R > 0 )
{
*x0 = -2 * sqrtQ - a / 3;
*x1 = sqrtQ - a / 3;
@@ -199,35 +179,35 @@ int gsl_poly_solve_cubic (float a, float b, float c, float *x0, float *x1, float
}
return 3 ;
}
- else if (CR2 < CQ3) /* equivalent to R2 < Q3 */
+ else if ( CR2 < CQ3 ) /* equivalent to R2 < Q3 */
{
- float sqrtQ = sqrtf (Q);
+ float sqrtQ = sqrt ( Q );
float sqrtQ3 = sqrtQ * sqrtQ * sqrtQ;
- float theta = acosf (R / sqrtQ3);
+ float theta = acos ( R / sqrtQ3 );
float norm = -2 * sqrtQ;
- *x0 = norm * cosf (theta / 3) - a / 3;
- *x1 = norm * cosf ((theta + 2.0 * M_PI) / 3) - a / 3;
- *x2 = norm * cosf ((theta - 2.0 * M_PI) / 3) - a / 3;
-
+ *x0 = norm * cos ( theta / 3 ) - a / 3;
+ *x1 = norm * cos ( ( theta + 2.0 * M_PI ) / 3 ) - a / 3;
+ *x2 = norm * cos ( ( theta - 2.0 * M_PI ) / 3 ) - a / 3;
+
/* Sort *x0, *x1, *x2 into increasing order */
- if (*x0 > *x1)
- mySWAP(*x0, *x1) ;
-
- if (*x1 > *x2)
+ if ( *x0 > *x1 )
+ mySWAP ( *x0, *x1 ) ;
+
+ if ( *x1 > *x2 )
{
- mySWAP(*x1, *x2) ;
-
- if (*x0 > *x1)
- mySWAP(*x0, *x1) ;
+ mySWAP ( *x1, *x2 ) ;
+
+ if ( *x0 > *x1 )
+ mySWAP ( *x0, *x1 ) ;
}
-
+
return 3;
}
else
{
- float sgnR = (R >= 0 ? 1 : -1);
- float A = -sgnR * powf (fabs (R) + sqrtf (R2 - Q3), 1.0/3.0);
+ float sgnR = ( R >= 0 ? 1 : -1 );
+ float A = -sgnR * pow ( ABS ( R ) + sqrt ( R2 - Q3 ), 1.0/3.0 );
float B = Q / A ;
*x0 = A + B - a / 3;
return 1;
@@ -240,31 +220,31 @@ int gsl_poly_solve_cubic (float a, float b, float c, float *x0, float *x1, float
*
* copied from GSL
*/
-int gsl_poly_solve_quadratic (float a, float b, float c, float *x0, float *x1)
+int gsl_poly_solve_quadratic ( float a, float b, float c, float *x0, float *x1 )
{
float disc = b * b - 4 * a * c;
- if (disc > 0)
+ if ( disc > 0 )
{
- if (b == 0)
+ if ( b == 0 )
{
- float r = fabs (0.5 * sqrtf (disc) / a);
+ float r = ABS ( 0.5 * sqrt ( disc ) / a );
*x0 = -r;
*x1 = r;
}
else
{
- float sgnb = (b > 0 ? 1 : -1);
- float temp = -0.5 * (b + sgnb * sqrtf (disc));
+ float sgnb = ( b > 0 ? 1 : -1 );
+ float temp = -0.5 * ( b + sgnb * sqrt ( disc ) );
float r1 = temp / a ;
float r2 = c / temp ;
- if (r1 < r2)
+ if ( r1 < r2 )
{
*x0 = r1 ;
*x1 = r2 ;
- }
- else
+ }
+ else
{
*x0 = r2 ;
*x1 = r1 ;
@@ -272,7 +252,7 @@ int gsl_poly_solve_quadratic (float a, float b, float c, float *x0, float *x1)
}
return 2;
}
- else if (disc == 0)
+ else if ( disc == 0 )
{
*x0 = -0.5 * b / a ;
*x1 = -0.5 * b / a ;
@@ -291,56 +271,56 @@ int gsl_poly_solve_quadratic (float a, float b, float c, float *x0, float *x1)
* page 4, left column
*/
-int cloth_get_collision_time(float a[3], float b[3], float c[3], float d[3], float e[3], float f[3], float solution[3])
+int cloth_get_collision_time ( float a[3], float b[3], float c[3], float d[3], float e[3], float f[3], float solution[3] )
{
int num_sols = 0;
-
+
float g = -a[2] * c[1] * e[0] + a[1] * c[2] * e[0] +
- a[2] * c[0] * e[1] - a[0] * c[2] * e[1] -
- a[1] * c[0] * e[2] + a[0] * c[1] * e[2];
+ a[2] * c[0] * e[1] - a[0] * c[2] * e[1] -
+ a[1] * c[0] * e[2] + a[0] * c[1] * e[2];
float h = -b[2] * c[1] * e[0] + b[1] * c[2] * e[0] - a[2] * d[1] * e[0] +
- a[1] * d[2] * e[0] + b[2] * c[0] * e[1] - b[0] * c[2] * e[1] +
- a[2] * d[0] * e[1] - a[0] * d[2] * e[1] - b[1] * c[0] * e[2] +
- b[0] * c[1] * e[2] - a[1] * d[0] * e[2] + a[0] * d[1] * e[2] -
- a[2] * c[1] * f[0] + a[1] * c[2] * f[0] + a[2] * c[0] * f[1] -
- a[0] * c[2] * f[1] - a[1] * c[0] * f[2] + a[0] * c[1] * f[2];
+ a[1] * d[2] * e[0] + b[2] * c[0] * e[1] - b[0] * c[2] * e[1] +
+ a[2] * d[0] * e[1] - a[0] * d[2] * e[1] - b[1] * c[0] * e[2] +
+ b[0] * c[1] * e[2] - a[1] * d[0] * e[2] + a[0] * d[1] * e[2] -
+ a[2] * c[1] * f[0] + a[1] * c[2] * f[0] + a[2] * c[0] * f[1] -
+ a[0] * c[2] * f[1] - a[1] * c[0] * f[2] + a[0] * c[1] * f[2];
float i = -b[2] * d[1] * e[0] + b[1] * d[2] * e[0] +
- b[2] * d[0] * e[1] - b[0] * d[2] * e[1] -
- b[1] * d[0] * e[2] + b[0] * d[1] * e[2] -
- b[2] * c[1] * f[0] + b[1] * c[2] * f[0] -
- a[2] * d[1] * f[0] + a[1] * d[2] * f[0] +
- b[2] * c[0] * f[1] - b[0] * c[2] * f[1] +
- a[2] * d[0] * f[1] - a[0] * d[2] * f[1] -
- b[1] * c[0] * f[2] + b[0] * c[1] * f[2] -
- a[1] * d[0] * f[2] + a[0] * d[1] * f[2];
+ b[2] * d[0] * e[1] - b[0] * d[2] * e[1] -
+ b[1] * d[0] * e[2] + b[0] * d[1] * e[2] -
+ b[2] * c[1] * f[0] + b[1] * c[2] * f[0] -
+ a[2] * d[1] * f[0] + a[1] * d[2] * f[0] +
+ b[2] * c[0] * f[1] - b[0] * c[2] * f[1] +
+ a[2] * d[0] * f[1] - a[0] * d[2] * f[1] -
+ b[1] * c[0] * f[2] + b[0] * c[1] * f[2] -
+ a[1] * d[0] * f[2] + a[0] * d[1] * f[2];
float j = -b[2] * d[1] * f[0] + b[1] * d[2] * f[0] +
- b[2] * d[0] * f[1] - b[0] * d[2] * f[1] -
- b[1] * d[0] * f[2] + b[0] * d[1] * f[2];
+ b[2] * d[0] * f[1] - b[0] * d[2] * f[1] -
+ b[1] * d[0] * f[2] + b[0] * d[1] * f[2];
// Solve cubic equation to determine times t1, t2, t3, when the collision will occur.
- if(ABS(j) > ALMOST_ZERO)
+ if ( ABS ( j ) > ALMOST_ZERO )
{
i /= j;
h /= j;
g /= j;
-
- num_sols = gsl_poly_solve_cubic(i, h, g, &solution[0], &solution[1], &solution[2]);
+
+ num_sols = gsl_poly_solve_cubic ( i, h, g, &solution[0], &solution[1], &solution[2] );
}
- else if(ABS(i) > ALMOST_ZERO)
- {
- num_sols = gsl_poly_solve_quadratic(i, h, g, &solution[0], &solution[1]);
+ else if ( ABS ( i ) > ALMOST_ZERO )
+ {
+ num_sols = gsl_poly_solve_quadratic ( i, h, g, &solution[0], &solution[1] );
solution[2] = -1.0;
}
- else if(ABS(h) > ALMOST_ZERO)
+ else if ( ABS ( h ) > ALMOST_ZERO )
{
solution[0] = -g / h;
solution[1] = solution[2] = -1.0;
num_sols = 1;
}
- else if(ABS(g) > ALMOST_ZERO)
+ else if ( ABS ( g ) > ALMOST_ZERO )
{
solution[0] = 0;
solution[1] = solution[2] = -1.0;
@@ -348,42 +328,45 @@ int cloth_get_collision_time(float a[3], float b[3], float c[3], float d[3], flo
}
// Discard negative solutions
- if ((num_sols >= 1) && (solution[0] < 0))
+ if ( ( num_sols >= 1 ) && ( solution[0] < 0 ) )
{
--num_sols;
solution[0] = solution[num_sols];
}
- if ((num_sols >= 2) && (solution[1] < 0))
+ if ( ( num_sols >= 2 ) && ( solution[1] < 0 ) )
{
--num_sols;
solution[1] = solution[num_sols];
}
- if ((num_sols == 3) && (solution[2] < 0))
+ if ( ( num_sols == 3 ) && ( solution[2] < 0 ) )
{
--num_sols;
}
// Sort
- if (num_sols == 2)
+ if ( num_sols == 2 )
{
- if (solution[0] > solution[1])
+ if ( solution[0] > solution[1] )
{
double tmp = solution[0];
solution[0] = solution[1];
solution[1] = tmp;
}
}
- else if (num_sols == 3)
+ else if ( num_sols == 3 )
{
// Bubblesort
- if (solution[0] > solution[1]) {
+ if ( solution[0] > solution[1] )
+ {
double tmp = solution[0]; solution[0] = solution[1]; solution[1] = tmp;
}
- if (solution[1] > solution[2]) {
+ if ( solution[1] > solution[2] )
+ {
double tmp = solution[1]; solution[1] = solution[2]; solution[2] = tmp;
}
- if (solution[0] > solution[1]) {
+ if ( solution[0] > solution[1] )
+ {
double tmp = solution[0]; solution[0] = solution[1]; solution[1] = tmp;
}
}
@@ -392,63 +375,52 @@ int cloth_get_collision_time(float a[3], float b[3], float c[3], float d[3], flo
}
// w3 is not perfect
-void cloth_compute_barycentric (float pv[3], float p1[3], float p2[3], float p3[3], float *w1, float *w2, float *w3)
+void collision_compute_barycentric ( float pv[3], float p1[3], float p2[3], float p3[3], float *w1, float *w2, float *w3 )
{
double tempV1[3], tempV2[3], tempV4[3];
double a,b,c,d,e,f;
- VECSUB (tempV1, p1, p3);
- VECSUB (tempV2, p2, p3);
- VECSUB (tempV4, pv, p3);
-
- a = INPR (tempV1, tempV1);
- b = INPR (tempV1, tempV2);
- c = INPR (tempV2, tempV2);
- e = INPR (tempV1, tempV4);
- f = INPR (tempV2, tempV4);
-
- d = (a * c - b * b);
-
- if (ABS(d) < ALMOST_ZERO) {
+ VECSUB ( tempV1, p1, p3 );
+ VECSUB ( tempV2, p2, p3 );
+ VECSUB ( tempV4, pv, p3 );
+
+ a = INPR ( tempV1, tempV1 );
+ b = INPR ( tempV1, tempV2 );
+ c = INPR ( tempV2, tempV2 );
+ e = INPR ( tempV1, tempV4 );
+ f = INPR ( tempV2, tempV4 );
+
+ d = ( a * c - b * b );
+
+ if ( ABS ( d ) < ALMOST_ZERO )
+ {
*w1 = *w2 = *w3 = 1.0 / 3.0;
return;
}
-
- w1[0] = (float)((e * c - b * f) / d);
-
- if(w1[0] < 0)
+
+ w1[0] = ( float ) ( ( e * c - b * f ) / d );
+
+ if ( w1[0] < 0 )
w1[0] = 0;
-
- w2[0] = (float)((f - b * (double)w1[0]) / c);
-
- if(w2[0] < 0)
+
+ w2[0] = ( float ) ( ( f - b * ( double ) w1[0] ) / c );
+
+ if ( w2[0] < 0 )
w2[0] = 0;
-
+
w3[0] = 1.0f - w1[0] - w2[0];
}
-DO_INLINE void interpolateOnTriangle(float to[3], float v1[3], float v2[3], float v3[3], double w1, double w2, double w3)
+DO_INLINE void collision_interpolateOnTriangle ( float to[3], float v1[3], float v2[3], float v3[3], double w1, double w2, double w3 )
{
to[0] = to[1] = to[2] = 0;
- VECADDMUL(to, v1, w1);
- VECADDMUL(to, v2, w2);
- VECADDMUL(to, v3, w3);
+ VECADDMUL ( to, v1, w1 );
+ VECADDMUL ( to, v2, w2 );
+ VECADDMUL ( to, v3, w3 );
}
-// unused in the moment, has some bug in
-DO_INLINE void calculateFrictionImpulse(float to[3], float vrel[3], float normal[3], double normalVelocity,
- double frictionConstant, double delta_V_n)
+int cloth_collision_response_static ( ClothModifierData *clmd, CollisionModifierData *collmd )
{
- float vrel_t_pre[3];
- float vrel_t[3];
- VECSUBS(vrel_t_pre, vrel, normal, normalVelocity);
- VECCOPY(to, vrel_t_pre);
- VecMulf(to, MAX2(1.0f - frictionConstant * delta_V_n / INPR(vrel_t_pre,vrel_t_pre), 0.0f));
-}
-
-int cloth_collision_response_static(ClothModifierData *clmd, CollisionModifierData *collmd)
-{
- unsigned int i = 0;
int result = 0;
LinkNode *search = NULL;
CollPair *collpair = NULL;
@@ -456,185 +428,172 @@ int cloth_collision_response_static(ClothModifierData *clmd, CollisionModifierDa
float w1, w2, w3, u1, u2, u3;
float v1[3], v2[3], relativeVelocity[3];
float magrelVel;
-
+ float epsilon2 = collmd->bvh->epsilon;
+
cloth1 = clmd->clothObject;
search = clmd->coll_parms->collision_list;
-
- while(search)
+
+ while ( search )
{
collpair = search->link;
-
+
// compute barycentric coordinates for both collision points
- cloth_compute_barycentric(collpair->pa,
- cloth1->verts[collpair->ap1].txold,
- cloth1->verts[collpair->ap2].txold,
- cloth1->verts[collpair->ap3].txold,
- &w1, &w2, &w3);
-
+ collision_compute_barycentric ( collpair->pa,
+ cloth1->verts[collpair->ap1].txold,
+ cloth1->verts[collpair->ap2].txold,
+ cloth1->verts[collpair->ap3].txold,
+ &w1, &w2, &w3 );
+
// was: txold
- cloth_compute_barycentric(collpair->pb,
- collmd->current_x[collpair->bp1].co,
- collmd->current_x[collpair->bp2].co,
- collmd->current_x[collpair->bp3].co,
- &u1, &u2, &u3);
-
+ collision_compute_barycentric ( collpair->pb,
+ collmd->current_x[collpair->bp1].co,
+ collmd->current_x[collpair->bp2].co,
+ collmd->current_x[collpair->bp3].co,
+ &u1, &u2, &u3 );
+
// Calculate relative "velocity".
- interpolateOnTriangle(v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, cloth1->verts[collpair->ap3].tv, w1, w2, w3);
-
- interpolateOnTriangle(v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3);
-
- VECSUB(relativeVelocity, v1, v2);
-
+ collision_interpolateOnTriangle ( v1, cloth1->verts[collpair->ap1].tv, cloth1->verts[collpair->ap2].tv, cloth1->verts[collpair->ap3].tv, w1, w2, w3 );
+
+ collision_interpolateOnTriangle ( v2, collmd->current_v[collpair->bp1].co, collmd->current_v[collpair->bp2].co, collmd->current_v[collpair->bp3].co, u1, u2, u3 );
+
+ VECSUB ( relativeVelocity, v2, v1 );
+
// Calculate the normal component of the relative velocity (actually only the magnitude - the direction is stored in 'normal').
- magrelVel = INPR(relativeVelocity, collpair->normal);
-
+ magrelVel = INPR ( relativeVelocity, collpair->normal );
+
// printf("magrelVel: %f\n", magrelVel);
-
+
// Calculate masses of points.
-
+ // TODO
+
// If v_n_mag < 0 the edges are approaching each other.
- if(magrelVel < -ALMOST_ZERO)
+ if ( magrelVel > ALMOST_ZERO )
{
// Calculate Impulse magnitude to stop all motion in normal direction.
- // const double I_mag = v_n_mag / (1/m1 + 1/m2);
- float magnitude_i = magrelVel / 2.0f; // TODO implement masses
- float tangential[3], magtangent, magnormal, collvel[3];
+ float magtangent = 0, repulse = 0, d = 0;
+ double impulse = 0.0;
float vrel_t_pre[3];
- float vrel_t[3];
- double impulse;
- float epsilon = clmd->coll_parms->epsilon;
- float overlap = (epsilon + ALMOST_ZERO-collpair->distance);
-
- // calculateFrictionImpulse(tangential, relativeVelocity, collpair->normal, magrelVel, clmd->coll_parms->friction*0.01, magrelVel);
-
- // magtangent = INPR(tangential, tangential);
-
+ float temp[3];
+
+ // calculate tangential velocity
+ VECCOPY ( temp, collpair->normal );
+ VecMulf ( temp, magrelVel );
+ VECSUB ( vrel_t_pre, relativeVelocity, temp );
+
+ // Decrease in magnitude of relative tangential velocity due to coulomb friction
+ // in original formula "magrelVel" should be the "change of relative velocity in normal direction"
+ magtangent = MIN2 ( clmd->coll_parms->friction * 0.01 * magrelVel,sqrt ( INPR ( vrel_t_pre,vrel_t_pre ) ) );
+
// Apply friction impulse.
- if (magtangent < -ALMOST_ZERO)
+ if ( magtangent > ALMOST_ZERO )
{
-
- // printf("friction applied: %f\n", magtangent);
- // TODO check original code
- /*
- VECSUB(cloth1->verts[face1->v1].tv, cloth1->verts[face1->v1].tv,tangential);
- VECSUB(cloth1->verts[face1->v1].tv, cloth1->verts[face1->v2].tv,tangential);
- VECSUB(cloth1->verts[face1->v1].tv, cloth1->verts[face1->v3].tv,tangential);
- VECSUB(cloth1->verts[face1->v1].tv, cloth1->verts[face1->v4].tv,tangential);
- */
+ Normalize ( vrel_t_pre );
+
+ impulse = 2.0 * magtangent / ( 1.0 + w1*w1 + w2*w2 + w3*w3 );
+ VECADDMUL ( cloth1->verts[collpair->ap1].impulse, vrel_t_pre, w1 * impulse );
+ VECADDMUL ( cloth1->verts[collpair->ap2].impulse, vrel_t_pre, w2 * impulse );
+ VECADDMUL ( cloth1->verts[collpair->ap3].impulse, vrel_t_pre, w3 * impulse );
}
-
- impulse = -2.0f * magrelVel / ( 1.0 + w1*w1 + w2*w2 + w3*w3);
-
- // printf("impulse: %f\n", impulse);
-
- VECADDMUL(cloth1->verts[collpair->ap1].impulse, collpair->normal, w1 * impulse);
+ // Apply velocity stopping impulse
+ // I_c = m * v_N / 2.0
+ // no 2.0 * magrelVel normally, but looks nicer DG
+ impulse = magrelVel / ( 1.0 + w1*w1 + w2*w2 + w3*w3 );
+
+ VECADDMUL ( cloth1->verts[collpair->ap1].impulse, collpair->normal, w1 * impulse );
cloth1->verts[collpair->ap1].impulse_count++;
-
- VECADDMUL(cloth1->verts[collpair->ap2].impulse, collpair->normal, w2 * impulse);
+
+ VECADDMUL ( cloth1->verts[collpair->ap2].impulse, collpair->normal, w2 * impulse );
cloth1->verts[collpair->ap2].impulse_count++;
-
- VECADDMUL(cloth1->verts[collpair->ap3].impulse, collpair->normal, w3 * impulse);
+
+ VECADDMUL ( cloth1->verts[collpair->ap3].impulse, collpair->normal, w3 * impulse );
cloth1->verts[collpair->ap3].impulse_count++;
-
+
+ // Apply repulse impulse if distance too short
+ // I_r = -min(dt*kd, m(0,1d/dt - v_n))
+ d = clmd->coll_parms->epsilon*8.0/9.0 + epsilon2*8.0/9.0 - collpair->distance;
+ if ( ( magrelVel < 0.1*d*clmd->sim_parms->stepsPerFrame ) && ( d > ALMOST_ZERO ) )
+ {
+ repulse = MIN2 ( d*1.0/clmd->sim_parms->stepsPerFrame, 0.1*d*clmd->sim_parms->stepsPerFrame - magrelVel );
+
+ // stay on the safe side and clamp repulse
+ if ( impulse > ALMOST_ZERO )
+ repulse = MIN2 ( repulse, 5.0*impulse );
+ repulse = MAX2 ( impulse, repulse );
+
+ impulse = repulse / ( 1.0 + w1*w1 + w2*w2 + w3*w3 ); // original 2.0 / 0.25
+ VECADDMUL ( cloth1->verts[collpair->ap1].impulse, collpair->normal, impulse );
+ VECADDMUL ( cloth1->verts[collpair->ap2].impulse, collpair->normal, impulse );
+ VECADDMUL ( cloth1->verts[collpair->ap3].impulse, collpair->normal, impulse );
+ }
+
result = 1;
-
- /*
- if (overlap > ALMOST_ZERO) {
- double I_mag = overlap * 0.1;
-
- impulse = -I_mag / ( 1.0 + w1*w1 + w2*w2 + w3*w3);
-
- VECADDMUL(cloth1->verts[collpair->ap1].impulse, collpair->normal, w1 * impulse);
- cloth1->verts[collpair->ap1].impulse_count++;
-
- VECADDMUL(cloth1->verts[collpair->ap2].impulse, collpair->normal, w2 * impulse);
- cloth1->verts[collpair->ap2].impulse_count++;
-
- VECADDMUL(cloth1->verts[collpair->ap3].impulse, collpair->normal, w3 * impulse);
- cloth1->verts[collpair->ap3].impulse_count++;
- }
- */
-
- // printf("magnitude_i: %f\n", magnitude_i); // negative before collision in my case
-
- // Apply the impulse and increase impulse counters.
-
- /*
- // calculateFrictionImpulse(tangential, collvel, collpair->normal, magtangent, clmd->coll_parms->friction*0.01, magtangent);
- VECSUBS(vrel_t_pre, collvel, collpair->normal, magnormal);
- // VecMulf(vrel_t_pre, clmd->coll_parms->friction*0.01f/INPR(vrel_t_pre,vrel_t_pre));
- magtangent = Normalize(vrel_t_pre);
- VecMulf(vrel_t_pre, MIN2(clmd->coll_parms->friction*0.01f*magnormal,magtangent));
-
- VECSUB(cloth1->verts[face1->v1].tv, cloth1->verts[face1->v1].tv,vrel_t_pre);
- */
-
-
-
}
-
+
search = search->next;
}
-
-
+
+
return result;
}
-int cloth_collision_response_moving_tris(ClothModifierData *clmd, ClothModifierData *coll_clmd)
+int cloth_collision_response_moving_tris ( ClothModifierData *clmd, ClothModifierData *coll_clmd )
{
return 1;
}
-int cloth_collision_response_moving_edges(ClothModifierData *clmd, ClothModifierData *coll_clmd)
+int cloth_collision_response_moving_edges ( ClothModifierData *clmd, ClothModifierData *coll_clmd )
{
return 1;
}
-void cloth_collision_static(ClothModifierData *clmd, CollisionModifierData *collmd, CollisionTree *tree1, CollisionTree *tree2)
+void cloth_collision_static ( ModifierData *md1, ModifierData *md2, CollisionTree *tree1, CollisionTree *tree2 )
{
+ ClothModifierData *clmd = ( ClothModifierData * ) md1;
+ CollisionModifierData *collmd = ( CollisionModifierData * ) md2;
CollPair *collpair = NULL;
Cloth *cloth1=NULL;
MFace *face1=NULL, *face2=NULL;
ClothVertex *verts1=NULL;
double distance = 0;
float epsilon = clmd->coll_parms->epsilon;
+ float epsilon2 = ( ( CollisionModifierData * ) md2 )->bvh->epsilon;
unsigned int i = 0;
- for(i = 0; i < 4; i++)
+ for ( i = 0; i < 4; i++ )
{
- collpair = (CollPair *)MEM_callocN(sizeof(CollPair), "cloth coll pair");
-
+ collpair = ( CollPair * ) MEM_callocN ( sizeof ( CollPair ), "cloth coll pair" );
+
cloth1 = clmd->clothObject;
-
+
verts1 = cloth1->verts;
-
- face1 = &(cloth1->mfaces[tree1->tri_index]);
- face2 = &(collmd->mfaces[tree2->tri_index]);
-
+
+ face1 = & ( cloth1->mfaces[tree1->tri_index] );
+ face2 = & ( collmd->mfaces[tree2->tri_index] );
+
// check all possible pairs of triangles
- if(i == 0)
+ if ( i == 0 )
{
collpair->ap1 = face1->v1;
collpair->ap2 = face1->v2;
collpair->ap3 = face1->v3;
-
+
collpair->bp1 = face2->v1;
collpair->bp2 = face2->v2;
collpair->bp3 = face2->v3;
-
+
}
-
- if(i == 1)
+
+ if ( i == 1 )
{
- if(face1->v4)
+ if ( face1->v4 )
{
collpair->ap1 = face1->v3;
collpair->ap2 = face1->v4;
collpair->ap3 = face1->v1;
-
+
collpair->bp1 = face2->v1;
collpair->bp2 = face2->v2;
collpair->bp3 = face2->v3;
@@ -642,15 +601,15 @@ void cloth_collision_static(ClothModifierData *clmd, CollisionModifierData *coll
else
i++;
}
-
- if(i == 2)
+
+ if ( i == 2 )
{
- if(face2->v4)
+ if ( face2->v4 )
{
collpair->ap1 = face1->v1;
collpair->ap2 = face1->v2;
collpair->ap3 = face1->v3;
-
+
collpair->bp1 = face2->v3;
collpair->bp2 = face2->v4;
collpair->bp3 = face2->v1;
@@ -658,15 +617,15 @@ void cloth_collision_static(ClothModifierData *clmd, CollisionModifierData *coll
else
i+=2;
}
-
- if(i == 3)
+
+ if ( i == 3 )
{
- if((face1->v4)&&(face2->v4))
+ if ( ( face1->v4 ) && ( face2->v4 ) )
{
collpair->ap1 = face1->v3;
collpair->ap2 = face1->v4;
collpair->ap3 = face1->v1;
-
+
collpair->bp1 = face2->v3;
collpair->bp2 = face2->v4;
collpair->bp3 = face2->v1;
@@ -674,126 +633,128 @@ void cloth_collision_static(ClothModifierData *clmd, CollisionModifierData *coll
else
i++;
}
-
+
// calc SIPcode (?)
-
- if(i < 4)
+
+ if ( i < 4 )
{
- // calc distance + normal
- distance = plNearestPoints(
- verts1[collpair->ap1].txold, verts1[collpair->ap2].txold, verts1[collpair->ap3].txold, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, collpair->pa,collpair->pb,collpair->vector);
-
- if (distance <= (epsilon + ALMOST_ZERO))
+ // calc distance + normal
+#ifdef WITH_BULLET
+ distance = plNearestPoints (
+ verts1[collpair->ap1].txold, verts1[collpair->ap2].txold, verts1[collpair->ap3].txold, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, collpair->pa,collpair->pb,collpair->vector );
+#else
+ // just be sure that we don't add anything
+ distance = 2.0 * ( epsilon + epsilon2 + ALMOST_ZERO );
+#endif
+ if ( distance <= ( epsilon + epsilon2 + ALMOST_ZERO ) )
{
// printf("dist: %f\n", (float)distance);
-
+
// collpair->face1 = tree1->tri_index;
// collpair->face2 = tree2->tri_index;
-
- VECCOPY(collpair->normal, collpair->vector);
- Normalize(collpair->normal);
-
+
+ VECCOPY ( collpair->normal, collpair->vector );
+ Normalize ( collpair->normal );
+
collpair->distance = distance;
- BLI_linklist_prepend(&clmd->coll_parms->collision_list, collpair);
-
+ BLI_linklist_prepend ( &clmd->coll_parms->collision_list, collpair );
+
}
else
{
- MEM_freeN(collpair);
+ MEM_freeN ( collpair );
}
}
else
{
- MEM_freeN(collpair);
+ MEM_freeN ( collpair );
}
}
}
-int cloth_are_edges_adjacent(ClothModifierData *clmd, ClothModifierData *coll_clmd, EdgeCollPair *edgecollpair)
+int cloth_are_edges_adjacent ( ClothModifierData *clmd, ClothModifierData *coll_clmd, EdgeCollPair *edgecollpair )
{
Cloth *cloth1 = NULL, *cloth2 = NULL;
ClothVertex *verts1 = NULL, *verts2 = NULL;
float temp[3];
-
+
cloth1 = clmd->clothObject;
cloth2 = coll_clmd->clothObject;
-
+
verts1 = cloth1->verts;
verts2 = cloth2->verts;
-
- VECSUB(temp, verts1[edgecollpair->p11].xold, verts2[edgecollpair->p21].xold);
- if(ABS(INPR(temp, temp)) < ALMOST_ZERO)
+
+ VECSUB ( temp, verts1[edgecollpair->p11].xold, verts2[edgecollpair->p21].xold );
+ if ( ABS ( INPR ( temp, temp ) ) < ALMOST_ZERO )
return 1;
-
- VECSUB(temp, verts1[edgecollpair->p11].xold, verts2[edgecollpair->p22].xold);
- if(ABS(INPR(temp, temp)) < ALMOST_ZERO)
+
+ VECSUB ( temp, verts1[edgecollpair->p11].xold, verts2[edgecollpair->p22].xold );
+ if ( ABS ( INPR ( temp, temp ) ) < ALMOST_ZERO )
return 1;
-
- VECSUB(temp, verts1[edgecollpair->p12].xold, verts2[edgecollpair->p21].xold);
- if(ABS(INPR(temp, temp)) < ALMOST_ZERO)
+
+ VECSUB ( temp, verts1[edgecollpair->p12].xold, verts2[edgecollpair->p21].xold );
+ if ( ABS ( INPR ( temp, temp ) ) < ALMOST_ZERO )
return 1;
-
- VECSUB(temp, verts1[edgecollpair->p12].xold, verts2[edgecollpair->p22].xold);
- if(ABS(INPR(temp, temp)) < ALMOST_ZERO)
+
+ VECSUB ( temp, verts1[edgecollpair->p12].xold, verts2[edgecollpair->p22].xold );
+ if ( ABS ( INPR ( temp, temp ) ) < ALMOST_ZERO )
return 1;
-
+
return 0;
}
-void cloth_collision_moving_edges(ClothModifierData *clmd, ClothModifierData *coll_clmd, CollisionTree *tree1, CollisionTree *tree2)
+void cloth_collision_moving_edges ( ClothModifierData *clmd, ClothModifierData *coll_clmd, CollisionTree *tree1, CollisionTree *tree2 )
{
EdgeCollPair edgecollpair;
Cloth *cloth1=NULL, *cloth2=NULL;
MFace *face1=NULL, *face2=NULL;
ClothVertex *verts1=NULL, *verts2=NULL;
- double distance = 0;
- float epsilon = clmd->coll_parms->epsilon;
unsigned int i = 0, j = 0, k = 0;
int numsolutions = 0;
float a[3], b[3], c[3], d[3], e[3], f[3], solution[3];
-
+
cloth1 = clmd->clothObject;
cloth2 = coll_clmd->clothObject;
-
+
verts1 = cloth1->verts;
verts2 = cloth2->verts;
- face1 = &(cloth1->mfaces[tree1->tri_index]);
- face2 = &(cloth2->mfaces[tree2->tri_index]);
-
- for( i = 0; i < 5; i++)
+ face1 = & ( cloth1->mfaces[tree1->tri_index] );
+ face2 = & ( cloth2->mfaces[tree2->tri_index] );
+
+ for ( i = 0; i < 5; i++ )
{
- if(i == 0)
+ if ( i == 0 )
{
edgecollpair.p11 = face1->v1;
edgecollpair.p12 = face1->v2;
}
- else if(i == 1)
+ else if ( i == 1 )
{
edgecollpair.p11 = face1->v2;
edgecollpair.p12 = face1->v3;
}
- else if(i == 2)
+ else if ( i == 2 )
{
- if(face1->v4)
+ if ( face1->v4 )
{
edgecollpair.p11 = face1->v3;
edgecollpair.p12 = face1->v4;
}
- else
+ else
{
edgecollpair.p11 = face1->v3;
edgecollpair.p12 = face1->v1;
i+=5; // get out of here after this edge pair is handled
}
}
- else if(i == 3)
+ else if ( i == 3 )
{
- if(face1->v4)
+ if ( face1->v4 )
{
edgecollpair.p11 = face1->v4;
edgecollpair.p12 = face1->v1;
- }
+ }
else
continue;
}
@@ -803,35 +764,35 @@ void cloth_collision_moving_edges(ClothModifierData *clmd, ClothModifierData *co
edgecollpair.p12 = face1->v1;
}
-
- for( j = 0; j < 5; j++)
+
+ for ( j = 0; j < 5; j++ )
{
- if(j == 0)
+ if ( j == 0 )
{
edgecollpair.p21 = face2->v1;
edgecollpair.p22 = face2->v2;
}
- else if(j == 1)
+ else if ( j == 1 )
{
edgecollpair.p21 = face2->v2;
edgecollpair.p22 = face2->v3;
}
- else if(j == 2)
+ else if ( j == 2 )
{
- if(face2->v4)
+ if ( face2->v4 )
{
edgecollpair.p21 = face2->v3;
edgecollpair.p22 = face2->v4;
}
- else
+ else
{
edgecollpair.p21 = face2->v3;
edgecollpair.p22 = face2->v1;
}
}
- else if(j == 3)
+ else if ( j == 3 )
{
- if(face2->v4)
+ if ( face2->v4 )
{
edgecollpair.p21 = face2->v4;
edgecollpair.p22 = face2->v1;
@@ -844,81 +805,79 @@ void cloth_collision_moving_edges(ClothModifierData *clmd, ClothModifierData *co
edgecollpair.p21 = face2->v3;
edgecollpair.p22 = face2->v1;
}
-
-
- if(!cloth_are_edges_adjacent(clmd, coll_clmd, &edgecollpair))
+
+
+ if ( !cloth_are_edges_adjacent ( clmd, coll_clmd, &edgecollpair ) )
{
- VECSUB(a, verts1[edgecollpair.p12].xold, verts1[edgecollpair.p11].xold);
- VECSUB(b, verts1[edgecollpair.p12].v, verts1[edgecollpair.p11].v);
- VECSUB(c, verts1[edgecollpair.p21].xold, verts1[edgecollpair.p11].xold);
- VECSUB(d, verts1[edgecollpair.p21].v, verts1[edgecollpair.p11].v);
- VECSUB(e, verts2[edgecollpair.p22].xold, verts1[edgecollpair.p11].xold);
- VECSUB(f, verts2[edgecollpair.p22].v, verts1[edgecollpair.p11].v);
-
- numsolutions = cloth_get_collision_time(a, b, c, d, e, f, solution);
-
- for (k = 0; k < numsolutions; k++)
- {
- if ((solution[k] >= 0.0) && (solution[k] <= 1.0))
+ VECSUB ( a, verts1[edgecollpair.p12].xold, verts1[edgecollpair.p11].xold );
+ VECSUB ( b, verts1[edgecollpair.p12].v, verts1[edgecollpair.p11].v );
+ VECSUB ( c, verts1[edgecollpair.p21].xold, verts1[edgecollpair.p11].xold );
+ VECSUB ( d, verts1[edgecollpair.p21].v, verts1[edgecollpair.p11].v );
+ VECSUB ( e, verts2[edgecollpair.p22].xold, verts1[edgecollpair.p11].xold );
+ VECSUB ( f, verts2[edgecollpair.p22].v, verts1[edgecollpair.p11].v );
+
+ numsolutions = cloth_get_collision_time ( a, b, c, d, e, f, solution );
+
+ for ( k = 0; k < numsolutions; k++ )
+ {
+ if ( ( solution[k] >= 0.0 ) && ( solution[k] <= 1.0 ) )
{
- float out_collisionTime = solution[k];
-
- // TODO: check for collisions
-
+ //float out_collisionTime = solution[k];
+
+ // TODO: check for collisions
+
// TODO: put into (edge) collision list
-
+
// printf("Moving edge found!\n");
}
}
}
}
- }
+ }
}
-void cloth_collision_moving_tris(ClothModifierData *clmd, ClothModifierData *coll_clmd, CollisionTree *tree1, CollisionTree *tree2)
+void cloth_collision_moving_tris ( ClothModifierData *clmd, ClothModifierData *coll_clmd, CollisionTree *tree1, CollisionTree *tree2 )
{
CollPair collpair;
Cloth *cloth1=NULL, *cloth2=NULL;
MFace *face1=NULL, *face2=NULL;
ClothVertex *verts1=NULL, *verts2=NULL;
- double distance = 0;
- float epsilon = clmd->coll_parms->epsilon;
unsigned int i = 0, j = 0, k = 0;
int numsolutions = 0;
float a[3], b[3], c[3], d[3], e[3], f[3], solution[3];
- for(i = 0; i < 2; i++)
- {
+ for ( i = 0; i < 2; i++ )
+ {
cloth1 = clmd->clothObject;
cloth2 = coll_clmd->clothObject;
-
+
verts1 = cloth1->verts;
verts2 = cloth2->verts;
-
- face1 = &(cloth1->mfaces[tree1->tri_index]);
- face2 = &(cloth2->mfaces[tree2->tri_index]);
-
+
+ face1 = & ( cloth1->mfaces[tree1->tri_index] );
+ face2 = & ( cloth2->mfaces[tree2->tri_index] );
+
// check all possible pairs of triangles
- if(i == 0)
+ if ( i == 0 )
{
collpair.ap1 = face1->v1;
collpair.ap2 = face1->v2;
collpair.ap3 = face1->v3;
-
+
collpair.pointsb[0] = face2->v1;
collpair.pointsb[1] = face2->v2;
collpair.pointsb[2] = face2->v3;
collpair.pointsb[3] = face2->v4;
}
-
- if(i == 1)
+
+ if ( i == 1 )
{
- if(face1->v4)
+ if ( face1->v4 )
{
collpair.ap1 = face1->v3;
collpair.ap2 = face1->v4;
collpair.ap3 = face1->v1;
-
+
collpair.pointsb[0] = face2->v1;
collpair.pointsb[1] = face2->v2;
collpair.pointsb[2] = face2->v3;
@@ -927,335 +886,337 @@ void cloth_collision_moving_tris(ClothModifierData *clmd, ClothModifierData *col
else
i++;
}
-
+
// calc SIPcode (?)
-
- if(i < 2)
+
+ if ( i < 2 )
{
- VECSUB(a, verts1[collpair.ap2].xold, verts1[collpair.ap1].xold);
- VECSUB(b, verts1[collpair.ap2].v, verts1[collpair.ap1].v);
- VECSUB(c, verts1[collpair.ap3].xold, verts1[collpair.ap1].xold);
- VECSUB(d, verts1[collpair.ap3].v, verts1[collpair.ap1].v);
-
- for(j = 0; j < 4; j++)
- {
- if((j==3) && !(face2->v4))
+ VECSUB ( a, verts1[collpair.ap2].xold, verts1[collpair.ap1].xold );
+ VECSUB ( b, verts1[collpair.ap2].v, verts1[collpair.ap1].v );
+ VECSUB ( c, verts1[collpair.ap3].xold, verts1[collpair.ap1].xold );
+ VECSUB ( d, verts1[collpair.ap3].v, verts1[collpair.ap1].v );
+
+ for ( j = 0; j < 4; j++ )
+ {
+ if ( ( j==3 ) && ! ( face2->v4 ) )
break;
-
- VECSUB(e, verts2[collpair.pointsb[j]].xold, verts1[collpair.ap1].xold);
- VECSUB(f, verts2[collpair.pointsb[j]].v, verts1[collpair.ap1].v);
-
- numsolutions = cloth_get_collision_time(a, b, c, d, e, f, solution);
-
- for (k = 0; k < numsolutions; k++)
- {
- if ((solution[k] >= 0.0) && (solution[k] <= 1.0))
+
+ VECSUB ( e, verts2[collpair.pointsb[j]].xold, verts1[collpair.ap1].xold );
+ VECSUB ( f, verts2[collpair.pointsb[j]].v, verts1[collpair.ap1].v );
+
+ numsolutions = cloth_get_collision_time ( a, b, c, d, e, f, solution );
+
+ for ( k = 0; k < numsolutions; k++ )
+ {
+ if ( ( solution[k] >= 0.0 ) && ( solution[k] <= 1.0 ) )
{
- float out_collisionTime = solution[k];
-
- // TODO: check for collisions
-
+ //float out_collisionTime = solution[k];
+
+ // TODO: check for collisions
+
// TODO: put into (point-face) collision list
-
+
// printf("Moving found!\n");
-
+
}
}
-
+
// TODO: check borders for collisions
}
-
+
}
}
}
-void cloth_collision_moving(ClothModifierData *clmd, ClothModifierData *coll_clmd, CollisionTree *tree1, CollisionTree *tree2)
+void cloth_collision_moving ( ClothModifierData *clmd, ClothModifierData *coll_clmd, CollisionTree *tree1, CollisionTree *tree2 )
{
// TODO: check for adjacent
- cloth_collision_moving_edges(clmd, coll_clmd, tree1, tree2);
-
- cloth_collision_moving_tris(clmd, coll_clmd, tree1, tree2);
- cloth_collision_moving_tris(coll_clmd, clmd, tree2, tree1);
+ cloth_collision_moving_edges ( clmd, coll_clmd, tree1, tree2 );
+
+ cloth_collision_moving_tris ( clmd, coll_clmd, tree1, tree2 );
+ cloth_collision_moving_tris ( coll_clmd, clmd, tree2, tree1 );
+}
+
+void cloth_free_collision_list ( ClothModifierData *clmd )
+{
+ // free collision list
+ if ( clmd->coll_parms->collision_list )
+ {
+ LinkNode *search = clmd->coll_parms->collision_list;
+ while ( search )
+ {
+ CollPair *coll_pair = search->link;
+
+ MEM_freeN ( coll_pair );
+ search = search->next;
+ }
+ BLI_linklist_free ( clmd->coll_parms->collision_list,NULL );
+
+ clmd->coll_parms->collision_list = NULL;
+ }
+}
+
+int cloth_bvh_objcollisions_do ( ClothModifierData * clmd, CollisionModifierData *collmd, float step, float dt )
+{
+ Cloth *cloth = clmd->clothObject;
+ BVH *cloth_bvh= ( BVH * ) cloth->tree;
+ long i=0, j = 0, numfaces = 0, numverts = 0;
+ ClothVertex *verts = NULL;
+ int ret = 0;
+ unsigned int result = 0;
+ float tnull[3] = {0,0,0};
+
+ numfaces = clmd->clothObject->numfaces;
+ numverts = clmd->clothObject->numverts;
+
+ verts = cloth->verts;
+
+ if ( collmd->bvh )
+ {
+ /* get pointer to bounding volume hierarchy */
+ BVH *coll_bvh = collmd->bvh;
+
+ /* move object to position (step) in time */
+ collision_move_object ( collmd, step + dt, step );
+
+ /* search for overlapping collision pairs */
+ bvh_traverse ( ( ModifierData * ) clmd, ( ModifierData * ) collmd, cloth_bvh->root, coll_bvh->root, step, cloth_collision_static, 0 );
+ }
+ else
+ {
+ if ( G.rt > 0 )
+ printf ( "cloth_bvh_objcollision: found a collision object with clothObject or collData NULL.\n" );
+ }
+
+ // process all collisions (calculate impulses, TODO: also repulses if distance too short)
+ result = 1;
+ for ( j = 0; j < 5; j++ ) // 5 is just a value that ensures convergence
+ {
+ result = 0;
+
+ if ( collmd->bvh )
+ result += cloth_collision_response_static ( clmd, collmd );
+
+ // apply impulses in parallel
+ if ( result )
+ for ( i = 0; i < numverts; i++ )
+ {
+ // calculate "velocities" (just xnew = xold + v; no dt in v)
+ if ( verts[i].impulse_count )
+ {
+ VECADDMUL ( verts[i].tv, verts[i].impulse, 1.0f / verts[i].impulse_count );
+ VECCOPY ( verts[i].impulse, tnull );
+ verts[i].impulse_count = 0;
+
+ ret++;
+ }
+ }
+
+ if ( !result )
+ break;
+ }
+
+ cloth_free_collision_list ( clmd );
+
+ return ret;
}
// cloth - object collisions
-int cloth_bvh_objcollision(ClothModifierData * clmd, float step, float dt)
+int cloth_bvh_objcollision ( ClothModifierData * clmd, float step, float dt )
{
Base *base=NULL;
CollisionModifierData *collmd=NULL;
Cloth *cloth=NULL;
Object *coll_ob=NULL;
BVH *cloth_bvh=NULL;
- unsigned int i=0, j = 0, numfaces = 0, numverts = 0;
- unsigned int result = 0, ic = 0, rounds = 0; // result counts applied collisions; ic is for debug output;
+ long i=0, j = 0, numfaces = 0, numverts = 0;
+ unsigned int result = 0, rounds = 0; // result counts applied collisions; ic is for debug output;
ClothVertex *verts = NULL;
- float tnull[3] = {0,0,0};
int ret = 0;
ClothModifierData *tclmd;
+ int collisions = 0, count = 0;
- if ((clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_COLLOBJ) || !(((Cloth *)clmd->clothObject)->tree))
+ if ( ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_COLLOBJ ) || ! ( ( ( Cloth * ) clmd->clothObject )->tree ) )
{
return 0;
}
-
+
cloth = clmd->clothObject;
verts = cloth->verts;
- cloth_bvh = (BVH *) cloth->tree;
+ cloth_bvh = ( BVH * ) cloth->tree;
numfaces = clmd->clothObject->numfaces;
numverts = clmd->clothObject->numverts;
-
+
////////////////////////////////////////////////////////////
// static collisions
////////////////////////////////////////////////////////////
// update cloth bvh
- bvh_update_from_cloth(clmd, 0); // 0 means STATIC, 1 means MOVING (see later in this function)
-
+ bvh_update_from_cloth ( clmd, 0 ); // 0 means STATIC, 1 means MOVING (see later in this function)
+
do
{
result = 0;
- ic = 0;
- clmd->coll_parms->collision_list = NULL;
-
+ clmd->coll_parms->collision_list = NULL;
+
// check all collision objects
- for (base = G.scene->base.first; base; base = base->next)
+ for ( base = G.scene->base.first; base; base = base->next )
{
coll_ob = base->object;
- collmd = (CollisionModifierData *) modifiers_findByType (coll_ob, eModifierType_Collision);
-
- if (!collmd)
- continue;
-
- tclmd = (ClothModifierData *) modifiers_findByType (coll_ob, eModifierType_Cloth);
- if(tclmd == clmd)
- continue;
-
- if (collmd->tree)
- {
- BVH *coll_bvh = collmd->tree;
-
- collision_move_object(collmd, step + dt, step);
-
- bvh_traverse(clmd, collmd, cloth_bvh->root, coll_bvh->root, step, cloth_collision_static);
- }
- else
- printf ("cloth_bvh_objcollision: found a collision object with clothObject or collData NULL.\n");
-
-
- // process all collisions (calculate impulses, TODO: also repulses if distance too short)
- result = 1;
- for(j = 0; j < 10; j++) // 10 is just a value that ensures convergence
+ collmd = ( CollisionModifierData * ) modifiers_findByType ( coll_ob, eModifierType_Collision );
+
+ if ( !collmd )
{
- result = 0;
-
- if (collmd->tree)
- result += cloth_collision_response_static(clmd, collmd);
-
-
- // apply impulses in parallel
- ic=0;
- for(i = 0; i < numverts; i++)
+ if ( coll_ob->dup_group )
{
- // calculate "velocities" (just xnew = xold + v; no dt in v)
- if(verts[i].impulse_count)
+ GroupObject *go;
+ Group *group = coll_ob->dup_group;
+
+ for ( go= group->gobject.first; go; go= go->next )
{
- VECADDMUL(verts[i].tv, verts[i].impulse, 1.0f / verts[i].impulse_count);
- VECCOPY(verts[i].impulse, tnull);
- verts[i].impulse_count = 0;
-
- ic++;
- ret++;
+ coll_ob = go->ob;
+
+ collmd = ( CollisionModifierData * ) modifiers_findByType ( coll_ob, eModifierType_Collision );
+
+ if ( !collmd )
+ continue;
+
+ tclmd = ( ClothModifierData * ) modifiers_findByType ( coll_ob, eModifierType_Cloth );
+ if ( tclmd == clmd )
+ continue;
+
+ ret += cloth_bvh_objcollisions_do ( clmd, collmd, step, dt );
}
}
}
-
- // free collision list
- if(clmd->coll_parms->collision_list)
+ else
{
- LinkNode *search = clmd->coll_parms->collision_list;
- while(search)
- {
- CollPair *coll_pair = search->link;
-
- MEM_freeN(coll_pair);
- search = search->next;
- }
- BLI_linklist_free(clmd->coll_parms->collision_list,NULL);
-
- clmd->coll_parms->collision_list = NULL;
+ tclmd = ( ClothModifierData * ) modifiers_findByType ( coll_ob, eModifierType_Cloth );
+ if ( tclmd == clmd )
+ continue;
+
+ ret += cloth_bvh_objcollisions_do ( clmd, collmd, step, dt );
}
}
rounds++;
- }
- while(result && (clmd->coll_parms->loop_count>rounds));
-
- ////////////////////////////////////////////////////////////
- // update positions
- // this is needed for bvh_calc_DOP_hull_moving() [kdop.c]
- ////////////////////////////////////////////////////////////
-
- // verts come from clmd
- for(i = 0; i < numverts; i++)
- {
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)
- {
- if(verts [i].goal >= SOFTGOALSNAP)
- {
- continue;
- }
- }
-
- VECADD(verts[i].tx, verts[i].txold, verts[i].tv);
- }
- ////////////////////////////////////////////////////////////
- ////////////////////////////////////////////////////////////
- // moving collisions
- //
- // response code is just missing itm
- ////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////
+ // update positions
+ // this is needed for bvh_calc_DOP_hull_moving() [kdop.c]
+ ////////////////////////////////////////////////////////////
- /*
- // update cloth bvh
- bvh_update_from_cloth(clmd, 1); // 0 means STATIC, 1 means MOVING
-
- // update moving bvh for collision object once
- for (base = G.scene->base.first; base; base = base->next)
- {
-
- coll_ob = base->object;
- coll_clmd = (ClothModifierData *) modifiers_findByType (coll_ob, eModifierType_Cloth);
- if (!coll_clmd)
- continue;
-
- if(!coll_clmd->clothObject)
- continue;
-
- // if collision object go on
- if (coll_clmd->clothObject && coll_clmd->clothObject->tree)
- {
- BVH *coll_bvh = coll_clmd->clothObject->tree;
-
- bvh_update_from_cloth(coll_clmd, 1); // 0 means STATIC, 1 means MOVING
- }
- }
-
-
- do
- {
- result = 0;
- ic = 0;
- clmd->coll_parms->collision_list = NULL;
-
- // check all collision objects
- for (base = G.scene->base.first; base; base = base->next)
+ // verts come from clmd
+ for ( i = 0; i < numverts; i++ )
{
- coll_ob = base->object;
- coll_clmd = (ClothModifierData *) modifiers_findByType (coll_ob, eModifierType_Cloth);
-
- if (!coll_clmd)
- continue;
-
- // if collision object go on
- if (coll_clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_COLLOBJ)
+ if ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL )
{
- if (coll_clmd->clothObject && coll_clmd->clothObject->tree)
+ if ( verts [i].flags & CLOTH_VERT_FLAG_PINNED )
{
- BVH *coll_bvh = coll_clmd->clothObject->tree;
-
- bvh_traverse(clmd, coll_clmd, cloth_bvh->root, coll_bvh->root, step, cloth_collision_moving);
+ continue;
}
- else
- printf ("cloth_bvh_objcollision: found a collision object with clothObject or collData NULL.\n");
}
+
+ VECADD ( verts[i].tx, verts[i].txold, verts[i].tv );
}
-
- // process all collisions (calculate impulses, TODO: also repulses if distance too short)
- result = 1;
- for(j = 0; j < 10; j++) // 10 is just a value that ensures convergence
+ ////////////////////////////////////////////////////////////
+
+
+ ////////////////////////////////////////////////////////////
+ // Test on *simple* selfcollisions
+ ////////////////////////////////////////////////////////////
+ if ( clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_SELF )
{
- result = 0;
-
- // handle all collision objects
- for (base = G.scene->base.first; base; base = base->next)
+ collisions = 1;
+ verts = cloth->verts; // needed for openMP
+
+ for ( count = 0; count < clmd->coll_parms->self_loop_count; count++ )
{
-
- coll_ob = base->object;
- coll_clmd = (ClothModifierData *) modifiers_findByType (coll_ob, eModifierType_Cloth);
-
- if (!coll_clmd)
- continue;
-
- // if collision object go on
- if (coll_clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_COLLOBJ)
+ if ( collisions )
{
- if (coll_clmd->clothObject)
- result += cloth_collision_response_moving_tris(clmd, coll_clmd);
- else
- printf ("cloth_bvh_objcollision: found a collision object with clothObject or collData NULL.\n");
+ collisions = 0;
+#pragma omp parallel for private(i,j, collisions) shared(verts, ret)
+ for ( i = 0; i < cloth->numverts; i++ )
+ {
+ for ( j = i + 1; j < cloth->numverts; j++ )
+ {
+ float temp[3];
+ float length = 0;
+ float mindistance = clmd->coll_parms->selfepsilon* ( cloth->verts[i].avg_spring_len + cloth->verts[j].avg_spring_len );
+
+ if ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL )
+ {
+ if ( ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED )
+ && ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED ) )
+ {
+ continue;
+ }
+ }
+
+ VECSUB ( temp, verts[i].tx, verts[j].tx );
+
+ if ( ( ABS ( temp[0] ) > mindistance ) || ( ABS ( temp[1] ) > mindistance ) || ( ABS ( temp[2] ) > mindistance ) ) continue;
+
+ // check for adjacent points (i must be smaller j)
+ if ( BLI_edgehash_haskey ( cloth->edgehash, i, j ) )
+ {
+ continue;
+ }
+
+ length = Normalize ( temp );
+
+ if ( length < mindistance )
+ {
+ float correction = mindistance - length;
+
+ if ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED )
+ {
+ VecMulf ( temp, -correction );
+ VECADD ( verts[j].tx, verts[j].tx, temp );
+ }
+ else if ( cloth->verts [j].flags & CLOTH_VERT_FLAG_PINNED )
+ {
+ VecMulf ( temp, correction );
+ VECADD ( verts[i].tx, verts[i].tx, temp );
+ }
+ else
+ {
+ VecMulf ( temp, -correction*0.5 );
+ VECADD ( verts[j].tx, verts[j].tx, temp );
+
+ VECSUB ( verts[i].tx, verts[i].tx, temp );
+ }
+
+ collisions = 1;
+
+ if ( !ret )
+ {
+#pragma omp critical
+ {
+ ret = 1;
+ }
+ }
+ }
+ }
+ }
}
}
-
- // apply impulses in parallel
- ic=0;
- for(i = 0; i < numverts; i++)
+ ////////////////////////////////////////////////////////////
+
+ ////////////////////////////////////////////////////////////
+ // SELFCOLLISIONS: update velocities
+ ////////////////////////////////////////////////////////////
+ if ( ret )
{
- // calculate "velocities" (just xnew = xold + v; no dt in v)
- if(verts[i].impulse_count)
+ for ( i = 0; i < cloth->numverts; i++ )
{
- VECADDMUL(verts[i].tv, verts[i].impulse, 1.0f / verts[i].impulse_count);
- VECCOPY(verts[i].impulse, tnull);
- verts[i].impulse_count = 0;
-
- ic++;
- ret++;
+ if ( ! ( cloth->verts [i].flags & CLOTH_VERT_FLAG_PINNED ) )
+ VECSUB ( verts[i].tv, verts[i].tx, verts[i].txold );
}
}
+ ////////////////////////////////////////////////////////////
}
-
-
- // verts come from clmd
- for(i = 0; i < numverts; i++)
- {
- VECADD(verts[i].tx, verts[i].txold, verts[i].tv);
- }
-
- // update cloth bvh
- bvh_update_from_cloth(clmd, 1); // 0 means STATIC, 1 means MOVING
-
-
- // free collision list
- if(clmd->coll_parms->collision_list)
- {
- LinkNode *search = clmd->coll_parms->collision_list;
- while(search)
- {
- CollPair *coll_pair = search->link;
-
- MEM_freeN(coll_pair);
- search = search->next;
- }
- BLI_linklist_free(clmd->coll_parms->collision_list,NULL);
-
- clmd->coll_parms->collision_list = NULL;
- }
-
- // printf("ic: %d\n", ic);
- rounds++;
- }
- while(result && (CLOTH_MAX_THRESHOLD>rounds));
-
- ////////////////////////////////////////////////////////////
- // update positions + velocities
- ////////////////////////////////////////////////////////////
-
- // verts come from clmd
- for(i = 0; i < numverts; i++)
- {
- VECADD(verts[i].tx, verts[i].txold, verts[i].tv);
}
- ////////////////////////////////////////////////////////////
- */
-
- return MIN2(ret, 1);
+ while ( result && ( clmd->coll_parms->loop_count>rounds ) );
+
+ return MIN2 ( ret, 1 );
}
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index e4336576e2a..295b8fe3552 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -592,7 +592,8 @@ float curvemap_evaluateF(CurveMap *cuma, float value)
fi= (value-cuma->mintable)*cuma->range;
i= (int)fi;
- if(fi<0.0f || fi>cuma->range)
+ /* fi is table float index and should check against table range i.e. [0.0 CM_TABLE] */
+ if(fi<0.0f || fi>CM_TABLE)
return curvemap_calc_extend(cuma, value, &cuma->table[0].x, &cuma->table[CM_TABLE].x);
else {
if(i<0) return cuma->table[0].y;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 38f25b54fd8..f60e39769a2 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): 2007, Joshua Leung, major recode
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -84,10 +81,10 @@
/* ******************* Constraint Channels ********************** */
/* Constraint Channels exist in one of two places:
* - Under Action Channels in an Action (act->chanbase->achan->constraintChannels)
- * - Under Object without object-level action yet (ob->constraintChannels)
+ * - Under Object without Object-level Action yet (ob->constraintChannels)
*
- * The main purpose that constraint channels serve is to act as a link
- * between an IPO-block which
+ * The main purpose that Constraint Channels serve is to act as a link
+ * between an IPO-block (which provides values to interpolate between for some settings)
*/
/* ------------ Data Management ----------- */
@@ -143,7 +140,7 @@ bConstraintChannel *get_constraint_channel (ListBase *list, const char name[])
{
bConstraintChannel *chan;
- if(list) {
+ if (list) {
for (chan = list->first; chan; chan=chan->next) {
if (!strcmp(name, chan->name)) {
return chan;
@@ -183,11 +180,11 @@ void do_constraint_channels (ListBase *conbase, ListBase *chanbase, float ctime,
for (con=conbase->first; con; con=con->next) {
Ipo *ipo= NULL;
- if(con->flag & CONSTRAINT_OWN_IPO)
+ if (con->flag & CONSTRAINT_OWN_IPO)
ipo= con->ipo;
else {
bConstraintChannel *chan = get_constraint_channel(chanbase, con->name);
- if(chan) ipo= chan->ipo;
+ if (chan) ipo= chan->ipo;
}
if (ipo) {
@@ -206,7 +203,24 @@ void do_constraint_channels (ListBase *conbase, ListBase *chanbase, float ctime,
break;
case CO_HEADTAIL:
{
- con->headtail = icu->curval;
+ /* we need to check types of constraints that can get this here, as user
+ * may have created an IPO-curve for this from IPO-editor but for a constraint
+ * that cannot support this
+ */
+ switch (con->type) {
+ /* supported constraints go here... */
+ case CONSTRAINT_TYPE_LOCLIKE:
+ case CONSTRAINT_TYPE_TRACKTO:
+ case CONSTRAINT_TYPE_MINMAX:
+ case CONSTRAINT_TYPE_STRETCHTO:
+ case CONSTRAINT_TYPE_DISTLIMIT:
+ con->headtail = icu->curval;
+ break;
+
+ default:
+ /* not supported */
+ break;
+ }
}
break;
}
@@ -438,7 +452,7 @@ void constraint_mat_convertspace (Object *ob, bPoseChannel *pchan, float mat[][4
/* we need the posespace_matrix = local_matrix + (parent_posespace_matrix + restpos) */
if (pchan->parent) {
float offs_bone[4][4];
-
+
/* construct offs_bone the same way it is done in armature.c */
Mat4CpyMat3(offs_bone, pchan->bone->bone_mat);
VECCOPY(offs_bone[3], pchan->bone->head);
@@ -878,7 +892,7 @@ static void childof_new_data (void *cdata)
Mat4One(data->invmat);
}
-static void childof_get_tars (bConstraint *con, ListBase *list)
+static int childof_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bChildOfConstraint *data= con->data;
@@ -886,7 +900,11 @@ static void childof_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void childof_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -976,7 +994,7 @@ static void trackto_new_data (void *cdata)
data->reserved2 = UP_Z;
}
-static void trackto_get_tars (bConstraint *con, ListBase *list)
+static int trackto_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bTrackToConstraint *data= con->data;
@@ -984,7 +1002,11 @@ static void trackto_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void trackto_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -1082,9 +1104,9 @@ static void vectomat (float *vec, float *target_up, short axis, short upflag, sh
/* identity matrix - don't do anything if the two axes are the same */
else {
m[0][0]= m[1][1]= m[2][2]= 1.0;
- m[0][1]= m[0][2]= m[0][3]= 0.0;
- m[1][0]= m[1][2]= m[1][3]= 0.0;
- m[2][0]= m[2][1]= m[2][3]= 0.0;
+ m[0][1]= m[0][2]= 0.0;
+ m[1][0]= m[1][2]= 0.0;
+ m[2][0]= m[2][1]= 0.0;
}
}
@@ -1153,16 +1175,20 @@ static void kinematic_new_data (void *cdata)
data->flag= CONSTRAINT_IK_TIP|CONSTRAINT_IK_STRETCH|CONSTRAINT_IK_POS;
}
-static void kinematic_get_tars (bConstraint *con, ListBase *list)
+static int kinematic_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bKinematicConstraint *data= con->data;
bConstraintTarget *ct;
- /* standard target-getting macro for single-target constraints */
+ /* standard target-getting macro for single-target constraints is used twice here */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
SINGLETARGET_GET_TARS(con, data->poletar, data->polesubtarget, ct, list)
+
+ return 2;
}
+
+ return 0;
}
static void kinematic_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -1231,7 +1257,7 @@ static void followpath_new_data (void *cdata)
data->followflag = 0;
}
-static void followpath_get_tars (bConstraint *con, ListBase *list)
+static int followpath_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bFollowPathConstraint *data= con->data;
@@ -1239,7 +1265,11 @@ static void followpath_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints without subtargets */
SINGLETARGETNS_GET_TARS(con, data->tar, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void followpath_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -1259,7 +1289,7 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
if (VALID_CONS_TARGET(ct)) {
Curve *cu= ct->tar->data;
- float q[4], vec[4], dir[3], *quat, x1;
+ float q[4], vec[4], dir[3], quat[4], x1;
float totmat[4][4];
float curvetime;
@@ -1284,7 +1314,7 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
if ( where_on_path(ct->tar, curvetime, vec, dir) ) {
if (data->followflag) {
- quat= vectoquat(dir, (short) data->trackflag, (short) data->upflag);
+ vectoquat(dir, (short) data->trackflag, (short) data->upflag, quat);
Normalize(dir);
q[0]= (float)cos(0.5*vec[3]);
@@ -1532,7 +1562,7 @@ static void loclike_new_data (void *cdata)
data->flag = LOCLIKE_X|LOCLIKE_Y|LOCLIKE_Z;
}
-static void loclike_get_tars (bConstraint *con, ListBase *list)
+static int loclike_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bLocateLikeConstraint *data= con->data;
@@ -1540,7 +1570,11 @@ static void loclike_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void loclike_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -1610,7 +1644,7 @@ static void rotlike_new_data (void *cdata)
data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
}
-static void rotlike_get_tars (bConstraint *con, ListBase *list)
+static int rotlike_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bRotateLikeConstraint *data= con->data;
@@ -1618,7 +1652,11 @@ static void rotlike_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void rotlike_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -1707,7 +1745,7 @@ static void sizelike_new_data (void *cdata)
data->flag = SIZELIKE_X|SIZELIKE_Y|SIZELIKE_Z;
}
-static void sizelike_get_tars (bConstraint *con, ListBase *list)
+static int sizelike_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bSizeLikeConstraint *data= con->data;
@@ -1715,7 +1753,11 @@ static void sizelike_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void sizelike_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -1821,14 +1863,18 @@ static void pycon_new_data (void *cdata)
data->prop->type = IDP_GROUP;
}
-static void pycon_get_tars (bConstraint *con, ListBase *list)
+static int pycon_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bPythonConstraint *data= con->data;
list->first = data->targets.first;
list->last = data->targets.last;
+
+ return data->tarnum;
}
+
+ return 0;
}
/* Whether this approach is maintained remains to be seen (aligorith) */
@@ -1904,7 +1950,7 @@ static void actcon_new_data (void *cdata)
data->type = 20;
}
-static void actcon_get_tars (bConstraint *con, ListBase *list)
+static int actcon_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bActionConstraint *data= con->data;
@@ -1912,7 +1958,11 @@ static void actcon_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void actcon_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -2043,7 +2093,7 @@ static void locktrack_new_data (void *cdata)
data->lockflag = LOCK_Z;
}
-static void locktrack_get_tars (bConstraint *con, ListBase *list)
+static int locktrack_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bLockTrackConstraint *data= con->data;
@@ -2051,7 +2101,11 @@ static void locktrack_get_tars (bConstraint *con, ListBase *list)
/* the following macro is used for all standard single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void locktrack_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -2391,7 +2445,7 @@ static void distlimit_new_data (void *cdata)
data->dist= 0.0;
}
-static void distlimit_get_tars (bConstraint *con, ListBase *list)
+static int distlimit_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bDistLimitConstraint *data= con->data;
@@ -2399,7 +2453,11 @@ static void distlimit_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void distlimit_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -2506,7 +2564,7 @@ static void stretchto_new_data (void *cdata)
data->bulge = 1.0;
}
-static void stretchto_get_tars (bConstraint *con, ListBase *list)
+static int stretchto_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bStretchToConstraint *data= con->data;
@@ -2514,7 +2572,11 @@ static void stretchto_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void stretchto_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -2682,7 +2744,7 @@ static void minmax_new_data (void *cdata)
data->flag = 0;
}
-static void minmax_get_tars (bConstraint *con, ListBase *list)
+static int minmax_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bMinMaxConstraint *data= con->data;
@@ -2690,7 +2752,11 @@ static void minmax_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void minmax_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -2812,7 +2878,7 @@ static void rbj_new_data (void *cdata)
data->type=1;
}
-static void rbj_get_tars (bConstraint *con, ListBase *list)
+static int rbj_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bRigidBodyJointConstraint *data= con->data;
@@ -2820,7 +2886,11 @@ static void rbj_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints without subtargets */
SINGLETARGETNS_GET_TARS(con, data->tar, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void rbj_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -2851,7 +2921,7 @@ static bConstraintTypeInfo CTI_RIGIDBODYJOINT = {
/* -------- Clamp To ---------- */
-static void clampto_get_tars (bConstraint *con, ListBase *list)
+static int clampto_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bClampToConstraint *data= con->data;
@@ -2859,7 +2929,11 @@ static void clampto_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints without subtargets */
SINGLETARGETNS_GET_TARS(con, data->tar, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void clampto_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -3024,7 +3098,7 @@ static void transform_new_data (void *cdata)
data->map[2]= 2;
}
-static void transform_get_tars (bConstraint *con, ListBase *list)
+static int transform_get_tars (bConstraint *con, ListBase *list)
{
if (con && list) {
bTransformConstraint *data= con->data;
@@ -3032,7 +3106,11 @@ static void transform_get_tars (bConstraint *con, ListBase *list)
/* standard target-getting macro for single-target constraints */
SINGLETARGET_GET_TARS(con, data->tar, data->subtarget, ct, list)
+
+ return 1;
}
+
+ return 0;
}
static void transform_flush_tars (bConstraint *con, ListBase *list, short nocopy)
@@ -3059,11 +3137,13 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
/* obtain target effect */
switch (data->from) {
- case 2: /* scale */
+ case 2: /* scale */
Mat4ToSize(ct->matrix, dvec);
break;
- case 1: /* rotation */
+ case 1: /* rotation (convert to degrees first) */
Mat4ToEul(ct->matrix, dvec);
+ for (i=0; i<3; i++)
+ dvec[i] = dvec[i] / M_PI * 180;
break;
default: /* location */
VecCopyf(dvec, ct->matrix[3]);
@@ -3073,7 +3153,7 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
/* extract components of owner's matrix */
VECCOPY(loc, cob->matrix[3]);
Mat4ToEul(cob->matrix, eul);
- Mat4ToSize(cob->matrix, size);
+ Mat4ToSize(cob->matrix, size);
/* determine where in range current transforms lie */
if (data->expo) {
@@ -3095,17 +3175,6 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
}
}
- /* convert radian<->degree */
- if (data->from==1 && data->to==0) {
- /* from radians to degrees */
- for (i=0; i<3; i++)
- sval[i] = sval[i] / M_PI * 180;
- }
- else if (data->from==0 && data->to==1) {
- /* from degrees to radians */
- for (i=0; i<3; i++)
- sval[i] = sval[i] / 180 * M_PI;
- }
/* apply transforms */
switch (data->to) {
@@ -3117,11 +3186,14 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
for (i=0; i<3; i++) {
float tmin, tmax;
- /* convert destination min/max ranges from degrees to radians */
- tmin= data->to_min[i] / M_PI * 180;
- tmax= data->to_max[i] / M_PI * 180;
+ tmin= data->to_min[i];
+ tmax= data->to_max[i];
+ /* all values here should be in degrees */
eul[i]= tmin + (sval[data->map[i]] * (tmax - tmin));
+
+ /* now convert final value back to radians */
+ eul[i] = eul[i] / 180 * M_PI;
}
break;
default: /* location */
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index c23cc90aeb8..0db327f6efb 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h> // floor
@@ -1788,13 +1785,13 @@ void makeBevelList(Object *ob)
bevp2->cosa= bevp1->cosa;
if(cu->flag & CU_3D) { /* 3D */
- float *quat, q[4];
+ float quat[4], q[4];
vec[0]= bevp1->x - bevp2->x;
vec[1]= bevp1->y - bevp2->y;
vec[2]= bevp1->z - bevp2->z;
- quat= vectoquat(vec, 5, 1);
+ vectoquat(vec, 5, 1, quat);
Normalize(vec);
q[0]= (float)cos(0.5*bevp1->alfa);
@@ -1820,7 +1817,7 @@ void makeBevelList(Object *ob)
while(nr--) {
if(cu->flag & CU_3D) { /* 3D */
- float *quat, q[4];
+ float quat[4], q[4];
vec[0]= bevp2->x - bevp0->x;
vec[1]= bevp2->y - bevp0->y;
@@ -1828,7 +1825,7 @@ void makeBevelList(Object *ob)
Normalize(vec);
- quat= vectoquat(vec, 5, 1);
+ vectoquat(vec, 5, 1, quat);
q[0]= (float)cos(0.5*bevp1->alfa);
x1= (float)sin(0.5*bevp1->alfa);
@@ -1976,13 +1973,16 @@ float calc_curve_subdiv_radius(Curve *cu, Nurb *nu, int cursubdiv)
if ( ((nu->type & 7)==CU_NURBS) && (nu->flagu & CU_CYCLIC)) {
if (bp >= bplast) bp = bpfirst;
else bp++;
+ } else if ( bp > bplast ) {
+ /* this can happen in rare cases, refer to bug [#8596] */
+ bp = bplast;
}
rad = prevrad = bp->radius;
if ((bp == bplast) && (nu->flagu & CU_CYCLIC)) { /* loop around */
bp= bpfirst;
- } else if (bp != bplast) {
+ } else if (bp < bplast) {
bp++;
}
nextrad = bp->radius;
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index d8ce311b5ca..663c94e5155 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -97,11 +97,16 @@ static void layerCopy_mdeformvert(const void *source, void *dest,
for(i = 0; i < count; ++i) {
MDeformVert *dvert = (MDeformVert *)((char *)dest + i * size);
- MDeformWeight *dw = MEM_callocN(dvert->totweight * sizeof(*dw),
- "layerCopy_mdeformvert dw");
- memcpy(dw, dvert->dw, dvert->totweight * sizeof(*dw));
- dvert->dw = dw;
+ if(dvert->totweight) {
+ MDeformWeight *dw = MEM_callocN(dvert->totweight * sizeof(*dw),
+ "layerCopy_mdeformvert dw");
+
+ memcpy(dw, dvert->dw, dvert->totweight * sizeof(*dw));
+ dvert->dw = dw;
+ }
+ else
+ dvert->dw = NULL;
}
}
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 9356ba14071..ab53571b62d 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index e1cecaa7a61..1331c9a7d12 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -49,6 +46,7 @@
#include "DNA_effect_types.h"
#include "DNA_group_types.h"
#include "DNA_lattice_types.h"
+#include "DNA_lamp_types.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
@@ -74,6 +72,7 @@
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
+#include "BKE_pointcache.h"
#include "BKE_utildefines.h"
#include "BKE_scene.h"
@@ -326,9 +325,9 @@ static void dag_add_driver_relation(Ipo *ipo, DagForest *dag, DagNode *node, int
ob = *oba;
node1 = dag_get_node(dag, ob);
if (ob->type == OB_ARMATURE)
- dag_add_relation(dag, node1, node, isdata?DAG_RL_DATA_DATA:DAG_RL_DATA_OB);
+ dag_add_relation(dag, node1, node, isdata?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Python Ipo Driver");
else
- dag_add_relation(dag, node1, node, isdata?DAG_RL_OB_DATA:DAG_RL_OB_OB);
+ dag_add_relation(dag, node1, node, isdata?DAG_RL_OB_DATA:DAG_RL_OB_OB, "Python Ipo Driver");
oba++;
}
@@ -339,9 +338,9 @@ static void dag_add_driver_relation(Ipo *ipo, DagForest *dag, DagNode *node, int
else if (icu->driver->ob) {
node1 = dag_get_node(dag, icu->driver->ob);
if(icu->driver->blocktype==ID_AR)
- dag_add_relation(dag, node1, node, isdata?DAG_RL_DATA_DATA:DAG_RL_DATA_OB);
+ dag_add_relation(dag, node1, node, isdata?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Ipo Driver");
else
- dag_add_relation(dag, node1, node, isdata?DAG_RL_OB_DATA:DAG_RL_OB_OB);
+ dag_add_relation(dag, node1, node, isdata?DAG_RL_OB_DATA:DAG_RL_OB_OB, "Ipo Driver");
}
}
}
@@ -362,7 +361,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
if ((ob->data) && (mask&DAG_RL_DATA)) {
node2 = dag_get_node(dag,ob->data);
- dag_add_relation(dag,node,node2,DAG_RL_DATA);
+ dag_add_relation(dag,node,node2,DAG_RL_DATA, "Object-Data Relation");
node2->first_ancestor = ob;
node2->ancestor_count += 1;
}
@@ -387,11 +386,11 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
node3 = dag_get_node(dag, ct->tar);
if (ct->subtarget[0])
- dag_add_relation(dag,node3,node, DAG_RL_OB_DATA|DAG_RL_DATA_DATA);
+ dag_add_relation(dag,node3,node, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, cti->name);
else if(ELEM(con->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO))
- dag_add_relation(dag,node3,node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(dag,node3,node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, cti->name);
else
- dag_add_relation(dag,node3,node, DAG_RL_OB_DATA);
+ dag_add_relation(dag,node3,node, DAG_RL_OB_DATA, cti->name);
}
}
@@ -439,7 +438,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
for(amod= strip->modifiers.first; amod; amod= amod->next) {
if(amod->ob) {
node2 = dag_get_node(dag, amod->ob);
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "NLA Strip Modifier");
}
}
}
@@ -459,46 +458,55 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
switch(ob->partype) {
case PARSKEL:
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_OB);
+ dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Parent");
break;
case PARVERT1: case PARVERT3: case PARBONE:
- dag_add_relation(dag,node2,node,DAG_RL_DATA_OB|DAG_RL_OB_OB);
+ dag_add_relation(dag,node2,node,DAG_RL_DATA_OB|DAG_RL_OB_OB, "Vertex Parent");
break;
default:
if(ob->parent->type==OB_LATTICE)
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_OB);
+ dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Lattice Parent");
else if(ob->parent->type==OB_CURVE) {
Curve *cu= ob->parent->data;
if(cu->flag & CU_PATH)
- dag_add_relation(dag,node2,node,DAG_RL_DATA_OB|DAG_RL_OB_OB);
+ dag_add_relation(dag,node2,node,DAG_RL_DATA_OB|DAG_RL_OB_OB, "Curve Parent");
else
- dag_add_relation(dag,node2,node,DAG_RL_OB_OB);
+ dag_add_relation(dag,node2,node,DAG_RL_OB_OB, "Curve Parent");
}
else
- dag_add_relation(dag,node2,node,DAG_RL_OB_OB);
+ dag_add_relation(dag,node2,node,DAG_RL_OB_OB, "Curve Parent");
}
/* exception case: parent is duplivert */
if(ob->type==OB_MBALL && (ob->parent->transflag & OB_DUPLIVERTS)) {
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_OB);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Duplivert");
}
addtoroot = 0;
}
if (ob->track) {
node2 = dag_get_node(dag,ob->track);
- dag_add_relation(dag,node2,node,DAG_RL_OB_OB);
+ dag_add_relation(dag,node2,node,DAG_RL_OB_OB, "Track To");
addtoroot = 0;
}
if (ob->proxy) {
node2 = dag_get_node(dag, ob->proxy);
- dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA|DAG_RL_OB_OB);
+ dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Proxy");
/* inverted relation, so addtoroot shouldn't be set to zero */
}
if (ob->type==OB_CAMERA) {
Camera *cam = (Camera *)ob->data;
+ if (cam->ipo) {
+ dag_add_driver_relation(cam->ipo, dag, node, 1);
+ }
if (cam->dof_ob) {
node2 = dag_get_node(dag, cam->dof_ob);
- dag_add_relation(dag,node2,node,DAG_RL_OB_OB);
+ dag_add_relation(dag,node2,node,DAG_RL_OB_OB, "Camera DoF");
+ }
+ }
+ if (ob->type==OB_LAMP) {
+ Lamp *la = (Lamp *)ob->data;
+ if (la->ipo) {
+ dag_add_driver_relation(la->ipo, dag, node, 1);
}
}
if (ob->transflag & OB_DUPLI) {
@@ -508,7 +516,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
if(go->ob) {
node2 = dag_get_node(dag, go->ob);
/* node2 changes node1, this keeps animations updated in groups?? not logical? */
- dag_add_relation(dag, node2, node, DAG_RL_OB_OB);
+ dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Dupligroup");
}
}
}
@@ -525,7 +533,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
Object *ob1= base->object;
if((ob1->pd->deflect) && (ob1 != ob)) {
node2 = dag_get_node(dag, ob1);
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Softbody Collision");
}
}
}
@@ -536,18 +544,18 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
Object *mom= find_basis_mball(ob);
if(mom!=ob) {
node2 = dag_get_node(dag, mom);
- dag_add_relation(dag,node,node2,DAG_RL_DATA_DATA|DAG_RL_OB_DATA); // mom depends on children!
+ dag_add_relation(dag,node,node2,DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Metaball"); // mom depends on children!
}
}
else if (ob->type==OB_CURVE) {
Curve *cu= ob->data;
if(cu->bevobj) {
node2 = dag_get_node(dag, cu->bevobj);
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Curve Bevel");
}
if(cu->taperobj) {
node2 = dag_get_node(dag, cu->taperobj);
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Curve Taper");
}
if(cu->ipo)
dag_add_driver_relation(cu->ipo, dag, node, 1);
@@ -557,52 +565,38 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
Curve *cu= ob->data;
if(cu->textoncurve) {
node2 = dag_get_node(dag, cu->textoncurve);
- dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(dag,node2,node,DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Texture On Curve");
}
}
- else if(ob->type==OB_MESH) {
- PartEff *paf= give_parteff(ob);
- if(paf) {
- ListBase *listb;
- pEffectorCache *ec;
-
- /* ob location depends on itself */
- if((paf->flag & PAF_STATIC)==0)
- dag_add_relation(dag, node, node, DAG_RL_OB_DATA);
-
- listb= pdInitEffectors(ob, paf->group); /* note, makes copy... */
- if(listb) {
- for(ec= listb->first; ec; ec= ec->next) {
- Object *ob1= ec->ob;
- PartDeflect *pd= ob1->pd;
-
- if(pd->forcefield) {
- node2 = dag_get_node(dag, ob1);
- if(pd->forcefield==PFIELD_GUIDE)
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
- else
- dag_add_relation(dag, node2, node, DAG_RL_OB_DATA);
- }
- }
-
- pdEndEffectors(listb); /* restores copy... */
- }
- }
- }
-
+
psys= ob->particlesystem.first;
if(psys) {
ParticleEffectorCache *nec;
+ GroupObject *go;
for(; psys; psys=psys->next) {
ParticleSettings *part= psys->part;
- dag_add_relation(dag, node, node, DAG_RL_OB_DATA);
+ dag_add_relation(dag, node, node, DAG_RL_OB_DATA, "Particle-Object Relation");
if(part->phystype==PART_PHYS_KEYED && psys->keyed_ob &&
BLI_findlink(&psys->keyed_ob->particlesystem,psys->keyed_psys-1)) {
node2 = dag_get_node(dag, psys->keyed_ob);
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA, "Particle Keyed Physics");
+ }
+
+ if(part->draw_as == PART_DRAW_OB && part->dup_ob) {
+ node2 = dag_get_node(dag, part->dup_ob);
+ dag_add_relation(dag, node, node2, DAG_RL_OB_OB, "Particle Object Visualisation");
+ if(part->dup_ob->type == OB_MBALL)
+ dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA, "Particle Object Visualisation");
+ }
+
+ if(part->draw_as == PART_DRAW_GR && part->dup_group) {
+ for(go=part->dup_group->gobject.first; go; go=go->next) {
+ node2 = dag_get_node(dag, go->ob);
+ dag_add_relation(dag, node, node2, DAG_RL_OB_OB, "Particle Group Visualisation");
+ }
}
if(psys->effectors.first)
@@ -616,22 +610,22 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
if(nec->type & PSYS_EC_EFFECTOR) {
node2 = dag_get_node(dag, ob1);
if(ob1->pd->forcefield==PFIELD_GUIDE)
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Particle Field");
else
- dag_add_relation(dag, node2, node, DAG_RL_OB_DATA);
+ dag_add_relation(dag, node2, node, DAG_RL_OB_DATA, "Particle Field");
}
else if(nec->type & PSYS_EC_DEFLECT) {
node2 = dag_get_node(dag, ob1);
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Particle Collision");
}
else if(nec->type & PSYS_EC_PARTICLE) {
node2 = dag_get_node(dag, ob1);
- dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA, "Particle Field");
}
if(nec->type & PSYS_EC_REACTOR) {
node2 = dag_get_node(dag, ob1);
- dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA);
+ dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA, "Particle Reactor");
}
}
}
@@ -656,12 +650,12 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
node2 = dag_get_node(dag, obt);
if (ELEM(con->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO))
- dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, cti->name);
else {
if (ELEM3(obt->type, OB_ARMATURE, OB_MESH, OB_LATTICE) && (ct->subtarget[0]))
- dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB);
+ dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, cti->name);
else
- dag_add_relation(dag, node2, node, DAG_RL_OB_OB);
+ dag_add_relation(dag, node2, node, DAG_RL_OB_OB, cti->name);
}
addtoroot = 0;
}
@@ -672,7 +666,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Object *ob, int
}
if (addtoroot == 1 )
- dag_add_relation(dag,scenenode,node,DAG_RL_SCENE);
+ dag_add_relation(dag,scenenode,node,DAG_RL_SCENE, "Scene Relation");
}
struct DagForest *build_dag(struct Scene *sce, short mask)
@@ -863,7 +857,7 @@ DagNode * dag_get_sub_node (DagForest *forest,void * fob)
return node;
}
-void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel)
+void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, char *name)
{
DagAdjList *itA = fob1->child;
@@ -881,10 +875,11 @@ void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel
itA->type = rel;
itA->count = 1;
itA->next = fob1->child;
+ itA->name = name;
fob1->child = itA;
}
-static void dag_add_parent_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel)
+static void dag_add_parent_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, char *name)
{
DagAdjList *itA = fob2->parent;
@@ -902,9 +897,66 @@ static void dag_add_parent_relation(DagForest *forest, DagNode *fob1, DagNode *f
itA->type = rel;
itA->count = 1;
itA->next = fob2->parent;
+ itA->name = name;
fob2->parent = itA;
}
+static char *dag_node_name(DagNode *node)
+{
+ if(node->ob == NULL)
+ return "null";
+ else if(ugly_hack_sorry)
+ return ((ID*)(node->ob))->name+2;
+ else
+ return ((bPoseChannel*)(node->ob))->name;
+}
+
+#if 0
+static void dag_node_print_dependencies(DagNode *node)
+{
+ DagAdjList *itA;
+
+ printf("%s depends on:\n", dag_node_name(node));
+
+ for(itA= node->parent; itA; itA= itA->next)
+ printf(" %s through %s\n", dag_node_name(itA->node), itA->name);
+ printf("\n");
+}
+#endif
+
+static int dag_node_print_dependency_recurs(DagNode *node, DagNode *endnode)
+{
+ DagAdjList *itA;
+
+ if(node->color == DAG_BLACK)
+ return 0;
+
+ node->color= DAG_BLACK;
+
+ if(node == endnode)
+ return 1;
+
+ for(itA= node->parent; itA; itA= itA->next) {
+ if(dag_node_print_dependency_recurs(itA->node, endnode)) {
+ printf(" %s depends on %s through %s.\n", dag_node_name(node), dag_node_name(itA->node), itA->name);
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+static void dag_node_print_dependency_cycle(DagForest *dag, DagNode *startnode, DagNode *endnode, char *name)
+{
+ DagNode *node;
+
+ for(node = dag->DagNode.first; node; node= node->next)
+ node->color= DAG_WHITE;
+
+ printf(" %s depends on %s through %s.\n", dag_node_name(endnode), dag_node_name(startnode), name);
+ dag_node_print_dependency_recurs(startnode, endnode);
+ printf("\n");
+}
/*
* MainDAG is the DAG of all objects in current scene
@@ -1634,6 +1686,7 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime)
ob= node->ob;
if(ob && (ob->recalc & OB_RECALC)) {
all_layer= ob->lay;
+
/* got an object node that changes, now check relations */
for(itA = node->child; itA; itA= itA->next) {
all_layer |= itA->lay;
@@ -1707,18 +1760,24 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime)
}
/* node was checked to have lasttime != curtime , and is of type ID_OB */
-static unsigned int flush_layer_node(DagNode *node, int curtime)
+static unsigned int flush_layer_node(Scene *sce, DagNode *node, int curtime)
{
+ Base *base;
DagAdjList *itA;
node->lasttime= curtime;
- node->lay= ((Object *)node->ob)->lay;
+ node->lay= 0;
+ for(base= sce->base.first; base; base= base->next) {
+ if(node->ob == base->object) {
+ node->lay= ((Object *)node->ob)->lay;
+ break;
+ }
+ }
for(itA = node->child; itA; itA= itA->next) {
if(itA->node->type==ID_OB) {
if(itA->node->lasttime!=curtime) {
- itA->lay= flush_layer_node(itA->node, curtime); // lay is only set once for each relation
- //printf("layer %d for relation %s to %s\n", itA->lay, ((Object *)node->ob)->id.name, ((Object *)itA->node->ob)->id.name);
+ itA->lay= flush_layer_node(sce, itA->node, curtime); // lay is only set once for each relation
}
else itA->lay= itA->node->lay;
@@ -1729,11 +1788,38 @@ static unsigned int flush_layer_node(DagNode *node, int curtime)
return node->lay;
}
+/* node was checked to have lasttime != curtime , and is of type ID_OB */
+static void flush_pointcache_reset(DagNode *node, int curtime, int reset)
+{
+ DagAdjList *itA;
+ Object *ob;
+
+ node->lasttime= curtime;
+
+ for(itA = node->child; itA; itA= itA->next) {
+ if(itA->node->type==ID_OB) {
+ if(itA->node->lasttime!=curtime) {
+ ob= (Object*)(node->ob);
+
+ if(reset || (ob->recalc & OB_RECALC)) {
+ if(BKE_ptcache_object_reset(ob, PTCACHE_RESET_DEPSGRAPH))
+ ob->recalc |= OB_RECALC_DATA;
+
+ flush_pointcache_reset(itA->node, curtime, 1);
+ }
+ else
+ flush_pointcache_reset(itA->node, curtime, 0);
+ }
+ }
+ }
+}
+
/* flushes all recalc flags in objects down the dependency tree */
-void DAG_scene_flush_update(Scene *sce, unsigned int lay)
+void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time)
{
DagNode *firstnode;
DagAdjList *itA;
+ Object *ob;
int lasttime;
if(sce->theDag==NULL) {
@@ -1742,21 +1828,43 @@ void DAG_scene_flush_update(Scene *sce, unsigned int lay)
}
firstnode= sce->theDag->DagNode.first; // always scene node
+
+ for(itA = firstnode->child; itA; itA= itA->next)
+ itA->lay= 0;
/* first we flush the layer flags */
sce->theDag->time++; // so we know which nodes were accessed
lasttime= sce->theDag->time;
- for(itA = firstnode->child; itA; itA= itA->next) {
+
+ for(itA = firstnode->child; itA; itA= itA->next)
if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB)
- flush_layer_node(itA->node, lasttime);
- }
+ flush_layer_node(sce, itA->node, lasttime);
/* then we use the relationships + layer info to flush update events */
sce->theDag->time++; // so we know which nodes were accessed
lasttime= sce->theDag->time;
- for(itA = firstnode->child; itA; itA= itA->next) {
- if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB)
+ for(itA = firstnode->child; itA; itA= itA->next)
+ if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB)
flush_update_node(itA->node, lay, lasttime);
+
+ /* if update is not due to time change, do pointcache clears */
+ if(!time) {
+ sce->theDag->time++; // so we know which nodes were accessed
+ lasttime= sce->theDag->time;
+ for(itA = firstnode->child; itA; itA= itA->next) {
+ if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB) {
+ ob= (Object*)(itA->node->ob);
+
+ if(ob->recalc & OB_RECALC) {
+ if(BKE_ptcache_object_reset(ob, PTCACHE_RESET_DEPSGRAPH))
+ ob->recalc |= OB_RECALC_DATA;
+
+ flush_pointcache_reset(itA->node, lasttime, 1);
+ }
+ else
+ flush_pointcache_reset(itA->node, lasttime, 0);
+ }
+ }
}
}
@@ -1835,6 +1943,7 @@ static void dag_object_time_update_flags(Object *ob)
}
else if(modifiers_isSoftbodyEnabled(ob)) ob->recalc |= OB_RECALC_DATA;
else if(object_modifiers_use_time(ob)) ob->recalc |= OB_RECALC_DATA;
+ else if((ob->pose) && (ob->pose->flag & POSE_CONSTRAINTS_TIMEDEPEND)) ob->recalc |= OB_RECALC_DATA;
else {
Mesh *me;
Curve *cu;
@@ -1849,15 +1958,6 @@ static void dag_object_time_update_flags(Object *ob)
ob->shapeflag &= ~OB_SHAPE_TEMPLOCK;
}
}
- else if(ob->effect.first) {
- Effect *eff= ob->effect.first;
- PartEff *paf= give_parteff(ob);
-
- if(eff->type==EFF_WAVE)
- ob->recalc |= OB_RECALC_DATA;
- else if(paf && paf->keys==NULL)
- ob->recalc |= OB_RECALC_DATA;
- }
if((ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) && (ob->fluidsimSettings)) {
// fluidsimSettings might not be initialized during load...
if(ob->fluidsimSettings->type & (OB_FLUIDSIM_DOMAIN|OB_FLUIDSIM_PARTICLE)) {
@@ -1941,7 +2041,7 @@ void DAG_scene_update_flags(Scene *scene, unsigned int lay)
}
for(sce= scene; sce; sce= sce->set)
- DAG_scene_flush_update(sce, lay);
+ DAG_scene_flush_update(sce, lay, 1);
/* test: set time flag, to disable baked systems to update */
for(SETLOOPER(scene, base)) {
@@ -1991,7 +2091,9 @@ void DAG_object_flush_update(Scene *sce, Object *ob, short flag)
{
if(ob==NULL || sce->theDag==NULL) return;
+
ob->recalc |= flag;
+ BKE_ptcache_object_reset(ob, PTCACHE_RESET_DEPSGRAPH);
/* all users of this ob->data should be checked */
/* BUT! displists for curves are still only on cu */
@@ -2004,8 +2106,9 @@ void DAG_object_flush_update(Scene *sce, Object *ob, short flag)
else {
Object *obt;
for (obt=G.main->object.first; obt; obt= obt->id.next) {
- if (obt->data==ob->data) {
+ if (obt != ob && obt->data==ob->data) {
obt->recalc |= OB_RECALC_DATA;
+ BKE_ptcache_object_reset(obt, PTCACHE_RESET_DEPSGRAPH);
}
}
}
@@ -2014,9 +2117,9 @@ void DAG_object_flush_update(Scene *sce, Object *ob, short flag)
}
if(G.curscreen)
- DAG_scene_flush_update(sce, dag_screen_view3d_layers());
+ DAG_scene_flush_update(sce, dag_screen_view3d_layers(), 0);
else
- DAG_scene_flush_update(sce, sce->lay);
+ DAG_scene_flush_update(sce, sce->lay, 0);
}
/* recursively descends tree, each node only checked once */
@@ -2101,16 +2204,21 @@ void DAG_object_update_flags(Scene *sce, Object *ob, unsigned int lay)
static int node_recurs_level(DagNode *node, int level)
{
DagAdjList *itA;
-
+ int newlevel;
+
node->color= DAG_BLACK; /* done */
- level++;
+ newlevel= ++level;
for(itA= node->parent; itA; itA= itA->next) {
- if(itA->node->color==DAG_WHITE)
+ if(itA->node->color==DAG_WHITE) {
itA->node->ancestor_count= node_recurs_level(itA->node, level);
+ newlevel= MAX2(newlevel, level+itA->node->ancestor_count);
+ }
+ else
+ newlevel= MAX2(newlevel, level+itA->node->ancestor_count);
}
- return level;
+ return newlevel;
}
static void pose_check_cycle(DagForest *dag)
@@ -2135,9 +2243,10 @@ static void pose_check_cycle(DagForest *dag)
bPoseChannel *pchan= (bPoseChannel *)node->ob;
bPoseChannel *parchan= (bPoseChannel *)itA->node->ob;
- if(pchan && parchan)
- if(pchan->parent!=parchan)
- printf("Cycle in %s to %s\n", pchan->name, parchan->name);
+ if(pchan && parchan) {
+ printf("Cycle detected:\n");
+ dag_node_print_dependency_cycle(dag, itA->node, node, itA->name);
+ }
}
}
}
@@ -2171,8 +2280,8 @@ void DAG_pose_sort(Object *ob)
if(pchan->parent) {
node2 = dag_get_node(dag, pchan->parent);
- dag_add_relation(dag, node2, node, 0);
- dag_add_parent_relation(dag, node2, node, 0);
+ dag_add_relation(dag, node2, node, 0, "Parent Relation");
+ dag_add_parent_relation(dag, node2, node, 0, "Parent Relation");
addtoroot = 0;
}
for (con = pchan->constraints.first; con; con=con->next) {
@@ -2183,12 +2292,15 @@ void DAG_pose_sort(Object *ob)
if(con->ipo) {
IpoCurve *icu;
for(icu= con->ipo->curve.first; icu; icu= icu->next) {
- if(icu->driver && icu->driver->ob==ob) {
+ /* icu->driver->ob should actually point to ob->proxy if it
+ * is a proxy, but since it wasn't set correct it older
+ * files comparing with ob->proxy makes it work for those */
+ if(icu->driver && (icu->driver->ob==ob || icu->driver->ob==ob->proxy)) {
bPoseChannel *target= get_pose_channel(ob->pose, icu->driver->name);
if(target) {
node2 = dag_get_node(dag, target);
- dag_add_relation(dag, node2, node, 0);
- dag_add_parent_relation(dag, node2, node, 0);
+ dag_add_relation(dag, node2, node, 0, "Ipo Driver");
+ dag_add_parent_relation(dag, node2, node, 0, "Ipo Driver");
/* uncommented this line, results in dependencies
* not being added properly for this constraint,
@@ -2207,9 +2319,9 @@ void DAG_pose_sort(Object *ob)
bPoseChannel *target= get_pose_channel(ob->pose, ct->subtarget);
if (target) {
node2= dag_get_node(dag, target);
- dag_add_relation(dag, node2, node, 0);
- dag_add_parent_relation(dag, node2, node, 0);
-
+ dag_add_relation(dag, node2, node, 0, "IK Constraint");
+ dag_add_parent_relation(dag, node2, node, 0, "IK Constraint");
+
if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
bKinematicConstraint *data = (bKinematicConstraint *)con->data;
bPoseChannel *parchan;
@@ -2224,8 +2336,8 @@ void DAG_pose_sort(Object *ob)
/* Walk to the chain's root */
while (parchan) {
node3= dag_get_node(dag, parchan);
- dag_add_relation(dag, node2, node3, 0);
- dag_add_parent_relation(dag, node2, node3, 0);
+ dag_add_relation(dag, node2, node3, 0, "IK Constraint");
+ dag_add_parent_relation(dag, node2, node3, 0, "IK Constraint");
segcount++;
if (segcount==data->rootbone || segcount>255) break; // 255 is weak
@@ -2241,8 +2353,8 @@ void DAG_pose_sort(Object *ob)
}
}
if (addtoroot == 1 ) {
- dag_add_relation(dag, rootnode, node, 0);
- dag_add_parent_relation(dag, rootnode, node, 0);
+ dag_add_relation(dag, rootnode, node, 0, "Root Bone Relation");
+ dag_add_parent_relation(dag, rootnode, node, 0, "Root Bone Relation");
}
}
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index a9f009cd876..6f5660b2a3f 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 6e33805fbeb..4588ef800e1 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -99,43 +96,19 @@ typedef struct VeNoCo {
float co[3], no[3];
} VeNoCo;
-Effect *add_effect(int type)
+/* ***************** PARTICLES ***************** */
+
+/* deprecated, only keep this for readfile.c */
+PartEff *give_parteff(Object *ob)
{
- Effect *eff=0;
PartEff *paf;
- int a;
- switch(type) {
- case EFF_PARTICLE:
- paf= MEM_callocN(sizeof(PartEff), "neweff");
- eff= (Effect *)paf;
-
- paf->sta= 1.0;
- paf->end= 100.0;
- paf->lifetime= 50.0;
- for(a=0; a<PAF_MAXMULT; a++) {
- paf->life[a]= 50.0;
- paf->child[a]= 4;
- paf->mat[a]= 1;
- }
-
- paf->totpart= 1000;
- paf->totkey= 8;
- paf->staticstep= 5;
- paf->defvec[2]= 1.0f;
- paf->nabla= 0.05f;
- paf->disp = 100;
- paf->speedtex = 8;
- paf->omat = 1;
- paf->flag= PAF_FACE;
-
- break;
+ paf= ob->effect.first;
+ while(paf) {
+ if(paf->type==EFF_PARTICLE) return paf;
+ paf= paf->next;
}
-
- eff->type= eff->buttype= type;
- eff->flag |= SELECT;
-
- return eff;
+ return 0;
}
void free_effect(Effect *eff)
@@ -162,172 +135,6 @@ void free_effects(ListBase *lb)
}
}
-Effect *copy_effect(Effect *eff)
-{
- Effect *effn;
-
- effn= MEM_dupallocN(eff);
- if(effn->type==EFF_PARTICLE) ((PartEff *)effn)->keys= 0;
-
- return effn;
-}
-
-void copy_act_effect(Object *ob)
-{
- /* return a copy of the active effect */
- Effect *effn, *eff;
-
- eff= ob->effect.first;
- while(eff) {
- if(eff->flag & SELECT) {
-
- effn= copy_effect(eff);
- BLI_addtail(&ob->effect, effn);
-
- eff->flag &= ~SELECT;
- return;
-
- }
- eff= eff->next;
- }
-
- /* when it comes here: add new effect */
- eff= add_effect(EFF_PARTICLE);
- BLI_addtail(&ob->effect, eff);
-
-}
-
-void copy_effects(ListBase *lbn, ListBase *lb)
-{
- Effect *eff, *effn;
-
- lbn->first= lbn->last= 0;
-
- eff= lb->first;
- while(eff) {
- effn= copy_effect(eff);
- BLI_addtail(lbn, effn);
-
- eff= eff->next;
- }
-
-}
-
-void deselectall_eff(Object *ob)
-{
- Effect *eff= ob->effect.first;
-
- while(eff) {
- eff->flag &= ~SELECT;
- eff= eff->next;
- }
-}
-
-/* ***************** PARTICLES ***************** */
-
-static Particle *new_particle(PartEff *paf)
-{
- static Particle *pa;
- static int cur;
-
- /* we agree: when paf->keys==0: alloc */
- if(paf->keys==NULL) {
- pa= paf->keys= MEM_callocN( paf->totkey*paf->totpart*sizeof(Particle), "particlekeys" );
- cur= 0;
- }
- else {
- if(cur && cur<paf->totpart) pa+=paf->totkey;
- cur++;
- }
- return pa;
-}
-
-PartEff *give_parteff(Object *ob)
-{
- PartEff *paf;
-
- paf= ob->effect.first;
- while(paf) {
- if(paf->type==EFF_PARTICLE) return paf;
- paf= paf->next;
- }
- return 0;
-}
-
-void where_is_particle(PartEff *paf, Particle *pa, float ctime, float *vec)
-{
- Particle *p[4];
- float dt, t[4];
- int a;
-
- if(paf->totkey==1 || ctime < pa->time) {
- VECCOPY(vec, pa->co);
- return;
- }
-
- /* first find the first particlekey */
- a= (int)((paf->totkey-1)*(ctime-pa->time)/pa->lifetime);
- if(a>=paf->totkey) a= paf->totkey-1;
- else if(a<0) a= 0;
-
- pa+= a;
-
- if(a>0) p[0]= pa-1; else p[0]= pa;
- p[1]= pa;
-
- if(a+1<paf->totkey) p[2]= pa+1; else p[2]= pa;
- if(a+2<paf->totkey) p[3]= pa+2; else p[3]= p[2];
-
- if(p[1]==p[2] || p[2]->time == p[1]->time) dt= 0.0;
- else dt= (ctime-p[1]->time)/(p[2]->time - p[1]->time);
-
- if(paf->flag & PAF_BSPLINE) set_four_ipo(dt, t, KEY_BSPLINE);
- else set_four_ipo(dt, t, KEY_CARDINAL);
-
- vec[0]= t[0]*p[0]->co[0] + t[1]*p[1]->co[0] + t[2]*p[2]->co[0] + t[3]*p[3]->co[0];
- vec[1]= t[0]*p[0]->co[1] + t[1]*p[1]->co[1] + t[2]*p[2]->co[1] + t[3]*p[3]->co[1];
- vec[2]= t[0]*p[0]->co[2] + t[1]*p[1]->co[2] + t[2]*p[2]->co[2] + t[3]*p[3]->co[2];
-
-}
-
-static void particle_tex(MTex *mtex, PartEff *paf, float *co, float *no)
-{
- float tin, tr, tg, tb, ta;
- float old;
-
- externtex(mtex, co, &tin, &tr, &tg, &tb, &ta);
-
- if(paf->texmap==PAF_TEXINT) {
- tin*= paf->texfac;
- no[0]+= tin*paf->defvec[0];
- no[1]+= tin*paf->defvec[1];
- no[2]+= tin*paf->defvec[2];
- }
- else if(paf->texmap==PAF_TEXRGB) {
- no[0]+= (tr-0.5f)*paf->texfac;
- no[1]+= (tg-0.5f)*paf->texfac;
- no[2]+= (tb-0.5f)*paf->texfac;
- }
- else { /* PAF_TEXGRAD */
-
- old= tin;
- co[0]+= paf->nabla;
- externtex(mtex, co, &tin, &tr, &tg, &tb, &ta);
- no[0]+= (old-tin)*paf->texfac;
-
- co[0]-= paf->nabla;
- co[1]+= paf->nabla;
- externtex(mtex, co, &tin, &tr, &tg, &tb, &ta);
- no[1]+= (old-tin)*paf->texfac;
-
- co[1]-= paf->nabla;
- co[2]+= paf->nabla;
- externtex(mtex, co, &tin, &tr, &tg, &tb, &ta);
- no[2]+= (old-tin)*paf->texfac;
-
- }
-}
-
/* -------------------------- Effectors ------------------ */
static void add_to_effectorcache(ListBase *lb, Object *ob, Object *obsrc)
@@ -404,49 +211,6 @@ void pdEndEffectors(ListBase *lb)
}
}
-/* local for this c file, only for guides now */
-static void precalc_effectors(Object *ob, PartEff *paf, Particle *pa, ListBase *lb)
-{
- pEffectorCache *ec;
-
- for(ec= lb->first; ec; ec= ec->next) {
- PartDeflect *pd= ec->ob->pd;
-
- ec->oldspeed[0]= ec->oldspeed[1]= ec->oldspeed[2]= 0.0f;
-
- if(pd->forcefield==PFIELD_GUIDE && ec->ob->type==OB_CURVE) {
- float vec[4], dir[3];
-
- if(!(paf->flag & PAF_STATIC))
- where_is_object_time(ec->ob, pa->time);
-
- /* scale corrects speed vector to curve size */
- if(paf->totkey>1) ec->scale= (paf->totkey-1)/pa->lifetime;
- else ec->scale= 1.0f;
-
- /* time_scale is for random life */
- if(pa->lifetime>paf->lifetime)
- ec->time_scale= paf->lifetime/pa->lifetime;
- else
- ec->time_scale= pa->lifetime/paf->lifetime;
-
- /* distance of first path point to particle origin */
- where_on_path(ec->ob, 0.0f, vec, dir);
- VECCOPY(ec->oldloc, vec); /* store local coord for differences */
- Mat4MulVecfl(ec->ob->obmat, vec);
-
- /* for static we need to move to global space */
- if(paf->flag & PAF_STATIC) {
- VECCOPY(dir, pa->co);
- Mat4MulVecfl(ob->obmat, dir);
- ec->guide_dist= VecLenf(vec, dir);
- }
- else
- ec->guide_dist= VecLenf(vec, pa->co);
- }
- }
-}
-
/* -------- pdDoEffectors() --------
generic force/speed system, now used for particles and softbodies
@@ -522,6 +286,8 @@ void pdDoEffectors(ListBase *lb, float *opco, float *force, float *speed, float
if((pd->flag & PFIELD_USEMAX) && distance>pd->maxdist && pd->forcefield != PFIELD_GUIDE)
; /* don't do anything */
+ else if((pd->flag & PFIELD_USEMIN) && distance<pd->mindist && pd->forcefield != PFIELD_GUIDE)
+ ; /* don't do anything */
else if(pd->forcefield == PFIELD_WIND) {
VECCOPY(force_vec, ob->obmat[2]);
@@ -659,879 +425,6 @@ void pdDoEffectors(ListBase *lb, float *opco, float *force, float *speed, float
}
}
-static void cache_object_vertices(Object *ob)
-{
- Mesh *me;
- MVert *mvert;
- float *fp;
- int a;
-
- me= ob->data;
- if(me->totvert==0) return;
-
- fp= ob->sumohandle= MEM_mallocN(3*sizeof(float)*me->totvert, "cache particles");
- mvert= me->mvert;
- a= me->totvert;
- while(a--) {
- VECCOPY(fp, mvert->co);
- Mat4MulVecfl(ob->obmat, fp);
- mvert++;
- fp+= 3;
- }
-}
-
-static int pdDoDeflection(RNG *rng, float opco[3], float npco[3], float opno[3],
- float npno[3], float life, float force[3], int def_depth,
- float cur_time, unsigned int par_layer, int *last_object,
- int *last_face, int *same_face)
-{
- /* Particle deflection code */
- /* The code is in two sections: the first part checks whether a particle has */
- /* intersected a face of a deflector mesh, given its old and new co-ords, opco and npco */
- /* and which face it hit first */
- /* The second part calculates the new co-ordinates given that collision and updates */
- /* the new co-ordinates accordingly */
- Base *base;
- Object *ob, *deflection_object = NULL;
- Mesh *def_mesh;
- MFace *mface, *deflection_face = NULL;
- float *v1, *v2, *v3, *v4, *vcache=NULL;
- float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3];
- float dv1[3] = {0}, dv2[3] = {0}, dv3[3] = {0};
- float vect_to_int[3], refl_vel[3];
- float d_intersect_co[3], d_intersect_vect[3], d_nvect[3], d_i_co_above[3];
- float forcec[3];
- float k_point3, dist_to_plane;
- float first_dist, ref_plane_mag;
- float dk_plane=0, dk_point1=0;
- float icalctop, icalcbot, n_mag;
- float mag_iv, x_m,y_m,z_m;
- float damping, perm_thresh;
- float perm_val, rdamp_val;
- int a, deflected=0, deflected_now=0;
- float t,t2, min_t;
- float mat[3][3], obloc[3] = {0};
- int cur_frame;
- float time_before, time_after;
- float force_mag_norm;
- int d_object=0, d_face=0, ds_object=0, ds_face=0;
-
- first_dist = 200000;
- min_t = 200000;
-
- /* The first part of the code, finding the first intersected face*/
- base= G.scene->base.first;
- while (base) {
- /*Only proceed for mesh object in same layer */
- if(base->object->type==OB_MESH && (base->lay & par_layer)) {
- ob= base->object;
- /* only with deflecting set */
- if(ob->pd && ob->pd->deflect) {
- def_mesh= ob->data;
-
- d_object = d_object + 1;
-
- d_face = d_face + 1;
- mface= def_mesh->mface;
- a = def_mesh->totface;
-
-
- if(ob->parent==NULL && ob->ipo==NULL) { // static
- if(ob->sumohandle==NULL) cache_object_vertices(ob);
- vcache= ob->sumohandle;
- }
- else {
- /*Find out where the object is at this time*/
- cur_frame = G.scene->r.cfra;
- G.scene->r.cfra = (int)cur_time;
- where_is_object_time(ob, cur_time);
- G.scene->r.cfra = cur_frame;
-
- /*Pass the values from ob->obmat to mat*/
- /*and the location values to obloc */
- Mat3CpyMat4(mat,ob->obmat);
- obloc[0] = ob->obmat[3][0];
- obloc[1] = ob->obmat[3][1];
- obloc[2] = ob->obmat[3][2];
- vcache= NULL;
-
- }
-
- while (a--) {
-
- if(vcache) {
- v1= vcache+ 3*(mface->v1);
- VECCOPY(nv1, v1);
- v1= vcache+ 3*(mface->v2);
- VECCOPY(nv2, v1);
- v1= vcache+ 3*(mface->v3);
- VECCOPY(nv3, v1);
- v1= vcache+ 3*(mface->v4);
- VECCOPY(nv4, v1);
- }
- else {
- /* Calculate the global co-ordinates of the vertices*/
- v1= (def_mesh->mvert+(mface->v1))->co;
- v2= (def_mesh->mvert+(mface->v2))->co;
- v3= (def_mesh->mvert+(mface->v3))->co;
- v4= (def_mesh->mvert+(mface->v4))->co;
-
- VECCOPY(nv1, v1);
- VECCOPY(nv2, v2);
- VECCOPY(nv3, v3);
- VECCOPY(nv4, v4);
-
- /*Apply the objects deformation matrix*/
- Mat3MulVecfl(mat, nv1);
- Mat3MulVecfl(mat, nv2);
- Mat3MulVecfl(mat, nv3);
- Mat3MulVecfl(mat, nv4);
-
- VECADD(nv1, nv1, obloc);
- VECADD(nv2, nv2, obloc);
- VECADD(nv3, nv3, obloc);
- VECADD(nv4, nv4, obloc);
- }
-
- deflected_now = 0;
-
-
-
-// t= 0.5; // this is labda of line, can use it optimize quad intersection
-// sorry but no .. see below (BM)
- if( LineIntersectsTriangle(opco, npco, nv1, nv2, nv3, &t, NULL) ) {
- if (t < min_t) {
- deflected = 1;
- deflected_now = 1;
- }
- }
-// else if (mface->v4 && (t>=0.0 && t<=1.0)) {
-// no, you can't skip testing the other triangle
-// it might give a smaller t on (close to) the edge .. this is numerics not esoteric maths :)
-// note: the 2 triangles don't need to share a plane ! (BM)
- if (mface->v4) {
- if( LineIntersectsTriangle(opco, npco, nv1, nv3, nv4, &t2, NULL) ) {
- if (t2 < min_t) {
- deflected = 1;
- deflected_now = 2;
- }
- }
- }
-
- if ((deflected_now > 0) && ((t < min_t) ||(t2 < min_t))) {
- min_t = t;
- ds_object = d_object;
- ds_face = d_face;
- deflection_object = ob;
- deflection_face = mface;
- if (deflected_now==1) {
- min_t = t;
- VECCOPY(dv1, nv1);
- VECCOPY(dv2, nv2);
- VECCOPY(dv3, nv3);
- }
- else {
- min_t = t2;
- VECCOPY(dv1, nv1);
- VECCOPY(dv2, nv3);
- VECCOPY(dv3, nv4);
- }
- }
- mface++;
- }
- }
- }
- base = base->next;
- }
-
-
- /* Here's the point to do the permeability calculation */
- /* Set deflected to 0 if a random number is below the value */
- /* Get the permeability IPO here*/
- if (deflected) {
-
- if (has_ipo_code(deflection_object->ipo, OB_PD_PERM))
- perm_val = IPO_GetFloatValue(deflection_object->ipo, OB_PD_PERM, cur_time);
- else
- perm_val = deflection_object->pd->pdef_perm;
-
- perm_thresh = rng_getFloat(rng) - perm_val;
- if (perm_thresh < 0 ) {
- deflected = 0;
- }
- }
-
- /* Now for the second part of the deflection code - work out the new speed */
- /* and position of the particle if a collision occurred */
- if (deflected) {
- VECSUB(edge1, dv1, dv2);
- VECSUB(edge2, dv3, dv2);
- Crossf(d_nvect, edge2, edge1);
- n_mag = Normalize(d_nvect);
- dk_plane = INPR(d_nvect, nv1);
- dk_point1 = INPR(d_nvect,opco);
-
- VECSUB(d_intersect_vect, npco, opco);
-
- d_intersect_co[0] = opco[0] + (min_t * (npco[0] - opco[0]));
- d_intersect_co[1] = opco[1] + (min_t * (npco[1] - opco[1]));
- d_intersect_co[2] = opco[2] + (min_t * (npco[2] - opco[2]));
-
- d_i_co_above[0] = (d_intersect_co[0] + (0.001f * d_nvect[0]));
- d_i_co_above[1] = (d_intersect_co[1] + (0.001f * d_nvect[1]));
- d_i_co_above[2] = (d_intersect_co[2] + (0.001f * d_nvect[2]));
- mag_iv = Normalize(d_intersect_vect);
- VECCOPY(npco, d_intersect_co);
-
- VECSUB(vect_to_int, opco, d_intersect_co);
- first_dist = Normalize(vect_to_int);
-
- /* Work out the lengths of time before and after collision*/
- time_before = (life*(first_dist / (mag_iv)));
- time_after = (life*((mag_iv - first_dist) / (mag_iv)));
-
- /* We have to recalculate what the speed would have been at the */
- /* point of collision, not the key frame time */
- npno[0]= opno[0] + time_before*force[0];
- npno[1]= opno[1] + time_before*force[1];
- npno[2]= opno[2] + time_before*force[2];
-
-
- /* Reflect the speed vector in the face */
- x_m = (2 * npno[0] * d_nvect[0]);
- y_m = (2 * npno[1] * d_nvect[1]);
- z_m = (2 * npno[2] * d_nvect[2]);
- refl_vel[0] = npno[0] - (d_nvect[0] * (x_m + y_m + z_m));
- refl_vel[1] = npno[1] - (d_nvect[1] * (x_m + y_m + z_m));
- refl_vel[2] = npno[2] - (d_nvect[2] * (x_m + y_m + z_m));
-
- /*A random variation in the damping factor........ */
- /*Get the IPO values for damping here*/
-
- if (has_ipo_code(deflection_object->ipo, OB_PD_SDAMP))
- damping = IPO_GetFloatValue(deflection_object->ipo, OB_PD_SDAMP, cur_time);
- else
- damping = deflection_object->pd->pdef_damp;
-
- if (has_ipo_code(deflection_object->ipo, OB_PD_RDAMP))
- rdamp_val = IPO_GetFloatValue(deflection_object->ipo, OB_PD_RDAMP, cur_time);
- else
- rdamp_val = deflection_object->pd->pdef_rdamp;
-
- damping = damping + ((1.0f - damping) * rng_getFloat(rng) *rdamp_val);
- damping = damping * damping;
- ref_plane_mag = INPR(refl_vel,d_nvect);
-
- if (damping > 0.999) damping = 0.999f;
-
- /* Now add in the damping force - only damp in the direction of */
- /* the faces normal vector */
- npno[0] = (refl_vel[0] - (d_nvect[0] * ref_plane_mag * damping));
- npno[1] = (refl_vel[1] - (d_nvect[1] * ref_plane_mag * damping));
- npno[2] = (refl_vel[2] - (d_nvect[2] * ref_plane_mag * damping));
-
- /* Now reset opno */
- VECCOPY(opno,npno);
- VECCOPY(forcec, force);
-
- /* If the particle has bounced more than four times on the same */
- /* face within this cycle (depth > 4, same face > 4 ) */
- /* Then set the force to be only that component of the force */
- /* in the same direction as the face normal */
- /* i.e. subtract the component of the force in the direction */
- /* of the face normal from the actual force */
- if ((ds_object == *last_object) && (ds_face == *last_face)) {
- /* Increment same_face */
- *same_face = *same_face + 1;
- if ((*same_face > 3) && (def_depth > 3)) {
- force_mag_norm = INPR(forcec, d_nvect);
- forcec[0] = forcec[0] - (d_nvect[0] * force_mag_norm);
- forcec[1] = forcec[1] - (d_nvect[1] * force_mag_norm);
- forcec[2] = forcec[2] - (d_nvect[2] * force_mag_norm);
- }
- }
- else *same_face = 1;
-
- *last_object = ds_object;
- *last_face = ds_face;
-
- /* We have the particles speed at the point of collision */
- /* Now we want the particles speed at the current key frame */
-
- npno[0]= npno[0] + time_after*forcec[0];
- npno[1]= npno[1] + time_after*forcec[1];
- npno[2]= npno[2] + time_after*forcec[2];
-
- /* Now we have to recalculate pa->co for the remainder*/
- /* of the time since the intersect*/
- npco[0]= npco[0] + time_after*npno[0];
- npco[1]= npco[1] + time_after*npno[1];
- npco[2]= npco[2] + time_after*npno[2];
-
- /* And set the old co-ordinates back to the point just above the intersection */
- VECCOPY(opco, d_i_co_above);
-
- /* Finally update the time */
- life = time_after;
- cur_time += time_before;
-
- /* The particle may have fallen through the face again by now!!*/
- /* So check if the particle has changed sides of the plane compared*/
- /* the co-ordinates at the last keyframe*/
- /* But only do this as a last resort, if we've got to the end of the */
- /* number of collisions allowed */
- if (def_depth==9) {
- k_point3 = INPR(d_nvect,npco);
- if (((dk_plane > k_point3) && (dk_plane < dk_point1))||((dk_plane < k_point3) && (dk_plane > dk_point1))) {
-
- /* Yup, the pesky particle may have fallen through a hole!!! */
- /* So we'll cheat a bit and move the particle along the normal vector */
- /* until it's just the other side of the plane */
- icalctop = (dk_plane - d_nvect[0]*npco[0] - d_nvect[1]*npco[1] - d_nvect[2]*npco[2]);
- icalcbot = (d_nvect[0]*d_nvect[0] + d_nvect[1]*d_nvect[1] + d_nvect[2]*d_nvect[2]);
- dist_to_plane = icalctop / icalcbot;
-
- /* Now just increase the distance a little to place */
- /* the point the other side of the plane */
- dist_to_plane *= 1.1f;
- npco[0]= npco[0] + (dist_to_plane * d_nvect[0]);
- npco[1]= npco[1] + (dist_to_plane * d_nvect[1]);
- npco[2]= npco[2] + (dist_to_plane * d_nvect[2]);
-
- }
- }
- }
- return deflected;
-}
-
-/*
- rng= random number generator
- ob = object that spawns the particles
- depth = for fireworks
- nr = index nr of current particle
- paf = the particle system
- part = current particle
- force = force vector
- deform = flag to indicate lattice deform
- */
-static void make_particle_keys(RNG *rng, Object *ob, int depth, int nr, PartEff *paf, Particle *part, float *force, int deform, MTex *mtex, ListBase *effectorbase)
-{
- Particle *pa, *opa = NULL;
- float damp, deltalife, life;
- float cur_time, maxspeed= paf->maxlen/(float)paf->totkey;
- float opco[3], opno[3], npco[3], npno[3], new_force[3], new_speed[3];
- int b, rt1, rt2, deflected, deflection, finish_defs, def_count;
- int last_ob, last_fc, same_fc;
-
- damp= 1.0f-paf->damp;
- pa= part;
-
- /* start speed: random */
- if(paf->randfac!=0.0) {
- pa->no[0]+= paf->randfac*(rng_getFloat(rng) - 0.5f);
- pa->no[1]+= paf->randfac*(rng_getFloat(rng) - 0.5f);
- pa->no[2]+= paf->randfac*(rng_getFloat(rng) - 0.5f);
- }
-
- /* start speed: texture */
- if(mtex && paf->texfac!=0.0) {
- particle_tex(mtex, paf, pa->co, pa->no);
- }
-
- /* effectors here? */
- if(effectorbase)
- precalc_effectors(ob, paf, pa, effectorbase);
-
- if(paf->totkey>1) deltalife= pa->lifetime/(paf->totkey-1);
- else deltalife= pa->lifetime;
-
- /* longer lifetime results in longer distance covered */
- VecMulf(pa->no, deltalife);
-
- opa= pa;
- pa++;
-
- for(b=1; b<paf->totkey; b++) {
-
- /* new time */
- pa->time= opa->time+deltalife;
- cur_time = pa->time;
-
- /* set initial variables */
- VECCOPY(opco, opa->co);
- VECCOPY(new_force, force);
- VECCOPY(new_speed, opa->no);
- VecMulf(new_speed, 1.0f/deltalife);
- //new_speed[0] = new_speed[1] = new_speed[2] = 0.0f;
-
- /* handle differences between static (local coords, fixed frame) and dynamic */
- if(effectorbase) {
- float loc_time= ((float)b)/(float)(paf->totkey-1);
-
- if(paf->flag & PAF_STATIC) {
- float opco1[3], new_force1[3];
-
- /* move co and force to global coords */
- VECCOPY(opco1, opco);
- Mat4MulVecfl(ob->obmat, opco1);
- VECCOPY(new_force1, new_force);
- Mat4Mul3Vecfl(ob->obmat, new_force1);
- Mat4Mul3Vecfl(ob->obmat, new_speed);
-
- cur_time = G.scene->r.cfra;
-
- /* force fields */
- pdDoEffectors(effectorbase, opco1, new_force1, new_speed, cur_time, loc_time, 0);
-
- /* move co, force and newspeed back to local */
- VECCOPY(opco, opco1);
- Mat4MulVecfl(ob->imat, opco);
- VECCOPY(new_force, new_force1);
- Mat4Mul3Vecfl(ob->imat, new_force);
- Mat4Mul3Vecfl(ob->imat, new_speed);
- }
- else {
- /* force fields */
- pdDoEffectors(effectorbase, opco, new_force, new_speed, cur_time, loc_time, 0);
- }
- }
-
- /* new speed */
- pa->no[0]= deltalife * (new_speed[0] + new_force[0]);
- pa->no[1]= deltalife * (new_speed[1] + new_force[1]);
- pa->no[2]= deltalife * (new_speed[2] + new_force[2]);
-
- /* speed limitor */
- if((paf->flag & PAF_STATIC) && maxspeed!=0.0f) {
- float len= VecLength(pa->no);
- if(len > maxspeed)
- VecMulf(pa->no, maxspeed/len);
- }
-
- /* new location */
- pa->co[0]= opa->co[0] + pa->no[0];
- pa->co[1]= opa->co[1] + pa->no[1];
- pa->co[2]= opa->co[2] + pa->no[2];
-
- /* Particle deflection code */
- if((paf->flag & PAF_STATIC)==0) {
- deflection = 0;
- finish_defs = 1;
- def_count = 0;
-
- VECCOPY(opno, opa->no);
- VECCOPY(npco, pa->co);
- VECCOPY(npno, pa->no);
-
- life = deltalife;
- cur_time -= deltalife;
-
- last_ob = -1;
- last_fc = -1;
- same_fc = 0;
-
- /* First call the particle deflection check for the particle moving */
- /* between the old co-ordinates and the new co-ordinates */
- /* If a deflection occurs, call the code again, this time between the */
- /* intersection point and the updated new co-ordinates */
- /* Bail out if we've done the calculation 10 times - this seems ok */
- /* for most scenes I've tested */
- while (finish_defs) {
- deflected = pdDoDeflection(rng, opco, npco, opno, npno, life, new_force,
- def_count, cur_time, ob->lay,
- &last_ob, &last_fc, &same_fc);
- if (deflected) {
- def_count = def_count + 1;
- deflection = 1;
- if (def_count==10) finish_defs = 0;
- }
- else {
- finish_defs = 0;
- }
- }
-
- /* Only update the particle positions and speed if we had a deflection */
- if (deflection) {
- pa->co[0] = npco[0];
- pa->co[1] = npco[1];
- pa->co[2] = npco[2];
- pa->no[0] = npno[0];
- pa->no[1] = npno[1];
- pa->no[2] = npno[2];
- }
- }
-
- /* speed: texture */
- if(mtex && paf->texfac!=0.0) {
- particle_tex(mtex, paf, pa->co, pa->no);
- }
- if(damp!=1.0) {
- pa->no[0]*= damp;
- pa->no[1]*= damp;
- pa->no[2]*= damp;
- }
-
- opa= pa;
- pa++;
- /* opa is used later on too! */
- }
-
- if(deform) {
- /* deform all keys */
- pa= part;
- b= paf->totkey;
- while(b--) {
- calc_latt_deform(pa->co, 1.0f);
- pa++;
- }
- }
-
- /* the big multiplication */
- if(depth<PAF_MAXMULT && paf->mult[depth]!=0.0) {
-
- /* new 'child' emerges from an average 'mult' part from
- the particles */
- damp = (float)nr;
- rt1= (int)(damp*paf->mult[depth]);
- rt2= (int)((damp+1.0)*paf->mult[depth]);
- if(rt1!=rt2) {
-
- for(b=0; b<paf->child[depth]; b++) {
- pa= new_particle(paf);
- *pa= *opa;
- pa->lifetime= paf->life[depth];
- if(paf->randlife!=0.0) {
- pa->lifetime*= 1.0f + paf->randlife*(rng_getFloat(rng) - 0.5f);
- }
- pa->mat_nr= paf->mat[depth];
-
- make_particle_keys(rng, ob, depth+1, b, paf, pa, force, deform, mtex, effectorbase);
- }
- }
- }
-}
-
-static void init_mv_jit(float *jit, int num, int seed2)
-{
- RNG *rng;
- float *jit2, x, rad1, rad2, rad3;
- int i, num2;
-
- if(num==0) return;
-
- rad1= (float)(1.0/sqrt((float)num));
- rad2= (float)(1.0/((float)num));
- rad3= (float)sqrt((float)num)/((float)num);
-
- rng = rng_new(31415926 + num + seed2);
- x= 0;
- num2 = 2 * num;
- for(i=0; i<num2; i+=2) {
-
- jit[i]= x + rad1*(0.5f - rng_getFloat(rng));
- jit[i+1]= i/(2.0f*num) + rad1*(0.5f - rng_getFloat(rng));
-
- jit[i]-= (float)floor(jit[i]);
- jit[i+1]-= (float)floor(jit[i+1]);
-
- x+= rad3;
- x -= (float)floor(x);
- }
-
- jit2= MEM_mallocN(12 + 2*sizeof(float)*num, "initjit");
-
- for (i=0 ; i<4 ; i++) {
- BLI_jitterate1(jit, jit2, num, rad1);
- BLI_jitterate1(jit, jit2, num, rad1);
- BLI_jitterate2(jit, jit2, num, rad2);
- }
- MEM_freeN(jit2);
- rng_free(rng);
-}
-
-#define JIT_RAND 32
-
-/* for a position within a face, tot is total amount of faces */
-static void give_mesh_particle_coord(PartEff *paf, VeNoCo *noco, MFace *mface, int partnr, int subnr, float *co, float *no)
-{
- static float *jit= NULL;
- static float *trands= NULL;
- static int jitlevel= 1;
- float *v1, *v2, *v3, *v4;
- float u, v;
- float *n1, *n2, *n3, *n4;
-
- /* free signal */
- if(paf==NULL) {
- if(jit) MEM_freeN(jit);
- jit= NULL;
- if(trands) MEM_freeN(trands);
- trands= NULL;
- return;
- }
-
- /* first time initialize jitter or trand, partnr then is total amount of particles, subnr total amount of faces */
- if(trands==NULL && jit==NULL) {
- RNG *rng = rng_new(31415926 + paf->seed);
- int i, tot;
-
- if(paf->flag & PAF_TRAND)
- tot= partnr;
- else
- tot= JIT_RAND; /* arbitrary... allows JIT_RAND times more particles in a face for jittered distro */
-
- trands= MEM_callocN(2+2*tot*sizeof(float), "trands");
- for(i=0; i<tot; i++) {
- trands[2*i]= rng_getFloat(rng);
- trands[2*i+1]= rng_getFloat(rng);
- }
- rng_free(rng);
-
- if((paf->flag & PAF_TRAND)==0) {
- jitlevel= paf->userjit;
-
- if(jitlevel == 0) {
- jitlevel= partnr/subnr;
- if(paf->flag & PAF_EDISTR) jitlevel*= 2; /* looks better in general, not very scietific */
- if(jitlevel<3) jitlevel= 3;
- if(jitlevel>100) jitlevel= 100;
- }
-
- jit= MEM_callocN(2+ jitlevel*2*sizeof(float), "jit");
- init_mv_jit(jit, jitlevel, paf->seed);
- BLI_array_randomize(jit, 2*sizeof(float), jitlevel, paf->seed); /* for custom jit or even distribution */
- }
- return;
- }
-
- if(paf->flag & PAF_TRAND) {
- u= trands[2*partnr];
- v= trands[2*partnr+1];
- }
- else {
- /* jittered distribution gets fixed random offset */
- if(subnr>=jitlevel) {
- int jitrand= (subnr/jitlevel) % JIT_RAND;
-
- subnr %= jitlevel;
- u= jit[2*subnr] + trands[2*jitrand];
- v= jit[2*subnr+1] + trands[2*jitrand+1];
- if(u > 1.0f) u-= 1.0f;
- if(v > 1.0f) v-= 1.0f;
- }
- else {
- u= jit[2*subnr];
- v= jit[2*subnr+1];
- }
- }
-
- v1= (noco+(mface->v1))->co;
- v2= (noco+(mface->v2))->co;
- v3= (noco+(mface->v3))->co;
- n1= (noco+(mface->v1))->no;
- n2= (noco+(mface->v2))->no;
- n3= (noco+(mface->v3))->no;
-
- if(mface->v4) {
- float uv= u*v;
- float muv= (1.0f-u)*(v);
- float umv= (u)*(1.0f-v);
- float mumv= (1.0f-u)*(1.0f-v);
-
- v4= (noco+(mface->v4))->co;
- n4= (noco+(mface->v4))->no;
-
- co[0]= mumv*v1[0] + muv*v2[0] + uv*v3[0] + umv*v4[0];
- co[1]= mumv*v1[1] + muv*v2[1] + uv*v3[1] + umv*v4[1];
- co[2]= mumv*v1[2] + muv*v2[2] + uv*v3[2] + umv*v4[2];
-
- no[0]= mumv*n1[0] + muv*n2[0] + uv*n3[0] + umv*n4[0];
- no[1]= mumv*n1[1] + muv*n2[1] + uv*n3[1] + umv*n4[1];
- no[2]= mumv*n1[2] + muv*n2[2] + uv*n3[2] + umv*n4[2];
- }
- else {
- /* mirror triangle uv coordinates when on other side */
- if(u + v > 1.0f) {
- u= 1.0f-u;
- v= 1.0f-v;
- }
- co[0]= v1[0] + u*(v3[0]-v1[0]) + v*(v2[0]-v1[0]);
- co[1]= v1[1] + u*(v3[1]-v1[1]) + v*(v2[1]-v1[1]);
- co[2]= v1[2] + u*(v3[2]-v1[2]) + v*(v2[2]-v1[2]);
-
- no[0]= n1[0] + u*(n3[0]-n1[0]) + v*(n2[0]-n1[0]);
- no[1]= n1[1] + u*(n3[1]-n1[1]) + v*(n2[1]-n1[1]);
- no[2]= n1[2] + u*(n3[2]-n1[2]) + v*(n2[2]-n1[2]);
- }
-}
-
-
-/* Gets a MDeformVert's weight in group (0 if not in group) */
-/* note; this call could be in mesh.c or deform.c, but OK... it's in armature.c too! (ton) */
-static float vert_weight(MDeformVert *dvert, int group)
-{
- MDeformWeight *dw;
- int i;
-
- if(dvert) {
- dw= dvert->dw;
- for(i= dvert->totweight; i>0; i--, dw++) {
- if(dw->def_nr == group) return dw->weight;
- if(i==1) break; /*otherwise dw will point to somewhere it shouldn't*/
- }
- }
- return 0.0;
-}
-
-/* Gets a faces average weight in a group, helper for below, face and weights are always set */
-static float face_weight(MFace *face, float *weights)
-{
- float tweight;
-
- tweight = weights[face->v1] + weights[face->v2] + weights[face->v3];
-
- if(face->v4) {
- tweight += weights[face->v4];
- tweight /= 4.0;
- }
- else {
- tweight /= 3.0;
- }
-
- return tweight;
-}
-
-/* helper function for build_particle_system() */
-static void make_weight_tables(PartEff *paf, Mesh *me, int totpart, VeNoCo *vertlist, int totvert, MFace *facelist, int totface, float **vweights, float **fweights)
-{
- MFace *mface;
- float *foweights=NULL, *voweights=NULL;
- float totvweight=0.0f, totfweight=0.0f;
- int a;
-
- if((paf->flag & PAF_FACE)==0) totface= 0;
-
- /* collect emitting vertices & faces if vert groups used */
- if(paf->vertgroup && me->dvert) {
-
- /* allocate weights array for all vertices, also for lookup of faces later on. note it's a malloc */
- *vweights= voweights= MEM_mallocN( totvert*sizeof(float), "pafvoweights" );
- totvweight= 0.0f;
- for(a=0; a<totvert; a++) {
- voweights[a]= vert_weight(me->dvert+a, paf->vertgroup-1);
- totvweight+= voweights[a];
- }
-
- if(totface) {
- /* allocate weights array for faces, note it's a malloc */
- *fweights= foweights= MEM_mallocN(totface*sizeof(float), "paffoweights" );
- for(a=0, mface=facelist; a<totface; a++, mface++) {
- foweights[a] = face_weight(mface, voweights);
- }
- }
- }
-
- /* make weights for faces or for even area distribution */
- if(totface && (paf->flag & PAF_EDISTR)) {
- float maxfarea= 0.0f, curfarea;
-
- /* two cases for area distro, second case we already have group weights */
- if(foweights==NULL) {
- /* allocate weights array for faces, note it's a malloc */
- *fweights= foweights= MEM_mallocN(totface*sizeof(float), "paffoweights" );
-
- for(a=0, mface=facelist; a<totface; a++, mface++) {
- if (mface->v4)
- curfarea= AreaQ3Dfl(vertlist[mface->v1].co, vertlist[mface->v2].co, vertlist[mface->v3].co, vertlist[mface->v4].co);
- else
- curfarea= AreaT3Dfl(vertlist[mface->v1].co, vertlist[mface->v2].co, vertlist[mface->v3].co);
- if(curfarea>maxfarea)
- maxfarea = curfarea;
- foweights[a]= curfarea;
- }
- }
- else {
- for(a=0, mface=facelist; a<totface; a++, mface++) {
- if(foweights[a]!=0.0f) {
- if (mface->v4)
- curfarea= AreaQ3Dfl(vertlist[mface->v1].co, vertlist[mface->v2].co, vertlist[mface->v3].co, vertlist[mface->v4].co);
- else
- curfarea= AreaT3Dfl(vertlist[mface->v1].co, vertlist[mface->v2].co, vertlist[mface->v3].co);
- if(curfarea>maxfarea)
- maxfarea = curfarea;
- foweights[a]*= curfarea;
- }
- }
- }
-
- /* normalize weights for max face area, calculate tot */
- if(maxfarea!=0.0f) {
- maxfarea= 1.0f/maxfarea;
- for(a=0; a< totface; a++) {
- if(foweights[a]!=0.0) {
- foweights[a] *= maxfarea;
- totfweight+= foweights[a];
- }
- }
- }
- }
- else if(foweights) {
- /* only add totfweight value */
- for(a=0; a< totface; a++) {
- if(foweights[a]!=0.0) {
- totfweight+= foweights[a];
- }
- }
- }
-
- /* if weight arrays, we turn these arrays into the amount of particles */
- if(totvert && voweights) {
- float mult= (float)totpart/totvweight;
-
- for(a=0; a< totvert; a++) {
- if(voweights[a]!=0.0)
- voweights[a] *= mult;
- }
- }
-
- if(totface && foweights) {
- float mult= (float)totpart/totfweight;
-
- for(a=0; a< totface; a++) {
- if(foweights[a]!=0.0)
- foweights[a] *= mult;
- }
- }
-}
-
-/* helper function for build_particle_system() */
-static void make_length_tables(PartEff *paf, Mesh *me, int totvert, MFace *facelist, int totface, float **vlengths, float **flengths)
-{
- MFace *mface;
- float *folengths=NULL, *volengths=NULL;
- int a;
-
- if((paf->flag & PAF_FACE)==0) totface= 0;
-
- /* collect emitting vertices & faces if vert groups used */
- if(paf->vertgroup_v && me->dvert) {
-
- /* allocate lengths array for all vertices, also for lookup of faces later on. note it's a malloc */
- *vlengths= volengths= MEM_mallocN( totvert*sizeof(float), "pafvolengths" );
- for(a=0; a<totvert; a++) {
- volengths[a]= vert_weight(me->dvert+a, paf->vertgroup_v-1);
- }
-
- if(totface) {
- /* allocate lengths array for faces, note it's a malloc */
- *flengths= folengths= MEM_mallocN(totface*sizeof(float), "paffolengths" );
- for(a=0, mface=facelist; a<totface; a++, mface++) {
- folengths[a] = face_weight(mface, volengths);
- }
- }
- }
-}
-
/* for paf start to end, store all matrices for objects */
typedef struct pMatrixCache {
@@ -1539,572 +432,7 @@ typedef struct pMatrixCache {
float imat[3][3];
} pMatrixCache;
-
-/* WARN: this function stores data in ob->id.idnew! */
-/* error: this function changes ob->recalc of other objects... */
-static pMatrixCache *cache_object_matrices(Object *ob, int start, int end)
-{
- pMatrixCache *mcache, *mc;
- Group *group= NULL;
- Object *obcopy;
- Base *base;
- float framelenold, cfrao, sfo;
-
- /* object can be linked in group... stupid exception */
- if(NULL==object_in_scene(ob, G.scene))
- group= find_group(ob, NULL); /* TODO - dont just use the first group! - Campbell */
-
- mcache= mc= MEM_mallocN( (end-start+1)*sizeof(pMatrixCache), "ob matrix cache");
-
- framelenold= G.scene->r.framelen;
- G.scene->r.framelen= 1.0f;
- cfrao= G.scene->r.cfra;
- sfo= ob->sf; /* warning, dont use sfo, value should be from give_timeoffset if used for anything */
- ob->sf= 0.0f;
-
- /* clear storage, copy recalc tag (bad loop) */
- for(obcopy= G.main->object.first; obcopy; obcopy= obcopy->id.next) {
- obcopy->id.newid= NULL;
- obcopy->recalco= obcopy->recalc;
- obcopy->recalc= 0;
- }
-
- /* all objects get tagged recalc that influence this object (does group too) */
- /* note that recalco has the real recalc tags, set by callers of this function */
- ob->recalc |= OB_RECALC_OB; /* make sure a recalc gets flushed */
- DAG_object_update_flags(G.scene, ob, -1);
-
- for(G.scene->r.cfra= start; G.scene->r.cfra<=end; G.scene->r.cfra++, mc++) {
-
- if(group) {
- GroupObject *go;
-
- for(go= group->gobject.first; go; go= go->next) {
- if(go->ob->recalc) {
- where_is_object(go->ob);
-
- do_ob_key(go->ob);
- if(go->ob->type==OB_ARMATURE) {
- do_all_pose_actions(go->ob); // only does this object actions
- where_is_pose(go->ob);
- }
- }
- }
- }
- else {
- for(base= G.scene->base.first; base; base= base->next) {
- if(base->object->recalc) {
- if(base->object->id.newid==NULL)
- base->object->id.newid= MEM_dupallocN(base->object);
-
- where_is_object(base->object);
-
- do_ob_key(base->object);
- if(base->object->type==OB_ARMATURE) {
- do_all_pose_actions(base->object); // only does this object actions
- where_is_pose(base->object);
- }
- }
- }
- }
- Mat4CpyMat4(mc->obmat, ob->obmat);
- Mat4Invert(ob->imat, ob->obmat);
- Mat3CpyMat4(mc->imat, ob->imat);
- Mat3Transp(mc->imat);
- }
-
- /* restore */
- G.scene->r.cfra= cfrao;
- G.scene->r.framelen= framelenold;
- ob->sf= sfo;
-
- if(group) {
- GroupObject *go;
-
- for(go= group->gobject.first; go; go= go->next) {
- if(go->ob->recalc) {
- where_is_object(go->ob);
-
- do_ob_key(go->ob);
- if(go->ob->type==OB_ARMATURE) {
- do_all_pose_actions(go->ob); // only does this object actions
- where_is_pose(go->ob);
- }
- }
- }
- }
- else {
- for(base= G.scene->base.first; base; base= base->next) {
- if(base->object->recalc) {
-
- if(base->object->id.newid) {
- obcopy= (Object *)base->object->id.newid;
- *(base->object) = *(obcopy);
- MEM_freeN(obcopy);
- base->object->id.newid= NULL;
- }
-
- do_ob_key(base->object);
- if(base->object->type==OB_ARMATURE) {
- do_all_pose_actions(base->object); // only does this object actions
- where_is_pose(base->object);
- }
- }
- }
- }
-
- /* copy recalc tag (bad loop) */
- for(obcopy= G.main->object.first; obcopy; obcopy= obcopy->id.next)
- obcopy->recalc= obcopy->recalco;
-
- return mcache;
-}
-
/* for fluidsim win32 debug messages */
#if defined(WIN32) && (!(defined snprintf))
#define snprintf _snprintf
#endif
-
-/* main particle building function
- one day particles should become dynamic (realtime) with the current method as a 'bake' (ton) */
-void build_particle_system(Object *ob)
-{
- RNG *rng;
- PartEff *paf;
- Particle *pa;
- Mesh *me;
- Base *base;
- MTex *mtexmove=0, *mtextime=0;
- Material *ma;
- MFace *facelist= NULL;
- pMatrixCache *mcache=NULL, *mcnow, *mcprev;
- ListBase *effectorbase;
- VeNoCo *vertexcosnos;
- double startseconds= PIL_check_seconds_timer();
- float ftime, dtime, force[3], vec[3], fac, co[3], no[3];
- float *voweights= NULL, *foweights= NULL, maxw=1.0f;
- float *volengths= NULL, *folengths= NULL;
- int deform=0, a, totpart, paf_sta, paf_end;
- int waitcursor_set= 0, totvert, totface, curface, curvert;
-#ifndef DISABLE_ELBEEM
- int readMask, activeParts, fileParts;
-#endif
-
- /* return conditions */
- if(ob->type!=OB_MESH) return;
- me= ob->data;
-
- paf= give_parteff(ob);
- if(paf==NULL) return;
-
- if(G.rendering==0 && paf->disp==0) return;
-
- if(paf->keys) MEM_freeN(paf->keys); /* free as early as possible, for returns */
- paf->keys= NULL;
-
- //printf("build particles\n");
-
- /* fluid sim particle import handling, actual loading of particles from file */
- #ifndef DISABLE_ELBEEM
- if( (1) && (ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) && // broken, disabled for now!
- (ob->fluidsimSettings) &&
- (ob->fluidsimSettings->type == OB_FLUIDSIM_PARTICLE)) {
- char *suffix = "fluidsurface_particles_#";
- char *suffix2 = ".gz";
- char filename[256];
- char debugStrBuffer[256];
- int curFrame = G.scene->r.cfra -1; // warning - sync with derived mesh fsmesh loading
- int j, numFileParts;
- gzFile gzf;
- float vel[3];
-
- if(ob==G.obedit) { // off...
- paf->totpart = 0; // 1 or 0?
- return;
- }
-
- // ok, start loading
- strcpy(filename, ob->fluidsimSettings->surfdataPath);
- strcat(filename, suffix);
- BLI_convertstringcode(filename, G.sce, curFrame); // fixed #frame-no
- strcat(filename, suffix2);
-
- gzf = gzopen(filename, "rb");
- if (!gzf) {
- snprintf(debugStrBuffer,256,"readFsPartData::error - Unable to open file for reading '%s' \n", filename);
- //elbeemDebugOut(debugStrBuffer);
- paf->totpart = 0;
- return;
- }
-
- gzread(gzf, &totpart, sizeof(totpart));
- numFileParts = totpart;
- totpart = (G.rendering)?totpart:(paf->disp*totpart)/100;
- paf->totpart= totpart;
- paf->totkey= 1;
- /* initialize particles */
- new_particle(paf);
- ftime = 0.0; // unused...
-
- // set up reading mask
- readMask = ob->fluidsimSettings->typeFlags;
- activeParts=0;
- fileParts=0;
-
- for(a=0; a<totpart; a++) {
- int ptype=0;
- short shsize=0;
- float convertSize=0.0;
- gzread(gzf, &ptype, sizeof( ptype ));
- if(ptype&readMask) {
- activeParts++;
- pa= new_particle(paf);
- pa->time= ftime;
- pa->lifetime= ftime + 10000.; // add large number to make sure they are displayed, G.scene->r.efra +1.0;
- pa->co[0] = 0.0;
- pa->co[1] =
- pa->co[2] = 1.0*(float)a / (float)totpart;
- pa->no[0] = pa->no[1] = pa->no[2] = 0.0;
- pa->mat_nr= paf->omat;
- gzread(gzf, &convertSize, sizeof( float ));
- // convert range of 1.0-10.0 to shorts 1000-10000)
- shsize = (short)(convertSize*1000.0);
- pa->rt = shsize;
-
- for(j=0; j<3; j++) {
- float wrf;
- gzread(gzf, &wrf, sizeof( wrf ));
- pa->co[j] = wrf;
- //fprintf(stderr,"Rj%d ",j);
- }
- for(j=0; j<3; j++) {
- float wrf;
- gzread(gzf, &wrf, sizeof( wrf ));
- vel[j] = wrf;
- }
- //if(a<25) fprintf(stderr,"FSPARTICLE debug set %s , a%d = %f,%f,%f , life=%f \n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime );
- } else {
- // skip...
- for(j=0; j<2*3+1; j++) {
- float wrf; gzread(gzf, &wrf, sizeof( wrf ));
- }
- }
- fileParts++;
- }
- gzclose( gzf );
-
- totpart = paf->totpart = activeParts;
- snprintf(debugStrBuffer,256,"readFsPartData::done - particles:%d, active:%d, file:%d, mask:%d \n", paf->totpart,activeParts,fileParts,readMask);
- elbeemDebugOut(debugStrBuffer);
- return;
- } // fluid sim particles done
- #endif // DISABLE_ELBEEM
-
- if(paf->end < paf->sta) return;
-
- if( (paf->flag & PAF_OFACE) && (paf->flag & PAF_FACE)==0) return;
-
- if(me->totvert==0) return;
-
- if(ob==G.obedit) return;
- totpart= (G.rendering)?paf->totpart:(paf->disp*paf->totpart)/100;
- if(totpart==0) return;
-
- /* No returns after this line! */
-
- /* material */
- ma= give_current_material(ob, paf->omat);
- if(ma) {
- if(paf->speedtex)
- mtexmove= ma->mtex[paf->speedtex-1];
- mtextime= ma->mtex[paf->timetex-1];
- }
-
- disable_speed_curve(1); /* check this... */
-
- /* initialize particles */
- new_particle(paf);
-
- /* reset deflector cache, sumohandle is free, but its still sorta abuse... (ton) */
- for(base= G.scene->base.first; base; base= base->next)
- base->object->sumohandle= NULL;
-
- /* all object positions from start to end */
- paf_sta= (int)floor(paf->sta);
- paf_end= (int)ceil(paf->end);
- if((paf->flag & PAF_STATIC)==0)
- mcache= cache_object_matrices(ob, paf_sta, paf_end);
-
- /* mult generations? */
- for(a=0; a<PAF_MAXMULT; a++) {
- if(paf->mult[a]!=0.0) {
- /* interesting formula! this way after 'x' generations the total is paf->totpart */
- totpart= (int)(totpart / (1.0+paf->mult[a]*paf->child[a]));
- }
- else break;
- }
-
- /* for static particles, calculate system on current frame (? ton) */
- if(ma) do_mat_ipo(ma);
-
- /* matrix invert for static too */
- Mat4Invert(ob->imat, ob->obmat);
- Mat4CpyMat4(paf->imat, ob->imat); /* used for duplicators */
-
- /* new random generator */
- rng = rng_new(paf->seed);
-
- /* otherwise it goes way too fast */
- force[0]= paf->force[0]*0.05f;
- force[1]= paf->force[1]*0.05f;
- force[2]= paf->force[2]*0.05f;
-
- if( paf->flag & PAF_STATIC ) deform= 0;
- else {
- Object *parlatt= modifiers_isDeformedByLattice(ob);
- if(parlatt) {
- deform= 1;
- init_latt_deform(parlatt, 0);
- }
- }
-
- /* get the effectors */
- effectorbase= pdInitEffectors(ob, paf->group);
-
- /* init geometry, return is 6 x float * me->totvert in size */
- vertexcosnos= (VeNoCo *)mesh_get_mapped_verts_nors(ob);
- facelist= me->mface;
- totvert= me->totvert;
- totface= me->totface;
-
- /* if vertexweights or even distribution, it makes weight tables, also checks where it emits from */
- make_weight_tables(paf, me, totpart, vertexcosnos, totvert, facelist, totface, &voweights, &foweights);
-
- /* vertexweights can define lengths too */
- make_length_tables(paf, me, totvert, facelist, totface, &volengths, &folengths);
-
- /* now define where to emit from, if there are face weights we skip vertices */
- if(paf->flag & PAF_OFACE) totvert= 0;
- if((paf->flag & PAF_FACE)==0) totface= 0;
- if(foweights) totvert= 0;
-
- /* initialize give_mesh_particle_coord */
- if(totface)
- give_mesh_particle_coord(paf, vertexcosnos, facelist, totpart, totface, NULL, NULL);
-
- /* correction for face timing when using weighted average */
- if(totface && foweights) {
- maxw= (paf->end-paf->sta)/foweights[0];
- }
- else if(totvert && voweights) {
- maxw= (paf->end-paf->sta)/voweights[0];
- }
-
- /* for loop below */
- if (paf->flag & PAF_STATIC) {
- ftime = G.scene->r.cfra;
- dtime= 0.0f;
- } else {
- ftime= paf->sta;
- dtime= (paf->end - paf->sta)/(float)totpart;
- }
-
- curface= curvert= 0;
- for(a=0; a<totpart; a++, ftime+=dtime) {
-
- /* we set waitcursor only when a half second expired, particles now are realtime updated */
- if(waitcursor_set==0 && (a % 256)==255) {
- double seconds= PIL_check_seconds_timer();
- if(seconds - startseconds > 0.5) {
- waitcursor(1);
- waitcursor_set= 1;
- }
- }
-
- pa= new_particle(paf);
- pa->time= ftime;
-
- /* get coordinates from faces, only when vertices set to zero */
- if(totvert==0 && totface) {
- int curjit;
-
- /* use weight table, we have to do faces in order to be able to use jitter table... */
- if(foweights) {
-
- if(foweights[curface] < 1.0f) {
- float remainder= 0.0f;
-
- while(remainder + foweights[curface] < 1.0f && curface<totface-1) {
- remainder += foweights[curface];
- curface++;
- }
- /* if this is the last face, the foweights[] can be zero, so we don't add a particle extra */
- if(curface!=totface-1)
- foweights[curface] += remainder;
-
- maxw= (paf->end-paf->sta)/foweights[curface];
- }
-
- if(foweights[curface]==0.0f)
- break; /* WARN skips here out of particle generating */
- else {
- if(foweights[curface] >= 1.0f) /* note the >= here, this because of the < 1.0f above, it otherwise will stick to 1 face forever */
- foweights[curface] -= 1.0f;
-
- curjit= (int) foweights[curface];
- give_mesh_particle_coord(paf, vertexcosnos, facelist+curface, a, curjit, co, no);
-
- /* time correction to make particles appear evenly, maxw does interframe (0-1) */
- pa->time= paf->sta + maxw*foweights[curface];
- }
- }
- else {
- curface= a % totface;
- curjit= a/totface;
- give_mesh_particle_coord(paf, vertexcosnos, facelist+curface, a, curjit, co, no);
- }
- }
- /* get coordinates from vertices */
- if(totvert) {
- /* use weight table */
- if(voweights) {
-
- if(voweights[curvert] < 1.0f) {
- float remainder= 0.0f;
-
- while(remainder + voweights[curvert] < 1.0f && curvert<totvert-1) {
- remainder += voweights[curvert];
- curvert++;
- }
- voweights[curvert] += remainder;
- maxw= (paf->end-paf->sta)/voweights[curvert];
- }
-
- if(voweights[curvert]==0.0f)
- break; /* WARN skips here out of particle generating */
- else {
- if(voweights[curvert] > 1.0f)
- voweights[curvert] -= 1.0f;
-
- /* time correction to make particles appear evenly */
- pa->time= paf->sta + maxw*voweights[curvert];
- }
- }
- else {
- curvert= a % totvert;
- if(a >= totvert && totface)
- totvert= 0;
- }
-
- VECCOPY(co, vertexcosnos[curvert].co);
- VECCOPY(no, vertexcosnos[curvert].no);
- }
-
- VECCOPY(pa->co, co);
-
- /* dynamic options */
- if((paf->flag & PAF_STATIC)==0) {
- int cur;
-
- /* particle retiming with texture */
- if(mtextime && (paf->flag2 & PAF_TEXTIME)) {
- float tin, tr, tg, tb, ta, orco[3];
-
- /* calculate normalized orco */
- orco[0] = (co[0]-me->loc[0])/me->size[0];
- orco[1] = (co[1]-me->loc[1])/me->size[1];
- orco[2] = (co[2]-me->loc[2])/me->size[2];
- externtex(mtextime, orco, &tin, &tr, &tg, &tb, &ta);
-
- if(paf->flag2neg & PAF_TEXTIME)
- pa->time = paf->sta + (paf->end - paf->sta)*tin;
- else
- pa->time = paf->sta + (paf->end - paf->sta)*(1.0f-tin);
- }
-
- /* set ob at correct time, we use cached matrices */
- cur= (int)floor(pa->time) + 1 ; /* + 1 has a reason: (obmat/prevobmat) otherwise comet-tails start too late */
-
- if(cur <= paf_end) mcnow= mcache + cur - paf_sta;
- else mcnow= mcache + paf_end - paf_sta;
-
- if(cur > paf_sta) mcprev= mcnow-1;
- else mcprev= mcache;
-
- /* move to global space */
- Mat4MulVecfl(mcnow->obmat, pa->co);
-
- VECCOPY(vec, co);
- Mat4MulVecfl(mcprev->obmat, vec);
-
- /* first start speed: object */
- VECSUB(pa->no, pa->co, vec);
-
- VecMulf(pa->no, paf->obfac);
-
- /* calculate the correct inter-frame */
- fac= (pa->time- (float)floor(pa->time));
- pa->co[0]= fac*pa->co[0] + (1.0f-fac)*vec[0];
- pa->co[1]= fac*pa->co[1] + (1.0f-fac)*vec[1];
- pa->co[2]= fac*pa->co[2] + (1.0f-fac)*vec[2];
-
- /* start speed: normal */
- if(paf->normfac!=0.0) {
- /* imat is transpose ! */
- VECCOPY(vec, no);
- Mat3MulVecfl(mcnow->imat, vec);
-
- Normalize(vec);
- VecMulf(vec, paf->normfac);
- VECADD(pa->no, pa->no, vec);
- }
- }
- else {
- if(paf->normfac!=0.0) {
- VECCOPY(pa->no, no);
- Normalize(pa->no);
- VecMulf(pa->no, paf->normfac);
- }
- }
-
- pa->lifetime= paf->lifetime;
- if(paf->randlife!=0.0) {
- pa->lifetime*= 1.0f + paf->randlife*(rng_getFloat(rng) - 0.5f);
- }
- pa->mat_nr= paf->omat;
-
- if(folengths)
- pa->lifetime*= folengths[curface];
-
- make_particle_keys(rng, ob, 0, a, paf, pa, force, deform, mtexmove, effectorbase);
- }
-
- /* free stuff */
- give_mesh_particle_coord(NULL, NULL, NULL, 0, 0, NULL, NULL);
- MEM_freeN(vertexcosnos);
- if(voweights) MEM_freeN(voweights);
- if(foweights) MEM_freeN(foweights);
- if(volengths) MEM_freeN(volengths);
- if(folengths) MEM_freeN(folengths);
- if(mcache) MEM_freeN(mcache);
- rng_free(rng);
-
- if(deform) end_latt_deform();
-
- if(effectorbase)
- pdEndEffectors(effectorbase);
-
- /* reset deflector cache */
- for(base= G.scene->base.first; base; base= base->next) {
- if(base->object->sumohandle) {
-
- MEM_freeN(base->object->sumohandle);
- base->object->sumohandle= NULL;
- }
- }
-
- disable_speed_curve(0);
-
- if(waitcursor_set) waitcursor(0);
-}
-
diff --git a/source/blender/blenkernel/intern/exotic.c b/source/blender/blenkernel/intern/exotic.c
index 0f1f8c6078a..fb48c875995 100644
--- a/source/blender/blenkernel/intern/exotic.c
+++ b/source/blender/blenkernel/intern/exotic.c
@@ -1,14 +1,11 @@
/* exotic.c
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
* Added dxf_read_arc, dxf_read_ellipse and dxf_read_lwpolyline
* Copyright (C) 2004 by Etheract Software Labs
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* eigen videoscape formaat:
*
@@ -878,7 +875,7 @@ static void read_videoscape_lamp(char *str)
Object *ob;
Lamp *la;
FILE *fp;
- float vec[3], *q1;
+ float vec[3], q1[4];
int tot, val;
char s[50];
@@ -906,7 +903,7 @@ static void read_videoscape_lamp(char *str)
fscanf(fp, "%f %f %f\n", ob->loc, ob->loc+1, ob->loc+2);
val= fscanf(fp, "%f %f %f\n", vec, vec+1, vec+2);
- q1= vectoquat(vec, 5, 2);
+ vectoquat(vec, 5, 2, q1);
QuatToEul(q1, ob->rot);
if(val<=0) break;
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index fc11b3d234d..09c93962990 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -162,41 +159,61 @@ utf8slen(char *src)
return size;
}
-int utf8towchar_(wchar_t *w, char *c)
+
+/* Converts Unicode to wchar
+
+According to RFC 3629 "UTF-8, a transformation format of ISO 10646"
+(http://tools.ietf.org/html/rfc3629), the valid UTF-8 encoding are:
+
+ Char. number range | UTF-8 octet sequence
+ (hexadecimal) | (binary)
+ --------------------+---------------------------------------------
+ 0000 0000-0000 007F | 0xxxxxxx
+ 0000 0080-0000 07FF | 110xxxxx 10xxxxxx
+ 0000 0800-0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx
+ 0001 0000-0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
+
+If the encoding incidated by the first character is incorrect (because the
+1 to 3 following characters do not match 10xxxxxx), the output is a '?' and
+only a single input character is consumed.
+
+*/
+
+int utf8towchar(wchar_t *w, char *c)
{
int len=0;
+
if(w==NULL || c==NULL) return(0);
- //printf("%s\n",c);
- while(*c)
- {
- if(*c & 0x80)
- {
- if(*c & 0x40)
- {
- if(*c & 0x20)
- {
- if(*c & 0x10)
- {
- *w=(c[0] & 0x0f)<<18 | (c[1]&0x1f)<<12 | (c[2]&0x3f)<<6 | (c[3]&0x7f);
- c++;
- }
- else
- *w=(c[0] & 0x1f)<<12 | (c[1]&0x3f)<<6 | (c[2]&0x7f);
- c++;
- }
- else
- *w=(((c[0] &0x3f)<<6) | (c[1]&0x7f));
+
+ while(*c) {
+ if ((*c & 0xe0) == 0xc0) {
+ if((c[1] & 0x80) && (c[1] & 0x40) == 0x00) {
+ *w=((c[0] &0x1f)<<6) | (c[1]&0x3f);
c++;
+ } else {
+ *w = '?';
}
- else
- *w=(c[0] & 0x7f);
+ } else if ((*c & 0xf0) == 0xe0) {
+ if((c[1] & c[2] & 0x80) && ((c[1] | c[2]) & 0x40) == 0x00) {
+ *w=((c[0] & 0x0f)<<12) | ((c[1]&0x3f)<<6) | (c[2]&0x3f);
+ c += 2;
+ } else {
+ *w = '?';
}
- else
- *w=(c[0] & 0x7f);
- c++;
- w++;
- len++;
- }
+ } else if ((*c & 0xf8) == 0xf0) {
+ if((c[1] & c[2] & c[3] & 0x80) && ((c[1] | c[2] | c[3]) & 0x40) == 0x00) {
+ *w=((c[0] & 0x07)<<18) | ((c[1]&0x1f)<<12) | ((c[2]&0x3f)<<6) | (c[3]&0x3f);
+ c += 3;
+ } else {
+ *w = '?';
+ }
+ } else
+ *w=(c[0] & 0x7f);
+
+ c++;
+ w++;
+ len++;
+ }
return len;
}
@@ -644,7 +661,7 @@ struct chartrans *text_to_curve(Object *ob, int mode)
utf8len = utf8slen(cu->str);
tmp = mem = MEM_callocN(((utf8len + 1) * sizeof(wchar_t)), "convertedmem");
- utf8towchar_(mem, cu->str);
+ utf8towchar(mem, cu->str);
// Count the wchar_t string length
slen = wcslen(mem);
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index a85f0f52ad2..2ffe8590b59 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -41,6 +41,7 @@
#include "DNA_object_types.h"
#include "DNA_nla_types.h"
#include "DNA_scene_types.h"
+#include "DNA_particle_types.h"
#include "BLI_blenlib.h"
@@ -77,14 +78,27 @@ void unlink_group(Group *group)
{
Material *ma;
Object *ob;
+ Scene *sce;
+ SceneRenderLayer *srl;
+ ParticleSystem *psys;
for(ma= G.main->mat.first; ma; ma= ma->id.next) {
if(ma->group==group)
ma->group= NULL;
}
+ for(ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if(ma->group==group)
+ ma->group= NULL;
+ }
+ for (sce= G.main->scene.first; sce; sce= sce->id.next) {
+ for(srl= sce->r.layers.first; srl; srl= srl->next) {
+ if (srl->light_override==group)
+ srl->light_override= NULL;
+ }
+ }
+
for(ob= G.main->object.first; ob; ob= ob->id.next) {
bActionStrip *strip;
- PartEff *paf;
if(ob->dup_group==group) {
ob->dup_group= NULL;
@@ -95,11 +109,12 @@ void unlink_group(Group *group)
strip->object= NULL;
}
}
- for(paf= ob->effect.first; paf; paf= paf->next) {
- if(paf->type==EFF_PARTICLE) {
- if(paf->group)
- paf->group= NULL;
- }
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next){
+ if(psys->part->dup_group==group)
+ psys->part->dup_group= NULL;
+ if(psys->part->eff_group==group)
+ psys->part->eff_group= NULL;
}
}
group->id.us= 0;
@@ -134,11 +149,11 @@ void add_to_group(Group *group, Object *ob)
}
/* also used for ob==NULL */
-void rem_from_group(Group *group, Object *ob)
+int rem_from_group(Group *group, Object *ob)
{
GroupObject *go, *gon;
-
- if(group==NULL) return;
+ int removed = 0;
+ if(group==NULL) return 0;
go= group->gobject.first;
while(go) {
@@ -146,9 +161,12 @@ void rem_from_group(Group *group, Object *ob)
if(go->ob==ob) {
BLI_remlink(&group->gobject, go);
free_group_object(go);
+ removed = 1;
+ /* should break here since an object being in a group twice cant happen? */
}
go= gon;
}
+ return removed;
}
int object_in_group(Object *ob, Group *group)
diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c
index f144d2badd1..cab7865c1b6 100644
--- a/source/blender/blenkernel/intern/icons.c
+++ b/source/blender/blenkernel/intern/icons.c
@@ -48,6 +48,7 @@
#include "BLI_ghash.h"
#include "BKE_icons.h"
+#include "BKE_utildefines.h"
#define GS(a) (*((short *)(a)))
@@ -87,7 +88,7 @@ static int get_next_free_id()
return gNextIconId++;
/* now we try to find the smallest icon id not stored in the gIcons hash */
- while (BLI_ghash_lookup(gIcons, (void *)startId) && startId>=gFirstIconId)
+ while (BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(startId)) && startId>=gFirstIconId)
startId++;
/* if we found a suitable one that isnt used yet, return it */
@@ -216,7 +217,7 @@ void BKE_icon_changed(int id)
if (!id) return;
- icon = BLI_ghash_lookup(gIcons, (void *)id);
+ icon = BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(id));
if (icon)
{
@@ -258,7 +259,7 @@ int BKE_icon_getid(struct ID* id)
new_icon->drawinfo = 0;
new_icon->drawinfo_free = 0;
- BLI_ghash_insert(gIcons, (void *)id->icon_id, new_icon);
+ BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(id->icon_id), new_icon);
return id->icon_id;
}
@@ -267,7 +268,7 @@ Icon* BKE_icon_get(int icon_id)
{
Icon* icon = 0;
- icon = BLI_ghash_lookup(gIcons, (void*)icon_id);
+ icon = BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(icon_id));
if (!icon) {
printf("BKE_icon_get: Internal error, no icon for icon ID: %d\n", icon_id);
@@ -281,7 +282,7 @@ void BKE_icon_set(int icon_id, struct Icon* icon)
{
Icon* old_icon = 0;
- old_icon = BLI_ghash_lookup(gIcons, (void*)icon_id);
+ old_icon = BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(icon_id));
if (old_icon)
{
@@ -289,7 +290,7 @@ void BKE_icon_set(int icon_id, struct Icon* icon)
return;
}
- BLI_ghash_insert(gIcons, (void *)icon_id, icon);
+ BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(icon_id), icon);
}
void BKE_icon_delete(struct ID* id)
@@ -297,6 +298,6 @@ void BKE_icon_delete(struct ID* id)
if (!id->icon_id) return; /* no icon defined for library object */
- BLI_ghash_remove(gIcons, (void*)id->icon_id, 0, icon_free);
+ BLI_ghash_remove(gIcons, SET_INT_IN_POINTER(id->icon_id), 0, icon_free);
id->icon_id = 0;
}
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index bf2a3aae11a..2ef2f3a1b77 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -1,15 +1,12 @@
/**
* $Id: idprop.c
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph Eagar
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "DNA_listBase.h"
@@ -212,7 +209,8 @@ void IDP_UnlinkID(IDProperty *prop)
IDProperty *IDP_CopyGroup(IDProperty *prop)
{
IDProperty *newp = idp_generic_copy(prop), *link;
-
+ newp->len = prop->len;
+
for (link=prop->data.group.first; link; link=link->next) {
BLI_addtail(&newp->data.group, IDP_CopyProperty(link));
}
@@ -227,10 +225,11 @@ void IDP_ReplaceInGroup(IDProperty *group, IDProperty *prop)
if (BSTR_EQ(loop->name, prop->name)) {
if (loop->next) BLI_insertlinkbefore(&group->data.group, loop->next, prop);
else BLI_addtail(&group->data.group, prop);
+
BLI_remlink(&group->data.group, loop);
IDP_FreeProperty(loop);
MEM_freeN(loop);
- group->len++;
+
return;
}
}
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 0c45356eb0b..ff0b2e6db0a 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -246,7 +246,6 @@ static void image_free_buffers(Image *ima)
/* called by library too, do not free ima itself */
void free_image(Image *ima)
{
-
image_free_buffers(ima);
if (ima->packedfile) {
freePackedFile(ima->packedfile);
@@ -257,7 +256,6 @@ void free_image(Image *ima)
if (ima->preview) {
BKE_previewimg_free(&ima->preview);
}
-
}
/* only image block itself */
@@ -283,15 +281,19 @@ static Image *image_alloc(const char *name, short source, short type)
/* get the ibuf from an image cache, local use here only */
static ImBuf *image_get_ibuf(Image *ima, int index, int frame)
{
+ /* this function is intended to be thread safe. with IMA_NO_INDEX this
+ * should be OK, but when iterating over the list this is more tricky
+ * */
if(index==IMA_NO_INDEX)
return ima->ibufs.first;
else {
ImBuf *ibuf;
-
+
index= IMA_MAKE_INDEX(frame, index);
for(ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next)
if(ibuf->index==index)
return ibuf;
+
return NULL;
}
}
@@ -319,19 +321,16 @@ static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int frame)
for(link= ima->ibufs.first; link; link= link->next)
if(link->index>=index)
break;
- /* now we don't want copies? */
- if(link && ibuf->index==link->index) {
- ImBuf *prev= ibuf->prev;
- image_remove_ibuf(ima, link);
- link= prev;
- }
-
+
+ ibuf->index= index;
+
/* this function accepts link==NULL */
BLI_insertlinkbefore(&ima->ibufs, link, ibuf);
-
- ibuf->index= index;
+
+ /* now we don't want copies? */
+ if(link && ibuf->index==link->index)
+ image_remove_ibuf(ima, link);
}
-
}
/* checks if image was already loaded, then returns same image */
@@ -352,7 +351,8 @@ Image *BKE_add_image_file(const char *name)
}
BLI_strncpy(str, name, sizeof(str));
- BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(str, G.sce);
+ BLI_convertstringframe(str, G.scene->r.cfra); /* TODO - should this realy be here? */
/* exists? */
file= open(str, O_BINARY|O_RDONLY);
@@ -363,7 +363,8 @@ Image *BKE_add_image_file(const char *name)
for(ima= G.main->image.first; ima; ima= ima->id.next) {
if(ima->source!=IMA_SRC_VIEWER && ima->source!=IMA_SRC_GENERATED) {
BLI_strncpy(strtest, ima->name, sizeof(ima->name));
- BLI_convertstringcode(strtest, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(strtest, G.sce);
+ BLI_convertstringframe(strtest, G.scene->r.cfra); /* TODO - should this be here? */
if( strcmp(strtest, str)==0 ) {
if(ima->anim==NULL || ima->id.us==0) {
@@ -629,6 +630,47 @@ void free_old_images()
}
}
+static unsigned long image_mem_size(Image *ima)
+{
+ ImBuf *ibuf, *ibufm;
+ int level;
+ unsigned long size = 0;
+
+ size= 0;
+ for(ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next) {
+ if(ibuf->rect) size += MEM_allocN_len(ibuf->rect);
+ else if(ibuf->rect_float) size += MEM_allocN_len(ibuf->rect_float);
+
+ for(level=0; level<IB_MIPMAP_LEVELS; level++) {
+ ibufm= ibuf->mipmap[level];
+ if(ibufm) {
+ if(ibufm->rect) size += MEM_allocN_len(ibufm->rect);
+ else if(ibufm->rect_float) size += MEM_allocN_len(ibufm->rect_float);
+ }
+ }
+ }
+
+ return size;
+}
+
+void BKE_image_print_memlist(void)
+{
+ Image *ima;
+ unsigned long size, totsize= 0;
+
+ for(ima= G.main->image.first; ima; ima= ima->id.next)
+ totsize += image_mem_size(ima);
+
+ printf("\ntotal image memory len: %.3lf MB\n", (double)totsize/(double)(1024*1024));
+
+ for(ima= G.main->image.first; ima; ima= ima->id.next) {
+ size= image_mem_size(ima);
+
+ if(size)
+ printf("%s len: %.3f MB\n", ima->id.name+2, (double)size/(double)(1024*1024));
+ }
+}
+
void BKE_image_free_all_textures(void)
{
Tex *tex;
@@ -865,8 +907,13 @@ static void stampdata(StampData *stamp_data, int do_prefix)
#endif /* WIN32 */
if (G.scene->r.stamp & R_STAMP_FILENAME) {
- if (do_prefix) sprintf(stamp_data->file, "File %s", G.sce);
- else sprintf(stamp_data->file, "%s", G.sce);
+ if (G.relbase_valid) {
+ if (do_prefix) sprintf(stamp_data->file, "File %s", G.sce);
+ else sprintf(stamp_data->file, "%s", G.sce);
+ } else {
+ if (do_prefix) strcpy(stamp_data->file, "File <untitled>");
+ else strcpy(stamp_data->file, "<untitled>");
+ }
stamp_data->note[0] = '\0';
} else {
stamp_data->file[0] = '\0';
@@ -1136,6 +1183,9 @@ int BKE_write_ibuf(ImBuf *ibuf, char *name, int imtype, int subimtype, int quali
}
else if ((G.have_libtiff) && (imtype==R_TIFF)) {
ibuf->ftype= TIF;
+
+ if(subimtype & R_TIFF_16BIT)
+ ibuf->ftype |= TIF_16BIT;
}
#ifdef WITH_OPENEXR
else if (imtype==R_OPENEXR || imtype==R_MULTILAYER) {
@@ -1187,23 +1237,16 @@ int BKE_write_ibuf(ImBuf *ibuf, char *name, int imtype, int subimtype, int quali
void BKE_makepicstring(char *string, char *base, int frame, int imtype)
{
- short i, len, digits= 4; /* digits in G.scene? */
- char num[10];
-
if (string==NULL) return;
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
- BLI_convertstringcode(string, G.sce, frame);
-
- len= strlen(string);
-
- i= digits - sprintf(num, "%d", frame);
- for(; i>0; i--){
- string[len]= '0';
- len++;
- }
- string[len]= 0;
- strcat(string, num);
+
+ /* if we dont have any #'s to insert numbers into, use 4 numbers by default */
+ if (strchr(string, '#')==NULL)
+ strcat(string, "####"); /* 4 numbers */
+
+ BLI_convertstringcode(string, G.sce);
+ BLI_convertstringframe(string, frame);
if(G.scene->r.scemode & R_EXTENSION)
BKE_add_image_extension(string, imtype);
@@ -1439,9 +1482,11 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
BLI_strncpy(name, ima->name, sizeof(name));
if(ima->id.lib)
- BLI_convertstringcode(name, ima->id.lib->filename, frame);
+ BLI_convertstringcode(name, ima->id.lib->filename);
else
- BLI_convertstringcode(name, G.sce, frame);
+ BLI_convertstringcode(name, G.sce);
+
+ BLI_convertstringframe(name, frame); /* TODO - should this be here? */
/* read ibuf */
ibuf = IMB_loadiffname(name, IB_rect|IB_multilayer);
@@ -1457,12 +1502,12 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
ibuf= NULL;
}
else {
- image_assign_ibuf(ima, ibuf, 0, frame);
image_initialize_after_load(ima, ibuf);
+ image_assign_ibuf(ima, ibuf, 0, frame);
}
#else
- image_assign_ibuf(ima, ibuf, 0, frame);
image_initialize_after_load(ima, ibuf);
+ image_assign_ibuf(ima, ibuf, 0, frame);
#endif
}
else
@@ -1498,8 +1543,9 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f
// if(oldrr) printf("freed previous result %p\n", oldrr);
if(oldrr) RE_FreeRenderResult(oldrr);
}
- else
+ else {
ima->rr= oldrr;
+ }
}
if(ima->rr) {
@@ -1514,8 +1560,8 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f
ibuf->mall= IB_rectfloat;
ibuf->channels= rpass->channels;
- image_assign_ibuf(ima, ibuf, iuser->multi_index, frame);
image_initialize_after_load(ima, ibuf);
+ image_assign_ibuf(ima, ibuf, iuser->multi_index, frame);
}
// else printf("pass not found\n");
@@ -1541,9 +1587,9 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
BLI_strncpy(str, ima->name, FILE_MAX);
if(ima->id.lib)
- BLI_convertstringcode(str, ima->id.lib->filename, 0);
+ BLI_convertstringcode(str, ima->id.lib->filename);
else
- BLI_convertstringcode(str, G.sce, 0);
+ BLI_convertstringcode(str, G.sce);
ima->anim = openanim(str, IB_cmap | IB_rect);
@@ -1561,8 +1607,8 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
ibuf = IMB_anim_absolute(ima->anim, fra);
if(ibuf) {
- image_assign_ibuf(ima, ibuf, 0, frame);
image_initialize_after_load(ima, ibuf);
+ image_assign_ibuf(ima, ibuf, 0, frame);
}
else
ima->ok= 0;
@@ -1581,6 +1627,7 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
{
struct ImBuf *ibuf;
char str[FILE_MAX];
+ int assign = 0;
/* always ensure clean ima */
image_free_buffers(ima);
@@ -1594,9 +1641,11 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
/* get the right string */
BLI_strncpy(str, ima->name, sizeof(str));
if(ima->id.lib)
- BLI_convertstringcode(str, ima->id.lib->filename, cfra);
+ BLI_convertstringcode(str, ima->id.lib->filename);
else
- BLI_convertstringcode(str, G.sce, cfra);
+ BLI_convertstringcode(str, G.sce);
+
+ BLI_convertstringframe(str, cfra);
/* read ibuf */
ibuf = IMB_loadiffname(str, IB_rect|IB_multilayer|IB_imginfo);
@@ -1611,8 +1660,8 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
ibuf= NULL;
}
else {
- image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
image_initialize_after_load(ima, ibuf);
+ assign= 1;
/* check if the image is a font image... */
detectBitmapFont(ibuf);
@@ -1628,6 +1677,9 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
else
ima->ok= 0;
+ if(assign)
+ image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+
if(iuser)
iuser->ok= ima->ok;
@@ -1651,12 +1703,13 @@ static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser)
if(rpass) {
ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0, 0);
- image_assign_ibuf(ima, ibuf, iuser?iuser->multi_index:IMA_NO_INDEX, 0);
image_initialize_after_load(ima, ibuf);
ibuf->rect_float= rpass->rect;
ibuf->flags |= IB_rectfloat;
ibuf->channels= rpass->channels;
+
+ image_assign_ibuf(ima, ibuf, iuser?iuser->multi_index:IMA_NO_INDEX, 0);
}
}
@@ -1724,6 +1777,8 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser)
ibuf->rect_float= rectf;
ibuf->flags |= IB_rectfloat;
ibuf->channels= channels;
+ ibuf->zbuf_float= rres.rectz;
+ ibuf->flags |= IB_zbuffloat;
ima->ok= IMA_OK_LOADED;
return ibuf;
@@ -1733,118 +1788,171 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser)
return NULL;
}
-/* Checks optional ImageUser and verifies/creates ImBuf. */
-/* returns ibuf */
-ImBuf *BKE_image_get_ibuf(Image *ima, ImageUser *iuser)
+static ImBuf *image_get_ibuf_threadsafe(Image *ima, ImageUser *iuser, int *frame_r, int *index_r)
{
- ImBuf *ibuf= NULL;
- float color[] = {0, 0, 0, 1};
+ ImBuf *ibuf = NULL;
+ int frame = 0, index = 0;
- /* quick reject tests */
- if(ima==NULL)
- return NULL;
- if(iuser) {
- if(iuser->ok==0)
- return NULL;
- }
- else if(ima->ok==0)
- return NULL;
-
- BLI_lock_thread(LOCK_IMAGE);
-
- /* handle image source and types */
+ /* see if we already have an appropriate ibuf, with image source and type */
if(ima->source==IMA_SRC_MOVIE) {
- /* source is from single file, use flipbook to store ibuf */
- int frame= iuser?iuser->framenr:ima->lastframe;
-
+ frame= iuser?iuser->framenr:ima->lastframe;
ibuf= image_get_ibuf(ima, 0, frame);
- if(ibuf==NULL)
- ibuf= image_load_movie_file(ima, iuser, frame);
}
else if(ima->source==IMA_SRC_SEQUENCE) {
-
if(ima->type==IMA_TYPE_IMAGE) {
- /* regular files, ibufs in flipbook, allows saving */
- int frame= iuser?iuser->framenr:ima->lastframe;
-
+ frame= iuser?iuser->framenr:ima->lastframe;
ibuf= image_get_ibuf(ima, 0, frame);
- if(ibuf==NULL)
- ibuf= image_load_sequence_file(ima, iuser, frame);
- else
- BLI_strncpy(ima->name, ibuf->name, sizeof(ima->name));
}
- /* no else; on load the ima type can change */
- if(ima->type==IMA_TYPE_MULTILAYER) {
- /* only 1 layer/pass stored in imbufs, no exrhandle anim storage, no saving */
- int frame= iuser?iuser->framenr:ima->lastframe;
- int index= iuser?iuser->multi_index:IMA_NO_INDEX;
-
+ else if(ima->type==IMA_TYPE_MULTILAYER) {
+ frame= iuser?iuser->framenr:ima->lastframe;
+ index= iuser?iuser->multi_index:IMA_NO_INDEX;
ibuf= image_get_ibuf(ima, index, frame);
- if(G.rt) printf("seq multi fra %d id %d ibuf %p %s\n", frame, index, ibuf, ima->id.name);
- if(ibuf==NULL)
- ibuf= image_load_sequence_multilayer(ima, iuser, frame);
- else
- BLI_strncpy(ima->name, ibuf->name, sizeof(ima->name));
}
-
}
else if(ima->source==IMA_SRC_FILE) {
-
- if(ima->type==IMA_TYPE_IMAGE) {
+ if(ima->type==IMA_TYPE_IMAGE)
ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0);
- if(ibuf==NULL)
- ibuf= image_load_image_file(ima, iuser, G.scene->r.cfra); /* cfra only for '#', this global is OK */
- }
- /* no else; on load the ima type can change */
- if(ima->type==IMA_TYPE_MULTILAYER) {
- /* keeps render result, stores ibufs in listbase, allows saving */
+ else if(ima->type==IMA_TYPE_MULTILAYER)
ibuf= image_get_ibuf(ima, iuser?iuser->multi_index:IMA_NO_INDEX, 0);
- if(ibuf==NULL)
- ibuf= image_get_ibuf_multilayer(ima, iuser);
- }
-
}
else if(ima->source == IMA_SRC_GENERATED) {
- /* generated is: ibuf is allocated dynamically */
ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0);
-
- if(ibuf==NULL) {
- if(ima->type==IMA_TYPE_VERSE) {
- /* todo */
- }
- else { /* always fall back to IMA_TYPE_UV_TEST */
- /* UV testgrid or black or solid etc */
- if(ima->gen_x==0) ima->gen_x= 256;
- if(ima->gen_y==0) ima->gen_y= 256;
- ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 0, ima->gen_type, color);
- image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
- ima->ok= IMA_OK_LOADED;
- }
- }
}
else if(ima->source == IMA_SRC_VIEWER) {
if(ima->type==IMA_TYPE_R_RESULT) {
- /* always verify entirely */
- ibuf= image_get_render_result(ima, iuser);
+ /* always verify entirely, not that this shouldn't happen
+ * during render anyway */
}
else if(ima->type==IMA_TYPE_COMPOSITE) {
- int frame= iuser?iuser->framenr:0;
-
- /* Composite Viewer, all handled in compositor */
+ frame= iuser?iuser->framenr:0;
ibuf= image_get_ibuf(ima, 0, frame);
- if(ibuf==NULL) {
- /* fake ibuf, will be filled in compositor */
- ibuf= IMB_allocImBuf(256, 256, 32, IB_rect, 0);
- image_assign_ibuf(ima, ibuf, 0, frame);
+ }
+ }
+
+ *frame_r = frame;
+ *index_r = index;
+
+ return ibuf;
+}
+
+/* Checks optional ImageUser and verifies/creates ImBuf. */
+/* returns ibuf */
+ImBuf *BKE_image_get_ibuf(Image *ima, ImageUser *iuser)
+{
+ ImBuf *ibuf= NULL;
+ float color[] = {0, 0, 0, 1};
+ int frame= 0, index= 0;
+
+ /* This function is intended to be thread-safe. It postpones the mutex lock
+ * until it needs to load the image, if the image is already there it
+ * should just get the pointer and return. The reason is that a lot of mutex
+ * locks appears to be very slow on certain multicore macs, causing a render
+ * with image textures to actually slow down as more threads are used.
+ *
+ * Note that all the image loading functions should also make sure they do
+ * things in a threadsafe way for image_get_ibuf_threadsafe to work correct.
+ * That means, the last two steps must be, 1) add the ibuf to the list and
+ * 2) set ima/iuser->ok to 0 to IMA_OK_LOADED */
+
+ /* quick reject tests */
+ if(ima==NULL)
+ return NULL;
+ if(iuser) {
+ if(iuser->ok==0)
+ return NULL;
+ }
+ else if(ima->ok==0)
+ return NULL;
+
+ /* try to get the ibuf without locking */
+ ibuf= image_get_ibuf_threadsafe(ima, iuser, &frame, &index);
+
+ if(ibuf == NULL) {
+ /* couldn't get ibuf and image is not ok, so let's lock and try to
+ * load the image */
+ BLI_lock_thread(LOCK_IMAGE);
+
+ /* need to check ok flag and loading ibuf again, because the situation
+ * might have changed in the meantime */
+ if(iuser) {
+ if(iuser->ok==0) {
+ BLI_unlock_thread(LOCK_IMAGE);
+ return NULL;
+ }
+ }
+ else if(ima->ok==0) {
+ BLI_unlock_thread(LOCK_IMAGE);
+ return NULL;
+ }
+
+ ibuf= image_get_ibuf_threadsafe(ima, iuser, &frame, &index);
+
+ if(ibuf == NULL) {
+ /* we are sure we have to load the ibuf, using source and type */
+ if(ima->source==IMA_SRC_MOVIE) {
+ /* source is from single file, use flipbook to store ibuf */
+ ibuf= image_load_movie_file(ima, iuser, frame);
+ }
+ else if(ima->source==IMA_SRC_SEQUENCE) {
+ if(ima->type==IMA_TYPE_IMAGE) {
+ /* regular files, ibufs in flipbook, allows saving */
+ ibuf= image_load_sequence_file(ima, iuser, frame);
+ }
+ /* no else; on load the ima type can change */
+ if(ima->type==IMA_TYPE_MULTILAYER) {
+ /* only 1 layer/pass stored in imbufs, no exrhandle anim storage, no saving */
+ ibuf= image_load_sequence_multilayer(ima, iuser, frame);
+ }
+
+ if(ibuf)
+ BLI_strncpy(ima->name, ibuf->name, sizeof(ima->name));
+ }
+ else if(ima->source==IMA_SRC_FILE) {
+
+ if(ima->type==IMA_TYPE_IMAGE)
+ ibuf= image_load_image_file(ima, iuser, G.scene->r.cfra); /* cfra only for '#', this global is OK */
+ /* no else; on load the ima type can change */
+ if(ima->type==IMA_TYPE_MULTILAYER)
+ /* keeps render result, stores ibufs in listbase, allows saving */
+ ibuf= image_get_ibuf_multilayer(ima, iuser);
+
+ }
+ else if(ima->source == IMA_SRC_GENERATED) {
+ /* generated is: ibuf is allocated dynamically */
+ if(ima->type==IMA_TYPE_VERSE) {
+ /* todo */
+ }
+ else { /* always fall back to IMA_TYPE_UV_TEST */
+ /* UV testgrid or black or solid etc */
+ if(ima->gen_x==0) ima->gen_x= 256;
+ if(ima->gen_y==0) ima->gen_y= 256;
+ ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 0, ima->gen_type, color);
+ image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ ima->ok= IMA_OK_LOADED;
+ }
+ }
+ else if(ima->source == IMA_SRC_VIEWER) {
+ if(ima->type==IMA_TYPE_R_RESULT) {
+ /* always verify entirely */
+ ibuf= image_get_render_result(ima, iuser);
+ }
+ else if(ima->type==IMA_TYPE_COMPOSITE) {
+ /* Composite Viewer, all handled in compositor */
+ /* fake ibuf, will be filled in compositor */
+ ibuf= IMB_allocImBuf(256, 256, 32, IB_rect, 0);
+ image_assign_ibuf(ima, ibuf, 0, frame);
+ }
}
}
+
+ BLI_unlock_thread(LOCK_IMAGE);
}
+ /* we assuming that if it is not rendering, it's also not multithreaded
+ * (a somewhat weak assumption) */
if(G.rendering==0)
tag_image_time(ima);
- BLI_unlock_thread(LOCK_IMAGE);
-
return ibuf;
}
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index cda56f5b601..808984aaa3c 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -1,15 +1,12 @@
/* implicit.c
*
*
-* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version. The Blender
-* Foundation also sells licenses for use in proprietary software under
-* the Blender License. See http://www.blender.org/BL/ for information
-* about this.
+* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,40 +24,20 @@
*
* Contributor(s): none yet.
*
-* ***** END GPL/BL DUAL LICENSE BLOCK *****
+* ***** END GPL LICENSE BLOCK *****
*/
-#include <math.h>
-#include <stdlib.h>
-#include <string.h>
-#include <stdio.h>
+
#include "MEM_guardedalloc.h"
-/* types */
-#include "DNA_curve_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h"
+
+#include "BKE_cloth.h"
+
#include "DNA_cloth_types.h"
-#include "DNA_key_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_lattice_types.h"
#include "DNA_scene_types.h"
-#include "DNA_modifier_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-#include "BLI_threads.h"
-#include "BKE_curve.h"
-#include "BKE_displist.h"
+
#include "BKE_effect.h"
#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_object.h"
#include "BKE_cloth.h"
-#include "BKE_modifier.h"
#include "BKE_utildefines.h"
-#include "BKE_global.h"
-#include "BIF_editdeform.h"
-
#ifdef _WIN32
#include <windows.h>
@@ -109,6 +86,10 @@ double itval()
return t2-t1;
}
#endif
+
+static float I[3][3] = {{1,0,0},{0,1,0},{0,0,1}};
+static float ZERO[3][3] = {{0,0,0}, {0,0,0}, {0,0,0}};
+
/*
#define C99
#ifdef C99
@@ -126,7 +107,7 @@ struct Cloth;
/* DEFINITIONS */
typedef float lfVector[3];
typedef struct fmatrix3x3 {
- float m[3][3]; /* 4x4 matrix */
+ float m[3][3]; /* 3x3 matrix */
unsigned int c,r; /* column and row number */
int pinned; /* is this vertex allowed to move? */
float n1,n2,n3; /* three normal vectors for collision constrains */
@@ -164,12 +145,15 @@ DO_INLINE void mul_fvectorT_fvector(float to[3][3], float vectorA[3], float vect
/* simple v^T * v product with scalar ("outer product") */
/* STATUS: HAS TO BE verified (*should* work) */
DO_INLINE void mul_fvectorT_fvectorS(float to[3][3], float vectorA[3], float vectorB[3], float aS)
-{
- mul_fvector_S(to[0], vectorB, vectorA[0]* aS);
- mul_fvector_S(to[1], vectorB, vectorA[1]* aS);
- mul_fvector_S(to[2], vectorB, vectorA[2]* aS);
+{
+ mul_fvectorT_fvector(to, vectorA, vectorB);
+
+ mul_fvector_S(to[0], to[0], aS);
+ mul_fvector_S(to[1], to[1], aS);
+ mul_fvector_S(to[2], to[2], aS);
}
+
/* printf vector[3] on console: for debug output */
void print_fvector(float m3[3])
{
@@ -246,11 +230,11 @@ DO_INLINE void submul_lfvectorS(float (*to)[3], float (*fLongVector)[3], float s
/* dot product for big vector */
DO_INLINE float dot_lfvector(float (*fLongVectorA)[3], float (*fLongVectorB)[3], unsigned int verts)
{
- unsigned int i = 0;
+ long i = 0;
float temp = 0.0;
// schedule(guided, 2)
#pragma omp parallel for reduction(+: temp)
- for(i = 0; i < verts; i++)
+ for(i = 0; i < (long)verts; i++)
{
temp += INPR(fLongVectorA[i], fLongVectorB[i]);
}
@@ -310,16 +294,17 @@ DO_INLINE void sub_lfvector_lfvector(float (*to)[3], float (*fLongVectorA)[3], f
}
///////////////////////////
-// 4x4 matrix
+// 3x3 matrix
///////////////////////////
-/* printf 4x4 matrix on console: for debug output */
+/* printf 3x3 matrix on console: for debug output */
void print_fmatrix(float m3[3][3])
{
printf("%f\t%f\t%f\n",m3[0][0],m3[0][1],m3[0][2]);
printf("%f\t%f\t%f\n",m3[1][0],m3[1][1],m3[1][2]);
printf("%f\t%f\t%f\n\n",m3[2][0],m3[2][1],m3[2][2]);
}
-/* copy 4x4 matrix */
+
+/* copy 3x3 matrix */
DO_INLINE void cp_fmatrix(float to[3][3], float from[3][3])
{
// memcpy(to, from, sizeof (float) * 9);
@@ -327,12 +312,24 @@ DO_INLINE void cp_fmatrix(float to[3][3], float from[3][3])
VECCOPY(to[1], from[1]);
VECCOPY(to[2], from[2]);
}
-/* calculate determinant of 4x4 matrix */
+
+/* copy 3x3 matrix */
+DO_INLINE void initdiag_fmatrixS(float to[3][3], float aS)
+{
+ cp_fmatrix(to, ZERO);
+
+ to[0][0] = aS;
+ to[1][1] = aS;
+ to[2][2] = aS;
+}
+
+/* calculate determinant of 3x3 matrix */
DO_INLINE float det_fmatrix(float m[3][3])
{
return m[0][0]*m[1][1]*m[2][2] + m[1][0]*m[2][1]*m[0][2] + m[0][1]*m[1][2]*m[2][0]
-m[0][0]*m[1][2]*m[2][1] - m[0][1]*m[1][0]*m[2][2] - m[2][0]*m[1][1]*m[0][2];
}
+
DO_INLINE void inverse_fmatrix(float to[3][3], float from[3][3])
{
unsigned int i, j;
@@ -364,7 +361,7 @@ DO_INLINE void inverse_fmatrix(float to[3][3], float from[3][3])
}
-/* 4x4 matrix multiplied by a scalar */
+/* 3x3 matrix multiplied by a scalar */
/* STATUS: verified */
DO_INLINE void mul_fmatrix_S(float matrix[3][3], float scalar)
{
@@ -373,7 +370,7 @@ DO_INLINE void mul_fmatrix_S(float matrix[3][3], float scalar)
mul_fvector_S(matrix[2], matrix[2],scalar);
}
-/* a vector multiplied by a 4x4 matrix */
+/* a vector multiplied by a 3x3 matrix */
/* STATUS: verified */
DO_INLINE void mul_fvector_fmatrix(float *to, float *from, float matrix[3][3])
{
@@ -382,7 +379,7 @@ DO_INLINE void mul_fvector_fmatrix(float *to, float *from, float matrix[3][3])
to[2] = matrix[0][2]*from[0] + matrix[1][2]*from[1] + matrix[2][2]*from[2];
}
-/* 4x4 matrix multiplied by a vector */
+/* 3x3 matrix multiplied by a vector */
/* STATUS: verified */
DO_INLINE void mul_fmatrix_fvector(float *to, float matrix[3][3], float *from)
{
@@ -390,7 +387,7 @@ DO_INLINE void mul_fmatrix_fvector(float *to, float matrix[3][3], float *from)
to[1] = INPR(matrix[1],from);
to[2] = INPR(matrix[2],from);
}
-/* 4x4 matrix multiplied by a 4x4 matrix */
+/* 3x3 matrix multiplied by a 3x3 matrix */
/* STATUS: verified */
DO_INLINE void mul_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
@@ -398,49 +395,49 @@ DO_INLINE void mul_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float ma
mul_fvector_fmatrix(to[1], matrixA[1],matrixB);
mul_fvector_fmatrix(to[2], matrixA[2],matrixB);
}
-/* 4x4 matrix addition with 4x4 matrix */
+/* 3x3 matrix addition with 3x3 matrix */
DO_INLINE void add_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
VECADD(to[0], matrixA[0], matrixB[0]);
VECADD(to[1], matrixA[1], matrixB[1]);
VECADD(to[2], matrixA[2], matrixB[2]);
}
-/* 4x4 matrix add-addition with 4x4 matrix */
+/* 3x3 matrix add-addition with 3x3 matrix */
DO_INLINE void addadd_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
VECADDADD(to[0], matrixA[0], matrixB[0]);
VECADDADD(to[1], matrixA[1], matrixB[1]);
VECADDADD(to[2], matrixA[2], matrixB[2]);
}
-/* 4x4 matrix sub-addition with 4x4 matrix */
+/* 3x3 matrix sub-addition with 3x3 matrix */
DO_INLINE void addsub_fmatrixS_fmatrixS(float to[3][3], float matrixA[3][3], float aS, float matrixB[3][3], float bS)
{
VECADDSUBSS(to[0], matrixA[0], aS, matrixB[0], bS);
VECADDSUBSS(to[1], matrixA[1], aS, matrixB[1], bS);
VECADDSUBSS(to[2], matrixA[2], aS, matrixB[2], bS);
}
-/* A -= B + C (4x4 matrix sub-addition with 4x4 matrix) */
+/* A -= B + C (3x3 matrix sub-addition with 3x3 matrix) */
DO_INLINE void subadd_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
VECSUBADD(to[0], matrixA[0], matrixB[0]);
VECSUBADD(to[1], matrixA[1], matrixB[1]);
VECSUBADD(to[2], matrixA[2], matrixB[2]);
}
-/* A -= B*x + C*y (4x4 matrix sub-addition with 4x4 matrix) */
+/* A -= B*x + C*y (3x3 matrix sub-addition with 3x3 matrix) */
DO_INLINE void subadd_fmatrixS_fmatrixS(float to[3][3], float matrixA[3][3], float aS, float matrixB[3][3], float bS)
{
VECSUBADDSS(to[0], matrixA[0], aS, matrixB[0], bS);
VECSUBADDSS(to[1], matrixA[1], aS, matrixB[1], bS);
VECSUBADDSS(to[2], matrixA[2], aS, matrixB[2], bS);
}
-/* A = B - C (4x4 matrix subtraction with 4x4 matrix) */
+/* A = B - C (3x3 matrix subtraction with 3x3 matrix) */
DO_INLINE void sub_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
VECSUB(to[0], matrixA[0], matrixB[0]);
VECSUB(to[1], matrixA[1], matrixB[1]);
VECSUB(to[2], matrixA[2], matrixB[2]);
}
-/* A += B - C (4x4 matrix add-subtraction with 4x4 matrix) */
+/* A += B - C (3x3 matrix add-subtraction with 3x3 matrix) */
DO_INLINE void addsub_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
VECADDSUB(to[0], matrixA[0], matrixB[0]);
@@ -450,35 +447,35 @@ DO_INLINE void addsub_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float
/////////////////////////////////////////////////////////////////
// special functions
/////////////////////////////////////////////////////////////////
-/* a vector multiplied and added to/by a 4x4 matrix */
+/* a vector multiplied and added to/by a 3x3 matrix */
DO_INLINE void muladd_fvector_fmatrix(float to[3], float from[3], float matrix[3][3])
{
to[0] += matrix[0][0]*from[0] + matrix[1][0]*from[1] + matrix[2][0]*from[2];
to[1] += matrix[0][1]*from[0] + matrix[1][1]*from[1] + matrix[2][1]*from[2];
to[2] += matrix[0][2]*from[0] + matrix[1][2]*from[1] + matrix[2][2]*from[2];
}
-/* 4x4 matrix multiplied and added to/by a 4x4 matrix and added to another 4x4 matrix */
+/* 3x3 matrix multiplied and added to/by a 3x3 matrix and added to another 3x3 matrix */
DO_INLINE void muladd_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
muladd_fvector_fmatrix(to[0], matrixA[0],matrixB);
muladd_fvector_fmatrix(to[1], matrixA[1],matrixB);
muladd_fvector_fmatrix(to[2], matrixA[2],matrixB);
}
-/* a vector multiplied and sub'd to/by a 4x4 matrix */
+/* a vector multiplied and sub'd to/by a 3x3 matrix */
DO_INLINE void mulsub_fvector_fmatrix(float to[3], float from[3], float matrix[3][3])
{
to[0] -= matrix[0][0]*from[0] + matrix[1][0]*from[1] + matrix[2][0]*from[2];
to[1] -= matrix[0][1]*from[0] + matrix[1][1]*from[1] + matrix[2][1]*from[2];
to[2] -= matrix[0][2]*from[0] + matrix[1][2]*from[1] + matrix[2][2]*from[2];
}
-/* 4x4 matrix multiplied and sub'd to/by a 4x4 matrix and added to another 4x4 matrix */
+/* 3x3 matrix multiplied and sub'd to/by a 3x3 matrix and added to another 3x3 matrix */
DO_INLINE void mulsub_fmatrix_fmatrix(float to[3][3], float matrixA[3][3], float matrixB[3][3])
{
mulsub_fvector_fmatrix(to[0], matrixA[0],matrixB);
mulsub_fvector_fmatrix(to[1], matrixA[1],matrixB);
mulsub_fvector_fmatrix(to[2], matrixA[2],matrixB);
}
-/* 4x4 matrix multiplied+added by a vector */
+/* 3x3 matrix multiplied+added by a vector */
/* STATUS: verified */
DO_INLINE void muladd_fmatrix_fvector(float to[3], float matrix[3][3], float from[3])
{
@@ -486,7 +483,7 @@ DO_INLINE void muladd_fmatrix_fvector(float to[3], float matrix[3][3], float fro
to[1] += INPR(matrix[1],from);
to[2] += INPR(matrix[2],from);
}
-/* 4x4 matrix multiplied+sub'ed by a vector */
+/* 3x3 matrix multiplied+sub'ed by a vector */
DO_INLINE void mulsub_fmatrix_fvector(float to[3], float matrix[3][3], float from[3])
{
to[0] -= INPR(matrix[0],from);
@@ -496,7 +493,7 @@ DO_INLINE void mulsub_fmatrix_fvector(float to[3], float matrix[3][3], float fro
/////////////////////////////////////////////////////////////////
///////////////////////////
-// SPARSE SYMMETRIC big matrix with 4x4 matrix entries
+// SPARSE SYMMETRIC big matrix with 3x3 matrix entries
///////////////////////////
/* printf a big matrix on console: for debug output */
void print_bfmatrix(fmatrix3x3 *m3)
@@ -525,12 +522,26 @@ DO_INLINE void del_bfmatrix(fmatrix3x3 *matrix)
MEM_freeN (matrix);
}
}
+
/* copy big matrix */
DO_INLINE void cp_bfmatrix(fmatrix3x3 *to, fmatrix3x3 *from)
{
// TODO bounds checking
memcpy(to, from, sizeof(fmatrix3x3) * (from[0].vcount+from[0].scount) );
}
+
+/* init big matrix */
+// slow in parallel
+DO_INLINE void init_bfmatrix(fmatrix3x3 *matrix, float m3[3][3])
+{
+ unsigned int i;
+
+ for(i = 0; i < matrix[0].vcount+matrix[0].scount; i++)
+ {
+ cp_fmatrix(matrix[i].m, m3);
+ }
+}
+
/* init the diagonal of big matrix */
// slow in parallel
DO_INLINE void initdiag_bfmatrix(fmatrix3x3 *matrix, float m3[3][3])
@@ -547,16 +558,7 @@ DO_INLINE void initdiag_bfmatrix(fmatrix3x3 *matrix, float m3[3][3])
cp_fmatrix(matrix[j].m, tmatrix);
}
}
-/* init big matrix */
-DO_INLINE void init_bfmatrix(fmatrix3x3 *matrix, float m3[3][3])
-{
- unsigned int i;
- for(i = 0; i < matrix[0].vcount+matrix[0].scount; i++)
- {
- cp_fmatrix(matrix[i].m, m3);
- }
-}
/* multiply big matrix with scalar*/
DO_INLINE void mul_bfmatrix_S(fmatrix3x3 *matrix, float scalar)
{
@@ -702,12 +704,10 @@ DO_INLINE void subadd_bfmatrixS_bfmatrixS( fmatrix3x3 *to, fmatrix3x3 *from, flo
///////////////////////////////////////////////////////////////////
// simulator start
///////////////////////////////////////////////////////////////////
-static float I[3][3] = {{1,0,0},{0,1,0},{0,0,1}};
-static float ZERO[3][3] = {{0,0,0}, {0,0,0}, {0,0,0}};
typedef struct Implicit_Data
{
lfVector *X, *V, *Xnew, *Vnew, *olddV, *F, *B, *dV, *z;
- fmatrix3x3 *A, *dFdV, *dFdX, *S, *P, *Pinv, *bigI;
+ fmatrix3x3 *A, *dFdV, *dFdX, *S, *P, *Pinv, *bigI, *M;
} Implicit_Data;
int implicit_init (Object *ob, ClothModifierData *clmd)
@@ -721,7 +721,7 @@ int implicit_init (Object *ob, ClothModifierData *clmd)
LinkNode *search = NULL;
if(G.rt > 0)
- printf("implicit_init\n");
+ printf("implicit_init\n");
// init memory guard
// MEMORY_BASE.first = MEMORY_BASE.last = NULL;
@@ -741,6 +741,7 @@ int implicit_init (Object *ob, ClothModifierData *clmd)
id->Pinv = create_bfmatrix(cloth->numverts, cloth->numsprings);
id->P = create_bfmatrix(cloth->numverts, cloth->numsprings);
id->bigI = create_bfmatrix(cloth->numverts, cloth->numsprings); // TODO 0 springs
+ id->M = create_bfmatrix(cloth->numverts, cloth->numsprings);
id->X = create_lfvector(cloth->numverts);
id->Xnew = create_lfvector(cloth->numverts);
id->V = create_lfvector(cloth->numverts);
@@ -754,20 +755,22 @@ int implicit_init (Object *ob, ClothModifierData *clmd)
for(i=0;i<cloth->numverts;i++)
{
- id->A[i].r = id->A[i].c = id->dFdV[i].r = id->dFdV[i].c = id->dFdX[i].r = id->dFdX[i].c = id->P[i].c = id->P[i].r = id->Pinv[i].c = id->Pinv[i].r = id->bigI[i].c = id->bigI[i].r = i;
+ id->A[i].r = id->A[i].c = id->dFdV[i].r = id->dFdV[i].c = id->dFdX[i].r = id->dFdX[i].c = id->P[i].c = id->P[i].r = id->Pinv[i].c = id->Pinv[i].r = id->bigI[i].c = id->bigI[i].r = id->M[i].r = id->M[i].c = i;
- if(verts [i].goal >= SOFTGOALSNAP)
+ if(verts [i].flags & CLOTH_VERT_FLAG_PINNED)
{
id->S[pinned].pinned = 1;
id->S[pinned].c = id->S[pinned].r = i;
pinned++;
}
+
+ initdiag_fmatrixS(id->M[i].m, verts[i].mass);
}
// S is special and needs specific vcount and scount
id->S[0].vcount = pinned; id->S[0].scount = 0;
- // init springs */
+ // init springs
search = cloth->springs;
for(i=0;i<cloth->numsprings;i++)
{
@@ -775,16 +778,18 @@ int implicit_init (Object *ob, ClothModifierData *clmd)
// dFdV_start[i].r = big_I[i].r = big_zero[i].r =
id->A[i+cloth->numverts].r = id->dFdV[i+cloth->numverts].r = id->dFdX[i+cloth->numverts].r =
- id->P[i+cloth->numverts].r = id->Pinv[i+cloth->numverts].r = id->bigI[i+cloth->numverts].r = spring->ij;
+ id->P[i+cloth->numverts].r = id->Pinv[i+cloth->numverts].r = id->bigI[i+cloth->numverts].r = id->M[i+cloth->numverts].r = spring->ij;
// dFdV_start[i].c = big_I[i].c = big_zero[i].c =
id->A[i+cloth->numverts].c = id->dFdV[i+cloth->numverts].c = id->dFdX[i+cloth->numverts].c =
- id->P[i+cloth->numverts].c = id->Pinv[i+cloth->numverts].c = id->bigI[i+cloth->numverts].c = spring->kl;
+ id->P[i+cloth->numverts].c = id->Pinv[i+cloth->numverts].c = id->bigI[i+cloth->numverts].c = id->M[i+cloth->numverts].c = spring->kl;
spring->matrix_index = i + cloth->numverts;
search = search->next;
}
+
+ initdiag_bfmatrix(id->bigI, I);
for(i = 0; i < cloth->numverts; i++)
{
@@ -812,6 +817,7 @@ int implicit_free (ClothModifierData *clmd)
del_bfmatrix(id->P);
del_bfmatrix(id->Pinv);
del_bfmatrix(id->bigI);
+ del_bfmatrix(id->M);
del_lfvector(id->X);
del_lfvector(id->Xnew);
@@ -848,7 +854,7 @@ DO_INLINE float fbstar(float length, float L, float kb, float cb)
float tempfb = kb * fb(length, L);
float fbstar = cb * (length - L);
-
+
if(tempfb < fbstar)
return fbstar;
else
@@ -962,7 +968,7 @@ DO_INLINE void BuildPPinv(fmatrix3x3 *lA, fmatrix3x3 *P, fmatrix3x3 *Pinv)
}
}
-
+/*
// version 1.3
int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector *z, fmatrix3x3 *S, fmatrix3x3 *P, fmatrix3x3 *Pinv)
{
@@ -1030,21 +1036,135 @@ int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector *z, fma
return iterations<conjgrad_looplimit;
}
+*/
+// version 1.4
+int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector *z, fmatrix3x3 *S, fmatrix3x3 *P, fmatrix3x3 *Pinv, fmatrix3x3 *bigI)
+{
+ unsigned int numverts = lA[0].vcount, iterations = 0, conjgrad_looplimit=100;
+ float delta0 = 0, deltaNew = 0, deltaOld = 0, alpha = 0, tol = 0;
+ lfVector *r = create_lfvector(numverts);
+ lfVector *p = create_lfvector(numverts);
+ lfVector *s = create_lfvector(numverts);
+ lfVector *h = create_lfvector(numverts);
+ lfVector *bhat = create_lfvector(numverts);
+ lfVector *btemp = create_lfvector(numverts);
+
+ BuildPPinv(lA, P, Pinv);
+
+ initdiag_bfmatrix(bigI, I);
+ sub_bfmatrix_Smatrix(bigI, bigI, S);
+
+ // x = Sx_0+(I-S)z
+ filter(dv, S);
+ add_lfvector_lfvector(dv, dv, z, numverts);
+
+ // b_hat = S(b-A(I-S)z)
+ mul_bfmatrix_lfvector(r, lA, z);
+ mul_bfmatrix_lfvector(bhat, bigI, r);
+ sub_lfvector_lfvector(bhat, lB, bhat, numverts);
+
+ // r = S(b-Ax)
+ mul_bfmatrix_lfvector(r, lA, dv);
+ sub_lfvector_lfvector(r, lB, r, numverts);
+ filter(r, S);
+
+ // p = SP^-1r
+ mul_prevfmatrix_lfvector(p, Pinv, r);
+ filter(p, S);
+
+ // delta0 = bhat^TP^-1bhat
+ mul_prevfmatrix_lfvector(btemp, Pinv, bhat);
+ delta0 = dot_lfvector(bhat, btemp, numverts);
+
+ // deltaNew = r^TP
+ deltaNew = dot_lfvector(r, p, numverts);
+
+ /*
+ filter(dv, S);
+ add_lfvector_lfvector(dv, dv, z, numverts);
+
+ mul_bfmatrix_lfvector(r, lA, dv);
+ sub_lfvector_lfvector(r, lB, r, numverts);
+ filter(r, S);
+
+ mul_prevfmatrix_lfvector(p, Pinv, r);
+ filter(p, S);
+
+ deltaNew = dot_lfvector(r, p, numverts);
+
+ delta0 = deltaNew * sqrt(conjgrad_epsilon);
+ */
+
+ // itstart();
+
+ tol = (0.01*0.2);
+
+ while ((deltaNew > delta0*tol*tol) && (iterations < conjgrad_looplimit))
+ {
+ iterations++;
+
+ mul_bfmatrix_lfvector(s, lA, p);
+ filter(s, S);
+
+ alpha = deltaNew / dot_lfvector(p, s, numverts);
+
+ add_lfvector_lfvectorS(dv, dv, p, alpha, numverts);
+
+ add_lfvector_lfvectorS(r, r, s, -alpha, numverts);
+
+ mul_prevfmatrix_lfvector(h, Pinv, r);
+ filter(h, S);
+
+ deltaOld = deltaNew;
+
+ deltaNew = dot_lfvector(r, h, numverts);
+
+ add_lfvector_lfvectorS(p, h, p, deltaNew / deltaOld, numverts);
+
+ filter(p, S);
+
+ }
+
+ // itend();
+ // printf("cg_filtered_pre time: %f\n", (float)itval());
+
+ del_lfvector(btemp);
+ del_lfvector(bhat);
+ del_lfvector(h);
+ del_lfvector(s);
+ del_lfvector(p);
+ del_lfvector(r);
+
+ // printf("iterations: %d\n", iterations);
+
+ return iterations<conjgrad_looplimit;
+}
// outer product is NOT cross product!!!
-DO_INLINE void dfdx_spring_type1(float to[3][3], float dir[3],float length,float L,float k)
+DO_INLINE void dfdx_spring_type1(float to[3][3], float extent[3], float length, float L, float dot, float k)
{
// dir is unit length direction, rest is spring's restlength, k is spring constant.
// return (outerprod(dir,dir)*k + (I - outerprod(dir,dir))*(k - ((k*L)/length)));
float temp[3][3];
+ float temp1 = k*(1.0 - (L/length));
+
+ mul_fvectorT_fvectorS(temp, extent, extent, 1.0 / dot);
+ sub_fmatrix_fmatrix(to, I, temp);
+ mul_fmatrix_S(to, temp1);
+
+ mul_fvectorT_fvectorS(temp, extent, extent, k/ dot);
+ add_fmatrix_fmatrix(to, to, temp);
+
+ /*
mul_fvectorT_fvector(temp, dir, dir);
sub_fmatrix_fmatrix(to, I, temp);
mul_fmatrix_S(to, k* (1.0f-(L/length)));
mul_fmatrix_S(temp, k);
add_fmatrix_fmatrix(to, temp, to);
+ */
}
-DO_INLINE void dfdx_spring_type2(float to[3][3], float dir[3],float length,float L,float k, float cb)
+DO_INLINE void dfdx_spring_type2(float to[3][3], float dir[3], float length, float L, float k, float cb)
{
// return outerprod(dir,dir)*fbstar_jacobi(length, L, k, cb);
mul_fvectorT_fvectorS(to, dir, dir, fbstar_jacobi(length, L, k, cb));
@@ -1053,8 +1173,8 @@ DO_INLINE void dfdx_spring_type2(float to[3][3], float dir[3],float length,float
DO_INLINE void dfdv_damp(float to[3][3], float dir[3], float damping)
{
// derivative of force wrt velocity.
- // return outerprod(dir,dir) * damping;
mul_fvectorT_fvectorS(to, dir, dir, damping);
+
}
DO_INLINE void dfdx_spring(float to[3][3], float dir[3],float length,float L,float k)
@@ -1068,6 +1188,7 @@ DO_INLINE void dfdx_spring(float to[3][3], float dir[3],float length,float L,fl
mul_fmatrix_S(to, -k);
}
+// unused atm
DO_INLINE void dfdx_damp(float to[3][3], float dir[3],float length,const float vel[3],float rest,float damping)
{
// inner spring damping vel is the relative velocity of the endpoints.
@@ -1078,10 +1199,12 @@ DO_INLINE void dfdx_damp(float to[3][3], float dir[3],float length,const float
}
-DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX)
+DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float time)
{
+ Cloth *cloth = clmd->clothObject;
+ ClothVertex *verts = cloth->verts;
float extent[3];
- float length = 0;
+ float length = 0, dot = 0;
float dir[3] = {0,0,0};
float vel[3];
float k = 0.0f;
@@ -1103,11 +1226,12 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
// calculate elonglation
VECSUB(extent, X[s->kl], X[s->ij]);
VECSUB(vel, V[s->kl], V[s->ij]);
- length = sqrt(INPR(extent, extent));
+ dot = INPR(extent, extent);
+ length = sqrt(dot);
s->flags &= ~CLOTH_SPRING_FLAG_NEEDED;
- if(length > ABS(ALMOST_ZERO))
+ if(length > ALMOST_ZERO)
{
/*
if(length>L)
@@ -1128,7 +1252,7 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
}
// calculate force of structural + shear springs
- if(s->type != CLOTH_SPRING_TYPE_BENDING)
+ if((s->type & CLOTH_SPRING_TYPE_STRUCTURAL) || (s->type & CLOTH_SPRING_TYPE_SHEAR))
{
if(length > L) // only on elonglation
{
@@ -1137,31 +1261,58 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
k = clmd->sim_parms->structural;
scaling = k + s->stiffness * ABS(clmd->sim_parms->max_struct-k);
- k = scaling;
- // printf("scaling: %f, stiffness: %f\n", k, s->stiffness);
- /*
- if((s->ij == 109) || (s->kl == 109))
- {
- printf("length-L: %f, f: %f, len: %f, L: %f\n", length-L, (k*(length-L)), length, L);
- printf("kl X-x: %f, f-y: %f, f-z: %f\n", X[s->kl][0], X[s->kl][1], X[s->kl][2]);
- printf("ij X-x: %f, f-y: %f, f-z: %f\n\n", X[s->ij][0], X[s->ij][1], X[s->ij][2]);
- }
- */
-
- mul_fvector_S(stretch_force, dir, (k*(length-L)));
+ k = scaling / (clmd->sim_parms->avg_spring_len + FLT_EPSILON);
+
+ // TODO: verify, half verified (couldn't see error)
+ mul_fvector_S(stretch_force, dir, k*(length-L));
VECADD(s->f, s->f, stretch_force);
// Ascher & Boxman, p.21: Damping only during elonglation
- mul_fvector_S(damping_force, extent, clmd->sim_parms->Cdis * ((INPR(vel,extent)/length)));
+ // something wrong with it...
+ mul_fvector_S(damping_force, dir, clmd->sim_parms->Cdis * INPR(vel,dir));
VECADD(s->f, s->f, damping_force);
-
- dfdx_spring_type1(s->dfdx, dir,length,L,k);
-
- dfdv_damp(s->dfdv, dir,clmd->sim_parms->Cdis);
+
+ /* VERIFIED */
+ dfdx_spring(s->dfdx, dir, length, L, k);
+
+ /* VERIFIED */
+ dfdv_damp(s->dfdv, dir, clmd->sim_parms->Cdis);
+
}
}
+ else if(s->type & CLOTH_SPRING_TYPE_GOAL)
+ {
+ float tvect[3];
+
+ s->flags |= CLOTH_SPRING_FLAG_NEEDED;
+
+ // current_position = xold + t * (newposition - xold)
+ VECSUB(tvect, verts[s->ij].xconst, verts[s->ij].xold);
+ mul_fvector_S(tvect, tvect, time);
+ VECADD(tvect, tvect, verts[s->ij].xold);
+
+ VECSUB(extent, X[s->ij], tvect);
+
+ dot = INPR(extent, extent);
+ length = sqrt(dot);
+
+ k = clmd->sim_parms->goalspring;
+
+ scaling = k + s->stiffness * ABS(clmd->sim_parms->max_struct-k);
+
+ k = verts [s->ij].goal * scaling / (clmd->sim_parms->avg_spring_len + FLT_EPSILON);
+
+ VECADDS(s->f, s->f, extent, -k);
+
+ mul_fvector_S(damping_force, dir, clmd->sim_parms->goalfrict * 0.01 * INPR(vel,dir));
+ VECADD(s->f, s->f, damping_force);
+
+ // HERE IS THE PROBLEM!!!!
+ // dfdx_spring(s->dfdx, dir, length, 0.0, k);
+ // dfdv_damp(s->dfdv, dir, MIN2(1.0, (clmd->sim_parms->goalfrict/100.0)));
+ }
else // calculate force of bending springs
{
if(length < L)
@@ -1170,28 +1321,22 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
k = clmd->sim_parms->bending;
- scaling = k + s->stiffness * ABS(clmd->sim_parms->max_bend-k);
- cb = k = scaling;
+ scaling = k + s->stiffness * ABS(clmd->sim_parms->max_bend-k);
+ cb = k = scaling / (20.0*(clmd->sim_parms->avg_spring_len + FLT_EPSILON));
mul_fvector_S(bending_force, dir, fbstar(length, L, k, cb));
VECADD(s->f, s->f, bending_force);
- dfdx_spring_type2(s->dfdx, dir,length,L,k, cb);
+ dfdx_spring_type2(s->dfdx, dir, length,L, k, cb);
}
}
- /*
- if((s->ij == 109) || (s->kl == 109))
- {
- printf("type: %d, f-x: %f, f-y: %f, f-z: %f\n", s->type, s->f[0], s->f[1], s->f[2]);
-}
- */
}
DO_INLINE void cloth_apply_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX)
{
if(s->flags & CLOTH_SPRING_FLAG_NEEDED)
{
- if(s->type != CLOTH_SPRING_TYPE_BENDING)
+ if(!(s->type & CLOTH_SPRING_TYPE_BENDING))
{
sub_fmatrix_fmatrix(dFdV[s->ij].m, dFdV[s->ij].m, s->dfdv);
sub_fmatrix_fmatrix(dFdV[s->kl].m, dFdV[s->kl].m, s->dfdv);
@@ -1199,70 +1344,33 @@ DO_INLINE void cloth_apply_spring_force(ClothModifierData *clmd, ClothSpring *s,
}
VECADD(lF[s->ij], lF[s->ij], s->f);
- VECSUB(lF[s->kl], lF[s->kl], s->f);
-
- sub_fmatrix_fmatrix(dFdX[s->ij].m, dFdX[s->ij].m, s->dfdx);
+
+ if(!(s->type & CLOTH_SPRING_TYPE_GOAL))
+ VECSUB(lF[s->kl], lF[s->kl], s->f);
+
sub_fmatrix_fmatrix(dFdX[s->kl].m, dFdX[s->kl].m, s->dfdx);
-
+ sub_fmatrix_fmatrix(dFdX[s->ij].m, dFdX[s->ij].m, s->dfdx);
add_fmatrix_fmatrix(dFdX[s->matrix_index].m, dFdX[s->matrix_index].m, s->dfdx);
}
}
-DO_INLINE void calculateTriangleNormal(float to[3], lfVector *X, MFace mface)
-{
- float v1[3], v2[3];
-
- VECSUB(v1, X[mface.v2], X[mface.v1]);
- VECSUB(v2, X[mface.v3], X[mface.v1]);
- cross_fvector(to, v1, v2);
-}
-
-DO_INLINE void calculatQuadNormal(float to[3], lfVector *X, MFace mface)
-{
- float temp = CalcNormFloat4(X[mface.v1],X[mface.v2],X[mface.v3],X[mface.v4],to);
- mul_fvector_S(to, to, temp);
-}
-
-void calculateWeightedVertexNormal(ClothModifierData *clmd, MFace *mfaces, float to[3], int index, lfVector *X)
-{
- float temp[3];
- int i;
- Cloth *cloth = clmd->clothObject;
-
- for(i = 0; i < cloth->numfaces; i++)
- {
- // check if this triangle contains the selected vertex
- if(mfaces[i].v1 == index || mfaces[i].v2 == index || mfaces[i].v3 == index || mfaces[i].v4 == index)
- {
- calculatQuadNormal(temp, X, mfaces[i]);
- VECADD(to, to, temp);
- }
- }
-}
float calculateVertexWindForce(float wind[3], float vertexnormal[3])
{
- return fabs(INPR(wind, vertexnormal) * 0.5f);
+ return fabs(INPR(wind, vertexnormal));
}
-DO_INLINE void calc_triangle_force(ClothModifierData *clmd, MFace mface, lfVector *F, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, ListBase *effectors)
-{
-
-}
-
-void cloth_calc_force(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVector *lV, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, ListBase *effectors, float time)
+void cloth_calc_force(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVector *lV, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, ListBase *effectors, float time, fmatrix3x3 *M)
{
/* Collect forces and derivatives: F,dFdX,dFdV */
Cloth *cloth = clmd->clothObject;
- unsigned int i = 0;
+ long i = 0;
float spring_air = clmd->sim_parms->Cvi * 0.01f; /* viscosity of air scaled in percent */
float gravity[3];
float tm2[3][3] = {{-spring_air,0,0}, {0,-spring_air,0},{0,0,-spring_air}};
- ClothVertex *verts = cloth->verts;
MFace *mfaces = cloth->mfaces;
+ //ClothVertex *verts = cloth->verts;
float wind_normalized[3];
unsigned int numverts = cloth->numverts;
- float auxvect[3], velgoal[3], tvect[3];
- float kd, ks;
LinkNode *search = cloth->springs;
@@ -1275,58 +1383,85 @@ void cloth_calc_force(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVec
initdiag_bfmatrix(dFdV, tm2);
init_lfvector(lF, gravity, numverts);
+
+ /* multiply lF with mass matrix
+ // force = mass * acceleration (in this case: gravity)
+ */
+ for(i = 0; i < (long)numverts; i++)
+ {
+ float temp[3];
+ VECCOPY(temp, lF[i]);
+ mul_fmatrix_fvector(lF[i], M[i].m, temp);
+ }
submul_lfvectorS(lF, lV, spring_air, numverts);
-
- /* do goal stuff */
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)
- {
- for(i = 0; i < numverts; i++)
- {
- if(verts [i].goal < SOFTGOALSNAP)
- {
- // current_position = xold + t * (newposition - xold)
- VECSUB(tvect, verts[i].xconst, verts[i].xold);
- mul_fvector_S(tvect, tvect, time);
- VECADD(tvect, tvect, verts[i].xold);
-
- VECSUB(auxvect, tvect, lX[i]);
- ks = 1.0f/(1.0f- verts [i].goal*clmd->sim_parms->goalspring)-1.0f ;
- VECADDS(lF[i], lF[i], auxvect, -ks);
-
- // calulate damping forces generated by goals
-
- VECSUB(velgoal,verts[i].xold, verts[i].xconst);
- kd = clmd->sim_parms->goalfrict * 0.01f; // friction force scale taken from SB
- VECSUBADDSS(lF[i], velgoal, kd, lV[i], kd);
-
-
- }
- }
- }
/* handle external forces like wind */
if(effectors)
- {
- float speed[3] = {0.0f, 0.0f,0.0f};
- float force[3]= {0.0f, 0.0f, 0.0f};
-
-#pragma omp parallel for private (i) shared(lF)
- for(i = 0; i < cloth->numverts; i++)
+ {
+ for(i = 0; i < cloth->numfaces; i++)
{
float vertexnormal[3]={0,0,0};
- float fieldfactor = 1000.0f; // windfactor = 250.0f; // from sb
+ float speed[3] = {0.0f, 0.0f,0.0f};
+ float force[3]= {0.0f, 0.0f, 0.0f};
- pdDoEffectors(effectors, lX[i], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED);
+ if(mfaces[i].v4)
+ CalcNormFloat4(lX[mfaces[i].v1],lX[mfaces[i].v2],lX[mfaces[i].v3],lX[mfaces[i].v4],vertexnormal);
+ else
+ CalcNormFloat(lX[mfaces[i].v1],lX[mfaces[i].v2],lX[mfaces[i].v3],vertexnormal);
- // TODO apply forcefields here
- VECADDS(lF[i], lF[i], force, fieldfactor*0.01f);
-
+ pdDoEffectors(effectors, lX[mfaces[i].v1], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED);
+ VECCOPY(wind_normalized, speed);
+ Normalize(wind_normalized);
+ VecMulf(wind_normalized, -calculateVertexWindForce(speed, vertexnormal));
+
+ if(mfaces[i].v4)
+ {
+ VECADDS(lF[mfaces[i].v1], lF[mfaces[i].v1], wind_normalized, 0.25);
+ }
+ else
+ {
+ VECADDS(lF[mfaces[i].v1], lF[mfaces[i].v1], wind_normalized, 1.0 / 3.0);
+ }
+
+ speed[0] = speed[1] = speed[2] = 0.0;
+ pdDoEffectors(effectors, lX[mfaces[i].v2], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED);
+ VECCOPY(wind_normalized, speed);
+ Normalize(wind_normalized);
+ VecMulf(wind_normalized, -calculateVertexWindForce(speed, vertexnormal));
+ if(mfaces[i].v4)
+ {
+ VECADDS(lF[mfaces[i].v2], lF[mfaces[i].v2], wind_normalized, 0.25);
+ }
+ else
+ {
+ VECADDS(lF[mfaces[i].v2], lF[mfaces[i].v2], wind_normalized, 1.0 / 3.0);
+ }
+
+ speed[0] = speed[1] = speed[2] = 0.0;
+ pdDoEffectors(effectors, lX[mfaces[i].v3], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED);
VECCOPY(wind_normalized, speed);
Normalize(wind_normalized);
+ VecMulf(wind_normalized, -calculateVertexWindForce(speed, vertexnormal));
+ if(mfaces[i].v4)
+ {
+ VECADDS(lF[mfaces[i].v3], lF[mfaces[i].v3], wind_normalized, 0.25);
+ }
+ else
+ {
+ VECADDS(lF[mfaces[i].v3], lF[mfaces[i].v3], wind_normalized, 1.0 / 3.0);
+ }
+
+ speed[0] = speed[1] = speed[2] = 0.0;
+ if(mfaces[i].v4)
+ {
+ pdDoEffectors(effectors, lX[mfaces[i].v4], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED);
+ VECCOPY(wind_normalized, speed);
+ Normalize(wind_normalized);
+ VecMulf(wind_normalized, -calculateVertexWindForce(speed, vertexnormal));
+ VECADDS(lF[mfaces[i].v4], lF[mfaces[i].v4], wind_normalized, 0.25);
+ }
- calculateWeightedVertexNormal(clmd, mfaces, vertexnormal, i, lX);
- VECADDS(lF[i], lF[i], wind_normalized, -calculateVertexWindForce(speed, vertexnormal));
}
}
@@ -1336,7 +1471,7 @@ void cloth_calc_force(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVec
{
// only handle active springs
// if(((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && !(springs[i].flags & CSPRING_FLAG_DEACTIVATE))|| !(clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED)){}
- cloth_calc_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX);
+ cloth_calc_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX, time);
search = search->next;
}
@@ -1353,14 +1488,15 @@ void cloth_calc_force(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVec
// printf("\n");
}
-void simulate_implicit_euler(lfVector *Vnew, lfVector *lX, lfVector *lV, lfVector *lF, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float dt, fmatrix3x3 *A, lfVector *B, lfVector *dV, fmatrix3x3 *S, lfVector *z, lfVector *olddV, fmatrix3x3 *P, fmatrix3x3 *Pinv)
+void simulate_implicit_euler(lfVector *Vnew, lfVector *lX, lfVector *lV, lfVector *lF, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float dt, fmatrix3x3 *A, lfVector *B, lfVector *dV, fmatrix3x3 *S, lfVector *z, lfVector *olddV, fmatrix3x3 *P, fmatrix3x3 *Pinv, fmatrix3x3 *M, fmatrix3x3 *bigI)
{
unsigned int numverts = dFdV[0].vcount;
lfVector *dFdXmV = create_lfvector(numverts);
- initdiag_bfmatrix(A, I);
zero_lfvector(dV, numverts);
-
+
+ cp_bfmatrix(A, M);
+
subadd_bfmatrixS_bfmatrixS(A, dFdV, dt, dFdX, (dt*dt));
mul_bfmatrix_lfvector(dFdXmV, dFdX, lV);
@@ -1370,7 +1506,7 @@ void simulate_implicit_euler(lfVector *Vnew, lfVector *lX, lfVector *lV, lfVecto
itstart();
cg_filtered(dV, A, B, z, S); /* conjugate gradient algorithm to solve Ax=b */
- // cg_filtered_pre(dV, A, B, z, olddV, P, Pinv, dt);
+ // cg_filtered_pre(dV, A, B, z, S, P, Pinv, bigI);
itend();
// printf("cg_filtered calc time: %f\n", (float)itval());
@@ -1387,11 +1523,11 @@ void simulate_implicit_euler(lfVector *Vnew, lfVector *lX, lfVector *lV, lfVecto
int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors)
{
unsigned int i=0;
- float step=0.0f, tf=1.0f;
+ float step=0.0f, tf=clmd->sim_parms->timescale;
Cloth *cloth = clmd->clothObject;
ClothVertex *verts = cloth->verts;
unsigned int numverts = cloth->numverts;
- float dt = 1.0f / clmd->sim_parms->stepsPerFrame;
+ float dt = clmd->sim_parms->timescale / clmd->sim_parms->stepsPerFrame;
Implicit_Data *id = cloth->implicit;
int result = 0;
@@ -1400,35 +1536,44 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
for(i = 0; i < numverts; i++)
{
// update velocities with constrained velocities from pinned verts
- if(verts [i].goal >= SOFTGOALSNAP)
+ if(verts [i].flags & CLOTH_VERT_FLAG_PINNED)
{
VECSUB(id->V[i], verts[i].xconst, verts[i].xold);
- // VecMulf(id->V[i], 1.0 / dt);
+ // VecMulf(id->V[i], clmd->sim_parms->stepsPerFrame);
}
}
}
-
+
while(step < tf)
- {
+ {
+ // calculate forces
effectors= pdInitEffectors(ob,NULL);
+ cloth_calc_force(clmd, id->F, id->X, id->V, id->dFdV, id->dFdX, effectors, step, id->M);
+ if(effectors) pdEndEffectors(effectors);
- // calculate
- cloth_calc_force(clmd, id->F, id->X, id->V, id->dFdV, id->dFdX, effectors, step );
-
- // printf("F -> x: %f, y: %f; z: %f\n\n", id->F[109][0], id->F[109][1], id->F[109][2]);
-
- simulate_implicit_euler(id->Vnew, id->X, id->V, id->F, id->dFdV, id->dFdX, dt, id->A, id->B, id->dV, id->S, id->z, id->olddV, id->P, id->Pinv);
+ // calculate new velocity
+ simulate_implicit_euler(id->Vnew, id->X, id->V, id->F, id->dFdV, id->dFdX, dt, id->A, id->B, id->dV, id->S, id->z, id->olddV, id->P, id->Pinv, id->M, id->bigI);
+ // advance positions
add_lfvector_lfvectorS(id->Xnew, id->X, id->Vnew, dt, numverts);
- /*
- printf("dt: %f\n", dt);
- printf("Xnew -> x: %f, y: %f; z: %f\n", id->Xnew[109][0], id->Xnew[109][1], id->Xnew[109][2]);
- printf("X -> x: %f, y: %f; z: %f\n", id->X[109][0], id->X[109][1], id->X[109][2]);
- printf("Vnew -> x: %f, y: %f; z: %f\n\n", id->Vnew[109][0], id->Vnew[109][1], id->Vnew[109][2]);
- */
-
- // clmd->coll_parms->flags &= ~CLOTH_COLLSETTINGS_FLAG_ENABLED;
+ /* move pinned verts to correct position */
+ for(i = 0; i < numverts; i++)
+ {
+ if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)
+ {
+ if(verts [i].flags & CLOTH_VERT_FLAG_PINNED)
+ {
+ float tvect[3] = {.0,.0,.0};
+ VECSUB(tvect, verts[i].xconst, verts[i].xold);
+ mul_fvector_S(tvect, tvect, step+dt);
+ VECADD(tvect, tvect, verts[i].xold);
+ VECCOPY(id->Xnew[i], tvect);
+ }
+ }
+
+ VECCOPY(verts[i].txold, id->X[i]);
+ }
if(clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED)
{
@@ -1437,21 +1582,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
// update verts to current positions
for(i = 0; i < numverts; i++)
- {
-
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)
- {
- if(verts [i].goal >= SOFTGOALSNAP)
- {
- float tvect[3] = {.0,.0,.0};
- // VECSUB(tvect, id->Xnew[i], verts[i].xold);
- mul_fvector_S(tvect, id->V[i], step+dt);
- VECADD(tvect, tvect, verts[i].xold);
- VECCOPY(id->Xnew[i], tvect);
- }
-
- }
-
+ {
VECCOPY(verts[i].tx, id->Xnew[i]);
VECSUB(verts[i].tv, verts[i].tx, verts[i].txold);
@@ -1467,27 +1598,12 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
if(result)
{
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)
- {
- if(verts [i].goal >= SOFTGOALSNAP)
- {
- continue;
- }
- }
-
-
- // VECADD(verts[i].tx, verts[i].txold, verts[i].tv);
-
- VECCOPY(verts[i].txold, verts[i].tx);
+ if((clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL) && (verts [i].flags & CLOTH_VERT_FLAG_PINNED))
+ continue;
VECCOPY(id->Xnew[i], verts[i].tx);
-
VECCOPY(id->Vnew[i], verts[i].tv);
- VecMulf(id->Vnew[i], 1.0f / dt);
- }
- else
- {
- VECCOPY(verts[i].txold, id->Xnew[i]);
+ VecMulf(id->Vnew[i], clmd->sim_parms->stepsPerFrame);
}
}
@@ -1495,15 +1611,20 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
cp_lfvector(id->X, id->Xnew, numverts);
// if there were collisions, advance the velocity from v_n+1/2 to v_n+1
+
if(result)
{
// V = Vnew;
cp_lfvector(id->V, id->Vnew, numverts);
// calculate
- cloth_calc_force(clmd, id->F, id->X, id->V, id->dFdV, id->dFdX, effectors, step);
- simulate_implicit_euler(id->Vnew, id->X, id->V, id->F, id->dFdV, id->dFdX, dt / 2.0f, id->A, id->B, id->dV, id->S, id->z, id->olddV, id->P, id->Pinv);
+ effectors= pdInitEffectors(ob,NULL);
+ cloth_calc_force(clmd, id->F, id->X, id->V, id->dFdV, id->dFdX, effectors, step+dt, id->M);
+ if(effectors) pdEndEffectors(effectors);
+
+ simulate_implicit_euler(id->Vnew, id->X, id->V, id->F, id->dFdV, id->dFdX, dt / 2.0f, id->A, id->B, id->dV, id->S, id->z, id->olddV, id->P, id->Pinv, id->M, id->bigI);
}
+
}
else
{
@@ -1516,28 +1637,18 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
// V = Vnew;
cp_lfvector(id->V, id->Vnew, numverts);
-
+
step += dt;
-
- if(effectors) pdEndEffectors(effectors);
+
}
for(i = 0; i < numverts; i++)
{
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)
+ if((clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL) && (verts [i].flags & CLOTH_VERT_FLAG_PINNED))
{
- if(verts [i].goal < SOFTGOALSNAP)
- {
- VECCOPY(verts[i].txold, id->X[i]);
- VECCOPY(verts[i].x, id->X[i]);
- VECCOPY(verts[i].v, id->V[i]);
- }
- else
- {
- VECCOPY(verts[i].txold, verts[i].xconst);
- VECCOPY(verts[i].x, verts[i].xconst);
- VECCOPY(verts[i].v, id->V[i]);
- }
+ VECCOPY(verts[i].txold, verts[i].xconst); // TODO: test --> should be .x
+ VECCOPY(verts[i].x, verts[i].xconst);
+ VECCOPY(verts[i].v, id->V[i]);
}
else
{
@@ -1546,6 +1657,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase
VECCOPY(verts[i].v, id->V[i]);
}
}
+
return 1;
}
@@ -1562,5 +1674,6 @@ void implicit_set_positions (ClothModifierData *clmd)
VECCOPY(id->V[i], verts[i].v);
}
if(G.rt > 0)
- printf("implicit_set_positions\n");
+ printf("implicit_set_positions\n");
}
+
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 4af310913d6..0b9f7615bfa 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -2,15 +2,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
diff --git a/source/blender/blenkernel/intern/kdop.c b/source/blender/blenkernel/intern/kdop.c
index 736ffcf0965..3189fe960ad 100644
--- a/source/blender/blenkernel/intern/kdop.c
+++ b/source/blender/blenkernel/intern/kdop.c
@@ -1,15 +1,12 @@
/* kdop.c
*
*
-* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version. The Blender
-* Foundation also sells licenses for use in proprietary software under
-* the Blender License. See http://www.blender.org/BL/ for information
-* about this.
+* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,49 +24,29 @@
*
* Contributor(s): none yet.
*
-* ***** END GPL/BL DUAL LICENSE BLOCK *****
+* ***** END GPL LICENSE BLOCK *****
*/
-#include <math.h>
-#include <stdlib.h>
-#include <string.h>
#include "MEM_guardedalloc.h"
-/* types */
-#include "DNA_curve_types.h"
-#include "DNA_object_types.h"
-#include "DNA_object_force.h"
-#include "DNA_cloth_types.h"
-#include "DNA_key_types.h"
+
+#include "BKE_cloth.h"
+
+#include "DNA_cloth_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_lattice_types.h"
#include "DNA_scene_types.h"
-#include "DNA_modifier_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_arithb.h"
-#include "BLI_edgehash.h"
-#include "BLI_linklist.h"
-#include "BKE_curve.h"
+
#include "BKE_deform.h"
#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_displist.h"
#include "BKE_effect.h"
#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_mesh.h"
#include "BKE_object.h"
-#include "BKE_cloth.h"
#include "BKE_modifier.h"
#include "BKE_utildefines.h"
-#include "BKE_DerivedMesh.h"
-#include "BIF_editdeform.h"
-#include "BIF_editkey.h"
-#include "DNA_screen_types.h"
-#include "BSE_headerbuttons.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-#include "mydevice.h"
+
+#ifdef _OPENMP
+#include <omp.h>
+#endif
////////////////////////////////////////////////////////////////////////
@@ -108,22 +85,14 @@ LinkNode *BLI_linklist_append_fast(LinkNode **listp, void *ptr) {
////////////////////////////////////////////////////////////////////////
static float KDOP_AXES[13][3] =
-{ {1, 0, 0}, {0, 1, 0}, {0, 0, 1}, {1, 1, 1}, {1, -1, 1}, {1, 1, -1},
-{1, -1, -1}, {1, 1, 0}, {1, 0, 1}, {0, 1, 1}, {1, -1, 0}, {1, 0, -1},
-{0, 1, -1}
+{ {1.0, 0, 0}, {0, 1.0, 0}, {0, 0, 1.0}, {1.0, 1.0, 1.0}, {1.0, -1.0, 1.0}, {1.0, 1.0, -1.0},
+{1.0, -1.0, -1.0}, {1.0, 1.0, 0}, {1.0, 0, 1.0}, {0, 1.0, 1.0}, {1.0, -1.0, 0}, {1.0, 0, -1.0},
+{0, 1.0, -1.0}
};
///////////// choose bounding volume here! /////////////
-// #define KDOP_26
-
-// #define KDOP_14
-
-// AABB:
-// #define KDOP_8
-
-// OBB:
-#define KDOP_6
+#define KDOP_26
@@ -132,10 +101,9 @@ static float KDOP_AXES[13][3] =
#define KDOP_START 0
#endif
-// I didn't test this one!
#ifdef KDOP_18
-#define KDOP_END 7
-#define KDOP_START 13
+#define KDOP_END 13
+#define KDOP_START 7
#endif
#ifdef KDOP_14
@@ -179,7 +147,7 @@ DO_INLINE int floor_lg(int a)
/*
* Insertion sort algorithm
*/
-static void bvh_insertionsort(CollisionTree **a, int lo, int hi, int axis)
+void bvh_insertionsort(CollisionTree **a, int lo, int hi, int axis)
{
int i,j;
CollisionTree *t;
@@ -276,7 +244,7 @@ static CollisionTree *bvh_medianof3(CollisionTree **a, int lo, int mid, int hi,
/*
* Quicksort algorithm modified for Introsort
*/
-static void bvh_introsort_loop (CollisionTree **a, int lo, int hi, int depth_limit, int axis)
+void bvh_introsort_loop (CollisionTree **a, int lo, int hi, int depth_limit, int axis)
{
int p;
@@ -371,19 +339,30 @@ DO_INLINE void bvh_calc_DOP_hull_from_faces(BVH * bvh, CollisionTree **tri, int
{
float newmin,newmax;
int i, j;
+
+ if(numfaces >0)
+ {
+ // for all Axes.
+ for (i = KDOP_START; i < KDOP_END; i++)
+ {
+ bv[(2 * i)] = (tri [0])->bv[(2 * i)];
+ bv[(2 * i) + 1] = (tri [0])->bv[(2 * i) + 1];
+ }
+ }
+
for (j = 0; j < numfaces; j++)
{
// for all Axes.
for (i = KDOP_START; i < KDOP_END; i++)
{
newmin = (tri [j])->bv[(2 * i)];
- if ((newmin < bv[(2 * i)]) || (j == 0))
+ if ((newmin < bv[(2 * i)]))
{
bv[(2 * i)] = newmin;
}
newmax = (tri [j])->bv[(2 * i) + 1];
- if ((newmax > bv[(2 * i) + 1]) || (j == 0))
+ if ((newmax > bv[(2 * i) + 1]))
{
bv[(2 * i) + 1] = newmax;
}
@@ -391,12 +370,13 @@ DO_INLINE void bvh_calc_DOP_hull_from_faces(BVH * bvh, CollisionTree **tri, int
}
}
-DO_INLINE void bvh_calc_DOP_hull_static(BVH * bvh, CollisionTree **tri, int numfaces, float *bv)
+DO_INLINE void bvh_calc_DOP_hull_static(BVH * bvh, CollisionTree **tri, int numfaces, float *bv, CollisionTree *tree)
{
MFace *tempMFace = bvh->mfaces;
float *tempBV = bv;
float newminmax;
int i, j, k;
+
for (j = 0; j < numfaces; j++)
{
tempMFace = bvh->mfaces + (tri [j])->tri_index;
@@ -426,15 +406,31 @@ DO_INLINE void bvh_calc_DOP_hull_static(BVH * bvh, CollisionTree **tri, int numf
tempBV[(2 * i) + 1] = newminmax;
}
}
+
+ /* calculate normal of this face */
+ /* (code copied from cdderivedmesh.c) */
+ /*
+ if(tempMFace->v4)
+ CalcNormFloat4(bvh->current_xold[tempMFace->v1].co, bvh->current_xold[tempMFace->v2].co,
+ bvh->current_xold[tempMFace->v3].co, bvh->current_xold[tempMFace->v4].co, tree->normal);
+ else
+ CalcNormFloat(bvh->current_xold[tempMFace->v1].co, bvh->current_xold[tempMFace->v2].co,
+ bvh->current_xold[tempMFace->v3].co, tree->normal);
+
+ tree->alpha = 0;
+ */
}
}
-DO_INLINE void bvh_calc_DOP_hull_moving(BVH * bvh, CollisionTree **tri, int numfaces, float *bv)
+DO_INLINE void bvh_calc_DOP_hull_moving(BVH * bvh, CollisionTree **tri, int numfaces, float *bv, CollisionTree *tree)
{
MFace *tempMFace = bvh->mfaces;
float *tempBV = bv;
float newminmax;
int i, j, k;
+
+ /* TODO: calculate normals */
+
for (j = 0; j < numfaces; j++)
{
tempMFace = bvh->mfaces + (tri [j])->tri_index;
@@ -488,14 +484,15 @@ static void bvh_div_env_node(BVH *bvh, CollisionTree *tree, CollisionTree **face
// Sort along longest axis
if(laxis!=lastaxis)
bvh_sort_along_axis(face_list, start, end, laxis);
-
+
+ // maximum is 4 since we have a quad tree
max_nodes = MIN2((end-start + 1 ),4);
for (i = 0; i < max_nodes; i++)
{
tree->count_nodes++;
- if(end-start > 4)
+ if(end-start+1 > 4)
{
int quarter = ((float)((float)(end - start + 1) / 4.0f));
tstart = start + i * quarter;
@@ -549,18 +546,32 @@ void bvh_build (BVH *bvh)
CollisionTree *tree=NULL;
LinkNode *nlink = NULL;
+ bvh->flags = 0;
+ bvh->leaf_tree = NULL;
+ bvh->leaf_root = NULL;
+ bvh->tree = NULL;
+
+ if(!bvh->current_x)
+ {
+ bvh_free(bvh);
+ return;
+ }
+
+ bvh->current_xold = MEM_dupallocN(bvh->current_x);
+
tree = (CollisionTree *)MEM_callocN(sizeof(CollisionTree), "CollisionTree");
- // TODO: check succesfull alloc
- BLI_linklist_append(&bvh->tree, tree);
-
- nlink = bvh->tree;
-
+
if (tree == NULL)
{
printf("bvh_build: Out of memory for nodes.\n");
bvh_free(bvh);
return;
}
+
+ BLI_linklist_append(&bvh->tree, tree);
+
+ nlink = bvh->tree;
+
bvh->root = bvh->tree->link;
bvh->root->isleaf = 0;
bvh->root->parent = NULL;
@@ -618,7 +629,7 @@ void bvh_build (BVH *bvh)
tree->nodes[0] = tree->nodes[1] = tree->nodes[2] = tree->nodes[3] = NULL;
- bvh_calc_DOP_hull_static(bvh, &face_list[i], 1, tree->bv);
+ bvh_calc_DOP_hull_static(bvh, &face_list[i], 1, tree->bv, tree);
// inflate the bv with some epsilon
for (j = KDOP_START; j < KDOP_END; j++)
@@ -663,6 +674,19 @@ DO_INLINE int bvh_overlap(float *bv1, float *bv2)
return 1;
}
+// bvh_overlap_self - is it possbile for 2 bv's to selfcollide ?
+DO_INLINE int bvh_overlap_self(CollisionTree * tree1, CollisionTree * tree2)
+{
+ // printf("overlap: %f, q: %f\n", (saacos(INPR(tree1->normal, tree2->normal)) / 2.0)+MAX2(tree1->alpha, tree2->alpha), saacos(INPR(tree1->normal, tree2->normal)));
+
+ if((saacos(INPR(tree1->normal, tree2->normal)) / 2.0)+MAX2(tree1->alpha, tree2->alpha) > M_PI)
+ {
+ return 1;
+ }
+ else
+ return 0;
+}
+
/**
* bvh_traverse - traverse two bvh trees looking for potential collisions.
*
@@ -670,9 +694,9 @@ DO_INLINE int bvh_overlap(float *bv1, float *bv2)
* every other triangle that doesn't require any realloc, but uses
* much memory
*/
-int bvh_traverse ( ClothModifierData * clmd, CollisionModifierData * collmd, CollisionTree * tree1, CollisionTree * tree2, float step, CM_COLLISION_RESPONSE collision_response)
+int bvh_traverse ( ModifierData * md1, ModifierData * md2, CollisionTree * tree1, CollisionTree * tree2, float step, CM_COLLISION_RESPONSE collision_response, int selfcollision)
{
- int i = 0, ret=0;
+ int i = 0, ret=0, overlap = 0;
/*
// Shouldn't be possible
@@ -680,9 +704,15 @@ int bvh_traverse ( ClothModifierData * clmd, CollisionModifierData * collmd, Col
{
printf("Error: no tree there\n");
return 0;
- }
+}
*/
- if (bvh_overlap(tree1->bv, tree2->bv))
+
+ if(selfcollision)
+ overlap = bvh_overlap_self(tree1, tree2);
+ else
+ overlap = bvh_overlap(tree1->bv, tree2->bv);
+
+ if (overlap)
{
// Check if this node in the first tree is a leaf
if (tree1->isleaf)
@@ -693,7 +723,7 @@ int bvh_traverse ( ClothModifierData * clmd, CollisionModifierData * collmd, Col
// Provide the collision response.
if(collision_response)
- collision_response (clmd, collmd, tree1, tree2);
+ collision_response (md1, md2, tree1, tree2);
return 1;
}
else
@@ -702,7 +732,7 @@ int bvh_traverse ( ClothModifierData * clmd, CollisionModifierData * collmd, Col
for (i = 0; i < 4; i++)
{
// Only traverse nodes that exist.
- if (tree2->nodes[i] && bvh_traverse (clmd, collmd, tree1, tree2->nodes[i], step, collision_response))
+ if (tree2->nodes[i] && bvh_traverse (md1, md2, tree1, tree2->nodes[i], step, collision_response, selfcollision))
ret = 1;
}
}
@@ -713,7 +743,7 @@ int bvh_traverse ( ClothModifierData * clmd, CollisionModifierData * collmd, Col
for (i = 0; i < 4; i++)
{
// Only traverse nodes that exist.
- if (tree1->nodes [i] && bvh_traverse (clmd, collmd, tree1->nodes[i], tree2, step, collision_response))
+ if (tree1->nodes [i] && bvh_traverse (md1, md2, tree1->nodes[i], tree2, step, collision_response, selfcollision))
ret = 1;
}
}
@@ -721,12 +751,13 @@ int bvh_traverse ( ClothModifierData * clmd, CollisionModifierData * collmd, Col
return ret;
}
-
// bottom up update of bvh tree:
// join the 4 children here
-void bvh_join(CollisionTree * tree)
+void bvh_join(CollisionTree *tree)
{
int i = 0, j = 0;
+ float max = 0;
+
if (!tree)
return;
@@ -747,10 +778,29 @@ void bvh_join(CollisionTree * tree)
tree->bv[(2 * j) + 1] = tree->nodes[i]->bv[(2 * j) + 1];
}
}
+
+ /* for selfcollisions */
+ /*
+ if(!i)
+ {
+ tree->alpha = tree->nodes[i]->alpha;
+ VECCOPY(tree->normal, tree->nodes[i]->normal);
+ }
+ else
+ {
+ tree->alpha += saacos(INPR(tree->normal, tree->nodes[i]->normal)) / 2.0;
+ VECADD(tree->normal, tree->normal, tree->nodes[i]->normal);
+ VecMulf(tree->normal, 0.5);
+ max = MAX2(max, tree->nodes[i]->alpha);
+ }
+ */
+
}
else
break;
}
+
+ tree->alpha += max;
}
// update static bvh
@@ -769,9 +819,9 @@ void bvh_update(BVH * bvh, int moving)
leaf->parent->traversed = 0;
}
if(!moving)
- bvh_calc_DOP_hull_static(bvh, &leaf, 1, leaf->bv);
+ bvh_calc_DOP_hull_static(bvh, &leaf, 1, leaf->bv, leaf);
else
- bvh_calc_DOP_hull_moving(bvh, &leaf, 1, leaf->bv);
+ bvh_calc_DOP_hull_moving(bvh, &leaf, 1, leaf->bv, leaf);
// inflate the bv with some epsilon
for (j = KDOP_START; j < KDOP_END; j++)
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index b57b799001a..3b4e562a87a 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -545,26 +542,26 @@ static void cp_key(int start, int end, int tot, char *poin, Key *key, KeyBlock *
case IPO_FLOAT:
if(weights) {
- memcpy(poin, kref, 4*cp[0]);
+ memcpy(poin, kref, sizeof(float)*cp[0]);
if(*weights!=0.0f)
rel_flerp(cp[0], (float *)poin, (float *)kref, (float *)k1, *weights);
weights++;
}
else
- memcpy(poin, k1, 4*cp[0]);
+ memcpy(poin, k1, sizeof(float)*cp[0]);
poin+= ofsp[0];
break;
case IPO_BPOINT:
- memcpy(poin, k1, 3*4);
- memcpy(poin+16, k1+12, 4);
+ memcpy(poin, k1, 3*sizeof(float));
+ memcpy(poin+4*sizeof(float), k1+3*sizeof(float), sizeof(float));
poin+= ofsp[0];
break;
case IPO_BEZTRIPLE:
- memcpy(poin, k1, 4*12);
+ memcpy(poin, k1, sizeof(float)*10);
poin+= ofsp[0];
break;
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 2b815c28cc5..e8bcae42d5a 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -519,7 +516,7 @@ static int where_on_path_deform(Object *ob, float ctime, float *vec, float *dir)
/* co: local coord, result local too */
/* returns quaternion for rotation, using cd->no_rot_axis */
/* axis is using another define!!! */
-static float *calc_curve_deform(Object *par, float *co, short axis, CurveDeform *cd)
+static int calc_curve_deform(Object *par, float *co, short axis, CurveDeform *cd, float *quatp)
{
Curve *cu= par->data;
float fac, loc[4], dir[3], cent[3];
@@ -549,7 +546,7 @@ static float *calc_curve_deform(Object *par, float *co, short axis, CurveDeform
/* to be sure, mostly after file load */
if(cu->path==NULL) {
makeDispListCurveTypes(par, 0);
- if(cu->path==NULL) return NULL; // happens on append...
+ if(cu->path==NULL) return 0; // happens on append...
}
/* options */
@@ -575,14 +572,13 @@ static float *calc_curve_deform(Object *par, float *co, short axis, CurveDeform
}
if( where_on_path_deform(par, fac, loc, dir)) { /* returns OK */
- float q[4], mat[3][3];
- float *quat;
+ float q[4], mat[3][3], quat[4];
if(cd->no_rot_axis) /* set by caller */
dir[cd->no_rot_axis-1]= 0.0f;
/* -1 for compatibility with old track defines */
- quat= vectoquat(dir, axis-1, upflag); /* gives static quat */
+ vectoquat(dir, axis-1, upflag, quat);
/* the tilt */
if(loc[3]!=0.0) {
@@ -602,18 +598,26 @@ static float *calc_curve_deform(Object *par, float *co, short axis, CurveDeform
/* translation */
VECADD(co, cent, loc);
- return quat;
+ if(quatp)
+ QUATCOPY(quatp, quat);
+
+ return 1;
}
- return NULL;
+ return 0;
}
void curve_deform_verts(Object *cuOb, Object *target, DerivedMesh *dm, float (*vertexCos)[3], int numVerts, char *vgroup, short defaxis)
{
- Curve *cu = cuOb->data;
- int a, flag = cu->flag;
+ Curve *cu;
+ int a, flag;
CurveDeform cd;
int use_vgroups;
-
+
+ if(cuOb->type != OB_CURVE)
+ return;
+
+ cu = cuOb->data;
+ flag = cu->flag;
cu->flag |= (CU_PATH|CU_FOLLOW); // needed for path & bevlist
init_curve_deform(cuOb, target, &cd, (cu->flag & CU_STRETCH)==0);
@@ -668,7 +672,7 @@ void curve_deform_verts(Object *cuOb, Object *target, DerivedMesh *dm, float (*v
for(j = 0; j < dvert->totweight; j++) {
if(dvert->dw[j].def_nr == index) {
VECCOPY(vec, vertexCos[a]);
- calc_curve_deform(cuOb, vec, defaxis, &cd);
+ calc_curve_deform(cuOb, vec, defaxis, &cd, NULL);
VecLerpf(vertexCos[a], vertexCos[a], vec,
dvert->dw[j].weight);
Mat4MulVecfl(cd.objectspace, vertexCos[a]);
@@ -686,7 +690,7 @@ void curve_deform_verts(Object *cuOb, Object *target, DerivedMesh *dm, float (*v
}
for(a = 0; a < numVerts; a++) {
- calc_curve_deform(cuOb, vertexCos[a], defaxis, &cd);
+ calc_curve_deform(cuOb, vertexCos[a], defaxis, &cd, NULL);
Mat4MulVecfl(cd.objectspace, vertexCos[a]);
}
}
@@ -699,8 +703,13 @@ void curve_deform_verts(Object *cuOb, Object *target, DerivedMesh *dm, float (*v
void curve_deform_vector(Object *cuOb, Object *target, float *orco, float *vec, float mat[][3], int no_rot_axis)
{
CurveDeform cd;
- float *quat;
+ float quat[4];
+ if(cuOb->type != OB_CURVE) {
+ Mat3One(mat);
+ return;
+ }
+
init_curve_deform(cuOb, target, &cd, 0); /* 0 no dloc */
cd.no_rot_axis= no_rot_axis; /* option to only rotate for XY, for example */
@@ -709,8 +718,7 @@ void curve_deform_vector(Object *cuOb, Object *target, float *orco, float *vec,
Mat4MulVecfl(cd.curvespace, vec);
- quat= calc_curve_deform(cuOb, vec, target->trackflag+1, &cd);
- if(quat) {
+ if(calc_curve_deform(cuOb, vec, target->trackflag+1, &cd, quat)) {
float qmat[3][3];
QuatToMat3(quat, qmat);
@@ -729,6 +737,9 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm,
int a;
int use_vgroups;
+ if(laOb->type != OB_LATTICE)
+ return;
+
init_latt_deform(laOb, target);
/* check whether to use vertex groups (only possible if target is a Mesh)
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index e81d3bac655..cc3f3f211a4 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -114,7 +111,7 @@
#include "BKE_brush.h"
#include "BKE_idprop.h"
-#include "BPI_script.h"
+#include "DNA_space_types.h"
#define MAX_IDPUP 60 /* was 24 */
@@ -977,7 +974,7 @@ static void image_fix_relative_path(Image *ima)
{
if(ima->id.lib==NULL) return;
if(strncmp(ima->name, "//", 2)==0) {
- BLI_convertstringcode(ima->name, ima->id.lib->filename, 0);
+ BLI_convertstringcode(ima->name, ima->id.lib->filename);
BLI_makestringcode(G.sce, ima->name);
}
}
@@ -994,7 +991,7 @@ static void lib_indirect_test_id(ID *id)
Object *ob= (Object *)id;
bActionStrip *strip;
Mesh *me;
- PartEff *paf;
+
int a;
for (strip=ob->nlastrips.first; strip; strip=strip->next){
@@ -1006,10 +1003,6 @@ static void lib_indirect_test_id(ID *id)
for(a=0; a<ob->totcol; a++) {
LIBTAG(ob->mat[a]);
}
-
- paf = give_parteff(ob);
- if (paf)
- LIBTAG(paf->group);
LIBTAG(ob->dup_group);
LIBTAG(ob->proxy);
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 42cac46c241..3983eecdaba 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -633,9 +630,7 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
if(ma->flarec==0) ma->flarec= 1;
- /* add all texcoflags from mtex */
- ma->texco= 0;
- ma->mapto= 0;
+ /* add all texcoflags from mtex, texco and mapto were cleared in advance */
for(a=0; a<MAX_MTEX; a++) {
/* separate tex switching */
@@ -730,6 +725,16 @@ void init_render_materials(int r_mode, float *amb)
{
Material *ma;
+ /* clear these flags before going over materials, to make sure they
+ * are cleared only once, otherwise node materials contained in other
+ * node materials can go wrong */
+ for(ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if(ma->id.us) {
+ ma->texco= 0;
+ ma->mapto= 0;
+ }
+ }
+
/* two steps, first initialize, then or the flags for layers */
for(ma= G.main->mat.first; ma; ma= ma->id.next) {
/* is_used flag comes back in convertblender.c */
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index e731f0fdfe0..16916381c95 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -8,15 +8,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): Jiri Hnidek <jiri.hnidek@vslib.cz>.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -233,14 +230,14 @@ void tex_space_mball(Object *ob)
boundbox_set_from_min_max(bb, min, max);
}
-void make_orco_mball(Object *ob)
+float *make_orco_mball(Object *ob)
{
BoundBox *bb;
DispList *dl;
- float *data;
+ float *data, *orco, *orcodata;
float loc[3], size[3];
int a;
-
+
/* restore size and loc */
bb= ob->bb;
loc[0]= (bb->vec[0][0]+bb->vec[4][0])/2.0f;
@@ -251,15 +248,21 @@ void make_orco_mball(Object *ob)
size[2]= bb->vec[1][2]-loc[2];
dl= ob->disp.first;
+ orcodata= MEM_mallocN(sizeof(float)*3*dl->nr, "MballOrco");
+
data= dl->verts;
+ orco= orcodata;
a= dl->nr;
while(a--) {
- data[0]= (data[0]-loc[0])/size[0];
- data[1]= (data[1]-loc[1])/size[1];
- data[2]= (data[2]-loc[2])/size[2];
+ orco[0]= (data[0]-loc[0])/size[0];
+ orco[1]= (data[1]-loc[1])/size[1];
+ orco[2]= (data[2]-loc[2])/size[2];
data+= 3;
+ orco+= 3;
}
+
+ return orcodata;
}
/** \brief Test, if Object *ob is basic MetaBall.
*
@@ -1211,8 +1214,8 @@ void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2,
p->y = neg.y;
p->z = neg.z;
while (1) {
- p->x = 0.5f*(pos.x + neg.x);
if (i++ == RES) return;
+ p->x = 0.5f*(pos.x + neg.x);
if ((function(p->x,p->y,p->z)) > 0.0) pos.x = p->x; else neg.x = p->x;
}
}
@@ -1221,8 +1224,8 @@ void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2,
p->x = neg.x;
p->z = neg.z;
while (1) {
- p->y = 0.5f*(pos.y + neg.y);
if (i++ == RES) return;
+ p->y = 0.5f*(pos.y + neg.y);
if ((function(p->x,p->y,p->z)) > 0.0) pos.y = p->y; else neg.y = p->y;
}
}
@@ -1231,8 +1234,8 @@ void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2,
p->x = neg.x;
p->y = neg.y;
while (1) {
- p->z = 0.5f*(pos.z + neg.z);
if (i++ == RES) return;
+ p->z = 0.5f*(pos.z + neg.z);
if ((function(p->x,p->y,p->z)) > 0.0) pos.z = p->z; else neg.z = p->z;
}
}
@@ -1297,6 +1300,8 @@ void find_first_points(PROCESS *mbproc, MetaBall *mb, int a)
int index[3]={1,0,-1};
float f =0.0f;
float in_v, out_v;
+ MB_POINT workp;
+ float tmp_v, workp_v, max_len, len, dx, dy, dz, nx, ny, nz, MAXN;
ml = mainb[a];
@@ -1357,23 +1362,49 @@ void find_first_points(PROCESS *mbproc, MetaBall *mb, int a)
out_v = mbproc->function(out.x, out.y, out.z);
- /* find "first point" on Implicit Surface of MetaElemnt ml */
- converge(&in, &out, in_v, out_v, mbproc->function, &mbproc->start, mb, 0);
-
- /* indexes of CUBE, which includes "first point" */
- c_i= (int)floor(mbproc->start.x/mbproc->size );
- c_j= (int)floor(mbproc->start.y/mbproc->size );
- c_k= (int)floor(mbproc->start.z/mbproc->size );
-
- mbproc->start.x= mbproc->start.y= mbproc->start.z= 0.0;
+ /* find "first points" on Implicit Surface of MetaElemnt ml */
+ //converge(&in, &out, in_v, out_v, mbproc->function, &mbproc->start, mb, 0);
+ workp = in;
+ workp_v = in_v;
+ max_len = sqrt((out.x-in.x)*(out.x-in.x) + (out.y-in.y)*(out.y-in.y) + (out.z-in.z)*(out.z-in.z));
- /* add CUBE (with indexes c_i, c_j, c_k) to the stack,
- * this cube includes found point of Implicit Surface */
- if (ml->flag & MB_NEGATIVE)
- add_cube(mbproc, c_i, c_j, c_k, 2);
- else
- add_cube(mbproc, c_i, c_j, c_k, 1);
+ nx = abs((out.x - in.x)/mbproc->size);
+ ny = abs((out.y - in.y)/mbproc->size);
+ nz = abs((out.z - in.z)/mbproc->size);
+
+ MAXN = MAX3(nx,ny,nz);
+
+ dx = (out.x - in.x)/MAXN;
+ dy = (out.y - in.y)/MAXN;
+ dz = (out.z - in.z)/MAXN;
+
+ len = 0.0;
+ while(len<=max_len) {
+ workp.x += dx;
+ workp.y += dy;
+ workp.z += dz;
+ /* compute value of implicite function */
+ tmp_v = mbproc->function(workp.x, workp.y, workp.z);
+ /* add cube to the stack, when value of implicite function crosses zero value */
+ if((tmp_v<0.0 && workp_v>=0.0)||(tmp_v>0.0 && workp_v<=0.0)) {
+
+ /* indexes of CUBE, which includes "first point" */
+ c_i= (int)floor(workp.x/mbproc->size);
+ c_j= (int)floor(workp.y/mbproc->size);
+ c_k= (int)floor(workp.z/mbproc->size);
+
+ /* add CUBE (with indexes c_i, c_j, c_k) to the stack,
+ * this cube includes found point of Implicit Surface */
+ if (ml->flag & MB_NEGATIVE)
+ add_cube(mbproc, c_i, c_j, c_k, 2);
+ else
+ add_cube(mbproc, c_i, c_j, c_k, 1);
+ }
+ len = sqrt((workp.x-in.x)*(workp.x-in.x) + (workp.y-in.y)*(workp.y-in.y) + (workp.z-in.z)*(workp.z-in.z));
+ workp_v = tmp_v;
+ }
+ mbproc->start.x= mbproc->start.y= mbproc->start.z= 0.0;
}
}
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 25a391be566..43e48c3bacd 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
@@ -530,7 +527,7 @@ void transform_mesh_orco_verts(Mesh *me, float (*orco)[3], int totvert, int inve
/* rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
this is necessary to make the if(mface->v4) check for quads work */
-void test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
+int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
{
/* first test if the face is legal */
if(mface->v3 && mface->v3==mface->v4) {
@@ -572,6 +569,8 @@ void test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
CustomData_swap(fdata, mfindex, corner_indices);
}
}
+
+ return nr;
}
Mesh *get_mesh(Object *ob)
@@ -768,8 +767,7 @@ void mball_to_mesh(ListBase *lb, Mesh *me)
mface->v4= index[3];
mface->flag= ME_SMOOTH;
- if(mface->v3==mface->v4)
- mface->v4= 0;
+ test_index_face(mface, NULL, 0, (mface->v3==mface->v4)? 3: 4);
mface++;
index+= 4;
@@ -1108,9 +1106,13 @@ float (*mesh_getRefKeyCos(Mesh *me, int *numVerts_r))[3]
if(me->key && me->key->refkey) {
if(numVerts_r) *numVerts_r= me->totvert;
- cos= MEM_mallocN(sizeof(*cos)*me->totvert, "vertexcos1");
-
+
kb= me->key->refkey;
+
+ /* prevent accessing invalid memory */
+ if (me->totvert > kb->totelem) cos= MEM_callocN(sizeof(*cos)*me->totvert, "vertexcos1");
+ else cos= MEM_mallocN(sizeof(*cos)*me->totvert, "vertexcos1");
+
totvert= MIN2(kb->totelem, me->totvert);
memcpy(cos, kb->data, sizeof(*cos)*totvert);
@@ -1140,12 +1142,12 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned
if(totuv==0)
return NULL;
- vmap= (UvVertMap*)MEM_mallocN(sizeof(*vmap), "UvVertMap");
+ vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
if (!vmap)
return NULL;
vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totvert, "UvMapVert*");
- buf= vmap->buf= (UvMapVert*)MEM_mallocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
+ buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
if (!vmap->vert || !vmap->buf) {
free_uv_vert_map(vmap);
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 7f378f136b6..2a8ba878c41 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -96,6 +96,7 @@
#include "BKE_pointcache.h"
#include "BKE_utildefines.h"
#include "depsgraph_private.h"
+#include "BKE_bmesh.h"
#include "LOD_DependKludge.h"
#include "LOD_decimation.h"
@@ -149,9 +150,9 @@ static int curveModifier_isDisabled(ModifierData *md)
}
static void curveModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
CurveModifierData *cmd = (CurveModifierData*) md;
@@ -159,8 +160,8 @@ static void curveModifier_foreachObjectLink(
}
static void curveModifier_updateDepgraph(
- ModifierData *md, DagForest *forest,
- Object *ob, DagNode *obNode)
+ ModifierData *md, DagForest *forest,
+ Object *ob, DagNode *obNode)
{
CurveModifierData *cmd = (CurveModifierData*) md;
@@ -168,23 +169,23 @@ static void curveModifier_updateDepgraph(
DagNode *curNode = dag_get_node(forest, cmd->object);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Curve Modifier");
}
}
static void curveModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
CurveModifierData *cmd = (CurveModifierData*) md;
curve_deform_verts(cmd->object, ob, derivedData, vertexCos, numVerts,
- cmd->name, cmd->defaxis);
+ cmd->name, cmd->defaxis);
}
static void curveModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
@@ -225,9 +226,9 @@ static int latticeModifier_isDisabled(ModifierData *md)
}
static void latticeModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
@@ -235,7 +236,7 @@ static void latticeModifier_foreachObjectLink(
}
static void latticeModifier_updateDepgraph(ModifierData *md, DagForest *forest,
- Object *ob, DagNode *obNode)
+ Object *ob, DagNode *obNode)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
@@ -243,7 +244,7 @@ static void latticeModifier_updateDepgraph(ModifierData *md, DagForest *forest,
DagNode *latNode = dag_get_node(forest, lmd->object);
dag_add_relation(forest, latNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Lattice Modifier");
}
}
@@ -262,8 +263,8 @@ static void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3])
static void latticeModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
@@ -271,12 +272,12 @@ static void latticeModifier_deformVerts(
modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */
lattice_deform_verts(lmd->object, ob, derivedData,
- vertexCos, numVerts, lmd->name);
+ vertexCos, numVerts, lmd->name);
}
static void latticeModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
@@ -322,28 +323,28 @@ static void subsurfModifier_freeData(ModifierData *md)
}
static DerivedMesh *subsurfModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
SubsurfModifierData *smd = (SubsurfModifierData*) md;
DerivedMesh *result;
result = subsurf_make_derived_from_derived(derivedData, smd,
- useRenderParams, NULL,
- isFinalCalc, 0);
+ useRenderParams, NULL,
+ isFinalCalc, 0);
return result;
}
static DerivedMesh *subsurfModifier_applyModifierEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData)
{
SubsurfModifierData *smd = (SubsurfModifierData*) md;
DerivedMesh *result;
result = subsurf_make_derived_from_derived(derivedData, smd, 0,
- NULL, 0, 1);
+ NULL, 0, 1);
return result;
}
@@ -375,8 +376,8 @@ static int buildModifier_dependsOnTime(ModifierData *md)
}
static DerivedMesh *buildModifier_applyModifier(ModifierData *md, Object *ob,
- DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData;
DerivedMesh *result;
@@ -389,29 +390,29 @@ static DerivedMesh *buildModifier_applyModifier(ModifierData *md, Object *ob,
GHashIterator *hashIter;
/* maps vert indices in old mesh to indices in new mesh */
GHash *vertHash = BLI_ghash_new(BLI_ghashutil_inthash,
- BLI_ghashutil_intcmp);
+ BLI_ghashutil_intcmp);
/* maps edge indices in new mesh to indices in old mesh */
GHash *edgeHash = BLI_ghash_new(BLI_ghashutil_inthash,
- BLI_ghashutil_intcmp);
+ BLI_ghashutil_intcmp);
maxVerts = dm->getNumVerts(dm);
vertMap = MEM_callocN(sizeof(*vertMap) * maxVerts,
- "build modifier vertMap");
+ "build modifier vertMap");
for(i = 0; i < maxVerts; ++i) vertMap[i] = i;
maxEdges = dm->getNumEdges(dm);
edgeMap = MEM_callocN(sizeof(*edgeMap) * maxEdges,
- "build modifier edgeMap");
+ "build modifier edgeMap");
for(i = 0; i < maxEdges; ++i) edgeMap[i] = i;
maxFaces = dm->getNumFaces(dm);
faceMap = MEM_callocN(sizeof(*faceMap) * maxFaces,
- "build modifier faceMap");
+ "build modifier faceMap");
for(i = 0; i < maxFaces; ++i) faceMap[i] = i;
if (ob) {
frac = bsystem_time(ob, (float)G.scene->r.cfra,
- bmd->start - 1.0f) / bmd->length;
+ bmd->start - 1.0f) / bmd->length;
} else {
frac = G.scene->r.cfra - bmd->start / bmd->length;
}
@@ -426,157 +427,157 @@ static DerivedMesh *buildModifier_applyModifier(ModifierData *md, Object *ob,
if(bmd->randomize)
BLI_array_randomize(faceMap, sizeof(*faceMap),
- maxFaces, bmd->seed);
+ maxFaces, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
- * mapped to the new indices
- */
+ * mapped to the new indices
+ */
for(i = 0; i < numFaces; ++i) {
MFace mf;
dm->getFace(dm, faceMap[i], &mf);
- if(!BLI_ghash_haskey(vertHash, (void *)mf.v1))
- BLI_ghash_insert(vertHash, (void *)mf.v1,
- (void *)BLI_ghash_size(vertHash));
- if(!BLI_ghash_haskey(vertHash, (void *)mf.v2))
- BLI_ghash_insert(vertHash, (void *)mf.v2,
- (void *)BLI_ghash_size(vertHash));
- if(!BLI_ghash_haskey(vertHash, (void *)mf.v3))
- BLI_ghash_insert(vertHash, (void *)mf.v3,
- (void *)BLI_ghash_size(vertHash));
- if(mf.v4 && !BLI_ghash_haskey(vertHash, (void *)mf.v4))
- BLI_ghash_insert(vertHash, (void *)mf.v4,
- (void *)BLI_ghash_size(vertHash));
+ if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v1),
+ SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
+ if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v2),
+ SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
+ if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v3),
+ SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
+ if(mf.v4 && !BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v4),
+ SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
}
/* get the set of edges that will be in the new mesh (i.e. all edges
- * that have both verts in the new mesh)
- */
+ * that have both verts in the new mesh)
+ */
maxEdges = dm->getNumEdges(dm);
for(i = 0; i < maxEdges; ++i) {
MEdge me;
dm->getEdge(dm, i, &me);
- if(BLI_ghash_haskey(vertHash, (void *)me.v1)
- && BLI_ghash_haskey(vertHash, (void *)me.v2))
+ if(BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1))
+ && BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
BLI_ghash_insert(edgeHash,
- (void *)BLI_ghash_size(edgeHash), (void *)i);
+ SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)), SET_INT_IN_POINTER(i));
}
} else if(numEdges) {
if(bmd->randomize)
BLI_array_randomize(edgeMap, sizeof(*edgeMap),
- maxEdges, bmd->seed);
+ maxEdges, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
- * mapped to the new indices
- */
+ * mapped to the new indices
+ */
for(i = 0; i < numEdges; ++i) {
MEdge me;
dm->getEdge(dm, edgeMap[i], &me);
- if(!BLI_ghash_haskey(vertHash, (void *)me.v1))
- BLI_ghash_insert(vertHash, (void *)me.v1,
- (void *)BLI_ghash_size(vertHash));
- if(!BLI_ghash_haskey(vertHash, (void *)me.v2))
- BLI_ghash_insert(vertHash, (void *)me.v2,
- (void *)BLI_ghash_size(vertHash));
+ if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v1),
+ SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
+ if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v2),
+ SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
}
/* get the set of edges that will be in the new mesh
- */
+ */
for(i = 0; i < numEdges; ++i) {
MEdge me;
dm->getEdge(dm, edgeMap[i], &me);
- BLI_ghash_insert(edgeHash, (void *)BLI_ghash_size(edgeHash),
- (void *)edgeMap[i]);
+ BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)),
+ SET_INT_IN_POINTER(edgeMap[i]));
}
} else {
int numVerts = dm->getNumVerts(dm) * frac;
if(bmd->randomize)
BLI_array_randomize(vertMap, sizeof(*vertMap),
- maxVerts, bmd->seed);
+ maxVerts, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
- * mapped to the new indices
- */
+ * mapped to the new indices
+ */
for(i = 0; i < numVerts; ++i)
- BLI_ghash_insert(vertHash, (void *)vertMap[i], (void *)i);
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(vertMap[i]), SET_INT_IN_POINTER(i));
}
/* now we know the number of verts, edges and faces, we can create
- * the mesh
- */
+ * the mesh
+ */
result = CDDM_from_template(dm, BLI_ghash_size(vertHash),
- BLI_ghash_size(edgeHash), numFaces);
+ BLI_ghash_size(edgeHash), numFaces);
/* copy the vertices across */
for(hashIter = BLI_ghashIterator_new(vertHash);
- !BLI_ghashIterator_isDone(hashIter);
- BLI_ghashIterator_step(hashIter)) {
- MVert source;
- MVert *dest;
- int oldIndex = (int)BLI_ghashIterator_getKey(hashIter);
- int newIndex = (int)BLI_ghashIterator_getValue(hashIter);
+ !BLI_ghashIterator_isDone(hashIter);
+ BLI_ghashIterator_step(hashIter)) {
+ MVert source;
+ MVert *dest;
+ int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
+ int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
- dm->getVert(dm, oldIndex, &source);
- dest = CDDM_get_vert(result, newIndex);
+ dm->getVert(dm, oldIndex, &source);
+ dest = CDDM_get_vert(result, newIndex);
- DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
- *dest = source;
- }
- BLI_ghashIterator_free(hashIter);
+ DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
+ *dest = source;
+ }
+ BLI_ghashIterator_free(hashIter);
- /* copy the edges across, remapping indices */
- for(i = 0; i < BLI_ghash_size(edgeHash); ++i) {
- MEdge source;
- MEdge *dest;
- int oldIndex = (int)BLI_ghash_lookup(edgeHash, (void *)i);
+ /* copy the edges across, remapping indices */
+ for(i = 0; i < BLI_ghash_size(edgeHash); ++i) {
+ MEdge source;
+ MEdge *dest;
+ int oldIndex = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash, SET_INT_IN_POINTER(i)));
- dm->getEdge(dm, oldIndex, &source);
- dest = CDDM_get_edge(result, i);
+ dm->getEdge(dm, oldIndex, &source);
+ dest = CDDM_get_edge(result, i);
- source.v1 = (int)BLI_ghash_lookup(vertHash, (void *)source.v1);
- source.v2 = (int)BLI_ghash_lookup(vertHash, (void *)source.v2);
+ source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
+ source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
- DM_copy_edge_data(dm, result, oldIndex, i, 1);
- *dest = source;
- }
+ DM_copy_edge_data(dm, result, oldIndex, i, 1);
+ *dest = source;
+ }
- /* copy the faces across, remapping indices */
- for(i = 0; i < numFaces; ++i) {
- MFace source;
- MFace *dest;
- int orig_v4;
+ /* copy the faces across, remapping indices */
+ for(i = 0; i < numFaces; ++i) {
+ MFace source;
+ MFace *dest;
+ int orig_v4;
- dm->getFace(dm, faceMap[i], &source);
- dest = CDDM_get_face(result, i);
+ dm->getFace(dm, faceMap[i], &source);
+ dest = CDDM_get_face(result, i);
- orig_v4 = source.v4;
+ orig_v4 = source.v4;
- source.v1 = (int)BLI_ghash_lookup(vertHash, (void *)source.v1);
- source.v2 = (int)BLI_ghash_lookup(vertHash, (void *)source.v2);
- source.v3 = (int)BLI_ghash_lookup(vertHash, (void *)source.v3);
- if(source.v4)
- source.v4 = (int)BLI_ghash_lookup(vertHash, (void *)source.v4);
+ source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
+ source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
+ source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
+ if(source.v4)
+ source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
- DM_copy_face_data(dm, result, faceMap[i], i, 1);
- *dest = source;
+ DM_copy_face_data(dm, result, faceMap[i], i, 1);
+ *dest = source;
- test_index_face(dest, &result->faceData, i, (orig_v4 ? 4 : 3));
- }
+ test_index_face(dest, &result->faceData, i, (orig_v4 ? 4 : 3));
+ }
- CDDM_calc_normals(result);
+ CDDM_calc_normals(result);
- BLI_ghash_free(vertHash, NULL, NULL);
- BLI_ghash_free(edgeHash, NULL, NULL);
+ BLI_ghash_free(vertHash, NULL, NULL);
+ BLI_ghash_free(edgeHash, NULL, NULL);
- MEM_freeN(vertMap);
- MEM_freeN(edgeMap);
- MEM_freeN(faceMap);
+ MEM_freeN(vertMap);
+ MEM_freeN(edgeMap);
+ MEM_freeN(faceMap);
- return result;
+ return result;
}
/* Array */
@@ -588,7 +589,7 @@ static void arrayModifier_initData(ModifierData *md)
ArrayModifierData *amd = (ArrayModifierData*) md;
/* default to 2 duplicates distributed along the x-axis by an
- offset of 1 object-width
+ offset of 1 object-width
*/
amd->start_cap = amd->end_cap = amd->curve_ob = amd->offset_ob = NULL;
amd->count = 2;
@@ -622,9 +623,9 @@ static void arrayModifier_copyData(ModifierData *md, ModifierData *target)
}
static void arrayModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
ArrayModifierData *amd = (ArrayModifierData*) md;
@@ -635,7 +636,7 @@ static void arrayModifier_foreachObjectLink(
}
static void arrayModifier_updateDepgraph(ModifierData *md, DagForest *forest,
- Object *ob, DagNode *obNode)
+ Object *ob, DagNode *obNode)
{
ArrayModifierData *amd = (ArrayModifierData*) md;
@@ -643,25 +644,25 @@ static void arrayModifier_updateDepgraph(ModifierData *md, DagForest *forest,
DagNode *curNode = dag_get_node(forest, amd->start_cap);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier");
}
if (amd->end_cap) {
DagNode *curNode = dag_get_node(forest, amd->end_cap);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier");
}
if (amd->curve_ob) {
DagNode *curNode = dag_get_node(forest, amd->curve_ob);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier");
}
if (amd->offset_ob) {
DagNode *curNode = dag_get_node(forest, amd->offset_ob);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier");
}
}
@@ -688,12 +689,12 @@ typedef struct IndexMapEntry {
/* the new vert index that this old vert index maps to */
int new;
/* -1 if this vert isn't merged, otherwise the old vert index it
- * should be replaced with
- */
+ * should be replaced with
+ */
int merge;
/* 1 if this vert's first copy is merged with the last copy of its
- * merge target, otherwise 0
- */
+ * merge target, otherwise 0
+ */
short merge_final;
} IndexMapEntry;
@@ -712,19 +713,19 @@ static int calc_mapping(IndexMapEntry *indexMap, int oldIndex, int copyNum)
} else {
/* vert was merged with another vert */
/* follow the chain of merges to the end, or until we've passed
- * a number of vertices equal to the copy number
- */
+ * a number of vertices equal to the copy number
+ */
if(copyNum <= 0)
return indexMap[oldIndex].new;
else
return calc_mapping(indexMap, indexMap[oldIndex].merge,
- copyNum - 1);
+ copyNum - 1);
}
}
static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
- Object *ob, DerivedMesh *dm,
- int initFlags)
+ Object *ob, DerivedMesh *dm,
+ int initFlags)
{
int i, j;
/* offset matrix */
@@ -754,7 +755,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
MTC_Mat4One(offset);
indexMap = MEM_callocN(sizeof(*indexMap) * dm->getNumVerts(dm),
- "indexmap");
+ "indexmap");
src_mvert = dm->getVertArray(dm);
@@ -765,7 +766,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
if(amd->offset_type & MOD_ARR_OFF_RELATIVE) {
for(j = 0; j < 3; j++)
offset[3][j] += amd->scale[j] * vertarray_size(src_mvert,
- maxVerts, j);
+ maxVerts, j);
}
if((amd->offset_type & MOD_ARR_OFF_OBJ) && (amd->offset_ob)) {
@@ -778,8 +779,8 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
MTC_Mat4One(obinv);
MTC_Mat4MulSerie(result_mat, offset,
- obinv, amd->offset_ob->obmat,
- NULL, NULL, NULL, NULL, NULL);
+ obinv, amd->offset_ob->obmat,
+ NULL, NULL, NULL, NULL, NULL);
MTC_Mat4CpyMat4(offset, result_mat);
}
@@ -796,440 +797,451 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
}
/* calculate the maximum number of copies which will fit within the
- prescribed length */
+ prescribed length */
if(amd->fit_type == MOD_ARR_FITLENGTH
- || amd->fit_type == MOD_ARR_FITCURVE) {
+ || amd->fit_type == MOD_ARR_FITCURVE) {
float dist = sqrt(MTC_dot3Float(offset[3], offset[3]));
- if(dist > FLT_EPSILON)
+ if(dist > 1e-6f)
/* this gives length = first copy start to last copy end
- add a tiny offset for floating point rounding errors */
- count = (length + FLT_EPSILON) / dist;
+ add a tiny offset for floating point rounding errors */
+ count = (length + 1e-6f) / dist;
else
/* if the offset has no translation, just make one copy */
count = 1;
- }
+ }
- if(count < 1)
- count = 1;
+ if(count < 1)
+ count = 1;
/* allocate memory for count duplicates (including original) plus
- * start and end caps
- */
- finalVerts = dm->getNumVerts(dm) * count;
- finalEdges = dm->getNumEdges(dm) * count;
- finalFaces = dm->getNumFaces(dm) * count;
- if(start_cap) {
- finalVerts += start_cap->getNumVerts(start_cap);
- finalEdges += start_cap->getNumEdges(start_cap);
- finalFaces += start_cap->getNumFaces(start_cap);
- }
- if(end_cap) {
- finalVerts += end_cap->getNumVerts(end_cap);
- finalEdges += end_cap->getNumEdges(end_cap);
- finalFaces += end_cap->getNumFaces(end_cap);
- }
- result = CDDM_from_template(dm, finalVerts, finalEdges, finalFaces);
-
- /* calculate the offset matrix of the final copy (for merging) */
- MTC_Mat4One(final_offset);
-
- for(j=0; j < count - 1; j++) {
- MTC_Mat4MulMat4(tmp_mat, final_offset, offset);
- MTC_Mat4CpyMat4(final_offset, tmp_mat);
- }
-
- numVerts = numEdges = numFaces = 0;
- mvert = CDDM_get_verts(result);
-
- for (i = 0; i < maxVerts; i++) {
- MVert *inMV;
- MVert *mv = &mvert[numVerts];
- MVert *mv2;
- float co[3];
-
- inMV = &src_mvert[i];
-
- DM_copy_vert_data(dm, result, i, numVerts, 1);
- *mv = *inMV;
- numVerts++;
-
- indexMap[i].new = numVerts - 1;
- indexMap[i].merge = -1; /* default to no merge */
- indexMap[i].merge_final = 0; /* default to no merge */
-
- VECCOPY(co, mv->co);
+ * start and end caps
+ */
+ finalVerts = dm->getNumVerts(dm) * count;
+ finalEdges = dm->getNumEdges(dm) * count;
+ finalFaces = dm->getNumFaces(dm) * count;
+ if(start_cap) {
+ finalVerts += start_cap->getNumVerts(start_cap);
+ finalEdges += start_cap->getNumEdges(start_cap);
+ finalFaces += start_cap->getNumFaces(start_cap);
+ }
+ if(end_cap) {
+ finalVerts += end_cap->getNumVerts(end_cap);
+ finalEdges += end_cap->getNumEdges(end_cap);
+ finalFaces += end_cap->getNumFaces(end_cap);
+ }
+ result = CDDM_from_template(dm, finalVerts, finalEdges, finalFaces);
+
+ /* calculate the offset matrix of the final copy (for merging) */
+ MTC_Mat4One(final_offset);
+
+ for(j=0; j < count - 1; j++) {
+ MTC_Mat4MulMat4(tmp_mat, final_offset, offset);
+ MTC_Mat4CpyMat4(final_offset, tmp_mat);
+ }
+
+ numVerts = numEdges = numFaces = 0;
+ mvert = CDDM_get_verts(result);
+
+ for (i = 0; i < maxVerts; i++) {
+ indexMap[i].merge = -1; /* default to no merge */
+ indexMap[i].merge_final = 0; /* default to no merge */
+ }
+
+ for (i = 0; i < maxVerts; i++) {
+ MVert *inMV;
+ MVert *mv = &mvert[numVerts];
+ MVert *mv2;
+ float co[3];
+
+ inMV = &src_mvert[i];
+
+ DM_copy_vert_data(dm, result, i, numVerts, 1);
+ *mv = *inMV;
+ numVerts++;
+
+ indexMap[i].new = numVerts - 1;
+
+ VECCOPY(co, mv->co);
/* Attempts to merge verts from one duplicate with verts from the
- * next duplicate which are closer than amd->merge_dist.
- * Only the first such vert pair is merged.
- * If verts are merged in the first duplicate pair, they are merged
- * in all pairs.
- */
- if((count > 1) && (amd->flags & MOD_ARR_MERGE)) {
- float tmp_co[3];
- VECCOPY(tmp_co, mv->co);
- MTC_Mat4MulVecfl(offset, tmp_co);
-
- for(j = 0; j < maxVerts; j++) {
- inMV = &src_mvert[j];
- /* if this vert is within merge limit, merge */
- if(VecLenCompare(tmp_co, inMV->co, amd->merge_dist)) {
- indexMap[i].merge = j;
-
- /* test for merging with final copy of merge target */
- if(amd->flags & MOD_ARR_MERGEFINAL) {
- VECCOPY(tmp_co, inMV->co);
- inMV = &src_mvert[i];
- MTC_Mat4MulVecfl(final_offset, tmp_co);
- if(VecLenCompare(tmp_co, inMV->co, amd->merge_dist))
- indexMap[i].merge_final = 1;
- }
- break;
- }
- }
- }
-
- /* if no merging, generate copies of this vert */
- if(indexMap[i].merge < 0) {
- for(j=0; j < count - 1; j++) {
- mv2 = &mvert[numVerts];
-
- DM_copy_vert_data(result, result, numVerts - 1, numVerts, 1);
- *mv2 = *mv;
- numVerts++;
-
- MTC_Mat4MulVecfl(offset, co);
- VECCOPY(mv2->co, co);
- }
- } else if(indexMap[i].merge != i && indexMap[i].merge_final) {
+ * next duplicate which are closer than amd->merge_dist.
+ * Only the first such vert pair is merged.
+ * If verts are merged in the first duplicate pair, they are merged
+ * in all pairs.
+ */
+ if((count > 1) && (amd->flags & MOD_ARR_MERGE)) {
+ float tmp_co[3];
+ VECCOPY(tmp_co, mv->co);
+ MTC_Mat4MulVecfl(offset, tmp_co);
+
+ for(j = 0; j < maxVerts; j++) {
+ /* if vertex already merged, don't use it */
+ if( indexMap[j].merge != -1 ) continue;
+
+ inMV = &src_mvert[j];
+ /* if this vert is within merge limit, merge */
+ if(VecLenCompare(tmp_co, inMV->co, amd->merge_dist)) {
+ indexMap[i].merge = j;
+
+ /* test for merging with final copy of merge target */
+ if(amd->flags & MOD_ARR_MERGEFINAL) {
+ VECCOPY(tmp_co, inMV->co);
+ inMV = &src_mvert[i];
+ MTC_Mat4MulVecfl(final_offset, tmp_co);
+ if(VecLenCompare(tmp_co, inMV->co, amd->merge_dist))
+ indexMap[i].merge_final = 1;
+ }
+ break;
+ }
+ }
+ }
+
+ /* if no merging, generate copies of this vert */
+ if(indexMap[i].merge < 0) {
+ for(j=0; j < count - 1; j++) {
+ mv2 = &mvert[numVerts];
+
+ DM_copy_vert_data(result, result, numVerts - 1, numVerts, 1);
+ *mv2 = *mv;
+ numVerts++;
+
+ MTC_Mat4MulVecfl(offset, co);
+ VECCOPY(mv2->co, co);
+ }
+ } else if(indexMap[i].merge != i && indexMap[i].merge_final) {
/* if this vert is not merging with itself, and it is merging
- * with the final copy of its merge target, remove the first copy
- */
- numVerts--;
- DM_free_vert_data(result, numVerts, 1);
- }
- }
-
- /* make a hashtable so we can avoid duplicate edges from merging */
- edges = BLI_edgehash_new();
-
- maxEdges = dm->getNumEdges(dm);
- medge = CDDM_get_edges(result);
- for(i = 0; i < maxEdges; i++) {
- MEdge inMED;
- MEdge med;
- MEdge *med2;
- int vert1, vert2;
-
- dm->getEdge(dm, i, &inMED);
-
- med = inMED;
- med.v1 = indexMap[inMED.v1].new;
- med.v2 = indexMap[inMED.v2].new;
+ * with the final copy of its merge target, remove the first copy
+ */
+ numVerts--;
+ DM_free_vert_data(result, numVerts, 1);
+ }
+ }
+
+ /* make a hashtable so we can avoid duplicate edges from merging */
+ edges = BLI_edgehash_new();
+
+ maxEdges = dm->getNumEdges(dm);
+ medge = CDDM_get_edges(result);
+ for(i = 0; i < maxEdges; i++) {
+ MEdge inMED;
+ MEdge med;
+ MEdge *med2;
+ int vert1, vert2;
+
+ dm->getEdge(dm, i, &inMED);
+
+ med = inMED;
+ med.v1 = indexMap[inMED.v1].new;
+ med.v2 = indexMap[inMED.v2].new;
/* if vertices are to be merged with the final copies of their
- * merge targets, calculate that final copy
- */
- if(indexMap[inMED.v1].merge_final) {
- med.v1 = calc_mapping(indexMap, indexMap[inMED.v1].merge,
- count - 1);
- }
- if(indexMap[inMED.v2].merge_final) {
- med.v2 = calc_mapping(indexMap, indexMap[inMED.v2].merge,
- count - 1);
- }
-
- if (initFlags) {
- med.flag |= ME_EDGEDRAW | ME_EDGERENDER;
- }
-
- if(!BLI_edgehash_haskey(edges, med.v1, med.v2)) {
- DM_copy_edge_data(dm, result, i, numEdges, 1);
- medge[numEdges] = med;
- numEdges++;
-
- BLI_edgehash_insert(edges, med.v1, med.v2, NULL);
- }
-
- for(j = 1; j < count; j++)
- {
- vert1 = calc_mapping(indexMap, inMED.v1, j);
- vert2 = calc_mapping(indexMap, inMED.v2, j);
- /* avoid duplicate edges */
- if(!BLI_edgehash_haskey(edges, vert1, vert2)) {
- med2 = &medge[numEdges];
-
- DM_copy_edge_data(dm, result, i, numEdges, 1);
- *med2 = med;
- numEdges++;
-
- med2->v1 = vert1;
- med2->v2 = vert2;
-
- BLI_edgehash_insert(edges, med2->v1, med2->v2, NULL);
- }
- }
- }
-
- maxFaces = dm->getNumFaces(dm);
- mface = CDDM_get_faces(result);
- for (i=0; i < maxFaces; i++) {
- MFace inMF;
- MFace *mf = &mface[numFaces];
-
- dm->getFace(dm, i, &inMF);
-
- DM_copy_face_data(dm, result, i, numFaces, 1);
- *mf = inMF;
-
- mf->v1 = indexMap[inMF.v1].new;
- mf->v2 = indexMap[inMF.v2].new;
- mf->v3 = indexMap[inMF.v3].new;
- if(inMF.v4)
- mf->v4 = indexMap[inMF.v4].new;
+ * merge targets, calculate that final copy
+ */
+ if(indexMap[inMED.v1].merge_final) {
+ med.v1 = calc_mapping(indexMap, indexMap[inMED.v1].merge,
+ count - 1);
+ }
+ if(indexMap[inMED.v2].merge_final) {
+ med.v2 = calc_mapping(indexMap, indexMap[inMED.v2].merge,
+ count - 1);
+ }
+
+ if(med.v1 == med.v2) continue;
+
+ if (initFlags) {
+ med.flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ }
+
+ if(!BLI_edgehash_haskey(edges, med.v1, med.v2)) {
+ DM_copy_edge_data(dm, result, i, numEdges, 1);
+ medge[numEdges] = med;
+ numEdges++;
+
+ BLI_edgehash_insert(edges, med.v1, med.v2, NULL);
+ }
+
+ for(j = 1; j < count; j++)
+ {
+ vert1 = calc_mapping(indexMap, inMED.v1, j);
+ vert2 = calc_mapping(indexMap, inMED.v2, j);
+ /* avoid duplicate edges */
+ if(!BLI_edgehash_haskey(edges, vert1, vert2)) {
+ med2 = &medge[numEdges];
+
+ DM_copy_edge_data(dm, result, i, numEdges, 1);
+ *med2 = med;
+ numEdges++;
+
+ med2->v1 = vert1;
+ med2->v2 = vert2;
+
+ BLI_edgehash_insert(edges, med2->v1, med2->v2, NULL);
+ }
+ }
+ }
+
+ maxFaces = dm->getNumFaces(dm);
+ mface = CDDM_get_faces(result);
+ for (i=0; i < maxFaces; i++) {
+ MFace inMF;
+ MFace *mf = &mface[numFaces];
+
+ dm->getFace(dm, i, &inMF);
+
+ DM_copy_face_data(dm, result, i, numFaces, 1);
+ *mf = inMF;
+
+ mf->v1 = indexMap[inMF.v1].new;
+ mf->v2 = indexMap[inMF.v2].new;
+ mf->v3 = indexMap[inMF.v3].new;
+ if(inMF.v4)
+ mf->v4 = indexMap[inMF.v4].new;
/* if vertices are to be merged with the final copies of their
- * merge targets, calculate that final copy
- */
- if(indexMap[inMF.v1].merge_final)
- mf->v1 = calc_mapping(indexMap, indexMap[inMF.v1].merge, count-1);
- if(indexMap[inMF.v2].merge_final)
- mf->v2 = calc_mapping(indexMap, indexMap[inMF.v2].merge, count-1);
- if(indexMap[inMF.v3].merge_final)
- mf->v3 = calc_mapping(indexMap, indexMap[inMF.v3].merge, count-1);
- if(inMF.v4 && indexMap[inMF.v4].merge_final)
- mf->v4 = calc_mapping(indexMap, indexMap[inMF.v4].merge, count-1);
-
- test_index_face(mf, &result->faceData, numFaces, inMF.v4?4:3);
- numFaces++;
-
- /* if the face has fewer than 3 vertices, don't create it */
- if(mf->v3 == 0) {
- numFaces--;
- DM_free_face_data(result, numFaces, 1);
- }
-
- for(j = 1; j < count; j++)
- {
- MFace *mf2 = &mface[numFaces];
-
- DM_copy_face_data(dm, result, i, numFaces, 1);
- *mf2 = *mf;
-
- mf2->v1 = calc_mapping(indexMap, inMF.v1, j);
- mf2->v2 = calc_mapping(indexMap, inMF.v2, j);
- mf2->v3 = calc_mapping(indexMap, inMF.v3, j);
- if (inMF.v4)
- mf2->v4 = calc_mapping(indexMap, inMF.v4, j);
-
- test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3);
- numFaces++;
-
- /* if the face has fewer than 3 vertices, don't create it */
- if(mf2->v3 == 0) {
- numFaces--;
- DM_free_face_data(result, numFaces, 1);
- }
- }
- }
-
- /* add start and end caps */
- if(start_cap) {
- float startoffset[4][4];
- MVert *cap_mvert;
- MEdge *cap_medge;
- MFace *cap_mface;
- int *origindex;
- int *vert_map;
- int capVerts, capEdges, capFaces;
-
- capVerts = start_cap->getNumVerts(start_cap);
- capEdges = start_cap->getNumEdges(start_cap);
- capFaces = start_cap->getNumFaces(start_cap);
- cap_mvert = start_cap->getVertArray(start_cap);
- cap_medge = start_cap->getEdgeArray(start_cap);
- cap_mface = start_cap->getFaceArray(start_cap);
-
- Mat4Invert(startoffset, offset);
-
- vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
- "arrayModifier_doArray vert_map");
-
- origindex = result->getVertDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capVerts; i++) {
- MVert *mv = &cap_mvert[i];
- short merged = 0;
-
- if(amd->flags & MOD_ARR_MERGE) {
- float tmp_co[3];
- MVert *in_mv;
- int j;
-
- VECCOPY(tmp_co, mv->co);
- Mat4MulVecfl(startoffset, tmp_co);
-
- for(j = 0; j < maxVerts; j++) {
- in_mv = &src_mvert[j];
- /* if this vert is within merge limit, merge */
- if(VecLenCompare(tmp_co, in_mv->co, amd->merge_dist)) {
- vert_map[i] = calc_mapping(indexMap, j, 0);
- merged = 1;
- break;
- }
- }
- }
-
- if(!merged) {
- DM_copy_vert_data(start_cap, result, i, numVerts, 1);
- mvert[numVerts] = *mv;
- Mat4MulVecfl(startoffset, mvert[numVerts].co);
- origindex[numVerts] = ORIGINDEX_NONE;
-
- vert_map[i] = numVerts;
-
- numVerts++;
- }
- }
- origindex = result->getEdgeDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capEdges; i++) {
- int v1, v2;
-
- v1 = vert_map[cap_medge[i].v1];
- v2 = vert_map[cap_medge[i].v2];
-
- if(!BLI_edgehash_haskey(edges, v1, v2)) {
- DM_copy_edge_data(start_cap, result, i, numEdges, 1);
- medge[numEdges] = cap_medge[i];
- medge[numEdges].v1 = v1;
- medge[numEdges].v2 = v2;
- origindex[numEdges] = ORIGINDEX_NONE;
-
- numEdges++;
- }
- }
- origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capFaces; i++) {
- DM_copy_face_data(start_cap, result, i, numFaces, 1);
- mface[numFaces] = cap_mface[i];
- mface[numFaces].v1 = vert_map[mface[numFaces].v1];
- mface[numFaces].v2 = vert_map[mface[numFaces].v2];
- mface[numFaces].v3 = vert_map[mface[numFaces].v3];
- if(mface[numFaces].v4)
- mface[numFaces].v4 = vert_map[mface[numFaces].v4];
- origindex[numFaces] = ORIGINDEX_NONE;
-
- numFaces++;
- }
-
- MEM_freeN(vert_map);
- start_cap->release(start_cap);
- }
-
- if(end_cap) {
- float endoffset[4][4];
- MVert *cap_mvert;
- MEdge *cap_medge;
- MFace *cap_mface;
- int *origindex;
- int *vert_map;
- int capVerts, capEdges, capFaces;
-
- capVerts = end_cap->getNumVerts(end_cap);
- capEdges = end_cap->getNumEdges(end_cap);
- capFaces = end_cap->getNumFaces(end_cap);
- cap_mvert = end_cap->getVertArray(end_cap);
- cap_medge = end_cap->getEdgeArray(end_cap);
- cap_mface = end_cap->getFaceArray(end_cap);
-
- Mat4MulMat4(endoffset, final_offset, offset);
-
- vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
- "arrayModifier_doArray vert_map");
-
- origindex = result->getVertDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capVerts; i++) {
- MVert *mv = &cap_mvert[i];
- short merged = 0;
-
- if(amd->flags & MOD_ARR_MERGE) {
- float tmp_co[3];
- MVert *in_mv;
- int j;
-
- VECCOPY(tmp_co, mv->co);
- Mat4MulVecfl(offset, tmp_co);
-
- for(j = 0; j < maxVerts; j++) {
- in_mv = &src_mvert[j];
- /* if this vert is within merge limit, merge */
- if(VecLenCompare(tmp_co, in_mv->co, amd->merge_dist)) {
- vert_map[i] = calc_mapping(indexMap, j, count - 1);
- merged = 1;
- break;
- }
- }
- }
-
- if(!merged) {
- DM_copy_vert_data(end_cap, result, i, numVerts, 1);
- mvert[numVerts] = *mv;
- Mat4MulVecfl(endoffset, mvert[numVerts].co);
- origindex[numVerts] = ORIGINDEX_NONE;
-
- vert_map[i] = numVerts;
-
- numVerts++;
- }
- }
- origindex = result->getEdgeDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capEdges; i++) {
- int v1, v2;
-
- v1 = vert_map[cap_medge[i].v1];
- v2 = vert_map[cap_medge[i].v2];
-
- if(!BLI_edgehash_haskey(edges, v1, v2)) {
- DM_copy_edge_data(end_cap, result, i, numEdges, 1);
- medge[numEdges] = cap_medge[i];
- medge[numEdges].v1 = v1;
- medge[numEdges].v2 = v2;
- origindex[numEdges] = ORIGINDEX_NONE;
-
- numEdges++;
- }
- }
- origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capFaces; i++) {
- DM_copy_face_data(end_cap, result, i, numFaces, 1);
- mface[numFaces] = cap_mface[i];
- mface[numFaces].v1 = vert_map[mface[numFaces].v1];
- mface[numFaces].v2 = vert_map[mface[numFaces].v2];
- mface[numFaces].v3 = vert_map[mface[numFaces].v3];
- if(mface[numFaces].v4)
- mface[numFaces].v4 = vert_map[mface[numFaces].v4];
- origindex[numFaces] = ORIGINDEX_NONE;
-
- numFaces++;
- }
-
- MEM_freeN(vert_map);
- end_cap->release(end_cap);
- }
-
- BLI_edgehash_free(edges, NULL);
- MEM_freeN(indexMap);
-
- CDDM_lower_num_verts(result, numVerts);
- CDDM_lower_num_edges(result, numEdges);
- CDDM_lower_num_faces(result, numFaces);
-
- return result;
+ * merge targets, calculate that final copy
+ */
+ if(indexMap[inMF.v1].merge_final)
+ mf->v1 = calc_mapping(indexMap, indexMap[inMF.v1].merge, count-1);
+ if(indexMap[inMF.v2].merge_final)
+ mf->v2 = calc_mapping(indexMap, indexMap[inMF.v2].merge, count-1);
+ if(indexMap[inMF.v3].merge_final)
+ mf->v3 = calc_mapping(indexMap, indexMap[inMF.v3].merge, count-1);
+ if(inMF.v4 && indexMap[inMF.v4].merge_final)
+ mf->v4 = calc_mapping(indexMap, indexMap[inMF.v4].merge, count-1);
+
+ if(test_index_face(mf, &result->faceData, numFaces, inMF.v4?4:3) < 3)
+ continue;
+
+ numFaces++;
+
+ /* if the face has fewer than 3 vertices, don't create it */
+ if(mf->v3 == 0 || (mf->v1 && (mf->v1 == mf->v3 || mf->v1 == mf->v4))) {
+ numFaces--;
+ DM_free_face_data(result, numFaces, 1);
+ }
+
+ for(j = 1; j < count; j++)
+ {
+ MFace *mf2 = &mface[numFaces];
+
+ DM_copy_face_data(dm, result, i, numFaces, 1);
+ *mf2 = *mf;
+
+ mf2->v1 = calc_mapping(indexMap, inMF.v1, j);
+ mf2->v2 = calc_mapping(indexMap, inMF.v2, j);
+ mf2->v3 = calc_mapping(indexMap, inMF.v3, j);
+ if (inMF.v4)
+ mf2->v4 = calc_mapping(indexMap, inMF.v4, j);
+
+ test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3);
+ numFaces++;
+
+ /* if the face has fewer than 3 vertices, don't create it */
+ if(mf2->v3 == 0 || (mf2->v1 && (mf2->v1 == mf2->v3 || mf2->v1 ==
+ mf2->v4))) {
+ numFaces--;
+ DM_free_face_data(result, numFaces, 1);
+ }
+ }
+ }
+
+ /* add start and end caps */
+ if(start_cap) {
+ float startoffset[4][4];
+ MVert *cap_mvert;
+ MEdge *cap_medge;
+ MFace *cap_mface;
+ int *origindex;
+ int *vert_map;
+ int capVerts, capEdges, capFaces;
+
+ capVerts = start_cap->getNumVerts(start_cap);
+ capEdges = start_cap->getNumEdges(start_cap);
+ capFaces = start_cap->getNumFaces(start_cap);
+ cap_mvert = start_cap->getVertArray(start_cap);
+ cap_medge = start_cap->getEdgeArray(start_cap);
+ cap_mface = start_cap->getFaceArray(start_cap);
+
+ Mat4Invert(startoffset, offset);
+
+ vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
+ "arrayModifier_doArray vert_map");
+
+ origindex = result->getVertDataArray(result, CD_ORIGINDEX);
+ for(i = 0; i < capVerts; i++) {
+ MVert *mv = &cap_mvert[i];
+ short merged = 0;
+
+ if(amd->flags & MOD_ARR_MERGE) {
+ float tmp_co[3];
+ MVert *in_mv;
+ int j;
+
+ VECCOPY(tmp_co, mv->co);
+ Mat4MulVecfl(startoffset, tmp_co);
+
+ for(j = 0; j < maxVerts; j++) {
+ in_mv = &src_mvert[j];
+ /* if this vert is within merge limit, merge */
+ if(VecLenCompare(tmp_co, in_mv->co, amd->merge_dist)) {
+ vert_map[i] = calc_mapping(indexMap, j, 0);
+ merged = 1;
+ break;
+ }
+ }
+ }
+
+ if(!merged) {
+ DM_copy_vert_data(start_cap, result, i, numVerts, 1);
+ mvert[numVerts] = *mv;
+ Mat4MulVecfl(startoffset, mvert[numVerts].co);
+ origindex[numVerts] = ORIGINDEX_NONE;
+
+ vert_map[i] = numVerts;
+
+ numVerts++;
+ }
+ }
+ origindex = result->getEdgeDataArray(result, CD_ORIGINDEX);
+ for(i = 0; i < capEdges; i++) {
+ int v1, v2;
+
+ v1 = vert_map[cap_medge[i].v1];
+ v2 = vert_map[cap_medge[i].v2];
+
+ if(!BLI_edgehash_haskey(edges, v1, v2)) {
+ DM_copy_edge_data(start_cap, result, i, numEdges, 1);
+ medge[numEdges] = cap_medge[i];
+ medge[numEdges].v1 = v1;
+ medge[numEdges].v2 = v2;
+ origindex[numEdges] = ORIGINDEX_NONE;
+
+ numEdges++;
+ }
+ }
+ origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
+ for(i = 0; i < capFaces; i++) {
+ DM_copy_face_data(start_cap, result, i, numFaces, 1);
+ mface[numFaces] = cap_mface[i];
+ mface[numFaces].v1 = vert_map[mface[numFaces].v1];
+ mface[numFaces].v2 = vert_map[mface[numFaces].v2];
+ mface[numFaces].v3 = vert_map[mface[numFaces].v3];
+ if(mface[numFaces].v4)
+ mface[numFaces].v4 = vert_map[mface[numFaces].v4];
+ origindex[numFaces] = ORIGINDEX_NONE;
+
+ numFaces++;
+ }
+
+ MEM_freeN(vert_map);
+ start_cap->release(start_cap);
+ }
+
+ if(end_cap) {
+ float endoffset[4][4];
+ MVert *cap_mvert;
+ MEdge *cap_medge;
+ MFace *cap_mface;
+ int *origindex;
+ int *vert_map;
+ int capVerts, capEdges, capFaces;
+
+ capVerts = end_cap->getNumVerts(end_cap);
+ capEdges = end_cap->getNumEdges(end_cap);
+ capFaces = end_cap->getNumFaces(end_cap);
+ cap_mvert = end_cap->getVertArray(end_cap);
+ cap_medge = end_cap->getEdgeArray(end_cap);
+ cap_mface = end_cap->getFaceArray(end_cap);
+
+ Mat4MulMat4(endoffset, final_offset, offset);
+
+ vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
+ "arrayModifier_doArray vert_map");
+
+ origindex = result->getVertDataArray(result, CD_ORIGINDEX);
+ for(i = 0; i < capVerts; i++) {
+ MVert *mv = &cap_mvert[i];
+ short merged = 0;
+
+ if(amd->flags & MOD_ARR_MERGE) {
+ float tmp_co[3];
+ MVert *in_mv;
+ int j;
+
+ VECCOPY(tmp_co, mv->co);
+ Mat4MulVecfl(offset, tmp_co);
+
+ for(j = 0; j < maxVerts; j++) {
+ in_mv = &src_mvert[j];
+ /* if this vert is within merge limit, merge */
+ if(VecLenCompare(tmp_co, in_mv->co, amd->merge_dist)) {
+ vert_map[i] = calc_mapping(indexMap, j, count - 1);
+ merged = 1;
+ break;
+ }
+ }
+ }
+
+ if(!merged) {
+ DM_copy_vert_data(end_cap, result, i, numVerts, 1);
+ mvert[numVerts] = *mv;
+ Mat4MulVecfl(endoffset, mvert[numVerts].co);
+ origindex[numVerts] = ORIGINDEX_NONE;
+
+ vert_map[i] = numVerts;
+
+ numVerts++;
+ }
+ }
+ origindex = result->getEdgeDataArray(result, CD_ORIGINDEX);
+ for(i = 0; i < capEdges; i++) {
+ int v1, v2;
+
+ v1 = vert_map[cap_medge[i].v1];
+ v2 = vert_map[cap_medge[i].v2];
+
+ if(!BLI_edgehash_haskey(edges, v1, v2)) {
+ DM_copy_edge_data(end_cap, result, i, numEdges, 1);
+ medge[numEdges] = cap_medge[i];
+ medge[numEdges].v1 = v1;
+ medge[numEdges].v2 = v2;
+ origindex[numEdges] = ORIGINDEX_NONE;
+
+ numEdges++;
+ }
+ }
+ origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
+ for(i = 0; i < capFaces; i++) {
+ DM_copy_face_data(end_cap, result, i, numFaces, 1);
+ mface[numFaces] = cap_mface[i];
+ mface[numFaces].v1 = vert_map[mface[numFaces].v1];
+ mface[numFaces].v2 = vert_map[mface[numFaces].v2];
+ mface[numFaces].v3 = vert_map[mface[numFaces].v3];
+ if(mface[numFaces].v4)
+ mface[numFaces].v4 = vert_map[mface[numFaces].v4];
+ origindex[numFaces] = ORIGINDEX_NONE;
+
+ numFaces++;
+ }
+
+ MEM_freeN(vert_map);
+ end_cap->release(end_cap);
+ }
+
+ BLI_edgehash_free(edges, NULL);
+ MEM_freeN(indexMap);
+
+ CDDM_lower_num_verts(result, numVerts);
+ CDDM_lower_num_edges(result, numEdges);
+ CDDM_lower_num_faces(result, numFaces);
+
+ return result;
}
static DerivedMesh *arrayModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
ArrayModifierData *amd = (ArrayModifierData*) md;
@@ -1242,8 +1254,8 @@ static DerivedMesh *arrayModifier_applyModifier(
}
static DerivedMesh *arrayModifier_applyModifierEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData)
{
return arrayModifier_applyModifier(md, ob, derivedData, 0, 1);
}
@@ -1271,9 +1283,9 @@ static void mirrorModifier_copyData(ModifierData *md, ModifierData *target)
}
static void mirrorModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
@@ -1281,7 +1293,7 @@ static void mirrorModifier_foreachObjectLink(
}
static void mirrorModifier_updateDepgraph(ModifierData *md, DagForest *forest,
- Object *ob, DagNode *obNode)
+ Object *ob, DagNode *obNode)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
@@ -1289,15 +1301,15 @@ static void mirrorModifier_updateDepgraph(ModifierData *md, DagForest *forest,
DagNode *latNode = dag_get_node(forest, mmd->mirror_ob);
dag_add_relation(forest, latNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mirror Modifier");
}
}
static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
- Object *ob,
- DerivedMesh *dm,
- int initFlags,
- int axis)
+ Object *ob,
+ DerivedMesh *dm,
+ int initFlags,
+ int axis)
{
int i;
float tolerance = mmd->tolerance;
@@ -1339,9 +1351,9 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
isShared = ABS(co[axis])<=tolerance;
/* Because the topology result (# of vertices) must be the same if
- * the mesh data is overridden by vertex cos, have to calc sharedness
- * based on original coordinates. This is why we test before copy.
- */
+ * the mesh data is overridden by vertex cos, have to calc sharedness
+ * based on original coordinates. This is why we test before copy.
+ */
DM_copy_vert_data(dm, result, i, numVerts, 1);
*mv = inMV;
numVerts++;
@@ -1415,9 +1427,9 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
mf->v4 = indexMap[inMF.v4][0];
if(indexMap[inMF.v1][1]
- || indexMap[inMF.v2][1]
- || indexMap[inMF.v3][1]
- || (mf->v4 && indexMap[inMF.v4][1])) {
+ || indexMap[inMF.v2][1]
+ || indexMap[inMF.v3][1]
+ || (mf->v4 && indexMap[inMF.v4][1])) {
MFace *mf2 = CDDM_get_face(result, numFaces);
static int corner_indices[4] = {2, 1, 0, 3};
@@ -1449,7 +1461,7 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3);
numFaces++;
- }
+ }
}
MEM_freeN(indexMap);
@@ -1462,8 +1474,8 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
}
static DerivedMesh *mirrorModifier__doMirror(MirrorModifierData *mmd,
- Object *ob, DerivedMesh *dm,
- int initFlags)
+ Object *ob, DerivedMesh *dm,
+ int initFlags)
{
DerivedMesh *result = dm;
@@ -1486,22 +1498,23 @@ static DerivedMesh *mirrorModifier__doMirror(MirrorModifierData *mmd,
}
static DerivedMesh *mirrorModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
MirrorModifierData *mmd = (MirrorModifierData*) md;
result = mirrorModifier__doMirror(mmd, ob, derivedData, 0);
- CDDM_calc_normals(result);
+ if(result != derivedData)
+ CDDM_calc_normals(result);
return result;
}
static DerivedMesh *mirrorModifier_applyModifierEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData)
{
return mirrorModifier_applyModifier(md, ob, derivedData, 0, 1);
}
@@ -1624,15 +1637,15 @@ static int smoothedge_has_vert(SmoothEdge *edge, SmoothVert *vert)
}
static SmoothMesh *smoothmesh_new(int num_verts, int num_edges, int num_faces,
- int max_verts, int max_edges, int max_faces)
+ int max_verts, int max_edges, int max_faces)
{
SmoothMesh *mesh = MEM_callocN(sizeof(*mesh), "smoothmesh");
mesh->verts = MEM_callocN(sizeof(*mesh->verts) * max_verts,
- "SmoothMesh.verts");
+ "SmoothMesh.verts");
mesh->edges = MEM_callocN(sizeof(*mesh->edges) * max_edges,
- "SmoothMesh.edges");
+ "SmoothMesh.edges");
mesh->faces = MEM_callocN(sizeof(*mesh->faces) * max_faces,
- "SmoothMesh.faces");
+ "SmoothMesh.faces");
mesh->num_verts = num_verts;
mesh->num_edges = num_edges;
@@ -1731,7 +1744,7 @@ static void smoothmesh_print(SmoothMesh *mesh)
printf("%3d: ind={%3d, %3d}, pos={% 5.1f, % 5.1f, % 5.1f}",
i, vert->oldIndex, vert->newIndex,
- mv.co[0], mv.co[1], mv.co[2]);
+ mv.co[0], mv.co[1], mv.co[2]);
printf(", faces={");
for(node = vert->faces; node != NULL; node = node->next) {
printf(" %d", ((SmoothFace *)node->link)->newIndex);
@@ -1746,8 +1759,8 @@ static void smoothmesh_print(SmoothMesh *mesh)
printf("%4d: indices={%4d, %4d}, verts={%4d, %4d}",
i,
- edge->oldIndex, edge->newIndex,
- edge->verts[0]->newIndex, edge->verts[1]->newIndex);
+ edge->oldIndex, edge->newIndex,
+ edge->verts[0]->newIndex, edge->verts[1]->newIndex);
if(edge->verts[0] == edge->verts[1]) printf(" <- DUPLICATE VERTEX");
printf(", faces={");
for(node = edge->faces; node != NULL; node = node->next) {
@@ -1789,7 +1802,7 @@ static SmoothMesh *smoothmesh_from_derivedmesh(DerivedMesh *dm)
totface = dm->getNumFaces(dm);
mesh = smoothmesh_new(totvert, totedge, totface,
- totvert, totedge, totface);
+ totvert, totedge, totface);
mesh->dm = dm;
@@ -1859,9 +1872,9 @@ static SmoothMesh *smoothmesh_from_derivedmesh(DerivedMesh *dm)
static DerivedMesh *CDDM_from_smoothmesh(SmoothMesh *mesh)
{
DerivedMesh *result = CDDM_from_template(mesh->dm,
- mesh->num_verts,
- mesh->num_edges,
- mesh->num_faces);
+ mesh->num_verts,
+ mesh->num_edges,
+ mesh->num_faces);
MVert *new_verts = CDDM_get_verts(result);
MEdge *new_edges = CDDM_get_edges(result);
MFace *new_faces = CDDM_get_faces(result);
@@ -1872,7 +1885,7 @@ static DerivedMesh *CDDM_from_smoothmesh(SmoothMesh *mesh)
MVert *newMV = &new_verts[vert->newIndex];
DM_copy_vert_data(mesh->dm, result,
- vert->oldIndex, vert->newIndex, 1);
+ vert->oldIndex, vert->newIndex, 1);
mesh->dm->getVert(mesh->dm, vert->oldIndex, newMV);
}
@@ -1881,7 +1894,7 @@ static DerivedMesh *CDDM_from_smoothmesh(SmoothMesh *mesh)
MEdge *newME = &new_edges[edge->newIndex];
DM_copy_edge_data(mesh->dm, result,
- edge->oldIndex, edge->newIndex, 1);
+ edge->oldIndex, edge->newIndex, 1);
mesh->dm->getEdge(mesh->dm, edge->oldIndex, newME);
newME->v1 = edge->verts[0]->newIndex;
newME->v2 = edge->verts[1]->newIndex;
@@ -1892,7 +1905,7 @@ static DerivedMesh *CDDM_from_smoothmesh(SmoothMesh *mesh)
MFace *newMF = &new_faces[face->newIndex];
DM_copy_face_data(mesh->dm, result,
- face->oldIndex, face->newIndex, 1);
+ face->oldIndex, face->newIndex, 1);
mesh->dm->getFace(mesh->dm, face->oldIndex, newMF);
newMF->v1 = face->edges[0]->verts[face->flip[0]]->newIndex;
@@ -1922,7 +1935,7 @@ static SmoothVert *other_vert(SmoothEdge *edge, SmoothVert *vert)
* (this should never happen)
*/
static SmoothEdge *other_edge(SmoothFace *face, SmoothVert *vert,
- SmoothEdge *edge)
+ SmoothEdge *edge)
{
int i,j;
for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) {
@@ -1934,8 +1947,8 @@ static SmoothEdge *other_edge(SmoothFace *face, SmoothVert *vert,
}
/* if we get to here, something's wrong (there should always be 2 edges
- * which use the same vert in a face)
- */
+ * which use the same vert in a face)
+ */
return NULL;
}
@@ -1964,18 +1977,18 @@ static void linklist_copy(LinkNode **target, LinkNode *source)
for(; source; source = source->next) {
if(node) {
node->next = MEM_mallocN(sizeof(*node->next), "nlink_copy");
- node = node->next;
- } else {
- node = *target = MEM_mallocN(sizeof(**target), "nlink_copy");
- }
- node->link = source->link;
- node->next = NULL;
- }
+ node = node->next;
+} else {
+ node = *target = MEM_mallocN(sizeof(**target), "nlink_copy");
+}
+ node->link = source->link;
+ node->next = NULL;
+}
}
#endif
-/* appends source to target if it's not already in target */
-static void linklist_append_unique(LinkNode **target, void *source)
+ /* appends source to target if it's not already in target */
+ static void linklist_append_unique(LinkNode **target, void *source)
{
LinkNode *node;
LinkNode *prev = NULL;
@@ -2009,7 +2022,7 @@ static void linklist_prepend_linklist(LinkNode **list, LinkNode *prepend)
node->next = *list;
*list = prepend;
- }
+}
}
#endif
@@ -2052,7 +2065,7 @@ static void linklist_empty(LinkNode **list, LinkNodeFreeFP freefunc)
* frees the pointer with freefunc if freefunc is not NULL
*/
static void linklist_remove_first(LinkNode **list, void *value,
- LinkNodeFreeFP freefunc)
+ LinkNodeFreeFP freefunc)
{
LinkNode *node = *list;
LinkNode *prev = NULL;
@@ -2077,7 +2090,7 @@ static void linklist_remove_first(LinkNode **list, void *value,
/* removes all elements in source from target */
static void linklist_remove_list(LinkNode **target, LinkNode *source,
- LinkNodeFreeFP freefunc)
+ LinkNodeFreeFP freefunc)
{
for(; source; source = source->next)
linklist_remove_first(target, source->link, freefunc);
@@ -2152,15 +2165,15 @@ static void face_replace_edge(void *ptr, void *userdata)
#ifdef EDGESPLIT_DEBUG_3
printf("replacing edge %4d with %4d in face %4d",
- find->newIndex, replace->newIndex, face->newIndex);
+ find->newIndex, replace->newIndex, face->newIndex);
if(face->edges[3])
printf(": {%2d %2d %2d %2d}",
face->edges[0]->newIndex, face->edges[1]->newIndex,
- face->edges[2]->newIndex, face->edges[3]->newIndex);
+ face->edges[2]->newIndex, face->edges[3]->newIndex);
else
printf(": {%2d %2d %2d}",
face->edges[0]->newIndex, face->edges[1]->newIndex,
- face->edges[2]->newIndex);
+ face->edges[2]->newIndex);
#endif
for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) {
@@ -2175,11 +2188,11 @@ static void face_replace_edge(void *ptr, void *userdata)
if(face->edges[3])
printf(" -> {%2d %2d %2d %2d}\n",
face->edges[0]->newIndex, face->edges[1]->newIndex,
- face->edges[2]->newIndex, face->edges[3]->newIndex);
+ face->edges[2]->newIndex, face->edges[3]->newIndex);
else
printf(" -> {%2d %2d %2d}\n",
face->edges[0]->newIndex, face->edges[1]->newIndex,
- face->edges[2]->newIndex);
+ face->edges[2]->newIndex);
#endif
}
@@ -2189,7 +2202,7 @@ static int edge_is_loose(SmoothEdge *edge)
}
static int edge_is_sharp(SmoothEdge *edge, int flags,
- float threshold)
+ float threshold)
{
#ifdef EDGESPLIT_DEBUG_1
printf("edge %d: ", edge->newIndex);
@@ -2220,7 +2233,7 @@ static int edge_is_sharp(SmoothEdge *edge, int flags,
* - returns to the start edge (NULL is returned)
*/
static SmoothEdge *find_other_sharp_edge(SmoothVert *vert, SmoothEdge *edge,
- LinkNode **visited_faces, float threshold, int flags)
+ LinkNode **visited_faces, float threshold, int flags)
{
SmoothFace *face = NULL;
SmoothEdge *edge2 = NULL;
@@ -2246,10 +2259,10 @@ static SmoothEdge *find_other_sharp_edge(SmoothVert *vert, SmoothEdge *edge,
BLI_linklist_prepend(visited_faces, face);
/* search until we hit a loose edge or a sharp edge or an edge we've
- * seen before
- */
+ * seen before
+ */
while(face && !edge_is_sharp(edge2, flags, threshold)
- && !linklist_contains(visited_edges, edge2)) {
+ && !linklist_contains(visited_edges, edge2)) {
#ifdef EDGESPLIT_DEBUG_3
printf("current face %4d; current edge %4d\n", face->newIndex,
edge2->newIndex);
@@ -2275,25 +2288,25 @@ static SmoothEdge *find_other_sharp_edge(SmoothVert *vert, SmoothEdge *edge,
printf("loose edge: %4d\n", edge2->newIndex);
#endif
}
- }
+ }
- /* either we came back to the start edge or we found a sharp/loose edge */
- if(linklist_contains(visited_edges, edge2))
- /* we came back to the start edge */
- edge2 = NULL;
+ /* either we came back to the start edge or we found a sharp/loose edge */
+ if(linklist_contains(visited_edges, edge2))
+ /* we came back to the start edge */
+ edge2 = NULL;
- BLI_linklist_free(visited_edges, NULL);
+ BLI_linklist_free(visited_edges, NULL);
#ifdef EDGESPLIT_DEBUG_1
- printf("=== END === find_other_sharp_edge(edge = %4d, vert = %4d), "
- "returning edge %d\n",
- edge->newIndex, vert->newIndex, edge2 ? edge2->newIndex : -1);
+ printf("=== END === find_other_sharp_edge(edge = %4d, vert = %4d), "
+ "returning edge %d\n",
+ edge->newIndex, vert->newIndex, edge2 ? edge2->newIndex : -1);
#endif
- return edge2;
+ return edge2;
}
static void split_single_vert(SmoothVert *vert, SmoothFace *face,
- SmoothMesh *mesh)
+ SmoothMesh *mesh)
{
SmoothVert *copy_vert;
ReplaceData repdata;
@@ -2308,7 +2321,7 @@ static void split_single_vert(SmoothVert *vert, SmoothFace *face,
static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh);
static void propagate_split(SmoothEdge *edge, SmoothVert *vert,
- SmoothMesh *mesh)
+ SmoothMesh *mesh)
{
SmoothEdge *edge2;
LinkNode *visited_faces = NULL;
@@ -2318,7 +2331,7 @@ static void propagate_split(SmoothEdge *edge, SmoothVert *vert,
#endif
edge2 = find_other_sharp_edge(vert, edge, &visited_faces,
- mesh->threshold, mesh->flags);
+ mesh->threshold, mesh->flags);
if(!edge2) {
/* didn't find a sharp or loose edge, so we've hit a dead end */
@@ -2377,7 +2390,7 @@ static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
#endif
edge2 = find_other_sharp_edge(vert, edge, &visited_faces,
- mesh->threshold, mesh->flags);
+ mesh->threshold, mesh->flags);
if(!edge2) {
/* didn't find a sharp or loose edge, so try the other vert */
@@ -2402,15 +2415,15 @@ static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
vert2 = smoothvert_copy(vert, mesh);
/* replace vert with its copy in visited_faces (must be done after
- * edge replacement so edges have correct vertices)
- */
+ * edge replacement so edges have correct vertices)
+ */
repdata.find = vert;
repdata.replace = vert2;
BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
/* all copying and replacing is done; the mesh should be consistent.
- * now propagate the split to the vertices at either end
- */
+ * now propagate the split to the vertices at either end
+ */
propagate_split(copy_edge, other_vert(copy_edge, vert2), mesh);
propagate_split(copy_edge2, other_vert(copy_edge2, vert2), mesh);
@@ -2429,15 +2442,15 @@ static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
vert2 = smoothvert_copy(vert, mesh);
/* replace vert with its copy in visited_faces (must be done after
- * edge replacement so edges have correct vertices)
- */
+ * edge replacement so edges have correct vertices)
+ */
repdata.find = vert;
repdata.replace = vert2;
BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
/* copying and replacing is done; the mesh should be consistent.
- * now propagate the split to the vertex at the other end
- */
+ * now propagate the split to the vertex at the other end
+ */
propagate_split(copy_edge, other_vert(copy_edge, vert2), mesh);
if(smoothedge_has_vert(edge, vert))
@@ -2452,7 +2465,7 @@ static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
}
static void tag_and_count_extra_edges(SmoothMesh *mesh, float split_angle,
- int flags, int *extra_edges)
+ int flags, int *extra_edges)
{
/* if normal1 dot normal2 < threshold, angle is greater, so split */
/* FIXME not sure if this always works */
@@ -2479,35 +2492,35 @@ static void tag_and_count_extra_edges(SmoothMesh *mesh, float split_angle,
for(node = edge->faces->next->next->next; node; node = node->next)
(*extra_edges)++;
} else if((flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG))
- && !edge_is_loose(edge)) {
+ && !edge_is_loose(edge)) {
/* (the edge can only be sharp if we're checking angle or flag,
- * and it has at least 2 faces) */
+ * and it has at least 2 faces) */
- /* if we're checking the sharp flag and it's set, good */
- if((flags & MOD_EDGESPLIT_FROMFLAG) && (edge->flag & ME_SHARP)) {
- /* this edge is sharp */
- sharp = 1;
+ /* if we're checking the sharp flag and it's set, good */
+ if((flags & MOD_EDGESPLIT_FROMFLAG) && (edge->flag & ME_SHARP)) {
+ /* this edge is sharp */
+ sharp = 1;
- (*extra_edges)++;
- } else if(flags & MOD_EDGESPLIT_FROMANGLE) {
- /* we know the edge has 2 faces, so check the angle */
- SmoothFace *face1 = edge->faces->link;
- SmoothFace *face2 = edge->faces->next->link;
- float edge_angle_cos = MTC_dot3Float(face1->normal,
- face2->normal);
-
- if(edge_angle_cos < threshold) {
- /* this edge is sharp */
- sharp = 1;
-
- (*extra_edges)++;
- }
- }
- }
+ (*extra_edges)++;
+ } else if(flags & MOD_EDGESPLIT_FROMANGLE) {
+ /* we know the edge has 2 faces, so check the angle */
+ SmoothFace *face1 = edge->faces->link;
+ SmoothFace *face2 = edge->faces->next->link;
+ float edge_angle_cos = MTC_dot3Float(face1->normal,
+ face2->normal);
+
+ if(edge_angle_cos < threshold) {
+ /* this edge is sharp */
+ sharp = 1;
- /* set/clear sharp flag appropriately */
- if(sharp) edge->flag |= ME_SHARP;
- else edge->flag &= ~ME_SHARP;
+ (*extra_edges)++;
+ }
+ }
+ }
+
+ /* set/clear sharp flag appropriately */
+ if(sharp) edge->flag |= ME_SHARP;
+ else edge->flag &= ~ME_SHARP;
}
}
@@ -2550,19 +2563,19 @@ static int count_bridge_verts(SmoothMesh *mesh)
next_edge = face->edges[next];
/* if there are other faces sharing this vertex but not
- * these edges, the vertex will be split, so count it
- */
+ * these edges, the vertex will be split, so count it
+ */
/* vert has to have at least one face (this one), so faces != 0 */
if(!edge->faces->next && !next_edge->faces->next
- && vert->faces->next) {
+ && vert->faces->next) {
count++;
- }
+ }
}
}
/* each bridge vert will be counted once per face that uses it,
- * so count is too high, but it's ok for now
- */
+ * so count is too high, but it's ok for now
+ */
return count;
}
@@ -2585,21 +2598,21 @@ static void split_bridge_verts(SmoothMesh *mesh)
next_edge = face->edges[next];
/* if there are other faces sharing this vertex but not
- * these edges, split the vertex
- */
+ * these edges, split the vertex
+ */
/* vert has to have at least one face (this one), so faces != 0 */
if(!edge->faces->next && !next_edge->faces->next
- && vert->faces->next)
+ && vert->faces->next)
/* FIXME this needs to find all faces that share edges with
- * this one and split off together
- */
+ * this one and split off together
+ */
split_single_vert(vert, face, mesh);
}
}
}
static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd,
- Object *ob, DerivedMesh *dm)
+ Object *ob, DerivedMesh *dm)
{
SmoothMesh *mesh;
DerivedMesh *result;
@@ -2642,8 +2655,8 @@ static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd,
#ifdef EDGESPLIT_DEBUG_0
printf("Edgesplit: Estimated %d verts & %d edges, "
- "found %d verts & %d edges\n", max_verts, max_edges,
- mesh->num_verts, mesh->num_edges);
+ "found %d verts & %d edges\n", max_verts, max_edges,
+ mesh->num_verts, mesh->num_edges);
#endif
result = CDDM_from_smoothmesh(mesh);
@@ -2653,8 +2666,8 @@ static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd,
}
static DerivedMesh *edgesplitModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
@@ -2667,12 +2680,96 @@ static DerivedMesh *edgesplitModifier_applyModifier(
}
static DerivedMesh *edgesplitModifier_applyModifierEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData)
{
return edgesplitModifier_applyModifier(md, ob, derivedData, 0, 1);
}
+/* Bevel */
+
+static void bevelModifier_initData(ModifierData *md)
+{
+ BevelModifierData *bmd = (BevelModifierData*) md;
+
+ bmd->value = 0.1f;
+ bmd->res = 1;
+ bmd->flags = 0;
+ bmd->val_flags = 0;
+ bmd->lim_flags = 0;
+ bmd->e_flags = 0;
+ bmd->bevel_angle = 30;
+ bmd->defgrp_name[0] = '\0';
+}
+
+static void bevelModifier_copyData(ModifierData *md, ModifierData *target)
+{
+ BevelModifierData *bmd = (BevelModifierData*) md;
+ BevelModifierData *tbmd = (BevelModifierData*) target;
+
+ tbmd->value = bmd->value;
+ tbmd->res = bmd->res;
+ tbmd->flags = bmd->flags;
+ tbmd->val_flags = bmd->val_flags;
+ tbmd->lim_flags = bmd->lim_flags;
+ tbmd->e_flags = bmd->e_flags;
+ tbmd->bevel_angle = bmd->bevel_angle;
+ strncpy(tbmd->defgrp_name, bmd->defgrp_name, 32);
+}
+
+CustomDataMask bevelModifier_requiredDataMask(ModifierData *md)
+{
+ BevelModifierData *bmd = (BevelModifierData *)md;
+ CustomDataMask dataMask = 0;
+
+ /* ask for vertexgroups if we need them */
+ if(bmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT);
+
+ return dataMask;
+}
+
+static DerivedMesh *bevelModifier_applyModifier(
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
+{
+ DerivedMesh *result;
+ BME_Mesh *bm;
+ /*bDeformGroup *def;*/
+ int /*i,*/ options, defgrp_index = -1;
+ BevelModifierData *bmd = (BevelModifierData*) md;
+
+ options = bmd->flags|bmd->val_flags|bmd->lim_flags|bmd->e_flags;
+
+ //~ if ((options & BME_BEVEL_VWEIGHT) && bmd->defgrp_name[0]) {
+ //~ for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
+ //~ if (!strcmp(def->name, bmd->defgrp_name)) {
+ //~ defgrp_index = i;
+ //~ break;
+ //~ }
+ //~ }
+ //~ if (defgrp_index < 0) {
+ //~ options &= ~BME_BEVEL_VWEIGHT;
+ //~ }
+ //~ }
+
+ bm = BME_make_mesh();
+ bm = BME_derivedmesh_to_bmesh(derivedData, bm);
+ BME_bevel(bm,bmd->value,bmd->res,options,defgrp_index,bmd->bevel_angle,NULL);
+ result = BME_bmesh_to_derivedmesh(bm,derivedData);
+ BME_free_mesh(bm);
+
+ CDDM_calc_normals(result);
+
+ return result;
+}
+
+static DerivedMesh *bevelModifier_applyModifierEM(
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData)
+{
+ return bevelModifier_applyModifier(md, ob, derivedData, 0, 1);
+}
+
/* Displace */
static void displaceModifier_initData(ModifierData *md)
@@ -2715,7 +2812,7 @@ CustomDataMask displaceModifier_requiredDataMask(ModifierData *md)
}
static void displaceModifier_foreachObjectLink(ModifierData *md, Object *ob,
- ObjectWalkFunc walk, void *userData)
+ ObjectWalkFunc walk, void *userData)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
@@ -2723,7 +2820,7 @@ static void displaceModifier_foreachObjectLink(ModifierData *md, Object *ob,
}
static void displaceModifier_foreachIDLink(ModifierData *md, Object *ob,
- IDWalkFunc walk, void *userData)
+ IDWalkFunc walk, void *userData)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
@@ -2740,8 +2837,8 @@ static int displaceModifier_isDisabled(ModifierData *md)
}
static void displaceModifier_updateDepgraph(
- ModifierData *md, DagForest *forest,
- Object *ob, DagNode *obNode)
+ ModifierData *md, DagForest *forest,
+ Object *ob, DagNode *obNode)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
@@ -2749,7 +2846,7 @@ static void displaceModifier_updateDepgraph(
DagNode *curNode = dag_get_node(forest, dmd->map_object);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Displace Modifier");
}
}
@@ -2763,17 +2860,17 @@ static void validate_layer_name(const CustomData *data, int type, char *name)
if(index < 0) {
/* either no layer was specified, or the layer we want has been
- * deleted, so assign the active layer to name
- */
+ * deleted, so assign the active layer to name
+ */
index = CustomData_get_active_layer_index(data, CD_MTFACE);
strcpy(name, data->layers[index].name);
}
}
static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
- DerivedMesh *dm,
- float (*co)[3], float (*texco)[3],
- int numVerts)
+ DerivedMesh *dm,
+ float (*co)[3], float (*texco)[3],
+ int numVerts)
{
int i;
int texmapping = dmd->texmapping;
@@ -2791,14 +2888,14 @@ static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
MFace *mface = dm->getFaceArray(dm);
MFace *mf;
char *done = MEM_callocN(sizeof(*done) * numVerts,
- "get_texture_coords done");
+ "get_texture_coords done");
int numFaces = dm->getNumFaces(dm);
MTFace *tf;
validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name);
tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE,
- dmd->uvlayer_name);
+ dmd->uvlayer_name);
/* verts are given the UV from the first face that uses them */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
@@ -2842,18 +2939,18 @@ static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
for(i = 0; i < numVerts; ++i, ++co, ++texco) {
switch(texmapping) {
- case MOD_DISP_MAP_LOCAL:
- VECCOPY(*texco, *co);
- break;
- case MOD_DISP_MAP_GLOBAL:
- VECCOPY(*texco, *co);
- Mat4MulVecfl(ob->obmat, *texco);
- break;
- case MOD_DISP_MAP_OBJECT:
- VECCOPY(*texco, *co);
- Mat4MulVecfl(ob->obmat, *texco);
- Mat4MulVecfl(dmd->map_object->imat, *texco);
- break;
+ case MOD_DISP_MAP_LOCAL:
+ VECCOPY(*texco, *co);
+ break;
+ case MOD_DISP_MAP_GLOBAL:
+ VECCOPY(*texco, *co);
+ Mat4MulVecfl(ob->obmat, *texco);
+ break;
+ case MOD_DISP_MAP_OBJECT:
+ VECCOPY(*texco, *co);
+ Mat4MulVecfl(ob->obmat, *texco);
+ Mat4MulVecfl(dmd->map_object->imat, *texco);
+ break;
}
}
}
@@ -2863,23 +2960,23 @@ static void get_texture_value(Tex *texture, float *tex_co, TexResult *texres)
int result_type;
result_type = multitex_ext(texture, tex_co, NULL,
- NULL, 1, texres);
+ NULL, 1, texres);
/* if the texture gave an RGB value, we assume it didn't give a valid
- * intensity, so calculate one (formula from do_material_tex).
- * if the texture didn't give an RGB value, copy the intensity across
- */
+ * intensity, so calculate one (formula from do_material_tex).
+ * if the texture didn't give an RGB value, copy the intensity across
+ */
if(result_type & TEX_RGB)
texres->tin = (0.35 * texres->tr + 0.45 * texres->tg
- + 0.2 * texres->tb);
+ + 0.2 * texres->tb);
else
texres->tr = texres->tg = texres->tb = texres->tin;
}
/* dm must be a CDDerivedMesh */
static void displaceModifier_do(
- DisplaceModifierData *dmd, Object *ob,
- DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
+ DisplaceModifierData *dmd, Object *ob,
+ DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
{
int i;
MVert *mvert;
@@ -2906,7 +3003,7 @@ static void displaceModifier_do(
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
tex_co = MEM_callocN(sizeof(*tex_co) * numVerts,
- "displaceModifier_do tex_co");
+ "displaceModifier_do tex_co");
get_texture_coords(dmd, ob, dm, vertexCos, tex_co, numVerts);
for(i = 0; i < numVerts; ++i) {
@@ -2935,25 +3032,25 @@ static void displaceModifier_do(
delta *= strength;
switch(dmd->direction) {
- case MOD_DISP_DIR_X:
- vertexCos[i][0] += delta;
- break;
- case MOD_DISP_DIR_Y:
- vertexCos[i][1] += delta;
- break;
- case MOD_DISP_DIR_Z:
- vertexCos[i][2] += delta;
- break;
- case MOD_DISP_DIR_RGB_XYZ:
- vertexCos[i][0] += (texres.tr - dmd->midlevel) * strength;
- vertexCos[i][1] += (texres.tg - dmd->midlevel) * strength;
- vertexCos[i][2] += (texres.tb - dmd->midlevel) * strength;
- break;
- case MOD_DISP_DIR_NOR:
- vertexCos[i][0] += delta * mvert[i].no[0] / 32767.0f;
- vertexCos[i][1] += delta * mvert[i].no[1] / 32767.0f;
- vertexCos[i][2] += delta * mvert[i].no[2] / 32767.0f;
- break;
+ case MOD_DISP_DIR_X:
+ vertexCos[i][0] += delta;
+ break;
+ case MOD_DISP_DIR_Y:
+ vertexCos[i][1] += delta;
+ break;
+ case MOD_DISP_DIR_Z:
+ vertexCos[i][2] += delta;
+ break;
+ case MOD_DISP_DIR_RGB_XYZ:
+ vertexCos[i][0] += (texres.tr - dmd->midlevel) * strength;
+ vertexCos[i][1] += (texres.tg - dmd->midlevel) * strength;
+ vertexCos[i][2] += (texres.tb - dmd->midlevel) * strength;
+ break;
+ case MOD_DISP_DIR_NOR:
+ vertexCos[i][0] += delta * mvert[i].no[0] / 32767.0f;
+ vertexCos[i][1] += delta * mvert[i].no[1] / 32767.0f;
+ vertexCos[i][2] += delta * mvert[i].no[2] / 32767.0f;
+ break;
}
}
@@ -2961,8 +3058,8 @@ static void displaceModifier_do(
}
static void displaceModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
@@ -2974,14 +3071,14 @@ static void displaceModifier_deformVerts(
CDDM_calc_normals(dm);
displaceModifier_do((DisplaceModifierData *)md, ob, dm,
- vertexCos, numVerts);
+ vertexCos, numVerts);
dm->release(dm);
}
static void displaceModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
@@ -2992,7 +3089,7 @@ static void displaceModifier_deformVertsEM(
CDDM_calc_normals(dm);
displaceModifier_do((DisplaceModifierData *)md, ob, dm,
- vertexCos, numVerts);
+ vertexCos, numVerts);
dm->release(dm);
}
@@ -3040,7 +3137,7 @@ CustomDataMask uvprojectModifier_requiredDataMask(ModifierData *md)
}
static void uvprojectModifier_foreachObjectLink(ModifierData *md, Object *ob,
- ObjectWalkFunc walk, void *userData)
+ ObjectWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
int i;
@@ -3050,18 +3147,18 @@ static void uvprojectModifier_foreachObjectLink(ModifierData *md, Object *ob,
}
static void uvprojectModifier_foreachIDLink(ModifierData *md, Object *ob,
- IDWalkFunc walk, void *userData)
+ IDWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
walk(userData, ob, (ID **)&umd->image);
uvprojectModifier_foreachObjectLink(md, ob, (ObjectWalkFunc)walk,
- userData);
+ userData);
}
static void uvprojectModifier_updateDepgraph(ModifierData *md,
- DagForest *forest, Object *ob, DagNode *obNode)
+ DagForest *forest, Object *ob, DagNode *obNode)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
int i;
@@ -3071,7 +3168,7 @@ static void uvprojectModifier_updateDepgraph(ModifierData *md,
DagNode *curNode = dag_get_node(forest, umd->projectors[i]);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "UV Project Modifier");
}
}
}
@@ -3083,7 +3180,7 @@ typedef struct Projector {
} Projector;
static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
- Object *ob, DerivedMesh *dm)
+ Object *ob, DerivedMesh *dm)
{
float (*coords)[3], (*co)[3];
MTFace *tface;
@@ -3112,13 +3209,13 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
/* make sure we are not modifying the original UV layer */
tface = CustomData_duplicate_referenced_layer_named(&dm->faceData,
- CD_MTFACE,
- umd->uvlayer_name);
+ CD_MTFACE,
+ umd->uvlayer_name);
numVerts = dm->getNumVerts(dm);
coords = MEM_callocN(sizeof(*coords) * numVerts,
- "uvprojectModifier_do coords");
+ "uvprojectModifier_do coords");
dm->getVertCos(dm, coords);
/* convert coords to world space */
@@ -3129,12 +3226,12 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
for(i = 0; i < num_projectors; ++i) {
float tmpmat[4][4];
float offsetmat[4][4];
-
+ Camera *cam = NULL;
/* calculate projection matrix */
Mat4Invert(projectors[i].projmat, projectors[i].ob->obmat);
if(projectors[i].ob->type == OB_CAMERA) {
- Camera *cam = (Camera *)projectors[i].ob->data;
+ cam = (Camera *)projectors[i].ob->data;
if(cam->type == CAM_PERSP) {
float perspmat[4][4];
float xmax;
@@ -3154,7 +3251,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
ymin = -ymax;
i_window(xmin, xmax, ymin, ymax,
- cam->clipsta, cam->clipend, perspmat);
+ cam->clipsta, cam->clipend, perspmat);
Mat4MulMat4(tmpmat, projectors[i].projmat, perspmat);
} else if(cam->type == CAM_ORTHO) {
float orthomat[4][4];
@@ -3174,7 +3271,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
ymin = -ymax;
i_ortho(xmin, xmax, ymin, ymax,
- cam->clipsta, cam->clipend, orthomat);
+ cam->clipsta, cam->clipend, orthomat);
Mat4MulMat4(tmpmat, projectors[i].projmat, orthomat);
}
} else {
@@ -3184,6 +3281,20 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
Mat4One(offsetmat);
Mat4MulFloat3(offsetmat[0], 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
+
+ if (cam) {
+ if (umd->aspectx == umd->aspecty) {
+ offsetmat[3][0] -= cam->shiftx;
+ offsetmat[3][1] -= cam->shifty;
+ } else if (umd->aspectx < umd->aspecty) {
+ offsetmat[3][0] -=(cam->shiftx * umd->aspecty/umd->aspectx);
+ offsetmat[3][1] -= cam->shifty;
+ } else {
+ offsetmat[3][0] -= cam->shiftx;
+ offsetmat[3][1] -=(cam->shifty * umd->aspectx/umd->aspecty);
+ }
+ }
+
Mat4MulMat4(projectors[i].projmat, tmpmat, offsetmat);
/* calculate worldspace projector normal (for best projector test) */
@@ -3218,8 +3329,8 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
}
} else {
/* multiple projectors, select the closest to face normal
- * direction
- */
+ * direction
+ */
float co1[3], co2[3], co3[3], co4[3];
float face_no[3];
int j;
@@ -3239,14 +3350,14 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
}
/* find the projector which the face points at most directly
- * (projector normal with largest dot product is best)
- */
+ * (projector normal with largest dot product is best)
+ */
best_dot = MTC_dot3Float(projectors[0].normal, face_no);
best_projector = &projectors[0];
for(j = 1; j < num_projectors; ++j) {
float tmp_dot = MTC_dot3Float(projectors[j].normal,
- face_no);
+ face_no);
if(tmp_dot > best_dot) {
best_dot = tmp_dot;
best_projector = &projectors[j];
@@ -3285,8 +3396,8 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
}
static DerivedMesh *uvprojectModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
UVProjectModifierData *umd = (UVProjectModifierData*) md;
@@ -3297,8 +3408,8 @@ static DerivedMesh *uvprojectModifier_applyModifier(
}
static DerivedMesh *uvprojectModifier_applyModifierEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData)
{
return uvprojectModifier_applyModifier(md, ob, derivedData, 0, 1);
}
@@ -3321,8 +3432,8 @@ static void decimateModifier_copyData(ModifierData *md, ModifierData *target)
}
static DerivedMesh *decimateModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
DerivedMesh *dm = derivedData, *result = NULL;
@@ -3346,7 +3457,7 @@ static DerivedMesh *decimateModifier_applyModifier(
if(numTris<3) {
modifier_setError(md,
- "There must be more than 3 input faces (triangles).");
+ "Modifier requires more than 3 input faces (triangles).");
goto exit;
}
@@ -3436,7 +3547,7 @@ static DerivedMesh *decimateModifier_applyModifier(
MEM_freeN(lod.triangle_index_buffer);
exit:
- return result;
+ return result;
}
/* Smooth */
@@ -3487,8 +3598,8 @@ CustomDataMask smoothModifier_requiredDataMask(ModifierData *md)
}
static void smoothModifier_do(
- SmoothModifierData *smd, Object *ob, DerivedMesh *dm,
- float (*vertexCos)[3], int numVerts)
+ SmoothModifierData *smd, Object *ob, DerivedMesh *dm,
+ float (*vertexCos)[3], int numVerts)
{
MDeformVert *dvert = NULL;
MEdge *medges = NULL;
@@ -3498,10 +3609,10 @@ static void smoothModifier_do(
float *ftmp, fac, facm;
ftmp = (float*)MEM_callocN(3*sizeof(float)*numVerts,
- "smoothmodifier_f");
+ "smoothmodifier_f");
if (!ftmp) return;
uctmp = (unsigned char*)MEM_callocN(sizeof(unsigned char)*numVerts,
- "smoothmodifier_uc");
+ "smoothmodifier_uc");
if (!uctmp) {
if (ftmp) MEM_freeN(ftmp);
return;
@@ -3530,7 +3641,7 @@ static void smoothModifier_do(
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
/* NOTICE: this can be optimized a little bit by moving the
- * if (dvert) out of the loop, if needed */
+ * if (dvert) out of the loop, if needed */
for (j = 0; j < smd->repeat; j++) {
for (i = 0; i < numDMEdges; i++) {
float fvec[3];
@@ -3626,8 +3737,8 @@ static void smoothModifier_do(
}
static void smoothModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
@@ -3638,14 +3749,14 @@ static void smoothModifier_deformVerts(
CDDM_calc_normals(dm);
smoothModifier_do((SmoothModifierData *)md, ob, dm,
- vertexCos, numVerts);
+ vertexCos, numVerts);
dm->release(dm);
}
static void smoothModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
@@ -3656,7 +3767,7 @@ static void smoothModifier_deformVertsEM(
CDDM_calc_normals(dm);
smoothModifier_do((SmoothModifierData *)md, ob, dm,
- vertexCos, numVerts);
+ vertexCos, numVerts);
dm->release(dm);
}
@@ -3671,7 +3782,7 @@ static void castModifier_initData(ModifierData *md)
cmd->radius = 0.0f;
cmd->size = 0.0f;
cmd->flag = MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z
- | MOD_CAST_SIZE_FROM_RADIUS;
+ | MOD_CAST_SIZE_FROM_RADIUS;
cmd->type = MOD_CAST_TYPE_SPHERE;
cmd->defgrp_name[0] = '\0';
cmd->object = NULL;
@@ -3716,9 +3827,9 @@ CustomDataMask castModifier_requiredDataMask(ModifierData *md)
}
static void castModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
CastModifierData *cmd = (CastModifierData*) md;
@@ -3726,21 +3837,22 @@ static void castModifier_foreachObjectLink(
}
static void castModifier_updateDepgraph(
- ModifierData *md, DagForest *forest, Object *ob,
- DagNode *obNode)
+ ModifierData *md, DagForest *forest, Object *ob,
+ DagNode *obNode)
{
CastModifierData *cmd = (CastModifierData*) md;
if (cmd->object) {
DagNode *curNode = dag_get_node(forest, cmd->object);
- dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA);
+ dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA,
+ "Cast Modifier");
}
}
static void castModifier_sphere_do(
- CastModifierData *cmd, Object *ob, DerivedMesh *dm,
- float (*vertexCos)[3], int numVerts)
+ CastModifierData *cmd, Object *ob, DerivedMesh *dm,
+ float (*vertexCos)[3], int numVerts)
{
MDeformVert *dvert = NULL;
@@ -3765,8 +3877,8 @@ static void castModifier_sphere_do(
ctrl_ob = cmd->object;
/* spherify's center is {0, 0, 0} (the ob's own center in its local
- * space), by default, but if the user defined a control object,
- * we use its location, transformed to ob's local space */
+ * space), by default, but if the user defined a control object,
+ * we use its location, transformed to ob's local space */
if (ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4Invert(ctrl_ob->imat, ctrl_ob->obmat);
@@ -3783,11 +3895,11 @@ static void castModifier_sphere_do(
/* 1) (flag was checked in the "if (ctrl_ob)" block above) */
/* 2) cmd->radius > 0.0f: only the vertices within this radius from
- * the center of the effect should be deformed */
+ * the center of the effect should be deformed */
if (cmd->radius > FLT_EPSILON) has_radius = 1;
/* 3) if we were given a vertex group name,
- * only those vertices should be affected */
+ * only those vertices should be affected */
if (cmd->defgrp_name[0]) {
bDeformGroup *def;
@@ -3819,10 +3931,10 @@ static void castModifier_sphere_do(
}
/* ready to apply the effect, one vertex at a time;
- * tiny optimization: the code is separated (with parts repeated)
+ * tiny optimization: the code is separated (with parts repeated)
* in two possible cases:
- * with or w/o a vgroup. With lots of if's in the code below,
- * further optimizations are possible, if needed */
+ * with or w/o a vgroup. With lots of if's in the code below,
+ * further optimizations are possible, if needed */
if (dvert) { /* with a vgroup */
float fac_orig = fac;
for (i = 0; i < numVerts; i++) {
@@ -3925,8 +4037,8 @@ static void castModifier_sphere_do(
}
static void castModifier_cuboid_do(
- CastModifierData *cmd, Object *ob, DerivedMesh *dm,
- float (*vertexCos)[3], int numVerts)
+ CastModifierData *cmd, Object *ob, DerivedMesh *dm,
+ float (*vertexCos)[3], int numVerts)
{
MDeformVert *dvert = NULL;
Object *ctrl_ob = NULL;
@@ -3950,11 +4062,11 @@ static void castModifier_cuboid_do(
/* 1) (flag was checked in the "if (ctrl_ob)" block above) */
/* 2) cmd->radius > 0.0f: only the vertices within this radius from
- * the center of the effect should be deformed */
+ * the center of the effect should be deformed */
if (cmd->radius > FLT_EPSILON) has_radius = 1;
/* 3) if we were given a vertex group name,
- * only those vertices should be affected */
+ * only those vertices should be affected */
if (cmd->defgrp_name[0]) {
bDeformGroup *def;
@@ -3994,12 +4106,12 @@ static void castModifier_cuboid_do(
} else {
/* get bound box */
/* We can't use the object's bound box because other modifiers
- * may have changed the vertex data. */
+ * may have changed the vertex data. */
INIT_MINMAX(min, max);
/* Cast's center is the ob's own center in its local space,
- * by default, but if the user defined a control object, we use
- * its location, transformed to ob's local space. */
+ * by default, but if the user defined a control object, we use
+ * its location, transformed to ob's local space. */
if (ctrl_ob) {
float vec[3];
@@ -4035,10 +4147,10 @@ static void castModifier_cuboid_do(
bb[4][2] = bb[5][2] = bb[6][2] = bb[7][2] = max[2];
/* ready to apply the effect, one vertex at a time;
- * tiny optimization: the code is separated (with parts repeated)
+ * tiny optimization: the code is separated (with parts repeated)
* in two possible cases:
- * with or w/o a vgroup. With lots of if's in the code below,
- * further optimizations are possible, if needed */
+ * with or w/o a vgroup. With lots of if's in the code below,
+ * further optimizations are possible, if needed */
if (dvert) { /* with a vgroup */
float fac_orig = fac;
for (i = 0; i < numVerts; i++) {
@@ -4058,8 +4170,8 @@ static void castModifier_cuboid_do(
if (has_radius) {
if (fabs(tmp_co[0]) > cmd->radius ||
- fabs(tmp_co[1]) > cmd->radius ||
- fabs(tmp_co[2]) > cmd->radius) continue;
+ fabs(tmp_co[1]) > cmd->radius ||
+ fabs(tmp_co[2]) > cmd->radius) continue;
}
for (j = 0; j < dvert[i].totweight; ++j) {
@@ -4076,10 +4188,10 @@ static void castModifier_cuboid_do(
/* The algo used to project the vertices to their
* bounding box (bb) is pretty simple:
* for each vertex v:
- * 1) find in which octant v is in;
- * 2) find which outer "wall" of that octant is closer to v;
- * 3) calculate factor (var fbb) to project v to that wall;
- * 4) project. */
+ * 1) find in which octant v is in;
+ * 2) find which outer "wall" of that octant is closer to v;
+ * 3) calculate factor (var fbb) to project v to that wall;
+ * 4) project. */
/* find in which octant this vertex is in */
octant = 0;
@@ -4113,7 +4225,7 @@ static void castModifier_cuboid_do(
continue;
/* finally, this is the factor we wanted, to project the vertex
- * to its bounding box (bb) */
+ * to its bounding box (bb) */
fbb = apex[coord] / tmp_co[coord];
/* calculate the new vertex position */
@@ -4154,8 +4266,8 @@ static void castModifier_cuboid_do(
if (has_radius) {
if (fabs(tmp_co[0]) > cmd->radius ||
- fabs(tmp_co[1]) > cmd->radius ||
- fabs(tmp_co[2]) > cmd->radius) continue;
+ fabs(tmp_co[1]) > cmd->radius ||
+ fabs(tmp_co[2]) > cmd->radius) continue;
}
octant = 0;
@@ -4205,8 +4317,8 @@ static void castModifier_cuboid_do(
}
static void castModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
CastModifierData *cmd = (CastModifierData *)md;
@@ -4224,8 +4336,8 @@ static void castModifier_deformVerts(
}
static void castModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
CastModifierData *cmd = (CastModifierData *)md;
@@ -4249,7 +4361,7 @@ static void waveModifier_initData(ModifierData *md)
WaveModifierData *wmd = (WaveModifierData*) md; // whadya know, moved here from Iraq
wmd->flag |= (MOD_WAVE_X | MOD_WAVE_Y | MOD_WAVE_CYCL
- | MOD_WAVE_NORM_X | MOD_WAVE_NORM_Y | MOD_WAVE_NORM_Z);
+ | MOD_WAVE_NORM_X | MOD_WAVE_NORM_Y | MOD_WAVE_NORM_Z);
wmd->objectcenter = NULL;
wmd->texture = NULL;
@@ -4292,8 +4404,8 @@ static int waveModifier_dependsOnTime(ModifierData *md)
}
static void waveModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- ObjectWalkFunc walk, void *userData)
+ ModifierData *md, Object *ob,
+ ObjectWalkFunc walk, void *userData)
{
WaveModifierData *wmd = (WaveModifierData*) md;
@@ -4302,7 +4414,7 @@ static void waveModifier_foreachObjectLink(
}
static void waveModifier_foreachIDLink(ModifierData *md, Object *ob,
- IDWalkFunc walk, void *userData)
+ IDWalkFunc walk, void *userData)
{
WaveModifierData *wmd = (WaveModifierData*) md;
@@ -4312,21 +4424,23 @@ static void waveModifier_foreachIDLink(ModifierData *md, Object *ob,
}
static void waveModifier_updateDepgraph(
- ModifierData *md, DagForest *forest, Object *ob,
- DagNode *obNode)
+ ModifierData *md, DagForest *forest, Object *ob,
+ DagNode *obNode)
{
WaveModifierData *wmd = (WaveModifierData*) md;
if(wmd->objectcenter) {
DagNode *curNode = dag_get_node(forest, wmd->objectcenter);
- dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA);
+ dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA,
+ "Wave Modifier");
}
if(wmd->map_object) {
DagNode *curNode = dag_get_node(forest, wmd->map_object);
- dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA);
+ dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA,
+ "Wave Modifer");
}
}
@@ -4348,9 +4462,9 @@ CustomDataMask waveModifier_requiredDataMask(ModifierData *md)
}
static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
- DerivedMesh *dm,
- float (*co)[3], float (*texco)[3],
- int numVerts)
+ DerivedMesh *dm,
+ float (*co)[3], float (*texco)[3],
+ int numVerts)
{
int i;
int texmapping = wmd->texmapping;
@@ -4368,14 +4482,14 @@ static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
MFace *mface = dm->getFaceArray(dm);
MFace *mf;
char *done = MEM_callocN(sizeof(*done) * numVerts,
- "get_texture_coords done");
+ "get_texture_coords done");
int numFaces = dm->getNumFaces(dm);
MTFace *tf;
validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name);
tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE,
- wmd->uvlayer_name);
+ wmd->uvlayer_name);
/* verts are given the UV from the first face that uses them */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
@@ -4419,25 +4533,25 @@ static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
for(i = 0; i < numVerts; ++i, ++co, ++texco) {
switch(texmapping) {
- case MOD_WAV_MAP_LOCAL:
- VECCOPY(*texco, *co);
- break;
- case MOD_WAV_MAP_GLOBAL:
- VECCOPY(*texco, *co);
- Mat4MulVecfl(ob->obmat, *texco);
- break;
- case MOD_WAV_MAP_OBJECT:
- VECCOPY(*texco, *co);
- Mat4MulVecfl(ob->obmat, *texco);
- Mat4MulVecfl(wmd->map_object->imat, *texco);
- break;
+ case MOD_WAV_MAP_LOCAL:
+ VECCOPY(*texco, *co);
+ break;
+ case MOD_WAV_MAP_GLOBAL:
+ VECCOPY(*texco, *co);
+ Mat4MulVecfl(ob->obmat, *texco);
+ break;
+ case MOD_WAV_MAP_OBJECT:
+ VECCOPY(*texco, *co);
+ Mat4MulVecfl(ob->obmat, *texco);
+ Mat4MulVecfl(wmd->map_object->imat, *texco);
+ break;
}
}
}
static void waveModifier_do(
- WaveModifierData *md, Object *ob, DerivedMesh *dm,
- float (*vertexCos)[3], int numVerts)
+ WaveModifierData *md, Object *ob, DerivedMesh *dm,
+ float (*vertexCos)[3], int numVerts)
{
WaveModifierData *wmd = (WaveModifierData*) md;
MVert *mvert = NULL;
@@ -4445,7 +4559,7 @@ static void waveModifier_do(
int defgrp_index;
float ctime = bsystem_time(ob, (float)G.scene->r.cfra, 0.0);
float minfac =
- (float)(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow));
+ (float)(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow));
float lifefac = wmd->height;
float (*tex_co)[3] = NULL;
@@ -4490,13 +4604,13 @@ static void waveModifier_do(
if(lifefac > wmd->damp) lifefac = 0.0;
else lifefac =
- (float)(wmd->height * (1.0 - sqrt(lifefac / wmd->damp)));
+ (float)(wmd->height * (1.0 - sqrt(lifefac / wmd->damp)));
}
}
if(wmd->texture) {
tex_co = MEM_mallocN(sizeof(*tex_co) * numVerts,
- "waveModifier_do tex_co");
+ "waveModifier_do tex_co");
wavemod_get_texture_coords(wmd, ob, dm, vertexCos, tex_co, numVerts);
}
@@ -4543,7 +4657,7 @@ static void waveModifier_do(
if(wmd->flag & MOD_WAVE_CYCL) {
amplit = (float)fmod(amplit - wmd->width, 2.0 * wmd->width)
- + wmd->width;
+ + wmd->width;
}
/* GAUSSIAN */
@@ -4580,8 +4694,8 @@ static void waveModifier_do(
}
static void waveModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
WaveModifierData *wmd = (WaveModifierData *)md;
@@ -4603,8 +4717,8 @@ static void waveModifier_deformVerts(
}
static void waveModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
WaveModifierData *wmd = (WaveModifierData *)md;
@@ -4661,9 +4775,9 @@ static int armatureModifier_isDisabled(ModifierData *md)
}
static void armatureModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
@@ -4671,8 +4785,8 @@ static void armatureModifier_foreachObjectLink(
}
static void armatureModifier_updateDepgraph(
- ModifierData *md, DagForest *forest, Object *ob,
- DagNode *obNode)
+ ModifierData *md, DagForest *forest, Object *ob,
+ DagNode *obNode)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
@@ -4680,21 +4794,21 @@ static void armatureModifier_updateDepgraph(
DagNode *curNode = dag_get_node(forest, amd->object);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Armature Modifier");
}
}
static void armatureModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */
armature_deform_verts(amd->object, ob, derivedData, vertexCos, NULL,
- numVerts, amd->deformflag,
- (float(*)[3])amd->prevCos, amd->defgrp_name);
+ numVerts, amd->deformflag,
+ (float(*)[3])amd->prevCos, amd->defgrp_name);
/* free cache */
if(amd->prevCos) {
MEM_freeN(amd->prevCos);
@@ -4703,8 +4817,8 @@ static void armatureModifier_deformVerts(
}
static void armatureModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
DerivedMesh *dm = derivedData;
@@ -4712,15 +4826,15 @@ static void armatureModifier_deformVertsEM(
if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
armature_deform_verts(amd->object, ob, dm, vertexCos, NULL, numVerts,
- amd->deformflag, NULL, amd->defgrp_name);
+ amd->deformflag, NULL, amd->defgrp_name);
if(!derivedData) dm->release(dm);
}
static void armatureModifier_deformMatricesEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3],
- float (*defMats)[3][3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3],
+ float (*defMats)[3][3], int numVerts)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
DerivedMesh *dm = derivedData;
@@ -4728,7 +4842,7 @@ static void armatureModifier_deformMatricesEM(
if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
armature_deform_verts(amd->object, ob, dm, vertexCos, defMats, numVerts,
- amd->deformflag, NULL, amd->defgrp_name);
+ amd->deformflag, NULL, amd->defgrp_name);
if(!derivedData) dm->release(dm);
}
@@ -4783,9 +4897,9 @@ static int hookModifier_isDisabled(ModifierData *md)
}
static void hookModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
HookModifierData *hmd = (HookModifierData*) md;
@@ -4793,20 +4907,21 @@ static void hookModifier_foreachObjectLink(
}
static void hookModifier_updateDepgraph(ModifierData *md, DagForest *forest,
- Object *ob, DagNode *obNode)
+ Object *ob, DagNode *obNode)
{
HookModifierData *hmd = (HookModifierData*) md;
if (hmd->object) {
DagNode *curNode = dag_get_node(forest, hmd->object);
- dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA);
+ dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA,
+ "Hook Modifier");
}
}
static void hookModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
HookModifierData *hmd = (HookModifierData*) md;
float vec[3], mat[4][4];
@@ -4815,7 +4930,7 @@ static void hookModifier_deformVerts(
Mat4Invert(ob->imat, ob->obmat);
Mat4MulSerie(mat, ob->imat, hmd->object->obmat, hmd->parentinv,
- NULL, NULL, NULL, NULL, NULL);
+ NULL, NULL, NULL, NULL, NULL);
/* vertex indices? */
if(hmd->indexar) {
@@ -4823,24 +4938,24 @@ static void hookModifier_deformVerts(
int index = hmd->indexar[i];
/* This should always be true and I don't generally like
- * "paranoid" style code like this, but old files can have
- * indices that are out of range because old blender did
- * not correct them on exit editmode. - zr
- */
+ * "paranoid" style code like this, but old files can have
+ * indices that are out of range because old blender did
+ * not correct them on exit editmode. - zr
+ */
if(index < numVerts) {
float *co = vertexCos[index];
float fac = hmd->force;
/* if DerivedMesh is present and has original index data,
- * use it
- */
+ * use it
+ */
if(dm && dm->getVertData(dm, 0, CD_ORIGINDEX)) {
int j;
int orig_index;
for(j = 0; j < numVerts; ++j) {
fac = hmd->force;
orig_index = *(int *)dm->getVertData(dm, j,
- CD_ORIGINDEX);
+ CD_ORIGINDEX);
if(orig_index == index) {
co = vertexCos[j];
if(hmd->falloff != 0.0) {
@@ -4884,44 +4999,44 @@ static void hookModifier_deformVerts(
if(dm)
if(dm->getVertData(dm, 0, CD_MDEFORMVERT)) {
+ use_dverts = 1;
+ maxVerts = dm->getNumVerts(dm);
+ } else use_dverts = 0;
+ else if(me->dvert) {
use_dverts = 1;
- maxVerts = dm->getNumVerts(dm);
+ maxVerts = me->totvert;
} else use_dverts = 0;
- else if(me->dvert) {
- use_dverts = 1;
- maxVerts = me->totvert;
- } else use_dverts = 0;
- if(curdef && use_dverts) {
- MDeformVert *dvert = me->dvert;
- int i, j;
+ if(curdef && use_dverts) {
+ MDeformVert *dvert = me->dvert;
+ int i, j;
- for(i = 0; i < maxVerts; i++, dvert++) {
- if(dm) dvert = dm->getVertData(dm, i, CD_MDEFORMVERT);
- for(j = 0; j < dvert->totweight; j++) {
- if(dvert->dw[j].def_nr == index) {
- float fac = hmd->force*dvert->dw[j].weight;
- float *co = vertexCos[i];
+ for(i = 0; i < maxVerts; i++, dvert++) {
+ if(dm) dvert = dm->getVertData(dm, i, CD_MDEFORMVERT);
+ for(j = 0; j < dvert->totweight; j++) {
+ if(dvert->dw[j].def_nr == index) {
+ float fac = hmd->force*dvert->dw[j].weight;
+ float *co = vertexCos[i];
- if(hmd->falloff != 0.0) {
- float len = VecLenf(co, hmd->cent);
- if(len > hmd->falloff) fac = 0.0;
- else if(len > 0.0)
- fac *= sqrt(1.0 - len / hmd->falloff);
- }
+ if(hmd->falloff != 0.0) {
+ float len = VecLenf(co, hmd->cent);
+ if(len > hmd->falloff) fac = 0.0;
+ else if(len > 0.0)
+ fac *= sqrt(1.0 - len / hmd->falloff);
+ }
- VecMat4MulVecfl(vec, mat, co);
- VecLerpf(co, co, vec, fac);
+ VecMat4MulVecfl(vec, mat, co);
+ VecLerpf(co, co, vec, fac);
+ }
}
}
}
- }
}
}
static void hookModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
@@ -4935,8 +5050,8 @@ static void hookModifier_deformVertsEM(
/* Softbody */
static void softbodyModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
sbObjectStep(ob, (float)G.scene->r.cfra, vertexCos, numVerts);
}
@@ -4948,26 +5063,31 @@ static void clothModifier_initData(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData*) md;
- clmd->sim_parms = MEM_callocN(sizeof(SimulationSettings), "cloth sim parms");
- clmd->coll_parms = MEM_callocN(sizeof(CollisionSettings), "cloth coll parms");
+ clmd->sim_parms = MEM_callocN(sizeof(ClothSimSettings), "cloth sim parms");
+ clmd->coll_parms = MEM_callocN(sizeof(ClothCollSettings), "cloth coll parms");
+ clmd->point_cache = BKE_ptcache_add();
/* check for alloc failing */
- if(!clmd->sim_parms || !clmd->coll_parms)
+ if(!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache)
return;
cloth_init (clmd);
- printf("clothModifier_initData\n");
}
static DerivedMesh *clothModifier_applyModifier(ModifierData *md, Object *ob,
- DerivedMesh *derivedData, int useRenderParams, int isFinalCalc)
+ DerivedMesh *derivedData, int useRenderParams, int isFinalCalc)
{
ClothModifierData *clmd = (ClothModifierData*) md;
DerivedMesh *result=NULL;
/* check for alloc failing */
if(!clmd->sim_parms || !clmd->coll_parms)
- return derivedData;
+ {
+ clothModifier_initData(md);
+
+ if(!clmd->sim_parms || !clmd->coll_parms)
+ return derivedData;
+ }
result = clothModifier_do(clmd, ob, derivedData, useRenderParams, isFinalCalc);
@@ -4980,8 +5100,8 @@ static DerivedMesh *clothModifier_applyModifier(ModifierData *md, Object *ob,
}
static void clothModifier_updateDepgraph(
- ModifierData *md, DagForest *forest, Object *ob,
- DagNode *obNode)
+ ModifierData *md, DagForest *forest, Object *ob,
+ DagNode *obNode)
{
ClothModifierData *clmd = (ClothModifierData*) md;
@@ -4998,22 +5118,19 @@ static void clothModifier_updateDepgraph(
if(coll_clmd)
{
DagNode *curNode = dag_get_node(forest, ob1);
- dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA);
+ dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Cloth Collision");
}
}
}
- }
+ }
}
CustomDataMask clothModifier_requiredDataMask(ModifierData *md)
{
- ClothModifierData *clmd = (ClothModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)
- if (clmd->sim_parms->vgroup_mass > 0)
- dataMask |= (1 << CD_MDEFORMVERT);
+ dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
@@ -5026,15 +5143,16 @@ static void clothModifier_copyData(ModifierData *md, ModifierData *target)
if(tclmd->sim_parms)
MEM_freeN(tclmd->sim_parms);
if(tclmd->coll_parms)
- MEM_freeN(tclmd->coll_parms);
+ MEM_freeN(tclmd->coll_parms);
+ if(tclmd->point_cache)
+ BKE_ptcache_free(tclmd->point_cache);
tclmd->sim_parms = MEM_dupallocN(clmd->sim_parms);
tclmd->coll_parms = MEM_dupallocN(clmd->coll_parms);
-
- tclmd->sim_parms->lastcachedframe = 0;
+ tclmd->point_cache = BKE_ptcache_copy(clmd->point_cache);
+ tclmd->clothObject = NULL;
}
-
static int clothModifier_dependsOnTime(ModifierData *md)
{
return 1;
@@ -5046,8 +5164,8 @@ static void clothModifier_freeData(ModifierData *md)
if (clmd)
{
-
- printf("clothModifier_freeData\n");
+ if(G.rt > 0)
+ printf("clothModifier_freeData\n");
cloth_free_modifier_extern (clmd);
@@ -5055,6 +5173,8 @@ static void clothModifier_freeData(ModifierData *md)
MEM_freeN(clmd->sim_parms);
if(clmd->coll_parms)
MEM_freeN(clmd->coll_parms);
+ if(clmd->point_cache)
+ BKE_ptcache_free(clmd->point_cache);
}
}
@@ -5071,7 +5191,7 @@ static void collisionModifier_initData(ModifierData *md)
collmd->current_v = NULL;
collmd->time = -1;
collmd->numverts = 0;
- collmd->tree = NULL;
+ collmd->bvh = NULL;
}
static void collisionModifier_freeData(ModifierData *md)
@@ -5080,8 +5200,8 @@ static void collisionModifier_freeData(ModifierData *md)
if (collmd)
{
- if(collmd->tree)
- bvh_free(collmd->tree);
+ if(collmd->bvh)
+ bvh_free(collmd->bvh);
if(collmd->x)
MEM_freeN(collmd->x);
if(collmd->xnew)
@@ -5103,7 +5223,7 @@ static void collisionModifier_freeData(ModifierData *md)
collmd->current_v = NULL;
collmd->time = -1;
collmd->numverts = 0;
- collmd->tree = NULL;
+ collmd->bvh = NULL;
collmd->mfaces = NULL;
}
}
@@ -5114,7 +5234,7 @@ static int collisionModifier_dependsOnTime(ModifierData *md)
}
static void collisionModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts)
{
CollisionModifierData *collmd = (CollisionModifierData*) md;
@@ -5140,12 +5260,13 @@ static void collisionModifier_deformVerts(
current_time = bsystem_time ( ob, ( float ) G.scene->r.cfra, 0.0 );
- // printf("current_time %f, collmd->time %f\n", current_time, collmd->time);
+ if(G.rt > 0)
+ printf("current_time %f, collmd->time %f\n", current_time, collmd->time);
+
+ numverts = dm->getNumVerts ( dm );
if(current_time > collmd->time)
{
- numverts = dm->getNumVerts ( dm );
-
// check if mesh has changed
if(collmd->x && (numverts != collmd->numverts))
collisionModifier_freeData((ModifierData *)collmd);
@@ -5172,7 +5293,9 @@ static void collisionModifier_deformVerts(
// TODO: epsilon
// create bounding box hierarchy
- collmd->tree = bvh_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->x, numverts, ob->pd->pdef_sbift);
+ collmd->bvh = bvh_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->x, numverts, ob->pd->pdef_sboft);
+
+ collmd->time = current_time;
}
else if(numverts == collmd->numverts)
{
@@ -5192,23 +5315,46 @@ static void collisionModifier_deformVerts(
memcpy(collmd->current_xnew, collmd->x, numverts*sizeof(MVert));
memcpy(collmd->current_x, collmd->x, numverts*sizeof(MVert));
+ /* check if GUI setting has changed for bvh */
+ if(collmd->bvh)
+ {
+ if(ob->pd->pdef_sboft != collmd->bvh->epsilon)
+ {
+ bvh_free(collmd->bvh);
+ collmd->bvh = bvh_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->current_x, numverts, ob->pd->pdef_sboft);
+ }
+
+ }
+
/* happens on file load (ONLY when i decomment changes in readfile.c */
- if(!collmd->tree)
+ if(!collmd->bvh)
{
- collmd->tree = bvh_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->current_x, numverts, ob->pd->pdef_sbift);
+ collmd->bvh = bvh_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->current_x, numverts, ob->pd->pdef_sboft);
}
else
{
// recalc static bounding boxes
- bvh_update_from_mvert(collmd->tree, collmd->current_x, numverts, NULL, 0);
+ bvh_update_from_mvert(collmd->bvh, collmd->current_x, numverts, NULL, 0);
}
+
+ collmd->time = current_time;
+ }
+ else if(numverts != collmd->numverts)
+ {
+ collisionModifier_freeData((ModifierData *)collmd);
}
- collmd->time = current_time;
+ }
+ else if(current_time < collmd->time)
+ {
+ collisionModifier_freeData((ModifierData *)collmd);
}
else
{
- collmd->time = current_time;
+ if(numverts != collmd->numverts)
+ {
+ collisionModifier_freeData((ModifierData *)collmd);
+ }
}
}
@@ -5236,9 +5382,9 @@ static int booleanModifier_isDisabled(ModifierData *md)
}
static void booleanModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
BooleanModifierData *bmd = (BooleanModifierData*) md;
@@ -5246,8 +5392,8 @@ static void booleanModifier_foreachObjectLink(
}
static void booleanModifier_updateDepgraph(
- ModifierData *md, DagForest *forest, Object *ob,
- DagNode *obNode)
+ ModifierData *md, DagForest *forest, Object *ob,
+ DagNode *obNode)
{
BooleanModifierData *bmd = (BooleanModifierData*) md;
@@ -5255,32 +5401,32 @@ static void booleanModifier_updateDepgraph(
DagNode *curNode = dag_get_node(forest, bmd->object);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Boolean Modifier");
}
}
static DerivedMesh *booleanModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
// XXX doesn't handle derived data
BooleanModifierData *bmd = (BooleanModifierData*) md;
/* we do a quick sanity check */
if(((Mesh *)ob->data)->totface > 3
- && bmd->object && ((Mesh *)bmd->object->data)->totface > 3) {
+ && bmd->object && ((Mesh *)bmd->object->data)->totface > 3) {
DerivedMesh *result = NewBooleanDerivedMesh(bmd->object, ob,
- 1 + bmd->operation);
+ 1 + bmd->operation);
/* if new mesh returned, return it; otherwise there was
- * an error, so delete the modifier object */
+ * an error, so delete the modifier object */
if(result)
return result;
else
bmd->object = NULL;
- }
+ }
- return derivedData;
+ return derivedData;
}
/* Particles */
@@ -5301,7 +5447,6 @@ static void particleSystemModifier_freeData(ModifierData *md)
psmd->dm=0;
}
- psmd->psys->flag &= ~PSYS_ENABLED;
psmd->psys->flag |= PSYS_DELETE;
}
static void particleSystemModifier_copyData(ModifierData *md, ModifierData *target)
@@ -5310,6 +5455,7 @@ static void particleSystemModifier_copyData(ModifierData *md, ModifierData *targ
ParticleSystemModifierData *tpsmd= (ParticleSystemModifierData*) target;
tpsmd->dm = 0;
+ tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0;
//tpsmd->facepa = 0;
tpsmd->flag = psmd->flag;
/* need to keep this to recognise a bit later in copy_object */
@@ -5331,7 +5477,7 @@ CustomDataMask particleSystemModifier_requiredDataMask(ModifierData *md)
}
/* particles only need this if they are after a non deform modifier, and
- * the modifier stack will only create them in that case. */
+ * the modifier stack will only create them in that case. */
dataMask |= CD_MASK_ORIGSPACE;
dataMask |= CD_MASK_ORCO;
@@ -5363,12 +5509,13 @@ static int is_last_displist(Object *ob)
}
/* saves the current emitter state for a particle system and calculates particles */
static void particleSystemModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
ParticleSystem * psys=0;
+ Mesh *me;
int needsFree=0;
if(ob->particlesystem.first)
@@ -5376,6 +5523,14 @@ static void particleSystemModifier_deformVerts(
else
return;
+ /* multires check */
+ if(ob->type == OB_MESH) {
+ me= (Mesh*)ob->data;
+ if(me->mr && me->mr->current != 1)
+ modifier_setError(md,
+ "Particles only supported on first multires level.");
+ }
+
if(!psys_check_enabled(ob, psys))
return;
@@ -5426,6 +5581,7 @@ static void particleSystemModifier_deformVerts(
/* make new dm */
psmd->dm=CDDM_copy(dm);
+ CDDM_apply_vert_coords(psmd->dm, vertexCos);
CDDM_calc_normals(psmd->dm);
if(needsFree){
@@ -5438,8 +5594,8 @@ static void particleSystemModifier_deformVerts(
/* report change in mesh structure */
if(psmd->dm->getNumVerts(psmd->dm)!=psmd->totdmvert ||
- psmd->dm->getNumEdges(psmd->dm)!=psmd->totdmedge ||
- psmd->dm->getNumFaces(psmd->dm)!=psmd->totdmface){
+ psmd->dm->getNumEdges(psmd->dm)!=psmd->totdmedge ||
+ psmd->dm->getNumFaces(psmd->dm)!=psmd->totdmface){
/* in file read dm hasn't really changed but just wasn't saved in file */
psys->recalc |= PSYS_RECALC_HAIR;
@@ -5449,13 +5605,13 @@ static void particleSystemModifier_deformVerts(
psmd->totdmvert= psmd->dm->getNumVerts(psmd->dm);
psmd->totdmedge= psmd->dm->getNumEdges(psmd->dm);
psmd->totdmface= psmd->dm->getNumFaces(psmd->dm);
- }
+ }
- if(psys){
- particle_system_update(ob,psys);
- psmd->flag |= eParticleSystemFlag_psys_updated;
- psmd->flag &= ~eParticleSystemFlag_DM_changed;
- }
+ if(psys){
+ particle_system_update(ob,psys);
+ psmd->flag |= eParticleSystemFlag_psys_updated;
+ psmd->flag &= ~eParticleSystemFlag_DM_changed;
+ }
}
/* disabled particles in editmode for now, until support for proper derivedmesh
@@ -5481,7 +5637,7 @@ static void particleInstanceModifier_initData(ModifierData *md)
ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md;
pimd->flag = eParticleInstanceFlag_Parents|eParticleInstanceFlag_Unborn|
- eParticleInstanceFlag_Alive|eParticleInstanceFlag_Dead;
+ eParticleInstanceFlag_Alive|eParticleInstanceFlag_Dead;
pimd->psys = 1;
}
@@ -5500,7 +5656,7 @@ static int particleInstanceModifier_dependsOnTime(ModifierData *md)
return 0;
}
static void particleInstanceModifier_updateDepgraph(ModifierData *md, DagForest *forest,
- Object *ob, DagNode *obNode)
+ Object *ob, DagNode *obNode)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
@@ -5508,12 +5664,13 @@ static void particleInstanceModifier_updateDepgraph(ModifierData *md, DagForest
DagNode *curNode = dag_get_node(forest, pimd->ob);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA | DAG_RL_OB_DATA);
+ DAG_RL_DATA_DATA | DAG_RL_OB_DATA,
+ "Particle Instance Modifier");
}
}
static void particleInstanceModifier_foreachObjectLink(ModifierData *md, Object *ob,
- ObjectWalkFunc walk, void *userData)
+ ObjectWalkFunc walk, void *userData)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
@@ -5521,8 +5678,8 @@ static void particleInstanceModifier_foreachObjectLink(ModifierData *md, Object
}
static DerivedMesh * particleInstanceModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData, *result;
ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md;
@@ -5691,8 +5848,8 @@ static DerivedMesh * particleInstanceModifier_applyModifier(
return result;
}
static DerivedMesh *particleInstanceModifier_applyModifierEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData)
{
return particleInstanceModifier_applyModifier(md, ob, derivedData, 0, 1);
}
@@ -5751,8 +5908,8 @@ static float vert_weight(MDeformVert *dvert, int group)
}
static void explodeModifier_createFacepa(ExplodeModifierData *emd,
- ParticleSystemModifierData *psmd,
- Object *ob, DerivedMesh *dm)
+ ParticleSystemModifierData *psmd,
+ Object *ob, DerivedMesh *dm)
{
ParticleSystem *psys=psmd->psys;
MFace *fa=0, *mface=0;
@@ -6307,8 +6464,8 @@ static DerivedMesh * explodeModifier_splitEdges(ExplodeModifierData *emd, Derive
}
static DerivedMesh * explodeModifier_explodeMesh(ExplodeModifierData *emd,
- ParticleSystemModifierData *psmd, Object *ob,
- DerivedMesh *to_explode)
+ ParticleSystemModifierData *psmd, Object *ob,
+ DerivedMesh *to_explode)
{
DerivedMesh *explode, *dm=to_explode;
MFace *mf=0;
@@ -6475,8 +6632,8 @@ static ParticleSystemModifierData * explodeModifier_findPrecedingParticlesystem(
return psmd;
}
static DerivedMesh * explodeModifier_applyModifier(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- int useRenderParams, int isFinalCalc)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData;
ExplodeModifierData *emd= (ExplodeModifierData*) md;
@@ -6487,12 +6644,13 @@ static DerivedMesh * explodeModifier_applyModifier(
if(psys==0 || psys->totpart==0) return derivedData;
if(psys->part==0 || psys->particles==0) return derivedData;
+ if(psmd->dm==0) return derivedData;
/* 1. find faces to be exploded if needed */
if(emd->facepa==0
- || psmd->flag&eParticleSystemFlag_Pars
- || emd->flag&eExplodeFlag_CalcFaces
- || MEM_allocN_len(emd->facepa)/sizeof(int) != dm->getNumFaces(dm)){
+ || psmd->flag&eParticleSystemFlag_Pars
+ || emd->flag&eExplodeFlag_CalcFaces
+ || MEM_allocN_len(emd->facepa)/sizeof(int) != dm->getNumFaces(dm)){
if(psmd->flag & eParticleSystemFlag_Pars)
psmd->flag &= ~eParticleSystemFlag_Pars;
@@ -6500,21 +6658,21 @@ static DerivedMesh * explodeModifier_applyModifier(
emd->flag &= ~eExplodeFlag_CalcFaces;
explodeModifier_createFacepa(emd,psmd,ob,derivedData);
- }
-
- /* 2. create new mesh */
- if(emd->flag & eExplodeFlag_EdgeSplit){
- int *facepa = emd->facepa;
- DerivedMesh *splitdm=explodeModifier_splitEdges(emd,dm);
- DerivedMesh *explode=explodeModifier_explodeMesh(emd,psmd,ob,splitdm);
-
- MEM_freeN(emd->facepa);
- emd->facepa=facepa;
- splitdm->release(splitdm);
- return explode;
- }
- else
- return explodeModifier_explodeMesh(emd,psmd,ob,derivedData);
+ }
+
+ /* 2. create new mesh */
+ if(emd->flag & eExplodeFlag_EdgeSplit){
+ int *facepa = emd->facepa;
+ DerivedMesh *splitdm=explodeModifier_splitEdges(emd,dm);
+ DerivedMesh *explode=explodeModifier_explodeMesh(emd,psmd,ob,splitdm);
+
+ MEM_freeN(emd->facepa);
+ emd->facepa=facepa;
+ splitdm->release(splitdm);
+ return explode;
+ }
+ else
+ return explodeModifier_explodeMesh(emd,psmd,ob,derivedData);
}
return derivedData;
}
@@ -6566,9 +6724,9 @@ static int meshdeformModifier_isDisabled(ModifierData *md)
}
static void meshdeformModifier_foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+ ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
@@ -6576,8 +6734,8 @@ static void meshdeformModifier_foreachObjectLink(
}
static void meshdeformModifier_updateDepgraph(
- ModifierData *md, DagForest *forest, Object *ob,
- DagNode *obNode)
+ ModifierData *md, DagForest *forest, Object *ob,
+ DagNode *obNode)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
@@ -6585,7 +6743,8 @@ static void meshdeformModifier_updateDepgraph(
DagNode *curNode = dag_get_node(forest, mmd->object);
dag_add_relation(forest, curNode, obNode,
- DAG_RL_DATA_DATA|DAG_RL_OB_DATA|DAG_RL_DATA_OB|DAG_RL_OB_OB);
+ DAG_RL_DATA_DATA|DAG_RL_OB_DATA|DAG_RL_DATA_OB|DAG_RL_OB_OB,
+ "Mesh Deform Modifier");
}
}
@@ -6642,11 +6801,11 @@ static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3
}
static void meshdeformModifier_do(
- ModifierData *md, Object *ob, DerivedMesh *dm,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *dm,
+ float (*vertexCos)[3], int numVerts)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
- float imat[4][4], cagemat[4][4], icagemat[4][4], iobmat[3][3];
+ float imat[4][4], cagemat[4][4], iobmat[4][4], icagemat[3][3], cmat[4][4];
float weight, totweight, fac, co[3], *weights, (*dco)[3], (*bindcos)[3];
int a, b, totvert, totcagevert, defgrp_index;
DerivedMesh *tmpdm, *cagedm;
@@ -6669,11 +6828,12 @@ static void meshdeformModifier_do(
if(!cagedm)
return;
- /* compute matrices to go in and out of cage object space */
+ /* compute matrices to go in and out of cage object space */
Mat4Invert(imat, mmd->object->obmat);
Mat4MulMat4(cagemat, ob->obmat, imat);
- Mat4Invert(icagemat, cagemat);
- Mat3CpyMat4(iobmat, icagemat);
+ Mat4MulMat4(cmat, cagemat, mmd->bindmat);
+ Mat4Invert(iobmat, cmat);
+ Mat3CpyMat4(icagemat, iobmat);
/* bind weights if needed */
if(!mmd->bindcos)
@@ -6771,11 +6931,11 @@ static void meshdeformModifier_do(
if(totweight > 0.0f) {
VecMulf(co, fac/totweight);
- Mat3MulVecfl(iobmat, co);
+ Mat3MulVecfl(icagemat, co);
if(G.rt != 527)
VECADD(vertexCos[b], vertexCos[b], co)
- else
- VECCOPY(vertexCos[b], co)
+ else
+ VECCOPY(vertexCos[b], co)
}
}
@@ -6785,8 +6945,8 @@ static void meshdeformModifier_do(
}
static void meshdeformModifier_deformVerts(
- ModifierData *md, Object *ob, DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
@@ -6804,8 +6964,8 @@ static void meshdeformModifier_deformVerts(
}
static void meshdeformModifier_deformVertsEM(
- ModifierData *md, Object *ob, EditMesh *editData,
- DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+ ModifierData *md, Object *ob, EditMesh *editData,
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
@@ -6834,15 +6994,15 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
/* Initialize and return the appropriate type info structure,
* assumes that modifier has:
- * name == typeName,
- * structName == typeName + 'ModifierData'
- */
+ * name == typeName,
+ * structName == typeName + 'ModifierData'
+ */
#define INIT_TYPE(typeName) \
(strcpy(typeArr[eModifierType_##typeName].name, #typeName), \
strcpy(typeArr[eModifierType_##typeName].structName, \
- #typeName "ModifierData"), \
+#typeName "ModifierData"), \
typeArr[eModifierType_##typeName].structSize = \
- sizeof(typeName##ModifierData), \
+ sizeof(typeName##ModifierData), \
&typeArr[eModifierType_##typeName])
mti = &typeArr[eModifierType_None];
@@ -6851,13 +7011,13 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti->structSize = sizeof(ModifierData);
mti->type = eModifierType_None;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_AcceptsCVs;
+ | eModifierTypeFlag_AcceptsCVs;
mti->isDisabled = noneModifier_isDisabled;
mti = INIT_TYPE(Curve);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
- | eModifierTypeFlag_SupportsEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
mti->initData = curveModifier_initData;
mti->copyData = curveModifier_copyData;
mti->requiredDataMask = curveModifier_requiredDataMask;
@@ -6870,7 +7030,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Lattice);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
- | eModifierTypeFlag_SupportsEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
mti->copyData = latticeModifier_copyData;
mti->requiredDataMask = latticeModifier_requiredDataMask;
mti->isDisabled = latticeModifier_isDisabled;
@@ -6882,9 +7042,9 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Subsurf);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_SupportsMapping
- | eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_SupportsMapping
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode;
mti->initData = subsurfModifier_initData;
mti->copyData = subsurfModifier_copyData;
mti->freeData = subsurfModifier_freeData;
@@ -6902,9 +7062,9 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Array);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_SupportsMapping
- | eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_SupportsMapping
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode;
mti->initData = arrayModifier_initData;
mti->copyData = arrayModifier_copyData;
mti->foreachObjectLink = arrayModifier_foreachObjectLink;
@@ -6915,9 +7075,9 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Mirror);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_SupportsMapping
- | eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_SupportsMapping
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode;
mti->initData = mirrorModifier_initData;
mti->copyData = mirrorModifier_copyData;
mti->foreachObjectLink = mirrorModifier_foreachObjectLink;
@@ -6928,14 +7088,25 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(EdgeSplit);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_SupportsMapping
- | eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_SupportsMapping
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode;
mti->initData = edgesplitModifier_initData;
mti->copyData = edgesplitModifier_copyData;
mti->applyModifier = edgesplitModifier_applyModifier;
mti->applyModifierEM = edgesplitModifier_applyModifierEM;
+ mti = INIT_TYPE(Bevel);
+ mti->type = eModifierTypeType_Constructive;
+ mti->flags = eModifierTypeFlag_AcceptsMesh
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode;
+ mti->initData = bevelModifier_initData;
+ mti->copyData = bevelModifier_copyData;
+ mti->requiredDataMask = bevelModifier_requiredDataMask;
+ mti->applyModifier = bevelModifier_applyModifier;
+ mti->applyModifierEM = bevelModifier_applyModifierEM;
+
mti = INIT_TYPE(Displace);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsMesh|eModifierTypeFlag_SupportsEditmode;
@@ -6952,9 +7123,9 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(UVProject);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_SupportsMapping
- | eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_SupportsMapping
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode;
mti->initData = uvprojectModifier_initData;
mti->copyData = uvprojectModifier_copyData;
mti->requiredDataMask = uvprojectModifier_requiredDataMask;
@@ -6974,7 +7145,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Smooth);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_SupportsEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
mti->initData = smoothModifier_initData;
mti->copyData = smoothModifier_copyData;
mti->requiredDataMask = smoothModifier_requiredDataMask;
@@ -6984,7 +7155,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Cast);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
- | eModifierTypeFlag_SupportsEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
mti->initData = castModifier_initData;
mti->copyData = castModifier_copyData;
mti->requiredDataMask = castModifier_requiredDataMask;
@@ -6996,7 +7167,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Wave);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
- | eModifierTypeFlag_SupportsEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
mti->initData = waveModifier_initData;
mti->copyData = waveModifier_copyData;
mti->dependsOnTime = waveModifier_dependsOnTime;
@@ -7010,7 +7181,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Armature);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
- | eModifierTypeFlag_SupportsEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
mti->initData = armatureModifier_initData;
mti->copyData = armatureModifier_copyData;
mti->requiredDataMask = armatureModifier_requiredDataMask;
@@ -7024,7 +7195,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Hook);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
- | eModifierTypeFlag_SupportsEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
mti->initData = hookModifier_initData;
mti->copyData = hookModifier_copyData;
mti->requiredDataMask = hookModifier_requiredDataMask;
@@ -7038,17 +7209,14 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Softbody);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
- | eModifierTypeFlag_RequiresOriginalData;
+ | eModifierTypeFlag_RequiresOriginalData;
mti->deformVerts = softbodyModifier_deformVerts;
mti = INIT_TYPE(Cloth);
mti->type = eModifierTypeType_Nonconstructive;
mti->initData = clothModifier_initData;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_RequiresOriginalData;
- // | eModifierTypeFlag_SupportsMapping
- // | eModifierTypeFlag_SupportsEditmode
- // | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_UsesPointCache;
mti->dependsOnTime = clothModifier_dependsOnTime;
mti->freeData = clothModifier_freeData;
mti->requiredDataMask = clothModifier_requiredDataMask;
@@ -7059,8 +7227,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Collision);
mti->type = eModifierTypeType_OnlyDeform;
mti->initData = collisionModifier_initData;
- mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_RequiresOriginalData;
+ mti->flags = eModifierTypeFlag_AcceptsMesh;
mti->dependsOnTime = collisionModifier_dependsOnTime;
mti->freeData = collisionModifier_freeData;
mti->deformVerts = collisionModifier_deformVerts;
@@ -7069,8 +7236,8 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(Boolean);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_RequiresOriginalData
- | eModifierTypeFlag_UsesPointCache;
+ | eModifierTypeFlag_RequiresOriginalData
+ | eModifierTypeFlag_UsesPointCache;
mti->copyData = booleanModifier_copyData;
mti->isDisabled = booleanModifier_isDisabled;
mti->applyModifier = booleanModifier_applyModifier;
@@ -7080,7 +7247,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(MeshDeform);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
- | eModifierTypeFlag_SupportsEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
mti->initData = meshdeformModifier_initData;
mti->freeData = meshdeformModifier_freeData;
mti->copyData = meshdeformModifier_copyData;
@@ -7094,11 +7261,11 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(ParticleSystem);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_SupportsMapping
- | eModifierTypeFlag_UsesPointCache;
+ | eModifierTypeFlag_SupportsMapping
+ | eModifierTypeFlag_UsesPointCache;
#if 0
- | eModifierTypeFlag_SupportsEditmode;
- |eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_SupportsEditmode;
+ |eModifierTypeFlag_EnableInEditmode;
#endif
mti->initData = particleSystemModifier_initData;
mti->freeData = particleSystemModifier_freeData;
@@ -7112,9 +7279,9 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
mti = INIT_TYPE(ParticleInstance);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
- | eModifierTypeFlag_SupportsMapping
- | eModifierTypeFlag_SupportsEditmode
- | eModifierTypeFlag_EnableInEditmode;
+ | eModifierTypeFlag_SupportsMapping
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode;
mti->initData = particleInstanceModifier_initData;
mti->copyData = particleInstanceModifier_copyData;
mti->dependsOnTime = particleInstanceModifier_dependsOnTime;
@@ -7155,7 +7322,7 @@ ModifierData *modifier_new(int type)
md->type = type;
md->mode = eModifierMode_Realtime
- | eModifierMode_Render | eModifierMode_Expanded;
+ | eModifierMode_Render | eModifierMode_Expanded;
if (mti->flags & eModifierTypeFlag_EnableInEditmode)
md->mode |= eModifierMode_Editmode;
@@ -7187,7 +7354,7 @@ int modifier_supportsMapping(ModifierData *md)
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return (mti->type==eModifierTypeType_OnlyDeform ||
- (mti->flags & eModifierTypeFlag_SupportsMapping));
+ (mti->flags & eModifierTypeFlag_SupportsMapping));
}
ModifierData *modifiers_findByType(Object *ob, ModifierType type)
@@ -7219,7 +7386,7 @@ void modifiers_clearErrors(Object *ob)
}
void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk,
- void *userData)
+ void *userData)
{
ModifierData *md = ob->modifiers.first;
@@ -7262,9 +7429,9 @@ int modifier_couldBeCage(ModifierData *md)
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return ( (md->mode & eModifierMode_Realtime) &&
- (md->mode & eModifierMode_Editmode) &&
- (!mti->isDisabled || !mti->isDisabled(md)) &&
- modifier_supportsMapping(md));
+ (md->mode & eModifierMode_Editmode) &&
+ (!mti->isDisabled || !mti->isDisabled(md)) &&
+ modifier_supportsMapping(md));
}
void modifier_setError(ModifierData *md, char *format, ...)
@@ -7295,7 +7462,7 @@ int modifiers_getCageIndex(Object *ob, int *lastPossibleCageIndex_r)
ModifierData *md = ob->modifiers.first;
int i, cageIndex = -1;
- /* Find the last modifier acting on the cage. */
+ /* Find the last modifier acting on the cage. */
for (i=0; md; i++,md=md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -7354,11 +7521,11 @@ LinkNode *modifiers_calcDataMasks(ModifierData *md, CustomDataMask dataMask)
}
/* build the list of required data masks - each mask in the list must
- * include all elements of the masks that follow it
- *
- * note the list is currently in reverse order, so "masks that follow it"
- * actually means "masks that precede it" at the moment
- */
+ * include all elements of the masks that follow it
+ *
+ * note the list is currently in reverse order, so "masks that follow it"
+ * actually means "masks that precede it" at the moment
+ */
for(curr = dataMasks, prev = NULL; curr; prev = curr, curr = curr->next) {
if(prev) {
CustomDataMask prev_mask = (CustomDataMask)prev->link;
@@ -7381,8 +7548,8 @@ LinkNode *modifiers_calcDataMasks(ModifierData *md, CustomDataMask dataMask)
ModifierData *modifiers_getVirtualModifierList(Object *ob)
{
/* Kinda hacky, but should be fine since we are never
- * reentrant and avoid free hassles.
- */
+ * reentrant and avoid free hassles.
+ */
static ArmatureModifierData amd;
static CurveModifierData cmd;
static LatticeModifierData lmd;
@@ -7440,7 +7607,7 @@ Object *modifiers_isDeformedByArmature(Object *ob)
ArmatureModifierData *amd= NULL;
/* return the first selected armature, this lets us use multiple armatures
- */
+ */
for (; md; md=md->next) {
if (md->type==eModifierType_Armature) {
amd = (ArmatureModifierData*) md;
@@ -7465,7 +7632,7 @@ Object *modifiers_isDeformedByLattice(Object *ob)
LatticeModifierData *lmd= NULL;
/* return the first selected armature, this lets us use multiple armatures
- */
+ */
for (; md; md=md->next) {
if (md->type==eModifierType_Lattice) {
lmd = (LatticeModifierData*) md;
diff --git a/source/blender/blenkernel/intern/multires-firstlevel.c b/source/blender/blenkernel/intern/multires-firstlevel.c
index 778dd6f9c77..3d417565eb1 100644
--- a/source/blender/blenkernel/intern/multires-firstlevel.c
+++ b/source/blender/blenkernel/intern/multires-firstlevel.c
@@ -75,7 +75,7 @@ char type_ok(const int type)
}
/* Copy vdata or fdata from Mesh or EditMesh to Multires. */
-void multires_update_customdata(MultiresLevel *lvl1, CustomData *src, CustomData *dst, const int type)
+void multires_update_customdata(MultiresLevel *lvl1, EditMesh *em, CustomData *src, CustomData *dst, const int type)
{
if(src && dst && type_ok(type)) {
const int tot= (type == CD_MDEFORMVERT ? lvl1->totvert : lvl1->totface);
@@ -84,7 +84,7 @@ void multires_update_customdata(MultiresLevel *lvl1, CustomData *src, CustomData
CustomData_free(dst, tot);
if(CustomData_has_layer(src, type)) {
- if(G.obedit) {
+ if(em) {
EditVert *eve= G.editMesh->verts.first;
EditFace *efa= G.editMesh->faces.first;
CustomData_copy(src, dst, cdmask(type), CD_CALLOC, tot);
@@ -227,9 +227,9 @@ void multires_del_lower_customdata(Multires *mr, MultiresLevel *cr_lvl)
void multires_update_first_level(Mesh *me, EditMesh *em)
{
if(me && me->mr && me->mr->current == 1) {
- multires_update_customdata(me->mr->levels.first, em ? &em->vdata : &me->vdata,
+ multires_update_customdata(me->mr->levels.first, em, em ? &em->vdata : &me->vdata,
&me->mr->vdata, CD_MDEFORMVERT);
- multires_update_customdata(me->mr->levels.first, em ? &em->fdata : &me->fdata,
+ multires_update_customdata(me->mr->levels.first, em, em ? &em->fdata : &me->fdata,
&me->mr->fdata, CD_MTFACE);
multires_update_edge_flags(me, em);
}
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 3a8847a5be1..9bc7fe28f44 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -373,7 +373,7 @@ void multires_create(Object *ob, Mesh *me)
/* Load vertices and vdata (MDeformVerts) */
lvl->totvert= em ? BLI_countlist(&em->verts) : me->totvert;
me->mr->verts= MEM_callocN(sizeof(MVert)*lvl->totvert,"multires verts");
- multires_update_customdata(me->mr->levels.first, em ? &em->vdata : &me->vdata,
+ multires_update_customdata(me->mr->levels.first, em, em ? &em->vdata : &me->vdata,
&me->mr->vdata, CD_MDEFORMVERT);
if(em) eve= em->verts.first;
for(i=0; i<lvl->totvert; ++i) {
@@ -384,7 +384,7 @@ void multires_create(Object *ob, Mesh *me)
/* Load faces and fdata (MTFaces) */
lvl->totface= em ? BLI_countlist(&em->faces) : me->totface;
lvl->faces= MEM_callocN(sizeof(MultiresFace)*lvl->totface,"multires faces");
- multires_update_customdata(me->mr->levels.first, em ? &em->fdata : &me->fdata,
+ multires_update_customdata(me->mr->levels.first, em, em ? &em->fdata : &me->fdata,
&me->mr->fdata, CD_MTFACE);
if(em) efa= em->faces.first;
for(i=0; i<lvl->totface; ++i) {
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 961ea21d088..245c4179bd1 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 43a6f2091de..28c3e1c64e6 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -27,6 +27,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#include <Python.h>
#include <stdlib.h>
#include <string.h>
@@ -34,6 +35,7 @@
#include "DNA_image_types.h"
#include "DNA_node_types.h"
#include "DNA_material_types.h"
+#include "DNA_text_types.h"
#include "DNA_scene_types.h"
#include "BKE_blender.h"
@@ -44,6 +46,7 @@
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_texture.h"
+#include "BKE_text.h"
#include "BKE_utildefines.h"
#include "BLI_arithb.h"
@@ -61,10 +64,9 @@
#include "RE_render_ext.h" /* <- ibuf_sample() */
#include "CMP_node.h"
-#include "SHD_node.h"
+#include "intern/CMP_util.h" /* stupid include path... */
-/* not very important, but the stack solver likes to know a maximum */
-#define MAX_SOCKET 64
+#include "SHD_node.h"
static ListBase empty_list = {NULL, NULL};
ListBase node_all_composit = {NULL, NULL};
@@ -72,7 +74,7 @@ ListBase node_all_shaders = {NULL, NULL};
/* ************** Type stuff ********** */
-static bNodeType *node_get_type(bNodeTree *ntree, int type, bNodeTree *ngroup)
+static bNodeType *node_get_type(bNodeTree *ntree, int type, bNodeTree *ngroup, ID *id)
{
if(type==NODE_GROUP) {
if(ngroup && GS(ngroup->id.name)==ID_NT) {
@@ -83,7 +85,7 @@ static bNodeType *node_get_type(bNodeTree *ntree, int type, bNodeTree *ngroup)
else {
bNodeType *ntype = ntree->alltypes.first;
for(; ntype; ntype= ntype->next)
- if(ntype->type==type)
+ if(ntype->type==type && id==ntype->id )
return ntype;
return NULL;
@@ -105,7 +107,27 @@ void ntreeInitTypes(bNodeTree *ntree)
for(node= ntree->nodes.first; node; node= next) {
next= node->next;
- node->typeinfo= node_get_type(ntree, node->type, (bNodeTree *)node->id);
+ if(node->type==NODE_DYNAMIC) {
+ bNodeType *stype= NULL;
+ if(node->id==NULL) { /* empty script node */
+ stype= node_get_type(ntree, node->type, NULL, NULL);
+ } else { /* not an empty script node */
+ stype= node_get_type(ntree, node->type, NULL, node->id);
+ if(!stype) {
+ stype= node_get_type(ntree, node->type, NULL, NULL);
+ /* needed info if the pynode script fails now: */
+ if (node->id) node->storage= ntree;
+ } else {
+ node->custom1= 0;
+ node->custom1= BSET(node->custom1,NODE_DYNAMIC_ADDEXIST);
+ }
+ }
+ node->typeinfo= stype;
+ node->typeinfo->initfunc(node);
+ } else {
+ node->typeinfo= node_get_type(ntree, node->type, (bNodeTree *)node->id, NULL);
+ }
+
if(node->typeinfo==NULL) {
printf("Error: Node type %s doesn't exist anymore, removed\n", node->name);
nodeFreeNode(ntree, node);
@@ -115,6 +137,18 @@ void ntreeInitTypes(bNodeTree *ntree)
ntree->init |= NTREE_TYPE_INIT;
}
+/* updates node with (modified) bNodeType.. this should be done for all trees */
+void ntreeUpdateType(bNodeTree *ntree, bNodeType *ntype)
+{
+ bNode *node;
+
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->typeinfo== ntype) {
+ nodeUpdateType(ntree, node, ntype);
+ }
+ }
+}
+
/* only used internal... we depend on type definitions! */
static bNodeSocket *node_add_socket_type(ListBase *lb, bNodeSocketType *stype)
{
@@ -137,7 +171,7 @@ static bNodeSocket *node_add_socket_type(ListBase *lb, bNodeSocketType *stype)
if(lb)
BLI_addtail(lb, sock);
-
+
return sock;
}
@@ -497,6 +531,14 @@ bNode *nodeMakeGroupFromSelected(bNodeTree *ntree)
break;
}
}
+
+ /* set socket own_index to zero since it can still have a value
+ * from being in a group before, otherwise it doesn't get a unique
+ * index in group_verify_own_indices */
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ sock->own_index= 0;
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ sock->own_index= 0;
}
}
@@ -513,7 +555,7 @@ bNode *nodeMakeGroupFromSelected(bNodeTree *ntree)
ntreeMakeOwnType(ngroup);
/* make group node */
- gnode= nodeAddNodeType(ntree, NODE_GROUP, ngroup);
+ gnode= nodeAddNodeType(ntree, NODE_GROUP, ngroup, NULL);
gnode->locx= 0.5f*(min[0]+max[0]);
gnode->locy= 0.5f*(min[1]+max[1]);
@@ -552,6 +594,10 @@ bNode *nodeMakeGroupFromSelected(bNodeTree *ntree)
}
}
}
+
+ /* update node levels */
+ ntreeSolveOrder(ntree);
+
return gnode;
}
@@ -766,30 +812,28 @@ int nodeGroupUnGroup(bNodeTree *ntree, bNode *gnode)
return 1;
}
-/* ************** Add stuff ********** */
+void nodeCopyGroup(bNode *gnode)
+{
+ bNodeSocket *sock;
+
+ gnode->id->us--;
+ gnode->id= (ID *)ntreeCopyTree((bNodeTree *)gnode->id, 0);
+
+ /* new_sock was set in nodeCopyNode */
+ for(sock=gnode->inputs.first; sock; sock=sock->next)
+ if(sock->tosock)
+ sock->tosock= sock->tosock->new_sock;
+
+ for(sock=gnode->outputs.first; sock; sock=sock->next)
+ if(sock->tosock)
+ sock->tosock= sock->tosock->new_sock;
+}
-bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup)
+/* ************** Add stuff ********** */
+void nodeAddSockets(bNode *node, bNodeType *ntype)
{
- bNode *node;
- bNodeType *ntype= node_get_type(ntree, type, ngroup);
bNodeSocketType *stype;
-
- node= MEM_callocN(sizeof(bNode), "new node");
- BLI_addtail(&ntree->nodes, node);
- node->typeinfo= ntype;
-
- if(ngroup)
- BLI_strncpy(node->name, ngroup->id.name+2, NODE_MAXSTR);
- else
- BLI_strncpy(node->name, ntype->name, NODE_MAXSTR);
- node->type= ntype->type;
- node->flag= NODE_SELECT|ntype->flag;
- node->width= ntype->width;
- node->miniwidth= 42.0f; /* small value only, allows print of first chars */
-
- if(type==NODE_GROUP)
- node->id= (ID *)ngroup;
-
+
if(ntype->inputs) {
stype= ntype->inputs;
while(stype->type != -1) {
@@ -804,34 +848,111 @@ bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup)
stype++;
}
}
-
+}
+
+
+bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup, ID *id)
+{
+ bNode *node= NULL;
+ bNodeType *ntype= NULL;
+
+ if(type>=NODE_DYNAMIC_MENU) {
+ int a=0, idx= type-NODE_DYNAMIC_MENU;
+ ntype= ntree->alltypes.first;
+ while(ntype) {
+ if(ntype->type==NODE_DYNAMIC) {
+ if(a==idx)
+ break;
+ a++;
+ }
+ ntype= ntype->next;
+ }
+ } else
+ ntype= node_get_type(ntree, type, ngroup, id);
+
+ node= MEM_callocN(sizeof(bNode), "new node");
+ BLI_addtail(&ntree->nodes, node);
+ node->typeinfo= ntype;
+ if(type>=NODE_DYNAMIC_MENU)
+ node->custom2= type; /* for node_dynamic_init */
+
+ if(ngroup)
+ BLI_strncpy(node->name, ngroup->id.name+2, NODE_MAXSTR);
+ else if(type>NODE_DYNAMIC_MENU) {
+ BLI_strncpy(node->name, ntype->id->name+2, NODE_MAXSTR);
+ }
+ else
+ BLI_strncpy(node->name, ntype->name, NODE_MAXSTR);
+ node->type= ntype->type;
+ node->flag= NODE_SELECT|ntype->flag;
+ node->width= ntype->width;
+ node->miniwidth= 42.0f; /* small value only, allows print of first chars */
+
+ if(type==NODE_GROUP)
+ node->id= (ID *)ngroup;
+
/* need init handler later? */
- /* got it-bob*/
- if(ntype->initfunc!=NULL)
- ntype->initfunc(node);
+ /* got it-bob*/
+ if(ntype->initfunc!=NULL)
+ ntype->initfunc(node);
+
+ nodeAddSockets(node, ntype);
- return node;
+ return node;
+}
+
+void nodeMakeDynamicType(bNode *node)
+{
+ /* find SH_DYNAMIC_NODE ntype */
+ bNodeType *ntype= node_all_shaders.first;
+ while(ntype) {
+ if(ntype->type==NODE_DYNAMIC && ntype->id==NULL)
+ break;
+ ntype= ntype->next;
+ }
+
+ /* make own type struct to fill */
+ if(ntype) {
+ /*node->typeinfo= MEM_dupallocN(ntype);*/
+ bNodeType *newtype= MEM_callocN(sizeof(bNodeType), "dynamic bNodeType");
+ *newtype= *ntype;
+ newtype->name= BLI_strdup(ntype->name);
+ node->typeinfo= newtype;
+ }
+}
+
+void nodeUpdateType(bNodeTree *ntree, bNode* node, bNodeType *ntype)
+{
+ verify_socket_list(ntree, &node->inputs, ntype->inputs);
+ verify_socket_list(ntree, &node->outputs, ntype->outputs);
}
/* keep socket listorder identical, for copying links */
/* ntree is the target tree */
-bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node)
+bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal)
{
bNode *nnode= MEM_callocN(sizeof(bNode), "dupli node");
- bNodeSocket *sock;
+ bNodeSocket *sock, *oldsock;
*nnode= *node;
BLI_addtail(&ntree->nodes, nnode);
duplicatelist(&nnode->inputs, &node->inputs);
- for(sock= nnode->inputs.first; sock; sock= sock->next)
- sock->own_index= 0;
+ oldsock= node->inputs.first;
+ for(sock= nnode->inputs.first; sock; sock= sock->next, oldsock= oldsock->next) {
+ oldsock->new_sock= sock;
+ if(internal)
+ sock->own_index= 0;
+ }
duplicatelist(&nnode->outputs, &node->outputs);
- for(sock= nnode->outputs.first; sock; sock= sock->next) {
- sock->own_index= 0;
+ oldsock= node->outputs.first;
+ for(sock= nnode->outputs.first; sock; sock= sock->next, oldsock= oldsock->next) {
+ if(internal)
+ sock->own_index= 0;
sock->stack_index= 0;
sock->ns.data= NULL;
+ oldsock->new_sock= sock;
}
if(nnode->id)
@@ -909,7 +1030,7 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
node->new_node= NULL;
if(internal_select==0 || (node->flag & NODE_SELECT)) {
- nnode= nodeCopyNode(newtree, node); /* sets node->new */
+ nnode= nodeCopyNode(newtree, node, internal_select); /* sets node->new */
if(internal_select) {
node->flag &= ~NODE_SELECT;
nnode->flag |= NODE_SELECT;
@@ -1042,6 +1163,7 @@ void nodeFreeNode(bNodeTree *ntree, bNode *node)
if(node->typeinfo && node->typeinfo->freestoragefunc) {
node->typeinfo->freestoragefunc(node);
}
+
MEM_freeN(node);
}
@@ -1243,11 +1365,21 @@ bNode *nodeGetActiveID(bNodeTree *ntree, short idtype)
bNode *node;
if(ntree==NULL) return NULL;
+
+ /* check for group edit */
+ for(node= ntree->nodes.first; node; node= node->next)
+ if(node->flag & NODE_GROUP_EDIT)
+ break;
+
+ if(node)
+ ntree= (bNodeTree*)node->id;
+ /* now find active node with this id */
for(node= ntree->nodes.first; node; node= node->next)
if(node->id && GS(node->id->name)==idtype)
if(node->flag & NODE_ACTIVE_ID)
break;
+
return node;
}
@@ -1668,7 +1800,7 @@ static void composit_begin_exec(bNodeTree *ntree, int is_group)
if(is_group==0) {
for(sock= node->outputs.first; sock; sock= sock->next) {
- bNodeStack *ns= ntree->stack[0] + sock->stack_index;
+ bNodeStack *ns= ntree->stack + sock->stack_index;
if(sock->ns.data) {
ns->data= sock->ns.data;
@@ -1701,7 +1833,7 @@ static void composit_end_exec(bNodeTree *ntree, int is_group)
bNodeSocket *sock;
for(sock= node->outputs.first; sock; sock= sock->next) {
- ns= ntree->stack[0] + sock->stack_index;
+ ns= ntree->stack + sock->stack_index;
if(ns->data) {
sock->ns.data= ns->data;
ns->data= NULL;
@@ -1719,7 +1851,7 @@ static void composit_end_exec(bNodeTree *ntree, int is_group)
if(is_group==0) {
/* internally, group buffers are not stored */
- for(ns= ntree->stack[0], a=0; a<ntree->stacksize; a++, ns++) {
+ for(ns= ntree->stack, a=0; a<ntree->stacksize; a++, ns++) {
if(ns->data) {
printf("freed leftover buffer from stack\n");
free_compbuf(ns->data);
@@ -1760,15 +1892,47 @@ static void group_tag_used_outputs(bNode *gnode, bNodeStack *stack)
/* per tree (and per group) unique indices are created */
/* the index_ext we need to be able to map from groups to the group-node own stack */
+typedef struct bNodeThreadStack {
+ struct bNodeThreadStack *next, *prev;
+ bNodeStack *stack;
+ int used;
+} bNodeThreadStack;
+
+static bNodeThreadStack *ntreeGetThreadStack(bNodeTree *ntree, int thread)
+{
+ ListBase *lb= &ntree->threadstack[thread];
+ bNodeThreadStack *nts;
+
+ for(nts=lb->first; nts; nts=nts->next) {
+ if(!nts->used) {
+ nts->used= 1;
+ return nts;
+ }
+ }
+
+ nts= MEM_callocN(sizeof(bNodeThreadStack), "bNodeThreadStack");
+ nts->stack= MEM_dupallocN(ntree->stack);
+ nts->used= 1;
+ BLI_addtail(lb, nts);
+
+ return nts;
+}
+
+static void ntreeReleaseThreadStack(bNodeThreadStack *nts)
+{
+ nts->used= 0;
+}
+
void ntreeBeginExecTree(bNodeTree *ntree)
{
/* let's make it sure */
if(ntree->init & NTREE_EXEC_INIT)
return;
-
- /* allocate the stack pointer array */
- ntree->stack= MEM_callocN(BLENDER_MAX_THREADS*sizeof(void *), "stack array");
-
+
+ /* allocate the thread stack listbase array */
+ if(ntree->type!=NTREE_COMPOSIT)
+ ntree->threadstack= MEM_callocN(BLENDER_MAX_THREADS*sizeof(ListBase), "thread stack array");
+
/* goes recursive over all groups */
ntree->stacksize= ntree_begin_exec_tree(ntree);
@@ -1778,7 +1942,7 @@ void ntreeBeginExecTree(bNodeTree *ntree)
int a;
/* allocate the base stack */
- ns=ntree->stack[0]= MEM_callocN(ntree->stacksize*sizeof(bNodeStack), "node stack");
+ ns=ntree->stack= MEM_callocN(ntree->stacksize*sizeof(bNodeStack), "node stack");
/* tag inputs, the get_stack() gives own socket stackdata if not in use */
for(a=0; a<ntree->stacksize; a++, ns++) ns->hasinput= 1;
@@ -1788,7 +1952,7 @@ void ntreeBeginExecTree(bNodeTree *ntree)
bNodeSocket *sock;
for(sock= node->inputs.first; sock; sock= sock->next) {
if(sock->link) {
- ns= ntree->stack[0] + sock->link->fromsock->stack_index;
+ ns= ntree->stack + sock->link->fromsock->stack_index;
ns->hasoutput= 1;
ns->sockettype= sock->link->fromsock->type;
}
@@ -1796,16 +1960,11 @@ void ntreeBeginExecTree(bNodeTree *ntree)
sock->ns.sockettype= sock->type;
}
if(node->type==NODE_GROUP && node->id)
- group_tag_used_outputs(node, ntree->stack[0]);
+ group_tag_used_outputs(node, ntree->stack);
}
- /* composite does 1 node per thread, so no multiple stacks needed */
if(ntree->type==NTREE_COMPOSIT)
composit_begin_exec(ntree, 0);
- else {
- for(a=1; a<BLENDER_MAX_THREADS; a++)
- ntree->stack[a]= MEM_dupallocN(ntree->stack[0]);
- }
}
ntree->init |= NTREE_EXEC_INIT;
@@ -1815,6 +1974,7 @@ void ntreeEndExecTree(bNodeTree *ntree)
{
if(ntree->init & NTREE_EXEC_INIT) {
+ bNodeThreadStack *nts;
int a;
/* another callback candidate! */
@@ -1822,14 +1982,21 @@ void ntreeEndExecTree(bNodeTree *ntree)
composit_end_exec(ntree, 0);
if(ntree->stack) {
- for(a=0; a<BLENDER_MAX_THREADS; a++)
- if(ntree->stack[a])
- MEM_freeN(ntree->stack[a]);
-
MEM_freeN(ntree->stack);
ntree->stack= NULL;
}
+ if(ntree->threadstack) {
+ for(a=0; a<BLENDER_MAX_THREADS; a++) {
+ for(nts=ntree->threadstack[a].first; nts; nts=nts->next)
+ MEM_freeN(nts->stack);
+ BLI_freelistN(&ntree->threadstack[a]);
+ }
+
+ MEM_freeN(ntree->threadstack);
+ ntree->threadstack= NULL;
+ }
+
ntree->init &= ~NTREE_EXEC_INIT;
}
}
@@ -1858,12 +2025,20 @@ void ntreeExecTree(bNodeTree *ntree, void *callerdata, int thread)
bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */
bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */
bNodeStack *stack;
+ bNodeThreadStack *nts = NULL;
/* only when initialized */
if((ntree->init & NTREE_EXEC_INIT)==0)
ntreeBeginExecTree(ntree);
- stack= ntree->stack[thread];
+ /* composite does 1 node per thread, so no multiple stacks needed */
+ if(ntree->type==NTREE_COMPOSIT) {
+ stack= ntree->stack;
+ }
+ else {
+ nts= ntreeGetThreadStack(ntree, thread);
+ stack= nts->stack;
+ }
for(node= ntree->nodes.first; node; node= node->next) {
if(node->typeinfo->execfunc) {
@@ -1875,10 +2050,34 @@ void ntreeExecTree(bNodeTree *ntree, void *callerdata, int thread)
node_group_execute(stack, callerdata, node, nsin, nsout);
}
}
+
+ if(nts)
+ ntreeReleaseThreadStack(nts);
}
/* ***************************** threaded version for execute composite nodes ************* */
+/* these are nodes without input, only giving values */
+/* or nodes with only value inputs */
+static int node_only_value(bNode *node)
+{
+ bNodeSocket *sock;
+
+ if(ELEM3(node->type, CMP_NODE_TIME, CMP_NODE_VALUE, CMP_NODE_RGB))
+ return 1;
+
+ /* doing this for all node types goes wrong. memory free errors */
+ if(node->inputs.first && node->type==CMP_NODE_MAP_VALUE) {
+ int retval= 1;
+ for(sock= node->inputs.first; sock; sock= sock->next) {
+ if(sock->link)
+ retval &= node_only_value(sock->link->fromnode);
+ }
+ return retval;
+ }
+ return 0;
+}
+
/* not changing info, for thread callback */
typedef struct ThreadData {
@@ -1895,7 +2094,14 @@ static void *exec_composite_node(void *node_v)
node_get_stack(node, thd->stack, nsin, nsout);
- if(node->typeinfo->execfunc) {
+ if((node->flag & NODE_MUTED) && (!node_only_value(node))) {
+ /* viewers we execute, for feedback to user */
+ if(ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
+ node->typeinfo->execfunc(thd->rd, node, nsin, nsout);
+ else
+ node_compo_pass_on(node, nsin, nsout);
+ }
+ else if(node->typeinfo->execfunc) {
node->typeinfo->execfunc(thd->rd, node, nsin, nsout);
}
else if(node->type==NODE_GROUP && node->id) {
@@ -1906,27 +2112,6 @@ static void *exec_composite_node(void *node_v)
return 0;
}
-/* these are nodes without input, only giving values */
-/* or nodes with only value inputs */
-static int node_only_value(bNode *node)
-{
- bNodeSocket *sock;
-
- if(ELEM3(node->type, CMP_NODE_TIME, CMP_NODE_VALUE, CMP_NODE_RGB))
- return 1;
-
- /* doing this for all node types goes wrong. memory free errors */
- if(node->inputs.first && node->type==CMP_NODE_MAP_VALUE) {
- int retval= 1;
- for(sock= node->inputs.first; sock; sock= sock->next) {
- if(sock->link)
- retval &= node_only_value(sock->link->fromnode);
- }
- return retval;
- }
- return 0;
-}
-
/* return total of executable nodes, for timecursor */
/* only compositor uses it */
static int setExecutableNodes(bNodeTree *ntree, ThreadData *thd)
@@ -2049,7 +2234,7 @@ static void freeExecutableNode(bNodeTree *ntree)
for(node= ntree->nodes.first; node; node= node->next) {
if(node->exec & NODE_FREEBUFS) {
for(sock= node->outputs.first; sock; sock= sock->next) {
- bNodeStack *ns= ntree->stack[0] + sock->stack_index;
+ bNodeStack *ns= ntree->stack + sock->stack_index;
if(ns->data) {
free_compbuf(ns->data);
ns->data= NULL;
@@ -2103,7 +2288,7 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
/* setup callerdata for thread callback */
thdata.rd= rd;
- thdata.stack= ntree->stack[0];
+ thdata.stack= ntree->stack;
/* fixed seed, for example noise texture */
BLI_srandom(rd->cfra);
@@ -2322,12 +2507,12 @@ void ntreeCompositTagGenerators(bNodeTree *ntree)
/* ************* node definition init ********** */
-static bNodeType *is_nodetype_registered(ListBase *typelist, int type)
+static bNodeType *is_nodetype_registered(ListBase *typelist, int type, ID *id)
{
bNodeType *ntype= typelist->first;
for(;ntype; ntype= ntype->next )
- if(ntype->type==type)
+ if(ntype->type==type && ntype->id==id)
return ntype;
return NULL;
@@ -2336,10 +2521,10 @@ static bNodeType *is_nodetype_registered(ListBase *typelist, int type)
/* type can be from a static array, we make copy for duplicate types (like group) */
void nodeRegisterType(ListBase *typelist, const bNodeType *ntype)
{
- bNodeType *found= is_nodetype_registered(typelist, ntype->type);
+ bNodeType *found= is_nodetype_registered(typelist, ntype->type, ntype->id);
if(found==NULL) {
- bNodeType *ntypen= MEM_mallocN(sizeof(bNodeType), "node type");
+ bNodeType *ntypen= MEM_callocN(sizeof(bNodeType), "node type");
*ntypen= *ntype;
BLI_addtail(typelist, ntypen);
}
@@ -2395,6 +2580,7 @@ static void registerCompositNodes(ListBase *ntypelist)
nodeRegisterType(ntypelist, &cmp_node_combyuva);
nodeRegisterType(ntypelist, &cmp_node_sepycca);
nodeRegisterType(ntypelist, &cmp_node_combycca);
+ nodeRegisterType(ntypelist, &cmp_node_premulkey);
nodeRegisterType(ntypelist, &cmp_node_diff_matte);
nodeRegisterType(ntypelist, &cmp_node_chroma);
@@ -2409,7 +2595,6 @@ static void registerCompositNodes(ListBase *ntypelist)
nodeRegisterType(ntypelist, &cmp_node_crop);
nodeRegisterType(ntypelist, &cmp_node_displace);
nodeRegisterType(ntypelist, &cmp_node_mapuv);
-
nodeRegisterType(ntypelist, &cmp_node_glare);
nodeRegisterType(ntypelist, &cmp_node_tonemap);
nodeRegisterType(ntypelist, &cmp_node_lensdist);
@@ -2436,12 +2621,46 @@ static void registerShaderNodes(ListBase *ntypelist)
nodeRegisterType(ntypelist, &sh_node_value);
nodeRegisterType(ntypelist, &sh_node_rgb);
nodeRegisterType(ntypelist, &sh_node_texture);
+ nodeRegisterType(ntypelist, &node_dynamic_typeinfo);
nodeRegisterType(ntypelist, &sh_node_invert);
nodeRegisterType(ntypelist, &sh_node_seprgb);
nodeRegisterType(ntypelist, &sh_node_combrgb);
nodeRegisterType(ntypelist, &sh_node_hue_sat);
}
+static void remove_dynamic_typeinfos(ListBase *list)
+{
+ bNodeType *ntype= list->first;
+ bNodeType *next= NULL;
+ while(ntype) {
+ next= ntype->next;
+ if(ntype->type==NODE_DYNAMIC && ntype->id!=NULL) {
+ BLI_remlink(list, ntype);
+ if(ntype->inputs) {
+ bNodeSocketType *sock= ntype->inputs;
+ while(sock->type!=-1) {
+ MEM_freeN(sock->name);
+ sock++;
+ }
+ MEM_freeN(ntype->inputs);
+ }
+ if(ntype->outputs) {
+ bNodeSocketType *sock= ntype->outputs;
+ while(sock->type!=-1) {
+ MEM_freeN(sock->name);
+ sock++;
+ }
+ MEM_freeN(ntype->outputs);
+ }
+ if(ntype->name) {
+ MEM_freeN(ntype->name);
+ }
+ MEM_freeN(ntype);
+ }
+ ntype= next;
+ }
+}
+
void init_nodesystem(void)
{
registerCompositNodes(&node_all_composit);
@@ -2450,8 +2669,8 @@ void init_nodesystem(void)
void free_nodesystem(void)
{
+ /*remove_dynamic_typeinfos(&node_all_composit);*/ /* unused for now */
BLI_freelistN(&node_all_composit);
+ remove_dynamic_typeinfos(&node_all_shaders);
BLI_freelistN(&node_all_shaders);
}
-
-
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 94190f9753b..5594a1dfaf7 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -53,6 +50,8 @@
#include "DNA_lattice_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_curve_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_nla_types.h"
@@ -91,7 +90,6 @@
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
-#include "BKE_effect.h"
#include "BKE_group.h"
#include "BKE_icons.h"
#include "BKE_ipo.h"
@@ -103,6 +101,7 @@
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
+#include "BKE_pointcache.h"
#include "BKE_property.h"
#include "BKE_sca.h"
#include "BKE_scene.h"
@@ -113,6 +112,8 @@
#include "BPY_extern.h"
+#include "blendef.h"
+
/* Local function protos */
static void solve_parenting (Object *ob, Object *par, float obmat[][4], float slowmat[][4], int simul);
@@ -157,6 +158,25 @@ void update_base_layer(Object *ob)
}
}
+void object_free_particlesystems(Object *ob)
+{
+ while(ob->particlesystem.first){
+ ParticleSystem *psys = ob->particlesystem.first;
+
+ BLI_remlink(&ob->particlesystem,psys);
+
+ psys_free(ob,psys);
+ }
+}
+
+void object_free_softbody(Object *ob)
+{
+ if(ob->soft) {
+ sbFree(ob->soft);
+ ob->soft= NULL;
+ }
+}
+
void object_free_modifiers(Object *ob)
{
while (ob->modifiers.first) {
@@ -168,13 +188,10 @@ void object_free_modifiers(Object *ob)
}
/* particle modifiers were freed, so free the particlesystems as well */
- while(ob->particlesystem.first){
- ParticleSystem *psys = ob->particlesystem.first;
+ object_free_particlesystems(ob);
- BLI_remlink(&ob->particlesystem,psys);
-
- psys_free(ob,psys);
- }
+ /* same for softbody */
+ object_free_softbody(ob);
}
/* here we will collect all local displist stuff */
@@ -231,7 +248,6 @@ void free_object(Object *ob)
BLI_freelistN(&ob->defbase);
if(ob->pose)
free_pose(ob->pose);
- free_effects(&ob->effect);
free_properties(&ob->prop);
object_free_modifiers(ob);
@@ -277,6 +293,7 @@ void unlink_object(Object *ob)
Camera *camera;
bConstraint *con;
bActionStrip *strip;
+ ModifierData *md;
int a;
unlink_controllers(&ob->controllers);
@@ -375,10 +392,13 @@ void unlink_object(Object *ob)
/* object is deflector or field */
if(ob->pd) {
- if(give_parteff(obt))
- obt->recalc |= OB_RECALC_DATA;
- else if(obt->soft)
+ if(obt->soft)
obt->recalc |= OB_RECALC_DATA;
+
+ /* cloth */
+ for(md=obt->modifiers.first; md; md=md->next)
+ if(md->type == eModifierType_Cloth)
+ obt->recalc |= OB_RECALC_DATA;
}
/* strips */
@@ -514,11 +534,11 @@ void unlink_object(Object *ob)
if(v3d->camera==ob) {
v3d->camera= NULL;
- if(v3d->persp>1) v3d->persp= 1;
+ if(v3d->persp==V3D_CAMOB) v3d->persp= V3D_PERSP;
}
if(v3d->localvd && v3d->localvd->camera==ob ) {
v3d->localvd->camera= NULL;
- if(v3d->localvd->persp>1) v3d->localvd->persp= 1;
+ if(v3d->localvd->persp==V3D_CAMOB) v3d->localvd->persp= V3D_PERSP;
}
}
else if(sl->spacetype==SPACE_IPO) {
@@ -882,8 +902,10 @@ Object *add_only_object(int type, char *name)
ob->type= type;
/* ob->transflag= OB_QUAT; */
+#if 0 /* not used yet */
QuatOne(ob->quat);
QuatOne(ob->dquat);
+#endif
ob->col[0]= ob->col[1]= ob->col[2]= 0.0;
ob->col[3]= 1.0;
@@ -974,11 +996,13 @@ void base_init_from_view3d(Base *base, View3D *v3d)
if (U.flag & USER_ADD_VIEWALIGNED) {
v3d->viewquat[0]= -v3d->viewquat[0];
- if (ob->transflag & OB_QUAT) {
+
+ /* Quats arnt used yet */
+ /*if (ob->transflag & OB_QUAT) {
QUATCOPY(ob->quat, v3d->viewquat);
- } else {
+ } else {*/
QuatToEul(v3d->viewquat, ob->rot);
- }
+ /*}*/
v3d->viewquat[0]= -v3d->viewquat[0];
}
}
@@ -993,12 +1017,14 @@ SoftBody *copy_softbody(SoftBody *sb)
sbn->totspring= sbn->totpoint= 0;
sbn->bpoint= NULL;
sbn->bspring= NULL;
- sbn->ctime= 0.0f;
sbn->keys= NULL;
sbn->totkey= sbn->totpointkey= 0;
sbn->scratch= NULL;
+
+ sbn->pointcache= BKE_ptcache_copy(sb->pointcache);
+
return sbn;
}
@@ -1019,19 +1045,52 @@ ParticleSystem *copy_particlesystem(ParticleSystem *psys)
pa->keys= MEM_dupallocN(pa->keys);
}
- if(psys->soft)
+ if(psys->soft) {
psysn->soft= copy_softbody(psys->soft);
+ psysn->soft->particles = psysn;
+ }
psysn->pathcache= NULL;
psysn->childcache= NULL;
psysn->edit= NULL;
psysn->effectors.first= psysn->effectors.last= 0;
+ psysn->pointcache= BKE_ptcache_copy(psys->pointcache);
+
id_us_plus((ID *)psysn->part);
return psysn;
}
+void copy_object_particlesystems(Object *obn, Object *ob)
+{
+ ParticleSystemModifierData *psmd;
+ ParticleSystem *psys, *npsys;
+ ModifierData *md;
+
+ obn->particlesystem.first= obn->particlesystem.last= NULL;
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ npsys= copy_particlesystem(psys);
+
+ BLI_addtail(&obn->particlesystem, npsys);
+
+ /* need to update particle modifiers too */
+ for(md=obn->modifiers.first; md; md=md->next) {
+ if(md->type==eModifierType_ParticleSystem) {
+ psmd= (ParticleSystemModifierData*)md;
+ if(psmd->psys==psys)
+ psmd->psys= npsys;
+ }
+ }
+ }
+}
+
+void copy_object_softbody(Object *obn, Object *ob)
+{
+ if(ob->soft)
+ obn->soft= copy_softbody(ob->soft);
+}
+
static void copy_object_pose(Object *obn, Object *ob)
{
bPoseChannel *chan;
@@ -1075,7 +1134,6 @@ Object *copy_object(Object *ob)
{
Object *obn;
ModifierData *md;
- ParticleSystem *psys;
int a;
obn= copy_libblock(ob);
@@ -1088,7 +1146,6 @@ Object *copy_object(Object *ob)
obn->path= NULL;
obn->flag &= ~OB_FROMGROUP;
- copy_effects(&obn->effect, &ob->effect);
obn->modifiers.first = obn->modifiers.last= NULL;
for (md=ob->modifiers.first; md; md=md->next) {
@@ -1142,22 +1199,7 @@ Object *copy_object(Object *ob)
}
}
- obn->particlesystem.first= obn->particlesystem.last= NULL;
- for(psys=ob->particlesystem.first; psys; psys=psys->next) {
- ParticleSystemModifierData *psmd;
- ParticleSystem *npsys= copy_particlesystem(psys);
-
- BLI_addtail(&obn->particlesystem, npsys);
-
- /* need to update particle modifiers too */
- for(md=obn->modifiers.first; md; md=md->next) {
- if(md->type==eModifierType_ParticleSystem) {
- psmd= (ParticleSystemModifierData*)md;
- if(psmd->psys==psys)
- psmd->psys= npsys;
- }
- }
- }
+ copy_object_particlesystems(obn, ob);
obn->derivedDeform = NULL;
obn->derivedFinal = NULL;
@@ -1173,11 +1215,13 @@ Object *copy_object(Object *ob)
void expand_local_object(Object *ob)
{
bActionStrip *strip;
+ ParticleSystem *psys;
int a;
id_lib_extern((ID *)ob->action);
id_lib_extern((ID *)ob->ipo);
id_lib_extern((ID *)ob->data);
+ id_lib_extern((ID *)ob->dup_group);
for(a=0; a<ob->totcol; a++) {
id_lib_extern((ID *)ob->mat[a]);
@@ -1185,7 +1229,8 @@ void expand_local_object(Object *ob)
for (strip=ob->nlastrips.first; strip; strip=strip->next) {
id_lib_extern((ID *)strip->act);
}
-
+ for(psys=ob->particlesystem.first; psys; psys=psys->next)
+ id_lib_extern((ID *)psys->part);
}
void make_local_object(Object *ob)
@@ -1309,11 +1354,29 @@ void object_make_proxy(Object *ob, Object *target, Object *gob)
/* skip constraints, constraintchannels, nla? */
-
+ /* set object type and link to data */
ob->type= target->type;
ob->data= target->data;
id_us_plus((ID *)ob->data); /* ensures lib data becomes LIB_EXTERN */
+ /* copy material and index information */
+ ob->actcol= ob->totcol= 0;
+ if(ob->mat) MEM_freeN(ob->mat);
+ ob->mat = NULL;
+ if ((target->totcol) && (target->mat) && OB_SUPPORT_MATERIAL(ob)) {
+ int i;
+ ob->colbits = target->colbits;
+
+ ob->actcol= target->actcol;
+ ob->totcol= target->totcol;
+
+ ob->mat = MEM_dupallocN(target->mat);
+ for(i=0; i<target->totcol; i++) {
+ /* dont need to run test_object_materials since we know this object is new and not used elsewhere */
+ id_us_plus((ID *)ob->mat[i]);
+ }
+ }
+
/* type conversions */
if(target->type == OB_ARMATURE) {
copy_object_pose(ob, target); /* data copy, object pointers in constraints */
@@ -1360,7 +1423,7 @@ float bsystem_time(Object *ob, float cfra, float ofs)
cfra*= G.scene->r.framelen;
if (ob) {
- if (no_speed_curve==0 && ob->ipo)
+ if (no_speed_curve==0 && ob->ipo)
cfra= calc_ipo_time(ob->ipo, cfra);
/* ofset frames */
@@ -1377,7 +1440,7 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
{
float smat[3][3], vec[3];
float rmat[3][3];
- float q1[4];
+ /*float q1[4];*/
/* size */
if(ob->ipo) {
@@ -1391,7 +1454,8 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
}
/* rot */
- if(ob->transflag & OB_QUAT) {
+ /* Quats arnt used yet */
+ /*if(ob->transflag & OB_QUAT) {
if(ob->ipo) {
QuatMul(q1, ob->quat, ob->dquat);
QuatToMat3(q1, rmat);
@@ -1400,7 +1464,7 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
QuatToMat3(ob->quat, rmat);
}
}
- else {
+ else {*/
if(ob->ipo) {
vec[0]= ob->rot[0]+ob->drot[0];
vec[1]= ob->rot[1]+ob->drot[1];
@@ -1410,7 +1474,7 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
else {
EulToMat3(ob->rot, rmat);
}
- }
+ /*}*/
Mat3MulMat3(mat, rmat, smat);
}
@@ -1435,7 +1499,7 @@ int enable_cu_speed= 1;
static void ob_parcurve(Object *ob, Object *par, float mat[][4])
{
Curve *cu;
- float q[4], vec[4], dir[3], *quat, x1, ctime;
+ float q[4], vec[4], dir[3], quat[4], x1, ctime;
float timeoffs = 0.0, sf_orig = 0.0;
Mat4One(mat);
@@ -1484,7 +1548,7 @@ static void ob_parcurve(Object *ob, Object *par, float mat[][4])
if( where_on_path(par, ctime, vec, dir) ) {
if(cu->flag & CU_FOLLOW) {
- quat= vectoquat(dir, ob->trackflag, ob->upflag);
+ vectoquat(dir, ob->trackflag, ob->upflag, quat);
/* the tilt */
Normalize(dir);
@@ -1567,9 +1631,12 @@ static void give_parvert(Object *par, int nr, float *vec)
}
}
- if(count > 0) {
+ if (count==0) {
+ /* keep as 0,0,0 */
+ } else if(count > 0) {
VecMulf(vec, 1.0f / count);
} else {
+ /* use first index if its out of range */
dm->getVertCo(dm, 0, vec);
}
}
@@ -1884,13 +1951,13 @@ static void solve_parenting (Object *ob, Object *par, float obmat[][4], float sl
}
void solve_tracking (Object *ob, float targetmat[][4])
{
- float *quat;
+ float quat[4];
float vec[3];
float totmat[3][3];
float tmat[4][4];
VecSubf(vec, ob->obmat[3], targetmat[3]);
- quat= vectoquat(vec, ob->trackflag, ob->upflag);
+ vectoquat(vec, ob->trackflag, ob->upflag, quat);
QuatToMat3(quat, totmat);
if(ob->parent && (ob->transflag & OB_POWERTRACK)) {
@@ -2146,7 +2213,7 @@ void object_handle_update(Object *ob)
if(ob->recalc & OB_RECALC) {
if(ob->recalc & OB_RECALC_OB) {
-
+
// printf("recalcob %s\n", ob->id.name+2);
/* handle proxy copy for target */
@@ -2162,6 +2229,7 @@ void object_handle_update(Object *ob)
}
else
where_is_object(ob);
+ if (G.f & G_DOSCRIPTLINKS) BPY_do_pyscript((ID *)ob, SCRIPT_OBJECTUPDATE);
}
if(ob->recalc & OB_RECALC_DATA) {
@@ -2181,6 +2249,16 @@ void object_handle_update(Object *ob)
else if(ob->type==OB_LATTICE) {
lattice_calc_modifiers(ob);
}
+ else if(ob->type==OB_CAMERA) {
+ Camera *cam = (Camera *)ob->data;
+ calc_ipo(cam->ipo, frame_to_float(G.scene->r.cfra));
+ execute_ipo(&cam->id, cam->ipo);
+ }
+ else if(ob->type==OB_LAMP) {
+ Lamp *la = (Lamp *)ob->data;
+ calc_ipo(la->ipo, frame_to_float(G.scene->r.cfra));
+ execute_ipo(&la->id, la->ipo);
+ }
else if(ob->type==OB_ARMATURE) {
/* this happens for reading old files and to match library armatures with poses */
if(ob->pose==NULL || (ob->pose->flag & POSE_RECALC))
@@ -2227,6 +2305,7 @@ void object_handle_update(Object *ob)
psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
}
}
+ if (G.f & G_DOSCRIPTLINKS) BPY_do_pyscript((ID *)ob, SCRIPT_OBDATAUPDATE);
}
/* the no-group proxy case, we call update */
@@ -2254,3 +2333,42 @@ float give_timeoffset(Object *ob) {
return ob->sf;
}
}
+
+int give_obdata_texspace(Object *ob, int **texflag, float **loc, float **size, float **rot) {
+
+ if (ob->data==NULL)
+ return 0;
+
+ switch (GS(((ID *)ob->data)->name)) {
+ case ID_ME:
+ {
+ Mesh *me= ob->data;
+ if (texflag) *texflag = &me->texflag;
+ if (loc) *loc = me->loc;
+ if (size) *size = me->size;
+ if (rot) *rot = me->rot;
+ break;
+ }
+ case ID_CU:
+ {
+ Curve *cu= ob->data;
+ if (texflag) *texflag = &cu->texflag;
+ if (loc) *loc = cu->loc;
+ if (size) *size = cu->size;
+ if (rot) *rot = cu->rot;
+ break;
+ }
+ case ID_MB:
+ {
+ MetaBall *mb= ob->data;
+ if (texflag) *texflag = &mb->texflag;
+ if (loc) *loc = mb->loc;
+ if (size) *size = mb->size;
+ if (rot) *rot = mb->rot;
+ break;
+ }
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index bd33fafe23c..f6a65bd72a5 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -188,7 +185,7 @@ PackedFile * newPackedFile(char * filename)
// convert relative filenames to absolute filenames
strcpy(name, filename);
- BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(name, G.sce);
// open the file
// and create a PackedFile structure
@@ -289,7 +286,7 @@ int writePackedFile(char * filename, PackedFile *pf, int guimode)
if (guimode) waitcursor(1);
strcpy(name, filename);
- BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(name, G.sce);
if (BLI_exists(name)) {
for (number = 1; number <= 999; number++) {
@@ -320,11 +317,11 @@ int writePackedFile(char * filename, PackedFile *pf, int guimode)
if (remove_tmp) {
if (ret_value == RET_ERROR) {
- if (BLI_rename(tempname, name) == RET_ERROR) {
+ if (BLI_rename(tempname, name) != 0) {
if(guimode) error("Error restoring tempfile. Check files: '%s' '%s'", tempname, name);
}
} else {
- if (BLI_delete(tempname, 0, 0) == RET_ERROR) {
+ if (BLI_delete(tempname, 0, 0) != 0) {
if(guimode) error("Error deleting '%s' (ignored)");
}
}
@@ -354,7 +351,7 @@ int checkPackedFile(char * filename, PackedFile * pf)
char name[FILE_MAXDIR + FILE_MAXFILE];
strcpy(name, filename);
- BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(name, G.sce);
if (stat(name, &st)) {
ret_val = PF_NOFILE;
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index e09d6a7f06c..2aa0d0ad0b8 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3,15 +3,12 @@
*
* $Id: particle.c $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -78,6 +75,7 @@
#include "BKE_modifier.h"
#include "BKE_mesh.h"
#include "BKE_cdderivedmesh.h"
+#include "BKE_pointcache.h"
#include "blendef.h"
#include "RE_render_ext.h"
@@ -204,7 +202,7 @@ Object *psys_get_lattice(Object *ob, ParticleSystem *psys)
{
Object *lattice=0;
- if(!psys_in_edit_mode(psys)==0){
+ if(psys_in_edit_mode(psys)==0){
ModifierData *md = (ModifierData*)psys_get_modifier(ob,psys);
@@ -226,14 +224,14 @@ void psys_disable_all(Object *ob)
ParticleSystem *psys=ob->particlesystem.first;
for(; psys; psys=psys->next)
- psys->flag &= ~PSYS_ENABLED;
+ psys->flag |= PSYS_DISABLED;
}
void psys_enable_all(Object *ob)
{
ParticleSystem *psys=ob->particlesystem.first;
for(; psys; psys=psys->next)
- psys->flag |= PSYS_ENABLED;
+ psys->flag &= ~PSYS_DISABLED;
}
int psys_ob_has_hair(Object *ob)
{
@@ -252,10 +250,17 @@ int psys_in_edit_mode(ParticleSystem *psys)
int psys_check_enabled(Object *ob, ParticleSystem *psys)
{
ParticleSystemModifierData *psmd;
+ Mesh *me;
- if(!(psys->flag & PSYS_ENABLED))
+ if(psys->flag & PSYS_DISABLED)
return 0;
+ if(ob->type == OB_MESH) {
+ me= (Mesh*)ob->data;
+ if(me->mr && me->mr->current != 1)
+ return 0;
+ }
+
psmd= psys_get_modifier(ob, psys);
if(psys->renderdata) {
if(!(psmd->modifier.mode & eModifierMode_Render))
@@ -275,7 +280,8 @@ void psys_free_settings(ParticleSettings *part)
if(part->pd)
MEM_freeN(part->pd);
}
-void free_hair(ParticleSystem *psys)
+
+void free_hair(ParticleSystem *psys, int softbody)
{
ParticleData *pa;
int i, totpart=psys->totpart;
@@ -287,6 +293,11 @@ void free_hair(ParticleSystem *psys)
}
psys->flag &= ~PSYS_HAIR_DONE;
+
+ if(softbody && psys->soft) {
+ sbFree(psys->soft);
+ psys->soft = NULL;
+ }
}
void free_keyed_keys(ParticleSystem *psys)
{
@@ -337,7 +348,7 @@ void psys_free(Object *ob, ParticleSystem * psys)
psys_free_path_cache(psys);
- free_hair(psys);
+ free_hair(psys, 1);
free_keyed_keys(psys);
@@ -363,10 +374,11 @@ void psys_free(Object *ob, ParticleSystem * psys)
psys->part=0;
}
- if(psys->soft){
- sbFree(psys->soft);
- psys->soft = 0;
- }
+ if(psys->reactevents.first)
+ BLI_freelistN(&psys->reactevents);
+
+ if(psys->pointcache)
+ BKE_ptcache_free(psys->pointcache);
MEM_freeN(psys);
}
@@ -535,8 +547,8 @@ void psys_render_restore(Object *ob, ParticleSystem *psys)
psmd->totdmface= data->totdmface;
psmd->flag &= ~eParticleSystemFlag_psys_updated;
- if(psys->part->from==PART_FROM_FACE && psmd->dm)
- psys_calc_dmfaces(ob, psmd->dm, psys);
+ if(psmd->dm)
+ psys_calc_dmcache(ob, psmd->dm, psys);
MEM_freeN(data);
psys->renderdata= NULL;
@@ -952,7 +964,8 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or
}
}
}
-void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco){
+void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco)
+{
float v10= tface->uv[0][0];
float v11= tface->uv[0][1];
float v20= tface->uv[1][0];
@@ -973,9 +986,35 @@ void psys_interpolate_uvs(MTFace *tface, int quad, float *w, float *uvco){
uvco[1]= w[0]*v11 + w[1]*v21 + w[2]*v31;
}
}
+
+void psys_interpolate_mcol(MCol *mcol, int quad, float *w, MCol *mc)
+{
+ char *cp, *cp1, *cp2, *cp3, *cp4;
+
+ cp= (char *)mc;
+ cp1= (char *)&mcol[0];
+ cp2= (char *)&mcol[1];
+ cp3= (char *)&mcol[2];
+
+ if(quad) {
+ cp4= (char *)&mcol[3];
+
+ cp[0]= (int)(w[0]*cp1[0] + w[1]*cp2[0] + w[2]*cp3[0] + w[3]*cp4[0]);
+ cp[1]= (int)(w[0]*cp1[1] + w[1]*cp2[1] + w[2]*cp3[1] + w[3]*cp4[1]);
+ cp[2]= (int)(w[0]*cp1[2] + w[1]*cp2[2] + w[2]*cp3[2] + w[3]*cp4[2]);
+ cp[3]= (int)(w[0]*cp1[3] + w[1]*cp2[3] + w[2]*cp3[3] + w[3]*cp4[3]);
+ }
+ else {
+ cp[0]= (int)(w[0]*cp1[0] + w[1]*cp2[0] + w[2]*cp3[0]);
+ cp[1]= (int)(w[0]*cp1[1] + w[1]*cp2[1] + w[2]*cp3[1]);
+ cp[2]= (int)(w[0]*cp1[2] + w[1]*cp2[2] + w[2]*cp3[2]);
+ cp[3]= (int)(w[0]*cp1[3] + w[1]*cp2[3] + w[2]*cp3[3]);
+ }
+}
+
float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, float *fw, float *values)
{
- if(values==0)
+ if(values==0 || index==-1)
return 0.0;
switch(from){
@@ -1055,7 +1094,7 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
if(node) { /* we have a linked list of faces that we use, faster! */
for(;node; node=node->next) {
- findex= (int)node->link;
+ findex= GET_INT_FROM_POINTER(node->link);
faceuv= osface[findex].uv;
quad= mface[findex].v4;
@@ -1091,24 +1130,30 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
}
/* interprets particle data to get a point on a mesh in object space */
-#define PARTICLE_ERROR(_nor, _vec) _vec[0]=_vec[1]=_vec[2]=0.0; if(_nor){ _nor[0]=_nor[1]=0.0; _nor[2]=1.0; }
+#define PARTICLE_ON_DM_ERROR \
+ { if(vec) { vec[0]=vec[1]=vec[2]=0.0; } \
+ if(nor) { nor[0]=nor[1]=0.0; nor[2]=1.0; } \
+ if(orco) { orco[0]=orco[1]=orco[2]=0.0; } \
+ if(ornor) { ornor[0]=ornor[1]=0.0; ornor[2]=1.0; } \
+ if(utan) { utan[0]=utan[1]=utan[2]=0.0; } \
+ if(vtan) { vtan[0]=vtan[1]=vtan[2]=0.0; } }
+
void psys_particle_on_dm(Object *ob, DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor)
{
+ float temp1[3];
float (*orcodata)[3];
- if(index < 0){ /* 'no dm' error has happened! */
- PARTICLE_ERROR(nor, vec);
+ if(index < 0) { /* 'no dm' error has happened! */
+ PARTICLE_ON_DM_ERROR;
return;
}
orcodata= dm->getVertDataArray(dm, CD_ORCO);
if (dm->deformedOnly || index_dmcache == DMCACHE_ISCHILD) {
/* this works for meshes with deform verts only - constructive modifiers wont work properly*/
- float temp1[3];
-
if(from == PART_FROM_VERT) {
if(index >= dm->getNumVerts(dm)) {
- PARTICLE_ERROR(nor, vec);
+ PARTICLE_ON_DM_ERROR;
return;
}
@@ -1131,7 +1176,7 @@ void psys_particle_on_dm(Object *ob, DerivedMesh *dm, int from, int index, int i
int uv_index;
if(index >= dm->getNumFaces(dm)) {
- PARTICLE_ERROR(nor, vec);
+ PARTICLE_ON_DM_ERROR;
return;
}
@@ -1160,7 +1205,7 @@ void psys_particle_on_dm(Object *ob, DerivedMesh *dm, int from, int index, int i
we need a customdata layer like UV's so we can position the particle */
/* Only face supported at the moment */
- if (from==PART_FROM_FACE) {
+ if(ELEM(from, PART_FROM_FACE, PART_FROM_VOLUME)) {
/* find a face on the derived mesh that uses this face */
Mesh *me= (Mesh*)ob->data;
MVert *mvert;
@@ -1178,7 +1223,7 @@ void psys_particle_on_dm(Object *ob, DerivedMesh *dm, int from, int index, int i
/* For this to work we need origindex and OrigSpace coords */
if(origindex==NULL || osface==NULL || index>=me->totface) {
- PARTICLE_ERROR(nor, vec);
+ PARTICLE_ON_DM_ERROR;
return;
}
@@ -1193,7 +1238,7 @@ void psys_particle_on_dm(Object *ob, DerivedMesh *dm, int from, int index, int i
* its a BUG watch out for this error! */
if (i==-1) {
printf("Cannot find original face %i\n", index);
- PARTICLE_ERROR(nor, vec);
+ PARTICLE_ON_DM_ERROR;
return;
}
else if(i >= totface)
@@ -1206,15 +1251,46 @@ void psys_particle_on_dm(Object *ob, DerivedMesh *dm, int from, int index, int i
/* we need to modify the original weights to become weights for
* the derived mesh face */
psys_origspace_to_w(osface, mface->v4, fw, fw_mod);
- psys_interpolate_face(mvert,mface,mtface,orcodata,fw_mod,vec,nor,utan,vtan,orco,ornor);
+
+ if(from==PART_FROM_VOLUME){
+ psys_interpolate_face(mvert,mface,mtface,orcodata,fw_mod,vec,temp1,utan,vtan,orco,ornor);
+ if(nor)
+ VECCOPY(nor,temp1);
+ Normalize(temp1);
+ VecMulf(temp1,-foffset);
+ VECADD(vec,vec,temp1);
+ }
+ else
+ psys_interpolate_face(mvert,mface,mtface,orcodata,fw_mod,vec,nor,utan,vtan,orco,ornor);
+ }
+ else if(from == PART_FROM_VERT) {
+ if (index_dmcache == DMCACHE_NOTFOUND || index_dmcache > dm->getNumVerts(dm)) {
+ PARTICLE_ON_DM_ERROR;
+ return;
+ }
+
+ dm->getVertCo(dm,index_dmcache,vec);
+ if(nor) {
+ dm->getVertNo(dm,index_dmcache,nor);
+ Normalize(nor);
+ }
+ if(orco)
+ VECCOPY(orco, orcodata[index])
+ if(ornor) {
+ dm->getVertNo(dm,index_dmcache,nor);
+ Normalize(nor);
+ }
+ if(utan && vtan) {
+ utan[0]= utan[1]= utan[2]= 0.0f;
+ vtan[0]= vtan[1]= vtan[2]= 0.0f;
+ }
}
else {
- /* TODO PARTICLE - support verts and volume */
- PARTICLE_ERROR(nor, vec);
+ PARTICLE_ON_DM_ERROR;
}
}
}
-#undef PARTICLE_ERROR
+#undef PARTICLE_ON_DM_ERROR
ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys)
{
@@ -1305,7 +1381,7 @@ static float vert_weight(MDeformVert *dvert, int group)
}
static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, short type, short axis, float obmat[][4])
{
- float vec[3]={0.0,0.0,0.0}, q1[4]={1,0,0,0},*q2;
+ float vec[3]={0.0,0.0,0.0}, q1[4]={1,0,0,0},q2[4];
float t;
CLAMP(time,0.0,1.0);
@@ -1327,10 +1403,9 @@ static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, flo
case PART_KINK_CURL:
vec[axis]=1.0;
if(par_rot)
- q2=par_rot;
- else{
- q2=vectoquat(par->vel,axis,(axis+1)%3);
- }
+ QUATCOPY(q2,par_rot)
+ else
+ vectoquat(par->vel,axis,(axis+1)%3, q2);
QuatMulVecf(q2,vec);
VecMulf(vec,amplitude);
VECADD(state->co,state->co,vec);
@@ -1377,9 +1452,9 @@ static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, flo
float inp_y,inp_z,length;
if(par_rot)
- q2=par_rot;
+ QUATCOPY(q2,par_rot)
else
- q2=vectoquat(par->vel,axis,(axis+1)%3);
+ vectoquat(par->vel,axis,(axis+1)%3,q2);
QuatMulVecf(q2,y_vec);
QuatMulVecf(q2,z_vec);
@@ -1436,59 +1511,6 @@ static void do_prekink(ParticleKey *state, ParticleKey *par, float *par_rot, flo
}
}
break;
- //case PART_KINK_ROT:
- // vec[axis]=1.0;
-
- // QuatMulVecf(par->rot,vec);
-
- // VecMulf(vec,amplitude*(float)sin(t));
-
- // VECADD(state->co,state->co,vec);
- // break;
- }
-}
-static void do_postkink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, short type, short axis, float obmat[][4])
-{
- static ParticleKey first;
- static float q[4];
- float vec[3]={0.0,0.0,0.0};
- float t;
-
- CLAMP(time,0.0,1.0);
-
- t=time;
-
- t*=(float)M_PI*freq;
-
- if(par==0) return;
-
- switch(type){
- case PART_KINK_ROLL:
- if(time<(0.5+shape/2.0f)){
- float *q2;
- memcpy(&first,state,sizeof(ParticleKey));
- Normalize(first.vel);
- if(par_rot)
- q2=par_rot;
- else
- q2=vectoquat(par->vel,axis,(axis+1)%3);
- QUATCOPY(q,q2);
- }
- else{
- float fac;
- shape=0.5f+shape/2.0f;
- t-=(float)M_PI*(shape*freq + 0.5f);
-
- vec[axis]=1.0;
-
- QuatMulVecf(q,vec);
-
- fac=amplitude*(1.0f+((1.0f-time)/(1.0f-shape)*(float)sin(t)));
- VECADDFAC(state->co,first.co,vec,fac);
- fac=amplitude*((1.0f-time)/(1.0f-shape)*(float)cos(t));
- VECADDFAC(state->co,state->co,first.vel,fac);
- }
- break;
}
}
static void do_clump(ParticleKey *state, ParticleKey *par, float time, float clumpfac, float clumppow, float pa_clump)
@@ -1581,7 +1603,7 @@ int do_guide(ParticleKey *state, int pa_num, float time, ListBase *lb)
VecRotToQuat(guidedir,guidevec[3]-ec->firstloc[3],rot2);
QuatMulVecf(rot2,pa_loc);
- //q=vectoquat(guidedir, pd->kink_axis, (pd->kink_axis+1)%3);
+ //vectoquat(guidedir, pd->kink_axis, (pd->kink_axis+1)%3, q);
//QuatMul(par.rot,rot2,q);
}
//else{
@@ -1601,7 +1623,6 @@ int do_guide(ParticleKey *state, int pa_num, float time, ListBase *lb)
VECCOPY(key.co,pa_loc);
do_prekink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, pd->kink, pd->kink_axis, 0);
do_clump(&key, &par, guidetime, pd->clump_fac, pd->clump_pow, 1.0f);
- do_postkink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, pd->kink, pd->kink_axis, 0);
VECCOPY(pa_loc,key.co);
VECADD(pa_loc,pa_loc,guidevec);
@@ -1668,6 +1689,32 @@ static void do_rough_end(float *loc, float t, float fac, float shape, ParticleKe
VECADD(state->co,state->co,rough);
}
+static void do_path_effectors(Object *ob, ParticleSystem *psys, int i, ParticleCacheKey *ca, int k, int steps, float *rootco, float effector, float dfra, float cfra, float *length, float *vec)
+{
+ float force[3] = {0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f};
+ ParticleKey eff_key;
+ ParticleData *pa;
+
+ VECCOPY(eff_key.co,(ca-1)->co);
+ VECCOPY(eff_key.vel,(ca-1)->vel);
+ QUATCOPY(eff_key.rot,(ca-1)->rot);
+
+ pa= psys->particles+i;
+ do_effectors(i, pa, &eff_key, ob, psys, rootco, force, vel, dfra, cfra);
+
+ VecMulf(force, effector*pow((float)k / (float)steps, 100.0f * psys->part->eff_hair) / (float)steps);
+
+ VecAddf(force, force, vec);
+
+ Normalize(force);
+
+ if(k < steps) {
+ VecSubf(vec, (ca+1)->co, ca->co);
+ *length = VecLength(vec);
+ }
+
+ VECADDFAC(ca->co, (ca-1)->co, force, *length);
+}
static int check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *state, float max_length, float *cur_length, float length, float *dvec)
{
if(*cur_length + length > max_length){
@@ -1859,6 +1906,8 @@ int psys_threads_init_path(ParticleThread *threads, float cfra, int editupdate)
ctx->vg_rough1 = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_ROUGH1);
ctx->vg_rough2 = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_ROUGH2);
ctx->vg_roughe = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_ROUGHE);
+ if(psys->part->flag & PART_CHILD_EFFECT)
+ ctx->vg_effector = psys_cache_vgroup(ctx->dm,psys,PSYS_VG_EFFECTOR);
}
/* set correct ipo timing */
@@ -1886,8 +1935,9 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
float co[3], orco[3], ornor[3], t, rough_t, cpa_1st[3], dvec[3];
float branch_begin, branch_end, branch_prob, branchfac, rough_rand;
float pa_rough1, pa_rough2, pa_roughe;
- float length, pa_length, pa_clump, pa_kink;
+ float length, pa_length, pa_clump, pa_kink, pa_effector;
float max_length = 1.0f, cur_length = 0.0f;
+ float eff_length, eff_vec[3];
int k, cpa_num, guided=0;
short cpa_from;
@@ -2000,6 +2050,7 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
pa_rough1=ptex.rough;
pa_rough2=ptex.rough;
pa_roughe=ptex.rough;
+ pa_effector= 1.0f;
if(ctx->vg_length)
pa_length*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_length);
@@ -2013,16 +2064,17 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
pa_rough2*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_rough2);
if(ctx->vg_roughe)
pa_roughe*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_roughe);
+ if(ctx->vg_effector)
+ pa_effector*=psys_interpolate_value_from_verts(ctx->dm,cpa_from,cpa_num,cpa_fuv,ctx->vg_effector);
/* create the child path */
for(k=0,state=keys; k<=ctx->steps; k++,state++){
- t=(float)k/(float)ctx->steps;
-
if(ctx->between){
int w=0;
state->co[0] = state->co[1] = state->co[2] = 0.0f;
state->vel[0] = state->vel[1] = state->vel[2] = 0.0f;
+ state->rot[0] = state->rot[1] = state->rot[2] = state->rot[3] = 0.0f;
//QUATCOPY(state->rot,key[0]->rot);
@@ -2051,6 +2103,23 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
key[0]++;
}
+ }
+
+ /* apply effectors */
+ if(part->flag & PART_CHILD_EFFECT) {
+ for(k=0,state=keys; k<=ctx->steps; k++,state++) {
+ if(k) {
+ do_path_effectors(ob, psys, cpa->pa[0], state, k, ctx->steps, keys->co, pa_effector, 0.0f, ctx->cfra, &eff_length, eff_vec);
+ }
+ else {
+ VecSubf(eff_vec,(state+1)->co,state->co);
+ eff_length= VecLength(eff_vec);
+ }
+ }
+ }
+
+ for(k=0,state=keys; k<=ctx->steps; k++,state++){
+ t=(float)k/(float)ctx->steps;
if(ctx->totparent){
if(i>=ctx->totparent)
@@ -2065,8 +2134,9 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
}
/* apply different deformations to the child path */
- if(part->flag & PART_CHILD_GUIDE)
- guided = do_guide((ParticleKey*)state, i, t, &(psys->effectors)); //safe to cast, since only co and vel are used
+ if(part->flag & PART_CHILD_EFFECT)
+ /* state is safe to cast, since only co and vel are used */
+ guided = do_guide((ParticleKey*)state, cpa->parent, t, &(psys->effectors));
if(guided==0){
if(part->kink)
@@ -2074,10 +2144,6 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
part->kink_freq * pa_kink, part->kink_shape, part->kink_amp, part->kink, part->kink_axis, ob->obmat);
do_clump((ParticleKey*)state, (ParticleKey*)par, t, part->clumpfac, part->clumppow, pa_clump);
-
- if(part->kink)
- do_postkink((ParticleKey*)state, (ParticleKey*)par, par->rot, t,
- part->kink_freq * pa_kink, part->kink_shape, part->kink_amp, part->kink, part->kink_axis, ob->obmat);
}
if(part->flag & PART_BRANCHING && ctx->between == 0 && part->flag & PART_ANIM_BRANCHING)
@@ -2196,7 +2262,7 @@ void psys_cache_child_paths(Object *ob, ParticleSystem *psys, float cfra, int ed
int i, totchild, totparent, totthread;
unsigned long totchildstep;
- pthreads= psys_threads_create(ob, psys, G.scene->r.threads);
+ pthreads= psys_threads_create(ob, psys);
if(!psys_threads_init_path(pthreads, cfra, editupdate)) {
psys_threads_free(pthreads);
@@ -2322,8 +2388,10 @@ void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupda
if(ma && (psys->part->draw & PART_DRAW_MAT_COL))
VECCOPY(col, &ma->r)
- if(psys->part->from!=PART_FROM_PARTICLE)
- vg_effector = psys_cache_vgroup(psmd->dm, psys, PSYS_VG_EFFECTOR);
+ if(psys->part->from!=PART_FROM_PARTICLE) {
+ if(!(psys->part->flag & PART_CHILD_EFFECT))
+ vg_effector = psys_cache_vgroup(psmd->dm, psys, PSYS_VG_EFFECTOR);
+ }
/*---first main loop: create all actual particles' paths---*/
for(i=0,pa=psys->particles; i<totpart; i++, pa++){
@@ -2417,7 +2485,7 @@ void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupda
if(soft) {
if(hkey[1] != pa->hair + pa->totkey - 1)
- bp_to_particle(keys + 3, bp[1], hkey[1] + 1);
+ bp_to_particle(keys + 3, bp[1] + 1, hkey[1] + 1);
else
bp_to_particle(keys + 3, bp[1], hkey[1]);
}
@@ -2453,6 +2521,38 @@ void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupda
}
VECCOPY(ca->co, result.co);
+
+ /* selection coloring in edit mode */
+ if(edit){
+ if(pset->brushtype==PE_BRUSH_WEIGHT){
+ if(k==steps)
+ VecLerpf(ca->col, nosel_col, sel_col, hkey[0]->weight);
+ else
+ VecLerpf(ca->col, nosel_col, sel_col,
+ (1.0f - keytime) * hkey[0]->weight + keytime * hkey[1]->weight);
+ }
+ else{
+ if((ekey + (hkey[0] - pa->hair))->flag & PEK_SELECT){
+ if((ekey + (hkey[1] - pa->hair))->flag & PEK_SELECT){
+ VECCOPY(ca->col, sel_col);
+ }
+ else{
+ VecLerpf(ca->col, sel_col, nosel_col, keytime);
+ }
+ }
+ else{
+ if((ekey + (hkey[1] - pa->hair))->flag & PEK_SELECT){
+ VecLerpf(ca->col, nosel_col, sel_col, keytime);
+ }
+ else{
+ VECCOPY(ca->col, nosel_col);
+ }
+ }
+ }
+ }
+ else{
+ VECCOPY(ca->col, col);
+ }
}
/*--modify paths--*/
@@ -2466,33 +2566,13 @@ void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupda
for(k=0, ca=cache[i]; k<=steps; k++, ca++) {
/* apply effectors */
- if(edit==0 && k) {
- float force[3] = {0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f};
- ParticleKey eff_key;
-
- VECCOPY(eff_key.co,(ca-1)->co);
- VECCOPY(eff_key.vel,(ca-1)->vel);
- QUATCOPY(eff_key.rot,(ca-1)->rot);
-
- do_effectors(i, pa, &eff_key, ob, psys, force, vel, dfra, cfra);
-
- VecMulf(force, effector*pow((float)k / (float)steps, 100.0f * psys->part->eff_hair) / (float)steps);
-
- VecAddf(force, force, vec);
-
- Normalize(force);
-
- if(k < steps) {
- VecSubf(vec, (ca+1)->co, ca->co);
- length = VecLength(vec);
- }
-
- VECADDFAC(ca->co, (ca-1)->co, force, length);
- }
+ if(!(psys->part->flag & PART_CHILD_EFFECT) && edit==0 && k)
+ do_path_effectors(ob, psys, i, ca, k, steps, cache[i]->co, effector, dfra, cfra, &length, vec);
/* apply guide curves to path data */
- if(edit==0 && psys->effectors.first && (psys->part->flag & PART_CHILD_GUIDE)==0)
- do_guide(&result, i, time, &psys->effectors);
+ if(edit==0 && psys->effectors.first && (psys->part->flag & PART_CHILD_EFFECT)==0)
+ /* ca is safe to cast, since only co and vel are used */
+ do_guide((ParticleKey*)ca, i, (float)k/(float)steps, &psys->effectors);
/* apply lattice */
if(psys->lattice && edit==0)
@@ -2501,16 +2581,12 @@ void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupda
/* figure out rotation */
if(k) {
- float angle, tangent[3], normal[3], q[4];
+ float cosangle, angle, tangent[3], normal[3], q[4];
if(k == 1) {
- float *q2;
-
VECSUB(tangent, ca->co, (ca - 1)->co);
- q2 = vectoquat(tangent, OB_POSX, OB_POSZ);
-
- QUATCOPY((ca - 1)->rot, q2);
+ vectoquat(tangent, OB_POSX, OB_POSZ, (ca-1)->rot);
VECCOPY(prev_tangent, tangent);
Normalize(prev_tangent);
@@ -2518,12 +2594,17 @@ void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupda
else {
VECSUB(tangent, ca->co, (ca - 1)->co);
Normalize(tangent);
- angle = saacos(Inpf(tangent, prev_tangent));
- if((angle > -0.000001) && (angle < 0.000001)){
+ cosangle= Inpf(tangent, prev_tangent);
+
+ /* note we do the comparison on cosangle instead of
+ * angle, since floating point accuracy makes it give
+ * different results across platforms */
+ if(cosangle > 0.999999f) {
QUATCOPY((ca - 1)->rot, (ca - 2)->rot);
}
- else{
+ else {
+ angle= saacos(cosangle);
Crossf(normal, prev_tangent, tangent);
VecRotToQuat(normal, angle, q);
QuatMul((ca - 1)->rot, q, (ca - 2)->rot);
@@ -2532,9 +2613,8 @@ void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupda
VECCOPY(prev_tangent, tangent);
}
- if(k == steps) {
+ if(k == steps)
QUATCOPY(ca->rot, (ca - 1)->rot);
- }
}
@@ -2549,37 +2629,6 @@ void psys_cache_paths(Object *ob, ParticleSystem *psys, float cfra, int editupda
}
- /* selection coloring in edit mode */
- if(edit){
- if(pset->brushtype==PE_BRUSH_WEIGHT){
- if(k==steps)
- VecLerpf(ca->col, nosel_col, sel_col, hkey[0]->weight);
- else
- VecLerpf(ca->col,nosel_col,sel_col,
- (1.0f - keytime) * hkey[0]->weight + keytime * hkey[1]->weight);
- }
- else{
- if((ekey + (hkey[0] - pa->hair))->flag & PEK_SELECT){
- if((ekey + (hkey[1] - pa->hair))->flag & PEK_SELECT){
- VECCOPY(ca->col, sel_col);
- }
- else{
- VecLerpf(ca->col, sel_col, nosel_col, keytime);
- }
- }
- else{
- if((ekey + (hkey[1] - pa->hair))->flag & PEK_SELECT){
- VecLerpf(ca->col, nosel_col, sel_col, keytime);
- }
- else{
- VECCOPY(ca->col, nosel_col);
- }
- }
- }
- }
- else{
- VECCOPY(ca->col, col);
- }
}
}
@@ -2869,10 +2918,10 @@ static void default_particle_settings(ParticleSettings *part)
part->integrator= PART_INT_MIDPOINT;
part->phystype= PART_PHYS_NEWTON;
- part->hair_step= 10;
+ part->hair_step= 5;
part->keys_step= 5;
- part->draw_step= 4;
- part->ren_step= 6;
+ part->draw_step= 2;
+ part->ren_step= 3;
part->adapt_angle= 5;
part->adapt_pix= 3;
part->kink_axis= 2;
@@ -2946,7 +2995,7 @@ ParticleSettings *psys_copy_settings(ParticleSettings *part)
return partn;
}
-void psys_make_local_settings(ParticleSettings *part)
+void make_local_particlesettings(ParticleSettings *part)
{
Object *ob;
ParticleSettings *par;
@@ -3032,7 +3081,7 @@ void psys_flush_settings(ParticleSettings *part, int event, int hair_recalc)
tpsys=BLI_findlink(&tob->particlesystem,psys->target_psys-1);
if(tpsys && tpsys->part==part){
- psys->flag |= event;
+ psys->recalc |= event;
flush++;
}
}
@@ -3042,6 +3091,42 @@ void psys_flush_settings(ParticleSettings *part, int event, int hair_recalc)
}
}
}
+
+LinkNode *psys_using_settings(ParticleSettings *part, int flush_update)
+{
+ Object *ob, *tob;
+ ParticleSystem *psys, *tpsys;
+ LinkNode *node= NULL;
+ int found;
+
+ /* update all that have same particle settings */
+ for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ found= 0;
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ if(psys->part == part) {
+ BLI_linklist_append(&node, psys);
+ found++;
+ }
+ else if(psys->part->type == PART_REACTOR){
+ tob= (psys->target_ob)? psys->target_ob: ob;
+ tpsys= BLI_findlink(&tob->particlesystem, psys->target_psys-1);
+
+ if(tpsys && tpsys->part==part) {
+ BLI_linklist_append(&node, tpsys);
+ found++;
+ }
+ }
+ }
+
+ if(flush_update && found)
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ }
+
+ return node;
+}
+
+
/************************************************/
/* Textures */
/************************************************/
@@ -3054,6 +3139,7 @@ static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, float
if(ma) for(m=0; m<MAX_MTEX; m++){
mtex=ma->mtex[m];
if(mtex && (ma->septex & (1<<m))==0){
+ float def=mtex->def_var;
float var=mtex->varfac;
short blend=mtex->blendtype;
short neg=mtex->pmaptoneg;
@@ -3088,13 +3174,13 @@ static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, float
ptex->time= texture_value_blend(mtex->def_var,ptex->time,value,var,blend,neg & MAP_PA_TIME);
}
if((event & mtex->pmapto) & MAP_PA_LENGTH)
- ptex->length= texture_value_blend(value,ptex->length,value,var,blend,neg & MAP_PA_LENGTH);
+ ptex->length= texture_value_blend(def,ptex->length,value,var,blend,neg & MAP_PA_LENGTH);
if((event & mtex->pmapto) & MAP_PA_CLUMP)
- ptex->clump= texture_value_blend(value,ptex->clump,value,var,blend,neg & MAP_PA_CLUMP);
+ ptex->clump= texture_value_blend(def,ptex->clump,value,var,blend,neg & MAP_PA_CLUMP);
if((event & mtex->pmapto) & MAP_PA_KINK)
- ptex->kink= texture_value_blend(value,ptex->kink,value,var,blend,neg & MAP_PA_KINK);
+ ptex->kink= texture_value_blend(def,ptex->kink,value,var,blend,neg & MAP_PA_KINK);
if((event & mtex->pmapto) & MAP_PA_ROUGH)
- ptex->rough= texture_value_blend(value,ptex->rough,value,var,blend,neg & MAP_PA_ROUGH);
+ ptex->rough= texture_value_blend(def,ptex->rough,value,var,blend,neg & MAP_PA_ROUGH);
}
}
if(event & MAP_PA_TIME) { CLAMP(ptex->time,0.0,1.0); }
@@ -3114,6 +3200,7 @@ void psys_get_texture(Object *ob, Material *ma, ParticleSystemModifierData *psmd
mtex=ma->mtex[m];
if(mtex && (ma->septex & (1<<m))==0){
float var=mtex->varfac;
+ float def=mtex->def_var;
short blend=mtex->blendtype;
short neg=mtex->pmaptoneg;
@@ -3147,28 +3234,31 @@ void psys_get_texture(Object *ob, Material *ma, ParticleSystemModifierData *psmd
externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3);
if((event & mtex->pmapto) & MAP_PA_TIME){
+ /* the first time has to set the base value for time regardless of blend mode */
if((setvars&MAP_PA_TIME)==0){
- ptex->time=0.0;
- setvars|=MAP_PA_TIME;
+ ptex->time *= 1.0f - var;
+ ptex->time += var * ((neg & MAP_PA_TIME)? 1.0f - value : value);
+ setvars |= MAP_PA_TIME;
}
- ptex->time= texture_value_blend(mtex->def_var,ptex->time,value,var,blend,neg & MAP_PA_TIME);
+ else
+ ptex->time= texture_value_blend(def,ptex->time,value,var,blend,neg & MAP_PA_TIME);
}
if((event & mtex->pmapto) & MAP_PA_LIFE)
- ptex->life= texture_value_blend(mtex->def_var,ptex->life,value,var,blend,neg & MAP_PA_LIFE);
+ ptex->life= texture_value_blend(def,ptex->life,value,var,blend,neg & MAP_PA_LIFE);
if((event & mtex->pmapto) & MAP_PA_DENS)
- ptex->exist= texture_value_blend(mtex->def_var,ptex->exist,value,var,blend,neg & MAP_PA_DENS);
+ ptex->exist= texture_value_blend(def,ptex->exist,value,var,blend,neg & MAP_PA_DENS);
if((event & mtex->pmapto) & MAP_PA_SIZE)
- ptex->size= texture_value_blend(mtex->def_var,ptex->size,value,var,blend,neg & MAP_PA_SIZE);
+ ptex->size= texture_value_blend(def,ptex->size,value,var,blend,neg & MAP_PA_SIZE);
if((event & mtex->pmapto) & MAP_PA_IVEL)
- ptex->ivel= texture_value_blend(mtex->def_var,ptex->ivel,value,var,blend,neg & MAP_PA_IVEL);
+ ptex->ivel= texture_value_blend(def,ptex->ivel,value,var,blend,neg & MAP_PA_IVEL);
if((event & mtex->pmapto) & MAP_PA_PVEL)
texture_rgb_blend(ptex->pvel,rgba,ptex->pvel,value,var,blend);
if((event & mtex->pmapto) & MAP_PA_LENGTH)
- ptex->length= texture_value_blend(mtex->def_var,ptex->length,value,var,blend,neg & MAP_PA_LENGTH);
+ ptex->length= texture_value_blend(def,ptex->length,value,var,blend,neg & MAP_PA_LENGTH);
if((event & mtex->pmapto) & MAP_PA_CLUMP)
- ptex->clump= texture_value_blend(mtex->def_var,ptex->clump,value,var,blend,neg & MAP_PA_CLUMP);
+ ptex->clump= texture_value_blend(def,ptex->clump,value,var,blend,neg & MAP_PA_CLUMP);
if((event & mtex->pmapto) & MAP_PA_KINK)
- ptex->kink= texture_value_blend(mtex->def_var,ptex->kink,value,var,blend,neg & MAP_PA_CLUMP);
+ ptex->kink= texture_value_blend(def,ptex->kink,value,var,blend,neg & MAP_PA_CLUMP);
}
}
if(event & MAP_PA_TIME) { CLAMP(ptex->time,0.0,1.0); }
@@ -3269,7 +3359,7 @@ void psys_get_particle_on_path(Object *ob, ParticleSystem *psys, int p, Particle
ChildParticle *cpa;
ParticleTexture ptex;
ParticleKey *kkey[2] = {NULL, NULL};
- HairKey *hkey[2];
+ HairKey *hkey[2] = {NULL, NULL};
ParticleKey *par=0, keys[4];
float t, real_t, dfra, keytime, frs_sec = G.scene->r.frs_sec;
@@ -3374,11 +3464,9 @@ void psys_get_particle_on_path(Object *ob, ParticleSystem *psys, int p, Particle
//else{
// /* TODO: different rotations */
// float nvel[3];
- // float *q2;
// VECCOPY(nvel,state->vel);
// VecMulf(nvel,-1.0f);
- // q2=vectoquat(nvel, OB_POSX, OB_POSZ);
- // QUATCOPY(state->rot,q2);
+ // vectoquat(nvel, OB_POSX, OB_POSZ, state->rot);
//}
dfra = keys[2].time - keys[1].time;
@@ -3533,10 +3621,6 @@ void psys_get_particle_on_path(Object *ob, ParticleSystem *psys, int p, Particle
do_clump(state, par, t, part->clumpfac, part->clumppow, 1.0f);
- if(part->kink)
- do_postkink(state, par, par->rot, t, part->kink_freq * pa_kink, part->kink_shape,
- part->kink_amp, part->kink, part->kink_axis, ob->obmat);
-
if(part->rough1 != 0.0)
do_rough(orco, t, part->rough1, part->rough1_size, 0.0, state);
@@ -3610,36 +3694,34 @@ int psys_get_particle_state(Object *ob, ParticleSystem *psys, int p, ParticleKey
return 1;
}
else{
- //if(psys->totchild && p>=psys->totpart){
- // ChildParticle *cpa=psys->child+p-psys->totpart;
- // ParticleKey *key1, skey;
- // float t=(cfra-pa->time)/pa->lifetime, clump;
-
- // pa=psys->particles+cpa->parent;
+ if(between)
+ return 0; /* currently not supported */
+ else if(psys->totchild && p>=psys->totpart){
+ ChildParticle *cpa=psys->child+p-psys->totpart;
+ ParticleKey *key1, skey;
+ float t = (cfra - pa->time + pa->loop * pa->lifetime) / pa->lifetime;
- // if(pa->alive==PARS_DEAD && part->flag&PART_STICKY && pa->flag&PARS_STICKY && pa->stick_ob){
- // key1=&skey;
- // copy_particle_key(key1,&pa->state,0);
- // key_from_object(pa->stick_ob,key1);
- // }
- // else{
- // key1=&pa->state;
- // }
- //
- // offset_child(cpa, key1, state, part->childflat, part->childrad);
- //
- // CLAMP(t,0.0,1.0);
- // if(part->kink) /* TODO: part->kink_freq*pa_kink */
- // do_prekink(state,key1,t,part->kink_freq,part->kink_shape,part->kink_amp,part->kink,part->kink_axis,ob->obmat);
- //
- // /* TODO: pa_clump vgroup */
- // do_clump(state,key1,t,part->clumpfac,part->clumppow,0);
-
- // if(part->kink) /* TODO: part->kink_freq*pa_kink */
- // do_postkink(state,key1,t,part->kink_freq,part->kink_shape,part->kink_amp,part->kink,part->kink_axis,ob->obmat);
+ pa = psys->particles + cpa->parent;
- //}
- //else{
+ if(pa->alive==PARS_DEAD && part->flag&PART_STICKY && pa->flag&PARS_STICKY && pa->stick_ob) {
+ key1 = &skey;
+ copy_particle_key(key1,&pa->state,0);
+ key_from_object(pa->stick_ob,key1);
+ }
+ else {
+ key1=&pa->state;
+ }
+
+ offset_child(cpa, key1, state, part->childflat, part->childrad);
+
+ CLAMP(t,0.0,1.0);
+ if(part->kink) /* TODO: part->kink_freq*pa_kink */
+ do_prekink(state,key1,key1->rot,t,part->kink_freq,part->kink_shape,part->kink_amp,part->kink,part->kink_axis,ob->obmat);
+
+ /* TODO: pa_clump vgroup */
+ do_clump(state,key1,t,part->clumpfac,part->clumppow,1.0);
+ }
+ else{
if (pa) { /* TODO PARTICLE - should this ever be NULL? - Campbell */
copy_particle_key(state,&pa->state,0);
@@ -3650,7 +3732,7 @@ int psys_get_particle_state(Object *ob, ParticleSystem *psys, int p, ParticleKey
if(psys->lattice)
calc_latt_deform(state->co,1.0f);
}
- //}
+ }
return 1;
}
@@ -3705,28 +3787,42 @@ void psys_get_dupli_texture(Object *ob, ParticleSettings *part, ParticleSystemMo
}
}
-void psys_get_dupli_path_transform(Object *ob, ParticleSettings *part, ParticleSystemModifierData *psmd, ParticleData *pa, ChildParticle *cpa, ParticleCacheKey *cache, float mat[][4], float *scale)
+void psys_get_dupli_path_transform(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, ParticleData *pa, ChildParticle *cpa, ParticleCacheKey *cache, float mat[][4], float *scale)
{
- float loc[3], nor[3], vec[3], side[3], len;
+ float loc[3], nor[3], vec[3], side[3], len, obrotmat[4][4], qmat[4][4];
+ float xvec[3] = {-1.0, 0.0, 0.0}, q[4];
VecSubf(vec, (cache+cache->steps-1)->co, cache->co);
len= Normalize(vec);
if(pa)
- psys_particle_on_emitter(ob,psmd,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,nor,0,0,0,0);
+ psys_particle_on_emitter(ob,psmd,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,nor,0,0,0,0);
else
psys_particle_on_emitter(ob, psmd,
- (part->childtype == PART_CHILD_FACES)? PART_FROM_FACE: PART_FROM_PARTICLE,
+ (psys->part->childtype == PART_CHILD_FACES)? PART_FROM_FACE: PART_FROM_PARTICLE,
cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,loc,nor,0,0,0,0);
- Crossf(side, nor, vec);
- Normalize(side);
- Crossf(nor, vec, side);
-
- Mat4One(mat);
- VECCOPY(mat[0], vec);
- VECCOPY(mat[1], side);
- VECCOPY(mat[2], nor);
+ if(psys->part->rotmode) {
+ if(!pa)
+ pa= psys->particles+cpa->pa[0];
+
+ vectoquat(xvec, ob->trackflag, ob->upflag, q);
+ QuatToMat4(q, obrotmat);
+ obrotmat[3][3]= 1.0f;
+
+ QuatToMat4(pa->state.rot, qmat);
+ Mat4MulMat4(mat, obrotmat, qmat);
+ }
+ else {
+ Crossf(side, nor, vec);
+ Normalize(side);
+ Crossf(nor, vec, side);
+
+ Mat4One(mat);
+ VECCOPY(mat[0], vec);
+ VECCOPY(mat[1], side);
+ VECCOPY(mat[2], nor);
+ }
*scale= len;
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index c0ffb7c62f8..596c381b896 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3,15 +3,12 @@
*
* $Id: particle_system.c $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -63,7 +60,6 @@
#include "BKE_bad_level_calls.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
-
#include "BKE_particle.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
@@ -77,6 +73,7 @@
#include "BKE_pointcache.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
+#include "BKE_scene.h"
#include "BSE_headerbuttons.h"
@@ -84,6 +81,22 @@
#include "RE_shader_ext.h"
+/* fluid sim particle import */
+#ifndef DISABLE_ELBEEM
+#include "DNA_object_fluidsim.h"
+#include "LBM_fluidsim.h"
+#include "elbeem.h"
+#include <zlib.h>
+#include <string.h>
+
+#ifdef WIN32
+#ifndef snprintf
+#define snprintf _snprintf
+#endif
+#endif
+
+#endif // DISABLE_ELBEEM
+
/************************************************/
/* Reacting to system events */
/************************************************/
@@ -105,7 +118,51 @@ static int get_current_display_percentage(ParticleSystem *psys)
return psys->part->disp;
}
-static void alloc_particles(Object *ob, ParticleSystem *psys, int new_totpart)
+void psys_reset(ParticleSystem *psys, int mode)
+{
+ ParticleSettings *part= psys->part;
+ ParticleData *pa;
+ int i;
+
+ if(ELEM(mode, PSYS_RESET_ALL, PSYS_RESET_DEPSGRAPH)) {
+ if(mode == PSYS_RESET_ALL || !(part->type == PART_HAIR && (psys->flag & PSYS_EDITED))) {
+ if(psys->particles) {
+ if(psys->particles->keys)
+ MEM_freeN(psys->particles->keys);
+
+ for(i=0, pa=psys->particles; i<psys->totpart; i++, pa++)
+ if(pa->hair) MEM_freeN(pa->hair);
+
+ MEM_freeN(psys->particles);
+ psys->particles= NULL;
+ }
+
+ psys->totpart= 0;
+ psys->totkeyed= 0;
+ psys->flag &= ~(PSYS_HAIR_DONE|PSYS_KEYED);
+
+ if(psys->reactevents.first)
+ BLI_freelistN(&psys->reactevents);
+ }
+ }
+
+ /* reset children */
+ if(psys->child) {
+ MEM_freeN(psys->child);
+ psys->child= 0;
+ }
+
+ psys->totchild= 0;
+
+ /* reset path cache */
+ psys_free_path_cache(psys);
+
+ /* reset point cache */
+ psys->pointcache->flag &= ~PTCACHE_SIMULATION_VALID;
+ psys->pointcache->simframe= 0;
+}
+
+static void realloc_particles(Object *ob, ParticleSystem *psys, int new_totpart)
{
ParticleData *newpars = 0, *pa;
int i, totpart, totsaved = 0;
@@ -129,6 +186,12 @@ static void alloc_particles(Object *ob, ParticleSystem *psys, int new_totpart)
if(totsaved)
memcpy(newpars,psys->particles,totsaved*sizeof(ParticleData));
+ if(psys->particles->keys)
+ MEM_freeN(psys->particles->keys);
+
+ for(i=0, pa=psys->particles; i<totsaved; i++, pa++)
+ if(pa->keys) pa->keys= NULL;
+
for(i=totsaved, pa=psys->particles+totsaved; i<psys->totpart; i++, pa++)
if(pa->hair) MEM_freeN(pa->hair);
@@ -145,15 +208,24 @@ static void alloc_particles(Object *ob, ParticleSystem *psys, int new_totpart)
psys->totpart=totpart;
}
-static int get_alloc_child_particles_tot(ParticleSystem *psys)
+static int get_psys_child_number(ParticleSystem *psys)
{
- int child_nbr;
+ int nbr;
if(!psys->part->childtype)
return 0;
- child_nbr= (psys->renderdata)? psys->part->ren_child_nbr: psys->part->child_nbr;
- return psys->totpart*child_nbr;
+ if(psys->renderdata) {
+ nbr= psys->part->ren_child_nbr;
+ return get_render_child_particle_number(&G.scene->r, nbr);
+ }
+ else
+ return psys->part->child_nbr;
+}
+
+static int get_psys_tot_child(ParticleSystem *psys)
+{
+ return psys->totpart*get_psys_child_number(psys);
}
static void alloc_child_particles(ParticleSystem *psys, int tot)
@@ -171,12 +243,13 @@ static void alloc_child_particles(ParticleSystem *psys, int tot)
}
}
-/* only run this if from == PART_FROM_FACE */
-void psys_calc_dmfaces(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
+void psys_calc_dmcache(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
{
- /* use for building derived mesh face-origin info,
- node - the allocated links - total derived mesh face count
- node_array - is the array of nodes alligned with the base mesh's faces, so each original face can reference its derived faces
+ /* use for building derived mesh mapping info:
+
+ node: the allocated links - total derived mesh element count
+ nodearray: the array of nodes aligned with the base mesh's elements, so
+ each original elements can reference its derived elements
*/
Mesh *me= (Mesh*)ob->data;
ParticleData *pa= 0;
@@ -185,57 +258,60 @@ void psys_calc_dmfaces(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
/* CACHE LOCATIONS */
if(!dm->deformedOnly) {
/* Will use later to speed up subsurf/derivedmesh */
+ LinkNode *node, *nodedmelem, **nodearray;
+ int totdmelem, totelem, i, *origindex;
+
+ if(psys->part->from == PART_FROM_VERT) {
+ totdmelem= dm->getNumVerts(dm);
+ totelem= me->totvert;
+ origindex= DM_get_vert_data_layer(dm, CD_ORIGINDEX);
+ }
+ else { /* FROM_FACE/FROM_VOLUME */
+ totdmelem= dm->getNumFaces(dm);
+ totelem= me->totface;
+ origindex= DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ }
- int tot_dm_face = dm->getNumFaces(dm);
- int totface = me->totface;
- int *origindex = DM_get_face_data_layer(dm, CD_ORIGINDEX);
- int i;
- LinkNode *node, *node_dm_faces, **node_array;
-
- node_dm_faces = node = MEM_callocN(sizeof(LinkNode)*tot_dm_face, "faceindicies");
- node_array = MEM_callocN(sizeof(LinkNode *)*totface, "faceindicies array");
+ nodedmelem= MEM_callocN(sizeof(LinkNode)*totdmelem, "psys node elems");
+ nodearray= MEM_callocN(sizeof(LinkNode *)*totelem, "psys node array");
- for(i=0; i < tot_dm_face; i++, origindex++, node++) {
- node->link = (void *)i; // or use the index?
+ for(i=0, node=nodedmelem; i<totdmelem; i++, origindex++, node++) {
+ node->link= SET_INT_IN_POINTER(i);
+
if(*origindex != -1) {
- if(node_array[*origindex]) {
+ if(nodearray[*origindex]) {
/* prepend */
- node->next = node_array[*origindex];
- node_array[*origindex] = node;
- } else {
- node_array[*origindex] = node;
+ node->next = nodearray[*origindex];
+ nodearray[*origindex]= node;
}
+ else
+ nodearray[*origindex]= node;
}
}
- /* cache the faces! */
-
-
+ /* cache the verts/faces! */
for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++) {
- //i = pa->num;
- //if (i<totface) // should never happen
- i = psys_particle_dm_face_lookup(ob, dm, pa->num, pa->fuv, node_array[pa->num]);
- pa->num_dmcache = i;
+ if(psys->part->from == PART_FROM_VERT) {
+ if(nodearray[pa->num])
+ pa->num_dmcache= GET_INT_FROM_POINTER(nodearray[pa->num]->link);
+ }
+ else { /* FROM_FACE/FROM_VOLUME */
+ /* Note that somtimes the pa->num is over the nodearray size, this is bad, maybe there is a better place to fix this,
+ * but for now passing NULL is OK. every face will be searched for the particle so its slower - Campbell */
+ pa->num_dmcache= psys_particle_dm_face_lookup(ob, dm, pa->num, pa->fuv, pa->num < totelem ? nodearray[pa->num] : NULL);
+ }
}
- //for (i=0; i < totface; i++) {
- // i = psys_particle_dm_face_lookup(ob, dm, node_array[], fuv, (LinkNode*)NULL);
- //}
- MEM_freeN(node_array);
- MEM_freeN(node_dm_faces);
-
- } else {
- /* set the num_dmcache to an invalid value, just incase */
- /* TODO PARTICLE, make the following line unnecessary, each function should know to use the num or num_dmcache */
+ MEM_freeN(nodearray);
+ MEM_freeN(nodedmelem);
+ }
+ else {
+ /* TODO PARTICLE, make the following line unnecessary, each function
+ * should know to use the num or num_dmcache, set the num_dmcache to
+ * an invalid value, just incase */
- /*
- for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++) {
- pa->num_dmcache = pa->num;
- }
- */
- for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++) {
+ for(p=0,pa=psys->particles; p<psys->totpart; p++,pa++)
pa->num_dmcache = -1;
- }
}
}
@@ -395,6 +471,29 @@ static void distribute_particles_in_grid(DerivedMesh *dm, ParticleSystem *psys)
}
}
+/* modified copy from rayshade.c */
+static void hammersley_create(float *out, int n, int seed, float amount)
+{
+ RNG *rng;
+ double p, t, offs[2];
+ int k, kk;
+
+ rng = rng_new(31415926 + n + seed);
+ offs[0]= rng_getDouble(rng) + amount;
+ offs[1]= rng_getDouble(rng) + amount;
+ rng_free(rng);
+
+ for (k = 0; k < n; k++) {
+ t = 0;
+ for (p = 0.5, kk = k; kk; p *= 0.5, kk >>= 1)
+ if (kk & 1) /* kk mod 2 = 1 */
+ t += p;
+
+ out[2*k + 0]= fmod((double)k/(double)n + offs[0], 1.0);
+ out[2*k + 1]= fmod(t + offs[1], 1.0);
+ }
+}
+
/* modified copy from effect.c */
static void init_mv_jit(float *jit, int num, int seed2, float amount)
{
@@ -492,7 +591,7 @@ void psys_thread_distribute_particle(ParticleThread *thread, ParticleData *pa, C
ParticleData *tpa;
ParticleSettings *part= ctx->psys->part;
float *v1, *v2, *v3, *v4, nor[3], orco1[3], co1[3], co2[3], nor1[3], ornor1[3];
- float cur_d, min_d;
+ float cur_d, min_d, randu, randv;
int from= ctx->from;
int cfrom= ctx->cfrom;
int distr= ctx->distr;
@@ -534,7 +633,9 @@ void psys_thread_distribute_particle(ParticleThread *thread, ParticleData *pa, C
//ctx->jitoff[i]=(float)fmod(ctx->jitoff[i]+ctx->maxweight/ctx->weight[i],(float)ctx->jitlevel);
break;
case PART_DISTR_RAND:
- psys_uv_to_w(rng_getFloat(thread->rng), rng_getFloat(thread->rng), mface->v4, pa->fuv);
+ randu= rng_getFloat(thread->rng);
+ randv= rng_getFloat(thread->rng);
+ psys_uv_to_w(randu, randv, mface->v4, pa->fuv);
break;
}
pa->foffset= 0.0f;
@@ -632,7 +733,9 @@ void psys_thread_distribute_particle(ParticleThread *thread, ParticleData *pa, C
// ctx->jitoff[i]=(float)fmod(ctx->jitoff[i]+ctx->maxweight/ctx->weight[i],(float)ctx->jitlevel);
// break;
// case PART_DISTR_RAND:
- psys_uv_to_w(rng_getFloat(thread->rng), rng_getFloat(thread->rng), mf->v4, cpa->fuv);
+ randu= rng_getFloat(thread->rng);
+ randv= rng_getFloat(thread->rng);
+ psys_uv_to_w(randu, randv, mf->v4, cpa->fuv);
// break;
//}
@@ -789,8 +892,16 @@ static int compare_orig_index(const void *p1, const void *p2)
if(index1 < index2)
return -1;
- else if(index1 == index2)
- return 0;
+ else if(index1 == index2) {
+ /* this pointer comparison appears to make qsort stable for glibc,
+ * and apparently on solaris too, makes the renders reproducable */
+ if(p1 < p2)
+ return -1;
+ else if(p1 == p2)
+ return 0;
+ else
+ return 1;
+ }
else
return 1;
}
@@ -863,7 +974,7 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm
BLI_kdtree_balance(tree);
- totpart=get_alloc_child_particles_tot(psys);
+ totpart=get_psys_tot_child(psys);
cfrom=from=PART_FROM_FACE;
if(part->flag&PART_CHILD_SEAMS){
@@ -912,9 +1023,9 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm
}
else{
/* no need to figure out distribution */
- int child_nbr= (psys->renderdata)? part->ren_child_nbr: part->child_nbr;
+ int child_nbr= get_psys_child_number(psys);
- totpart= get_alloc_child_particles_tot(psys);
+ totpart= get_psys_tot_child(psys);
alloc_child_particles(psys, totpart);
cpa=psys->child;
for(i=0; i<child_nbr; i++){
@@ -1002,7 +1113,8 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm
if(tot==0){
no_distr=1;
if(children){
- fprintf(stderr,"Particle child distribution error: Nothing to emit from!\n");
+ if(G.f & G_DEBUG)
+ fprintf(stderr,"Particle child distribution error: Nothing to emit from!\n");
for(p=0,cpa=psys->child; p<totpart; p++,cpa++){
cpa->fuv[0]=cpa->fuv[1]=cpa->fuv[2]=cpa->fuv[3]= 0.0;
cpa->foffset= 0.0f;
@@ -1012,7 +1124,8 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm
}
}
else {
- fprintf(stderr,"Particle distribution error: Nothing to emit from!\n");
+ if(G.f & G_DEBUG)
+ fprintf(stderr,"Particle distribution error: Nothing to emit from!\n");
for(p=0,pa=psys->particles; p<totpart; p++,pa++){
pa->fuv[0]=pa->fuv[1]=pa->fuv[2]= pa->fuv[3]= 0.0;
pa->foffset= 0.0f;
@@ -1196,9 +1309,15 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm
//if(jitlevel>100) jitlevel= 100;
}
- jit= MEM_callocN(2+ jitlevel*2*sizeof(float), "jit");
+ jit= MEM_callocN((2+ jitlevel*2)*sizeof(float), "jit");
- init_mv_jit(jit, jitlevel, psys->seed, part->jitfac);
+ /* for small amounts of particles we use regular jitter since it looks
+ * a bit better, for larger amounts we switch to hammersley sequence
+ * because it is much faster */
+ if(jitlevel < 25)
+ init_mv_jit(jit, jitlevel, psys->seed, part->jitfac);
+ else
+ hammersley_create(jit, jitlevel+1, psys->seed, part->jitfac);
BLI_array_randomize(jit, 2*sizeof(float), jitlevel, psys->seed); /* for custom jit or even distribution */
}
@@ -1243,7 +1362,7 @@ static void distribute_particles_on_dm(DerivedMesh *finaldm, Object *ob, Particl
ParticleThreadContext *ctx;
int i, totthread;
- pthreads= psys_threads_create(ob, psys, G.scene->r.threads);
+ pthreads= psys_threads_create(ob, psys);
if(!psys_threads_init_distribution(pthreads, finaldm, from)) {
psys_threads_free(pthreads);
@@ -1262,8 +1381,7 @@ static void distribute_particles_on_dm(DerivedMesh *finaldm, Object *ob, Particl
else
exec_distribution(&pthreads[0]);
- if (from == PART_FROM_FACE)
- psys_calc_dmfaces(ob, finaldm, psys);
+ psys_calc_dmcache(ob, finaldm, psys);
ctx= pthreads[0].ctx;
if(ctx->dm != finaldm)
@@ -1316,11 +1434,16 @@ static void distribute_particles(Object *ob, ParticleSystem *psys, int from)
}
/* threaded child particle distribution and path caching */
-ParticleThread *psys_threads_create(struct Object *ob, struct ParticleSystem *psys, int totthread)
+ParticleThread *psys_threads_create(struct Object *ob, struct ParticleSystem *psys)
{
ParticleThread *threads;
ParticleThreadContext *ctx;
- int i;
+ int i, totthread;
+
+ if(G.scene->r.mode & R_FIXED_THREADS)
+ totthread= G.scene->r.threads;
+ else
+ totthread= BLI_system_thread_count();
threads= MEM_callocN(sizeof(ParticleThread)*totthread, "ParticleThread");
ctx= MEM_callocN(sizeof(ParticleThreadContext), "ParticleThreadContext");
@@ -1407,7 +1530,7 @@ void initialize_particle(ParticleData *pa, int p, Object *ob, ParticleSystem *ps
BLI_srandom(psys->seed+p);
- if(part->from!=PART_FROM_PARTICLE){
+ if(part->from!=PART_FROM_PARTICLE && part->type!=PART_FLUID){
ma=give_current_material(ob,part->omat);
/* TODO: needs some work to make most blendtypes generally usefull */
@@ -1499,53 +1622,54 @@ static void initialize_all_particles(Object *ob, ParticleSystem *psys, ParticleS
for(p=0, pa=psys->particles; p<totpart; p++, pa++)
initialize_particle(pa,p,ob,psys,psmd);
- /* store the derived mesh face index for each particle */
- icu=find_ipocurve(psys->part->ipo,PART_EMIT_FREQ);
- if(icu){
- float time=psys->part->sta, end=psys->part->end;
- float v1, v2, a=0.0f, t1,t2, d;
-
- p=0;
- pa=psys->particles;
-
- calc_icu(icu,time);
- v1=icu->curval;
- if(v1<0.0f) v1=0.0f;
-
- calc_icu(icu,time+1.0f);
- v2=icu->curval;
- if(v2<0.0f) v2=0.0f;
-
- for(p=0, pa=psys->particles; p<totpart && time<end; p++, pa++){
- while(a+0.5f*(v1+v2) < (float)(p+1) && time<end){
- a+=0.5f*(v1+v2);
- v1=v2;
- time++;
- calc_icu(icu,time+1.0f);
- v2=icu->curval;
- }
- if(time<end){
- if(v1==v2){
- pa->time=time+((float)(p+1)-a)/v1;
+ if(psys->part->type != PART_FLUID) {
+ icu=find_ipocurve(psys->part->ipo,PART_EMIT_FREQ);
+ if(icu){
+ float time=psys->part->sta, end=psys->part->end;
+ float v1, v2, a=0.0f, t1,t2, d;
+
+ p=0;
+ pa=psys->particles;
+
+ calc_icu(icu,time);
+ v1=icu->curval;
+ if(v1<0.0f) v1=0.0f;
+
+ calc_icu(icu,time+1.0f);
+ v2=icu->curval;
+ if(v2<0.0f) v2=0.0f;
+
+ for(p=0, pa=psys->particles; p<totpart && time<end; p++, pa++){
+ while(a+0.5f*(v1+v2) < (float)(p+1) && time<end){
+ a+=0.5f*(v1+v2);
+ v1=v2;
+ time++;
+ calc_icu(icu,time+1.0f);
+ v2=icu->curval;
}
- else{
- d=(float)sqrt(v1*v1-2.0f*(v2-v1)*(a-(float)(p+1)));
- t1=(-v1+d)/(v2-v1);
- t2=(-v1-d)/(v2-v1);
+ if(time<end){
+ if(v1==v2){
+ pa->time=time+((float)(p+1)-a)/v1;
+ }
+ else{
+ d=(float)sqrt(v1*v1-2.0f*(v2-v1)*(a-(float)(p+1)));
+ t1=(-v1+d)/(v2-v1);
+ t2=(-v1-d)/(v2-v1);
- /* the root between 0-1 is the correct one */
- if(t1>0.0f && t1<=1.0f)
- pa->time=time+t1;
- else
- pa->time=time+t2;
+ /* the root between 0-1 is the correct one */
+ if(t1>0.0f && t1<=1.0f)
+ pa->time=time+t1;
+ else
+ pa->time=time+t2;
+ }
}
- }
- pa->dietime = pa->time+pa->lifetime;
- pa->flag &= ~PARS_UNEXIST;
- }
- for(; p<totpart; p++, pa++){
- pa->flag |= PARS_UNEXIST;
+ pa->dietime = pa->time+pa->lifetime;
+ pa->flag &= ~PARS_UNEXIST;
+ }
+ for(; p<totpart; p++, pa++){
+ pa->flag |= PARS_UNEXIST;
+ }
}
}
}
@@ -1557,7 +1681,7 @@ void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifi
ParticleTexture ptex;
ParticleKey state;
IpoCurve *icu=0;
- float fac, phasefac, nor[3]={0,0,0},loc[3],tloc[3],vel[3]={0.0,0.0,0.0},rot[4],*q2=0;
+ float fac, phasefac, nor[3]={0,0,0},loc[3],tloc[3],vel[3]={0.0,0.0,0.0},rot[4],q2[4];
float r_vel[3],r_ave[3],r_rot[4],p_vel[3]={0.0,0.0,0.0};
float x_vec[3]={1.0,0.0,0.0}, utan[3]={0.0,1.0,0.0}, vtan[3]={0.0,0.0,1.0}, rot_vec[3]={0.0,0.0,0.0};
float q_phase[4];
@@ -1579,7 +1703,10 @@ void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifi
/*TODO: get precise location of particle at birth*/
state.time=cfra;
- psys_get_particle_state(tob,tpsys,pa->num,&state,1);
+ if(pa->num == -1)
+ memset(&state, 0, sizeof(state));
+ else
+ psys_get_particle_state(tob,tpsys,pa->num,&state,1);
psys_get_from_key(&state,loc,nor,rot,0);
QuatMulVecf(rot,vtan);
@@ -1609,9 +1736,8 @@ void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifi
/* get possible textural influence */
psys_get_texture(ob,give_current_material(ob,part->omat),psmd,psys,pa,&ptex,MAP_PA_IVEL);
- if(vg_vel){
+ if(vg_vel && pa->num != -1)
ptex.ivel*=psys_interpolate_value_from_verts(psmd->dm,part->from,pa->num,pa->fuv,vg_vel);
- }
/* particles live in global space so */
/* let's convert: */
@@ -1733,7 +1859,7 @@ void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifi
/* create rotation quat */
VecMulf(rot_vec,-1.0);
- q2= vectoquat(rot_vec, OB_POSX, OB_POSZ);
+ vectoquat(rot_vec, OB_POSX, OB_POSZ, q2);
/* randomize rotation quat */
if(part->randrotfac!=0.0f)
@@ -1852,7 +1978,8 @@ int psys_count_keyed_targets(Object *ob, ParticleSystem *psys)
BLI_freelistN(&lb);
return select;
}
-void set_keyed_keys(Object *ob, ParticleSystem *psys)
+
+static void set_keyed_keys(Object *ob, ParticleSystem *psys)
{
Object *kob = ob;
ParticleSystem *kpsys = psys;
@@ -1862,17 +1989,16 @@ void set_keyed_keys(Object *ob, ParticleSystem *psys)
float prevtime, nexttime, keyedtime;
/* no proper targets so let's clear and bail out */
- if(psys->totkeyed==0){
+ if(psys->totkeyed==0) {
free_keyed_keys(psys);
psys->flag &= ~PSYS_KEYED;
return;
}
- if(totpart && psys->particles->totkey != totkeys){
+ if(totpart && psys->particles->totkey != totkeys) {
free_keyed_keys(psys);
- psys->particles->keys = MEM_callocN(psys->totpart * totkeys * sizeof(ParticleKey),"Keyed keys");
-
+ psys->particles->keys = MEM_callocN(psys->totpart*totkeys*sizeof(ParticleKey), "Keyed keys");
psys->particles->totkey = totkeys;
for(i=1, pa=psys->particles+1; i<totpart; i++,pa++){
@@ -1884,9 +2010,10 @@ void set_keyed_keys(Object *ob, ParticleSystem *psys)
psys->flag &= ~PSYS_KEYED;
state.time=-1.0;
- for(k=0; k<totkeys; k++){
- for(i=0,pa=psys->particles; i<totpart; i++, pa++){
- psys_get_particle_state(kob, kpsys, i%kpsys->totpart, pa->keys + k, 1);
+ for(k=0; k<totkeys; k++) {
+ for(i=0,pa=psys->particles; i<totpart; i++, pa++) {
+ if(kpsys->totpart > 0)
+ psys_get_particle_state(kob, kpsys, i%kpsys->totpart, pa->keys + k, 1);
if(k==0)
pa->keys->time = pa->time;
@@ -2027,56 +2154,57 @@ void psys_get_reactor_target(Object *ob, ParticleSystem *psys, Object **target_o
/************************************************/
/* Point Cache */
/************************************************/
-void clear_particles_from_cache(Object *ob, ParticleSystem *psys, int cfra)
-{
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
- int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
- BKE_ptcache_id_clear((ID *)ob, PTCACHE_CLEAR_ALL, cfra, stack_index);
-}
static void write_particles_to_cache(Object *ob, ParticleSystem *psys, int cfra)
{
- FILE *fp = NULL;
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ PTCacheID pid;
+ PTCacheFile *pf;
ParticleData *pa;
- int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
- int i, totpart = psys->totpart;
+ int i, totpart= psys->totpart;
- if(totpart == 0) return;
+ if(totpart == 0)
+ return;
- fp = BKE_ptcache_id_fopen((ID *)ob, 'w', cfra, stack_index);
- if(!fp) return;
+ BKE_ptcache_id_from_particles(&pid, ob, psys);
+ pf= BKE_ptcache_file_open(&pid, PTCACHE_FILE_WRITE, cfra);
+ if(!pf)
+ return;
+ /* assuming struct consists of tightly packed floats */
for(i=0, pa=psys->particles; i<totpart; i++, pa++)
- fwrite(&pa->state, sizeof(ParticleKey), 1, fp);
+ BKE_ptcache_file_write_floats(pf, (float*)&pa->state, sizeof(ParticleKey)/sizeof(float));
- fclose(fp);
+ BKE_ptcache_file_close(pf);
}
+
static int get_particles_from_cache(Object *ob, ParticleSystem *psys, int cfra)
{
- FILE *fp = NULL;
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ PTCacheID pid;
+ PTCacheFile *pf;
ParticleData *pa;
- int stack_index = modifiers_indexInObject(ob,(ModifierData*)psmd);
- int i, totpart = psys->totpart, ret = 1;
+ int i, totpart= psys->totpart;
- if(totpart == 0) return 0;
+ if(totpart == 0)
+ return 0;
- fp = BKE_ptcache_id_fopen((ID *)ob, 'r', cfra, stack_index);
- if(!fp)
- ret = 0;
- else {
- for(i=0, pa=psys->particles; i<totpart; i++, pa++)
- if((fread(&pa->state, sizeof(ParticleKey), 1, fp)) != 1) {
- ret = 0;
- break;
- }
-
- fclose(fp);
+ BKE_ptcache_id_from_particles(&pid, ob, psys);
+ pf= BKE_ptcache_file_open(&pid, PTCACHE_FILE_READ, cfra);
+ if(!pf)
+ return 0;
+
+ /* assuming struct consists of tightly packed floats */
+ for(i=0, pa=psys->particles; i<totpart; i++, pa++) {
+ if(!BKE_ptcache_file_read_floats(pf, (float*)&pa->state, sizeof(ParticleKey)/sizeof(float))) {
+ BKE_ptcache_file_close(pf);
+ return 0;
+ }
}
- return ret;
+ BKE_ptcache_file_close(pf);
+
+ return 1;
}
+
/************************************************/
/* Effectors */
/************************************************/
@@ -2252,12 +2380,10 @@ static void do_texture_effector(Tex *tex, short mode, short is_2d, float nabla,
{
TexResult result[4];
float tex_co[3], strength, mag_vec[3];
- int i;
-
- if(tex==0) return;
+ int hasrgb;
+ if(tex==NULL) return;
- for(i=0; i<4; i++)
- result[i].nor=0;
+ result[0].nor = result[1].nor = result[2].nor = result[3].nor = 0;
strength= force_val*falloff;///(float)pow((double)distance,(double)power);
@@ -2273,9 +2399,9 @@ static void do_texture_effector(Tex *tex, short mode, short is_2d, float nabla,
Mat4Mul3Vecfl(obmat,tex_co);
}
- multitex_ext(tex, tex_co, NULL,NULL, 1, result);
+ hasrgb = multitex_ext(tex, tex_co, NULL,NULL, 1, result);
- if(mode==PFIELD_TEX_RGB){
+ if(hasrgb && mode==PFIELD_TEX_RGB){
mag_vec[0]= (0.5f-result->tr)*strength;
mag_vec[1]= (0.5f-result->tg)*strength;
mag_vec[2]= (0.5f-result->tb)*strength;
@@ -2294,7 +2420,7 @@ static void do_texture_effector(Tex *tex, short mode, short is_2d, float nabla,
tex_co[2]+= nabla;
multitex_ext(tex, tex_co, NULL,NULL, 1, result+3);
- if(mode==PFIELD_TEX_GRAD){
+ if(mode==PFIELD_TEX_GRAD || !hasrgb){ /* if we dont have rgb fall back to grad */
mag_vec[0]= (result[0].tin-result[1].tin)*strength;
mag_vec[1]= (result[0].tin-result[2].tin)*strength;
mag_vec[2]= (result[0].tin-result[3].tin)*strength;
@@ -2393,29 +2519,43 @@ static void add_to_effectors(ListBase *lb, Object *ob, Object *obsrc, ParticleSy
}
}
+
+static void psys_init_effectors_recurs(Object *ob, Object *obsrc, ParticleSystem *psys, ListBase *listb, int level)
+{
+ Group *group;
+ GroupObject *go;
+ unsigned int layer= obsrc->lay;
+
+ if(level>MAX_DUPLI_RECUR) return;
+
+ if(ob->lay & layer) {
+ if(ob->pd || ob->particlesystem.first)
+ add_to_effectors(listb, ob, obsrc, psys);
+
+ if(ob->dup_group) {
+ group= ob->dup_group;
+ for(go= group->gobject.first; go; go= go->next)
+ psys_init_effectors_recurs(go->ob, obsrc, psys, listb, level+1);
+ }
+ }
+}
+
void psys_init_effectors(Object *obsrc, Group *group, ParticleSystem *psys)
{
- ListBase *listb=&psys->effectors;
+ ListBase *listb= &psys->effectors;
Base *base;
- unsigned int layer= obsrc->lay;
listb->first=listb->last=0;
if(group) {
GroupObject *go;
- for(go= group->gobject.first; go; go= go->next) {
- if( (go->ob->lay & layer) && (go->ob->pd || go->ob->particlesystem.first)) {
- add_to_effectors(listb, go->ob, obsrc, psys);
- }
- }
+ for(go= group->gobject.first; go; go= go->next)
+ psys_init_effectors_recurs(go->ob, obsrc, psys, listb, 0);
}
else {
- for(base = G.scene->base.first; base; base= base->next) {
- if( (base->lay & layer) && (base->object->pd || base->object->particlesystem.first)) {
- add_to_effectors(listb, base->object, obsrc, psys);
- }
- }
+ for(base = G.scene->base.first; base; base= base->next)
+ psys_init_effectors_recurs(base->object, obsrc, psys, listb, 0);
}
}
@@ -2593,7 +2733,7 @@ static void precalc_effectors(Object *ob, ParticleSystem *psys, ParticleSystemMo
/* calculate forces that all effectors apply to a particle*/
-void do_effectors(int pa_no, ParticleData *pa, ParticleKey *state, Object *ob, ParticleSystem *psys, float *force_field, float *vel,float framestep, float cfra)
+void do_effectors(int pa_no, ParticleData *pa, ParticleKey *state, Object *ob, ParticleSystem *psys, float *rootco, float *force_field, float *vel,float framestep, float cfra)
{
Object *eob;
ParticleSystem *epsys;
@@ -2640,14 +2780,15 @@ void do_effectors(int pa_no, ParticleData *pa, ParticleKey *state, Object *ob, P
if(falloff<=0.0f)
; /* don't do anything */
- else if(pd->forcefield==PFIELD_TEXTURE)
+ else if(pd->forcefield==PFIELD_TEXTURE) {
do_texture_effector(pd->tex, pd->tex_mode, pd->flag&PFIELD_TEX_2D, pd->tex_nabla,
- pd->flag & PFIELD_TEX_OBJECT, state->co, eob->obmat,
- pd->f_strength, falloff, force_field);
- else
+ pd->flag & PFIELD_TEX_OBJECT, (pd->flag & PFIELD_TEX_ROOTCO) ? rootco : state->co, eob->obmat,
+ pd->f_strength, falloff, force_field);
+ } else {
do_physical_effector(pd->forcefield,pd->f_strength,distance,
falloff,pd->f_dist,pd->f_damp,eob->obmat[2],vec_to_part,
pa->state.vel,force_field,pd->flag&PFIELD_PLANAR);
+ }
}
if(ec->type & PSYS_EC_PARTICLE){
int totepart;
@@ -2747,7 +2888,7 @@ static void apply_particle_forces(int pa_no, ParticleData *pa, Object *ob, Parti
tvel[0]=tvel[1]=tvel[2]=0.0;
/* add effectors */
if(part->type != PART_HAIR)
- do_effectors(pa_no,pa,states+i,ob,psys,force,tvel,dfra,fra);
+ do_effectors(pa_no,pa,states+i,ob,psys,states->co,force,tvel,dfra,fra);
/* calculate air-particle interaction */
if(part->dragfac!=0.0f){
@@ -2767,13 +2908,10 @@ static void apply_particle_forces(int pa_no, ParticleData *pa, Object *ob, Parti
/* add global acceleration (gravitation) */
VECADD(force,force,part->acc);
-
- //VecMulf(force,dtime);
/* calculate next state */
VECADD(states[i].vel,states[i].vel,tvel);
- //VecMulf(force,0.5f*dt);
switch(part->integrator){
case PART_INT_EULER:
VECADDFAC(state->co,states->co,states->vel,dtime);
@@ -2839,7 +2977,6 @@ static void apply_particle_forces(int pa_no, ParticleData *pa, Object *ob, Parti
}
break;
}
- //VECADD(states[i+1].co,states[i+1].co,force);
}
/* damp affects final velocity */
@@ -2853,12 +2990,15 @@ static void apply_particle_forces(int pa_no, ParticleData *pa, Object *ob, Parti
VECCOPY(tkey.co,state->co);
VECCOPY(tkey.vel,state->vel);
tkey.time=state->time;
- if(do_guide(&tkey,pa_no,time,&psys->effectors)){
- VECCOPY(state->co,tkey.co);
- /* guides don't produce valid velocity */
- VECSUB(state->vel,tkey.co,pa->state.co);
- VecMulf(state->vel,1.0f/dtime);
- state->time=tkey.time;
+
+ if(part->type != PART_HAIR) {
+ if(do_guide(&tkey,pa_no,time,&psys->effectors)) {
+ VECCOPY(state->co,tkey.co);
+ /* guides don't produce valid velocity */
+ VECSUB(state->vel,tkey.co,pa->state.co);
+ VecMulf(state->vel,1.0f/dtime);
+ state->time=tkey.time;
+ }
}
}
static void rotate_particle(ParticleSettings *part, ParticleData *pa, float dfra, float timestep, ParticleKey *state)
@@ -2866,7 +3006,7 @@ static void rotate_particle(ParticleSettings *part, ParticleData *pa, float dfra
float rotfac, rot1[4], rot2[4]={1.0,0.0,0.0,0.0}, dtime=dfra*timestep;
if((part->flag & PART_ROT_DYN)==0){
- if(ELEM(part->avemode,PART_AVE_SPIN,PART_AVE_VEL)){
+ if(part->avemode==PART_AVE_SPIN){
float angle;
float len1 = VecLength(pa->state.vel);
float len2 = VecLength(state->vel);
@@ -2879,10 +3019,9 @@ static void rotate_particle(ParticleSettings *part, ParticleData *pa, float dfra
angle=Inpf(pa->state.vel,state->vel)/(len1*len2);
VecMulf(state->ave,saacos(angle)/dtime);
}
- }
- if(part->avemode == PART_AVE_SPIN)
VecRotToQuat(state->vel,dtime*part->avefac,rot2);
+ }
}
rotfac=VecLength(state->ave);
@@ -3095,7 +3234,6 @@ static void deflect_particle(Object *pob, ParticleSystemModifierData *psmd, Part
if(ec->vert_cos==0){
/* convert particle coordinates to object coordinates */
Mat4Invert(imat,ob->obmat);
-
Mat4MulVecfl(imat,co1);
Mat4MulVecfl(imat,co2);
}
@@ -3114,15 +3252,18 @@ static void deflect_particle(Object *pob, ParticleSystemModifierData *psmd, Part
radius=pa->size;
}
- if(ec->face_minmax==0 || AabbIntersectAabb(pa_minmax,pa_minmax+3,ec->ob_minmax,ec->ob_minmax+3))
+ if(ec->face_minmax==0 || AabbIntersectAabb(pa_minmax,pa_minmax+3,ec->ob_minmax,ec->ob_minmax+3)) {
if(psys_intersect_dm(ob,dm,ec->vert_cos,co1,co2,&min_d,&min_face,min_w,
ec->face_minmax,pa_minmax,radius,ipoint)){
+
min_ob=ob;
+
if(ec->vert_cos)
global=1;
else
global=0;
}
+ }
}
}
@@ -3146,7 +3287,6 @@ static void deflect_particle(Object *pob, ParticleSystemModifierData *psmd, Part
mface+=min_face;
mvert=dm->getVertDataArray(dm,CD_MVERT);
-
/* permeability check */
if(BLI_frand()<ob->pd->pdef_perm)
through=1;
@@ -3155,10 +3295,7 @@ static void deflect_particle(Object *pob, ParticleSystemModifierData *psmd, Part
if(through==0 && (part->flag & PART_DIE_ON_COL || ob->pd->flag & PDEFLE_KILL_PART)){
pa->dietime = cfra-(1.0f-min_d)*dfra;
- VecLerpf(def_loc,co1,co2,min_d);
-
- if(global==0)
- Mat4MulVecfl(ob->obmat,def_loc);
+ VecLerpf(def_loc,def_loc,state->co,min_d);
VECCOPY(state->co,def_loc);
VecLerpf(state->vel,pa->state.vel,state->vel,min_d);
@@ -3176,10 +3313,19 @@ static void deflect_particle(Object *pob, ParticleSystemModifierData *psmd, Part
if(part->flag & PART_STICKY){
pa->stick_ob=ob;
pa->flag |= PARS_STICKY;
- //stick_particle_to_object(ob,pa,state);
}
}
else{
+ VECCOPY(co1,def_loc);
+ VECCOPY(co2,state->co);
+
+ if(global==0){
+ /* convert particle coordinates to object coordinates */
+ Mat4Invert(imat,ob->obmat);
+ Mat4MulVecfl(imat,co1);
+ Mat4MulVecfl(imat,co2);
+ }
+
VecLerpf(def_loc,co1,co2,min_d);
if(radius>0.0f){
@@ -3774,7 +3920,7 @@ static void boid_brain(BoidVecFunc *bvf, ParticleData *pa, Object *ob, ParticleS
static void boid_body(BoidVecFunc *bvf, ParticleData *pa, ParticleSystem *psys, ParticleSettings *part, float timestep, float *acc, ParticleKey *state)
{
float dvec[3], bvec[3], length, max_vel=part->max_vel;
- float *q2, q[4];
+ float q2[4], q[4];
float g=9.81f, pa_mass=part->mass;
float yvec[3]={0.0,1.0,0.0}, zvec[3]={0.0,0.0,-1.0}, bank;
@@ -3856,7 +4002,7 @@ static void boid_body(BoidVecFunc *bvf, ParticleData *pa, ParticleSystem *psys,
VECCOPY(dvec,state->vel);
VecMulf(dvec,-1.0f);
- q2= vectoquat(dvec, OB_POSX, OB_POSZ);
+ vectoquat(dvec, OB_POSX, OB_POSZ, q2);
QuatMul(state->rot,q,q2);
@@ -4017,7 +4163,7 @@ static void dynamics_step(Object *ob, ParticleSystem *psys, ParticleSystemModifi
vg_size=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
for(p=0, pa=psys->particles; p<totpart; p++,pa++){
- if(pa->flag & (PARS_NO_DISP+PARS_UNEXIST)) continue;
+ if(pa->flag & PARS_UNEXIST) continue;
/* set correct ipo timing */
if((part->flag&PART_ABS_TIME)==0 && part->ipo){
@@ -4032,8 +4178,8 @@ static void dynamics_step(Object *ob, ParticleSystem *psys, ParticleSystemModifi
reset_particle(pa,psys,psmd,ob,dtime,cfra,vg_vel,vg_tan,vg_rot);
- if(cfra>pa->time && part->flag & PART_LOOP && (part->flag & PART_LOOP_INSTANT)==0){
- pa->loop=(short)((cfra-pa->time)/pa->lifetime)+1;
+ if(cfra>pa->time && part->flag & PART_LOOP && part->type!=PART_HAIR){
+ pa->loop=(short)((cfra-pa->time)/pa->lifetime);
pa->alive=PARS_UNBORN;
}
else{
@@ -4086,7 +4232,7 @@ static void dynamics_step(Object *ob, ParticleSystem *psys, ParticleSystemModifi
/* main loop: calculate physics for all particles */
for(p=0, pa=psys->particles, key=outstate; p<totpart; p++,pa++,key++){
- if(pa->flag & (PARS_NO_DISP|PARS_UNEXIST)) continue;
+ if(pa->flag & PARS_UNEXIST) continue;
copy_particle_key(key,&pa->state,1);
@@ -4100,38 +4246,38 @@ static void dynamics_step(Object *ob, ParticleSystem *psys, ParticleSystemModifi
pa_die=0;
- if(pa->alive==PARS_UNBORN || pa->alive==PARS_KILLED || ELEM(part->phystype,PART_PHYS_NO,PART_PHYS_KEYED)){
+ birthtime = pa->time + pa->loop * pa->lifetime;
+
+ if(pa->alive==PARS_UNBORN
+ || pa->alive==PARS_KILLED
+ || ELEM(part->phystype,PART_PHYS_NO,PART_PHYS_KEYED)
+ || birthtime >= cfra){
/* allways reset particles to emitter before birth */
reset_particle(pa,psys,psmd,ob,dtime,cfra,vg_vel,vg_tan,vg_rot);
copy_particle_key(key,&pa->state,1);
}
- if(dfra>0.0 || psys->recalc){
+ if(1) {
if(psys->reactevents.first && ELEM(pa->alive,PARS_DEAD,PARS_KILLED)==0)
react_to_events(psys,p);
- pa_dfra= dfra;
- pa_dtime= dtime;
+ pa_dfra = dfra;
+ pa_dtime = dtime;
- if(pa->flag & PART_LOOP && pa->flag & PART_LOOP_INSTANT)
- birthtime=pa->dietime;
- else
- birthtime=pa->time+pa->loop*pa->lifetime;
-
- dietime=birthtime+pa->lifetime;
+ dietime = birthtime + pa->lifetime;
if(birthtime < cfra && birthtime >= psys->cfra){
/* particle is born some time between this and last step*/
- pa->alive=PARS_ALIVE;
- pa_dfra= cfra - birthtime;
- pa_dtime= pa_dfra*timestep;
+ pa->alive = PARS_ALIVE;
+ pa_dfra = cfra - birthtime;
+ pa_dtime = pa_dfra*timestep;
}
else if(dietime <= cfra && psys->cfra < dietime){
/* particle dies some time between this and last step */
- pa_dfra= dietime - psys->cfra;
- pa_dtime= pa_dfra*timestep;
- pa_die=1;
+ pa_dfra = dietime - psys->cfra;
+ pa_dtime = pa_dfra * timestep;
+ pa_die = 1;
}
else if(dietime < cfra){
/* TODO: figure out if there's something to be done when particle is dead */
@@ -4167,16 +4313,11 @@ static void dynamics_step(Object *ob, ParticleSystem *psys, ParticleSystemModifi
if(pa_die){
push_reaction(ob,psys,p,PART_EVENT_DEATH,key);
- if(part->flag & PART_LOOP){
+ if(part->flag & PART_LOOP && part->type!=PART_HAIR){
pa->loop++;
-
- if(part->flag & PART_LOOP_INSTANT){
- reset_particle(pa,psys,psmd,ob,0.0,cfra,vg_vel,vg_tan,vg_rot);
- pa->alive=PARS_ALIVE;
- copy_particle_key(key,&pa->state,1);
- }
- else
- pa->alive=PARS_UNBORN;
+ reset_particle(pa,psys,psmd,ob,0.0,cfra,vg_vel,vg_tan,vg_rot);
+ copy_particle_key(key,&pa->state,1);
+ pa->alive=PARS_ALIVE;
}
else{
pa->alive=PARS_DEAD;
@@ -4210,9 +4351,8 @@ static void psys_update_path_cache(Object *ob, ParticleSystemModifierData *psmd,
ParticleSettings *part=psys->part;
ParticleEditSettings *pset=&G.scene->toolsettings->particle;
int distr=0,alloc=0;
- int child_nbr= (psys->renderdata)? part->ren_child_nbr: part->child_nbr;
- if((psys->part->childtype && psys->totchild != psys->totpart*child_nbr) || psys->recalc&PSYS_ALLOC)
+ if((psys->part->childtype && psys->totchild != get_psys_tot_child(psys)) || psys->recalc&PSYS_ALLOC)
alloc=1;
if(alloc || psys->recalc&PSYS_DISTR || (psys->vgroup[PSYS_VG_DENSITY] && (G.f & G_WEIGHTPAINT)))
@@ -4220,9 +4360,9 @@ static void psys_update_path_cache(Object *ob, ParticleSystemModifierData *psmd,
if(distr){
if(alloc)
- alloc_particles(ob,psys,psys->totpart);
+ realloc_particles(ob,psys,psys->totpart);
- if(get_alloc_child_particles_tot(psys)) {
+ if(get_psys_tot_child(psys)) {
/* don't generate children while computing the hair keys */
if(!(psys->part->type == PART_HAIR) || (psys->flag & PSYS_HAIR_DONE)) {
distribute_particles(ob,psys,PART_FROM_CHILD);
@@ -4251,10 +4391,20 @@ static void psys_update_path_cache(Object *ob, ParticleSystemModifierData *psmd,
static void hair_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra)
{
ParticleSettings *part = psys->part;
+ ParticleData *pa;
+ int p;
+ float disp = (float)get_current_display_percentage(psys)/50.0f-1.0f;
+
+ for(p=0, pa=psys->particles; p<psys->totpart; p++,pa++){
+ if(pa->r_rot[0] > disp)
+ pa->flag |= PARS_NO_DISP;
+ else
+ pa->flag &= ~PARS_NO_DISP;
+ }
if(psys->recalc & PSYS_DISTR)
/* need this for changing subsurf levels */
- psys_calc_dmfaces(ob, psmd->dm, psys);
+ psys_calc_dmcache(ob, psmd->dm, psys);
if(psys->effectors.first)
psys_end_effectors(psys);
@@ -4270,7 +4420,7 @@ static void hair_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSyst
}
/* updates cached particles' alive & other flags etc..*/
-static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra, float *vg_size)
+static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSystem *psys, float cfra)
{
ParticleSettings *part=psys->part;
ParticleData *pa;
@@ -4278,34 +4428,10 @@ static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSy
IpoCurve *icu_esize=find_ipocurve(part->ipo,PART_EMIT_SIZE);
Material *ma=give_current_material(ob,part->omat);
int p;
- float ipotime=cfra, disp;
-
- /* deprecated */
- //if(psys->recalc&PSYS_DISTR){
- // /* The dm could have been changed so particle emitter element */
- // /* indices might be wrong. There's really no "nice" way to handle*/
- // /* this so we just try not to crash by correcting indices. */
- // int totnum=-1;
- // switch(part->from){
- // case PART_FROM_VERT:
- // totnum=psmd->dm->getNumVerts(psmd->dm);
- // break;
- // case PART_FROM_FACE:
- // case PART_FROM_VOLUME:
- // totnum=psmd->dm->getNumFaces(psmd->dm);
- // break;
- // }
-
- // if(totnum==0){
- // /* Now we're in real trouble, there's no emitter elements!! */
- // for(p=0, pa=psys->particles; p<psys->totpart; p++,pa++)
- // pa->num=-1;
- // }
- // else if(totnum>0){
- // for(p=0, pa=psys->particles; p<psys->totpart; p++,pa++)
- // pa->num=pa->num%totnum;
- // }
- //}
+ float ipotime=cfra, disp, birthtime, dietime, *vg_size= NULL;
+
+ if(part->from!=PART_FROM_PARTICLE)
+ vg_size= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
if(psys->effectors.first)
psys_end_effectors(psys);
@@ -4328,22 +4454,30 @@ static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSy
psys->lattice=psys_get_lattice(ob,psys);
+ if(part->flag & PART_LOOP && part->type!=PART_HAIR)
+ pa->loop = (short)((cfra - pa->time) / pa->lifetime);
+ else
+ pa->loop = 0;
+
+ birthtime = pa->time + pa->loop * pa->lifetime;
+ dietime = birthtime + (1 + pa->loop) * (pa->dietime - pa->time);
+
/* update alive status and push events */
- if(pa->time>cfra)
- pa->alive=PARS_UNBORN;
- else if(pa->dietime<=cfra){
- if(pa->dietime>psys->cfra){
- state.time=pa->dietime;
+ if(pa->time > cfra)
+ pa->alive = PARS_UNBORN;
+ else if(dietime <= cfra){
+ if(dietime > psys->cfra){
+ state.time = pa->dietime;
psys_get_particle_state(ob,psys,p,&state,1);
push_reaction(ob,psys,p,PART_EVENT_DEATH,&state);
}
- pa->alive=PARS_DEAD;
+ pa->alive = PARS_DEAD;
}
else{
- pa->alive=PARS_ALIVE;
- state.time=cfra;
+ pa->alive = PARS_ALIVE;
+ state.time = cfra;
psys_get_particle_state(ob,psys,p,&state,1);
- state.time=cfra;
+ state.time = cfra;
push_reaction(ob,psys,p,PART_EVENT_NEAR,&state);
}
@@ -4357,109 +4491,252 @@ static void cached_step(Object *ob, ParticleSystemModifierData *psmd, ParticleSy
else
pa->flag &= ~PARS_NO_DISP;
}
+
+ /* make sure that children are up to date */
+ if(psys->part->childtype && psys->totchild != get_psys_tot_child(psys)) {
+ realloc_particles(ob, psys, psys->totpart);
+ distribute_particles(ob, psys, PART_FROM_CHILD);
+ }
+
+ if(vg_size)
+ MEM_freeN(vg_size);
}
-/* Calculates the next state for all particles of the system */
-/* In particles code most fra-ending are frames, time-ending are fra*timestep (seconds)*/
-static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, float cfra)
+
+void psys_changed_type(ParticleSystem *psys)
{
ParticleSettings *part;
- ParticleData *pa;
- int totpart,oldtotpart=0,p;
- float disp, *vg_vel=0, *vg_tan=0, *vg_rot=0, *vg_size=0;
- int init=0,distr=0,alloc=0;
- int child_nbr;
- /*----start validity checks----*/
+ part= psys->part;
- part=psys->part;
-
- if(part->flag&PART_ABS_TIME && part->ipo){
- calc_ipo(part->ipo, cfra);
- execute_ipo((ID *)part, part->ipo);
+ /* system type has changed so set sensible defaults and clear non applicable flags */
+ if(part->from == PART_FROM_PARTICLE) {
+ if(part->type != PART_REACTOR)
+ part->from = PART_FROM_FACE;
+ if(part->distr == PART_DISTR_GRID)
+ part->distr = PART_DISTR_JIT;
}
- if(part->from!=PART_FROM_PARTICLE)
- vg_size=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
+ if(psys->part->phystype != PART_PHYS_KEYED)
+ psys->flag &= ~PSYS_KEYED;
if(part->type == PART_HAIR) {
- if(psys->flag & PSYS_HAIR_DONE) {
- hair_step(ob, psmd, psys, cfra);
- psys->cfra = cfra;
- psys->recalc = 0;
- return;
- }
+ part->draw_as = PART_DRAW_PATH;
+ part->rotfrom = PART_ROT_IINCR;
}
- else if(ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED))
- ; /* cache shouldn't be used for "none" or "keyed" physics */
else {
- if(psys->recalc && (psys->flag & PSYS_PROTECT_CACHE) == 0)
- clear_particles_from_cache(ob,psys,(int)cfra);
- else if(get_particles_from_cache(ob, psys, (int)cfra)) {
- cached_step(ob,psmd,psys,cfra,vg_size);
- psys->cfra=cfra;
- psys->recalc = 0;
- return;
- }
+ free_hair(psys, 1);
+
+ if(part->draw_as == PART_DRAW_PATH)
+ if(psys->part->phystype != PART_PHYS_KEYED)
+ part->draw_as = PART_DRAW_DOT;
}
- /* if still here react to events */
+ psys->softflag= 0;
- if(psys->recalc&PSYS_TYPE) {
- /* system type has changed so set sensible defaults and clear non applicable flags */
- if(part->from == PART_FROM_PARTICLE) {
- if(part->type != PART_REACTOR)
- part->from = PART_FROM_FACE;
- if(part->distr == PART_DISTR_GRID)
- part->distr = PART_DISTR_JIT;
+ psys_reset(psys, PSYS_RESET_ALL);
+}
+
+static void particles_fluid_step(Object *ob, ParticleSystem *psys, int cfra)
+{
+ if(psys->particles){
+ MEM_freeN(psys->particles);
+ psys->particles = 0;
+ psys->totpart = 0;
+ }
+
+ /* fluid sim particle import handling, actual loading of particles from file */
+ #ifndef DISABLE_ELBEEM
+ if( (1) && (ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) && // broken, disabled for now!
+ (ob->fluidsimSettings)) {
+ ParticleSettings *part = psys->part;
+ ParticleData *pa=0;
+ char *suffix = "fluidsurface_particles_####";
+ char *suffix2 = ".gz";
+ char filename[256];
+ char debugStrBuffer[256];
+ int curFrame = G.scene->r.cfra -1; // warning - sync with derived mesh fsmesh loading
+ int p, j, numFileParts, totpart;
+ int readMask, activeParts = 0, fileParts = 0;
+ gzFile gzf;
+
+ if(ob==G.obedit) // off...
+ return;
+
+ // ok, start loading
+ strcpy(filename, ob->fluidsimSettings->surfdataPath);
+ strcat(filename, suffix);
+ BLI_convertstringcode(filename, G.sce);
+ BLI_convertstringframe(filename, curFrame); // fixed #frame-no
+ strcat(filename, suffix2);
+
+ gzf = gzopen(filename, "rb");
+ if (!gzf) {
+ snprintf(debugStrBuffer,256,"readFsPartData::error - Unable to open file for reading '%s' \n", filename);
+ //elbeemDebugOut(debugStrBuffer);
+ return;
}
- if(psys->part->phystype != PART_PHYS_KEYED)
- psys->flag &= ~PSYS_KEYED;
+ gzread(gzf, &totpart, sizeof(totpart));
+ numFileParts = totpart;
+ totpart = (G.rendering)?totpart:(part->disp*totpart)/100;
+
+ part->totpart= totpart;
+ part->sta=part->end = 1.0f;
+ part->lifetime = G.scene->r.efra + 1;
+
+ /* initialize particles */
+ realloc_particles(ob, psys, part->totpart);
+ initialize_all_particles(ob, psys, 0);
+
+ // set up reading mask
+ readMask = ob->fluidsimSettings->typeFlags;
+
+ for(p=0, pa=psys->particles; p<totpart; p++, pa++) {
+ int ptype=0;
+
+ gzread(gzf, &ptype, sizeof( ptype ));
+ if(ptype&readMask) {
+ activeParts++;
+
+ gzread(gzf, &(pa->size), sizeof( float ));
+
+ pa->size /= 10.0f;
- if(part->type == PART_HAIR) {
- part->draw_as = PART_DRAW_PATH;
- part->rotfrom = PART_ROT_IINCR;
+ for(j=0; j<3; j++) {
+ float wrf;
+ gzread(gzf, &wrf, sizeof( wrf ));
+ pa->state.co[j] = wrf;
+ //fprintf(stderr,"Rj%d ",j);
+ }
+ for(j=0; j<3; j++) {
+ float wrf;
+ gzread(gzf, &wrf, sizeof( wrf ));
+ pa->state.vel[j] = wrf;
+ }
+
+ pa->state.ave[0] = pa->state.ave[1] = pa->state.ave[2] = 0.0f;
+ pa->state.rot[0] = 1.0;
+ pa->state.rot[1] = pa->state.rot[2] = pa->state.rot[3] = 0.0;
+
+ pa->alive = PARS_ALIVE;
+ //if(a<25) fprintf(stderr,"FSPARTICLE debug set %s , a%d = %f,%f,%f , life=%f \n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime );
+ } else {
+ // skip...
+ for(j=0; j<2*3+1; j++) {
+ float wrf; gzread(gzf, &wrf, sizeof( wrf ));
+ }
+ }
+ fileParts++;
}
- else
- free_hair(psys);
+ gzclose( gzf );
- psys->recalc &= ~PSYS_TYPE;
- alloc = 1;
+ totpart = psys->totpart = activeParts;
+ snprintf(debugStrBuffer,256,"readFsPartData::done - particles:%d, active:%d, file:%d, mask:%d \n", psys->totpart,activeParts,fileParts,readMask);
+ elbeemDebugOut(debugStrBuffer);
+ } // fluid sim particles done
+ #endif // DISABLE_ELBEEM
+}
+
+/* Calculates the next state for all particles of the system */
+/* In particles code most fra-ending are frames, time-ending are fra*timestep (seconds)*/
+static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, float cfra)
+{
+ ParticleSettings *part;
+ ParticleData *pa;
+ PointCache *cache;
+ PTCacheID pid;
+ int totpart, oldtotpart, totchild, oldtotchild, p;
+ float disp, *vg_vel= 0, *vg_tan= 0, *vg_rot= 0, *vg_size= 0;
+ int init= 0, distr= 0, alloc= 0, usecache= 0;
+ int framenr, framedelta, startframe, endframe;
- /* this is a bad level call, but currently type change
- * can happen after redraw, so force redraw from here */
- allqueue(REDRAWBUTSOBJECT, 0);
+ part= psys->part;
+ cache= psys->pointcache;
+
+ framenr= (int)CFRA;
+ framedelta= framenr - cache->simframe;
+
+ BKE_ptcache_id_from_particles(&pid, ob, psys);
+ BKE_ptcache_id_time(&pid, 0.0f, &startframe, &endframe, NULL);
+
+ /* update ipo's */
+ if((part->flag & PART_ABS_TIME) && part->ipo) {
+ calc_ipo(part->ipo, cfra);
+ execute_ipo((ID *)part, part->ipo);
}
+
+ /* hair if it's already done is handled separate */
+ if(part->type == PART_HAIR && (psys->flag & PSYS_HAIR_DONE)) {
+ hair_step(ob, psmd, psys, cfra);
+ psys->cfra = cfra;
+ psys->recalc = 0;
+ return;
+ }
+ /* fluid is also handled separate */
+ else if(part->type == PART_FLUID) {
+ particles_fluid_step(ob, psys, framenr);
+ psys->cfra = cfra;
+ psys->recalc = 0;
+ return;
+ }
+
+ /* cache shouldn't be used for hair or "none" or "first keyed" physics */
+ if(part->type == PART_HAIR || part->phystype == PART_PHYS_NO)
+ usecache= 0;
+ else if(part->type == PART_PHYS_KEYED && (psys->flag & PSYS_FIRST_KEYED))
+ usecache= 0;
+ else if(BKE_ptcache_get_continue_physics())
+ usecache= 0;
else
- oldtotpart = psys->totpart;
+ usecache= 1;
+
+ if(usecache) {
+ /* frame clamping */
+ if(framenr < startframe) {
+ psys_reset(psys, PSYS_RESET_DEPSGRAPH);
+ psys->cfra = cfra;
+ psys->recalc = 0;
+ return;
+ }
+ else if(framenr > endframe) {
+ framenr= endframe;
+ }
+ }
+
+ /* verify if we need to reallocate */
+ oldtotpart = psys->totpart;
+ oldtotchild = psys->totchild;
if(part->distr == PART_DISTR_GRID)
- totpart = part->grid_res * part->grid_res * part->grid_res;
+ totpart = part->grid_res*part->grid_res*part->grid_res;
else
totpart = psys->part->totpart;
+ totchild = get_psys_tot_child(psys);
- child_nbr= (psys->renderdata)? part->ren_child_nbr: part->child_nbr;
- if(oldtotpart != totpart || psys->recalc&PSYS_ALLOC || (psys->part->childtype && psys->totchild != psys->totpart*child_nbr))
+ if(oldtotpart != totpart || (psys->part->childtype && oldtotchild != totchild)) {
+ realloc_particles(ob, psys, totpart);
alloc = 1;
+ distr= 1;
+ init= 1;
+ }
- if(alloc || psys->recalc&PSYS_DISTR || (psys->vgroup[PSYS_VG_DENSITY] && (G.f & G_WEIGHTPAINT) && ob==OBACT))
- distr = 1;
-
- if(distr || psys->recalc&PSYS_INIT)
- init = 1;
+ if(psys->recalc & PSYS_DISTR) {
+ distr= 1;
+ init= 1;
+ }
if(init) {
if(distr) {
if(alloc)
- alloc_particles(ob, psys, totpart);
+ realloc_particles(ob, psys, totpart);
distribute_particles(ob, psys, part->from);
if((psys->part->type == PART_HAIR) && !(psys->flag & PSYS_HAIR_DONE))
- /* don't generate children while growing hair - waste of time */
- psys_free_children(psys);
- else if(get_alloc_child_particles_tot(psys))
- distribute_particles(ob, psys, PART_FROM_CHILD);
+ /* don't generate children while growing hair - waste of time */
+ psys_free_children(psys);
+ else if(get_psys_tot_child(psys))
+ distribute_particles(ob, psys, PART_FROM_CHILD);
}
initialize_all_particles(ob, psys, psmd);
@@ -4470,17 +4747,62 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
psmd->flag |= eParticleSystemFlag_Pars;
}
+ /* try to read from the cache */
+ if(usecache) {
+ if(get_particles_from_cache(ob, psys, framenr)) {
+ if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED) {
+ psys_count_keyed_targets(ob,psys);
+ set_keyed_keys(ob, psys);
+ }
+
+ cached_step(ob,psmd,psys,cfra);
+ psys->cfra=cfra;
+ psys->recalc = 0;
+
+ if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED) {
+ psys_update_path_cache(ob,psmd,psys,framenr);
+ }
+
+ cache->simframe= framenr;
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+
+ return;
+ }
+ else if(ob->id.lib || (cache->flag & PTCACHE_BAKED)) {
+ psys_reset(psys, PSYS_RESET_DEPSGRAPH);
+ psys->cfra=cfra;
+ psys->recalc = 0;
+ return;
+ }
+
+ if(framenr != startframe && framedelta != 1) {
+ psys_reset(psys, PSYS_RESET_DEPSGRAPH);
+ psys->cfra = cfra;
+ psys->recalc = 0;
+ return;
+ }
+ }
+ else {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+ }
+
+ /* if on second frame, write cache for first frame */
+ if(usecache && framenr == startframe+1)
+ write_particles_to_cache(ob, psys, startframe);
if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED)
psys_count_keyed_targets(ob,psys);
- if(part->from!=PART_FROM_PARTICLE){
- vg_vel=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_VEL);
- vg_tan=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_TAN);
- vg_rot=psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROT);
+ /* initialize vertex groups */
+ if(part->from!=PART_FROM_PARTICLE) {
+ vg_vel= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_VEL);
+ vg_tan= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_TAN);
+ vg_rot= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_ROT);
+ vg_size= psys_cache_vgroup(psmd->dm,psys,PSYS_VG_SIZE);
}
- /* set particles to be not calculated */
+ /* set particles to be not calculated TODO: can't work with pointcache */
disp= (float)get_current_display_percentage(psys)/50.0f-1.0f;
for(p=0, pa=psys->particles; p<totpart; p++,pa++){
@@ -4493,15 +4815,16 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
/* ok now we're all set so let's go */
if(psys->totpart)
dynamics_step(ob,psys,psmd,cfra,vg_vel,vg_tan,vg_rot,vg_size);
+
+ cache->simframe= framenr;
+ cache->flag |= PTCACHE_SIMULATION_VALID;
psys->recalc = 0;
psys->cfra = cfra;
- if(part->type == PART_HAIR || part->phystype == PART_PHYS_NO
- || (part->phystype == PART_PHYS_KEYED && psys->flag & PSYS_FIRST_KEYED))
- ; /* cache shouldn't be used for hair or "none" or "first keyed" physics */
- else
- write_particles_to_cache(ob, psys, cfra);
+ /* only write cache starting from second frame */
+ if(usecache && framenr != startframe)
+ write_particles_to_cache(ob, psys, framenr);
/* for keyed particles the path is allways known so it can be drawn */
if(part->phystype==PART_PHYS_KEYED && psys->flag&PSYS_FIRST_KEYED){
@@ -4511,8 +4834,11 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
else if(psys->pathcache)
psys_free_path_cache(psys);
- if(vg_vel)
- MEM_freeN(vg_vel);
+ /* cleanup */
+ if(vg_vel) MEM_freeN(vg_vel);
+ if(vg_tan) MEM_freeN(vg_tan);
+ if(vg_rot) MEM_freeN(vg_rot);
+ if(vg_size) MEM_freeN(vg_size);
if(psys->lattice){
end_latt_deform();
@@ -4520,105 +4846,97 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
}
}
-void psys_to_softbody(Object *ob, ParticleSystem *psys, int force_recalc)
+void psys_to_softbody(Object *ob, ParticleSystem *psys)
{
SoftBody *sb;
short softflag;
- if((psys->softflag&OB_SB_ENABLE)==0) return;
-
- if(psys->recalc || force_recalc)
- psys->softflag|=OB_SB_REDO;
+ if(!(psys->softflag & OB_SB_ENABLE))
+ return;
/* let's replace the object's own softbody with the particle softbody */
/* a temporary solution before cloth simulation is implemented, jahka */
/* save these */
- sb=ob->soft;
- softflag=ob->softflag;
+ sb= ob->soft;
+ softflag= ob->softflag;
/* swich to new ones */
- ob->soft=psys->soft;
- ob->softflag=psys->softflag;
+ ob->soft= psys->soft;
+ ob->softflag= psys->softflag;
/* do softbody */
sbObjectStep(ob, (float)G.scene->r.cfra, NULL, psys_count_keys(psys));
/* return things back to normal */
- psys->soft=ob->soft;
- psys->softflag=ob->softflag;
+ psys->soft= ob->soft;
+ psys->softflag= ob->softflag;
- ob->soft=sb;
- ob->softflag=softflag;
+ ob->soft= sb;
+ ob->softflag= softflag;
}
+
static int hair_needs_recalc(ParticleSystem *psys)
{
- if((psys->flag & PSYS_EDITED)==0 && (
- (psys->flag & PSYS_HAIR_DONE)==0
- || psys->recalc & PSYS_RECALC_HAIR)
- ) {
+ if((psys->flag & PSYS_EDITED)==0 &&
+ ((psys->flag & PSYS_HAIR_DONE)==0 || psys->recalc & PSYS_RECALC_HAIR)) {
psys->recalc &= ~PSYS_RECALC_HAIR;
return 1;
}
return 0;
}
-/* main particle update call, checks that things are ok on the large scale before actual particle calculations */
-void particle_system_update(Object *ob, ParticleSystem *psys){
- ParticleSystemModifierData *psmd=0;
+/* main particle update call, checks that things are ok on the large scale before actual particle calculations */
+void particle_system_update(Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd;
float cfra;
if(!psys_check_enabled(ob, psys))
return;
- cfra=bsystem_time(ob,(float)CFRA,0.0);
+ cfra= bsystem_time(ob, CFRA, 0.0f);
psmd= psys_get_modifier(ob, psys);
/* system was already updated from modifier stack */
- if(psmd->flag&eParticleSystemFlag_psys_updated) {
+ if(psmd->flag & eParticleSystemFlag_psys_updated) {
psmd->flag &= ~eParticleSystemFlag_psys_updated;
/* make sure it really was updated to cfra */
- if(psys->cfra==cfra)
+ if(psys->cfra == cfra)
return;
}
if(!psmd->dm)
return;
- /* baked path softbody */
- if(psys->part->type==PART_HAIR && psys->soft)
- psys_to_softbody(ob, psys, 0);
-
- /* not needed, this is all handled in hair_step */
- ///* is the mesh changing under the edited particles? */
- //if((psys->flag & PSYS_EDITED) && psys->part->type==PART_HAIR && psys->recalc & PSYS_RECALC_HAIR) {
- // /* Just update the particles on the mesh */
- // psys_update_edithair_dmfaces(ob, psmd->dm, psys);
- //}
-
- if(psys->part->type==PART_HAIR && hair_needs_recalc(psys)){
+ /* (re-)create hair */
+ if(psys->part->type==PART_HAIR && hair_needs_recalc(psys)) {
float hcfra=0.0f;
int i;
- free_hair(psys);
+
+ free_hair(psys, 0);
/* first step is negative so particles get killed and reset */
- psys->cfra=1.0f;
+ psys->cfra= 1.0f;
for(i=0; i<=psys->part->hair_step; i++){
hcfra=100.0f*(float)i/(float)psys->part->hair_step;
- system_step(ob,psys,psmd,hcfra);
- save_hair(ob,psys,psmd,hcfra);
+ system_step(ob, psys, psmd, hcfra);
+ save_hair(ob, psys, psmd, hcfra);
}
psys->flag |= PSYS_HAIR_DONE;
-
- if(psys->softflag&OB_SB_ENABLE)
- psys_to_softbody(ob,psys,1);
}
- system_step(ob,psys,psmd,cfra);
+ /* handle softbody hair */
+ if(psys->part->type==PART_HAIR && psys->soft)
+ psys_to_softbody(ob, psys);
+
+ /* the main particle system step */
+ system_step(ob, psys, psmd, cfra);
- Mat4Invert(psys->imat, ob->obmat); /* used for duplicators */
+ /* save matrix for duplicators */
+ Mat4Invert(psys->imat, ob->obmat);
}
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 2afcf19427c..7b727528b3d 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,24 +21,39 @@
*
* Contributor(s): Campbell Barton <ideasman42@gmail.com>
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
-
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
-#include "BKE_pointcache.h"
+#include "MEM_guardedalloc.h"
-#include "BKE_utildefines.h"
-#include "BKE_global.h"
-#include "BKE_library.h"
+#include "DNA_ID.h"
+#include "DNA_cloth_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
+
+#include "BKE_cloth.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_softbody.h"
#include "BKE_utildefines.h"
+
#include "blendef.h"
/* needed for directory lookup */
@@ -51,30 +63,141 @@
#include "BLI_winstuff.h"
#endif
+/* untitled blend's need getpid for a unique name */
+#ifdef WIN32
+#include <process.h>
+#else
+#include <unistd.h>
+#endif
+
+/* Creating ID's */
+
+void BKE_ptcache_id_from_softbody(PTCacheID *pid, Object *ob, SoftBody *sb)
+{
+ ParticleSystemModifierData *psmd;
+ ModifierData *md;
+ int a;
+
+ memset(pid, 0, sizeof(PTCacheID));
+
+ pid->ob= ob;
+ pid->data= sb;
+ pid->type= PTCACHE_TYPE_SOFTBODY;
+ pid->cache= sb->pointcache;
+
+ if(sb->particles) {
+ psmd= psys_get_modifier(ob, sb->particles);
+ pid->stack_index= modifiers_indexInObject(ob, (ModifierData*)psmd);
+ }
+ else {
+ for(a=0, md=ob->modifiers.first; md; md=md->next, a++) {
+ if(md->type == eModifierType_Softbody) {
+ pid->stack_index = a;
+ break;
+ }
+ }
+ }
+}
+
+void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
+
+ memset(pid, 0, sizeof(PTCacheID));
+
+ pid->ob= ob;
+ pid->data= psys;
+ pid->type= PTCACHE_TYPE_PARTICLES;
+ pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)psmd);
+ pid->cache= psys->pointcache;
+}
+
+void BKE_ptcache_id_from_cloth(PTCacheID *pid, Object *ob, ClothModifierData *clmd)
+{
+ memset(pid, 0, sizeof(PTCacheID));
+
+ pid->ob= ob;
+ pid->data= clmd;
+ pid->type= PTCACHE_TYPE_CLOTH;
+ pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)clmd);
+ pid->cache= clmd->point_cache;
+}
+
+void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
+{
+ PTCacheID *pid;
+ ParticleSystem *psys;
+ ModifierData *md;
+
+ lb->first= lb->last= NULL;
+
+ if(ob->soft) {
+ pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
+ BKE_ptcache_id_from_softbody(pid, ob, ob->soft);
+ BLI_addtail(lb, pid);
+ }
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
+ BKE_ptcache_id_from_particles(pid, ob, psys);
+ BLI_addtail(lb, pid);
+
+ if(psys->soft) {
+ pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
+ BKE_ptcache_id_from_softbody(pid, ob, psys->soft);
+ BLI_addtail(lb, pid);
+ }
+ }
+
+ for(md=ob->modifiers.first; md; md=md->next) {
+ if(md->type == eModifierType_Cloth) {
+ pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
+ BKE_ptcache_id_from_cloth(pid, ob, (ClothModifierData*)md);
+ BLI_addtail(lb, pid);
+ }
+ }
+}
+
/* Takes an Object ID and returns a unique name
- id: object id
- cfra: frame for the cache, can be negative
- stack_index: index in the modifier stack. we can have cache for more then one stack_index
*/
-static int ptcache_path(char *filename)
+static int ptcache_path(PTCacheID *pid, char *filename)
{
- char dir[FILE_MAX], file[FILE_MAX]; /* we dont want the dir, only the file */
+ Library *lib;
int i;
+
+ lib= (pid)? pid->ob->id.lib: NULL;
+
+ if (G.relbase_valid || lib) {
+ char file[FILE_MAX]; /* we dont want the dir, only the file */
+ char *blendfilename;
+
+ blendfilename= (lib)? lib->filename: G.sce;
+
+ BLI_split_dirfile_basic(blendfilename, NULL, file);
+ i = strlen(file);
+
+ /* remove .blend */
+ if (i > 6)
+ file[i-6] = '\0';
+
+ sprintf(filename, "//"PTCACHE_PATH"%s", file); /* add blend file name to pointcache dir */
+ BLI_add_slash(filename);
+ BLI_convertstringcode(filename, blendfilename);
+ return strlen(filename);
+ }
- BLI_split_dirfile(G.sce, dir, file);
- i = strlen(file);
-
- /* remove .blend */
- if (i > 6)
- file[i-6] = '\0';
-
- sprintf(filename, PTCACHE_PATH"%s/", file); /* add blend file name to pointcache dir */
- BLI_convertstringcode(filename, G.sce, 0);
+ /* use the temp path. this is weak but better then not using point cache at all */
+ /* btempdir is assumed to exist and ALWAYS has a trailing slash */
+ sprintf(filename, "%s"PTCACHE_PATH"%d", btempdir, abs(getpid()));
+ BLI_add_slash(filename);
return strlen(filename);
}
-int BKE_ptcache_id_filename(struct ID *id, char *filename, int cfra, int stack_index, short do_path, short do_ext)
+static int BKE_ptcache_id_filename(PTCacheID *pid, char *filename, int cfra, short do_path, short do_ext)
{
int len=0;
char *idname;
@@ -82,14 +205,14 @@ int BKE_ptcache_id_filename(struct ID *id, char *filename, int cfra, int stack_i
filename[0] = '\0';
newname = filename;
- if (!G.relbase_valid) return 0; /* save blend fiel before using pointcache */
+ /*if (!G.relbase_valid) return 0; *//* save blend file before using pointcache */
/* start with temp dir */
if (do_path) {
- len = ptcache_path(filename);
+ len = ptcache_path(pid, filename);
newname += len;
}
- idname = (id->name+2);
+ idname = (pid->ob->id.name+2);
/* convert chars to hex so they are always a valid filename */
while('\0' != *idname) {
sprintf(newname, "%02X", (char)(*idname++));
@@ -98,7 +221,7 @@ int BKE_ptcache_id_filename(struct ID *id, char *filename, int cfra, int stack_i
}
if (do_ext) {
- sprintf(newname, "_%06d_%02d"PTCACHE_EXT, cfra, stack_index); /* always 6 chars */
+ sprintf(newname, "_%06d_%02d"PTCACHE_EXT, cfra, pid->stack_index); /* always 6 chars */
len += 16;
}
@@ -106,39 +229,61 @@ int BKE_ptcache_id_filename(struct ID *id, char *filename, int cfra, int stack_i
}
/* youll need to close yourself after! */
-FILE *BKE_ptcache_id_fopen(struct ID *id, char mode, int cfra, int stack_index)
+PTCacheFile *BKE_ptcache_file_open(PTCacheID *pid, int mode, int cfra)
{
- /* mode is same as fopen's modes */
+ PTCacheFile *pf;
FILE *fp = NULL;
char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
- if (!G.relbase_valid) return NULL; /* save blend fiel before using pointcache */
+ /* don't allow writing for linked objects */
+ if(pid->ob->id.lib && mode == PTCACHE_FILE_WRITE)
+ return NULL;
+
+ /*if (!G.relbase_valid) return NULL; *//* save blend file before using pointcache */
- BKE_ptcache_id_filename(id, filename, cfra, stack_index, 1, 1);
+ BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
- if (mode=='r') {
+ if (mode==PTCACHE_FILE_READ) {
if (!BLI_exists(filename)) {
return NULL;
}
fp = fopen(filename, "rb");
- } else if (mode=='w') {
+ } else if (mode==PTCACHE_FILE_WRITE) {
BLI_make_existing_file(filename); /* will create the dir if needs be, same as //textures is created */
fp = fopen(filename, "wb");
}
- if (!fp) {
+ if (!fp)
return NULL;
- }
+
+ pf= MEM_mallocN(sizeof(PTCacheFile), "PTCacheFile");
+ pf->fp= fp;
- return fp;
+ return pf;
+}
+
+void BKE_ptcache_file_close(PTCacheFile *pf)
+{
+ fclose(pf->fp);
+ MEM_freeN(pf);
+}
+
+int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot)
+{
+ return (fread(f, sizeof(float), tot, pf->fp) == tot);
+}
+
+int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot)
+{
+ return (fwrite(f, sizeof(float), tot, pf->fp) == tot);
}
/* youll need to close yourself after!
- * mode,
+ * mode - PTCACHE_CLEAR_ALL,
*/
-void BKE_ptcache_id_clear(struct ID *id, char mode, int cfra, int stack_index)
+void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
{
int len; /* store the length of the string */
@@ -148,16 +293,24 @@ void BKE_ptcache_id_clear(struct ID *id, char mode, int cfra, int stack_index)
char path[FILE_MAX];
char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
char path_full[(FILE_MAXDIR+FILE_MAXFILE)*2];
-
- if (!G.relbase_valid) return; /* save blend fiel before using pointcache */
+
+ if(!pid->cache)
+ return;
+
+ /* don't allow clearing for linked objects */
+ if(pid->ob->id.lib)
+ return;
+
+ /*if (!G.relbase_valid) return; *//* save blend file before using pointcache */
/* clear all files in the temp dir with the prefix of the ID and the ".bphys" suffix */
switch (mode) {
case PTCACHE_CLEAR_ALL:
case PTCACHE_CLEAR_BEFORE:
case PTCACHE_CLEAR_AFTER:
- ptcache_path(path);
- len = BKE_ptcache_id_filename(id, filename, cfra, stack_index, 0, 0); /* no path */
+ ptcache_path(pid, path);
+
+ len = BKE_ptcache_id_filename(pid, filename, cfra, 0, 0); /* no path */
dir = opendir(path);
if (dir==NULL)
@@ -192,18 +345,240 @@ void BKE_ptcache_id_clear(struct ID *id, char mode, int cfra, int stack_index)
break;
case PTCACHE_CLEAR_FRAME:
- len = BKE_ptcache_id_filename(id, filename, cfra, stack_index, 1, 1); /* no path */
+ len = BKE_ptcache_id_filename(pid, filename, cfra, 1, 1); /* no path */
BLI_delete(filename, 0, 0);
break;
}
- return;
}
-int BKE_ptcache_id_exist(struct ID *id, int cfra, int stack_index)
+int BKE_ptcache_id_exist(PTCacheID *pid, int cfra)
{
char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
+
+ if(!pid->cache)
+ return 0;
- BKE_ptcache_id_filename(id, filename, cfra, stack_index, 1, 1);
+ BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
return BLI_exists(filename);
}
+
+void BKE_ptcache_id_time(PTCacheID *pid, float cfra, int *startframe, int *endframe, float *timescale)
+{
+ Object *ob;
+ PointCache *cache;
+ float offset, time, nexttime;
+
+ /* time handling for point cache:
+ * - simulation time is scaled by result of bsystem_time
+ * - for offsetting time only time offset is taken into account, since
+ * that's always the same and can't be animated. a timeoffset which
+ * varies over time is not simpe to support.
+ * - field and motion blur offsets are currently ignored, proper solution
+ * is probably to interpolate results from two frames for that ..
+ */
+
+ ob= pid->ob;
+ cache= pid->cache;
+
+ if(timescale) {
+ time= bsystem_time(ob, cfra, 0.0f);
+ nexttime= bsystem_time(ob, cfra+1.0f, 0.0f);
+
+ *timescale= MAX2(nexttime - time, 0.0f);
+ }
+
+ if(startframe && endframe) {
+ *startframe= cache->startframe;
+ *endframe= cache->endframe;
+
+ if ((ob->ipoflag & OB_OFFS_PARENT) && (ob->partype & PARSLOW)==0) {
+ offset= give_timeoffset(ob);
+
+ *startframe += (int)(offset+0.5f);
+ *endframe += (int)(offset+0.5f);
+ }
+ }
+}
+
+int BKE_ptcache_id_reset(PTCacheID *pid, int mode)
+{
+ PointCache *cache;
+ int reset, clear;
+
+ if(!pid->cache)
+ return 0;
+
+ cache= pid->cache;
+ reset= 0;
+ clear= 0;
+
+ if(mode == PTCACHE_RESET_DEPSGRAPH) {
+ if(!(cache->flag & PTCACHE_BAKED) && !BKE_ptcache_get_continue_physics()) {
+ reset= 1;
+ clear= 1;
+ }
+ else
+ cache->flag |= PTCACHE_OUTDATED;
+ }
+ else if(mode == PTCACHE_RESET_BAKED) {
+ if(!BKE_ptcache_get_continue_physics()) {
+ reset= 1;
+ clear= 1;
+ }
+ else
+ cache->flag |= PTCACHE_OUTDATED;
+ }
+ else if(mode == PTCACHE_RESET_OUTDATED) {
+ reset = 1;
+
+ if(cache->flag & PTCACHE_OUTDATED)
+ if(!(cache->flag & PTCACHE_BAKED))
+ clear= 1;
+ }
+
+ if(reset) {
+ cache->flag &= ~(PTCACHE_OUTDATED|PTCACHE_SIMULATION_VALID);
+ cache->simframe= 0;
+
+ if(pid->type == PTCACHE_TYPE_CLOTH)
+ cloth_free_modifier(pid->ob, pid->data);
+ else if(pid->type == PTCACHE_TYPE_SOFTBODY)
+ sbFreeSimulation(pid->data);
+ else if(pid->type == PTCACHE_TYPE_PARTICLES)
+ psys_reset(pid->data, PSYS_RESET_DEPSGRAPH);
+ }
+ if(clear)
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
+
+ return (reset || clear);
+}
+
+int BKE_ptcache_object_reset(Object *ob, int mode)
+{
+ PTCacheID pid;
+ ParticleSystem *psys;
+ ModifierData *md;
+ int reset;
+
+ reset= 0;
+
+ if(ob->soft) {
+ BKE_ptcache_id_from_softbody(&pid, ob, ob->soft);
+ reset |= BKE_ptcache_id_reset(&pid, mode);
+ }
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ BKE_ptcache_id_from_particles(&pid, ob, psys);
+ reset |= BKE_ptcache_id_reset(&pid, mode);
+
+ if(psys->soft) {
+ BKE_ptcache_id_from_softbody(&pid, ob, psys->soft);
+ reset |= BKE_ptcache_id_reset(&pid, mode);
+ }
+ }
+
+ for(md=ob->modifiers.first; md; md=md->next) {
+ if(md->type == eModifierType_Cloth) {
+ BKE_ptcache_id_from_cloth(&pid, ob, (ClothModifierData*)md);
+ reset |= BKE_ptcache_id_reset(&pid, mode);
+ }
+ }
+
+ return reset;
+}
+
+/* Use this when quitting blender, with unsaved files */
+void BKE_ptcache_remove(void)
+{
+ char path[FILE_MAX];
+ char path_full[FILE_MAX];
+ int rmdir = 1;
+
+ ptcache_path(NULL, path);
+
+ if (BLI_exist(path)) {
+ /* The pointcache dir exists? - remove all pointcache */
+
+ DIR *dir;
+ struct dirent *de;
+
+ dir = opendir(path);
+ if (dir==NULL)
+ return;
+
+ while ((de = readdir(dir)) != NULL) {
+ if( strcmp(de->d_name, ".")==0 || strcmp(de->d_name, "..")==0) {
+ /* do nothing */
+ } else if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
+ BLI_join_dirfile(path_full, path, de->d_name);
+ BLI_delete(path_full, 0, 0);
+ } else {
+ rmdir = 0; /* unknown file, dont remove the dir */
+ }
+ }
+
+ closedir(dir);
+ } else {
+ rmdir = 0; /* path dosnt exist */
+ }
+
+ if (rmdir) {
+ BLI_delete(path, 1, 0);
+ }
+}
+
+/* Continuous Interaction */
+
+static int CONTINUE_PHYSICS = 0;
+
+void BKE_ptcache_set_continue_physics(int enable)
+{
+ Object *ob;
+
+ if(CONTINUE_PHYSICS != enable) {
+ CONTINUE_PHYSICS = enable;
+
+ if(CONTINUE_PHYSICS == 0) {
+ for(ob=G.main->object.first; ob; ob=ob->id.next)
+ if(BKE_ptcache_object_reset(ob, PTCACHE_RESET_OUTDATED))
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ }
+ }
+}
+
+int BKE_ptcache_get_continue_physics()
+{
+ return CONTINUE_PHYSICS;
+}
+
+/* Point Cache */
+
+PointCache *BKE_ptcache_add()
+{
+ PointCache *cache;
+
+ cache= MEM_callocN(sizeof(PointCache), "PointCache");
+ cache->startframe= 1;
+ cache->endframe= 250;
+
+ return cache;
+}
+
+void BKE_ptcache_free(PointCache *cache)
+{
+ MEM_freeN(cache);
+}
+
+PointCache *BKE_ptcache_copy(PointCache *cache)
+{
+ PointCache *ncache;
+
+ ncache= MEM_dupallocN(cache);
+
+ ncache->flag= 0;
+ ncache->simframe= 0;
+
+ return ncache;
+}
+
diff --git a/source/blender/blenkernel/intern/property.c b/source/blender/blenkernel/intern/property.c
index a60c03c4840..f55bdd15279 100644
--- a/source/blender/blenkernel/intern/property.c
+++ b/source/blender/blenkernel/intern/property.c
@@ -4,15 +4,12 @@
* ton roosendaal
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
diff --git a/source/blender/blenkernel/intern/sca.c b/source/blender/blenkernel/intern/sca.c
index e772a3bcdb4..86e395b3770 100644
--- a/source/blender/blenkernel/intern/sca.c
+++ b/source/blender/blenkernel/intern/sca.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* these all are linked to objects (listbase)
* all data is 'direct data', not Blender lib data.
*/
@@ -461,6 +458,12 @@ void init_actuator(bActuator *act)
case ACT_VISIBILITY:
act->data= MEM_callocN(sizeof(bVisibilityActuator), "visibility act");
break;
+ case ACT_2DFILTER:
+ act->data = MEM_callocN(sizeof( bTwoDFilterActuator ), "2d filter act");
+ break;
+ case ACT_PARENT:
+ act->data = MEM_callocN(sizeof( bParentActuator ), "parent act");
+ break;
default:
; /* this is very severe... I cannot make any memory for this */
/* logic brick... */
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 23aca38463b..6798c3c47b7 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -82,6 +79,7 @@
#include "BKE_utildefines.h"
#include "BIF_previewrender.h"
+#include "BIF_editseq.h"
#include "BPY_extern.h"
#include "BLI_arithb.h"
@@ -220,6 +218,15 @@ Scene *add_scene(char *name)
sce->r.stereomode = 1; // no stereo
+ sce->r.simplify_subsurf= 6;
+ sce->r.simplify_particles= 1.0f;
+ sce->r.simplify_shadowsamples= 16;
+ sce->r.simplify_aosss= 1.0f;
+
+ sce->r.cineonblack= 95;
+ sce->r.cineonwhite= 685;
+ sce->r.cineongamma= 1.7f;
+
sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings),"Tool Settings Struct");
sce->toolsettings->cornertype=1;
sce->toolsettings->degr = 90;
@@ -262,7 +269,7 @@ Scene *add_scene(char *name)
sce->r.osa= 8;
sculptdata_init(sce);
-
+
/* note; in header_info.c the scene copy happens..., if you add more to renderdata it has to be checked there */
scene_add_render_layer(sce);
@@ -289,6 +296,9 @@ void set_scene_bg(Scene *sce)
GroupObject *go;
int flag;
+ // Note: this here is defined in editseq.c (BIF_editseq.h), NOT in blenkernel!
+ set_last_seq(NULL);
+
G.scene= sce;
/* check for cyclic sets, for reading old files but also for definite security (py?) */
@@ -417,6 +427,9 @@ int next_object(int val, Base **base, Object **ob)
duplilist= object_duplilist(G.scene, (*base)->object);
dupob= duplilist->first;
+
+ if(!dupob)
+ free_object_duplilist(duplilist);
}
}
}
@@ -498,27 +511,23 @@ void scene_select_base(Scene *sce, Base *selbase)
int scene_check_setscene(Scene *sce)
{
Scene *scene;
+ int a, totscene;
if(sce->set==NULL) return 1;
- /* LIB_DOIT is the free flag to tag library data */
+ totscene= 0;
for(scene= G.main->scene.first; scene; scene= scene->id.next)
- scene->id.flag &= ~LIB_DOIT;
-
- scene= sce;
- while(scene->set) {
- scene->id.flag |= LIB_DOIT;
- /* when set has flag set, we got a cycle */
- if(scene->set->id.flag & LIB_DOIT)
- break;
- scene= scene->set;
- }
-
- if(scene->set) {
- /* the tested scene gets zero'ed, that's typically current scene */
- sce->set= NULL;
- return 0;
+ totscene++;
+
+ for(a=0, scene=sce; scene->set; scene=scene->set, a++) {
+ /* more iterations than scenes means we have a cycle */
+ if(a > totscene) {
+ /* the tested scene gets zero'ed, that's typically current scene */
+ sce->set= NULL;
+ return 0;
+ }
}
+
return 1;
}
@@ -591,8 +600,10 @@ void sculptdata_init(Scene *sce)
sd= &sce->sculptdata;
- if(sd->cumap)
+ if(sd->cumap) {
curvemapping_free(sd->cumap);
+ sd->cumap = NULL;
+ }
memset(sd, 0, sizeof(SculptData));
@@ -604,9 +615,9 @@ void sculptdata_init(Scene *sce)
sd->grabbrush.strength = sd->layerbrush.strength =
sd->flattenbrush.strength = 25;
sd->drawbrush.dir = sd->pinchbrush.dir = sd->inflatebrush.dir = sd->layerbrush.dir= 1;
- sd->drawbrush.airbrush = sd->smoothbrush.airbrush =
- sd->pinchbrush.airbrush = sd->inflatebrush.airbrush =
- sd->layerbrush.airbrush = sd->flattenbrush.airbrush = 0;
+ sd->drawbrush.flag = sd->smoothbrush.flag =
+ sd->pinchbrush.flag = sd->inflatebrush.flag =
+ sd->layerbrush.flag = sd->flattenbrush.flag = 0;
sd->drawbrush.view= 0;
sd->brush_type= DRAW_BRUSH;
sd->texact= -1;
@@ -701,3 +712,38 @@ void sculpt_reset_curve(SculptData *sd)
curvemapping_changed(sd->cumap, 0);
}
+
+/* render simplification */
+
+int get_render_subsurf_level(RenderData *r, int lvl)
+{
+ if(G.rt == 1 && (r->mode & R_SIMPLIFY))
+ return MIN2(r->simplify_subsurf, lvl);
+ else
+ return lvl;
+}
+
+int get_render_child_particle_number(RenderData *r, int num)
+{
+ if(G.rt == 1 && (r->mode & R_SIMPLIFY))
+ return (int)(r->simplify_particles*num);
+ else
+ return num;
+}
+
+int get_render_shadow_samples(RenderData *r, int samples)
+{
+ if(G.rt == 1 && (r->mode & R_SIMPLIFY) && samples > 0)
+ return MIN2(r->simplify_shadowsamples, samples);
+ else
+ return samples;
+}
+
+float get_render_aosss_error(RenderData *r, float error)
+{
+ if(G.rt == 1 && (r->mode & R_SIMPLIFY))
+ return ((1.0f-r->simplify_aosss)*10.0f + 1.0f)*error;
+ else
+ return error;
+}
+
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 5e8735147c3..7a45493e1f4 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
diff --git a/source/blender/blenkernel/intern/script.c b/source/blender/blenkernel/intern/script.c
index b99c2c51441..b93821da218 100644
--- a/source/blender/blenkernel/intern/script.c
+++ b/source/blender/blenkernel/intern/script.c
@@ -5,15 +5,12 @@
*
* Function(s) related to struct script management.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,11 +28,11 @@
*
* Contributor(s): Willian P. Germano.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BKE_script.h"
-#include "BPI_script.h"
+#include "DNA_space_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_bad_level_calls.h" /* for BPY_clear_script */
@@ -60,12 +57,5 @@
void free_script (Script *script)
{
if (!script) return;
-
- if (script->py_globaldict || script->py_button ||
- script->py_event || script->py_draw)
- {
- BPY_clear_script(script);
- }
-
- return;
+ BPY_clear_script(script);
}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 7c427d3c434..768f5ff980e 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -2,15 +2,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -87,7 +84,7 @@ variables on the UI for now
#include "BIF_editdeform.h"
#include "BIF_graphics.h"
#include "PIL_time.h"
-#include "ONL_opennl.h"
+// #include "ONL_opennl.h" remove linking to ONL for now
/* callbacks for errors and interrupts and some goo */
static int (*SB_localInterruptCallBack)(void) = NULL;
@@ -106,7 +103,7 @@ typedef struct BodySpring {
typedef struct BodyFace {
int v1, v2, v3 ,v4;
- float ext_force[3]; /* edges colliding and sailing */
+ float ext_force[3]; /* faces colliding */
short flag;
} BodyFace;
@@ -135,7 +132,9 @@ typedef struct SBScratch {
#define BSF_INTERSECT 1 /* edge intersects collider face */
#define SBF_DOFUZZY 1 /* edge intersects collider face */
-#define BFF_INTERSECT 1 /* edge intersects collider face */
+
+#define BFF_INTERSECT 1 /* collider edge intrudes face */
+#define BFF_CLOSEVERT 2 /* collider vertex repulses face */
float SoftHeunTol = 1.0f; /* humm .. this should be calculated from sb parameters and sizes */
@@ -786,7 +785,7 @@ static void calculate_collision_balls(Object *ob)
bs = sb->bspring + bp->springs[b-1];
if (bs->order == 1){
akku += bs->len;
- akku_count++;
+ akku_count++,
min = MIN2(bs->len,min);
max = MAX2(bs->len,max);
}
@@ -814,50 +813,6 @@ static void calculate_collision_balls(Object *ob)
}
-char set_octant_flags(float *ce, float *pos, float ball)
-{
- float x,y,z;
- char res = 0;
- int a;
-
- for (a=0;a<7;a++){
- switch(a){
- case 0: x=pos[0]; y=pos[1]; z=pos[2]; break;
- case 1: x=pos[0]+ball; y=pos[1]; z=pos[2]; break;
- case 2: x=pos[0]-ball; y=pos[1]; z=pos[2]; break;
- case 3: x=pos[0]; y=pos[1]+ball; z=pos[2]; break;
- case 4: x=pos[0]; y=pos[1]-ball; z=pos[2]; break;
- case 5: x=pos[0]; y=pos[1]; z=pos[2]+ball; break;
- case 6: x=pos[0]; y=pos[1]; z=pos[2]-ball; break;
- }
-
- x=pos[0]; y=pos[1]; z=pos[2];
-
- if (x > ce[0]){
- if (y > ce[1]){
- if (z > ce[2]) res|= 1;
- else res|= 2;
- }
- else{
- if (z > ce[2]) res|= 4;
- else res|= 8;
- }
- }
-
- else{
- if (y > ce[1]){
- if (z > ce[2]) res|= 16;
- else res|= 32;
- }
- else{
- if (z > ce[2]) res|= 64;
- else res|= 128;
- }
- }
- }
- return res;
-}
-
/* creates new softbody if didn't exist yet, makes new points and springs arrays */
static void renew_softbody(Object *ob, int totpoint, int totspring)
{
@@ -892,6 +847,8 @@ static void renew_softbody(Object *ob, int totpoint, int totspring)
bp->nofsprings= 0;
bp->springs= NULL;
bp->choke = 0.0f;
+ bp->choke2 = 0.0f;
+ bp->frozen = 1.0f;
bp->colball = 0.0f;
bp->flag = 0;
@@ -996,6 +953,7 @@ static void Vec3PlusStVec(float *v, float s, float *v1)
}
/* +++ dependancy information functions*/
+
static int are_there_deflectors(unsigned int layer)
{
Base *base;
@@ -1013,38 +971,9 @@ static int query_external_colliders(Object *me)
{
return(are_there_deflectors(me->lay));
}
-
-#if 0
-static int query_external_forces(Object *me)
-{
-/* silly but true: we need to create effector cache to see if anything is in it */
- ListBase *ec = pdInitEffectors(me,NULL);
- int result = 0;
- if (ec){
- result = 1;
- pdEndEffectors(ec); /* sorry ec, yes i'm an idiot, but i needed to know if you were there */
- }
- return result;
-}
-
-/*
-any of that external objects may have an IPO or something alike ..
-so unless we can ask them if they are moving we have to assume they do
-*/
-static int query_external_time(Object *me)
-{
- if (query_external_colliders(me)) return 1;
- if (query_external_forces(me)) return 1;
- return 0;
-}
-static int query_internal_time(Object *me)
-{
- if (me->softflag & OB_SB_GOAL) return 1;
- return 0;
-}
-#endif
/* --- dependancy information functions*/
+
/* +++ the aabb "force" section*/
int sb_detect_aabb_collisionCached( float force[3], unsigned int par_layer,struct Object *vertexowner,float time)
{
@@ -1110,6 +1039,103 @@ int sb_detect_aabb_collisionCached( float force[3], unsigned int par_layer,struc
/* +++ the face external section*/
+int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp,
+ float force[3], unsigned int par_layer,struct Object *vertexowner,float time)
+ {
+ Object *ob;
+ GHash *hash;
+ GHashIterator *ihash;
+ float nv1[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3],aabbmax[3];
+ float facedist,outerfacethickness,tune = 10.f;
+ int a, deflected=0;
+
+ aabbmin[0] = MIN3(face_v1[0],face_v2[0],face_v3[0]);
+ aabbmin[1] = MIN3(face_v1[1],face_v2[1],face_v3[1]);
+ aabbmin[2] = MIN3(face_v1[2],face_v2[2],face_v3[2]);
+ aabbmax[0] = MAX3(face_v1[0],face_v2[0],face_v3[0]);
+ aabbmax[1] = MAX3(face_v1[1],face_v2[1],face_v3[1]);
+ aabbmax[2] = MAX3(face_v1[2],face_v2[2],face_v3[2]);
+
+ /* calculate face normal once again SIGH */
+ VECSUB(edge1, face_v1, face_v2);
+ VECSUB(edge2, face_v3, face_v2);
+ Crossf(d_nvect, edge2, edge1);
+ Normalize(d_nvect);
+
+
+ hash = vertexowner->soft->scratch->colliderhash;
+ ihash = BLI_ghashIterator_new(hash);
+ while (!BLI_ghashIterator_isDone(ihash) ) {
+
+ ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
+ ob = BLI_ghashIterator_getKey (ihash);
+ /* only with deflecting set */
+ if(ob->pd && ob->pd->deflect) {
+ MVert *mvert= NULL;
+ MVert *mprevvert= NULL;
+ if(ccdm){
+ mvert= ccdm->mvert;
+ a = ccdm->totvert;
+ mprevvert= ccdm->mprevvert;
+ outerfacethickness =ob->pd->pdef_sboft;
+ if ((aabbmax[0] < ccdm->bbmin[0]) ||
+ (aabbmax[1] < ccdm->bbmin[1]) ||
+ (aabbmax[2] < ccdm->bbmin[2]) ||
+ (aabbmin[0] > ccdm->bbmax[0]) ||
+ (aabbmin[1] > ccdm->bbmax[1]) ||
+ (aabbmin[2] > ccdm->bbmax[2]) ) {
+ /* boxes dont intersect */
+ BLI_ghashIterator_step(ihash);
+ continue;
+ }
+
+ }
+ else{
+ /*aye that should be cached*/
+ printf("missing cache error \n");
+ BLI_ghashIterator_step(ihash);
+ continue;
+ }
+
+
+ /* use mesh*/
+ if (mvert) {
+ while(a){
+ VECCOPY(nv1,mvert[a-1].co);
+ if(mprevvert){
+ VecMulf(nv1,time);
+ Vec3PlusStVec(nv1,(1.0f-time),mprevvert[a-1].co);
+ }
+ /* origin to face_v2*/
+ VECSUB(nv1, nv1, face_v2);
+ facedist = Inpf(nv1,d_nvect);
+ if (ABS(facedist)<outerfacethickness){
+ if (point_in_tri_prism(nv1, face_v1,face_v2,face_v3) ){
+ float df;
+ if (facedist > 0){
+ df = (outerfacethickness-facedist)/outerfacethickness;
+ }
+ else {
+ df = (outerfacethickness+facedist)/outerfacethickness;
+ }
+
+ *damp=df*tune*ob->pd->pdef_sbdamp;
+
+ df = 0.01f*exp(- 100.0f*df);
+ Vec3PlusStVec(force,-df,d_nvect);
+ deflected = 3;
+ }
+ }
+ a--;
+ }/* while(a)*/
+ } /* if (mvert) */
+ } /* if(ob->pd && ob->pd->deflect) */
+ BLI_ghashIterator_step(ihash);
+ } /* while () */
+ BLI_ghashIterator_free(ihash);
+ return deflected;
+}
+
int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp,
float force[3], unsigned int par_layer,struct Object *vertexowner,float time)
@@ -1118,7 +1144,7 @@ int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_
GHash *hash;
GHashIterator *ihash;
float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3], d_nvect[3], aabbmin[3],aabbmax[3];
- float t;
+ float t,tune = 10.0f;
int a, deflected=0;
aabbmin[0] = MIN3(face_v1[0],face_v2[0],face_v3[0]);
@@ -1217,8 +1243,8 @@ int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_
LineIntersectsTriangle(nv1, nv2, face_v1, face_v2, face_v3, &t, NULL) ||
LineIntersectsTriangle(nv2, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
LineIntersectsTriangle(nv3, nv1, face_v1, face_v2, face_v3, &t, NULL) ){
- Vec3PlusStVec(force,-1.0f,d_nvect);
- *damp=ob->pd->pdef_sbdamp;
+ Vec3PlusStVec(force,-0.5f,d_nvect);
+ *damp=tune*ob->pd->pdef_sbdamp;
deflected = 2;
}
if (mface->v4){ /* quad */
@@ -1228,11 +1254,12 @@ int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_
Crossf(d_nvect, edge2, edge1);
Normalize(d_nvect);
if (
- LineIntersectsTriangle(nv1, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
+ /* LineIntersectsTriangle(nv1, nv3, face_v1, face_v2, face_v3, &t, NULL) ||
+ we did that edge allready */
LineIntersectsTriangle(nv3, nv4, face_v1, face_v2, face_v3, &t, NULL) ||
LineIntersectsTriangle(nv4, nv1, face_v1, face_v2, face_v3, &t, NULL) ){
- Vec3PlusStVec(force,-1.0f,d_nvect);
- *damp=ob->pd->pdef_sbdamp;
+ Vec3PlusStVec(force,-0.5f,d_nvect);
+ *damp=tune*ob->pd->pdef_sbdamp;
deflected = 2;
}
}
@@ -1253,7 +1280,7 @@ void scan_for_ext_face_forces(Object *ob,float timenow)
SoftBody *sb = ob->soft;
BodyFace *bf;
int a;
- float damp;
+ float damp=0.0f,choke=1.0f;
float tune = -10.0f;
float feedback[3];
@@ -1263,43 +1290,71 @@ void scan_for_ext_face_forces(Object *ob,float timenow)
bf = sb->scratch->bodyface;
for(a=0; a<sb->scratch->totface; a++, bf++) {
bf->ext_force[0]=bf->ext_force[1]=bf->ext_force[2]=0.0f;
+/*+++edges intruding*/
+ bf->flag &= ~BFF_INTERSECT;
feedback[0]=feedback[1]=feedback[2]=0.0f;
- bf->flag &= ~BFF_INTERSECT;
-
if (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos,
&damp, feedback, ob->lay ,ob , timenow)){
- Vec3PlusStVec(bf->ext_force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v2].force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback);
+// Vec3PlusStVec(bf->ext_force,tune,feedback);
bf->flag |= BFF_INTERSECT;
+ choke = MIN2(MAX2(damp,choke),1.0f);
}
feedback[0]=feedback[1]=feedback[2]=0.0f;
if ((bf->v4) && (sb_detect_face_collisionCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos,
&damp, feedback, ob->lay ,ob , timenow))){
- Vec3PlusStVec(bf->ext_force,tune,feedback);
- bf->flag |= BFF_INTERSECT;
+ Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v4].force,tune,feedback);
+// Vec3PlusStVec(bf->ext_force,tune,feedback);
+ bf->flag |= BFF_INTERSECT;
+ choke = MIN2(MAX2(damp,choke),1.0f);
}
- }
+/*---edges intruding*/
+
+/*+++ close vertices*/
+ if (( bf->flag & BFF_INTERSECT)==0){
+ bf->flag &= ~BFF_CLOSEVERT;
+ tune = -1.0f;
+ feedback[0]=feedback[1]=feedback[2]=0.0f;
+ if (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v2].pos, sb->bpoint[bf->v3].pos,
+ &damp, feedback, ob->lay ,ob , timenow)){
+ Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v2].force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback);
+// Vec3PlusStVec(bf->ext_force,tune,feedback);
+ bf->flag |= BFF_CLOSEVERT;
+ choke = MIN2(MAX2(damp,choke),1.0f);
+ }
-
-
+ feedback[0]=feedback[1]=feedback[2]=0.0f;
+ if ((bf->v4) && (sb_detect_face_pointCached(sb->bpoint[bf->v1].pos,sb->bpoint[bf->v3].pos, sb->bpoint[bf->v4].pos,
+ &damp, feedback, ob->lay ,ob , timenow))){
+ Vec3PlusStVec(sb->bpoint[bf->v1].force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v3].force,tune,feedback);
+ Vec3PlusStVec(sb->bpoint[bf->v4].force,tune,feedback);
+// Vec3PlusStVec(bf->ext_force,tune,feedback);
+ bf->flag |= BFF_CLOSEVERT;
+ choke = MIN2(MAX2(damp,choke),1.0f);
+ }
+ }
+/*--- close vertices*/
+ }
bf = sb->scratch->bodyface;
for(a=0; a<sb->scratch->totface; a++, bf++) {
- if ( bf->flag & BFF_INTERSECT)
+ if (( bf->flag & BFF_INTERSECT) || ( bf->flag & BFF_CLOSEVERT))
{
- VECADD(sb->bpoint[bf->v1].force,sb->bpoint[bf->v1].force,bf->ext_force);
- VECADD(sb->bpoint[bf->v2].force,sb->bpoint[bf->v2].force,bf->ext_force);
- VECADD(sb->bpoint[bf->v3].force,sb->bpoint[bf->v3].force,bf->ext_force);
+ sb->bpoint[bf->v1].choke2=MAX2(sb->bpoint[bf->v1].choke2,choke);
+ sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2,choke);
+ sb->bpoint[bf->v3].choke2=MAX2(sb->bpoint[bf->v3].choke2,choke);
if (bf->v4){
- VECADD(sb->bpoint[bf->v4].force,sb->bpoint[bf->v4].force,bf->ext_force);
+ sb->bpoint[bf->v2].choke2=MAX2(sb->bpoint[bf->v2].choke2,choke);
}
-
- }
-
+ }
}
-
-
-
-
}
}
@@ -1851,253 +1906,6 @@ int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], float *
return deflected;
}
-/* not complete yet ..
- try to find a pos resolving all inside collisions
-*/
-#if 0 //mute it for now
-int sb_detect_vertex_collisionCachedEx(float opco[3], float facenormal[3], float *damp,
- float force[3], unsigned int par_layer,struct Object *vertexowner,
- float time,float vel[3], float *intrusion)
-{
- Object *ob;
- GHash *hash;
- GHashIterator *ihash;
- float nv1[3], nv2[3], nv3[3], nv4[3], edge1[3], edge2[3],d_nvect[3], dv1[3],ve[3],avel[3],
- vv1[3], vv2[3], vv3[3], vv4[3],
- facedist,n_mag,force_mag_norm,minx,miny,minz,maxx,maxy,maxz,
- innerfacethickness,outerfacethickness,
- closestinside,
- ee = 5.0f, ff = 0.1f, fa;
- int a, deflected=0, cavel=0;
-/* init */
- *intrusion = 0.0f;
- hash = vertexowner->soft->scratch->colliderhash;
- ihash = BLI_ghashIterator_new(hash);
-/* go */
- while (!BLI_ghashIterator_isDone(ihash) ) {
-
- ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
- ob = BLI_ghashIterator_getKey (ihash);
- /* only with deflecting set */
- if(ob->pd && ob->pd->deflect) {
- MFace *mface= NULL;
- MVert *mvert= NULL;
- MVert *mprevvert= NULL;
- ccdf_minmax *mima= NULL;
-
- if(ccdm){
- mface= ccdm->mface;
- mvert= ccdm->mvert;
- mprevvert= ccdm->mprevvert;
- mima= ccdm->mima;
- a = ccdm->totface;
-
- minx =ccdm->bbmin[0];
- miny =ccdm->bbmin[1];
- minz =ccdm->bbmin[2];
-
- maxx =ccdm->bbmax[0];
- maxy =ccdm->bbmax[1];
- maxz =ccdm->bbmax[2];
-
- if ((opco[0] < minx) ||
- (opco[1] < miny) ||
- (opco[2] < minz) ||
- (opco[0] > maxx) ||
- (opco[1] > maxy) ||
- (opco[2] > maxz) ) {
- /* outside the padded boundbox --> collision object is too far away */
- BLI_ghashIterator_step(ihash);
- continue;
- }
- }
- else{
- /*aye that should be cached*/
- printf("missing cache error \n");
- BLI_ghashIterator_step(ihash);
- continue;
- }
-
- /* do object level stuff */
- /* need to have user control for that since it depends on model scale */
- innerfacethickness =-ob->pd->pdef_sbift;
- outerfacethickness =ob->pd->pdef_sboft;
- closestinside = innerfacethickness;
- fa = (ff*outerfacethickness-outerfacethickness);
- fa *= fa;
- fa = 1.0f/fa;
- avel[0]=avel[1]=avel[2]=0.0f;
- /* use mesh*/
- while (a--) {
- if (
- (opco[0] < mima->minx) ||
- (opco[0] > mima->maxx) ||
- (opco[1] < mima->miny) ||
- (opco[1] > mima->maxy) ||
- (opco[2] < mima->minz) ||
- (opco[2] > mima->maxz)
- ) {
- mface++;
- mima++;
- continue;
- }
-
- if (mvert){
-
- VECCOPY(nv1,mvert[mface->v1].co);
- VECCOPY(nv2,mvert[mface->v2].co);
- VECCOPY(nv3,mvert[mface->v3].co);
- if (mface->v4){
- VECCOPY(nv4,mvert[mface->v4].co);
- }
-
- if (mprevvert){
- /* grab the average speed of the collider vertices
- before we spoil nvX
- humm could be done once a SB steps but then we' need to store that too
- since the AABB reduced propabitlty to get here drasticallly
- it might be a nice tradeof CPU <--> memory
- */
- VECSUB(vv1,nv1,mprevvert[mface->v1].co);
- VECSUB(vv2,nv2,mprevvert[mface->v2].co);
- VECSUB(vv3,nv3,mprevvert[mface->v3].co);
- if (mface->v4){
- VECSUB(vv4,nv4,mprevvert[mface->v4].co);
- }
-
- VecMulf(nv1,time);
- Vec3PlusStVec(nv1,(1.0f-time),mprevvert[mface->v1].co);
-
- VecMulf(nv2,time);
- Vec3PlusStVec(nv2,(1.0f-time),mprevvert[mface->v2].co);
-
- VecMulf(nv3,time);
- Vec3PlusStVec(nv3,(1.0f-time),mprevvert[mface->v3].co);
-
- if (mface->v4){
- VecMulf(nv4,time);
- Vec3PlusStVec(nv4,(1.0f-time),mprevvert[mface->v4].co);
- }
- }
- }
-
- /* switch origin to be nv2*/
- VECSUB(edge1, nv1, nv2);
- VECSUB(edge2, nv3, nv2);
- VECSUB(dv1,opco,nv2); /* abuse dv1 to have vertex in question at *origin* of triangle */
-
- Crossf(d_nvect, edge2, edge1);
- n_mag = Normalize(d_nvect);
- facedist = Inpf(dv1,d_nvect);
-
- if ((facedist > closestinside) && (facedist < outerfacethickness)){
-// if ((facedist > innerfacethickness) && (facedist < outerfacethickness)){
- if (point_in_tri_prism(opco, nv1, nv2, nv3) ){
- force_mag_norm =(float)exp(-ee*facedist);
- if (facedist > outerfacethickness*ff)
- force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness);
- *damp=ob->pd->pdef_sbdamp;
-
- if (facedist > 0.0f){
- *damp *= (1.0f - facedist/outerfacethickness);
- Vec3PlusStVec(force,force_mag_norm,d_nvect);
- if (deflected < 2){
- deflected = 1;
- if ((mprevvert) && (*damp > 0.0f)){
- choose_winner(ve,opco,nv1,nv2,nv3,vv1,vv2,vv3);
- VECADD(avel,avel,ve);
- cavel ++;
- }
- }
-
- }
- else{
- Vec3PlusStVec(force,force_mag_norm,d_nvect);
- VECCOPY(facenormal,d_nvect);
- if ((mprevvert) && (*damp > 0.0f)){
- choose_winner(avel,opco,nv1,nv2,nv3,vv1,vv2,vv3);
- cavel = 1;
- deflected = 2;
- closestinside = facedist;
- }
- }
- *intrusion = facedist;
- }
- }
- if (mface->v4){ /* quad */
- /* switch origin to be nv4 */
- VECSUB(edge1, nv3, nv4);
- VECSUB(edge2, nv1, nv4);
- VECSUB(dv1,opco,nv4); /* abuse dv1 to have vertex in question at *origin* of triangle */
-
- Crossf(d_nvect, edge2, edge1);
- n_mag = Normalize(d_nvect);
- facedist = Inpf(dv1,d_nvect);
-
- if ((facedist > innerfacethickness) && (facedist < outerfacethickness)){
- if (point_in_tri_prism(opco, nv1, nv3, nv4) ){
- force_mag_norm =(float)exp(-ee*facedist);
- if (facedist > outerfacethickness*ff)
- force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness);
- Vec3PlusStVec(force,force_mag_norm,d_nvect);
- *damp=ob->pd->pdef_sbdamp;
-
- if (facedist > 0.0f){
- *damp *= (1.0f - facedist/outerfacethickness);
- Vec3PlusStVec(force,force_mag_norm,d_nvect);
- if (deflected < 2){
- deflected = 1;
- if ((mprevvert) && (*damp > 0.0f)){
- choose_winner(ve,opco,nv1,nv3,nv4,vv1,vv3,vv4);
- VECADD(avel,avel,ve);
- cavel ++;
- }
- }
-
- }
- else{
- Vec3PlusStVec(force,force_mag_norm,d_nvect);
- VECCOPY(facenormal,d_nvect);
- if ((mprevvert) && (*damp > 0.0f)){
- choose_winner(avel,opco,nv1,nv3,nv4,vv1,vv3,vv4);
- cavel = 1;
- deflected = 2;
- closestinside = facedist;
- }
- }
-
-
-
- *intrusion = facedist;
- }
-
- }
- }
- mface++;
- mima++;
- }/* while a */
- } /* if(ob->pd && ob->pd->deflect) */
- BLI_ghashIterator_step(ihash);
- } /* while () */
- BLI_ghashIterator_free(ihash);
- if (cavel) VecMulf(avel,1.0f/(float)cavel);
- VECCOPY(vel,avel);
-
- /* we did stay "outside" but have some close to contact forces
- just to be complete fake a face normal
- */
- if (deflected ==1){
- VECCOPY(facenormal,force);
- Normalize(facenormal);
- }
- else{
- facenormal[0] = facenormal[1] = facenormal[2] = 0.0f;
- }
- return deflected;
-}
-#endif
-
-
/* sandbox to plug in various deflection algos */
static int sb_deflect_face(Object *ob,float *actpos,float *facenormal,float *force,float *cf,float time,float *vel,float *intrusion)
@@ -2110,6 +1918,7 @@ static int sb_deflect_face(Object *ob,float *actpos,float *facenormal,float *for
return(deflected);
}
+/* hiding this for now .. but the jacobian may pop up on other tasks .. so i'd like to keep it
static void dfdx_spring(int ia, int ic, int op, float dir[3],float L,float len,float factor)
{
float m,delta_ij;
@@ -2143,6 +1952,7 @@ static void dfdv_goal(int ia, int ic,float factor)
int i;
for(i=0;i<3;i++) nlMatrixAdd(ia+i,ic+i,factor);
}
+*/
static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float forcetime,int nl_flags)
{
SoftBody *sb= ob->soft; /* is supposed to be there */
@@ -2196,18 +2006,18 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float fo
/* do jacobian stuff if needed */
if(nl_flags & NLF_BUILD){
- int op =3*sb->totpoint;
- float mvel = -forcetime*kd;
- float mpos = -forcetime*forcefactor;
+ //int op =3*sb->totpoint;
+ //float mvel = -forcetime*kd;
+ //float mpos = -forcetime*forcefactor;
/* depending on my pos */
- dfdx_spring(ia,ia,op,dir,bs->len,distance,-mpos);
+ // dfdx_spring(ia,ia,op,dir,bs->len,distance,-mpos);
/* depending on my vel */
- dfdv_goal(ia,ia,mvel); // well that ignores geometie
+ // dfdv_goal(ia,ia,mvel); // well that ignores geometie
if(bp2->goal < SOFTGOALSNAP){ /* ommit this bp when it snaps */
/* depending on other pos */
- dfdx_spring(ia,ic,op,dir,bs->len,distance,mpos);
+ // dfdx_spring(ia,ic,op,dir,bs->len,distance,mpos);
/* depending on other vel */
- dfdv_goal(ia,ia,-mvel); // well that ignores geometie
+ // dfdv_goal(ia,ia,-mvel); // well that ignores geometie
}
}
}
@@ -2229,14 +2039,14 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
int a, b, do_deflector,do_selfcollision,do_springcollision,do_aero;
-
+/* jacobian
NLboolean success;
if(nl_flags){
nlBegin(NL_SYSTEM);
nlBegin(NL_MATRIX);
}
-
+*/
gravity = sb->grav * sb_grav_force_scale(ob);
@@ -2263,17 +2073,14 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
/* clear forces accumulator */
bp->force[0]= bp->force[1]= bp->force[2]= 0.0;
if(nl_flags & NLF_BUILD){
- int ia =3*(sb->totpoint-a);
- int op =3*sb->totpoint;
+ //int ia =3*(sb->totpoint-a);
+ //int op =3*sb->totpoint;
/* dF/dV = v */
-
+ /* jacobioan
nlMatrixAdd(op+ia,ia,-forcetime);
nlMatrixAdd(op+ia+1,ia+1,-forcetime);
nlMatrixAdd(op+ia+2,ia+2,-forcetime);
-
-
- /* we need [unit - h* dF/dy]^-1 */
-
+
nlMatrixAdd(ia,ia,1);
nlMatrixAdd(ia+1,ia+1,1);
nlMatrixAdd(ia+2,ia+2,1);
@@ -2281,7 +2088,7 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
nlMatrixAdd(op+ia,op+ia,1);
nlMatrixAdd(op+ia+1,op+ia+1,1);
nlMatrixAdd(op+ia+2,op+ia+2,1);
-
+ */
}
@@ -2328,17 +2135,17 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
Vec3PlusStVec(bp->force,sb->balldamp,dvel);
if(nl_flags & NLF_BUILD){
- int ia =3*(sb->totpoint-a);
- int ic =3*(sb->totpoint-c);
- int op =3*sb->totpoint;
- float mvel = forcetime*sb->nodemass*sb->balldamp;
- float mpos = forcetime*tune*(1.0f-sb->balldamp);
+ //int ia =3*(sb->totpoint-a);
+ //int ic =3*(sb->totpoint-c);
+ //int op =3*sb->totpoint;
+ //float mvel = forcetime*sb->nodemass*sb->balldamp;
+ //float mpos = forcetime*tune*(1.0f-sb->balldamp);
/*some quick and dirty entries to the jacobian*/
- dfdx_goal(ia,ia,op,mpos);
- dfdv_goal(ia,ia,mvel);
+ //dfdx_goal(ia,ia,op,mpos);
+ //dfdv_goal(ia,ia,mvel);
/* exploit force(a,b) == -force(b,a) part1/2 */
- dfdx_goal(ic,ic,op,mpos);
- dfdv_goal(ic,ic,mvel);
+ //dfdx_goal(ic,ic,op,mpos);
+ //dfdv_goal(ic,ic,mvel);
/*TODO sit down an X-out the true jacobian entries*/
@@ -2368,7 +2175,7 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
if(bp->goal < SOFTGOALSNAP){ /* ommit this bp when it snaps */
float auxvect[3];
float velgoal[3];
- float absvel =0, projvel= 0;
+
/* do goal stuff */
if(ob->softflag & OB_SB_GOAL) {
/* true elastic goal */
@@ -2379,10 +2186,10 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
bp->force[2]+= -ks*(auxvect[2]);
if(nl_flags & NLF_BUILD){
- int ia =3*(sb->totpoint-a);
- int op =3*(sb->totpoint);
+ //int ia =3*(sb->totpoint-a);
+ //int op =3*(sb->totpoint);
/* depending on my pos */
- dfdx_goal(ia,ia,op,ks*forcetime);
+ //dfdx_goal(ia,ia,op,ks*forcetime);
}
@@ -2396,10 +2203,10 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
bp->force[1]-= kd * (auxvect[1]);
bp->force[2]-= kd * (auxvect[2]);
if(nl_flags & NLF_BUILD){
- int ia =3*(sb->totpoint-a);
+ //int ia =3*(sb->totpoint-a);
Normalize(auxvect);
/* depending on my vel */
- dfdv_goal(ia,ia,kd*forcetime);
+ //dfdv_goal(ia,ia,kd*forcetime);
}
}
@@ -2446,18 +2253,18 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
bp->force[2]-= bp->vec[2]*kd;
/* friction in media done */
if(nl_flags & NLF_BUILD){
- int ia =3*(sb->totpoint-a);
- int op =3*sb->totpoint;
+ //int ia =3*(sb->totpoint-a);
/* da/dv = */
- nlMatrixAdd(ia,ia,forcetime*kd);
- nlMatrixAdd(ia+1,ia+1,forcetime*kd);
- nlMatrixAdd(ia+2,ia+2,forcetime*kd);
+// nlMatrixAdd(ia,ia,forcetime*kd);
+// nlMatrixAdd(ia+1,ia+1,forcetime*kd);
+// nlMatrixAdd(ia+2,ia+2,forcetime*kd);
}
}
/* +++cached collision targets */
bp->choke = 0.0f;
+ bp->choke2 = 0.0f;
bp->flag &= ~SBF_DOFUZZY;
if(do_deflector) {
float cfforce[3],defforce[3] ={0.0f,0.0f,0.0f}, vel[3] = {0.0f,0.0f,0.0f}, facenormal[3], cf = 1.0f,intrusion;
@@ -2484,8 +2291,8 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
}
Vec3PlusStVec(bp->force,kd,defforce);
if (nl_flags & NLF_BUILD){
- int ia =3*(sb->totpoint-a);
- int op =3*sb->totpoint;
+ // int ia =3*(sb->totpoint-a);
+ // int op =3*sb->totpoint;
//dfdx_goal(ia,ia,op,mpos); // don't do unless you know
//dfdv_goal(ia,ia,-cf);
@@ -2521,6 +2328,7 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
if (ob->softflag & OB_SB_FACECOLL) scan_for_ext_face_forces(ob,timenow);
/* finish matrix and solve */
+#if (0) // remove onl linking for now .. still i am not sure .. the jacobian can be usefull .. so keep that BM
if(nl_flags & NLF_SOLVE){
//double sct,sst=PIL_check_seconds_timer();
for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
@@ -2588,135 +2396,9 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow, int
//if (sct-sst > 0.01f) printf(" implicit solver time %f %s \r",sct-sst,ob->id.name);
}
/* cleanup */
-
+#endif
if(do_effector) pdEndEffectors(do_effector);
}
-
-
-static void softbody_apply_fake_implicit_forces(Object *ob, float forcetime, float *err, float *err_ref_pos,float *err_ref_vel)
-{
- /* time evolution */
- /* do semi implicit euler */
- SoftBody *sb= ob->soft; /* is supposed to be there */
- BodyPoint *bp;
- float *perp,*perv;
- float erp[3],erv[3],dx[3],dv[3],aabbmin[3],aabbmax[3],cm[3]={0.0f,0.0f,0.0f};
- float timeovermass;
- float maxerrpos= 0.0f,maxerrvel = 0.0f,maxerrvel2 = 0.0f;
- int a,fuzzy=0;
-
- forcetime *= sb_time_scale(ob);
-
- aabbmin[0]=aabbmin[1]=aabbmin[2] = 1e20f;
- aabbmax[0]=aabbmax[1]=aabbmax[2] = -1e20f;
-
- /* claim a minimum mass for vertex */
- if (sb->nodemass > 0.009999f) timeovermass = forcetime/sb->nodemass;
- else timeovermass = forcetime/0.009999f;
- /* step along error reference vector */
- perp =err_ref_pos;
- perv =err_ref_vel;
-
- for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
- /* step along error reference vector */
- if(perp) {VECCOPY(erp,perp);perp +=3;}
- if(perv) {VECCOPY(erv,perv);perv +=3;}
- if(bp->goal < SOFTGOALSNAP){
-
- /* so here is (v)' = a(cceleration) = sum(F_springs)/m + gravitation + some friction forces + more forces*/
- /* the ( ... )' operator denotes derivate respective time */
- /* the "implicit" euler step for velocity then becomes */
- /* v(t + dt) = v(t) + O * X(t) * dt */
- /* O = [1-dt*dA/d(X)]^1 */
- /* with X = (a[n],v[n]) */
- /* da/dv | da/dx */
- /* dA/d(X) = ( ------------- )*/
- /* dv/dv | dv/dx */
- /* note!! we did not solve any implicit system but looking forward more or less smart
- what a implicit solution may look like by means of taylor expansion */
- VECCOPY(dx,bp->vec);
-
- bp->force[0]= timeovermass * bp->impdv[0]; /* individual mass of node here */
- bp->force[1]= timeovermass * bp->impdv[1];
- bp->force[2]= timeovermass * bp->impdv[2];
- VECCOPY(dv,bp->force);
- if(perv){
- maxerrvel = MAX2(maxerrvel,ABS(dv[0] - erv[0]));
- maxerrvel = MAX2(maxerrvel,ABS(dv[1] - erv[1]));
- maxerrvel = MAX2(maxerrvel,ABS(dv[2] - erv[2]));
- }
-
- maxerrvel2 = MAX2(maxerrvel2,ABS(dv[0]));
- maxerrvel2 = MAX2(maxerrvel2,ABS(dv[1]));
- maxerrvel2 = MAX2(maxerrvel2,ABS(dv[2]));
-
- VECADD(bp->vec, bp->vec, dv);
-
- /* so here is (x)'= v(elocity) */
- /* the euler step for location then becomes */
- /* x(t + dt) = x(t) + v(t) * dt */
-
-// VECCOPY(dx,bp->vec);
-
- dx[0]*=forcetime;
- dx[1]*=forcetime;
- dx[2]*=forcetime;
-
- /* bp->choke is set when we need to pull a vertex or edge out of the collider.
- the collider object signals to get out by pushing hard. on the other hand
- we don't want to end up in deep space so we add some <viscosity>
- to balance that out */
- if (bp->choke > 0.0f){
- dx[0]*=(1.0f - bp->choke);
- dx[1]*=(1.0f - bp->choke);
- dx[2]*=(1.0f - bp->choke);
- }
-
-
- /* should be possible to get more out of the matrix inversion
- but not verified yet
- dx[0]*=forcetime*forcetime*bp->impdx[0];
- dx[1]*=forcetime*forcetime*bp->impdx[1];
- dx[2]*=forcetime*forcetime*bp->impdx[2];
- */
- VECADD(bp->pos, bp->pos, dx);
- if (perp){
- maxerrpos = MAX2(maxerrpos,ABS(bp->pos[0]-erp[0]));
- maxerrpos = MAX2(maxerrpos,ABS(bp->pos[1]-erp[1]));
- maxerrpos = MAX2(maxerrpos,ABS(bp->pos[2]-erp[2]));
- }
-
-
- }/*snap*/
- /* so while we are looping BPs anyway do statistics on the fly */
- aabbmin[0] = MIN2(aabbmin[0],bp->pos[0]);
- aabbmin[1] = MIN2(aabbmin[1],bp->pos[1]);
- aabbmin[2] = MIN2(aabbmin[2],bp->pos[2]);
- aabbmax[0] = MAX2(aabbmax[0],bp->pos[0]);
- aabbmax[1] = MAX2(aabbmax[1],bp->pos[1]);
- aabbmax[2] = MAX2(aabbmax[2],bp->pos[2]);
- if (bp->flag & SBF_DOFUZZY) fuzzy =1;
- } /*for*/
-
- if (sb->totpoint) VecMulf(cm,1.0f/sb->totpoint);
- if (sb->scratch){
- VECCOPY(sb->scratch->aabbmin,aabbmin);
- VECCOPY(sb->scratch->aabbmax,aabbmax);
- }
-
- if (err){ /* so step size will be controlled by biggest difference in slope */
- if (sb->solverflags & SBSO_OLDERR)
- *err = MAX2(maxerrpos,maxerrvel);
- else
- if (perp) *err = maxerrpos;
- else *err = maxerrvel2;
- //printf("EP %f EV %f \n",maxerrpos,maxerrvel);
- if (fuzzy){
- *err /= sb->fuzzyness;
- }
- }
-}
-
static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *err, int mid_flags)
{
/* time evolution */
@@ -2725,7 +2407,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
SoftBody *sb= ob->soft; /* is supposed to be there */
BodyPoint *bp;
float dx[3],dv[3],aabbmin[3],aabbmax[3],cm[3]={0.0f,0.0f,0.0f};
- float timeovermass;
+ float timeovermass/*,freezeloc=0.00001f,freezeforce=0.00000000001f*/;
float maxerrpos= 0.0f,maxerrvel = 0.0f;
int a,fuzzy=0;
@@ -2740,15 +2422,14 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
for(a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) {
if(bp->goal < SOFTGOALSNAP){
- if(mid_flags & MID_PRESERVE) VECCOPY(dx,bp->vec);
+ /* this makes t~ = t */
+ if(mid_flags & MID_PRESERVE) VECCOPY(dx,bp->vec);
/* so here is (v)' = a(cceleration) = sum(F_springs)/m + gravitation + some friction forces + more forces*/
/* the ( ... )' operator denotes derivate respective time */
/* the euler step for velocity then becomes */
/* v(t + dt) = v(t) + a(t) * dt */
- bp->force[0]*= timeovermass; /* individual mass of node here */
- bp->force[1]*= timeovermass;
- bp->force[2]*= timeovermass;
+ VecMulf(bp->force,timeovermass);/* individual mass of node here */
/* some nasty if's to have heun in here too */
VECCOPY(dv,bp->force);
@@ -2769,13 +2450,24 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
}
else {VECADD(bp->vec, bp->vec, bp->force);}
+ /* this makes t~ = t+dt */
+ if(!(mid_flags & MID_PRESERVE)) VECCOPY(dx,bp->vec);
+
/* so here is (x)'= v(elocity) */
/* the euler step for location then becomes */
- /* x(t + dt) = x(t) + v(t) * dt */
- if(!(mid_flags & MID_PRESERVE)) VECCOPY(dx,bp->vec);
- dx[0]*=forcetime;
- dx[1]*=forcetime;
- dx[2]*=forcetime;
+ /* x(t + dt) = x(t) + v(t~) * dt */
+ VecMulf(dx,forcetime);
+
+ /* the freezer */
+ /*
+ if ((Inpf(dx,dx)<freezeloc )&&(Inpf(bp->force,bp->force)<freezeforce )){
+ bp->frozen /=2;
+ }
+ else{
+ bp->frozen =MIN2(bp->frozen*1.05f,1.0f);
+ }
+ VecMulf(dx,bp->frozen);
+ */
/* again some nasty if's to have heun in here too */
if (mode ==1){
VECCOPY(bp->prevpos,bp->pos);
@@ -2785,7 +2477,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
if (mode ==2){
bp->pos[0] = bp->prevpos[0] + 0.5f * ( dx[0] + bp->prevdx[0]);
bp->pos[1] = bp->prevpos[1] + 0.5f * ( dx[1] + bp->prevdx[1]);
- bp->pos[2] = bp->prevpos[2] + 0.5f* ( dx[2] + bp->prevdx[2]);
+ bp->pos[2] = bp->prevpos[2] + 0.5f * ( dx[2] + bp->prevdx[2]);
maxerrpos = MAX2(maxerrpos,ABS(dx[0] - bp->prevdx[0]));
maxerrpos = MAX2(maxerrpos,ABS(dx[1] - bp->prevdx[1]));
maxerrpos = MAX2(maxerrpos,ABS(dx[2] - bp->prevdx[2]));
@@ -2794,10 +2486,11 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
the collider object signals to get out by pushing hard. on the other hand
we don't want to end up in deep space so we add some <viscosity>
to balance that out */
+ if (bp->choke2 > 0.0f){
+ VecMulf(bp->vec,(1.0f - bp->choke2));
+ }
if (bp->choke > 0.0f){
- bp->vec[0] = bp->vec[0]*(1.0f - bp->choke);
- bp->vec[1] = bp->vec[1]*(1.0f - bp->choke);
- bp->vec[2] = bp->vec[2]*(1.0f - bp->choke);
+ VecMulf(bp->vec,(1.0f - bp->choke));
}
}
@@ -2844,6 +2537,7 @@ static void softbody_restore_prev_step(Object *ob)
}
}
+#if 0
static void softbody_store_step(Object *ob)
{
SoftBody *sb= ob->soft; /* is supposed to be there*/
@@ -2915,6 +2609,7 @@ static void softbody_swap_state(Object *ob,float *ppos,float *pvel)
pp+=3;
}
}
+#endif
/* care for bodypoints taken out of the 'ordinary' solver step
@@ -2937,6 +2632,30 @@ static void softbody_apply_goalsnap(Object *ob)
}
}
+
+void apply_spring_memory(Object *ob)
+{
+ SoftBody *sb = ob->soft;
+ BodySpring *bs;
+ BodyPoint *bp1, *bp2;
+ int a;
+ float b,l,r;
+
+ b = sb->plastic;
+ if (sb && sb->totspring){
+ for(a=0; a<sb->totspring; a++) {
+ bs = &sb->bspring[a];
+ bp1 =&sb->bpoint[bs->v1];
+ bp2 =&sb->bpoint[bs->v2];
+ l = VecLenf(bp1->pos,bp2->pos);
+ r = bs->len/l;
+ if (( r > 1.05f) || (r < 0.95)){
+ bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
+ }
+ }
+ }
+}
+
/* expects full initialized softbody */
static void interpolate_exciter(Object *ob, int timescale, int time)
{
@@ -3025,9 +2744,9 @@ static void springs_from_mesh(Object *ob)
}
/* recalculate spring length for meshes here */
- /* special hidden feature! shrink to fit */
- if (G.rt > 500){
- scale = (G.rt - 500) / 100.0f;
+ /* public version shrink to fit */
+ if (sb->springpreload != 0 ){
+ scale = sb->springpreload / 100.0f;
}
for(a=0; a<sb->totspring; a++) {
BodySpring *bs = &sb->bspring[a];
@@ -3430,9 +3149,12 @@ static void particles_to_softbody(Object *ob)
/* renew ends with ob->soft with points and edges, also checks & makes ob->soft */
renew_softbody(ob, totpoint, totedge);
- psys->particles->bpi = 0;
- for(a=1, pa=psys->particles+1; a<psys->totpart; a++, pa++)
- pa->bpi = (pa-1)->bpi + pa->totkey;
+ /* find first BodyPoint index for each particle */
+ if(psys->totpart > 0) {
+ psys->particles->bpi = 0;
+ for(a=1, pa=psys->particles+1; a<psys->totpart; a++, pa++)
+ pa->bpi = (pa-1)->bpi + (pa-1)->totkey;
+ }
/* we always make body points */
sb= ob->soft;
@@ -3494,95 +3216,66 @@ static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts,
}
}
-void softbody_clear_cache(Object *ob, float framenr)
-{
- SoftBody *sb = ob->soft;
- ModifierData *md = ob->modifiers.first;
- int stack_index = -1;
- int a;
-
- if(sb==NULL) return;
-
- if(sb->particles)
- stack_index = modifiers_indexInObject(ob,(ModifierData*)psys_get_modifier(ob,sb->particles));
- else {
- for(a=0; md; md=md->next, a++) {
- if(md->type == eModifierType_Softbody) {
- stack_index = a;
- break;
- }
- }
- }
-
- BKE_ptcache_id_clear((ID *)ob, PTCACHE_CLEAR_ALL, framenr, stack_index);
-}
-static void softbody_write_cache(Object *ob, float framenr)
+void sbWriteCache(Object *ob, int framenr)
{
- FILE *fp = NULL;
- SoftBody *sb = ob->soft;
+ SoftBody *sb= ob->soft;
BodyPoint *bp;
- ModifierData *md = ob->modifiers.first;
- int stack_index = -1;
+ PTCacheID pid;
+ PTCacheFile *pf;
int a;
- if(sb->totpoint == 0) return;
-
- if(sb->particles)
- stack_index = modifiers_indexInObject(ob,(ModifierData*)psys_get_modifier(ob,sb->particles));
- else {
- for(a=0; md; md=md->next, a++) {
- if(md->type == eModifierType_Softbody) {
- stack_index = a;
- break;
- }
- }
- }
+ if(sb->totpoint == 0)
+ return;
- fp = BKE_ptcache_id_fopen((ID *)ob, 'w', framenr, stack_index);
- if(!fp) return;
+ BKE_ptcache_id_from_softbody(&pid, ob, sb);
+ pf= BKE_ptcache_file_open(&pid, PTCACHE_FILE_WRITE, framenr);
+ if(!pf)
+ return;
+
+ for(a=0, bp=sb->bpoint; a<sb->totpoint; a++, bp++)
+ BKE_ptcache_file_write_floats(pf, bp->pos, 3);
for(a=0, bp=sb->bpoint; a<sb->totpoint; a++, bp++)
- fwrite(&bp->pos, sizeof(float), 3, fp);
-
- fclose(fp);
+ BKE_ptcache_file_write_floats(pf, bp->vec, 3);
+
+ BKE_ptcache_file_close(pf);
}
+
static int softbody_read_cache(Object *ob, float framenr)
{
- FILE *fp = NULL;
- SoftBody *sb = ob->soft;
+ SoftBody *sb= ob->soft;
BodyPoint *bp;
- ModifierData *md = ob->modifiers.first;
- int stack_index = -1;
- int a, ret = 1;
+ PTCacheID pid;
+ PTCacheFile *pf;
+ int a;
- if(sb->totpoint == 0) return 0;
+ if(sb->totpoint == 0)
+ return 0;
+
+ BKE_ptcache_id_from_softbody(&pid, ob, sb);
+ pf= BKE_ptcache_file_open(&pid, PTCACHE_FILE_READ, framenr);
+ if(!pf)
+ return 0;
- if(sb->particles)
- stack_index = modifiers_indexInObject(ob,(ModifierData*)psys_get_modifier(ob,sb->particles));
- else {
- for(a=0; md; md=md->next, a++) {
- if(md->type == eModifierType_Softbody) {
- stack_index = a;
- break;
- }
+ for(a=0, bp=sb->bpoint; a<sb->totpoint; a++, bp++) {
+ if(!BKE_ptcache_file_read_floats(pf, bp->pos, 3)) {
+ BKE_ptcache_file_close(pf);
+ return 0;
}
}
- fp = BKE_ptcache_id_fopen((ID *)ob, 'r', framenr, stack_index);
- if(!fp)
- ret = 0;
- else {
- for(a=0, bp=sb->bpoint; a<sb->totpoint; a++, bp++)
- if(fread(&bp->pos, sizeof(float), 3, fp) != 3) {
- ret = 0;
- break;
- }
-
- fclose(fp);
+ for(a=0, bp=sb->bpoint; a<sb->totpoint; a++, bp++) {
+ if(!BKE_ptcache_file_read_floats(pf, bp->vec, 3)) {
+ BKE_ptcache_file_close(pf);
+ return 0;
+ }
}
- return ret;
+ BKE_ptcache_file_close(pf);
+
+ return 1;
}
+
/* +++ ************ maintaining scratch *************** */
void sb_new_scratch(SoftBody *sb)
{
@@ -3641,6 +3334,9 @@ SoftBody *sbNew(void)
/*todo backward file compat should set sb->shearstiff = 1.0f while reading old files*/
sb->shearstiff = 1.0f;
sb->solverflags |= SBSO_OLDERR;
+
+ sb->pointcache = BKE_ptcache_add();
+
return sb;
}
@@ -3648,14 +3344,19 @@ SoftBody *sbNew(void)
void sbFree(SoftBody *sb)
{
free_softbody_intern(sb);
+ BKE_ptcache_free(sb->pointcache);
MEM_freeN(sb);
}
+void sbFreeSimulation(SoftBody *sb)
+{
+ free_softbody_intern(sb);
+}
/* makes totally fresh start situation */
void sbObjectToSoftbody(Object *ob)
{
- ob->softflag |= OB_SB_REDO;
+ //ob->softflag |= OB_SB_REDO;
free_softbody_intern(ob->soft);
}
@@ -3679,562 +3380,406 @@ void sbSetInterruptCallBack(int (*f)(void))
SB_localInterruptCallBack = f;
}
-
-/* simulates one step. framenr is in frames */
-void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts)
+static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCos)[3], int numVerts)
{
- ParticleSystemModifierData *psmd=0;
- ParticleData *pa=0;
- SoftBody *sb;
+ ParticleSystemModifierData *psmd= NULL;
+ ParticleData *pa= NULL;
HairKey *key= NULL;
BodyPoint *bp;
- int a;
- float dtime,ctime,forcetime;
float hairmat[4][4];
+ int a;
- /* This part only sets goals and springs, based on original mesh/curve/lattice data.
- Copying coordinates happens in next chunk by setting softbody flag OB_SB_RESET */
- /* remake softbody if: */
- if( (ob->softflag & OB_SB_REDO) || /* signal after weightpainting */
- (ob->soft==NULL) || /* just to be nice we allow full init */
- (ob->soft->bpoint==NULL) || /* after reading new file, or acceptable as signal to refresh */
- (numVerts!=ob->soft->totpoint) || /* should never happen, just to be safe */
- ((ob->softflag & OB_SB_EDGES) && !ob->soft->bspring && object_has_edges(ob))) /* happens when in UI edges was set */
- {
- if(ob->soft && ob->soft->bpoint) /* don't clear on file load */
- softbody_clear_cache(ob, framenr);
-
- if(ob->soft->particles){
- particles_to_softbody(ob);
- }
- else switch(ob->type) {
- case OB_MESH:
- mesh_to_softbody(ob);
- break;
- case OB_LATTICE:
- lattice_to_softbody(ob);
- break;
- case OB_CURVE:
- case OB_SURF:
- curve_surf_to_softbody(ob);
- break;
- default:
- renew_softbody(ob, numVerts, 0);
- break;
- }
+ /* update the vertex locations */
+ if(sb->particles) {
+ psmd= psys_get_modifier(ob,sb->particles);
+ pa= sb->particles->particles;
+ key= pa->hair;
- /* still need to update to correct vertex locations, happens on next step */
- ob->softflag |= OB_SB_RESET;
- ob->softflag &= ~OB_SB_REDO;
+ psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
}
- sb= ob->soft;
+ for(a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
+ /* store where goals are now */
+ VECCOPY(bp->origS, bp->origE);
+ /* copy the position of the goals at desired end time */
+ if(sb->particles) {
+ if(key == pa->hair + pa->totkey) {
+ pa++;
+ key = pa->hair;
- /* still no points? go away */
- if(sb->totpoint==0) return;
+ psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ }
+ VECCOPY(bp->origE, key->co);
+ Mat4MulVecfl(hairmat,bp->origE);
- if(sb->particles){
- psmd=psys_get_modifier(ob,sb->particles);
- pa=sb->particles->particles;
+ key++;
+ }
+ else{
+ VECCOPY(bp->origE, vertexCos[a]);
+ /* vertexCos came from local world, go global */
+ Mat4MulVecfl(ob->obmat, bp->origE);
+ }
+ /* just to be save give bp->origT a defined value
+ will be calulated in interpolate_exciter()*/
+ VECCOPY(bp->origT, bp->origE);
}
+}
- /* checking time: */
+static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int numVerts)
+{
+ ParticleSystemModifierData *psmd= NULL;
+ HairKey *key= NULL;
+ ParticleData *pa= NULL;
+ BodyPoint *bp;
+ float hairmat[4][4];
+ int a;
- ctime= bsystem_time(ob, framenr, 0.0);
+ if(sb->particles) {
+ psmd= psys_get_modifier(ob, sb->particles);
+ pa= sb->particles->particles;
+ key= pa->hair;
- if (ob->softflag&OB_SB_RESET) {
- dtime = 0.0;
- } else {
- dtime= ctime - sb->ctime;
+ psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
}
- if(softbody_read_cache(ob, framenr)) {
- if(sb->particles==0)
- softbody_to_object(ob, vertexCos, numVerts, sb->local);
- sb->ctime = ctime;
- return;
- }
-
- /* the simulator */
-
- /* update the vertex locations */
- if (dtime!=0.0) {
+ for(a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
if(sb->particles) {
- pa=sb->particles->particles;
- key = pa->hair;
+ if(key == pa->hair + pa->totkey) {
+ pa++;
+ key = pa->hair;
- psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ }
+ VECCOPY(bp->pos, key->co);
+ Mat4MulVecfl(hairmat, bp->pos);
+ key++;
+ }
+ else {
+ VECCOPY(bp->pos, vertexCos[a]);
+ Mat4MulVecfl(ob->obmat, bp->pos); /* yep, sofbody is global coords*/
}
+ VECCOPY(bp->origS, bp->pos);
+ VECCOPY(bp->origE, bp->pos);
+ VECCOPY(bp->origT, bp->pos);
+ bp->vec[0]= bp->vec[1]= bp->vec[2]= 0.0f;
+
+ /* the bp->prev*'s are for rolling back from a canceled try to propagate in time
+ adaptive step size algo in a nutshell:
+ 1. set sheduled time step to new dtime
+ 2. try to advance the sheduled time step, beeing optimistic execute it
+ 3. check for success
+ 3.a we 're fine continue, may be we can increase sheduled time again ?? if so, do so!
+ 3.b we did exceed error limit --> roll back, shorten the sheduled time and try again at 2.
+ 4. check if we did reach dtime
+ 4.a nope we need to do some more at 2.
+ 4.b yup we're done
+ */
- for(a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
- /* store where goals are now */
- VECCOPY(bp->origS, bp->origE);
- /* copy the position of the goals at desired end time */
- if(sb->particles) {
- if(key == pa->hair + pa->totkey) {
- pa++;
- key = pa->hair;
+ VECCOPY(bp->prevpos, bp->pos);
+ VECCOPY(bp->prevvec, bp->vec);
+ VECCOPY(bp->prevdx, bp->vec);
+ VECCOPY(bp->prevdv, bp->vec);
+ }
- psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
- }
- VECCOPY(bp->origE, key->co);
- Mat4MulVecfl(hairmat,bp->origE);
+ /* make a nice clean scratch struc */
+ free_scratch(sb); /* clear if any */
+ sb_new_scratch(sb); /* make a new */
+ sb->scratch->needstobuildcollider=1;
- key++;
- }
- else{
- VECCOPY(bp->origE, vertexCos[a]);
- /* vertexCos came from local world, go global */
- Mat4MulVecfl(ob->obmat, bp->origE);
- }
- /* just to be save give bp->origT a defined value
- will be calulated in interpolate_exciter()*/
- VECCOPY(bp->origT, bp->origE);
+ if((sb->particles)==0) {
+ /* copy some info to scratch */
+ switch(ob->type) {
+ case OB_MESH:
+ if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
+ break;
+ case OB_LATTICE:
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ break;
+ default:
+ break;
}
}
+}
- if((ob->softflag&OB_SB_RESET) || /* got a reset signal */
- (dtime<0.0) || /* back in time */
- (dtime>=9.9*G.scene->r.framelen) /* too far forward in time --> goals won't be accurate enough */
- )
- {
- if(sb->particles) {
- pa=sb->particles->particles;
- key = pa->hair;
+static void softbody_step(Object *ob, SoftBody *sb, float dtime)
+{
+ /* the simulator */
+ float forcetime;
+ double sct,sst=PIL_check_seconds_timer();
+ ccd_update_deflector_hache(ob,sb->scratch->colliderhash);
- psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ if(sb->scratch->needstobuildcollider){
+ if (query_external_colliders(ob)){
+ ccd_build_deflector_hache(ob,sb->scratch->colliderhash);
}
+ sb->scratch->needstobuildcollider=0;
+ }
+
+ if (sb->solver_ID < 2) {
+ /* special case of 2nd order Runge-Kutta type AKA Heun */
+ int mid_flags=0;
+ float err = 0;
+ float forcetimemax = 1.0f;
+ float forcetimemin = 0.001f;
+ float timedone =0.0; /* how far did we get without violating error condition */
+ /* loops = counter for emergency brake
+ * we don't want to lock up the system if physics fail
+ */
+ int loops =0 ;
+ SoftHeunTol = sb->rklimit; /* humm .. this should be calculated from sb parameters and sizes */
+ if (sb->minloops > 0) forcetimemax = 1.0f / sb->minloops;
+
+ if (sb->maxloops > 0) forcetimemin = 1.0f / sb->maxloops;
+
+ if(sb->solver_ID>0) mid_flags |= MID_PRESERVE;
+
+ //forcetime = dtime; /* hope for integrating in one step */
+ forcetime =forcetimemax; /* hope for integrating in one step */
+ while ( (ABS(timedone) < ABS(dtime)) && (loops < 2000) )
+ {
+ /* set goals in time */
+ interpolate_exciter(ob,200,(int)(200.0*(timedone/dtime)));
+
+ sb->scratch->flag &= ~SBF_DOFUZZY;
+ /* do predictive euler step */
+ softbody_calc_forces(ob, forcetime,timedone/dtime,0);
+ softbody_apply_forces(ob, forcetime, 1, NULL,mid_flags);
+
- for(a=0,bp=sb->bpoint; a<numVerts; a++, bp++) {
- if(sb->particles) {
- if(key == pa->hair + pa->totkey) {
- pa++;
- key = pa->hair;
+ /* crop new slope values to do averaged slope step */
+ softbody_calc_forces(ob, forcetime,timedone/dtime,0);
+ softbody_apply_forces(ob, forcetime, 2, &err,mid_flags);
- psys_mat_hair_to_global(ob, psmd->dm, sb->particles->part->from, pa, hairmat);
+ softbody_apply_goalsnap(ob);
+
+ if (err > SoftHeunTol) { /* error needs to be scaled to some quantity */
+
+ if (forcetime > forcetimemin){
+ forcetime = MAX2(forcetime / 2.0f,forcetimemin);
+ softbody_restore_prev_step(ob);
+ //printf("down,");
+ }
+ else {
+ timedone += forcetime;
}
- VECCOPY(bp->pos, key->co);
- Mat4MulVecfl(hairmat, bp->pos);
- key++;
}
else {
- VECCOPY(bp->pos, vertexCos[a]);
- Mat4MulVecfl(ob->obmat, bp->pos); /* yep, sofbody is global coords*/
+ float newtime = forcetime * 1.1f; /* hope for 1.1 times better conditions in next step */
+
+ if (sb->scratch->flag & SBF_DOFUZZY){
+ //if (err > SoftHeunTol/(2.0f*sb->fuzzyness)) { /* stay with this stepsize unless err really small */
+ newtime = forcetime;
+ //}
+ }
+ else {
+ if (err > SoftHeunTol/2.0f) { /* stay with this stepsize unless err really small */
+ newtime = forcetime;
+ }
+ }
+ timedone += forcetime;
+ newtime=MIN2(forcetimemax,MAX2(newtime,forcetimemin));
+ //if (newtime > forcetime) printf("up,");
+ if (forcetime > 0.0)
+ forcetime = MIN2(dtime - timedone,newtime);
+ else
+ forcetime = MAX2(dtime - timedone,newtime);
}
- VECCOPY(bp->origS, bp->pos);
- VECCOPY(bp->origE, bp->pos);
- VECCOPY(bp->origT, bp->pos);
- bp->vec[0]= bp->vec[1]= bp->vec[2]= 0.0f;
-
- /* the bp->prev*'s are for rolling back from a canceled try to propagate in time
- adaptive step size algo in a nutshell:
- 1. set sheduled time step to new dtime
- 2. try to advance the sheduled time step, beeing optimistic execute it
- 3. check for success
- 3.a we 're fine continue, may be we can increase sheduled time again ?? if so, do so!
- 3.b we did exceed error limit --> roll back, shorten the sheduled time and try again at 2.
- 4. check if we did reach dtime
- 4.a nope we need to do some more at 2.
- 4.b yup we're done
- */
+ loops++;
+ if(sb->solverflags & SBSO_MONITOR ){
+ sct=PIL_check_seconds_timer();
+ if (sct-sst > 0.5f) printf("%3.0f%% \r",100.0f*timedone);
+ }
+ /* ask for user break */
+ if (SB_localInterruptCallBack && SB_localInterruptCallBack()) break;
- VECCOPY(bp->prevpos, bp->pos);
- VECCOPY(bp->prevvec, bp->vec);
- VECCOPY(bp->prevdx, bp->vec);
- VECCOPY(bp->prevdv, bp->vec);
}
- /* make a nice clean scratch struc */
- free_scratch(sb); /* clear if any */
- sb_new_scratch(sb); /* make a new */
- sb->scratch->needstobuildcollider=1;
-
- if((sb->particles)==0) {
- /* copy some info to scratch */
- switch(ob->type) {
- case OB_MESH:
- if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
- break;
- case OB_LATTICE:
- break;
- case OB_CURVE:
- case OB_SURF:
- break;
- default:
- break;
- }
+ /* move snapped to final position */
+ interpolate_exciter(ob, 2, 2);
+ softbody_apply_goalsnap(ob);
+
+ // if(G.f & G_DEBUG){
+ if(sb->solverflags & SBSO_MONITOR ){
+ if (loops > HEUNWARNLIMIT) /* monitor high loop counts */
+ printf("\r needed %d steps/frame ",loops);
}
-
- ob->softflag &= ~OB_SB_RESET;
+
}
- else if(dtime>0.0) {
- double sct,sst=PIL_check_seconds_timer();
- ccd_update_deflector_hache(ob,sb->scratch->colliderhash);
+ else if (sb->solver_ID == 2)
+ {/* do semi "fake" implicit euler */
+ //removed
+ }/*SOLVER SELECT*/
+ else if (sb->solver_ID == 4)
+ {
+ /* do semi "fake" implicit euler */
+ }/*SOLVER SELECT*/
+ else if (sb->solver_ID == 3){
+ /* do "stupid" semi "fake" implicit euler */
+ //removed
+ }/*SOLVER SELECT*/
+ else{
+ printf("softbody no valid solver ID!");
+ }/*SOLVER SELECT*/
+ if(sb->plastic){ apply_spring_memory(ob);}
- if(sb->scratch->needstobuildcollider){
- if (query_external_colliders(ob)){
- ccd_build_deflector_hache(ob,sb->scratch->colliderhash);
- }
- sb->scratch->needstobuildcollider=0;
- }
+ if(sb->solverflags & SBSO_MONITOR ){
+ sct=PIL_check_seconds_timer();
+ if (sct-sst > 0.5f) printf(" solver time %f %s \r",sct-sst,ob->id.name);
+ }
+}
+/* simulates one step. framenr is in frames */
+void sbObjectStep(Object *ob, float cfra, float (*vertexCos)[3], int numVerts)
+{
+ ParticleSystemModifierData *psmd=0;
+ ParticleData *pa=0;
+ SoftBody *sb= ob->soft;
+ PointCache *cache;
+ PTCacheID pid;
+ float dtime, timescale;
+ int framedelta, framenr, startframe, endframe;
- if (sb->solver_ID < 2) {
- /* special case of 2nd order Runge-Kutta type AKA Heun */
- int mid_flags=0;
- float err = 0;
- float forcetimemax = 1.0f;
- float forcetimemin = 0.001f;
- float timedone =0.0; /* how far did we get without violating error condition */
- /* loops = counter for emergency brake
- * we don't want to lock up the system if physics fail
- */
- int loops =0 ;
- SoftHeunTol = sb->rklimit; /* humm .. this should be calculated from sb parameters and sizes */
- if (sb->minloops > 0) forcetimemax = 1.0f / sb->minloops;
-
- if (sb->maxloops > 0) forcetimemin = 1.0f / sb->maxloops;
+ cache= sb->pointcache;
- if(sb->solver_ID>0) mid_flags |= MID_PRESERVE;
-
- //forcetime = dtime; /* hope for integrating in one step */
- forcetime =forcetimemax; /* hope for integrating in one step */
- while ( (ABS(timedone) < ABS(dtime)) && (loops < 2000) )
- {
- /* set goals in time */
- interpolate_exciter(ob,200,(int)(200.0*(timedone/dtime)));
-
- sb->scratch->flag &= ~SBF_DOFUZZY;
- /* do predictive euler step */
- softbody_calc_forces(ob, forcetime,timedone/dtime,0);
- softbody_apply_forces(ob, forcetime, 1, NULL,mid_flags);
+ framenr= (int)cfra;
+ framedelta= framenr - cache->simframe;
+ BKE_ptcache_id_from_softbody(&pid, ob, sb);
+ BKE_ptcache_id_time(&pid, framenr, &startframe, &endframe, &timescale);
- /* crop new slope values to do averaged slope step */
- softbody_calc_forces(ob, forcetime,timedone/dtime,0);
- softbody_apply_forces(ob, forcetime, 2, &err,mid_flags);
+ /* check for changes in mesh, should only happen in case the mesh
+ * structure changes during an animation */
+ if(sb->bpoint && numVerts != sb->totpoint) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
- softbody_apply_goalsnap(ob);
-
- if (err > SoftHeunTol) { /* error needs to be scaled to some quantity */
-
- if (forcetime > forcetimemin){
- forcetime = MAX2(forcetime / 2.0f,forcetimemin);
- softbody_restore_prev_step(ob);
- //printf("down,");
- }
- else {
- timedone += forcetime;
- }
- }
- else {
- float newtime = forcetime * 1.1f; /* hope for 1.1 times better conditions in next step */
-
- if (sb->scratch->flag & SBF_DOFUZZY){
- //if (err > SoftHeunTol/(2.0f*sb->fuzzyness)) { /* stay with this stepsize unless err really small */
- newtime = forcetime;
- //}
- }
- else {
- if (err > SoftHeunTol/2.0f) { /* stay with this stepsize unless err really small */
- newtime = forcetime;
- }
- }
- timedone += forcetime;
- newtime=MIN2(forcetimemax,MAX2(newtime,forcetimemin));
- //if (newtime > forcetime) printf("up,");
- if (forcetime > 0.0)
- forcetime = MIN2(dtime - timedone,newtime);
- else
- forcetime = MAX2(dtime - timedone,newtime);
- }
- loops++;
- if(sb->solverflags & SBSO_MONITOR ){
- sct=PIL_check_seconds_timer();
- if (sct-sst > 0.5f) printf("%3.0f%% \r",100.0f*timedone);
- }
- /* ask for user break */
- if (SB_localInterruptCallBack && SB_localInterruptCallBack()) break;
+ return;
+ }
- }
- /* move snapped to final position */
- interpolate_exciter(ob, 2, 2);
- softbody_apply_goalsnap(ob);
-
- // if(G.f & G_DEBUG){
- if(sb->solverflags & SBSO_MONITOR ){
- if (loops > HEUNWARNLIMIT) /* monitor high loop counts */
- printf("\r needed %d steps/frame ",loops);
- }
-
- }
- else if (sb->solver_ID == 2)
- {
- /* do semi "fake" implicit euler */
- float *predict_vel=NULL,*predict_pos=NULL; /* for BDF style stepping */
- NLContext *sb_nlc = NULL;
- int npredict=0,predict_mem_size;
- int nvar = 3*2*sb->totpoint;
- int loops =0 ;
- float forcetimemax = 1.0f; // this one needs 5 steps as a minimum
- float forcetimemin = 0.001f;
- float timedone =0.0; /* how far did we get without violating error condition */
- /* loops = counter for emergency brake
- * we don't want to lock up the system if physics fail
- */
- SoftHeunTol = sb->rklimit; /* humm .. this should be calculated from sb parameters and sizes */
- if (sb->minloops > 0) forcetimemax = 1.0f / sb->minloops;
- if (sb->maxloops > 0) forcetimemin = 1.0f / sb->maxloops;
-
+ /* clamp frame ranges */
+ if(framenr < startframe) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
- forcetime =forcetimemax; /* hope for integrating as fast as possible */
-
- //allocate predictor buffers
- npredict =1;
- predict_mem_size =3*sizeof(float)*npredict*sb->totpoint;
- predict_pos = MEM_mallocN(predict_mem_size,"SB_predict_pos");
- predict_vel = MEM_mallocN(predict_mem_size,"SB_predict_vel");
-
-
- while ( (ABS(timedone) < ABS(dtime)) && (loops < 2000) ){
- float loss_of_accuracy=0;
- // create new solver context for this loop
- sb_nlc = (NLContext*)nlNewContext();
- /* hum it smells like threading trouble */
- nlSolverParameteri(NL_NB_VARIABLES, nvar);
- nlSolverParameteri(NL_LEAST_SQUARES, NL_FALSE);
-
- interpolate_exciter(ob,200,(int)(200.0*(timedone/dtime)));
- softbody_store_step(ob); /* used for rolling back step guessing */
- softbody_store_state(ob,predict_pos,predict_vel);
- softbody_calc_forces(ob, forcetime,timedone/dtime,NLF_BUILD|NLF_SOLVE);
- // go full step
- softbody_apply_fake_implicit_forces(ob, forcetime, NULL,NULL,NULL);
-
- // restore old situation and store 1rst solution to predictors
- softbody_swap_state(ob,predict_pos,predict_vel);
- // the following is to find out how good we were
- // may be we can do smarter
- // so now using the forces and jacobian we calculated before
- // go only 1/2
- softbody_apply_fake_implicit_forces(ob, forcetime/2.0f, NULL,NULL,NULL);
- // explore situation here without redoing the jacobian
- softbody_calc_forces(ob, forcetime,timedone/dtime,NLF_SOLVE);
- // go next 1/2
- softbody_apply_fake_implicit_forces(ob, forcetime/2.0f,&loss_of_accuracy,predict_pos,predict_vel );
- // now we have "loss_of_accuracy"
-
- softbody_apply_goalsnap(ob);
-
- if (loss_of_accuracy > SoftHeunTol) { /* error needs to be scaled to some quantity */
-
- if (forcetime > forcetimemin){
- forcetime = MAX2(forcetime / 2.0f,forcetimemin);
- softbody_restore_prev_step(ob);
- //printf("down,");
- }
- else {
- timedone += forcetime;
- }
- }
- else {
- float newtime = forcetime * 1.5f; /* hope for 1.1 times better conditions in next step */
- // all that 1/2 stepping was useless ... hum we know now ..
- softbody_swap_state(ob,predict_pos,predict_vel);
- if (0){//(sb->scratch->flag & SBF_DOFUZZY){
- //if (err > SoftHeunTol/(2.0f*sb->fuzzyness)) { /* stay with this stepsize unless err really small */
- newtime = forcetime;
- //}
- }
- else {
- if (loss_of_accuracy > SoftHeunTol/1.1f) { /* stay with this stepsize unless err really small */
- newtime = forcetime;
- }
- }
+ return;
+ }
+ else if(framenr > endframe) {
+ framenr = endframe;
+ }
- timedone += forcetime;
- newtime=MIN2(forcetimemax,MAX2(newtime,forcetimemin));
- //if (newtime > forcetime) printf("up,");
- if (forcetime > 0.0)
- forcetime = MIN2(dtime - timedone,newtime);
- else
- forcetime = MAX2(dtime - timedone,newtime);
- }
- loops++;
- // give away solver context within loop
- if (sb_nlc)
- {
- if (sb_nlc != nlGetCurrent())printf("Aye NL context mismatch! in softbody.c !\n");
- nlDeleteContext(sb_nlc);
- sb_nlc = NULL;
- }
+ /* verify if we need to create the softbody data */
+ if(sb->bpoint == NULL ||
+ ((ob->softflag & OB_SB_EDGES) && !ob->soft->bspring && object_has_edges(ob))) {
- if(sb->solverflags & SBSO_MONITOR ){
- sct=PIL_check_seconds_timer();
- if (sct-sst > 0.5f) printf("%3.0f%% \r",100.0f*timedone);
- }
+ if(sb->particles){
+ particles_to_softbody(ob);
+ }
+ else {
+ switch(ob->type) {
+ case OB_MESH:
+ mesh_to_softbody(ob);
+ break;
+ case OB_LATTICE:
+ lattice_to_softbody(ob);
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ curve_surf_to_softbody(ob);
+ break;
+ default:
+ renew_softbody(ob, numVerts, 0);
+ break;
+ }
+ }
- /* ask for user break */
- if (SB_localInterruptCallBack && SB_localInterruptCallBack()) break;
- }
+ softbody_update_positions(ob, sb, vertexCos, numVerts);
+ softbody_reset(ob, sb, vertexCos, numVerts);
+ }
- // give away buffers
- if (predict_pos) MEM_freeN(predict_pos);
- if (predict_vel) MEM_freeN(predict_vel);
+ /* continue physics special case */
+ if(BKE_ptcache_get_continue_physics()) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
- if(sb->solverflags & SBSO_MONITOR ){
- if (loops > HEUNWARNLIMIT) /* monitor high loop counts */
- printf("\r needed %d steps/frame ",loops);
- }
+ /* do simulation */
+ dtime = timescale;
+ softbody_update_positions(ob, sb, vertexCos, numVerts);
+ softbody_step(ob, sb, dtime);
- }/*SOLVER SELECT*/
- else if (sb->solver_ID == 4)
- {
- /* do semi "fake" implicit euler */
- NLContext *sb_nlc = NULL;
- int nvar = 3*2*sb->totpoint;
- int loops =0 ;
- float forcetimemax = 1.0f; // this one needs 5 steps as a minimum
- float forcetimemin = 0.001f;
- float timedone =0.0; /* how far did we get without violating error condition */
- /* loops = counter for emergency brake
- * we don't want to lock up the system if physics fail
- */
- SoftHeunTol = sb->rklimit; /* humm .. this should be calculated from sb parameters and sizes */
- if (sb->minloops > 0) forcetimemax = 1.0f / sb->minloops;
- if (sb->maxloops > 0) forcetimemin = 1.0f / sb->maxloops;
-
+ if(sb->particles==0)
+ softbody_to_object(ob, vertexCos, numVerts, 0);
- forcetime =forcetimemax; /* hope for integrating as fast as possible */
- while ( (ABS(timedone) < ABS(dtime)) && (loops < 2000) ){
- float loss_of_accuracy=0;
- // create new solver context for this loop
- sb_nlc = (NLContext*)nlNewContext();
- /* hum it smells like threading trouble */
- nlSolverParameteri(NL_NB_VARIABLES, nvar);
- nlSolverParameteri(NL_LEAST_SQUARES, NL_FALSE);
-
-
- interpolate_exciter(ob,200,(int)(200.0*(timedone/dtime)));
- softbody_store_step(ob); /* used for rolling back step guessing */
- softbody_calc_forces(ob, forcetime,timedone/dtime,NLF_BUILD|NLF_SOLVE);
- softbody_apply_fake_implicit_forces(ob, forcetime,&loss_of_accuracy,NULL,NULL);
- softbody_apply_goalsnap(ob);
-
- if (loss_of_accuracy > SoftHeunTol) { /* error needs to be scaled to some quantity */
-
- if (forcetime > forcetimemin){
- forcetime = MAX2(forcetime / 2.0f,forcetimemin);
- softbody_restore_prev_step(ob);
- //printf("down,");
- }
- else {
- timedone += forcetime;
- }
- }
- else {
- float newtime = forcetime * 1.1f; /* hope for 1.1 times better conditions in next step */
- if (0){//(sb->scratch->flag & SBF_DOFUZZY){
- //if (err > SoftHeunTol/(2.0f*sb->fuzzyness)) { /* stay with this stepsize unless err really small */
- newtime = forcetime;
- //}
- }
- else {
- if (loss_of_accuracy > SoftHeunTol/2.0f) { /* stay with this stepsize unless err really small */
- newtime = forcetime;
- }
- }
+ return;
+ }
- timedone += forcetime;
- newtime=MIN2(forcetimemax,MAX2(newtime,forcetimemin));
- //if (newtime > forcetime) printf("up,");
- if (forcetime > 0.0)
- forcetime = MIN2(dtime - timedone,newtime);
- else
- forcetime = MAX2(dtime - timedone,newtime);
- }
- loops++;
- // give away solver context within loop
- if (sb_nlc)
- {
- if (sb_nlc != nlGetCurrent())printf("Aye NL context mismatch! in softbody.c !\n");
- nlDeleteContext(sb_nlc);
- sb_nlc = NULL;
- }
+ /* still no points? go away */
+ if(sb->totpoint==0) return;
- if(sb->solverflags & SBSO_MONITOR ){
- sct=PIL_check_seconds_timer();
- if (sct-sst > 0.5f) printf("%3.0f%% \r",100.0f*timedone);
- }
+ if(sb->particles){
+ psmd= psys_get_modifier(ob, sb->particles);
+ pa= sb->particles->particles;
+ }
- /* ask for user break */
- if (SB_localInterruptCallBack && SB_localInterruptCallBack()) break;
- }
+ /* try to read from cache */
+ if(softbody_read_cache(ob, framenr)) {
+ if(sb->particles==0)
+ softbody_to_object(ob, vertexCos, numVerts, sb->local);
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->simframe= framenr;
- if(sb->solverflags & SBSO_MONITOR ){
- if (loops > HEUNWARNLIMIT) /* monitor high loop counts */
- printf("\r needed %d steps/frame ",loops);
- }
+ return;
+ }
+ else if(ob->id.lib || (cache->flag & PTCACHE_BAKED)) {
+ /* if baked and nothing in cache, do nothing */
+ if(cache->flag & PTCACHE_SIMULATION_VALID) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+ }
+ return;
+ }
- }/*SOLVER SELECT*/
- else if (sb->solver_ID == 3){
- /* do "stupid" semi "fake" implicit euler */
- NLContext *sb_nlc = NULL;
- int nvar = 3*2*sb->totpoint;
- int loops =0 ;
- float forcetimemax = 1.0f; // this one needs 5 steps as a minimum
- float timedone =0.0; /* how far did we get without violating error condition */
- /* loops = counter for emergency brake
- * we don't want to lock up the system if physics fail
- */
- if (sb->minloops > 0) forcetimemax = 1.0f / sb->minloops;
-
+ if(framenr == startframe) {
+ /* first frame, no simulation to do, just set the positions */
+ softbody_update_positions(ob, sb, vertexCos, numVerts);
- forcetime =forcetimemax; /* hope for integrating as fast as possible */
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->simframe= framenr;
- while ( (ABS(timedone) < ABS(dtime)) && (loops < 2000) ){
+ /* don't write cache on first frame, but on second frame write
+ * cache for frame 1 and 2 */
+ }
+ else if(framedelta == 1) {
+ /* if on second frame, write cache for first frame */
+ if(framenr == startframe+1)
+ sbWriteCache(ob, startframe);
- sb_nlc = (NLContext*)nlNewContext();
- /* hum it smells like threading trouble */
- nlSolverParameteri(NL_NB_VARIABLES, nvar);
- nlSolverParameteri(NL_LEAST_SQUARES, NL_FALSE);
+ softbody_update_positions(ob, sb, vertexCos, numVerts);
- interpolate_exciter(ob,200,(int)(200.0*(timedone/dtime)));
- softbody_calc_forces(ob, forcetime,timedone/dtime,NLF_BUILD|NLF_SOLVE);
- softbody_apply_fake_implicit_forces(ob, forcetime, NULL,NULL,NULL);
- softbody_apply_goalsnap(ob);
- timedone += forcetime;
- loops++;
- if (sb_nlc)
- {
- if (sb_nlc != nlGetCurrent())printf("Aye NL context mismatch! in softbody.c !\n");
- nlDeleteContext(sb_nlc);
- sb_nlc = NULL;
- }
- /* ask for user break */
- if (SB_localInterruptCallBack && SB_localInterruptCallBack()) break;
- }
+ /* do simulation */
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->simframe= framenr;
+ /* checking time: */
+ dtime = framedelta*timescale;
+ softbody_step(ob, sb, dtime);
- }/*SOLVER SELECT*/
- else{
- printf("softbody no valid solver ID!");
- }/*SOLVER SELECT*/
+ if(sb->particles==0)
+ softbody_to_object(ob, vertexCos, numVerts, 0);
- if(sb->solverflags & SBSO_MONITOR ){
- sct=PIL_check_seconds_timer();
- if (sct-sst > 0.5f) printf(" solver time %f %s \r",sct-sst,ob->id.name);
- }
+ sbWriteCache(ob, framenr);
+ }
+ else {
+ /* time step backwards or too large forward - do nothing */
+ if(cache->flag & PTCACHE_SIMULATION_VALID) {
+ cache->flag &= ~PTCACHE_SIMULATION_VALID;
+ cache->simframe= 0;
+ }
}
-
- if(sb->particles==0)
- softbody_to_object(ob, vertexCos, numVerts, 0);
- sb->ctime= ctime;
-
- softbody_write_cache(ob, framenr);
}
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 3b14cb8adac..2c5b49246fb 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -109,13 +109,13 @@ PackedFile* sound_find_packedfile(bSound *sound)
// convert sound->name to abolute filename
strcpy(soundname, sound->name);
- BLI_convertstringcode(soundname, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(soundname, G.sce);
search = G.main->sound.first;
while (search) {
if (search->sample && search->sample->packedfile) {
strcpy(searchname, search->sample->name);
- BLI_convertstringcode(searchname, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(searchname, G.sce);
if (BLI_streq(searchname, soundname)) {
pf = search->sample->packedfile;
@@ -125,7 +125,7 @@ PackedFile* sound_find_packedfile(bSound *sound)
if (search->newpackedfile) {
strcpy(searchname, search->name);
- BLI_convertstringcode(searchname, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(searchname, G.sce);
if (BLI_streq(searchname, soundname)) {
pf = search->newpackedfile;
break;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 0b1563beced..bba79bd6d28 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -42,16 +39,18 @@
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
#include "BKE_bad_level_calls.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_displist.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
+#include "BKE_scene.h"
#include "BKE_subsurf.h"
-#include "BKE_displist.h"
-#include "BKE_DerivedMesh.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
@@ -222,7 +221,7 @@ static void get_face_uv_map_vert(UvVertMap *vmap, struct MFace *mf, int fi, CCGV
break;
}
- fverts[j]= (CCGVertHDL)(nv->f*4 + nv->tfindex);
+ fverts[j]= SET_INT_IN_POINTER(nv->f*4 + nv->tfindex);
}
}
@@ -239,7 +238,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
EdgeHash *ehash;
float creaseFactor = (float)ccgSubSurf_getSubdivisionLevels(ss);
- limit[0]= limit[1]= 0.0001f;
+ limit[0]= limit[1]= STD_UV_CONNECT_LIMIT;
vmap= make_uv_vert_map(mface, tface, totface, totvert, 0, limit);
if (!vmap)
return 0;
@@ -260,7 +259,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
for (v=get_uv_map_vert(vmap, i); v; v=v->next) {
if (v->separate) {
CCGVert *ssv;
- CCGVertHDL vhdl = (CCGVertHDL)(v->f*4 + v->tfindex);
+ CCGVertHDL vhdl = SET_INT_IN_POINTER(v->f*4 + v->tfindex);
float uv[3];
uv[0]= (tface+v->f)->uv[v->tfindex][0];
@@ -278,20 +277,20 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
for (i=0; i<totface; i++) {
MFace *mf = &((MFace*) mface)[i];
int nverts= mf->v4? 4: 3;
- CCGFace *origf= ccgSubSurf_getFace(origss, (CCGFaceHDL)i);
+ CCGFace *origf= ccgSubSurf_getFace(origss, SET_INT_IN_POINTER(i));
unsigned int *fv = &mf->v1;
get_face_uv_map_vert(vmap, mf, i, fverts);
for (j=0; j<nverts; j++) {
- int v0 = (int)fverts[j];
- int v1 = (int)fverts[(j+1)%nverts];
+ int v0 = GET_INT_FROM_POINTER(fverts[j]);
+ int v1 = GET_INT_FROM_POINTER(fverts[(j+1)%nverts]);
MVert *mv0 = mvert + *(fv+j);
MVert *mv1 = mvert + *(fv+((j+1)%nverts));
if (!BLI_edgehash_haskey(ehash, v0, v1)) {
CCGEdge *e, *orige= ccgSubSurf_getFaceEdge(origss, origf, j);
- CCGEdgeHDL ehdl= (CCGEdgeHDL)(i*4 + j);
+ CCGEdgeHDL ehdl= SET_INT_IN_POINTER(i*4 + j);
float crease;
if ((mv0->flag&mv1->flag) & ME_VERT_MERGED)
@@ -314,7 +313,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
CCGFace *f;
get_face_uv_map_vert(vmap, mf, i, fverts);
- ccgSubSurf_syncFace(ss, (CCGFaceHDL)i, nverts, fverts, &f);
+ ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), nverts, fverts, &f);
}
free_uv_vert_map(vmap);
@@ -356,7 +355,7 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
fi = ccgSubSurf_getFaceIterator(uvss);
for(; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
- faceMap[(int) ccgSubSurf_getFaceFaceHandle(uvss, f)] = f;
+ faceMap[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(uvss, f))] = f;
}
ccgFaceIterator_free(fi);
@@ -500,7 +499,7 @@ DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
for(; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- vertMap2[(int) ccgSubSurf_getVertVertHandle(ss, v)] = v;
+ vertMap2[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v))] = v;
}
ccgVertIterator_free(vi);
@@ -510,7 +509,7 @@ DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
for(; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- edgeMap2[(int) ccgSubSurf_getEdgeEdgeHandle(ss, e)] = e;
+ edgeMap2[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(ss, e))] = e;
}
totface = ccgSubSurf_getNumFaces(ss);
@@ -519,7 +518,7 @@ DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
for(; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
- faceMap2[(int) ccgSubSurf_getFaceFaceHandle(ss, f)] = f;
+ faceMap2[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f))] = f;
}
ccgFaceIterator_free(fi);
@@ -547,7 +546,7 @@ DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
for(S = 0; S < numVerts; S++) {
CCGVert *v = ccgSubSurf_getFaceVert(ss, f, S);
- vertIdx[S] = (int)ccgSubSurf_getVertVertHandle(ss, v);
+ vertIdx[S] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
}
DM_interp_vert_data(dm, result, vertIdx, weight[0][0], numVerts, i);
@@ -611,9 +610,9 @@ DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
CCGVert *v;
v = ccgSubSurf_getEdgeVert0(ss, e);
- vertIdx[0] = (int)ccgSubSurf_getVertVertHandle(ss, v);
+ vertIdx[0] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
v = ccgSubSurf_getEdgeVert1(ss, e);
- vertIdx[1] = (int)ccgSubSurf_getVertVertHandle(ss, v);
+ vertIdx[1] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
for(x = 1; x < edgeSize - 1; x++) {
float w[2];
@@ -636,7 +635,7 @@ DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
CCGVert *v = vertMap2[index];
int vertIdx;
- vertIdx = (int)ccgSubSurf_getVertVertHandle(ss, v);
+ vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
DM_copy_vert_data(dm, result, vertIdx, i, 1);
VecCopyf(mvert->co, ccgSubSurf_getVertData(ss, v));
@@ -697,7 +696,7 @@ DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
for(index = 0; index < totedge; index++) {
CCGEdge *e = edgeMap2[index];
unsigned int flags = 0;
- int edgeIdx = (int)ccgSubSurf_getEdgeEdgeHandle(ss, e);
+ int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(ss, e));
if(!ccgSubSurf_getEdgeNumFaces(ss, e)) flags |= ME_LOOSEEDGE;
@@ -731,7 +730,7 @@ DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
int mat_nr;
int flag;
int mapIndex = ccgDM_getFaceMapIndex(NULL, ss, f);
- int faceIdx = (int)ccgSubSurf_getFaceFaceHandle(ss, f);
+ int faceIdx = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
if(!ssFromEditmesh) {
MFace origMFace;
@@ -835,9 +834,9 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
CCGVert *v;
if(vertexCos) {
- ccgSubSurf_syncVert(ss, (CCGVertHDL)i, vertexCos[i], 0, &v);
+ ccgSubSurf_syncVert(ss, SET_INT_IN_POINTER(i), vertexCos[i], 0, &v);
} else {
- ccgSubSurf_syncVert(ss, (CCGVertHDL)i, mv->co, 0, &v);
+ ccgSubSurf_syncVert(ss, SET_INT_IN_POINTER(i), mv->co, 0, &v);
}
((int*)ccgSubSurf_getVertUserData(ss, v))[1] = *index;
@@ -852,8 +851,8 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
crease = useFlatSubdiv ? creaseFactor :
me->crease * creaseFactor / 255.0f;
- ccgSubSurf_syncEdge(ss, (CCGEdgeHDL)i, (CCGVertHDL)me->v1,
- (CCGVertHDL)me->v2, crease, &e);
+ ccgSubSurf_syncEdge(ss, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(me->v1),
+ SET_INT_IN_POINTER(me->v2), crease, &e);
((int*)ccgSubSurf_getEdgeUserData(ss, e))[1] = *index;
}
@@ -863,16 +862,16 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
for (i = 0; i < totface; i++, mf++, index++) {
CCGFace *f;
- fVerts[0] = (CCGVertHDL) mf->v1;
- fVerts[1] = (CCGVertHDL) mf->v2;
- fVerts[2] = (CCGVertHDL) mf->v3;
- fVerts[3] = (CCGVertHDL) mf->v4;
+ fVerts[0] = SET_INT_IN_POINTER(mf->v1);
+ fVerts[1] = SET_INT_IN_POINTER(mf->v2);
+ fVerts[2] = SET_INT_IN_POINTER(mf->v3);
+ fVerts[3] = SET_INT_IN_POINTER(mf->v4);
// this is very bad, means mesh is internally consistent.
// it is not really possible to continue without modifying
// other parts of code significantly to handle missing faces.
// since this really shouldn't even be possible we just bail.
- if(ccgSubSurf_syncFace(ss, (CCGFaceHDL)i, fVerts[3] ? 4 : 3,
+ if(ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), fVerts[3] ? 4 : 3,
fVerts, &f) == eCCGError_InvalidValue) {
static int hasGivenError = 0;
@@ -1270,7 +1269,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
CCGEdge *e = ccgdm->edgeMap[index].edge;
unsigned int flags = 0;
int x;
- int edgeIdx = (int)ccgSubSurf_getEdgeEdgeHandle(ss, e);
+ int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(ss, e));
if(!ccgSubSurf_getEdgeNumFaces(ss, e)) flags |= ME_LOOSEEDGE;
@@ -1354,7 +1353,7 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- vertMap2[(int) ccgSubSurf_getVertVertHandle(ss, v)] = v;
+ vertMap2[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v))] = v;
}
ccgVertIterator_free(vi);
@@ -1364,7 +1363,7 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
for (i=0; !ccgEdgeIterator_isStopped(ei); i++,ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- edgeMap2[(int) ccgSubSurf_getEdgeEdgeHandle(ss, e)] = e;
+ edgeMap2[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(ss, e))] = e;
}
totface = ccgSubSurf_getNumFaces(ss);
@@ -1373,7 +1372,7 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
- faceMap2[(int) ccgSubSurf_getFaceFaceHandle(ss, f)] = f;
+ faceMap2[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f))] = f;
}
ccgFaceIterator_free(fi);
@@ -1610,7 +1609,7 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int)) {
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(ss, f);
- int index = (int) ccgSubSurf_getFaceFaceHandle(ss, f);
+ int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
int drawSmooth, mat_nr;
if(faceFlags) {
@@ -1750,7 +1749,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(ss, f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ccgdm, ss, f);
- int origIndex = (int)ccgSubSurf_getFaceFaceHandle(ss, f);
+ int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
unsigned char *cp= NULL;
int mat_nr;
@@ -1908,7 +1907,6 @@ static void ccgDM_drawUVEdges(DerivedMesh *dm)
}
static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors) {
- GLubyte act_face_stipple[32*32/8] = DM_FACE_STIPPLE;
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
@@ -1921,7 +1919,7 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *u
int drawSmooth, index = ccgDM_getFaceMapIndex(ccgdm, ss, f);
int origIndex;
- origIndex = (int)ccgSubSurf_getFaceFaceHandle(ss, f);
+ origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
if(faceFlags) drawSmooth = (faceFlags[origIndex*4] & ME_SMOOTH);
else drawSmooth = 1;
@@ -1933,7 +1931,7 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *u
if (draw) {
if (draw==2) {
glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(act_face_stipple);
+ glPolygonStipple(stipple_quarttone);
}
for (S=0; S<numVerts; S++) {
@@ -2164,7 +2162,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
for(; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- ccgdm->vertMap[(int) ccgSubSurf_getVertVertHandle(ss, v)].vert = v;
+ ccgdm->vertMap[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v))].vert = v;
}
ccgVertIterator_free(vi);
@@ -2174,7 +2172,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
for(; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- ccgdm->edgeMap[(int) ccgSubSurf_getEdgeEdgeHandle(ss, e)].edge = e;
+ ccgdm->edgeMap[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(ss, e))].edge = e;
}
totface = ccgSubSurf_getNumFaces(ss);
@@ -2183,7 +2181,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
for(; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
- ccgdm->faceMap[(int) ccgSubSurf_getFaceFaceHandle(ss, f)].face = f;
+ ccgdm->faceMap[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f))].face = f;
}
ccgFaceIterator_free(fi);
@@ -2216,7 +2214,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int numVerts = ccgSubSurf_getFaceNumVerts(ss, f);
int numFinalEdges = numVerts * (gridSideEdges + gridInternalEdges);
int mapIndex = ccgDM_getFaceMapIndex(ccgdm, ss, f);
- int origIndex = (int)ccgSubSurf_getFaceFaceHandle(ss, f);
+ int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
FaceVertWeight *weight = (numVerts == 4) ? qweight : tweight;
int S, x, y;
int vertIdx[4];
@@ -2231,7 +2229,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
for(S = 0; S < numVerts; S++) {
CCGVert *v = ccgSubSurf_getFaceVert(ss, f, S);
- vertIdx[S] = (int)ccgSubSurf_getVertVertHandle(ss, v);
+ vertIdx[S] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
}
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, weight[0][0],
@@ -2337,13 +2335,13 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int mapIndex = ccgDM_getEdgeMapIndex(ccgdm, ss, e);
int x;
int vertIdx[2];
- int edgeIdx = (int)ccgSubSurf_getEdgeEdgeHandle(ss, e);
+ int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(ss, e));
CCGVert *v;
v = ccgSubSurf_getEdgeVert0(ss, e);
- vertIdx[0] = (int)ccgSubSurf_getVertVertHandle(ss, v);
+ vertIdx[0] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
v = ccgSubSurf_getEdgeVert1(ss, e);
- vertIdx[1] = (int)ccgSubSurf_getVertVertHandle(ss, v);
+ vertIdx[1] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
ccgdm->edgeMap[index].startVert = vertNum;
ccgdm->edgeMap[index].startEdge = edgeNum;
@@ -2377,7 +2375,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int mapIndex = ccgDM_getVertMapIndex(ccgdm, ccgdm->ss, v);
int vertIdx;
- vertIdx = (int)ccgSubSurf_getVertVertHandle(ss, v);
+ vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
ccgdm->vertMap[index].startVert = vertNum;
@@ -2421,7 +2419,14 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
useSubsurfUv, dm);
} else if(useRenderParams) {
/* Do not use cache in render mode. */
- CCGSubSurf *ss = _getSubSurf(NULL, smd->renderLevels, 0, 1, useSimple);
+ CCGSubSurf *ss;
+ int levels;
+
+ levels= get_render_subsurf_level(&G.scene->r, smd->renderLevels);
+ if(levels == 0)
+ return dm;
+
+ ss = _getSubSurf(NULL, levels, 0, 1, useSimple);
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
@@ -2503,7 +2508,7 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
vi = ccgSubSurf_getVertIterator(ss);
for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- int idx = (int) ccgSubSurf_getVertVertHandle(ss, v);
+ int idx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(ss, v));
int N = ccgSubSurf_getVertNumEdges(ss, v);
int numFaces = ccgSubSurf_getVertNumFaces(ss, v);
float *co;
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index ea0dabe1e81..872f81ead63 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h> /* strstr */
@@ -215,15 +212,14 @@ int reopen_text(Text *text)
int i, llen, len;
unsigned char *buffer;
TextLine *tmp;
- char sdir[FILE_MAXDIR];
char sfile[FILE_MAXFILE];
char str[FILE_MAXDIR+FILE_MAXFILE];
if (!text || !text->name) return 0;
BLI_strncpy(str, text->name, FILE_MAXDIR+FILE_MAXFILE);
- BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
- BLI_split_dirfile(str, sdir, sfile);
+ BLI_convertstringcode(str, G.sce);
+ BLI_split_dirfile_basic(str, NULL, sfile);
fp= fopen(str, "r");
if(fp==NULL) return 0;
@@ -315,14 +311,13 @@ Text *add_text(char *file)
unsigned char *buffer;
TextLine *tmp;
Text *ta;
- char sdir[FILE_MAXDIR];
char sfile[FILE_MAXFILE];
char str[FILE_MAXDIR+FILE_MAXFILE];
BLI_strncpy(str, file, FILE_MAXDIR+FILE_MAXFILE);
if (G.scene) /* can be NULL (bg mode) */
- BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
- BLI_split_dirfile(str, sdir, sfile);
+ BLI_convertstringcode(str, G.sce);
+ BLI_split_dirfile_basic(str, NULL, sfile);
fp= fopen(str, "r");
if(fp==NULL) return NULL;
@@ -1033,7 +1028,8 @@ int txt_find_string(Text *text, char *findstr)
void txt_cut_sel (Text *text)
{
- txt_copy_sel(text);
+ if (!G.background) /* Python uses txt_cut_sel, which it should not, working around for now */
+ txt_copy_clipboard(text);
txt_delete_sel(text);
txt_make_dirty(text);
@@ -2041,6 +2037,7 @@ void txt_delete_char (Text *text)
if (txt_has_sel(text)) { /* deleting a selection */
txt_delete_sel(text);
+ return;
}
else if (text->curc== text->curl->len) { /* Appending two lines */
if (text->curl->next) {
@@ -2075,6 +2072,7 @@ void txt_backspace_char (Text *text)
if (txt_has_sel(text)) { /* deleting a selection */
txt_delete_sel(text);
+ return;
}
else if (text->curc==0) { /* Appending two lines */
if (text->curl->prev) {
@@ -2352,7 +2350,7 @@ int setcurr_tab (Text *text)
int test = 0;
char *word = ":";
char *comm = "#";
- char back_words[3][7] = {"return", "break", "pass"};
+ char back_words[4][7] = {"return", "break", "pass", "yield"};
if (!text) return 0;
if (!text->curl) return 0;
@@ -2369,16 +2367,25 @@ int setcurr_tab (Text *text)
if(strstr(text->curl->line, word))
{
//if we find a : then add a tab but not if it is in a comment
- if(strcspn(text->curl->line, word) < strcspn(text->curl->line, comm))
+ int a, indent = 0;
+ for(a=0; text->curl->line[a] != '\0'; a++)
{
+ if (text->curl->line[a]=='#') {
+ break;
+ } else if (text->curl->line[a]==':') {
+ indent = 1;
+ } else if (text->curl->line[a]==']') {
+ indent = 0;
+ }
+ }
+ if (indent) {
i++;
-
}
}
- while(test < 3)
+ for(test=0; test < 4; test++)
{
- //if there are these 3 key words then remove a tab because we are done with the block
+ //if there are these 4 key words then remove a tab because we are done with the block
if(strstr(text->curl->line, back_words[test]) && i > 0)
{
if(strcspn(text->curl->line, back_words[test]) < strcspn(text->curl->line, comm))
@@ -2386,7 +2393,6 @@ int setcurr_tab (Text *text)
i--;
}
}
- test++;
}
return i;
}
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index d4a085ff8bd..37804bf68ac 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -55,6 +52,7 @@
#include "DNA_image_types.h"
#include "DNA_world_types.h"
#include "DNA_brush_types.h"
+#include "DNA_node_types.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
@@ -75,6 +73,7 @@
#include "BKE_icons.h"
#include "BKE_ipo.h"
#include "BKE_brush.h"
+#include "BKE_node.h"
/* ------------------------------------------------------------------------- */
@@ -107,6 +106,7 @@ void open_plugin_tex(PluginTex *pit)
pit->result= 0;
pit->cfra= 0;
pit->version= 0;
+ pit->instance_init= 0;
/* clear the error list */
PIL_dynlib_get_error_as_string(NULL);
@@ -126,7 +126,7 @@ void open_plugin_tex(PluginTex *pit)
if (version != 0) {
pit->version= version();
- if (pit->version>=2 && pit->version<=5) {
+ if( pit->version >= 2 && pit->version <=6) {
int (*info_func)(PluginInfo *);
PluginInfo *info= (PluginInfo*) MEM_mallocN(sizeof(PluginInfo), "plugin_info");
@@ -728,6 +728,7 @@ Tex *give_current_texture(Object *ob, int act)
Lamp *la = 0;
MTex *mtex = 0;
Tex *tex = 0;
+ bNode *node;
if(ob==0) return 0;
if(ob->totcol==0) return 0;
@@ -738,7 +739,6 @@ Tex *give_current_texture(Object *ob, int act)
mtex= la->mtex[(int)(la->texact)];
if(mtex) tex= mtex->tex;
}
- else tex= 0;
} else {
if(act>ob->totcol) act= ob->totcol;
else if(act==0) act= 1;
@@ -751,13 +751,25 @@ Tex *give_current_texture(Object *ob, int act)
if(matarar && *matarar) ma= (*matarar)[act-1];
else ma= 0;
-
+ }
+
+ if(ma && ma->use_nodes && ma->nodetree) {
+ node= nodeGetActiveID(ma->nodetree, ID_TE);
+
+ if(node) {
+ tex= (Tex *)node->id;
+ ma= NULL;
+ }
+ else {
+ node= nodeGetActiveID(ma->nodetree, ID_MA);
+ if(node)
+ ma= (Material*)node->id;
+ }
}
if(ma) {
mtex= ma->mtex[(int)(ma->texact)];
if(mtex) tex= mtex->tex;
}
- else tex= 0;
}
return tex;
diff --git a/source/blender/blenkernel/intern/verse_bitmap_node.c b/source/blender/blenkernel/intern/verse_bitmap_node.c
index 5f2c48b5221..24295cd3ad0 100644
--- a/source/blender/blenkernel/intern/verse_bitmap_node.c
+++ b/source/blender/blenkernel/intern/verse_bitmap_node.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/blenkernel/intern/verse_geometry_node.c b/source/blender/blenkernel/intern/verse_geometry_node.c
index 613d4eadbec..010e42d5cb7 100644
--- a/source/blender/blenkernel/intern/verse_geometry_node.c
+++ b/source/blender/blenkernel/intern/verse_geometry_node.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/blenkernel/intern/verse_method.c b/source/blender/blenkernel/intern/verse_method.c
index 89b5282acfd..30886782019 100644
--- a/source/blender/blenkernel/intern/verse_method.c
+++ b/source/blender/blenkernel/intern/verse_method.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Nathan Letwory.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/blenkernel/intern/verse_node.c b/source/blender/blenkernel/intern/verse_node.c
index fd5a25598d3..1fe86f24d6e 100644
--- a/source/blender/blenkernel/intern/verse_node.c
+++ b/source/blender/blenkernel/intern/verse_node.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/blenkernel/intern/verse_object_node.c b/source/blender/blenkernel/intern/verse_object_node.c
index d8be38cd00f..89f9f0edcbd 100644
--- a/source/blender/blenkernel/intern/verse_object_node.c
+++ b/source/blender/blenkernel/intern/verse_object_node.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/blenkernel/intern/verse_session.c b/source/blender/blenkernel/intern/verse_session.c
index 1226fffd929..28a9ef85536 100644
--- a/source/blender/blenkernel/intern/verse_session.c
+++ b/source/blender/blenkernel/intern/verse_session.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index 8d3234475a4..814d6f8baf1 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
diff --git a/source/blender/blenkernel/intern/writeavi.c b/source/blender/blenkernel/intern/writeavi.c
index bd6859973b1..44004eeee80 100644
--- a/source/blender/blenkernel/intern/writeavi.c
+++ b/source/blender/blenkernel/intern/writeavi.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): Robert Wenzlaff
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
@@ -123,7 +120,7 @@ void makeavistring (RenderData *rd, char *string)
if (string==0) return;
strcpy(string, rd->pic);
- BLI_convertstringcode(string, G.sce, rd->cfra);
+ BLI_convertstringcode(string, G.sce);
BLI_make_existing_file(string);
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index cbaf1f8c605..e79e36a1498 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -41,6 +41,12 @@
#define FFMPEG_CODEC_TIME_BASE 1
#endif
+#if LIBAVFORMAT_VERSION_INT >= (52 << 16)
+#define OUTFILE_PB (outfile->pb)
+#else
+#define OUTFILE_PB (&outfile->pb)
+#endif
+
#if defined(WIN32) && (!(defined snprintf))
#define snprintf _snprintf
#endif
@@ -214,6 +220,10 @@ static const char** get_file_extensions(int format)
static const char * rv[] = { ".avi", NULL };
return rv;
}
+ case FFMPEG_FLV: {
+ static const char * rv[] = { ".flv", NULL };
+ return rv;
+ }
default:
return NULL;
}
@@ -593,6 +603,9 @@ void start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty)
case FFMPEG_XVID:
fmt->video_codec = CODEC_ID_XVID;
break;
+ case FFMPEG_FLV:
+ fmt->video_codec = CODEC_ID_FLV1;
+ break;
case FFMPEG_MPEG4:
default:
fmt->video_codec = CODEC_ID_MPEG4;
@@ -618,6 +631,9 @@ void start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty)
return;
}
}
+
+ fmt->audio_codec = ffmpeg_audio_codec;
+
if (ffmpeg_type == FFMPEG_DV) {
fmt->audio_codec = CODEC_ID_PCM_S16LE;
if (ffmpeg_multiplex_audio
@@ -679,7 +695,8 @@ void makeffmpegstring(char* string) {
if (!string || !exts) return;
strcpy(string, G.scene->r.pic);
- BLI_convertstringcode(string, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(string, G.sce);
+ BLI_convertstringframe(string, G.scene->r.cfra);
BLI_make_existing_file(string);
@@ -751,7 +768,7 @@ void append_ffmpeg(int frame, int *pixels, int rectx, int recty)
write_video_frame(generate_video_frame((unsigned char*) pixels));
if (ffmpeg_autosplit) {
- if (url_ftell(&outfile->pb) > FFMPEG_AUTOSPLIT_SIZE) {
+ if (url_ftell(OUTFILE_PB) > FFMPEG_AUTOSPLIT_SIZE) {
end_ffmpeg();
ffmpeg_autosplit_count++;
start_ffmpeg_impl(ffmpeg_renderdata,
@@ -798,7 +815,7 @@ void end_ffmpeg(void)
}
if (outfile && outfile->oformat) {
if (!(outfile->oformat->flags & AVFMT_NOFILE)) {
- url_fclose(&outfile->pb);
+ url_fclose(OUTFILE_PB);
}
}
if (outfile) {
diff --git a/source/blender/blenlib/BLI_arithb.h b/source/blender/blenlib/BLI_arithb.h
index 54999b1f72b..5b4e380f88e 100644
--- a/source/blender/blenlib/BLI_arithb.h
+++ b/source/blender/blenlib/BLI_arithb.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* */
#ifndef BLI_ARITHB_H
@@ -57,6 +54,7 @@ extern "C" {
#ifdef WIN32
#ifndef FREE_WINDOWS
#define isnan(n) _isnan(n)
+ #define finite _finite
#endif
#endif
@@ -260,12 +258,15 @@ void Vec2Addf(float *v, float *v1, float *v2);
void Vec2Subf(float *v, float *v1, float *v2);
void Vec2Copyf(float *v1, float *v2);
-float *vectoquat(float *vec, short axis, short upflag);
+void vectoquat(float *vec, short axis, short upflag, float *q);
float VecAngle2(float *v1, float *v2);
float VecAngle3(float *v1, float *v2, float *v3);
float NormalizedVecAngle2(float *v1, float *v2);
+float VecAngle3_2D(float *v1, float *v2, float *v3);
+float NormalizedVecAngle2_2D(float *v1, float *v2);
+
void euler_rot(float *beul, float ang, char axis);
@@ -396,6 +397,16 @@ void DQuatNormalize(DualQuat *dq, float totweight);
void DQuatMulVecfl(DualQuat *dq, float *co, float mat[][3]);
void DQuatCpyDQuat(DualQuat *dq1, DualQuat *dq2);
+/* Tangent stuff */
+typedef struct VertexTangent {
+ float tang[3], uv[2];
+ struct VertexTangent *next;
+} VertexTangent;
+
+void sum_or_add_vertex_tangent(void *arena, VertexTangent **vtang, float *tang, float *uv);
+float *find_vertex_tangent(VertexTangent *vtang, float *uv);
+void tangent_from_uv(float *uv1, float *uv2, float *uv3, float *co1, float *co2, float *co3, float *n, float *tang);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_blenlib.h b/source/blender/blenlib/BLI_blenlib.h
index 4fc4241e6dc..e24ccad12fb 100644
--- a/source/blender/blenlib/BLI_blenlib.h
+++ b/source/blender/blenlib/BLI_blenlib.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* @mainpage BLI - Blender LIbrary external interface
*
@@ -70,7 +67,6 @@
#include "DNA_listBase.h"
#include <stdlib.h>
-
extern ListBase fillfacebase;
extern ListBase fillvertbase;
/**
@@ -79,6 +75,8 @@ extern ListBase fillvertbase;
extern ListBase filledgebase;
extern int totblock;
+extern char btempdir[]; /* creator.c temp dir used instead of U.tempdir, set with BLI_where_is_temp( btempdir, 1 ); */
+
struct chardesc;
struct direntry;
struct rctf;
@@ -97,7 +95,8 @@ char *BLI_gethome(void);
void BLI_make_file_string(const char *relabase, char *string, const char *dir, const char *file);
void BLI_make_exist(char *dir);
void BLI_make_existing_file(char *name);
-void BLI_split_dirfile(const char *string, char *dir, char *file);
+void BLI_split_dirfile(char *string, char *dir, char *file);
+void BLI_split_dirfile_basic(const char *string, char *dir, char *file);
void BLI_join_dirfile(char *string, const char *dir, const char *file);
int BLI_testextensie(const char *str, const char *ext);
void addlisttolist(ListBase *list1, ListBase *list2);
@@ -151,7 +150,8 @@ void BLI_cleanup_dir(const char *relabase, char *dir); /* same as above but adds
* @a framenum The framenumber to replace the frame code with.
* @retval Returns true if the path was relative (started with "//").
*/
-int BLI_convertstringcode(char *path, const char *basepath, int framenum);
+int BLI_convertstringcode(char *path, const char *basepath);
+int BLI_convertstringframe(char *path, int frame);
void BLI_makestringcode(const char *relfile, char *file);
@@ -257,6 +257,18 @@ void BLI_free_file_lines(struct LinkNode *lines);
*/
void BLI_where_am_i(char *fullname, const char *name);
+char *get_install_dir(void);
+ /**
+ * Gets the temp directory when blender first runs.
+ * If the default path is not found, use try $TEMP
+ *
+ * Also make sure the temp dir has a trailing slash
+ *
+ * @param fullname The full path to the temp directory
+ */
+void BLI_where_is_temp(char *fullname, int usertemp);
+
+
/**
* determines the full path to the application bundle on OS X
*
@@ -286,7 +298,6 @@ int BLI_exist(char *name);
/* BLI_fileops.h */
void BLI_recurdir_fileops(char *dirname);
int BLI_link(char *file, char *to);
-int BLI_backup(char *file, char *from, char *to);
int BLI_is_writable(char *filename);
/**
@@ -300,6 +311,8 @@ int BLI_delete(char *file, int dir, int recursive);
int BLI_move(char *file, char *to);
int BLI_touch(const char *file);
char *BLI_last_slash(const char *string);
+void BLI_add_slash(char *string);
+void BLI_del_slash(char *string);
/* BLI_rct.c */
/**
diff --git a/source/blender/blenlib/BLI_boxpack2d.h b/source/blender/blenlib/BLI_boxpack2d.h
index 50b864df5f8..add0895a9b3 100644
--- a/source/blender/blenlib/BLI_boxpack2d.h
+++ b/source/blender/blenlib/BLI_boxpack2d.h
@@ -1,15 +1,12 @@
/**
*
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* Box Packer */
diff --git a/source/blender/blenlib/BLI_bpath.h b/source/blender/blenlib/BLI_bpath.h
index e932c39eb06..874c8c7828c 100644
--- a/source/blender/blenlib/BLI_bpath.h
+++ b/source/blender/blenlib/BLI_bpath.h
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,12 +23,19 @@
*
* Contributor(s): Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* Based on ghash, difference is ghash is not a fixed size,
* so for BPath we dont need to malloc */
+struct BPathIteratorSeqData {
+ int totseq;
+ int seq;
+ struct Sequence **seqar; /* Sequence */
+ struct Scene *scene; /* Current scene */
+};
+
struct BPathIterator {
char* path;
char* lib;
@@ -39,17 +43,25 @@ struct BPathIterator {
void* data;
int len;
int type;
+
+ void (*setpath_callback)(struct BPathIterator *, char *);
+ void (*getpath_callback)(struct BPathIterator *, char *);
+
+ /* only for seq data */
+ struct BPathIteratorSeqData seqdata;
};
-void BLI_bpathIterator_init (struct BPathIterator *bpi);
-char* BLI_bpathIterator_getPath (struct BPathIterator *bpi);
-char* BLI_bpathIterator_getLib (struct BPathIterator *bpi);
-char* BLI_bpathIterator_getName (struct BPathIterator *bpi);
-int BLI_bpathIterator_getType (struct BPathIterator *bpi);
-int BLI_bpathIterator_getPathMaxLen(struct BPathIterator *bpi);
-void BLI_bpathIterator_step (struct BPathIterator *bpi);
-int BLI_bpathIterator_isDone (struct BPathIterator *bpi);
-void BLI_bpathIterator_copyPathExpanded( struct BPathIterator *bpi, char *path_expanded);
+void BLI_bpathIterator_init (struct BPathIterator *bpi);
+void BLI_bpathIterator_free (struct BPathIterator *bpi);
+char* BLI_bpathIterator_getLib (struct BPathIterator *bpi);
+char* BLI_bpathIterator_getName (struct BPathIterator *bpi);
+int BLI_bpathIterator_getType (struct BPathIterator *bpi);
+int BLI_bpathIterator_getPathMaxLen (struct BPathIterator *bpi);
+void BLI_bpathIterator_step (struct BPathIterator *bpi);
+int BLI_bpathIterator_isDone (struct BPathIterator *bpi);
+void BLI_bpathIterator_getPath (struct BPathIterator *bpi, char *path);
+void BLI_bpathIterator_getPathExpanded (struct BPathIterator *bpi, char *path_expanded);
+void BLI_bpathIterator_setPath (struct BPathIterator *bpi, char *path);
/* high level funcs */
diff --git a/source/blender/blenlib/BLI_dynamiclist.h b/source/blender/blenlib/BLI_dynamiclist.h
index 89e27743054..e8c93fbcf23 100644
--- a/source/blender/blenlib/BLI_dynamiclist.h
+++ b/source/blender/blenlib/BLI_dynamiclist.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* http://wiki.blender.org/bin/view.pl/Blenderwiki/DynamicListWithAccessArray
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef B_DYNAMIC_LIST_H
diff --git a/source/blender/blenlib/BLI_dynstr.h b/source/blender/blenlib/BLI_dynstr.h
index 7e8cc140964..e5b94aecb4f 100644
--- a/source/blender/blenlib/BLI_dynstr.h
+++ b/source/blender/blenlib/BLI_dynstr.h
@@ -9,15 +9,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -35,7 +32,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_DYNSTR_H
diff --git a/source/blender/blenlib/BLI_edgehash.h b/source/blender/blenlib/BLI_edgehash.h
index 6b7eaedea2f..f3aa69d77ff 100644
--- a/source/blender/blenlib/BLI_edgehash.h
+++ b/source/blender/blenlib/BLI_edgehash.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): Daniel Dunbar
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_EDGEHASH_H
diff --git a/source/blender/blenlib/BLI_editVert.h b/source/blender/blenlib/BLI_editVert.h
index 795f6781894..d42663e17c7 100644
--- a/source/blender/blenlib/BLI_editVert.h
+++ b/source/blender/blenlib/BLI_editVert.h
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_EDITVERT_H
@@ -67,6 +64,7 @@ typedef struct EditVert
h for hidden. if (!eve->h) {...
f1 and f2 can be used for temp data, clear them first*/
unsigned char f, h, f1, f2;
+ float bweight;
short fast; /* only 0 or 1, for editmesh_fastmalloc, do not store temp data here! */
int hash;
int keyindex; /* original index #, for restoring key information */
@@ -103,6 +101,7 @@ typedef struct EditEdge
short f1, f2; /* short, f1 is (ab)used in subdiv */
unsigned char f, h, dir, seam, sharp;
float crease;
+ float bweight;
short fast; /* only 0 or 1, for editmesh_fastmalloc */
short fgoni; /* index for fgon, for search */
HashEdge hash;
diff --git a/source/blender/blenlib/BLI_ghash.h b/source/blender/blenlib/BLI_ghash.h
index ce5be5fc311..aec77f5f385 100644
--- a/source/blender/blenlib/BLI_ghash.h
+++ b/source/blender/blenlib/BLI_ghash.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_GHASH_H
diff --git a/source/blender/blenlib/BLI_gsqueue.h b/source/blender/blenlib/BLI_gsqueue.h
index 5180d3d8bbc..16157ebe0a8 100644
--- a/source/blender/blenlib/BLI_gsqueue.h
+++ b/source/blender/blenlib/BLI_gsqueue.h
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_GSQUEUE_H
diff --git a/source/blender/blenlib/BLI_heap.h b/source/blender/blenlib/BLI_heap.h
index 8ebb6ad269f..53124afd2f3 100644
--- a/source/blender/blenlib/BLI_heap.h
+++ b/source/blender/blenlib/BLI_heap.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): Brecht Van Lommel
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_HEAP_H
diff --git a/source/blender/blenlib/BLI_kdtree.h b/source/blender/blenlib/BLI_kdtree.h
index d32e85c150c..49c21e424f7 100644
--- a/source/blender/blenlib/BLI_kdtree.h
+++ b/source/blender/blenlib/BLI_kdtree.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
* Contributor(s): Janne Karhu
* Brecht Van Lommel
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_KDTREE_H
diff --git a/source/blender/blenlib/BLI_linklist.h b/source/blender/blenlib/BLI_linklist.h
index 9982047ec9e..e840ffd167a 100644
--- a/source/blender/blenlib/BLI_linklist.h
+++ b/source/blender/blenlib/BLI_linklist.h
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_LINKLIST_H
diff --git a/source/blender/blenlib/BLI_memarena.h b/source/blender/blenlib/BLI_memarena.h
index 420995e3b11..34d732e1862 100644
--- a/source/blender/blenlib/BLI_memarena.h
+++ b/source/blender/blenlib/BLI_memarena.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* Memory arena's are commonly used when the program
* needs to quickly allocate lots of little bits of
diff --git a/source/blender/blenlib/BLI_rand.h b/source/blender/blenlib/BLI_rand.h
index 638f36b7414..0e534783c17 100644
--- a/source/blender/blenlib/BLI_rand.h
+++ b/source/blender/blenlib/BLI_rand.h
@@ -4,15 +4,12 @@
* Random number functions.
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_RAND_H
diff --git a/source/blender/blenlib/BLI_storage_types.h b/source/blender/blenlib/BLI_storage_types.h
index ebce33852a1..fda20d73fad 100644
--- a/source/blender/blenlib/BLI_storage_types.h
+++ b/source/blender/blenlib/BLI_storage_types.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_STORAGE_TYPES_H
#define BLI_STORAGE_TYPES_H
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index 60ecce3f9d8..39162b8bd91 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -50,5 +50,6 @@ void BLI_end_threads (struct ListBase *threadbase);
void BLI_lock_thread (int type);
void BLI_unlock_thread (int type);
+int BLI_system_thread_count( void ); /* gets the number of threads the system can make use of */
#endif
diff --git a/source/blender/blenlib/BLI_vfontdata.h b/source/blender/blenlib/BLI_vfontdata.h
index ce800111afb..8838b1992e4 100644
--- a/source/blender/blenlib/BLI_vfontdata.h
+++ b/source/blender/blenlib/BLI_vfontdata.h
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_VFONTDATA_H
diff --git a/source/blender/blenlib/BLI_winstuff.h b/source/blender/blenlib/BLI_winstuff.h
index 0f39d37c31f..9c192ba8b09 100644
--- a/source/blender/blenlib/BLI_winstuff.h
+++ b/source/blender/blenlib/BLI_winstuff.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#pragma warning(once: 4761 4305 4244 4018)
@@ -113,7 +110,8 @@ void RegisterBlendExtension(char * str);
DIR *opendir (const char *path);
struct dirent *readdir(DIR *dp);
int closedir (DIR *dp);
-void get_default_root(char* root);
+void get_default_root(char *root);
+int check_file_chars(char *filename);
#endif /* __WINSTUFF_H__ */
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index ac2f3235646..4eb01a50f39 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.c)
diff --git a/source/blender/blenlib/MTC_matrixops.h b/source/blender/blenlib/MTC_matrixops.h
index 27b5bb1ca95..2bc644be564 100644
--- a/source/blender/blenlib/MTC_matrixops.h
+++ b/source/blender/blenlib/MTC_matrixops.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef MATRIXOPS_H
diff --git a/source/blender/blenlib/MTC_vectorops.h b/source/blender/blenlib/MTC_vectorops.h
index 64b2c312eb4..4fec93b37b9 100644
--- a/source/blender/blenlib/MTC_vectorops.h
+++ b/source/blender/blenlib/MTC_vectorops.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef VECTOROPS_H
diff --git a/source/blender/blenlib/Makefile b/source/blender/blenlib/Makefile
index 12ee8c5ad8c..ae8a5afd0ba 100644
--- a/source/blender/blenlib/Makefile
+++ b/source/blender/blenlib/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/blenlib/PIL_dynlib.h b/source/blender/blenlib/PIL_dynlib.h
index 26e1b2f9ac4..b5c3be95d4d 100644
--- a/source/blender/blenlib/PIL_dynlib.h
+++ b/source/blender/blenlib/PIL_dynlib.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __PIL_DYNLIB_H__
#define __PIL_DYNLIB_H__
diff --git a/source/blender/blenlib/PIL_time.h b/source/blender/blenlib/PIL_time.h
index 190a116d658..848403ecc11 100644
--- a/source/blender/blenlib/PIL_time.h
+++ b/source/blender/blenlib/PIL_time.h
@@ -4,15 +4,12 @@
* Platform independant time functions.
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef PIL_TIME_H
diff --git a/source/blender/blenlib/intern/BLI_callbacks.h b/source/blender/blenlib/intern/BLI_callbacks.h
index 1f854764a59..b2cc8f451c6 100644
--- a/source/blender/blenlib/intern/BLI_callbacks.h
+++ b/source/blender/blenlib/intern/BLI_callbacks.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_CALLBACKS_H
diff --git a/source/blender/blenlib/intern/BLI_dynstr.c b/source/blender/blenlib/intern/BLI_dynstr.c
index 8bde670eef5..43c80dd24f0 100644
--- a/source/blender/blenlib/intern/BLI_dynstr.c
+++ b/source/blender/blenlib/intern/BLI_dynstr.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Dynamically sized string ADT
*/
diff --git a/source/blender/blenlib/intern/BLI_fileops.h b/source/blender/blenlib/intern/BLI_fileops.h
index 622706a32e9..bc42030e475 100644
--- a/source/blender/blenlib/intern/BLI_fileops.h
+++ b/source/blender/blenlib/intern/BLI_fileops.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* More low-level fileops from Daniel Dunbar. Two functions were also
* defined in storage.c. These are the old fop_ prefixes. There is
diff --git a/source/blender/blenlib/intern/BLI_ghash.c b/source/blender/blenlib/intern/BLI_ghash.c
index 6af377edfba..227cb8f5e9a 100644
--- a/source/blender/blenlib/intern/BLI_ghash.c
+++ b/source/blender/blenlib/intern/BLI_ghash.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* A general (pointer -> pointer) hash table ADT
*/
diff --git a/source/blender/blenlib/intern/BLI_heap.c b/source/blender/blenlib/intern/BLI_heap.c
index 4d8a5179645..c42abd69fae 100644
--- a/source/blender/blenlib/intern/BLI_heap.c
+++ b/source/blender/blenlib/intern/BLI_heap.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Brecht Van Lommel
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* A heap / priority queue ADT.
*/
diff --git a/source/blender/blenlib/intern/BLI_kdtree.c b/source/blender/blenlib/intern/BLI_kdtree.c
index 80e92cb8809..8e8b2e9f0e9 100644
--- a/source/blender/blenlib/intern/BLI_kdtree.c
+++ b/source/blender/blenlib/intern/BLI_kdtree.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Janne Karhu
* Brecht Van Lommel
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/blenlib/intern/BLI_linklist.c b/source/blender/blenlib/intern/BLI_linklist.c
index 6bb828a44bf..506a1036ed6 100644
--- a/source/blender/blenlib/intern/BLI_linklist.c
+++ b/source/blender/blenlib/intern/BLI_linklist.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Support for linked lists.
*/
diff --git a/source/blender/blenlib/intern/BLI_memarena.c b/source/blender/blenlib/intern/BLI_memarena.c
index c42ff3610fd..69dd13cd335 100644
--- a/source/blender/blenlib/intern/BLI_memarena.c
+++ b/source/blender/blenlib/intern/BLI_memarena.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Efficient memory allocation for lots of similar small chunks.
*/
diff --git a/source/blender/blenlib/intern/BLI_scanfill.h b/source/blender/blenlib/intern/BLI_scanfill.h
index cc02d76ad69..43431dd5087 100644
--- a/source/blender/blenlib/intern/BLI_scanfill.h
+++ b/source/blender/blenlib/intern/BLI_scanfill.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_SCANFILL_H
diff --git a/source/blender/blenlib/intern/BLI_storage.h b/source/blender/blenlib/intern/BLI_storage.h
index 5e9c377c410..3e0dec367da 100644
--- a/source/blender/blenlib/intern/BLI_storage.h
+++ b/source/blender/blenlib/intern/BLI_storage.h
@@ -1,14 +1,11 @@
/* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,11 +23,18 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_STORAGE_H
#define BLI_STORAGE_H
+#ifndef __APPLE__
+#ifndef WIN32
+#define _LARGEFILE_SOURCE 1
+#define _FILE_OFFSET_BITS 64
+#endif
+#endif
+
#include "BLI_storage_types.h"
void BLI_adddirstrings(void);
diff --git a/source/blender/blenlib/intern/BLI_util.h b/source/blender/blenlib/intern/BLI_util.h
index b033c89a0c9..c37a7fd803b 100644
--- a/source/blender/blenlib/intern/BLI_util.h
+++ b/source/blender/blenlib/intern/BLI_util.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_UTIL_H
#define BLI_UTIL_H
diff --git a/source/blender/blenlib/intern/Makefile b/source/blender/blenlib/intern/Makefile
index 9f40710209d..10e032ac654 100644
--- a/source/blender/blenlib/intern/Makefile
+++ b/source/blender/blenlib/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/blenlib/intern/arithb.c b/source/blender/blenlib/intern/arithb.c
index cf02fc67ec4..19a8d4f5152 100644
--- a/source/blender/blenlib/intern/arithb.c
+++ b/source/blender/blenlib/intern/arithb.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* ************************ FUNKTIES **************************** */
@@ -57,6 +54,7 @@
#include <stdio.h>
#include "BLI_arithb.h"
+#include "BLI_memarena.h"
/* A few small defines. Keep'em local! */
#define SMALL_NUMBER 1.e-8
@@ -1337,9 +1335,8 @@ void NormalQuat(float *q)
}
}
-float *vectoquat( float *vec, short axis, short upflag)
+void vectoquat(float *vec, short axis, short upflag, float *q)
{
- static float q1[4];
float q2[4], nor[3], *fp, mat[3][3], angle, si, co, x2, y2, z2, len1;
/* first rotate to axis */
@@ -1351,11 +1348,11 @@ float *vectoquat( float *vec, short axis, short upflag)
x2= -vec[0] ; y2= -vec[1] ; z2= -vec[2];
}
- q1[0]=1.0;
- q1[1]=q1[2]=q1[3]= 0.0;
+ q[0]=1.0;
+ q[1]=q[2]=q[3]= 0.0;
len1= (float)sqrt(x2*x2+y2*y2+z2*z2);
- if(len1 == 0.0) return(q1);
+ if(len1 == 0.0) return;
/* nasty! I need a good routine for this...
* problem is a rotation of an Y axis to the negative Y-axis for example.
@@ -1366,9 +1363,8 @@ float *vectoquat( float *vec, short axis, short upflag)
nor[1]= -z2;
nor[2]= y2;
- if( fabs(y2)+fabs(z2)<0.0001 ) {
+ if(fabs(y2)+fabs(z2)<0.0001)
nor[1]= 1.0;
- }
co= x2;
}
@@ -1377,9 +1373,8 @@ float *vectoquat( float *vec, short axis, short upflag)
nor[1]= 0.0;
nor[2]= -x2;
- if( fabs(x2)+fabs(z2)<0.0001 ) {
+ if(fabs(x2)+fabs(z2)<0.0001)
nor[2]= 1.0;
- }
co= y2;
}
@@ -1388,9 +1383,8 @@ float *vectoquat( float *vec, short axis, short upflag)
nor[1]= x2;
nor[2]= 0.0;
- if( fabs(x2)+fabs(y2)<0.0001 ) {
+ if(fabs(x2)+fabs(y2)<0.0001)
nor[0]= 1.0;
- }
co= z2;
}
@@ -1400,13 +1394,13 @@ float *vectoquat( float *vec, short axis, short upflag)
angle= 0.5f*saacos(co);
si= (float)sin(angle);
- q1[0]= (float)cos(angle);
- q1[1]= nor[0]*si;
- q1[2]= nor[1]*si;
- q1[3]= nor[2]*si;
+ q[0]= (float)cos(angle);
+ q[1]= nor[0]*si;
+ q[2]= nor[1]*si;
+ q[3]= nor[2]*si;
if(axis!=upflag) {
- QuatToMat3(q1, mat);
+ QuatToMat3(q, mat);
fp= mat[2];
if(axis==0) {
@@ -1429,10 +1423,8 @@ float *vectoquat( float *vec, short axis, short upflag)
q2[2]= y2*si;
q2[3]= z2*si;
- QuatMul(q1,q2,q1);
+ QuatMul(q,q2,q);
}
-
- return(q1);
}
void VecUpMat3old( float *vec, float mat[][3], short axis)
@@ -1732,9 +1724,13 @@ void DQuatToMat4(DualQuat *dq, float mat[][4])
void DQuatAddWeighted(DualQuat *dqsum, DualQuat *dq, float weight)
{
+ int flipped= 0;
+
/* make sure we interpolate quats in the right direction */
- if (QuatDot(dq->quat, dqsum->quat) < 0)
- weight = -weight;
+ if (QuatDot(dq->quat, dqsum->quat) < 0) {
+ flipped= 1;
+ weight= -weight;
+ }
/* interpolate rotation and translation */
dqsum->quat[0] += weight*dq->quat[0];
@@ -1751,6 +1747,9 @@ void DQuatAddWeighted(DualQuat *dqsum, DualQuat *dq, float weight)
if (dq->scale_weight) {
float wmat[4][4];
+ if(flipped) /* we don't want negative weights for scaling */
+ weight= -weight;
+
Mat4CpyMat4(wmat, dq->scale);
Mat4MulFloat((float*)wmat, weight);
Mat4AddMat4(dqsum->scale, dqsum->scale, wmat);
@@ -2114,8 +2113,9 @@ void VecMulf(float *v1, float f)
void VecOrthoBasisf(float *v, float *v1, float *v2)
{
- if (v[0] == 0.0f && v[1] == 0.0f)
- {
+ float f = sqrt(v[0]*v[0] + v[1]*v[1]);
+
+ if (f < 1e-35f) {
// degenerate case
v1[0] = 0.0f; v1[1] = 1.0f; v1[2] = 0.0f;
if (v[2] > 0.0f) {
@@ -2125,9 +2125,8 @@ void VecOrthoBasisf(float *v, float *v1, float *v2)
v2[0] = -1.0f; v2[1] = v2[2] = 0.0f;
}
}
- else
- {
- float f = 1.0f/sqrt(v[0]*v[0] + v[1]*v[1]);
+ else {
+ f = 1.0f/f;
v1[0] = v[1]*f;
v1[1] = -v[0]*f;
v1[2] = 0.0f;
@@ -2874,6 +2873,22 @@ float VecAngle3(float *v1, float *v2, float *v3)
return NormalizedVecAngle2(vec1, vec2) * 180.0/M_PI;
}
+float VecAngle3_2D(float *v1, float *v2, float *v3)
+{
+ float vec1[2], vec2[2];
+
+ vec1[0] = v2[0]-v1[0];
+ vec1[1] = v2[1]-v1[1];
+
+ vec2[0] = v2[0]-v3[0];
+ vec2[1] = v2[1]-v3[1];
+
+ Normalize2(vec1);
+ Normalize2(vec2);
+
+ return NormalizedVecAngle2_2D(vec1, vec2) * 180.0/M_PI;
+}
+
/* Return the shortest angle in degrees between the 2 vectors */
float VecAngle2(float *v1, float *v2)
{
@@ -2903,6 +2918,21 @@ float NormalizedVecAngle2(float *v1, float *v2)
return 2.0f*saasin(VecLenf(v2, v1)/2.0);
}
+float NormalizedVecAngle2_2D(float *v1, float *v2)
+{
+ /* this is the same as acos(Inpf(v1, v2)), but more accurate */
+ if (Inp2f(v1, v2) < 0.0f) {
+ float vec[2];
+
+ vec[0]= -v2[0];
+ vec[1]= -v2[1];
+
+ return (float)M_PI - 2.0f*saasin(Vec2Lenf(vec, v1)/2.0f);
+ }
+ else
+ return 2.0f*saasin(Vec2Lenf(v2, v1)/2.0);
+}
+
void euler_rot(float *beul, float ang, char axis)
{
float eul[3], mat1[3][3], mat2[3][3], totmat[3][3];
@@ -4243,3 +4273,75 @@ void LocQuatSizeToMat4(float mat[][4], float loc[3], float quat[4], float size[3
mat[3][1] = loc[1];
mat[3][2] = loc[2];
}
+
+/* Tangents */
+
+/* For normal map tangents we need to detect uv boundaries, and only average
+ * tangents in case the uvs are connected. Alternative would be to store 1
+ * tangent per face rather than 4 per face vertex, but that's not compatible
+ * with games */
+
+
+/* from BKE_mesh.h */
+#define STD_UV_CONNECT_LIMIT 0.0001f
+
+void sum_or_add_vertex_tangent(void *arena, VertexTangent **vtang, float *tang, float *uv)
+{
+ VertexTangent *vt;
+
+ /* find a tangent with connected uvs */
+ for(vt= *vtang; vt; vt=vt->next) {
+ if(fabs(uv[0]-vt->uv[0]) < STD_UV_CONNECT_LIMIT && fabs(uv[1]-vt->uv[1]) < STD_UV_CONNECT_LIMIT) {
+ VecAddf(vt->tang, vt->tang, tang);
+ return;
+ }
+ }
+
+ /* if not found, append a new one */
+ vt= BLI_memarena_alloc((MemArena *)arena, sizeof(VertexTangent));
+ VecCopyf(vt->tang, tang);
+ vt->uv[0]= uv[0];
+ vt->uv[1]= uv[1];
+
+ if(*vtang)
+ vt->next= *vtang;
+ *vtang= vt;
+}
+
+float *find_vertex_tangent(VertexTangent *vtang, float *uv)
+{
+ VertexTangent *vt;
+ static float nulltang[3] = {0.0f, 0.0f, 0.0f};
+
+ for(vt= vtang; vt; vt=vt->next)
+ if(fabs(uv[0]-vt->uv[0]) < STD_UV_CONNECT_LIMIT && fabs(uv[1]-vt->uv[1]) < STD_UV_CONNECT_LIMIT)
+ return vt->tang;
+
+ return nulltang; /* shouldn't happen, except for nan or so */
+}
+
+void tangent_from_uv(float *uv1, float *uv2, float *uv3, float *co1, float *co2, float *co3, float *n, float *tang)
+{
+ float tangv[3], ct[3], e1[3], e2[3], s1, t1, s2, t2, det;
+
+ s1= uv2[0] - uv1[0];
+ s2= uv3[0] - uv1[0];
+ t1= uv2[1] - uv1[1];
+ t2= uv3[1] - uv1[1];
+ det= 1.0f / (s1 * t2 - s2 * t1);
+
+ /* normals in render are inversed... */
+ VecSubf(e1, co1, co2);
+ VecSubf(e2, co1, co3);
+ tang[0] = (t2*e1[0] - t1*e2[0])*det;
+ tang[1] = (t2*e1[1] - t1*e2[1])*det;
+ tang[2] = (t2*e1[2] - t1*e2[2])*det;
+ tangv[0] = (s1*e2[0] - s2*e1[0])*det;
+ tangv[1] = (s1*e2[1] - s2*e1[1])*det;
+ tangv[2] = (s1*e2[2] - s2*e1[2])*det;
+ Crossf(ct, tang, tangv);
+
+ /* check flip */
+ if ((ct[0]*n[0] + ct[1]*n[1] + ct[2]*n[2]) < 0.0f)
+ VecMulf(tang, -1.0f);
+}
diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c
index 42092bc54c3..21810613c7f 100644
--- a/source/blender/blenlib/intern/boxpack2d.c
+++ b/source/blender/blenlib/intern/boxpack2d.c
@@ -1,14 +1,11 @@
/*
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Campbell barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c
index 219ca424df8..79d3e487712 100644
--- a/source/blender/blenlib/intern/bpath.c
+++ b/source/blender/blenlib/intern/bpath.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,16 +23,18 @@
*
* Contributor(s): Campbell barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BLI_bpath.h"
#include "BKE_global.h"
+#include "BIF_screen.h" /* only for wait cursor */
#include "DNA_ID.h" /* Library */
#include "DNA_vfont_types.h"
#include "DNA_image_types.h"
#include "DNA_sound_types.h"
#include "DNA_scene_types.h" /* to get the current frame */
+#include "DNA_sequence_types.h"
#include <stdlib.h>
#include <string.h>
@@ -44,6 +43,10 @@
#include "blendef.h"
#include "BKE_utildefines.h"
+#include "MEM_guardedalloc.h"
+
+/* for sequence */
+#include "BSE_sequence.h"
/* for writing to a textblock */
#include "BKE_text.h"
@@ -70,39 +73,66 @@
#define FILE_MAX 240
-
/* TODO - BPATH_PLUGIN, BPATH_SEQ */
enum BPathTypes {
BPATH_IMAGE = 0,
BPATH_SOUND,
BPATH_FONT,
BPATH_LIB,
+ BPATH_SEQ,
BPATH_DONE
};
-
void BLI_bpathIterator_init( struct BPathIterator *bpi ) {
bpi->type = BPATH_IMAGE;
bpi->data = NULL;
+
+ bpi->getpath_callback = NULL;
+ bpi->setpath_callback = NULL;
+
+ /* Sequencer spesific */
+ bpi->seqdata.totseq = 0;
+ bpi->seqdata.seq = 0;
+ bpi->seqdata.seqar = NULL;
+ bpi->seqdata.scene = NULL;
+
BLI_bpathIterator_step(bpi);
}
-char* BLI_bpathIterator_getPath( struct BPathIterator *bpi) {
- return bpi->path;
+void BLI_bpathIterator_free( struct BPathIterator *bpi ) {
+ if (bpi->seqdata.seqar)
+ MEM_freeN((void *)bpi->seqdata.seqar);
+ bpi->seqdata.seqar = NULL;
+ bpi->seqdata.scene = NULL;
+}
+
+void BLI_bpathIterator_getPath( struct BPathIterator *bpi, char *path) {
+ if (bpi->getpath_callback) {
+ bpi->getpath_callback( bpi, path );
+ } else {
+ strcpy(path, bpi->path); /* warning, we assume 'path' are long enough */
+ }
}
-void BLI_bpathIterator_copyPathExpanded( struct BPathIterator *bpi, char *path_expanded) {
- char *filepath, *libpath;
+
+void BLI_bpathIterator_setPath( struct BPathIterator *bpi, char *path) {
+ if (bpi->setpath_callback) {
+ bpi->setpath_callback( bpi, path );
+ } else {
+ strcpy(bpi->path, path); /* warning, we assume 'path' are long enough */
+ }
+}
+
+void BLI_bpathIterator_getPathExpanded( struct BPathIterator *bpi, char *path_expanded) {
+ char *libpath;
- filepath = BLI_bpathIterator_getPath(bpi);
+ BLI_bpathIterator_getPath(bpi, path_expanded);
libpath = BLI_bpathIterator_getLib(bpi);
- BLI_strncpy(path_expanded, filepath, FILE_MAXDIR*2);
-
if (libpath) { /* check the files location relative to its library path */
- BLI_convertstringcode(path_expanded, libpath, G.scene->r.cfra);
+ BLI_convertstringcode(path_expanded, libpath);
} else { /* local data, use the blend files path */
- BLI_convertstringcode(path_expanded, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(path_expanded, G.sce);
}
}
char* BLI_bpathIterator_getLib( struct BPathIterator *bpi) {
@@ -119,7 +149,7 @@ int BLI_bpathIterator_getPathMaxLen( struct BPathIterator *bpi) {
}
/* gets the first or the next image that has a path - not a viewer node or generated image */
-static struct Image *ima_getpath__internal(struct Image *ima, int step_next) {
+static struct Image *ima_stepdata__internal(struct Image *ima, int step_next) {
if (ima==NULL)
return NULL;
@@ -135,7 +165,7 @@ static struct Image *ima_getpath__internal(struct Image *ima, int step_next) {
return ima;
}
-static struct VFont *vf_getpath__internal(struct VFont *vf, int step_next) {
+static struct VFont *vf_stepdata__internal(struct VFont *vf, int step_next) {
if (vf==NULL)
return NULL;
@@ -153,7 +183,7 @@ static struct VFont *vf_getpath__internal(struct VFont *vf, int step_next) {
return vf;
}
-static struct bSound *snd_getpath__internal(struct bSound *snd, int step_next) {
+static struct bSound *snd_stepdata__internal(struct bSound *snd, int step_next) {
if (snd==NULL)
return NULL;
@@ -171,13 +201,117 @@ static struct bSound *snd_getpath__internal(struct bSound *snd, int step_next) {
return snd;
}
+static struct Sequence *seq_stepdata__internal(struct BPathIterator *bpi, int step_next) {
+ Sequence *seq;
+
+ /* Initializing */
+ if (bpi->seqdata.scene==NULL) {
+ bpi->seqdata.scene= G.main->scene.first;
+ }
+
+ if (step_next) {
+ bpi->seqdata.seq++;
+ }
+
+ while (bpi->seqdata.scene) {
+
+ if (bpi->seqdata.scene->ed) {
+ if (bpi->seqdata.seqar == NULL) {
+ /* allocate the sequencer array */
+ build_seqar( &(((Editing *)bpi->seqdata.scene->ed)->seqbase), &bpi->seqdata.seqar, &bpi->seqdata.totseq);
+ bpi->seqdata.seq = 0;
+ }
+
+ if (bpi->seqdata.seq >= bpi->seqdata.totseq) {
+ seq = NULL;
+ } else {
+ seq = bpi->seqdata.seqar[bpi->seqdata.seq];
+ while (!SEQ_HAS_PATH(seq)) {
+ bpi->seqdata.seq++;
+ if (bpi->seqdata.seq >= bpi->seqdata.totseq) {
+ seq = NULL;
+ break;
+ }
+ seq = bpi->seqdata.seqar[bpi->seqdata.seq];
+ }
+ }
+ if (seq) {
+ return seq;
+ } else {
+ /* keep looking through the next scene, reallocate seq array */
+ if (bpi->seqdata.seqar) {
+ MEM_freeN((void *)bpi->seqdata.seqar);
+ bpi->seqdata.seqar = NULL;
+ }
+ bpi->seqdata.scene = bpi->seqdata.scene->id.next;
+ }
+ } else {
+ /* no seq data in this scene, next */
+ bpi->seqdata.scene = bpi->seqdata.scene->id.next;
+ }
+ }
+
+ return NULL;
+}
+
+void seq_getpath(struct BPathIterator *bpi, char *path) {
+ Sequence *seq = (Sequence *)bpi->data;
+
+
+ path[0] = '\0'; /* incase we cant get the path */
+ if (seq==NULL) return;
+ if (SEQ_HAS_PATH(seq)) {
+ if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE) {
+ BLI_strncpy(path, seq->strip->dir, FILE_MAX);
+ BLI_add_slash(path); /* incase its missing */
+ if (seq->strip->stripdata) { /* should always be true! */
+ /* Using the first image is weak for image sequences */
+ strcat(path, seq->strip->stripdata->name);
+ }
+ } else {
+ /* simple case */
+ BLI_strncpy(seq->strip->dir, path, sizeof(seq->strip->dir));
+ }
+ }
+}
+
+void seq_setpath(struct BPathIterator *bpi, char *path) {
+ Sequence *seq = (Sequence *)bpi->data;
+ if (seq==NULL) return;
+
+ if (SEQ_HAS_PATH(seq)) {
+ if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE) {
+ BLI_split_dirfile_basic(path, seq->strip->dir, seq->strip->stripdata->name);
+ } else {
+ /* simple case */
+ BLI_strncpy(seq->strip->dir, path, sizeof(seq->strip->dir));
+ }
+ }
+}
+
+static void bpi_type_step__internal( struct BPathIterator *bpi) {
+ bpi->type++; /* advance to the next type */
+ bpi->data = NULL;
+
+ switch (bpi->type) {
+ case BPATH_SEQ:
+ bpi->getpath_callback = seq_getpath;
+ bpi->setpath_callback = seq_setpath;
+ break;
+ default:
+ bpi->getpath_callback = NULL;
+ bpi->setpath_callback = NULL;
+ break;
+ }
+}
+
void BLI_bpathIterator_step( struct BPathIterator *bpi) {
while (bpi->type != BPATH_DONE) {
if ((bpi->type) == BPATH_IMAGE) {
/*if (bpi->data) bpi->data = ((ID *)bpi->data)->next;*/
- if (bpi->data) bpi->data = ima_getpath__internal( (Image *)bpi->data, 1 ); /* must skip images that have no path */
- else bpi->data = ima_getpath__internal(G.main->image.first, 0);
+ if (bpi->data) bpi->data = ima_stepdata__internal( (Image *)bpi->data, 1 ); /* must skip images that have no path */
+ else bpi->data = ima_stepdata__internal(G.main->image.first, 0);
if (bpi->data) {
/* get the path info from this datatype */
@@ -192,13 +326,13 @@ void BLI_bpathIterator_step( struct BPathIterator *bpi) {
break;
} else {
- bpi->type+=1; /* advance to the next type */
+ bpi_type_step__internal(bpi);
}
} else if ((bpi->type) == BPATH_SOUND) {
- if (bpi->data) bpi->data = snd_getpath__internal( (bSound *)bpi->data, 1 ); /* must skip images that have no path */
- else bpi->data = snd_getpath__internal(G.main->sound.first, 0);
+ if (bpi->data) bpi->data = snd_stepdata__internal( (bSound *)bpi->data, 1 ); /* must skip images that have no path */
+ else bpi->data = snd_stepdata__internal(G.main->sound.first, 0);
if (bpi->data) {
/* get the path info from this datatype */
@@ -212,14 +346,14 @@ void BLI_bpathIterator_step( struct BPathIterator *bpi) {
/* we are done, advancing to the next item, this type worked fine */
break;
} else {
- bpi->type+=1; /* advance to the next type */
+ bpi_type_step__internal(bpi);
}
} else if ((bpi->type) == BPATH_FONT) {
- if (bpi->data) bpi->data = vf_getpath__internal( (VFont *)bpi->data, 1 );
- else bpi->data = vf_getpath__internal( G.main->vfont.first, 0 );
+ if (bpi->data) bpi->data = vf_stepdata__internal( (VFont *)bpi->data, 1 );
+ else bpi->data = vf_stepdata__internal( G.main->vfont.first, 0 );
if (bpi->data) {
/* get the path info from this datatype */
@@ -233,12 +367,10 @@ void BLI_bpathIterator_step( struct BPathIterator *bpi) {
/* we are done, advancing to the next item, this type worked fine */
break;
} else {
- bpi->type+=1; /* advance to the next type */
+ bpi_type_step__internal(bpi);
}
-
} else if ((bpi->type) == BPATH_LIB) {
-
if (bpi->data) bpi->data = ((ID *)bpi->data)->next;
else bpi->data = G.main->library.first;
@@ -254,7 +386,19 @@ void BLI_bpathIterator_step( struct BPathIterator *bpi) {
/* we are done, advancing to the next item, this type worked fine */
break;
} else {
- bpi->type+=1; /* advance to the next type */
+ bpi_type_step__internal(bpi);
+ }
+ } else if ((bpi->type) == BPATH_SEQ) {
+ if (bpi->data) bpi->data = seq_stepdata__internal( bpi, 1 );
+ else bpi->data = seq_stepdata__internal( bpi, 0 );
+ if (bpi->data) {
+ Sequence *seq = (Sequence *)bpi->data;
+ bpi->lib = NULL;
+ bpi->name = seq->name+2;
+ bpi->len = sizeof(seq->strip->stripdata->name);
+ break;
+ } else {
+ bpi_type_step__internal(bpi);
}
}
}
@@ -283,6 +427,9 @@ static void bpathToText(Text *btxt, struct BPathIterator *bpi)
case BPATH_LIB:
txt_insert_buf( btxt, "Library \"" );
break;
+ case BPATH_SEQ:
+ txt_insert_buf( btxt, "Sequence \"" );
+ break;
default:
txt_insert_buf( btxt, "Unknown \"" );
break;
@@ -295,7 +442,7 @@ static void bpathToText(Text *btxt, struct BPathIterator *bpi)
}
txt_insert_buf( btxt, "\" " );
- BLI_bpathIterator_copyPathExpanded(bpi, path_expanded);
+ BLI_bpathIterator_getPathExpanded(bpi, path_expanded);
txt_insert_buf( btxt, path_expanded );
txt_insert_buf( btxt, "\n" );
@@ -309,15 +456,14 @@ void checkMissingFiles( char *txtname ) {
/* be sure there is low chance of the path being too short */
char filepath_expanded[FILE_MAXDIR*2];
- char *filepath, *libpath;
+ char *libpath;
int files_missing = 0;
BLI_bpathIterator_init(&bpi);
while (!BLI_bpathIterator_isDone(&bpi)) {
- filepath = BLI_bpathIterator_getPath(&bpi);
libpath = BLI_bpathIterator_getLib(&bpi);
- BLI_bpathIterator_copyPathExpanded( &bpi, filepath_expanded );
+ BLI_bpathIterator_getPathExpanded( &bpi, filepath_expanded );
if (!BLI_exists(filepath_expanded)) {
if (!btxt) {
@@ -331,12 +477,13 @@ void checkMissingFiles( char *txtname ) {
}
BLI_bpathIterator_step(&bpi);
}
+ BLI_bpathIterator_free(&bpi);
}
/* dont log any errors at the moment, should probably do this */
void makeFilesRelative(char *txtname, int *tot, int *changed, int *failed, int *linked) {
struct BPathIterator bpi;
- char *filepath, *libpath;
+ char filepath[FILE_MAX], *libpath;
/* be sure there is low chance of the path being too short */
char filepath_relative[(FILE_MAXDIR * 2) + FILE_MAXFILE];
@@ -347,7 +494,7 @@ void makeFilesRelative(char *txtname, int *tot, int *changed, int *failed, int *
BLI_bpathIterator_init(&bpi);
while (!BLI_bpathIterator_isDone(&bpi)) {
- filepath = BLI_bpathIterator_getPath(&bpi);
+ BLI_bpathIterator_getPath(&bpi, filepath);
libpath = BLI_bpathIterator_getLib(&bpi);
if(strncmp(filepath, "//", 2)) {
@@ -371,7 +518,7 @@ void makeFilesRelative(char *txtname, int *tot, int *changed, int *failed, int *
(*failed)++;
} else {
if(strncmp(filepath_relative, "//", 2)==0) {
- strcpy(filepath, filepath_relative);
+ BLI_bpathIterator_setPath(&bpi, filepath_relative);
(*changed)++;
} else {
if (!btxt) {
@@ -389,13 +536,14 @@ void makeFilesRelative(char *txtname, int *tot, int *changed, int *failed, int *
BLI_bpathIterator_step(&bpi);
(*tot)++;
}
+ BLI_bpathIterator_free(&bpi);
}
/* dont log any errors at the moment, should probably do this -
* Verry similar to makeFilesRelative - keep in sync! */
void makeFilesAbsolute(char *txtname, int *tot, int *changed, int *failed, int *linked) {
struct BPathIterator bpi;
- char *filepath, *libpath;
+ char filepath[FILE_MAX], *libpath;
/* be sure there is low chance of the path being too short */
char filepath_absolute[(FILE_MAXDIR * 2) + FILE_MAXFILE];
@@ -406,14 +554,14 @@ void makeFilesAbsolute(char *txtname, int *tot, int *changed, int *failed, int *
BLI_bpathIterator_init(&bpi);
while (!BLI_bpathIterator_isDone(&bpi)) {
- filepath = BLI_bpathIterator_getPath(&bpi);
+ BLI_bpathIterator_getPath(&bpi, filepath);
libpath = BLI_bpathIterator_getLib(&bpi);
if(strncmp(filepath, "//", 2)==0) {
if (libpath) { /* cant make absolute if we are library - TODO, LOG THIS */
(*linked)++;
} else { /* get the expanded path and check it is relative or too long */
- BLI_bpathIterator_copyPathExpanded( &bpi, filepath_absolute );
+ BLI_bpathIterator_getPathExpanded( &bpi, filepath_absolute );
BLI_cleanup_file(G.sce, filepath_absolute); /* fix any /foo/../foo/ */
/* to be safe, check the length */
if (BLI_bpathIterator_getPathMaxLen(&bpi) <= strlen(filepath_absolute)) {
@@ -427,7 +575,7 @@ void makeFilesAbsolute(char *txtname, int *tot, int *changed, int *failed, int *
(*failed)++;
} else {
if(strncmp(filepath_absolute, "//", 2)) {
- strcpy(filepath, filepath_absolute);
+ BLI_bpathIterator_setPath(&bpi, filepath_absolute);
(*changed)++;
} else {
if (!btxt) {
@@ -445,6 +593,7 @@ void makeFilesAbsolute(char *txtname, int *tot, int *changed, int *failed, int *
BLI_bpathIterator_step(&bpi);
(*tot)++;
}
+ BLI_bpathIterator_free(&bpi);
}
@@ -508,28 +657,35 @@ void findMissingFiles(char *str) {
/* be sure there is low chance of the path being too short */
char filepath_expanded[FILE_MAXDIR*2];
- char *filepath, *libpath;
+ char filepath[FILE_MAX], *libpath;
int filesize, recur_depth;
- char dirname[FILE_MAX], filename[FILE_MAX], filename_new[FILE_MAX], dummyname[FILE_MAX];
+ char dirname[FILE_MAX], filename[FILE_MAX], filename_new[FILE_MAX];
+
+ waitcursor( 1 );
- BLI_split_dirfile(str, dirname, dummyname);
+ BLI_split_dirfile_basic(str, dirname, NULL);
BLI_bpathIterator_init(&bpi);
while (!BLI_bpathIterator_isDone(&bpi)) {
- filepath = BLI_bpathIterator_getPath(&bpi);
+ BLI_bpathIterator_getPath(&bpi, filepath);
libpath = BLI_bpathIterator_getLib(&bpi);
+ /* Check if esc was pressed because searching files can be slow */
+ if (blender_test_break()) {
+ break;
+ }
+
if (libpath==NULL) {
- BLI_bpathIterator_copyPathExpanded( &bpi, filepath_expanded );
+ BLI_bpathIterator_getPathExpanded( &bpi, filepath_expanded );
if (!BLI_exists(filepath_expanded)) {
/* can the dir be opened? */
filesize = -1;
recur_depth = 0;
- BLI_split_dirfile(filepath, dummyname, filename); /* the file to find */
+ BLI_split_dirfile_basic(filepath, NULL, filename); /* the file to find */
findFileRecursive(filename_new, dirname, filename, &filesize, &recur_depth);
if (filesize == -1) { /* could not open dir */
@@ -546,11 +702,14 @@ void findMissingFiles(char *str) {
if (G.relbase_valid)
BLI_makestringcode(G.sce, filename_new);
- strcpy( BLI_bpathIterator_getPath( &bpi ), filename_new );
+ BLI_bpathIterator_setPath( &bpi, filename_new );
}
}
}
}
BLI_bpathIterator_step(&bpi);
}
+ BLI_bpathIterator_free(&bpi);
+
+ waitcursor( 0 );
}
diff --git a/source/blender/blenlib/intern/dynlib.c b/source/blender/blenlib/intern/dynlib.c
index c455ba664ce..c4692995f20 100644
--- a/source/blender/blenlib/intern/dynlib.c
+++ b/source/blender/blenlib/intern/dynlib.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
* The functions osxdlopen() and osxerror()
* are Copyright (c) 2002 Peter O'Gorman <ogorman@users.sourceforge.net>
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/blenlib/intern/edgehash.c b/source/blender/blenlib/intern/edgehash.c
index 8fae0f63746..6aa0ded63b9 100644
--- a/source/blender/blenlib/intern/edgehash.c
+++ b/source/blender/blenlib/intern/edgehash.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Daniel Dunbar
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* A general (pointer -> pointer) hash table ADT
*/
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index 2ee42d16176..96de5e99f4f 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -7,15 +7,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -33,7 +30,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -92,6 +89,39 @@ char *BLI_last_slash(const char *string) {
else return lfslash;
}
+/* adds a slash if there isnt one there alredy */
+void BLI_add_slash(char *string) {
+ int len = strlen(string);
+#ifdef WIN32
+ if (string[len-1]!='\\') {
+ string[len] = '\\';
+ string[len+1] = '\0';
+ }
+#else
+ if (string[len-1]!='/') {
+ string[len] = '/';
+ string[len+1] = '\0';
+ }
+#endif
+}
+
+/* removes a slash if there is one */
+void BLI_del_slash(char *string) {
+ int len = strlen(string);
+ while (len) {
+#ifdef WIN32
+ if (string[len-1]=='\\') {
+#else
+ if (string[len-1]=='/') {
+#endif
+ string[len-1] = '\0';
+ len--;
+ } else {
+ break;
+ }
+ }
+}
+
/* gzip the file in from and write it to "to".
return -1 if zlib fails, -2 if the originating file does not exist
note: will remove the "from" file
@@ -234,12 +264,6 @@ int BLI_link(char *file, char *to) {
return 1;
}
-int BLI_backup(char *file, char *from, char *to) {
- callLocalErrorCallBack("Backing up files is unsupported on Windows");
-
- return 1;
-}
-
int BLI_exists(char *file) {
return (GetFileAttributes(file) != 0xFFFFFFFF);
}
@@ -298,11 +322,17 @@ int BLI_delete(char *file, int dir, int recursive)
printf("Error: not deleted file %s because of quote!\n", file);
}
else {
- if (recursive) sprintf(str, "/bin/rm -rf \"%s\"", file);
- else if (dir) sprintf(str, "/bin/rmdir \"%s\"", file);
- else sprintf(str, "/bin/rm -f \"%s\"", file);
-
- return system(str);
+ if (recursive) {
+ sprintf(str, "/bin/rm -rf \"%s\"", file);
+ return system(str);
+ }
+ else if (dir) {
+ sprintf(str, "/bin/rmdir \"%s\"", file);
+ return system(str);
+ }
+ else {
+ return remove(file); //sprintf(str, "/bin/rm -f \"%s\"", file);
+ }
}
return -1;
}
@@ -325,12 +355,6 @@ int BLI_link(char *file, char *to) {
return system(str);
}
-int BLI_backup(char *file, char *from, char *to) {
- sprintf(str, "/bin/su root -c 'cd %s; /bin/tar cf - \"%s\" | (/bin/cd %s; /bin/tar xf -)'", from, file, to);
-
- return system(str);
-}
-
int BLI_exists(char *file) {
return BLI_exist(file);
}
diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c
index 7fbd4bac485..464f97d294d 100644
--- a/source/blender/blenlib/intern/freetypefont.c
+++ b/source/blender/blenlib/intern/freetypefont.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* This code parses the Freetype font outline data to chains of Blender's beziertriples.
* Additional information can be found at the bottom of this file.
diff --git a/source/blender/blenlib/intern/gsqueue.c b/source/blender/blenlib/intern/gsqueue.c
index e52c573eec7..fe89786b40d 100644
--- a/source/blender/blenlib/intern/gsqueue.c
+++ b/source/blender/blenlib/intern/gsqueue.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
diff --git a/source/blender/blenlib/intern/matrixops.c b/source/blender/blenlib/intern/matrixops.c
index 62098d5fa90..0f9fc65f016 100644
--- a/source/blender/blenlib/intern/matrixops.c
+++ b/source/blender/blenlib/intern/matrixops.c
@@ -7,15 +7,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -33,7 +30,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* ------------------------------------------------------------------------- */
diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c
index 4fa2d1fdd48..0bd30a69d05 100644
--- a/source/blender/blenlib/intern/noise.c
+++ b/source/blender/blenlib/intern/noise.c
@@ -2,15 +2,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
@@ -390,55 +387,521 @@ static char p[512+2]= {
float g[512+2][3]= {
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--0.607422,-0.750153,0.983276,0.165436,0.075958,-0.29837,0.404083,-0.864655,-0.638672,0.507721,0.578156,0.388214,0.412079,0.824249,0.556183,-0.208832,0.804352,0.778442,0.562012,0.27951,-0.616577,0.781921,-0.091522,0.196289,0.051056,0.979187,-0.121216,0.207153,-0.970734,-0.173401,-0.384735,0.906555,
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--0.552307,-0.793945,-0.28891,-0.765747,-0.574554,0.058319,0.291382,0.954803,0.946136,-0.303925,0.111267,-0.078156,0.443695,-0.892731,0.182098,0.89389,0.409515,-0.680298,-0.213318,0.701141,0.062469,0.848389,-0.525635,-0.72879,-0.641846,0.238342,-0.88089,0.427673,0.202637,-0.532501,-0.21405,0.818878,
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--0.661011,0.577667,0.719055,-0.1698,-0.673828,-0.132172,-0.965332,0.225006,-0.981873,-0.14502,0.121979,0.763458,0.579742,0.284546,-0.893188,0.079681,0.442474,-0.795776,-0.523804,0.303802,0.734955,0.67804,-0.007446,0.15506,0.986267,-0.056183,0.258026,0.571503,-0.778931,-0.681549,-0.702087,-0.206116,
--0.96286,-0.177185,0.203613,-0.470978,-0.515106,0.716095,-0.740326,0.57135,0.354095,-0.56012,-0.824982,-0.074982,-0.507874,0.753204,0.417969,-0.503113,0.038147,0.863342,0.594025,0.673553,-0.439758,-0.119873,-0.005524,-0.992737,0.098267,-0.213776,0.971893,-0.615631,0.643951,0.454163,0.896851,-0.441071,
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-0.538696,0.04718,0.556305,0.82959,-0.802856,0.587463,0.101166,-0.707733,-0.705963,0.026428,0.374908,0.68457,0.625092,0.472137,0.208405,-0.856506,-0.703064,-0.581085,-0.409821,-0.417206,-0.736328,0.532623,-0.447876,-0.20285,-0.870728,0.086945,-0.990417,0.107086,0.183685,0.018341,-0.982788,0.560638,
--0.428864,0.708282,0.296722,-0.952576,-0.0672,0.135773,0.990265,0.030243,-0.068787,0.654724,0.752686,0.762604,-0.551758,0.337585,-0.819611,-0.407684,0.402466,-0.727844,-0.55072,-0.408539,-0.855774,-0.480011,0.19281,0.693176,-0.079285,0.716339,0.226013,0.650116,-0.725433,0.246704,0.953369,-0.173553,
--0.970398,-0.239227,-0.03244,0.136383,-0.394318,0.908752,0.813232,0.558167,0.164368,0.40451,0.549042,-0.731323,-0.380249,-0.566711,0.730865,0.022156,0.932739,0.359741,0.00824,0.996552,-0.082306,0.956635,-0.065338,-0.283722,-0.743561,0.008209,0.668579,-0.859589,-0.509674,0.035767,-0.852234,0.363678,
--0.375977,-0.201965,-0.970795,-0.12915,0.313477,0.947327,0.06546,-0.254028,-0.528259,0.81015,0.628052,0.601105,0.49411,-0.494385,0.868378,0.037933,0.275635,-0.086426,0.957336,-0.197937,0.468903,-0.860748,0.895599,0.399384,0.195801,0.560791,0.825012,-0.069214,0.304199,-0.849487,0.43103,0.096375,
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--0.184784,0.565369,-0.803833,-0.018463,0.119537,0.992615,-0.259247,-0.935608,0.239532,-0.82373,-0.449127,-0.345947,-0.433105,0.659515,0.614349,-0.822754,0.378845,-0.423676,0.687195,-0.674835,-0.26889,-0.246582,-0.800842,0.545715,-0.729187,-0.207794,0.651978,0.653534,-0.610443,-0.447388,0.492584,-0.023346,
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--0.607422,-0.750153,0.983276,0.165436,0.075958,-0.29837,0.404083,-0.864655,-0.638672,0.507721,0.578156,0.388214,0.412079,0.824249,0.556183,-0.208832,0.804352,0.778442,0.562012,0.27951,-0.616577,0.781921,-0.091522,0.196289,0.051056,0.979187,-0.121216,0.207153,-0.970734,-0.173401,-0.384735,0.906555,
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--0.552307,-0.793945,-0.28891,-0.765747,-0.574554,0.058319,0.291382,0.954803,0.946136,-0.303925,0.111267,-0.078156,0.443695,-0.892731,0.182098,0.89389,0.409515,-0.680298,-0.213318,0.701141,0.062469,0.848389,-0.525635,-0.72879,-0.641846,0.238342,-0.88089,0.427673,0.202637,-0.532501,-0.21405,0.818878,
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--0.661011,0.577667,0.719055,-0.1698,-0.673828,-0.132172,-0.965332,0.225006,-0.981873,-0.14502,0.121979,0.763458,0.579742,0.284546,-0.893188,0.079681,0.442474,-0.795776,-0.523804,0.303802,0.734955,0.67804,-0.007446,0.15506,0.986267,-0.056183,0.258026,0.571503,-0.778931,-0.681549,-0.702087,-0.206116,
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+ {0.983276, 0.165436, 0.075958},
+ {-0.29837, 0.404083, -0.864655},
+ {-0.638672, 0.507721, 0.578156},
+ {0.388214, 0.412079, 0.824249},
+ {0.556183, -0.208832, 0.804352},
+ {0.778442, 0.562012, 0.27951},
+ {-0.616577, 0.781921, -0.091522},
+ {0.196289, 0.051056, 0.979187},
+ {-0.121216, 0.207153, -0.970734},
+ {-0.173401, -0.384735, 0.906555},
+ {0.161499, -0.723236, -0.671387},
+ {0.178497, -0.006226, -0.983887},
+ {-0.126038, 0.15799, 0.97934},
+ {0.830475, -0.024811, 0.556458},
+ {-0.510132, -0.76944, 0.384247},
+ {0.81424, 0.200104, -0.544891},
+ {-0.112549, -0.393311, -0.912445},
+ {0.56189, 0.152222, -0.813049},
+ {0.198914, -0.254517, -0.946381},
+ {-0.41217, 0.690979, -0.593811},
+ {-0.407257, 0.324524, 0.853668},
+ {-0.690186, 0.366119, -0.624115},
+ {-0.428345, 0.844147, -0.322296},
+ {-0.21228, -0.297546, -0.930756},
+ {-0.273071, 0.516113, 0.811798},
+ {0.928314, 0.371643, 0.007233},
+ {0.785828, -0.479218, -0.390778},
+ {-0.704895, 0.058929, 0.706818},
+ {0.173248, 0.203583, 0.963562},
+ {0.422211, -0.904297, -0.062469},
+ {-0.363312, -0.182465, 0.913605},
+ {0.254028, -0.552307, -0.793945},
+ {-0.28891, -0.765747, -0.574554},
+ {0.058319, 0.291382, 0.954803},
+ {0.946136, -0.303925, 0.111267},
+ {-0.078156, 0.443695, -0.892731},
+ {0.182098, 0.89389, 0.409515},
+ {-0.680298, -0.213318, 0.701141},
+ {0.062469, 0.848389, -0.525635},
+ {-0.72879, -0.641846, 0.238342},
+ {-0.88089, 0.427673, 0.202637},
+ {-0.532501, -0.21405, 0.818878},
+ {0.948975, -0.305084, 0.07962},
+ {0.925446, 0.374664, 0.055817},
+ {0.820923, 0.565491, 0.079102},
+ {0.25882, 0.099792, -0.960724},
+ {-0.294617, 0.910522, 0.289978},
+ {0.137115, 0.320038, -0.937408},
+ {-0.908386, 0.345276, -0.235718},
+ {-0.936218, 0.138763, 0.322754},
+ {0.366577, 0.925934, -0.090637},
+ {0.309296, -0.686829, -0.657684},
+ {0.66983, 0.024445, 0.742065},
+ {-0.917999, -0.059113, -0.392059},
+ {0.365509, 0.462158, -0.807922},
+ {0.083374, 0.996399, -0.014801},
+ {0.593842, 0.253143, -0.763672},
+ {0.974976, -0.165466, 0.148285},
+ {0.918976, 0.137299, 0.369537},
+ {0.294952, 0.694977, 0.655731},
+ {0.943085, 0.152618, -0.295319},
+ {0.58783, -0.598236, 0.544495},
+ {0.203796, 0.678223, 0.705994},
+ {-0.478821, -0.661011, 0.577667},
+ {0.719055, -0.1698, -0.673828},
+ {-0.132172, -0.965332, 0.225006},
+ {-0.981873, -0.14502, 0.121979},
+ {0.763458, 0.579742, 0.284546},
+ {-0.893188, 0.079681, 0.442474},
+ {-0.795776, -0.523804, 0.303802},
+ {0.734955, 0.67804, -0.007446},
+ {0.15506, 0.986267, -0.056183},
+ {0.258026, 0.571503, -0.778931},
+ {-0.681549, -0.702087, -0.206116},
+ {-0.96286, -0.177185, 0.203613},
+ {-0.470978, -0.515106, 0.716095},
+ {-0.740326, 0.57135, 0.354095},
+ {-0.56012, -0.824982, -0.074982},
+ {-0.507874, 0.753204, 0.417969},
+ {-0.503113, 0.038147, 0.863342},
+ {0.594025, 0.673553, -0.439758},
+ {-0.119873, -0.005524, -0.992737},
+ {0.098267, -0.213776, 0.971893},
+ {-0.615631, 0.643951, 0.454163},
+ {0.896851, -0.441071, 0.032166},
+ {-0.555023, 0.750763, -0.358093},
+ {0.398773, 0.304688, 0.864929},
+ {-0.722961, 0.303589, 0.620544},
+ {-0.63559, -0.621948, -0.457306},
+ {-0.293243, 0.072327, 0.953278},
+ {-0.491638, 0.661041, -0.566772},
+ {-0.304199, -0.572083, -0.761688},
+ {0.908081, -0.398956, 0.127014},
+ {-0.523621, -0.549683, -0.650848},
+ {-0.932922, -0.19986, 0.299408},
+ {0.099426, 0.140869, 0.984985},
+ {-0.020325, -0.999756, -0.002319},
+ {0.952667, 0.280853, -0.11615},
+ {-0.971893, 0.082581, 0.220337},
+ {0.65921, 0.705292, -0.260651},
+ {0.733063, -0.175537, 0.657043},
+ {-0.555206, 0.429504, -0.712189},
+ {0.400421, -0.89859, 0.179352},
+ {0.750885, -0.19696, 0.630341},
+ {0.785675, -0.569336, 0.241821},
+ {-0.058899, -0.464111, 0.883789},
+ {0.129608, -0.94519, 0.299622},
+ {-0.357819, 0.907654, 0.219238},
+ {-0.842133, -0.439117, -0.312927},
+ {-0.313477, 0.84433, 0.434479},
+ {-0.241211, 0.053253, 0.968994},
+ {0.063873, 0.823273, 0.563965},
+ {0.476288, 0.862152, -0.172516},
+ {0.620941, -0.298126, 0.724915},
+ {0.25238, -0.749359, -0.612122},
+ {-0.577545, 0.386566, 0.718994},
+ {-0.406342, -0.737976, 0.538696},
+ {0.04718, 0.556305, 0.82959},
+ {-0.802856, 0.587463, 0.101166},
+ {-0.707733, -0.705963, 0.026428},
+ {0.374908, 0.68457, 0.625092},
+ {0.472137, 0.208405, -0.856506},
+ {-0.703064, -0.581085, -0.409821},
+ {-0.417206, -0.736328, 0.532623},
+ {-0.447876, -0.20285, -0.870728},
+ {0.086945, -0.990417, 0.107086},
+ {0.183685, 0.018341, -0.982788},
+ {0.560638, -0.428864, 0.708282},
+ {0.296722, -0.952576, -0.0672},
+ {0.135773, 0.990265, 0.030243},
+ {-0.068787, 0.654724, 0.752686},
+ {0.762604, -0.551758, 0.337585},
+ {-0.819611, -0.407684, 0.402466},
+ {-0.727844, -0.55072, -0.408539},
+ {-0.855774, -0.480011, 0.19281},
+ {0.693176, -0.079285, 0.716339},
+ {0.226013, 0.650116, -0.725433},
+ {0.246704, 0.953369, -0.173553},
+ {-0.970398, -0.239227, -0.03244},
+ {0.136383, -0.394318, 0.908752},
+ {0.813232, 0.558167, 0.164368},
+ {0.40451, 0.549042, -0.731323},
+ {-0.380249, -0.566711, 0.730865},
+ {0.022156, 0.932739, 0.359741},
+ {0.00824, 0.996552, -0.082306},
+ {0.956635, -0.065338, -0.283722},
+ {-0.743561, 0.008209, 0.668579},
+ {-0.859589, -0.509674, 0.035767},
+ {-0.852234, 0.363678, -0.375977},
+ {-0.201965, -0.970795, -0.12915},
+ {0.313477, 0.947327, 0.06546},
+ {-0.254028, -0.528259, 0.81015},
+ {0.628052, 0.601105, 0.49411},
+ {-0.494385, 0.868378, 0.037933},
+ {0.275635, -0.086426, 0.957336},
+ {-0.197937, 0.468903, -0.860748},
+ {0.895599, 0.399384, 0.195801},
+ {0.560791, 0.825012, -0.069214},
+ {0.304199, -0.849487, 0.43103},
+ {0.096375, 0.93576, 0.339111},
+ {-0.051422, 0.408966, -0.911072},
+ {0.330444, 0.942841, -0.042389},
+ {-0.452362, -0.786407, 0.420563},
+ {0.134308, -0.933472, -0.332489},
+ {0.80191, -0.566711, -0.188934},
+ {-0.987946, -0.105988, 0.112518},
+ {-0.24408, 0.892242, -0.379791},
+ {-0.920502, 0.229095, -0.316376},
+ {0.7789, 0.325958, 0.535706},
+ {-0.912872, 0.185211, -0.36377},
+ {-0.184784, 0.565369, -0.803833},
+ {-0.018463, 0.119537, 0.992615},
+ {-0.259247, -0.935608, 0.239532},
+ {-0.82373, -0.449127, -0.345947},
+ {-0.433105, 0.659515, 0.614349},
+ {-0.822754, 0.378845, -0.423676},
+ {0.687195, -0.674835, -0.26889},
+ {-0.246582, -0.800842, 0.545715},
+ {-0.729187, -0.207794, 0.651978},
+ {0.653534, -0.610443, -0.447388},
+ {0.492584, -0.023346, 0.869934},
+ {0.609039, 0.009094, -0.79306},
+ {0.962494, -0.271088, -0.00885},
+ {0.2659, -0.004913, 0.963959},
+ {0.651245, 0.553619, -0.518951},
+ {0.280548, -0.84314, 0.458618},
+ {-0.175293, -0.983215, 0.049805},
+ {0.035339, -0.979919, 0.196045},
+ {-0.982941, 0.164307, -0.082245},
+ {0.233734, -0.97226, -0.005005},
+ {-0.747253, -0.611328, 0.260437},
+ {0.645599, 0.592773, 0.481384},
+ {0.117706, -0.949524, -0.29068},
+ {-0.535004, -0.791901, -0.294312},
+ {-0.627167, -0.214447, 0.748718},
+ {-0.047974, -0.813477, -0.57959},
+ {-0.175537, 0.477264, -0.860992},
+ {0.738556, -0.414246, -0.53183},
+ {0.562561, -0.704071, 0.433289},
+ {-0.754944, 0.64801, -0.100586},
+ {0.114716, 0.044525, -0.992371},
+ {0.966003, 0.244873, -0.082764},
+ {0.33783, 0.715698, -0.611206},
+ {-0.944031, -0.326599, -0.045624},
+};
diff --git a/source/blender/blenlib/intern/psfont.c b/source/blender/blenlib/intern/psfont.c
index 941bf4204a8..8cdc0601c7e 100644
--- a/source/blender/blenlib/intern/psfont.c
+++ b/source/blender/blenlib/intern/psfont.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* fromtype1 - Convert an Adobe type 1 font into .of or .sf format.
* Paul Haeberli - 1990
*/
@@ -259,290 +256,290 @@ static int sp;
static int savesplines = 1;
static pschar ISOcharlist[NASCII] = {
- "/space", 040, 0,
- "/exclam", 041, 0,
- "/quotedbl", 042, 0,
- "/numbersign", 043, 0,
- "/dollar", 044, 0,
- "/percent", 045, 0,
- "/ampersand", 046, 0,
- "/quoteright", 047, 0,
-
- "/parenleft", 050, 0,
- "/parenright", 051, 0,
- "/asterisk", 052, 0,
- "/plus", 053, 0,
- "/comma", 054, 0,
- "/hyphen", 055, 0,
- "/period", 056, 0,
- "/slash", 057, 0,
-
- "/zero", 060, 0,
- "/one", 061, 0,
- "/two", 062, 0,
- "/three", 063, 0,
- "/four", 064, 0,
- "/five", 065, 0,
- "/six", 066, 0,
- "/seven", 067, 0,
-
- "/eight", 070, 0,
- "/nine", 071, 0,
- "/colon", 072, 0,
- "/semicolon", 073, 0,
- "/less", 074, 0,
- "/equal", 075, 0,
- "/greater", 076, 0,
- "/question", 077, 0,
-
- "/at", 0100, 0,
- "/A", 0101, 0,
- "/B", 0102, 0,
- "/C", 0103, 0,
- "/D", 0104, 0,
- "/E", 0105, 0,
- "/F", 0106, 0,
- "/G", 0107, 0,
-
- "/H", 0110, 0,
- "/I", 0111, 0,
- "/J", 0112, 0,
- "/K", 0113, 0,
- "/L", 0114, 0,
- "/M", 0115, 0,
- "/N", 0116, 0,
- "/O", 0117, 0,
-
- "/P", 0120, 0,
- "/Q", 0121, 0,
- "/R", 0122, 0,
- "/S", 0123, 0,
- "/T", 0124, 0,
- "/U", 0125, 0,
- "/V", 0126, 0,
- "/W", 0127, 0,
-
- "/X", 0130, 0,
- "/Y", 0131, 0,
- "/Z", 0132, 0,
- "/bracketleft", 0133, 0,
- "/backslash", 0134, 0,
- "/bracketright", 0135, 0,
- "/asciicircum", 0136, 0,
- "/underscore", 0137, 0,
-
- "/quoteleft", 0140, 0,
- "/a", 0141, 0,
- "/b", 0142, 0,
- "/c", 0143, 0,
- "/d", 0144, 0,
- "/e", 0145, 0,
- "/f", 0146, 0,
- "/g", 0147, 0,
-
- "/h", 0150, 0,
- "/i", 0151, 0,
- "/j", 0152, 0,
- "/k", 0153, 0,
- "/l", 0154, 0,
- "/m", 0155, 0,
- "/n", 0156, 0,
- "/o", 0157, 0,
-
- "/p", 0160, 0,
- "/q", 0161, 0,
- "/r", 0162, 0,
- "/s", 0163, 0,
- "/t", 0164, 0,
- "/u", 0165, 0,
- "/v", 0166, 0,
- "/w", 0167, 0,
-
- "/x", 0170, 0,
- "/y", 0171, 0,
- "/z", 0172, 0,
- "/braceleft", 0173, 0,
- "/bar", 0174, 0,
- "/braceright", 0175, 0,
- "/asciitilde", 0176, 0,
- "/", 0177, 0,
+ {"/space", 040, 0},
+ {"/exclam", 041, 0},
+ {"/quotedbl", 042, 0},
+ {"/numbersign", 043, 0},
+ {"/dollar", 044, 0},
+ {"/percent", 045, 0},
+ {"/ampersand", 046, 0},
+ {"/quoteright", 047, 0},
+
+ {"/parenleft", 050, 0},
+ {"/parenright", 051, 0},
+ {"/asterisk", 052, 0},
+ {"/plus", 053, 0},
+ {"/comma", 054, 0},
+ {"/hyphen", 055, 0},
+ {"/period", 056, 0},
+ {"/slash", 057, 0},
+
+ {"/zero", 060, 0},
+ {"/one", 061, 0},
+ {"/two", 062, 0},
+ {"/three", 063, 0},
+ {"/four", 064, 0},
+ {"/five", 065, 0},
+ {"/six", 066, 0},
+ {"/seven", 067, 0},
+
+ {"/eight", 070, 0},
+ {"/nine", 071, 0},
+ {"/colon", 072, 0},
+ {"/semicolon", 073, 0},
+ {"/less", 074, 0},
+ {"/equal", 075, 0},
+ {"/greater", 076, 0},
+ {"/question", 077, 0},
+
+ {"/at", 0100, 0},
+ {"/A", 0101, 0},
+ {"/B", 0102, 0},
+ {"/C", 0103, 0},
+ {"/D", 0104, 0},
+ {"/E", 0105, 0},
+ {"/F", 0106, 0},
+ {"/G", 0107, 0},
+
+ {"/H", 0110, 0},
+ {"/I", 0111, 0},
+ {"/J", 0112, 0},
+ {"/K", 0113, 0},
+ {"/L", 0114, 0},
+ {"/M", 0115, 0},
+ {"/N", 0116, 0},
+ {"/O", 0117, 0},
+
+ {"/P", 0120, 0},
+ {"/Q", 0121, 0},
+ {"/R", 0122, 0},
+ {"/S", 0123, 0},
+ {"/T", 0124, 0},
+ {"/U", 0125, 0},
+ {"/V", 0126, 0},
+ {"/W", 0127, 0},
+
+ {"/X", 0130, 0},
+ {"/Y", 0131, 0},
+ {"/Z", 0132, 0},
+ {"/bracketleft", 0133, 0},
+ {"/backslash", 0134, 0},
+ {"/bracketright", 0135, 0},
+ {"/asciicircum", 0136, 0},
+ {"/underscore", 0137, 0},
+
+ {"/quoteleft", 0140, 0},
+ {"/a", 0141, 0},
+ {"/b", 0142, 0},
+ {"/c", 0143, 0},
+ {"/d", 0144, 0},
+ {"/e", 0145, 0},
+ {"/f", 0146, 0},
+ {"/g", 0147, 0},
+
+ {"/h", 0150, 0},
+ {"/i", 0151, 0},
+ {"/j", 0152, 0},
+ {"/k", 0153, 0},
+ {"/l", 0154, 0},
+ {"/m", 0155, 0},
+ {"/n", 0156, 0},
+ {"/o", 0157, 0},
+
+ {"/p", 0160, 0},
+ {"/q", 0161, 0},
+ {"/r", 0162, 0},
+ {"/s", 0163, 0},
+ {"/t", 0164, 0},
+ {"/u", 0165, 0},
+ {"/v", 0166, 0},
+ {"/w", 0167, 0},
+
+ {"/x", 0170, 0},
+ {"/y", 0171, 0},
+ {"/z", 0172, 0},
+ {"/braceleft", 0173, 0},
+ {"/bar", 0174, 0},
+ {"/braceright", 0175, 0},
+ {"/asciitilde", 0176, 0},
+ {"/", 0177, 0},
/* nonstandard defs */
- "/quotedblleft", 0200, 0,
- "/quotedblright", 0201, 0,
- "/quotedblbase", 0202, 0,
- "/quotesinglbase", 0203, 0,
- "/guilsinglleft", 0204, 0,
- "/guilsinglright", 0205, 0,
- "/endash", 0206, 0,
- "/dagger", 0207, 0,
-
- "/daggerdbl", 0210, 0,
- "/trademark", 0211, 0,
- "/bullet", 0212, 0,
- "/perthousand", 0213, 0,
- "/Lslash", 0214, 0,
- "/OE", 0215, 0,
- "/lslash", 0216, 0,
- "/oe", 0217, 0,
+ {"/quotedblleft", 0200, 0},
+ {"/quotedblright", 0201, 0},
+ {"/quotedblbase", 0202, 0},
+ {"/quotesinglbase", 0203, 0},
+ {"/guilsinglleft", 0204, 0},
+ {"/guilsinglright", 0205, 0},
+ {"/endash", 0206, 0},
+ {"/dagger", 0207, 0},
+
+ {"/daggerdbl", 0210, 0},
+ {"/trademark", 0211, 0},
+ {"/bullet", 0212, 0},
+ {"/perthousand", 0213, 0},
+ {"/Lslash", 0214, 0},
+ {"/OE", 0215, 0},
+ {"/lslash", 0216, 0},
+ {"/oe", 0217, 0},
/* endnonstandard defs */
- "/dotlessi", 0220, 0,
- "/grave", 0221, 0,
- "/acute", 0222, 0,
- "/circumflex", 0223, 0,
- "/tilde", 0224, 0,
- "/", 0225, 0,
- "/breve", 0226, 0,
- "/dotaccent", 0227, 0,
-
- "/", 0230, 0,
- "/", 0231, 0,
- "/ring", 0232, 0,
- "/", 0233, 0,
- "/", 0234, 0,
- "/hungarumlaut", 0235, 0,
- "/ogonek", 0236, 0,
- "/caron", 0237, 0,
-
- "/", 0240, 0,
- "/exclamdown", 0241, 0,
- "/cent", 0242, 0,
- "/sterling", 0243, 0,
- "/florin", 0244, 0,
- "/yen", 0245, 0,
- "/brokenbar", 0246, 0,
- "/section", 0247, 0,
-
- "/dieresis", 0250, 0,
- "/copyright", 0251, 0,
- "/ordfeminine", 0252, 0,
- "/guillemotleft", 0253, 0,
- "/logicalnot", 0254, 0,
- "/hyphen", 0255, 0,
- "/registered", 0256, 0,
- "/macron", 0257, 0,
-
- "/degree", 0260, 0,
- "/plusminus", 0261, 0,
- "/twosuperior", 0262, 0,
- "/threesuperior", 0263, 0,
- "/acute", 0264, 0,
- "/mu", 0265, 0,
- "/paragraph", 0266, 0,
- "/periodcentered", 0267, 0,
-
- "/cedilla", 0270, 0,
- "/onesuperior", 0271, 0,
- "/ordmasculine", 0272, 0,
- "/guillemotright", 0273, 0,
- "/onequarter", 0274, 0,
- "/onehalf", 0275, 0,
- "/threequarters", 0276, 0,
- "/questiondown", 0277, 0,
-
- "/Agrave", 0300, 0,
- "/Aacute", 0301, 0,
- "/Acircumflex", 0302, 0,
- "/Atilde", 0303, 0,
- "/Adieresis", 0304, 0,
- "/Aring", 0305, 0,
- "/AE", 0306, 0,
- "/Ccedilla", 0307, 0,
-
- "/Egrave", 0310, 0,
- "/Eacute", 0311, 0,
- "/Ecircumflex", 0312, 0,
- "/Edieresis", 0313, 0,
- "/Igrave", 0314, 0,
- "/Iacute", 0315, 0,
- "/Icircumflex", 0316, 0,
- "/Idieresis", 0317, 0,
-
- "/Eth", 0320, 0,
- "/Ntilde", 0321, 0,
- "/Ograve", 0322, 0,
- "/Oacute", 0323, 0,
- "/Ocircumflex", 0324, 0,
- "/Otilde", 0325, 0,
- "/Odieresis", 0326, 0,
- "/multiply", 0327, 0,
-
- "/Oslash", 0330, 0,
- "/Ugrave", 0331, 0,
- "/Uacute", 0332, 0,
- "/Ucircumflex", 0333, 0,
- "/Udieresis", 0334, 0,
- "/Yacute", 0335, 0,
- "/Thorn", 0336, 0,
- "/germandbls", 0337, 0,
-
- "/agrave", 0340, 0,
- "/aacute", 0341, 0,
- "/acircumflex", 0342, 0,
- "/atilde", 0343, 0,
- "/adieresis", 0344, 0,
- "/aring", 0345, 0,
- "/ae", 0346, 0,
- "/ccedilla", 0347, 0,
-
- "/egrave", 0350, 0,
- "/eacute", 0351, 0,
- "/ecircumflex", 0352, 0,
- "/edieresis", 0353, 0,
- "/igrave", 0354, 0,
- "/iacute", 0355, 0,
- "/icircumflex", 0356, 0,
- "/idieresis", 0357, 0,
-
- "/eth", 0360, 0,
- "/ntilde", 0361, 0,
- "/ograve", 0362, 0,
- "/oacute", 0363, 0,
- "/ocircumflex", 0364, 0,
- "/otilde", 0365, 0,
- "/odieresis", 0366, 0,
- "/divide", 0367, 0,
-
- "/oslash", 0370, 0,
- "/ugrave", 0371, 0,
- "/uacute", 0372, 0,
- "/ucircumflex", 0373, 0,
- "/udieresis", 0374, 0,
- "/yacute", 0375, 0,
- "/thorn", 0376, 0,
- "/ydieresis", 0377, 0,
+ {"/dotlessi", 0220, 0},
+ {"/grave", 0221, 0},
+ {"/acute", 0222, 0},
+ {"/circumflex", 0223, 0},
+ {"/tilde", 0224, 0},
+ {"/", 0225, 0},
+ {"/breve", 0226, 0},
+ {"/dotaccent", 0227, 0},
+
+ {"/", 0230, 0},
+ {"/", 0231, 0},
+ {"/ring", 0232, 0},
+ {"/", 0233, 0},
+ {"/", 0234, 0},
+ {"/hungarumlaut", 0235, 0},
+ {"/ogonek", 0236, 0},
+ {"/caron", 0237, 0},
+
+ {"/", 0240, 0},
+ {"/exclamdown", 0241, 0},
+ {"/cent", 0242, 0},
+ {"/sterling", 0243, 0},
+ {"/florin", 0244, 0},
+ {"/yen", 0245, 0},
+ {"/brokenbar", 0246, 0},
+ {"/section", 0247, 0},
+
+ {"/dieresis", 0250, 0},
+ {"/copyright", 0251, 0},
+ {"/ordfeminine", 0252, 0},
+ {"/guillemotleft", 0253, 0},
+ {"/logicalnot", 0254, 0},
+ {"/hyphen", 0255, 0},
+ {"/registered", 0256, 0},
+ {"/macron", 0257, 0},
+
+ {"/degree", 0260, 0},
+ {"/plusminus", 0261, 0},
+ {"/twosuperior", 0262, 0},
+ {"/threesuperior", 0263, 0},
+ {"/acute", 0264, 0},
+ {"/mu", 0265, 0},
+ {"/paragraph", 0266, 0},
+ {"/periodcentered", 0267, 0},
+
+ {"/cedilla", 0270, 0},
+ {"/onesuperior", 0271, 0},
+ {"/ordmasculine", 0272, 0},
+ {"/guillemotright", 0273, 0},
+ {"/onequarter", 0274, 0},
+ {"/onehalf", 0275, 0},
+ {"/threequarters", 0276, 0},
+ {"/questiondown", 0277, 0},
+
+ {"/Agrave", 0300, 0},
+ {"/Aacute", 0301, 0},
+ {"/Acircumflex", 0302, 0},
+ {"/Atilde", 0303, 0},
+ {"/Adieresis", 0304, 0},
+ {"/Aring", 0305, 0},
+ {"/AE", 0306, 0},
+ {"/Ccedilla", 0307, 0},
+
+ {"/Egrave", 0310, 0},
+ {"/Eacute", 0311, 0},
+ {"/Ecircumflex", 0312, 0},
+ {"/Edieresis", 0313, 0},
+ {"/Igrave", 0314, 0},
+ {"/Iacute", 0315, 0},
+ {"/Icircumflex", 0316, 0},
+ {"/Idieresis", 0317, 0},
+
+ {"/Eth", 0320, 0},
+ {"/Ntilde", 0321, 0},
+ {"/Ograve", 0322, 0},
+ {"/Oacute", 0323, 0},
+ {"/Ocircumflex", 0324, 0},
+ {"/Otilde", 0325, 0},
+ {"/Odieresis", 0326, 0},
+ {"/multiply", 0327, 0},
+
+ {"/Oslash", 0330, 0},
+ {"/Ugrave", 0331, 0},
+ {"/Uacute", 0332, 0},
+ {"/Ucircumflex",0333, 0},
+ {"/Udieresis", 0334, 0},
+ {"/Yacute", 0335, 0},
+ {"/Thorn", 0336, 0},
+ {"/germandbls", 0337, 0},
+
+ {"/agrave", 0340, 0},
+ {"/aacute", 0341, 0},
+ {"/acircumflex",0342, 0},
+ {"/atilde", 0343, 0},
+ {"/adieresis", 0344, 0},
+ {"/aring", 0345, 0},
+ {"/ae", 0346, 0},
+ {"/ccedilla", 0347, 0},
+
+ {"/egrave", 0350, 0},
+ {"/eacute", 0351, 0},
+ {"/ecircumflex", 0352, 0},
+ {"/edieresis", 0353, 0},
+ {"/igrave", 0354, 0},
+ {"/iacute", 0355, 0},
+ {"/icircumflex", 0356, 0},
+ {"/idieresis", 0357, 0},
+
+ {"/eth", 0360, 0},
+ {"/ntilde", 0361, 0},
+ {"/ograve", 0362, 0},
+ {"/oacute", 0363, 0},
+ {"/ocircumflex",0364, 0},
+ {"/otilde", 0365, 0},
+ {"/odieresis", 0366, 0},
+ {"/divide", 0367, 0},
+
+ {"/oslash", 0370, 0},
+ {"/ugrave", 0371, 0},
+ {"/uacute", 0372, 0},
+ {"/ucircumflex",0373, 0},
+ {"/udieresis", 0374, 0},
+ {"/yacute", 0375, 0},
+ {"/thorn", 0376, 0},
+ {"/ydieresis", 0377, 0},
};
static short STDvsISO [][2] = {
- 0341, 0306, /* AE */
- 0351, 0330, /* Oslash */
- 0302, 0222, /* acute */
- 0361, 0346, /* ae */
- 0306, 0226, /* breve */
- 0317, 0237, /* caron */
- 0313, 0270, /* cedilla */
- 0303, 0223, /* circumflex */
- 0250, 0244, /* currency */
- 0310, 0250, /* dieresis */
- 0307, 0227, /* dotaccent */
- 0365, 0220, /* dotlessi */
- 0373, 0337, /* germandbls */
- 0301, 0221, /* grave */
- 0315, 0235, /* hungarumlaut */
- 0055, 0255, /* hyphen */
- 0305, 0257, /* macron */
- 0316, 0236, /* ogenek */
- 0343, 0252, /* ordfeminine */
- 0353, 0272, /* ordmasculine */
- 0371, 0370, /* oslash */
- 0264, 0267, /* periodcentered */
- 0312, 0232, /* ring */
- 0304, 0224, /* tilde */
+ {0341, 0306}, /* AE */
+ {0351, 0330}, /* Oslash */
+ {0302, 0222}, /* acute */
+ {0361, 0346}, /* ae */
+ {0306, 0226}, /* breve */
+ {0317, 0237}, /* caron */
+ {0313, 0270}, /* cedilla */
+ {0303, 0223}, /* circumflex */
+ {0250, 0244}, /* currency */
+ {0310, 0250}, /* dieresis */
+ {0307, 0227}, /* dotaccent */
+ {0365, 0220}, /* dotlessi */
+ {0373, 0337}, /* germandbls */
+ {0301, 0221}, /* grave */
+ {0315, 0235}, /* hungarumlaut */
+ {0055, 0255}, /* hyphen */
+ {0305, 0257}, /* macron */
+ {0316, 0236}, /* ogenek */
+ {0343, 0252}, /* ordfeminine */
+ {0353, 0272}, /* ordmasculine */
+ {0371, 0370}, /* oslash */
+ {0264, 0267}, /* periodcentered */
+ {0312, 0232}, /* ring */
+ {0304, 0224}, /* tilde */
};
/* from objfont.c, rest is in lfm_s !!*/
@@ -1949,7 +1946,7 @@ static VFontData *objfnt_to_vfontdata(objfnt *fnt)
chardesc *cd;
short *_data, *data;
int a, i, count, stop, ready, meet;
- short first[2], last[2];
+ short first[2]={0,0}, last[2]={0,0};
struct Nurb *nu;
struct BezTriple *bezt, *bez2;
float scale, dx, dy;
diff --git a/source/blender/blenlib/intern/rand.c b/source/blender/blenlib/intern/rand.c
index 71df0ede037..ccc478203fe 100644
--- a/source/blender/blenlib/intern/rand.c
+++ b/source/blender/blenlib/intern/rand.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/blenlib/intern/rct.c b/source/blender/blenlib/intern/rct.c
index 60d96922544..0dc61db2342 100644
--- a/source/blender/blenlib/intern/rct.c
+++ b/source/blender/blenlib/intern/rct.c
@@ -8,15 +8,12 @@
*
* A minimalist lib for functions doing stuff with rectangle structs.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -34,7 +31,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 3c0770e5e07..bd9ed85efa2 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* (uit traces) maart 95
*/
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index 5902b7dd68a..ca7a376d3a2 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Reorganised mar-01 nzc
* Some really low-level file thingies.
*/
@@ -52,7 +49,7 @@
#if defined (__sun__) || defined (__sun)
#include <sys/statvfs.h> /* Other modern unix os's should probably use this also */
-#elif !defined(linux) && (defined(__sgi) || defined(__sparc) || defined(__sparc__))
+#elif !defined(__FreeBSD__) && !defined(linux) && (defined(__sgi) || defined(__sparc) || defined(__sparc__))
#include <sys/statfs.h>
#endif
@@ -209,7 +206,7 @@ double BLI_diskfree(char *dir)
#if defined (__sun__) || defined (__sun)
if (statvfs(name, &disk)) return(-1);
-#elif !defined(linux) && (defined (__sgi) || defined(__sparc) || defined(__sparc__))
+#elif !defined(__FreeBSD__) && !defined(linux) && (defined (__sgi) || defined(__sparc) || defined(__sparc__))
/* WARNING - This may not be supported by geeneric unix os's - Campbell */
if (statfs(name, &disk, sizeof(struct statfs), 0)) return(-1);
#endif
@@ -336,11 +333,11 @@ void BLI_adddirstrings()
char size[250];
static char * types[8] = {"---", "--x", "-w-", "-wx", "r--", "r-x", "rw-", "rwx"};
int num, mode;
- int num1, num2, num3, num4;
+ off_t num1, num2, num3, num4, num5;
#ifdef WIN32
__int64 st_size;
#else
- long long st_size;
+ off_t st_size;
#endif
struct direntry * file;
@@ -402,7 +399,7 @@ void BLI_adddirstrings()
* will buy us some time until files get bigger than 4GB or until
* everyone starts using __USE_FILE_OFFSET64 or equivalent.
*/
- st_size= (unsigned int)files[num].s.st_size;
+ st_size= (off_t)files[num].s.st_size;
num1= st_size % 1000;
num2= st_size/1000;
@@ -411,11 +408,15 @@ void BLI_adddirstrings()
num3= num3 % 1000;
num4= st_size/(1000*1000*1000);
num4= num4 % 1000;
-
- if(num4) sprintf(files[num].size, "%3d %03d %03d %03d", num4, num3, num2, num1);
- else if(num3) sprintf(files[num].size, "%7d %03d %03d", num3, num2, num1);
- else if(num2) sprintf(files[num].size, "%11d %03d", num2, num1);
- else if(num1) sprintf(files[num].size, "%15d", num1);
+ num5= st_size/(1000000000000LL);
+ num5= num5 % 1000;
+
+ if(num5)
+ sprintf(files[num].size, "%1d %03d %03d %03d K", (int)num5, (int)num4, (int)num3, (int)num2);
+ else if(num4) sprintf(files[num].size, "%3d %03d %03d %03d", (int)num4, (int)num3, (int)num2, (int)num1);
+ else if(num3) sprintf(files[num].size, "%7d %03d %03d", (int)num3, (int)num2, (int)num1);
+ else if(num2) sprintf(files[num].size, "%11d %03d", (int)num2, (int)num1);
+ else if(num1) sprintf(files[num].size, "%15d", (int)num1);
else sprintf(files[num].size, "0");
strftime(datum, 32, "%d-%b-%y %H:%M", tm);
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 1f05070b034..92fad291e83 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -1,6 +1,6 @@
/**
*
- * $Id:
+ * $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -38,6 +38,15 @@
#include "BLI_blenlib.h"
#include "BLI_threads.h"
+/* for checking system threads - BLI_system_thread_count */
+#ifdef WIN32
+#include "Windows.h"
+#elif defined(__APPLE__)
+#include <sys/types.h>
+#include <sys/sysctl.h>
+#else
+#include <unistd.h>
+#endif
/* ********** basic thread control API ************
@@ -224,4 +233,36 @@ void BLI_unlock_thread(int type)
pthread_mutex_unlock(&_custom1_lock);
}
+/* how many threads are native on this system? */
+int BLI_system_thread_count( void )
+{
+ int t;
+#ifdef WIN32
+ SYSTEM_INFO info;
+ GetSystemInfo(&info);
+ t = (int) info.dwNumberOfProcessors;
+#else
+# ifdef __APPLE__
+ int mib[2];
+ size_t len;
+
+ mib[0] = CTL_HW;
+ mib[1] = HW_NCPU;
+ len = sizeof(t);
+ sysctl(mib, 2, &t, &len, NULL, 0);
+# elif defined(__sgi)
+ t = sysconf(_SC_NPROC_ONLN);
+# else
+ t = (int)sysconf(_SC_NPROCESSORS_ONLN);
+# endif
+#endif
+
+ if (t>RE_MAX_THREAD)
+ return RE_MAX_THREAD;
+ if (t<1)
+ return 1;
+
+ return t;
+}
+
/* eof */
diff --git a/source/blender/blenlib/intern/time.c b/source/blender/blenlib/intern/time.c
index 47abca10b36..ad152243393 100644
--- a/source/blender/blenlib/intern/time.c
+++ b/source/blender/blenlib/intern/time.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "PIL_time.h"
diff --git a/source/blender/blenlib/intern/util.c b/source/blender/blenlib/intern/util.c
index d0f58a50eb9..c85849b5ed4 100644
--- a/source/blender/blenlib/intern/util.c
+++ b/source/blender/blenlib/intern/util.c
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
@@ -41,11 +38,14 @@
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
+#include <math.h> /* for log10 */
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
#include "DNA_listBase.h"
+#include "DNA_userdef_types.h"
+
+#include "BLI_blenlib.h"
#include "BLI_storage.h"
#include "BLI_storage_types.h"
#include "BLI_dynamiclist.h"
@@ -65,6 +65,14 @@
#endif
#ifdef WIN32
+
+#ifdef _WIN32_IE
+#undef _WIN32_IE
+#endif
+#define _WIN32_IE 0x0501
+#include <windows.h>
+#include <shlobj.h>
+
#include "BLI_winstuff.h"
/* for duplicate_defgroup */
@@ -850,6 +858,8 @@ int BLI_strcaseeq(char *a, char *b) {
* take the dir name, make it absolute, and clean it up, replacing
* excess file entry stuff (like /tmp/../tmp/../)
* note that dir isn't protected for max string names...
+ *
+ * If relbase is NULL then its ignored
*/
void BLI_cleanup_dir(const char *relabase, char *dir)
@@ -866,9 +876,9 @@ void BLI_cleanup_file(const char *relabase, char *dir)
{
short a;
char *start, *eind;
-
- BLI_convertstringcode(dir, relabase, 0);
-
+ if (relabase) {
+ BLI_convertstringcode(dir, relabase);
+ }
#ifdef WIN32
if(dir[0]=='.') { /* happens for example in FILE_MAIN */
get_default_root(dir);
@@ -946,7 +956,7 @@ void BLI_makestringcode(const char *relfile, char *file)
char * lslash;
char temp[FILE_MAXDIR+FILE_MAXFILE];
char res[FILE_MAXDIR+FILE_MAXFILE];
-
+
/* if file is already relative, bail out */
if(file[0]=='/' && file[1]=='/') return;
@@ -978,7 +988,11 @@ void BLI_makestringcode(const char *relfile, char *file)
BLI_char_switch(temp, '\\', '/');
BLI_char_switch(file, '\\', '/');
-
+
+ /* remove /./ which confuse the following slash counting... */
+ BLI_cleanup_file(NULL, file);
+ BLI_cleanup_file(NULL, temp);
+
/* the last slash in the file indicates where the path part ends */
lslash = BLI_last_slash(temp);
@@ -1023,11 +1037,80 @@ void BLI_makestringcode(const char *relfile, char *file)
}
}
-int BLI_convertstringcode(char *path, const char *basepath, int framenum)
+
+int BLI_convertstringframe(char *path, int frame)
+{
+ int ch_sta, ch_end, i;
+ /* Insert current frame: file### -> file001 */
+ ch_sta = ch_end = 0;
+ for (i = 0; path[i] != '\0'; i++) {
+ if (path[i] == '\\' || path[i] == '/') {
+ ch_end = 0; /* this is a directory name, dont use any hashes we found */
+ } else if (path[i] == '#') {
+ ch_sta = i;
+ ch_end = ch_sta+1;
+ while (path[ch_end] == '#') {
+ ch_end++;
+ }
+ i = ch_end-1; /* keep searching */
+
+ /* dont break, there may be a slash after this that invalidates the previous #'s */
+ }
+ }
+ if (ch_end) { /* warning, ch_end is the last # +1 */
+ /* Add the frame number? */
+ short numlen, hashlen;
+ char tmp[FILE_MAX];
+
+ char format[16]; /* 6 is realistically the maxframe (300000), so 8 should be enough, but 16 to be safe. */
+ if (((ch_end-1)-ch_sta) >= 16) {
+ ch_end = ch_sta+15; /* disallow values longer then 'format' can hold */
+ }
+
+ strcpy(tmp, path);
+
+ numlen = 1 + (int)log10((double)frame); /* this is the number of chars in the number */
+ hashlen = ch_end - ch_sta;
+
+ sprintf(format, "%d", frame);
+
+ if (numlen==hashlen) { /* simple case */
+ memcpy(tmp+ch_sta, format, numlen);
+ } else if (numlen < hashlen) {
+ memcpy(tmp+ch_sta + (hashlen-numlen), format, numlen); /*dont copy the string terminator */
+ memset(tmp+ch_sta, '0', hashlen-numlen);
+ } else {
+ /* number is longer then number of #'s */
+ if (tmp[ch_end] == '\0') { /* hashes are last, no need to move any string*/
+ /* bad juju - not testing string length here :/ */
+ memcpy(tmp+ch_sta, format, numlen+1); /* add 1 to get the string terminator \0 */
+ } else {
+ /* we need to move the end characters, reuse i */
+ int j;
+
+ i = strlen(tmp); /* +1 to copy the string terminator */
+ j = i + (numlen-hashlen); /* from/to */
+
+ while (i >= ch_end) {
+ tmp[j] = tmp[i];
+ i--;
+ j--;
+ }
+ memcpy(tmp + ch_sta, format, numlen);
+ }
+ }
+ strcpy(path, tmp);
+ return 1;
+ }
+ return 0;
+}
+
+
+int BLI_convertstringcode(char *path, const char *basepath)
{
- int len, wasrelative;
- char tmp[FILE_MAXDIR+FILE_MAXFILE];
- char base[FILE_MAXDIR];
+ int wasrelative;
+ char tmp[FILE_MAX];
+ char base[FILE_MAX];
char vol[3] = {'\0', '\0', '\0'};
BLI_strncpy(vol, path, 3);
@@ -1048,13 +1131,15 @@ int BLI_convertstringcode(char *path, const char *basepath, int framenum)
strcat(tmp, p);
}
else {
- strcpy(tmp, path);
+ BLI_strncpy(tmp, path, FILE_MAX);
}
#else
- strcpy(tmp, path);
+ BLI_strncpy(tmp, path, FILE_MAX);
#endif
- strcpy(base, basepath);
+ BLI_strncpy(base, basepath, FILE_MAX);
+
+ BLI_cleanup_file(NULL, base);
/* push slashes into unix mode - strings entering this part are
potentially messed up: having both back- and forward slashes.
@@ -1080,13 +1165,9 @@ int BLI_convertstringcode(char *path, const char *basepath, int framenum)
MEM_freeN(filepart);
}
-
- len= strlen(tmp);
- if(len && tmp[len-1]=='#') {
- sprintf(tmp+len-1, "%04d", framenum);
- }
-
+
strcpy(path, tmp);
+
#ifdef WIN32
/* skip first two chars, which in case of
absolute path will be drive:/blabla and
@@ -1096,11 +1177,11 @@ int BLI_convertstringcode(char *path, const char *basepath, int framenum)
*/
BLI_char_switch(path+2, '/', '\\');
#endif
-
+
return wasrelative;
}
-/* copy di to fi without directory only */
+/* copy di to fi, filename only */
void BLI_splitdirstring(char *di, char *fi)
{
char *lslash= BLI_last_slash(di);
@@ -1124,6 +1205,8 @@ char *BLI_gethome(void) {
#else /* Windows */
char * ret;
static char dir[512];
+ static char appdatapath[MAXPATHLEN];
+ HRESULT hResult;
/* Check for %HOME% env var */
@@ -1145,9 +1228,36 @@ char *BLI_gethome(void) {
/* add user profile support for WIN 2K / NT */
+ hResult = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, SHGFP_TYPE_CURRENT, appdatapath);
+
+ if (hResult == S_OK)
+ {
+ if (BLI_exists(appdatapath)) { /* from fop, also below... */
+ sprintf(dir, "%s\\Blender Foundation\\Blender", appdatapath);
+ BLI_recurdir_fileops(dir);
+ if (BLI_exists(dir)) {
+ strcat(dir,"\\.blender");
+ if(BLI_exists(dir)) return(dir);
+ }
+ }
+ hResult = SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, SHGFP_TYPE_CURRENT, appdatapath);
+ if (hResult == S_OK)
+ {
+ if (BLI_exists(appdatapath))
+ { /* from fop, also below... */
+ sprintf(dir, "%s\\Blender Foundation\\Blender", appdatapath);
+ BLI_recurdir_fileops(dir);
+ if (BLI_exists(dir)) {
+ strcat(dir,"\\.blender");
+ if(BLI_exists(dir)) return(dir);
+ }
+ }
+ }
+ }
+#if 0
ret = getenv("USERPROFILE");
if (ret) {
- if (BLI_exists(ret)) { /* from fop, also below... */
+ if (BLI_exists(ret)) { /* from fop, also below... */
sprintf(dir, "%s\\Application Data\\Blender Foundation\\Blender", ret);
BLI_recurdir_fileops(dir);
if (BLI_exists(dir)) {
@@ -1156,6 +1266,7 @@ char *BLI_gethome(void) {
}
}
}
+#endif
/*
Saving in the Windows dir is less than desirable.
@@ -1345,9 +1456,42 @@ int BLI_testextensie(const char *str, const char *ext)
return (retval);
}
+/*
+ * This is a simple version of BLI_split_dirfile that has the following advantages...
+ *
+ * Converts "/foo/bar.txt" to "/foo/" and "bar.txt"
+ * - wont change 'string'
+ * - wont create any directories
+ * - dosnt use CWD, or deal with relative paths.
+ * - Only fill's in *dir and *file when they are non NULL
+ * */
+void BLI_split_dirfile_basic(const char *string, char *dir, char *file)
+{
+ int lslash=0, i = 0;
+ for (i=0; string[i]!='\0'; i++) {
+ if (string[i]=='\\' || string[i]=='/')
+ lslash = i+1;
+ }
+ if (dir) {
+ if (lslash) {
+ BLI_strncpy( dir, string, lslash+1); /* +1 to include the slash and the last char */
+ } else {
+ dir[0] = '\0';
+ }
+ }
+
+ if (file) {
+ strcpy( file, string+lslash);
+ }
+}
-void BLI_split_dirfile(const char *string, char *dir, char *file)
+/* Warning,
+ * - May modify 'string' variable
+ * - May create the directory if it dosnt exist
+ * if this is not needed use BLI_split_dirfile_basic(...)
+ */
+void BLI_split_dirfile(char *string, char *dir, char *file)
{
int a;
#ifdef WIN32
@@ -1469,12 +1613,20 @@ void BLI_join_dirfile(char *string, const char *dir, const char *file)
int sl_dir = strlen(dir);
BLI_strncpy(string, dir, FILE_MAX);
if (sl_dir > FILE_MAX-1) sl_dir = FILE_MAX-1;
+
+ /* only add seperator if needed */
#ifdef WIN32
- string[sl_dir] = '\\';
+ if (string[sl_dir-1] != '\\') {
+ string[sl_dir] = '\\';
+ sl_dir++;
+ }
#else
- string[sl_dir] = '/';
+ if (string[sl_dir-1] != '/') {
+ string[sl_dir] = '/';
+ sl_dir++;
+ }
#endif
- sl_dir++;
+
if (sl_dir <FILE_MAX) {
BLI_strncpy(string + sl_dir, file, FILE_MAX-sl_dir);
}
@@ -1605,6 +1757,47 @@ void BLI_where_am_i(char *fullname, const char *name)
}
}
+void BLI_where_is_temp(char *fullname, int usertemp)
+{
+ fullname[0] = '\0';
+
+ if (usertemp && BLI_exists(U.tempdir)) {
+ strcpy(fullname, U.tempdir);
+ }
+
+
+#ifdef WIN32
+ if (fullname[0] == '\0') {
+ char *tmp = getenv("TEMP"); /* Windows */
+ if (tmp && BLI_exists(tmp)) {
+ strcpy(fullname, tmp);
+ }
+ }
+#else
+ /* Other OS's - Try TMP and TMPDIR */
+ if (fullname[0] == '\0') {
+ char *tmp = getenv("TMP");
+ if (tmp && BLI_exists(tmp)) {
+ strcpy(fullname, tmp);
+ }
+ }
+
+ if (fullname[0] == '\0') {
+ char *tmp = getenv("TMPDIR");
+ if (tmp && BLI_exists(tmp)) {
+ strcpy(fullname, tmp);
+ }
+ }
+#endif
+
+ if (fullname[0] == '\0') {
+ strcpy(fullname, "/tmp/");
+ } else {
+ /* add a trailing slash if needed */
+ BLI_add_slash(fullname);
+ }
+}
+
/*
* returns absolute path to the app bundle
* only useful on OS X
diff --git a/source/blender/blenlib/intern/vectorops.c b/source/blender/blenlib/intern/vectorops.c
index 8c4ad5414db..3bff5235cfd 100644
--- a/source/blender/blenlib/intern/vectorops.c
+++ b/source/blender/blenlib/intern/vectorops.c
@@ -7,15 +7,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -33,7 +30,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* ------------------------------------------------------------------------- */
diff --git a/source/blender/blenlib/intern/winstuff.c b/source/blender/blenlib/intern/winstuff.c
index 1a3dfa79516..666a54b54cc 100644
--- a/source/blender/blenlib/intern/winstuff.c
+++ b/source/blender/blenlib/intern/winstuff.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Windows-posix compatibility layer, windows-specific functions.
*/
@@ -199,6 +196,27 @@ void get_default_root(char* root) {
}
}
+int check_file_chars(char *filename)
+{
+ char *p = filename;
+ while (*p) {
+ switch (*p) {
+ case ':':
+ case '?':
+ case '*':
+ case '|':
+ case '\\':
+ case '/':
+ case '\"':
+ return 0;
+ break;
+ }
+
+ p++;
+ }
+ return 1;
+}
+
#else
static void BLI_WINSTUFF_C_IS_EMPTY_FOR_UNIX(void)
diff --git a/source/blender/blenloader/BLO_genfile.h b/source/blender/blenloader/BLO_genfile.h
index 6549bafe89b..2f5ab21cef0 100644
--- a/source/blender/blenloader/BLO_genfile.h
+++ b/source/blender/blenloader/BLO_genfile.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* external genfile function prototypes
*/
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index 09edfe90d02..ff2a256f606 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* external readfile function prototypes
*/
#ifndef BLO_READFILE_H
@@ -238,7 +235,7 @@ char *BLO_gethome(void);
int BLO_has_bfile_extension(char *str);
void BLO_library_append(struct SpaceFile *sfile, char *dir, int idcode);
void BLO_library_append_(BlendHandle **libfiledata, struct direntry* filelist, int totfile, char *dir, char* file, short flag, int idcode);
-void BLO_script_library_append(BlendHandle *bh, char *dir, char *name, int idcode, short flag, struct Scene *scene);
+void BLO_script_library_append(BlendHandle **bh, char *dir, char *name, int idcode, short flag, struct Scene *scene);
BlendFileData* blo_read_blendafterruntime(int file, int actualsize, BlendReadError *error_r);
diff --git a/source/blender/blenloader/BLO_soundfile.h b/source/blender/blenloader/BLO_soundfile.h
index 3a8ff3fcb99..3d133b2d3bd 100644
--- a/source/blender/blenloader/BLO_soundfile.h
+++ b/source/blender/blenloader/BLO_soundfile.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLO_SOUNDFILE_H
#define BLO_SOUNDFILE_H
diff --git a/source/blender/blenloader/BLO_sys_types.h b/source/blender/blenloader/BLO_sys_types.h
index 38dde20500e..a1885894fe3 100644
--- a/source/blender/blenloader/BLO_sys_types.h
+++ b/source/blender/blenloader/BLO_sys_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* A platform-independent definition of [u]intXX_t
* Plus the accompanying header include for htonl/ntohl
*
diff --git a/source/blender/blenloader/BLO_undofile.h b/source/blender/blenloader/BLO_undofile.h
index 225b6bc15f5..607d05b0f48 100644
--- a/source/blender/blenloader/BLO_undofile.h
+++ b/source/blender/blenloader/BLO_undofile.h
@@ -1,15 +1,12 @@
/*
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* external writefile function prototypes
*/
diff --git a/source/blender/blenloader/BLO_writefile.h b/source/blender/blenloader/BLO_writefile.h
index cfa2fd7b0f6..96eb770411f 100644
--- a/source/blender/blenloader/BLO_writefile.h
+++ b/source/blender/blenloader/BLO_writefile.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* external writefile function prototypes
*/
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 3e21c1dc318..9101536c23f 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.c)
diff --git a/source/blender/blenloader/Makefile b/source/blender/blenloader/Makefile
index 0d7cd16453e..4ffc558f889 100644
--- a/source/blender/blenloader/Makefile
+++ b/source/blender/blenloader/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/blenloader/intern/Makefile b/source/blender/blenloader/intern/Makefile
index 4fcb0e8db47..74db1947b63 100644
--- a/source/blender/blenloader/intern/Makefile
+++ b/source/blender/blenloader/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/blenloader/intern/genfile.c b/source/blender/blenloader/intern/genfile.c
index b21185e84a0..87c859de839 100644
--- a/source/blender/blenloader/intern/genfile.c
+++ b/source/blender/blenloader/intern/genfile.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* DNA handling
*/
@@ -216,6 +213,12 @@ void dna_freestructDNA(struct SDNA *sdna)
MEM_freeN(sdna);
}
+static int ispointer(char *name)
+{
+ /* check if pointer or function pointer */
+ return (name[0]=='*' || (name[0]=='(' && name[1]=='*'));
+}
+
static int elementsize(struct SDNA *sdna, short type, short name)
/* call with numbers from struct-array */
{
@@ -227,7 +230,7 @@ static int elementsize(struct SDNA *sdna, short type, short name)
namelen= strlen(cp);
/* is it a pointer or function pointer? */
- if(cp[0]=='*' || cp[1]=='*') {
+ if(ispointer(cp)) {
/* has the naam an extra length? (array) */
mul= 1;
if( cp[namelen-1]==']') mul= arraysize(cp, namelen);
@@ -511,7 +514,7 @@ static void recurs_test_compflags(struct SDNA *sdna, char *compflags, int struct
for(b=0; b<elems; b++, sp+=2) {
if(sp[0]==typenr) {
cp= sdna->names[ sp[1] ];
- if(cp[0]!= '*') {
+ if(!ispointer(cp)) {
compflags[a]= 2;
recurs_test_compflags(sdna, compflags, a);
}
@@ -582,7 +585,7 @@ char *dna_get_structDNA_compareflags(struct SDNA *sdna, struct SDNA *newsdna)
if(strcmp(str1, str2)!=0) break;
/* same type and same name, now pointersize */
- if(str1[0]=='*') {
+ if(ispointer(str1)) {
if(sdna->pointerlen!=newsdna->pointerlen) break;
}
@@ -837,7 +840,7 @@ static void reconstruct_elem(struct SDNA *newsdna, struct SDNA *oldsdna, char *t
if( strcmp(name, oname)==0 ) { /* name equal */
- if( name[0]=='*') { /* pointer afhandelen */
+ if(ispointer(name)) { /* pointer of functionpointer afhandelen */
cast_pointer(newsdna->pointerlen, oldsdna->pointerlen, name, curdata, olddata);
}
else if( strcmp(type, otype)==0 ) { /* type equal */
@@ -854,11 +857,11 @@ static void reconstruct_elem(struct SDNA *newsdna, struct SDNA *oldsdna, char *t
cursize= arraysize(name, strlen(name));
oldsize= arraysize(oname, strlen(oname));
- if( name[0]=='*') { /* handle pointer */
+ if(ispointer(name)) { /* handle pointer or functionpointer */
if(cursize>oldsize) cast_pointer(newsdna->pointerlen, oldsdna->pointerlen, oname, curdata, olddata);
else cast_pointer(newsdna->pointerlen, oldsdna->pointerlen, name, curdata, olddata);
}
- else if(name[0]=='*' || strcmp(type, otype)==0 ) { /* type equal */
+ else if(strcmp(type, otype)==0 ) { /* type equal */
mul= len/oldsize;
mul*= MIN2(cursize, oldsize);
memcpy(curdata, olddata, mul);
@@ -912,7 +915,7 @@ static void reconstruct_struct(struct SDNA *newsdna, struct SDNA *oldsdna, char
elen= elementsize(newsdna, spc[0], spc[1]);
/* test: is type a struct? */
- if(spc[0]>=firststructtypenr && name[0]!='*') {
+ if(spc[0]>=firststructtypenr && !ispointer(name)) {
/* where does the old struct data start (and is there an old one?) */
cpo= find_elem(oldsdna, type, name, spo, data, &sppo);
@@ -979,7 +982,7 @@ void dna_switch_endian_struct(struct SDNA *oldsdna, int oldSDNAnr, char *data)
elen= elementsize(oldsdna, spc[0], spc[1]);
/* test: is type a struct? */
- if(spc[0]>=firststructtypenr && name[0]!='*') {
+ if(spc[0]>=firststructtypenr && !ispointer(name)) {
/* where does the old data start (is there one?) */
cpo= find_elem(oldsdna, type, name, spo, data, 0);
if(cpo) {
@@ -996,7 +999,7 @@ void dna_switch_endian_struct(struct SDNA *oldsdna, int oldSDNAnr, char *data)
}
else {
- if( name[0]=='*' ) {
+ if(ispointer(name)) {
if(oldsdna->pointerlen==8) {
mul= arraysize(name, strlen(name));
diff --git a/source/blender/blenloader/intern/genfile.h b/source/blender/blenloader/intern/genfile.h
index f027c14ac7a..81475252c46 100644
--- a/source/blender/blenloader/intern/genfile.h
+++ b/source/blender/blenloader/intern/genfile.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* blenloader genfile private function prototypes
*/
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index ef287428a19..f56b261efe2 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* .blend file reading entry point
*/
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index f6c5264efc4..24606bd822f 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -121,7 +121,7 @@
#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_depsgraph.h"
-#include "BKE_effect.h" // for give_parteff
+#include "BKE_effect.h" /* give_parteff */
#include "BKE_global.h" // for G
#include "BKE_group.h"
#include "BKE_image.h"
@@ -134,6 +134,7 @@
#include "BKE_node.h" // for tree type defines
#include "BKE_object.h"
#include "BKE_particle.h"
+#include "BKE_pointcache.h"
#include "BKE_property.h" // for get_property
#include "BKE_sca.h" // for init_actuator
#include "BKE_scene.h"
@@ -719,7 +720,7 @@ BHead *blo_firstbhead(FileData *fd)
BHead *blo_prevbhead(FileData *fd, BHead *thisblock)
{
- BHeadN *bheadn= (BHeadN *) (((char *) thisblock) - (int) (&((BHeadN*)0)->bhead));
+ BHeadN *bheadn= (BHeadN *) (((char *) thisblock) - GET_INT_FROM_POINTER( &((BHeadN*)0)->bhead) );
BHeadN *prev= bheadn->prev;
return prev?&prev->bhead:NULL;
@@ -727,13 +728,13 @@ BHead *blo_prevbhead(FileData *fd, BHead *thisblock)
BHead *blo_nextbhead(FileData *fd, BHead *thisblock)
{
- BHeadN *new_bhead = 0;
- BHead *bhead = 0;
+ BHeadN *new_bhead = NULL;
+ BHead *bhead = NULL;
if (thisblock) {
// bhead is actually a sub part of BHeadN
// We calculate the BHeadN pointer from the BHead pointer below
- new_bhead = (BHeadN *) (((char *) thisblock) - (int) (&((BHeadN*)0)->bhead));
+ new_bhead = (BHeadN *) (((char *) thisblock) - GET_INT_FROM_POINTER( &((BHeadN*)0)->bhead) );
// get the next BHeadN. If it doesn't exist we read in the next one
new_bhead = new_bhead->next;
@@ -858,6 +859,7 @@ static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
static unsigned int seek= 1<<30; /* the current position */
static unsigned int offset= 0; /* size of previous chunks */
static MemFileChunk *chunk=NULL;
+ unsigned int chunkoffset, readsize, totread;
if(size==0) return 0;
@@ -875,29 +877,39 @@ static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
}
if(chunk) {
- /* first check if it's on the end if current chunk */
- if( seek-offset == chunk->size) {
- offset+= chunk->size;
- chunk= chunk->next;
- }
-
- /* debug, should never happen */
- if(chunk==NULL) {
- printf("illegal read, chunk zero\n");
- return 0;
- }
- else if( (seek-offset)+size > chunk->size) {
- size= chunk->size - (seek-offset);
- printf("chunk too large, clipped to %d\n", size);
- }
-
- memcpy(buffer, chunk->buf + (seek-offset), size);
- filedata->seek += size;
- seek+= size;
-
- return (size);
+ totread= 0;
+
+ do {
+ /* first check if it's on the end if current chunk */
+ if(seek-offset == chunk->size) {
+ offset+= chunk->size;
+ chunk= chunk->next;
+ }
+
+ /* debug, should never happen */
+ if(chunk==NULL) {
+ printf("illegal read, chunk zero\n");
+ return 0;
+ }
+
+ chunkoffset= seek-offset;
+ readsize= size-totread;
+
+ /* data can be spread over multiple chunks, so clamp size
+ * to within this chunk, and then it will read further in
+ * the next chunk */
+ if(chunkoffset+readsize > chunk->size)
+ readsize= chunk->size-chunkoffset;
+
+ memcpy((char*)buffer+totread, chunk->buf+chunkoffset, readsize);
+ totread += readsize;
+ filedata->seek += readsize;
+ seek += readsize;
+ } while(totread < size);
+ return totread;
}
+
return 0;
}
@@ -1033,7 +1045,9 @@ void blo_freefiledata(FileData *fd)
oldnewmap_free(fd->imamap);
if (fd->libmap && !(fd->flags & FD_FLAGS_NOT_MY_LIBMAP))
oldnewmap_free(fd->libmap);
-
+ if (fd->bheadmap)
+ MEM_freeN(fd->bheadmap);
+
MEM_freeN(fd);
}
}
@@ -1409,6 +1423,12 @@ static void direct_link_brush(FileData *fd, Brush *brush)
brush->mtex[a]= newdataadr(fd, brush->mtex[a]);
}
+static void direct_link_script(FileData *fd, Script *script)
+{
+ script->id.us = 1;
+ SCRIPT_SET_NULL(script)
+}
+
/* ************ READ CurveMapping *************** */
/* cuma itself has been read! */
@@ -1451,11 +1471,18 @@ static void lib_link_nodetree(FileData *fd, Main *main)
}
/* verify types for nodes and groups, all data has to be read */
-static void lib_verify_nodetree(Main *main)
+/* open = 0: appending/linking, open = 1: open new file (need to clean out dynamic
+ * typedefs*/
+static void lib_verify_nodetree(Main *main, int open)
{
Scene *sce;
Material *ma;
bNodeTree *ntree;
+
+ /* this crashes blender on undo/redo
+ if(open==1) {
+ reinit_nodesystem();
+ }*/
/* now create the own typeinfo structs an verify nodes */
/* here we still assume no groups in groups */
@@ -1492,6 +1519,12 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
link_list(fd, &ntree->nodes);
for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->type == NODE_DYNAMIC) {
+ node->custom1= 0;
+ node->custom1= BSET(node->custom1, NODE_DYNAMIC_LOADED);
+ node->typeinfo= NULL;
+ }
+
node->storage= newdataadr(fd, node->storage);
if(node->storage) {
@@ -2497,6 +2530,12 @@ static void direct_link_material(FileData *fd, Material *ma)
/* ************ READ PARTICLE SETTINGS ***************** */
+static void direct_link_pointcache(FileData *fd, PointCache *cache)
+{
+ cache->flag &= ~(PTCACHE_SIMULATION_VALID|PTCACHE_BAKE_EDIT_ACTIVE);
+ cache->simframe= 0;
+}
+
static void lib_link_particlesettings(FileData *fd, Main *main)
{
ParticleSettings *part;
@@ -2550,8 +2589,12 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles)
}
if(psys->particles && psys->particles->keys){
ParticleData *pa = psys->particles;
- for(a=0; a<psys->totpart; a++, pa++)
- pa->keys=newdataadr(fd,pa->keys);
+ for(a=0; a<psys->totpart; a++, pa++) {
+ pa->keys= NULL;
+ pa->totkey= 0;
+ }
+
+ psys->flag &= ~PSYS_KEYED;
}
psys->child=newdataadr(fd,psys->child);
psys->effectors.first=psys->effectors.last=0;
@@ -2563,12 +2606,20 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles)
sb->bpoint= NULL; // init pointers so it gets rebuilt nicely
sb->bspring= NULL;
sb->scratch= NULL;
+
+ sb->pointcache= newdataadr(fd, sb->pointcache);
+ if(sb->pointcache)
+ direct_link_pointcache(fd, sb->pointcache);
}
psys->edit = 0;
psys->pathcache = 0;
psys->childcache = 0;
psys->reactevents.first = psys->reactevents.last = 0;
+
+ psys->pointcache= newdataadr(fd, psys->pointcache);
+ if(psys->pointcache)
+ direct_link_pointcache(fd, psys->pointcache);
}
return;
}
@@ -2946,6 +2997,14 @@ static void lib_link_object(FileData *fd, Main *main)
bMessageActuator *ma= act->data;
ma->toObject= newlibadr(fd, ob->id.lib, ma->toObject);
}
+ else if(act->type==ACT_2DFILTER){
+ bTwoDFilterActuator *_2dfa = act->data;
+ _2dfa->text= newlibadr(fd, ob->id.lib, _2dfa->text);
+ }
+ else if(act->type==ACT_PARENT) {
+ bParentActuator *parenta = act->data;
+ parenta->ob = newlibadr(fd, ob->id.lib, parenta->ob);
+ }
act= act->next;
}
@@ -2969,8 +3028,8 @@ static void lib_link_object(FileData *fd, Main *main)
}
-static void direct_link_pose(FileData *fd, bPose *pose) {
-
+static void direct_link_pose(FileData *fd, bPose *pose)
+{
bPoseChannel *pchan;
if (!pose)
@@ -3014,9 +3073,15 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
clmd->sim_parms= newdataadr(fd, clmd->sim_parms);
clmd->coll_parms= newdataadr(fd, clmd->coll_parms);
+ clmd->point_cache= newdataadr(fd, clmd->point_cache);
+
+ if(clmd->point_cache)
+ direct_link_pointcache(fd, clmd->point_cache);
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_LOADED;
- clmd->sim_parms->flags &= ~CLOTH_SIMSETTINGS_FLAG_EDITMODE;
+ if(clmd->sim_parms) {
+ if(clmd->sim_parms->presets > 10)
+ clmd->sim_parms->presets = 0;
+ }
}
else if (md->type==eModifierType_Collision) {
@@ -3041,7 +3106,7 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
collmd->current_v = NULL;
collmd->time = -1;
collmd->numverts = 0;
- collmd->tree = NULL;
+ collmd->bvh = NULL;
collmd->mfaces = NULL;
}
@@ -3199,6 +3264,10 @@ static void direct_link_object(FileData *fd, Object *ob)
sb->keys[a]= newdataadr(fd, sb->keys[a]);
}
}
+
+ sb->pointcache= newdataadr(fd, sb->pointcache);
+ if(sb->pointcache)
+ direct_link_pointcache(fd, sb->pointcache);
}
ob->fluidsimSettings= newdataadr(fd, ob->fluidsimSettings); /* NT */
if(ob->fluidsimSettings) {
@@ -3438,6 +3507,8 @@ static void direct_link_scene(FileData *fd, Scene *sce)
seq->strip->tstripdata = 0;
seq->strip->tstripdata_startstill = 0;
seq->strip->tstripdata_endstill = 0;
+ seq->strip->ibuf_startstill = 0;
+ seq->strip->ibuf_endstill = 0;
if(seq->type == SEQ_IMAGE ||
seq->type == SEQ_MOVIE ||
@@ -3466,6 +3537,12 @@ static void direct_link_scene(FileData *fd, Scene *sce)
} else {
seq->strip->proxy = 0;
}
+ if (seq->flag & SEQ_USE_COLOR_BALANCE) {
+ seq->strip->color_balance = newdataadr(
+ fd, seq->strip->color_balance);
+ } else {
+ seq->strip->color_balance = 0;
+ }
}
}
END_SEQ
@@ -3685,9 +3762,15 @@ static void lib_link_screen(FileData *fd, Main *main)
}
else if(sl->spacetype==SPACE_SCRIPT) {
- SpaceScript *sc= (SpaceScript *)sl;
- sc->script = NULL;
+ SpaceScript *scpt= (SpaceScript *)sl;
+ /*scpt->script = NULL; - 2.45 set to null, better re-run the script */
+ if (scpt->script) {
+ scpt->script= newlibadr(fd, sc->id.lib, scpt->script);
+ if (scpt->script) {
+ SCRIPT_SET_NULL(scpt->script)
+ }
+ }
}
else if(sl->spacetype==SPACE_OOPS) {
SpaceOops *so= (SpaceOops *)sl;
@@ -3760,7 +3843,9 @@ void lib_link_screen_restore(Main *newmain, Scene *curscene)
for(sc= newmain->screen.first; sc; sc= sc->id.next) {
- sc->scene= curscene;
+ sc->scene= restore_pointer_by_name(newmain, (ID *)sc->scene, 1);
+ if(sc->scene==NULL)
+ sc->scene= curscene;
sa= sc->areabase.first;
while(sa) {
@@ -3858,9 +3943,14 @@ void lib_link_screen_restore(Main *newmain, Scene *curscene)
if(st->text==NULL) st->text= newmain->text.first;
}
else if(sl->spacetype==SPACE_SCRIPT) {
- SpaceScript *sc= (SpaceScript *)sl;
-
- sc->script = NULL;
+ SpaceScript *scpt= (SpaceScript *)sl;
+
+ scpt->script= restore_pointer_by_name(newmain, (ID *)scpt->script, 1);
+
+ /*sc->script = NULL; - 2.45 set to null, better re-run the script */
+ if (scpt->script) {
+ SCRIPT_SET_NULL(scpt->script)
+ }
}
else if(sl->spacetype==SPACE_OOPS) {
SpaceOops *so= (SpaceOops *)sl;
@@ -3995,8 +4085,6 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
sima->cumap= newdataadr(fd, sima->cumap);
if(sima->cumap)
direct_link_curvemapping(fd, sima->cumap);
- sima->info_str= sima->info_spare= NULL;
- sima->spare= NULL;
sima->iuser.ok= 1;
}
else if(sl->spacetype==SPACE_NODE) {
@@ -4063,11 +4151,26 @@ static void direct_link_library(FileData *fd, Library *lib, Main *main)
static void lib_link_library(FileData *fd, Main *main)
{
Library *lib;
-
- lib= main->library.first;
- while(lib) {
+ for(lib= main->library.first; lib; lib= lib->id.next) {
lib->id.us= 1;
- lib= lib->id.next;
+ }
+}
+
+/* Always call this once you havbe loaded new library data to set the relative paths correctly in relation to the blend file */
+static void fix_relpaths_library(const char *basepath, Main *main)
+{
+ Library *lib;
+ /* BLO_read_from_memory uses a blank filename */
+ if (basepath==NULL || basepath[0] == '\0')
+ return;
+
+ for(lib= main->library.first; lib; lib= lib->id.next) {
+ /* Libraries store both relative and abs paths, recreate relative paths,
+ * relative to the blend file since indirectly linked libs will be relative to their direct linked library */
+ if (strncmp(lib->name, "//", 2)==0) { /* if this is relative to begin with? */
+ strncpy(lib->name, lib->filename, sizeof(lib->name));
+ BLI_makestringcode(basepath, lib->name);
+ }
}
}
@@ -4305,12 +4408,17 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
case ID_PA:
direct_link_particlesettings(fd, (ParticleSettings*)id);
break;
+ case ID_SCRIPT:
+ direct_link_script(fd, (Script*)id);
+ break;
}
/*link direct data of ID properties*/
if (id->properties) {
id->properties = newdataadr(fd, id->properties);
- IDP_DirectLinkProperty(id->properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
+ if (id->properties) { /* this case means the data was written incorrectly, it should not happen */
+ IDP_DirectLinkProperty(id->properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
+ }
}
oldnewmap_free_unused(fd->datamap);
@@ -4606,6 +4714,69 @@ static void do_version_ntree_242_2(bNodeTree *ntree)
}
}
+static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree)
+{
+ bNode *node;
+ NodeTwoFloats *ntf;
+ ID *nodeid;
+ Image *image;
+ ImageUser *iuser;
+
+ if(ntree->type==NTREE_COMPOSIT) {
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->type == CMP_NODE_ALPHAOVER) {
+ if(!node->storage) {
+ ntf= MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats");
+ node->storage= ntf;
+ if(node->custom1)
+ ntf->x= 1.0f;
+ }
+ }
+
+ /* fix for temporary flag changes during 245 cycle */
+ nodeid= newlibadr(fd, lib, node->id);
+ if(node->storage && nodeid && GS(nodeid->name) == ID_IM) {
+ image= (Image*)nodeid;
+ iuser= node->storage;
+ if(iuser->flag & IMA_OLD_PREMUL) {
+ iuser->flag &= ~IMA_OLD_PREMUL;
+ iuser->flag |= IMA_DO_PREMUL;
+ }
+ if(iuser->flag & IMA_DO_PREMUL) {
+ image->flag &= ~IMA_OLD_PREMUL;
+ image->flag |= IMA_DO_PREMUL;
+ }
+ }
+ }
+ }
+}
+
+void idproperties_fix_groups_lengths_recurse(IDProperty *prop)
+{
+ IDProperty *loop;
+ int i;
+
+ for (loop=prop->data.group.first, i=0; loop; loop=loop->next, i++) {
+ if (loop->type == IDP_GROUP) idproperties_fix_groups_lengths_recurse(loop);
+ }
+
+ if (prop->len != i) {
+ printf("Found and fixed bad id property group length.\n");
+ prop->len = i;
+ }
+}
+
+void idproperties_fix_group_lengths(ListBase idlist)
+{
+ ID *id;
+
+ for (id=idlist.first; id; id=id->next) {
+ if (id->properties) {
+ idproperties_fix_groups_lengths_recurse(id->properties);
+ }
+ }
+}
+
static void do_versions(FileData *fd, Library *lib, Main *main)
{
/* WATCH IT!!!: pointers from libdata have not been converted */
@@ -4922,7 +5093,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
while(ob) {
ob->mass= 1.0f;
ob->damping= 0.1f;
- ob->quat[1]= 1.0f;
+ /*ob->quat[1]= 1.0f;*/ /* quats arnt used yet */
ob= ob->id.next;
}
@@ -6296,7 +6467,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
sce->toolsettings->uvcalc_cubesize = 1.0f;
sce->toolsettings->uvcalc_mapdir = 1;
sce->toolsettings->uvcalc_mapalign = 1;
- sce->toolsettings->uvcalc_flag = 1;
+ sce->toolsettings->uvcalc_flag = UVCALC_FILLHOLES;
sce->toolsettings->unwrapper = 1;
}
@@ -6762,6 +6933,10 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ParticleSettings *part;
World *wrld;
Mesh *me;
+ bNodeTree *ntree;
+ Tex *tex;
+ ModifierData *md;
+ ParticleSystem *psys;
/* unless the file was created 2.44.3 but not 2.45, update the constraints */
if ( !(main->versionfile==244 && main->subversionfile==3) &&
@@ -6886,6 +7061,27 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ /* add point caches */
+ for(ob=main->object.first; ob; ob=ob->id.next) {
+ if(ob->soft && !ob->soft->pointcache)
+ ob->soft->pointcache= BKE_ptcache_add();
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ if(psys->soft && !psys->soft->pointcache)
+ psys->soft->pointcache= BKE_ptcache_add();
+ if(!psys->pointcache)
+ psys->pointcache= BKE_ptcache_add();
+ }
+
+ for(md=ob->modifiers.first; md; md=md->next) {
+ if(md->type==eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData*) md;
+ if(!clmd->point_cache)
+ clmd->point_cache= BKE_ptcache_add();
+ }
+ }
+ }
+
/* Copy over old per-level multires vertex data
into a single vertex array in struct Multires */
for(me = main->mesh.first; me; me=me->id.next) {
@@ -6946,6 +7142,49 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
wrld->ao_approx_error= 0.25f;
}
+ for(sce= main->scene.first; sce; sce= sce->id.next) {
+ if(sce->nodetree)
+ ntree_version_245(fd, lib, sce->nodetree);
+
+ if(sce->r.simplify_shadowsamples == 0) {
+ sce->r.simplify_subsurf= 6;
+ sce->r.simplify_particles= 1.0f;
+ sce->r.simplify_shadowsamples= 16;
+ sce->r.simplify_aosss= 1.0f;
+ }
+
+ if(sce->r.cineongamma == 0) {
+ sce->r.cineonblack= 95;
+ sce->r.cineonwhite= 685;
+ sce->r.cineongamma= 1.7f;
+ }
+ }
+
+ for(ntree=main->nodetree.first; ntree; ntree= ntree->id.next)
+ ntree_version_245(fd, lib, ntree);
+
+ /* fix for temporary flag changes during 245 cycle */
+ for(ima= main->image.first; ima; ima= ima->id.next) {
+ if(ima->flag & IMA_OLD_PREMUL) {
+ ima->flag &= ~IMA_OLD_PREMUL;
+ ima->flag |= IMA_DO_PREMUL;
+ }
+ }
+
+ for(tex=main->tex.first; tex; tex=tex->id.next) {
+ if(tex->iuser.flag & IMA_OLD_PREMUL) {
+ tex->iuser.flag &= ~IMA_OLD_PREMUL;
+ tex->iuser.flag |= IMA_DO_PREMUL;
+
+ }
+
+ ima= newlibadr(fd, lib, tex->ima);
+ if(ima && (tex->iuser.flag & IMA_DO_PREMUL)) {
+ ima->flag &= ~IMA_OLD_PREMUL;
+ ima->flag |= IMA_DO_PREMUL;
+ }
+ }
+
if (main->versionfile < 245 || main->subversionfile < 12)
{
/* initialize skeleton generation toolsettings */
@@ -7096,62 +7335,6 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
sb->keys = NULL;
sb->totkey = 0;
- ob->softflag &= ~OB_SB_BAKESET;
- }
- }
- }
-
- if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 7)) {
- Object *ob;
- bPoseChannel *pchan;
- bConstraint *con;
- bConstraintTarget *ct;
-
- for(ob = main->object.first; ob; ob= ob->id.next) {
- if(ob->pose) {
- for(pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- for(con=pchan->constraints.first; con; con=con->next) {
- if(con->type==CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data= (bPythonConstraint *)con->data;
- if (data->tar) {
- /* version patching needs to be done */
- ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
-
- ct->tar = data->tar;
- strcpy(ct->subtarget, data->subtarget);
- ct->space = con->tarspace;
-
- BLI_addtail(&data->targets, ct);
- data->tarnum++;
-
- /* clear old targets to avoid problems */
- data->tar = NULL;
- strcpy(data->subtarget, "");
- }
- }
- }
- }
- }
-
- for(con=ob->constraints.first; con; con=con->next) {
- if(con->type==CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data= (bPythonConstraint *)con->data;
- if (data->tar) {
- /* version patching needs to be done */
- ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
-
- ct->tar = data->tar;
- strcpy(ct->subtarget, data->subtarget);
- ct->space = con->tarspace;
-
- BLI_addtail(&data->targets, ct);
- data->tarnum++;
-
- /* clear old targets to avoid problems */
- data->tar = NULL;
- strcpy(data->subtarget, "");
- }
- }
}
}
}
@@ -7175,7 +7358,6 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
sb->keys = NULL;
sb->totkey = 0;
- ob->softflag &= ~OB_SB_BAKESET;
}
/* convert old particles to new system */
@@ -7187,6 +7369,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* create new particle system */
psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
+ psys->pointcache = BKE_ptcache_add();
part = psys->part = psys_new_settings("PSys", main);
@@ -7197,7 +7380,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
part->id.flag |= (ob->id.flag & LIB_NEEDLINK);
psys->totpart=0;
- psys->flag=PSYS_ENABLED|PSYS_CURRENT;
+ psys->flag= PSYS_ENABLED|PSYS_CURRENT;
BLI_addtail(&ob->particlesystem, psys);
@@ -7221,6 +7404,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
part->eff_group = paf->group;
+ /* old system didn't interpolate between keypoints at render time */
+ part->draw_step = part->ren_step = 0;
+
/* physics */
part->normfac = paf->normfac * 25.0f;
part->obfac = paf->obfac;
@@ -7273,10 +7459,16 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ob->transflag &= ~OB_DUPLIVERTS;
part->draw_as = PART_DRAW_OB;
+
+ /* needed for proper libdata lookup */
+ oldnewmap_insert(fd->libmap, dup, dup, 0);
}
}
}
+ if(ob->fluidsimSettings && ob->fluidsimSettings->type == OB_FLUIDSIM_PARTICLE)
+ part->type = PART_FLUID;
+
free_effects(&ob->effect);
printf("Old particle system converted to new system.\n");
@@ -7351,7 +7543,82 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 14)) {
+ Scene *sce= main->scene.first;
+ Sequence *seq;
+ Editing *ed;
+
+ while(sce) {
+ ed= sce->ed;
+ if(ed) {
+ WHILE_SEQ(&ed->seqbase) {
+ if (seq->blend_mode == 0) {
+ seq->blend_opacity = 100.0;
+ }
+ }
+ END_SEQ
+ }
+
+ sce= sce->id.next;
+ }
+ }
+ /*fix broken group lengths in id properties*/
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 15)) {
+ idproperties_fix_group_lengths(main->scene);
+ idproperties_fix_group_lengths(main->library);
+ idproperties_fix_group_lengths(main->object);
+ idproperties_fix_group_lengths(main->mesh);
+ idproperties_fix_group_lengths(main->curve);
+ idproperties_fix_group_lengths(main->mball);
+ idproperties_fix_group_lengths(main->mat);
+ idproperties_fix_group_lengths(main->tex);
+ idproperties_fix_group_lengths(main->image);
+ idproperties_fix_group_lengths(main->wave);
+ idproperties_fix_group_lengths(main->latt);
+ idproperties_fix_group_lengths(main->lamp);
+ idproperties_fix_group_lengths(main->camera);
+ idproperties_fix_group_lengths(main->ipo);
+ idproperties_fix_group_lengths(main->key);
+ idproperties_fix_group_lengths(main->world);
+ idproperties_fix_group_lengths(main->screen);
+ idproperties_fix_group_lengths(main->script);
+ idproperties_fix_group_lengths(main->vfont);
+ idproperties_fix_group_lengths(main->text);
+ idproperties_fix_group_lengths(main->sound);
+ idproperties_fix_group_lengths(main->group);
+ idproperties_fix_group_lengths(main->armature);
+ idproperties_fix_group_lengths(main->action);
+ idproperties_fix_group_lengths(main->nodetree);
+ idproperties_fix_group_lengths(main->brush);
+ idproperties_fix_group_lengths(main->particle);
+ }
+
+ /* only needed until old bad svn/RC1,2 files are saved with a > 17 version -dg */
+ if(main->versionfile == 245 && main->subversionfile < 17) {
+ ModifierData *md;
+ Object *ob;
+
+ for(ob = main->object.first; ob; ob= ob->id.next) {
+ for(md=ob->modifiers.first; md; ) {
+ if(md->type==eModifierType_Cloth) {
+ ModifierData *next;
+ MEM_freeN(((ClothModifierData *)md)->sim_parms);
+ MEM_freeN(((ClothModifierData *)md)->coll_parms);
+ MEM_freeN(((ClothModifierData *)md)->point_cache);
+ ((ClothModifierData *)md)->sim_parms = NULL;
+ ((ClothModifierData *)md)->coll_parms = NULL;
+ ((ClothModifierData *)md)->point_cache = NULL;
+ next=md->next;
+ BLI_remlink(&ob->modifiers, md);
+ md = next;
+ }
+ else
+ md = md->next;
+ }
+ }
+ }
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
@@ -7465,13 +7732,14 @@ BlendFileData *blo_read_file_internal(FileData *fd, BlendReadError *error_r)
/* do before read_libraries, but skip undo case */
// if(fd->memfile==NULL) (the mesh shuffle hacks don't work yet? ton)
do_versions(fd, NULL, bfd->main);
-
+
read_libraries(fd, &fd->mainlist);
blo_join_main(&fd->mainlist);
lib_link_all(fd, bfd->main);
- lib_verify_nodetree(bfd->main);
+ lib_verify_nodetree(bfd->main, 1);
+ fix_relpaths_library(fd->filename, bfd->main); /* make all relative paths, relative to the open blend file */
if(fg)
link_global(fd, bfd, fg); /* as last */
@@ -7484,6 +7752,43 @@ BlendFileData *blo_read_file_internal(FileData *fd, BlendReadError *error_r)
/* ************* APPEND LIBRARY ************** */
+struct bheadsort {
+ BHead *bhead;
+ void *old;
+};
+
+static int verg_bheadsort(const void *v1, const void *v2)
+{
+ const struct bheadsort *x1=v1, *x2=v2;
+
+ if( x1->old > x2->old) return 1;
+ else if( x1->old < x2->old) return -1;
+ return 0;
+}
+
+static void sort_bhead_old_map(FileData *fd)
+{
+ BHead *bhead;
+ struct bheadsort *bhs;
+ int tot= 0;
+
+ for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead))
+ tot++;
+
+ fd->tot_bheadmap= tot;
+ if(tot==0) return;
+
+ bhs= fd->bheadmap= MEM_mallocN(tot*sizeof(struct bheadsort), "bheadsort");
+
+ for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead), bhs++) {
+ bhs->bhead= bhead;
+ bhs->old= bhead->old;
+ }
+
+ qsort(fd->bheadmap, tot, sizeof(struct bheadsort), verg_bheadsort);
+
+}
+
static BHead *find_previous_lib(FileData *fd, BHead *bhead)
{
for (; bhead; bhead= blo_prevbhead(fd, bhead))
@@ -7495,14 +7800,28 @@ static BHead *find_previous_lib(FileData *fd, BHead *bhead)
static BHead *find_bhead(FileData *fd, void *old)
{
+#if 0
BHead *bhead;
-
+#endif
+ struct bheadsort *bhs, bhs_s;
+
if (!old)
return NULL;
+ if (fd->bheadmap==NULL)
+ sort_bhead_old_map(fd);
+
+ bhs_s.old= old;
+ bhs= bsearch(&bhs_s, fd->bheadmap, fd->tot_bheadmap, sizeof(struct bheadsort), verg_bheadsort);
+
+ if(bhs)
+ return bhs->bhead;
+
+#if 0
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead))
if (bhead->old==old)
return bhead;
+#endif
return NULL;
}
@@ -7555,7 +7874,13 @@ static void expand_doit(FileData *fd, Main *mainvar, void *old)
ptr->curlib->parent= mainvar->curlib;
}
else {
- //oldnewmap_insert(fd->libmap, bhead->old, id, 1);
+ /* The line below was commented by Ton (I assume), when Hos did the merge from the orange branch. rev 6568
+ * This line is NEEDED, the case is that you have 3 blend files...
+ * user.blend, lib.blend and lib_indirect.blend - if user.blend alredy references a "tree" from
+ * lib_indirect.blend but lib.blend does too, linking in a Scene or Group from lib.blend can result in an
+ * empty without the dupli group referenced. Once you save and reload the group would appier. - Campbell */
+ /* This crashes files, must look further into it */
+ /*oldnewmap_insert(fd->libmap, bhead->old, id, 1);*/
change_idid_adr_fd(fd, bhead->old, id);
if(G.f & G_DEBUG) printf("expand_doit: already linked: %s lib: %s\n", id->name, lib->name);
@@ -8072,6 +8397,9 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
}
act= act->next;
}
+
+ if(ob->pd && ob->pd->tex)
+ expand_doit(fd, mainvar, ob->pd->tex);
expand_scriptlink(fd, mainvar, &ob->scriptlink);
}
@@ -8335,38 +8663,38 @@ static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r)
/* common routine to append/link something from a library */
static Library* library_append( Scene *scene, char* file, char *dir, int idcode,
- int totsel, FileData *fd, struct direntry* filelist, int totfile, short flag)
+ int totsel, FileData **fd, struct direntry* filelist, int totfile, short flag)
{
Main *mainl;
Library *curlib;
/* make mains */
- blo_split_main(&fd->mainlist, G.main);
+ blo_split_main(&(*fd)->mainlist, G.main);
/* which one do we need? */
- mainl = blo_find_main(fd, &fd->mainlist, dir, G.sce);
+ mainl = blo_find_main(*fd, &(*fd)->mainlist, dir, G.sce);
- mainl->versionfile= fd->fileversion; /* needed for do_version */
+ mainl->versionfile= (*fd)->fileversion; /* needed for do_version */
curlib= mainl->curlib;
if(totsel==0) {
- append_named_part(fd, mainl, scene, file, idcode, flag);
+ append_named_part(*fd, mainl, scene, file, idcode, flag);
}
else {
int a;
for(a=0; a<totfile; a++) {
if(filelist[a].flags & ACTIVE) {
- append_named_part(fd, mainl, scene, filelist[a].relname, idcode, flag);
+ append_named_part(*fd, mainl, scene, filelist[a].relname, idcode, flag);
}
}
}
/* make main consistant */
- expand_main(fd, mainl);
+ expand_main(*fd, mainl);
/* do this when expand found other libs */
- read_libraries(fd, &fd->mainlist);
+ read_libraries(*fd, &(*fd)->mainlist);
if(flag & FILE_STRINGCODE) {
@@ -8377,11 +8705,12 @@ static Library* library_append( Scene *scene, char* file, char *dir, int idcode,
BLI_makestringcode(G.sce, mainl->curlib->name);
}
- blo_join_main(&fd->mainlist);
- G.main= fd->mainlist.first;
+ blo_join_main(&(*fd)->mainlist);
+ G.main= (*fd)->mainlist.first;
- lib_link_all(fd, G.main);
- lib_verify_nodetree(G.main);
+ lib_link_all(*fd, G.main);
+ lib_verify_nodetree(G.main, 0);
+ fix_relpaths_library(G.sce, G.main); /* make all relative paths, relative to the open blend file */
/* give a base to loose objects. If group append, do it for objects too */
if(idcode==ID_GR) {
@@ -8398,8 +8727,9 @@ static Library* library_append( Scene *scene, char* file, char *dir, int idcode,
/* 20041208: put back. It only linked direct, not indirect objects (ton) */
/* patch to prevent switch_endian happens twice */
- if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
- blo_freefiledata( fd );
+ if((*fd)->flags & FD_FLAGS_SWITCH_ENDIAN) {
+ blo_freefiledata( *fd );
+ *fd = NULL;
}
return curlib;
@@ -8410,11 +8740,11 @@ static Library* library_append( Scene *scene, char* file, char *dir, int idcode,
/* append to G.scene */
/* this should probably be moved into the Python code anyway */
-void BLO_script_library_append(BlendHandle *bh, char *dir, char *name,
+void BLO_script_library_append(BlendHandle **bh, char *dir, char *name,
int idcode, short flag, Scene *scene )
{
/* try to append the requested object */
- library_append( scene, name, dir, idcode, 0, (FileData *)bh, NULL, 0, flag );
+ library_append( scene, name, dir, idcode, 0, (FileData **)bh, NULL, 0, flag );
/* do we need to do this? */
DAG_scene_sort(G.scene);
@@ -8429,7 +8759,6 @@ void BLO_library_append(SpaceFile *sfile, char *dir, int idcode)
void BLO_library_append_(BlendHandle** libfiledata, struct direntry* filelist, int totfile, char *dir, char* file, short flag, int idcode)
{
- FileData *fd= (FileData*) (*libfiledata);
Library *curlib;
Base *centerbase;
Object *ob;
@@ -8462,12 +8791,7 @@ void BLO_library_append_(BlendHandle** libfiledata, struct direntry* filelist, i
if(flag & FILE_AUTOSELECT) scene_deselect_all(G.scene);
- curlib = library_append( G.scene, file, dir, idcode, totsel, fd, filelist, totfile,flag );
-
- /* patch to prevent switch_endian happens twice */
- if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
- (*libfiledata)= 0;
- }
+ curlib = library_append( G.scene, file, dir, idcode, totsel, (FileData**) libfiledata, filelist, totfile,flag );
/* when not linking (appending)... */
if((flag & FILE_LINK)==0) {
@@ -8641,10 +8965,10 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
if(mainptr->curlib->filedata) blo_freefiledata(mainptr->curlib->filedata);
mainptr->curlib->filedata= NULL;
-
}
}
+
/* reading runtime */
BlendFileData *blo_read_blendafterruntime(int file, int actualsize, BlendReadError *error_r)
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 79392023a56..7ddb1e361da 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* blenloader readfile private function prototypes
*/
#ifndef READFILE_H
@@ -37,6 +34,7 @@
struct OldNewMap;
struct MemFile;
+struct bheadsort;
typedef struct FileData {
// linked list of BHeadN's
@@ -76,6 +74,9 @@ typedef struct FileData {
struct OldNewMap *libmap;
struct OldNewMap *imamap;
+ struct bheadsort *bheadmap;
+ int tot_bheadmap;
+
ListBase mainlist;
/* ick ick, used to return
diff --git a/source/blender/blenloader/intern/undofile.c b/source/blender/blenloader/intern/undofile.c
index c8c31f4f2ac..f6fabbdad21 100644
--- a/source/blender/blenloader/intern/undofile.c
+++ b/source/blender/blenloader/intern/undofile.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* .blend file reading entry point
*/
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 8bcc2497dbd..47ccd333dd9 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -187,7 +184,10 @@ Important to know is that 'streaming' has been added to files, for Blender Publi
#include <errno.h>
-/* ********* my write, buffered writing with minimum 50k chunks ************ */
+/* ********* my write, buffered writing with minimum size chunks ************ */
+
+#define MYWRITE_BUFFER_SIZE 100000
+#define MYWRITE_MAX_CHUNK 32768
typedef struct {
struct SDNA *sdna;
@@ -216,7 +216,7 @@ static WriteData *writedata_new(int file)
wd->file= file;
- wd->buf= MEM_mallocN(100000, "wd->buf");
+ wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
return wd;
}
@@ -256,12 +256,13 @@ int mywfile;
* @warning Talks to other functions with global parameters
*/
-#define MYWRITE_FLUSH NULL
+#define MYWRITE_FLUSH NULL
static void mywrite( WriteData *wd, void *adr, int len)
{
if (wd->error) return;
+ /* flush helps compression for undo-save */
if(adr==MYWRITE_FLUSH) {
if(wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
@@ -272,21 +273,33 @@ static void mywrite( WriteData *wd, void *adr, int len)
wd->tot+= len;
- if(len>50000) {
+ /* if we have a single big chunk, write existing data in
+ * buffer and write out big chunk in smaller pieces */
+ if(len>MYWRITE_MAX_CHUNK) {
if(wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
wd->count= 0;
}
- writedata_do_write(wd, adr, len);
+
+ do {
+ int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
+ writedata_do_write(wd, adr, writelen);
+ adr = (char*)adr + writelen;
+ len -= writelen;
+ } while(len > 0);
+
return;
}
- if(len+wd->count>99999) {
+
+ /* if data would overflow buffer, write out the buffer */
+ if(len+wd->count>MYWRITE_BUFFER_SIZE-1) {
writedata_do_write(wd, wd->buf, wd->count);
wd->count= 0;
}
+
+ /* append data at end of buffer */
memcpy(&wd->buf[wd->count], adr, len);
wd->count+= len;
-
}
/**
@@ -452,7 +465,7 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
writestruct(wd, DATA, "bNode", 1, node);
for(node= ntree->nodes.first; node; node= node->next) {
- if(node->storage) {
+ if(node->storage && node->type!=NODE_DYNAMIC) {
/* could be handlerized at some point, now only 1 exception still */
if(ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
write_curvemapping(wd, node->storage);
@@ -510,25 +523,6 @@ static void write_userdef(WriteData *wd)
}
}
-static void write_effects(WriteData *wd, ListBase *lb)
-{
- Effect *eff;
-
- eff= lb->first;
- while(eff) {
-
- switch(eff->type) {
- case EFF_PARTICLE:
- writestruct(wd, DATA, "PartEff", 1, eff);
- break;
- default:
- writedata(wd, DATA, MEM_allocN_len(eff), eff);
- }
-
- eff= eff->next;
- }
-}
-
static void write_particlesettings(WriteData *wd, ListBase *idbase)
{
ParticleSettings *part;
@@ -560,16 +554,11 @@ static void write_particlesystems(WriteData *wd, ListBase *particles)
for(a=0; a<psys->totpart; a++, pa++)
writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
}
-
- if(psys->particles->keys) {
- ParticleData *pa = psys->particles;
-
- for(a=0; a<psys->totpart; a++, pa++)
- writestruct(wd, DATA, "ParticleKey", pa->totkey, pa->keys);
- }
}
if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
writestruct(wd, DATA, "SoftBody", 1, psys->soft);
+ if(psys->soft) writestruct(wd, DATA, "PointCache", 1, psys->soft->pointcache);
+ writestruct(wd, DATA, "PointCache", 1, psys->pointcache);
}
}
@@ -719,6 +708,12 @@ static void write_actuators(WriteData *wd, ListBase *lb)
case ACT_VISIBILITY:
writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
break;
+ case ACT_2DFILTER:
+ writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
+ break;
+ case ACT_PARENT:
+ writestruct(wd, DATA, "bParentActuator", 1, act->data);
+ break;
default:
; /* error: don't know how to write this file */
}
@@ -840,14 +835,14 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
else if(md->type==eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData*) md;
- writestruct(wd, DATA, "SimulationSettings", 1, clmd->sim_parms);
- writestruct(wd, DATA, "CollisionSettings", 1, clmd->coll_parms);
-
+ writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
+ writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
+ writestruct(wd, DATA, "PointCache", 1, clmd->point_cache);
}
else if (md->type==eModifierType_Collision) {
- CollisionModifierData *collmd = (CollisionModifierData*) md;
/*
+ CollisionModifierData *collmd = (CollisionModifierData*) md;
// TODO: CollisionModifier should use pointcache
// + have proper reset events before enabling this
writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
@@ -894,7 +889,7 @@ static void write_objects(WriteData *wd, ListBase *idbase)
/* direct data */
writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
- write_effects(wd, &ob->effect);
+ /* write_effects(wd, &ob->effect); */ /* not used anymore */
write_properties(wd, &ob->prop);
write_sensors(wd, &ob->sensors);
write_controllers(wd, &ob->controllers);
@@ -908,6 +903,7 @@ static void write_objects(WriteData *wd, ListBase *idbase)
writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
writestruct(wd, DATA, "SoftBody", 1, ob->soft);
+ if(ob->soft) writestruct(wd, DATA, "PointCache", 1, ob->soft->pointcache);
writestruct(wd, DATA, "FluidsimSettings", 1, ob->fluidsimSettings); // NT
write_particlesystems(wd, &ob->particlesystem);
@@ -1505,8 +1501,11 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
if(seq->flag & SEQ_USE_PROXY && strip->proxy) {
writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
}
+ if(seq->flag & SEQ_USE_COLOR_BALANCE && strip->color_balance) {
+ writestruct(wd, DATA, "StripColorBalance", 1, strip->color_balance);
+ }
if(seq->type==SEQ_IMAGE)
- writestruct(wd, DATA, "StripElem", strip->len, strip->stripdata);
+ writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
else if(seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND)
writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
@@ -1933,6 +1932,18 @@ static void write_brushes(WriteData *wd, ListBase *idbase)
}
}
+static void write_scripts(WriteData *wd, ListBase *idbase)
+{
+ Script *script;
+
+ for(script=idbase->first; script; script= script->id.next) {
+ if(script->id.us>0 || wd->current) {
+ writestruct(wd, ID_SCRIPT, "Script", 1, script);
+ if (script->id.properties) IDP_WriteProperty(script->id.properties, wd);
+ }
+ }
+}
+
static void write_global(WriteData *wd)
{
FileGlobal fg;
@@ -1998,6 +2009,7 @@ static int write_file_handle(int handle, MemFile *compare, MemFile *current, int
write_particlesettings(wd, &G.main->particle);
write_nodetrees(wd, &G.main->nodetree);
write_brushes (wd, &G.main->brush);
+ write_scripts (wd, &G.main->script);
if(current==NULL)
write_libraries(wd, G.main->next); /* no library save in undo */
@@ -2058,7 +2070,7 @@ int BLO_write_file(char *dir, int write_flags, char **error_r)
}
}
else
- if(BLI_rename(tempname, dir) < 0) {
+ if(BLI_rename(tempname, dir) != 0) {
*error_r= "Can't change old file. File saved with @";
return 0;
}
@@ -2094,7 +2106,7 @@ int BLO_write_file_mem(MemFile *compare, MemFile *current, int write_flags, char
#define PATHSEPERATOR "/"
#endif
-static char *get_install_dir(void) {
+char *get_install_dir(void) {
extern char bprogname[];
char *tmpname = BLI_strdup(bprogname);
char *cut;
diff --git a/source/blender/blenpluginapi/CMakeLists.txt b/source/blender/blenpluginapi/CMakeLists.txt
index 2afd3ebb121..856fb931e9d 100644
--- a/source/blender/blenpluginapi/CMakeLists.txt
+++ b/source/blender/blenpluginapi/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.c)
diff --git a/source/blender/blenpluginapi/Makefile b/source/blender/blenpluginapi/Makefile
index 17c23c419a8..83678309b45 100644
--- a/source/blender/blenpluginapi/Makefile
+++ b/source/blender/blenpluginapi/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/blenpluginapi/documentation.h b/source/blender/blenpluginapi/documentation.h
index 3bb9b33ee04..d74c1853c38 100644
--- a/source/blender/blenpluginapi/documentation.h
+++ b/source/blender/blenpluginapi/documentation.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* @mainpage plugin API - the access point for texture and sequence
* plugins
diff --git a/source/blender/blenpluginapi/externdef.h b/source/blender/blenpluginapi/externdef.h
index 7322841e608..14a3115ce33 100644
--- a/source/blender/blenpluginapi/externdef.h
+++ b/source/blender/blenpluginapi/externdef.h
@@ -33,11 +33,14 @@
#ifdef WIN32
#ifdef PLUGIN_INTERN
#define LIBEXPORT __declspec(dllexport)
+ #define LIBIMPORT __declspec(dllexport)
#else
- #define LIBEXPORT extern __declspec(dllimport)
+ #define LIBEXPORT __declspec(dllexport)
+ #define LIBIMPORT extern __declspec(dllimport)
#endif
#elif !defined(WIN32)
#define LIBEXPORT extern
+ #define LIBIMPORT extern
#endif
#endif /* _EXTERNDEF_H */
diff --git a/source/blender/blenpluginapi/iff.h b/source/blender/blenpluginapi/iff.h
index 5eb52158a1a..92cbd7dd093 100644
--- a/source/blender/blenpluginapi/iff.h
+++ b/source/blender/blenpluginapi/iff.h
@@ -151,7 +151,7 @@ typedef struct ImBuf {
int userflags; /**< Used to set imbuf to Dirty and other stuff */
int *zbuf; /**< z buffer data, original zbuffer */
float *zbuf_float; /**< z buffer data, camera coordinates */
- void *userdata;
+ void *userdata; /**< temporary storage, only used by baking at the moment */
unsigned char *encodedbuffer; /**< Compressed image only used with png currently */
unsigned int encodedsize; /**< Size of data written to encodedbuffer */
unsigned int encodedbuffersize; /**< Size of encodedbuffer */
@@ -161,55 +161,56 @@ typedef struct ImBuf {
float dither; /**< random dither value, for conversion from float -> byte rect */
struct MEM_CacheLimiterHandle_s * c_handle; /**< handle for cache limiter */
+ struct ImgInfo * img_info;
int refcounter; /**< Refcounter for multiple users */
int index; /**< reference index for ImBuf lists */
struct ImBuf *mipmap[IB_MIPMAP_LEVELS]; /**< MipMap levels, a series of halved images */
} ImBuf;
-LIBEXPORT struct ImBuf *allocImBuf(short,short,uchar,uint,uchar);
-LIBEXPORT struct ImBuf *dupImBuf(struct ImBuf *);
-LIBEXPORT void freeImBuf(struct ImBuf*);
+LIBIMPORT struct ImBuf *allocImBuf(short,short,uchar,uint,uchar);
+LIBIMPORT struct ImBuf *dupImBuf(struct ImBuf *);
+LIBIMPORT void freeImBuf(struct ImBuf*);
-LIBEXPORT short converttocmap(struct ImBuf* ibuf);
+LIBIMPORT short converttocmap(struct ImBuf* ibuf);
-LIBEXPORT short saveiff(struct ImBuf *,char *,int);
+LIBIMPORT short saveiff(struct ImBuf *,char *,int);
-LIBEXPORT struct ImBuf *loadiffmem(int *,int);
-LIBEXPORT struct ImBuf *loadifffile(int,int);
-LIBEXPORT struct ImBuf *loadiffname(char *,int);
-LIBEXPORT struct ImBuf *testiffname(char *,int);
+LIBIMPORT struct ImBuf *loadiffmem(int *,int);
+LIBIMPORT struct ImBuf *loadifffile(int,int);
+LIBIMPORT struct ImBuf *loadiffname(char *,int);
+LIBIMPORT struct ImBuf *testiffname(char *,int);
-LIBEXPORT struct ImBuf *onehalf(struct ImBuf *);
-LIBEXPORT struct ImBuf *onethird(struct ImBuf *);
-LIBEXPORT struct ImBuf *halflace(struct ImBuf *);
-LIBEXPORT struct ImBuf *half_x(struct ImBuf *);
-LIBEXPORT struct ImBuf *half_y(struct ImBuf *);
-LIBEXPORT struct ImBuf *double_x(struct ImBuf *);
-LIBEXPORT struct ImBuf *double_y(struct ImBuf *);
-LIBEXPORT struct ImBuf *double_fast_x(struct ImBuf *);
-LIBEXPORT struct ImBuf *double_fast_y(struct ImBuf *);
+LIBIMPORT struct ImBuf *onehalf(struct ImBuf *);
+LIBIMPORT struct ImBuf *onethird(struct ImBuf *);
+LIBIMPORT struct ImBuf *halflace(struct ImBuf *);
+LIBIMPORT struct ImBuf *half_x(struct ImBuf *);
+LIBIMPORT struct ImBuf *half_y(struct ImBuf *);
+LIBIMPORT struct ImBuf *double_x(struct ImBuf *);
+LIBIMPORT struct ImBuf *double_y(struct ImBuf *);
+LIBIMPORT struct ImBuf *double_fast_x(struct ImBuf *);
+LIBIMPORT struct ImBuf *double_fast_y(struct ImBuf *);
-LIBEXPORT int ispic(char *);
+LIBIMPORT int ispic(char *);
-LIBEXPORT void dit2(struct ImBuf *, short, short);
-LIBEXPORT void dit0(struct ImBuf *, short, short);
+LIBIMPORT void dit2(struct ImBuf *, short, short);
+LIBIMPORT void dit0(struct ImBuf *, short, short);
-LIBEXPORT struct ImBuf *scaleImBuf(struct ImBuf *, short, short);
-LIBEXPORT struct ImBuf *scalefastImBuf(struct ImBuf *, short, short);
-LIBEXPORT struct ImBuf *scalefieldImBuf(struct ImBuf *, short, short);
-LIBEXPORT struct ImBuf *scalefastfieldImBuf(struct ImBuf *, short, short);
+LIBIMPORT struct ImBuf *scaleImBuf(struct ImBuf *, short, short);
+LIBIMPORT struct ImBuf *scalefastImBuf(struct ImBuf *, short, short);
+LIBIMPORT struct ImBuf *scalefieldImBuf(struct ImBuf *, short, short);
+LIBIMPORT struct ImBuf *scalefastfieldImBuf(struct ImBuf *, short, short);
-LIBEXPORT void de_interlace(struct ImBuf *ib);
-LIBEXPORT void interlace(struct ImBuf *ib);
-LIBEXPORT void gamwarp(struct ImBuf *ibuf, double gamma);
+LIBIMPORT void de_interlace(struct ImBuf *ib);
+LIBIMPORT void interlace(struct ImBuf *ib);
+LIBIMPORT void gamwarp(struct ImBuf *ibuf, double gamma);
-LIBEXPORT void IMB_rectcpy(struct ImBuf *dbuf, struct ImBuf *sbuf,
+LIBIMPORT void IMB_rectcpy(struct ImBuf *dbuf, struct ImBuf *sbuf,
int destx, int desty, int srcx, int srcy, int width, int height);
-LIBEXPORT void IMB_rectfill(struct ImBuf *drect, float col[4]);
-LIBEXPORT void IMB_rectfill_area(struct ImBuf *ibuf, float *col, int x1, int y1, int x2, int y2);
-LIBEXPORT void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height, float *col, int x1, int y1, int x2, int y2);
+LIBIMPORT void IMB_rectfill(struct ImBuf *drect, float col[4]);
+LIBIMPORT void IMB_rectfill_area(struct ImBuf *ibuf, float *col, int x1, int y1, int x2, int y2);
+LIBIMPORT void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height, float *col, int x1, int y1, int x2, int y2);
#endif /* IFF_H */
diff --git a/source/blender/blenpluginapi/intern/Makefile b/source/blender/blenpluginapi/intern/Makefile
index e493ea40aa5..51905cad8ec 100644
--- a/source/blender/blenpluginapi/intern/Makefile
+++ b/source/blender/blenpluginapi/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/blenpluginapi/intern/pluginapi.c b/source/blender/blenpluginapi/intern/pluginapi.c
index 43c4727cea1..e65148a0b04 100644
--- a/source/blender/blenpluginapi/intern/pluginapi.c
+++ b/source/blender/blenpluginapi/intern/pluginapi.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Wrappers for the plugin api. This api is up for removal.
*/
@@ -56,6 +53,7 @@
#include "BLI_blenlib.h" /* util and noise functions */
#include "BLI_threads.h" /* For threadsfe guardedalloc malloc/calloc/free */
#include "IMB_imbuf.h" /* image buffer stuff */
+#define GET_INT_FROM_POINTER(i) ((int)(long)(i)) /* should use BKE_utildefines.h */
/* -------------------------------------------------------------------------- */
/* stuff from util.h */
@@ -324,42 +322,43 @@ int pluginapi_force_ref(void);
int pluginapi_force_ref(void)
{
- return (int) mallocN +
- (int) callocN +
- (int) freeN +
- (int) mallocT +
- (int) callocT +
- (int) freeT +
- (int) allocImBuf +
- (int) dupImBuf +
- (int) freeImBuf +
- (int) converttocmap +
- (int) saveiff +
- (int) loadiffmem +
- (int) loadifffile +
- (int) loadiffname +
- (int) testiffname +
- (int) onehalf +
- (int) onethird +
- (int) halflace +
- (int) half_x +
- (int) half_y +
- (int) double_x +
- (int) double_y +
- (int) double_fast_x +
- (int) double_fast_y +
- (int) ispic +
- (int) dit2 +
- (int) dit0 +
- (int) scaleImBuf +
- (int) scalefastImBuf +
- (int) scalefieldImBuf +
- (int) scalefastfieldImBuf +
- (int) hnoise +
- (int) hnoisep +
- (int) turbulence +
- (int) turbulence1 +
- (int) de_interlace +
- (int) interlace +
- (int) gamwarp;
+ return
+ GET_INT_FROM_POINTER( mallocN ) +
+ GET_INT_FROM_POINTER( callocN ) +
+ GET_INT_FROM_POINTER( freeN ) +
+ GET_INT_FROM_POINTER( mallocT ) +
+ GET_INT_FROM_POINTER( callocT ) +
+ GET_INT_FROM_POINTER( freeT ) +
+ GET_INT_FROM_POINTER( allocImBuf ) +
+ GET_INT_FROM_POINTER( dupImBuf ) +
+ GET_INT_FROM_POINTER( freeImBuf ) +
+ GET_INT_FROM_POINTER( converttocmap ) +
+ GET_INT_FROM_POINTER( saveiff ) +
+ GET_INT_FROM_POINTER( loadiffmem ) +
+ GET_INT_FROM_POINTER( loadifffile ) +
+ GET_INT_FROM_POINTER( loadiffname ) +
+ GET_INT_FROM_POINTER( testiffname ) +
+ GET_INT_FROM_POINTER( onehalf ) +
+ GET_INT_FROM_POINTER( onethird ) +
+ GET_INT_FROM_POINTER( halflace ) +
+ GET_INT_FROM_POINTER( half_x ) +
+ GET_INT_FROM_POINTER( half_y ) +
+ GET_INT_FROM_POINTER( double_x ) +
+ GET_INT_FROM_POINTER( double_y ) +
+ GET_INT_FROM_POINTER( double_fast_x ) +
+ GET_INT_FROM_POINTER( double_fast_y ) +
+ GET_INT_FROM_POINTER( ispic ) +
+ GET_INT_FROM_POINTER( dit2 ) +
+ GET_INT_FROM_POINTER( dit0 ) +
+ GET_INT_FROM_POINTER( scaleImBuf ) +
+ GET_INT_FROM_POINTER( scalefastImBuf ) +
+ GET_INT_FROM_POINTER( scalefieldImBuf ) +
+ GET_INT_FROM_POINTER( scalefastfieldImBuf ) +
+ GET_INT_FROM_POINTER( hnoise ) +
+ GET_INT_FROM_POINTER( hnoisep ) +
+ GET_INT_FROM_POINTER( turbulence ) +
+ GET_INT_FROM_POINTER( turbulence1 ) +
+ GET_INT_FROM_POINTER( de_interlace ) +
+ GET_INT_FROM_POINTER( interlace ) +
+ GET_INT_FROM_POINTER( gamwarp );
}
diff --git a/source/blender/blenpluginapi/plugin.h b/source/blender/blenpluginapi/plugin.h
index 1f6140130eb..da044cf7317 100644
--- a/source/blender/blenpluginapi/plugin.h
+++ b/source/blender/blenpluginapi/plugin.h
@@ -36,9 +36,10 @@
#include "util.h"
#include "floatpatch.h"
-#define B_PLUGIN_VERSION 5
+#define B_PLUGIN_VERSION 6
-typedef int (*TexDoit)(int, void*, float*, float*, float*);
+typedef int (*TexDoit)(int, void*, float*, float*, float*, float*);
+typedef int (*TexDoitold)(int, void*, float*, float*, float*);
typedef void (*SeqDoit)(void*, float, float, int, int, ImBuf*, ImBuf*, ImBuf*, ImBuf*);
typedef struct VarStruct {
@@ -66,9 +67,9 @@ typedef struct _PluginInfo {
void (*instance_init)(void *);
} PluginInfo;
-int plugin_tex_getversion(void);
-int plugin_seq_getversion(void);
-void plugin_getinfo(PluginInfo *);
+LIBEXPORT int plugin_tex_getversion(void);
+LIBEXPORT int plugin_seq_getversion(void);
+LIBEXPORT void plugin_getinfo(PluginInfo *);
/* *************** defines for button types ************** */
@@ -90,14 +91,14 @@ void plugin_getinfo(PluginInfo *);
/* *************** API functions ******************** */
/* derived from the famous Perlin noise */
-LIBEXPORT float hnoise(float noisesize, float x, float y, float z);
+LIBIMPORT float hnoise(float noisesize, float x, float y, float z);
/* the original Perlin noise */
-LIBEXPORT float hnoisep(float noisesize, float x, float y, float z);
+LIBIMPORT float hnoisep(float noisesize, float x, float y, float z);
/* soft turbulence */
-LIBEXPORT float turbulence(float noisesize, float x, float y, float z, int depth);
+LIBIMPORT float turbulence(float noisesize, float x, float y, float z, int depth);
/* hard turbulence */
-LIBEXPORT float turbulence1(float noisesize, float x, float y, float z, int depth);
+LIBIMPORT float turbulence1(float noisesize, float x, float y, float z, int depth);
#endif /* PLUGIN_H */
diff --git a/source/blender/ftfont/CMakeLists.txt b/source/blender/ftfont/CMakeLists.txt
index 7b89416bbe1..134796d0799 100644
--- a/source/blender/ftfont/CMakeLists.txt
+++ b/source/blender/ftfont/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.cpp)
diff --git a/source/blender/ftfont/FTF_Api.h b/source/blender/ftfont/FTF_Api.h
index 0793c4b6dfb..8b04f5c09c1 100644
--- a/source/blender/ftfont/FTF_Api.h
+++ b/source/blender/ftfont/FTF_Api.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _FTF_API_H
diff --git a/source/blender/ftfont/FTF_Settings.h b/source/blender/ftfont/FTF_Settings.h
index dc325c1de41..ff9d78e3f58 100644
--- a/source/blender/ftfont/FTF_Settings.h
+++ b/source/blender/ftfont/FTF_Settings.h
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
diff --git a/source/blender/ftfont/Makefile b/source/blender/ftfont/Makefile
index 1717fa34853..73f75e77e73 100644
--- a/source/blender/ftfont/Makefile
+++ b/source/blender/ftfont/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/ftfont/intern/FTF_Api.cpp b/source/blender/ftfont/intern/FTF_Api.cpp
index bf6698a1cde..c8f779e5d5e 100644
--- a/source/blender/ftfont/intern/FTF_Api.cpp
+++ b/source/blender/ftfont/intern/FTF_Api.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
diff --git a/source/blender/ftfont/intern/FTF_TTFont.cpp b/source/blender/ftfont/intern/FTF_TTFont.cpp
index 34b22e5c9d2..e8f2b82f970 100644
--- a/source/blender/ftfont/intern/FTF_TTFont.cpp
+++ b/source/blender/ftfont/intern/FTF_TTFont.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -34,6 +31,7 @@
#include <locale.h>
#include "libintl.h"
#include "BLI_blenlib.h"
+#include "BKE_font.h"
#include "../FTF_Settings.h"
@@ -51,49 +49,6 @@
#define FTF_MAX_STR_SIZE 512
-
-int utf8towchar(wchar_t *w, char *c)
-{
- int len=0;
- if(w==NULL || c==NULL) return(0);
- //printf("%s\n",c);
- while(*c)
- {
- //Converts Unicode to wchar:
-
- if(*c & 0x80)
- {
- if(*c & 0x40)
- {
- if(*c & 0x20)
- {
- if(*c & 0x10)
- {
- *w=(c[0] & 0x0f)<<18 | (c[1]&0x1f)<<12 | (c[2]&0x3f)<<6 | (c[3]&0x7f);
- c++;
- }
- else
- *w=(c[0] & 0x1f)<<12 | (c[1]&0x3f)<<6 | (c[2]&0x7f);
- c++;
- }
- else
- *w=(c[0] &0x3f)<<6 | c[1]&0x7f;
- c++;
- }
- else
- *w=(c[0] & 0x7f);
- }
- else
- *w=(c[0] & 0x7f);
-
- c++;
- w++;
- len++;
- }
- return len;
-}
-
-
FTF_TTFont::FTF_TTFont(void)
{
#ifdef __APPLE__
diff --git a/source/blender/ftfont/intern/FTF_TTFont.h b/source/blender/ftfont/intern/FTF_TTFont.h
index b5ff1cc54bf..51247a2d2a1 100644
--- a/source/blender/ftfont/intern/FTF_TTFont.h
+++ b/source/blender/ftfont/intern/FTF_TTFont.h
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
diff --git a/source/blender/ftfont/intern/Makefile b/source/blender/ftfont/intern/Makefile
index 4668241c5c8..6bddda9a25c 100644
--- a/source/blender/ftfont/intern/Makefile
+++ b/source/blender/ftfont/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/imbuf/CMakeLists.txt b/source/blender/imbuf/CMakeLists.txt
index 146ec654c1e..0aac462573a 100644
--- a/source/blender/imbuf/CMakeLists.txt
+++ b/source/blender/imbuf/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.c)
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index dbbddd2a070..d4d8030bf10 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -75,15 +75,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -101,7 +98,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef IMB_IMBUF_H
#define IMB_IMBUF_H
@@ -321,7 +318,7 @@ void IMB_antialias(struct ImBuf * ibuf);
*/
void IMB_filter(struct ImBuf *ibuf);
void IMB_filterN(struct ImBuf *out, struct ImBuf *in);
-void IMB_filter_extend(struct ImBuf *ibuf);
+void IMB_filter_extend(struct ImBuf *ibuf, char *mask);
void IMB_makemipmap(struct ImBuf *ibuf, int use_filter);
/**
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 91ffa188fcc..94203bab447 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -13,15 +13,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -39,7 +36,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_imbuf_types.h
@@ -95,7 +92,7 @@ typedef struct ImBuf {
int userflags; /**< Used to set imbuf to Dirty and other stuff */
int *zbuf; /**< z buffer data, original zbuffer */
float *zbuf_float; /**< z buffer data, camera coordinates */
- void *userdata;
+ void *userdata; /**< temporary storage, only used by baking at the moment */
unsigned char *encodedbuffer; /**< Compressed image only used with png currently */
unsigned int encodedsize; /**< Size of data written to encodedbuffer */
unsigned int encodedbuffersize; /**< Size of encodedbuffer */
@@ -170,6 +167,7 @@ typedef enum {
#define RADHDR (1 << 24)
#define TIF (1 << 23)
+#define TIF_16BIT (1 << 8 )
#define OPENEXR (1 << 22)
#define OPENEXR_HALF (1 << 8 )
diff --git a/source/blender/imbuf/Makefile b/source/blender/imbuf/Makefile
index 66c1f06c870..cc9b56b3cd8 100644
--- a/source/blender/imbuf/Makefile
+++ b/source/blender/imbuf/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/imbuf/intern/IMB_allocimbuf.h b/source/blender/imbuf/intern/IMB_allocimbuf.h
index 7ff44ef29f9..2eae7694322 100644
--- a/source/blender/imbuf/intern/IMB_allocimbuf.h
+++ b/source/blender/imbuf/intern/IMB_allocimbuf.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
diff --git a/source/blender/imbuf/intern/IMB_amiga.h b/source/blender/imbuf/intern/IMB_amiga.h
index 39ca4035753..e2985cf2a18 100644
--- a/source/blender/imbuf/intern/IMB_amiga.h
+++ b/source/blender/imbuf/intern/IMB_amiga.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_amiga.h
diff --git a/source/blender/imbuf/intern/IMB_anim.h b/source/blender/imbuf/intern/IMB_anim.h
index f3514a92ae4..4948ff11b4a 100644
--- a/source/blender/imbuf/intern/IMB_anim.h
+++ b/source/blender/imbuf/intern/IMB_anim.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef IMB_ANIM_H
@@ -99,7 +96,7 @@
#define SWAP_S(x) (((x << 8) & 0xff00) | ((x >> 8) & 0xff))
/* more endianness... should move to a separate file... */
-#if defined(__sgi) || defined (__sparc) || (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined (__sparc) || (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
#define GET_ID GET_BIG_LONG
#define LITTLE_LONG SWAP_LONG
#else
diff --git a/source/blender/imbuf/intern/IMB_bitplanes.h b/source/blender/imbuf/intern/IMB_bitplanes.h
index 643c6d57a06..05da06a5ccf 100644
--- a/source/blender/imbuf/intern/IMB_bitplanes.h
+++ b/source/blender/imbuf/intern/IMB_bitplanes.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_bitplanes.h
diff --git a/source/blender/imbuf/intern/IMB_bmp.h b/source/blender/imbuf/intern/IMB_bmp.h
index 7516c8b4add..6b8a61be021 100644
--- a/source/blender/imbuf/intern/IMB_bmp.h
+++ b/source/blender/imbuf/intern/IMB_bmp.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_bmp.h
diff --git a/source/blender/imbuf/intern/IMB_cmap.h b/source/blender/imbuf/intern/IMB_cmap.h
index cf6c15ede91..f0a756a3776 100644
--- a/source/blender/imbuf/intern/IMB_cmap.h
+++ b/source/blender/imbuf/intern/IMB_cmap.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_cmap.h
diff --git a/source/blender/imbuf/intern/IMB_divers.h b/source/blender/imbuf/intern/IMB_divers.h
index 23d71d2c74d..39bf238e6fb 100644
--- a/source/blender/imbuf/intern/IMB_divers.h
+++ b/source/blender/imbuf/intern/IMB_divers.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_divers.h
diff --git a/source/blender/imbuf/intern/IMB_filter.h b/source/blender/imbuf/intern/IMB_filter.h
index c544ae9a04c..6088e3d8b82 100644
--- a/source/blender/imbuf/intern/IMB_filter.h
+++ b/source/blender/imbuf/intern/IMB_filter.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_filter.h
diff --git a/source/blender/imbuf/intern/IMB_ham.h b/source/blender/imbuf/intern/IMB_ham.h
index e3302542198..ec7bbbd97a9 100644
--- a/source/blender/imbuf/intern/IMB_ham.h
+++ b/source/blender/imbuf/intern/IMB_ham.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_ham.h
diff --git a/source/blender/imbuf/intern/IMB_hamx.h b/source/blender/imbuf/intern/IMB_hamx.h
index d5b23d4e685..6d524d37dc1 100644
--- a/source/blender/imbuf/intern/IMB_hamx.h
+++ b/source/blender/imbuf/intern/IMB_hamx.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_hamx.h
diff --git a/source/blender/imbuf/intern/IMB_iff.h b/source/blender/imbuf/intern/IMB_iff.h
index c65330bad95..ee42251afba 100644
--- a/source/blender/imbuf/intern/IMB_iff.h
+++ b/source/blender/imbuf/intern/IMB_iff.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_iff.h
diff --git a/source/blender/imbuf/intern/IMB_iris.h b/source/blender/imbuf/intern/IMB_iris.h
index 74126a1a166..74f05b5ed08 100644
--- a/source/blender/imbuf/intern/IMB_iris.h
+++ b/source/blender/imbuf/intern/IMB_iris.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_iris.h
diff --git a/source/blender/imbuf/intern/IMB_jpeg.h b/source/blender/imbuf/intern/IMB_jpeg.h
index f78810d27ee..919d7279cbf 100644
--- a/source/blender/imbuf/intern/IMB_jpeg.h
+++ b/source/blender/imbuf/intern/IMB_jpeg.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_jpeg.h
diff --git a/source/blender/imbuf/intern/IMB_png.h b/source/blender/imbuf/intern/IMB_png.h
index 6557bfb13a0..20c1fc174ba 100644
--- a/source/blender/imbuf/intern/IMB_png.h
+++ b/source/blender/imbuf/intern/IMB_png.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_png.h
diff --git a/source/blender/imbuf/intern/IMB_targa.h b/source/blender/imbuf/intern/IMB_targa.h
index 2d3b1ab3288..956bc512b97 100644
--- a/source/blender/imbuf/intern/IMB_targa.h
+++ b/source/blender/imbuf/intern/IMB_targa.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_targa.h
diff --git a/source/blender/imbuf/intern/IMB_tiff.h b/source/blender/imbuf/intern/IMB_tiff.h
index b633fbffd23..5b3aca1b5a4 100644
--- a/source/blender/imbuf/intern/IMB_tiff.h
+++ b/source/blender/imbuf/intern/IMB_tiff.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
*
* Contributor(s): Jonathan Merritt.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
* \file IMB_tiff.h
diff --git a/source/blender/imbuf/intern/Makefile b/source/blender/imbuf/intern/Makefile
index 09eb487b3a6..8294931b60f 100644
--- a/source/blender/imbuf/intern/Makefile
+++ b/source/blender/imbuf/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c
index bc750e455a6..ad7b1dce2e0 100644
--- a/source/blender/imbuf/intern/allocimbuf.c
+++ b/source/blender/imbuf/intern/allocimbuf.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* It's become a bit messy... Basically, only the IMB_ prefixed files
@@ -478,6 +475,7 @@ struct ImBuf *IMB_dupImBuf(struct ImBuf *ibuf1)
// set malloc flag
tbuf.mall = ibuf2->mall;
tbuf.c_handle = 0;
+ tbuf.refcounter = 0;
// for now don't duplicate image info
tbuf.img_info = 0;
diff --git a/source/blender/imbuf/intern/amiga.c b/source/blender/imbuf/intern/amiga.c
index d0b794c23ec..3d52a287a31 100644
--- a/source/blender/imbuf/intern/amiga.c
+++ b/source/blender/imbuf/intern/amiga.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WIN32
@@ -55,7 +52,7 @@
#define SWAP_S(x) (((x << 8) & 0xff00) | ((x >> 8) & 0xff))
/* more endianness... should move to a separate file... */
-#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
#define GET_ID GET_BIG_LONG
#define LITTLE_LONG SWAP_LONG
#else
diff --git a/source/blender/imbuf/intern/anim.c b/source/blender/imbuf/intern/anim.c
index 1700790c4fa..d2743b680d8 100644
--- a/source/blender/imbuf/intern/anim.c
+++ b/source/blender/imbuf/intern/anim.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef _WIN32
@@ -784,25 +781,28 @@ static ImBuf * ffmpeg_fetchibuf(struct anim * anim, int position) {
0, 0, 0 };
int i;
unsigned char* r;
-
- sws_scale(anim->img_convert_ctx,
- anim->pFrame->data,
- anim->pFrame->linesize,
- 0,
- anim->pCodecCtx->height,
- dst2,
- dstStride2);
-
- /* workaround: sws_scale
- sets alpha = 0... */
-
- r = (unsigned char*) ibuf->rect;
-
- for (i = 0; i < ibuf->x * ibuf->y;i++){
- r[3] = 0xff;
- r+=4;
+
+ /* This means the data wasnt read properly, this check stops crashing */
+ if (anim->pFrame->data[0]!=0 || anim->pFrame->data[1]!=0 || anim->pFrame->data[2]!=0 || anim->pFrame->data[3]!=0) {
+
+ sws_scale(anim->img_convert_ctx,
+ anim->pFrame->data,
+ anim->pFrame->linesize,
+ 0,
+ anim->pCodecCtx->height,
+ dst2,
+ dstStride2);
+
+ /* workaround: sws_scale
+ sets alpha = 0... */
+
+ r = (unsigned char*) ibuf->rect;
+
+ for (i = 0; i < ibuf->x * ibuf->y;i++){
+ r[3] = 0xff;
+ r+=4;
+ }
}
-
av_free_packet(&packet);
break;
}
diff --git a/source/blender/imbuf/intern/anim5.c b/source/blender/imbuf/intern/anim5.c
index 89ddf177efe..ab203fe80de 100644
--- a/source/blender/imbuf/intern/anim5.c
+++ b/source/blender/imbuf/intern/anim5.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): phase, code torn apart from anim.c
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BLI_blenlib.h" /* BLI_remlink BLI_filesize BLI_addtail
diff --git a/source/blender/imbuf/intern/antialias.c b/source/blender/imbuf/intern/antialias.c
index bf8d0d17daf..8c061fd40b1 100644
--- a/source/blender/imbuf/intern/antialias.c
+++ b/source/blender/imbuf/intern/antialias.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "imbuf.h"
diff --git a/source/blender/imbuf/intern/bitplanes.c b/source/blender/imbuf/intern/bitplanes.c
index b80e829da08..74f212880e9 100644
--- a/source/blender/imbuf/intern/bitplanes.c
+++ b/source/blender/imbuf/intern/bitplanes.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "imbuf.h"
diff --git a/source/blender/imbuf/intern/bmp.c b/source/blender/imbuf/intern/bmp.c
index c14819c8bdf..2aa276a5f53 100644
--- a/source/blender/imbuf/intern/bmp.c
+++ b/source/blender/imbuf/intern/bmp.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BLI_blenlib.h"
diff --git a/source/blender/imbuf/intern/cineon/CMakeLists.txt b/source/blender/imbuf/intern/cineon/CMakeLists.txt
index efaa36cf9ed..53cd161634b 100644
--- a/source/blender/imbuf/intern/cineon/CMakeLists.txt
+++ b/source/blender/imbuf/intern/cineon/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.c)
diff --git a/source/blender/imbuf/intern/cineon/Makefile b/source/blender/imbuf/intern/cineon/Makefile
index e61c8dd59ed..99a9a5dbd46 100644
--- a/source/blender/imbuf/intern/cineon/Makefile
+++ b/source/blender/imbuf/intern/cineon/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/imbuf/intern/cineon/cineon_dpx.c b/source/blender/imbuf/intern/cineon/cineon_dpx.c
index 691b81745e0..2959ed654ab 100644
--- a/source/blender/imbuf/intern/cineon/cineon_dpx.c
+++ b/source/blender/imbuf/intern/cineon/cineon_dpx.c
@@ -42,14 +42,29 @@
#include "MEM_guardedalloc.h"
+/* ugly bad level, should be fixed */
+#include "DNA_scene_types.h"
+#include "BKE_global.h"
+
+static void cineon_conversion_parameters(LogImageByteConversionParameters *params)
+{
+ params->blackPoint = G.scene->r.cineonblack;
+ params->whitePoint = G.scene->r.cineonwhite;
+ params->gamma = G.scene->r.cineongamma;
+ params->doLogarithm = G.scene->r.subimtype & R_CINEON_LOG;
+}
+
static struct ImBuf *imb_load_dpx_cineon(unsigned char *mem, int use_cineon, int size, int flags)
{
+ LogImageByteConversionParameters conversion;
ImBuf *ibuf;
LogImageFile *image;
int x, y;
unsigned short *row, *upix;
int width, height, depth;
float *frow;
+
+ cineon_conversion_parameters(&conversion);
image = logImageOpenFromMem(mem, size, use_cineon);
@@ -70,6 +85,8 @@ static struct ImBuf *imb_load_dpx_cineon(unsigned char *mem, int use_cineon, int
return NULL;
}
+ logImageSetByteConversion(image, &conversion);
+
ibuf = IMB_allocImBuf(width, height, 32, IB_rectfloat | flags, 0);
row = MEM_mallocN(sizeof(unsigned short)*width*depth, "row in cineon_dpx.c");
@@ -107,10 +124,9 @@ static int imb_save_dpx_cineon(ImBuf *buf, char *filename, int use_cineon, int f
int i, j;
int index;
float *fline;
-
- conversion.blackPoint = 95;
- conversion.whitePoint = 685;
- conversion.gamma = 1;
+
+ cineon_conversion_parameters(&conversion);
+
/*
* Get the drawable for the current image...
*/
@@ -119,7 +135,13 @@ static int imb_save_dpx_cineon(ImBuf *buf, char *filename, int use_cineon, int f
height = buf->y;
depth = 3;
- if (!buf->rect_float) return 0;
+
+ if (!buf->rect_float) {
+ IMB_float_from_rect(buf);
+ if (!buf->rect_float) { /* in the unlikely event that converting to a float buffer fails */
+ return 0;
+ }
+ }
logImageSetVerbose(0);
logImage = logImageCreate(filename, use_cineon, width, height, depth);
diff --git a/source/blender/imbuf/intern/cineon/cineonlib.c b/source/blender/imbuf/intern/cineon/cineonlib.c
index 20f4e0d4de4..3b45a9de822 100644
--- a/source/blender/imbuf/intern/cineon/cineonlib.c
+++ b/source/blender/imbuf/intern/cineon/cineonlib.c
@@ -350,8 +350,10 @@ cineonGetRowBytes(CineonFile* cineon, unsigned short* row, int y) {
/* extract required pixels */
for (pixelIndex = 0; pixelIndex < numPixels; ++pixelIndex) {
- /* row[pixelIndex] = cineon->lut10[cineon->pixelBuffer[pixelIndex]]; */
- row[pixelIndex] = cineon->pixelBuffer[pixelIndex] << 6;
+ if(cineon->params.doLogarithm)
+ row[pixelIndex] = cineon->lut10_16[cineon->pixelBuffer[pixelIndex]];
+ else
+ row[pixelIndex] = cineon->pixelBuffer[pixelIndex] << 6;
}
return 0;
@@ -367,8 +369,10 @@ cineonSetRowBytes(CineonFile* cineon, const unsigned short* row, int y) {
/* put new pixels into pixelBuffer */
for (pixelIndex = 0; pixelIndex < numPixels; ++pixelIndex) {
- /* cineon->pixelBuffer[pixelIndex] = cineon->lut8[row[pixelIndex]]; */
- cineon->pixelBuffer[pixelIndex] = row[pixelIndex] >> 6;
+ if(cineon->params.doLogarithm)
+ cineon->pixelBuffer[pixelIndex] = cineon->lut16_16[row[pixelIndex]];
+ else
+ cineon->pixelBuffer[pixelIndex] = row[pixelIndex] >> 6;
}
/* pack into longwords */
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.c b/source/blender/imbuf/intern/cineon/dpxlib.c
index b769d1e6132..a81e632a797 100644
--- a/source/blender/imbuf/intern/cineon/dpxlib.c
+++ b/source/blender/imbuf/intern/cineon/dpxlib.c
@@ -199,7 +199,7 @@ dumpDpxMainHeader(DpxMainHeader* header) {
#endif
}
-static int verbose = 0;
+static int verbose = 1;
void
dpxSetVerbose(int verbosity) {
verbose = verbosity;
@@ -275,8 +275,10 @@ dpxGetRowBytes(DpxFile* dpx, unsigned short* row, int y) {
/* extract required pixels */
for (pixelIndex = 0; pixelIndex < numPixels; ++pixelIndex) {
- /* row[pixelIndex] = dpx->lut10[dpx->pixelBuffer[pixelIndex]]; */
- row[pixelIndex] = dpx->pixelBuffer[pixelIndex] << 6;
+ if(dpx->params.doLogarithm)
+ row[pixelIndex] = dpx->lut10_16[dpx->pixelBuffer[pixelIndex]];
+ else
+ row[pixelIndex] = dpx->pixelBuffer[pixelIndex] << 6;
}
/* save remaining pixels */
@@ -316,8 +318,10 @@ dpxSetRowBytes(DpxFile* dpx, const unsigned short* row, int y) {
/* put new pixels into pixelBuffer */
for (pixelIndex = 0; pixelIndex < numPixels; ++pixelIndex) {
- /* dpx->pixelBuffer[dpx->pixelBufferUsed + pixelIndex] = dpx->lut8[row[pixelIndex]]; */
- dpx->pixelBuffer[dpx->pixelBufferUsed + pixelIndex] = row[pixelIndex] >> 6;
+ if(dpx->params.doLogarithm)
+ dpx->pixelBuffer[dpx->pixelBufferUsed + pixelIndex] = dpx->lut16_16[row[pixelIndex]];
+ else
+ dpx->pixelBuffer[dpx->pixelBufferUsed + pixelIndex] = row[pixelIndex] >> 6;
}
dpx->pixelBufferUsed += numPixels;
diff --git a/source/blender/imbuf/intern/cineon/logImageCore.c b/source/blender/imbuf/intern/cineon/logImageCore.c
index e88e9241443..6032f342ed8 100644
--- a/source/blender/imbuf/intern/cineon/logImageCore.c
+++ b/source/blender/imbuf/intern/cineon/logImageCore.c
@@ -93,6 +93,35 @@ setupLut(LogImageFile *logImage) {
}
}
+/* set up the 10 bit to 16 bit and 16 bit to 10 bit tables */
+void
+setupLut16(LogImageFile *logImage) {
+
+ int i;
+ double f_black;
+ double scale;
+
+ f_black = convertTo(logImage->params.blackPoint, logImage->params.whitePoint, logImage->params.gamma);
+ scale = 65535.0 / (1.0 - f_black);
+
+ for (i = 0; i <= logImage->params.blackPoint; ++i) {
+ logImage->lut10_16[i] = 0;
+ }
+ for (; i < logImage->params.whitePoint; ++i) {
+ double f_i;
+ f_i = convertTo(i, logImage->params.whitePoint, logImage->params.gamma);
+ logImage->lut10_16[i] = (int)rint(scale * (f_i - f_black));
+ }
+ for (; i < 1024; ++i) {
+ logImage->lut10_16[i] = 65535;
+ }
+
+ for (i = 0; i < 65536; ++i) {
+ double f_i = f_black + (i / 65535.0) * (1.0 - f_black);
+ logImage->lut16_16[i] = convertFrom(f_i, logImage->params.whitePoint, logImage->params.gamma);
+ }
+}
+
/* how many longwords to hold this many pixels? */
int
pixelsToLongs(int numPixels) {
diff --git a/source/blender/imbuf/intern/cineon/logImageCore.h b/source/blender/imbuf/intern/cineon/logImageCore.h
index 1af18d5e3b8..01eff8d570d 100644
--- a/source/blender/imbuf/intern/cineon/logImageCore.h
+++ b/source/blender/imbuf/intern/cineon/logImageCore.h
@@ -71,6 +71,9 @@ struct _Log_Image_File_t_
unsigned char lut10[1024];
unsigned short lut8[256];
+ unsigned short lut10_16[1024];
+ unsigned short lut16_16[65536];
+
/* pixel access functions */
GetRowFn* getRow;
SetRowFn* setRow;
@@ -82,6 +85,7 @@ struct _Log_Image_File_t_
};
void setupLut(LogImageFile*);
+void setupLut16(LogImageFile*);
int pixelsToLongs(int numPixels);
diff --git a/source/blender/imbuf/intern/cineon/logImageLib.c b/source/blender/imbuf/intern/cineon/logImageLib.c
index ff209d5ebd0..2fc52959ff6 100644
--- a/source/blender/imbuf/intern/cineon/logImageLib.c
+++ b/source/blender/imbuf/intern/cineon/logImageLib.c
@@ -89,6 +89,7 @@ logImageGetByteConversionDefaults(LogImageByteConversionParameters* params) {
params->gamma = DEFAULT_GAMMA;
params->blackPoint = DEFAULT_BLACK_POINT;
params->whitePoint = DEFAULT_WHITE_POINT;
+ params->doLogarithm = 0;
return 0;
}
@@ -97,6 +98,7 @@ logImageGetByteConversion(const LogImageFile* logImage, LogImageByteConversionPa
params->gamma = logImage->params.gamma;
params->blackPoint = logImage->params.blackPoint;
params->whitePoint = logImage->params.whitePoint;
+ params->doLogarithm = 0;
return 0;
}
@@ -110,7 +112,8 @@ logImageSetByteConversion(LogImageFile* logImage, const LogImageByteConversionPa
logImage->params.gamma = params->gamma;
logImage->params.blackPoint = params->blackPoint;
logImage->params.whitePoint = params->whitePoint;
- setupLut(logImage);
+ logImage->params.doLogarithm = params->doLogarithm;
+ setupLut16(logImage);
return 0;
}
return 1;
diff --git a/source/blender/imbuf/intern/cineon/logImageLib.h b/source/blender/imbuf/intern/cineon/logImageLib.h
index ea45c675fe2..617da1d0d92 100644
--- a/source/blender/imbuf/intern/cineon/logImageLib.h
+++ b/source/blender/imbuf/intern/cineon/logImageLib.h
@@ -47,6 +47,7 @@ typedef struct {
float gamma;
int blackPoint;
int whitePoint;
+ int doLogarithm;
} LogImageByteConversionParameters;
/* int functions return 0 for OK */
diff --git a/source/blender/imbuf/intern/cmap.c b/source/blender/imbuf/intern/cmap.c
index 7b4962d8837..1083278d3f4 100644
--- a/source/blender/imbuf/intern/cmap.c
+++ b/source/blender/imbuf/intern/cmap.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <ctype.h>
diff --git a/source/blender/imbuf/intern/cspace.c b/source/blender/imbuf/intern/cspace.c
index 4fbfeb9c3c7..deb14b06976 100644
--- a/source/blender/imbuf/intern/cspace.c
+++ b/source/blender/imbuf/intern/cspace.c
@@ -2,15 +2,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BLI_blenlib.h"
diff --git a/source/blender/imbuf/intern/data.c b/source/blender/imbuf/intern/data.c
index ad9194cb80e..ed4aae79283 100644
--- a/source/blender/imbuf/intern/data.c
+++ b/source/blender/imbuf/intern/data.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* data.c
*
* $Id$
diff --git a/source/blender/imbuf/intern/dds/BlockDXT.cpp b/source/blender/imbuf/intern/dds/BlockDXT.cpp
index 24a090d93f6..2a8a2c470c4 100644
--- a/source/blender/imbuf/intern/dds/BlockDXT.cpp
+++ b/source/blender/imbuf/intern/dds/BlockDXT.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -277,7 +274,7 @@ void BlockDXT3::flip2()
void AlphaBlockDXT5::evaluatePalette(uint8 alpha[8]) const
{
- if (alpha0 > alpha1) {
+ if (alpha0() > alpha1()) {
evaluatePalette8(alpha);
}
else {
@@ -289,8 +286,8 @@ void AlphaBlockDXT5::evaluatePalette8(uint8 alpha[8]) const
{
// 8-alpha block: derive the other six alphas.
// Bit code 000 = alpha0, 001 = alpha1, others are interpolated.
- alpha[0] = alpha0;
- alpha[1] = alpha1;
+ alpha[0] = alpha0();
+ alpha[1] = alpha1();
alpha[2] = (6 * alpha[0] + 1 * alpha[1]) / 7; // bit code 010
alpha[3] = (5 * alpha[0] + 2 * alpha[1]) / 7; // bit code 011
alpha[4] = (4 * alpha[0] + 3 * alpha[1]) / 7; // bit code 100
@@ -303,8 +300,8 @@ void AlphaBlockDXT5::evaluatePalette6(uint8 alpha[8]) const
{
// 6-alpha block.
// Bit code 000 = alpha0, 001 = alpha1, others are interpolated.
- alpha[0] = alpha0;
- alpha[1] = alpha1;
+ alpha[0] = alpha0();
+ alpha[1] = alpha1();
alpha[2] = (4 * alpha[0] + 1 * alpha[1]) / 5; // Bit code 010
alpha[3] = (3 * alpha[0] + 2 * alpha[1]) / 5; // Bit code 011
alpha[4] = (2 * alpha[0] + 3 * alpha[1]) / 5; // Bit code 100
@@ -315,22 +312,22 @@ void AlphaBlockDXT5::evaluatePalette6(uint8 alpha[8]) const
void AlphaBlockDXT5::indices(uint8 index_array[16]) const
{
- index_array[0x0] = bits0;
- index_array[0x1] = bits1;
- index_array[0x2] = bits2;
- index_array[0x3] = bits3;
- index_array[0x4] = bits4;
- index_array[0x5] = bits5;
- index_array[0x6] = bits6;
- index_array[0x7] = bits7;
- index_array[0x8] = bits8;
- index_array[0x9] = bits9;
- index_array[0xA] = bitsA;
- index_array[0xB] = bitsB;
- index_array[0xC] = bitsC;
- index_array[0xD] = bitsD;
- index_array[0xE] = bitsE;
- index_array[0xF] = bitsF;
+ index_array[0x0] = bits0();
+ index_array[0x1] = bits1();
+ index_array[0x2] = bits2();
+ index_array[0x3] = bits3();
+ index_array[0x4] = bits4();
+ index_array[0x5] = bits5();
+ index_array[0x6] = bits6();
+ index_array[0x7] = bits7();
+ index_array[0x8] = bits8();
+ index_array[0x9] = bits9();
+ index_array[0xA] = bitsA();
+ index_array[0xB] = bitsB();
+ index_array[0xC] = bitsC();
+ index_array[0xD] = bitsD();
+ index_array[0xE] = bitsE();
+ index_array[0xF] = bitsF();
}
uint AlphaBlockDXT5::index(uint index) const
diff --git a/source/blender/imbuf/intern/dds/BlockDXT.h b/source/blender/imbuf/intern/dds/BlockDXT.h
index 5c232201f0c..3f9a81e40c8 100644
--- a/source/blender/imbuf/intern/dds/BlockDXT.h
+++ b/source/blender/imbuf/intern/dds/BlockDXT.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -143,29 +140,51 @@ struct BlockDXT3
/// DXT5 alpha block.
struct AlphaBlockDXT5
{
+ // uint64 unions do not compile on all platforms
+ /*
union {
struct {
- unsigned int alpha0 : 8; // 8
- unsigned int alpha1 : 8; // 16
- unsigned int bits0 : 3; // 3 - 19
- unsigned int bits1 : 3; // 6 - 22
- unsigned int bits2 : 3; // 9 - 25
- unsigned int bits3 : 3; // 12 - 28
- unsigned int bits4 : 3; // 15 - 31
- unsigned int bits5 : 3; // 18 - 34
- unsigned int bits6 : 3; // 21 - 37
- unsigned int bits7 : 3; // 24 - 40
- unsigned int bits8 : 3; // 27 - 43
- unsigned int bits9 : 3; // 30 - 46
- unsigned int bitsA : 3; // 33 - 49
- unsigned int bitsB : 3; // 36 - 52
- unsigned int bitsC : 3; // 39 - 55
- unsigned int bitsD : 3; // 42 - 58
- unsigned int bitsE : 3; // 45 - 61
- unsigned int bitsF : 3; // 48 - 64
+ uint64 alpha0 : 8; // 8
+ uint64 alpha1 : 8; // 16
+ uint64 bits0 : 3; // 3 - 19
+ uint64 bits1 : 3; // 6 - 22
+ uint64 bits2 : 3; // 9 - 25
+ uint64 bits3 : 3; // 12 - 28
+ uint64 bits4 : 3; // 15 - 31
+ uint64 bits5 : 3; // 18 - 34
+ uint64 bits6 : 3; // 21 - 37
+ uint64 bits7 : 3; // 24 - 40
+ uint64 bits8 : 3; // 27 - 43
+ uint64 bits9 : 3; // 30 - 46
+ uint64 bitsA : 3; // 33 - 49
+ uint64 bitsB : 3; // 36 - 52
+ uint64 bitsC : 3; // 39 - 55
+ uint64 bitsD : 3; // 42 - 58
+ uint64 bitsE : 3; // 45 - 61
+ uint64 bitsF : 3; // 48 - 64
};
uint64 u;
};
+ */
+ uint64 u;
+ uint8 alpha0() const { return u & 0xffLL; };
+ uint8 alpha1() const { return (u >> 8) & 0xffLL; };
+ uint8 bits0() const { return (u >> 16) & 0x7LL; };
+ uint8 bits1() const { return (u >> 19) & 0x7LL; };
+ uint8 bits2() const { return (u >> 22) & 0x7LL; };
+ uint8 bits3() const { return (u >> 25) & 0x7LL; };
+ uint8 bits4() const { return (u >> 28) & 0x7LL; };
+ uint8 bits5() const { return (u >> 31) & 0x7LL; };
+ uint8 bits6() const { return (u >> 34) & 0x7LL; };
+ uint8 bits7() const { return (u >> 37) & 0x7LL; };
+ uint8 bits8() const { return (u >> 40) & 0x7LL; };
+ uint8 bits9() const { return (u >> 43) & 0x7LL; };
+ uint8 bitsA() const { return (u >> 46) & 0x7LL; };
+ uint8 bitsB() const { return (u >> 49) & 0x7LL; };
+ uint8 bitsC() const { return (u >> 52) & 0x7LL; };
+ uint8 bitsD() const { return (u >> 55) & 0x7LL; };
+ uint8 bitsE() const { return (u >> 58) & 0x7LL; };
+ uint8 bitsF() const { return (u >> 61) & 0x7LL; };
void evaluatePalette(uint8 alpha[8]) const;
void evaluatePalette8(uint8 alpha[8]) const;
diff --git a/source/blender/imbuf/intern/dds/Color.h b/source/blender/imbuf/intern/dds/Color.h
index f8055afdfc9..e499572b4d7 100644
--- a/source/blender/imbuf/intern/dds/Color.h
+++ b/source/blender/imbuf/intern/dds/Color.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp
index 0199d15ada7..d298e8b5ea8 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.cpp
+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -103,7 +100,7 @@ void ColorBlock::swizzleDXT5n()
for(int i = 0; i < 16; i++)
{
Color32 c = m_color[i];
- m_color[i] = Color32(0, c.g, 0, c.r);
+ m_color[i] = Color32(0xFF, c.g, 0, c.r);
}
}
@@ -125,6 +122,19 @@ void ColorBlock::splatY()
}
}
+/// Returns true if the block has a single color.
+bool ColorBlock::isSingleColor() const
+{
+ for(int i = 1; i < 16; i++)
+ {
+ if (m_color[0] != m_color[i])
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
/// Count number of unique colors in this color block.
uint ColorBlock::countUniqueColors() const
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.h b/source/blender/imbuf/intern/dds/ColorBlock.h
index 72049be5f3c..141411f37af 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.h
+++ b/source/blender/imbuf/intern/dds/ColorBlock.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -53,6 +50,7 @@ struct ColorBlock
void splatX();
void splatY();
+ bool isSingleColor() const;
uint countUniqueColors() const;
Color32 averageColor() const;
bool hasAlpha() const;
@@ -61,7 +59,6 @@ struct ColorBlock
void luminanceRange(Color32 * start, Color32 * end) const;
void boundsRange(Color32 * start, Color32 * end) const;
void boundsRangeAlpha(Color32 * start, Color32 * end) const;
- void bestFitRange(Color32 * start, Color32 * end) const;
void sortColorsByAbsoluteValue();
diff --git a/source/blender/imbuf/intern/dds/Common.h b/source/blender/imbuf/intern/dds/Common.h
index 0c687e2ca9a..6f09346f770 100644
--- a/source/blender/imbuf/intern/dds/Common.h
+++ b/source/blender/imbuf/intern/dds/Common.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _DDS_COMMON_H
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
index f842c756ce1..01838281dee 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -496,9 +493,9 @@ void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask
}
// Align to 8.
- if (bitcount < 8) bitcount = 8;
- else if (bitcount < 16) bitcount = 16;
- else if (bitcount < 24) bitcount = 24;
+ if (bitcount <= 8) bitcount = 8;
+ else if (bitcount <= 16) bitcount = 16;
+ else if (bitcount <= 24) bitcount = 24;
else bitcount = 32;
this->pf.fourcc = 0; //findD3D9Format(bitcount, rmask, gmask, bmask, amask);
@@ -606,7 +603,7 @@ bool DirectDrawSurface::isSupported() const
uint DirectDrawSurface::mipmapCount() const
{
if (header.flags & DDSD_MIPMAPCOUNT) return header.mipmapcount;
- else return 0;
+ else return 1;
}
@@ -921,6 +918,11 @@ uint DirectDrawSurface::offset(const uint face, const uint mipmap)
{
uint size = 128; //sizeof(DDSHeader);
+ if (header.hasDX10Header())
+ {
+ size += 20; // sizeof(DDSHeader10);
+ }
+
if (face != 0)
{
size += face * faceSize();
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.h b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
index d29d82f53f9..d8abfc69167 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.h
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
diff --git a/source/blender/imbuf/intern/dds/Image.cpp b/source/blender/imbuf/intern/dds/Image.cpp
index d8be7857c3f..8f6ac8658ba 100644
--- a/source/blender/imbuf/intern/dds/Image.cpp
+++ b/source/blender/imbuf/intern/dds/Image.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
diff --git a/source/blender/imbuf/intern/dds/Image.h b/source/blender/imbuf/intern/dds/Image.h
index 0241839d01d..f2ff9e4fbf3 100644
--- a/source/blender/imbuf/intern/dds/Image.h
+++ b/source/blender/imbuf/intern/dds/Image.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
diff --git a/source/blender/imbuf/intern/dds/Makefile b/source/blender/imbuf/intern/dds/Makefile
index 88d59080a47..28f9e24c947 100644
--- a/source/blender/imbuf/intern/dds/Makefile
+++ b/source/blender/imbuf/intern/dds/Makefile
@@ -1,15 +1,12 @@
#
# $Id: Makefile 7037 2006-03-12 14:11:23Z ton $
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/imbuf/intern/dds/PixelFormat.h b/source/blender/imbuf/intern/dds/PixelFormat.h
index 93f55f8266a..2004d689a3e 100644
--- a/source/blender/imbuf/intern/dds/PixelFormat.h
+++ b/source/blender/imbuf/intern/dds/PixelFormat.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
diff --git a/source/blender/imbuf/intern/dds/Stream.cpp b/source/blender/imbuf/intern/dds/Stream.cpp
index 2340598b4fa..456f22e83b4 100644
--- a/source/blender/imbuf/intern/dds/Stream.cpp
+++ b/source/blender/imbuf/intern/dds/Stream.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <Stream.h>
diff --git a/source/blender/imbuf/intern/dds/Stream.h b/source/blender/imbuf/intern/dds/Stream.h
index 373e68db44e..73e76d0cd4f 100644
--- a/source/blender/imbuf/intern/dds/Stream.h
+++ b/source/blender/imbuf/intern/dds/Stream.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* simple memory stream functions with buffer overflow check */
diff --git a/source/blender/imbuf/intern/dds/dds_api.cpp b/source/blender/imbuf/intern/dds/dds_api.cpp
index 3de30b9f183..b41b940dca7 100644
--- a/source/blender/imbuf/intern/dds/dds_api.cpp
+++ b/source/blender/imbuf/intern/dds/dds_api.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <dds_api.h>
diff --git a/source/blender/imbuf/intern/dds/dds_api.h b/source/blender/imbuf/intern/dds/dds_api.h
index 8a0f966dd68..39e73e3eb37 100644
--- a/source/blender/imbuf/intern/dds/dds_api.h
+++ b/source/blender/imbuf/intern/dds/dds_api.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributors: Amorilia (amorilia@gamebox.net)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _DDS_API_H
diff --git a/source/blender/imbuf/intern/dither.c b/source/blender/imbuf/intern/dither.c
index 608332af244..7b8af5d230b 100644
--- a/source/blender/imbuf/intern/dither.c
+++ b/source/blender/imbuf/intern/dither.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* dither.c
*
* $Id$
diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c
index 8db07f581f5..84588b52573 100644
--- a/source/blender/imbuf/intern/divers.c
+++ b/source/blender/imbuf/intern/divers.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* allocimbuf.c
*
* $Id$
diff --git a/source/blender/imbuf/intern/dynlibtiff.c b/source/blender/imbuf/intern/dynlibtiff.c
index cdcb995bcff..b057e3f8bd2 100644
--- a/source/blender/imbuf/intern/dynlibtiff.c
+++ b/source/blender/imbuf/intern/dynlibtiff.c
@@ -3,15 +3,12 @@
*
* This file is automatically generated by the gen_dynlibtiff.py script.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
*
* Contributor(s): Jonathan Merritt.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
@@ -83,13 +80,19 @@ void libtiff_loadlibtiff(void)
/* Try to find libtiff in a couple of standard places */
libtiff = PIL_dynlib_open("libtiff.so");
if (libtiff != NULL) return;
+ libtiff = PIL_dynlib_open("libtiff.so.3");
+ if (libtiff != NULL) return;
libtiff = PIL_dynlib_open("libtiff.dll");
if (libtiff != NULL) return;
libtiff = PIL_dynlib_open("/usr/lib/libtiff.so");
if (libtiff != NULL) return;
- /* OSX has version specific library */
libtiff = PIL_dynlib_open("/usr/lib/libtiff.so.3");
if (libtiff != NULL) return;
+ /* OSX has version specific library */
+#ifdef __x86_64__
+ libtiff = PIL_dynlib_open("/usr/lib64/libtiff.so.3");
+ if (libtiff != NULL) return;
+#endif
libtiff = PIL_dynlib_open("/usr/local/lib/libtiff.so");
if (libtiff != NULL) return;
/* For solaris */
diff --git a/source/blender/imbuf/intern/dynlibtiff.h b/source/blender/imbuf/intern/dynlibtiff.h
index 8d61ee3ca87..f71fb985e85 100644
--- a/source/blender/imbuf/intern/dynlibtiff.h
+++ b/source/blender/imbuf/intern/dynlibtiff.h
@@ -3,15 +3,12 @@
*
* This file is automatically generated by the gen_dynlibtiff.py script.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
*
* Contributor(s): Jonathan Merritt.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c
index 172342c913c..9802405fd8d 100644
--- a/source/blender/imbuf/intern/filter.c
+++ b/source/blender/imbuf/intern/filter.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* filter.c
*
* $Id$
@@ -206,29 +203,46 @@ void imb_filterx(struct ImBuf *ibuf)
void IMB_filterN(ImBuf *out, ImBuf *in)
{
register char *row1, *row2, *row3;
- register char *cp;
+ register char *cp, *r11, *r13, *r21, *r23, *r31, *r33;
int rowlen, x, y;
rowlen= in->x;
- for(y=2; y<in->y; y++) {
+ for(y=0; y<in->y; y++) {
/* setup rows */
- row1= (char *)(in->rect + (y-2)*rowlen);
- row2= row1 + 4*rowlen;
- row3= row2 + 4*rowlen;
+ row2= (char*)(in->rect + y*rowlen);
+ row1= (y == 0)? row2: row2 - 4*rowlen;
+ row3= (y == in->y-1)? row2: row2 + 4*rowlen;
- cp= (char *)(out->rect + (y-1)*rowlen);
- cp[0]= row2[0];
- cp[1]= row2[1];
- cp[2]= row2[2];
- cp[3]= row2[3];
- cp+= 4;
+ cp= (char *)(out->rect + y*rowlen);
- for(x=2; x<rowlen; x++) {
- cp[0]= (row1[0] + 2*row1[4] + row1[8] + 2*row2[0] + 4*row2[4] + 2*row2[8] + row3[0] + 2*row3[4] + row3[8])>>4;
- cp[1]= (row1[1] + 2*row1[5] + row1[9] + 2*row2[1] + 4*row2[5] + 2*row2[9] + row3[1] + 2*row3[5] + row3[9])>>4;
- cp[2]= (row1[2] + 2*row1[6] + row1[10] + 2*row2[2] + 4*row2[6] + 2*row2[10] + row3[2] + 2*row3[6] + row3[10])>>4;
- cp[3]= (row1[3] + 2*row1[7] + row1[11] + 2*row2[3] + 4*row2[7] + 2*row2[11] + row3[3] + 2*row3[7] + row3[11])>>4;
+ for(x=0; x<rowlen; x++) {
+ if(x == 0) {
+ r11 = row1;
+ r21 = row1;
+ r31 = row1;
+ }
+ else {
+ r11 = row1-4;
+ r21 = row1-4;
+ r31 = row1-4;
+ }
+
+ if(x == rowlen-1) {
+ r13 = row1;
+ r23 = row1;
+ r33 = row1;
+ }
+ else {
+ r13 = row1+4;
+ r23 = row1+4;
+ r33 = row1+4;
+ }
+
+ cp[0]= (r11[0] + 2*row1[0] + r13[0] + 2*r21[0] + 4*row2[0] + 2*r23[0] + r31[0] + 2*row3[0] + r33[0])>>4;
+ cp[1]= (r11[1] + 2*row1[1] + r13[1] + 2*r21[1] + 4*row2[1] + 2*r23[1] + r31[1] + 2*row3[1] + r33[1])>>4;
+ cp[2]= (r11[2] + 2*row1[2] + r13[2] + 2*r21[2] + 4*row2[2] + 2*r23[2] + r31[2] + 2*row3[2] + r33[2])>>4;
+ cp[3]= (r11[3] + 2*row1[3] + r13[3] + 2*r21[3] + 4*row2[3] + 2*r23[3] + r31[3] + 2*row3[3] + r33[3])>>4;
cp+=4; row1+=4; row2+=4; row3+=4;
}
}
@@ -240,13 +254,16 @@ void IMB_filter(struct ImBuf *ibuf)
imb_filterx(ibuf);
}
-#define EXTEND_PIXEL(a, w) if((a)[3]) {r+= w*(a)[0]; g+= w*(a)[1]; b+= w*(a)[2]; tot+=w;}
+#define EXTEND_PIXEL(color, w) if((color)[3]) {r+= w*(color)[0]; g+= w*(color)[1]; b+= w*(color)[2]; a+= w*(color)[3]; tot+=w;}
-/* if alpha is zero, it checks surrounding pixels and averages color. sets new alphas to 1.0 */
-void IMB_filter_extend(struct ImBuf *ibuf)
+/* if alpha is zero, it checks surrounding pixels and averages color. sets new alphas to 1.0
+ *
+ * When a mask is given, only effect pixels with a mask value of 1, defined as BAKE_MASK_MARGIN in rendercore.c
+ * */
+void IMB_filter_extend(struct ImBuf *ibuf, char *mask)
{
register char *row1, *row2, *row3;
- register char *cp;
+ register char *cp;
int rowlen, x, y;
rowlen= ibuf->x;
@@ -256,7 +273,6 @@ void IMB_filter_extend(struct ImBuf *ibuf)
float *temprect;
float *row1f, *row2f, *row3f;
float *fp;
- int pixlen = 4;
temprect= MEM_dupallocN(ibuf->rect_float);
for(y=1; y<=ibuf->y; y++) {
@@ -270,11 +286,11 @@ void IMB_filter_extend(struct ImBuf *ibuf)
row3f= row2f;
fp= (float *)(ibuf->rect_float + (y-1)*rowlen*4);
-
+
for(x=0; x<rowlen; x++) {
- if(fp[3]==0.0f) {
+ if((mask==NULL && fp[3]==0.0f) || (mask && mask[((y-1)*rowlen)+x]==1)) {
int tot= 0;
- float r=0.0f, g=0.0f, b=0.0f;
+ float r=0.0f, g=0.0f, b=0.0f, a=0.0f;
EXTEND_PIXEL(row1f, 1);
EXTEND_PIXEL(row2f, 2);
@@ -290,7 +306,7 @@ void IMB_filter_extend(struct ImBuf *ibuf)
fp[0]= r/tot;
fp[1]= g/tot;
fp[2]= b/tot;
- fp[3]= 1.0;
+ fp[3]= a/tot;
}
}
fp+=4;
@@ -300,6 +316,8 @@ void IMB_filter_extend(struct ImBuf *ibuf)
}
}
}
+
+ MEM_freeN(temprect);
}
else if(ibuf->rect) {
int *temprect;
@@ -320,8 +338,9 @@ void IMB_filter_extend(struct ImBuf *ibuf)
cp= (char *)(ibuf->rect + (y-1)*rowlen);
for(x=0; x<rowlen; x++) {
- if(cp[3]==0) {
- int tot= 0, r=0, g=0, b=0;
+ /*if(cp[3]==0) {*/
+ if((mask==NULL && cp[3]==0) || (mask && mask[((y-1)*rowlen)+x]==1)) {
+ int tot= 0, r=0, g=0, b=0, a=0;
EXTEND_PIXEL(row1, 1);
EXTEND_PIXEL(row2, 2);
@@ -337,10 +356,10 @@ void IMB_filter_extend(struct ImBuf *ibuf)
cp[0]= r/tot;
cp[1]= g/tot;
cp[2]= b/tot;
- cp[3]= 255;
+ cp[3]= a/tot;
}
}
- cp+=4;
+ cp+=4;
if(x!=0) {
row1+=4; row2+=4; row3+=4;
diff --git a/source/blender/imbuf/intern/gen_dynlibtiff.py b/source/blender/imbuf/intern/gen_dynlibtiff.py
index 1ee0275854a..4dba5b13aa0 100755
--- a/source/blender/imbuf/intern/gen_dynlibtiff.py
+++ b/source/blender/imbuf/intern/gen_dynlibtiff.py
@@ -1,14 +1,11 @@
#!/usr/bin/env python
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -21,7 +18,7 @@
#
# Contributor(s): Jonathan Merritt.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# This script generates a C source file and a header file that implement
@@ -42,15 +39,12 @@ COMMENT = \
*
* This file is automatically generated by the gen_dynlibtiff.py script.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -63,7 +57,7 @@ COMMENT = \
*
* Contributor(s): Jonathan Merritt.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
@@ -125,13 +119,19 @@ void libtiff_loadlibtiff(void)
/* Try to find libtiff in a couple of standard places */
libtiff = PIL_dynlib_open("libtiff.so");
if (libtiff != NULL) return;
+ libtiff = PIL_dynlib_open("libtiff.so.3");
+ if (libtiff != NULL) return;
libtiff = PIL_dynlib_open("libtiff.dll");
if (libtiff != NULL) return;
libtiff = PIL_dynlib_open("/usr/lib/libtiff.so");
if (libtiff != NULL) return;
- /* OSX has version specific library */
libtiff = PIL_dynlib_open("/usr/lib/libtiff.so.3");
if (libtiff != NULL) return;
+ /* OSX has version specific library */
+#ifdef __x86_64__
+ libtiff = PIL_dynlib_open("/usr/lib64/libtiff.so.3");
+ if (libtiff != NULL) return;
+#endif
libtiff = PIL_dynlib_open("/usr/local/lib/libtiff.so");
if (libtiff != NULL) return;
/* For solaris */
diff --git a/source/blender/imbuf/intern/ham.c b/source/blender/imbuf/intern/ham.c
index de1d504980e..ec646f825db 100644
--- a/source/blender/imbuf/intern/ham.c
+++ b/source/blender/imbuf/intern/ham.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* ham.c
*
* $Id$
diff --git a/source/blender/imbuf/intern/hamx.c b/source/blender/imbuf/intern/hamx.c
index 8a5cbda72ec..2f32d155407 100644
--- a/source/blender/imbuf/intern/hamx.c
+++ b/source/blender/imbuf/intern/hamx.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* hamx.c
*
* $Id$
@@ -56,7 +53,7 @@
#define SWAP_S(x) (((x << 8) & 0xff00) | ((x >> 8) & 0xff))
/* more endianness... should move to a separate file... */
-#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
#define GET_ID GET_BIG_LONG
#define LITTLE_LONG SWAP_LONG
#else
diff --git a/source/blender/imbuf/intern/iff.c b/source/blender/imbuf/intern/iff.c
index 675de9c76ab..c3695173068 100644
--- a/source/blender/imbuf/intern/iff.c
+++ b/source/blender/imbuf/intern/iff.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* iff.c
*
* $Id$
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index aa09fc3ee38..30e688ebe29 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* This file was moved here from the src/ directory. It is meant to
* deal with endianness. It resided in a general blending lib. The
* other functions were only used during rendering. This single
diff --git a/source/blender/imbuf/intern/imbuf.h b/source/blender/imbuf/intern/imbuf.h
index 1f17217459d..bd2a0d3082f 100644
--- a/source/blender/imbuf/intern/imbuf.h
+++ b/source/blender/imbuf/intern/imbuf.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef IMBUF_H
@@ -63,7 +60,7 @@
#define ENDIAN_NOP(x) (x)
-#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || (defined (__APPLE__) && !defined(__LITTLE_ENDIAN__))
+#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__hppa__) || (defined (__APPLE__) && !defined(__LITTLE_ENDIAN__))
#define LITTLE_SHORT SWAP_SHORT
#define LITTLE_LONG SWAP_LONG
#define BIG_SHORT ENDIAN_NOP
diff --git a/source/blender/imbuf/intern/imbuf_patch.h b/source/blender/imbuf/intern/imbuf_patch.h
index f2d490d235b..cdd6048f1ad 100644
--- a/source/blender/imbuf/intern/imbuf_patch.h
+++ b/source/blender/imbuf/intern/imbuf_patch.h
@@ -7,15 +7,12 @@
*
* $Id$ *
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -33,7 +30,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef IMBUF_PATCH_H
#define IMBUF_PATCH_H
@@ -53,7 +50,7 @@ typedef unsigned char uchar;
/* Endianness: flip the byte order. It's strange that this is needed..
* After all, there is an internal endian.{c,h}... */
-#if defined(__sgi) || defined (__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined (__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
#define MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
#else
#define MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
diff --git a/source/blender/imbuf/intern/iris.c b/source/blender/imbuf/intern/iris.c
index 5c0a3f94a0e..aa3015812fc 100644
--- a/source/blender/imbuf/intern/iris.c
+++ b/source/blender/imbuf/intern/iris.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* iris.c
*
* $Id$
diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c
index eab07c19265..2f721e1d805 100644
--- a/source/blender/imbuf/intern/jpeg.c
+++ b/source/blender/imbuf/intern/jpeg.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* jpeg.c
*
* $Id$
diff --git a/source/blender/imbuf/intern/matrix.h b/source/blender/imbuf/intern/matrix.h
index e062ee38f8f..f3856b567d7 100644
--- a/source/blender/imbuf/intern/matrix.h
+++ b/source/blender/imbuf/intern/matrix.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* rgbyuv is identiek aan rgbbeta */
diff --git a/source/blender/imbuf/intern/openexr/CMakeLists.txt b/source/blender/imbuf/intern/openexr/CMakeLists.txt
index cfe5b28b7e8..bb1dad087f3 100644
--- a/source/blender/imbuf/intern/openexr/CMakeLists.txt
+++ b/source/blender/imbuf/intern/openexr/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC openexr_api.cpp)
diff --git a/source/blender/imbuf/intern/openexr/Makefile b/source/blender/imbuf/intern/openexr/Makefile
index a3b79c951dd..f77e3723e8a 100644
--- a/source/blender/imbuf/intern/openexr/Makefile
+++ b/source/blender/imbuf/intern/openexr/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): Gernot Ziegler <gz@lysator.liu.se>
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index b124cb2f80c..b59908fef39 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -180,7 +180,7 @@ static void openexr_header_compression(Header *header, int compression)
static short imb_save_openexr_half(struct ImBuf *ibuf, char *name, int flags)
{
-
+ int channels = ibuf->channels;
int width = ibuf->x;
int height = ibuf->y;
int write_zbuf = (flags & IB_zbuffloat) && ibuf->zbuf_float != NULL; // summarize
@@ -194,7 +194,7 @@ static short imb_save_openexr_half(struct ImBuf *ibuf, char *name, int flags)
header.channels().insert ("R", Channel (HALF));
header.channels().insert ("G", Channel (HALF));
header.channels().insert ("B", Channel (HALF));
- if (ibuf->depth==32)
+ if (ibuf->depth==32 && channels >= 4)
header.channels().insert ("A", Channel (HALF));
if (write_zbuf) // z we do as float always
header.channels().insert ("Z", Channel (FLOAT));
@@ -207,29 +207,29 @@ static short imb_save_openexr_half(struct ImBuf *ibuf, char *name, int flags)
RGBAZ *to = pixels;
int xstride= sizeof (RGBAZ);
int ystride= xstride*width;
-
+
/* indicate used buffers */
frameBuffer.insert ("R", Slice (HALF, (char *) &pixels[0].r, xstride, ystride));
frameBuffer.insert ("G", Slice (HALF, (char *) &pixels[0].g, xstride, ystride));
frameBuffer.insert ("B", Slice (HALF, (char *) &pixels[0].b, xstride, ystride));
- if (ibuf->depth==32)
+ if (ibuf->depth==32 && channels >= 4)
frameBuffer.insert ("A", Slice (HALF, (char *) &pixels[0].a, xstride, ystride));
if (write_zbuf)
- frameBuffer.insert ("Z", Slice (FLOAT, (char *) ibuf->zbuf_float + 4*(height-1)*width,
+ frameBuffer.insert ("Z", Slice (FLOAT, (char *)(ibuf->zbuf_float + (height-1)*width),
sizeof(float), sizeof(float) * -width));
if(ibuf->rect_float) {
float *from;
for (int i = ibuf->y-1; i >= 0; i--)
{
- from= ibuf->rect_float + 4*i*width;
+ from= ibuf->rect_float + channels*i*width;
for (int j = ibuf->x; j > 0; j--)
{
to->r = from[0];
- to->g = from[1];
- to->b = from[2];
- to->a = from[3];
+ to->g = (channels >= 2)? from[1]: from[0];
+ to->b = (channels >= 3)? from[2]: from[0];
+ to->a = (channels >= 4)? from[3]: from[0];
to++; from += 4;
}
}
@@ -239,14 +239,14 @@ static short imb_save_openexr_half(struct ImBuf *ibuf, char *name, int flags)
for (int i = ibuf->y-1; i >= 0; i--)
{
- from= (unsigned char *)(ibuf->rect + i*width);
+ from= (unsigned char *)ibuf->rect + channels*i*width;
for (int j = ibuf->x; j > 0; j--)
{
to->r = (float)(from[0])/255.0;
- to->g = (float)(from[1])/255.0;
- to->b = (float)(from[2])/255.0;
- to->a = (float)(from[3])/255.0;
+ to->g = (float)((channels >= 2)? from[1]: from[0])/255.0;
+ to->b = (float)((channels >= 3)? from[2]: from[0])/255.0;
+ to->a = (float)((channels >= 4)? from[3]: from[0])/255.0;
to++; from += 4;
}
}
@@ -272,7 +272,7 @@ static short imb_save_openexr_half(struct ImBuf *ibuf, char *name, int flags)
static short imb_save_openexr_float(struct ImBuf *ibuf, char *name, int flags)
{
-
+ int channels = ibuf->channels;
int width = ibuf->x;
int height = ibuf->y;
int write_zbuf = (flags & IB_zbuffloat) && ibuf->zbuf_float != NULL; // summarize
@@ -286,24 +286,29 @@ static short imb_save_openexr_float(struct ImBuf *ibuf, char *name, int flags)
header.channels().insert ("R", Channel (FLOAT));
header.channels().insert ("G", Channel (FLOAT));
header.channels().insert ("B", Channel (FLOAT));
- if (ibuf->depth==32)
+ if (ibuf->depth==32 && channels >= 4)
header.channels().insert ("A", Channel (FLOAT));
if (write_zbuf)
header.channels().insert ("Z", Channel (FLOAT));
FrameBuffer frameBuffer;
OutputFile *file = new OutputFile(name, header);
- float *first= ibuf->rect_float + 4*(height-1)*width;
- int xstride = sizeof(float) * 4;
+ int xstride = sizeof(float) * channels;
int ystride = - xstride*width;
-
- frameBuffer.insert ("R", Slice (FLOAT, (char *) first, xstride, ystride));
- frameBuffer.insert ("G", Slice (FLOAT, (char *) (first+1), xstride, ystride));
- frameBuffer.insert ("B", Slice (FLOAT, (char *) (first+2), xstride, ystride));
- if (ibuf->depth==32)
- frameBuffer.insert ("A", Slice (FLOAT, (char *) (first+3), xstride, ystride));
+ float *rect[4] = {NULL, NULL, NULL, NULL};
+
+ rect[0]= ibuf->rect_float + channels*(height-1)*width;
+ rect[1]= (channels >= 2)? rect[0]+1: rect[0];
+ rect[2]= (channels >= 3)? rect[0]+2: rect[0];
+ rect[3]= (channels >= 4)? rect[0]+3: rect[0];
+
+ frameBuffer.insert ("R", Slice (FLOAT, (char *)rect[0], xstride, ystride));
+ frameBuffer.insert ("G", Slice (FLOAT, (char *)rect[1], xstride, ystride));
+ frameBuffer.insert ("B", Slice (FLOAT, (char *)rect[2], xstride, ystride));
+ if (ibuf->depth==32 && channels >= 4)
+ frameBuffer.insert ("A", Slice (FLOAT, (char *)rect[3], xstride, ystride));
if (write_zbuf)
- frameBuffer.insert ("Z", Slice (FLOAT, (char *) ibuf->zbuf_float + 4*(height-1)*width,
+ frameBuffer.insert ("Z", Slice (FLOAT, (char *) (ibuf->zbuf_float + (height-1)*width),
sizeof(float), sizeof(float) * -width));
file->setFrameBuffer (frameBuffer);
file->writePixels (height);
@@ -362,6 +367,7 @@ typedef struct ExrHandle {
OutputFile *ofile;
int tilex, tiley;
int width, height;
+ int mipmap;
ListBase channels; /* flattened out, ExrChannel */
ListBase layers; /* hierarchical, pointing in end to ExrChannel */
@@ -450,7 +456,7 @@ void IMB_exr_begin_write(void *handle, char *filename, int width, int height, in
data->ofile = new OutputFile(filename, header);
}
-void IMB_exrtile_begin_write(void *handle, char *filename, int width, int height, int tilex, int tiley)
+void IMB_exrtile_begin_write(void *handle, char *filename, int mipmap, int width, int height, int tilex, int tiley)
{
ExrHandle *data= (ExrHandle *)handle;
Header header (width, height);
@@ -460,11 +466,12 @@ void IMB_exrtile_begin_write(void *handle, char *filename, int width, int height
data->tiley= tiley;
data->width= width;
data->height= height;
+ data->mipmap= mipmap;
for(echan= (ExrChannel *)data->channels.first; echan; echan= echan->next)
header.channels().insert (echan->name, Channel (FLOAT));
- header.setTileDescription (TileDescription (tilex, tiley, ONE_LEVEL));
+ header.setTileDescription (TileDescription (tilex, tiley, (mipmap)? MIPMAP_LEVELS: ONE_LEVEL));
header.lineOrder() = RANDOM_Y;
header.compression() = RLE_COMPRESSION;
@@ -478,7 +485,7 @@ int IMB_exr_begin_read(void *handle, char *filename, int *width, int *height)
{
ExrHandle *data= (ExrHandle *)handle;
- if(BLI_exists(filename)) {
+ if(BLI_exists(filename) && BLI_filepathsize(filename)>32) { /* 32 is arbitrary, but zero length files crashes exr */
data->ifile = new InputFile(filename);
if(data->ifile) {
Box2i dw = data->ifile->header().dataWindow();
@@ -533,7 +540,7 @@ void IMB_exrtile_clear_channels(void *handle)
BLI_freelistN(&data->channels);
}
-void IMB_exrtile_write_channels(void *handle, int partx, int party)
+void IMB_exrtile_write_channels(void *handle, int partx, int party, int level)
{
ExrHandle *data= (ExrHandle *)handle;
FrameBuffer frameBuffer;
@@ -550,7 +557,7 @@ void IMB_exrtile_write_channels(void *handle, int partx, int party)
try {
// printf("write tile %d %d\n", partx/data->tilex, party/data->tiley);
- data->tofile->writeTile (partx/data->tilex, party/data->tiley);
+ data->tofile->writeTile (partx/data->tilex, party/data->tiley, level);
}
catch (const std::exception &exc) {
std::cerr << "OpenEXR-writeTile: ERROR: " << exc.what() << std::endl;
@@ -620,7 +627,6 @@ void IMB_exr_multilayer_convert(void *handle, void *base,
void IMB_exr_close(void *handle)
{
ExrHandle *data= (ExrHandle *)handle;
- ExrChannel *echan;
ExrLayer *lay;
ExrPass *pass;
@@ -783,28 +789,28 @@ static ExrHandle *imb_exr_begin_read_mem(InputFile *file, int width, int height)
/* we can have RGB(A), XYZ(W), UVA */
if(pass->totchan==3 || pass->totchan==4) {
if(pass->chan[0]->chan_id=='B' || pass->chan[1]->chan_id=='B' || pass->chan[2]->chan_id=='B') {
- lookup['R']= 0;
- lookup['G']= 1;
- lookup['B']= 2;
- lookup['A']= 3;
+ lookup[(unsigned int)'R']= 0;
+ lookup[(unsigned int)'G']= 1;
+ lookup[(unsigned int)'B']= 2;
+ lookup[(unsigned int)'A']= 3;
}
else if(pass->chan[0]->chan_id=='Y' || pass->chan[1]->chan_id=='Y' || pass->chan[2]->chan_id=='Y') {
- lookup['X']= 0;
- lookup['Y']= 1;
- lookup['Z']= 2;
- lookup['W']= 3;
+ lookup[(unsigned int)'X']= 0;
+ lookup[(unsigned int)'Y']= 1;
+ lookup[(unsigned int)'Z']= 2;
+ lookup[(unsigned int)'W']= 3;
}
else {
- lookup['U']= 0;
- lookup['V']= 1;
- lookup['A']= 2;
+ lookup[(unsigned int)'U']= 0;
+ lookup[(unsigned int)'V']= 1;
+ lookup[(unsigned int)'A']= 2;
}
for(a=0; a<pass->totchan; a++) {
echan= pass->chan[a];
- echan->rect= pass->rect + lookup[echan->chan_id];
+ echan->rect= pass->rect + lookup[(unsigned int)echan->chan_id];
echan->xstride= pass->totchan;
echan->ystride= width*pass->totchan;
- pass->chan_id[ lookup[echan->chan_id] ]= echan->chan_id;
+ pass->chan_id[ (unsigned int)lookup[(unsigned int)echan->chan_id] ]= echan->chan_id;
}
}
else { /* unknown */
@@ -836,6 +842,7 @@ typedef struct RGBA
} RGBA;
+#if 0
static void exr_print_filecontents(InputFile *file)
{
const ChannelList &channels = file->header().channels();
@@ -846,6 +853,7 @@ static void exr_print_filecontents(InputFile *file)
printf("OpenEXR-load: Found channel %s of type %d\n", i.name(), channel.type);
}
}
+#endif
static int exr_has_zbuffer(InputFile *file)
{
@@ -853,7 +861,6 @@ static int exr_has_zbuffer(InputFile *file)
for (ChannelList::ConstIterator i = channels.begin(); i != channels.end(); ++i)
{
- const Channel &channel = i.channel();
if(strcmp("Z", i.name())==0)
return 1;
}
diff --git a/source/blender/imbuf/intern/openexr/openexr_multi.h b/source/blender/imbuf/intern/openexr/openexr_multi.h
index ca4f7405f44..be4d1314a80 100644
--- a/source/blender/imbuf/intern/openexr/openexr_multi.h
+++ b/source/blender/imbuf/intern/openexr/openexr_multi.h
@@ -46,13 +46,13 @@ void IMB_exr_add_channel (void *handle, const char *layname, const char *passn
int IMB_exr_begin_read (void *handle, char *filename, int *width, int *height);
void IMB_exr_begin_write (void *handle, char *filename, int width, int height, int compress);
-void IMB_exrtile_begin_write (void *handle, char *filename, int width, int height, int tilex, int tiley);
+void IMB_exrtile_begin_write (void *handle, char *filename, int mipmap, int width, int height, int tilex, int tiley);
void IMB_exr_set_channel (void *handle, char *layname, char *passname, int xstride, int ystride, float *rect);
void IMB_exr_read_channels (void *handle);
void IMB_exr_write_channels (void *handle);
-void IMB_exrtile_write_channels (void *handle, int partx, int party);
+void IMB_exrtile_write_channels (void *handle, int partx, int party, int level);
void IMB_exrtile_clear_channels (void *handle);
void IMB_exr_multilayer_convert (void *handle, void *base,
@@ -71,13 +71,13 @@ void IMB_exr_add_channel (void *handle, const char *layname, const char *chann
int IMB_exr_begin_read (void *handle, char *filename, int *width, int *height) {return 0;}
void IMB_exr_begin_write (void *handle, char *filename, int width, int height, int compress) {}
-void IMB_exrtile_begin_write (void *handle, char *filename, int width, int height, int tilex, int tiley) {}
+void IMB_exrtile_begin_write (void *handle, char *filename, int mipmap, int width, int height, int tilex, int tiley) {}
void IMB_exr_set_channel (void *handle, char *layname, char *channame, int xstride, int ystride, float *rect) {}
void IMB_exr_read_channels (void *handle) {}
void IMB_exr_write_channels (void *handle) {}
-void IMB_exrtile_write_channels (void *handle, int partx, int party) {}
+void IMB_exrtile_write_channels (void *handle, int partx, int party, int level) {}
void IMB_exrtile_clear_channels (void *handle) {}
void IMB_exr_multilayer_convert (void *handle, void *base,
diff --git a/source/blender/imbuf/intern/png.c b/source/blender/imbuf/intern/png.c
index c77ff7ea56f..3d42eafe623 100644
--- a/source/blender/imbuf/intern/png.c
+++ b/source/blender/imbuf/intern/png.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* $Id$
*/
diff --git a/source/blender/imbuf/intern/radiance_hdr.c b/source/blender/imbuf/intern/radiance_hdr.c
index 3cb9ca79ffc..b4e384ada72 100644
--- a/source/blender/imbuf/intern/radiance_hdr.c
+++ b/source/blender/imbuf/intern/radiance_hdr.c
@@ -61,6 +61,7 @@
#define BLU 2
#define EXP 3
#define COLXS 128
+#define STR_MAX 540
typedef unsigned char RGBE[4];
typedef float fCOLOR[3];
/* copy source -> dest */
@@ -192,7 +193,8 @@ struct ImBuf *imb_loadhdr(unsigned char *mem, int size, int flags)
}
}
if (found) {
- sscanf((char*)&mem[x+1], "%s %d %s %d", (char*)&oriY, &height, (char*)&oriX, &width);
+ if (sscanf((char *)&mem[x+1], "%79s %d %79s %d", (char*)&oriY, &height,
+ (char*)&oriX, &width) != 4) return NULL;
/* find end of this line, data right behind it */
ptr = (unsigned char *)strchr((char*)&mem[x+1], '\n');
@@ -249,7 +251,7 @@ struct ImBuf *imb_loadhdr(unsigned char *mem, int size, int flags)
}
/* ImBuf write */
-static int fwritecolrs(FILE* file, int width, unsigned char* ibufscan, float* fpscan)
+static int fwritecolrs(FILE* file, int width, int channels, unsigned char* ibufscan, float* fpscan)
{
int x, i, j, beg, c2, cnt=0;
fCOLOR fcol;
@@ -264,16 +266,16 @@ static int fwritecolrs(FILE* file, int width, unsigned char* ibufscan, float* fp
for (i=0;i<width;i++) {
if (fpscan) {
fcol[RED] = fpscan[j];
- fcol[GRN] = fpscan[j+1];
- fcol[BLU] = fpscan[j+2];
+ fcol[GRN] = (channels >= 2)? fpscan[j+1]: fpscan[j];
+ fcol[BLU] = (channels >= 3)? fpscan[j+2]: fpscan[j];
} else {
fcol[RED] = (float)ibufscan[j] / 255.f;
- fcol[GRN] = (float)ibufscan[j+1] / 255.f;
- fcol[BLU] = (float)ibufscan[j+2] /255.f;
+ fcol[GRN] = (float)((channels >= 2)? ibufscan[j+1]: ibufscan[j]) / 255.f;
+ fcol[BLU] = (float)((channels >= 3)? ibufscan[j+2]: ibufscan[j]) / 255.f;
}
FLOAT2RGBE(fcol, rgbe);
copy_rgbe(rgbe, rgbe_scan[i]);
- j+=4;
+ j+=channels;
}
if ((width < MINELEN) | (width > MAXELEN)) { /* OOBs, write out flat */
@@ -346,18 +348,18 @@ short imb_savehdr(struct ImBuf *ibuf, char *name, int flags)
writeHeader(file, width, height);
if(ibuf->rect)
- cp= (unsigned char *)(ibuf->rect + (height-1)*width);
+ cp= (unsigned char *)ibuf->rect + ibuf->channels*(height-1)*width;
if(ibuf->rect_float)
- fp= ibuf->rect_float + 4*(height-1)*width;
+ fp= ibuf->rect_float + ibuf->channels*(height-1)*width;
for (y=height-1;y>=0;y--) {
- if (fwritecolrs(file, width, cp, fp) < 0) {
+ if (fwritecolrs(file, width, ibuf->channels, cp, fp) < 0) {
fclose(file);
printf("HDR write error\n");
return 0;
}
- if(cp) cp-= 4*width;
- if(fp) fp-= 4*width;
+ if(cp) cp-= ibuf->channels*width;
+ if(fp) fp-= ibuf->channels*width;
}
fclose(file);
diff --git a/source/blender/imbuf/intern/readimage.c b/source/blender/imbuf/intern/readimage.c
index ec0f17a8c2b..566df53a25e 100644
--- a/source/blender/imbuf/intern/readimage.c
+++ b/source/blender/imbuf/intern/readimage.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* allocimbuf.c
*
* $Id$
@@ -34,6 +31,9 @@
#ifdef WIN32
#include <io.h>
+#include <stddef.h>
+#include <sys/types.h>
+#include "mmap_win.h"
#endif
#include "BLI_blenlib.h"
@@ -76,7 +76,7 @@
#define SWAP_S(x) (((x << 8) & 0xff00) | ((x >> 8) & 0xff))
/* more endianness... should move to a separate file... */
-#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined(__hppa__) || defined (__BIG_ENDIAN__)
#define GET_ID GET_BIG_LONG
#define LITTLE_LONG SWAP_LONG
#else
@@ -232,7 +232,7 @@ struct ImBuf *IMB_loadifffile(int file, int flags) {
size = BLI_filesize(file);
-#if defined(AMIGA) || defined(__BeOS) || defined(WIN32)
+#if defined(AMIGA) || defined(__BeOS)
mem= (int *)malloc(size);
if (mem==0) {
printf("Out of mem\n");
diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c
index 63de3bd2355..a8ddb271309 100644
--- a/source/blender/imbuf/intern/rectop.c
+++ b/source/blender/imbuf/intern/rectop.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* allocimbuf.c
*
* $Id$
@@ -525,7 +522,9 @@ void IMB_rectfill(struct ImBuf *drect, float col[4])
void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height, float *col, int x1, int y1, int x2, int y2)
{
int i, j;
- float a, ai;
+ float a; /* alpha */
+ float ai; /* alpha inverted */
+ float aich; /* alpha, inverted, ai/255.0 - Convert char to float at the same time */
if ((!rect && !rectf) || (!col) || col[3]==0.0)
return;
@@ -541,7 +540,7 @@ void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height,
a = col[3];
ai = 1-a;
-
+ aich = ai/255.0f;
if (rect) {
unsigned char *pixel;
@@ -566,9 +565,9 @@ void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height,
pixel[1] = chg;
pixel[2] = chb;
} else {
- pixel[0] = (char)(fr + ((float)pixel[0]*ai));
- pixel[1] = (char)(fg + ((float)pixel[1]*ai));
- pixel[2] = (char)(fb + ((float)pixel[2]*ai));
+ pixel[0] = (char)((fr + ((float)pixel[0]*aich))*255.0f);
+ pixel[1] = (char)((fg + ((float)pixel[1]*aich))*255.0f);
+ pixel[2] = (char)((fb + ((float)pixel[2]*aich))*255.0f);
}
}
}
diff --git a/source/blender/imbuf/intern/rotate.c b/source/blender/imbuf/intern/rotate.c
index 8f5fb39d956..c04987b3e71 100644
--- a/source/blender/imbuf/intern/rotate.c
+++ b/source/blender/imbuf/intern/rotate.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* rotate.c
*
* $Id$
diff --git a/source/blender/imbuf/intern/scaling.c b/source/blender/imbuf/intern/scaling.c
index cd933cb0767..40c1f83c98c 100644
--- a/source/blender/imbuf/intern/scaling.c
+++ b/source/blender/imbuf/intern/scaling.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* allocimbuf.c
*
* $Id$
@@ -483,6 +480,468 @@ struct ImBuf *IMB_halflace(struct ImBuf *ibuf1)
return (ibuf2);
}
+/* q_scale_linear_interpolation helper functions */
+
+static void enlarge_picture_byte(
+ unsigned char* src, unsigned char* dst, int src_width,
+ int src_height, int dst_width, int dst_height)
+{
+ double ratiox = (double) (dst_width - 1.0)
+ / (double) (src_width - 1.001);
+ double ratioy = (double) (dst_height - 1.0)
+ / (double) (src_height - 1.001);
+ unsigned long x_src, dx_src, x_dst;
+ unsigned long y_src, dy_src, y_dst;
+
+ dx_src = 65536.0 / ratiox;
+ dy_src = 65536.0 / ratioy;
+
+ y_src = 0;
+ for (y_dst = 0; y_dst < dst_height; y_dst++) {
+ unsigned char* line1 = src + (y_src >> 16) * 4 * src_width;
+ unsigned char* line2 = line1 + 4 * src_width;
+ unsigned long weight1y = 65536 - (y_src & 0xffff);
+ unsigned long weight2y = 65536 - weight1y;
+
+ if ((y_src >> 16) == src_height - 1) {
+ line2 = line1;
+ }
+
+ x_src = 0;
+ for (x_dst = 0; x_dst < dst_width; x_dst++) {
+ unsigned long weight1x = 65536 - (x_src & 0xffff);
+ unsigned long weight2x = 65536 - weight1x;
+
+ unsigned long x = (x_src >> 16) * 4;
+
+ *dst++ = ((((line1[x] * weight1y) >> 16)
+ * weight1x) >> 16)
+ + ((((line2[x] * weight2y) >> 16)
+ * weight1x) >> 16)
+ + ((((line1[4 + x] * weight1y) >> 16)
+ * weight2x) >> 16)
+ + ((((line2[4 + x] * weight2y) >> 16)
+ * weight2x) >> 16);
+
+ *dst++ = ((((line1[x + 1] * weight1y) >> 16)
+ * weight1x) >> 16)
+ + ((((line2[x + 1] * weight2y) >> 16)
+ * weight1x) >> 16)
+ + ((((line1[4 + x + 1] * weight1y) >> 16)
+ * weight2x) >> 16)
+ + ((((line2[4 + x + 1] * weight2y) >> 16)
+ * weight2x) >> 16);
+
+ *dst++ = ((((line1[x + 2] * weight1y) >> 16)
+ * weight1x) >> 16)
+ + ((((line2[x + 2] * weight2y) >> 16)
+ * weight1x) >> 16)
+ + ((((line1[4 + x + 2] * weight1y) >> 16)
+ * weight2x) >> 16)
+ + ((((line2[4 + x + 2] * weight2y) >> 16)
+ * weight2x) >> 16);
+
+ *dst++ = ((((line1[x + 3] * weight1y) >> 16)
+ * weight1x) >> 16)
+ + ((((line2[x + 3] * weight2y) >> 16)
+ * weight1x) >> 16)
+ + ((((line1[4 + x + 3] * weight1y) >> 16)
+ * weight2x) >> 16)
+ + ((((line2[4 + x + 3] * weight2y) >> 16)
+ * weight2x) >> 16);
+
+ x_src += dx_src;
+ }
+ y_src += dy_src;
+ }
+}
+
+struct scale_outpix_byte {
+ unsigned long r;
+ unsigned long g;
+ unsigned long b;
+ unsigned long a;
+
+ unsigned long weight;
+};
+
+static void shrink_picture_byte(
+ unsigned char* src, unsigned char* dst, int src_width,
+ int src_height, int dst_width, int dst_height)
+{
+ double ratiox = (double) (dst_width) / (double) (src_width);
+ double ratioy = (double) (dst_height) / (double) (src_height);
+ unsigned long x_src, dx_dst, x_dst;
+ unsigned long y_src, dy_dst, y_dst;
+ long y_counter;
+ unsigned char * dst_begin = dst;
+
+ struct scale_outpix_byte * dst_line1 = NULL;
+ struct scale_outpix_byte * dst_line2 = NULL;
+
+ dst_line1 = (struct scale_outpix_byte*) MEM_callocN(
+ (dst_width + 1) * sizeof(struct scale_outpix_byte),
+ "shrink_picture_byte 1");
+ dst_line2 = (struct scale_outpix_byte*) MEM_callocN(
+ (dst_width + 1) * sizeof(struct scale_outpix_byte),
+ "shrink_picture_byte 2");
+
+ dx_dst = 65536.0 * ratiox;
+ dy_dst = 65536.0 * ratioy;
+
+ y_dst = 0;
+ y_counter = 65536;
+ for (y_src = 0; y_src < src_height; y_src++) {
+ unsigned char* line = src + y_src * 4 * src_width;
+ unsigned long weight1y = 65536 - (y_dst & 0xffff);
+ unsigned long weight2y = 65536 - weight1y;
+ x_dst = 0;
+ for (x_src = 0; x_src < src_width; x_src++) {
+ unsigned long weight1x = 65536 - (x_dst & 0xffff);
+ unsigned long weight2x = 65536 - weight1x;
+
+ unsigned long x = x_dst >> 16;
+
+ unsigned long w;
+
+ w = (weight1y * weight1x) >> 16;
+
+ dst_line1[x].r += (line[0] * w) >> 16;
+ dst_line1[x].g += (line[1] * w) >> 16;
+ dst_line1[x].b += (line[2] * w) >> 16;
+ dst_line1[x].a += (line[3] * w) >> 16;
+ dst_line1[x].weight += w;
+
+ w = (weight2y * weight1x) >> 16;
+
+ dst_line2[x].r += (line[0] * w) >> 16;
+ dst_line2[x].g += (line[1] * w) >> 16;
+ dst_line2[x].b += (line[2] * w) >> 16;
+ dst_line2[x].a += (line[3] * w) >> 16;
+ dst_line2[x].weight += w;
+
+ w = (weight1y * weight2x) >> 16;
+
+ dst_line1[x+1].r += (line[0] * w) >> 16;
+ dst_line1[x+1].g += (line[1] * w) >> 16;
+ dst_line1[x+1].b += (line[2] * w) >> 16;
+ dst_line1[x+1].a += (line[3] * w) >> 16;
+ dst_line1[x+1].weight += w;
+
+ w = (weight2y * weight2x) >> 16;
+
+ dst_line2[x+1].r += (line[0] * w) >> 16;
+ dst_line2[x+1].g += (line[1] * w) >> 16;
+ dst_line2[x+1].b += (line[2] * w) >> 16;
+ dst_line2[x+1].a += (line[3] * w) >> 16;
+ dst_line2[x+1].weight += w;
+
+ x_dst += dx_dst;
+ line += 4;
+ }
+
+ y_dst += dy_dst;
+ y_counter -= dy_dst;
+ if (y_counter < 0) {
+ unsigned long x;
+ struct scale_outpix_byte * temp;
+
+ y_counter += 65536;
+
+ for (x=0; x < dst_width; x++) {
+ unsigned long f = 0x80000000UL
+ / dst_line1[x].weight;
+ *dst++ = (dst_line1[x].r * f) >> 15;
+ *dst++ = (dst_line1[x].g * f) >> 15;
+ *dst++ = (dst_line1[x].b * f) >> 15;
+ *dst++ = (dst_line1[x].a * f) >> 15;
+ }
+ memset(dst_line1, 0, dst_width *
+ sizeof(struct scale_outpix_byte));
+ temp = dst_line1;
+ dst_line1 = dst_line2;
+ dst_line2 = temp;
+ }
+ }
+ if (dst - dst_begin < dst_width * dst_height * 4) {
+ unsigned long x;
+ for (x = 0; x < dst_width; x++) {
+ unsigned long f = 0x80000000UL / dst_line1[x].weight;
+ *dst++ = (dst_line1[x].r * f) >> 15;
+ *dst++ = (dst_line1[x].g * f) >> 15;
+ *dst++ = (dst_line1[x].b * f) >> 15;
+ *dst++ = (dst_line1[x].a * f) >> 15;
+ }
+ }
+ MEM_freeN(dst_line1);
+ MEM_freeN(dst_line2);
+}
+
+
+static void q_scale_byte(unsigned char* in, unsigned char* out, int in_width,
+ int in_height, int dst_width, int dst_height)
+{
+ if (dst_width > in_width && dst_height > in_height) {
+ enlarge_picture_byte(in, out, in_width, in_height,
+ dst_width, dst_height);
+ } else if (dst_width < in_width && dst_height < in_height) {
+ shrink_picture_byte(in, out, in_width, in_height,
+ dst_width, dst_height);
+ }
+}
+
+static void enlarge_picture_float(
+ float* src, float* dst, int src_width,
+ int src_height, int dst_width, int dst_height)
+{
+ double ratiox = (double) (dst_width - 1.0)
+ / (double) (src_width - 1.001);
+ double ratioy = (double) (dst_height - 1.0)
+ / (double) (src_height - 1.001);
+ unsigned long x_dst;
+ unsigned long y_dst;
+ double x_src, dx_src;
+ double y_src, dy_src;
+
+ dx_src = 1.0 / ratiox;
+ dy_src = 1.0 / ratioy;
+
+ y_src = 0;
+ for (y_dst = 0; y_dst < dst_height; y_dst++) {
+ float* line1 = src + ((int) y_src) * 4 * src_width;
+ float* line2 = line1 + 4 * src_width;
+ float weight1y = 1.0 - (y_src - (int) y_src);
+ float weight2y = 1.0 - weight1y;
+
+ if ((int) y_src == src_height - 1) {
+ line2 = line1;
+ }
+
+ x_src = 0;
+ for (x_dst = 0; x_dst < dst_width; x_dst++) {
+ float weight1x = 1.0 - (x_src - (int) x_src);
+ float weight2x = 1.0 - weight1x;
+
+ float w11 = weight1y * weight1x;
+ float w21 = weight2y * weight1x;
+ float w12 = weight1y * weight2x;
+ float w22 = weight2y * weight2x;
+
+ unsigned long x = ((int) x_src) * 4;
+
+ *dst++ = line1[x] * w11
+ + line2[x] * w21
+ + line1[4 + x] * w12
+ + line2[4 + x] * w22;
+
+ *dst++ = line1[x + 1] * w11
+ + line2[x + 1] * w21
+ + line1[4 + x + 1] * w12
+ + line2[4 + x + 1] * w22;
+
+ *dst++ = line1[x + 2] * w11
+ + line2[x + 2] * w21
+ + line1[4 + x + 2] * w12
+ + line2[4 + x + 2] * w22;
+
+ *dst++ = line1[x + 3] * w11
+ + line2[x + 3] * w21
+ + line1[4 + x + 3] * w12
+ + line2[4 + x + 3] * w22;
+
+ x_src += dx_src;
+ }
+ y_src += dy_src;
+ }
+}
+
+struct scale_outpix_float {
+ float r;
+ float g;
+ float b;
+ float a;
+
+ float weight;
+};
+
+static void shrink_picture_float(
+ float* src, float* dst, int src_width,
+ int src_height, int dst_width, int dst_height)
+{
+ double ratiox = (double) (dst_width) / (double) (src_width);
+ double ratioy = (double) (dst_height) / (double) (src_height);
+ unsigned long x_src;
+ unsigned long y_src;
+ float dx_dst, x_dst;
+ float dy_dst, y_dst;
+ float y_counter;
+ float * dst_begin = dst;
+
+ struct scale_outpix_float * dst_line1;
+ struct scale_outpix_float * dst_line2;
+
+ dst_line1 = (struct scale_outpix_float*) MEM_callocN(
+ (dst_width + 1) * sizeof(struct scale_outpix_float),
+ "shrink_picture_float 1");
+ dst_line2 = (struct scale_outpix_float*) MEM_callocN(
+ (dst_width + 1) * sizeof(struct scale_outpix_float),
+ "shrink_picture_float 2");
+
+ dx_dst = ratiox;
+ dy_dst = ratioy;
+
+ y_dst = 0;
+ y_counter = 1.0;
+ for (y_src = 0; y_src < src_height; y_src++) {
+ float* line = src + y_src * 4 * src_width;
+ unsigned long weight1y = 1.0 - (y_dst - (int) y_dst);
+ unsigned long weight2y = 1.0 - weight1y;
+ x_dst = 0;
+ for (x_src = 0; x_src < src_width; x_src++) {
+ unsigned long weight1x = 1.0 - (x_dst - (int) x_dst);
+ unsigned long weight2x = 1.0 - weight1x;
+
+ unsigned long x = (int) x_dst;
+
+ float w;
+
+ w = weight1y * weight1x;
+
+ dst_line1[x].r += line[0] * w;
+ dst_line1[x].g += line[1] * w;
+ dst_line1[x].b += line[2] * w;
+ dst_line1[x].a += line[3] * w;
+ dst_line1[x].weight += w;
+
+ w = weight2y * weight1x;
+
+ dst_line2[x].r += line[0] * w;
+ dst_line2[x].g += line[1] * w;
+ dst_line2[x].b += line[2] * w;
+ dst_line2[x].a += line[3] * w;
+ dst_line2[x].weight += w;
+
+ w = weight1y * weight2x;
+
+ dst_line1[x+1].r += line[0] * w;
+ dst_line1[x+1].g += line[1] * w;
+ dst_line1[x+1].b += line[2] * w;
+ dst_line1[x+1].a += line[3] * w;
+ dst_line1[x+1].weight += w;
+
+ w = weight2y * weight2x;
+
+ dst_line2[x+1].r += line[0] * w;
+ dst_line2[x+1].g += line[1] * w;
+ dst_line2[x+1].b += line[2] * w;
+ dst_line2[x+1].a += line[3] * w;
+ dst_line2[x+1].weight += w;
+
+ x_dst += dx_dst;
+ line += 4;
+ }
+
+ y_dst += dy_dst;
+ y_counter -= dy_dst;
+ if (y_counter < 0) {
+ unsigned long x;
+ struct scale_outpix_float * temp;
+
+ y_counter += 1.0;
+
+ for (x=0; x < dst_width; x++) {
+ float f = 1.0 / dst_line1[x].weight;
+ *dst++ = dst_line1[x].r * f;
+ *dst++ = dst_line1[x].g * f;
+ *dst++ = dst_line1[x].b * f;
+ *dst++ = dst_line1[x].a * f;
+ }
+ memset(dst_line1, 0, dst_width *
+ sizeof(struct scale_outpix_float));
+ temp = dst_line1;
+ dst_line1 = dst_line2;
+ dst_line2 = temp;
+ }
+ }
+ if (dst - dst_begin < dst_width * dst_height * 4) {
+ unsigned long x;
+ for (x = 0; x < dst_width; x++) {
+ float f = 1.0 / dst_line1[x].weight;
+ *dst++ = dst_line1[x].r * f;
+ *dst++ = dst_line1[x].g * f;
+ *dst++ = dst_line1[x].b * f;
+ *dst++ = dst_line1[x].a * f;
+ }
+ }
+ MEM_freeN(dst_line1);
+ MEM_freeN(dst_line2);
+}
+
+
+static void q_scale_float(float* in, float* out, int in_width,
+ int in_height, int dst_width, int dst_height)
+{
+ if (dst_width > in_width && dst_height > in_height) {
+ enlarge_picture_float(in, out, in_width, in_height,
+ dst_width, dst_height);
+ } else if (dst_width < in_width && dst_height < in_height) {
+ shrink_picture_float(in, out, in_width, in_height,
+ dst_width, dst_height);
+ }
+}
+
+/* q_scale_linear_interpolation (derived from ppmqscale, http://libdv.sf.net)
+
+ q stands for quick _and_ quality :)
+
+ only handles common cases when we either
+
+ scale both, x and y or
+ shrink both, x and y
+
+ but that is pretty fast:
+ * does only blit once instead of two passes like the old code
+ (fewer cache misses)
+ * uses fixed point integer arithmetic for byte buffers
+ * doesn't branch in tight loops
+
+ Should be comparable in speed to the ImBuf ..._fast functions at least
+ for byte-buffers.
+
+*/
+static int q_scale_linear_interpolation(
+ struct ImBuf *ibuf, int newx, int newy)
+{
+ if ((newx >= ibuf->x && newy <= ibuf->y) ||
+ (newx <= ibuf->x && newy >= ibuf->y)) {
+ return FALSE;
+ }
+
+ if (ibuf->rect) {
+ unsigned char * newrect =
+ MEM_mallocN(newx * newy * sizeof(int), "q_scale rect");
+ q_scale_byte((unsigned char *)ibuf->rect, newrect, ibuf->x, ibuf->y,
+ newx, newy);
+
+ imb_freerectImBuf(ibuf);
+ ibuf->mall |= IB_rect;
+ ibuf->rect = (unsigned int *) newrect;
+ }
+ if (ibuf->rect_float) {
+ float * newrect =
+ MEM_mallocN(newx * newy * 4 *sizeof(float),
+ "q_scale rectfloat");
+ q_scale_float(ibuf->rect_float, newrect, ibuf->x, ibuf->y,
+ newx, newy);
+ imb_freerectfloatImBuf(ibuf);
+ ibuf->mall |= IB_rectfloat;
+ ibuf->rect_float = newrect;
+ }
+ ibuf->x = newx;
+ ibuf->y = newy;
+
+ return TRUE;
+}
static struct ImBuf *scaledownx(struct ImBuf *ibuf, int newx)
{
@@ -1113,11 +1572,18 @@ struct ImBuf *IMB_scaleImBuf(struct ImBuf * ibuf, short newx, short newy)
{
if (ibuf==NULL) return (0);
if (ibuf->rect==NULL && ibuf->rect_float==NULL) return (ibuf);
+
+ if (newx == ibuf->x && newy == ibuf->y) { return ibuf; }
- // scaleup / scaledown functions below change ibuf->x and ibuf->y
- // so we first scale the Z-buffer (if any)
+ /* scaleup / scaledown functions below change ibuf->x and ibuf->y
+ so we first scale the Z-buffer (if any) */
scalefast_Z_ImBuf(ibuf, newx, newy);
+ /* try to scale common cases in a fast way */
+ if (q_scale_linear_interpolation(ibuf, newx, newy)) {
+ return ibuf;
+ }
+
if (newx < ibuf->x) if (newx) scaledownx(ibuf,newx);
if (newy < ibuf->y) if (newy) scaledowny(ibuf,newy);
if (newx > ibuf->x) if (newx) scaleupx(ibuf,newx);
diff --git a/source/blender/imbuf/intern/targa.c b/source/blender/imbuf/intern/targa.c
index d2979215872..303e5685503 100644
--- a/source/blender/imbuf/intern/targa.c
+++ b/source/blender/imbuf/intern/targa.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* $Id$
*/
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index 42c8ddb7d38..194082d3e19 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
*
* Contributor(s): Jonathan Merritt.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
@@ -312,7 +309,7 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags)
struct ImBuf *ibuf = NULL;
struct ImbTIFFMemFile memFile;
uint32 width, height;
- int bytesperpixel;
+ int bytesperpixel, bitspersample;
int success;
unsigned int pixel_i, byte_i;
uint32 *raster = NULL;
@@ -324,7 +321,7 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags)
memFile.size = size;
/* check whether or not we have a TIFF file */
- if (size < IMB_TIFF_NCB) {
+ if (size < IMB_TIFF_NCB) {
fprintf(stderr, "imb_loadtiff: size < IMB_TIFF_NCB\n");
return NULL;
}
@@ -346,6 +343,7 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags)
bytesperpixel = 4; /* 1 byte per channel, 4 channels */
libtiff_TIFFGetField(image, TIFFTAG_IMAGEWIDTH, &width);
libtiff_TIFFGetField(image, TIFFTAG_IMAGELENGTH, &height);
+ libtiff_TIFFGetField(image, TIFFTAG_BITSPERSAMPLE, &bitspersample);
ibuf = IMB_allocImBuf(width, height, 8*bytesperpixel, 0, 0);
if (ibuf) {
ibuf->ftype = TIF;
@@ -418,8 +416,6 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags)
return (ibuf);
}
-
-
/**
* Saves a TIFF file.
*
@@ -435,14 +431,19 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags)
*
* @return: 1 if the function is successful, 0 on failure.
*/
+
+#define FTOUSHORT(val) ((val >= 1.0f-0.5f/65535)? 65535: (val <= 0.0f)? 0: (unsigned short)(val*65535.0f + 0.5f))
+
short imb_savetiff(struct ImBuf *ibuf, char *name, int flags)
{
TIFF *image = NULL;
- uint16 samplesperpixel;
+ uint16 samplesperpixel, bitspersample;
size_t npixels;
unsigned char *pixels = NULL;
unsigned char *from = NULL, *to = NULL;
- int x, y, from_i, to_i;
+ unsigned short *pixels16 = NULL, *to16 = NULL;
+ float *fromf = NULL;
+ int x, y, from_i, to_i, i;
int extraSampleTypes[1] = { EXTRASAMPLE_ASSOCALPHA };
/* check for a valid number of bytes per pixel. Like the PNG writer,
@@ -456,6 +457,11 @@ short imb_savetiff(struct ImBuf *ibuf, char *name, int flags)
return (0);
}
+ if((ibuf->ftype & TIF_16BIT) && ibuf->rect_float)
+ bitspersample = 16;
+ else
+ bitspersample = 8;
+
/* open TIFF file for writing */
if (flags & IB_mem) {
/* bork at the creation of a TIFF in memory */
@@ -475,67 +481,67 @@ short imb_savetiff(struct ImBuf *ibuf, char *name, int flags)
/* allocate array for pixel data */
npixels = ibuf->x * ibuf->y;
- pixels = (unsigned char*)libtiff__TIFFmalloc(npixels *
- samplesperpixel * sizeof(unsigned char));
- if (pixels == NULL) {
+ if(bitspersample == 16)
+ pixels16 = (unsigned short*)libtiff__TIFFmalloc(npixels *
+ samplesperpixel * sizeof(unsigned short));
+ else
+ pixels = (unsigned char*)libtiff__TIFFmalloc(npixels *
+ samplesperpixel * sizeof(unsigned char));
+
+ if (pixels == NULL && pixels16 == NULL) {
fprintf(stderr,
"imb_savetiff: could not allocate pixels array.\n");
libtiff_TIFFClose(image);
return (0);
}
- /* copy pixel data. While copying, we flip the image
- * vertically. */
- from = (unsigned char*)ibuf->rect;
- to = pixels;
+ /* setup pointers */
+ if(bitspersample == 16) {
+ fromf = ibuf->rect_float;
+ to16 = pixels16;
+ }
+ else {
+ from = (unsigned char*)ibuf->rect;
+ to = pixels;
+ }
+
+ /* setup samples per pixel */
+ libtiff_TIFFSetField(image, TIFFTAG_BITSPERSAMPLE, bitspersample);
libtiff_TIFFSetField(image, TIFFTAG_SAMPLESPERPIXEL, samplesperpixel);
- switch (samplesperpixel) {
- case 4: /* RGBA images, 8 bits per channel */
- libtiff_TIFFSetField(image, TIFFTAG_EXTRASAMPLES, 1,
- extraSampleTypes);
- libtiff_TIFFSetField(image, TIFFTAG_BITSPERSAMPLE, 8);
- libtiff_TIFFSetField(image, TIFFTAG_PHOTOMETRIC,
- PHOTOMETRIC_RGB);
- for (x = 0; x < ibuf->x; x++) {
- for (y = 0; y < ibuf->y; y++) {
- from_i = 4*(y*ibuf->x+x);
- to_i = 4*((ibuf->y-y-1)*ibuf->x+x);
-
- to[to_i++] = from[from_i++];
- to[to_i++] = from[from_i++];
- to[to_i++] = from[from_i++];
- to[to_i] = from[from_i];
- }
- }
- break;
- case 3: /* RGB images, 8 bits per channel */
- libtiff_TIFFSetField(image, TIFFTAG_BITSPERSAMPLE, 8);
- libtiff_TIFFSetField(image, TIFFTAG_PHOTOMETRIC,
- PHOTOMETRIC_RGB);
- for (x = 0; x < ibuf->x; x++) {
- for (y = 0; y < ibuf->y; y++) {
- from_i = 4*(y*ibuf->x+x);
- to_i = 3*((ibuf->y-y-1)*ibuf->x+x);
-
- to[to_i++] = from[from_i++];
- to[to_i++] = from[from_i++];
- to[to_i] = from[from_i];
- }
- }
- break;
- case 1: /* greyscale images, 1 channel with 8 bits */
- libtiff_TIFFSetField(image, TIFFTAG_BITSPERSAMPLE, 8);
- libtiff_TIFFSetField(image, TIFFTAG_PHOTOMETRIC,
- PHOTOMETRIC_MINISBLACK);
- for (x = 0; x < ibuf->x; x++) {
- for (y = 0; y < ibuf->y; y++) {
- from_i = 4*(y*ibuf->x+x);
- to_i = 1*((ibuf->y-y-1)*ibuf->x+x);
+ if(samplesperpixel == 4) {
+ /* RGBA images */
+ libtiff_TIFFSetField(image, TIFFTAG_EXTRASAMPLES, 1,
+ extraSampleTypes);
+ libtiff_TIFFSetField(image, TIFFTAG_PHOTOMETRIC,
+ PHOTOMETRIC_RGB);
+ }
+ else if(samplesperpixel == 3) {
+ /* RGB images */
+ libtiff_TIFFSetField(image, TIFFTAG_PHOTOMETRIC,
+ PHOTOMETRIC_RGB);
+ }
+ else if(samplesperpixel == 1) {
+ /* greyscale images, 1 channel */
+ libtiff_TIFFSetField(image, TIFFTAG_PHOTOMETRIC,
+ PHOTOMETRIC_MINISBLACK);
+ }
+
+ /* copy pixel data. While copying, we flip the image vertically. */
+ for (x = 0; x < ibuf->x; x++) {
+ for (y = 0; y < ibuf->y; y++) {
+ from_i = 4*(y*ibuf->x+x);
+ to_i = samplesperpixel*((ibuf->y-y-1)*ibuf->x+x);
+
+ if(pixels16) {
+ for (i = 0; i < samplesperpixel; i++, to_i++, from_i++)
+ to16[to_i] = FTOUSHORT(fromf[from_i]);
+ }
+ else {
+ for (i = 0; i < samplesperpixel; i++, to_i++, from_i++)
to[to_i] = from[from_i];
- }
}
- break;
+ }
}
/* write the actual TIFF file */
@@ -548,18 +554,21 @@ short imb_savetiff(struct ImBuf *ibuf, char *name, int flags)
libtiff_TIFFSetField(image, TIFFTAG_XRESOLUTION, 150.0);
libtiff_TIFFSetField(image, TIFFTAG_YRESOLUTION, 150.0);
libtiff_TIFFSetField(image, TIFFTAG_RESOLUTIONUNIT, RESUNIT_INCH);
- if (libtiff_TIFFWriteEncodedStrip(image, 0, pixels,
- ibuf->x*ibuf->y*samplesperpixel) == -1) {
+ if (libtiff_TIFFWriteEncodedStrip(image, 0,
+ (bitspersample == 16)? (unsigned char*)pixels16: pixels,
+ ibuf->x*ibuf->y*samplesperpixel*bitspersample/8) == -1) {
fprintf(stderr,
"imb_savetiff: Could not write encoded TIFF.\n");
libtiff_TIFFClose(image);
- libtiff__TIFFfree(pixels);
+ if(pixels) libtiff__TIFFfree(pixels);
+ if(pixels16) libtiff__TIFFfree(pixels16);
return (1);
}
/* close the TIFF file */
libtiff_TIFFClose(image);
- libtiff__TIFFfree(pixels);
+ if(pixels) libtiff__TIFFfree(pixels);
+ if(pixels16) libtiff__TIFFfree(pixels16);
return (1);
}
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index 4c7b5fec2c4..632a471ecd0 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* util.c
*
* $Id$
@@ -232,6 +229,7 @@ static int isqtime (char *name) {
#endif
#ifdef WITH_FFMPEG
+extern void do_init_ffmpeg();
void do_init_ffmpeg()
{
static int ffmpeg_init = 0;
@@ -289,8 +287,9 @@ static int isffmpeg (char *filename) {
/* Find the first video stream */
videoStream=-1;
for(i=0; i<pFormatCtx->nb_streams; i++)
- if(get_codec_from_stream(pFormatCtx->streams[i])
- ->codec_type==CODEC_TYPE_VIDEO)
+ if(pFormatCtx->streams[i] &&
+ get_codec_from_stream(pFormatCtx->streams[i]) &&
+ (get_codec_from_stream(pFormatCtx->streams[i])->codec_type==CODEC_TYPE_VIDEO))
{
videoStream=i;
break;
@@ -306,13 +305,11 @@ static int isffmpeg (char *filename) {
/* Find the decoder for the video stream */
pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL) {
- avcodec_close(pCodecCtx);
av_close_input_file(pFormatCtx);
return 0;
}
if(avcodec_open(pCodecCtx, pCodec)<0) {
- avcodec_close(pCodecCtx);
av_close_input_file(pFormatCtx);
return 0;
}
diff --git a/source/blender/imbuf/intern/writeimage.c b/source/blender/imbuf/intern/writeimage.c
index ccca8e9f859..5a4f83a473b 100644
--- a/source/blender/imbuf/intern/writeimage.c
+++ b/source/blender/imbuf/intern/writeimage.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* writeimage.c
*
* $Id$
diff --git a/source/blender/include/BDR_drawaction.h b/source/blender/include/BDR_drawaction.h
index 72b3de1e54d..91635123cb7 100644
--- a/source/blender/include/BDR_drawaction.h
+++ b/source/blender/include/BDR_drawaction.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_DRAWACTION_H
diff --git a/source/blender/include/BDR_drawmesh.h b/source/blender/include/BDR_drawmesh.h
index 998cadc18a3..93e08ab452d 100644
--- a/source/blender/include/BDR_drawmesh.h
+++ b/source/blender/include/BDR_drawmesh.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_DRAWMESH_H
diff --git a/source/blender/include/BDR_drawobject.h b/source/blender/include/BDR_drawobject.h
index 05bf4d75e88..3f9a6e438cc 100644
--- a/source/blender/include/BDR_drawobject.h
+++ b/source/blender/include/BDR_drawobject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_DRAWOBJECT_H
diff --git a/source/blender/include/BDR_editcurve.h b/source/blender/include/BDR_editcurve.h
index 70282aeb0c8..9e25550ce04 100644
--- a/source/blender/include/BDR_editcurve.h
+++ b/source/blender/include/BDR_editcurve.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_EDITCURVE_H
diff --git a/source/blender/include/BDR_editface.h b/source/blender/include/BDR_editface.h
index 72b0e7352da..fb6b65c3972 100644
--- a/source/blender/include/BDR_editface.h
+++ b/source/blender/include/BDR_editface.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_EDITFACE_H
@@ -38,7 +35,7 @@ struct EditFace;
struct Mesh;
struct MCol;
-struct MTFace *get_active_mtface(struct EditFace **efa, struct MCol **mcol, short sloppy);
+struct MTFace *get_active_mtface(struct EditFace **efa, struct MCol **mcol, int sloppy);
void calculate_uv_map(unsigned short mapmode);
void default_uv(float uv[][2], float size);
void make_tfaces(struct Mesh *me);
diff --git a/source/blender/include/BDR_editmball.h b/source/blender/include/BDR_editmball.h
index e2b529acaf8..607d65a64df 100644
--- a/source/blender/include/BDR_editmball.h
+++ b/source/blender/include/BDR_editmball.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_EDITMBALL_H
diff --git a/source/blender/include/BDR_editobject.h b/source/blender/include/BDR_editobject.h
index 9e65a049bfc..ac60aece344 100644
--- a/source/blender/include/BDR_editobject.h
+++ b/source/blender/include/BDR_editobject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_EDITOBJECT_H
@@ -97,6 +94,7 @@ void single_object_users(int flag);
void new_id_matar(struct Material **matar, int totcol);
void single_obdata_users(int flag);
void single_mat_users(int flag);
+void single_ipo_users(int flag);
void do_single_tex_user(struct Tex **from);
void single_tex_users_expand(void);
void single_mat_users_expand(void);
@@ -119,7 +117,8 @@ void mirrormenu(void);
void hookmenu(void); /* object mode hook menu */
-void add_hook(void);
+void add_hook_menu(void);
+void add_hook(int mode);
void hook_select(struct HookModifierData *hmd);
int hook_getIndexArray(int *tot, int **indexar, char *name, float *cent_r);
diff --git a/source/blender/include/BDR_imagepaint.h b/source/blender/include/BDR_imagepaint.h
index e687d220906..26f2375e60a 100644
--- a/source/blender/include/BDR_imagepaint.h
+++ b/source/blender/include/BDR_imagepaint.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_IMAGEPAINT_H
diff --git a/source/blender/include/BDR_unwrapper.h b/source/blender/include/BDR_unwrapper.h
index 6a2b54409c3..e1983ee2f00 100644
--- a/source/blender/include/BDR_unwrapper.h
+++ b/source/blender/include/BDR_unwrapper.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_UNWRAPPER_H
@@ -41,6 +38,7 @@ void select_linked_tfaces_with_seams(int mode, struct Mesh *me, unsigned int ind
void unwrap_lscm(short seamcut); /* unwrap faces selected in 3d view */
void minimize_stretch_tface_uv(void); /* optimize faces selected in uv editor */
void pack_charts_tface_uv(void);
+void average_charts_tface_uv(void);
/* for live mode: no undo pushes, caching for quicky re-unwrap */
void unwrap_lscm_live_begin(void);
diff --git a/source/blender/include/BDR_vpaint.h b/source/blender/include/BDR_vpaint.h
index dcf9d4ce51a..a128c146e30 100644
--- a/source/blender/include/BDR_vpaint.h
+++ b/source/blender/include/BDR_vpaint.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_VPAINT_H
diff --git a/source/blender/include/BIF_butspace.h b/source/blender/include/BIF_butspace.h
index 9d5e1961178..cbbd8013c82 100644
--- a/source/blender/include/BIF_butspace.h
+++ b/source/blender/include/BIF_butspace.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_BUTSPACE_H
#define BIF_BUTSPACE_H
diff --git a/source/blender/include/BIF_cursors.h b/source/blender/include/BIF_cursors.h
index fe3ff6e2506..f4f4750b2e8 100644
--- a/source/blender/include/BIF_cursors.h
+++ b/source/blender/include/BIF_cursors.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/include/BIF_drawimage.h b/source/blender/include/BIF_drawimage.h
index 44e40b8cabb..592c33ebb88 100644
--- a/source/blender/include/BIF_drawimage.h
+++ b/source/blender/include/BIF_drawimage.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_DRAWIMAGE_H
@@ -44,9 +41,8 @@ struct MTFace;
void do_imagebuts(unsigned short event);
void calc_image_view(struct SpaceImage *sima, char mode);
void drawimagespace(struct ScrArea *sa, void *spacedata);
-void image_changed(struct SpaceImage *sima, struct Image *image);
int draw_uvs_face_check(void);
-void tface_center(struct MTFace *tf, float cent[2], void * isquad);
+void uv_center(float uv[][2], float cent[2], void * isquad);
void draw_uvs_sima(void);
void image_set_tile(struct SpaceImage *sima, int dotile);
void image_home(void);
@@ -63,8 +59,6 @@ void imagespace_composite_flipbook(struct ScrArea *sa);
void imagewindow_render_callbacks(struct Render *re);
void imagewindow_toggle_render(void);
-void imagewindow_swap_render_rects(void);
-void imagewin_store_spare(void);
struct ImBuf *imagewindow_get_ibuf(struct SpaceImage *sima);
void image_editvertex_buts(struct uiBlock *block);
diff --git a/source/blender/include/BIF_drawoops.h b/source/blender/include/BIF_drawoops.h
index b42158d14fe..bb8444641d7 100644
--- a/source/blender/include/BIF_drawoops.h
+++ b/source/blender/include/BIF_drawoops.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_DRAWOOPS_H
diff --git a/source/blender/include/BIF_drawscene.h b/source/blender/include/BIF_drawscene.h
index ad18542ebb4..0c2567efeb4 100644
--- a/source/blender/include/BIF_drawscene.h
+++ b/source/blender/include/BIF_drawscene.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct Scene;
diff --git a/source/blender/include/BIF_drawscript.h b/source/blender/include/BIF_drawscript.h
index b50f12e836b..f8b2e5651a7 100644
--- a/source/blender/include/BIF_drawscript.h
+++ b/source/blender/include/BIF_drawscript.h
@@ -1,15 +1,12 @@
/**
*
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_DRAWSCRIPT_H
diff --git a/source/blender/include/BIF_drawseq.h b/source/blender/include/BIF_drawseq.h
index 4571267a09c..17311ab1489 100644
--- a/source/blender/include/BIF_drawseq.h
+++ b/source/blender/include/BIF_drawseq.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_DRAWSEQ_H
diff --git a/source/blender/include/BIF_drawtext.h b/source/blender/include/BIF_drawtext.h
index 6950f3ba215..a75e0f1bd86 100644
--- a/source/blender/include/BIF_drawtext.h
+++ b/source/blender/include/BIF_drawtext.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_DRAWTEXT_H
diff --git a/source/blender/include/BIF_editaction.h b/source/blender/include/BIF_editaction.h
index 2f105dccf72..2d751f56fc5 100644
--- a/source/blender/include/BIF_editaction.h
+++ b/source/blender/include/BIF_editaction.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): 2007, Joshua Leung, Action Editor Recode
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITACTION_H
@@ -46,6 +43,7 @@ enum {
ACTTYPE_GROUP,
ACTTYPE_ACHAN,
ACTTYPE_CONCHAN,
+ ACTTYPE_CONCHAN2,
ACTTYPE_ICU,
ACTTYPE_FILLIPO,
ACTTYPE_FILLCON,
@@ -143,7 +141,8 @@ void paste_actdata(void);
/* Group/Channel Operations */
struct bActionGroup *get_active_actiongroup(struct bAction *act);
void set_active_actiongroup(struct bAction *act, struct bActionGroup *agrp, short select);
-void verify_pchan2achan_grouping(struct bAction *act, struct bPose *pose, char name[]);
+void verify_pchan2achan_grouping(struct bAction *act, struct bPose *pose, char name[]);
+void sync_pchan2achan_grouping(void);
void action_groups_group(short add_group);
void action_groups_ungroup(void);
@@ -151,7 +150,9 @@ void action_groups_ungroup(void);
void rearrange_action_channels(short mode);
void expand_all_action(void);
+void expand_obscuregroups_action(void);
void openclose_level_action(short mode);
+void setflag_action_channels(short mode);
/* IPO/Handle Types */
void sethandles_action_keys(int code);
@@ -159,9 +160,10 @@ void action_set_ipo_flags(short mode, short event);
/* Select */
void borderselect_action(void);
+void borderselect_actionchannels(void);
void deselect_action_keys(short test, short sel);
-void deselect_action_channels(short test);
-void deselect_actionchannels(struct bAction *act, short test);
+void deselect_action_channels(short mode);
+void deselect_actionchannels(struct bAction *act, short mode);
int select_channel(struct bAction *act, struct bActionChannel *achan, int selectmode);
void select_actionchannel_by_name(struct bAction *act, char *name, int select);
void selectkeys_leftright (short leftright, short select_mode);
@@ -187,6 +189,7 @@ void actdata_filter(ListBase *act_data, int filter_mode, void *data, short datat
void *get_action_context(short *datatype);
void remake_action_ipos(struct bAction *act);
+void action_previewrange_set(struct bAction *act);
/* event handling */
void winqreadactionspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
diff --git a/source/blender/include/BIF_editarmature.h b/source/blender/include/BIF_editarmature.h
index cc34cb58ae3..0e1557ac378 100644
--- a/source/blender/include/BIF_editarmature.h
+++ b/source/blender/include/BIF_editarmature.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITARMATURE_H
#define BIF_EDITARMATURE_H
@@ -93,6 +90,7 @@ void merge_armature(void);
void free_editArmature(void);
int join_armature(void);
+void separate_armature(void);
void load_editArmature(void);
void make_bone_parent(void);
@@ -111,6 +109,7 @@ void remake_editArmature(void);
void selectconnected_armature(void);
void selectconnected_posearmature(void);
void select_bone_parent(void);
+void setflag_armature(short mode);
void unique_editbone_name (struct ListBase *ebones, char *name);
void auto_align_armature(short mode);
diff --git a/source/blender/include/BIF_editconstraint.h b/source/blender/include/BIF_editconstraint.h
index 81e2356e6cb..38ea96502ee 100644
--- a/source/blender/include/BIF_editconstraint.h
+++ b/source/blender/include/BIF_editconstraint.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITCONSTRAINT_H
diff --git a/source/blender/include/BIF_editdeform.h b/source/blender/include/BIF_editdeform.h
index 84deb134be9..8e8b1be2dd3 100644
--- a/source/blender/include/BIF_editdeform.h
+++ b/source/blender/include/BIF_editdeform.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_DEFORM_H
diff --git a/source/blender/include/BIF_editfont.h b/source/blender/include/BIF_editfont.h
index 0c2c9d2779f..d41f52f3c25 100644
--- a/source/blender/include/BIF_editfont.h
+++ b/source/blender/include/BIF_editfont.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <wchar.h>
diff --git a/source/blender/include/BIF_editgroup.h b/source/blender/include/BIF_editgroup.h
index 9873a7aaef3..c33ca3b05ae 100644
--- a/source/blender/include/BIF_editgroup.h
+++ b/source/blender/include/BIF_editgroup.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct Group;
diff --git a/source/blender/include/BIF_editkey.h b/source/blender/include/BIF_editkey.h
index 6c03e62a24c..ab797819b61 100644
--- a/source/blender/include/BIF_editkey.h
+++ b/source/blender/include/BIF_editkey.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITKEY_H
diff --git a/source/blender/include/BIF_editlattice.h b/source/blender/include/BIF_editlattice.h
index c7cf6c570ac..388353566a0 100644
--- a/source/blender/include/BIF_editlattice.h
+++ b/source/blender/include/BIF_editlattice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITLATTICE_H
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h
index 42d581ee758..86f84c1e028 100644
--- a/source/blender/include/BIF_editmesh.h
+++ b/source/blender/include/BIF_editmesh.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* External for editmesh_xxxx.c functions */
@@ -181,6 +178,8 @@ extern void select_mesh_group_menu(void);
extern void editmesh_mark_seam(int clear);
extern void loop_multiselect(int looptype);
+extern void EM_select_more(void);
+extern void EM_select_less(void);
/* ******************* editmesh_loop.c */
@@ -260,6 +259,6 @@ int EM_texFaceCheck(void); /* can we edit UV's for this mesh?*/
int EM_vertColorCheck(void); /* can we edit colors for this mesh?*/
void EM_set_actFace(struct EditFace *efa);
-struct EditFace * EM_get_actFace(void);
+struct EditFace * EM_get_actFace(int sloppy);
#endif
diff --git a/source/blender/include/BIF_editmode_undo.h b/source/blender/include/BIF_editmode_undo.h
index b03b4160166..faa67f9fec1 100644
--- a/source/blender/include/BIF_editmode_undo.h
+++ b/source/blender/include/BIF_editmode_undo.h
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
@@ -39,7 +36,8 @@
extern void undo_editmode_push(char *name,
void (*freedata)(void *), // pointer to function freeing data
void (*to_editmode)(void *), // data to editmode conversion
- void *(*from_editmode)(void)); // editmode to data conversion
+ void *(*from_editmode)(void), // editmode to data conversion
+ int (*validate_undo)(void *)); // check if undo data is still valid
// Further exported for UI is:
diff --git a/source/blender/include/BIF_editnla.h b/source/blender/include/BIF_editnla.h
index f12a313b903..02655df6708 100644
--- a/source/blender/include/BIF_editnla.h
+++ b/source/blender/include/BIF_editnla.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITNLA_H
diff --git a/source/blender/include/BIF_editoops.h b/source/blender/include/BIF_editoops.h
index ac1badfd7bd..5012a07320a 100644
--- a/source/blender/include/BIF_editoops.h
+++ b/source/blender/include/BIF_editoops.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITOOPS_H
diff --git a/source/blender/include/BIF_editparticle.h b/source/blender/include/BIF_editparticle.h
index 6074dcd4fec..41d86565b13 100644
--- a/source/blender/include/BIF_editparticle.h
+++ b/source/blender/include/BIF_editparticle.h
@@ -3,7 +3,7 @@
*
* $Id: BIF_editparticle.h $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -29,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITPARTICLE_H
diff --git a/source/blender/include/BIF_editsca.h b/source/blender/include/BIF_editsca.h
index c8e8a33d475..bb935ecb2ff 100644
--- a/source/blender/include/BIF_editsca.h
+++ b/source/blender/include/BIF_editsca.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITSCA_H
diff --git a/source/blender/include/BIF_editseq.h b/source/blender/include/BIF_editseq.h
index 2874cade043..0d1e792eb1c 100644
--- a/source/blender/include/BIF_editseq.h
+++ b/source/blender/include/BIF_editseq.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITSEQ_H
@@ -63,6 +60,7 @@ void no_gaps(void);
void seq_snap(short event);
void seq_snap_menu(void);
void seq_mute_sel( int mute );
+void seq_lock_sel(int lock);
void set_filter_seq(void);
void swap_select_seq(void);
void touch_seq_files(void);
@@ -70,7 +68,7 @@ void seq_remap_paths(void);
void transform_seq(int mode, int context);
void transform_seq_nomarker(int mode, int context);
void un_meta(void);
-void seq_cut(int cutframe);
+void seq_cut(int cutframe, int hard_cut);
void seq_separate_images(void);
void reassign_inputs_seq_effect(void);
void select_surrounding_handles(struct Sequence *test);
diff --git a/source/blender/include/BIF_editsima.h b/source/blender/include/BIF_editsima.h
index aba2430fe1f..a9f24c34f2f 100644
--- a/source/blender/include/BIF_editsima.h
+++ b/source/blender/include/BIF_editsima.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct Mesh;
@@ -35,6 +32,7 @@ struct EditMesh;
struct SpaceImage;
struct EditFace;
struct MTFace;
+struct Image;
/* id can be from 0 to 3 */
#define TF_PIN_MASK(id) (TF_PIN1 << id)
@@ -42,6 +40,8 @@ struct MTFace;
struct Object;
+void image_changed(struct SpaceImage *sima, struct Image *image);
+
void object_uvs_changed(struct Object *ob);
void object_tface_flags_changed(struct Object *ob, int updateButtons);
@@ -60,7 +60,9 @@ void borderselect_sima(short whichuvs);
void mouseco_to_curtile(void);
void mouse_select_sima(void);
void snap_menu_sima(void);
-void aspect_sima(struct SpaceImage *sima, float *x, float *y);
+void image_pixel_aspect(struct Image *image, float *x, float *y);
+void image_final_aspect(struct Image *image, float *x, float *y);
+
void select_invert_tface_uv(void);
void select_swap_tface_uv(void);
@@ -77,6 +79,7 @@ void weld_align_menu_tface_uv(void);
void weld_align_tface_uv(char tool);
void be_square_tface_uv(struct EditMesh *em);
void select_pinned_tface_uv(void);
+void select_edgeloop_tface_uv(struct EditFace *efa, int a, int shift, int *flush);
void sima_sample_color(void);
diff --git a/source/blender/include/BIF_editsound.h b/source/blender/include/BIF_editsound.h
index 6e341bfb204..6561b3e6849 100644
--- a/source/blender/include/BIF_editsound.h
+++ b/source/blender/include/BIF_editsound.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITSOUND_H
diff --git a/source/blender/include/BIF_editview.h b/source/blender/include/BIF_editview.h
index d47bd82332f..4ed3d0df367 100644
--- a/source/blender/include/BIF_editview.h
+++ b/source/blender/include/BIF_editview.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITVIEW_H
diff --git a/source/blender/include/BIF_fsmenu.h b/source/blender/include/BIF_fsmenu.h
index 1c5280c14f8..7cd7f78a363 100644
--- a/source/blender/include/BIF_fsmenu.h
+++ b/source/blender/include/BIF_fsmenu.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/include/BIF_gl.h b/source/blender/include/BIF_gl.h
index 67d51edc531..2468abdff60 100644
--- a/source/blender/include/BIF_gl.h
+++ b/source/blender/include/BIF_gl.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* os dependent include locations of gl.h
*/
@@ -56,20 +53,22 @@
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
- #if defined (__sun) || defined (__sun__)
+/* #if defined (__sun) || defined (__sun__)
#include <GL/gl.h>
#include <mesa/glu.h>
#else
+*/
#include <GL/gl.h>
#include <GL/glu.h>
- #endif
+/* #endif */
#endif
+
+
/*
* these should be phased out. cpack should be replaced in
* code with calls to glColor3ub, lrectwrite probably should
* change to a function. - zr
*/
-
/*
*
* This define converts a numerical value to the equivalent 24-bit
@@ -83,5 +82,9 @@
#define lrectwrite(a, b, c, d, rect) {glRasterPos2i(a, b);glDrawPixels((c)-(a)+1, (d)-(b)+1, GL_RGBA, GL_UNSIGNED_BYTE, rect);}
+/* glStippleDefines, defined in glutil.c */
+extern GLubyte stipple_halftone[128];
+extern GLubyte stipple_quarttone[128];
+
#endif /* #ifdef BIF_GL_H */
diff --git a/source/blender/include/BIF_glutil.h b/source/blender/include/BIF_glutil.h
index 237f7a85002..f530e7ba8d0 100644
--- a/source/blender/include/BIF_glutil.h
+++ b/source/blender/include/BIF_glutil.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_GLUTIL_H
diff --git a/source/blender/include/BIF_graphics.h b/source/blender/include/BIF_graphics.h
index 51aa2ceeb01..7ec7397eeec 100644
--- a/source/blender/include/BIF_graphics.h
+++ b/source/blender/include/BIF_graphics.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_GRAPHICS_H
diff --git a/source/blender/include/BIF_imasel.h b/source/blender/include/BIF_imasel.h
index 0e92abe14e4..a3a3b7531d6 100644
--- a/source/blender/include/BIF_imasel.h
+++ b/source/blender/include/BIF_imasel.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,13 +24,14 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_IMASEL_H
#define BIF_IMASEL_H
struct SpaceImaSel;
struct ScrArea;
+struct ID;
void free_imasel(struct SpaceImaSel *simasel);
diff --git a/source/blender/include/BIF_interface.h b/source/blender/include/BIF_interface.h
index 4fadfe12297..24747b9f220 100644
--- a/source/blender/include/BIF_interface.h
+++ b/source/blender/include/BIF_interface.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_INTERFACE_H
diff --git a/source/blender/include/BIF_interface_icons.h b/source/blender/include/BIF_interface_icons.h
index c628d68e9db..37e752fef85 100644
--- a/source/blender/include/BIF_interface_icons.h
+++ b/source/blender/include/BIF_interface_icons.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_PREVIEW_ICONS_H
diff --git a/source/blender/include/BIF_keyval.h b/source/blender/include/BIF_keyval.h
index 7134bd2b153..70d248ded91 100644
--- a/source/blender/include/BIF_keyval.h
+++ b/source/blender/include/BIF_keyval.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_KEYVAL_H
diff --git a/source/blender/include/BIF_language.h b/source/blender/include/BIF_language.h
index 6ed8a8d1574..d2f61fc418e 100644
--- a/source/blender/include/BIF_language.h
+++ b/source/blender/include/BIF_language.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_LANGUAGE_H
diff --git a/source/blender/include/BIF_mainqueue.h b/source/blender/include/BIF_mainqueue.h
index e2eaeea4dca..689b2e8dacf 100644
--- a/source/blender/include/BIF_mainqueue.h
+++ b/source/blender/include/BIF_mainqueue.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_MAINQUEUE_H
diff --git a/source/blender/include/BIF_meshlaplacian.h b/source/blender/include/BIF_meshlaplacian.h
index 74e4fef0937..9fb8aad0eb6 100644
--- a/source/blender/include/BIF_meshlaplacian.h
+++ b/source/blender/include/BIF_meshlaplacian.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* BIF_meshlaplacian.h: Algorithms using the mesh laplacian.
*/
diff --git a/source/blender/include/BIF_meshtools.h b/source/blender/include/BIF_meshtools.h
index 17bbb2393ef..b08c66fd16e 100644
--- a/source/blender/include/BIF_meshtools.h
+++ b/source/blender/include/BIF_meshtools.h
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_MESHTOOLS_H
@@ -40,7 +37,8 @@ extern int join_mesh(void);
extern void sort_faces(void);
extern void objects_bake_render_menu(void);
-extern void objects_bake_render(short event);
+extern void objects_bake_render_ui(short event);
+extern void objects_bake_render(short event, char **error_msg);
extern long mesh_octree_table(struct Object *ob, float *co, char mode);
extern int mesh_get_x_mirror_vert(struct Object *ob, int index);
diff --git a/source/blender/include/BIF_mywindow.h b/source/blender/include/BIF_mywindow.h
index 28de60d2bc0..25076c983b9 100644
--- a/source/blender/include/BIF_mywindow.h
+++ b/source/blender/include/BIF_mywindow.h
@@ -2,15 +2,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* These are the protos for mywindow.c -- an emulation of the
* (obsolete) IrisGL command set
*/
@@ -123,6 +120,9 @@ short get_mbut(void);
short get_qual(void);
void getmouse(short *mval);
+void getndof(float *sbval);
+void filterNDOFvalues(float *sbval);
+
float get_pressure(void);
void get_tilt(float *xtilt, float *ytilt);
#define DEV_MOUSE 0
diff --git a/source/blender/include/BIF_oops.h b/source/blender/include/BIF_oops.h
index 5da088a5ea7..f6984a23f47 100644
--- a/source/blender/include/BIF_oops.h
+++ b/source/blender/include/BIF_oops.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_OOPS_H
diff --git a/source/blender/include/BIF_outliner.h b/source/blender/include/BIF_outliner.h
index 34ed7950421..abf8b58b1c9 100644
--- a/source/blender/include/BIF_outliner.h
+++ b/source/blender/include/BIF_outliner.h
@@ -1,15 +1,12 @@
/**
* $Id: BIF_outliner.h
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_OUTLINER_H
@@ -78,6 +75,8 @@ typedef struct TreeElement {
#define TSE_LINKED_MAT 22
/* NOTE, is used for light group */
#define TSE_LINKED_LAMP 23
+#define TSE_POSEGRP_BASE 24
+#define TSE_POSEGRP 25
/* outliner search flags */
#define OL_FIND 0
@@ -97,6 +96,9 @@ extern void outliner_show_hierarchy(struct ScrArea *sa);
extern void outliner_one_level(struct ScrArea *sa, int add);
extern void outliner_select(struct ScrArea *sa);
extern void outliner_toggle_selected(struct ScrArea *sa);
+extern void outliner_toggle_visibility(struct ScrArea *sa);
+extern void outliner_toggle_selectability(struct ScrArea *sa);
+extern void outliner_toggle_renderability(struct ScrArea *sa);
extern void outliner_del(struct ScrArea *sa);
extern void outliner_operation_menu(struct ScrArea *sa);
extern void outliner_page_up_down(struct ScrArea *sa, int up);
diff --git a/source/blender/include/BIF_poselib.h b/source/blender/include/BIF_poselib.h
index 209c386d2d6..5b0205d593a 100644
--- a/source/blender/include/BIF_poselib.h
+++ b/source/blender/include/BIF_poselib.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joshua Leung
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_POSELIB_H
diff --git a/source/blender/include/BIF_poseobject.h b/source/blender/include/BIF_poseobject.h
index 3aa4413e9f9..58c67ff102a 100644
--- a/source/blender/include/BIF_poseobject.h
+++ b/source/blender/include/BIF_poseobject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_POSEOBJECT
@@ -64,10 +61,13 @@ void pose_adds_vgroups(struct Object *meshobj, int heatweights);
void pose_add_posegroup(void);
void pose_remove_posegroup(void);
char *build_posegroups_menustr(struct bPose *pose, short for_pupmenu);
-void pose_assign_to_posegroup(void);
+void pose_assign_to_posegroup(short active);
void pose_remove_from_posegroups(void);
void pgroup_operation_with_menu(void);
+void pose_select_grouped(short nr);
+void pose_select_grouped_menu(void);
+
void pose_calculate_path(struct Object *ob);
void pose_recalculate_paths(struct Object *ob);
void pose_clear_paths(struct Object *ob);
@@ -77,5 +77,7 @@ void pose_autoside_names(short axis);
void pose_activate_flipped_bone(void);
void pose_movetolayer(void);
void pose_relax(void);
+void pose_flipquats(void);
+
#endif
diff --git a/source/blender/include/BIF_previewrender.h b/source/blender/include/BIF_previewrender.h
index f5661fa313d..52deceed28f 100644
--- a/source/blender/include/BIF_previewrender.h
+++ b/source/blender/include/BIF_previewrender.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_PREVIEWRENDER_H
diff --git a/source/blender/include/BIF_renderwin.h b/source/blender/include/BIF_renderwin.h
index 789c3661db7..ff12a7473d0 100644
--- a/source/blender/include/BIF_renderwin.h
+++ b/source/blender/include/BIF_renderwin.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,12 +24,13 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct Render;
struct ScrArea;
struct RenderStats;
+struct ImBuf;
void calc_renderwin_rectangle(int rectx, int recty, int posmask, int renderpos_r[2], int rendersize_r[2]);
@@ -40,6 +38,15 @@ void BIF_close_render_display(void);
void BIF_do_render(int anim);
+/* render text */
+void BIF_make_render_text(struct RenderStats *rs);
+char *BIF_render_text(void);
+
+/* render spare buffer */
+int BIF_show_render_spare(void);
+struct ImBuf *BIF_render_spare_imbuf(void);
+void BIF_free_render_spare(void);
+
/**
* @param v3d The View3D space to render.
*/
diff --git a/source/blender/include/BIF_resources.h b/source/blender/include/BIF_resources.h
index c76f0a9c66e..adddb0d1347 100644
--- a/source/blender/include/BIF_resources.h
+++ b/source/blender/include/BIF_resources.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_RESOURCES_H
@@ -84,10 +81,10 @@ typedef enum {
ICON_SHORTDISPLAY,
ICON_TRIA_DOWN,
ICON_TRIA_RIGHT,
- ICON_BLANK7,
- ICON_BLANK8,
- ICON_BLANK9,
- ICON_BLANK10,
+ ICON_NDOF_TURN,
+ ICON_NDOF_FLY,
+ ICON_NDOF_TRANS,
+ ICON_NDOF_DOM,
ICON_VIEW_AXIS_ALL,
ICON_VIEW_AXIS_NONE,
diff --git a/source/blender/include/BIF_scrarea.h b/source/blender/include/BIF_scrarea.h
index c2953078edc..6769ceb86fa 100644
--- a/source/blender/include/BIF_scrarea.h
+++ b/source/blender/include/BIF_scrarea.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef __cplusplus
diff --git a/source/blender/include/BIF_screen.h b/source/blender/include/BIF_screen.h
index 36719af7aa2..6f9c0ae194f 100644
--- a/source/blender/include/BIF_screen.h
+++ b/source/blender/include/BIF_screen.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_SCREEN_H
@@ -85,7 +82,6 @@ void winqdelete(struct ScrArea *sa);
void winqclear(struct ScrArea *sa);
void addqueue(short win, unsigned short event, short val);
void addafterqueue(short win, unsigned short event, short val);
-void add_readfile_event(char *filename);
short ext_qtest(void);
unsigned short extern_qread(short *val);
unsigned short extern_qread_ext(short *val, char *ascii);
diff --git a/source/blender/include/BIF_space.h b/source/blender/include/BIF_space.h
index 43f0629f935..37be4a9eafc 100644
--- a/source/blender/include/BIF_space.h
+++ b/source/blender/include/BIF_space.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_SPACE_H
diff --git a/source/blender/include/BIF_spacetypes.h b/source/blender/include/BIF_spacetypes.h
index 6125cfd5926..3a3c1fc3e7a 100644
--- a/source/blender/include/BIF_spacetypes.h
+++ b/source/blender/include/BIF_spacetypes.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct ScrArea;
diff --git a/source/blender/include/BIF_tbcallback.h b/source/blender/include/BIF_tbcallback.h
index 98aebf5c863..27712d3020d 100644
--- a/source/blender/include/BIF_tbcallback.h
+++ b/source/blender/include/BIF_tbcallback.h
@@ -1,15 +1,12 @@
/* $Id$
*/
/*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****/
+ * ***** END GPL LICENSE BLOCK *****/
/* defines callback structure for toolbox menu */
typedef struct _TBcallback {
diff --git a/source/blender/include/BIF_toets.h b/source/blender/include/BIF_toets.h
index f5a435d3d50..9bda40c9118 100644
--- a/source/blender/include/BIF_toets.h
+++ b/source/blender/include/BIF_toets.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_TOETS_H
diff --git a/source/blender/include/BIF_toolbox.h b/source/blender/include/BIF_toolbox.h
index 72867cbfa05..dc2d5a89e9d 100644
--- a/source/blender/include/BIF_toolbox.h
+++ b/source/blender/include/BIF_toolbox.h
@@ -1,15 +1,12 @@
/* toolbox (SPACEKEY) related
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_TOOLBOX_H
@@ -50,7 +47,7 @@ int okee (char *fmt, ...);
short button (short *var, short min, short max, char *str);
short fbutton (float *var, float min, float max, float a1, float a2, char *str);
-short sbutton (char *var, float min, float max, char *str); /* __NLA */
+short sbutton (char *var, short min, short max, char *str); /* __NLA */
int movetolayer_buts (unsigned int *lay, char *title);
int movetolayer_short_buts (short *lay, char *title);
@@ -65,4 +62,14 @@ void replace_names_but (void);
void BIF_screendump(int fscreen);
void write_screendump(char *name);
+typedef struct TBitem {
+ int icon;
+ char *name;
+ int retval;
+ void *poin;
+} TBitem;
+void toolbox_generic( struct TBitem *generic_menu ); /* for external toolbox - python only for now */
+
+void toolbox_mousepos( short *mpos, int save ); /* saves/restores mouse position when entering/exiting menus */
+
#endif
diff --git a/source/blender/include/BIF_transform.h b/source/blender/include/BIF_transform.h
index a0f991f2631..0e3985fc52c 100644
--- a/source/blender/include/BIF_transform.h
+++ b/source/blender/include/BIF_transform.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_TRANSFORM_H
@@ -60,6 +57,9 @@
#define TFM_TIME_SCALE 21
#define TFM_TIME_EXTEND 22
#define TFM_BAKE_TIME 23
+#define TFM_BEVEL 24
+#define TFM_BWEIGHT 25
+#define TFM_ALIGN 26
/* TRANSFORM CONTEXTS */
#define CTX_NONE 0
@@ -69,9 +69,12 @@
#define CTX_TWEAK 8
#define CTX_NO_MIRROR 16
#define CTX_AUTOCONFIRM 32
+#define CTX_BMESH 64
+#define CTX_NDOF 128
void initTransform(int mode, int context);
void Transform(void);
+void NDofTransform();
/* Standalone call to get the transformation center corresponding to the current situation
* returns 1 if successful, 0 otherwise (usually means there's no selection)
@@ -101,7 +104,7 @@ int BIF_menuselectTransformOrientation(void);
void BIF_selectTransformOrientation(struct TransformOrientation *ts);
void BIF_selectTransformOrientationFromIndex(int index);
-char * BIF_menustringTransformOrientation(); /* the returned value was allocated and needs to be freed after use */
+char * BIF_menustringTransformOrientation(char *title); /* the returned value was allocated and needs to be freed after use */
int BIF_countTransformOrientation();
/* Drawing callbacks */
diff --git a/source/blender/include/BIF_usiblender.h b/source/blender/include/BIF_usiblender.h
index e7475af3ab7..36471402ad0 100644
--- a/source/blender/include/BIF_usiblender.h
+++ b/source/blender/include/BIF_usiblender.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_USIBLENDER_H
@@ -49,6 +46,7 @@ void BIF_read_autosavefile(void);
void BIF_write_file(char *target);
void BIF_write_homefile(void);
void BIF_write_autosave(void);
+void BIF_clear_tempfiles(void);
#endif
diff --git a/source/blender/include/BIF_verse.h b/source/blender/include/BIF_verse.h
index d491316662d..75834888e1c 100644
--- a/source/blender/include/BIF_verse.h
+++ b/source/blender/include/BIF_verse.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/include/BIF_writeavicodec.h b/source/blender/include/BIF_writeavicodec.h
index 5b8ccdce4e2..d725bc27195 100644
--- a/source/blender/include/BIF_writeavicodec.h
+++ b/source/blender/include/BIF_writeavicodec.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/include/BIF_writeimage.h b/source/blender/include/BIF_writeimage.h
index 70978a033c2..74f84324b02 100644
--- a/source/blender/include/BIF_writeimage.h
+++ b/source/blender/include/BIF_writeimage.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_WRITEIMAGE_H
diff --git a/source/blender/include/BIF_writemovie.h b/source/blender/include/BIF_writemovie.h
index 8dab1d4e7f8..b2b5ce4f2e9 100644
--- a/source/blender/include/BIF_writemovie.h
+++ b/source/blender/include/BIF_writemovie.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_WRITEMOVIE_H
diff --git a/source/blender/include/BPI_script.h b/source/blender/include/BPI_script.h
deleted file mode 100644
index 80ac8b46900..00000000000
--- a/source/blender/include/BPI_script.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/**
- * include/BPI_script.h (jan-2004 ianwill)
- *
- * $Id$
- *
- * Header for BPython's script structure. BPI: Blender Python external include
- * file.
- *
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * This is a new part of Blender.
- *
- * Contributor(s): Willian P. Germano.
- *
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
- */
-
-#ifndef BPI_SCRIPT_H
-#define BPI_SCRIPT_H
-
-//#include "DNA_listBase.h"
-#include "DNA_ID.h"
-
-typedef struct Script {
- ID id;
-
- void *py_draw;
- void *py_event;
- void *py_button;
- void *py_browsercallback;
- void *py_globaldict;
-
- int flags, lastspace;
-
-} Script;
-
-/* Note: a script that registers callbacks in the script->py_* pointers
- * above (or calls the file or image selectors) needs to keep its global
- * dictionary until Draw.Exit() is called and the callbacks removed.
- * Unsetting SCRIPT_RUNNING means the interpreter reached the end of the
- * script and returned control to Blender, but we can't get rid of its
- * namespace (global dictionary) while SCRIPT_GUI or SCRIPT_FILESEL is set,
- * because of the callbacks. The flags and the script name are saved in
- * each running script's global dictionary, under '__script__'. */
-
-/* Flags */
-#define SCRIPT_RUNNING 0x01
-#define SCRIPT_GUI 0x02
-#define SCRIPT_FILESEL 0x04
-
-#endif /* BPI_SCRIPT_H */
diff --git a/source/blender/include/BSE_drawimasel.h b/source/blender/include/BSE_drawimasel.h
index 6c68ba79bb9..5c827653a21 100644
--- a/source/blender/include/BSE_drawimasel.h
+++ b/source/blender/include/BSE_drawimasel.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_DRAWIMASEL_H
diff --git a/source/blender/include/BSE_drawipo.h b/source/blender/include/BSE_drawipo.h
index 2053f41a178..932f103a579 100644
--- a/source/blender/include/BSE_drawipo.h
+++ b/source/blender/include/BSE_drawipo.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_DRAWIPO_H
diff --git a/source/blender/include/BSE_drawnla.h b/source/blender/include/BSE_drawnla.h
index 923d9a3f0df..5d126ca9dfc 100644
--- a/source/blender/include/BSE_drawnla.h
+++ b/source/blender/include/BSE_drawnla.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_DRAWNLA_H
diff --git a/source/blender/include/BSE_drawoops.h b/source/blender/include/BSE_drawoops.h
index 43e1dee5943..8b834ab5c12 100644
--- a/source/blender/include/BSE_drawoops.h
+++ b/source/blender/include/BSE_drawoops.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_DRAWOOPS_H
diff --git a/source/blender/include/BSE_drawview.h b/source/blender/include/BSE_drawview.h
index c425cbc62ea..09ce87015d9 100644
--- a/source/blender/include/BSE_drawview.h
+++ b/source/blender/include/BSE_drawview.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_DRAWVIEW_H
@@ -59,6 +56,8 @@ unsigned int sample_backbuf_rect(short mval[2], int size, unsigned int min, unsi
void drawview3dspace(struct ScrArea *sa, void *spacedata);
void drawview3d_render(struct View3D *v3d, int winx, int winy, float winmat[][4]);
+void draw_depth(struct ScrArea *sa, void *spacedata);
+void view3d_update_depths(struct View3D *v3d);
int update_time(void);
void calc_viewborder(struct View3D *v3d, struct rctf *viewborder_r);
diff --git a/source/blender/include/BSE_edit.h b/source/blender/include/BSE_edit.h
index 048d4d012b2..46c0a9dbf4d 100644
--- a/source/blender/include/BSE_edit.h
+++ b/source/blender/include/BSE_edit.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_EDIT_H
@@ -40,6 +37,7 @@ int get_border(struct rcti *rect, short col);
void countall(void);
void snapmenu(void);
void mergemenu(void);
+void alignmenu(void);
void delete_context_selected(void);
void duplicate_context_selected(void);
void toggle_shading(void);
@@ -50,6 +48,7 @@ void snap_sel_to_curs(void);
void snap_curs_to_grid(void);
void snap_curs_to_sel(void);
void snap_to_center(void);
+void snap_curs_to_active(void);
#endif /* BSE_EDIT_H */
diff --git a/source/blender/include/BSE_editaction_types.h b/source/blender/include/BSE_editaction_types.h
index ae61b09a13a..c531383accc 100644
--- a/source/blender/include/BSE_editaction_types.h
+++ b/source/blender/include/BSE_editaction_types.h
@@ -1,15 +1,12 @@
/**
* $Id: BIF_editaction.h 10519 2007-04-13 11:15:08Z aligorith $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): 2007, Joshua Leung (major Action Editor recode)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_EDITACTION_TYPES_H
@@ -73,7 +70,8 @@ typedef enum ACTFILTER_FLAGS {
ACTFILTER_CHANNELS = (1<<3), /* do we only care that it is a channel */
ACTFILTER_IPOKEYS = (1<<4), /* only channels referencing ipo's */
ACTFILTER_ONLYICU = (1<<5), /* only reference ipo-curves */
- ACTFILTER_FORDRAWING = (1<<6) /* make list for interface drawing */
+ ACTFILTER_FORDRAWING = (1<<6), /* make list for interface drawing */
+ ACTFILTER_ACTGROUPED = (1<<7) /* belongs to the active group */
} ACTFILTER_FLAGS;
/* Action Editor - Main Data types */
diff --git a/source/blender/include/BSE_editipo.h b/source/blender/include/BSE_editipo.h
index 99a7930ddb1..e7445efc63e 100644
--- a/source/blender/include/BSE_editipo.h
+++ b/source/blender/include/BSE_editipo.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_EDITIPO_H
@@ -113,6 +110,7 @@ void sethandles_ipo(int code);
void select_ipo_bezier_keys(struct Ipo *ipo, int selectmode);
void select_icu_bezier_keys(struct IpoCurve *icu, int selectmode);
void set_ipotype(void);
+void set_ipoextend(void);
void borderselect_ipo(void);
void del_ipo(int need_check);
void del_ipoCurve ( struct IpoCurve * icu );
diff --git a/source/blender/include/BSE_editipo_types.h b/source/blender/include/BSE_editipo_types.h
index 5076b36083a..c5ff1151e55 100644
--- a/source/blender/include/BSE_editipo_types.h
+++ b/source/blender/include/BSE_editipo_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_EDITIPO_TYPES_H
diff --git a/source/blender/include/BSE_editnla_types.h b/source/blender/include/BSE_editnla_types.h
index 434e87fbbc4..f23821e8aa3 100644
--- a/source/blender/include/BSE_editnla_types.h
+++ b/source/blender/include/BSE_editnla_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_EDITNLA_TYPES_H
diff --git a/source/blender/include/BSE_filesel.h b/source/blender/include/BSE_filesel.h
index a41eea32040..13e38d50c47 100644
--- a/source/blender/include/BSE_filesel.h
+++ b/source/blender/include/BSE_filesel.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/include/BSE_headerbuttons.h b/source/blender/include/BSE_headerbuttons.h
index 112517dbe7f..472f8f9bdce 100644
--- a/source/blender/include/BSE_headerbuttons.h
+++ b/source/blender/include/BSE_headerbuttons.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_HEADERBUTTONS_H
diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h
index 9e6acc7af04..0e9e511e9e6 100644
--- a/source/blender/include/BSE_node.h
+++ b/source/blender/include/BSE_node.h
@@ -73,8 +73,10 @@ void node_ungroup(struct SpaceNode *snode);
void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode);
void node_hide(struct SpaceNode *snode);
void node_read_renderlayers(struct SpaceNode *snode);
+void node_read_fullsamplelayers(struct SpaceNode *snode);
void clear_scene_in_nodes(struct Scene *sce);
void node_make_link(struct SpaceNode *snode);
+void node_active_link_viewer(struct SpaceNode *snode);
void node_transform_ext(int mode, int unused);
void node_shader_default(struct Material *ma);
diff --git a/source/blender/include/BSE_seqaudio.h b/source/blender/include/BSE_seqaudio.h
index 985c4be73d2..9b2c21a0817 100644
--- a/source/blender/include/BSE_seqaudio.h
+++ b/source/blender/include/BSE_seqaudio.h
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/include/BSE_seqeffects.h b/source/blender/include/BSE_seqeffects.h
index 2dde9d3cc79..8d93f049794 100644
--- a/source/blender/include/BSE_seqeffects.h
+++ b/source/blender/include/BSE_seqeffects.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Peter Schlaile < peter [at] schlaile [dot] de >
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/include/BSE_seqscopes.h b/source/blender/include/BSE_seqscopes.h
index 3dd5e495928..a2b3c65d6e9 100644
--- a/source/blender/include/BSE_seqscopes.h
+++ b/source/blender/include/BSE_seqscopes.h
@@ -32,7 +32,10 @@
struct ImBuf;
struct ImBuf *make_waveform_view_from_ibuf(struct ImBuf * ibuf);
+struct ImBuf *make_sep_waveform_view_from_ibuf(struct ImBuf * ibuf);
struct ImBuf *make_vectorscope_view_from_ibuf(struct ImBuf * ibuf);
+struct ImBuf *make_zebra_view_from_ibuf(struct ImBuf * ibuf, float perc);
+struct ImBuf *make_histogram_view_from_ibuf(struct ImBuf * ibuf);
#endif
diff --git a/source/blender/include/BSE_sequence.h b/source/blender/include/BSE_sequence.h
index 3f86c6b163b..15a9218b735 100644
--- a/source/blender/include/BSE_sequence.h
+++ b/source/blender/include/BSE_sequence.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
@@ -61,6 +58,7 @@ void free_editing(struct Editing *ed);
void calc_sequence(struct Sequence *seq);
void calc_sequence_disp(struct Sequence *seq);
void reload_sequence_new_file(struct Sequence * seq);
+void seq_proxy_rebuild(struct Sequence * seq);
void sort_seq(void);
void clear_scene_in_allseqs(struct Scene *sce);
@@ -70,7 +68,6 @@ char *give_seqname(struct Sequence *seq);
int evaluate_seq_frame(int cfra);
struct StripElem *give_stripelem(struct Sequence *seq, int cfra);
struct TStripElem *give_tstripelem(struct Sequence *seq, int cfra);
-void set_meta_stripdata(struct Sequence *seqm);
struct ImBuf *give_ibuf_seq(int rectx, int recty, int cfra, int chansel);
/* chansel: render this channel. Default=0 (renders end result)*/
struct ImBuf *give_ibuf_seq_direct(int rectx, int recty, int cfra,
@@ -95,6 +92,7 @@ void update_changed_seq_and_deps(struct Sequence *seq, int len_change, int ibuf_
struct RenderResult;
void do_render_seq(struct RenderResult *rr, int cfra);
+#define SEQ_HAS_PATH(seq) (seq->type==SEQ_MOVIE || seq->type==SEQ_HD_SOUND || seq->type==SEQ_RAM_SOUND || seq->type==SEQ_IMAGE)
#endif
diff --git a/source/blender/include/BSE_time.h b/source/blender/include/BSE_time.h
index 27560c09e75..bb235adb28a 100644
--- a/source/blender/include/BSE_time.h
+++ b/source/blender/include/BSE_time.h
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your opt ion) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_TIME_H
diff --git a/source/blender/include/BSE_trans_types.h b/source/blender/include/BSE_trans_types.h
index 9c8b9e5595f..ef8dbbc3160 100644
--- a/source/blender/include/BSE_trans_types.h
+++ b/source/blender/include/BSE_trans_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BSE_TRANS_TYPES_H
diff --git a/source/blender/include/BSE_types.h b/source/blender/include/BSE_types.h
index 591ea2f5168..d228f85091a 100644
--- a/source/blender/include/BSE_types.h
+++ b/source/blender/include/BSE_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* forward declarations for some prototype header */
/* these may wildly occur in other header files, too */
diff --git a/source/blender/include/BSE_view.h b/source/blender/include/BSE_view.h
index 4e27f9f1a81..236f35f17c6 100644
--- a/source/blender/include/BSE_view.h
+++ b/source/blender/include/BSE_view.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* protos for view.c -- not complete
*/
@@ -76,6 +73,8 @@ void sdrawbox(short x1, short y1, short x2, short y2);
void calctrackballvecfirst(struct rcti *area, short *mval, float *vec);
void calctrackballvec(struct rcti *area, short *mval, float *vec);
void viewmove(int mode);
+void viewmoveNDOFfly(int mode);
+void viewmoveNDOF(int mode);
void view_zoom_mouseloc(float dfac, short *mouseloc);
int get_view3d_viewplane(int winxi, int winyi, rctf *viewplane, float *clipsta, float *clipend, float *pixsize);
diff --git a/source/blender/include/LOD_DependKludge.h b/source/blender/include/LOD_DependKludge.h
index 43034201b81..12a73dc744c 100644
--- a/source/blender/include/LOD_DependKludge.h
+++ b/source/blender/include/LOD_DependKludge.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Decimation file dependency fix (and kludge)
* Use together with a NAN_DECIMATIONTEST env.var. for Makefile-based linking
*/
diff --git a/source/blender/include/blendef.h b/source/blender/include/blendef.h
index 36ae384467d..a798224b35b 100644
--- a/source/blender/include/blendef.h
+++ b/source/blender/include/blendef.h
@@ -1,14 +1,11 @@
/* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLENDEF_H
#define BLENDEF_H
@@ -73,7 +70,7 @@
#define RET_YES (1 == 1)
#define RET_NO (1 == 0)
-#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
/* big endian */
#define MAKE_ID2(c, d) ( (c)<<8 | (d) )
#define MOST_SIG_BYTE 0
@@ -99,11 +96,16 @@
#define TESTBASE(base) ( ((base)->flag & SELECT) && ((base)->lay & G.vd->lay) && (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0) )
#define TESTBASELIB(base) ( ((base)->flag & SELECT) && ((base)->lay & G.vd->lay) && ((base)->object->id.lib==0) && (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0))
+
+/* This is a TESTBASELIB that can work without a 3D view */
+#define TESTBASELIB_BGMODE(base) ( ((base)->flag & SELECT) && ((base)->lay & (G.vd ? G.vd->lay : G.scene->lay)) && ((base)->object->id.lib==0) && (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0))
+
#define BASE_SELECTABLE(base) ((base->lay & G.vd->lay) && (base->object->restrictflag & (OB_RESTRICT_SELECT|OB_RESTRICT_VIEW))==0)
#define FIRSTBASE G.scene->base.first
#define LASTBASE G.scene->base.last
#define BASACT (G.scene->basact)
#define OBACT (BASACT? BASACT->object: 0)
+#define OB_SUPPORT_MATERIAL(ob) ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)
#define ID_NEW(a) if( (a) && (a)->id.newid ) (a)= (void *)(a)->id.newid
#define ID_NEW_US(a) if( (a)->id.newid) {(a)= (void *)(a)->id.newid; (a)->id.us++;}
#define ID_NEW_US2(a) if( ((ID *)a)->newid) {(a)= ((ID *)a)->newid; ((ID *)a)->us++;}
@@ -238,6 +240,7 @@
#define B_SEL_POINT 167
#define B_SEL_END 168
#define B_MAN_MODE 169
+#define B_NDOF 170
/* IPO: 200 */
#define B_IPOHOME 201
@@ -462,5 +465,6 @@
/* Error messages */
#define ERROR_LIBDATA_MESSAGE "Can't edit external libdata"
+#define MAX_RENDER_PASS 100
#endif
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index 28a58f7f9e4..242965a820c 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BUTSPACE_H
#define BUTSPACE_H
@@ -185,6 +182,8 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_LMTEXPASTE 1107
#define B_LMTEXCOPY 1108
#define B_LFALLOFFCHANGED 1109
+#define B_LMTEXMOVEUP 1110
+#define B_LMTEXMOVEDOWN 1111
/* *********************** */
#define B_MATBUTS 1300
@@ -219,6 +218,9 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_MAT_PARTICLE 1225
+#define B_MTEXMOVEUP 1226
+#define B_MTEXMOVEDOWN 1227
+
/* *********************** */
#define B_TEXBUTS 1400
@@ -285,17 +287,15 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_FLUIDSIM_SELDIR 1451
#define B_FLUIDSIM_FORCEREDRAW 1452
#define B_FLUIDSIM_MAKEPART 1453
+#define B_FLUIDSIM_CHANGETYPE 1454
#define B_GROUP_RELINK 1460
#define B_OBJECT_IPOFLAG 1461
-#define B_BAKEABLE_CHANGE 1470
+#define B_BAKE_CACHE_CHANGE 1470
/* Cloth sim button defines */
-#define B_CLOTH_CLEARCACHEALL 1480
-#define B_CLOTH_CLEARCACHEFRAME 1481
-#define B_CLOTH_CHANGEPREROLL 1482
-#define B_CLOTH_RENEW 1483
+#define B_CLOTH_CHANGEPREROLL 1480
/* *********************** */
#define B_WORLDBUTS 1600
@@ -306,6 +306,8 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_WMTEXPASTE 1504
#define B_WMTEXCOPY 1505
#define B_AO_FALLOFF 1506
+#define B_WMTEXMOVEUP 1507
+#define B_WMTEXMOVEDOWN 1508
/* *********************** */
#define B_RENDERBUTS 1690
@@ -364,7 +366,8 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_SEQ_BUT_RELOAD_ALL 1694
#define B_SEQ_BUT_TRANSFORM 1695
#define B_SEQ_BUT_RELOAD_FILE 1696
-
+#define B_SEQ_BUT_REBUILD_PROXY 1697
+#define B_SEQ_SEL_PROXY_DIR 1698
/* *********************** */
#define B_ARMATUREBUTS 1800
#define B_POSE 1701
@@ -437,6 +440,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_JOINTRIA 2081
#define B_SETTFACE_RND 2082
#define B_SETMCOL_RND 2083
+#define B_DRAWBWEIGHTS 2084
#define B_GEN_SKELETON 2090
@@ -534,6 +538,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_POSEGRP_RECALC 2330
#define B_POSEGRP_ADD 2331
#define B_POSEGRP_REMOVE 2332
+#define B_POSEGRP_MCUSTOM 2333
/* *********************** */
#define B_CAMBUTS 2500
@@ -738,19 +743,12 @@ enum {
#define B_AUTOTIMEOFS 3403 /* see B_OFSTIMEOFS, B_RANDTIMEOFS also */
#define B_FRAMEMAP 3404
-#define B_NEWEFFECT 3405
#define B_PREVEFFECT 3406
-#define B_NEXTEFFECT 3407
#define B_CHANGEEFFECT 3408
-#define B_CALCEFFECT 3409
-#define B_DELEFFECT 3410
#define B_RECALCAL 3411
#define B_RECALC_DEFL 3412
-#define B_EFFECT_DEP 3413
#define B_FIELD_DEP 3414
#define B_FIELD_CHANGE 3415
-#define B_PAF_SET_VG 3416
-#define B_PAF_SET_VG1 3417
#define B_PARTBROWSE 3418
#define B_PARTDELETE 3419
#define B_PARTALONE 3420
@@ -773,6 +771,7 @@ enum {
#define B_PART_ENABLE 3437
#define B_OFSTIMEOFS 3438 /* see B_AUTOTIMEOFS too */
#define B_RANDTIMEOFS 3439
+#define B_PART_REDRAW_DEPS 3440
#define B_MODIFIER_BUTS 3600
@@ -783,7 +782,9 @@ enum {
#define B_NODE_BUTS 4000
/* 400 slots reserved, we want an exec event for each node */
#define B_NODE_LOADIMAGE 3601
-#define B_NODE_TREE_EXEC 3602
+#define B_NODE_SETIMAGE 3602
+#define B_NODE_TREE_EXEC 3603
+
/* exec should be last in this list */
#define B_NODE_EXEC 3610
diff --git a/source/blender/include/datatoc.h b/source/blender/include/datatoc.h
index 7afd4428d70..069f0874041 100644
--- a/source/blender/include/datatoc.h
+++ b/source/blender/include/datatoc.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DATATOC_H
diff --git a/source/blender/include/editlattice_ext.h b/source/blender/include/editlattice_ext.h
index afb109df5f7..e4e07951ba6 100644
--- a/source/blender/include/editlattice_ext.h
+++ b/source/blender/include/editlattice_ext.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EDITLATTICE_EXT_H
diff --git a/source/blender/include/editmesh.h b/source/blender/include/editmesh.h
index 1b2d91e22b8..3855b8667dc 100644
--- a/source/blender/include/editmesh.h
+++ b/source/blender/include/editmesh.h
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* Internal for editmesh_xxxx.c functions */
diff --git a/source/blender/include/interface.h b/source/blender/include/interface.h
index d8e779b9af8..f488ddb1b28 100644
--- a/source/blender/include/interface.h
+++ b/source/blender/include/interface.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef INTERFACE_H
diff --git a/source/blender/include/keyed_functions.h b/source/blender/include/keyed_functions.h
index 405fec16992..d4a89865980 100644
--- a/source/blender/include/keyed_functions.h
+++ b/source/blender/include/keyed_functions.h
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#define KEY_GETPTR(x) (g_ptrtab ? g_ptrtab[x] : 0)
diff --git a/source/blender/include/license_key.h b/source/blender/include/license_key.h
index 1346998f520..7dc14f45e74 100644
--- a/source/blender/include/license_key.h
+++ b/source/blender/include/license_key.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef LICENCEKEY_H
#define LICENCEKEY_H
diff --git a/source/blender/include/mydevice.h b/source/blender/include/mydevice.h
index bec0e13726b..5396a347b92 100644
--- a/source/blender/include/mydevice.h
+++ b/source/blender/include/mydevice.h
@@ -11,15 +11,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -37,7 +34,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* MOUSE : 0x00x */
@@ -70,6 +67,10 @@
#define WINQUIT 0x018 /* signal from user that app is to go away */
#define Q_FIRSTTIME 0x019 /* on startup */
+/* N-degre of freedom device : 500 */
+#define NDOFMOTION 500
+#define NDOFBUTTON 501
+
/* standard keyboard */
#define AKEY 'a'
diff --git a/source/blender/include/nla.h b/source/blender/include/nla.h
index f07121bd56b..af8949917ad 100644
--- a/source/blender/include/nla.h
+++ b/source/blender/include/nla.h
@@ -1,15 +1,12 @@
/* nla.h May 2001
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* Use this to turn experimental options on
* or off with the #define flags. Please do not
diff --git a/source/blender/include/objfnt.h b/source/blender/include/objfnt.h
index e54b7b5e1e3..e57c5541568 100644
--- a/source/blender/include/objfnt.h
+++ b/source/blender/include/objfnt.h
@@ -1,15 +1,12 @@
/* $Id$
*/
/*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
#ifndef OBJFNTDEF
#define OBJFNTDEF
diff --git a/source/blender/include/particle_effect.h b/source/blender/include/particle_effect.h
index 883331ac740..9488aa513d8 100644
--- a/source/blender/include/particle_effect.h
+++ b/source/blender/include/particle_effect.h
@@ -2,15 +2,12 @@
* jan feb 96
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,20 +25,11 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef PARTICLE_EFFECT_H
#define PARTICLE_EFFECT_H
-/* effect.c */
-extern Effect *add_effect(int type);
-extern PartEff *give_parteff(Object *ob);
-extern void where_is_particle(PartEff *paf, Particle *pa, float ctime, float *vec);
-extern void free_effect(Effect *eff);
-extern void free_effects(ListBase *lb);
-extern void copy_effects(ListBase *lbn, ListBase *lb);
-extern void build_particle_system(Object *ob);
-
#endif
diff --git a/source/blender/include/playanim_ext.h b/source/blender/include/playanim_ext.h
index bef610ac018..f2e5ace851f 100644
--- a/source/blender/include/playanim_ext.h
+++ b/source/blender/include/playanim_ext.h
@@ -2,15 +2,12 @@
* external interface
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef PLAYANIM_EXT_H
diff --git a/source/blender/include/transform.h b/source/blender/include/transform.h
index 8f6d9bd75c7..982a2f25df7 100644
--- a/source/blender/include/transform.h
+++ b/source/blender/include/transform.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef TRANSFORM_H
@@ -46,7 +43,14 @@ struct View3D;
struct ScrArea;
struct bPose;
struct bConstraint;
+struct BezTriple;
+typedef struct NDofInput {
+ int flag;
+ int axis;
+ float fval[7];
+ float factor[3];
+} NDofInput;
typedef struct NumInput {
short idx;
@@ -130,6 +134,13 @@ typedef struct TransData2D {
float *loc2d; /* Pointer to real 2d location of data */
} TransData2D;
+/* we need to store 2 handles for each transdata incase the other handle wasnt selected */
+typedef struct TransDataCurveHandleFlags {
+ short ih1, ih2;
+ short *h1, *h2;
+} TransDataCurveHandleFlags;
+
+
typedef struct TransData {
float dist; /* Distance needed to affect element (for Proportionnal Editing) */
float rdist; /* Distance to the nearest element (for Proportionnal Editing) */
@@ -146,6 +157,7 @@ typedef struct TransData {
struct bConstraint *con; /* for objects/bones, the first constraint in its constraint stack */
TransDataExtension *ext; /* for objects, poses. 1 single malloc per TransInfo! */
TransDataIpokey *tdi; /* for objects, ipo keys. per transdata a malloc */
+ TransDataCurveHandleFlags *hdata; /* for curves, stores handle flags for modification/cancel */
void *tdmir; /* mirrored element pointer, in editmode mesh to EditVert */
short flag; /* Various flags */
short protectflag; /* If set, copy of Object or PoseChannel protection */
@@ -172,6 +184,7 @@ typedef struct TransInfo {
TransCon con; /* transformed constraint */
TransSnap tsnap;
NumInput num; /* numerical input */
+ NDofInput ndof; /* ndof input */
char redraw; /* redraw flag */
float propsize; /* proportional circle radius */
char proptext[20]; /* proportional falloff text */
@@ -212,6 +225,9 @@ typedef struct TransInfo {
#define NUM_NO_FRACTION 16
#define NUM_AFFECT_ALL 32
+/* NDOFINPUT FLAGS */
+#define NDOF_INIT 1
+
/* transinfo->state */
#define TRANS_RUNNING 0
#define TRANS_CONFIRM 1
@@ -278,6 +294,7 @@ typedef struct TransInfo {
#define TD_NOCENTER (1 << 9)
#define TD_NO_EXT (1 << 10) /* ext abused for particle key timing */
#define TD_SKIP (1 << 11) /* don't transform this data */
+#define TD_BEZTRIPLE (1 << 12) /* if this is a bez triple, we need to restore the handles, if this is set transdata->misc.hdata needs freeing */
/* transsnap->status */
#define SNAP_ON 1
@@ -339,6 +356,13 @@ int Trackball(TransInfo *t, short mval[2]);
void initPushPull(TransInfo *t);
int PushPull(TransInfo *t, short mval[2]);
+void initBevel(TransInfo *t);
+int handleEventBevel(TransInfo *t, unsigned short evenl, short val);
+int Bevel(TransInfo *t, short mval[2]);
+
+void initBevelWeight(TransInfo *t);
+int BevelWeight(TransInfo *t, short mval[2]);
+
void initCrease(TransInfo *t);
int Crease(TransInfo *t, short mval[2]);
@@ -366,6 +390,9 @@ int BakeTime(TransInfo *t, short mval[2]);
void initMirror(TransInfo *t);
int Mirror(TransInfo *t, short mval[2]);
+void initAlign(TransInfo *t);
+int Align(TransInfo *t, short mval[2]);
+
/*********************** transform_conversions.c ********** */
struct ListBase;
void flushTransIpoData(TransInfo *t);
@@ -376,7 +403,7 @@ int clipUVTransform(TransInfo *t, float *vec, int resize);
/*********************** exported from transform_manipulator.c ********** */
void draw_manipulator_ext(struct ScrArea *sa, int type, char axis, int col, float vec[3], float mat[][3]);
int calc_manipulator_stats(struct ScrArea *sa);
-float get_drawsize(struct View3D *v3d);
+float get_drawsize(struct View3D *v3d, float *co);
/*********************** TransData Creation and General Handling *********** */
void createTransData(TransInfo *t);
@@ -439,6 +466,8 @@ void postTrans (TransInfo *t);
void drawLine(float *center, float *dir, char axis, short options);
+TransDataCurveHandleFlags *initTransDataCurveHandes(TransData *td, struct BezTriple *bezt);
+
/* DRAWLINE options flags */
#define DRAWLIGHT 1
#define DRAWDASHED 2
@@ -468,6 +497,20 @@ short hasNumInput(NumInput *n);
void applyNumInput(NumInput *n, float *vec);
char handleNumInput(NumInput *n, unsigned short event);
+/*********************** NDofInput ********************************/
+
+void initNDofInput(NDofInput *n);
+int hasNDofInput(NDofInput *n);
+void applyNDofInput(NDofInput *n, float *vec);
+int handleNDofInput(NDofInput *n, unsigned short event, short val);
+
+/* handleNDofInput return values */
+#define NDOF_REFRESH 1
+#define NDOF_NOMOVE 2
+#define NDOF_CONFIRM 3
+#define NDOF_CANCEL 4
+
+
/*********************** TransSpace ******************************/
int manageObjectSpace(int confirm, int set);
@@ -481,6 +524,17 @@ int addMatrixSpace(float mat[3][3], char name[]);
int addObjectSpace(struct Object *ob);
void applyTransformOrientation(void);
+
+#define ORIENTATION_NONE 0
+#define ORIENTATION_NORMAL 1
+#define ORIENTATION_VERT 2
+#define ORIENTATION_EDGE 3
+#define ORIENTATION_FACE 4
+
+int getTransformOrientation(float normal[3], float plane[3], int activeOnly);
+int createSpaceNormal(float mat[3][3], float normal[3]);
+int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3]);
+
#endif
diff --git a/source/blender/makesdna/CMakeLists.txt b/source/blender/makesdna/CMakeLists.txt
index 0311c5f0e5a..a1afa37e5e6 100644
--- a/source/blender/makesdna/CMakeLists.txt
+++ b/source/blender/makesdna/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,6 +22,6 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SUBDIRS(intern)
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 57aec75700f..60050ea010e 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_ID_H
#define DNA_ID_H
@@ -140,7 +137,7 @@ typedef struct PreviewImage {
*
**/
-#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
/* big endian */
#define MAKE_ID2(c, d) ( (c)<<8 | (d) )
#define MOST_SIG_BYTE 0
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 15e88ea0b86..18d2a1cb6f3 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -33,6 +33,7 @@
#include "DNA_listBase.h"
#include "DNA_ID.h"
#include "DNA_view2d_types.h"
+#include "DNA_userdef_types.h"
struct SpaceLink;
struct Object;
@@ -115,15 +116,22 @@ typedef struct bPose {
* Even though all Action-Channels live in a big list per Action, each group they are in also
* holds references to the achans within that list which belong to it. Care must be taken to
* ensure that action-groups never end up being the sole 'owner' of a channel.
+ *
+ *
+ * This is also exploited for bone-groups. Bone-Groups are stored per bPose, and are used
+ * primarily to colour bones in the 3d-view. There are other benefits too, but those are mostly related
+ * to Action-Groups.
*/
typedef struct bActionGroup {
struct bActionGroup *next, *prev;
- int flag; /* settings for this action-group */
- int customCol; /* index of custom color set to use when used for bones (0=default - used for all old files) */
- char name[32]; /* name of the group */
+ ListBase channels; /* Note: this must not be touched by standard listbase functions */
+
+ int flag; /* settings for this action-group */
+ int customCol; /* index of custom color set to use when used for bones (0=default - used for all old files, -1=custom set) */
+ char name[32]; /* name of the group */
- ListBase channels; /* Note: this must not be touched by standard listbase functions */
+ ThemeWireColor cs; /* color set to use when customCol == -1 */
} bActionGroup;
/* Action Channels belong to Actions. They are linked with an IPO block, and can also own
@@ -212,7 +220,7 @@ typedef enum AGRP_FLAG {
/* SpaceAction flag */
typedef enum SACTION_FLAG {
- /* during transform */
+ /* during transform (only set for TimeSlide) */
SACTION_MOVING = (1<<0),
/* show sliders (if relevant) */
SACTION_SLIDERS = (1<<1),
@@ -221,7 +229,13 @@ typedef enum SACTION_FLAG {
/* don't filter action channels according to visibility */
SACTION_NOHIDE = (1<<3),
/* don't kill overlapping keyframes after transform */
- SACTION_NOTRANSKEYCULL = (1<<4)
+ SACTION_NOTRANSKEYCULL = (1<<4),
+ /* don't include keyframes that are out of view */
+ SACTION_HORIZOPTIMISEON = (1<<5),
+ /* hack for moving pose-markers (temp flag) */
+ SACTION_POSEMARKERS_MOVE = (1<<6),
+ /* don't draw action channels using group colours (where applicable) */
+ SACTION_NODRAWGCOLORS = (1<<7)
} SACTION_FLAG;
/* SpaceAction AutoSnap Settings (also used by SpaceNLA) */
@@ -246,7 +260,9 @@ typedef enum POSE_FLAG {
/* prevents any channel from getting overridden by anim from IPO */
POSE_LOCKED = (1<<1),
/* clears the POSE_LOCKED flag for the next time the pose is evaluated */
- POSE_DO_UNLOCK = (1<<2)
+ POSE_DO_UNLOCK = (1<<2),
+ /* pose has constraints which depend on time (used when depsgraph updates for a new frame) */
+ POSE_CONSTRAINTS_TIMEDEPEND = (1<<3)
} POSE_FLAG;
/* PoseChannel (transform) flags */
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index 0531e70bb97..e34b376737a 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_ACTUATOR_TYPES_H
#define DNA_ACTUATOR_TYPES_H
@@ -38,6 +35,7 @@ struct Object;
struct Mesh;
struct Scene;
struct Group;
+struct Text;
/* ****************** ACTUATORS ********************* */
@@ -191,6 +189,25 @@ typedef struct bVisibilityActuator {
int flag;
} bVisibilityActuator;
+typedef struct bTwoDFilterActuator{
+ char pad[4];
+ /* Tells what type of 2D Filter*/
+ short type;
+ /* (flag == 0) means 2D filter is activate and
+ (flag != 0) means 2D filter is inactive*/
+ short flag;
+ int int_arg;
+ /* a float argument */
+ float float_arg;
+ struct Text *text;
+}bTwoDFilterActuator;
+
+typedef struct bParentActuator {
+ char pad[4];
+ int type;
+ struct Object *ob;
+} bParentActuator;
+
typedef struct bActuator {
struct bActuator *next, *prev, *mynew;
short type;
@@ -259,6 +276,8 @@ typedef struct FreeCamera {
#define ACT_CD 16
#define ACT_GAME 17
#define ACT_VISIBILITY 18
+#define ACT_2DFILTER 19
+#define ACT_PARENT 20
/* actuator flag */
#define ACT_SHOW 1
@@ -391,5 +410,27 @@ typedef struct FreeCamera {
/* Set means the object will become invisible */
#define ACT_VISIBILITY_INVISIBLE (1 << 0)
+/* twodfilter->type */
+#define ACT_2DFILTER_ENABLED -2
+#define ACT_2DFILTER_DISABLED -1
+#define ACT_2DFILTER_NOFILTER 0
+#define ACT_2DFILTER_MOTIONBLUR 1
+#define ACT_2DFILTER_BLUR 2
+#define ACT_2DFILTER_SHARPEN 3
+#define ACT_2DFILTER_DILATION 4
+#define ACT_2DFILTER_EROSION 5
+#define ACT_2DFILTER_LAPLACIAN 6
+#define ACT_2DFILTER_SOBEL 7
+#define ACT_2DFILTER_PREWITT 8
+#define ACT_2DFILTER_GRAYSCALE 9
+#define ACT_2DFILTER_SEPIA 10
+#define ACT_2DFILTER_INVERT 11
+#define ACT_2DFILTER_CUSTOMFILTER 12
+#define ACT_2DFILTER_NUMBER_OF_FILTERS 13
+
+/* parentactuator->type */
+#define ACT_PARENT_SET 0
+#define ACT_PARENT_REMOVE 1
#endif
+
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index 4ae94675ea7..673855a6932 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Full recode, Ton Roosendaal, Crete 2005
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_ARMATURE_TYPES_H
@@ -100,7 +97,7 @@ typedef enum eArmature_Flag {
ARM_MIRROR_EDIT = (1<<8),
ARM_AUTO_IK = (1<<9),
ARM_NO_CUSTOM = (1<<10), /* made option negative, for backwards compat */
- ARM_COL_CUSTOM = (1<<11), /* draw custom colours - not yet used... */
+ ARM_COL_CUSTOM = (1<<11), /* draw custom colours */
ARM_GHOST_ONLYSEL = (1<<12) /* when ghosting, only show selected bones (this should belong to ghostflag instead) */
} eArmature_Flag;
@@ -143,7 +140,7 @@ typedef enum eBone_Flag {
BONE_ROOTSEL = (1<<1),
BONE_TIPSEL = (1<<2),
BONE_TRANSFORM = (1<<3), /* Used instead of BONE_SELECTED during transform */
- BONE_CONNECTED = (1<<4),
+ BONE_CONNECTED = (1<<4), /* when bone has a parent, connect head of bone to parent's tail*/
/* 32 used to be quatrot, was always set in files, do not reuse unless you clear it always */
BONE_HIDDEN_P = (1<<6), /* hidden Bones when drawing PoseChannels */
BONE_DONE = (1<<7), /* For detecting cyclic dependancies */
@@ -151,11 +148,13 @@ typedef enum eBone_Flag {
BONE_HINGE = (1<<9), /* No parent rotation or scale */
BONE_HIDDEN_A = (1<<10), /* hidden Bones when drawing Armature Editmode */
BONE_MULT_VG_ENV = (1<<11), /* multiplies vgroup with envelope */
- BONE_NO_DEFORM = (1<<12),
+ BONE_NO_DEFORM = (1<<12), /* bone doesn't deform geometry */
BONE_UNKEYED = (1<<13), /* set to prevent destruction of its unkeyframed pose (after transform) */
BONE_HINGE_CHILD_TRANSFORM = (1<<14), /* set to prevent hinge child bones from influencing the transform center */
BONE_NO_SCALE = (1<<15), /* No parent scale */
- BONE_HIDDEN_PG = (1<<16) /* hidden bone when drawing PoseChannels (for ghost drawing) */
+ BONE_HIDDEN_PG = (1<<16), /* hidden bone when drawing PoseChannels (for ghost drawing) */
+ BONE_DRAWWIRE = (1<<17), /* bone should be drawn as OB_WIRE, regardless of draw-types of view+armature */
+ BONE_NO_CYCLICOFFSET = (1<<18) /* when no parent, bone will not get cyclic offset */
} eBone_Flag;
#endif
diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h
index 4cb8ec25ebc..6db8358affe 100644
--- a/source/blender/makesdna/DNA_camera_types.h
+++ b/source/blender/makesdna/DNA_camera_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_CAMERA_TYPES_H
#define DNA_CAMERA_TYPES_H
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index 7d2ec9b96b4..c99dc44cd5e 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -1,15 +1,12 @@
/**
* $Id: DNA_cloth_types.h,v 1.1 2007/08/01 02:28:34 daniel Exp $
*
-* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version. The Blender
-* Foundation also sells licenses for use in proprietary software under
-* the Blender License. See http://www.blender.org/BL/ for information
-* about this.
+* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,15 +22,13 @@
*
* The Original Code is: all of this file.
*
-* Contributor(s): Daniel (Genscher), Todd Koeckeritz (zaz)
+* Contributor(s): Daniel (Genscher)
*
-* ***** END GPL/BL DUAL LICENSE BLOCK *****
+* ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_CLOTH_TYPES_H
#define DNA_CLOTH_TYPES_H
-#include "DNA_listBase.h"
-
/**
* This struct contains all the global data required to run a simulation.
* At the time of this writing, this structure contains data appropriate
@@ -45,87 +40,56 @@
* as in stepsPerFrame comapred to the time step in the paper, I've used
* variables with different names to minimize confusion.
**/
-typedef struct SimulationSettings
+
+typedef struct ClothSimSettings
{
- short vgroup_mass; /* optional vertexgroup name for assigning weight.*/
- short vgroup_struct; /* vertex group for scaling structural stiffness */
+ struct LinkNode *cache; /* UNUSED atm */
float mingoal; /* see SB */
- int preroll; /* How many frames of simulation to do before we start. */
float Cdis; /* Mechanical damping of springs. */
float Cvi; /* Viscous/fluid damping. */
- int stepsPerFrame; /* Number of time steps per frame. */
float gravity [3]; /* Gravity/external force vector. */
- float ufluid [3]; /* Velocity vector of the fluid. */
float dt; /* This is the duration of our time step, computed. */
float mass; /* The mass of the entire cloth. */
float structural; /* Structural spring stiffness. */
float shear; /* Shear spring stiffness. */
float bending; /* Flexion spring stiffness. */
- float sim_time;
- int flags; /* flags, see CSIMSETT_FLAGS enum above. */
- short solver_type; /* which solver should be used? txold */
- short vgroup_bend; /* vertex group for scaling bending stiffness */
+ float max_bend; /* max bending scaling value, min is "bending" */
+ float max_struct; /* max structural scaling value, min is "structural" */
+ float max_shear; /* max shear scaling value, UNUSED */
+ float avg_spring_len; /* used for normalized springs */
+ float timescale; /* parameter how fast cloth runs */
float maxgoal; /* see SB */
float eff_force_scale;/* Scaling of effector forces (see softbody_calc_forces).*/
float eff_wind_scale; /* Scaling of effector wind (see softbody_calc_forces). */
float sim_time_old;
- struct LinkNode *cache; /* UNUSED atm */
float defgoal;
- int goalfrict;
float goalspring;
+ float goalfrict;
+ int stepsPerFrame; /* Number of time steps per frame. */
+ int flags; /* flags, see CSIMSETT_FLAGS enum above. */
+ int preroll; /* How many frames of simulation to do before we start. */
int maxspringlen; /* in percent!; if tearing enabled, a spring will get cut */
- int lastframe; /* frame on which simulation stops */
- int firstframe; /* frame on which simulation starts */
- int lastcachedframe;
- int editedframe; /* which frame is in buffer */
- int autoprotect; /* starting from this frame, cache gets protected */
- float max_bend; /* max bending scaling value, min is "bending" */
- float max_struct; /* max structural scaling value, min is "structural" */
- float max_shear; /* max shear scaling value, UNUSED */
- int firstcachedframe;
- int pad;
-}
-SimulationSettings;
+ short solver_type; /* which solver should be used? txold */
+ short vgroup_bend; /* vertex group for scaling bending stiffness */
+ short vgroup_mass; /* optional vertexgroup name for assigning weight.*/
+ short vgroup_struct; /* vertex group for scaling structural stiffness */
+ short presets; /* used for presets on GUI */
+ short pad;
+ int pad2;
+} ClothSimSettings;
-typedef struct CollisionSettings
+typedef struct ClothCollSettings
{
- float epsilon; /* The radius of a particle in the cloth. */
+ struct LinkNode *collision_list; /* e.g. pointer to temp memory for collisions */
+ float epsilon; /* min distance for collisions. */
float self_friction; /* Fiction/damping with self contact. */
float friction; /* Friction/damping applied on contact with other object.*/
- short collision_type; /* which collision system is used. */
- short loop_count; /* How many iterations for the collision loop. */
- struct LinkNode *collision_list; /* e.g. pointer to temp memory for collisions */
+ float selfepsilon; /* for selfcollision */
int flags; /* collision flags defined in BKE_cloth.h */
- float avg_spring_len; /* for selfcollision */
-}
-CollisionSettings;
-
+ short self_loop_count; /* How many iterations for the selfcollision loop */
+ short loop_count; /* How many iterations for the collision loop. */
+} ClothCollSettings;
-/**
-* This structure describes a cloth object against which the
-* simulation can run.
-*
-* The m and n members of this structure represent the assumed
-* rectangular ordered grid for which the original paper is written.
-* At some point they need to disappear and we need to determine out
-* own connectivity of the mesh based on the actual edges in the mesh.
-*
-**/
-typedef struct Cloth
-{
- struct ClothVertex *verts; /* The vertices that represent this cloth. */
- struct LinkNode *springs; /* The springs connecting the mesh. */
- unsigned int numverts; /* The number of verts == m * n. */
- unsigned int numsprings; /* The count of springs. */
- unsigned int numfaces;
- unsigned char old_solver_type; /* unused, only 1 solver here */
- unsigned char pad2;
- short pad3;
- struct BVH *tree; /* collision tree for this cloth object */
- struct MFace *mfaces;
- struct Implicit_Data *implicit; /* our implicit solver connects to this pointer */
-}
-Cloth;
#endif
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 2bcf2412588..0fe0dace016 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): 2007, Joshua Leung, major recode
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Constraint DNA data
*/
diff --git a/source/blender/makesdna/DNA_controller_types.h b/source/blender/makesdna/DNA_controller_types.h
index b8bffd68db8..95c9b0d0cf7 100644
--- a/source/blender/makesdna/DNA_controller_types.h
+++ b/source/blender/makesdna/DNA_controller_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_CONTROLLER_TYPES_H
#define DNA_CONTROLLER_TYPES_H
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index 807fc2add07..a4fb8dc1150 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_CURVE_TYPES_H
#define DNA_CURVE_TYPES_H
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 09af11fa64b..73a39abac55 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_CUSTOMDATA_TYPES_H
#define DNA_CUSTOMDATA_TYPES_H
diff --git a/source/blender/makesdna/DNA_documentation.h b/source/blender/makesdna/DNA_documentation.h
index 45b58f17750..b0b3646aed5 100644
--- a/source/blender/makesdna/DNA_documentation.h
+++ b/source/blender/makesdna/DNA_documentation.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* @mainpage DNA- Makesdna modules
*
diff --git a/source/blender/makesdna/DNA_effect_types.h b/source/blender/makesdna/DNA_effect_types.h
index 4d910861acd..dae812c5f5c 100644
--- a/source/blender/makesdna/DNA_effect_types.h
+++ b/source/blender/makesdna/DNA_effect_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_EFFECT_TYPES_H
#define DNA_EFFECT_TYPES_H
diff --git a/source/blender/makesdna/DNA_fileglobal_types.h b/source/blender/makesdna/DNA_fileglobal_types.h
index 1aecf4da017..270cb107309 100644
--- a/source/blender/makesdna/DNA_fileglobal_types.h
+++ b/source/blender/makesdna/DNA_fileglobal_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_FILEGLOBAL_TYPES_H
#define DNA_FILEGLOBAL_TYPES_H
diff --git a/source/blender/makesdna/DNA_group_types.h b/source/blender/makesdna/DNA_group_types.h
index 3a074dd63bc..1bb18ca2ca2 100644
--- a/source/blender/makesdna/DNA_group_types.h
+++ b/source/blender/makesdna/DNA_group_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_GROUP_TYPES_H
#define DNA_GROUP_TYPES_H
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index d5e4b7a1142..42b651a7555 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_IMAGE_TYPES_H
#define DNA_IMAGE_TYPES_H
@@ -58,6 +55,7 @@ typedef struct ImageUser {
/* iuser->flag */
#define IMA_ANIM_ALWAYS 1
#define IMA_ANIM_REFRESHED 2
+/* #define IMA_DO_PREMUL 4 */
typedef struct Image {
ID id;
@@ -104,11 +102,12 @@ typedef struct Image {
/* flag */
#define IMA_FIELDS 1
#define IMA_STD_FIELD 2
+#define IMA_DO_PREMUL 4
#define IMA_REFLECT 16
#define IMA_NOCOLLECT 32
#define IMA_ANTIALI 64
-#define IMA_DO_PREMUL 128
+#define IMA_OLD_PREMUL 128
/* tpageflag */
#define IMA_TILES 1
diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h
index 8ec412a3534..3954a500dc7 100644
--- a/source/blender/makesdna/DNA_ipo_types.h
+++ b/source/blender/makesdna/DNA_ipo_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_IPO_TYPES_H
#define DNA_IPO_TYPES_H
diff --git a/source/blender/makesdna/DNA_key_types.h b/source/blender/makesdna/DNA_key_types.h
index 87c09fb0ee4..9e49bcfcb9a 100644
--- a/source/blender/makesdna/DNA_key_types.h
+++ b/source/blender/makesdna/DNA_key_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_KEY_TYPES_H
#define DNA_KEY_TYPES_H
diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h
index f8cc2378cb1..2afe78289c1 100644
--- a/source/blender/makesdna/DNA_lamp_types.h
+++ b/source/blender/makesdna/DNA_lamp_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_LAMP_TYPES_H
#define DNA_LAMP_TYPES_H
diff --git a/source/blender/makesdna/DNA_lattice_types.h b/source/blender/makesdna/DNA_lattice_types.h
index 823dc2ba485..e889e08b066 100644
--- a/source/blender/makesdna/DNA_lattice_types.h
+++ b/source/blender/makesdna/DNA_lattice_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_LATTICE_TYPES_H
#define DNA_LATTICE_TYPES_H
diff --git a/source/blender/makesdna/DNA_listBase.h b/source/blender/makesdna/DNA_listBase.h
index e81cb886d6f..5479ba25f70 100644
--- a/source/blender/makesdna/DNA_listBase.h
+++ b/source/blender/makesdna/DNA_listBase.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* These structs are the foundation for all linked lists in the
* library system.
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index d885bfcae82..9412a09d0f4 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_MATERIAL_TYPES_H
#define DNA_MATERIAL_TYPES_H
@@ -161,6 +158,7 @@ typedef struct Material {
#define MA_SHLESS 4
#define MA_WIRE 8
#define MA_VERTEXCOL 16
+#define MA_HALO_SOFT 16
#define MA_HALO 32
#define MA_ZTRA 64
#define MA_VERTEXCOLP 128
@@ -197,7 +195,7 @@ typedef struct Material {
#define MA_STR_B_UNITS 0x40000000
#define MA_STR_SURFDIFF 0x80000000
-#define MA_MODE_MASK 0x4fffffff /* all valid mode bits */
+#define MA_MODE_MASK 0x6fffffff /* all valid mode bits */
/* ray mirror fadeout */
#define MA_RAYMIR_FADETOSKY 0
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 59f3a64ba5e..752a2360905 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_MESH_TYPES_H
#define DNA_MESH_TYPES_H
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 1c038c51298..79c1710a897 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_MESHDATA_TYPES_H
#define DNA_MESHDATA_TYPES_H
@@ -45,7 +42,7 @@ typedef struct MFace {
typedef struct MEdge {
unsigned int v1, v2;
- char crease, pad;
+ char crease, bweight;
short flag;
} MEdge;
@@ -63,7 +60,7 @@ typedef struct MDeformVert {
typedef struct MVert {
float co[3];
short no[3];
- char flag, mat_nr;
+ char flag, mat_nr, bweight, pad[3];
} MVert;
/* at the moment alpha is abused for vertex painting
@@ -146,7 +143,7 @@ typedef struct Multires {
MVert *verts;
unsigned char level_count, current, newlvl, edgelvl, pinlvl, renderlvl;
- unsigned char use_col, pad;
+ unsigned char use_col, flag;
/* Special level 1 data that cannot be modified from other levels */
CustomData vdata;
@@ -250,4 +247,7 @@ typedef struct PartialVisibility {
#define TF_PIN3 64
#define TF_PIN4 128
+/* multires->flag */
+#define MULTIRES_NO_RENDER 1
+
#endif
diff --git a/source/blender/makesdna/DNA_meta_types.h b/source/blender/makesdna/DNA_meta_types.h
index e14782cf5ca..d0ebd937740 100644
--- a/source/blender/makesdna/DNA_meta_types.h
+++ b/source/blender/makesdna/DNA_meta_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_META_TYPES_H
#define DNA_META_TYPES_H
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index e5c3b46d875..b7b43817474 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -33,7 +33,8 @@ typedef enum ModifierType {
eModifierType_ParticleInstance,
eModifierType_Explode,
eModifierType_Cloth,
- eModifierType_Collision,
+ eModifierType_Collision,
+ eModifierType_Bevel,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -187,6 +188,27 @@ typedef struct EdgeSplitModifierData {
#define MOD_EDGESPLIT_FROMANGLE 1<<1
#define MOD_EDGESPLIT_FROMFLAG 1<<2
+typedef struct BevelModifierData {
+ ModifierData modifier;
+
+ float value; /* the "raw" bevel value (distance/amount to bevel) */
+ int res; /* the resolution (as originally coded, it is the number of recursive bevels) */
+ int pad;
+ short flags; /* general option flags */
+ short val_flags; /* flags used to interpret the bevel value */
+ short lim_flags; /* flags to tell the tool how to limit the bevel */
+ short e_flags; /* flags to direct how edge weights are applied to verts */
+ float bevel_angle; /* if the BME_BEVEL_ANGLE is set, this will be how "sharp" an edge must be before it gets beveled */
+ char defgrp_name[32]; /* if the BME_BEVEL_VWEIGHT option is set, this will be the name of the vert group */
+} BevelModifierData;
+
+typedef struct BMeshModifierData {
+ ModifierData modifier;
+
+ float pad;
+ int type;
+} BMeshModifierData;
+
typedef struct DisplaceModifierData {
ModifierData modifier;
@@ -347,8 +369,9 @@ typedef struct ClothModifierData {
ModifierData modifier;
struct Cloth *clothObject; /* The internal data structure for cloth. */
- struct SimulationSettings *sim_parms; /* definition is in DNA_cloth_types.h */
- struct CollisionSettings *coll_parms; /* definition is in DNA_cloth_types.h */
+ struct ClothSimSettings *sim_parms; /* definition is in DNA_cloth_types.h */
+ struct ClothCollSettings *coll_parms; /* definition is in DNA_cloth_types.h */
+ struct PointCache *point_cache; /* definition is in DNA_object_force.h */
} ClothModifierData;
typedef struct CollisionModifierData {
@@ -359,15 +382,15 @@ typedef struct CollisionModifierData {
struct MVert *xold; /* unsued atm, but was discussed during sprint */
struct MVert *current_xnew; /* new position at the actual inter-frame step */
struct MVert *current_x; /* position at the actual inter-frame step */
- struct MVert *current_v; /* position at the actual inter-frame step */
+ struct MVert *current_v; /* (xnew - x) at the actual inter-frame step */
struct MFace *mfaces; /* object face data */
unsigned int numverts;
unsigned int numfaces;
int pad;
- float time;
- struct BVH *tree; /* collision tree for this cloth object */
+ float time; /* cfra time of modifier */
+ struct BVH *bvh; /* bounding volume hierarchy for this cloth object */
} CollisionModifierData;
typedef enum {
diff --git a/source/blender/makesdna/DNA_nla_types.h b/source/blender/makesdna/DNA_nla_types.h
index e9a0a3d0602..4452517d8aa 100644
--- a/source/blender/makesdna/DNA_nla_types.h
+++ b/source/blender/makesdna/DNA_nla_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_NLA_TYPES_H
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index b5c0afe59d7..eda37d952c1 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -58,7 +58,7 @@ typedef struct bNodeStack {
#define NS_OSA_VALUES 2
typedef struct bNodeSocket {
- struct bNodeSocket *next, *prev;
+ struct bNodeSocket *next, *prev, *new_sock;
char name[32];
bNodeStack ns; /* custom data for inputs, only UI writes in this */
@@ -144,6 +144,8 @@ typedef struct bNode {
#define NODE_GROUP_EDIT 128
/* free test flag, undefined */
#define NODE_TEST 256
+ /* composite: don't do node but pass on buffer(s) */
+#define NODE_MUTED 512
typedef struct bNodeLink {
struct bNodeLink *next, *prev;
@@ -160,7 +162,8 @@ typedef struct bNodeTree {
ListBase nodes, links;
- bNodeStack **stack; /* stack is only while executing, no read/write in file */
+ bNodeStack *stack; /* stack is only while executing, no read/write in file */
+ struct ListBase *threadstack; /* same as above */
int type, init; /* set init on fileread */
int stacksize; /* amount of elements in stack */
@@ -238,6 +241,10 @@ typedef struct NodeTwoXYs {
short x1, x2, y1, y2;
} NodeTwoXYs;
+typedef struct NodeTwoFloats {
+ float x, y;
+} NodeTwoFloats;
+
typedef struct NodeGeometry {
char uvname[32];
char colname[32];
@@ -254,6 +261,10 @@ typedef struct NodeDefocus {
float fstop, maxblur, bthresh, scale;
} NodeDefocus;
+typedef struct NodeScriptDict {
+ void *dict; /* for PyObject *dict */
+ void *node; /* for BPy_Node *node */
+} NodeScriptDict;
/* qdn: glare node */
typedef struct NodeGlare {
diff --git a/source/blender/makesdna/DNA_object_fluidsim.h b/source/blender/makesdna/DNA_object_fluidsim.h
index 91c25d2ec1d..9b1e4fb56cb 100644
--- a/source/blender/makesdna/DNA_object_fluidsim.h
+++ b/source/blender/makesdna/DNA_object_fluidsim.h
@@ -2,15 +2,12 @@
*
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_OBJECT_FLUIDSIM_H
#define DNA_OBJECT_FLUIDSIM_H
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index 6ef0e5a9462..dc6c2bcbcc0 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -2,15 +2,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_OBJECT_FORCE_H
#define DNA_OBJECT_FORCE_H
@@ -72,6 +69,13 @@ typedef struct PartDeflect {
struct Tex *tex; /* Texture of the texture effector */
} PartDeflect;
+typedef struct PointCache {
+ int flag; /* generic flag */
+ int simframe; /* current frame of simulation (only if SIMULATION_VALID) */
+ int startframe; /* simulation start frame */
+ int endframe; /* simulation end frame */
+ int editframe; /* frame being edited (runtime only) */
+} PointCache;
typedef struct SBVertex {
float vec[4];
@@ -84,7 +88,7 @@ typedef struct SoftBody {
int totpoint, totspring;
struct BodyPoint *bpoint; /* not saved in file */
struct BodySpring *bspring; /* not saved in file */
- float ctime; /* last time calculated */
+ float pad;
/* part of UI: */
@@ -130,12 +134,15 @@ typedef struct SoftBody {
maxloops,
choke,
solver_ID,
- pad4,pad5
+ plastic,springpreload
;
struct SBScratch *scratch; /* scratch pad/cache on live time not saved in file */
float shearstiff;
float inpush;
+
+ struct PointCache *pointcache;
+
} SoftBody;
/* pd->forcefield: Effector Fields types */
@@ -162,6 +169,7 @@ typedef struct SoftBody {
#define PFIELD_USEMIN 256
#define PFIELD_USEMAXR 512
#define PFIELD_USEMINR 1024
+#define PFIELD_TEX_ROOTCO 2048
/* pd->falloff */
#define PFIELD_FALL_SPHERE 0
@@ -175,21 +183,29 @@ typedef struct SoftBody {
#define PFIELD_TEX_GRAD 1
#define PFIELD_TEX_CURL 2
+/* pointcache->flag */
+#define PTCACHE_BAKED 1
+#define PTCACHE_OUTDATED 2
+#define PTCACHE_SIMULATION_VALID 4
+#define PTCACHE_BAKING 8
+#define PTCACHE_BAKE_EDIT 16
+#define PTCACHE_BAKE_EDIT_ACTIVE 32
+
/* ob->softflag */
#define OB_SB_ENABLE 1
#define OB_SB_GOAL 2
#define OB_SB_EDGES 4
#define OB_SB_QUADS 8
#define OB_SB_POSTDEF 16
-#define OB_SB_REDO 32
-#define OB_SB_BAKESET 64
-#define OB_SB_BAKEDO 128
-#define OB_SB_RESET 256
+// #define OB_SB_REDO 32
+// #define OB_SB_BAKESET 64
+// #define OB_SB_BAKEDO 128
+// #define OB_SB_RESET 256
#define OB_SB_SELF 512
#define OB_SB_FACECOLL 1024
#define OB_SB_EDGECOLL 2048
#define OB_SB_COLLFINAL 4096
-#define OB_SB_PROTECT_CACHE 8192
+//#define OB_SB_PROTECT_CACHE 8192
#define OB_SB_AERO_ANGLE 16384
/* sb->solverflags */
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index f3a0dfdfdc7..de89c0e51cb 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_OBJECT_TYPES_H
#define DNA_OBJECT_TYPES_H
@@ -100,7 +97,7 @@ typedef struct Object {
float loc[3], dloc[3], orig[3];
float size[3], dsize[3];
float rot[3], drot[3];
- float quat[4], dquat[4];
+ /* float quat[4], dquat[4]; (not used yet) */
float obmat[4][4];
float parentinv[4][4]; /* inverse result of parent, so that object doesn't 'stick' to parent */
float constinv[4][4]; /* inverse result of constraints. doesn't include effect of parent or object local transform */
@@ -151,10 +148,6 @@ typedef struct Object {
ListBase sensors;
ListBase controllers;
ListBase actuators;
-
- /* now used to store cache particles,
- * should be renamed see effect.c (Campbell) */
- void *sumohandle;
float bbsize[3];
short index; /* custom index, for renderpasses */
diff --git a/source/blender/makesdna/DNA_oops_types.h b/source/blender/makesdna/DNA_oops_types.h
index aaee18e3249..0a6b1a45b11 100644
--- a/source/blender/makesdna/DNA_oops_types.h
+++ b/source/blender/makesdna/DNA_oops_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_OOPS_TYPES_H
#define DNA_OOPS_TYPES_H
diff --git a/source/blender/makesdna/DNA_packedFile_types.h b/source/blender/makesdna/DNA_packedFile_types.h
index a0fdd892106..2c965c92849 100644
--- a/source/blender/makesdna/DNA_packedFile_types.h
+++ b/source/blender/makesdna/DNA_packedFile_types.h
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_PACKEDFILE_TYPES_H
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index 6fcedcd934a..8122cdd9cc7 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -3,15 +3,12 @@
*
* $Id: DNA_particle_types.h $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_PARTICLE_TYPES_H
@@ -206,6 +203,9 @@ typedef struct ParticleSystem{
/* temporary storage during render */
void *renderdata;
+
+ /* point cache */
+ struct PointCache *pointcache;
}ParticleSystem;
/* general particle maximums */
@@ -221,13 +221,14 @@ typedef struct ParticleSystem{
#define PART_EMITTER 0
#define PART_REACTOR 1
#define PART_HAIR 2
+#define PART_FLUID 3
/* part->flag */
#define PART_REACT_STA_END 1
#define PART_REACT_MULTIPLE 2
#define PART_LOOP 4
-#define PART_LOOP_INSTANT 8
+//#define PART_LOOP_INSTANT 8
#define PART_HAIR_GEOMETRY 16
@@ -258,6 +259,7 @@ typedef struct ParticleSystem{
#define PART_GRID_INVERT (1<<26)
+#define PART_CHILD_EFFECT (1<<27)
#define PART_CHILD_SEAMS (1<<28)
#define PART_CHILD_RENDER (1<<29)
#define PART_CHILD_GUIDE (1<<30)
@@ -291,8 +293,6 @@ typedef struct ParticleSystem{
#define PART_KINK_RADIAL 2
#define PART_KINK_WAVE 3
#define PART_KINK_BRAID 4
-#define PART_KINK_ROT 5
-#define PART_KINK_ROLL 6
/* part->draw */
#define PART_DRAW_VEL 1
@@ -365,7 +365,6 @@ typedef struct ParticleSystem{
/* part->avemode */
#define PART_AVE_SPIN 1
#define PART_AVE_RAND 2
-#define PART_AVE_VEL 3
/* part->reactevent */
#define PART_EVENT_DEATH 0
@@ -388,7 +387,7 @@ typedef struct ParticleSystem{
//#define PSYS_BAKING 2
//#define PSYS_BAKE_UI 4
#define PSYS_KEYED_TIME 8
-#define PSYS_ENABLED 16
+#define PSYS_ENABLED 16 /* deprecated */
#define PSYS_FIRST_KEYED 32
#define PSYS_DRAWING 64
//#define PSYS_SOFT_BAKE 128
@@ -396,7 +395,8 @@ typedef struct ParticleSystem{
#define PSYS_HAIR_DONE 512
#define PSYS_KEYED 1024
#define PSYS_EDITED 2048
-#define PSYS_PROTECT_CACHE 4096
+//#define PSYS_PROTECT_CACHE 4096
+#define PSYS_DISABLED 8192
/* pars->flag */
#define PARS_UNEXIST 1
diff --git a/source/blender/makesdna/DNA_property_types.h b/source/blender/makesdna/DNA_property_types.h
index e46d557cc8b..b370c547ce0 100644
--- a/source/blender/makesdna/DNA_property_types.h
+++ b/source/blender/makesdna/DNA_property_types.h
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_PROPERTY_TYPES_H
#define DNA_PROPERTY_TYPES_H
diff --git a/source/blender/makesdna/DNA_radio_types.h b/source/blender/makesdna/DNA_radio_types.h
index adaa4e6e159..e757024603b 100644
--- a/source/blender/makesdna/DNA_radio_types.h
+++ b/source/blender/makesdna/DNA_radio_types.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 7f2ea6cbeaa..e0e8c351d2c 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SCENE_TYPES_H
#define DNA_SCENE_TYPES_H
@@ -138,10 +135,11 @@ typedef struct SceneRenderLayer {
#define SCE_LAY_STRAND 32
/* flags between 32 and 0x8000 are set to 1 already, for future options */
-#define SCE_LAY_ALL_Z 0x8000
-#define SCE_LAY_XOR 0x10000
-#define SCE_LAY_DISABLE 0x20000
-#define SCE_LAY_ZMASK 0x40000
+#define SCE_LAY_ALL_Z 0x8000
+#define SCE_LAY_XOR 0x10000
+#define SCE_LAY_DISABLE 0x20000
+#define SCE_LAY_ZMASK 0x40000
+#define SCE_LAY_NEG_ZMASK 0x80000
/* srl->passflag */
#define SCE_PASS_COMBINED 1
@@ -201,14 +199,6 @@ typedef struct RenderData {
*/
short ysch;
/**
- * Adjustment factors for the aspect ratio in the x direction
- */
- short xasp;
- /**
- * Adjustment factors for the aspect ratio in the x direction
- */
- short yasp;
- /**
* The number of part to use in the x direction
*/
short xparts;
@@ -224,10 +214,12 @@ typedef struct RenderData {
short bufflag;
short quality;
+ short rpad, rpad1, rpad2;
+
/**
* Flags for render settings. Use bit-masking to access the settings.
*/
- short scemode;
+ int scemode;
/**
* Flags for render settings. Use bit-masking to access the settings.
@@ -235,7 +227,7 @@ typedef struct RenderData {
int mode;
/* render engine, octree resolution */
- short renderer, ocres, rpad[2];
+ short renderer, ocres;
/**
* What to do with the sky/background. Picks sky/premul/key
@@ -257,6 +249,15 @@ typedef struct RenderData {
/* information on different layers to be rendered */
ListBase layers;
short actlay, pad;
+
+ /**
+ * Adjustment factors for the aspect ratio in the x direction, was a short in 2.45
+ */
+ float xasp;
+ /**
+ * Adjustment factors for the aspect ratio in the x direction, was a short in 2.45
+ */
+ float yasp;
float frs_sec_base;
@@ -273,7 +274,7 @@ typedef struct RenderData {
/* Bake Render options */
short bake_osa, bake_filter, bake_mode, bake_flag;
short bake_normal_space, bpad;
- float bake_maxdist;
+ float bake_maxdist, bake_biasdist, bake_pad;
/* yafray: global panel params. TODO: move elsewhere */
short GIquality, GIcache, GImethod, GIphotons, GIdirect;
@@ -281,7 +282,7 @@ typedef struct RenderData {
int GIdepth, GIcausdepth, GIpixelspersample;
int GIphotoncount, GImixphotons;
float GIphotonradius;
- int YF_numprocs, YF_raydepth, YF_AApasses, YF_AAsamples;
+ int YF_raydepth, YF_AApasses, YF_AAsamples, yfpad2;
float GIshadowquality, GIrefinement, GIpower, GIindirpower;
float YF_gamma, YF_exposure, YF_raybias, YF_AApixelsize, YF_AAthreshold;
@@ -298,8 +299,31 @@ typedef struct RenderData {
/* foreground/background color. */
float fg_stamp[4];
float bg_stamp[4];
+
+ /* render simplify */
+ int simplify_subsurf;
+ int simplify_shadowsamples;
+ float simplify_particles;
+ float simplify_aosss;
+
+ /* cineon */
+ short cineonwhite, cineonblack;
+ float cineongamma;
} RenderData;
+/* control render convert and shading engine */
+typedef struct RenderProfile {
+ struct RenderProfile *next, *prev;
+ char name[32];
+
+ short particle_perc;
+ short subsurf_max;
+ short shadbufsample_max;
+ short pad1;
+
+ float ao_error, pad2;
+
+} RenderProfile;
typedef struct GameFraming {
float col[3];
@@ -324,7 +348,7 @@ typedef struct ImagePaintSettings {
} ImagePaintSettings;
typedef struct ParticleBrushData {
- short size, strength; /* commong settings */
+ short size, strength; /* common settings */
short step, invert; /* for specific brushes only */
} ParticleBrushData;
@@ -423,14 +447,16 @@ typedef struct BrushData
{
short size;
char strength, dir; /* Not used for smooth brush */
- char airbrush;
char view;
+ char flag;
char pad[2];
} BrushData;
struct SculptSession;
typedef struct SculptData
{
+ /* Note! all pointers in this struct must be duplicated header_info.c's copy_scene function */
+
/* Data stored only from entering sculptmode until exiting sculptmode */
struct SculptSession *session;
@@ -442,6 +468,10 @@ typedef struct SculptData
/* Settings for each brush */
BrushData drawbrush, smoothbrush, pinchbrush, inflatebrush, grabbrush, layerbrush, flattenbrush;
+
+ /* For rotating around a pivot point */
+ float pivot[3];
+
short brush_type;
/* For the Brush Shape */
@@ -460,10 +490,11 @@ typedef struct SculptData
/* Symmetry is separate from the other BrushData because the same
settings are always used for all brush types */
char symm;
-
+
/* Added to store if the 'Rake' setting has been set */
char rake;
- char pad[7];
+ char axislock;
+ char pad[2];
} SculptData;
typedef struct Scene {
@@ -552,12 +583,16 @@ typedef struct Scene {
#define R_GAUSS 0x20000
/* fbuf obsolete... */
#define R_FBUF 0x40000
- /* threads obsolete... is there for old files */
+ /* threads obsolete... is there for old files, now use for autodetect threads */
#define R_THREADS 0x80000
+ /* Use the same flag for autothreads */
+#define R_FIXED_THREADS 0x80000
+
#define R_SPEED 0x100000
#define R_SSS 0x200000
#define R_NO_OVERWRITE 0x400000 /* skip existing files */
#define R_TOUCH 0x800000 /* touch files before rendering */
+#define R_SIMPLIFY 0x1000000
/* filtertype */
@@ -574,7 +609,7 @@ typedef struct Scene {
#define R_INTERN 0
#define R_YAFRAY 1
-/* scemode */
+/* scemode (int now) */
#define R_DOSEQ 0x0001
#define R_BG_RENDER 0x0002
/* passepartout is camera option now, keep this for backward compatibility */
@@ -592,6 +627,7 @@ typedef struct Scene {
#define R_NO_TEX 0x2000
#define R_STAMP_INFO 0x4000
#define R_FULL_SAMPLE 0x8000
+#define R_COMP_RERENDER 0x10000
/* r->stamp */
#define R_STAMP_TIME 0x0001
@@ -644,12 +680,15 @@ typedef struct Scene {
#define R_OPENEXR_HALF 1
#define R_OPENEXR_ZBUF 2
#define R_PREVIEW_JPG 4
+#define R_CINEON_LOG 8
+#define R_TIFF_16BIT 16
/* bake_mode: same as RE_BAKE_xxx defines */
/* bake_flag: */
#define R_BAKE_CLEAR 1
#define R_BAKE_OSA 2
#define R_BAKE_TO_ACTIVE 4
+#define R_BAKE_NORMALIZE 8
/* bake_normal_space */
#define R_BAKE_SPACE_CAMERA 0
@@ -707,6 +746,9 @@ typedef struct Scene {
#define FFMPEG_MULTIPLEX_AUDIO 1
#define FFMPEG_AUTOSPLIT_OUTPUT 2
+/* Sculpt brush flags */
+#define SCULPT_BRUSH_AIRBRUSH 1
+#define SCULPT_BRUSH_ANCHORED 2
/* SculptData.flags */
#define SCULPT_INPUT_SMOOTH 1
#define SCULPT_DRAW_FAST 2
@@ -728,11 +770,19 @@ typedef struct Scene {
#define SYMM_Y 2
#define SYMM_Z 4
+#define AXISLOCK_X 1
+#define AXISLOCK_Y 2
+#define AXISLOCK_Z 4
+
/* toolsettings->imagepaint_flag */
#define IMAGEPAINT_DRAWING 1
#define IMAGEPAINT_DRAW_TOOL 2
#define IMAGEPAINT_DRAW_TOOL_DRAWING 4
+/* toolsettings->uvcalc_flag */
+#define UVCALC_FILLHOLES 1
+#define UVCALC_NO_ASPECT_CORRECT 2 /* would call this UVCALC_ASPECT_CORRECT, except it should be default with old file */
+
/* toolsettings->particle flag */
#define PE_KEEP_LENGTHS 1
#define PE_LOCK_FIRST 2
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index 65374983af5..9f0a70d9bca 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SCREEN_TYPES_H
#define DNA_SCREEN_TYPES_H
diff --git a/source/blender/makesdna/DNA_scriptlink_types.h b/source/blender/makesdna/DNA_scriptlink_types.h
index 8a08d3f12c1..95e20dd004d 100644
--- a/source/blender/makesdna/DNA_scriptlink_types.h
+++ b/source/blender/makesdna/DNA_scriptlink_types.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SCRIPTLINK_TYPES_H
#define DNA_SCRIPTLINK_TYPES_H
@@ -61,6 +58,9 @@ typedef struct ScriptLink {
* RENDER script links for clean-up actions */
#define SCRIPT_POSTRENDER 32
+#define SCRIPT_OBJECTUPDATE 64
+#define SCRIPT_OBDATAUPDATE 128
+
/* **************** SPACE HANDLERS ********************* */
/* these are special scriptlinks that can be assigned to
* a given space in a given ScrArea to:
diff --git a/source/blender/makesdna/DNA_sdna_types.h b/source/blender/makesdna/DNA_sdna_types.h
index 8553a3868d1..ac0b77aacf9 100644
--- a/source/blender/makesdna/DNA_sdna_types.h
+++ b/source/blender/makesdna/DNA_sdna_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SDNA_H
#define DNA_SDNA_H
diff --git a/source/blender/makesdna/DNA_sensor_types.h b/source/blender/makesdna/DNA_sensor_types.h
index 7fcb400d66e..90e2b8f9f41 100644
--- a/source/blender/makesdna/DNA_sensor_types.h
+++ b/source/blender/makesdna/DNA_sensor_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SENSOR_TYPES_H
#define DNA_SENSOR_TYPES_H
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 6798e726ce8..c0b9a6b9590 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SEQUENCE_TYPES_H
#define DNA_SEQUENCE_TYPES_H
@@ -53,7 +50,7 @@ typedef struct TStripElem {
struct ImBuf *ibuf_comp;
struct TStripElem *se1, *se2, *se3;
short ok;
- short pad;
+ short flag;
int nr;
} TStripElem;
@@ -69,11 +66,18 @@ typedef struct StripTransform {
int yofs;
} StripTransform;
+typedef struct StripColorBalance {
+ float lift[3];
+ float gamma[3];
+ float gain[3];
+ int flag;
+ int pad;
+ float exposure;
+ float saturation;
+} StripColorBalance;
+
typedef struct StripProxy {
char dir[160];
- int format;
- int width;
- int height;
} StripProxy;
typedef struct Strip {
@@ -83,12 +87,15 @@ typedef struct Strip {
StripElem *stripdata;
char dir[160];
int orx, ory;
+ StripProxy *proxy;
StripCrop *crop;
StripTransform *transform;
- StripProxy *proxy;
+ StripColorBalance *color_balance;
TStripElem *tstripdata;
TStripElem *tstripdata_startstill;
TStripElem *tstripdata_endstill;
+ struct ImBuf *ibuf_startstill;
+ struct ImBuf *ibuf_endstill;
} Strip;
@@ -248,7 +255,12 @@ typedef struct SpeedControlVars {
#define SEQ_USE_PROXY 32768
#define SEQ_USE_TRANSFORM 65536
#define SEQ_USE_CROP 131072
+#define SEQ_USE_COLOR_BALANCE 262144
+#define SEQ_USE_PROXY_CUSTOM_DIR 524288
+#define SEQ_COLOR_BALANCE_INVERSE_GAIN 1
+#define SEQ_COLOR_BALANCE_INVERSE_GAMMA 2
+#define SEQ_COLOR_BALANCE_INVERSE_LIFT 4
/* seq->type WATCH IT: SEQ_EFFECT BIT is used to determine if this is an effect strip!!! */
#define SEQ_IMAGE 0
@@ -278,7 +290,8 @@ typedef struct SpeedControlVars {
#define STRIPELEM_FAILED 0
#define STRIPELEM_OK 1
-#define STRIPELEM_META 2
+
+#define STRIPELEM_PREVIEW_DONE 1
#define SEQ_BLEND_REPLACE 0
/* all other BLEND_MODEs are simple SEQ_EFFECT ids and therefore identical
diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h
index 27b9c373484..d05e6f1bae8 100644
--- a/source/blender/makesdna/DNA_sound_types.h
+++ b/source/blender/makesdna/DNA_sound_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SOUND_TYPES_H
#define DNA_SOUND_TYPES_H
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 569a6ffc8aa..86f6e4bcbe4 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_SPACE_TYPES_H
#define DNA_SPACE_TYPES_H
@@ -148,11 +145,11 @@ typedef struct SpaceSeq {
View2D v2d;
float xof, yof; /* offset for drawing the image preview */
- short mainb, zoom;
+ short mainb, pad;
short chanshown;
- short pad2;
+ short zebra;
int flag;
- int pad;
+ float zoom;
} SpaceSeq;
typedef struct SpaceFile {
@@ -167,7 +164,7 @@ typedef struct SpaceFile {
int totfile;
char title[24];
- char dir[160];
+ char dir[240];
char file[80];
short type, ofs, flag, sort;
@@ -236,18 +233,16 @@ typedef struct SpaceImage {
short curtile; /* the currently active tile of the image when tile is enabled, is kept in sync with the active faces tile */
int flag;
short imtypenr, lock;
- short showspare, pin;
+ short pin, pad2;
float zoom;
char dt_uv; /* UV draw type */
- char sticky; /* sticky selection type */
- char pad[6];
+ char sticky; /* sticky selection type */
+ char dt_uvstretch;
+ char pad[5];
float xof, yof; /* user defined offset, image is centered */
float centx, centy; /* storage for offset while render drawing */
- char *info_str, *info_spare; /* info string for render */
- struct ImBuf *spare;
-
} SpaceImage;
typedef struct SpaceNla {
@@ -294,6 +289,24 @@ typedef struct SpaceText {
} SpaceText;
+typedef struct Script {
+ ID id;
+
+ void *py_draw;
+ void *py_event;
+ void *py_button;
+ void *py_browsercallback;
+ void *py_globaldict;
+
+ int flags, lastspace;
+ char scriptname[256]; /* store the script file here so we can re-run it on loading blender, if "Enable Scripts" is on */
+ char scriptarg[256];
+} Script;
+#define SCRIPT_SET_NULL(_script) _script->py_draw = _script->py_event = _script->py_button = _script->py_browsercallback = _script->py_globaldict = NULL; _script->flags = 0;
+#define SCRIPT_RUNNING 0x01
+#define SCRIPT_GUI 0x02
+#define SCRIPT_FILESEL 0x04
+
typedef struct SpaceScript {
SpaceLink *next, *prev;
int spacetype;
@@ -357,7 +370,7 @@ typedef struct SpaceImaSel {
/* specific stuff for drawing */
char title[24];
- char dir[160];
+ char dir[240];
char file[80];
short type, menu, flag, sort;
@@ -467,10 +480,14 @@ typedef struct SpaceImaSel {
#define SI_SHOW 1
/* SpaceImage->dt_uv */
-#define SI_UVDT_DASH 0
-#define SI_UVDT_BLACK 1
-#define SI_UVDT_WHITE 2
-#define SI_UVDT_OUTLINE 3
+#define SI_UVDT_OUTLINE 0
+#define SI_UVDT_DASH 1
+#define SI_UVDT_BLACK 2
+#define SI_UVDT_WHITE 3
+
+/* SpaceImage->dt_uvstretch */
+#define SI_UVDT_STRETCH_ANGLE 0
+#define SI_UVDT_STRETCH_AREA 1
/* SpaceImage->sticky
* Note DISABLE should be 0, however would also need to re-arrange icon order,
@@ -503,7 +520,11 @@ typedef struct SpaceImaSel {
/* this means that the image is drawn until it reaches the view edge,
* in the image view, its unrelated to the 'tile' mode for texface */
#define SI_DRAW_TILE 1<<19
-#define SI_SMOOTH_UV 1<<20
+#define SI_SMOOTH_UV 1<<20
+#define SI_DRAW_STRETCH 1<<21
+
+/* SpaceIpo->flag */
+#define SIPO_LOCK_VIEW 1<<0
/* SpaceText flags (moved from DNA_text_types.h) */
@@ -612,16 +633,20 @@ typedef struct SpaceImaSel {
#define TIME_WITH_SEQ_AUDIO 16
#define TIME_SEQ 32
#define TIME_ALL_IMAGE_WIN 64
+#define TIME_CONTINUE_PHYSICS 128
/* sseq->mainb */
#define SEQ_DRAW_SEQUENCE 0
#define SEQ_DRAW_IMG_IMBUF 1
#define SEQ_DRAW_IMG_WAVEFORM 2
#define SEQ_DRAW_IMG_VECTORSCOPE 3
+#define SEQ_DRAW_IMG_HISTOGRAM 4
/* sseq->flag */
-#define SEQ_DRAWFRAMES 1
+#define SEQ_DRAWFRAMES 1
#define SEQ_MARKER_TRANS 2
+#define SEQ_DRAW_COLOR_SEPERATED 4
+#define SEQ_DRAW_SAFE_MARGINS 8
/* space types, moved from DNA_screen_types.h */
enum {
diff --git a/source/blender/makesdna/DNA_text_types.h b/source/blender/makesdna/DNA_text_types.h
index 8f2b40f7ff6..d1859d22115 100644
--- a/source/blender/makesdna/DNA_text_types.h
+++ b/source/blender/makesdna/DNA_text_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_TEXT_TYPES_H
#define DNA_TEXT_TYPES_H
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index bc2b0521d4f..8a79ce845d7 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_TEXTURE_TYPES_H
#define DNA_TEXTURE_TYPES_H
@@ -353,6 +350,7 @@ typedef struct TexMapping {
#define MTEX_ALPHAMIX 8
#define MTEX_VIEWSPACE 16
#define MTEX_DUPLI_MAPTO 32
+#define MTEX_OB_DUPLI_ORIG 64
/* blendtype */
#define MTEX_BLEND 0
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 6238b878c74..c45571cb583 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_USERDEF_TYPES_H
@@ -200,6 +197,9 @@ typedef struct UserDef {
short recent_files; /* maximum number of recently used files to remember */
short smooth_viewtx; /* miliseconds to spend spinning the view */
short glreslimit;
+ short ndof_pan, ndof_rotate;
+ short pads[2];
+// char pad[8];
char versemaster[160];
char verseuser[160];
float glalphaclip;
@@ -236,6 +236,7 @@ extern UserDef U; /* from usiblender.c !!!! */
#define USER_ADD_EDITMODE (1 << 18)
#define USER_ADD_VIEWALIGNED (1 << 19)
#define USER_RELPATHS (1 << 20)
+#define USER_DRAGIMMEDIATE (1 << 21)
/* viewzom */
#define USER_ZOOM_CONT 0
@@ -265,7 +266,7 @@ extern UserDef U; /* from usiblender.c !!!! */
// old flag for #define USER_KEYINSERTNEED (1 << 19)
#define USER_ZOOM_TO_MOUSEPOS (1 << 20)
#define USER_SHOW_FPS (1 << 21)
-#define USER_UNDOSAVE (1 << 22) // flag to signal a write_undo() call after a save (save on exit needed then)
+#define USER_MMB_PASTE (1 << 22)
/* Auto-Keying mode */
/* AUTOKEY_ON is a bitflag */
diff --git a/source/blender/makesdna/DNA_vec_types.h b/source/blender/makesdna/DNA_vec_types.h
index 9ae72b1c641..264ad348e92 100644
--- a/source/blender/makesdna/DNA_vec_types.h
+++ b/source/blender/makesdna/DNA_vec_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/makesdna/DNA_vfont_types.h b/source/blender/makesdna/DNA_vfont_types.h
index df9279d6243..33b8efa8dd5 100644
--- a/source/blender/makesdna/DNA_vfont_types.h
+++ b/source/blender/makesdna/DNA_vfont_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_VFONT_TYPES_H
#define DNA_VFONT_TYPES_H
diff --git a/source/blender/makesdna/DNA_view2d_types.h b/source/blender/makesdna/DNA_view2d_types.h
index 3ed82ddc793..d7c422407ca 100644
--- a/source/blender/makesdna/DNA_view2d_types.h
+++ b/source/blender/makesdna/DNA_view2d_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_VIEW2D_TYPES_H
#define DNA_VIEW2D_TYPES_H
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 78605464268..c21d629be83 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_VIEW3D_TYPES_H
#define DNA_VIEW3D_TYPES_H
@@ -84,11 +81,6 @@ typedef struct View3D {
float viewquat[4], dist, zfac, pad0; /* zfac is initgrabz() result */
- /**
- * 0 - ortho
- * 1 - do 3d perspective
- * 2 - use the camera
- */
short persp;
short view;
@@ -103,7 +95,7 @@ typedef struct View3D {
/**
* The drawing mode for the 3d display. Set to OB_WIRE, OB_SOLID,
- * OB_SHADED or OB_TEXTURED */
+ * OB_SHADED or OB_TEXTURE */
short drawtype;
short localview;
int lay, layact;
@@ -139,7 +131,8 @@ typedef struct View3D {
short pad3;
- short pad2;
+ char ndofmode; /* mode of transform for 6DOF devices -1 not found, 0 normal, 1 fly, 2 ob transform */
+ char ndoffilter; /*filter for 6DOF devices 0 normal, 1 dominant */
void *properties_storage; /* Nkey panel stores stuff here, not in file */
@@ -164,7 +157,6 @@ typedef struct View3D {
#define V3D_CLIPPING 16384
#define V3D_DRAW_CENTERS 32768
-
/* View3d->flag2 (short) */
#define V3D_OPP_DIRECTION_NAME 1
#define V3D_FLYMODE 2
@@ -180,9 +172,9 @@ typedef struct View3D {
/* View3d->persp */
-#define V3D_PERSP_ORTHO 0
-#define V3D_PERSP_DO_3D_PERSP 1
-#define V3D_PERSP_USE_THE_CAMERA 2
+#define V3D_ORTHO 0
+#define V3D_PERSP 1
+#define V3D_CAMOB 2
/* View3d->gridflag */
#define V3D_SHOW_FLOOR 1
diff --git a/source/blender/makesdna/DNA_wave_types.h b/source/blender/makesdna/DNA_wave_types.h
index f499004fff8..6f87dd69e58 100644
--- a/source/blender/makesdna/DNA_wave_types.h
+++ b/source/blender/makesdna/DNA_wave_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_WAVE_TYPES_H
#define DNA_WAVE_TYPES_H
diff --git a/source/blender/makesdna/DNA_world_types.h b/source/blender/makesdna/DNA_world_types.h
index e7a8d839227..26b3f051944 100644
--- a/source/blender/makesdna/DNA_world_types.h
+++ b/source/blender/makesdna/DNA_world_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef DNA_WORLD_TYPES_H
#define DNA_WORLD_TYPES_H
diff --git a/source/blender/makesdna/Makefile b/source/blender/makesdna/Makefile
index f8274102b8c..82009d2b80a 100644
--- a/source/blender/makesdna/Makefile
+++ b/source/blender/makesdna/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
# This module does not build normal .o's, but a DNA.c file, to be
diff --git a/source/blender/makesdna/intern/CMakeLists.txt b/source/blender/makesdna/intern/CMakeLists.txt
index 58aa4b3cd21..a85f561da92 100644
--- a/source/blender/makesdna/intern/CMakeLists.txt
+++ b/source/blender/makesdna/intern/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,9 +22,9 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
-SET(SRC makesdna.c ../../../../intern/guardedalloc/intern/mallocn.c)
+SET(SRC makesdna.c ../../../../intern/guardedalloc/intern/mallocn.c ../../../../intern/guardedalloc/intern/mmap_win.c)
INCLUDE_DIRECTORIES(../../../../intern/guardedalloc ..)
diff --git a/source/blender/makesdna/intern/Makefile b/source/blender/makesdna/intern/Makefile
index bd498961e7a..1dc82a542c7 100644
--- a/source/blender/makesdna/intern/Makefile
+++ b/source/blender/makesdna/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/makesdna/intern/SConscript b/source/blender/makesdna/intern/SConscript
index fe712afbeeb..512e6817666 100644
--- a/source/blender/makesdna/intern/SConscript
+++ b/source/blender/makesdna/intern/SConscript
@@ -8,6 +8,7 @@ defines = []
root_build_dir=env['BF_BUILDDIR']
source_files = ['makesdna.c']
+header_files = env.Glob('../*.h')
makesdna_tool = env.Copy()
dna = env.Copy()
@@ -25,6 +26,9 @@ if sys.platform != 'cygwin':
makesdna_tool.Append (CCFLAGS = cflags)
makesdna_tool.Append (CPPDEFINES = defines)
makesdna_tool.Append (LIBPATH = '#'+root_build_dir+'/lib')
+makesdna_tool.Append (LINKFLAGS = env['PLATFORM_LINKFLAGS'])
+if env['BF_PROFILE']:
+ makesdna_tool.Append (LINKFLAGS = env['BF_PROFILE_FLAGS'])
if env['OURPLATFORM'] == 'linux2' and root_build_dir[0]==os.sep:
makesdna = makesdna_tool.Program (target = root_build_dir+'/makesdna', source = source_files, LIBS=['bf_guardedalloc'])
@@ -33,6 +37,7 @@ else:
dna_dict = dna.Dictionary()
dna.Depends ('dna.c', makesdna)
+dna.Depends ('dna.c', header_files)
if env['OURPLATFORM'] != 'linuxcross':
dna.Command ('dna.c', '', root_build_dir+os.sep+"makesdna $TARGET")
else:
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index ecf2a8e73b0..9b837f9f988 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* Struct muncher for making SDNA
*
diff --git a/source/blender/nodes/CMP_node.h b/source/blender/nodes/CMP_node.h
index 3e62ea9970f..020bbdebfa2 100644
--- a/source/blender/nodes/CMP_node.h
+++ b/source/blender/nodes/CMP_node.h
@@ -85,6 +85,7 @@ extern bNodeType cmp_node_sepyuva;
extern bNodeType cmp_node_combyuva;
extern bNodeType cmp_node_sepycca;
extern bNodeType cmp_node_combycca;
+extern bNodeType cmp_node_premulkey;
extern bNodeType cmp_node_diff_matte;
extern bNodeType cmp_node_chroma;
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 6729d5099f0..2cb855ed440 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -1,12 +1,9 @@
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.c intern/CMP_nodes/*.c intern/SHD_nodes/*.c)
@@ -36,6 +33,7 @@ SET(INC
../blenkernel
${SDL_INC}
${ZLIB_INC}
+ ${PYTHON_INC}
)
IF(WITH_VERSE)
diff --git a/source/blender/nodes/Makefile b/source/blender/nodes/Makefile
index 37edf74b3ea..ee0c82fad62 100644
--- a/source/blender/nodes/Makefile
+++ b/source/blender/nodes/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/nodes/SConscript b/source/blender/nodes/SConscript
index 0460848b4a5..8682f626b80 100644
--- a/source/blender/nodes/SConscript
+++ b/source/blender/nodes/SConscript
@@ -13,7 +13,7 @@ incs += ' ../blenloader ../quicktime'
incs += ' ../blenkernel ../renderconverter '
-
+incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
incs += ' ' + env['BF_SDL_INC']
@@ -41,6 +41,6 @@ if env['WITH_BF_QUICKTIME'] == 1:
defs += ' WITH_QUICKTIME'
incs += ' ' + env['BF_QUICKTIME_INC']
-defs += ' WITH_CCGSUBSURF'
+defs += ' WITH_CCGSUBSURF '
env.BlenderLib ( libname = 'nodes', sources = sources, includes = Split(incs), defines = Split(defs), libtype=['core','player'], priority = [65, 20] )
diff --git a/source/blender/nodes/SHD_node.h b/source/blender/nodes/SHD_node.h
index 8064a543ca0..d75d7c9f568 100644
--- a/source/blender/nodes/SHD_node.h
+++ b/source/blender/nodes/SHD_node.h
@@ -56,13 +56,13 @@ extern bNodeType sh_node_curve_rgb;
extern bNodeType sh_node_math;
extern bNodeType sh_node_vect_math;
extern bNodeType sh_node_squeeze;
+extern bNodeType node_dynamic_typeinfo;
extern bNodeType sh_node_material_ext;
extern bNodeType sh_node_invert;
extern bNodeType sh_node_seprgb;
extern bNodeType sh_node_combrgb;
extern bNodeType sh_node_hue_sat;
-
#endif
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_alphaOver.c b/source/blender/nodes/intern/CMP_nodes/CMP_alphaOver.c
index f108098750c..4972ff4ae5a 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_alphaOver.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_alphaOver.c
@@ -47,16 +47,16 @@ static void do_alphaover_premul(bNode *node, float *out, float *src, float *over
if(over[3]<=0.0f) {
QUATCOPY(out, src);
}
- else if(*fac==1.0f && over[3]>=1.0f) {
+ else if(fac[0]==1.0f && over[3]>=1.0f) {
QUATCOPY(out, over);
}
else {
- float mul= 1.0f - *fac*over[3];
+ float mul= 1.0f - fac[0]*over[3];
- out[0]= (mul*src[0]) + *fac*over[0];
- out[1]= (mul*src[1]) + *fac*over[1];
- out[2]= (mul*src[2]) + *fac*over[2];
- out[3]= (mul*src[3]) + *fac*over[3];
+ out[0]= (mul*src[0]) + fac[0]*over[0];
+ out[1]= (mul*src[1]) + fac[0]*over[1];
+ out[2]= (mul*src[2]) + fac[0]*over[2];
+ out[3]= (mul*src[3]) + fac[0]*over[3];
}
}
@@ -67,7 +67,7 @@ static void do_alphaover_key(bNode *node, float *out, float *src, float *over, f
if(over[3]<=0.0f) {
QUATCOPY(out, src);
}
- else if(*fac==1.0f && over[3]>=1.0f) {
+ else if(fac[0]==1.0f && over[3]>=1.0f) {
QUATCOPY(out, over);
}
else {
@@ -81,6 +81,31 @@ static void do_alphaover_key(bNode *node, float *out, float *src, float *over, f
}
}
+/* result will be still premul, but the over part is premulled */
+static void do_alphaover_mixed(bNode *node, float *out, float *src, float *over, float *fac)
+{
+
+ if(over[3]<=0.0f) {
+ QUATCOPY(out, src);
+ }
+ else if(fac[0]==1.0f && over[3]>=1.0f) {
+ QUATCOPY(out, over);
+ }
+ else {
+ NodeTwoFloats *ntf= node->storage;
+ float addfac= 1.0f - ntf->x + over[3]*ntf->x;
+ float premul= fac[0]*addfac;
+ float mul= 1.0f - fac[0]*over[3];
+
+ out[0]= (mul*src[0]) + premul*over[0];
+ out[1]= (mul*src[1]) + premul*over[1];
+ out[2]= (mul*src[2]) + premul*over[2];
+ out[3]= (mul*src[3]) + fac[0]*over[3];
+ }
+}
+
+
+
static void node_composit_exec_alphaover(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
@@ -97,8 +122,11 @@ static void node_composit_exec_alphaover(void *data, bNode *node, bNodeStack **i
/* make output size of input image */
CompBuf *cbuf= in[1]->data?in[1]->data:in[2]->data;
CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
+ NodeTwoFloats *ntf= node->storage;
- if(node->custom1)
+ if(ntf->x != 0.0f)
+ composit3_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[0]->data, in[0]->vec, do_alphaover_mixed, CB_RGBA, CB_RGBA, CB_VAL);
+ else if(node->custom1)
composit3_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[0]->data, in[0]->vec, do_alphaover_key, CB_RGBA, CB_RGBA, CB_VAL);
else
composit3_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[0]->data, in[0]->vec, do_alphaover_premul, CB_RGBA, CB_RGBA, CB_VAL);
@@ -107,6 +135,11 @@ static void node_composit_exec_alphaover(void *data, bNode *node, bNodeStack **i
}
}
+static void node_alphaover_init(bNode* node)
+{
+ node->storage= MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats");
+}
+
bNodeType cmp_node_alphaover= {
/* *next,*prev */ NULL, NULL,
/* type code */ CMP_NODE_ALPHAOVER,
@@ -115,12 +148,12 @@ bNodeType cmp_node_alphaover= {
/* class+opts */ NODE_CLASS_OP_COLOR, NODE_OPTIONS,
/* input sock */ cmp_node_alphaover_in,
/* output sock */ cmp_node_alphaover_out,
- /* storage */ "",
+ /* storage */ "NodeTwoFloats",
/* execfunc */ node_composit_exec_alphaover,
/* butfunc */ NULL,
- /* initfunc */ NULL,
- /* freestoragefunc */ NULL,
- /* copystoragefunc */ NULL,
+ /* initfunc */ node_alphaover_init,
+ /* freestoragefunc */ node_free_standard_storage,
+ /* copystoragefunc */ node_copy_standard_storage,
/* id */ NULL
};
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_blur.c b/source/blender/nodes/intern/CMP_nodes/CMP_blur.c
index 3d6b3dd2955..e7e799b6e76 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_blur.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_blur.c
@@ -398,7 +398,7 @@ static void bokeh_single_image(bNode *node, CompBuf *new, CompBuf *img, float fa
int maxyr= y+rady>imgy-1?imgy-y-1:rady;
float *destd= new->rect + pix*( (y + minyr)*imgx + x + minxr);
- float *dgausd= gausstab + (minyr+rady)*2*radx + minxr+radx;
+ float *dgausd= gausstab + (minyr+rady)*(2*radx+1) + minxr+radx;
if(x<=0) src= srcd;
else if(x<imgx) src+= pix;
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_brightness.c b/source/blender/nodes/intern/CMP_nodes/CMP_brightness.c
index c87307434b5..f6363cc7ffa 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_brightness.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_brightness.c
@@ -35,8 +35,8 @@
static bNodeSocketType cmp_node_brightcontrast_in[]= {
{ SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_VALUE, 1, "bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f},
- { SOCK_VALUE, 1, "contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f},
+ { SOCK_VALUE, 1, "Bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f},
+ { SOCK_VALUE, 1, "Contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f},
{ -1, 0, "" }
};
static bNodeSocketType cmp_node_brightcontrast_out[]= {
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c b/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c
index a7db8c2d53d..6f175671296 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_defocus.c
@@ -235,7 +235,7 @@ static void IIR_gauss_single(CompBuf* buf, float sigma)
#undef YVV
}
-static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, float inpval)
+static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, float inpval, int no_zbuf)
{
NodeDefocus *nqd = node->storage;
CompBuf *wts; // weights buffer
@@ -283,7 +283,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf,
// if 'no_zbuf' flag set (which is always set if input is not an image),
// values are instead interpreted directly as blur radius values
- if (nqd->no_zbuf) {
+ if (no_zbuf) {
// to prevent *reaaallly* big radius values and impossible calculation times,
// limit the maximum to half the image width or height, whichever is smaller
float maxr = 0.5f*(float)MIN2(img->x, img->y);
@@ -700,7 +700,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf,
// sampled, simple rejection sampling here, good enough
unsigned int maxsam, s, ui = BLI_rand()*BLI_rand();
float wcor, cpr = BLI_frand();
- if (nqd->no_zbuf)
+ if (no_zbuf)
maxsam = nqd->samples; // no zbuffer input, use sample value directly
else {
// depth adaptive sampling hack, the more out of focus, the more samples taken, 16 minimum.
@@ -774,14 +774,13 @@ static void node_composit_exec_defocus(void *data, bNode *node, bNodeStack **in,
{
CompBuf *new, *old, *zbuf_use = NULL, *img = in[0]->data, *zbuf = in[1]->data;
NodeDefocus *nqd = node->storage;
+ int no_zbuf = nqd->no_zbuf;
if ((img==NULL) || (out[0]->hasoutput==0)) return;
// if image not valid type or fstop==infinite (128), nothing to do, pass in to out
- if (((img->type!=CB_RGBA) && (img->type!=CB_VAL)) || ((nqd->no_zbuf==0) && (nqd->fstop==128.f))) {
- new = alloc_compbuf(img->x, img->y, img->type, 0);
- new->rect = img->rect;
- out[0]->data = new;
+ if (((img->type!=CB_RGBA) && (img->type!=CB_VAL)) || ((no_zbuf==0) && (nqd->fstop==128.f))) {
+ out[0]->data = pass_on_compbuf(img);
return;
}
@@ -795,21 +794,27 @@ static void node_composit_exec_defocus(void *data, bNode *node, bNodeStack **in,
}
zbuf_use = typecheck_compbuf(zbuf, CB_VAL);
}
- else nqd->no_zbuf = 1; // no zbuffer input
+ else no_zbuf = 1; // no zbuffer input
// ok, process
old = img;
if (nqd->gamco) {
- // gamma correct, blender func is simplified, fixed value & RGBA only, should make user param
+ // gamma correct, blender func is simplified, fixed value & RGBA only,
+ // should make user param. also depremul and premul afterwards, gamma
+ // correction can't work with premul alpha
old = dupalloc_compbuf(img);
+ premul_compbuf(old, 1);
gamma_correct_compbuf(old, 0);
+ premul_compbuf(old, 0);
}
new = alloc_compbuf(old->x, old->y, old->type, 1);
- defocus_blur(node, new, old, zbuf_use, in[1]->vec[0]*nqd->scale);
+ defocus_blur(node, new, old, zbuf_use, in[1]->vec[0]*nqd->scale, no_zbuf);
if (nqd->gamco) {
+ premul_compbuf(new, 1);
gamma_correct_compbuf(new, 1);
+ premul_compbuf(new, 0);
free_compbuf(old);
}
if(node->exec & NODE_BREAK) {
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_displace.c b/source/blender/nodes/intern/CMP_nodes/CMP_displace.c
index 0ec15d9eb77..67b04750056 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_displace.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_displace.c
@@ -47,7 +47,7 @@ static bNodeSocketType cmp_node_displace_out[]= {
static void do_displace(CompBuf *stackbuf, CompBuf *cbuf, CompBuf *vecbuf, float *veccol, float *xscale, float *yscale)
{
ImBuf *ibuf;
- int x, y, sx, sy;
+ int x, y, vx, vy, sx, sy;
float dx=0.0, dy=0.0;
float dspx, dspy;
float uv[2];
@@ -72,16 +72,21 @@ static void do_displace(CompBuf *stackbuf, CompBuf *cbuf, CompBuf *vecbuf, float
/* the x-xrad stuff is a bit weird, but i seem to need it otherwise
* my returned pixels are offset weirdly */
vp = compbuf_get_pixel(vecbuf, veccol, x-vecbuf->xrad, y-vecbuf->yrad, vecbuf->xrad, vecbuf->yrad);
+
+ /* this happens in compbuf_get_pixel, need to make sure the following
+ * check takes them into account */
+ vx= x-vecbuf->xof;
+ vy= y-vecbuf->yof;
/* find the new displaced co-ords, also correcting for translate offset */
- dspx = x - (*xscale * vp[0]);
- dspy = y - (*yscale * vp[1]);
+ dspx = vx - (*xscale * vp[0]);
+ dspy = vy - (*yscale * vp[1]);
/* convert image space to 0.0-1.0 UV space for sampling, correcting for translate offset */
uv[0] = dspx / (float)sx;
uv[1] = dspy / (float)sy;
-
- if(x>0 && x< vecbuf->x-1 && y>0 && y< vecbuf->y-1) {
+
+ if(vx>0 && vx< vecbuf->x-1 && vy>0 && vy< vecbuf->y-1) {
vpnext = vp+row;
vpprev = vp-row;
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_gamma.c b/source/blender/nodes/intern/CMP_nodes/CMP_gamma.c
index 5d0ab729e08..6cd1c5981a6 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_gamma.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_gamma.c
@@ -34,7 +34,7 @@
static bNodeSocketType cmp_node_gamma_in[]= {
{ SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_VALUE, 1, "Gamma", 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 2.0f},
+ { SOCK_VALUE, 1, "Gamma", 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f},
{ -1, 0, "" }
};
static bNodeSocketType cmp_node_gamma_out[]= {
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_glare.c b/source/blender/nodes/intern/CMP_nodes/CMP_glare.c
index e7b8fd00c93..9ab4038607f 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_glare.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_glare.c
@@ -424,15 +424,18 @@ static void fglow(NodeGlare* ndg, CompBuf* dst, CompBuf* src)
static void node_composit_exec_glare(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
- CompBuf *new, *img = in[0]->data;
+ CompBuf *new, *src, *img = in[0]->data;
NodeGlare* ndg = node->storage;
if ((img == NULL) || (out[0]->hasoutput == 0)) return;
- if (img->type != CB_RGBA)
+ if (img->type != CB_RGBA) {
new = typecheck_compbuf(img, CB_RGBA);
- else
+ src = typecheck_compbuf(img, CB_RGBA);
+ } else {
new = dupalloc_compbuf(img);
+ src = dupalloc_compbuf(img);
+ }
{
int x, y;
@@ -448,19 +451,20 @@ static void node_composit_exec_glare(void *data, bNode *node, bNodeStack **in, b
switch (ndg->type) {
case 0:
- star4(ndg, new, img);
+ star4(ndg, new, src);
break;
case 1:
- fglow(ndg, new, img);
+ fglow(ndg, new, src);
break;
case 3:
- ghosts(ndg, new, img);
+ ghosts(ndg, new, src);
break;
case 2:
default:
- streaks(ndg, new, img);
+ streaks(ndg, new, src);
}
+ free_compbuf(src);
out[0]->data = new;
}
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_image.c b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
index 0984aa4bfe1..be5a1d7241b 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_image.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_image.c
@@ -79,6 +79,21 @@ static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *i
stackbuf->rect= ibuf->rect_float;
}
+ /*code to respect the premul flag of images; I'm
+ not sure if this is a good idea for multilayer images,
+ since it never worked before for them.
+ if (type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
+ //premul the image
+ int i;
+ float *pixel = stackbuf->rect;
+
+ for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
+ pixel[0] *= pixel[3];
+ pixel[1] *= pixel[3];
+ pixel[2] *= pixel[3];
+ }
+ }
+ */
return stackbuf;
};
@@ -187,11 +202,32 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **in, b
else {
stackbuf= node_composit_get_image(rd, ima, iuser);
- /* put image on stack */
- out[0]->data= stackbuf;
+ if (stackbuf) {
+ /*respect image premul option*/
+ if (stackbuf->type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
+ int i;
+ float *pixel;
+
+ /*first duplicate stackbuf->rect, since it's just a pointer
+ to the source imbuf, and we don't want to change that.*/
+ stackbuf->rect = MEM_dupallocN(stackbuf->rect);
+
+ /*premul the image*/
+
+ pixel = stackbuf->rect;
+ for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
+ pixel[0] *= pixel[3];
+ pixel[1] *= pixel[3];
+ pixel[2] *= pixel[3];
+ }
+ }
- if(out[2]->hasoutput)
- out[2]->data= node_composit_get_zimage(node, rd);
+ /* put image on stack */
+ out[0]->data= stackbuf;
+
+ if(out[2]->hasoutput)
+ out[2]->data= node_composit_get_zimage(node, rd);
+ }
}
/* alpha and preview for both types */
@@ -208,6 +244,7 @@ static void node_composit_init_image(bNode* node)
{
ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "node image user");
node->storage= iuser;
+ iuser->frames= 1;
iuser->sfra= 1;
iuser->fie_ima= 2;
iuser->ok= 1;
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_math.c b/source/blender/nodes/intern/CMP_nodes/CMP_math.c
index cf2af9bbc11..e317998b5fc 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_math.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_math.c
@@ -142,7 +142,6 @@ static void node_composit_exec_math(void *data, bNode *node, bNodeStack **in, bN
CompBuf *stackbuf;
/* check for inputs and outputs for early out*/
- if(in[0]->hasinput==0 && in[1]->hasinput==0) return;
if(out[0]->hasoutput==0) return;
/* no image-color operation */
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_premulkey.c b/source/blender/nodes/intern/CMP_nodes/CMP_premulkey.c
new file mode 100644
index 00000000000..4fde652c59d
--- /dev/null
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_premulkey.c
@@ -0,0 +1,77 @@
+/**
+* $Id$
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*
+* The Original Code is Copyright (C) 2006 Blender Foundation.
+* All rights reserved.
+*
+* The Original Code is: all of this file.
+*
+* Contributor(s): none yet.
+*
+* ***** END GPL LICENSE BLOCK *****
+
+*/
+
+#include "../CMP_util.h"
+
+/* **************** Premul and Key Alpha Convert ******************** */
+
+static bNodeSocketType cmp_node_premulkey_in[]= {
+ { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+static bNodeSocketType cmp_node_premulkey_out[]= {
+ { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+static void node_composit_exec_premulkey(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ if(out[0]->hasoutput==0)
+ return;
+
+ if(in[0]->data) {
+ CompBuf *stackbuf, *cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
+
+ stackbuf= dupalloc_compbuf(cbuf);
+ premul_compbuf(stackbuf, node->custom1 == 1);
+
+ out[0]->data = stackbuf;
+ if(cbuf != in[0]->data)
+ free_compbuf(cbuf);
+ }
+}
+
+bNodeType cmp_node_premulkey= {
+ /* *next,*prev */ NULL, NULL,
+ /* type code */ CMP_NODE_PREMULKEY,
+ /* name */ "Alpha Convert",
+ /* width+range */ 140, 100, 320,
+ /* class+opts */ NODE_CLASS_CONVERTOR, NODE_OPTIONS,
+ /* input sock */ cmp_node_premulkey_in,
+ /* output sock */ cmp_node_premulkey_out,
+ /* storage */ "",
+ /* execfunc */ node_composit_exec_premulkey,
+ /* butfunc */ NULL,
+ /* initfunc */ NULL,
+ /* freestoragefunc */ NULL,
+ /* copysotragefunc */ NULL,
+ /* id */ NULL
+};
+
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_texture.c b/source/blender/nodes/intern/CMP_nodes/CMP_texture.c
index 31afe74bd11..c1f1948dba1 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_texture.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_texture.c
@@ -42,19 +42,18 @@ static bNodeSocketType cmp_node_texture_out[]= {
};
/* called without rect allocated */
-static void texture_procedural(CompBuf *cbuf, float *col, float xco, float yco)
+static void texture_procedural(CompBuf *cbuf, float *out, float xco, float yco)
{
bNode *node= cbuf->node;
- bNodeSocket *sock= node->inputs.first;
TexResult texres= {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL};
- float vec[3], *size, nor[3]={0.0f, 0.0f, 0.0f};
- int retval, type= cbuf->type;
+ float vec[3], *size, nor[3]={0.0f, 0.0f, 0.0f}, col[4];
+ int retval, type= cbuf->procedural_type;
- size= sock->next->ns.vec;
+ size= cbuf->procedural_size;
- vec[0]= size[0]*(xco + sock->ns.vec[0]);
- vec[1]= size[1]*(yco + sock->ns.vec[1]);
- vec[2]= size[2]*sock->ns.vec[2];
+ vec[0]= size[0]*(xco + cbuf->procedural_offset[0]);
+ vec[1]= size[1]*(yco + cbuf->procedural_offset[1]);
+ vec[2]= size[2]*cbuf->procedural_offset[2];
retval= multitex_ext((Tex *)node->id, vec, NULL, NULL, 0, &texres);
@@ -80,6 +79,8 @@ static void texture_procedural(CompBuf *cbuf, float *col, float xco, float yco)
else {
VECCOPY(col, nor);
}
+
+ typecheck_compbuf_color(out, col, cbuf->type, cbuf->procedural_type);
}
/* texture node outputs get a small rect, to make sure all other nodes accept it */
@@ -106,6 +107,9 @@ static void node_composit_exec_texture(void *data, bNode *node, bNodeStack **in,
prevbuf->rect_procedural= texture_procedural;
prevbuf->node= node;
+ VECCOPY(prevbuf->procedural_offset, in[0]->vec);
+ VECCOPY(prevbuf->procedural_size, in[1]->vec);
+ prevbuf->procedural_type= CB_RGBA;
composit1_pixel_processor(node, prevbuf, prevbuf, out[0]->vec, do_copy_rgba, CB_RGBA);
generate_preview(node, prevbuf);
free_compbuf(prevbuf);
@@ -115,6 +119,9 @@ static void node_composit_exec_texture(void *data, bNode *node, bNodeStack **in,
stackbuf->rect_procedural= texture_procedural;
stackbuf->node= node;
+ VECCOPY(stackbuf->procedural_offset, in[0]->vec);
+ VECCOPY(stackbuf->procedural_size, in[1]->vec);
+ stackbuf->procedural_type= CB_VAL;
out[0]->data= stackbuf;
}
@@ -123,6 +130,9 @@ static void node_composit_exec_texture(void *data, bNode *node, bNodeStack **in,
stackbuf->rect_procedural= texture_procedural;
stackbuf->node= node;
+ VECCOPY(stackbuf->procedural_offset, in[0]->vec);
+ VECCOPY(stackbuf->procedural_size, in[1]->vec);
+ stackbuf->procedural_type= CB_RGBA;
out[1]->data= stackbuf;
}
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_tonemap.c b/source/blender/nodes/intern/CMP_nodes/CMP_tonemap.c
index 662d8e8dde9..5e1803a6774 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_tonemap.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_tonemap.c
@@ -63,7 +63,7 @@ static float avgLogLum(CompBuf *src, float* auto_key, float* Lav, float* Cav)
}
-void static tonemap(NodeTonemap* ntm, CompBuf* dst, CompBuf* src)
+static void tonemap(NodeTonemap* ntm, CompBuf* dst, CompBuf* src)
{
int x, y;
float dr, dg, db, al, igm = (ntm->gamma==0.f) ? 1 : (1.f / ntm->gamma);
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c b/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c
index eb939100644..daf61609692 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c
@@ -52,6 +52,9 @@ static void do_zcombine(bNode *node, float *out, float *src1, float *z1, float *
}
else {
QUATCOPY(out, src2);
+
+ if(node->custom1)
+ *z1= *z2;
}
}
@@ -78,54 +81,57 @@ static void do_zcombine_add(bNode *node, float *out, float *col1, float *col2, f
static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
RenderData *rd= data;
-
+ CompBuf *cbuf= in[0]->data;
+ CompBuf *zbuf;
+
/* stack order in: col z col z */
/* stack order out: col z */
- if(out[0]->hasoutput==0)
+ if(out[0]->hasoutput==0 && out[1]->hasoutput==0)
return;
/* no input image; do nothing now */
if(in[0]->data==NULL) {
return;
}
- else if(rd->scemode & R_FULL_SAMPLE) {
+
+ if(out[1]->hasoutput) {
+ /* copy or make a buffer for for the first z value, here we write result in */
+ if(in[1]->data)
+ zbuf= dupalloc_compbuf(in[1]->data);
+ else {
+ float *zval;
+ int tot= cbuf->x*cbuf->y;
+
+ zbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
+ for(zval= zbuf->rect; tot; tot--, zval++)
+ *zval= in[1]->vec[0];
+ }
+ /* lazy coder hack */
+ node->custom1= 1;
+ out[1]->data= zbuf;
+ }
+ else {
+ node->custom1= 0;
+ zbuf= in[1]->data;
+ }
+
+ if(rd->scemode & R_FULL_SAMPLE) {
/* make output size of first input image */
- CompBuf *cbuf= in[0]->data;
CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); // allocs
- composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec,
+ composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, zbuf, in[1]->vec, in[2]->data, in[2]->vec,
in[3]->data, in[3]->vec, do_zcombine, CB_RGBA, CB_VAL, CB_RGBA, CB_VAL);
out[0]->data= stackbuf;
}
else {
/* make output size of first input image */
- CompBuf *cbuf= in[0]->data;
CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
- CompBuf *zbuf, *mbuf;
+ CompBuf *mbuf;
float *fp;
int x;
char *aabuf;
- if(out[1]->hasoutput) {
- /* copy or make a buffer for for the first z value, here we write result in */
- if(in[1]->data)
- zbuf= dupalloc_compbuf(in[1]->data);
- else {
- float *zval;
- int tot= cbuf->x*cbuf->y;
-
- zbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
- for(zval= zbuf->rect; tot; tot--, zval++)
- *zval= in[1]->vec[0];
- }
- /* lazy coder hack */
- node->custom1= 1;
- }
- else {
- node->custom1= 0;
- zbuf= in[1]->data;
- }
/* make a mask based on comparison, optionally write zvalue */
mbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
@@ -153,9 +159,8 @@ static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in
MEM_freeN(aabuf);
out[0]->data= stackbuf;
- if(node->custom1)
- out[1]->data= zbuf;
}
+
}
bNodeType cmp_node_zcombine= {
diff --git a/source/blender/nodes/intern/CMP_nodes/Makefile b/source/blender/nodes/intern/CMP_nodes/Makefile
index 3564bf9034b..61b03f237db 100644
--- a/source/blender/nodes/intern/CMP_nodes/Makefile
+++ b/source/blender/nodes/intern/CMP_nodes/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/nodes/intern/CMP_util.c b/source/blender/nodes/intern/CMP_util.c
index eee33e33ff5..f9805645115 100644
--- a/source/blender/nodes/intern/CMP_util.c
+++ b/source/blender/nodes/intern/CMP_util.c
@@ -122,6 +122,48 @@ void print_compbuf(char *str, CompBuf *cbuf)
}
+/* used for disabling node (similar code in drawnode.c for disable line) */
+void node_compo_pass_on(bNode *node, bNodeStack **nsin, bNodeStack **nsout)
+{
+ CompBuf *valbuf= NULL, *colbuf= NULL, *vecbuf= NULL;
+ bNodeSocket *sock;
+ int a;
+
+ /* connect the first value buffer in with first value out */
+ /* connect the first RGBA buffer in with first RGBA out */
+
+ /* test the inputs */
+ for(a=0, sock= node->inputs.first; sock; sock= sock->next, a++) {
+ if(nsin[a]->data) {
+ CompBuf *cbuf= nsin[a]->data;
+ if(cbuf->type==1 && valbuf==NULL) valbuf= cbuf;
+ if(cbuf->type==3 && vecbuf==NULL) vecbuf= cbuf;
+ if(cbuf->type==4 && colbuf==NULL) colbuf= cbuf;
+ }
+ }
+
+ /* outputs */
+ if(valbuf || colbuf || vecbuf) {
+ for(a=0, sock= node->outputs.first; sock; sock= sock->next, a++) {
+ if(nsout[a]->hasoutput) {
+ if(sock->type==SOCK_VALUE && valbuf) {
+ nsout[a]->data= pass_on_compbuf(valbuf);
+ valbuf= NULL;
+ }
+ if(sock->type==SOCK_VECTOR && vecbuf) {
+ nsout[a]->data= pass_on_compbuf(vecbuf);
+ vecbuf= NULL;
+ }
+ if(sock->type==SOCK_RGBA && colbuf) {
+ nsout[a]->data= pass_on_compbuf(colbuf);
+ colbuf= NULL;
+ }
+ }
+ }
+ }
+}
+
+
CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, int type)
{
CompBuf *cbuf;
@@ -183,17 +225,100 @@ CompBuf *scalefast_compbuf(CompBuf *inbuf, int newx, int newy)
return outbuf;
}
+void typecheck_compbuf_color(float *out, float *in, int outtype, int intype)
+{
+ if(intype == outtype) {
+ memcpy(out, in, sizeof(float)*outtype);
+ }
+ else if(outtype==CB_VAL) {
+ if(intype==CB_VEC2) {
+ *out= 0.5f*(in[0]+in[1]);
+ }
+ else if(intype==CB_VEC3) {
+ *out= 0.333333f*(in[0]+in[1]+in[2]);
+ }
+ else if(intype==CB_RGBA) {
+ *out= in[0]*0.35f + in[1]*0.45f + in[2]*0.2f;
+ }
+ }
+ else if(outtype==CB_VEC2) {
+ if(intype==CB_VAL) {
+ out[0]= in[0];
+ out[1]= in[0];
+ }
+ else if(intype==CB_VEC3) {
+ out[0]= in[0];
+ out[1]= in[1];
+ }
+ else if(intype==CB_RGBA) {
+ out[0]= in[0];
+ out[1]= in[1];
+ }
+ }
+ else if(outtype==CB_VEC3) {
+ if(intype==CB_VAL) {
+ out[0]= in[0];
+ out[1]= in[0];
+ out[2]= in[0];
+ }
+ else if(intype==CB_VEC2) {
+ out[0]= in[0];
+ out[1]= in[1];
+ out[2]= 0.0f;
+ }
+ else if(intype==CB_RGBA) {
+ out[0]= in[0];
+ out[1]= in[1];
+ out[2]= in[2];
+ }
+ }
+ else if(outtype==CB_RGBA) {
+ if(intype==CB_VAL) {
+ out[0]= in[0];
+ out[1]= in[0];
+ out[2]= in[0];
+ out[3]= 1.0f;
+ }
+ else if(intype==CB_VEC2) {
+ out[0]= in[0];
+ out[1]= in[1];
+ out[2]= 0.0f;
+ out[3]= 1.0f;
+ }
+ else if(intype==CB_VEC3) {
+ out[0]= in[0];
+ out[1]= in[1];
+ out[2]= in[2];
+ out[3]= 1.0f;
+ }
+ }
+}
+
CompBuf *typecheck_compbuf(CompBuf *inbuf, int type)
{
- if(inbuf && inbuf->type!=type && inbuf->rect_procedural==NULL) {
- CompBuf *outbuf= alloc_compbuf(inbuf->x, inbuf->y, type, 1);
- float *inrf= inbuf->rect;
- float *outrf= outbuf->rect;
- int x= inbuf->x*inbuf->y;
-
+ if(inbuf && inbuf->type!=type) {
+ CompBuf *outbuf;
+ float *inrf, *outrf;
+ int x;
+
+ outbuf= alloc_compbuf(inbuf->x, inbuf->y, type, 1);
+
/* warning note: xof and yof are applied in pixelprocessor, but should be copied otherwise? */
outbuf->xof= inbuf->xof;
outbuf->yof= inbuf->yof;
+
+ if(inbuf->rect_procedural) {
+ outbuf->rect_procedural= inbuf->rect_procedural;
+ VECCOPY(outbuf->procedural_size, inbuf->procedural_size);
+ VECCOPY(outbuf->procedural_offset, inbuf->procedural_offset);
+ outbuf->procedural_type= inbuf->procedural_type;
+ outbuf->node= inbuf->node;
+ return outbuf;
+ }
+
+ inrf= inbuf->rect;
+ outrf= outbuf->rect;
+ x= inbuf->x*inbuf->y;
if(type==CB_VAL) {
if(inbuf->type==CB_VEC2) {
@@ -460,6 +585,25 @@ CompBuf *valbuf_from_rgbabuf(CompBuf *cbuf, int channel)
return valbuf;
}
+static CompBuf *generate_procedural_preview(CompBuf *cbuf, int newx, int newy)
+{
+ CompBuf *outbuf;
+ float *outfp;
+ int xrad, yrad, x, y;
+
+ outbuf= alloc_compbuf(newx, newy, CB_RGBA, 1);
+
+ outfp= outbuf->rect;
+ xrad= outbuf->xrad;
+ yrad= outbuf->yrad;
+
+ for(y= -yrad; y<-yrad+outbuf->y; y++)
+ for(x= -xrad; x<-xrad+outbuf->x; x++, outfp+=outbuf->type)
+ cbuf->rect_procedural(cbuf, outfp, (float)x/(float)xrad, (float)y/(float)yrad);
+
+ return outbuf;
+}
+
void generate_preview(bNode *node, CompBuf *stackbuf)
{
bNodePreview *preview= node->preview;
@@ -467,7 +611,7 @@ void generate_preview(bNode *node, CompBuf *stackbuf)
if(preview && stackbuf) {
CompBuf *cbuf, *stackbuf_use;
- if(stackbuf->rect==NULL) return;
+ if(stackbuf->rect==NULL && stackbuf->rect_procedural==NULL) return;
stackbuf_use= typecheck_compbuf(stackbuf, CB_RGBA);
@@ -480,7 +624,10 @@ void generate_preview(bNode *node, CompBuf *stackbuf)
preview->xsize= (140*stackbuf->x)/stackbuf->y;
}
- cbuf= scalefast_compbuf(stackbuf_use, preview->xsize, preview->ysize);
+ if(stackbuf_use->rect_procedural)
+ cbuf= generate_procedural_preview(stackbuf_use, preview->xsize, preview->ysize);
+ else
+ cbuf= scalefast_compbuf(stackbuf_use, preview->xsize, preview->ysize);
/* this ensures free-compbuf does the right stuff */
SWAP(float *, cbuf->rect, node->preview->rect);
@@ -575,6 +722,36 @@ void gamma_correct_compbuf(CompBuf *img, int inversed)
}
}
+void premul_compbuf(CompBuf *img, int inversed)
+{
+ float *drect;
+ int x;
+
+ if(img->type!=CB_RGBA) return;
+
+ drect= img->rect;
+ if(inversed) {
+ for(x=img->x*img->y; x>0; x--, drect+=4) {
+ if(fabs(drect[3]) < 1e-5f) {
+ drect[0]= 0.0f;
+ drect[1]= 0.0f;
+ drect[2]= 0.0f;
+ }
+ else {
+ drect[0] /= drect[3];
+ drect[1] /= drect[3];
+ drect[2] /= drect[3];
+ }
+ }
+ }
+ else {
+ for(x=img->x*img->y; x>0; x--, drect+=4) {
+ drect[0] *= drect[3];
+ drect[1] *= drect[3];
+ drect[2] *= drect[3];
+ }
+ }
+}
diff --git a/source/blender/nodes/intern/CMP_util.h b/source/blender/nodes/intern/CMP_util.h
index 7cb10b75f3a..e111632a195 100644
--- a/source/blender/nodes/intern/CMP_util.h
+++ b/source/blender/nodes/intern/CMP_util.h
@@ -107,6 +107,8 @@ typedef struct CompBuf {
int xof, yof; /* relative to center of target image */
void (*rect_procedural)(struct CompBuf *, float *, float, float);
+ float procedural_size[3], procedural_offset[3];
+ int procedural_type;
bNode *node; /* only in use for procedural bufs */
struct CompBuf *next, *prev; /* for pass-on, works nicer than reference counting */
@@ -132,10 +134,12 @@ CompBuf *dupalloc_compbuf(CompBuf *cbuf);
CompBuf *pass_on_compbuf(CompBuf *cbuf);
void free_compbuf(CompBuf *cbuf);
void print_compbuf(char *str, CompBuf *cbuf);
+void node_compo_pass_on(struct bNode *node, struct bNodeStack **nsin, struct bNodeStack **nsout);
CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, int type);
CompBuf *scalefast_compbuf(CompBuf *inbuf, int newx, int newy);
CompBuf *typecheck_compbuf(CompBuf *inbuf, int type);
+void typecheck_compbuf_color(float *out, float *in, int outtype, int intype);
float *compbuf_get_pixel(CompBuf *cbuf, float *rectf, int x, int y, int xrad, int yrad);
/* **************************************************** */
@@ -176,6 +180,7 @@ void do_hsva_to_rgba(bNode *node, float *out, float *in);
void do_ycca_to_rgba(bNode *node, float *out, float *in);
void gamma_correct_compbuf(CompBuf *img, int inversed);
+void premul_compbuf(CompBuf *img, int inversed);
void convolve(CompBuf* dst, CompBuf* in1, CompBuf* in2);
extern void node_ID_title_cb(void *node_v, void *unused_v);
diff --git a/source/blender/nodes/intern/Makefile b/source/blender/nodes/intern/Makefile
index 3b7783c5d1e..12b3616df25 100644
--- a/source/blender/nodes/intern/Makefile
+++ b/source/blender/nodes/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
@@ -38,6 +35,8 @@ include nan_compile.mk
CFLAGS += $(LEVEL_1_C_WARNINGS)
+CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
+CPPFLAGS += -I../../python
CPPFLAGS += -I../../blenkernel
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../makesdna
diff --git a/source/blender/nodes/intern/SHD_nodes/Makefile b/source/blender/nodes/intern/SHD_nodes/Makefile
index 0ab6134ac93..1917e9ba15c 100644
--- a/source/blender/nodes/intern/SHD_nodes/Makefile
+++ b/source/blender/nodes/intern/SHD_nodes/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
@@ -38,6 +35,8 @@ include nan_compile.mk
CFLAGS += $(LEVEL_1_C_WARNINGS)
+CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
+CPPFLAGS += -I../../../python
CPPFLAGS += -I../../../blenkernel
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../../makesdna
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c b/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
index 1ba777a0533..78f780c43b1 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
@@ -27,13 +27,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef USE_PYNODES /* note: won't work without patch */
-
#include <Python.h>
+#include <compile.h>
#include <eval.h>
#include "DNA_text_types.h"
#include "BKE_text.h"
+#include "BKE_utildefines.h"
#include "api2_2x/Node.h"
#include "api2_2x/gen_utils.h"
@@ -41,207 +41,677 @@
#include "../SHD_util.h"
+static void node_dynamic_setup(bNode *node);
+static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out);
+static void node_dynamic_free_storage_cb(bNode *node);
+
static PyObject *init_dynamicdict(void) {
- PyObject *newscriptdict= PyDict_New();
+ PyObject *newscriptdict;
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
+ newscriptdict= PyDict_New();
+
PyDict_SetItemString(newscriptdict, "__builtins__", PyEval_GetBuiltins());
EXPP_dict_set_item_str(newscriptdict, "__name__", PyString_FromString("__main__"));
+
+ PyGILState_Release(gilstate);
+
return newscriptdict;
}
-static void free_dynamicdict(PyObject *dict) {
- if(dict!=NULL) {
- Py_DECREF(dict);
+static bNodeType *node_dynamic_find_typeinfo(ListBase *list, ID *id)
+{
+ bNodeType *ntype = list->first;
+
+ while(ntype) {
+ if (ntype->type == NODE_DYNAMIC && ntype->id == id)
+ break;
+ ntype = ntype->next;
}
+
+ return ntype; /* NULL if doesn't exist */
}
-static void node_dynamic_init(bNode *node) {
- NodeScriptDict *nsd= MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
- int type= node->custom2;
- node->custom2= 0;
- node->storage= nsd;
- if(type>=NODE_DYNAMIC_MENU) {
- if(type==NODE_DYNAMIC_MENU) {
- nodeMakeDynamicType(node);
- node->custom1= SH_NODE_DYNAMIC_NEW;
- } else {
- node->custom1= SH_NODE_DYNAMIC_ADDEXIST;
+static void node_dynamic_free_typeinfo_sockets(bNodeType *tinfo)
+{
+ bNodeSocketType *sock;
+
+ if (!tinfo) return;
+
+ if (tinfo->inputs) {
+ sock = tinfo->inputs;
+ while (sock->type != -1) {
+ MEM_freeN(sock->name);
+ sock++;
}
- node->id= node->typeinfo->id;
- nodeDynamicParse(node);
- } else {
- if(node->custom1== SH_NODE_DYNAMIC_LOADED) {
- nodeMakeDynamicType(node);
- nodeDynamicParse(node);
- } else if(node->custom1== SH_NODE_DYNAMIC_ADDEXIST)
- nodeDynamicParse(node);
+ MEM_freeN(tinfo->inputs);
+ tinfo->inputs = NULL;
}
+ if (tinfo->outputs) {
+ sock = tinfo->outputs;
+ while (sock->type != -1) {
+ MEM_freeN(sock->name);
+ sock++;
+ }
+ MEM_freeN(tinfo->outputs);
+ tinfo->outputs = NULL;
+ }
+}
+
+static void node_dynamic_free_typeinfo(bNodeType *tinfo)
+{
+ if (!tinfo) return;
+
+ node_dynamic_free_typeinfo_sockets(tinfo);
+
+ if (tinfo->name) { MEM_freeN(tinfo->name); }
+
+ MEM_freeN(tinfo);
}
-static void node_dynamic_free(bNode *node)
+static void node_dynamic_free_sockets(bNode *node)
{
- NodeScriptDict *nsd= (NodeScriptDict *)(node->storage);
- BPy_Node *pynode= nsd->node;
- Py_XDECREF(pynode);
- free_dynamicdict((PyObject *)(nsd->dict));
+ BLI_freelistN(&node->inputs);
+ BLI_freelistN(&node->outputs);
+}
+
+/* For now we just remove the socket links. It's the safest
+ * route, since an update in the script may change completely the
+ * inputs and outputs. Trying to recreate the node links would be
+ * nicer for pynode authors, though. */
+static void node_dynamic_update_socket_links(bNode *node, bNodeTree *ntree)
+{
+ if (ntree) {
+ nodeVerifyType(ntree, node);
+ }
+ else {
+ Material *ma;
+
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
+ if (nd == node) nodeVerifyType(ma->nodetree, node);
+ }
+ }
+ }
+ }
+}
+
+static void node_dynamic_free_storage_cb(bNode *node)
+{
+ NodeScriptDict *nsd;
+ PyObject *pydict;
+ BPy_Node *pynode;
+
+ if (!node->storage) return;
+
+ nsd = (NodeScriptDict *)(node->storage);
+ pydict = nsd->dict;
+ if (pydict) {
+ Py_DECREF(pydict);
+ }
+ pynode = nsd->node;
+ if (pynode) {
+ Py_DECREF(pynode);
+ }
MEM_freeN(node->storage);
+ node->storage = NULL;
}
-static void node_dynamic_copy(bNode *orig_node, bNode *new_node)
+/* Disable pynode when its script fails */
+static void node_dynamic_disable(bNode *node)
{
- NodeScriptDict *nsd= (NodeScriptDict *)(orig_node->storage);
- new_node->storage= MEM_dupallocN(orig_node->storage);
- if(nsd->node)
- Py_INCREF((PyObject *)(nsd->node));
- if(nsd->dict)
- Py_INCREF((PyObject *)(nsd->dict));
+ node->custom1 = 0;
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ERROR);
}
-static void node_dynamic_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) {
- BPy_Node *mynode = NULL;
- NodeScriptDict *nsd = NULL;
- PyObject *pyresult = NULL;
- PyObject *args = NULL;
- ShadeInput *shi= ((ShaderCallData *)data)->shi;
+/* Disable all pynodes using the given text (script) id */
+static void node_dynamic_disable_all_by_id(ID *id)
+{
+ Material *ma; /* XXX hardcoded for shaders */
- if(node->custom1==SH_NODE_DYNAMIC_NEW) {
- nodeDynamicParse(node);
- return;
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ bNodeTree *ntree = ma->nodetree;
+ for (nd= ntree->nodes.first; nd; nd= nd->next) {
+ if (nd->id == id) {
+ nd->custom1 = 0;
+ nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_ERROR);
+ }
+ }
+ }
}
+}
- if(node->custom2<0)
- return;
+static void node_rem_socklist_links(bNodeTree *ntree, ListBase *lb)
+{
+ bNodeLink *link, *next;
+ bNodeSocket *sock;
- if(node->custom1==SH_NODE_DYNAMIC_READY || node->custom1==SH_NODE_DYNAMIC_UPDATED) {
- if(node->custom1== SH_NODE_DYNAMIC_UPDATED)
- node->custom1= SH_NODE_DYNAMIC_READY;
+ if (!lb) return;
- nsd = (NodeScriptDict *)node->storage;
+ for (sock= lb->first; sock; sock= sock->next) {
+ for (link= ntree->links.first; link; link= next) {
+ next= link->next;
+ if (link->fromsock==sock || link->tosock==sock) {
+ nodeRemLink(ntree, link);
+ }
+ }
+ }
+}
- mynode = (BPy_Node *)(nsd->node);
- if(mynode && PyCallable_Check((PyObject *)mynode)) {
- mynode->node= node;
- Node_SetStack(mynode, in, NODE_INPUTSTACK);
- Node_SetStack(mynode, out, NODE_OUTPUTSTACK);
- Node_SetShi(mynode, shi);
- args=Py_BuildValue("()");
- pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
- if(!pyresult) {
- if(PyErr_Occurred()) {
- PyErr_Print();
- node->custom2= -1;
- } else {
- printf("PyObject_Call __call__ failed\n");
+/* XXX hardcoded for shaders */
+static void node_dynamic_rem_all_links(bNodeType *tinfo)
+{
+ Material *ma;
+ int in, out;
+
+ in = tinfo->inputs ? 1 : 0;
+ out = tinfo->outputs ? 1 : 0;
+
+ if (!in && !out) return;
+
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ bNodeTree *ntree = ma->nodetree;
+ for (nd= ntree->nodes.first; nd; nd= nd->next) {
+ if (nd->typeinfo == tinfo) {
+ if (in)
+ node_rem_socklist_links(ntree, &nd->inputs);
+ if (out)
+ node_rem_socklist_links(ntree, &nd->outputs);
}
}
- Py_XDECREF(pyresult);
- Py_DECREF(args);
}
}
}
-void nodeDynamicParse(struct bNode *node)
+/* node_dynamic_reset: clean a pynode, getting rid of all
+ * data dynamically created for it. */
+static void node_dynamic_reset(bNode *node, int unlink_text)
+{
+ bNodeType *tinfo, *tinfo_default;
+ Material *ma;
+
+ tinfo = node->typeinfo;
+ tinfo_default = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
+
+ node_dynamic_rem_all_links(tinfo);
+ node_dynamic_free_typeinfo_sockets(tinfo);
+
+ /* reset all other XXX shader nodes sharing this typeinfo */
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
+ if (nd->typeinfo == tinfo) {
+ node_dynamic_free_storage_cb(nd);
+ node_dynamic_free_sockets(nd);
+ //node_dynamic_update_socket_links(nd, ma->nodetree);
+ nd->typeinfo = tinfo_default;
+ if (unlink_text) {
+ nd->id = NULL;
+ nd->custom1 = 0;
+ nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
+ BLI_strncpy(nd->name, "Dynamic", 8);
+ }
+ }
+ }
+ }
+ }
+
+ /* XXX hardcoded for shaders: */
+ if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
+ node_dynamic_free_typeinfo(tinfo);
+}
+
+/* Special case of the above function: for working pynodes
+ * that were saved on a .blend but fail for some reason when
+ * the file is opened. We need this because pynodes are initialized
+ * before G.main. */
+static void node_dynamic_reset_loaded(bNode *node)
+{
+ bNodeType *tinfo = node->typeinfo;
+
+ node_dynamic_rem_all_links(tinfo);
+ node_dynamic_free_typeinfo_sockets(tinfo);
+ node_dynamic_free_storage_cb(node);
+ /* XXX hardcoded for shaders: */
+ if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
+
+ node_dynamic_free_typeinfo(tinfo);
+ node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
+}
+
+int nodeDynamicUnlinkText(ID *txtid) {
+ Material *ma;
+ bNode *nd;
+
+ /* find one node that uses this text */
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
+ if ((nd->type == NODE_DYNAMIC) && (nd->id == txtid)) {
+ node_dynamic_reset(nd, 1); /* found, reset all */
+ return 1;
+ }
+ }
+ }
+ }
+ return 0; /* no pynodes used this text */
+}
+
+static void node_dynamic_pyerror_print(bNode *node)
+{
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
+ fprintf(stderr, "\nError in dynamic node script \"%s\":\n", node->name);
+ if (PyErr_Occurred()) { PyErr_Print(); }
+ else { fprintf(stderr, "Not a valid dynamic node Python script.\n"); }
+
+ PyGILState_Release(gilstate);
+}
+
+static void node_dynamic_register_type(bNode *node)
+{
+ nodeRegisterType(&node_all_shaders, node->typeinfo);
+ /* nodeRegisterType copied it to a new one, so we
+ * free the typeinfo itself, but not what it
+ * points to: */
+ MEM_freeN(node->typeinfo);
+ node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
+ MEM_freeN(node->typeinfo->name);
+ node->typeinfo->name = BLI_strdup(node->name);
+}
+
+/* node_dynamic_get_pynode:
+ * Find the pynode definition from the script */
+static PyObject *node_dynamic_get_pynode(PyObject *dict)
{
- BPy_Node *pynode= NULL;
- PyObject *dict= NULL;
PyObject *key= NULL;
- PyObject *value= NULL;
- PyObject *testinst= NULL;
+ Py_ssize_t pos = 0;
+ PyObject *value = NULL;
+
+ /* script writer specified a node? */
+ value = PyDict_GetItemString(dict, "__node__");
+
+ if (value) {
+ if (PyObject_TypeCheck(value, &PyType_Type)) {
+ Py_INCREF(value);
+ return value;
+ }
+ else {
+ PyErr_SetString(PyExc_TypeError,
+ "expected class object derived from Scripted node");
+ return NULL;
+ }
+ }
+
+ /* case not, search for it in the script's global dictionary */
+ while (PyDict_Next(dict, &pos, &key, &value)) {
+ /* skip names we know belong to other available objects */
+ if (strcmp("Socket", PyString_AsString(key)) == 0)
+ continue;
+ else if (strcmp("Scripted", PyString_AsString(key)) == 0)
+ continue;
+ /* naive: we grab the first ob of type 'type': */
+ else if (PyObject_TypeCheck(value, &PyType_Type)) {
+ Py_INCREF(value);
+ return value;
+ }
+ }
+
+ PyErr_SetString(PyExc_TypeError,
+ "no PyNode definition found in the script!");
+ return NULL;
+}
+
+static int node_dynamic_parse(struct bNode *node)
+{
+ PyObject *dict= NULL;
+ PyObject *pynode_data= NULL;
+ PyObject *pynode= NULL;
PyObject *args= NULL;
- int pos = 0;
- NodeScriptDict *nsd= NULL;
+ NodeScriptDict *nsd = NULL;
PyObject *pyresult = NULL;
- PyObject *pycompiled = NULL;
- Text *txt = NULL;
- char *buf= NULL;
+ char *buf = NULL;
+ int is_valid_script = 0;
+ PyGILState_STATE gilstate;
+
+ if (!node->id || !node->storage)
+ return 0;
- if(! node->id) {
+ /* READY, no need to be here */
+ if (BTST(node->custom1, NODE_DYNAMIC_READY))
+ return 0;
+
+ /* for threading */
+ gilstate = PyGILState_Ensure();
+
+ nsd = (NodeScriptDict *)node->storage;
+
+ dict = (PyObject *)(nsd->dict);
+ buf = txt_to_buf((Text *)node->id);
+
+ pyresult = PyRun_String(buf, Py_file_input, dict, dict);
+
+ MEM_freeN(buf);
+
+ if (!pyresult) {
+ if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
+ node_dynamic_disable(node);
+ } else {
+ node_dynamic_disable_all_by_id(node->id);
+ }
+ node_dynamic_pyerror_print(node);
+ PyGILState_Release(gilstate);
+ return -1;
+ }
+
+ Py_DECREF(pyresult);
+
+ pynode_data = node_dynamic_get_pynode(dict);
+
+ if (pynode_data) {
+ BPy_NodeSocketLists *socklists = Node_CreateSocketLists(node);
+
+ args = Py_BuildValue("(O)", socklists);
+
+ /* init it to get the input and output sockets */
+ pynode = PyObject_Call(pynode_data, args, NULL);
+
+ Py_DECREF(pynode_data);
+ Py_DECREF(socklists);
+ Py_DECREF(args);
+
+ if (!PyErr_Occurred() && pynode && pytype_is_pynode(pynode)) {
+ InitNode((BPy_Node *)(pynode), node);
+ nsd->node = pynode;
+ node->typeinfo->execfunc = node_dynamic_exec_cb;
+ is_valid_script = 1;
+
+ /* for NEW, LOADED, REPARSE */
+ if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
+ node->typeinfo->pydict = dict;
+ node->typeinfo->pynode = pynode;
+ node->typeinfo->id = node->id;
+ if (BNTST(node->custom1, NODE_DYNAMIC_LOADED))
+ nodeAddSockets(node, node->typeinfo);
+ if (BNTST(node->custom1, NODE_DYNAMIC_REPARSE))
+ node_dynamic_register_type(node);
+ }
+
+ node->custom1 = 0;
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
+ }
+ }
+
+ PyGILState_Release(gilstate);
+
+ if (!is_valid_script) { /* not a valid pynode script */
+ node_dynamic_disable_all_by_id(node->id);
+ node_dynamic_pyerror_print(node);
+ return -1;
+ }
+
+ return 0;
+}
+
+/* node_dynamic_setup: prepare for execution (state: NODE_DYNAMIC_READY)
+ * pynodes already linked to a script (node->id != NULL). */
+static void node_dynamic_setup(bNode *node)
+{
+ NodeScriptDict *nsd = NULL;
+ bNodeTree *nodetree = NULL;
+ bNodeType *ntype = NULL;
+ PyGILState_STATE gilstate;
+
+ /* Possible cases:
+ * NEW
+ * ADDEXIST
+ * LOADED
+ * REPARSE
+ * ERROR
+ * READY
+ */
+
+ /* NEW, but not linked to a script: link default (empty) typeinfo */
+ if (!node->id) {
+ node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders,
+ NULL);
return;
}
- if(node->custom1!=SH_NODE_DYNAMIC_READY) {
- txt = (Text *)node->id;
- nsd = (NodeScriptDict *)node->storage;
+ /* READY, no need to be here */
+ if (BTST(node->custom1, NODE_DYNAMIC_READY))
+ return;
+
+ gilstate = PyGILState_Ensure();
+
+ /* ERROR, reset to (empty) defaults */
+ if (BCLR(node->custom1, NODE_DYNAMIC_ERROR) == 0) {
+ node_dynamic_reset(node, 0);
+ PyGILState_Release(gilstate);
+ return;
+ }
- if(nsd->dict==NULL && (node->custom1==SH_NODE_DYNAMIC_NEW||node->custom1==SH_NODE_DYNAMIC_LOADED)) {
- nsd->dict= init_dynamicdict();
- } else if(nsd->dict==NULL && node->custom1==SH_NODE_DYNAMIC_ADDEXIST) {
- nsd->dict= node->typeinfo->pydict;
- nsd->node= node->typeinfo->pynode;
- Py_INCREF((PyObject *)(nsd->dict));
- Py_INCREF((PyObject *)(nsd->node));
- node->custom1= SH_NODE_DYNAMIC_READY;
+ /* User asked to update this pynode, prepare it for reparsing */
+ if (BTST(node->custom1, NODE_DYNAMIC_REPARSE)) {
+ int needs_parsing = 1;
+
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
+
+ if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
+ node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_REPARSE);
+ ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
+
+ if (ntype) {
+ node->typeinfo = ntype;
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
+ node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ERROR);
+ needs_parsing = 0;
+ }
+ else { nodeMakeDynamicType(node); }
+
+ } else {
+ node_dynamic_rem_all_links(node->typeinfo);
+ node_dynamic_free_typeinfo_sockets(node->typeinfo);
+ node_dynamic_update_socket_links(node, NULL);
+ node_dynamic_free_storage_cb(node);
+ }
+
+ if (needs_parsing) {
+ nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
+ nsd->dict = init_dynamicdict();
+ node->storage = nsd;
+ /* prepared, now reparse: */
+ node_dynamic_parse(node);
+ PyGILState_Release(gilstate);
return;
}
- dict= (PyObject *)(nsd->dict);
+ }
+ else if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
+ /* when loading from a .blend we don't have G.main yet, so we
+ * quickly abuse node->storage in ntreeInitTypes (node.c) to have
+ * our nodetree ptr (needed if a pynode script that worked before
+ * saving the .blend for some reason fails upon loading): */
+ nodetree = (bNodeTree *)node->storage;
+ node->storage = NULL;
+ }
- if(node->custom1!=SH_NODE_DYNAMIC_ADDEXIST) {
- buf = txt_to_buf( txt );
- /*printf("Running script (%s, %d)...", node->name, node->custom1);*/
- pyresult = PyRun_String(buf, Py_file_input, dict, dict);
- /*printf(" done\n");*/
+ if (node->storage)
+ fprintf(stderr, "\nDEBUG: PYNODES ERROR: non NULL node->storage in node_dynamic_setup()\n");
- MEM_freeN(buf);
+ nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
+ node->storage = nsd;
+
+ /* NEW, LOADED or REPARSE */
+ if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
+ /* check if there's already a bNodeType linked to this script */
+ /* (XXX hardcoded for shader nodes for now) */
+ ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
- if(!pyresult) {
- if(PyErr_Occurred()) {
- PyErr_Print();
- }
- Py_XDECREF(pyresult);
- return;
+ if (ntype) { /* if so, reuse it */
+ node->typeinfo = ntype;
+ /* so this is actually an ADDEXIST type */
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
+ }
+ else { /* create bNodeType for this pynode */
+ nodeMakeDynamicType(node);
+ nsd->dict = init_dynamicdict();
+ if ((node_dynamic_parse(node) == -1) && nodetree) {
+ node_dynamic_reset_loaded(node);
}
+ PyGILState_Release(gilstate);
+ return;
+ }
+ }
- Py_DECREF(pyresult);
+ /* ADDEXIST: new pynode linked to an already registered dynamic type,
+ * we just reuse existing py dict and pynode */
+ nsd->dict = node->typeinfo->pydict;
+ nsd->node = node->typeinfo->pynode;
- while(PyDict_Next( (PyObject *)(nsd->dict), &pos, &key, &value) ) {
- if(PyObject_TypeCheck(value, &PyType_Type)==1) {
- BPy_DefinitionMap *outputdef= Node_CreateOutputDefMap(node);
- BPy_DefinitionMap *inputdef= Node_CreateInputDefMap(node);
-
- args= Py_BuildValue("(OO)", inputdef, outputdef);
- testinst= PyObject_Call(value, args, NULL);
-
- Py_DECREF(outputdef);
- Py_DECREF(inputdef);
- if(testinst && PyObject_TypeCheck(testinst, &Node_Type)==1) {
- Py_INCREF(testinst);
- Py_INCREF(dict);
- InitNode((BPy_Node *)(testinst), node);
- nsd->node= testinst;
- node->typeinfo->execfunc= node_dynamic_exec;
- if(node->custom1== SH_NODE_DYNAMIC_NEW || node->custom1== SH_NODE_DYNAMIC_LOADED) {
- node->typeinfo->pynode= testinst;
- node->typeinfo->pydict= nsd->dict;
- node->typeinfo->id= node->id;
- nodeAddSockets(node, node->typeinfo);
- nodeRegisterType(&node_all_shaders, node->typeinfo);
- node->custom1= SH_NODE_DYNAMIC_READY;
- }
- break;
- }
- Py_DECREF(args);
- }
- }
+ Py_INCREF((PyObject *)(nsd->dict));
+ Py_INCREF((PyObject *)(nsd->node));
+
+ if (BTST(node->custom1, NODE_DYNAMIC_NEW)) {
+ nodeAddSockets(node, node->typeinfo);
+ node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_NEW);
+ }
+
+ node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ADDEXIST);
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
+
+ PyGILState_Release(gilstate);
+
+ return;
+}
+
+/* node_dynamic_init_cb callback: called when a pynode is created.
+ * The pynode type is passed via node->custom2. It can be:
+ * 0: for loaded empty nodes
+ * NODE_DYNAMIC_MENU: for the default Dynamic node type
+ * > NODE_DYNAMIC_MENU: for the new types defined by scripts
+*/
+static void node_dynamic_init_cb(bNode *node) {
+ int type = node->custom2;
+
+ node->custom2 = 0;
+
+ if (type >= NODE_DYNAMIC_MENU) {
+ node->custom1 = 0;
+
+ if (type == NODE_DYNAMIC_MENU) {
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
+ return;
}
+
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
+ node->id = node->typeinfo->id;
}
+
+ node_dynamic_setup(node);
}
+/* node_dynamic_copy_cb: pynode copy callback */
+static void node_dynamic_copy_cb(bNode *orig_node, bNode *new_node)
+{
+ NodeScriptDict *nsd;
+ PyGILState_STATE gilstate;
+
+ if (!orig_node->storage) return;
+
+ nsd = (NodeScriptDict *)(orig_node->storage);
+ new_node->storage = MEM_dupallocN(orig_node->storage);
+
+ gilstate = PyGILState_Ensure();
+
+ if (nsd->node)
+ Py_INCREF((PyObject *)(nsd->node));
+ if (nsd->dict)
+ Py_INCREF((PyObject *)(nsd->dict));
+
+ PyGILState_Release(gilstate);
+}
+
+/* node_dynamic_exec_cb: the execution callback called per pixel
+ * during rendering. */
+static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out) {
+ BPy_Node *mynode = NULL;
+ NodeScriptDict *nsd = NULL;
+ PyObject *pyresult = NULL;
+ PyObject *args = NULL;
+ ShadeInput *shi;
+ PyGILState_STATE gilstate;
+
+ if (!node->id)
+ return;
+
+ /*if (G.scene->r.threads > 1)
+ return;*/
+
+ if (BTST2(node->custom1, NODE_DYNAMIC_NEW, NODE_DYNAMIC_REPARSE)) {
+ node_dynamic_setup(node);
+ return;
+ }
+
+ if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
+ if (node->storage) node_dynamic_setup(node);
+ return;
+ }
+
+ if (BTST(node->custom1, NODE_DYNAMIC_READY)) {
+ nsd = (NodeScriptDict *)node->storage;
+ mynode = (BPy_Node *)(nsd->node);
+
+
+ if (mynode && PyCallable_Check((PyObject *)mynode)) {
+
+ gilstate = PyGILState_Ensure();
+
+ mynode->node = node;
+ shi = ((ShaderCallData *)data)->shi;
+
+ Node_SetStack(mynode, in, NODE_INPUTSTACK);
+ Node_SetStack(mynode, out, NODE_OUTPUTSTACK);
+ Node_SetShi(mynode, shi);
+
+ args=Py_BuildValue("()");
+ pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
+ Py_DECREF(args);
+
+ if (!pyresult) {
+ PyGILState_Release(gilstate);
+ node_dynamic_disable_all_by_id(node->id);
+ node_dynamic_pyerror_print(node);
+ node_dynamic_setup(node);
+ return;
+ }
+ Py_DECREF(pyresult);
+ PyGILState_Release(gilstate);
+ }
+ }
+}
-bNodeType sh_node_dynamic = {
+bNodeType node_dynamic_typeinfo = {
/* next, prev */ NULL, NULL,
- /* type code */ SH_NODE_DYNAMIC,
+ /* type code */ NODE_DYNAMIC,
/* name */ "Dynamic",
/* width+range */ 150, 60, 300,
/* class+opts */ NODE_CLASS_OP_DYNAMIC, NODE_OPTIONS,
/* input sock */ NULL,
/* output sock */ NULL,
/* storage */ "NodeScriptDict",
- /* execfunc */ node_dynamic_exec,
+ /* execfunc */ node_dynamic_exec_cb,
/* butfunc */ NULL,
- /* initfunc */ node_dynamic_init,
- /* freefunc */ node_dynamic_free,
- /* copyfunc */ node_dynamic_copy,
+ /* initfunc */ node_dynamic_init_cb,
+ /* freefunc */ node_dynamic_free_storage_cb,
+ /* copyfunc */ node_dynamic_copy_cb,
/* id */ NULL
};
-#endif /* USE_PYNODES */
diff --git a/source/blender/python/BPY_extern.h b/source/blender/python/BPY_extern.h
index e4986727ab1..f6a27b80733 100644
--- a/source/blender/python/BPY_extern.h
+++ b/source/blender/python/BPY_extern.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,13 +24,14 @@
*
* Contributor(s): Michel Selten, Willian P. Germano, Chris Keith
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BPY_EXTERN_H
#define BPY_EXTERN_H
extern char bprogname[]; /* holds a copy of argv[0], from creator.c */
+extern char btempdir[]; /* use this to store a valid temp directory */
struct Text; /* defined in DNA_text_types.h */
struct ID; /* DNA_ID.h */
@@ -43,13 +41,13 @@ struct ScriptLink; /* DNA_scriptlink_types.h */
struct ListBase; /* DNA_listBase.h */
struct SpaceText; /* DNA_space_types.h */
struct SpaceScript; /* DNA_space_types.h */
-struct Script; /* BPI_script.h */
struct ScrArea; /* DNA_screen_types.h */
struct bScreen; /* DNA_screen_types.h */
struct bConstraint; /* DNA_constraint_types.h */
struct bPythonConstraint; /* DNA_constraint_types.h */
struct bConstraintOb; /* DNA_constraint_types.h */
struct bConstraintTarget; /* DNA_constraint_types.h*/
+struct Script; /* DNA_screen_types.h */
#ifdef __cplusplus
extern "C" {
#endif
@@ -78,19 +76,23 @@ extern "C" {
void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct);
void BPY_pyconstraint_update(struct Object *owner, struct bConstraint *con);
int BPY_is_pyconstraint(struct Text *text);
+ void BPY_free_pyconstraint_links(struct Text *text);
void BPY_start_python( int argc, char **argv );
void BPY_end_python( void );
void BPY_post_start_python( void );
void init_syspath( int first_time );
void syspath_append( char *dir );
-
+ void BPY_rebuild_syspath( void );
+ int BPY_path_update( void );
+
int BPY_Err_getLinenumber( void );
const char *BPY_Err_getFilename( void );
int BPY_txt_do_python_Text( struct Text *text );
int BPY_menu_do_python( short menutype, int event );
void BPY_run_python_script( char *filename );
+ int BPY_run_script(struct Script *script);
void BPY_free_compiled_text( struct Text *text );
void BPY_clear_bad_scriptlinks( struct Text *byebye );
@@ -123,7 +125,10 @@ extern "C" {
unsigned short event, short val, char ascii );
void BPY_clear_script( struct Script *script );
void BPY_free_finished_script( struct Script *script );
-
+ void BPY_scripts_clear_pyobjects( void );
+
+ void error_pyscript( void );
+
/* void BPY_Err_Handle(struct Text *text); */
/* void BPY_clear_bad_scriptlink(struct ID *id, struct Text *byebye); */
/* void BPY_clear_bad_scriptlist(struct ListBase *, struct Text *byebye); */
diff --git a/source/blender/python/BPY_interface.c b/source/blender/python/BPY_interface.c
index 770fbf13931..ffdb593767a 100644
--- a/source/blender/python/BPY_interface.c
+++ b/source/blender/python/BPY_interface.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Michel Selten, Willian P. Germano, Stephen Swaney,
* Chris Keith, Chris Want, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <Python.h>
@@ -57,10 +54,11 @@
#include "MEM_guardedalloc.h"
#include "BPY_extern.h"
#include "BPY_menus.h"
-#include "BPI_script.h"
+#include "DNA_space_types.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_armature.h"
+#include "BKE_depsgraph.h"
#include "api2_2x/EXPP_interface.h"
#include "api2_2x/constant.h"
#include "api2_2x/gen_utils.h"
@@ -95,6 +93,7 @@
/* for pydrivers (ipo drivers defined by one-line Python expressions) */
PyObject *bpy_pydriver_Dict = NULL;
+PyObject *bpy_orig_syspath_List = NULL;
/*
* set up a weakref list for Armatures
@@ -181,6 +180,7 @@ PyObject *traceback_getFilename( PyObject * tb );
****************************************************************************/
void BPY_start_python( int argc, char **argv )
{
+ PyThreadState *py_tstate = NULL;
static int argc_copy = 0;
static char **argv_copy = NULL;
int first_time = argc;
@@ -226,6 +226,16 @@ void BPY_start_python( int argc, char **argv )
Py_Initialize( );
PySys_SetArgv( argc_copy, argv_copy );
+ /* Initialize thread support (also acquires lock) */
+ PyEval_InitThreads();
+
+ /* Don't allow the Python Interpreter to release the GIL on
+ * its own, to guarantee PyNodes work properly. For Blender this
+ * is currently the best default behavior.
+ * The following code in C is equivalent in Python to:
+ * "import sys; sys.setcheckinterval(sys.maxint)" */
+ _Py_CheckInterval = PyInt_GetMax();
+
//Overrides __import__
init_ourImport( );
init_ourReload( );
@@ -236,6 +246,9 @@ void BPY_start_python( int argc, char **argv )
//Look for a python installation
init_syspath( first_time ); /* not first_time: some msgs are suppressed */
+ py_tstate = PyGILState_GetThisThreadState();
+ PyEval_ReleaseThread(py_tstate);
+
return;
}
@@ -245,6 +258,9 @@ void BPY_start_python( int argc, char **argv )
void BPY_end_python( void )
{
Script *script = NULL;
+ Script *next_script = NULL;
+
+ PyGILState_Ensure(); /* finalizing, no need to grab the state */
if( bpy_registryDict ) {
Py_DECREF( bpy_registryDict );
@@ -255,11 +271,16 @@ void BPY_end_python( void )
Py_DECREF( bpy_pydriver_Dict );
bpy_pydriver_Dict = NULL;
}
+
+ if( bpy_orig_syspath_List ) {
+ Py_DECREF( bpy_orig_syspath_List );
+ bpy_orig_syspath_List = NULL;
+ }
/* Freeing all scripts here prevents problems with the order in which
* Python is finalized and G.main is freed in exit_usiblender() */
- for (script = G.main->script.first; script; script = script->id.next) {
- BPY_clear_script(script);
+ for (script = G.main->script.first; script; script = next_script) {
+ next_script = script->id.next;
free_libblock( &G.main->script, script );
}
@@ -293,13 +314,14 @@ void syspath_append( char *dirname )
/* cant get the sys module */
ok = 0;
}
-
- if (ok && PyList_Append( path, dir ) != 0)
- ok = 0; /* append failed */
-
- if( (ok==0) || PyErr_Occurred( ) )
- Py_FatalError( "could import or build sys.path, can't continue" );
-
+
+ if (PySequence_Contains(path, dir)==0) { /* Only add if we need to */
+ if (ok && PyList_Append( path, dir ) != 0)
+ ok = 0; /* append failed */
+
+ if( (ok==0) || PyErr_Occurred( ) )
+ Py_FatalError( "could import or build sys.path, can't continue" );
+ }
Py_XDECREF( mod_sys );
}
@@ -311,7 +333,8 @@ void init_syspath( int first_time )
char execdir[FILE_MAXDIR]; /*defines from DNA_space_types.h */
int n;
-
+
+
path = Py_BuildValue( "s", bprogname );
mod = PyImport_ImportModule( "Blender.sys" );
@@ -333,9 +356,10 @@ void init_syspath( int first_time )
execdir[n] = '\0';
syspath_append( execdir ); /* append to module search path */
- } else
+ } else {
printf( "Warning: could not determine argv[0] path\n" );
-
+ }
+
/*
attempt to import 'site' module as a check for valid
python install found.
@@ -366,28 +390,48 @@ void init_syspath( int first_time )
if( mod ) {
d = PyModule_GetDict( mod ); /* borrowed ref */
- EXPP_dict_set_item_str( d, "executable",
- Py_BuildValue( "s", bprogname ) );
+ EXPP_dict_set_item_str( d, "executable", Py_BuildValue( "s", bprogname ) );
+
+ if (bpy_orig_syspath_List == NULL) {
+ /* backup the original sys.path to rebuild later */
+ PyObject *syspath = PyDict_GetItemString( d, "path" ); /* borrowed ref */
+ if (bpy_orig_syspath_List) { /* This should never happen but just incase, be nice */
+ Py_DECREF(bpy_orig_syspath_List);
+ }
+ bpy_orig_syspath_List = PyList_GetSlice(syspath, 0, PyList_Size(syspath));
+ }
+
Py_DECREF( mod );
} else{
printf("import of sys module failed\n");
}
}
-/****************************************************************************
-* Description: This function finishes Python initialization in Blender.
-
-Because U.pythondir (user defined dir for scripts) isn't
-initialized when BPY_start_Python needs to be executed, we
-postpone adding U.pythondir to sys.path and also BPyMenus
-(mechanism to register scripts in Blender menus) for when
-that dir info is available.
-****************************************************************************/
-void BPY_post_start_python( void )
+void BPY_rebuild_syspath( void )
{
+ PyObject *mod, *dict, *syspath;
char dirpath[FILE_MAX];
char *sdir = NULL;
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+ mod = PyImport_ImportModule( "sys" );
+ if (!mod) {
+ printf("error: could not import python sys module. some modules may not import.\n");
+ return;
+ }
+
+ if (!bpy_orig_syspath_List) { /* should never happen */
+ printf("error refershing python path\n");
+ Py_DECREF(mod);
+ return;
+ }
+
+ dict = PyModule_GetDict( mod ); /* borrowed ref */
+
+ /* Reset sys.path */
+ syspath = PyDict_GetItemString( dict, "path" ); /* borrowed ref */
+ PyList_SetSlice(syspath, 0, PyList_Size(syspath), bpy_orig_syspath_List);
+
if(U.pythondir[0] != '\0' ) {
char modpath[FILE_MAX];
int upyslen = strlen(U.pythondir);
@@ -396,32 +440,55 @@ void BPY_post_start_python( void )
* (for eventual implementations of c library's stat function that might
* not like it) */
if (upyslen > 2) { /* avoids doing anything if dir == '//' */
- char ending = U.pythondir[upyslen - 1];
-
- if (ending == '/' || ending == '\\')
- U.pythondir[upyslen - 1] = '\0';
+ BLI_add_slash(U.pythondir);
}
BLI_strncpy(dirpath, U.pythondir, FILE_MAX);
- BLI_convertstringcode(dirpath, G.sce, 0);
+ BLI_convertstringcode(dirpath, G.sce);
syspath_append(dirpath); /* append to module search path */
BLI_make_file_string("/", modpath, dirpath, "bpymodules");
if (BLI_exists(modpath)) syspath_append(modpath);
}
-
+
sdir = bpy_gethome(1);
if (sdir) {
-
syspath_append(sdir);
-
BLI_make_file_string("/", dirpath, sdir, "bpymodules");
if (BLI_exists(dirpath)) syspath_append(dirpath);
}
+
+ Py_DECREF(mod);
+ PyGILState_Release(gilstate);
+}
+int BPY_path_update( void )
+{
+ BPyMenu_RemoveAllEntries(); /* free old data */
+ BPY_rebuild_syspath();
+ if (BPyMenu_Init(1) == -1) { /* re-eval scripts registration in menus */
+ return 0;
+ }
+ return 1;
+}
+
+/****************************************************************************
+* Description: This function finishes Python initialization in Blender.
+
+Because U.pythondir (user defined dir for scripts) isn't
+initialized when BPY_start_Python needs to be executed, we
+postpone adding U.pythondir to sys.path and also BPyMenus
+(mechanism to register scripts in Blender menus) for when
+that dir info is available.
+****************************************************************************/
+void BPY_post_start_python( void )
+{
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
+ BPY_rebuild_syspath();
BPyMenu_Init( 0 ); /* get dynamic menus (registered scripts) data */
- return;
+ PyGILState_Release(gilstate);
}
/****************************************************************************
@@ -562,6 +629,7 @@ int BPY_txt_do_python_Text( struct Text *text )
BPy_constant *info;
char textname[24];
Script *script = G.main->script.first;
+ PyGILState_STATE gilstate;
if( !text )
return 0;
@@ -571,11 +639,13 @@ int BPY_txt_do_python_Text( struct Text *text )
if( !strcmp( script->id.name + 2, text->id.name + 2 ) ) {
/* if this text is already a running script,
* just move to it: */
- SpaceScript *sc;
- newspace( curarea, SPACE_SCRIPT );
- sc = curarea->spacedata.first;
- sc->script = script;
- return 1;
+ if (!G.background) {
+ SpaceScript *sc;
+ newspace( curarea, SPACE_SCRIPT );
+ sc = curarea->spacedata.first;
+ sc->script = script;
+ return 1;
+ }
}
script = script->id.next;
}
@@ -601,11 +671,14 @@ int BPY_txt_do_python_Text( struct Text *text )
script->py_event = NULL;
script->py_button = NULL;
script->py_browsercallback = NULL;
+ strncpy(script->scriptname, text->id.name+2, sizeof(script->scriptname));
+ gilstate = PyGILState_Ensure();
py_dict = CreateGlobalDictionary( );
if( !setup_armature_weakrefs()){
printf("Oops - weakref dict\n");
+ PyGILState_Release(gilstate);
return 0;
}
@@ -628,9 +701,8 @@ int BPY_txt_do_python_Text( struct Text *text )
BPY_Err_Handle( textname );
ReleaseGlobalDictionary( py_dict );
script->py_globaldict = NULL;
- if( G.main->script.first )
- free_libblock( &G.main->script, script );
-
+ free_libblock( &G.main->script, script );
+ PyGILState_Release(gilstate);
return 0;
} else {
Py_DECREF( py_result );
@@ -642,6 +714,8 @@ int BPY_txt_do_python_Text( struct Text *text )
}
}
+ PyGILState_Release(gilstate);
+
return 1; /* normal return */
}
@@ -703,6 +777,189 @@ void BPY_run_python_script( char *fn )
}
}
+int BPY_run_script(Script *script)
+{
+ PyObject *py_dict, *py_res, *pyarg;
+ Text *text = NULL;
+ BPy_constant *info;
+ int len;
+ char *buffer=NULL, *s;
+
+ FILE *fp = NULL;
+
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
+ if (!BLI_exists(script->scriptname)) {
+ /* The file dosnt exist, maybe this blend file was made on some other persons computer? */
+ char fname[FILE_MAX];
+ char fpath[FILE_MAX];
+ char ftmp[FILE_MAX];
+ char *bpyhome = bpy_gethome(1);
+
+ if (bpyhome) {
+ BLI_strncpy(ftmp, script->scriptname, sizeof(ftmp));
+ BLI_split_dirfile_basic(ftmp, NULL, fname); /* get the filename only - fname */
+ BLI_strncpy(fpath, bpy_gethome(1), sizeof(fpath));
+ BLI_add_slash(fpath);
+ strcat(fpath, fname);
+
+ if (BLI_exists(fpath)) {
+ strncpy(script->scriptname, fpath, sizeof(script->scriptname));
+ } else {
+ bpyhome = NULL; /* a bit dodgy, this is so the line below runs */
+ }
+ }
+
+ if (bpyhome == NULL && U.pythondir[0]) {
+ BLI_make_file_string("/", fpath, U.pythondir, fname);
+ if (BLI_exists(fpath)) {
+ strncpy(script->scriptname, fpath, sizeof(script->scriptname));
+ }
+ }
+
+ /* cant find the file?, fallback to text block */
+ if (!BLI_exists(script->scriptname)) {
+ for (text=G.main->text.first; text; text=text->id.next) {
+ if (strcmp(script->scriptname, text->id.name+2)==0) {
+ break;
+ }
+ }
+ }
+ }
+ if (text) {
+ Py_INCREF( Py_None );
+ pyarg = Py_None;
+ } else {
+ if (BLI_exists(script->scriptname)) {
+ fp = fopen( script->scriptname, "rb" );
+ }
+
+ if( !fp ) {
+ printf( "Error loading script: couldn't open file %s\n", script->scriptname );
+ free_libblock( &G.main->script, script );
+ PyGILState_Release(gilstate);
+ return 0;
+ }
+
+ if( script->scriptarg[0] == '\0' ) { /* no submenus */
+ Py_INCREF( Py_None );
+ pyarg = Py_None;
+ } else {
+ pyarg = PyString_FromString( script->scriptarg );
+ }
+ }
+
+ script->id.us = 1;
+ script->flags = SCRIPT_RUNNING;
+ script->py_draw = NULL;
+ script->py_event = NULL;
+ script->py_button = NULL;
+ script->py_browsercallback = NULL;
+
+ py_dict = CreateGlobalDictionary( );
+
+ script->py_globaldict = py_dict;
+
+ if( !setup_armature_weakrefs()){
+ printf("Oops - weakref dict\n");
+ free_libblock( &G.main->script, script );
+ ReleaseGlobalDictionary( py_dict );
+ MEM_freeN( buffer );
+ PyGILState_Release(gilstate);
+ return 0;
+ }
+
+ info = ( BPy_constant * ) PyConstant_New( );
+ if( info ) {
+ PyConstant_Insert( info, "name",
+ PyString_FromString( script->id.name + 2 ) );
+ PyConstant_Insert( info, "arg", pyarg );
+ EXPP_dict_set_item_str( py_dict, "__script__",
+ ( PyObject * ) info );
+ }
+
+ if (text) {
+ py_res = RunPython( text, py_dict );
+ } else {
+ /* Previously we used PyRun_File to run directly the code on a FILE
+ * object, but as written in the Python/C API Ref Manual, chapter 2,
+ * 'FILE structs for different C libraries can be different and
+ * incompatible'.
+ * So now we load the script file data to a buffer */
+
+ fseek( fp, 0L, SEEK_END );
+ len = ftell( fp );
+ fseek( fp, 0L, SEEK_SET );
+
+ buffer = MEM_mallocN( len + 2, "pyfilebuf" ); /* len+2 to add '\n\0' */
+ len = fread( buffer, 1, len, fp );
+
+ buffer[len] = '\n'; /* fix syntax error in files w/o eol */
+ buffer[len + 1] = '\0';
+
+ /* fast clean-up of dos cr/lf line endings: change '\r' to space */
+
+ /* we also have to check for line splitters: '\\' */
+ /* to avoid possible syntax errors on dos files on win */
+ /**/
+ /* but first make sure we won't disturb memory below &buffer[0]: */
+ if( *buffer == '\r' )
+ *buffer = ' ';
+
+ /* now handle the whole buffer */
+ for( s = buffer + 1; *s != '\0'; s++ ) {
+ if( *s == '\r' ) {
+ if( *( s - 1 ) == '\\' ) { /* special case: long lines split with '\': */
+ *( s - 1 ) = ' '; /* we write ' \', because '\ ' is a syntax error */
+ *s = '\\';
+ } else
+ *s = ' '; /* not a split line, just replace '\r' with ' ' */
+ }
+ }
+
+ fclose( fp );
+
+
+ py_res = PyRun_String( buffer, Py_file_input, py_dict, py_dict );
+ MEM_freeN( buffer );
+ }
+
+ if( !py_res ) { /* Failed execution of the script */
+
+ BPY_Err_Handle( script->id.name + 2 );
+ ReleaseGlobalDictionary( py_dict );
+ script->py_globaldict = NULL;
+ free_libblock( &G.main->script, script );
+ error_pyscript( );
+
+ PyGILState_Release(gilstate);
+ return 0;
+ } else {
+ Py_DECREF( py_res );
+ script->flags &= ~SCRIPT_RUNNING;
+
+ if( !script->flags ) {
+ ReleaseGlobalDictionary( py_dict );
+ script->py_globaldict = NULL;
+ free_libblock( &G.main->script, script );
+
+ /* special case: called from the menu in the Scripts window
+ * we have to change sc->script pointer, since it'll be freed here.*/
+ if (!G.background) {
+ if( curarea->spacetype == SPACE_SCRIPT ) {
+ SpaceScript *sc = curarea->spacedata.first;
+ sc->script = G.main->script.first; /* can be null, which is ok ... */
+ /* ... meaning no other script is running right now. */
+ }
+ }
+
+ }
+ }
+
+ PyGILState_Release(gilstate);
+ return 1;
+}
+
/****************************************************************************
* Description: This function executes the script chosen from a menu.
* Notes: It is called by the ui code in src/header_???.c when a user
@@ -712,22 +969,22 @@ void BPY_run_python_script( char *fn )
*****************************************************************************/
int BPY_menu_do_python( short menutype, int event )
{
- PyObject *py_dict, *py_res, *pyarg = NULL;
- BPy_constant *info;
+ char *argstr = NULL;
BPyMenu *pym;
BPySubMenu *pysm;
- FILE *fp = NULL;
- char *buffer, *s;
- char filestr[FILE_MAXDIR + FILE_MAXFILE];
char scriptname[21];
Script *script = NULL;
- int len;
+ int ret, len;
+ PyGILState_STATE gilstate;
+ char filestr[FILE_MAX];
pym = BPyMenu_GetEntry( menutype, ( short ) event );
if( !pym )
return 0;
+ gilstate = PyGILState_Ensure();
+
if( pym->version > G.version )
notice( "Version mismatch: script was written for Blender %d. "
"It may fail with yours: %d.", pym->version,
@@ -749,23 +1006,20 @@ int BPY_menu_do_python( short menutype, int event )
if( arg >= 0 ) {
while( arg-- )
pysm = pysm->next;
- pyarg = PyString_FromString( pysm->arg );
- } else
+ argstr = pysm->arg;
+ } else {
+ PyGILState_Release(gilstate);
return 0;
+ }
}
}
- if( !pyarg ) { /* no submenus */
- Py_INCREF( Py_None );
- pyarg = Py_None;
- }
-
if( pym->dir ) { /* script is in U.pythondir */
- char upythondir[FILE_MAXDIR];
+ char upythondir[FILE_MAX];
/* dirs in Blender can be "//", which has a special meaning */
- BLI_strncpy(upythondir, U.pythondir, FILE_MAXDIR);
- BLI_convertstringcode(upythondir, G.sce, 0); /* if so, this expands it */
+ BLI_strncpy(upythondir, U.pythondir, FILE_MAX);
+ BLI_convertstringcode(upythondir, G.sce); /* if so, this expands it */
BLI_make_file_string( "/", filestr, upythondir, pym->filename );
}
else { /* script is in default scripts dir */
@@ -773,19 +1027,13 @@ int BPY_menu_do_python( short menutype, int event )
if (!scriptsdir) {
printf("Error loading script: can't find default scripts dir!");
+ PyGILState_Release(gilstate);
return 0;
}
BLI_make_file_string( "/", filestr, scriptsdir, pym->filename );
}
- fp = fopen( filestr, "rb" );
- if( !fp ) {
- printf( "Error loading script: couldn't open file %s\n",
- filestr );
- return 0;
- }
-
BLI_strncpy(scriptname, pym->name, 21);
len = strlen(scriptname) - 1;
/* by convention, scripts that open the file browser or have submenus
@@ -800,7 +1048,7 @@ int BPY_menu_do_python( short menutype, int event )
if( !script ) {
printf( "couldn't allocate memory for Script struct!" );
- fclose( fp );
+ PyGILState_Release(gilstate);
return 0;
}
@@ -844,107 +1092,12 @@ int BPY_menu_do_python( short menutype, int event )
}
break;
}
-
- script->id.us = 1;
- script->flags = SCRIPT_RUNNING;
- script->py_draw = NULL;
- script->py_event = NULL;
- script->py_button = NULL;
- script->py_browsercallback = NULL;
-
- py_dict = CreateGlobalDictionary( );
-
- script->py_globaldict = py_dict;
-
- info = ( BPy_constant * ) PyConstant_New( );
- if( info ) {
- PyConstant_Insert( info, "name",
- PyString_FromString( script->id.name + 2 ) );
- PyConstant_Insert( info, "arg", pyarg );
- EXPP_dict_set_item_str( py_dict, "__script__",
- ( PyObject * ) info );
- }
-
- /* Previously we used PyRun_File to run directly the code on a FILE
- * object, but as written in the Python/C API Ref Manual, chapter 2,
- * 'FILE structs for different C libraries can be different and
- * incompatible'.
- * So now we load the script file data to a buffer */
-
- fseek( fp, 0L, SEEK_END );
- len = ftell( fp );
- fseek( fp, 0L, SEEK_SET );
-
- buffer = MEM_mallocN( len + 2, "pyfilebuf" ); /* len+2 to add '\n\0' */
- len = fread( buffer, 1, len, fp );
-
- buffer[len] = '\n'; /* fix syntax error in files w/o eol */
- buffer[len + 1] = '\0';
-
- /* fast clean-up of dos cr/lf line endings: change '\r' to space */
-
- /* we also have to check for line splitters: '\\' */
- /* to avoid possible syntax errors on dos files on win */
- /**/
- /* but first make sure we won't disturb memory below &buffer[0]: */
- if( *buffer == '\r' )
- *buffer = ' ';
-
- /* now handle the whole buffer */
- for( s = buffer + 1; *s != '\0'; s++ ) {
- if( *s == '\r' ) {
- if( *( s - 1 ) == '\\' ) { /* special case: long lines split with '\': */
- *( s - 1 ) = ' '; /* we write ' \', because '\ ' is a syntax error */
- *s = '\\';
- } else
- *s = ' '; /* not a split line, just replace '\r' with ' ' */
- }
- }
-
- fclose( fp );
-
-
- if( !setup_armature_weakrefs()){
- printf("Oops - weakref dict\n");
- MEM_freeN( buffer );
- return 0;
- }
-
- /* run the string buffer */
-
- py_res = PyRun_String( buffer, Py_file_input, py_dict, py_dict );
-
- MEM_freeN( buffer );
-
- if( !py_res ) { /* Failed execution of the script */
-
- BPY_Err_Handle( script->id.name + 2 );
- ReleaseGlobalDictionary( py_dict );
- script->py_globaldict = NULL;
- if( G.main->script.first )
- free_libblock( &G.main->script, script );
- error( "Python script error: check console" );
-
- return 0;
- } else {
- Py_DECREF( py_res );
- script->flags &= ~SCRIPT_RUNNING;
-
- if( !script->flags ) {
- ReleaseGlobalDictionary( py_dict );
- script->py_globaldict = NULL;
- free_libblock( &G.main->script, script );
-
- /* special case: called from the menu in the Scripts window
- * we have to change sc->script pointer, since it'll be freed here.*/
- if( curarea->spacetype == SPACE_SCRIPT ) {
- SpaceScript *sc = curarea->spacedata.first;
- sc->script = G.main->script.first; /* can be null, which is ok ... */
- /* ... meaning no other script is running right now. */
- }
-
- }
- }
+
+ strncpy(script->scriptname, filestr, sizeof(script->scriptname));
+ if (argstr!=NULL && argstr[0] != '\0')
+ strncpy(script->scriptarg, argstr, sizeof(script->scriptarg));
+
+ ret = BPY_run_script(script);
return 1; /* normal return */
}
@@ -968,14 +1121,20 @@ void BPY_free_compiled_text( struct Text *text )
*****************************************************************************/
void BPY_free_finished_script( Script * script )
{
+ PyGILState_STATE gilstate;
+
if( !script )
return;
+ gilstate = PyGILState_Ensure();
+
if( PyErr_Occurred( ) ) { /* if script ended after filesel */
PyErr_Print( ); /* eventual errors are handled now */
- error( "Python script error: check console" );
+ error_pyscript( );
}
+ PyGILState_Release(gilstate);
+
free_libblock( &G.main->script, script );
return;
}
@@ -1007,16 +1166,21 @@ static void unlink_script( Script * script )
}
}
+/* This is called from free_libblock( &G.main->script, script ); */
void BPY_clear_script( Script * script )
{
PyObject *dict;
+ PyGILState_STATE gilstate;
if( !script )
return;
+ gilstate = PyGILState_Ensure();
+
if (!Py_IsInitialized()) {
printf("\nError: trying to free script data after finalizing Python!");
printf("\nScript name: %s\n", script->id.name+2);
+ PyGILState_Release(gilstate);
return;
}
@@ -1028,7 +1192,9 @@ void BPY_clear_script( Script * script )
script->py_event = NULL;
script->py_button = NULL;
script->py_browsercallback = NULL;
-
+ script->scriptname[0] = '\0';
+ script->scriptarg[0] = '\0';
+
dict = script->py_globaldict;
if( dict ) {
@@ -1037,6 +1203,8 @@ void BPY_clear_script( Script * script )
script->py_globaldict = NULL;
}
+ PyGILState_Release(gilstate);
+
unlink_script( script );
}
@@ -1180,6 +1348,45 @@ int BPY_is_pyconstraint(Text *text)
return 0;
}
+/* This function frees links from pyconstraints to a given text-buffer.
+ * Used when a text-buffer is unlinked!
+ */
+void BPY_free_pyconstraint_links(Text *text)
+{
+ Object *ob;
+ bConstraint *con;
+ short update;
+
+ /*check all pyconstraints*/
+ for (ob=G.main->object.first; ob; ob=ob->id.next) {
+ update = 0;
+ if(ob->type==OB_ARMATURE && ob->pose) {
+ bPoseChannel *pchan;
+ for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ for (con = pchan->constraints.first; con; con=con->next) {
+ if (con->type==CONSTRAINT_TYPE_PYTHON) {
+ bPythonConstraint *data = con->data;
+ if (data->text==text) data->text = NULL;
+ update = 1;
+
+ }
+ }
+ }
+ }
+ for (con = ob->constraints.first; con; con=con->next) {
+ if (con->type==CONSTRAINT_TYPE_PYTHON) {
+ bPythonConstraint *data = con->data;
+ if (data->text==text) data->text = NULL;
+ update = 1;
+ }
+ }
+
+ if (update) {
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ }
+ }
+}
+
/* This function is called to update PyConstraint data so that it is compatible with the script.
* Some of the allocating/freeing of memory for constraint targets occurs here, espcially
* if the number of targets changes.
@@ -1192,11 +1399,14 @@ void BPY_pyconstraint_update(Object *owner, bConstraint *con)
/* script does exist. it is assumed that this is a valid pyconstraint script */
PyObject *globals;
PyObject *retval, *gval;
+ PyGILState_STATE gilstate;
int num, i;
/* clear the relevant flags first */
data->flag = 0;
-
+
+ gilstate = PyGILState_Ensure();
+
/* populate globals dictionary */
globals = CreateGlobalDictionary();
retval = RunPython(data->text, globals);
@@ -1205,6 +1415,7 @@ void BPY_pyconstraint_update(Object *owner, bConstraint *con)
BPY_Err_Handle(data->text->id.name);
ReleaseGlobalDictionary(globals);
data->flag |= PYCON_SCRIPTERROR;
+ PyGILState_Release(gilstate);
return;
}
@@ -1260,6 +1471,10 @@ void BPY_pyconstraint_update(Object *owner, bConstraint *con)
/* clear globals */
ReleaseGlobalDictionary(globals);
+
+ PyGILState_Release(gilstate);
+
+ return;
}
else {
/* NUM_TARGETS is not defined or equals 0 */
@@ -1270,6 +1485,8 @@ void BPY_pyconstraint_update(Object *owner, bConstraint *con)
data->tarnum = 0;
data->flag &= ~PYCON_USETARGETS;
+ PyGILState_Release(gilstate);
+
return;
}
}
@@ -1298,10 +1515,13 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
bConstraintTarget *ct;
MatrixObject *retmat;
int row, col, index;
-
+ PyGILState_STATE gilstate;
+
if (!con->text) return;
if (con->flag & PYCON_SCRIPTERROR) return;
-
+
+ gilstate = PyGILState_Ensure();
+
globals = CreateGlobalDictionary();
/* wrap blender-data as PyObjects for evaluation
@@ -1318,14 +1538,12 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
PyList_SET_ITEM(tarmats, index, tarmat);
}
-
-/* since I can't remember what the armature weakrefs do, I'll just leave this here
- commented out. This function was based on pydrivers, and it might still be relevent.
- if( !setup_armature_weakrefs()){
- fprintf( stderr, "Oops - weakref dict setup\n");
- return result;
+ if (!setup_armature_weakrefs()) {
+ fprintf(stderr, "Oops - weakref dict setup\n");
+ PyGILState_Release(gilstate);
+
+ return;
}
-*/
retval = RunPython(con->text, globals);
@@ -1339,7 +1557,9 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
Py_XDECREF(tarmats);
ReleaseGlobalDictionary(globals);
-
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1356,7 +1576,9 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
Py_XDECREF(tarmats);
ReleaseGlobalDictionary(globals);
-
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1375,7 +1597,9 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
Py_XDECREF(tarmats);
ReleaseGlobalDictionary(globals);
-
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1389,7 +1613,9 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
Py_XDECREF(tarmats);
ReleaseGlobalDictionary(globals);
-
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1404,7 +1630,9 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
Py_XDECREF(retval);
ReleaseGlobalDictionary(globals);
-
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1419,7 +1647,9 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
Py_XDECREF(retval);
ReleaseGlobalDictionary(globals);
-
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1438,6 +1668,8 @@ void BPY_pyconstraint_eval(bPythonConstraint *con, bConstraintOb *cob, ListBase
/* clear globals */
ReleaseGlobalDictionary(globals);
+
+ PyGILState_Release(gilstate);
}
/* This evaluates the target matrix for each target the PyConstraint uses.
@@ -1452,11 +1684,14 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
PyObject *pyargs, *retval;
MatrixObject *retmat;
int row, col;
-
+ PyGILState_STATE gilstate;
+
if (!con->text) return;
if (con->flag & PYCON_SCRIPTERROR) return;
if (!ct) return;
+ gilstate = PyGILState_Ensure();
+
globals = CreateGlobalDictionary();
tar = Object_CreatePyObject(ct->tar);
@@ -1471,13 +1706,12 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
tarmat = newMatrixObject((float *)ct->matrix, 4, 4, Py_NEW);
idprop = BPy_Wrap_IDProperty( NULL, con->prop, NULL);
-/* since I can't remember what the armature weakrefs do, I'll just leave this here
- commented out. This function was based on pydrivers, and it might still be relevent.
- if( !setup_armature_weakrefs()){
- fprintf( stderr, "Oops - weakref dict setup\n");
- return result;
+ if (!setup_armature_weakrefs()) {
+ fprintf(stderr, "Oops - weakref dict setup\n");
+ PyGILState_Release(gilstate);
+ return;
}
-*/
+
retval = RunPython(con->text, globals);
if (retval == NULL) {
@@ -1491,7 +1725,9 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
Py_XDECREF(tarmat);
ReleaseGlobalDictionary(globals);
-
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1508,7 +1744,9 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
Py_XDECREF(tarmat);
ReleaseGlobalDictionary(globals);
-
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1528,6 +1766,9 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
Py_XDECREF(tarmat);
ReleaseGlobalDictionary(globals);
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1543,6 +1784,9 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
Py_XDECREF(tarmat);
ReleaseGlobalDictionary(globals);
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1556,6 +1800,9 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
Py_XDECREF(retval);
ReleaseGlobalDictionary(globals);
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1571,6 +1818,9 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
Py_XDECREF(retval);
ReleaseGlobalDictionary(globals);
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1590,6 +1840,8 @@ void BPY_pyconstraint_target(bPythonConstraint *con, bConstraintTarget *ct)
/* clear globals */
ReleaseGlobalDictionary(globals);
+
+ PyGILState_Release(gilstate);
}
/* This draws+handles the user-defined interface for editing pyconstraints idprops */
@@ -1600,10 +1852,13 @@ void BPY_pyconstraint_settings(void *arg1, void *arg2)
PyObject *globals;
PyObject *gval;
PyObject *retval;
+ PyGILState_STATE gilstate;
if (!con->text) return;
if (con->flag & PYCON_SCRIPTERROR) return;
+ gilstate = PyGILState_Ensure();
+
globals = CreateGlobalDictionary();
idprop = BPy_Wrap_IDProperty( NULL, con->prop, NULL);
@@ -1614,9 +1869,12 @@ void BPY_pyconstraint_settings(void *arg1, void *arg2)
BPY_Err_Handle(con->text->id.name);
ReleaseGlobalDictionary(globals);
con->flag |= PYCON_SCRIPTERROR;
-
+
/* free temp objects */
Py_XDECREF(idprop);
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1630,6 +1888,9 @@ void BPY_pyconstraint_settings(void *arg1, void *arg2)
/* free temp objects */
ReleaseGlobalDictionary( globals );
Py_XDECREF(idprop);
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1642,6 +1903,9 @@ void BPY_pyconstraint_settings(void *arg1, void *arg2)
ReleaseGlobalDictionary( globals );
Py_XDECREF(idprop);
+
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1652,6 +1916,9 @@ void BPY_pyconstraint_settings(void *arg1, void *arg2)
/* free temp objects */
ReleaseGlobalDictionary(globals);
Py_XDECREF(idprop);
+
+ PyGILState_Release(gilstate);
+
return;
}
else {
@@ -1661,6 +1928,9 @@ void BPY_pyconstraint_settings(void *arg1, void *arg2)
/* free temp objects */
Py_XDECREF(idprop);
Py_DECREF(retval);
+
+ PyGILState_Release(gilstate);
+
return;
}
}
@@ -1671,12 +1941,16 @@ void BPY_pyconstraint_settings(void *arg1, void *arg2)
* updates in it reach pydriver evaluation. */
void BPY_pydriver_update(void)
{
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
if (bpy_pydriver_Dict) { /* free the global dict used by pydrivers */
PyDict_Clear(bpy_pydriver_Dict);
Py_DECREF(bpy_pydriver_Dict);
bpy_pydriver_Dict = NULL;
}
+ PyGILState_Release(gilstate);
+
return;
}
@@ -1719,15 +1993,19 @@ float BPY_pydriver_eval(IpoDriver *driver)
PyObject *retval, *bpy_ob = NULL;
float result = 0.0f; /* default return */
int setitem_retval;
+ PyGILState_STATE gilstate;
if (!driver) return result;
expr = driver->name; /* the py expression to be evaluated */
if (!expr || expr[0]=='\0') return result;
+ gilstate = PyGILState_Ensure();
+
if (!bpy_pydriver_Dict) {
if (bpy_pydriver_create_dict() != 0) {
fprintf(stderr, "Pydriver error: couldn't create Python dictionary");
+ PyGILState_Release(gilstate);
return result;
}
}
@@ -1744,6 +2022,7 @@ float BPY_pydriver_eval(IpoDriver *driver)
if( !setup_armature_weakrefs()){
fprintf( stderr, "Oops - weakref dict setup\n");
+ PyGILState_Release(gilstate);
return result;
}
@@ -1751,13 +2030,19 @@ float BPY_pydriver_eval(IpoDriver *driver)
bpy_pydriver_Dict);
if (retval == NULL) {
- return pydriver_error(driver);
+ result = pydriver_error(driver);
+ PyGILState_Release(gilstate);
+ return result;
}
result = ( float )PyFloat_AsDouble( retval );
+ Py_DECREF(retval);
- if (result == -1 && PyErr_Occurred())
- return pydriver_error(driver);
+ if (result == -1 && PyErr_Occurred()) {
+ result = pydriver_error(driver);
+ PyGILState_Release(gilstate);
+ return result;
+ }
/* remove 'self', since this dict is also used by py buttons */
if (setitem_retval == 0) PyDict_DelItemString(bpy_pydriver_Dict, "self");
@@ -1765,6 +2050,8 @@ float BPY_pydriver_eval(IpoDriver *driver)
/* all fine, make sure the "invalid expression" flag is cleared */
driver->flag &= ~IPO_DRIVER_FLAG_INVALID;
+ PyGILState_Release(gilstate);
+
return result;
}
@@ -1801,15 +2088,20 @@ static int bpy_button_eval_error(char *expr) {
int BPY_button_eval(char *expr, double *value)
{
PyObject *retval, *floatval;
+ PyGILState_STATE gilstate;
+ int ret;
if (!value || !expr || expr[0]=='\0') return -1;
*value = 0.0; /* default value */
+ gilstate = PyGILState_Ensure();
+
if (!bpy_pydriver_Dict) {
if (bpy_pydriver_create_dict() != 0) {
fprintf(stderr,
"Button Python Eval error: couldn't create Python dictionary");
+ PyGILState_Release(gilstate);
return -1;
}
}
@@ -1817,6 +2109,7 @@ int BPY_button_eval(char *expr, double *value)
if( !setup_armature_weakrefs()){
fprintf(stderr, "Oops - weakref dict\n");
+ PyGILState_Release(gilstate);
return -1;
}
@@ -1824,20 +2117,26 @@ int BPY_button_eval(char *expr, double *value)
bpy_pydriver_Dict);
if (retval == NULL) {
- return bpy_button_eval_error(expr);
+ ret = bpy_button_eval_error(expr);
+ PyGILState_Release(gilstate);
+ return ret;
}
else {
floatval = PyNumber_Float(retval);
Py_DECREF(retval);
}
- if (floatval == NULL)
- return bpy_button_eval_error(expr);
- else {
+ if (floatval == NULL) {
+ ret = bpy_button_eval_error(expr);
+ PyGILState_Release(gilstate);
+ return ret;
+ } else {
*value = (float)PyFloat_AsDouble(floatval);
Py_DECREF(floatval);
}
+ PyGILState_Release(gilstate);
+
return 0; /* successful exit */
}
@@ -1942,19 +2241,24 @@ void BPY_do_pyscript( ID * id, short event )
PyObject *dict;
PyObject *ret;
int index, during_slink = during_scriptlink( );
+ PyGILState_STATE gilstate;
/* invalid scriptlinks (new .blend was just loaded), return */
if( during_slink < 0 )
return;
-
+
+ gilstate = PyGILState_Ensure();
+
if( !setup_armature_weakrefs()){
printf("Oops - weakref dict, this is a bug\n");
+ PyGILState_Release(gilstate);
return;
}
value = GetPyObjectFromID( id );
if( !value){
printf("Oops - could not get a valid python object for Blender.link, this is a bug\n");
+ PyGILState_Release(gilstate);
return;
}
@@ -2008,6 +2312,8 @@ void BPY_do_pyscript( ID * id, short event )
PyDict_SetItemString(g_blenderdict, "bylink", Py_False);
PyDict_SetItemString( g_blenderdict, "link", Py_None );
EXPP_dict_set_item_str( g_blenderdict, "event", PyString_FromString( "" ) );
+
+ PyGILState_Release(gilstate);
}
}
@@ -2159,6 +2465,7 @@ int BPY_do_spacehandlers( ScrArea *sa, unsigned short event,
{
ScriptLink *scriptlink;
int retval = 0;
+ PyGILState_STATE gilstate;
if (!sa || !(G.f & G_DOSCRIPTLINKS)) return 0;
@@ -2181,9 +2488,12 @@ int BPY_do_spacehandlers( ScrArea *sa, unsigned short event,
during_slink++;
disable_where_scriptlink( (short)during_slink );
}
-
+
+ gilstate = PyGILState_Ensure();
+
if( !setup_armature_weakrefs()){
printf("Oops - weakref dict, this is a bug\n");
+ PyGILState_Release(gilstate);
return 0;
}
@@ -2195,7 +2505,7 @@ int BPY_do_spacehandlers( ScrArea *sa, unsigned short event,
EXPP_dict_set_item_str(g_blenderdict, "event", PyInt_FromLong(event));
/* now run all assigned space handlers for this space and space_event */
for( index = 0; index < scriptlink->totscript; index++ ) {
-
+
/* for DRAW handlers: */
if (event == 0) {
glPushAttrib(GL_ALL_ATTRIB_BITS);
@@ -2204,7 +2514,7 @@ int BPY_do_spacehandlers( ScrArea *sa, unsigned short event,
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
}
-
+
if( ( scriptlink->flag[index] == space_event ) &&
( scriptlink->scripts[index] != NULL ) ) {
dict = CreateGlobalDictionary();
@@ -2224,7 +2534,7 @@ int BPY_do_spacehandlers( ScrArea *sa, unsigned short event,
if (event && (PyDict_GetItemString(g_blenderdict,"event") == Py_None))
retval = 1; /* event was swallowed */
}
-
+
/* If a scriptlink has just loaded a new .blend file, the
* scriptlink pointer became invalid (see api2_2x/Blender.c),
* so we stop here. */
@@ -2234,7 +2544,7 @@ int BPY_do_spacehandlers( ScrArea *sa, unsigned short event,
break;
}
}
-
+
/* for DRAW handlers: */
if (event == 0) {
glMatrixMode(GL_PROJECTION);
@@ -2244,12 +2554,14 @@ int BPY_do_spacehandlers( ScrArea *sa, unsigned short event,
glPopAttrib();
disable_where_scriptlink( (short)(during_slink - 1) );
}
-
+
}
-
+
PyDict_SetItemString(g_blenderdict, "bylink", Py_False);
PyDict_SetItemString(g_blenderdict, "link", Py_None );
EXPP_dict_set_item_str(g_blenderdict, "event", PyString_FromString(""));
+
+ PyGILState_Release(gilstate);
}
/* retval:
@@ -2657,3 +2969,21 @@ void init_ourReload( void )
d = PyModule_GetDict( m );
EXPP_dict_set_item_str( d, "reload", reload );
}
+
+
+void BPY_scripts_clear_pyobjects( void )
+{
+ Script *script;
+ for (script=G.main->script.first; script; script=script->id.next) {
+ Py_XDECREF((PyObject *)script->py_draw);
+ Py_XDECREF((PyObject *)script->py_event);
+ Py_XDECREF((PyObject *)script->py_button);
+ Py_XDECREF((PyObject *)script->py_browsercallback);
+ Py_XDECREF((PyObject *)script->py_globaldict);
+ SCRIPT_SET_NULL(script)
+ }
+}
+void error_pyscript( void )
+{
+ error("Python script error: check console");
+}
diff --git a/source/blender/python/BPY_menus.c b/source/blender/python/BPY_menus.c
index 5f16aa0241b..82da9edbee6 100644
--- a/source/blender/python/BPY_menus.c
+++ b/source/blender/python/BPY_menus.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Michael Reimpell
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -457,6 +454,7 @@ static int bpymenu_CreateFromFile( void )
{
FILE *fp;
char line[255], w1[255], w2[255], tooltip[255], *tip;
+ char upythondir[FILE_MAX];
char *homedir = NULL;
int parsing, version, is_userdir;
short group;
@@ -492,15 +490,14 @@ static int bpymenu_CreateFromFile( void )
* current one. If so, return to force updating from dirs */
w1[0] = '\0';
fscanf( fp, "# User defined scripts dir: %[^\n]\n", w1 );
- if( w1 ) {
- char upythondir[FILE_MAXDIR];
- BLI_strncpy(upythondir, U.pythondir, FILE_MAXDIR);
- BLI_convertstringcode(upythondir, G.sce, 0);
+ BLI_strncpy(upythondir, U.pythondir, FILE_MAX);
+ BLI_convertstringcode(upythondir, G.sce);
+
if( strcmp( w1, upythondir ) != 0 )
return -1;
+
w1[0] = '\0';
- }
while( fgets( line, 255, fp ) ) { /* parsing file lines */
@@ -604,10 +601,10 @@ static void bpymenu_WriteDataFile( void )
if (U.pythondir[0] != '\0' &&
strcmp(U.pythondir, "/") != 0 && strcmp(U.pythondir, "//") != 0)
{
- char upythondir[FILE_MAXDIR];
+ char upythondir[FILE_MAX];
- BLI_strncpy(upythondir, U.pythondir, FILE_MAXDIR);
- BLI_convertstringcode(upythondir, G.sce, 0);
+ BLI_strncpy(upythondir, U.pythondir, FILE_MAX);
+ BLI_convertstringcode(upythondir, G.sce);
fprintf( fp, "# User defined scripts dir: %s\n", upythondir );
}
@@ -933,13 +930,25 @@ static int bpymenu_ParseDir(char *dirname, char *parentdir, int is_userdir )
return 0;
}
-static int bpymenu_GetStatMTime( char *name, int is_file, time_t * mtime )
+static int bpymenu_GetStatMTime( const char *name, int is_file, time_t * mtime )
{
struct stat st;
int result;
+#ifdef WIN32
+ if (is_file) {
result = stat( name, &st );
-
+ } else {
+ /* needed for win32 only, remove trailing slash */
+ char name_stat[FILE_MAX];
+ BLI_strncpy(name_stat, name, FILE_MAX);
+ BLI_del_slash(name_stat);
+ result = stat( name_stat, &st );
+ }
+#else
+ result = stat( name, &st );
+#endif
+
if( result == -1 )
return -1;
@@ -964,8 +973,8 @@ static int bpymenu_GetStatMTime( char *name, int is_file, time_t * mtime )
int BPyMenu_Init( int usedir )
{
char fname[FILE_MAXDIR];
- char dirname[FILE_MAXDIR];
- char upythondir[FILE_MAXDIR];
+ char dirname[FILE_MAX];
+ char upythondir[FILE_MAX];
char *upydir = U.pythondir, *sdir = NULL;
time_t time_dir1 = 0, time_dir2 = 0, time_file = 0;
int stat_dir1 = 0, stat_dir2 = 0, stat_file = 0;
@@ -993,14 +1002,14 @@ int BPyMenu_Init( int usedir )
upydir = NULL;
}
else {
- BLI_strncpy(upythondir, upydir, FILE_MAXDIR);
- BLI_convertstringcode(upythondir, G.sce, 0);
+ BLI_strncpy(upythondir, upydir, FILE_MAX);
+ BLI_convertstringcode(upythondir, G.sce);
}
sdir = bpy_gethome(1);
if (sdir) {
- BLI_strncpy(dirname, sdir, FILE_MAXDIR);
+ BLI_strncpy(dirname, sdir, FILE_MAX);
stat_dir1 = bpymenu_GetStatMTime( dirname, 0, &time_dir1 );
if( stat_dir1 < 0 ) {
@@ -1086,8 +1095,8 @@ the user defined Python scripts dir.\n", dirname );
fprintf(stderr, "Default scripts dir does not seem valid.\n\n");
}
if( stat_dir2 == 0 ) {
- BLI_strncpy(dirname, U.pythondir, FILE_MAXDIR);
- BLI_convertstringcode(dirname, G.sce, 0);
+ BLI_strncpy(dirname, U.pythondir, FILE_MAX);
+ BLI_convertstringcode(dirname, G.sce);
i = bpymenu_ParseDir( dirname, NULL, 1 );
if (i == -1 && DEBUG)
fprintf(stderr, "User defined scripts dir does not seem valid.\n\n");
diff --git a/source/blender/python/BPY_menus.h b/source/blender/python/BPY_menus.h
index 89491ce3ef2..1b557f79286 100644
--- a/source/blender/python/BPY_menus.h
+++ b/source/blender/python/BPY_menus.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Matt Ebb
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BPY_MENUS_H
diff --git a/source/blender/python/CMakeLists.txt b/source/blender/python/CMakeLists.txt
index 7df1f8a02d5..0106ab77843 100644
--- a/source/blender/python/CMakeLists.txt
+++ b/source/blender/python/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC api2_2x/*.c)
SET(SRC ${SRC}
diff --git a/source/blender/python/Makefile b/source/blender/python/Makefile
index 149e40092f3..cad5db59dd1 100644
--- a/source/blender/python/Makefile
+++ b/source/blender/python/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/python/SConscript b/source/blender/python/SConscript
index 9cd245394b0..481fdcbe13e 100644
--- a/source/blender/python/SConscript
+++ b/source/blender/python/SConscript
@@ -3,7 +3,7 @@ Import ('env')
sources = Split('BPY_interface.c BPY_menus.c') + env.Glob('api2_2x/*.c')
-incs = 'api2_2x ../blenkernel ../blenlib ../blenloader'
+incs = 'api2_2x ../blenkernel ../nodes ../blenlib ../blenloader'
incs += ' ../render/extern/include ../radiosity/extern/include'
incs += ' ../makesdna #intern/guardedalloc #intern/bmfont ../imbuf ../include'
incs += ' ' + env['BF_PYTHON_INC']
diff --git a/source/blender/python/api2_2x/Armature.c b/source/blender/python/api2_2x/Armature.c
index 05caca1cc2f..e9dff098773 100644
--- a/source/blender/python/api2_2x/Armature.c
+++ b/source/blender/python/api2_2x/Armature.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -23,7 +20,7 @@
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stddef.h>
@@ -181,7 +178,7 @@ static PyObject *BonesDict_repr(BPy_BonesDict *self)
{
char str[2048];
PyObject *key, *value;
- int pos = 0;
+ Py_ssize_t pos = 0;
char *p = str;
char *keys, *vals;
diff --git a/source/blender/python/api2_2x/Armature.h b/source/blender/python/api2_2x/Armature.h
index 7f543e375a1..5a769122453 100644
--- a/source/blender/python/api2_2x/Armature.h
+++ b/source/blender/python/api2_2x/Armature.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_ARMATURE_H
diff --git a/source/blender/python/api2_2x/BGL.c b/source/blender/python/api2_2x/BGL.c
index 56cc8c63b5f..2503a66250b 100644
--- a/source/blender/python/api2_2x/BGL.c
+++ b/source/blender/python/api2_2x/BGL.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* This file is the Blender.BGL part of opy_draw.c, from the old
@@ -1099,7 +1096,7 @@ PyObject *BGL_Init(void)
if( PyType_Ready( &buffer_Type) < 0)
Py_RETURN_NONE;
-#define EXPP_ADDCONST(x) EXPP_dict_set_item_str(dict, #x, PyInt_FromLong(x))
+#define EXPP_ADDCONST(x) EXPP_dict_set_item_str(dict, #x, PyInt_FromLong((int)x))
/* So, for example:
* EXPP_ADDCONST(GL_CURRENT_BIT) becomes
@@ -1126,7 +1123,8 @@ PyObject *BGL_Init(void)
EXPP_ADDCONST(GL_TEXTURE_BIT);
EXPP_ADDCONST(GL_SCISSOR_BIT);
EXPP_ADDCONST(GL_ALL_ATTRIB_BITS);
-
+ EXPP_ADDCONST(GL_CLIENT_ALL_ATTRIB_BITS);
+
EXPP_ADDCONST(GL_FALSE);
EXPP_ADDCONST(GL_TRUE);
diff --git a/source/blender/python/api2_2x/BGL.h b/source/blender/python/api2_2x/BGL.h
index c7fbf079010..ce972795322 100644
--- a/source/blender/python/api2_2x/BGL.h
+++ b/source/blender/python/api2_2x/BGL.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* This is the Blender.BGL part of opy_draw.c, from the old bpython/intern
diff --git a/source/blender/python/api2_2x/BezTriple.c b/source/blender/python/api2_2x/BezTriple.c
index 2aa908ff2b0..b7b94dc93e1 100644
--- a/source/blender/python/api2_2x/BezTriple.c
+++ b/source/blender/python/api2_2x/BezTriple.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Jacques Guignot RIP 2005,
* Stephen Swaney, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BezTriple.h" /*This must come first */
diff --git a/source/blender/python/api2_2x/BezTriple.h b/source/blender/python/api2_2x/BezTriple.h
index e2e015b502d..3bf27d6e1b2 100644
--- a/source/blender/python/api2_2x/BezTriple.h
+++ b/source/blender/python/api2_2x/BezTriple.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot, Stephen Swaney
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_BEZTRIPLE_H
diff --git a/source/blender/python/api2_2x/Blender.c b/source/blender/python/api2_2x/Blender.c
index db47d6550c2..4fc68d138e0 100644
--- a/source/blender/python/api2_2x/Blender.c
+++ b/source/blender/python/api2_2x/Blender.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Michel Selten, Willian P. Germano, Joseph Gilbert,
* Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct ID; /*keep me up here */
@@ -53,7 +50,8 @@ struct ID; /*keep me up here */
#include "BKE_ipo.h"
#include "BKE_library.h"
#include "BKE_main.h"
-#include "BPI_script.h"
+#include "BIF_space.h"
+#include "DNA_space_types.h" /* script struct */
#include "BSE_headerbuttons.h"
#include "DNA_screen_types.h" /* for SPACE_VIEW3D */
#include "DNA_userdef_types.h"
@@ -85,6 +83,7 @@ struct ID; /*keep me up here */
#include "Metaball.h"
#include "Modifier.h"
#include "NMesh.h"
+#include "Node.h"
#include "Object.h"
#include "Group.h"
#include "Registry.h"
@@ -114,6 +113,7 @@ static PyObject *Blender_PackAll( PyObject * self);
static PyObject *Blender_UnpackAll( PyObject * self, PyObject * value);
static PyObject *Blender_CountPackedFiles( PyObject * self );
static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *keywds );
+static PyObject *Blender_SaveUndoState( PyObject * self, PyObject *args );
extern PyObject *Text3d_Init( void ); /* missing in some include */
/*****************************************************************************/
@@ -200,6 +200,9 @@ static char Blender_CountPackedFiles_doc[] =
static char Blender_GetPaths_doc[] =
"() - Returns a list of paths used in this blend file.";
+static char Blender_SaveUndoState_doc[] =
+"(s) - Push an undo with blenders current state.";
+
/*****************************************************************************/
/* Python method structure definition. */
/*****************************************************************************/
@@ -216,8 +219,8 @@ static struct PyMethodDef Blender_methods[] = {
{"GetPaths", ( PyCFunction ) Blender_GetPaths, METH_VARARGS|METH_KEYWORDS, Blender_GetPaths_doc},
{"PackAll", ( PyCFunction ) Blender_PackAll, METH_NOARGS, Blender_PackAll_doc},
{"UnpackAll", Blender_UnpackAll, METH_O, Blender_UnpackAll_doc},
- {"UpdateMenus", ( PyCFunction ) Blender_UpdateMenus, METH_NOARGS,
- Blender_UpdateMenus_doc},
+ {"UpdateMenus", ( PyCFunction ) Blender_UpdateMenus, METH_NOARGS, Blender_UpdateMenus_doc},
+ {"SaveUndoState", Blender_SaveUndoState, METH_VARARGS, Blender_SaveUndoState_doc},
{NULL, NULL, 0, NULL}
};
@@ -243,7 +246,8 @@ static PyObject *Blender_Set( PyObject * self, PyObject * args )
return EXPP_ReturnPyObjError( PyExc_ValueError,
"expected an integer" );
- G.scene->r.cfra = (short)PyInt_AsLong( arg ) ;
+ G.scene->r.cfra = (int)PyInt_AsLong( arg ) ;
+ CLAMP(G.scene->r.cfra, 1, MAXFRAME);
/* update all objects, so python scripts can export all objects
in a scene without worrying about the view layers */
@@ -285,6 +289,7 @@ static PyObject *Blender_Set( PyObject * self, PyObject * args )
if ( !PyArg_Parse( arg , "s" , &dir ))
return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
BLI_strncpy(U.tempdir, dir, FILE_MAXDIR);
+ BLI_where_is_temp( btempdir, 1 );
} else if (StringEqual( name , "compressfile" ) ) {
int value = PyObject_IsTrue( arg );
@@ -339,10 +344,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
else if( StringEqual( str, "endframe" ) )
ret = PyInt_FromLong( G.scene->r.efra );
else if( StringEqual( str, "filename" ) ) {
- if ( strstr(G.main->name, ".B.blend") != 0)
+ if (!G.relbase_valid)
ret = PyString_FromString("");
else
- ret = PyString_FromString(G.main->name);
+ ret = PyString_FromString(G.sce);
}
else if( StringEqual( str, "homedir" ) ) {
char *hdir = bpy_gethome(0);
@@ -364,10 +369,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
}
else if(StringEqual(str, "udatadir")) {
if (U.pythondir[0] != '\0') {
- char upydir[FILE_MAXDIR];
+ char upydir[FILE_MAX];
- BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
- BLI_convertstringcode(upydir, G.sce, 0);
+ BLI_strncpy(upydir, U.pythondir, FILE_MAX);
+ BLI_convertstringcode(upydir, G.sce);
if (BLI_exists(upydir)) {
char udatadir[FILE_MAXDIR];
@@ -390,10 +395,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
}
else if( StringEqual( str, "uscriptsdir" ) ) {
if (U.pythondir[0] != '\0') {
- char upydir[FILE_MAXDIR];
+ char upydir[FILE_MAX];
- BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
- BLI_convertstringcode(upydir, G.sce, 0);
+ BLI_strncpy(upydir, U.pythondir, FILE_MAX);
+ BLI_convertstringcode(upydir, G.sce);
if( BLI_exists( upydir ) )
ret = PyString_FromString( upydir );
@@ -403,10 +408,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
/* USER PREFS: */
else if( StringEqual( str, "yfexportdir" ) ) {
if (U.yfexportdir[0] != '\0') {
- char yfexportdir[FILE_MAXDIR];
+ char yfexportdir[FILE_MAX];
- BLI_strncpy(yfexportdir, U.yfexportdir, FILE_MAXDIR);
- BLI_convertstringcode(yfexportdir, G.sce, 0);
+ BLI_strncpy(yfexportdir, U.yfexportdir, FILE_MAX);
+ BLI_convertstringcode(yfexportdir, G.sce);
if( BLI_exists( yfexportdir ) )
ret = PyString_FromString( yfexportdir );
@@ -416,10 +421,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
/* fontsdir */
else if( StringEqual( str, "fontsdir" ) ) {
if (U.fontdir[0] != '\0') {
- char fontdir[FILE_MAXDIR];
+ char fontdir[FILE_MAX];
- BLI_strncpy(fontdir, U.fontdir, FILE_MAXDIR);
- BLI_convertstringcode(fontdir, G.sce, 0);
+ BLI_strncpy(fontdir, U.fontdir, FILE_MAX);
+ BLI_convertstringcode(fontdir, G.sce);
if( BLI_exists( fontdir ) )
ret = PyString_FromString( fontdir );
@@ -429,10 +434,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
/* texturesdir */
else if( StringEqual( str, "texturesdir" ) ) {
if (U.textudir[0] != '\0') {
- char textudir[FILE_MAXDIR];
+ char textudir[FILE_MAX];
- BLI_strncpy(textudir, U.textudir, FILE_MAXDIR);
- BLI_convertstringcode(textudir, G.sce, 0);
+ BLI_strncpy(textudir, U.textudir, FILE_MAX);
+ BLI_convertstringcode(textudir, G.sce);
if( BLI_exists( textudir ) )
ret = PyString_FromString( textudir );
@@ -442,10 +447,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
/* texpluginsdir */
else if( StringEqual( str, "texpluginsdir" ) ) {
if (U.plugtexdir[0] != '\0') {
- char plugtexdir[FILE_MAXDIR];
+ char plugtexdir[FILE_MAX];
- BLI_strncpy(plugtexdir, U.plugtexdir, FILE_MAXDIR);
- BLI_convertstringcode(plugtexdir, G.sce, 0);
+ BLI_strncpy(plugtexdir, U.plugtexdir, FILE_MAX);
+ BLI_convertstringcode(plugtexdir, G.sce);
if( BLI_exists( plugtexdir ) )
ret = PyString_FromString( plugtexdir );
@@ -455,10 +460,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
/* seqpluginsdir */
else if( StringEqual( str, "seqpluginsdir" ) ) {
if (U.plugseqdir[0] != '\0') {
- char plugseqdir[FILE_MAXDIR];
+ char plugseqdir[FILE_MAX];
- BLI_strncpy(plugseqdir, U.plugseqdir, FILE_MAXDIR);
- BLI_convertstringcode(plugseqdir, G.sce, 0);
+ BLI_strncpy(plugseqdir, U.plugseqdir, FILE_MAX);
+ BLI_convertstringcode(plugseqdir, G.sce);
if( BLI_exists( plugseqdir ) )
ret = PyString_FromString( plugseqdir );
@@ -468,10 +473,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
/* renderdir */
else if( StringEqual( str, "renderdir" ) ) {
if (U.renderdir[0] != '\0') {
- char renderdir[FILE_MAXDIR];
+ char renderdir[FILE_MAX];
- BLI_strncpy(renderdir, U.renderdir, FILE_MAXDIR);
- BLI_convertstringcode(renderdir, G.sce, 0);
+ BLI_strncpy(renderdir, U.renderdir, FILE_MAX);
+ BLI_convertstringcode(renderdir, G.sce);
if( BLI_exists( renderdir ) )
ret = PyString_FromString( renderdir );
@@ -481,10 +486,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
/* soundsdir */
else if( StringEqual( str, "soundsdir" ) ) {
if (U.sounddir[0] != '\0') {
- char sounddir[FILE_MAXDIR];
+ char sounddir[FILE_MAX];
- BLI_strncpy(sounddir, U.sounddir, FILE_MAXDIR);
- BLI_convertstringcode(sounddir, G.sce, 0);
+ BLI_strncpy(sounddir, U.sounddir, FILE_MAX);
+ BLI_convertstringcode(sounddir, G.sce);
if( BLI_exists( sounddir ) )
ret = PyString_FromString( sounddir );
@@ -494,10 +499,10 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
/* tempdir */
else if( StringEqual( str, "tempdir" ) ) {
if (U.tempdir[0] != '\0') {
- char tempdir[FILE_MAXDIR];
+ char tempdir[FILE_MAX];
- BLI_strncpy(tempdir, U.tempdir, FILE_MAXDIR);
- BLI_convertstringcode(tempdir, G.sce, 0);
+ BLI_strncpy(tempdir, U.tempdir, FILE_MAX);
+ BLI_convertstringcode(tempdir, G.sce);
if( BLI_exists( tempdir ) )
ret = PyString_FromString( tempdir );
@@ -541,8 +546,12 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value )
else if(StringEqual( str, "compressfile" ))
ret = PyInt_FromLong( (U.flag & USER_FILECOMPRESS) >> 15 );
else if(StringEqual( str, "mipmap" ))
- ret = PyInt_FromLong( (U.gameflags & USER_DISABLE_MIPMAP) == 0 );
- else
+ ret = PyInt_FromLong( (U.gameflags & USER_DISABLE_MIPMAP)!=0 );
+ else if(StringEqual( str, "add_view_align" ))
+ ret = PyInt_FromLong( ((U.flag & USER_ADD_VIEWALIGNED)!=0) );
+ else if(StringEqual( str, "add_editmode" ))
+ ret = PyInt_FromLong( ((U.flag & USER_ADD_EDITMODE)!=0) );
+ else
return EXPP_ReturnPyObjError( PyExc_AttributeError, "unknown attribute" );
if (ret) return ret;
@@ -769,10 +778,10 @@ static PyObject *Blender_ShowHelp(PyObject *self, PyObject *script)
if (sdir) BLI_make_file_string("/", hspath, sdir, "help_browser.py");
if (!sdir || (!BLI_exists(hspath) && (U.pythondir[0] != '\0'))) {
- char upydir[FILE_MAXDIR];
+ char upydir[FILE_MAX];
- BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
- BLI_convertstringcode(upydir, G.sce, 0);
+ BLI_strncpy(upydir, U.pythondir, FILE_MAX);
+ BLI_convertstringcode(upydir, G.sce);
BLI_make_file_string("/", hspath, upydir, "help_browser.py");
if (!BLI_exists(hspath))
@@ -793,7 +802,7 @@ static PyObject *Blender_ShowHelp(PyObject *self, PyObject *script)
EXPP_dict_set_item_str(bpy_registryDict, "__help_browser", rkeyd);
- arglist = Py_BuildValue("(s)", hspath);
+ arglist = Py_BuildValue("s", hspath);
Blender_Run(self, arglist);
Py_DECREF(arglist);
@@ -858,8 +867,15 @@ static PyObject *Blender_Run(PyObject *self, PyObject *value)
if (script) script->flags |= SCRIPT_RUNNING; /* set */
- if (!is_blender_text) free_libblock(&G.main->text, text);
-
+ if (!is_blender_text) {
+
+ /* nice to remember the original filename, so the script can run on reload */
+ if (script) {
+ strncpy(script->scriptname, fname, sizeof(script->scriptname));
+ script->scriptarg[0] = '\0';
+ }
+ free_libblock(&G.main->text, text);
+ }
Py_RETURN_NONE;
}
@@ -916,7 +932,7 @@ static PyObject *Blender_CountPackedFiles( PyObject * self )
static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *keywds )
{
struct BPathIterator bpi;
- PyObject *list = PyList_New(0), *st;
+ PyObject *list = PyList_New(0), *st; /* stupidly big string to be safe */
/* be sure there is low chance of the path being too short */
char filepath_expanded[FILE_MAXDIR*2];
@@ -933,21 +949,29 @@ static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *ke
/* build the list */
if (absolute) {
- BLI_bpathIterator_copyPathExpanded( &bpi, filepath_expanded );
- st = PyString_FromString(filepath_expanded);
+ BLI_bpathIterator_getPathExpanded( &bpi, filepath_expanded );
} else {
- st = PyString_FromString(BLI_bpathIterator_getPath(&bpi));
+ BLI_bpathIterator_getPathExpanded( &bpi, filepath_expanded );
}
+ st = PyString_FromString(filepath_expanded);
PyList_Append(list, st);
Py_DECREF(st);
BLI_bpathIterator_step(&bpi);
}
-
+ BLI_bpathIterator_free(&bpi);
return list;
}
+static PyObject *Blender_SaveUndoState( PyObject * self, PyObject *args )
+{
+ char *str;
+ if ( !PyArg_ParseTuple( args , "s" , &str ))
+ return EXPP_ReturnPyObjError( PyExc_TypeError, "expected a string" );
+ BIF_undo_push(str);
+ Py_RETURN_NONE;
+}
static PyObject *Blender_UnpackModesDict( void )
{
@@ -1047,6 +1071,7 @@ void M_Blender_Init(void)
PyDict_SetItemString(dict, "Geometry", Geometry_Init());
PyDict_SetItemString(dict, "Modifier", Modifier_Init());
PyDict_SetItemString(dict, "NMesh", NMesh_Init());
+ PyDict_SetItemString(dict, "Node", Node_Init());
PyDict_SetItemString(dict, "Noise", Noise_Init());
PyDict_SetItemString(dict, "Object", Object_Init());
PyDict_SetItemString(dict, "Group", Group_Init());
diff --git a/source/blender/python/api2_2x/Blender.h b/source/blender/python/api2_2x/Blender.h
index df80daf3cea..ffd1eb274c4 100644
--- a/source/blender/python/api2_2x/Blender.h
+++ b/source/blender/python/api2_2x/Blender.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten, Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_BLENDER_H
diff --git a/source/blender/python/api2_2x/Bone.c b/source/blender/python/api2_2x/Bone.c
index 5eeb4bb2817..84faf416c5f 100644
--- a/source/blender/python/api2_2x/Bone.c
+++ b/source/blender/python/api2_2x/Bone.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Bone.h"
diff --git a/source/blender/python/api2_2x/Bone.h b/source/blender/python/api2_2x/Bone.h
index aa076afbed7..4ae25165025 100644
--- a/source/blender/python/api2_2x/Bone.h
+++ b/source/blender/python/api2_2x/Bone.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_BONE_H
diff --git a/source/blender/python/api2_2x/Camera.c b/source/blender/python/api2_2x/Camera.c
index f6b443e5d06..b35fcf410a4 100644
--- a/source/blender/python/api2_2x/Camera.c
+++ b/source/blender/python/api2_2x/Camera.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Johnny Matthews, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Camera.h" /*This must come first */
@@ -36,6 +33,7 @@
#include "BKE_global.h"
#include "BKE_object.h"
#include "BKE_library.h"
+#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h" /* for M_PI */
#include "BSE_editipo.h"
@@ -478,7 +476,7 @@ static PyObject *Camera_oldsetLens( BPy_Camera * self, PyObject * value )
{
float param = PyFloat_AsDouble(value);
- if( !PyFloat_Check(value) )
+ if (PyErr_Occurred())
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected float argument" );
@@ -493,7 +491,7 @@ static PyObject *Camera_oldsetScale( BPy_Camera * self, PyObject * value )
{
float param = PyFloat_AsDouble(value);
- if( !PyFloat_Check(value) )
+ if (PyErr_Occurred())
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected float argument" );
@@ -508,7 +506,7 @@ static PyObject *Camera_oldsetClipStart( BPy_Camera * self, PyObject * value )
{
float param = PyFloat_AsDouble(value);
- if( !PyFloat_Check(value) )
+ if (PyErr_Occurred())
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected float argument" );
@@ -523,7 +521,7 @@ static PyObject *Camera_oldsetClipEnd( BPy_Camera * self, PyObject * value )
{
float param = PyFloat_AsDouble(value);
- if( !PyFloat_Check(value) )
+ if (PyErr_Occurred())
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected float argument" );
@@ -538,7 +536,7 @@ static PyObject *Camera_oldsetDrawSize( BPy_Camera * self, PyObject * value )
{
float param = PyFloat_AsDouble(value);
- if( !PyFloat_Check(value) )
+ if (PyErr_Occurred())
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected float argument" );
@@ -685,7 +683,7 @@ static PyObject *getFloatAttr( BPy_Camera *self, void *type )
float param;
struct Camera *cam= self->camera;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_CAM_ATTR_LENS:
param = cam->lens;
break;
@@ -738,7 +736,7 @@ static int setFloatAttrClamp( BPy_Camera *self, PyObject *value, void *type )
float min, max;
int ret;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_CAM_ATTR_LENS:
min = 1.0;
max = 250.0;
@@ -798,7 +796,7 @@ static int setFloatAttrClamp( BPy_Camera *self, PyObject *value, void *type )
ret = EXPP_setFloatClamped( value, param, min, max );
if (ret==0) {
- if ((int)type == EXPP_CAM_ATTR_ANGLE) {
+ if (GET_INT_FROM_POINTER(type) == EXPP_CAM_ATTR_ANGLE) {
cam->lens = 16.0f / tan(M_PI*cam->lens/360.0f);
}
}
@@ -812,7 +810,7 @@ static int setFloatAttrClamp( BPy_Camera *self, PyObject *value, void *type )
static PyObject *getFlagAttr( BPy_Camera *self, void *type )
{
- if (self->camera->flag & (int)type)
+ if (self->camera->flag & GET_INT_FROM_POINTER(type))
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -830,9 +828,9 @@ static int setFlagAttr( BPy_Camera *self, PyObject *value, void *type )
"expected True/False or 0/1" );
if (param)
- self->camera->flag |= (int)type;
+ self->camera->flag |= GET_INT_FROM_POINTER(type);
else
- self->camera->flag &= ~(int)type;
+ self->camera->flag &= ~GET_INT_FROM_POINTER(type);
return 0;
}
diff --git a/source/blender/python/api2_2x/Camera.h b/source/blender/python/api2_2x/Camera.h
index c92e51c1468..4751300c58c 100644
--- a/source/blender/python/api2_2x/Camera.h
+++ b/source/blender/python/api2_2x/Camera.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_CAMERA_H
diff --git a/source/blender/python/api2_2x/Constraint.c b/source/blender/python/api2_2x/Constraint.c
index a47afaba2e6..8db6a49465e 100644
--- a/source/blender/python/api2_2x/Constraint.c
+++ b/source/blender/python/api2_2x/Constraint.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert, Ken Hughes, Joshua Leung
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Constraint.h" /*This must come first*/
@@ -114,6 +111,8 @@ enum constraint_constants {
EXPP_CONSTR_LIMIT,
EXPP_CONSTR_CLAMP,
+ EXPP_CONSTR_MODE,
+
EXPP_CONSTR_LIMXMIN = LIMIT_XMIN,
EXPP_CONSTR_LIMXMAX = LIMIT_XMAX,
EXPP_CONSTR_LIMYMIN = LIMIT_YMIN,
@@ -493,7 +492,35 @@ static PyObject *constspace_getter( BPy_Constraint * self, int type )
case CONSTRAINT_TYPE_SIZELIKE:
case CONSTRAINT_TYPE_TRACKTO:
case CONSTRAINT_TYPE_TRANSFORM:
- return PyInt_FromLong( (long)con->tarspace );
+ {
+ bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
+ bConstraintTarget *ct;
+ PyObject *tlist=NULL, *val;
+
+ if (cti) {
+ /* change space of targets */
+ if (cti->get_constraint_targets) {
+ ListBase targets = {NULL, NULL};
+ int num_tars=0, i=0;
+
+ /* get targets, and create py-list for use temporarily */
+ num_tars= cti->get_constraint_targets(con, &targets);
+ if (num_tars) {
+ tlist= PyList_New(num_tars);
+
+ for (ct=targets.first; ct; ct=ct->next, i++) {
+ val= PyInt_FromLong((long)ct->space);
+ PyList_SET_ITEM(tlist, i, val);
+ }
+ }
+
+ if (cti->flush_constraint_targets)
+ cti->flush_constraint_targets(con, &targets, 1);
+ }
+ }
+
+ return tlist;
+ }
}
}
@@ -545,23 +572,51 @@ static int constspace_setter( BPy_Constraint *self, int type, PyObject *value )
case CONSTRAINT_TYPE_TRACKTO:
case CONSTRAINT_TYPE_TRANSFORM:
{
- Object *tar;
- char *subtarget;
-
- // FIXME!!!
- //tar= get_constraint_target(con, &subtarget);
- tar = NULL;
- subtarget = NULL;
+ bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
+ bConstraintTarget *ct;
+ int ok= 0;
- /* only copy depending on target-type */
- if (tar && subtarget[0]) {
- return EXPP_setIValueClamped( value, &con->tarspace,
- CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_PARLOCAL, 'h' );
- }
- else if (tar) {
- return EXPP_setIValueClamped( value, &con->tarspace,
- CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, 'h' );
+ if (cti) {
+ /* change space of targets */
+ if (cti->get_constraint_targets) {
+ ListBase targets = {NULL, NULL};
+ int num_tars=0, i=0;
+
+ /* get targets, and extract values from the given list */
+ num_tars= cti->get_constraint_targets(con, &targets);
+ if (num_tars) {
+ if ((PySequence_Check(value) == 0) || (PySequence_Size(value) != num_tars)) {
+ char errorstr[64];
+ sprintf(errorstr, "expected sequence of %d integer(s)", num_tars);
+ return EXPP_ReturnIntError(PyExc_TypeError, errorstr);
+ }
+
+ for (ct=targets.first; ct; ct=ct->next, i++) {
+ if (ct->tar && ct->subtarget[0]) {
+ PyObject *val= PySequence_ITEM(value, i);
+
+ ok += EXPP_setIValueClamped(val, &ct->space,
+ CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_PARLOCAL, 'h' );
+
+ Py_DECREF(val);
+ }
+ else if (ct->tar) {
+ PyObject *val= PySequence_ITEM(value, i);
+
+ ok += EXPP_setIValueClamped(val, &ct->space,
+ CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, 'h' );
+
+ Py_DECREF(val);
+ }
+ }
+ }
+
+ if (cti->flush_constraint_targets)
+ cti->flush_constraint_targets(con, &targets, 0);
+ }
}
+
+ return ok;
}
break;
}
@@ -848,6 +903,56 @@ static int stretchto_setter( BPy_Constraint *self, int type, PyObject *value )
}
}
+static PyObject *distlimit_getter( BPy_Constraint * self, int type )
+{
+ bDistLimitConstraint *con = (bDistLimitConstraint *)(self->con->data);
+
+ switch( type ) {
+ case EXPP_CONSTR_TARGET:
+ return Object_CreatePyObject( con->tar );
+ case EXPP_CONSTR_BONE:
+ return PyString_FromString( con->subtarget );
+ case EXPP_CONSTR_RESTLENGTH:
+ return PyFloat_FromDouble( (double)con->dist );
+ case EXPP_CONSTR_MODE:
+ return PyInt_FromLong( (long)con->mode );
+ default:
+ return EXPP_ReturnPyObjError( PyExc_KeyError, "key not found" );
+ }
+}
+
+static int distlimit_setter( BPy_Constraint *self, int type, PyObject *value )
+{
+ bDistLimitConstraint *con = (bDistLimitConstraint *)(self->con->data);
+
+ switch( type ) {
+ case EXPP_CONSTR_TARGET: {
+ Object *obj = (( BPy_Object * )value)->object;
+ if( !BPy_Object_Check( value ) )
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected BPy object argument" );
+ con->tar = obj;
+ return 0;
+ }
+ case EXPP_CONSTR_BONE: {
+ char *name = PyString_AsString( value );
+ if( !name )
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected string arg" );
+
+ BLI_strncpy( con->subtarget, name, sizeof( con->subtarget ) );
+
+ return 0;
+ }
+ case EXPP_CONSTR_RESTLENGTH:
+ return EXPP_setFloatClamped( value, &con->dist, 0.0, 100.0 );
+ case EXPP_CONSTR_MODE:
+ return EXPP_setIValueRange( value, &con->mode, LIMITDIST_INSIDE, LIMITDIST_ONSURFACE, 'i' );
+ default:
+ return EXPP_ReturnIntError( PyExc_KeyError, "key not found" );
+ }
+}
+
static PyObject *followpath_getter( BPy_Constraint * self, int type )
{
bFollowPathConstraint *con = (bFollowPathConstraint *)(self->con->data);
@@ -1335,11 +1440,40 @@ static PyObject *script_getter( BPy_Constraint * self, int type )
bPythonConstraint *con = (bPythonConstraint *)(self->con->data);
switch( type ) {
- // FIXME!!!
- //case EXPP_CONSTR_TARGET:
- // return Object_CreatePyObject( con->tar );
- //case EXPP_CONSTR_BONE:
- // return PyString_FromString( con->subtarget );
+ case EXPP_CONSTR_TARGET:
+ case EXPP_CONSTR_BONE:
+ {
+ bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_PYTHON);
+ bConstraintTarget *ct;
+ PyObject *tlist=NULL, *val;
+
+ if (cti) {
+ /* change space of targets */
+ if (cti->get_constraint_targets) {
+ ListBase targets = {NULL, NULL};
+ int num_tars=0, i=0;
+
+ /* get targets, and create py-list for use temporarily */
+ num_tars= cti->get_constraint_targets(self->con, &targets);
+ if (num_tars) {
+ tlist= PyList_New(num_tars);
+
+ for (ct=targets.first; ct; ct=ct->next, i++) {
+ if (type == EXPP_CONSTR_BONE)
+ val= PyString_FromString(ct->subtarget);
+ else
+ val= Object_CreatePyObject(ct->tar);
+ PyList_SET_ITEM(tlist, i, val);
+ }
+ }
+
+ if (cti->flush_constraint_targets)
+ cti->flush_constraint_targets(self->con, &targets, 1);
+ }
+ }
+
+ return tlist;
+ }
case EXPP_CONSTR_SCRIPT:
return Text_CreatePyObject( con->text );
case EXPP_CONSTR_PROPS:
@@ -1354,25 +1488,73 @@ static int script_setter( BPy_Constraint *self, int type, PyObject *value )
bPythonConstraint *con = (bPythonConstraint *)(self->con->data);
switch( type ) {
- // FIXME!!!
- //case EXPP_CONSTR_TARGET: {
- // Object *obj = (( BPy_Object * )value)->object;
- // if( !BPy_Object_Check( value ) )
- // return EXPP_ReturnIntError( PyExc_TypeError,
- // "expected BPy object argument" );
- // con->tar = obj;
- // return 0;
- // }
- //case EXPP_CONSTR_BONE: {
- // char *name = PyString_AsString( value );
- // if( !name )
- // return EXPP_ReturnIntError( PyExc_TypeError,
- // "expected string arg" );
- //
- // BLI_strncpy( con->subtarget, name, sizeof( con->subtarget ) );
- //
- // return 0;
- // }
+ case EXPP_CONSTR_TARGET:
+ case EXPP_CONSTR_BONE:
+ {
+ bConstraintTypeInfo *cti= get_constraint_typeinfo(CONSTRAINT_TYPE_PYTHON);
+ bConstraintTarget *ct;
+ int ok= 0;
+
+ if (cti) {
+ /* change space of targets */
+ if (cti->get_constraint_targets) {
+ ListBase targets = {NULL, NULL};
+ int num_tars=0, i=0;
+
+ /* get targets, and extract values from the given list */
+ num_tars= cti->get_constraint_targets(self->con, &targets);
+ if (num_tars) {
+ if ((PySequence_Check(value) == 0) || (PySequence_Size(value) != num_tars)) {
+ char errorstr[64];
+ sprintf(errorstr, "expected sequence of %d integer(s)", num_tars);
+ return EXPP_ReturnIntError(PyExc_TypeError, errorstr);
+ }
+
+ for (ct=targets.first; ct; ct=ct->next, i++) {
+ PyObject *val= PySequence_ITEM(value, i);
+
+ if (type == EXPP_CONSTR_BONE) {
+ char *name = PyString_AsString(val);
+
+ if (name == NULL) {
+ // hrm... should we break here instead?
+ ok = EXPP_ReturnIntError(PyExc_TypeError,
+ "expected string arg as member of list");
+ Py_DECREF(val);
+
+ break;
+ }
+
+ BLI_strncpy(ct->subtarget, name, sizeof(ct->subtarget));
+ }
+ else {
+ Object *obj = (( BPy_Object * )val)->object;
+
+ if ( !BPy_Object_Check(value) ) {
+ // hrm... should we break here instead?
+ ok = EXPP_ReturnIntError(PyExc_TypeError,
+ "expected BPy object argument as member of list");
+ Py_DECREF(val);
+
+ break;
+ }
+
+ ct->tar = obj;
+ }
+
+ Py_DECREF(val);
+ }
+ }
+
+ /* only flush changes to real constraints if all were successful */
+ if ((cti->flush_constraint_targets) && (ok == 0))
+ cti->flush_constraint_targets(self->con, &targets, 0);
+ }
+ }
+
+ return ok;
+ }
+ break;
case EXPP_CONSTR_SCRIPT: {
Text *text = (( BPy_Text * )value)->text;
if( !BPy_Object_Check( value ) )
@@ -1750,6 +1932,8 @@ static PyObject *Constraint_getData( BPy_Constraint * self, PyObject * key )
return loclimit_getter( self, setting );
case CONSTRAINT_TYPE_SIZELIMIT:
return sizelimit_getter( self, setting );
+ case CONSTRAINT_TYPE_DISTLIMIT:
+ return distlimit_getter( self, setting );
case CONSTRAINT_TYPE_RIGIDBODYJOINT:
return rigidbody_getter( self, setting );
case CONSTRAINT_TYPE_CLAMPTO:
@@ -1827,6 +2011,9 @@ static int Constraint_setData( BPy_Constraint * self, PyObject * key,
case CONSTRAINT_TYPE_SIZELIMIT:
result = sizelimit_setter( self, key_int, arg);
break;
+ case CONSTRAINT_TYPE_DISTLIMIT:
+ result = distlimit_setter( self, key_int, arg);
+ break;
case CONSTRAINT_TYPE_RIGIDBODYJOINT:
result = rigidbody_setter( self, key_int, arg);
break;
@@ -2314,6 +2501,8 @@ static PyObject *M_Constraint_TypeDict( void )
PyInt_FromLong( CONSTRAINT_TYPE_ROTLIMIT ) );
PyConstant_Insert( d, "LIMITSIZE",
PyInt_FromLong( CONSTRAINT_TYPE_SIZELIMIT ) );
+ PyConstant_Insert( d, "LIMITDIST",
+ PyInt_FromLong( CONSTRAINT_TYPE_DISTLIMIT ) );
PyConstant_Insert( d, "RIGIDBODYJOINT",
PyInt_FromLong( CONSTRAINT_TYPE_RIGIDBODYJOINT ) );
PyConstant_Insert( d, "CLAMPTO",
@@ -2507,6 +2696,15 @@ static PyObject *M_Constraint_SettingsDict( void )
PyConstant_Insert( d, "LOCK",
PyInt_FromLong( EXPP_CONSTR_LOCK ) );
+
+ PyConstant_Insert( d, "LIMITMODE",
+ PyInt_FromLong( EXPP_CONSTR_MODE ) );
+ PyConstant_Insert( d, "LIMIT_INSIDE",
+ PyInt_FromLong( LIMITDIST_INSIDE ) );
+ PyConstant_Insert( d, "LIMIT_OUTSIDE",
+ PyInt_FromLong( LIMITDIST_OUTSIDE ) );
+ PyConstant_Insert( d, "LIMIT_ONSURFACE",
+ PyInt_FromLong( LIMITDIST_ONSURFACE ) );
PyConstant_Insert( d, "COPY",
PyInt_FromLong( EXPP_CONSTR_COPY ) );
diff --git a/source/blender/python/api2_2x/Constraint.h b/source/blender/python/api2_2x/Constraint.h
index 116eabbf380..2dae344c0be 100644
--- a/source/blender/python/api2_2x/Constraint.h
+++ b/source/blender/python/api2_2x/Constraint.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_CONSTRAINT_H
diff --git a/source/blender/python/api2_2x/CurNurb.c b/source/blender/python/api2_2x/CurNurb.c
index 6b334c01c41..174b5fb08dc 100644
--- a/source/blender/python/api2_2x/CurNurb.c
+++ b/source/blender/python/api2_2x/CurNurb.c
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Stephen Swaney, Campbell Barton, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "CurNurb.h" /*This must come first */
@@ -37,6 +34,8 @@
#include "gen_utils.h"
#include "BezTriple.h"
+#include "BKE_utildefines.h"
+
/* Only for ME_SMOOTH */
#include "DNA_meshdata_types.h"
@@ -433,14 +432,14 @@ static PyObject *CurNurb_getPoints( BPy_CurNurb * self )
static PyObject *CurNurb_getFlagBits( BPy_CurNurb * self, void *type )
{
return EXPP_getBitfield( (void *)&self->nurb->flag,
- (int)type, 'h' );
+ GET_INT_FROM_POINTER(type), 'h' );
}
static int CurNurb_setFlagBits( BPy_CurNurb * self, PyObject *value,
void *type )
{
return EXPP_setBitfield( value, (void *)&self->nurb->flag,
- (int)type, 'h' );
+ GET_INT_FROM_POINTER(type), 'h' );
}
/*
diff --git a/source/blender/python/api2_2x/CurNurb.h b/source/blender/python/api2_2x/CurNurb.h
index 06dbf7190ac..17254036563 100644
--- a/source/blender/python/api2_2x/CurNurb.h
+++ b/source/blender/python/api2_2x/CurNurb.h
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Stephen Swaney
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_NURB_H
diff --git a/source/blender/python/api2_2x/Curve.c b/source/blender/python/api2_2x/Curve.c
index adf7c39b45c..26208e600e6 100644
--- a/source/blender/python/api2_2x/Curve.c
+++ b/source/blender/python/api2_2x/Curve.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot, Stephen Swaney
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Curve.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/Curve.h b/source/blender/python/api2_2x/Curve.h
index 70be37500f1..9d736669d29 100644
--- a/source/blender/python/api2_2x/Curve.h
+++ b/source/blender/python/api2_2x/Curve.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot, Stephen Swaney
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_CURVE_H
diff --git a/source/blender/python/api2_2x/Draw.c b/source/blender/python/api2_2x/Draw.c
index c78ed83f79e..cd7ec781b2b 100644
--- a/source/blender/python/api2_2x/Draw.c
+++ b/source/blender/python/api2_2x/Draw.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Campbell Barton, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* This file is the Blender.Draw part of opy_draw.c, from the old
@@ -52,7 +49,7 @@
#include "BIF_space.h"
#include "BIF_interface.h"
#include "BIF_toolbox.h"
-#include "BPI_script.h" /* script struct */
+#include "DNA_space_types.h" /* script struct */
#include "Image.h" /* for accessing Blender.Image objects */
#include "IMB_imbuf_types.h" /* for the IB_rect define */
#include "interface.h"
@@ -124,6 +121,7 @@ static PyObject *Method_Text( PyObject * self, PyObject * args );
static PyObject *Method_Label( PyObject * self, PyObject * args );
/* by Campbell: */
static PyObject *Method_PupMenu( PyObject * self, PyObject * args );
+static PyObject *Method_PupTreeMenu( PyObject * self, PyObject * args );
static PyObject *Method_PupIntInput( PyObject * self, PyObject * args );
static PyObject *Method_PupFloatInput( PyObject * self, PyObject * args );
static PyObject *Method_PupStrInput( PyObject * self, PyObject * args );
@@ -283,12 +281,12 @@ new String button\n\n\
static char Method_GetStringWidth_doc[] =
"(text, font = 'normal') - Return the width in pixels of the given string\n\
-(font) The font size: 'normal' (default), 'small' or 'tiny'.";
+(font) The font size: 'large','normal' (default), 'normalfix', 'small' or 'tiny'.";
static char Method_Text_doc[] =
"(text, font = 'normal') - Draw text onscreen\n\n\
(text) The text to draw\n\
-(font) The font size: 'normal' (default), 'small' or 'tiny'.\n\n\
+(font) The font size: 'large','normal' (default), 'normalfix', 'small' or 'tiny'.\n\n\
This function returns the width of the drawn string.";
static char Method_Label_doc[] =
@@ -308,6 +306,9 @@ Valid format codes are\n\
%xN - The option should set the integer N in the button value.\n\n\
Ex: Draw.PupMenu('OK?%t|QUIT BLENDER') # should be familiar ...";
+static char Method_PupTreeMenu_doc[] =
+"each item in the menu list should be - (str, event), separator - None or submenu - (str, [...]).";
+
static char Method_PupIntInput_doc[] =
"(text, default, min, max) - Display an int pop-up input.\n\
(text) - text string to display on the button;\n\
@@ -378,6 +379,7 @@ static struct PyMethodDef Draw_methods[] = {
{"Text", (PyCFunction)Method_Text, METH_VARARGS, Method_Text_doc},
{"Label", (PyCFunction)Method_Label, METH_VARARGS, Method_Label_doc},
{"PupMenu", (PyCFunction)Method_PupMenu, METH_VARARGS, Method_PupMenu_doc},
+ {"PupTreeMenu", (PyCFunction)Method_PupTreeMenu, METH_VARARGS, Method_PupTreeMenu_doc},
{"PupIntInput", (PyCFunction)Method_PupIntInput, METH_VARARGS, Method_PupIntInput_doc},
{"PupFloatInput", (PyCFunction)Method_PupFloatInput, METH_VARARGS, Method_PupFloatInput_doc},
{"PupStrInput", (PyCFunction)Method_PupStrInput, METH_VARARGS, Method_PupStrInput_doc},
@@ -527,10 +529,8 @@ static int Button_setattr( PyObject * self, char *name, PyObject * v )
return 0;
}
else if( but->type == BSTRING_TYPE && PyString_Check(v) ) {
- char *newstr;
- unsigned int newlen;
-
- PyString_AsStringAndSize( v, &newstr, (int *)&newlen );
+ char *newstr = PyString_AsString(v);
+ size_t newlen = strlen(newstr);
if (newlen+1> UI_MAX_DRAW_STR)
return EXPP_ReturnIntError( PyExc_ValueError, "Error: button string length exceeded max limit (399 chars).");
@@ -612,7 +612,8 @@ static void exit_pydraw( SpaceScript * sc, short err )
if( err ) {
PyErr_Print( );
script->flags = 0; /* mark script struct for deletion */
- error( "Python script error: check console" );
+ SCRIPT_SET_NULL(script);
+ error_pyscript();
scrarea_queue_redraw( sc->area );
}
@@ -667,6 +668,7 @@ void BPY_spacescript_do_pywin_draw( SpaceScript * sc )
uiBlock *block;
char butblock[20];
Script *script = sc->script;
+ PyGILState_STATE gilstate = PyGILState_Ensure();
sprintf( butblock, "win %d", curarea->win );
block = uiNewBlock( &curarea->uiblocks, butblock, UI_EMBOSSX,
@@ -691,6 +693,8 @@ void BPY_spacescript_do_pywin_draw( SpaceScript * sc )
uiDrawBlock( block );
curarea->win_swap = WIN_BACK_OK;
+
+ PyGILState_Release(gilstate);
}
static void spacescript_do_pywin_buttons( SpaceScript * sc,
@@ -704,6 +708,8 @@ static void spacescript_do_pywin_buttons( SpaceScript * sc,
void BPY_spacescript_do_pywin_event( SpaceScript * sc, unsigned short event,
short val, char ascii )
{
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
if( event == QKEY && G.qual & ( LR_ALTKEY | LR_CTRLKEY ) ) {
/* finish script: user pressed ALT+Q or CONTROL+Q */
Script *script = sc->script;
@@ -712,6 +718,8 @@ void BPY_spacescript_do_pywin_event( SpaceScript * sc, unsigned short event,
script->flags &= ~SCRIPT_GUI; /* we're done with this script */
+ PyGILState_Release(gilstate);
+
return;
}
@@ -724,6 +732,9 @@ void BPY_spacescript_do_pywin_event( SpaceScript * sc, unsigned short event,
* read the comment before check_button_event() below to understand */
if (val >= EXPP_BUTTON_EVENTS_OFFSET && val < 0x4000)
spacescript_do_pywin_buttons(sc, val - EXPP_BUTTON_EVENTS_OFFSET);
+
+ PyGILState_Release(gilstate);
+
return;
}
}
@@ -744,6 +755,8 @@ void BPY_spacescript_do_pywin_event( SpaceScript * sc, unsigned short event,
EXPP_dict_set_item_str(g_blenderdict, "event",
PyString_FromString(""));
}
+
+ PyGILState_Release(gilstate);
}
static void exec_but_callback(void *pyobj, void *data)
@@ -820,7 +833,7 @@ static void exec_but_callback(void *pyobj, void *data)
if (!result) {
Py_DECREF(pyvalue);
PyErr_Print( );
- error( "Python script error: check console" );
+ error_pyscript( );
}
Py_XDECREF( result );
}
@@ -864,9 +877,16 @@ void BPy_Free_DrawButtonsList(void)
{
/*Clear the list.*/
if (M_Button_List) {
+ PyGILState_STATE gilstate = {0};
+ int py_is_on = Py_IsInitialized();
+
+ if (py_is_on) gilstate = PyGILState_Ensure();
+
PyList_SetSlice(M_Button_List, 0, PyList_Size(M_Button_List), NULL);
Py_DECREF(M_Button_List);
M_Button_List = NULL;
+
+ if (py_is_on) PyGILState_Release(gilstate);
}
}
@@ -888,6 +908,8 @@ static PyObject *Method_Exit( PyObject * self )
/* remove our lock to the current namespace */
script->flags &= ~SCRIPT_GUI;
+ script->scriptname[0] = '\0';
+ script->scriptarg[0] = '\0';
Py_RETURN_NONE;
}
@@ -1083,7 +1105,7 @@ static PyObject *Method_UIBlock( PyObject * self, PyObject * args )
if (!result) {
PyErr_Print( );
- error( "Python script error: check console" );
+ error_pyscript( );
} else {
/* copied from do_clever_numbuts in toolbox.c */
@@ -1636,6 +1658,8 @@ static PyObject *Method_GetStringWidth( PyObject * self, PyObject * args )
if( !strcmp( font_str, "normal" ) )
font = ( &G )->font;
+ else if( !strcmp( font_str, "normalfix" ) )
+ font = BMF_GetFont(BMF_kScreen12);
else if( !strcmp( font_str, "large" ) )
font = BMF_GetFont(BMF_kScreen15);
else if( !strcmp( font_str, "small" ) )
@@ -1644,7 +1668,7 @@ static PyObject *Method_GetStringWidth( PyObject * self, PyObject * args )
font = ( &G )->fontss;
else
return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "\"font\" must be: 'large', 'normal' (default), 'small' or 'tiny'." );
+ "\"font\" must be: 'large','normal' (default), 'normalfix', 'small' or 'tiny'." );
width = PyInt_FromLong( BMF_GetStringWidth( font, text ) );
@@ -1669,6 +1693,8 @@ static PyObject *Method_Text( PyObject * self, PyObject * args )
font = ( &G )->font;
else if( !strcmp( font_str, "large" ) )
font = BMF_GetFont(BMF_kScreen15);
+ else if( !strcmp( font_str, "normalfix" ) )
+ font = BMF_GetFont(BMF_kScreen12);
else if( !strcmp( font_str, "normal" ) )
font = ( &G )->font;
else if( !strcmp( font_str, "small" ) )
@@ -1677,7 +1703,7 @@ static PyObject *Method_Text( PyObject * self, PyObject * args )
font = ( &G )->fontss;
else
return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "\"font\" must be: 'normal' (default), 'large', 'small' or 'tiny'." );
+ "\"font\" must be: 'large','normal' (default), 'normalfix', 'small' or 'tiny'." );
BMF_DrawString( font, text );
@@ -1723,6 +1749,99 @@ static PyObject *Method_PupMenu( PyObject * self, PyObject * args )
"couldn't create a PyInt" );
}
+static int current_menu_ret;
+static void toolbox_event(void *arg, int event)
+{
+ current_menu_ret = event;
+}
+
+static TBitem * menu_from_pylist( PyObject * current_menu, ListBase *storage )
+{
+ TBitem *tbarray, *tbitem;
+ Link *link;
+ PyObject *item, *submenu;
+ int size, i;
+
+ char *menutext;
+ int event;
+
+ size = PyList_Size( current_menu );
+
+ link= MEM_callocN(sizeof(Link) + sizeof(TBitem)*(size+1), "python menu");
+
+ if (link==NULL) {
+ PyErr_SetString( PyExc_MemoryError, "Could not allocate enough memory for the menu" );
+ BLI_freelistN(storage);
+ return NULL;
+ }
+
+ BLI_addtail(storage, link);
+
+ tbarray = tbitem = (TBitem *)(link+1);
+
+ for (i=0; i<size; i++, tbitem++) {
+ /* need to get these in */
+ item = PyList_GET_ITEM( current_menu, i);
+
+ if (item == Py_None) {
+ tbitem->name = "SEPR";
+ } else if( PyArg_ParseTuple( item, "si", &menutext, &event ) ) {
+ tbitem->name = menutext;
+ tbitem->retval = event;
+ //current_menu_index
+ } else if( PyArg_ParseTuple( item, "sO!", &menutext, &PyList_Type, &submenu ) ) {
+ PyErr_Clear(); /* from PyArg_ParseTuple above */
+ tbitem->name = menutext;
+ tbitem->poin = menu_from_pylist(submenu, storage);
+ if (tbitem->poin == NULL) {
+ BLI_freelistN(storage);
+ return NULL; /* error should be set */
+ }
+ } else {
+ PyErr_Clear(); /* from PyArg_ParseTuple above */
+
+ PyErr_SetString( PyExc_TypeError, "Expected a list of name,event tuples, None, or lists for submenus" );
+ BLI_freelistN(storage);
+ return NULL;
+ }
+ }
+ tbitem->icon= -1; /* end signal */
+ tbitem->name= "";
+ tbitem->retval= 0;
+ tbitem->poin= toolbox_event;
+
+ return tbarray;
+}
+
+static PyObject *Method_PupTreeMenu( PyObject * self, PyObject * args )
+{
+ PyObject * current_menu;
+ ListBase storage = {NULL, NULL};
+ TBitem *tb;
+
+ if( !PyArg_ParseTuple( args, "O!", &PyList_Type, &current_menu ) )
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "Expected a list" );
+
+ mywinset(G.curscreen->mainwin); // we go to screenspace
+
+ tb = menu_from_pylist(current_menu, &storage);
+
+ if (!tb) {
+ /* Error is set */
+ return NULL;
+ }
+
+ current_menu_ret = -1;
+ toolbox_generic(tb);
+
+ /* free all dynamic entries... */
+ BLI_freelistN(&storage);
+
+ mywinset(curarea->win);
+ return PyInt_FromLong( current_menu_ret ); /* current_menu_ret is set by toolbox_event callback */
+}
+
static PyObject *Method_PupIntInput( PyObject * self, PyObject * args )
{
char *text = NULL;
diff --git a/source/blender/python/api2_2x/Draw.h b/source/blender/python/api2_2x/Draw.h
index 12712713d1d..561cd88952c 100644
--- a/source/blender/python/api2_2x/Draw.h
+++ b/source/blender/python/api2_2x/Draw.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* The code in Draw.[ch] and BGL.[ch] comes from opy_draw.c in the old
diff --git a/source/blender/python/api2_2x/EXPP_interface.c b/source/blender/python/api2_2x/EXPP_interface.c
index ee8b04ebde9..71f52c3e48c 100644
--- a/source/blender/python/api2_2x/EXPP_interface.c
+++ b/source/blender/python/api2_2x/EXPP_interface.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <Python.h>
diff --git a/source/blender/python/api2_2x/EXPP_interface.h b/source/blender/python/api2_2x/EXPP_interface.h
index 80767af1c01..6dc01244401 100644
--- a/source/blender/python/api2_2x/EXPP_interface.h
+++ b/source/blender/python/api2_2x/EXPP_interface.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten, Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_INTERFACE_H
diff --git a/source/blender/python/api2_2x/Effect.c b/source/blender/python/api2_2x/Effect.c
index 43c86ebe634..4d3dce741fc 100644
--- a/source/blender/python/api2_2x/Effect.c
+++ b/source/blender/python/api2_2x/Effect.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot, Jean-Michel Soler, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Effect.h" /*This must come first */
@@ -564,34 +561,9 @@ struct PyMethodDef M_Effect_methods[] = {
/*****************************************************************************/
PyObject *M_Effect_New( PyObject * self, PyObject * args )
{
- Effect *bleffect = 0;
- Object *ob;
- char *name = NULL;
-
- if( !PyArg_ParseTuple( args, "s", &name ) )
- return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected string argument" );
-
- for( ob = G.main->object.first; ob; ob = ob->id.next )
- if( !strcmp( name, ob->id.name + 2 ) )
- break;
-
- if( !ob )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "object does not exist" );
-
- if( ob->type != OB_MESH )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "object is not a mesh" );
-
- bleffect = add_effect( EFF_PARTICLE );
- if( !bleffect )
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "couldn't create Effect Data in Blender" );
-
- BLI_addtail( &ob->effect, bleffect );
-
- return EffectCreatePyObject( bleffect, ob );
+ printf("warning, static particles api removed\n");
+ Py_INCREF( Py_None );
+ return Py_None;
}
/*****************************************************************************/
@@ -600,86 +572,7 @@ PyObject *M_Effect_New( PyObject * self, PyObject * args )
/*****************************************************************************/
PyObject *M_Effect_Get( PyObject * self, PyObject * args )
{
- /*arguments : string object name
- int : position of effect in the obj's effect list */
- char *name = NULL;
- Object *object_iter;
- Effect *eff;
- int num = -1, i;
-
- if( !PyArg_ParseTuple( args, "|si", &name, &num ) )
- return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
- "expected string int argument" ) );
-
- object_iter = G.main->object.first;
-
- if( !object_iter )
- return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
- "Scene contains no object" ) );
-
- if( name ) { /* (name, num = -1) - try to find the given object */
-
- while( object_iter ) {
-
- if( !strcmp( name, object_iter->id.name + 2 ) ) {
-
- eff = object_iter->effect.first; /*can be NULL: None will be returned*/
-
- if (num >= 0) { /* return effect in given num position if available */
-
- for( i = 0; i < num; i++ ) {
- if (!eff) break;
- eff = eff->next;
- }
-
- if (eff) {
- return EffectCreatePyObject( eff, object_iter );
- } else { /* didn't find any effect in the given position */
- Py_RETURN_NONE;
- }
- }
-
- else {/*return a list with all effects linked to the given object*/
- /* this was pointed by Stephen Swaney */
- PyObject *effectlist = PyList_New( 0 );
-
- while (eff) {
- PyObject *found_eff = EffectCreatePyObject( eff,
- object_iter );
- PyList_Append( effectlist, found_eff );
- Py_DECREF( found_eff ); /* PyList_Append incref'ed it */
- eff = eff->next;
- }
- return effectlist;
- }
- }
-
- object_iter = object_iter->id.next;
- }
-
- if (!object_iter)
- return EXPP_ReturnPyObjError (PyExc_AttributeError,
- "no such object");
- }
-
- else { /* () - return a list with all effects currently in Blender */
- PyObject *effectlist = PyList_New( 0 );
-
- while( object_iter ) {
- if( object_iter->effect.first != NULL ) {
- eff = object_iter->effect.first;
- while( eff ) {
- PyObject *found_eff = EffectCreatePyObject( eff,
- object_iter );
- PyList_Append( effectlist, found_eff );
- Py_DECREF( found_eff );
- eff = eff->next;
- }
- }
- object_iter = object_iter->id.next;
- }
- return effectlist;
- }
+ printf("warning, static particles api removed\n");
Py_INCREF( Py_None );
return Py_None;
}
@@ -691,30 +584,8 @@ static PyObject *Effect_FlagsDict( void )
PyObject *Flags = PyConstant_New( );
if( Flags ) {
- BPy_constant *c = ( BPy_constant * ) Flags;
-
- PyConstant_Insert( c, "SELECTED",
- PyInt_FromLong( EFF_SELECT ) );
- PyConstant_Insert( c, "BSPLINE",
- PyInt_FromLong( PAF_BSPLINE ) );
- PyConstant_Insert( c, "STATIC",
- PyInt_FromLong( PAF_STATIC ) );
- PyConstant_Insert( c, "FACES",
- PyInt_FromLong( PAF_FACE ) );
- PyConstant_Insert( c, "ANIMATED",
- PyInt_FromLong( PAF_ANIMATED ) );
- PyConstant_Insert( c, "UNBORN",
- PyInt_FromLong( PAF_UNBORN ) );
- PyConstant_Insert( c, "VERTS",
- PyInt_FromLong( PAF_OFACE ) );
- PyConstant_Insert( c, "EMESH",
- PyInt_FromLong( PAF_SHOWE ) );
- PyConstant_Insert( c, "TRUERAND",
- PyInt_FromLong( PAF_TRAND ) );
- PyConstant_Insert( c, "EVENDIST",
- PyInt_FromLong( PAF_EDISTR ) );
- PyConstant_Insert( c, "DIED",
- PyInt_FromLong( PAF_DIED ) );
+ //BPy_constant *c = ( BPy_constant * ) Flags;
+ /* removed */
}
return Flags;
}
@@ -1293,134 +1164,7 @@ static int Effect_setStaticStep( BPy_Effect * self , PyObject * args )
/*****************************************************************************/
static PyObject *Effect_getParticlesLoc( BPy_Effect * self )
{
- Object *ob;
- Effect *eff;
- PartEff *paf;
- Particle *pa=0;
- PyObject *list, *strand_list, *pyvec, *pyvec2;
- float p_time, c_time, vec[3], vec1[3], cfra, m_time, s_time;
- int a;
- short disp=100 ;
-
- cfra=frame_to_float( G.scene->r.cfra );
-
- /* as we need to update the particles system we try to retrieve
- the object to which the effect is connected */
- eff =(Effect *) self->effect;
-
- ob= self->object;
- if(!ob)
- return ( EXPP_ReturnPyObjError (PyExc_AttributeError,
- "Effect has no object" ) );
- /*get the particles data */
- paf= (PartEff *)eff;
-
- /* particles->disp reduce the display number of particles */
- /* as we want the complete list ... we backup the disp value and restore later */
- if (paf->disp<100)
- disp= paf->disp; paf->disp=100;
-
-
- build_particle_system(ob);
- pa= paf->keys;
-
- if(!pa)
- return ( EXPP_ReturnPyObjError (PyExc_AttributeError,
- "Particles Location : no Keys" ) );
-
- /* if object is in motion */
- if( ob->ipoflag & OB_OFFS_PARTICLE )
- p_time= give_timeoffset(ob);
- else
- p_time= 0.0;
-
- list = PyList_New( 0 );
- if( !list )
- return EXPP_ReturnPyObjError( PyExc_MemoryError, "PyList() failed" );
-
- c_time= bsystem_time( ob, cfra, p_time );
-
- for( a=0; a < paf->totpart; a++, pa += paf->totkey ) {
-
- if(paf->flag & PAF_STATIC ) {
- strand_list = PyList_New( 0 );
- m_time= pa->time+pa->lifetime+paf->staticstep-1;
- for(c_time= pa->time; c_time<m_time; c_time+=paf->staticstep) {
- where_is_particle(paf, pa, c_time, vec);
- MTC_Mat4MulVecfl(ob->obmat, vec); /* make worldspace like the others */
- pyvec = newVectorObject(vec, 3, Py_NEW);
- if( PyList_Append( strand_list, pyvec) < 0 ) {
- Py_DECREF( list );
- Py_DECREF( strand_list );
- Py_XDECREF( pyvec );
-
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "Couldn't append item to PyList" );
- }
- Py_DECREF( pyvec );
-
- }
-
- if( PyList_Append( list, strand_list) < 0 ) {
- Py_DECREF( list );
- Py_DECREF( strand_list );
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "Couldn't append item to PyList" );
- }
- Py_DECREF( strand_list );
- } else {
- if(c_time > pa->time && c_time < pa->time+pa->lifetime ) {
- /* vector particles are a tuple of 2 vectors */
- if( paf->stype==PAF_VECT ) {
- s_time= c_time;
- p_time= c_time+1.0f;
- if(c_time < pa->time) {
- if(paf->flag & PAF_UNBORN)
- p_time= pa->time+1.0f;
- else
- continue;
- }
- if(c_time > pa->time+pa->lifetime) {
- if(paf->flag & PAF_DIED)
- s_time= pa->time+pa->lifetime-1.0f;
- else
- continue;
- }
- where_is_particle(paf, pa, s_time, vec);
- where_is_particle(paf, pa, p_time, vec1);
- pyvec = newVectorObject(vec, 3, Py_NEW);
- pyvec2 = newVectorObject(vec1, 3, Py_NEW);
- if( PyList_Append( list, Py_BuildValue("[OO]", pyvec, pyvec2)) < 0 ) {
- Py_DECREF( list );
- Py_XDECREF( pyvec );
- Py_XDECREF( pyvec2 );
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "Couldn't append item to PyList" );
- }
- Py_DECREF( pyvec );
- Py_DECREF( pyvec2 );
- } else { /* not a vector */
- where_is_particle(paf, pa, c_time, vec);
- pyvec = newVectorObject(vec, 3, Py_NEW);
- if( PyList_Append( list, pyvec) < 0 ) {
- Py_DECREF( list );
- Py_XDECREF( pyvec );
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "Couldn't append item to PyList" );
- }
- Py_DECREF( pyvec );
- }
- }
- }
- }
-
- /* restore the real disp value */
- if (disp<100){
- paf->disp=disp;
- build_particle_system(ob);
- }
-
- return list;
+ return PyList_New( 0 );
}
/*****************************************************************************/
diff --git a/source/blender/python/api2_2x/Effect.h b/source/blender/python/api2_2x/Effect.h
index b26e77f1794..8e6a67fe460 100644
--- a/source/blender/python/api2_2x/Effect.h
+++ b/source/blender/python/api2_2x/Effect.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_EFFECT_H
diff --git a/source/blender/python/api2_2x/Font.c b/source/blender/python/api2_2x/Font.c
index 61edac2841a..a8c7435f68b 100644
--- a/source/blender/python/api2_2x/Font.c
+++ b/source/blender/python/api2_2x/Font.c
@@ -1,13 +1,10 @@
/*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joilnen Leite
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Font.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/Font.h b/source/blender/python/api2_2x/Font.h
index c1a1ec73fe2..ad6198f3b77 100644
--- a/source/blender/python/api2_2x/Font.h
+++ b/source/blender/python/api2_2x/Font.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joilnen Leite
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_FONT_H
diff --git a/source/blender/python/api2_2x/Geometry.c b/source/blender/python/api2_2x/Geometry.c
index 842479e35fb..c800adee30b 100644
--- a/source/blender/python/api2_2x/Geometry.c
+++ b/source/blender/python/api2_2x/Geometry.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert, Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Geometry.h"
diff --git a/source/blender/python/api2_2x/Geometry.h b/source/blender/python/api2_2x/Geometry.h
index c74f832c642..d7de9561078 100644
--- a/source/blender/python/api2_2x/Geometry.h
+++ b/source/blender/python/api2_2x/Geometry.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*Include this file for access to vector, quat, matrix, euler, etc...*/
diff --git a/source/blender/python/api2_2x/Group.c b/source/blender/python/api2_2x/Group.c
index b4819a425f3..3e7f02c3797 100644
--- a/source/blender/python/api2_2x/Group.c
+++ b/source/blender/python/api2_2x/Group.c
@@ -1,13 +1,10 @@
/*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Group.h" /* This must come first */
diff --git a/source/blender/python/api2_2x/Group.h b/source/blender/python/api2_2x/Group.h
index 0512623b5f8..d3275951b2c 100644
--- a/source/blender/python/api2_2x/Group.h
+++ b/source/blender/python/api2_2x/Group.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_GROUP_H
diff --git a/source/blender/python/api2_2x/IDProp.c b/source/blender/python/api2_2x/IDProp.c
index cf5cf42de5d..f60ebf8dee1 100644
--- a/source/blender/python/api2_2x/IDProp.c
+++ b/source/blender/python/api2_2x/IDProp.c
@@ -1,15 +1,12 @@
/**
* $Id: IDProp.c
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph Eagar
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "DNA_ID.h"
@@ -433,7 +430,7 @@ PyObject *BPy_IDGroup_GetKeys(BPy_IDProperty *self)
{
PyObject *seq = PyList_New(self->prop->len);
IDProperty *loop;
- int i;
+ int i, j;
if (!seq)
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
@@ -442,6 +439,25 @@ PyObject *BPy_IDGroup_GetKeys(BPy_IDProperty *self)
for (i=0, loop=self->prop->data.group.first; loop; loop=loop->next, i++)
PyList_SetItem(seq, i, PyString_FromString(loop->name));
+ if (i != self->prop->len) {
+ printf("ID Property Error found and corrected in BPy_IDGroup_GetKeys!\n");
+
+ /*fill rest of list with valid references to None*/
+ for (j=i; j<self->prop->len; j++) {
+ Py_INCREF(Py_None);
+ PyList_SetItem(seq, j, Py_None);
+ }
+
+ /*set correct group length*/
+ self->prop->len = i;
+
+ /*free the old list*/
+ Py_DECREF(seq);
+
+ /*call self again*/
+ return BPy_IDGroup_GetKeys(self);
+ }
+
return seq;
}
@@ -449,7 +465,7 @@ PyObject *BPy_IDGroup_GetValues(BPy_IDProperty *self)
{
PyObject *seq = PyList_New(self->prop->len);
IDProperty *loop;
- int i;
+ int i, j;
if (!seq)
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
@@ -458,7 +474,26 @@ PyObject *BPy_IDGroup_GetValues(BPy_IDProperty *self)
for (i=0, loop=self->prop->data.group.first; loop; loop=loop->next, i++) {
PyList_SetItem(seq, i, BPy_IDGroup_WrapData(self->id, loop));
}
-
+
+ if (i != self->prop->len) {
+ printf("ID Property Error found and corrected in BPy_IDGroup_GetValues!\n");
+
+ /*fill rest of list with valid references to None*/
+ for (j=i; j<self->prop->len; j++) {
+ Py_INCREF(Py_None);
+ PyList_SetItem(seq, j, Py_None);
+ }
+
+ /*set correct group length*/
+ self->prop->len = i;
+
+ /*free the old list*/
+ Py_DECREF(seq);
+
+ /*call self again*/
+ return BPy_IDGroup_GetValues(self);
+ }
+
return seq;
}
@@ -481,7 +516,7 @@ PyObject *BPy_IDGroup_HasKey(BPy_IDProperty *self, PyObject *value)
PyObject *BPy_IDGroup_Update(BPy_IDProperty *self, PyObject *vars)
{
PyObject *pyob, *pkey, *pval;
- int i=0;
+ Py_ssize_t i=0;
if (PySequence_Size(vars) != 1)
return EXPP_ReturnPyObjError( PyExc_TypeError,
diff --git a/source/blender/python/api2_2x/IDProp.h b/source/blender/python/api2_2x/IDProp.h
index 5fcf4f6e1b7..9316a01680b 100644
--- a/source/blender/python/api2_2x/IDProp.h
+++ b/source/blender/python/api2_2x/IDProp.h
@@ -1,15 +1,12 @@
/**
* $Id: IDProp.h
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph Eagar
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <Python.h>
diff --git a/source/blender/python/api2_2x/Image.c b/source/blender/python/api2_2x/Image.c
index ec822004596..94da5a77170 100644
--- a/source/blender/python/api2_2x/Image.c
+++ b/source/blender/python/api2_2x/Image.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Willian P. Germano, Campbell Barton, Joilnen B. Leite,
* Austin Benesh
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Image.h" /*This must come first */
@@ -38,6 +35,7 @@
#include "BKE_library.h"
#include "BKE_image.h"
#include "BKE_idprop.h"
+#include "BKE_utildefines.h"
#include "BIF_drawimage.h"
#include "BLI_blenlib.h"
#include "DNA_space_types.h" /* FILE_MAXDIR = 160 */
@@ -106,11 +104,14 @@ static PyObject *Image_setStart( BPy_Image * self, PyObject * args );
static PyObject *Image_setEnd( BPy_Image * self, PyObject * args );
static PyObject *Image_setSpeed( BPy_Image * self, PyObject * args );
static PyObject *Image_reload( BPy_Image * self );
+static PyObject *Image_updateDisplay( BPy_Image * self );
static PyObject *Image_glLoad( BPy_Image * self );
static PyObject *Image_glFree( BPy_Image * self );
static PyObject *Image_getPixelF( BPy_Image * self, PyObject * args );
+static PyObject *Image_getPixelHDR( BPy_Image * self, PyObject * args );
static PyObject *Image_getPixelI( BPy_Image * self, PyObject * args );
static PyObject *Image_setPixelF( BPy_Image * self, PyObject * args );
+static PyObject *Image_setPixelHDR( BPy_Image * self, PyObject * args );
static PyObject *Image_setPixelI( BPy_Image * self, PyObject * args );
static PyObject *Image_getMaxXY( BPy_Image * self );
static PyObject *Image_getMinXY( BPy_Image * self );
@@ -126,11 +127,15 @@ static PyObject *Image_makeCurrent( BPy_Image * self );
static PyMethodDef BPy_Image_methods[] = {
/* name, method, flags, doc */
{"getPixelF", ( PyCFunction ) Image_getPixelF, METH_VARARGS,
- "(int, int) - Get pixel color as floats 0.0-1.0 returns [r,g,b,a]"},
+ "(int, int) - Get pixel color as floats returns [r,g,b,a]"},
+ {"getPixelHDR", ( PyCFunction ) Image_getPixelHDR, METH_VARARGS,
+ "(int, int) - Get pixel color as floats returns [r,g,b,a]"},
{"getPixelI", ( PyCFunction ) Image_getPixelI, METH_VARARGS,
"(int, int) - Get pixel color as ints 0-255 returns [r,g,b,a]"},
{"setPixelF", ( PyCFunction ) Image_setPixelF, METH_VARARGS,
- "(int, int, [f r,f g,f b,f a]) - Set pixel color using floats 0.0-1.0"},
+ "(int, int, [f r,f g,f b,f a]) - Set pixel color using floats"},
+ {"setPixelHDR", ( PyCFunction ) Image_setPixelHDR, METH_VARARGS,
+ "(int, int, [f r,f g,f b,f a]) - Set pixel color using floats"},
{"setPixelI", ( PyCFunction ) Image_setPixelI, METH_VARARGS,
"(int, int, [i r, i g, i b, i a]) - Set pixel color using ints 0-255"},
{"getMaxXY", ( PyCFunction ) Image_getMaxXY, METH_NOARGS,
@@ -159,6 +164,8 @@ static PyMethodDef BPy_Image_methods[] = {
"() - Return Image object's bind code value"},
{"reload", ( PyCFunction ) Image_reload, METH_NOARGS,
"() - Reload the image from the filesystem"},
+ {"updateDisplay", ( PyCFunction ) Image_updateDisplay, METH_NOARGS,
+ "() - Update the display image from the floating point buffer (if it exists)"},
{"glLoad", ( PyCFunction ) Image_glLoad, METH_NOARGS,
"() - Load the image data in OpenGL texture memory.\n\
The bindcode (int) is returned."},
@@ -181,7 +188,7 @@ static PyMethodDef BPy_Image_methods[] = {
"(int) - Change Image object animation speed (fps)"},
{"save", ( PyCFunction ) Image_save, METH_NOARGS,
"() - Write image buffer to file"},
- {"unpack", ( PyCFunction ) Image_unpack, METH_VARARGS,
+ {"unpack", ( PyCFunction ) Image_unpack, METH_O,
"(int) - Unpack image. Uses the values defined in Blender.UnpackModes."},
{"pack", ( PyCFunction ) Image_pack, METH_NOARGS,
"() - Pack the image"},
@@ -199,7 +206,7 @@ static PyMethodDef BPy_Image_methods[] = {
static char M_Image_doc[] = "The Blender Image module\n\n";
static char M_Image_New_doc[] =
- "() - return a new Image object";
+ "(name, width, height, depth) - all args are optional, return a new Image object";
static char M_Image_Get_doc[] =
"(name) - return the image with the name 'name', \
@@ -243,7 +250,7 @@ static PyObject *M_Image_New( PyObject * self, PyObject * args)
if (width > 5000 || height > 5000 || width < 1 || height < 1)
return ( EXPP_ReturnPyObjError( PyExc_TypeError,
"Image width and height must be between 1 and 5000" ) );
- image = BKE_add_image_size(width, height, name, 0, 0, color);
+ image = BKE_add_image_size(width, height, name, depth==128 ? 1 : 0, 0, color);
if( !image )
return ( EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create PyObject Image_Type" ) );
@@ -380,29 +387,27 @@ static PyObject *M_Image_Load( PyObject * self, PyObject * value )
/**
- * getPixelF( x, y )
+ * getPixelHDR( x, y )
* returns float list of pixel colors in rgba order.
- * returned values are floats normalized to 0.0 - 1.0.
- * blender images are all 4x8 bit at the moment apr-2005
- */
+ * returned values are floats , in the full range of the float image source.
+ */
-static PyObject *Image_getPixelF( BPy_Image * self, PyObject * args )
+static PyObject *Image_getPixelHDR( BPy_Image * self, PyObject * args )
{
PyObject *attr;
ImBuf *ibuf= BKE_image_get_ibuf(self->image, NULL);
- char *pixel; /* image data */
int index; /* offset into image data */
int x = 0;
int y = 0;
- int pixel_size = 4; /* each pixel is 4 x 8-bits packed in unsigned int */
+ int pixel_size = 4; /* each pixel is 4 x 32 bit float */
int i;
if( !PyArg_ParseTuple( args, "ii", &x, &y ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected 2 integers" );
- if( !ibuf || !ibuf->rect ) /* loading didn't work */
+ if( !ibuf || (!ibuf->rect_float && !ibuf->rect)) /* loading didn't work */
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't load image data in Blender" );
@@ -428,15 +433,26 @@ static PyObject *Image_getPixelF( BPy_Image * self, PyObject * args )
"couldn't allocate memory for color list" );
index = ( x + y * ibuf->x ) * pixel_size;
-
- pixel = ( char * ) ibuf->rect;
- for (i=0; i<4; i++) {
- PyList_SetItem( attr, i, PyFloat_FromDouble( ( ( double ) pixel[index+i] ) / 255.0 ));
+
+ /* if a float buffer exists, use it, otherwise convert the 8bpc buffer to float values */
+ if (ibuf->rect_float) {
+ float *pixelf; /* image data */
+
+ pixelf = ibuf->rect_float;
+ for (i=0; i<4; i++) {
+ PyList_SetItem( attr, i, PyFloat_FromDouble( (double)pixelf[index+i] ) );
+ }
+ } else {
+ char *pixelc; /* image data */
+
+ pixelc = ( char * ) ibuf->rect;
+ for (i=0; i<4; i++) {
+ PyList_SetItem( attr, i, PyFloat_FromDouble( ( ( double ) pixelc[index+i] ) / 255.0 ));
+ }
}
return attr;
}
-
/**
* getPixelI( x, y )
* returns integer list of pixel colors in rgba order.
@@ -492,25 +508,30 @@ static PyObject *Image_getPixelI( BPy_Image * self, PyObject * args )
}
-/* set pixel as floats */
+/**
+ * getPixelF( x, y )
+ * returns float list of pixel colors in rgba order.
+ * returned values are floats normalized to 0.0 - 1.0.
+ * blender images are all 4x8 bit at the moment apr-2005
+ */
-static PyObject *Image_setPixelF( BPy_Image * self, PyObject * args )
+static PyObject *Image_getPixelF( BPy_Image * self, PyObject * args )
{
+
+ PyObject *attr;
ImBuf *ibuf= BKE_image_get_ibuf(self->image, NULL);
char *pixel; /* image data */
int index; /* offset into image data */
int x = 0;
int y = 0;
- int a = 0;
int pixel_size = 4; /* each pixel is 4 x 8-bits packed in unsigned int */
- float p[4];
-
- if( !PyArg_ParseTuple
- ( args, "ii(ffff)", &x, &y, &p[0], &p[1], &p[2], &p[3] ) )
+ int i;
+
+ if( !PyArg_ParseTuple( args, "ii", &x, &y ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected 2 integers and an array of 4 floats" );
+ "expected 2 integers" );
- if( !ibuf || !ibuf->rect ) /* didn't work */
+ if( !ibuf || !ibuf->rect ) /* loading didn't work */
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't load image data in Blender" );
@@ -522,28 +543,67 @@ static PyObject *Image_setPixelF( BPy_Image * self, PyObject * args )
|| y > ( ibuf->y - 1 )
|| x < ibuf->xorig || y < ibuf->yorig )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "x or y is out of ruange" );
-
- for( a = 0; a < 4; a++ ) {
- if( p[a] > 1.0 || p[a] < 0.0 )
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "r, g, b, or a is out of range" );
- }
-
+ "x or y is out of range" );
/*
assumption: from looking at source, skipx is often not set,
so we calc ourselves
*/
+ attr = PyList_New(4);
+
+ if (!attr)
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "couldn't allocate memory for color list" );
+
index = ( x + y * ibuf->x ) * pixel_size;
pixel = ( char * ) ibuf->rect;
+ for (i=0; i<4; i++) {
+ PyList_SetItem( attr, i, PyFloat_FromDouble( ( ( double ) pixel[index+i] ) / 255.0 ));
+ }
+ return attr;
+}
- pixel[index] = ( char ) ( p[0] * 255.0 );
- pixel[index + 1] = ( char ) ( p[1] * 255.0 );
- pixel[index + 2] = ( char ) ( p[2] * 255.0 );
- pixel[index + 3] = ( char ) ( p[3] * 255.0 );
+/* set pixel as floats */
+
+static PyObject *Image_setPixelHDR( BPy_Image * self, PyObject * args )
+{
+ ImBuf *ibuf= BKE_image_get_ibuf(self->image, NULL);
+ float *pixel; /* image data */
+ int index; /* offset into image data */
+ int x = 0;
+ int y = 0;
+ int pixel_size = 4; /* each pixel is 4 x 32 bit float */
+ float p[4];
+
+ if( !PyArg_ParseTuple
+ ( args, "ii(ffff)", &x, &y, &p[0], &p[1], &p[2], &p[3] ) )
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "expected 2 integers and an array of 4 floats" );
+
+ if( !ibuf ) /* didn't work */
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "couldn't load image data in Blender" );
+
+ if( ibuf->type == 1 ) /* bitplane image */
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "unsupported bitplane image format" );
+
+ if( x > ( ibuf->x - 1 )
+ || y > ( ibuf->y - 1 )
+ || x < ibuf->xorig || y < ibuf->yorig )
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "x or y is out of range" );
+
+ /* if no float buffer already exists, add it */
+ if (!ibuf->rect_float) imb_addrectfloatImBuf(ibuf);
+
+ index = ( x + y * ibuf->x ) * pixel_size;
+
+ pixel = ibuf->rect_float + index;
+
+ QUATCOPY(pixel, p);
ibuf->userflags |= IB_BITMAPDIRTY;
Py_RETURN_NONE;
@@ -606,6 +666,62 @@ static PyObject *Image_setPixelI( BPy_Image * self, PyObject * args )
Py_RETURN_NONE;
}
+/* set pixel as floats */
+
+static PyObject *Image_setPixelF( BPy_Image * self, PyObject * args )
+{
+ ImBuf *ibuf= BKE_image_get_ibuf(self->image, NULL);
+ char *pixel; /* image data */
+ int index; /* offset into image data */
+ int x = 0;
+ int y = 0;
+ int a = 0;
+ int pixel_size = 4; /* each pixel is 4 x 8-bits packed in unsigned int */
+ float p[4];
+
+ if( !PyArg_ParseTuple
+ ( args, "ii(ffff)", &x, &y, &p[0], &p[1], &p[2], &p[3] ) )
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "expected 2 integers and an array of 4 floats" );
+
+ if( !ibuf || !ibuf->rect ) /* didn't work */
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "couldn't load image data in Blender" );
+
+ if( ibuf->type == 1 ) /* bitplane image */
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "unsupported bitplane image format" );
+
+ if( x > ( ibuf->x - 1 )
+ || y > ( ibuf->y - 1 )
+ || x < ibuf->xorig || y < ibuf->yorig )
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "x or y is out of ruange" );
+
+ for( a = 0; a < 4; a++ ) {
+ if( p[a] > 1.0 || p[a] < 0.0 )
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "r, g, b, or a is out of range" );
+ }
+
+
+ /*
+ assumption: from looking at source, skipx is often not set,
+ so we calc ourselves
+ */
+
+ index = ( x + y * ibuf->x ) * pixel_size;
+
+ pixel = ( char * ) ibuf->rect;
+
+ pixel[index] = ( char ) ( p[0] * 255.0 );
+ pixel[index + 1] = ( char ) ( p[1] * 255.0 );
+ pixel[index + 2] = ( char ) ( p[2] * 255.0 );
+ pixel[index + 3] = ( char ) ( p[3] * 255.0 );
+
+ ibuf->userflags |= IB_BITMAPDIRTY;
+ Py_RETURN_NONE;
+}
/* get max extent of image */
@@ -821,8 +937,11 @@ static PyObject *Image_getDepth( BPy_Image * self )
if( !ibuf ) /* didn't work */
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't load image data in Blender" );
-
- return PyInt_FromLong( (long)ibuf->depth );
+ if (ibuf->rect_float) {
+ return PyInt_FromLong( (long)128 );
+ } else {
+ return PyInt_FromLong( (long)ibuf->depth );
+ }
}
@@ -865,6 +984,21 @@ static PyObject *Image_reload( BPy_Image * self )
Py_RETURN_NONE;
}
+static PyObject *Image_updateDisplay( BPy_Image * self )
+{
+ ImBuf *ibuf= BKE_image_get_ibuf(self->image, NULL);
+
+ if( !ibuf ) /* didn't work */
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "couldn't load image data in Blender" );
+
+ IMB_rect_from_float(ibuf);
+
+ Py_RETURN_NONE;
+}
+
+
+
static PyObject *Image_glFree( BPy_Image * self )
{
Image *image = self->image;
@@ -1057,7 +1191,7 @@ static PyObject *Image_hasData(BPy_Image *self, void *closure)
static PyObject *Image_getFlag(BPy_Image *self, void *flag)
{
- if (self->image->flag & (int)flag)
+ if (self->image->flag & GET_INT_FROM_POINTER(flag))
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -1066,7 +1200,7 @@ static PyObject *Image_getFlag(BPy_Image *self, void *flag)
static PyObject *Image_getFlagTpage(BPy_Image *self, void *flag)
{
- if (self->image->tpageflag & (int)flag)
+ if (self->image->tpageflag & GET_INT_FROM_POINTER(flag))
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -1101,9 +1235,9 @@ static int Image_setFlag(BPy_Image *self, PyObject *value, void *flag)
"expected True/False or 0/1" );
if ( param )
- self->image->flag |= (int)flag;
+ self->image->flag |= GET_INT_FROM_POINTER(flag);
else
- self->image->flag &= ~(int)flag;
+ self->image->flag &= ~GET_INT_FROM_POINTER(flag);
return 0;
}
@@ -1115,9 +1249,9 @@ static int Image_setFlagTpage(BPy_Image *self, PyObject *value, void *flag)
"expected True/False or 0/1" );
if ( param )
- self->image->tpageflag |= (int)flag;
+ self->image->tpageflag |= GET_INT_FROM_POINTER(flag);
else
- self->image->tpageflag &= ~(int)flag;
+ self->image->tpageflag &= ~GET_INT_FROM_POINTER(flag);
return 0;
}
@@ -1129,7 +1263,7 @@ static PyObject *getIntAttr( BPy_Image *self, void *type )
int param;
struct Image *image = self->image;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_IMAGE_ATTR_XREP:
param = image->xrep;
break;
@@ -1170,7 +1304,7 @@ static int setIntAttrClamp( BPy_Image *self, PyObject *value, void *type )
struct Image *image = self->image;
int min, max, size;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_IMAGE_ATTR_XREP:
min = EXPP_IMAGE_REP_MIN;
max = EXPP_IMAGE_REP_MAX;
diff --git a/source/blender/python/api2_2x/Image.h b/source/blender/python/api2_2x/Image.h
index a36627cb236..c8c424ec2f2 100644
--- a/source/blender/python/api2_2x/Image.h
+++ b/source/blender/python/api2_2x/Image.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Alex Mole
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_IMAGE_H
diff --git a/source/blender/python/api2_2x/Ipo.c b/source/blender/python/api2_2x/Ipo.c
index 9b2fd082bee..68768fc9346 100644
--- a/source/blender/python/api2_2x/Ipo.c
+++ b/source/blender/python/api2_2x/Ipo.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Jacques Guignot RIP 2005, Nathan Letwory,
* Stephen Swaney, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Ipo.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/Ipo.h b/source/blender/python/api2_2x/Ipo.h
index d3bf2fd108b..bc581a8f051 100644
--- a/source/blender/python/api2_2x/Ipo.h
+++ b/source/blender/python/api2_2x/Ipo.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_IPO_H
diff --git a/source/blender/python/api2_2x/Ipocurve.c b/source/blender/python/api2_2x/Ipocurve.c
index b8f3c3f6dd0..b9bfb77d19e 100644
--- a/source/blender/python/api2_2x/Ipocurve.c
+++ b/source/blender/python/api2_2x/Ipocurve.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot, Nathan Letwory, Ken Hughes, Johnny Matthews
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Ipocurve.h" /*This must come first*/
@@ -37,6 +34,7 @@
#include "BKE_main.h"
#include "BKE_depsgraph.h"
#include "BKE_ipo.h"
+#include "BKE_utildefines.h"
#include "BIF_space.h"
#include "BSE_editipo.h"
#include "MEM_guardedalloc.h"
@@ -1020,7 +1018,7 @@ static int IpoCurve_newsetExtend( C_IpoCurve * self, PyObject * value )
static PyObject *IpoCurve_getFlag( C_IpoCurve * self, void *type )
{
- if (self->ipocurve->flag & (int)type)
+ if (self->ipocurve->flag & GET_INT_FROM_POINTER(type))
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -1034,9 +1032,9 @@ static int IpoCurve_setFlag( C_IpoCurve * self, PyObject *value, void *type )
"expected True/False or 0/1" );
if (param)
- self->ipocurve->flag |= (int)type;
+ self->ipocurve->flag |= GET_INT_FROM_POINTER(type);
else
- self->ipocurve->flag &= ~(int)type;
+ self->ipocurve->flag &= ~GET_INT_FROM_POINTER(type);
return 0;
}
diff --git a/source/blender/python/api2_2x/Ipocurve.h b/source/blender/python/api2_2x/Ipocurve.h
index 0844e11b04b..8263bf2022f 100644
--- a/source/blender/python/api2_2x/Ipocurve.h
+++ b/source/blender/python/api2_2x/Ipocurve.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_IPOCURVE_H
diff --git a/source/blender/python/api2_2x/Key.c b/source/blender/python/api2_2x/Key.c
index 90a628152e0..856dabdde74 100644
--- a/source/blender/python/api2_2x/Key.c
+++ b/source/blender/python/api2_2x/Key.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Pontus Lidman, Johnny Matthews, Ken Hughes,
* Michael Reimpell
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Key.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/Key.h b/source/blender/python/api2_2x/Key.h
index 87cb55d10eb..f4950c5e96f 100644
--- a/source/blender/python/api2_2x/Key.h
+++ b/source/blender/python/api2_2x/Key.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Pontus Lidman
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_KEY_H
diff --git a/source/blender/python/api2_2x/Lamp.c b/source/blender/python/api2_2x/Lamp.c
index f864570395a..ef3174ac4ed 100644
--- a/source/blender/python/api2_2x/Lamp.c
+++ b/source/blender/python/api2_2x/Lamp.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Willian P. Germano, Nathan Letwory, Stephen Swaney,
* Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Lamp.h" /*This must come first*/
@@ -45,6 +42,7 @@
#include "constant.h"
#include "gen_utils.h"
#include "gen_library.h"
+#include "BKE_utildefines.h"
/*****************************************************************************/
/* Python BPy_Lamp defaults: */
@@ -118,6 +116,8 @@
#define EXPP_LAMP_QUAD2_MAX 1.0
#define EXPP_LAMP_COL_MIN 0.0
#define EXPP_LAMP_COL_MAX 1.0
+#define EXPP_LAMP_FALLOFF_MIN LA_FALLOFF_CONSTANT
+#define EXPP_LAMP_FALLOFF_MAX LA_FALLOFF_SLIDERS
/* Raytracing settings */
#define EXPP_LAMP_RAYSAMPLES_MIN 1
@@ -255,6 +255,8 @@ static PyObject *Lamp_getScriptLinks( BPy_Lamp * self, PyObject * value );
static PyObject *Lamp_addScriptLink( BPy_Lamp * self, PyObject * args );
static PyObject *Lamp_clearScriptLinks( BPy_Lamp * self, PyObject * args );
static int Lamp_setComponent( BPy_Lamp * self, PyObject * value, void * closure );
+static PyObject *Lamp_getFalloffType( BPy_Lamp * self );
+static int Lamp_setFalloffType( BPy_Lamp * self, PyObject * value );
/*****************************************************************************/
/* Python BPy_Lamp methods table: */
@@ -468,6 +470,10 @@ static PyGetSetDef BPy_Lamp_getseters[] = {
(getter)Lamp_getType, (setter)Lamp_setType,
"Lamp type",
NULL},
+ {"falloffType",
+ (getter)Lamp_getFalloffType, (setter)Lamp_setFalloffType,
+ "Lamp falloff type",
+ NULL},
{"R",
(getter)Lamp_getComponent, (setter)Lamp_setComponent,
"Lamp color red component",
@@ -779,19 +785,42 @@ static PyObject *Lamp_ModesDict( void )
return Modes;
}
+static PyObject *Lamp_FalloffsDict( void )
+{ /* create the Blender.Lamp.Modes constant dict */
+ PyObject *Falloffs = PyConstant_New( );
+
+ if( Falloffs ) {
+ BPy_constant *c = ( BPy_constant * ) Falloffs;
+
+ PyConstant_Insert( c, "CONSTANT",
+ PyInt_FromLong( LA_FALLOFF_CONSTANT ) );
+ PyConstant_Insert( c, "INVLINEAR",
+ PyInt_FromLong( LA_FALLOFF_INVLINEAR ) );
+ PyConstant_Insert( c, "INVSQUARE",
+ PyInt_FromLong( LA_FALLOFF_INVSQUARE ) );
+ PyConstant_Insert( c, "CUSTOM",
+ PyInt_FromLong( LA_FALLOFF_CURVE ) );
+ PyConstant_Insert( c, "LINQUAD",
+ PyInt_FromLong( LA_FALLOFF_SLIDERS ) );
+ }
+
+ return Falloffs;
+}
+
/*****************************************************************************/
/* Function: Lamp_Init */
/*****************************************************************************/
/* Needed by the Blender module, to register the Blender.Lamp submodule */
PyObject *Lamp_Init( void )
{
- PyObject *submodule, *Types, *Modes;
+ PyObject *submodule, *Types, *Modes, *Falloffs;
if( PyType_Ready( &Lamp_Type ) < 0)
return NULL;
Types = Lamp_TypesDict( );
Modes = Lamp_ModesDict( );
+ Falloffs = Lamp_FalloffsDict( );
submodule =
Py_InitModule3( "Blender.Lamp", M_Lamp_methods, M_Lamp_doc );
@@ -800,6 +829,8 @@ PyObject *Lamp_Init( void )
PyModule_AddObject( submodule, "Types", Types );
if( Modes )
PyModule_AddObject( submodule, "Modes", Modes );
+ if( Falloffs )
+ PyModule_AddObject( submodule, "Falloffs", Falloffs );
PyModule_AddIntConstant( submodule, "RGB", IPOKEY_RGB );
PyModule_AddIntConstant( submodule, "ENERGY", IPOKEY_ENERGY );
@@ -967,6 +998,11 @@ static PyObject *Lamp_getCol( BPy_Lamp * self )
return rgbTuple_getCol( self->color );
}
+static PyObject *Lamp_getFalloffType( BPy_Lamp * self )
+{
+ return PyInt_FromLong( (int)self->lamp->falloff_type );
+}
+
static int Lamp_setType( BPy_Lamp * self, PyObject * value )
{
return EXPP_setIValueRange ( value, &self->lamp->type,
@@ -1131,9 +1167,16 @@ static int Lamp_setQuad2( BPy_Lamp * self, PyObject * value )
EXPP_LAMP_QUAD2_MAX );
}
+static int Lamp_setFalloffType( BPy_Lamp * self, PyObject * value )
+{
+ return EXPP_setIValueRange ( value, &self->lamp->falloff_type,
+ EXPP_LAMP_FALLOFF_MIN, EXPP_LAMP_FALLOFF_MAX, 'h' );
+}
+
+
static PyObject *Lamp_getComponent( BPy_Lamp * self, void * closure )
{
- switch ( (int)closure ) {
+ switch ( GET_INT_FROM_POINTER(closure) ) {
case EXPP_LAMP_COMP_R:
return PyFloat_FromDouble( self->lamp->r );
case EXPP_LAMP_COMP_G:
@@ -1158,7 +1201,7 @@ static int Lamp_setComponent( BPy_Lamp * self, PyObject * value,
color = (float)PyFloat_AsDouble( value );
color = EXPP_ClampFloat( color, EXPP_LAMP_COL_MIN, EXPP_LAMP_COL_MAX );
- switch ( (int)closure ) {
+ switch ( GET_INT_FROM_POINTER(closure) ) {
case EXPP_LAMP_COMP_R:
self->lamp->r = color;
return 0;
diff --git a/source/blender/python/api2_2x/Lamp.h b/source/blender/python/api2_2x/Lamp.h
index 3ad6348a152..0f2dbfdb704 100644
--- a/source/blender/python/api2_2x/Lamp.h
+++ b/source/blender/python/api2_2x/Lamp.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Nathan Letwory
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_LAMP_H
diff --git a/source/blender/python/api2_2x/Lattice.c b/source/blender/python/api2_2x/Lattice.c
index 070e8225531..99ae5a5656a 100644
--- a/source/blender/python/api2_2x/Lattice.c
+++ b/source/blender/python/api2_2x/Lattice.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Lattice.h" /*This must come first*/
@@ -679,7 +676,7 @@ static PyObject *Lattice_getLatSize(BPy_Lattice * self)
static PyObject *Lattice_getAxisType(BPy_Lattice * self, void * type)
{
char interp_type = 0;
- switch ( (int)type ) {
+ switch ( GET_INT_FROM_POINTER(type) ) {
case 0:
interp_type = self->lattice->typeu;
break;
diff --git a/source/blender/python/api2_2x/Lattice.h b/source/blender/python/api2_2x/Lattice.h
index fb47c2dd2e4..64a53ba7484 100644
--- a/source/blender/python/api2_2x/Lattice.h
+++ b/source/blender/python/api2_2x/Lattice.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_Lattice_H
diff --git a/source/blender/python/api2_2x/Library.c b/source/blender/python/api2_2x/Library.c
index 1aacaf56786..799735c2062 100644
--- a/source/blender/python/api2_2x/Library.c
+++ b/source/blender/python/api2_2x/Library.c
@@ -4,15 +4,12 @@
* Blender.Library BPython module implementation.
* This submodule has functions to append data from .blend files.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): Willian P. Germano, Campbell Barton, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/************************************************************/
@@ -169,13 +166,13 @@ static PyObject *M_Library_Open( PyObject * self, PyObject * value )
/* copy the name to make it absolute so BLO_blendhandle_from_file doesn't complain */
BLI_strncpy(fname1, fname, sizeof(fname1));
- BLI_convertstringcode(fname1, G.sce, 0); /* make absolute */
+ BLI_convertstringcode(fname1, G.sce); /* make absolute */
/* G.sce = last file loaded, save for UI and restore after opening file */
BLI_strncpy(filename, G.sce, sizeof(filename));
bpy_openlib = BLO_blendhandle_from_file( fname1 );
BLI_strncpy(G.sce, filename, sizeof(filename));
-
+
if( !bpy_openlib )
return EXPP_ReturnPyObjError( PyExc_IOError, "file not found" );
@@ -279,10 +276,11 @@ static PyObject *M_Library_Datablocks( PyObject * self, PyObject * value )
counter++;
}
BLI_linklist_free( names, free ); /* free linklist *and* each node's data */
- return list;
+ } else {
+ list = PyList_New( 0 );
}
- Py_RETURN_NONE;
+ return list;
}
/**
@@ -344,6 +342,7 @@ static PyObject *oldM_Library_Load( PyObject * self, PyObject * args )
int blocktype = 0;
int linked = 0;
+
if( !bpy_openlib ) {
return EXPP_ReturnPyObjError( PyExc_IOError,
"no library file: you need to open one, first." );
@@ -359,12 +358,19 @@ static PyObject *oldM_Library_Load( PyObject * self, PyObject * args )
if( !blocktype )
return EXPP_ReturnPyObjError( PyExc_NameError,
"no such Blender datablock type" );
-
+
if (linked)
- BLO_script_library_append( bpy_openlib, bpy_openlibname, name, blocktype, FILE_LINK, G.scene);
+ BLO_script_library_append( &bpy_openlib, bpy_openlibname, name, blocktype, FILE_LINK, G.scene);
else
- BLO_script_library_append( bpy_openlib, bpy_openlibname, name, blocktype, 0, G.scene);
-
+ BLO_script_library_append( &bpy_openlib, bpy_openlibname, name, blocktype, 0, G.scene);
+
+ /*
+ NOTE: BLO_script_library_append() can close the library if there is
+ an endian issue. if this happened, reopen for the next call.
+ */
+ if ( !bpy_openlib )
+ bpy_openlib = BLO_blendhandle_from_file( bpy_openlibname );
+
if( update ) {
M_Library_Update( self );
Py_DECREF( Py_None ); /* incref'ed by above function */
@@ -477,7 +483,7 @@ static BlendHandle *open_library( char *filename, char *longFilename )
/* get complete file name if necessary */
BLI_strncpy( longFilename, filename, FILE_MAX );
- BLI_convertstringcode( longFilename, G.sce, 0 );
+ BLI_convertstringcode( longFilename, G.sce );
/* throw exceptions for wrong file type, cyclic reference */
if( !BLO_has_bfile_extension(longFilename) ) {
@@ -509,11 +515,12 @@ static BlendHandle *open_library( char *filename, char *longFilename )
*/
static PyObject *CreatePyObject_LibData( int idtype, int kind,
- void *name, void *iter, char *filename )
+ void *name, void *iter, char *filename, int rel )
{
BPy_LibraryData *seq = PyObject_NEW( BPy_LibraryData, &LibraryData_Type);
seq->iter = iter; /* the name list (for iterators) */
seq->type = idtype; /* the Blender ID type */
+ seq->rel = rel; /* relative or absolute library */
seq->kind = kind; /* used by Blender Objects */
seq->name = name; /* object name, iterator name list, or NULL */
/* save the library name */
@@ -554,7 +561,8 @@ static PyObject *lib_link_or_append( BPy_LibraryData *self, PyObject * value,
/* otherwise, create a pseudo object ready for appending or linking */
return CreatePyObject_LibData( ID_OB, mode,
- BLI_strdupn( name, strlen( name ) ), NULL, self->filename );
+ BLI_strdupn( name, strlen( name ) ), NULL, self->filename,
+ self->rel );
}
}
@@ -580,6 +588,9 @@ PyObject *LibraryData_importLibData( BPy_LibraryData *self, char *name,
if( !openlib )
return NULL;
+ /* fix any /foo/../foo/ */
+ BLI_cleanup_file(NULL, longFilename);
+
/* find all datablocks for the specified type */
names = BLO_blendhandle_get_datablock_names ( openlib, self->type );
@@ -610,15 +621,15 @@ PyObject *LibraryData_importLibData( BPy_LibraryData *self, char *name,
}
/* import from the libary */
- BLO_script_library_append( openlib, longFilename, name, self->type, mode,
- scene );
+ BLO_script_library_append( &openlib, longFilename, name, self->type,
+ mode | self->rel, scene );
/*
* locate the library. If this is an append, make the data local. If it
* is link, we need the library for later
*/
for( lib = G.main->library.first; lib; lib = lib->id.next )
- if( strcmp( longFilename, lib->name ) == 0 ) {
+ if( strcmp( longFilename, lib->filename ) == 0) {
if( mode != FILE_LINK ) {
all_local( lib, 1 );
/* important we unset, otherwise these object wont
@@ -711,7 +722,7 @@ static PyObject *LibraryData_getIter( BPy_LibraryData * self )
/* build an iterator object for the name list */
return CreatePyObject_LibData( self->type, OTHER, names,
- names, self->filename );
+ names, self->filename, self->rel );
}
/* Return next name. */
@@ -935,8 +946,8 @@ PyTypeObject LibraryData_Type = {
static PyObject *LibraryData_CreatePyObject( BPy_Library *self, void *mode )
{
- return CreatePyObject_LibData( (int)mode, OTHER, NULL, NULL,
- self->filename );
+ return CreatePyObject_LibData( GET_INT_FROM_POINTER(mode), OTHER, NULL, NULL,
+ self->filename, self->rel);
}
/************************************************************
@@ -966,6 +977,39 @@ static int Library_setFilename( BPy_Library * self, PyObject * args )
return 0;
}
+/*
+ * Return the library's name. The format depends on whether the library is
+ * accessed as relative or absolute.
+ */
+
+static PyObject *Library_getName( BPy_Library * self )
+{
+ Library *lib;
+ BlendHandle *openlib;
+ char longFilename[FILE_MAX];
+
+ /* try to open the library */
+ openlib = open_library( self->filename, longFilename );
+ if( openlib ) {
+ BLO_blendhandle_close( openlib );
+ /* remove any /../ or /./ junk */
+ BLI_cleanup_file(NULL, longFilename);
+
+ /* search the loaded libraries for a match */
+ for( lib = G.main->library.first; lib; lib = lib->id.next )
+ if( strcmp( longFilename, lib->filename ) == 0) {
+ return PyString_FromString( lib->name );
+ }
+
+ /* library not found in memory */
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "library not loaded" );
+ }
+ /* could not load library */
+ return EXPP_ReturnPyObjError( PyExc_IOError, "library not found" );
+}
+
+
/************************************************************************
* Python Library_type attributes get/set structure
************************************************************************/
@@ -975,6 +1019,10 @@ static PyGetSetDef Library_getseters[] = {
(getter)Library_getFilename, (setter)Library_setFilename,
"library filename",
NULL},
+ {"name",
+ (getter)Library_getName, (setter)NULL,
+ "library name (as used by Blender)",
+ NULL},
{"objects",
(getter)LibraryData_CreatePyObject, (setter)NULL,
"objects from the library",
@@ -1060,20 +1108,27 @@ static PyGetSetDef Library_getseters[] = {
* actually accessed later.
*/
-static PyObject *M_Library_Load(PyObject *self, PyObject * value)
+static PyObject *M_Library_Load(PyObject *self, PyObject * args)
{
- char *filename = PyString_AsString(value);
+ char *filename = NULL;
+ PyObject *relative = NULL;
BPy_Library *lib;
- if( !filename )
+ if( !PyArg_ParseTuple( args, "s|O", &filename, &relative ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected a string" );
+ "expected strings and optional bool as arguments." );
/* try to create a new object */
lib = (BPy_Library *)PyObject_NEW( BPy_Library, &Library_Type );
if( !lib )
return NULL;
+ /* save relative flag value */
+ if( relative && PyObject_IsTrue(relative) )
+ lib->rel = FILE_STRINGCODE;
+ else
+ lib->rel = 0;
+
/* assign the library filename for future use, then return */
BLI_strncpy( lib->filename, filename, sizeof(lib->filename) );
@@ -1081,7 +1136,7 @@ static PyObject *M_Library_Load(PyObject *self, PyObject * value)
}
static struct PyMethodDef M_Library_methods[] = {
- {"load", (PyCFunction)M_Library_Load, METH_O,
+ {"load", (PyCFunction)M_Library_Load, METH_VARARGS,
"(string) - declare a .blend file for use as a library"},
{NULL, NULL, 0, NULL}
};
diff --git a/source/blender/python/api2_2x/Library.h b/source/blender/python/api2_2x/Library.h
index 4814bf1410c..b75e61d55ff 100644
--- a/source/blender/python/api2_2x/Library.h
+++ b/source/blender/python/api2_2x/Library.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_LIBRARY_H
@@ -45,6 +42,7 @@
typedef struct {
PyObject_HEAD
char filename[FILE_MAXDIR + FILE_MAXFILE];
+ int rel;
} BPy_Library;
typedef struct {
@@ -53,6 +51,7 @@ typedef struct {
int type;
char filename[FILE_MAXDIR + FILE_MAXFILE];
char *name;
+ int rel;
enum {
OBJECT_IS_LINK,
OBJECT_IS_APPEND,
diff --git a/source/blender/python/api2_2x/MTex.c b/source/blender/python/api2_2x/MTex.c
index 4f7cff35c11..b9a8f7fff65 100644
--- a/source/blender/python/api2_2x/MTex.c
+++ b/source/blender/python/api2_2x/MTex.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Alex Mole, Yehoshua Sapir
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "MTex.h" /*This must come first*/
@@ -145,6 +142,12 @@ static PyGetSetDef MTex_getseters[] = {
{ "correctNor", (getter) MTex_getFlag, (setter) MTex_setFlag,
"Correct normal mapping for Texture space and Object space",
(void*) MTEX_VIEWSPACE },
+ { "fromDupli", (getter) MTex_getFlag, (setter) MTex_setFlag,
+ "Dupli's instanced from verts, faces or particles, inherit texture coordinate from their parent",
+ (void*) MTEX_DUPLI_MAPTO },
+ { "fromOrig", (getter) MTex_getFlag, (setter) MTex_setFlag,
+ "Dupli's derive their object coordinates from the original objects transformation",
+ (void*) MTEX_OB_DUPLI_ORIG },
{ "xproj", (getter) MTex_getProjX, (setter) MTex_setProjX,
"Projection of X axis to Texture space", NULL },
{ "yproj", (getter) MTex_getProjY, (setter) MTex_setProjY,
diff --git a/source/blender/python/api2_2x/MTex.h b/source/blender/python/api2_2x/MTex.h
index 2148212d82f..5e67ebc47ca 100644
--- a/source/blender/python/api2_2x/MTex.h
+++ b/source/blender/python/api2_2x/MTex.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Alex Mole
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_MTEX_H
diff --git a/source/blender/python/api2_2x/Makefile b/source/blender/python/api2_2x/Makefile
index 8a13adae989..7c831952042 100644
--- a/source/blender/python/api2_2x/Makefile
+++ b/source/blender/python/api2_2x/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
@@ -44,6 +41,10 @@ ifeq ($(WITH_FFMPEG), true)
CPPFLAGS += -DWITH_FFMPEG
endif
+ifeq ($(WITH_OPENEXR),true)
+ CPPFLAGS += -DWITH_OPENEXR
+endif
+
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../makesdna
diff --git a/source/blender/python/api2_2x/Material.c b/source/blender/python/api2_2x/Material.c
index 851a46d51e5..818c58109f3 100644
--- a/source/blender/python/api2_2x/Material.c
+++ b/source/blender/python/api2_2x/Material.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Willian P. Germano, Michel Selten, Alex Mole,
* Alexander Szakaly, Campbell Barton, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Material.h" /*This must come first*/
@@ -131,6 +128,14 @@
#define EXPP_MAT_FRESNELMIRR_MAX 5.0
#define EXPP_MAT_FRESNELMIRRFAC_MIN 1.0
#define EXPP_MAT_FRESNELMIRRFAC_MAX 5.0
+#define EXPP_MAT_RAYMIRRGLOSS_MIN 0.0
+#define EXPP_MAT_RAYMIRRGLOSS_MAX 1.0
+#define EXPP_MAT_RAYMIRRGLOSSSAMPLES_MIN 0
+#define EXPP_MAT_RAYMIRRGLOSSSAMPLES_MAX 255
+#define EXPP_MAT_RAYTRANSPGLOSS_MIN 0.0
+#define EXPP_MAT_RAYTRANSPGLOSS_MAX 1.0
+#define EXPP_MAT_RAYTRANSPGLOSSSAMPLES_MIN 0
+#define EXPP_MAT_RAYTRANSPGLOSSSAMPLES_MAX 255
#define EXPP_MAT_FILTER_MIN 0.0
#define EXPP_MAT_FILTER_MAX 1.0
#define EXPP_MAT_TRANSLUCENCY_MIN 0.0
@@ -367,6 +372,8 @@ static PyObject *Material_ModesDict( void )
PyConstant_Insert(c, "TANGENT_V", PyInt_FromLong(MA_TANGENT_V));
PyConstant_Insert(c, "NMAP_TS", PyInt_FromLong(MA_NORMAP_TANG));
PyConstant_Insert(c, "GROUP_EXCLUSIVE", PyInt_FromLong(MA_GROUP_NOLAY));
+ PyConstant_Insert(c, "TEXFACE_ALPHA", PyInt_FromLong(MA_FACETEXTURE_ALPHA));
+
}
return Modes;
@@ -517,6 +524,10 @@ static int Material_setIOR( BPy_Material * self, PyObject * value );
static int Material_setTransDepth( BPy_Material * self, PyObject * value );
static int Material_setFresnelTrans( BPy_Material * self, PyObject * value );
static int Material_setFresnelTransFac( BPy_Material * self, PyObject * value );
+static int Material_setGlossMirr( BPy_Material * self, PyObject * value );
+static int Material_setGlossMirrSamples( BPy_Material * self, PyObject * value );
+static int Material_setGlossTrans( BPy_Material * self, PyObject * value );
+static int Material_setGlossTransSamples( BPy_Material * self, PyObject * value );
static int Material_setRigidBodyFriction( BPy_Material * self, PyObject * value );
static int Material_setRigidBodyRestitution( BPy_Material * self, PyObject * value );
@@ -601,6 +612,10 @@ static PyObject *Material_getIOR( BPy_Material * self );
static PyObject *Material_getTransDepth( BPy_Material * self );
static PyObject *Material_getFresnelTrans( BPy_Material * self );
static PyObject *Material_getFresnelTransFac( BPy_Material * self );
+static PyObject *Material_getGlossMirr( BPy_Material * self );
+static PyObject *Material_getGlossMirrSamples( BPy_Material * self );
+static PyObject *Material_getGlossTrans( BPy_Material * self );
+static PyObject *Material_getGlossTransSamples( BPy_Material * self );
static PyObject *Material_getRigidBodyFriction( BPy_Material * self );
static PyObject *Material_getRigidBodyRestitution( BPy_Material * self );
@@ -721,6 +736,10 @@ static PyMethodDef BPy_Material_methods[] = {
"() - Return fresnel power for refractions"},
{"getFresnelMirrFac", ( PyCFunction ) Material_getFresnelMirrFac, METH_NOARGS,
"() - Return fresnel power for refractions factor"},
+ {"getRayTransGloss", ( PyCFunction ) Material_getGlossTrans, METH_NOARGS,
+ "() - Return amount refraction glossiness"},
+ {"getRayMirrGlossSamples", ( PyCFunction ) Material_getGlossMirrSamples, METH_NOARGS,
+ "() - Return amount mirror glossiness"},
{"getFilter", ( PyCFunction ) Material_getFilter, METH_NOARGS,
"() - Return the amount of filtering when transparent raytrace is enabled"},
{"getTranslucency", ( PyCFunction ) Material_getTranslucency, METH_NOARGS,
@@ -826,6 +845,10 @@ static PyMethodDef BPy_Material_methods[] = {
"(f) - Set fresnel power for mirror - [0.0, 5.0]"},
{"setFresnelMirrFac", ( PyCFunction ) Matr_oldsetFresnelMirrFac, METH_VARARGS,
"(f) - Set blend fac for mirror fresnel - [1.0, 5.0]"},
+ {"setRayTransGloss", ( PyCFunction ) Material_setGlossTrans, METH_VARARGS,
+ "(f) - Set amount refraction glossiness - [0.0, 1.0]"},
+ {"setRayMirrGlossSamples", ( PyCFunction ) Material_setGlossMirrSamples, METH_VARARGS,
+ "(f) - Set amount mirror glossiness - [0.0, 1.0]"},
{"setFilter", ( PyCFunction ) Matr_oldsetFilter, METH_VARARGS,
"(f) - Set the amount of filtering when transparent raytrace is enabled"},
{"setTranslucency", ( PyCFunction ) Matr_oldsetTranslucency, METH_VARARGS,
@@ -1031,6 +1054,22 @@ static PyGetSetDef BPy_Material_getseters[] = {
(getter)Material_getRefracIndex, (setter)Material_setRefracIndex,
"Material's Index of Refraction (applies to the \"Blinn\" Specular Shader only",
NULL},
+ {"glossMir",
+ (getter)Material_getGlossMirr, (setter)Material_setGlossMirr,
+ "Reflection glossiness",
+ NULL},
+ {"sampGlossMir",
+ (getter)Material_getGlossMirrSamples, (setter)Material_setGlossMirrSamples,
+ "Reflection glossiness",
+ NULL},
+ {"glossTra",
+ (getter)Material_getGlossTrans, (setter)Material_setGlossTrans,
+ "Refraction glossiness",
+ NULL},
+ {"sampGlossTra",
+ (getter)Material_getGlossMirrSamples, (setter)Material_setGlossMirrSamples,
+ "Refraction glossiness",
+ NULL},
{"rgbCol",
(getter)Material_getRGBCol, (setter)Material_setRGBCol,
"Diffuse RGB color triplet",
@@ -1579,6 +1618,26 @@ static PyObject *Material_getFresnelTransFac( BPy_Material * self )
return PyFloat_FromDouble( ( double ) self->material->fresnel_tra_i );
}
+static PyObject *Material_getGlossMirr( BPy_Material * self )
+{
+ return PyFloat_FromDouble( ( double ) self->material->gloss_mir );
+}
+
+static PyObject *Material_getGlossMirrSamples( BPy_Material * self )
+{
+ return PyInt_FromLong( ( long ) self->material->samp_gloss_mir );
+}
+
+static PyObject *Material_getGlossTrans( BPy_Material * self )
+{
+ return PyFloat_FromDouble( ( double ) self->material->gloss_tra );
+}
+
+static PyObject *Material_getGlossTransSamples( BPy_Material * self )
+{
+ return PyInt_FromLong( ( long ) self->material->samp_gloss_tra );
+}
+
static PyObject* Material_getRigidBodyFriction( BPy_Material * self )
{
return PyFloat_FromDouble( ( double ) self->material->friction );
@@ -1602,7 +1661,7 @@ static PyObject* Material_getSssScale( BPy_Material * self )
static PyObject* Material_getSssRadius( BPy_Material * self, void * type )
{
- return PyFloat_FromDouble( ( double ) (self->material->sss_radius[(int)type]) );
+ return PyFloat_FromDouble( ( double ) (self->material->sss_radius[GET_INT_FROM_POINTER(type)]) );
}
static PyObject* Material_getSssIOR( BPy_Material * self )
@@ -1814,7 +1873,7 @@ static int Material_setColorComponent( BPy_Material * self, PyObject * value,
param = (float)PyFloat_AsDouble( value );
param = EXPP_ClampFloat( param, EXPP_MAT_COL_MIN, EXPP_MAT_COL_MAX );
- switch ( (int)closure ) {
+ switch ( GET_INT_FROM_POINTER(closure) ) {
case EXPP_MAT_COMP_R:
self->material->r = param;
return 0;
@@ -2059,6 +2118,34 @@ static int Material_setFresnelTransFac( BPy_Material * self, PyObject * value )
EXPP_MAT_FRESNELTRANSFAC_MAX );
}
+static int Material_setGlossMirr( BPy_Material * self, PyObject * value )
+{
+ return EXPP_setFloatClamped ( value, &self->material->gloss_mir,
+ EXPP_MAT_RAYMIRRGLOSS_MIN,
+ EXPP_MAT_RAYMIRRGLOSS_MAX );
+}
+
+static int Material_setGlossMirrSamples( BPy_Material * self, PyObject * value )
+{
+ return EXPP_setIValueClamped ( value, &self->material->samp_gloss_mir,
+ EXPP_MAT_RAYMIRRGLOSSSAMPLES_MIN,
+ EXPP_MAT_RAYMIRRGLOSSSAMPLES_MAX, 'h' );
+}
+
+static int Material_setGlossTrans( BPy_Material * self, PyObject * value )
+{
+ return EXPP_setFloatClamped ( value, &self->material->gloss_tra,
+ EXPP_MAT_RAYTRANSPGLOSS_MIN,
+ EXPP_MAT_RAYTRANSPGLOSS_MAX );
+}
+
+static int Material_setGlossTransSamples( BPy_Material * self, PyObject * value )
+{
+ return EXPP_setIValueClamped ( value, &self->material->samp_gloss_tra,
+ EXPP_MAT_RAYTRANSPGLOSSSAMPLES_MIN,
+ EXPP_MAT_RAYTRANSPGLOSSSAMPLES_MAX, 'h' );
+}
+
static int Material_setRigidBodyFriction( BPy_Material * self, PyObject * value )
{
return EXPP_setFloatClamped ( value, &self->material->friction,
@@ -2175,7 +2262,7 @@ static int Material_setSssScale( BPy_Material * self, PyObject * value )
static int Material_setSssRadius( BPy_Material * self, PyObject * value, void *type )
{
- return EXPP_setFloatClamped ( value, &self->material->sss_radius[(int)type],
+ return EXPP_setFloatClamped ( value, &self->material->sss_radius[GET_INT_FROM_POINTER(type)],
EXPP_MAT_SSS_RADIUS_MIN,
EXPP_MAT_SSS_RADIUS_MAX);
}
@@ -2637,7 +2724,7 @@ void EXPP_incr_mats_us( Material ** matlist, int len )
static PyObject *Material_getColorComponent( BPy_Material * self,
void * closure )
{
- switch ( (int)closure ) {
+ switch ( GET_INT_FROM_POINTER(closure) ) {
case EXPP_MAT_COMP_R:
return PyFloat_FromDouble( ( double ) self->material->r );
case EXPP_MAT_COMP_G:
diff --git a/source/blender/python/api2_2x/Material.h b/source/blender/python/api2_2x/Material.h
index c4061f795c7..ec7fd0ad995 100644
--- a/source/blender/python/api2_2x/Material.h
+++ b/source/blender/python/api2_2x/Material.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_MATERIAL_H
diff --git a/source/blender/python/api2_2x/Mathutils.c b/source/blender/python/api2_2x/Mathutils.c
index 65ae46ffccd..e63fc5ef38f 100644
--- a/source/blender/python/api2_2x/Mathutils.c
+++ b/source/blender/python/api2_2x/Mathutils.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert, Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Mathutils.h"
diff --git a/source/blender/python/api2_2x/Mathutils.h b/source/blender/python/api2_2x/Mathutils.h
index 901cb2139d7..dd9aae2abed 100644
--- a/source/blender/python/api2_2x/Mathutils.h
+++ b/source/blender/python/api2_2x/Mathutils.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
//Include this file for access to vector, quat, matrix, euler, etc...
diff --git a/source/blender/python/api2_2x/Mesh.c b/source/blender/python/api2_2x/Mesh.c
index 69975ed611e..9f68287d658 100644
--- a/source/blender/python/api2_2x/Mesh.c
+++ b/source/blender/python/api2_2x/Mesh.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Mesh.h" /*This must come first*/
@@ -75,6 +72,7 @@
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
+#include "BLI_memarena.h"
#include "blendef.h"
#include "mydevice.h"
@@ -6482,7 +6480,7 @@ static PyObject *Mesh_assignVertsToGroup( BPy_Mesh * self, PyObject * args )
if( !PyArg_ParseTuple ( args, "sO!fi", &groupStr, &PyList_Type,
&listObject, &weight, &assignmode) ) {
return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected string, list, float, string arguments" );
+ "expected string, list, float, int arguments" );
}
pGroup = get_named_vertexgroup( object, groupStr );
@@ -7041,7 +7039,7 @@ static PyObject *Mesh_getColorLayerNames( BPy_Mesh * self )
static PyObject *Mesh_getActiveLayer( BPy_Mesh * self, void *type )
{
CustomData *data = &self->mesh->fdata;
- int layer_type = (int)type;
+ int layer_type = GET_INT_FROM_POINTER(type);
int i;
if (layer_type < 0) { /* hack, if negative, its the renderlayer.*/
layer_type = -layer_type;
@@ -7060,7 +7058,7 @@ static int Mesh_setActiveLayer( BPy_Mesh * self, PyObject * value, void *type )
{
CustomData *data = &self->mesh->fdata;
char *name;
- int i,ok,n,layer_type = (int)type, render=0;
+ int i,ok,n,layer_type = GET_INT_FROM_POINTER(type), render=0;
if( !PyString_Check( value ) )
return EXPP_ReturnIntError( PyExc_ValueError,
@@ -7114,7 +7112,7 @@ static PyObject *Mesh_getMultires( BPy_Mesh * self, void *type )
{
int i=0;
if (self->mesh->mr) {
- switch ((int)type) {
+ switch (GET_INT_FROM_POINTER(type)) {
case MESH_MULTIRES_LEVEL:
i = self->mesh->mr->newlvl;
break;
@@ -7158,7 +7156,7 @@ static int Mesh_setMultires( BPy_Mesh * self, PyObject *value, void *type )
return EXPP_ReturnIntError( PyExc_TypeError,
"value out of range" );
- switch ((int)type) {
+ switch (GET_INT_FROM_POINTER(type)) {
case MESH_MULTIRES_LEVEL:
self->mesh->mr->newlvl = i;
multires_set_level_cb(self->object, self->mesh);
@@ -7178,6 +7176,36 @@ static int Mesh_setMultires( BPy_Mesh * self, PyObject *value, void *type )
return 0;
}
+static PyObject *Mesh_addMultiresLevel( BPy_Mesh * self, PyObject * args )
+{
+ char typenum;
+ int i, levels = 1;
+ char *type = NULL;
+ if( G.obedit )
+ return EXPP_ReturnPyObjError(PyExc_RuntimeError,
+ "can't add multires level while in edit mode" );
+ if( !PyArg_ParseTuple( args, "|is", &levels, &type ) )
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "expected nothing or an int and optionally a string as arguments" );
+ if( !type || !strcmp( type, "catmull-clark" ) )
+ typenum = 0;
+ else if( !strcmp( type, "simple" ) )
+ typenum = 1;
+ else
+ return EXPP_ReturnPyObjError( PyExc_AttributeError,
+ "if given, type should be 'catmull-clark' or 'simple'" );
+ if (!self->mesh->mr)
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "the mesh has no multires data" );
+ for( i = 0; i < levels; i++ ) {
+ multires_add_level(self->object, self->mesh, typenum);
+ };
+ multires_update_levels(self->mesh, 0);
+ multires_level_to_editmesh(self->object, self->mesh, 0);
+ multires_finish_mesh_update(self->object);
+ Py_RETURN_NONE;
+}
+
/* end multires */
@@ -7464,6 +7492,180 @@ static PyObject *Mesh_pointInside( BPy_Mesh * self, PyObject * args, PyObject *k
}
+/* This is a bit nasty, Blenders tangents are computed for rendering, and this isnt compatible with a normal Mesh
+ * so we have to rewrite parts of it here, make sure these stay in sync */
+
+static PyObject *Mesh_getTangents( BPy_Mesh * self )
+{
+ /* python stuff */
+ PyObject *py_tanlist;
+ PyObject *py_tuple;
+
+
+ PyObject *py_vector;
+#if 0 /* BI-TANGENT */
+ PyObject *py_bivector;
+ PyObject *py_pair;
+
+ float no[3];
+#endif
+ /* mesh vars */
+ Mesh *mesh = self->mesh;
+ MTFace *tf = mesh->mtface;
+ MFace *mf = mesh->mface;
+ MVert *v1, *v2, *v3, *v4;
+ int mf_vi[4];
+
+ /* See convertblender.c */
+ float *uv1, *uv2, *uv3, *uv4;
+ float fno[3];
+ float tang[3];
+ float uv[4][2];
+ float *vtang;
+
+ float (*orco)[3] = NULL;
+
+ MemArena *arena= NULL;
+ VertexTangent **vtangents= NULL;
+ int i, j, len;
+
+
+ if(!mesh->mtface) {
+ if (!self->object)
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError, "cannot get tangents when there are not UV's, or the mesh has no link to an object");
+
+ orco = (float(*)[3])get_mesh_orco_verts(self->object);
+
+ if (!orco)
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError, "cannot get orco's for this objects tangents");
+ }
+
+ /* vertex normals */
+ arena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
+ BLI_memarena_use_calloc(arena);
+ vtangents= MEM_callocN(sizeof(VertexTangent*)*mesh->totvert, "VertexTangent");
+
+ for( i = 0, tf = mesh->mtface, mf = mesh->mface; i < mesh->totface; mf++, tf++, i++ ) {
+ v1 = &mesh->mvert[mf->v1];
+ v2 = &mesh->mvert[mf->v2];
+ v3 = &mesh->mvert[mf->v3];
+ if (mf->v4) {
+ v4 = &mesh->mvert[mf->v4];
+
+ CalcNormFloat4( v1->co, v2->co, v3->co, v4->co, fno );
+ } else {
+ v4 = NULL;
+ CalcNormFloat( v1->co, v2->co, v3->co, fno );
+ }
+
+ if(mesh->mtface) {
+ uv1= tf->uv[0];
+ uv2= tf->uv[1];
+ uv3= tf->uv[2];
+ uv4= tf->uv[3];
+ } else {
+ uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
+ spheremap(orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2], &uv[0][0], &uv[0][1]);
+ spheremap(orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2], &uv[1][0], &uv[1][1]);
+ spheremap(orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2], &uv[2][0], &uv[2][1]);
+ if(v4)
+ spheremap(orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2], &uv[3][0], &uv[3][1]);
+ }
+
+ tangent_from_uv(uv1, uv2, uv3, v1->co, v2->co, v3->co, fno, tang);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v1], tang, uv1);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v2], tang, uv2);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v3], tang, uv3);
+
+ if (mf->v4) {
+ v4 = &mesh->mvert[mf->v4];
+
+ tangent_from_uv(uv1, uv3, uv4, v1->co, v3->co, v4->co, fno, tang);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v1], tang, uv1);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v3], tang, uv3);
+ sum_or_add_vertex_tangent(arena, &vtangents[mf->v4], tang, uv4);
+ }
+ }
+
+
+ py_tanlist = PyList_New(mesh->totface);
+
+ for( i = 0, tf = mesh->mtface, mf = mesh->mface; i < mesh->totface; mf++, tf++, i++ ) {
+
+ len = mf->v4 ? 4 : 3;
+
+ if(mesh->mtface) {
+ uv1= tf->uv[0];
+ uv2= tf->uv[1];
+ uv3= tf->uv[2];
+ uv4= tf->uv[3];
+ } else {
+ uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
+ spheremap(orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2], &uv[0][0], &uv[0][1]);
+ spheremap(orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2], &uv[1][0], &uv[1][1]);
+ spheremap(orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2], &uv[2][0], &uv[2][1]);
+ if(len==4)
+ spheremap(orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2], &uv[3][0], &uv[3][1]);
+ }
+
+ mf_vi[0] = mf->v1;
+ mf_vi[1] = mf->v2;
+ mf_vi[2] = mf->v3;
+ mf_vi[3] = mf->v4;
+
+#if 0 /* BI-TANGENT */
+ /* now calculate the bitangent */
+ if (mf->flag & ME_SMOOTH) {
+ no[0] = (float)(mesh->mvert[mf_vi[j]]->no[0] / 32767.0);
+ no[1] = (float)(mesh->mvert[mf_vi[j]]->no[1] / 32767.0);
+ no[2] = (float)(mesh->mvert[mf_vi[j]]->no[2] / 32767.0);
+ } else {
+ /* calc face normal */
+ if (len==4) CalcNormFloat4( mesh->mvert[0]->co, mesh->mvert[1]->co, mesh->mvert[2]->co, mesh->mvert[3]->co, no );
+ else CalcNormFloat4( mesh->mvert[0]->co, mesh->mvert[1]->co, mesh->mvert[2]->co, no );
+ }
+#endif
+
+ py_tuple = PyTuple_New( len );
+
+ for (j=0; j<len; j++) {
+ vtang= find_vertex_tangent(vtangents[mf_vi[j]], mesh->mtface ? tf->uv[j] : uv[j]); /* mf_vi[j] == mf->v1, uv[j] == tf->uv[0] */
+
+ py_vector = newVectorObject( vtang, 3, Py_NEW );
+ Normalize(((VectorObject *)py_vector)->vec);
+
+#if 0 /* BI-TANGENT */
+ py_pair = PyTuple_New( 2 );
+ PyTuple_SetItem( py_pair, 0, py_vector );
+ PyTuple_SetItem( py_pair, 1, py_bivector );
+
+ /* qdn: tangent space */
+ /* copied from texture.c */
+ float B[3], tv[3];
+ Crossf(B, shi->vn, shi->nmaptang); /* bitangent */
+ /* transform norvec from tangent space to object surface in camera space */
+ tv[0] = texres.nor[0]*shi->nmaptang[0] + texres.nor[1]*B[0] + texres.nor[2]*shi->vn[0];
+ tv[1] = texres.nor[0]*shi->nmaptang[1] + texres.nor[1]*B[1] + texres.nor[2]*shi->vn[1];
+ tv[2] = texres.nor[0]*shi->nmaptang[2] + texres.nor[1]*B[2] + texres.nor[2]*shi->vn[2];
+ shi->vn[0]= facm*shi->vn[0] + fact*tv[0];
+ shi->vn[1]= facm*shi->vn[1] + fact*tv[1];
+ shi->vn[2]= facm*shi->vn[2] + fact*tv[2];
+ PyTuple_SetItem( py_tuple, j, py_pair );
+#else
+ PyTuple_SetItem( py_tuple, j, py_vector );
+#endif
+ }
+
+ PyList_SetItem( py_tanlist, i, py_tuple );
+ }
+
+ BLI_memarena_free(arena);
+ if (orco) MEM_freeN( orco );
+ MEM_freeN( vtangents );
+
+ return py_tanlist;
+}
+
/*
* "__copy__" return a copy of the mesh
*/
@@ -7541,7 +7743,9 @@ static struct PyMethodDef BPy_Mesh_methods[] = {
"Recalculates inside or outside normals (experimental)"},
{"pointInside", (PyCFunction)Mesh_pointInside, METH_VARARGS|METH_KEYWORDS,
"Recalculates inside or outside normals (experimental)"},
-
+ {"getTangents", (PyCFunction)Mesh_getTangents, METH_VARARGS|METH_KEYWORDS,
+ "Return a list of face tangents"},
+
/* mesh custom data layers */
{"addUVLayer", (PyCFunction)Mesh_addUVLayer, METH_VARARGS,
"adds a UV layer to this mesh"},
@@ -7559,6 +7763,9 @@ static struct PyMethodDef BPy_Mesh_methods[] = {
"Rename a UV Layer"},
{"renameColorLayer", (PyCFunction)Mesh_renameColorLayer, METH_VARARGS,
"Rename a Color Layer"},
+ /* mesh multires */
+ {"addMultiresLevel", (PyCFunction)Mesh_addMultiresLevel, METH_VARARGS,
+ "(levels=1, type='catmull-clark') - adds multires levels of given type"},
/* python standard class functions */
{"__copy__", (PyCFunction)Mesh_copy, METH_NOARGS,
diff --git a/source/blender/python/api2_2x/Mesh.h b/source/blender/python/api2_2x/Mesh.h
index 0938f5fe8ef..fd03d4f3bd2 100644
--- a/source/blender/python/api2_2x/Mesh.h
+++ b/source/blender/python/api2_2x/Mesh.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* Most of this file comes from opy_nmesh.[ch] in the old bpython dir */
diff --git a/source/blender/python/api2_2x/Metaball.c b/source/blender/python/api2_2x/Metaball.c
index 98dc7ea1127..9cc5aac3d77 100644
--- a/source/blender/python/api2_2x/Metaball.c
+++ b/source/blender/python/api2_2x/Metaball.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Metaball.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/Metaball.h b/source/blender/python/api2_2x/Metaball.h
index a54424302df..7abb3532071 100644
--- a/source/blender/python/api2_2x/Metaball.h
+++ b/source/blender/python/api2_2x/Metaball.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_METABALL_H
diff --git a/source/blender/python/api2_2x/Modifier.c b/source/blender/python/api2_2x/Modifier.c
index 704daf306e2..9775bce2235 100644
--- a/source/blender/python/api2_2x/Modifier.c
+++ b/source/blender/python/api2_2x/Modifier.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
*
* Contributor(s): Ken Hughes, Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* TODO, accessing a modifier sequence of a deleted object will crash blender at the moment, not sure how to fix this. */
@@ -44,6 +41,7 @@
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "MEM_guardedalloc.h"
+#include "BDR_editobject.h"
#include "butspace.h"
#include "blendef.h"
#include "mydevice.h"
@@ -1352,6 +1350,18 @@ static PyObject *ModSeq_moveDown( BPy_ModSeq * self, BPy_Modifier *value )
Py_RETURN_NONE;
}
+
+/* quick hack for ZanQdo: add new hook modifier for selected verts */
+static PyObject *ModSeq_ZanQdoHack(BPy_ModSeq *self)
+{
+ /* this should add the hook (assumes that modifier stack is on same ob!) */
+ if ((self) && (G.obedit) && (self->object==G.obedit)) {
+ add_hook(1);
+ }
+
+ Py_RETURN_NONE;
+}
+
/*****************************************************************************/
/* Python BPy_ModSeq methods table: */
/*****************************************************************************/
@@ -1365,6 +1375,8 @@ static PyMethodDef BPy_ModSeq_methods[] = {
"(modifier) - Move a modifier up in stack"},
{"moveDown", ( PyCFunction ) ModSeq_moveDown, METH_O,
"(modifier) - Move a modifier down in stack"},
+ {"ZanQdoHack", (PyCFunction)ModSeq_ZanQdoHack, METH_NOARGS,
+ "while in editmode, adds a hook for the selected verts (adds new modifier, and deselects object)"},
{NULL, NULL, 0, NULL}
};
diff --git a/source/blender/python/api2_2x/Modifier.h b/source/blender/python/api2_2x/Modifier.h
index e61371cd192..bf5f7a7818d 100644
--- a/source/blender/python/api2_2x/Modifier.h
+++ b/source/blender/python/api2_2x/Modifier.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_MODIFIER_H
diff --git a/source/blender/python/api2_2x/NLA.c b/source/blender/python/api2_2x/NLA.c
index 8fbb468de88..728d31398a9 100644
--- a/source/blender/python/api2_2x/NLA.c
+++ b/source/blender/python/api2_2x/NLA.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "NLA.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/NLA.h b/source/blender/python/api2_2x/NLA.h
index 45873db40a4..f4fd8761cf1 100644
--- a/source/blender/python/api2_2x/NLA.h
+++ b/source/blender/python/api2_2x/NLA.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_NLA_H
diff --git a/source/blender/python/api2_2x/NMesh.c b/source/blender/python/api2_2x/NMesh.c
index e50c9678606..e7ed89573fb 100644
--- a/source/blender/python/api2_2x/NMesh.c
+++ b/source/blender/python/api2_2x/NMesh.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
* Bala Gi, Alexander Szakaly, Stephane Soppera, Campbell Barton, Ken Hughes,
* Daniel Dunbar.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "NMesh.h" /*This must come first*/
@@ -2543,13 +2540,15 @@ static int assignFaceUV( MTFace * tf, BPy_NMFace * nmface )
/* fuv = [(u_1, v_1), ... (u_n, v_n)] */
for( i = 0; i < len; i++ ) {
- tmp = PyList_GetItem( fuv, i ); /* stolen reference ! */
+ tmp = PySequence_GetItem( fuv, i ); /* stolen reference ! */
if( !PyArg_ParseTuple
( tmp, "ff", &( tf->uv[i][0] ), &( tf->uv[i][1] ) ) ) {
PyErr_SetString ( PyExc_TypeError,
"expected tuple of two floats for uv" );
+ Py_DECREF( tmp );
return 0;
}
+ Py_DECREF( tmp );
}
if( nmface->image ) { /* image assigned ? */
tf->tpage = ( void * ) nmface->image;
@@ -2580,27 +2579,27 @@ static int mface_from_data( MFace * mf, CustomData *fdata, int findex,
nmv = ( BPy_NMVert * ) PyList_GetItem( from->v, 0 );
if( BPy_NMVert_Check( nmv ) && nmv->index != -1 )
mf->v1 = nmv->index;
- else
- mf->v1 = 0;
+ else
+ return -1;
nmv = ( BPy_NMVert * ) PyList_GetItem( from->v, 1 );
if( BPy_NMVert_Check( nmv ) && nmv->index != -1 )
mf->v2 = nmv->index;
else
- mf->v2 = 0;
+ return -1;
nmv = ( BPy_NMVert * ) PyList_GetItem( from->v, 2 );
if( BPy_NMVert_Check( nmv ) && nmv->index != -1 )
mf->v3 = nmv->index;
else
- mf->v3 = 0;
+ return -1;
if( numverts == 4 ) {
nmv = ( BPy_NMVert * ) PyList_GetItem( from->v, 3 );
if( BPy_NMVert_Check( nmv ) && nmv->index != -1 )
mf->v4 = nmv->index;
else
- mf->v4 = 0;
+ return -1;
}
if( tf )
@@ -2728,6 +2727,7 @@ Material **nmesh_updateMaterials( BPy_NMesh * nmesh )
}
if( len > 0 ) {
+ if (len>16) len = 16;
matlist = EXPP_newMaterialList_fromPyList( nmesh->materials );
EXPP_incr_mats_us( matlist, len );
@@ -2964,6 +2964,7 @@ static int convert_NMeshToMesh( Mesh * mesh, BPy_NMesh * nmesh)
MVert *newmv;
MSticky *newst;
int nmeshtotedges;
+ int badfaces;
int i, j, ok;
/* Minor note: we used 'mode' because 'flag' was already used internally
@@ -3052,14 +3053,19 @@ static int convert_NMeshToMesh( Mesh * mesh, BPy_NMesh * nmesh)
}
newmf = mesh->mface;
+ badfaces = 0;
for( i = 0; i < mesh->totface; i++ ) {
PyObject *mf = PySequence_GetItem( nmesh->faces, i );
ok = mface_from_data( newmf, &mesh->fdata, i, ( BPy_NMFace * ) mf );
Py_DECREF( mf );
- if( !ok )
+ if( ok == 0)
return 0;
- newmf++;
+ else if ( ok == -1 )
+ ++badfaces;
+ else
+ newmf++;
}
+ mesh->totface -= badfaces;
/* Always do this to ensure no loose edges in faces */
fill_medge_from_nmesh(mesh, nmesh);
diff --git a/source/blender/python/api2_2x/NMesh.h b/source/blender/python/api2_2x/NMesh.h
index 13ae12af522..0186d6a52b2 100644
--- a/source/blender/python/api2_2x/NMesh.h
+++ b/source/blender/python/api2_2x/NMesh.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Jordi Rovira i Bonnet, Joseph Gilbert.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* Most of this file comes from opy_nmesh.[ch] in the old bpython dir */
diff --git a/source/blender/python/api2_2x/Node.c b/source/blender/python/api2_2x/Node.c
index 296a30dea4e..24df6de66cc 100644
--- a/source/blender/python/api2_2x/Node.c
+++ b/source/blender/python/api2_2x/Node.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,15 +24,15 @@
*
* Contributor(s): Nathan Letwory
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
-#ifdef USE_PYNODES /* note: won't work without patch */
#include "Node.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_utildefines.h"
#include "DNA_material_types.h"
@@ -43,143 +40,241 @@
#include "BLI_blenlib.h"
#include "gen_utils.h"
+#include "vector.h"
static PyObject *Node_repr( BPy_Node * self );
static int Node_compare(BPy_Node *a, BPy_Node *b);
static PyObject *ShadeInput_repr( BPy_ShadeInput * self );
static int ShadeInput_compare(BPy_ShadeInput *a, BPy_ShadeInput *b);
+static BPy_ShadeInput *ShadeInput_CreatePyObject(ShadeInput *shi);
-/**
- * Take the descriptions from dict and create sockets for those in socks
- * socks is a socketstack from a bNodeTypeInfo
- */
-static int dict_socks_to_typeinfo(PyObject *dict, bNodeSocketType **socks, int len, int stage) {
- int a = 0, pos = 0;
- PyObject *key = NULL, *value = NULL;
- bNodeSocketType *newsocks = NULL;
-
- if(stage!=SH_NODE_DYNAMIC_READY && stage!=SH_NODE_DYNAMIC_ADDEXIST) {
- newsocks = MEM_callocN(sizeof(bNodeSocketType)*(len+1), "bNodeSocketType");
-
- if (dict) {
- if(PyDict_Check(dict)) {
- while(PyDict_Next(dict, &pos, &key, &value)) {
- if(PyTuple_Check(value) && PyTuple_Size(value)==7) {
- newsocks[a].name = BLI_strdup(PyString_AsString(key));
- newsocks[a].type = (int)(PyInt_AsLong(PyTuple_GetItem(value, 0)));
- newsocks[a].val1 = (float)(PyFloat_AsDouble(PyTuple_GetItem(value, 1)));
- newsocks[a].val2 = (float)(PyFloat_AsDouble(PyTuple_GetItem(value, 2)));
- newsocks[a].val3 = (float)(PyFloat_AsDouble(PyTuple_GetItem(value, 3)));
- newsocks[a].val4 = (float)(PyFloat_AsDouble(PyTuple_GetItem(value, 4)));
- newsocks[a].min = (float)(PyFloat_AsDouble(PyTuple_GetItem(value, 5)));
- newsocks[a].max = (float)(PyFloat_AsDouble(PyTuple_GetItem(value, 6)));
- a++;
- }
+/* node socket type */
+
+static PyObject *NodeSocket_getName(BPy_NodeSocket *self, void *unused)
+{
+ return PyString_FromString(self->name);
+}
+
+static int NodeSocket_setName(BPy_NodeSocket *self, PyObject *value, void *unused)
+{
+ char *name = NULL;
+
+ if (!PyString_Check(value))
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected a string" );
+
+ name = PyString_AsString(value);
+
+ if (!name)
+ return EXPP_ReturnIntError(PyExc_RuntimeError,
+ "couldn't convert value to string!");
+
+ BLI_strncpy(self->name, name, NODE_MAXSTR);
+
+ return 0;
+}
+
+static PyObject *NodeSocket_getVal(BPy_NodeSocket *self, void *unused)
+{
+ PyObject *pyret = NULL;
+
+ if (self->type == SOCK_VALUE) {
+ pyret = PyFloat_FromDouble(self->val[0]);
+ }
+ else { /* VECTOR or RGBA */
+ pyret = newVectorObject(self->val, self->type, Py_NEW);
+
+ if (!pyret)
+ return EXPP_ReturnPyObjError(PyExc_RuntimeError,
+ "couldn't create vector object!");
+ }
+
+ return pyret;
+}
+
+static int NodeSocket_setVal(BPy_NodeSocket *self, PyObject *value, void *unused)
+{
+ int error = 0;
+
+ if (PySequence_Check(value)) {
+ PyObject *item, *fpyval;
+ int i, len;
+
+ len = PySequence_Size(value);
+
+ if (len == 3 || len == 4) {
+ for (i = 0; i < len; i++) {
+ item = PySequence_GetItem(value, i);
+ fpyval = PyNumber_Float(item);
+ if (!fpyval) {
+ Py_DECREF(item);
+ error = 1;
+ break;
}
- } else {
- return(EXPP_ReturnIntError( PyExc_AttributeError, "INPUT must be a dict"));
+ self->val[i] = (float)PyFloat_AsDouble(fpyval);
+ Py_DECREF(item);
+ Py_DECREF(fpyval);
}
+ if (len == 3)
+ self->type = SOCK_VECTOR;
+ else /* len == 4 */
+ self->type = SOCK_RGBA;
}
- newsocks[a].type = -1;
- if(*socks) {
- int b = 0;
- while((*socks)[b].type!=-1) {
- MEM_freeN((*socks)[b].name);
- (*socks)[b].name = NULL;
- b++;
+ else error = 1;
+ }
+ else if (VectorObject_Check(value)) {
+ VectorObject *vecOb = (VectorObject *)value;
+ short vlen = vecOb->size;
+
+ if (vlen == 3 || vlen == 4) {
+ VECCOPY(self->val, vecOb->vec); /* copies 3 values */
+ if (vlen == 3)
+ self->type = SOCK_VECTOR;
+ else {
+ self->val[3] = vecOb->vec[3];
+ self->type = SOCK_RGBA;
}
- MEM_freeN(*socks);
}
- *socks = newsocks;
+ else error = 1;
}
+ else if (PyNumber_Check(value)) {
+ self->val[0] = (float)PyFloat_AsDouble(value);
+ self->type = SOCK_VALUE;
+ }
+ else error = 1;
+
+ if (error)
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected a float or a sequence (or vector) of 3 or 4 floats" );
return 0;
}
-/* Get number of complying entries in a dict.
- *
- */
-static int num_dict_sockets(PyObject *dict) {
- int a = 0, pos = 0;
- PyObject *key = NULL, *value = NULL;
- while(PyDict_Next(dict, &pos, &key, &value)) {
- if(PyTuple_Check(value) && PyTuple_Size(value)==7)
- a++;
- }
- return a;
+static PyObject *NodeSocket_getMin(BPy_NodeSocket *self, void *unused)
+{
+ return PyFloat_FromDouble(self->min);
}
-static int Map_socketdef(PyObject *self, PyObject *args, void *closure)
+static int NodeSocket_setMin(BPy_NodeSocket *self, PyObject *value, void *unused)
{
- int newincnt = 0, newoutcnt = 0;
- bNode *node = NULL;
- BPy_DefinitionMap *defs= NULL;
+ PyObject *pyval = PyNumber_Float(value);
- Py_INCREF(args);
- Py_INCREF(self);
+ if (!pyval)
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected a float number" );
- defs= (BPy_DefinitionMap *)self;
- node= defs->node;
+ self->min = (float)PyFloat_AsDouble(pyval);
+ Py_DECREF(pyval);
- if(!node) {
- fprintf(stderr,"! no bNode in BPy_Node (Map_socketdef)\n");
- return 0;
- }
+ return 0;
+}
- if(node->custom1==SH_NODE_DYNAMIC_READY && node->custom1==SH_NODE_DYNAMIC_ADDEXIST)
- return 0;
+static PyObject *NodeSocket_getMax(BPy_NodeSocket *self, void *unused)
+{
+ return PyFloat_FromDouble(self->max);
+}
+
+static int NodeSocket_setMax(BPy_NodeSocket *self, PyObject *value, void *unused)
+{
+ PyObject *pyval = PyNumber_Float(value);
+
+ if (!pyval)
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected a float number" );
+
+ self->max = (float)PyFloat_AsDouble(pyval);
+ Py_DECREF(pyval);
- switch((int)closure) {
- case 'I':
- if (args) {
- if(PyDict_Check(args)) {
- newincnt = num_dict_sockets(args);
- dict_socks_to_typeinfo(args, &(node->typeinfo->inputs), newincnt, node->custom1);
- } else {
- Py_DECREF(self);
- Py_DECREF(args);
- return(EXPP_ReturnIntError( PyExc_AttributeError, "INPUT must be a dict"));
- }
- }
- break;
- case 'O':
- if (args) {
- if(PyDict_Check(args)) {
- newoutcnt = num_dict_sockets(args);
- dict_socks_to_typeinfo(args, &(node->typeinfo->outputs), newoutcnt, node->custom1);
- } else {
- Py_DECREF(self);
- Py_DECREF(args);
- return(EXPP_ReturnIntError( PyExc_AttributeError, "OUTPUT must be a dict"));
- }
- }
- break;
- default:
- fprintf(stderr, "Hrm, why we got no dict? Todo: figure out proper complaint to scripter\n");
- break;
- }
- Py_DECREF(self);
- Py_DECREF(args);
return 0;
}
-static PyGetSetDef InputDefMap_getseters[] = {
- {"definitions", (getter)NULL, (setter)Map_socketdef,
- "Set the inputs definition (dictionary)",
- (void *)'I'},
+static PyGetSetDef NodeSocket_getseters[] = {
+ {"name", (getter)NodeSocket_getName, (setter)NodeSocket_setName,
+ "This socket's name", NULL},
+ {"val", (getter)NodeSocket_getVal, (setter)NodeSocket_setVal,
+ "This socket's data value(s)", NULL},
+ {"min", (getter)NodeSocket_getMin, (setter)NodeSocket_setMin,
+ "This socket's min possible value (lower range limit)", NULL},
+ {"max", (getter)NodeSocket_getMax, (setter)NodeSocket_setMax,
+ "This socket's max possible value (upper range limit)", NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
-PyTypeObject InputDefMap_Type = {
+static void NodeSocket_dealloc(BPy_NodeSocket *self)
+{
+ self->ob_type->tp_free((PyObject *)self);
+}
+
+static PyObject *NodeSocket_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
+{
+ PyObject *pysocket = type->tp_alloc(type, 0);
+
+ if (!pysocket)
+ return EXPP_ReturnPyObjError(PyExc_RuntimeError, "couldn't create socket type!");
+
+ return pysocket;
+}
+
+static int NodeSocket_init(BPy_NodeSocket *self, PyObject *args, PyObject *kwargs)
+{
+ char *name = NULL;
+ float min = 0.0f, max = 1.0f;
+ PyObject *val = NULL;
+ static char *kwlist[] = {"name", "val", "min", "max", NULL};
+
+ if (!PyArg_ParseTupleAndKeywords(args, kwargs, "s|Off", kwlist, &name, &val, &min, &max)){
+ return EXPP_ReturnIntError(PyExc_AttributeError, "expected a string and optionally:\n1) a float or a sequence (or vector) of 3 or 4 floats and\n2) two floats");
+ }
+
+ BLI_strncpy(self->name, name, NODE_MAXSTR);
+
+ self->min = min;
+ self->max = max;
+
+ if (val)
+ return NodeSocket_setVal(self, val, NULL);
+ /* else */
+ self->type = SOCK_VALUE;
+ self->val[0] = 0.0f;
+
+ return 0;
+}
+
+static PyObject *NodeSocket_copy(BPy_NodeSocket *self)
+{
+ BPy_NodeSocket *copied;
+
+ copied = (BPy_NodeSocket*)NodeSocket_new(&NodeSocket_Type, NULL, NULL);
+
+ if (!copied) return NULL; /* error already set in NodeSocket_new */
+
+ BLI_strncpy(copied->name, self->name, NODE_MAXSTR);
+ copied->min = self->min;
+ copied->max = self->max;
+ copied->type = self->type;
+ memcpy(copied->val, self->val, 4*sizeof(float));
+
+ return (PyObject *)copied;
+}
+
+static PyMethodDef BPy_NodeSocket_methods[] = {
+ {"__copy__", ( PyCFunction ) NodeSocket_copy, METH_NOARGS,
+ "() - Makes a copy of this node socket."},
+ {"copy", ( PyCFunction ) NodeSocket_copy, METH_NOARGS,
+ "() - Makes a copy of this node socket."},
+ {NULL, NULL, 0, NULL}
+};
+
+PyTypeObject NodeSocket_Type = {
PyObject_HEAD_INIT( NULL ) /* required py macro */
0, /* ob_size */
/* For printing, in format "<module>.<name>" */
- "Blender.Node.InputDefinitions", /* char *tp_name; */
- sizeof( BPy_DefinitionMap ), /* int tp_basicsize; */
+ "Blender.Node.Socket", /* char *tp_name; */
+ sizeof( BPy_NodeSocket ), /* int tp_basicsize; */
0, /* tp_itemsize; For allocation */
/* Methods to implement standard operations */
- NULL,/* destructor tp_dealloc; */
+ (destructor)NodeSocket_dealloc,/* destructor tp_dealloc; */
NULL, /* printfunc tp_print; */
NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
@@ -204,7 +299,7 @@ PyTypeObject InputDefMap_Type = {
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
- Py_TPFLAGS_DEFAULT, /* long tp_flags; */
+ Py_TPFLAGS_DEFAULT|Py_TPFLAGS_BASETYPE, /* long tp_flags; */
NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
@@ -227,17 +322,17 @@ PyTypeObject InputDefMap_Type = {
0, //( iternextfunc ) MVertSeq_nextIter, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- 0, //BPy_MVertSeq_methods, /* struct PyMethodDef *tp_methods; */
+ BPy_NodeSocket_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- InputDefMap_getseters, /* struct PyGetSetDef *tp_getset; */
+ NodeSocket_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
- NULL, /* initproc tp_init; */
+ (initproc)NodeSocket_init, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- NULL, /* newfunc tp_new; */
+ NodeSocket_new, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
@@ -251,32 +346,184 @@ PyTypeObject InputDefMap_Type = {
NULL
};
-BPy_DefinitionMap *Node_CreateInputDefMap(bNode *node) {
- BPy_DefinitionMap *map = PyObject_NEW(BPy_DefinitionMap, &InputDefMap_Type);
- map->node = node;
- return map;
+/**
+ * Take the descriptions from tuple and create sockets for those in socks
+ * socks is a socketstack from a bNodeTypeInfo
+ */
+static int pysockets_to_blendersockets(PyObject *tuple, bNodeSocketType **socks, int stage, int limit) {
+ int len = 0, a = 0, pos = 0, retval = 0;
+ short stype;
+ BPy_NodeSocket *pysock;
+ bNodeSocketType *nsocks = NULL;
+
+ if (BTST2(stage, NODE_DYNAMIC_READY, NODE_DYNAMIC_ADDEXIST))
+ return 0; /* already has sockets */
+
+ len = PyTuple_Size(tuple);
+
+ if (len >= MAX_SOCKET) {
+ char error_msg[70];
+ PyOS_snprintf(error_msg, sizeof(error_msg),
+ "limit exceeded: each node can't have more than %d i/o sockets", MAX_SOCKET - 1);
+ PyErr_SetString(PyExc_AttributeError, error_msg);
+ len = 0;
+ retval = -1;
+ }
+
+ nsocks = MEM_callocN(sizeof(bNodeSocketType)*(len+1), "bNodeSocketType in Node.c");
+
+ for (pos = 0, a = 0; pos< len; pos++, a++) {
+ pysock = (BPy_NodeSocket *)PyTuple_GetItem(tuple, pos);/*borrowed*/
+
+ if (!BPy_NodeSocket_Check(pysock)) {
+ PyErr_SetString(PyExc_AttributeError, "expected a sequence of node sockets");
+ retval = -1;
+ break;
+ }
+
+ stype = pysock->type;
+
+ nsocks[a].type = stype;
+ nsocks[a].limit = limit;
+
+ nsocks[a].name = BLI_strdupn(pysock->name, NODE_MAXSTR);
+
+ nsocks[a].min = pysock->min;
+ nsocks[a].max = pysock->max;
+
+ if (stype > SOCK_VALUE) {
+ float *vec = pysock->val;
+
+ nsocks[a].val1 = vec[0];
+ nsocks[a].val2 = vec[1];
+ nsocks[a].val3 = vec[2];
+
+ if (stype == SOCK_RGBA)
+ nsocks[a].val4 = vec[3];
+ }
+ else /* SOCK_VALUE */
+ nsocks[a].val1 = pysock->val[0];
+ }
+
+ nsocks[a].type = -1;
+
+ *socks = nsocks;
+
+ return retval;
}
-/***************************************/
+static void NodeSocketLists_dealloc(BPy_NodeSocketLists *self)
+{
+ Py_DECREF(self->input);
+ Py_DECREF(self->output);
+ self->ob_type->tp_free((PyObject *)self);
+}
+
+static PyObject *Map_socketdef_getter(BPy_NodeSocketLists *self, void *closure)
+{
+ PyObject *sockets = NULL;
+
+ switch (GET_INT_FROM_POINTER(closure)) {
+ case 'I': /* inputs */
+ Py_INCREF(self->input);
+ sockets = self->input;
+ break;
+ case 'O': /* outputs */
+ Py_INCREF(self->output);
+ sockets = self->output;
+ break;
+ default:
+ fprintf(stderr, "DEBUG pynodes: wrong option in Map_socketdef_getter\n");
+ Py_INCREF(Py_None);
+ sockets = Py_None;
+ break;
+ }
+
+ return sockets;
+}
+
+static int Map_socketdef(BPy_NodeSocketLists *self, PyObject *args, void *closure)
+{
+ bNode *node = NULL;
+ PyObject *tuple = NULL;
+ int ret = 0;
+
+ node = self->node;
+
+ if(!node) {
+ fprintf(stderr,"DEBUG pynodes: No bNode in BPy_Node (Map_socketdef)\n");
+ return 0;
+ }
+
+ if(BTST2(node->custom1, NODE_DYNAMIC_READY, NODE_DYNAMIC_ADDEXIST))
+ return 0;
+
+ switch(GET_INT_FROM_POINTER(closure)) {
+ case 'I':
+ if (args) {
+ if(PySequence_Check(args)) {
+ tuple = PySequence_Tuple(args);
+ ret = pysockets_to_blendersockets(tuple,
+ &(node->typeinfo->inputs), node->custom1, 1);
+ Py_DECREF(self->input);
+ self->input = tuple;
+ } else {
+ return(EXPP_ReturnIntError( PyExc_AttributeError, "INPUT must be a List of Lists or Tuples"));
+ }
+ }
+ break;
+ case 'O':
+ if (args) {
+ if(PyList_Check(args)) {
+ tuple = PySequence_Tuple(args);
+ ret = pysockets_to_blendersockets(tuple,
+ &(node->typeinfo->outputs), node->custom1, 0);
+ Py_DECREF(self->output);
+ self->output = tuple;
+ } else {
+ return(EXPP_ReturnIntError( PyExc_AttributeError, "OUTPUT must be a List of Lists or Tuples"));
+ }
+ }
+ break;
+ default:
+ fprintf(stderr,"DEBUG pynodes: got no list in Map_socketdef\n");
+ break;
+ }
-static PyGetSetDef OutputDefMap_getseters[] = {
- {"definitions", (getter)NULL, (setter)Map_socketdef,
- "Set the outputs definition (dictionary)",
+ if (ret == -1) {
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ERROR);
+ }
+
+ return 0;
+}
+
+static PyGetSetDef NodeSocketLists_getseters[] = {
+ {"input", (getter)Map_socketdef_getter, (setter)Map_socketdef,
+ "Set this node's input sockets (list of lists or tuples)",
+ (void *)'I'},
+ {"i" /*alias*/, (getter)Map_socketdef_getter, (setter)Map_socketdef,
+ "Set this node's input sockets (list of lists or tuples)",
+ (void *)'I'},
+ {"output", (getter)Map_socketdef_getter, (setter)Map_socketdef,
+ "Set this node's output sockets (list of lists or tuples)",
+ (void *)'O'},
+ {"o" /*alias*/, (getter)Map_socketdef_getter, (setter)Map_socketdef,
+ "Set this node's output sockets (list of lists or tuples)",
(void *)'O'},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
-PyTypeObject OutputDefMap_Type = {
+PyTypeObject NodeSocketLists_Type = {
PyObject_HEAD_INIT( NULL ) /* required py macro */
0, /* ob_size */
/* For printing, in format "<module>.<name>" */
- "Blender.Node.OutputDefinitions", /* char *tp_name; */
- sizeof( BPy_DefinitionMap ), /* int tp_basicsize; */
+ "Blender.Node.SocketLists", /* char *tp_name; */
+ sizeof( BPy_NodeSocketLists ), /* int tp_basicsize; */
0, /* tp_itemsize; For allocation */
/* Methods to implement standard operations */
- NULL,/* destructor tp_dealloc; */
+ (destructor)NodeSocketLists_dealloc,/* destructor tp_dealloc; */
NULL, /* printfunc tp_print; */
NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
@@ -297,7 +544,7 @@ PyTypeObject OutputDefMap_Type = {
NULL, /* getattrofunc tp_getattro; */
NULL, /* setattrofunc tp_setattro; */
- /* Functions to access object as input/output buffer */
+ /* Functions to access object as input/input buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
@@ -326,7 +573,7 @@ PyTypeObject OutputDefMap_Type = {
/*** Attribute descriptor and subclassing stuff ***/
0, //BPy_MVertSeq_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- OutputDefMap_getseters, /* struct PyGetSetDef *tp_getset; */
+ NodeSocketLists_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
@@ -348,30 +595,46 @@ PyTypeObject OutputDefMap_Type = {
NULL
};
-BPy_DefinitionMap *Node_CreateOutputDefMap(bNode *node) {
- BPy_DefinitionMap *map = PyObject_NEW(BPy_DefinitionMap, &OutputDefMap_Type);
- map->node = node;
- return map;
+BPy_NodeSocketLists *Node_CreateSocketLists(bNode *node) {
+ BPy_NodeSocketLists *socklists = PyObject_NEW(BPy_NodeSocketLists, &NodeSocketLists_Type);
+ socklists->node = node;
+ socklists->input = PyList_New(0);
+ socklists->output = PyList_New(0);
+ return socklists;
}
/***************************************/
-static int sockinmap_len ( BPy_SockMap * self) {
+static int Sockinmap_len ( BPy_SockMap * self) {
+ bNode *node = self->node;
+ bNodeType *tinfo;
int a = 0;
- if(self->typeinfo) {
- while(self->typeinfo->inputs[a].type!=-1)
+
+ if (!node) return 0;
+
+ tinfo = node->typeinfo;
+
+ if (BNTST(node->custom1, NODE_DYNAMIC_READY)) return 0;
+
+ if (tinfo && tinfo->inputs) {
+ while(self->node->typeinfo->inputs[a].type!=-1)
a++;
}
return a;
}
-static int sockinmap_has_key( BPy_SockMap *self, PyObject *key) {
+static int sockinmap_has_key( BPy_SockMap *self, char *strkey) {
+ bNode *node = self->node;
+ bNodeType *tinfo;
int a = 0;
- char *strkey = PyString_AsString(key);
- if(self->typeinfo){
- while(self->typeinfo->inputs[a].type!=-1) {
- if(BLI_strcaseeq(self->typeinfo->inputs[a].name, strkey)) {
+ if (!node || !strkey) return -1;
+
+ tinfo = node->typeinfo;
+
+ if(tinfo && tinfo->inputs){
+ while(self->node->typeinfo->inputs[a].type!=-1) {
+ if(BLI_strcaseeq(self->node->typeinfo->inputs[a].name, strkey)) {
return a;
}
a++;
@@ -380,46 +643,80 @@ static int sockinmap_has_key( BPy_SockMap *self, PyObject *key) {
return -1;
}
-PyObject *sockinmap_subscript(BPy_SockMap *self, PyObject *idx) {
- int a, _idx;
- a = sockinmap_len(self);
+PyObject *Sockinmap_subscript(BPy_SockMap *self, PyObject *pyidx) {
+ int idx;
+
+ if (!self->node)
+ return EXPP_ReturnPyObjError(PyExc_RuntimeError, "no access to Blender node data!");
- if (PyString_Check(idx)) {
- _idx = sockinmap_has_key( self, idx);
+ if (PyString_Check(pyidx)) {
+ idx = sockinmap_has_key(self, PyString_AsString(pyidx));
}
- else if(PyInt_Check(idx)) {
- PyErr_SetString(PyExc_ValueError, "int index not implemented");
- Py_RETURN_NONE;
+ else if(PyInt_Check(pyidx)) {
+ int len = Sockinmap_len(self);
+ idx = (int)PyInt_AsLong(pyidx);
+ if (idx < 0 || idx >= len)
+ return EXPP_ReturnPyObjError(PyExc_IndexError, "index out of range");
}
- else if (PySlice_Check(idx)) {
- PyErr_SetString(PyExc_ValueError, "slices not implemented");
- Py_RETURN_NONE;
+ else if (PySlice_Check(pyidx)) {
+ return EXPP_ReturnPyObjError(PyExc_ValueError, "slices not implemented");
} else {
- PyErr_SetString(PyExc_IndexError, "Index must be string");
- Py_RETURN_NONE;
+ return EXPP_ReturnPyObjError(PyExc_IndexError, "index must be an int or a string");
}
+ if(idx<0) { /* we're not as nice as Python */
+ return EXPP_ReturnPyObjError(PyExc_IndexError, "invalid socket index");
+ }
- switch(self->typeinfo->inputs[_idx].type) {
+ switch(self->node->typeinfo->inputs[idx].type) {
case SOCK_VALUE:
- return Py_BuildValue("f", self->stack[_idx]->vec[0]);
+ return Py_BuildValue("f", self->stack[idx]->vec[0]);
break;
case SOCK_VECTOR:
- return Py_BuildValue("(fff)", self->stack[_idx]->vec[0], self->stack[_idx]->vec[1], self->stack[_idx]->vec[2]);
+ return Py_BuildValue("(fff)", self->stack[idx]->vec[0], self->stack[idx]->vec[1], self->stack[idx]->vec[2]);
break;
case SOCK_RGBA:
- return Py_BuildValue("(ffff)", self->stack[_idx]->vec[0], self->stack[_idx]->vec[1], self->stack[_idx]->vec[2], self->stack[_idx]->vec[3]);
+ /* otherwise RGBA tuple */
+ return Py_BuildValue("(ffff)", self->stack[idx]->vec[0], self->stack[idx]->vec[1], self->stack[idx]->vec[2], self->stack[idx]->vec[3]);
break;
default:
break;
}
+
Py_RETURN_NONE;
}
+static PyObject *Sockinmap_getAttr(BPy_SockMap *self, char *attr)
+{
+ PyObject *pyob = NULL;
+ int idx;
+
+ idx = sockinmap_has_key(self, attr);
+
+ if (idx < 0)
+ return EXPP_ReturnPyObjError(PyExc_AttributeError, "unknown input socket name");
+
+ switch(self->node->typeinfo->inputs[idx].type) {
+ case SOCK_VALUE:
+ pyob = Py_BuildValue("f", self->stack[idx]->vec[0]);
+ break;
+ case SOCK_VECTOR:
+ pyob = Py_BuildValue("(fff)", self->stack[idx]->vec[0], self->stack[idx]->vec[1], self->stack[idx]->vec[2]);
+ break;
+ case SOCK_RGBA:
+ pyob = Py_BuildValue("(ffff)", self->stack[idx]->vec[0], self->stack[idx]->vec[1], self->stack[idx]->vec[2], self->stack[idx]->vec[3]);
+ break;
+ default:
+ break;
+ }
+
+ return pyob;
+}
+
/* read only */
-static PyMappingMethods sockinmap_as_mapping = {
- ( inquiry ) sockinmap_len, /* mp_length */
- ( binaryfunc ) sockinmap_subscript, /* mp_subscript */
+static PyMappingMethods Sockinmap_as_mapping = {
+ ( inquiry ) Sockinmap_len, /* mp_length */
+ ( binaryfunc ) Sockinmap_subscript, /* mp_subscript */
( objobjargproc ) 0 /* mp_ass_subscript */
};
@@ -435,7 +732,7 @@ PyTypeObject SockInMap_Type = {
NULL,/* destructor tp_dealloc; */
NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
+ (getattrfunc) Sockinmap_getAttr,/* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
NULL, /* cmpfunc tp_compare; */
NULL, /* reprfunc tp_repr; */
@@ -444,7 +741,7 @@ PyTypeObject SockInMap_Type = {
NULL, /* PyNumberMethods *tp_as_number; */
NULL, /* PySequenceMethods *tp_as_sequence; */
- &sockinmap_as_mapping, /* PyMappingMethods *tp_as_mapping; */
+ &Sockinmap_as_mapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
@@ -505,22 +802,34 @@ PyTypeObject SockInMap_Type = {
NULL
};
-static int sockoutmap_len ( BPy_SockMap * self) {
+static int Sockoutmap_len ( BPy_SockMap * self) {
+ bNode *node = self->node;
+ bNodeType *tinfo;
int a = 0;
- if(self->typeinfo) {
- while(self->typeinfo->outputs[a].type!=-1)
+
+ if (!node) return 0;
+
+ tinfo = node->typeinfo;
+
+ if (tinfo && tinfo->outputs) {
+ while(self->node->typeinfo->outputs[a].type!=-1)
a++;
}
return a;
}
-static int sockoutmap_has_key( BPy_SockMap *self, PyObject *key) {
+static int sockoutmap_has_key(BPy_SockMap *self, char *strkey) {
+ bNode *node = self->node;
+ bNodeType *tinfo;
int a = 0;
- char *strkey = PyString_AsString(key);
- if(self->typeinfo){
- while(self->typeinfo->outputs[a].type!=-1) {
- if(BLI_strcaseeq(self->typeinfo->outputs[a].name, strkey)) {
+ if (!node) return -1;
+
+ tinfo = node->typeinfo;
+
+ if(tinfo && tinfo->outputs){
+ while(self->node->typeinfo->outputs[a].type!=-1) {
+ if(BLI_strcaseeq(self->node->typeinfo->outputs[a].name, strkey)) {
return a;
}
a++;
@@ -529,58 +838,154 @@ static int sockoutmap_has_key( BPy_SockMap *self, PyObject *key) {
return -1;
}
-static int sockoutmap_assign_subscript(BPy_SockMap *self, PyObject *idx, PyObject *value) {
- int a, _idx;
- a = sockoutmap_len(self);
- if(PyInt_Check(idx)) {
- _idx = (int)PyInt_AsLong(idx);
+static int Sockoutmap_assign_subscript(BPy_SockMap *self, PyObject *pyidx, PyObject *value) {
+ int i, idx, len, type, wanted_len = 0;
+ PyObject *val;
+ PyObject *items[4];
+
+ if (!self->node)
+ return EXPP_ReturnIntError(PyExc_RuntimeError, "no access to Blender node data!");
+
+ if (PyInt_Check(pyidx)) {
+ idx = (int)PyInt_AsLong(pyidx);
+ if (idx < 0 || idx >= Sockinmap_len(self))
+ return EXPP_ReturnIntError(PyExc_IndexError, "index out of range");
}
- else if (PyString_Check(idx)) {
- _idx = sockoutmap_has_key( self, idx);
+ else if (PyString_Check(pyidx)) {
+ idx = sockoutmap_has_key(self, PyString_AsString(pyidx));
}
- else if (PySlice_Check(idx)) {
- PyErr_SetString(PyExc_ValueError, "slices not implemented, yet");
- return -1;
- } else {
- PyErr_SetString(PyExc_IndexError, "Index must be int or string");
- return -1;
- }
- if(_idx > -1) {
- switch(self->typeinfo->outputs[_idx].type) {
- case SOCK_VALUE:
- if(PyTuple_Size(value)==1)
- self->stack[_idx]->vec[0] = (float)PyFloat_AsDouble(PyTuple_GetItem(value, 0));
- return 0;
- break;
- case SOCK_VECTOR:
- if(PyTuple_Size(value)==3) {
- self->stack[_idx]->vec[0] = (float)PyFloat_AsDouble(PyTuple_GetItem(value, 0));
- self->stack[_idx]->vec[1] = (float)PyFloat_AsDouble(PyTuple_GetItem(value, 1));
- self->stack[_idx]->vec[2] = (float)PyFloat_AsDouble(PyTuple_GetItem(value, 2));
- }
- return 0;
- break;
- case SOCK_RGBA:
- if(PyTuple_Size(value)==4) {
- self->stack[_idx]->vec[0] = (float)PyFloat_AsDouble(PyTuple_GetItem(value, 0));
- self->stack[_idx]->vec[1] = (float)PyFloat_AsDouble(PyTuple_GetItem(value, 1));
- self->stack[_idx]->vec[2] = (float)PyFloat_AsDouble(PyTuple_GetItem(value, 2));
- self->stack[_idx]->vec[3] = (float)PyFloat_AsDouble(PyTuple_GetItem(value, 3));
- }
- return 0;
- break;
- default:
- break;
+ else if (PySlice_Check(pyidx)) {
+ return EXPP_ReturnIntError(PyExc_ValueError, "slices not yet implemented");
+ } else {
+ return EXPP_ReturnIntError(PyExc_IndexError, "index must be a positive int or a string");
+ }
+
+ if (idx < 0)
+ return EXPP_ReturnIntError(PyExc_IndexError, "index must be a positive int or a string");
+
+ type = self->node->typeinfo->outputs[idx].type;
+
+ if (type == SOCK_VALUE) {
+ val = PyNumber_Float(value);
+ if (!val)
+ return EXPP_ReturnIntError(PyExc_AttributeError, "expected a float value");
+ self->stack[idx]->vec[0] = (float)PyFloat_AsDouble(val);
+ Py_DECREF(val);
+ }
+ else {
+ val = PySequence_Fast(value, "expected a numeric tuple or list");
+ if (!val) return -1;
+
+ len = PySequence_Fast_GET_SIZE(val);
+
+ if (type == SOCK_VECTOR) {
+ wanted_len = 3;
+ } else { /* SOCK_RGBA */
+ wanted_len = 4;
+ }
+
+ if (len != wanted_len) {
+ Py_DECREF(val);
+ PyErr_SetString(PyExc_AttributeError, "wrong number of items in list or tuple");
+ fprintf(stderr, "\nExpected %d numeric values, got %d.", wanted_len, len);
+ return -1;
}
+
+ for (i = 0; i < len; i++) {
+ items[i] = PySequence_Fast_GET_ITEM(val, i); /* borrowed */
+ if (!PyNumber_Check(items[i])) {
+ Py_DECREF(val);
+ return EXPP_ReturnIntError(PyExc_AttributeError, "expected a *numeric* tuple or list");
+ }
+ }
+
+ self->stack[idx]->vec[0] = (float)PyFloat_AsDouble(items[0]);
+ self->stack[idx]->vec[1] = (float)PyFloat_AsDouble(items[1]);
+ self->stack[idx]->vec[2] = (float)PyFloat_AsDouble(items[2]);
+
+ if (type == SOCK_RGBA)
+ self->stack[idx]->vec[3] = (float)PyFloat_AsDouble(items[3]);
+
+ Py_DECREF(val);
}
+
+ return 0;
+}
+
+static int sockoutmap_set_attr(bNodeStack **stack, short type, short idx, PyObject *value)
+{
+ PyObject *val;
+ PyObject *items[4];
+ int i;
+ short len, wanted_len;
+
+ if (type == SOCK_VALUE) {
+ val = PyNumber_Float(value);
+ if (!val)
+ return EXPP_ReturnIntError(PyExc_AttributeError, "expected a float value");
+ stack[idx]->vec[0] = (float)PyFloat_AsDouble(val);
+ Py_DECREF(val);
+ }
+ else {
+ val = PySequence_Fast(value, "expected a numeric tuple or list");
+ if (!val) return -1;
+
+ len = PySequence_Fast_GET_SIZE(val);
+
+ if (type == SOCK_VECTOR) {
+ wanted_len = 3;
+ } else { /* SOCK_RGBA */
+ wanted_len = 4;
+ }
+
+ if (len != wanted_len) {
+ Py_DECREF(val);
+ PyErr_SetString(PyExc_AttributeError, "wrong number of items in list or tuple");
+ fprintf(stderr, "\nExpected %d numeric values, got %d.", wanted_len, len);
+ return -1;
+ }
+
+ for (i = 0; i < len; i++) {
+ items[i] = PySequence_Fast_GET_ITEM(val, i); /* borrowed */
+ if (!PyNumber_Check(items[i])) {
+ Py_DECREF(val);
+ return EXPP_ReturnIntError(PyExc_AttributeError, "expected a *numeric* tuple or list");
+ }
+ }
+
+ stack[idx]->vec[0] = (float)PyFloat_AsDouble(items[0]);
+ stack[idx]->vec[1] = (float)PyFloat_AsDouble(items[1]);
+ stack[idx]->vec[2] = (float)PyFloat_AsDouble(items[2]);
+
+ if (type == SOCK_RGBA)
+ stack[idx]->vec[3] = (float)PyFloat_AsDouble(items[3]);
+
+ Py_DECREF(val);
+ }
+
return 0;
}
+static int Sockoutmap_setAttr(BPy_SockMap *self, char *name, PyObject *value) {
+ short idx, type;
+
+ if (!self->node)
+ return EXPP_ReturnIntError(PyExc_RuntimeError, "no access to Blender node data!");
+
+ idx = sockoutmap_has_key(self, name);
+
+ if (idx < 0)
+ return EXPP_ReturnIntError(PyExc_AttributeError, "unknown output socket name");
+
+ type = self->node->typeinfo->outputs[idx].type;
+
+ return sockoutmap_set_attr(self->stack, type, idx, value);
+}
/* write only */
-static PyMappingMethods sockoutmap_as_mapping = {
- ( inquiry ) sockoutmap_len, /* mp_length */
+static PyMappingMethods Sockoutmap_as_mapping = {
+ ( inquiry ) Sockoutmap_len, /* mp_length */
( binaryfunc ) 0, /* mp_subscript */
- ( objobjargproc ) sockoutmap_assign_subscript /* mp_ass_subscript */
+ ( objobjargproc ) Sockoutmap_assign_subscript /* mp_ass_subscript */
};
PyTypeObject SockOutMap_Type = {
@@ -596,7 +1001,7 @@ PyTypeObject SockOutMap_Type = {
NULL,/* destructor tp_dealloc; */
NULL, /* printfunc tp_print; */
NULL, /* getattrfunc tp_getattr; */
- NULL, /* setattrfunc tp_setattr; */
+ (setattrfunc) Sockoutmap_setAttr,/* setattrfunc tp_setattr; */
NULL, /* cmpfunc tp_compare; */
NULL, /* reprfunc tp_repr; */
@@ -604,7 +1009,7 @@ PyTypeObject SockOutMap_Type = {
NULL, /* PyNumberMethods *tp_as_number; */
NULL, /* PySequenceMethods *tp_as_sequence; */
- &sockoutmap_as_mapping, /* PyMappingMethods *tp_as_mapping; */
+ &Sockoutmap_as_mapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
@@ -667,14 +1072,14 @@ PyTypeObject SockOutMap_Type = {
static BPy_SockMap *Node_CreateInputMap(bNode *node, bNodeStack **stack) {
- BPy_SockMap *map= PyObject_NEW(BPy_SockMap, &SockInMap_Type);
- map->typeinfo= node->typeinfo;
- map->stack= stack;
+ BPy_SockMap *map = PyObject_NEW(BPy_SockMap, &SockInMap_Type);
+ map->node = node;
+ map->stack = stack;
return map;
}
static PyObject *Node_GetInputMap(BPy_Node *self) {
- BPy_SockMap *inmap= Node_CreateInputMap(self->node, self->in);
+ BPy_SockMap *inmap = Node_CreateInputMap(self->node, self->in);
return (PyObject *)(inmap);
}
@@ -685,11 +1090,11 @@ static PyObject *Node_GetInputMap(BPy_Node *self) {
#define TEXTURE 4
#define PIXEL 5
#define COLOR 6
-#define SPECULAR 7
-#define MIRROR 8
-#define AMBIENT 9
-#define AMBIENTFACTOR 10
-#define EMITFACTOR 11
+#define SPECULAR_COLOR 7
+#define MIRROR_COLOR 8
+#define AMBIENT_COLOR 9
+#define AMBIENT 10
+#define EMIT 11
#define DISPLACE 12
#define STRAND 13
#define STRESS 14
@@ -703,116 +1108,176 @@ static PyObject *Node_GetInputMap(BPy_Node *self) {
#define REFRACT_D 36
#define STRAND_D 37
-static PyObject *ShadeInput_getAttribute(BPy_ShadeInput *self, void *type) {
- PyObject *obj= NULL;
- if(self->shi) {
- switch((int)type) {
- case SURFACEVIEWVECTOR:
- obj= Py_BuildValue("(fff)", self->shi->view[0], self->shi->view[1], self->shi->view[2]);
- break;
- case VIEWNORMAL:
- obj= Py_BuildValue("(fff)", self->shi->vn[0], self->shi->vn[1], self->shi->vn[2]);
- break;
- case SURFACENORMAL:
- obj= Py_BuildValue("(fff)", self->shi->facenor[0], self->shi->facenor[1], self->shi->facenor[2]);
- break;
- case GLOBALTEXTURE:
- obj= Py_BuildValue("(fff)", self->shi->gl[0], self->shi->gl[1], self->shi->gl[2]);
- break;
- case TEXTURE:
- obj= Py_BuildValue("(fff)", self->shi->lo[0], self->shi->lo[1], self->shi->lo[2]);
- break;
- case PIXEL:
- obj= Py_BuildValue("(ii)", self->shi->xs, self->shi->ys);
- break;
- case COLOR:
- obj= Py_BuildValue("(fff)", self->shi->r, self->shi->g, self->shi->b);
- break;
- case SPECULAR:
- obj= Py_BuildValue("(fff)", self->shi->specr, self->shi->specg, self->shi->specb);
- break;
- case MIRROR:
- obj= Py_BuildValue("(fff)", self->shi->mirr, self->shi->mirg, self->shi->mirb);
- break;
- case AMBIENT:
- obj= Py_BuildValue("(fff)", self->shi->ambr, self->shi->ambg, self->shi->ambb);
- break;
- case AMBIENTFACTOR:
- obj= PyFloat_FromDouble((double)(self->shi->amb));
- break;
- case EMITFACTOR:
- obj= PyFloat_FromDouble((double)(self->shi->emit));
- break;
- case DISPLACE:
- obj= Py_BuildValue("(fff)", self->shi->displace[0], self->shi->displace[1], self->shi->displace[2]);
- break;
- case STRAND:
- obj= PyFloat_FromDouble((double)(self->shi->strand));
- break;
- case STRESS:
- obj= PyFloat_FromDouble((double)(self->shi->stress));
- break;
- case TANGENT:
- obj= Py_BuildValue("(fff)", self->shi->tang[0], self->shi->tang[1], self->shi->tang[2]);
- break;
- case SURFACE_D:
- obj= Py_BuildValue("(fff)(fff)", self->shi->dxco[0], self->shi->dxco[1], self->shi->dxco[2], self->shi->dyco[0], self->shi->dyco[1], self->shi->dyco[2]);
- break;
- case TEXTURE_D:
- obj= Py_BuildValue("(fff)(fff)", self->shi->dxlo[0], self->shi->dxlo[1], self->shi->dxlo[2], self->shi->dylo[0], self->shi->dylo[1], self->shi->dylo[2]);
- break;
- case GLOBALTEXTURE_D:
- obj= Py_BuildValue("(fff)(fff)", self->shi->dxgl[0], self->shi->dxgl[1], self->shi->dxgl[2], self->shi->dygl[0], self->shi->dygl[1], self->shi->dygl[2]);
- break;
- case REFLECTION_D:
- obj= Py_BuildValue("(fff)(fff)", self->shi->dxref[0], self->shi->dxref[1], self->shi->dxref[2], self->shi->dyref[0], self->shi->dyref[1], self->shi->dyref[2]);
- break;
- case NORMAL_D:
- obj= Py_BuildValue("(fff)(fff)", self->shi->dxno[0], self->shi->dxno[1], self->shi->dxno[2], self->shi->dyno[0], self->shi->dyno[1], self->shi->dyno[2]);
- break;
- case STICKY_D:
- obj= Py_BuildValue("(fff)(fff)", self->shi->dxsticky[0], self->shi->dxsticky[1], self->shi->dxsticky[2], self->shi->dysticky[0], self->shi->dysticky[1], self->shi->dysticky[2]);
- break;
- case REFRACT_D:
- obj= Py_BuildValue("(fff)(fff)", self->shi->dxrefract[0], self->shi->dxrefract[1], self->shi->dxrefract[2], self->shi->dyrefract[0], self->shi->dyrefract[1], self->shi->dyrefract[2]);
- break;
- case STRAND_D:
- obj= Py_BuildValue("(ff)", self->shi->dxstrand, self->shi->dystrand);
- break;
- default:
- break;
- }
- }
+/* MACRO time: defining shi getters */
+
+/* a couple checks that we can redefine to nothing for a tiny performance
+ * gain */
+
+#define SHI_CHECK_SHI\
+ if (!self->shi)\
+ return EXPP_ReturnPyObjError(PyExc_RuntimeError,\
+ "no shade input data!");
+
+#define SHI_CHECK_OB\
+ if (!ob)\
+ return EXPP_ReturnPyObjError(PyExc_RuntimeError,\
+ "couldn't create vector object!");
+
+/* for shi getters: */
+
+#define SHI_GETATTR_f(name, var)\
+static PyObject *ShadeInput_get##name(BPy_ShadeInput *self, void *unused)\
+{\
+ PyObject *ob = NULL;\
+\
+ SHI_CHECK_SHI\
+\
+ ob = PyFloat_FromDouble((double)(self->shi->var));\
+\
+ SHI_CHECK_OB\
+\
+ return ob;\
+}
- if(!obj) {
- Py_RETURN_NONE;
- }
- return obj;
+#define SHI_GETATTR_fvec(name, var, len)\
+static PyObject *ShadeInput_get##name(BPy_ShadeInput *self, void *unused)\
+{\
+ PyObject *ob = NULL;\
+\
+ SHI_CHECK_SHI\
+\
+ ob = newVectorObject(self->shi->var, len, Py_NEW);\
+\
+ SHI_CHECK_OB\
+\
+ return ob;\
+}
+
+#define SHI_GETATTR_2fvec(name, v1, v2, len)\
+static PyObject *ShadeInput_get##name(BPy_ShadeInput *self, void *unused)\
+{\
+ PyObject *ob = NULL;\
+ PyObject *tuple = NULL;\
+\
+ SHI_CHECK_SHI\
+\
+ tuple = PyTuple_New(2);\
+\
+ ob = newVectorObject(self->shi->v1, len, Py_NEW);\
+ PyTuple_SET_ITEM(tuple, 0, ob);\
+\
+ ob = newVectorObject(self->shi->v2, len, Py_NEW);\
+ PyTuple_SET_ITEM(tuple, 1, ob);\
+\
+ return tuple;\
+}
+
+#define SHI_GETATTR_3f(name, v1, v2, v3)\
+static PyObject *ShadeInput_get##name(BPy_ShadeInput *self, void *unused)\
+{\
+ PyObject *ob = NULL;\
+ float vec[3];\
+\
+ SHI_CHECK_SHI\
+\
+ vec[0] = self->shi->v1;\
+ vec[1] = self->shi->v2;\
+ vec[2] = self->shi->v3;\
+\
+ ob = newVectorObject(vec, 3, Py_NEW);\
+\
+ SHI_CHECK_OB\
+\
+ return ob;\
+}
+
+/* float */
+
+SHI_GETATTR_f(Ambient, amb);
+SHI_GETATTR_f(Emit, emit);
+SHI_GETATTR_f(Strand, strandco);
+SHI_GETATTR_f(Stress, stress);
+
+/* 3 float vars */
+
+SHI_GETATTR_3f(Color, r, g, b)
+SHI_GETATTR_3f(ColorSpecular, specr, specg, specb)
+SHI_GETATTR_3f(ColorMirror, mirr, mirg, mirb)
+SHI_GETATTR_3f(ColorAmbient, ambr, ambg, ambb)
+
+/* float vector */
+
+SHI_GETATTR_fvec(SurfaceViewVector, view, 3)
+SHI_GETATTR_fvec(SurfaceNormal, facenor, 3)
+SHI_GETATTR_fvec(ViewNormal, vn, 3)
+SHI_GETATTR_fvec(TextureGlobal, gl, 3)
+SHI_GETATTR_fvec(Texture, lo, 3)
+SHI_GETATTR_fvec(Displace, displace, 3)
+SHI_GETATTR_fvec(Tangent, tang, 3)
+
+/* two float vectors */
+
+SHI_GETATTR_2fvec(SurfaceD, dxco, dyco, 3)
+SHI_GETATTR_2fvec(TextureD, dxlo, dylo, 3)
+SHI_GETATTR_2fvec(TextureGlobalD, dxgl, dygl, 3)
+SHI_GETATTR_2fvec(ReflectionD, dxref, dyref, 3)
+SHI_GETATTR_2fvec(NormalD, dxno, dyno, 3)
+SHI_GETATTR_2fvec(StickyD, dxsticky, dysticky, 3)
+SHI_GETATTR_2fvec(RefractD, dxrefract, dyrefract, 3)
+
+/* single cases (for now), not macros: */
+
+static PyObject *ShadeInput_getPixel(BPy_ShadeInput *self, void *unused)
+{
+ PyObject *ob = NULL;
+
+ SHI_CHECK_SHI
+
+ ob = Py_BuildValue("(ii)", self->shi->xs, self->shi->ys);
+
+ SHI_CHECK_OB
+
+ return ob;
+}
+
+static PyObject *ShadeInput_getStrandD(BPy_ShadeInput *self, void *unused)
+{
+ PyObject *ob = NULL;
+ float vec[2];
+
+ SHI_CHECK_SHI
+
+ vec[0] = self->shi->dxstrand;
+ vec[1] = self->shi->dystrand;
+
+ ob = newVectorObject(vec, 2, Py_NEW);
+
+ SHI_CHECK_OB
+
+ return ob;
}
static BPy_SockMap *Node_CreateOutputMap(bNode *node, bNodeStack **stack) {
BPy_SockMap *map = PyObject_NEW(BPy_SockMap, &SockOutMap_Type);
- map->typeinfo= node->typeinfo;
- map->stack= stack;
+ map->node = node;
+ map->stack = stack;
return map;
}
static PyObject *Node_GetOutputMap(BPy_Node *self) {
- BPy_SockMap *outmap= Node_CreateOutputMap(self->node, self->out);
+ BPy_SockMap *outmap = Node_CreateOutputMap(self->node, self->out);
return (PyObject *)outmap;
}
static PyObject *Node_GetShi(BPy_Node *self) {
- BPy_ShadeInput *shi= ShadeInput_CreatePyObject(self->shi);
+ BPy_ShadeInput *shi = ShadeInput_CreatePyObject(self->shi);
return (PyObject *)shi;
-
}
static PyObject *node_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
{
PyObject *self;
- assert(type!=NULL && type->tp_alloc!=NULL);
- self= type->tp_alloc(type, 1);
+ self = type->tp_alloc(type, 1);
return self;
}
@@ -822,118 +1287,106 @@ static int node_init(BPy_Node *self, PyObject *args, PyObject *kwds)
}
static PyGetSetDef BPy_Node_getseters[] = {
- {"ins",
+ {"input",
+ (getter)Node_GetInputMap, (setter)NULL,
+ "Get the input sockets mapping (dictionary)",
+ NULL},
+ {"i", /* alias */
(getter)Node_GetInputMap, (setter)NULL,
- "Get the ShadeInput mapping (dictionary)",
+ "Get the input sockets mapping (dictionary)",
+ NULL},
+ {"output",
+ (getter)Node_GetOutputMap, (setter)NULL,
+ "Get the output sockets mapping (dictionary)",
NULL},
- {"outs",
+ {"o", /* alias */
(getter)Node_GetOutputMap, (setter)NULL,
- "Get the ShadeInput mapping (dictionary)",
+ "Get the output sockets mapping (dictionary)",
NULL},
{"shi",
(getter)Node_GetShi, (setter)NULL,
- "Get the ShadeInput (ShadeInput)",
+ "Get the Shade Input data (ShadeInput)",
+ NULL},
+ {"s", /* alias */
+ (getter)Node_GetShi, (setter)NULL,
+ "Get the Shade Input data (ShadeInput)",
NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
static PyGetSetDef BPy_ShadeInput_getseters[] = {
{"texture",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the current texture coordinate (tuple)",
- (void*)TEXTURE},
- {"texture_global",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the current global texture coordinate (tuple)",
- (void*)GLOBALTEXTURE},
- {"surface_normal",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the current surface normal (tuple)",
- (void*)SURFACENORMAL},
- {"view_normal",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the current view normal (tuple)",
- (void*)VIEWNORMAL},
- {"surface_view_vec",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the vector pointing to the viewpoint from the point being shaded (tuple)",
- (void*)SURFACEVIEWVECTOR},
+ (getter)ShadeInput_getTexture, (setter)NULL,
+ "Get the current texture coordinate (3-vector)", NULL},
+ {"textureGlobal",
+ (getter)ShadeInput_getTextureGlobal, (setter)NULL,
+ "Get the current global texture coordinate (3-vector)", NULL},
+ {"surfaceNormal",
+ (getter)ShadeInput_getSurfaceNormal, (setter)NULL,
+ "Get the current surface normal (3-vector)", NULL},
+ {"viewNormal",
+ (getter)ShadeInput_getViewNormal, (setter)NULL,
+ "Get the current view normal (3-vector)", NULL},
+ {"surfaceViewVector",
+ (getter)ShadeInput_getSurfaceViewVector, (setter)NULL,
+ "Get the vector pointing to the viewpoint from the point being shaded (3-vector)", NULL},
{"pixel",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the x,y-coordinate for the pixel rendered (tuple)",
- (void*)PIXEL},
+ (getter)ShadeInput_getPixel, (setter)NULL,
+ "Get the x,y-coordinate for the pixel rendered (3-vector)", NULL},
{"color",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the color for the point being shaded (tuple)",
- (void*)COLOR},
- {"specular",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the specular color for the point being shaded (tuple)",
- (void*)SPECULAR},
- {"mirror",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the mirror color for the point being shaded (tuple)",
- (void*)MIRROR},
+ (getter)ShadeInput_getColor, (setter)NULL,
+ "Get the color for the point being shaded (3-vector)", NULL},
+ {"specularColor",
+ (getter)ShadeInput_getColorSpecular, (setter)NULL,
+ "Get the specular color for the point being shaded (3-vector)", NULL},
+ {"mirrorColor",
+ (getter)ShadeInput_getColorMirror, (setter)NULL,
+ "Get the mirror color for the point being shaded (3-vector)", NULL},
+ {"ambientColor",
+ (getter)ShadeInput_getColorAmbient, (setter)NULL,
+ "Get the ambient color for the point being shaded (3-vector)", NULL},
{"ambient",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the ambient color for the point being shaded (tuple)",
- (void*)AMBIENT},
- {"ambient_factor",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the ambient factor for the point being shaded (float)",
- (void*)AMBIENTFACTOR},
- {"emit_factor",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the emit factor for the point being shaded (float)",
- (void*)EMITFACTOR},
+ (getter)ShadeInput_getAmbient, (setter)NULL,
+ "Get the ambient factor for the point being shaded (float)", NULL},
+ {"emit",
+ (getter)ShadeInput_getEmit, (setter)NULL,
+ "Get the emit factor for the point being shaded (float)", NULL},
{"displace",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the displace vector for the point being shaded (tuple)",
- (void*)DISPLACE},
+ (getter)ShadeInput_getDisplace, (setter)NULL,
+ "Get the displace vector for the point being shaded (3-vector)", NULL},
{"strand",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the strand factor(float)",
- (void*)STRAND},
+ (getter)ShadeInput_getStrand, (setter)NULL,
+ "Get the strand factor(float)", NULL},
{"stress",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the stress factor(float)",
- (void*)STRESS},
+ (getter)ShadeInput_getStress, (setter)NULL,
+ "Get the stress factor(float)", NULL},
{"tangent",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the tangent vector (tuple)",
- (void*)TANGENT},
- {"surface_d",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the surface d (tuple of tuples)",
- (void*)SURFACE_D},
- {"texture_d",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the texture d (tuple of tuples)",
- (void*)TEXTURE_D},
- {"texture_global_d",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the global texture d (tuple of tuples)",
- (void*)GLOBALTEXTURE_D},
- {"reflection_d",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the reflection d (tuple of tuples)",
- (void*)REFLECTION_D},
- {"normal_d",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the normal d (tuple of tuples)",
- (void*)NORMAL_D},
- {"sticky_d",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the sticky d (tuple of tuples)",
- (void*)STICKY_D},
- {"refract_d",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the refract d (tuple of tuples)",
- (void*)REFRACT_D},
- {"strand_d",
- (getter)ShadeInput_getAttribute, (setter)NULL,
- "Get the strand d (tuple)",
- (void*)REFRACT_D},
+ (getter)ShadeInput_getTangent, (setter)NULL,
+ "Get the tangent vector (3-vector)", NULL},
+ {"surfaceD",
+ (getter)ShadeInput_getSurfaceD, (setter)NULL,
+ "Get the surface d (tuple with pair of 3-vectors)", NULL},
+ {"textureD",
+ (getter)ShadeInput_getTextureD, (setter)NULL,
+ "Get the texture d (tuple with pair of 3-vectors)", NULL},
+ {"textureGlobalD",
+ (getter)ShadeInput_getTextureGlobalD, (setter)NULL,
+ "Get the global texture d (tuple with pair of 3-vectors)", NULL},
+ {"reflectionD",
+ (getter)ShadeInput_getReflectionD, (setter)NULL,
+ "Get the reflection d (tuple with pair of 3-vectors)", NULL},
+ {"normalD",
+ (getter)ShadeInput_getNormalD, (setter)NULL,
+ "Get the normal d (tuple with pair of 3-vectors)", NULL},
+ {"stickyD",
+ (getter)ShadeInput_getStickyD, (setter)NULL,
+ "Get the sticky d (tuple with pair of 3-vectors)", NULL},
+ {"refractD",
+ (getter)ShadeInput_getRefractD, (setter)NULL,
+ "Get the refract d (tuple with pair of 3-vectors)", NULL},
+ {"strandD",
+ (getter)ShadeInput_getStrandD, (setter)NULL,
+ "Get the strand d (2-vector)", NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
@@ -941,7 +1394,7 @@ PyTypeObject Node_Type = {
PyObject_HEAD_INIT( NULL ) /* required py macro */
0, /* ob_size */
/* For printing, in format "<module>.<name>" */
- "Blender.Node.node", /* char *tp_name; */
+ "Blender.Node.Scripted", /* char *tp_name; */
sizeof( BPy_Node ), /* int tp_basicsize; */
0, /* tp_itemsize; For allocation */
@@ -1079,7 +1532,7 @@ PyTypeObject ShadeInput_Type = {
/*** Attribute descriptor and subclassing stuff ***/
NULL, /*BPy_Node_methods,*/ /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- BPy_ShadeInput_getseters, /* struct PyGetSetDef *tp_getset; */
+ BPy_ShadeInput_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
@@ -1101,7 +1554,6 @@ PyTypeObject ShadeInput_Type = {
NULL
};
-
/* Initialise Node module */
PyObject *Node_Init(void)
{
@@ -1111,9 +1563,9 @@ PyObject *Node_Init(void)
return NULL;
if( PyType_Ready( &ShadeInput_Type ) < 0 )
return NULL;
- if( PyType_Ready( &OutputDefMap_Type ) < 0 )
+ if( PyType_Ready( &NodeSocket_Type ) < 0 )
return NULL;
- if( PyType_Ready( &InputDefMap_Type ) < 0 )
+ if( PyType_Ready( &NodeSocketLists_Type ) < 0 )
return NULL;
if( PyType_Ready( &SockInMap_Type ) < 0 )
return NULL;
@@ -1125,23 +1577,25 @@ PyObject *Node_Init(void)
PyModule_AddIntConstant(submodule, "RGBA", SOCK_RGBA);
PyModule_AddIntConstant(submodule, "VECTOR", SOCK_VECTOR);
+ Py_INCREF(&NodeSocket_Type);
+ PyModule_AddObject(submodule, "Socket", (PyObject *)&NodeSocket_Type);
+
Py_INCREF(&Node_Type);
- PyModule_AddObject(submodule, "node", (PyObject *)&Node_Type);
+ PyModule_AddObject(submodule, "Scripted", (PyObject *)&Node_Type);
return submodule;
-
}
static int Node_compare(BPy_Node *a, BPy_Node *b)
{
bNode *pa = a->node, *pb = b->node;
- return (pa==pb) ? 0 : -1;
+ return (pa == pb) ? 0 : -1;
}
static PyObject *Node_repr(BPy_Node *self)
{
return PyString_FromFormat( "[Node \"%s\"]",
- self->node ? self->node->id->name+2 : "empty node");
+ self->node ? self->node->id->name+2 : "empty node");
}
BPy_Node *Node_CreatePyObject(bNode *node)
@@ -1154,13 +1608,18 @@ BPy_Node *Node_CreatePyObject(bNode *node)
return (BPy_Node *)(EXPP_ReturnPyObjError(PyExc_MemoryError, "couldn't create BPy_Node object"));
}
- pynode->node= node;
+ pynode->node = node;
return pynode;
}
+int pytype_is_pynode(PyObject *pyob)
+{
+ return PyObject_TypeCheck(pyob, &Node_Type);
+}
+
void InitNode(BPy_Node *self, bNode *node) {
- self->node= node;
+ self->node = node;
}
bNode *Node_FromPyObject(PyObject *pyobj)
@@ -1170,16 +1629,16 @@ bNode *Node_FromPyObject(PyObject *pyobj)
void Node_SetStack(BPy_Node *self, bNodeStack **stack, int type)
{
- if(type==NODE_INPUTSTACK) {
- self->in= stack;
- } else if(type==NODE_OUTPUTSTACK) {
- self->out= stack;
+ if(type == NODE_INPUTSTACK) {
+ self->in = stack;
+ } else if(type == NODE_OUTPUTSTACK) {
+ self->out = stack;
}
}
void Node_SetShi(BPy_Node *self, ShadeInput *shi)
{
- self->shi= shi;
+ self->shi = shi;
}
/*********************/
@@ -1187,12 +1646,12 @@ void Node_SetShi(BPy_Node *self, ShadeInput *shi)
static int ShadeInput_compare(BPy_ShadeInput *a, BPy_ShadeInput *b)
{
ShadeInput *pa = a->shi, *pb = b->shi;
- return (pa==pb) ? 0 : -1;
+ return (pa == pb) ? 0 : -1;
}
static PyObject *ShadeInput_repr(BPy_ShadeInput *self)
{
- return PyString_FromFormat( "[ShadeInput @ \"%p\"]", self);
+ return PyString_FromFormat( "[ShadeInput at \"%p\"]", self);
}
BPy_ShadeInput *ShadeInput_CreatePyObject(ShadeInput *shi)
@@ -1209,5 +1668,4 @@ BPy_ShadeInput *ShadeInput_CreatePyObject(ShadeInput *shi)
return pyshi;
}
-#endif
diff --git a/source/blender/python/api2_2x/Node.h b/source/blender/python/api2_2x/Node.h
index f4796d1b80b..3bf2151af7c 100644
--- a/source/blender/python/api2_2x/Node.h
+++ b/source/blender/python/api2_2x/Node.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,10 +24,9 @@
*
* Contributor(s): Nathan Letwory
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
-#ifdef USE_PYNODES /* note: won't work without patch */
#ifndef __NODE_H__
#define __NODE_H__
@@ -41,11 +37,19 @@
#include "RE_shader_ext.h" /* <- ShadeInput Shaderesult TexResult */
extern PyTypeObject Node_Type;
+extern PyTypeObject NodeSocket_Type;
+extern PyTypeObject NodeSocketLists_Type;
extern PyTypeObject ShadeInput_Type;
#define BPy_Node_Check(v) \
((v)->ob_type == &Node_Type)
+#define BPy_NodeSocket_Check(v) \
+ ((v)->ob_type == &NodeSocket_Type)
+
+#define BPy_NodeSocketLists_Check(v) \
+ ((v)->ob_type == &NodeSocketLists_Type)
+
#define BPy_ShadeInput_Check(v) \
((v)->ob_type == &ShadeInput_Type)
@@ -56,14 +60,16 @@ typedef struct BPy_ShadeInput {
typedef struct {
PyObject_VAR_HEAD
- bNodeType *typeinfo;
+ bNode* node;
bNodeStack **stack;
} BPy_SockMap;
typedef struct {
PyObject_HEAD
bNode *node;
-} BPy_DefinitionMap;
+ PyObject *input;
+ PyObject *output;
+} BPy_NodeSocketLists;
typedef struct BPy_Node {
PyObject_HEAD
@@ -73,19 +79,25 @@ typedef struct BPy_Node {
ShadeInput *shi;
} BPy_Node;
+typedef struct BPy_NodeSocket {
+ PyObject_HEAD
+ char name[NODE_MAXSTR];
+ float min;
+ float max;
+ float val[4];
+ short type; /* VALUE, VECTOR or RGBA */
+} BPy_NodeSocket;
+
extern PyObject *Node_Init(void);
extern void InitNode(BPy_Node *self, bNode *node);
extern BPy_Node *Node_CreatePyObject(bNode *node);
-extern BPy_DefinitionMap *Node_CreateOutputDefMap(bNode *node);
-extern BPy_DefinitionMap *Node_CreateInputDefMap(bNode *node);
+extern BPy_NodeSocketLists *Node_CreateSocketLists(bNode *node);
extern void Node_SetStack(BPy_Node *self, bNodeStack **stack, int type);
extern void Node_SetShi(BPy_Node *self, ShadeInput *shi);
-extern BPy_ShadeInput *ShadeInput_CreatePyObject(ShadeInput *shi);
-extern void Node_dealloc(BPy_Node *self);
-extern void ShadeInput_dealloc(BPy_ShadeInput *self);
+extern int pytype_is_pynode(PyObject *pyob);
#define NODE_INPUTSTACK 0
#define NODE_OUTPUTSTACK 1
#endif /* __NODE_H__*/
-#endif /* USE_PYNODES */
+
diff --git a/source/blender/python/api2_2x/Noise.c b/source/blender/python/api2_2x/Noise.c
index c1a41d46714..430534b120a 100644
--- a/source/blender/python/api2_2x/Noise.c
+++ b/source/blender/python/api2_2x/Noise.c
@@ -4,15 +4,12 @@
* Blender.Noise BPython module implementation.
* This submodule has functions to generate noise of various types.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): eeshlo
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/************************/
diff --git a/source/blender/python/api2_2x/Object.c b/source/blender/python/api2_2x/Object.c
index 83c8ed7df3d..4d8caf5a55e 100644
--- a/source/blender/python/api2_2x/Object.c
+++ b/source/blender/python/api2_2x/Object.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
* Joseph Gilbert, Stephen Swaney, Bala Gi, Campbell Barton, Johnny Matthews,
* Ken Hughes, Alex Mole, Jean-Michel Soler
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct SpaceIpo;
@@ -360,7 +357,8 @@ static PyObject *Object_getSize( BPy_Object * self, PyObject * args );
static PyObject *Object_getTimeOffset( BPy_Object * self );
static PyObject *Object_getTracked( BPy_Object * self );
static PyObject *Object_getType( BPy_Object * self );
-static PyObject *Object_getBoundBox( BPy_Object * self );
+static PyObject *Object_getBoundBox( BPy_Object * self, PyObject *args );
+static PyObject *Object_getBoundBox_noargs( BPy_Object * self );
static PyObject *Object_getAction( BPy_Object * self );
static PyObject *Object_getPose( BPy_Object * self );
static PyObject *Object_evaluatePose( BPy_Object * self, PyObject *args );
@@ -459,6 +457,8 @@ static PyObject *Object_insertShapeKey(BPy_Object * self);
static PyObject *Object_copyNLA( BPy_Object * self, PyObject * args );
static PyObject *Object_convertActionToStrip( BPy_Object * self );
static PyObject *Object_copy(BPy_Object * self); /* __copy__ */
+static PyObject *Object_trackAxis(BPy_Object * self);
+static PyObject *Object_upAxis(BPy_Object * self);
/*****************************************************************************/
/* Python BPy_Object methods table: */
@@ -466,7 +466,7 @@ static PyObject *Object_copy(BPy_Object * self); /* __copy__ */
static PyMethodDef BPy_Object_methods[] = {
/* name, method, flags, doc */
{"buildParts", ( PyCFunction ) Object_buildParts, METH_NOARGS,
- "Recalcs particle system (if any) "},
+ "Recalcs particle system (if any), (depricated, will always return an empty list in version 2.46)"},
{"getIpo", ( PyCFunction ) Object_getIpo, METH_NOARGS,
"Returns the ipo of this object (if any) "},
{"clrParent", ( PyCFunction ) Object_clrParent, METH_VARARGS,
@@ -631,7 +631,7 @@ automatic when the script finishes."},
"Returns SB StiffQuads"},
{"setSBStiffQuads", ( PyCFunction ) Object_SetSBStiffQuads, METH_VARARGS,
"Sets SB StiffQuads"},
- {"getBoundBox", ( PyCFunction ) Object_getBoundBox, METH_NOARGS,
+ {"getBoundBox", ( PyCFunction ) Object_getBoundBox, METH_VARARGS,
"Returns the object's bounding box"},
{"makeDisplayList", ( PyCFunction ) Object_makeDisplayList, METH_NOARGS,
"Update this object's Display List. Some changes like turning\n\
@@ -1028,7 +1028,7 @@ static PyObject *M_Object_Duplicate( PyObject * self_unused,
static PyObject *Object_buildParts( BPy_Object * self )
{
- build_particle_system( self->object );
+ /* This is now handles by modifiers */
Py_RETURN_NONE;
}
@@ -1469,11 +1469,15 @@ static PyObject *Object_getType( BPy_Object * self )
return PyString_FromString( str );
}
-static PyObject *Object_getBoundBox( BPy_Object * self )
+static PyObject *Object_getBoundBox( BPy_Object * self, PyObject *args )
{
- int i;
float *vec = NULL;
PyObject *vector, *bbox;
+ int worldspace = 1;
+
+ if( !PyArg_ParseTuple( args, "|i", &worldspace ) )
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "expected an int or nothing" );
if( !self->object->data )
return EXPP_ReturnPyObjError( PyExc_AttributeError,
@@ -1498,27 +1502,33 @@ static PyObject *Object_getBoundBox( BPy_Object * self )
default:
Py_RETURN_NONE;
}
+ } else { /* the ob bbox exists */
+ vec = ( float * ) self->object->bb->vec;
+ }
+
+
+ { /* transform our obdata bbox by the obmat.
+ the obmat is 4x4 homogeneous coords matrix.
+ each bbox coord is xyz, so we make it homogenous
+ by padding it with w=1.0 and doing the matrix mult.
+ afterwards we divide by w to get back to xyz.
+ */
+ /* printmatrix4( "obmat", self->object->obmat); */
+
+ float tmpvec[4]; /* tmp vector for homogenous coords math */
+ int i;
+ float *from;
- { /* transform our obdata bbox by the obmat.
- the obmat is 4x4 homogeneous coords matrix.
- each bbox coord is xyz, so we make it homogenous
- by padding it with w=1.0 and doing the matrix mult.
- afterwards we divide by w to get back to xyz.
- */
- /* printmatrix4( "obmat", self->object->obmat); */
-
- float tmpvec[4]; /* tmp vector for homogenous coords math */
- int i;
- float *from;
-
- bbox = PyList_New( 8 );
- if( !bbox )
- return EXPP_ReturnPyObjError
- ( PyExc_MemoryError,
- "couldn't create pylist" );
- for( i = 0, from = vec; i < 8; i++, from += 3 ) {
- memcpy( tmpvec, from, 3 * sizeof( float ) );
- tmpvec[3] = 1.0f; /* set w coord */
+ bbox = PyList_New( 8 );
+ if( !bbox )
+ return EXPP_ReturnPyObjError
+ ( PyExc_MemoryError,
+ "couldn't create pylist" );
+ for( i = 0, from = vec; i < 8; i++, from += 3 ) {
+ memcpy( tmpvec, from, 3 * sizeof( float ) );
+ tmpvec[3] = 1.0f; /* set w coord */
+
+ if (worldspace) {
Mat4MulVec4fl( self->object->obmat, tmpvec );
/* divide x,y,z by w */
tmpvec[0] /= tmpvec[3];
@@ -1528,49 +1538,34 @@ static PyObject *Object_getBoundBox( BPy_Object * self )
#if 0
{ /* debug print stuff */
int i;
-
+
printf( "\nobj bbox transformed\n" );
for( i = 0; i < 4; ++i )
printf( "%f ", tmpvec[i] );
-
+
printf( "\n" );
}
#endif
-
- /* because our bounding box is calculated and
- does not have its own memory,
- we must create vectors that allocate space */
-
- vector = newVectorObject( NULL, 3, Py_NEW);
- memcpy( ( ( VectorObject * ) vector )->vec,
- tmpvec, 3 * sizeof( float ) );
- PyList_SET_ITEM( bbox, i, vector );
}
- }
- } else { /* the ob bbox exists */
- vec = ( float * ) self->object->bb->vec;
+ /* because our bounding box is calculated and
+ does not have its own memory,
+ we must create vectors that allocate space */
- if( !vec )
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "couldn't retrieve bounding box data" );
-
- bbox = PyList_New( 8 );
-
- if( !bbox )
- return EXPP_ReturnPyObjError( PyExc_MemoryError,
- "couldn't create pylist" );
-
- /* create vectors referencing object bounding box coords */
- for( i = 0; i < 8; i++ ) {
- vector = newVectorObject( vec, 3, Py_WRAP );
+ vector = newVectorObject( NULL, 3, Py_NEW);
+ memcpy( ( ( VectorObject * ) vector )->vec,
+ tmpvec, 3 * sizeof( float ) );
PyList_SET_ITEM( bbox, i, vector );
- vec += 3;
}
}
return bbox;
}
+static PyObject *Object_getBoundBox_noargs( BPy_Object * self )
+{
+ return Object_getBoundBox(self, PyTuple_New(0));
+}
+
static PyObject *Object_makeDisplayList( BPy_Object * self )
{
Object *ob = self->object;
@@ -1684,9 +1679,11 @@ static PyObject *Object_link( BPy_Object * self, PyObject * args )
self->object->data = data;
/* creates the curve for the text object */
- if (self->object->type == OB_FONT)
+ if (self->object->type == OB_FONT) {
text_to_curve(self->object, 0);
-
+ } else if (self->object->type == OB_ARMATURE) {
+ armature_rebuild_pose(self->object, (bArmature *)data);
+ }
id_us_plus( id );
if( oldid ) {
if( oldid->us > 0 ) {
@@ -2989,12 +2986,7 @@ static PyObject *Object_getDupliObjects( BPy_Object * self )
if(ob->transflag & OB_DUPLI) {
/* before make duplis, update particle for current frame */
- if(ob->transflag & OB_DUPLIVERTS) {
- PartEff *paf= give_parteff(ob);
- if(paf) {
- if(paf->flag & PAF_ANIMATED) build_particle_system(ob);
- }
- }
+ /* TODO, build particles for particle dupli's */
if(ob->type!=OB_MBALL) {
PyObject *list;
DupliObject *dupob;
@@ -3038,23 +3030,7 @@ static int Object_setDupliGroup( BPy_Object * self, PyObject * value )
static PyObject *Object_getEffects( BPy_Object * self )
{
- PyObject *effect_list, *pyval;
- Effect *eff;
-
- effect_list = PyList_New( 0 );
- if( !effect_list )
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "PyList_New() failed" );
-
- eff = self->object->effect.first;
-
- while( eff ) {
- pyval = EffectCreatePyObject( eff, self->object );
- PyList_Append( effect_list, pyval );
- Py_DECREF(pyval);
- eff = eff->next;
- }
- return effect_list;
+ return PyList_New( 0 );
}
static PyObject *Object_getActionStrips( BPy_Object * self )
@@ -3556,7 +3532,7 @@ static PyObject *getIntAttr( BPy_Object *self, void *type )
int param;
struct Object *object = self->object;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_OBJ_ATTR_LAYERMASK:
param = object->lay;
break;
@@ -3612,7 +3588,7 @@ static int setIntAttrClamp( BPy_Object *self, PyObject *value, void *type )
struct Object *object = self->object;
int min, max, size;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_OBJ_ATTR_DUPON:
min = 1;
max = 1500;
@@ -3688,7 +3664,7 @@ static int setIntAttrRange( BPy_Object *self, PyObject *value, void *type )
/* these parameters require clamping */
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_OBJ_ATTR_COLBITS:
min = 0;
max = 0xffff;
@@ -3713,20 +3689,20 @@ static PyObject *getFloatAttr( BPy_Object *self, void *type )
float param;
struct Object *object = self->object;
- if( (int)type >= EXPP_OBJ_ATTR_PI_SURFACEDAMP &&
- (int)type <= EXPP_OBJ_ATTR_PI_SBOFACETHICK ) {
+ if( GET_INT_FROM_POINTER(type) >= EXPP_OBJ_ATTR_PI_SURFACEDAMP &&
+ GET_INT_FROM_POINTER(type) <= EXPP_OBJ_ATTR_PI_SBOFACETHICK ) {
if( !self->object->pd && !setupPI(self->object) )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"particle deflection could not be accessed" );
}
- else if( (int)type >= EXPP_OBJ_ATTR_SB_NODEMASS &&
- (int)type <= EXPP_OBJ_ATTR_SB_INFRICT ) {
+ else if( GET_INT_FROM_POINTER(type) >= EXPP_OBJ_ATTR_SB_NODEMASS &&
+ GET_INT_FROM_POINTER(type) <= EXPP_OBJ_ATTR_SB_INFRICT ) {
if( !self->object->soft && !setupSB(self->object) )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"softbody could not be accessed" );
}
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_OBJ_ATTR_LOC_X:
param = object->loc[0];
break;
@@ -3871,20 +3847,20 @@ static int setFloatAttrClamp( BPy_Object *self, PyObject *value, void *type )
struct Object *object = self->object;
float min, max;
- if( (int)type >= EXPP_OBJ_ATTR_PI_SURFACEDAMP &&
- (int)type <= EXPP_OBJ_ATTR_PI_SBOFACETHICK ) {
+ if( GET_INT_FROM_POINTER(type) >= EXPP_OBJ_ATTR_PI_SURFACEDAMP &&
+ GET_INT_FROM_POINTER(type) <= EXPP_OBJ_ATTR_PI_SBOFACETHICK ) {
if( !self->object->pd && !setupPI(self->object) )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"particle deflection could not be accessed" );
}
- else if( (int)type >= EXPP_OBJ_ATTR_SB_NODEMASS &&
- (int)type <= EXPP_OBJ_ATTR_SB_INFRICT ) {
+ else if( GET_INT_FROM_POINTER(type) >= EXPP_OBJ_ATTR_SB_NODEMASS &&
+ GET_INT_FROM_POINTER(type) <= EXPP_OBJ_ATTR_SB_INFRICT ) {
if( !self->object->soft && !setupSB(self->object) )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"softbody could not be accessed" );
}
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_OBJ_ATTR_DRAWSIZE:
min = EXPP_OBJECT_DRAWSIZEMIN;
max = EXPP_OBJECT_DRAWSIZEMAX;
@@ -4030,7 +4006,7 @@ static int setFloatAttr( BPy_Object *self, PyObject *value, void *type )
param = (float)PyFloat_AsDouble( value );
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_OBJ_ATTR_LOC_X:
object->loc[0] = param;
break;
@@ -4102,7 +4078,7 @@ static PyObject *getFloat3Attr( BPy_Object *self, void *type )
float *param;
struct Object *object = self->object;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_OBJ_ATTR_LOC:
param = object->loc;
break;
@@ -4145,7 +4121,7 @@ static int setFloat3Attr( BPy_Object *self, PyObject *value, void *type )
}
Py_DECREF( value );
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_OBJ_ATTR_LOC:
dst = object->loc;
break;
@@ -4179,7 +4155,7 @@ static int setFloat3Attr( BPy_Object *self, PyObject *value, void *type )
static PyObject *Object_getShapeFlag( BPy_Object *self, void *type )
{
- if (self->object->shapeflag & (int)type)
+ if (self->object->shapeflag & GET_INT_FROM_POINTER(type))
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -4189,9 +4165,9 @@ static int Object_setShapeFlag( BPy_Object *self, PyObject *value,
void *type )
{
if (PyObject_IsTrue(value) )
- self->object->shapeflag |= (int)type;
+ self->object->shapeflag |= GET_INT_FROM_POINTER(type);
else
- self->object->shapeflag &= ~(int)type;
+ self->object->shapeflag &= ~GET_INT_FROM_POINTER(type);
self->object->recalc |= OB_RECALC_OB;
return 0;
@@ -4199,7 +4175,7 @@ static int Object_setShapeFlag( BPy_Object *self, PyObject *value,
static PyObject *Object_getRestricted( BPy_Object *self, void *type )
{
- if (self->object->restrictflag & (int)type)
+ if (self->object->restrictflag & GET_INT_FROM_POINTER(type))
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -4214,16 +4190,16 @@ static int Object_setRestricted( BPy_Object *self, PyObject *value,
"expected True/False or 0/1" );
if ( param )
- self->object->restrictflag |= (int)type;
+ self->object->restrictflag |= GET_INT_FROM_POINTER(type);
else
- self->object->restrictflag &= ~(int)type;
+ self->object->restrictflag &= ~GET_INT_FROM_POINTER(type);
return 0;
}
static PyObject *Object_getDrawModeBits( BPy_Object *self, void *type )
{
- return EXPP_getBitfield( (void *)&self->object->dtx, (int)type, 'b' );
+ return EXPP_getBitfield( (void *)&self->object->dtx, GET_INT_FROM_POINTER(type), 'b' );
}
static int Object_setDrawModeBits( BPy_Object *self, PyObject *value,
@@ -4231,13 +4207,13 @@ static int Object_setDrawModeBits( BPy_Object *self, PyObject *value,
{
self->object->recalc |= OB_RECALC_OB;
return EXPP_setBitfield( value, (void *)&self->object->dtx,
- (int)type, 'b' );
+ GET_INT_FROM_POINTER(type), 'b' );
}
static PyObject *Object_getTransflagBits( BPy_Object *self, void *type )
{
return EXPP_getBitfield( (void *)&self->object->transflag,
- (int)type, 'h' );
+ GET_INT_FROM_POINTER(type), 'h' );
}
static int Object_setTransflagBits( BPy_Object *self, PyObject *value,
@@ -4245,7 +4221,7 @@ static int Object_setTransflagBits( BPy_Object *self, PyObject *value,
{
self->object->recalc |= OB_RECALC_OB;
return EXPP_setBitfield( value, (void *)&self->object->transflag,
- (int)type, 'h' );
+ GET_INT_FROM_POINTER(type), 'h' );
}
static PyObject *Object_getLayers( BPy_Object * self )
@@ -4831,7 +4807,7 @@ static PyGetSetDef BPy_Object_getseters[] = {
"The object's type",
NULL},
{"boundingBox",
- (getter)Object_getBoundBox, (setter)NULL,
+ (getter)Object_getBoundBox_noargs, (setter)NULL,
"The bounding box of this object",
NULL},
{"action",
@@ -5031,7 +5007,7 @@ static PyGetSetDef BPy_Object_getseters[] = {
{"effects",
(getter)Object_getEffects, (setter)NULL,
- "The list of particle effects associated with the object",
+ "The list of particle effects associated with the object, (depricated, will always return an empty list in version 2.46)",
NULL},
{"actionStrips",
(getter)Object_getActionStrips, (setter)NULL,
@@ -5074,7 +5050,14 @@ static PyGetSetDef BPy_Object_getseters[] = {
(getter)Object_getRBHalfExtents, (setter)NULL,
"Rigid body physics bounds object type",
NULL},
-
+ {"trackAxis",
+ (getter)Object_trackAxis, (setter)NULL,
+ "track axis 'x' | 'y' | 'z' | '-x' | '-y' | '-z' (string. readonly)",
+ NULL},
+ {"upAxis",
+ (getter)Object_upAxis, (setter)NULL,
+ "up axis 'x' | 'y' | 'z' (string. readonly)",
+ NULL},
{"restrictDisplay",
(getter)Object_getRestricted, (setter)Object_setRestricted,
"Toggle object restrictions",
@@ -5186,6 +5169,7 @@ PyTypeObject Object_Type = {
NULL
};
+
static PyObject *M_Object_DrawModesDict( void )
{
PyObject *M = PyConstant_New( );
@@ -5962,3 +5946,65 @@ static PyObject *Object_SetSBStiffQuads( BPy_Object * self, PyObject * args )
return EXPP_setterWrapper( (void *)self, args,
(setter)Object_setSBStiffQuads );
}
+
+static PyObject *Object_trackAxis( BPy_Object * self )
+{
+ Object* ob;
+ char ctr[3];
+
+ memset( ctr, 0, sizeof(ctr));
+ ob = self->object;
+
+ switch(ob->trackflag){
+ case(0):
+ ctr[0] = 'X';
+ break;
+ case(1):
+ ctr[0] = 'Y';
+ break;
+ case(2):
+ ctr[0] = 'Z';
+ break;
+ case(3):
+ ctr[0] = '-';
+ ctr[1] = 'X';
+ break;
+ case(4):
+ ctr[0] = '-';
+ ctr[1] = 'Y';
+ break;
+ case(5):
+ ctr[0] = '-';
+ ctr[1] = 'Z';
+ break;
+ default:
+ break;
+ }
+
+ return PyString_FromString(ctr);
+}
+
+static PyObject *Object_upAxis( BPy_Object * self )
+{
+ Object* ob;
+ char cup[2];
+
+ memset( cup, 0, sizeof(cup));
+ ob = self->object;
+
+ switch(ob->upflag){
+ case(0):
+ cup[0] = 'X';
+ break;
+ case(1):
+ cup[0] = 'Y';
+ break;
+ case(2):
+ cup[0] = 'Z';
+ break;
+ default:
+ break;
+ }
+
+ return PyString_FromString(cup);
+}
diff --git a/source/blender/python/api2_2x/Object.h b/source/blender/python/api2_2x/Object.h
index 557513560fd..a4bb42b1b5c 100644
--- a/source/blender/python/api2_2x/Object.h
+++ b/source/blender/python/api2_2x/Object.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_OBJECT_H
diff --git a/source/blender/python/api2_2x/Particle.c b/source/blender/python/api2_2x/Particle.c
index e2fdbc5b6ad..1de0360cd77 100644
--- a/source/blender/python/api2_2x/Particle.c
+++ b/source/blender/python/api2_2x/Particle.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot, Jean-Michel Soler
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Particle.h" /*This must come first */
@@ -265,43 +262,9 @@ struct PyMethodDef M_Particle_methods[] = {
/*****************************************************************************/
PyObject *M_Particle_New( PyObject * self, PyObject * args )
{
- BPy_Effect *pyeffect;
- Effect *bleffect = 0;
- Object *ob;
- char *name = NULL;
-
- if( !PyArg_ParseTuple( args, "s", &name ) )
- return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected string argument" );
-
- for( ob = G.main->object.first; ob; ob = ob->id.next )
- if( !strcmp( name, ob->id.name + 2 ) )
- break;
-
- if( !ob )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "object does not exist" );
-
- if( ob->type != OB_MESH )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "object is not a mesh" );
-
- pyeffect = ( BPy_Effect * ) PyObject_NEW( BPy_Effect, &Effect_Type );
- if( !pyeffect )
- return EXPP_ReturnPyObjError( PyExc_MemoryError,
- "couldn't create Effect Data object" );
-
- bleffect = add_effect( EFF_PARTICLE );
- if( !bleffect ) {
- Py_DECREF( pyeffect );
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "couldn't create Effect Data in Blender" );
- }
-
- pyeffect->effect = (PartEff *)bleffect;
- BLI_addtail( &ob->effect, bleffect );
-
- return ( PyObject * ) pyeffect;
+ printf("warning, static particles api removed\n");
+ Py_INCREF( Py_None );
+ return Py_None;
}
/*****************************************************************************/
@@ -310,48 +273,7 @@ PyObject *M_Particle_New( PyObject * self, PyObject * args )
/*****************************************************************************/
PyObject *M_Particle_Get( PyObject * self, PyObject * args )
{
- /*arguments : string object name
- int : position of effect in the obj's effect list */
- char *name = 0;
- Object *object_iter;
- Effect *eff;
- BPy_Particle *wanted_eff;
- int num, i;
-
- if( !PyArg_ParseTuple( args, "si", &name, &num ) )
- return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
- "expected string int argument" ) );
-
- object_iter = G.main->object.first;
- if( !object_iter )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "Scene contains no object" );
-
- while( object_iter ) {
- if( strcmp( name, object_iter->id.name + 2 ) ) {
- object_iter = object_iter->id.next;
- continue;
- }
-
- if( object_iter->effect.first != NULL ) {
- eff = object_iter->effect.first;
- for( i = 0; i < num; i++ ) {
- if( eff->type != EFF_PARTICLE )
- continue;
- eff = eff->next;
- if( !eff )
- return ( EXPP_ReturnPyObjError
- ( PyExc_AttributeError,
- "Object" ) );
- }
- wanted_eff =
- ( BPy_Particle * ) PyObject_NEW( BPy_Particle,
- &Particle_Type );
- wanted_eff->particle = eff;
- return ( PyObject * ) wanted_eff;
- }
- object_iter = object_iter->id.next;
- }
+ printf("warning, static particles api removed\n");
Py_INCREF( Py_None );
return Py_None;
}
diff --git a/source/blender/python/api2_2x/Particle.h b/source/blender/python/api2_2x/Particle.h
index f9b75b20c63..13e6fadaaa0 100644
--- a/source/blender/python/api2_2x/Particle.h
+++ b/source/blender/python/api2_2x/Particle.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_PARTICLE_H
diff --git a/source/blender/python/api2_2x/Pose.c b/source/blender/python/api2_2x/Pose.c
index 01fbe591a74..1021eac5fc4 100644
--- a/source/blender/python/api2_2x/Pose.c
+++ b/source/blender/python/api2_2x/Pose.c
@@ -1,15 +1,12 @@
/*
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Pose.h"
@@ -147,7 +144,7 @@ static PyObject *PoseBonesDict_repr(BPy_PoseBonesDict *self)
{
char buffer[128], *str;
PyObject *key, *value;
- int pos = 0;
+ Py_ssize_t pos = 0;
/* probably a bit of overkill but better then crashing */
str = MEM_mallocN( 64 + ( PyDict_Size( self->bonesMap ) * 128), "PoseBonesDict_repr" );
@@ -1055,7 +1052,7 @@ static int PoseBone_setStretch(BPy_PoseBone *self, PyObject *value, void *closur
//Gets the pose bones IK stiffness
static PyObject *PoseBone_getStiff(BPy_PoseBone *self, void *axis)
{
- return PyFloat_FromDouble( self->posechannel->stiffness[(int)axis] );
+ return PyFloat_FromDouble( self->posechannel->stiffness[GET_INT_FROM_POINTER(axis)] );
}
//------------------------PoseBone.stiffX/Y/Z (setter)
@@ -1071,7 +1068,7 @@ static int PoseBone_setStiff(BPy_PoseBone *self, PyObject *value, void *axis)
stiff = (float)PyFloat_AsDouble(value);
if (stiff<0) stiff = 0;
if (stiff>0.990) stiff = 0.990f;
- self->posechannel->stiffness[(int)axis] = stiff;
+ self->posechannel->stiffness[GET_INT_FROM_POINTER(axis)] = stiff;
return 0;
}
@@ -1105,7 +1102,7 @@ static int PoseBone_setFlag(BPy_PoseBone *self, PyObject *value, void *flag)
//Gets the pose bones ikflag
static PyObject *PoseBone_getIKFlag(BPy_PoseBone *self, void *flag)
{
- if (self->posechannel->ikflag & (int)flag)
+ if (self->posechannel->ikflag & GET_INT_FROM_POINTER(flag))
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -1122,9 +1119,9 @@ static int PoseBone_setIKFlag(BPy_PoseBone *self, PyObject *value, void *flag)
"expected True/False or 0/1" );
if ( param )
- self->posechannel->ikflag |= (int)flag;
+ self->posechannel->ikflag |= GET_INT_FROM_POINTER(flag);
else
- self->posechannel->ikflag &= ~(int)flag;
+ self->posechannel->ikflag &= ~GET_INT_FROM_POINTER(flag);
return 0;
}
diff --git a/source/blender/python/api2_2x/Pose.h b/source/blender/python/api2_2x/Pose.h
index 17a9f871ee3..f94b82662cb 100644
--- a/source/blender/python/api2_2x/Pose.h
+++ b/source/blender/python/api2_2x/Pose.h
@@ -1,15 +1,12 @@
/*
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_POSE_H
diff --git a/source/blender/python/api2_2x/Registry.c b/source/blender/python/api2_2x/Registry.c
index 8fa77b20741..ea0d7170e03 100644
--- a/source/blender/python/api2_2x/Registry.c
+++ b/source/blender/python/api2_2x/Registry.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Registry.h" /*This must come first */
diff --git a/source/blender/python/api2_2x/Registry.h b/source/blender/python/api2_2x/Registry.h
index 4383d63e0bc..4a1fc55a36a 100644
--- a/source/blender/python/api2_2x/Registry.h
+++ b/source/blender/python/api2_2x/Registry.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* This submodule was introduced as a way to preserve configured data in
diff --git a/source/blender/python/api2_2x/Scene.c b/source/blender/python/api2_2x/Scene.c
index 397cee0ad5e..7ef351b1127 100644
--- a/source/blender/python/api2_2x/Scene.c
+++ b/source/blender/python/api2_2x/Scene.c
@@ -2,15 +2,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
* Contributor(s): Willian P. Germano, Jacques Guignot, Joseph Gilbert,
* Campbell Barton, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct View3D;
@@ -42,6 +39,7 @@ struct View3D;
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h" /* U.userdefs */
#include "DNA_object_types.h" /* SceneObSeq_new */
+#include "BKE_armature.h"
#include "BKE_depsgraph.h"
#include "BKE_library.h"
#include "BKE_object.h"
@@ -555,6 +553,7 @@ PyObject *Scene_Init( void )
PyDict_SetItemString( dict, "Render", Render_Init( ) );
PyDict_SetItemString( dict, "Radio", Radio_Init( ) );
PyDict_SetItemString( dict, "Sequence", Sequence_Init( ) );
+ PyDict_SetItemString( dict, "TimeLine", TimeLine_Init( ) );
return submodule;
}
@@ -774,16 +773,16 @@ static PyObject *Scene_oldsetLayers( BPy_Scene * self, PyObject * args )
/*-----------------------Scene.copy()------------------------------------*/
static PyObject *Scene_copy( BPy_Scene * self, PyObject * args )
{
- short dup_objs = 1;
+ short dup_objs = 2;
Scene *scene = self->scene;
SCENE_DEL_CHECK_PY(self);
- if( !PyArg_ParseTuple( args, "|h", &dup_objs ) )
+ if( !PyArg_ParseTuple( args, "|h", &dup_objs ) || dup_objs < 0 || dup_objs > 2)
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected int in [0,2] or nothing as argument" );
-
- return Scene_CreatePyObject( copy_scene( scene, dup_objs ) );
+
+ return Scene_CreatePyObject( copy_scene( scene, dup_objs+1 ) );
}
/*-----------------------Scene.makeCurrent()-----------------------------*/
@@ -1092,10 +1091,7 @@ static PyObject *Scene_getRadiosityContext( BPy_Scene * self )
static PyObject *Scene_getSequence( BPy_Scene * self )
{
SCENE_DEL_CHECK_PY(self);
- if (self->scene->ed) /* we should create this if its not there :/ */
- return SceneSeq_CreatePyObject( self->scene, NULL );
- else
- Py_RETURN_NONE;
+ return SceneSeq_CreatePyObject( self->scene, NULL );
}
/* scene.addScriptLink */
@@ -1242,7 +1238,7 @@ int SceneObSeq_setObjects( BPy_SceneObSeq *self, PyObject *value, void *_mode_)
Scene *scene= self->bpyscene->scene;
Object *blen_ob;
Base *base;
- int size, mode = (int)_mode_;
+ int size, mode = GET_INT_FROM_POINTER(_mode_);
SCENE_DEL_CHECK_INT(self->bpyscene);
@@ -1565,8 +1561,11 @@ typeError:
object->flag = SELECT;
/* creates the curve for the text object */
- if (type == OB_FONT)
+ if (type == OB_FONT) {
text_to_curve(object, 0);
+ } else if (object->type == OB_ARMATURE) {
+ armature_rebuild_pose(object, (bArmature *)data);
+ }
/* link to scene */
base = MEM_callocN( sizeof( Base ), "pynewbase" );
diff --git a/source/blender/python/api2_2x/Scene.h b/source/blender/python/api2_2x/Scene.h
index e6e509159d5..19b3b488b31 100644
--- a/source/blender/python/api2_2x/Scene.h
+++ b/source/blender/python/api2_2x/Scene.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_SCENE_H
diff --git a/source/blender/python/api2_2x/Sound.c b/source/blender/python/api2_2x/Sound.c
index 6e20e4c3ee5..962790b6ce2 100644
--- a/source/blender/python/api2_2x/Sound.c
+++ b/source/blender/python/api2_2x/Sound.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Chris Keith
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Sound.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/Sound.h b/source/blender/python/api2_2x/Sound.h
index 7a84bbd901d..56487bde5b1 100644
--- a/source/blender/python/api2_2x/Sound.h
+++ b/source/blender/python/api2_2x/Sound.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Chris Keith
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_SOUND_H
diff --git a/source/blender/python/api2_2x/SurfNurb.c b/source/blender/python/api2_2x/SurfNurb.c
index 3499ec09936..65bd04de14d 100644
--- a/source/blender/python/api2_2x/SurfNurb.c
+++ b/source/blender/python/api2_2x/SurfNurb.c
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Stephen Swaney
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SurfNurb.h" /*This must come first */
@@ -46,6 +43,8 @@ static int SurfNurb_setPoint( BPy_SurfNurb * self, int index, PyObject * ob );
static int SurfNurb_length( PyInstanceObject * inst );
static PyObject *SurfNurb_getIter( BPy_SurfNurb * self );
static PyObject *SurfNurb_iterNext( BPy_SurfNurb * self );
+static PyObject *SurfNurb_getKnotsU( BPy_SurfNurb * self );
+static PyObject *SurfNurb_getKnotsV( BPy_SurfNurb * self );
PyObject *SurfNurb_append( BPy_SurfNurb * self, PyObject * args );
char M_SurfNurb_doc[] = "SurfNurb";
@@ -487,6 +486,58 @@ static int SurfNurb_setCyclicV( BPy_SurfNurb * self, PyObject * value )
return 0;
}
+/*
+ * SurfNurb_getKnotsU
+ *
+ * Returns surface's knotsU in a tuple. Empty tuple is returned if
+ * surface isn't Nurbs or it doesn't have knots in U
+ */
+
+static PyObject *SurfNurb_getKnotsU( BPy_SurfNurb * self )
+{
+ if(self->nurb->knotsu) {
+ int len = KNOTSU(self->nurb);
+ int i;
+ PyObject *knotsu = PyTuple_New(len);
+ if( !knotsu )
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "could not get SurfNurb.knotsU attribute" );
+
+ for(i = 0; i < len; ++i)
+ PyTuple_SetItem(knotsu, i,
+ PyFloat_FromDouble(self->nurb->knotsu[i]));
+
+ return knotsu;
+ }
+ return PyTuple_New(0);
+}
+
+/*
+ * SurfNurb_getKnotsV
+ *
+ * Returns surface's knotsV in a tuple. Empty tuple is returned if
+ * curve doesn't have knots in V
+ */
+
+static PyObject *SurfNurb_getKnotsV( BPy_SurfNurb * self )
+{
+ if(self->nurb->knotsv) {
+ int len = KNOTSV(self->nurb);
+ int i;
+ PyObject *knotsv = PyTuple_New(len);
+ if( !knotsv )
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "could not get SurfNurb.knotsV index" );
+
+ for(i = 0; i < len; ++i)
+ PyTuple_SetItem(knotsv, i,
+ PyFloat_FromDouble(self->nurb->knotsv[i] ));
+
+ return knotsv;
+ }
+ return PyTuple_New(0);
+}
+
/*
* SurfNurb_getIter
@@ -723,6 +774,15 @@ static PyGetSetDef BPy_SurfNurb_getseters[] = {
{"orderV",
(getter)SurfNurb_getOrderV, (setter)SurfNurb_setOrderV,
"order setting for V direction", NULL},
+ {"knotsU",
+ (getter)SurfNurb_getKnotsU, (setter)NULL,
+ "The The knot vector in the U direction",
+ NULL},
+ {"knotsV",
+ (getter)SurfNurb_getKnotsV, (setter)NULL,
+ "The The knot vector in the V direction",
+ NULL},
+
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
diff --git a/source/blender/python/api2_2x/SurfNurb.h b/source/blender/python/api2_2x/SurfNurb.h
index 0559d84cbaf..8438df0b7b2 100644
--- a/source/blender/python/api2_2x/SurfNurb.h
+++ b/source/blender/python/api2_2x/SurfNurb.h
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Stephen Swaney
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_SURFNURB_H
diff --git a/source/blender/python/api2_2x/Sys.c b/source/blender/python/api2_2x/Sys.c
index 7dc841e9d68..3863cc12227 100644
--- a/source/blender/python/api2_2x/Sys.c
+++ b/source/blender/python/api2_2x/Sys.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Sys.h" /*This must come first*/
@@ -61,6 +58,7 @@ static PyObject *M_sys_exists( PyObject * self, PyObject * value );
static PyObject *M_sys_time( PyObject * self );
static PyObject *M_sys_sleep( PyObject * self, PyObject * args );
static PyObject *M_sys_expandpath( PyObject *self, PyObject *value);
+static PyObject *M_sys_cleanpath( PyObject *self, PyObject *value);
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
@@ -123,10 +121,13 @@ static char M_sys_expandpath_doc[] =
(path) - the string path to convert.\n\n\
Note: internally Blender paths can contain two special character sequences:\n\
- '//' (at start) for base path directory (the current .blend's dir path);\n\
-- '#' (at ending) for current frame number.\n\n\
+- '#' characters in the filename will be replaced by the frame number.\n\n\
This function expands these to their actual content, returning a valid path.\n\
If the special chars are not found in the given path, it is simply returned.";
+static char M_sys_cleanpath_doc[] =
+"(path) - Removes parts of a path that are not needed paths such as '../foo/../bar/' and '//./././'";
+
/*****************************************************************************/
/* Python method structure definition for Blender.sys module: */
/*****************************************************************************/
@@ -142,6 +143,7 @@ struct PyMethodDef M_sys_methods[] = {
{"sleep", M_sys_sleep, METH_VARARGS, M_sys_sleep_doc},
{"time", ( PyCFunction ) M_sys_time, METH_NOARGS, M_sys_time_doc},
{"expandpath", M_sys_expandpath, METH_O, M_sys_expandpath_doc},
+ {"cleanpath", M_sys_cleanpath, METH_O, M_sys_cleanpath_doc},
{NULL, NULL, 0, NULL}
};
@@ -394,7 +396,29 @@ static PyObject *M_sys_expandpath( PyObject * self, PyObject * value )
"expected string argument" );
BLI_strncpy(expanded, path, FILE_MAXDIR + FILE_MAXFILE);
- BLI_convertstringcode(expanded, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(expanded, G.sce);
+ BLI_convertstringframe(expanded, G.scene->r.cfra);
return PyString_FromString(expanded);
}
+
+static PyObject *M_sys_cleanpath( PyObject * self, PyObject * value )
+{
+ char *path = PyString_AsString(value);
+ char cleaned[FILE_MAXDIR + FILE_MAXFILE];
+ int trailing_slash = 0;
+ if (!path)
+ return EXPP_ReturnPyObjError( PyExc_TypeError,
+ "expected string argument" );
+ if (strstr(path, "/") || strstr(path, "\\")) {
+ trailing_slash = 1;
+ }
+ BLI_strncpy(cleaned, path, FILE_MAXDIR + FILE_MAXFILE);
+ BLI_cleanup_file(NULL, cleaned);
+
+ if (trailing_slash) {
+ BLI_add_slash(cleaned);
+ }
+
+ return PyString_FromString(cleaned);
+}
diff --git a/source/blender/python/api2_2x/Sys.h b/source/blender/python/api2_2x/Sys.h
index d6e2689bba5..401a3aadc23 100644
--- a/source/blender/python/api2_2x/Sys.h
+++ b/source/blender/python/api2_2x/Sys.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_sys_H
diff --git a/source/blender/python/api2_2x/Text.c b/source/blender/python/api2_2x/Text.c
index d507d623c99..308ad094c7b 100644
--- a/source/blender/python/api2_2x/Text.c
+++ b/source/blender/python/api2_2x/Text.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Text.h" /*This must come first*/
@@ -289,6 +286,7 @@ static PyObject *M_Text_unlink( PyObject * self, PyObject * args )
"this text was already unlinked!" );
BPY_clear_bad_scriptlinks( text );
+ BPY_free_pyconstraint_links( text );
free_text_controllers( text );
unlink_text( text );
diff --git a/source/blender/python/api2_2x/Text.h b/source/blender/python/api2_2x/Text.h
index b40c3807a81..0c5e2607f03 100644
--- a/source/blender/python/api2_2x/Text.h
+++ b/source/blender/python/api2_2x/Text.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_TEXT_H
diff --git a/source/blender/python/api2_2x/Text3d.c b/source/blender/python/api2_2x/Text3d.c
index 57a9c74b71d..5137e989b8d 100644
--- a/source/blender/python/api2_2x/Text3d.c
+++ b/source/blender/python/api2_2x/Text3d.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
* Johnny Matthews
* Campbell BArton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Text3d.h" /*This must come first*/
@@ -40,6 +37,7 @@
#include "BKE_library.h"
#include "BKE_global.h"
#include "BKE_main.h"
+#include "BKE_utildefines.h"
#include "BIF_editfont.h" /* do_textedit() */
#include "Curve.h"
#include "constant.h"
@@ -258,7 +256,7 @@ static PyObject *getFloatAttr( BPy_Text3d *self, void *type )
float param;
struct Curve *curve= self->curve;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_T3D_ATTR_FRAME_WIDTH:
param = curve->tb[curve->actbox-1].w;
break;
@@ -285,7 +283,7 @@ static int setFloatAttrClamp( BPy_Text3d *self, PyObject *value, void *type )
struct Curve *curve= self->curve;
float min, max;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_T3D_ATTR_FRAME_WIDTH:
min = 0.0;
max = 50.0;
diff --git a/source/blender/python/api2_2x/Text3d.h b/source/blender/python/api2_2x/Text3d.h
index 6486278f20d..c887a6ebbfb 100644
--- a/source/blender/python/api2_2x/Text3d.h
+++ b/source/blender/python/api2_2x/Text3d.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joilnen Leite
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_TEXT3D_H
diff --git a/source/blender/python/api2_2x/Texture.c b/source/blender/python/api2_2x/Texture.c
index a8b5441acfc..696c78f2bac 100644
--- a/source/blender/python/api2_2x/Texture.c
+++ b/source/blender/python/api2_2x/Texture.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Alex Mole, Nathan Letwory, Joilnen B. Leite, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Texture.h" /*This must come first*/
@@ -1563,16 +1560,23 @@ static int Texture_setImage( BPy_Texture * self, PyObject * value )
{
Image *blimg = NULL;
- if( !BPy_Image_Check (value) )
+ if ( value != Py_None && !BPy_Image_Check (value) )
return EXPP_ReturnIntError( PyExc_TypeError,
- "expected an Image" );
- blimg = Image_FromPyObject( value );
+ "expected an Image or None" );
+
if( self->texture->ima ) {
self->texture->ima->id.us--;
+ self->texture->ima = NULL;
}
+ if ( value == Py_None )
+ return 0;
+
+ blimg = Image_FromPyObject( value );
+
self->texture->ima = blimg;
+ self->texture->type = TEX_IMAGE;
BKE_image_signal(blimg, &self->texture->iuser, IMA_SIGNAL_RELOAD );
id_us_plus( &blimg->id );
@@ -1589,10 +1593,10 @@ static int Texture_setImageFlags( BPy_Texture * self, PyObject * value,
* so set/clear the bit in the bitfield based on the type
*/
- if( (int)type ) {
+ if( GET_INT_FROM_POINTER(type) ) {
int err;
param = self->texture->imaflag;
- err = EXPP_setBitfield( value, &param, (int)type, 'h' );
+ err = EXPP_setBitfield( value, &param, GET_INT_FROM_POINTER(type), 'h' );
if( err )
return err;
@@ -1636,9 +1640,9 @@ static int Texture_setIUserFlags( BPy_Texture * self, PyObject * value,
"expected True/False or 0/1" );
if( param )
- self->texture->iuser.flag |= (int)flag;
+ self->texture->iuser.flag |= GET_INT_FROM_POINTER(flag);
else
- self->texture->iuser.flag &= ~(int)flag;
+ self->texture->iuser.flag &= ~GET_INT_FROM_POINTER(flag);
return 0;
}
@@ -1710,7 +1714,7 @@ static int Texture_setNoiseBasis2( BPy_Texture * self, PyObject * value,
* attribute, so check the range and set the whole value
*/
- if( (int)type == EXPP_TEX_NOISEBASIS2 ) {
+ if( GET_INT_FROM_POINTER(type) == EXPP_TEX_NOISEBASIS2 ) {
int param;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
@@ -1740,7 +1744,7 @@ static int Texture_setNoiseBasis2( BPy_Texture * self, PyObject * value,
return EXPP_ReturnIntError( PyExc_ValueError,
"expected int value of 1" );
- self->texture->noisebasis2 = (short)(int)type;
+ self->texture->noisebasis2 = (short)GET_INT_FROM_POINTER(type);
}
return 0;
}
@@ -2100,15 +2104,15 @@ static PyObject *Texture_getImageFlags( BPy_Texture *self, void *type )
* other types means attribute "mipmap", "calcAlpha", etc
*/
- if( (int)type )
- return EXPP_getBitfield( &self->texture->imaflag, (int)type, 'h' );
+ if( GET_INT_FROM_POINTER(type) )
+ return EXPP_getBitfield( &self->texture->imaflag, GET_INT_FROM_POINTER(type), 'h' );
else
return PyInt_FromLong( self->texture->imaflag );
}
static PyObject *Texture_getIUserFlags( BPy_Texture *self, void *flag )
{
- if( self->texture->iuser.flag & (int)flag )
+ if( self->texture->iuser.flag & GET_INT_FROM_POINTER(flag) )
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -2135,10 +2139,10 @@ static PyObject *Texture_getNoiseBasis2( BPy_Texture *self, void *type )
* other types means attribute "sine", "saw", or "tri" attribute
*/
- if( (int)type == EXPP_TEX_NOISEBASIS2 )
+ if( GET_INT_FROM_POINTER(type) == EXPP_TEX_NOISEBASIS2 )
return PyInt_FromLong( self->texture->noisebasis2 );
else
- return PyInt_FromLong( ( self->texture->noisebasis2 == (int)type ) ? 1 : 0 );
+ return PyInt_FromLong( ( self->texture->noisebasis2 == GET_INT_FROM_POINTER(type) ) ? 1 : 0 );
}
static PyObject *Texture_getNoiseDepth( BPy_Texture *self )
diff --git a/source/blender/python/api2_2x/Texture.h b/source/blender/python/api2_2x/Texture.h
index a5451687779..1508007936b 100644
--- a/source/blender/python/api2_2x/Texture.h
+++ b/source/blender/python/api2_2x/Texture.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Alex Mole
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* based on Image.h */
diff --git a/source/blender/python/api2_2x/Types.c b/source/blender/python/api2_2x/Types.c
index 8b51c590a5b..1ce19071885 100644
--- a/source/blender/python/api2_2x/Types.c
+++ b/source/blender/python/api2_2x/Types.c
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Willian P. Germano, Alex Mole, Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Types.h"
diff --git a/source/blender/python/api2_2x/Types.h b/source/blender/python/api2_2x/Types.h
index adaf59bbfbf..7ffb1c03f19 100644
--- a/source/blender/python/api2_2x/Types.h
+++ b/source/blender/python/api2_2x/Types.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Alex Mole
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_TYPES_H
diff --git a/source/blender/python/api2_2x/Window.c b/source/blender/python/api2_2x/Window.c
index 8c0b3ce74a9..061084da622 100644
--- a/source/blender/python/api2_2x/Window.c
+++ b/source/blender/python/api2_2x/Window.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Willian P. Germano, Tom Musgrove, Michael Reimpell,
* Yann Vernier, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <Python.h>
@@ -38,7 +35,6 @@
#include "BKE_main.h"
#include "BKE_object.h" /* for during_script() and during_scriptlink() */
#include "BKE_scene.h" /* scene_find_camera() */
-#include "BPI_script.h"
#include "BIF_mywindow.h"
#include "BIF_imasel.h"
#include "BSE_headerbuttons.h"
@@ -48,6 +44,7 @@
#include "BIF_space.h"
#include "BIF_drawtext.h"
#include "BIF_poseobject.h"
+#include "BIF_toolbox.h" /* for error() */
#include "DNA_view3d_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
@@ -107,6 +104,7 @@ static PyObject *M_Window_QTest( PyObject * self );
static PyObject *M_Window_QRead( PyObject * self );
static PyObject *M_Window_QAdd( PyObject * self, PyObject * args );
static PyObject *M_Window_QHandle( PyObject * self, PyObject * args );
+static PyObject *M_Window_TestBreak( PyObject * self );
static PyObject *M_Window_GetMouseCoords( PyObject * self );
static PyObject *M_Window_SetMouseCoords( PyObject * self, PyObject * args );
static PyObject *M_Window_GetMouseButtons( PyObject * self );
@@ -251,6 +249,9 @@ static char M_Window_QHandle_doc[] =
(win) - int: the window id, see Blender.Window.GetScreenInfo().\n\n\
See Blender.Window.QAdd() for how to send events to a particular window.";
+static char M_Window_TestBreak_doc[] =
+ "() - Returns true if the user has pressed escape.";
+
static char M_Window_GetMouseCoords_doc[] =
"() - Get mouse pointer's current screen coordinates.";
@@ -374,6 +375,8 @@ struct PyMethodDef M_Window_methods[] = {
M_Window_QAdd_doc},
{"QHandle", ( PyCFunction ) M_Window_QHandle, METH_VARARGS,
M_Window_QHandle_doc},
+ {"TestBreak", ( PyCFunction ) M_Window_TestBreak, METH_NOARGS,
+ M_Window_TestBreak_doc},
{"GetMouseCoords", ( PyCFunction ) M_Window_GetMouseCoords,
METH_NOARGS,
M_Window_GetMouseCoords_doc},
@@ -508,10 +511,20 @@ static void getSelectedFile( char *name )
script = sc->script;
}
}
+ /* If 'script' is null,
+ * The script must have had an error and closed,
+ * but the fileselector was left open, show an error and exit */
+ if (!script) {
+ error("Python script error: script quit, cannot run callback");
+ return;
+ }
+
pycallback = script->py_browsercallback;
if (pycallback) {
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
result = PyObject_CallFunction( pycallback, "s", name );
if (!result) {
@@ -519,33 +532,44 @@ static void getSelectedFile( char *name )
fprintf(stderr, "BPy error: Callback call failed!\n");
}
else Py_DECREF(result);
-
- if (script->py_browsercallback == pycallback)
- script->py_browsercallback = NULL;
+
+
+
+ if (script->py_browsercallback == pycallback) {
+ if (script->flags & SCRIPT_GUI) {
+ script->py_browsercallback = NULL;
+ } else {
+ SCRIPT_SET_NULL(script);
+ }
+ }
+
/* else another call to selector was made inside pycallback */
Py_DECREF(pycallback);
+
+ PyGILState_Release(gilstate);
}
return;
}
-static PyObject *M_Window_FileSelector( PyObject * self, PyObject * args )
+/* Use for file and image selector */
+static PyObject * FileAndImageSelector(PyObject * self, PyObject * args, int type)
{
- char *title = "SELECT FILE";
+ char *title = (type==0 ? "SELECT FILE" : "SELECT IMAGE");
char *filename = G.sce;
SpaceScript *sc;
Script *script = NULL;
PyObject *pycallback = NULL;
int startspace = 0;
-
+
if (during_scriptlink())
return EXPP_ReturnPyObjError(PyExc_RuntimeError,
- "script links can't call the file selector");
+ "script links can't call the file/image selector");
if (G.background)
return EXPP_ReturnPyObjError(PyExc_RuntimeError,
- "the file selector is not available in background mode");
+ "the file/image selector is not available in background mode");
if((!PyArg_ParseTuple( args, "O|ss", &pycallback, &title, &filename))
|| (!PyCallable_Check(pycallback)))
@@ -590,73 +614,27 @@ static PyObject *M_Window_FileSelector( PyObject * self, PyObject * args )
}
script->py_browsercallback = pycallback;
- activate_fileselect( FILE_BLENDER, title, filename, getSelectedFile );
-
+ /* if were not running a script GUI here alredy, then dont make this script persistant */
+ if ((script->flags & SCRIPT_GUI)==0) {
+ script->scriptname[0] = '\0';
+ script->scriptarg[0] = '\0';
+ }
+ if (type==0) {
+ activate_fileselect( FILE_BLENDER, title, filename, getSelectedFile );
+ } else {
+ activate_imageselect( FILE_BLENDER, title, filename, getSelectedFile );
+ }
Py_RETURN_NONE;
}
-static PyObject *M_Window_ImageSelector( PyObject * self, PyObject * args )
+static PyObject *M_Window_FileSelector( PyObject * self, PyObject * args )
{
- char *title = "SELECT IMAGE";
- char *filename = G.sce;
- SpaceScript *sc;
- Script *script = NULL;
- PyObject *pycallback = NULL;
- int startspace = 0;
-
- if (during_scriptlink())
- return EXPP_ReturnPyObjError(PyExc_RuntimeError,
- "script links can't call the image selector");
-
- if (G.background)
- return EXPP_ReturnPyObjError(PyExc_RuntimeError,
- "the image selector is not available in background mode");
-
- if( !PyArg_ParseTuple( args, "O|ss", &pycallback, &title, &filename )
- || (!PyCallable_Check(pycallback)))
- return EXPP_ReturnPyObjError ( PyExc_AttributeError,
- "\nexpected a callback function (and optionally one or two strings) "
- "as argument(s)" );
-
- Py_INCREF(pycallback);
-
-/* trick: we move to a spacescript because then the fileselector will properly
- * unset our SCRIPT_FILESEL flag when the user chooses a file or cancels the
- * selection. This is necessary because when a user cancels, the
- * getSelectedFile function above doesn't get called and so couldn't unset the
- * flag. */
- startspace = curarea->spacetype;
- if( startspace != SPACE_SCRIPT )
- newspace( curarea, SPACE_SCRIPT );
-
- sc = curarea->spacedata.first;
-
- /* let's find the script that called us */
- script = G.main->script.first;
- while (script) {
- if (script->flags & SCRIPT_RUNNING) break;
- script = script->id.next;
- }
-
- if( !script ) {
- /* if not running, then we were already on a SpaceScript space, executing
- * a registered callback -- aka: this script has a gui */
- script = sc->script; /* this is the right script */
- } else { /* still running, use the trick */
- script->lastspace = startspace;
- sc->script = script;
- }
-
- script->flags |= SCRIPT_FILESEL; /* same flag as filesel */
- /* clear any previous callback (nested calls to selector) */
- if (script->py_browsercallback) {
- Py_DECREF((PyObject *)script->py_browsercallback);
- }
- script->py_browsercallback = pycallback;
-
- activate_imageselect( FILE_BLENDER, title, filename, getSelectedFile );
+ return FileAndImageSelector( self, args, 0 );
+}
- Py_RETURN_NONE;
+static PyObject *M_Window_ImageSelector( PyObject * self, PyObject * args )
+{
+ return FileAndImageSelector( self, args, 1 );
}
/*****************************************************************************/
@@ -1259,6 +1237,15 @@ static PyObject *M_Window_QHandle( PyObject * self, PyObject * args )
Py_RETURN_NONE;
}
+static PyObject *M_Window_TestBreak( PyObject * self )
+{
+ if (blender_test_break()) {
+ Py_RETURN_TRUE;
+ } else {
+ Py_RETURN_FALSE;
+ }
+}
+
static PyObject *M_Window_GetMouseCoords( PyObject * self )
{
short mval[2];
diff --git a/source/blender/python/api2_2x/Window.h b/source/blender/python/api2_2x/Window.h
index a39856ecd58..685464c9a56 100644
--- a/source/blender/python/api2_2x/Window.h
+++ b/source/blender/python/api2_2x/Window.h
@@ -1,15 +1,12 @@
/*
* $Id:*
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* This file is useless now, CAN BE REMOVED. */
diff --git a/source/blender/python/api2_2x/World.c b/source/blender/python/api2_2x/World.c
index 7804a443639..6021f8552ad 100644
--- a/source/blender/python/api2_2x/World.c
+++ b/source/blender/python/api2_2x/World.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot, Johnny Matthews
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
diff --git a/source/blender/python/api2_2x/World.h b/source/blender/python/api2_2x/World.h
index ff0ec8709d7..2ca51611a0f 100644
--- a/source/blender/python/api2_2x/World.h
+++ b/source/blender/python/api2_2x/World.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Jacques Guignot
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_WORLD_H
diff --git a/source/blender/python/api2_2x/bpy.c b/source/blender/python/api2_2x/bpy.c
index cee862c0e23..96f88a80cbd 100644
--- a/source/blender/python/api2_2x/bpy.c
+++ b/source/blender/python/api2_2x/bpy.c
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
* Contributor(s): Michel Selten, Willian P. Germano, Joseph Gilbert,
* Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* for open, close in Blender_Load */
diff --git a/source/blender/python/api2_2x/bpy.h b/source/blender/python/api2_2x/bpy.h
index 668196d8271..463537e1a0e 100644
--- a/source/blender/python/api2_2x/bpy.h
+++ b/source/blender/python/api2_2x/bpy.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten, Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_BPYMOD_H
diff --git a/source/blender/python/api2_2x/bpy_config.c b/source/blender/python/api2_2x/bpy_config.c
index a061f31d8a0..0e6f9741751 100644
--- a/source/blender/python/api2_2x/bpy_config.c
+++ b/source/blender/python/api2_2x/bpy_config.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,13 +24,14 @@
*
* Contributor(s): Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* python types */
#include "DNA_userdef_types.h"
#include "../api2_2x/gen_utils.h"
#include "bpy_config.h"
+#include "BKE_utildefines.h"
enum conf_consts {
/*string*/
@@ -91,7 +89,7 @@ static PyObject *getStrAttr( BPy_Config *self, void *type )
{
char *param = NULL;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_CONF_ATTR_PATH_YF_EXPORT:
param = U.yfexportdir;
break;
@@ -142,7 +140,7 @@ static int setStrAttr( BPy_Config *self, PyObject *value, void *type )
return EXPP_ReturnIntError( PyExc_TypeError,
"error, must assign a python string for setStrAttr");
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_CONF_ATTR_PATH_YF_EXPORT:
param = U.yfexportdir;
break;
@@ -189,7 +187,7 @@ static PyObject *getIntAttr( BPy_Config *self, void *type )
{
int param;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_CONF_ATTR_UNDOSTEPS:
param = (int)U.undosteps;
break;
@@ -223,7 +221,7 @@ static int setIntAttrClamp( BPy_Config *self, PyObject *value, void *type )
void *param;
int min, max, size;
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_CONF_ATTR_UNDOSTEPS:
min = 0;
max = 64;
diff --git a/source/blender/python/api2_2x/bpy_config.h b/source/blender/python/api2_2x/bpy_config.h
index 979953acd76..25178fd3e6f 100644
--- a/source/blender/python/api2_2x/bpy_config.h
+++ b/source/blender/python/api2_2x/bpy_config.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_BPY_CONFIG_H
diff --git a/source/blender/python/api2_2x/bpy_data.c b/source/blender/python/api2_2x/bpy_data.c
index 8ad577bd175..4705c1bdd03 100644
--- a/source/blender/python/api2_2x/bpy_data.c
+++ b/source/blender/python/api2_2x/bpy_data.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "bpy_data.h"
@@ -394,7 +391,7 @@ PyObject *LibBlockSeq_new(BPy_LibBlockSeq *self, PyObject * args, PyObject *kwd)
{
ID *id = NULL;
char *name=NULL, *filename=NULL, *data_type=NULL;
- int img_width=256, img_height=256;
+ int img_width=256, img_height=256, img_depth=32;
float color[] = {0, 0, 0, 1};
short data_code = 0;
int user_count = 0;
@@ -456,8 +453,8 @@ PyObject *LibBlockSeq_new(BPy_LibBlockSeq *self, PyObject * args, PyObject *kwd)
/* New Data */
if (self->type == ID_IM) {
- /* Image, accepts width and height*/
- if( !PyArg_ParseTuple( args, "|sii", &name, &img_width, &img_height ) )
+ /* Image, accepts width and height, depth */
+ if( !PyArg_ParseTuple( args, "|siii", &name, &img_width, &img_height, &img_depth ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"one string and two ints expected as arguments" );
CLAMP(img_width, 4, 5000);
@@ -538,7 +535,7 @@ PyObject *LibBlockSeq_new(BPy_LibBlockSeq *self, PyObject * args, PyObject *kwd)
break;
case ID_IM:
{
- id = (ID *)BKE_add_image_size(img_width, img_height, name?name:"Image", 0, 0, color);
+ id = (ID *)BKE_add_image_size(img_width, img_height, name?name:"Image", img_depth==128 ? 1:0, 0, color);
if( !id )
return ( EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create PyObject Image_Type" ) );
@@ -562,14 +559,14 @@ PyObject *LibBlockSeq_new(BPy_LibBlockSeq *self, PyObject * args, PyObject *kwd)
break;
case ID_VF:
return EXPP_ReturnPyObjError( PyExc_TypeError,
- "Cannot create new fonts, use the load() function to load from a file" );
+ "Cannot create new fonts, use the new(name, filename) function to load from a file" );
case ID_TXT:
id = (ID *)add_empty_text( name?name:"Text" );
user_count = 1;
break;
case ID_SO:
return EXPP_ReturnPyObjError( PyExc_TypeError,
- "Cannot create new sounds, use the load() function to load from a file" );
+ "Cannot create new sounds, use the new(name, filename) function to load from a file" );
case ID_GR:
id = (ID *)add_group( name?name:"Group" );
user_count = 1;
@@ -621,7 +618,7 @@ PyObject *LibBlockSeq_unlink(BPy_LibBlockSeq *self, PyObject * value)
if (!data)
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "This Group has been removed alredy" );
+ "This Group has been removed already" );
/* Run the removal code */
free_group(data);
@@ -642,10 +639,11 @@ PyObject *LibBlockSeq_unlink(BPy_LibBlockSeq *self, PyObject * value)
if (!data)
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "This Group has been removed alredy" );
+ "This Group has been removed already" );
/* Run the removal code */
BPY_clear_bad_scriptlinks( data );
+ BPY_free_pyconstraint_links( data );
free_text_controllers( data );
unlink_text( data );
free_libblock( &G.main->text, data );
diff --git a/source/blender/python/api2_2x/bpy_data.h b/source/blender/python/api2_2x/bpy_data.h
index 45600df6471..5fef692a719 100644
--- a/source/blender/python/api2_2x/bpy_data.h
+++ b/source/blender/python/api2_2x/bpy_data.h
@@ -1,14 +1,11 @@
/*
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_BPYDATA_H
diff --git a/source/blender/python/api2_2x/bpy_types.h b/source/blender/python/api2_2x/bpy_types.h
index 0b83db6c674..4e4d7b87d7c 100644
--- a/source/blender/python/api2_2x/bpy_types.h
+++ b/source/blender/python/api2_2x/bpy_types.h
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_bpy_types_h
diff --git a/source/blender/python/api2_2x/charRGBA.c b/source/blender/python/api2_2x/charRGBA.c
index 43c9b7772fa..7c01c850b4d 100644
--- a/source/blender/python/api2_2x/charRGBA.c
+++ b/source/blender/python/api2_2x/charRGBA.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "charRGBA.h" /*This must come first */
diff --git a/source/blender/python/api2_2x/charRGBA.h b/source/blender/python/api2_2x/charRGBA.h
index 20573f1ce7b..0a765dde5dd 100644
--- a/source/blender/python/api2_2x/charRGBA.h
+++ b/source/blender/python/api2_2x/charRGBA.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_charRGBA_H
diff --git a/source/blender/python/api2_2x/constant.c b/source/blender/python/api2_2x/constant.c
index 3a64de610f1..7cf6a83e602 100644
--- a/source/blender/python/api2_2x/constant.c
+++ b/source/blender/python/api2_2x/constant.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "constant.h" /*This must come first */
diff --git a/source/blender/python/api2_2x/constant.h b/source/blender/python/api2_2x/constant.h
index a3eb7e98e0d..dc906a32fb8 100644
--- a/source/blender/python/api2_2x/constant.h
+++ b/source/blender/python/api2_2x/constant.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano, Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_constant_H
diff --git a/source/blender/python/api2_2x/doc/API_related.py b/source/blender/python/api2_2x/doc/API_related.py
index 87b29e7f524..4e29f95e76d 100644
--- a/source/blender/python/api2_2x/doc/API_related.py
+++ b/source/blender/python/api2_2x/doc/API_related.py
@@ -351,8 +351,8 @@ Introduction:
expected format for each url entry is e.g.
"Author's site, http://www.somewhere.com". The first part, before the
comma (','), is used as the button's tooltip. There are two preset
- options: "blender" and "elysiun", which link to the Python forums at
- blender.org and elysiun.com, respectively.
+ options: "blender" and "blenderartists.org", which link to the Python forums at
+ blender.org and blenderartists.org, respectively.
- __email__ (optional, type: string or list of strings):
- Equivalent to __url__, but opens the user's default email client. You
@@ -369,7 +369,7 @@ Introduction:
__author__ = 'Mr. Author'
__version__ = '1.0 2005/01/01'
__url__ = ["Author's site, http://somewhere.com",
- "Support forum, http://somewhere.com/forum/", "blender", "elysiun"]
+ "Support forum, http://somewhere.com/forum/", "blender", "blenderartists.org"]
__email__ = ["Mr. Author, mrauthor:somewhere*com", "scripts"]
__bpydoc__ = \"\"\"\\
This script does this and that.
diff --git a/source/blender/python/api2_2x/doc/Armature.py b/source/blender/python/api2_2x/doc/Armature.py
index 0dbaf28d6f8..68916af6166 100644
--- a/source/blender/python/api2_2x/doc/Armature.py
+++ b/source/blender/python/api2_2x/doc/Armature.py
@@ -192,6 +192,16 @@ class Armature:
@note: Must have called makeEditable() first.
@rtype: None
"""
+ def copy():
+ """
+ Return a copy of this armature.
+ @rtype: Armature
+ """
+ def __copy__():
+ """
+ Return a copy of this armature.
+ @rtype: Armature
+ """
import id_generics
Armature.__doc__ += id_generics.attributes
diff --git a/source/blender/python/api2_2x/doc/Blender.py b/source/blender/python/api2_2x/doc/Blender.py
index 9e994bfbe64..40bf9001a76 100644
--- a/source/blender/python/api2_2x/doc/Blender.py
+++ b/source/blender/python/api2_2x/doc/Blender.py
@@ -240,3 +240,9 @@ def Quit ():
upon exiting) when this function is called, so the data in Blender isn't
lost.
"""
+def SaveUndoState (message):
+ """
+ Sets an undo at the current state.
+ @param message: Message that appiers in the undo menu
+ @type message: string
+ """ \ No newline at end of file
diff --git a/source/blender/python/api2_2x/doc/Constraint.py b/source/blender/python/api2_2x/doc/Constraint.py
index 4c1981c5238..e00851caa36 100644
--- a/source/blender/python/api2_2x/doc/Constraint.py
+++ b/source/blender/python/api2_2x/doc/Constraint.py
@@ -3,7 +3,7 @@
"""
The Blender.Constraint submodule
-B{New}:
+B{New}:
- provides access to Blender's constraint stack
This module provides access to the Constraint Data in Blender.
@@ -31,24 +31,28 @@ Or to print all the constraints attached to each bone in a pose::
@var Type: Constant Constraint dict used by L{Constraints.append()} and
for comparison with L{Constraint.type}. Values are
TRACKTO, IKSOLVER, FOLLOWPATH, COPYROT, COPYLOC, COPYSIZE, ACTION,
- LOCKTRACK, STRETCHTO, FLOOR, LIMITLOC, LIMITROT, LIMITSIZE, CLAMPTO,
- PYTHON, CHILDOF, TRANSFORM, NULL
+ LOCKTRACK, STRETCHTO, FLOOR, LIMITLOC, LIMITROT, LIMITSIZE, LIMITDIST,
+ CLAMPTO, PYTHON, CHILDOF, TRANSFORM, NULL
@type Settings: readonly dictionary
@var Settings: Constant dict used for changing constraint settings.
- - Used for all constraints
- - TARGET (Object) (Note: not used by Limit Location (LIMITLOC),
- Limit Rotation (LIMITROT), Limit Scale (LIMITSIZE))
- - BONE (string): name of Bone sub-target (for armature targets) (Note: not
- used by Stretch To (STRETCHTO), Limit Location (LIMITLOC), Limit Rotation
- (LIMITROT), Limit Scale (LIMITSIZE), Follow Path (FOLLOWPATH), Clamp To (CLAMPTO))
+ - Used for all single-target constraints
+ (TRACKTO, FOLLOWPATH, COPYROT, COPYLOC, COPYSIZE, ACTION, LOCKTRACK, STRETCHTO, FLOOR, CLAMPTO, CHILDOF, TRANSFORM, LIMITDIST)
+ - TARGET (Object): target object
+ - BONE (string): name of Bone sub-target (for Armature targets), or name of Vertex Group sub-target
+ (for Geometry targets)
+ - Used for all multiple-target constraints (PYTHON)
+ - TARGET (list of Objects): list of target objects, with one list slot = one target slot
+ - BONE (list of strings): list of names of Bone sub-target (for Armature targets) or name of Vertex Group
+ sub-targets (for Geometry targets)
- Used by some constraints:
- OWNERSPACE (int): for TRACKTO, COPYLOC, COPYROT, COPYSIZE, LIMITLOC, LIMITROT, LIMITSIZE, PYTHON, TRANSFORM
If the owner is an object, values are SPACE_WORLD, SPACE_LOCAL
If the owner is a bone, values are SPACE_WORLD, SPACE_POSE, SPACE_PARLOCAL, SPACE_LOCAL
- - TARGETSPACE (int): for TRACKTO, COPYLOC, COPYROT, COPYSIZE, PYTHON, TRANSFORM, ACTION
- If the owner is an object, values are SPACE_WORLD, SPACE_LOCAL
- If the owner is a bone, values are SPACE_WORLD, SPACE_POSE, SPACE_PARLOCAL, SPACE_LOCAL
+ - TARGETSPACE (list of ints): for TRACKTO, COPYLOC, COPYROT, COPYSIZE, PYTHON, TRANSFORM, ACTION
+ For every target that the Constraint can have, the target space can be set
+ If the target is an object, values are SPACE_WORLD, SPACE_LOCAL
+ If the target is a bone, values are SPACE_WORLD, SPACE_POSE, SPACE_PARLOCAL, SPACE_LOCAL
- Used by IK Solver (IKSOLVER) constraint:
- TOLERANCE (float): clamped to [0.0001:1.0]
- ITERATIONS (int): clamped to [1,10000]
@@ -122,6 +126,8 @@ Or to print all the constraints attached to each bone in a pose::
- YMAX (float): clamped to [0.0001,1000.0]
- ZMIN (float): clamped to [0.0001,1000.0]
- ZMAX (float): clamped to [0.0001,1000.0]
+ - Used by Limit Distance (LIMITDIST) constraint:
+ - LIMITMODE (int): any one of LIMIT_INSIDE, LIMIT_OUTSIDE, LIMIT_ONSURFACE
- Used by Python Script (PYTHON) constraint:
- SCRIPT (Text): script to use
- PROPERTIES (IDProperties): ID-Properties of constraint
diff --git a/source/blender/python/api2_2x/doc/Curve.py b/source/blender/python/api2_2x/doc/Curve.py
index c3760bc2c1d..ba8d6d21970 100644
--- a/source/blender/python/api2_2x/doc/Curve.py
+++ b/source/blender/python/api2_2x/doc/Curve.py
@@ -694,6 +694,10 @@ class SurfNurb:
@ivar orderV: The order setting for the V direction. Values are clamped
to the range [2:6] and not greater than the V dimension.
@type orderV: int
+ @ivar knotsU: The The knot vector in the U direction
+ @type knotsU: tuple
+ @ivar knotsV: The The knot vector in the V direction
+ @type knotsV: tuple
"""
def __setitem__( n, point ):
diff --git a/source/blender/python/api2_2x/doc/Draw.py b/source/blender/python/api2_2x/doc/Draw.py
index 9b6f29b6b51..18234754315 100644
--- a/source/blender/python/api2_2x/doc/Draw.py
+++ b/source/blender/python/api2_2x/doc/Draw.py
@@ -353,6 +353,23 @@ def PupMenu(name, maxrow = None):
@return: the chosen entry number or -1 if none was chosen.
"""
+def PupTreeMenu( menu ):
+ """
+ Create a popup menu tree.
+
+ Each item in the list is a menu item - (str, event), separator - None or submenu - (str, [...]).
+
+ Submenus list uses the same syntax as the menu list.
+
+ Example::
+ result = Draw.PupTreeMenu( [ ("Menu Item 1", 10), ("Menu Item 2", 12), ("SubMenu", [("Menu Item 3", 100), ("MenuItem4", 101) ] ) ] )
+
+ @type menu: string
+ @param menu: A menu list
+ @rtype: int
+ @return: the chosen entry number or -1 if none was chosen.
+ """
+
def PupIntInput(text, default, min, max):
"""
Create an integer number input pop-up.
@@ -769,7 +786,7 @@ def GetStringWidth(string, fontsize = 'normal'):
@type string: string
@param string: A string.
@type fontsize: string
- @param fontsize: The size of the font: 'large', 'normal', 'small' or 'tiny'.
+ @param fontsize: The size of the font: 'large', 'normal', 'normalfix', 'small' or 'tiny'.
@rtype: int
@return: The width of I{string} with the chosen I{fontsize}.
"""
@@ -786,7 +803,7 @@ def Text(string, fontsize = 'normal'):
@type string: string
@param string: The text string to draw.
@type fontsize: string
- @param fontsize: The size of the font: 'large', 'normal', 'small' or 'tiny'.
+ @param fontsize: The size of the font: 'large', 'normal', 'normalfix', 'small' or 'tiny'.
@rtype: int
@return: The width of I{string} drawn with the chosen I{fontsize}.
@note: For drawing text in the 3d view see the workaround in L{BGL.glRasterPos}
diff --git a/source/blender/python/api2_2x/doc/Effect.py b/source/blender/python/api2_2x/doc/Effect.py
index 70f4287ae36..a7140d51d50 100644
--- a/source/blender/python/api2_2x/doc/Effect.py
+++ b/source/blender/python/api2_2x/doc/Effect.py
@@ -3,7 +3,8 @@
"""
The Blender.Effect submodule
-B{new}: now L{Get}('objname') (without specifying second parameter: 'position') returns a list of all effects linked to object "objname".
+B{Deprecated}:
+This module is now maintained but not actively developed.
Effect
======
diff --git a/source/blender/python/api2_2x/doc/Font.py b/source/blender/python/api2_2x/doc/Font.py
index c0ad66d0462..44fa3d81f91 100644
--- a/source/blender/python/api2_2x/doc/Font.py
+++ b/source/blender/python/api2_2x/doc/Font.py
@@ -52,17 +52,17 @@ class Font:
def pack():
"""
- Packs the sound into the current blend file.
- @note: An error will be raised if the sound is already packed or the filename path does not exist.
+ Packs the font into the current blend file.
+ @note:
@returns: nothing
@rtype: none
"""
def unpack(mode):
"""
- Unpacks the sound to the samples filename.
+ Unpacks the font.
@param mode: One of the values in Blender.UnpackModes dict.
- @note: An error will be raised if the sound is not packed or the filename path does not exist.
+ @note: An error will be raised if the font is not packed or the filename path does not exist.
@returns: nothing
@rtype: none
@type mode: int
diff --git a/source/blender/python/api2_2x/doc/Group.py b/source/blender/python/api2_2x/doc/Group.py
index aca7c56b4a5..6bd6e105ec3 100644
--- a/source/blender/python/api2_2x/doc/Group.py
+++ b/source/blender/python/api2_2x/doc/Group.py
@@ -121,6 +121,12 @@ class Group:
@rtype: Group
@return: a copy of this group
"""
+ def copy ():
+ """
+ Make a copy of this group
+ @rtype: Group
+ @return: a copy of this group
+ """
import id_generics
Group.__doc__ += id_generics.attributes
diff --git a/source/blender/python/api2_2x/doc/Image.py b/source/blender/python/api2_2x/doc/Image.py
index 6d613b3c8fe..92a05c2604d 100644
--- a/source/blender/python/api2_2x/doc/Image.py
+++ b/source/blender/python/api2_2x/doc/Image.py
@@ -48,7 +48,7 @@ def New (name, width, height, depth):
@type height: int
@param height: The height of the new Image object, between 1 and 5000.
@type depth: int
- @param depth: The colour depth of the new Image object. (8:Grey, 24:RGB, 32:RGBA). (Not implimented yet, all new images will be 24bit)
+ @param depth: The colour depth of the new Image object. (32:RGBA 8bit channels, 128:RGBA 32bit high dynamic range float channels).
@rtype: Blender Image
@return: A new Blender Image object.
"""
@@ -83,7 +83,7 @@ class Image:
@type filename: string
@ivar size: The [width, height] dimensions of the image (in pixels).
@type size: list
- @ivar depth: The pixel depth of the image. [8, 16, 18, 24, 32]
+ @ivar depth: The pixel depth of the image, read only. [8, 16, 18, 24, 32, 128 (for 32bit float color channels)]
@type depth: int
@ivar xrep: Texture tiling: the number of repetitions in the x (horizontal)
axis. [1, 16].
@@ -137,10 +137,23 @@ class Image:
def getDepth():
"""
- Get the pixel depth of this image.
+ Get the pixel depth of this image. [8,16,24,32,128 for 32bit float images]
@rtype: int
"""
+ def getPixelHDR(x, y):
+ """
+ Get the the colors of the current pixel in the form [r,g,b,a].
+ For float image types, returned values can be greater then the useual [0.0, 1.0] range.
+ Pixel coordinates are in the range from 0 to N-1. See L{getMaxXY}
+ @returns: [ r, g, b, a]
+ @rtype: list of 4 floats
+ @type x: int
+ @type y: int
+ @param x: the x coordinate of pixel.
+ @param y: the y coordinate of pixel.
+ """
+
def getPixelF(x, y):
"""
Get the the colors of the current pixel in the form [r,g,b,a].
@@ -153,6 +166,7 @@ class Image:
@param x: the x coordinate of pixel.
@param y: the y coordinate of pixel.
"""
+
def getPixelI(x, y):
"""
Get the the colors of the current pixel in the form [r,g,b,a].
@@ -229,6 +243,12 @@ class Image:
@returns: None
"""
+ def updateDisplay():
+ """
+ Update the display image from the floating point buffer (if it exists)
+ @returns: None
+ """
+
def glLoad():
"""
Load this image's data into OpenGL texture memory, if it is not already
@@ -303,6 +323,21 @@ class Image:
@param speed: The new value in [1, 100].
"""
+ def setPixelHDR(x, y, (r, g, b,a )):
+ """
+ Set the the colors of the current pixel in the form [r,g,b,a].
+ For float image types, returned values can be greater then the useual [0.0, 1.0] range.
+ Pixel coordinates are in the range from 0 to N-1. See L{getMaxXY}
+ @type x: int
+ @type y: int
+ @type r: float
+ @type g: float
+ @type b: float
+ @type a: float
+ @returns: nothing
+ @rtype: none
+ """
+
def setPixelF(x, y, (r, g, b,a )):
"""
Set the the colors of the current pixel in the form [r,g,b,a].
diff --git a/source/blender/python/api2_2x/doc/IpoCurve.py b/source/blender/python/api2_2x/doc/IpoCurve.py
index 873888cffb4..54d9136ec1e 100644
--- a/source/blender/python/api2_2x/doc/IpoCurve.py
+++ b/source/blender/python/api2_2x/doc/IpoCurve.py
@@ -11,6 +11,8 @@ This module provides access to the IpoCurve data in Blender. An Ipo is
composed of several IpoCurves, and an IpoCurve are composed of several
BezTriples.
+@warning: Ipo curves store euler rotations as degrees/10.0 so 180.0 would be 18.0
+
Example::
import Blender
ipo = Blender.Ipo.Get('ObIpo') # retrieves an Ipo object
diff --git a/source/blender/python/api2_2x/doc/Lamp.py b/source/blender/python/api2_2x/doc/Lamp.py
index b65fe253530..a7a1fb94620 100644
--- a/source/blender/python/api2_2x/doc/Lamp.py
+++ b/source/blender/python/api2_2x/doc/Lamp.py
@@ -26,6 +26,13 @@ Example::
- 'Hemi': 3
- 'Area': 4
- 'Photon': 5
+@type Falloffs: read-only dictionary
+@var Falloffs: The lamp falloff types.
+ - CONSTANT - Constant falloff
+ - INVLINEAR - Inverse linear
+ - INVSQUARE - Inverse square
+ - CUSTOM - Custom curve
+ - LINQUAD - Lin/Quad weighted
@type Modes: read-only dictionary
@var Modes: The lamp modes. Modes may be ORed together.
- 'Shadows'
@@ -152,6 +159,8 @@ class Lamp:
@type spotSize: float
@ivar type: Lamp type. See L{Types} for values.
@type type: int
+ @ivar falloffType: Lamp falloff type. See L{Falloffs} for values.
+ @type falloffType: int
@warning: Most member variables assume values in some [Min, Max] interval.
When trying to set them, the given parameter will be clamped to lie in
diff --git a/source/blender/python/api2_2x/doc/LibData.py b/source/blender/python/api2_2x/doc/LibData.py
index 7b6f4950c76..47bd7fdb763 100644
--- a/source/blender/python/api2_2x/doc/LibData.py
+++ b/source/blender/python/api2_2x/doc/LibData.py
@@ -26,13 +26,15 @@ Example::
me.materials[0] = mat # assign linked material to mesh
"""
-def load(filename):
+def load(filename,relative=False):
"""
Select an existing .blend file for use as a library. Unlike the
Library module, multiple libraries can be defined at the same time.
@type filename: string
@param filename: The filename of a Blender file. Filenames starting with "//" will be loaded relative to the blend file's location.
+ @type relative: boolean
+ @param relative: Convert relative paths to absolute paths (default). Setting this parameter to True will leave paths relative.
@rtype: Library
@return: return a L{Library} object.
"""
@@ -46,8 +48,10 @@ class Libraries:
It provides access to scenes, objects, meshes, curves, metaballs,
materials, textures, images, lattices, lamps, cameras, ipos, worlds,
fonts, texts, sounds, groups, armatures, and actions.
- @ivar filename: The path to the library
+ @ivar filename: The filename of the library, as supplied by user.
@type filename: string
+ @ivar name: The path to the library, as used by Blender. If the filename supplied by the user is relative, but the relative option to L{library.load()<load>} is False, the name will be the absolute path.
+ @type name: string
@ivar scenes: library L{scene<Scene.Scene>} data
@type scenes: L{LibData}
@ivar objects: library L{object<Object.Object>} data
diff --git a/source/blender/python/api2_2x/doc/Material.py b/source/blender/python/api2_2x/doc/Material.py
index 40207dd92c0..a3496164cd1 100644
--- a/source/blender/python/api2_2x/doc/Material.py
+++ b/source/blender/python/api2_2x/doc/Material.py
@@ -50,6 +50,7 @@ Example::
- ONLYSHADOW - Let alpha be determined on the degree of shadow.
- + HALOXALPHA - Use extreme alpha.
- TEXFACE - UV-Editor assigned texture gives color and texture info for faces.
+ - TEXFACE_ALPHA - When TEXFACE is enabled, use the alpha as well.
- + HALOSTAR - Render halo as a star.
- NOMIST - Set the Material insensitive to mist.
- + HALOSHADED - Let halo receive light.
@@ -236,6 +237,18 @@ class Material:
@ivar rayMirr: Mirror reflection amount for raytrace.
Value is clamped to the range [0.0,1.0].
@type rayMirr: float
+ @ivar glossMir: Amount of reflection glossy.
+ Value is clamped to the range [0.0,1.0].
+ @type glossMir: float
+ @ivar sampGloss_mir: Reflection glossy samples.
+ Value is clamped to the range [1,1024].
+ @type sampGloss_mir: int
+ @ivar glossTra: Amount of refraction glossy.
+ Value is clamped to the range [0.0,1.0].
+ @type glossTra: float
+ @ivar sampGlossTra: Refraction glossy samples.
+ Value is clamped to the range [1,1024].
+ @type sampGlossTra: int
@ivar rayMirrDepth: Amount of raytrace inter-reflections.
Value is clamped to the range [0,10].
@type rayMirrDepth: int
diff --git a/source/blender/python/api2_2x/doc/Mesh.py b/source/blender/python/api2_2x/doc/Mesh.py
index 7e7514e8b3a..d8bd7be6566 100644
--- a/source/blender/python/api2_2x/doc/Mesh.py
+++ b/source/blender/python/api2_2x/doc/Mesh.py
@@ -844,6 +844,44 @@ class Mesh:
@note: Only returns a valid result for mesh data that has no holes.
@note: Bubbles in the mesh work as expect.
"""
+ def getTangents():
+ """
+ Calculates tangents for this mesh, returning a list of tuples,
+ each with 3 or 4 tangent vectors, these are alligned with the meshes faces.
+
+ Example::
+ # Display the tangents as edges over a the active mesh object
+ from Blender import *
+ sce = Scene.GetCurrent()
+ ob = sce.objects.active
+
+ me = ob.getData(mesh=1)
+ ts = me.getTangents()
+ me_disp = Mesh.New()
+
+ verts = []
+ edges = []
+ for i, f in enumerate(me.faces):
+ ft = ts[i]
+ for j, v in enumerate(f):
+ tan = ft[j]
+ print tan
+ co = v.co
+
+ verts.append(co)
+ verts.append(co+tan)
+
+ i = len(verts)
+ edges.append((i-1, i-2))
+
+ me_disp.verts.extend( verts )
+ me_disp.edges.extend( edges )
+
+ sce.objects.new( me_disp )
+
+ @note: The tangents are computed using the active UV layer, if there are no UV layers, orco coords are used.
+ """
+
def transform(matrix, recalc_normals = False, selected_only=False):
"""
@@ -949,7 +987,7 @@ class Mesh:
@param group: the name of a vertex group.
"""
- def assignVertsToGroup(group, vertList, weight, assignmode = AssignModes['REPLACE']):
+ def assignVertsToGroup(group, vertList, weight, assignmode):
"""
Adds an array (a Python list) of vertex points to a named vertex group
associated with a mesh. The vertex list is a list of vertex indices from
@@ -1102,6 +1140,15 @@ class Mesh:
@param name: The name of the new Color layer, 31 characters max.
"""
+ def addMultiresLevel(levels = 1, type = 'catmull-clark'):
+ """
+ Adds multires levels to this mesh.
+ @type levels: int
+ @param levels: The number of levels to add
+ @type type: string
+ @param type: The type of multires level, 'catmull-clark' or 'simple'.
+ """
+
def removeUVLayer(name):
"""
Removes the active UV/Image layer.
diff --git a/source/blender/python/api2_2x/doc/Object.py b/source/blender/python/api2_2x/doc/Object.py
index 4228f6de1a8..a3238f2615e 100644
--- a/source/blender/python/api2_2x/doc/Object.py
+++ b/source/blender/python/api2_2x/doc/Object.py
@@ -383,7 +383,7 @@ class Object:
@ivar sel: The selection state of the object in the current scene.
True is selected, False is unselected. Setting makes the object active.
@type sel: boolean
- @ivar effects: The list of particle effects associated with the object.
+ @ivar effects: The list of particle effects associated with the object. (depricated, will always return an empty list)
Read-only.
@type effects: list of Effect objects
@ivar parentbonename: The string name of the parent bone (if defined).
@@ -417,7 +417,7 @@ class Object:
empty_ob.setMatrix(dupe_matrix)
Blender.Redraw()
@type DupObjects: list of tuples containing (object, matrix)
- @ivar enableNLAOverride: Whether the object uses NLA or active Action for animation.
+ @ivar enableNLAOverride: Whether the object uses NLA or active Action for animation. When True the NLA is used.
@type enableNLAOverride: boolean
@ivar enableDupVerts: The DupliVerts status of the object.
Does not indicate that this object has any dupliVerts,
@@ -636,12 +636,16 @@ class Object:
@ivar rbShapeBoundType: Rigid body shape bound type. See L{RBShapes}
const dict for values.
@type rbShapeBoundType: int
+ @ivar trackAxis: Track axis. Return string 'X' | 'Y' | 'Z' | '-X' | '-Y' | '-Z' (readonly)
+ @type trackAxis: string
+ @ivar upAxis: Up axis. Return string 'Y' | 'Y' | 'Z' (readonly)
+ @type upAxis: string
"""
def buildParts():
"""
Recomputes the particle system. This method only applies to an Object of
- the type Effect.
+ the type Effect. (depricated, does nothing now, use makeDisplayList instead to update the modifier stack)
"""
def insertShapeKey():
@@ -1178,10 +1182,12 @@ class Object:
- 1 - selected
"""
- def getBoundBox():
+ def getBoundBox(worldspace=1):
"""
Returns the worldspace bounding box of this object. This works for meshes (out of
edit mode) and curves.
+ @type worldspace: int
+ @param worldspace: An optional argument. When zero, the bounding values will be localspace.
@rtype: list of 8 (x,y,z) float coordinate vectors (WRAPPED DATA)
@return: The coordinates of the 8 corners of the bounding box. Data is wrapped when
bounding box is present.
@@ -1189,12 +1195,9 @@ class Object:
def makeDisplayList():
"""
- Updates this object's display list. Blender uses display lists to store
- already transformed data (like a mesh with its vertices already modified
- by coordinate transformations and armature deformation). If the object
- isn't modified, there's no need to recalculate this data. This method is
- here for the *few cases* where a script may need it, like when toggling
- the "SubSurf" mode for a mesh:
+ Forces an update to the objects display data. If the object isn't modified,
+ there's no need to recalculate this data.
+ This method is here for the *few cases* where it is needed.
Example::
import Blender
diff --git a/source/blender/python/api2_2x/doc/Render.py b/source/blender/python/api2_2x/doc/Render.py
index ddcc5a239af..cf886ad27f1 100644
--- a/source/blender/python/api2_2x/doc/Render.py
+++ b/source/blender/python/api2_2x/doc/Render.py
@@ -74,6 +74,24 @@ attribute. One of the following modes can be active:
horizontally or vertically
- SCALE: Stretch or squeeze the viewport to fill the display window.
+@type BakeModes: readonly dictionary
+@var BakeModes: Constant dict used for with L{RenderData.bakeMode}
+attribute. One of the following modes can be active:
+ - LIGHT: Bake lighting only.
+ - ALL: Bake all render lighting.
+ - AO: Bake ambient occlusion.
+ - NORMALS: Bake a normal map.
+ - TEXTURE: Bake textures.
+ - DISPLACEMENT: Bake displacement.
+
+@type BakeNormalSpaceModes: readonly dictionary
+@var BakeNormalSpaceModes: Constant dict used for with L{RenderData.bakeNormalSpace}
+attribute. One of the following modes can be active:
+ - CAMERA: Bake normals relative to the camera.
+ - WORLD: Bake normals in worldspace.
+ - OBJECT: Bake normals relative to the object.
+ - TANGENT: Bake tangent space normals.
+
@var INTERNAL: The internal rendering engine. Use with setRenderer()
@var YAFRAY: Yafray rendering engine. Use with setRenderer()
@@ -92,6 +110,7 @@ attribute. One of the following modes can be active:
@var IRISZ: Output format. Use with renderdata.imageType / setImageType()
@var FTYPE: Output format. Use with renderdata.imageType / setImageType()
@var OPENEXR: Output format. Use with renderdata.imageType / setImageType()
+@var MULTILAYER: Output format. Use with renderdata.imageType / setImageType()
@var TIFF: Output format. Use with renderdata.imageType / setImageType()
@var FFMPEG: Output format. Use with renderdata.imageType / setImageType()
@var CINEON: Output format. Use with renderdata.imageType / setImageType()
@@ -350,8 +369,6 @@ class RenderData:
@type yafrayAntiAliasingPixelSize: float [1.0, 2.0]
@ivar yafrayAntiAliasingThreshold: Anti-aliasing threshold.
@type yafrayAntiAliasingThreshold: float [0.05, 1.0]
- @ivar yafrayNumberOfProcessors: Number of processors to use.
- @type yafrayNumberOfProcessors: int [1, 8]
@ivar yafrayGICache: Cache occlusion/irradiance samples (faster).
@type yafrayGICache: boolean
@ivar yafrayGICacheBumpNormals: Enable/disable bumpnormals for cache.
@@ -366,6 +383,22 @@ class RenderData:
@type yafrayGIPhotons: boolean
@ivar yafrayGITunePhotons: If true the photonmap is shown directly in the render for tuning.
@type yafrayGITunePhotons: boolean
+ @ivar bakeMode: The method used when baking, see L{BakeModes}.
+ @type bakeMode: int
+ @ivar bakeNormalSpace: The method used when baking, see L{BakeNormalSpaceModes}.
+ @type bakeNormalSpace: int
+ @ivar bakeClear: When enabled, baking clears the image first.
+ @type bakeClear: bool
+ @ivar bakeToActive: When enabled, selected objects are baked onto the active object.
+ @type bakeToActive: bool
+ @ivar bakeNormalize: Normalize AO and displacement to the range of the distance value.
+ @type bakeNormalize: bool
+ @ivar bakeMargin: The pixel distance to extend baked pixels past the boundry (reduces bleeding when mipmapping)
+ @type bakeMargin: int
+ @ivar bakeDist: The distance in blender units to use when bakeToActive is enabled and geomtry does not overlap.
+ @type bakeDist: float
+ @ivar bakeBias: The distance in blender units to bias faces further away from the object.
+ @type bakeBias: float
"""
def currentFrame(frame = None):
@@ -382,6 +415,11 @@ class RenderData:
Render the scene.
"""
+ def bake():
+ """
+ Bake selected objects in the scene.
+ """
+
def renderAnim():
"""
Render a series of frames to an output directory.
@@ -402,6 +440,7 @@ class RenderData:
@type filename: string
@since: 2.40
@requires: You must have an image currently rendered before calling this method
+ @warning: This wont work in background mode. use renderAnim instead.
"""
def play():
@@ -436,7 +475,7 @@ class RenderData:
"""
Get the filename used for the remdered image.
@type frame: int
- @param path: the frame to use in the filename, if no argument given, use the current frame.
+ @param frame: the frame to use in the filename, if no argument given, use the current frame.
@rtype: string
@return: Returns the filename that blender would render to, taking into account output path, extension and frame number.
"""
@@ -1082,15 +1121,6 @@ class RenderData:
@return: Current exposure adjustment for the scene.
"""
- def yafrayProcessorCount(count = None):
- """
- Get/set number of processors to use.
- @type count: int (optional)
- @param count: must be between 1 - 8
- @rtype: int (if prototype is empty)
- @return: Current number of processors for the scene.
- """
-
def enableGameFrameStretch():
"""
Enable stretch or squeeze the viewport to fill the display window.
diff --git a/source/blender/python/api2_2x/doc/Sys.py b/source/blender/python/api2_2x/doc/Sys.py
index f1efeeb2344..d7c62f2cb02 100644
--- a/source/blender/python/api2_2x/doc/Sys.py
+++ b/source/blender/python/api2_2x/doc/Sys.py
@@ -153,7 +153,7 @@ def expandpath (path):
Internally, Blender recognizes two special character sequences in paths:
- '//' (used at the beginning): means base path -- the current .blend file's
dir;
- - '#' (used at the end): means current frame number.
+ - '#' characters in the filename will be replaced by the frame number.
The expanded string can be passed to generic python functions that don't
understand Blender's internal relative paths.
@note: this function is also useful for obtaining the name of the image
@@ -165,3 +165,12 @@ def expandpath (path):
@rtype: string
@return: the expanded (if necessary) path.
"""
+
+def cleanpath (path):
+ """
+ Clean the given 'path' by removing unneeded components such as "/./" and "/test/../"
+ @type path: string
+ @param path: a path name.
+ @rtype: string
+ @return: the cleaned (if necessary) path.
+ """
diff --git a/source/blender/python/api2_2x/doc/Texture.py b/source/blender/python/api2_2x/doc/Texture.py
index dfba93c9978..5161ac5ea56 100644
--- a/source/blender/python/api2_2x/doc/Texture.py
+++ b/source/blender/python/api2_2x/doc/Texture.py
@@ -432,7 +432,7 @@ class Texture:
"""
Set the Image of this texture.
@param image: The new Image.
- @type image: Blender Image
+ @type image: Blender Image or None.
@warning: This sets the texture's type to 'Image' if it is not already.
"""
@@ -515,6 +515,8 @@ class MTex:
@ivar neg: Negate texture values mode
@ivar noRGB: Convert texture RGB values to intensity values
@ivar correctNor: Correct normal mapping for Texture space and Object space
+ @ivar fromDupli: Dupli's instanced from verts, faces or particles, inherit texture coordinate from their parent
+ @ivar fromOrig: Dupli's derive their object coordinates from the original objects transformation
@ivar xproj: Projection of X axis to Texture space. L{Proj}
@ivar yproj: Projection of Y axis to Texture space. L{Proj}
@ivar zproj: Projection of Z axis to Texture space. L{Proj}
diff --git a/source/blender/python/api2_2x/doc/Window.py b/source/blender/python/api2_2x/doc/Window.py
index 7fceeb757de..1625e4d4082 100644
--- a/source/blender/python/api2_2x/doc/Window.py
+++ b/source/blender/python/api2_2x/doc/Window.py
@@ -434,6 +434,12 @@ def QHandle (winId):
@param winId: the window id, see L{GetScreenInfo}.
@note: see L{QAdd} for how to send events to a particular window.
"""
+def TestBreak ():
+ """
+ Return true if the user has pressed escape
+ @rtype: bool
+ @return: a boolean from a test if the user pressed escape
+ """
def GetMouseCoords ():
"""
diff --git a/source/blender/python/api2_2x/doc/epy_docgen-3.sh b/source/blender/python/api2_2x/doc/epy_docgen-3.sh
index bec7653b152..ce2bdfef0f8 100644
--- a/source/blender/python/api2_2x/doc/epy_docgen-3.sh
+++ b/source/blender/python/api2_2x/doc/epy_docgen-3.sh
@@ -7,6 +7,6 @@
# set posix locale so regex works properly for [A-Z]*.py
LC_ALL=POSIX
-epydoc -o BPY_API --url "http://www.blender.org" --top API_intro \
+epydoc -v -o BPY_API --url "http://www.blender.org" --top API_intro \
--name "Blender" --no-private --no-frames \
$( ls [A-Z]*.py )
diff --git a/source/blender/python/api2_2x/euler.c b/source/blender/python/api2_2x/euler.c
index 53489e0f737..e349dd26532 100644
--- a/source/blender/python/api2_2x/euler.c
+++ b/source/blender/python/api2_2x/euler.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Mathutils.h"
diff --git a/source/blender/python/api2_2x/euler.h b/source/blender/python/api2_2x/euler.h
index 62e5855891b..b76eb962baa 100644
--- a/source/blender/python/api2_2x/euler.h
+++ b/source/blender/python/api2_2x/euler.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/python/api2_2x/gen_library.h b/source/blender/python/api2_2x/gen_library.h
index 9fb922619c2..66cc8552e6b 100644
--- a/source/blender/python/api2_2x/gen_library.h
+++ b/source/blender/python/api2_2x/gen_library.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten, Willian P. Germano, Alex Mole, Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_gen_library_h
@@ -62,7 +59,7 @@
NULL},\
{"tag",\
(getter)GenericLib_getTag, (setter)GenericLib_setTag,\
- "temproary tag",\
+ "temporary tag",\
NULL}
/* Dummy struct for getting the ID from a libdata BPyObject */
diff --git a/source/blender/python/api2_2x/gen_utils.c b/source/blender/python/api2_2x/gen_utils.c
index 8a98fd279b7..de3704164ac 100644
--- a/source/blender/python/api2_2x/gen_utils.c
+++ b/source/blender/python/api2_2x/gen_utils.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Michel Selten, Willian P. Germano, Alex Mole, Ken Hughes,
* Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "gen_utils.h" /*This must come first*/
@@ -238,6 +235,10 @@ char *event_to_name( short event )
switch ( event ) {
case SCRIPT_FRAMECHANGED:
return "FrameChanged";
+ case SCRIPT_OBJECTUPDATE:
+ return "ObjectUpdate";
+ case SCRIPT_OBDATAUPDATE:
+ return "ObDataUpdate";
case SCRIPT_ONLOAD:
return "OnLoad";
case SCRIPT_ONSAVE:
@@ -406,6 +407,10 @@ PyObject *EXPP_getScriptLinks( ScriptLink * slink, PyObject * value,
if( !strcmp( eventname, "FrameChanged" ) )
event = SCRIPT_FRAMECHANGED;
+ else if( !strcmp( eventname, "ObjectUpdate" ) )
+ event = SCRIPT_OBJECTUPDATE;
+ else if( !strcmp( eventname, "ObDataUpdate" ) )
+ event = SCRIPT_OBDATAUPDATE;
else if( !strcmp( eventname, "Redraw" ) )
event = SCRIPT_REDRAW;
else if( !strcmp( eventname, "Render" ) )
@@ -562,6 +567,10 @@ PyObject *EXPP_addScriptLink(ScriptLink *slink, PyObject *args, int is_scene)
if( !strcmp( eventname, "FrameChanged" ) )
event = SCRIPT_FRAMECHANGED;
+ else if( !strcmp( eventname, "ObjectUpdate" ) )
+ event = SCRIPT_OBJECTUPDATE;
+ else if( !strcmp( eventname, "ObDataUpdate" ) )
+ event = SCRIPT_OBDATAUPDATE;
else if( !strcmp( eventname, "Redraw" ) )
event = SCRIPT_REDRAW;
else if( !strcmp( eventname, "Render" ) )
diff --git a/source/blender/python/api2_2x/gen_utils.h b/source/blender/python/api2_2x/gen_utils.h
index f13722e03d0..1f2fd55cf1b 100644
--- a/source/blender/python/api2_2x/gen_utils.h
+++ b/source/blender/python/api2_2x/gen_utils.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten, Willian P. Germano, Alex Mole, Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_gen_utils_h
diff --git a/source/blender/python/api2_2x/logic.c b/source/blender/python/api2_2x/logic.c
index a09b7fa48e7..99c506d1a34 100644
--- a/source/blender/python/api2_2x/logic.c
+++ b/source/blender/python/api2_2x/logic.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "logic.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/logic.h b/source/blender/python/api2_2x/logic.h
index 013c26af4f2..28aa5e6e3e7 100644
--- a/source/blender/python/api2_2x/logic.h
+++ b/source/blender/python/api2_2x/logic.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_LOGIC_H
diff --git a/source/blender/python/api2_2x/matrix.c b/source/blender/python/api2_2x/matrix.c
index fadadbb5c6a..d81e56ec3dc 100644
--- a/source/blender/python/api2_2x/matrix.c
+++ b/source/blender/python/api2_2x/matrix.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Michel Selten & Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Mathutils.h"
diff --git a/source/blender/python/api2_2x/matrix.h b/source/blender/python/api2_2x/matrix.h
index a2581ab009b..8e6bfc0674e 100644
--- a/source/blender/python/api2_2x/matrix.h
+++ b/source/blender/python/api2_2x/matrix.h
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/python/api2_2x/meshPrimitive.c b/source/blender/python/api2_2x/meshPrimitive.c
index 098d5f7d5f6..2b76a835c9f 100644
--- a/source/blender/python/api2_2x/meshPrimitive.c
+++ b/source/blender/python/api2_2x/meshPrimitive.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Mesh.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/meshPrimitive.h b/source/blender/python/api2_2x/meshPrimitive.h
index 1aa60c31eb4..9abd22749ad 100644
--- a/source/blender/python/api2_2x/meshPrimitive.h
+++ b/source/blender/python/api2_2x/meshPrimitive.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_MESHPRIMITIVES_H
diff --git a/source/blender/python/api2_2x/modules.h b/source/blender/python/api2_2x/modules.h
index fd03469f772..8700188b2e9 100644
--- a/source/blender/python/api2_2x/modules.h
+++ b/source/blender/python/api2_2x/modules.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
* Contributor(s): Michel Selten, Willian P. Germano, Nathan Letwory,
* Stephen Swaney
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_modules_h
diff --git a/source/blender/python/api2_2x/point.c b/source/blender/python/api2_2x/point.c
index 686a4529d9b..0bdedfecdd6 100644
--- a/source/blender/python/api2_2x/point.c
+++ b/source/blender/python/api2_2x/point.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Mathutils.h"
diff --git a/source/blender/python/api2_2x/point.h b/source/blender/python/api2_2x/point.h
index 0ea8cb1fe6e..a9c4e5e4e2c 100644
--- a/source/blender/python/api2_2x/point.h
+++ b/source/blender/python/api2_2x/point.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_point_h
diff --git a/source/blender/python/api2_2x/quat.c b/source/blender/python/api2_2x/quat.c
index a4a99c28d72..7cfc1a7cde8 100644
--- a/source/blender/python/api2_2x/quat.c
+++ b/source/blender/python/api2_2x/quat.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Mathutils.h"
diff --git a/source/blender/python/api2_2x/quat.h b/source/blender/python/api2_2x/quat.h
index 2e5f6788b2e..ac70b4e3802 100644
--- a/source/blender/python/api2_2x/quat.h
+++ b/source/blender/python/api2_2x/quat.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/python/api2_2x/rgbTuple.c b/source/blender/python/api2_2x/rgbTuple.c
index d8bfd930752..688f72f8f98 100644
--- a/source/blender/python/api2_2x/rgbTuple.c
+++ b/source/blender/python/api2_2x/rgbTuple.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "rgbTuple.h" /*This must come first */
diff --git a/source/blender/python/api2_2x/rgbTuple.h b/source/blender/python/api2_2x/rgbTuple.h
index a1af0e27549..0da05bb025f 100644
--- a/source/blender/python/api2_2x/rgbTuple.h
+++ b/source/blender/python/api2_2x/rgbTuple.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_rgbTuple_H
diff --git a/source/blender/python/api2_2x/sceneRadio.c b/source/blender/python/api2_2x/sceneRadio.c
index ca76869a615..6bdc45d582c 100644
--- a/source/blender/python/api2_2x/sceneRadio.c
+++ b/source/blender/python/api2_2x/sceneRadio.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can Redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "sceneRadio.h" /*This must come first*/
diff --git a/source/blender/python/api2_2x/sceneRadio.h b/source/blender/python/api2_2x/sceneRadio.h
index 9d7d43aed8b..5d7c05ac3a6 100644
--- a/source/blender/python/api2_2x/sceneRadio.h
+++ b/source/blender/python/api2_2x/sceneRadio.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_SCENERADIO_H
diff --git a/source/blender/python/api2_2x/sceneRender.c b/source/blender/python/api2_2x/sceneRender.c
index 1e0997630a1..db5ad669255 100644
--- a/source/blender/python/api2_2x/sceneRender.c
+++ b/source/blender/python/api2_2x/sceneRender.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can Redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert, Dietrich Bollmann
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
struct View3D; /* keep me up here */
@@ -47,6 +44,7 @@ struct View3D; /* keep me up here */
#include "BIF_drawscene.h"
#include "BIF_renderwin.h"
#include "BIF_writeimage.h"
+#include "BIF_meshtools.h"
#include "BLI_blenlib.h"
@@ -86,6 +84,11 @@ enum rend_constants {
EXPP_RENDER_ATTR_SIZEY,
EXPP_RENDER_ATTR_GAUSSFILTER,
EXPP_RENDER_ATTR_MBLURFACTOR,
+ EXPP_RENDER_ATTR_BAKEMARGIN,
+ EXPP_RENDER_ATTR_BAKEMODE,
+ EXPP_RENDER_ATTR_BAKEDIST,
+ EXPP_RENDER_ATTR_BAKENORMALSPACE,
+ EXPP_RENDER_ATTR_BAKEBIAS
};
#define EXPP_RENDER_ATTR_CFRA 2
@@ -133,6 +136,7 @@ static PyObject *RenderData_SetRenderer( BPy_RenderData * self,
static PyObject *RenderData_SetImageType( BPy_RenderData * self,
PyObject * args );
static PyObject *RenderData_Render( BPy_RenderData * self );
+static PyObject *RenderData_Bake( BPy_RenderData * self );
/* BPy_RenderData Internal Protocols */
@@ -492,6 +496,28 @@ PyObject *RenderData_Render( BPy_RenderData * self )
Py_RETURN_NONE;
}
+/***************************************************************************/
+/* BPy_Bake Function Definitions */
+/***************************************************************************/
+
+PyObject *RenderData_Bake( BPy_RenderData * self )
+{
+ char *error_msg = NULL;
+ Scene *oldsce;
+
+ oldsce = G.scene;
+ set_scene( self->scene );
+
+ objects_bake_render(0, &error_msg);
+
+ set_scene( oldsce );
+
+ if (error_msg)
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError, error_msg );
+
+ Py_RETURN_NONE;
+}
+
/*
* This will save the rendered image to an output file path already defined.
*/
@@ -505,7 +531,11 @@ PyObject *RenderData_SaveRenderedImage ( BPy_RenderData * self, PyObject *args )
if( !PyArg_ParseTuple( args, "s|i", &name_str, &zbuff ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected a filename (string) and optional int" );
-
+
+ if (G.background)
+ return EXPP_ReturnPyObjError( PyExc_RuntimeError,
+ "saveRenderedImage does not work in background mode, use renderAnim() instead" );
+
if( strlen(self->renderContext->pic) + strlen(name_str)
>= sizeof(filepath) )
return EXPP_ReturnPyObjError( PyExc_ValueError,
@@ -568,8 +598,7 @@ PyObject *RenderData_Play( BPy_RenderData * self )
if( self->renderContext->imtype == R_QUICKTIME ) {
strcpy( file, self->renderContext->pic );
- BLI_convertstringcode( file, (char *) self->scene,
- self->renderContext->cfra );
+ BLI_convertstringcode( file, G.sce );
BLI_make_existing_file( file );
if( BLI_strcasecmp( file + strlen( file ) - 4, ".mov" ) ) {
sprintf( txt, "%04d_%04d.mov",
@@ -582,8 +611,8 @@ PyObject *RenderData_Play( BPy_RenderData * self )
{
strcpy( file, self->renderContext->pic );
- BLI_convertstringcode( file, G.sce,
- self->renderContext->cfra );
+ BLI_convertstringcode( file, G.sce );
+
BLI_make_existing_file( file );
if( BLI_strcasecmp( file + strlen( file ) - 4, ".avi" ) ) {
sprintf( txt, "%04d_%04d.avi",
@@ -624,20 +653,20 @@ PyObject *RenderData_EnableBackbuf( BPy_RenderData * self, PyObject * args )
PyObject *RenderData_EnableExtensions( BPy_RenderData * self, PyObject * args )
{
- return M_Render_BitToggleShort( args, R_EXTENSION,
+ return M_Render_BitToggleInt( args, R_EXTENSION,
&self->renderContext->scemode );
}
PyObject *RenderData_EnableSequencer( BPy_RenderData * self, PyObject * args )
{
- return M_Render_BitToggleShort( args, R_DOSEQ,
+ return M_Render_BitToggleInt( args, R_DOSEQ,
&self->renderContext->scemode );
}
PyObject *RenderData_EnableRenderDaemon( BPy_RenderData * self,
PyObject * args )
{
- return M_Render_BitToggleShort( args, R_BG_RENDER,
+ return M_Render_BitToggleInt( args, R_BG_RENDER,
&self->renderContext->scemode );
}
@@ -886,6 +915,18 @@ PyObject *RenderData_GaussFilterSize( BPy_RenderData * self, PyObject * args )
0.5f, 1.5f );
}
+PyObject *RenderData_AspectRatioX( BPy_RenderData * self, PyObject * args )
+{
+ return M_Render_GetSetAttributeFloat( args, &self->renderContext->xasp,
+ 1.0f, 200.0f );
+}
+
+PyObject *RenderData_AspectRatioY( BPy_RenderData * self, PyObject * args )
+{
+ return M_Render_GetSetAttributeFloat( args, &self->renderContext->yasp,
+ 1.0f, 200.0f );
+}
+
PyObject *RenderData_StartFrame( BPy_RenderData * self, PyObject * args )
{
return M_Render_GetSetAttributeInt( args, &self->renderContext->sfra,
@@ -916,18 +957,6 @@ PyObject *RenderData_ImageSizeY( BPy_RenderData * self, PyObject * args )
4, 10000 );
}
-PyObject *RenderData_AspectRatioX( BPy_RenderData * self, PyObject * args )
-{
- return M_Render_GetSetAttributeShort( args, &self->renderContext->xasp,
- 1, 200 );
-}
-
-PyObject *RenderData_AspectRatioY( BPy_RenderData * self, PyObject * args )
-{
- return M_Render_GetSetAttributeShort( args, &self->renderContext->yasp,
- 1, 200 );
-}
-
static int RenderData_setRenderer( BPy_RenderData * self, PyObject * value )
{
int type;
@@ -994,6 +1023,7 @@ static int RenderData_setImageType( BPy_RenderData *self, PyObject *value )
#endif
#ifdef WITH_OPENEXR
case R_OPENEXR :
+ case R_MULTILAYER :
#endif
#ifdef WITH_FFMPEG
case R_FFMPEG :
@@ -1349,18 +1379,6 @@ static PyObject *RenderData_getYafrayAntiAliasingThreshold( BPy_RenderData * sel
return M_Render_getFloat( self, self->renderContext->YF_AAthreshold );
}
-/** YafRay - Number of processors to use */
-
-static int RenderData_setYafrayNumberOfProcessors( BPy_RenderData * self, PyObject * value )
-{
- return M_Render_setInt( self, value, &self->renderContext->YF_numprocs, 1, 8 );
-}
-
-static PyObject *RenderData_getYafrayNumberOfProcessors( BPy_RenderData * self )
-{
- return M_Render_getInt( self, self->renderContext->YF_numprocs );
-}
-
/* YafRay - Cache occlusion/irradiance samples (faster) */
static int RenderData_setYafrayGICache( BPy_RenderData * self, PyObject * value )
@@ -1637,14 +1655,6 @@ PyObject *RenderData_YafrayExposure( BPy_RenderData * self, PyObject * args )
YF_exposure, 0.0f, 10.0f );
}
-PyObject *RenderData_YafrayProcessorCount( BPy_RenderData * self,
- PyObject * args )
-{
- return M_Render_GetSetAttributeInt( args,
- &self->renderContext->YF_numprocs,
- 1, 8 );
-}
-
PyObject *RenderData_EnableGameFrameStretch( BPy_RenderData * self )
{
self->scene->framing.type = SCE_GAMEFRAMING_SCALE;
@@ -1817,6 +1827,7 @@ PyObject *RenderData_removeRenderLayer(BPy_RenderData * self, BPy_RenderLayer *v
}
value->renderLayer = NULL;
+ Py_RETURN_NONE;
}
PyObject *RenderData_addRenderLayer(BPy_RenderData * self ) {
@@ -1847,6 +1858,18 @@ static PyObject *RenderData_getFloatAttr( BPy_RenderData *self, void *type )
case EXPP_RENDER_ATTR_FPS_BASE:
param = self->renderContext->frs_sec_base;
break;
+ case EXPP_RENDER_ATTR_BAKEDIST:
+ param = self->renderContext->bake_maxdist;
+ break;
+ case EXPP_RENDER_ATTR_BAKEBIAS:
+ param = self->renderContext->bake_biasdist;
+ break;
+ case EXPP_RENDER_ATTR_ASPECTX:
+ param = (long)self->renderContext->xasp;
+ break;
+ case EXPP_RENDER_ATTR_ASPECTY:
+ param = (long)self->renderContext->yasp;
+ break;
default:
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"undefined type constant in RenderData_getFloatAttr" );
@@ -1880,6 +1903,26 @@ static int RenderData_setFloatAttrClamp( BPy_RenderData *self, PyObject *value,
max = 120.0f;
param = &self->renderContext->frs_sec_base;
break;
+ case EXPP_RENDER_ATTR_BAKEDIST:
+ min = 0.0f;
+ max = 1000.0f;
+ param = &self->renderContext->bake_maxdist;
+ break;
+ case EXPP_RENDER_ATTR_BAKEBIAS:
+ min = 0.0f;
+ max = 1000.0f;
+ param = &self->renderContext->bake_biasdist;
+ break;
+ case EXPP_RENDER_ATTR_ASPECTX:
+ min = 1.0f;
+ max = 200.0f;
+ param = &self->renderContext->xasp;
+ break;
+ case EXPP_RENDER_ATTR_ASPECTY:
+ min = 1.0f;
+ max = 200.0f;
+ param = &self->renderContext->yasp;
+ break;
default:
return EXPP_ReturnIntError( PyExc_RuntimeError,
"undefined type constant in RenderData_setFloatAttrClamp" );
@@ -1902,12 +1945,6 @@ static PyObject *RenderData_getIValueAttr( BPy_RenderData *self, void *type )
case EXPP_RENDER_ATTR_YPARTS:
param = (long)self->renderContext->yparts;
break;
- case EXPP_RENDER_ATTR_ASPECTX:
- param = (long)self->renderContext->xasp;
- break;
- case EXPP_RENDER_ATTR_ASPECTY:
- param = (long)self->renderContext->yasp;
- break;
case EXPP_RENDER_ATTR_CFRAME:
param = (long)self->renderContext->cfra;
break;
@@ -1926,6 +1963,15 @@ static PyObject *RenderData_getIValueAttr( BPy_RenderData *self, void *type )
case EXPP_RENDER_ATTR_SIZEY:
param = self->renderContext->ysch;
break;
+ case EXPP_RENDER_ATTR_BAKEMARGIN:
+ param = self->renderContext->bake_filter;
+ break;
+ case EXPP_RENDER_ATTR_BAKEMODE:
+ param = self->renderContext->bake_mode;
+ break;
+ case EXPP_RENDER_ATTR_BAKENORMALSPACE:
+ param = self->renderContext->bake_normal_space;
+ break;
default:
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"undefined type constant in RenderData_setIValueAttrClamp" );
@@ -1956,18 +2002,6 @@ static int RenderData_setIValueAttrClamp( BPy_RenderData *self, PyObject *value,
size = 'h';
param = &self->renderContext->yparts;
break;
- case EXPP_RENDER_ATTR_ASPECTX:
- min = 1;
- max = 200;
- size = 'h';
- param = &self->renderContext->xasp;
- break;
- case EXPP_RENDER_ATTR_ASPECTY:
- min = 1;
- max = 200;
- size = 'h';
- param = &self->renderContext->yasp;
- break;
case EXPP_RENDER_ATTR_CFRAME:
min = 1;
max = MAXFRAME;
@@ -2004,6 +2038,24 @@ static int RenderData_setIValueAttrClamp( BPy_RenderData *self, PyObject *value,
size = 'h';
param = &self->renderContext->ysch;
break;
+ case EXPP_RENDER_ATTR_BAKEMARGIN:
+ min = 0;
+ max = 32;
+ size = 'h';
+ param = &self->renderContext->bake_filter;
+ break;
+ case EXPP_RENDER_ATTR_BAKEMODE:
+ min = RE_BAKE_LIGHT;
+ max = RE_BAKE_DISPLACEMENT;
+ size = 'h';
+ param = &self->renderContext->bake_mode;
+ break;
+ case EXPP_RENDER_ATTR_BAKENORMALSPACE:
+ min = R_BAKE_SPACE_CAMERA;
+ max = R_BAKE_SPACE_TANGENT;
+ size = 'h';
+ param = &self->renderContext->bake_normal_space;
+ break;
default:
return EXPP_ReturnIntError( PyExc_RuntimeError,
"undefined type constant in RenderData_setIValueAttrClamp" );
@@ -2042,7 +2094,7 @@ static int RenderData_setModeBit( BPy_RenderData* self, PyObject *value,
#define MODE_MASK ( R_OSA | R_SHADOW | R_GAMMA | R_ENVMAP | R_EDGE | \
R_FIELDS | R_FIELDSTILL | R_RADIO | R_BORDER | R_PANORAMA | R_CROP | \
- R_ODDFIELD | R_MBLUR | R_RAYTRACE | R_THREADS )
+ R_ODDFIELD | R_MBLUR | R_RAYTRACE | R_FIXED_THREADS )
static PyObject *RenderData_getMode( BPy_RenderData *self )
{
@@ -2070,14 +2122,14 @@ static int RenderData_setMode( BPy_RenderData* self, PyObject *arg )
static PyObject *RenderData_getSceModeBits( BPy_RenderData *self, void* type )
{
- return EXPP_getBitfield( &self->renderContext->scemode, (int)type, 'h' );
+ return EXPP_getBitfield( &self->renderContext->scemode, (int)type, 'i' );
}
static int RenderData_setSceModeBits( BPy_RenderData* self, PyObject *value,
void* type )
{
return EXPP_setBitfield( value, &self->renderContext->scemode,
- (int)type, 'h' );
+ (int)type, 'i' );
}
static PyObject *RenderData_getSceMode( BPy_RenderData *self )
@@ -2098,7 +2150,7 @@ static int RenderData_setSceMode( BPy_RenderData* self, PyObject *arg )
return EXPP_ReturnIntError( PyExc_ValueError,
"unexpected bits set in argument" );
- self->renderContext->scemode = (short)value;
+ self->renderContext->scemode = (int)value;
EXPP_allqueue( REDRAWBUTSSCENE, 0 );
return 0;
@@ -2449,6 +2501,32 @@ static int RenderData_setActiveLayer( BPy_RenderData *self, PyObject *value )
return 0;
}
+static int RenderData_setBakeMode( BPy_RenderData *self, PyObject *value,
+ void *type )
+{
+ /* use negative numbers to flip truth */
+ int param = PyObject_IsTrue( value );
+
+ if( param == -1 )
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected True/False or 0/1" );
+
+ if (param) {
+ self->renderContext->bake_flag |= (int)type;
+ } else {
+ self->renderContext->bake_flag &= ~(int)type;
+ }
+ return 0;
+}
+
+static PyObject *RenderData_getBakeMode( BPy_RenderData *self, void *type )
+{
+ int itype = (int)type;
+ /* use negative numbers to flip truth */
+ if (self->renderContext->bake_flag & itype) Py_RETURN_TRUE;
+ else Py_RETURN_FALSE;
+}
+
/***************************************************************************/
/* BPy_RenderData attribute def */
/***************************************************************************/
@@ -2520,10 +2598,12 @@ static PyGetSetDef BPy_RenderData_getseters[] = {
(getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
"Skip rendering existing image files",
(void *)R_NO_OVERWRITE},
-
+ {"fixedThreads",
+ (getter)RenderData_getModeBit, (setter)RenderData_setModeBit,
+ "Use the number of threads defined by the blend file",
+ (void *)R_FIXED_THREADS},
/* R_GAUSS unused */
/* R_FBUF unused */
-/* R_THREADS unused */
{"threads",
(getter)RenderData_getThreads, (setter)RenderData_setThreads,
"Number of threads used to render",
@@ -2640,14 +2720,6 @@ static PyGetSetDef BPy_RenderData_getseters[] = {
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"Number of vertical parts for image render",
(void *)EXPP_RENDER_ATTR_YPARTS},
- {"aspectX",
- (getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
- "Horizontal aspect ratio",
- (void *)EXPP_RENDER_ATTR_ASPECTX},
- {"aspectY",
- (getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
- "Vertical aspect ratio",
- (void *)EXPP_RENDER_ATTR_ASPECTY},
{"cFrame",
(getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
"The current frame for rendering",
@@ -2685,6 +2757,14 @@ static PyGetSetDef BPy_RenderData_getseters[] = {
(getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
"Motion blur factor",
(void *)EXPP_RENDER_ATTR_MBLURFACTOR},
+ {"aspectX",
+ (getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
+ "Horizontal aspect ratio",
+ (void *)EXPP_RENDER_ATTR_ASPECTX},
+ {"aspectY",
+ (getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
+ "Vertical aspect ratio",
+ (void *)EXPP_RENDER_ATTR_ASPECTY},
{"mapOld",
(getter)RenderData_getMapOld, (setter)RenderData_setMapOld,
"Number of frames the Map Old will last",
@@ -2757,10 +2837,6 @@ static PyGetSetDef BPy_RenderData_getseters[] = {
(getter)RenderData_getYafrayAntiAliasingThreshold, (setter)RenderData_setYafrayAntiAliasingThreshold,
"Anti-aliasing threshold",
NULL},
- {"yafrayNumberOfProcessors",
- (getter)RenderData_getYafrayNumberOfProcessors, (setter)RenderData_setYafrayNumberOfProcessors,
- "Number of processors to use",
- NULL},
{"yafrayGICache",
(getter)RenderData_getYafrayGICache, (setter)RenderData_setYafrayGICache,
"Cache occlusion/irradiance samples (faster)",
@@ -2789,7 +2865,40 @@ static PyGetSetDef BPy_RenderData_getseters[] = {
(getter)RenderData_getYafrayGITunePhotons, (setter)RenderData_setYafrayGITunePhotons,
"If true the photonmap is shown directly in the render for tuning",
NULL},
-
+
+ /* Bake stuff */
+ {"bakeClear",
+ (getter)RenderData_getBakeMode, (setter)RenderData_setBakeMode,
+ "Clear the image before baking",
+ (void *)R_BAKE_CLEAR},
+ {"bakeToActive",
+ (getter)RenderData_getBakeMode, (setter)RenderData_setBakeMode,
+ "Bake selection to active",
+ (void *)R_BAKE_TO_ACTIVE},
+ {"bakeNormalize",
+ (getter)RenderData_getBakeMode, (setter)RenderData_setBakeMode,
+ "Normalize AO and displacement to the dist range",
+ (void *)R_BAKE_NORMALIZE},
+ {"bakeMargin",
+ (getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
+ "number of pixels to use as a margin for the edges of the image",
+ (void *)EXPP_RENDER_ATTR_BAKEMARGIN},
+ {"bakeMode",
+ (getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
+ "The mode for baking, see Blender.Scene.Render.BakeModes",
+ (void *)EXPP_RENDER_ATTR_BAKEMODE},
+ {"bakeNormalSpace",
+ (getter)RenderData_getIValueAttr, (setter)RenderData_setIValueAttrClamp,
+ "The mode for baking, see Blender.Scene.Render.BakeNormalSpaceModes",
+ (void *)EXPP_RENDER_ATTR_BAKENORMALSPACE},
+ {"bakeDist",
+ (getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
+ "Distance (in blender units)",
+ (void *)EXPP_RENDER_ATTR_BAKEDIST},
+ {"bakeBias",
+ (getter)RenderData_getFloatAttr, (setter)RenderData_setFloatAttrClamp,
+ "Bias towards faces further away from the object (in blender units)",
+ (void *)EXPP_RENDER_ATTR_BAKEDIST},
{NULL,NULL,NULL,NULL,NULL}
};
@@ -2799,6 +2908,8 @@ static PyGetSetDef BPy_RenderData_getseters[] = {
static PyMethodDef BPy_RenderData_methods[] = {
{"render", ( PyCFunction ) RenderData_Render, METH_NOARGS,
"() - render the scene"},
+ {"bake", ( PyCFunction ) RenderData_Bake, METH_NOARGS,
+ "() - bake current selection"},
{"saveRenderedImage", (PyCFunction)RenderData_SaveRenderedImage, METH_VARARGS,
"(filename) - save an image generated by a call to render() (set output path first)"},
{"renderAnim", ( PyCFunction ) RenderData_RenderAnim, METH_NOARGS,
@@ -3005,9 +3116,6 @@ static PyMethodDef BPy_RenderData_methods[] = {
{"yafrayExposure", ( PyCFunction ) RenderData_YafrayExposure,
METH_VARARGS,
"(float) - get/set exposure adjustment, 0 is off"},
- {"yafrayProcessorCount",
- ( PyCFunction ) RenderData_YafrayProcessorCount, METH_VARARGS,
- "(int) - get/set number of processors to use"},
{"enableGameFrameStretch",
( PyCFunction ) RenderData_EnableGameFrameStretch, METH_NOARGS,
"(l) - enble stretch or squeeze the viewport to fill the display window"},
@@ -3625,7 +3733,7 @@ static PyObject *M_Render_ModesDict( void )
PyConstant_Insert( d, "ODDFIELD", PyInt_FromLong( R_ODDFIELD ) );
PyConstant_Insert( d, "MBLUR", PyInt_FromLong( R_MBLUR ) );
PyConstant_Insert( d, "RAYTRACING", PyInt_FromLong( R_RAYTRACE ) );
- PyConstant_Insert( d, "THREADS", PyInt_FromLong( R_THREADS ) );
+ PyConstant_Insert( d, "FIXEDTHREADS", PyInt_FromLong( R_FIXED_THREADS ) );
}
return M;
}
@@ -3658,6 +3766,39 @@ static PyObject *M_Render_GameFramingDict( void )
return M;
}
+static PyObject *M_Render_BakeModesDict( void )
+{
+ PyObject *M = PyConstant_New( );
+
+ if( M ) {
+ BPy_constant *d = ( BPy_constant * ) M;
+
+ PyConstant_Insert( d, "LIGHT", PyInt_FromLong( RE_BAKE_LIGHT ) );
+ PyConstant_Insert( d, "ALL", PyInt_FromLong( RE_BAKE_ALL ) );
+ PyConstant_Insert( d, "AO", PyInt_FromLong( RE_BAKE_AO ) );
+ PyConstant_Insert( d, "NORMALS", PyInt_FromLong( RE_BAKE_NORMALS ) );
+ PyConstant_Insert( d, "TEXTURE", PyInt_FromLong( RE_BAKE_TEXTURE ) );
+ PyConstant_Insert( d, "DISPLACEMENT", PyInt_FromLong( RE_BAKE_DISPLACEMENT ) );
+ }
+ return M;
+}
+
+
+static PyObject *M_Render_BakeNormalSpaceDict( void )
+{
+ PyObject *M = PyConstant_New( );
+
+ if( M ) {
+ BPy_constant *d = ( BPy_constant * ) M;
+
+ PyConstant_Insert( d, "CAMERA", PyInt_FromLong( R_BAKE_SPACE_CAMERA ) );
+ PyConstant_Insert( d, "WORLD", PyInt_FromLong( R_BAKE_SPACE_WORLD ) );
+ PyConstant_Insert( d, "OBJECT", PyInt_FromLong( R_BAKE_SPACE_OBJECT ) );
+ PyConstant_Insert( d, "TANGENT", PyInt_FromLong( R_BAKE_SPACE_TANGENT ) );
+ }
+ return M;
+}
+
/***************************************************************************/
/* Render Module Init */
/***************************************************************************/
@@ -3667,7 +3808,9 @@ PyObject *Render_Init( void )
PyObject *ModesDict = M_Render_ModesDict( );
PyObject *SceModesDict = M_Render_SceModesDict( );
PyObject *GFramingDict = M_Render_GameFramingDict( );
-
+ PyObject *BakeModesDict = M_Render_BakeModesDict( );
+ PyObject *BakeNormalSpaceDict = M_Render_BakeNormalSpaceDict( );
+
if( PyType_Ready( &RenderData_Type ) < 0 )
return NULL;
@@ -3683,7 +3826,11 @@ PyObject *Render_Init( void )
PyModule_AddObject( submodule, "SceModes", SceModesDict );
if( GFramingDict )
PyModule_AddObject( submodule, "FramingModes", GFramingDict );
-
+ if( BakeModesDict )
+ PyModule_AddObject( submodule, "BakeModes", BakeModesDict );
+ if( BakeNormalSpaceDict )
+ PyModule_AddObject( submodule, "BakeNormalSpaceModes", BakeNormalSpaceDict );
+
/* ugh: why aren't these in a constant dict? */
PyModule_AddIntConstant( submodule, "INTERNAL", R_INTERN );
@@ -3719,6 +3866,7 @@ PyObject *Render_Init( void )
PyModule_AddIntConstant( submodule, "SKYDOME", PY_SKYDOME );
PyModule_AddIntConstant( submodule, "GIFULL", PY_FULL );
PyModule_AddIntConstant( submodule, "OPENEXR", R_OPENEXR );
+ PyModule_AddIntConstant( submodule, "MULTILAYER", R_MULTILAYER );
PyModule_AddIntConstant( submodule, "TIFF", R_TIFF );
PyModule_AddIntConstant( submodule, "FFMPEG", R_FFMPEG );
PyModule_AddIntConstant( submodule, "CINEON", R_CINEON );
diff --git a/source/blender/python/api2_2x/sceneRender.h b/source/blender/python/api2_2x/sceneRender.h
index 1200bb87af2..fffc7916a07 100644
--- a/source/blender/python/api2_2x/sceneRender.h
+++ b/source/blender/python/api2_2x/sceneRender.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_SCENERENDER_H
diff --git a/source/blender/python/api2_2x/sceneSequence.c b/source/blender/python/api2_2x/sceneSequence.c
index 86e36655c28..56821980cd2 100644
--- a/source/blender/python/api2_2x/sceneSequence.c
+++ b/source/blender/python/api2_2x/sceneSequence.c
@@ -1,13 +1,10 @@
/*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Campbell Barton
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "sceneSequence.h" /* This must come first */
@@ -128,7 +125,7 @@ static PyObject *NewSeq_internal(ListBase *seqbase, PyObject * args, Scene *sce)
seq = alloc_sequence(seqbase, start, machine); /* warning, this sets last */
- if (PyTuple_Check(py_data)) {
+ if (PyTuple_Check(py_data) && PyTuple_GET_SIZE(py_data) == 2) {
/* Image */
PyObject *list;
char *name;
@@ -158,6 +155,32 @@ static PyObject *NewSeq_internal(ListBase *seqbase, PyObject * args, Scene *sce)
strncpy(se->name, name, FILE_MAXFILE-1);
se++;
}
+ } else if (PyTuple_Check(py_data) && PyTuple_GET_SIZE(py_data) == 3) {
+ float r,g,b;
+ SolidColorVars *colvars;
+ seq->effectdata = MEM_callocN(sizeof(struct SolidColorVars), "solidcolor");
+ colvars = (SolidColorVars *)seq->effectdata;
+
+ if (!PyArg_ParseTuple( py_data, "fff", &r, &g, &b)) {
+ return EXPP_ReturnPyObjError( PyExc_ValueError,
+ "color needs to be a tuple of 3 floats - (r,g,b)" );
+ }
+
+ seq->type= SEQ_COLOR;
+
+ CLAMP(r,0,1);
+ CLAMP(g,0,1);
+ CLAMP(b,0,1);
+
+ colvars->col[0] = r;
+ colvars->col[1] = b;
+ colvars->col[2] = g;
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+ strip->len = seq->len = 1;
+ strip->us= 1;
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
} else if (BPy_Sound_Check(py_data)) {
/* sound */
@@ -361,6 +384,7 @@ static PyObject *SceneSeq_nextIter( BPy_Sequence * self )
+
static PyObject *Sequence_getName( BPy_Sequence * self )
{
return PyString_FromString( self->seq->name+2 );
@@ -379,6 +403,32 @@ static int Sequence_setName( BPy_Sequence * self, PyObject * value )
return 0;
}
+static PyObject *Sequence_getProxyDir( BPy_Sequence * self )
+{
+ return PyString_FromString( self->seq->strip->proxy ? self->seq->strip->proxy->dir : "" );
+}
+
+static int Sequence_setProxyDir( BPy_Sequence * self, PyObject * value )
+{
+ char *name = NULL;
+
+ name = PyString_AsString ( value );
+ if( !name ) {
+ return EXPP_ReturnIntError( PyExc_TypeError,
+ "expected string argument" );
+ }
+
+ if (strlen(name) == 0) {
+ if (self->seq->strip->proxy) {
+ MEM_freeN(self->seq->strip->proxy);
+ }
+ } else {
+ self->seq->strip->proxy = MEM_callocN(sizeof(struct StripProxy), "StripProxy");
+ strncpy(self->seq->strip->proxy->dir, name, sizeof(struct StripProxy));
+ }
+ return 0;
+}
+
static PyObject *Sequence_getSound( BPy_Sequence * self )
{
@@ -581,7 +631,7 @@ static PyObject *getIntAttr( BPy_Sequence *self, void *type )
struct Sequence *seq= self->seq;
/*printf("%i %i %i %i %i %i %i %i %i\n", seq->len, seq->start, seq->startofs, seq->endofs, seq->startstill, seq->endstill, seq->startdisp, seq->enddisp, seq->depth );*/
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_SEQ_ATTR_TYPE:
param = seq->type;
break;
@@ -635,17 +685,18 @@ void intern_recursive_pos_update(Sequence * seq, int offset) {
static int setIntAttrClamp( BPy_Sequence *self, PyObject *value, void *type )
{
struct Sequence *seq= self->seq;
- int number, origval=0;
+ int number, origval=0, regen_data;
if( !PyInt_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError, "expected an int value" );
number = PyInt_AS_LONG( value );
- switch( (int)type ) {
+ switch( GET_INT_FROM_POINTER(type) ) {
case EXPP_SEQ_ATTR_CHAN:
CLAMP(number, 1, 1024);
seq->machine = number;
+ regen_data = 0;
break;
case EXPP_SEQ_ATTR_START:
if (self->seq->type == SEQ_EFFECT)
@@ -654,6 +705,7 @@ static int setIntAttrClamp( BPy_Sequence *self, PyObject *value, void *type )
CLAMP(number, -MAXFRAME, MAXFRAME);
origval = seq->start;
seq->start = number;
+ regen_data = 0;
break;
case EXPP_SEQ_ATTR_STARTOFS:
@@ -661,28 +713,36 @@ static int setIntAttrClamp( BPy_Sequence *self, PyObject *value, void *type )
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This property dosnt apply to an effect" );
CLAMP(number, 0, seq->len - seq->endofs);
+ origval = seq->startofs;
seq->startofs = number;
+ regen_data = 1;
break;
case EXPP_SEQ_ATTR_ENDOFS:
if (self->seq->type == SEQ_EFFECT)
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This property dosnt apply to an effect" );
CLAMP(number, 0, seq->len - seq->startofs);
+ origval = seq->endofs;
seq->endofs = number;
+ regen_data = 1;
break;
case EXPP_SEQ_ATTR_STARTSTILL:
if (self->seq->type == SEQ_EFFECT)
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This property dosnt apply to an effect" );
CLAMP(number, 1, MAXFRAME);
+ origval = seq->startstill;
seq->startstill = number;
+ regen_data = 1;
break;
case EXPP_SEQ_ATTR_ENDSTILL:
if (self->seq->type == SEQ_EFFECT)
return EXPP_ReturnIntError( PyExc_RuntimeError,
"This property dosnt apply to an effect" );
CLAMP(number, seq->startstill+1, MAXFRAME);
+ origval = seq->endstill;
seq->endstill = number;
+ regen_data = 1;
break;
case EXPP_SEQ_ATTR_LENGTH:
if (self->seq->type == SEQ_EFFECT)
@@ -690,25 +750,31 @@ static int setIntAttrClamp( BPy_Sequence *self, PyObject *value, void *type )
"cannot set the length of an effect directly" );
CLAMP(number, 1, MAXFRAME);
origval = seq->len;
- seq->start = number;
+ seq->len = number;
+ regen_data = 1;
break;
default:
return EXPP_ReturnIntError( PyExc_RuntimeError,
"undefined type in setFloatAttrClamp" );
}
-
- intern_pos_update(seq);
-
- if ((int)type == EXPP_SEQ_ATTR_START && number != origval )
- intern_recursive_pos_update(seq, origval - seq->start);
-
+
+ if (number != origval) {
+ intern_pos_update(seq);
+
+ if (GET_INT_FROM_POINTER(type) == EXPP_SEQ_ATTR_START)
+ intern_recursive_pos_update(seq, origval - seq->start);
+
+ if (regen_data) {
+ new_tstripdata(seq);
+ }
+ }
return 0;
}
static PyObject *getFlagAttr( BPy_Sequence *self, void *type )
{
- if (self->seq->flag & (int)type)
+ if (self->seq->flag & GET_INT_FROM_POINTER(type))
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
@@ -721,7 +787,7 @@ static PyObject *getFlagAttr( BPy_Sequence *self, void *type )
static int setFlagAttr( BPy_Sequence *self, PyObject *value, void *type )
{
- int t = (int)type;
+ int t = GET_INT_FROM_POINTER(type);
int param = PyObject_IsTrue( value );
if( param == -1 )
@@ -749,6 +815,10 @@ static PyGetSetDef BPy_Sequence_getseters[] = {
(getter)Sequence_getName, (setter)Sequence_setName,
"Sequence name",
NULL},
+ {"proxyDir",
+ (getter)Sequence_getProxyDir, (setter)Sequence_setProxyDir,
+ "Sequence proxy directory",
+ NULL},
{"ipo",
(getter)Sequence_getIpo, (setter)Sequence_setIpo,
"Sequence ipo",
@@ -817,10 +887,30 @@ static PyGetSetDef BPy_Sequence_getseters[] = {
(getter)getFlagAttr, (setter)setFlagAttr,
"",
(void *)SEQ_FILTERY},
+ {"flipX",
+ (getter)getFlagAttr, (setter)setFlagAttr,
+ "",
+ (void *)SEQ_FLIPX},
+ {"flipY",
+ (getter)getFlagAttr, (setter)setFlagAttr,
+ "",
+ (void *)SEQ_FLIPY},
{"mute",
(getter)getFlagAttr, (setter)setFlagAttr,
"",
(void *)SEQ_MUTE},
+ {"floatBuffer",
+ (getter)getFlagAttr, (setter)setFlagAttr,
+ "",
+ (void *)SEQ_MAKE_FLOAT},
+ {"lock",
+ (getter)getFlagAttr, (setter)setFlagAttr,
+ "",
+ (void *)SEQ_LOCK},
+ {"useProxy",
+ (getter)getFlagAttr, (setter)setFlagAttr,
+ "",
+ (void *)SEQ_USE_PROXY},
{"premul",
(getter)getFlagAttr, (setter)setFlagAttr,
"",
@@ -833,10 +923,6 @@ static PyGetSetDef BPy_Sequence_getseters[] = {
(getter)getFlagAttr, (setter)setFlagAttr,
"",
(void *)SEQ_IPO_FRAME_LOCKED},
- {"ipoLocked",
- (getter)getFlagAttr, (setter)setFlagAttr,
- "",
- (void *)SEQ_IPO_FRAME_LOCKED},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
@@ -1099,6 +1185,12 @@ PyObject *SceneSeq_CreatePyObject( struct Scene * scn, struct Sequence * iter)
if( !scn )
Py_RETURN_NONE;
+ if ( !scn->ed ) {
+ Editing *ed;
+ ed= scn->ed= MEM_callocN( sizeof(Editing), "addseq");
+ ed->seqbasep= &ed->seqbase;
+ }
+
pysceseq =
( BPy_SceneSeq * ) PyObject_NEW( BPy_SceneSeq, &SceneSeq_Type );
diff --git a/source/blender/python/api2_2x/sceneSequence.h b/source/blender/python/api2_2x/sceneSequence.h
index 952e861f46d..2ac1ecdb295 100644
--- a/source/blender/python/api2_2x/sceneSequence.h
+++ b/source/blender/python/api2_2x/sceneSequence.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Michel Selten
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_SEQUENCE_H
diff --git a/source/blender/python/api2_2x/sceneTimeLine.c b/source/blender/python/api2_2x/sceneTimeLine.c
index ab74115574e..7e88ed00ffb 100644
--- a/source/blender/python/api2_2x/sceneTimeLine.c
+++ b/source/blender/python/api2_2x/sceneTimeLine.c
@@ -1,14 +1,11 @@
/* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Joilnen Leite
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <BLI_blenlib.h>
diff --git a/source/blender/python/api2_2x/sceneTimeLine.h b/source/blender/python/api2_2x/sceneTimeLine.h
index ffeff1ef3b7..b2255441b53 100644
--- a/source/blender/python/api2_2x/sceneTimeLine.h
+++ b/source/blender/python/api2_2x/sceneTimeLine.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joilnen Leite
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_TIMELINE_H
diff --git a/source/blender/python/api2_2x/vector.c b/source/blender/python/api2_2x/vector.c
index 2e13122f09f..33ca993fb49 100644
--- a/source/blender/python/api2_2x/vector.c
+++ b/source/blender/python/api2_2x/vector.c
@@ -1,14 +1,11 @@
/*
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Willian P. Germano & Joseph Gilbert, Ken Hughes
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "Mathutils.h"
@@ -168,7 +165,7 @@ PyObject *Vector_Resize4D(VectorObject * self)
extract a quaternion from the vector and the track and up axis */
PyObject *Vector_ToTrackQuat( VectorObject * self, PyObject * args )
{
- float vec[3];
+ float vec[3], quat[4];
char *strack, *sup;
short track = 2, up = 1;
@@ -271,7 +268,9 @@ PyObject *Vector_ToTrackQuat( VectorObject * self, PyObject * args )
vec[1] = -self->vec[1];
vec[2] = -self->vec[2];
- return newQuaternionObject(vectoquat(vec, track, up), Py_NEW);
+ vectoquat(vec, track, up, quat);
+
+ return newQuaternionObject(quat, Py_NEW);
}
diff --git a/source/blender/python/api2_2x/vector.h b/source/blender/python/api2_2x/vector.h
index 3f58d9fa6d5..a86f2ddfe42 100644
--- a/source/blender/python/api2_2x/vector.h
+++ b/source/blender/python/api2_2x/vector.h
@@ -1,14 +1,11 @@
/* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): Willian P. Germano & Joseph Gilbert
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/python/api2_2x/windowTheme.c b/source/blender/python/api2_2x/windowTheme.c
index 6a27d59436e..ba231e9cb57 100644
--- a/source/blender/python/api2_2x/windowTheme.c
+++ b/source/blender/python/api2_2x/windowTheme.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "windowTheme.h" /*This must come first*/
@@ -252,6 +249,7 @@ static int ThemeSpace_setAttr( BPy_ThemeSpace * self, char *name,
ELSEIF_TSP_RGBA( edge_select )
ELSEIF_TSP_RGBA( edge_seam )
ELSEIF_TSP_RGBA( edge_sharp )
+ ELSEIF_TSP_RGBA( editmesh_active )
ELSEIF_TSP_RGBA( edge_facesel )
ELSEIF_TSP_RGBA( face )
ELSEIF_TSP_RGBA( face_select )
diff --git a/source/blender/python/api2_2x/windowTheme.h b/source/blender/python/api2_2x/windowTheme.h
index 761d509724d..352a15e8c0e 100644
--- a/source/blender/python/api2_2x/windowTheme.h
+++ b/source/blender/python/api2_2x/windowTheme.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian P. Germano
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef EXPP_WINDOWTHEME_H
diff --git a/source/blender/quicktime/CMakeLists.txt b/source/blender/quicktime/CMakeLists.txt
index afaaa35cac7..95969878cf1 100644
--- a/source/blender/quicktime/CMakeLists.txt
+++ b/source/blender/quicktime/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC apple/quicktime_import.c apple/quicktime_export.c)
diff --git a/source/blender/quicktime/Makefile b/source/blender/quicktime/Makefile
index c71ebc4325d..3d8ab2f0adc 100644
--- a/source/blender/quicktime/Makefile
+++ b/source/blender/quicktime/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/quicktime/apple/Makefile b/source/blender/quicktime/apple/Makefile
index 4620714563e..40a353243a6 100644
--- a/source/blender/quicktime/apple/Makefile
+++ b/source/blender/quicktime/apple/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/quicktime/apple/quicktime_export.c b/source/blender/quicktime/apple/quicktime_export.c
index d6c4d33a82f..736bb4dd584 100644
--- a/source/blender/quicktime/apple/quicktime_export.c
+++ b/source/blender/quicktime/apple/quicktime_export.c
@@ -5,14 +5,11 @@
*
* Code to create QuickTime Movies with Blender
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): Stefan Gartner (sgefant)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_QUICKTIME
@@ -311,6 +308,7 @@ static void QT_EndCreateMyVideoTrack(void)
static void QT_StartAddVideoSamplesToMedia (const Rect *trackFrame, int rectx, int recty)
{
+ SCTemporalSettings gTemporalSettings;
OSErr err = noErr;
qtexport->ibuf = IMB_allocImBuf (rectx, recty, 32, IB_rect, 0);
@@ -329,7 +327,18 @@ static void QT_StartAddVideoSamplesToMedia (const Rect *trackFrame, int rectx, i
SCDefaultPixMapSettings (qtdata->theComponent, qtexport->thePixMap, true);
- SCSetInfo(qtdata->theComponent, scTemporalSettingsType, &qtdata->gTemporalSettings);
+ // workaround for crash with H.264, which requires an upgrade to
+ // the new callback based api for proper encoding, but that's not
+ // really compatible with rendering out frames sequentially
+ gTemporalSettings = qtdata->gTemporalSettings;
+ if(qtdata->gSpatialSettings.codecType == kH264CodecType) {
+ if(gTemporalSettings.temporalQuality != codecMinQuality) {
+ fprintf(stderr, "Only minimum quality compression supported for QuickTime H.264.\n");
+ gTemporalSettings.temporalQuality = codecMinQuality;
+ }
+ }
+
+ SCSetInfo(qtdata->theComponent, scTemporalSettingsType, &gTemporalSettings);
SCSetInfo(qtdata->theComponent, scSpatialSettingsType, &qtdata->gSpatialSettings);
SCSetInfo(qtdata->theComponent, scDataRateSettingsType, &qtdata->aDataRateSetting);
@@ -419,7 +428,7 @@ void makeqtstring (char *string) {
if (string==0) return;
strcpy(string, G.scene->r.pic);
- BLI_convertstringcode(string, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(string, G.sce);
BLI_make_existing_file(string);
@@ -573,13 +582,13 @@ static void check_renderbutton_framerate(void) {
CheckError( err, "SCSetInfo error" );
if(qtdata->gTemporalSettings.frameRate == 1571553) { // 23.98 fps
- qtdata->kVideoTimeScale = 2400;
+ qtdata->kVideoTimeScale = 24000;
qtdata->duration = 1001;
} else if (qtdata->gTemporalSettings.frameRate == 1964113) { // 29.97 fps
- qtdata->kVideoTimeScale = 3000;
+ qtdata->kVideoTimeScale = 30000;
qtdata->duration = 1001;
} else if (qtdata->gTemporalSettings.frameRate == 3928227) { // 59.94 fps
- qtdata->kVideoTimeScale = 6000;
+ qtdata->kVideoTimeScale = 60000;
qtdata->duration = 1001;
} else {
qtdata->kVideoTimeScale = (qtdata->gTemporalSettings.frameRate >> 16) * 100;
@@ -648,13 +657,13 @@ int get_qtcodec_settings(void)
G.scene->r.frs_sec = 24;
G.scene->r.frs_sec_base = 1.001;
} else if (qtdata->gTemporalSettings.frameRate == 1964113) { // 29.97 fps
- qtdata->kVideoTimeScale = 3000;
+ qtdata->kVideoTimeScale = 30000;
qtdata->duration = 1001;
G.scene->r.frs_sec = 30;
G.scene->r.frs_sec_base = 1.001;
} else if (qtdata->gTemporalSettings.frameRate == 3928227) { // 59.94 fps
- qtdata->kVideoTimeScale = 6000;
+ qtdata->kVideoTimeScale = 60000;
qtdata->duration = 1001;
G.scene->r.frs_sec = 60;
@@ -662,7 +671,7 @@ int get_qtcodec_settings(void)
} else {
double fps = qtdata->gTemporalSettings.frameRate;
- qtdata->kVideoTimeScale = 600;
+ qtdata->kVideoTimeScale = 60000;
qtdata->duration = qtdata->kVideoTimeScale / (qtdata->gTemporalSettings.frameRate / 65536);
if ((qtdata->gTemporalSettings.frameRate & 0xffff) == 0) {
diff --git a/source/blender/quicktime/apple/quicktime_import.c b/source/blender/quicktime/apple/quicktime_import.c
index 862b20b5260..5a3c76b9d6f 100644
--- a/source/blender/quicktime/apple/quicktime_import.c
+++ b/source/blender/quicktime/apple/quicktime_import.c
@@ -5,14 +5,11 @@
*
* Code to use Quicktime to load images/movies as texture.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): Stefan Gartner (sgefant)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_QUICKTIME
diff --git a/source/blender/quicktime/quicktime_export.h b/source/blender/quicktime/quicktime_export.h
index 5962ae3d713..8a752f9b251 100644
--- a/source/blender/quicktime/quicktime_export.h
+++ b/source/blender/quicktime/quicktime_export.h
@@ -1,14 +1,11 @@
/* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __QUICKTIME_EXPORT_H__
diff --git a/source/blender/quicktime/quicktime_import.h b/source/blender/quicktime/quicktime_import.h
index 58f20e4bf16..1444827e12e 100644
--- a/source/blender/quicktime/quicktime_import.h
+++ b/source/blender/quicktime/quicktime_import.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/radiosity/CMakeLists.txt b/source/blender/radiosity/CMakeLists.txt
index 14805f5bb8d..36e9ad19770 100644
--- a/source/blender/radiosity/CMakeLists.txt
+++ b/source/blender/radiosity/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/source/*.c)
diff --git a/source/blender/radiosity/Makefile b/source/blender/radiosity/Makefile
index 9bbb20c3db4..91a13e2fd57 100644
--- a/source/blender/radiosity/Makefile
+++ b/source/blender/radiosity/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Makes module object directory and bounces make to subdirectories.
diff --git a/source/blender/radiosity/extern/include/radio.h b/source/blender/radiosity/extern/include/radio.h
index 1bdd847930d..b50560438fb 100644
--- a/source/blender/radiosity/extern/include/radio.h
+++ b/source/blender/radiosity/extern/include/radio.h
@@ -7,15 +7,12 @@
$Id$
- ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ ***** BEGIN GPL LICENSE BLOCK *****
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version. The Blender
- Foundation also sells licenses for use in proprietary software under
- the Blender License. See http://www.blender.org/BL/ for information
- about this.
+ of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -33,7 +30,7 @@
Contributor(s): none yet.
- ***** END GPL/BL DUAL LICENSE BLOCK *****
+ ***** END GPL LICENSE BLOCK *****
*/
#ifndef RADIO_H
diff --git a/source/blender/radiosity/extern/include/radio_types.h b/source/blender/radiosity/extern/include/radio_types.h
index c9a0726e0d8..342e122cf36 100644
--- a/source/blender/radiosity/extern/include/radio_types.h
+++ b/source/blender/radiosity/extern/include/radio_types.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* #include "misc_util.h" */ /* for listbase...*/
diff --git a/source/blender/radiosity/intern/Makefile b/source/blender/radiosity/intern/Makefile
index fde495bed85..456b51cc56e 100644
--- a/source/blender/radiosity/intern/Makefile
+++ b/source/blender/radiosity/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Makes module object directory and bounces make to subdirectories.
diff --git a/source/blender/radiosity/intern/source/Makefile b/source/blender/radiosity/intern/source/Makefile
index 7791866eeaa..19768c959c7 100644
--- a/source/blender/radiosity/intern/source/Makefile
+++ b/source/blender/radiosity/intern/source/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# radiosity uses the render lib
#
diff --git a/source/blender/radiosity/intern/source/raddisplay.c b/source/blender/radiosity/intern/source/raddisplay.c
index dcd53b61f46..43860c2a9ae 100644
--- a/source/blender/radiosity/intern/source/raddisplay.c
+++ b/source/blender/radiosity/intern/source/raddisplay.c
@@ -1,14 +1,11 @@
/* ***************************************
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/radiosity/intern/source/radfactors.c b/source/blender/radiosity/intern/source/radfactors.c
index d2d1b581ae8..8c89e806034 100644
--- a/source/blender/radiosity/intern/source/radfactors.c
+++ b/source/blender/radiosity/intern/source/radfactors.c
@@ -1,14 +1,11 @@
/* ***************************************
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/radiosity/intern/source/radio.c b/source/blender/radiosity/intern/source/radio.c
index 8d08632aedb..aff07ebe9ef 100644
--- a/source/blender/radiosity/intern/source/radio.c
+++ b/source/blender/radiosity/intern/source/radio.c
@@ -1,14 +1,11 @@
/* ***************************************
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/radiosity/intern/source/radnode.c b/source/blender/radiosity/intern/source/radnode.c
index 168ad2de725..5517a22eb93 100644
--- a/source/blender/radiosity/intern/source/radnode.c
+++ b/source/blender/radiosity/intern/source/radnode.c
@@ -1,14 +1,11 @@
/* ***************************************
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/radiosity/intern/source/radpostprocess.c b/source/blender/radiosity/intern/source/radpostprocess.c
index ec2de5f8712..a7dae59c5f0 100644
--- a/source/blender/radiosity/intern/source/radpostprocess.c
+++ b/source/blender/radiosity/intern/source/radpostprocess.c
@@ -1,14 +1,11 @@
/* ***************************************
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/radiosity/intern/source/radpreprocess.c b/source/blender/radiosity/intern/source/radpreprocess.c
index 0fef1414482..5f8a39786c1 100644
--- a/source/blender/radiosity/intern/source/radpreprocess.c
+++ b/source/blender/radiosity/intern/source/radpreprocess.c
@@ -1,14 +1,11 @@
/* ***************************************
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/radiosity/intern/source/radrender.c b/source/blender/radiosity/intern/source/radrender.c
index 52e2b46d506..e5ef1e9a4a2 100644
--- a/source/blender/radiosity/intern/source/radrender.c
+++ b/source/blender/radiosity/intern/source/radrender.c
@@ -1,14 +1,11 @@
/* ***************************************
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* radrender.c, aug 2003
@@ -99,7 +96,7 @@ static void findshoot_rr(Render *re, VlakRen **shoot_p, RadFace **shootrf_p)
for(obr=re->objecttable.first; obr; obr=obr->next) {
for(a=0; a<obr->totvlak; a++) {
if((a & 255)==0) vlr= obr->vlaknodes[a>>8].vlak; else vlr++;
- if((radface=RE_vlakren_get_radface(obr, vlr, 0))) {
+ if((radface=RE_vlakren_get_radface(obr, vlr, 0)) && *radface) {
rf= *radface;
rf->flag &= ~RAD_SHOOT;
@@ -121,6 +118,7 @@ static void findshoot_rr(Render *re, VlakRen **shoot_p, RadFace **shootrf_p)
if(maxenergy<RG.convergence) {
*shoot_p= NULL;
*shootrf_p= NULL;
+ return;
}
shootrf->flag |= RAD_SHOOT;
}
@@ -141,7 +139,7 @@ static void backface_test_rr(Render *re, VlakRen *shoot, RadFace *shootrf)
for(obr=re->objecttable.first; obr; obr=obr->next) {
for(a=0; a<obr->totvlak; a++) {
if((a & 255)==0) vlr= obr->vlaknodes[a>>8].vlak; else vlr++;
- if(vlr != shoot && (radface=RE_vlakren_get_radface(obr, vlr, 0))) {
+ if(vlr != shoot && (radface=RE_vlakren_get_radface(obr, vlr, 0)) && *radface) {
rf= *radface;
VecSubf(tvec, shootrf->cent, rf->cent);
@@ -164,7 +162,7 @@ static void clear_backface_test_rr(Render *re)
for(a=0; a<obr->totvlak; a++) {
if((a & 255)==0) vlr= obr->vlaknodes[a>>8].vlak; else vlr++;
- if((radface=RE_vlakren_get_radface(obr, vlr, 0))) {
+ if((radface=RE_vlakren_get_radface(obr, vlr, 0)) && *radface) {
rf= *radface;
rf->flag &= ~RAD_BACKFACE;
}
@@ -224,7 +222,7 @@ static void makeformfactors_rr(Render *re, VlakRen *shoot, RadFace *shootrf)
for(a=0; a<obr->totvlak; a++) {
if((a & 255)==0) vlr= obr->vlaknodes[a>>8].vlak; else vlr++;
- if((radface=RE_vlakren_get_radface(obr, vlr, 0))) {
+ if((radface=RE_vlakren_get_radface(obr, vlr, 0)) && *radface) {
rf= *radface;
if(*fp!=0.0 && rf->area!=0.0) {
*fp *= shootrf->area/rf->area;
@@ -255,7 +253,7 @@ static void applyformfactors_rr(Render *re, VlakRen *shoot, RadFace *shootrf)
for(a=0; a<obr->totvlak; a++) {
if((a & 255)==0) vlr= obr->vlaknodes[a>>8].vlak; else vlr++;
- if((radface=RE_vlakren_get_radface(obr, vlr, 0))) {
+ if((radface=RE_vlakren_get_radface(obr, vlr, 0)) && *radface) {
rf= *radface;
if(*fp!= 0.0) {
@@ -448,7 +446,7 @@ static void make_vertex_rad_values(Render *re)
for(a=0; a<obr->totvlak; a++) {
if((a & 255)==0) vlr= obr->vlaknodes[a>>8].vlak; else vlr++;
- if((radface=RE_vlakren_get_radface(obr, vlr, 0))) {
+ if((radface=RE_vlakren_get_radface(obr, vlr, 0)) && *radface) {
rf= *radface;
/* apply correction */
diff --git a/source/blender/readblenfile/BLO_readblenfile.h b/source/blender/readblenfile/BLO_readblenfile.h
index d1b89d8dc97..01de3c77f01 100644
--- a/source/blender/readblenfile/BLO_readblenfile.h
+++ b/source/blender/readblenfile/BLO_readblenfile.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/readblenfile/CMakeLists.txt b/source/blender/readblenfile/CMakeLists.txt
index 491d0fbaaea..dc4a8f5636d 100644
--- a/source/blender/readblenfile/CMakeLists.txt
+++ b/source/blender/readblenfile/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.c)
diff --git a/source/blender/readblenfile/Makefile b/source/blender/readblenfile/Makefile
index 0db2f2aa3b5..d291cb84315 100644
--- a/source/blender/readblenfile/Makefile
+++ b/source/blender/readblenfile/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/readblenfile/intern/BLO_readblenfile.c b/source/blender/readblenfile/intern/BLO_readblenfile.c
index 8199c83c3ef..6e5bf149c7a 100644
--- a/source/blender/readblenfile/intern/BLO_readblenfile.c
+++ b/source/blender/readblenfile/intern/BLO_readblenfile.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
/**
diff --git a/source/blender/readblenfile/intern/Makefile b/source/blender/readblenfile/intern/Makefile
index fa9875b8403..54316903f23 100644
--- a/source/blender/readblenfile/intern/Makefile
+++ b/source/blender/readblenfile/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/readblenfile/stub/BLO_readblenfileSTUB.c b/source/blender/readblenfile/stub/BLO_readblenfileSTUB.c
index d0e7cd9a117..5d1c7e791d9 100644
--- a/source/blender/readblenfile/stub/BLO_readblenfileSTUB.c
+++ b/source/blender/readblenfile/stub/BLO_readblenfileSTUB.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/readblenfile/stub/Makefile b/source/blender/readblenfile/stub/Makefile
index ed96e56b8af..a2b0fe88f6a 100644
--- a/source/blender/readblenfile/stub/Makefile
+++ b/source/blender/readblenfile/stub/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/readblenfile/test/Makefile b/source/blender/readblenfile/test/Makefile
index 235abad36b5..50f50f5c54c 100644
--- a/source/blender/readblenfile/test/Makefile
+++ b/source/blender/readblenfile/test/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/readblenfile/test/test.c b/source/blender/readblenfile/test/test.c
index 5b2a194e0e0..c8fb25eaa61 100644
--- a/source/blender/readblenfile/test/test.c
+++ b/source/blender/readblenfile/test/test.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h> // strlen
#include "BLO_readblenfile.h"
diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt
index 84e9c91e570..b543dff49ff 100644
--- a/source/blender/render/CMakeLists.txt
+++ b/source/blender/render/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/source/*.c)
diff --git a/source/blender/render/Makefile b/source/blender/render/Makefile
index 5d8fbdd743f..11ddbad0b94 100644
--- a/source/blender/render/Makefile
+++ b/source/blender/render/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index ddfe2c544ab..d8f6836005b 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -38,6 +38,7 @@ struct Scene;
struct RenderData;
struct NodeBlurData;
struct Object;
+struct bNodeTree;
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
/* this include is what is exposed of render to outside world */
@@ -152,7 +153,7 @@ struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name)
float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype);
/* obligatory initialize call, disprect is optional */
-void RE_InitState (struct Render *re, struct RenderData *rd, int winx, int winy, rcti *disprect);
+void RE_InitState (struct Render *re, struct Render *source, struct RenderData *rd, int winx, int winy, rcti *disprect);
/* use this to change disprect of active render */
void RE_SetDispRect (struct Render *re, rcti *disprect);
@@ -187,6 +188,9 @@ void RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode);
void RE_WriteRenderResult(RenderResult *rr, char *filename, int compress);
struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty);
+/* do a full sample buffer compo */
+void RE_MergeFullSample(struct Render *re, struct Scene *sce, struct bNodeTree *ntree);
+
/* ancient stars function... go away! */
void RE_make_stars(struct Render *re, void (*initfunc)(void),
void (*vertexfunc)(float*), void (*termfunc)(void));
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index e082225c5ea..e8403053e0b 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -47,7 +47,7 @@ typedef struct ShadeResult
{
float combined[4];
float col[4];
- float alpha, mist;
+ float alpha, mist, z;
float diff[3]; /* no ramps, shadow, etc */
float spec[3];
float shad[3];
@@ -134,7 +134,7 @@ typedef struct ShadeInput
/* texture coordinates */
float lo[3], gl[3], ref[3], orn[3], winco[3], sticky[3], vcol[4], rad[3];
float refcol[4], displace[3];
- float strandco, tang[3], stress, winspeed[4];
+ float strandco, tang[3], nmaptang[3], stress, winspeed[4];
float duplilo[3], dupliuv[3];
ShadeInputUV uv[8]; /* 8 = MAX_MTFACE */
diff --git a/source/blender/render/intern/Makefile b/source/blender/render/intern/Makefile
index ee9969a76c8..859a813bd2f 100644
--- a/source/blender/render/intern/Makefile
+++ b/source/blender/render/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/render/intern/include/envmap.h b/source/blender/render/intern/include/envmap.h
index 32d72555ca4..cbaf329cc75 100644
--- a/source/blender/render/intern/include/envmap.h
+++ b/source/blender/render/intern/include/envmap.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef ENVMAP_EXT_H
diff --git a/source/blender/render/intern/include/gammaCorrectionTables.h b/source/blender/render/intern/include/gammaCorrectionTables.h
index 3d0928f84a3..e792d3ffc4a 100644
--- a/source/blender/render/intern/include/gammaCorrectionTables.h
+++ b/source/blender/render/intern/include/gammaCorrectionTables.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef GAMMACORRECTIONTABLES_H
diff --git a/source/blender/render/intern/include/initrender.h b/source/blender/render/intern/include/initrender.h
index 9a94d193990..0bff7b91acf 100644
--- a/source/blender/render/intern/include/initrender.h
+++ b/source/blender/render/intern/include/initrender.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef INITRENDER_H
diff --git a/source/blender/render/intern/include/pixelblending.h b/source/blender/render/intern/include/pixelblending.h
index 04c5a3977a3..f7f4bc76eae 100644
--- a/source/blender/render/intern/include/pixelblending.h
+++ b/source/blender/render/intern/include/pixelblending.h
@@ -35,6 +35,8 @@
*/
void add_filt_fmask(unsigned int mask, float *col, float *rowbuf, int row_w);
void add_filt_fmask_pixsize(unsigned int mask, float *in, float *rowbuf, int row_w, int pixsize);
+void add_filt_fmask_coord(float filt[][3], float *col, float *rowbuf, int row_w, int col_h, int x, int y);
+void mask_array(unsigned int mask, float filt[][3]);
/**
* Alpha-over blending for floats.
diff --git a/source/blender/render/intern/include/pixelshading.h b/source/blender/render/intern/include/pixelshading.h
index d2235784a59..ee7199a4295 100644
--- a/source/blender/render/intern/include/pixelshading.h
+++ b/source/blender/render/intern/include/pixelshading.h
@@ -45,7 +45,7 @@
* mask is pixel coverage in bits
* @return pointer to the object
*/
-void shadeHaloFloat(HaloRen *har,
+int shadeHaloFloat(HaloRen *har,
float *col, int zz,
float dist, float xn,
float yn, short flarec);
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 7b68552e5fb..c2d2ea96745 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -64,8 +64,10 @@ typedef struct SampleTables
typedef struct QMCSampler
{
+ struct QMCSampler *next, *prev;
int type;
int tot;
+ int used;
double *samp2d;
double offs[BLENDER_MAX_THREADS][2];
} QMCSampler;
@@ -85,6 +87,7 @@ typedef struct RenderPart
int *recto; /* object table for objects */
int *rectp; /* polygon index table */
int *rectz; /* zbuffer */
+ int *rectmask; /* negative zmask */
long *rectdaps; /* delta acum buffer for pixel structs */
int *rectbacko; /* object table for backside sss */
int *rectbackp; /* polygon index table for backside sss */
@@ -149,7 +152,10 @@ struct Render
/* samples */
SampleTables *samples;
float jit[32][2];
- QMCSampler *qsa;
+ ListBase *qmcsamplers;
+
+ /* shadow counter, detect shadow-reuse for shaders */
+ int shadowsamplenr[BLENDER_MAX_THREADS];
/* scene, and its full copy of renderdata and world */
Scene *scene;
@@ -269,12 +275,13 @@ typedef struct ObjectInstanceRen {
ObjectRen *obr;
Object *ob, *par;
- int index, psysindex;
+ int index, psysindex, lay;
- float mat[4][4], imat[3][3];
+ float mat[4][4], nmat[3][3]; /* nmat is inverse mat tranposed */
short flag;
float dupliorco[3], dupliuv[2];
+ float (*duplitexmat)[4];
float *vectors;
int totvector;
@@ -450,7 +457,6 @@ typedef struct LampRen {
struct ShadBuf *shb;
float *jitter;
- QMCSampler *qsa;
float imat[3][3];
float spottexfac;
@@ -491,6 +497,8 @@ typedef struct LampRen {
#define R_LAMPHALO 8
#define R_GLOB_NOPUNOFLIP 16
#define R_NEED_TANGENT 32
+#define R_SKIP_MULTIRES 64
+#define R_BAKE_TRACE 128
/* vlakren->flag (vlak = face in dutch) char!!! */
#define R_SMOOTH 1
@@ -516,6 +524,7 @@ typedef struct LampRen {
#define R_DUPLI_TRANSFORMED 1
#define R_ENV_TRANSFORMED 2
#define R_TRANSFORMED (1|2)
+#define R_NEED_VECTORS 4
#endif /* RENDER_TYPES_H */
diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h
index 4ca644c6381..4b28529a147 100644
--- a/source/blender/render/intern/include/rendercore.h
+++ b/source/blender/render/intern/include/rendercore.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef RENDERCORE_H
@@ -40,8 +37,8 @@
/* vector defines */
-#define CROSS(dest, a, b) dest[0]= a[1] * b[2] - a[2] * b[1]; dest[1]= a[2] * b[0] - a[0] * b[2]; dest[2]= a[0] * b[1] - a[1] * b[0]
-#define VECMUL(dest, f) dest[0]*= f; dest[1]*= f; dest[2]*= f
+#define CROSS(dest, a, b) { dest[0]= a[1] * b[2] - a[2] * b[1]; dest[1]= a[2] * b[0] - a[0] * b[2]; dest[2]= a[0] * b[1] - a[1] * b[0]; }
+#define VECMUL(dest, f) { dest[0]*= f; dest[1]*= f; dest[2]*= f; }
struct HaloRen;
struct ShadeInput;
@@ -57,7 +54,7 @@ struct ListBase;
typedef struct PixStr
{
struct PixStr *next;
- int obi, facenr, z;
+ int obi, facenr, z, maskz;
unsigned short mask;
short shadfac;
} PixStr;
@@ -104,9 +101,7 @@ extern void ray_trace(ShadeInput *, ShadeResult *);
extern void ray_ao(ShadeInput *, float *);
extern void init_jitter_plane(LampRen *lar);
extern void init_ao_sphere(struct World *wrld);
-extern void init_lamp_hammersley(LampRen *lar);
-extern void free_lamp_qmcsampler(LampRen *lar);
-extern void init_render_hammersley(Render *re);
+extern void init_render_qmcsampler(Render *re);
extern void free_render_qmcsampler(Render *re);
#endif /* RENDER_EXT_H */
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h
index a204aa7876b..dc28eae1cc2 100644
--- a/source/blender/render/intern/include/renderdatabase.h
+++ b/source/blender/render/intern/include/renderdatabase.h
@@ -64,6 +64,7 @@ typedef struct VlakTableNode {
struct MCol *mcol;
int totmtface, totmcol;
float *surfnor;
+ float *tangent;
struct RadFace **radface;
} VlakTableNode;
@@ -98,7 +99,7 @@ struct HaloRen *RE_inithalo_particle(struct Render *re, struct ObjectRen *obr, s
struct StrandBuffer *RE_addStrandBuffer(struct ObjectRen *obr, int totvert);
struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex, int lay);
-struct ObjectInstanceRen *RE_addRenderInstance(struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par, int index, int psysindex, float mat[][4]);
+struct ObjectInstanceRen *RE_addRenderInstance(struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par, int index, int psysindex, float mat[][4], int lay);
void RE_makeRenderInstances(struct Render *re);
void RE_instanceTransformNormal(struct ObjectInstanceRen *obi, float *nor, float *tnor);
@@ -112,6 +113,7 @@ float *RE_vertren_get_winspeed(struct ObjectInstanceRen *obi, struct VertRen *ve
struct MTFace *RE_vlakren_get_tface(struct ObjectRen *obr, VlakRen *ren, int n, char **name, int verify);
struct MCol *RE_vlakren_get_mcol(struct ObjectRen *obr, VlakRen *ren, int n, char **name, int verify);
float *RE_vlakren_get_surfnor(struct ObjectRen *obr, VlakRen *ren, int verify);
+float *RE_vlakren_get_nmap_tangent(struct ObjectRen *obr, VlakRen *ren, int verify);
RadFace **RE_vlakren_get_radface(struct ObjectRen *obr, VlakRen *ren, int verify);
int RE_vlakren_get_normal(struct Render *re, struct ObjectInstanceRen *obi, struct VlakRen *vlr, float *nor);
diff --git a/source/blender/render/intern/include/shadbuf.h b/source/blender/render/intern/include/shadbuf.h
index c5d8f2690c7..7015b4bc1bf 100644
--- a/source/blender/render/intern/include/shadbuf.h
+++ b/source/blender/render/intern/include/shadbuf.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef SHADBUF_EXT_H
@@ -57,7 +54,7 @@ void threaded_makeshadowbufs(struct Render *re);
* @param inp The inproduct between viewvector and ?
*
*/
-float testshadowbuf(struct ShadBuf *shb, float *rco, float *dxco, float *dyco, float inp, float mat_bias);
+float testshadowbuf(struct Render *re, struct ShadBuf *shb, float *rco, float *dxco, float *dyco, float inp, float mat_bias);
/**
* Determines the shadow factor for lamp <lar>, between <p1>
diff --git a/source/blender/render/intern/include/shading.h b/source/blender/render/intern/include/shading.h
index e015309784d..6f1cb8dd7a9 100644
--- a/source/blender/render/intern/include/shading.h
+++ b/source/blender/render/intern/include/shading.h
@@ -47,8 +47,6 @@ typedef struct ShadeSample {
/* could be malloced once */
ShadeInput shi[RE_MAX_OSA];
ShadeResult shr[RE_MAX_OSA];
-
- int samplenr; /* counter, detect shadow-reuse for shaders */
} ShadeSample;
diff --git a/source/blender/render/intern/include/strand.h b/source/blender/render/intern/include/strand.h
index ebe026e3fec..09988125830 100644
--- a/source/blender/render/intern/include/strand.h
+++ b/source/blender/render/intern/include/strand.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Brecht Van Lommel.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef STRAND_H
diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h
index 9175145869c..8e56c4a852f 100644
--- a/source/blender/render/intern/include/texture.h
+++ b/source/blender/render/intern/include/texture.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef TEXTURE_EXT_H
diff --git a/source/blender/render/intern/include/zbuf.h b/source/blender/render/intern/include/zbuf.h
index 2a16bde829b..346ed653977 100644
--- a/source/blender/render/intern/include/zbuf.h
+++ b/source/blender/render/intern/include/zbuf.h
@@ -96,6 +96,7 @@ typedef struct ZSpan {
int *rectz1; /* seconday z buffer for shadowbuffer (2nd closest z) */
int *rectp; /* polygon index buffer */
int *recto; /* object buffer */
+ int *rectmask; /* negative zmask buffer */
APixstr *apixbuf, *curpstr; /* apixbuf for transparent */
APixstrand *curpstrand; /* same for strands */
struct ListBase *apsmbase;
diff --git a/source/blender/render/intern/source/Makefile b/source/blender/render/intern/source/Makefile
index 95835f212e8..a86da71e40d 100644
--- a/source/blender/render/intern/source/Makefile
+++ b/source/blender/render/intern/source/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 7b81acdbc1c..33cad2789c6 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -55,6 +55,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_modifier_types.h"
+#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
#include "DNA_object_fluidsim.h"
@@ -451,34 +452,8 @@ static void calc_edge_stress(Render *re, ObjectRen *obr, Mesh *me)
MEM_freeN(accum);
}
-void tangent_from_uv(float *uv1, float *uv2, float *uv3, float *co1, float *co2, float *co3, float *n, float *tang)
-{
- float tangv[3], ct[3], e1[3], e2[3], s1, t1, s2, t2, det;
-
- s1= uv2[0] - uv1[0];
- s2= uv3[0] - uv1[0];
- t1= uv2[1] - uv1[1];
- t2= uv3[1] - uv1[1];
- det= 1.0f / (s1 * t2 - s2 * t1);
-
- /* normals in render are inversed... */
- VecSubf(e1, co1, co2);
- VecSubf(e2, co1, co3);
- tang[0] = (t2*e1[0] - t1*e2[0])*det;
- tang[1] = (t2*e1[1] - t1*e2[1])*det;
- tang[2] = (t2*e1[2] - t1*e2[2])*det;
- tangv[0] = (s1*e2[0] - s2*e1[0])*det;
- tangv[1] = (s1*e2[1] - s2*e1[1])*det;
- tangv[2] = (s1*e2[2] - s2*e1[2])*det;
- Crossf(ct, tang, tangv);
-
- /* check flip */
- if ((ct[0]*n[0] + ct[1]*n[1] + ct[2]*n[2]) < 0.0f)
- VecMulf(tang, -1.0f);
-}
-
/* gets tangent from tface or orco */
-static void calc_tangent_vector(ObjectRen *obr, VlakRen *vlr)
+static void calc_tangent_vector(ObjectRen *obr, VertexTangent **vtangents, MemArena *arena, VlakRen *vlr, int do_nmap_tangent, int do_tangent)
{
MTFace *tface= RE_vlakren_get_tface(obr, vlr, obr->actmtface, NULL, 0);
VertRen *v1=vlr->v1, *v2=vlr->v2, *v3=vlr->v3, *v4=vlr->v4;
@@ -504,30 +479,55 @@ static void calc_tangent_vector(ObjectRen *obr, VlakRen *vlr)
tangent_from_uv(uv1, uv2, uv3, v1->co, v2->co, v3->co, vlr->n, tang);
- tav= RE_vertren_get_tangent(obr, v1, 1);
- VECADD(tav, tav, tang);
- tav= RE_vertren_get_tangent(obr, v2, 1);
- VECADD(tav, tav, tang);
- tav= RE_vertren_get_tangent(obr, v3, 1);
- VECADD(tav, tav, tang);
-
- if(v4) {
- tangent_from_uv(uv1, uv3, uv4, v1->co, v3->co, v4->co, vlr->n, tang);
-
+ if(do_tangent) {
tav= RE_vertren_get_tangent(obr, v1, 1);
VECADD(tav, tav, tang);
- tav= RE_vertren_get_tangent(obr, v3, 1);
+ tav= RE_vertren_get_tangent(obr, v2, 1);
VECADD(tav, tav, tang);
- tav= RE_vertren_get_tangent(obr, v4, 1);
+ tav= RE_vertren_get_tangent(obr, v3, 1);
VECADD(tav, tav, tang);
}
+
+ if(do_nmap_tangent) {
+ sum_or_add_vertex_tangent(arena, &vtangents[v1->index], tang, uv1);
+ sum_or_add_vertex_tangent(arena, &vtangents[v2->index], tang, uv2);
+ sum_or_add_vertex_tangent(arena, &vtangents[v3->index], tang, uv3);
+ }
+
+ if(v4) {
+ tangent_from_uv(uv1, uv3, uv4, v1->co, v3->co, v4->co, vlr->n, tang);
+
+ if(do_tangent) {
+ tav= RE_vertren_get_tangent(obr, v1, 1);
+ VECADD(tav, tav, tang);
+ tav= RE_vertren_get_tangent(obr, v3, 1);
+ VECADD(tav, tav, tang);
+ tav= RE_vertren_get_tangent(obr, v4, 1);
+ VECADD(tav, tav, tang);
+ }
+
+ if(do_nmap_tangent) {
+ sum_or_add_vertex_tangent(arena, &vtangents[v1->index], tang, uv1);
+ sum_or_add_vertex_tangent(arena, &vtangents[v3->index], tang, uv3);
+ sum_or_add_vertex_tangent(arena, &vtangents[v4->index], tang, uv4);
+ }
+ }
}
-static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent)
+static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent, int do_nmap_tangent)
{
+ MemArena *arena= NULL;
+ VertexTangent **vtangents= NULL;
int a;
+ if(do_nmap_tangent) {
+ arena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
+ BLI_memarena_use_calloc(arena);
+
+ vtangents= MEM_callocN(sizeof(VertexTangent*)*obr->totvert, "VertexTangent");
+ }
+
/* clear all vertex normals */
for(a=0; a<obr->totvert; a++) {
VertRen *ver= RE_findOrAddVert(obr, a);
@@ -600,10 +600,10 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent)
v3->n[2] +=fac3*vlr->n[2];
}
- if(do_tangent) {
+ if(do_nmap_tangent || do_tangent) {
/* tangents still need to be calculated for flat faces too */
/* weighting removed, they are not vertexnormals */
- calc_tangent_vector(obr, vlr);
+ calc_tangent_vector(obr, vtangents, arena, vlr, do_nmap_tangent, do_tangent);
}
}
@@ -622,6 +622,30 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent)
if(f1[0]==0.0 && f1[1]==0.0 && f1[2]==0.0) VECCOPY(f1, vlr->n);
}
}
+
+ if(do_nmap_tangent) {
+ VertRen *v1=vlr->v1, *v2=vlr->v2, *v3=vlr->v3, *v4=vlr->v4;
+ MTFace *tface= RE_vlakren_get_tface(obr, vlr, obr->actmtface, NULL, 0);
+
+ if(tface) {
+ float *vtang, *ftang= RE_vlakren_get_nmap_tangent(obr, vlr, 1);
+
+ vtang= find_vertex_tangent(vtangents[v1->index], tface->uv[0]);
+ VECCOPY(ftang, vtang);
+ Normalize(ftang);
+ vtang= find_vertex_tangent(vtangents[v2->index], tface->uv[1]);
+ VECCOPY(ftang+3, vtang);
+ Normalize(ftang+3);
+ vtang= find_vertex_tangent(vtangents[v3->index], tface->uv[2]);
+ VECCOPY(ftang+6, vtang);
+ Normalize(ftang+6);
+ if(v4) {
+ vtang= find_vertex_tangent(vtangents[v4->index], tface->uv[3]);
+ VECCOPY(ftang+9, vtang);
+ Normalize(ftang+9);
+ }
+ }
+ }
}
/* normalize vertex normals */
@@ -640,12 +664,18 @@ static void calc_vertexnormals(Render *re, ObjectRen *obr, int do_tangent)
}
}
}
+
+
+ if(arena)
+ BLI_memarena_free(arena);
+ if(vtangents)
+ MEM_freeN(vtangents);
}
// NT same as calc_vertexnormals, but dont modify the existing vertex normals
// only recalculate other render data. If this is at some point used for other things than fluidsim,
// this could be made on option for the normal calc_vertexnormals
-static void calc_fluidsimnormals(Render *re, ObjectRen *obr, int do_tangent)
+static void calc_fluidsimnormals(Render *re, ObjectRen *obr, int do_nmap_tangent)
{
int a;
@@ -692,13 +722,13 @@ static void calc_fluidsimnormals(Render *re, ObjectRen *obr, int do_tangent)
}
}
- //if(do_tangent)
+ //if(do_nmap_tangent)
// calc_tangent_vector(obr, vlr, fac1, fac2, fac3, fac4);
}
- if(do_tangent) {
+ if(do_nmap_tangent) {
/* tangents still need to be calculated for flat faces too */
/* weighting removed, they are not vertexnormals */
- calc_tangent_vector(obr, vlr);
+ //calc_tangent_vector(obr, vlr);
}
}
@@ -723,7 +753,7 @@ static void calc_fluidsimnormals(Render *re, ObjectRen *obr, int do_tangent)
for(a=0; a<obr->totvert; a++) {
VertRen *ver= RE_findOrAddVert(obr, a);
Normalize(ver->n);
- if(do_tangent) {
+ if(do_nmap_tangent) {
float *tav= RE_vertren_get_tangent(obr, ver, 0);
if(tav) Normalize(tav);
}
@@ -930,6 +960,8 @@ static float *get_object_orco(Render *re, Object *ob)
orco = make_orco_curve(ob);
} else if (ob->type==OB_SURF) {
orco = make_orco_surf(ob);
+ } else if (ob->type==OB_MBALL) {
+ orco = make_orco_mball(ob);
}
if (orco)
@@ -955,6 +987,26 @@ static void free_mesh_orco_hash(Render *re)
}
}
+static void flag_render_node_material(Render *re, bNodeTree *ntree)
+{
+ bNode *node;
+
+ for(node=ntree->nodes.first; node; node= node->next) {
+ if(node->id) {
+ if(GS(node->id->name)==ID_MA) {
+ Material *ma= (Material *)node->id;
+
+ if(ma->mode & MA_ZTRA)
+ re->flag |= R_ZTRA;
+
+ ma->flag |= MA_IS_USED;
+ }
+ else if(node->type==NODE_GROUP)
+ flag_render_node_material(re, (bNodeTree *)node->id);
+ }
+ }
+}
+
static Material *give_render_material(Render *re, Object *ob, int nr)
{
extern Material defmaterial; /* material.c */
@@ -963,14 +1015,17 @@ static Material *give_render_material(Render *re, Object *ob, int nr)
ma= give_current_material(ob, nr);
if(ma==NULL)
ma= &defmaterial;
- else
- if(ma->mode & MA_ZTRA)
- re->flag |= R_ZTRA;
if(re->r.mode & R_SPEED) ma->texco |= NEED_UV;
+ if(ma->mode & MA_ZTRA)
+ re->flag |= R_ZTRA;
+
/* for light groups */
ma->flag |= MA_IS_USED;
+
+ if(ma->nodetree && ma->use_nodes)
+ flag_render_node_material(re, ma->nodetree);
return ma;
}
@@ -981,7 +1036,7 @@ static Material *give_render_material(Render *re, Object *ob, int nr)
/* future thread problem... */
static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, float *orco, float *surfnor,
- float *uvco, int totuv, float *vec, float *vec1, float ctime,
+ float *uvco, int totuv, MCol *mcol, int totcol, float *vec, float *vec1, float ctime,
int first, int line, int adapt, float adapt_angle, float adapt_pix, int override_uv)
{
static VertRen *v1= NULL, *v2= NULL;
@@ -1103,6 +1158,14 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, flo
mtf->uv[2][1]=mtf->uv[3][1]=1.0f;
}
}
+ if(mcol){
+ for(i=0; i<totcol; i++){
+ MCol *mc;
+ mc=RE_vlakren_get_mcol(obr,vlr,i,NULL,1);
+ mc[0]=mc[1]=mc[2]=mc[3]=mcol[i];
+ mc[0]=mc[1]=mc[2]=mc[3]=mcol[i];
+ }
+ }
}
/* first two vertices of a strand */
else if(first) {
@@ -1219,6 +1282,14 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, flo
mtf->uv[2][1]=mtf->uv[3][1]=(vlr->v3->accum+1.0f)/2.0f;
}
}
+ if(mcol){
+ for(i=0; i<totcol; i++){
+ MCol *mc;
+ mc=RE_vlakren_get_mcol(obr,vlr,i,NULL,1);
+ mc[0]=mc[1]=mc[2]=mc[3]=mcol[i];
+ mc[0]=mc[1]=mc[2]=mc[3]=mcol[i];
+ }
+ }
}
}
@@ -1449,7 +1520,8 @@ static void particle_billboard(Render *re, ObjectRen *obr, Material *ma, Object
}
static void render_new_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Material *ma, int path, int first, int line,
float time, float *loc, float *loc1, float *orco, float *surfnor, int totuv, float *uvco,
- float size, int seed, int override_uv, int adapt, float adapt_angle, float adapt_pix)
+ int totcol, MCol *mcol, float size, int seed, int override_uv,
+ int adapt, float adapt_angle, float adapt_pix)
{
HaloRen *har=0;
if(path){
@@ -1460,7 +1532,7 @@ static void render_new_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mat
if(har) har->lay= obr->ob->lay;
}
else
- static_particle_strand(re, obr, ma, orco, surfnor, uvco, totuv, loc, loc1, time, first, line, adapt, adapt_angle, adapt_pix, override_uv);
+ static_particle_strand(re, obr, ma, orco, surfnor, uvco, totuv, mcol, totcol, loc, loc1, time, first, line, adapt, adapt_angle, adapt_pix, override_uv);
}
else{
har= RE_inithalo_particle(re, obr, dm, ma, loc, NULL, orco, uvco, size, 0.0, seed);
@@ -1472,7 +1544,6 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
Object *ob= obr->ob;
Object *tob=0, *bb_ob=re->scene->camera;
Material *ma=0;
- CustomDataLayer *layer;
MTFace *mtface;
ParticleSystemModifierData *psmd;
ParticleSystem *tpsys=0;
@@ -1486,11 +1557,12 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
StrandBound *sbound= 0;
StrandRen *strand=0;
RNG *rng= 0;
+ MCol *mcol= 0;
float loc[3],loc1[3],loc0[3],vel[3],mat[4][4],nmat[3][3],co[3],nor[3],time;
float *orco=0,*surfnor=0,*uvco=0, strandlen=0.0f, curlen=0.0f;
float hasize, pa_size, pa_time, r_tilt, cfra=bsystem_time(ob,(float)CFRA,0.0);
float adapt_angle=0.0, adapt_pix=0.0, random, simplify[2];
- int i, a, k, max_k=0, totpart, totuv=0, override_uv=-1, dosimplify = 0, dosurfacecache = 0;
+ int i, a, k, max_k=0, totpart, totuv=0, totcol=0, override_uv=-1, dosimplify = 0, dosurfacecache = 0;
int path_possible=0, keys_possible=0, baked_keys=0, totchild=psys->totchild;
int seed, path_nbr=0, path=0, orco1=0, adapt=0, uv[3]={0,0,0}, num;
int totface, *origindex = 0;
@@ -1541,6 +1613,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
RE_set_customdata_names(obr, &psmd->dm->faceData);
totuv=CustomData_number_of_layers(&psmd->dm->faceData,CD_MTFACE);
+ totcol=CustomData_number_of_layers(&psmd->dm->faceData,CD_MCOL);
if(ma->texco & TEXCO_UV && totuv) {
uvco = MEM_callocN(totuv*2*sizeof(float),"particle_uvs");
@@ -1551,6 +1624,9 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
}
}
+ if(totcol)
+ mcol = MEM_callocN(totcol*sizeof(MCol),"particle_mcols");
+
if(part->draw_as==PART_DRAW_BB){
int first_uv=CustomData_get_layer_index(&psmd->dm->faceData,CD_MTFACE);
@@ -1723,8 +1799,6 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
num= pa->num;
if(uvco && ELEM(part->from,PART_FROM_FACE,PART_FROM_VOLUME)){
- layer=psmd->dm->faceData.layers + CustomData_get_layer_index(&psmd->dm->faceData,CD_MFACE);
-
for(i=0; i<totuv; i++){
if(num != DMCACHE_NOTFOUND) {
MFace *mface=psmd->dm->getFaceData(psmd->dm,num,CD_MFACE);
@@ -1739,6 +1813,19 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
}
}
}
+ if(mcol && ELEM(part->from,PART_FROM_FACE,PART_FROM_VOLUME)){
+ for(i=0; i<totcol; i++){
+ if(num != DMCACHE_NOTFOUND) {
+ MFace *mface=psmd->dm->getFaceData(psmd->dm,num,CD_MFACE);
+ MCol *mc=(MCol*)CustomData_get_layer_n(&psmd->dm->faceData,CD_MCOL,i);
+ mc+=num*4;
+
+ psys_interpolate_mcol(mc,mface->v4,pa->fuv,mcol+i);
+ }
+ else
+ memset(&mcol[i], 0, sizeof(MCol));
+ }
+ }
pa_size=pa->size;
@@ -1781,8 +1868,6 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,co,nor,0,0,orco,0);
if(uvco){
- layer=psmd->dm->faceData.layers + CustomData_get_layer_index(&psmd->dm->faceData,CD_MFACE);
-
if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
for(i=0; i<totuv; i++){
if(part->childtype==PART_CHILD_FACES){
@@ -1799,14 +1884,60 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
}
}
else if(ELEM(part->from,PART_FROM_FACE,PART_FROM_VOLUME)){
- for(i=0; i<totuv; i++){
- ParticleData *parent = psys->particles+cpa->parent;
- MFace *mface=psmd->dm->getFaceData(psmd->dm,parent->num,CD_MFACE);
+ ParticleData *parent = psys->particles + cpa->parent;
+ num= parent->num_dmcache;
- mtface=(MTFace*)CustomData_get_layer_n(&psmd->dm->faceData,CD_MTFACE,i);
- mtface+=parent->num;
-
- psys_interpolate_uvs(mtface,mface->v4,parent->fuv,uvco+2*i);
+ if(num == DMCACHE_NOTFOUND)
+ if(parent->num < psmd->dm->getNumFaces(psmd->dm))
+ num= parent->num;
+
+ for(i=0; i<totuv; i++) {
+ if(num != DMCACHE_NOTFOUND) {
+ MFace *mface=psmd->dm->getFaceData(psmd->dm,num,CD_MFACE);
+ mtface=(MTFace*)CustomData_get_layer_n(&psmd->dm->faceData,CD_MTFACE,i);
+ mtface+=num;
+ psys_interpolate_uvs(mtface,mface->v4,parent->fuv,uvco+2*i);
+ }
+ else {
+ uvco[2*i]= 0.0f;
+ uvco[2*i + 1]= 0.0f;
+ }
+ }
+ }
+ }
+
+ if(mcol){
+ if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){
+ for(i=0; i<totcol; i++){
+ if(part->childtype==PART_CHILD_FACES){
+ MFace *mface=psmd->dm->getFaceData(psmd->dm,cpa->num,CD_MFACE);
+ MCol *mc=(MCol*)CustomData_get_layer_n(&psmd->dm->faceData,CD_MCOL,i);
+ mc+=cpa->num*4;
+
+ psys_interpolate_mcol(mc,mface->v4,cpa->fuv,mcol+i);
+ }
+ else
+ memset(&mcol[i], 0, sizeof(MCol));
+ }
+ }
+ else if(ELEM(part->from,PART_FROM_FACE,PART_FROM_VOLUME)){
+ ParticleData *parent = psys->particles + cpa->parent;
+ num= parent->num_dmcache;
+
+ if(num == DMCACHE_NOTFOUND)
+ if(parent->num < psmd->dm->getNumFaces(psmd->dm))
+ num= parent->num;
+
+ for(i=0; i<totcol; i++){
+ if(num != DMCACHE_NOTFOUND) {
+ MFace *mface=psmd->dm->getFaceData(psmd->dm,num,CD_MFACE);
+ MCol *mc=(MCol*)CustomData_get_layer_n(&psmd->dm->faceData,CD_MCOL,i);
+ mc+=num*4;
+
+ psys_interpolate_mcol(mc,mface->v4,parent->fuv,mcol+i);
+ }
+ else
+ memset(&mcol[i], 0, sizeof(MCol));
}
}
}
@@ -1857,8 +1988,8 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
*facenum= num;
}
- if(uvco){
- for(i=0; i<totuv; i++){
+ if(uvco) {
+ for(i=0; i<totuv; i++) {
if(i != override_uv) {
float *uv= RE_strandren_get_uv(obr, strand, i, NULL, 1);
@@ -1867,6 +1998,12 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
}
}
}
+ if(mcol) {
+ for(i=0; i<totcol; i++) {
+ MCol *mc= RE_strandren_get_mcol(obr, strand, i, NULL, 1);
+ *mc = mcol[i];
+ }
+ }
sbound->end++;
}
@@ -1918,7 +2055,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
VECADDFAC(loc1,loc,vel,part->draw_line[1]);
render_new_particle(re,obr,psmd->dm,ma,1,0,1,0.0f,loc0,loc1,
- orco,surfnor,totuv,uvco,hasize,seed,override_uv,0,0,0);
+ orco,surfnor,totuv,uvco,totcol,mcol,hasize,seed,override_uv,0,0,0);
}
else if(part->draw_as==PART_DRAW_BB) {
VECCOPY(vel,state.vel);
@@ -1938,13 +2075,13 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
VECSUB(loc0,loc1,loc);
VECADD(loc0,loc1,loc0);
render_new_particle(re,obr,psmd->dm,ma,path,1,0,0.0f,loc1,loc0,
- orco,surfnor,totuv,uvco,hasize,seed,override_uv,
+ orco,surfnor,totuv,uvco,totcol,mcol,hasize,seed,override_uv,
adapt,adapt_angle,adapt_pix);
}
if(path_nbr==0 || k)
render_new_particle(re,obr,psmd->dm,ma,path,0,0,time,loc,loc1,
- orco,surfnor,totuv,uvco,hasize,seed,override_uv,
+ orco,surfnor,totuv,uvco,totcol,mcol,hasize,seed,override_uv,
adapt,adapt_angle,adapt_pix);
VECCOPY(loc1,loc);
@@ -1969,6 +2106,9 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if(uvco)
MEM_freeN(uvco);
+
+ if(mcol)
+ MEM_freeN(mcol);
if(uv_name)
MEM_freeN(uv_name);
@@ -1986,7 +2126,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
}
if(path && (ma->mode_l & MA_TANGENT_STR)==0)
- calc_vertexnormals(re, obr, 0);
+ calc_vertexnormals(re, obr, 0, 0);
return 1;
}
@@ -2047,7 +2187,8 @@ static void make_render_halos(Render *re, ObjectRen *obr, Mesh *me, int totvert,
static int verghalo(const void *a1, const void *a2)
{
- const HaloRen *har1= a1, *har2= a2;
+ const HaloRen *har1= *(const HaloRen**)a1;
+ const HaloRen *har2= *(const HaloRen**)a2;
if(har1->zs < har2->zs) return 1;
else if(har1->zs > har2->zs) return -1;
@@ -2095,11 +2236,11 @@ static short test_for_displace(Render *re, Object *ob)
return 0;
}
-static void displace_render_vert(Render *re, ObjectRen *obr, ShadeInput *shi, VertRen *vr, int vindex, float *scale)
+static void displace_render_vert(Render *re, ObjectRen *obr, ShadeInput *shi, VertRen *vr, int vindex, float *scale, float mat[][4], float imat[][3])
{
MTFace *tface;
short texco= shi->mat->texco;
- float sample=0;
+ float sample=0, displace[3];
char *name;
int i;
@@ -2108,6 +2249,15 @@ static void displace_render_vert(Render *re, ObjectRen *obr, ShadeInput *shi, Ve
/* vertex normal is used for textures type 'col' and 'var' */
VECCOPY(shi->vn, vr->n);
+ if(mat)
+ Mat4MulVecfl(mat, shi->co);
+
+ if(imat) {
+ shi->vn[0]= imat[0][0]*vr->n[0]+imat[0][1]*vr->n[1]+imat[0][2]*vr->n[2];
+ shi->vn[1]= imat[1][0]*vr->n[0]+imat[1][1]*vr->n[1]+imat[1][2]*vr->n[2];
+ shi->vn[2]= imat[2][0]*vr->n[0]+imat[2][1]*vr->n[1]+imat[2][2]*vr->n[2];
+ }
+
if (texco & TEXCO_UV) {
shi->totuv= 0;
shi->actuv= obr->actmtface;
@@ -2153,11 +2303,18 @@ static void displace_render_vert(Render *re, ObjectRen *obr, ShadeInput *shi, Ve
//printf("no=%f, %f, %f\nbefore co=%f, %f, %f\n", vr->n[0], vr->n[1], vr->n[2],
//vr->co[0], vr->co[1], vr->co[2]);
+
+ displace[0]= shi->displace[0] * scale[0];
+ displace[1]= shi->displace[1] * scale[1];
+ displace[2]= shi->displace[2] * scale[2];
+ if(mat)
+ Mat3MulVecfl(imat, displace);
+
/* 0.5 could become button once? */
- vr->co[0] += shi->displace[0] * scale[0] ;
- vr->co[1] += shi->displace[1] * scale[1] ;
- vr->co[2] += shi->displace[2] * scale[2] ;
+ vr->co[0] += displace[0];
+ vr->co[1] += displace[1];
+ vr->co[2] += displace[2];
//printf("after co=%f, %f, %f\n", vr->co[0], vr->co[1], vr->co[2]);
@@ -2175,7 +2332,7 @@ static void displace_render_vert(Render *re, ObjectRen *obr, ShadeInput *shi, Ve
return;
}
-static void displace_render_face(Render *re, ObjectRen *obr, VlakRen *vlr, float *scale)
+static void displace_render_face(Render *re, ObjectRen *obr, VlakRen *vlr, float *scale, float mat[][4], float imat[][3])
{
ShadeInput shi;
@@ -2194,17 +2351,17 @@ static void displace_render_face(Render *re, ObjectRen *obr, VlakRen *vlr, float
/* Displace the verts, flag is set when done */
if (!vlr->v1->flag)
- displace_render_vert(re, obr, &shi, vlr->v1,0, scale);
+ displace_render_vert(re, obr, &shi, vlr->v1,0, scale, mat, imat);
if (!vlr->v2->flag)
- displace_render_vert(re, obr, &shi, vlr->v2, 1, scale);
+ displace_render_vert(re, obr, &shi, vlr->v2, 1, scale, mat, imat);
if (!vlr->v3->flag)
- displace_render_vert(re, obr, &shi, vlr->v3, 2, scale);
+ displace_render_vert(re, obr, &shi, vlr->v3, 2, scale, mat, imat);
if (vlr->v4) {
if (!vlr->v4->flag)
- displace_render_vert(re, obr, &shi, vlr->v4, 3, scale);
+ displace_render_vert(re, obr, &shi, vlr->v4, 3, scale, mat, imat);
/* closest in displace value. This will help smooth edges. */
if ( fabs(vlr->v1->accum - vlr->v3->accum) > fabs(vlr->v2->accum - vlr->v4->accum))
@@ -2221,7 +2378,7 @@ static void displace_render_face(Render *re, ObjectRen *obr, VlakRen *vlr, float
}
}
-static void do_displacement(Render *re, ObjectRen *obr)
+static void do_displacement(Render *re, ObjectRen *obr, float mat[][4], float imat[][3])
{
VertRen *vr;
VlakRen *vlr;
@@ -2246,11 +2403,11 @@ static void do_displacement(Render *re, ObjectRen *obr)
for(i=0; i<obr->totvlak; i++){
vlr=RE_findOrAddVlak(obr, i);
- displace_render_face(re, obr, vlr, scale);
+ displace_render_face(re, obr, vlr, scale, mat, imat);
}
/* Recalc vertex normals */
- calc_vertexnormals(re, obr, 0);
+ calc_vertexnormals(re, obr, 0, 0);
}
/* ------------------------------------------------------------------------- */
@@ -2264,8 +2421,8 @@ static void init_render_mball(Render *re, ObjectRen *obr)
VertRen *ver;
VlakRen *vlr, *vlr1;
Material *ma;
- float *data, *nors, mat[4][4], imat[3][3], xn, yn, zn;
- int a, need_orco, *index;
+ float *data, *nors, *orco, mat[4][4], imat[3][3], xn, yn, zn;
+ int a, need_orco, vlakindex, *index;
if (ob!=find_basis_mball(ob))
return;
@@ -2287,8 +2444,9 @@ static void init_render_mball(Render *re, ObjectRen *obr)
data= dl->verts;
nors= dl->nors;
+ orco= get_object_orco(re, ob);
- for(a=0; a<dl->nr; a++, data+=3, nors+=3) {
+ for(a=0; a<dl->nr; a++, data+=3, nors+=3, orco+=3) {
ver= RE_findOrAddVert(obr, obr->totvert++);
VECCOPY(ver->co, data);
@@ -2306,7 +2464,7 @@ static void init_render_mball(Render *re, ObjectRen *obr)
Normalize(ver->n);
//if(ob->transflag & OB_NEG_SCALE) VecMulf(ver->n. -1.0);
- if(need_orco) ver->orco= data;
+ if(need_orco) ver->orco= orco;
}
index= dl->index;
@@ -2330,7 +2488,9 @@ static void init_render_mball(Render *re, ObjectRen *obr)
/* mball -too bad- always has triangles, because quads can be non-planar */
if(index[3] && index[3]!=index[2]) {
vlr1= RE_findOrAddVlak(obr, obr->totvlak++);
+ vlakindex= vlr1->index;
*vlr1= *vlr;
+ vlr1->index= vlakindex;
vlr1->v2= vlr1->v3;
vlr1->v3= RE_findOrAddVert(obr, index[3]);
if(ob->transflag & OB_NEG_SCALE)
@@ -2340,14 +2500,8 @@ static void init_render_mball(Render *re, ObjectRen *obr)
}
}
- if(need_orco) {
- /* store displist and scale */
- make_orco_mball(ob);
- }
- else {
- /* enforce display lists remade */
- freedisplist(&ob->disp);
- }
+ /* enforce display lists remade */
+ freedisplist(&ob->disp);
/* this enforces remake for real, orco displist is small (in scale) */
ob->recalc |= OB_RECALC_DATA;
@@ -2585,7 +2739,8 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
int frontside, need_orco=0;
cu= ob->data;
- if(cu->nurb.first==NULL) return;
+ if(ob->type==OB_FONT && cu->str==NULL) return;
+ else if(ob->type==OB_CURVE && cu->nurb.first==NULL) return;
/* no modifier call here, is in makedisp */
@@ -2931,7 +3086,8 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
CustomDataMask mask;
float xn, yn, zn, imat[3][3], mat[4][4]; //nor[3],
float *orco=0;
- int a, a1, ok, need_orco=0, need_stress=0, need_tangent=0, vertofs;
+ int need_orco=0, need_stress=0, need_nmap_tangent=0, need_tangent=0;
+ int a, a1, ok, vertofs;
int end, do_autosmooth=0, totvert = 0;
int useFluidmeshNormals= 0; // NT fluidsim, use smoothed normals?
int use_original_normals= 0;
@@ -2954,11 +3110,19 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
if(ma->texco & TEXCO_STRESS)
need_stress= 1;
/* normalmaps, test if tangents needed, separated from shading */
- if ((ma->mode_l & MA_TANGENT_V) || (ma->mode_l & MA_NORMAP_TANG)) {
+ if(ma->mode_l & MA_TANGENT_V) {
need_tangent= 1;
if(me->mtface==NULL)
need_orco= 1;
}
+ if(ma->mode_l & MA_NORMAP_TANG) {
+ if(me->mtface==NULL) {
+ need_orco= 1;
+ need_tangent= 1;
+ }
+ need_nmap_tangent= 1;
+ }
+
/* radio faces need autosmooth, to separate shared vertices in corners */
if(re->r.mode & R_RADIO)
if(ma->mode & MA_RADIO)
@@ -2968,9 +3132,11 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
if(re->flag & R_NEED_TANGENT) {
/* exception for tangent space baking */
- need_tangent= 1;
- if(me->mtface==NULL)
+ if(me->mtface==NULL) {
need_orco= 1;
+ need_tangent= 1;
+ }
+ need_nmap_tangent= 1;
}
/* check autosmooth and displacement, we then have to skip only-verts optimize */
@@ -2985,6 +3151,13 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
if(need_orco)
mask |= CD_MASK_ORCO;
+ if(me->mr) {
+ if(re->flag & R_SKIP_MULTIRES)
+ me->mr->flag |= MULTIRES_NO_RENDER;
+ else
+ me->mr->flag &= ~MULTIRES_NO_RENDER;
+ }
+
dm= mesh_create_derived_render(ob, mask);
if(dm==NULL) return; /* in case duplicated object fails? */
@@ -3203,8 +3376,11 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
if(!timeoffset) {
if (test_for_displace(re, ob ) ) {
- calc_vertexnormals(re, obr, 0);
- do_displacement(re, obr);
+ calc_vertexnormals(re, obr, 0, 0);
+ if(do_autosmooth)
+ do_displacement(re, obr, mat, imat);
+ else
+ do_displacement(re, obr, NULL, NULL);
}
if(do_autosmooth) {
@@ -3213,9 +3389,9 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
if(useFluidmeshNormals) {
// do not recalculate, only init render data
- calc_fluidsimnormals(re, obr, need_tangent);
+ calc_fluidsimnormals(re, obr, need_tangent||need_nmap_tangent);
} else {
- calc_vertexnormals(re, obr, need_tangent);
+ calc_vertexnormals(re, obr, need_tangent, need_nmap_tangent);
}
if(need_stress)
@@ -3247,8 +3423,6 @@ static void initshadowbuf(Render *re, LampRen *lar, float mat[][4])
/* percentage render: keep track of min and max */
shb->size= (lar->bufsize*re->r.size)/100;
- if(lar->buffers>1) shb->size/= 2;
-
if(shb->size<512) shb->size= 512;
else if(shb->size > lar->bufsize) shb->size= lar->bufsize;
@@ -3391,6 +3565,13 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
lar->area_sizez= la->area_sizez;
lar->area_shape= la->area_shape;
+
+ /* Annoying, lamp UI does this, but the UI might not have been used? - add here too.
+ * make sure this matches buttons_shading.c's logic */
+ if(ELEM4(la->type, LA_AREA, LA_SPOT, LA_SUN, LA_LOCAL) && (la->mode & LA_SHAD_RAY))
+ if (ELEM3(la->type, LA_SPOT, LA_SUN, LA_LOCAL))
+ if (la->ray_samp_method == LA_SAMP_CONSTANT) la->ray_samp_method = LA_SAMP_HALTON;
+
lar->ray_samp_method= la->ray_samp_method;
lar->ray_samp_type= la->ray_samp_type;
@@ -3523,9 +3704,6 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
if(re->r.mode & R_SHADOW) {
- if ((lar->mode & LA_SHAD_RAY) && (lar->ray_samp_method == LA_SAMP_HAMMERSLEY)) {
- init_lamp_hammersley(lar);
- }
if(la->type==LA_AREA && (lar->mode & LA_SHAD_RAY) && (lar->ray_samp_method == LA_SAMP_CONSTANT)) {
init_jitter_plane(lar);
}
@@ -3542,6 +3720,8 @@ static GroupObject *add_render_lamp(Render *re, Object *ob)
LampShadowSample *ls;
LampShadowSubSample *lss;
int a, b;
+
+ memset(re->shadowsamplenr, 0, sizeof(re->shadowsamplenr));
lar->shadsamp= MEM_mallocN(re->r.threads*sizeof(LampShadowSample), "lamp shadow sample");
ls= lar->shadsamp;
@@ -3876,7 +4056,7 @@ static void finalize_render_object(Render *re, ObjectRen *obr, int timeoffset)
I will look at means to have autosmooth enabled for all object types
and have it as general postprocess, like displace */
if(ob->type!=OB_MESH && test_for_displace(re, ob))
- do_displacement(re, obr);
+ do_displacement(re, obr, NULL, NULL);
if(!timeoffset) {
/* phong normal interpolation can cause error in tracing
@@ -3939,6 +4119,9 @@ static void find_dupli_instances(Render *re, ObjectRen *obr)
Mat4MulMat4(obmat, obr->obmat, re->viewmat);
Mat4Invert(imat, obmat);
+ /* for objects instanced by dupliverts/faces/particles, we go over the
+ * list of instances to find ones that instance obr, and setup their
+ * matrices and obr pointer */
for(obi=re->instancetable.last; obi; obi=obi->prev) {
if(!obi->obr && obi->ob == obr->ob && obi->psysindex == obr->psysindex) {
obi->obr= obr;
@@ -3949,7 +4132,8 @@ static void find_dupli_instances(Render *re, ObjectRen *obr)
Mat4MulMat4(obi->mat, imat, obimat);
Mat3CpyMat4(nmat, obi->mat);
- Mat3Inv(obi->imat, nmat);
+ Mat3Inv(obi->nmat, nmat);
+ Mat3Transp(obi->nmat);
if(!first) {
re->totvert += obr->totvert;
@@ -3978,7 +4162,8 @@ static void assign_dupligroup_dupli(Render *re, ObjectInstanceRen *obi, ObjectRe
Mat4MulMat4(obi->mat, imat, obimat);
Mat3CpyMat4(nmat, obi->mat);
- Mat3Inv(obi->imat, nmat);
+ Mat3Inv(obi->nmat, nmat);
+ Mat3Transp(obi->nmat);
re->totvert += obr->totvert;
re->totvlak += obr->totvlak;
@@ -3990,6 +4175,13 @@ static ObjectRen *find_dupligroup_dupli(Render *re, Object *ob, int psysindex)
{
ObjectRen *obr;
+ /* if the object is itself instanced, we don't want to create an instance
+ * for it */
+ if(ob->transflag & OB_RENDER_DUPLI)
+ return NULL;
+
+ /* try to find an object that was already created so we can reuse it
+ * and save memory */
for(obr=re->objecttable.first; obr; obr=obr->next)
if(obr->ob == ob && obr->psysindex == psysindex && (obr->flag & R_INSTANCEABLE))
return obr;
@@ -3997,6 +4189,48 @@ static ObjectRen *find_dupligroup_dupli(Render *re, Object *ob, int psysindex)
return NULL;
}
+static void set_dupli_tex_mat(Render *re, ObjectInstanceRen *obi, DupliObject *dob)
+{
+ /* For duplis we need to have a matrix that transform the coordinate back
+ * to it's original position, without the dupli transforms. We also check
+ * the matrix is actually needed, to save memory on lots of dupliverts for
+ * example */
+ static Object *lastob= NULL;
+ static int needtexmat= 0;
+
+ /* init */
+ if(!re) {
+ lastob= NULL;
+ needtexmat= 0;
+ return;
+ }
+
+ /* check if we actually need it */
+ if(lastob != dob->ob) {
+ Material ***material;
+ short a, *totmaterial;
+
+ lastob= dob->ob;
+ needtexmat= 0;
+
+ totmaterial= give_totcolp(dob->ob);
+ material= give_matarar(dob->ob);
+
+ if(totmaterial && material)
+ for(a= 0; a<*totmaterial; a++)
+ if((*material)[a] && (*material)[a]->texco & TEXCO_OBJECT)
+ needtexmat= 1;
+ }
+
+ if(needtexmat) {
+ float imat[4][4];
+
+ obi->duplitexmat= BLI_memarena_alloc(re->memArena, sizeof(float)*4*4);
+ Mat4Invert(imat, dob->mat);
+ MTC_Mat4MulSerie(obi->duplitexmat, re->viewmat, dob->omat, imat, re->viewinv, 0, 0, 0, 0);
+ }
+}
+
static void init_render_object_data(Render *re, ObjectRen *obr, int timeoffset)
{
Object *ob= obr->ob;
@@ -4036,11 +4270,14 @@ static void init_render_object_data(Render *re, ObjectRen *obr, int timeoffset)
re->totstrand += obr->totstrand;
}
-static void add_render_object(Render *re, Object *ob, Object *par, int index, int timeoffset, int instanceable)
+static void add_render_object(Render *re, Object *ob, Object *par, DupliObject *dob, int timeoffset, int vectorlay)
{
ObjectRen *obr;
+ ObjectInstanceRen *obi;
ParticleSystem *psys;
- int show_emitter, allow_render= 1, psysindex;
+ int show_emitter, allow_render= 1, index, psysindex;
+
+ index= (dob)? dob->index: 0;
/* the emitter has to be processed first (render levels of modifiers) */
/* so here we only check if the emitter should be rendered */
@@ -4059,15 +4296,19 @@ static void add_render_object(Render *re, Object *ob, Object *par, int index, in
/* one render object for the data itself */
if(allow_render) {
obr= RE_addRenderObject(re, ob, par, index, 0, ob->lay);
- if(instanceable) {
+ if((dob && !dob->animated) || (ob->transflag & OB_RENDER_DUPLI)) {
obr->flag |= R_INSTANCEABLE;
Mat4CpyMat4(obr->obmat, ob->obmat);
}
+ if(obr->lay & vectorlay)
+ obr->flag |= R_NEED_VECTORS;
init_render_object_data(re, obr, timeoffset);
/* only add instance for objects that have not been used for dupli */
- if(!(ob->transflag & OB_RENDER_DUPLI))
- RE_addRenderInstance(re, obr, ob, par, index, 0, NULL);
+ if(!(ob->transflag & OB_RENDER_DUPLI)) {
+ obi= RE_addRenderInstance(re, obr, ob, par, index, 0, NULL, ob->lay);
+ if(dob) set_dupli_tex_mat(re, obi, dob);
+ }
else
find_dupli_instances(re, obr);
}
@@ -4077,16 +4318,20 @@ static void add_render_object(Render *re, Object *ob, Object *par, int index, in
psysindex= 1;
for(psys=ob->particlesystem.first; psys; psys=psys->next, psysindex++) {
obr= RE_addRenderObject(re, ob, par, index, psysindex, ob->lay);
- if(instanceable) {
+ if((dob && !dob->animated) || (ob->transflag & OB_RENDER_DUPLI)) {
obr->flag |= R_INSTANCEABLE;
Mat4CpyMat4(obr->obmat, ob->obmat);
}
+ if(obr->lay & vectorlay)
+ obr->flag |= R_NEED_VECTORS;
init_render_object_data(re, obr, timeoffset);
psys_render_restore(ob, psys);
/* only add instance for objects that have not been used for dupli */
- if(!(ob->transflag & OB_RENDER_DUPLI))
- RE_addRenderInstance(re, obr, ob, par, index, psysindex, NULL);
+ if(!(ob->transflag & OB_RENDER_DUPLI)) {
+ obi= RE_addRenderInstance(re, obr, ob, par, index, psysindex, NULL, ob->lay);
+ if(dob) set_dupli_tex_mat(re, obi, dob);
+ }
else
find_dupli_instances(re, obr);
}
@@ -4095,7 +4340,7 @@ static void add_render_object(Render *re, Object *ob, Object *par, int index, in
/* par = pointer to duplicator parent, needed for object lookup table */
/* index = when duplicater copies same object (particle), the counter */
-static void init_render_object(Render *re, Object *ob, Object *par, int index, int timeoffset, int instanceable)
+static void init_render_object(Render *re, Object *ob, Object *par, DupliObject *dob, int timeoffset, int vectorlay)
{
static double lasttime= 0.0;
double time;
@@ -4104,7 +4349,7 @@ static void init_render_object(Render *re, Object *ob, Object *par, int index, i
if(ob->type==OB_LAMP)
add_render_lamp(re, ob);
else if(render_object_type(ob->type))
- add_render_object(re, ob, par, index, timeoffset, instanceable);
+ add_render_object(re, ob, par, dob, timeoffset, vectorlay);
else {
MTC_Mat4MulMat4(mat, ob->obmat, re->viewmat);
MTC_Mat4Invert(ob->imat, mat);
@@ -4129,6 +4374,14 @@ void RE_Database_Free(Render *re)
{
Object *ob = NULL;
LampRen *lar;
+
+ /* statistics for debugging render memory usage */
+ if(G.f & G_DEBUG) {
+ if((re->r.scemode & R_PREVIEWBUTS)==0) {
+ BKE_image_print_memlist();
+ MEM_printmemlist_stats();
+ }
+ }
/* FREE */
@@ -4136,7 +4389,6 @@ void RE_Database_Free(Render *re)
freeshadowbuf(lar);
if(lar->jitter) MEM_freeN(lar->jitter);
if(lar->shadsamp) MEM_freeN(lar->shadsamp);
- if(lar->qsa) free_lamp_qmcsampler(lar);
curvemapping_free(lar->curfalloff);
}
@@ -4174,8 +4426,7 @@ void RE_Database_Free(Render *re)
re->wrld.aotables= NULL;
re->scene->world->aotables= NULL;
}
- if((re->r.mode & R_RAYTRACE) && (re->wrld.mode & WO_AMB_OCC) &&
- (re->wrld.ao_samp_method == WO_AOSAMP_HAMMERSLEY) && (re->qsa))
+ if(re->r.mode & R_RAYTRACE)
free_render_qmcsampler(re);
if(re->r.mode & R_RAYTRACE) freeraytree(re);
@@ -4219,7 +4470,7 @@ static int allow_render_object(Object *ob, int nolamps, int onlyselected, Object
if(!allow)
return 0;
}
- else if(ob->transflag & OB_DUPLI)
+ else if((ob->transflag & OB_DUPLI) && !(ob->transflag & OB_DUPLIFRAMES))
return 0;
if(nolamps && (ob->type==OB_LAMP))
@@ -4233,6 +4484,25 @@ static int allow_render_object(Object *ob, int nolamps, int onlyselected, Object
static int allow_render_dupli_instance(Render *re, DupliObject *dob, Object *obd)
{
+ ParticleSystem *psys;
+ Material ***material;
+ short a, *totmaterial;
+
+ /* don't allow objects with halos */
+ totmaterial= give_totcolp(obd);
+ material= give_matarar(obd);
+
+ if(totmaterial && material) {
+ for(a= 0; a<*totmaterial; a++)
+ if((*material)[a] && (*material)[a]->mode & MA_HALO)
+ return 0;
+ }
+
+ for(psys=obd->particlesystem.first; psys; psys=psys->next)
+ if(!ELEM5(psys->part->draw_as, PART_DRAW_BB, PART_DRAW_LINE, PART_DRAW_PATH, PART_DRAW_OB, PART_DRAW_GR))
+ return 0;
+
+ /* don't allow lamp, animated duplis, or radio render */
return (render_object_type(obd->type) &&
(!(dob->type == OB_DUPLIGROUP) || !dob->animated) &&
!(re->r.mode & R_RADIO));
@@ -4279,13 +4549,59 @@ static void dupli_render_particle_set(Render *re, Object *ob, int timeoffset, in
dupli_render_particle_set(re, go->ob, timeoffset, level+1, enable);
}
-static void database_init_objects(Render *re, unsigned int lay, int nolamps, int onlyselected, Object *actob, int timeoffset)
+static int get_vector_renderlayers(Scene *sce)
+{
+ SceneRenderLayer *srl;
+ int lay= 0;
+
+ for(srl= sce->r.layers.first; srl; srl= srl->next)
+ if(srl->passflag & SCE_PASS_VECTOR)
+ lay |= srl->lay;
+
+ return lay;
+}
+
+static void add_group_render_dupli_obs(Render *re, Group *group, int nolamps, int onlyselected, Object *actob, int timeoffset, int vectorlay, int level)
+{
+ GroupObject *go;
+ Object *ob;
+
+ /* simple preventing of too deep nested groups */
+ if(level>MAX_DUPLI_RECUR) return;
+
+ /* recursively go into dupligroups to find objects with OB_RENDER_DUPLI
+ * that were not created yet */
+ for(go= group->gobject.first; go; go= go->next) {
+ ob= go->ob;
+
+ if(ob->flag & OB_DONE) {
+ if(ob->transflag & OB_RENDER_DUPLI) {
+ if(allow_render_object(ob, nolamps, onlyselected, actob)) {
+ init_render_object(re, ob, NULL, 0, timeoffset, vectorlay);
+ ob->transflag &= ~OB_RENDER_DUPLI;
+
+ if(ob->dup_group)
+ add_group_render_dupli_obs(re, ob->dup_group, nolamps, onlyselected, actob, timeoffset, vectorlay, level+1);
+ }
+ }
+ }
+ }
+}
+
+static void database_init_objects(Render *re, unsigned int renderlay, int nolamps, int onlyselected, Object *actob, int timeoffset)
{
Base *base;
Object *ob;
+ Group *group;
ObjectInstanceRen *obi;
Scene *sce;
float mat[4][4];
+ int lay, vectorlay, redoimat= 0;
+
+ /* for duplis we need the Object texture mapping to work as if
+ * untransformed, set_dupli_tex_mat sets the matrix to allow that
+ * NULL is just for init */
+ set_dupli_tex_mat(NULL, NULL, NULL);
for(SETLOOPER(re->scene, base)) {
ob= base->object;
@@ -4300,20 +4616,35 @@ static void database_init_objects(Render *re, unsigned int lay, int nolamps, int
for(SETLOOPER(re->scene, base)) {
ob= base->object;
+ /* in the prev/next pass for making speed vectors, avoid creating
+ * objects that are not on a renderlayer with a vector pass, can
+ * save a lot of time in complex scenes */
+ vectorlay= get_vector_renderlayers(sce);
+ lay= (timeoffset)? renderlay & vectorlay: renderlay;
+
/* if the object has been restricted from rendering in the outliner, ignore it */
if(ob->restrictflag & OB_RESTRICT_RENDER) continue;
/* OB_DONE means the object itself got duplicated, so was already converted */
if(ob->flag & OB_DONE) {
- if(ob->transflag & OB_RENDER_DUPLI)
- if(allow_render_object(ob, nolamps, onlyselected, actob))
- init_render_object(re, ob, NULL, 0, timeoffset, 1);
+ /* OB_RENDER_DUPLI means instances for it were already created, now
+ * it still needs to create the ObjectRen containing the data */
+ if(ob->transflag & OB_RENDER_DUPLI) {
+ if(allow_render_object(ob, nolamps, onlyselected, actob)) {
+ init_render_object(re, ob, NULL, 0, timeoffset, vectorlay);
+ ob->transflag &= ~OB_RENDER_DUPLI;
+ }
+ }
}
else if((base->lay & lay) || (ob->type==OB_LAMP && (base->lay & re->scene->lay)) ) {
if((ob->transflag & OB_DUPLI) && (ob->type!=OB_MBALL)) {
DupliObject *dob;
ListBase *lb;
+ redoimat= 1;
+
+ /* create list of duplis generated by this object, particle
+ * system need to have render settings set for dupli particles */
dupli_render_particle_set(re, ob, timeoffset, 0, 1);
lb= object_duplilist(sce, ob);
dupli_render_particle_set(re, ob, timeoffset, 0, 0);
@@ -4342,28 +4673,42 @@ static void database_init_objects(Render *re, unsigned int lay, int nolamps, int
int psysindex;
float mat[4][4];
+ /* instances instead of the actual object are added in two cases, either
+ * this is a duplivert/face/particle, or it is a non-animated object in
+ * a dupligroup that has already been created before */
if(dob->type != OB_DUPLIGROUP || (obr=find_dupligroup_dupli(re, obd, 0))) {
Mat4MulMat4(mat, dob->mat, re->viewmat);
- obi= RE_addRenderInstance(re, NULL, obd, ob, dob->index, 0, mat);
+ obi= RE_addRenderInstance(re, NULL, obd, ob, dob->index, 0, mat, obd->lay);
+ /* fill in instance variables for texturing */
+ set_dupli_tex_mat(re, obi, dob);
if(dob->type != OB_DUPLIGROUP) {
VECCOPY(obi->dupliorco, dob->orco);
obi->dupliuv[0]= dob->uv[0];
obi->dupliuv[1]= dob->uv[1];
}
else {
+ /* for the second case, setup instance to point to the already
+ * created object, and possibly setup instances if this object
+ * itself was duplicated. for the first case find_dupli_instances
+ * will be called later. */
assign_dupligroup_dupli(re, obi, obr);
if(obd->transflag & OB_RENDER_DUPLI)
find_dupli_instances(re, obr);
}
}
else
- init_render_object(re, obd, ob, dob->index, timeoffset, !dob->animated);
+ /* can't instance, just create the object */
+ init_render_object(re, obd, ob, dob, timeoffset, vectorlay);
+ /* same logic for particles, each particle system has it's own object, so
+ * need to go over them separately */
psysindex= 1;
for(psys=obd->particlesystem.first; psys; psys=psys->next) {
if(dob->type != OB_DUPLIGROUP || (obr=find_dupligroup_dupli(re, ob, psysindex))) {
- obi= RE_addRenderInstance(re, NULL, obd, ob, dob->index, psysindex++, mat);
+ obi= RE_addRenderInstance(re, NULL, obd, ob, dob->index, psysindex++, mat, obd->lay);
+
+ set_dupli_tex_mat(re, obi, dob);
if(dob->type != OB_DUPLIGROUP) {
VECCOPY(obi->dupliorco, dob->orco);
obi->dupliuv[0]= dob->uv[0];
@@ -4383,22 +4728,36 @@ static void database_init_objects(Render *re, unsigned int lay, int nolamps, int
}
}
else
- init_render_object(re, obd, ob, dob->index, timeoffset, !dob->animated);
+ init_render_object(re, obd, ob, dob, timeoffset, vectorlay);
if(re->test_break()) break;
}
free_object_duplilist(lb);
if(allow_render_object(ob, nolamps, onlyselected, actob))
- init_render_object(re, ob, NULL, 0, timeoffset, 0);
+ init_render_object(re, ob, NULL, 0, timeoffset, vectorlay);
}
else if(allow_render_object(ob, nolamps, onlyselected, actob))
- init_render_object(re, ob, NULL, 0, timeoffset, 0);
+ init_render_object(re, ob, NULL, 0, timeoffset, vectorlay);
}
if(re->test_break()) break;
}
+ /* objects in groups with OB_RENDER_DUPLI set still need to be created,
+ * since they may not be part of the scene */
+ for(group= G.main->group.first; group; group=group->id.next)
+ add_group_render_dupli_obs(re, group, nolamps, onlyselected, actob, timeoffset, renderlay, 0);
+
+ /* imat objects has to be done again, since groups can mess it up */
+ if(redoimat) {
+ for(SETLOOPER(re->scene, base)) {
+ ob= base->object;
+ MTC_Mat4MulMat4(mat, ob->obmat, re->viewmat);
+ MTC_Mat4Invert(ob->imat, mat);
+ }
+ }
+
if(!re->test_break())
RE_makeRenderInstances(re);
}
@@ -4442,11 +4801,12 @@ void RE_Database_FromScene(Render *re, Scene *scene, int use_camera_view)
}
init_render_world(re); /* do first, because of ambient. also requires re->osa set correct */
- if((re->r.mode & R_RAYTRACE) && (re->wrld.mode & WO_AMB_OCC)) {
- if (re->wrld.ao_samp_method == WO_AOSAMP_HAMMERSLEY)
- init_render_hammersley(re);
- else if (re->wrld.ao_samp_method == WO_AOSAMP_CONSTANT)
- init_ao_sphere(&re->wrld);
+ if(re->r.mode & R_RAYTRACE) {
+ init_render_qmcsampler(re);
+
+ if(re->wrld.mode & WO_AMB_OCC)
+ if (re->wrld.ao_samp_method == WO_AOSAMP_CONSTANT)
+ init_ao_sphere(&re->wrld);
}
/* still bad... doing all */
@@ -4512,7 +4872,8 @@ void RE_Database_FromScene(Render *re, Scene *scene, int use_camera_view)
if((re->wrld.mode & WO_AMB_OCC) && !re->test_break())
if(re->wrld.ao_gather_method == WO_AOGATHER_APPROX)
if(re->r.renderer==R_INTERN)
- make_occ_tree(re);
+ if(re->r.mode & R_SHADOW)
+ make_occ_tree(re);
/* SSS */
if((re->r.mode & R_SSS) && !re->test_break())
@@ -4746,7 +5107,7 @@ static void calculate_speedvectors(Render *re, ObjectInstanceRen *obi, float *ve
else strand++;
index= RE_strandren_get_face(obr, strand, 0);
- if(index && *index) {
+ if(index && *index < mesh->totface) {
speed= RE_strandren_get_winspeed(obi, strand, 1);
/* interpolate speed vectors from strand surface */
@@ -4778,7 +5139,7 @@ static int load_fluidsimspeedvectors(Render *re, ObjectInstanceRen *obi, float *
ObjectRen *obr= obi->obr;
Object *fsob= obr->ob;
VertRen *ver= NULL;
- float *speed, div, zco[2];
+ float *speed, div, zco[2], avgvel[4] = {0.0, 0.0, 0.0, 0.0};
float zmulx= re->winx/2, zmuly= re->winy/2, len;
float winsq= re->winx*re->winy, winroot= sqrt(winsq);
int a, j;
@@ -4808,6 +5169,16 @@ static int load_fluidsimspeedvectors(Render *re, ObjectInstanceRen *obi, float *
else
Mat4CpyMat4(winmat, re->winmat);
+ /* (bad) HACK calculate average velocity */
+ /* better solution would be fixing getVelocityAt() in intern/elbeem/intern/solver_util.cpp
+ so that also small drops/little water volumes return a velocity != 0.
+ But I had no luck in fixing that function - DG */
+ for(a=0; a<obr->totvert; a++) {
+ for(j=0;j<3;j++) avgvel[j] += vverts[a].co[j];
+ }
+ for(j=0;j<3;j++) avgvel[j] /= (float)(obr->totvert);
+
+
for(a=0; a<obr->totvert; a++, vectors+=2) {
if((a & 255)==0)
ver= obr->vertnodes[a>>8].vert;
@@ -4818,7 +5189,15 @@ static int load_fluidsimspeedvectors(Render *re, ObjectInstanceRen *obi, float *
fsvec[3] = 0.;
//fsvec[0] = fsvec[1] = fsvec[2] = fsvec[3] = 0.; fsvec[2] = 2.; // NT fixed test
for(j=0;j<3;j++) fsvec[j] = vverts[a].co[j];
-
+
+ /* (bad) HACK insert average velocity if none is there (see previous comment */
+ if((fsvec[0] == 0.0) && (fsvec[1] == 0.0) && (fsvec[2] == 0.0))
+ {
+ fsvec[0] = avgvel[0];
+ fsvec[1] = avgvel[1];
+ fsvec[2] = avgvel[2];
+ }
+
// transform (=rotate) to cam space
camco[0]= imat[0][0]*fsvec[0] + imat[0][1]*fsvec[1] + imat[0][2]*fsvec[2];
camco[1]= imat[1][0]*fsvec[0] + imat[1][1]*fsvec[1] + imat[1][2]*fsvec[2];
@@ -4953,9 +5332,12 @@ void RE_Database_FromScene_Vectors(Render *re, Scene *sce)
table= &oldtable;
oldobi= table->first;
- for(obi= re->instancetable.first; obi && oldobi; obi= obi->next, oldobi= oldobi->next) {
+ for(obi= re->instancetable.first; obi && oldobi; obi= obi->next) {
int ok= 1;
+ if(!(obi->obr->flag & R_NEED_VECTORS))
+ continue;
+
obi->totvector= obi->obr->totvert;
/* find matching object in old table */
@@ -4979,15 +5361,16 @@ void RE_Database_FromScene_Vectors(Render *re, Scene *sce)
// use preloaded per vertex simulation data , only does calculation for step=1
// NOTE/FIXME - velocities and meshes loaded unnecessarily often during the database_fromscene_vectors calls...
load_fluidsimspeedvectors(re, obi, oldobi->vectors, step);
- } else {
+ }
+ else {
/* check if both have same amounts of vertices */
- if(obi->totvector!=oldobi->totvector) {
+ if(obi->totvector==oldobi->totvector)
+ calculate_speedvectors(re, obi, oldobi->vectors, step);
+ else
printf("Warning: object %s has different amount of vertices or strands on other frame\n", obi->ob->id.name+2);
- continue;
- }
-
- calculate_speedvectors(re, obi, oldobi->vectors, step);
} // not fluidsim
+
+ oldobi= oldobi->next;
}
}
}
@@ -5034,9 +5417,12 @@ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob)
/* renderdata setup and exceptions */
re->r= scene->r;
- re->r.mode &= ~R_OSA;
re->flag |= R_GLOB_NOPUNOFLIP;
re->excludeob= actob;
+ if(type == RE_BAKE_LIGHT)
+ re->flag |= R_SKIP_MULTIRES;
+ if(actob)
+ re->flag |= R_BAKE_TRACE;
if(type==RE_BAKE_NORMALS && re->r.bake_normal_space==R_BAKE_SPACE_TANGENT)
re->flag |= R_NEED_TANGENT;
@@ -5047,8 +5433,7 @@ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob)
}
/* setup render stuff */
- if(type!=RE_BAKE_LIGHT)
- re->memArena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
+ re->memArena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
re->totvlak=re->totvert=re->totstrand=re->totlamp=re->tothalo= 0;
re->lights.first= re->lights.last= NULL;
@@ -5070,11 +5455,12 @@ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob)
}
init_render_world(re); /* do first, because of ambient. also requires re->osa set correct */
- if((re->r.mode & R_RAYTRACE) && (re->wrld.mode & WO_AMB_OCC)) {
- if (re->wrld.ao_samp_method == WO_AOSAMP_HAMMERSLEY)
- init_render_hammersley(re);
- else if (re->wrld.ao_samp_method == WO_AOSAMP_CONSTANT)
- init_ao_sphere(&re->wrld);
+ if(re->r.mode & R_RAYTRACE) {
+ init_render_qmcsampler(re);
+
+ if(re->wrld.mode & WO_AMB_OCC)
+ if (re->wrld.ao_samp_method == WO_AOSAMP_CONSTANT)
+ init_ao_sphere(&re->wrld);
}
/* still bad... doing all */
@@ -5099,6 +5485,12 @@ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob)
if(!re->test_break())
if(re->r.mode & R_RAYTRACE)
makeraytree(re);
+
+ /* occlusion */
+ if((re->wrld.mode & WO_AMB_OCC) && !re->test_break())
+ if(re->wrld.ao_gather_method == WO_AOGATHER_APPROX)
+ if(re->r.mode & R_SHADOW)
+ make_occ_tree(re);
}
/* ------------------------------------------------------------------------- */
@@ -5131,7 +5523,7 @@ void RE_make_sticky(void)
}
re= RE_NewRender("_make sticky_");
- RE_InitState(re, &G.scene->r, G.scene->r.xsch, G.scene->r.ysch, NULL);
+ RE_InitState(re, NULL, &G.scene->r, G.scene->r.xsch, G.scene->r.ysch, NULL);
/* use renderdata and camera to set viewplane */
RE_SetCamera(re, G.scene->camera);
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index 81d5c8ea9ed..12d0efa59e8 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -127,7 +127,7 @@ static Render *envmap_render_copy(Render *re, EnvMap *env)
envre->r.size= 100;
envre->r.yasp= envre->r.xasp= 1;
- RE_InitState(envre, &envre->r, cuberes, cuberes, NULL);
+ RE_InitState(envre, NULL, &envre->r, cuberes, cuberes, NULL);
envre->scene= re->scene; /* unsure about this... */
/* view stuff in env render */
@@ -150,6 +150,7 @@ static Render *envmap_render_copy(Render *re, EnvMap *env)
envre->tothalo= re->tothalo;
envre->totstrand= re->totstrand;
envre->totlamp= re->totlamp;
+ envre->sortedhalos= re->sortedhalos;
envre->lights= re->lights;
envre->objecttable= re->objecttable;
envre->customdata_names= re->customdata_names;
@@ -157,6 +158,7 @@ static Render *envmap_render_copy(Render *re, EnvMap *env)
envre->totinstance= re->totinstance;
envre->instancetable= re->instancetable;
envre->objectinstance= re->objectinstance;
+ envre->qmcsamplers= re->qmcsamplers;
return envre;
}
@@ -170,12 +172,14 @@ static void envmap_free_render_copy(Render *envre)
envre->totstrand= 0;
envre->totlamp= 0;
envre->totinstance= 0;
+ envre->sortedhalos= NULL;
envre->lights.first= envre->lights.last= NULL;
envre->objecttable.first= envre->objecttable.last= NULL;
envre->customdata_names.first= envre->customdata_names.last= NULL;
envre->raytree= NULL;
envre->instancetable.first= envre->instancetable.last= NULL;
envre->objectinstance= NULL;
+ envre->qmcsamplers= NULL;
RE_FreeRender(envre);
}
@@ -243,7 +247,8 @@ static void env_rotate_scene(Render *re, float mat[][4], int mode)
Mat4One(obi->mat);
Mat3CpyMat4(cmat, obi->mat);
- Mat3Inv(obi->imat, cmat);
+ Mat3Inv(obi->nmat, cmat);
+ Mat3Transp(obi->nmat);
/* indicate the renderer has to use transform matrices */
if(mode==0)
@@ -633,7 +638,7 @@ int envmaptex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexRe
/* texvec should be the already reflected normal */
EnvMap *env;
ImBuf *ibuf;
- float fac, vec[3], sco[3], dxts[3], dyts[3];
+ float fac, vec[3], sco[3], dxts[3], dyts[3], w[3];
int face, face1;
env= tex->env;
@@ -714,10 +719,16 @@ int envmaptex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexRe
fac= (texres->ta+texr1.ta+texr2.ta);
if(fac!=0.0) {
fac= 1.0/fac;
+
+ /* weight contributions based on alpha */
+ w[0]= texres->ta*fac;
+ w[1]= texr1.ta*fac;
+ w[2]= texr2.ta*fac;
- texres->tr= fac*(texres->ta*texres->tr + texr1.ta*texr1.tr + texr2.ta*texr2.tr );
- texres->tg= fac*(texres->ta*texres->tg + texr1.ta*texr1.tg + texr2.ta*texr2.tg );
- texres->tb= fac*(texres->ta*texres->tb + texr1.ta*texr1.tb + texr2.ta*texr2.tb );
+ /* interpolate premultiplied result (imagewraposa returns key) */
+ texres->tr= (w[0]*texres->ta*texres->tr + w[1]*texr1.ta*texr1.tr + w[2]*texr2.ta*texr2.tr);
+ texres->tg= (w[0]*texres->ta*texres->tg + w[1]*texr1.ta*texr1.tg + w[2]*texr2.ta*texr2.tg);
+ texres->tb= (w[0]*texres->ta*texres->tb + w[1]*texr1.ta*texr1.tb + w[2]*texr2.ta*texr2.tb);
}
texres->ta= 1.0;
}
diff --git a/source/blender/render/intern/source/gammaCorrectionTables.c b/source/blender/render/intern/source/gammaCorrectionTables.c
index ae54d061eda..24caaea2921 100644
--- a/source/blender/render/intern/source/gammaCorrectionTables.c
+++ b/source/blender/render/intern/source/gammaCorrectionTables.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "gammaCorrectionTables.h"
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index 7dc205e2794..696f6b72849 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -32,6 +32,7 @@
#include <string.h>
#include <fcntl.h>
#include <math.h>
+#include <float.h>
#ifndef WIN32
#include <unistd.h>
#else
@@ -245,7 +246,7 @@ int imagewrap(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, TexResult *texre
if(tex->flag & TEX_NEGALPHA) texres->ta= 1.0f-texres->ta;
/* de-premul, this is being premulled in shade_input_do_shade() */
- if(texres->ta!=1.0f && texres->ta!=0.0f) {
+ if(texres->ta!=1.0f && texres->ta>FLT_EPSILON) {
fx= 1.0f/texres->ta;
texres->tr*= fx;
texres->tg*= fx;
@@ -989,7 +990,7 @@ int imagewraposa(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, float *dxt, f
}
/* de-premul, this is being premulled in shade_input_do_shade() */
- if(texres->ta!=1.0f && texres->ta!=0.0f) {
+ if(texres->ta!=1.0f && texres->ta>FLT_EPSILON) {
fx= 1.0f/texres->ta;
texres->tr*= fx;
texres->tg*= fx;
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index 3ea8c6edffa..ba971d28524 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -459,11 +459,7 @@ void RE_SetCamera(Render *re, Object *camera)
if(cam->type==CAM_ORTHO) re->r.mode |= R_ORTHO;
- /* solve this too... all time depending stuff is in convertblender.c? */
- if(cam->ipo) {
- calc_ipo(cam->ipo, frame_to_float(re->r.cfra));
- execute_ipo(&cam->id, cam->ipo);
- }
+ /* updating these values from ipo's/drivers is handeled by the depgraph */
lens= cam->lens;
shiftx=cam->shiftx;
shifty=cam->shifty;
@@ -603,24 +599,20 @@ void initparts(Render *re)
/* mininum part size, but for exr tile saving it was checked already */
if(!(re->r.scemode & R_EXR_TILE_FILE)) {
if(re->r.mode & R_PANORAMA) {
- if(re->rectx/xparts < 8)
+ if(ceil(re->rectx/(float)xparts) < 8)
xparts= 1 + re->rectx/8;
}
else
- if(re->rectx/xparts < 64)
+ if(ceil(re->rectx/(float)xparts) < 64)
xparts= 1 + re->rectx/64;
- if(re->recty/yparts < 64)
+ if(ceil(re->recty/(float)yparts) < 64)
yparts= 1 + re->recty/64;
}
/* part size */
- partx= re->rectx/xparts;
- party= re->recty/yparts;
-
- /* if remainder pixel, add one, then parts are more equal in size for large panoramas */
- if(re->rectx % partx)
- partx++;
+ partx= ceil(re->rectx/(float)xparts);
+ party= ceil(re->recty/(float)yparts);
re->xparts= xparts;
re->yparts= yparts;
diff --git a/source/blender/render/intern/source/occlusion.c b/source/blender/render/intern/source/occlusion.c
index de0c1166661..d70c51b83bc 100644
--- a/source/blender/render/intern/source/occlusion.c
+++ b/source/blender/render/intern/source/occlusion.c
@@ -42,6 +42,7 @@
#include "BLI_threads.h"
#include "BKE_global.h"
+#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "RE_shader_ext.h"
@@ -107,9 +108,26 @@ typedef struct OcclusionTree {
float error;
float distfac;
+ int dothreadedbuild;
+ int totbuildthread;
+
OcclusionCache *cache;
} OcclusionTree;
+typedef struct OcclusionThread {
+ Render *re;
+ StrandSurface *mesh;
+ float (*facecol)[3];
+ int begin, end;
+ int thread;
+} OcclusionThread;
+
+typedef struct OcclusionBuildThread {
+ OcclusionTree *tree;
+ int begin, end, depth;
+ OccNode *node;
+} OcclusionBuildThread;
+
/* ------------------------- Shading --------------------------- */
extern Render R; // meh
@@ -306,17 +324,8 @@ static void occ_face(const OccFace *face, float *co, float *normal, float *area)
normal[1]= -vlr->n[1];
normal[2]= -vlr->n[2];
- if(obi->flag & R_TRANSFORMED) {
- float xn, yn, zn, (*imat)[3]= obi->imat;
-
- xn= normal[0];
- yn= normal[1];
- zn= normal[2];
-
- normal[0]= imat[0][0]*xn + imat[0][1]*yn + imat[0][2]*zn;
- normal[1]= imat[1][0]*xn + imat[1][1]*yn + imat[1][2]*zn;
- normal[2]= imat[2][0]*xn + imat[2][1]*yn + imat[2][2]*zn;
- }
+ if(obi->flag & R_TRANSFORMED)
+ Mat3MulVecfl(obi->nmat, normal);
}
if(area) {
@@ -486,18 +495,30 @@ static void occ_build_8_split(OcclusionTree *tree, int begin, int end, int *offs
count[7]= end - offset[7];
}
-static OccNode *occ_build_recursive(OcclusionTree *tree, int begin, int end, int depth)
+static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, int end, int depth);
+
+static void *exec_occ_build(void *data)
+{
+ OcclusionBuildThread *othread= (OcclusionBuildThread*)data;
+
+ occ_build_recursive(othread->tree, othread->node, othread->begin, othread->end, othread->depth);
+
+ return 0;
+}
+
+static void occ_build_recursive(OcclusionTree *tree, OccNode *node, int begin, int end, int depth)
{
- OccNode *node, *child, tmpnode;
+ ListBase threads;
+ OcclusionBuildThread othreads[BLENDER_MAX_THREADS];
+ OccNode *child, tmpnode;
OccFace *face;
- int a, b, offset[TOTCHILD], count[TOTCHILD];
+ int a, b, totthread=0, offset[TOTCHILD], count[TOTCHILD];
/* keep track of maximum depth for stack */
if(depth > tree->maxdepth)
tree->maxdepth= depth;
/* add a new node */
- node= BLI_memarena_alloc(tree->arena, sizeof(OccNode));
node->occlusion= 1.0f;
/* leaf node with only children */
@@ -512,6 +533,9 @@ static OccNode *occ_build_recursive(OcclusionTree *tree, int begin, int end, int
/* order faces */
occ_build_8_split(tree, begin, end, offset, count);
+ if(depth == 1 && tree->dothreadedbuild)
+ BLI_init_threads(&threads, exec_occ_build, tree->totbuildthread);
+
for(b=0; b<TOTCHILD; b++) {
if(count[b] == 0) {
node->child[b].node= NULL;
@@ -522,10 +546,31 @@ static OccNode *occ_build_recursive(OcclusionTree *tree, int begin, int end, int
node->childflag |= (1<<b);
}
else {
- child= occ_build_recursive(tree, offset[b], offset[b]+count[b], depth+1);
+ if(tree->dothreadedbuild)
+ BLI_lock_thread(LOCK_CUSTOM1);
+
+ child= BLI_memarena_alloc(tree->arena, sizeof(OccNode));
node->child[b].node= child;
+
+ if(tree->dothreadedbuild)
+ BLI_unlock_thread(LOCK_CUSTOM1);
+
+ if(depth == 1 && tree->dothreadedbuild) {
+ othreads[totthread].tree= tree;
+ othreads[totthread].node= child;
+ othreads[totthread].begin= offset[b];
+ othreads[totthread].end= offset[b]+count[b];
+ othreads[totthread].depth= depth+1;
+ BLI_insert_thread(&threads, &othreads[totthread]);
+ totthread++;
+ }
+ else
+ occ_build_recursive(tree, child, offset[b], offset[b]+count[b], depth+1);
}
}
+
+ if(depth == 1 && tree->dothreadedbuild)
+ BLI_end_threads(&threads);
}
/* combine area, position and sh */
@@ -551,8 +596,6 @@ static OccNode *occ_build_recursive(OcclusionTree *tree, int begin, int end, int
/* compute maximum distance from center */
node->dco= 0.0f;
occ_build_dco(tree, node, node->co, &node->dco);
-
- return node;
}
static void occ_build_sh_normalize(OccNode *node)
@@ -599,7 +642,7 @@ static OcclusionTree *occ_tree_build(Render *re)
tree->totface= totface;
/* parameters */
- tree->error= re->wrld.ao_approx_error;
+ tree->error= get_render_aosss_error(&re->r, re->wrld.ao_approx_error);
tree->distfac= (re->wrld.aomode & WO_AODIST)? re->wrld.aodistfac: 0.0f;
/* allocation */
@@ -630,8 +673,13 @@ static OcclusionTree *occ_tree_build(Render *re)
}
}
+ /* threads */
+ tree->totbuildthread= (re->r.threads > 1 && totface > 10000)? 8: 1;
+ tree->dothreadedbuild= (tree->totbuildthread > 1);
+
/* recurse */
- tree->root= occ_build_recursive(tree, 0, totface, 1);
+ tree->root= BLI_memarena_alloc(tree->arena, sizeof(OccNode));
+ occ_build_recursive(tree, tree->root, 0, totface, 1);
#if 0
if(tree->doindirect) {
@@ -669,9 +717,9 @@ static void occ_free_tree(OcclusionTree *tree)
/* ------------------------- Traversal --------------------------- */
-static float occ_solid_angle(OccNode *node, float *v, float d2, float *receivenormal)
+static float occ_solid_angle(OccNode *node, float *v, float d2, float invd2, float *receivenormal)
{
- float dotreceive, dotemit, invd2 = 1.0f/sqrtf(d2);
+ float dotreceive, dotemit;
float ev[3];
ev[0]= -v[0]*invd2;
@@ -1133,8 +1181,8 @@ static void occ_lookup(OcclusionTree *tree, int thread, OccFace *exclude, float
{
OccNode *node, **stack;
OccFace *face;
- float resultocc, v[3], p[3], n[3], co[3];
- float distfac, error, d2, weight, emitarea;
+ float resultocc, v[3], p[3], n[3], co[3], invd2;
+ float distfac, fac, error, d2, weight, emitarea;
int b, totstack;
/* init variables */
@@ -1164,21 +1212,26 @@ static void occ_lookup(OcclusionTree *tree, int thread, OccFace *exclude, float
emitarea= MAX2(node->area, node->dco);
if(d2*error > emitarea) {
+ if(distfac != 0.0f) {
+ fac= 1.0f/(1.0f + distfac*d2);
+ if(fac < 0.01f)
+ continue;
+ }
+ else
+ fac= 1.0f;
+
/* accumulate occlusion from spherical harmonics */
- weight= occ_solid_angle(node, v, d2, n);
+ invd2 = 1.0f/sqrt(d2);
+ weight= occ_solid_angle(node, v, d2, invd2, n);
weight *= node->occlusion;
if(bentn) {
- Normalize(v);
- bentn[0] -= weight*v[0];
- bentn[1] -= weight*v[1];
- bentn[2] -= weight*v[2];
+ bentn[0] -= weight*invd2*v[0];
+ bentn[1] -= weight*invd2*v[1];
+ bentn[2] -= weight*invd2*v[2];
}
- if(distfac != 0.0f)
- weight /= (1.0 + distfac*d2);
-
- resultocc += weight;
+ resultocc += weight*fac;
}
else {
/* traverse into children */
@@ -1188,28 +1241,29 @@ static void occ_lookup(OcclusionTree *tree, int thread, OccFace *exclude, float
/* accumulate occlusion with face form factor */
if(!exclude || !(face->obi == exclude->obi && face->facenr == exclude->facenr)) {
- weight= occ_form_factor(face, p, n);
- weight *= tree->occlusion[node->child[b].face];
-
if(bentn || distfac != 0.0f) {
occ_face(face, co, NULL, NULL);
VECSUB(v, co, p);
+ d2= INPR(v, v) + 1e-16f;
- if(bentn) {
- Normalize(v);
- bentn[0] -= weight*v[0];
- bentn[1] -= weight*v[1];
- bentn[2] -= weight*v[2];
- }
-
- if(distfac != 0.0f) {
- d2= INPR(v, v) + 1e-16f;
- weight /= (1.0 + distfac*d2);
- }
+ fac= (distfac == 0.0f)? 1.0f: 1.0f/(1.0f + distfac*d2);
+ if(fac < 0.01f)
+ continue;
}
+ else
+ fac= 1.0f;
- resultocc += weight;
+ weight= occ_form_factor(face, p, n);
+ weight *= tree->occlusion[node->child[b].face];
+ if(bentn) {
+ invd2= 1.0f/sqrt(d2);
+ bentn[0] -= weight*invd2*v[0];
+ bentn[1] -= weight*invd2*v[1];
+ bentn[2] -= weight*invd2*v[2];
+ }
+
+ resultocc += weight*fac;
}
}
else if(node->child[b].node) {
@@ -1221,6 +1275,7 @@ static void occ_lookup(OcclusionTree *tree, int thread, OccFace *exclude, float
}
if(occ) *occ= resultocc;
+ if(bentn) Normalize(bentn);
}
static void occ_compute_passes(Render *re, OcclusionTree *tree, int totpass)
@@ -1258,7 +1313,7 @@ static void occ_compute_passes(Render *re, OcclusionTree *tree, int totpass)
static void sample_occ_tree(Render *re, OcclusionTree *tree, OccFace *exclude, float *co, float *n, int thread, int onlyshadow, float *skycol)
{
- float nn[3], bn[3], dxyview[3], fac, occ, occlusion, correction;
+ float nn[3], bn[3], fac, occ, occlusion, correction;
int aocolor;
aocolor= re->wrld.aocolor;
@@ -1279,18 +1334,24 @@ static void sample_occ_tree(Render *re, OcclusionTree *tree, OccFace *exclude, f
if(aocolor) {
/* sky shading using bent normal */
- if(aocolor==WO_AOSKYCOL) {
+ if(ELEM(aocolor, WO_AOSKYCOL, WO_AOSKYTEX)) {
fac= 0.5*(1.0f+bn[0]*re->grvec[0]+ bn[1]*re->grvec[1]+ bn[2]*re->grvec[2]);
skycol[0]= (1.0f-fac)*re->wrld.horr + fac*re->wrld.zenr;
skycol[1]= (1.0f-fac)*re->wrld.horg + fac*re->wrld.zeng;
skycol[2]= (1.0f-fac)*re->wrld.horb + fac*re->wrld.zenb;
}
+#if 0
else { /* WO_AOSKYTEX */
+ float dxyview[3];
+ bn[0]= -bn[0];
+ bn[1]= -bn[1];
+ bn[2]= -bn[2];
dxyview[0]= 1.0f;
dxyview[1]= 1.0f;
dxyview[2]= 0.0f;
shadeSkyView(skycol, co, bn, dxyview);
}
+#endif
VecMulf(skycol, occlusion);
}
@@ -1414,7 +1475,7 @@ static void sample_occ_surface(ShadeInput *shi)
int *face, *index = RE_strandren_get_face(shi->obr, strand, 0);
float w[4], *co1, *co2, *co3, *co4;
- if(mesh && index) {
+ if(mesh && mesh->face && mesh->co && mesh->col && index) {
face= mesh->face[*index];
co1= mesh->co[face[0]];
@@ -1440,11 +1501,46 @@ static void sample_occ_surface(ShadeInput *shi)
/* ------------------------- External Functions --------------------------- */
+static void *exec_strandsurface_sample(void *data)
+{
+ OcclusionThread *othread= (OcclusionThread*)data;
+ Render *re= othread->re;
+ StrandSurface *mesh= othread->mesh;
+ float col[3], co[3], n[3], *co1, *co2, *co3, *co4;
+ int a, *face;
+
+ for(a=othread->begin; a<othread->end; a++) {
+ face= mesh->face[a];
+ co1= mesh->co[face[0]];
+ co2= mesh->co[face[1]];
+ co3= mesh->co[face[2]];
+
+ if(face[3]) {
+ co4= mesh->co[face[3]];
+
+ VecLerpf(co, co1, co3, 0.5f);
+ CalcNormFloat4(co1, co2, co3, co4, n);
+ }
+ else {
+ CalcCent3f(co, co1, co2, co3);
+ CalcNormFloat(co1, co2, co3, n);
+ }
+ VecMulf(n, -1.0f);
+
+ sample_occ_tree(re, re->occlusiontree, NULL, co, n, othread->thread, 0, col);
+ VECCOPY(othread->facecol[a], col);
+ }
+
+ return 0;
+}
+
void make_occ_tree(Render *re)
{
+ OcclusionThread othreads[BLENDER_MAX_THREADS];
StrandSurface *mesh;
- float col[3], co[3], n[3], *co1, *co2, *co3, *co4;
- int a, *face, *count;
+ ListBase threads;
+ float col[3], (*facecol)[3];
+ int a, totface, totthread, *face, *count;
/* ugly, needed for occ_face */
R= *re;
@@ -1459,28 +1555,39 @@ void make_occ_tree(Render *re)
occ_compute_passes(re, re->occlusiontree, re->wrld.ao_approx_passes);
for(mesh=re->strandsurface.first; mesh; mesh=mesh->next) {
+ if(!mesh->face || !mesh->co || !mesh->col)
+ continue;
+
count= MEM_callocN(sizeof(int)*mesh->totvert, "OcclusionCount");
+ facecol= MEM_callocN(sizeof(float)*3*mesh->totface, "StrandSurfFaceCol");
+
+ totthread= (mesh->totface > 10000)? re->r.threads: 1;
+ totface= mesh->totface/totthread;
+ for(a=0; a<totthread; a++) {
+ othreads[a].re= re;
+ othreads[a].facecol= facecol;
+ othreads[a].thread= a;
+ othreads[a].mesh= mesh;
+ othreads[a].begin= a*totface;
+ othreads[a].end= (a == totthread-1)? mesh->totface: (a+1)*totface;
+ }
- for(a=0; a<mesh->totface; a++) {
- face= mesh->face[a];
- co1= mesh->co[face[0]];
- co2= mesh->co[face[1]];
- co3= mesh->co[face[2]];
+ if(totthread == 1) {
+ exec_strandsurface_sample(&othreads[0]);
+ }
+ else {
+ BLI_init_threads(&threads, exec_strandsurface_sample, totthread);
- if(face[3]) {
- co4= mesh->co[face[3]];
+ for(a=0; a<totthread; a++)
+ BLI_insert_thread(&threads, &othreads[a]);
- VecLerpf(co, co1, co3, 0.5f);
- CalcNormFloat4(co1, co2, co3, co4, n);
- }
- else {
- CalcCent3f(co, co1, co2, co3);
- CalcNormFloat(co1, co2, co3, n);
- }
- VecMulf(n, -1.0f);
+ BLI_end_threads(&threads);
+ }
- sample_occ_tree(re, re->occlusiontree, NULL, co, n, 0, 0, col);
+ for(a=0; a<mesh->totface; a++) {
+ face= mesh->face[a];
+ VECCOPY(col, facecol[a]);
VECADD(mesh->col[face[0]], mesh->col[face[0]], col);
count[face[0]]++;
VECADD(mesh->col[face[1]], mesh->col[face[1]], col);
@@ -1499,6 +1606,7 @@ void make_occ_tree(Render *re)
VecMulf(mesh->col[a], 1.0f/count[a]);
MEM_freeN(count);
+ MEM_freeN(facecol);
}
}
}
@@ -1531,9 +1639,6 @@ void sample_occ(Render *re, ShadeInput *shi)
onlyshadow= (shi->mat->mode & MA_ONLYSHADOW);
sample_occ_tree(re, tree, &exclude, shi->co, shi->vno, shi->thread, onlyshadow, shi->ao);
- if(G.rt & 32)
- shi->ao[2] *= 2.0f;
-
/* fill result into sample, each time */
if(tree->cache) {
cache= &tree->cache[shi->thread];
@@ -1565,7 +1670,8 @@ void cache_occ_samples(Render *re, RenderPart *pa, ShadeSample *ssamp)
OcclusionCacheSample *sample;
OccFace exclude;
ShadeInput *shi;
- int *ro, *rp, *rz, onlyshadow;
+ long *rd=NULL;
+ int *ro=NULL, *rp=NULL, *rz=NULL, onlyshadow;
int x, y, step = CACHE_STEP;
if(!tree->cache)
@@ -1580,45 +1686,60 @@ void cache_occ_samples(Render *re, RenderPart *pa, ShadeSample *ssamp)
cache->sample= MEM_callocN(sizeof(OcclusionCacheSample)*cache->w*cache->h, "OcclusionCacheSample");
sample= cache->sample;
- ps.next= NULL;
- ps.mask= (1<<re->osa);
+ if(re->osa) {
+ rd= pa->rectdaps;
+ }
+ else {
+ /* fake pixel struct for non-osa */
+ ps.next= NULL;
+ ps.mask= 0xFFFF;
- ro= pa->recto;
- rp= pa->rectp;
- rz= pa->rectz;
+ ro= pa->recto;
+ rp= pa->rectp;
+ rz= pa->rectz;
+ }
/* compute a sample at every step pixels */
for(y=pa->disprect.ymin; y<pa->disprect.ymax; y++) {
- for(x=pa->disprect.xmin; x<pa->disprect.xmax; x++, ro++, rp++, rz++, sample++) {
- if((((x - pa->disprect.xmin + step) % step) == 0 || x == pa->disprect.xmax-1) && (((y - pa->disprect.ymin + step) % step) == 0 || y == pa->disprect.ymax-1)) {
- if(*rp) {
- ps.obi= *ro;
- ps.facenr= *rp;
- ps.z= *rz;
-
- shade_samples_fill_with_ps(ssamp, &ps, x, y);
- shi= ssamp->shi;
- if(!shi->vlr)
- continue;
-
- onlyshadow= (shi->mat->mode & MA_ONLYSHADOW);
- exclude.obi= shi->obi - re->objectinstance;
- exclude.facenr= shi->vlr->index;
- sample_occ_tree(re, tree, &exclude, shi->co, shi->vno, shi->thread, onlyshadow, shi->ao);
+ for(x=pa->disprect.xmin; x<pa->disprect.xmax; x++, sample++, rd++, ro++, rp++, rz++) {
+ if(!(((x - pa->disprect.xmin + step) % step) == 0 || x == pa->disprect.xmax-1))
+ continue;
+ if(!(((y - pa->disprect.ymin + step) % step) == 0 || y == pa->disprect.ymax-1))
+ continue;
- VECCOPY(sample->co, shi->co);
- VECCOPY(sample->n, shi->vno);
- VECCOPY(sample->col, shi->ao);
- sample->intensity= MAX3(sample->col[0], sample->col[1], sample->col[2]);
- sample->dist2= INPR(shi->dxco, shi->dxco) + INPR(shi->dyco, shi->dyco);
- sample->x= shi->xs;
- sample->y= shi->ys;
- sample->filled= 1;
- }
+ if(re->osa) {
+ if(!*rd) continue;
+
+ shade_samples_fill_with_ps(ssamp, (PixStr *)(*rd), x, y);
+ }
+ else {
+ if(!*rp) continue;
- if(re->test_break())
- break;
+ ps.obi= *ro;
+ ps.facenr= *rp;
+ ps.z= *rz;
+ shade_samples_fill_with_ps(ssamp, &ps, x, y);
}
+
+ shi= ssamp->shi;
+ if(shi->vlr) {
+ onlyshadow= (shi->mat->mode & MA_ONLYSHADOW);
+ exclude.obi= shi->obi - re->objectinstance;
+ exclude.facenr= shi->vlr->index;
+ sample_occ_tree(re, tree, &exclude, shi->co, shi->vno, shi->thread, onlyshadow, shi->ao);
+
+ VECCOPY(sample->co, shi->co);
+ VECCOPY(sample->n, shi->vno);
+ VECCOPY(sample->col, shi->ao);
+ sample->intensity= MAX3(sample->col[0], sample->col[1], sample->col[2]);
+ sample->dist2= INPR(shi->dxco, shi->dxco) + INPR(shi->dyco, shi->dyco);
+ sample->x= shi->xs;
+ sample->y= shi->ys;
+ sample->filled= 1;
+ }
+
+ if(re->test_break())
+ break;
}
}
}
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index d3193a7eaaf..93282e641d3 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -117,7 +117,7 @@ static struct ListBase RenderList= {NULL, NULL};
Render R;
/* commandline thread override */
-static int commandline_threads= 0;
+static int commandline_threads= -1;
/* ********* alloc and free ******** */
@@ -142,26 +142,23 @@ static void stats_background(RenderStats *rs)
float megs_used_memory= mem_in_use/(1024.0*1024.0);
char str[400], *spos= str;
- if(rs->convertdone) {
-
- spos+= sprintf(spos, "Fra:%d Mem:%.2fM ", G.scene->r.cfra, megs_used_memory);
-
- if(rs->curfield)
- spos+= sprintf(spos, "Field %d ", rs->curfield);
- if(rs->curblur)
- spos+= sprintf(spos, "Blur %d ", rs->curblur);
-
- if(rs->infostr) {
- spos+= sprintf(spos, "| %s", rs->infostr);
- }
- else {
- if(rs->tothalo)
- spos+= sprintf(spos, "Sce: %s Ve:%d Fa:%d Ha:%d La:%d", G.scene->id.name+2, rs->totvert, rs->totface, rs->tothalo, rs->totlamp);
- else
- spos+= sprintf(spos, "Sce: %s Ve:%d Fa:%d La:%d", G.scene->id.name+2, rs->totvert, rs->totface, rs->totlamp);
- }
- printf(str); printf("\n");
- }
+ spos+= sprintf(spos, "Fra:%d Mem:%.2fM ", G.scene->r.cfra, megs_used_memory);
+
+ if(rs->curfield)
+ spos+= sprintf(spos, "Field %d ", rs->curfield);
+ if(rs->curblur)
+ spos+= sprintf(spos, "Blur %d ", rs->curblur);
+
+ if(rs->infostr) {
+ spos+= sprintf(spos, "| %s", rs->infostr);
+ }
+ else {
+ if(rs->tothalo)
+ spos+= sprintf(spos, "Sce: %s Ve:%d Fa:%d Ha:%d La:%d", G.scene->id.name+2, rs->totvert, rs->totface, rs->tothalo, rs->totlamp);
+ else
+ spos+= sprintf(spos, "Sce: %s Ve:%d Fa:%d La:%d", G.scene->id.name+2, rs->totvert, rs->totface, rs->totlamp);
+ }
+ printf(str); printf("\n");
}
void RE_FreeRenderResult(RenderResult *res)
@@ -406,8 +403,6 @@ static int passtype_from_name(char *str)
return 0;
}
-
-
static void render_unique_exr_name(Render *re, char *str, int sample)
{
char di[FILE_MAX], name[FILE_MAXFILE], fi[FILE_MAXFILE];
@@ -420,11 +415,7 @@ static void render_unique_exr_name(Render *re, char *str, int sample)
else
sprintf(name, "%s_%s%d.exr", fi, re->scene->id.name+2, sample);
- if(G.background)
- BLI_make_file_string("/", str, "/tmp/", name);
- else
- BLI_make_file_string("/", str, U.tempdir, name);
-
+ BLI_make_file_string("/", str, btempdir, name);
}
static void render_layer_add_pass(RenderResult *rr, RenderLayer *rl, int channels, int passtype)
@@ -562,23 +553,16 @@ static RenderResult *new_render_result(Render *re, rcti *partrct, int crop, int
render_layer_add_pass(rr, rl, 3, SCE_PASS_DIFFUSE);
if(srl->passflag & SCE_PASS_SPEC)
render_layer_add_pass(rr, rl, 3, SCE_PASS_SPEC);
- if(re->r.mode & R_SHADOW)
- if(srl->passflag & SCE_PASS_SHADOW)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_SHADOW);
- if(re->r.mode & R_RAYTRACE) {
- if(srl->passflag & SCE_PASS_AO)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_AO);
- if(srl->passflag & SCE_PASS_REFLECT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_REFLECT);
- if(srl->passflag & SCE_PASS_REFRACT)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_REFRACT);
- }
- else if(re->wrld.mode & WO_AMB_OCC)
- if(re->wrld.ao_gather_method == WO_AOGATHER_APPROX)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_AO);
- if(re->r.mode & R_RADIO)
- if(srl->passflag & SCE_PASS_RADIO)
- render_layer_add_pass(rr, rl, 3, SCE_PASS_RADIO);
+ if(srl->passflag & SCE_PASS_AO)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_AO);
+ if(srl->passflag & SCE_PASS_SHADOW)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SHADOW);
+ if(srl->passflag & SCE_PASS_REFLECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_REFLECT);
+ if(srl->passflag & SCE_PASS_REFRACT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_REFRACT);
+ if(srl->passflag & SCE_PASS_RADIO)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_RADIO);
if(srl->passflag & SCE_PASS_INDEXOB)
render_layer_add_pass(rr, rl, 1, SCE_PASS_INDEXOB);
if(srl->passflag & SCE_PASS_MIST)
@@ -617,14 +601,13 @@ static RenderResult *new_render_result(Render *re, rcti *partrct, int crop, int
static int render_scene_needs_vector(Render *re)
{
- if((re->r.scemode & R_DOCOMP) || re->r.imtype==R_MULTILAYER) {
- SceneRenderLayer *srl;
+ SceneRenderLayer *srl;
- for(srl= re->scene->r.layers.first; srl; srl= srl->next)
- if(!(srl->layflag & SCE_LAY_DISABLE))
- if(srl->passflag & SCE_PASS_VECTOR)
- return 1;
- }
+ for(srl= re->scene->r.layers.first; srl; srl= srl->next)
+ if(!(srl->layflag & SCE_LAY_DISABLE))
+ if(srl->passflag & SCE_PASS_VECTOR)
+ return 1;
+
return 0;
}
@@ -719,7 +702,7 @@ static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart)
party= rrpart->tilerect.ymin + rrpart->crop;
partx= rrpart->tilerect.xmin + rrpart->crop;
- IMB_exrtile_write_channels(rr->exrhandle, partx, party);
+ IMB_exrtile_write_channels(rr->exrhandle, partx, party, 0);
BLI_unlock_thread(LOCK_IMAGE);
@@ -737,7 +720,7 @@ static void save_empty_result_tiles(Render *re)
if(pa->ready==0) {
int party= pa->disprect.ymin - re->disprect.ymin + pa->crop;
int partx= pa->disprect.xmin - re->disprect.xmin + pa->crop;
- IMB_exrtile_write_channels(rr->exrhandle, partx, party);
+ IMB_exrtile_write_channels(rr->exrhandle, partx, party, 0);
}
}
}
@@ -766,6 +749,8 @@ void RE_WriteRenderResult(RenderResult *rr, char *filename, int compress)
RenderLayer *rl;
RenderPass *rpass;
void *exrhandle= IMB_exr_get_handle();
+
+ BLI_make_existing_file(filename);
/* composite result */
if(rr->rectf) {
@@ -885,7 +870,7 @@ static void read_render_result(Render *re, int sample)
printf("read exr tmp file: %s\n", str);
- if(rectx!=re->result->rectx || recty!=re->result->recty) {
+ if(re->result == NULL || rectx!=re->result->rectx || recty!=re->result->recty) {
printf("error in reading render result\n");
}
else {
@@ -1068,7 +1053,7 @@ void RE_FreeAllRender(void)
/* what doesn't change during entire render sequence */
/* disprect is optional, if NULL it assumes full window render */
-void RE_InitState(Render *re, RenderData *rd, int winx, int winy, rcti *disprect)
+void RE_InitState(Render *re, Render *source, RenderData *rd, int winx, int winy, rcti *disprect)
{
re->ok= TRUE; /* maybe flag */
@@ -1096,13 +1081,31 @@ void RE_InitState(Render *re, RenderData *rd, int winx, int winy, rcti *disprect
re->ok= 0;
}
else {
- /* check state variables, osa? */
- if(re->r.mode & (R_OSA)) {
- re->osa= re->r.osa;
- if(re->osa>16) re->osa= 16;
- }
- else re->osa= 0;
+#ifndef WITH_OPENEXR
+ /* can't do this without openexr support */
+ re->r.scemode &= ~R_EXR_TILE_FILE;
+#endif
+
+ if(!(re->r.scemode & R_EXR_TILE_FILE))
+ re->r.scemode &= ~R_FULL_SAMPLE; /* clear, so we can use this flag for test both */
+ /* fullsample wants uniform osa levels */
+ if(source && (re->r.scemode & R_FULL_SAMPLE)) {
+ /* but, if source has no full sample we disable it */
+ if((source->r.scemode & R_FULL_SAMPLE)==0)
+ re->r.scemode &= ~R_FULL_SAMPLE;
+ else
+ re->r.osa= re->osa= source->osa;
+ }
+ else {
+ /* check state variables, osa? */
+ if(re->r.mode & (R_OSA)) {
+ re->osa= re->r.osa;
+ if(re->osa>16) re->osa= 16;
+ }
+ else re->osa= 0;
+ }
+
/* always call, checks for gamma, gamma tables and jitter too */
make_sample_tables(re);
@@ -1115,8 +1118,11 @@ void RE_InitState(Render *re, RenderData *rd, int winx, int winy, rcti *disprect
/* we clip faces with a minimum of 2 pixel boundary outside of image border. see zbuf.c */
re->clipcrop= 1.0f + 2.0f/(float)(re->winx>re->winy?re->winy:re->winx);
- if(commandline_threads>0 && commandline_threads<=BLENDER_MAX_THREADS)
+ if ((rd->mode & R_FIXED_THREADS)==0 || commandline_threads == 0) { /* Automatic threads */
+ re->r.threads = BLI_system_thread_count();
+ } else if(commandline_threads >= 1 && commandline_threads<=BLENDER_MAX_THREADS) {
re->r.threads= commandline_threads;
+ }
}
}
@@ -1247,7 +1253,7 @@ static void *do_part_thread(void *pa_v)
/* need to return nicely all parts on esc */
if(R.test_break()==0) {
- if(R.r.scemode & R_FULL_SAMPLE)
+ if(!R.sss_points && (R.r.scemode & R_FULL_SAMPLE))
pa->result= new_full_sample_buffers(&R, &pa->fullresult, &pa->disprect, pa->crop);
else
pa->result= new_render_result(&R, &pa->disprect, pa->crop, RR_USEMEM);
@@ -1464,7 +1470,9 @@ static void threaded_tile_processor(Render *re)
/* first step; free the entire render result, make new, and/or prepare exr buffer saving */
RE_FreeRenderResult(re->result);
- if(re->r.scemode & R_FULL_SAMPLE)
+ if(re->sss_points)
+ re->result= new_render_result(re, &re->disprect, 0, 0);
+ else if(re->r.scemode & R_FULL_SAMPLE)
re->result= new_full_sample_buffers_exr(re);
else
re->result= new_render_result(re, &re->disprect, 0, re->r.scemode & R_EXR_TILE_FILE);
@@ -1484,7 +1492,7 @@ static void threaded_tile_processor(Render *re)
render_unique_exr_name(re, str, rr->sample_nr);
printf("write exr tmp file, %dx%d, %s\n", rr->rectx, rr->recty, str);
- IMB_exrtile_begin_write(rr->exrhandle, str, rr->rectx, rr->recty, rr->rectx/re->xparts, rr->recty/re->yparts);
+ IMB_exrtile_begin_write(rr->exrhandle, str, 0, rr->rectx, rr->recty, re->partx, re->party);
}
}
@@ -1595,14 +1603,16 @@ void RE_TileProcessor(Render *re, int firsttile, int threaded)
re->i.partsdone= firsttile;
- re->i.starttime= PIL_check_seconds_timer();
+ if(!re->sss_points)
+ re->i.starttime= PIL_check_seconds_timer();
if(threaded)
threaded_tile_processor(re);
else
render_tile_processor(re, firsttile);
- re->i.lastframetime= PIL_check_seconds_timer()- re->i.starttime;
+ if(!re->sss_points)
+ re->i.lastframetime= PIL_check_seconds_timer()- re->i.starttime;
re->stats_draw(&re->i);
}
@@ -1825,7 +1835,8 @@ static void load_backbuffer(Render *re)
char name[256];
strcpy(name, re->r.backbuf);
- BLI_convertstringcode(name, G.sce, re->r.cfra);
+ BLI_convertstringcode(name, G.sce);
+ BLI_convertstringframe(name, re->r.cfra);
if(re->backbuf) {
re->backbuf->id.us--;
@@ -1921,10 +1932,7 @@ static void render_scene(Render *re, Scene *sce, int cfra)
}
/* initial setup */
- RE_InitState(resc, &sce->r, winx, winy, &re->disprect);
-
- /* this to enable this scene to create speed vectors */
- resc->r.scemode |= R_DOCOMP;
+ RE_InitState(resc, re, &sce->r, winx, winy, &re->disprect);
/* still unsure entity this... */
resc->scene= sce;
@@ -1932,10 +1940,6 @@ static void render_scene(Render *re, Scene *sce, int cfra)
/* ensure scene has depsgraph, base flags etc OK. Warning... also sets G.scene */
set_scene_bg(sce);
- /* fullsample wants uniform osa levels */
- if(resc->r.scemode & R_FULL_SAMPLE)
- resc->r.osa= resc->osa= re->osa;
-
/* copy callbacks */
resc->display_draw= re->display_draw;
resc->test_break= re->test_break;
@@ -1944,10 +1948,15 @@ static void render_scene(Render *re, Scene *sce, int cfra)
do_render_fields_blur_3d(resc);
}
-static void ntree_render_scenes(Render *re)
+static void tag_scenes_for_render(Render *re)
{
bNode *node;
- int cfra= re->scene->r.cfra;
+ Scene *sce;
+
+ for(sce= G.main->scene.first; sce; sce= sce->id.next)
+ sce->id.flag &= ~LIB_DOIT;
+
+ re->scene->id.flag |= LIB_DOIT;
if(re->scene->nodetree==NULL) return;
@@ -1957,12 +1966,21 @@ static void ntree_render_scenes(Render *re)
if(node->id) {
if(node->id != (ID *)re->scene)
node->id->flag |= LIB_DOIT;
- else
- node->id->flag &= ~LIB_DOIT;
}
}
}
+}
+
+static void ntree_render_scenes(Render *re)
+{
+ bNode *node;
+ int cfra= re->scene->r.cfra;
+
+ if(re->scene->nodetree==NULL) return;
+
+ tag_scenes_for_render(re);
+
/* now foreach render-result node tagged we do a full render */
/* results are stored in a way compisitor will find it */
for(node= re->scene->nodetree->nodes.first; node; node= node->next) {
@@ -2008,25 +2026,33 @@ static void render_composit_stats(char *str)
R.i.infostr= NULL;
}
+
/* reads all buffers, calls optional composite, merges in first result->rectf */
static void do_merge_fullsample(Render *re, bNodeTree *ntree)
{
- float *rectf;
+ float *rectf, filt[3][3];
int sample;
+ /* filtmask needs it */
+ R= *re;
+
/* we accumulate in here */
rectf= MEM_mapallocN(re->rectx*re->recty*sizeof(float)*4, "fullsample rgba");
- for(sample=0; sample<re->osa; sample++) {
+ for(sample=0; sample<re->r.osa; sample++) {
RenderResult rres;
int x, y, mask;
/* set all involved renders on the samplebuffers (first was done by render itself) */
+ /* also function below assumes this */
if(sample) {
Render *re1;
+
+ tag_scenes_for_render(re);
for(re1= RenderList.first; re1; re1= re1->next) {
- if(re1->r.scemode & R_FULL_SAMPLE)
- read_render_result(re1, sample);
+ if(re1->scene->id.flag & LIB_DOIT)
+ if(re1->r.scemode & R_FULL_SAMPLE)
+ read_render_result(re1, sample);
}
}
@@ -2043,16 +2069,18 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
/* accumulate with filter, and clip */
mask= (1<<sample);
- for(y=1; y<re->recty-1; y++) {
- float *rf= rectf + 4*y*re->rectx + 4;
- float *col= rres.rectf + 4*y*re->rectx + 4;
+ mask_array(mask, filt);
+
+ for(y=0; y<re->recty; y++) {
+ float *rf= rectf + 4*y*re->rectx;
+ float *col= rres.rectf + 4*y*re->rectx;
- for(x=1; x<re->rectx-1; x++, rf+=4, col+=4) {
+ for(x=0; x<re->rectx; x++, rf+=4, col+=4) {
if(col[0]<0.0f) col[0]=0.0f; else if(col[0] > 1.0f) col[0]= 1.0f;
if(col[1]<0.0f) col[1]=0.0f; else if(col[1] > 1.0f) col[1]= 1.0f;
if(col[2]<0.0f) col[2]=0.0f; else if(col[2] > 1.0f) col[2]= 1.0f;
- add_filt_fmask(mask, col, rf, re->rectx);
+ add_filt_fmask_coord(filt, col, rf, re->rectx, re->recty, x, y);
}
}
@@ -2072,7 +2100,40 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
re->result->rectf= rectf;
}
-
+void RE_MergeFullSample(Render *re, Scene *sce, bNodeTree *ntree)
+{
+ Scene *scene;
+ bNode *node;
+
+ /* first call RE_ReadRenderResult on every renderlayer scene. this creates Render structs */
+
+ /* tag scenes unread */
+ for(scene= G.main->scene.first; scene; scene= scene->id.next)
+ scene->id.flag |= LIB_DOIT;
+
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->type==CMP_NODE_R_LAYERS) {
+ Scene *nodescene= (Scene *)node->id;
+
+ if(nodescene==NULL) nodescene= sce;
+ if(nodescene->id.flag & LIB_DOIT) {
+ nodescene->r.mode |= R_OSA; /* render struct needs tables */
+ RE_ReadRenderResult(sce, nodescene);
+ nodescene->id.flag &= ~LIB_DOIT;
+ }
+ }
+ }
+
+ /* own render result should be read/allocated */
+ if(G.scene->id.flag & LIB_DOIT)
+ RE_ReadRenderResult(G.scene, G.scene);
+
+ /* and now we can draw (result is there) */
+ re->display_init(re->result);
+ re->display_clear(re->result);
+
+ do_merge_fullsample(re, ntree);
+}
/* returns fully composited render-result on given time step (in RenderData) */
static void do_render_composite_fields_blur_3d(Render *re)
@@ -2100,30 +2161,30 @@ static void do_render_composite_fields_blur_3d(Render *re)
ntreeCompositTagAnimated(ntree);
}
- if(re->r.scemode & R_DOCOMP) {
- /* checks if there are render-result nodes that need scene */
- if((re->r.scemode & R_SINGLE_LAYER)==0)
- ntree_render_scenes(re);
-
- if(!re->test_break()) {
- ntree->stats_draw= render_composit_stats;
- ntree->test_break= re->test_break;
- /* in case it was never initialized */
- R.stats_draw= re->stats_draw;
+ if(1 || !(re->r.scemode & R_COMP_RERENDER)) {
+ if(ntree && re->r.scemode & R_DOCOMP) {
+ /* checks if there are render-result nodes that need scene */
+ if((re->r.scemode & R_SINGLE_LAYER)==0)
+ ntree_render_scenes(re);
- if(re->r.scemode & R_FULL_SAMPLE)
- do_merge_fullsample(re, ntree);
- else
- ntreeCompositExecTree(ntree, &re->r, G.background==0);
-
- ntree->stats_draw= NULL;
- ntree->test_break= NULL;
+ if(!re->test_break()) {
+ ntree->stats_draw= render_composit_stats;
+ ntree->test_break= re->test_break;
+ /* in case it was never initialized */
+ R.stats_draw= re->stats_draw;
+
+ if(re->r.scemode & R_FULL_SAMPLE)
+ do_merge_fullsample(re, ntree);
+ else
+ ntreeCompositExecTree(ntree, &re->r, G.background==0);
+
+ ntree->stats_draw= NULL;
+ ntree->test_break= NULL;
+ }
}
- }
- else
- if(re->r.scemode & R_FULL_SAMPLE)
+ else if(re->r.scemode & R_FULL_SAMPLE)
do_merge_fullsample(re, NULL);
-
+ }
}
/* weak... the display callback wants an active renderlayer pointer... */
@@ -2375,31 +2436,21 @@ static int render_initialize_from_scene(Render *re, Scene *scene)
disprect.ymax= winy;
}
- if(scene->r.scemode & R_EXR_TILE_FILE) {
- int partx= winx/scene->r.xparts, party= winy/scene->r.yparts;
-
- /* stupid exr tiles dont like different sizes */
- if(winx != partx*scene->r.xparts || winy != party*scene->r.yparts) {
- re->error("Sorry... exr tile saving only allowed with equally sized parts");
- return 0;
- }
- if((scene->r.mode & R_FIELDS) && (party & 1)) {
- re->error("Sorry... exr tile saving only allowed with equally sized parts");
- return 0;
- }
- }
+ re->scene= scene;
+
+ /* check all scenes involved */
+ tag_scenes_for_render(re);
if(scene->r.scemode & R_SINGLE_LAYER)
push_render_result(re);
- RE_InitState(re, &scene->r, winx, winy, &disprect);
+ RE_InitState(re, NULL, &scene->r, winx, winy, &disprect);
if(!re->ok) /* if an error was printed, abort */
return 0;
/* initstate makes new result, have to send changed tags around */
ntreeCompositTagRender(re->scene);
- re->scene= scene;
if(!is_rendering_allowed(re))
return 0;
@@ -2604,8 +2655,11 @@ void RE_ReadRenderResult(Scene *scene, Scene *scenode)
if(scenode)
scene= scenode;
- re= RE_NewRender(scene->id.name);
- RE_InitState(re, &scene->r, winx, winy, &disprect);
+ /* get render: it can be called from UI with draw callbacks */
+ re= RE_GetRender(scene->id.name);
+ if(re==NULL)
+ re= RE_NewRender(scene->id.name);
+ RE_InitState(re, NULL, &scene->r, winx, winy, &disprect);
re->scene= scene;
read_render_result(re, 0);
@@ -2613,8 +2667,11 @@ void RE_ReadRenderResult(Scene *scene, Scene *scenode)
void RE_set_max_threads(int threads)
{
- if(threads>0 && threads<=BLENDER_MAX_THREADS)
+ if (threads==0) {
+ commandline_threads = BLI_system_thread_count();
+ } else if(threads>=1 && threads<=BLENDER_MAX_THREADS) {
commandline_threads= threads;
- else
+ } else {
printf("Error, threads has to be in range 1-%d\n", BLENDER_MAX_THREADS);
+ }
}
diff --git a/source/blender/render/intern/source/pixelblending.c b/source/blender/render/intern/source/pixelblending.c
index 2c7d5e1d9cc..0e453d461ab 100644
--- a/source/blender/render/intern/source/pixelblending.c
+++ b/source/blender/render/intern/source/pixelblending.c
@@ -31,6 +31,7 @@
*/
#include <math.h>
+#include <string.h>
/* global includes */
#include "BLI_arithb.h"
@@ -203,6 +204,121 @@ void add_filt_fmask(unsigned int mask, float *col, float *rowbuf, int row_w)
}
}
+
+void mask_array(unsigned int mask, float filt[][3])
+{
+ float **fmask1= R.samples->fmask1, **fmask2=R.samples->fmask2;
+ unsigned int maskand= (mask & 255);
+ unsigned int maskshift= (mask >>8);
+ int a, j;
+
+ for(j=2; j>=0; j--) {
+
+ a= j;
+
+ filt[2][2-j]= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
+
+ a+=3;
+
+ filt[1][2-j]= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
+
+ a+=3;
+
+ filt[0][2-j]= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift);
+ }
+}
+
+
+/*
+
+index ordering, scanline based:
+
+ --- --- ---
+| 2,0 | 2,1 | 2,2 |
+ --- --- ---
+| 1,0 | 1,1 | 1,2 |
+ --- --- ---
+| 0,0 | 0,1 | 0,2 |
+ --- --- ---
+*/
+
+void add_filt_fmask_coord(float filt[][3], float *col, float *rowbuf, int row_w, int col_h, int x, int y)
+{
+ float *fpoin[3][3];
+ float val, r, g, b, al, lfilt[3][3];
+
+ r= col[0];
+ g= col[1];
+ b= col[2];
+ al= col[3];
+
+ memcpy(lfilt, filt, sizeof(lfilt));
+
+ fpoin[0][1]= rowbuf-4*row_w;
+ fpoin[1][1]= rowbuf;
+ fpoin[2][1]= rowbuf+4*row_w;
+
+ fpoin[0][0]= fpoin[0][1] - 4;
+ fpoin[1][0]= fpoin[1][1] - 4;
+ fpoin[2][0]= fpoin[2][1] - 4;
+
+ fpoin[0][2]= fpoin[0][1] + 4;
+ fpoin[1][2]= fpoin[1][1] + 4;
+ fpoin[2][2]= fpoin[2][1] + 4;
+
+ if(y==0) {
+ fpoin[0][0]= fpoin[1][0];
+ fpoin[0][1]= fpoin[1][1];
+ fpoin[0][2]= fpoin[1][2];
+ /* filter needs the opposite value yes! */
+ lfilt[0][0]= filt[2][0];
+ lfilt[0][1]= filt[2][1];
+ lfilt[0][2]= filt[2][2];
+ }
+ else if(y==col_h-1) {
+ fpoin[2][0]= fpoin[1][0];
+ fpoin[2][1]= fpoin[1][1];
+ fpoin[2][2]= fpoin[1][2];
+
+ lfilt[2][0]= filt[0][0];
+ lfilt[2][1]= filt[0][1];
+ lfilt[2][2]= filt[0][2];
+ }
+
+ if(x==0) {
+ fpoin[2][0]= fpoin[2][1];
+ fpoin[1][0]= fpoin[1][1];
+ fpoin[0][0]= fpoin[0][1];
+
+ lfilt[2][0]= filt[2][2];
+ lfilt[1][0]= filt[1][2];
+ lfilt[0][0]= filt[0][2];
+ }
+ else if(x==row_w-1) {
+ fpoin[2][2]= fpoin[2][1];
+ fpoin[1][2]= fpoin[1][1];
+ fpoin[0][2]= fpoin[0][1];
+
+ lfilt[2][2]= filt[2][0];
+ lfilt[1][2]= filt[1][0];
+ lfilt[0][2]= filt[0][0];
+ }
+
+
+ /* loop unroll */
+#define MASKFILT(i, j) val= lfilt[i][j]; if(val!=0.0f) {float *fp= fpoin[i][j]; fp[0]+= val*r; fp[1]+= val*g; fp[2]+= val*b; fp[3]+= val*al; }
+
+ MASKFILT(0, 0)
+ MASKFILT(0, 1)
+ MASKFILT(0, 2)
+ MASKFILT(1, 0)
+ MASKFILT(1, 1)
+ MASKFILT(1, 2)
+ MASKFILT(2, 0)
+ MASKFILT(2, 1)
+ MASKFILT(2, 2)
+}
+
void add_filt_fmask_pixsize(unsigned int mask, float *in, float *rowbuf, int row_w, int pixsize)
{
/* calc the value of mask */
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index 4e589789412..fc5ac68e8c9 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -24,6 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#include <float.h>
#include <math.h>
#include <string.h>
#include "BLI_arithb.h"
@@ -182,7 +183,7 @@ static void render_lighting_halo(HaloRen *har, float *colf)
inp= vn[0]*lv[0] + vn[1]*lv[1] + vn[2]*lv[2];
if(inp>0.0) {
/* testshadowbuf==0.0 : 100% shadow */
- shadfac = testshadowbuf(lar->shb, rco, dco, dco, inp, 0.0f);
+ shadfac = testshadowbuf(&R, lar->shb, rco, dco, dco, inp, 0.0f);
if( shadfac>0.0 ) {
shadfac*= inp*soft*lar->energy;
ir -= shadfac;
@@ -219,7 +220,7 @@ static void render_lighting_halo(HaloRen *har, float *colf)
if(i> -0.41) { /* heuristic valua! */
shadfac= 1.0;
if(lar->shb) {
- shadfac = testshadowbuf(lar->shb, rco, dco, dco, inp, 0.0f);
+ shadfac = testshadowbuf(&R, lar->shb, rco, dco, dco, inp, 0.0f);
if(shadfac==0.0) continue;
i*= shadfac;
}
@@ -243,8 +244,36 @@ static void render_lighting_halo(HaloRen *har, float *colf)
}
+/**
+ * Converts a halo z-buffer value to distance from the camera's near plane
+ * @param z The z-buffer value to convert
+ * @return a distance from the camera's near plane in blender units
+ */
+static float haloZtoDist(int z)
+{
+ float zco = 0;
-void shadeHaloFloat(HaloRen *har, float *col, int zz,
+ if(z >= 0x7FFFFF)
+ return 10e10;
+ else {
+ zco = (float)z/(float)0x7FFFFF;
+ if(R.r.mode & R_ORTHO)
+ return (R.winmat[3][2] - zco*R.winmat[3][3])/(R.winmat[2][2]);
+ else
+ return (R.winmat[3][2])/(R.winmat[2][2] - R.winmat[2][3]*zco);
+ }
+}
+
+/**
+ * @param col (float[4]) Store the rgb color here (with alpha)
+ * The alpha is used to blend the color to the background
+ * color_new = (1-alpha)*color_background + color
+ * @param zz The current zbuffer value at the place of this pixel
+ * @param dist Distance of the pixel from the center of the halo squared. Given in pixels
+ * @param xn The x coordinate of the pixel relaticve to the center of the halo. given in pixels
+ * @param yn The y coordinate of the pixel relaticve to the center of the halo. given in pixels
+ */
+int shadeHaloFloat(HaloRen *har, float *col, int zz,
float dist, float xn, float yn, short flarec)
{
/* fill in col */
@@ -263,12 +292,40 @@ void shadeHaloFloat(HaloRen *har, float *col, int zz,
}
else alpha= har->alfa;
- if(alpha==0.0) {
- col[0] = 0.0;
- col[1] = 0.0;
- col[2] = 0.0;
- col[3] = 0.0;
- return;
+ if(alpha==0.0)
+ return 0;
+
+ /* soften the halo if it intersects geometry */
+ if(har->mat && har->mat->mode & MA_HALO_SOFT) {
+ float segment_length, halo_depth, distance_from_z, visible_depth, soften;
+
+ /* calculate halo depth */
+ segment_length= har->hasize*sasqrt(1.0f - dist/(har->rad*har->rad));
+ halo_depth= 2.0f*segment_length;
+
+ if(halo_depth < FLT_EPSILON)
+ return 0;
+
+ /* calculate how much of this depth is visible */
+ distance_from_z = haloZtoDist(zz) - haloZtoDist(har->zs);
+ visible_depth = halo_depth;
+ if(distance_from_z < segment_length) {
+ soften= (segment_length + distance_from_z)/halo_depth;
+
+ /* apply softening to alpha */
+ if(soften < 1.0f)
+ alpha *= soften;
+ if(alpha <= 0.0f)
+ return 0;
+ }
+ }
+ else {
+ /* not a soft halo. use the old softening code */
+ /* halo being intersected? */
+ if(har->zs> zz-har->zd) {
+ t= ((float)(zz-har->zs))/(float)har->zd;
+ alpha*= sqrt(sqrt(t));
+ }
}
radist= sqrt(dist);
@@ -366,21 +423,10 @@ void shadeHaloFloat(HaloRen *har, float *col, int zz,
if(ster<1.0) dist*= sqrt(ster);
}
}
-
- /* halo being intersected? */
- if(har->zs> zz-har->zd) {
- t= ((float)(zz-har->zs))/(float)har->zd;
- alpha*= sqrt(sqrt(t));
- }
/* disputable optimize... (ton) */
- if(dist<=0.00001) {
- col[0] = 0.0;
- col[1] = 0.0;
- col[2] = 0.0;
- col[3] = 0.0;
- return;
- }
+ if(dist<=0.00001)
+ return 0;
dist*= alpha;
ringf*= dist;
@@ -441,6 +487,8 @@ void shadeHaloFloat(HaloRen *har, float *col, int zz,
/* alpha requires clip, gives black dots */
if(col[3] > 1.0f)
col[3]= 1.0f;
+
+ return 1;
}
/* ------------------------------------------------------------------------- */
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index 218f5fe931e..6aee1d2a883 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -40,8 +40,9 @@
#include "BKE_utildefines.h"
#include "BLI_arithb.h"
-#include "BLI_rand.h"
+#include "BLI_blenlib.h"
#include "BLI_jitter.h"
+#include "BLI_rand.h"
#include "PIL_time.h"
@@ -82,11 +83,16 @@ static int vlr_check_intersect(Isect *is, int ob, RayFace *face)
ObjectInstanceRen *obi= RAY_OBJECT_GET((Render*)is->userdata, ob);
VlakRen *vlr = (VlakRen*)face;
+ /* for baking selected to active non-traceable materials might still
+ * be in the raytree */
+ if(!(vlr->mat->mode & MA_TRACEBLE))
+ return 0;
+
/* I know... cpu cycle waste, might do smarter once */
if(is->mode==RE_RAY_MIRROR)
return !(vlr->mat->mode & MA_ONLYCAST);
else
- return (is->lay & obi->obr->lay);
+ return (is->lay & obi->lay);
}
static float *vlr_get_transform(void *userdata, int i)
@@ -111,7 +117,7 @@ void makeraytree(Render *re)
VlakRen *vlr= NULL;
float min[3], max[3], co1[3], co2[3], co3[3], co4[3];
double lasttime= PIL_check_seconds_timer();
- int v, totface = 0;
+ int v, totv = 0, totface = 0;
INIT_MINMAX(min, max);
@@ -125,7 +131,8 @@ void makeraytree(Render *re)
for(v=0;v<obr->totvlak;v++) {
if((v & 255)==0) vlr= obr->vlaknodes[v>>8].vlak;
else vlr++;
- if(vlr->mat->mode & MA_TRACEBLE) {
+ /* baking selected to active needs non-traceable too */
+ if((re->flag & R_BAKE_TRACE) || (vlr->mat->mode & MA_TRACEBLE)) {
if((vlr->mat->mode & MA_WIRE)==0) {
VECCOPY(co1, vlr->v1->co);
VECCOPY(co2, vlr->v2->co);
@@ -168,7 +175,7 @@ void makeraytree(Render *re)
if(re->excludeob && obr->ob == re->excludeob)
continue;
- for(v=0; v<obr->totvlak; v++) {
+ for(v=0; v<obr->totvlak; v++, totv++) {
if((v & 255)==0) {
double time= PIL_check_seconds_timer();
@@ -177,7 +184,7 @@ void makeraytree(Render *re)
break;
if(time-lasttime>1.0f) {
char str[32];
- sprintf(str, "Filling Octree: %d", v);
+ sprintf(str, "Filling Octree: %d", totv);
re->i.infostr= str;
re->stats_draw(&re->i);
re->i.infostr= NULL;
@@ -186,7 +193,7 @@ void makeraytree(Render *re)
}
else vlr++;
- if(vlr->mat->mode & MA_TRACEBLE)
+ if((re->flag & R_BAKE_TRACE) || (vlr->mat->mode & MA_TRACEBLE))
if((vlr->mat->mode & MA_WIRE)==0)
RE_ray_tree_add_face(re->raytree, RAY_OBJECT_SET(re, obi), vlr);
}
@@ -723,8 +730,8 @@ static void hammersley_create(double *out, int n)
struct QMCSampler *QMC_initSampler(int type, int tot)
{
- QMCSampler *qsa = MEM_mallocN(sizeof(QMCSampler), "qmc sampler");
- qsa->samp2d = MEM_mallocN(2*sizeof(double)*tot, "qmc sample table");
+ QMCSampler *qsa = MEM_callocN(sizeof(QMCSampler), "qmc sampler");
+ qsa->samp2d = MEM_callocN(2*sizeof(double)*tot, "qmc sample table");
qsa->tot = tot;
qsa->type = type;
@@ -865,27 +872,55 @@ static void QMC_sampleHemiCosine(float *vec, QMCSampler *qsa, int thread, int nu
#endif
/* called from convertBlenderScene.c */
-/* samples don't change per pixel, so build the samples in advance for efficiency */
-void init_lamp_hammersley(LampRen *lar)
+void init_render_qmcsampler(Render *re)
{
- lar->qsa = QMC_initSampler(SAMP_TYPE_HAMMERSLEY, lar->ray_totsamp);
+ re->qmcsamplers= MEM_callocN(sizeof(ListBase)*BLENDER_MAX_THREADS, "QMCListBase");
}
-void init_render_hammersley(Render *re)
+QMCSampler *get_thread_qmcsampler(Render *re, int thread, int type, int tot)
{
- re->qsa = QMC_initSampler(SAMP_TYPE_HAMMERSLEY, (re->wrld.aosamp * re->wrld.aosamp));
+ QMCSampler *qsa;
+
+ /* create qmc samplers as needed, since recursion makes it hard to
+ * predict how many are needed */
+
+ for(qsa=re->qmcsamplers[thread].first; qsa; qsa=qsa->next) {
+ if(qsa->type == type && qsa->tot == tot && !qsa->used) {
+ qsa->used= 1;
+ return qsa;
+ }
+ }
+
+ qsa= QMC_initSampler(type, tot);
+ qsa->used= 1;
+ BLI_addtail(&re->qmcsamplers[thread], qsa);
+
+ return qsa;
}
-void free_lamp_qmcsampler(LampRen *lar)
+void release_thread_qmcsampler(Render *re, int thread, QMCSampler *qsa)
{
- QMC_freeSampler(lar->qsa);
- lar->qsa = NULL;
+ qsa->used= 0;
}
void free_render_qmcsampler(Render *re)
{
- QMC_freeSampler(re->qsa);
- re->qsa = NULL;
+ QMCSampler *qsa, *next;
+ int a;
+
+ if(re->qmcsamplers) {
+ for(a=0; a<BLENDER_MAX_THREADS; a++) {
+ for(qsa=re->qmcsamplers[a].first; qsa; qsa=next) {
+ next= qsa->next;
+ QMC_freeSampler(qsa);
+ }
+
+ re->qmcsamplers[a].first= re->qmcsamplers[a].last= NULL;
+ }
+
+ MEM_freeN(re->qmcsamplers);
+ re->qmcsamplers= NULL;
+ }
}
static int adaptive_sample_variance(int samples, float *col, float *colsq, float thresh)
@@ -962,7 +997,7 @@ static void trace_refract(float *col, ShadeInput *shi, ShadeResult *shr)
else samp_type = SAMP_TYPE_HAMMERSLEY;
/* all samples are generated per pixel */
- qsa = QMC_initSampler(samp_type, max_samples);
+ qsa = get_thread_qmcsampler(&R, shi->thread, samp_type, max_samples);
QMC_initPixel(qsa, shi->thread);
} else
max_samples = 1;
@@ -1020,7 +1055,8 @@ static void trace_refract(float *col, ShadeInput *shi, ShadeResult *shr)
col[2] /= (float)samples;
col[3] /= (float)samples;
- if (qsa) QMC_freeSampler(qsa);
+ if (qsa)
+ release_thread_qmcsampler(&R, shi->thread, qsa);
}
static void trace_reflect(float *col, ShadeInput *shi, ShadeResult *shr, float fresnelfac)
@@ -1047,7 +1083,7 @@ static void trace_reflect(float *col, ShadeInput *shi, ShadeResult *shr, float f
else samp_type = SAMP_TYPE_HAMMERSLEY;
/* all samples are generated per pixel */
- qsa = QMC_initSampler(samp_type, max_samples);
+ qsa = get_thread_qmcsampler(&R, shi->thread, samp_type, max_samples);
QMC_initPixel(qsa, shi->thread);
} else
max_samples = 1;
@@ -1125,7 +1161,8 @@ static void trace_reflect(float *col, ShadeInput *shi, ShadeResult *shr, float f
col[1] /= (float)samples;
col[2] /= (float)samples;
- if (qsa) QMC_freeSampler(qsa);
+ if (qsa)
+ release_thread_qmcsampler(&R, shi->thread, qsa);
}
/* extern call from render loop */
@@ -1505,7 +1542,6 @@ void ray_ao_qmc(ShadeInput *shi, float *shadfac)
isec.ob_last= 0;
isec.mode= (R.wrld.aomode & WO_AODIST)?RE_RAY_SHADOW_TRA:RE_RAY_SHADOW;
isec.lay= -1;
- VECCOPY(isec.start, shi->co);
shadfac[0]= shadfac[1]= shadfac[2]= 0.0f;
@@ -1541,9 +1577,9 @@ void ray_ao_qmc(ShadeInput *shi, float *shadfac)
max_samples /= speedfac;
if (max_samples < 5) max_samples = 5;
- qsa = QMC_initSampler(SAMP_TYPE_HALTON, max_samples);
+ qsa = get_thread_qmcsampler(&R, shi->thread, SAMP_TYPE_HALTON, max_samples);
} else if (R.wrld.ao_samp_method==WO_AOSAMP_HAMMERSLEY)
- qsa = R.qsa;
+ qsa = get_thread_qmcsampler(&R, shi->thread, SAMP_TYPE_HAMMERSLEY, max_samples);
QMC_initPixel(qsa, shi->thread);
@@ -1558,6 +1594,7 @@ void ray_ao_qmc(ShadeInput *shi, float *shadfac)
Normalize(dir);
+ VECCOPY(isec.start, shi->co);
isec.end[0] = shi->co[0] - maxdist*dir[0];
isec.end[1] = shi->co[1] - maxdist*dir[1];
isec.end[2] = shi->co[2] - maxdist*dir[2];
@@ -1615,7 +1652,8 @@ void ray_ao_qmc(ShadeInput *shi, float *shadfac)
shadfac[0]= shadfac[1]= shadfac[2]= 1.0f - fac/(float)samples;
}
- if ((qsa) && (qsa->type == SAMP_TYPE_HALTON)) QMC_freeSampler(qsa);
+ if (qsa)
+ release_thread_qmcsampler(&R, shi->thread, qsa);
}
/* extern call from shade_lamp_loop, ambient occlusion calculus */
@@ -1750,7 +1788,7 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
QMCSampler *qsa=NULL;
QMCSampler *qsa_jit=NULL;
int samples=0;
- float samp3d[3], jit[3];
+ float samp3d[3], jit[3], jitbias= 0.0f;
float fac=0.0f, vec[3];
float colsq[4];
@@ -1775,14 +1813,17 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
if (do_soft) max_samples = lar->ray_totsamp;
else max_samples = (R.osa > 4)?R.osa:5;
}
-
+
+ if(shi->vlr && ((shi->vlr->flag & R_FULL_OSA) == 0))
+ jitbias= 0.5f*(VecLength(shi->dxco) + VecLength(shi->dyco));
+
/* sampling init */
if (lar->ray_samp_method==LA_SAMP_HALTON) {
- qsa = QMC_initSampler(SAMP_TYPE_HALTON, max_samples);
- qsa_jit = QMC_initSampler(SAMP_TYPE_HALTON, max_samples);
+ qsa = get_thread_qmcsampler(&R, shi->thread, SAMP_TYPE_HALTON, max_samples);
+ qsa_jit = get_thread_qmcsampler(&R, shi->thread, SAMP_TYPE_HALTON, max_samples);
} else if (lar->ray_samp_method==LA_SAMP_HAMMERSLEY) {
- qsa = lar->qsa;
- qsa_jit = QMC_initSampler(SAMP_TYPE_HAMMERSLEY, max_samples);
+ qsa = get_thread_qmcsampler(&R, shi->thread, SAMP_TYPE_HAMMERSLEY, max_samples);
+ qsa_jit = get_thread_qmcsampler(&R, shi->thread, SAMP_TYPE_HAMMERSLEY, max_samples);
}
QMC_initPixel(qsa, shi->thread);
@@ -1828,6 +1869,13 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
s[2] = samp3d[0]*ru[2] + samp3d[1]*rv[2];
VECCOPY(samp3d, s);
+
+ if(jitbias != 0.0f) {
+ /* bias away somewhat to avoid self intersection */
+ pos[0] -= jitbias*v[0];
+ pos[1] -= jitbias*v[1];
+ pos[2] -= jitbias*v[2];
+ }
}
else {
/* sampling, returns quasi-random vector in [sizex,sizey]^2 plane */
@@ -1842,6 +1890,19 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
} else {
VECCOPY(isec->end, vec);
}
+
+ if(jitbias != 0.0f && !(do_soft && lar->type==LA_LOCAL)) {
+ /* bias away somewhat to avoid self intersection */
+ float v[3];
+
+ VECSUB(v, pos, isec->end);
+ Normalize(v);
+
+ pos[0] -= jitbias*v[0];
+ pos[1] -= jitbias*v[1];
+ pos[2] -= jitbias*v[2];
+ }
+
VECCOPY(isec->start, pos);
@@ -1892,8 +1953,10 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
} else
shadfac[3]= 1.0f-fac/samples;
- if (qsa_jit) QMC_freeSampler(qsa_jit);
- if ((qsa) && (qsa->type == SAMP_TYPE_HALTON)) QMC_freeSampler(qsa);
+ if (qsa_jit)
+ release_thread_qmcsampler(&R, shi->thread, qsa_jit);
+ if (qsa)
+ release_thread_qmcsampler(&R, shi->thread, qsa);
}
static void ray_shadow_jitter(ShadeInput *shi, LampRen *lar, float *lampco, float *shadfac, Isect *isec)
diff --git a/source/blender/render/intern/source/raytrace.c b/source/blender/render/intern/source/raytrace.c
index d18e22c3bfb..ec47df74d04 100644
--- a/source/blender/render/intern/source/raytrace.c
+++ b/source/blender/render/intern/source/raytrace.c
@@ -635,6 +635,8 @@ void RE_ray_tree_done(RayTree *tree)
/* ************ raytracer **************** */
+#define ISECT_EPSILON ((float)FLT_EPSILON)
+
/* only for self-intersecting test with current render face (where ray left) */
static int intersection2(RayFace *face, int ob, RayObjectTransformFunc transformfunc, RayCoordsFunc coordsfunc, void *userdata, float r0, float r1, float r2, float rx1, float ry1, float rz1)
{
@@ -692,13 +694,13 @@ static int intersection2(RayFace *face, int ob, RayObjectTransformFunc transform
if(divdet!=0.0f) {
u1= det1/divdet;
- if(u1<=0.0f) {
+ if(u1<ISECT_EPSILON) {
det= t00*(m1*r2-m2*r1);
det+= t01*(m2*r0-m0*r2);
det+= t02*(m0*r1-m1*r0);
v= det/divdet;
- if(v<=0.0f && (u1 + v) >= -1.0f) {
+ if(v<ISECT_EPSILON && (u1 + v) > -(1.0f+ISECT_EPSILON)) {
return 1;
}
}
@@ -714,13 +716,13 @@ static int intersection2(RayFace *face, int ob, RayObjectTransformFunc transform
if(divdet!=0.0f) {
u2= det1/divdet;
- if(u2<=0.0f) {
+ if(u2<ISECT_EPSILON) {
det= t20*(m1*r2-m2*r1);
det+= t21*(m2*r0-m0*r2);
det+= t22*(m0*r1-m1*r0);
v= det/divdet;
- if(v<=0.0f && (u2 + v) >= -1.0f) {
+ if(v<ISECT_EPSILON && (u2 + v) >= -(1.0f+ISECT_EPSILON)) {
return 2;
}
}
@@ -860,7 +862,7 @@ int RE_ray_face_intersection(Isect *is, RayObjectTransformFunc transformfunc, Ra
divdet= 1.0f/divdet;
u= det1*divdet;
- if(u<0.0f && u>-1.0f) {
+ if(u<ISECT_EPSILON && u>-(1.0f+ISECT_EPSILON)) {
float v, cros0, cros1, cros2;
cros0= m1*t02-m2*t01;
@@ -868,11 +870,11 @@ int RE_ray_face_intersection(Isect *is, RayObjectTransformFunc transformfunc, Ra
cros2= m0*t01-m1*t00;
v= divdet*(cros0*r0 + cros1*r1 + cros2*r2);
- if(v<0.0f && (u + v) > -1.0f) {
+ if(v<ISECT_EPSILON && (u + v) > -(1.0f+ISECT_EPSILON)) {
float labda;
labda= divdet*(cros0*t10 + cros1*t11 + cros2*t12);
- if(labda>0.0f && labda<1.0f) {
+ if(labda>-ISECT_EPSILON && labda<1.0f+ISECT_EPSILON) {
is->labda= labda;
is->u= u; is->v= v;
ok= 1;
@@ -893,18 +895,18 @@ int RE_ray_face_intersection(Isect *is, RayObjectTransformFunc transformfunc, Ra
divdet= 1.0f/divdet;
u = det1*divdet;
- if(u<0.0f && u>-1.0f) {
+ if(u<ISECT_EPSILON && u>-(1.0f+ISECT_EPSILON)) {
float v, cros0, cros1, cros2;
cros0= m1*t22-m2*t21;
cros1= m2*t20-m0*t22;
cros2= m0*t21-m1*t20;
v= divdet*(cros0*r0 + cros1*r1 + cros2*r2);
- if(v<0.0f && (u + v) > -1.0f) {
+ if(v<ISECT_EPSILON && (u + v) >-(1.0f+ISECT_EPSILON)) {
float labda;
labda= divdet*(cros0*t10 + cros1*t11 + cros2*t12);
- if(labda>0.0f && labda<1.0f) {
+ if(labda>-ISECT_EPSILON && labda<1.0f+ISECT_EPSILON) {
ok= 2;
is->labda= labda;
is->u= u; is->v= v;
@@ -1031,8 +1033,11 @@ static int testnode(Octree *oc, Isect *is, Node *no, OcVal ocval, RayCheckFunc c
isect.ob= ob;
isect.face= face;
if(RE_ray_face_intersection(&isect, oc->transformfunc, oc->coordsfunc)) {
- if(isect.labda<is->labda) *is= isect;
- found= 1;
+ if(isect.labda<is->labda) {
+ *is= isect;
+ found= 1;
+ }
+
}
}
//else rejected++;
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index 375d8a23a2e..9357a060f62 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -29,6 +29,7 @@
/* system includes */
#include <stdio.h>
#include <math.h>
+#include <float.h>
#include <string.h>
/* External modules: */
@@ -164,11 +165,14 @@ static int calchalo_z(HaloRen *har, int zz)
return zz;
}
-static void halo_pixelstruct(HaloRen *har, float *rb, float dist, float xn, float yn, PixStr *ps)
+
+
+static void halo_pixelstruct(HaloRen *har, RenderLayer **rlpp, int totsample, int od, float dist, float xn, float yn, PixStr *ps)
{
- float col[4], accol[4];
- int amount, amountm, zz, flarec;
+ float col[4], accol[4], fac;
+ int amount, amountm, zz, flarec, sample, fullsample, mask=0;
+ fullsample= (totsample > 1);
amount= 0;
accol[0]=accol[1]=accol[2]=accol[3]= 0.0f;
flarec= har->flarec;
@@ -178,50 +182,70 @@ static void halo_pixelstruct(HaloRen *har, float *rb, float dist, float xn, floa
amount+= amountm;
zz= calchalo_z(har, ps->z);
- if(zz> har->zs) {
- float fac;
-
- shadeHaloFloat(har, col, zz, dist, xn, yn, flarec);
- fac= ((float)amountm)/(float)R.osa;
- accol[0]+= fac*col[0];
- accol[1]+= fac*col[1];
- accol[2]+= fac*col[2];
- accol[3]+= fac*col[3];
- flarec= 0;
+ if((zz> har->zs) || (har->mat && (har->mat->mode & MA_HALO_SOFT))) {
+ if(shadeHaloFloat(har, col, zz, dist, xn, yn, flarec)) {
+ flarec= 0;
+
+ if(fullsample) {
+ for(sample=0; sample<totsample; sample++)
+ if(ps->mask & (1 << sample))
+ addalphaAddfacFloat(rlpp[sample]->rectf + od*4, col, har->add);
+ }
+ else {
+ fac= ((float)amountm)/(float)R.osa;
+ accol[0]+= fac*col[0];
+ accol[1]+= fac*col[1];
+ accol[2]+= fac*col[2];
+ accol[3]+= fac*col[3];
+ }
+ }
}
+ mask |= ps->mask;
ps= ps->next;
}
+
/* now do the sky sub-pixels */
amount= R.osa-amount;
if(amount) {
- float fac;
+ if(shadeHaloFloat(har, col, 0x7FFFFF, dist, xn, yn, flarec)) {
+ if(!fullsample) {
+ fac= ((float)amount)/(float)R.osa;
+ accol[0]+= fac*col[0];
+ accol[1]+= fac*col[1];
+ accol[2]+= fac*col[2];
+ accol[3]+= fac*col[3];
+ }
+ }
+ }
- shadeHaloFloat(har, col, 0x7FFFFF, dist, xn, yn, flarec);
- fac= ((float)amount)/(float)R.osa;
- accol[0]+= fac*col[0];
- accol[1]+= fac*col[1];
- accol[2]+= fac*col[2];
- accol[3]+= fac*col[3];
+ if(fullsample) {
+ for(sample=0; sample<totsample; sample++)
+ if(!(mask & (1 << sample)))
+ addalphaAddfacFloat(rlpp[sample]->rectf + od*4, col, har->add);
+ }
+ else {
+ col[0]= accol[0];
+ col[1]= accol[1];
+ col[2]= accol[2];
+ col[3]= accol[3];
+
+ for(sample=0; sample<totsample; sample++)
+ addalphaAddfacFloat(rlpp[sample]->rectf + od*4, col, har->add);
}
- col[0]= accol[0];
- col[1]= accol[1];
- col[2]= accol[2];
- col[3]= accol[3];
-
- addalphaAddfacFloat(rb, col, har->add);
-
}
-static void halo_tile(RenderPart *pa, float *pass, unsigned int lay)
+static void halo_tile(RenderPart *pa, RenderLayer *rl)
{
+ RenderLayer *rlpp[RE_MAX_OSA];
HaloRen *har;
rcti disprect= pa->disprect, testrect= pa->disprect;
- float dist, xsq, ysq, xn, yn, *rb;
+ float dist, xsq, ysq, xn, yn;
float col[4];
long *rd= NULL;
- int a, *rz, zz, y;
+ int a, *rz, zz, y, sample, totsample, od;
short minx, maxx, miny, maxy, x;
+ unsigned int lay= rl->lay;
/* we don't render halos in the cropped area, gives errors in flare counter */
if(pa->crop) {
@@ -231,6 +255,8 @@ static void halo_tile(RenderPart *pa, float *pass, unsigned int lay)
testrect.ymax-= pa->crop;
}
+ totsample= get_sample_layers(pa, rl, rlpp);
+
for(a=0; a<R.tothalo; a++) {
har= R.sortedhalos[a];
@@ -255,8 +281,8 @@ static void halo_tile(RenderPart *pa, float *pass, unsigned int lay)
for(y=miny; y<maxy; y++) {
int rectofs= (y-disprect.ymin)*pa->rectx + (minx - disprect.xmin);
- rb= pass + 4*rectofs;
rz= pa->rectz + rectofs;
+ od= rectofs;
if(pa->rectdaps)
rd= pa->rectdaps + rectofs;
@@ -264,19 +290,21 @@ static void halo_tile(RenderPart *pa, float *pass, unsigned int lay)
yn= (y-har->ys)*R.ycor;
ysq= yn*yn;
- for(x=minx; x<maxx; x++, rb+=4, rz++) {
+ for(x=minx; x<maxx; x++, rz++, od++) {
xn= x- har->xs;
xsq= xn*xn;
dist= xsq+ysq;
if(dist<har->radsq) {
if(rd && *rd) {
- halo_pixelstruct(har, rb, dist, xn, yn, (PixStr *)*rd);
+ halo_pixelstruct(har, rlpp, totsample, od, dist, xn, yn, (PixStr *)*rd);
}
else {
zz= calchalo_z(har, *rz);
- if(zz> har->zs) {
- shadeHaloFloat(har, col, zz, dist, xn, yn, har->flarec);
- addalphaAddfacFloat(rb, col, har->add);
+ if((zz> har->zs) || (har->mat && (har->mat->mode & MA_HALO_SOFT))) {
+ if(shadeHaloFloat(har, col, zz, dist, xn, yn, har->flarec)) {
+ for(sample=0; sample<totsample; sample++)
+ addalphaAddfacFloat(rlpp[sample]->rectf + od*4, col, har->add);
+ }
}
}
}
@@ -291,22 +319,27 @@ static void halo_tile(RenderPart *pa, float *pass, unsigned int lay)
static void lamphalo_tile(RenderPart *pa, RenderLayer *rl)
{
+ RenderLayer *rlpp[RE_MAX_OSA];
ShadeInput shi;
- float *pass= rl->rectf;
- float fac;
+ float *pass;
+ float fac, col[4];
long *rd= pa->rectdaps;
- int x, y, *rz= pa->rectz;
+ int *rz= pa->rectz;
+ int x, y, sample, totsample, fullsample, od;
+ totsample= get_sample_layers(pa, rl, rlpp);
+ fullsample= (totsample > 1);
+
shade_input_initialize(&shi, pa, rl, 0); /* this zero's ShadeInput for us */
- for(y=pa->disprect.ymin; y<pa->disprect.ymax; y++) {
- for(x=pa->disprect.xmin; x<pa->disprect.xmax; x++, rz++, pass+=4) {
+ for(od=0, y=pa->disprect.ymin; y<pa->disprect.ymax; y++) {
+ for(x=pa->disprect.xmin; x<pa->disprect.xmax; x++, rz++, od++) {
calc_view_vector(shi.view, x, y);
if(rd && *rd) {
PixStr *ps= (PixStr *)*rd;
- int samp, totsamp= 0;
+ int count, totsamp= 0, mask= 0;
while(ps) {
if(R.r.mode & R_ORTHO)
@@ -314,15 +347,64 @@ static void lamphalo_tile(RenderPart *pa, RenderLayer *rl)
else
calc_renderco_zbuf(shi.co, shi.view, ps->z);
- totsamp+= samp= count_mask(ps->mask);
- fac= ((float)samp)/(float)R.osa;
- renderspothalo(&shi, pass, fac);
+ totsamp+= count= count_mask(ps->mask);
+ mask |= ps->mask;
+
+ col[0]= col[1]= col[2]= col[3]= 0.0f;
+ renderspothalo(&shi, col, 1.0f);
+
+ if(fullsample) {
+ for(sample=0; sample<totsample; sample++) {
+ if(ps->mask & (1 << sample)) {
+ pass= rlpp[sample]->rectf + od*4;
+ pass[0]+= col[0];
+ pass[1]+= col[1];
+ pass[2]+= col[2];
+ pass[3]+= col[3];
+ if(pass[3]>1.0f) pass[3]= 1.0f;
+ }
+ }
+ }
+ else {
+ fac= ((float)count)/(float)R.osa;
+ pass= rl->rectf + od*4;
+ pass[0]+= fac*col[0];
+ pass[1]+= fac*col[1];
+ pass[2]+= fac*col[2];
+ pass[3]+= fac*col[3];
+ if(pass[3]>1.0f) pass[3]= 1.0f;
+ }
+
ps= ps->next;
}
+
if(totsamp<R.osa) {
- fac= ((float)R.osa-totsamp)/(float)R.osa;
shi.co[2]= 0.0f;
- renderspothalo(&shi, pass, fac);
+
+ col[0]= col[1]= col[2]= col[3]= 0.0f;
+ renderspothalo(&shi, col, 1.0f);
+
+ if(fullsample) {
+ for(sample=0; sample<totsample; sample++) {
+ if(!(mask & (1 << sample))) {
+ pass= rlpp[sample]->rectf + od*4;
+ pass[0]+= col[0];
+ pass[1]+= col[1];
+ pass[2]+= col[2];
+ pass[3]+= col[3];
+ if(pass[3]>1.0f) pass[3]= 1.0f;
+ }
+ }
+ }
+ else {
+ fac= ((float)R.osa-totsamp)/(float)R.osa;
+ pass= rl->rectf + od*4;
+ pass[0]+= fac*col[0];
+ pass[1]+= fac*col[1];
+ pass[2]+= fac*col[2];
+ pass[3]+= fac*col[3];
+ if(pass[3]>1.0f) pass[3]= 1.0f;
+ }
}
}
else {
@@ -331,7 +413,17 @@ static void lamphalo_tile(RenderPart *pa, RenderLayer *rl)
else
calc_renderco_zbuf(shi.co, shi.view, *rz);
- renderspothalo(&shi, pass, 1.0f);
+ col[0]= col[1]= col[2]= col[3]= 0.0f;
+ renderspothalo(&shi, col, 1.0f);
+
+ for(sample=0; sample<totsample; sample++) {
+ pass= rlpp[sample]->rectf + od*4;
+ pass[0]+= col[0];
+ pass[1]+= col[1];
+ pass[2]+= col[2];
+ pass[3]+= col[3];
+ if(pass[3]>1.0f) pass[3]= 1.0f;
+ }
}
if(rd) rd++;
@@ -359,7 +451,7 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset,
switch(rpass->passtype) {
case SCE_PASS_Z:
fp= rpass->rect + offset;
- *fp= -shi->co[2];
+ *fp= shr->z;
break;
case SCE_PASS_RGBA:
col= shr->col;
@@ -451,7 +543,7 @@ static void add_passes(RenderLayer *rl, int offset, ShadeInput *shi, ShadeResult
switch(rpass->passtype) {
case SCE_PASS_Z:
fp= rpass->rect + offset;
- *fp= -shi->co[2];
+ *fp= shr->z;
break;
case SCE_PASS_RGBA:
col= shr->col;
@@ -684,7 +776,7 @@ static void freeps(ListBase *lb)
lb->first= lb->last= NULL;
}
-static void addps(ListBase *lb, long *rd, int obi, int facenr, int z, unsigned short mask)
+static void addps(ListBase *lb, long *rd, int obi, int facenr, int z, int maskz, unsigned short mask)
{
PixStrMain *psm;
PixStr *ps, *last= NULL;
@@ -717,6 +809,7 @@ static void addps(ListBase *lb, long *rd, int obi, int facenr, int z, unsigned s
ps->obi= obi;
ps->facenr= facenr;
ps->z= z;
+ ps->maskz= maskz;
ps->mask = mask;
ps->shadfac= 0;
}
@@ -756,7 +849,7 @@ static void convert_to_key_alpha(RenderPart *pa, float *rectf)
}
/* adds only alpha values */
-void edge_enhance_tile(RenderPart *pa, float *rectf)
+void edge_enhance_tile(RenderPart *pa, float *rectf, int *rectz)
{
/* use zbuffer to define edges, add it to the image */
int y, x, col, *rz, *rz1, *rz2, *rz3;
@@ -764,13 +857,13 @@ void edge_enhance_tile(RenderPart *pa, float *rectf)
float *rf;
/* shift values in zbuffer 4 to the right (anti overflows), for filter we need multiplying with 12 max */
- rz= pa->rectz;
+ rz= rectz;
if(rz==NULL) return;
for(y=0; y<pa->recty; y++)
for(x=0; x<pa->rectx; x++, rz++) (*rz)>>= 4;
- rz1= pa->rectz;
+ rz1= rectz;
rz2= rz1+pa->rectx;
rz3= rz2+pa->rectx;
@@ -810,7 +903,7 @@ void edge_enhance_tile(RenderPart *pa, float *rectf)
}
/* shift back zbuf values, we might need it still */
- rz= pa->rectz;
+ rz= rectz;
for(y=0; y<pa->recty; y++)
for(x=0; x<pa->rectx; x++, rz++) (*rz)<<= 4;
@@ -819,16 +912,20 @@ void edge_enhance_tile(RenderPart *pa, float *rectf)
static void reset_sky_speed(RenderPart *pa, RenderLayer *rl)
{
/* for all pixels with max speed, set to zero */
+ RenderLayer *rlpp[RE_MAX_OSA];
float *fp;
- int a;
+ int a, sample, totsample;
- fp= RE_RenderLayerGetPass(rl, SCE_PASS_VECTOR);
- if(fp==NULL) return;
-
- for(a= 4*pa->rectx*pa->recty - 1; a>=0; a--)
- if(fp[a] == PASS_VECTOR_MAX) fp[a]= 0.0f;
-}
+ totsample= get_sample_layers(pa, rl, rlpp);
+ for(sample= 0; sample<totsample; sample++) {
+ fp= RE_RenderLayerGetPass(rlpp[sample], SCE_PASS_VECTOR);
+ if(fp==NULL) break;
+
+ for(a= 4*pa->rectx*pa->recty - 1; a>=0; a--)
+ if(fp[a] == PASS_VECTOR_MAX) fp[a]= 0.0f;
+ }
+}
static unsigned short *make_solid_mask(RenderPart *pa)
{
@@ -901,21 +998,21 @@ void make_pixelstructs(RenderPart *pa, ZSpan *zspan, int sample, void *data)
int *ro= zspan->recto;
int *rp= zspan->rectp;
int *rz= zspan->rectz;
+ int *rm= zspan->rectmask;
int x, y;
int mask= 1<<sample;
for(y=0; y<pa->recty; y++) {
- for(x=0; x<pa->rectx; x++, rd++, rp++, ro++) {
+ for(x=0; x<pa->rectx; x++, rd++, rp++, ro++, rz++, rm++) {
if(*rp) {
- addps(lb, rd, *ro, *rp, *(rz+x), mask);
+ addps(lb, rd, *ro, *rp, *rz, (zspan->rectmask)? *rm: 0, mask);
}
}
- rz+= pa->rectx;
}
if(sdata->rl->layflag & SCE_LAY_EDGE)
if(R.r.mode & R_EDGE)
- edge_enhance_tile(pa, sdata->edgerect);
+ edge_enhance_tile(pa, sdata->edgerect, zspan->rectz);
}
/* main call for shading Delta Accum, for OSA */
@@ -932,9 +1029,10 @@ void zbufshadeDA_tile(RenderPart *pa)
pa->recto= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "recto");
pa->rectp= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectp");
pa->rectz= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectz");
-
for(rl= rr->layers.first; rl; rl= rl->next) {
-
+ if((rl->layflag & SCE_LAY_ZMASK) && (rl->layflag & SCE_LAY_NEG_ZMASK))
+ pa->rectmask= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectmask");
+
/* initialize pixelstructs and edge buffer */
addpsmain(&psmlist);
pa->rectdaps= MEM_callocN(sizeof(long)*pa->rectx*pa->recty+4, "zbufDArectd");
@@ -966,7 +1064,7 @@ void zbufshadeDA_tile(RenderPart *pa)
/* halo before ztra, because ztra fills in zbuffer now */
if(R.flag & R_HALO)
if(rl->layflag & SCE_LAY_HALO)
- halo_tile(pa, rl->rectf, rl->lay);
+ halo_tile(pa, rl);
/* transp layer */
if(R.flag & R_ZTRA || R.totstrand) {
@@ -1037,6 +1135,11 @@ void zbufshadeDA_tile(RenderPart *pa)
if(edgerect) MEM_freeN(edgerect);
edgerect= NULL;
+
+ if(pa->rectmask) {
+ MEM_freeN(pa->rectmask);
+ pa->rectmask= NULL;
+ }
}
/* free all */
@@ -1072,7 +1175,9 @@ void zbufshade_tile(RenderPart *pa)
pa->rectz= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectz");
for(rl= rr->layers.first; rl; rl= rl->next) {
-
+ if((rl->layflag & SCE_LAY_ZMASK) && (rl->layflag & SCE_LAY_NEG_ZMASK))
+ pa->rectmask= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectmask");
+
/* general shader info, passes */
shade_sample_initialize(&ssamp, pa, rl);
@@ -1084,7 +1189,7 @@ void zbufshade_tile(RenderPart *pa)
if(rl->layflag & SCE_LAY_EDGE) {
if(R.r.mode & R_EDGE) {
edgerect= MEM_callocN(sizeof(float)*pa->rectx*pa->recty, "rectedge");
- edge_enhance_tile(pa, edgerect);
+ edge_enhance_tile(pa, edgerect, pa->rectz);
}
}
@@ -1145,7 +1250,7 @@ void zbufshade_tile(RenderPart *pa)
/* halo before ztra, because ztra fills in zbuffer now */
if(R.flag & R_HALO)
if(rl->layflag & SCE_LAY_HALO)
- halo_tile(pa, rl->rectf, rl->lay);
+ halo_tile(pa, rl);
if(R.flag & R_ZTRA || R.totstrand) {
if(rl->layflag & (SCE_LAY_ZTRA|SCE_LAY_STRAND)) {
@@ -1186,6 +1291,11 @@ void zbufshade_tile(RenderPart *pa)
if(edgerect) MEM_freeN(edgerect);
edgerect= NULL;
+
+ if(pa->rectmask) {
+ MEM_freeN(pa->rectmask);
+ pa->rectmask= NULL;
+ }
}
/* display active layer */
@@ -1219,7 +1329,7 @@ static void addps_sss(void *cb_handle, int obi, int facenr, int x, int y, int z)
if(pa->rectall) {
long *rs= pa->rectall + pa->rectx*y + x;
- addps(&handle->psmlist, rs, obi, facenr, z, 0);
+ addps(&handle->psmlist, rs, obi, facenr, z, 0, 0);
handle->totps++;
}
if(pa->rectz) {
@@ -1254,10 +1364,10 @@ static void shade_sample_sss(ShadeSample *ssamp, Material *mat, ObjectInstanceRe
{
ShadeInput *shi= ssamp->shi;
ShadeResult shr;
- float texfac, orthoarea, nor[3];
+ float texfac, orthoarea, nor[3], alpha;
/* cache for shadow */
- shi->samplenr++;
+ shi->samplenr= R.shadowsamplenr[shi->thread]++;
if(quad)
shade_input_set_triangle_i(shi, obi, vlr, 0, 2, 3);
@@ -1320,16 +1430,8 @@ static void shade_sample_sss(ShadeSample *ssamp, Material *mat, ObjectInstanceRe
/* texture blending */
texfac= shi->mat->sss_texfac;
- if(texfac == 0.0f) {
- if(shr.col[0]!=0.0f) color[0] /= shr.col[0];
- if(shr.col[1]!=0.0f) color[1] /= shr.col[1];
- if(shr.col[2]!=0.0f) color[2] /= shr.col[2];
- }
- else if(texfac != 1.0f) {
- if(shr.col[0]!=0.0f) color[0] *= pow(shr.col[0], texfac)/shr.col[0];
- if(shr.col[1]!=0.0f) color[1] *= pow(shr.col[1], texfac)/shr.col[1];
- if(shr.col[2]!=0.0f) color[2] *= pow(shr.col[2], texfac)/shr.col[2];
- }
+ alpha= shr.combined[3];
+ *area *= alpha;
}
static void zbufshade_sss_free(RenderPart *pa)
@@ -1398,6 +1500,8 @@ void zbufshade_sss_tile(RenderPart *pa)
rl= rr->layers.first;
ssamp.shi[0].passflag |= SCE_PASS_RGBA|SCE_PASS_COMBINED;
ssamp.shi[0].combinedflag &= ~(SCE_PASS_SPEC);
+ ssamp.shi[0].mat_override= NULL;
+ ssamp.shi[0].light_override= NULL;
lay= ssamp.shi[0].lay;
/* create the pixelstrs to be used later */
@@ -1584,8 +1688,8 @@ static void renderhalo_post(RenderResult *rr, float *rectf, HaloRen *har) /* pos
dist= xsq+ysq;
if(dist<har->radsq) {
- shadeHaloFloat(har, colf, 0x7FFFFF, dist, xn, yn, har->flarec);
- addalphaAddfacFloat(rtf, colf, har->add);
+ if(shadeHaloFloat(har, colf, 0x7FFFFF, dist, xn, yn, har->flarec))
+ addalphaAddfacFloat(rtf, colf, har->add);
}
rtf+=4;
}
@@ -1773,8 +1877,81 @@ typedef struct BakeShade {
unsigned int *rect;
float *rect_float;
+
+ int usemask;
+ char *rect_mask; /* bake pixel mask */
+
+ float dxco[3], dyco[3];
} BakeShade;
+/* bake uses a char mask to know what has been baked */
+#define BAKE_MASK_NULL 0
+#define BAKE_MASK_MARGIN 1
+#define BAKE_MASK_BAKED 2
+static void bake_mask_filter_extend( char *mask, int width, int height )
+{
+ char *row1, *row2, *row3;
+ int rowlen, x, y;
+ char *temprect;
+
+ rowlen= width;
+
+ /* make a copy, to prevent flooding */
+ temprect= MEM_dupallocN(mask);
+
+ for(y=1; y<=height; y++) {
+ /* setup rows */
+ row1= (char *)(temprect + (y-2)*rowlen);
+ row2= row1 + rowlen;
+ row3= row2 + rowlen;
+ if(y==1)
+ row1= row2;
+ else if(y==height)
+ row3= row2;
+
+ for(x=0; x<rowlen; x++) {
+ if (mask[((y-1)*rowlen)+x]==0) {
+ if (*row1 || *row2 || *row3 || *(row1+1) || *(row3+1) ) {
+ mask[((y-1)*rowlen)+x] = BAKE_MASK_MARGIN;
+ } else if((x!=rowlen-1) && (*(row1+2) || *(row2+2) || *(row3+2)) ) {
+ mask[((y-1)*rowlen)+x] = BAKE_MASK_MARGIN;
+ }
+ }
+
+ if(x!=0) {
+ row1++; row2++; row3++;
+ }
+ }
+ }
+ MEM_freeN(temprect);
+}
+
+static void bake_mask_clear( ImBuf *ibuf, char *mask, char val )
+{
+ int x,y;
+ if (ibuf->rect_float) {
+ for(x=0; x<ibuf->x; x++) {
+ for(y=0; y<ibuf->y; y++) {
+ if (mask[ibuf->x*y + x] == val) {
+ float *col= ibuf->rect_float + 4*(ibuf->x*y + x);
+ col[0] = col[1] = col[2] = col[3] = 0.0f;
+ }
+ }
+ }
+
+ } else {
+ /* char buffer */
+ for(x=0; x<ibuf->x; x++) {
+ for(y=0; y<ibuf->y; y++) {
+ if (mask[ibuf->x*y + x] == val) {
+ char *col= (char *)(ibuf->rect + ibuf->x*y + x);
+ col[0] = col[1] = col[2] = col[3] = 0;
+ }
+ }
+ }
+ }
+}
+
static void bake_set_shade_input(ObjectInstanceRen *obi, VlakRen *vlr, ShadeInput *shi, int quad, int isect, int x, int y, float u, float v)
{
if(isect) {
@@ -1796,23 +1973,28 @@ static void bake_set_shade_input(ObjectInstanceRen *obi, VlakRen *vlr, ShadeInpu
shade_input_set_triangle_i(shi, obi, vlr, 0, 1, 2);
}
- /* set up view vector */
- VECCOPY(shi->view, shi->co);
- Normalize(shi->view);
-
/* cache for shadow */
- shi->samplenr++;
+ shi->samplenr= R.shadowsamplenr[shi->thread]++;
+
+ shi->mask= 0xFFFF; /* all samples */
shi->u= -u;
shi->v= -v;
shi->xs= x;
shi->ys= y;
+ shade_input_set_uv(shi);
shade_input_set_normals(shi);
/* no normal flip */
if(shi->flippednor)
shade_input_flip_normals(shi);
+
+ /* set up view vector to look right at the surface (note that the normal
+ * is negated in the renderer so it does not need to be done here) */
+ shi->view[0]= shi->vn[0];
+ shi->view[1]= shi->vn[1];
+ shi->view[2]= shi->vn[2];
}
static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int quad, int x, int y, float u, float v, float *tvn, float *ttang)
@@ -1828,12 +2010,17 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int quad, int
if(bs->type==RE_BAKE_AO) {
ambient_occlusion(shi);
- ambient_occlusion_to_diffuse(shi, shr.combined);
+
+ if(R.r.bake_flag & R_BAKE_NORMALIZE)
+ VECCOPY(shr.combined, shi->ao)
+ else
+ ambient_occlusion_to_diffuse(shi, shr.combined);
}
else {
shade_input_set_shade_texco(shi);
- shade_samples_do_AO(ssamp);
+ if(!ELEM(bs->type, RE_BAKE_NORMALS, RE_BAKE_TEXTURE))
+ shade_samples_do_AO(ssamp);
if(shi->mat->nodetree && shi->mat->use_nodes) {
ntreeShaderExecTree(shi->mat->nodetree, shi, &shr);
@@ -1858,8 +2045,8 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int quad, int
VECCOPY(mat[2], tvn);
}
else {
- VECCOPY(mat[0], shi->tang);
- Crossf(mat[1], shi->vn, shi->tang);
+ VECCOPY(mat[0], shi->nmaptang);
+ Crossf(mat[1], shi->vn, shi->nmaptang);
VECCOPY(mat[2], shi->vn);
}
@@ -1881,29 +2068,48 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int quad, int
shr.combined[0]= shi->r;
shr.combined[1]= shi->g;
shr.combined[2]= shi->b;
+ shr.alpha = shi->alpha;
}
}
- if(bs->rect) {
+ if(bs->rect_float) {
+ float *col= bs->rect_float + 4*(bs->rectx*y + x);
+ VECCOPY(col, shr.combined);
+ if (bs->type==RE_BAKE_ALL || bs->type==RE_BAKE_TEXTURE) {
+ col[3]= shr.alpha;
+ } else {
+ col[3]= 1.0;
+ }
+ }
+ else {
char *col= (char *)(bs->rect + bs->rectx*y + x);
col[0]= FTOCHAR(shr.combined[0]);
col[1]= FTOCHAR(shr.combined[1]);
col[2]= FTOCHAR(shr.combined[2]);
- col[3]= 255;
+
+
+ if (bs->type==RE_BAKE_ALL || bs->type==RE_BAKE_TEXTURE) {
+ col[3]= FTOCHAR(shr.alpha);
+ } else {
+ col[3]= 255;
+ }
}
- else {
- float *col= bs->rect_float + 4*(bs->rectx*y + x);
- VECCOPY(col, shr.combined);
- col[3]= 1.0f;
+
+ if (bs->rect_mask) {
+ bs->rect_mask[bs->rectx*y + x] = BAKE_MASK_BAKED;
}
}
-static void bake_displacement(void *handle, ShadeInput *shi, Isect *isec, int dir, int x, int y)
+static void bake_displacement(void *handle, ShadeInput *shi, float dist, int x, int y)
{
BakeShade *bs= handle;
float disp;
- disp = 0.5 + (isec->labda*VecLength(isec->vec) * -dir);
+ if(R.r.bake_flag & R_BAKE_NORMALIZE && R.r.bake_maxdist) {
+ disp = (dist+R.r.bake_maxdist) / (R.r.bake_maxdist*2); /* alter the range from [-bake_maxdist, bake_maxdist] to [0, 1]*/
+ } else {
+ disp = 0.5 + dist; /* alter the range from [-0.5,0.5] to [0,1]*/
+ }
if(bs->rect_float) {
float *col= bs->rect_float + 4*(bs->rectx*y + x);
@@ -1916,6 +2122,9 @@ static void bake_displacement(void *handle, ShadeInput *shi, Isect *isec, int di
col[2]= FTOCHAR(disp);
col[3]= 255;
}
+ if (bs->rect_mask) {
+ bs->rect_mask[bs->rectx*y + x] = BAKE_MASK_BAKED;
+ }
}
static int bake_check_intersect(Isect *is, int ob, RayFace *face)
@@ -1928,7 +2137,7 @@ static int bake_check_intersect(Isect *is, int ob, RayFace *face)
return (R.objectinstance[ob].obr->ob != bs->actob);
}
-static int bake_intersect_tree(RayTree* raytree, Isect* isect, float *dir, float sign, float *hitco)
+static int bake_intersect_tree(RayTree* raytree, Isect* isect, float *start, float *dir, float sign, float *hitco, float *dist)
{
float maxdist;
int hit;
@@ -1937,7 +2146,9 @@ static int bake_intersect_tree(RayTree* raytree, Isect* isect, float *dir, float
if(R.r.bake_maxdist > 0.0f)
maxdist= R.r.bake_maxdist;
else
- maxdist= RE_ray_tree_max_size(R.raytree);
+ maxdist= RE_ray_tree_max_size(R.raytree) + R.r.bake_biasdist;
+
+ VECADDFAC(isect->start, start, dir, -R.r.bake_biasdist);
isect->end[0] = isect->start[0] + dir[0]*maxdist*sign;
isect->end[1] = isect->start[1] + dir[1]*maxdist*sign;
@@ -1948,11 +2159,62 @@ static int bake_intersect_tree(RayTree* raytree, Isect* isect, float *dir, float
hitco[0] = isect->start[0] + isect->labda*isect->vec[0];
hitco[1] = isect->start[1] + isect->labda*isect->vec[1];
hitco[2] = isect->start[2] + isect->labda*isect->vec[2];
+
+ *dist= VecLenf(start, hitco);
}
return hit;
}
+static void bake_set_vlr_dxyco(BakeShade *bs, float *uv1, float *uv2, float *uv3)
+{
+ VlakRen *vlr= bs->vlr;
+ float A, d1, d2, d3, *v1, *v2, *v3;
+
+ if(bs->quad) {
+ v1= vlr->v1->co;
+ v2= vlr->v3->co;
+ v3= vlr->v4->co;
+ }
+ else {
+ v1= vlr->v1->co;
+ v2= vlr->v2->co;
+ v3= vlr->v3->co;
+ }
+
+ /* formula derived from barycentric coordinates:
+ * (uvArea1*v1 + uvArea2*v2 + uvArea3*v3)/uvArea
+ * then taking u and v partial derivatives to get dxco and dyco */
+ A= (uv2[0] - uv1[0])*(uv3[1] - uv1[1]) - (uv3[0] - uv1[0])*(uv2[1] - uv1[1]);
+
+ if(fabs(A) > FLT_EPSILON) {
+ A= 0.5f/A;
+
+ d1= uv2[1] - uv3[1];
+ d2= uv3[1] - uv1[1];
+ d3= uv1[1] - uv2[1];
+ bs->dxco[0]= (v1[0]*d1 + v2[0]*d2 + v3[0]*d3)*A;
+ bs->dxco[1]= (v1[1]*d1 + v2[1]*d2 + v3[1]*d3)*A;
+ bs->dxco[2]= (v1[2]*d1 + v2[2]*d2 + v3[2]*d3)*A;
+
+ d1= uv3[0] - uv2[0];
+ d2= uv1[0] - uv3[0];
+ d3= uv2[0] - uv1[0];
+ bs->dyco[0]= (v1[0]*d1 + v2[0]*d2 + v3[0]*d3)*A;
+ bs->dyco[1]= (v1[1]*d1 + v2[1]*d2 + v3[1]*d3)*A;
+ bs->dyco[2]= (v1[2]*d1 + v2[2]*d2 + v3[2]*d3)*A;
+ }
+ else {
+ bs->dxco[0]= bs->dxco[1]= bs->dxco[2]= 0.0f;
+ bs->dyco[0]= bs->dyco[1]= bs->dyco[2]= 0.0f;
+ }
+
+ if(bs->obi->flag & R_TRANSFORMED) {
+ Mat3MulVecfl(bs->obi->nmat, bs->dxco);
+ Mat3MulVecfl(bs->obi->nmat, bs->dyco);
+ }
+}
+
static void do_bake_shade(void *handle, int x, int y, float u, float v)
{
BakeShade *bs= handle;
@@ -1990,19 +2252,22 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v)
if(obi->flag & R_TRANSFORMED)
Mat4MulVecfl(obi->mat, shi->co);
+ VECCOPY(shi->dxco, bs->dxco);
+ VECCOPY(shi->dyco, bs->dyco);
+
quad= bs->quad;
bake_set_shade_input(obi, vlr, shi, quad, 0, x, y, u, v);
if(bs->type==RE_BAKE_NORMALS && R.r.bake_normal_space==R_BAKE_SPACE_TANGENT) {
shade_input_set_shade_texco(shi);
VECCOPY(tvn, shi->vn);
- VECCOPY(ttang, shi->tang);
+ VECCOPY(ttang, shi->nmaptang);
}
/* if we are doing selected to active baking, find point on other face */
if(bs->actob) {
Isect isec, minisec;
- float co[3], minco[3];
+ float co[3], minco[3], dist, mindist=0.0f;
int hit, sign, dir=1;
/* intersect with ray going forward and backward*/
@@ -2014,15 +2279,15 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v)
for(sign=-1; sign<=1; sign+=2) {
memset(&isec, 0, sizeof(isec));
- VECCOPY(isec.start, shi->co);
isec.mode= RE_RAY_MIRROR;
isec.faceorig= (RayFace*)vlr;
isec.oborig= RAY_OBJECT_SET(&R, obi);
isec.userdata= bs;
- if(bake_intersect_tree(R.raytree, &isec, shi->vn, sign, co)) {
+ if(bake_intersect_tree(R.raytree, &isec, shi->co, shi->vn, sign, co, &dist)) {
if(!hit || VecLenf(shi->co, co) < VecLenf(shi->co, minco)) {
minisec= isec;
+ mindist= dist;
VECCOPY(minco, co);
hit= 1;
dir = sign;
@@ -2030,8 +2295,11 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v)
}
}
- if (hit && bs->type==RE_BAKE_DISPLACEMENT) {;
- bake_displacement(handle, shi, &minisec, dir, x, y);
+ if (bs->type==RE_BAKE_DISPLACEMENT) {
+ if(hit)
+ bake_displacement(handle, shi, (dir==-1)? mindist:-mindist, x, y);
+ else
+ bake_displacement(handle, shi, 0.0f, x, y);
return;
}
@@ -2152,6 +2420,19 @@ static void shade_tface(BakeShade *bs)
bs->rect_float= bs->ibuf->rect_float;
bs->quad= 0;
+ if (bs->usemask) {
+ if (bs->ibuf->userdata==NULL) {
+ BLI_lock_thread(LOCK_CUSTOM1);
+ if (bs->ibuf->userdata==NULL) { /* since the thread was locked, its possible another thread alloced the value */
+ bs->ibuf->userdata = (void *)MEM_callocN(sizeof(char)*bs->rectx*bs->recty, "BakeMask");
+ bs->rect_mask= (char *)bs->ibuf->userdata;
+ }
+ BLI_unlock_thread(LOCK_CUSTOM1);
+ } else {
+ bs->rect_mask= (char *)bs->ibuf->userdata;
+ }
+ }
+
/* get pixel level vertex coordinates */
for(a=0; a<4; a++) {
vec[a][0]= tface->uv[a][0]*(float)bs->rectx - 0.5f;
@@ -2161,10 +2442,12 @@ static void shade_tface(BakeShade *bs)
/* UV indices have to be corrected for possible quad->tria splits */
i1= 0; i2= 1; i3= 2;
vlr_set_uv_indices(vlr, &i1, &i2, &i3);
+ bake_set_vlr_dxyco(bs, vec[i1], vec[i2], vec[i3]);
zspan_scanconvert(bs->zspan, bs, vec[i1], vec[i2], vec[i3], do_bake_shade);
if(vlr->v4) {
bs->quad= 1;
+ bake_set_vlr_dxyco(bs, vec[0], vec[2], vec[3]);
zspan_scanconvert(bs->zspan, bs, vec[0], vec[2], vec[3], do_bake_shade);
}
}
@@ -2193,8 +2476,8 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob)
BakeShade handles[BLENDER_MAX_THREADS];
ListBase threads;
Image *ima;
- int a, vdone=0;
-
+ int a, vdone=0, usemask=0;
+
/* initialize render global */
R= *re;
R.bakebuf= NULL;
@@ -2202,9 +2485,17 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob)
/* initialize static vars */
get_next_bake_face(NULL);
+ /* do we need a mask? */
+ if (re->r.bake_filter && (re->r.bake_flag & R_BAKE_CLEAR)==0)
+ usemask = 1;
+
/* baker uses this flag to detect if image was initialized */
- for(ima= G.main->image.first; ima; ima= ima->id.next)
+ for(ima= G.main->image.first; ima; ima= ima->id.next) {
+ ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
ima->id.flag |= LIB_DOIT;
+ if (ibuf)
+ ibuf->userdata = NULL; /* use for masking if needed */
+ }
BLI_init_threads(&threads, do_bake_thread, re->r.threads);
@@ -2223,6 +2514,8 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob)
handles[a].actob= actob;
handles[a].zspan= MEM_callocN(sizeof(ZSpan), "zspan for bake");
+ handles[a].usemask = usemask;
+
BLI_insert_thread(&threads, &handles[a]);
}
@@ -2241,21 +2534,48 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob)
for(ima= G.main->image.first; ima; ima= ima->id.next) {
if((ima->id.flag & LIB_DOIT)==0) {
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
- for(a=0; a<re->r.bake_filter; a++)
- IMB_filter_extend(ibuf);
+ if (re->r.bake_filter) {
+ if (usemask) {
+ /* extend the mask +2 pixels from the image,
+ * this is so colors dont blend in from outside */
+ char *temprect;
+
+ for(a=0; a<re->r.bake_filter; a++)
+ bake_mask_filter_extend((char *)ibuf->userdata, ibuf->x, ibuf->y);
+
+ temprect = MEM_dupallocN(ibuf->userdata);
+
+ /* expand twice to clear this many pixels, so they blend back in */
+ bake_mask_filter_extend(temprect, ibuf->x, ibuf->y);
+ bake_mask_filter_extend(temprect, ibuf->x, ibuf->y);
+
+ /* clear all pixels in the margin*/
+ bake_mask_clear(ibuf, temprect, BAKE_MASK_MARGIN);
+ MEM_freeN(temprect);
+ }
+
+ for(a=0; a<re->r.bake_filter; a++) {
+ /*the mask, ibuf->userdata - can be null, in this case only zero alpha is used */
+ IMB_filter_extend(ibuf, (char *)ibuf->userdata);
+ }
+
+ if (ibuf->userdata) {
+ MEM_freeN(ibuf->userdata);
+ ibuf->userdata= NULL;
+ }
+ }
ibuf->userflags |= IB_BITMAPDIRTY;
-
if (ibuf->rect_float) IMB_rect_from_float(ibuf);
}
}
/* calculate return value */
- for(a=0; a<re->r.threads; a++) {
+ for(a=0; a<re->r.threads; a++) {
vdone+= handles[a].vdone;
zbuf_free_span(handles[a].zspan);
MEM_freeN(handles[a].zspan);
- }
+ }
BLI_end_threads(&threads);
return vdone;
diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c
index 5a749515416..441aa9336be 100644
--- a/source/blender/render/intern/source/renderdatabase.c
+++ b/source/blender/render/intern/source/renderdatabase.c
@@ -106,7 +106,8 @@
#define RE_SURFNOR_ELEMS 3
#define RE_RADFACE_ELEMS 1
#define RE_SIMPLIFY_ELEMS 2
-#define RE_FACE_ELEMS 1
+#define RE_FACE_ELEMS 1
+#define RE_NMAP_TANGENT_ELEMS 12
float *RE_vertren_get_sticky(ObjectRen *obr, VertRen *ver, int verify)
{
@@ -364,6 +365,21 @@ float *RE_vlakren_get_surfnor(ObjectRen *obr, VlakRen *vlak, int verify)
return surfnor + (vlak->index & 255)*RE_SURFNOR_ELEMS;
}
+float *RE_vlakren_get_nmap_tangent(ObjectRen *obr, VlakRen *vlak, int verify)
+{
+ float *tangent;
+ int nr= vlak->index>>8;
+
+ tangent= obr->vlaknodes[nr].tangent;
+ if(tangent==NULL) {
+ if(verify)
+ tangent= obr->vlaknodes[nr].tangent= MEM_callocN(256*RE_NMAP_TANGENT_ELEMS*sizeof(float), "tangent table");
+ else
+ return NULL;
+ }
+ return tangent + (vlak->index & 255)*RE_NMAP_TANGENT_ELEMS;
+}
+
RadFace **RE_vlakren_get_radface(ObjectRen *obr, VlakRen *vlak, int verify)
{
RadFace **radface;
@@ -384,7 +400,7 @@ VlakRen *RE_vlakren_copy(ObjectRen *obr, VlakRen *vlr)
VlakRen *vlr1 = RE_findOrAddVlak(obr, obr->totvlak++);
MTFace *mtface, *mtface1;
MCol *mcol, *mcol1;
- float *surfnor, *surfnor1;
+ float *surfnor, *surfnor1, *tangent, *tangent1;
RadFace **radface, **radface1;
int i, index = vlr1->index;
char *name;
@@ -408,6 +424,12 @@ VlakRen *RE_vlakren_copy(ObjectRen *obr, VlakRen *vlr)
VECCOPY(surfnor1, surfnor);
}
+ tangent= RE_vlakren_get_nmap_tangent(obr, vlr, 0);
+ if(tangent) {
+ tangent1= RE_vlakren_get_nmap_tangent(obr, vlr1, 1);
+ memcpy(tangent1, tangent, sizeof(float)*RE_NMAP_TANGENT_ELEMS);
+ }
+
radface= RE_vlakren_get_radface(obr, vlr, 0);
if(radface) {
radface1= RE_vlakren_get_radface(obr, vlr1, 1);
@@ -419,19 +441,13 @@ VlakRen *RE_vlakren_copy(ObjectRen *obr, VlakRen *vlr)
int RE_vlakren_get_normal(Render *re, ObjectInstanceRen *obi, VlakRen *vlr, float *nor)
{
- float xn, yn, zn, v1[3];
- float (*imat)[3]= obi->imat;
+ float v1[3], (*nmat)[3]= obi->nmat;
int flipped= 0;
if(obi->flag & R_TRANSFORMED) {
- xn= vlr->n[0];
- yn= vlr->n[1];
- zn= vlr->n[2];
+ VECCOPY(nor, vlr->n);
- /* transpose! */
- nor[0]= imat[0][0]*xn+imat[0][1]*yn+imat[0][2]*zn;
- nor[1]= imat[1][0]*xn+imat[1][1]*yn+imat[1][2]*zn;
- nor[2]= imat[2][0]*xn+imat[2][1]*yn+imat[2][2]*zn;
+ Mat3MulVecfl(nmat, nor);
Normalize(nor);
}
else
@@ -541,7 +557,7 @@ float *RE_strandren_get_surfnor(ObjectRen *obr, StrandRen *strand, int verify)
surfnor= obr->strandnodes[nr].surfnor;
if(surfnor==NULL) {
if(verify)
- surfnor= obr->strandnodes[nr].surfnor= MEM_callocN(256*RE_SURFNOR_ELEMS*sizeof(float), "surfnor table");
+ surfnor= obr->strandnodes[nr].surfnor= MEM_callocN(256*RE_SURFNOR_ELEMS*sizeof(float), "surfnor strand table");
else
return NULL;
}
@@ -561,7 +577,7 @@ float *RE_strandren_get_uv(ObjectRen *obr, StrandRen *strand, int n, char **name
float *uv= node->uv;
int size= (n+1)*256;
- node->uv= MEM_callocN(size*sizeof(float)*RE_UV_ELEMS, "Strand uv");
+ node->uv= MEM_callocN(size*sizeof(float)*RE_UV_ELEMS, "strand uv table");
if(uv) {
size= node->totuv*256;
@@ -595,7 +611,7 @@ MCol *RE_strandren_get_mcol(ObjectRen *obr, StrandRen *strand, int n, char **nam
MCol *mcol= node->mcol;
int size= (n+1)*256;
- node->mcol= MEM_callocN(size*sizeof(MCol)*RE_MCOL_ELEMS, "Strand mcol");
+ node->mcol= MEM_callocN(size*sizeof(MCol)*RE_MCOL_ELEMS, "strand mcol table");
if(mcol) {
size= node->totmcol*256;
@@ -624,7 +640,7 @@ float *RE_strandren_get_simplify(struct ObjectRen *obr, struct StrandRen *strand
simplify= obr->strandnodes[nr].simplify;
if(simplify==NULL) {
if(verify)
- simplify= obr->strandnodes[nr].simplify= MEM_callocN(256*RE_SIMPLIFY_ELEMS*sizeof(float), "simplify table");
+ simplify= obr->strandnodes[nr].simplify= MEM_callocN(256*RE_SIMPLIFY_ELEMS*sizeof(float), "simplify strand table");
else
return NULL;
}
@@ -639,7 +655,7 @@ int *RE_strandren_get_face(ObjectRen *obr, StrandRen *strand, int verify)
face= obr->strandnodes[nr].face;
if(face==NULL) {
if(verify)
- face= obr->strandnodes[nr].face= MEM_callocN(256*RE_FACE_ELEMS*sizeof(int), "face table");
+ face= obr->strandnodes[nr].face= MEM_callocN(256*RE_FACE_ELEMS*sizeof(int), "face strand table");
else
return NULL;
}
@@ -656,7 +672,7 @@ float *RE_strandren_get_winspeed(ObjectInstanceRen *obi, StrandRen *strand, int
if(winspeed==NULL) {
if(verify) {
totvector= obi->obr->totvert + obi->obr->totstrand;
- winspeed= obi->vectors= MEM_callocN(totvector*RE_WINSPEED_ELEMS*sizeof(float), "winspeed table");
+ winspeed= obi->vectors= MEM_callocN(totvector*RE_WINSPEED_ELEMS*sizeof(float), "winspeed strand table");
}
else
return NULL;
@@ -773,6 +789,8 @@ void free_renderdata_vlaknodes(VlakTableNode *vlaknodes)
MEM_freeN(vlaknodes[a].mcol);
if(vlaknodes[a].surfnor)
MEM_freeN(vlaknodes[a].surfnor);
+ if(vlaknodes[a].tangent)
+ MEM_freeN(vlaknodes[a].tangent);
if(vlaknodes[a].radface)
MEM_freeN(vlaknodes[a].radface);
}
@@ -1292,7 +1310,7 @@ void project_renderdata(Render *re, void (*projectfunc)(float *, float mat[][4],
/* ------------------------------------------------------------------------- */
-ObjectInstanceRen *RE_addRenderInstance(Render *re, ObjectRen *obr, Object *ob, Object *par, int index, int psysindex, float mat[][4])
+ObjectInstanceRen *RE_addRenderInstance(Render *re, ObjectRen *obr, Object *ob, Object *par, int index, int psysindex, float mat[][4], int lay)
{
ObjectInstanceRen *obi;
float mat3[3][3];
@@ -1303,11 +1321,13 @@ ObjectInstanceRen *RE_addRenderInstance(Render *re, ObjectRen *obr, Object *ob,
obi->par= par;
obi->index= index;
obi->psysindex= psysindex;
+ obi->lay= lay;
if(mat) {
Mat4CpyMat4(obi->mat, mat);
Mat3CpyMat4(mat3, mat);
- Mat3Inv(obi->imat, mat3);
+ Mat3Inv(obi->nmat, mat3);
+ Mat3Transp(obi->nmat);
obi->flag |= R_DUPLI_TRANSFORMED;
}
diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c
index fcd9220df0e..796272eab2e 100644
--- a/source/blender/render/intern/source/shadbuf.c
+++ b/source/blender/render/intern/source/shadbuf.c
@@ -34,6 +34,7 @@
#include "DNA_material_types.h"
#include "BKE_global.h"
+#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "BLI_arithb.h"
@@ -54,7 +55,7 @@
/* XXX, could be better implemented... this is for endian issues
*/
-#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
#define RCOMP 3
#define GCOMP 2
#define BCOMP 1
@@ -140,10 +141,11 @@ static float *give_jitter_tab(int samp)
}
-static void make_jitter_weight_tab(ShadBuf *shb, short filtertype)
+static void make_jitter_weight_tab(Render *re, ShadBuf *shb, short filtertype)
{
float *jit, totw= 0.0f;
- int a, tot=shb->samp*shb->samp;
+ int samp= get_render_shadow_samples(&re->r, shb->samp);
+ int a, tot=samp*samp;
shb->weight= MEM_mallocN(sizeof(float)*tot, "weight tab lamp");
@@ -325,7 +327,7 @@ static void shadowbuf_autoclip(Render *re, LampRen *lar)
if((ma->mode & MA_SHADBUF)==0) ok= 0;
}
- if(ok && (obr->lay & lay)) {
+ if(ok && (obi->lay & lay)) {
clipflag[vlr->v1->index]= 1;
clipflag[vlr->v2->index]= 1;
clipflag[vlr->v3->index]= 1;
@@ -406,8 +408,8 @@ void makeshadowbuf(Render *re, LampRen *lar)
if(ELEM(lar->buftype, LA_SHADBUF_REGULAR, LA_SHADBUF_HALFWAY)) {
/* jitter, weights - not threadsafe! */
BLI_lock_thread(LOCK_CUSTOM1);
- shb->jit= give_jitter_tab(shb->samp);
- make_jitter_weight_tab(shb, lar->filtertype);
+ shb->jit= give_jitter_tab(get_render_shadow_samples(&re->r, shb->samp));
+ make_jitter_weight_tab(re, shb, lar->filtertype);
BLI_unlock_thread(LOCK_CUSTOM1);
shb->totbuf= lar->buffers;
@@ -652,7 +654,7 @@ static float readshadowbuf(ShadBuf *shb, ShadSampleBuf *shsample, int bias, int
/* the externally called shadow testing (reading) function */
/* return 1.0: no shadow at all */
-float testshadowbuf(ShadBuf *shb, float *rco, float *dxco, float *dyco, float inp, float mat_bias)
+float testshadowbuf(Render *re, ShadBuf *shb, float *rco, float *dxco, float *dyco, float inp, float mat_bias)
{
ShadSampleBuf *shsample;
float fac, co[4], dx[3], dy[3], shadfac=0.0f;
@@ -690,7 +692,8 @@ float testshadowbuf(ShadBuf *shb, float *rco, float *dxco, float *dyco, float in
zs= ((float)0x7FFFFFFF)*fac;
/* take num*num samples, increase area with fac */
- num= shb->samp*shb->samp;
+ num= get_render_shadow_samples(&re->r, shb->samp);
+ num= num*num;
fac= shb->soft;
if(mat_bias!=0.0f) biasf= shb->bias*mat_bias;
@@ -1558,7 +1561,7 @@ static void isb_bsp_fillfaces(Render *re, LampRen *lar, ISBBranch *root)
zspanstrand.shad_alpha= zspan.shad_alpha= ma->shad_alpha;
}
- if(ok && (obr->lay & lay)) {
+ if(ok && (obi->lay & lay)) {
float hoco[4][4];
int c1, c2, c3, c4=0;
int d1, d2, d3, d4=0;
diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c
index a0554cbaa56..bf2ee3dbdd9 100644
--- a/source/blender/render/intern/source/shadeinput.c
+++ b/source/blender/render/intern/source/shadeinput.c
@@ -130,7 +130,7 @@ void shade_material_loop(ShadeInput *shi, ShadeResult *shr)
}
/* disable adding of sky for raytransp */
if(shi->mat->mode & MA_RAYTRANSP)
- if(shi->layflag & SCE_LAY_SKY)
+ if((shi->layflag & SCE_LAY_SKY) && (R.r.alphamode==R_ADDSKY))
shr->alpha= 1.0f;
}
}
@@ -186,6 +186,8 @@ void shade_input_do_shade(ShadeInput *shi, ShadeResult *shr)
}
else shr->combined[3]= 1.0f;
+ /* add z */
+ shr->z= -shi->co[2];
}
/* **************************************************************************** */
@@ -215,19 +217,6 @@ void vlr_set_uv_indices(VlakRen *vlr, int *i1, int *i2, int *i3)
}
}
-static void normal_transform(float imat[][3], float *nor)
-{
- float xn, yn, zn;
-
- xn= nor[0];
- yn= nor[1];
- zn= nor[2];
-
- nor[0]= imat[0][0]*xn+imat[0][1]*yn+imat[0][2]*zn;
- nor[1]= imat[1][0]*xn+imat[1][1]*yn+imat[1][2]*zn;
- nor[2]= imat[2][0]*xn+imat[2][1]*yn+imat[2][2]*zn;
-}
-
/* copy data from face to ShadeInput, general case */
/* indices 0 1 2 3 only */
void shade_input_set_triangle_i(ShadeInput *shi, ObjectInstanceRen *obi, VlakRen *vlr, short i1, short i2, short i3)
@@ -237,7 +226,7 @@ void shade_input_set_triangle_i(ShadeInput *shi, ObjectInstanceRen *obi, VlakRen
shi->vlr= vlr;
shi->obi= obi;
shi->obr= obi->obr;
-
+
shi->v1= vpp[i1];
shi->v2= vpp[i2];
shi->v3= vpp[i3];
@@ -267,9 +256,9 @@ void shade_input_set_triangle_i(ShadeInput *shi, ObjectInstanceRen *obi, VlakRen
VECCOPY(shi->n3, shi->v3->n);
if(obi->flag & R_TRANSFORMED) {
- normal_transform(obi->imat, shi->n1);
- normal_transform(obi->imat, shi->n2);
- normal_transform(obi->imat, shi->n3);
+ Mat3MulVecfl(obi->nmat, shi->n1);
+ Mat3MulVecfl(obi->nmat, shi->n2);
+ Mat3MulVecfl(obi->nmat, shi->n3);
}
if(!(vlr->flag & (R_NOPUNOFLIP|R_TANGENT))) {
@@ -380,6 +369,7 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
if(mode & (MA_TANGENT_V|MA_NORMAP_TANG)) {
VECCOPY(shi->tang, spoint->tan);
+ VECCOPY(shi->nmaptang, spoint->tan);
}
if(mode & MA_STR_SURFDIFF) {
@@ -394,7 +384,7 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
shi->surfdist= 0.0f;
for(sv=strand->vert; sv!=svert; sv++)
shi->surfdist+=VecLenf(sv->co, (sv+1)->co);
- shi->surfdist += 0.5f*(spoint->strandco+1.0f)*VecLenf(sv->co, (sv+1)->co);
+ shi->surfdist += spoint->t*VecLenf(sv->co, (sv+1)->co);
}
}
@@ -453,9 +443,9 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
shi->totcol++;
scol->name= name;
- scol->col[0]= cp[0]/255.0f;
- scol->col[1]= cp[1]/255.0f;
- scol->col[2]= cp[2]/255.0f;
+ scol->col[0]= cp[3]/255.0f;
+ scol->col[1]= cp[2]/255.0f;
+ scol->col[2]= cp[1]/255.0f;
}
if(shi->totcol) {
@@ -543,6 +533,7 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
if((mode & MA_TANGENT_V)==0) {
/* just prevent surprises */
shi->tang[0]= shi->tang[1]= shi->tang[2]= 0.0f;
+ shi->nmaptang[0]= shi->nmaptang[1]= shi->nmaptang[2]= 0.0f;
}
}
}
@@ -804,7 +795,7 @@ void shade_input_set_shade_texco(ShadeInput *shi)
int mode= shi->mode; /* or-ed result for all nodes */
short texco= shi->mat->texco;
- /* calculate dxno and tangents */
+ /* calculate dxno */
if(shi->vlr->flag & R_SMOOTH) {
if(shi->osatex && (texco & (TEXCO_NORM|TEXCO_REFL)) ) {
@@ -820,47 +811,68 @@ void shade_input_set_shade_texco(ShadeInput *shi)
shi->dyno[2]= dl*n3[2]-shi->dy_u*n1[2]-shi->dy_v*n2[2];
}
-
- /* qdn: normalmap tangent space */
- if (mode & (MA_TANGENT_V|MA_NORMAP_TANG) || R.flag & R_NEED_TANGENT) {
- float *s1, *s2, *s3;
+ }
+
+ /* calc tangents */
+ if (mode & (MA_TANGENT_V|MA_NORMAP_TANG) || R.flag & R_NEED_TANGENT) {
+ float *tangent, *s1, *s2, *s3;
+ float tl, tu, tv;
+
+ if(shi->vlr->flag & R_SMOOTH) {
+ tl= l;
+ tu= u;
+ tv= v;
+ }
+ else {
+ /* qdn: flat faces have tangents too,
+ could pick either one, using average here */
+ tl= 1.0f/3.0f;
+ tu= -1.0f/3.0f;
+ tv= -1.0f/3.0f;
+ }
+
+ shi->tang[0]= shi->tang[1]= shi->tang[2]= 0.0f;
+ shi->nmaptang[0]= shi->nmaptang[1]= shi->nmaptang[2]= 0.0f;
+
+ if(mode & MA_TANGENT_V) {
+ s1 = RE_vertren_get_tangent(obr, v1, 0);
+ s2 = RE_vertren_get_tangent(obr, v2, 0);
+ s3 = RE_vertren_get_tangent(obr, v3, 0);
- s1= RE_vertren_get_tangent(obr, v1, 0);
- s2= RE_vertren_get_tangent(obr, v2, 0);
- s3= RE_vertren_get_tangent(obr, v3, 0);
if(s1 && s2 && s3) {
- shi->tang[0]= (l*s3[0] - u*s1[0] - v*s2[0]);
- shi->tang[1]= (l*s3[1] - u*s1[1] - v*s2[1]);
- shi->tang[2]= (l*s3[2] - u*s1[2] - v*s2[2]);
+ shi->tang[0]= (tl*s3[0] - tu*s1[0] - tv*s2[0]);
+ shi->tang[1]= (tl*s3[1] - tu*s1[1] - tv*s2[1]);
+ shi->tang[2]= (tl*s3[2] - tu*s1[2] - tv*s2[2]);
if(obi->flag & R_TRANSFORMED)
- normal_transform(obi->imat, shi->tang);
+ Mat3MulVecfl(obi->nmat, shi->tang);
- /* qdn: normalize just in case */
Normalize(shi->tang);
+ VECCOPY(shi->nmaptang, shi->tang);
}
- else shi->tang[0]= shi->tang[1]= shi->tang[2]= 0.0f;
}
- }
- else {
- /* qdn: normalmap tangent space */
- if (mode & (MA_TANGENT_V|MA_NORMAP_TANG) || R.flag & R_NEED_TANGENT) {
- /* qdn: flat faces have tangents too,
- could pick either one, using average here */
- float *s1 = RE_vertren_get_tangent(obr, v1, 0);
- float *s2 = RE_vertren_get_tangent(obr, v2, 0);
- float *s3 = RE_vertren_get_tangent(obr, v3, 0);
- if (s1 && s2 && s3) {
- shi->tang[0] = (s1[0] + s2[0] + s3[0]);
- shi->tang[1] = (s1[1] + s2[1] + s3[1]);
- shi->tang[2] = (s1[2] + s2[2] + s3[2]);
+
+ if(mode & MA_NORMAP_TANG || R.flag & R_NEED_TANGENT) {
+ tangent= RE_vlakren_get_nmap_tangent(obr, shi->vlr, 0);
+
+ if(tangent) {
+ int j1= shi->i1, j2= shi->i2, j3= shi->i3;
+
+ vlr_set_uv_indices(shi->vlr, &j1, &j2, &j3);
+
+ s1= &tangent[j1*3];
+ s2= &tangent[j2*3];
+ s3= &tangent[j3*3];
+
+ shi->nmaptang[0]= (tl*s3[0] - tu*s1[0] - tv*s2[0]);
+ shi->nmaptang[1]= (tl*s3[1] - tu*s1[1] - tv*s2[1]);
+ shi->nmaptang[2]= (tl*s3[2] - tu*s1[2] - tv*s2[2]);
if(obi->flag & R_TRANSFORMED)
- normal_transform(obi->imat, shi->tang);
+ Mat3MulVecfl(obi->nmat, shi->nmaptang);
- Normalize(shi->tang);
+ Normalize(shi->nmaptang);
}
- else shi->tang[0]= shi->tang[1]= shi->tang[2]= 0.0f;
}
}
@@ -870,7 +882,7 @@ void shade_input_set_shade_texco(ShadeInput *shi)
if(surfnor) {
VECCOPY(shi->surfnor, surfnor)
if(obi->flag & R_TRANSFORMED)
- normal_transform(obi->imat, shi->surfnor);
+ Mat3MulVecfl(obi->nmat, shi->surfnor);
}
else
VECCOPY(shi->surfnor, shi->vn)
@@ -1109,6 +1121,7 @@ void shade_input_set_shade_texco(ShadeInput *shi)
if((mode & MA_TANGENT_V)==0) {
/* just prevent surprises */
shi->tang[0]= shi->tang[1]= shi->tang[2]= 0.0f;
+ shi->nmaptang[0]= shi->nmaptang[1]= shi->nmaptang[2]= 0.0f;
}
}
}
@@ -1233,8 +1246,6 @@ void shade_sample_initialize(ShadeSample *ssamp, RenderPart *pa, RenderLayer *rl
}
get_sample_layers(pa, rl, ssamp->rlpp);
-
- ssamp->samplenr= 0; /* counter, detect shadow-reuse for shaders */
}
/* Do AO or (future) GI */
@@ -1248,12 +1259,15 @@ void shade_samples_do_AO(ShadeSample *ssamp)
if(!(R.r.mode & R_RAYTRACE) && !(R.wrld.ao_gather_method == WO_AOGATHER_APPROX))
return;
- if(R.wrld.mode & WO_AMB_OCC)
- if(ssamp->shi[0].passflag & (SCE_PASS_COMBINED|SCE_PASS_AO))
+ if(R.wrld.mode & WO_AMB_OCC) {
+ shi= &ssamp->shi[0];
+
+ if(((shi->passflag & SCE_PASS_COMBINED) && (shi->combinedflag & SCE_PASS_AO))
+ || (shi->passflag & SCE_PASS_AO))
for(sample=0, shi= ssamp->shi; sample<ssamp->tot; shi++, sample++)
if(!(shi->mode & MA_SHLESS))
ambient_occlusion(shi); /* stores in shi->ao[] */
-
+ }
}
@@ -1284,7 +1298,7 @@ void shade_samples_fill_with_ps(ShadeSample *ssamp, PixStr *ps, int x, int y)
shi->mask= (1<<samp);
// shi->rl= ssamp->rlpp[samp];
- shi->samplenr= ssamp->samplenr++; /* this counter is not being reset per pixel */
+ shi->samplenr= R.shadowsamplenr[shi->thread]++; /* this counter is not being reset per pixel */
shade_input_set_viewco(shi, xs, ys, (float)ps->z);
shade_input_set_uv(shi);
shade_input_set_normals(shi);
@@ -1305,7 +1319,7 @@ void shade_samples_fill_with_ps(ShadeSample *ssamp, PixStr *ps, int x, int y)
ys= (float)y + 0.5f;
}
shi->mask= curmask;
- shi->samplenr= ssamp->samplenr++;
+ shi->samplenr= R.shadowsamplenr[shi->thread]++;
shade_input_set_viewco(shi, xs, ys, (float)ps->z);
shade_input_set_uv(shi);
shade_input_set_normals(shi);
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index 8af98158981..9f14db2f425 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -355,7 +355,7 @@ void renderspothalo(ShadeInput *shi, float *col, float alpha)
if(lar->type==LA_SPOT && (lar->mode & LA_HALO) && lar->haint>0) {
if(lar->mode & LA_LAYER)
- if(shi->vlr && (lar->lay & shi->obr->lay)==0)
+ if(shi->vlr && (lar->lay & shi->obi->lay)==0)
continue;
if((lar->lay & shi->lay)==0)
continue;
@@ -429,10 +429,6 @@ static float area_lamp_energy(float (*area)[3], float *co, float *vn)
double cross[4][3]; /* cross products of this */
double rad[4]; /* angles between vecs */
- /* extra test for dot */
- if ( INPR(co, vn) <= 0.0f)
- return 0.0f;
-
VECSUB(vec[0], co, area[0]);
VECSUB(vec[1], co, area[1]);
VECSUB(vec[2], co, area[2]);
@@ -1059,7 +1055,7 @@ void lamp_get_shadow(LampRen *lar, ShadeInput *shi, float inp, float *shadfac, i
if(lar->buftype==LA_SHADBUF_IRREGULAR)
shadfac[3]= ISB_getshadow(shi, lar->shb);
else
- shadfac[3] = testshadowbuf(lar->shb, shi->co, shi->dxco, shi->dyco, inp, shi->mat->lbias);
+ shadfac[3] = testshadowbuf(&R, lar->shb, shi->co, shi->dxco, shi->dyco, inp, shi->mat->lbias);
}
else if(lar->mode & LA_SHAD_RAY) {
ray_shadow(shi, lar, shadfac);
@@ -1186,8 +1182,11 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
vn= shi->vn;
view= shi->view;
- if (lar->energy == 0.0) return;
+ if (lar->energy == 0.0) return;
+ /* only shadow lamps shouldn't affect shadow-less materials at all */
+ if ((lar->mode & LA_ONLYSHADOW) && (!(ma->mode & MA_SHADOW) || !(R.r.mode & R_SHADOW)))
+ return;
/* optimisation, don't render fully black lamps */
if (!(lar->mode & LA_TEXTURE) && (lar->r + lar->g + lar->b == 0.0f))
return;
@@ -1237,6 +1236,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
else {
Crossf(cross, lv, vn);
Crossf(vnor, cross, vn);
+ Normalize(vnor);
}
if(ma->strand_surfnor > 0.0f) {
@@ -1254,6 +1254,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
float cross[3];
Crossf(cross, lv, shi->tang);
Crossf(vnor, cross, shi->tang);
+ Normalize(vnor);
vnor[0]= -vnor[0];vnor[1]= -vnor[1];vnor[2]= -vnor[2];
vn= vnor;
}
@@ -1304,7 +1305,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
}
/* 'is' is diffuse */
- if((ma->shade_flag & MA_CUBIC) && is>0.0f)
+ if((ma->shade_flag & MA_CUBIC) && is>0.0f && is<1.0f)
is= 3.0*is*is - 2.0*is*is*is; // nicer termination of shades
i= is*phongcorr;
@@ -1460,7 +1461,7 @@ static void shade_lamp_loop_only_shadow(ShadeInput *shi, ShadeResult *shr)
/* yafray: ignore shading by photonlights, not used in Blender */
if (lar->type==LA_YF_PHOTON) continue;
- if(lar->mode & LA_LAYER) if((lar->lay & shi->obr->lay)==0) continue;
+ if(lar->mode & LA_LAYER) if((lar->lay & shi->obi->lay)==0) continue;
if((lar->lay & shi->lay)==0) continue;
if(lar->shb || (lar->mode & LA_SHAD_RAY)) {
@@ -1510,8 +1511,10 @@ static void shade_lamp_loop_only_shadow(ShadeInput *shi, ShadeResult *shr)
}
}
+/* let's map negative light as if it mirrors positive light, otherwise negative values disappear */
static void wrld_exposure_correct(float *diff)
{
+
diff[0]= R.wrld.linfac*(1.0f-exp( diff[0]*R.wrld.logfac) );
diff[1]= R.wrld.linfac*(1.0f-exp( diff[1]*R.wrld.logfac) );
diff[2]= R.wrld.linfac*(1.0f-exp( diff[2]*R.wrld.logfac) );
@@ -1549,6 +1552,24 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
shr->col[1]= shi->g*shi->alpha;
shr->col[2]= shi->b*shi->alpha;
shr->col[3]= shi->alpha;
+
+ if((ma->sss_flag & MA_DIFF_SSS) && !has_sss_tree(&R, ma)) {
+ if(ma->sss_texfac == 0.0f) {
+ shi->r= shi->g= shi->b= shi->alpha= 1.0f;
+ shr->col[0]= shr->col[1]= shr->col[2]= shr->col[3]= 1.0f;
+ }
+ else {
+ shi->r= pow(shi->r, ma->sss_texfac);
+ shi->g= pow(shi->g, ma->sss_texfac);
+ shi->b= pow(shi->b, ma->sss_texfac);
+ shi->alpha= pow(shi->alpha, ma->sss_texfac);
+
+ shr->col[0]= pow(shr->col[0], ma->sss_texfac);
+ shr->col[1]= pow(shr->col[1], ma->sss_texfac);
+ shr->col[2]= pow(shr->col[2], ma->sss_texfac);
+ shr->col[3]= pow(shr->col[3], ma->sss_texfac);
+ }
+ }
}
if(ma->mode & MA_SHLESS) {
@@ -1573,7 +1594,8 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
/* AO pass */
if(R.wrld.mode & WO_AMB_OCC) {
- if(passflag & (SCE_PASS_COMBINED|SCE_PASS_AO)) {
+ if(((passflag & SCE_PASS_COMBINED) && (shi->combinedflag & SCE_PASS_AO))
+ || (passflag & SCE_PASS_AO)) {
/* AO was calculated for scanline already */
if(shi->depth)
ambient_occlusion(shi);
@@ -1596,7 +1618,7 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
if (lar->type==LA_YF_PHOTON) continue;
/* test for lamp layer */
- if(lar->mode & LA_LAYER) if((lar->lay & shi->obr->lay)==0) continue;
+ if(lar->mode & LA_LAYER) if((lar->lay & shi->obi->lay)==0) continue;
if((lar->lay & shi->lay)==0) continue;
/* accumulates in shr->diff and shr->spec and shr->shad (diffuse with shadow!) */
@@ -1614,20 +1636,26 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
if (shr->shad[2] < 0) shr->shad[2] = 0;
if(ma->sss_flag & MA_DIFF_SSS) {
- float sss[3], col[3], texfac= ma->sss_texfac;
+ float sss[3], col[3], invalpha, texfac= ma->sss_texfac;
/* this will return false in the preprocess stage */
if(sample_sss(&R, ma, shi->co, sss)) {
+ invalpha= (shr->col[3] > FLT_EPSILON)? 1.0f/shr->col[3]: 1.0f;
+
if(texfac==0.0f) {
VECCOPY(col, shr->col);
+ VecMulf(col, invalpha);
}
else if(texfac==1.0f) {
col[0]= col[1]= col[2]= 1.0f;
+ VecMulf(col, invalpha);
}
else {
- col[0]= pow(shr->col[0], 1.0f-texfac);
- col[1]= pow(shr->col[1], 1.0f-texfac);
- col[2]= pow(shr->col[2], 1.0f-texfac);
+ VECCOPY(col, shr->col);
+ VecMulf(col, invalpha);
+ col[0]= pow(col[0], 1.0f-texfac);
+ col[1]= pow(col[1], 1.0f-texfac);
+ col[2]= pow(col[2], 1.0f-texfac);
}
shr->diff[0]= sss[0]*col[0];
@@ -1635,9 +1663,9 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
shr->diff[2]= sss[2]*col[2];
if(shi->combinedflag & SCE_PASS_SHADOW) {
- shr->shad[0]= sss[0]*col[0];
- shr->shad[1]= sss[1]*col[1];
- shr->shad[2]= sss[2]*col[2];
+ shr->shad[0]= shr->diff[0];
+ shr->shad[1]= shr->diff[1];
+ shr->shad[2]= shr->diff[2];
}
}
}
@@ -1655,7 +1683,7 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
}
/* exposure correction */
- if(R.wrld.exp!=0.0f || R.wrld.range!=1.0f) {
+ if((R.wrld.exp!=0.0f || R.wrld.range!=1.0f) && !R.sss_points) {
wrld_exposure_correct(shr->combined); /* has no spec! */
wrld_exposure_correct(shr->spec);
}
@@ -1680,9 +1708,15 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
/* from now stuff everything in shr->combined: ambient, AO, radio, ramps, exposure */
if(!(ma->sss_flag & MA_DIFF_SSS) || !has_sss_tree(&R, ma)) {
- shr->combined[0]+= shi->ambr + shi->r*shi->amb*shi->rad[0];
- shr->combined[1]+= shi->ambg + shi->g*shi->amb*shi->rad[1];
- shr->combined[2]+= shi->ambb + shi->b*shi->amb*shi->rad[2];
+ shr->combined[0]+= shi->ambr;
+ shr->combined[1]+= shi->ambg;
+ shr->combined[2]+= shi->ambb;
+
+ if(shi->combinedflag & SCE_PASS_RADIO) {
+ shr->combined[0]+= shi->r*shi->amb*shi->rad[0];
+ shr->combined[1]+= shi->g*shi->amb*shi->rad[1];
+ shr->combined[2]+= shi->b*shi->amb*shi->rad[2];
+ }
/* add AO in combined? */
if(R.wrld.mode & WO_AMB_OCC) {
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index 88333265a84..e41c7c38069 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -59,6 +59,7 @@
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
+#include "BKE_scene.h"
#include "BKE_utildefines.h"
/* this module */
@@ -847,7 +848,7 @@ static void sss_create_tree_mat(Render *re, Material *mat)
{
SSSPoints *p;
RenderResult *rr;
- ListBase layers, points;
+ ListBase points;
float (*co)[3] = NULL, (*color)[3] = NULL, *area = NULL;
int totpoint = 0, osa, osaflag, partsdone;
@@ -861,12 +862,10 @@ static void sss_create_tree_mat(Render *re, Material *mat)
/* do SSS preprocessing render */
rr= re->result;
- layers= rr->layers;
osa= re->osa;
osaflag= re->r.mode & R_OSA;
partsdone= re->i.partsdone;
- rr->layers.first= rr->layers.last= NULL;
re->osa= 0;
re->r.mode &= ~R_OSA;
re->sss_points= &points;
@@ -881,7 +880,6 @@ static void sss_create_tree_mat(Render *re, Material *mat)
re->i.partsdone= partsdone;
re->sss_mat= NULL;
re->sss_points= NULL;
- rr->layers= layers;
re->osa= osa;
if (osaflag) re->r.mode |= R_OSA;
@@ -921,7 +919,8 @@ static void sss_create_tree_mat(Render *re, Material *mat)
float *col= mat->sss_col, *radius= mat->sss_radius;
float fw= mat->sss_front, bw= mat->sss_back;
float error = mat->sss_error;
-
+
+ error= get_render_aosss_error(&re->r, error);
if((re->r.scemode & R_PREVIEWBUTS) && error < 0.5f)
error= 0.5f;
@@ -985,7 +984,7 @@ void make_sss_tree(Render *re)
re->stats_draw(&re->i);
for(mat= G.main->mat.first; mat; mat= mat->id.next)
- if(mat->id.us && (mat->sss_flag & MA_DIFF_SSS))
+ if(mat->id.us && (mat->flag & MA_IS_USED) && (mat->sss_flag & MA_DIFF_SSS))
sss_create_tree_mat(re, mat);
}
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index e66d12de15b..591d51a969d 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -214,6 +214,8 @@ void interpolate_shade_result(ShadeResult *shr1, ShadeResult *shr2, float t, Sha
}
/* optim... */
if(addpassflag & ~(SCE_PASS_VECTOR)) {
+ if(addpassflag & SCE_PASS_Z)
+ interpolate_vec1(&shr1->z, &shr2->z, t, negt, &shr->z);
if(addpassflag & SCE_PASS_RGBA)
interpolate_vec4(shr1->col, shr2->col, t, negt, shr->col);
if(addpassflag & SCE_PASS_NORMAL) {
@@ -273,7 +275,7 @@ void strand_shade_point(Render *re, ShadeSample *ssamp, StrandSegment *sseg, Str
shi->obr= sseg->obi->obr;
/* cache for shadow */
- shi->samplenr= ssamp->samplenr++;
+ shi->samplenr= re->shadowsamplenr[shi->thread]++;
shade_input_set_strand(shi, sseg->strand, spoint);
shade_input_set_strand_texco(shi, sseg->strand, sseg->v[1], spoint);
@@ -411,7 +413,9 @@ typedef struct StrandPart {
ZSpan *zspan;
APixstrand *apixbuf;
+ int *totapixbuf;
int *rectz;
+ int *rectmask;
long *rectdaps;
int rectx, recty;
int sample;
@@ -433,7 +437,7 @@ static int compare_strand_segment(const void *poin1, const void *poin2)
const StrandSortSegment *seg1= (const StrandSortSegment*)poin1;
const StrandSortSegment *seg2= (const StrandSortSegment*)poin2;
- if(seg1->z > seg2->z)
+ if(seg1->z < seg2->z)
return -1;
else if(seg1->z == seg2->z)
return 0;
@@ -483,6 +487,8 @@ static APixstrand *addpsAstrand(ZSpan *zspan)
return zspan->curpstrand;
}
+#define MAX_ZROW 2000
+
static void do_strand_fillac(void *handle, int x, int y, float u, float v, float z)
{
StrandPart *spart= (StrandPart*)handle;
@@ -490,7 +496,7 @@ static void do_strand_fillac(void *handle, int x, int y, float u, float v, float
StrandSegment *sseg= spart->segment;
APixstrand *apn, *apnew;
float t, s;
- int offset, mask, obi, strnr, seg, zverg, bufferz;
+ int offset, mask, obi, strnr, seg, zverg, bufferz, maskz=0;
offset = y*spart->rectx + x;
obi= sseg->obi - spart->re->objectinstance;
@@ -507,18 +513,24 @@ static void do_strand_fillac(void *handle, int x, int y, float u, float v, float
long *rd= spart->rectdaps + offset;
bufferz= 0x7FFFFFFF;
+ if(spart->rectmask) maskz= 0x7FFFFFFF;
if(*rd) {
for(ps= (PixStr *)(*rd); ps; ps= ps->next) {
if(mask & ps->mask) {
bufferz= ps->z;
+ if(spart->rectmask)
+ maskz= ps->maskz;
break;
}
}
}
}
- else
+ else {
bufferz= spart->rectz[offset];
+ if(spart->rectmask)
+ maskz= spart->rectmask[offset];
+ }
#define CHECK_ADD(n) \
if(apn->p[n]==strnr && apn->obi[n]==obi && apn->seg[n]==seg) \
@@ -528,29 +540,32 @@ static void do_strand_fillac(void *handle, int x, int y, float u, float v, float
{apn->obi[n]= obi; apn->p[n]= strnr; apn->z[n]= zverg; apn->mask[n]= mask; apn->v[n]= t; apn->u[n]= s; apn->seg[n]= seg; break; }
/* add to pixel list */
- if(zverg < bufferz) {
- t = u*spart->t[0] + v*spart->t[1] + (1.0f-u-v)*spart->t[2];
- s = fabs(u*spart->s[0] + v*spart->s[1] + (1.0f-u-v)*spart->s[2]);
-
- apn= spart->apixbuf + offset;
- while(apn) {
- CHECK_ADD(0);
- CHECK_ADD(1);
- CHECK_ADD(2);
- CHECK_ADD(3);
- CHECK_ASSIGN(0);
- CHECK_ASSIGN(1);
- CHECK_ASSIGN(2);
- CHECK_ASSIGN(3);
-
- apnew= addpsAstrand(spart->zspan);
- SWAP(APixstrand, *apnew, *apn);
- apn->next= apnew;
- CHECK_ASSIGN(0);
- }
+ if(zverg < bufferz && (spart->totapixbuf[offset] < MAX_ZROW)) {
+ if(!spart->rectmask || zverg > maskz) {
+ t = u*spart->t[0] + v*spart->t[1] + (1.0f-u-v)*spart->t[2];
+ s = fabs(u*spart->s[0] + v*spart->s[1] + (1.0f-u-v)*spart->s[2]);
+
+ apn= spart->apixbuf + offset;
+ while(apn) {
+ CHECK_ADD(0);
+ CHECK_ADD(1);
+ CHECK_ADD(2);
+ CHECK_ADD(3);
+ CHECK_ASSIGN(0);
+ CHECK_ASSIGN(1);
+ CHECK_ASSIGN(2);
+ CHECK_ASSIGN(3);
+
+ apnew= addpsAstrand(spart->zspan);
+ SWAP(APixstrand, *apnew, *apn);
+ apn->next= apnew;
+ CHECK_ASSIGN(0);
+ }
- strand_shade_refcount(cache, sseg->v[1]);
- strand_shade_refcount(cache, sseg->v[2]);
+ strand_shade_refcount(cache, sseg->v[1]);
+ strand_shade_refcount(cache, sseg->v[2]);
+ spart->totapixbuf[offset]++;
+ }
}
}
@@ -635,7 +650,7 @@ static void strand_render(Render *re, StrandSegment *sseg, float winmat[][4], St
do_scanconvert_strand(re, spart, zspan, t, dt, p1->zco2, p1->zco1, p2->zco1, p2->zco2, 0);
}
else {
- float hoco1[4], hoco2[3];
+ float hoco1[4], hoco2[4];
int a, obi, index;
obi= sseg->obi - re->objectinstance;
@@ -773,6 +788,7 @@ int zbuffer_strands_abuf(Render *re, RenderPart *pa, RenderLayer *rl, APixstrand
spart.zspan= &zspan;
spart.rectdaps= pa->rectdaps;
spart.rectz= pa->rectz;
+ spart.rectmask= pa->rectmask;
spart.cache= cache;
zbuf_alloc_span(&zspan, pa->rectx, pa->recty, re->clipcrop);
@@ -875,6 +891,8 @@ int zbuffer_strands_abuf(Render *re, RenderPart *pa, RenderLayer *rl, APixstrand
BLI_memarena_free(memarena);
+ spart.totapixbuf= MEM_callocN(sizeof(int)*pa->rectx*pa->recty, "totapixbuf");
+
if(!re->test_break()) {
/* render segments in sorted order */
sortseg= sortsegments;
@@ -907,6 +925,7 @@ int zbuffer_strands_abuf(Render *re, RenderPart *pa, RenderLayer *rl, APixstrand
if(sortsegments)
MEM_freeN(sortsegments);
+ MEM_freeN(spart.totapixbuf);
zbuf_free_span(&zspan);
diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c
index 612d7a2e0e7..0a72f976825 100644
--- a/source/blender/render/intern/source/texture.c
+++ b/source/blender/render/intern/source/texture.c
@@ -721,30 +721,59 @@ static int plugintex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex
{
PluginTex *pit;
int rgbnor=0;
+ float result[ 8 ];
texres->tin= 0.0;
pit= tex->plugin;
if(pit && pit->doit) {
if(texres->nor) {
- VECCOPY(pit->result+5, texres->nor);
+ if (pit->version < 6) {
+ VECCOPY(pit->result+5, texres->nor);
+ } else {
+ VECCOPY(result+5, texres->nor);
+ }
+ }
+ if (pit->version < 6) {
+ if(osatex) rgbnor= ((TexDoitold)pit->doit)(tex->stype,
+ pit->data, texvec, dxt, dyt);
+ else rgbnor= ((TexDoitold)pit->doit)(tex->stype,
+ pit->data, texvec, 0, 0);
+ } else {
+ if(osatex) rgbnor= ((TexDoit)pit->doit)(tex->stype,
+ pit->data, texvec, dxt, dyt, result);
+ else rgbnor= ((TexDoit)pit->doit)(tex->stype,
+ pit->data, texvec, 0, 0, result);
}
- if(osatex) rgbnor= ((TexDoit)pit->doit)(tex->stype, pit->data, texvec, dxt, dyt);
- else rgbnor= ((TexDoit)pit->doit)(tex->stype, pit->data, texvec, 0, 0);
- texres->tin= pit->result[0];
+ if (pit->version < 6) {
+ texres->tin = pit->result[0];
+ } else {
+ texres->tin = result[0];
+ }
if(rgbnor & TEX_NOR) {
if(texres->nor) {
- VECCOPY(texres->nor, pit->result+5);
+ if (pit->version < 6) {
+ VECCOPY(texres->nor, pit->result+5);
+ } else {
+ VECCOPY(texres->nor, result+5);
+ }
}
}
if(rgbnor & TEX_RGB) {
- texres->tr= pit->result[1];
- texres->tg= pit->result[2];
- texres->tb= pit->result[3];
- texres->ta= pit->result[4];
+ if (pit->version < 6) {
+ texres->tr = pit->result[1];
+ texres->tg = pit->result[2];
+ texres->tb = pit->result[3];
+ texres->ta = pit->result[4];
+ } else {
+ texres->tr = result[1];
+ texres->tg = result[2];
+ texres->tb = result[3];
+ texres->ta = result[4];
+ }
BRICONTRGB;
}
@@ -1203,6 +1232,8 @@ static int multitex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex,
return retval;
}
+/* Warning, if the texres's values are not declared zero, check the return value to be sure
+ * the color values are set before using the r/g/b values, otherwise you may use uninitialized values - Campbell */
int multitex_ext(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexResult *texres)
{
@@ -1466,6 +1497,9 @@ void do_material_tex(ShadeInput *shi)
dx= dxt;
dy= dyt;
VECCOPY(tempvec, shi->co);
+ if(mtex->texflag & MTEX_OB_DUPLI_ORIG)
+ if(shi->obi && shi->obi->duplitexmat)
+ MTC_Mat4MulVecfl(shi->obi->duplitexmat, tempvec);
MTC_Mat4MulVecfl(ob->imat, tempvec);
if(shi->osatex) {
VECCOPY(dxt, shi->dxco);
@@ -1777,11 +1811,11 @@ void do_material_tex(ShadeInput *shi)
if(mtex->normapspace == MTEX_NSPACE_TANGENT) {
/* qdn: tangent space */
float B[3], tv[3];
- Crossf(B, shi->vn, shi->tang); /* bitangent */
+ Crossf(B, shi->vn, shi->nmaptang); /* bitangent */
/* transform norvec from tangent space to object surface in camera space */
- tv[0] = texres.nor[0]*shi->tang[0] + texres.nor[1]*B[0] + texres.nor[2]*shi->vn[0];
- tv[1] = texres.nor[0]*shi->tang[1] + texres.nor[1]*B[1] + texres.nor[2]*shi->vn[1];
- tv[2] = texres.nor[0]*shi->tang[2] + texres.nor[1]*B[2] + texres.nor[2]*shi->vn[2];
+ tv[0] = texres.nor[0]*shi->nmaptang[0] + texres.nor[1]*B[0] + texres.nor[2]*shi->vn[0];
+ tv[1] = texres.nor[0]*shi->nmaptang[1] + texres.nor[1]*B[1] + texres.nor[2]*shi->vn[1];
+ tv[2] = texres.nor[0]*shi->nmaptang[2] + texres.nor[1]*B[2] + texres.nor[2]*shi->vn[2];
shi->vn[0]= facm*shi->vn[0] + fact*tv[0];
shi->vn[1]= facm*shi->vn[1] + fact*tv[1];
shi->vn[2]= facm*shi->vn[2] + fact*tv[2];
@@ -2484,21 +2518,29 @@ int externtex(MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *t
void render_realtime_texture(ShadeInput *shi, Image *ima)
{
TexResult texr;
- static Tex tex1, tex2; // threadsafe
+ static Tex imatex[BLENDER_MAX_THREADS]; // threadsafe
static int firsttime= 1;
Tex *tex;
float texvec[3], dx[2], dy[2];
ShadeInputUV *suv= &shi->uv[shi->actuv];
+ int a;
if(firsttime) {
- firsttime= 0;
- default_tex(&tex1);
- default_tex(&tex2);
- tex1.type= TEX_IMAGE;
- tex2.type= TEX_IMAGE;
+ BLI_lock_thread(LOCK_IMAGE);
+ if(firsttime) {
+ for(a=0; a<BLENDER_MAX_THREADS; a++) {
+ memset(&imatex[a], 0, sizeof(Tex));
+ default_tex(&imatex[a]);
+ imatex[a].type= TEX_IMAGE;
+ }
+
+ firsttime= 0;
+ }
+ BLI_unlock_thread(LOCK_IMAGE);
}
- if(shi->ys & 1) tex= &tex1; else tex= &tex2; // threadsafe
+ tex= &imatex[shi->thread];
+ tex->iuser.ok= ima->ok;
texvec[0]= 0.5+0.5*suv->uv[0];
texvec[1]= 0.5+0.5*suv->uv[1];
@@ -2514,7 +2556,7 @@ void render_realtime_texture(ShadeInput *shi, Image *ima)
if(shi->osatex) imagewraposa(tex, ima, NULL, texvec, dx, dy, &texr);
else imagewrap(tex, ima, NULL, texvec, &texr);
-
+
shi->vcol[0]*= texr.tr;
shi->vcol[1]*= texr.tg;
shi->vcol[2]*= texr.tb;
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index 080a66e46a7..579905315bb 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -306,8 +306,8 @@ static void zbuffillAc4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
float x0,y0,z0;
float x1,y1,z1,x2,y2,z2,xx1;
float *span1, *span2;
- int *rz, x, y;
- int sn1, sn2, rectx, *rectzofs, my0, my2, mask;
+ int *rz, *rm, x, y;
+ int sn1, sn2, rectx, *rectzofs, *rectmaskofs, my0, my2, mask;
/* init */
zbuf_init_span(zspan);
@@ -352,6 +352,7 @@ static void zbuffillAc4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
/* start-offset in rect */
rectx= zspan->rectx;
rectzofs= (int *)(zspan->arectz+rectx*(my2));
+ rectmaskofs= (int *)(zspan->rectmask+rectx*(my2));
apofs= (zspan->apixbuf+ rectx*(my2));
mask= zspan->mask;
@@ -378,6 +379,7 @@ static void zbuffillAc4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
if(sn2>=sn1) {
zverg= (double)sn1*zxd + zy0;
rz= rectzofs+sn1;
+ rm= rectmaskofs+sn1;
ap= apofs+sn1;
x= sn2-sn1;
@@ -385,26 +387,29 @@ static void zbuffillAc4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
while(x>=0) {
if( (int)zverg < *rz) {
-// int i= zvlnr & 3;
-
- apn= ap;
- while(apn) {
- if(apn->p[0]==0) {apn->obi[0]= obi; apn->p[0]= zvlnr; apn->z[0]= zverg; apn->mask[0]= mask; break; }
- if(apn->p[0]==zvlnr && apn->obi[0]==obi) {apn->mask[0]|= mask; break; }
- if(apn->p[1]==0) {apn->obi[1]= obi; apn->p[1]= zvlnr; apn->z[1]= zverg; apn->mask[1]= mask; break; }
- if(apn->p[1]==zvlnr && apn->obi[1]==obi) {apn->mask[1]|= mask; break; }
- if(apn->p[2]==0) {apn->obi[2]= obi; apn->p[2]= zvlnr; apn->z[2]= zverg; apn->mask[2]= mask; break; }
- if(apn->p[2]==zvlnr && apn->obi[2]==obi) {apn->mask[2]|= mask; break; }
- if(apn->p[3]==0) {apn->obi[3]= obi; apn->p[3]= zvlnr; apn->z[3]= zverg; apn->mask[3]= mask; break; }
- if(apn->p[3]==zvlnr && apn->obi[3]==obi) {apn->mask[3]|= mask; break; }
-// if(apn->p[i]==0) {apn->obi[i]= obi; apn->p[i]= zvlnr; apn->z[i]= zverg; apn->mask[i]= mask; break; }
-// if(apn->p[i]==zvlnr && apn->obi[i]==obi) {apn->mask[i]|= mask; break; }
- if(apn->next==NULL) apn->next= addpsA(zspan);
- apn= apn->next;
- }
+ if(!zspan->rectmask || (int)zverg > *rm) {
+ // int i= zvlnr & 3;
+
+ apn= ap;
+ while(apn) {
+ if(apn->p[0]==0) {apn->obi[0]= obi; apn->p[0]= zvlnr; apn->z[0]= zverg; apn->mask[0]= mask; break; }
+ if(apn->p[0]==zvlnr && apn->obi[0]==obi) {apn->mask[0]|= mask; break; }
+ if(apn->p[1]==0) {apn->obi[1]= obi; apn->p[1]= zvlnr; apn->z[1]= zverg; apn->mask[1]= mask; break; }
+ if(apn->p[1]==zvlnr && apn->obi[1]==obi) {apn->mask[1]|= mask; break; }
+ if(apn->p[2]==0) {apn->obi[2]= obi; apn->p[2]= zvlnr; apn->z[2]= zverg; apn->mask[2]= mask; break; }
+ if(apn->p[2]==zvlnr && apn->obi[2]==obi) {apn->mask[2]|= mask; break; }
+ if(apn->p[3]==0) {apn->obi[3]= obi; apn->p[3]= zvlnr; apn->z[3]= zverg; apn->mask[3]= mask; break; }
+ if(apn->p[3]==zvlnr && apn->obi[3]==obi) {apn->mask[3]|= mask; break; }
+ // if(apn->p[i]==0) {apn->obi[i]= obi; apn->p[i]= zvlnr; apn->z[i]= zverg; apn->mask[i]= mask; break; }
+ // if(apn->p[i]==zvlnr && apn->obi[i]==obi) {apn->mask[i]|= mask; break; }
+ if(apn->next==NULL) apn->next= addpsA(zspan);
+ apn= apn->next;
+ }
+ }
}
zverg+= zxd;
rz++;
+ rm++;
ap++;
x--;
}
@@ -412,6 +417,7 @@ static void zbuffillAc4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
zy0-=zyd;
rectzofs-= rectx;
+ rectmaskofs-= rectx;
apofs-= rectx;
}
}
@@ -421,7 +427,7 @@ static void zbuffillAc4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
static void zbuflineAc(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec2)
{
APixstr *ap, *apn;
- int *rectz;
+ int *rectz, *rectmask;
int start, end, x, y, oldx, oldy, ofs;
int dz, vergz, mask, maxtest=0;
float dx, dy;
@@ -458,37 +464,40 @@ static void zbuflineAc(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec
if(vergz>0x50000000 && dz>0) maxtest= 1; // prevent overflow
rectz= (int *)(zspan->arectz+zspan->rectx*(oldy) +start);
+ rectmask= (int *)(zspan->rectmask+zspan->rectx*(oldy) +start);
ap= (zspan->apixbuf+ zspan->rectx*(oldy) +start);
if(dy<0) ofs= -zspan->rectx;
else ofs= zspan->rectx;
- for(x= start; x<=end; x++, rectz++, ap++) {
+ for(x= start; x<=end; x++, rectz++, rectmask++, ap++) {
y= floor(v1[1]);
if(y!=oldy) {
oldy= y;
rectz+= ofs;
+ rectmask+= ofs;
ap+= ofs;
}
if(x>=0 && y>=0 && y<zspan->recty) {
if(vergz<*rectz) {
-
- apn= ap;
- while(apn) { /* loop unrolled */
- if(apn->p[0]==0) {apn->obi[0]= obi; apn->p[0]= zvlnr; apn->z[0]= vergz; apn->mask[0]= mask; break; }
- if(apn->p[0]==zvlnr && apn->obi[0]==obi) {apn->mask[0]|= mask; break; }
- if(apn->p[1]==0) {apn->obi[1]= obi; apn->p[1]= zvlnr; apn->z[1]= vergz; apn->mask[1]= mask; break; }
- if(apn->p[1]==zvlnr && apn->obi[1]==obi) {apn->mask[1]|= mask; break; }
- if(apn->p[2]==0) {apn->obi[2]= obi; apn->p[2]= zvlnr; apn->z[2]= vergz; apn->mask[2]= mask; break; }
- if(apn->p[2]==zvlnr && apn->obi[2]==obi) {apn->mask[2]|= mask; break; }
- if(apn->p[3]==0) {apn->obi[3]= obi; apn->p[3]= zvlnr; apn->z[3]= vergz; apn->mask[3]= mask; break; }
- if(apn->p[3]==zvlnr && apn->obi[3]==obi) {apn->mask[3]|= mask; break; }
- if(apn->next==0) apn->next= addpsA(zspan);
- apn= apn->next;
- }
+ if(!zspan->rectmask || vergz>*rectmask) {
+ apn= ap;
+ while(apn) { /* loop unrolled */
+ if(apn->p[0]==0) {apn->obi[0]= obi; apn->p[0]= zvlnr; apn->z[0]= vergz; apn->mask[0]= mask; break; }
+ if(apn->p[0]==zvlnr && apn->obi[0]==obi) {apn->mask[0]|= mask; break; }
+ if(apn->p[1]==0) {apn->obi[1]= obi; apn->p[1]= zvlnr; apn->z[1]= vergz; apn->mask[1]= mask; break; }
+ if(apn->p[1]==zvlnr && apn->obi[1]==obi) {apn->mask[1]|= mask; break; }
+ if(apn->p[2]==0) {apn->obi[2]= obi; apn->p[2]= zvlnr; apn->z[2]= vergz; apn->mask[2]= mask; break; }
+ if(apn->p[2]==zvlnr && apn->obi[2]==obi) {apn->mask[2]|= mask; break; }
+ if(apn->p[3]==0) {apn->obi[3]= obi; apn->p[3]= zvlnr; apn->z[3]= vergz; apn->mask[3]= mask; break; }
+ if(apn->p[3]==zvlnr && apn->obi[3]==obi) {apn->mask[3]|= mask; break; }
+ if(apn->next==0) apn->next= addpsA(zspan);
+ apn= apn->next;
+ }
+ }
}
}
@@ -526,37 +535,40 @@ static void zbuflineAc(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec
if(vergz>0x50000000 && dz>0) maxtest= 1; // prevent overflow
rectz= (int *)( zspan->arectz+ (start)*zspan->rectx+ oldx );
+ rectmask= (int *)( zspan->rectmask+ (start)*zspan->rectx+ oldx );
ap= (zspan->apixbuf+ zspan->rectx*(start) +oldx);
if(dx<0) ofs= -1;
else ofs= 1;
- for(y= start; y<=end; y++, rectz+=zspan->rectx, ap+=zspan->rectx) {
+ for(y= start; y<=end; y++, rectz+=zspan->rectx, rectmask+=zspan->rectx, ap+=zspan->rectx) {
x= floor(v1[0]);
if(x!=oldx) {
oldx= x;
rectz+= ofs;
+ rectmask+= ofs;
ap+= ofs;
}
if(x>=0 && y>=0 && x<zspan->rectx) {
if(vergz<*rectz) {
-
- apn= ap;
- while(apn) { /* loop unrolled */
- if(apn->p[0]==0) {apn->obi[0]= obi; apn->p[0]= zvlnr; apn->z[0]= vergz; apn->mask[0]= mask; break; }
- if(apn->p[0]==zvlnr) {apn->mask[0]|= mask; break; }
- if(apn->p[1]==0) {apn->obi[1]= obi; apn->p[1]= zvlnr; apn->z[1]= vergz; apn->mask[1]= mask; break; }
- if(apn->p[1]==zvlnr) {apn->mask[1]|= mask; break; }
- if(apn->p[2]==0) {apn->obi[2]= obi; apn->p[2]= zvlnr; apn->z[2]= vergz; apn->mask[2]= mask; break; }
- if(apn->p[2]==zvlnr) {apn->mask[2]|= mask; break; }
- if(apn->p[3]==0) {apn->obi[3]= obi; apn->p[3]= zvlnr; apn->z[3]= vergz; apn->mask[3]= mask; break; }
- if(apn->p[3]==zvlnr) {apn->mask[3]|= mask; break; }
- if(apn->next==0) apn->next= addpsA(zspan);
- apn= apn->next;
- }
-
+ if(!zspan->rectmask || vergz>*rectmask) {
+
+ apn= ap;
+ while(apn) { /* loop unrolled */
+ if(apn->p[0]==0) {apn->obi[0]= obi; apn->p[0]= zvlnr; apn->z[0]= vergz; apn->mask[0]= mask; break; }
+ if(apn->p[0]==zvlnr) {apn->mask[0]|= mask; break; }
+ if(apn->p[1]==0) {apn->obi[1]= obi; apn->p[1]= zvlnr; apn->z[1]= vergz; apn->mask[1]= mask; break; }
+ if(apn->p[1]==zvlnr) {apn->mask[1]|= mask; break; }
+ if(apn->p[2]==0) {apn->obi[2]= obi; apn->p[2]= zvlnr; apn->z[2]= vergz; apn->mask[2]= mask; break; }
+ if(apn->p[2]==zvlnr) {apn->mask[2]|= mask; break; }
+ if(apn->p[3]==0) {apn->obi[3]= obi; apn->p[3]= zvlnr; apn->z[3]= vergz; apn->mask[3]= mask; break; }
+ if(apn->p[3]==zvlnr) {apn->mask[3]|= mask; break; }
+ if(apn->next==0) apn->next= addpsA(zspan);
+ apn= apn->next;
+ }
+ }
}
}
@@ -571,7 +583,7 @@ static void zbuflineAc(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec
static void zbufline(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec2)
{
- int *rectz, *rectp, *recto;
+ int *rectz, *rectp, *recto, *rectmask;
int start, end, x, y, oldx, oldy, ofs;
int dz, vergz, maxtest= 0;
float dx, dy;
@@ -607,11 +619,12 @@ static void zbufline(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec2)
rectz= zspan->rectz + oldy*zspan->rectx+ start;
rectp= zspan->rectp + oldy*zspan->rectx+ start;
recto= zspan->recto + oldy*zspan->rectx+ start;
+ rectmask= zspan->rectmask + oldy*zspan->rectx+ start;
if(dy<0) ofs= -zspan->rectx;
else ofs= zspan->rectx;
- for(x= start; x<=end; x++, rectz++, rectp++, recto++) {
+ for(x= start; x<=end; x++, rectz++, rectp++, recto++, rectmask++) {
y= floor(v1[1]);
if(y!=oldy) {
@@ -619,13 +632,16 @@ static void zbufline(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec2)
rectz+= ofs;
rectp+= ofs;
recto+= ofs;
+ rectmask+= ofs;
}
if(x>=0 && y>=0 && y<zspan->recty) {
if(vergz<*rectz) {
- *recto= obi;
- *rectz= vergz;
- *rectp= zvlnr;
+ if(!zspan->rectmask || vergz>*rectmask) {
+ *recto= obi;
+ *rectz= vergz;
+ *rectp= zvlnr;
+ }
}
}
@@ -662,11 +678,12 @@ static void zbufline(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec2)
rectz= zspan->rectz + start*zspan->rectx+ oldx;
rectp= zspan->rectp + start*zspan->rectx+ oldx;
recto= zspan->recto + start*zspan->rectx+ oldx;
+ rectmask= zspan->rectmask + start*zspan->rectx+ oldx;
if(dx<0) ofs= -1;
else ofs= 1;
- for(y= start; y<=end; y++, rectz+=zspan->rectx, rectp+=zspan->rectx, recto+=zspan->rectx) {
+ for(y= start; y<=end; y++, rectz+=zspan->rectx, rectp+=zspan->rectx, recto+=zspan->rectx, rectmask+=zspan->rectx) {
x= floor(v1[0]);
if(x!=oldx) {
@@ -674,13 +691,16 @@ static void zbufline(ZSpan *zspan, int obi, int zvlnr, float *vec1, float *vec2)
rectz+= ofs;
rectp+= ofs;
recto+= ofs;
+ rectmask+= ofs;
}
if(x>=0 && y>=0 && x<zspan->rectx) {
if(vergz<*rectz) {
- *rectz= vergz;
- *rectp= zvlnr;
- *recto= obi;
+ if(!zspan->rectmask || vergz>*rectmask) {
+ *rectz= vergz;
+ *rectp= zvlnr;
+ *recto= obi;
+ }
}
}
@@ -1021,6 +1041,7 @@ static void zbuffillGLinv4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v
float *span1, *span2;
int *rectoofs, *ro;
int *rectpofs, *rp;
+ int *rectmaskofs, *rm;
int *rz, x, y;
int sn1, sn2, rectx, *rectzofs, my0, my2;
@@ -1071,6 +1092,7 @@ static void zbuffillGLinv4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v
rectzofs= (zspan->rectz+rectx*my2);
rectpofs= (zspan->rectp+rectx*my2);
rectoofs= (zspan->recto+rectx*my2);
+ rectmaskofs= (zspan->rectmask+rectx*my2);
/* correct span */
sn1= (my0 + my2)/2;
@@ -1097,18 +1119,22 @@ static void zbuffillGLinv4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v
rz= rectzofs+sn1;
rp= rectpofs+sn1;
ro= rectoofs+sn1;
+ rm= rectmaskofs+sn1;
x= sn2-sn1;
while(x>=0) {
if( (int)zverg > *rz || *rz==0x7FFFFFFF) {
- *ro= obi;
- *rz= (int)zverg;
- *rp= zvlnr;
+ if(!zspan->rectmask || (int)zverg > *rm) {
+ *ro= obi;
+ *rz= (int)zverg;
+ *rp= zvlnr;
+ }
}
zverg+= zxd;
rz++;
rp++;
ro++;
+ rm++;
x--;
}
}
@@ -1117,6 +1143,7 @@ static void zbuffillGLinv4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v
rectzofs-= rectx;
rectpofs-= rectx;
rectoofs-= rectx;
+ rectmaskofs-= rectx;
}
}
@@ -1130,6 +1157,7 @@ static void zbuffillGL4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
float *span1, *span2;
int *rectoofs, *ro;
int *rectpofs, *rp;
+ int *rectmaskofs, *rm;
int *rz, x, y;
int sn1, sn2, rectx, *rectzofs, my0, my2;
@@ -1180,6 +1208,7 @@ static void zbuffillGL4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
rectzofs= (zspan->rectz+rectx*my2);
rectpofs= (zspan->rectp+rectx*my2);
rectoofs= (zspan->recto+rectx*my2);
+ rectmaskofs= (zspan->rectmask+rectx*my2);
/* correct span */
sn1= (my0 + my2)/2;
@@ -1206,18 +1235,22 @@ static void zbuffillGL4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
rz= rectzofs+sn1;
rp= rectpofs+sn1;
ro= rectoofs+sn1;
+ rm= rectmaskofs+sn1;
x= sn2-sn1;
while(x>=0) {
- if( (int)zverg < *rz) {
- *rz= (int)zverg;
- *rp= zvlnr;
- *ro= obi;
+ if((int)zverg < *rz) {
+ if(!zspan->rectmask || (int)zverg > *rm) {
+ *rz= (int)zverg;
+ *rp= zvlnr;
+ *ro= obi;
+ }
}
zverg+= zxd;
rz++;
rp++;
ro++;
+ rm++;
x--;
}
}
@@ -1226,6 +1259,7 @@ static void zbuffillGL4(ZSpan *zspan, int obi, int zvlnr, float *v1, float *v2,
rectzofs-= rectx;
rectpofs-= rectx;
rectoofs-= rectx;
+ rectmaskofs-= rectx;
}
}
@@ -1926,7 +1960,7 @@ void zbufclip4(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3
#define EXTEND_PIXEL(a) if(temprectp[a]) {z+= rectz[a]; tot++;}
/* changes the zbuffer to be ready for z-masking: applies an extend-filter, and then clears */
-static void zmask_rect(int *rectz, int *rectp, int xs, int ys)
+static void zmask_rect(int *rectz, int *rectp, int xs, int ys, int neg)
{
int len=0, x, y;
int *temprectp;
@@ -1976,14 +2010,18 @@ static void zmask_rect(int *rectz, int *rectp, int xs, int ys)
}
}
}
+
MEM_freeN(temprectp);
- /* clear not filled z values */
- for(len= xs*ys -1; len>=0; len--) {
- if(rectp[len]==0) {
- rectz[len] = -0x7FFFFFFF;
- rectp[len]= -1; /* env code */
- }
+ if(neg); /* z values for negative are already correct */
+ else {
+ /* clear not filled z values */
+ for(len= xs*ys -1; len>=0; len--) {
+ if(rectp[len]==0) {
+ rectz[len] = -0x7FFFFFFF;
+ rectp[len]= -1; /* env code */
+ }
+ }
}
}
@@ -2005,7 +2043,8 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
unsigned int lay= rl->lay, lay_zmask= rl->lay_zmask;
int i, v, zvlnr, zsample, samples, c1, c2, c3, c4=0;
short nofill=0, env=0, wire=0, zmaskpass=0;
- short all_z= rl->layflag & SCE_LAY_ALL_Z;
+ short all_z= (rl->layflag & SCE_LAY_ALL_Z) && !(rl->layflag & SCE_LAY_ZMASK);
+ short neg_zmask= (rl->layflag & SCE_LAY_ZMASK) && (rl->layflag & SCE_LAY_NEG_ZMASK);
samples= (R.osa? R.osa: 1);
samples= MIN2(4, samples-pa->sample);
@@ -2038,9 +2077,13 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
/* the buffers */
if(zsample == samples-1) {
- zspan->rectz= pa->rectz;
zspan->rectp= pa->rectp;
zspan->recto= pa->recto;
+
+ if(neg_zmask)
+ zspan->rectz= pa->rectmask;
+ else
+ zspan->rectz= pa->rectz;
}
else {
zspan->recto= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "recto");
@@ -2051,10 +2094,6 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
fillrect(zspan->rectz, pa->rectx, pa->recty, 0x7FFFFFFF);
fillrect(zspan->rectp, pa->rectx, pa->recty, 0);
fillrect(zspan->recto, pa->rectx, pa->recty, 0);
-
- /* filling methods */
- zspan->zbuffunc= zbuffillGL4;
- zspan->zbuflinefunc= zbufline;
}
/* in case zmask we fill Z for objects in lay_zmask first, then clear Z, and then do normal zbuffering */
@@ -2062,19 +2101,30 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
zmaskpass= 1;
for(; zmaskpass >=0; zmaskpass--) {
+ ma= NULL;
+
+ /* filling methods */
+ for(zsample=0; zsample<samples; zsample++) {
+ zspan= &zspans[zsample];
+
+ if(zmaskpass && neg_zmask)
+ zspan->zbuffunc= zbuffillGLinv4;
+ else
+ zspan->zbuffunc= zbuffillGL4;
+ zspan->zbuflinefunc= zbufline;
+ }
+
/* regular zbuffering loop, does all sample buffers */
for(i=0, obi=R.instancetable.first; obi; i++, obi=obi->next) {
obr= obi->obr;
/* continue happens in 2 different ways... zmaskpass only does lay_zmask stuff */
if(zmaskpass) {
- if((obr->lay & lay_zmask)==0)
- continue;
- }
- else {
- if(!all_z && !(obr->lay & lay))
+ if((obi->lay & lay_zmask)==0)
continue;
}
+ else if(!all_z && !(obi->lay & (lay|lay_zmask)))
+ continue;
if(obi->flag & R_TRANSFORMED)
zbuf_make_winmat(&R, obi->mat, winmat);
@@ -2091,7 +2141,7 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
else vlr++;
/* the cases: visible for render, only z values, zmask, nothing */
- if(obr->lay & lay) {
+ if(obi->lay & lay) {
if(vlr->mat!=ma) {
ma= vlr->mat;
nofill= ma->mode & (MA_ZTRA|MA_ONLYCAST);
@@ -2099,12 +2149,14 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
wire= (ma->mode & MA_WIRE);
for(zsample=0; zsample<samples; zsample++) {
- if(ma->mode & MA_ZINV) zspans[zsample].zbuffunc= zbuffillGLinv4;
- else zspans[zsample].zbuffunc= zbuffillGL4;
+ if(ma->mode & MA_ZINV || (zmaskpass && neg_zmask))
+ zspans[zsample].zbuffunc= zbuffillGLinv4;
+ else
+ zspans[zsample].zbuffunc= zbuffillGL4;
}
}
}
- else if(all_z || (obr->lay & lay_zmask)) {
+ else if(all_z || (obi->lay & lay_zmask)) {
env= 1;
nofill= 0;
ma= NULL;
@@ -2161,7 +2213,7 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
else {
zbufclip(zspan, i, zvlnr, ho1, ho2, ho3, c1, c2, c3);
if(v4)
- zbufclip(zspan, i, zvlnr+RE_QUAD_OFFS, ho1, ho3, ho4, c1, c3, c4);
+ zbufclip(zspan, i, (env)? zvlnr: zvlnr+RE_QUAD_OFFS, ho1, ho3, ho4, c1, c3, c4);
}
}
}
@@ -2174,7 +2226,19 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
if(zmaskpass) {
for(zsample=0; zsample<samples; zsample++) {
zspan= &zspans[zsample];
- zmask_rect(zspan->rectz, zspan->rectp, pa->rectx, pa->recty);
+
+ if(neg_zmask) {
+ zspan->rectmask= zspan->rectz;
+ if(zsample == samples-1)
+ zspan->rectz= pa->rectz;
+ else
+ zspan->rectz= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "rectz");
+ fillrect(zspan->rectz, pa->rectx, pa->recty, 0x7FFFFFFF);
+
+ zmask_rect(zspan->rectmask, zspan->rectp, pa->rectx, pa->recty, 1);
+ }
+ else
+ zmask_rect(zspan->rectz, zspan->rectp, pa->rectx, pa->recty, 0);
}
}
}
@@ -2189,6 +2253,8 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
MEM_freeN(zspan->rectz);
MEM_freeN(zspan->rectp);
MEM_freeN(zspan->recto);
+ if(zspan->rectmask)
+ MEM_freeN(zspan->rectmask);
}
zbuf_free_span(zspan);
@@ -2298,7 +2364,7 @@ void RE_zbufferall_radio(struct RadView *vw, RNode **rg_elem, int rg_totelem, Re
for(a=0; a<obr->totvlak; a++) {
if((a & 255)==0) vlr= obr->vlaknodes[a>>8].vlak; else vlr++;
- if((radface=RE_vlakren_get_radface(obr, vlr, 0))) {
+ if((radface=RE_vlakren_get_radface(obr, vlr, 0)) && *radface) {
rf= *radface;
if( (rf->flag & RAD_SHOOT)==0 ) { /* no shootelement */
@@ -2370,7 +2436,7 @@ void zbuffer_shadow(Render *re, float winmat[][4], LampRen *lar, int *rectz, int
if(obr->ob==re->excludeob)
continue;
- else if(!(obr->lay & lay))
+ else if(!(obi->lay & lay))
continue;
if(obi->flag & R_TRANSFORMED)
@@ -2396,7 +2462,7 @@ void zbuffer_shadow(Render *re, float winmat[][4], LampRen *lar, int *rectz, int
if((ma->mode & MA_SHADBUF)==0) ok= 0;
}
- if(ok && (obr->lay & lay) && !(vlr->flag & R_HIDDEN)) {
+ if(ok && (obi->lay & lay) && !(vlr->flag & R_HIDDEN)) {
c1= zbuf_shadow_project(cache, vlr->v1->index, obwinmat, vlr->v1->co, ho1);
c2= zbuf_shadow_project(cache, vlr->v2->index, obwinmat, vlr->v2->co, ho2);
c3= zbuf_shadow_project(cache, vlr->v3->index, obwinmat, vlr->v3->co, ho3);
@@ -2607,7 +2673,7 @@ void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(vo
for(i=0, obi=R.instancetable.first; obi; i++, obi=obi->next) {
obr= obi->obr;
- if(!(obr->lay & lay))
+ if(!(obi->lay & lay))
continue;
if(obi->flag & R_TRANSFORMED)
@@ -2626,7 +2692,7 @@ void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(vo
if(material_in_material(vlr->mat, sss_ma)) {
/* three cases, visible for render, only z values and nothing */
- if(obr->lay & lay) {
+ if(obi->lay & lay) {
if(vlr->mat!=ma) {
ma= vlr->mat;
nofill= ma->mode & MA_ONLYCAST;
@@ -2917,7 +2983,7 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
DrawBufPixel *rectdraw, *dr;
static float jit[16][2];
float v1[3], v2[3], v3[3], v4[3], fx, fy;
- float *rectvz, *dvz, *dimg, *dvec1, *dvec2, *dz1, *dz2, *rectz, *minvecbufrect= NULL;
+ float *rectvz, *dvz, *dimg, *dvec1, *dvec2, *dz, *dz1, *dz2, *rectz, *minvecbufrect= NULL;
float maxspeedsq= (float)nbd->maxspeed*nbd->maxspeed;
int y, x, step, maxspeed=nbd->maxspeed, samples= nbd->samples;
int tsktsk= 0;
@@ -2979,29 +3045,21 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
}
/* make vertex buffer with averaged speed and zvalues */
- rectvz= MEM_mapallocN(5*sizeof(float)*(xsize+1)*(ysize+1), "vertices");
+ rectvz= MEM_mapallocN(4*sizeof(float)*(xsize+1)*(ysize+1), "vertices");
dvz= rectvz;
for(y=0; y<=ysize; y++) {
- if(y==0) {
+ if(y==0)
dvec1= vecbufrect + 4*y*xsize;
- dz1= zbufrect + y*xsize;
- }
- else {
+ else
dvec1= vecbufrect + 4*(y-1)*xsize;
- dz1= zbufrect + (y-1)*xsize;
- }
- if(y==ysize) {
+ if(y==ysize)
dvec2= vecbufrect + 4*(y-1)*xsize;
- dz2= zbufrect + (y-1)*xsize;
- }
- else {
+ else
dvec2= vecbufrect + 4*y*xsize;
- dz2= zbufrect + y*xsize;
- }
- for(x=0; x<=xsize; x++, dz1++, dz2++) {
+ for(x=0; x<=xsize; x++) {
/* two vectors, so a step loop */
for(step=0; step<2; step++, dvec1+=2, dvec2+=2, dvz+=2) {
@@ -3059,30 +3117,21 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
}
}
}
- /* the z coordinate */
- if(x!=0) {
- if(x!=xsize)
- dvz[0]= 0.25f*(dz1[-1] + dz2[-1] + dz1[0] + dz2[0]);
- else dvz[0]= 0.5f*(dz1[0] + dz2[0]);
- }
- else dvz[0]= 0.5f*(dz1[-1] + dz2[-1]);
-
- dvz++;
}
}
/* set border speeds to keep border speeds on border */
dz1= rectvz;
- dz2= rectvz+5*(ysize)*(xsize+1);
- for(x=0; x<=xsize; x++, dz1+=5, dz2+=5) {
+ dz2= rectvz+4*(ysize)*(xsize+1);
+ for(x=0; x<=xsize; x++, dz1+=4, dz2+=4) {
dz1[1]= 0.0f;
dz2[1]= 0.0f;
dz1[3]= 0.0f;
dz2[3]= 0.0f;
}
dz1= rectvz;
- dz2= rectvz+5*(xsize);
- for(y=0; y<=ysize; y++, dz1+=5*(xsize+1), dz2+=5*(xsize+1)) {
+ dz2= rectvz+4*(xsize);
+ for(y=0; y<=ysize; y++, dz1+=4*(xsize+1), dz2+=4*(xsize+1)) {
dz1[0]= 0.0f;
dz2[0]= 0.0f;
dz1[2]= 0.0f;
@@ -3109,10 +3158,10 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
samples/= 2;
for(step= 1; step<=samples; step++) {
float speedfac= 0.5f*nbd->fac*(float)step/(float)(samples+1);
- float blendfac= 1.0f/(ABS(step)+1), ipodata[4];
- int side, z= 4;
+ int side;
for(side=0; side<2; side++) {
+ float blendfac= 1.0f/((ABS(step)*2+side)+1), ipodata[4];
/* clear zbuf, if we draw future we fill in not moving pixels */
if(0)
@@ -3130,14 +3179,14 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
dimg= imgrect;
dm= rectmove;
+ dz= zbufrect;
dz1= rectvz;
- dz2= rectvz + 5*(xsize + 1);
+ dz2= rectvz + 4*(xsize + 1);
if(side) {
if(nbd->curved==0) {
dz1+= 2;
dz2+= 2;
- z= 2;
}
speedfac= -speedfac;
}
@@ -3145,46 +3194,46 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
set_quad_bezier_ipo(0.5f + 0.5f*speedfac, ipodata);
for(fy= -0.5f+jit[step & 15][0], y=0; y<ysize; y++, fy+=1.0f) {
- for(fx= -0.5f+jit[step & 15][1], x=0; x<xsize; x++, fx+=1.0f, dimg+=4, dz1+=5, dz2+=5, dm++) {
+ for(fx= -0.5f+jit[step & 15][1], x=0; x<xsize; x++, fx+=1.0f, dimg+=4, dz1+=4, dz2+=4, dm++, dz++) {
if(*dm>1) {
DrawBufPixel col;
/* make vertices */
if(nbd->curved) { /* curved */
quad_bezier_2d(v1, dz1, dz1+2, ipodata);
- v1[0]+= fx; v1[1]+= fy; v1[2]= dz1[4];
+ v1[0]+= fx; v1[1]+= fy; v1[2]= *dz;
- quad_bezier_2d(v2, dz1+5, dz1+5+2, ipodata);
- v2[0]+= fx+1.0f; v2[1]+= fy; v2[2]= dz1[4+5];
+ quad_bezier_2d(v2, dz1+4, dz1+4+2, ipodata);
+ v2[0]+= fx+1.0f; v2[1]+= fy; v2[2]= *dz;
- quad_bezier_2d(v3, dz2+5, dz2+5+2, ipodata);
- v3[0]+= fx+1.0f; v3[1]+= fy+1.0f; v3[2]= dz1[4+5];
+ quad_bezier_2d(v3, dz2+4, dz2+4+2, ipodata);
+ v3[0]+= fx+1.0f; v3[1]+= fy+1.0f; v3[2]= *dz;
quad_bezier_2d(v4, dz2, dz2+2, ipodata);
- v4[0]+= fx; v4[1]+= fy+1.0f; v4[2]= dz2[4];
+ v4[0]+= fx; v4[1]+= fy+1.0f; v4[2]= *dz;
}
else {
- v1[0]= speedfac*dz1[0]+fx; v1[1]= speedfac*dz1[1]+fy; v1[2]= dz1[z];
- v2[0]= speedfac*dz1[5]+fx+1.0f; v2[1]= speedfac*dz1[6]+fy; v2[2]= dz1[z+5];
- v3[0]= speedfac*dz2[5]+fx+1.0f; v3[1]= speedfac*dz2[6]+fy+1.0f; v3[2]= dz2[z+5];
- v4[0]= speedfac*dz2[0]+fx; v4[1]= speedfac*dz2[1]+fy+1.0f; v4[2]= dz2[z];
+ v1[0]= speedfac*dz1[0]+fx; v1[1]= speedfac*dz1[1]+fy; v1[2]= *dz;
+ v2[0]= speedfac*dz1[4]+fx+1.0f; v2[1]= speedfac*dz1[5]+fy; v2[2]= *dz;
+ v3[0]= speedfac*dz2[4]+fx+1.0f; v3[1]= speedfac*dz2[5]+fy+1.0f; v3[2]= *dz;
+ v4[0]= speedfac*dz2[0]+fx; v4[1]= speedfac*dz2[1]+fy+1.0f; v4[2]= *dz;
}
if(*dm==255) col.alpha= 1.0f;
else if(*dm<2) col.alpha= 0.0f;
else col.alpha= ((float)*dm)/255.0f;
col.colpoin= dimg;
-
+
zbuf_fill_in_rgba(&zspan, &col, v1, v2, v3, v4);
}
}
- dz1+=5;
- dz2+=5;
+ dz1+=4;
+ dz2+=4;
}
/* accum */
for(dr= rectdraw, dz2=newrect, x= xsize*ysize-1; x>=0; x--, dr++, dz2+=4) {
if(dr->colpoin) {
- float bfac= dr->alpha*blendfac;
+ float bfac= dr->alpha*blendfac*dr->colpoin[3];
float mf= 1.0f - bfac;
dz2[0]= mf*dz2[0] + bfac*dr->colpoin[0];
@@ -3210,18 +3259,21 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float *
* Copy results from the solid face z buffering to the transparent
* buffer.
*/
-static void copyto_abufz(RenderPart *pa, int *arectz, int sample)
+static void copyto_abufz(RenderPart *pa, int *arectz, int *rectmask, int sample)
{
PixStr *ps;
- int x, y, *rza;
+ int x, y, *rza, *rma;
long *rd;
if(R.osa==0) {
- memcpy(arectz, pa->rectz, 4*pa->rectx*pa->recty);
+ memcpy(arectz, pa->rectz, sizeof(int)*pa->rectx*pa->recty);
+ if(rectmask && pa->rectmask)
+ memcpy(rectmask, pa->rectmask, sizeof(int)*pa->rectx*pa->recty);
return;
}
rza= arectz;
+ rma= rectmask;
rd= pa->rectdaps;
sample= (1<<sample);
@@ -3230,17 +3282,19 @@ static void copyto_abufz(RenderPart *pa, int *arectz, int sample)
for(x=0; x<pa->rectx; x++) {
*rza= 0x7FFFFFFF;
+ if(rectmask) *rma= 0x7FFFFFFF;
if(*rd) {
/* when there's a sky pixstruct, fill in sky-Z, otherwise solid Z */
for(ps= (PixStr *)(*rd); ps; ps= ps->next) {
if(sample & ps->mask) {
*rza= ps->z;
+ if(rectmask) *rma= ps->maskz;
break;
}
}
}
- rd++; rza++;
+ rd++; rza++, rma++;
}
}
}
@@ -3252,7 +3306,7 @@ static void copyto_abufz(RenderPart *pa, int *arectz, int sample)
* Do accumulation z buffering.
*/
-static int zbuffer_abuf(RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, unsigned int lay)
+static int zbuffer_abuf(RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, RenderLayer *rl, unsigned int lay)
{
ZbufProjectCache cache[ZBUF_PROJECT_CACHE_SIZE];
ZSpan zspans[16], *zspan; /* MAX_OSA */
@@ -3283,11 +3337,14 @@ static int zbuffer_abuf(RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, un
zspan->apixbuf= APixbuf;
zspan->apsmbase= apsmbase;
+ if((rl->layflag & SCE_LAY_ZMASK) && (rl->layflag & SCE_LAY_NEG_ZMASK))
+ zspan->rectmask= MEM_mallocN(sizeof(int)*pa->rectx*pa->recty, "Arectmask");
+
/* filling methods */
zspan->zbuffunc= zbuffillAc4;
zspan->zbuflinefunc= zbuflineAc;
- copyto_abufz(pa, zspan->arectz, zsample); /* init zbuffer */
+ copyto_abufz(pa, zspan->arectz, zspan->rectmask, zsample); /* init zbuffer */
zspan->mask= 1<<zsample;
if(R.osa) {
@@ -3313,7 +3370,7 @@ static int zbuffer_abuf(RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, un
for(i=0, obi=R.instancetable.first; obi; i++, obi=obi->next) {
obr= obi->obr;
- if(!(obr->lay & lay))
+ if(!(obi->lay & lay))
continue;
if(obi->flag & R_TRANSFORMED)
@@ -3337,7 +3394,7 @@ static int zbuffer_abuf(RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, un
}
if(dofill) {
- if(!(vlr->flag & R_HIDDEN) && (obr->lay & lay)) {
+ if(!(vlr->flag & R_HIDDEN) && (obi->lay & lay)) {
unsigned short partclip;
v1= vlr->v1;
@@ -3415,6 +3472,8 @@ static int zbuffer_abuf(RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, un
for(zsample=0; zsample<samples; zsample++) {
zspan= &zspans[zsample];
MEM_freeN(zspan->arectz);
+ if(zspan->rectmask)
+ MEM_freeN(zspan->rectmask);
zbuf_free_span(zspan);
}
@@ -3575,6 +3634,11 @@ void add_transp_passes(RenderLayer *rl, int offset, ShadeResult *shr, float alph
int pixsize= 3;
switch(rpass->passtype) {
+ case SCE_PASS_Z:
+ fp= rpass->rect + offset;
+ if(shr->z < *fp)
+ *fp= shr->z;
+ break;
case SCE_PASS_RGBA:
fp= rpass->rect + 4*offset;
addAlphaOverFloat(fp, shr->col);
@@ -3714,7 +3778,7 @@ static void shade_tra_samples_fill(ShadeSample *ssamp, int x, int y, int z, int
shi++;
}
shi->mask= (1<<samp);
- shi->samplenr= ssamp->samplenr++;
+ shi->samplenr= R.shadowsamplenr[shi->thread]++;
shade_input_set_viewco(shi, xs, ys, (float)z);
shade_input_set_uv(shi);
shade_input_set_normals(shi);
@@ -3734,7 +3798,7 @@ static void shade_tra_samples_fill(ShadeSample *ssamp, int x, int y, int z, int
ys= (float)y + 0.5f;
}
shi->mask= curmask;
- shi->samplenr= ssamp->samplenr++;
+ shi->samplenr= R.shadowsamplenr[shi->thread]++;
shade_input_set_viewco(shi, xs, ys, (float)z);
shade_input_set_uv(shi);
shade_input_set_normals(shi);
@@ -3801,6 +3865,8 @@ static int addtosamp_shr(ShadeResult *samp_shr, ShadeSample *ssamp, int addpassf
addAlphaUnderFloat(samp_shr->combined, shr->combined);
+ samp_shr->z= MIN2(samp_shr->z, shr->z);
+
if(addpassflag & SCE_PASS_VECTOR) {
QUATCOPY(samp_shr->winspeed, shr->winspeed);
}
@@ -3883,11 +3949,11 @@ unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pas
ShadeResult samp_shr[16]; /* MAX_OSA */
ZTranspRow zrow[MAX_ZROW];
StrandShadeCache *sscache= NULL;
- float sampalpha, *passrect= pass;
+ float sampalpha, alpha, *passrect= pass;
long *rdrect;
int x, y, crop=0, a, b, totface, totsample, doztra;
- int addpassflag, offs= 0, od, addzbuf;
- unsigned short *ztramask= NULL;
+ int addpassflag, offs= 0, od, addzbuf, osa = (R.osa? R.osa: 1);
+ unsigned short *ztramask= NULL, filled;
/* looks nicer for calling code */
if(R.test_break())
@@ -3918,7 +3984,7 @@ unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pas
/* fill the Apixbuf */
doztra= 0;
if(rl->layflag & SCE_LAY_ZTRA)
- doztra+= zbuffer_abuf(pa, APixbuf, &apsmbase, rl->lay);
+ doztra+= zbuffer_abuf(pa, APixbuf, &apsmbase, rl, rl->lay);
if((rl->layflag & SCE_LAY_STRAND) && APixbufstrand)
doztra+= zbuffer_strands_abuf(&R, pa, rl, APixbufstrand, &apsmbase, sscache);
@@ -4046,35 +4112,43 @@ unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pas
if(addpassflag & SCE_PASS_INDEXOB)
add_transp_obindex(rl, od, zrow[totface-1].obi);
+ /* for each mask-sample we alpha-under colors. then in end it's added using filter */
+ memset(samp_shr, 0, sizeof(ShadeResult)*osa);
+ for(a=0; a<osa; a++) {
+ samp_shr[a].z= 10e10f;
+ if(addpassflag & SCE_PASS_VECTOR) {
+ samp_shr[a].winspeed[0]= PASS_VECTOR_MAX;
+ samp_shr[a].winspeed[1]= PASS_VECTOR_MAX;
+ samp_shr[a].winspeed[2]= PASS_VECTOR_MAX;
+ samp_shr[a].winspeed[3]= PASS_VECTOR_MAX;
+ }
+ }
+
if(R.osa==0) {
while(totface>0) {
totface--;
if(shade_tra_samples(&ssamp, sscache, x, y, &zrow[totface], addpassflag)) {
- if(addpassflag)
- add_transp_passes(rl, od, ssamp.shr, (1.0f-pass[3])*ssamp.shr[0].combined[3]);
-
+ filled= addtosamp_shr(samp_shr, &ssamp, addpassflag);
addAlphaUnderFloat(pass, ssamp.shr[0].combined);
- if(pass[3]>=0.999) {
+
+ if(filled == 0) {
if(sscache)
unref_strand_samples(sscache, zrow, totface);
break;
}
}
}
- if(addpassflag & SCE_PASS_VECTOR)
- add_transp_speed(rl, od, ssamp.shr[0].winspeed, pass[3], rdrect);
+
+ alpha= samp_shr->combined[3];
+ if(alpha!=0.0f) {
+ add_transp_passes(rl, od, samp_shr, alpha);
+ if(addpassflag & SCE_PASS_VECTOR)
+ add_transp_speed(rl, od, samp_shr->winspeed, alpha, rdrect);
+ }
}
else {
- float alpha= 0.0f;
- short filled, *sp= (short *)(ztramask+od);
-
- /* for each mask-sample we alpha-under colors. then in end it's added using filter */
- memset(samp_shr, 0, sizeof(ShadeResult)*R.osa);
-
- /* nice this memset, but speed vectors are not initialized OK then. it is sufficient to only clear 1 (see merge_transp_passes) */
- if(addpassflag & SCE_PASS_VECTOR)
- samp_shr->winspeed[0]= samp_shr->winspeed[1]= samp_shr->winspeed[2]= samp_shr->winspeed[3]= PASS_VECTOR_MAX;
+ short *sp= (short *)(ztramask+od);
while(totface>0) {
totface--;
@@ -4108,7 +4182,8 @@ unsigned short *zbuffer_transp_shade(RenderPart *pa, RenderLayer *rl, float *pas
}
}
else {
-
+ alpha= 0.0f;
+
/* note; cannot use pass[3] for alpha due to filtermask */
for(a=0; a<R.osa; a++) {
add_filt_fmask(1<<a, samp_shr[a].combined, pass, rr->rectx);
diff --git a/source/blender/src/B.blend.c b/source/blender/src/B.blend.c
index 0a33fc99013..526b585c2e5 100644
--- a/source/blender/src/B.blend.c
+++ b/source/blender/src/B.blend.c
@@ -1,191 +1,266 @@
-/* DataToC output of file <B_blend> */
+/* DataToC output of file </home/ideasman42/_B_blend> */
-int datatoc_B_blend_size= 98212;
+int datatoc_B_blend_size= 143412;
char datatoc_B_blend[]= {
- 66, 76, 69, 78,
- 68, 69, 82, 95,118, 50, 52, 49, 82, 69, 78, 68, 32, 0, 0, 0,144,240,255,191, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
-250, 0, 0, 0, 83, 99,101,110,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 83, 82, 0, 0,
-116, 0, 0, 0, 8,237,195, 8,109, 0, 0, 0, 1, 0, 0, 0, 96, 40,196, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 83, 82, 49, 45, 65,110,105,109, 97,116,105,111,110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
-232,150,192, 8,168,240,195, 8,232,240,195, 8, 24,247,195, 8, 96,247,195, 8,152, 31,196, 8,136,251,196, 8, 0, 0,231, 3,
-143, 1,174, 4,232, 3, 32, 3, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,232,150,192, 8,110, 0, 0, 0, 1, 0, 0, 0,168,237,195, 8, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,168,237,195, 8,110, 0, 0, 0, 1, 0, 0, 0,
-232,237,195, 8,232,150,192, 8, 0, 0, 0, 0, 0, 0, 32, 3, 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,232,237,195, 8,
-110, 0, 0, 0, 1, 0, 0, 0, 40,238,195, 8,168,237,195, 8, 0, 0, 0, 0,232, 3, 32, 3, 0, 0, 0, 0, 68, 65, 84, 65,
- 20, 0, 0, 0, 40,238,195, 8,110, 0, 0, 0, 1, 0, 0, 0,104,238,195, 8,232,237,195, 8, 0, 0, 0, 0,232, 3, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,104,238,195, 8,110, 0, 0, 0, 1, 0, 0, 0,168,238,195, 8, 40,238,195, 8,
- 0, 0, 0, 0,232, 3,248, 0, 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,168,238,195, 8,110, 0, 0, 0, 1, 0, 0, 0,
-232,238,195, 8,104,238,195, 8, 0, 0, 0, 0, 0, 0, 6, 3, 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,232,238,195, 8,
-110, 0, 0, 0, 1, 0, 0, 0, 40,239,195, 8,168,238,195, 8, 0, 0, 0, 0,232, 3, 6, 3, 0, 0, 0, 0, 68, 65, 84, 65,
- 20, 0, 0, 0, 40,239,195, 8,110, 0, 0, 0, 1, 0, 0, 0,104,239,195, 8,232,238,195, 8, 0, 0, 0, 0,160, 2,248, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,104,239,195, 8,110, 0, 0, 0, 1, 0, 0, 0,168,239,195, 8, 40,239,195, 8,
- 0, 0, 0, 0,160, 2, 6, 3, 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,168,239,195, 8,110, 0, 0, 0, 1, 0, 0, 0,
-232,239,195, 8,104,239,195, 8, 0, 0, 0, 0, 0, 0,188, 0, 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,232,239,195, 8,
-110, 0, 0, 0, 1, 0, 0, 0, 40,240,195, 8,168,239,195, 8, 0, 0, 0, 0,232, 3,188, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 20, 0, 0, 0, 40,240,195, 8,110, 0, 0, 0, 1, 0, 0, 0,104,240,195, 8,232,239,195, 8, 0, 0, 0, 0,204, 0,248, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,104,240,195, 8,110, 0, 0, 0, 1, 0, 0, 0,168,240,195, 8, 40,240,195, 8,
- 0, 0, 0, 0,204, 0, 6, 3, 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,168,240,195, 8,110, 0, 0, 0, 1, 0, 0, 0,
- 0, 0, 0, 0,104,240,195, 8, 0, 0, 0, 0,204, 0,188, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,232,240,195, 8,
-111, 0, 0, 0, 1, 0, 0, 0, 48,241,195, 8, 0, 0, 0, 0,168,237,195, 8,232,237,195, 8, 1, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 24, 0, 0, 0, 48,241,195, 8,111, 0, 0, 0, 1, 0, 0, 0,120,241,195, 8,232,240,195, 8,232,150,192, 8,
- 40,238,195, 8, 1, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,120,241,195, 8,111, 0, 0, 0, 1, 0, 0, 0,
-192,241,195, 8, 48,241,195, 8,168,237,195, 8,168,238,195, 8, 1, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,
-192,241,195, 8,111, 0, 0, 0, 1, 0, 0, 0, 8,242,195, 8,120,241,195, 8,232,237,195, 8,232,238,195, 8, 1, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0, 8,242,195, 8,111, 0, 0, 0, 1, 0, 0, 0, 80,242,195, 8,192,241,195, 8,
-168,238,195, 8,232,238,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0, 80,242,195, 8,111, 0, 0, 0,
- 1, 0, 0, 0,152,242,195, 8, 8,242,195, 8,104,238,195, 8, 40,239,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 24, 0, 0, 0,152,242,195, 8,111, 0, 0, 0, 1, 0, 0, 0,224,242,195, 8, 80,242,195, 8,232,238,195, 8,104,239,195, 8,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,224,242,195, 8,111, 0, 0, 0, 1, 0, 0, 0, 40,243,195, 8,
-152,242,195, 8, 40,239,195, 8,104,239,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0, 40,243,195, 8,
-111, 0, 0, 0, 1, 0, 0, 0,112,243,195, 8,224,242,195, 8,104,238,195, 8,232,238,195, 8, 1, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 24, 0, 0, 0,112,243,195, 8,111, 0, 0, 0, 1, 0, 0, 0,184,243,195, 8, 40,243,195, 8,232,150,192, 8,
-168,239,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,184,243,195, 8,111, 0, 0, 0, 1, 0, 0, 0,
- 0,244,195, 8,112,243,195, 8,104,238,195, 8,232,239,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,
- 0,244,195, 8,111, 0, 0, 0, 1, 0, 0, 0, 72,244,195, 8,184,243,195, 8, 40,238,195, 8,232,239,195, 8, 0, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0, 72,244,195, 8,111, 0, 0, 0, 1, 0, 0, 0,144,244,195, 8, 0,244,195, 8,
-168,239,195, 8,232,239,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,144,244,195, 8,111, 0, 0, 0,
- 1, 0, 0, 0,216,244,195, 8, 72,244,195, 8, 40,239,195, 8, 40,240,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 24, 0, 0, 0,216,244,195, 8,111, 0, 0, 0, 1, 0, 0, 0, 32,245,195, 8,144,244,195, 8,168,238,195, 8,104,240,195, 8,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0, 32,245,195, 8,111, 0, 0, 0, 1, 0, 0, 0,104,245,195, 8,
-216,244,195, 8,104,239,195, 8,104,240,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,104,245,195, 8,
-111, 0, 0, 0, 1, 0, 0, 0,176,245,195, 8, 32,245,195, 8, 40,240,195, 8,104,240,195, 8, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 24, 0, 0, 0,176,245,195, 8,111, 0, 0, 0, 1, 0, 0, 0,248,245,195, 8,104,245,195, 8,168,239,195, 8,
-168,240,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,248,245,195, 8,111, 0, 0, 0, 1, 0, 0, 0,
- 64,246,195, 8,176,245,195, 8,232,239,195, 8,168,240,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,
- 64,246,195, 8,111, 0, 0, 0, 1, 0, 0, 0,136,246,195, 8,248,245,195, 8,104,238,195, 8, 40,240,195, 8, 0, 0, 0, 0,
- 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,136,246,195, 8,111, 0, 0, 0, 1, 0, 0, 0,208,246,195, 8, 64,246,195, 8,
- 40,240,195, 8,168,240,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 24, 0, 0, 0,208,246,195, 8,111, 0, 0, 0,
- 1, 0, 0, 0, 24,247,195, 8,136,246,195, 8,168,238,195, 8,168,239,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,
- 24, 0, 0, 0, 24,247,195, 8,111, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,208,246,195, 8,104,240,195, 8,168,240,195, 8,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,204, 0, 0, 0, 96,247,195, 8,113, 0, 0, 0, 1, 0, 0, 0,104, 5,196, 8,
- 0, 0, 0, 0,232,150,192, 8,168,239,195, 8,232,239,195, 8, 40,238,195, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 66, 76, 69, 78, 68, 69, 82, 45,118, 50, 52, 53, 82, 69, 78, 68, 32, 0, 0, 0,
+144, 7,200, 92,255,127, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0, 83, 99,101,110,101, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 76, 79, 66, 40, 0, 0, 0,144, 7,200, 92,255,127, 0, 0,
+160, 0, 0, 0, 1, 0, 0, 0, 32, 32, 49, 54, 16, 0, 0, 0,240, 0, 0, 0, 1, 0, 0, 1,240,206, 87, 1, 0, 0, 0, 0,
+192,249, 88, 1, 0, 0, 0, 0, 0, 16, 0, 0,128, 32, 4, 0, 83, 82, 0, 0,168, 0, 0, 0, 0,145, 97, 1, 0, 0, 0, 0,
+155, 0, 0, 0, 1, 0, 0, 0,240,206, 87, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 83, 82, 49, 45, 65,110,105,109, 97,116,105,111,110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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+ 48,151, 97, 1, 0, 0, 0, 0,208,160, 97, 1, 0, 0, 0, 0, 64,161, 97, 1, 0, 0, 0, 0,224,194, 87, 1, 0, 0, 0, 0,
+192,249, 88, 1, 0, 0, 0, 0, 0, 0,231, 3,143, 1,174, 4,232, 3, 32, 3, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0,
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+ 68, 65, 84, 65, 32, 0, 0, 0, 48,148, 97, 1, 0, 0, 0, 0,156, 0, 0, 0, 1, 0, 0, 0,144,148, 97, 1, 0, 0, 0, 0,
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@@ -349,39 +468,56 @@ char datatoc_B_blend[]= {
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+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 68, 65, 84, 65,120, 0, 0, 0, 16, 44, 89, 1, 0, 0, 0, 0, 53, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 7, 0, 0, 0, 6, 0, 0, 0, 5, 0, 0, 0,
+ 0, 0, 0, 2, 0, 0, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 5, 0, 0, 0,
+ 6, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 6, 0, 0, 0, 7, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 2,
+ 4, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 2, 85, 83, 69, 82, 32, 12, 0, 0, 64,218, 34, 1,
+ 0, 0, 0, 0,154, 0, 0, 0, 1, 0, 0, 0, 33, 24, 0, 0, 63, 2, 0, 0, 5, 0, 0, 0, 47,116,109,112, 47, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -2126,7 +2931,7 @@ char datatoc_B_blend[]= {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
- 3, 0, 0, 0, 48, 52, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 8, 0, 0, 11, 0, 0, 0, 0, 0, 64, 0,
+ 3, 0, 0, 0, 48, 52, 2, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 8, 0, 0, 11, 0, 0, 0, 0, 0, 64, 0,
5, 0, 2, 0, 0,104, 97,108,107, 98,111, 97,114,100, 46,116,116,102, 0, 55, 46, 53, 46, 48, 45,112,111,119,101,114,112, 99,
47, 98,105,110, 47, 98,108,101,110,100,101,114, 46, 97,112,112, 47, 67,111,110,116,101,110,116,115, 47, 82,101,115,111,117,114,
99,101,115, 47, 46, 98,102,111,110,116, 46,116,116,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -2135,942 +2940,1549 @@ char datatoc_B_blend[]= {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0,200, 32,197, 8,216, 40,197, 8, 32, 0, 0, 0, 5, 0, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0,205,204, 76, 63,
-205,204, 76, 63,205,204, 76, 63, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0,128, 63, 30, 90,100,191,
-154,153,153, 62,102,102,102, 63, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 31,250,254, 62, 9, 0, 0, 63,156,153, 25, 63,
- 0, 0, 0, 0,205,204, 76, 62,205,204, 76, 62,205,204, 76, 62, 0, 0,128, 63, 44,135, 22, 63, 32,133,235, 62,184,243,125, 62,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,195, 73, 76, 63, 42,135, 86, 63, 0, 0,128, 63, 0, 0, 0, 0, 1, 43,135, 61,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 16, 47, 93, 62, 58,180,200,190, 24, 47, 93,190, 0, 0, 0, 0, 14, 0, 0, 0,
- 25, 0, 15, 0,120, 0, 0, 0, 60, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,224, 7, 0, 0,200, 32,197, 8,
-106, 0, 0, 0, 1, 0, 0, 0,216, 40,197, 8, 0, 0, 0, 0, 68,101,102, 97,117,108,116, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,160,160,160,255,160,160,160,255,173,160,147,255,138,158,161,255,
-161,161,174,255,161,153,167,255,144,144,144,255,144,144,144,255,198,119,119,255,160,160,160,255, 0, 0, 0,255,255,255,255,255,
-210,210,210,255,218,218,218,255,127,127,127,255, 0, 0, 0,255,255,255,255,255, 1, 0, 0, 0,180,180,180,255, 0, 0, 0,255,
-255,255,255,255,195,195,195,255,255,255,255, 40,160,160,160,100,127,112,112,100, 0, 0, 0, 0, 92, 92, 92,255, 0, 0, 0,255,
-255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,
-230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80,
- 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-115,115,115,255, 0, 0, 0,255,255,255,255,255,195,195,195,255,165,165,165,127,160,160,160,100,127,112,112,100, 0, 0, 0, 0,
- 92, 92, 92,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255,
- 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,
-200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,255, 0, 0, 0,255,255,255,255,255,182,182,182,255,165,165,165,127,160,160,160,100,
-127,112,112,100,160,160,208,255, 92, 92, 92,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,
-255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,
-255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,120,120,120,255, 0, 0, 0,255,255,255,255,255,195,195,195,255,
-255,255,255,150,172,172,172,100,112,112,112,100, 96,192, 64,255, 94, 94, 94,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,
-255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255,
- 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,153,153,153,255, 0, 0, 0,255,
-255,255,255,255,195,195,195,255,165,165,165,127,160,160,160,100,127,112,112,100, 0, 0, 0, 0, 92, 92, 92,255, 0, 0, 0,255,
-255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,
-230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80,
- 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-153,153,153,255, 0, 0, 0,255,255,255,255,255,195,195,195,255,165,165,165,127,173,173,173,255,127,112,112,100, 0, 0, 0, 0,
-140,140,140,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255,
- 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,
-200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,116,116,116,255, 0, 0, 0,255,255,255,255,255,182,182,182,255,165,165,165,127,172,172,172,255,
- 84, 44, 31,100, 17, 27, 60,100, 94, 94, 94,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,
-255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255,166,166,166,255,200,100,200, 60,
-255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,116,116,116,255, 0, 0, 0,255,255,255,255,255,182,182,182,255,
-165,165,165,127,172,172,172,255, 84, 44, 31,100, 17, 27, 60,100, 94, 94, 94,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,
-255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255,
- 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80,228,156,198,255,255,255,170,255,
- 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,115,115,115,255, 0, 0, 0,255,
-255,255,255,255,195,195,195,255,165,165,165,127,160,160,160,100,127,112,112,100, 0, 0, 0, 0, 92, 92, 92,255, 0, 0, 0,255,
-255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,
-230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80,
- 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 53, 53, 53,255, 0, 0, 0,255,255,255,255,255,195,195,195,255,165,165,165,127,160,160,160,100,127,112,112,100, 0, 0, 0, 0,
- 92, 92, 92,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255,
- 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255, 0, 50,150, 40,200,100,200, 80,255,138, 48,255, 34,221,221,255,
-200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,110,110,110,255, 0, 0, 0,255,255,255,255,255,195,195,195,255,165,165,165,127,170,170,186,255,
-127,112,112,100, 0, 0, 0, 0, 92, 92, 92,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,
-255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,
-255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,153,153,153,255, 0, 0, 0,255,255,255,255,255,195,195,195,255,
-165,165,165,127,143,143,143,255,198,119,119,255,255, 0, 0,255, 92, 92, 92,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,
-255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255,
- 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 4, 0, 0,100, 0, 0,255, 0, 0,200,255,128, 0, 80,255, 95, 95, 0,255, 0,100, 50,255,153,153,153,255, 0, 0, 0,255,
-255,255,255,255,195,195,195,255,165,165,165,127,160,160,160,100,127,112,112,100, 0, 0, 0, 0, 92, 92, 92,255, 0, 0, 0,255,
-255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,176,176, 48,255,
-230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80,
- 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-153,153,153,255, 0, 0, 0,255,255,255,255,255,195,195,195,255,165,165,165,127,173,173,173,255,127,112,112,100, 0, 0, 0, 0,
-140,140,140,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 40,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255,
- 0, 0, 0,255,176,176, 48,255,230,150, 50,255, 75, 75, 75,255, 0, 50,150, 30,200,100,200, 60,255,138, 48,255, 34,221,221,255,
-200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,224, 7, 0, 0,216, 40,197, 8,106, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
-200, 32,197, 8, 82,111,117,110,100,101,100, 0, 0,101,119, 32, 85,115,101,114, 32, 84,104,101,109,101, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,176,176,176,255,107,107,107,255,177,177,177,255,178,178,178,255,143,143,143,255,143,143,143,255,
-107,107,107,255,198,119,119,255,143,143,143,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0,111, 0, 0, 33, 83,255,130, 0,255,
-255,255,255,255, 0, 0, 0,255, 2, 0, 0, 0,107,107,107,255, 0, 0, 0,255,255,255,255,255,107,107,107,255,175,175,175, 51,
-160,160,160,100,127,112,112,100, 0, 0, 0, 0, 88, 88, 88,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 0,255,187,255,255,
-255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,
-200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,
+ 0, 0, 0, 0, 48, 57, 89, 1, 0, 0, 0, 0,192, 70, 89, 1, 0, 0, 0, 0, 32, 0, 0, 0, 5, 0, 5, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0,205,204, 76, 63,205,204, 76, 63,205,204, 76, 63, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63,
+ 0, 0,128, 63, 30, 90,100,191,154,153,153, 62,102,102,102, 63, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 31,250,254, 62,
+ 9, 0, 0, 63,156,153, 25, 63, 0, 0, 0, 0,205,204, 76, 62,205,204, 76, 62,205,204, 76, 62, 0, 0,128, 63, 44,135, 22, 63,
+ 32,133,235, 62,184,243,125, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,195, 73, 76, 63, 42,135, 86, 63, 0, 0,128, 63,
+ 0, 0, 0, 0, 1, 43,135, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 16, 47, 93, 62, 58,180,200,190, 24, 47, 93,190,
+ 0, 0, 0, 0, 14, 0, 0, 0, 25, 0, 15, 0,120, 0, 0, 0, 60, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0,144, 31, 15, 0,
+ 6, 0, 15, 0, 8, 0, 10, 0, 0, 0, 0, 0,100, 0,100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,100, 0, 0,255, 0, 0,200,255,
-128, 0, 80,255, 95, 95, 0,255, 0,100, 50,255,107,107,107,255, 0, 0, 0,255,255,255,255,255,107,107,107,255,165,165,165,150,
-160,160,160,100,127,112,112,100, 0, 0, 0, 0, 88, 88, 88,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 0,255,187,255,255,
-255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,
-200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,
+ 0, 0, 0, 0,255,187,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,
+144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,107,107,107,255, 0, 0, 0,255,255,255,255,255,
+195,195,195,255,165,165,165,150,143,143,143,255,127,112,112,100, 0, 0, 0, 0, 88, 88, 88,255, 0, 0, 0,255,255,136,255,255,
+ 0, 0, 0, 0,255,187,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,
+144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,153,153,153,255, 0, 0, 0,255,255,255,255,255,
+153,153,153,255,165,165,165,150,143,143,143,255,198,119,119,255,255, 0, 0,255, 88, 88, 88,255, 0, 0, 0,255,255,136,255,255,
+ 0, 0, 0, 0,255,187,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,
+144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,100, 0, 0,255,
+ 0, 0,200,255,128, 0, 80,255, 95, 95, 0,255, 0,100, 50,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,107,107,107,255, 0, 0, 0,255,255,255,255,255,
+107,107,107,255,165,165,165,150,160,160,160,100,127,112,112,100, 0, 0, 0, 0, 88, 88, 88,255, 0, 0, 0,255,255,136,255,255,
+ 0, 0, 0, 0,255,187,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,
+144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,158,158,158,255, 0, 0, 0,255,255,255,255,255,
158,158,158,255,165,165,165,150,140,140,140,255,127,112,112,100, 0, 0, 0, 0,112,112, 96,255, 0, 0, 0,255,255,136,255,255,
- 0, 0, 0, 0,255,187,255,255,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 78, 65, 49,
- 60,100, 0, 0, 16,170,197, 8, 0, 0, 0, 0, 1, 0, 0, 0, 83, 68, 78, 65, 78, 65, 77, 69,196, 5, 0, 0, 42,110,101,120,
-116, 0, 42,112,114,101,118, 0, 42,102,105,114,115,116, 0, 42,108, 97,115,116, 0,120, 0,121, 0,122, 0,119, 0,120,109,105,
-110, 0,120,109, 97,120, 0,121,109,105,110, 0,121,109, 97,120, 0, 42,110,101,119,105,100, 0, 42,108,105, 98, 0,110, 97,109,
-101, 91, 50, 52, 93, 0,117,115, 0,102,108, 97,103, 0,112, 97,100, 0,105,100, 0, 42,105,100, 98,108,111, 99,107, 0, 42,102,
-105,108,101,100, 97,116, 97, 0,110, 97,109,101, 91, 49, 54, 48, 93, 0,116,111,116, 0, 99,117,114,118,101, 0, 99,117,114, 0,
- 98,108,111, 99,107,116,121,112,101, 0,115,104,111,119,107,101,121, 0,112,111,115, 0, 99,117,114,118, 97,108, 0,116,121,112,
-101, 0, 97,100,114, 99,111,100,101, 0,116,111,116,101,108,101,109, 0, 42,100, 97,116, 97, 0, 42,119,101,105,103,104,116,115,
- 0,110, 97,109,101, 91, 51, 50, 93, 0,118,103,114,111,117,112, 91, 51, 50, 93, 0,115,108,105,100,101,114,109,105,110, 0,115,
-108,105,100,101,114,109, 97,120, 0, 42,114,101,102,107,101,121, 0,101,108,101,109,115,116,114, 91, 51, 50, 93, 0,101,108,101,
-109,115,105,122,101, 0, 98,108,111, 99,107, 0, 42,105,112,111, 0, 42,102,114,111,109, 0,116,111,116,107,101,121, 0,115,108,
-117,114,112,104, 0, 42, 42,115, 99,114,105,112,116,115, 0, 42,102,108, 97,103, 0, 97, 99,116,115, 99,114,105,112,116, 0,116,
-111,116,115, 99,114,105,112,116, 0, 42,108,105,110,101, 0, 42,102,111,114,109, 97,116, 0,108,101,110, 0, 98,108,101,110, 0,
- 42,110, 97,109,101, 0,102,108, 97,103,115, 0,110,108,105,110,101,115, 0,108,105,110,101,115, 0, 42, 99,117,114,108, 0, 42,
-115,101,108,108, 0, 99,117,114, 99, 0,115,101,108, 99, 0, 42,117,110,100,111, 95, 98,117,102, 0,117,110,100,111, 95,112,111,
-115, 0,117,110,100,111, 95,108,101,110, 0, 42, 99,111,109,112,105,108,101,100, 0,115,105,122,101, 0,115,101,101,107, 0,112,
- 97,115,115,101,112, 97,114,116, 97,108,112,104, 97, 0,112, 97,100, 49, 0, 99,108,105,112,115,116, 97, 0, 99,108,105,112,101,
-110,100, 0,108,101,110,115, 0,111,114,116,104,111, 95,115, 99, 97,108,101, 0,100,114, 97,119,115,105,122,101, 0, 89, 70, 95,
-100,111,102,100,105,115,116, 0, 89, 70, 95, 97,112,101,114,116,117,114,101, 0, 89, 70, 95, 98,107,104,116,121,112,101, 0, 89,
- 70, 95, 98,107,104, 98,105, 97,115, 0, 89, 70, 95, 98,107,104,114,111,116, 0,115, 99,114,105,112,116,108,105,110,107, 0, 42,
- 97,110,105,109, 0, 42,105, 98,117,102, 0, 42,109,105,112,109, 97,112, 91, 49, 48, 93, 0,111,107, 0,108, 97,115,116,102,114,
- 97,109,101, 0,108, 97,115,116,113,117, 97,108,105,116,121, 0,116,112, 97,103,101,102,108, 97,103, 0,116,111,116, 98,105,110,
-100, 0,120,114,101,112, 0,121,114,101,112, 0,116,119,115,116, 97, 0,116,119,101,110,100, 0, 98,105,110,100, 99,111,100,101,
- 0, 42,114,101,112, 98,105,110,100, 0, 42,112, 97, 99,107,101,100,102,105,108,101, 0,108, 97,115,116,117,112,100, 97,116,101,
- 0,108, 97,115,116,117,115,101,100, 0, 97,110,105,109,115,112,101,101,100, 0,114,101,115,101,114,118,101,100, 49, 0,114,101,
-115,101,114,118,101,100, 50, 0,116,101,120, 99,111, 0,109, 97,112,116,111, 0,109, 97,112,116,111,110,101,103, 0, 98,108,101,
-110,100,116,121,112,101, 0, 42,111, 98,106,101, 99,116, 0, 42,116,101,120, 0,112,114,111,106,120, 0,112,114,111,106,121, 0,
-112,114,111,106,122, 0,109, 97,112,112,105,110,103, 0,111,102,115, 91, 51, 93, 0,115,105,122,101, 91, 51, 93, 0,116,101,120,
-102,108, 97,103, 0, 99,111,108,111,114,109,111,100,101,108, 0,114, 0,103, 0, 98, 0,107, 0,100,101,102, 95,118, 97,114, 0,
- 99,111,108,102, 97, 99, 0,110,111,114,102, 97, 99, 0,118, 97,114,102, 97, 99, 0,100,105,115,112,102, 97, 99, 0,119, 97,114,
-112,102, 97, 99, 0, 42,104, 97,110,100,108,101, 0, 42,112,110, 97,109,101, 0, 42,115,116,110, 97,109,101,115, 0,115,116,121,
-112,101,115, 0,118, 97,114,115, 0, 42,118, 97,114,115,116,114, 0, 42,114,101,115,117,108,116, 0, 42, 99,102,114, 97, 0,100,
- 97,116, 97, 91, 51, 50, 93, 0, 40, 42,100,111,105,116, 41, 40, 41, 0, 40, 42, 99, 97,108,108, 98, 97, 99,107, 41, 40, 41, 0,
-118,101,114,115,105,111,110, 0, 97, 0,105,112,111,116,121,112,101, 0,100, 97,116, 97, 91, 49, 54, 93, 0, 42,105,109, 97, 0,
- 42, 99,117, 98,101, 91, 54, 93, 0,105,109, 97,116, 91, 52, 93, 91, 52, 93, 0,115,116,121,112,101, 0,110,111,116,108, 97,121,
- 0, 99,117, 98,101,114,101,115, 0,100,101,112,116,104, 0,114,101, 99, 97,108, 99, 0,108, 97,115,116,115,105,122,101, 0,110,
-111,105,115,101,115,105,122,101, 0,116,117,114, 98,117,108, 0, 98,114,105,103,104,116, 0, 99,111,110,116,114, 97,115,116, 0,
-114,102, 97, 99, 0,103,102, 97, 99, 0, 98,102, 97, 99, 0,102,105,108,116,101,114,115,105,122,101, 0,109,103, 95, 72, 0,109,
-103, 95,108, 97, 99,117,110, 97,114,105,116,121, 0,109,103, 95,111, 99,116, 97,118,101,115, 0,109,103, 95,111,102,102,115,101,
-116, 0,109,103, 95,103, 97,105,110, 0,100,105,115,116, 95, 97,109,111,117,110,116, 0,110,115, 95,111,117,116,115, 99, 97,108,
-101, 0,118,110, 95,119, 49, 0,118,110, 95,119, 50, 0,118,110, 95,119, 51, 0,118,110, 95,119, 52, 0,118,110, 95,109,101,120,
-112, 0,118,110, 95,100,105,115,116,109, 0,118,110, 95, 99,111,108,116,121,112,101, 0,110,111,105,115,101,100,101,112,116,104,
- 0,110,111,105,115,101,116,121,112,101, 0,110,111,105,115,101, 98, 97,115,105,115, 0,110,111,105,115,101, 98, 97,115,105,115,
- 50, 0,105,109, 97,102,108, 97,103, 0, 99,114,111,112,120,109,105,110, 0, 99,114,111,112,121,109,105,110, 0, 99,114,111,112,
-120,109, 97,120, 0, 99,114,111,112,121,109, 97,120, 0,120,114,101,112,101, 97,116, 0,121,114,101,112,101, 97,116, 0,101,120,
-116,101,110,100, 0, 99,104,101, 99,107,101,114,100,105,115,116, 0,110, 97, 98,108, 97, 0,102,114, 97,109,101,115, 0,111,102,
-102,115,101,116, 0,115,102,114, 97, 0,102,105,101, 95,105,109, 97, 0, 42,112,108,117,103,105,110, 0, 42, 99,111, 98, 97, 0,
- 42,101,110,118, 0,102,114, 97,100,117,114, 91, 52, 93, 91, 50, 93, 0,109,111,100,101, 0,116,111,116,101,120, 0,101,110,101,
-114,103,121, 0,100,105,115,116, 0,115,112,111,116,115,105,122,101, 0,115,112,111,116, 98,108,101,110,100, 0,104, 97,105,110,
-116, 0, 97,116,116, 49, 0, 97,116,116, 50, 0, 98,117,102,115,105,122,101, 0,115, 97,109,112, 0,115,104, 97,100,115,112,111,
-116,115,105,122,101, 0, 98,105, 97,115, 0,115,111,102,116, 0,114, 97,121, 95,115, 97,109,112, 0,114, 97,121, 95,115, 97,109,
-112,121, 0,114, 97,121, 95,115, 97,109,112,122, 0,114, 97,121, 95,115, 97,109,112, 95,116,121,112,101, 0, 97,114,101, 97, 95,
-115,104, 97,112,101, 0, 97,114,101, 97, 95,115,105,122,101, 0, 97,114,101, 97, 95,115,105,122,101,121, 0, 97,114,101, 97, 95,
-115,105,122,101,122, 0,116,101,120, 97, 99,116, 0,115,104, 97,100,104, 97,108,111,115,116,101,112, 0, 89, 70, 95,110,117,109,
-112,104,111,116,111,110,115, 0, 89, 70, 95,110,117,109,115,101, 97,114, 99,104, 0, 89, 70, 95,112,104,100,101,112,116,104, 0,
- 89, 70, 95,117,115,101,113,109, 99, 0, 89, 70, 95, 98,117,102,115,105,122,101, 0, 89, 70, 95,112, 97,100, 0, 89, 70, 95, 99,
- 97,117,115,116,105, 99, 98,108,117,114, 0, 89, 70, 95,108,116,114, 97,100,105,117,115, 0, 89, 70, 95,103,108,111,119,105,110,
-116, 0, 89, 70, 95,103,108,111,119,111,102,115, 0, 89, 70, 95,112, 97,100, 51, 0, 89, 70, 95,103,108,111,119,116,121,112,101,
- 0, 89, 70, 95,112, 97,100, 50, 0, 42,109,116,101,120, 91, 49, 48, 93, 0,108, 97,121, 0,115,112,101, 99,114, 0,115,112,101,
- 99,103, 0,115,112,101, 99, 98, 0,109,105,114,114, 0,109,105,114,103, 0,109,105,114, 98, 0, 97,109, 98,114, 0, 97,109, 98,
- 98, 0, 97,109, 98,103, 0, 97,109, 98, 0,101,109,105,116, 0, 97,110,103, 0,115,112,101, 99,116,114, 97, 0,114, 97,121, 95,
-109,105,114,114,111,114, 0, 97,108,112,104, 97, 0,114,101,102, 0,115,112,101, 99, 0,122,111,102,102,115, 0, 97,100,100, 0,
-116,114, 97,110,115,108,117, 99,101,110, 99,121, 0,102,114,101,115,110,101,108, 95,109,105,114, 0,102,114,101,115,110,101,108,
- 95,109,105,114, 95,105, 0,102,114,101,115,110,101,108, 95,116,114, 97, 0,102,114,101,115,110,101,108, 95,116,114, 97, 95,105,
- 0,102,105,108,116,101,114, 0,114, 97,121, 95,100,101,112,116,104, 0,114, 97,121, 95,100,101,112,116,104, 95,116,114, 97, 0,
-104, 97,114, 0,115,101,101,100, 49, 0,115,101,101,100, 50, 0,109,111,100,101, 50, 0,102,108, 97,114,101, 99, 0,115,116, 97,
-114, 99, 0,108,105,110,101, 99, 0,114,105,110,103, 99, 0,104, 97,115,105,122,101, 0,102,108, 97,114,101,115,105,122,101, 0,
-115,117, 98,115,105,122,101, 0,102,108, 97,114,101, 98,111,111,115,116, 0,115,116,114, 97,110,100, 95,115,116, 97, 0,115,116,
-114, 97,110,100, 95,101,110,100, 0,115,116,114, 97,110,100, 95,101, 97,115,101, 0,114,103, 98,115,101,108, 0,112,114, 95,116,
-121,112,101, 0,112,114, 95, 98, 97, 99,107, 0,112,114, 95,108, 97,109,112, 0,115,101,112,116,101,120, 0,112, 97,100, 52, 0,
-112, 97,100, 53, 0,100,105,102,102, 95,115,104, 97,100,101,114, 0,115,112,101, 99, 95,115,104, 97,100,101,114, 0,114,111,117,
-103,104,110,101,115,115, 0,114,101,102,114, 97, 99, 0,112, 97,114, 97,109, 91, 52, 93, 0,114,109,115, 0,100, 97,114,107,110,
-101,115,115, 0, 42,114, 97,109,112, 95, 99,111,108, 0, 42,114, 97,109,112, 95,115,112,101, 99, 0,114, 97,109,112,105,110, 95,
- 99,111,108, 0,114, 97,109,112,105,110, 95,115,112,101, 99, 0,114, 97,109,112, 98,108,101,110,100, 95, 99,111,108, 0,114, 97,
-109,112, 98,108,101,110,100, 95,115,112,101, 99, 0,114, 97,109,112, 95,115,104,111,119, 0,112, 97,100, 51, 0,114, 97,109,112,
-102, 97, 99, 95, 99,111,108, 0,114, 97,109,112,102, 97, 99, 95,115,112,101, 99, 0,102,114,105, 99,116,105,111,110, 0,102,104,
- 0,114,101,102,108,101, 99,116, 0,102,104,100,105,115,116, 0,120,121,102,114,105, 99,116, 0,100,121,110, 97,109,111,100,101,
- 0,112, 97,100, 50, 0, 89, 70, 95, 97,114, 0, 89, 70, 95, 97,103, 0, 89, 70, 95, 97, 98, 0, 89, 70, 95,100,115, 99, 97,108,
-101, 0, 89, 70, 95,100,112,119,114, 0, 89, 70, 95,100,115,109,112, 0, 89, 70, 95,112,114,101,115,101,116, 0, 89, 70, 95,100,
-106,105,116, 0,110, 97,109,101, 91, 50, 53, 54, 93, 0,115, 99, 97,108,101, 0, 42, 98, 98, 0,105, 49, 0,106, 49, 0,107, 49,
- 0,105, 50, 0,106, 50, 0,107, 50, 0,115,101,108, 99,111,108, 49, 0,115,101,108, 99,111,108, 50, 0,113,117, 97,116, 91, 52,
- 93, 0,101,120,112,120, 0,101,120,112,121, 0,101,120,112,122, 0,114, 97,100, 0,114, 97,100, 50, 0,115, 0, 42,109, 97,116,
- 0, 42,105,109, 97,116, 0,101,108,101,109,115, 0,100,105,115,112, 0, 42, 42,109, 97,116, 0,116,111,116, 99,111,108, 0,108,
-111, 99, 91, 51, 93, 0,114,111,116, 91, 51, 93, 0,119,105,114,101,115,105,122,101, 0,114,101,110,100,101,114,115,105,122,101,
- 0,116,104,114,101,115,104, 0,118,101, 99, 91, 51, 93, 91, 51, 93, 0, 97,108,102, 97, 0,119,101,105,103,104,116, 0,104, 49,
- 0,104, 50, 0,102, 49, 0,102, 50, 0,102, 51, 0,104,105,100,101, 0,118,101, 99, 91, 52, 93, 0,109, 97,116, 95,110,114, 0,
-112,110,116,115,117, 0,112,110,116,115,118, 0,114,101,115,111,108,117, 0,114,101,115,111,108,118, 0,111,114,100,101,114,117,
- 0,111,114,100,101,114,118, 0,102,108, 97,103,117, 0,102,108, 97,103,118, 0, 42,107,110,111,116,115,117, 0, 42,107,110,111,
-116,115,118, 0, 42, 98,112, 0, 42, 98,101,122,116, 0, 99,104, 97,114,105,100,120, 0,107,101,114,110, 0,104, 0,110,117,114,
- 98, 0, 42, 98,101,118,111, 98,106, 0, 42,116, 97,112,101,114,111, 98,106, 0, 42,116,101,120,116,111,110, 99,117,114,118,101,
- 0, 42,112, 97,116,104, 0, 42,107,101,121, 0, 98,101,118, 0,112, 97,116,104,108,101,110, 0, 98,101,118,114,101,115,111,108,
- 0,119,105,100,116,104, 0,101,120,116, 49, 0,101,120,116, 50, 0,115,112, 97, 99,101,109,111,100,101, 0,115,112, 97, 99,105,
-110,103, 0,108,105,110,101,100,105,115,116, 0,115,104,101, 97,114, 0,102,115,105,122,101, 0,119,111,114,100,115,112, 97, 99,
-101, 0,117,108,112,111,115, 0,117,108,104,101,105,103,104,116, 0,120,111,102, 0,121,111,102, 0,108,105,110,101,119,105,100,
-116,104, 0, 42,115,116,114, 0,102, 97,109,105,108,121, 91, 50, 52, 93, 0, 42,118,102,111,110,116, 0, 42,118,102,111,110,116,
- 98, 0, 42,118,102,111,110,116,105, 0, 42,118,102,111,110,116, 98,105, 0,115,101,112, 99,104, 97,114, 0,116,111,116, 98,111,
-120, 0, 97, 99,116, 98,111,120, 0, 42,116, 98, 0,115,101,108,115,116, 97,114,116, 0,115,101,108,101,110,100, 0, 42,115,116,
-114,105,110,102,111, 0, 99,117,114,105,110,102,111, 0, 42,111, 98, 0,110, 97,109,101, 91, 49, 50, 56, 93, 0,109, 97,120,114,
- 99,116, 0,116,111,116,114, 99,116, 0,118, 97,114,116,121,112,101, 0,116,111,116,118,101,114,116, 0,105,112,111, 0,101,120,
-116,114, 97,112, 0,114,116, 0, 98,105,116,109, 97,115,107, 0, 42,100,114,105,118,101,114, 0, 42,116,112, 97,103,101, 0,117,
-118, 91, 52, 93, 91, 50, 93, 0, 99,111,108, 91, 52, 93, 0,116,114, 97,110,115,112, 0,116,105,108,101, 0,117,110,119,114, 97,
-112, 0,101,102,102,101, 99,116, 0, 42,109,102, 97, 99,101, 0, 42,116,102, 97, 99,101, 0, 42,100,102, 97, 99,101, 0, 42,109,
-118,101,114,116, 0, 42,109,101,100,103,101, 0, 42,100,118,101,114,116, 0, 42,109, 99,111,108, 0, 42,109,115,116,105, 99,107,
-121, 0, 42,116,101,120, 99,111,109,101,115,104, 0, 42,111, 99, 0, 42,115,117,109,111,104, 97,110,100,108,101, 0,116,111,116,
-101,100,103,101, 0,116,111,116,102, 97, 99,101, 0, 99,117, 98,101,109, 97,112,115,105,122,101, 0,115,109,111,111,116,104,114,
-101,115,104, 0,115,117, 98,100,105,118, 0,115,117, 98,100,105,118,114, 0,115,117, 98,115,117,114,102,116,121,112,101, 0,118,
- 49, 0,118, 50, 0,118, 51, 0,118, 52, 0,101,100, 99,111,100,101, 0, 99,114,101, 97,115,101, 0,100,101,102, 95,110,114, 0,
- 42,100,119, 0,116,111,116,119,101,105,103,104,116, 0, 99,111, 91, 51, 93, 0,110,111, 91, 51, 93, 0, 99,111, 91, 50, 93, 0,
- 42,101,114,114,111,114, 0,109,111,100,105,102,105,101,114, 0,115,117, 98,100,105,118, 84,121,112,101, 0,108,101,118,101,108,
-115, 0,114,101,110,100,101,114, 76,101,118,101,108,115, 0, 42,101,109, 67, 97, 99,104,101, 0, 42,109, 67, 97, 99,104,101, 0,
-115,116, 97,114,116, 0,108,101,110,103,116,104, 0,114, 97,110,100,111,109,105,122,101, 0,115,101,101,100, 0, 97,120,105,115,
- 0,116,111,108,101,114, 97,110, 99,101, 0,112,101,114, 99,101,110,116, 0,102, 97, 99,101, 67,111,117,110,116, 0,115,116, 97,
-114,116,120, 0,115,116, 97,114,116,121, 0,104,101,105,103,104,116, 0,110, 97,114,114,111,119, 0,115,112,101,101,100, 0,100,
- 97,109,112, 0,116,105,109,101,111,102,102,115, 0,108,105,102,101,116,105,109,101, 0,100,101,102,111,114,109,102,108, 97,103,
- 0,112, 97,114,101,110,116,105,110,118, 91, 52, 93, 91, 52, 93, 0, 99,101,110,116, 91, 51, 93, 0,102, 97,108,108,111,102,102,
- 0, 42,105,110,100,101,120, 97,114, 0,116,111,116,105,110,100,101,120, 0,102,111,114, 99,101, 0,111,112,101,114, 97,116,105,
-111,110, 0,112,110,116,115,119, 0,111,112,110,116,115,117, 0,111,112,110,116,115,118, 0,111,112,110,116,115,119, 0,116,121,
+ 0, 0, 0, 0,255,187,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,
+144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,107,107,107,255, 0, 0, 0,255,255,255,255,255,
+107,107,107,255, 0, 0, 0, 51,160,160,160,100,127,112,112,100, 0, 0, 0, 0,143,143,143,255, 0, 0, 0,255,217,217,217,255,
+ 0, 0, 0, 40,255,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,130, 0,255, 0, 0, 0,255,255,130, 0,255, 0, 0, 0,255,
+255,255,255,255,230,150, 50,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255, 10,255,130, 0, 60,255,138, 48,255, 34,221,221,255,
+200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0,150,150,150,255,
+129,131,144,255,127,127,127,255,142,138,145,255,120,145,120,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,154, 0, 0,255,189, 17, 17,255,247, 10, 10,255,
+ 0, 0, 0, 0,247, 64, 24,255,246,105, 19,255,250,153, 0,255, 0, 0, 0, 0, 30,145, 9,255, 89,183, 11,255,131,239, 29,255,
+ 0, 0, 0, 0, 10, 54,148,255, 54,103,223,255, 94,193,239,255, 0, 0, 0, 0,169, 41, 78,255,193, 65,106,255,240, 93,145,255,
+ 0, 0, 0, 0, 67, 12,120,255, 84, 58,163,255,135,100,213,255, 0, 0, 0, 0, 36,120, 90,255, 60,149,121,255,111,182,171,255,
+ 0, 0, 0, 0, 75,112,124,255,106,134,145,255,155,194,205,255, 0, 0, 0, 0,244,201, 12,255,238,194, 54,255,243,255, 0,255,
+ 0, 0, 0, 0, 30, 32, 36,255, 72, 76, 86,255,255,255,255,255, 0, 0, 0, 0,111, 47,106,255,152, 69,190,255,211, 48,214,255,
+ 0, 0, 0, 0,108,142, 34,255,127,176, 34,255,187,239, 91,255, 0, 0, 0, 0,141,141,141,255,176,176,176,255,222,222,222,255,
+ 0, 0, 0, 0,131, 67, 38,255,139, 88, 17,255,189,106, 17,255, 0, 0, 0, 0, 8, 49, 14,255, 28, 67, 11,255, 52, 98, 43,255,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 78, 65, 49,
+180,160, 0, 0, 16,170,154, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 83, 68, 78, 65, 78, 65, 77, 69,211, 8, 0, 0,
+ 42,110,101,120,116, 0, 42,112,114,101,118, 0, 42,100, 97,116, 97, 0, 42,102,105,114,115,116, 0, 42,108, 97,115,116, 0,120,
+ 0,121, 0,122, 0,119, 0,120,109,105,110, 0,120,109, 97,120, 0,121,109,105,110, 0,121,109, 97,120, 0, 42,112,111,105,110,
+116,101,114, 0,103,114,111,117,112, 0,118, 97,108, 0,112, 97,100, 0,110, 97,109,101, 91, 51, 50, 93, 0,116,121,112,101, 0,
+115,117, 98,116,121,112,101, 0,102,108, 97,103, 0,115, 97,118,101,100, 0,100, 97,116, 97, 0,108,101,110, 0,116,111,116, 97,
+108,108,101,110, 0, 42,110,101,119,105,100, 0, 42,108,105, 98, 0,110, 97,109,101, 91, 50, 52, 93, 0,117,115, 0,105, 99,111,
+110, 95,105,100, 0, 42,112,114,111,112,101,114,116,105,101,115, 0,105,100, 0, 42,105,100, 98,108,111, 99,107, 0, 42,102,105,
+108,101,100, 97,116, 97, 0,110, 97,109,101, 91, 50, 52, 48, 93, 0,102,105,108,101,110, 97,109,101, 91, 50, 52, 48, 93, 0,116,
+111,116, 0, 42,112, 97,114,101,110,116, 0,119, 91, 50, 93, 0,104, 91, 50, 93, 0, 99,104, 97,110,103,101,100, 91, 50, 93, 0,
+112, 97,100, 48, 0,112, 97,100, 49, 0, 42,114,101, 99,116, 91, 50, 93, 0, 99,117,114,118,101, 0, 99,117,114, 0, 98,108,111,
+ 99,107,116,121,112,101, 0,115,104,111,119,107,101,121, 0,109,117,116,101,105,112,111, 0,112,111,115, 0, 99,117,114,118, 97,
+108, 0, 97,100,114, 99,111,100,101, 0,114,101,108, 97,116,105,118,101, 0,116,111,116,101,108,101,109, 0,112, 97,100, 50, 0,
+ 42,119,101,105,103,104,116,115, 0,118,103,114,111,117,112, 91, 51, 50, 93, 0,115,108,105,100,101,114,109,105,110, 0,115,108,
+105,100,101,114,109, 97,120, 0, 42,114,101,102,107,101,121, 0,101,108,101,109,115,116,114, 91, 51, 50, 93, 0,101,108,101,109,
+115,105,122,101, 0, 98,108,111, 99,107, 0, 42,105,112,111, 0, 42,102,114,111,109, 0,116,111,116,107,101,121, 0,115,108,117,
+114,112,104, 0, 42, 42,115, 99,114,105,112,116,115, 0, 42,102,108, 97,103, 0, 97, 99,116,115, 99,114,105,112,116, 0,116,111,
+116,115, 99,114,105,112,116, 0, 42,108,105,110,101, 0, 42,102,111,114,109, 97,116, 0, 98,108,101,110, 0, 42,110, 97,109,101,
+ 0,102,108, 97,103,115, 0,110,108,105,110,101,115, 0,108,105,110,101,115, 0, 42, 99,117,114,108, 0, 42,115,101,108,108, 0,
+ 99,117,114, 99, 0,115,101,108, 99, 0, 42,117,110,100,111, 95, 98,117,102, 0,117,110,100,111, 95,112,111,115, 0,117,110,100,
+111, 95,108,101,110, 0, 42, 99,111,109,112,105,108,101,100, 0,115,105,122,101, 0,115,101,101,107, 0,112, 97,115,115,101,112,
+ 97,114,116, 97,108,112,104, 97, 0, 97,110,103,108,101, 0, 99,108,105,112,115,116, 97, 0, 99,108,105,112,101,110,100, 0,108,
+101,110,115, 0,111,114,116,104,111, 95,115, 99, 97,108,101, 0,100,114, 97,119,115,105,122,101, 0,115,104,105,102,116,120, 0,
+115,104,105,102,116,121, 0, 89, 70, 95,100,111,102,100,105,115,116, 0, 89, 70, 95, 97,112,101,114,116,117,114,101, 0, 89, 70,
+ 95, 98,107,104,116,121,112,101, 0, 89, 70, 95, 98,107,104, 98,105, 97,115, 0, 89, 70, 95, 98,107,104,114,111,116, 0,115, 99,
+114,105,112,116,108,105,110,107, 0, 42,100,111,102, 95,111, 98, 0,102,114, 97,109,101,110,114, 0,102,114, 97,109,101,115, 0,
+111,102,102,115,101,116, 0,115,102,114, 97, 0,102,105,101, 95,105,109, 97, 0, 99,121, 99,108, 0,111,107, 0,109,117,108,116,
+105, 95,105,110,100,101,120, 0,108, 97,121,101,114, 0,112, 97,115,115, 0,109,101,110,117,110,114, 0,105, 98,117,102,115, 0,
+ 42, 97,110,105,109, 0, 42,114,114, 0,115,111,117,114, 99,101, 0,108, 97,115,116,102,114, 97,109,101, 0,116,112, 97,103,101,
+102,108, 97,103, 0,116,111,116, 98,105,110,100, 0,120,114,101,112, 0,121,114,101,112, 0,116,119,115,116, 97, 0,116,119,101,
+110,100, 0, 98,105,110,100, 99,111,100,101, 0, 42,114,101,112, 98,105,110,100, 0, 42,112, 97, 99,107,101,100,102,105,108,101,
+ 0, 42,112,114,101,118,105,101,119, 0,108, 97,115,116,117,112,100, 97,116,101, 0,108, 97,115,116,117,115,101,100, 0, 97,110,
+105,109,115,112,101,101,100, 0,103,101,110, 95,120, 0,103,101,110, 95,121, 0,103,101,110, 95,116,121,112,101, 0, 97,115,112,
+120, 0, 97,115,112,121, 0, 42,118,110,111,100,101, 0,116,101,120, 99,111, 0,109, 97,112,116,111, 0,109, 97,112,116,111,110,
+101,103, 0, 98,108,101,110,100,116,121,112,101, 0, 42,111, 98,106,101, 99,116, 0, 42,116,101,120, 0,117,118,110, 97,109,101,
+ 91, 51, 50, 93, 0,112,114,111,106,120, 0,112,114,111,106,121, 0,112,114,111,106,122, 0,109, 97,112,112,105,110,103, 0,111,
+102,115, 91, 51, 93, 0,115,105,122,101, 91, 51, 93, 0,116,101,120,102,108, 97,103, 0, 99,111,108,111,114,109,111,100,101,108,
+ 0,112,109, 97,112,116,111, 0,112,109, 97,112,116,111,110,101,103, 0,110,111,114,109, 97,112,115,112, 97, 99,101, 0,112, 97,
+100, 91, 51, 93, 0,114, 0,103, 0, 98, 0,107, 0,100,101,102, 95,118, 97,114, 0,114,116, 0, 99,111,108,102, 97, 99, 0,110,
+111,114,102, 97, 99, 0,118, 97,114,102, 97, 99, 0,100,105,115,112,102, 97, 99, 0,119, 97,114,112,102, 97, 99, 0,110, 97,109,
+101, 91, 49, 54, 48, 93, 0, 42,104, 97,110,100,108,101, 0, 42,112,110, 97,109,101, 0, 42,115,116,110, 97,109,101,115, 0,115,
+116,121,112,101,115, 0,118, 97,114,115, 0, 42,118, 97,114,115,116,114, 0, 42,114,101,115,117,108,116, 0, 42, 99,102,114, 97,
+ 0,100, 97,116, 97, 91, 51, 50, 93, 0, 40, 42,100,111,105,116, 41, 40, 41, 0, 40, 42,105,110,115,116, 97,110, 99,101, 95,105,
+110,105,116, 41, 40, 41, 0, 40, 42, 99, 97,108,108, 98, 97, 99,107, 41, 40, 41, 0,118,101,114,115,105,111,110, 0, 97, 0,105,
+112,111,116,121,112,101, 0, 42,105,109, 97, 0, 42, 99,117, 98,101, 91, 54, 93, 0,105,109, 97,116, 91, 52, 93, 91, 52, 93, 0,
+111, 98,105,109, 97,116, 91, 51, 93, 91, 51, 93, 0,115,116,121,112,101, 0,118,105,101,119,115, 99, 97,108,101, 0,110,111,116,
+108, 97,121, 0, 99,117, 98,101,114,101,115, 0,100,101,112,116,104, 0,114,101, 99, 97,108, 99, 0,108, 97,115,116,115,105,122,
+101, 0,110,111,105,115,101,115,105,122,101, 0,116,117,114, 98,117,108, 0, 98,114,105,103,104,116, 0, 99,111,110,116,114, 97,
+115,116, 0,114,102, 97, 99, 0,103,102, 97, 99, 0, 98,102, 97, 99, 0,102,105,108,116,101,114,115,105,122,101, 0,109,103, 95,
+ 72, 0,109,103, 95,108, 97, 99,117,110, 97,114,105,116,121, 0,109,103, 95,111, 99,116, 97,118,101,115, 0,109,103, 95,111,102,
+102,115,101,116, 0,109,103, 95,103, 97,105,110, 0,100,105,115,116, 95, 97,109,111,117,110,116, 0,110,115, 95,111,117,116,115,
+ 99, 97,108,101, 0,118,110, 95,119, 49, 0,118,110, 95,119, 50, 0,118,110, 95,119, 51, 0,118,110, 95,119, 52, 0,118,110, 95,
+109,101,120,112, 0,118,110, 95,100,105,115,116,109, 0,118,110, 95, 99,111,108,116,121,112,101, 0,110,111,105,115,101,100,101,
+112,116,104, 0,110,111,105,115,101,116,121,112,101, 0,110,111,105,115,101, 98, 97,115,105,115, 0,110,111,105,115,101, 98, 97,
+115,105,115, 50, 0,105,109, 97,102,108, 97,103, 0, 99,114,111,112,120,109,105,110, 0, 99,114,111,112,121,109,105,110, 0, 99,
+114,111,112,120,109, 97,120, 0, 99,114,111,112,121,109, 97,120, 0,120,114,101,112,101, 97,116, 0,121,114,101,112,101, 97,116,
+ 0,101,120,116,101,110,100, 0, 99,104,101, 99,107,101,114,100,105,115,116, 0,110, 97, 98,108, 97, 0,105,117,115,101,114, 0,
+ 42,112,108,117,103,105,110, 0, 42, 99,111, 98, 97, 0, 42,101,110,118, 0,108,111, 99, 91, 51, 93, 0,114,111,116, 91, 51, 93,
+ 0,109, 97,116, 91, 52, 93, 91, 52, 93, 0,109,105,110, 91, 51, 93, 0,109, 97,120, 91, 51, 93, 0, 42,111, 98, 0,109,111,100,
+101, 0,116,111,116,101,120, 0,101,110,101,114,103,121, 0,100,105,115,116, 0,115,112,111,116,115,105,122,101, 0,115,112,111,
+116, 98,108,101,110,100, 0,104, 97,105,110,116, 0, 97,116,116, 49, 0, 97,116,116, 50, 0, 42, 99,117,114,102, 97,108,108,111,
+102,102, 0,102, 97,108,108,111,102,102, 95,116,121,112,101, 0,112, 97,100, 51, 0,115,104, 97,100,115,112,111,116,115,105,122,
+101, 0, 98,105, 97,115, 0,115,111,102,116, 0, 98,117,102,115,105,122,101, 0,115, 97,109,112, 0, 98,117,102,102,101,114,115,
+ 0,102,105,108,116,101,114,116,121,112,101, 0, 98,117,102,102,108, 97,103, 0, 98,117,102,116,121,112,101, 0,114, 97,121, 95,
+115, 97,109,112, 0,114, 97,121, 95,115, 97,109,112,121, 0,114, 97,121, 95,115, 97,109,112,122, 0,114, 97,121, 95,115, 97,109,
+112, 95,116,121,112,101, 0, 97,114,101, 97, 95,115,104, 97,112,101, 0, 97,114,101, 97, 95,115,105,122,101, 0, 97,114,101, 97,
+ 95,115,105,122,101,121, 0, 97,114,101, 97, 95,115,105,122,101,122, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 0,114,
+ 97,121, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0,116,101,120, 97, 99,116, 0,115,104, 97,100,104, 97,108,111,115,116,
+101,112, 0, 89, 70, 95,110,117,109,112,104,111,116,111,110,115, 0, 89, 70, 95,110,117,109,115,101, 97,114, 99,104, 0, 89, 70,
+ 95,112,104,100,101,112,116,104, 0, 89, 70, 95,117,115,101,113,109, 99, 0, 89, 70, 95, 98,117,102,115,105,122,101, 0, 89, 70,
+ 95,112, 97,100, 0, 89, 70, 95, 99, 97,117,115,116,105, 99, 98,108,117,114, 0, 89, 70, 95,108,116,114, 97,100,105,117,115, 0,
+ 89, 70, 95,103,108,111,119,105,110,116, 0, 89, 70, 95,103,108,111,119,111,102,115, 0, 89, 70, 95,103,108,111,119,116,121,112,
+101, 0, 89, 70, 95,112, 97,100, 50, 0, 42,109,116,101,120, 91, 49, 48, 93, 0,115,112,101, 99,114, 0,115,112,101, 99,103, 0,
+115,112,101, 99, 98, 0,109,105,114,114, 0,109,105,114,103, 0,109,105,114, 98, 0, 97,109, 98,114, 0, 97,109, 98, 98, 0, 97,
+109, 98,103, 0, 97,109, 98, 0,101,109,105,116, 0, 97,110,103, 0,115,112,101, 99,116,114, 97, 0,114, 97,121, 95,109,105,114,
+114,111,114, 0, 97,108,112,104, 97, 0,114,101,102, 0,115,112,101, 99, 0,122,111,102,102,115, 0, 97,100,100, 0,116,114, 97,
+110,115,108,117, 99,101,110, 99,121, 0,102,114,101,115,110,101,108, 95,109,105,114, 0,102,114,101,115,110,101,108, 95,109,105,
+114, 95,105, 0,102,114,101,115,110,101,108, 95,116,114, 97, 0,102,114,101,115,110,101,108, 95,116,114, 97, 95,105, 0,102,105,
+108,116,101,114, 0,116,120, 95,108,105,109,105,116, 0,116,120, 95,102, 97,108,108,111,102,102, 0,114, 97,121, 95,100,101,112,
+116,104, 0,114, 97,121, 95,100,101,112,116,104, 95,116,114, 97, 0,104, 97,114, 0,115,101,101,100, 49, 0,115,101,101,100, 50,
+ 0,103,108,111,115,115, 95,109,105,114, 0,103,108,111,115,115, 95,116,114, 97, 0,115, 97,109,112, 95,103,108,111,115,115, 95,
+109,105,114, 0,115, 97,109,112, 95,103,108,111,115,115, 95,116,114, 97, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 95,
+109,105,114, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 95,116,114, 97, 0, 97,110,105,115,111, 95,103,108,111,115,115,
+ 95,109,105,114, 0,100,105,115,116, 95,109,105,114, 0,102, 97,100,101,116,111, 95,109,105,114, 0,115,104, 97,100,101, 95,102,
+108, 97,103, 0,109,111,100,101, 95,108, 0,102,108, 97,114,101, 99, 0,115,116, 97,114, 99, 0,108,105,110,101, 99, 0,114,105,
+110,103, 99, 0,104, 97,115,105,122,101, 0,102,108, 97,114,101,115,105,122,101, 0,115,117, 98,115,105,122,101, 0,102,108, 97,
+114,101, 98,111,111,115,116, 0,115,116,114, 97,110,100, 95,115,116, 97, 0,115,116,114, 97,110,100, 95,101,110,100, 0,115,116,
+114, 97,110,100, 95,101, 97,115,101, 0,115,116,114, 97,110,100, 95,115,117,114,102,110,111,114, 0,115,116,114, 97,110,100, 95,
+109,105,110, 0,115,116,114, 97,110,100, 95,119,105,100,116,104,102, 97,100,101, 0,115,116,114, 97,110,100, 95,117,118,110, 97,
+109,101, 91, 51, 50, 93, 0,115, 98,105, 97,115, 0,108, 98,105, 97,115, 0,115,104, 97,100, 95, 97,108,112,104, 97, 0,112, 97,
+100,102, 0,114,103, 98,115,101,108, 0,112,114, 95,116,121,112,101, 0,117,115,101, 95,110,111,100,101,115, 0,112,114, 95, 98,
+ 97, 99,107, 0,112,114, 95,108, 97,109,112, 0,115,101,112,116,101,120, 0,109,108, 95,102,108, 97,103, 0,100,105,102,102, 95,
+115,104, 97,100,101,114, 0,115,112,101, 99, 95,115,104, 97,100,101,114, 0,114,111,117,103,104,110,101,115,115, 0,114,101,102,
+114, 97, 99, 0,112, 97,114, 97,109, 91, 52, 93, 0,114,109,115, 0,100, 97,114,107,110,101,115,115, 0, 42,114, 97,109,112, 95,
+ 99,111,108, 0, 42,114, 97,109,112, 95,115,112,101, 99, 0,114, 97,109,112,105,110, 95, 99,111,108, 0,114, 97,109,112,105,110,
+ 95,115,112,101, 99, 0,114, 97,109,112, 98,108,101,110,100, 95, 99,111,108, 0,114, 97,109,112, 98,108,101,110,100, 95,115,112,
+101, 99, 0,114, 97,109,112, 95,115,104,111,119, 0,114, 97,109,112,102, 97, 99, 95, 99,111,108, 0,114, 97,109,112,102, 97, 99,
+ 95,115,112,101, 99, 0, 42,110,111,100,101,116,114,101,101, 0, 42,103,114,111,117,112, 0,102,114,105, 99,116,105,111,110, 0,
+102,104, 0,114,101,102,108,101, 99,116, 0,102,104,100,105,115,116, 0,120,121,102,114,105, 99,116, 0,100,121,110, 97,109,111,
+100,101, 0,115,115,115, 95,114, 97,100,105,117,115, 91, 51, 93, 0,115,115,115, 95, 99,111,108, 91, 51, 93, 0,115,115,115, 95,
+101,114,114,111,114, 0,115,115,115, 95,115, 99, 97,108,101, 0,115,115,115, 95,105,111,114, 0,115,115,115, 95, 99,111,108,102,
+ 97, 99, 0,115,115,115, 95,116,101,120,102, 97, 99, 0,115,115,115, 95,102,114,111,110,116, 0,115,115,115, 95, 98, 97, 99,107,
+ 0,115,115,115, 95,102,108, 97,103, 0,115,115,115, 95,112,114,101,115,101,116, 0, 89, 70, 95, 97,114, 0, 89, 70, 95, 97,103,
+ 0, 89, 70, 95, 97, 98, 0, 89, 70, 95,100,115, 99, 97,108,101, 0, 89, 70, 95,100,112,119,114, 0, 89, 70, 95,100,115,109,112,
+ 0, 89, 70, 95,112,114,101,115,101,116, 0, 89, 70, 95,100,106,105,116, 0,110, 97,109,101, 91, 50, 53, 54, 93, 0,115, 99, 97,
+108,101, 0, 42, 98, 98, 0,105, 49, 0,106, 49, 0,107, 49, 0,105, 50, 0,106, 50, 0,107, 50, 0,115,101,108, 99,111,108, 49,
+ 0,115,101,108, 99,111,108, 50, 0,113,117, 97,116, 91, 52, 93, 0,101,120,112,120, 0,101,120,112,121, 0,101,120,112,122, 0,
+114, 97,100, 0,114, 97,100, 50, 0,115, 0, 42,109, 97,116, 0, 42,105,109, 97,116, 0,101,108,101,109,115, 0,100,105,115,112,
+ 0, 42, 42,109, 97,116, 0,116,111,116, 99,111,108, 0,119,105,114,101,115,105,122,101, 0,114,101,110,100,101,114,115,105,122,
+101, 0,116,104,114,101,115,104, 0,118,101, 99, 91, 51, 93, 91, 51, 93, 0, 97,108,102, 97, 0,119,101,105,103,104,116, 0,114,
+ 97,100,105,117,115, 0,104, 49, 0,104, 50, 0,102, 49, 0,102, 50, 0,102, 51, 0,104,105,100,101, 0,118,101, 99, 91, 52, 93,
+ 0,109, 97,116, 95,110,114, 0,112,110,116,115,117, 0,112,110,116,115,118, 0,114,101,115,111,108,117, 0,114,101,115,111,108,
+118, 0,111,114,100,101,114,117, 0,111,114,100,101,114,118, 0,102,108, 97,103,117, 0,102,108, 97,103,118, 0, 42,107,110,111,
+116,115,117, 0, 42,107,110,111,116,115,118, 0, 42, 98,112, 0, 42, 98,101,122,116, 0,116,105,108,116, 95,105,110,116,101,114,
+112, 0, 99,104, 97,114,105,100,120, 0,107,101,114,110, 0,104, 0,110,117,114, 98, 0, 42, 98,101,118,111, 98,106, 0, 42,116,
+ 97,112,101,114,111, 98,106, 0, 42,116,101,120,116,111,110, 99,117,114,118,101, 0, 42,112, 97,116,104, 0, 42,107,101,121, 0,
+ 98,101,118, 0,112, 97,116,104,108,101,110, 0, 98,101,118,114,101,115,111,108, 0,119,105,100,116,104, 0,101,120,116, 49, 0,
+101,120,116, 50, 0,114,101,115,111,108,117, 95,114,101,110, 0,114,101,115,111,108,118, 95,114,101,110, 0,115,112, 97, 99,101,
+109,111,100,101, 0,115,112, 97, 99,105,110,103, 0,108,105,110,101,100,105,115,116, 0,115,104,101, 97,114, 0,102,115,105,122,
+101, 0,119,111,114,100,115,112, 97, 99,101, 0,117,108,112,111,115, 0,117,108,104,101,105,103,104,116, 0,120,111,102, 0,121,
+111,102, 0,108,105,110,101,119,105,100,116,104, 0, 42,115,116,114, 0,102, 97,109,105,108,121, 91, 50, 52, 93, 0, 42,118,102,
+111,110,116, 0, 42,118,102,111,110,116, 98, 0, 42,118,102,111,110,116,105, 0, 42,118,102,111,110,116, 98,105, 0,115,101,112,
+ 99,104, 97,114, 0,116,111,116, 98,111,120, 0, 97, 99,116, 98,111,120, 0, 42,116, 98, 0,115,101,108,115,116, 97,114,116, 0,
+115,101,108,101,110,100, 0, 42,115,116,114,105,110,102,111, 0, 99,117,114,105,110,102,111, 0,110, 97,109,101, 91, 49, 50, 56,
+ 93, 0,109, 97,120,114, 99,116, 0,116,111,116,114, 99,116, 0,118, 97,114,116,121,112,101, 0,116,111,116,118,101,114,116, 0,
+105,112,111, 0,101,120,116,114, 97,112, 0, 98,105,116,109, 97,115,107, 0,115,108,105,100,101, 95,109,105,110, 0,115,108,105,
+100,101, 95,109, 97,120, 0, 42,100,114,105,118,101,114, 0,101,102,102,101, 99,116, 0, 42,109,102, 97, 99,101, 0, 42,109,116,
+102, 97, 99,101, 0, 42,116,102, 97, 99,101, 0, 42,109,118,101,114,116, 0, 42,109,101,100,103,101, 0, 42,100,118,101,114,116,
+ 0, 42,109, 99,111,108, 0, 42,109,115,116,105, 99,107,121, 0, 42,116,101,120, 99,111,109,101,115,104, 0, 42,109,115,101,108,
+101, 99,116, 0,118,100, 97,116, 97, 0,101,100, 97,116, 97, 0,102,100, 97,116, 97, 0,116,111,116,101,100,103,101, 0,116,111,
+116,102, 97, 99,101, 0,116,111,116,115,101,108,101, 99,116, 0, 97, 99,116, 95,102, 97, 99,101, 0, 99,117, 98,101,109, 97,112,
+115,105,122,101, 0,115,109,111,111,116,104,114,101,115,104, 0,115,117, 98,100,105,118, 0,115,117, 98,100,105,118,114, 0,115,
+117, 98,115,117,114,102,116,121,112,101, 0, 42,109,114, 0, 42,112,118, 0, 42,116,112, 97,103,101, 0,117,118, 91, 52, 93, 91,
+ 50, 93, 0, 99,111,108, 91, 52, 93, 0,116,114, 97,110,115,112, 0,116,105,108,101, 0,117,110,119,114, 97,112, 0,118, 49, 0,
+118, 50, 0,118, 51, 0,118, 52, 0,101,100, 99,111,100,101, 0, 99,114,101, 97,115,101, 0, 98,119,101,105,103,104,116, 0,100,
+101,102, 95,110,114, 0, 42,100,119, 0,116,111,116,119,101,105,103,104,116, 0, 99,111, 91, 51, 93, 0,110,111, 91, 51, 93, 0,
+ 99,111, 91, 50, 93, 0,105,110,100,101,120, 0,102, 0,105, 0,115, 91, 50, 53, 54, 93, 0,118, 91, 52, 93, 0,109,105,100, 0,
+112, 97,100, 91, 50, 93, 0,118, 91, 50, 93, 0, 42,102, 97, 99,101,115, 0, 42, 99,111,108,102, 97, 99,101,115, 0, 42,101,100,
+103,101,115, 0, 42,101,100,103,101, 95, 98,111,117,110,100, 97,114,121, 95,115,116, 97,116,101,115, 0, 42,118,101,114,116, 95,
+101,100,103,101, 95,109, 97,112, 0, 42,118,101,114,116, 95,102, 97, 99,101, 95,109, 97,112, 0, 42,109, 97,112, 95,109,101,109,
+ 0, 42,118,101,114,116,115, 0,108,101,118,101,108,115, 0,108,101,118,101,108, 95, 99,111,117,110,116, 0, 99,117,114,114,101,
+110,116, 0,110,101,119,108,118,108, 0,101,100,103,101,108,118,108, 0,112,105,110,108,118,108, 0,114,101,110,100,101,114,108,
+118,108, 0,117,115,101, 95, 99,111,108, 0, 42,101,100,103,101, 95,102,108, 97,103,115, 0, 42,101,100,103,101, 95, 99,114,101,
+ 97,115,101,115, 0, 42,118,101,114,116, 95,109, 97,112, 0, 42,101,100,103,101, 95,109, 97,112, 0, 42,111,108,100, 95,102, 97,
+ 99,101,115, 0, 42,111,108,100, 95,101,100,103,101,115, 0, 42,101,114,114,111,114, 0,109,111,100,105,102,105,101,114, 0,115,
+117, 98,100,105,118, 84,121,112,101, 0,114,101,110,100,101,114, 76,101,118,101,108,115, 0, 42,101,109, 67, 97, 99,104,101, 0,
+ 42,109, 67, 97, 99,104,101, 0,100,101,102, 97,120,105,115, 0,112, 97,100, 91, 54, 93, 0,115,116, 97,114,116, 0,108,101,110,
+103,116,104, 0,114, 97,110,100,111,109,105,122,101, 0,115,101,101,100, 0, 42,115,116, 97,114,116, 95, 99, 97,112, 0, 42,101,
+110,100, 95, 99, 97,112, 0, 42, 99,117,114,118,101, 95,111, 98, 0, 42,111,102,102,115,101,116, 95,111, 98, 0,111,102,102,115,
+101,116, 91, 51, 93, 0,115, 99, 97,108,101, 91, 51, 93, 0,109,101,114,103,101, 95,100,105,115,116, 0,102,105,116, 95,116,121,
+112,101, 0,111,102,102,115,101,116, 95,116,121,112,101, 0, 99,111,117,110,116, 0, 97,120,105,115, 0,116,111,108,101,114, 97,
+110, 99,101, 0, 42,109,105,114,114,111,114, 95,111, 98, 0,115,112,108,105,116, 95, 97,110,103,108,101, 0,118, 97,108,117,101,
+ 0,114,101,115, 0,118, 97,108, 95,102,108, 97,103,115, 0,108,105,109, 95,102,108, 97,103,115, 0,101, 95,102,108, 97,103,115,
+ 0, 98,101,118,101,108, 95, 97,110,103,108,101, 0,100,101,102,103,114,112, 95,110, 97,109,101, 91, 51, 50, 93, 0, 42,116,101,
+120,116,117,114,101, 0,115,116,114,101,110,103,116,104, 0,100,105,114,101, 99,116,105,111,110, 0,109,105,100,108,101,118,101,
+108, 0,116,101,120,109, 97,112,112,105,110,103, 0, 42,109, 97,112, 95,111, 98,106,101, 99,116, 0,117,118,108, 97,121,101,114,
+ 95,110, 97,109,101, 91, 51, 50, 93, 0,117,118,108, 97,121,101,114, 95,116,109,112, 0, 42,112,114,111,106,101, 99,116,111,114,
+115, 91, 49, 48, 93, 0, 42,105,109, 97,103,101, 0,110,117,109, 95,112,114,111,106,101, 99,116,111,114,115, 0, 97,115,112,101,
+ 99,116,120, 0, 97,115,112,101, 99,116,121, 0,112,101,114, 99,101,110,116, 0,102, 97, 99,101, 67,111,117,110,116, 0,102, 97,
+ 99, 0,114,101,112,101, 97,116, 0, 42,111, 98,106,101, 99,116, 99,101,110,116,101,114, 0,115,116, 97,114,116,120, 0,115,116,
+ 97,114,116,121, 0,104,101,105,103,104,116, 0,110, 97,114,114,111,119, 0,115,112,101,101,100, 0,100, 97,109,112, 0,116,105,
+109,101,111,102,102,115, 0,108,105,102,101,116,105,109,101, 0,100,101,102,111,114,109,102,108, 97,103, 0,109,117,108,116,105,
+ 0, 42,112,114,101,118, 67,111,115, 0,112, 97,114,101,110,116,105,110,118, 91, 52, 93, 91, 52, 93, 0, 99,101,110,116, 91, 51,
+ 93, 0,102, 97,108,108,111,102,102, 0, 42,105,110,100,101,120, 97,114, 0,116,111,116,105,110,100,101,120, 0,102,111,114, 99,
+101, 0, 42, 99,108,111,116,104, 79, 98,106,101, 99,116, 0, 42,115,105,109, 95,112, 97,114,109,115, 0, 42, 99,111,108,108, 95,
+112, 97,114,109,115, 0, 42,112,111,105,110,116, 95, 99, 97, 99,104,101, 0, 42,120, 0, 42,120,110,101,119, 0, 42,120,111,108,
+100, 0, 42, 99,117,114,114,101,110,116, 95,120,110,101,119, 0, 42, 99,117,114,114,101,110,116, 95,120, 0, 42, 99,117,114,114,
+101,110,116, 95,118, 0, 42,109,102, 97, 99,101,115, 0,110,117,109,118,101,114,116,115, 0,110,117,109,102, 97, 99,101,115, 0,
+116,105,109,101, 0, 42, 98,118,104, 0,111,112,101,114, 97,116,105,111,110, 0,118,101,114,116,101,120, 0,116,111,116,105,110,
+102,108,117,101,110, 99,101, 0,103,114,105,100,115,105,122,101, 0,110,101,101,100, 98,105,110,100, 0, 42, 98,105,110,100,119,
+101,105,103,104,116,115, 0, 42, 98,105,110,100, 99,111,115, 0,116,111,116, 99, 97,103,101,118,101,114,116, 0, 42,100,121,110,
+103,114,105,100, 0, 42,100,121,110,105,110,102,108,117,101,110, 99,101,115, 0, 42,100,121,110,118,101,114,116,115, 0, 42,112,
+ 97,100, 50, 0,100,121,110,103,114,105,100,115,105,122,101, 0,100,121,110, 99,101,108,108,109,105,110, 91, 51, 93, 0,100,121,
+110, 99,101,108,108,119,105,100,116,104, 0, 98,105,110,100,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 42,112,115,121,115, 0, 42,
+100,109, 0,116,111,116,100,109,118,101,114,116, 0,116,111,116,100,109,101,100,103,101, 0,116,111,116,100,109,102, 97, 99,101,
+ 0,112,115,121,115, 0,114,116, 91, 50, 93, 0, 42,102, 97, 99,101,112, 97, 0,118,103,114,111,117,112, 0,112,114,111,116,101,
+ 99,116, 0,112,110,116,115,119, 0,111,112,110,116,115,117, 0,111,112,110,116,115,118, 0,111,112,110,116,115,119, 0,116,121,
112,101,117, 0,116,121,112,101,118, 0,116,121,112,101,119, 0,102,117, 0,102,118, 0,102,119, 0,100,117, 0,100,118, 0,100,
-119, 0, 42,100,101,102, 0,118,101, 99, 91, 56, 93, 91, 51, 93, 0,100,118,101, 99, 91, 51, 93, 0,109, 97,120, 0, 42, 42,111,
- 98, 0,112, 97,114,116,121,112,101, 0,112, 97,114, 49, 0,112, 97,114, 50, 0,112, 97,114, 51, 0,112, 97,114,115,117, 98,115,
-116,114, 91, 51, 50, 93, 0, 42,112, 97,114,100, 97,116, 97, 0, 42,112, 97,114,101,110,116, 0, 42,116,114, 97, 99,107, 0, 42,
- 97, 99,116,105,111,110, 0, 42,112,111,115,101, 0, 99,111,110,115,116,114, 97,105,110,116, 67,104, 97,110,110,101,108,115, 0,
-110,101,116,119,111,114,107, 0,100,101,102, 98, 97,115,101, 0,109,111,100,105,102,105,101,114,115, 0,100,108,111, 99, 91, 51,
- 93, 0,111,114,105,103, 91, 51, 93, 0,100,115,105,122,101, 91, 51, 93, 0,100,114,111,116, 91, 51, 93, 0,100,113,117, 97,116,
- 91, 52, 93, 0,111, 98,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,111,108, 98,105,116,115, 0,116,114, 97,110,115,102,108, 97,
-103, 0,105,112,111,102,108, 97,103, 0,116,114, 97, 99,107,102,108, 97,103, 0,117,112,102,108, 97,103, 0,110,108, 97,102,108,
- 97,103, 0,112,114,111,116,101, 99,116,102,108, 97,103, 0,105,112,111,119,105,110, 0,115, 99, 97,102,108, 97,103, 0,115, 99,
- 97,118,105,115,102,108, 97,103, 0, 98,111,117,110,100,116,121,112,101, 0,100,117,112,111,110, 0,100,117,112,111,102,102, 0,
-100,117,112,115,116, 97, 0,100,117,112,101,110,100, 0,115,102, 0, 99,116,105,109,101, 0,109, 97,115,115, 0,100, 97,109,112,
-105,110,103, 0,105,110,101,114,116,105, 97, 0,102,111,114,109,102, 97, 99,116,111,114, 0,115,111,102,116,116,105,109,101, 0,
-114,100, 97,109,112,105,110,103, 0,115,105,122,101,102, 97, 99, 0,100,116, 0,100,116,120, 0, 97, 99,116, 99,111,108, 0,112,
-114,111,112, 0,115,101,110,115,111,114,115, 0, 99,111,110,116,114,111,108,108,101,114,115, 0, 97, 99,116,117, 97,116,111,114,
-115, 0, 98, 98,115,105,122,101, 91, 51, 93, 0,100,102,114, 97,115, 0, 97, 99,116,100,101,102, 0,103, 97,109,101,102,108, 97,
-103, 0,103, 97,109,101,102,108, 97,103, 50, 0,115,111,102,116,102,108, 97,103, 0, 97,110,105,115,111,116,114,111,112,105, 99,
- 70,114,105, 99,116,105,111,110, 91, 51, 93, 0, 99,111,110,115,116,114, 97,105,110,116,115, 0,110,108, 97,115,116,114,105,112,
-115, 0,104,111,111,107,115, 0, 42,112,100, 0, 42,115,111,102,116, 0, 42,108,105,102,101, 0,108, 98,117,102, 0,112,111,114,
-116, 0,102,108,117,105,100,115,105,109, 70,108, 97,103, 0,115,104, 97,112,101,110,114, 0,115,104, 97,112,101,102,108, 97,103,
- 0, 42,102,108,117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 42,100,101,114,105,118,101,100, 68,101,102,111,114,
-109, 0, 42,100,101,114,105,118,101,100, 70,105,110, 97,108, 0,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,117,114,105,110,100,
-101,120, 0, 97, 99,116,105,118,101, 0,100,101,102,108,101, 99,116, 0,102,111,114, 99,101,102,105,101,108,100, 0,112,100,101,
-102, 95,100, 97,109,112, 0,112,100,101,102, 95,114,100, 97,109,112, 0,112,100,101,102, 95,112,101,114,109, 0,102, 95,115,116,
-114,101,110,103,116,104, 0,102, 95,112,111,119,101,114, 0,109, 97,120,100,105,115,116, 0,112,100,101,102, 95,115, 98,100, 97,
-109,112, 0,112,100,101,102, 95,115, 98,105,102,116, 0,112,100,101,102, 95,115, 98,111,102,116, 0,116,111,116,112,111,105,110,
-116, 0,116,111,116,115,112,114,105,110,103, 0, 42, 98,112,111,105,110,116, 0, 42, 98,115,112,114,105,110,103, 0,110,111,100,
-101,109, 97,115,115, 0,103,114, 97,118, 0,109,101,100,105, 97,102,114,105, 99,116, 0,114,107,108,105,109,105,116, 0,112,104,
-121,115,105, 99,115, 95,115,112,101,101,100, 0,103,111, 97,108,115,112,114,105,110,103, 0,103,111, 97,108,102,114,105, 99,116,
- 0,109,105,110,103,111, 97,108, 0,109, 97,120,103,111, 97,108, 0,100,101,102,103,111, 97,108, 0,118,101,114,116,103,114,111,
-117,112, 0,105,110,115,112,114,105,110,103, 0,105,110,102,114,105, 99,116, 0,101,102,114, 97, 0,105,110,116,101,114,118, 97,
-108, 0, 42, 42,107,101,121,115, 0,116,111,116,112,111,105,110,116,107,101,121, 0,115,104,111,119, 95, 97,100,118, 97,110, 99,
-101,100,111,112,116,105,111,110,115, 0,114,101,115,111,108,117,116,105,111,110,120,121,122, 0,112,114,101,118,105,101,119,114,
-101,115,120,121,122, 0,114,101, 97,108,115,105,122,101, 0,103,117,105, 68,105,115,112,108, 97,121, 77,111,100,101, 0,114,101,
-110,100,101,114, 68,105,115,112,108, 97,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 86, 97,108,117,101, 0,118,
-105,115, 99,111,115,105,116,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 69,120,112,111,110,101,110,116, 0,103,
-114, 97,118,120, 0,103,114, 97,118,121, 0,103,114, 97,118,122, 0, 97,110,105,109, 83,116, 97,114,116, 0, 97,110,105,109, 69,
-110,100, 0,103,115,116, 97,114, 0,109, 97,120, 82,101,102,105,110,101, 0,105,110,105, 86,101,108,120, 0,105,110,105, 86,101,
-108,121, 0,105,110,105, 86,101,108,122, 0, 42,111,114,103, 77,101,115,104, 0, 42,109,101,115,104, 83,117,114,102, 97, 99,101,
- 0, 42,109,101,115,104, 66, 66, 0,115,117,114,102,100, 97,116, 97, 80, 97,116,104, 91, 50, 52, 48, 93, 0, 98, 98, 83,116, 97,
-114,116, 91, 51, 93, 0, 98, 98, 83,105,122,101, 91, 51, 93, 0,109,105,115,116,121,112,101, 0,104,111,114,114, 0,104,111,114,
-103, 0,104,111,114, 98, 0,104,111,114,107, 0,122,101,110,114, 0,122,101,110,103, 0,122,101,110, 98, 0,122,101,110,107, 0,
- 97,109, 98,107, 0,102, 97,115,116, 99,111,108, 0,101,120,112,111,115,117,114,101, 0,101,120,112, 0,114, 97,110,103,101, 0,
-108,105,110,102, 97, 99, 0,108,111,103,102, 97, 99, 0,103,114, 97,118,105,116,121, 0, 97, 99,116,105,118,105,116,121, 66,111,
-120, 82, 97,100,105,117,115, 0,115,107,121,116,121,112,101, 0,112,104,121,115,105, 99,115, 69,110,103,105,110,101, 0,109,105,
-115,105, 0,109,105,115,116,115,116, 97, 0,109,105,115,116,100,105,115,116, 0,109,105,115,116,104,105, 0,115,116, 97,114,114,
- 0,115,116, 97,114,103, 0,115,116, 97,114, 98, 0,115,116, 97,114,107, 0,115,116, 97,114,115,105,122,101, 0,115,116, 97,114,
-109,105,110,100,105,115,116, 0,115,116, 97,114,100,105,115,116, 0,115,116, 97,114, 99,111,108,110,111,105,115,101, 0,100,111,
-102,115,116, 97, 0,100,111,102,101,110,100, 0,100,111,102,109,105,110, 0,100,111,102,109, 97,120, 0, 97,111,100,105,115,116,
- 0, 97,111,100,105,115,116,102, 97, 99, 0, 97,111,101,110,101,114,103,121, 0, 97,111, 98,105, 97,115, 0, 97,111,109,111,100,
-101, 0, 97,111,115, 97,109,112, 0, 97,111,109,105,120, 0, 97,111, 99,111,108,111,114, 0, 42, 97,111,115,112,104,101,114,101,
- 0,104,101,109,105,114,101,115, 0,109, 97,120,105,116,101,114, 0,100,114, 97,119,116,121,112,101, 0,115,117, 98,115,104,111,
-111,116,112, 0,115,117, 98,115,104,111,111,116,101, 0,110,111,100,101,108,105,109, 0,109, 97,120,115,117, 98,108, 97,109,112,
- 0,112, 97,109, 97, 0,112, 97,109,105, 0,101,108,109, 97, 0,101,108,109,105, 0,109, 97,120,110,111,100,101, 0, 99,111,110,
-118,101,114,103,101,110, 99,101, 0,114, 97,100,102, 97, 99, 0,103, 97,109,109, 97, 0,115,101,108, 99,111,108, 0,115,120, 0,
-115,121, 0, 42,108,112, 70,111,114,109, 97,116, 0, 42,108,112, 80, 97,114,109,115, 0, 99, 98, 70,111,114,109, 97,116, 0, 99,
- 98, 80, 97,114,109,115, 0,102, 99, 99, 84,121,112,101, 0,102, 99, 99, 72, 97,110,100,108,101,114, 0,100,119, 75,101,121, 70,
-114, 97,109,101, 69,118,101,114,121, 0,100,119, 81,117, 97,108,105,116,121, 0,100,119, 66,121,116,101,115, 80,101,114, 83,101,
- 99,111,110,100, 0,100,119, 70,108, 97,103,115, 0,100,119, 73,110,116,101,114,108,101, 97,118,101, 69,118,101,114,121, 0, 97,
-118,105, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42, 99,100, 80, 97,114,109,115, 0, 42,112, 97,100, 0, 99,
-100, 83,105,122,101, 0,113,116, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0,109,105,120,114, 97,116,101, 0,109,
- 97,105,110, 0,112, 97,100, 91, 51, 93, 0, 42, 97,118,105, 99,111,100,101, 99,100, 97,116, 97, 0, 42,113,116, 99,111,100,101,
- 99,100, 97,116, 97, 0, 99,102,114, 97, 0,105,109, 97,103,101,115, 0,102,114, 97,109, 97,112,116,111, 0,102,114, 97,109,101,
-108,101,110, 0, 98,108,117,114,102, 97, 99, 0,101,100,103,101, 82, 0,101,100,103,101, 71, 0,101,100,103,101, 66, 0,102,117,
-108,108,115, 99,114,101,101,110, 0,120,112,108, 97,121, 0,121,112,108, 97,121, 0,102,114,101,113,112,108, 97,121, 0, 97,116,
-116,114,105, 98, 0,114,116, 49, 0,114,116, 50, 0,115,116,101,114,101,111,109,111,100,101, 0,100,105,109,101,110,115,105,111,
-110,115,112,114,101,115,101,116, 0,102,105,108,116,101,114,116,121,112,101, 0,109, 97,120,105,109,115,105,122,101, 0,120,115,
- 99,104, 0,121,115, 99,104, 0,120, 97,115,112, 0,121, 97,115,112, 0,120,112, 97,114,116,115, 0,121,112, 97,114,116,115, 0,
-115, 97,102,101,116,121, 0, 98,111,114,100,101,114, 0,119,105,110,112,111,115, 0,112,108, 97,110,101,115, 0,105,109,116,121,
-112,101, 0, 98,117,102,102,108, 97,103, 0,113,117, 97,108,105,116,121, 0,115, 99,101,109,111,100,101, 0,114,101,110,100,101,
-114,101,114, 0,111, 99,114,101,115, 0,114,112, 97,100, 91, 50, 93, 0, 97,108,112,104, 97,109,111,100,101, 0,100,111,103, 97,
-109,109, 97, 0,111,115, 97, 0,102,114,115, 95,115,101, 99, 0,101,100,103,101,105,110,116, 0,115, 97,109,101, 95,109, 97,116,
- 95,114,101,100,117,120, 0,103, 97,117,115,115, 0,112,111,115,116,109,117,108, 0,112,111,115,116,103, 97,109,109, 97, 0,112,
-111,115,116, 97,100,100, 0,112,111,115,116,105,103, 97,109,109, 97, 0,112,111,115,116,104,117,101, 0,112,111,115,116,115, 97,
-116, 0,100,105,116,104,101,114, 95,105,110,116,101,110,115,105,116,121, 0,122,109,105,110, 0,102,111, 99,117,115, 0,122,103,
- 97,109,109, 97, 0,122,115,105,103,109, 97, 0,122, 98,108,117,114, 0, 71, 73,113,117, 97,108,105,116,121, 0, 71, 73, 99, 97,
- 99,104,101, 0, 71, 73,109,101,116,104,111,100, 0, 71, 73,112,104,111,116,111,110,115, 0, 71, 73,100,105,114,101, 99,116, 0,
- 89, 70, 95, 65, 65, 0, 89, 70,101,120,112,111,114,116,120,109,108, 0, 89, 70, 95,110,111, 98,117,109,112, 0, 89, 70, 95, 99,
-108, 97,109,112,114,103, 98, 0,121,102,112, 97,100, 49, 0, 71, 73,100,101,112,116,104, 0, 71, 73, 99, 97,117,115,100,101,112,
-116,104, 0, 71, 73,112,105,120,101,108,115,112,101,114,115, 97,109,112,108,101, 0, 71, 73,112,104,111,116,111,110, 99,111,117,
-110,116, 0, 71, 73,109,105,120,112,104,111,116,111,110,115, 0, 71, 73,112,104,111,116,111,110,114, 97,100,105,117,115, 0, 89,
- 70, 95,110,117,109,112,114,111, 99,115, 0, 89, 70, 95,114, 97,121,100,101,112,116,104, 0, 89, 70, 95, 65, 65,112, 97,115,115,
-101,115, 0, 89, 70, 95, 65, 65,115, 97,109,112,108,101,115, 0, 71, 73,115,104, 97,100,111,119,113,117, 97,108,105,116,121, 0,
- 71, 73,114,101,102,105,110,101,109,101,110,116, 0, 71, 73,112,111,119,101,114, 0, 71, 73,105,110,100,105,114,112,111,119,101,
-114, 0, 89, 70, 95,103, 97,109,109, 97, 0, 89, 70, 95,101,120,112,111,115,117,114,101, 0, 89, 70, 95,114, 97,121, 98,105, 97,
-115, 0, 89, 70, 95, 65, 65,112,105,120,101,108,115,105,122,101, 0, 89, 70, 95, 65, 65,116,104,114,101,115,104,111,108,100, 0,
- 98, 97, 99,107, 98,117,102, 91, 49, 54, 48, 93, 0,112,105, 99, 91, 49, 54, 48, 93, 0,102,116,121,112,101, 91, 49, 54, 48, 93,
- 0, 99,111,108, 91, 51, 93, 0,102,114, 97,109,101, 0,110, 97,109,101, 91, 54, 52, 93, 0, 99,111,114,110,101,114,116,121,112,
-101, 0,101,100,105,116, 98,117,116,102,108, 97,103, 0,100,101,103,114, 0,115,116,101,112, 0,116,117,114,110, 0,101,120,116,
-114, 95,111,102,102,115, 0,100,111,117, 98,108,105,109,105,116, 0,115,101,103,109,101,110,116,115, 0,114,105,110,103,115, 0,
-118,101,114,116,105, 99,101,115, 0, 42, 99, 97,109,101,114, 97, 0, 42,119,111,114,108,100, 0, 42,115,101,116, 0, 98, 97,115,
-101, 0, 42, 98, 97,115, 97, 99,116, 0, 42,103,114,111,117,112, 0, 99,117,114,115,111,114, 91, 51, 93, 0,116,119, 99,101,110,
-116, 91, 51, 93, 0,116,119,109,105,110, 91, 51, 93, 0,116,119,109, 97,120, 91, 51, 93, 0,115,101,108,101, 99,116,109,111,100,
-101, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 0,112,114,111,112, 95,109,111,100,101, 0,101,100,105,116, 98,117,116,
-115,105,122,101, 0, 42,101,100, 0, 42,114, 97,100,105,111, 0,102,114, 97,109,105,110,103, 0, 42,116,111,111,108,115,101,116,
-116,105,110,103,115, 0, 97,117,100,105,111, 0,109, 97,114,107,101,114,115, 0, 42,116,104,101, 68, 97,103, 0,100, 97,103,105,
-115,118, 97,108,105,100, 0,100, 97,103,102,108, 97,103,115, 0,100,105,114,116,121, 0,122,111,111,109, 0, 98,108,101,110,100,
- 0,120,105,109, 0,121,105,109, 0, 42,114,101, 99,116, 0,115,112, 97, 99,101,116,121,112,101, 0, 98,108,111, 99,107,115, 99,
- 97,108,101, 0, 42, 97,114,101, 97, 0, 98,108,111, 99,107,104, 97,110,100,108,101,114, 91, 56, 93, 0,118,105,101,119,109, 97,
-116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116, 91, 52, 93,
- 91, 52, 93, 0,112,101,114,115,105,110,118, 91, 52, 93, 91, 52, 93, 0,119,105,110,109, 97,116, 49, 91, 52, 93, 91, 52, 93, 0,
-118,105,101,119,109, 97,116, 49, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,112,101,114,115,112,
- 0,118,105,101,119, 0, 42, 98,103,112,105, 99, 0, 42,108,111, 99, 97,108,118,100, 0,108,111, 99, 97,108,118,105,101,119, 0,
-108, 97,121, 97, 99,116, 0,115, 99,101,110,101,108,111, 99,107, 0, 97,114,111,117,110,100, 0, 99, 97,109,122,111,111,109, 0,
-103,114,105,100, 0,103,114,105,100,118,105,101,119, 0,112,105,120,115,105,122,101, 0,110,101, 97,114, 0,102, 97,114, 0,103,
-114,105,100,108,105,110,101,115, 0,118,105,101,119, 98,117,116, 0,103,114,105,100,102,108, 97,103, 0,109,111,100,101,115,101,
-108,101, 99,116, 0,109,101,110,117,110,114, 0,116,101,120,110,114, 0,116,119,116,121,112,101, 0,116,119,109,111,100,101, 0,
-116,119,102,108, 97,103, 0,116,119,100,114, 97,119,102,108, 97,103, 0,116,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,108,
-105,112, 91, 52, 93, 91, 52, 93, 0, 42, 99,108,105,112, 98, 98, 0, 97,102,116,101,114,100,114, 97,119, 0,122, 98,117,102, 0,
-120,114, 97,121, 0,118,101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,110, 91, 50, 93, 0,109, 97,120, 91, 50, 93,
- 0,109,105,110,122,111,111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,108,108, 0,107,101,101,112,116,111,116, 0,
-107,101,101,112, 97,115,112,101, 99,116, 0,107,101,101,112,122,111,111,109, 0,111,108,100,119,105,110,120, 0,111,108,100,119,
-105,110,121, 0,114,111,119, 98,117,116, 0,118, 50,100, 0, 42,101,100,105,116,105,112,111, 0,105,112,111,107,101,121, 0, 97,
- 99,116,110, 97,109,101, 91, 51, 50, 93, 0, 99,111,110,115,116,110, 97,109,101, 91, 51, 50, 93, 0,116,111,116,105,112,111, 0,
-112,105,110, 0, 98,117,116,111,102,115, 0, 99,104, 97,110,110,101,108, 0,108,111, 99,107, 0,109,101,100,105, 97,110, 91, 51,
- 93, 0, 99,117,114,115,101,110,115, 0, 99,117,114, 97, 99,116, 0, 97,108,105,103,110, 0,116, 97, 98,111, 0,109, 97,105,110,
- 98, 0,109, 97,105,110, 98,111, 0, 42,108,111, 99,107,112,111,105,110, 0,116,101,120,102,114,111,109, 0,115,104,111,119,103,
-114,111,117,112, 0,114,101, 99,116,120, 0,114,101, 99,116,121, 0, 99,117,114,121, 0,109,111,100,101,108,116,121,112,101, 0,
-115, 99,114,105,112,116, 98,108,111, 99,107, 0,114,101, 95, 97,108,105,103,110, 0,111,108,100,107,101,121,112,114,101,115,115,
- 0,116, 97, 98, 91, 55, 93, 0, 42,102,105,108,101,108,105,115,116, 0,116,111,116,102,105,108,101, 0,116,105,116,108,101, 91,
- 50, 52, 93, 0,100,105,114, 91, 49, 54, 48, 93, 0,102,105,108,101, 91, 56, 48, 93, 0,111,102,115, 0,115,111,114,116, 0,109,
- 97,120,110, 97,109,101,108,101,110, 0, 99,111,108,108,117,109,115, 0, 42,108,105, 98,102,105,108,101,100, 97,116, 97, 0,114,
-101,116,118, 97,108, 0,109,101,110,117, 0, 97, 99,116, 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 41, 40, 41, 0, 42,
-109,101,110,117,112, 0,111,111,112,115, 0,118,105,115,105,102,108, 97,103, 0,116,114,101,101, 0, 42,116,114,101,101,115,116,
-111,114,101, 0,111,117,116,108,105,110,101,118,105,115, 0,115,116,111,114,101,102,108, 97,103, 0,100,101,112,115, 95,102,108,
- 97,103,115, 0, 42,105,109, 97,103,101, 0,105,109, 97,110,114, 0, 99,117,114,116,105,108,101, 0, 42,116,101,120,116, 0,116,
-111,112, 0,118,105,101,119,108,105,110,101,115, 0,102,111,110,116, 95,105,100, 0,108,104,101,105,103,104,116, 0,108,101,102,
-116, 0,115,104,111,119,108,105,110,101,110,114,115, 0,116, 97, 98,110,117,109, 98,101,114, 0, 99,117,114,114,116, 97, 98, 95,
-115,101,116, 0,115,104,111,119,115,121,110,116, 97,120, 0,117,110,117,115,101,100, 95,112, 97,100,100, 0,112,105,120, 95,112,
-101,114, 95,108,105,110,101, 0,116,120,116,115, 99,114,111,108,108, 0,116,120,116, 98, 97,114, 0, 42,115, 99,114,105,112,116,
- 0,114,101,100,114, 97,119,115, 0,116,105,116,108,101, 91, 50, 56, 93, 0,102, 97,115,101, 0,115,117, 98,102, 97,115,101, 0,
-109,111,117,115,101, 95,109,111,118,101, 95,114,101,100,114, 97,119, 0,105,109, 97,102, 97,115,101, 0,109,120, 0,109,121, 0,
-100,105,114,115,108,105, 0,100,105,114,115,108,105, 95,108,105,110,101,115, 0,100,105,114,115,108,105, 95,115,120, 0,100,105,
-114,115,108,105, 95,101,121, 0,100,105,114,115,108,105, 95,101,120, 0,100,105,114,115,108,105, 95,104, 0,105,109, 97,115,108,
-105, 0,102,105,108,101,115,101,108,109,101,110,117,105,116,101,109, 0,105,109, 97,115,108,105, 95,115,120, 0,105,109, 97,115,
-108,105, 95,101,121, 0,105,109, 97,115,108,105, 95,101,120, 0,105,109, 97,115,108,105, 95,104, 0,100,115,115,120, 0,100,115,
-115,121, 0,100,115,101,120, 0,100,115,101,121, 0,100,101,115,120, 0,100,101,115,121, 0,100,101,101,120, 0,100,101,101,121,
- 0,102,115,115,120, 0,102,115,115,121, 0,102,115,101,120, 0,102,115,101,121, 0,100,115,100,104, 0,102,115,100,104, 0,102,
-101,115,120, 0,102,101,115,121, 0,102,101,101,120, 0,102,101,101,121, 0,105,110,102,115,120, 0,105,110,102,115,121, 0,105,
-110,102,101,120, 0,105,110,102,101,121, 0,100,110,115,120, 0,100,110,115,121, 0,100,110,119, 0,100,110,104, 0,102,110,115,
-120, 0,102,110,115,121, 0,102,110,119, 0,102,110,104, 0,102,111,108,101, 91, 49, 50, 56, 93, 0,100,111,114, 91, 49, 50, 56,
- 93, 0,102,105,108,101, 91, 49, 50, 56, 93, 0,100,105,114, 91, 49, 50, 56, 93, 0, 42,102,105,114,115,116,100,105,114, 0, 42,
-102,105,114,115,116,102,105,108,101, 0,116,111,112,100,105,114, 0,116,111,116, 97,108,100,105,114,115, 0,104,105,108,105,116,
-101, 0,116,111,112,102,105,108,101, 0,116,111,116, 97,108,102,105,108,101,115, 0,105,109, 97,103,101, 95,115,108,105,100,101,
-114, 0,115,108,105,100,101,114, 95,104,101,105,103,104,116, 0,115,108,105,100,101,114, 95,115,112, 97, 99,101, 0,116,111,112,
-105,109, 97, 0,116,111,116, 97,108,105,109, 97, 0, 99,117,114,105,109, 97,120, 0, 99,117,114,105,109, 97,121, 0, 42,102,105,
-114,115,116, 95,115,101,108, 95,105,109, 97, 0, 42,104,105,108,105,116,101, 95,105,109, 97, 0,116,111,116, 97,108, 95,115,101,
-108,101, 99,116,101,100, 0,105,109, 97, 95,114,101,100,114, 97,119, 0, 42, 99,109, 97,112, 0, 42, 97,114,103, 49, 0,111,117,
+119, 0, 42,100,101,102, 0,118,101, 99, 91, 56, 93, 91, 51, 93, 0,112, 97,114,116,121,112,101, 0,112, 97,114, 49, 0,112, 97,
+114, 50, 0,112, 97,114, 51, 0,112, 97,114,115,117, 98,115,116,114, 91, 51, 50, 93, 0, 42,116,114, 97, 99,107, 0, 42,112,114,
+111,120,121, 0, 42,112,114,111,120,121, 95,103,114,111,117,112, 0, 42,112,114,111,120,121, 95,102,114,111,109, 0, 42, 97, 99,
+116,105,111,110, 0, 42,112,111,115,101,108,105, 98, 0, 42,112,111,115,101, 0, 99,111,110,115,116,114, 97,105,110,116, 67,104,
+ 97,110,110,101,108,115, 0,100,101,102, 98, 97,115,101, 0,109,111,100,105,102,105,101,114,115, 0,100,108,111, 99, 91, 51, 93,
+ 0,111,114,105,103, 91, 51, 93, 0,100,115,105,122,101, 91, 51, 93, 0,100,114,111,116, 91, 51, 93, 0,111, 98,109, 97,116, 91,
+ 52, 93, 91, 52, 93, 0, 99,111,110,115,116,105,110,118, 91, 52, 93, 91, 52, 93, 0,108, 97,121, 0, 99,111,108, 98,105,116,115,
+ 0,116,114, 97,110,115,102,108, 97,103, 0,105,112,111,102,108, 97,103, 0,116,114, 97, 99,107,102,108, 97,103, 0,117,112,102,
+108, 97,103, 0,110,108, 97,102,108, 97,103, 0,112,114,111,116,101, 99,116,102,108, 97,103, 0,105,112,111,119,105,110, 0,115,
+ 99, 97,102,108, 97,103, 0,115, 99, 97,118,105,115,102,108, 97,103, 0, 98,111,117,110,100,116,121,112,101, 0,100,117,112,111,
+110, 0,100,117,112,111,102,102, 0,100,117,112,115,116, 97, 0,100,117,112,101,110,100, 0,115,102, 0, 99,116,105,109,101, 0,
+109, 97,115,115, 0,100, 97,109,112,105,110,103, 0,105,110,101,114,116,105, 97, 0,102,111,114,109,102, 97, 99,116,111,114, 0,
+114,100, 97,109,112,105,110,103, 0,115,105,122,101,102, 97, 99, 0,100,116, 0,100,116,120, 0, 97, 99,116, 99,111,108, 0,101,
+109,112,116,121, 95,100,114, 97,119,116,121,112,101, 0,112, 97,100, 49, 91, 51, 93, 0,101,109,112,116,121, 95,100,114, 97,119,
+115,105,122,101, 0,100,117,112,102, 97, 99,101,115, 99, 97, 0,112,114,111,112, 0,115,101,110,115,111,114,115, 0, 99,111,110,
+116,114,111,108,108,101,114,115, 0, 97, 99,116,117, 97,116,111,114,115, 0, 98, 98,115,105,122,101, 91, 51, 93, 0, 97, 99,116,
+100,101,102, 0,103, 97,109,101,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103, 50, 0,115,111,102,116,102,108, 97,103, 0,
+ 97,110,105,115,111,116,114,111,112,105, 99, 70,114,105, 99,116,105,111,110, 91, 51, 93, 0, 99,111,110,115,116,114, 97,105,110,
+116,115, 0,110,108, 97,115,116,114,105,112,115, 0,104,111,111,107,115, 0,112, 97,114,116,105, 99,108,101,115,121,115,116,101,
+109, 0, 42,112,100, 0, 42,115,111,102,116, 0, 42,100,117,112, 95,103,114,111,117,112, 0,102,108,117,105,100,115,105,109, 70,
+108, 97,103, 0,114,101,115,116,114,105, 99,116,102,108, 97,103, 0,115,104, 97,112,101,110,114, 0,115,104, 97,112,101,102,108,
+ 97,103, 0,114,101, 99, 97,108, 99,111, 0,112, 97,100, 52, 0, 42,102,108,117,105,100,115,105,109, 83,101,116,116,105,110,103,
+115, 0, 42,100,101,114,105,118,101,100, 68,101,102,111,114,109, 0, 42,100,101,114,105,118,101,100, 70,105,110, 97,108, 0,108,
+ 97,115,116, 68, 97,116, 97, 77, 97,115,107, 0, 99,117,114,105,110,100,101,120, 0, 97, 99,116,105,118,101, 0,100,101,102,108,
+101, 99,116, 0,102,111,114, 99,101,102,105,101,108,100, 0,112,100,101,102, 95,100, 97,109,112, 0,112,100,101,102, 95,114,100,
+ 97,109,112, 0,112,100,101,102, 95,112,101,114,109, 0,112,100,101,102, 95,102,114,105, 99,116, 0,112,100,101,102, 95,114,102,
+114,105, 99,116, 0,102, 95,115,116,114,101,110,103,116,104, 0,102, 95,112,111,119,101,114, 0,102, 95,100,105,115,116, 0,102,
+ 95,100, 97,109,112, 0,109, 97,120,100,105,115,116, 0,109,105,110,100,105,115,116, 0,109, 97,120,114, 97,100, 0,109,105,110,
+114, 97,100, 0,102, 95,112,111,119,101,114, 95,114, 0,112,100,101,102, 95,115, 98,100, 97,109,112, 0,112,100,101,102, 95,115,
+ 98,105,102,116, 0,112,100,101,102, 95,115, 98,111,102,116, 0, 99,108,117,109,112, 95,102, 97, 99, 0, 99,108,117,109,112, 95,
+112,111,119, 0,107,105,110,107, 95,102,114,101,113, 0,107,105,110,107, 95,115,104, 97,112,101, 0,107,105,110,107, 95, 97,109,
+112, 0,102,114,101,101, 95,101,110,100, 0,116,101,120, 95,110, 97, 98,108, 97, 0,116,101,120, 95,109,111,100,101, 0,107,105,
+110,107, 0,107,105,110,107, 95, 97,120,105,115, 0,114,116, 50, 0,115,105,109,102,114, 97,109,101, 0,115,116, 97,114,116,102,
+114, 97,109,101, 0,101,110,100,102,114, 97,109,101, 0,101,100,105,116,102,114, 97,109,101, 0, 42,112, 97,114,116,105, 99,108,
+101,115, 0,116,111,116,112,111,105,110,116, 0,116,111,116,115,112,114,105,110,103, 0, 42, 98,112,111,105,110,116, 0, 42, 98,
+115,112,114,105,110,103, 0,110,111,100,101,109, 97,115,115, 0,103,114, 97,118, 0,109,101,100,105, 97,102,114,105, 99,116, 0,
+114,107,108,105,109,105,116, 0,112,104,121,115,105, 99,115, 95,115,112,101,101,100, 0,103,111, 97,108,115,112,114,105,110,103,
+ 0,103,111, 97,108,102,114,105, 99,116, 0,109,105,110,103,111, 97,108, 0,109, 97,120,103,111, 97,108, 0,100,101,102,103,111,
+ 97,108, 0,118,101,114,116,103,114,111,117,112, 0,102,117,122,122,121,110,101,115,115, 0,105,110,115,112,114,105,110,103, 0,
+105,110,102,114,105, 99,116, 0,101,102,114, 97, 0,105,110,116,101,114,118, 97,108, 0,108,111, 99, 97,108, 0,115,111,108,118,
+101,114,102,108, 97,103,115, 0, 42, 42,107,101,121,115, 0,116,111,116,112,111,105,110,116,107,101,121, 0,115,101, 99,111,110,
+100,115,112,114,105,110,103, 0, 99,111,108, 98, 97,108,108, 0, 98, 97,108,108,100, 97,109,112, 0, 98, 97,108,108,115,116,105,
+102,102, 0,115, 98, 99, 95,109,111,100,101, 0, 97,101,114,111,101,100,103,101, 0,109,105,110,108,111,111,112,115, 0,109, 97,
+120,108,111,111,112,115, 0, 99,104,111,107,101, 0,115,111,108,118,101,114, 95, 73, 68, 0,112,108, 97,115,116,105, 99, 0,115,
+112,114,105,110,103,112,114,101,108,111, 97,100, 0, 42,115, 99,114, 97,116, 99,104, 0,115,104,101, 97,114,115,116,105,102,102,
+ 0,105,110,112,117,115,104, 0, 42,112,111,105,110,116, 99, 97, 99,104,101, 0,115,104,111,119, 95, 97,100,118, 97,110, 99,101,
+100,111,112,116,105,111,110,115, 0,114,101,115,111,108,117,116,105,111,110,120,121,122, 0,112,114,101,118,105,101,119,114,101,
+115,120,121,122, 0,114,101, 97,108,115,105,122,101, 0,103,117,105, 68,105,115,112,108, 97,121, 77,111,100,101, 0,114,101,110,
+100,101,114, 68,105,115,112,108, 97,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 86, 97,108,117,101, 0,118,105,
+115, 99,111,115,105,116,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 69,120,112,111,110,101,110,116, 0,103,114,
+ 97,118,120, 0,103,114, 97,118,121, 0,103,114, 97,118,122, 0, 97,110,105,109, 83,116, 97,114,116, 0, 97,110,105,109, 69,110,
+100, 0,103,115,116, 97,114, 0,109, 97,120, 82,101,102,105,110,101, 0,105,110,105, 86,101,108,120, 0,105,110,105, 86,101,108,
+121, 0,105,110,105, 86,101,108,122, 0, 42,111,114,103, 77,101,115,104, 0, 42,109,101,115,104, 83,117,114,102, 97, 99,101, 0,
+ 42,109,101,115,104, 66, 66, 0,115,117,114,102,100, 97,116, 97, 80, 97,116,104, 91, 50, 52, 48, 93, 0, 98, 98, 83,116, 97,114,
+116, 91, 51, 93, 0, 98, 98, 83,105,122,101, 91, 51, 93, 0,116,121,112,101, 70,108, 97,103,115, 0,100,111,109, 97,105,110, 78,
+111,118,101, 99,103,101,110, 0,118,111,108,117,109,101, 73,110,105,116, 84,121,112,101, 0,112, 97,114,116, 83,108,105,112, 86,
+ 97,108,117,101, 0,103,101,110,101,114, 97,116,101, 84,114, 97, 99,101,114,115, 0,103,101,110,101,114, 97,116,101, 80, 97,114,
+116,105, 99,108,101,115, 0,115,117,114,102, 97, 99,101, 83,109,111,111,116,104,105,110,103, 0,115,117,114,102, 97, 99,101, 83,
+117, 98,100,105,118,115, 0,117,110,117,115,101,100, 68, 78, 65, 68,117,109,109,121, 0,112, 97,114,116,105, 99,108,101, 73,110,
+102, 83,105,122,101, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 65,108,112,104, 97, 0,102, 97,114, 70,105,101,108,100, 83,
+105,122,101, 0, 42,109,101,115,104, 83,117,114,102, 78,111,114,109, 97,108,115, 0,109,105,115,116,121,112,101, 0,104,111,114,
+114, 0,104,111,114,103, 0,104,111,114, 98, 0,104,111,114,107, 0,122,101,110,114, 0,122,101,110,103, 0,122,101,110, 98, 0,
+122,101,110,107, 0, 97,109, 98,107, 0,102, 97,115,116, 99,111,108, 0,101,120,112,111,115,117,114,101, 0,101,120,112, 0,114,
+ 97,110,103,101, 0,108,105,110,102, 97, 99, 0,108,111,103,102, 97, 99, 0,103,114, 97,118,105,116,121, 0, 97, 99,116,105,118,
+105,116,121, 66,111,120, 82, 97,100,105,117,115, 0,115,107,121,116,121,112,101, 0,112,104,121,115,105, 99,115, 69,110,103,105,
+110,101, 0,109,105,115,105, 0,109,105,115,116,115,116, 97, 0,109,105,115,116,100,105,115,116, 0,109,105,115,116,104,105, 0,
+115,116, 97,114,114, 0,115,116, 97,114,103, 0,115,116, 97,114, 98, 0,115,116, 97,114,107, 0,115,116, 97,114,115,105,122,101,
+ 0,115,116, 97,114,109,105,110,100,105,115,116, 0,115,116, 97,114,100,105,115,116, 0,115,116, 97,114, 99,111,108,110,111,105,
+115,101, 0,100,111,102,115,116, 97, 0,100,111,102,101,110,100, 0,100,111,102,109,105,110, 0,100,111,102,109, 97,120, 0, 97,
+111,100,105,115,116, 0, 97,111,100,105,115,116,102, 97, 99, 0, 97,111,101,110,101,114,103,121, 0, 97,111, 98,105, 97,115, 0,
+ 97,111,109,111,100,101, 0, 97,111,115, 97,109,112, 0, 97,111,109,105,120, 0, 97,111, 99,111,108,111,114, 0, 97,111, 95, 97,
+100, 97,112,116, 95,116,104,114,101,115,104, 0, 97,111, 95, 97,100, 97,112,116, 95,115,112,101,101,100, 95,102, 97, 99, 0, 97,
+111, 95, 97,112,112,114,111,120, 95,101,114,114,111,114, 0, 97,111, 95, 97,112,112,114,111,120, 95, 99,111,114,114,101, 99,116,
+105,111,110, 0, 97,111, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0, 97,111, 95,103, 97,116,104,101,114, 95,109,101,116,
+104,111,100, 0, 97,111, 95, 97,112,112,114,111,120, 95,112, 97,115,115,101,115, 0, 42, 97,111,115,112,104,101,114,101, 0, 42,
+ 97,111,116, 97, 98,108,101,115, 0,104,101,109,105,114,101,115, 0,109, 97,120,105,116,101,114, 0,100,114, 97,119,116,121,112,
+101, 0,115,117, 98,115,104,111,111,116,112, 0,115,117, 98,115,104,111,111,116,101, 0,110,111,100,101,108,105,109, 0,109, 97,
+120,115,117, 98,108, 97,109,112, 0,112, 97,109, 97, 0,112, 97,109,105, 0,101,108,109, 97, 0,101,108,109,105, 0,109, 97,120,
+110,111,100,101, 0, 99,111,110,118,101,114,103,101,110, 99,101, 0,114, 97,100,102, 97, 99, 0,103, 97,109,109, 97, 0,115,101,
+108, 99,111,108, 0,115,120, 0,115,121, 0, 42,108,112, 70,111,114,109, 97,116, 0, 42,108,112, 80, 97,114,109,115, 0, 99, 98,
+ 70,111,114,109, 97,116, 0, 99, 98, 80, 97,114,109,115, 0,102, 99, 99, 84,121,112,101, 0,102, 99, 99, 72, 97,110,100,108,101,
+114, 0,100,119, 75,101,121, 70,114, 97,109,101, 69,118,101,114,121, 0,100,119, 81,117, 97,108,105,116,121, 0,100,119, 66,121,
+116,101,115, 80,101,114, 83,101, 99,111,110,100, 0,100,119, 70,108, 97,103,115, 0,100,119, 73,110,116,101,114,108,101, 97,118,
+101, 69,118,101,114,121, 0, 97,118,105, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42, 99,100, 80, 97,114,109,
+115, 0, 42,112, 97,100, 0, 99,100, 83,105,122,101, 0,113,116, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 99,
+111,100,101, 99, 0, 97,117,100,105,111, 95, 99,111,100,101, 99, 0,118,105,100,101,111, 95, 98,105,116,114, 97,116,101, 0, 97,
+117,100,105,111, 95, 98,105,116,114, 97,116,101, 0,103,111,112, 95,115,105,122,101, 0,114, 99, 95,109,105,110, 95,114, 97,116,
+101, 0,114, 99, 95,109, 97,120, 95,114, 97,116,101, 0,114, 99, 95, 98,117,102,102,101,114, 95,115,105,122,101, 0,109,117,120,
+ 95,112, 97, 99,107,101,116, 95,115,105,122,101, 0,109,117,120, 95,114, 97,116,101, 0,109,105,120,114, 97,116,101, 0,109, 97,
+105,110, 0, 42,109, 97,116, 95,111,118,101,114,114,105,100,101, 0, 42,108,105,103,104,116, 95,111,118,101,114,114,105,100,101,
+ 0,108, 97,121, 95,122,109, 97,115,107, 0,108, 97,121,102,108, 97,103, 0,112, 97,115,115,102,108, 97,103, 0,112, 97,115,115,
+ 95,120,111,114, 0, 42, 97,118,105, 99,111,100,101, 99,100, 97,116, 97, 0, 42,113,116, 99,111,100,101, 99,100, 97,116, 97, 0,
+102,102, 99,111,100,101, 99,100, 97,116, 97, 0, 99,102,114, 97, 0,112,115,102,114, 97, 0,112,101,102,114, 97, 0,105,109, 97,
+103,101,115, 0,102,114, 97,109, 97,112,116,111, 0,116,104,114,101, 97,100,115, 0,102,114, 97,109,101,108,101,110, 0, 98,108,
+117,114,102, 97, 99, 0,101,100,103,101, 82, 0,101,100,103,101, 71, 0,101,100,103,101, 66, 0,102,117,108,108,115, 99,114,101,
+101,110, 0,120,112,108, 97,121, 0,121,112,108, 97,121, 0,102,114,101,113,112,108, 97,121, 0, 97,116,116,114,105, 98, 0,114,
+116, 49, 0,115,116,101,114,101,111,109,111,100,101, 0,100,105,109,101,110,115,105,111,110,115,112,114,101,115,101,116, 0,109,
+ 97,120,105,109,115,105,122,101, 0,120,115, 99,104, 0,121,115, 99,104, 0,120,112, 97,114,116,115, 0,121,112, 97,114,116,115,
+ 0,119,105,110,112,111,115, 0,112,108, 97,110,101,115, 0,105,109,116,121,112,101, 0,115,117, 98,105,109,116,121,112,101, 0,
+113,117, 97,108,105,116,121, 0,114,112, 97,100, 0,114,112, 97,100, 49, 0,114,112, 97,100, 50, 0,115, 99,101,109,111,100,101,
+ 0,114,101,110,100,101,114,101,114, 0,111, 99,114,101,115, 0, 97,108,112,104, 97,109,111,100,101, 0,111,115, 97, 0,102,114,
+115, 95,115,101, 99, 0,101,100,103,101,105,110,116, 0,115, 97,102,101,116,121, 0, 98,111,114,100,101,114, 0,100,105,115,112,
+114,101, 99,116, 0,108, 97,121,101,114,115, 0, 97, 99,116,108, 97,121, 0,120, 97,115,112, 0,121, 97,115,112, 0,102,114,115,
+ 95,115,101, 99, 95, 98, 97,115,101, 0,103, 97,117,115,115, 0,112,111,115,116,109,117,108, 0,112,111,115,116,103, 97,109,109,
+ 97, 0,112,111,115,116,104,117,101, 0,112,111,115,116,115, 97,116, 0,100,105,116,104,101,114, 95,105,110,116,101,110,115,105,
+116,121, 0, 98, 97,107,101, 95,111,115, 97, 0, 98, 97,107,101, 95,102,105,108,116,101,114, 0, 98, 97,107,101, 95,109,111,100,
+101, 0, 98, 97,107,101, 95,102,108, 97,103, 0, 98, 97,107,101, 95,110,111,114,109, 97,108, 95,115,112, 97, 99,101, 0, 98,112,
+ 97,100, 0, 98, 97,107,101, 95,109, 97,120,100,105,115,116, 0, 98, 97,107,101, 95, 98,105, 97,115,100,105,115,116, 0, 98, 97,
+107,101, 95,112, 97,100, 0, 71, 73,113,117, 97,108,105,116,121, 0, 71, 73, 99, 97, 99,104,101, 0, 71, 73,109,101,116,104,111,
+100, 0, 71, 73,112,104,111,116,111,110,115, 0, 71, 73,100,105,114,101, 99,116, 0, 89, 70, 95, 65, 65, 0, 89, 70,101,120,112,
+111,114,116,120,109,108, 0, 89, 70, 95,110,111, 98,117,109,112, 0, 89, 70, 95, 99,108, 97,109,112,114,103, 98, 0,121,102,112,
+ 97,100, 49, 0, 71, 73,100,101,112,116,104, 0, 71, 73, 99, 97,117,115,100,101,112,116,104, 0, 71, 73,112,105,120,101,108,115,
+112,101,114,115, 97,109,112,108,101, 0, 71, 73,112,104,111,116,111,110, 99,111,117,110,116, 0, 71, 73,109,105,120,112,104,111,
+116,111,110,115, 0, 71, 73,112,104,111,116,111,110,114, 97,100,105,117,115, 0, 89, 70, 95,114, 97,121,100,101,112,116,104, 0,
+ 89, 70, 95, 65, 65,112, 97,115,115,101,115, 0, 89, 70, 95, 65, 65,115, 97,109,112,108,101,115, 0,121,102,112, 97,100, 50, 0,
+ 71, 73,115,104, 97,100,111,119,113,117, 97,108,105,116,121, 0, 71, 73,114,101,102,105,110,101,109,101,110,116, 0, 71, 73,112,
+111,119,101,114, 0, 71, 73,105,110,100,105,114,112,111,119,101,114, 0, 89, 70, 95,103, 97,109,109, 97, 0, 89, 70, 95,101,120,
+112,111,115,117,114,101, 0, 89, 70, 95,114, 97,121, 98,105, 97,115, 0, 89, 70, 95, 65, 65,112,105,120,101,108,115,105,122,101,
+ 0, 89, 70, 95, 65, 65,116,104,114,101,115,104,111,108,100, 0, 98, 97, 99,107, 98,117,102, 91, 49, 54, 48, 93, 0,112,105, 99,
+ 91, 49, 54, 48, 93, 0,115,116, 97,109,112, 0,115,116, 97,109,112, 95,102,111,110,116, 95,105,100, 0,115,116, 97,109,112, 95,
+117,100, 97,116, 97, 91, 49, 54, 48, 93, 0,102,103, 95,115,116, 97,109,112, 91, 52, 93, 0, 98,103, 95,115,116, 97,109,112, 91,
+ 52, 93, 0,115,105,109,112,108,105,102,121, 95,115,117, 98,115,117,114,102, 0,115,105,109,112,108,105,102,121, 95,115,104, 97,
+100,111,119,115, 97,109,112,108,101,115, 0,115,105,109,112,108,105,102,121, 95,112, 97,114,116,105, 99,108,101,115, 0,115,105,
+109,112,108,105,102,121, 95, 97,111,115,115,115, 0, 99,105,110,101,111,110,119,104,105,116,101, 0, 99,105,110,101,111,110, 98,
+108, 97, 99,107, 0, 99,105,110,101,111,110,103, 97,109,109, 97, 0,112, 97,114,116,105, 99,108,101, 95,112,101,114, 99, 0,115,
+117, 98,115,117,114,102, 95,109, 97,120, 0,115,104, 97,100, 98,117,102,115, 97,109,112,108,101, 95,109, 97,120, 0, 97,111, 95,
+101,114,114,111,114, 0, 99,111,108, 91, 51, 93, 0,102,114, 97,109,101, 0,110, 97,109,101, 91, 54, 52, 93, 0, 42, 98,114,117,
+115,104, 0,116,111,111,108, 0,115,116,101,112, 0,105,110,118,101,114,116, 0,116,111,116,114,101,107,101,121, 0,116,111,116,
+ 97,100,100,107,101,121, 0, 98,114,117,115,104,116,121,112,101, 0, 98,114,117,115,104, 91, 55, 93, 0,101,109,105,116,116,101,
+114,100,105,115,116, 0,100,114, 97,119, 95,116,105,109,101,100, 0,110, 97,109,101, 91, 51, 54, 93, 0,109, 97,116, 91, 51, 93,
+ 91, 51, 93, 0, 99,111,114,110,101,114,116,121,112,101, 0,101,100,105,116, 98,117,116,102,108, 97,103, 0,106,111,105,110,116,
+114,105,108,105,109,105,116, 0,100,101,103,114, 0,116,117,114,110, 0,101,120,116,114, 95,111,102,102,115, 0,100,111,117, 98,
+108,105,109,105,116, 0,115,101,103,109,101,110,116,115, 0,114,105,110,103,115, 0,118,101,114,116,105, 99,101,115, 0,117,110,
+119,114, 97,112,112,101,114, 0,117,118, 99, 97,108, 99, 95,114, 97,100,105,117,115, 0,117,118, 99, 97,108, 99, 95, 99,117, 98,
+101,115,105,122,101, 0,117,118, 99, 97,108, 99, 95,109, 97,112,100,105,114, 0,117,118, 99, 97,108, 99, 95,109, 97,112, 97,108,
+105,103,110, 0,117,118, 99, 97,108, 99, 95,102,108, 97,103, 0, 97,117,116,111,105,107, 95, 99,104, 97,105,110,108,101,110, 0,
+105,109, 97,112, 97,105,110,116, 0,112, 97,114,116,105, 99,108,101, 0,115,101,108,101, 99,116, 95,116,104,114,101,115,104, 0,
+ 99,108,101, 97,110, 95,116,104,114,101,115,104, 0,114,101,116,111,112,111, 95,109,111,100,101, 0,114,101,116,111,112,111, 95,
+112, 97,105,110,116, 95,116,111,111,108, 0,108,105,110,101, 95,100,105,118, 0,101,108,108,105,112,115,101, 95,100,105,118, 0,
+114,101,116,111,112,111, 95,104,111,116,115,112,111,116, 0,109,117,108,116,105,114,101,115, 95,115,117, 98,100,105,118, 95,116,
+121,112,101, 0,115,107,103,101,110, 95,114,101,115,111,108,117,116,105,111,110, 0,115,107,103,101,110, 95,116,104,114,101,115,
+104,111,108,100, 95,105,110,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,116,104,114,101,115,104,111,108,100, 95,101,120,
+116,101,114,110, 97,108, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,114, 97,116,105,111, 0,115,107,103,101,110, 95,
+108,101,110,103,116,104, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 97,110,103,108,101, 95,108,105,109,105,116, 0,115,
+107,103,101,110, 95, 99,111,114,114,101,108, 97,116,105,111,110, 95,108,105,109,105,116, 0,115,107,103,101,110, 95,115,121,109,
+109,101,116,114,121, 95,108,105,109,105,116, 0,115,107,103,101,110, 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,
+112,111,115,116,112,114,111, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 95,112, 97,115,115,101,115, 0,115,107,103,
+101,110, 95,115,117, 98,100,105,118,105,115,105,111,110,115, 91, 51, 93, 0,112, 97,100, 51, 91, 53, 93, 0,100,105,114, 0,118,
+105,101,119, 0, 42,115,101,115,115,105,111,110, 0, 42, 99,117,109, 97,112, 0,100,114, 97,119, 98,114,117,115,104, 0,115,109,
+111,111,116,104, 98,114,117,115,104, 0,112,105,110, 99,104, 98,114,117,115,104, 0,105,110,102,108, 97,116,101, 98,114,117,115,
+104, 0,103,114, 97, 98, 98,114,117,115,104, 0,108, 97,121,101,114, 98,114,117,115,104, 0,102,108, 97,116,116,101,110, 98,114,
+117,115,104, 0,112,105,118,111,116, 91, 51, 93, 0, 98,114,117,115,104, 95,116,121,112,101, 0,116,101,120,110,114, 0,116,101,
+120,114,101,112,116, 0,116,101,120,102, 97,100,101, 0,116,101,120,115,101,112, 0, 97,118,101,114, 97,103,105,110,103, 0,116,
+ 97, 98,108,101,116, 95,115,105,122,101, 0,116, 97, 98,108,101,116, 95,115,116,114,101,110,103,116,104, 0,115,121,109,109, 0,
+114, 97,107,101, 0, 97,120,105,115,108,111, 99,107, 0, 42, 99, 97,109,101,114, 97, 0, 42,119,111,114,108,100, 0, 42,115,101,
+116, 0, 98, 97,115,101, 0, 42, 98, 97,115, 97, 99,116, 0, 99,117,114,115,111,114, 91, 51, 93, 0,116,119, 99,101,110,116, 91,
+ 51, 93, 0,116,119,109,105,110, 91, 51, 93, 0,116,119,109, 97,120, 91, 51, 93, 0,101,100,105,116, 98,117,116,115,105,122,101,
+ 0,115,101,108,101, 99,116,109,111,100,101, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 0,112,114,111,112, 95,109,111,
+100,101, 0, 97,117,116,111,109,101,114,103,101, 0,112, 97,100, 53, 0,112, 97,100, 54, 0,112, 97,100, 55, 0, 42,101,100, 0,
+ 42,114, 97,100,105,111, 0,102,114, 97,109,105,110,103, 0, 42,116,111,111,108,115,101,116,116,105,110,103,115, 0, 97,117,100,
+105,111, 0,109, 97,114,107,101,114,115, 0,116,114, 97,110,115,102,111,114,109, 95,115,112, 97, 99,101,115, 0,106,117,109,112,
+102,114, 97,109,101, 0,115,110, 97,112, 95,102,108, 97,103, 0,115,110, 97,112, 95,116, 97,114,103,101,116, 0, 42,116,104,101,
+ 68, 97,103, 0,100, 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,102,108, 97,103,115, 0,115, 99,117,108,112,116,100, 97,
+116, 97, 0,122,111,111,109, 0, 98,108,101,110,100, 0,120,105,109, 0,121,105,109, 0,115,112, 97, 99,101,116,121,112,101, 0,
+ 98,108,111, 99,107,115, 99, 97,108,101, 0, 42, 97,114,101, 97, 0, 98,108,111, 99,107,104, 97,110,100,108,101,114, 91, 56, 93,
+ 0,118,105,101,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,
+115,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,105,110,118, 91, 52, 93, 91, 52, 93, 0,119,105,110,109, 97,116, 49,
+ 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116, 49, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52,
+ 93, 0,122,102, 97, 99, 0,112,101,114,115,112, 0, 42,111, 98, 95, 99,101,110,116,114,101, 0, 42, 98,103,112,105, 99, 0, 42,
+108,111, 99, 97,108,118,100, 0, 42,114,105, 0, 42,114,101,116,111,112,111, 95,118,105,101,119, 95,100, 97,116, 97, 0, 42,100,
+101,112,116,104,115, 0,111, 98, 95, 99,101,110,116,114,101, 95, 98,111,110,101, 91, 51, 50, 93, 0,108,111, 99, 97,108,118,105,
+101,119, 0,108, 97,121, 97, 99,116, 0,115, 99,101,110,101,108,111, 99,107, 0, 97,114,111,117,110,100, 0, 99, 97,109,122,111,
+111,109, 0,112,105,118,111,116, 95,108, 97,115,116, 0,103,114,105,100, 0,103,114,105,100,118,105,101,119, 0,112,105,120,115,
+105,122,101, 0,110,101, 97,114, 0,102, 97,114, 0, 99, 97,109,100,120, 0, 99, 97,109,100,121, 0,103,114,105,100,108,105,110,
+101,115, 0,118,105,101,119, 98,117,116, 0,103,114,105,100,102,108, 97,103, 0,109,111,100,101,115,101,108,101, 99,116, 0,116,
+119,116,121,112,101, 0,116,119,109,111,100,101, 0,116,119,102,108, 97,103, 0,116,119,100,114, 97,119,102,108, 97,103, 0,116,
+119,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,108,105,112, 91, 52, 93, 91, 52, 93, 0, 42, 99,108,105,112, 98, 98, 0, 97,102,
+116,101,114,100,114, 97,119, 0,122, 98,117,102, 0,120,114, 97,121, 0,102,108, 97,103, 50, 0,103,114,105,100,115,117, 98,100,
+105,118, 0,110,100,111,102,109,111,100,101, 0,110,100,111,102,102,105,108,116,101,114, 0, 42,112,114,111,112,101,114,116,105,
+101,115, 95,115,116,111,114, 97,103,101, 0,118,101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,110, 91, 50, 93, 0,
+109, 97,120, 91, 50, 93, 0,109,105,110,122,111,111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,108,108, 0,107,101,
+101,112,116,111,116, 0,107,101,101,112, 97,115,112,101, 99,116, 0,107,101,101,112,122,111,111,109, 0,111,108,100,119,105,110,
+120, 0,111,108,100,119,105,110,121, 0, 99,117,114,115,111,114, 91, 50, 93, 0,114,111,119, 98,117,116, 0,118, 50,100, 0, 42,
+101,100,105,116,105,112,111, 0,105,112,111,107,101,121, 0, 97, 99,116,110, 97,109,101, 91, 51, 50, 93, 0, 99,111,110,115,116,
+110, 97,109,101, 91, 51, 50, 93, 0, 98,111,110,101,110, 97,109,101, 91, 51, 50, 93, 0,116,111,116,105,112,111, 0,112,105,110,
+ 0, 98,117,116,111,102,115, 0, 99,104, 97,110,110,101,108, 0,108,111, 99,107, 0,109,101,100,105, 97,110, 91, 51, 93, 0, 99,
+117,114,115,101,110,115, 0, 99,117,114, 97, 99,116, 0, 97,108,105,103,110, 0,116, 97, 98,111, 0,109, 97,105,110, 98, 0,109,
+ 97,105,110, 98,111, 0, 42,108,111, 99,107,112,111,105,110, 0,116,101,120,102,114,111,109, 0,115,104,111,119,103,114,111,117,
+112, 0,109,111,100,101,108,116,121,112,101, 0,115, 99,114,105,112,116, 98,108,111, 99,107, 0,114,101, 95, 97,108,105,103,110,
+ 0,111,108,100,107,101,121,112,114,101,115,115, 0,116, 97, 98, 91, 55, 93, 0, 99,104, 97,110,115,104,111,119,110, 0,122,101,
+ 98,114, 97, 0, 42,102,105,108,101,108,105,115,116, 0,116,111,116,102,105,108,101, 0,116,105,116,108,101, 91, 50, 52, 93, 0,
+100,105,114, 91, 50, 52, 48, 93, 0,102,105,108,101, 91, 56, 48, 93, 0,111,102,115, 0,115,111,114,116, 0,109, 97,120,110, 97,
+109,101,108,101,110, 0, 99,111,108,108,117,109,115, 0,102, 95,102,112, 0,102,112, 95,115,116,114, 91, 56, 93, 0, 42,108,105,
+ 98,102,105,108,101,100, 97,116, 97, 0,114,101,116,118, 97,108, 0,109,101,110,117, 0, 97, 99,116, 0, 40, 42,114,101,116,117,
+114,110,102,117,110, 99, 41, 40, 41, 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 95,101,118,101,110,116, 41, 40, 41, 0,
+ 40, 42,114,101,116,117,114,110,102,117,110, 99, 95, 97,114,103,115, 41, 40, 41, 0, 42, 97,114,103, 49, 0, 42, 97,114,103, 50,
+ 0, 42,109,101,110,117,112, 0, 42,112,117,112,109,101,110,117, 0,111,111,112,115, 0,118,105,115,105,102,108, 97,103, 0,116,
+114,101,101, 0, 42,116,114,101,101,115,116,111,114,101, 0,115,101, 97,114, 99,104, 95,115,116,114,105,110,103, 91, 51, 50, 93,
+ 0,115,101, 97,114, 99,104, 95,116,115,101, 0,115,101, 97,114, 99,104, 95,102,108, 97,103,115, 0,100,111, 95, 0,111,117,116,
+108,105,110,101,118,105,115, 0,115,116,111,114,101,102,108, 97,103, 0,100,101,112,115, 95,102,108, 97,103,115, 0,105,109, 97,
+110,114, 0, 99,117,114,116,105,108,101, 0,105,109,116,121,112,101,110,114, 0,100,116, 95,117,118, 0,115,116,105, 99,107,121,
+ 0,100,116, 95,117,118,115,116,114,101,116, 99,104, 0,112, 97,100, 91, 53, 93, 0, 99,101,110,116,120, 0, 99,101,110,116,121,
+ 0, 97,117,116,111,115,110, 97,112, 0, 42,116,101,120,116, 0,116,111,112, 0,118,105,101,119,108,105,110,101,115, 0,102,111,
+110,116, 95,105,100, 0,108,104,101,105,103,104,116, 0,108,101,102,116, 0,115,104,111,119,108,105,110,101,110,114,115, 0,116,
+ 97, 98,110,117,109, 98,101,114, 0, 99,117,114,114,116, 97, 98, 95,115,101,116, 0,115,104,111,119,115,121,110,116, 97,120, 0,
+117,110,117,115,101,100, 95,112, 97,100,100, 0,112,105,120, 95,112,101,114, 95,108,105,110,101, 0,116,120,116,115, 99,114,111,
+108,108, 0,116,120,116, 98, 97,114, 0, 42,112,121, 95,100,114, 97,119, 0, 42,112,121, 95,101,118,101,110,116, 0, 42,112,121,
+ 95, 98,117,116,116,111,110, 0, 42,112,121, 95, 98,114,111,119,115,101,114, 99, 97,108,108, 98, 97, 99,107, 0, 42,112,121, 95,
+103,108,111, 98, 97,108,100,105, 99,116, 0,108, 97,115,116,115,112, 97, 99,101, 0,115, 99,114,105,112,116,110, 97,109,101, 91,
+ 50, 53, 54, 93, 0,115, 99,114,105,112,116, 97,114,103, 91, 50, 53, 54, 93, 0, 42,115, 99,114,105,112,116, 0, 42, 98,117,116,
+ 95,114,101,102,115, 0,114,101,100,114, 97,119,115, 0, 42,105,100, 0, 97,115,112,101, 99,116, 0, 42, 99,117,114,102,111,110,
+116, 0, 42,101,100,105,116,116,114,101,101, 0,116,114,101,101,116,121,112,101, 0, 42,102,105,108,101,115, 0, 97, 99,116,105,
+118,101, 95,102,105,108,101, 0,110,117,109,116,105,108,101,115,120, 0,110,117,109,116,105,108,101,115,121, 0,115,101,108,115,
+116, 97,116,101, 0,118,105,101,119,114,101, 99,116, 0, 98,111,111,107,109, 97,114,107,114,101, 99,116, 0,115, 99,114,111,108,
+108,112,111,115, 0,115, 99,114,111,108,108,104,101,105,103,104,116, 0,115, 99,114,111,108,108, 97,114,101, 97, 0, 97, 99,116,
+105,118,101, 95, 98,111,111,107,109, 97,114,107, 0,112,114,118, 95,119, 0,112,114,118, 95,104, 0, 42,105,109,103, 0,111,117,
116,108,105,110,101, 91, 52, 93, 0,110,101,117,116,114, 97,108, 91, 52, 93, 0, 97, 99,116,105,111,110, 91, 52, 93, 0,115,101,
116,116,105,110,103, 91, 52, 93, 0,115,101,116,116,105,110,103, 49, 91, 52, 93, 0,115,101,116,116,105,110,103, 50, 91, 52, 93,
0,110,117,109, 91, 52, 93, 0,116,101,120,116,102,105,101,108,100, 91, 52, 93, 0,116,101,120,116,102,105,101,108,100, 95,104,
105, 91, 52, 93, 0,112,111,112,117,112, 91, 52, 93, 0,116,101,120,116, 91, 52, 93, 0,116,101,120,116, 95,104,105, 91, 52, 93,
0,109,101,110,117, 95, 98, 97, 99,107, 91, 52, 93, 0,109,101,110,117, 95,105,116,101,109, 91, 52, 93, 0,109,101,110,117, 95,
104,105,108,105,116,101, 91, 52, 93, 0,109,101,110,117, 95,116,101,120,116, 91, 52, 93, 0,109,101,110,117, 95,116,101,120,116,
- 95,104,105, 91, 52, 93, 0, 98,117,116, 95,100,114, 97,119,116,121,112,101, 0,112, 97,100, 49, 91, 51, 93, 0, 98, 97, 99,107,
- 91, 52, 93, 0,104,101, 97,100,101,114, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,115,104, 97,100,101, 49, 91, 52, 93,
- 0,115,104, 97,100,101, 50, 91, 52, 93, 0,104,105,108,105,116,101, 91, 52, 93, 0,103,114,105,100, 91, 52, 93, 0,119,105,114,
-101, 91, 52, 93, 0,115,101,108,101, 99,116, 91, 52, 93, 0,108, 97,109,112, 91, 52, 93, 0, 97, 99,116,105,118,101, 91, 52, 93,
- 0,116,114, 97,110,115,102,111,114,109, 91, 52, 93, 0,118,101,114,116,101,120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,
-101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 91, 52, 93, 0,101,100,103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,
-101,100,103,101, 95,115,101, 97,109, 91, 52, 93, 0,101,100,103,101, 95,102, 97, 99,101,115,101,108, 91, 52, 93, 0,102, 97, 99,
-101, 91, 52, 93, 0,102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,102, 97, 99,101, 95,100,111,116, 91, 52, 93, 0,
-110,111,114,109, 97,108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,105,100, 91, 52, 93, 0, 98,111,110,101, 95,112,111,115,
-101, 91, 52, 93, 0,115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,112, 95,115,101,108,101, 99,116, 91, 52, 93, 0,118,101,
-114,116,101,120, 95,115,105,122,101, 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0, 98,112, 97,100, 91, 50, 93, 0,115,
-121,110,116, 97,120,108, 91, 52, 93, 0,115,121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98, 91, 52, 93, 0,
-115,121,110,116, 97,120,118, 91, 52, 93, 0,115,121,110,116, 97,120, 99, 91, 52, 93, 0,116,117,105, 0,116, 98,117,116,115, 0,
-116,118, 51,100, 0,116,102,105,108,101, 0,116,105,112,111, 0,116,105,110,102,111, 0,116,115,110,100, 0,116, 97, 99,116, 0,
-116,110,108, 97, 0,116,115,101,113, 0,116,105,109, 97, 0,116,105,109, 97,115,101,108, 0,116,101,120,116, 0,116,111,111,112,
-115, 0,116,116,105,109,101, 0,115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,101,116,105,109,101,
- 0,116,101,109,112,100,105,114, 91, 49, 54, 48, 93, 0,102,111,110,116,100,105,114, 91, 49, 54, 48, 93, 0,114,101,110,100,101,
-114,100,105,114, 91, 49, 54, 48, 93, 0,116,101,120,116,117,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,116,101,120,100,
-105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,115,101,113,100,105,114, 91, 49, 54, 48, 93, 0,112,121,116,104,111,110,100,105,
-114, 91, 49, 54, 48, 93, 0,115,111,117,110,100,100,105,114, 91, 49, 54, 48, 93, 0,121,102,101,120,112,111,114,116,100,105,114,
- 91, 49, 54, 48, 93, 0,118,101,114,115,105,111,110,115, 0,118,114,109,108,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103,
-115, 0,119,104,101,101,108,108,105,110,101,115, 99,114,111,108,108, 0,117,105,102,108, 97,103, 0,108, 97,110,103,117, 97,103,
-101, 0,117,115,101,114,112,114,101,102, 0,118,105,101,119,122,111,111,109, 0, 99,111,110,115,111,108,101, 95, 98,117,102,102,
-101,114, 0, 99,111,110,115,111,108,101, 95,111,117,116, 0,109,105,120, 98,117,102,115,105,122,101, 0,102,111,110,116,115,105,
-122,101, 0,101,110, 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,115, 0,109,101,110,117,116,104,114,101,115,104,
-111,108,100, 49, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,102,111,110,116,110, 97,109,101, 91, 50, 53, 54,
- 93, 0,116,104,101,109,101,115, 0,117,110,100,111,115,116,101,112,115, 0, 99,117,114,115,115,105,122,101, 0,116, 98, 95,108,
-101,102,116,109,111,117,115,101, 0,116, 98, 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,103,104,116, 91, 51, 93, 0,
-116,119, 95,104,111,116,115,112,111,116, 0,116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,100,108,101,115,105,122,101,
- 0,116,119, 95,115,105,122,101, 0,116,101,120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,108,108,101, 99,116,114, 97,
-116,101, 0,111, 98, 99,101,110,116,101,114, 95,100,105, 97, 0,118,101,114,116, 98, 97,115,101, 0,101,100,103,101, 98, 97,115,
-101, 0, 97,114,101, 97, 98, 97,115,101, 0, 42,115, 99,101,110,101, 0,101,110,100,120, 0,101,110,100,121, 0,115,105,122,101,
-120, 0,115,105,122,101,121, 0,115, 99,101,110,101,110,114, 0,115, 99,114,101,101,110,110,114, 0,102,117,108,108, 0,109, 97,
-105,110,119,105,110, 0,119,105,110, 97,107,116, 0,104, 97,110,100,108,101,114, 91, 56, 93, 0, 42,110,101,119,118, 0,118,101,
- 99, 0, 42,118, 49, 0, 42,118, 50, 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52, 93, 0,116, 97, 98,110, 97,109,101, 91,
- 54, 52, 93, 0,111,102,115,120, 0,111,102,115,121, 0, 99,111,110,116,114,111,108, 0,111,108,100, 95,111,102,115,120, 0,111,
-108,100, 95,111,102,115,121, 0,115,111,114,116, 99,111,117,110,116,101,114, 0, 42,112, 97,110,101,108,116, 97, 98, 0, 42,118,
- 51, 0, 42,118, 52, 0, 42,102,117,108,108, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93, 0,104,101, 97,100,114, 99,116,
- 0,119,105,110,114, 99,116, 0,104,101, 97,100,119,105,110, 0,119,105,110, 0,104,101, 97,100,101,114,116,121,112,101, 0, 98,
-117,116,115,112, 97, 99,101,116,121,112,101, 0,119,105,110,120, 0,119,105,110,121, 0,104,101, 97,100, 95,115,119, 97,112, 0,
-104,101, 97,100, 95,101,113,117, 97,108, 0,119,105,110, 95,115,119, 97,112, 0,119,105,110, 95,101,113,117, 97,108, 0,104,101,
- 97,100, 98,117,116,108,101,110, 0,104,101, 97,100, 98,117,116,111,102,115, 0, 99,117,114,115,111,114, 0,115,112, 97, 99,101,
-100, 97,116, 97, 0,117,105, 98,108,111, 99,107,115, 0,112, 97,110,101,108,115, 0, 42, 99,117,114,115, 99,114,101,101,110, 0,
- 42, 99,117,114,115, 99,101,110,101, 0,100,105,115,112,108, 97,121,109,111,100,101, 0,102,105,108,101,102,108, 97,103,115, 0,
-103,108,111, 98, 97,108,102, 0,110, 97,109,101, 91, 56, 48, 93, 0, 42,115,101, 49, 0, 42,115,101, 50, 0, 42,115,101, 51, 0,
-110,114, 0,100,111,110,101, 0, 42,115,116,114,105,112,100, 97,116, 97, 0,111,114,120, 0,111,114,121, 0, 42,110,101,119,115,
-101,113, 0,115,116, 97,114,116,111,102,115, 0,101,110,100,111,102,115, 0,115,116, 97,114,116,115,116,105,108,108, 0,101,110,
-100,115,116,105,108,108, 0,109, 97, 99,104,105,110,101, 0,115,116, 97,114,116,100,105,115,112, 0,101,110,100,100,105,115,112,
- 0,109,117,108, 0,104, 97,110,100,115,105,122,101, 0, 42,115,116,114,105,112, 0, 42, 99,117,114,101,108,101,109, 0,102, 97,
- 99,102, 48, 0,102, 97, 99,102, 49, 0, 42,115,101,113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113, 51, 0,115,101,113, 98,
- 97,115,101, 0, 42,115,111,117,110,100, 0,108,101,118,101,108, 0,112, 97,110, 0, 99,117,114,112,111,115, 0,115,116,114,111,
- 98,101, 0, 42,101,102,102,101, 99,116,100, 97,116, 97, 0, 42,111,108,100, 98, 97,115,101,112, 0, 42,112, 97,114,115,101,113,
- 0, 42,115,101,113, 98, 97,115,101,112, 0,109,101,116, 97,115,116, 97, 99,107, 0,101,100,103,101, 87,105,100,116,104, 0, 97,
-110,103,108,101, 0,102,111,114,119, 97,114,100, 0,119,105,112,101,116,121,112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,
-109,112, 0,102, 66,111,111,115,116, 0,100, 68,105,115,116, 0,100, 81,117, 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112,
- 0, 98,117,116,116,121,112,101, 0,117,115,101,114,106,105,116, 0,115,116, 97, 0,101,110,100, 0,116,111,116,112, 97,114,116,
- 0,110,111,114,109,102, 97, 99, 0,111, 98,102, 97, 99, 0,114, 97,110,100,102, 97, 99, 0,116,101,120,102, 97, 99, 0,114, 97,
-110,100,108,105,102,101, 0,102,111,114, 99,101, 91, 51, 93, 0,118,101, 99,116,115,105,122,101, 0,100,101,102,118,101, 99, 91,
- 51, 93, 0,109,117,108,116, 91, 52, 93, 0,108,105,102,101, 91, 52, 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91,
- 52, 93, 0,116,101,120,109, 97,112, 0, 99,117,114,109,117,108,116, 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,
-116, 0,116,105,109,101,116,101,120, 0,115,112,101,101,100,116,101,120, 0,102,108, 97,103, 50, 0,102,108, 97,103, 50,110,101,
-103, 0,118,101,114,116,103,114,111,117,112, 95,118, 0,118,103,114,111,117,112,110, 97,109,101, 91, 51, 50, 93, 0,118,103,114,
-111,117,112,110, 97,109,101, 95,118, 91, 51, 50, 93, 0, 42,107,101,121,115, 0,109,105,110,102, 97, 99, 0,117,115,101,100, 0,
- 42,105,100, 0,117,115,101,100,101,108,101,109, 0,100,120, 0,100,121, 0,108,105,110,107, 0,111,116,121,112,101, 0,100, 97,
-116, 97, 0,111,108,100, 0, 42,112,111,105,110, 0, 42,111,108,100,112,111,105,110, 0,114,101,115,101,116,100,105,115,116, 0,
-108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,117, 97,108, 0,113,117, 97,108, 50, 0,116, 97,114,103,101,
-116, 78, 97,109,101, 91, 51, 50, 93, 0,116,111,103,103,108,101, 78, 97,109,101, 91, 51, 50, 93, 0,118, 97,108,117,101, 91, 51,
- 50, 93, 0,109, 97,120,118, 97,108,117,101, 91, 51, 50, 93, 0,109, 97,116,101,114,105, 97,108, 78, 97,109,101, 91, 51, 50, 93,
- 0,100, 97,109,112,116,105,109,101,114, 0,100,101,108, 97,121, 0,112,114,111,112,110, 97,109,101, 91, 51, 50, 93, 0,109, 97,
-116,110, 97,109,101, 91, 51, 50, 93, 0, 97,120,105,115,102,108, 97,103, 0, 42,102,114,111,109, 79, 98,106,101, 99,116, 0,115,
-117, 98,106,101, 99,116, 91, 51, 50, 93, 0, 98,111,100,121, 91, 51, 50, 93, 0,112,117,108,115,101, 0,102,114,101,113, 0,116,
-111,116,108,105,110,107,115, 0, 42, 42,108,105,110,107,115, 0,105,110,118,101,114,116, 0,102,114,101,113, 50, 0, 97,120,105,
-115,102, 0, 98,117,116,116,111,110, 0, 98,117,116,116,111,110,102, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,105,
-115,105,111,110, 0,115,116,114, 91, 49, 50, 56, 93, 0, 42,109,121,110,101,119, 0,105,110,112,117,116,115, 0,116,111,116,115,
-108,105,110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108, 0,118, 97,108,111, 0,116,105,109,101, 0, 42, 97, 99,
-116, 0, 98,108,101,110,100,105,110, 0,112,114,105,111,114,105,116,121, 0,115,116,114,105,100,101,108,101,110,103,116,104, 0,
-115,116,114,105,100,101, 97,120,105,115, 0,114,101,115,101,114,118,101,100, 51, 0,115,110,100,110,114, 0,109, 97,107,101, 99,
-111,112,121, 0, 99,111,112,121,109, 97,100,101, 0,112, 97,100, 91, 49, 93, 0,116,114, 97, 99,107, 0,118,111,108,117,109,101,
- 0, 42,109,101, 0,108,105,110, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,108,102,108, 97,103, 0,102,111,
-114, 99,101,108,111, 99, 91, 51, 93, 0,102,111,114, 99,101,114,111,116, 91, 51, 93, 0,108,105,110,101, 97,114,118,101,108,111,
- 99,105,116,121, 91, 51, 93, 0, 97,110,103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,100,100,101,100,
-108,105,110,101, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,111,116,104,101,114,112, 97,100, 91, 52, 93, 0,
- 98,117,116,115,116, 97, 0, 98,117,116,101,110,100, 0,109,105,110, 0,102, 97, 99, 0,118,105,115,105,102, 97, 99, 0,115,108,
-111,119, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109, 97,120,108,111, 99, 91, 51, 93, 0,109,105,110,114,111,116, 91, 51, 93,
- 0,109, 97,120,114,111,116, 91, 51, 93, 0,100,105,115,116,114,105, 98,117,116,105,111,110, 0,105,110,116, 95, 97,114,103, 95,
- 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,103, 95, 49, 0,102,108,111, 97,116, 95, 97,114,
-103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,109,101, 91, 51, 50, 93, 0, 42,116,111, 79, 98,106,101, 99,116, 0, 98,111,100,
-121, 84,121,112,101, 0,102,105,108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,111, 97,100, 97,110,105,110, 97,109,101, 91, 54,
- 52, 93, 0,103,111, 0, 97, 99, 99,101,108,108,101,114, 97,116,105,111,110, 0,109, 97,120,115,112,101,101,100, 0,109, 97,120,
-114,111,116,115,112,101,101,100, 0,109, 97,120,116,105,108,116,115,112,101,101,100, 0,114,111,116,100, 97,109,112, 0,116,105,
-108,116,100, 97,109,112, 0,115,112,101,101,100,100, 97,109,112, 0, 42,115, 97,109,112,108,101, 0, 42,115,116,114,101, 97,109,
- 0, 42,110,101,119,112, 97, 99,107,101,100,102,105,108,101, 0, 42,115,110,100, 95,115,111,117,110,100, 0,112, 97,110,110,105,
-110,103, 0, 97,116,116,101,110,117, 97,116,105,111,110, 0,112,105,116, 99,104, 0,109,105,110, 95,103, 97,105,110, 0,109, 97,
-120, 95,103, 97,105,110, 0,100,105,115,116, 97,110, 99,101, 0,115,116,114,101, 97,109,108,101,110, 0,108,111,111,112,115,116,
- 97,114,116, 0,108,111,111,112,101,110,100, 0, 99,104, 97,110,110,101,108,115, 0,104,105,103,104,112,114,105,111, 0,112, 97,
-100, 91, 49, 48, 93, 0,103, 97,105,110, 0,100,111,112,112,108,101,114,102, 97, 99,116,111,114, 0,100,111,112,112,108,101,114,
-118,101,108,111, 99,105,116,121, 0,110,117,109,115,111,117,110,100,115, 98,108,101,110,100,101,114, 0,110,117,109,115,111,117,
-110,100,115,103, 97,109,101,101,110,103,105,110,101, 0, 42,103,107,101,121, 0,112, 97,100,102, 0,111,107,101,121, 0,103,111,
- 98,106,101, 99,116, 0,103,107,101,121, 0, 42, 97, 99,116,105,118,101, 0, 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,
-108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108, 91, 51, 93, 0, 98,111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93,
- 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,114,109, 95,116, 97,105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116,
- 91, 52, 93, 91, 52, 93, 0,120,119,105,100,116,104, 0,122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50,
- 0,114, 97,100, 95,104,101, 97,100, 0,114, 97,100, 95,116, 97,105,108, 0, 98,111,110,101, 99,108, 97,115,115, 0, 98,111,110,
-101, 98, 97,115,101, 0, 99,104, 97,105,110, 98, 97,115,101, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,115,105,122,
-101, 0, 99,111,110,115,116,102,108, 97,103, 0,105,107,102,108, 97,103, 0, 42, 98,111,110,101, 0, 42, 99,104,105,108,100, 0,
-105,107,116,114,101,101, 0, 42, 98, 95, 98,111,110,101, 95,109, 97,116,115, 0, 99,104, 97,110, 95,109, 97,116, 91, 52, 93, 91,
- 52, 93, 0,112,111,115,101, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,104,101, 97,100, 91, 51, 93, 0,112,
-111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,108,105,109,105,116,109,105,110, 91, 51, 93, 0,108,105,109,105,116,109, 97,120,
- 91, 51, 93, 0,115,116,105,102,102,110,101,115,115, 91, 51, 93, 0,105,107,115,116,114,101,116, 99,104, 0, 99,104, 97,110, 98,
- 97,115,101, 0,115,116,114,105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 97, 99,116,110,114, 0,116,105,109,101,115,
-108,105,100,101, 0,110, 97,109,101, 91, 51, 48, 93, 0,101,110,102,111,114, 99,101, 0, 42,116, 97,114, 0,105,116,101,114, 97,
-116,105,111,110,115, 0,114,111,111,116, 98,111,110,101, 0,115,117, 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,111,114,105,
-101,110,116,119,101,105,103,104,116, 0,103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,109,105,110,109, 97,120,102,108,
- 97,103, 0,115,116,105, 99,107,121, 0,115,116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51, 93, 0,108,111, 99, 97,108, 0,108,
-111, 99,107,102,108, 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,111,102,102,115,101,116, 91, 51, 93, 0,122,109, 97,
-120, 0,118,111,108,109,111,100,101, 0,112,108, 97,110,101, 0,111,114,103,108,101,110,103,116,104, 0, 98,117,108,103,101, 0,
-115,116,114,105,100,101, 95, 97,120,105,115, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,101,110,100, 0,115,116,114,105,
-100,101,108,101,110, 0,114,101,112,101, 97,116, 0, 98,108,101,110,100,111,117,116, 0,115,116,114,105,100,101, 99,104, 97,110,
-110,101,108, 91, 51, 50, 93, 0, 84, 89, 80, 69,219, 0, 0, 0, 99,104, 97,114, 0,117, 99,104, 97,114, 0,115,104,111,114,116,
+ 95,104,105, 91, 52, 93, 0, 98,117,116, 95,100,114, 97,119,116,121,112,101, 0,105, 99,111,110,102,105,108,101, 91, 56, 48, 93,
+ 0, 98, 97, 99,107, 91, 52, 93, 0,104,101, 97,100,101,114, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,115,104, 97,100,
+101, 49, 91, 52, 93, 0,115,104, 97,100,101, 50, 91, 52, 93, 0,104,105,108,105,116,101, 91, 52, 93, 0,103,114,105,100, 91, 52,
+ 93, 0,119,105,114,101, 91, 52, 93, 0,115,101,108,101, 99,116, 91, 52, 93, 0,108, 97,109,112, 91, 52, 93, 0, 97, 99,116,105,
+118,101, 91, 52, 93, 0,103,114,111,117,112, 91, 52, 93, 0,103,114,111,117,112, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,116,
+114, 97,110,115,102,111,114,109, 91, 52, 93, 0,118,101,114,116,101,120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,101,108,
+101, 99,116, 91, 52, 93, 0,101,100,103,101, 91, 52, 93, 0,101,100,103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,
+103,101, 95,115,101, 97,109, 91, 52, 93, 0,101,100,103,101, 95,115,104, 97,114,112, 91, 52, 93, 0,101,100,103,101, 95,102, 97,
+ 99,101,115,101,108, 91, 52, 93, 0,102, 97, 99,101, 91, 52, 93, 0,102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,
+102, 97, 99,101, 95,100,111,116, 91, 52, 93, 0,110,111,114,109, 97,108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,105,100,
+ 91, 52, 93, 0, 98,111,110,101, 95,112,111,115,101, 91, 52, 93, 0,115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,112, 95,
+115,101,108,101, 99,116, 91, 52, 93, 0, 99,102,114, 97,109,101, 91, 52, 93, 0,112, 97,100, 91, 52, 93, 0,118,101,114,116,101,
+120, 95,115,105,122,101, 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0, 98,112, 97,100, 91, 50, 93, 0,115,121,110,116,
+ 97,120,108, 91, 52, 93, 0,115,121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98, 91, 52, 93, 0,115,121,110,
+116, 97,120,118, 91, 52, 93, 0,115,121,110,116, 97,120, 99, 91, 52, 93, 0,109,111,118,105,101, 91, 52, 93, 0,105,109, 97,103,
+101, 91, 52, 93, 0,115, 99,101,110,101, 91, 52, 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,102,101, 99,116, 91, 52, 93,
+ 0,112,108,117,103,105,110, 91, 52, 93, 0,116,114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,109,101,116, 97, 91, 52, 93,
+ 0,101,100,105,116,109,101,115,104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,115,111,108,105,100, 91, 52, 93, 0,116,117,105,
+ 0,116, 98,117,116,115, 0,116,118, 51,100, 0,116,102,105,108,101, 0,116,105,112,111, 0,116,105,110,102,111, 0,116,115,110,
+100, 0,116, 97, 99,116, 0,116,110,108, 97, 0,116,115,101,113, 0,116,105,109, 97, 0,116,105,109, 97,115,101,108, 0,116,101,
+120,116, 0,116,111,111,112,115, 0,116,116,105,109,101, 0,116,110,111,100,101, 0,116, 97,114,109, 91, 50, 48, 93, 0, 98,112,
+ 97,100, 91, 52, 93, 0, 98,112, 97,100, 49, 91, 52, 93, 0,115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115,
+ 97,118,101,116,105,109,101, 0,116,101,109,112,100,105,114, 91, 49, 54, 48, 93, 0,102,111,110,116,100,105,114, 91, 49, 54, 48,
+ 93, 0,114,101,110,100,101,114,100,105,114, 91, 49, 54, 48, 93, 0,116,101,120,116,117,100,105,114, 91, 49, 54, 48, 93, 0,112,
+108,117,103,116,101,120,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,115,101,113,100,105,114, 91, 49, 54, 48, 93, 0,112,
+121,116,104,111,110,100,105,114, 91, 49, 54, 48, 93, 0,115,111,117,110,100,100,105,114, 91, 49, 54, 48, 93, 0,121,102,101,120,
+112,111,114,116,100,105,114, 91, 49, 54, 48, 93, 0,118,101,114,115,105,111,110,115, 0,118,114,109,108,102,108, 97,103, 0,103,
+ 97,109,101,102,108, 97,103,115, 0,119,104,101,101,108,108,105,110,101,115, 99,114,111,108,108, 0,117,105,102,108, 97,103, 0,
+108, 97,110,103,117, 97,103,101, 0,117,115,101,114,112,114,101,102, 0,118,105,101,119,122,111,111,109, 0, 99,111,110,115,111,
+108,101, 95, 98,117,102,102,101,114, 0, 99,111,110,115,111,108,101, 95,111,117,116, 0,109,105,120, 98,117,102,115,105,122,101,
+ 0,102,111,110,116,115,105,122,101, 0,101,110, 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,115, 0,109,101,110,
+117,116,104,114,101,115,104,111,108,100, 49, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,102,111,110,116,110,
+ 97,109,101, 91, 50, 53, 54, 93, 0,116,104,101,109,101,115, 0,117,110,100,111,115,116,101,112,115, 0, 99,117,114,115,115,105,
+122,101, 0,116, 98, 95,108,101,102,116,109,111,117,115,101, 0,116, 98, 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,
+103,104,116, 91, 51, 93, 0,116,119, 95,104,111,116,115,112,111,116, 0,116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,
+100,108,101,115,105,122,101, 0,116,119, 95,115,105,122,101, 0,116,101,120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,
+108,108,101, 99,116,114, 97,116,101, 0,109,101,109, 99, 97, 99,104,101,108,105,109,105,116, 0,112,114,101,102,101,116, 99,104,
+102,114, 97,109,101,115, 0,102,114, 97,109,101,115,101,114,118,101,114,112,111,114,116, 0,112, 97,100, 95,114,111,116, 95, 97,
+110,103,108,101, 0,111, 98, 99,101,110,116,101,114, 95,100,105, 97, 0,114,118,105,115,105,122,101, 0,114,118,105, 98,114,105,
+103,104,116, 0,114,101, 99,101,110,116, 95,102,105,108,101,115, 0,115,109,111,111,116,104, 95,118,105,101,119,116,120, 0,103,
+108,114,101,115,108,105,109,105,116, 0,110,100,111,102, 95,112, 97,110, 0,110,100,111,102, 95,114,111,116, 97,116,101, 0,112,
+ 97,100,115, 91, 50, 93, 0,112, 97,100, 91, 56, 93, 0,118,101,114,115,101,109, 97,115,116,101,114, 91, 49, 54, 48, 93, 0,118,
+101,114,115,101,117,115,101,114, 91, 49, 54, 48, 93, 0,103,108, 97,108,112,104, 97, 99,108,105,112, 0, 97,117,116,111,107,101,
+121, 95,109,111,100,101, 0, 97,117,116,111,107,101,121, 95,102,108, 97,103, 0, 99,111, 98, 97, 95,119,101,105,103,104,116, 0,
+118,101,114,116, 98, 97,115,101, 0,101,100,103,101, 98, 97,115,101, 0, 97,114,101, 97, 98, 97,115,101, 0, 42,115, 99,101,110,
+101, 0,101,110,100,120, 0,101,110,100,121, 0,115,105,122,101,120, 0,115,105,122,101,121, 0,115, 99,101,110,101,110,114, 0,
+115, 99,114,101,101,110,110,114, 0,102,117,108,108, 0,109, 97,105,110,119,105,110, 0,119,105,110, 97,107,116, 0,104, 97,110,
+100,108,101,114, 91, 56, 93, 0, 42,110,101,119,118, 0,118,101, 99, 0, 42,118, 49, 0, 42,118, 50, 0,112, 97,110,101,108,110,
+ 97,109,101, 91, 54, 52, 93, 0,116, 97, 98,110, 97,109,101, 91, 54, 52, 93, 0,100,114, 97,119,110, 97,109,101, 91, 54, 52, 93,
+ 0,111,102,115,120, 0,111,102,115,121, 0, 99,111,110,116,114,111,108, 0,115,110, 97,112, 0,111,108,100, 95,111,102,115,120,
+ 0,111,108,100, 95,111,102,115,121, 0,115,111,114,116, 99,111,117,110,116,101,114, 0, 42,112, 97,110,101,108,116, 97, 98, 0,
+ 42,118, 51, 0, 42,118, 52, 0, 42,102,117,108,108, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93, 0,104,101, 97,100,114,
+ 99,116, 0,119,105,110,114, 99,116, 0,104,101, 97,100,119,105,110, 0,119,105,110, 0,104,101, 97,100,101,114,116,121,112,101,
+ 0, 98,117,116,115,112, 97, 99,101,116,121,112,101, 0,119,105,110,120, 0,119,105,110,121, 0,104,101, 97,100, 95,115,119, 97,
+112, 0,104,101, 97,100, 95,101,113,117, 97,108, 0,119,105,110, 95,115,119, 97,112, 0,119,105,110, 95,101,113,117, 97,108, 0,
+104,101, 97,100, 98,117,116,108,101,110, 0,104,101, 97,100, 98,117,116,111,102,115, 0, 99,117,114,115,111,114, 0,115,112, 97,
+ 99,101,100, 97,116, 97, 0,117,105, 98,108,111, 99,107,115, 0,112, 97,110,101,108,115, 0,115,117, 98,118,115,116,114, 91, 52,
+ 93, 0,115,117, 98,118,101,114,115,105,111,110, 0,112, 97,100,115, 0,109,105,110,118,101,114,115,105,111,110, 0,109,105,110,
+115,117, 98,118,101,114,115,105,111,110, 0,100,105,115,112,108, 97,121,109,111,100,101, 0, 42, 99,117,114,115, 99,114,101,101,
+110, 0, 42, 99,117,114,115, 99,101,110,101, 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,108,102, 0,110, 97,
+109,101, 91, 56, 48, 93, 0, 42,105, 98,117,102, 0, 42,105, 98,117,102, 95, 99,111,109,112, 0, 42,115,101, 49, 0, 42,115,101,
+ 50, 0, 42,115,101, 51, 0,110,114, 0, 98,111,116,116,111,109, 0,114,105,103,104,116, 0,120,111,102,115, 0,121,111,102,115,
+ 0,108,105,102,116, 91, 51, 93, 0,103, 97,109,109, 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,115, 97,116,117,114, 97,
+116,105,111,110, 0,100,105,114, 91, 49, 54, 48, 93, 0,100,111,110,101, 0,115,116, 97,114,116,115,116,105,108,108, 0,101,110,
+100,115,116,105,108,108, 0, 42,115,116,114,105,112,100, 97,116, 97, 0,111,114,120, 0,111,114,121, 0, 42, 99,114,111,112, 0,
+ 42,116,114, 97,110,115,102,111,114,109, 0, 42, 99,111,108,111,114, 95, 98, 97,108, 97,110, 99,101, 0, 42,116,115,116,114,105,
+112,100, 97,116, 97, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 95,115,116, 97,114,116,115,116,105,108,108, 0, 42,116,115,
+116,114,105,112,100, 97,116, 97, 95,101,110,100,115,116,105,108,108, 0, 42,105, 98,117,102, 95,115,116, 97,114,116,115,116,105,
+108,108, 0, 42,105, 98,117,102, 95,101,110,100,115,116,105,108,108, 0, 42,105,110,115,116, 97,110, 99,101, 95,112,114,105,118,
+ 97,116,101, 95,100, 97,116, 97, 0, 42, 42, 99,117,114,114,101,110,116, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0,
+ 42,116,109,112, 0,115,116, 97,114,116,111,102,115, 0,101,110,100,111,102,115, 0,109, 97, 99,104,105,110,101, 0,115,116, 97,
+114,116,100,105,115,112, 0,101,110,100,100,105,115,112, 0,109,117,108, 0,104, 97,110,100,115,105,122,101, 0, 97,110,105,109,
+ 95,112,114,101,115,101,101,107, 0, 42,115,116,114,105,112, 0,102, 97, 99,102, 48, 0,102, 97, 99,102, 49, 0, 42,115,101,113,
+ 49, 0, 42,115,101,113, 50, 0, 42,115,101,113, 51, 0,115,101,113, 98, 97,115,101, 0, 42,115,111,117,110,100, 0, 42,104,100,
+ 97,117,100,105,111, 0,108,101,118,101,108, 0,112, 97,110, 0, 99,117,114,112,111,115, 0,115,116,114,111, 98,101, 0, 42,101,
+102,102,101, 99,116,100, 97,116, 97, 0, 97,110,105,109, 95,115,116, 97,114,116,111,102,115, 0, 97,110,105,109, 95,101,110,100,
+111,102,115, 0, 98,108,101,110,100, 95,109,111,100,101, 0, 98,108,101,110,100, 95,111,112, 97, 99,105,116,121, 0, 42,111,108,
+100, 98, 97,115,101,112, 0, 42,112, 97,114,115,101,113, 0, 42,115,101,113, 98, 97,115,101,112, 0,109,101,116, 97,115,116, 97,
+ 99,107, 0,101,100,103,101, 87,105,100,116,104, 0,102,111,114,119, 97,114,100, 0,119,105,112,101,116,121,112,101, 0,102, 77,
+105,110,105, 0,102, 67,108, 97,109,112, 0,102, 66,111,111,115,116, 0,100, 68,105,115,116, 0,100, 81,117, 97,108,105,116,121,
+ 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,108,101,120, 73,110,105, 0, 83, 99, 97,108,101,121, 73,110,105, 0, 83, 99, 97,
+108,101,120, 70,105,110, 0, 83, 99, 97,108,101,121, 70,105,110, 0,120, 73,110,105, 0,120, 70,105,110, 0,121, 73,110,105, 0,
+121, 70,105,110, 0,114,111,116, 73,110,105, 0,114,111,116, 70,105,110, 0,105,110,116,101,114,112,111,108, 97,116,105,111,110,
+ 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,108,111, 98, 97,108, 83,112,101,101,100, 0,108, 97,115,116, 86, 97,108,105,100,
+ 70,114, 97,109,101, 0, 98,117,116,116,121,112,101, 0,117,115,101,114,106,105,116, 0,115,116, 97, 0,101,110,100, 0,116,111,
+116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,102, 97, 99, 0,114, 97,110,100,102, 97, 99, 0,116,101,120,102,
+ 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,101, 91, 51, 93, 0,118,101, 99,116,115,105,122,101, 0,109, 97,
+120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,117,108,116, 91, 52, 93, 0,108,105,102,101, 91, 52, 93, 0, 99,
+104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,101,120,109, 97,112, 0, 99,117,114,109,117,108,116, 0,115,116,
+ 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,109,101,116,101,120, 0,115,112,101,101,100,116,101,120, 0,102,
+108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,112, 95,118, 0,118,103,114,111,117,112,110, 97,109,101, 91, 51,
+ 50, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91, 51, 50, 93, 0, 42,107,101,121,115, 0,109,105,110,102, 97, 99,
+ 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0,100,120, 0,100,121, 0,108,105,110,107, 0,111,116,121,112,101, 0,
+111,108,100, 0, 42,112,111,105,110, 0, 42,111,108,100,112,111,105,110, 0,114,101,115,101,116,100,105,115,116, 0,108, 97,115,
+116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,117, 97,108, 0,113,117, 97,108, 50, 0,116, 97,114,103,101,116, 78, 97,
+109,101, 91, 51, 50, 93, 0,116,111,103,103,108,101, 78, 97,109,101, 91, 51, 50, 93, 0,118, 97,108,117,101, 91, 51, 50, 93, 0,
+109, 97,120,118, 97,108,117,101, 91, 51, 50, 93, 0,109, 97,116,101,114,105, 97,108, 78, 97,109,101, 91, 51, 50, 93, 0,100, 97,
+109,112,116,105,109,101,114, 0,100,101,108, 97,121, 0,112,114,111,112,110, 97,109,101, 91, 51, 50, 93, 0,109, 97,116,110, 97,
+109,101, 91, 51, 50, 93, 0, 97,120,105,115,102,108, 97,103, 0, 42,102,114,111,109, 79, 98,106,101, 99,116, 0,115,117, 98,106,
+101, 99,116, 91, 51, 50, 93, 0, 98,111,100,121, 91, 51, 50, 93, 0,112,117,108,115,101, 0,102,114,101,113, 0,116,111,116,108,
+105,110,107,115, 0, 42, 42,108,105,110,107,115, 0,102,114,101,113, 50, 0, 97,120,105,115,102, 0, 98,117,116,116,111,110, 0,
+ 98,117,116,116,111,110,102, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,105,115,105,111,110, 0,115,116,114, 91, 49,
+ 50, 56, 93, 0, 42,109,121,110,101,119, 0,105,110,112,117,116,115, 0,116,111,116,115,108,105,110,107,115, 0, 42, 42,115,108,
+105,110,107,115, 0,118, 97,108,111, 0, 42, 97, 99,116, 0, 98,108,101,110,100,105,110, 0,112,114,105,111,114,105,116,121, 0,
+115,116,114,105,100,101, 97,120,105,115, 0,115,116,114,105,100,101,108,101,110,103,116,104, 0,115,110,100,110,114, 0,112, 97,
+100, 49, 91, 50, 93, 0,109, 97,107,101, 99,111,112,121, 0, 99,111,112,121,109, 97,100,101, 0,112, 97,100, 50, 91, 49, 93, 0,
+116,114, 97, 99,107, 0,118,111,108,117,109,101, 0, 42,109,101, 0,108,105,110, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0,
+108,111, 99, 97,108,102,108, 97,103, 0,102,111,114, 99,101,108,111, 99, 91, 51, 93, 0,102,111,114, 99,101,114,111,116, 91, 51,
+ 93, 0,108,105,110,101, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103,117,108, 97,114,118,101,108,111, 99,
+105,116,121, 91, 51, 93, 0, 98,117,116,115,116, 97, 0, 98,117,116,101,110,100, 0,109,105,110, 0,109, 97,120, 0,118,105,115,
+105,102, 97, 99, 0,115,108,111,119, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109, 97,120,108,111, 99, 91, 51, 93, 0,109,105,
+110,114,111,116, 91, 51, 93, 0,109, 97,120,114,111,116, 91, 51, 93, 0,100,105,115,116,114,105, 98,117,116,105,111,110, 0,105,
+110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,103, 95, 49, 0,102,
+108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,109,101, 91, 51, 50, 93, 0, 42,116,111, 79, 98,106,
+101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,111, 97,100, 97,110,
+105,110, 97,109,101, 91, 54, 52, 93, 0,105,110,116, 95, 97,114,103, 0,102,108,111, 97,116, 95, 97,114,103, 0,103,111, 0, 97,
+ 99, 99,101,108,108,101,114, 97,116,105,111,110, 0,109, 97,120,115,112,101,101,100, 0,109, 97,120,114,111,116,115,112,101,101,
+100, 0,109, 97,120,116,105,108,116,115,112,101,101,100, 0,114,111,116,100, 97,109,112, 0,116,105,108,116,100, 97,109,112, 0,
+115,112,101,101,100,100, 97,109,112, 0, 42,115, 97,109,112,108,101, 0, 42,115,116,114,101, 97,109, 0, 42,110,101,119,112, 97,
+ 99,107,101,100,102,105,108,101, 0, 42,115,110,100, 95,115,111,117,110,100, 0,112, 97,110,110,105,110,103, 0, 97,116,116,101,
+110,117, 97,116,105,111,110, 0,112,105,116, 99,104, 0,109,105,110, 95,103, 97,105,110, 0,109, 97,120, 95,103, 97,105,110, 0,
+100,105,115,116, 97,110, 99,101, 0,115,116,114,101, 97,109,108,101,110, 0, 99,104, 97,110,110,101,108,115, 0,104,105,103,104,
+112,114,105,111, 0,112, 97,100, 91, 49, 48, 93, 0,103, 97,105,110, 0,100,111,112,112,108,101,114,102, 97, 99,116,111,114, 0,
+100,111,112,112,108,101,114,118,101,108,111, 99,105,116,121, 0,110,117,109,115,111,117,110,100,115, 98,108,101,110,100,101,114,
+ 0,110,117,109,115,111,117,110,100,115,103, 97,109,101,101,110,103,105,110,101, 0, 42,108, 97,109,112,114,101,110, 0,103,111,
+ 98,106,101, 99,116, 0, 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,
+108, 91, 51, 93, 0, 98,111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0,
+ 97,114,109, 95,116, 97,105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,120,119,105,100,116,104,
+ 0,122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50, 0,114, 97,100, 95,104,101, 97,100, 0,114, 97,100,
+ 95,116, 97,105,108, 0, 98,111,110,101, 98, 97,115,101, 0, 99,104, 97,105,110, 98, 97,115,101, 0,112, 97,116,104,102,108, 97,
+103, 0,108, 97,121,101,114, 95,112,114,111,116,101, 99,116,101,100, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,115,
+105,122,101, 0,103,104,111,115,116,116,121,112,101, 0,112, 97,116,104,115,105,122,101, 0,103,104,111,115,116,115,102, 0,103,
+104,111,115,116,101,102, 0,112, 97,116,104,115,102, 0,112, 97,116,104,101,102, 0,112, 97,116,104, 98, 99, 0,112, 97,116,104,
+ 97, 99, 0, 99,111,110,115,116,102,108, 97,103, 0,105,107,102,108, 97,103, 0,115,101,108,101, 99,116,102,108, 97,103, 0, 97,
+103,114,112, 95,105,110,100,101,120, 0, 42, 98,111,110,101, 0, 42, 99,104,105,108,100, 0,105,107,116,114,101,101, 0, 42, 98,
+ 95, 98,111,110,101, 95,109, 97,116,115, 0, 42,100,117, 97,108, 95,113,117, 97,116, 0, 42, 98, 95, 98,111,110,101, 95,100,117,
+ 97,108, 95,113,117, 97,116,115, 0, 99,104, 97,110, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,109, 97,116,
+ 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,104,101, 97,100, 91, 51, 93, 0,112,111,115,101, 95,116, 97,105,108, 91, 51, 93,
+ 0,108,105,109,105,116,109,105,110, 91, 51, 93, 0,108,105,109,105,116,109, 97,120, 91, 51, 93, 0,115,116,105,102,102,110,101,
+115,115, 91, 51, 93, 0,105,107,115,116,114,101,116, 99,104, 0, 42, 99,117,115,116,111,109, 0, 99,104, 97,110, 98, 97,115,101,
+ 0,112,114,111,120,121, 95,108, 97,121,101,114, 0,115,116,114,105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 99,121,
+ 99,108,105, 99, 95,111,102,102,115,101,116, 91, 51, 93, 0, 97,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,103,114,
+111,117,112, 0, 99,117,115,116,111,109, 67,111,108, 0, 99,115, 0, 42,103,114,112, 0,114,101,115,101,114,118,101,100, 49, 0,
+103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,109, 97,114,107,101,114, 0, 97, 99,116,110,114, 0, 97, 99,116,119,105,
+100,116,104, 0,116,105,109,101,115,108,105,100,101, 0,110, 97,109,101, 91, 51, 48, 93, 0,111,119,110,115,112, 97, 99,101, 0,
+116, 97,114,115,112, 97, 99,101, 0,101,110,102,111,114, 99,101, 0,104,101, 97,100,116, 97,105,108, 0, 42,116, 97,114, 0,115,
+117, 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52, 93, 0,115,112, 97, 99,101, 0,
+ 42,112,114,111,112, 0,116, 97,114,110,117,109, 0,116, 97,114,103,101,116,115, 0,105,116,101,114, 97,116,105,111,110,115, 0,
+114,111,111,116, 98,111,110,101, 0,109, 97,120, 95,114,111,111,116, 98,111,110,101, 0, 42,112,111,108,101,116, 97,114, 0,112,
+111,108,101,115,117, 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112,111,108,101, 97,110,103,108,101, 0,111,114,105,101,110,
+116,119,101,105,103,104,116, 0,103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,114,101,115,101,114,118,101,100, 50, 0,
+109,105,110,109, 97,120,102,108, 97,103, 0,115,116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51, 93, 0,108,111, 99,107,102,108,
+ 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,118,111,108,109,111,100,101, 0,112,108, 97,110,101, 0,111,114,103,108,
+101,110,103,116,104, 0, 98,117,108,103,101, 0,112,105,118, 88, 0,112,105,118, 89, 0,112,105,118, 90, 0, 97,120, 88, 0, 97,
+120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,109,105,116, 91, 54, 93, 0,109, 97,120, 76,105,109,105,116, 91, 54, 93, 0,101,
+120,116,114, 97, 70,122, 0,105,110,118,109, 97,116, 91, 52, 93, 91, 52, 93, 0,102,114,111,109, 0,116,111, 0,109, 97,112, 91,
+ 51, 93, 0,101,120,112,111, 0,102,114,111,109, 95,109,105,110, 91, 51, 93, 0,102,114,111,109, 95,109, 97,120, 91, 51, 93, 0,
+116,111, 95,109,105,110, 91, 51, 93, 0,116,111, 95,109, 97,120, 91, 51, 93, 0,122,109,105,110, 0,122,109, 97,120, 0, 99,104,
+ 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115, 0,115,116,114,105,100,101, 95, 97,120,105,
+115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,101,110,100, 0, 97, 99,116,111,102,102,115,
+ 0,115,116,114,105,100,101,108,101,110, 0, 98,108,101,110,100,111,117,116, 0,115,116,114,105,100,101, 99,104, 97,110,110,101,
+108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101, 91, 51, 50, 93, 0,104, 97,115,105,110,112,117,116, 0,104, 97,115,
+111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101, 0,115,111, 99,107,101,116,116,121,112,101, 0, 42,110,101,119, 95,
+115,111, 99,107, 0,110,115, 0,108,105,109,105,116, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 0,105,110,116,101,114,110,
+ 0,115,116, 97, 99,107, 95,105,110,100,101,120, 95,101,120,116, 0,108,111, 99,120, 0,108,111, 99,121, 0,111,119,110, 95,105,
+110,100,101,120, 0,116,111, 95,105,110,100,101,120, 0, 42,116,111,115,111, 99,107, 0, 42,108,105,110,107, 0, 42,110,101,119,
+ 95,110,111,100,101, 0,117,115,101,114,110, 97,109,101, 91, 51, 50, 93, 0,108, 97,115,116,121, 0,111,117,116,112,117,116,115,
+ 0, 42,115,116,111,114, 97,103,101, 0,109,105,110,105,119,105,100,116,104, 0, 99,117,115,116,111,109, 49, 0, 99,117,115,116,
+111,109, 50, 0,110,101,101,100, 95,101,120,101, 99, 0,101,120,101, 99, 0,116,111,116,114, 0, 98,117,116,114, 0,112,114,118,
+114, 0, 42,116,121,112,101,105,110,102,111, 0, 42,102,114,111,109,110,111,100,101, 0, 42,116,111,110,111,100,101, 0, 42,102,
+114,111,109,115,111, 99,107, 0,110,111,100,101,115, 0,108,105,110,107,115, 0, 42,115,116, 97, 99,107, 0, 42,116,104,114,101,
+ 97,100,115,116, 97, 99,107, 0,105,110,105,116, 0,115,116, 97, 99,107,115,105,122,101, 0, 99,117,114, 95,105,110,100,101,120,
+ 0, 97,108,108,116,121,112,101,115, 0, 42,111,119,110,116,121,112,101, 0, 42,115,101,108,105,110, 0, 42,115,101,108,111,117,
+116, 0, 40, 42,116,105,109,101, 99,117,114,115,111,114, 41, 40, 41, 0, 40, 42,115,116, 97,116,115, 95,100,114, 97,119, 41, 40,
+ 41, 0, 40, 42,116,101,115,116, 95, 98,114,101, 97,107, 41, 40, 41, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,115,
+ 97,109,112,108,101,115, 0,109,105,110,115,112,101,101,100, 0,112,101,114, 99,101,110,116,120, 0,112,101,114, 99,101,110,116,
+121, 0, 98,111,107,101,104, 0, 99,117,114,118,101,100, 0,105,109, 97,103,101, 95,105,110, 95,119,105,100,116,104, 0,105,109,
+ 97,103,101, 95,105,110, 95,104,101,105,103,104,116, 0, 99,101,110,116,101,114, 95,120, 0, 99,101,110,116,101,114, 95,121, 0,
+115,112,105,110, 0,105,116,101,114, 0,119,114, 97,112, 0,115,105,103,109, 97, 95, 99,111,108,111,114, 0,115,105,103,109, 97,
+ 95,115,112, 97, 99,101, 0,104,117,101, 0,115, 97,116, 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,101,110,103,116,
+104, 0,102, 97,108,112,104, 97, 0,107,101,121, 91, 52, 93, 0,120, 49, 0,120, 50, 0,121, 49, 0,121, 50, 0, 99,111,108,110,
+ 97,109,101, 91, 51, 50, 93, 0, 98,107,116,121,112,101, 0,114,111,116, 97,116,105,111,110, 0,112,114,101,118,105,101,119, 0,
+103, 97,109, 99,111, 0,110,111, 95,122, 98,117,102, 0,102,115,116,111,112, 0,109, 97,120, 98,108,117,114, 0, 98,116,104,114,
+101,115,104, 0, 42,100,105, 99,116, 0, 42,110,111,100,101, 0, 97,110,103,108,101, 95,111,102,115, 0, 99,111,108,109,111,100,
+ 0,109,105,120, 0,116,104,114,101,115,104,111,108,100, 0,102, 97,100,101, 0,109, 0, 99, 0,106,105,116, 0,112,114,111,106,
+ 0,102,105,116, 0,115,104,111,114,116,121, 0,109,105,110,116, 97, 98,108,101, 0,109, 97,120,116, 97, 98,108,101, 0,101,120,
+116, 95,105,110, 91, 50, 93, 0,101,120,116, 95,111,117,116, 91, 50, 93, 0, 42, 99,117,114,118,101, 0, 42,116, 97, 98,108,101,
+ 0, 42,112,114,101,109,117,108,116, 97, 98,108,101, 0, 99,117,114,114, 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,
+108, 97, 99,107, 91, 51, 93, 0,119,104,105,116,101, 91, 51, 93, 0, 98,119,109,117,108, 91, 51, 93, 0,115, 97,109,112,108,101,
+ 91, 51, 93, 0,111,102,102,115,101,116, 91, 50, 93, 0,105,110,110,101,114,114, 97,100,105,117,115, 0,114, 97,116,101, 0,114,
+103, 98, 91, 51, 93, 0, 99,108,111,110,101, 0, 97, 99,116,105,118,101, 95,114,110,100, 0, 42,108, 97,121,101,114,115, 0,116,
+111,116,108, 97,121,101,114, 0,109, 97,120,108, 97,121,101,114, 0,116,111,116,115,105,122,101, 0,101,100,105,116,102,108, 97,
+103, 0,118,101,108, 91, 51, 93, 0,114,111,116, 91, 52, 93, 0, 97,118,101, 91, 51, 93, 0,110,117,109, 0,112, 97,114,101,110,
+116, 0,112, 97, 91, 52, 93, 0,119, 91, 52, 93, 0,102,117,118, 91, 52, 93, 0,102,111,102,102,115,101,116, 0,114, 97,110,100,
+ 91, 51, 93, 0, 42,115,116,105, 99,107, 95,111, 98, 0,115,116, 97,116,101, 0, 42,104, 97,105,114, 0,105, 95,114,111,116, 91,
+ 52, 93, 0,114, 95,114,111,116, 91, 52, 93, 0,114, 95, 97,118,101, 91, 51, 93, 0,114, 95,118,101, 91, 51, 93, 0,100,105,101,
+116,105,109,101, 0, 98, 97,110,107, 0,115,105,122,101,109,117,108, 0,110,117,109, 95,100,109, 99, 97, 99,104,101, 0, 98,112,
+105, 0, 97,108,105,118,101, 0,108,111,111,112, 0,100,105,115,116,114, 0,112,104,121,115,116,121,112,101, 0,114,111,116,109,
+111,100,101, 0, 97,118,101,109,111,100,101, 0,114,101, 97, 99,116,101,118,101,110,116, 0,100,114, 97,119, 0,100,114, 97,119,
+ 95, 97,115, 0,100,114, 97,119, 95,115,105,122,101, 0, 99,104,105,108,100,116,121,112,101, 0,100,114, 97,119, 95,115,116,101,
+112, 0,114,101,110, 95,115,116,101,112, 0,104, 97,105,114, 95,115,116,101,112, 0,107,101,121,115, 95,115,116,101,112, 0, 97,
+100, 97,112,116, 95, 97,110,103,108,101, 0, 97,100, 97,112,116, 95,112,105,120, 0,114,111,116,102,114,111,109, 0,105,110,116,
+101,103,114, 97,116,111,114, 0,110, 98,101,116,119,101,101,110, 0, 98,111,105,100,110,101,105,103,104, 98,111,117,114,115, 0,
+ 98, 98, 95, 97,108,105,103,110, 0, 98, 98, 95,117,118, 95,115,112,108,105,116, 0, 98, 98, 95, 97,110,105,109, 0, 98, 98, 95,
+115,112,108,105,116, 95,111,102,102,115,101,116, 0, 98, 98, 95,116,105,108,116, 0, 98, 98, 95,114, 97,110,100, 95,116,105,108,
+116, 0, 98, 98, 95,111,102,102,115,101,116, 91, 50, 93, 0,115,105,109,112,108,105,102,121, 95,102,108, 97,103, 0,115,105,109,
+112,108,105,102,121, 95,114,101,102,115,105,122,101, 0,115,105,109,112,108,105,102,121, 95,114, 97,116,101, 0,115,105,109,112,
+108,105,102,121, 95,116,114, 97,110,115,105,116,105,111,110, 0,115,105,109,112,108,105,102,121, 95,118,105,101,119,112,111,114,
+116, 0,116,105,109,101,116,119,101, 97,107, 0,106,105,116,102, 97, 99, 0,107,101,121,101,100, 95,116,105,109,101, 0,101,102,
+102, 95,104, 97,105,114, 0,103,114,105,100, 95,114,101,115, 0,112, 97,114,116,102, 97, 99, 0,116, 97,110,102, 97, 99, 0,116,
+ 97,110,112,104, 97,115,101, 0,114,101, 97, 99,116,102, 97, 99, 0, 97,118,101,102, 97, 99, 0,112,104, 97,115,101,102, 97, 99,
+ 0,114, 97,110,100,114,111,116,102, 97, 99, 0,114, 97,110,100,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,115,105,122,
+101, 0,114,101, 97, 99,116,115,104, 97,112,101, 0, 97, 99, 99, 91, 51, 93, 0,100,114, 97,103,102, 97, 99, 0, 98,114,111,119,
+110,102, 97, 99, 0,100, 97,109,112,102, 97, 99, 0, 97, 98,115,108,101,110,103,116,104, 0,114, 97,110,100,108,101,110,103,116,
+104, 0, 99,104,105,108,100, 95,110, 98,114, 0,114,101,110, 95, 99,104,105,108,100, 95,110, 98,114, 0,112, 97,114,101,110,116,
+115, 0, 99,104,105,108,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,110,100,115,105,122,101, 0, 99,104,105,108,100,114,
+ 97,100, 0, 99,104,105,108,100,102,108, 97,116, 0, 99,104,105,108,100,115,112,114,101, 97,100, 0, 99,108,117,109,112,102, 97,
+ 99, 0, 99,108,117,109,112,112,111,119, 0,114,111,117,103,104, 49, 0,114,111,117,103,104, 49, 95,115,105,122,101, 0,114,111,
+117,103,104, 50, 0,114,111,117,103,104, 50, 95,115,105,122,101, 0,114,111,117,103,104, 50, 95,116,104,114,101,115, 0,114,111,
+117,103,104, 95,101,110,100, 0,114,111,117,103,104, 95,101,110,100, 95,115,104, 97,112,101, 0, 98,114, 97,110, 99,104, 95,116,
+104,114,101,115, 0,100,114, 97,119, 95,108,105,110,101, 91, 50, 93, 0,109, 97,120, 95,118,101,108, 0,109, 97,120, 95,108, 97,
+116, 95, 97, 99, 99, 0,109, 97,120, 95,116, 97,110, 95, 97, 99, 99, 0, 97,118,101,114, 97,103,101, 95,118,101,108, 0, 98, 97,
+110,107,105,110,103, 0,109, 97,120, 95, 98, 97,110,107, 0,103,114,111,117,110,100,122, 0, 98,111,105,100,102, 97, 99, 91, 56,
+ 93, 0, 98,111,105,100,114,117,108,101, 91, 56, 93, 0, 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111, 98,
+ 0, 42, 98, 98, 95,111, 98, 0, 42,112, 97,114,116, 0, 42,101,100,105,116, 0, 42, 42,112, 97,116,104, 99, 97, 99,104,101, 0,
+ 42, 42, 99,104,105,108,100, 99, 97, 99,104,101, 0, 42,116, 97,114,103,101,116, 95,111, 98, 0, 42,107,101,121,101,100, 95,111,
+ 98, 0, 42,108, 97,116,116,105, 99,101, 0,101,102,102,101, 99,116,111,114,115, 0,114,101, 97, 99,116,101,118,101,110,116,115,
+ 0,116,111,116, 99,104,105,108,100, 0,116,111,116, 99, 97, 99,104,101,100, 0,116,111,116, 99,104,105,108,100, 99, 97, 99,104,
+101, 0,116, 97,114,103,101,116, 95,112,115,121,115, 0,107,101,121,101,100, 95,112,115,121,115, 0,116,111,116,107,101,121,101,
+100, 0, 98, 97,107,101,115,112, 97, 99,101, 0, 98, 98, 95,117,118,110, 97,109,101, 91, 51, 93, 91, 51, 50, 93, 0,118,103,114,
+111,117,112, 91, 49, 49, 93, 0,118,103, 95,110,101,103, 0,114,116, 51, 91, 50, 93, 0, 42,114,101,110,100,101,114,100, 97,116,
+ 97, 0,118,103,114,111,117,112, 95,109, 97,115,115, 0,118,103,114,111,117,112, 95,115,116,114,117, 99,116, 0,112,114,101,114,
+111,108,108, 0, 67,100,105,115, 0, 67,118,105, 0,115,116,101,112,115, 80,101,114, 70,114, 97,109,101, 0, 91, 51, 93, 0,117,
+102,108,117,105,100, 0,115,116,114,117, 99,116,117,114, 97,108, 0, 98,101,110,100,105,110,103, 0,115,111,108,118,101,114, 95,
+116,121,112,101, 0,118,103,114,111,117,112, 95, 98,101,110,100, 0,101,102,102, 95,102,111,114, 99,101, 95,115, 99, 97,108,101,
+ 0,101,102,102, 95,119,105,110,100, 95,115, 99, 97,108,101, 0,115,105,109, 95,116,105,109,101, 95,111,108,100, 0, 42, 99, 97,
+ 99,104,101, 0,109, 97,120,115,112,114,105,110,103,108,101,110, 0,109, 97,120, 95, 98,101,110,100, 0,109, 97,120, 95,115,116,
+114,117, 99,116, 0,109, 97,120, 95,115,104,101, 97,114, 0, 97,118,103, 95,115,112,114,105,110,103, 95,108,101,110, 0,112,114,
+101,115,101,116,115, 0,116,105,109,101,115, 99, 97,108,101, 0,101,112,115,105,108,111,110, 0,115,101,108,102, 95,102,114,105,
+ 99,116,105,111,110, 0,115,101,108,102, 95,108,111,111,112, 95, 99,111,117,110,116, 0,108,111,111,112, 95, 99,111,117,110,116,
+ 0, 42, 99,111,108,108,105,115,105,111,110, 95,108,105,115,116, 0,115,101,108,102,101,112,115,105,108,111,110, 0, 42,115,112,
+114,105,110,103,115, 0,110,117,109,115,112,114,105,110,103,115, 0,111,108,100, 95,115,111,108,118,101,114, 95,116,121,112,101,
+ 0, 42,116,114,101,101, 0, 42,105,109,112,108,105, 99,105,116, 0, 42,105,109,112,108,105, 99,105,116, 69, 77, 0, 42,101,100,
+103,101,104, 97,115,104, 0, 0, 84, 89, 80, 69, 79, 1, 0, 0, 99,104, 97,114, 0,117, 99,104, 97,114, 0,115,104,111,114,116,
0,117,115,104,111,114,116, 0,105,110,116, 0,108,111,110,103, 0,117,108,111,110,103, 0,102,108,111, 97,116, 0,100,111,117,
- 98,108,101, 0,118,111,105,100, 0, 76,105,110,107, 0, 76,105,115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,101, 99,
- 50,105, 0,118,101, 99, 50,102, 0,118,101, 99, 50,100, 0,118,101, 99, 51,105, 0,118,101, 99, 51,102, 0,118,101, 99, 51,100,
- 0,118,101, 99, 52,105, 0,118,101, 99, 52,102, 0,118,101, 99, 52,100, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68, 0,
- 76,105, 98,114, 97,114,121, 0, 70,105,108,101, 68, 97,116, 97, 0, 73,112,111, 0, 75,101,121, 66,108,111, 99,107, 0, 75,101,
-121, 0, 83, 99,114,105,112,116, 76,105,110,107, 0, 84,101,120,116, 76,105,110,101, 0, 84,101,120,116, 0, 80, 97, 99,107,101,
-100, 70,105,108,101, 0, 67, 97,109,101,114, 97, 0, 73,109, 97,103,101, 0, 97,110,105,109, 0, 73,109, 66,117,102, 0, 77, 84,
-101,120, 0, 79, 98,106,101, 99,116, 0, 84,101,120, 0, 80,108,117,103,105,110, 84,101,120, 0, 67, 66, 68, 97,116, 97, 0, 67,
-111,108,111,114, 66, 97,110,100, 0, 69,110,118, 77, 97,112, 0, 76, 97,109,112, 0, 87, 97,118,101, 0, 77, 97,116,101,114,105,
- 97,108, 0, 86, 70,111,110,116, 0, 86, 70,111,110,116, 68, 97,116, 97, 0, 77,101,116, 97, 69,108,101,109, 0, 66,111,117,110,
-100, 66,111,120, 0, 77,101,116, 97, 66, 97,108,108, 0, 66,101,122, 84,114,105,112,108,101, 0, 66, 80,111,105,110,116, 0, 78,
-117,114, 98, 0, 67,104, 97,114, 73,110,102,111, 0, 84,101,120,116, 66,111,120, 0, 67,117,114,118,101, 0, 80, 97,116,104, 0,
- 73,112,111, 68,114,105,118,101,114, 0, 73,112,111, 67,117,114,118,101, 0, 84, 70, 97, 99,101, 0, 77,101,115,104, 0, 77, 70,
- 97, 99,101, 0, 77, 86,101,114,116, 0, 77, 69,100,103,101, 0, 77, 68,101,102,111,114,109, 86,101,114,116, 0, 77, 67,111,108,
- 0, 77, 83,116,105, 99,107,121, 0, 79, 99, 73,110,102,111, 0, 77, 68,101,102,111,114,109, 87,101,105,103,104,116, 0, 77,111,
-100,105,102,105,101,114, 68, 97,116, 97, 0, 83,117, 98,115,117,114,102, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76,
- 97,116,116,105, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,117,114,118,101, 77,111,100,105,102,105,101,114,
- 68, 97,116, 97, 0, 66,117,105,108,100, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,105,114,114,111,114, 77,111,100,
-105,102,105,101,114, 68, 97,116, 97, 0, 68,101, 99,105,109, 97,116,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 87,
- 97,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 65,114,109, 97,116,117,114,101, 77,111,100,105,102,105,101,114,
- 68, 97,116, 97, 0, 72,111,111,107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,111,102,116, 98,111,100,121, 77,111,
-100,105,102,105,101,114, 68, 97,116, 97, 0, 66,111,111,108,101, 97,110, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76,
- 97,116,116,105, 99,101, 0, 98, 68,101,102,111,114,109, 71,114,111,117,112, 0, 76, 66,117,102, 0, 98, 65, 99,116,105,111,110,
- 0, 98, 80,111,115,101, 0, 80, 97,114,116, 68,101,102,108,101, 99,116, 0, 83,111,102,116, 66,111,100,121, 0, 76,105,102,101,
- 0, 70,108,117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 68,101,114,105,118,101,100, 77,101,115,104, 0, 79, 98,
- 72,111,111,107, 0, 83, 66, 86,101,114,116,101,120, 0, 66,111,100,121, 80,111,105,110,116, 0, 66,111,100,121, 83,112,114,105,
-110,103, 0, 87,111,114,108,100, 0, 82, 97,100,105,111, 0, 66, 97,115,101, 0, 65,118,105, 67,111,100,101, 99, 68, 97,116, 97,
- 0, 81,117,105, 99,107,116,105,109,101, 67,111,100,101, 99, 68, 97,116, 97, 0, 65,117,100,105,111, 68, 97,116, 97, 0, 82,101,
-110,100,101,114, 68, 97,116, 97, 0, 71, 97,109,101, 70,114, 97,109,105,110,103, 0, 84,105,109,101, 77, 97,114,107,101,114, 0,
- 84,111,111,108, 83,101,116,116,105,110,103,115, 0, 83, 99,101,110,101, 0, 71,114,111,117,112, 0, 68, 97,103, 70,111,114,101,
-115,116, 0, 66, 71,112,105, 99, 0, 86,105,101,119, 51, 68, 0, 83,112, 97, 99,101, 76,105,110,107, 0, 83, 99,114, 65,114,101,
- 97, 0, 86,105,101,119, 50, 68, 0, 83,112, 97, 99,101, 73,110,102,111, 0, 83,112, 97, 99,101, 73,112,111, 0, 83,112, 97, 99,
-101, 66,117,116,115, 0, 83,112, 97, 99,101, 83,101,113, 0, 83,112, 97, 99,101, 70,105,108,101, 0,100,105,114,101,110,116,114,
-121, 0, 66,108,101,110,100, 72, 97,110,100,108,101, 0, 83,112, 97, 99,101, 79,111,112,115, 0, 84,114,101,101, 83,116,111,114,
-101, 0, 83,112, 97, 99,101, 73,109, 97,103,101, 0, 83,112, 97, 99,101, 78,108, 97, 0, 83,112, 97, 99,101, 84,101,120,116, 0,
- 83,112, 97, 99,101, 83, 99,114,105,112,116, 0, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 84,105,109,101, 0, 83,112, 97,
- 99,101, 73,109, 97, 83,101,108, 0, 73,109, 97, 68,105,114, 0, 79,110,101, 83,101,108,101, 99,116, 97, 98,108,101, 73,109, 97,
- 0, 84,104,101,109,101, 85, 73, 0, 84,104,101,109,101, 83,112, 97, 99,101, 0, 98, 84,104,101,109,101, 0, 83,111,108,105,100,
- 76,105,103,104,116, 0, 85,115,101,114, 68,101,102, 0, 98, 83, 99,114,101,101,110, 0, 83, 99,114, 86,101,114,116, 0, 83, 99,
-114, 69,100,103,101, 0, 80, 97,110,101,108, 0, 70,105,108,101, 71,108,111, 98, 97,108, 0, 83,116,114,105,112, 69,108,101,109,
- 0, 83,116,114,105,112, 0, 80,108,117,103,105,110, 83,101,113, 0, 83,101,113,117,101,110, 99,101, 0, 98, 83,111,117,110,100,
- 0, 77,101,116, 97, 83,116, 97, 99,107, 0, 69,100,105,116,105,110,103, 0, 87,105,112,101, 86, 97,114,115, 0, 71,108,111,119,
- 86, 97,114,115, 0, 69,102,102,101, 99,116, 0, 66,117,105,108,100, 69,102,102, 0, 80, 97,114,116, 69,102,102, 0, 80, 97,114,
-116,105, 99,108,101, 0, 87, 97,118,101, 69,102,102, 0, 84,114,101,101, 83,116,111,114,101, 69,108,101,109, 0, 79,111,112,115,
- 0, 98, 80,114,111,112,101,114,116,121, 0, 98, 78,101, 97,114, 83,101,110,115,111,114, 0, 98, 77,111,117,115,101, 83,101,110,
-115,111,114, 0, 98, 84,111,117, 99,104, 83,101,110,115,111,114, 0, 98, 75,101,121, 98,111, 97,114,100, 83,101,110,115,111,114,
- 0, 98, 80,114,111,112,101,114,116,121, 83,101,110,115,111,114, 0, 98, 67,111,108,108,105,115,105,111,110, 83,101,110,115,111,
-114, 0, 98, 82, 97,100, 97,114, 83,101,110,115,111,114, 0, 98, 82, 97,110,100,111,109, 83,101,110,115,111,114, 0, 98, 82, 97,
-121, 83,101,110,115,111,114, 0, 98, 77,101,115,115, 97,103,101, 83,101,110,115,111,114, 0, 98, 83,101,110,115,111,114, 0, 98,
- 67,111,110,116,114,111,108,108,101,114, 0, 98, 74,111,121,115,116,105, 99,107, 83,101,110,115,111,114, 0, 98, 69,120,112,114,
-101,115,115,105,111,110, 67,111,110,116, 0, 98, 80,121,116,104,111,110, 67,111,110,116, 0, 98, 65, 99,116,117, 97,116,111,114,
- 0, 98, 65,100,100, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98, 65, 99,116,105,111,110, 65, 99,116,117, 97,
-116,111,114, 0, 98, 83,111,117,110,100, 65, 99,116,117, 97,116,111,114, 0, 98, 67, 68, 65, 99,116,117, 97,116,111,114, 0, 98,
- 69,100,105,116, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98, 83, 99,101,110,101, 65, 99,116,117, 97,116,111,
-114, 0, 98, 80,114,111,112,101,114,116,121, 65, 99,116,117, 97,116,111,114, 0, 98, 79, 98,106,101, 99,116, 65, 99,116,117, 97,
-116,111,114, 0, 98, 73,112,111, 65, 99,116,117, 97,116,111,114, 0, 98, 67, 97,109,101,114, 97, 65, 99,116,117, 97,116,111,114,
- 0, 98, 67,111,110,115,116,114, 97,105,110,116, 65, 99,116,117, 97,116,111,114, 0, 98, 71,114,111,117,112, 65, 99,116,117, 97,
-116,111,114, 0, 98, 82, 97,110,100,111,109, 65, 99,116,117, 97,116,111,114, 0, 98, 77,101,115,115, 97,103,101, 65, 99,116,117,
- 97,116,111,114, 0, 98, 71, 97,109,101, 65, 99,116,117, 97,116,111,114, 0, 98, 86,105,115,105, 98,105,108,105,116,121, 65, 99,
-116,117, 97,116,111,114, 0, 70,114,101,101, 67, 97,109,101,114, 97, 0, 98, 83, 97,109,112,108,101, 0, 98, 83,111,117,110,100,
- 76,105,115,116,101,110,101,114, 0, 83,112, 97, 99,101, 83,111,117,110,100, 0, 71,114,111,117,112, 75,101,121, 0, 79, 98,106,
-101, 99,116, 75,101,121, 0, 71,114,111,117,112, 79, 98,106,101, 99,116, 0, 66,111,110,101, 0, 98, 65,114,109, 97,116,117,114,
-101, 0, 98, 80,111,115,101, 67,104, 97,110,110,101,108, 0, 98, 65, 99,116,105,111,110, 67,104, 97,110,110,101,108, 0, 83,112,
- 97, 99,101, 65, 99,116,105,111,110, 0, 98, 67,111,110,115,116,114, 97,105,110,116, 67,104, 97,110,110,101,108, 0, 98, 67,111,
-110,115,116,114, 97,105,110,116, 0, 98, 75,105,110,101,109, 97,116,105, 99, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 84,
-114, 97, 99,107, 84,111, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 82,111,116, 97,116,101, 76,105,107,101, 67,111,110,115,
-116,114, 97,105,110,116, 0, 98, 76,111, 99, 97,116,101, 76,105,107,101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 77,105,
-110, 77, 97,120, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 65, 99,116,105,111,110, 67,111,110,115,116,114, 97,105,110,116,
- 0, 98, 76,111, 99,107, 84,114, 97, 99,107, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 70,111,108,108,111,119, 80, 97,116,
-104, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 68,105,115,116, 97,110, 99,101, 76,105,109,105,116, 67,111,110,115,116,114,
- 97,105,110,116, 0, 98, 82,111,116, 97,116,105,111,110, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 83,116,114,101,116, 99,
-104, 84,111, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 65, 99,116,105,111,110, 83,116,114,105,112, 0, 0, 84, 76, 69, 78,
- 1, 0, 1, 0, 2, 0, 2, 0, 4, 0, 4, 0, 4, 0, 4, 0, 8, 0, 0, 0, 8, 0, 8, 0, 4, 0, 8, 0, 8, 0, 16, 0,
- 12, 0, 12, 0, 24, 0, 16, 0, 16, 0, 32, 0, 16, 0, 16, 0, 48, 0,224, 0, 0, 0, 80, 0,104, 0,116, 0, 16, 0, 24, 0,
-100, 0, 20, 0,116, 0, 48, 1, 0, 0, 0, 0, 88, 0,244, 2,228, 0, 80, 1, 24, 0,136, 1,128, 0,252, 0, 52, 0,156, 1,
- 64, 1, 0, 0,108, 0, 96, 0,132, 0, 56, 0, 28, 0, 56, 0, 8, 0, 16, 0, 44, 1, 0, 0,140, 0, 84, 0, 60, 0,188, 0,
- 20, 0, 20, 0, 12, 0, 12, 0, 4, 0, 8, 0, 24, 0, 8, 0, 52, 0, 68, 0, 88, 0, 88, 0, 68, 0, 60, 0, 60, 0, 92, 0,
- 64, 0,180, 0, 52, 0, 64, 0,108, 0, 40, 0, 12, 0, 56, 0, 24, 0, 44, 0, 92, 0, 0, 0, 84, 1, 0, 0,208, 0, 16, 0,
- 0, 0, 0, 0, 32, 1, 40, 0, 28, 0,176, 0,144, 0, 16, 0, 16, 3, 16, 0, 80, 0, 28, 0,244, 3, 68, 0, 0, 0, 36, 0,
-180, 2, 36, 0,204, 0,120, 0, 36, 0, 40, 1,212, 0,164, 0, 84, 1, 0, 0, 0, 0,196, 0, 12, 0,184, 0,164, 0,120, 0,
- 32, 0, 0, 0,148, 0,224, 2, 0, 0, 0, 0, 72, 0,136, 0,224, 7, 56, 0,168, 7,116, 0, 20, 0, 24, 0,164, 0, 24, 0,
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- 4, 0, 40, 0, 0, 0, 64, 0,160, 0, 48, 0,112, 1, 20, 0, 4, 1, 80, 0, 68, 1, 60, 0,176, 0, 44, 0, 52, 0, 76, 0,
- 44, 0, 44, 0, 44, 0, 60, 0, 56, 0, 44, 0, 20, 0, 60, 0, 24, 0, 52, 0, 88, 0, 0, 0, 83, 84, 82, 67,192, 0, 0, 0,
- 10, 0, 2, 0, 10, 0, 0, 0, 10, 0, 1, 0, 11, 0, 2, 0, 9, 0, 2, 0, 9, 0, 3, 0, 12, 0, 2, 0, 2, 0, 4, 0,
- 2, 0, 5, 0, 13, 0, 2, 0, 4, 0, 4, 0, 4, 0, 5, 0, 14, 0, 2, 0, 7, 0, 4, 0, 7, 0, 5, 0, 15, 0, 2, 0,
- 8, 0, 4, 0, 8, 0, 5, 0, 16, 0, 3, 0, 4, 0, 4, 0, 4, 0, 5, 0, 4, 0, 6, 0, 17, 0, 3, 0, 7, 0, 4, 0,
- 7, 0, 5, 0, 7, 0, 6, 0, 18, 0, 3, 0, 8, 0, 4, 0, 8, 0, 5, 0, 8, 0, 6, 0, 19, 0, 4, 0, 4, 0, 4, 0,
- 4, 0, 5, 0, 4, 0, 6, 0, 4, 0, 7, 0, 20, 0, 4, 0, 7, 0, 4, 0, 7, 0, 5, 0, 7, 0, 6, 0, 7, 0, 7, 0,
- 21, 0, 4, 0, 8, 0, 4, 0, 8, 0, 5, 0, 8, 0, 6, 0, 8, 0, 7, 0, 22, 0, 4, 0, 4, 0, 8, 0, 4, 0, 9, 0,
- 4, 0, 10, 0, 4, 0, 11, 0, 23, 0, 4, 0, 7, 0, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0, 24, 0, 8, 0,
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- 25, 0, 6, 0, 24, 0, 18, 0, 24, 0, 19, 0, 26, 0, 20, 0, 0, 0, 21, 0, 4, 0, 22, 0, 4, 0, 17, 0, 27, 0, 6, 0,
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- 28, 0, 1, 0, 7, 0, 27, 0, 7, 0, 28, 0, 2, 0, 29, 0, 2, 0, 30, 0, 4, 0, 31, 0, 9, 0, 32, 0, 7, 0, 33, 0,
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- 31, 0, 0, 0, 31, 0, 1, 0, 0, 0, 50, 0, 0, 0, 51, 0, 4, 0, 52, 0, 4, 0, 53, 0, 32, 0, 13, 0, 24, 0, 18, 0,
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- 4, 0, 17, 0, 9, 0, 32, 0, 34, 0, 17, 0, 24, 0, 18, 0, 2, 0, 29, 0, 2, 0, 16, 0, 7, 0, 68, 0, 7, 0, 69, 0,
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+ 98,108,101, 0,118,111,105,100, 0, 76,105,110,107, 0, 76,105,110,107, 68, 97,116, 97, 0, 76,105,115,116, 66, 97,115,101, 0,
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+ 65, 99,116,117, 97,116,111,114, 0, 98, 67, 68, 65, 99,116,117, 97,116,111,114, 0, 98, 69,100,105,116, 79, 98,106,101, 99,116,
+ 65, 99,116,117, 97,116,111,114, 0, 98, 83, 99,101,110,101, 65, 99,116,117, 97,116,111,114, 0, 98, 80,114,111,112,101,114,116,
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+ 65, 99,116,117, 97,116,111,114, 0, 98, 86,105,115,105, 98,105,108,105,116,121, 65, 99,116,117, 97,116,111,114, 0, 98, 84,119,
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+ 0, 70,114,101,101, 67, 97,109,101,114, 97, 0, 98, 83, 97,109,112,108,101, 0, 98, 83,111,117,110,100, 76,105,115,116,101,110,
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+ 65,114,109, 97,116,117,114,101, 0, 98, 80,111,115,101, 67,104, 97,110,110,101,108, 0, 98, 65, 99,116,105,111,110, 71,114,111,
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+ 76,111, 99, 97,116,101, 76,105,107,101, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 77,105,110, 77, 97,120, 67,111,110,115,
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+ 84,111, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 82,105,103,105,100, 66,111,100,121, 74,111,105,110,116, 67,111,110,115,
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+ 79,102, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 84,114, 97,110,115,102,111,114,109, 67,111,110,115,116,114, 97,105,110,
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+ 68,105,115,116, 76,105,109,105,116, 67,111,110,115,116,114, 97,105,110,116, 0, 98, 65, 99,116,105,111,110, 77,111,100,105,102,
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+ 0, 78,111,100,101, 71,108, 97,114,101, 0, 78,111,100,101, 84,111,110,101,109, 97,112, 0, 78,111,100,101, 76,101,110,115, 68,
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+ 67,108,111,110,101, 0, 67,117,115,116,111,109, 68, 97,116, 97, 76, 97,121,101,114, 0, 72, 97,105,114, 75,101,121, 0, 80, 97,
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+ 4, 0, 20, 0, 0, 0, 17, 0, 4, 0,113, 7,133, 0, 6, 0, 27, 0, 31, 0, 12, 0,104, 7, 12, 0,114, 7, 12, 0,190, 4,
+ 4, 0,115, 7, 4, 0, 16, 0, 17, 1, 15, 0,168, 0, 0, 0,168, 0, 1, 0, 4, 0,203, 4, 7, 0,204, 4,169, 0,205, 4,
+ 2, 0,206, 4,173, 0, 14, 5,133, 0,200, 2, 2, 0, 20, 0, 2, 0, 84, 5, 2, 0, 21, 5, 2, 0,116, 7, 2, 0, 24, 5,
+ 2, 0,117, 7, 7, 0,118, 7, 18, 1, 5, 0, 18, 1, 0, 0, 18, 1, 1, 0, 31, 0, 63, 0, 2, 0, 20, 0, 0, 0,119, 7,
+ 19, 1, 12, 0, 19, 1, 0, 0, 19, 1, 1, 0, 9, 0, 2, 0, 2, 0, 18, 0, 2, 0, 20, 0, 0, 0,120, 7, 0, 0,121, 7,
+ 0, 0,119, 7, 7, 0,122, 7, 7, 0,123, 7, 4, 0, 16, 0, 31, 0, 63, 0, 20, 1, 9, 0, 20, 1, 0, 0, 20, 1, 1, 0,
+ 39, 0,124, 7, 0, 0,125, 7, 7, 0,126, 7, 2, 0,127, 7, 2, 0, 20, 0, 2, 0, 18, 0, 2, 0, 16, 0, 21, 1, 7, 0,
+ 36, 0, 85, 5, 26, 0,128, 7, 4, 0, 20, 0, 4, 0,129, 7, 12, 0,130, 7, 39, 0,124, 7, 0, 0,125, 7, 22, 1, 12, 0,
+ 39, 0,124, 7, 2, 0,131, 7, 2, 0, 20, 0, 2, 0,132, 7, 2, 0,133, 7, 0, 0,125, 7, 39, 0,134, 7, 0, 0,135, 7,
+ 7, 0,136, 7, 7, 0,173, 1, 7, 0,137, 7, 7, 0,138, 7, 23, 1, 6, 0, 39, 0,124, 7, 4, 0,113, 7, 4, 0,139, 7,
+ 4, 0, 75, 0, 4, 0, 16, 0, 0, 0,125, 7, 24, 1, 4, 0, 39, 0,124, 7, 4, 0, 20, 0, 4, 0,113, 7, 0, 0,125, 7,
+ 25, 1, 4, 0, 39, 0,124, 7, 4, 0, 20, 0, 4, 0,113, 7, 0, 0,125, 7, 26, 1, 10, 0, 39, 0,124, 7, 4, 0,140, 7,
+ 7, 0,106, 0, 4, 0, 20, 0, 2, 0, 79, 5, 2, 0,141, 7, 2, 0, 42, 0, 2, 0, 54, 0, 7, 0,142, 7, 0, 0,125, 7,
+ 27, 1, 4, 0, 39, 0,124, 7, 4, 0, 20, 0, 4, 0,113, 7, 0, 0,125, 7, 28, 1, 10, 0, 39, 0,124, 7, 2, 0, 18, 0,
+ 2, 0, 71, 3, 4, 0, 75, 2, 4, 0,171, 6, 7, 0, 8, 7, 7, 0, 9, 7, 4, 0, 16, 0,133, 0,243, 6, 0, 0,125, 7,
+ 29, 1, 4, 0, 39, 0,124, 7, 4, 0,216, 2, 4, 0,143, 7, 0, 0,125, 7, 30, 1, 5, 0, 39, 0,124, 7, 7, 0,106, 0,
+ 4, 0,144, 7, 4, 0,216, 2, 4, 0,217, 2, 31, 1, 6, 0, 39, 0,124, 7, 4, 0,145, 7, 4, 0,146, 7, 7, 0,147, 7,
+ 7, 0,148, 7, 0, 0,125, 7, 32, 1, 16, 0, 39, 0,124, 7, 39, 0, 90, 7, 4, 0, 18, 0, 7, 0,149, 7, 7, 0,150, 7,
+ 7, 0,151, 7, 7, 0,152, 7, 7, 0,153, 7, 7, 0,154, 7, 7, 0,155, 7, 7, 0,156, 7, 7, 0,157, 7, 2, 0, 20, 0,
+ 2, 0, 16, 0, 2, 0, 42, 0, 2, 0, 54, 0, 33, 1, 3, 0, 39, 0,124, 7, 4, 0, 20, 0, 4, 0,250, 4, 34, 1, 5, 0,
+ 39, 0,124, 7, 4, 0, 20, 0, 4, 0, 16, 0, 7, 0,158, 7, 0, 0,125, 7, 35, 1, 10, 0, 39, 0,124, 7, 0, 0,125, 7,
+ 2, 0,159, 7, 2, 0,160, 7, 0, 0,161, 7, 0, 0,162, 7, 7, 0,163, 7, 7, 0,164, 7, 7, 0,165, 7, 7, 0,166, 7,
+ 36, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0, 7, 0, 12, 0, 7, 0,167, 7, 7, 0,168, 7, 2, 0, 20, 0,
+ 2, 0,250, 4, 37, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0, 7, 0, 12, 0, 7, 0,167, 7, 7, 0,168, 7,
+ 2, 0, 20, 0, 2, 0,250, 4, 38, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0, 7, 0, 12, 0, 7, 0,167, 7,
+ 7, 0,168, 7, 2, 0, 20, 0, 2, 0,250, 4, 39, 1, 7, 0, 39, 0,124, 7, 0, 0,125, 7, 7, 0,245, 0, 7, 0, 0, 1,
+ 2, 0, 20, 0, 2, 0,242, 0, 4, 0, 16, 0, 40, 1, 10, 0, 40, 1, 0, 0, 40, 1, 1, 0, 2, 0, 18, 0, 2, 0, 20, 0,
+ 0, 0,169, 7, 7, 0,196, 0, 7, 0,197, 0, 2, 0, 47, 7, 2, 0,170, 7, 39, 0,241, 0, 41, 1, 22, 0, 41, 1, 0, 0,
+ 41, 1, 1, 0, 2, 0, 20, 0, 2, 0,242, 0, 2, 0,171, 7, 2, 0,172, 7, 31, 0, 63, 0,133, 0,243, 6, 39, 0,143, 0,
+ 7, 0, 75, 2, 7, 0,171, 6, 7, 0,173, 7, 7, 0,174, 7, 7, 0,175, 7, 7, 0,176, 7, 7, 0,116, 2, 7, 0,145, 1,
+ 7, 0,244, 6, 7, 0,177, 7, 0, 0,178, 7, 0, 0,179, 7, 12, 0,205, 2, 42, 1, 8, 0, 7, 0,181, 1, 7, 0, 8, 7,
+ 7, 0, 9, 7, 9, 0, 2, 0, 2, 0,180, 7, 2, 0,181, 7, 2, 0,182, 7, 2, 0,183, 7, 43, 1, 18, 0, 43, 1, 0, 0,
+ 43, 1, 1, 0, 43, 1,184, 7, 0, 0, 17, 0, 42, 1,185, 7, 2, 0, 18, 0, 2, 0, 20, 0, 2, 0,186, 7, 2, 0,187, 7,
+ 2, 0,188, 7, 2, 0,189, 7, 4, 0, 42, 0, 7, 0,190, 7, 7, 0,191, 7, 4, 0,192, 7, 4, 0,193, 7, 43, 1,194, 7,
+ 44, 1,195, 7, 45, 1, 30, 0, 45, 1, 0, 0, 45, 1, 1, 0, 45, 1,196, 7, 0, 0, 17, 0, 0, 0,197, 7, 2, 0, 18, 0,
+ 2, 0, 20, 0, 2, 0, 98, 6, 2, 0,132, 6, 2, 0,198, 7, 2, 0,114, 0, 2, 0,187, 7, 2, 0, 88, 6, 12, 0,239, 6,
+ 12, 0,199, 7, 27, 0,110, 5, 9, 0,200, 7, 7, 0,190, 7, 7, 0,191, 7, 7, 0,208, 1, 7, 0,201, 7, 2, 0,202, 7,
+ 2, 0,203, 7, 2, 0,204, 7, 2, 0,205, 7, 24, 0,206, 7, 24, 0,207, 7, 24, 0,208, 7, 46, 1,129, 0, 47, 1,209, 7,
+ 44, 1, 6, 0, 44, 1, 0, 0, 44, 1, 1, 0, 45, 1,210, 7, 45, 1,211, 7, 43, 1,212, 7, 43, 1,194, 7, 56, 0, 16, 0,
+ 27, 0, 31, 0, 12, 0,213, 7, 12, 0,214, 7, 42, 1,215, 7, 12, 0,216, 7, 4, 0, 18, 0, 4, 0,217, 7, 4, 0,218, 7,
+ 4, 0,219, 7, 12, 0,220, 7, 47, 1,221, 7, 43, 1,222, 7, 43, 1,223, 7, 9, 0,224, 7, 9, 0,225, 7, 4, 0,226, 7,
+ 48, 1, 6, 0, 4, 0,105, 0, 4, 0,107, 0, 4, 0, 88, 6, 0, 0,227, 7, 0, 0,228, 7, 2, 0, 16, 0, 49, 1, 16, 0,
+ 2, 0, 27, 6, 2, 0, 28, 6, 2, 0,229, 7, 2, 0, 30, 7, 2, 0,230, 7, 2, 0, 52, 0, 7, 0,115, 2, 7, 0,231, 7,
+ 7, 0,232, 7, 2, 0, 4, 1, 0, 0,233, 7, 0, 0,196, 3, 2, 0,234, 7, 2, 0, 16, 0, 4, 0,235, 7, 4, 0,236, 7,
+ 50, 1, 9, 0, 7, 0,237, 7, 7, 0,238, 7, 7, 0, 45, 7, 7, 0, 89, 0, 7, 0,239, 7, 7, 0,199, 4, 2, 0,240, 7,
+ 0, 0,241, 7, 0, 0, 16, 0, 51, 1, 4, 0, 7, 0,242, 7, 7, 0,243, 7, 2, 0,240, 7, 2, 0, 16, 0, 52, 1, 3, 0,
+ 7, 0,244, 7, 7, 0,245, 7, 7, 0, 15, 0, 53, 1, 7, 0, 0, 0,144, 1, 2, 0, 7, 4, 2, 0, 8, 4, 2, 0, 9, 4,
+ 2, 0,216, 3, 4, 0,107, 0, 4, 0, 69, 3, 54, 1, 7, 0, 7, 0,246, 7, 7, 0,247, 7, 7, 0,248, 7, 7, 0,217, 1,
+ 7, 0,249, 7, 7, 0,250, 7, 7, 0,251, 7, 55, 1, 4, 0, 2, 0,252, 7, 2, 0,253, 7, 2, 0,254, 7, 2, 0,255, 7,
+ 56, 1, 2, 0, 7, 0, 5, 0, 7, 0, 6, 0, 57, 1, 2, 0, 0, 0,145, 0, 0, 0, 0, 8, 58, 1, 1, 0, 0, 0, 17, 0,
+ 59, 1, 10, 0, 0, 0, 1, 8, 0, 0, 2, 8, 0, 0, 3, 8, 0, 0, 4, 8, 2, 0,229, 7, 2, 0, 5, 8, 7, 0, 6, 8,
+ 7, 0, 7, 8, 7, 0, 8, 8, 7, 0,145, 1, 60, 1, 2, 0, 9, 0, 9, 8, 9, 0, 10, 8, 61, 1, 11, 0, 0, 0, 9, 4,
+ 0, 0, 18, 0, 0, 0,240, 7, 0, 0, 89, 0, 0, 0, 11, 8, 0, 0, 86, 0, 0, 0, 43, 2, 7, 0, 12, 8, 7, 0, 13, 8,
+ 7, 0, 14, 8, 7, 0, 15, 8, 62, 1, 8, 0, 7, 0,210, 6, 7, 0,106, 0, 7, 0,196, 3, 7, 0, 38, 2, 7, 0, 16, 8,
+ 7, 0,183, 0, 7, 0, 17, 8, 4, 0, 18, 0, 63, 1, 4, 0, 2, 0, 18, 8, 2, 0, 19, 8, 2, 0, 20, 8, 2, 0, 16, 0,
+ 64, 1, 4, 0, 7, 0, 5, 0, 7, 0, 6, 0, 2, 0, 20, 0, 2, 0, 21, 8, 65, 1, 10, 0, 2, 0, 51, 3, 2, 0, 20, 0,
+ 7, 0,142, 3, 7, 0, 22, 8, 7, 0, 23, 8, 7, 0, 24, 8, 7, 0, 25, 8, 64, 1, 26, 8, 64, 1, 27, 8, 64, 1, 28, 8,
+ 53, 0, 9, 0, 4, 0, 20, 0, 4, 0, 45, 0, 24, 0, 29, 8, 24, 0, 30, 8, 65, 1, 31, 8, 7, 0, 32, 8, 7, 0, 33, 8,
+ 7, 0, 34, 8, 7, 0, 35, 8, 66, 1, 4, 0, 41, 0,109, 2, 7, 0, 36, 8, 7, 0, 46, 1, 7, 0, 16, 0,156, 0, 13, 0,
+ 27, 0, 31, 0, 2, 0, 20, 0, 2, 0,200, 4, 4, 0, 86, 0, 7, 0, 37, 8, 7, 0,214, 1, 7, 0, 38, 8, 7, 0, 39, 8,
+ 7, 0, 46, 1, 2, 0, 17, 1, 2, 0, 16, 0, 44, 0, 31, 1, 66, 1, 40, 8, 67, 1, 8, 0, 4, 0, 18, 0, 4, 0,106, 0,
+ 4, 0, 20, 0, 4, 0, 15, 3, 4, 0, 41, 8, 0, 0,178, 5, 0, 0, 17, 0, 9, 0, 2, 0, 82, 0, 5, 0, 67, 1, 42, 8,
+ 4, 0, 43, 8, 4, 0, 44, 8, 4, 0, 45, 8, 4, 0, 16, 0, 68, 1, 5, 0, 7, 0, 34, 2, 7, 0,148, 2, 7, 0,173, 1,
+ 2, 0, 46, 8, 2, 0, 16, 0, 69, 1, 5, 0, 7, 0, 34, 2, 7, 0, 47, 8, 7, 0, 48, 8, 7, 0, 49, 8, 7, 0,148, 2,
+ 70, 1, 7, 0, 4, 0, 50, 8, 4, 0, 51, 8, 4, 0, 52, 8, 7, 0, 53, 8, 7, 0, 54, 8, 7, 0, 55, 8, 7, 0, 56, 8,
+ 71, 1, 25, 0, 39, 0, 57, 8, 69, 1, 58, 8, 68, 1, 59, 8, 69, 1,196, 6, 7, 0, 60, 8, 7, 0, 61, 8, 7, 0, 62, 8,
+ 7, 0, 63, 8, 7, 0, 54, 8, 7, 0, 55, 8, 7, 0,148, 2, 7, 0,125, 2, 7, 0, 64, 8, 7, 0, 65, 8, 7, 0, 86, 0,
+ 7, 0, 66, 8, 4, 0, 50, 8, 4, 0, 67, 8, 4, 0, 16, 0, 4, 0, 65, 0, 4, 0, 68, 8, 2, 0, 20, 0, 2, 0, 69, 8,
+ 2, 0, 70, 8, 2, 0, 45, 3, 72, 1,111, 0, 27, 0, 31, 0, 4, 0, 20, 0, 2, 0, 18, 0, 2, 0,159, 7, 2, 0, 71, 8,
+ 2, 0, 72, 8, 2, 0, 73, 8, 2, 0, 74, 8, 2, 0, 75, 8, 2, 0, 76, 8, 2, 0, 77, 8, 2, 0, 78, 8, 2, 0, 79, 8,
+ 2, 0, 80, 8, 2, 0, 81, 8, 2, 0, 82, 8, 2, 0, 83, 8, 2, 0, 84, 8, 2, 0, 85, 8, 2, 0,165, 1, 2, 0,189, 6,
+ 2, 0,164, 6, 2, 0, 86, 8, 2, 0, 87, 8, 2, 0, 43, 3, 2, 0, 44, 3, 2, 0, 88, 8, 2, 0, 89, 8, 2, 0, 90, 8,
+ 2, 0, 91, 8, 2, 0, 92, 8, 2, 0, 93, 8, 7, 0, 94, 8, 7, 0, 95, 8, 7, 0, 96, 8, 2, 0, 97, 8, 2, 0, 98, 8,
+ 7, 0, 99, 8, 7, 0,100, 8, 7, 0,101, 8, 7, 0,170, 6, 7, 0,171, 6, 7, 0,125, 2, 7, 0,177, 6, 7, 0,102, 8,
+ 7, 0,103, 8, 7, 0,104, 8, 7, 0,105, 8, 7, 0,163, 0, 4, 0,172, 6, 4, 0,169, 6, 4, 0,106, 8, 7, 0,173, 6,
+ 7, 0,174, 6, 7, 0,175, 6, 7, 0,107, 8, 7, 0,108, 8, 7, 0,109, 8, 7, 0,110, 8, 7, 0,111, 8, 7, 0,112, 8,
+ 7, 0,113, 8, 7, 0,114, 8, 7, 0,230, 2, 7, 0, 86, 0, 7, 0,115, 8, 7, 0,116, 8, 7, 0,117, 8, 7, 0,118, 8,
+ 7, 0,119, 8, 7, 0,120, 8, 7, 0, 76, 2, 7, 0,121, 8, 7, 0,122, 8, 4, 0,123, 8, 4, 0,124, 8, 7, 0,125, 8,
+ 7, 0,126, 8, 7, 0,127, 8, 7, 0,128, 8, 7, 0,129, 8, 7, 0,130, 8, 7, 0,131, 8, 7, 0,132, 8, 7, 0, 39, 3,
+ 7, 0, 37, 3, 7, 0, 38, 3, 7, 0,133, 8, 7, 0,134, 8, 7, 0,135, 8, 7, 0,136, 8, 7, 0,137, 8, 7, 0,138, 8,
+ 7, 0,139, 8, 7, 0,140, 8, 7, 0,141, 8, 7, 0,142, 8, 7, 0,143, 8, 7, 0,144, 8, 7, 0,145, 8, 7, 0,146, 8,
+ 7, 0,147, 8, 7, 0,148, 8, 7, 0,149, 8, 0, 0,150, 8, 57, 0, 3, 3, 57, 0,151, 8, 39, 0,152, 8, 39, 0,153, 8,
+ 31, 0, 63, 0,135, 0, 1, 3,127, 0, 35, 0,127, 0, 0, 0,127, 0, 1, 0, 72, 1,154, 8, 71, 1, 50, 3, 70, 1, 90, 7,
+ 73, 1,155, 8, 74, 1,156, 8, 74, 1,157, 8,136, 0, 2, 3, 39, 0,158, 8, 39, 0,159, 8, 39, 0,160, 8, 12, 0,161, 8,
+ 12, 0,162, 8, 7, 0,187, 0, 7, 0,237, 3, 4, 0, 78, 2, 4, 0, 20, 0, 4, 0,172, 6, 4, 0,163, 8, 4, 0,164, 8,
+ 4, 0,165, 8, 4, 0,163, 0, 2, 0,194, 0, 2, 0,166, 8, 2, 0,167, 8, 2, 0,168, 8, 2, 0,251, 2, 2, 0,169, 8,
+ 0, 0,170, 8, 2, 0,171, 8, 2, 0,172, 8, 2, 0,173, 8, 9, 0,174, 8,119, 0, 90, 3,117, 0, 36, 0, 2, 0,175, 8,
+ 2, 0,176, 8, 7, 0, 62, 3, 4, 0,177, 8, 7, 0,178, 8, 7, 0,179, 8, 4, 0,180, 8, 7, 0,145, 3, 7, 0,181, 8,
+ 7, 0,182, 8, 7, 0,181, 8, 7, 0,236, 2, 7, 0,230, 2, 7, 0,183, 8, 7, 0,216, 1, 7, 0,184, 8, 7, 0, 93, 1,
+ 4, 0, 75, 0, 2, 0,185, 8, 2, 0,186, 8, 7, 0, 63, 3, 7, 0,187, 8, 7, 0,188, 8, 7, 0,189, 8, 75, 1,190, 8,
+ 7, 0, 64, 3, 4, 0, 61, 3, 7, 0, 60, 3, 4, 0,191, 8, 7, 0,192, 8, 7, 0,193, 8, 7, 0,194, 8, 7, 0,195, 8,
+ 2, 0,196, 8, 2, 0, 16, 0, 7, 0,197, 8,118, 0, 8, 0, 7, 0,198, 8, 7, 0,199, 8, 7, 0,119, 1, 2, 0,200, 8,
+ 2, 0,201, 8, 75, 1,202, 8, 4, 0, 75, 0, 7, 0,203, 8,116, 0, 13, 0, 76, 1, 52, 2, 75, 1,204, 8, 4, 0,146, 2,
+ 4, 0,205, 8, 4, 0,147, 2, 0, 0,206, 8, 0, 0, 54, 0, 2, 0,253, 0,121, 0,207, 8, 73, 0,145, 2, 77, 1,208, 8,
+ 77, 1,209, 8, 78, 1,210, 8, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0};
diff --git a/source/blender/src/Bfont.c b/source/blender/src/Bfont.c
index 2d442e2cf73..cd45debcbe4 100644
--- a/source/blender/src/Bfont.c
+++ b/source/blender/src/Bfont.c
@@ -2,15 +2,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/blender/src/CMakeLists.txt b/source/blender/src/CMakeLists.txt
index 176ec036ada..d6874cdd4db 100644
--- a/source/blender/src/CMakeLists.txt
+++ b/source/blender/src/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.c)
diff --git a/source/blender/src/Makefile b/source/blender/src/Makefile
index 5038c294bc6..c1c0ef8b1f2 100644
--- a/source/blender/src/Makefile
+++ b/source/blender/src/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/src/blenderbuttons.c b/source/blender/src/blenderbuttons.c
index c8fb9ec7a7a..6c6afdef68c 100644
--- a/source/blender/src/blenderbuttons.c
+++ b/source/blender/src/blenderbuttons.c
@@ -1,2020 +1,2165 @@
/* DataToC output of file <blenderbuttons> */
-int datatoc_blenderbuttons_size= 64418;
+int datatoc_blenderbuttons_size= 69070;
char datatoc_blenderbuttons[]= {
-137, 80,
- 78, 71, 13, 10, 26, 10, 0, 0, 0, 13, 73, 72, 68, 82, 0, 0, 2, 0, 0, 0, 1, 0, 8, 6, 0, 0, 0,197,144,206,103, 0,
- 0, 0, 1,115, 82, 71, 66, 0,174,206, 28,233, 0, 0, 0, 6, 98, 75, 71, 68, 0,255, 0,255, 0,255,160,189,167,147, 0, 0,
- 0, 9,112, 72, 89,115, 0, 0, 11, 19, 0, 0, 11, 19, 1, 0,154,156, 24, 0, 0, 0, 7,116, 73, 77, 69, 7,215, 11, 26, 20,
- 59, 43, 0,186, 29, 9, 0, 0, 32, 0, 73, 68, 65, 84,120,218,236,125,121, 92, 84, 85,255,255,251,220,217,217, 23, 1, 21,151,
-193,125, 95,201, 37, 55, 40, 53,243,155,153, 6,148,154,100,101, 98,137,218,147,166, 61,101,143,250,211, 71,197,164, 50, 53,161,
-167,210,172, 52, 5,115,201, 45, 81, 7,245, 81, 82,113, 47, 23, 20, 69, 4, 69,150, 97, 22,102,187,115,151,223, 31, 51, 67, 3,
- 2,179,128, 91,207,188, 95,220,215,229,222,123,238,103,206, 61,219,103, 61,231,144, 30, 61,122,240,240,192, 3, 15, 60,240,192,
- 3, 15,254,167, 64,121,138,192, 3, 15, 60,240,192, 3, 15,254,119,112,230,236, 1, 0, 0,241, 88, 0, 60,240,192, 3, 15, 60,
-240,192, 99, 1,240,192, 3, 15, 60,240,192, 3, 15, 60, 2,128, 7, 30,120,224,129, 7, 30,120,224, 17, 0, 60,240,192, 3, 15,
- 60,240,192,131,191, 5,132,246, 23,231,206,157, 35,238, 18,170, 41,150,192, 67,207, 67,175, 54,164,166,166,242,107,215,174,125,
-100,249, 27, 55,110, 28,191,105,211, 38,226,169,143, 39,154, 30,234, 65, 15,158,242,243,208,251, 59,211,115, 89, 0,248, 31, 71,
-245, 2, 36,143,115, 62, 83, 82, 82, 48,117,234, 84,226,169, 54,247,235,120,216,176, 97,149,215, 25, 25, 25,127,139,178, 28,253,
- 82, 66,157, 3,193,142,237,169,127,235, 54, 35, 11,220, 6,169,177, 13, 34, 64,163, 2,123,145, 99,152,247, 56,183, 69, 79,255,
-245,224,241,177, 0, 60,140,198, 58,122,244,232,168, 29, 59,118, 40,236,174,163,119,236,216,145,249, 88,244, 72,222, 50,118, 18,
-242,216,246, 75, 62, 47, 47, 15, 0, 32,151,203,159,164, 65,196,105,233,116,220,184,113, 78,167,221,180,105,147, 43,130, 26,191,
-101,203,150,202,139,109,219,182, 97,216,176, 97, 85,158, 63, 42, 33, 32, 59, 59,155, 7,128,200,200, 72,210, 16,233,118,108, 79,
-125,160,245, 23, 30,209, 28, 0,112,207,104, 4, 99, 48, 89,110,170, 52, 0,128,216,216, 88,164,165,165,213,154,191,222,185,189,
-249,182,119,219,186,244,227, 63, 15,252,217,137,122,145, 33,240,221,139, 48,238,216,134,242,242, 49, 40, 7,208, 75,246, 41,230,
-201, 78,163,185, 20, 40, 49,230, 98,158, 33,206,165,223,141,141,141,141, 74, 75, 75, 83, 84,187, 23,157,150,150,150,249,152,245,
-173, 6,105,183, 79,200,247, 54, 56,154, 4, 75,136,143,200,159,152,164, 98,222,164, 50, 80, 21, 6, 13,167, 51,153,255, 39,102,
-199, 57, 20, 0,172, 12,219,118,174,111, 67,224,119,236,216,129,133, 91, 22,195,167,185, 63, 42,110,171, 49, 63,110,158,226, 49,
-215,184, 31, 39, 16,185, 92,206,231,229,229, 33, 47, 47, 15,251,246,237,195,212,169, 83, 31, 87, 33,192,214,129, 72,106,106,170,
- 40, 33, 33,193,188,124,249,242, 83, 0, 48,103,206,156,167,234,122,113,204,152, 49,149,255, 51, 12, 11,218,108, 2,109,162, 65,
-211,150,131, 97, 24,204,153, 51,199,165,188,216, 51,255,154, 96, 21, 6,248, 71,105, 9,112, 69,248,121,100, 26,126,128, 31, 46,
-220,248, 25, 50, 52, 3,139, 99, 40,254,230, 12,206,231,150, 97,236,178,117, 78,189,222,246,110, 91, 39, 25,186, 5,175,254,247,
- 85,135,101, 34, 27, 57, 15, 65,163,223, 66,225,123,189, 0, 67,121,229,253, 51,134, 15,112, 6, 0, 12,192, 96, 89, 44, 14, 6,
-158, 70, 0,128,222,229,189,157,106, 51,105,105,105,247,221,180, 99,144,228, 49,234, 99, 13, 49, 6, 60, 9,223,219,160, 24,208,
-173, 7,121, 45, 60, 66,168,106,209, 72, 16,218, 49,156, 18,146, 80,162, 87,171, 57, 41,194, 88,170,103, 51,246,245, 81,195, 89,
- 39, 73,221,113,225,103,155, 58,145,102,150, 11,244,146, 31,168, 0,176, 99,199, 14,197,150, 79, 62, 66,220,162, 37,138,122, 54,
- 2,222,198,248, 1,160, 84, 95, 6, 4, 3,255, 60,184, 0,154, 27,229, 88,243,246,202,199,141,145,213, 54,240, 60,234, 60, 86,
- 10, 1, 35, 70,140, 64, 94, 94, 30,228,114,249, 99, 87,118, 10,133,101,220,136,142,142,230, 1, 80,169,169,169,225, 9, 9, 9,
-133,203,151, 47, 63,237, 44, 17,134, 97, 64,211,230, 74,198,111,207,252,179,179,179, 17, 25, 25,233, 82,166,226,226,226,236,153,
- 45, 50, 50, 50,170, 11, 0, 13,209, 86, 92,174,135,200,200, 72, 50,110,220, 56,126,248,240,225,247, 61,219,191,127,191,205,210,
- 97,179,122, 56, 77,191, 33,221, 1,225, 17,205, 81, 88,174,198, 47, 83, 95, 70, 48, 25,128,220,255,204, 70,171, 49,173,144,225,
- 2,243,175, 44, 44,171,169,141, 52,128,169, 45,124,203, 49,232,111, 85,160, 48, 33,162,206,116, 23,165, 7,176,176,235, 61, 44,
-189,248,113,125,235,179, 33,152,110, 67,210, 64, 3,211,122, 16,223,219, 32,136,143,143,247, 2,240, 52, 0, 31,187,219, 42, 0,
- 23, 54,108,216,160,116,150,206, 23,107,191,160,232, 82,147,136, 54, 25,165,229, 48, 75, 69, 34,161, 80, 99,148, 82, 98,177,129,
- 19,248,121, 51,180,204,108, 22, 22,221, 49,125,255,205,122,227,235,147, 39,177,206,124,183, 74,165,250,183,237,255,156,156,156,
- 82,111,111,111, 74,167,211,113,246,105,250,244,233,243,121, 3, 51,246, 89,245, 45, 83,161, 35,237,255,242,229,203,104,235,227,
-103,111, 13,112,199, 10, 80,201,252, 75,245,101, 88,250,236,130,202, 7,111,236,120, 23, 8, 5,198, 44,143,195,182, 57, 91, 92,
-105,100,117, 13,110,245,110,168,183,111,223, 6, 0, 52,111,222,188,202,255,112,193,156,221,128,130, 8,169, 77, 8, 48,155, 25,
- 91, 60, 64,131,104, 1, 13, 80,150,246,204, 31, 0, 72, 66, 66, 2, 0,220, 73, 77, 77, 13, 76, 72, 72, 40,119,154,249,155,205,
-160,105, 19, 76, 52, 13,115, 53,230,207,115,174, 85, 67, 92, 92, 28,178,179,179,255,234, 93,201,201,136,137,137,169,188, 78, 79,
- 79,175,183,176, 99, 39,240,212,187,253,217, 51,254,113,227,198,161,103,207,158, 54, 1,192, 85,139, 64,131, 52,194,130, 27,249,
-208,109,251, 23,124,222, 92,137,240,136,230, 8, 11,150,225,198,182, 27, 22,230, 31,224,103,113, 1,136, 4,206, 73,176, 13,228,
- 99,107,119,233, 58,110,207, 95, 12, 67,218,250,186, 45, 4, 50, 25,140, 70, 35,114,115,115, 81,108,188,138,118, 8,175, 53,173,
-213, 12, 94, 87,219, 39,182,126, 98, 77,155,233, 70,255, 34,118,253,154,119,179,159,145, 58, 24,183,211,109,176,166,239,141,137,
-137,225, 9, 33, 54, 87, 78,125,190,215,214,151,121,161, 80, 88,175, 58,143,143,143,247, 7, 48,230,224,193,131,255,226, 56,206,
-100,215,150,132, 2,129,192, 59, 62, 62,126,242,134, 13, 27,246, 56,228,152,115,103, 9, 75,239,148, 72, 69, 34,137, 55, 37, 36,
-126,188, 64,226,197, 9, 4, 66,142, 80,224,136,144,229, 5, 2,147,128, 35, 70,157,128,213,123,139, 69,228,155, 99,123,140,137,
- 73,147, 56,228, 59,206, 99,121,121,185, 70,175,215, 51, 0,160,211,233,184,143, 62,250,168,146,225, 47, 89,178,228, 31,245,109,
-239, 67,135, 14,157,106,251,255,192,129, 3, 41, 13,209,135, 40, 71,218,255,226, 87, 98, 96, 44, 41,193,236,206, 29, 96,239,187,
-119, 90, 11, 25, 61, 58, 10, 64, 21,230, 63,122,244,232,104, 0,100,244,232,209,209,235, 70,127,101,177, 44,182,111, 84, 37,189,
- 51,152,179, 38, 7,115,214,228, 96,218,138,203,120,125,209, 31, 24,251,207,115,245, 31,232, 10, 10,156, 18, 12, 30, 22,243,183,
-250,252,249, 90, 44, 1, 48,211, 52,250,246,233,211, 16, 66, 6,191,101,203, 22,108,217,178, 5, 10,133,162,242,112, 81,224,225,
- 21, 10, 5,162,163,163, 43,153,191,253,195,132,132, 4,149, 51, 3, 19,195,176, 22,205,223,100, 49,253, 87,103,254, 44,203, 66,
-103,208,185,244,129, 54,139, 65,117,171, 65,122,122, 58,210,211,211,171, 8, 3, 46,125,111,102,213,241,208,122, 93, 47, 33,209,
-198,252,199,141, 27,135,229,203,151, 87, 50,127,145, 80,228, 42,243,183, 13,224,181, 29, 78,195,128,124, 84,140,233, 11, 62,109,
- 54, 10,110,228,131, 31,211,241,175, 66, 72,155, 13, 97,147, 16, 32, 32,224,161, 74,198,186,210, 92, 24,210,214,131,231,121, 92,
-188,120, 17,131, 7, 15,134, 76, 38,171,194,248, 3, 3, 3, 97, 48, 24, 96, 48, 24, 80, 88, 88,136,241,134, 25,248, 38,240,189,
- 90,105, 58,105,242, 38,213,210,186,202,184, 27, 74, 89, 33,181, 48,127,167,219, 96,245,239,141,137,137,225,211,211,211,145,150,
-150,134,216,216, 88,190,190,223,107,101,254, 96, 24,198,237, 62, 17, 31, 31, 47, 5,240,246,129, 3, 7, 62, 90,180,104,209, 9,
- 66,136,220,118, 0,104, 22, 28, 28,236,117,232,208,161,181,241,241,241,131,235,162,243, 85,202, 90,129,128,136, 36, 52,195,251,
-153, 76,230, 80,150,227,154,177, 28, 23,193, 18,210, 2, 2, 65, 48, 33, 36, 0, 68,224,199,241, 8,226,105, 46, 64, 99, 48,123,
-135,250, 49, 2,170,143,214,169, 58,210,235,245, 76,117,173,255,113, 7, 85, 23,227,110,215,174, 29,218,250,248, 65, 95,116, 23,
-207,247,236,229, 50,131,182, 9, 17, 11,183, 44, 6,128, 74,230,111,179, 34,236,216,177, 35,211, 38, 4, 20,104,238,160,215,156,
-126, 46, 9, 25, 58, 3, 11,157,129,197,221, 50, 19, 10, 75,140,184,125,207,232, 22,227,179,117, 22, 71,204,255, 81,161, 14, 33,
- 0, 70,218, 4,163,209, 88, 31,242,188, 66,161,128,205, 71, 30, 18, 18, 98,175,205,194,133,193,164,138, 38, 92,135, 41,209,225,
-160, 71,155, 77, 22,205,223, 68,131, 54, 87,101,254,102,179, 25, 58,157, 14, 90,141,246, 81, 87, 11,191,101, 75, 90,213, 79,178,
-252,193,122,223,173, 1,207,158,249,219, 24, 63, 69, 81,144, 74,165,240,246,241,170, 87,134, 71,191,148,192,215,118, 56,122,119,
-223, 63, 23, 32, 24, 3,192, 12,157, 14, 0,240,201,186,142,243,185,101,150, 65,126,232,116,152, 47, 46, 4, 74,203, 92, 43, 64,
- 43,220,253, 30,111,148, 2, 0,214,175, 95,143, 29, 59,118,224,211, 79, 63,197,201,147, 39, 97, 50,153, 80, 92, 92,108,211,202,
- 42,211,135,135,135,195, 0, 64,128,155,143,164,189,212,209,238, 73, 61,132, 70, 82,135, 5,207,101,154,246,150,176,154, 98, 2,
-220, 97,254, 0,224,174, 16, 16, 31, 31,223,216,202,252,167,124,255,253,247,151,230,205,155,247,210,198,141, 27,209,174, 93, 59,
- 0, 64,203,150, 45,161, 86,171, 37, 11, 23, 46, 60,125,232,208,161, 31,227,227,227,229,181,150, 18,199, 19,112,140,148,101,153,
- 32,150, 97,155,153, 89,115, 27, 1, 69,154,138,133,148, 72, 42, 18, 24,132, 94, 98,149,183,175, 64, 35,144,242,140, 84, 32,240,
- 22, 50,180,223,205, 51,103, 37, 19, 67,190,112,152,239,156,156,156, 82,157, 78,199,213,100,230,239,222,189,251, 85,154,166, 27,
-172, 33,117,239,222,189,193,104, 9,235, 98,220,255,153,242,214, 95,204,182,224, 54,102,119,238,128, 21, 22, 6,237,146,212,106,
-211,254,109, 76,191,218,239, 84, 94, 7,119,109,236, 82,230, 43, 12, 44,180,122, 6, 26, 29, 3,117, 5, 3,149,150,113,189, 87,
-214, 16,249,111,175,229,219,255,127,227,198, 13,168, 84,170,135, 54, 98,164,164,164, 64, 46,151,195, 22,244, 87,205,215,207,167,
-164,164,192,104, 48,212, 71, 0,224,215,173, 91,135,130,194, 66,136, 4, 2,132, 53,110, 92,133,249, 63,251,236,179, 56,120,240,
-160,179,131, 19,137,142,142,174, 46, 4, 84,177,100, 56, 27,171, 64,155,104,208, 38, 19,204,102, 26, 12,195, 86, 50,127,147,201,
- 4,189, 94,143,138,138, 10,104,181,174, 11, 0,246, 46, 0, 27,220,213,252,183,164,109, 1,120,160,212,202,104,172, 78,109, 16,
-158,183, 8, 1,105,105,136,179,104, 80, 46,245,149,234,204, 95, 36, 18, 65, 34,145, 64, 42,149, 66, 42,149,214,187, 77,213,230,
- 18,168,105, 94,188, 61,198,166,108, 5,255, 98, 4,238,245,239,133, 96, 12,128,236,229, 85, 96,238,150, 0, 1,126, 16,150,109,
-194,174, 47, 78, 3, 2,129, 75,121,169,175, 43, 64, 39,176,140, 41, 75,151, 46, 69, 73, 73, 9,214,174, 93,139,238,221,187, 99,
-209,162, 69,232,213,171, 23, 12, 6, 67,117, 13,205, 38, 82, 63,108,198,239, 44,131,118,215, 29, 80,155, 32,225, 50, 29,235, 44,
-142,202,190,225,174,107,204,158,249, 87, 50, 27,171, 16,224,162, 59,192,247,194,133, 11, 95,190,243,206, 59, 71,186,118,237,234,
- 7, 0, 11, 22, 44, 64, 78, 78, 14, 0,160, 95,191,126,248,229,151, 95, 48,112,224, 64,239,241,227,199,231,102,102,102, 30,120,
-227,141, 55,198,159, 61,123,246,190,146, 13, 10, 14,226,110,220,200,101, 50, 21, 7,247,182,105,211, 54, 51,162,165,252,146,192,
- 87, 86, 44, 32, 98, 29, 37, 17,233, 41,169,151,150, 22, 10,104,240,102, 1, 39, 53,251,106, 11,203,124, 78, 30, 58,215,167, 81,
- 96,216, 47, 14,133, 81, 59,159,255,182,109,219, 94, 31, 51,102,204,247, 54,179,191, 70,163,161,196, 98,113,189, 27,146,205,236,
-127,224,192,129, 7,107, 1,176,105,249,145,173,219,194, 88, 82, 2, 93,129,133, 9, 14,182,106,135,174, 90, 1,110,252,113,253,
- 62,218, 53, 93,151, 93, 44,114, 41,243,245,101,254,246,140,159,231,121,155,143,191, 18,102,179,185,242, 80,169, 84,208,233,116,
- 80, 42,149, 15,109,228,176,205,243,223,183,111, 95,117, 75, 0,159,146,146,130,110,221,186,193,104, 52, 84, 14,116, 41, 41, 41,
- 46,153,235,215,124,181, 6,102,179, 25,205,194,195, 97,102,217,218,152,191, 43, 3, 9,169,193,244, 95, 57,117,177, 46, 75,198,
-125, 2, 0,109,174,100,254,167, 78,158,130,222, 96,128, 86,171,133, 90,173,134, 74,165,170,162,217,185, 10,155, 27,160, 30,126,
-127,148,149,150,161,172,172, 20,165,101, 74,148,150,149,161,172,172, 12,101,165, 22,141,180, 67,199,142, 80, 90,255,119, 85,251,
- 7,128,158, 61,123,254,165,245,123,123,195,199,199, 23,190, 62,190,208,106,181,209,245,100,254,110,187, 3,114, 63,157, 2,209,
-203,171, 16,140, 1, 16,102,173,130,121,235,116, 32,192, 15, 59,223,141,193,173,157, 55, 49,106,249, 6, 64,248,144,151, 21, 49,
-222,130, 44, 92, 6,157, 78, 7,163,209, 8,189, 94,143,172,172, 44, 44, 91,182,172,198,228, 94, 94, 54, 11,202,117,119,152,183,
-187, 90,181,125,249, 18, 39,175,235, 35,100,184,218,103,171,208, 73, 75, 75, 35,177,177,177, 54,230,239,182,101, 66, 40, 20, 18,
-134, 97,170, 11, 5,112, 53, 22, 96,195,134, 13,215, 98, 99, 99,187,111,220,184,113,240,209,163, 71,125,135, 14, 29,122,210,198,
-252,173, 10, 36, 36, 18, 9,127,235,214, 45,209,222,189,123,219, 7, 6, 6,158, 26, 48, 96, 64,110, 77,180, 94,125,229, 85,174,
-109, 68, 59,109,191,126,253, 98, 46, 93,250,243, 25,141, 78,219,152,103,204, 12, 40,152, 25, 19,101, 50,153, 76, 6, 13,138, 52,
-156,201,168, 45,204, 47, 98,118,237,222,147,212, 40, 56,164,152,166,245, 14,213,247,154,180,255,242,242,114, 33, 0,248,249,249,
- 61,182,110, 1,170, 54,237,127,203, 39, 31, 89,164,230,162,187, 85,158,185, 26, 11, 48,122,244,232,232, 53,111,175, 4, 96, 9,
-248,219,177, 99,135,194,198,244,109,107, 2, 12,251,225, 37, 0,192,153,229,191,219,226, 3, 30, 22, 42, 27, 99, 65, 65, 65,165,
-182,111, 99,250,118,149, 11,173, 86, 11,163,209,104, 55,136, 60,188, 60, 78,157,106,137,253, 48, 51, 12, 46, 93,186,132,179,103,
-206,160,123,183,238, 48, 26,141, 48, 24,140, 48, 26, 12,248,241,135, 31, 96, 75,231, 76, 71, 79, 78, 78, 70,167,142,157, 96, 54,
-155,113,237,218, 53, 48,102, 26,133, 5,133, 13, 90,166,182,107,235,154, 5,182,181, 11, 28, 91, 0,204, 38, 48,172,197,236,127,
-226,196,239,208, 25,116,168,208,106,160, 86,171, 81,174, 82,161,188, 92, 89, 47, 65,204,102, 9,112, 83,251, 7, 0, 28, 57,114,
- 4, 90,173, 22, 90,173,198,122,214,162, 81,112, 48, 58,116,236,136, 43,151, 47,227,240,145, 35, 46,211,180,105,255, 66,161, 8,
- 94, 94, 94,240,241,241,129,175,143, 15,124,124,188,160, 44, 87, 70, 39, 36, 36,100, 58,213,231,234, 97,234,175, 13,231,115,203,
- 96,190,184, 16,101, 56, 6, 50,114, 5,200,128,127, 33,247,211, 41,120,113,249,247,144,138, 40, 64, 36,180, 28,238,112, 29, 55,
- 93, 1,133, 47,124,133,160, 77, 47, 64,175,215, 35, 40, 40, 8,229,229,229, 40, 47, 47,199,241,227,199,113,247,238,221, 74, 51,
-113,101,250,194, 66,188, 27, 40, 67, 35,175,146,186, 52,224,104,123,166, 26, 27, 27, 27,101,247, 44,170,218,179,104, 23,251, 5,
- 95, 7, 3,111,136, 25, 5, 46,107,254, 53,125,111, 90, 90, 26, 73, 79, 79, 39,245,252,222, 42, 66,128, 59,204,223,134,143, 63,
-254,248,194, 75, 47,189, 52,126,233,210,165,237,207,159, 63, 63, 64, 38,147, 9, 94,124,241, 69, 34,145, 72,192,113, 28, 25, 57,
-114,228,133,153, 51,103,118,235,210,165,203,206,201,147, 39,191, 62,121,242,228, 90,125, 81, 9,211, 18,184, 63, 47, 95, 59,213,
-165,107,183,215, 78,157, 60, 57,118,231,238, 95,151,100,159, 60,217,248, 82,206, 21,233,181,194, 92,254,199,149,155,101, 75,147,
- 63,237,116, 96,247,238,228, 54,173,219,236,242, 9,243, 62,178, 97,195, 6,214,217, 18, 29, 58,116, 40, 78,157, 58,213, 35, 37,
- 37,101,161,209,104, 20, 45, 90,180,232,179,157, 59,119,142, 43, 44, 44,124,232,140,195,169, 58,170,237, 65,240,205, 60, 40,129,
- 74,237,223,134,193, 33, 33, 88,129, 43,206,107, 29, 86, 19,255,149,211,151, 16,208,190, 17,134,253,240, 18,118, 76,220,174,176,
- 73,111, 54,230,111,211,254, 93,153,101,240,203,210, 30, 13,195, 97, 9,193,229,203,151, 97,107,172,213,205,203, 34,145, 8, 34,
-145, 8, 37, 37, 37, 24, 57,114,228,163,168, 39, 34,151,203,249,148,148, 20,244,233,211, 7, 70,147, 9, 6,163, 1, 70,107,112,
-147,193,104,113, 3,172, 94,189, 26,137,137,137,142, 6, 19,126,249,242,229, 96, 89, 22,167, 79,159,129, 72,104, 49,219,182,109,
-219, 22, 55,243,242, 80, 88, 88,136, 77,155,126,198,184,113,175, 2, 0, 95,205, 18, 80,235, 0,148,154,154, 42, 6,192, 36, 36,
- 36,112, 53,105, 64,174, 76, 85,180,105,254, 89, 89, 89,208, 85,232, 43, 5, 48,141, 86, 3,141, 70, 13,141,198, 61, 23,128,189,
-246, 63,110,220,184, 74, 11,128,171,130,192,184,113,227,170, 92, 71,200,229,232,208,209, 18, 20,119,229,242,101,220,180, 90, 60,
-198,141, 27,231,114,212,126,255,167,251, 67, 34,150, 64, 38,147, 65, 42,149, 66, 34,145,160,168,168,200,105,230,111,167,237, 55,
-104, 3, 28,187,108, 29,126, 1, 48, 98,233,255,129, 79,155, 13, 18,151,140,243,185,101, 32, 65,129,184, 94,160,177,104,255, 46,
-186, 0,236,250, 31,177, 9, 2,246,215, 14, 97, 48, 0, 2,139,178,247,151,121,223,194,232,205,102, 51,190,249,230, 27, 12, 30,
-252, 87, 92,216,193, 73,225, 64,177, 30,237,247,148,163, 71, 72,203, 26, 73,214, 16,229,110,239,242, 84, 56, 72,235, 44,195, 38,
-245,176, 40,212,101,141,112, 89,144,120,208,223,107, 21, 2,234, 61, 11, 96,233,210,165,155,102,204,152, 17,114,238,194,133, 56,
-131,193,208, 77,161, 56, 36,147, 72, 37, 66,138, 80, 56,116,232,144,111,167, 78,157, 54,196,198,198,254,107,236,216,177, 14,181,
-245,204, 67,251,185, 81, 47,141, 58,220,189,123,207, 57, 52, 99, 26,113, 61,231,218, 18, 46, 47,151, 1,192, 75, 65,153,187,182,
-105,159, 22, 26, 26,178, 71, 32, 20,255,248,239,121, 73,244, 23,139, 62,119, 88, 75,125,250,244,249,124,232,208,161, 0,128,146,
-146, 18, 28, 56,112,192,239,187,239,190, 91, 2, 0,167, 78,157,234,211,185,115,231,125, 79,132, 0, 96, 91,248,231,217, 31, 55,
- 58,210,236, 93,153, 18, 72,182,205,217,194,247,154,211, 15,193, 93, 27, 87, 50,253, 74,115,234,197, 34,156, 89,254,187,171,102,
-171,134,154,147, 74, 0,240, 29, 59,118,196,197,139, 23,171, 48, 22,149, 74,149, 11,160,181,139,210,252,131,180, 4,220,247,155,
- 63,254,240, 35,140, 70, 35, 76,180, 9, 52, 77, 99,249,242,229,117, 45,146,195, 47, 95,190,188,242,130,227, 88, 72,101, 62, 48,
- 24,140,184,124,233, 18,132, 34, 17,204, 52, 13, 47,111, 47,108,218,180, 9, 2,129, 0,113,113,113,120,246,217,103,249,178,178,
-218, 3,188,150, 47, 95,190, 47, 33, 33,129, 78, 77, 77, 13,181,149, 77,181,117, 0, 92, 50,109,206,153, 51, 7,199,142, 29, 67,
- 69, 69, 5, 42,116, 58,104, 53, 26, 43,243,215, 64,171,209,162, 66, 91, 1,157,221,128,239, 76,217, 69, 70, 70,242,217,217,217,
-149,218,127, 77,211, 0,157, 93, 4,200, 58, 23,191, 74, 93,216,152,190,205,247,232,202, 42,133,182, 21,254, 0,192,199,203, 7,
- 82,153, 20, 90,173, 54,218,230,218,113,131,249, 63,144,249,218, 54, 33, 96,204,210,239,192,111, 5, 26, 77, 74, 69,230,123, 49,
- 24,152,244, 19, 32, 18,193, 91, 90, 63, 63,103,117, 65, 0, 0,198, 29, 27,231,224,173,123,232,186,207, 11, 69,191,234, 81,190,
-248,175,187,102,179, 25,131, 6, 13, 2, 0,132, 7,202,240,223,212,230,248,116,217,109,124,117,198,224, 72, 35,182,159, 22,135,
-218,254,183, 75,155,233,198,152,213, 80,115,235, 27,194,231,255, 32,191,183, 82, 8,104,136,246,247,229,151, 95,126,249,198,164,
- 55,246, 62,213, 59,178,143, 86,163, 9, 98, 88,198, 20, 22, 22, 86, 18, 30, 30, 94,164,209,104,206,143, 29, 59,214,233, 65,225,
-215,237,191,114, 0, 54,189, 54,225,173,172, 1, 3, 7,110,151,201,100,254, 4, 60, 71, 8, 1,199,241,106,131,174, 92,113,245,
- 66,190,214, 91, 34,118,106,156,183, 49,127,192, 18, 72, 93, 61, 80,111,217,178,101,255,122, 34, 4, 0, 43, 83,119, 88, 97, 59,
-118,236,112,185,177,158, 89,254, 59, 15, 0, 54, 65,192,142,241, 55, 36, 67,119,187, 35,117,237,218, 21,167, 78,157, 66, 73, 73,
-165,137,176, 53, 0,216,152,223,196,137, 19, 31,117,125, 85, 41,163,148,148, 20,254,181,137,175, 97,245,234, 53, 86,159, 57,131,
- 57,115,230,212, 57,125,201,197, 21,244, 44,154,211,193,131,142, 54,155,232,184,124,249,242,107, 9, 9, 9,197,169,169,169,130,
-132,132,132,202,128, 64,235,180, 64,167, 7, 58,155,198, 60, 96,192,128, 6, 47,187,200,200, 72,222, 94,139,183,143, 1,112, 99,
- 5, 64, 2,128,223,180,105,211,125, 90,190,213, 66,224,114,123,222,180,105, 19,113,213, 98,224, 12,234, 50,253,187, 42, 44,140,
- 93,182, 14,176, 91,248,103,200, 71,127, 77, 71,214, 53, 84, 69,217, 89, 0, 28,173, 4, 88, 56,160, 16,133, 0,122,125, 26,136,
-197,167,219, 33, 4, 64, 73,174, 14,109,218,180,177, 48,141,197,129,120,238,169, 16, 68, 60,151,227,172, 70,236,180,123,211,154,
-150,184, 59,222, 52,208,152, 87, 47, 90, 15,233,123, 27, 12,235,214,175,187, 6,224, 90, 67,209,251,241,167,111,243,208, 0, 81,
-161, 13, 25,152,103,197,172,135, 81,158, 15,123, 51, 32, 50,122,244,232,168, 29,203, 31,203,189, 0, 8, 0,254,169,167,158,194,
-158, 61,123,140, 86,166,207, 1,240,122, 64,150,135,122,195, 22, 36,152,152, 56,141,183,106,254,143, 36,111,115,230,204,105, 89,
-147, 89,210,110, 26,161, 43,218, 14,121,192,117, 92,153,159,250, 46,251, 91,219,170,124,174, 50,113, 71,107,251, 55, 4,234,227,
- 18,152, 59,119, 46,110,220,184,209, 96,121,113,102,121, 95, 87,113,230,131,114,156,129, 37, 48,116,112,172, 12,191,157,104,135,
- 48, 47, 31,252,153,125, 15,237,157,100,254, 78,180,191,199,117, 57, 92,242,128,222,245, 44,207,238, 28,154, 54, 48,189,228,135,
-149,241,135,190, 27, 96,117, 11,131, 27,150,132, 7, 46, 4,140, 28, 57, 82,250,132, 53, 64,183, 52,251,134,250,237,212,212, 84,
-219, 10, 53, 76, 66, 66, 66,125,167, 50,121,208,240,204,191, 94,117,145,148,148,212, 32,117,153,154,154, 42, 76, 24,152,240,192,
-219,197,145, 52, 3,142,164,229, 60,246,125,214,211, 50, 61,120,228,141,208,221,125,132, 61,240,192, 3, 15, 60,240,192,131, 39,
- 23,148,167, 8, 60,240,192, 3, 15, 60,240,192, 35, 0,120,224,129, 7, 30,120,224,129, 7, 30, 1,192, 3, 15, 60,240,192, 3,
- 15, 60,240, 8, 0, 30,120,224,129, 7, 30,120,224, 1, 0,156, 4, 80, 98, 61, 63,145,168, 50, 11,224,220,185,115,110, 71,166,
-214, 20, 76,232,161,231,161,231,161,231,161,231, 36,189, 58,167,137, 62, 6,244, 60,245,235,161, 87,133,249,159, 61,123,118, 24,
- 96,217, 96,146, 16, 98,124,220,190,215, 99, 1,240,192, 3, 15,224,239,239, 79,249,251,251, 19,127,127,127, 17, 0,193,227,150,
- 63,219,190,243,118,251,207,215, 23, 53,173,143,239,193, 99,132,255,251,191,255,139,122,194, 63,161, 15, 0,219,178,195,162, 39,
-245, 35, 60, 2,192,223, 28,245,216,110,221,101, 12, 27, 54, 44,202, 58,232, 86, 30,214,123,127, 75,122,143, 57, 72,203,176, 48,
- 2, 0,106,181,154, 83,171,213,188, 90,173, 54, 3, 96,221, 33,246,246,115, 93, 11,166,140,232, 58, 26, 0,166,140,232,250,195,
-219,207,117, 93, 3, 0,115,198, 60, 69,230,188, 28, 41,122,123,120, 23,183,214, 20,177, 95,138, 54, 45, 45,173,202,230, 59,245,
- 97,254,118,237,190, 33,215,218,175, 47,205,134,166,247,196, 50,255, 61,123,246, 40,254, 6,159,194,160,225, 86,116,172, 21, 77,
-130, 37,164,109,227, 80,170,133,188, 25, 9, 11, 8, 22,120, 75, 68, 13,246,123,194,191, 73,155,162, 0,200, 96, 49,199,112,240,
-160,138, 0,224,196,222, 42, 38, 0,146,250,254, 84, 70, 70, 6,146,147,147,171, 44,255, 55,107,214, 44, 91, 71, 39,238,208,227,
- 54, 7, 86,173,232, 87, 50, 30, 23,122,143,125,213, 71,120,203,248,136, 86,114, 0, 64, 17,205, 76,104, 44, 22,254,100,123,120,
- 69, 83, 33, 41, 42, 45,165,157, 33, 52,121,120,151, 28,150,229,195,159,238,223,200,175,125,251, 1,251, 37, 18,234,214,180,164,
- 62,255,254, 15,185,136,123,106,253,255,137,132,228, 87,128, 92, 2,208,217,213, 76, 86, 95,138,182,158,203,205, 86, 97,254,118,
-109,223,221, 65,154,184,120,255, 97,211,123, 98,153, 63,199,113, 32,132, 96,240,224,193,252,145, 35, 71,136,139,117, 44, 6, 96,
-110,136,252, 4, 5, 5, 77, 81, 42,149, 95,187,249,186, 4,128,209,206, 18,208,160, 24,208,173, 7,121, 45, 60, 66,168,106,209,
- 72, 16,218, 49,156, 18,146, 80,162, 87,171, 57, 41,194, 88,170,103, 51,246,245, 81,195,217,250,254,134,179, 2, 64, 8,128, 72,
- 0,217,176, 4, 61, 60, 78,240, 3, 48, 20,192, 24, 0,219, 0, 28, 0,160,105, 0,186, 63, 3,120,181,129, 24,236,163,147,140,
- 40,135, 70,158, 62,214, 14, 21, 10,160,216,221,129,119,230,204,153,104,209,162,197,125,219,133, 38, 39, 39, 71,231,231,231, 43,
- 86,174, 92,233,202, 32,204,175,159,238,141,248,129,247,111, 46,195,109, 14,196,134,255,210,152,180, 74,247,200,232, 45, 95,190,
- 60,234,195, 15, 63, 84,196,197,197,225,231,159,127, 38, 0,240,206, 59,239, 68,173, 93,187, 86,209,162, 69, 11,112, 28, 7,131,
-193,128,168,168, 40,108,221,186,213, 33,205,117,203, 63,139,106,255,225, 22, 69, 70,175,102,209,243,179,211, 51, 1, 96,205,194,
- 53, 81, 87,231, 51, 10,182,133, 31, 52,156, 55,202, 13,126, 40,246, 63, 21,125,242,198, 39,153,142,232,181,106, 22,214,184,133,
- 88,118,119,250,180,137,166, 48,153, 88,172, 81, 26,200,242,239, 54,254,244,209,212,215, 16, 40,147,241, 70, 51,203,127,178,250,
- 59, 83, 81,105, 41,105,220, 56, 88, 88, 84, 84, 86,107, 35, 57,179,237,229,182, 59,118,222, 14, 24,240,116, 72,114,207,222, 65,
-162,245,235,175,203, 67, 26,201, 74, 63,127,239, 68,242,140,151,122,176, 79,247,111,148,149,115, 77,155, 63, 41,190,245,200,111,
-246, 95,172, 15, 83,172,175, 38,197,215,100,241,170,167, 16, 80,219, 59,238,230,181,161,233, 61,177,204,127,214,172, 89, 24, 60,
-120, 48,255,223,255,254,215, 29, 82, 52, 44,102,119,166, 1,178, 85, 20, 20, 20, 52, 70,169, 84,110,115,227, 93,127,171,210, 25,
- 8,224,110,124,124,124, 0,128, 41,214,107, 27,238, 1,248,117,195,134, 13,185,206, 18,253, 98,237, 23, 20, 93,106, 18,209, 38,
-163,180, 28,102,169, 72, 36, 20,106,140, 82, 74, 44, 54,112, 2, 63,111,134,150,153,205,194,162, 59,166,239,191, 89,111,124,125,
-242, 36,182, 62,109,199, 25, 23, 64,115, 0, 63, 0,136,177,158,155, 63, 70,109, 42, 24,192, 38, 0,207, 3, 56, 14, 96,132,245,
- 58,184, 1,104,191, 2, 39,252,165, 15,211,196,254,128,208, 15,192, 85, 0, 17,238,104, 35, 54, 19,186, 61,243,159, 53,107,150,
-194, 78,243,175,124,230,140,185,221,150,198,158, 89, 83,175,148,131,122,165,188,242,218,246,236, 81,208, 3,128, 19, 39, 78, 40,
-164, 82, 41,178,178,178,238, 19,182,242,243,243, 73, 65, 65, 1,233,215,175, 95,244,238,221,187,157, 42,195,198, 39, 46, 41,120,
-169, 8,221, 74,196, 85,180, 97, 66,241, 88,147,255, 6,249,161, 32,142,200, 71, 92,140,102,238,188,224,208,108, 26,213, 74,206,
-183, 16,203,238,190,255,238, 4, 83, 51, 31,177, 88,125,233, 24,241, 42,190,128, 25,131,218,162,105,128, 12,197,103,142,146,123,
-167,143, 81,179,166, 76,164,163, 90,201,249, 14, 94,190,230,186, 52,152, 70,141,196, 67,196, 98, 74,122,252,248,221,153,167, 78,
-222,233, 24,214,172,149, 57,160, 81, 51,226,235, 11,175, 86, 17, 94, 17, 65, 65,146, 54, 28,207,155,118,157, 44,214, 61,194, 54,
-204,219, 51,123,219, 81, 67, 31,229,157,165, 85,237, 92,253,168, 41,221,195,162,247,196, 50,255,221,187,119, 43, 8, 33,160, 40,
- 10,217,217,217, 56,122,244,168, 91,180, 88,150,189, 96,181, 0, 52, 68, 60,139, 76,169, 84,110, 11, 10, 10,122,217,141,119,205,
-214,250, 50,197,199,199,135, 1, 88,113,240,224,193,127,103,100,100,188,111, 59, 14, 28, 56,176, 92,161, 80,228,196,199,199,207,
-119,134,224,172,185,179,132,165,119, 74,188, 12,188, 41,128, 23,146, 80, 94, 34,105,204,137,196,141, 57, 66,133,114, 68, 24,194,
- 8, 4, 65, 28, 71,252,117,132,245, 97,196,148,236,155, 99,123,132,210, 23, 67, 31,168, 0,240, 5,128,131, 0,102, 88,207, 95,
-212,163,176, 3, 1, 44, 0,176,219, 90,112,187,173,215,129,110,210, 59, 2, 96, 15,128, 4, 0,107, 1,252,195, 74,243, 72, 61,
- 27,133,191,245,236,221, 0, 26, 54,172, 26,246, 2,235,249,113,195, 83, 0,142, 1,104,108, 21,158, 94,115,229,229,140,140, 12,
-133,189,217,127,214,172, 89,138,228,228,228,232,228,228,228,104,123, 33, 32, 57, 57, 57, 58, 35, 35, 67,225, 12, 61,123, 51, 61,
-245, 74, 57,174,237,153,136,107,123, 38, 86, 97,218,220,230, 64,184, 75,207, 42,228, 16,119,232,165,164,164, 68, 29, 63,126, 28,
- 19, 38, 76, 64,126,126, 62, 18, 18, 18,162,106, 74, 35,149, 74, 21, 77,154, 52,113, 88,126,169, 41, 41, 81, 77,142,255,129,130,
- 9, 3, 32,206, 87,227,235, 5,159, 71, 85, 87,142, 83, 82, 82,163, 68,198, 22,138,160, 38, 6,135,204,127,202,228, 87,232, 79,
-102, 78,228,197,183,206,136, 3,239, 93, 36, 23,239,106, 16, 30,226,141,167, 59,133,161,169,234, 42,110,104, 13, 16,114, 60, 2,
-136, 64,244,207,183, 38,240,211,223,121,243,106, 84, 43,121,173, 76,167, 92,165, 13,234,211,199, 39,185,107,191,231,205,190, 65,
-173, 37, 62, 1,161,156,204,199,219, 20,212, 40,216, 24, 18,222, 92, 88,174,212, 74, 52,106, 6,229,106,147,211,131,144,213,207,
-239,144,113, 58, 25, 15,112,159,230, 95,147, 80,238,130, 16, 64,106, 56, 87, 63,106, 74,231, 20, 61,126, 75,224,125,135,139,244,
-158, 56, 80, 20,197,239,221,187, 87,193,113, 28,222,123,239, 61, 16, 66,112,244,232, 81, 88,182,222,229,136, 27,244, 64,211,244,
- 89,171, 5,160,190,110,108, 37, 0, 40,149,202,173, 65, 65, 65,209,238,240, 79,154,166,133, 0,190, 62,112,224, 64,252,162, 69,
-139,238, 16, 66,196,182, 3,128, 40, 56, 56,152, 28, 58,116,104, 94,124,124,252,116, 71, 4, 5, 68, 36,161, 25,222,207,100, 50,
-135,178, 28,215,140,229,184, 8,150,144, 22, 16, 8,130, 9, 33, 1, 32, 2, 63,142, 71, 16, 79,115, 1, 26,131,217, 59,212,143,
- 17, 80,125,180, 15, 76, 0, 8,183,106,252,159,194,178,219,231,167,214,235,112, 55,126,107, 34,128,124,107, 3,159, 11, 32,200,
-122, 38,214,251,174,238,181,251, 47, 0,215, 1,172,177,154,131, 36,214, 6,241,149,245,126,125,246, 95, 30, 12,139,171, 99, 72,
- 3,245,129, 55, 1,204,183,158, 31, 55,116, 6,176, 29,192,179, 86, 75, 74,103,119, 9,217,152,191, 61,211,183, 23, 2, 92,110,
-156, 86,230,111, 67,117, 33,192, 29,122,213, 6, 88,226, 42,189,195,135, 15,131,166,105,244,238,221, 59,186, 67,135, 14,200,203,
-203,171,252, 62,142,227, 32,151,203,249,121,243,230, 41,142, 31, 63,142,145, 35, 71, 58, 28, 80,140, 89,167, 64,209, 12, 84,189,
-229,209,166, 14,193,184,190,238,240, 95, 76,139,227, 49, 77,190,142, 63, 60, 47, 88,113,243,184, 63,134,189,113,205,241, 0, 69,
- 9, 42, 74, 46,102,113, 69, 42, 35,202, 42,104, 62,166, 71, 11,222, 95, 38,198, 29,149, 14, 37,106, 3,226,122,182,224, 41, 66,
-248,223,127,221, 7,245,145, 19,252,153,109,187,110,213, 69, 46,235,108,211,105, 33,161,126,173,155,182,136, 96,188,100, 92,235,
-193,207,199,249,180,234,157,240, 66,227,118, 47, 14, 11,106, 26,217, 93, 89,209, 56,198, 76,155,205, 55,114,117,126, 78, 50,127,
-222,217, 45,104,211,210,210, 20, 14,102, 6,212,248,204, 9,151,156,103,118,192, 67,212,252,121,158,135,217,252,151,203,126,224,
-192,129,182,254,226, 46,227, 50,139, 68, 34, 51,199,113,199,173, 90,120,125,132,128,208, 74, 73, 64,169, 84, 4, 5, 5, 37,184,
-240,110,185, 74,165,146, 28, 62,124,248,181, 3, 7, 14, 60,255,253,247,223,151,205,155, 55,175,197,198,141, 27,209,174, 93, 59,
- 0, 64,203,150, 45,161, 86,171,201,194,133, 11,139, 15, 29, 58,244,121,124,124,252,192, 58, 41,114,140,148,101,153, 32,150, 97,
-155,153, 89,115, 27, 1, 69,154,138,133,148, 72, 42, 18, 24,132, 94, 98,149,183,175, 64, 35,144,242,140, 84, 32,240, 22, 50,180,
-223,205, 51,103, 37, 19, 67,190,112,187, 61, 59, 18, 0,158,179,106,135,246, 56,102,189,239, 10,198, 3,120, 15,128,220,202, 8,
-255, 0, 80,110, 61,207,183,222,127,207,154,206, 25,120,193,226,107,137,183, 94,155,236, 14, 88,239, 79,193,253, 91,249, 58,139,
- 87, 0,124,103, 61,215, 23,111, 0,152,102, 45,179,105,214,235,199, 5,109, 96, 9,154,220, 5, 32, 17,192, 84, 0, 81,158, 97,
-171,118, 20, 22, 22, 42,250,246,237,139,169, 83,167,102,246,237,219, 23, 39, 78,156,192,218,181,107,163, 26, 55,110,172,160, 40,
- 10,121,121,121,164,180,180,148, 76,159, 62, 61,250,200,145, 35,138,201,147, 39,215,217, 57,251,223,188,163, 40,234,219, 17, 9,
- 83,167,102,254, 25,198, 70,119, 86, 7, 41, 82,215,166, 70, 89,164, 19, 96, 77,222, 27,100, 83,105, 12, 25, 60,189, 48,250,104,
-154, 92, 17,253,244,167,181,214, 79, 1,205,172,248,250,235,141, 65, 91, 47, 20,222,222,120, 38, 95,181,238,248, 13,221,205, 34,
- 35, 79,241, 20,140,122, 22, 37, 37, 52,178,243,203,217, 29,121,133,218,221,119,138, 84,191,220, 42,184,114,172,168,120,248,109,
-147,249,179,218,104,250, 5,134, 55, 51, 84,148, 55,237, 20,249, 12, 69,147,150,131, 11,175,108, 55, 4, 6,121,203, 90,117,236,
- 81,194, 51, 37, 23,136,192, 47,132,227, 56,193,189,123, 6,103,172,120,188, 45,226,223,142, 17, 87, 55,131,219, 95,195,154,158,
-119, 66,195,174,212,244,109,135, 51,233, 61,120,176,168,168,168, 80, 0,128, 80, 40,196,236,217,179,145,157,157, 13, 55,253,254,
-246, 48, 1, 48,153, 76, 38, 83, 97, 97, 97, 6,234, 23, 16,168,173, 98, 14, 80, 42, 83,131,130,130, 70, 57,249,174,212,104, 52,
-134,207,153, 51, 39,249,157,119,222,209,119,237,218, 85, 2, 0, 11, 22, 44, 64, 78,142,101, 55,202,126,253,250,129,227, 56, 12,
- 28, 56, 80, 50,126,252,120,237,149, 43, 87, 14,189,241,198, 27,125,188,188,106,102, 77, 28,199, 51,153, 7, 15,238,205,203,187,
- 49,158, 53,179,141, 4, 34,153, 73, 64,164, 58, 74, 34,214, 83, 82, 47, 45, 45,242,170, 0, 37, 81,115, 82,214,172, 85,151,249,
- 40,118,158, 27,197,158, 58,235,118, 0,183, 35, 1, 96, 56,128, 67,213,238, 29,178,222,119, 22, 2, 0, 31, 1,136, 3, 80, 86,
- 75,154, 50,235,243,143,224,156, 95,103, 60,128,253, 0,212,181, 60, 87, 91,159,143,119,163, 76,158,129, 37,134, 96,153,245,252,
- 76, 61, 26, 87,140,213,106,210,207,154,159,126,214,235, 24, 23,233, 4, 2, 8,112,226,112,213,149,210, 31,150, 85,172,108, 65,
- 72,183,172,150, 30,183,226, 60,170,107,252,213, 45, 2,174,130,219, 28,136,182, 35,127,168,188,110, 59,242,135,251,162,248, 93,
-165, 87,141,153,240,174,208, 91,189,122, 53,159,157,157,192,140, 1,163, 0, 0, 32, 0, 73, 68, 65, 84,141,211,167, 79,163, 89,
-179,102,252,111,191,253, 6,141, 70,131,203,151, 47,223,167,209,126,244,209, 71,153,157, 58,117,138,222,178,101, 75,173,244,190,
- 89,189,154,111,158,125, 17,161,167,115,160,104, 54,146,239,122,149, 81, 80, 26, 51,216,203, 21,247,165,125,255,163,183, 50, 91,
- 68,158,142,190,245,199, 43,181,106,207,215, 11, 10, 62, 40,160,153, 21, 37,165, 6, 57,109, 96, 3,115,238,104,124,118, 95, 41,
- 44, 51,181,236,142, 78,161, 65, 0,128,221,231,238, 9,115,139, 42,252, 0, 4, 22,209,198, 78,183, 77,230,216,220,194,194, 15,
-106,163, 57,228,133, 56,170,195,224, 37, 93, 25,221, 31,249, 45, 58, 14,149,137, 68, 44,125,253,143, 12, 85, 97,254,229,123,197,
-249,191,231,107,148,133, 0, 69, 17,165,150,246,159, 18,215,211, 81,187, 33,177,177,177,213,153,113,117,179,186,253, 53,172,233,
- 31, 86, 52,190, 7, 13,136,193,131, 7,243,135, 15, 31, 6,183, 57, 0, 60,207,227,243,207, 63,199,145, 35, 71,108,130,154,219,
-117, 80, 94, 94,110, 34,132, 12, 58,117,234,148, 49, 60, 60,124, 88, 61,173, 58, 1,128,101, 54,128,245, 60, 17, 0, 23, 20, 20,
-228,140,162,102,108,220,184,177,122,223,190,125,111,110,220,184,209,255,232,209,163,226,161, 67,135,170,109,204, 31,176,108,119,
- 47,145, 72,112,235,214, 45,106,239,222,189,126,129,129,129,119, 7, 12, 24,144,203,113, 53, 79, 86,107, 27,209, 78,219,175, 95,
-191,152, 75,151,254,124, 70,163,211, 54,230, 25, 51, 3, 10,102,198, 68,153, 76, 38,147, 65,131, 34, 13,103, 50,106, 11,243,139,
-152, 93,187,247, 36, 53, 10, 14, 41,166,105,189,219,179, 16,168, 26, 58, 6,101, 61,154,194,226, 23, 62,108,119,143,178, 94, 55,
-182, 62,183,221,171,171,131,206,128, 37, 64,239,102, 53, 58,213,143,155,214,116, 51, 28,208,163, 0,140, 5,240,189, 3,122,223,
- 91,211, 81, 78,208,179, 29,173, 96,137,115,248, 24,150,153, 4, 31, 91,175, 91, 85, 75,231, 12,189,241, 0,222,177, 50, 89,131,
-245,158,193,122,253,142,245,185, 51,244,226, 97,137,115,112,246,136,119, 34,127,159, 1,248, 15,128, 81,214, 50,167, 0, 72, 1,
-156,176, 90,101,250, 2, 72,178, 62,175, 43,127, 24, 54,108,216,125,190,126, 91, 16, 96,245,216,128, 97,195,134, 57, 20, 6,134,
- 13, 27, 22, 93,221, 55,223,118,228, 15,247, 49,127,234,149,114,184, 75,207,166,101,186, 74,239,220,185,115,104,209,162, 5,238,
-221,187, 71, 10, 10, 10,200,221,187,119, 73,255,254,253,239, 11, 6,172, 52, 83,121,121, 41,164, 82,105,173,244,228,231,206, 65,
-213,162, 9,122,220, 59, 65,162, 11,246,144,151,238,110, 38,103,125,138,163,217, 44,117,141, 76, 62, 63,135,134, 68, 90,183,178,
-115,189,160, 96, 78, 1,205,196, 20,208,204,138,219,180,249,243,115, 55, 75, 66,244, 12, 3,181,209, 98, 28,187, 84, 82,130,155,
- 70,122,195,109,147,121,205,109,154,249, 34,183,176, 48, 29,117, 76,157,109, 42,239, 48, 39,160,105,191,208,210,252, 3, 90,134,
- 49,149, 23, 22, 73,155, 93, 56,113,202,255,242,185,243,109,242,110,177, 61,111,223,188, 13,177, 72, 24,218, 57,204,123,188, 74,
-107,110,227,168, 62,210,210,210, 72,108,108,172, 83, 66, 97,108,108,108,116, 90, 90,154,203,140,194, 62, 16,240,113,158,161,243,
-119,198,144, 33,131,249,204,204,204,202, 24,135,253,243,124,193,243, 60, 6, 15, 30, 92, 31,211, 63,172, 76, 58, 26, 0,158,126,
-250,105,125, 53,193,209, 45,121, 34, 40, 40,104,130,157,114,106, 82, 42,149,187,149, 74,229,186, 58,222,177,165,229, 0, 84,132,
-133,133, 93,120,233,165,151, 86, 47, 93,186,212,235,252,249,243,254, 50,153, 12, 47,190,248, 34, 36, 18, 9, 56,142,195,200,145,
- 35, 43,102,206,156, 25,208,165, 75,151, 43,147, 39, 79,238, 60,121,242,228, 50,163,177,230,133, 3, 19,166, 37,112,127, 94,190,
-118,170, 75,215,110,175,157, 58,121,114,236,206,221,191, 46,201, 62,121,178,241,165,156, 43,210,107,133,185,252,143, 43, 55,203,
-150, 38,127,218,233,192,238,221,201,109, 90,183,217,229, 19,230,125,100,195,134, 13,110, 79, 7, 20,214,160,173, 71, 2, 24, 0,
- 96, 17,128,233,214,193,210,187,154,217,238, 7, 88,252,236,159,192,226, 18,200,174, 67,192,120,202,170,253, 58, 99,142, 63,110,
-181, 46, 80,117,208, 11, 1,208, 18,192,105, 7, 52, 79, 91,211,133,162,246,169,139, 20, 44,129,121,129, 86,198,249, 18, 44, 83,
-255,114,172,180,115,172,215, 27, 97,241,147,111,128,197,117, 65, 59,160,247, 10,128,111, 0,116, 0, 80, 84, 45,159,119, 97, 9,
- 90,188, 98, 77,187,217, 1,189,247, 96,153,221,160,119,162,252,188, 0,236, 3,240,147,131,250,120, 25,192,191,173,231,179,118,
-249, 19, 89,235, 50, 13,192, 42, 0,139,173,207,239,214,246,131, 25, 25, 25,153, 0,144,159,159,175,176, 69,251, 87,215,250,243,
-243,243, 21,246,105,235,130, 45,205,134,255,210,149,209,249,213,181,244, 13,255,165,241, 40,232,101,101,101, 97,208,160, 65,184,
-114,229,202, 95, 76, 92, 46,143,222,178,101,139,162, 85,171, 86,209, 28,199, 41, 90,182,108,201,219,166, 1,238,218,181, 11,145,
-145,145,209,123,247,238,173,145, 94,251,172, 44,252, 28, 28, 90,165,172, 58, 38, 14,135,238,211,219,192,179,161,224, 57, 96, 90,
-203,239,248, 10,206, 7, 74,131, 31,148, 57, 65,232, 62,104,103,244,229, 95,234, 54,179, 95, 47, 40,216, 10, 96,107,235, 22, 77,
-219, 3,248,135,137,229,144,126, 33, 15,131,194, 44,238, 78,194,243, 90, 45,195, 44, 42, 46, 46,190,231, 4, 51,253,148,231,121,
-239,156, 43,202,215, 84,167,183, 52, 42,190,171, 68,241, 61, 45,132,194, 50,239,138,114, 30, 42, 13,203,135,134,136, 3,132, 28,
-198, 24, 76,236,207,139,222,123, 58,224,147, 47,142,171, 28, 8, 1,153, 78, 12,216,164,154,187,192, 53, 12,181, 90, 94, 14,196,
-185,250,166,205, 26,230, 40, 42,223, 62, 29,113,150, 30,137, 43, 71, 61,233, 61, 9,224, 51,167, 93, 4,210, 45,147,177,246, 95,
- 96,176, 78, 97,233, 99, 46,206,249,175,181,109, 8, 4,130, 16,161, 80, 88,124,252,248,241,111,159,126,250,233,250,148, 89, 11,
-165, 82,185,198, 42, 88,188,162, 84, 42, 55,219,206,117,188,179, 9, 22,151, 41,111, 29,187, 43,150, 46, 93, 58,125,198,140, 25,
- 77,207, 93,184, 48,212, 96, 48,248, 42, 20,135,136, 68, 42, 1, 69, 40, 28, 58,116, 72,212,169, 83,167,179,177,177,177, 35,199,
-142, 29, 91,225, 40, 67,153,135,246,115,163, 94, 26,117,184,123,247,158,115,104,198, 52,226,122,206,181, 37, 92, 94, 46, 3,128,
-151,130, 50,119,109,211, 62, 45, 52, 52,100,143, 64, 40,254,241,223,243,146,232, 47, 22,125,238,118, 65,214, 36, 0,252,195, 42,
-225,188, 0,224, 50, 0,159, 26,222,219, 99,213,216, 99, 96,153, 71, 30, 95,135,249,191,173,181,192,156, 17, 0,202,172,233, 5,
-117,208,139, 2,112,205, 73,122,215,172,233,127,169,131,222, 20, 0,147, 0, 92, 4, 48,211,250, 93,246,180, 21, 0,242, 96,241,
-223,239, 6,176, 30,150, 25, 7,181,209,155,104, 45,143, 30, 86, 43, 66, 77,249,212, 88,159,167, 88,133,128,245,117,208,251,222,
-218,208,188,156, 28,188,190,119, 80,126,159, 89, 45, 27,251,173, 66, 13,170,209,254, 13, 64, 39,107, 93,228, 88, 5, 41,135,166,
- 93,235, 60,127, 69, 3, 45, 4, 68, 38,173,210,241,147, 86,233,106, 88,184,167, 28,143,138,222,159,127,254, 73,254,252,243,207,
- 42,247,126,250,233,167, 76, 0,100,243,230,205, 0, 64,110,221,170, 26, 83, 87, 27,243, 7,128,230,127,254, 73,128,170,244,222,
- 94, 50,203,194, 28,151, 89,243, 84, 61, 68,239, 23, 23, 70, 97,150,207,131, 16, 16, 84,160,146,249, 91,185,250, 61,169, 84,234,
-148,217,144,231,121, 66, 8, 89, 48, 39,174,179, 87, 88,179,150,163, 56,120,181, 45,200, 47, 18,152,141, 42,190,113,168, 15,241,
-241, 22, 17,198,204,161, 92, 69, 51, 68, 70,100,106, 45,211,166, 14,133,160,182, 54, 91,253,255, 71,201, 0,237,221, 17,206,204,
-219, 39, 15,153,222, 99,207,252,185,205,129,216,127,193, 50, 69,127,189,130,198,207,199,105, 91, 76, 6,105,168,250, 97, 89,182,
- 12, 0,122,245,234, 85,175, 5,129,108,204,223,138, 82,235,217, 81,223, 72,180, 27, 79,205, 0, 10, 0,224,203, 47,191,124,249,
-141, 73,111, 12,123,170,119,228, 24,173, 70, 19,194,176,140, 49, 44, 44,172, 48, 60, 60, 60, 87,163,209,108, 27, 59,118,108,169,
-179,249,250,117,251,175, 28,128, 77,175, 77,120, 43,107,192,192,129,219,101, 50,153, 63, 1,207, 89,102, 78,240,106,131,174, 92,
-113,245, 66,190,214, 91, 34,174, 87, 64,107,117, 1,128,133, 37, 72,205, 25, 63,252, 41,235,193,162,246,229, 69, 89, 88, 34,234,
-157,157,175,169,128,101, 33,159,186,232,237,128, 37,104,205, 25,188,230, 68,254,190, 6,240,173,163,177, 31,192,187,118,239,212,
- 69,239, 7,171,197,192, 17,242,172,154,189, 51,249,115,101,190,235,215, 14,232, 61,235, 4, 61,155,181, 97,189,181,108,156, 49,
- 49,145, 97,195,134, 69, 85,143,250, 31, 54,108, 88,180, 51,154,122,109,244,236, 86,234,123,220,232, 61,246,184, 81,120,215, 68,
- 53,107,182,254,157, 79, 83, 38,217,238,209, 34,234, 39,163,158,219, 87,148,159,175,117,170,208, 8,225,255, 61,165, 31,249,248,
-235,223,231,236, 90, 21,186,237,196,201,187, 83, 67,252,185, 23,169, 32,191, 0,158, 7, 8,225, 77, 38,134, 43,226,128, 82,218,
-196, 5, 20,222, 53,184,228,143,180,154,249, 21,213,174, 31,151, 34,244,172, 4,232, 38,158, 91,172,125,208,223,200, 1,104, 34,
-149, 74,239,246,234,213,235,217, 51,103,206,212,155,160, 82,169, 60, 24, 20, 20, 52, 73,169, 84,174,119,242, 21,129, 53, 31,149,
-227,233,186,245,235, 50, 0,100, 52,212, 71,254,248,211,183,121, 86, 94,241, 64, 80,147, 0, 96,116,131, 14, 95, 71, 37,153, 60,
-244,254,182,244,170,192,202, 72, 73,181,123,110, 55,206,199,157,222,147, 0,165, 94,255, 38,224,101, 6, 16,194,129, 47, 52, 26,
-233,141, 69, 69, 37,231,225,194, 42,106, 31,127,253, 59,191,253,179, 17,228,133,233,251,178, 0,100,197,246,109,255,143,160, 32,
-201, 92,161,128,240,119,203,140, 87,239,210,204, 6,153,136,146,202,132, 2,129,153,225,164,174,228, 47, 45, 45, 45, 51, 54, 54,
-214,182, 15,128,205, 61,224, 58,103,173,238,235,183, 51,253,215, 35, 14,192,179, 18,160, 27,160, 94, 41, 7, 33, 4, 47,142,158,
- 82,227, 24,178, 99,123,106, 67,125,107, 17, 0,210, 16,204,223, 78, 8, 88,239, 66,114,153,117, 76,165,159,212,186, 18,214,208,
- 16, 27,114,142,172,135,222,223,155,158, 7,143,187, 0,160, 84,242, 74,165,114, 74,125,233,188,244,254, 62, 30, 0, 94, 27,220,
-137,252,120,228,210,231, 6,126,218,170,233,227,142,119,162,117, 36, 34, 72, 36,108, 4, 66,244, 62, 50, 97, 73,151, 14,126, 57,
-233,251, 93,163,109, 13,244,227,221, 9,248,123,192, 26,180,199, 2,224,198, 55,166,166,166,240, 9, 9, 83,201,142,237,169,127,
-247,238,229,111, 21,164, 37,110, 42,206,143,190,178,220,221, 71,216, 3, 15, 60,120, 2, 37,126, 1,224, 37, 33,224, 56, 30, 32,
- 4, 21, 6, 79,247,247,192,131,255,217,241,192, 83, 4, 30,120,240,191, 3,134, 5, 52,250,191,245,178,243, 30,120,224,129,147,
-160, 60, 69,224,129, 7, 30,120,224,129, 7, 30, 1,192, 3, 15, 60,240,192, 3, 15, 60,240, 8, 0, 30,120,224,129, 7, 30,120,
-224,193,223, 17, 85, 98, 0,206,157, 59,231,118, 52,106, 77,193,132, 53,209,123,225,153,200,168, 46,221,218, 40,154, 52, 11,143,
-214, 26,116,138,195,138,172,232,140, 67,231, 51,221,165,215,181,239,240,168, 30,221,250, 42,238, 21, 22,194, 91,230,141,219, 5,
-185,209,217, 39,246,184, 77,175,161,191, 55,113, 60, 21,213,175,111, 43,133,204, 91, 0,161,128, 2,145, 18,188, 56,238, 18,113,
-151, 94,194,255,203,138,122,170,239, 83, 10,127, 31, 1, 32, 4, 98,251,214, 60,199,233, 81,125,175,135,222, 99, 75,175,206,169,
-102,143,251,247,182,234,245, 50,239,199,229, 62,208,252,157,253,232,150,219, 3,105,207, 37, 45,239,187,247,121,163, 66,183,233,
-253,163,244,254, 13, 87, 61,237,249,161,208, 19,162,134, 41,178, 79,226,247,186, 44, 0,212,134,149, 81,104, 11,203,122,248, 44,
-128,220,153,153,184,233,236, 15, 12, 31,216, 42,138,128, 67, 72, 64, 16,178, 14,159, 81,124,152, 56, 17, 3,134, 14, 0,163,211,
- 43, 58,117, 24, 12,142,131, 98,198, 91, 79, 71,247,236,217, 13,215,175,223,130, 90,165,195,234,245, 71, 50,107,163,215,123,208,
-171, 81, 60, 8, 90,182,105,165, 72,120,127, 49,222,124,245, 57,252,240,159,175, 0, 72,177,231,124, 1, 40, 10,138,149, 11,230,
- 33, 39,231, 42,228,242,150,144,200,132,184, 83,144, 19, 13,125,205, 89,158,251, 92,119, 94, 44, 22, 67, 38,147, 33, 55, 55, 23,
- 77, 67,253,208, 72,232,131,166, 45, 2, 16, 40,243,135, 55, 97, 65, 81, 20,120,142,133, 94, 34,132,250,158, 26, 99,254,147,225,
-176,162,150,207,233,198,251,202,212,240, 11, 16,195,199, 91, 8,177,140,130, 80, 0, 80, 98, 33, 50,119, 69,242,102, 94,128, 97,
-163, 78, 56, 93,225, 93, 95, 90, 25, 21, 30, 30,142,102,173,155, 41, 12, 70, 19, 40,137, 12, 48, 3,211,146, 79, 69, 25,244, 58,
-124,247, 73, 84,230, 35, 20, 36,255, 86,243,152,159,112,184, 90, 23, 78,167,143,253,112,174, 55,128,167, 26,203,188,254, 93, 88,
- 88,216, 65, 36,149,128,243,242, 90, 6, 96,109,218,178,164,138,199,165, 0, 34, 58, 13,137,186,121,233,112, 77,251, 41,252, 45,
-218,104,106,106, 42,249, 97,195,134, 43, 18,177, 88,198,113,156,191,183,143,143,207,168, 23, 95,244, 2, 64, 39, 36, 36,240,143,
-105,158, 41, 0, 72, 72, 72,224, 26,128,156,159,191,191,255,172,246,237,219,143,149, 72, 36,205, 10, 10, 10, 10, 10, 11, 11, 79,
-210, 52,189, 4, 64,174, 27,244, 2, 2, 3, 3, 23, 63,243,204, 51,207,135,133,133,201, 79,157, 58,117,239,226,197,139,199,141,
- 70,227, 66, 88, 86,136,253,223,176, 0,212,194,252, 5,222, 18,225, 83, 19, 7,182, 94,193,241,188,241,232,213,123, 95,174,140,
- 82,239,159,153,137, 75,142,222, 85,222, 61,200,155, 42,148, 48, 87,168, 32,100, 41,252,113,233, 42, 94,127,125,102,229,115,138,
- 2,126,207, 90,143, 70, 45,194, 21, 92,133, 6, 52, 71,112,232, 80, 86,244,234,245, 71,106,161,216,146, 63,125,226, 18,136,151,
- 31,206, 92,202,199,249, 75,111,224,187,159,127,171,124,202,113,192,136,254,253,129,138, 34, 0,190,200,189,120, 25,162, 70, 1,
- 24,208,175,139, 66,165,175, 67,102, 33, 20, 64, 40,244,232,214, 11,141,189,197,104,218, 72, 10,191,224, 32, 4, 74,124, 17, 40,
- 21, 64, 36, 16,192,204,178, 80, 49, 28, 78,149,158,118, 88,168, 11,223,109,206,203, 4,229,240,243,242, 66, 72,163, 96,248,249,
-121,129,167, 88, 48, 92, 5, 88,176,240,241,241, 66,163,198,205,144,123,165, 29,223,186,195, 15,117, 14, 74, 61, 99, 86,241,254,
-190,222,240, 15, 8, 68, 72,163, 96,232,116, 58,136, 37, 82,136,140,150,197,249, 34,228, 45, 21,202,114, 21,158,121,107,125,116,
-126,193, 29,148, 23,221, 66,217,249, 84, 71,194,128,211,131,196,208, 73, 67,163, 15,172, 63,144,233, 4,173, 7, 42, 4,228,229,
-229,241, 0, 32,151,203,201,227, 66, 47, 60, 60,252,117,154,166,215, 3,192,216,232,104, 42,117,203, 22,119, 6, 95,203, 26,169,
-118,134, 28,158,231, 65, 8,169, 60,219,238,217,210, 57,216, 73,205,149,245,228, 93, 97,254,157,188,205,204, 86,223, 0,255, 14,
- 0, 32,150, 73, 65, 27,140,224,116,250,229,199,143, 28, 94, 16,251,225,220,142,105,203,146,242, 29,209,249,242,163, 68,222,170,
- 97, 49,176,184, 32, 57,235, 56, 84,227, 88,212,125,200,243, 24,242,220,255,185, 84, 71, 55, 47, 29, 86,180,233, 18, 21,125,253,
-143, 76,215,133,226, 88,165, 75,201,227,226,226,176, 37,246, 64,157,105,162, 15, 84,221,138,164, 83,128,229, 83,139,141, 28, 12,
-140,165, 94,117,214,115,106,223, 0,180,243, 21,213, 73,111,197,138, 21,153, 31,189, 55, 59,116,244,216, 49, 62, 70,163, 1, 43,
- 63,255,140, 90,189,122,181, 49, 49, 49, 49, 28,192,157,134,238,123, 99,198,140, 25,186,109,219,182, 12, 87,133,168, 73,147, 38,
-241,121,121,121, 40, 43, 43,195,210,165, 75,225,235,235,139,168,168, 40,200,229,114,172, 95,191,222,221,126, 55,184, 87,175, 94,
- 27,222,127,255,253,235,237,219,183, 95,223,179,103,207,203,247,238,221,107,150,149,149,213,235,205, 55,223,220,173,209,104,150,
-195,178,149,187,179,136, 30, 59,118,108, 90, 82, 82, 82,176,217,108,134, 76, 38,131,183,183,119, 19,157, 78,247,242,232,209,163,
- 71, 93,184,112, 33, 17,150,141,211,158, 56,156, 59,119,174,186,149,192, 57, 1, 96,101, 20,154, 3,104, 13,203, 18,135,172,206,
-196,220,206,186, 86,252, 69,255,182,161, 51,159,233,212,100, 65, 99,127, 89,211,149, 40,218, 4,224,234,204,204,218, 55,169, 49,
- 85, 40,209,184,205,179, 88,252,193, 88,172,183,227, 73,135,143,167, 64,167, 55, 97,228,208,153,120,122,192, 36,188, 26,247, 12,
-100, 50, 9,104,150,129, 86, 79, 43,106,111,100,183, 0, 26, 24, 59, 97, 45,222,126,127,106,229,221, 17, 79, 71, 65, 42,149, 96,
-251,161,223,176,231, 88, 22, 54,172,251, 10, 70,131, 9, 98,129, 16, 62, 94, 98,232,202, 10,162, 85, 5,168,113,135, 53,158,231,
- 1,158,179, 28, 20, 7,158,231, 97,162, 37,149,203, 59,240, 52, 11, 86, 0,176, 96,193,210, 28, 24,182,110, 1,118,206, 91,114,
- 62,208,143,129,159,175, 55,194,155, 69,160, 67,215, 54,240,245,145, 65, 93, 81,130,162,146, 34,148,171,239,193,108, 36,240,242,
-242, 66, 72,200, 0,148, 22,135,240,141, 66, 63,171,217,140, 63,120, 30,207, 24,244, 48, 8, 1,177, 84, 12,131, 94, 12, 90, 47,
-134, 81, 42,129,144, 48,224, 33,128,209, 80, 1,131, 94,139,102,205,154, 42,196, 2, 33,148,208, 32,148,158,128,234,107,204, 87,
-199,167, 27, 62,117,216,128, 62,136,255,160,238,177, 50, 54,182,202,254,238,177,177,177,189,131,130,130,114, 8, 33, 70,158,231,
-133,129,129,129, 94,185,185,185,193,214,213,221,154,186,219,144, 19, 19, 19,199,217,253, 70,148,187,171,197,213,200, 45, 9,225,
-167, 77,155, 22,189,122,245,106,151,104,134,135,135, 39,244,233,211,103,201,192, 30, 61, 96,150, 72,144,156,156,204, 77,125,229,
-149, 97, 41,155, 55, 31,112,241,247,177, 98,193,130,202,235, 89,243,231, 35,121,225,194, 58,175,157, 33, 91,141,185,243,189,123,
-247, 6, 0,126,232,208, 86,157, 1,220, 72, 74, 74, 51,184,200,252,179,186,118,238,236,103,235, 51,222, 82, 25,238,150, 20, 67,
- 83,174, 66,175, 62,125,189,118,125,183,238, 64,236,135,115, 59,167, 45, 75,114,180, 54, 59, 51, 99,201,106,225,107, 47,143, 18,
-182,149,203, 57,171, 16,128,249,201,171,170, 10,209,179,166, 3, 0, 62,122, 47,209,173,237,164,221, 98,254, 54,164, 5,185,144,
-120,168, 75,164,189,133, 4,231, 23,190, 5,226,215, 8,236,141,243, 48,221,248, 19, 57, 74, 29, 34,247, 22, 59,245,126,207, 94,
-189,142, 78, 25, 31,223, 50,126,242,155, 1,105, 63,253,204,201,229,114,106,113,210,114,248, 46, 88,140,237,219,183, 23,166,166,
-166, 82, 13,101, 5, 24, 51,102,204,176,109,219,182,237,223,182,109,155,237,122,184,237,127, 7, 2, 74,212,254,253,251, 21,183,
-110,221, 66,235,214,173, 49,104,208, 32,248,251,251, 67,165, 82,225,206,157, 59,184,121,243, 38,134, 15, 31,206, 15, 31, 62, 60,
-122,246,236,217,174,212,211,152,103,158,121,102,229,138, 21, 43, 54,245,236,217,115, 37, 33,228,142,221, 56, 78, 98, 98, 98,124,
- 0,100, 89, 15,167,232, 37, 38, 38,166, 79,155, 54,141, 58,125,250, 52, 8, 33, 8, 14, 14,174, 60,246,238,221, 43,238,215,175,
-223, 87,183,111,223, 62,241,164, 51,127,219,189,234, 66,128,176, 6,230, 31, 28, 25, 17, 28,223,163,101,208, 4, 66,136,136,231,
-121, 51,103, 57,104,214,108, 52,136, 41,174,105,215,198,210, 15, 26,249,181,110,179,237,212,205,159, 87, 70,113, 71,103,102,214,
-190, 91, 28, 32, 70,167,142,237, 65, 81,153,200, 81,149, 1,184, 12,117,225, 53,136,164, 18,236,216,253, 37,244,165, 44, 38,188,
-241, 15,112, 28,240,226,168,254, 96,133, 62, 14, 63, 46, 39,231, 50, 56, 14, 24,217,157, 88,249, 74, 75, 24, 77, 52, 98, 70, 12,
-135, 52,128,194,134,141,251, 64, 81, 64,250,207,235, 81,120,227,207,232,189,155, 86,100,214, 36,253, 0, 0,199, 3, 28,199,129,
-227, 56,176, 44, 11,147,136,135,153,152, 65,211, 52,244, 94, 70,128,147,130,226, 89,176, 98, 30, 21,180, 17, 58,141,186,206,188,
-133,248,152, 32, 20,202, 16, 28, 28,140, 54,109,218, 32,172,113, 95, 64, 64,129,101, 79,131,226, 85, 48,234, 24,176,156, 14, 69,
-119,148, 8, 9, 46, 69,112,192, 0, 44, 91,177, 43,234,231, 31,239,167, 37, 51, 50,224, 77,165,128, 81, 2,154, 50, 67, 39, 22,
-162, 66, 38,130, 80, 36, 6, 56,111, 16, 1, 65,133, 78,143,242,162, 91,200, 61,125, 12,202,252,124,112, 28, 7,138, 23,184,213,
-104,190, 91,251,151,224,252,230, 59,111, 58, 30, 39,171,174,217,110, 76, 75, 75,155,251,254,251,239, 79,205,207,207,167, 8, 33,
- 33,169,169,169, 63,195,178,185,147,151,187, 13,121, 74,108,172,104,205,154, 53, 27,239,221,187,135,244,244,116, 68,182,111, 47,
-104,136, 14, 34,151,203, 73, 92, 92, 92, 20,207,243,138,213,171, 87,187,188, 97, 17, 77,211, 41, 3,173,109, 74, 44, 22,163, 93,
-187,118,216,122,232, 80, 70, 72, 72, 8, 74, 74, 74,156,166, 99,211,236, 31, 0, 72,239,222,189,249,211,167, 45, 22, 43,187,243,
-159, 67,134, 12, 41,156, 59, 55,214, 63, 41,201,241,154,251,177, 31,206,245,246, 54, 51, 91,187,118,238,236, 39,160, 40,188,251,
-218, 4, 24,140, 38, 36,127,251, 45,188,100, 50, 24,141, 70, 24, 13, 6,116,239,217,163,237,111, 63,253, 52, 13,192, 23,142,172,
-142, 11,103, 77,231, 0, 80,215,242,242,168,234, 12,191,122,247,116,231,195,155,119, 24, 28,125,251,202, 17,126,216,139,111, 69,
-103,236,252,214, 45, 65,192,126,215, 62,219,150,182,117,221,119,132, 78, 1, 66,220,170, 96,113,120, 88, 8, 68, 51, 83,161,153,
- 16, 1, 97, 96,168, 75,204, 63, 46, 46,174,200,172,211,223,153,252,238,212,230, 31,254, 99, 14, 86,175, 75,185,212,167, 87,175,
- 86, 41,171, 82,188,222,155, 51, 27, 63,245,239,139,141, 27, 55, 78,132,101,215,210,250, 48,254,168,109,219,182, 41,108,204, 62,
- 53, 53, 53, 23,150,109,218, 15, 58, 35, 0,236,223,191, 95, 17, 18, 18,130,158, 61,123, 50, 20, 69, 9, 45,214, 89, 14, 34,145,
- 8, 65, 65, 65,104,220,184, 49,110,222,188,137,253,251,247, 43, 92,232,115,177, 47,188,240,194,103, 43, 86,172, 88,213,190,125,
-251,181,132, 16, 14,192, 87, 0,158, 3,112,132, 16,178, 16,150, 53,243,103, 3, 88,232, 12,189, 21,137,137,155, 7,198,198,146,
-157, 59,119, 66, 40, 20, 66,161, 80,224,252,249,243,104,211,166, 13, 22, 45, 90,132, 46, 93,186, 96,234,212,169,194,143, 63,254,
-120,197,147,200,252,167,204, 93, 86,121,239,235,164, 15,107, 20, 2,106,154, 5, 64, 9, 5,148,144,225,120,173,193,204,220, 33,
-132, 72,124, 36,130,110,126, 98, 68,202, 58, 15,105,141,232,183,129, 14,131,208,196,155, 31, 51,113, 64,196,135, 65,126, 94,195,
- 86, 70,193,191,246,236,112, 16, 8,108, 99,182, 31,128,102,240, 15,127, 1, 6,214,136,181,169,235,240,195,198,116, 12,143, 30,
- 0, 0,208,235, 1,129,176,118, 82, 50,175,246, 0, 0,150,181,223,155,166, 8, 64, 22, 40,129, 4,241,175,191,133,152,184, 56,
-236,218,109, 97,100, 94,222,128,174,226,110,157,133,101,134,160,146,249,155, 25, 22, 38,141, 25,122,149, 30, 42, 51, 13,165,158,
- 70,185, 73, 11,149,182, 2,229,197, 90, 40, 85, 70, 40, 43,106, 95, 66,253,221, 87, 91,241,132, 16, 8, 4, 4,132,146,128,101,
-121, 48,250,124,232, 84,215, 80, 88,164,134,178,188, 2,106, 45, 11,101,185, 17, 5, 5, 69,184,116,229, 28, 84,234,115,232,219,
-171,183,162, 54,154, 2, 0,148,214, 8,195,245, 59, 40,251,227, 50,202,242,111, 65,163, 86, 66,163, 86,226,214,165,211, 56,158,
-246, 29,178,182,108, 64,201,245,235, 96,105,206,210,155, 4, 15,205, 13,104,219,135,155,142,137,137,233,184,120,241,226,247,155,
- 52,105,162, 75, 79, 79,239,150,150,150,246, 43,128,158,214, 74,119,123,193, 41,113, 88,216, 44, 0,232,215,165, 11,166, 77,155,
- 86,124,234,202,149, 3, 79,117,232, 16,213, 16,153,223,178,101, 75, 38, 0,146,152,104,209, 50, 19, 19, 19, 93,162,107,150, 72,
- 0, 0, 91,183,110, 69,104,104, 40, 62, 76, 76,196,172, 89,179, 16, 18, 18,242, 88,248, 97,109, 76, 63, 53, 53,181,242, 0,128,
-195,135, 15,135, 3, 24,229, 36,153,167, 2, 2, 3, 59, 8, 40, 10,111,196,196, 64,165,214,160,224,238, 29,136, 68, 66, 8,133,
-150, 67, 36, 18, 65, 34,243, 66,107,185,252,243,158, 67,135, 58,165,177, 95,203,203,195,143, 91,127,173, 60,108,152,159,188, 10,
-243,147, 87, 97,143,226,176,203,223, 59, 52,246,227, 40, 0,184,125,229, 72,230, 80, 11,243, 87,224, 49, 89,237,232,194,247, 95,
-160,248,237, 94, 24,146, 81,130, 78, 1, 66, 8,252,130,192,148, 23, 35,114,111, 49,188,133, 22, 30, 40,112, 48, 39,235,230,245,
-235,101, 95,167,254,167,253,247,255,249, 30, 95,126,251,213,173,175, 86,124, 54,255,253,233, 51, 70, 45, 94,178, 24, 50, 95,111,
- 12,234, 55, 0,167, 78,158,250,254,181,248,215,220,254,102, 27,243,183, 93,239,220,185, 19, 79, 61,245, 84,107, 0, 19,156, 53,
-251,155,205,102,244,234,213,139, 99, 89, 86,168, 86,171, 97, 50,153, 96, 50,153,112,229,202, 21, 40, 20, 10, 28, 59,118, 12, 77,
-154, 52,129,217,108,198,164, 73,147,156,201,235,184,184,184,184, 47,198,142, 29,235,183,118,237, 90, 63, 66,136, 24,192, 97, 0,
-106, 0,189, 0,252,106, 39,120, 30, 4,208,197, 17,189,109,239,191,191,121, 84,247,238,228,167,152, 24, 20,158, 61,139,207, 62,
-251,140,219,181,107,215,255,187,125,251,118,168, 66,161,120,123,238,220,185, 48,155,205, 24, 48, 96, 0,188,189,189,251,227, 9,
-135,189, 48, 80,167, 5, 96,102, 38, 74, 86,162, 36,229,247,235, 37, 25,145, 17,193,209,189,229, 65,150,117,196, 95, 88,132,223,
-125,134,227,224, 31,197,232,223, 57, 16,207,200,119,193,247,183, 37, 61, 71,244,144, 79,216,120,228,210, 31, 53, 17,111,210, 54,
-150,240,124, 1, 63,250,245,153,152, 53,253, 43, 0, 74, 0,190, 0, 76,104,217,190, 23,164, 18, 33, 12, 58, 19, 64, 91, 4, 4,
- 95, 95, 95, 20, 43,107,221, 47, 27, 6,253, 85, 2,128,191,244,251,183,160,168,213, 85,148, 4,206,240, 39,140, 38, 51,100, 62,
- 82, 64,108, 17, 16,180, 26, 13,250,247,239,143, 35,191,254, 84,187, 58,194,209,224, 56, 33, 24,134,129,201,100, 66,133, 80, 0,
- 33, 77, 1,119, 53, 96,188, 24,176, 98, 14,188, 72, 0,189, 64, 8, 70,167,135,202, 84,123,172,147,175,143, 14, 12, 67, 96,162,
- 89,168,212, 26,228, 92,207, 71,193,221, 82, 24,104, 51, 52, 21, 74, 84,104, 85, 48,178, 52,136,144, 64,167, 87, 67,163,191,137,
- 91,133,106,148,105,117,181,210,100,237,164, 52, 70,173, 67,193,185,203,184,119,249, 38, 52,218,235,208,170, 84,224, 33,132, 72,
- 64,192, 19, 17, 40,202, 98,245,117,197,185,246, 65,252, 7, 78,185, 3, 28,224, 30,128,123,243,230,205, 51, 0,192,220,185,115,
- 79, 37, 37, 37,121, 91,179,110, 4,144,239, 46,225, 53,107,214, 44,141,137,137, 1, 0, 68,132,132,132, 90,125,226,130,134,236,
- 28, 54,243,191,213, 18,224,176,248,194,195,195,135,210, 52,141,228,228,100,188,252,242,203, 24, 59,124,248, 95, 3,253,133, 11,
- 22, 75, 80, 72, 8,239,108, 92,192,172,249,243, 43,125,254, 0, 48,123,193,130, 42,150, 1, 39,205,254, 85, 96,211,254,109, 76,
-223,134,212,212, 84, 36, 36, 36,224,192,129, 27, 63, 2,248,201, 17,157, 0,161,240,223, 70,218, 4,129, 64,128, 43, 55,114,193,
-243, 60, 46,229, 92, 3, 77,155, 65,129, 64, 40, 20,130, 16, 2,142,101, 97,208,233,113,237,247,223, 15, 57, 81,134,148, 61,211,
-127,237,229, 81,246, 26, 63, 5, 0, 39,206, 92, 64,219,136,150, 46, 77, 83, 62,144,246,239, 74,109,255,128, 69,243,183,185, 66,
-248,231,199,188, 21,189,119,155,123,214,128, 6,129,242, 46,196, 45,218,161,120,154, 20,146,103,198,129,205,222, 7, 86, 99,137,
- 55, 40,158,246, 52, 90,166,102,129,229,234,110, 42,237,219,182,111,234,229,229,237,245,229, 55,107,140,209, 67,134,136,251,246,
-239,247,211,254, 61,191, 61,127,229,122, 14,192,241,144, 74, 36, 24,208,123, 0,118,239,220,141, 17, 35, 70,240,251,246,237,115,
-122, 40,168,174,245,239,223,191, 31, 55,110,220,160, 1,136, 79,158, 60, 73, 79,157, 58,117,124,106,106,234,107,142,232,228,229,
-229,161,117,235,214, 0, 64,229,229,229,225,252,249,243,104,217,178, 37, 34, 34, 34, 80, 94, 94,142,236,236,108,180,106,213, 10,
-161,161,161,104,217,178, 37,242,242,242,234,110, 40, 20, 21, 31, 23, 23,183,100,240,224,193, 62,167, 78,157,242, 99, 24,102,178,
- 76, 38, 27,109, 48, 24, 86,192,178,245, 57,172, 2,192, 42, 88,182, 86,167, 81,199,244,118,145, 72, 20,159, 54, 99,198,250,167,
- 67, 66, 72,201,156, 57,232,207,113, 88,181,115, 39, 95,168,215,191,133,191,182,101, 95,127,233,210,165,181, 12,195, 8,125,124,
-124, 16, 30, 30,238, 99, 54,155, 33, 18,137,240,119, 67, 77, 46,128, 48, 0,173,199, 68,182,120,183,121,176,247, 4,152, 13, 64,
-251, 97, 56, 19, 50, 6,207, 36,126, 7, 67,169, 10, 2, 63, 95, 40, 86,198, 99, 80,167,223, 17,116, 33, 99, 48,128, 22,181,253,
- 64, 27,191,102,248,227,194, 47,118, 6, 7, 29, 44, 91, 40,155, 1,179, 9, 66, 78, 0,202,202,196,183,109,119,188,139,200,190,
-139, 60, 70,244,236, 82, 77, 9, 21, 2, 16, 1, 34, 41, 24,194,194,170, 7,227,149, 9, 51, 0, 64,145,244, 81, 98,173, 29,129,
-229,120, 48, 28, 5,138, 97, 64,209, 38,232, 41, 75,219, 49, 8, 4,240,102, 12,208, 24,120, 16, 17, 1,203,178,208,179, 64,177,
-174,246,141,159, 24,154,131, 81, 36, 0,167,103,192,112,106,104, 43,204, 16, 16, 17, 76,140, 25, 52, 79,131, 49,211,128,152, 3,
- 69, 0, 34,225,160, 54,176, 40, 42,209, 67,103, 98,106, 84,146, 41,194, 86,238,195, 75,200, 95, 46, 93,179,209, 0,181, 82, 9,
-138, 8, 32, 20,242, 0, 47,132,128,184,175,234, 92,189,117,149,110,223,178,189,216, 25,179,127,109,178, 25,236,118,196, 74, 74,
- 74, 26, 5,224,246,220,185,115,123,250,251,251, 7,168,213,234, 91, 73, 73, 73, 46, 19, 77, 76, 76,124,115,205,154, 53,104,220,
-184,177,253, 61,213,170, 85,171, 14, 60,213,161,195,208, 83, 87,174, 28,108,168,142,144,152,152, 24,109,231, 10,168,139,249, 71,
-245,233,211, 39,124, 96,143, 30, 32,190,190, 72, 74, 74,194,156, 57,115, 32, 18,137, 96, 46, 47,135,191,191, 63, 62, 76, 76,172,
-140, 11, 72,136,139,115, 40, 4, 84,247,241, 59,138, 9,168,203,163, 80, 93,251,119, 96, 29,112,216,100,202,149,202, 14, 62,190,
-190, 40, 45, 47,135,226,196, 9, 8, 41, 1, 76,102, 51,244, 6, 3, 56,142,171, 20, 92, 24, 51, 13,218,100,114,198,165,193, 1,
-160,172,110, 0,206,174,225, 27,173,247, 49, 63,121,149, 24, 0,218,202,229,197, 55,107,214, 45, 92,178, 82, 53,107, 29, 25,181,
-119,219,183,174,152,155,107, 47, 96, 23,204,254, 85,204,178, 91,254,131, 30,175,255, 3,146,136,110,150,177,162,244, 46,114,148,
- 22,193, 95,210,255, 5,228,179, 12,188, 86,215,237,106,214,104, 52, 1, 18,153, 20,109, 34, 34,164, 55, 11,110, 55, 41, 43, 41,
-195, 43,175, 77, 80,236, 57,152,129,149,203,146,211,183,237,217, 25,211, 54,162, 45,226, 95,158,136,172, 51,199, 48, 98,248,112,
-126,223,254,253, 14,191,217, 94,235,223,191,127, 63,134, 13, 27,102, 19, 22,197,119,238,220,193,212,169, 83,197, 0,224, 76,108,
- 65, 89, 89, 25, 6, 13, 26, 4,150,101,145,151,151,135, 99,199,142,161, 83,167, 78,240,247,247, 71,243,230,205,209,163, 71, 15,
- 80, 20, 5,138,162,208,164, 73, 19, 71,237,180, 83,151, 46, 93,190,232,223,191,191,224,194,133, 11,126, 44,203, 22,109,221,186,
- 85, 99, 48, 24,146, 0,216, 59, 77,223,125,254,249,231,243,247,236,217, 19, 65, 8,185,139,218, 55,230,233,153, 48,112,224,250,
-190, 66, 33, 41, 89,178, 4,188,217, 12,133, 64,192,101,233,245,147, 96,217,198,221,134,119,230,205,155, 39,164, 40, 10, 74,165,
- 18, 55,110,220, 40,238,210,165, 75, 40,254,134, 16, 86, 99,254,109,195,252,101, 3,159,239, 30, 62,213, 79, 38,234,195,176, 92,
-185,144,103,253, 16,208, 68,112, 87,101,132,161, 84, 13,136,133, 96, 85, 90, 20,148,211, 64,112, 11, 80, 28, 45,173,203,196,123,
- 93,163, 65,187, 0, 63, 48, 38,224,122,230,143,104, 19,245, 92,165, 2,103,166,205, 16,129, 66,133,209,178, 67,237,136,168, 94,
-144, 5,135, 99,197,250, 95,107,205,240,136,174, 4,123,206,243, 16, 73, 1,113,139,231, 64,231, 31,173,180, 2,136,196, 18,152,
- 97,132,143,204,178, 35,233,206, 61,155,240,199,201,204, 58, 77,146, 28,199, 65, 76, 27, 96,134, 24, 20,197, 0, 70,203,192,102,
- 54,155, 97, 50,138, 32, 16,138, 0, 35,192,115, 22, 23, 65, 75,121, 4,144, 85,243,140, 2,189,145,131, 64, 64, 96,102,204, 48,
-154, 56,104,180,150,118,104,230,120,208, 38, 14, 16, 2, 2,145, 0, 66, 41, 64, 12, 44, 56,194,128,131, 1, 90, 3, 0, 56, 30,
- 88, 88, 0, 20, 7,240, 4,160, 40, 14,132, 8,192,241, 4, 20,101, 85,156, 56, 10, 28, 69,129,112,206, 41,200,118, 65,126,226,
-122,182, 35,111, 0, 33,115,231,206, 45, 78, 74, 74,138, 6,240,210,220,185,115,135, 39, 37, 37,233, 0,148,185,101,178,138,141,
- 21,175, 89,179,230,219,152,152, 24,200, 27, 53,170,188, 47,111,212, 40,192,106, 5, 8,121, 20, 29,134,166,105,133,205,247,207,
-107,181,248,228,147, 79, 96, 42, 43,131, 45,242,173,141, 85, 88, 17,153, 76, 24, 53,106, 84,113, 97,113,241,120,103, 52,237, 6,
-116,201, 84,177, 0,212, 97, 33,192,233,211,167, 73, 77,194, 67, 21,161,214, 68, 67, 69, 43, 97, 52, 26, 17,224,239, 15,169, 88,
- 2, 51,203,128,231,121,176, 44, 11,154,166, 97, 54,155,193, 49,172,179,241, 12,220,181,188, 60,170,173, 92,110,211, 8,184,107,
-121,121,212,143, 91,127,149,218, 91, 4,218,202,229,170,134, 50,223, 23,228,102, 55,152,230,239,110, 12,192,144,140, 18, 20,203,
-211, 33,110,209, 14, 36,162, 27, 90,174, 59,139, 82, 35, 7,111, 33, 1,253,223,237,184,122,227, 38, 28,237, 90,108, 96,104,156,
-206, 58,137, 47, 86,124,142,167,163, 6, 98,222,255, 91,128,223,246,254,134,159, 54,252,128,254,131, 7,198, 52,151,183,128,208,
- 75,132,131, 71, 15, 98,227,247, 63,224,151,237, 91, 33,150, 74,249,157, 59,119,214,185, 62,196,182,109,219,170, 48,126, 27, 84,
- 42,149,203,229,163,213,106,225,239,239,127, 2, 64, 95,185, 92,142,222,189,123, 67, 32,176,184, 89, 91,182,108, 9,137, 68, 2,
-181, 90, 13,185, 92, 14, 95, 95,223, 91, 90,173,182,101, 29,228, 46, 93,184,112, 97,233, 47,191,252, 50,178,109,219,182, 29,182,
-110,221, 90, 81, 94, 94,190, 16,192, 70,123,249,101,200,144, 33,239,175, 91,183,110, 11,128, 98, 0,177, 0,126, 7,208,189, 6,
-122,103, 87, 43, 20, 75, 3,178,179, 63,122,149, 97,240, 57,192,125, 91, 81, 49,177, 26,189,151,102,204,152,241,249,148, 41, 83,
-112,243,230, 77,236,222,189, 27, 12,195, 28, 2,240,234,147,194,212,123,244,232,129,115,231,206, 85,250,253,235,180,176, 84,187,
-110, 53, 38,178,197, 98, 63,153,168, 79,137,198,248,219,241,107, 37, 73, 16, 72,128,171, 71,241,172,156,199, 63,167,143, 66,239,
-206,114,204, 72,120, 30, 47,182,166,129,139,251,193,139,100, 12,234, 12,214, 81, 33, 71,149, 15,161, 4, 24,241,226, 63,176,241,
-203,101, 22,101, 81,111, 2,107, 0,182, 43,206,225,192, 41,203,140,194,102, 45, 34, 64, 9, 29, 51,175,145,221, 9,204, 70, 96,
-231,238,125,136, 28, 62,221,162,253, 67, 4,129, 12,136,123, 33, 22, 35, 7,143,182,116,252, 91,185, 96,140,117,111,213,204,243,
- 60, 24, 98, 97,240, 38,218, 18,252,103, 50, 26,160,215,235, 81, 81, 81, 1,173, 70, 13,173, 86, 11,141,202,162,101,189, 0, 0,
- 32, 0, 73, 68, 65, 84,182, 2,198,138, 10, 24, 12,134,218, 27,127, 5,129,193,200,194, 96,100,161,211,155,161,173, 48,161, 92,
-107,130, 74, 67, 67,173, 53, 67,165,178,156,149,101, 12,148,229, 12,148,106, 6,165, 74, 26,247, 74,107,207, 35,197,243, 96, 1,
- 16,150,128, 80, 28,120,194, 3, 60, 15,158, 23,128,229,254,170, 62,206, 58,122,184,106, 27,239,216,191, 35,142,237, 57,134,223,
- 14,253, 86, 41, 20, 92,189,117,213,213, 54, 23, 14,160,245,242,229,203,207, 3, 88,253,225,135, 31,190,215,170, 85, 43, 38, 53,
- 53,149, 36, 39, 39,187,172,117, 77,137,141, 37,226,176,176,109, 0, 16, 22, 22,118,223,243,105,211,166, 49,217, 87,175,110,106,
-168, 88, 0,155,249,223,217,125,227,109,190,127, 0,216,188,121, 51,174, 23, 21, 1, 0,118,101,102, 86,121,118,245,234,213,208,
-144,144,144,242, 71, 49, 8, 12, 29,218,202, 54,239,186,202,125,219,181,237,185, 35,120,249,249, 94,225, 88, 22, 26,101, 57, 74,
- 75, 75, 81,166, 42,135, 78,175,135, 78,175,135,182,162, 2, 58,181, 6, 90,149, 10, 70,131, 30,180,209, 8,142, 97, 29,142, 57,
-109,229,114,219,152,193, 1,160,237,221, 1, 0,240,227,214, 95, 49, 63,121, 85, 0,128, 48,151, 27, 98,235,200,168,234,130, 67,
- 68,167, 33, 81,143,122, 80,190,251,138, 28, 45,215,157, 5,137,232, 6,211,225,116,220,122,163, 39,188,133, 4, 71,135,133,128,
- 81,151, 32,114, 95, 49,132, 14,154, 95, 70, 70, 6,121,123,230, 59,184,126,245, 42,178, 50,143,194,223,215, 31,227, 94, 25,135,
-128,224, 32,156, 57,153, 13, 31,177, 20,222,222,222,104, 34,111,138, 77, 63,111,194,135, 31,127,132, 10, 55,152,184, 13,189,122,
-245,114,249, 29, 95, 95, 95,168,213,234,190, 20, 69,209,205,155, 55, 71,159, 62,125,208,185,115,103, 52,106,212, 8, 82,169, 20,
-114,185, 28,221,187,119, 71, 64, 64, 0,180, 90,109, 75, 95, 95, 95, 71, 36, 63, 61,124,248,112,198,134, 13, 27, 68,229,229,229,
-243,170, 49,235,216, 65,131, 6,125,177,110,221,186,239,194,194,194,150, 16, 66,124, 0,124, 8,160, 46, 51,217,199,139,181,218,
- 79,223, 98, 24,246, 91,131, 97,124, 53,122, 49,175, 38,252,235,151,233,239,205, 18, 92,189,122, 21, 39, 78,156,192,186,117,235,
- 42, 0,252,243, 73,211,236,171, 7,189,215, 22, 4, 95,125, 16,144, 8, 40,226,155, 95,166,251,105, 83,214,205,127,158,187,165,
- 60,105, 96,201,117,148,222,132,244,151,119,177,100,128, 22,217, 11,251, 96,101,116, 5,188,183, 79, 3,148, 5,168,224,165, 23,
-173,146, 87, 45,248, 43,170,255,252,133, 95,241,175,127,109, 64, 27,191,174,248,243,248,121,236, 87, 92, 70,116,255,206, 24, 54,
-200,210,208,120,129, 16, 52,235,252, 71,142,232,217, 1,139, 63, 93,134,125, 23, 53,240,145,119,194, 11, 47,140,194,111,135,182,
- 97,247,111,155, 44, 31,199,154, 33, 17,213, 61,206,241, 28, 11,150,179,104, 51,176,106, 51, 52, 77,195,104, 52,194, 96, 48, 64,
-167, 55,192,160,215,193,160,215, 65,111, 50,130, 54,213,190,237,115,153,193, 23,234, 10, 22, 26, 3, 7,141,129,179,252,175,229,
- 80,161, 99, 80,161,103, 80,174,100, 81,166, 52,163,172,220,140,178, 50, 51, 74, 75,105,220, 43, 53,215, 41, 0,252,101,254,191,
- 95, 85, 19, 10,120, 8, 8, 1, 95, 45,234,159, 39,142, 21,167, 15,226, 63, 64,199,254, 29, 43,175, 15,172, 63, 80,105, 17, 56,
-182,231, 24,174,222,186,122,211,149, 6,151,158,158,254, 95,158,231,187,196,196,196,196, 71, 68, 68,132, 0,160, 56,142,147,152,
-205,230,192,153, 51,103,250,213, 98, 10,174, 17,226,176,176,249,107,214,172, 25, 25, 19, 19,131,136,144, 16,167, 92, 87,245, 52,
-255, 71, 1, 64,100,135, 14, 14, 3,216,218, 54,110, 28,157,156,156,140, 63,111,221,210,252,178,127, 63,174, 92,185, 82,169,245,
-183,111,223, 30,214,103,244, 47,251,247,227,214,173, 91,184,154,157,109,112, 68,115,214,252,249,152,189, 96, 65,165,121,223,246,
-191,237,218,246,191, 43,177, 0, 73, 73,105,252,144, 33, 67,222,181,103,250,182,115,239,222,189,145,148,148,230,148,118,125,237,
- 74,110, 54,195, 48,160,105, 19,148,247,138, 81,114,183, 8,165, 69,247, 80, 90,116, 15,202,226, 18,168,202,202, 96,210,233, 44,
-241, 51, 42, 21,156, 8, 2,100,230, 39,175, 18,206, 79, 94, 37, 4,160, 1,192,245,237,213,237,190, 68,118,113, 1, 78,163,105,
-235,200,168,194,220,108, 69,247, 62,127,229,161,117,207, 23,163, 84, 37, 55, 20,245,105, 31, 36,174,188,138,230,239, 14,114,148,
- 58,228, 79,126, 10,252,205, 11, 8,253,207, 25,120,175, 61,141,187,175,200,209,123, 95, 49,136, 72, 2, 33, 1,132,148, 99, 1,
-244,194,197,139,228,147,101,139, 49, 99,246,251, 48,115, 44,174,228, 93,195,132,113,227, 33,150, 74,177, 99,251, 78,192,204,194,
-100, 52,225,104,246,113, 24, 12, 21,152, 50,105,210,225,183,223,126,187,174,186, 38, 99,198,140,137, 30, 62,124, 56, 8, 33,200,
-200,200,184,207,164,255,193, 7, 31, 56,253,157,193,193,193,184,115,231, 14, 0, 8, 83, 82, 82, 80, 82, 82,130,174, 93,187, 34,
- 32, 32, 0, 20, 69,225,228,201,147,160, 40, 10,132, 16,220,185,115, 7,193,193,193,206,144, 93, 66,211,244, 96, 0,155,237,238,
-141, 27, 52,104, 80,242,228,201,147, 3, 83, 82, 82,164,132, 16, 10,192, 54, 88,102, 1,220,115, 64,111,206, 9,179, 57,178, 58,
-189, 87,231,254,178,229,229,241,211,200,200,119, 82,144,121,226, 18,146,147,147, 57,141, 70,243, 38, 44,179, 11,158, 56,244,232,
-209,163,242,112,202, 5, 0, 32,119,211,241,155,137, 74,157,233, 52,128, 28, 0, 77,178,174,149,124, 61,184, 67,216,199,194,155,
- 39,130,176,110, 34, 32,241, 6, 76, 58,128,231, 97, 22, 72,239, 29,253,243,238,183,168, 99,245,165,141, 63,125, 21, 61,126, 66,
-188, 2, 0,116,156, 25,215, 85,249, 0, 88,180,241,139, 64,116,116, 55,132, 53,106,140, 50,181,198, 98, 43,160, 25,220, 85,233,
-234,252,168,102, 45,250,163, 32,223, 58,205,147, 8, 49,162,187, 37, 6, 96,223, 69, 51,126,219,149,142,123,165,119, 16, 28, 96,
-153, 73, 16, 32, 22,161, 91,100, 15, 40,182,215, 97,210,133, 16, 98,142, 1, 11, 1, 56, 66, 64,177, 28, 96,102,192,138,132, 0,
-161, 96,235,147, 28, 15,203, 90, 1,117, 96,175,226, 38,121,126,160, 47,239, 37,230, 33, 20,217, 89, 24,204, 0,195, 3, 70, 26,
- 96, 77, 44, 8, 33, 32, 98, 2,134, 5,116, 38,224,100,150,154,244,232,209,156,175,209,228,111,227,150, 20, 7, 98, 53,255, 91,
-132, 2, 2,150,163, 64, 9,172, 51, 5, 0,240, 2, 30,224,157,179, 2,216, 51,255,154,174,143,237, 57, 22,225,108, 67,139,137,
-137,233,156,158,158,254, 57,128, 30,233,233,233,251,210,211,211,143,198,196,196, 36,182,110,221,218, 76, 8, 9, 94,185,114,229,
-254, 15, 63,252,112,194,178,101,203, 14,215, 33,124,218,180,127,225,236,217,179,231,207,158, 61, 27,251,246,237,131,238,222,253,
-125, 57, 34, 36, 4, 55,111,222, 4, 0,133, 51, 11,249,212,182,232, 79, 98, 98, 98,212,154, 53,107, 20,171, 87,175, 70,100,251,
-246,209,167, 46, 95,118,104, 42, 62,126,241, 98,230,128,255,207,222,151,199, 53,121,108,239, 63,147,141, 0, 42,130,187,104, 85,
-172,168, 85,235,130, 21, 80, 43,137,162,181, 90,187,252,106,212,234,181,245,171, 45, 65,237,117,235,130,182,182,118,209,170,189,
- 23,181,171,196, 46, 87,187, 88, 37, 88, 91,183,186,160, 9, 42, 34,136, 86,235, 10, 8, 42,130, 11, 74,194,150, 0,217,230,247,
- 71,242,198, 16, 3,121, 19, 80,180,125,159,207, 39, 31,222, 45,135,201,204,188,243,156,115,230,204,153,190,125,159,186,112,236,
- 88,103, 0, 62, 0, 62, 55,250,248, 64, 88, 93,141,110,237,218, 97,193,130, 5, 72, 77, 77, 93, 25, 26, 26,154,146,154,154,186,
-191,160,160,192,141,114,119,119, 30,128,122,196, 0,212,208, 3, 83, 82, 82, 72, 92,156,236,216,209,163, 69,169,114,185, 92, 4,
- 0,113,113,178,193, 43, 87, 42,211,192, 50, 9, 80,231,190,143,189, 83,121,253,198, 40,139,201,220, 67, 87, 90,138,210,219,183,
- 64, 8, 15,148, 90, 80, 85, 85, 5, 74, 41, 40,165,184,116,238, 60,140,134,106,252,153,156,236,174, 14, 29,199,156,230, 0,120,
- 99,164, 81,150, 49,210, 40, 56, 46, 11,180, 77, 17,176, 70,135,110,131, 36, 5, 57, 25, 42, 0,232,220,169, 19, 78,101, 88,245,
-228,220, 63,183, 1, 0, 90, 61, 50, 64,122, 43,255, 68,163, 13,198, 3,255, 40, 66,230,211, 64,191,176,104, 20,205, 30,140,182,
- 95, 31, 65,182, 70,135, 64, 17, 65,177, 70, 11, 1, 33,110, 61, 0,246,119, 51, 53,181,198,147, 93,187,118,165, 99,198, 62,141,
- 29,219,118, 32, 49, 49, 17, 31,188,251, 30,246,170,247,131, 47,224, 35,184, 67,112, 84,105,105,221, 75,151,183,110,221,170,182,
- 41, 2,146, 81,163, 70,213,136, 5,216,183,111, 31, 46, 94,188, 88,165, 80, 40,218, 57,123,147, 92,246,151,206,157,145,151,151,
-135,199, 30,123,204, 52,111,222, 60,209,166, 77,155, 16, 16, 16,128, 11, 23, 46,220,229,121,205,203,203, 67,103,246,237,236,152,
-120,110,234, 19, 79, 60,241,209, 75, 47,189, 20,144,153,153,217,180,170,170,234,255,124,125,125,159,177, 5, 6,254,206, 82,158,
-227, 66,249,169,207,252,123,211,134,161, 35, 94, 32,159, 38, 3,164,253,179,248,100,205, 59, 84,147,115, 97, 58, 0, 37,254,198,
-168,161, 0,204, 85,227,236,103,146,234,236,185,106,251,148,102,254,103,146,146, 63,202,171, 76,186,240, 71, 91,142, 9,242,227,
- 63,193,175,174,242, 55, 81, 94,121,113,185,225,104,218,197, 27,123, 10, 53,250,148,185,106, 92,175, 77,201,152,242,175,197,234,
-131, 71,210,164, 0, 84, 22, 62, 51,205,199,199,197,178,235,120,255,245,233,208,235,171, 81, 86,105,141, 1, 48,240,124,176,121,
-107,221,105,118, 11,242,211,200, 11,207,254,219, 74,150,102,198,114, 54, 97,116, 31,130, 73,179, 86,193,207,207, 7,205,124,197,
- 82, 0,170,156, 51, 39,164,235,191,216, 90,231,128, 36,160, 38, 24,136, 85, 9, 0, 33, 48, 83,106, 85, 4, 76,182,229,126,132,
- 7,129,197, 2,147, 45, 56,208,157, 18, 80, 82,217, 28,149,213,197, 16, 9,120,246, 52,103, 38, 11, 96, 52, 82, 24, 77, 20, 21,
-149, 22, 16, 62,129, 25, 4, 70,203, 29,215,189, 43,152, 45, 60,240,136, 25,196, 76, 64,121,212,238,254, 39,181, 24,207,140,164,
-179, 23, 54, 17,119,185,161,207,167,157,175,111,223,177,187, 45,250,244,233,115, 61, 36, 36,228,133,203,151, 47,119, 75, 76, 76,
-204, 0,240, 92, 82, 82,210,115,142, 15,175, 88,177, 66,189,112,225, 66,233,138, 21, 43,220, 17,132,189, 66, 98, 99, 99,107,125,
-232,197, 87, 94,177,250, 0, 61, 75, 12, 68,157,220,254, 0,128, 65, 61,123, 74, 51, 88,144,191,125, 0, 62,117,202, 30,173, 58,
-184, 79, 31, 75,124,124,252,151,227,198,141, 51,101,101,101, 9,174, 92,185,130,206, 45, 90,164,237,216,177,131, 85,128,226, 61,
-202, 3,224, 72,238, 55, 83, 82, 82, 28, 99, 60, 78, 59,212,179, 91, 37, 64,185, 98,165, 78,182, 48,238,197, 11,251, 15,164, 53,
-247,247,111, 86,166, 45,129,201,100, 2,181,189, 7,218,155, 69, 40,211,106, 65, 41, 69,255,232,104,233,159,201,110,243, 32,153,
-112, 39,230,132,103, 91, 14,200, 11, 31,240, 56,198, 72,163,236,171, 0,114, 46, 95,102,173, 4, 68,143,125, 73,146,188,243, 23,
-187,149,255,187,242, 59, 21, 0,180, 10, 25, 34,189,149,151,170, 6,128,198, 33,127,122,183, 18,128,111,208, 47,246,125,220,176,
- 88,208,119,125, 6, 50, 70,183, 65,175, 29, 55, 33, 32, 64, 83,161,119,123,179,237,216,177,131, 76,124,105, 34, 29, 62,114, 4,
-182,109,249, 13, 31,175, 92,129,184,210, 82, 80,139, 5,155, 55,111, 65, 97, 97,225, 51, 0,118,184,147,227, 74, 17, 0,128, 23,
- 94,120,225, 36,128,114, 54,101, 89,191,126, 61, 25, 53,106, 20, 61,113,226,132,104,192,128, 1, 24, 49, 98, 4, 84, 42, 21, 30,
-121,228, 17, 84, 87, 87, 35, 42, 42, 10,148, 82,203,137, 19, 39,120, 66,161,208,155,140,128,143, 5, 4, 4,172,158, 56,113,162,
-240,220,185,115,205,170,171,171,107, 11, 12,100,139,254,193,253, 38,108,232, 55,108, 34,249, 46, 5, 40,171, 4, 12,151,118, 91,
- 52, 57,170,105,168, 25, 24,248,208,128,201, 3,224,104,249,187,186,230,210,149,234, 64,254,204,249,249,207, 36, 21,249, 87,110,
- 87,164, 1,104,103,123,121,171, 1, 20, 2,200,155,171,134, 91, 23,167,226,235,157,234,161, 67,251, 72,205,180,137,202,241,229,
-168,208,149, 89,215,253,243,252,144, 91, 14,178,230,235,141,172,126,224,214,109, 95,144, 91,154, 60, 9,120,122,149, 35, 23, 54,
-105, 18, 0,179, 81, 11, 80, 29, 70,247, 97, 55,161,107, 4, 31,160,212, 74,212,224, 67, 68,109,138,128,141,252,173, 57, 0, 1,
-152,217,205, 77,164, 29,191, 74,194,122,183,163, 38,163, 6, 2,219,194, 94, 74, 41,204, 38,138, 42, 35, 80, 86,110,130, 17, 20,
- 38,202,131, 64, 72,112,251,166,177,214,114, 30, 59,182,146, 0,192,224,200,183, 40, 49, 90,173,127, 10,128, 82, 2, 80,155,197,
- 64,249, 32,124, 11, 44, 22, 1,178,115,182,176,250,205,175,126,252,170,244,114,238,229,186, 8, 88, 8,235, 82,141,186,216,201,
- 94,243, 75,150, 44, 97,252,163,167,108, 86,241, 29,162,126,241, 69,201,150, 45, 91, 84, 54, 37, 64,229, 78, 9, 88,167, 84, 26,
-255, 60,125, 90,214,185, 79, 31,243, 19, 61,122,232,108,125,180,218,230, 16,177, 67, 54,122,180,213,226,232,211,199,253,116,199,
- 91,111, 73, 1, 96, 96,247,238,119,221,203,204,202, 82,103,156,247, 94, 25,234,211,179,231,215, 60, 30,207,124,225,216, 49,255,
- 54,109,218,220, 78, 45, 40,216,224,206,234,191, 15,172,227,216, 15,116,182,128, 63,102,106,160,194,169,173,217, 40, 1,231,100,
- 11,227,194,183,125,251,221,150,144, 46,157, 31,171,174,174,130,217,104,130,197, 98, 65,211,192, 64,148,106, 52, 12,249,179, 81,
-162, 74, 62,124,227,223,173, 1, 24,114, 46, 95, 22, 49,243,255,233, 39,254,194, 24,105,148,101, 73,252, 23,238,146, 3,217, 49,
-107, 78, 28,189,144,117, 65,234, 72,254, 0, 48,252,169,231,164, 7,246,252,174,190,149,151,234,125, 37,214, 18,224,231,250, 58,
-123, 14, 27,248, 71, 17,240,199,235,246,243, 71,127,191, 97, 63, 46, 53,154,189, 46,239,230, 95, 54,147, 33, 67,134, 60, 61,106,
-236,232, 93,175, 77,157,113,248,241,190,125,134,110,251,125, 59,210, 78, 30,199,241,227,199,119,214,229, 6,174, 67, 17,152,177,
-117,235,214,111,183,110,221, 26,177,117,235, 86,214,133, 27, 53,106,212,240,189,123,247, 30,216,177, 99, 7, 66, 66, 66, 48,114,
-228, 72, 4, 4, 4,100,151,150,150,134,158, 61,123, 22,121,121,121, 60,161, 80,136, 81,163, 70, 69,239,221,187,215,211,159,122,
-174,180,180,116,229,246,237,219,235, 10, 12,244, 4,127, 22,158, 76, 92,254, 91,210,179,239, 84, 6, 79, 65,229,177,197,150,107,
-135,150, 77,173,135,188, 7, 78, 17, 96,237, 1,168, 13,115,213,208, 1,248,203,246,241, 10,135, 15,159, 86,199,198, 46,148, 38,
- 40, 62, 86, 5,119,234, 6,160, 26, 66, 31, 49, 10,174,151, 97,227,142, 84,226,185,188,157,234,105,175,206,199,250,239,127, 5,
- 44, 87, 0, 8, 96,170,170, 68,112,187, 0,233,178,183,102,176,182,230, 96,182, 64,192,179,192, 72, 4, 16, 82,211, 29, 69, 0,
- 38,128,154,193, 54, 48,204, 17,199,207, 92, 39, 0,208, 54,136, 71,133, 2,171,181,111,178, 88, 19, 24,149,148, 83,152, 77, 0,
- 95, 96,129,217,196,110,228, 56,146,246, 31, 2, 0,225,131, 22, 80, 48, 57,225,121,128,133, 88,221,253, 89, 57,219, 61, 42,228,
-183,239,125,171,110,128,254,197,202, 92, 97,200,223,193, 19,224,118, 57,214,177, 11, 23,146,142, 57,185, 12,235,120,214,237, 51,
- 13,153, 58,248, 46,229,214,186,196, 47,193,106, 91,123,183,111, 72, 3,231, 1,112,174, 91,157,155,165, 86,172,250,142,114,197,
-202, 11,178,133,113,189, 1,240, 47,164,164, 24,171,244,149,176,152,205,232, 25, 22, 38,109, 23,250, 24,142,253,177,157, 93, 29,
- 83, 50,113,207, 31, 59,237,167,131, 31, 11,177, 31,239,249, 99,231, 93,231,117,133,198,127,253,185, 85, 65, 30,241,212,243,210,
-115, 23,114,113,253,202,105, 21, 0, 28,216,243,187,170,205, 35,189,165, 55,243,207,120,220,238, 19, 38, 76,128,167,233,125,205,
-196,167,206,251,249, 47,180,197, 31,215,170,238,249,128,159,154,154,250,135, 66,161,224,101,102,102, 90,246, 31, 77, 65,139,150,
- 45,156, 87,122,120,132,173, 91,183,126,167, 80, 40,126,144,203,229, 70, 79,190,247,230,155,111,170, 0,144,105,211,166,209,220,
-220, 92,100,100,100,160,188,188, 60,180,105,211,166,104,209,162,133,125, 47, 0, 47,200,159,193,127, 82, 82, 82,132,105,105,105,
-125, 12, 6,195, 98,212,156,203,247, 6,239,158,217,252, 47, 97, 64,215, 31, 22,148,230,238,157,210, 0,242, 26, 21,204, 42, 0,
- 87,215,189, 82, 0,220, 14,130, 10,133, 96,237,218,181,238, 93, 85,123,142,168, 59,116, 30, 65,110, 22,164,209,214,193, 29,161,
- 41, 55, 97,227,182,195, 94,119,208,245,223,174,182,125,183, 13, 5,110, 34,176,169, 0,203, 22,189,230,209, 75,255,205,209,156,
-123,182,129,205, 13,141,133, 0,128,216, 87, 72, 13,149, 70, 88, 0,248,249,249, 65,111,210, 19,179,201,115,121,233, 25,214, 61,
- 3,194,159,152, 79, 45,148,143,203,151,118, 53,230,238,102,108,151, 14,114,187, 4,178,168, 31, 71,194,111,224,105, 1, 67, 92,
-156,204, 7,128,121,229, 74,165,185, 62,130,148, 43, 86, 50, 27,249,216,219, 52,247,140,103,235,244,231, 44,255,194, 43,101,204,
-121, 43, 96, 71,236,223,243,155,218,185,175,221,204,247, 46,127,128,187,141,125,156,117, 96, 19,241, 65, 37,175,238, 21,169,185,
-229, 38,132, 54, 21,220,151, 87,197,182, 86,191,193,222, 57, 79,201,191,198,248,236,253,134, 63,108,240,137,193, 96,248, 13,112,
-191, 41, 29, 75,188, 93,154,187,119, 35,106,198, 6, 60,212, 74, 0,171,193,199,219,125,132, 57,112,112, 68,183,110,221,144,147,
-147,195, 85, 4, 7, 14, 28, 56, 60, 36,224,113, 85,192,161, 33,192,145, 63, 7, 14, 28, 56,112, 10, 0, 7, 14, 28, 56,112,224,
-192,129, 83, 0, 56,112,224,192,129, 3, 7, 14,156, 2,192,129, 3, 7, 14, 28, 56,112,104,116,212, 8, 77, 61,121,242,164,215,
- 81,155,174,130, 9, 57,121,156, 60, 78,222, 3, 35,175,206,232,112,174,254, 56,121,156,188,191,151, 60,143, 21, 0,135,129,194,
- 83,184, 27,120, 26, 82, 30,135, 7, 19,148,107,183,135,178, 29, 88, 63,175, 80, 40,252, 1, 60,113,248,240,225,101,124, 62,127,
-176,143,143, 15,244,122,253,145,161, 67,135,190, 11, 32, 67, 46,151,235, 31,132, 10,176,101,135, 84,253,147,199, 21, 74, 41, 61,
-115,230, 12,250,244,233,195,189,147, 28, 60, 82, 0, 60, 90,135,204, 38, 81,142, 43,121,142,137, 79, 60,149,247, 15, 28,208, 89,
-225,169,167,158,146,238,217,179, 71,205, 86,102,112,112,240, 93, 55, 10, 11, 11,157, 7, 83, 40,149, 74,194,178,140,247, 76, 9,
-168, 45,159,127, 99,201, 91,181,106,213,136, 45, 91,182, 36,103,103,103, 3, 0, 66, 66, 66,158, 77, 79, 79,223,238,109,251, 58,
-246,123, 74,169,253,253, 96,174, 51,239,138,237, 58,113,163, 60,179,109, 7, 79,200,255,177, 51,103,206,108, 41, 43, 43,235,209,
-169, 83, 39,220,190,125, 27, 85, 85, 85, 0, 48,120,203,150, 45, 42,127,127,255, 11, 10,133,226,121,185, 92, 94,231, 86,146,103,
-206,156,241,200, 32, 72, 77, 77,149,202,229,114,181, 39,223, 81, 42,149, 42,153, 76, 38,245, 38, 1, 20,245, 48, 9,195,132, 9,
- 19, 60,121, 63, 0, 0,157, 58, 89,119,192, 45, 47, 47, 71,117,181, 53, 13,186, 78,167,243,228,125,171, 19,167, 79,159,166,131,
- 7, 15, 70,207,158, 61,225,227,227, 83, 84, 93, 93,253, 8, 55,140,254,243,224,156, 12,232,158, 37, 2,226,172,216,123,139,223,
- 19, 70,187,125,230,249,153,187, 61,146,169, 82,221, 49,144,178,179,179,225,239,239,111, 31,132, 24,176,217,252, 67, 38,147, 81,
-165, 82,233,124, 78,106,121,198,171,186,141,138,186,179,157,171, 43,249,245, 1, 33,132, 14, 27, 54, 76,154,146,146,226, 17, 89,
-108,217,178, 37,185,117,235,214,120,249,229,151,161,213,106, 45,241,241,241,219, 86,172, 88, 49,105,225,194,133,155, 61,252,255,
-248,227,143, 63,236,231,163, 71,143,198,238,221,187,235, 60,103, 35,214,169, 47,211,176,176, 48, 0,160, 14,153,225, 60, 34,255,
-210,210,210,180,174, 93,187, 54, 3, 0,177, 88, 12, 95, 95, 95, 20, 21, 21,161,164,164, 4, 1, 1, 1, 40, 42, 42,234,177,123,
-247,238, 12,133, 66,209, 93, 46,151,223,168, 75, 94,239,222,189, 33,147,201, 16, 18,114, 39,235,223,202,149, 43,107, 60, 19, 23,
- 23, 7, 0, 56,122,244,168,202,155,126, 83,159,236,143,107,214,172,169,237,150,125,175, 2,111,225,239,239,143,115,231,206, 65,
- 40, 20,194, 96, 48, 96,247,238,221,200,201,201,193,162, 69,245,219,113, 54, 48, 48,144, 15, 32,250,224,193,131,187,163,162,162,
-110, 62,255,252,243,109,146,147,147,193,231,243, 91, 53,111,222,156, 15, 14,255,104,242,103,174, 57, 43, 1,127,155, 32,192,240,
-240,112,201,253,182,184, 27, 19,193, 3,151,218, 63,222, 66,171,213,218, 45,126,157, 78,135,117,235,214,217, 63, 30, 12,180, 46,
-207,199,143, 31, 79,101, 50, 25, 5, 64,157,159,241, 20, 7, 15, 30, 84,189,245,214, 91,232,210,165, 75,131,213, 95,231,206,157,
-201,219,111,191, 13, 74, 41, 82, 82, 82, 84,158,182,123,118,118, 54, 70,143, 30,109, 1, 0,145, 72,196, 11, 13, 13, 69,124,124,
-252,166, 86,173, 90,209,240,240,240, 49, 30, 88,156,247,170,139,144,176,176, 48,202,252,174,227,199,143, 51,251, 1, 48,237,194,
-218,237,175,213,106,183,136, 68,162,102, 0, 48,123,246,108, 76,153, 50, 5, 34,145, 8,190,190,190, 16,139,197, 32,132,128,207,
-231,163,180,180,180, 25,128,120,133, 66, 81,167,236,184,184, 56,132,132,132, 32, 47, 47,207,254,137,139,139,171,241,169, 15,100,
- 50,153,212,246, 59,189, 30, 19,230,207,159,111,255, 56,142,151, 78,215, 45,108,229,117,234,212, 9,254,254,254, 88,188,120, 49,
-252,253,253,177,109,219, 54, 84, 86, 86, 54, 8,249,219,222,101,170,213,106,255,111,234,212,169,232,214,173, 91,155,221,187,119,
-227,230,205,155,184,122,245, 42, 74, 74, 74, 12,247,115,108, 82, 40, 20,146,130,130, 2,170, 80, 40, 36,174,238,229,228,228,208,
-139, 23, 47,114, 9,232,238, 3,249,199,196,173, 64, 76,220,138, 90, 21,131,251,162, 0, 16, 23,168,235,186, 55, 72, 79, 79, 87,
- 53,132, 18, 48,101,202,148,135, 70, 9,168, 47,244,122,253, 93, 86,191, 55,205,203,144,201,248,241,227,237, 86,126, 82, 82, 18,
-234, 75,252,142,214,191, 82,169, 36,195,134, 13,147, 42,149,202, 26, 30,129,250, 32, 49, 49,145, 0, 32, 81, 81, 81, 82,103, 79,
- 3,203, 65,215,100,243, 6,160,117,235,214, 88,186,116,105,213, 27,111,188, 97,200,203,203,219,185, 98,197,138,145,141,221,190,
- 14,123, 0, 16,199,118,242,176, 93,158,200,201,201,233, 1, 0, 51,102,204, 64,105,105, 41,174, 93,187, 6,161, 80, 8,129, 64,
- 0,129, 64, 0,161, 80, 8, 95, 95, 95, 84, 86, 86, 34, 57, 57,121, 50,128, 64,119, 66,243,242,242,160, 84, 42,237, 31, 71, 79,
-192,202,149, 43,145,156,156,236,245,239, 86, 42,149,106,219, 20,128,170,129,222,229,218, 18,119,179, 30, 63, 47, 95,190,140,157,
- 59,119, 98,233,210,165,232,212,169, 19, 90,182,108,137,148,148, 20, 44, 90,180, 8,254,254,254, 0, 0, 62,191, 94,134,122,187,
-233,211,167, 79,252,207,127,254,131,244,244,116, 92,187,118, 13, 38,147,233,229, 22, 45, 90, 4, 2, 48,222,239,190, 23, 28, 28,
-140,152,152, 24, 85,110,110, 46,117, 36,255,152,152, 24,213,163,143, 62, 10,179,217, 12, 14,247, 22,142,196,239,120,220, 24, 30,
- 0,234,226, 83,215,245, 70, 83, 2,198,140, 25,211, 16, 74, 0,245,224,195, 26, 47,190,190,167,193, 26, 36, 59, 59, 27, 58,157,
-174, 86, 55,255,145, 35, 71, 26, 66, 49,168, 55, 14, 30, 60,168,178, 41, 22, 72, 73, 73, 81, 19, 66,208,186,117,107, 85, 67,118,
- 78,198,253,111,243, 4,212,137, 85,171, 86,141, 25, 50,100, 8, 5,128,248,248,120,209,247,223,127,143,151, 95,126,153,113,205,
-139,255,250,235, 47,145,237,222,222,240,240,240,231,216,252,255,209,163, 71,227,233,167,159,182,187,247,153, 99,230,156, 57,102,
-233,254, 7, 0,216,172,127, 87,237, 64,156,238,215,137,221,187,119, 47,107,217,178, 37, 0,224,226,197,139,200,207,207,199,137,
- 19, 39, 96, 48, 24, 64, 8,129, 64, 32, 0, 33, 4,102,179, 25,122,189, 30, 91,183,110, 5,128,190,158,120,142,100, 50,153, 75,
-229, 37, 47, 47,175, 94, 74,128,195,111,175,151, 55, 0, 13, 48, 85,106, 52, 26, 49, 96,192, 0,168,213,106, 92,190,124, 25, 3,
- 7, 14,180,223, 83,171,213, 8, 10, 10,178, 43, 2, 94,160,253,244,233,211, 11,190,251,238, 59, 68, 71, 91, 55, 50,106,223,190,
- 61,204,102,243,143, 0, 74,238, 55,241,200,229,114, 53,163,124,134,132,132,224,216,177, 99,148, 33,127, 70,249,235,222,189, 59,
-155,241, 97, 16,128, 31, 96,221,243,172, 46,140, 5, 16, 3,160, 21, 71,251,247,185, 99,179, 98,195,251, 24, 4,104, 83, 2,164,
-233,233,233,106,111,101,116,238,220, 25, 83,166, 76,193,207, 63,255,236,109, 76, 0, 1, 64,127,254,249,103,151, 55,119,237,218,
- 5,219, 61,143,101, 31,189,244, 24, 34,186,156, 67, 97,230,226,122,213,147,227,156,127,114,114, 50,162,163,163, 17, 19, 19, 99,
- 39,255,142, 29, 59, 54,132,210, 87, 47, 69, 32, 42, 42, 74,114,240,224, 65,220,190,125, 91,202, 92,147, 72, 36, 82,165, 82,169,
-138,138,138,146,120, 58,111,239,230,127, 73,217, 40, 0, 91,182,108,217,201,204,253,235,116, 58,172, 92,185, 18, 21, 21, 21, 16,
- 10,133,240,241,241,193,165, 75,151,176,116,233, 82,104,181, 90,196,199,199,255,182, 98,197,138,225, 11, 23, 46, 84,185, 33,217,
- 26,202,128,187,152, 0, 22,117, 14, 55, 59, 0,218,167, 3,220,253,222,160,160,160,193,213,213,213, 48,153, 76, 56,114,228, 8,
-248,124, 62, 12, 6, 3, 42, 43, 43, 97,177, 88,236,239,177,209,104, 68,117,117, 53,243, 78,247,118, 39,183, 54, 55,127, 92, 92,
-156, 61, 30, 32, 36, 36, 4, 69, 69, 69,245, 86, 68, 29, 86, 5,176,237,139, 26, 0, 65,174,110,172, 94,189,218,171, 66,196,199,
-199,227,173,183,222, 66,255,254,253,237, 30, 16, 38,125,118,255,254,253,145,149,149,133,214,173, 91,123, 35,186,211,244,233,211,
- 47,127,247,221,119,142,227,103,240,181,107,215,174, 53, 38,177, 12, 28, 56,144, 48,164, 63,112,224, 64, 12, 28, 56, 80, 5, 0,
- 89, 89, 89,232,209,163, 7,219,118, 56, 9,192, 23,192, 38, 0,147,224,180, 37,184, 13,175, 3,248,194,118,252, 46,128, 30,128,
-251, 45,234,255,206, 96,118, 3, 92,183,114,161,221,242, 95,183,114,161,253,222,125, 87, 0,238, 55, 30, 20, 37, 96,202,148, 41,
-244,221,119,223,189,203, 21,232, 13,249, 55,164,245, 15,192,165,245,207, 88,253, 66,161, 16, 55,110,220,104, 84,242,119,180,254,
- 29, 3,186, 84, 42,149,163, 23,224,190, 7,108,102,103,103,227,229,151, 95,214, 3,240,243,247,247,199,123,239,189, 7,161, 80,
-104,191, 63,109,218, 52, 0, 64, 96, 96, 32,198,141, 27,135,195,135, 15, 31,184,143,229, 36,142, 30,128,186,148,128,176,176, 48,
-231,173, 98, 93, 42, 3, 6,131, 1, 26,141, 6, 85, 85, 85, 8, 8, 8,128,143,143, 15, 76, 38, 19, 40,165, 48,155,205, 48, 24,
- 12, 48, 26,141, 48,155,205,142, 10,253,237,186, 10,153,151,151, 87, 35, 0,144,153, 14,112,244, 8, 56,222,175, 47,188, 8, 8,
- 20,215,118,195, 49, 38,192, 19,101, 96,233,210,165, 24, 59,118, 44, 58,119,238, 12, 63, 63, 63, 72, 36, 18,104, 52, 26,248,251,
-251, 67,171,213, 98,253,250,245,224,241, 60,118,200,118,152, 62,125,250,229,121,243,230, 97,219,182,109,120,238,185,231, 0,160,
- 45,128,155, 15,194, 56, 44,151,203,213, 1, 1, 1,210,137, 19, 39,170, 0, 96,243,230,205,210, 73,147, 38,121,210, 22, 6, 0,
- 83, 0,252, 92,135, 18,224, 56,213,246, 8,128, 62, 0, 50, 56,219, 30, 53,136,191, 54,252, 45, 51, 1,214,151,252, 25,120,107,
-165, 59, 14,200,203,150, 45,171, 55,249, 51, 24,208,191, 31,246, 31, 80, 97,227, 1, 63,187, 82,112,244,210, 99,245,250,141, 97,
- 97, 97,200,203,203, 67, 82, 82, 18, 58,118,236,136, 13, 27, 54,120,108,117, 41, 20, 9, 18, 7, 15, 78,131,144, 63, 51, 31, 95,
- 84, 84, 36,117,190, 55,108,216, 48,105, 82, 82, 82,131,197, 2, 0, 86,247, 63, 91,239,147, 86,171, 61, 15,235,188,176,101,243,
-230,205, 88,191,126, 61, 0, 96,211,166, 77,208,106,181,204, 99,166,172,172, 44,180,106,213, 56, 94, 73,167,104,255,187,148, 51,
-182,251,196,231,229,229, 29, 49,155,205,208,106,181,184,125,251, 54,180, 90, 45,244,122, 61,244,122, 61, 42, 42, 42, 80, 86, 86,
-134,210,210, 82, 84, 86, 86,162,186,186,154,153,219, 77,171, 75,166, 51,185,187, 10, 36,117, 94, 21,192, 22, 54, 87, 63,117,113,
-205, 19,248, 53,116,123,108,216,176, 1, 18,137, 4,126,126,126, 56,119,238, 28,212,106, 53,252,253,253,241,254,251,239,227,240,
-225,195, 88,180,104,145,167, 10, 64,219,233,211,167, 95,157, 52,105, 18,126,253,245, 87,134,252,219, 63, 40,228,111, 29, 23, 20,
- 18,134,252, 1, 96,226,196,137,170, 11, 23, 46,120, 58,181,202, 40, 1,176, 41, 1,206,211, 1, 23, 29,142,243, 1,156,230,104,
-255, 14,156,131, 0, 27, 69, 1,184, 31, 65,128, 13, 77,254, 54,226,110, 8,203,141, 44, 91,182,172, 94,228,255,226,235,123, 48,
-160,255, 29,215,205,150, 95,183,218, 61, 2,251, 15,168,188, 82, 2,228,114, 57,108, 75,195,160,215,235,177,111,223, 62, 44, 93,
-106, 93, 81,112,250,244,105,152, 76, 38, 15,100,197,170, 1,107,224, 31,165,148, 9, 6,172, 23,249, 51,214,127, 93,110,254,134,
-138, 5, 96, 20, 9,137, 68, 34,117,247,108, 72, 72,200,168,248,248,248,176,244,244,116,193, 15, 63,252,192,187,112,225, 2,166,
- 77,155,102, 98,234, 49, 62, 62, 30,233,233,233,248,225,135, 31, 4, 87,174, 92, 65,120,120,184, 91,153,247, 34, 6,128,177,164,
-157,148, 0,202, 40,125,108, 17, 26, 26,154,105, 50,153, 96, 48, 24,112,235,214, 45,220,184,113, 3, 55,111,222,196,205,155, 55,
-113,235,214, 45,104, 52, 26,232,245,122, 84, 87, 87,163,180,180,148,249,159, 5,117,201,100, 2,253, 28,149,208, 58,202,238, 17,
-249, 51, 57, 0,156,175,213,167,127,184, 88, 13, 96, 87,242,216,202,200,201,201, 65, 86, 86, 22,244,122, 61, 34, 35, 35,209,183,
-111, 95,108,216,176, 1,239,188,243, 14, 68, 34, 17,248,124, 62, 4, 2,214, 14,217, 14,211,167, 79,191, 62,105,210, 36,100,100,
-100,224,131, 15, 62, 96,172,223,235,120, 64,150, 49,103,102,102, 82,102,206,255,196,137, 19, 88,183,110,157, 20, 0,186,119,239,
- 14,199,192,192,122, 42, 1,115, 97,157,255, 31, 15, 96, 22,128,112,252,195,221,255,192,157, 72,127, 87, 65,128,206,171, 0,238,
-215, 20, 0,245,240,250,223,133,252,237, 74, 64, 61,166, 18,106,144,191,171,243,253, 7, 60, 31,223, 28, 7, 93, 63, 63, 63,244,
-236,217,179,198,253,244,244,116,143,228,141, 31, 63, 30, 73, 73, 73, 96, 20, 1, 0,212,118,205,227,117,231, 27, 54,108, 80, 1,
-192,238,221,187,165,174, 34,214, 83, 82, 82,212,151, 47, 95,118,105, 61,186, 66,109, 73,127, 24, 69, 35, 37, 37, 5, 81, 81, 81,
- 82,149, 74,229,182,239,164,167,167,239, 91,190,124,249,136,212,212,212,253,161,161,161,200,206,206,134, 86,171, 21, 4, 6, 6,
- 98,250,244,233,208,104, 52, 87, 82, 83, 83, 59,133,134,134, 34, 53, 53,149,196,198,198,186, 83,142,239,154,243,175, 71, 12, 64,
-141,119,139,201,151, 96,203,157, 96,247,204, 56,204,255,187,109,143,136,136,136,119,212,106,245, 28,179,217,140,178,178, 50, 24,
-141, 70,251,188,127, 85, 85, 21, 40,165,160,148, 34, 43, 43, 11, 6,131, 1,209,209,209, 47,201,229,114,147,171,164, 35,181, 33,
- 58, 58, 26,209,209,209, 53,130,254, 60,157, 2,112, 36,122,155,203,159, 58,246, 15,219,170,128,134, 30,215, 88,143,159,204, 82,
-191, 55,222,120, 3,106,181, 26, 82,169, 20, 57, 57, 57,104,210,164, 9,242,243,243,193,231,243,217,122, 0,200,244,233,211,175,
- 78,157, 58, 21,135, 14, 29,194,251,239,191, 15, 0,193, 0,174,225, 78,254,135, 70,183,252,153,241, 37, 47, 47, 15, 97, 97, 97,
- 76, 63,147,198,196,196,168, 66, 66, 66,144,149,149, 69, 89, 6, 2, 58, 42, 1,147,108, 10,192, 38, 0, 71, 0,200, 1, 72, 0,
-220, 0,135,134,235,192, 13,157,141,207, 85,192,207,202,149, 43,107,189,222,152,228,111, 91, 1,112, 47,180,104,175,101, 94, 45,
-112,223,191,125,125, 61,243, 90,186, 11, 18,243, 20,209,209,209,210,164,164, 36,245,132, 9, 19,104, 98, 98, 98, 13, 69,192, 73,
-225, 99, 93, 15,177,177,177,110, 53, 27, 15, 19, 3, 81, 39, 69,194, 58, 42, 73,165,172,200,223, 97, 48,183,207,235,135,135,135,
-255, 43, 62, 62,254,199,113,227,198, 33, 43, 43, 11, 87,174, 92,233,180,120,241, 98,105,108,108, 44, 43,121,247, 40, 15, 64,141,
-122,174,133,248, 88,101, 12,148,203,229,186,132,132,132, 37,187,118,237,250,208,100, 50,161,164,164,196, 30, 3, 0, 0,183,110,
-221, 66, 73, 73, 9, 40,165,140,213,238, 17,203, 50,243,255, 97, 97, 97,246, 8,118,230, 58, 91, 37,192,133,149,127,215, 52,212,
- 61, 32,127,143,193, 40, 1, 11, 23, 46, 68, 74, 74, 10,198,141, 27,135,229,203,151,227,205, 55,223,132, 64, 32,128, 88, 44,118,
- 59,134, 80, 74, 45, 51,102,204,192,143, 63,254,136,239,191,255, 30, 0, 58,218,200,191,193, 13,170,250,160,176,176, 16, 59,119,
-238,172,145,197,209,118, 44, 29, 62,124,184,202,203, 37,143,102,155, 18,176,195,102,253, 71,112,228, 95, 59, 92, 5, 1,178, 82,
- 0, 60, 73,196,225, 45, 97, 55, 52, 26,130,252,235, 75,212,247, 2,115,231,206,149, 94,184,112,161, 65,101,218, 92,164, 13,186,
-148,142, 33, 60,219,218,122,198, 43, 64, 9, 33,176, 88, 44,216,178,101, 11,107, 37,224,173,183,222, 98,202,121, 87, 12, 0,143,
-199,131,197, 98,193,219,111,191,173, 98, 75,158,117,201, 75, 73, 73, 81, 59,102, 69,244,162,223,253,180,124,249,242, 91,169,169,
-169,187,217, 90,253,247,193,219, 70,156,189, 61,181, 40,124,172,148,128,216,216,216,143, 20, 10, 69,210,207, 63,255,124, 86, 36,
- 18,129, 89, 21, 96,177, 88,208,188,121,115,104,181, 90,200,100, 50, 68, 71, 71,251,201,229,114,183, 11,188,153,241,197, 49,248,
-239,248,241,227,136,142,142,174, 49,158,184, 27,135,226,226,226,104, 94, 94,158,212,217,197,239,109, 26, 96, 71,184, 8,240, 51,
- 1, 48,173, 94,189, 90,108,179, 70,121, 14, 31,143,148, 0,199,196, 63,179,102,205,178, 31,151,149,149,185, 29,155, 8, 33,100,
-250,244,233,244,135, 31,126,120, 30,192,239, 15, 34,241,216,136,158,120,122,143,141,210,238,132,235, 15,195, 24,126,191,193,172,
- 2,112, 69,252,172, 86, 1, 52, 52,169,215, 38,239, 65, 81, 30, 30,228,142,243,217,103,159,169, 27, 90,166,211, 26,233,123, 6,
- 39,247, 63,219,151,154,109, 46,116,226,193,239,189,167,191,117,209,162, 69,123,234, 83,159,163, 71,143,174,177, 44,246,233,167,
-159,174,225, 25,240,112,238,159,120,232,237, 97, 85,110,185, 92,126, 78,161, 80, 52,217,187,119,239, 39,249,249,249,115, 42, 43,
- 43, 97, 54,155,209,175, 95, 63, 12, 28, 56, 48, 62, 58, 58, 58,142, 13,249, 3,192,209,163, 71,237,199, 81, 81, 81, 53,174, 59,
-159,187, 25, 87,136,163, 66,203, 40, 19,182, 56, 0,175,218,125,194,132, 9,181,221, 18, 56,140,151,162,123, 53,174,184,241, 84,
- 88, 0,224,251,239,191,231, 54, 76,225,192, 90, 9,168,141,252,107, 83, 0, 26,186,115,113,157,149, 3,241, 80,179,255,199,213,
-141, 35,225,223,131,105,129, 6,121, 7,229,114,185, 14, 86,215,235, 92,230,218,249,243,231,217, 16,151, 29,189,123,247,110,240,
-241,192,149, 66,235,173,203,255, 94, 43,139, 28, 56,254,184,159, 74,128,219,202,245,118, 31, 97, 14, 28, 56,112,224,192,129,195,
-195, 11, 30, 87, 5, 28, 56,112,224,192,129, 3,167, 0,112,224,192,129, 3, 7, 14, 28, 56, 5,128, 3, 7, 14, 28, 56, 60,132,
- 48,193,131,237,138, 57,255,124,202,173, 0, 0, 32, 0, 73, 68, 65, 84,252, 51, 33,224,170,128, 3, 7, 14, 28,184,177,157,195,
- 63,188,147,156, 60,121,210,235,136, 75, 87,193,132,110,228,213,185,254,216, 11,121, 13, 93, 62, 78, 30, 39,239, 31, 45,239,207,
-119,174,120, 61,176,244,255,164, 19,238,181,188,227,139,188,151, 23,182,252,110,121, 76,253, 41, 20, 10,137,209,104,196,165, 75,
-151, 84, 6,131, 1, 2,129, 0, 5, 5, 5,120, 41,160, 51,246,100,102,162,242,241,142,136,136,136,144,242,249,124,102, 93,123,
-163,181,175, 66,161,120, 12, 64,235,179,103,207,238,108,223,190, 61, 79,163,209,136,219,183,111,191,212,215,215,119,173, 92, 46,
-191, 6, 0, 9, 9, 9,188,132,132, 4,115,109,242, 18, 18, 18,154,218,188, 5,250,216,216, 88, 10, 0,139,255,253,228, 55,242,
- 39,243,167,111,204, 12,189, 36,104, 61, 42,162, 73,211,102, 21, 0, 40,165, 84, 0, 32, 48, 33, 33,225, 42,247,190, 61,216,242,
-238,181,150,200,118,211, 23, 79, 83,224,122,156, 50,119,101,228, 83, 18, 65, 80,128, 42, 55,251,162,244, 81,159, 38, 88,112,230,
-160,250, 65,210,178,234,200, 71,206, 45,113,105,100,140, 29, 59, 86,178,107,215, 46, 85,252, 59,214,243,223, 14, 61,137,131, 7,
- 15,178,106,151,127, 77,123, 69,194, 35, 68,149,117,225, 2,180, 90, 45, 58,117,234,132, 38, 77,155, 98,107,210, 22,214,237, 58,
-126,252,248, 26, 47,110, 82, 82, 82,157,123, 41,216,178, 43,122,213,111,152,141,154, 40,165,245,235,119, 50, 77,205, 87, 85, 25,
-228,189,172,176,213, 64,200, 43,214,227,188,245,192,241, 5,245,111,212,241,183,107,150, 47,169, 37,171,175, 41, 20, 10,170,211,
-233,164, 91,183,110, 85,229,229,229, 65, 38,108,129,182, 29, 91,161, 74, 87, 9, 95,189, 9, 67,222,124, 13,195,198, 77,196,142,
-239, 18,176,125,255,126,213,168, 81,163,164, 15, 64, 23,206, 54,155,205,237,242,242,242, 44,125,251,246, 21,133,134,134,226,196,
-137, 19,239, 84, 85, 85,141, 85, 40, 20,209,114,185, 92, 19, 27, 27,107,169,107, 73, 88,108,108,108,185,227,249, 87, 95,125,197,
-219,253, 83, 92,183, 14, 51,250,227,237, 65,189, 90, 29,221,251,223,196, 45,167, 37, 39,187,245, 30,190,156, 16,162,145,203,229,
- 5,253,250,245,179,216,148, 6,206,211,240, 15,115, 19,121,170,105,176,202, 54,230, 13,249,127, 29,245,172, 36,178, 85, 7, 21,
- 1, 69, 78, 69, 9,218,181,239,172, 50, 90,204, 88,212,103, 48,138, 58,181,146,126,183,227,119, 86,138, 64,204, 36,208, 30, 93,
-153, 51, 62,182,238,181,224,208, 49,138,152, 73, 64,143,174,192,130,101,245, 35,110,102,131,146,250,102, 39,115,165, 76, 52,148,
-220,250,128, 82, 74,177,132,128,124, 84,231, 51,192, 18,130, 9,231,101, 15,204, 90,235, 59,228, 79,109,228, 63, 12,135, 15, 31,
-102,245,221,180,163, 47, 82,147,177, 7,148,202,235, 72, 79,179, 38,172,201,190,144, 5, 0,216,185,147,208,172,139,227,165, 11,
-230,178,107,151,145, 35, 71, 90,246,237,219,199, 75, 74, 74,194,129, 3, 7,106, 36,195,113,134,151, 41, 84,237,205,228,162, 35,
- 83,234,133, 66,193,164, 11,175,119,206,130,144, 87,236, 27,237,172, 94,189,186, 97, 20, 0,135,122,178,237, 78,200, 10,185,185,
-185, 80, 39, 38,170, 62,138,158,128,126, 83,102, 65,212, 38, 16, 16,216,146,253, 89, 40, 96, 17,194, 82, 77, 49,230,149, 24,228,
-127,190, 2, 71,142, 28, 81, 41, 20,138, 26,233,110, 27, 1,102, 30,143,215,186,101,203,150, 80,171,213,130,190,125,251, 98,208,
-160, 65,188, 27, 55,110,244, 63,117,234,212, 25,133, 66, 49, 64, 46,151,223,176,145, 53,143,101,221, 53, 25, 49,124,100,200,242,
- 85,219,120,113,211, 78, 55,139, 24, 61, 83, 26, 17,158,252,228,155, 95, 20, 60, 19,250,196,203, 97, 0,202, 97,141, 49,224,213,
-198, 15,142,137,173,220,245,163,122, 43,164, 28,156, 61, 9,238,188, 5,246, 99, 79,130, 0, 41,211,184,253, 94,238, 3,133, 66,
-193,243,128, 8,157, 55,169,160, 97, 97, 97, 8, 11, 11,243, 58, 79,188, 98,114,140,100,114,255, 72, 85,247,118,193,232,218, 46,
- 24,143,183,106,143, 96,223, 38, 16, 91,128, 46, 62, 77, 16,144,115, 77, 53,253,153,231, 36,108,100,245,232, 10, 92,200,229,225,
-252, 69, 63,156,201,109,134,231, 71,250, 99,213,187,124,244,232, 74, 26,204, 72,175, 47, 73, 51,219,156,134,132,132,168, 50, 51,
- 51,145,153,153,137, 15,127, 58,133, 71,199,196,169, 0, 80, 15,183, 60,165,108, 63, 50,153,204,253, 91,188,196, 90, 71, 97, 97,
- 97,144,201,100, 46, 63,204, 51,158, 98, 92,223, 15, 36,142,229, 25,219,103,137,164, 33,218, 99,236,216,177,146,157, 59,119,170,
- 8, 33,120,227, 19,130,223, 14, 13,195,161, 67,135, 88,125, 55, 49,113,138, 36, 34, 60, 22, 67,135, 94,199,231,159,127, 94,227,
-222,228,201,192,152, 49,192,252, 57, 73,170, 85,159,177,107, 19,134,252,213,106, 53,120, 60, 30, 38, 78,156, 8, 62,159, 95, 31,
-178,191,203,242,119, 53, 32, 19,226, 29,249, 55, 24,194, 86, 1, 0,214,172, 89,131, 53,107,214, 88,175, 13,136,111,180,226, 28,
- 56,112, 0, 95,189, 16,131,129,207,201, 32,104, 17, 4, 34,228,131, 39,228,131, 47, 22,129,231, 43, 6, 64, 65,205, 38, 80,131,
- 1,175,189, 50, 11,101,251, 51,145,155,155,171, 82, 40, 20, 18, 52, 30, 72,102,102,102,100,199,142, 29, 69, 22,139, 5, 41, 41,
- 41,216,182,109, 27, 2, 2, 2, 16, 25, 25,217,110,243,230,205, 31,219,158, 99, 21, 16,168, 80, 40,248,135,247,255,242,191, 71,
-252, 10,218,232,202,249,152,188,164, 2, 95,254,247, 51,160,105,111,193,127,227, 90,119,201, 61,241,243,100, 7,238,224,213,162,
- 24, 18, 7, 82, 39,214,203,196,126,236,120,253, 30,237,133,193,161,129, 61, 0,246, 86,218,184,251,231,146,174,143,118,109, 46,
-255,232, 53,139,135,236, 72,194,194,194, 40,147,150,212, 33, 61, 41,245, 52,109,167,226,133, 87, 36, 79,117,124, 84, 37,170, 50,
-193,247,191,111,193,164, 55, 64,252,198, 50, 4,136,196,168, 18, 86, 66, 87, 85, 9, 95, 16, 84, 95, 45, 82,125,250,233,167,210,
-183,223,126,187, 78,242,189,144, 11,172,219,100, 1,160,183,125,128, 39,159,224,225,133, 81,164,198,123, 19, 51, 9, 88,183,201,
- 43,242,150, 42,149, 74,234,173,181,206, 88,253,153,153,153,119,234,224,176, 17,149, 6, 29, 0, 96, 68,220, 62, 40, 87,142,244,
-200,203,144,187, 34, 23, 66,146,115,167, 35,144, 66,144,150, 61, 28,206,139,208,234,255, 94, 96,215,176, 31,217,243,205,147,218,
-210,206, 18,155,210,119,252, 56,187,118,150, 63,251,165,100,221,182,127,171,182,159,250, 0,203,231,253,134,112, 73, 40, 54,126,
-125, 8,223,238,181,110, 16, 52,243, 95, 31, 72,215,254,244,129, 87, 74, 85,252, 59,160,192, 78, 40,127, 56, 11, 74, 41,154,182,
-126, 28,135, 14, 29,130,109,223,130, 58,203,183,234, 51,153, 68, 38,107,161, 2,190, 2,240, 27,210,211,129,240,240, 59,247, 63,
-254,248,206,241,252, 57, 73, 42, 95,191,197,210,153,175, 45,173,179,156, 12,249, 71, 69, 69,193, 98,177,224,203, 47,191,108, 80,
- 7, 13, 0, 88, 44,150,187,201,159,214,253,254,242, 38,104,107,188,252,204, 16,110,145,185,120,206,238,231,179, 30,244,237,123,
-247, 28, 59,111,162,182,134,154,111,177, 76,195,188,121,243,236,247,231,205,155,135, 53,107,214,128,215,109,198,157,255,106,123,
-222,149, 60,193, 68,215,229,115,222,201, 90, 48,145, 93,249,170,170,170,208,182, 83,103,192, 98, 0,207, 7, 32, 2, 62, 76,229,
-165,168,202,187,132, 91, 5,133,232, 48, 88, 2, 34,106, 14, 98, 52, 0,124, 30, 86,206,124, 19, 35,215,125,128, 5, 11, 22, 52,
-244,184,204,138, 21, 21, 10, 5,161,148, 54,175,172,172, 28, 28, 20, 20,132,172,172, 44, 88, 44, 22, 92,186,116, 9,235,215,175,
- 71,207,158, 61, 17, 28, 28,252, 50,128,215,156,200,186, 86,111, 0,165,180,101, 39, 94,186,164,221, 35,163, 69, 37, 41,167, 81,
-170,245,193,143, 59, 76,216,117,244, 39,204,145,249, 10, 4,122, 75,152, 45,166,192,165, 2,192, 17,122,227,163,182,233, 30, 87,
-158, 1, 30,139,142,200,204, 27, 66,178,104, 24,214,165, 40,154,231, 94,204,197,201, 31, 78, 67,161, 80,120,100, 61, 48,228,160,
-215,255, 12,189,126, 35, 52,154,104,198, 58,246,232, 7, 14,242,105,166,106, 93,101,134,120,201, 44,152,111,107, 96,186,120, 25,
- 2,145, 16,126,132, 15,127,194,135, 63, 95,128, 32,161, 24,180, 92,135,235, 7,142,184,221,233,197, 21,169, 31, 58,102,177,191,
-135,171,222, 37,136, 95, 76,108, 30, 1,239,172,127, 27, 57,171,224, 69, 10, 92,103,242,135,128,143,188,235, 21,184, 94,108, 64,
-250, 57,235, 6, 34,221,166,109,135, 39,251,158, 11, 73, 14, 4,164, 16, 62,188, 83,214,191,173, 9, 2, 39, 95, 67,192,164, 51,
-240,121,126, 9, 16,236,239,153, 39,151,197,206,109,158,108,241,170,216,246,186, 42, 34,232, 93, 28, 63,120, 9,255,111,252, 56,
- 4,183,236,142, 89,255,126, 21, 95, 44,222,139,136,192,197, 88,251,211,135, 94,239,224, 67, 8, 16,187,224,140,221, 98, 25, 58,
-116,168,141,144, 44,110, 27,120,202, 36,161, 10, 56, 0,224, 55,148,220,108,130,110,143, 52,193, 55,223, 88, 45,255, 37, 75,128,
-144, 16,171,136,146,155, 77, 80,114,179, 9,250,245, 57,175,114, 71,254, 7, 14, 28,128,197, 98,177,147,244,230,205,155, 97, 54,
-155, 61,114, 95,215,225,225,185,139,252,173,239,179,123,229,157, 2,100,173, 66, 33,101, 44, 53, 11,165,176, 88,238,238,190,204,
-117, 11,165, 88,155,144, 32, 77,176,126,199,229,255,164, 0,161, 20, 36, 33, 65, 33,165,148,226,179,207, 62,179,223,103,142, 19,
- 18, 18,164,148, 90,159,163, 0,169, 77, 94,130, 66, 1,219, 61, 98, 54,155, 97, 50,155, 97, 50,221, 93,103,204,117,147,217,140,
-175,215,174,149,174, 77, 72,168,165,124, 20,130,166, 77, 1, 33, 31,102,125, 5,206,110, 73,194,251,175,202,209,225,117, 57,250,
-175,248, 8,151,254, 60, 1,190,175, 24,198,226,155, 56,125, 84,141,237,135,246,160,244,198, 13,156, 57,115,166,193, 54,214,138,
-140,140,100,229, 77, 80, 40, 20, 1,148,210, 65,153,153,153,191,191,247,222,123,189,206,158, 61, 43, 50, 24, 12,224,243,249,104,
-218,180, 41, 76, 38, 19, 50, 50, 50, 64, 8, 17,185, 27,235, 19, 18, 18,252, 21, 10,133,111, 66, 66, 66,112, 73, 65,234,159, 31,
-254, 47, 63,232,175, 67, 59,160,209,241, 32, 18,240,208, 33, 80,140,210,219, 34,200, 63, 53,225,244,237,254,254,238,120,195, 22,
-107, 66, 29,251,162, 77, 49,184,235, 58, 71,215,247, 7, 12,249, 59, 43, 7, 60,119, 90, 40,179,223,119, 13, 55,231,232, 41,158,
-123,251,108,238,126,189,126, 35, 0,130,170,170,239, 33, 62,118, 25,250, 61,143,214,184,239, 14,111, 15,136,146, 4,104,202, 97,
- 17, 9, 96, 56,126, 22,213,231,243, 80,181,247, 16, 80, 89, 13, 17,165,240, 3, 31, 2, 16, 84, 91, 76,208, 84, 87,225,235,125,
- 59,220,202, 92,245,174,213,186,119,132,245,156, 49, 87, 40,178, 46, 82, 44, 88,230,125,127,117,202, 87,206,218,101, 47,147,201,
-236,123,107, 51,120,105, 77, 1,246, 31,215, 34,255,102, 21, 0, 32,255,102, 21,114, 10, 42,129,232, 68,102, 99, 20,247,174, 31,
- 82,104, 85, 4,202, 79,195,223,255, 34,124,196,229,176, 88, 52, 48, 26,143,131,207, 15,129, 65, 87,220,104,157,117,194,232,127,
- 75, 0,130, 47,127,155,129, 38,188, 71, 0, 0,215,179, 40, 6,140,227,227,223, 75, 71, 98,232,200, 94, 0,168,237, 57,207, 16,
- 21, 21, 69,223,248,132,160, 73,171, 62,160, 0, 70,191, 48,147,245,188,255,218,111, 22,211,214,173,255, 2,112, 6, 37, 55,155,
-160,188,216,186, 5,115,223,190, 64,183,110,192,203, 47,223, 33,255,242, 98, 95,148, 23,251, 34,200,239,122,157, 50,199,143, 31,
- 15,169, 84,138,225,195,135,215,112,253, 59,126,188,153, 18,112,245,222,122,131, 88,135,249,109, 66,136,253, 83,219,181, 88,185,
- 92, 45,143,113, 63, 39, 30, 19, 19,163,114,101, 57,207,155, 55, 15, 49, 49, 49, 53, 8,181, 54,121,191, 41, 20, 56,115,230,140,
-221, 5,239, 88,103, 12,156,175,205,140,141, 85,199,202, 93,111,213, 44,162, 20, 60, 63, 31, 24,111, 92,129, 98,241, 98,172,215,
-149, 64, 27, 21, 97,191,255,221, 79,235,241,193,155,175, 34,116,193, 75,248,232,244, 1, 36,106, 47, 97,228,179,207, 34, 36, 36,
-196,227, 96, 64, 27,209,211,240,240,240, 26,125,248,232,209,163,170,186,182, 99, 87, 40, 20, 66,133, 66, 49,240,244,233,211,249,
- 41, 41, 41,234, 55,222,120, 35,226,203, 47,191, 20, 87, 84, 84,216,183,105,174,170,170, 66,147, 38, 77,114, 38, 76,152,208,125,
-200,144, 33,143,184, 81, 36,120,132,144, 78,167,211,182, 20,101,239, 89,112,121,193,162,248,118,219,151,180,199,249, 66, 1, 74,
- 43,248,176, 16,160,184,194, 0,218,162,107,213,252,119,150,245,122,230,249,127,189, 6, 55,241, 4, 54,247,127, 13, 87,191,155,
- 99, 14,141, 64,254,181, 77, 1, 80,182,174, 28,185, 92,238,238, 33,234,108,253, 91, 93,109,223,215,230, 29,112,251, 79,123,181,
-108,163,210, 80, 35, 68,197, 26,136,127, 59, 0, 34,224, 1, 85, 6,208,114, 29,136,201, 4, 33, 0, 51,181,160,202,108, 66,185,
-201, 0, 88,220, 91, 81, 76,144,223,170,119,107,213,105, 97, 13, 18,108, 16,133,149, 56, 4,242,185,125, 1,238,178,254, 1,252,
-242,122,187, 26,231, 3, 23,230, 65, 72,111,195, 72, 90, 66,169, 84, 30, 96,251, 98,137, 43, 84, 8,250,232, 39,220,122, 35, 22,
-183, 53,190,104,111, 60, 11,179, 57, 15, 0,112,229,100,219, 70,235,176,137,187,191, 80,189, 58, 74, 81,131,252, 25, 68, 4, 46,
-198,224, 94,227, 17, 25,116, 22,137,187,151,170, 60, 25, 68,134, 13, 27, 70, 83, 82, 82, 80, 92, 60, 2, 45, 90,236, 71,147,150,
-189, 65, 41, 5,143,199, 99, 21,136,148,159, 15,228,229,157,177,157, 85, 0,226, 10,104,116,192,160, 65,214, 43, 57, 57,192, 87,
- 95, 1,229,101,128,174, 2,168,208, 1,254,129,101,172,202, 86,155,181,159,155,155, 11, 0,248,228,147, 79, 0, 0,161,161,161,
-247,194,205,204,170, 14,231,206,157, 91,195, 98,119, 38,110,214,222, 29, 27, 97,219,231,253, 29,240,217,103,159, 97,205,154, 53,
- 80, 40, 20, 18,119,193,117, 51,130, 67,145,125,246, 28, 10, 3, 3, 85, 60, 30, 15,115,230,204,185, 43, 38,195,147,242, 61, 89,
-221, 28,212, 82,129, 87, 63,121, 23,125,198,143,135,226,147, 79,192,227,221,225, 57, 69,206,153, 59, 30,194, 67,135,176,111,223,
- 62, 92,186,116, 73, 42,151,203,213,108, 54, 94,113, 36,255,180,180, 52, 21, 0,100,100,100,168, 34, 35, 35,165,105,105,105,234,
-240,240,112, 73,122,122, 58, 34, 35, 35,165,149,149,149,170, 90,198, 92,227,180,105,211,250, 76,153, 50,165, 89,151, 46, 93,176,
-107,215, 46,125,105,105,169,160,178,178,210,234,237,176,205,127,108,221,186, 53,116,244,232,209,190,114,185,188,210,133, 24,158,
- 3, 89,243,242,178, 78,174,249,224,237,233, 77, 90,116, 83,226, 79,229, 43,248,235, 42, 65,254, 77, 1, 64,121,168, 54, 24,161,
-161, 45, 10,103,207,152, 21, 65, 8, 41,100,198,124, 79,126,175, 11, 15, 1, 55, 85,240,128,160, 86, 45, 46, 37, 37,229,174, 79,
- 73,161, 22, 37,133, 90,143,218,154,249,220,177, 98,173, 13, 47, 62,118, 25, 62,103, 10, 33, 40,208, 50, 30,128, 26,207,215, 38,
-240, 92, 65, 62,142,221,190,134,179,151,242,112,243,210,101,148, 93, 46, 64,249,213, 66,152,244,149, 48, 26, 77, 40, 55, 27,160,
- 55,155, 80, 77,205, 48,131,130, 18,246, 74,166, 99,180,255,133, 92,235,249,130,101,140,229,207, 67,252,187, 13,179,226,197,211,
- 56,128, 56,165, 22,113, 74,109, 13,194,103, 62,145,113, 25, 16,210,219, 16, 80, 45,126,153, 97, 54,177,158, 2,184,121, 12,102,
- 93, 19, 0,192,127, 5, 1,168,190,121, 5,153,159,182, 67,246,207, 99,113,236,211,126,200,201,186,214,168, 29,179,239,160, 16,
-232,180,128, 78, 11,232,125,207, 1, 0,126,253,208,136,183,231, 45, 1, 0, 12,137,238,229,177,229,255,194,176,131,208,104,162,
- 17,120,116, 63, 86,191,107, 85,114,135, 13, 27,198,202,245, 15, 0,203, 63, 94, 74,186,118, 5, 28, 63, 23, 46, 88,221,255, 0,
-208,173, 27,197,154, 53, 64,167,238, 21,120, 44,226, 22, 6,141,184,133,231, 95, 50,178, 46,163,163,197,207,156,135,134,134, 34,
- 52, 52, 20,115,230,204,105,232, 42,118,251,174, 57, 98,221,186,117, 82, 87,132,109,247,162,173, 90,133,117,235,214,177,178,132,
- 95,123,237, 53, 21, 19,249,239, 10,243,231,207,191,203, 11,224, 10, 7,207,229, 99,250,140,217, 56,190,113, 35, 22, 45, 90, 84,
-171,114,194,148,111,255,254,253,168, 43, 96,111,216, 99,143,224,251,239,190, 66,216,228,201, 88,190,124, 57,234, 42,227,188,121,
-243, 48, 98,196, 8,120,179, 2, 32, 45, 45, 77,229, 16, 44,135,163, 71,143,170, 0, 32, 61, 61, 93, 69, 8, 65, 90, 90, 90,157,
- 50,245,122,125,243, 29, 59,118,224,220,185,115,200,201,201,241,211,233,116, 48, 26,173,253,204, 96, 48, 96,247,238,221,196,166,
- 44, 84,178, 40,142,165,186,186, 90,116,124,203,100, 84,101,127,129, 61, 41,185,184,116,157,143, 50, 29, 15,102, 10, 20,234,124,
- 49,123,193,187,145,177,177,177, 5, 44, 12, 62,187, 94,193, 44, 57,101, 57, 29,192,161, 17,172,255,218, 20, 0, 2,128, 72, 36,
- 18, 72, 36, 18,156, 58,117,202,254,201, 59,118, 5,165,149,165,104, 49,200,243,117,191,199,143, 31, 39, 0,224,231, 55, 5,226,
- 99,151, 33,188, 82, 12, 74, 8, 68, 51,138,107,220,119, 75, 92, 34, 62,204, 20, 40,208,149, 32,191, 84,131, 91,101, 90,148, 86,
- 85, 65,107,168,196,173,234, 74, 92,175,210,163,176,170, 2, 26, 99, 53,180, 22, 35, 12, 22,247,193,175, 79, 62,225, 98,192,115,
-136, 11,120,117, 98, 19, 80,136, 64, 61,222, 6,252, 78,244,190,139,107,172,145,127,179, 10,251,143,107, 49,112, 97, 94,205,186,
-160,183,225, 99,185, 2, 31,203, 21,124,240,148, 0,249,249,249, 6,182, 50,183, 92,178,160, 85,124,130,253,252,146,206,140,130,
-220, 66,100,165,158,197,141,203, 37,141,222,113, 55,126,157, 2, 0, 40, 43,162,240,171,124, 12,146, 25, 2,252,191, 37, 66,251,
- 39, 62,113, 50, 8,123,227,159, 62, 55, 52, 5,175, 44,176,146, 63, 33, 4,191,167, 90,155,128,237,154,127, 6,161, 61,186,215,
- 44,231, 70,224,203, 47,129,139, 23,173,158,128, 15, 63,164,118,247, 59,165, 20,129,129,129,238, 71, 96, 91, 31,101,230,253, 63,
-249,228, 19,228,230,230, 34, 59, 59, 27,217,217,217, 72, 78, 78,198,155,111,190,137,252,252,252, 70,107, 15,134,232, 92, 89,210,
-115,231,206, 5, 33,132, 53, 25, 18, 66, 80,151, 50, 81,215, 61, 71, 28,242, 41, 1,225, 53,193,183,239, 44, 67,147, 29,201,136,
-137,137,193,100, 70, 27, 3, 32,239,214, 27,115,195, 6,195,207,207, 15,195,134, 13,195,123,239,189,135,228,228,100,213,242,229,
-203, 93,190,127,223, 21,102,227,122,175,199, 16, 28, 28, 44,181, 88, 44,117, 42, 20,117,221, 99, 65,142,118,143, 83,100,100,164,
-212,129, 40, 17, 17, 17, 33,117,227, 61, 25, 62,108,216,176,102,249,249,249, 56,116,232, 16, 30,125,244, 81, 8, 4, 2,251, 20,
- 71,112,112, 48,219,233, 8,139,237,255,146,174, 61,250,199,173,219,219, 28,127,237, 90,130, 39, 35,123,194, 95,204,131,191,159,
- 25,190, 62,213,120,250,185, 9, 22, 0, 26,199, 47, 38, 36, 36,184,155,139,178,175, 2, 96, 57, 29,192,225, 65,243, 0, 0, 32,
- 10,133,162,233,220,185,115, 49,119,238, 92, 0, 48,124, 28,251, 49,140, 69, 38,248,250,138,225, 77,227,201,100,214,240, 97,191,
-167, 46,130,242,121,120,239, 87,189,163,245,207, 10,126,193,193, 82, 83, 19, 63,104,169, 25,231,116, 90,156, 41, 45,198,217,178,
-219, 56, 91,166,193, 57,157, 6, 23,245, 90, 20, 87, 87,161,194,100,194, 53,189,206,254, 63,235,194, 11,163, 8, 86,189,203,199,
-170,119,249,160,224,131, 18, 30, 98, 38, 17,188, 54, 73,132, 25, 19, 91,161,107,215, 54,176, 64,232,241, 79,102, 92,253,142,243,
-242,117, 36, 5,170, 77,134, 52,167,192,170,200,103,174,176, 6,209,237,121, 43, 0, 0, 32,160, 90,240,169, 14,213, 60,107, 68,
-179, 70,163,241,147,201,100,209,158,148, 49, 44, 44, 12,201,201,201,216, 88,161, 67,165,129,135, 87, 54,125,139, 34,177, 47, 42,
- 13,141,183, 77,196,184,190, 31, 72,211, 52,203,176,241,199, 68,251,181, 95, 63, 52, 34, 34,112,177,253, 60,230,153,175,164, 20,
-172,214, 15,211,213,139,129,105, 11, 70,160,249,209,100, 72, 63,141, 2,111, 44,160, 86,171,189,234,195,157, 58,213,140, 30, 31,
- 62, 28,104,222, 28, 8, 9, 1,194,251, 54,133, 88,196, 7,159,119, 71,172,216,215,215,237,128,204,227,241,236,150,127,110,110,
-174,221,234,103, 62, 31,125,244, 17, 62,250,232, 35, 92,187,198,222, 43,227,106,190,190,230,125,207,173,175,117,235,214, 73, 87,
-175, 94,237,146,176,217, 90,255, 14,174,231,187,226, 20,152,115,139,133, 93, 10,123, 3, 33,176,232,171, 33,108,219, 9,242,165,
- 75, 49,205,191, 57,154,171,211,236,247,103,252,107, 26, 62,248,239,183,200, 89,245, 11,222,239, 51, 28, 19, 2,187, 96,223,182,
-109,200,203,203,115,249,254, 61, 31, 43, 71,175,222,189,165, 22, 91,153, 24,133,204,113,122,198,213,181,218, 48,115,230, 76, 74,
- 8,161, 76, 96, 31, 51,223,239, 72,242,105,105,105,234,136,136, 8, 41,165, 20,204, 84,128,155,122, 75, 17, 10,133,143, 62,255,
-252,243,185,165,165,165,208,106,181,240,245,245, 69,171, 86,173,208,188,121,115, 52,111,222,220, 93,229, 89,156, 20, 59,179,143,
-143,143,254,197,216,207,165,235,143, 13,196,229,171,101,104, 19,192, 71,100,119,130,199,187, 80,248, 55,107, 86, 2,192, 92, 7,
-111,112,251, 13, 60,164,214, 63,224,102, 25,160, 92, 46,175, 80, 40, 20, 62, 0,252,229,114,185, 93, 11,236, 16,213,222, 43,205,
-151, 89,234, 39,147,201,168,104,134, 61,242,159, 56,204,255,187, 29,144,223,217,153,168,254, 36,250, 57,232, 77,213, 40,211,233,
-145,107, 52, 66,104,177,126,185,212, 88, 5, 11,165,160, 0,118,221,188, 4,157,201, 8, 0, 44, 6, 38,130, 5,203,106,246,113,
-107, 60,128, 5,102, 84,227,252,197,114,124,191,185,204,163, 31,235, 72,244, 54,151, 63,181, 29,219,137,157,205,234, 7,235,119,
-149, 16,142,248, 26, 64, 8,138,139,239, 4,231,137, 44,215, 97,224,181,195,236, 62,217,184,126,221,110, 57,237,103, 83,190,216,
- 95,215,213, 80,188,148, 74, 37,152,210,108, 58,125, 4,209,209,209,141,214,113,183,159,178, 46,239, 75, 77, 62, 11, 0, 24,220,
-203,154, 25,239,237,121, 75,112,228,108, 47,252, 55,113, 50, 20, 59,102,177,158,255,127,101, 65, 52,130,130,146,109,103,106,155,
-178, 20, 13, 74,173,214, 24, 64, 17, 20,148,204, 74,214,190, 61,123,237, 57, 45, 38, 79, 6,164, 82,130,219, 87, 3,160,211,138,
- 81, 89, 38,194,166, 13, 4,115,231, 82, 92, 41, 42, 71,120,100, 4, 82, 14,168, 88, 89,197,102,179,217, 62,223,159,156,108, 45,
-171, 35,225, 23, 21, 21,161,168,168,136, 53,255, 59, 16, 6,229,241,120,119,145, 42,165, 32,158, 38, 1,146,203,229,234,215, 94,
-123,173, 70, 44, 0,227, 17,240,196, 21, 78, 28,180, 18,139,211,178, 2, 66,216,207,217, 17, 66, 96, 42, 47,135,176,101, 16,248,
-126, 77,208,235,197,241,248,104,212, 72,188,195, 44,219,235, 63, 0,230,202, 42, 8, 91,180, 65,159, 8, 9, 58,119,232,130,207,
-207,167,161,119,239,222,210, 99,199,142,221,165, 4,196,202,229, 0,136, 10, 0,102,197,198,218,151, 14,154,156,200, 94, 32,224,
- 3,244,206, 66,197,218, 10,188,118,237, 90, 2,128,218, 92,252, 36, 35, 35,195,165,139, 63, 45, 45, 77,205,134,252, 19, 18, 18,
- 8, 33,100,113,243,230,205,123, 69, 68, 68,116,189,112,225, 2, 78,156, 56, 1,179,217, 12,127,127,127,232,245,250,162,160,160,
-160,203,158, 24,125, 10,133,130,215,166, 77,155,125,207, 61,247, 92,155,163,135, 51,176, 70,185, 15,205,136, 8,221,219, 84,227,
-226,109,127, 12,237,110,188, 4,192,121, 30,203, 92, 87,155, 56,102,156, 34,132, 56,158, 58,231,125,225,208,200, 16,176,120,233,
- 13, 0, 12, 14,131, 10, 45, 72,241,120,126,184, 6,185,215, 66,124,172, 51, 6,150,105,180, 82,163,159, 88, 85,202,179,224, 70,
- 85, 5, 96, 52,194,108, 91,215,116,190,162, 4,133,250, 50, 80, 74, 97,203, 47,160,102, 83,188,152, 73, 4,235, 54,221,233,147,
- 23,114,129, 30, 93, 77,224, 67, 87, 47,242,119,234,236,238,234,160, 86, 47,128, 82, 57, 75, 5,100, 66,163,209, 24,242,243,243,
- 5, 43, 71,130, 23,183,111, 24,230,245, 62, 98,183,194,216, 42, 21,174,188, 46,206,231, 12, 9,177,181,230,176,132, 96,160,109,
- 37,135,171,229,126,137,137,137,214, 76,128, 50, 25,101,147,243, 33,118,220,215, 82,197,246,217,170,180, 68,138,200,160,179, 24,
- 18,221, 11,135,247,157,197, 81,237, 82, 16, 16,200,199,125, 37, 77,216, 62,155, 85,249,130,130,146, 65, 8,193, 11, 47,188,128,
-111,190, 41, 3, 67, 49,214,191,148, 81, 8,104, 77,203,254,118,173,242,162,134, 75,165, 41, 7, 84,170,225,195, 1,195,141,142,
-184, 90,226, 3,139,109,182,181,157,174, 13,222,138, 41,199,190,163,221,209,180, 67,119, 41,147, 37,176, 46, 48,196, 95, 80, 80,
- 0, 0,184,113,227,134,221, 51,112,243,230, 77,251,192,234, 37,136,131,219,217,249,165, 36,108,242, 1, 56,226,155,111,190,145,
-174, 89,179, 70,197, 40, 0,171, 87,175,246,216,250,119, 38, 12,111, 33, 22,139,113,227,202,101,116,233,218, 13, 22, 83, 53,136,
-201, 12, 65,211,102,104, 58, 96, 32,154,244,127, 2, 22,157, 9,102,125, 53,168,201, 12,152, 45,136, 91,251, 95, 76,156, 60, 17,
- 98,177,216,165, 60,211,166, 64, 86,255,215,213,115, 97,203, 93, 63, 27, 25, 25, 41,181, 41, 0,148, 82,138, 33, 67,134, 72, 83,
- 83, 83,239,122,206, 29,249,219,234,202, 2, 96,119,247,238,221,251,127,241,197, 23,134, 91,183,110, 85,141, 28, 57,242,185,204,
-204,204,247,245,122,125,113,203,150, 45,229,159,127,254,185,134,109,253, 41, 20, 10, 33,128, 71, 34,194,195, 91,197,206,136,197,
-165,130, 75,154,169, 51, 98,159, 76,223,183, 33,254,122,185,102,240,192,168,145,150, 54, 29, 66,255,159,179,149, 95, 87,106, 97,
- 91, 31, 35, 14,250, 39,113,193, 1,206,199, 28, 30, 84, 5,160, 46,235,194, 27,242,103,200,166,150,132, 49,172,148,128, 21, 39,
- 14,170, 1,144, 73, 3, 34, 41,124,197,208, 82, 19, 12, 38, 19, 44,212,130, 22, 1, 1, 40,208,149,194,147,228, 66,174,150,247,
-221,137, 1,240,108, 45,182, 43, 23,127,125,211,245,218,242, 8,140, 27, 56,112,224,246,184,184, 56, 81, 80, 80,144,229,250,245,
-235,152,215,251,186, 51,249,179,254, 31,181, 37,236,241, 10,182, 44,127, 46,146, 60,221,245, 12, 91, 36,108,159,165, 6, 64,198,
-246, 89, 34,217,121,250, 67, 85, 90, 34, 64, 64, 48,174,239, 7,210,237,167, 62, 80,179, 37,127,166, 47, 21, 23,143,160, 64, 25,
- 99,253,194, 21,239,172,143,223,207,244, 7, 82,215,230, 26, 54,171,158, 20,107,123, 75,204,229,229, 42,194, 7,244, 85,190, 32,
-229, 38, 8,120, 2,232,121, 98,233,168, 9,175, 98,118, 76,172,219,246, 72, 74, 74, 34, 73, 73, 73,244, 30,190,127,160,148, 18,
- 66, 8,117,140,104,119,244, 4,120, 34, 75, 46,151,171, 99, 98, 98, 48,111,222, 60,187, 66,209, 88,169,112,135, 15, 31,142,217,
-137,235,240, 81,121, 9,250, 69, 13, 5,175, 77,160,181, 76, 70,106, 77,221, 11, 33, 8, 95, 0, 34,226,227,155,132, 85,104, 54,
- 98, 32,186,118,237,234,113,212,126,125,224, 96,221,171,194,195,195,165,169,169,169,245,170,171,220,220,220,232,253,251,247, 95,
-225,243,249,219,158,124,242,201,143,103,205,154,117,107,237,218,181, 41,128,117,202,193, 3, 81, 60, 0,201, 39, 78,156, 24,244,
-195,250, 13, 60, 17,223,231,234,248,151,198,247,157, 61,123,182,246,235,175,191, 30, 11, 32,192, 70,252,229,204, 6, 65,108, 60,
- 10, 28, 30, 12,176,113,255,123,171, 0,212, 91, 97,112, 67, 62,172, 7,164, 77, 39,210,136,108,188, 76, 98,201,202, 81,233,170,
- 13, 48,153,205,232, 58,104, 0, 66, 77,225,158, 18,110,131, 5,163, 48, 73,127, 0,168, 24,107,220, 22, 7, 80,175, 28,248, 74,
-165,114,135, 66,161, 16, 36, 39, 39, 47, 88,185,114,229,167, 14,202,197,112,199,255,197,214,163, 0,160,193,146,151, 76, 56,207,
-196, 89,212,254,251, 38,156,151,121,165,233,239, 60,253,161,154,105, 31, 10,138,237,167, 62,240,170,140, 86,114, 39,120,101,193,
-240, 59,102, 47,185,115,111,193, 50,207,243,145,199,189,117, 70, 29, 7,144,181,223, 44,150, 84,234,173,251, 0,220,201,255, 31,
-235,241, 59, 98,179,200,204,114,185,188,193,231, 85, 25, 37,160, 33,100,217, 98, 1, 84,204,113, 3,148,205,171,239,117,237,218,
- 21,109,231,204,145,174,217,187, 87,149,247,241,111,144, 9, 91,160,185,109,243,158, 74,189, 9,115,223, 92, 4,190, 95, 16,118,
-109, 80,224, 84, 75,130, 81,131, 7,123,157,183,223,108, 54,121, 61, 76,176,117,241,179, 80,190,200,243,207, 63,127,139, 82, 26,
-223,163, 71,143,255, 21, 23, 23,235,188, 32,126,199,122, 31,150,145,145, 1,139,137, 96,240,144,190, 31,204,158, 61, 91, 11, 0,
-179,102,205,178, 0,208,214,167, 73, 29, 60, 78, 53,142, 93,120, 69, 57, 60,100, 30,128,123,162, 20,120, 77,140, 73, 53, 18,236,
- 32, 35, 55,171,209, 43,213, 41,233, 15,115,173,222,114,229,114,185, 25,192,127,108, 31,175,229,186, 42, 95, 61,127, 47,105,136,
-103,238, 37,172, 4, 79,177, 96, 89,114,131,203,118,151,234,215,131,246, 53,222,203, 58,104,168, 77, 87,228,114,185, 90, 46,151,
- 55,136, 44, 82,143, 57, 0,166, 12, 10,133, 2,182,237,123,145,239,176,125,111,234,254,125,246,237,123, 71, 68,140,128, 77,233,
-173,245,255,241, 39,106,137,121,115,224,221,196,196,114, 55, 65,119, 74, 64, 67,212,215, 19, 79, 60, 81,109, 50,153, 82, 0,232,
-222,123,239,189,122,145,104,108,108, 44,121,239,189,247,168,193, 96, 0,128,189,181, 61,183, 98,197, 10,178,112,225, 66,251,255,
-178,165, 2,174,115,108,119, 14,238,228,112,127,193,214,195, 69,188,221, 71,152, 3, 7, 14, 28, 56, 52, 10, 76, 0,170, 0,136,
- 27,216,136,115,183, 99, 32,235, 29, 5, 57, 60, 28,224, 26,147, 3, 7, 14, 28, 30, 46, 8, 0, 52, 97, 65,254,122, 88, 3,184,
- 27,138, 15, 44,224,150,253,253,237, 58, 18, 7, 14, 28, 56,112,248,251,193,143,227, 11, 14,156, 7,128, 3, 7, 14, 28, 56,112,
-224,192, 41, 0, 28, 56,112,224,192,129,195, 63, 29, 53, 92, 58, 39, 79,158,244, 58, 34,215, 85, 48,225,131, 46, 47,100,128, 15,
-124,125,110, 64, 40, 42,129,197, 98, 93, 22,198,231,243,192, 35,124,235, 95, 30, 1, 33, 60, 80, 34, 0, 33, 4, 60,152,176,125,
-167, 16,148, 82, 4,241, 90,192,147,242,217, 50, 42,182,132, 53,128,167, 28,214, 4, 3, 70,102,201,215,195, 88,127,156, 60, 78,
- 30, 39,143,147,199,201,123, 48,229,113, 30, 0, 55, 56,120,248, 34,180,165, 90, 24,141, 20,183,110, 19,236, 73,246,197,222,125,
-254,224, 17, 33,246,169,218, 98,239,129,118,216,171,106,135, 67,199, 90, 65, 0, 1,120, 16, 99,104, 36, 15, 62, 34, 31,214,255,
- 99,210, 43, 83,233,164, 87,166,210,195,169,170, 42, 35,143,164,158, 61,147,121, 80,117,228,176, 46, 57, 57,185, 10, 64, 83, 78,
- 7,125,248, 49,242,169,161,146, 89,179,166, 82, 79, 55,121,122, 88,161, 80, 40, 36,212,134,186,118,215, 99, 11,234, 4,174, 71,
-113,224,208, 8, 30, 0, 6,131,135, 12, 98,253, 18, 30, 73,205,112,171,181, 52,180,188,134, 68, 70,166, 16,163, 71,154,113,234,
- 47, 95,136,132, 2, 8,248, 2, 8,133, 20, 62,124, 35, 32,104, 10, 1, 42, 49,168,151, 9, 98,145, 15, 40,128,118,109,128,103,
-199, 88,176,127, 27, 59,242,191,120, 62, 27,143, 62,214, 21,237,131,155,163,224,202,133, 78, 1,109,187,160,101,123, 51,254,248,
-253,119, 36, 39, 39,151,160,145,119,196,146,201,100, 99,148, 74,229, 78,135,243,103, 28,207, 57,212,142,217,179,100,212, 84,117,
- 86, 58, 40, 44, 80,101,177, 20,163,180,125,165,170, 67,219, 17,168,168,110,135,111,214,253,244,183,221,233, 44, 38, 38, 70, 53,
-111,222, 60, 16, 66,176,122,245,106, 85, 67,228, 4, 96,210, 1,112,252,127,255,225,145,210, 69, 41, 8,143, 87, 87,123, 83,199,
-246,100,218,244, 78,242,173,154,237,236,184, 51, 34,135,134, 5,147, 13,208,193, 75,192, 78, 1,104, 44,240,238, 51, 23,142, 25,
-101, 4, 5, 31, 2,190, 16,131,195, 9, 90,183,226, 65, 32,224,193, 71,200, 71,143, 80, 30,174, 92, 53, 97, 80, 24, 15, 45,130,
-196,248,227, 64, 51, 0, 0,159, 86,130, 82, 11,220,165, 8,158,244,202, 84,250, 87,102, 38, 58,183,239,128,191,210,142, 34,221,
- 96,132,246,182, 22, 34,159,166,232,217,127, 8,250, 14, 25, 5,213,118, 37,100, 44,115,227,223, 3,226, 31,174, 84, 42,247,135,
-132,132, 32, 51, 51,147,233, 48, 37, 0,230, 40,149,202, 29, 50,153, 44, 90,169, 84,238,255,187,189, 20, 51, 99,101,212, 71,160,
-129,128,103, 64, 85,149, 25,165, 58, 95,252,248,243,126,143,234,127,196,200, 33,146,102,190, 26, 12, 31, 34, 66,231, 78,207,170,
-154, 53, 11,128,209,100,194,173, 91,183,209, 38,255, 42,114,114,243,240,202,203, 99,232,134, 31,118,121,213,174, 97,182, 61, 21,
- 0,246,219,100,223, 79,235, 31,184,179, 29,238,234,213,171,161, 80, 40, 36,141,149, 14,248, 62,190, 47,116,203,150, 45,119,239,
-167,208, 72,228,165, 80, 36, 72, 8, 8, 98, 26,160,222,105,254,175, 32,233,175, 58,114,188, 45, 75,166,125,223, 43, 59, 94, 77,
-208,185, 85,228,254,248,227, 15,251,249,232,209,163,177,123,247,238, 58,207, 57,220,123,242,119,188,230,168, 8,212,169, 0,164,
- 30, 78,199,144,161,225,247,173,208, 22,207,178, 67, 58, 62,236,213, 75,200, 19,240,161,213, 8,208,182,181, 16,109, 91,139, 80,
- 81, 33,132, 88, 40,128, 89,224,131, 1,125, 8,250, 61,206, 7,143, 8, 65, 8,129,143, 80, 4, 33,175, 26, 68, 44,130, 73, 15,
-152,160,171,147,252, 15, 31,216,143, 46,237, 90,225,204,169, 51,200, 47,186,126,167,124,229, 21, 16,159, 61, 70,121,124,130, 1,
- 97, 3,240,199,110,207, 56,118,237,218,181,146,204,204, 76,213,197,139, 23,225,235,235, 11, 95, 95, 95,233,214,173, 91,213, 30,
- 14,102, 82,165, 82,185,159, 33,126,135,206,209, 28,192,168,111,191,253,246,246,171,175,190,154, 44,147,201, 70, 42,149,202,228,
- 7,177,131,135,135,135, 75,210,211,211, 89,255,110,201,240,193,146,222,161, 77, 85, 29,218, 21, 33,160,153, 15,120, 60, 63, 84,
- 86,154, 80,172,169,196,100, 89, 79, 42,110, 54, 0,223,127,247, 51,171,126, 36,196, 13,188,240,204,227,170, 94,189,122,226,250,
- 13, 45,142,255,121, 2, 21, 21, 58, 4, 4, 52, 69, 72, 72, 39,240,248, 66,152,205,249,136,157, 57,149, 38,172,253,241,111,101,
-221,196,196,196,168,230,207,159,111, 63,159, 55,111, 94,131,121, 1, 30,100, 15,128, 82,169, 36, 50,153,140, 38, 37, 37,193,213,
-198, 74,247,219,104,151,203, 99, 65, 8,193,186,117, 10,105, 76, 76,253,148, 0, 94,167, 23,237,228,157,177,188,137,203,193,180,
-109,115, 30,130,131,120, 15,109,251,253, 83,225, 72,246,174,148, 2,183, 30,128,212,195,233, 0, 80,111, 69,224,240,156,156, 58,
-239, 15,253,188,155,215,131,133, 67,142,115,143, 6,161,100,117,107, 8, 5, 66,116,108, 95,129,242,114, 33,142,159,233, 8, 62,
-159, 15, 62,225, 67, 36, 52,161, 87, 55, 61,186,119,227,131,128, 7,145,208, 7, 34, 62, 65,216,227, 6, 4, 5, 90,176,241,127,
-117,203,238,217,165, 13,174,228, 22,213, 36,127, 27,242,175, 93, 33,132, 39,160,237, 34, 31, 71, 96,243,166, 40,209,222,102, 85,
-222, 53,107,214, 72, 86,172, 88,161,186,114,229,138,227,101,213,152, 49, 99,176,107, 23,123,107, 83,169, 84, 30,112, 36,127, 23,
-104, 25, 31, 31, 95,242,198, 27,111,236, 67, 35, 79, 81,212, 65,254, 42, 79,202, 22, 26, 18,164, 10,110, 83,134,150, 45,252,209,
- 33,184, 45,252,252,253,112,229, 74, 33,204,102, 11,130,219, 55,197,217,243,105,136, 28, 58, 72,146,118, 56,163,206,193,244,245,
-215,167,210,199, 67,181,120,228,145, 14, 56,119,254, 10,142, 31, 63,143, 91,183,203, 65, 41, 16, 24,232, 11,189,190, 2,253,251,
-247, 66, 73, 73, 41, 10,143,255,137, 33, 79,134, 75, 82, 15,177, 87, 84,107,134, 60,189, 0, 0, 32, 0, 73, 68, 65, 84, 30,100,
- 48,214,191,109,219,105, 48,158,128, 53,107,214,120,236, 5, 96,166,251,157, 51, 1,187,216, 78,182,222,253,175, 67,135, 14,180,
- 99,199,142,245,206,197,175, 84, 42,201,132, 9, 19,104, 98, 98, 34,152,141,149,234, 34, 60,219, 86,184,119,149, 63, 50, 50, 82,
-194,108, 14, 84,139, 18, 75,221,200,180,255,111,185, 60, 86, 85,159,119,212, 89,222,160, 69, 21, 56,182,188, 73, 13,226,231,240,
-112, 90,255,206, 46,255,122, 77, 1,212, 87, 17, 24,250,121,183, 90,149, 0,111,200,159, 65, 74, 74, 10, 10, 11, 11, 1, 0,193,
-193,193,212,147,151,129, 79, 43, 33, 32,102,136,132, 66,252,121,166, 21,248, 2, 1,154, 10,117,214, 56,128, 38, 60, 20, 22, 54,
-197,227,189, 44, 32,132, 64,246,172, 9,212,194, 3,136, 15, 8, 40,172,129,252,174,161, 47,185,138, 27,154, 10,100, 23, 22,214,
- 90,150,146, 82, 13,180,183,110,216,100,177, 30,128,156,201, 31, 0,176,107,215, 46, 60,245,212, 83,146, 61,123,246,184, 29,224,
-100, 50,217,240,188,188, 60,151, 29,166,180,180,212,241,114,243, 37, 75,150,224,220,185,115, 35, 30,164,169, 0, 7,242,103, 13,
-201,240,193, 18,177,224, 58,124,125,155, 67,236, 35, 66,151, 46,157,209,177,115,103,148,149,169,161,209, 84, 64, 36,226, 35, 40,
- 80, 12,129,111,115,183,131,169,128, 22,162,105,147, 22,208, 87,154,112,230, 76, 14,174,221, 40,197,245, 27, 21,168,172, 22,227,
-145, 96, 19,196, 62,124,228,100,231,225,209,174, 93,113,237,122, 25, 42, 77,205, 88, 13,208,142,110,255,218,174,123, 58, 29, 80,
-155, 76,111,100, 49,214,255,188,121,243,238,186, 62,127,254,124,175,188, 0,174,118, 39,116,158, 59,110, 40,175, 66, 90, 90,154,
-170,190, 27,242, 76,152, 48,129, 42,149, 74,200,100, 50,184,154, 14, 96,227,169, 98,200, 31, 0, 50, 50, 50,238, 42,147,237,190,
- 91,163,135,217, 97,176,161, 60, 46,137,243,253, 49, 97,181,206, 37,241, 7, 7,241,108,163, 20,187,230, 29, 61,122,116, 13, 47,
-201,211, 79, 63, 93,163,174, 56,183,255,131, 3,143, 99, 0, 26,202, 35,208,144,200,201,177, 42, 22,133,133,133, 30, 41, 1, 2,
-129, 0, 66,190, 16, 66, 33,193,176, 33,128, 94, 87,141, 75,185, 34, 8, 5, 66, 8,204, 2, 68,132, 83,136,132, 66,240,249, 60,
-128, 18,104,180,192,177, 19, 2, 88, 44, 22, 0,183,106,149,123,226,207, 92, 84, 84,212,158,129,179, 75,219,182, 84,103, 34,168,
-172, 44,133,217, 98, 98,253, 59, 79,156, 56, 81,187,210,161,215,179, 34, 26,103,215,191, 43,205,112,251,246,237,142,207, 39, 55,
-134, 23,192,149,139,223,145,252,109, 3, 32, 59, 11, 48,184,141,138,199,187, 10,147,217, 2,131,209,132, 91,183, 53, 16,138,196,
-168,174, 54,194,104, 50,195,100,178,192,100,166,172, 60, 49, 34,161, 14, 98,223, 14, 40, 46, 46, 69, 89,185, 30, 26,109, 37,154,
-181,232,139,193,143, 63,142,140,212,221,104,111, 48,161,180,172, 20,221,187,119,133,143, 72, 0, 93,185,230,111, 49, 80,216, 34,
-255,237,115,255, 78,158, 41,175, 98, 1,230,205,155, 87,195,155,224,124,143,173, 2,160,209, 68,219, 31,140,141, 13, 66, 98, 98,
- 98,141,254,202, 24, 8,249,249,249, 94,239,202, 41,147,201,104, 98, 98,162,125,155,241,218, 98, 2,156,201,213,217, 83,149,150,
-150,166, 98, 2,223, 40,165,244,232,209,163, 53,238, 31, 61,122, 84,229,206,233,193, 40, 13,140, 18,224,104,197,215,102,232,187,
-249,109, 24, 31,153,140,205, 0, 38,174,214,225,137, 69, 21,245, 82,190,156,231,248,221,197, 4,112,184,247,222,128,218, 60, 0,
-247,213,191,227,202,210,175,143,245,239,100,177, 34, 39, 39,135, 25, 80, 88,245, 94, 62, 95,128,136, 65, 22,240,121, 2, 28,203,
- 20, 35, 43, 71,140,177, 79, 1,207, 60, 13,140, 27, 77,208,174,141, 8, 98,145, 15,196, 34, 31,248,138,125, 16,220,206, 7, 98,
-145, 24, 98, 55,203, 0, 11,242,175,146, 18,205, 77, 82,219, 64,210,181, 75, 39, 4, 52,247,135,216, 98, 64,133,222,120,223, 59,
-197,225,195,135,247, 31, 62,124,184, 6,225, 59,126, 0,160,184,184, 24,227,198,141,107, 52, 43,223,102, 29, 73,156,175,217,142,
- 61,178,228,204,102, 64,167, 55, 66,167, 51,160,172,172, 26, 55,111,106,113,237,218,109,148,151, 87,163,162,194,136,138, 10, 3,
-116, 58, 35, 74, 75, 74,221,202,170,174, 54,161,170,202, 12,163,209,128,166, 77, 69,232, 24,220, 12,126,254,254, 0,128,144,174,
-157,209,161,125, 51, 4, 52, 19,131, 82, 51,140, 38, 11,170,171,117,127,139,129, 36, 38, 38, 70,181, 96,193,130, 58,201, 60, 38,
- 38,134,181, 69,106,219, 82,184,214,251,171, 87,175,198, 55,223,124,227,241, 86,195, 14,219,206,218, 63, 12,161, 22, 22, 22, 50,
-187,103,122,196,110, 19, 38, 76,160, 73, 73, 73,112, 84, 30,148, 74, 37, 25, 63,126,124,157,223,155, 57,115, 38, 8, 33, 96,250,
-113,120,120,184, 4, 0, 34, 34, 34,164, 12,145, 51, 86, 63,115,159, 82,106,191,207,226,215,214,176,226, 93, 41, 14,108,102, 80,
- 90,182,108, 9,226,160, 37,212, 87, 30,135, 7,143,252, 93,157,123,229, 1,120,144, 44,255, 59, 3,188, 25,124, 62,223,227,239,
- 13, 25,100, 65,235, 86, 62, 40, 43, 19,192, 71, 96,130,143,136, 15,117,186, 8, 99,165, 66,136,132, 66,148,149, 9,145,154,233,
-143,102, 98, 2, 30,143,135,209,209, 6, 60, 55,150,130,199,163, 88,122,210,243,114,202,100, 50,202,247, 19, 67, 35,108, 9, 63,
- 99, 1, 46, 22, 82, 12,151, 12, 99,189,165,111,255,254,253,113,228,200, 17,151,247,252,252,252, 88, 15,150, 90,173,118, 4, 0,
-172, 95,191, 30,211,166, 77,179, 95, 47, 46, 46,182, 31, 79,155, 54, 13, 69, 69, 69,141,210,158,233,233,233,106, 66, 8,152,121,
- 82, 30,143, 7,198,221, 89,199,188,105,173,200,191,122, 77,218,170,153, 94,229, 35,226,195, 96,180,160,170,186, 0, 87, 11,138,
-161,209,150, 65,163,209,163, 88, 83,137, 98, 77, 37,154, 7,117, 6,144, 91,167,172,155,183, 41,110,220,188,141,158, 61,187,162,
- 68,171,133, 80,192, 67, 89,121, 1,116, 37, 22, 60,246,168, 14,109, 90,181,130,159,159, 31,124,124,124,113,253, 70, 57, 8, 63,
-144, 85, 25, 29, 93,242, 13,181, 10,160,161, 87, 16,212,102,173, 3,119, 98, 1,216, 66, 46,151,171, 99, 98, 98, 48,119,238,220,
-187,188, 10,204, 52,131,183, 43, 11, 38, 76,152, 80,195,130,101,222, 47, 66, 8, 94,124,241, 69, 36, 37, 37, 17,182, 74,128,179,
-229,239,120,207,217,211,224,140,181,107,215, 18, 0,118, 43, 63, 35, 35, 67,101,235,215,106,155, 55,128,249,171, 2, 64,210,211,
-211,237,247,235,218,206, 53, 45, 45, 77, 53,100,200, 96,233,145, 35,214,119, 98,230,204,153, 56,121,242, 79, 41, 67,225, 71,143,
- 30, 85, 49,191, 63, 34, 34,194,173,167,108,237,218,181,248, 74, 26,136,137,107,244,214,223, 53,223,191,198,253,137,107,244,246,
-250,156, 46, 21,226,187, 3, 6,112,120, 8,148,246,184, 21, 53,149,238,149, 11,113,242,228, 73,246,171, 0,238, 5,241, 59,198,
- 2,212,199,250,175,105,201,215, 36,127,155,155,201,237, 84, 64,203,150,124,240, 8, 31,173, 90,242,209,173, 43,197,181,107, 2,
-240,248, 4, 66,129, 0, 66,129, 16,127,157,246, 71,144,191, 16,124, 62, 31, 67,194,205,240,245,245,129,197, 66, 1,106,246,138,
-252,155,180,233,136,155, 21, 20,186,139,106, 8, 8, 31, 23,175,229,147,139, 44,201,223, 54,176, 73,175, 94,189,170,186,122,245,
-170,171,223,171,102, 89,142,145,197,197,197,251, 24,146, 7,128,113,227,198, 97,253,250,245,246,103,202,202,202, 80, 84, 84,132,
- 29, 59,118, 48,203, 5,239,123,231,181, 13, 92,170,140,140, 12, 21, 19, 44,102,187,230, 49, 41,164, 30, 74, 87, 75, 37, 97,160,
-133,101,208, 87, 26,161,245,169, 2,133, 22, 85, 85, 38,148,149, 85,163,232,182, 30,215,174, 87,224, 73,105, 39, 0,169,117,202,
-170, 52,180, 68,222,165, 91, 8,233,242, 8,186,116,233,128,226,226,219, 8,108,110, 70,183,110, 1,104,221, 42, 4, 98, 95, 95,
-148,148, 84,224,248,137, 11, 40, 40, 44, 67,219, 14,189, 30,218, 1, 36, 65,161,160,132, 64,202,112,169, 35,169,214,181,110, 63,
- 65,161,144, 36,172, 93,203,202, 11,176,102,205, 26,149,179, 2,176,106,213, 42,172, 91,183, 78,234, 78, 94, 66, 66, 2,141,141,
-141, 37,114,121,160, 67,153,168, 43, 98,166, 0, 48,126,252,120, 86,238,127,199, 41,133, 22, 45,146,224,237,180, 1, 99,229,219,
- 20, 0, 74, 41,197,144, 33, 67,164,169,169,169,181,222,119, 71,216,204,220,122,106,234, 17, 21, 33, 4,132, 16,244,235,215, 87,
-186,118,237, 90,245,221,207,222, 81, 50,220,201,227, 77,208,130,145, 39, 27,222,185,134,126, 52, 97,245, 57,187, 60, 54,224, 98,
- 0, 30, 30,184, 85, 0, 30, 68,139,159,193,164, 73,147,234,245,125, 30,143, 7, 62,223,250,233, 25,202, 67,255, 62,102,248,136,
-196, 86, 5, 64, 40,196,224,112,192,199, 7, 16,242,125,208,178,165, 24,124,190, 14,102,179, 5, 22,139,231,110,123,189,230, 6,
-196, 29,122,224, 82,242, 79,104, 37,224,225,112,254, 21,143, 7,148,121,243,230,169,215,174, 93, 43,173,207, 50, 64,102, 89,223,
-235,175,191,110,191,198, 88,250,101,101,101,208,235,245,152, 62,125, 58, 0,224,235,175,191, 6, 0, 85, 99,180,109, 90, 90,154,
-218,102,237,171, 0, 96,208,160, 65,245, 10,224,234,208,169, 59, 50,143,238, 65,235,150,126,240,243,179,118,251,234,106, 51,202,
-202, 13,208,104, 43,209,177, 75, 47,252,184, 97,163,219, 54,249,253,247,189,228,197,231, 35,232,209,140,179,120,114, 72, 95,116,
-234,212, 9, 70, 67, 21,250,247,123, 28,254, 1, 1,184,146,151,143,194,107, 37, 72, 77, 59, 15,109,121, 0,118,175,223,248,208,
-250, 76,103,198,202,109,237, 79, 48, 83, 46,183, 47, 11,183, 56,145, 62,143, 71, 0,106,167, 12, 58, 83, 46, 71, 95, 23, 22, 44,
- 33,160,112, 80,203, 99, 99, 99,225,236, 5,152, 59,119, 46, 8, 33,136,141,149,171,108,124,142,153,177,114,244,237,123,183,188,
-216,216, 88,187, 59,222, 29,201,177, 37,127,103,140, 31, 63, 30, 35, 70,140,144,122,171, 4, 59,206,213,135,135,135, 75, 83, 83,
- 83,213,181,221,103, 19,164,104, 91, 85, 64, 25,229, 43, 50, 50, 82, 42,151,199,170,157,149, 14, 7,249,240, 68, 94,226,252, 38,
-214, 83,113,155, 59,158,142,249,249,118,133, 96,207,169,186,199, 62, 87,121, 0,184, 24,128,135, 84, 1, 24, 60,100,208, 61,153,
-243,105, 40,203,223,177, 35,121, 3,141,150,160, 93, 27, 30, 8,225,129,240,120,216,187,223, 58,191,239,227, 35,134,143,200, 7,
-227,158, 38, 16,251,136,224, 43, 38,208, 20,243,145,113,188, 41,204, 22, 51, 58,118,240,108, 94, 87, 38,147,209,107, 5,151,160,
-205,220,133,110, 29,133, 56, 83,232,253,188,240,204,153, 51,213,168,103, 80,158, 76, 38,147,126,249,229,151, 42,198,205, 95, 92,
- 92, 60, 49, 60, 60,188, 98,223,190,125, 59,159,123,238,185, 81,197,197,197,100,234,212,169,123,108,249, 2, 26,173,115,166,167,
-167,171,195,195,195,165,204,113,125,100,253,184, 97, 35,153,250,202,100,154,125,225, 28,174,229, 93, 1,143, 71, 96, 54, 83,136,
-125,131, 16,218,179, 55,118,255,145,204,186, 78,175,221,178, 72, 53,197,215, 84, 85, 85, 38,244,233, 29,130,224,246, 45,145,127,
-245, 38,180,167,115,145,149,157,143,253, 7,254,194,149, 66,138, 99,153,103,188,106,167, 7, 37,249,143,101,115,160,215,207,245,
-255,132,165,188,220,255, 97,205,154, 53,118, 5, 96,205,154, 53, 64,222,250,187,158,117, 37,143, 45, 40,165,164, 62,253, 56, 54,
- 54,182, 94,125,207,129,228,213,222,220,119,229, 85,112,252,174, 43,121, 30,181,243,149, 45, 72, 90,243,178,117,108, 24,254, 72,
- 13,242, 7, 0,217,152, 39,172, 7,218,147,110, 21, 0, 46, 15,192,131,131,117, 43, 23,222, 53, 13,224,145, 2,240,128, 7,124,
-212,187,112,153, 39,124, 32, 22,137, 48,110, 12, 1,143, 16, 12, 26,104,194,233, 51,190,224, 17,235,156,127, 73, 9, 15,237,219,
-242,193, 35, 34,156, 58, 45,130,216, 7, 48, 24, 13,184,146,239,235, 17,249,231,102,255,137,240, 17,207, 64,208, 50, 28,185,217,
- 25, 16,220, 72, 66, 64,179, 32, 90, 90,166,105,148, 10, 86, 42,149,106,153, 76, 38, 29, 56,112,160, 42, 46, 46, 14,189,123,247,
- 46,210,106,181, 24, 56,112,160, 84,171,213, 98,206,156, 57, 42, 27,249,171, 27,187,145,235, 75,252,206, 74, 0, 0, 68, 14, 29,
- 36,105,215,182,157,202,223,223, 31, 63,110,216, 72,206,156,205,245,108, 64, 79,205, 80, 3, 32,102,180,164,231,178,210,209,174,
- 77, 19,136,197, 66, 84, 84, 24, 80,120,189, 12, 68,208, 17,199, 50, 83,185,104, 41, 54, 56,241, 6,208,245,255, 80, 99,121,225,
-241, 5,141, 90,164,216,216, 32,135,180,181, 13, 67,104,238, 72,217, 19,210,174,111, 62, 3, 87,227,188, 44,210,199,250, 91, 43,
-175, 91, 63, 28, 30, 90,244,235,215,207, 30,240,183,110,229,194,187,238,185, 85, 0, 26, 58, 31,255,253,206,239,239,153, 22, 65,
-160,213, 18,248,181, 37,104, 17, 68, 48,112,128, 17, 98, 17, 31, 62, 34, 35, 90, 4,137,109,131, 0, 65,196, 64, 51, 50, 78, 8,
-173,222, 2,150,138,145, 76, 38,163,189,186, 55,195, 27,115, 63, 66,165,168, 3,126, 77, 46, 68,215,208, 65, 0,128, 38,199,118,
- 32, 59, 31,180,162,188,241,148, 0, 0, 36, 47, 47, 79,178,114,229, 74,149,163,119, 0, 0,105, 76,203,255, 94,195,150,236,167,
-222,245,126,240,208, 9, 50,245,149,201,244, 86,241, 45, 84,222,208, 67, 44,110,129, 14, 93, 30,103, 53,149,240,176,195,154, 14,
-187,129,126,102,222,122,216, 87, 4,228,109,104,244,223,230, 46,184,239,239,134, 81,207, 76,108, 80,203,157,139, 1,120,176,148,
-128,218,200,223,173, 7,224,159, 0, 10,107, 84, 63,225, 81, 80, 80, 4, 53,167, 72, 57, 44,128, 88, 36,132,143, 72,128,103,199,
- 80, 80,106, 65, 96, 11, 19, 76,102, 2,139,197,108, 27,252,220,227,241,206, 21, 24,251,162, 12, 21,130,110,104,221,196, 31,147,
- 95, 8,194,198,173,167,237, 74,128,209,252, 43, 78, 95,104,220,117,226,140, 34,224,112,206,189, 61, 94,120, 21,254,142, 32, 19,
-180,132, 38, 6,222,205, 12,202, 32,175,228,173,211,174, 64, 76,224,194,187,111, 28, 95,208,232, 86,255, 63, 25,251,254, 50, 54,
-100, 31, 38, 86, 5,145, 58, 40,139,220,180, 64, 99, 41, 1,110, 27,203,219,125,132, 57,112,224,192,129, 3, 7, 14, 15, 47,184,
- 68,207, 28, 56,112,224,192,129, 3,167, 0,112,224,192,129, 3, 7, 14, 28, 56, 5,128, 3, 7, 14, 28, 56,112,224,192, 41, 0,
- 28, 56,112,224,192,129, 3,135,191, 7,106,172, 2, 56,121,242,164,215,209,160,174,130, 9, 27, 90,222,148,233,177,110,191,167,
-211,220,176, 31,251, 7,181,181, 31,255,252,125,194, 93,207,182,146,190,234, 86,222,190,213,119, 50,230,141,156,255,165,253,248,
-150,234, 91,120, 83,190,218,224,109,249,106,131,171,242, 61, 63, 85,238,246,123,153,170,157,232,220,185, 51, 46, 95,190,140,129,
-210,177,246,235,191,253,168,184,231,245,231,174,191,196, 7, 7, 75,222, 40, 44,116,204, 76, 72,238,103,255,115,150, 55,118,236,
- 88,201,174, 93,187,106,100, 74, 28, 51,102,140,116,231,206,157,234,198,120, 63, 30,100,121,245,145,245,119,174,191,168,168,168,
-151,250,244,233,179,241,244,233,211, 47,166,164,164,252,218, 0,229,163, 15,202,251,193,201,107, 92,121, 30, 43, 0,206,248,234,
-171,175, 36, 85, 85, 85, 32,124, 33, 8, 33, 48,155,140, 16, 9, 5,152, 51,103,142,186,190,154,199, 87, 95,125, 37, 1,128,217,
-179,103,215, 75,150, 78,115, 3,254, 65,109,237,196,223,182, 99,103, 0,192,141,171,151,189,146,183,111,245,235, 24, 57,255, 75,
- 59,113,125,181, 45, 3, 0, 48,251,217, 65,127, 75, 13, 48, 83,181, 19, 3,165, 99,145,169,218,105, 37,181,241, 83, 0, 0,151,
- 47, 55,126,253,133, 2,146,108, 64, 21, 10, 72,179, 1,213, 27,133,133,200,136,123, 27, 0, 48,104,229,167,141, 90,111, 47,189,
-244, 18,221,180,105, 19,170,170,170,106, 92, 23,139,197,170,151, 94,122, 9,191,252,242,203,131,186, 60,112,104,247, 46,193, 27,
-168,217,172,207,206,191,177, 8,192, 14,206, 14,170, 29,159,127,254,249,240, 63,255,252,179,217,181,107,215,218, 6, 5, 5, 53,
- 15, 11, 11, 43,124,243,205, 55,127,244, 86, 94, 84, 84,212,136,201,147, 39,167,108,220,184,241, 85, 0, 1,147,254, 47,118, 58,
- 0,203,233,211,167, 95, 86, 40, 20,191,201,229,114,139,135, 34,153,228,202,180, 1,198, 43,103, 18,105,168, 62, 76,239,129, 76,
- 14, 13,237, 1,112,196,127,254, 27, 47, 9,232,216, 71, 21,213,167, 7,252,124,132,160,148,194,108,166, 56,147,115, 5,241,171,
- 63,147,250,250, 8, 49,107,214, 44,175,200,251,231, 13,139, 36,189,186, 29, 84,157,201, 14,145,122, 91,112,134,240,125, 3, 90,
- 64,167,185, 97, 39,254,186, 60, 2,108, 44,213, 65, 83, 22, 98,223,234,215,237, 47, 82,109,207,213,181,198,210,249,127,138, 68,
- 34,235, 91, 64, 41, 44, 22,235,251,109, 54,155,237,229,231,241,133,172,173,104, 0,104,215,218,154,170,211, 80, 86,130,106,147,
- 9, 0, 80, 97,178,202,235, 50,106, 6, 30,237,213,159, 21,241, 3, 64,223,193, 35,144,169,218,105, 39,254,218,158,187,159,245,
-199, 12, 26,217, 0,158,242,247,199, 30,157, 78,197, 16, 63, 0,100,237,221, 87,215,160, 85, 39, 62,253,105,153,228,248,237, 99,
- 40,204, 63,133,110,157, 34,240,191,185,191,120,220,135,199,142, 29,251,220,230,205,155, 25,242, 55, 1,168, 2,224, 7,192, 82,
- 85, 85, 37,240,245,245,197,216,177, 99, 37,174, 60, 1,141,140, 54, 79,244,235,243,199,158, 95, 18,154,232, 10,207, 99,168,108,
-230,198, 43, 90,227,203, 0,126,123,208, 6, 38,153, 76, 70,189,221,128,199,137, 24,189,194,151, 95,126, 41,201,200,200, 80,109,
-216,112, 39, 49,209,237,219,183,145,157,157,141,103,158,121,230, 7,137, 68, 34,125,243,205, 55, 89,181,175, 66,161,224,109,220,
-184,241, 67, 0,255,159,189, 47,143,111,162,234,222,127, 38, 73,211,116,223,217,247,150,202, 78,161, 8,200,154, 0,165, 66, 1,
-101, 41, 90,208, 87, 68,104, 64, 69, 1, 81,180,175,223,159,190, 46, 8,138, 20,101, 13,139,226,171,101, 43,136, 82, 40, 20, 10,
- 41,101,211, 74, 41,101,183,180,165,116,163,116, 79,151,236,153,249,253,145, 76, 76, 67,210, 76,210,176,190,243,124, 62,243,105,
-231,206,228,100,114,231,222,251,156,115,238,185,231, 62, 55, 34,242, 69,183,157, 59,119,182,126,249,245, 5, 94, 0,116, 0,218,
- 26,110,123, 6, 0,103,244,232,209,163,128,251,183, 58,183, 70,170,131,103,127,136,140,132,149,148,181,254,102, 71,255,160,210,
-207,103,128,203,229, 65,167,211, 66, 86,223,128, 89,211, 95,160,234,235,235, 91, 74,216,148, 51,223, 11, 11,219,176,180,237,175,
-137,167,192,182, 2,176,102,237, 58,161,112,226, 12,105,199, 86, 62,112, 23,240, 64,146, 36,116, 36,192,227, 18,240,247,233,129,
-222,221, 59, 73, 83, 83, 14,139, 54,110,220, 40,180, 87, 9, 88,183,110,157,176,103,240, 89,105,255, 30,183,193,229,232,164,235,
-214,175, 23, 45,122,251,109,187,100, 52, 86,151,193,205, 39, 0, 62,222, 94, 0, 96,252,107,233,190, 54, 29,187,216,244, 6, 28,
-143,127, 27,131,103,127,136,215, 94,154, 6, 0,198,191,150,238,219,112, 48,195, 46,237,154,203,229,162, 67,135, 14,224,114,185,
- 80,171,213,104,108,108,132, 78,167, 67, 77, 77,141, 67, 47,215,147,199,197, 15,107, 15,192,213, 7,184, 87, 0,252,213, 80,130,
-138,178, 92,252, 28,255,145, 93, 86,127,255, 97, 99,209,161,157,126,138,164,131, 5,242,239,210,165,139,113, 58, 0, 0,138,139,
-139,157, 82,127, 12,147,171, 82,145, 30, 30,248,252,237,183, 0, 0,159,155, 16,255, 47, 57, 57, 77, 7, 19, 59,178,181,206,250,
-104,164,176,102,112,170,244,195, 78,175, 64, 69,142,131, 43, 73, 33,226, 5, 29,126,252,102,175,232,248, 6, 48, 29,204,121, 11,
- 22, 44,248, 77,161, 80, 96,199,142, 29,202, 57,115,230, 8, 0,120, 2, 32,119,236,216,161,158, 51,103, 14, 79,161, 80, 64, 32,
- 16, 72, 91, 58,208, 69, 70, 70, 10,143, 29, 59, 38, 53,108,216,210, 98,120,242, 57,255,111,221,231, 31,184,249, 94,223, 5,183,
-191, 79,226,211, 49,126, 94,239, 36, 85,124, 86,175,166, 30, 43, 5,128,222,130,183,166, 38,130,242,247, 79,181,251,183, 15, 25,
- 50, 68,248,231,159,127, 58, 76, 54,107,214,172, 17,238,219,183, 79, 90, 95, 95,111,241,250,221,187,119,177,111,223, 62,233,235,
-175,191, 46,250,241,199, 31,211,108,180, 23, 98,231,206,157, 63,143,136,124,113,102, 78,214, 57, 94,135,118,109,180, 47,191,190,
-160,201,184,123,242,240,175,232,219,183,111,143,157, 59,119, 78,232,219,183,239, 65, 0, 56,115,230, 76,179,253,131, 73,127,211,
-247, 15, 2,176,145,136,103,192,128, 1,212,145,148,227,200,186,122,221, 88,166, 84,170,240,245,186, 45, 13, 11,231,196,176,132,
-253, 20,227,190, 32,192,213,171, 87, 11, 71,140,159, 42,237,209, 41, 0,174, 46, 28,144, 36,137,178,178, 50, 92,201,206,130, 90,
- 75,130, 36, 41, 4,248,184, 99,252,132, 73, 82,133, 74,107,247, 23,186,186,148, 35,184, 83, 25,192, 37,208,171,123, 17, 92,121,
-247,236,182,252, 77,201,223, 28,178,186,122,148, 21, 21,192,205, 39,192,170, 87,160, 57,242, 50,199, 79,123,126,197, 91, 83, 6,
- 99,240,236, 15,209,140,150,125, 31,248,124, 62,184, 92, 46,188,189,189,145,159,159,143,154,154, 26,189, 34,229, 32,249,183,109,
-213, 26,158, 60, 46,166, 46,250, 2, 19,102, 13,195,161,171, 37, 40, 83,160,197,228,111,142,226,210, 50, 92,187,112, 22, 65,126,
-222,122,242,231,113,157, 82,127,207, 79,127, 13, 0,224,199,115,177,139,252, 1,224,255,214,111,192,255,173,223, 96, 36,255,148,
-198, 70,188, 63,126,146,254, 98, 16,159,209,239, 30, 22,215, 85, 56,255,189,231,164,175,119,126, 19, 46, 28, 79,120,192, 29, 28,
-112,209,190,245,112,188,253,249, 82,233,242,164, 30,140,212,136,180,180, 52, 13, 0,252,244,211, 79,114, 0, 2,122, 27,229, 29,
- 59,118,144, 0,220, 77,183, 85,142,137,137,113,104, 94, 46, 62, 62, 94,104, 79, 57, 3,140, 24, 52,160,191, 60,241,215, 3,226,
- 1,125, 66,185,141,215, 79,160,160,188, 30,119,107,229, 32, 41,202,161, 64, 96,138,162,168,234,234,113,212,168, 81,163,156,154,
- 72,204,132,252,225,239,159,234,144,140,140,140, 12, 41, 0,130, 32, 8, 12, 25, 50,196,238, 58, 75, 77, 77,189,143,252, 47, 92,
-184,128, 89,179,102, 25,207, 53, 26, 13,110,222,188, 41,141,143,143,111,214,139,185,115,231,206,183, 71, 68,190, 56,233,203,184,
- 37,188,196,196, 68,108, 91,183,154,103,240, 24, 25,201, 63, 49, 49, 17,235,215,175, 71,223,190,125, 15,218,234,111,230,228,111,
-173,191, 77, 24,110,240, 2,122,121,216,148,247,237,186, 77, 70,242, 47,175,172, 66,121,101, 21,100,245, 13,112,113,225,121,110,
-218,177, 75, 9,103,109,136,192,226,161, 34, 44, 44,236,190,163, 89, 5, 96,227,198,141, 84, 64,151,126,232,210,198, 23, 74,141,
- 14, 4, 1,164,164, 28,197,127,127,218,129,203,217,217,120,127,233, 98,112,185, 28,144, 58, 18,222,238,174,232,210,111,132,116,
-237,218,181,140, 59,216,250,245,235,133,189,187,223,145,122,123,202,241,195, 79,229,224, 16, 20, 6,247,253, 91,186,126,253,122,
-187, 58,169, 37,242,167,137, 95, 33,171,106,162, 32,200,234,234,109,202,179,212,153,232,142,148,145,176,178, 9,193,253,180,231,
- 87, 70,207, 24, 28, 28,140,128,128, 0,212,213,213,129,207,231,131,195,225, 64,161, 80,160,166,166, 6, 92,174,190,147,219,179,
-217,210,254,223, 14, 96,241,218, 99, 56,176,238, 99,180,109,213, 26,238, 30,254, 40,210,149,224,231,248,143,224,105, 24, 52,184,
- 12,229, 89, 34,127,154,248,101,165,121,232,209,161, 21,234,229, 74,184,186,187, 2, 58,157,205,120, 0, 91,245,247,209,214, 67,
-184,118,241, 60,250,116,235, 5,153,206,182,210, 72,147,255,223,199,142,227,255,214,111, 48,150,167, 52, 54, 34,165,177, 17,249,
-226,255,224,216,245,203,232, 61,184, 27, 80,101,123,107,230,209,203,186, 9, 23,190, 51, 86, 26,228,209, 19, 10,170, 30, 80,149,
-131,175,170,134, 74, 87, 15, 37,169, 0,201,247, 68,251,145,131, 16,177,176, 51,101,203,154,163,231,253,197, 98,177,187, 88, 44,
- 6,244, 83, 0, 16,139,197, 48,156, 27, 44, 40, 37,118,239,222,109,119,167, 93,178,100,137,112,233,210,165,210, 94,189,122, 81,
- 4, 65, 72, 1,224,149, 87, 94,161, 58,119,238, 76,125,252,241,199, 14,109,205,236,229,202,217,177,225,195,215,221, 34,219,171,
-184,231,110,150,225, 80, 1, 7, 31, 30,185,167,250, 79, 90,131,172, 81,131,215, 28,145, 89, 83, 19,241, 32, 45,127,248,251,167,
- 98,246,236,217,118, 79, 17,154, 18, 62, 69, 81, 4,189,157, 52, 83,188,246,218,107,194,123,247,152, 25, 37,106,181, 26, 87,174,
- 92, 57,217, 92,123, 1, 32,236,208,174, 13, 63, 58, 58, 26, 0,144,153,153,137,147,135,127, 21, 20,151,150,145, 52,249, 27,126,
-187,177,191, 93,185,114, 37,190, 37,253,237,235, 57,147,112, 53,175, 8,109,186,181, 5, 26,229,140,127,123,121,101, 21, 52, 26,
-173, 65,193,209, 66,163,209,162,232, 78,129,160,133,175,149,176,113,206,226, 17,162,137, 43, 74,165, 82, 97, 64,143, 30, 82,119,
- 55, 23,144, 36, 5, 29, 9,156, 61,125, 6,255,249,252, 11,144, 20,112, 43, 55, 23,151,179, 47,161, 79,159,254,224,114, 9, 60,
-211,173, 3,242, 47, 50,247, 2,240,121,229, 8,237, 82, 10,240, 8, 20,221,213, 0, 60, 2,253,122,220, 65,198,149,114,135,127,
-128,169,123,223,146,103, 64, 33,171,106,178, 26,192, 22, 76,221,251,150, 52,237,140,132,149,136, 88,178,222, 98, 20,187, 41,180,
- 90, 45,220,221,221,193,225,112,224,231,231, 7,185, 92,142,198, 70,253, 54,192, 65, 65, 65,168,170,170,178, 43, 71,182,178, 6,
- 24,236,230,134,247,215,157, 70, 68,127,224, 78, 22,240,151,225,218,251,235, 78,227,251, 37, 34,232, 72,157,221,245,119,237,194,
- 89,227,255, 99,195,123,128,231,197, 65, 74,218,117, 12,232,209, 17,222,158,174,248,105, 95, 42, 6,137,162, 80,108, 97, 21,128,
-173,250, 59,120,157, 2,238, 2, 83,198, 18,216,122, 40, 31, 1,126, 93, 49,109, 56,193,168,254,104,119,127, 74,227, 63, 91, 39,
- 83,159,198, 3,237,101, 32,230,127, 2,234, 63,159, 3, 28, 5,136,140, 21,244,160, 98,181, 50,131,167,123, 74, 59,251,134,163,
- 78,215, 0, 85, 77, 46,126, 46,220,137, 51, 83,106,208,107,158, 8,227, 23,121,194,205,239, 25, 8,120,126,224, 77,145, 97,158,
-118, 30,181,109,235, 54,139,131,148, 88, 44,166,104,165,141,195,225,128,162, 40,181, 65,137, 86,114, 56, 28, 57, 69, 81,254, 0,
- 72,180, 96,121,109,124,124,124, 90,100,100,164,168,170,170, 74,154,146,146,162, 87,124, 82, 82,208,179,103, 79,244,232,209, 67,
- 68,151,217,131,122, 21,249,206,220,255,251, 62,233,155,168, 54, 28, 74, 41,195,252,132, 28,141, 86,163, 89,175,210, 97, 5, 0,
-135, 54,163,120,241, 69,245, 3, 39,255,132,132,132, 52, 71,172,127,211, 41, 19,130, 32, 48,120,240, 96, 33,211, 93, 37,117, 58,
-157, 93, 10,195,237,219,183, 33,145, 72,136, 77,155, 54, 89,186, 44, 0,208, 11, 0,111, 76,212,180,218,252,252,124,223,204,204,
- 76, 36, 38, 38, 34, 60, 63,159,147,153,153, 9, 0, 8, 15, 15,199,243,163, 7,193,219,211, 21,235,127, 60, 80, 62,107,214,172,
-184, 77,155, 54, 45,177,183,191,221,253,109, 37,188,122, 11,224,217,125, 49,246,174,156,135,254,125,218,224,153, 73, 95,216,236,
- 31,178,186,122, 8, 4,174, 0, 0, 23, 23, 30,228,114,165,179,121,134, 37,253, 71, 0, 38,155, 1, 53, 25,168, 72,146,132,187,
- 43, 31,106, 45, 5,146, 2, 56, 4,240,201,103, 95, 64, 71, 2, 13, 13, 13, 40, 43,187,139,214,173,219,128,162, 72,104,181, 58,
- 8, 92,120,224,186, 48,115,193,110,216,176, 65,216,189, 75,177, 52,208,175, 78,223, 28, 12, 7, 65, 80, 24,216,251,150,148, 94,
- 21, 96, 15,104,235,158,118,247,155,147, 63, 19,235,223, 92,139,166,137,127,195,193,140,251,200,159,169,245, 15,232, 3,134, 92,
- 93, 93,225,227,227, 99,116, 25,210,129,127, 62, 62, 62,104,211,166, 13,180, 90,230,202,211,143,169,167,224,211, 5, 16,134,234,
-207,115,180,122,247, 63,160, 47,251,248, 11, 41,106,213,246, 77,201, 20,151,234,131, 21, 59,181,242,135,151,143, 7,120,222, 92,
- 40, 43, 21, 0,135,131,182,157, 59,224,108,118,129, 67,245,247,218,123, 95, 98,212,208, 49,224,149, 1, 13,173, 1,119, 14, 7,
- 67,187,116,133,120, 74,107, 70,114,204,231,250,127,121,105, 30,166,190, 56, 18, 8, 81, 2,151,121,128, 39, 15,152, 28,142, 14,
-155,183, 50,243,198,180,247,135, 90, 93, 13, 66, 85,133,159, 11,119,226,252, 28, 31,140,154, 58, 7, 35, 90, 61, 47,186,122, 76,
- 11, 45,217, 8, 23,117, 35,180, 61, 72, 84,220, 99, 22, 52,106, 80,222,148,115,230,204,225, 0,168,161, 12, 59, 68, 25,206, 91,
-132,148,148,148,180,158, 61,123,138,220,221,221, 17, 24, 24, 8,119,119,119,164,167,167, 19, 41, 41, 41,105, 14,136,107, 51,105,
-210,164,173, 27,182,252,192,249, 36,173,129,220,119, 46, 23, 42,181,166, 81,169,195, 50,123,200,223,220,229,159,158,158, 78,208,
-199,227, 66,254,150,220,253,246,122, 1, 26, 26, 26,140,255, 95,184,112,193,120, 0,192,210,165, 75,155,156,155,220,239,106, 69,
- 92, 59, 0, 93, 12, 74,161,251,243,211, 95, 81,154,122, 2,104,203,255,185,225,195, 77,251,219, 33,177, 88,172,180,167,191,197,
- 78, 30,133,126,225, 61,224,213,223, 11, 37, 39, 10, 1,129, 43,166, 47,250, 23, 6,191,250, 61,163,223,172,213,234, 80,114,247,
-158,150,182,252,105, 20,221, 41,104,233,171,165,172, 28, 44, 30, 3,133, 0,150, 44, 21,202, 48,184,145, 20,160, 35,245, 74, 0,
- 65, 0,191,238,223,135,169,211,102, 32, 48,168,149,113, 0,164,236,120,151, 92, 78, 57,122,135, 20, 25,207,251,245,113, 55,234,
-134, 3,123,229,131,203,177,223, 11, 96,238,238,183,116,221, 30,235,223,220,221,111,233,186,233, 90,246,230, 80, 87, 87,135,250,
-250,122,168, 84, 42,144, 36,137,138,138, 10,163,251, 95, 46,151,163,161,161,193,174, 41,128, 3,235, 62, 70,218, 85, 64, 86, 0,
-104, 20,192,247,203, 69, 70,247,255,197, 44,224,210,221,179,224,218, 89,127,178,210, 60,248,251,120, 32,192,223, 3,207,132,246,
- 68,254,237, 10,228,148, 84,161, 83,128, 15, 84,247,202,145,123, 43,183, 73, 46, 0, 38,245, 55, 76,248, 2, 70,136, 98,112, 32,
-105, 47,164,233,123,177,115,205,123,152,254,222, 10, 92,214, 0, 21, 85,229,140,234,207,116,174,255,245, 97, 67, 48,187, 87,103,
-236, 61,112, 18,151, 47, 23, 96,205,149, 76,236,142,248, 23,176,253, 28, 74, 74, 42, 24, 89, 23, 29,148,174,208,169, 43,161, 86,
-235, 35,171, 91,183,239,136, 30, 61,123,138,234,220,244,177, 24, 10, 82, 14,142,170, 17,110,141, 92,220,187,219,188, 2, 64,191,
- 51,165, 82, 9,165, 82, 41, 0,160, 6,224,165, 84, 42,189,205,151, 4,182,192, 11, 32, 76, 79, 79,151,246,236,217, 19,175,188,
-242,138,168,178,178, 18,211,166, 77,179,103,224, 28,193,231,243, 27, 60, 61, 61,181, 17, 17, 17,119,151, 47, 95,222, 46, 46, 46,
- 46,255,175,172,203, 19,119, 95, 83,221,212,144,176,123, 63,214, 7,225,242,119, 38,249,155, 91,255,180,194, 66,191, 51,166,177,
- 0, 46, 46,255,196,168,172, 89,179,198,120, 88, 58, 7,140, 43,124,172,189, 27,190,225,224, 0,224,201, 74,243, 44,186,211,233,
-254,150,117, 49,235,246,172, 89,179, 98,237,233,111, 35,159,125, 6,227,134,135,226,203,207, 86,227,219,181,201,248,127,191,156,
-196,130, 49,131, 80,246,123, 50,100, 53,117, 76,250, 7, 17, 61,229,121,104, 52,218, 44,141, 70,171, 53, 85, 0, 0, 96,197, 39,
- 31,181,196,130,103, 45,255, 71, 8, 75,115,255,230, 74, 64, 19, 5,128,195,225, 64,214, 32, 7,151, 67, 64,171,213,129,164, 40,
-104, 73,125, 16,105,246,165, 44,140, 25, 27,169,119,147, 81, 20,184, 28, 46,234,229,106,104,213, 42,219,214,255,198,141,194,174,
-237,239, 74,131,252,101, 70, 45, 99,216, 96, 79, 67,140, 46, 1,130,160, 48,160,103,174,116,195,198,141,140,189, 0,180,117,223,
- 92, 48,160, 67,214,107, 51,193, 53,246,192,207,207, 15, 21, 21, 21,112,117,117, 69,125,125, 61,130,130,130,140, 65,129, 74,165,
- 18,181,181,181,118, 41, 0,177, 95,238,198,247,203, 69,240,233, 2,164, 93, 5,222, 89, 37,133, 39,143,139,105,239,126,133, 98,
-178, 12, 9,107, 62, 0,151,195, 92, 30,109,253,135,135,135, 34,168, 91, 23,180, 10, 10, 4,159, 67, 64, 75, 80,168,104, 84,160,
-166, 94,233, 80,253,125,187,242, 55,188,216,179, 43,188,189, 3,224, 30,212, 14,154,234, 26,100, 29,218,133,218,234, 66,135, 26,
-241, 15, 43,223, 6,150,140, 3, 79,171, 70,151, 70,160,156, 91,135,239,239,254, 5,240,189, 25,203,184,152,244,135,168,146,163,
- 64, 33, 95,142, 65, 33, 34,244,250,151, 39,242,253,210,164, 65, 65, 89,210,142, 67,243, 33,227,212, 67, 69, 41, 32,255,133,132,
-192,211,139,137,229,111, 58,192,211,171, 0,248,206,234,184, 71,143, 30, 5, 0,204,158, 61, 91, 20, 31, 31,159, 54,117,234, 84,
-163,197,200,132,252,131,130,130,142,108,221,186,213, 67, 34,145,112,151, 44, 89,130,197,139, 23, 83,231,206,157, 27, 10, 32, 69,
-161, 69, 79, 0,127,218,251, 76, 98,177,159, 85,183,191,163, 1,129,206, 36,127,115,130, 55, 85, 88, 40,138, 34, 12,129,129,182,
-251, 69,113,241, 57,250,255,157, 59,119, 26, 15,243, 50, 26,254,254,254, 16,139,197,214, 6,193, 98, 0,181, 0, 56,197,165,101,
- 56,127,254,188,113,206, 63, 60, 60, 28,128,126,251,237, 61, 7,147, 81, 83,175,148, 3, 88, 33, 22,139,117,246,244,183,223, 15,
-124,138,200,229,139, 48,113,226, 88, 4,186,114, 81, 79, 80, 72,201, 41,194,249,171, 37,118, 17,245,194, 57, 49,207,230,231,230,
-242,138,238, 20,128, 62, 12,228, 15,214,106,127, 50,137,223,188,204, 18,154,196, 0,184,186,186,226,214,245,203,162, 46,237,252,
-165,110, 46, 60,232,116, 36, 8,130, 0, 65, 0,177,226,183, 64, 81, 36,116,134,124, 0,114,165, 18, 55,114,242,193,231,219,140,
-234,134, 86, 83,141, 1,189,110,155,142, 24,120,115,201,109,236,255,165,187,177,105, 13,234,147,135, 63,178,123,218,109,253, 91,
- 34,126,133,172, 10, 0, 28,178,254, 45,117,180,140,132,149, 0,192,216,250, 7,244,235,252,219,180,105, 3,149, 74,133,123,247,
-238, 65,167,211, 33, 48, 48, 16, 85, 85, 85, 8, 12, 12, 52,212, 43,115,194,174, 40,203,197,199, 95, 72, 33, 43, 0,190,121,111,
- 36, 26,180, 58, 44, 93,149,136,239,150, 71,227,189, 53,135,192, 35, 8,216,193,255,144,149,230,161,109,160, 47, 92,224, 2, 29,
- 8,220,189,125, 13,119,202,101, 8, 14,242,199,239, 23,207,225,198,117,216,109,253, 79,159,187, 20, 46,254, 0,135, 11,236, 72,
-190,141,253, 27,223,199,220,149, 18, 44,157,220, 31,111,141,237,108, 87,253,165, 52, 54,226,219, 41, 51,129, 90, 1, 64,184, 0,
-223,174,198,140,191, 78,227,216,216,133, 32,190, 90, 4,226,143, 15, 24, 91, 24,151,238, 6, 96,136, 66,134, 6, 55, 46,228, 2,
- 1,130,167,187, 64, 69, 41, 32,227,184, 64,139, 80, 80, 58, 57, 52,149,119,113,118,157, 12,179,103, 5, 35, 77, 42,125,232,157,
- 54, 54, 54,150, 2,128, 45, 91,182,208,174,126, 98,201, 18,253, 52,240, 47,191,252,194,244,205, 14,111,215,174,221,209,175,190,
-250,202,227,214,173, 91,112,113,113,129,183,183, 55, 46, 95,190,172, 1, 80,209,146,231,107,110, 77,190, 35,222, 1,103,146,191,
-185,245,175, 39,230,251,151, 15, 26,150, 7,166,217,120,174, 91,123,246,236, 25,198,116,122, 78, 32, 16,204,181,174, 52,137,235,
- 71,143, 30,125, 27, 64,120, 78,214, 57,152,206,249,191, 57,119, 38,142,118,235,134,196,196, 68,100,102,102,226, 72,183,110,238,
-179,102,205,250,241,212,169, 83,140,251,219, 75,227,134,192,135,244,131, 28, 46,216, 31,191, 8, 27, 15, 93,194,251,207,143,192,
-156, 53, 59, 49, 99,197,207,246, 90,224,196,138, 79, 62,178,148, 8,136, 50, 81, 2, 88,139,254, 41, 67, 19, 15,192,155,111,190,
- 73,212,222,205, 69, 94, 81, 21,120, 46, 92,104,117, 36, 52, 90, 29, 46, 94,204,196,127,255,251, 35,212, 58, 10, 26, 29, 74,253,
-203,119, 0, 0, 32, 0, 73, 68, 65, 84, 9, 62,143,131,242,154, 6,148,220, 56, 47, 90,188,120,113,179, 29,106,227,198,141,194,
-158,193,119,254,177,254, 13,237,106,255, 47,161,250,246,196,161, 0, 14, 5, 14,135,196,208,254, 55,164, 27, 25,120, 1, 44, 89,
-255,166,171, 0, 60,252,219,216, 69,254,150,172,127,211,168,218,136, 37,235,237, 34, 47,253,160, 88,131,134,134, 6,184,184,184,
- 24,173,127,146, 36,141,127,237, 85, 0,126,142,255, 8, 23, 75, 78,193,179,141, 62,232,207,139,199, 69, 69, 89, 46,188, 93, 93,
- 80, 91, 93, 12, 46,135, 0,143,195,108,250,153,182,254, 59,250,123,225,122,254,109,104,213,106,184,242,248,104,104, 80,226,119,
-233, 57, 12, 18, 69,217, 69,254,116,253,189,240,246,231, 72,248,254, 59,200, 73,160, 99,112, 7, 92,189,246, 7,150, 78,238,239,
- 80,253, 1,192,210,224, 65, 72,186,117, 18,144,105, 1, 65, 32,142,103, 92, 7,241,213, 34,122, 96, 98, 92,121,167, 86,231,167,
-157, 61,158, 1,168,235,209, 64,212,163,134,211, 0, 25, 79, 3,141,174, 14,174, 74, 57, 4,165,183,177, 59,238, 22,186,132,133,
-194, 90, 0,160, 57,220,220,220, 76, 73, 0, 2,129,192,226, 53,166,216,186,117, 43,182,110,221,218,162,206,236,229,229,245, 78,
-110,110,174,135,183,183, 55,220,220,220,224,239,239,143,138,138, 10, 16, 4, 33,119,230,160, 65, 91,252,209,209,209, 20,160, 15,
- 8,180, 39, 40,208,217,228, 63,100,200, 16,161,173,128, 90,166,177, 0, 30, 30, 30,177, 60, 30, 47,207,188,124,205,154, 53, 77,
- 44,127, 0,232,220,185, 51,198,141, 27,183,195,150,253, 83, 92, 90,214, 36,218,255,227,255, 91, 2, 87, 30, 31,173, 91,183, 6,
- 29, 19, 96,184,238, 97, 79,127,155, 39,236,135,197,171,191, 67,253,189,114, 4,121,183,194,181,235,133,152,179,102,167,221,253,
-195,140,240, 9,179,207,155,202, 97, 61, 1, 79, 0, 46, 93,186,212,108, 50, 32,171, 30, 0, 0, 88,182,108, 89,218, 55,171, 9,
- 17, 69, 77,145,118,105, 23, 0, 47,119, 87,244,234, 19,134, 94,189,251,131,199, 1, 26, 20, 58, 20,222,173, 70, 70,218, 97,145,
-167,135,187,205, 47,104,148,203, 17,218,249, 46,148, 42,129, 33,107,139,190, 25,185, 9,148,160, 40,160,186,214, 21, 32, 0, 47,
- 15, 45,250,134, 22,224,244, 5,219, 89,236, 76,173,127, 83,139,223,205, 39, 0, 46,148, 6,208,254, 51,222,233,120,182,159,209,
-212,250, 55,181,248,233,178,220,107, 89,198,123,153,100,217, 51, 85, 2, 0,160, 77, 27,189, 50, 82, 93, 93, 13,111,111,111,163,
-251,223, 30, 5,128, 86, 2,128,175,176, 48,122, 52,240,253,105,108,252,119, 20,102,188,247, 29,118,174,124, 11, 60,130, 0,223,
-149,217,138, 29,218,250,191, 94, 88,142,144,142,129,216,190,109, 55,186,116,233, 2,159,118,193,232,223, 46, 24, 26,213, 63,238,
-127, 23, 6, 50,105,235,255,139,185, 99,241,206, 39, 59,208,177, 27,209,162,250,163,173,255,241, 7,126,192,177,217, 49, 32, 58,
- 12, 5,160,207, 10, 8, 0,183, 27, 27,141, 74, 98, 14,152, 37,240,217, 48, 39,143, 24,189,140, 18, 6, 79,171,151,118,233,222,
- 7,117,110,192,109,220, 65,125, 65, 5, 42, 86,232,208, 80,211, 1, 55,207,230, 48,126, 33, 36, 73, 18,110,110,110,148, 66,161,
-128,137,229, 73,185,185,185,129, 36, 73,226, 81, 12,150,245,245,245,223,188,245,214, 91, 83,182,110,221, 42,240,241,241,129, 84,
- 42,197,218,181,107,235,212,106,245,243,206,252, 30,218,226,167,151,203,217, 27, 8,152,152,152, 72, 24,146,252,180,152,252, 1,
-192,132,216,109,214,185,173, 12,131, 98,177, 88, 45,145, 72,134,238,221,187,247,114, 99, 99, 99, 91,141, 70,191,204,212,156,252,
-123,245,234,133,161, 67,135, 78, 18,139,197,182,190,147, 39, 43,205,195,151,159,126,140, 95,147,142, 32,114,196, 64,156, 72,253,
- 67,111,192,180, 11,134, 79,187, 96,132,231,231,227,249,233,175, 84, 22, 86,201,199, 3,216,199,212,250, 95,188, 37, 9,113,111,
-140, 71,187, 54, 66,163,114, 97, 94, 15, 45,204,166,200,122, 2,158, 34,165,128,145, 2, 0, 0,239, 47,123, 47,237,155,111, 72,
-209,237, 14,207,160, 91,247,158, 82,111, 15, 55,144, 20,160, 80,169,145,159,159,143,138,252, 75, 34, 47, 79, 15, 44, 92,184,208,
-102,199,117, 19, 8,176,247,232,104, 17, 29, 1,223,172, 59,130,195,129,135, 7,115,235,137, 94, 2,232,225,223, 6,164, 78,163,
- 39,127, 3, 52,132,139,205, 20,187,230,160,151,212, 68, 44, 89,223,132,180, 28, 33,127, 83, 37,192, 52,241, 79,117,117,181,237,
- 23, 96, 67, 9,248,217,100,149,240,214, 21,111,254,115,162,105,128, 39, 67, 57, 29,253,189,176,247,194, 37, 92,189,249, 55, 6,
-137,162,154,144,190, 61,228, 79,227,133,183, 63,199,254,129, 30,120,123,106, 15,167,212,223,210,224, 65,120,239,224, 94, 16, 95,
-126,130, 35,173,135, 96,109,195,213, 38,215,167,249,248, 98,165,172,214, 46,226, 56,181, 58, 63,205,143, 23,129,226,154, 60, 84,
- 84,221,197,189, 28, 79,112,117,222, 24,222,111, 36,118,159,221,253, 72, 7, 53, 39,101,251,187,240,227,143, 63, 70, 16, 4,113,
-252,187,239,190, 19,188,248,226,139,117,114,185,124, 60, 28,152,243,111, 14,206, 88, 2, 40, 22,251, 57,133,252, 45, 88,169,182,
-148, 15, 6,207, 38,174,148, 72, 36,193,245,245,245, 95,102,102,102, 46, 41, 41, 41, 65, 99, 99, 35,248,124, 62,218,182,109,139,
-160,160,160, 23, 37, 18,201,239, 63,255,204,104, 75,128, 27, 0,194, 59,250,123,225,185,231,158,195,165, 91, 37, 8,236,218,187,
- 73,127,123,126,250, 43,114, 0,235,190,140, 91,178,143,233,239,152, 39,236,135,136,212, 63, 49,251,147,255, 98,212,168, 81,104,
-221,186,181, 69, 69,203,137,175,157,112,128,252,169,102,202, 89, 37,226, 17,144, 62,163, 84,192, 0,240,254,251,239,167,109,216,
-176, 65,120, 49, 45, 71, 4,232, 35,105, 41,138,130,171,171, 43, 62,120,127, 25,227, 78,251,182,157,105,126,153,130,118,245,115,
-181,114, 64, 43, 55, 70,192,211,196,111,239, 90, 44,218,213,159,123, 45, 11,185,215,178, 16, 20, 20,132,138,138, 10,135,136,223,
- 39,168, 29,212, 12,130, 35,153, 98,246,231, 63,227,220,105,231, 85, 99, 65, 65,129,113,183, 63,141, 74,121, 31,249,219, 67,252,
- 52,254, 53,208,195,105,245, 7, 0, 68,252, 7, 70,226,167,201,255,118, 99,163,104,154,143, 47, 82,128,180,149,178, 90,135,126,
-251,111, 43,143,155, 12, 60, 10, 0,192,238,107,204, 19,246, 80, 20, 69,184,186,186, 26,189, 0,244,255, 0,224,234,234, 74, 88,
-250,255, 33,227,204, 15, 63,252, 48,106,223,190,125, 75,235,234,234,226, 1,100, 56,251, 11,156,177,244,207,201,228,228,116,136,
-197, 98, 5,128,165,134,163, 69,239,227,202,149, 43,195, 1,116, 13,236,218, 91,174, 81, 41,221, 13,253,173, 14,128, 12,192,141,
- 78, 1,238, 47,137,197, 98,187, 26,116,196,199, 91, 31, 22,241, 59,164,104, 57,120, 63, 11, 39, 32, 44, 44,140, 17,249,219, 52,
- 64, 91,186, 83,223,131, 0, 61,183, 79, 19, 63, 90, 72,252,244,220,180,172,188, 24,178,242, 98, 4, 5, 5,181,200,226, 7, 0,
-173,142,180,219,251,208, 28,202,171,101, 14, 63,139, 57,232,185,125,103, 17,255, 3,168, 63, 2, 0, 34, 61, 60, 40, 83,171,127,
- 0,207,165, 69,196,255, 63,134,191,234,234,234, 98,216,106,120,244, 56,117,234,148, 68, 34,145,252,183,176, 74, 46,215,168,148,
-166,243,145,222,157, 2,220,253, 28,216,253,143, 0,244, 83, 25, 79,154, 82,197,226,225, 42, 1,140, 26,147,163,251, 8,179, 96,
-193,130, 5, 11, 22, 44,158, 92,112,216, 42, 96,193,130, 5, 11, 22, 44, 88, 5,128, 5, 11, 22, 44, 88,176, 96,193, 42, 0, 44,
- 88,176, 96,193,130, 5, 11, 86, 1, 96,193,130, 5, 11, 22, 44, 88, 60, 21,104,178, 10,224,210,165, 75, 14, 71,145, 90, 10, 38,
-100,229,177,242,156, 37,207,176,183, 58, 7, 0,105, 41,249, 10, 91,127,214,229,133,133,133,209,117, 71,175,229,166, 46, 93,186,
- 68,178,245,199,202, 99,229, 61,189,242,236, 86, 0,158, 18,180, 40,201, 68,116,116,180, 16,128,105,202, 80, 81, 98, 98, 98, 26,
-171, 43, 62, 26,124,253,245,215,175, 94,185,114,165,255,249,243,231,223,115,117,117,133, 92, 46,255, 64, 34,145,172,102,144,129,
-141,197, 63, 3, 11, 5, 64,199,214,196,227,141,168,168, 40,225,225,195,135,211, 28,252,172, 40, 57, 57,249,164,147, 18, 74, 33,
- 42, 42,234,165,228,228,228,221,155, 55,111,246, 7, 80, 15, 64,199,246,185,167, 15, 79,213, 20,128,129,188, 91,244,249,189,123,
-247,154,231, 11,151,182, 68,110,116,116,180,208,176,102,151,138,142,142,166,236,149, 69,217, 9, 75,235,131, 91, 40, 79,248, 40,
-222,165, 68, 34, 33, 22, 45, 90,180,250,218,181,107,223,119,238,220,249, 61,129, 64, 0,149, 74, 5, 0, 95,239,223,191,159,156,
- 58,117,170,232, 17,117, 25,202,254,227, 97,202,179,186, 7,187,233, 94,236, 14,237,207, 30, 29, 29, 45,164, 40,138,162,254,159,
-101,217,244, 53, 91,109,208, 18, 10, 10, 10,168,130,130, 2,167, 17, 76,117,245,184, 38,251, 21, 56,155,168, 9,130,176, 75, 46,
- 73, 82,148, 78, 71, 81, 36,105,249,136,138,138, 18, 38, 39, 39, 59,180, 11,213,150, 45, 91,198, 28, 57,114,228,228,232,209,163,
- 65, 16, 4,181,107,215,174,113,246, 62,155,249,113,228,200,145,221, 47, 15,227, 67,188, 64, 92,157,231,153,191,111,254,252, 88,
-146,190,102, 75, 94, 99, 99, 35,213,216,216,216,108, 59,164,239,121, 16,239,135,133, 85, 67,224,190, 4, 65, 60, 27, 29,222, 98,
-222,108, 91,249,180, 31, 33, 90,180,141,219,222,189,123,165, 51,103,206, 4,160, 79,170, 97,210, 56,165,142,120, 21,104,133,130,
-206,249,111, 72, 67, 42,141,142,142,182,207,171,144,232,111,199,183,218,238,251,141,147,223,100, 46,206,254,125,109,172,117,104,
-198,245, 39,145, 72, 8,153, 76,182,167, 79,159, 62,211, 1,112, 40,138,130,155,155, 27,202,203,203, 81, 91, 91, 11, 31, 31, 31,
-148,151,151,159,156, 58,117,170,232,192,129, 3,105,118,190, 19,138, 78, 7, 75, 16, 4,166, 79,159,142,113,227,198,137, 22, 44,
- 88,192, 88,206,193,131,191, 25,255,159, 50,229, 69,155,231,182,160, 56,247,246, 63,213, 61,108,125,147,115,243, 50,183, 97,182,
- 55, 85,162,183, 19, 54, 69,122,122, 58, 86,172, 88,113,223,187, 24, 57,114, 36,117,250,244,105, 70,109, 57, 49, 49, 81,138, 79,
- 8,250,252,254,196, 51,159, 16, 45, 30,204, 31,227,177,165,137,165, 45,145, 72, 68,177,177,177, 24, 53,106, 20,117,230,204, 25,
- 70,159, 61,103, 37, 39,227,129,196,247,144,156,156, 44,165, 55, 9, 27, 53,106, 20, 85, 87, 87,215, 28,225, 11, 99, 99, 99,141,
-237,245,247,223,127,119, 39, 8, 2, 49, 49, 49,247, 0,180,158, 53,107,214,113,137, 68,194,177,199, 98, 95,125,124,181,241,255,
-178,148,187, 32, 8, 2, 59,223,117, 7, 64,224,155, 87,190,126, 33, 48, 48, 16, 0,176,235,167,157,140,235, 42, 60, 60, 28,221,
-186,117, 99,153,247, 49, 33,127,123, 61, 0, 84, 98, 98, 34,194,195,195, 41, 43, 3, 40,229, 64,231,118,170, 53,105, 46, 47, 49,
- 49,209,116, 67, 12,187, 65, 16, 4,145,152,152, 72,208, 3,144,225,175,195,150, 38, 77,254,134,103, 34, 76,158,205,110, 69,133,
-152, 89, 99, 60,152,148,219,130,231,161, 77,198,131, 73,185, 61,228, 79, 81, 20,232,221,217, 40,202,190,102, 34,145, 72, 56, 53,
- 53, 53,255,245,241,241,153, 14,128, 51,119,238, 92,204,158, 61, 27,124, 62, 31,110,110,110, 16, 8, 4, 32, 8, 2, 92, 46, 23,
- 50,153,140,113, 61, 70, 68, 68, 8, 1, 80,251,246,237, 3,253, 78, 40,138,194,254,253,251,177, 96,193, 2,169,225,250, 99, 7,
- 75, 10,193,163,240,172, 37, 38, 38, 74, 1, 16, 47,221,156,137,153, 55, 44,246, 49,106,230,141,104, 17,241,153, 67,253,142,122,
-255,253,247,209,181,107, 87,167, 60, 47, 65, 16,148, 88,236,135,128,128, 19, 78,173,135, 9, 19, 38,140, 77, 77, 77, 61, 73, 81,
- 20, 17, 27, 27,155,102, 15,249, 91,195,129,196,247, 16, 31, 31, 15,146, 36,241,222,123,239, 49, 82, 40, 76,201, 31, 0,142, 28,
- 57,146, 52,106,212, 40, 0,240,139,137,137,209,142, 30, 61, 26, 98,177,152, 52,196,205, 48,241, 50, 54, 57, 95,187,118, 45, 94,
-122, 78,111, 27,238,124,215, 13, 47, 15,227,227,131,200,247, 25,255, 38, 15, 15, 15,140, 26, 53, 10,153,153,153,198,241,212,252,
-160,239, 97,179, 23, 62, 58,242,111, 86, 1,160,201, 42, 51, 51,211,152,118,210,212,122,178,151,104, 77, 6, 17,103, 15, 74,230,
-202,128, 83, 93,195, 22,166, 4,236,134,169, 66, 97,176,254,159,198,118, 70,153, 14, 38, 37, 37, 37,198, 11,197,197,197,140, 21,
- 70,153, 76,246,149, 92, 46,127,133,195,225,112,102,205,154, 5,153, 76,134,210,210, 82,184,184,184,128,199,227,129,199,227,193,
-197,197, 5,110,110,110, 80, 40, 20, 96,226, 66,220,188,121,179,240,248,241,227, 82,130, 32, 48, 99,198, 12, 80, 20, 69, 43,121,
-196,140, 25, 51, 0, 0,169,169,169, 82,118,168,104,158,252, 13,239, 87,100,170, 36,211,239,222,212,171,229,200,160,158,152,152,
- 72, 24,222, 11, 54,111,222,236, 20,101,236,163,143, 62,162,141,130, 22,123, 38, 34, 35, 35, 35, 46, 92,184,144,218,165, 75, 23,
-132,132,132, 80,195,135, 15, 55,122, 78, 12,187, 63, 58, 68,254,107,214,172, 1, 65, 16,224,112, 56,184,112,225, 2,152,120, 99,
-204, 60, 18, 47, 16, 4,129,151, 95,126, 89,107, 40, 82,199,196,196,212, 9,133, 66, 44, 88,176,128,156, 56,113,162,205,223,110,
-186, 43,105, 89,202, 93,128, 0, 18,222,249, 39,107,241,206,119,221, 17, 51,220, 21,203,159,255,128,241,115, 49,177,252, 89,239,
-192,195, 35,255,216,229, 43, 45, 94,231, 53,215, 33,195,195,195,169,204,204, 76,208,158, 0,154,184,194,195,195,237,234,228, 15,
-154,252, 77,173,234,199, 61, 96,207,116, 74,224,169,211, 0, 40, 10, 37, 37, 37, 40, 43, 43, 51,150,153,159,219,176,254,185, 71,
-143, 30,157, 24, 26, 26, 10, 46,151,139,220,220, 92, 80, 20,133,191,255,254, 27,106,181, 26, 4, 65,128,199,227,129, 32, 8,232,
-116, 58,200,229,114, 28, 56,112,192,166,220, 19, 39, 78, 72, 1, 96,198,140, 25,247,181, 91,122,170,135, 38, 10, 38,237,218,220,
-173,111,235,156,137,149, 79,195,218,116, 0, 19,215,191, 57,210,211,211, 97,176, 12, 91,166, 0,127, 66,128,248, 76,175,192,153,
- 42,175, 20, 69, 1,159, 16,152,121, 35,218,225, 64, 89,130, 32, 40,195,123, 49,146,145,225,125, 17, 45,145,215,189,123,247,251,
-200,205, 81,184,186,186, 82,215,174, 93, 67, 69, 69, 5, 81, 81, 81,129,176,176, 48,170,160,160, 0, 92, 46, 23, 90,173,214,161,
- 47, 24, 61,156, 75, 43, 15, 88,182,108, 25,214,174, 93,139,211,167, 79,131, 32, 8, 76,158, 50, 31,119, 10,152,109,224,120,228,
-200,145,223, 12,239, 88, 9,128, 52, 28,136,137,137,169, 5,224,155,156,156,140,168,168, 40,161,169, 66,222, 28,244,214,255,253,
-251,152,232,167, 3,128, 93, 59,179,236,146,199,226,241, 37,255,102, 61, 0, 6,235,159, 48,245, 4,208,150,127,102,102,102, 75,
-200,223, 86,128,146, 67,242, 76, 60, 19, 66, 56, 16,224,244, 0, 44, 39,202,100,240, 49, 62, 15, 93,230,172,224, 23,106,175,159,
-241,112, 6, 26, 38, 45, 52, 30,118, 88,254, 20, 61,216,118,232,208, 1,131, 6, 13,194,160, 65,131, 0,192,120,110,126,175, 21,
-248,250,251,251,247, 81,169, 84,168,174,174,198,185,115,231,144,145,145,129,138,138, 10, 40, 20, 10,208,115,164, 20, 69, 65,163,
-209, 64,165, 82, 49,154, 98,160,219,134, 53,114, 79, 76, 76, 36, 8,130, 0, 83,207,204,193,131,191, 25, 15, 38,231,182,160, 56,
-247,118, 19,162,167, 15,211,115,211,123,152, 98,212,168, 81, 72, 79, 79,111, 89,131, 48,153,243,135,126, 26, 75,100, 32,103,130,
-190,134, 22,198,222,152,190, 23,218, 11,224, 44, 56,195, 11,208,190,125,123, 20, 23, 23, 19,230,202,174,163,228,127, 32,241, 61,
- 99, 27,166, 49, 98,196, 8, 0,192,169,179,204, 23,107, 68, 69, 69, 69, 26,230,254,175, 3,144, 27,198,115,250, 48,106,221, 76,
-131, 11,155,206,253, 91, 80,174,236,148,199,226,241, 7,143, 73,231,164, 61, 1,246, 90,254,203,151, 47,167, 86,173, 90,229,180,
-135,181, 37,207, 48, 72, 57,173,113, 50,157, 67,107,142,116, 76,100, 53,136,197, 98, 79,107,215, 29,133,233,220,191, 51,148, 0,
-211,185,127,166, 74,192,236,217,179,225,225,225, 1, 79, 79, 79,120,121,121,193,199,199,135,244,243,243,227, 36, 39, 39,227,213,
- 87, 95, 53,222, 39, 16, 8, 48,126,252,120, 52,163, 4, 4,168,213,106, 84, 87, 87, 67,169, 84,194,199,199, 7,174,174,174,208,
-106,181,160, 40, 10, 58,157, 14,106,181, 26, 26,141, 6, 58,157,206,174,248, 2, 67,208,154,213,235,166, 86,232,163,132,173,128,
- 64,123,209, 82, 37,128,248,204,250,116,223,204, 27,209, 6,114,117, 80,182,153,245,111, 82,142, 25, 51,102,216, 29, 12,104,110,
-253,155,202,115, 20,225,225,225,148, 78,167, 67, 88, 88, 24,117,233,210, 37, 34, 44, 44,140,210,104, 52,144,201,100, 14,203,164,
-141, 41, 30,143,135, 37, 75,150,224,194,133, 11,248,103,222,159,121,155, 62,122,244,232,209,145, 35, 71, 2,128,151,129,244,229,
- 0,176,123,247,238, 86,167, 78,157,242, 54,244, 15,194,240,215,166,224,181,223,173,197,203, 67,239,183,254,103,127, 47,199,238,
-115, 26, 80, 20,133, 1,179, 6, 32,107,103, 22,241, 40,141, 43, 22,206,177,254,109,122, 0,104, 75,149,110,176,166,241, 0, 76,
-176,106,213, 42,218, 98,112, 10, 24,200,115,120,126,221,176, 68,175,201,145,154,154, 74,210,171, 2, 90,106,177,199,198,198,122,
- 62,205, 13,110,203,150, 45, 88,179,102, 77,147,118, 69,147,255,148, 41, 83, 48,101,202, 20,189,133,115,234, 84,115, 98,252,243,
-243,243,149, 58,157, 14, 53, 53, 53,168,172,172, 68, 77, 77, 13,228,114, 57,228,114, 57, 26, 26, 26, 80, 87, 87, 7,153, 76, 6,
-133, 66, 1,149, 74, 5,157,206,182,197, 68, 16, 4,246,237,219,103,151,194,246, 36, 35, 61, 61,189,201, 97,138, 37, 75,150, 8,
- 77,207,153,204, 57, 91,152,243,111, 98,185,183, 36,144,203,210,103, 41,138, 34,246,237,219,231,212, 88,128,125,251,246,217,221,
-135, 7, 14, 28, 72,233,116, 58, 99,130,150,176,176, 48,138, 36, 73,220,187,119, 15,141,141,141, 14,253,230,127, 47, 31,141, 83,
-167, 78,129,220,227, 11,138,162, 16, 31, 31,111,124, 71,233,231, 72, 48,157,249,136,138,138,122, 17, 0, 98, 98, 98, 74, 12, 10,
-128,106,215,174,132, 86, 11, 23, 46,108,117,234,212, 41, 76,152, 48, 33,194,158,156, 0,101, 41,119, 65,128, 64,130,137,245, 63,
-235, 59, 57,184, 47,203,176,235,156, 26,139, 23, 47,198,170,163, 95,179,204,250, 20,145,191, 77, 15,128,249,188,191,105, 60, 0,
-211,105,128,196,196,196, 52, 67,128,144,212,204,147,228,232,128,113,159, 60,122, 90,192, 48, 15,233,148, 9,246,113,227,198, 93,
- 77, 77, 77,237,243, 56,190, 96,218,234,119,150,219,159,182,250,237,112,251, 55, 65, 66, 66,130,241,255,255,252,231, 63,248,241,
-199, 31, 1, 64, 13,128, 79, 19, 63, 0,140, 31, 63,222,150, 2,160, 8, 13, 13,133, 92, 46,135, 90,173, 70, 69, 69, 5, 92, 93,
- 93,193,227,241,140, 30,128,198,198, 70,200,229,114,168, 84, 42,200,100, 50, 76,159, 62, 93,180,127,255,254,102,159,143,182, 50,
-109, 44,107,197,140, 25, 51,108, 42, 10,122,133,230,193,197, 0, 56,114,221, 28, 38,203,253,238, 67,124,124,188,116,201,146, 37,
-162,248,248,248,180, 71,218,134,173, 88,255,166,176, 39, 22,192,154,245,239, 40, 6, 14, 28, 72, 93,188,120,145, 8, 11, 11,251,
-148,110,218, 58,157,238, 19, 15, 15, 15, 84, 86, 86, 58, 52,198,124,252,225,104,164,165,165,129,216, 23, 0, 0, 56,246,177, 23,
-198,127, 81,143, 81,163, 70,225,203, 85,167, 64, 81, 20, 99,111,197,145, 35, 71, 14,140, 30, 61, 26, 0, 42,118,239,222,217,254,
-212,169,211,190, 20, 65, 97,226,132,137, 83, 14, 31, 62,156,116,248,240, 97, 70,114,104, 47,231,218,181,107,241,242, 48,151,166,
- 22, 63, 40, 44, 89,188, 4,173,199,183,193,211, 26,183,244, 84, 27,101,171, 62,180,170, 32,132,133,133, 53,175, 0,152, 70,252,
- 27,200,223, 24, 44, 69,123, 2,152,106,254, 22, 72,187, 69,176, 32,207,233,115, 82,177,177,177,125, 82, 83, 83,157, 57,224, 61,
-173,237,140,128, 62, 10,220,104, 73,191,254,250,235, 0,192, 55,105, 75,198,107,134, 65,203, 26,174, 13, 29, 58,244,213,180,180,
-180, 68,157, 78,135,186,186, 58,104, 52, 26,227,188,191, 82,169, 52, 46, 49,164, 3, 3,247,239,223,159,198,160,189, 16, 48, 44,
- 1, 52,111,183,209,209,209, 20, 77,250,227,198,141, 19, 49, 81, 0, 30, 84, 30, 0,211,185,127, 83,242, 55,159, 22, 96,240, 62,
-154, 3, 21, 31, 31, 47,125,233,165,151,176,103,207, 30, 71,189,101, 66, 83,207, 9,125, 78, 7, 12,206,188, 17, 77,221,186,117,
-203,234,231,233,132, 63, 71,143, 30,181,234,177,187,125,251, 54, 99,207, 76,117,245, 56, 10, 0, 34, 34,242,145,159,159,111, 49,
-186,188,170,106, 44,128, 26, 0,182,199,173, 94,189,122, 81, 23, 47, 94, 36, 12,131,229,167, 0,192,225,112, 62,185,115,231, 14,
-106,106,106, 28,234,200, 28, 14,161, 87,216,105,242,191,172,197,143, 82, 53, 0,224,203, 85,167,236, 30, 35,232, 62,177,112,225,
-194, 48,138,162, 16, 53, 41,106,250,161,164, 67,191, 50, 37,126, 83, 81, 47, 78,125,225, 58, 65, 16,189, 40, 10,224,190, 44, 3,
- 69, 81, 88,178,116, 9,218,140,111,219,194,188,170,250,101,189,116,187, 99, 51, 9, 62,126,104,110, 21,128,113,240, 54, 91,198,
- 70, 37, 38, 38,218,237, 50, 53, 33,109,167, 60,184,169, 60,122,253,255, 83,186,188,238,137,128, 89,221, 55, 89, 34,102,229,218,
-125,131,129, 88, 44,214, 74, 36,146,253,163, 71,143, 94,148,156,156,188, 78,171,213,162,182,182,214, 24, 3, 0, 0, 21, 21, 21,
-168,173,173, 5, 69, 81,176,167, 61, 69, 68, 68,136,142, 31, 63, 46, 77, 76, 76,108, 98,125,210,159,143,136,136,176, 43, 25,208,
-131,128,226,220,219,142, 16,254,125, 4,111, 99,200, 38, 8,130,160, 28, 33,127,131,167, 45,205, 82, 95, 4, 0,147,160, 64, 70,
- 88,176, 96,129,148,193,119, 50, 54, 52, 76,167, 42,239, 39, 34,102,201,241,186,118,237, 74, 93,191,126,157,118,249,127, 10,224,
- 19,149, 74,133,188,188, 60,200,100, 50, 71,169,144, 34,247,248,225,216,101,253, 74,189, 29, 82, 53,118,159, 83,131,162, 40,156,
- 62,239, 56, 39,166,167,167, 99,194,132, 9,162,195,135, 15,167, 29, 74, 58,228,168, 24, 14, 73,146, 46, 0,176,231,188, 6,139,
- 23, 47, 70,155,200,182,204,213, 73, 11,104,108,108, 4, 0,228,231,231, 83, 91,182,108, 49, 42,100,166,177, 36, 59,118,236, 48,
- 29, 31, 88,247,130, 19, 65, 91,247,150, 44,127,243,235,205, 77, 1, 16,134, 41,128,251,150, 77,217, 51, 5, 96,113,160,112, 30,
-233,152,202,115,234,250,127,122,238,223, 81,216, 82, 72,236, 85, 88,172,185,251, 29,157, 6,176,230,238,119,112, 26,192, 52, 40,
-136,176,227, 26, 44, 40, 1, 20,128,245, 18,137,100,115, 66, 66,130,134,207,231, 67,165, 82, 65,171,213,130, 36, 73,248,250,250,
-162,166,166, 6,246,102, 83, 60,126,252,120, 26,244,235,254,169,125,251,246,193,160, 8, 24,151, 6, 30, 63,126,252,127, 98,112,
-120,233,165,151,168,198,198, 70, 28, 58,116,200,222,246, 44,180, 81,223,212,204, 27,209, 34, 38,222,184,247,223,127,255, 62,227,
-194, 28, 31,124,240, 1,197, 52,200, 83, 44,246,179, 41, 79, 44,246, 99, 36,204,205,205,141, 30, 36, 41,138,162, 32,151,203, 81,
- 90, 90,234,240,156,191, 41, 34,191,168,111,114,222, 18,242,215,233,116, 4, 0, 56, 96,241,155,131, 60,248,123, 82,119,211, 76,
-128,206, 66,115, 10,153,137, 2,192,226,113,244, 0, 24, 94, 28, 97, 79,249, 35,182, 64,211, 30,179,231, 33,236,176,152,109, 40,
- 34,227,156,246, 92, 51,103,206, 20, 57,144,222,183, 89, 11,205,130, 5,218,156,117,202, 40,104, 76, 44, 22,107, 1, 16,211,167,
- 79, 23, 22, 22, 22, 74, 21, 10, 5,116, 58, 29,122,245,234, 37, 26, 52,104,144,195,239,123,223,190,125,166, 75,206, 28,242, 26,
- 61,232, 24, 0, 91,231, 76,244, 69, 67,116,120, 83,194, 57,125,218,110,183,191, 97,173, 63, 53,243,198,253, 10, 28, 69, 81, 20,
-157, 35,192, 68, 33, 51, 6,204, 57,218, 55, 0, 96,239,222,189,132,179,250, 26,211,123, 0,160,186,186, 26, 93,187,118,165,234,
-234,234,208,185,115,103,100,103,103, 59,101,172,227,188, 84, 3,130, 32, 48,229,133, 88,218, 13,131,213,171, 22, 24,255,183, 55,
- 99,166,179, 32, 22,139,201,205,167, 54, 59, 85,230,156, 57,115, 12, 94, 23,137, 39, 0,173,225,160,196, 98, 49,105,114, 15, 59,
- 29,240,184, 43, 0, 79, 16, 90,220, 73, 31, 87, 55,148,179,159,235, 1,120, 97, 30,104,189, 25,230,248,141,223,113,227,198,141,
- 71,252, 70, 72,226,241,150,167,175, 43,123, 51,202, 89,197, 39, 77,246,177,160, 44, 93, 51, 88,222,105, 79,195, 64, 82, 86, 86,
-102,124, 31,249,249,249, 78,123, 39, 18,201,102, 74, 44, 94, 64,252,254,155,132,209, 7, 28,221,222,213, 17, 24,150,245, 57,125,
- 76,104, 78,185,102,221,254, 15, 31,150,166, 6,136,135,217,208, 88,176, 96,193,130, 5, 11, 22,143, 7, 56,108, 21,176, 96,193,
-130, 5, 11, 22,172, 2,192,130, 5, 11, 22, 44, 88,176, 96, 21, 0, 22, 44, 88,176, 96,193,130, 5,171, 0,176, 96,193,130, 5,
- 11, 22, 44,158, 10, 52, 89, 5, 64,231,188,118, 4,150,130, 9, 89,121,172, 60, 86,222,195,147, 23, 23, 23,215, 84,187,231,112,
-140,217,229, 76,151,154,209,217, 20, 77,151,158, 89, 74, 31,236,233,233, 9,129, 64, 96,252, 60,135,195, 1,151,203,189, 79, 30,
-189, 49, 19, 73,234, 87,121, 89,219, 44,135,125,191,214, 33,145,108, 17,114,121,174,160, 72, 45,230,207,127, 35,205, 17,121,155,
- 55,111, 22,101,103,103,243,194,194,194, 82,205,179,238, 57, 40, 79,152,157,157,141, 77,155, 54,165,177,253,237,201,147,103,183,
- 2,240,191,136,192,192, 55,154, 84, 92,101,229,118,226,177,146,247, 70, 32, 5, 0,149,219, 43, 9,211,255, 91, 32,178,133,201,
- 61, 31,184,188,255, 89,108, 93,183, 70, 88,113,245, 28, 70,249, 85, 72,219,107,139,144, 67,117,197,133, 70,127,145,119,232, 16,
- 44, 90,186, 44,205,214,231,207,156, 57,131, 17, 35, 70, 24,137,159, 38,108,130, 32,238, 35,108,146, 36,141,199,157, 59,119, 44,
-202,187,120,241, 34,194,195,195,225,230,230, 6, 30,143, 7, 46,151,219, 68, 38, 77,250, 58,157,206,120,168, 84, 42,100,102,102,
- 34, 36, 36,228,169,123, 63, 18,137,132, 16,139,197,212,230,205,155,133,127,255,253, 55,110,221,186, 37,245,245,245,197, 47,191,
-252,210,162,246,191,101,203, 86,161,171,192, 31,190,126,207, 72, 27, 27, 74, 68, 91,182,108, 19,110,220,104, 95,238,135, 77,155,
- 54, 9, 19, 19, 19, 79,230,228,228,224,208,161, 67, 8, 13, 13,197,123,239,189,199, 53, 93,123,239,128, 60,105,126, 94, 46, 66,
-130,187,129,239,234,138,197,139,151,140,137,141,141,101,183, 2,126, 90, 61, 0, 79, 18, 34, 34, 34,108,106, 60,199,143, 31,183,
-217, 49,105,130, 54, 39,110, 71,225,108,121, 15, 0,132,157,164,109, 51,181,172,147,229, 49,249,188,249,247, 63,217,196,178,121,
-179,240,250,153, 99, 40,220,253,141, 84, 46, 87, 65, 51,132, 3,183, 14, 4,186, 23, 94,198,179, 94,148,180,166,226, 47,180,219,
-252,255, 68,211, 23,124,214,172, 18,112,253,250,117,112,185, 92,140, 28, 57, 18, 60, 30,207,120,208, 10, 1,109,245,107,181, 90,
-232,116, 58,104, 52, 26,220,185,115, 7, 39, 79,158,180, 40, 79, 46,151, 35, 43, 43, 11, 67,135, 14, 5,159,207,135,139,139, 75,
- 19,153, 36, 73, 66,171,213, 66,171,213, 66,163,209, 64,161, 80, 32, 43, 43, 11, 13, 13, 13,143, 3, 89,115, 12,109,131, 3, 64,
-219,146, 60,244, 18,137,132,136,139,139, 35,227,226,226, 16, 16, 16,128,127,255,251,223,152, 49, 99, 6,234,235,235, 17, 16, 16,
-224, 80, 6,210,128,128, 0,227,243,124,244,209,135,248,121,103, 38,220,220, 90,129,203,229, 75, 27,234,139,236,150,153,145,145,
-129,134,134, 6, 12, 29, 58,244,206,184,113,227,218, 86, 85, 85,225,216,177, 99,186,249,243,231, 99,235,214,173,205,246, 17, 85,
- 65,238,125,117,115,229,230, 77,164,121,185, 99,105,252,103, 69, 3, 6,246,233,120,183,184, 28,199,146,211, 78,238,218,181,123,
- 92, 76,204,203, 39, 88,234,124,252, 65,167,254, 53,243, 20, 48, 82, 0,204, 83,183,218, 58,127,232,228,255,230,155,111, 54,123,
- 79, 77, 77, 13, 0, 80, 76,148, 0,154,172, 91,106,173, 63, 8,121,166,150,191, 19,172,127,123, 73,155, 41, 89, 59, 91,158,233,
-189,166,127, 1, 0,213,213,250,204,136,254,254,169, 79, 69, 71, 45,248, 51, 21, 33, 69, 82,105,145,156,196,180, 16, 46,158, 9,
-210,130,244,167,224,226,207, 69,125, 21, 31,110,245, 10,244,204, 94, 47,253, 57, 62, 78,244,234,146, 21, 86,149, 0,130, 32,112,
-227,198, 13,240,249,124,140, 25, 51,198, 72,218, 46, 46, 46,224,112, 56,160, 40, 10, 26,141, 6, 90,173, 22, 42,149, 10, 69, 69,
- 69,144, 74,165, 86,183, 84,230,112, 56,208,104, 52,200,206,206,198,200,145, 35,225,230,230, 6, 87, 87, 87,163, 60, 90, 1, 80,
-169, 84,104,104,104,192,149, 43, 87,160, 84, 42,141,211, 4, 76, 16, 19, 19, 35,228,114,185,210,250,250,122,240,249,124,148,151,
-151,191, 61,109,218,180,122,129, 64,240,179, 35,164, 29, 19, 19, 51,147,203,229,238, 73, 78, 78,166,229,229, 76,155, 54,237,111,
-137, 68, 50, 67, 44, 22,171, 29,177,132,227,226,226,164, 43, 86,172, 40, 7,208, 10,208, 79,181, 92,191,126, 29,173, 90,181, 66,
- 88, 88, 24,126,250,233, 39,187,201,255,135,185,115, 49,113,192, 0, 0, 64,155, 69,139,224,230,222, 26, 13,117,133,168,147,229,
-137, 98, 99,231,165, 89,203,231,110, 13,253,250,245, 67,121,121, 57,206,156, 57,211,153,195,225,224,202,149, 43,240,247,247, 71,
-122,122, 58, 94,123,237, 53, 42, 59, 59,187,217,207, 87,125,181,180,201,185,167, 90,131,118, 90, 37, 22,191,255, 73,199,248,213,
-255,193, 55,171, 55,162, 61, 71,135,141,171,215,164,190,246,218,107,176, 37,143,197,227, 71,254,116, 57,211,189, 0,238,203,255,
-109,235,252, 97,194,153, 59,245, 61, 9, 48, 85, 2, 30,146, 39,192, 94, 75,157,176, 97,157, 59, 34,207,210,223,167, 42,113,213,
-119,171,190, 20,134,102,255, 32, 45,231,234, 16,226, 3,116,238, 68,129,219,143, 15, 94,183,110,224,171,148, 80,157, 45,130, 74,
-198, 3,151,116,129, 50,245,103,233,214, 13,171, 69,243,223,178, 60, 29, 64,187,231,115,115,115,225,231,231, 7,145, 72, 4,129,
- 64, 0, 62,159, 15, 30,143,103,180,250,149, 74, 37, 74, 75, 75,113,234,212, 41,112, 56, 28,112, 56, 28, 52, 39, 79,167,211,225,
-218,181,107, 24, 49, 98, 4,188,189,189, 33, 16, 8,192,229,114,161,213,106,161, 86,171, 81, 87, 87,135,191,254,250, 11, 42,149,
- 10, 60, 30,207, 24, 11, 96, 11, 35, 71,142, 20,222,188,121, 83,122,251,246,109,212,213,213,129,207,231,163, 77,155, 54,235, 79,
-159, 62,141, 97,195,134,241, 36, 18,201,143,246, 40, 1, 35, 71,142,156,122,243,230,205, 61,102,242, 66, 79,159, 62, 29, 58,108,
-216,176, 93, 6, 37,128,145,188, 77,155, 54, 9,213,106, 53,202,202,202,104,151,183,177,146, 86,172, 88, 81, 18, 23, 23,215,126,
-198,140, 25, 99,222,125,247, 93,187,198,191,173,219,126, 20,126,184,124, 89,147,178,178,117,235,208,230,197, 14,248,230,155,239,
- 68,115,231,190,226,208,120,122,230,204, 25,233,159,127,254,137, 15, 63,252,176,142,203,229,122, 11, 4, 2, 12, 27, 54, 12, 82,
-169, 20,201,201,201,104,223,190,189, 29, 61,143,192, 47,185,119,177,255, 86, 9, 14,254,254, 19,184, 92, 2, 75, 23,189, 74,246,
-111, 19,200,217,178,248, 19,108,181, 87, 30,139, 71, 66,254,230, 74,164, 37,165,192,225, 85, 0,143,122,123,219,110,221,186,137,
-108, 29, 15,219, 90,127, 16,242,156,104,245, 51, 37,109, 71,200, 26,166,214, 57,109,161, 27,228, 80, 14,202,179, 58, 80,251,251,
-167, 58,100,253,111,216,176, 65, 56,111,222, 60,202, 90,153,249, 53,107, 48,189,127,195,134, 13, 66,243,107,230,101,205,214,215,
-181,139,210,210,146, 58,180,242,226,161,155, 23, 5, 94, 32, 9,222,115,207,195,163,255,207,112, 27,248, 45, 92,125,220,192,111,
- 80, 64, 46,215,161, 19, 87,142,244, 4,235,169,100, 57, 28, 14,120, 60, 30, 92, 92, 92,112,235,214, 45, 92,185,114, 5,222,222,
-222, 8, 8, 8, 64, 64, 64, 0, 2, 3, 3,225,235,235, 11,153, 76,134,244,244,116,112,185, 92,227,220,190, 37,208,215,249,124,
- 62,116, 58, 29,114,114,114,224,238,238,142,192,192, 64,180,106,213, 10, 65, 65, 65,240,244,244, 68, 78, 78, 14, 52, 26,141,113,
-138,192,154, 66, 97,110,249,223,187,119, 79,154,151,151,135,174, 93,187, 34, 50, 50, 18,131, 7, 15,134, 92, 46,199,201,147, 39,
-145,157,157,189, 93,169, 84,190, 98,135,229, 47,186, 87, 94,241,107,254, 93, 25,188, 66,134, 34, 52,242, 13,180, 31, 60, 5, 53,
- 42, 14,142,167,158, 64,118,118,246, 52,165, 82, 57,159, 41,249,215,213,213,225,242,229,203,210, 51,103,206,160, 95,191,126,136,
-139,139, 11, 4, 64, 26, 60, 0,237, 1, 64, 32, 16, 48, 38,235,173,219,126, 20,254,146,144, 36,244, 15,232, 35, 77,216,125, 25,
-115,127,248, 1,201, 89, 89, 72,206,202, 66,155, 69,139, 0, 0, 26, 77,227, 41, 71,250,220, 11, 47,188, 64, 29, 60,120, 16,211,
-167, 79,191,227,229,229,197,113,119,119,207,204,200,200,192,153, 51,103, 80, 89, 89,137,208,208, 80,251,148,210,172, 91, 88,253,
-199, 85,108, 93,253,209,101, 30, 87, 1,142,174, 30, 95,175,253,129,179, 39, 61, 19,165, 28, 30,158,121,230, 25,150,101,159, 18,
-240, 28, 37,248, 71,181,121,197, 3,179,176,255,183, 21,129, 7, 50,175,222, 66, 87, 61, 97,163,220, 46,165, 98,245,234,213,194,
- 19, 39, 78, 72,115,115,115,173,150,101,100,100, 48,146, 69,223,151,145,145,129,234,234,106,233,234,213,171, 69,203,150,233,173,
-114, 75,101,205,193, 91, 89,133,228, 66, 37,218,215,112, 49,192,155, 64, 80, 5, 16,194,243, 1,135, 8, 0,165,188,135,198,123,
- 4,174, 21,146, 40,107, 84,130,199,225,160,175,191,171,212,218,239, 54, 85, 0, 92, 93, 93,145,151,151,135,246,237,219, 35, 34,
- 34, 2, 92, 46, 23, 36, 73,162,170,170, 10,103,206,156,129,139,139, 11,248,124, 62,212,106,181, 85, 5,128,246, 14,208, 74, 0,
- 69, 81,200,207,207, 71, 72, 72, 8,124,124,124,208,208,208,128,172,172, 44,232,116, 58,184,186,186, 66,165, 82, 65,165, 82, 89,
- 29, 59,232, 32, 58, 0,168,168,168,144, 22, 23, 23,163,127,255,254, 16, 10,133,232,208,161,131,168,177,177, 17, 65, 65, 65,210,
-212,212, 84,156, 63,127, 30,190,190,190, 67, 37, 18,201, 78,177, 88,172,179, 85,143, 21, 21, 21, 39,239, 85,203,224, 31, 58, 20,
-221, 70,190, 4,223, 14,161, 80, 53,214,162,240,207,195,184,117,226, 39, 90, 30,163,247,107,136,125,144,150,150,150,162,117,235,
-214, 16, 8, 4,162,203,151, 47, 75,227,226,226, 56, 6, 15, 0, 0,220,140,139,139, 35,153,180,193,109,219,127, 18,250,250, 61,
- 35,245,245,127, 6, 28,142, 11, 52,154, 70,108,255, 81,138,185,175,139,104,143, 2,230,207,159,143,160,160, 32,210,222,190,247,
-234,171,175, 82, 9, 9, 9, 24, 57,114, 36, 6, 14, 28,216, 25,128,246,196,137, 19,225, 5, 5, 5,112,115,115,131,155,155, 27,
-162,162,162,198,236,221,187,247, 36, 19,121, 59,255, 46,194,183,127,221,196,182,149,203,171, 59, 60,211,185, 95, 99, 67, 13,126,
- 63,242, 23, 46, 95,249, 27,190, 20, 9,126,217, 61, 68,189, 61,123,220,158, 61,123,255,183, 92,176, 79, 16, 44, 77, 31, 89,243,
- 10, 88, 83,213,137, 25, 51,102,152, 90,208, 68,116,116,116,115,231, 79, 44, 42, 43,183, 19,166,199,227, 38, 15,120, 32,238,255,
-230,172,246, 22, 61,179,163,214,185, 61, 30, 0,123, 17, 19, 19, 35, 76, 74, 74,106, 66,254,150,202, 28, 65,110,110, 46,146,146,
-146,164, 49, 49, 49,194,230,202,172, 18, 87,101, 17,206,221, 85, 64,174, 35,113,186,136, 68,153,150, 7,157, 42, 19, 53,215,223,
-196, 79,139, 98,113,232,152, 12, 87,170, 40, 92,170,208,226, 90,149, 22, 85,165,101,205,122,229, 76,149, 0,129, 64,128, 59,119,
-238,224,230,205,155, 0,244,113, 49,127,100,194, 62, 90, 0, 0, 32, 0, 73, 68, 65, 84,252,241, 71,147,185,252,230,230,235, 9,
-130, 48,122, 1,104,121, 20, 69,161,168,168, 8,157, 58,117, 66,105,105, 41, 72,146,132, 64, 32, 48,202,106,110, 74,193, 20,133,
-133,133, 80, 42,149, 8, 15, 15, 71,135, 14, 29, 68, 92, 46, 23,222,222,222, 24, 50,100,136,200,211,211, 19,133,133,133,168,171,
-171,187,194,180, 29, 20, 22, 22,130,228,240,209, 62,108, 28,124, 59,132,130,195,117,129,155,119, 16, 58, 13,137, 2,223,195,143,
-150, 87, 96, 75,206,230,205,155,133,181,181,181,210,146,146, 18,116,236,216, 17, 34,145, 72,244,243,207, 63,167, 85, 85, 85, 17,
- 0, 48,116,232, 80,173,225,214, 80, 31, 31, 31, 72, 36, 18,155, 1, 15, 2, 65, 0, 2,130,250, 67,167, 85,161,252,110, 6,202,
- 74,206,140,173,172,200,250,200, 32, 15, 0,112,175,172, 12, 6,121, 46, 76,219,158, 88, 44,158,145,144,144,128,217,179,103, 99,
-214,172, 89, 0, 64, 30, 59,118,140,151,148,148,132,185,115,231,142,191,120,241, 34,113,246,236, 89, 34, 46, 46,142, 81,228,126,
- 78,157, 28,203, 79, 93,194, 87,239,197, 98,228,164,113,254, 58, 74,139,189,191,158,194,247,235,127,198,145, 37,175, 97,107,255,
- 78,232,228,195,195, 71, 31,197,177, 65,128, 79, 8, 46, 93,186,100,149,252,155,245, 0,152,207,237,219, 58,127, 26,241, 0,150,
-224, 57,132, 47,158,253, 66,180, 96,193,130, 39,161,190,155, 76, 41, 60,224, 32, 61, 70,239, 33, 42, 42, 74,120,235,214, 45,169,
- 90,173,110,182,172, 37,168,169,169, 65, 99, 99,163, 52, 42, 42, 74, 84, 84, 84,116, 95,217,225,195,135,173,190,187,236,106, 5,
-100,106, 18,217, 21, 90,148,214,106,209,250, 15, 30,250,237,205,197,157,130,107,248,251, 79, 53,180, 60, 46,212, 36,160, 84, 83,
-168,161, 72, 4, 53,179,173, 61,189,220,143,158,187,167, 35,246,239,221,187,135,206,157, 59,163,160,160,192,232,242,231,241,120,
-198,251,237,157,206, 51,205, 33, 64,255,125, 64, 83,130,181,112,110,204,135, 77,178, 38, 73, 18,141,141,141,250,193,145,199, 19,
-189,249,230,155, 77,222, 93,125,125, 61,239,224,193,131,152, 50,101, 10,103,249,242,229,247, 86,173, 90,165,181,213, 22, 9, 66,
-175, 16, 41,228,247,208, 80, 95, 36,154, 55,239,181, 52,137, 68,146, 14,224,171,250,250,122, 28, 60,120,208,168, 56,134,132,132,
-168,153,180,237,149, 43, 87, 78,249,230,155,111, 18,163,162,162, 48, 98,196, 8, 0, 32,207,158, 61,203,249,237,183,223, 32, 20,
- 10, 39,109,216,176,225,184, 61, 21,115, 87,174,194,171,201,127, 96,241,204, 40,204,120,117, 58,228,202, 58, 28, 56,152,134,181,
- 27,119,226,191,227,159, 69,183,242, 98,150, 77,159, 2,101,128,169, 7,192,217,160,204, 58,178,173,115, 22, 38,120,208,228,239,
- 68,171,221,154, 71,193,209,249,255,230,218, 5,163,246,114,248,240,225,180,238,221,187,139,252,252,252,154, 45,107, 9,252,252,
-252,208,189,123,247, 38, 68,111,169,204, 18, 20, 58,111,104, 8,224, 66,165, 10,229, 58, 29, 78,228, 43,177, 55, 81,137,147,197,
- 65,200,229,251,160, 88,166, 65, 81, 61,137, 70, 45, 32,215, 82,112, 13,104, 99,147,152,233,245,253, 58,157, 14, 90,173, 22, 1,
- 1, 1,240,244,244, 68,231,206,157,161,209,104,140,229,150, 18, 2,153,203,163,215,247,107,181, 90, 40, 20, 10, 80, 20,133,142,
- 29, 59,162,164,164, 4,109,219,182, 5,143,199,131, 74,165,130, 90,173, 54,126, 47,147,233,193, 78,157, 58, 65, 32, 16, 32, 51,
- 51, 19,197,197,197, 82,157, 78,135,186,186, 58,226,207, 63,255,148, 54, 52, 52,160, 83,167, 78,240,246,246,126,158,233, 24,213,
-169, 83, 39,112, 72, 53, 74,178, 82, 81, 91,156, 3, 82,167,129,162,174, 2,133,127, 30,134,186,177,134,150,215,133,137,114, 67,
- 35, 32, 32, 64,186,105,211, 38,163, 23,167,170,170,138,184,118,237, 26, 12,164, 77, 2,104,109, 41,225,145, 57,180, 90, 5,180,
-154, 6,184,121,180,129,192,205, 31, 18,201, 22,161, 88, 44,214,174, 88,177, 34,192, 68, 30,182,110,221, 10,153, 76, 70, 47, 97,
-188, 15, 43, 86,172,160,134, 15, 31, 78, 13, 28, 56,144,250,236,179,207,126,159, 50,101, 10, 38, 77,154, 4, 0,184,120,241, 98,
- 93, 82, 82, 18,102,204,152, 49,229,196,137, 19,135,153,212,217,138, 21, 43,168, 17, 35, 70, 80, 47,191,249, 54,198,236, 59,133,
-101,255,154,134,119, 62, 88, 8,165,186, 1,183,243,138, 32,145,236,197,111,147,135, 65,216,177,149,195,125, 99,194,132, 9,236,
-184,254, 8, 17, 22, 22,214,132,244,205, 3, 1, 31,106, 42,224,232,232,104,161, 61,231, 15,205,210,183,178,102,223,220,218,103,
-106,253, 91,147,247, 70, 96, 32,245, 70,224, 63,238,124,243,115, 91,158, 8,103,201,179, 98, 73, 59, 66,212, 15, 12,102, 74,132,
-195, 30, 0, 0,216,181,107, 87,218,228,201,147, 69,166,201,105, 44,149, 57,130,144,144, 16, 76,158, 60, 89,180,107,215,174,180,
-230,202,172,126,190,123, 8,186,123,112,225, 69, 0, 26,138,194,141, 26, 53, 18,114, 85,216,117,174, 20,127,229, 85,163, 84, 1,
- 84, 41,117,200,107,160,112, 87, 69,161, 65,173, 17, 53, 71, 94,244,210, 60,181, 90, 13,133, 66,129,182,109,219,162, 79,159, 62,
- 6, 69,207, 31,131, 7, 15, 54, 18, 54, 77,218,214, 8,155, 38,116,141, 70, 3,181, 90, 13,130, 32, 16, 28, 28,140,218,218, 90,
- 20, 21, 21,161,186,186, 26, 93,186,116, 1,135,195,129, 90,173,134, 74,165, 50,126,198, 22,130,130,130, 68, 29, 58,116,192,181,
-107,215,112,244,232, 81, 28, 58,116, 72,122,232,208,161,147,167, 79,159, 6,151,203,197,115,207, 61,135,110,221,186, 41, 96, 8,
-188, 99, 32,111, 74,107,127, 31, 84,229, 95,194,223,199,127,196,181,195,155,112,227,176, 4,119,206,255, 6, 87, 14, 73,203, 43,
-177, 37,231,173,183,222, 74,107,221,186,181,200,219,219, 27,217,217,217, 40, 46, 46,150,198,199,199, 11, 77, 21, 1,131, 39,128,
-147,144,144,128,222,189,123,219,124, 54,181, 74, 6, 89,109, 46, 92, 92, 60,224,235,223, 67,234,225,217, 30, 63,252,240,139,144,
- 32, 56, 67,233,123,188,106, 83, 33,253,239, 59,136,232,209, 96,181,109, 31, 62,124, 24,110,110,110,232,221,187, 55,186,116,233,
- 66, 79, 31,104,107,106,106, 26,246,237,219,231, 27, 22, 22, 54,101,207,158, 61, 73, 76,219,110,114,242, 97,120,123,123, 98,212,
-232, 33,242,176,129,253, 48,245,205,185,144, 19, 90, 84,148, 87, 99,193,162,207,177,106, 80, 8, 6,182,114, 92, 73,158, 48, 97,
- 2,245,245,215, 95,179, 74,192, 99,162, 8, 88,194, 99,179, 23,192,163, 94, 85,224, 8, 1,219,139,237,149,122, 5,194,148,168,
-233,178,199, 65,222,227,234, 81, 48,243, 4, 80,246,120, 0,104, 44, 91,182, 44,109,236,216,177,162,193,131, 7, 91, 45, 51,189,
-214, 28, 76,239, 31, 59,118,108,147, 96, 63, 75,101,205, 90,135,174, 30,162,190,109, 3, 49, 60,192, 21,207,250,241,209, 78,192,
-129, 43, 69, 65,160,210,162,147, 39, 15, 53, 20,133,171, 13, 90,228, 52,106,209,190, 85, 0,186, 60, 59,218,170, 44,218,234,167,
-151,250,117,234,212, 9,253,251,247, 71, 77, 77, 13,106,107,107, 81, 91, 91, 11, 47, 47, 47, 12, 29, 58, 20,106,181,218,152, 19,
-192, 26, 97,211,202,132, 70,163, 1, 65, 16, 8, 13, 13,133, 66,161, 64, 69, 69, 5,202,203,203, 81, 81, 81,129,198,198, 70,132,
-134,134,130,199,227, 25,229, 89,203, 43, 96,174,148,181,110,221, 90, 20, 28, 28,140,219,183,111, 35, 37, 37, 5, 25, 25, 25,112,
-119,119,199,152, 49, 99,208,191,127,255,195, 2,129, 96, 41,211,101,123,187,118,237, 74,106,221, 42,232,149,224,182,190,104,200,
-251, 19, 57, 41,219, 81,146,241, 59,252, 92,117, 24, 55,118, 12,250,247,239, 63,231,221,119,223, 61,200, 68,150,183,183, 55, 6,
- 14, 28, 8,138,162,112,238,220, 57,100,102,102, 74, 75, 74, 74,164, 95,125,245,149, 48, 46, 46, 78, 68,103, 78, 28, 52,104, 16,
-210,211,211,109,202,155, 63,127,110,154,172, 38, 87, 84, 93,113, 5,174, 2,127,180,105,247,156, 52,168,205, 96,169,151,119,151,
-195,223,172,254,126, 50, 45,111,215,187,238,216,125, 86, 5,107, 74, 79, 78, 78, 14, 2, 3, 3, 49, 98,196, 8,242,217,103,159,
-133, 92, 46, 71, 99, 99, 35,214,175, 95,239,217,163, 71,143, 23,165, 82,105,146, 61,125,226,239,191,115,208,185, 83, 7,188,252,
-242, 20,247,143,255,189, 24, 85,245, 50, 84, 86, 85, 34,246,157,207,241,249,212,177, 24,219,169,117,139,200,127,237,218,181,232,
-211,167, 15,214,173, 91,199, 42, 1, 15, 17,166,243,254,182,240,208, 50, 1, 58,115, 85,129, 33,185,143, 83, 50, 1,218,130,121,
- 34, 30,103, 40, 1,206, 36,107,103,203,115,198,171,134, 19,210, 3,155, 41, 16,132, 21,143,133, 93,120,235,173,183,210,204, 63,
-103, 90,182,109,219, 54, 70, 50,233,251, 44,221,207, 84, 6,141, 29,187,246,164, 45,127,117, 38,180, 25,201, 40,144, 1,158,132,
- 11, 58,123,114, 80,162, 35,192,117,229, 33,189, 92, 7, 37, 9, 4,185,114, 17, 60,104, 20,222, 93,189, 53,173, 57, 5, 64,163,
-209,128,203,229,162,107,215,174, 24, 56,112, 32,234,234,234,160, 84, 42,141,235,243,213,106, 53,252,253,253, 49, 98,196, 8, 36,
- 37, 37, 25,167, 4, 44, 65,167,211, 25,179, 8,246,236,217, 19, 6, 55, 61,148, 74,165,177, 63,211,158,132,158, 61,123,162,186,
-186, 26, 13, 13, 13, 86,251,178, 57,153,159, 62,125, 58, 45, 38, 38,102, 76,239,222,189, 79,154, 36, 2,170, 29, 57,114,228, 73,
-129, 64, 48, 91, 44, 22, 43,237,169,203,211,167, 79, 39,196,196,196,212,245,238,221,251,160,137,188,202,145, 35, 71,174,127,247,
-221,119, 25,103,235, 89,184,112, 97,218,166, 77,155, 68,145,145,145,184,125,251,182,244,230,205,155, 40, 44, 44,132,151,151,151,
-212,215,215, 23, 17, 17, 17,216,182,109, 27, 6, 13, 26,196,248,217,222,120,227,213,180,109,219,118,136,148,202,106,248,250,133,
- 74, 61,189, 58,194,203,187, 19, 26,235, 75,146, 86,174,218,142,152,151,199, 97,215,187,238,198,122,178,100,177, 77,156, 56, 17,
-201,201,201, 40, 46, 46,230, 84, 87, 87, 67,169, 84, 34, 61, 61,157,103, 80, 58,235,206,158, 61,107, 87,127,136,138,154,136, 3,
- 7,146, 80, 87, 91,133,226,210,187,120,247,173,127,169,223,255,112, 5,127,234,152, 97, 24,161,170, 3, 92, 28,163,135, 9, 19,
- 38, 80,159,126,250,169, 49, 29,116,112,112, 48,190,254,250,107, 0,160,142, 28, 57,194,166, 13,127, 68, 74,193,163, 84, 0,136,
- 25, 51,102,152,186,208, 8, 51,119, 63, 97,175,251,223, 25,228,110, 36,249,202,237,176,149,109,207,158,224,191,202,202,237, 48,
-117,197,155, 18,179,185,203,158, 9,105, 87,110,175,116,170,188, 39, 0,255, 83,131, 68,151, 97, 34,209,101,149, 86, 90,113,242,
- 4, 92,180, 10, 92,174,167,144, 90,175, 5,159, 32, 16, 64, 81, 16,181,245,133, 95,155, 32, 81,135, 33, 66, 96,199, 30,155, 30,
-128, 46, 93,186, 96,240,224,193, 80, 40, 20,208,104, 52,224,243,249, 70,194,166,173,244,160,160, 32, 12, 31, 62, 28, 41, 41, 41,
-205,122, 0,120, 60, 30,250,247,239, 15,130, 32, 32,151,203,141,222, 5, 90,105,167,179, 11,146, 36,137,190,125,251,226,143, 63,
-254,128, 61,193,149,187,118,237,146, 2, 32, 36, 18, 9, 1,192, 19,250,108,123,133, 98,177, 88,227, 72, 93,238,218,181, 43,201,
- 32,207, 19,128, 63,128,106,177, 88,108,119,110,226,133, 11, 23,166, 1,192,134, 13, 27, 68, 46, 46, 46,200,207,207,135,191,191,
-191, 20, 0, 74, 74, 74, 48, 97,194, 4,172, 89,179,198, 46,153,243,230,205, 73,147, 72,182, 8,213,106,153,200,173,174, 64,234,
-237, 27, 12,119,207,118,112,247,108,135, 99, 39,238,129, 24,219,188,197,253,211, 79, 63, 17,243,231,207,167,170,171,171, 49,113,
-226, 68,117, 64, 64, 0,159, 36, 73, 20, 22, 22,218,237, 17, 3,128, 29, 59,126, 34,196,226, 88,202,251,122, 38,222,122,235, 13,
-116, 8,237,206,255,122,241, 27,228,142,141, 63,113,214,115,149, 14,181,229, 9, 19, 38, 80,203,151, 47,135,175,175, 47, 74, 75,
- 75,225,230,230, 6,146, 36,225,225,225,129, 47,191,252,146, 85, 2, 30, 2,194,194,194,172,122, 1,152,166, 2,118, 58, 30,243,
- 85, 5, 68,229,246, 74,139, 23, 28,180,254,137,237,149,247,203, 51,183,212,105,215, 61, 3,210,118,182, 60, 22,143, 17, 12,100,
- 67,188, 20, 53, 65,232,163, 85, 73,185,119,242, 17,162,185, 11,175,128,214, 24,214,183, 7, 2,218, 7,138, 62,216,180, 51,109,
-119,198, 66,155, 94,180,174, 93,187, 98,196,136, 17,198,249,120, 46,151, 11,149, 74,101, 76,221,107, 58, 77,208,177, 99, 71, 12,
- 31, 62, 28,105,105,150,187,158,155,155, 27,194,194,194,192,227,241,160, 86,171,141,159, 51, 93, 58,104,186, 17, 16,135,195,193,
-128, 1, 3,144,153,153,105,119, 29, 24,188, 3,245,134,163,197, 48,144,126,139, 55, 37, 48,120,136,140,253,112,211,166, 77, 66,
-185, 92, 14,149, 74,133, 30, 61,122, 32, 62, 62, 94,106,223,115,197,166, 1,128, 68,178, 69,164, 80, 84,192,213,213, 15, 46,124,
- 47, 41,135,195,195, 47, 9,135, 69,175,204,142,106, 86,222,214,173, 91, 9,137, 68, 66,124,251,237,183,164, 66,161, 0, 0,132,
-134,134,218,149,126,217, 20, 18,201, 22, 98,219,182,173, 19,230,126,250,109,178, 94, 30,197, 9, 13,125, 6,161, 47,190,248,202,
- 91,111,189,149,224,136,204, 85,171, 86,177,157,250, 49, 81, 2,154, 35,255,135,170, 0, 60,169,112,230,178, 63,115, 98,110, 41,
- 81, 59, 81,158,179, 21, 6, 86, 1,113, 0,123, 14, 31, 73,107, 82,119,117,133, 56,125,187,144,241,231,163,163,163,225,231,231,
-103,140,240, 39, 73,210,232,194,167, 61, 0,116,208, 31,189, 35, 96,112,112, 48, 8,130,192,238,221,187,239,147,183,118,237, 90,
- 36, 38, 38, 26,239,213,233,116, 54,183, 3,230,243,249, 24, 52,104, 16,152, 68,199, 63,193,202, 90,139,219, 58,173, 8,232, 73,
-125, 59,244,225, 88,164,148,137, 60,131,178, 68, 0,192,166, 77,155,168,133, 11, 23, 18, 39, 78, 56,190, 52,127,222,188,249, 71,
- 12, 94, 19, 14, 73,146, 58, 14,135,227,102,239,244, 11, 13,214,186,127,188,148, 0,155, 3,181,163,251, 8,179, 96,193,130, 5,
- 11, 22, 44,158, 92,112,216, 42, 96,193,130, 5, 11, 22, 44, 88, 5,128, 5, 11, 22, 44, 88,176, 96,193, 42, 0, 44, 88,176, 96,
-193,130, 5, 11, 86, 1, 96,193,130, 5, 11, 22, 44, 88, 60, 21,104,178, 10,224,210,165, 75, 14, 71,112, 90, 10, 38,100,229,177,
-242, 88,121, 79,165, 60,234,133, 23,197,248,253, 55, 9, 36, 18, 9,199, 82,182, 62,182,254, 88,121,157, 58,117, 50,222, 83, 88,
- 88, 72,176,245,247,112,229,217,173, 0,208,157,187,153,251, 29,121,192, 39, 89,158, 35, 50, 31,247,223,219, 4, 18,137,132, 15,
-192, 27,128,187,161, 61,144, 0, 42, 29, 73,158,242,128, 65, 57,235, 55, 91,169,211, 71,178,124,105,245,234,213,194,115,231,206,
- 73, 79,157, 58, 5, 0, 24, 61,122, 52,134, 13, 27,198, 56,149,240,163,120, 15, 47,188, 40,198,196, 9, 3,181,128,152, 39, 22,
-139, 73,176,203, 62, 89,152,161, 83,167, 78,212,228,201,193,198,243,164, 36, 80,182,148, 0, 22,143,216, 3, 96,236,225,123,239,
-223, 0,130,152, 89,211,146,239, 33, 28, 32,222,135, 38,207,210,239,109,225,111,126,172,127, 47, 77,252,215, 46,159,254,113,239,
-174,245, 99,219,180, 15,110, 45,147,105,224,227,227,130,178,146, 60,178,119,239,254,213, 18,137,100,176, 88, 44,190,109,143, 76,
-241,156,254, 84,126, 94, 14,242, 10,148, 40,186, 75,161, 99, 91, 2,193, 93, 4,232, 22, 28, 10,201,142,236,199,165,243, 91, 82,
- 36,232,189, 6, 30,250, 51, 94,185,114, 69, 26, 22,118, 20,155, 55,203,145,150, 6,124,242,201, 49, 20, 21, 21, 73, 39, 79,158,
- 12,129, 64,128,210,210, 82,209,212,169, 83,225, 12,133,224,149, 87, 94,161,100, 50,153, 40, 34, 34, 2,239,188,243, 78,154, 3,
-109,134, 35, 22,139, 49,113,194, 64, 50, 54, 54,150, 7,108,193,239,191, 1, 18,137,132, 96,154,179,159,197,255, 14,212,234,229,
- 72, 73,137, 69,100,228, 22, 76,158,188, 10, 73, 73,250,190,199, 42, 2, 15, 7,108, 34, 32,123, 24,214,132,236, 9, 2, 32,247,
-248, 61,181,191,117,253,186, 53,175, 30, 58,248, 67, 92, 72, 72,247, 30,211, 94, 28,141,142,237,189,225,235,227,138,154, 90, 37,
- 74,238,118,228,220,202,175, 9, 60,116,240, 7,233,250,117,107,190,125,123,209,210,117,182,228,189,251,246, 44,225,237,156, 67,
-210,242,210,108,188, 20, 5, 12, 15, 7,130, 59, 3,185, 5, 20,206, 92, 80, 32, 89,154,141, 41,227,189,169,174,161,147, 68,223,
-173,223,233, 40,145, 57,211,242, 39, 44,200,126, 36, 74, 64,117,117, 53,222,121, 71,142,160, 32, 32, 58, 26, 88,185,178, 1, 89,
- 89, 89,208,106,181, 16, 8, 4,104,213,170,149,244,208,161, 67,152, 63,127,190,104,235,214,173,118,213,221,194,133, 11,133, 87,
-175, 94, 69,235,214,173,165,251,246,237, 35,126,249,229, 23, 0,144,166,166,166,226,141, 55,222,192,246,237,219,237,253,173,124,
- 0, 72, 62,114,145, 3,108, 33,245,127,239,207,241,207,130,181,254, 1, 96,250,244,253, 72, 73,209,255,141,141,205, 3,237, 17,
- 96,189, 1, 15,151,248, 77,203,205,149, 0, 54, 8,208,130, 23,224,105, 38,127,137, 68,194, 59,158,178,247, 99,209,168,129, 61,
-166, 69,133,162,127,239, 86, 8,240,115, 3, 1, 2,222,158,174, 8, 13,246, 71,196,232, 46, 24, 61, 98, 64,231,227, 41,123, 63,
-150, 72, 36,109,108,201,188,157,115, 72, 58, 50,188, 14,123,215, 3,115,163,129, 30, 6,207,159,135, 59,208, 51, 4,248,108, 9,
- 48,180,127, 29,110,231, 28,146,182,228, 21,181,212,235, 97, 67,145,120, 36, 3,146,191,191, 63, 14, 29,114, 67, 69, 5,144,152,
- 8,212,212,240, 16, 18, 18,130, 73,147, 38,209,219,189, 34, 45, 45, 13,153,153,153,210,213,171, 87, 11,153,202,141,140,140, 20,
- 94,187,118, 77,202,231,243,165, 53, 53, 77, 61, 89, 10,133, 2,219,183,111,135, 72, 36,178,183, 62, 73, 0,248,253, 55, 9,146,
-143, 92,228,252,254,155,164, 69,191,125,222,188,121, 20,125, 52, 87,198,176, 93, 80, 14,148, 53,139, 45,155, 55, 11,183, 44, 89,
- 34,188, 52,127, 62, 85, 52,113, 34,117,126,206, 28,106,195, 59,239, 8,183,108,222, 44,108,201,111,110,105,155,177, 36,131,105,
-217,131,150, 71,187,254, 39, 79, 14, 70,108,108, 74,147,191, 52, 38, 79, 14,110, 18, 31,192,226,193, 32, 44, 44,172,201, 97, 73,
- 57, 96, 21,128,199,129, 5, 30, 34,174, 93, 62,189, 50, 36, 36, 36,116,240,192,182, 77, 27, 2,135, 0,159,207,133,155,128, 7,
- 23, 23, 14,130,187,250, 33, 56, 56,164,213,181,203,167, 15, 73, 36, 18,171,158, 34,241,156,254, 20, 23,117, 88, 50, 23, 80,170,
-128,219, 69, 64,141, 12,168,173, 3,118, 30, 4, 22,125, 10,196,173, 6,134, 13, 4, 56, 84, 29,196,115,250,179, 29,223, 4,125,
-251,246, 21,253,254,123, 79,180,106, 5,204,154,197, 67,155, 54,207, 98,244,232,209,162, 67,135, 14, 17,147, 38, 77, 18, 69, 70,
- 70,162,117,235,214,184,120,241, 34,246,236,217, 35,157, 62,125,186,240,251,239,191,111,150,128, 70,142, 28, 41, 84,169, 84, 82,
- 23, 23,151,102,191, 91, 42,149, 98,236,216,177, 76,200,140,154, 61,123, 54, 37, 22,139,213,134,152, 17,152,144, 63, 1, 0,179,
-103,207,182, 91, 65,203,200,200, 48, 30,205,149, 57,216,109,137,150,116,239, 45,155, 55, 11,187,221,188, 41,157,122,233,146,180,
- 99, 78, 46,248,117,117,104,155,115, 19,194, 63,206, 75,131,178,179,165, 18, 7,149,128,140,140, 12,204,155, 55,143, 90,180,104,
-145,195, 74, 4, 45,131, 73, 25, 83,121,230, 68,207,164,204, 22,104,210,167,255,170, 39,135,176, 29,254, 33, 18, 63, 19, 60,169,
- 10, 0,101,225,112,154,224, 7,248,124,148,147, 31,147,178,183, 46,174, 93,207,158, 16, 26,236,111, 36,125, 75,219, 52, 11, 92,
-121,208,106, 73,132, 6,251,227,218,245,236, 96, 0, 62,214,228,229,231,229, 32,106,140,254,255,163,233,192, 27, 31, 2,155,119,
- 2,165,247,128,155,185, 64,214, 53, 10,169,103,129, 19,231,128,200,209,250,251, 91,160,155, 17, 15,240, 21, 63, 18,197,100,217,
-178,101,105, 13, 13,250,120,203, 89,179,102,225,252,249,243,132, 68, 34, 73,163,175, 85, 87, 87,139,122,246,228, 97,254,124, 96,
-192,128, 11,208,233,110, 74,139,139,139,173,122, 82, 22, 46, 92, 40, 36, 8, 66,202,116,115,152,242,242,114,155, 94,153,217,179,
-103, 35, 33, 33, 1, 0,168,244,244,116,181,201,187, 32,104,226, 79, 72, 72,192,236,217,179, 31,229,120,224,104,153, 69,168,174,
- 94, 69,215, 63,255, 52,108,130,164,134,150, 36, 65,106,116, 32, 53, 90, 4,157, 78, 71, 29,195,253,214,173, 17,238, 95,127,253,
- 37,125,238,185,231, 30,184, 18,224,136,119,161,165,228,175,158, 28, 98,241, 72,137, 77, 97,217,249, 49,131, 69,203,174,153,224,
- 55,202, 65,195,153,114,162, 60,226, 49, 24, 92,154,125, 6, 27, 65,133,148, 51,234,207,145,192, 69,137, 68,194, 75, 79, 63,210,
-171, 93, 27, 79, 80, 20,112,250,124, 17,228, 10,253,174,171, 3,251,183, 65, 80,128, 27,138, 74,234,201,220,219, 53, 28, 30,143,
-131,238,221,252,208,174, 93,136, 47,244, 91,180, 90, 68, 94,129, 18,195,195, 1,149, 6, 56,114, 10,144,158,167,208,174, 53,129,
-110,157,128,177, 35,128, 30,193, 4,120, 92,253,214,226, 67,195,128,111, 36, 74,166,245, 77,216,249, 63, 83, 37,130,194,253,177,
- 0,212, 35,106, 91, 0, 64,111,231,138,126,253,250,137,204,175,113,185, 92,105,175, 94,229,136,139,211, 63,230,138, 21, 57, 40,
- 40,232,109, 85,150, 82,169,180,105,249,155,162,160,160,192,230, 61, 9, 9, 9, 70, 43,159, 86, 4, 76,174,209, 10, 2, 97,184,
-246, 56, 56,237,136,150,142, 27,221, 43,171,164,106,141, 6, 28, 14, 7, 20,151, 11,146, 36,161, 33, 73,144, 58, 29,116, 58, 18,
- 29,238,222,149,182,164,189,200,229,114, 0,144,206,155, 55, 15, 4, 65,216, 29,223, 97, 74,248,219,182,109, 35,154, 43,123,152,
-228, 15, 0, 41,177, 41,136,220, 18,137,233,251,129,216, 20,253,255, 52,249,171, 39,135,128,159,148,203, 50,239, 67,132,169,219,
-159,209,118,192,214, 86, 1,180, 96,117,128,181, 40,118, 71,162,219, 41, 27,131,187,195, 74,131, 21, 82, 37, 28,177, 34,154, 9,
- 42,116, 68,158,213,207,208,223, 67, 0, 32,247,218,140, 93, 32,245,209,254,174, 0,128,162,210, 58, 40, 20, 90, 0, 64, 72, 55,
- 63, 4, 5,184, 33,251, 90, 57,231,239, 91,213, 16, 8,184, 8,238,234,139, 26,153, 26, 0,172, 10, 46,186, 75, 33,184,179,254,
-251,159, 31, 5,132,245, 34,224,202, 7,180, 90, 96,252, 72,192,215, 11,200, 47, 4, 34, 71, 1,157, 59,232,239,127,196, 32,204,
-188, 39,143, 74,177,124, 32, 40, 47, 47,183,171, 31,214,215, 51,223,125, 55, 33, 33,129, 48, 81, 2, 76,189, 3,143,188,238,186,
-117,235, 70,229,231,231, 19,142, 94, 55,135, 75, 94, 46, 84, 26, 53, 8, 46, 15, 58,138, 2, 1, 64,171, 35,161,209,146,160,116,
- 58, 16,183,254,118,202,115, 95,189,122, 21,129,129,129,210,175,191,254, 90,244,193, 7, 31, 56,172, 4,152, 79,163,216, 75,220,
-206, 34,255,194,194, 66,162, 83,167, 78,212,244,253, 77, 21, 2, 0,136,220, 18, 9,126, 82, 46,146,146,242,140, 43, 1,216, 88,
-128, 71, 71,254, 86, 21,128, 39, 0,205,145,168,221, 4,219,194, 37,142,214,229, 62,224,213, 4,196,204, 26,123,191,131,240,241,
-113, 65, 77,173, 18,129,254,238,136,158,210, 3, 90, 29, 9, 87, 87, 46,184, 28, 14, 40,138,194,164,241,193,136,138, 8, 6, 65,
- 0, 85, 53, 10,248,248,184, 0, 64,181, 53,129, 29,219, 18,200,187, 67,161, 71, 48, 48,230, 57,125,101,223,204, 5,250,245, 0,
-252,188,129, 9, 66,128, 36, 1, 30, 23,200,185,173,191, 63,191,136, 98,250,110,237,249,191,165, 3,201, 35, 89, 6,184,105,211,
- 38,225,234,213,171,145,151,151,135,244,244,116,233, 55,223,124, 35,242,244,244, 52,110, 59,171,211,233, 68,215,175,183,146,254,
-231, 63, 37, 32, 8, 2,229,229,161, 8, 13,237,130,156, 28,203, 83, 41, 36, 73, 90, 44, 31, 59,118,236,253, 94, 36,138,194,201,
-147, 39,237,250,205,166, 74,192,227, 68,254,206, 80, 18, 76, 81,221,161, 61,248, 55,255, 6,229, 2,240, 73, 10, 4, 1,104,116,
- 90,168, 41, 29,228, 90, 45, 20, 33, 61,128,235, 55, 91,252,236,125,250,244, 1, 65, 16, 14,145, 63, 0, 12, 30, 60, 24,219,182,
-109, 35,250,245,235, 71, 53, 87,102, 11,219,182,109, 35,204, 9,223, 82,153, 61,136, 77,249,135,248, 1,220,103,249,211, 1,131,
- 73, 73,121, 44, 83, 63, 2,242, 7,216, 32, 64, 83, 18, 49, 63, 90,108, 21, 82, 20,192,121,169,230,129, 61, 52,181,215, 79,255,
- 29,204, 21, 24, 94, 89, 73, 94,101, 81,137,222,234, 91,179,233, 47, 92,186, 90, 14,141,134, 4, 73, 82, 6,165,133, 48,198, 6,
- 20,149,212,163,172, 36,239, 54, 0,171,102,101,112, 23, 1,206,102,234,255, 15, 12, 7,178,174, 1,177, 49, 64, 72,103,189,219,
-255,139,245, 0,223, 5,224,112,128,179,153,250,251, 91, 64,208,206,142,161, 48,127,223, 15,221, 26,185,126,253, 58, 4, 2,125,
-157, 28, 62,124, 24, 9, 9, 9,210,180, 52, 61, 23,172, 94,189, 90,232,239,239, 47,189,113, 67,139,173, 91,129,172,172, 65,224,
-114,123,136, 58,116,232, 32,178, 38,207,195,195,131,241,119,107,181,218, 39,190,227,154,146,127,183,110,221, 40,107,135,189,202,
- 66, 94, 80, 43, 81,141, 90,133, 58,181, 26, 10,181, 6, 42,173, 22, 26, 74, 7,185, 70,131,122,181, 26,165,237,218,137, 90,242,
-220,238,238,238,240,240,240, 16,109,219,182,141,112,196,253,111, 74,244,182,202,236, 81, 2, 6, 15, 30,108,179,140,137, 23,192,
- 26,249,155, 90,255, 44, 30, 45,249,179, 10,192, 67,192,131, 94, 82, 72,237,245, 3, 5,198,138,134,182,119,239,254,165,185,183,
-107, 64,146, 20, 62,124,119, 40,114,114,171,113, 35,167, 10, 4,129, 38, 1,129, 36, 73, 33,247,118, 13,122,247,238,127, 21,128,
- 85, 63,113,183,224, 80, 28, 62, 9,232,116, 0,149, 15, 72,207, 3, 73, 39,128, 9,175, 3,162, 89, 64,218, 31,250,251,116, 58,
-224,240, 73,253,253,143, 16,150,230,255,225, 12,101,207, 81, 84, 87, 87, 75,123,246,188,141,140, 12,224,252,121, 29, 58,116,184,
-140,172,172, 44,233,228,201,147,169, 67,135, 14, 73, 83, 82, 82,112,239,222, 61, 12, 28, 56, 16, 47,189,244,146,104,255,254,253,
-105,205, 37,241,161, 40, 74,100,205, 11, 96, 14, 90,241,176, 23,244, 20,192, 35,154,243,111, 2, 83,139, 62, 63, 63,159,176,118,
- 88,186,191, 57,248, 13, 24,128,170,145,163, 80,173, 80,162, 70,163,130, 82,171, 69,131, 70, 7,153, 90,141,250, 49, 99, 17, 24,
- 30,238,160, 87,144,192,224,193,131,209,183,111, 95,209,249,243,231,211, 90, 34,195,148,232, 45,149,181, 68, 9, 48, 29, 11, 44,
-149, 49,129, 37,242,167, 45,127,243, 76,129, 44, 30, 62,249,179, 10,192,147,238,182,152, 89, 99,215, 52,128, 88, 44,214,245,238,
- 55,114, 76, 94, 94,238,205, 63, 51, 75, 65,146, 20, 38,140,235,134,203,215,202,241,229,154,243,248,226,219,115, 70,242,255, 51,
-179, 20,121,121,185,119,122,247, 27,249,182, 88, 44,214, 88,147, 41,217,145, 77,232,224,141,248, 31,244, 36,191,249, 11,224,191,
-191, 2,162,161,192,128, 94, 64,218, 46,125,121,252, 15,128, 14,222, 45,201, 8,216,210, 85, 0,148, 13, 57,143,100, 46,178,177,
-177, 17,125,251, 42,241,236,179,192,179,207, 2,131, 6, 81,200,207,207, 71, 82, 82, 18,254,248, 67,175, 61, 9,133, 66,132,135,
-135, 51, 74, 15,188,127,255,254, 52, 38,196,174,213,106,225,229,229,101,183, 21,107,136,250, 55, 70,252,211,231,142, 90,176,244,
-209, 92,153, 61, 74,128, 51,238, 3, 0,241,194,133,105,234, 33, 67, 68, 55,198, 71,136,202,158,121, 6,101, 46, 46, 40,235,209,
- 3, 57,145,145, 34,221,115, 67, 69, 98,195, 20,141,189,120,246,217,103,209, 18,171,223, 84,134,173, 50,166,117,104,201,234,127,
-246,217,103,109,150, 57, 2, 58, 71,192, 63, 73,129, 88,143,192,131, 2,147,165,128,108, 38,192, 7,104,153, 63,142,223, 33, 22,
-139,171,214,175, 91,179, 54,229,232,158,247,139,239,214, 7,135,116,245, 67,212,248, 96,248,249, 10,240,255,219,187,246,248, 38,
-170,109,253, 77,146,166,105,105,121, 83, 94, 90,105,121, 40,130,128,130, 88, 69,165, 81, 16, 99, 27, 64,218,136, 23,245,130,200,
-105,229,120, 16,181, 66,208,123,188,162,247,120, 33, 28, 42, 92,185, 30, 72, 21,161,222,115, 84, 76, 11,150,242,176, 90, 78,234,
-241, 40,120,160, 10,200, 67, 45, 45, 90,164, 64,161,208,119,210,100, 50,251,254,145, 76,153,166,121,204, 36, 83, 90,112,127,191,
-223,252, 50,179,103,102,101,102,246,204,254,214, 90,123,237,181, 47,213,218,241,221,247,231,112,226,228, 37,148,151,159,248,122,
-218,131,179,183, 2, 56, 21, 76,102,194,136, 84,237,151,165, 59,172, 95,151,214, 35,229, 62,224,157, 21,238, 76,128,229,191, 0,
- 27, 63,118, 91,254, 46,116, 71,194,136, 84, 45, 62,251, 64, 14, 2,151,251,220, 78, 27, 5,112,230,204, 25,109,175, 94,125,173,
- 7, 14,156, 7, 0,252,244, 83,119,220,126,251,205,232,211,167, 15, 52, 26, 13,206,156, 57,163, 77, 77, 77,149,148, 10,120,200,
-144, 33,218, 31,127,252,209,234,207, 98, 99, 89, 22,195,134, 13,195,198,141, 27, 37,145,144,119,223,191, 96,155,132, 18, 11,224,
-203, 90, 13,213,130, 13, 70,238, 82,200, 95,168, 4,180,121, 47, 14, 31, 14,187,190,195,181,208,165, 60, 55,177,255, 37,183,188,
- 64,228, 47,132, 67, 63, 12,160,253,255, 87,196, 19,224, 79, 49,144, 52, 12, 48,140, 96, 57,185,199, 94,147, 16,247, 93,145,235,
- 11,242,156,100,185,190,112, 2, 23,255,176,232, 5,179,217,108,254,232,232,225, 47,255,178,173,224,139,196, 1,131,135, 38, 9,
-230, 2,216, 55,106,212,216,127,165, 78,159,255,114,102,102,102,147, 24,121,158,244,190, 76,230,188,177,100,203,206,159,240,223,
-111,251,153, 11, 32,116,242,151,197, 97,210,213,200, 31, 0, 30,125,244, 81, 28, 58,116, 8, 79, 62,121, 0, 0, 48, 97,194, 4,
- 60,242,200, 88,237,243,207, 63,223, 74,206, 95,125,245,149, 36,153,235,215,175, 47, 1,192,164,164,164, 36, 55, 52, 52, 88,149,
- 74, 37, 20, 10, 5, 88,150,133, 90,173, 70, 76, 76,140, 54, 92,242, 7, 32,139, 18, 64,113,109,162,178,178,146, 41,202, 40, 34,
-131, 22, 13,210, 98,136,239, 99,170, 50,138,172,212,250,239, 92,168, 36, 52,148,114, 55,188, 29, 33,143,233,226,215,215, 21,228,
-241,158,128, 58,179,217,252,248,168, 49,247,240, 25, 99, 98, 0,244, 5,112, 6,128,205, 51,203,155, 36,120,187,247, 43, 78, 17,
- 84,156,178, 1, 95, 30,234,236,231,208,149,242, 74,180,129,135,232, 91,175,225,200,145, 35,178,201,222,185,115,103,137, 92,247,
- 39,232,247,103,188,202, 25,120, 18, 1, 81, 80,120, 43, 1,149, 75, 42,209, 85,191,189,107, 21, 98,179, 0, 2, 0, 19,234, 60,
-194, 20, 20, 20, 20, 20, 20, 20, 87, 47,104, 16, 32, 5, 5, 5, 5, 5, 5, 85, 0, 40, 40, 40, 40, 40, 40, 40,168, 2, 64, 65,
- 65, 65, 65, 65, 65, 65, 21, 0, 10, 10, 10, 10, 10, 10,138,107, 3,109, 70, 1, 28, 60,120, 48,228,168, 76, 95,193,132, 84, 94,
-135,201, 11, 58,137, 77,103,202, 51, 24, 12,201, 0,172, 22,139, 69, 22,121,179,103,207, 78,230, 56, 78, 54,121,244,253,235, 28,
-121, 11, 23, 46,156,157,153,153,249,113, 71, 94,159,217,108,142, 0,160,241,188,211,118, 0, 28, 0,146,153,153, 73,104,125, 80,
-121,191, 37,121,114,121, 0,136,136, 69, 10,228,150,119,197, 64, 46,174, 34,164,113,173,232,235,243, 16,161,108,247, 43,144,135,
-236,236,108,109,128,231, 41, 89,222,145,183,187, 35, 92,121, 60,102,222,190,203,154,208,189, 16, 0, 48,126,252,248,176,235,115,
- 68,255, 45,184,161,223, 30, 68, 69, 69, 97,202,148, 41,157,253,126,144, 16,150,171, 89, 94,176,255,145,130,189, 29, 85, 41, 57,
- 57, 57, 15,189,251,238,187, 47, 70, 68, 68,108, 83,171,213,165,106,181,250, 7, 0,102,165, 82,105, 97, 24,230, 47,102,179,185,
-175,217,108,166,195,206, 40, 40,252,121, 0,124,125,228,132,248,255,198, 37,230,134, 38, 30,129,114,201,147,100,193,202,137,244,
-244,116,114,226,196,137,160,228,106,177, 88,172, 70,163, 17,113,113,113, 62, 83,174,102,101,101, 89,165,144,181,197, 98,177,102,
-103,103,107,179,178,178,172,251,246,237,179,122, 41, 2, 33,201,227,142,253, 39, 20, 55,191,142,247,255,238, 0, 0,112,199,254,
-243,178,118,120,243,235,146,158,203,135,127,238, 70, 56, 2,124,244,169, 91,150,110,114, 4, 70, 13, 59, 10,192,173, 4,148,150,
-150, 74,170,155, 85,111,107,147,107,127,174, 65,163,163,151,181,169,165, 27,116,211,106, 49,120, 0,131,132,132,185,164,190,222,
-142, 45, 91,182,116, 86,131,206,132,248,110, 94, 17,121,129,190, 49, 25,191,185, 80,224, 16,190,127,121,121,121,214, 89,179,102,
-105,243,243,243, 75,194, 17,250,238,187,239,234, 84, 42,213,189, 42,149,234, 81,165, 82,217, 75,161, 80,196,152, 76, 38,197,146,
- 37, 75,230,187, 92, 46,176,110, 60,234,114,185,244,102,179,249, 43,143, 55,192,225,105,255, 58,188, 27,116,250,244,233, 68,236,
-179, 47, 40, 40,144, 84, 33, 51,102,204, 32,225,156, 79,113,237,131,207, 8, 40,117, 58,224,160,228, 63,126,252,120,148,150,150,
- 74,106,176, 2, 53, 56, 34,229,181,147,111, 52, 26, 81, 81, 81, 1,143,139, 88,182,105, 93, 73,213,120,130,168, 17, 96,122,125,
-200, 0, 0,211,123, 41,147,158,158, 30,180,117, 21,146,117,117,117,181,213, 31,249, 27,141, 70,152, 76, 38, 73,228,239,217, 70,
- 82, 82,146, 54, 41, 41, 41, 44,121, 60,217,243,191, 43,255, 11,109,200,127,105,154, 6,171,242,237,162,158,213, 71,107, 99,200,
-232, 4, 5,154,108, 4, 47, 60,161,193,190,163, 44,108, 77, 4,205, 14, 64, 59,238, 40,142,254,228,194,248,241,227,137, 88, 37,
-192,248,199,155, 72,249,119,245,136,237,174,198,128,129, 49,232,215,127, 24,126, 41,119, 96,200,205, 78, 68,104,170, 81,188,237,
- 2, 30,124,240, 65,242,233,167,159,210, 6,239,234, 65,235,244,131, 22,139,197,170,215,235,145,159,159,111,245,245,189,238,223,
-191,159,188,246,218,107,216,177, 99, 71,192,250,221,184,113,227,125,106,181,122,180, 90,173, 94,164, 86,171,163, 79,157, 58,133,
-225,195,135, 67,169, 84, 34, 54, 54, 22, 39, 78,156, 64, 76, 76,140,106,255,254,253, 61,247,238,221,251,229, 51,207, 60, 51, 4,
-192, 47, 0,212,112,119, 15,248,109,248,132,237,159,176,221,226,203, 25,134, 1, 35, 66,131,218,190,125,187, 95, 25,194,114, 41,
-138,155,128,240,195, 58,191, 35,177,112,225,194,100, 79, 86, 74,138, 78, 34,253, 80, 61, 0,162,200, 95, 44,140, 70, 99,208, 99,
-196, 16,151, 63,242, 95,185,114, 37,150, 45, 91,230,173,116,132, 68, 12,228,192,120,130, 62, 35,192, 36,124,200, 8, 45,254,188,
-188, 60, 6, 0,248, 95,127,125, 46,222,100, 29,136,252, 61,158,129,160, 86,187,197, 98,177,122, 91,248,124,153,240, 25, 75,149,
- 23,200,194, 95,154, 38,126,166,184,252,181,221,200,240, 27, 20,136,138,100,112,195, 32, 37, 46, 92,226,224,100,149,168,169, 37,
-168,107, 36, 56,241, 43, 7, 40,128,190,209,135,249,231, 19,176, 81,120,249, 63,110, 76, 30, 49, 52, 17,123,207,158, 67, 66,124,
- 63,140, 30,147, 8,101,100,111,220,144,112, 9,151,108,118, 84,159,117,225,215,115,118, 68,171, 42, 68,201,187, 2, 32, 50, 88,
-246,178,203,243,199, 77,157, 72, 20,156,192,250,135, 70,163,209, 2,176,122,215,225,129, 3, 7, 68,145, 63, 0, 68, 68, 68,244,
-212,104, 52,243, 46, 92,184, 16, 61, 98,196, 8,220,122,235,173, 80,169, 84,120,235,173,183,224,114,185,112,203, 45,183, 96,235,
-214,173,216,191,127, 63, 14, 31, 62, 12,165, 82,249, 23,179,217, 60, 99,253,250,245,129,172,234,214,231, 39,135,199,210,108, 54,
-107, 7, 12, 24, 96, 37,132, 4, 60,231,236,217,179,218,204,204, 76, 73, 15,148,151, 29,234,249, 60, 81, 31, 63,126, 60, 96,187,
- 49,114,228, 72,173, 84, 50, 63,126,252,184,117,206,156, 57,232,209,163,135,150, 42, 2, 93, 19, 42,127,141, 79, 48, 75,189,171,
-160,162,162, 2,203,150, 45, 11, 85,129,240,139,244,244,116,194, 12,202, 99,210,211, 19,136, 37,103, 34,176,249,110,194,196, 60,
- 23,244,139,247, 69,214,222,164, 28,168, 91,192, 31,132, 10,197,190,125,251,172, 73, 73, 66,237, 17,236, 0, 0, 26,206, 73, 68,
- 65, 84, 73,109, 92,255, 82,229,125,176, 36,198,111,227,246,216,234, 38,209,114,214,175, 95,159, 28,169, 92, 2,133, 2,136,142,
- 2,106,235, 57,180, 16,130,110, 81, 12,236, 28, 96,107, 33,184,174,159, 2, 28, 11,148,157,114,161,162,162,194, 26,136,200, 22,
- 63, 59, 53, 57,225,134,104,171, 90, 77,240,187,121,119,192,229, 34, 56, 91,237, 64,229,233, 90, 32,226, 20,162,122,181,224, 76,
-245,207, 80,168,235,112,236, 88, 45,122,244, 10, 44,239, 10,130,241,241, 29,133,204,180,222, 19, 61,121,230,126,144, 44,239,226,
-197, 41,109,182,123,247, 46, 14, 74,108, 18,149, 18, 34, 65, 73,113,241,223, 72,106,106, 42,120,210,183,217,108,173,117,200, 91,
-254,133,133,133,162,234, 52, 50, 50,242,174,166,166,166,155, 70,142, 28, 9,173, 86,139,172,172, 44, 60,245,212, 83, 0, 0,167,
-211,137,205,155, 55,163,180,180, 20,223,126,251, 45,182,108,217, 2,155,205, 54,140,227, 56, 93, 16,139, 93,214,247,105,231,206,
-157,162,186,230, 24,134,145,252, 46, 11,101,135,114,190,231, 27, 46,153, 51,103, 14,170,170,170,124,238, 31, 52,104, 16, 66, 37,
-240,170,170, 42, 84, 85, 85, 81, 69,224, 10, 67,232,238, 15,228, 13, 80, 73,181,216,229, 38,218,112,225,113,251,135,110,186,141,
- 7,193, 64,128,217,225,254,112,152, 9,165, 76,122,122, 66,107,163,150,151,151,199, 32,103, 34,241,246, 4,136, 37,235,234,234,
-234, 54,228, 28, 10, 89,139,133, 64,233,144,165,159, 88,224,254,247,121,240,134, 13, 27,200,249,163,207, 99,224, 8, 37,154,108,
-151, 15,177,185, 8,236, 14,192,233, 41,115,178, 4, 68,225, 94,255,254,112, 41, 12, 6, 67,114, 89, 89,153,207,255,140,141,173,
-179, 54,217, 20,232,219,187, 39,106, 47, 54,163,182,174, 22,251, 14,156,197,233,115, 4,234,110,205, 24, 60,172, 17,182,230, 11,
- 24, 62,198,137, 33, 35, 91,176,229,157, 82, 60,252,240,195,201, 39, 79,158,164, 95,253, 85, 0,222,250,103, 24, 6,169,169,169,
- 4, 0,118,236,216, 1,131,193,144,108, 52, 26,173, 82,200,223,108, 54, 71,214,214,214,206,117, 58,157,138,232,232,104,220,123,
-239,189, 88,189,122, 53, 34, 34, 34,144,153,153,137,220,220, 92,148,150,150, 98,223,190,125,216,179,103, 15,190,255,254,123,244,
-237,219,183, 47,203,178, 55,192,143,251, 95,232, 2, 13,214, 5,160, 80, 40, 68, 93,103, 71,118, 1,108,223,190, 93,150, 46,128,
- 30, 61,122,104,171,170,170,172,254,246,133, 91,239, 84, 17,184,122, 60, 0, 87, 19, 24, 63,228, 36, 89, 11, 78, 79, 79, 39,150,
-101, 39, 1,165, 26,232, 25, 1,244, 28, 2, 38,207, 35, 76,100,223,127, 7,128, 8,173,126, 0, 16, 90,254, 62, 26, 87, 36, 37,
- 37,105, 3, 4, 3, 74,190,135,191,189,216,205,175, 71, 32,182, 62, 11, 63, 59, 8,206, 94,224, 0, 40, 16, 19,237,118,113, 58,
- 89, 2,123, 11, 96,119, 0,246, 22,192,225, 4,236, 54,192,209,114,217, 75,226, 43, 32,229,111,111,119, 35,197,251, 26,112,125,
- 66, 12, 72,132, 10, 23,108, 54, 88,191, 56,133, 99, 39, 78,227,226,197, 70,140, 26,239, 66,147,157,133,189,197, 5, 91, 51,135,
-179,149,128,173, 9,216,182,109,155, 85,202, 4, 24, 20,178,121, 56,164,126,107,132,183,254, 53, 26,141,214, 98,177,148,240, 67,
- 70,109, 54,155,117,194,132, 9, 82,100,177, 0,134, 1,224,198,141, 27,199,105, 52, 26, 69,110,110, 46,230,207,159,143, 21, 43,
- 86,128, 16,130,111,190,249, 6, 95,124,241, 5, 14, 31, 62,140,186,186, 58, 12, 31, 62, 28,245,245,245,209, 10,133, 34, 46,152,
-240,153, 51,103,250, 37, 84,169, 30,148,174,222, 5, 16,200, 11, 16,142,245, 79, 21, 1,170, 0,116, 8, 41, 26, 12, 6,173,160,
-207,208, 91, 9, 96,132,214,134,199, 37, 31,146, 75,143, 39,253,188,188, 60,198,146, 51, 17, 80,171,193,228,229, 93,209,155,229,
-163,254, 45, 22, 11, 99, 48, 24, 72, 48,111,136,119,108,128, 20, 66,247,133, 64,199,206,125,169, 9,131,250, 43, 48, 71,175,134,
-189, 5,232, 17,203, 64,193,120,172,126, 16,216,155,129, 38, 7, 65,147,141,160,201, 78,192, 17, 64, 17, 32,230,122,238,226, 38,
-220, 50,182, 2, 3,110,186,136,207,119, 87,227,226, 69, 59,198,221, 89,143, 49,189, 27,129,136, 22,216,155, 57, 84,159, 38,104,
-106, 98,192,178, 12,122,247,101, 0,134,163, 95,241, 85,244,237, 10,222,213, 18,225, 47, 15,189, 94,223, 46,254,200, 71, 44, 0,
- 95,233,195, 0, 28, 92,186,116,233, 93, 42,149, 42,230,253,247,223,199,166, 77,155,240,228,147, 79, 98,229,202,149, 96, 24, 6,
- 63,255,252, 51,108, 54, 27,140, 70, 35, 88,150,197,211, 79, 63,205, 49, 12, 19,244, 3,144, 51,154,190,171,119, 1, 4,242, 2,
-200, 97,253, 83, 80, 5, 64, 86,248,232, 71,102, 2, 28, 39,222,196,153,224,142, 80, 79, 79, 31, 76,128, 50, 88,222, 58, 9, 68,
-141,104,245, 4,240, 74,129,152,110, 0,185,192, 91,243, 6,131,129, 8,173,127,222, 35, 32,220, 54, 24, 12, 16, 36,203, 33, 82,
- 9,221, 27,130, 81, 0, 62,229,177, 46,160,169,153,160,197,225, 14,246,107,113, 16,168, 34, 47,239,179, 55, 3, 54, 39, 65,205,
- 69,130,243,151, 8,190, 61,198,130,227, 0,131,193,160, 45, 43, 43,107, 87, 55, 44, 11, 84,157,114,224, 84,249, 37,252,115,239,
- 37, 16,194,224,216, 15, 28, 82,231,176, 80,171, 8,206,159, 3,254,249, 25, 80, 95, 79, 64, 56,224,238,251, 24,104, 52,128, 78,
- 55, 3,191,252,242,139,168,123,210,221, 9,178,123,111,135,196, 12,200,234, 33,242,244,249,135,141,222,189,139,187,156, 39, 97,
-199,142, 29,237,202, 94,125,245, 85,178, 99,199, 14, 20, 22, 22,138,149,163, 0,112, 4,192,193,236,236,236,177, 61,123,246,140,
- 1,220,110,240,247,222,123, 15,243,231,207,199,166, 77,155, 90, 45,245,236,236,108,212,214,214,162,190,190,190,177,185,185,185,
-194,227, 65, 80, 7,250, 3,142,227,218,196, 67,241, 22, 60, 33, 68,180,251, 31,184, 58,186, 0,124,121, 1,228,182,254,121,153,
-212,242,167, 10, 64, 88, 40, 45, 45, 13, 26,253,237,217, 47, 78, 96,100, 55, 88,134,252, 3,120, 59,129, 32,161, 27, 48,180, 5,
-204,141,133, 12,222, 26,223,218,247, 31, 78, 55,128,247, 80, 64,127, 67, 3,125, 53,150,124,123,193,147,191,119, 0,160,199,138,
-106, 45, 11,226, 1, 96,100, 38, 43,230,238,201,211,147, 79,159,217,109,229,250,113, 80,168,128, 8, 79,187,232,228, 8, 88, 22,
-104,104, 32,112, 56, 1,214,233, 86, 10,102,204,116,123,111,252,184,236,153,164, 59,167, 39,183, 92,216,101, 29, 53,138,195,151,
- 95,184,192, 40,128,243,103, 25,104,162,128, 47, 62, 5, 28, 54, 6, 12, 1,198,220, 22,129,170, 74, 14,147, 39,167,160,160,160,
- 64,212,180,214,186, 59, 65, 86, 61,227,190,127,153,149, 0, 70,102, 5, 64, 22,121,193, 92,206,157, 65,254,190, 10,249,168,127,
-225, 49,188,247, 46, 45, 45, 77,155,159,159,239, 79, 94, 35,128,147,223,125,247, 93,227, 61,247,220,211, 15,130, 49,253,239,189,
-247, 94, 43, 33, 58,157, 78,184, 92, 46,148,149,149,161, 95,191,126, 23, 56,142, 19,165, 45,206,156, 57,211,159,165, 46,233,166,
-175,134, 46, 0, 95, 94, 0, 57,173,127, 74,252,215,160, 2,224, 25,179,127, 69, 91, 24,222,202,181, 88, 44,188,197,203,248, 56,
-134,240,228, 47,176,138, 37, 65, 56, 10,128, 47,147,106,249,123, 7, 0,122,208, 90,150,149,149,101,245,116,103,136,146, 39, 36,
-127, 95, 49, 1, 82,229, 5,195,170,124, 59,130,201, 43, 40, 40, 40,233,211,147,193,253, 73, 17,224, 0, 56, 29, 28, 34,213,238,
-199,212,208, 68,208,226, 36, 96, 93, 64,233, 17, 23, 92, 28, 65,176, 33,123, 5, 5, 5, 37,253,251, 49,152,156,172,196,195,143,
- 41,209,216, 64,208, 80, 7, 52, 53, 48, 72, 24, 78,224,114, 50, 80, 41, 52,168,189,200,161,234, 87, 7,202,126, 16, 23, 48,166,
-187, 19,100,237, 98, 96, 68, 60,176,238, 5, 96,209,155, 29,162, 4,200,233, 25,144, 69, 94, 7, 14,249, 11,229,217,113,190,200,
-127,249,242,229,237,220,252,121,121,121,124,158,128, 18, 63,214, 63,224, 78,230,115,240,198, 27,111, 44,183,219,237,131,149, 74,
-165, 38, 58, 58, 26, 0,144,159,159,143,180,180, 52,216,108, 54,216,237,118,180,180,180, 32, 38, 38,198,238,114,185, 10, 8, 33,
-103, 69, 90,215,178,188, 31, 87, 75, 23,128,208, 11,192,175, 83,226,167, 10,192, 21, 35,127, 49, 50, 61,132, 79, 60,235, 0, 64,
-132,195, 18, 75, 75, 75,219, 16,190, 47, 5,161, 29,148, 12,160, 86, 0, 81, 74, 32, 70, 5,180, 52,192,178, 34, 2, 88,251, 20,
- 65, 84,111, 32,170,183,228,190,127, 63,228, 15, 31,100, 45,234,195,240, 38,127,239,152, 0,169,242, 36,144,127, 80,121, 53,181,
-132,217, 89,226, 36, 26, 13,192,113,192, 45, 55, 42, 47,215,199,247, 46, 56, 93, 4, 46, 78,137, 89,179,102,137, 82, 78,206,157,
- 39,204,238, 79, 93,132,101, 1,135,147,192,197, 2, 10, 6, 72, 78, 1, 26,106, 25,252,112,200, 6,155, 93,129,233,250, 89,216,
-186,117,171, 40,242, 95,254, 20, 48,236, 58,247,246,208,193, 64, 7,121, 2, 40, 36, 32, 64,178, 31,146,146,146, 34,102, 52,128,
-178,103,207,158, 7,109, 54,219, 95, 43, 42, 42,134,140, 29, 59, 54,145,101, 89, 85, 68, 68, 4, 10, 10, 10, 48,117,234, 84,216,
-237,118, 52, 55, 55,163,172,172,172,190, 87,175, 94,127,183,217,108,239,115, 28,215, 4,145, 25, 0,133, 1, 9, 82, 93,255, 2,
- 69,162,157,231,160, 43,118, 1, 8,189, 0,114,200, 9, 37,119, 0,197, 85,160, 0,116,134,229,239,195,250, 32, 94,215, 35,151,
-149,226,215, 35, 32,214, 3, 32, 55,249,243,202,142,151,123,159, 8,203,164,202, 11, 22, 11, 32, 85, 94,147,157, 48, 77,118, 16,
-133, 2,248,103,169,187,175,159, 15,248,115,247,251,207,146, 36,175,161,129, 48,140,194,147,147, 66,225,150,241,175,127, 0, 77,
-141, 28, 8, 7, 76,159,158,130,173, 91,183, 6,173, 15,221,157, 32,198,199,129,158, 49, 64,213, 5, 32, 42, 18,224, 8,208, 77,
- 3,188,145, 73,149, 0,137, 32, 34,190, 75,209,240, 69,254, 12,195,144,148,148, 20, 0, 64,106,106, 42, 97, 24, 38,144, 34, 16,
-227,112, 56, 26, 21, 10, 69,241,160, 65,131,174,107,104,104,120,230,192,129, 3, 3,111,189,245, 86,142,101,217,230,186,186,186,
-115,135, 14, 29,250, 57, 33, 33,161,188, 79,159, 62, 21, 54,155, 45,159,101,217,115, 25, 25, 25, 77,227,198,141, 19,165, 0,240,
- 73,129,194,129,217,108, 22, 77,168,161,116, 1,132,115,190, 63, 47,128, 28, 47, 11, 37,255,171, 84, 1, 16, 49,214, 95,210,135,
- 46, 33,119,128, 20,185,140, 32,202, 63,100,242, 98, 74,193,164, 39, 60, 72,240, 19,128,159,188,247,214,121, 22,105, 99,204, 61,
-247,107,149,139, 92,189,158, 11,225,243, 12,120, 2, 4, 25,129, 55, 36, 36,121,127,123,177,155, 80, 41, 8, 69, 94,171,220,180,
-180,203,117,194, 7,252, 89, 44,150,146, 80,228, 17,174,109, 29, 55,214, 3, 41, 41, 41,216,185,115, 39,195, 91, 85,162,234,227,
-175, 87,156, 8, 59, 85, 94, 23,235,247,111, 99,177, 11, 55,188,201,159,143,219, 17, 6, 9,234,245,250, 64,242, 42, 29, 14, 71,
- 36, 33,164,129,227, 56,179,195,225,248, 38, 62, 62,190,111,109,109, 45,243,202, 43,175,212,215,213,213,213, 12, 30, 60,184,161,
-177,177,177,201,225,112,212, 59,157,206,150, 5, 11, 22,216, 36, 90,216, 97, 63,204,204,204,204, 14, 35,194,142,148, 77,241,219,
- 84, 0,228,110, 61, 58,172, 53,242,144, 40,227,203, 90,150, 2,153,163,250,197,100, 11, 12,235, 15,164, 76,250, 35,135, 55, 32,
-132, 58,241,187, 29,174,188,157, 59,119, 74,170,171, 14,176,238,127,107,242,228,148,205, 0, 64, 78, 78, 14, 81, 40, 20,224, 23,
-161, 11, 91,167,211,129,227, 56,112, 28,135,140,140, 12, 38,200,168, 0,134,101,217,104, 66,136,139,227,184, 22,167,211,249, 15,
-165, 82,201, 40, 20,138, 72, 0,145, 28,199,193,229,114, 41, 89,150, 85,179, 44, 59,112,193,130, 5,199, 5,231,118,248, 36, 64,
- 20, 20, 93, 1,129,114,164, 48,161,206, 35, 76, 65, 65, 65,209, 5,208, 44, 32,116, 78, 96,216,168, 4,229,103, 0,244, 0,160,
-161,196, 79, 65, 17,216, 3, 64, 65, 65, 65,113,181, 64,227, 81, 2, 56, 1,241, 43,112,121,230, 65, 21,128,129,158,117,154, 53,
-138,130,130, 42, 0, 20, 20, 20,215, 8, 20, 0, 98, 4,219, 60,241,171, 5,164,207,121,142,163,214, 63, 5, 5, 85, 0, 40, 40,
- 40,126, 35,109, 26, 37,125, 10,138, 0,218, 51, 5, 5, 5, 5, 5, 5,197,111, 89, 91, 62,120,240,160,112, 34, 29,226,149, 68,
-135,160,237, 68, 59,149, 22,139, 37,158,223,246, 21, 76, 40,148, 39, 21,215,162, 60, 31,195, 22, 25,250,252,104,125, 92, 45,242,
-226,227,227, 91,143,169,172,172,100,164,202, 91,184,112, 33, 50, 51, 51, 25,250,254,133, 38,147,126,191, 84,158, 20,121,146, 21,
- 0,137,232, 39,242, 56, 98, 48, 24, 36,103,150,242, 55, 95, 60,218,143,153,246, 53, 27,160,175, 99,174, 56,120,130,241,140,133,
-183, 90, 44,150,214,108, 93, 93,101,172,182, 94,175, 79, 46, 44, 44,108, 37,193,148,148, 20,237,206,157, 59, 75,174, 69,109,215,
- 87,125, 28, 63,238, 30, 25, 54,114,228,200,206,190, 60, 50, 99,102, 38, 10, 62, 49,251,124,103,103,204,204, 36,158,125,126, 95,
-156, 25, 51, 51, 3, 54, 2, 5,159,152, 67,126,233,226,227,227,137, 94, 63,180,117,187,176, 16, 36,152, 18, 16, 12,171,179, 87,
- 39,111,255,108, 59, 18, 71, 37, 90,193, 0,199,191, 59,166,189,115,220, 93, 88,251,230, 90, 73,239,223,220,185,115,219,221,119,
-110,110, 46, 77,238, 68, 65,209,129, 10,128, 90,236,129, 73, 73, 73,146,133, 7, 80, 0,124,146,168,247, 68, 27, 18,136, 54, 20,
-205, 73, 76,227, 66, 44, 22, 11,140, 70, 35, 76, 38,147, 53, 64,154, 78, 49,255,223,230,152,193, 9,215, 3, 0,206,217,237, 96,
-109, 45,238,194,218,122,158,228,196,165, 63,110,109,200, 11,219,228, 20,240,228, 22,151, 52,199,187,130,113,103,215,227,127,129,
-160,235,157,209, 56,183,169, 15,158,248,195,168, 15, 57,239,129,204,152,153,137,135,116,183,217,129, 76,141,135,232, 67,250, 15,
-129, 2, 33, 59, 28, 14, 35,138,138, 50, 48,109, 90, 14,244,122, 19, 10, 11,221,207, 42, 20, 69,224,137,103,159, 32,181,189, 47,
- 98,141,121, 53,122, 69,247, 2,199,186, 96, 39, 45,214, 79,191,249,108,218,108,215, 35,228,174,196, 73,218,197,139, 23, 7, 85,
- 4,230,206,157, 75, 22, 46, 92,232,243,153, 82, 37,128,226,183,140,131, 7, 15,122,123, 9,218, 29, 19, 78, 12,128,164,115,189,
-167,175,149, 11, 27,204,230,228,176, 91, 95, 66, 68, 47, 98, 69, 26,141, 70, 16, 66,176,114,229,202, 64,231, 17,201,249,187,123,
-118,199,225,138,143, 80, 86,241, 79, 92,170,250, 31,148,255, 57, 3, 91,159, 78,235,212, 23,237,240,247, 71, 90, 73,254,200, 17,
-247, 58,112,121, 93, 88,206, 17,209,117, 34, 10, 82,234,227,248,241,227,152, 55,111, 30, 2,146,191, 8,133,241,254,251,119,135,
-170, 56,250,197, 67,186,219,154, 51, 50, 50, 52, 15,233,110, 11,153,216, 61, 22,126,160, 37,100,235, 31, 0,210,210,220,179,242,
-165,165,229,163,176,176, 28,122,253, 80,232,245, 67,219,116, 13, 4,253, 94, 55,108, 72,158,253,252, 35,228,119,127,152,143,151,
-103, 46,197,109,241,183, 99, 72,247, 33, 24,210,107, 8, 70,197,221,130, 63, 76,249,125,209, 75, 47, 44,195,222,234,175,173,107,
-214,172, 17,245,109, 95,184,112,161,205,114,199, 72, 27, 54, 47,254, 10,179,103,207, 38,194, 37,156,250,209,233,116,178,214,183,
-220,242, 58, 18, 11, 23, 46, 76,150, 67,134, 12,114,250, 0, 24, 15,224, 37, 0,107, 1, 20, 1, 48, 1,248, 47,207,114, 19,165,
-125,223,228,239,175,172,141, 7,192,104, 52,146,138,138, 10, 0, 64, 98, 98, 34,132,147,205, 88, 44,150, 54,219,222,251, 3, 89,
-236,213,213,213, 86,139,197, 34,218, 19, 16, 76, 89, 16, 90,245, 79,123, 82, 97,122, 91,250, 82, 93,236, 57, 57, 57, 65,143, 41,
- 46, 22, 53,183, 58, 49, 24, 12, 88,185,114,165,207,157,203,150, 45,131,201,100,130,209,104,244,123,140, 47, 12, 78,184, 30,167,
- 47,213, 97,235,211,105,232,195, 76, 66,249, 59, 47, 34,241,225, 68,124, 94, 94,131, 89, 43, 55,117,234,203, 54,230,150,209,173,
-235,163, 71,143,110, 83,206,123, 6,132,229,114, 91,246, 65,200,141, 24, 12, 6,204,155, 55,207,231,206,205,155, 55,195,100, 50,
- 65, 55,233, 86,236,254,234, 59, 32,182, 27, 80,223,120,197,159,225,174,221,223, 70, 3, 57,216,181,251, 91, 89,228,157,251,115,
-159,128, 4,211,127, 73,141,168, 15, 68,232,250,207,200, 40,130, 94, 63,180,245,151,135, 94, 63, 84,116,151,192, 59, 31,190,131,
- 21,111,255, 9,247, 12, 79,134,171,165, 5,172,139, 5,163, 98, 0, 40, 65,192,225,220,249, 42,140,236,119, 19, 94,126,250,101,
-252,105,213,159, 68,121,163,188, 27,182,148, 65,155, 1, 0, 91,182,108,105,115,238,236,217,179,137,119,153, 88,178,222,245,202,
-110, 60, 4, 29,217,189,123,119,216, 94, 5,157, 78, 71, 86,173, 90, 5, 0,178,200,235, 72,226,175,171,171,227,189,101, 97, 93,
-103, 93, 93, 29,223,166,135, 42, 39, 6,192,191, 1,248, 14,192,251, 0,166, 2,120, 16,192,239,225,158, 21, 18, 0, 46, 80,234,
-111,139, 12,163,155, 99,114, 76,203,130, 91,241, 38,147,137,177, 88, 44,140,197, 98, 97, 42, 42, 42,192,175,243, 46,101,225,182,
-175,253,254,192, 43, 21, 89, 89, 89,214,234,234,106,171, 47, 5, 65,184, 29, 36, 85,174, 47,171, 38,208,246, 21,255,192, 62,254,
-248, 99,159,196,207, 48, 76, 59,242, 95,182,108,153, 40,153,191, 86, 84,162,241,189,197,152,181, 33, 31,131, 19,174, 71,255, 62,
- 81,168,216, 86,225, 38,255,158,221,221, 7, 69, 40, 37, 95,171, 94,175,215, 6,218, 22, 3,142, 0,215, 69, 3,219, 51,129,184,
- 72, 96, 84,175,203,110,255,248,110,192, 39, 25,151,203,165,130, 97, 24,159,139, 20,188,254,250,235, 62,137,127,228,200,145, 48,
-153, 76, 88, 53, 47, 21, 71,202, 79, 97, 64,226, 64,160,169, 89,140,245, 15,145, 94, 0,209, 86, 94,193, 39,102,236,218,253,173,
- 79, 75, 95,208,183, 47,233,198, 87,125, 64,252, 46,161,128, 39,125,254,215,161, 31, 38,233,252,102, 91, 51, 38,205,190,203,154,
- 52,240, 14,180, 52, 53, 1, 74, 37, 84, 42, 21,148, 74, 37,148, 74, 21, 78,158, 60,137,173,219, 10, 78,219,157,205, 24, 18, 25,
-143, 91, 39,143,155, 50,255,119,243, 37, 91,141,111,236,154,135, 7,140, 9,237,202,183,108,217,194, 72,245, 4,240,228,143, 33,
-107,176,235,149,221, 97, 91,238, 58,157,142,172, 93,187, 22,163, 71,143,198,186,117,235,186,164, 39, 96,225,194,133,201,115,230,
-204, 33,199,143, 31,183, 86, 85, 85,201, 34,175,170,170, 10, 85, 85, 85,225,120, 19,180, 0, 38, 3, 56, 4,224, 52,128, 1, 0,
-126, 4,240, 11,128, 83,158,197, 6,138, 86,133,152, 39,127,225,186,183,178,124, 69,242, 0, 8,250, 94, 81, 81, 81,129,184,184,
-184,118, 10, 2, 95,230, 75, 65, 16,217,184,134, 28,252,247,200, 35,143,116,216,189, 11,201,202,151,213,239,153, 56,136, 9, 70,
- 22, 54, 84,162,241,225, 59, 64, 98, 95, 4,166,188,130, 70,124, 8,188,235,182, 22,137,229, 69, 68,252,251, 58,176,172,244, 68,
-103,133,133,133, 37,194,231, 20, 36,247,186,111, 15,207,123,192,107, 27,128,235,175, 3,206,237, 80, 35,119,163, 3,243, 62,242,
- 95, 46,201,188,151,121, 62,123, 97,176,223,153, 79, 86, 34,118,148, 6, 49,195,159,195,199, 43, 23, 96,236,232, 1,184, 49,245,
- 79,162,234, 67,204,165,223,127,255,110,236,217,163, 19,211,151,207, 0, 32, 94,228,207,240,129,127,161,244,235,139,181,240,197,
-192, 31,209, 23,121,121, 2,130,225, 76,245, 25, 60, 96,120, 0,177,221,123,193,197,176,248,242,139,127,160,161,177, 17,250,233,
-211,113,190,186, 26,121,249, 91,241,212,147,243, 6, 71,106, 34,161, 32, 17,152,118,219,180,226, 31,173,235, 66,178, 26, 47, 93,
-186, 20,246,125, 11,201, 31,128, 71, 9,120, 62,100, 79,128, 78,167, 35,203,151, 47,199,176, 97,238,231, 57,116,232, 80,116, 37,
- 79,128,151,197, 47, 27, 4,214, 63,191, 30,202,189,222,236,249, 38, 35, 0, 68, 3, 24, 5,224, 24,128,193, 0,234, 1,212, 66,
-254, 73,186,174,121, 92,177, 68, 64,113,113,113, 90,131,193,208,174, 43,192, 51,183, 61, 0,180,206,119, 47,149, 28, 66, 12,254,
- 19,235,113, 8, 25,188,117,239,207,221, 47,214,250, 7,128, 79, 95, 90, 14,253,138, 55,193, 78,153, 4, 21,128,152,189, 39,240,
-121,121, 13, 0,128,157,178, 8,206,239,251,130,233,247,123,201, 36, 21,128,144, 68,163,102,230,135, 88,244,228, 41,252,244,244,
- 82, 52,237,113, 96, 64,223,192,229,161, 42, 80,225, 42, 7,155, 55,111,118,107,195,250,123,177,175,170, 26,177, 99, 99,113,186,
-168, 28,208, 68, 34,109,209,191,163,247,117,169,157,249, 45,250,139,250, 15,169, 78, 2,120, 17,124,121, 31, 2,202, 46,202, 40,
-194,180,156,105, 72,203, 7, 50,138,220,235, 69, 25, 69,173,202,129,186,240,132,168,107,104,180, 55,160,111, 84, 31,176,246,102,
- 16, 5,193,237, 19, 39, 98,219,182,109,246,181,111,190,169,225, 8,193, 99,143, 63,134,222,125,122,163,185,177, 17,172,139, 69,
-108, 68,119, 56, 21,206,144,238,183,182,182,182,205,232, 0,169, 1,129,237,200,159, 71,136, 74,128, 78,167, 35, 70,163, 17, 19,
- 39, 78,108, 83, 62,122,244,104,188,241,198, 27,157,170, 4,116, 20,241,243,178,133,114,121, 47, 64, 8, 83, 5,127, 3,224,160,
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- 37,253,164,164, 36, 45, 31, 27,192,123, 7, 18, 19, 19,173,124,119, 65,103, 53,188,114, 34, 88, 95,191,192,250, 15,138, 89, 27,
-242, 65,166, 39,224,220,157,183,161, 15, 38, 33, 42,109, 29,216, 51,231,129,158,221,161,170,249, 16, 59,214,150, 2, 74,101, 40,
-247, 30,182,214,124,232,133,127,195,132,113, 64,226,162, 35, 24, 21,243, 36,126,188,193, 0,252,239, 82,191,229,157,229, 1, 48,
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-185,222,135, 54, 93, 5, 30, 47, 64, 80,130, 22, 18,190,156,228,239, 71,166, 40, 84, 86, 86, 50,241,241,241,196, 19,255,215,170,
- 16, 0,192,180,156,105, 80, 23,158, 64, 97, 97,121,235, 72,128,192, 1,129, 12, 56,142,131,139, 3, 8,199, 34, 50, 74,131,199,
-159,120, 66,243,218,171,175,162,127,255,254,220,224, 1, 3, 20,246,166, 70,184, 8, 64, 56, 23, 56, 46,184, 71, 43, 55, 55,151,
-153, 58,117, 42,169,169,169, 65,125,125,125, 27,197,209,107,116,128,232, 81, 1, 58,157,142,100, 47, 56, 10,104,134, 1,103,223,
-110,127,128,102, 24,178, 23, 28, 5, 68, 42, 1, 58,157,142,204,152, 49, 67, 59,122,244,104,107, 77, 77, 77,187,253,241,241,241,
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- 24, 95,223, 33,195, 0,121,235, 62, 80, 48,160, 20,148,255, 57, 3, 17,105,235, 96,171,250, 9,170,189,235,224,204, 95, 4,230,
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- 34,126, 94,209,145,114,189,135,202,107,224,252,254, 53,156,195, 87, 24,240,208,106,160,174, 30,229, 57, 47, 98,232,194, 53, 56,
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- 3,244,105,253,135, 74,252, 60,102,173,220,132,173, 0, 30, 92,145, 2, 98,121, 17,204, 35,217, 56, 84, 94, 3,166,119, 47,156,
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+ 62,102,204, 24,138,171, 18,192,144, 63,186,126,140,157,111,191,102,183, 18,144,149,149, 69, 86,174, 92,137, 30, 61,122, 96,213,
+170, 85,152, 51,103,206, 67,167, 4, 24, 19,191,163,228, 49,178,236,240, 38,200, 1,140, 6,176,142, 16, 82, 77, 81,148, 31,128,
+ 11, 0,174, 42,149, 74, 29,254,220, 32, 28,251,187, 9,249, 51,175, 51,210, 23, 52,243, 2, 60,144, 58, 0,153,153,153,204,218,
+ 43,138,139,139,225,235,235,219, 76, 65, 96,218, 74, 75, 75, 89,213,185,183, 21, 12,200,101,194,156, 58,117,106,203,169,110, 70,
+ 4,102,206,234, 79, 79, 79,135, 82,169,164,108, 69,113,170,113, 13,213,147,134,128,184,207, 3,162,222, 70, 53,254, 7,252,199,
+ 96, 45,146,204,121,112,250,219, 42,232,116,220, 11,157,197,197,197,229,177,216,118,213,186,135,231, 43, 96,241,106,160, 75,103,
+224,246,118, 41,214,127,169,197,140,239, 44,183,115,186,243,137, 99, 43, 85, 27, 7,251,221,204, 90, 10,247, 80, 25,220,186,255,
+ 19, 27,151,190,132,126, 97,126,232, 25,247, 1,171,241, 96,115,127,178, 93, 42, 96,238, 93, 99,242, 87, 42,149, 20, 19,248,199,
+139,104,218,126, 72,241, 33,121,115,208,198, 7,155,109,207, 49,241, 4,216,194,205,210,155, 24,151, 56, 14,238,109,189,160,167,
+116, 56,176,111, 63,170,170,171, 17,159,144,128, 63, 74, 75,241,195,166,205,120,113,230,140, 78,206, 50,103,136,136, 19,162, 35,
+162,115, 47,168, 86,241,178, 26,203,202,202,236,190,110, 99,242, 7, 96,183, 18,144,149,149, 69, 22, 45, 90,132,224, 96, 67,127,
+ 6, 5, 5,225, 97,242, 4, 56,154,248,205, 88,255,204,107, 62,215,218,187,129, 8,157, 40,138,114, 5, 16, 10,224, 28,128, 78,
+ 10,133,162, 18, 64,185, 82,169, 20,202,218,115,196, 3, 43, 4,228,235,235, 43, 79, 76, 76,108,182, 20,112,228,200, 17, 85,195,
+102, 47,156, 99, 4, 44, 5, 3, 90,179, 28, 45, 41, 40, 45, 1,198,186,183,228,238,103,107,253, 3,192,238, 55, 23, 33,126,201,
+ 71,208, 69,141,128, 4,128,219,225, 66,236, 41,186, 11, 0,208, 69,205, 65,253,175, 62,160,218,255,157, 51, 73,177,245,178, 88,
+195,221,137,255,195,156,153,215,113,113,214,124,212,252,164,133,159,143,245,118, 71,120, 0,248, 40, 7,235,214,173, 51,104,195,
+241,163,112,164,164, 20,238,253,220,113, 35,167, 8,144, 57, 99,202,156,191,193,187,115, 92,171, 61,136,150,162,254, 29,229,213,
+178,150, 33, 96, 43, 59, 32, 39, 41, 7,209, 25,209,152,178, 9, 72,202, 49,188,206, 73,202,225,236, 5,168,214, 84,193,199,165,
+ 29,116,154, 90, 16, 17,193,160,193,131,177,101,203, 22,205,202,143, 62,146,209,132, 96,250,179,211,225,221,206, 27,181,213,213,
+208,233,117,112,119,106,139,122, 81, 61,175,235, 45, 47, 47,111,146, 29,192, 53, 32,176, 25,249, 51,224,169, 4,100,101,101,145,
+148,148, 20, 12, 30, 60,184, 73,123, 88, 88, 24,210,210,210,144,154,154,218,106, 74, 64, 75, 17,191,169,245, 15, 0, 37, 37, 37,
+124,189, 0,191,192,176,222, 95, 9,131,235,127, 28,128, 75, 0,250, 2,200, 6,176, 22, 13, 59,117, 90,155, 78,192,211,149,254,
+151, 80, 0, 76, 9,129,217,115,158,205,231,214,162,166, 25, 48,203, 11, 76, 64, 32, 19, 27,192,120, 7, 2, 3, 3, 85,204,114,
+ 65,107, 77,188,142,132,173,181,126,198,250,103, 35,107,242,234, 77, 32, 9,221,112,123, 88, 4,218, 97, 4, 92,166,172,130,238,
+230, 31,128,103, 91, 72,238,254, 15,219, 87,230, 3, 98, 49,231,107,231,147, 5, 97,138,211,175,255, 31, 6,134, 3,129,115,206,
+ 34,212,109, 38, 46, 60,150, 8,252,123,190,197,246,214,242, 0,164,167,167, 99,228,160,158,136, 26,209, 3,241,125,230, 99,197,
+202, 47,112, 46,255, 6,102,141, 25,136, 91,217, 59, 81, 81, 86,233,144,251,193,220, 82,129,173,231,195,154,181,239,168,123,212,
+146,124,107,129,131,169,169,169, 84, 90, 90, 26,153,178,169,169, 66, 0, 0,209, 25,209,144,110, 43,196,182,109, 69,141,153, 0,
+ 76,192,160,183,183,183,217,249,151,166,105,232,105,128,208, 58, 56,187,200,240,236,115,207,201, 22,191,251, 46, 58,116,232, 64,
+119,242,243, 19,105,106,170,161, 39, 0,161,245,160,105,219, 30,173,225,195,135, 83, 63,252,240, 3,185,123,247, 46, 42, 43, 43,
+155, 40,142,198,217, 1, 92,178, 2,178,178,178,200,138,151, 10, 0, 89, 48,112,235,179,230, 7,200,130,177,226,165, 2, 36,255,
+135,157, 18,144,149,149, 69, 38, 76,152, 32, 15, 11, 11, 83,221,189,123,183,217,231, 1, 1, 1,152, 48, 97,130,252, 81, 10, 12,
+228, 99,253,219,227, 5, 80, 42,149,121, 70,207, 87, 71, 0,167, 1, 76, 82, 42,149, 92,182, 50, 21,200,223,154, 2, 96, 82,232,
+199, 86, 33,160, 38,159, 91,115,153, 38, 38, 38,154,245, 2, 48,100,239,235,235, 43, 79, 73, 73, 81, 49,107,178,137,137,137, 86,
+211, 0,173, 89,135, 92,131,255, 90, 42, 13,144,177,238,173, 5, 3,114, 65,209,191,146,224, 52,101, 21,212, 37, 23, 33, 57,188,
+ 10,245,155,230,128,138, 93,142,173,127,127, 10, 87,183, 94, 70,252,178,175, 1, 73,235, 84,118,158,159, 9,228, 44,219,130,208,
+171,209,192,157, 26,188, 49,118,190,213,118, 71,120, 0,248, 90,255,217, 91, 22, 65,220,169, 55,220,208, 3,215,246,101,160,138,
+ 34, 56,122,241, 58,162,206,222, 96, 57,238,215, 26,223, 79,157,170,108, 66,246, 0,240,211, 79, 49,102,143,179,246,124,216,114,
+245, 59, 34,237,208, 17, 25, 2, 73, 57,247,137, 31, 64, 51,203,159, 9, 24,220,182,173,200,236,247,221, 93,220, 81, 82, 81,130,
+193, 93,135, 64, 93,167, 1,212, 26,232,180,245, 88,152,146, 2, 74, 4, 81,109, 77, 53,104, 90, 15,157,158,192, 89,226,132, 63,
+170,255,128,147,222,118,182,241, 83, 79, 61,213,216, 55,135, 14, 29, 34,204,124, 99,156, 29,112,243,230, 77,214,215, 57,113,226,
+ 68, 42,249, 63, 32, 43, 94, 42, 64, 72,183,230,191,127,254,178, 22,201,255, 9, 5, 91,178,158, 56,113, 34,149,149,149, 69, 6,
+ 15, 30,140,128,128,128,102,159,159, 61,123, 22,217,217,217,170,214, 34,255, 6,107,156,106,201,181,127, 99,216,225, 5, 96, 48,
+ 14,134,224,239, 58,129,194, 29,168, 0,180, 20, 24,203, 31, 0,134, 14, 29, 42,207,204,204, 84, 49,174,127, 11,202,129,252,210,
+165, 75, 42,174, 36,204,119,146,116,116, 26,160,177,245,111,142,248, 25, 69,135,203,249,158, 46,186,139,250, 95, 23,227, 54,126,
+134, 95,236,114,160,162, 18, 69, 25,243, 16, 52,251, 99,220, 90, 59, 15,112,146, 0,162,214,169,236,124,173, 6, 8,241,157,196,
+186,189, 53, 60, 0,233,233,233,213,211,162,134,220,244,160,189,186,212,194, 73,182,233,227, 57,248,124,251, 41,188,241,228,227,
+152,241,209,127,241,212,135,223,180, 74,240, 40,163,128, 54,212, 1,160,236, 85, 78,237,113,245, 91,243, 2, 36, 53, 88,246,166,
+228,111,108,253,219,130,191,175, 63,118, 31,200,193,240, 46,195,225,218,198, 13, 52, 77, 32, 34, 58,208, 20, 5, 66, 8,244, 4,
+208,209, 4, 58,157, 14,234,138, 26,236, 56,182, 3, 82,189,148,115, 80,170,105, 86, 64,234,156, 17, 24,239, 95,140,140, 99,236,
+101, 88, 82, 2,184,146,191,177,188,212,212, 84,178,108,217, 50,116,236,216,241,190, 98, 95, 84,132,244,244,116, 60, 12,150,191,
+163, 21, 1,115,214,191, 61, 94,128,134,103, 34, 18,192, 99, 0,222,250, 11, 4,255, 1,128, 24,128,254,145, 86, 0, 76,163,254,
+ 19, 19, 19, 27,215,221,141,149, 3,227,215,246, 88,240,124, 38,114, 71,165, 1, 90,178,254,249, 18, 63,131,201, 75,215, 98, 51,
+128, 39,151,140, 7,201,156, 7,106,234, 10,156, 46,186, 11,202,219, 11,133,191, 87, 26,172,127,177,184, 85,238, 80, 75,249,254,
+246,212, 1, 96,163,112,177, 85, 14,214,173, 91,167, 5, 80,245, 82,100,223,202,127, 46,255, 68,251,230,194, 20, 77,251,182,190,
+119, 11,206, 93,235, 48,227,220,127,221, 90, 59,107,196, 18, 57, 27, 47,209,112,207, 40, 48,247, 27,246,121, 0,204,145, 63, 99,
+249, 3,176, 25, 16, 40,147,201,168,115, 91,207, 39,168, 70,228,101, 39,246,121, 10,149,154, 74, 80, 34,192, 80, 82,132,134, 94,
+ 79, 64,235,116,104,227,236,142, 67, 21, 39,113,233,112, 33,198, 70,140,205,179,187,115,139, 94, 6,192, 61, 13,176,137, 18,208,
+241, 26,206,223, 12,224, 69,254,198,242,230,207,159, 79, 86,173, 90, 5, 79, 79, 79,220,189,123, 23,139, 22, 45,194,195,230,246,
+119,132, 34, 96,201,250,231,227, 5, 80, 40, 20, 29, 0,248, 53,220, 40,253, 1, 36, 3, 40,250,139, 24,233,250,150, 20,254, 64,
+234, 0, 88,242, 8,172, 88,177, 66,110,170, 40, 36, 38, 38,170,184,202, 51, 38,130,135,161,196,174,177,245,111,154,254, 87, 92,
+ 92,220,164,223,184, 84,237, 99,148,128, 73, 75,190, 2,217, 4,248,204, 80, 34,239,159, 79,225,241,244, 13,128,147, 19,218,200,
+164,173,114,189,198, 57,254,230, 94,243,172, 3,160, 3, 32,106, 24, 91,145,157,227,113,123, 90,212,144,146,127,102,108,235,182,
+240,197,113,109,253,253, 34,181, 0,206, 36, 38, 38,122, 0,112,227, 59, 30,247, 73, 58,134, 60,241,196, 46, 35,247, 63,183,239,
+ 91,179,224,141,203, 3,179, 85, 36, 90,162, 24,144, 37,152,146, 62,227, 17,176,180,228,241,252,212,231,183,110,251,239, 54,232,
+167,233,206,140,238, 50,186,111, 59,247,118,208,212,107, 64, 8,129, 84, 34, 69,185,186, 22, 71,126,255, 9,235,190, 93, 15,121,
+111,185, 67, 10,135,165,237,156,129,245,235,215, 99,222, 60,238, 53, 0,238, 43, 1,176,139,252,141,229,205,153, 51,135,169, 3,
+128,135,121,205,223, 88, 17,224,243, 93,123,107, 7, 24, 63, 6, 48,228,251,107, 0,188, 14,224,152, 82,169,212, 67,128,165,190,
+199,169, 83,167,144,145,190,160, 89, 29, 0,171,133,128, 90,170, 14,128, 57,143,128, 37,162,231,227, 5,176, 23, 45,149, 6,200,
+ 40, 35, 74,165, 18,185,185,185,116,113,113,177, 49,145,201,163,162,162, 56, 91, 55,147,151,174, 5,140, 10,255,140, 94,184,186,
+241,117, 77, 43,220,108, 45,101, 61, 83, 20,181, 18,192, 61, 24,210,127,158,181, 83,220,173,151, 34,251,214,141,205,253,165,237,
+244,119,191,134, 82,169,148,230,230,230,118, 68,211,114,214,188,198,163,165, 61, 1,182,234,251,219, 66, 75, 44, 9, 88, 34,127,
+109,124, 48,176,205,182, 97, 38,239, 59,134,218,247,195, 1,114, 56,224, 8, 70, 12, 25,129, 78,238,157, 0,154,224, 15,205, 93,
+ 28, 58,113, 8,183, 10,110, 97, 76,200, 24,185,179,179,115,171,143,135,177, 18,224, 40,178,102, 60, 1,143, 74,192,159,189, 85,
+ 0, 29, 48,199,100, 0,200,128, 0,206,176, 84, 0,200,172, 2,208, 82, 72, 78, 78, 54, 75,246,198, 59,177,153, 64,197, 38,171,
+192, 81, 86,127, 75,164, 1, 54, 68,248,235,114,115,115, 37, 13, 75, 7, 12,249,143,137,138,138,226,228,229,104,216, 76, 73,229,
+232,115,180,180,198,236,232, 90,247, 28,225, 12, 64,162, 84, 42,223, 54,114,129, 61,103,175,204,177,111,173,201, 87, 42,149,163,
+114,115,115,145,155,155,171, 1, 32,107,248,179,155,248, 25, 47, 0,223, 62,179, 69,242, 19, 38, 42,154, 28,199,149,184, 29,177,
+ 36,144,154,154, 74,165, 37,165, 17,255, 57,254,114,116, 53,127, 76, 73, 82,142,138,109, 60,192,224,208,193, 84,109,109,109,228,
+218, 37,107, 17, 16,252,152, 10, 0, 46,156,253, 77, 30, 55, 54, 30, 33,225, 33,188,199, 99,248,240,225,212,166, 77,155,154,101,
+ 5,212,215,215,219,117, 3, 57,154,172,255,108,209,254, 15, 1,132, 20, 63, 51, 94, 0,211, 54,214, 10,128, 45, 75,156,173,165,
+206,119, 82,100, 91,136,197, 94,162,114, 52,209, 49,242,114,115,115, 73,110,110,174,196,184,191, 2, 3, 3,121,253, 86, 3, 65,
+ 57,124,194,120, 24,214,190,205,192, 29, 64,181,161, 32, 63, 69, 1,112,129,237,252, 94, 54,227,113, 37, 55, 55,151,201, 43,171,
+ 12, 12, 12,108, 31, 24, 24,232,252, 48,244,165,189,150,184, 45,217,142, 90, 18,176, 73,238,169,220,238, 81, 87, 87,215,188,169,
+ 19,166, 49,147, 55,134,134, 14,117,200,121, 78,153, 50, 69, 32,215, 63, 63,217, 27,115, 88,189,131,201, 95, 6,195,114,195, 35,
+175, 4,216,236,200,240,240,112, 65,107, 18, 32, 64,128, 0, 1, 2,254, 98, 16, 9, 93, 32, 64,128, 0, 1, 2, 4, 8, 10,128,
+ 0, 1, 2, 4, 8, 16, 32,224, 47,128,255, 7,201, 67, 6,106,228, 94,183, 75, 0, 0, 0, 0, 73, 69, 78, 68,174, 66, 96,130,
};
diff --git a/source/blender/src/booleanops.c b/source/blender/src/booleanops.c
index 04214beeb90..14766d1f746 100644
--- a/source/blender/src/booleanops.c
+++ b/source/blender/src/booleanops.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* CSG operations.
*/
@@ -399,10 +396,10 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
if (!BLI_ghash_haskey(material_hash, orig_mat)) {
mat[*totmat] = orig_mat;
mat_nr = mface->mat_nr = (*totmat)++;
- BLI_ghash_insert(material_hash, orig_mat, (void*)mat_nr);
+ BLI_ghash_insert(material_hash, orig_mat, SET_INT_IN_POINTER(mat_nr));
}
else
- mface->mat_nr = (int)BLI_ghash_lookup(material_hash, orig_mat);
+ mface->mat_nr = GET_INT_FROM_POINTER(BLI_ghash_lookup(material_hash, orig_mat));
}
else
mface->mat_nr = 0;
@@ -532,6 +529,13 @@ int NewBooleanMesh(Base *base, Base *base_select, int int_op_type)
maxmat= ob->totcol + ob_select->totcol;
mat= (Material**)MEM_mallocN(sizeof(Material*)*maxmat, "NewBooleanMeshMat");
+ /* put some checks in for nice user feedback */
+ if((!(get_mesh(ob)->totface)) || (!(get_mesh(ob_select)->totface)))
+ {
+ MEM_freeN(mat);
+ return -1;
+ }
+
dm= NewBooleanDerivedMesh_intern(ob, ob_select, int_op_type, mat, &totmat);
if (dm == NULL) {
diff --git a/source/blender/src/booleanops_mesh.c b/source/blender/src/booleanops_mesh.c
index d0b40b6eb7e..14e32873dbd 100644
--- a/source/blender/src/booleanops_mesh.c
+++ b/source/blender/src/booleanops_mesh.c
@@ -3,15 +3,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "CSG_BooleanOps.h"
diff --git a/source/blender/src/butspace.c b/source/blender/src/butspace.c
index e8062422e2a..5b5c7f2d5ba 100644
--- a/source/blender/src/butspace.c
+++ b/source/blender/src/butspace.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <time.h>
@@ -319,6 +316,7 @@ static void curvemap_buttons_zoom_out(void *cumap_v, void *unused)
d1= cumap->curr.xmin - cumap->clipr.xmin;
cumap->curr.xmin-= d1;
+ d1= d;
if(cumap->flag & CUMA_DO_CLIP)
if(cumap->curr.xmax+d > cumap->clipr.xmax)
d1= -cumap->curr.xmax + cumap->clipr.xmax;
@@ -331,6 +329,7 @@ static void curvemap_buttons_zoom_out(void *cumap_v, void *unused)
d1= cumap->curr.ymin - cumap->clipr.ymin;
cumap->curr.ymin-= d1;
+ d1= d;
if(cumap->flag & CUMA_DO_CLIP)
if(cumap->curr.ymax+d > cumap->clipr.ymax)
d1= -cumap->curr.ymax + cumap->clipr.ymax;
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index c5087bd2ba5..b02e89233e5 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <time.h>
@@ -51,6 +48,7 @@
#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
+#include "DNA_cloth_types.h"
#include "DNA_color_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curve_types.h"
@@ -79,6 +77,7 @@
#include "BKE_blender.h"
#include "BKE_brush.h"
+#include "BKE_cloth.h"
#include "BKE_curve.h"
#include "BKE_customdata.h"
#include "BKE_colortools.h"
@@ -94,6 +93,7 @@
#include "BKE_packedFile.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
+#include "BKE_bmesh.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
@@ -927,7 +927,6 @@ void do_modifier_panels(unsigned short event)
break;
case B_MODIFIER_RECALC:
- ob->softflag |= OB_SB_RESET;
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
@@ -1251,9 +1250,9 @@ static void modifiers_convertParticles(void *obv, void *mdv)
ParticleCacheKey *key, **cache;
Mesh *me;
MVert *mvert;
- MFace *mface;
+ MEdge *medge;
int a, k, kmax;
- int totvert=0, totface=0, cvert=0;
+ int totvert=0, totedge=0, cvert=0;
int totpart=0, totchild=0;
if(md->type != eModifierType_ParticleSystem) return;
@@ -1274,15 +1273,15 @@ static void modifiers_convertParticles(void *obv, void *mdv)
cache= psys->pathcache;
for(a=0; a<totpart; a++) {
key= cache[a];
- totvert+= (int)(key->col[3])+1;
- totface+= (int)(key->col[3]);
+ totvert+= key->steps+1;
+ totedge+= key->steps;
}
cache= psys->childcache;
for(a=0; a<totchild; a++) {
key= cache[a];
- totvert+= (int)(key->col[3])+1;
- totface+= (int)(key->col[3]);
+ totvert+= key->steps+1;
+ totedge+= key->steps;
}
if(totvert==0) return;
@@ -1292,25 +1291,27 @@ static void modifiers_convertParticles(void *obv, void *mdv)
me= obn->data;
me->totvert= totvert;
- me->totface= totface;
+ me->totedge= totedge;
me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
- me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, totface);
+ me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
+ me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, 0);
mvert= me->mvert;
- mface= me->mface;
+ medge= me->medge;
/* copy coordinates */
cache= psys->pathcache;
- for(a=0; a<totpart; a++){
+ for(a=0; a<totpart; a++) {
key= cache[a];
- kmax= (int)(key->col[3]);
+ kmax= key->steps;
for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
VECCOPY(mvert->co,key->co);
- if(k){
- mface->v1= cvert-1;
- mface->v2= cvert;
- mface++;
+ if(k) {
+ medge->v1= cvert-1;
+ medge->v2= cvert;
+ medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
+ medge++;
}
}
}
@@ -1318,18 +1319,21 @@ static void modifiers_convertParticles(void *obv, void *mdv)
cache=psys->childcache;
for(a=0; a<totchild; a++) {
key=cache[a];
- kmax=(int)(key->col[3]);
+ kmax=key->steps;
for(k=0; k<=kmax; k++,key++,cvert++,mvert++) {
VECCOPY(mvert->co,key->co);
- if(k){
- mface->v1=cvert-1;
- mface->v2=cvert;
- mface++;
+ if(k) {
+ medge->v1=cvert-1;
+ medge->v2=cvert;
+ medge->flag= ME_EDGEDRAW|ME_EDGERENDER|ME_LOOSEEDGE;
+ medge++;
}
}
}
- make_edges(me, 0);
+
+ DAG_scene_sort(G.scene);
}
+
static void modifiers_applyModifier(void *obv, void *mdv)
{
Object *ob = obv;
@@ -1647,6 +1651,13 @@ void modifiers_explodeFacepa(void *arg1, void *arg2)
emd->flag |= eExplodeFlag_CalcFaces;
}
+static int modifier_is_fluid_particles(ModifierData *md) {
+ if(md->type == eModifierType_ParticleSystem) {
+ if(((ParticleSystemModifierData *)md)->psys->part->type == PART_FLUID)
+ return 1;
+ }
+ return 0;
+}
static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco, int *yco, int index, int cageIndex, int lastCageIndex)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -1665,7 +1676,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiBlockSetCol(block, TH_AUTO);
/* open/close icon */
- if (!isVirtual && md->type!=eModifierType_Collision) {
+ if (!isVirtual) {
uiBlockSetEmboss(block, UI_EMBOSSN);
uiDefIconButBitI(block, ICONTOG, eModifierMode_Expanded, B_MODIFIER_REDRAW, VICON_DISCLOSURE_TRI_RIGHT, x-10, y-2, 20, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Modifier");
}
@@ -1724,7 +1735,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiBlockSetEmboss(block, UI_EMBOSSN);
// deletion over the deflection panel
- if(md->type!=eModifierType_Collision)
+ // fluid particle modifier can't be deleted here
+ if(md->type!=eModifierType_Collision && !modifier_is_fluid_particles(md))
{
but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
uiButSetFunc(but, modifiers_del, ob, md);
@@ -1750,6 +1762,10 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
height = 86;
} else if (md->type==eModifierType_Mirror) {
height = 86;
+ } else if (md->type==eModifierType_Bevel) {
+ BevelModifierData *bmd = (BevelModifierData*) md;
+ height = 105; /* height = 124; */
+ if ((bmd->lim_flags & BME_BEVEL_ANGLE) || ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT))) height += 19;
} else if (md->type==eModifierType_EdgeSplit) {
EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
height = 48;
@@ -1790,7 +1806,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
} else if (md->type==eModifierType_Cloth) {
height = 31;
} else if (md->type==eModifierType_Collision) {
- height = 19;
+ height = 31;
} else if (md->type==eModifierType_Boolean) {
height = 48;
} else if (md->type==eModifierType_Array) {
@@ -1893,7 +1909,66 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
"Ob: ", lx, (cy -= 19), buttonWidth, 19,
&mmd->mirror_ob,
"Object to use as mirror");
-
+ } else if (md->type==eModifierType_Bevel) {
+ BevelModifierData *bmd = (BevelModifierData*) md;
+ /*uiDefButS(block, ROW, B_MODIFIER_RECALC, "Distance",
+ lx, (cy -= 19), (buttonWidth/2), 19, &bmd->val_flags,
+ 11.0, 0, 0, 0,
+ "Interpret bevel value as a constant distance from each edge");
+ uiDefButS(block, ROW, B_MODIFIER_RECALC, "Radius",
+ (lx+buttonWidth/2), cy, (buttonWidth - buttonWidth/2), 19, &bmd->val_flags,
+ 11.0, BME_BEVEL_RADIUS, 0, 0,
+ "Interpret bevel value as a radius - smaller angles will be beveled more");*/
+ uiBlockBeginAlign(block);
+ uiDefButF(block, NUM, B_MODIFIER_RECALC, "Width: ",
+ lx, (cy -= 19), buttonWidth, 19, &bmd->value,
+ 0.0, 0.5, 5, 2,
+ "Bevel value/amount");
+ /*uiDefButI(block, NUM, B_MODIFIER_RECALC, "Recurs",
+ lx, (cy -= 19), buttonWidth, 19, &bmd->res,
+ 1, 4, 5, 2,
+ "Number of times to bevel");*/
+ uiDefButBitS(block, TOG, BME_BEVEL_VERT,
+ B_MODIFIER_RECALC, "Only Vertices",
+ lx, (cy -= 19), buttonWidth, 19,
+ &bmd->flags, 0, 0, 0, 0,
+ "Bevel only verts/corners; not edges");
+ uiBlockEndAlign(block);
+
+ uiDefBut(block, LABEL, 1, "Limit using:", lx, (cy-=25), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
+ uiBlockBeginAlign(block);
+ uiDefButS(block, ROW, B_MODIFIER_RECALC, "None",
+ lx, (cy -= 19), (buttonWidth/3), 19, &bmd->lim_flags,
+ 12.0, 0, 0, 0,
+ "Bevel the entire mesh by a constant amount");
+ uiDefButS(block, ROW, B_MODIFIER_RECALC, "Angle",
+ (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->lim_flags,
+ 12.0, BME_BEVEL_ANGLE, 0, 0,
+ "Only bevel edges with sharp enough angles between faces");
+ uiDefButS(block, ROW, B_MODIFIER_RECALC, "BevWeight",
+ lx+(2*buttonWidth/3), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->lim_flags,
+ 12.0, BME_BEVEL_WEIGHT, 0, 0,
+ "Use bevel weights to determine how much bevel is applied; apply them separately in vert/edge select mode");
+ if ((bmd->lim_flags & BME_BEVEL_WEIGHT) && !(bmd->flags & BME_BEVEL_VERT)) {
+ uiDefButS(block, ROW, B_MODIFIER_RECALC, "Min",
+ lx, (cy -= 19), (buttonWidth/3), 19, &bmd->e_flags,
+ 13.0, BME_BEVEL_EMIN, 0, 0,
+ "The sharpest edge's weight is used when weighting a vert");
+ uiDefButS(block, ROW, B_MODIFIER_RECALC, "Average",
+ (lx+buttonWidth/3), cy, (buttonWidth/3), 19, &bmd->e_flags,
+ 13.0, 0, 0, 0,
+ "The edge weights are averaged when weighting a vert");
+ uiDefButS(block, ROW, B_MODIFIER_RECALC, "Max",
+ (lx+2*(buttonWidth/3)), cy, buttonWidth-2*(buttonWidth/3), 19, &bmd->e_flags,
+ 13.0, BME_BEVEL_EMAX, 0, 0,
+ "The largest edge's wieght is used when weighting a vert");
+ }
+ else if (bmd->lim_flags & BME_BEVEL_ANGLE) {
+ uiDefButF(block, NUM, B_MODIFIER_RECALC, "Angle:",
+ lx, (cy -= 19), buttonWidth, 19, &bmd->bevel_angle,
+ 0.0, 180.0, 100, 2,
+ "Angle above which to bevel edges");
+ }
} else if (md->type==eModifierType_EdgeSplit) {
EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
uiDefButBitI(block, TOG, MOD_EDGESPLIT_FROMANGLE,
@@ -2151,7 +2226,11 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
uiButSetFunc(but, modifiers_reassignHook, ob, md);
}
} else if (md->type==eModifierType_Softbody) {
- uiDefBut(block, LABEL, 1, "See Softbody panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
+ uiDefBut(block, LABEL, 1, "See Soft Body panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
+ } else if (md->type==eModifierType_Cloth) {
+ uiDefBut(block, LABEL, 1, "See Cloth panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
+ } else if (md->type==eModifierType_Collision) {
+ uiDefBut(block, LABEL, 1, "See Collision panel.", lx, (cy-=19), buttonWidth,19, NULL, 0.0, 0.0, 0, 0, "");
} else if (md->type==eModifierType_Boolean) {
BooleanModifierData *bmd = (BooleanModifierData*) md;
uiDefButI(block, MENU, B_MODIFIER_RECALC, "Operation%t|Intersect%x0|Union%x1|Difference%x2", lx,(cy-=19),buttonWidth,19, &bmd->operation, 0.0, 1.0, 0, 0, "Boolean operation to perform");
@@ -2361,17 +2440,17 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
}
if (md->error) {
- char str[512];
-
- y -= 20;
+ y -= 6;
uiBlockSetCol(block, color);
/* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
uiDefBut(block, ROUNDBOX, 0, "", x-10, y, width, 20, NULL, 5.0, 0.0, 15, 40, "");
uiBlockSetCol(block, TH_AUTO);
- sprintf(str, "Modifier Error: %s", md->error);
- uiDefBut(block, LABEL, B_NOP, str, x+15, y+15, width-35, 19, NULL, 0.0, 0.0, 0.0, 0.0, "");
+ uiDefIconBut(block,LABEL,B_NOP,ICON_ERROR, x-9, y,19,19, 0,0,0,0,0, "");
+ uiDefBut(block, LABEL, B_NOP, md->error, x+5, y, width-15, 19, NULL, 0.0, 0.0, 0.0, 0.0, "");
+
+ y -= 18;
}
uiClearButLock();
@@ -2398,7 +2477,7 @@ static void editing_panel_modifiers(Object *ob)
uiDefBlockBut(block, modifiers_add_menu, ob, "Add Modifier", 0, 190, 130, 20, "Add a new modifier");
sprintf(str, "To: %s", ob->id.name+2);
- uiDefBut(block, LABEL, 1, str, 140, 190, 150, 20, NULL, 0.0, 0.0, 0, 0, "Object whose modifier stack is being edited");
+ uiDefBut(block, LABEL, 1, str, 140, 190, 160, 20, NULL, 0.0, 0.0, 0, 0, "Object whose modifier stack is being edited");
xco = 0;
yco = 160;
@@ -2616,7 +2695,7 @@ static void load_buts_vfont(char *name)
static void set_unicode_text_fs(char *file)
{
- if (file > 0) paste_unicodeText(file);
+ if (file) paste_unicodeText(file);
}
void do_fontbuts(unsigned short event)
@@ -3625,10 +3704,6 @@ void do_latticebuts(unsigned short event)
lt = ob->data;
if(ob==G.obedit) resizelattice(editLatt, lt->opntsu, lt->opntsv, lt->opntsw, NULL);
else resizelattice(ob->data, lt->opntsu, lt->opntsv, lt->opntsw, NULL);
- ob->softflag |= OB_SB_REDO;
- if(modifiers_isClothEnabled(ob)) {
- cloth_free_modifier(modifiers_isClothEnabled(ob));
- }
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
}
@@ -3636,10 +3711,6 @@ void do_latticebuts(unsigned short event)
if(ob) {
lt = ob->data;
resizelattice(ob->data, lt->opntsu, lt->opntsv, lt->opntsw, ob);
- ob->softflag |= OB_SB_REDO;
- if(modifiers_isClothEnabled(ob)) {
- cloth_free_modifier(modifiers_isClothEnabled(ob));
- }
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
}
@@ -3881,6 +3952,17 @@ void do_armbuts(unsigned short event)
if (ob && ob->pose)
pose_remove_posegroup();
break;
+ case B_POSEGRP_MCUSTOM:
+ if (ob && ob->pose) {
+ if (ob->pose->active_group) {
+ bActionGroup *grp= (bActionGroup *)BLI_findlink(&ob->pose->agroups, ob->pose->active_group-1);
+ grp->customCol= -1;
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ }
+ break;
}
}
@@ -3916,15 +3998,26 @@ static void attach_bone_to_parent_cb(void *bonev, void *arg2_unused)
{
EditBone *ebone= bonev;
- if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
- /* Attach this bone to its parent */
- VECCOPY(ebone->head, ebone->parent->tail);
+ if (ebone->parent) {
+ if(ebone->flag & BONE_CONNECTED) {
+ /* Attach this bone to its parent */
+ VECCOPY(ebone->head, ebone->parent->tail);
+
+ if(ebone->flag & BONE_ROOTSEL)
+ ebone->parent->flag |= BONE_TIPSEL;
+ }
+ else if(!(ebone->parent->flag & BONE_ROOTSEL)) {
+ ebone->parent->flag &= ~BONE_TIPSEL;
+ }
}
}
static void parnr_to_editbone(EditBone *bone)
{
if (bone->parNr == -1){
+ if(bone->parent && !(bone->parent->flag & BONE_ROOTSEL))
+ bone->parent->flag &= ~BONE_TIPSEL;
+
bone->parent = NULL;
bone->flag &= ~BONE_CONNECTED;
}
@@ -4068,13 +4161,13 @@ static void editing_panel_armature_type(Object *ob, bArmature *arm)
for(a=0; a<8; a++) {
short dx= 18;
but= uiDefButBitS(block, BUT_TOGDUAL, 1<<a, REDRAWVIEW3D, "", 10+a*dx, 115, dx, 15, &arm->layer, 0, 0, 0, 0, "Armature layer (Hold Ctrl for locking in a proxy instance)");
- uiButSetFunc(but, armature_layer_cb, &arm->layer, (void *)(1<<a));
+ uiButSetFunc(but, armature_layer_cb, &arm->layer, SET_INT_IN_POINTER(1<<a));
}
uiBlockBeginAlign(block);
for(a=8; a<16; a++) {
short dx= 18;
but= uiDefButBitS(block, BUT_TOGDUAL, 1<<a, REDRAWVIEW3D, "", 18+a*dx, 115, dx, 15, &arm->layer, 0, 0, 0, 0, "Armature layer (Hold Ctrl for locking in a proxy instance)");
- uiButSetFunc(but, armature_layer_cb, &arm->layer, (void *)(1<<a));
+ uiButSetFunc(but, armature_layer_cb, &arm->layer, SET_INT_IN_POINTER(1<<a));
}
/* quite bad here, but I don't know a better place for copy... */
if(ob->pose)
@@ -4227,38 +4320,41 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
uiDefBut(block, LABEL, 0, "Selected Bones", 0,by,158,18, 0, 0, 0, 0, 0, "Only show in Armature Editmode");
by-=20;
- for (curBone=G.edbo.first, index=0; curBone; curBone=curBone->next, index++){
+ for (curBone=G.edbo.first, index=0; curBone; curBone=curBone->next, index++) {
if ((curBone->flag & BONE_SELECTED) && (curBone->layer & arm->layer)) {
-
/* Bone naming button */
but=uiDefBut(block, TEX, REDRAWVIEW3D, "BO:", -10,by,117,18, curBone->name, 0, 31, 0, 0, "Change the bone name");
uiButSetFunc(but, validate_editbonebutton_cb, curBone, NULL);
uiButSetCompleteFunc(but, autocomplete_editbone, (void *)OBACT);
-
+
uiDefBut(block, LABEL, 0, "child of", 107,by,73,18, NULL, 0.0, 0.0, 0.0, 0.0, "");
-
+
boneString = MEM_mallocN((BLI_countlist(&G.edbo) * 64)+64, "Bone str");
build_bonestring (boneString, curBone);
-
+
curBone->parNr = editbone_to_parnr(curBone->parent);
but = uiDefButI(block, MENU,REDRAWVIEW3D, boneString, 180,by,120,18, &curBone->parNr, 0.0, 0.0, 0.0, 0.0, "Parent");
/* last arg NULL means button will put old string there */
uiButSetFunc(but, parnr_to_editbone_cb, curBone, NULL);
-
+
MEM_freeN(boneString);
-
- /* Connect to parent flag */
- if (curBone->parent){
+
+ if (curBone->parent) {
+ /* Connect to parent flag */
but=uiDefButBitI(block, TOG, BONE_CONNECTED, B_ARM_RECALCDATA, "Con", 300,by,32,18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Connect this Bone to Parent");
uiButSetFunc(but, attach_bone_to_parent_cb, curBone, NULL);
}
-
+ else {
+ /* No cyclic-offset flag */
+ uiDefButBitI(block, TOGN, BONE_NO_CYCLICOFFSET, B_ARM_RECALCDATA, "Offs", 300,by,31,18, &curBone->flag, 0.0, 0.0, 0.0, 0.0, "Apply cyclic-offset to this Bone");
+ }
+
/* Segment, dist and weight buttons */
uiBlockBeginAlign(block);
uiDefButS(block, NUM, B_ARM_RECALCDATA, "Segm: ", -10,by-19,117,18, &curBone->segments, 1.0, 32.0, 0.0, 0.0, "Subdivisions for B-bones");
uiDefButF(block, NUM,B_ARM_RECALCDATA, "Dist:", 110, by-19, 105, 18, &curBone->dist, 0.0, 1000.0, 10.0, 0.0, "Bone deformation distance");
uiDefButF(block, NUM,B_ARM_RECALCDATA, "Weight:", 225, by-19,105, 18, &curBone->weight, 0.0F, 1000.0F, 10.0F, 0.0F, "Bone deformation weight");
-
+
/* bone types */
uiDefButBitI(block, TOG, BONE_HINGE, B_ARM_RECALCDATA, "Hinge", -10,by-38,80,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit rotation or scale from parent Bone");
uiDefButBitI(block, TOG, BONE_NO_SCALE, B_ARM_RECALCDATA, "S", 70,by-38,20,18, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Don't inherit rotation or scale from parent Bone");
@@ -4271,13 +4367,13 @@ static void editing_panel_armature_bones(Object *ob, bArmature *arm)
for(a=0; a<8; a++) {
short dx= 21;
but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
- uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
+ uiButSetFunc(but, armature_layer_cb, &curBone->layer, SET_INT_IN_POINTER(1<<a));
}
uiBlockBeginAlign(block);
for(a=8; a<16; a++) {
short dx= 21;
but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
- uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
+ uiButSetFunc(but, armature_layer_cb, &curBone->layer, SET_INT_IN_POINTER(1<<a));
}
uiBlockEndAlign(block);
@@ -4351,9 +4447,11 @@ static void editing_panel_pose_bones(Object *ob, bArmature *arm)
MEM_freeN(menustr);
ob_arm_bone_pchan_lock(ob, arm, curBone, pchan);
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, REDRAWVIEW3D, "OB:", 220,by,110,19, &pchan->custom, "Object that defines custom draw type for this Bone");
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, REDRAWVIEW3D, "OB:", 220,by,90,19, &pchan->custom, "Object that defines custom draw type for this Bone");
ob_arm_bone_pchan_lock(ob, arm, curBone, NULL);
+ uiDefButBitI(block, TOG, BONE_DRAWWIRE, B_ARM_RECALCDATA, "W", 309,by,21,19, &curBone->flag, 1.0, 32.0, 0.0, 0.0, "Custom shape of this Bone should always be drawn as a wireframe");
+
/* Segment, ease in/out buttons */
uiBlockBeginAlign(block);
uiDefButS(block, NUM, B_ARM_RECALCDATA, "Segm: ", -10,by-19,117,19, &curBone->segments, 1.0, 32.0, 0.0, 0.0, "Subdivisions for B-bones");
@@ -4372,13 +4470,13 @@ static void editing_panel_pose_bones(Object *ob, bArmature *arm)
for(a=0; a<8; a++) {
short dx= 21;
but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -10+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
- uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
+ uiButSetFunc(but, armature_layer_cb, &curBone->layer, SET_INT_IN_POINTER(1<<a));
}
uiBlockBeginAlign(block);
for(a=8; a<16; a++) {
short dx= 21;
but= uiDefButBitS(block, TOG, 1<<a, REDRAWVIEW3D, "", -6+a*dx, by-57, dx, 15, &curBone->layer, 0, 0, 0, 0, "Armature layer that bone exists on");
- uiButSetFunc(but, armature_layer_cb, &curBone->layer, (void *)(1<<a));
+ uiButSetFunc(but, armature_layer_cb, &curBone->layer, SET_INT_IN_POINTER(1<<a));
}
uiBlockEndAlign(block);
@@ -4487,16 +4585,21 @@ void do_vgroupbuts(unsigned short event)
switch(event) {
case B_NEWVGROUP:
add_defgroup (ob);
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
scrarea_queue_winredraw(curarea);
allqueue(REDRAWOOPS, 0);
+
break;
case B_DELVGROUP:
- if ((G.obedit) && (G.obedit == ob))
+ if ((G.obedit) && (G.obedit == ob)) {
del_defgroup (ob);
- else
+ } else {
del_defgroup_in_object_mode (ob);
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ }
allqueue (REDRAWVIEW3D, 1);
allqueue(REDRAWOOPS, 0);
+ allqueue(REDRAWBUTSEDIT, 1);
BIF_undo_push("Delete vertex group");
break;
case B_ASSIGNVGROUP:
@@ -4518,6 +4621,7 @@ void do_vgroupbuts(unsigned short event)
break;
case B_DESELVGROUP:
sel_verts_defgroup(0);
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue (REDRAWVIEW3D, 1);
allqueue(REDRAWOOPS, 0);
countall();
@@ -4619,21 +4723,19 @@ void do_meshbuts(unsigned short event)
break;
case B_NEWTFACE:
- if(me)
- layernum= CustomData_number_of_layers(&me->fdata, CD_MTFACE);
- else
- layernum= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
-
if(me && me->mr) {
+ layernum= CustomData_number_of_layers(&me->fdata, CD_MTFACE);
multires_add_layer(me, &me->mr->fdata, CD_MTFACE, layernum);
multires_level_to_editmesh(ob, me, 0);
multires_finish_mesh_update(ob);
}
else if(G.obedit) {
+ layernum= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
EM_add_data_layer(&em->fdata, CD_MTFACE);
CustomData_set_layer_active(&em->fdata, CD_MTFACE, layernum);
}
else if(me) {
+ layernum= CustomData_number_of_layers(&me->fdata, CD_MTFACE);
if(me->mtface)
CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DUPLICATE,
me->mtface, me->totface);
@@ -4767,6 +4869,10 @@ void do_meshbuts(unsigned short event)
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
break;
+ //~ case B_DRAWBWEIGHTS:
+ //~ allqueue(REDRAWBUTSEDIT, 0);
+ //~ allqueue(REDRAWVIEW3D, 0);
+ //~ break;
case B_JOINTRIA:
join_triangles();
break;
@@ -4850,7 +4956,7 @@ static void verify_vertexgroup_name_func(void *datav, void *data2_unused)
static void skgen_reorder(void *option, void *arg2)
{
char tmp;
- switch ((int)option)
+ switch (GET_INT_FROM_POINTER(option))
{
case 0:
tmp = G.scene->toolsettings->skgen_subdivisions[0];
@@ -4894,7 +5000,7 @@ static void editing_panel_mesh_skgen(Object *ob, Mesh *me)
int y = 90 - 20 * i;
but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_MOVE_DOWN, 1025, y, 16, 19, NULL, 0.0, 0.0, 0.0, 0.0, "Change the order the subdivisions algorithm are applied");
- uiButSetFunc(but, skgen_reorder, (void *)i, NULL);
+ uiButSetFunc(but, skgen_reorder, SET_INT_IN_POINTER(i), NULL);
switch(G.scene->toolsettings->skgen_subdivisions[i])
{
@@ -4929,7 +5035,7 @@ static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_tools1", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Mesh Tools 1", "Editing", 960, 0, 318, 204)==0) return;
+ if(uiNewPanel(curarea, block, "Mesh Tools More", "Editing", 960, 0, 318, 204)==0) return;
uiBlockBeginAlign(block);
uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 955, 200, 106, 19, 0, 0, 0, 0, 0, "Selects unselected faces, and deselects selected faces (Ctrl+I)");
@@ -4945,10 +5051,11 @@ static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, G_DRAWFACES, REDRAWVIEW3D_IMAGE, "Draw Faces", 955,88,150,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades in the 3d view and UV editor");
- uiDefButBitI(block, TOG, G_DRAWEDGES, REDRAWVIEW3D, "Draw Edges", 955,66,150,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights");
- uiDefButBitI(block, TOG, G_DRAWCREASES, REDRAWVIEW3D, "Draw Creases", 955,44,150,19, &G.f, 0, 0, 0, 0, "Displays creases created for subsurf weighting");
- uiDefButBitI(block, TOG, G_DRAWSEAMS, REDRAWVIEW3D, "Draw Seams", 955,22,150,19, &G.f, 0, 0, 0, 0, "Displays UV unwrapping seams");
- uiDefButBitI(block, TOG, G_DRAWSHARP, REDRAWVIEW3D, "Draw Sharp", 955,0,150,19, &G.f, 0, 0, 0, 0, "Displays sharp edges, used with the EdgeSplit modifier");
+ uiDefButBitI(block, TOG, G_DRAWEDGES, REDRAWVIEW3D_IMAGE, "Draw Edges", 955, 66,150,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights in the 3d view and UV editor");
+ uiDefButBitI(block, TOG, G_DRAWCREASES, REDRAWVIEW3D, "Draw Creases", 955, 42,150,19, &G.f, 0, 0, 0, 0, "Displays creases created for subsurf weighting");
+ uiDefButBitI(block, TOG, G_DRAWBWEIGHTS, REDRAWVIEW3D, "Draw Bevel Weights", 955, 20,150,19, &G.f, 0, 0, 0, 0, "Displays weights created for the Bevel modifier");
+ uiDefButBitI(block, TOG, G_DRAWSEAMS, REDRAWVIEW3D, "Draw Seams", 955, -2,150,19, &G.f, 0, 0, 0, 0, "Displays UV unwrapping seams");
+ uiDefButBitI(block, TOG, G_DRAWSHARP, REDRAWVIEW3D, "Draw Sharp", 955, -24,150,19, &G.f, 0, 0, 0, 0, "Displays sharp edges, used with the EdgeSplit modifier");
uiBlockEndAlign(block);
/* Measurement drawing options */
@@ -5029,6 +5136,32 @@ static void verify_posegroup_groupname(void *arg1, void *arg2)
BLI_uniquename(&pose->agroups, grp, "Group", offsetof(bActionGroup, name), 32);
}
+static char *build_colorsets_menustr ()
+{
+ DynStr *pupds= BLI_dynstr_new();
+ char *str;
+ char buf[48];
+ int i;
+
+ /* add title first (and the "default" entry) */
+ BLI_dynstr_append(pupds, "Bone Color Set%t|Default Colors%x0|");
+
+ /* loop through set indices, adding them */
+ for (i=1; i<21; i++) {
+ sprintf(buf, "%d - Theme Color Set%%x%d|", i, i);
+ BLI_dynstr_append(pupds, buf);
+ }
+
+ /* add the 'custom' entry */
+ BLI_dynstr_append(pupds, "Custom Set %x-1");
+
+ /* convert to normal MEM_malloc'd string */
+ str= BLI_dynstr_get_cstring(pupds);
+ BLI_dynstr_free(pupds);
+
+ return str;
+}
+
static void editing_panel_links(Object *ob)
{
uiBlock *block;
@@ -5116,6 +5249,7 @@ static void editing_panel_links(Object *ob)
if ((ob->pose) && (ob->flag & OB_POSEMODE) && (G.obedit != ob)) {
bAction *act= ob->poselib;
bPose *pose= ob->pose;
+ bActionGroup *grp= NULL;
int count;
char *menustr;
@@ -5129,10 +5263,10 @@ static void editing_panel_links(Object *ob)
std_libbuttons(block, 143, 130, 0, NULL, B_POSELIB_BROWSE, ID_AC, 0, (ID *)act, (ID *)ob, &(G.buts->menunr), B_POSELIB_ALONE, 0, B_POSELIB_DELETE, 0, 0);
uiBlockSetCol(block, TH_AUTO);
- uiDefBut(block, BUT, B_POSELIB_VALIDATE, "Auto-Sync PoseLib", xco,110,160,20, 0, 0, 0, 0, 0, "Syncs the current PoseLib with the poses available");
-
/* PoseLib - Pose editing controls */
if (act) {
+ uiDefBut(block, BUT, B_POSELIB_VALIDATE, "Auto-Sync PoseLib", xco,110,160,20, 0, 0, 0, 0, 0, "Syncs the current PoseLib with the poses available");
+
uiBlockBeginAlign(block);
/* currently 'active' pose */
if (act->markers.first) {
@@ -5157,45 +5291,69 @@ static void editing_panel_links(Object *ob)
}
- /* Action Groups settings for armature reside on the right */
+ /* Bone Groups settings for armature reside on the right */
xco= 315;
uiDefBut(block, LABEL,0, "Bone Groups:", xco, 154, 140, 20, 0, 0, 0, 0, 0, "");
- /* add new group */
- uiDefBut(block, BUT, B_POSEGRP_ADD, "Add Group", xco,130,140,20, 0, 0, 0, 0, 0, "Add a new Pose Group for the Pose");
-
- if (pose->agroups.first) {
- uiBlockBeginAlign(block);
+ uiBlockBeginAlign(block);
+ if (pose->agroups.first) {
/* currently 'active' group - browse groups */
count= BLI_countlist(&pose->agroups);
menustr= build_posegroups_menustr(pose, 0);
- uiDefButI(block, MENU, B_POSEGRP_RECALC, menustr, xco, 85,18,20, &pose->active_group, 1, count, 0, 0, "Browses Pose Groups available for Armature. Click to change.");
+ uiDefButI(block, MENU, B_POSEGRP_RECALC, menustr, xco, 130,18,20, &pose->active_group, 1, count, 0, 0, "Browses Bone Groups available for Armature. Click to change.");
MEM_freeN(menustr);
-
+ /* currently 'active' group - change name */
if (pose->active_group) {
- bActionGroup *grp= (bActionGroup *)BLI_findlink(&pose->agroups, pose->active_group-1);
+ grp= (bActionGroup *)BLI_findlink(&pose->agroups, pose->active_group-1);
/* active group */
- but= uiDefBut(block, TEX, REDRAWBUTSEDIT,"", xco+18,85,140-18-20,20, grp->name, 0, 31, 0, 0, "Displays current Pose Group name. Click to change.");
+ but= uiDefBut(block, TEX, REDRAWBUTSEDIT,"", xco+18,130,140-18-20,20, grp->name, 0, 31, 0, 0, "Displays current Bone Group name. Click to change.");
uiButSetFunc(but, verify_posegroup_groupname, pose, grp);
- uiDefIconBut(block, BUT, B_POSEGRP_REMOVE, VICON_X, xco+140-20, 85, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove this Pose Group");
-
- /* set custom color set */
- uiDefButI(block, NUM,B_POSEGRP_RECALC, "GroupColor: ", xco,65,110,19, &grp->customCol, 0, 20, 0.0, 0.0, "Index of set of Custom Colors to shade Group's bones with. 0 = Use Default Color Scheme");
- if (grp->customCol) {
+ uiDefIconBut(block, BUT, B_POSEGRP_REMOVE, VICON_X, xco+140-20, 130, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove this Bone Group");
+ }
+ }
+
+ uiDefBut(block, BUT, B_POSEGRP_ADD, "Add Group", xco,110,140,20, 0, 21, 0, 0, 0, "Add a new Bone Group for the Pose");
+ uiBlockEndAlign(block);
+
+ /* colour set for 'active' group */
+ if (pose->active_group && grp) {
+ uiBlockBeginAlign(block);
+ menustr= build_colorsets_menustr();
+ uiDefButI(block, MENU,B_POSEGRP_RECALC, menustr, xco,85,140,19, &grp->customCol, -1, 20, 0.0, 0.0, "Index of set of Custom Colors to shade Group's bones with. 0 = Use Default Color Scheme, -1 = Use Custom Color Scheme");
+ MEM_freeN(menustr);
+
+ /* show color-selection/preview */
+ if (grp->customCol) {
+ if (grp->customCol > 0) {
+ /* copy theme colors on-to group's custom color in case user tries to edit color */
bTheme *btheme= U.themes.first;
ThemeWireColor *col_set= &btheme->tarm[(grp->customCol - 1)];
- uiSetButLock(1, "To change these colors, see Themes -> Bone Color Sets");
-
- uiDefButC(block, COL, B_POSEGRP_RECALC, "", xco+110, 65, 10, 19, col_set->solid, 0, 0, 0, 0, "Color to use for surface of bones. See current theme in Info Window.");
- uiDefButC(block, COL, B_POSEGRP_RECALC, "", xco+120, 65, 10, 19, col_set->select, 0, 0, 0, 0, "Color to use for 'selected' bones. See current theme in Info Window.");
- uiDefButC(block, COL, B_POSEGRP_RECALC, "", xco+130, 65, 10, 19, col_set->active, 0, 0, 0, 0, "Color to use for 'active' bones. See current theme in Info Window.");
-
- uiClearButLock();
+ memcpy(&grp->cs, col_set, sizeof(ThemeWireColor));
+ }
+ else {
+ /* init custom colours with a generic multi-colour rgb set, if not initialised already */
+ if (grp->cs.solid[0] == 0) {
+ /* define for setting colors in theme below */
+ #define SETCOL(col, r, g, b, a) col[0]=r; col[1]=g; col[2]= b; col[3]= a;
+
+ SETCOL(grp->cs.solid, 0xff, 0x00, 0x00, 255);
+ SETCOL(grp->cs.select, 0x81, 0xe6, 0x14, 255);
+ SETCOL(grp->cs.active, 0x18, 0xb6, 0xe0, 255);
+
+ #undef SETCOL
+ }
}
+
+ /* color changing */
+ uiDefButC(block, COL, B_POSEGRP_MCUSTOM, "", xco, 65, 30, 19, grp->cs.solid, 0, 0, 0, 0, "Color to use for surface of bones");
+ uiDefButC(block, COL, B_POSEGRP_MCUSTOM, "", xco+30, 65, 30, 19, grp->cs.select, 0, 0, 0, 0, "Color to use for 'selected' bones");
+ uiDefButC(block, COL, B_POSEGRP_MCUSTOM, "", xco+60, 65, 30, 19, grp->cs.active, 0, 0, 0, 0, "Color to use for 'active' bones");
+
+ uiDefButBitS(block, TOG, TH_WIRECOLOR_CONSTCOLS, B_POSEGRP_MCUSTOM, "ConstCols", xco+90,65,50,20, &grp->cs.flag, 0, 0, 0, 0, "Allow the use of colors indicating constraints/keyed status");
}
uiBlockEndAlign(block);
}
@@ -5262,15 +5420,10 @@ static void editing_panel_links(Object *ob)
}
/* now only objects that can be visible rendered */
- if ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL);
- else return;
+ if (!OB_SUPPORT_MATERIAL(ob)) return;
- id= ob->data;
uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
-
- if(ob->type==OB_MESH) poin= &( ((Mesh *)ob->data)->texflag );
- else if(ob->type==OB_MBALL) poin= &( ((MetaBall *)ob->data)->texflag );
- else poin= &( ((Curve *)ob->data)->texflag );
+ give_obdata_texspace(ob, &poin, NULL, NULL, NULL);
uiDefButBitI(block, TOG, AUTOSPACE, B_AUTOTEX, "AutoTexSpace", 143,15,140,19, poin, 0, 0, 0, 0, "Adjusts active object's texture space automatically when transforming object");
sprintf(str,"%d Mat ", ob->totcol);
@@ -5364,7 +5517,7 @@ void sculptmode_draw_interface_tools(uiBlock *block, unsigned short cx, unsigned
uiDefButC(block,ROW,B_NOP,"Sub",cx+89,cy,89,19,&sculptmode_brush()->dir,15.0,2.0,0, 0,"Subtract depth from model [Shift]");
}
if(sd->brush_type!=GRAB_BRUSH)
- uiDefButC(block,TOG,B_NOP,"Airbrush",cx+178,cy,89,19,&sculptmode_brush()->airbrush,0,0,0,0,"Brush makes changes without waiting for the mouse to move");
+ uiDefButBitC(block, TOG, SCULPT_BRUSH_AIRBRUSH, 0, "Airbrush", cx+178,cy,89,19, &sculptmode_brush()->flag,0,0,0,0, "Brush makes changes without waiting for the mouse to move");
cy-= 20;
uiDefButS(block,NUMSLI,B_NOP,"Size: ",cx,cy,268,19,&sculptmode_brush()->size,1.0,200.0,0,0,"Set brush radius in pixels");
cy-= 20;
@@ -5377,11 +5530,24 @@ void sculptmode_draw_interface_tools(uiBlock *block, unsigned short cx, unsigned
uiDefBut( block,LABEL,B_NOP,"Symmetry",cx,cy,90,19,NULL,0,0,0,0,"");
cy-= 20;
uiBlockBeginAlign(block);
- uiDefButBitC(block, TOG, SYMM_X, 0, "X", cx,cy,89,19, &sd->symm, 0,0,0,0, "Mirror brush across X axis");
- uiDefButBitC(block, TOG, SYMM_Y, 0, "Y", cx+89,cy,89,19, &sd->symm, 0,0,0,0, "Mirror brush across Y axis");
- uiDefButBitC(block, TOG, SYMM_Z, 0, "Z", cx+178,cy,90,19, &sd->symm, 0,0,0,0, "Mirror brush across Z axis");
+ uiDefButBitC(block, TOG, SYMM_X, 0, "X", cx,cy,40,19, &sd->symm, 0,0,0,0, "Mirror brush across X axis");
+ uiDefButBitC(block, TOG, SYMM_Y, 0, "Y", cx+40,cy,40,19, &sd->symm, 0,0,0,0, "Mirror brush across Y axis");
+ uiDefButBitC(block, TOG, SYMM_Z, 0, "Z", cx+80,cy,40,19, &sd->symm, 0,0,0,0, "Mirror brush across Z axis");
uiBlockEndAlign(block);
+
+ cy+= 20;
+ uiBlockBeginAlign(block);
+ uiDefBut( block,LABEL,B_NOP,"LockAxis",cx+140,cy,90,19,NULL,0,0,0,0,"");
+ cy-= 20;
+ uiBlockBeginAlign(block);
+ uiDefButBitC(block, TOG, AXISLOCK_X, 0, "X", cx+140,cy,40,19, &sd->axislock, 0,0,0,0, "Constrain X axis");
+ uiDefButBitC(block, TOG, AXISLOCK_Y, 0, "Y", cx+180,cy,40,19, &sd->axislock, 0,0,0,0, "Constrain Y axis");
+ uiDefButBitC(block, TOG, AXISLOCK_Z, 0, "Z", cx+220,cy,40,19, &sd->axislock, 0,0,0,0, "Constrain Z axis");
+ uiBlockEndAlign(block);
+
+
+
cx+= 210;
}
@@ -5413,6 +5579,8 @@ void sculptmode_draw_interface_brush(uiBlock *block, unsigned short cx, unsigned
cy-= 20;
if(sd->brush_type == DRAW_BRUSH)
uiDefButC(block,NUM,B_NOP, "View", cx,cy,80,19, &sculptmode_brush()->view, 0,10,20,0,"Pulls brush direction towards view");
+ cy-= 20;
+ uiDefButBitC(block, TOG, SCULPT_BRUSH_ANCHORED, 0, "Anchored", cx,cy,80,19, &sculptmode_brush()->flag, 0,0,0,0, "Keep the brush center anchored to the initial location");
uiBlockEndAlign(block);
/* Draw curve */
@@ -5766,7 +5934,7 @@ void do_fpaintbuts(unsigned short event)
}
break;
case B_BRUSHKEEPDATA:
- brush_toggle_fake_user(settings->imapaint.brush);
+ brush_toggled_fake_user(settings->imapaint.brush);
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWIMAGE, 0);
break;
@@ -6054,6 +6222,9 @@ static void editing_panel_mesh_texface(void)
uiDefButC(block, ROW, REDRAWVIEW3D, "Add", 660,80,60,19, &tf->transp, 2.0, (float)TF_ADD, 0, 0, "Render face transparent and add color of face");
uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha", 720,80,60,19, &tf->transp, 2.0, (float)TF_ALPHA,0, 0, "Render polygon transparent, depending on alpha channel of the texture");
}
+ else
+ uiDefBut(block,LABEL,B_NOP, "(No Active Face)", 10,200,150,19,0,0,0,0,0,"");
+
}
void do_uvcalculationbuts(unsigned short event)
@@ -6080,12 +6251,14 @@ static void editing_panel_mesh_uvautocalculation(void)
uiBlockBeginAlign(block);
uiDefButS(block, MENU, REDRAWBUTSEDIT, "Unwrapper%t|Conformal%x0|Angle Based%x1",100,row,200,butH, &G.scene->toolsettings->unwrapper, 0, 0, 0, 0, "Unwrap method");
- uiDefButBitS(block, TOG, 1, B_NOP, "Fill Holes",100,row-butHB,200,butH,&G.scene->toolsettings->uvcalc_flag, 0, 0, 0, 0, "Fill holes to prevent internal overlaps");
+ uiDefButBitS(block, TOG, UVCALC_FILLHOLES, B_NOP, "Fill Holes",100,row-butHB,200,butH,&G.scene->toolsettings->uvcalc_flag, 0, 0, 0, 0, "Fill holes to prevent internal overlaps");
uiBlockEndAlign(block);
row-= 2*butHB+butS;
row= 180;
+ uiDefButBitS(block, TOGN, UVCALC_NO_ASPECT_CORRECT, B_NOP, "Image Aspect",100,row,200,butH,&G.scene->toolsettings->uvcalc_flag, 0, 0, 0, 0, "Scale the UV Unwrapping to correct for the current images aspect ratio");
+
uiBlockBeginAlign(block);
uiDefButF(block, NUM,B_UVAUTO_CUBESIZE ,"Cube Size:",315,row,200,butH, &G.scene->toolsettings->uvcalc_cubesize, 0.0001, 100.0, 10, 3, "Defines the cubemap size for cube mapping");
uiBlockEndAlign(block);
@@ -6123,7 +6296,7 @@ void editing_panel_mesh_multires()
uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
if(!me->mr) {
- but= uiDefBut(block,BUT,B_NOP,"Add Multires", cx,cy,268,19,0,0,0,0,0,"");
+ but= uiDefBut(block,BUT,B_NOP,"Add Multires", cx,cy,268,19,0,0,0,0,0,"Allow editing of the mesh at multiple subdivision levels (disables distructive mesh editing)");
uiButSetFunc(but,multires_make,ob,me);
} else {
char subsurfmenu[]= "Subsurf Type%t|Catmull-Clark%x0|Simple Subdiv.%x1";
@@ -6201,18 +6374,17 @@ void particle_edit_buttons(uiBlock *block)
if(psys->edit) {
edit= psys->edit;
- /* brushes */
- //uiDefBut(block, LABEL, 0, "Brush", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
+ /* brushes (the update evend needs to be B_BAKE_RECACHE so that path colors are updated properly) */
uiBlockBeginAlign(block);
- uiDefButS(block,ROW,B_BAKE_REDRAWEDIT,"None",butx,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_NONE,0,0,"Disable brush");
- uiDefButS(block,ROW,B_BAKE_REDRAWEDIT,"Comb",butx+75,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_COMB,0,0,"Comb hairs");
- uiDefButS(block,ROW,B_BAKE_REDRAWEDIT,"Smooth",butx+150,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_SMOOTH,0,0,"Smooth hairs");
- uiDefButS(block,ROW,B_BAKE_REDRAWEDIT,"Weight",butx+225,buty,75,19,&pset->brushtype,14,PE_BRUSH_WEIGHT,0,0,"Weight hairs");
+ uiDefButS(block,ROW,B_BAKE_RECACHE,"None",butx,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_NONE,0,0,"Disable brush");
+ uiDefButS(block,ROW,B_BAKE_RECACHE,"Comb",butx+75,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_COMB,0,0,"Comb hairs");
+ uiDefButS(block,ROW,B_BAKE_RECACHE,"Smooth",butx+150,buty,75,19,&pset->brushtype,14.0,PE_BRUSH_SMOOTH,0,0,"Smooth hairs");
+ uiDefButS(block,ROW,B_BAKE_RECACHE,"Weight",butx+225,buty,75,19,&pset->brushtype,14,PE_BRUSH_WEIGHT,0,0,"Weight hairs");
buty-= buth;
- uiDefButS(block,ROW,B_BAKE_REDRAWEDIT,"Add", butx,buty,75,19,&pset->brushtype,14,PE_BRUSH_ADD,0,0,"Add hairs");
- uiDefButS(block,ROW,B_BAKE_REDRAWEDIT,"Length", butx+75,buty,75,19,&pset->brushtype,14, PE_BRUSH_LENGTH,0,0,"Make hairs longer or shorter");
- uiDefButS(block,ROW,B_BAKE_REDRAWEDIT,"Puff", butx+150,buty,75,19,&pset->brushtype,14, PE_BRUSH_PUFF,0,0,"Make hairs stand up");
- uiDefButS(block,ROW,B_BAKE_REDRAWEDIT,"Cut", butx+225,buty,75,19,&pset->brushtype,14, PE_BRUSH_CUT,0,0,"Cut hairs");
+ uiDefButS(block,ROW,B_BAKE_RECACHE,"Add", butx,buty,75,19,&pset->brushtype,14,PE_BRUSH_ADD,0,0,"Add hairs");
+ uiDefButS(block,ROW,B_BAKE_RECACHE,"Length", butx+75,buty,75,19,&pset->brushtype,14, PE_BRUSH_LENGTH,0,0,"Make hairs longer or shorter");
+ uiDefButS(block,ROW,B_BAKE_RECACHE,"Puff", butx+150,buty,75,19,&pset->brushtype,14, PE_BRUSH_PUFF,0,0,"Make hairs stand up");
+ uiDefButS(block,ROW,B_BAKE_RECACHE,"Cut", butx+225,buty,75,19,&pset->brushtype,14, PE_BRUSH_CUT,0,0,"Cut hairs");
uiBlockEndAlign(block);
buty-= 10;
@@ -6324,7 +6496,10 @@ void editing_panels()
editing_panel_mesh_tools(ob, ob->data);
editing_panel_mesh_tools1(ob, ob->data);
uiNewPanelTabbed("Mesh Tools 1", "Editing");
- editing_panel_mesh_skgen(ob, ob->data);
+
+ if (G.rt == 42) /* hidden for now, no time for docs */
+ editing_panel_mesh_skgen(ob, ob->data);
+
editing_panel_mesh_uvautocalculation();
if (EM_texFaceCheck())
editing_panel_mesh_texface();
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c
index 77922f041d8..27caedf0cdd 100644
--- a/source/blender/src/buttons_logic.c
+++ b/source/blender/src/buttons_logic.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -67,6 +64,8 @@
#include "BKE_main.h"
#include "BKE_sca.h"
#include "BKE_property.h"
+#include "BKE_property.h"
+#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "BIF_resources.h"
@@ -218,7 +217,7 @@ void make_unique_prop_names(char *str)
static void make_unique_prop_names_cb(void *strv, void *redraw_view3d_flagv)
{
char *str= strv;
- int redraw_view3d_flag= (int) redraw_view3d_flagv;
+ int redraw_view3d_flag= GET_INT_FROM_POINTER(redraw_view3d_flagv);
make_unique_prop_names(str);
if (redraw_view3d_flag) allqueue(REDRAWVIEW3D, 0);
@@ -712,6 +711,10 @@ static char *actuator_name(int type)
return "Game";
case ACT_VISIBILITY:
return "Visibility";
+ case ACT_2DFILTER:
+ return "2D Filter";
+ case ACT_PARENT:
+ return "Parent";
}
return "unknown";
}
@@ -727,13 +730,13 @@ static char *actuator_pup(Object *owner)
return "Actuators %t|Action %x15|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
"|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17"
- "|Visibility %x18";
+ "|Visibility %x18|2D Filter %x19|Parent %x20";
break;
default:
return "Actuators %t|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
"|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17"
- "|Visibility %x18";
+ "|Visibility %x18|2D Filter %x19|Parent %x20";
}
}
@@ -1094,18 +1097,13 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short
(short)(10+xco),(short)(yco-44), (short)(0.7 * (width-20)), 19,
&rs->name, 0, 31, 0, 0,
"Only look for Objects with this property");
- uiDefButS(block, ROW, 1, "X",
- (short)(10+xco+0.7 * (width-20)),(short)(yco-44), (short)(0.1 * (width-22)),19,
- &rs->axis, 2.0, 0, 0, 0,
- "Cast the cone along the object's positive x-axis");
- uiDefButS(block, ROW, 1, "Y",
- (short)(10+xco+0.8 * (width-20)),(short)(yco-44),(short)(0.1 * (width-22)), 19,
- &rs->axis, 2.0, 1, 0, 0,
- "Cast the cone along the object's positive y-axis");
- uiDefButS(block, ROW, 1, "Z",
- (short)(10+xco+0.9 * (width-20)), (short)(yco-44), (short)(0.1 * (width-22)), 19,
- &rs->axis, 2.0, 2, 0, 0,
- "Cast the cone along the object's positive z-axis");
+
+ str = "Type %t|+X axis %x0|+Y axis %x1|+Z axis %x2|-X axis %x3|-Y axis %x4|-Z axis %x5";
+ uiDefButS(block, MENU, B_REDR, str,
+ (short)(10+xco+0.7 * (width-20)), (short)(yco-44), (short)(0.3 * (width-22)), 19,
+ &rs->axis, 2.0, 31, 0, 0,
+ "Specify along which axis the radar cone is cast.");
+
uiDefButF(block, NUM, 1, "Ang:",
(short)(10+xco), (short)(yco-68), (short)((width-20)/2), 19,
&rs->angle, 0.0, 179.9, 10, 0,
@@ -1476,6 +1474,8 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
bActionActuator *aa = NULL;
bGameActuator *gma = NULL;
bVisibilityActuator *visAct = NULL;
+ bTwoDFilterActuator *tdfa = NULL;
+ bParentActuator *parAct = NULL;
float *fp;
short ysize = 0, wval;
@@ -1862,7 +1862,7 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera");
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera. Leave empty to refer to self object");
}
else if(sca->type==ACT_SCENE_SET) {
@@ -2172,6 +2172,81 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
yco -= ysize;
break;
+ case ACT_2DFILTER:
+ tdfa = act->data;
+
+ ysize = 50;
+ if(tdfa->type == ACT_2DFILTER_CUSTOMFILTER)
+ {
+ ysize +=20;
+ }
+ glRects( xco, yco-ysize, xco+width, yco );
+ uiEmboss( (float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1 );
+
+ switch(tdfa->type)
+ {
+ case ACT_2DFILTER_MOTIONBLUR:
+ if(!tdfa->flag)
+ {
+ uiDefButS(block, TOG, B_REDR, "D", xco+30,yco-44,19, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Disable Motion Blur");
+ uiDefButF(block, NUM, B_REDR, "Value:", xco+52,yco-44,width-82,19,&tdfa->float_arg,0.0,1.0,0.0,0.0,"Set motion blur value");
+ }
+ else
+ {
+ uiDefButS(block, TOG, B_REDR, "Disabled", xco+30,yco-44,width-60, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Enable Motion Blur");
+ }
+ break;
+ case ACT_2DFILTER_BLUR:
+ case ACT_2DFILTER_SHARPEN:
+ case ACT_2DFILTER_DILATION:
+ case ACT_2DFILTER_EROSION:
+ case ACT_2DFILTER_LAPLACIAN:
+ case ACT_2DFILTER_SOBEL:
+ case ACT_2DFILTER_PREWITT:
+ case ACT_2DFILTER_GRAYSCALE:
+ case ACT_2DFILTER_SEPIA:
+ case ACT_2DFILTER_INVERT:
+ case ACT_2DFILTER_NOFILTER:
+ case ACT_2DFILTER_DISABLED:
+ case ACT_2DFILTER_ENABLED:
+ uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set motion blur value");
+ break;
+ case ACT_2DFILTER_CUSTOMFILTER:
+ uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set motion blur value");
+ uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "Script: ", xco+30,yco-64,width-60, 19, &tdfa->text, "");
+ break;
+ }
+
+ str= "2D Filter %t|Motion Blur %x1|Blur %x2|Sharpen %x3|Dilation %x4|Erosion %x5|"
+ "Laplacian %x6|Sobel %x7|Prewitt %x8|Gray Scale %x9|Sepia %x10|Invert %x11|Custom Filter %x12|"
+ "Enable Filter %x-2|Disable Filter %x-1|Remove Filter %x0|";
+ uiDefButS(block, MENU, B_REDR, str, xco+30,yco-24,width-60, 19, &tdfa->type, 0.0, 0.0, 0.0, 0.0, "2D filter type");
+
+ yco -= ysize;
+ break;
+ case ACT_PARENT:
+ parAct = act->data;
+
+ if(parAct->type==ACT_PARENT_SET) {
+
+ ysize= 48;
+ glRects(xco, yco-ysize, xco+width, yco);
+ uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
+
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+40, yco-44, (width-80), 19, &(parAct->ob), "Set this object as parent");
+ }
+ else if(parAct->type==ACT_PARENT_REMOVE) {
+
+ ysize= 28;
+ glRects(xco, yco-ysize, xco+width, yco);
+ uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
+ }
+
+ str= "Parent %t|Set Parent %x0|Remove Parent %x1";
+ uiDefButI(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &parAct->type, 0.0, 0.0, 0, 0, "");
+
+ yco-= ysize;
+ break;
default:
ysize= 4;
@@ -2536,7 +2611,7 @@ void logic_buts(void)
ob= OBACT;
if(ob==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
sprintf(name, "buttonswin %d", curarea->win);
block= uiNewBlock(&curarea->uiblocks, name, UI_EMBOSS, UI_HELV, curarea->win);
@@ -2616,7 +2691,7 @@ void logic_buts(void)
for(a=0; a<count; a++) {
ob= (Object *)idar[a];
uiClearButLock();
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
if( (ob->scavisflag & OB_VIS_SENS) == 0) continue;
@@ -2687,7 +2762,7 @@ void logic_buts(void)
for(a=0; a<count; a++) {
ob= (Object *)idar[a];
uiClearButLock();
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
if( (ob->scavisflag & OB_VIS_CONT) == 0) continue;
/* presume it is only objects for now */
@@ -2755,7 +2830,7 @@ void logic_buts(void)
for(a=0; a<count; a++) {
ob= (Object *)idar[a];
uiClearButLock();
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
if( (ob->scavisflag & OB_VIS_ACT) == 0) continue;
/* presume it is only objects for now */
@@ -2812,3 +2887,4 @@ void logic_buts(void)
if(idar) MEM_freeN(idar);
}
+
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c
index 0ec60685981..9a749b6fbd9 100644
--- a/source/blender/src/buttons_object.c
+++ b/source/blender/src/buttons_object.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <time.h>
@@ -54,6 +51,7 @@
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
#include "BKE_particle.h"
+#include "BKE_pointcache.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
@@ -661,7 +659,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
menustr = buildmenu_pyconstraints(data->text, &pyconindex);
but2 = uiDefButI(block, MENU, B_CONSTRAINT_TEST, menustr,
*xco+120, *yco-24, 150, 20, &pyconindex,
- 0.0, 1.0, 0, 0, "Set the Script Constraint to use");
+ 0, 0, 0, 0, "Set the Script Constraint to use");
uiButSetFunc(but2, validate_pyconstraint_cb, data, &pyconindex);
MEM_freeN(menustr);
@@ -673,8 +671,8 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
short yoffset= ((tarnum-1) * 38);
/* target label */
- sprintf(tarstr, "Target %02d:", tarnum);
- uiDefBut(block, LABEL, B_CONSTRAINT_TEST, tarstr, *xco+45, *yco-(48+yoffset), 80, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
+ sprintf(tarstr, "Target %d:", tarnum);
+ uiDefBut(block, LABEL, B_CONSTRAINT_TEST, tarstr, *xco+45, *yco-(48+yoffset), 100, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
/* target space-selector - per target */
if (is_armature_target(ct->tar)) {
@@ -1002,7 +1000,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
/* Settings */
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, CONSTRAINT_IK_TIP, B_CONSTRAINT_TEST, "Use Tail", *xco, *yco-92, 137, 19, &data->flag, 0, 0, 0, 0, "Include Bone's tail als last element in Chain");
+ uiDefButBitS(block, TOG, CONSTRAINT_IK_TIP, B_CONSTRAINT_TEST, "Use Tail", *xco, *yco-92, 137, 19, &data->flag, 0, 0, 0, 0, "Include Bone's tail also last element in Chain");
uiDefButS(block, NUM, B_CONSTRAINT_TEST, "ChainLen:", *xco, *yco-112,137,19, &data->rootbone, 0, 255, 0, 0, "If not zero, the amount of bones in this chain");
uiBlockBeginAlign(block);
@@ -1031,16 +1029,16 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->poletar);
}
else {
- strcpy (data->polesubtarget, "");
+ strcpy(data->polesubtarget, "");
}
-
- if(data->poletar) {
+
+ if (data->poletar) {
uiBlockBeginAlign(block);
#if 0
but = uiDefBut(block, BUT, B_CONSTRAINT_TEST, (data->flag & CONSTRAINT_IK_SETANGLE)? "Set Pole Offset": "Clear Pole Offset", *xco, *yco-167, 137, 19, 0, 0.0, 1.0, 0.0, 0.0, "Set the pole rotation offset from the current pose");
uiButSetFunc(but, con_kinematic_set_pole_angle, ob, con);
- if(!(data->flag & CONSTRAINT_IK_SETANGLE))
-#endif
+ if (!(data->flag & CONSTRAINT_IK_SETANGLE))
+#endif
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Pole Offset ", *xco, *yco-167, 137, 19, &data->poleangle, -180.0, 180.0, 0, 0, "Pole rotation offset");
}
}
@@ -1277,7 +1275,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
if (is_armature_target(data->tar)) {
uiDefButF(block, BUTM, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->orglength, 0.0, 0, 0, 0, "Recalculate RLength");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Rest Length:", *xco+18, *yco-60,139,18, &data->orglength, 0.0, 100, 0.5, 0.5, "Length at Rest Position");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco+155, *yco-60,97,18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1");
+ uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco+155, *yco-60,98,18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1");
}
else {
uiDefButF(block, BUTM, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->orglength, 0.0, 0, 0, 0, "Recalculate RLength");
@@ -1464,12 +1462,12 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiBlockBeginAlign(block);
if (is_armature_target(data->tar)) {
- uiDefButF(block, BUT, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->dist, 0, 0, 0, 0, "Recalculate distance");
+ uiDefButF(block, BUTM, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->dist, 0, 0, 0, 0, "Recalculate distance");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Distance:", *xco+18, *yco-60,139,18, &data->dist, 0.0, 100, 0.5, 0.5, "Radius of limiting sphere");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco+155, *yco-60,100,18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1");
}
else {
- uiDefButF(block, BUT, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->dist, 0, 0, 0, 0, "Recalculate distance");
+ uiDefButF(block, BUTM, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->dist, 0, 0, 0, 0, "Recalculate distance");
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Distance:", *xco+18, *yco-60, 237, 18, &data->dist, 0.0, 100, 0.5, 0.5, "Radius of limiting sphere");
}
@@ -1481,7 +1479,8 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
#endif
uiBlockEndAlign(block);
- uiDefButS(block, MENU, B_CONSTRAINT_TEST, "Limit Mode%t|Inside %x0|Outside %x1|Surface %x2", *xco+((width/2)-50), *yco-104, 100, 18, &data->mode, 0, 24, 0, 0, "Distances in relation to sphere of influence to allow");
+ uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Clamp Region:",*xco+((width/2)-110), *yco-104,100,18, NULL, 0.0, 0.0, 0.0, 0.0, "");
+ uiDefButS(block, MENU, B_CONSTRAINT_TEST, "Limit Mode%t|Inside %x0|Outside %x1|Surface %x2", *xco+(width/2), *yco-104, 100, 18, &data->mode, 0, 24, 0, 0, "Distances in relation to sphere of influence to allow");
}
break;
case CONSTRAINT_TYPE_RIGIDBODYJOINT:
@@ -1634,7 +1633,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar);
}
else if (is_geom_target(data->tar)) {
- but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-66,150,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points");
+ but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points");
uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar);
}
else {
@@ -1643,7 +1642,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
uiBlockEndAlign(block);
/* Extrapolate Ranges? */
- uiDefButBitC(block, TOG, 1, B_CONSTRAINT_TEST, "Extrapolate", *xco, *yco-42,80,19, &data->expo, 0, 0, 0, 0, "Extrapolate ranges");
+ uiDefButBitC(block, TOG, 1, B_CONSTRAINT_TEST, "Extrapolate", *xco-10, *yco-42,80,19, &data->expo, 0, 0, 0, 0, "Extrapolate ranges");
/* Draw options for source motion */
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Source:", *xco-10, *yco-62, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
@@ -1838,6 +1837,8 @@ void do_constraintbuts(unsigned short event)
switch(event) {
case B_CONSTRAINT_TEST:
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
break; // no handling
case B_CONSTRAINT_INF:
/* influence; do not execute actions for 1 dag_flush */
@@ -2050,72 +2051,128 @@ void do_constraintbuts(unsigned short event)
allqueue (REDRAWBUTSOBJECT, 0);
}
-void softbody_bake(Object *ob)
+void pointcache_bake(PTCacheID *pid, int startframe)
{
Base *base;
- SoftBody *sb;
ScrArea *sa;
+ PointCache *cache;
+ ListBase pidlist;
float frameleno= G.scene->r.framelen;
- int cfrao= CFRA, sfra=100000, efra=0, didbreak =0;
-
+ int cfrao= CFRA, didbreak =0, endframe, cstart, cend;
G.scene->r.framelen= 1.0; // baking has to be in uncorrected time
sbSetInterruptCallBack(blender_test_break); // make softbody module ESC aware
G.afbreek=0; // init global break system
- if(ob) {
- sb= ob->soft;
- sfra= MIN2(sfra, sb->sfra);
- efra= MAX2(efra, sb->efra);
- sbObjectToSoftbody(ob); // put softbody in restposition, free bake
- ob->softflag |= OB_SB_BAKEDO;
+ if(pid) {
+ cache= pid->cache;
+
+ BKE_ptcache_id_time(pid, 0.0f, &cstart, &cend, NULL);
+
+ startframe= startframe;
+ endframe= cend;
+
+ cache->flag |= PTCACHE_BAKING;
+ cache->flag &= ~PTCACHE_BAKED;
}
else {
+ startframe= MAXFRAME;
+ endframe= 0;
+
for(base=G.scene->base.first; base; base= base->next) {
if(TESTBASELIB(base)) {
- if(base->object->soft) {
- sb= base->object->soft;
- sfra= MIN2(sfra, sb->sfra);
- efra= MAX2(efra, sb->efra);
- sbObjectToSoftbody(base->object); // put softbody in restposition, free bake
- base->object->softflag |= OB_SB_BAKEDO;
+ BKE_ptcache_ids_from_object(&pidlist, base->object);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ cache= pid->cache;
+
+ BKE_ptcache_id_time(pid, 0.0f, &cstart, &cend, NULL);
+
+ startframe= MIN2(startframe, cstart);
+ endframe= MAX2(endframe, cend);
+
+ cache->flag |= PTCACHE_BAKING;
+ cache->flag &= ~PTCACHE_BAKED;
}
+
+ BLI_freelistN(&pidlist);
}
}
}
- CFRA= sfra;
+ CFRA= startframe;
update_for_newframe_muted(); // put everything on this frame
curarea->win_swap= 0; // clean swapbuffers
- for(; CFRA <= efra; CFRA++) {
+ for(; CFRA <= endframe; CFRA++) {
set_timecursor(CFRA);
update_for_newframe_muted();
- for(sa= G.curscreen->areabase.first; sa; sa= sa->next) {
- if(sa->spacetype == SPACE_VIEW3D) {
+ for(sa= G.curscreen->areabase.first; sa; sa= sa->next)
+ if(sa->spacetype == SPACE_VIEW3D)
scrarea_do_windraw(sa);
- }
- }
screen_swapbuffers();
+
//blender_test_break() has a granularity of 10 ms, who cares .. baking the unit cube is kinda boring
- if (blender_test_break()){
+ if(blender_test_break()) {
didbreak = 1;
break;
}
+ }
+
+ if(didbreak && G.qual!=LR_SHIFTKEY) {
+ /* failed to bake, free the frames we baked */
+ if(pid) {
+ cache= pid->cache;
+ BKE_ptcache_id_time(pid, 0.0f, &cstart, &cend, NULL);
+
+ cache->flag &= ~PTCACHE_BAKING;
+ BKE_ptcache_id_reset(pid, PTCACHE_RESET_OUTDATED);
+ }
+ else {
+ for(base=G.scene->base.first; base; base= base->next) {
+ if(TESTBASELIB(base)) {
+ BKE_ptcache_ids_from_object(&pidlist, base->object);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ cache= pid->cache;
+
+ BKE_ptcache_id_time(pid, 0.0f, &cstart, &cend, NULL);
+
+ cache->flag &= ~PTCACHE_BAKING;
+
+ BKE_ptcache_id_reset(pid, PTCACHE_RESET_OUTDATED);
+ }
+
+ BLI_freelistN(&pidlist);
+ }
+ }
+ }
}
- if((didbreak)&&(G.qual!=LR_SHIFTKEY)) {
- if(ob)
- sbObjectToSoftbody(ob); // free bake
+ else {
+ /* succesfully finished baking */
+ if(pid) {
+ cache= pid->cache;
+
+ cache->flag &= ~PTCACHE_BAKING;
+ cache->flag |= PTCACHE_BAKED;
+ }
else {
for(base=G.scene->base.first; base; base= base->next) {
if(TESTBASELIB(base)) {
- if(base->object->soft) {
- sbObjectToSoftbody(base->object); // free bake
+ BKE_ptcache_ids_from_object(&pidlist, base->object);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ cache= pid->cache;
+
+ cache->flag &= ~PTCACHE_BAKING;
+ cache->flag |= PTCACHE_BAKED;
}
+
+ BLI_freelistN(&pidlist);
}
}
}
@@ -2125,16 +2182,7 @@ void softbody_bake(Object *ob)
waitcursor(0);
sbSetInterruptCallBack(NULL); // softbody module won't ESC
G.afbreek=0; // reset global break system
-
- if(ob)
- ob->softflag &= ~OB_SB_BAKEDO;
- else {
- for(base=G.scene->base.first; base; base= base->next)
- if(TESTBASELIB(base))
- if(base->object->soft)
- base->object->softflag &= ~OB_SB_BAKEDO;
- }
-
+
CFRA= cfrao;
G.scene->r.framelen= frameleno;
update_for_newframe_muted();
@@ -2142,6 +2190,48 @@ void softbody_bake(Object *ob)
allqueue(REDRAWBUTSOBJECT, 0);
}
+void pointcache_free(PTCacheID *pid, int cacheonly)
+{
+ Base *base;
+ ListBase pidlist;
+
+ if(pid) {
+ if(cacheonly) {
+ BKE_ptcache_id_reset(pid, PTCACHE_RESET_DEPSGRAPH);
+ }
+ else {
+ BKE_ptcache_id_reset(pid, PTCACHE_RESET_BAKED);
+ pid->cache->flag &= ~PTCACHE_BAKED;
+ }
+
+ DAG_object_flush_update(G.scene, pid->ob, OB_RECALC_DATA);
+ }
+ else {
+ for(base=G.scene->base.first; base; base= base->next) {
+ if(TESTBASELIB(base)) {
+ BKE_ptcache_ids_from_object(&pidlist, base->object);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(cacheonly) {
+ BKE_ptcache_id_reset(pid, PTCACHE_RESET_DEPSGRAPH);
+ }
+ else {
+ BKE_ptcache_id_reset(pid, PTCACHE_RESET_BAKED);
+ pid->cache->flag &= ~PTCACHE_BAKED;
+ }
+
+ DAG_object_flush_update(G.scene, pid->ob, OB_RECALC_DATA);
+ }
+
+ BLI_freelistN(&pidlist);
+ }
+ }
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
+}
+
// store processed path & file prefix for fluidsim bake directory
void fluidsimFilesel(char *selection)
{
@@ -2199,7 +2289,6 @@ void fluidsimFilesel(char *selection)
void do_object_panels(unsigned short event)
{
Object *ob;
- Effect *eff;
ob= OBACT;
if(ob==NULL)
@@ -2222,7 +2311,7 @@ void do_object_panels(unsigned short event)
case B_DUPLI_VERTS:
ob->transflag &= ~(OB_DUPLIFRAMES|OB_DUPLIFACES|OB_DUPLIGROUP);
DAG_scene_sort(G.scene);
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA|OB_RECALC_OB);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSOBJECT, 0);
break;
@@ -2272,61 +2361,71 @@ void do_object_panels(unsigned short event)
allqueue(REDRAWVIEW3D, 0);
break;
- case B_SOFTBODY_CHANGE:
- ob= OBACT;
- if(ob) {
- ParticleSystem *psys = PE_get_current(ob);
- if(psys)
- psys->softflag |= OB_SB_REDO;
- else
- ob->softflag |= OB_SB_REDO;
- allqueue(REDRAWBUTSOBJECT, 0);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
case B_SOFTBODY_DEL_VG:
if(ob->soft) {
ob->soft->vertgroup= 0;
- ob->softflag |= OB_SB_REDO;
+ //ob->softflag |= OB_SB_REDO;
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWBUTSOBJECT, 0);
allqueue(REDRAWVIEW3D, 0);
}
break;
- case B_SOFTBODY_BAKE:
- if(ob->soft) softbody_bake(ob);
- break;
- case B_SOFTBODY_BAKE_FREE:
- if(ob->soft) sbObjectToSoftbody(ob);
- allqueue(REDRAWBUTSOBJECT, 0);
- allqueue(REDRAWVIEW3D, 0);
- break;
case B_FLUIDSIM_BAKE:
/* write config files (currently no simulation) */
fluidsimBake(ob);
break;
case B_FLUIDSIM_MAKEPART:
- {
- PartEff *paf= NULL;
- /* prepare fluidsim particle display */
- // simplified delete effect, create new - recalc some particles...
- if(ob==NULL || ob->type!=OB_MESH) break;
- ob->fluidsimSettings->type = 0;
- // reset type, and init particle system once normally
- paf= give_parteff(ob);
- if( (BLI_countlist(&ob->effect)<MAX_EFFECT) &&
- (!paf)) {
- // create new entry
- copy_act_effect(ob); DAG_scene_sort(G.scene); }
- paf = give_parteff(ob);
- if(paf) {
- paf->totpart = 1000; paf->sta = paf->end = 1.0; // generate some particles...
- build_particle_system(ob);
- ob->fluidsimSettings->type = OB_FLUIDSIM_PARTICLE;
- }
+ if(ob==NULL || ob->type!=OB_MESH) break;
+ else {
+ ParticleSettings *part = psys_new_settings("PSys", G.main);
+ ParticleSystem *psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
+ ModifierData *md;
+ ParticleSystemModifierData *psmd;
+
+ part->type = PART_FLUID;
+ psys->part = part;
+ psys->pointcache = BKE_ptcache_add();
+ psys->flag |= PSYS_ENABLED;
+
+ ob->fluidsimSettings->type = OB_FLUIDSIM_PARTICLE;
+
+ BLI_addtail(&ob->particlesystem,psys);
+
+ md= modifier_new(eModifierType_ParticleSystem);
+ sprintf(md->name, "FluidParticleSystem" );
+ psmd= (ParticleSystemModifierData*) md;
+ psmd->psys=psys;
+ BLI_addtail(&ob->modifiers, md);
}
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSOBJECT, 0);
break;
+ case B_FLUIDSIM_CHANGETYPE:
+ if(ob && ob->particlesystem.first && ob->fluidsimSettings->type!=OB_FLUIDSIM_PARTICLE){
+ ParticleSystem *psys;
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ if(psys->part->type==PART_FLUID) {
+ /* clear modifier */
+ ParticleSystemModifierData *psmd= psys_get_modifier(ob,psys);
+ BLI_remlink(&ob->modifiers, psmd);
+ modifier_free((ModifierData *)psmd);
+
+ /* clear particle system */
+ BLI_remlink(&ob->particlesystem,psys);
+ psys_free(ob,psys);
+
+ BIF_undo_push("Delete particle system");
+
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWOOPS, 0);
+ break;
+ }
+ }
+ }
+ allqueue(REDRAWBUTSOBJECT, 0);
+ break;
case B_FLUIDSIM_SELDIR:
{
ScrArea *sa = closest_bigger_area();
@@ -2345,63 +2444,21 @@ void do_object_panels(unsigned short event)
group_relink_nla_objects(ob);
allqueue(REDRAWVIEW3D, 0);
break;
- case B_BAKEABLE_CHANGE:
- allqueue(REDRAWBUTSOBJECT, 0);
- allqueue(REDRAWVIEW3D, 0);
- break;
case B_OBJECT_IPOFLAG:
if(ob->ipo) ob->ipo->showkey= (ob->ipoflag & OB_DRAWKEY)?1:0;
allqueue(REDRAWVIEW3D, 0);
break;
- case B_CLOTH_CLEARCACHEALL:
- {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- if(clmd)
- {
- // do nothing in editmode
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_EDITMODE)
- break;
-
- /* force freeing because user wants */
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE;
-
- /*user wants to free all, so free whole cloth, this helps to start sim at later frame */
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
-
- CFRA= 1;
- update_for_newframe_muted();
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- cloth_clear_cache(ob, clmd, 0);
- allqueue(REDRAWBUTSOBJECT, 0);
- allqueue(REDRAWVIEW3D, 0);
- }
- }
- break;
- case B_CLOTH_CLEARCACHEFRAME:
- {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- if(clmd)
- {
- // do nothing in editmode
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_EDITMODE)
- break;
-
- /* force freeing because user wants */
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_CCACHE_FFREE;
-
- cloth_clear_cache(ob, clmd, MAX2(0.0,G.scene->r.cfra));
- // MAX2(1.0,G.scene->r.cfra + 1.0)
- allqueue(REDRAWBUTSOBJECT, 0);
- }
- }
- break;
case B_CLOTH_CHANGEPREROLL:
{
ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
if(clmd)
{
+ PTCacheID pid;
+
+ BKE_ptcache_id_from_cloth(&pid, ob, clmd);
+
// do nothing in editmode
- if(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_EDITMODE)
+ if(pid.cache->flag & PTCACHE_BAKE_EDIT_ACTIVE)
break;
CFRA= 1;
@@ -2412,34 +2469,13 @@ void do_object_panels(unsigned short event)
}
}
break;
- case B_CLOTH_RENEW:
+ case B_BAKE_CACHE_CHANGE:
{
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
-
- if(clmd)
- {
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWBUTSOBJECT, 0);
- allqueue(REDRAWVIEW3D, 0);
- }
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ allqueue(REDRAWBUTSOBJECT, 0);
+ allqueue(REDRAWVIEW3D, 0);
}
break;
-
- default:
- if(event>=B_SELEFFECT && event<B_SELEFFECT+MAX_EFFECT) {
- int a=B_SELEFFECT;
-
- eff= ob->effect.first;
- while(eff) {
- if(event==a) eff->flag |= SELECT;
- else eff->flag &= ~SELECT;
-
- a++;
- eff= eff->next;
- }
- allqueue(REDRAWBUTSOBJECT, 0);
- }
}
}
@@ -2468,18 +2504,27 @@ static uiBlock *add_groupmenu(void *arg_unused)
{
uiBlock *block;
Group *group;
- short yco= 0;
+ short xco=0, yco= 0, index=0;
char str[32];
block= uiNewBlock(&curarea->uiblocks, "add_constraintmenu", UI_EMBOSSP, UI_HELV, curarea->win);
uiBlockSetButmFunc(block, do_add_groupmenu, NULL);
uiDefBut(block, BUTM, B_NOP, "ADD NEW", 0, 20, 160, 19, NULL, 0.0, 0.0, 1, -1, "");
- for(group= G.main->group.first; group; group= group->id.next, yco++) {
- if(group->id.lib) strcpy(str, "L ");
- else strcpy(str, " ");
- strcat(str, group->id.name+2);
- uiDefBut(block, BUTM, B_NOP, str, 0, -20*yco, 160, 19, NULL, 0.0, 0.0, 1, yco, "");
+ for(group= G.main->group.first; group; group= group->id.next, index++) {
+
+ /*if(group->id.lib) strcpy(str, "L ");*/ /* we cant allow adding objects inside linked groups, it wont be saved anyway */
+ if(group->id.lib==0) {
+ strcpy(str, " ");
+ strcat(str, group->id.name+2);
+ uiDefBut(block, BUTM, B_NOP, str, xco*160, -20*yco, 160, 19, NULL, 0.0, 0.0, 1, index, "");
+
+ yco++;
+ if(yco>24) {
+ yco= 0;
+ xco++;
+ }
+ }
}
uiTextBoundsBlock(block, 50);
@@ -2492,8 +2537,7 @@ static void group_ob_rem(void *gr_v, void *ob_v)
{
Object *ob= OBACT;
- rem_from_group(gr_v, ob);
- if(find_group(ob, NULL)==NULL) {
+ if(rem_from_group(gr_v, ob) && find_group(ob, NULL)==NULL) {
ob->flag &= ~OB_FROMGROUP;
BASACT->flag &= ~OB_FROMGROUP;
}
@@ -2548,21 +2592,25 @@ static void object_panel_object(Object *ob)
xco= 160;
uiBlockBeginAlign(block);
+ uiSetButLock(GET_INT_FROM_POINTER(group->id.lib), ERROR_LIBDATA_MESSAGE); /* We cant actually use this button */
but = uiDefBut(block, TEX, B_IDNAME, "GR:", 10, 120-yco, 150, 20, group->id.name+2, 0.0, 21.0, 0, 0, "Displays Group name. Click to change.");
uiButSetFunc(but, test_idbutton_cb, group->id.name, NULL);
+ uiClearButLock();
if(group->id.lib) {
but= uiDefIconBut(block, BUT, B_NOP, ICON_PARLIB, 160, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Make Group local");
uiButSetFunc(but, group_local, group, NULL);
xco= 180;
+ } else { /* cant remove objects from linked groups */
+ but = uiDefIconBut(block, BUT, B_NOP, VICON_X, xco, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove Group membership");
+ uiButSetFunc(but, group_ob_rem, group, ob);
}
- but = uiDefIconBut(block, BUT, B_NOP, VICON_X, xco, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove Group membership");
- uiButSetFunc(but, group_ob_rem, group, ob);
yco+= 20;
xco= 10;
/* layers */
+ uiSetButLock(GET_INT_FROM_POINTER(group->id.lib), ERROR_LIBDATA_MESSAGE);
uiBlockBeginAlign(block);
for(a=0; a<5; a++)
uiDefButBitI(block, TOG, 1<<a, REDRAWVIEW3D, "", (short)(xco+a*(dx/2)), 120-yco, (short)(dx/2), (short)(dy/2), (int *)&(group->layer), 0, 0, 0, 0, "");
@@ -2577,7 +2625,8 @@ static void object_panel_object(Object *ob)
uiDefButBitI(block, TOG, 1<<(a+10), REDRAWVIEW3D, "", (short)(xco+a*(dx/2)), 105-yco, (short)(dx/2), (short)(dy/2), (int *)&(group->layer), 0, 0, 0, 0, "");
uiBlockEndAlign(block);
-
+ uiClearButLock();
+
yco+= 40;
}
}
@@ -2681,7 +2730,7 @@ static void object_panel_draw(Object *ob)
uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
/* LAYERS */
- xco= 120;
+ xco= 80;
dx= 35;
dy= 30;
@@ -2702,6 +2751,9 @@ static void object_panel_draw(Object *ob)
uiBlockEndAlign(block);
+ /* Object Color */
+ uiDefButF(block, COL, REDRAWVIEW3D, "", 270, 165,30, 30, ob->col, 0, 0, 0, 0, "Object color, used when faces have the ObCol mode enabled");
+
uiDefBut(block, LABEL, 0, "Drawtype", 10,120,100,20, NULL, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
@@ -2788,13 +2840,11 @@ void object_panel_constraint(char *context)
void do_effects_panels(unsigned short event)
{
Object *ob;
- Base *base;
- Effect *eff, *effn;
- PartEff *paf;
ModifierData *md;
ParticleSystemModifierData *psmd;
ParticleSystem *psys;
ParticleSettings *part;
+ LinkNode *node, *firstnode;
ID *id,*idtest;
int nr;
@@ -2818,114 +2868,6 @@ void do_effects_panels(unsigned short event)
G.scene->r.framelen/= G.scene->r.images;
allqueue(REDRAWALL, 0);
break;
- case B_NEWEFFECT:
- if(ob) {
- if(ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) {
- // NT particles and fluid meshes currently dont work together -> switch off beforehand
- if(ob->fluidsimSettings->type == OB_FLUIDSIM_DOMAIN) {
- pupmenu("Fluidsim Particle Error%t|Please disable the fluidsim domain before activating particles.%x0");
- break;
- //ob->fluidsimFlag = 0; ob->fluidsimSettings->type = 0; allqueue(REDRAWVIEW3D, 0);
- }
- }
- if (BLI_countlist(&ob->effect)==MAX_EFFECT)
- error("Unable to add: effect limit reached");
- else
- copy_act_effect(ob);
- }
- DAG_scene_sort(G.scene);
- BIF_undo_push("New effect");
- allqueue(REDRAWBUTSOBJECT, 0);
- break;
- case B_DELEFFECT:
- if(ob==NULL || ob->type!=OB_MESH) break;
- eff= ob->effect.first;
- while(eff) {
- effn= eff->next;
- if(eff->flag & SELECT) {
- BLI_remlink(&ob->effect, eff);
- free_effect(eff);
- break;
- }
- eff= effn;
- }
- BIF_undo_push("Delete effect");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSOBJECT, 0);
- break;
- case B_NEXTEFFECT:
- if(ob==0 || ob->type!=OB_MESH) break;
- eff= ob->effect.first;
- while(eff) {
- if(eff->flag & SELECT) {
- if(eff->next) {
- eff->flag &= ~SELECT;
- eff->next->flag |= SELECT;
- }
- break;
- }
- eff= eff->next;
- }
- allqueue(REDRAWBUTSOBJECT, 0);
- break;
- case B_PREVEFFECT:
- if(ob==0 || ob->type!=OB_MESH) break;
- eff= ob->effect.first;
- while(eff) {
- if(eff->flag & SELECT) {
- if(eff->prev) {
- eff->flag &= ~SELECT;
- eff->prev->flag |= SELECT;
- }
- break;
- }
- eff= eff->next;
- }
- allqueue(REDRAWBUTSOBJECT, 0);
- break;
- case B_EFFECT_DEP:
- DAG_scene_sort(G.scene);
- /* no break, pass on */
- case B_CALCEFFECT:
- if(ob==NULL || ob->type!=OB_MESH) break;
- eff= ob->effect.first;
- while(eff) {
- if(eff->flag & SELECT) {
- if(eff->type==EFF_PARTICLE) build_particle_system(ob);
- }
- eff= eff->next;
- }
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSOBJECT, 0);
- break;
- case B_PAF_SET_VG:
-
- paf= give_parteff(ob);
- if(paf) {
- bDeformGroup *dg= get_named_vertexgroup(ob, paf->vgroupname);
- if(dg)
- paf->vertgroup= get_defgroup_num(ob, dg)+1;
- else
- paf->vertgroup= 0;
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
- case B_PAF_SET_VG1:
-
- paf= give_parteff(ob);
- if(paf) {
- bDeformGroup *dg= get_named_vertexgroup(ob, paf->vgroupname_v);
- if(dg)
- paf->vertgroup_v= get_defgroup_num(ob, dg)+1;
- else
- paf->vertgroup_v= 0;
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
- }
- break;
case B_PARTBROWSE:
if(G.buts->menunr== -2) {
activate_databrowse((ID *)G.buts->lockpoin, ID_PA, 0, B_PARTBROWSE, &G.buts->menunr, do_effects_panels);
@@ -2956,6 +2898,7 @@ void do_effects_panels(unsigned short event)
nr++;
idtest= idtest->next;
}
+
if(idtest==0) { /* new particle system */
if(id){
idtest= (ID *)psys_copy_settings((ParticleSettings *)id);
@@ -2965,10 +2908,17 @@ void do_effects_panels(unsigned short event)
}
idtest->us--;
}
+ else if(((ParticleSettings*)idtest)->type==PART_FLUID) {
+ error("Can't select fluid particles");
+ break;
+ }
+
if(idtest!=id) {
short nr=0;
if(id==0){ /* no psys previously -> no modifier -> need to create that also */
psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
+ psys->pointcache = BKE_ptcache_add();
+ psys->flag |= PSYS_ENABLED;
BLI_addtail(&ob->particlesystem,psys);
md= modifier_new(eModifierType_ParticleSystem);
@@ -2981,7 +2931,7 @@ void do_effects_panels(unsigned short event)
idtest->us++;
psys->part=(ParticleSettings*)idtest;
psys->totpart=0;
- psys->flag=PSYS_ENABLED|PSYS_CURRENT;
+ psys->flag= PSYS_ENABLED|PSYS_CURRENT;
psys->cfra=bsystem_time(ob,G.scene->r.cfra+1,0.0);
/* check need for dupliobjects */
@@ -3050,6 +3000,37 @@ void do_effects_panels(unsigned short event)
}
}
break;
+
+ case B_PART_ALLOC:
+ case B_PART_DISTR:
+ case B_PART_INIT:
+ case B_PART_RECALC:
+ case B_PART_ALLOC_CHILD:
+ case B_PART_DISTR_CHILD:
+ case B_PART_INIT_CHILD:
+ case B_PART_RECALC_CHILD:
+ if(psys) {
+ nr=0;
+ for(psys=ob->particlesystem.first; psys; psys=psys->next){
+ if(ELEM(psys->part->draw_as,PART_DRAW_OB,PART_DRAW_GR))
+ nr++;
+ }
+ if(nr)
+ ob->transflag |= OB_DUPLIPARTS;
+ else
+ ob->transflag &= ~OB_DUPLIPARTS;
+
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
+ }
+ break;
+
+ /* there were separate update events before the pointcache refactor,
+ * now it only does a flush update which means it is recalculating
+ * more than strictly needed, but how to restore such partial updates
+ * i'm not sure - brecht. */
+#if 0
case B_PART_ALLOC:
case B_PART_ALLOC_CHILD:
if(psys){
@@ -3059,6 +3040,7 @@ void do_effects_panels(unsigned short event)
allqueue(REDRAWOOPS, 0);
}
break;
+
case B_PART_DISTR:
case B_PART_DISTR_CHILD:
if(psys){
@@ -3085,12 +3067,11 @@ void do_effects_panels(unsigned short event)
allqueue(REDRAWBUTSEDIT, 0);
}
break;
- case B_PART_RECALC:
- case B_PART_RECALC_CHILD:
- if(psys){
- psys_flush_settings(psys->part,0,event==B_PART_RECALC);
- allqueue(REDRAWOOPS, 0);
- }
+ /* no break! */
+#endif
+ case B_PART_REDRAW_DEPS:
+ if(event == B_PART_REDRAW_DEPS)
+ DAG_scene_sort(G.scene);
/* no break! */
case B_PART_REDRAW:
nr=0;
@@ -3107,13 +3088,17 @@ void do_effects_panels(unsigned short event)
allqueue(REDRAWBUTSOBJECT, 0);
break;
case B_PARTTYPE:
- if((psys=psys_get_current(ob))){
- DAG_scene_sort(G.scene);
+ if(psys) {
+ /* 1 = do DAG_object_flush_update */
+ firstnode= psys_using_settings(psys->part, 1);
- psys_flush_settings(psys->part,PSYS_TYPE,1);
+ for(node=firstnode; node; node=node->next)
+ psys_changed_type(node->link);
+
+ BLI_linklist_free(firstnode, NULL);
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
}
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSOBJECT, 0);
break;
case B_PARTACT:
allqueue(REDRAWVIEW3D, 0);
@@ -3155,9 +3140,13 @@ void do_effects_panels(unsigned short event)
}
}
else {
- psys->flag |= PSYS_EDITED;
- if(G.f & G_PARTICLEEDIT)
- PE_create_particle_edit(ob, psys);
+ if(psys_check_enabled(ob, psys)) {
+ psys->flag |= PSYS_EDITED;
+ if(G.f & G_PARTICLEEDIT)
+ PE_create_particle_edit(ob, psys);
+ }
+ else
+ error("Particle system not enabled, skipping set editable");
}
}
case B_FIELD_DEP:
@@ -3186,43 +3175,6 @@ void do_effects_panels(unsigned short event)
DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
allqueue(REDRAWVIEW3D, 0);
break;
- case B_RECALCAL:
- if (G.vd==NULL)
- break;
-
- base= FIRSTBASE;
- while(base) {
- if(base->lay & G.vd->lay) {
- ob= base->object;
- eff= ob->effect.first;
- while(eff) {
- if(eff->flag & SELECT) {
- if(eff->type==EFF_PARTICLE) build_particle_system(ob);
- }
- eff= eff->next;
- }
- }
- base= base->next;
- }
- allqueue(REDRAWVIEW3D, 0);
- break;
- default:
- if(event>=B_SELEFFECT && event<B_SELEFFECT+MAX_EFFECT) {
- ob= OBACT;
- if(ob) {
- int a=B_SELEFFECT;
-
- eff= ob->effect.first;
- while(eff) {
- if(event==a) eff->flag |= SELECT;
- else eff->flag &= ~SELECT;
-
- a++;
- eff= eff->next;
- }
- allqueue(REDRAWBUTSOBJECT, 0);
- }
- }
}
}
@@ -3247,12 +3199,19 @@ static void field_testTexture(char *name, ID **idpp)
static void object_collision__enabletoggle ( void *ob_v, void *arg2 )
{
Object *ob = ob_v;
+ PartDeflect *pd= ob->pd;
ModifierData *md = modifiers_findByType ( ob, eModifierType_Collision );
-
+
if ( !md )
{
- md = modifier_new ( eModifierType_Collision );
- BLI_addhead ( &ob->modifiers, md );
+ if(pd && (pd->deflect))
+ {
+ md = modifier_new ( eModifierType_Collision );
+ BLI_addtail ( &ob->modifiers, md );
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWVIEW3D, 0);
+ }
}
else
{
@@ -3263,15 +3222,16 @@ static void object_collision__enabletoggle ( void *ob_v, void *arg2 )
}
/* Panels for particle interaction settings */
-static void object_panel_deflection(Object *ob)
+static void object_panel_collision(Object *ob)
{
uiBlock *block;
uiBut *but;
block= uiNewBlock(&curarea->uiblocks, "object_panel_deflection", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Deflection", "Physics", 0, 0, 318, 204)==0) return;
+ uiNewPanelTabbed("Fields", "Physics");
+ if(uiNewPanel(curarea, block, "Collision", "Physics", 0, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
/* should become button, option? */
if(ob->pd==NULL) {
@@ -3286,27 +3246,33 @@ static void object_panel_deflection(Object *ob)
if(ob->pd && ob->type==OB_MESH) {
PartDeflect *pd= ob->pd;
- but = uiDefButBitS(block, TOG, 1, B_REDR, "Deflection",160,160,150,20, &pd->deflect, 0, 0, 0, 0, "Deflects particles based on collision");
+ but = uiDefButBitS(block, TOG, 1, B_REDR, "Collision",10,160,150,20, &pd->deflect, 0, 0, 0, 0, "Enable this objects as a collider for physics systems");
uiButSetFunc(but, object_collision__enabletoggle, ob, NULL);
+
+ uiDefBut(block, LABEL, 0, "",160,160,150,2, NULL, 0.0, 0, 0, 0, "");
if(pd->deflect) {
- uiDefBut(block, LABEL, 0, "Particles", 160,140,75,20, NULL, 0.0, 0, 0, 0, "");
- uiDefButBitS(block, TOG, PDEFLE_KILL_PART, B_DIFF, "Kill",235,140,75,20, &pd->flag, 0, 0, 0, 0, "Kill collided particles");
+ uiDefBut(block, LABEL, 0, "Particle Interaction", 10,135,310,20, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_DIFF, "Damping: ", 160,120,75,20, &pd->pdef_damp, 0.0, 1.0, 10, 0, "Amount of damping during particle collision");
- uiDefButF(block, NUM, B_DIFF, "Rnd Damping: ", 235,120,75,20, &pd->pdef_rdamp, 0.0, 1.0, 10, 0, "Random variation of damping");
- uiDefButF(block, NUM, B_DIFF, "Friction: ", 160,100,75,20, &pd->pdef_frict, 0.0, 1.0, 10, 0, "Amount of friction during particle collision");
- uiDefButF(block, NUM, B_DIFF, "Rnd Friction: ", 235,100,75,20, &pd->pdef_rfrict, 0.0, 1.0, 10, 0, "Random variation of friction");
- uiDefButF(block, NUM, B_DIFF, "Permeability: ", 160,80,150,20, &pd->pdef_perm, 0.0, 1.0, 10, 0, "Chance that the particle will pass through the mesh");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Damping: ", 10,115,105,20, &pd->pdef_damp, 0.0, 1.0, 10, 2, "Amount of damping during particle collision");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Rnd: ", 115,115,75,20, &pd->pdef_rdamp, 0.0, 1.0, 10, 2, "Random variation of damping");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Friction: ", 10,95,105,20, &pd->pdef_frict, 0.0, 1.0, 10, 2, "Amount of friction during particle collision");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Rnd: ", 115,95,75,20, &pd->pdef_rfrict, 0.0, 1.0, 10, 2, "Random variation of friction");
uiBlockEndAlign(block);
+
+ uiDefButBitS(block, TOG, PDEFLE_KILL_PART, B_FIELD_CHANGE, "Kill",200,115,120,20, &pd->flag, 0, 0, 0, 0, "Kill collided particles");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Permeability: ", 200,90,120,20, &pd->pdef_perm, 0.0, 1.0, 10, 2, "Chance that the particle will pass through the mesh");
- uiDefBut(block, LABEL, 0, "Soft Body", 160,60,150,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "Soft Body and Cloth Interaction", 10,65,310,20, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_FIELD_CHANGE, "Damping:", 160,40,150,20, &pd->pdef_sbdamp, 0.0, 1.0, 10, 0, "Amount of damping during soft body collision");
- uiDefButF(block, NUM, B_FIELD_CHANGE, "Inner:", 160,20,150,20, &pd->pdef_sbift, 0.001, 1.0, 10, 0, "Inner face thickness");
- uiDefButF(block, NUM, B_FIELD_CHANGE, "Outer:", 160, 0,150,20, &pd->pdef_sboft, 0.001, 1.0, 10, 0, "Outer face thickness");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Damping:", 10,45,150,20, &pd->pdef_sbdamp, 0.0, 1.0, 10, 0, "Amount of damping during collision");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Inner:", 10,25,150,20, &pd->pdef_sbift, 0.001, 1.0, 10, 0, "Inner face thickness");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Outer:", 10, 5,150,20, &pd->pdef_sboft, 0.001, 1.0, 10, 0, "Outer face thickness");
+ uiBlockEndAlign(block);
+
+ uiDefButBitS(block, TOG, OB_SB_COLLFINAL, B_FIELD_CHANGE, "Ev.M.Stack", 170,45,150,20, &ob->softflag, 0, 0, 0, 0, "Pick collision object from modifier stack (softbody only)");
}
}
}
@@ -3318,10 +3284,9 @@ static void object_panel_fields(Object *ob)
static short actpsys=-1;
block= uiNewBlock(&curarea->uiblocks, "object_panel_fields", UI_EMBOSS, UI_HELV, curarea->win);
- uiNewPanelTabbed("Deflection", "Physics");
if(uiNewPanel(curarea, block, "Fields", "Physics", 0, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
/* should become button, option? */
if(ob->pd==NULL) {
@@ -3336,6 +3301,8 @@ static void object_panel_fields(Object *ob)
PartDeflect *pd= ob->pd;
char *menustr= MEM_mallocN(256, "temp string");
char *tipstr="Choose field type";
+
+ uiBlockBeginAlign(block);
if(ob->particlesystem.first) {
ParticleSystem *psys;
@@ -3365,9 +3332,9 @@ static void object_panel_fields(Object *ob)
sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Magnetic%%x%d|Harmonic%%x%d",
PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_MAGNET, PFIELD_HARMONIC);
- if(pd->forcefield==PFIELD_FORCE) tipstr= "Particle attracts or repels particles";
- else if(pd->forcefield==PFIELD_WIND) tipstr= "Constant force applied in direction of particle Z axis";
- else if(pd->forcefield==PFIELD_VORTEX) tipstr= "Particles swirl around Z-axis of the particle";
+ if(pd->forcefield==PFIELD_FORCE) tipstr= "Particle attracts or repels particles (On shared object layers)";
+ else if(pd->forcefield==PFIELD_WIND) tipstr= "Constant force applied in direction of particle Z axis (On shared object layers)";
+ else if(pd->forcefield==PFIELD_VORTEX) tipstr= "Particles swirl around Z-axis of the particle (On shared object layers)";
}
else{
if(ob->type==OB_CURVE)
@@ -3377,10 +3344,10 @@ static void object_panel_fields(Object *ob)
sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Magnetic%%x%d|Harmonic%%x%d|Texture%%x%d",
PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_MAGNET, PFIELD_HARMONIC, PFIELD_TEXTURE);
- if(pd->forcefield==PFIELD_FORCE) tipstr= "Object center attracts or repels particles";
- else if(pd->forcefield==PFIELD_WIND) tipstr= "Constant force applied in direction of Object Z axis";
- else if(pd->forcefield==PFIELD_VORTEX) tipstr= "Particles swirl around Z-axis of the Object";
- else if(pd->forcefield==PFIELD_GUIDE) tipstr= "Use a Curve Path to guide particles";
+ if(pd->forcefield==PFIELD_FORCE) tipstr= "Object center attracts or repels particles (On shared object layers)";
+ else if(pd->forcefield==PFIELD_WIND) tipstr= "Constant force applied in direction of Object Z axis (On shared object layers)";
+ else if(pd->forcefield==PFIELD_VORTEX) tipstr= "Particles swirl around Z-axis of the Object (On shared object layers)";
+ else if(pd->forcefield==PFIELD_GUIDE) tipstr= "Use a Curve Path to guide particles (On shared object layers)";
}
if(ob->particlesystem.first)
@@ -3388,6 +3355,9 @@ static void object_panel_fields(Object *ob)
else
uiDefButS(block, MENU, B_FIELD_DEP, menustr, 10,180,140,20, &pd->forcefield, 0.0, 0.0, 0, 0, tipstr);
+ uiBlockEndAlign(block);
+ uiDefBut(block, LABEL, 0, "",160,180,150,2, NULL, 0.0, 0, 0, 0, "");
+
MEM_freeN(menustr);
if(pd->forcefield) {
@@ -3402,12 +3372,15 @@ static void object_panel_fields(Object *ob)
uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 50,80,100,20, &pd->maxdist, 0, 1000.0, 10, 0, "Maximum distance for the field to work");
}
else {
- uiDefButF(block, NUM, B_FIELD_CHANGE, "Strength: ", 10,140,140,20, &pd->f_strength, -1000, 1000, 10, 0, "Strength of force field");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Strength: ", 10,140,140,20, &pd->f_strength, -1000, 1000, 10, 3, "Strength of force field");
if(pd->forcefield == PFIELD_TEXTURE){
- uiDefIDPoinBut(block, field_testTexture, ID_TE, B_FIELD_CHANGE, "Texture: ", 10, 120, 140, 20, &pd->tex, "Texture to use as force");
- uiDefButBitS(block, TOG, PFIELD_TEX_OBJECT, B_FIELD_CHANGE, "Use Object Co", 10,100,140,20, &pd->flag, 0.0, 0, 0, 0, "Use object/global coordinates for texture");
- uiDefButBitS(block, TOG, PFIELD_TEX_2D, B_FIELD_CHANGE, "2D", 10,80,140,20, &pd->flag, 0.0, 0, 0, 0, "Apply force only in 2d");
+ uiDefIDPoinBut(block, field_testTexture, ID_TE, B_FIELD_CHANGE, "Texture: ", 10,120,140,20, &pd->tex, "Texture to use as force");
+ uiBlockEndAlign(block);
+ uiBlockBeginAlign(block);
+ uiDefButBitS(block, TOG, PFIELD_TEX_OBJECT, B_FIELD_CHANGE, "Use Object Co", 10,95,140,20, &pd->flag, 0.0, 0, 0, 0, "Use object/global coordinates for texture");
+ uiDefButBitS(block, TOG, PFIELD_TEX_ROOTCO, B_FIELD_CHANGE, "Root TexCo", 10,75,100,20, &pd->flag, 0.0, 0, 0, 0, "Texture coords from root particle locations");
+ uiDefButBitS(block, TOG, PFIELD_TEX_2D, B_FIELD_CHANGE, "2D", 120,75,30,20, &pd->flag, 0.0, 0, 0, 0, "Apply force only in 2d");
}
else if(pd->forcefield == PFIELD_HARMONIC)
uiDefButF(block, NUM, B_FIELD_CHANGE, "Damp: ", 10,120,140,20, &pd->f_damp, 0, 10, 10, 0, "Damping of the harmonic force");
@@ -3419,13 +3392,13 @@ static void object_panel_fields(Object *ob)
uiDefButBitS(block, TOG, PFIELD_GUIDE_PATH_ADD, B_FIELD_CHANGE, "Additive", 10,40,140,20, &pd->flag, 0.0, 0, 0, 0, "Based on distance/falloff it adds a portion of the entire path");
}
else if(pd->forcefield==PFIELD_TEXTURE){
- uiDefButS(block, MENU, B_FIELD_CHANGE, "Texture mode%t|RGB%x0|Gradient%x1|Curl%x2", 10,40,140,20, &pd->tex_mode, 0.0, 0.0, 0, 0, "How the texture effect is calculated (RGB & Curl need a RGB texture)");
+ uiDefButS(block, MENU, B_FIELD_CHANGE, "Texture mode%t|RGB%x0|Gradient%x1|Curl%x2", 10,50,140,20, &pd->tex_mode, 0.0, 0.0, 0, 0, "How the texture effect is calculated (RGB & Curl need a RGB texture else Gradient will be used instead)");
- uiDefButF(block, NUM, B_FIELD_CHANGE, "Nabla:", 10,20,140,20, &pd->tex_nabla, 0.0001f, 1.0, 1, 0, "Specify the dimension of the area for gradient and curl calculation");
+ uiDefButF(block, NUM, B_FIELD_CHANGE, "Nabla:", 10,30,140,20, &pd->tex_nabla, 0.0001f, 1.0, 1, 0, "Specify the dimension of the area for gradient and curl calculation");
}
else if(particles==0 && ELEM(pd->forcefield,PFIELD_VORTEX,PFIELD_WIND)==0){
//uiDefButF(block, NUM, B_FIELD_CHANGE, "Distance: ", 10,20,140,20, &pd->f_dist, 0, 1000.0, 10, 0, "Falloff power (real gravitational fallof = 2)");
- uiDefButBitS(block, TOG, PFIELD_PLANAR, B_FIELD_CHANGE, "Planar", 10,0,140,20, &pd->flag, 0.0, 0, 0, 0, "Create planar field");
+ uiDefButBitS(block, TOG, PFIELD_PLANAR, B_FIELD_CHANGE, "Planar", 10,15,140,20, &pd->flag, 0.0, 0, 0, 0, "Create planar field");
}
uiBlockEndAlign(block);
@@ -3486,30 +3459,159 @@ static void object_panel_fields(Object *ob)
}
}
+/* Generic physics baking buttons */
+
+static void object_physics__baketoggle(void *pid_v, void *unused_v)
+{
+ PTCacheID *pid = pid_v;
+ Object *ob = pid->ob;
+ PointCache *cache = pid->cache;
+ ClothModifierData *clmd;
+ int cageIndex, stack_index, startframe, endframe;
+
+ // automatically enable modifier in editmode when we have a protected cache
+ if(!(cache->flag & PTCACHE_BAKED)) {
+ BKE_ptcache_id_time(pid, 0.0f, &startframe, &endframe, NULL);
+ pointcache_bake(pid, startframe);
+
+ if(pid->type == PTCACHE_TYPE_CLOTH) {
+ clmd= (ClothModifierData*)pid->data;
+ cageIndex = modifiers_getCageIndex(ob, NULL );
+ stack_index = modifiers_indexInObject(ob, (ModifierData *)clmd);
+ if(stack_index >= cageIndex)
+ ((ModifierData *)clmd)->mode ^= eModifierMode_OnCage;
+ }
+ }
+ else {
+ if(cache->flag & PTCACHE_BAKE_EDIT_ACTIVE) {
+ notice("Can't free bake in editmode");
+ }
+ else {
+ if(pid->type == PTCACHE_TYPE_CLOTH) {
+ clmd= (ClothModifierData*)pid->data;
+ ((ModifierData *)clmd)->mode ^= eModifierMode_OnCage;
+ }
+
+ cache->flag &= ~PTCACHE_BAKED;
+ BKE_ptcache_id_reset(pid, PTCACHE_RESET_OUTDATED);
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ }
+ }
+}
+
+static void object_physics__rebake(void *pid_v, void *unused_v)
+{
+ PTCacheID *pid = pid_v;
+ int curframe = (int)G.scene->r.cfra;
+
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, curframe);
+ pointcache_bake(pid, curframe);
+}
+
+static void object_physics__clearcache(void *pid_v, void *unused_v)
+{
+ PTCacheID *pid = pid_v;
+ Object *ob = pid->ob;
+ PointCache *cache = pid->cache;
+
+ if(cache->flag & PTCACHE_BAKE_EDIT_ACTIVE)
+ return;
+
+ BKE_ptcache_id_reset(pid, PTCACHE_RESET_BAKED);
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+
+ allqueue(REDRAWBUTSOBJECT, 0);
+ allqueue(REDRAWVIEW3D, 0);
+}
+
+static void object_physics_bake_buttons(uiBlock *block, PTCacheID *pid, int y, int libdata)
+{
+ uiBut *but;
+ PointCache *cache;
+
+ cache= pid->cache;
+
+ if(!libdata && G.obedit)
+ uiSetButLock(1, "Can't change bake settings in editmode");
+
+ if(cache->flag & PTCACHE_BAKED)
+ but = uiDefBut(block, BUT, REDRAWBUTSOBJECT, "Free Bake", 10,y+25,85,20, NULL, 0.0, 0.0, 0, 0, "Free baked simulation");
+ else
+ but = uiDefBut(block, BUT, REDRAWBUTSOBJECT, "Bake", 10,y+25,85,20, NULL, 0.0, 0.0, 0, 0, "Bake specified frame range");
+ uiButSetFunc(but, object_physics__baketoggle, pid, NULL);
+
+ if(!libdata && !G.obedit && (cache->flag & PTCACHE_BAKED))
+ uiSetButLock(1, "Simulation frames are baked");
+
+ uiBlockBeginAlign(block);
+ uiDefButI(block, NUM, B_BAKE_CACHE_CHANGE, "Start:", 100,y+25,105,20, &cache->startframe, 1, MAXFRAME, 1, 0, "Frame on which the simulation starts");
+ uiDefButI(block, NUM, B_BAKE_CACHE_CHANGE, "End:", 205,y+25,105,20, &cache->endframe, 1, MAXFRAME, 1, 0, "Frame on which the simulation stops");
+ uiBlockEndAlign(block);
+
+ if(cache->flag & PTCACHE_BAKED) {
+ if(pid->type == PTCACHE_TYPE_CLOTH ||
+ (pid->type == PTCACHE_TYPE_SOFTBODY && !((SoftBody*)pid->data)->particles)) {
+ if(!libdata && !G.obedit)
+ uiClearButLock();
+
+ uiBlockBeginAlign(block);
+ uiDefButBitI(block, TOG, PTCACHE_BAKE_EDIT, REDRAWVIEW3D, "Bake Editing", 10,y,100,20, &cache->flag, 0, 0, 0, 0, "Enable editing of the baked results in editmode.");
+ but= uiDefBut(block, BUT, REDRAWBUTSOBJECT, "Rebake From Current Frame", 110,y,200,20, NULL, 0.0, 0.0, 0, 0, "Bake again from current frame");
+ uiButSetFunc(but, object_physics__rebake, pid, NULL);
+ uiBlockEndAlign(block);
+ }
+
+ if(!libdata)
+ uiClearButLock();
+ }
+ else {
+ char str[512];
+ int exist, startframe, endframe;
+
+ if(!libdata)
+ uiClearButLock();
+
+ BKE_ptcache_id_time(pid, 0.0f, &startframe, &endframe, NULL);
+ exist= BKE_ptcache_id_exist(pid, startframe);
+
+ sprintf(str, "%simulation frames in disk cache.", (exist)? "S": "No s");
+ uiDefBut(block, LABEL, 0, str, 10,y,200,20, NULL, 0.0, 0, 0, 0, "");
+
+ if(exist) {
+ but= uiDefBut(block, BUT, REDRAWBUTSOBJECT, "Free Cache", 210,y,100,20, NULL, 0.0, 0.0, 0, 0, "Free cached simulation results");
+ uiButSetFunc(but, object_physics__clearcache, pid, NULL);
+ }
+ }
+}
+
/* Panel for softbodies */
static void object_softbodies__enable(void *ob_v, void *arg2)
{
Object *ob = ob_v;
ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
+ PTCacheID pid;
- if (modifiers_isSoftbodyEnabled(ob)) {
- if (md) {
- md->mode &= ~(eModifierMode_Render|eModifierMode_Realtime);
- }
- } else {
- if (!md) {
- md = modifier_new(eModifierType_Softbody);
- BLI_addhead(&ob->modifiers, md);
- }
+ if(md) {
+ BLI_remlink(&ob->modifiers, md);
+ modifier_free(md);
+ BIF_undo_push("Del modifier");
- md->mode |= eModifierMode_Render|eModifierMode_Realtime;
+ ob->softflag &= ~OB_SB_ENABLE;
+ } else {
+ md = modifier_new(eModifierType_Softbody);
+ BLI_addhead(&ob->modifiers, md);
if (!ob->soft) {
ob->soft= sbNew();
ob->softflag |= OB_SB_GOAL|OB_SB_EDGES;
- softbody_clear_cache(ob, CFRA);
+
+ BKE_ptcache_id_from_softbody(&pid, ob, ob->soft);
+ BKE_ptcache_id_clear(&pid, PTCACHE_CLEAR_ALL, 0);
}
+
+ ob->softflag |= OB_SB_ENABLE;
}
+
/* needed so that initial state is cached correctly */
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
@@ -3533,7 +3635,7 @@ static void object_softbodies__enable_psys(void *ob_v, void *psys_v)
ParticleSystem *psys = psys_v;
Object *ob = ob_v;
- if(psys->softflag & OB_SB_ENABLE){
+ if(psys->softflag & OB_SB_ENABLE) {
psys->softflag &= ~OB_SB_ENABLE;
}
else{
@@ -3541,7 +3643,6 @@ static void object_softbodies__enable_psys(void *ob_v, void *psys_v)
psys->soft= sbNew();
psys->softflag |= OB_SB_GOAL|OB_SB_EDGES;
psys->soft->particles=psys;
- clear_particles_from_cache(ob, psys, CFRA);
}
psys->softflag |= OB_SB_ENABLE;
}
@@ -3565,8 +3666,11 @@ static void object_softbodies_collision(Object *ob)
SoftBody *sb=ob->soft;
uiBlock *block;
static int val;
- short *softflag=&ob->softflag, psys_cur=0, adaptive_mode=0;
+ short *softflag=&ob->softflag, psys_cur=0;
int ob_has_hair=psys_ob_has_hair(ob);
+ static PTCacheID staticpid;
+ int libdata;
+
if(!_can_softbodies_at_all(ob)) return;
/*bah that is ugly! creating missing data members in UI code*/
if(ob->pd == NULL){
@@ -3576,10 +3680,11 @@ static void object_softbodies_collision(Object *ob)
ob->pd->pdef_sboft = 0.02f;
}
block= uiNewBlock(&curarea->uiblocks, "object_softbodies_collision", UI_EMBOSS, UI_HELV, curarea->win);
- // uiNewPanelTabbed("Soft Body", "Physics"); /*don't really want it tabbed first */
+ uiNewPanelTabbed("Soft Body", "Physics");
if(uiNewPanel(curarea, block, "Soft Body Collision", "Physics", 651, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ libdata= object_is_libdata(ob);
+ uiSetButLock(libdata, ERROR_LIBDATA_MESSAGE);
if(ob_has_hair) {
if(PE_get_current_num(ob) >= 0) {
@@ -3605,62 +3710,43 @@ static void object_softbodies_collision(Object *ob)
uiDefBut(block, LABEL, 0, "",10,10,1,2, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/
uiBlockBeginAlign(block);
if(psys_cur){
- uiDefBut(block, LABEL, 0, "Hair is not a softbody",10,190,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, "However the emitter can deflect a softbody",10,170,300,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "Hair is not a softbody.",10,190,300,20, NULL, 0.0, 0, 0, 0, "");
}
else {
- uiDefBut(block, LABEL, 0, "Object is not a softbody",10,190,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, "However it can deflect a softbody",10,170,300,20, NULL, 0.0, 0, 0, 0, "");
- }
- /* OTHER OBJECTS COLLISION STUFF */
- if (ob->type==OB_MESH){
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 1, B_REDR, "Deflection",10,50,150,20, &ob->pd->deflect, 0, 0, 0, 0, "Makes this object visible to softbody objects");
- if(ob->pd->deflect) {
- uiDefButF(block, NUM, B_FIELD_CHANGE, "Damping:", 160,50,150,20, &ob->pd->pdef_sbdamp, 0.0, 1.0, 10, 0, "Amount of damping during soft body collision");
- uiDefButBitS(block, TOG,OB_SB_COLLFINAL , B_DIFF, "Ev.M.Stack",10,30,150,20, &ob->softflag, 0, 0, 0, 0, "Pick collision object from modifier stack");
- uiDefButF(block, NUM, B_FIELD_CHANGE, "Inner:", 160,30,150,20, &ob->pd->pdef_sbift, 0.001, 1.0, 10, 0, "Inner face thickness");
- uiDefButF(block, NUM, B_FIELD_CHANGE, "Outer:", 160,10,150,20, &ob->pd->pdef_sboft, 0.001, 1.0, 10, 0, "Outer face thickness");
- }
+ uiDefBut(block, LABEL, 0, "Object is not a softbody.",10,190,300,20, NULL, 0.0, 0, 0, 0, "");
}
uiBlockEndAlign(block);
}
else{
+ BKE_ptcache_id_from_softbody(&staticpid, ob, sb);
+ object_physics_bake_buttons(block, &staticpid, 125, libdata);
+
/* SELF COLLISION STUFF */
if ((ob->type==OB_MESH)||(ob->type==OB_CURVE) ) {
uiBlockBeginAlign(block);
if (*softflag & OB_SB_EDGES){
- uiDefButBitS(block, TOG, OB_SB_SELF, B_SOFTBODY_CHANGE, "Self Collision", 10,170,150,20, softflag, 0, 0, 0, 0, "enable naive vertex ball self collision");
+ uiDefButBitS(block, TOG, OB_SB_SELF, B_BAKE_CACHE_CHANGE, "Self Collision", 10,80,150,20, softflag, 0, 0, 0, 0, "enable naive vertex ball self collision");
if(*softflag & OB_SB_SELF){
- uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Ball Size:", 160,170,150,20, &sb->colball, -10.0, 10.0, 10, 0, "Absolute ball size or factor if not manual adjusted");
- uiDefButS(block, ROW, B_DIFF, "Man",10,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MANUAL, 0, 0, "Manual adjust");
- uiDefButS(block, ROW, B_DIFF, "Av",70,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_AVG, 0, 0, "Average Spring lenght * Ball Size");
- uiDefButS(block, ROW, B_DIFF, "Min",130,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MIN, 0, 0, "Minimal Spring lenght * Ball Size");
- uiDefButS(block, ROW, B_DIFF, "Max",190,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MAX, 0, 0, "Maximal Spring lenght * Ball Size");
- uiDefButS(block, ROW, B_DIFF, "AvMiMa",250,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_AVGMINMAX, 0, 0, "(Min+Max)/2 * Ball Size");
- uiDefButF(block, NUM, B_DIFF, "B Stiff:", 10,130,150,20, &sb->ballstiff, 0.001, 100.0, 10, 0, "Ball inflating presure");
- uiDefButF(block, NUM, B_DIFF, "B Damp:", 160,130,150,20, &sb->balldamp, 0.001, 1.0, 10, 0, "Blending to inelastic collision");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Ball Size:", 160,80,150,20, &sb->colball, -10.0, 10.0, 10, 0, "Absolute ball size or factor if not manual adjusted");
+ uiDefButS(block, ROW, B_BAKE_CACHE_CHANGE, "Man",10,60,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MANUAL, 0, 0, "Manual adjust");
+ uiDefButS(block, ROW, B_BAKE_CACHE_CHANGE, "Av",70,60,60,20, &sb->sbc_mode, 4.0,SBC_MODE_AVG, 0, 0, "Average Spring lenght * Ball Size");
+ uiDefButS(block, ROW, B_BAKE_CACHE_CHANGE, "Min",130,60,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MIN, 0, 0, "Minimal Spring lenght * Ball Size");
+ uiDefButS(block, ROW, B_BAKE_CACHE_CHANGE, "Max",190,60,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MAX, 0, 0, "Maximal Spring lenght * Ball Size");
+ uiDefButS(block, ROW, B_BAKE_CACHE_CHANGE, "AvMiMa",250,60,60,20, &sb->sbc_mode, 4.0,SBC_MODE_AVGMINMAX, 0, 0, "(Min+Max)/2 * Ball Size");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "B Stiff:", 10,40,150,20, &sb->ballstiff, 0.001, 100.0, 10, 0, "Ball inflating presure");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "B Damp:", 160,40,150,20, &sb->balldamp, 0.001, 1.0, 10, 0, "Blending to inelastic collision");
}
}
else{
- uiDefBut(block, LABEL, 0, "<Self Collision> not available because there",10,170,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, "are no edges, enable <Use Edges>",10,150,300,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "<Self Collision> not available because there",10,80,300,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "are no edges, enable <Use Edges>",10,60,300,20, NULL, 0.0, 0, 0, 0, "");
}
uiBlockEndAlign(block);
/*SOLVER SETTINGS*/
/* done in another panel now*/
}
- /* OTHER OBJECTS COLLISION STUFF */
- if (ob->type==OB_MESH){
- uiDefButBitS(block, TOG, 1, B_REDR, "Deflection",10,50,150,20, &ob->pd->deflect, 0, 0, 0, 0, "Makes this object visible to other softbody objects");
- if(ob->pd->deflect) {
- uiDefButF(block, NUM, B_DIFF, "Damping:", 160,50,150,20, &ob->pd->pdef_sbdamp, 0.0, 1.0, 10, 0, "Amount of damping during soft body collision");
- uiDefButBitS(block, TOG,OB_SB_COLLFINAL , B_DIFF, "Ev.M.Stack",10,30,150,20, softflag, 0, 0, 0, 0, "Pick collision object from modifier stack");
- uiDefButF(block, NUM, B_DIFF, "Inner:", 160,30,150,20, &ob->pd->pdef_sbift, 0.001, 1.0, 10, 0, "Inner face thickness");
- uiDefButF(block, NUM, B_DIFF, "Outer:", 160,10,150,20, &ob->pd->pdef_sboft, 0.001, 1.0, 10, 0, "Outer face thickness");
- }
- }
+
uiDefBut(block, LABEL, 0, "",10,10,1,2, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/
}
uiBlockEndAlign(block);
@@ -3674,9 +3760,11 @@ static void object_softbodies_solver(Object *ob)
int ob_has_hair=psys_ob_has_hair(ob);
if(!_can_softbodies_at_all(ob)) return;
block= uiNewBlock(&curarea->uiblocks, "object_softbodies_solver", UI_EMBOSS, UI_HELV, curarea->win);
+ uiNewPanelTabbed("Soft Body", "Physics");
if(uiNewPanel(curarea, block, "Soft Body Solver", "Physics", 651, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+
/* doubt that is really needed here but for now */
if(ob_has_hair) {
if(PE_get_current_num(ob) >= 0) {
@@ -3701,10 +3789,10 @@ static void object_softbodies_solver(Object *ob)
if(!val) {
uiDefBut(block, LABEL, 0, "",10,10,1,2, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/
if(psys_cur){
- uiDefBut(block, LABEL, 0, "Hair is not a softbody",10,190,300,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "Hair is not a softbody.",10,190,300,20, NULL, 0.0, 0, 0, 0, "");
}
else {
- uiDefBut(block, LABEL, 0, "Object is not a softbody",10,190,300,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "Object is not a softbody.",10,190,300,20, NULL, 0.0, 0, 0, 0, "");
}
}
else{
@@ -3712,7 +3800,7 @@ static void object_softbodies_solver(Object *ob)
/*SOLVER SETTINGS*/
uiBlockBeginAlign(block);
uiDefBut(block, LABEL, 0, "Solver select",10,200,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefButS(block, MENU, B_SOFTBODY_CHANGE, sbsolvers,10,180,300,20, &sb->solver_ID, 14.0, 0.0, 0, 0, "Select Solver");
+ uiDefButS(block, MENU, B_BAKE_CACHE_CHANGE, sbsolvers,10,180,300,20, &sb->solver_ID, 14.0, 0.0, 0, 0, "Select Solver");
uiBlockEndAlign(block);
/*some have adapive step size - some not*/
@@ -3727,31 +3815,31 @@ static void object_softbodies_solver(Object *ob)
if(adaptive_mode){
uiBlockBeginAlign(block);
uiDefBut(block, LABEL, 0, "Step size controls",10,160,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefButF(block, NUM, B_DIFF, "Error Lim:", 10,140,280,20, &sb->rklimit , 0.001, 10.0, 10, 0, "The Runge-Kutta ODE solver error limit, low value gives more precision, high values speed");
- uiDefButBitS(block, TOG, SBSO_OLDERR, B_DIFF,"V", 290,140,20,20, &sb->solverflags, 0, 0, 0, 0, "Use velocities for automagic step sizes");
- uiDefButS(block, NUM, B_DIFF, "MinS:", 10,120,150,20, &sb->minloops, 0.00, 30000.0, 10, 0, "Minimal # solver steps/frame ");
- uiDefButS(block, NUM, B_DIFF, "MaxS:", 160,120,150,20, &sb->maxloops, 0.00, 30000.0, 10, 0, "Maximal # solver steps/frame ");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Error Lim:", 10,140,280,20, &sb->rklimit , 0.001, 10.0, 10, 0, "The Runge-Kutta ODE solver error limit, low value gives more precision, high values speed");
+ uiDefButBitS(block, TOG, SBSO_OLDERR, B_BAKE_CACHE_CHANGE,"V", 290,140,20,20, &sb->solverflags, 0, 0, 0, 0, "Use velocities for automagic step sizes");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "MinS:", 10,120,150,20, &sb->minloops, 0.00, 30000.0, 10, 0, "Minimal # solver steps/frame ");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "MaxS:", 160,120,150,20, &sb->maxloops, 0.00, 30000.0, 10, 0, "Maximal # solver steps/frame ");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefBut(block, LABEL, 0, "Collision helpers",10,100,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefButS(block, NUM, B_DIFF, "Choke:", 10,80,150,20, &sb->choke, 0.00, 100.0, 10, 0, "'Viscosity' inside collision target ");
- uiDefButS(block, NUM, B_DIFF, "Fuzzy:", 160,80,150,20, &sb->fuzzyness, 1.00, 100.0, 10, 0, "Fuzzyness while on collision, high values make collsion handling faster but less stable");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Choke:", 10,80,150,20, &sb->choke, 0.00, 100.0, 10, 0, "'Viscosity' inside collision target ");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Fuzzy:", 160,80,150,20, &sb->fuzzyness, 1.00, 100.0, 10, 0, "Fuzzyness while on collision, high values make collsion handling faster but less stable");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefBut(block, LABEL, 0, "Diagnosis",10,60,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefButBitS(block, TOG, SBSO_MONITOR, B_DIFF,"Print Performance to Console", 10,40,300,20, &sb->solverflags, 0, 0, 0, 0, "Turn on SB diagnose console prints");
+ uiDefButBitS(block, TOG, SBSO_MONITOR, B_BAKE_CACHE_CHANGE,"Print Performance to Console", 10,40,300,20, &sb->solverflags, 0, 0, 0, 0, "Turn on SB diagnose console prints");
uiBlockEndAlign(block);
}
else{
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_DIFF, "Fuzzy:", 210,100,90,20, &sb->fuzzyness, 1.00, 100.0, 10, 0, "Fuzzyness while on collision, high values make collsion handling faster but less stable");
- uiDefButBitS(block, TOG, SBSO_MONITOR, B_DIFF,"M", 290,100,20,20, &sb->solverflags, 0, 0, 0, 0, "Turn on SB diagnose console prints");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Fuzzy:", 210,100,90,20, &sb->fuzzyness, 1.00, 100.0, 10, 0, "Fuzzyness while on collision, high values make collsion handling faster but less stable");
+ uiDefButBitS(block, TOG, SBSO_MONITOR, B_BAKE_CACHE_CHANGE,"M", 290,100,20,20, &sb->solverflags, 0, 0, 0, 0, "Turn on SB diagnose console prints");
uiBlockEndAlign(block);
- uiDefButS(block, NUM, B_DIFF, "Steps:", 10,80,100,20, &sb->minloops, 1.00, 30000.0, 10, 0, "Solver steps/frame ");
- uiDefButS(block, NUM, B_DIFF, "Choke:", 210,80,100,20, &sb->choke, 0.00, 100.0, 10, 0, "'Viscosity' inside collision target ");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Steps:", 10,80,100,20, &sb->minloops, 1.00, 30000.0, 10, 0, "Solver steps/frame ");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Choke:", 210,80,100,20, &sb->choke, 0.00, 100.0, 10, 0, "'Viscosity' inside collision target ");
}
uiBlockEndAlign(block);
@@ -3761,22 +3849,13 @@ static void object_softbodies_solver(Object *ob)
uiBlockEndAlign(block);
}
-static void sb_clear_cache(void *ob_v, void *actsoft_v)
-{
- Object *ob = ob_v;
- short *actsoft = actsoft_v;
-
- if(actsoft >= 0)
- clear_particles_from_cache(ob, BLI_findlink(&ob->particlesystem, *actsoft), CFRA);
- else
- softbody_clear_cache(ob, CFRA);
-}
static void object_softbodies(Object *ob)
{
SoftBody *sb=ob->soft;
ParticleSystem *psys=NULL;
uiBlock *block;
uiBut *but;
+ ModifierData *md;
static int val;
short *softflag=&ob->softflag, psys_cur=0;
int ob_has_hair = psys_ob_has_hair(ob);
@@ -3784,13 +3863,13 @@ static void object_softbodies(Object *ob)
if(!_can_softbodies_at_all(ob)) return;
block= uiNewBlock(&curarea->uiblocks, "object_softbodies", UI_EMBOSS, UI_HELV, curarea->win);
+ uiNewPanelTabbed("Soft Body", "Physics");
if(uiNewPanel(curarea, block, "Soft Body", "Physics", 640, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
if(ob_has_hair) {
- char *menustr = psys_menu_string(ob,1);
-
psys= psys_get_current(ob);
+
if(psys && actsoft >= 0) {
actsoft= psys_get_current_num(ob)+1;
@@ -3800,52 +3879,56 @@ static void object_softbodies(Object *ob)
}
else
actsoft= -1; /* -1 = object */
-
- but=uiDefButS(block, MENU, B_BAKE_REDRAWEDIT, menustr, 10,200,100,20, &actsoft, 14.0, 0.0, 0, 0, "Browse systems");
- uiButSetFunc(but, PE_change_act, ob, &actsoft);
-
- MEM_freeN(menustr);
}
- if(psys_cur && psys){
+ if(psys_cur && psys) {
if(*softflag & OB_SB_ENABLE)
- val=1;
+ val = 1;
else
- val=0;
+ val = 0;
- but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Soft Body", 110,200,70,20, &val, 0, 0, 0, 0, "Sets hair to become soft body");
+ but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Soft Body", 10,200,130,20, &val, 0, 0, 0, 0, "Sets hair to become soft body");
uiButSetFunc(but, object_softbodies__enable_psys, ob, psys);
}
- else{
- val = modifiers_isSoftbodyEnabled(ob);
+ else {
+ md = modifiers_findByType(ob, eModifierType_Softbody);
+ val = (md != NULL);
+
if(ob_has_hair)
- but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Soft Body", 110,200,70,20, &val, 0, 0, 0, 0, "Sets object to become soft body");
+ but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Soft Body", 10,200,130,20, &val, 0, 0, 0, 0, "Sets object to become soft body");
else
but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Soft Body", 10,200,130,20, &val, 0, 0, 0, 0, "Sets object to become soft body");
-
uiButSetFunc(but, object_softbodies__enable, ob, NULL);
+
+ if(md) {
+ uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOG, eModifierMode_Render, B_BAKE_CACHE_CHANGE, ICON_SCENE, 145, 200, 20, 20,&md->mode, 0, 0, 1, 0, "Enable soft body during rendering");
+ but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_BAKE_CACHE_CHANGE, VICON_VIEW3D, 165, 200, 20, 20,&md->mode, 0, 0, 1, 0, "Enable soft body during interactive display");
+ uiBlockEndAlign(block);
+ }
+ }
+
+ if(ob_has_hair) {
+ char *menustr = psys_menu_string(ob,1);
+
+ but=uiDefButS(block, MENU, B_BAKE_REDRAWEDIT, menustr, 210,200,100,20, &actsoft, 14.0, 0.0, 0, 0, "Browse systems");
+ uiButSetFunc(but, PE_change_act, ob, &actsoft);
+
+ MEM_freeN(menustr);
}
+
+
uiDefBut(block, LABEL, 0, "",10,10,300,0, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/
- if(val){
+ if(val) {
int defCount;
char *menustr;
static char str[128];
- //uiDefButBitS(block, TOG, OB_SB_BAKESET, REDRAWBUTSOBJECT, "Bake settings", 180,200,130,20, &ob->softflag, 0, 0, 0, 0, "To convert simulation into baked (cached) result");
-
- //if(sb->keys) uiSetButLock(1, "Soft Body is baked, free it first");
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, OB_SB_PROTECT_CACHE, REDRAWBUTSOBJECT, "Protect", 180,200,50,20, softflag, 0.0, 0.0, 10, 0, "Protect the cache");
- but=uiDefBut(block, BUT, B_SOFTBODY_CHANGE, "Clear", 230,200,50,20, NULL, 0.0, 0.0, 10, 0, "Clear the cache");
- if((*softflag & PSYS_PROTECT_CACHE)==0)
- uiButSetFunc(but, sb_clear_cache, ob, &actsoft);
-
- uiBlockEndAlign(block);
-
- if(*softflag & OB_SB_PROTECT_CACHE) uiSetButLock(1, "Cache is protected");
+ if(sb->pointcache->flag & PTCACHE_BAKED)
+ uiSetButLock(1, "Simulation frames are baked");
//if(ob->softflag & OB_SB_BAKESET) {
// uiBlockBeginAlign(block);
@@ -3878,63 +3961,66 @@ static void object_softbodies(Object *ob)
sprintf(str, "Vertex Mass");
}
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_DIFF, "Friction:", 10, 170,150,20, &sb->mediafrict, 0.0, 50.0, 10, 0, "General media friction for point movements");
- uiDefButF(block, NUM, B_DIFF, "Mass:", 160, 170,150,20, &sb->nodemass , 0.001, 50000.0, 10, 0, str);
- uiDefButF(block, NUM, B_DIFF, "Grav:", 10,150,150,20, &sb->grav , -10.0, 10.0, 10, 0, "Apply gravitation to point movement");
- uiDefButF(block, NUM, B_DIFF, "Speed:", 160,150,150,20, &sb->physics_speed , 0.01, 100.0, 10, 0, "Tweak timing for physics to control frequency and speed");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Friction:", 10, 170,150,20, &sb->mediafrict, 0.0, 50.0, 10, 0, "General media friction for point movements");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Mass:", 160, 170,150,20, &sb->nodemass , 0.001, 50000.0, 10, 0, str);
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Grav:", 10,150,150,20, &sb->grav , -10.0, 10.0, 10, 0, "Apply gravitation to point movement");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Speed:", 160,150,150,20, &sb->physics_speed , 0.01, 100.0, 10, 0, "Tweak timing for physics to control frequency and speed");
uiBlockEndAlign(block);
/* GOAL STUFF */
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, OB_SB_GOAL, B_SOFTBODY_CHANGE, "Use Goal", 10,120,130,20, softflag, 0, 0, 0, 0, "Define forces for vertices to stick to animated position");
+ uiDefButBitS(block, TOG, OB_SB_GOAL, B_BAKE_CACHE_CHANGE, "Use Goal", 10,120,130,20, softflag, 0, 0, 0, 0, "Define forces for vertices to stick to animated position");
if (*softflag & OB_SB_GOAL){
if(ob->type==OB_MESH) {
menustr= get_vertexgroup_menustr(ob);
defCount=BLI_countlist(&ob->defbase);
if(defCount==0) sb->vertgroup= 0;
- uiDefButS(block, MENU, B_SOFTBODY_CHANGE, menustr, 140,120,20,20, &sb->vertgroup, 0, defCount, 0, 0, "Browses available vertex groups");
+ uiDefButS(block, MENU, B_BAKE_CACHE_CHANGE, menustr, 140,120,20,20, &sb->vertgroup, 0, defCount, 0, 0, "Browses available vertex groups");
MEM_freeN (menustr);
if(sb->vertgroup) {
bDeformGroup *defGroup = BLI_findlink(&ob->defbase, sb->vertgroup-1);
if(defGroup)
- uiDefBut(block, BUT, B_DIFF, defGroup->name, 160,120,130,20, NULL, 0.0, 0.0, 0, 0, "Name of current vertex group");
+ uiDefBut(block, BUT, B_BAKE_CACHE_CHANGE, defGroup->name, 160,120,130,20, NULL, 0.0, 0.0, 0, 0, "Name of current vertex group");
else
- uiDefBut(block, BUT, B_DIFF, "(no group)", 160,120,130,20, NULL, 0.0, 0.0, 0, 0, "Vertex Group doesn't exist anymore");
+ uiDefBut(block, BUT, B_BAKE_CACHE_CHANGE, "(no group)", 160,120,130,20, NULL, 0.0, 0.0, 0, 0, "Vertex Group doesn't exist anymore");
uiDefIconBut(block, BUT, B_SOFTBODY_DEL_VG, ICON_X, 290,120,20,20, 0, 0, 0, 0, 0, "Disable use of vertex group");
}
else
- uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Goal:", 160,120,150,20, &sb->defgoal, 0.0, 1.0, 10, 0, "Default Goal (vertex target position) value, when no Vertex Group used");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Goal:", 160,120,150,20, &sb->defgoal, 0.0, 1.0, 10, 0, "Default Goal (vertex target position) value, when no Vertex Group used");
}
else {
- uiDefButS(block, TOG, B_SOFTBODY_CHANGE, "W", 140,120,20,20, &sb->vertgroup, 0, 1, 0, 0, "Use control point weight values");
- uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Goal:", 160,120,150,20, &sb->defgoal, 0.0, 1.0, 10, 0, "Default Goal (vertex target position) value, when no Vertex Group used");
+ uiDefButS(block, TOG, B_BAKE_CACHE_CHANGE, "W", 140,120,20,20, &sb->vertgroup, 0, 1, 0, 0, "Use control point weight values");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Goal:", 160,120,150,20, &sb->defgoal, 0.0, 1.0, 10, 0, "Default Goal (vertex target position) value, when no Vertex Group used");
}
- uiDefButF(block, NUM, B_DIFF, "G Stiff:", 10,100,150,20, &sb->goalspring, 0.0, 0.999, 10, 0, "Goal (vertex target position) spring stiffness");
- uiDefButF(block, NUM, B_DIFF, "G Damp:", 160,100,150,20, &sb->goalfrict , 0.0, 50.0, 10, 0, "Goal (vertex target position) friction");
- uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "G Min:", 10,80,150,20, &sb->mingoal, 0.0, 1.0, 10, 0, "Goal minimum, vertex group weights are scaled to match this range");
- uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "G Max:", 160,80,150,20, &sb->maxgoal, 0.0, 1.0, 10, 0, "Goal maximum, vertex group weights are scaled to match this range");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "G Stiff:", 10,100,150,20, &sb->goalspring, 0.0, 0.999, 10, 0, "Goal (vertex target position) spring stiffness");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "G Damp:", 160,100,150,20, &sb->goalfrict , 0.0, 50.0, 10, 0, "Goal (vertex target position) friction");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "G Min:", 10,80,150,20, &sb->mingoal, 0.0, 1.0, 10, 0, "Goal minimum, vertex group weights are scaled to match this range");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "G Max:", 160,80,150,20, &sb->maxgoal, 0.0, 1.0, 10, 0, "Goal maximum, vertex group weights are scaled to match this range");
}
uiBlockEndAlign(block);
/* EDGE SPRING STUFF */
if(ob->type!=OB_SURF) {
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, OB_SB_EDGES, B_SOFTBODY_CHANGE, "Use Edges", 10,50,90,20, softflag, 0, 0, 0, 0, "Use Edges as springs");
+ uiDefButBitS(block, TOG, OB_SB_EDGES, B_BAKE_CACHE_CHANGE, "Use Edges", 10,50,90,20, softflag, 0, 0, 0, 0, "Use Edges as springs");
if (*softflag & OB_SB_EDGES){
- uiDefButBitS(block, TOG, OB_SB_QUADS, B_SOFTBODY_CHANGE, "Stiff Quads", 110,50,90,20, softflag, 0, 0, 0, 0, "Adds diagonal springs on 4-gons");
- uiDefButBitS(block, TOG, OB_SB_EDGECOLL, B_DIFF, "CEdge", 220,50,45,20, softflag, 0, 0, 0, 0, "Edge collide too");
- uiDefButBitS(block, TOG, OB_SB_FACECOLL, B_DIFF, "CFace", 265,50,45,20, softflag, 0, 0, 0, 0, "Faces collide too SLOOOOOW warning ");
- uiDefButF(block, NUM, B_DIFF, "E Pull:", 10,30,100,20, &sb->inspring, 0.0, 0.999, 10, 0, "Edge spring stiffness when longer than rest length");
- uiDefButF(block, NUM, B_DIFF, "E Push:", 110,30,100,20, &sb->inpush, 0.0, 0.999, 10, 0, "Edge spring stiffness when shorter than rest length");
- uiDefButF(block, NUM, B_DIFF, "E Damp:", 210,30,100,20, &sb->infrict, 0.0, 50.0, 10, 0, "Edge spring friction");
- uiDefButBitS(block, TOG,OB_SB_AERO_ANGLE,B_SOFTBODY_CHANGE, "N",10,10,20,20, softflag, 0, 0, 0, 0, "New aero(uses angle and length)");
- uiDefButS(block, NUM, B_DIFF, "Aero:", 30,10,80,20, &sb->aeroedge, 0.00, 30000.0, 10, 0, "Make edges 'sail'");
+ uiDefButBitS(block, TOG, OB_SB_QUADS, B_BAKE_CACHE_CHANGE, "Stiff Quads", 110,50,90,20, softflag, 0, 0, 0, 0, "Adds diagonal springs on 4-gons");
+ uiDefButBitS(block, TOG, OB_SB_EDGECOLL, B_BAKE_CACHE_CHANGE, "CEdge", 220,50,45,20, softflag, 0, 0, 0, 0, "Edge collide too");
+ uiDefButBitS(block, TOG, OB_SB_FACECOLL, B_BAKE_CACHE_CHANGE, "CFace", 265,50,45,20, softflag, 0, 0, 0, 0, "Faces collide too SLOOOOOW warning ");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Pull:", 10,30,75,20, &sb->inspring, 0.0, 0.999, 10, 0, "Edge spring stiffness when longer than rest length");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Push:", 85,30,75,20, &sb->inpush, 0.0, 0.999, 10, 0, "Edge spring stiffness when shorter than rest length");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Damp:", 160,30,70,20, &sb->infrict, 0.0, 50.0, 10, 0, "Edge spring friction");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "SL:",250 ,30,60,20, &sb->springpreload, 0.0, 200.0, 10, 0, "Alter spring lenght to shrink/blow up (unit %) 0 to disable ");
+
+ uiDefButBitS(block, TOG,OB_SB_AERO_ANGLE,B_BAKE_CACHE_CHANGE, "N",10,10,20,20, softflag, 0, 0, 0, 0, "New aero(uses angle and length)");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Aero:", 30,10,60,20, &sb->aeroedge, 0.00, 30000.0, 10, 0, "Make edges 'sail'");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Plas:", 90,10,60,20, &sb->plastic, 0.0, 100.0, 10, 0, "Permanent deform");
if(ob->type==OB_MESH) {
- uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Bend:", 110,10,100,20, &sb->secondspring, 0.0, 10.0, 10, 0, "Strenght of Springs over 2 Edges");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Be:", 150,10,80,20, &sb->secondspring, 0.0, 10.0, 10, 0, "Bendig Stiffness");
if (*softflag & OB_SB_QUADS){
- uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Shear:", 210,10,100,20, &sb->shearstiff, 0.0, 1.0, 10, 0, "Strenght of diagonal Springs");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Sh:", 230,10,80,20, &sb->shearstiff, 0.0, 1.0, 10, 0, "Shear Stiffness");
}
}
else sb->secondspring = 0;
@@ -3947,6 +4033,28 @@ static void object_softbodies(Object *ob)
uiBlockEndAlign(block);
}
+static void object_panel_particle_bake(Object *ob)
+{
+ uiBlock *block;
+ ParticleSystem *psys= psys_get_current(ob);
+ static PTCacheID staticpid;
+ int libdata;
+
+ if (psys==NULL || psys->part==NULL) return;
+ if (ELEM(psys->part->type, PART_HAIR, PART_FLUID)) return;
+ if (psys->part->phystype == PART_PHYS_KEYED) return;
+
+ block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_bake", UI_EMBOSS, UI_HELV, curarea->win);
+ uiNewPanelTabbed("Particle System", "Particle");
+ if(uiNewPanel(curarea, block, "Bake", "Particle", 320, 0, 318, 204)==0) return;
+
+ libdata= object_is_libdata(ob);
+ uiSetButLock(libdata, ERROR_LIBDATA_MESSAGE);
+
+ BKE_ptcache_id_from_particles(&staticpid, ob, psys);
+ object_physics_bake_buttons(block, &staticpid, 10, libdata);
+}
+
/* Panels for new particles*/
static void object_panel_particle_children(Object *ob)
{
@@ -3961,14 +4069,21 @@ static void object_panel_particle_children(Object *ob)
if(part==NULL) return;
block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_child", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Children", "Particle", 1300, 0, 318, 204)==0) return;
uiNewPanelTabbed("Extras", "Particle");
+ if(uiNewPanel(curarea, block, "Children", "Particle", 1300, 0, 318, 204)==0) return;
+
+ uiSetButLock((part->id.lib != NULL), ERROR_LIBDATA_MESSAGE);
+
+ if(part->type == PART_FLUID) {
+ uiDefBut(block, LABEL, 0, "No settings for fluid particles", butx,(buty-=2*buth),2*butw,buth, NULL, 0.0, 0, 0, 0, "");
+ return;
+ }
uiDefButS(block, MENU, B_PART_ALLOC_CHILD, "Children from:%t|Faces%x2|Particles%x1|None%x0", butx,buty,butw,buth, &part->childtype, 14.0, 0.0, 0, 0, "Create child particles");
if(part->childtype==0) return;
- if((psys->flag&(PSYS_HAIR_DONE|PSYS_KEYED))==0) {
+ if(part->childtype==PART_CHILD_FACES && !(part->phystype==PART_PHYS_KEYED || part->type==PART_HAIR)) {
uiDefBut(block, LABEL, 0, "Hair or keyed", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
uiDefBut(block, LABEL, 0, "particles needed!", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
return;
@@ -3980,6 +4095,7 @@ static void object_panel_particle_children(Object *ob)
uiDefButI(block, NUM, B_PART_ALLOC_CHILD, "Amount:", butx,(buty-=buth),butw,buth, &part->child_nbr, 0.0, MAX_PART_CHILDREN, 0, 0, "Amount of children/parent");
uiDefButI(block, NUM, B_DIFF, "Render Amount:", butx,(buty-=buth),butw,buth, &part->ren_child_nbr, 0.0, MAX_PART_CHILDREN, 0, 0, "Amount of children/parent for rendering");
+
if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES) {
uiDefButF(block, NUMSLI, B_PART_DISTR_CHILD, "VParents:", butx,(buty-=buth),butw,buth, &part->parents, 0.0, 1.0, 1, 3, "Relative amount of virtual parents");
}
@@ -4000,9 +4116,11 @@ static void object_panel_particle_children(Object *ob)
buty -= buth/2;
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_PART_REDRAW, "Size:", butx,(buty-=buth),butw/2,buth, &part->childsize, 0.01, 100, 10, 1, "A multiplier for the child particle size");
- uiDefButF(block, NUM, B_PART_REDRAW, "Rand:", butx+butw/2,buty,butw/2,buth, &part->childrandsize, 0.0, 1.0, 10, 1, "Random variation to the size of the child particles");
- if(part->childtype==PART_CHILD_FACES) {
+ if(part->draw_as != PART_DRAW_PATH) {
+ uiDefButF(block, NUM, B_PART_REDRAW, "Size:", butx,(buty-=buth),butw/2,buth, &part->childsize, 0.01, 100, 10, 1, "A multiplier for the child particle size");
+ uiDefButF(block, NUM, B_PART_REDRAW, "Rand:", butx+butw/2,buty,butw/2,buth, &part->childrandsize, 0.0, 1.0, 10, 1, "Random variation to the size of the child particles");
+ }
+ if(part->childtype == PART_CHILD_FACES) {
uiDefButF(block, NUM, B_PART_REDRAW, "Spread:",butx,(buty-=buth),butw/2,buth, &part->childspread, -1.0, 1.0, 10, 1, "Spread children from the faces");
uiDefButBitI(block, TOG, PART_CHILD_SEAMS, B_PART_DISTR_CHILD, "Use Seams", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Use seams to determine parents");
}
@@ -4011,27 +4129,30 @@ static void object_panel_particle_children(Object *ob)
butx=160;
buty=180;
- uiDefButBitS(block, TOG, 1, B_PART_REDRAW, "Kink/Branch", butx,(buty-=buth),butw,buth, &kink_ui, 0, 0, 0, 0, "Show kink and branch options");
+ if(part->phystype==PART_PHYS_KEYED || part->type==PART_HAIR)
+ uiDefButBitS(block, TOG, 1, B_PART_REDRAW, "Kink/Branch", butx,(buty-=buth),butw,buth, &kink_ui, 0, 0, 0, 0, "Show kink and branch options");
+ else
+ buty-=buth;
- if(kink_ui) {
+ if(kink_ui || !(part->phystype==PART_PHYS_KEYED || part->type==PART_HAIR)) {
buty -= buth/2;
/* kink */
uiBlockBeginAlign(block);
if(part->kink) {
- uiDefButS(block, MENU, B_PART_RECALC_CHILD, "Kink:%t|Roll%x6|Rotation%x5|Braid%x4|Wave%x3|Radial%x2|Curl%x1|Nothing%x0", butx,(buty-=buth),butw/2,buth, &part->kink, 14.0, 0.0, 0, 0, "Type of periodic offset on the path");
+ uiDefButS(block, MENU, B_PART_RECALC_CHILD, "Kink:%t|Braid%x4|Wave%x3|Radial%x2|Curl%x1|Nothing%x0", butx,(buty-=buth),butw/2,buth, &part->kink, 14.0, 0.0, 0, 0, "Type of periodic offset on the path");
uiDefButS(block, MENU, B_PART_RECALC_CHILD, "Axis %t|Z %x2|Y %x1|X %x0", butx+butw/2,buty,butw/2,buth, &part->kink_axis, 14.0, 0.0, 0, 0, "Which axis to use for offset");
uiDefButF(block, NUM, B_PART_RECALC_CHILD, "Freq:", butx,(buty-=buth),butw,buth, &part->kink_freq, 0.0, 10.0, 1, 3, "The frequency of the offset (1/total length)");
uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Shape:", butx,(buty-=buth),butw,buth, &part->kink_shape, -0.999, 0.999, 1, 3, "Adjust the offset to the beginning/end");
uiDefButF(block, NUM, B_PART_RECALC_CHILD, "Amplitude:", butx,(buty-=buth),butw,buth, &part->kink_amp, 0.0, 10.0, 1, 3, "The amplitude of the offset");
}
else {
- uiDefButS(block, MENU, B_PART_RECALC_CHILD, "Kink:%t|Roll%x6|Rotation%x5|Braid%x4|Wave%x3|Radial%x2|Curl%x1|Nothing%x0", butx,(buty-=buth),butw,buth, &part->kink, 14.0, 0.0, 0, 0, "Type of periodic offset on the path");
+ uiDefButS(block, MENU, B_PART_RECALC_CHILD, "Kink:%t|Braid%x4|Wave%x3|Radial%x2|Curl%x1|Nothing%x0", butx,(buty-=buth),butw,buth, &part->kink, 14.0, 0.0, 0, 0, "Type of periodic offset on the path");
buty-=3*buth;
}
uiBlockEndAlign(block);
- if(part->childtype==PART_CHILD_PARTICLES) {
+ if(part->childtype==PART_CHILD_PARTICLES && (part->phystype==PART_PHYS_KEYED || part->type==PART_HAIR)) {
if(part->flag & PART_BRANCHING) {
uiDefButBitI(block, TOG, PART_BRANCHING, B_PART_RECALC_CHILD, "Branching", butx,(buty-=2*buth),butw,buth, &part->flag, 0, 0, 0, 0, "Branch child paths from eachother");
uiDefButBitI(block, TOG, PART_ANIM_BRANCHING, B_PART_RECALC_CHILD, "Animated", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Animate branching");
@@ -4108,6 +4229,13 @@ static void object_panel_particle_extra(Object *ob)
block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_extra", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Extras", "Particle", 980, 0, 318, 204)==0) return;
+ uiSetButLock((part->id.lib != NULL), ERROR_LIBDATA_MESSAGE);
+
+ if(part->type == PART_FLUID) {
+ uiDefBut(block, LABEL, 0, "No settings for fluid particles", butx,(buty-=2*buth),2*butw,buth, NULL, 0.0, 0, 0, 0, "");
+ return;
+ }
+
uiDefBut(block, LABEL, 0, "Effectors:", butx,buty,butw,buth, NULL, 0.0, 0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefIDPoinBut(block, test_grouppoin_but, ID_GR, B_PART_RECALC, "GR:", butx, (buty-=buth), butw/2, buth, &part->eff_group, "Limit effectors to this Group");
@@ -4121,11 +4249,11 @@ static void object_panel_particle_extra(Object *ob)
uiDefButBitI(block, TOG, PART_GLOB_TIME, B_PART_RECALC, "Global", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Set all ipos that work on particles to be calculated in global/object time");
uiDefButBitI(block, TOG, PART_ABS_TIME, B_PART_RECALC, "Absolute", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Set all ipos that work on particles to be calculated in absolute/relative time");
- if(part->flag & PART_LOOP){
- uiDefButBitI(block, TOG, PART_LOOP, B_PART_RECALC, "Loop", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Loop particle lives");
- uiDefButBitI(block, TOG, PART_LOOP_INSTANT, B_PART_RECALC, "Instantly", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Loop particle life at time of death");
- }
- else
+ //if(part->flag & PART_LOOP){
+ // uiDefButBitI(block, TOG, PART_LOOP, B_PART_RECALC, "Loop", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Loop particle lives");
+ // uiDefButBitI(block, TOG, PART_LOOP_INSTANT, B_PART_RECALC, "Instantly", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Loop particle life at time of death");
+ //}
+ //else
uiDefButBitI(block, TOG, PART_LOOP, B_PART_RECALC, "Loop", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Loop particle lives");
uiDefButF(block, NUM, B_PART_RECALC, "Tweak:", butx,(buty-=buth),butw,buth, &part->timetweak, 0.0, 10.0, 1, 0, "A multiplier for physics timestep (1.0 means one frame = 1/25 seconds)");
@@ -4141,12 +4269,12 @@ static void object_panel_particle_extra(Object *ob)
uiBlockBeginAlign(block);
uiDefButS(block, MENU, B_PART_REDRAW, "Attribute%t|Effector%x11|TanRot%x10|TanVel%x9|Size%x8|RoughE%x7|Rough2%x6|Rough1%x5|Kink%x4|Clump%x3|Length%x2|Velocity%x1|Density%x0", butx,(buty-=buth),butw-40,buth, &vgnum, 14.0, 0.0, 0, 0, "Attribute effected by vertex group");
- but=uiDefButBitS(block, TOG, (1<<vgnum), B_PART_REDRAW, "Neg", butx+butw-40,buty,40,buth, &psys->vg_neg, 0, 0, 0, 0, "Negate the effect of the vertex group");
+ but=uiDefButBitS(block, TOG, (1<<vgnum), B_PART_RECALC, "Neg", butx+butw-40,buty,40,buth, &psys->vg_neg, 0, 0, 0, 0, "Negate the effect of the vertex group");
uiButSetFunc(but, particle_set_vg, (void *)ob, (void *)(&vgnum));
butx+=butw;
- but= uiDefButS(block, MENU, B_PART_REDRAW, menustr, butx,buty,buth,buth, psys->vgroup+vgnum, 0, defCount, 0, 0, "Browses available vertex groups");
+ but= uiDefButS(block, MENU, B_PART_RECALC, menustr, butx,buty,buth,buth, psys->vgroup+vgnum, 0, defCount, 0, 0, "Browses available vertex groups");
uiButSetFunc(but, particle_set_vg, (void *)ob, (void *)(&vgnum));
MEM_freeN (menustr);
@@ -4157,7 +4285,7 @@ static void object_panel_particle_extra(Object *ob)
else{
uiDefBut(block, BUT, B_PART_REDRAW, "(no group)", butx+buth,buty,butw-2*buth,buth, NULL, 0.0, 0.0, 0, 0, "Vertex Group doesn't exist anymore");
}
- but=uiDefIconBut(block, BUT, B_PART_REDRAW, ICON_X, butx+butw-buth,buty,buth,buth, 0, 0, 0, 0, 0, "Disable use of vertex group");
+ but=uiDefIconBut(block, BUT, B_PART_RECALC, ICON_X, butx+butw-buth,buty,buth,buth, 0, 0, 0, 0, 0, "Disable use of vertex group");
uiButSetFunc(but, particle_del_vg, (void *)ob, (void *)(&vgnum));
}
@@ -4167,8 +4295,12 @@ static void object_panel_particle_extra(Object *ob)
buty=butx=160;
uiDefButI(block, NUM, B_PART_DISTR, "Seed:", butx,(buty-=buth),butw,buth, &psys->seed, 0.0, 255.0, 1, 0, "Set an offset in the random table");
- if(part->type == PART_HAIR && psys->flag & PSYS_EDITED)
- uiDefButF(block, NUM, B_PART_RECALC, "Stiff:", butx,(buty-=buth),butw,buth, &part->eff_hair, 0.0, 1.0, 0, 0, "Hair stiffness for effectors");
+ if(part->type == PART_HAIR) {
+ uiBlockBeginAlign(block);
+ uiDefButF(block, NUM, B_PART_RECALC, "Stiff:", butx,(buty-=buth),(butw*3)/5,buth, &part->eff_hair, 0.0, 1.0, 0, 0, "Hair stiffness for effectors");
+ uiDefButBitI(block, TOG, PART_CHILD_EFFECT, B_PART_RECALC, "Children", butx+(butw*3)/5,buty,(butw*2)/5,buth, &part->flag, 0, 0, 0, 0, "Apply effectors to children");
+ uiBlockEndAlign(block);
+ }
else
buty-=buth;
@@ -4229,7 +4361,7 @@ static void object_panel_particle_visual(Object *ob)
uiDefButBitS(block, TOG, PART_DRAW_SIZE, B_PART_REDRAW, "Size", butx+butw/3,buty,butw/3,buth, &part->draw, 0, 0, 0, 0, "Show particle size");
uiDefButBitS(block, TOG, PART_DRAW_NUM, B_PART_REDRAW, "Num", butx+2*butw/3,buty,butw/3,buth, &part->draw, 0, 0, 0, 0, "Show particle number");
uiDefButS(block, NUM, B_PART_REDRAW, "Draw Size:", butx,(buty-=buth),butw,buth, &part->draw_size, 0.0, 10.0, 0, 0, "Size of particles on viewport in pixels (0=default)");
- uiDefButS(block, NUM, B_PART_RECALC, "Disp:", butx,(buty-=buth),butw,buth, &part->disp, 0.0, 100.0, 10, 0, "Percentage of particles to calculate for 3d view");
+ uiDefButS(block, NUM, B_PART_RECALC_CHILD, "Disp:", butx,(buty-=buth),butw,buth, &part->disp, 0.0, 100.0, 10, 0, "Percentage of particles to display in 3d view");
uiBlockEndAlign(block);
uiDefBut(block, LABEL, 0, "Render:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
@@ -4250,10 +4382,10 @@ static void object_panel_particle_visual(Object *ob)
switch(part->draw_as) {
case PART_DRAW_OB:
- uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_PART_REDRAW, "OB:", butx,(buty-=buth),butw,buth, &part->dup_ob, "Show this Object in place of particles");
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_PART_REDRAW_DEPS, "OB:", butx,(buty-=buth),butw,buth, &part->dup_ob, "Show this Object in place of particles");
break;
case PART_DRAW_GR:
- uiDefIDPoinBut(block, test_grouppoin_but, ID_GR, B_PART_REDRAW, "GR:", butx,(buty-=buth),butw,buth, &part->dup_group, "Show Objects in this Group in place of particles");
+ uiDefIDPoinBut(block, test_grouppoin_but, ID_GR, B_PART_REDRAW_DEPS, "GR:", butx,(buty-=buth),butw,buth, &part->dup_group, "Show Objects in this Group in place of particles");
uiDefButBitS(block, TOG, PART_DRAW_WHOLE_GR, B_PART_REDRAW, "Dupli Group", butx,(buty-=buth),butw,buth, &part->draw, 0, 0, 0, 0, "Use whole group at once");
if((part->draw & PART_DRAW_WHOLE_GR)==0)
uiDefButBitS(block, TOG, PART_DRAW_RAND_GR, B_PART_REDRAW, "Pick Random", butx,(buty-=buth),butw,buth, &part->draw, 0, 0, 0, 0, "Pick objects from group randomly");
@@ -4279,12 +4411,12 @@ static void object_panel_particle_visual(Object *ob)
uiDefButF(block, NUM, B_PART_REDRAW, "Front:", butx,(buty-=buth),butw,buth, &part->draw_line[1], 0.0, 10.0, 0, 0, "Length of the line's head");
break;
case PART_DRAW_PATH:
- if(psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED)) {
+ if(part->phystype==PART_PHYS_KEYED || part->type==PART_HAIR) {
uiDefButS(block, NUM, B_PART_RECALC, "Steps:", butx,(buty+=buth),butw,buth, &part->draw_step, 0.0, 7.0, 0, 0, "How many steps paths are drawn with (power of 2)");
uiDefButS(block, NUM, B_PART_REDRAW, "Render:", butx,(buty-=buth),butw,buth, &part->ren_step, 0.0, 9.0, 0, 0, "How many steps paths are rendered with (power of 2)");
- uiDefButBitI(block, TOG, PART_ABS_LENGTH, B_PART_RECALC, "Abs Length", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Use maximum length in absolute blender units");
- uiDefButF(block, NUM, B_PART_RECALC, "Max Length:", butx,(buty-=buth),butw,buth, &part->abslength, 0.0, 10000.0, 1, 3, "Absolute path length");
+ uiDefButBitI(block, TOG, PART_ABS_LENGTH, B_PART_RECALC, "Abs Length", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Use maximum length for children");
+ uiDefButF(block, NUM, B_PART_RECALC, "Max Length:", butx,(buty-=buth),butw,buth, &part->abslength, 0.0, 10000.0, 1, 3, "Absolute maximum path length for children, in blender units");
uiDefButF(block, NUMSLI, B_PART_RECALC, "RLength:", butx,(buty-=buth),butw,buth, &part->randlength, 0.0, 1.0, 1, 3, "Give path length a random variation");
uiBlockEndAlign(block);
@@ -4304,7 +4436,7 @@ static void object_panel_particle_visual(Object *ob)
}
}
else {
- uiDefBut(block, LABEL, 0, "Baked or keyed", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "Hair or keyed", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
uiDefBut(block, LABEL, 0, "particles needed!", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
}
break;
@@ -4395,12 +4527,18 @@ static void object_panel_particle_physics(Object *ob)
block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_physics", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Physics", "Particle", 320, 0, 318, 204)==0) return;
- if(ob->id.lib) uiSetButLock(1, "Can't edit library data");
-
- if(psys->flag & PSYS_EDITED || psys->flag & PSYS_PROTECT_CACHE) {
- uiSetButLock(1, "Hair is edited or cache is protected!");
+ if(part->type == PART_FLUID) {
+ uiDefBut(block, LABEL, 0, "No settings for fluid particles", butx,(buty-=2*buth),2*butw,buth, NULL, 0.0, 0, 0, 0, "");
+ return;
}
+ if(ob->id.lib)
+ uiSetButLock(1, "Can't edit library data");
+ else if(psys->flag & PSYS_EDITED)
+ uiSetButLock(1, "Hair is edited!");
+ else if(psys->pointcache->flag & PTCACHE_BAKED)
+ uiSetButLock(1, "Simulation frames are baked!");
+
if(part->phystype==PART_PHYS_KEYED){
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, PSYS_FIRST_KEYED, B_PART_RECALC, "First", butx,buty,45,buth, &psys->flag, 0, 0, 0, 0, "Sets the system to be the starting point of keyed particles");
@@ -4498,7 +4636,7 @@ static void object_panel_particle_physics(Object *ob)
uiDefButF(block, NUM, B_PART_RECALC, "Rand:", butx+butw/2,buty,butw/2,buth*4/5, &part->randphasefac, 0.0, 1.0, 1, 3, "Randomize rotation phase");
uiBlockSetCol(block, TH_AUTO);
- uiDefButS(block, MENU, B_PART_RECALC, "Angular v %t|Velocity%x3|Random%x2|Spin%x1|None%x0", butx,(buty-=buth*4/5),butw,buth*4/5, &part->avemode, 14.0, 0.0, 0, 0, "Select particle angular velocity mode");
+ uiDefButS(block, MENU, B_PART_RECALC, "Angular v %t|Random%x2|Spin%x1|None%x0", butx,(buty-=buth*4/5),butw,buth*4/5, &part->avemode, 14.0, 0.0, 0, 0, "Select particle angular velocity mode");
uiBlockSetCol(block, TH_BUT_SETTING2);
if(ELEM(part->avemode,PART_AVE_RAND,PART_AVE_SPIN))
uiDefButF(block, NUM, B_PART_RECALC, "Angular v:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->avefac, -200.0, 200.0, 1, 3, "Angular velocity amount");
@@ -4552,10 +4690,6 @@ static void object_panel_particle_physics(Object *ob)
}
}
-static void psys_clear_cache(void *ob_v, void *psys_v)
-{
- clear_particles_from_cache((Object *)ob_v, (ParticleSystem *)psys_v, CFRA);
-}
static void object_panel_particle_system(Object *ob)
{
uiBlock *block;
@@ -4563,10 +4697,11 @@ static void object_panel_particle_system(Object *ob)
ParticleSystem *psys=NULL;
ParticleSettings *part;
ID *id, *idfrom;
+ ModifierData *md;
short butx=0, buty=160, butw=150, buth=20;
- char str[30];
+ char str[30], *lockmessage= NULL;
static short partact;
- short totpart, lock;
+ short totpart, lock= 0;
block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_system", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Particle System", "Particle", 0, 0, 318, 204)==0) return;
@@ -4585,16 +4720,18 @@ static void object_panel_particle_system(Object *ob)
id=NULL;
idfrom=&ob->id;
+ if(psys==0 || psys->part->type != PART_FLUID) {
/* browse buttons */
- uiBlockSetCol(block, TH_BUT_SETTING2);
- butx= std_libbuttons(block, butx, buty, 0, NULL, B_PARTBROWSE, ID_PA, 0, id, idfrom, &(G.buts->menunr), B_PARTALONE, 0, B_PARTDELETE, 0, 0);
-
+ uiBlockSetCol(block, TH_BUT_SETTING2);
+ butx= std_libbuttons(block, butx, buty, 0, NULL, B_PARTBROWSE, ID_PA, 0, id, idfrom, &(G.buts->menunr), B_PARTALONE, 0, B_PARTDELETE, 0, 0);
+ }
+
uiBlockSetCol(block, TH_AUTO);
partact=psys_get_current_num(ob)+1;
totpart=BLI_countlist(&ob->particlesystem);
sprintf(str, "%d Part", totpart);
- but=uiDefButS(block, NUM, B_PARTACT, str, 224,buty,88,buth, &partact, 1.0, totpart+1, 0, 0, "Shows the number of particle systems in the object and the active particle system");
+ but=uiDefButS(block, NUM, B_PARTACT, str, 230,buty,83,buth, &partact, 1.0, totpart+1, 0, 0, "Shows the number of particle systems in the object and the active particle system");
uiButSetFunc(but, PE_change_act, ob, &partact);
if(psys==NULL)
@@ -4602,35 +4739,47 @@ static void object_panel_particle_system(Object *ob)
part=psys->part;
- if(part==NULL) return;
+ if(part==NULL)
+ return;
butx=0;
- buty-=5;
-
- uiDefButBitI(block, TOG, PSYS_ENABLED, B_PART_ENABLE, "Enabled", 0,(buty-=buth),100,buth, &psys->flag, 0, 0, 0, 0, "Sets particle system to be calculated and shown");
+
+ if(part->type == PART_FLUID) {
+ uiDefBut(block, LABEL, 0, "No settings for fluid particles", butx,buty,2*butw,buth, NULL, 0.0, 0, 0, 0, "");
+ return;
+ }
+
+ buty -= (buth+5);
if(part->type == PART_HAIR){
if(psys->flag & PSYS_EDITED)
- uiDefBut(block, BUT, B_PART_EDITABLE, "Free Edit", 105,buty,100,buth, NULL, 0.0, 0.0, 10, 0, "Free editing");
+ uiDefBut(block, BUT, B_PART_EDITABLE, "Free Edit", butx+butw+10,buty,butw,buth, NULL, 0.0, 0.0, 10, 0, "Free editing");
else
- uiDefBut(block, BUT, B_PART_EDITABLE, "Set Editable", 105,buty,100,buth, NULL, 0.0, 0.0, 10, 0, "Finalize hair to enable editing in particle mode");
+ uiDefBut(block, BUT, B_PART_EDITABLE, "Set Editable", butx+butw+10,buty,butw,buth, NULL, 0.0, 0.0, 10, 0, "Finalize hair to enable editing in particle mode");
}
- else {
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, PSYS_PROTECT_CACHE, B_PART_REDRAW, "Protect", 105,buty,50,buth, &psys->flag, 0.0, 0.0, 10, 0, "Protect the cache");
- but=uiDefBut(block, BUT, B_PART_RECALC, "Clear", 155,buty,50,buth, NULL, 0.0, 0.0, 10, 0, "Clear the cache");
- if((psys->flag & PSYS_PROTECT_CACHE)==0)
- uiButSetFunc(but, psys_clear_cache, ob, &partact);
+ md= (ModifierData*)psys_get_modifier(ob, psys);
+ if(md) {
+ uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOG, eModifierMode_Render, B_PART_RECALC, ICON_SCENE, butx+butw-40, buty, 20, 20,&md->mode, 0, 0, 1, 0, "Enable particle system during rendering");
+ but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_PART_RECALC, VICON_VIEW3D, butx+butw-20, buty, 20, 20,&md->mode, 0, 0, 1, 0, "Enable particle system during interactive display");
uiBlockEndAlign(block);
}
- lock= (psys->flag & PSYS_EDITED || psys->flag & PSYS_PROTECT_CACHE);
+ if(psys->flag & PSYS_EDITED) {
+ lockmessage= "Hair is edited!";
+ lock= 1;
+ }
+ else if(psys->pointcache->flag & PTCACHE_BAKED) {
+ lockmessage= "Simulation frames are baked!";
+ lock= 1;
+ }
+
if(lock)
- uiSetButLock(1, "Hair is edited or cache is protected!");
+ uiSetButLock(1, lockmessage);
- uiDefButS(block, MENU, B_PARTTYPE, "Type%t|Hair%x2|Reactor%x1|Emitter%x0", 210,buty,100,buth, &part->type, 14.0, 0.0, 0, 0, "Type of particle system");
+ uiDefButS(block, MENU, B_PARTTYPE, "Type%t|Hair%x2|Reactor%x1|Emitter%x0", butx,buty,butw-45,buth, &part->type, 14.0, 0.0, 0, 0, "Type of particle system");
buty-=5;
uiDefBut(block, LABEL, 0, "Basic:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, "");
@@ -4677,7 +4826,7 @@ static void object_panel_particle_system(Object *ob)
if(lock) uiClearButLock();
uiDefButBitI(block, TOG, PART_TRAND, B_PART_DISTR, "Random", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Emit in random order of elements");
- if(lock) uiSetButLock(1, "Hair is edited or cache is protected!");
+ if(lock) uiSetButLock(1, lockmessage);
if(part->type==PART_REACTOR)
uiDefButS(block, MENU, B_PART_DISTR, "Particle %x3|Volume %x2|Faces %x1|Verts %x0", butx+butw/2,buty,butw/2,buth, &part->from, 14.0, 0.0, 0, 0, "Where to emit particles from");
@@ -4687,7 +4836,7 @@ static void object_panel_particle_system(Object *ob)
if(ELEM(part->from,PART_FROM_FACE,PART_FROM_VOLUME)) {
if(lock) uiClearButLock();
uiDefButBitI(block, TOG, PART_EDISTR, B_PART_DISTR, "Even",butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Use even distribution from faces based on face areas or edge lengths");
- if(lock) uiSetButLock(1, "Hair is edited or cache is protected!");
+ if(lock) uiSetButLock(1, lockmessage);
uiDefButS(block, MENU, B_PART_DISTR, "Distribution %t|Grid%x2|Random%x1|Jittered%x0", butx+butw/2,buty,butw/2,buth, &part->distr, 14.0, 0.0, 0, 0, "How to distribute particles on selected element");
if(part->distr==PART_DISTR_JIT) {
uiDefButF(block, NUM, B_PART_DISTR, "Amount:", butx,(buty-=buth),butw,buth, &part->jitfac, 0, 2.0, 1, 1, "Amount of jitter applied to the sampling");
@@ -4749,9 +4898,9 @@ static void object_panel_fluidsim(Object *ob)
char *msg = NULL;
block= uiNewBlock(&curarea->uiblocks, "object_fluidsim", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Fluid Simulation", "Physics", 1060, 0, 318, 204)==0) return;
+ if(uiNewPanel(curarea, block, "Fluid", "Physics", 1060, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
if(ob->type==OB_MESH) {
if(((Mesh *)ob->data)->totvert == 0) {
@@ -4769,13 +4918,13 @@ static void object_panel_fluidsim(Object *ob)
}
uiBlockBeginAlign(block);
- uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Domain", 90, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_DOMAIN, 20.0, 1.0, "Bounding box of this object represents the computational domain of the fluid simulation.");
- uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Fluid", 160, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_FLUID, 20.0, 2.0, "Object represents a volume of fluid in the simulation.");
- uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Obstacle", 230, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_OBSTACLE,20.0, 3.0, "Object is a fixed obstacle.");
+ uiDefButS(block, ROW, B_FLUIDSIM_CHANGETYPE ,"Domain", 90, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_DOMAIN, 20.0, 1.0, "Bounding box of this object represents the computational domain of the fluid simulation.");
+ uiDefButS(block, ROW, B_FLUIDSIM_CHANGETYPE ,"Fluid", 160, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_FLUID, 20.0, 2.0, "Object represents a volume of fluid in the simulation.");
+ uiDefButS(block, ROW, B_FLUIDSIM_CHANGETYPE ,"Obstacle", 230, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_OBSTACLE,20.0, 3.0, "Object is a fixed obstacle.");
yline -= lineHeight;
- uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Inflow", 90, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_INFLOW, 20.0, 4.0, "Object adds fluid to the simulation.");
- uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Outflow", 160, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_OUTFLOW, 20.0, 5.0, "Object removes fluid from the simulation.");
+ uiDefButS(block, ROW, B_FLUIDSIM_CHANGETYPE ,"Inflow", 90, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_INFLOW, 20.0, 4.0, "Object adds fluid to the simulation.");
+ uiDefButS(block, ROW, B_FLUIDSIM_CHANGETYPE ,"Outflow", 160, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_OUTFLOW, 20.0, 5.0, "Object removes fluid from the simulation.");
uiDefButS(block, ROW, B_FLUIDSIM_MAKEPART ,"Particle", 230, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_PARTICLE,20.0, 3.0, "Object is made a particle system to display particles generated by a fluidsim domain object.");
uiBlockEndAlign(block);
yline -= lineHeight;
@@ -5045,10 +5194,10 @@ static void object_panel_fluidsim(Object *ob)
return;
} else {
- msg = "Object not enabled for fluid simulation...";
+ msg = "Object not enabled for fluid simulation.";
}
} else {
- msg = "Only Mesh Objects can participate.";
+ msg = "Only mesh objects can do fluid simulation.";
}
errMessage:
yline -= lineHeight + 5;
@@ -5066,7 +5215,7 @@ static void object_cloth__enabletoggle(void *ob_v, void *arg2)
if (!md) {
md = modifier_new(eModifierType_Cloth);
- BLI_addhead(&ob->modifiers, md);
+ BLI_addtail(&ob->modifiers, md);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWBUTSEDIT, 0);
@@ -5085,7 +5234,7 @@ static void object_cloth__enabletoggle(void *ob_v, void *arg2)
BIF_undo_push("Del modifier");
- ob->softflag |= OB_SB_RESET;
+ //ob->softflag |= OB_SB_RESET;
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
@@ -5096,23 +5245,108 @@ static void object_cloth__enabletoggle(void *ob_v, void *arg2)
}
}
+static void cloth_presets_material(void *ob_v, void *arg2)
+{
+ Object *ob = ob_v;
+ ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+
+ if(!clmd) return;
+ if(clmd->sim_parms->presets==0) return;
+
+ if(clmd->sim_parms->presets==1) /* SILK */
+ {
+ clmd->sim_parms->structural = clmd->sim_parms->shear = 5.0;
+ clmd->sim_parms->bending = 0.05;
+ clmd->sim_parms->Cdis = 0.0;
+ clmd->sim_parms->mass = 0.15;
+ }
+ else if(clmd->sim_parms->presets==2) /* COTTON */
+ {
+ clmd->sim_parms->structural = clmd->sim_parms->shear = 15.0;
+ clmd->sim_parms->bending = 0.5;
+ clmd->sim_parms->Cdis = 5.0;
+ clmd->sim_parms->mass = 0.3;
+ }
+ else if(clmd->sim_parms->presets==3) /* RUBBER */
+ {
+ clmd->sim_parms->structural = clmd->sim_parms->shear = 15.0;
+ clmd->sim_parms->bending = 25.0;
+ clmd->sim_parms->Cdis = 25.0;
+ clmd->sim_parms->stepsPerFrame = MAX2(clmd->sim_parms->stepsPerFrame, 7.0);
+ clmd->sim_parms->mass = 3.0;
+ }
+ else if(clmd->sim_parms->presets==4) /* DENIM */
+ {
+ clmd->sim_parms->structural = clmd->sim_parms->shear = 40.0;
+ clmd->sim_parms->bending = 10.0;
+ clmd->sim_parms->Cdis = 25.0;
+ clmd->sim_parms->stepsPerFrame = MAX2(clmd->sim_parms->stepsPerFrame, 12.0);
+ clmd->sim_parms->mass = 1.0;
+ }
+ else if(clmd->sim_parms->presets==5) /* LEATHER */
+ {
+ clmd->sim_parms->structural = clmd->sim_parms->shear = 80.0;
+ clmd->sim_parms->bending = 150.0;
+ clmd->sim_parms->Cdis = 25.0;
+ clmd->sim_parms->stepsPerFrame = MAX2(clmd->sim_parms->stepsPerFrame, 15.0);
+ clmd->sim_parms->mass = 0.4;
+ }
+}
+
+static void cloth_presets_custom_material(void *ob_v, void *arg2)
+{
+ Object *ob = ob_v;
+ ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+
+ if(!clmd) return;
+
+ clmd->sim_parms->presets = 0;
+}
+
+static int _can_cloth_at_all(Object *ob)
+{
+ // list of Yes
+ if ((ob->type==OB_MESH)) return 1;
+ // else deny
+ return 0;
+}
static void object_panel_cloth(Object *ob)
{
- uiBlock *block;
- uiBut *but;
+ uiBlock *block=NULL;
+ uiBut *but=NULL;
static int val, val2;
ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ PointCache *cache;
+ ModifierData *md;
+ int libdata = 0;
block= uiNewBlock(&curarea->uiblocks, "object_cloth", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Cloth ", "Physics", 640, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+
+ libdata= object_is_libdata(ob);
+ uiSetButLock(libdata, ERROR_LIBDATA_MESSAGE);
val = (clmd ? 1:0);
+
+ if(!_can_cloth_at_all(ob))
+ {
+ uiDefBut(block, LABEL, 0, "Cloth can be activated on mesh only.", 10,200,300,20, NULL, 0.0, 0, 0, 0, "");
+ }
+ else
+ {
+ but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Cloth", 10,200,130,20, &val, 0, 0, 0, 0, "Sets object to become cloth");
+ uiButSetFunc(but, object_cloth__enabletoggle, ob, NULL);
- but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Cloth", 10,200,130,20, &val, 0, 0, 0, 0, "Sets object to become cloth");
+ md = (ModifierData*)clmd;
+ if(md) {
+ uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOG, eModifierMode_Render, B_BAKE_CACHE_CHANGE, ICON_SCENE, 145, 200, 20, 20,&md->mode, 0, 0, 1, 0, "Enable cloth during rendering");
+ but= uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_BAKE_CACHE_CHANGE, VICON_VIEW3D, 165, 200, 20, 20,&md->mode, 0, 0, 1, 0, "Enable cloth during interactive display");
+ uiBlockEndAlign(block);
+ }
+ }
- uiButSetFunc(but, object_cloth__enabletoggle, ob, NULL);
uiDefBut(block, LABEL, 0, "",10,10,300,0, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/
if(clmd)
@@ -5122,29 +5356,50 @@ static void object_panel_cloth(Object *ob)
char clmvg [] = "Vertex Groups%t|";
val2=0;
+ cache= clmd->point_cache;
/* GENERAL STUFF */
- uiClearButLock();
+ if(!libdata) {
+ uiClearButLock();
+ if(cache->flag & PTCACHE_BAKE_EDIT_ACTIVE)
+ uiSetButLock(1, "Please leave editmode.");
+ else if(cache->flag & PTCACHE_BAKED)
+ uiSetButLock(1, "Simulation frames are baked");
+ }
+
+ uiDefBut(block, LABEL, 0, "Material Preset:", 10,170,150,20, NULL, 0.0, 0, 0, 0, "");
+ but=uiDefButS(block, MENU, B_BAKE_CACHE_CHANGE, "Silk %x1|Cotton %x2|Rubber %x3|Denim %x4|Leather %x5|Custom %x0",
+ 160,170,150,20, &clmd->sim_parms->presets, 0, 0, 0, 0, "");
+ uiButSetFunc(but, cloth_presets_material, ob, NULL);
+
uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_CLOTH_RENEW, "StructStiff:", 10,170,150,20, &clmd->sim_parms->structural, 1.0, 10000.0, 100, 0, "Overall stiffness of structure");
- uiDefButF(block, NUM, B_CLOTH_RENEW, "BendStiff:", 160,170,150,20, &clmd->sim_parms->bending, 0.0, 10000.0, 1000, 0, "Wrinkle coefficient (higher = less smaller but more big wrinkles)");
- uiDefButI(block, NUM, B_CLOTH_RENEW, "Quality:", 10,150,150,20, &clmd->sim_parms->stepsPerFrame, 4.0, 100.0, 5, 0, "Quality of the simulation (higher=better=slower)");
+ but = uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "StructStiff:", 10,150,150,20, &clmd->sim_parms->structural, 1.0, 10000.0, 100, 0, "Overall stiffness of structure");
+ uiButSetFunc(but, cloth_presets_custom_material, ob, NULL);
+
+ but = uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "BendStiff:", 160,150,150,20, &clmd->sim_parms->bending, 0.0, 10000.0, 1000, 0, "Wrinkle coefficient (higher = less smaller but more big wrinkles)");
+ uiButSetFunc(but, cloth_presets_custom_material, ob, NULL);
+
+ but = uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Spring Damp:", 10,130,150,20, &clmd->sim_parms->Cdis, 0.0, 50.0, 100, 0, "Damping of cloth velocity (higher = more smooth, less jiggling)");
+ uiButSetFunc(but, cloth_presets_custom_material, ob, NULL);
- uiDefButF(block, NUM, B_CLOTH_RENEW, "Spring Damp:", 160,150,150,20, &clmd->sim_parms->Cdis, 0.0, 10.0, 10, 0, "Spring damping");
- uiDefButF(block, NUM, B_DIFF, "Air Damp:", 10,130,150,20, &clmd->sim_parms->Cvi, 0.0, 10.0, 10, 0, "Air has normaly some thickness which slows falling things down");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Air Damp:", 160,130,150,20, &clmd->sim_parms->Cvi, 0.0, 10.0, 10, 0, "Air has normaly some thickness which slows falling things down");
+
+ uiDefButI(block, NUM, B_BAKE_CACHE_CHANGE, "Quality:", 10,110,150,20, &clmd->sim_parms->stepsPerFrame, 4.0, 80.0, 5, 0, "Quality of the simulation (higher=better=slower)");
- uiDefBut(block, LABEL, 0, "Gravity:", 10,100,60,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Mass:", 160,110,150,20, &clmd->sim_parms->mass, 0.0, 10.0, 1000, 0, "Mass of cloth material.");
- uiDefButF(block, NUM, B_CLOTH_RENEW, "X:", 70,100,80,20, &clmd->sim_parms->gravity[0], -100.0, 100.0, 10, 0, "Apply gravitation to point movement");
- uiDefButF(block, NUM, B_CLOTH_RENEW, "Y:", 150,100,80,20, &clmd->sim_parms->gravity[1], -100.0, 100.0, 10, 0, "Apply gravitation to point movement");
- uiDefButF(block, NUM, B_CLOTH_RENEW, "Z:", 230,100,80,20, &clmd->sim_parms->gravity[2], -100.0, 100.0, 10, 0, "Apply gravitation to point movement");
+ uiDefBut(block, LABEL, 0, "Gravity:", 10,90,60,20, NULL, 0.0, 0, 0, 0, "");
+
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "X:", 70,90,80,20, &clmd->sim_parms->gravity[0], -100.0, 100.0, 10, 0, "Apply gravitation to point movement");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Y:", 150,90,80,20, &clmd->sim_parms->gravity[1], -100.0, 100.0, 10, 0, "Apply gravitation to point movement");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Z:", 230,90,80,20, &clmd->sim_parms->gravity[2], -100.0, 100.0, 10, 0, "Apply gravitation to point movement");
uiBlockEndAlign(block);
/* GOAL STUFF */
uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, CLOTH_SIMSETTINGS_FLAG_GOAL, B_CLOTH_RENEW, "Pinning of cloth", 10,70,150,20, &clmd->sim_parms->flags, 0, 0, 0, 0, "Define forces for vertices to stick to animated position");
+ uiDefButBitI(block, TOG, CLOTH_SIMSETTINGS_FLAG_GOAL, B_BAKE_CACHE_CHANGE, "Pinning of cloth", 10,60,150,20, &clmd->sim_parms->flags, 0, 0, 0, 0, "Define forces for vertices to stick to animated position");
if ((clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL) && (BLI_countlist (&ob->defbase) > 0))
{
@@ -5173,24 +5428,24 @@ static void object_panel_cloth(Object *ob)
sprintf (clvg2, "%s%s", clmvg, clvg1);
- uiDefButS(block, MENU, B_CLOTH_RENEW, clvg2, 160,70,150,20, &clmd->sim_parms->vgroup_mass, 0, defCount, 0, 0, "Browses available vertex groups");
+ uiDefButS(block, MENU, B_BAKE_CACHE_CHANGE, clvg2, 160,60,150,20, &clmd->sim_parms->vgroup_mass, 0, defCount, 0, 0, "Browses available vertex groups");
MEM_freeN (clvg1);
MEM_freeN (clvg2);
}
- uiDefButF(block, NUM, B_CLOTH_RENEW, "Pin Stiff:", 10,50,150,20, &clmd->sim_parms->goalspring, 0.0, 500.0, 10, 0, "Pin (vertex target position) spring stiffness");
- uiDefBut(block, LABEL, 0, " ", 160,50,150,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Pin Stiff:", 10,40,150,20, &clmd->sim_parms->goalspring, 0.0, 50.0, 50, 0, "Pin (vertex target position) spring stiffness");
+ uiDefBut(block, LABEL, 0, "",160,40,150,20, NULL, 0.0, 0, 0, 0, "");
+ // uiDefButI(block, NUM, B_BAKE_CACHE_CHANGE, "Pin Damp:", 160,50,150,20, &clmd->sim_parms->goalfrict, 1.0, 100.0, 10, 0, "Pined damping (higher = doesn't oszilate so much)");
/*
// nobody is changing these ones anyway
- uiDefButF(block, NUM, B_CLOTH_RENEW, "G Damp:", 160,50,150,20, &clmd->sim_parms->goalfrict , 0.0, 50.0, 10, 0, "Goal (vertex target position) friction");
- uiDefButF(block, NUM, B_CLOTH_RENEW, "G Min:", 10,30,150,20, &clmd->sim_parms->mingoal, 0.0, 1.0, 10, 0, "Goal minimum, vertex group weights are scaled to match this range");
- uiDefButF(block, NUM, B_CLOTH_RENEW, "G Max:", 160,30,150,20, &clmd->sim_parms->maxgoal, 0.0, 1.0, 10, 0, "Goal maximum, vertex group weights are scaled to match this range");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "G Min:", 10,30,150,20, &clmd->sim_parms->mingoal, 0.0, 1.0, 10, 0, "Goal minimum, vertex group weights are scaled to match this range");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "G Max:", 160,30,150,20, &clmd->sim_parms->maxgoal, 0.0, 1.0, 10, 0, "Goal maximum, vertex group weights are scaled to match this range");
*/
}
else if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)
{
- uiDefBut(block, LABEL, 0, " ", 160,70,150,20, NULL, 0.0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, "No vertex group for pinning available.", 10,50,300,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, " ", 160,60,150,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "No vertex group for pinning available.", 10,30,300,20, NULL, 0.0, 0, 0, 0, "");
}
uiBlockEndAlign(block);
@@ -5218,37 +5473,40 @@ static void object_panel_cloth_II(Object *ob)
{
uiBlock *block;
ClothModifierData *clmd = NULL;
+ PointCache *cache;
+ static PTCacheID staticpid;
+ int libdata;
block= uiNewBlock(&curarea->uiblocks, "object_cloth_II", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Cloth ", "Physics");
- if(uiNewPanel(curarea, block, "Cloth Cache/Collisions", "Physics", 651, 0, 318, 204)==0) return;
+ if(uiNewPanel(curarea, block, "Cloth Collision", "Physics", 651, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ libdata= object_is_libdata(ob);
+ uiSetButLock(libdata, ERROR_LIBDATA_MESSAGE);
clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
if(clmd)
- {
- uiDefButI(block, NUM, B_CLOTH_RENEW, "First Frame:",10,160,150,20, &clmd->sim_parms->firstframe, 0, MAXFRAME, 1, 0, "Frame on which the simulation starts");
- uiDefButI(block, NUM, B_CLOTH_RENEW, "Last Frame:",160,160,150,20, &clmd->sim_parms->lastframe, 0, MAXFRAME, 1, 0, "Frame on which the simulation stops");
-
- uiDefBut(block, LABEL, 0, "",10,140,300,20, NULL, 0.0, 0, 0, 0, "");
-
- if (!G.relbase_valid)
- {
- uiDefBut(block, LABEL, 0, "Cache deactivated until file is saved.", 10,120,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, " ", 10,100,300,40, NULL, 0.0, 0, 0, 0, "");
- }
- else
- {
- uiDefButBitI(block, TOG, CLOTH_SIMSETTINGS_FLAG_CCACHE_PROTECT, REDRAWVIEW3D, "Protect Cache & Enable Cache Editing", 10,120,300,20, &clmd->sim_parms->flags, 0, 0, 0, 0, "Protect cache from automatic freeing when scene changed. This also enabled the cache beeing edited in editmode.");
-
- uiDefBut(block, LABEL, 0, "Clear cache:", 10,100,90,20, NULL, 0.0, 0, 0, 0, "");
- uiDefBut(block, BUT, B_CLOTH_CLEARCACHEALL, "All", 100, 100,100,20, NULL, 0.0, 0.0, 10, 0, "Free ALL cloth cache without preroll");
- uiDefBut(block, BUT, B_CLOTH_CLEARCACHEFRAME, "From next frame", 200, 100,110,20, NULL, 0.0, 0.0, 10, 0, "Free cloth cache starting from next frame");
- uiDefBut(block, LABEL, 0, " ", 10,80,300,20, NULL, 0.0, 0, 0, 0, "");
+ {
+ BKE_ptcache_id_from_cloth(&staticpid, ob, clmd);
+ cache= staticpid.cache;
+
+ if(!libdata) {
+ uiClearButLock();
+ if(cache->flag & PTCACHE_BAKE_EDIT_ACTIVE)
+ uiSetButLock(1, "Please leave editmode.");
}
+ object_physics_bake_buttons(block, &staticpid, 135, libdata);
+
+ uiDefBut(block, LABEL, 0, "",10,140,300,20, NULL, 0.0, 0, 0, 0, "");
+
+ if(!libdata) {
+ if(!(cache->flag & PTCACHE_BAKE_EDIT_ACTIVE))
+ if(cache->flag & PTCACHE_BAKED)
+ uiSetButLock(1, "Simulation frames are baked");
+ }
+
/*
TODO: implement this again in cloth!
if(length>1) // B_CLOTH_CHANGEPREROLL
@@ -5256,16 +5514,29 @@ static void object_panel_cloth_II(Object *ob)
else
uiDefBut(block, LABEL, 0, " ", 10,80,145,20, NULL, 0.0, 0, 0, 0, "");
*/
-
- uiDefButBitI(block, TOG, CLOTH_COLLSETTINGS_FLAG_ENABLED, B_CLOTH_RENEW, "Enable collisions", 10,60,150,20, &clmd->coll_parms->flags, 0, 0, 0, 0, "Enable collisions with this object");
+#ifdef WITH_BULLET
+ uiDefButBitI(block, TOG, CLOTH_COLLSETTINGS_FLAG_ENABLED, B_BAKE_CACHE_CHANGE, "Enable collisions", 10,60,150,20, &clmd->coll_parms->flags, 0, 0, 0, 0, "Enable collisions with this object");
if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED)
{
- uiDefButF(block, NUM, REDRAWBUTSOBJECT, "Min Distance:", 160,60,150,20, &clmd->coll_parms->epsilon, 0.001f, 1.0, 0.01f, 0, "Minimum distance between collision objects before collision response takes in, can be changed for each frame");
- uiDefButS(block, NUM, REDRAWBUTSOBJECT, "Collision Quality:", 10,40,300,20, &clmd->coll_parms->loop_count, 1.0, 100.0, 1.0, 0, "How many collision iterations should be done. (higher = better = slower), can be changed for each frame");
- uiDefButS(block, NUM, REDRAWBUTSOBJECT, "Friction:", 10,40,300,20, &clmd->coll_parms->friction, 1.0, 100.0, 1.0, 0, "Friction force if a collision happened");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Min Distance:", 160,60,150,20, &clmd->coll_parms->epsilon, 0.001f, 1.0, 0.01f, 0, "Minimum distance between collision objects before collision response takes in, can be changed for each frame");
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Collision Quality:", 10,40,150,20, &clmd->coll_parms->loop_count, 1.0, 20.0, 1.0, 0, "How many collision iterations should be done. (higher = better = slower)");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Friction:", 160,40,150,20, &clmd->coll_parms->friction, 0.0, 80.0, 1.0, 0, "Friction force if a collision happened (0=movement not changed, 100=no movement left)");
+
+ uiDefButBitI(block, TOG, CLOTH_COLLSETTINGS_FLAG_SELF, B_BAKE_CACHE_CHANGE, "Enable selfcollisions", 10,20,150,20, &clmd->coll_parms->flags, 0, 0, 0, 0, "Enable selfcollisions with this object");
+ if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_SELF)
+ {
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "Min Distance:", 160,20,150,20, &clmd->coll_parms->selfepsilon, 0.5f, 1.0, 0.01f, 0, "0.5 means no distance at all, 1.0 is maximum distance");
+ // self_loop_count
+ uiDefButS(block, NUM, B_BAKE_CACHE_CHANGE, "Selfcoll Quality:", 10,0,150,20, &clmd->coll_parms->self_loop_count, 1.0, 10.0, 1.0, 0, "How many selfcollision iterations should be done. (higher = better = slower), can be changed for each frame");
+ }
+ else
+ uiDefBut(block, LABEL, 0, "",160,20,150,20, NULL, 0.0, 0, 0, 0, "");
}
else
uiDefBut(block, LABEL, 0, "",160,60,150,20, NULL, 0.0, 0, 0, 0, "");
+#else
+ uiDefBut(block, LABEL, 0, "No collisions available (compile with bullet).",10,60,300,20, NULL, 0.0, 0, 0, 0, "");
+#endif
}
uiBlockEndAlign(block);
@@ -5276,12 +5547,15 @@ static void object_panel_cloth_III(Object *ob)
{
uiBlock *block;
ClothModifierData *clmd = NULL;
+ PointCache *cache;
+ int libdata;
block= uiNewBlock(&curarea->uiblocks, "object_cloth_III", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Cloth ", "Physics");
if(uiNewPanel(curarea, block, "Cloth Advanced", "Physics", 651, 0, 318, 204)==0) return;
- uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
+ libdata= object_is_libdata(ob);
+ uiSetButLock(libdata, ERROR_LIBDATA_MESSAGE);
clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
@@ -5291,10 +5565,18 @@ static void object_panel_cloth_III(Object *ob)
char *clvg1, *clvg2;
char clmvg [] = "Vertex Groups%t|None%x0|";
char clmvg2 [] = "Vertex Groups%t|None%x0|";
+
+ cache= clmd->point_cache;
- uiDefButI(block, NUM, B_DIFF, "Autoprotect Cache From:",10,160,300,20, &clmd->sim_parms->autoprotect, 0.0, MAXFRAME + 1, 1, 0, "Frame on which the simulation gets cache protection enabled automatically (To prevent accidently cleaning it).");
-
- uiDefButBitI(block, TOG, CLOTH_SIMSETTINGS_FLAG_SCALING, B_CLOTH_RENEW, "Enable stiffness scaling",10,130,300,20, &clmd->sim_parms->flags, 0, 0, 0, 0, "If enabled, stiffness can be scaled along a weight painted vertex group.");
+ if(!libdata) {
+ uiClearButLock();
+ if(cache->flag & PTCACHE_BAKE_EDIT_ACTIVE)
+ uiSetButLock(1, "Please leave editmode.");
+ else if(cache->flag & PTCACHE_BAKED)
+ uiSetButLock(1, "Simulation frames are baked");
+ }
+
+ uiDefButBitI(block, TOG, CLOTH_SIMSETTINGS_FLAG_SCALING, B_BAKE_CACHE_CHANGE, "Enable stiffness scaling",10,130,300,20, &clmd->sim_parms->flags, 0, 0, 0, 0, "If enabled, stiffness can be scaled along a weight painted vertex group.");
if ((clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SCALING)&& (BLI_countlist (&ob->defbase) > 0))
{
@@ -5321,7 +5603,7 @@ static void object_panel_cloth_III(Object *ob)
sprintf (clvg2, "%s%s", clmvg, clvg1);
- uiDefButS(block, MENU, B_CLOTH_RENEW, clvg2, 10,90,150,20, &clmd->sim_parms->vgroup_struct, 0, defCount, 0, 0, "Browses available vertex groups");
+ uiDefButS(block, MENU, B_BAKE_CACHE_CHANGE, clvg2, 10,90,150,20, &clmd->sim_parms->vgroup_struct, 0, defCount, 0, 0, "Browses available vertex groups");
MEM_freeN (clvg1);
MEM_freeN (clvg2);
@@ -5345,19 +5627,19 @@ static void object_panel_cloth_III(Object *ob)
sprintf (clvg2, "%s%s", clmvg2, clvg1);
- uiDefButS(block, MENU, B_CLOTH_RENEW, clvg2, 160,90,150,20, &clmd->sim_parms->vgroup_bend, 0, defCount, 0, 0, "Browses available vertex groups");
+ uiDefButS(block, MENU, B_BAKE_CACHE_CHANGE, clvg2, 160,90,150,20, &clmd->sim_parms->vgroup_bend, 0, defCount, 0, 0, "Browses available vertex groups");
MEM_freeN (clvg1);
MEM_freeN (clvg2);
- uiDefButF(block, NUM, B_CLOTH_RENEW, "StructStiff Max:",10,70,150,20, &clmd->sim_parms->max_struct, clmd->sim_parms->structural, 10000.0, 0.01f, 0, "Maximum structural stiffness value");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "StructStiff Max:",10,70,150,20, &clmd->sim_parms->max_struct, clmd->sim_parms->structural, 10000.0, 0.01f, 0, "Maximum structural stiffness value");
- uiDefButF(block, NUM, B_CLOTH_RENEW, "BendStiff Max:",160,70,150,20, &clmd->sim_parms->max_bend, clmd->sim_parms->bending, 10000.0, 0.01f, 0, "Maximum bending stiffness value");
+ uiDefButF(block, NUM, B_BAKE_CACHE_CHANGE, "BendStiff Max:",160,70,150,20, &clmd->sim_parms->max_bend, clmd->sim_parms->bending, 10000.0, 0.01f, 0, "Maximum bending stiffness value");
}
else if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SCALING)
{
uiDefBut(block, LABEL, 0, " ", 10,110,300,20, NULL, 0.0, 0, 0, 0, "");
- uiDefBut(block, LABEL, 0, "No vertex group for pinning available.", 10,90,300,20, NULL, 0.0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "No vertex group for stiffness scaling available.", 10,90,300,20, NULL, 0.0, 0, 0, 0, "");
}
@@ -5391,9 +5673,9 @@ void physics_panels()
/* check context here */
ob= OBACT;
if(ob) {
- if(ob->type==OB_MESH)
- object_panel_deflection(ob);
object_panel_fields(ob);
+ if(ob->type==OB_MESH)
+ object_panel_collision(ob);
object_softbodies(ob);
object_softbodies_collision(ob);
object_softbodies_solver(ob);
@@ -5415,7 +5697,8 @@ void particle_panels()
psys=psys_get_current(ob);
- if(psys){
+ if(psys ){
+ object_panel_particle_bake(ob);
object_panel_particle_physics(ob);
object_panel_particle_visual(ob);
object_panel_particle_simplification(ob);
diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c
index ca9a1b31f88..b295cdd8481 100644
--- a/source/blender/src/buttons_scene.c
+++ b/source/blender/src/buttons_scene.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <time.h>
@@ -592,7 +589,7 @@ static void seq_panel_editing()
"Mute the current strip.");
uiDefButBitI(block, TOG, SEQ_LOCK,
- B_NOP, "Lock",
+ B_REDR, "Lock",
70,100,60,19, &last_seq->flag,
0.0, 1.0, 0, 0,
"Lock strip, so that it can't be transformed.");
@@ -608,13 +605,13 @@ static void seq_panel_editing()
uiDefButI(block, NUM,
B_SEQ_BUT_TRANSFORM, "Start",
10, 80, 120, 20, &last_seq->start,
- 0.0, MAXFRAMEF, 0.0, 0.0, "Start of strip");
+ -MAXFRAMEF, MAXFRAMEF, 0.0, 0.0, "Start of strip");
uiDefButI(block, NUM,
B_SEQ_BUT_TRANSFORM, "Chan",
130, 80, 120, 20, &last_seq->machine,
0.0, MAXSEQ, 0.0, 0.0, "Channel used (Y position)");
- if (check_single_seq(last_seq)) {
+ if (check_single_seq(last_seq) || last_seq->len == 0) {
uiDefButI(block, NUM,
B_SEQ_BUT_TRANSFORM, "End-Still",
130, 60, 120, 19, &last_seq->endstill,
@@ -685,12 +682,25 @@ static void seq_panel_editing()
sprintf(str, "First: %d at %d\nLast: %d at %d\nCur: %d\n",
sta, last_seq->startdisp, end, last_seq->enddisp-1,
(G.scene->r.cfra)-last_seq->startdisp);
+
+ str += strlen(str);
+ /* orig size */
+ if(last_seq->strip) {
+ sprintf(str, "OrigSize: %d x %d\n",
+ last_seq->strip->orx, last_seq->strip->ory);
+ }
}
else if(last_seq->type==SEQ_SCENE) {
TStripElem * se= give_tstripelem(last_seq, (G.scene->r.cfra));
if(se && last_seq->scene) {
sprintf(str, "First: %d\nLast: %d\nCur: %d\n", last_seq->sfra+se->nr, last_seq->sfra, last_seq->sfra+last_seq->len-1);
}
+ str += strlen(str);
+ /* orig size */
+ if(last_seq->strip) {
+ sprintf(str, "OrigSize: %d x %d\n",
+ last_seq->strip->orx, last_seq->strip->ory);
+ }
}
else if(last_seq->type==SEQ_RAM_SOUND
|| last_seq->type == SEQ_HD_SOUND) {
@@ -737,8 +747,7 @@ static void seq_panel_input()
if(uiNewPanel(curarea, block, "Input", "Sequencer",
10, 230, 318, 204) == 0) return;
- if (last_seq->type == SEQ_MOVIE
- || last_seq->type == SEQ_IMAGE) {
+ if (SEQ_HAS_PATH(last_seq)) {
uiDefBut(block, TEX,
B_SEQ_BUT_RELOAD_FILE, "Dir: ",
10,140,240,19, last_seq->strip->dir,
@@ -777,7 +786,8 @@ static void seq_panel_input()
if (last_seq->type == SEQ_MOVIE
|| last_seq->type == SEQ_IMAGE
- || last_seq->type == SEQ_SCENE) {
+ || last_seq->type == SEQ_SCENE
+ || last_seq->type == SEQ_META) {
uiDefButBitI(block, TOG, SEQ_USE_CROP,
B_SEQ_BUT_RELOAD, "Use Crop",
10,100,240,19, &last_seq->flag,
@@ -831,12 +841,12 @@ static void seq_panel_input()
B_SEQ_BUT_RELOAD, "X-Ofs",
10, 20, 120, 20,
&last_seq->strip->transform->xofs,
- 0.0, 4096, 0.0, 0.0, "X Offset");
+ -4096.0, 4096, 0.0, 0.0, "X Offset");
uiDefButI(block, NUM,
B_SEQ_BUT_RELOAD, "Y-Ofs",
130, 20, 120, 20,
&last_seq->strip->transform->yofs,
- 0.0, 4096, 0.0, 0.0, "Y Offset");
+ -4096.0, 4096, 0.0, 0.0, "Y Offset");
}
}
@@ -844,12 +854,12 @@ static void seq_panel_input()
B_SEQ_BUT_RELOAD_FILE, "A-Start",
10, 0, 120, 20, &last_seq->anim_startofs,
0.0, last_seq->len + last_seq->anim_startofs, 0.0, 0.0,
- "Animation start offset in file");
+ "Animation start offset (trim start)");
uiDefButI(block, NUM,
B_SEQ_BUT_RELOAD_FILE, "A-End",
130, 0, 120, 20, &last_seq->anim_endofs,
0.0, last_seq->len + last_seq->anim_endofs, 0.0, 0.0,
- "Animation end offset in file");
+ "Animation end offset (trim end)");
if (last_seq->type == SEQ_MOVIE) {
@@ -876,50 +886,113 @@ static void seq_panel_filter_video()
uiDefButBitI(block, TOG, SEQ_MAKE_PREMUL,
- B_SEQ_BUT_RELOAD, "Convert to Premul",
- 10,110,150,19, &last_seq->flag,
+ B_SEQ_BUT_RELOAD, "Premul",
+ 10,110,80,19, &last_seq->flag,
0.0, 21.0, 100, 0,
"Converts RGB values to become premultiplied with Alpha");
+ uiDefButBitI(block, TOG, SEQ_MAKE_FLOAT,
+ B_SEQ_BUT_RELOAD, "Float",
+ 90,110,80,19, &last_seq->flag,
+ 0.0, 21.0, 100, 0,
+ "Convert input to float data");
+
uiDefButBitI(block, TOG, SEQ_FILTERY,
B_SEQ_BUT_RELOAD, "FilterY",
- 10,90,75,19, &last_seq->flag,
+ 170,110,80,19, &last_seq->flag,
0.0, 21.0, 100, 0,
"For video movies to remove fields");
- uiDefButBitI(block, TOG, SEQ_MAKE_FLOAT,
- B_SEQ_BUT_RELOAD, "Make Float",
- 85,90,75,19, &last_seq->flag,
- 0.0, 21.0, 100, 0,
- "Convert input to float data");
-
uiDefButBitI(block, TOG, SEQ_FLIPX,
B_SEQ_BUT_RELOAD, "FlipX",
- 10,70,75,19, &last_seq->flag,
+ 10,90,80,19, &last_seq->flag,
0.0, 21.0, 100, 0,
"Flip on the X axis");
uiDefButBitI(block, TOG, SEQ_FLIPY,
B_SEQ_BUT_RELOAD, "FlipY",
- 85,70,75,19, &last_seq->flag,
+ 90,90,80,19, &last_seq->flag,
0.0, 21.0, 100, 0,
"Flip on the Y axis");
-
- uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Mul:",
- 10,50,150,19, &last_seq->mul,
- 0.001, 5.0, 100, 0,
- "Multiply colors");
uiDefButBitI(block, TOG, SEQ_REVERSE_FRAMES,
- B_SEQ_BUT_RELOAD, "Reverse Frames",
- 10,30,150,19, &last_seq->flag,
+ B_SEQ_BUT_RELOAD, "Flip Time",
+ 170,90,80,19, &last_seq->flag,
0.0, 21.0, 100, 0,
"Reverse frame order");
+
+ uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Mul:",
+ 10,70,120,19, &last_seq->mul,
+ 0.001, 20.0, 0.1, 0,
+ "Multiply colors");
uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Strobe:",
- 10,10,150,19, &last_seq->strobe,
+ 130,70,120,19, &last_seq->strobe,
1.0, 30.0, 100, 0,
"Only display every nth frame");
+ uiDefButBitI(block, TOG, SEQ_USE_COLOR_BALANCE,
+ B_SEQ_BUT_RELOAD, "Use Color Balance",
+ 10,50,240,19, &last_seq->flag,
+ 0.0, 21.0, 100, 0,
+ "Activate Color Balance "
+ "(3-Way color correction) on input");
+
+
+ if (last_seq->flag & SEQ_USE_COLOR_BALANCE) {
+ if (!last_seq->strip->color_balance) {
+ int c;
+ StripColorBalance * cb
+ = last_seq->strip->color_balance
+ = MEM_callocN(
+ sizeof(struct StripColorBalance),
+ "StripColorBalance");
+ for (c = 0; c < 3; c++) {
+ cb->lift[c] = 1.0;
+ cb->gamma[c] = 1.0;
+ cb->gain[c] = 1.0;
+ }
+ }
+
+ uiDefBut(block, LABEL, 0, "Lift",
+ 10,30,80,19, 0, 0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "Gamma",
+ 90,30,80,19, 0, 0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, "Gain",
+ 170,30,80,19, 0, 0, 0, 0, 0, "");
+
+ uiDefButF(block, COL, B_SEQ_BUT_RELOAD, "Lift",
+ 10,10,80,19, last_seq->strip->color_balance->lift,
+ 0, 0, 0, 0, "Lift (shadows)");
+
+ uiDefButF(block, COL, B_SEQ_BUT_RELOAD, "Gamma",
+ 90,10,80,19, last_seq->strip->color_balance->gamma,
+ 0, 0, 0, 0, "Gamma (midtones)");
+
+ uiDefButF(block, COL, B_SEQ_BUT_RELOAD, "Gain",
+ 170,10,80,19, last_seq->strip->color_balance->gain,
+ 0, 0, 0, 0, "Gain (highlights)");
+
+ uiDefButBitI(block, TOG, SEQ_COLOR_BALANCE_INVERSE_LIFT,
+ B_SEQ_BUT_RELOAD, "Inv Lift",
+ 10,-10,80,19,
+ &last_seq->strip->color_balance->flag,
+ 0.0, 21.0, 100, 0,
+ "Inverse Lift");
+ uiDefButBitI(block, TOG, SEQ_COLOR_BALANCE_INVERSE_GAMMA,
+ B_SEQ_BUT_RELOAD, "Inv Gamma",
+ 90,-10,80,19,
+ &last_seq->strip->color_balance->flag,
+ 0.0, 21.0, 100, 0,
+ "Inverse Gamma");
+ uiDefButBitI(block, TOG, SEQ_COLOR_BALANCE_INVERSE_GAIN,
+ B_SEQ_BUT_RELOAD, "Inv Gain",
+ 170,-10,80,19,
+ &last_seq->strip->color_balance->flag,
+ 0.0, 21.0, 100, 0,
+ "Inverse Gain");
+ }
+
+
uiBlockEndAlign(block);
}
@@ -1083,13 +1156,61 @@ static void seq_panel_proxy()
uiDefButBitI(block, TOG, SEQ_USE_PROXY,
B_SEQ_BUT_RELOAD, "Use Proxy",
- 10,140,150,19, &last_seq->flag,
+ 10,140,120,19, &last_seq->flag,
0.0, 21.0, 100, 0,
"Use a preview proxy for this strip");
-
+
if (last_seq->flag & SEQ_USE_PROXY) {
+ if (!last_seq->strip->proxy) {
+ last_seq->strip->proxy =
+ MEM_callocN(sizeof(struct StripProxy),
+ "StripProxy");
+ }
+
+ uiDefButBitI(block, TOG, SEQ_USE_PROXY_CUSTOM_DIR,
+ B_SEQ_BUT_RELOAD, "Custom Dir",
+ 130,140,120,19, &last_seq->flag,
+ 0.0, 21.0, 100, 0,
+ "Use a custom directory to store data");
+ }
+ if (last_seq->flag & SEQ_USE_PROXY_CUSTOM_DIR) {
+ uiDefIconBut(block, BUT, B_SEQ_SEL_PROXY_DIR,
+ ICON_FILESEL, 10, 120, 20, 20, 0, 0, 0, 0, 0,
+ "Select the directory/name for "
+ "the proxy storage");
+ uiDefBut(block, TEX,
+ B_SEQ_BUT_RELOAD, "Dir: ",
+ 30,120,220,20, last_seq->strip->proxy->dir,
+ 0.0, 160.0, 100, 0, "");
+ }
+
+ if (last_seq->flag & SEQ_USE_PROXY) {
+ if (G.scene->r.size == 100) {
+ uiDefBut(block, LABEL, 0,
+ "Full render size selected, ",
+ 10,100,240,19, 0, 0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0,
+ "so no proxy enabled!",
+ 10,80,240,19, 0, 0, 0, 0, 0, "");
+ } else if (last_seq->type != SEQ_MOVIE
+ && last_seq->type != SEQ_IMAGE
+ && !(last_seq->flag & SEQ_USE_PROXY_CUSTOM_DIR)) {
+ uiDefBut(block, LABEL, 0,
+ "Cannot proxy this strip without ",
+ 10,100,240,19, 0, 0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0,
+ "custom directory selection!",
+ 10,80,240,19, 0, 0, 0, 0, 0, "");
+
+ } else {
+ uiDefBut(block, BUT, B_SEQ_BUT_REBUILD_PROXY,
+ "Rebuild proxy",
+ 10,100,240,19, 0, 0, 0, 0, 0,
+ "Rebuild proxy for the "
+ "currently selected strip.");
+ }
}
uiBlockEndAlign(block);
@@ -1111,12 +1232,12 @@ void sequencer_panels()
panels = SEQ_PANEL_EDITING;
if (type == SEQ_MOVIE || type == SEQ_IMAGE || type == SEQ_SCENE
- || type == SEQ_HD_SOUND) {
+ || type == SEQ_META) {
panels |= SEQ_PANEL_INPUT | SEQ_PANEL_FILTER | SEQ_PANEL_PROXY;
}
- if (type == SEQ_RAM_SOUND) {
- panels |= SEQ_PANEL_FILTER;
+ if (type == SEQ_RAM_SOUND || type == SEQ_HD_SOUND) {
+ panels |= SEQ_PANEL_FILTER | SEQ_PANEL_INPUT;
}
if (type == SEQ_PLUGIN || type >= SEQ_EFFECT) {
@@ -1148,10 +1269,20 @@ void sequencer_panels()
}
}
+static void sel_proxy_dir(char *name)
+{
+ Sequence *last_seq = get_last_seq();
+ strcpy(last_seq->strip->proxy->dir, name);
+
+ allqueue(REDRAWBUTSSCENE, 0);
+
+ BIF_undo_push("Change proxy directory");
+}
void do_sequencer_panels(unsigned short event)
{
Sequence *last_seq = get_last_seq();
+ ScrArea * sa;
switch(event) {
case B_SEQ_BUT_PLUGIN:
@@ -1161,6 +1292,16 @@ void do_sequencer_panels(unsigned short event)
case B_SEQ_BUT_RELOAD_FILE:
reload_sequence_new_file(last_seq);
break;
+ case B_SEQ_BUT_REBUILD_PROXY:
+ seq_proxy_rebuild(last_seq);
+ break;
+ case B_SEQ_SEL_PROXY_DIR:
+ sa= closest_bigger_area();
+ areawinset(sa->win);
+ activate_fileselect(FILE_SPECIAL, "SELECT PROXY DIR",
+ last_seq->strip->proxy->dir,
+ sel_proxy_dir);
+ break;
case B_SEQ_BUT_RELOAD:
case B_SEQ_BUT_RELOAD_ALL:
update_seq_ipo_rect(last_seq);
@@ -1211,16 +1352,16 @@ static void backbuf_pic(char *name)
static void run_playanim(char *file)
{
extern char bprogname[]; /* usiblender.c */
- char str[FILE_MAX];
+ char str[FILE_MAX*2]; /* FILE_MAX*2 is a bit arbitary, but this should roughly allow for the args + the max-file-length */
int pos[2], size[2];
/* use current settings for defining position of window. it actually should test image size */
calc_renderwin_rectangle((G.scene->r.xsch*G.scene->r.size)/100,
(G.scene->r.ysch*G.scene->r.size)/100, G.winpos, pos, size);
#ifdef WIN32
- sprintf(str, "%s -a -p %d %d -f %d %g \"%s\"", bprogname, pos[0], pos[1], G.scene->r.frs_sec, G.scene->r.frs_sec_base, file);
+ sprintf(str, "%s -a -s %d -e %d -p %d %d -f %d %g \"%s\"", bprogname, G.scene->r.sfra, G.scene->r.efra, pos[0], pos[1], G.scene->r.frs_sec, G.scene->r.frs_sec_base, file);
#else
- sprintf(str, "\"%s\" -a -p %d %d -f %d %g \"%s\"", bprogname, pos[0], pos[1], G.scene->r.frs_sec, G.scene->r.frs_sec_base, file);
+ sprintf(str, "\"%s\" -a -s %d -e %d -p %d %d -f %d %g \"%s\"", bprogname, G.scene->r.sfra, G.scene->r.efra, pos[0], pos[1], G.scene->r.frs_sec, G.scene->r.frs_sec_base, file);
#endif
system(str);
}
@@ -1453,7 +1594,7 @@ void do_render_panels(unsigned short event)
G.scene->r.xasp= 54;
G.scene->r.yasp= 51;
G.scene->r.size= 100;
- G.scene->r.mode= R_OSA+R_SHADOW+R_FIELDS;
+ G.scene->r.mode= R_OSA+R_SHADOW+R_FIELDS+R_SSS;
G.scene->r.imtype= R_TARGA;
G.scene->r.xparts= G.scene->r.yparts= 4;
@@ -1673,7 +1814,7 @@ static char* ffmpeg_format_pup(void)
}
return string;
#endif
- strcpy(formatstring, "FFMpeg format: %%t|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d");
+ strcpy(formatstring, "FFMpeg format: %%t|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d");
sprintf(string, formatstring,
"MPEG-1", FFMPEG_MPEG1,
"MPEG-2", FFMPEG_MPEG2,
@@ -1682,7 +1823,8 @@ static char* ffmpeg_format_pup(void)
"Quicktime", FFMPEG_MOV,
"DV", FFMPEG_DV,
"H264", FFMPEG_H264,
- "XVid", FFMPEG_XVID);
+ "XVid", FFMPEG_XVID,
+ "FLV", FFMPEG_FLV);
return string;
}
@@ -1705,7 +1847,7 @@ static char* ffmpeg_preset_pup(void)
static char* ffmpeg_codec_pup(void) {
static char string[2048];
char formatstring[2048];
- strcpy(formatstring, "FFMpeg format: %%t|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d");
+ strcpy(formatstring, "FFMpeg format: %%t|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d|%s %%x%d");
sprintf(string, formatstring,
"MPEG1", CODEC_ID_MPEG1VIDEO,
"MPEG2", CODEC_ID_MPEG2VIDEO,
@@ -1713,7 +1855,8 @@ static char* ffmpeg_codec_pup(void) {
"HuffYUV", CODEC_ID_HUFFYUV,
"DV", CODEC_ID_DVVIDEO,
"H264", CODEC_ID_H264,
- "XVid", CODEC_ID_XVID);
+ "XVid", CODEC_ID_XVID,
+ "FlashVideo1", CODEC_ID_FLV1 );
return string;
}
@@ -1818,9 +1961,9 @@ static char *imagetype_pup(void)
"Targa", R_TARGA,
"Targa Raw", R_RAWTGA,
"PNG", R_PNG,
-#ifdef WITH_DDS
+/*#ifdef WITH_DDS
"DDS", R_DDS,
-#endif
+#endif*/
"BMP", R_BMP,
"Jpeg", R_JPEG90,
"HamX", R_HAMX,
@@ -1873,17 +2016,19 @@ static void render_panel_output(void)
if(uiNewPanel(curarea, block, "Output", "Render", 0, 0, 318, 204)==0) return;
uiBlockBeginAlign(block);
- uiDefIconBut(block, BUT, B_FS_PIC, ICON_FILESEL, 10, 190, 20, 20, 0, 0, 0, 0, 0, "Open Fileselect to get Pics dir/name");
- uiDefBut(block, TEX,0,"", 31, 190, 279, 20,G.scene->r.pic, 0.0,79.0, 0, 0, "Directory/name to save rendered Pics to");
- uiDefIconBut(block, BUT,B_FS_BACKBUF, ICON_FILESEL, 10, 168, 20, 20, 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image");
- uiDefBut(block, TEX,0,"", 31, 168, 279, 20,G.scene->r.backbuf, 0.0,79.0, 0, 0, "Image to use as background for rendering");
+ uiDefIconBut(block, BUT, B_FS_PIC, ICON_FILESEL, 10, 190, 20, 20, 0, 0, 0, 0, 0, "Select the directory/name for saving animations");
+ uiDefBut(block, TEX,0,"", 31, 190, 279, 20,G.scene->r.pic, 0.0,79.0, 0, 0, "Directory/name to save animations, # characters defines the position and length of frame numbers");
+ uiDefIconBut(block, BUT,B_FS_BACKBUF, ICON_FILESEL, 10, 168, 20, 20, 0, 0, 0, 0, 0, "Select the directory/name for a Backbuf image");
+ uiDefBut(block, TEX,0,"", 31, 168, 259, 20,G.scene->r.backbuf, 0.0,79.0, 0, 0, "Image to use as background for rendering");
+ uiDefIconButBitS(block, ICONTOG, R_BACKBUF, B_NOP, ICON_CHECKBOX_HLT-1, 290, 168, 20, 20, &G.scene->r.bufflag, 0.0, 0.0, 0, 0, "Enable/Disable use of Backbuf image");
uiBlockEndAlign(block);
+ uiDefButBitI(block, TOG, R_EXTENSION, B_NOP, "Extensions", 10, 142, 100, 20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds filetype extensions to the filename when rendering animations");
+
uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, R_TOUCH, B_NOP, "Touch", 10, 142, 50, 20, &G.scene->r.mode, 0.0, 0.0, 0, 0, "Create an empty file before rendering each frame, remove if cancelled (and empty)");
- uiDefButBitI(block, TOG, R_NO_OVERWRITE, B_NOP, "No Overwrite", 60, 142, 90, 20, &G.scene->r.mode, 0.0, 0.0, 0, 0, "Skip rendering frames when the file exists (image output only)");
+ uiDefButBitI(block, TOG, R_TOUCH, B_NOP, "Touch", 170, 142, 50, 20, &G.scene->r.mode, 0.0, 0.0, 0, 0, "Create an empty file before rendering each frame, remove if cancelled (and empty)");
+ uiDefButBitI(block, TOG, R_NO_OVERWRITE, B_NOP, "No Overwrite", 220, 142, 90, 20, &G.scene->r.mode, 0.0, 0.0, 0, 0, "Skip rendering frames when the file exists (image output only)");
uiBlockEndAlign(block);
- uiDefButBitS(block, TOG, R_BACKBUF, B_NOP,"Backbuf", 160, 142, 80, 20, &G.scene->r.bufflag, 0, 0, 0, 0, "Enable/Disable use of Backbuf image");
/* SET BUTTON */
uiBlockBeginAlign(block);
@@ -1898,27 +2043,40 @@ static void render_panel_output(void)
uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, B_NOP, "", 31, 114, 100, 20, &(G.scene->set), "Name of the Set");
uiClearButLock();
uiDefIconBut(block, BUT, B_CLEARSET, ICON_X, 132, 114, 20, 20, 0, 0, 0, 0, 0, "Remove Set link");
+ } else {
+ uiDefBut(block, LABEL, 0, "No Set Scene", 31, 114, 200, 20, 0, 0, 0, 0, 0, "");
}
uiBlockEndAlign(block);
- uiDefButS(block, NUM, B_NOP, "Threads:", 10, 63, 100, 20, &G.scene->r.threads, 1, BLENDER_MAX_THREADS, 0, 0, "Amount of threads for render (takes advantage of multi-core and multi-processor computers)");
+ uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOGN, R_FIXED_THREADS, B_REDR, ICON_AUTO, 10, 63, 20, 20, &G.scene->r.mode, 0.0, 0.0, 0, 0, "Automatically set the threads to the number of processors on the system");
+ if ((G.scene->r.mode & R_FIXED_THREADS)==0) {
+ char thread_str[16];
+ sprintf(thread_str, " Threads: %d", BLI_system_thread_count());
+ uiDefBut(block, LABEL, 0, thread_str, 30, 63,80,20, 0, 0, 0, 0, 0, "");
+ } else {
+ uiDefButS(block, NUM, B_NOP, "Threads:", 30, 63, 80, 20, &G.scene->r.threads, 1, BLENDER_MAX_THREADS, 0, 0, "Amount of threads for render (takes advantage of multi-core and multi-processor computers)");
+ }
+ uiBlockEndAlign(block);
+
uiBlockSetCol(block, TH_AUTO);
uiBlockBeginAlign(block);
for(b=2; b>=0; b--)
for(a=0; a<3; a++)
uiDefButBitS(block, TOG, 1<<(3*b+a), 800,"", (short)(10+18*a),(short)(10+14*b),16,12, &G.winpos, 0, 0, 0, 0, "Render window placement on screen");
+ uiBlockEndAlign(block);
+#ifdef WITH_OPENEXR
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, R_EXR_TILE_FILE, B_REDR, "Save Buffers", 72, 31, 120, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Save the tiles for all RenderLayers and used SceneNodes to files, to save memory");
+ uiDefButBitI(block, TOG, R_EXR_TILE_FILE, B_REDR, "Save Buffers", 72, 31, 120, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Save tiles for all RenderLayers and used SceneNodes to files in the temp directory (saves memory, allows Full Sampling)");
if(G.scene->r.scemode & R_EXR_TILE_FILE)
- uiDefButBitS(block, TOG, R_FULL_SAMPLE, B_REDR, "FullSample", 192, 31, 118, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Saves for every OSA sample the entire RenderLayer results");
+ uiDefButBitI(block, TOG, R_FULL_SAMPLE, B_REDR, "FullSample", 192, 31, 118, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Saves for every OSA sample the entire RenderLayer results (Higher quality sampling but slower)");
uiBlockEndAlign(block);
+#endif
uiDefButS(block, MENU, B_REDR, "Render Display %t|Render Window %x1|Image Editor %x0|Full Screen %x2",
72, 10, 120, 19, &G.displaymode, 0.0, (float)R_DISPLAYWIN, 0, 0, "Sets render output display");
-
- uiDefButBitS(block, TOG, R_EXTENSION, B_NOP, "Extensions", 205, 10, 105, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds filetype extensions to the filename when rendering animations");
/* Dither control */
uiDefButF(block, NUM,B_DIFF, "Dither:", 10,89,100,19, &G.scene->r.dither_intensity, 0.0, 2.0, 0, 0, "The amount of dithering noise present in the output image (0.0 = no dithering)");
@@ -1930,14 +2088,14 @@ static void render_panel_output(void)
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, R_NO_TEX, B_NOP, "Disable Tex", 115, 63, 70, 20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Disables Textures for render");
- uiDefButBitS(block, TOG, R_FREE_IMAGE, B_NOP, "Free Tex Images", 205, 63, 100, 20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Frees all Images used by Textures after each render");
+ uiDefButBitI(block, TOG, R_NO_TEX, B_NOP, "Disable Tex", 115, 63, 75, 20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Disables Textures for render");
+ uiDefButBitI(block, TOG, R_FREE_IMAGE, B_NOP, "Free Tex Images", 210, 63, 100, 20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Frees all Images used by Textures after each render");
uiBlockEndAlign(block);
}
static void do_bake_func(void *unused_v, void *unused_p)
{
- objects_bake_render(0);
+ objects_bake_render_ui(0);
}
static void render_panel_bake(void)
@@ -1954,13 +2112,20 @@ static void render_panel_bake(void)
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, R_BAKE_TO_ACTIVE, B_DIFF, "Selected to Active", 10,120,190,20,&G.scene->r.bake_flag, 0.0, 0, 0, 0, "Bake shading on the surface of selected objects to the active object");
- uiDefButF(block, NUM, B_DIFF, "Dist:", 10,100,(G.scene->r.bake_mode == RE_BAKE_NORMALS)? 95: 190,20,&G.scene->r.bake_maxdist, 0.0, 10.0, 1, 0, "Maximum distance from active object to other object");
+ uiDefButF(block, NUM, B_DIFF, "Dist:", 10,100,95,20,&G.scene->r.bake_maxdist, 0.0, 1000.0, 1, 0, "Maximum distance from active object to other object (in blender units)");
+ uiDefButF(block, NUM, B_DIFF, "Bias:", 105,100,95,20,&G.scene->r.bake_biasdist, 0.0, 1000.0, 1, 0, "Bias towards faces further away from the object (in blender units)");
+ uiBlockEndAlign(block);
if(G.scene->r.bake_mode == RE_BAKE_NORMALS)
uiDefButS(block, MENU, B_DIFF, "Normal Space %t|Camera %x0|World %x1|Object %x2|Tangent %x3",
- 105,100,95,20, &G.scene->r.bake_normal_space, 0, 0, 0, 0, "Choose normal space for baking");
- uiBlockEndAlign(block);
-
+ 10,70,190,20, &G.scene->r.bake_normal_space, 0, 0, 0, 0, "Choose normal space for baking");
+ else if(G.scene->r.bake_mode == RE_BAKE_AO || G.scene->r.bake_mode == RE_BAKE_DISPLACEMENT) {
+ uiDefButBitS(block, TOG, R_BAKE_NORMALIZE, B_DIFF, "Normalized", 10,70,190,20, &G.scene->r.bake_flag, 0.0, 0, 0, 0,
+ G.scene->r.bake_mode == RE_BAKE_AO ?
+ "Bake ambient occlusion normalized, without taking into acount material settings":
+ "Normalized displacement value to fit the 'Dist' range"
+ );
+ }
#if 0
uiBlockBeginAlign(block);
uiDefButBitS(block, TOG, R_BAKE_OSA, B_DIFF, "OSA", 10,120,190,20, &G.scene->r.bake_flag, 0, 0, 0, 0, "Enables Oversampling (Anti-aliasing)");
@@ -1982,6 +2147,27 @@ static void render_panel_bake(void)
uiDefButS(block, NUM, B_DIFF,"Margin:", 210,30,120,20,&G.scene->r.bake_filter, 0.0, 32.0, 0, 0, "Amount of pixels to extend the baked result with, as post process filter");
}
+static void render_panel_simplify(void)
+{
+ uiBlock *block;
+
+ block= uiNewBlock(&curarea->uiblocks, "render_panel_simplify", UI_EMBOSS, UI_HELV, curarea->win);
+ uiNewPanelTabbed("Render", "Render");
+ if(uiNewPanel(curarea, block, "Simplifcation", "Render", 320, 0, 318, 204)==0) return;
+
+ uiDefButBitI(block, TOG, R_SIMPLIFY, B_DIFF,"Render Simplification", 10,150,190,20, &G.scene->r.mode, 0, 0, 0, 0, "Enable simplification of scene");
+
+ uiBlockBeginAlign(block);
+ uiDefButI(block, NUM,B_DIFF, "Subsurf:", 10,120,190,20, &G.scene->r.simplify_subsurf, 0.0, 6.0, 0, 0, "Global maximum subsurf level percentage");
+ uiDefButF(block, NUM,B_DIFF, "Child Particles:", 10,100,190,20, &G.scene->r.simplify_particles, 0.0, 1.0, 0, 0, "Global child particle percentage");
+ uiBlockEndAlign(block);
+
+ uiBlockBeginAlign(block);
+ uiDefButI(block, NUM,B_DIFF, "Shadow Samples:", 10,70,190,20, &G.scene->r.simplify_shadowsamples, 1.0, 16.0, 0, 0, "Global maximum shadow map samples");
+ uiDefButF(block, NUM,B_DIFF, "AO and SSS:", 10,50,190,20, &G.scene->r.simplify_aosss, 0.0, 1.0, 0, 0, "Global approximate AO and SSS quality factor");
+ uiBlockEndAlign(block);
+}
+
static void render_panel_render(void)
{
uiBlock *block;
@@ -2028,15 +2214,15 @@ static void render_panel_render(void)
uiDefButS(block, ROW,800,"Key", 456,13,35,20,&G.scene->r.alphamode,3.0,2.0, 0, 0, "Alpha and color values remain unchanged");
uiBlockEndAlign(block);
- if(G.scene->r.mode & R_RAYTRACE)
- uiDefButS(block, MENU, B_DIFF,"Octree resolution %t|64 %x64|128 %x128|256 %x256|512 %x512", 496,13,64,20,&G.scene->r.ocres,0.0,0.0, 0, 0, "Octree resolution for ray tracing");
+ uiDefButS(block, MENU, B_DIFF,"Octree resolution %t|64 %x64|128 %x128|256 %x256|512 %x512", 496,13,64,20,&G.scene->r.ocres,0.0,0.0, 0, 0, "Octree resolution for ray tracing and baking, Use higher values for complex scenes");
uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, R_SHADOW, B_REDR,"Shadow", 565,172,60,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable shadow calculation");
- uiDefButBitI(block, TOG, R_ENVMAP, B_REDR,"EnvMap", 627,172,60,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable environment map rendering");
- uiDefButBitI(block, TOG, R_PANORAMA, B_REDR,"Pano", 565,142,40,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable panorama rendering (output width is multiplied by Xparts)");
- uiDefButBitI(block, TOG, R_RAYTRACE, B_REDR,"Ray",606,142,40,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable ray tracing");
- uiDefButBitI(block, TOG, R_RADIO, B_REDR,"Radio", 647,142,40,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable radiosity rendering");
+ uiDefButBitI(block, TOG, R_SHADOW, B_REDR,"Shadow", 565,172,52,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable shadow calculation");
+ uiDefButBitI(block, TOG, R_SSS, B_REDR,"SSS", 617,172,32,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable subsurface scattering map rendering");
+ uiDefButBitI(block, TOG, R_PANORAMA, B_REDR,"Pano", 649,172,38,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable panorama rendering (output width is multiplied by Xparts)");
+ uiDefButBitI(block, TOG, R_ENVMAP, B_REDR,"EnvMap", 565,142,52,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable environment map rendering");
+ uiDefButBitI(block, TOG, R_RAYTRACE, B_REDR,"Ray",617,142,32,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable ray tracing");
+ uiDefButBitI(block, TOG, R_RADIO, B_REDR,"Radio", 649,142,38,29, &G.scene->r.mode, 0, 0, 0, 0, "Enable radiosity rendering");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
@@ -2069,12 +2255,12 @@ static void render_panel_anim(void)
if(uiNewPanel(curarea, block, "Anim", "Render", 640, 0, 318, 204)==0) return;
- uiDefBut(block, BUT,B_DOANIM,"ANIM", 692,142,192,47, 0, 0, 0, 0, 0, "Render the animation to disk (start to end frame)");
+ uiDefBut(block, BUT,B_DOANIM,"ANIM", 692,142,192,47, 0, 0, 0, 0, 0, "Render the animation to disk from start to end frame, (Ctrl+F12)");
uiBlockSetCol(block, TH_BUT_SETTING1);
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, R_DOSEQ, B_NOP, "Do Sequence",692,114,192,20, &G.scene->r.scemode, 0, 0, 0, 0, "Enables sequence output rendering (Default: 3D rendering)");
- uiDefButBitS(block, TOG, R_DOCOMP, B_NOP, "Do Composite",692,90,192,20, &G.scene->r.scemode, 0, 0, 0, 0, "Uses compositing nodes for output rendering");
+ uiDefButBitI(block, TOG, R_DOSEQ, B_NOP, "Do Sequence",692,114,192,20, &G.scene->r.scemode, 0, 0, 0, 0, "Enables sequence output rendering (Default: 3D rendering)");
+ uiDefButBitI(block, TOG, R_DOCOMP, B_NOP, "Do Composite",692,90,192,20, &G.scene->r.scemode, 0, 0, 0, 0, "Uses compositing nodes for output rendering");
uiBlockEndAlign(block);
uiBlockSetCol(block, TH_AUTO);
@@ -2302,12 +2488,12 @@ static void render_panel_stamp(void)
yofs += 30;
}
- uiDefButBitS(block, TOG, R_STAMP_INFO, B_REDR, "Enable Stamp", xofs, yofs, 120, 20, &G.scene->r.scemode, 0, 0, 0, 0, "Disable stamp info in images metadata");
+ uiDefButBitI(block, TOG, R_STAMP_INFO, B_REDR, "Enable Stamp", xofs, yofs, 120, 20, &G.scene->r.scemode, 0, 0, 0, 0, "Disable stamp info in images metadata");
uiDefButBitI(block, TOG, R_STAMP_DRAW, B_REDR, "Draw Stamp", xofs+130, yofs, 170, 20, &G.scene->r.stamp, 0, 0, 0, 0, "Draw the stamp info into each frame");
yofs += 20;
}
else {
- uiDefButBitS(block, TOG, R_STAMP_INFO, B_REDR, "Enable Stamp", xofs, 142, 120, 20, &G.scene->r.scemode, 0, 0, 0, 0, "Enable stamp info to image metadata");
+ uiDefButBitI(block, TOG, R_STAMP_INFO, B_REDR, "Enable Stamp", xofs, 142, 120, 20, &G.scene->r.scemode, 0, 0, 0, 0, "Enable stamp info to image metadata");
yofs += 20;
uiDefBut(block, LABEL, 0, "", xofs, yofs, 300, 19, 0, 0, 0, 0, 0, "");
}
@@ -2333,8 +2519,18 @@ static void render_panel_format(void)
uiBlockBeginAlign(block);
uiDefButS(block, NUM,REDRAWVIEWCAM,"SizeX:", 892 ,136,112,27, &G.scene->r.xsch, 4.0, 10000.0, 0, 0, "The image width in pixels");
uiDefButS(block, NUM,REDRAWVIEWCAM,"SizeY:", 1007,136,112,27, &G.scene->r.ysch, 4.0,10000.0, 0, 0, "The image height in scanlines");
- uiDefButS(block, NUM,REDRAWVIEWCAM,"AspX:", 892 ,114,112,20, &G.scene->r.xasp, 1.0,200.0, 0, 0, "The horizontal aspect ratio");
- uiDefButS(block, NUM,REDRAWVIEWCAM,"AspY:", 1007,114,112,20, &G.scene->r.yasp, 1.0,200.0, 0, 0, "The vertical aspect ratio");
+
+ uiDefButF(block, NUM, REDRAWVIEWCAM, "AspX:",
+ 892 ,114,112,20,
+ &G.scene->r.xasp,
+ 1, 200, 100, 2,
+ "Horizontal Aspect Ratio");
+ uiDefButF(block, NUM, REDRAWVIEWCAM, "AspY:",
+ 1007,114,112,20,
+ &G.scene->r.yasp,
+ 1, 200, 100, 2,
+ "Vertical Aspect Ratio");
+
uiBlockEndAlign(block);
yofs = 54;
@@ -2392,6 +2588,18 @@ static void render_panel_format(void)
892,yofs,74,20, &G.scene->r.quality, 0, 0, 0, 0, "Set codec settings for OpenEXR");
#endif
+ } else if (G.scene->r.imtype == R_DPX || G.scene->r.imtype == R_CINEON) {
+ uiDefButBitS(block, TOG, R_CINEON_LOG, B_REDR, "Log", 892,yofs,74,20, &G.scene->r.subimtype, 0, 0, 0, 0, "Convert to log color space");
+
+ if(G.scene->r.subimtype & R_CINEON_LOG) {
+ uiBlockBeginAlign(block);
+ uiDefButS(block, NUM, B_NOP, "B", 892,yofs+44,80,20, &G.scene->r.cineonblack, 0, 1024, 0, 0, "Log conversion reference black");
+ uiDefButS(block, NUM, B_NOP, "W", 972,yofs+44,80,20, &G.scene->r.cineonwhite, 0, 1024, 0, 0, "Log conversion reference white");
+ uiDefButF(block, NUM, B_NOP, "G", 1052,yofs+44,70,20, &G.scene->r.cineongamma, 0.0f, 10.0f, 1, 2, "Log conversion gamma");
+ uiBlockEndAlign(block);
+ }
+ } else if (G.scene->r.imtype == R_TIFF) {
+ uiDefButBitS(block, TOG, R_TIFF_16BIT, B_REDR, "16 Bit", 892,yofs,74,20, &G.scene->r.subimtype, 0, 0, 0, 0, "Save 16 bit per channel TIFF");
} else {
if(G.scene->r.quality < 5) G.scene->r.quality = 90; /* restore from openexr */
@@ -2509,8 +2717,6 @@ static void render_panel_yafrayGlobal()
uiDefButF(block, NUMSLI, B_DIFF, "Gam ", 5,10,150,20, &G.scene->r.YF_gamma, 0.001, 5.0, 0, 0, "Gamma correction, 1 is off");
uiDefButF(block, NUMSLI, B_DIFF, "Exp ", 160,10,150,20,&G.scene->r.YF_exposure, 0.0, 10.0, 0, 0, "Exposure adjustment, 0 is off");
- uiDefButI(block, NUM, B_DIFF, "Processors:", 160,60,150,20, &G.scene->r.YF_numprocs, 1.0, 8.0, 10, 10, "Number of processors to use");
-
/*AA Settings*/
uiDefButBitS(block, TOGN, 1, B_REDR, "Auto AA", 5,140,150,20, &G.scene->r.YF_AA,
0, 0, 0, 0, "Set AA using OSA and GI quality, disable for manual control");
@@ -2527,7 +2733,7 @@ static void render_panel_yafrayGlobal()
static void layer_copy_func(void *lay_v, void *lay_p)
{
unsigned int *lay= lay_p;
- int laybit= (int)lay_v;
+ int laybit= GET_INT_FROM_POINTER(lay_v);
if(G.qual & (LR_SHIFTKEY|LR_CTRLKEY)) {
if(*lay==0) *lay= 1<<laybit;
@@ -2660,7 +2866,7 @@ static void render_panel_layers(void)
bt= uiDefBut(block, TEX, REDRAWNODE, "", 53,145,172,20, srl->name, 0.0, 20.0, 0, 0, "");
uiButSetFunc(bt, rename_scene_layer_func, srl, NULL);
- uiDefButBitS(block, TOG, R_SINGLE_LAYER, B_NOP, "Single", 230,145,60,20, &G.scene->r.scemode, 0, 0, 0, 0, "Only render this layer");
+ uiDefButBitI(block, TOG, R_SINGLE_LAYER, B_NOP, "Single", 230,145,60,20, &G.scene->r.scemode, 0, 0, 0, 0, "Only render this layer");
bt=uiDefIconBut(block, BUT, B_NOP, ICON_X, 285, 145, 25, 20, 0, 0, 0, 0, 0, "Deletes current Render Layer");
uiButSetFunc(bt, delete_scene_layer_func, srl, (void *)(long)G.scene->r.actlay);
uiBlockEndAlign(block);
@@ -2670,8 +2876,11 @@ static void render_panel_layers(void)
draw_3d_layer_buttons(block, BUT_TOGDUAL, &srl->lay, 130,110, 35, 30, "Scene-layers included in this render-layer (Hold CTRL for Z-mask)");
uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, SCE_LAY_ALL_Z, B_NOP,"AllZ", 10, 85, 40, 20, &srl->layflag, 0, 0, 0, 0, "Fill in Z values for solid faces in invisible layers, for masking");
- uiDefButBitI(block, TOG, SCE_LAY_ZMASK, B_NOP,"Zmask", 10, 65, 40, 20, &srl->layflag, 0, 0, 0, 0, "Only render what's in front of the solid z values");
+ uiDefButBitI(block, TOG, SCE_LAY_ZMASK, B_REDR,"Zmask", 10, 85, 40, 20, &srl->layflag, 0, 0, 0, 0, "Only render what's in front of the solid z values");
+ if(srl->layflag & SCE_LAY_ZMASK)
+ uiDefButBitI(block, TOG, SCE_LAY_NEG_ZMASK, B_NOP,"Neg", 10, 65, 40, 20, &srl->layflag, 0, 0, 0, 0, "For Zmask, only render what is behind solid z values instead of in front");
+ else
+ uiDefButBitI(block, TOG, SCE_LAY_ALL_Z, B_NOP,"AllZ", 10, 65, 40, 20, &srl->layflag, 0, 0, 0, 0, "Fill in Z values for solid faces in invisible layers, for masking");
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, SCE_LAY_SOLID, B_NOP,"Solid", 50, 85, 45, 20, &srl->layflag, 0, 0, 0, 0, "Render Solid faces in this Layer");
uiDefButBitI(block, TOG, SCE_LAY_HALO, B_NOP,"Halo", 95, 85, 40, 20, &srl->layflag, 0, 0, 0, 0, "Render Halos in this Layer (on top of Solid)");
@@ -2709,6 +2918,7 @@ void render_panels()
render_panel_output();
render_panel_layers();
render_panel_render();
+ if(G.rt == 1) render_panel_simplify();
render_panel_anim();
render_panel_bake();
diff --git a/source/blender/src/buttons_script.c b/source/blender/src/buttons_script.c
index 52e7be7c93e..4ae4eab8825 100644
--- a/source/blender/src/buttons_script.c
+++ b/source/blender/src/buttons_script.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <time.h>
@@ -268,7 +265,7 @@ void do_scriptbuts(unsigned short event)
allqueue(REDRAWOOPS, 0);
}
-void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int scene)
+void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int idcode)
{
char str[256];
@@ -276,10 +273,13 @@ void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int sce
strcpy(str, "FrameChanged%x 1|");
strcat(str, "Redraw%x 4|");
strcat(str, "Render%x 16|");
- if (scene) {
+ if (idcode==ID_SCE) {
strcat(str, "OnLoad%x 2|");
strcat(str, "OnSave%x 8");
- }
+ } else {
+ strcat(str, "ObjectUpdate%x 64|");
+ strcat(str, "ObDataUpdate%x 128");
+ }
uiBlockBeginAlign(block);
uiDefButS(block, MENU, 1, str, (short)sx, (short)sy, 140, 19, &script->flag[script->actscript-1], 0, 0, 0, 0, "Script links for this event");
@@ -291,7 +291,7 @@ void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int sce
uiDefButS(block, NUM, REDRAWBUTSSCRIPT, str, (short)(sx+140), (short)sy-20,60,19, &script->actscript, 1, script->totscript, 0, 0, "Total / Active Script link (LeftMouse + Drag to change)");
- if (scene) {
+ if (idcode==ID_SCE) {
if (script->totscript<32767)
uiDefBut(block, BUT, B_SSCRIPT_ADD, "New", (short)(sx+240), (short)sy-20, 40, 19, 0, 0, 0, 0, 0, "Add a new Script link");
@@ -368,9 +368,9 @@ static void script_panel_scriptlink(void)
script= &(G.scene->world->scriptlink);
}
- if (script) draw_scriptlink(block, script, 10, 140, 0);
+ if (script) draw_scriptlink(block, script, 10, 140, 0);
- draw_scriptlink(block, &G.scene->scriptlink, 10, 80, 1);
+ draw_scriptlink(block, &G.scene->scriptlink, 10, 80, ID_SCE);
}
}
diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c
index 76a4f024f26..b46679898b4 100644
--- a/source/blender/src/buttons_shading.c
+++ b/source/blender/src/buttons_shading.c
@@ -238,7 +238,7 @@ static void save_env(char *name)
char str[FILE_MAX];
strcpy(str, name);
- BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(str, G.sce);
tex= G.buts->lockpoin;
if(tex && GS(tex->id.name)==ID_TE) {
@@ -1519,6 +1519,7 @@ static void texture_panel_colors(Tex *tex)
uiNewPanelTabbed("Texture", "Texture");
if(uiNewPanel(curarea, block, "Colors", "Texture", 1280, 0, 318, 204)==0) return;
+ uiSetButLock(tex->id.lib!=NULL, ERROR_LIBDATA_MESSAGE);
/* COLORBAND */
uiBlockBeginAlign(block);
@@ -1588,8 +1589,10 @@ static void texture_panel_texture(MTex *mtex, Material *ma, World *wrld, Lamp *l
}
uiBlockSetCol(block, TH_BUT_NEUTRAL);
+ uiClearButLock();
+
/* From button: removed */
-
+
/* CHANNELS */
if(node==NULL) {
uiBlockBeginAlign(block);
@@ -1671,11 +1674,11 @@ static void texture_panel_preview(MTex *mtex, int preview)
uiDefButC(block, ROW, B_TEXREDR_PRV, "Brush", 200,100,80,25, &G.buts->texfrom, 3.0, 3.0, 0, 0, "Displays the textures of the selected brush");
uiBlockEndAlign(block);
- if(mtex && mtex->tex)
- uiDefButBitS(block, TOG, TEX_PRV_ALPHA, B_TEXREDR_PRV, "Alpha", 200,60,80,20, &mtex->tex->flag, 0, 0, 0, 0, "Show alpha in preview");
-
- uiDefBut(block, BUT, B_DEFTEXVAR, "Default Vars",200,10,80,20, 0, 0, 0, 0, 0, "Sets all values to defaults");
-
+ if(mtex && mtex->tex) {
+ uiDefButBitS(block, TOG, TEX_PRV_ALPHA, B_TEXREDR_PRV, "Alpha", 200,60,80,20, &mtex->tex->flag, 0, 0, 0, 0, "Show alpha in preview");
+ uiSetButLock(mtex->tex->id.lib!=NULL, ERROR_LIBDATA_MESSAGE);
+ uiDefBut(block, BUT, B_DEFTEXVAR, "Default Vars",200,10,80,20, 0, 0, 0, 0, 0, "Sets all values to defaults");
+ }
}
@@ -1895,6 +1898,7 @@ void do_worldbuts(unsigned short event)
static MTex mtexcopybuf;
World *wrld;
MTex *mtex;
+ MTex *mtexswap;
switch(event) {
case B_TEXCLEARWORLD:
@@ -1939,6 +1943,26 @@ void do_worldbuts(unsigned short event)
scrarea_queue_winredraw(curarea);
}
break;
+ case B_WMTEXMOVEUP:
+ wrld= G.buts->lockpoin;
+ if(wrld && (int)wrld->texact > 0) {
+ mtexswap = wrld->mtex[(int)wrld->texact];
+ wrld->mtex[(int)wrld->texact] = wrld->mtex[((int)wrld->texact)-1];
+ wrld->mtex[((int)wrld->texact)-1] = mtexswap;
+ wrld->texact--;
+ allqueue(REDRAWBUTSSHADING, 0);
+ }
+ break;
+ case B_WMTEXMOVEDOWN:
+ wrld= G.buts->lockpoin;
+ if(wrld && (int)wrld->texact < MAX_MTEX-1) {
+ mtexswap = wrld->mtex[(int)wrld->texact];
+ wrld->mtex[(int)wrld->texact] = wrld->mtex[((int)wrld->texact)+1];
+ wrld->mtex[((int)wrld->texact)+1] = mtexswap;
+ wrld->texact++;
+ allqueue(REDRAWBUTSSHADING, 0);
+ }
+ break;
case B_AO_FALLOFF:
/* falloff distances option only supports plain */
wrld= G.buts->lockpoin;
@@ -2043,24 +2067,26 @@ static void world_panel_texture(World *wrld)
if(id) {
uiDefBut(block, TEX, B_IDNAME, "TE:", 100,160,200,19, id->name+2, 0.0, 21.0, 0, 0, "Displays name of the texture block: click to change");
sprintf(str, "%d", id->us);
- uiDefBut(block, BUT, 0, str, 196,140,21,19, 0, 0, 0, 0, 0, "Displays number of users of texture: click to make single user");
- uiDefIconBut(block, BUT, B_AUTOTEXNAME, ICON_AUTO, 220,140,21,19, 0, 0, 0, 0, 0, "Auto-assigns name to texture");
+ uiDefBut(block, BUT, 0, str, 177,140,21,19, 0, 0, 0, 0, 0, "Displays number of users of texture: click to make single user");
+ uiDefIconBut(block, BUT, B_AUTOTEXNAME, ICON_AUTO, 155,140,21,19, 0, 0, 0, 0, 0, "Auto-assigns name to texture");
if(id->lib) {
if(wrld->id.lib) uiDefIconBut(block, BUT, 0, ICON_DATALIB, 219,140,21,19, 0, 0, 0, 0, 0, "");
else uiDefIconBut(block, BUT, 0, ICON_PARLIB, 219,140,21,19, 0, 0, 0, 0, 0, "");
}
uiBlockSetCol(block, TH_AUTO);
- uiDefBut(block, BUT, B_TEXCLEARWORLD, "Clear", 122, 140, 72, 19, 0, 0, 0, 0, 0, "Erases link to texture");
+ uiDefBut(block, BUT, B_TEXCLEARWORLD, "Clear", 122, 140, 32, 19, 0, 0, 0, 0, 0, "Erases link to texture");
}
else
uiDefButS(block, TOG, B_WTEXBROWSE, "Add New" ,100, 160, 200, 19, &(G.buts->texnr), -1.0, 32767.0, 0, 0, "Adds a new texture datablock");
uiBlockSetCol(block, TH_AUTO);
- /* copy/paste */
+ /* copy/paste/up/down */
uiBlockBeginAlign(block);
- uiDefIconBut(block, BUT, B_WMTEXCOPY, ICON_COPYUP, 250,140,25,19, 0, 0, 0, 0, 0, "Copies the mapping settings to the buffer");
- uiDefIconBut(block, BUT, B_WMTEXPASTE, ICON_PASTEUP,275,140,25,19, 0, 0, 0, 0, 0, "Pastes the mapping settings from the buffer");
+ uiDefIconBut(block, BUT, B_WMTEXCOPY, ICON_COPYUP, 200,140,25,19, 0, 0, 0, 0, 0, "Copies the mapping settings to the buffer");
+ uiDefIconBut(block, BUT, B_WMTEXPASTE, ICON_PASTEUP, 225,140,25,19, 0, 0, 0, 0, 0, "Pastes the mapping settings from the buffer");
+ uiDefIconBut(block, BUT, B_WMTEXMOVEUP, VICON_MOVE_UP, 250,140,25,19, 0, 0, 0, 0, 0, "Move texture channel up");
+ uiDefIconBut(block, BUT, B_WMTEXMOVEDOWN, VICON_MOVE_DOWN, 275,140,25,19, 0, 0, 0, 0, 0, "Move texture channel down");
/* TEXCO */
uiBlockBeginAlign(block);
@@ -2145,7 +2171,9 @@ static void world_panel_amb_occ(World *wrld)
block= uiNewBlock(&curarea->uiblocks, "world_panel_amb_oc", UI_EMBOSS, UI_HELV, curarea->win);
uiNewPanelTabbed("Mist / Stars / Physics", "World");
if(uiNewPanel(curarea, block, "Amb Occ", "World", PANELX, PANELY, PANELW, PANELH)==0) return;
-
+ uiSetButLock(wrld->id.lib!=0, ERROR_LIBDATA_MESSAGE);
+
+
uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButBitS(block, TOG, WO_AMB_OCC, B_REDR, "Ambient Occlusion",
X2CLM1, yco-=BUTH, BUTW1, BUTH, &wrld->mode, 0, 0, 0, 0, "Toggles ambient occlusion (soft shadows)");
@@ -2238,8 +2266,9 @@ static void world_panel_amb_occ(World *wrld)
X3CLM1, yco-=BUTH, BUTW3, BUTH, &wrld->aocolor, 2.0, (float)WO_AOPLAIN, 0, 0, "Plain diffuse energy (white)");
uiDefButS(block, ROW, B_REDR, "Sky Color",
X3CLM2, yco, BUTW3, BUTH, &wrld->aocolor, 2.0, (float)WO_AOSKYCOL, 0, 0, "Use horizon and zenith color for diffuse energy");
- uiDefButS(block, ROW, B_REDR, "Sky Texture",
- X3CLM3, yco, BUTW3, BUTH, &wrld->aocolor, 2.0, (float)WO_AOSKYTEX, 0, 0, "Does full Sky texture render for diffuse energy");
+ if(wrld->ao_gather_method == WO_AOGATHER_RAYTRACE)
+ uiDefButS(block, ROW, B_REDR, "Sky Texture",
+ X3CLM3, yco, BUTW3, BUTH, &wrld->aocolor, 2.0, (float)WO_AOSKYTEX, 0, 0, "Does full Sky texture render for diffuse energy");
uiBlockEndAlign(block);
yco -= YSPACE;
@@ -2307,9 +2336,11 @@ static void world_panel_preview(World *wrld)
uiDefBut(block, LABEL, 0, " ", 20,20,10,10, 0, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, WO_SKYREAL, B_WORLDPRV,"Real", 200,175,80,25, &wrld->skytype, 0, 0, 0, 0, "Renders background with a real horizon");
- uiDefButBitS(block, TOG, WO_SKYBLEND, B_WORLDPRV,"Blend",200,150,80,25, &wrld->skytype, 0, 0, 0, 0, "Renders background with natural progression from horizon to zenith");
- uiDefButBitS(block, TOG,WO_SKYPAPER, B_WORLDPRV,"Paper",200,125,80,25, &wrld->skytype, 0, 0, 0, 0, "Flattens blend or texture coordinates");
+ uiDefButBitS(block, TOG, WO_SKYBLEND, B_WORLDPRV,"Blend", 220,175,100,25, &wrld->skytype, 0, 0, 0, 0, "Renders background with natural progression from horizon to zenith");
+ uiDefButBitS(block, TOG,WO_SKYPAPER, B_WORLDPRV,"Paper", 220,150,100,25, &wrld->skytype, 0, 0, 0, 0, "Flattens blend or texture coordinates");
+ /*if (wrld->skytype & WO_SKYBLEND) {*/ /* In some (rare?) cases its possible to use this, leave this out for now */
+ uiDefButBitS(block, TOG, WO_SKYREAL, B_WORLDPRV,"Real", 220,125,100,25, &wrld->skytype, 0, 0, 0, 0, "Renders background with a real horizon");
+ /*}*/
uiBlockEndAlign(block);
}
@@ -2322,6 +2353,7 @@ void do_lampbuts(unsigned short event)
static MTex mtexcopybuf;
Lamp *la;
MTex *mtex;
+ MTex *mtexswap;
switch(event) {
case B_LAMPREDRAW:
@@ -2392,6 +2424,26 @@ void do_lampbuts(unsigned short event)
scrarea_queue_winredraw(curarea);
}
break;
+ case B_LMTEXMOVEUP:
+ la= G.buts->lockpoin;
+ if(la && (int)la->texact > 0) {
+ mtexswap = la->mtex[(int)la->texact];
+ la->mtex[(int)la->texact] = la->mtex[((int)la->texact)-1];
+ la->mtex[((int)la->texact)-1] = mtexswap;
+ la->texact--;
+ allqueue(REDRAWBUTSSHADING, 0);
+ }
+ break;
+ case B_LMTEXMOVEDOWN:
+ la= G.buts->lockpoin;
+ if(la && (int)la->texact < MAX_MTEX-1) {
+ mtexswap = la->mtex[(int)la->texact];
+ la->mtex[(int)la->texact] = la->mtex[((int)la->texact)+1];
+ la->mtex[((int)la->texact)+1] = mtexswap;
+ la->texact++;
+ allqueue(REDRAWBUTSSHADING, 0);
+ }
+ break;
case B_LFALLOFFCHANGED:
la= G.buts->lockpoin;
curvemapping_changed(la->curfalloff, 1);
@@ -2493,22 +2545,25 @@ static void lamp_panel_texture(Object *ob, Lamp *la)
if(id) {
uiDefBut(block, TEX, B_IDNAME, "TE:", 100,160,200,19, id->name+2, 0.0, 21.0, 0, 0, "Displays name of the texture block: click to change");
sprintf(str, "%d", id->us);
- uiDefBut(block, BUT, 0, str, 196,140,21,19, 0, 0, 0, 0, 0, "Displays number of users of texture: click to make single user");
- uiDefIconBut(block, BUT, B_AUTOTEXNAME, ICON_AUTO, 221,140,21,19, 0, 0, 0, 0, 0, "Auto-assigns name to texture");
+ uiDefBut(block, BUT, 0, str, 155,140,21,19, 0, 0, 0, 0, 0, "Displays number of users of texture: click to make single user");
+ uiDefIconBut(block, BUT, B_AUTOTEXNAME, ICON_AUTO, 177,140,21,19, 0, 0, 0, 0, 0, "Auto-assigns name to texture");
if(id->lib) {
if(la->id.lib) uiDefIconBut(block, BUT, 0, ICON_DATALIB, 219,140,21,19, 0, 0, 0, 0, 0, "");
else uiDefIconBut(block, BUT, 0, ICON_PARLIB, 219,140,21,19, 0, 0, 0, 0, 0, "");
}
uiBlockSetCol(block, TH_AUTO);
- uiDefBut(block, BUT, B_TEXCLEARLAMP, "Clear", 122, 140, 72, 19, 0, 0, 0, 0, 0, "Erases link to texture");
+ uiDefBut(block, BUT, B_TEXCLEARLAMP, "Clear", 122, 140, 32, 19, 0, 0, 0, 0, 0, "Erases link to texture");
}
else
uiDefButS(block, TOG, B_LTEXBROWSE, "Add New" ,100, 160, 200, 19, &(G.buts->texnr), -1.0, 32767.0, 0, 0, "Adds a new texture datablock");
- /* copy/paste */
+ /* copy/paste/up/down */
uiBlockBeginAlign(block);
- uiDefIconBut(block, BUT, B_LMTEXCOPY, ICON_COPYUP, 250,140,25,19, 0, 0, 0, 0, 0, "Copies the mapping settings to the buffer");
- uiDefIconBut(block, BUT, B_LMTEXPASTE, ICON_PASTEUP, 275,140,25,19, 0, 0, 0, 0, 0, "Pastes the mapping settings from the buffer");
+ uiDefIconBut(block, BUT, B_LMTEXCOPY, ICON_COPYUP, 200,140,25,19, 0, 0, 0, 0, 0, "Copies the mapping settings to the buffer");
+ uiDefIconBut(block, BUT, B_LMTEXPASTE, ICON_PASTEUP, 225,140,25,19, 0, 0, 0, 0, 0, "Pastes the mapping settings from the buffer");
+ uiDefIconBut(block, BUT, B_LMTEXMOVEUP, VICON_MOVE_UP, 250,140,25,19, 0, 0, 0, 0, 0, "Move texture channel up");
+ uiDefIconBut(block, BUT, B_LMTEXMOVEDOWN, VICON_MOVE_DOWN, 275,140,25,19, 0, 0, 0, 0, 0, "Move texture channel down");
+
/* TEXCO */
uiBlockSetCol(block, TH_AUTO);
@@ -2535,7 +2590,7 @@ static void lamp_panel_spot(Object *ob, Lamp *la)
float grid=0.0;
block= uiNewBlock(&curarea->uiblocks, "lamp_panel_spot", UI_EMBOSS, UI_HELV, curarea->win);
- if(uiNewPanel(curarea, block, "Shadow and Spot", "Lamp", 640, 0, 318, 204)==0) return;
+ if(uiNewPanel(curarea, block, "Shadow and Spot", "Lamp", 640, 0, 318, 224)==0) return;
/* hemis and ray shadow dont work at all... */
/* yafray: ignore photonlight as well */
@@ -2585,9 +2640,10 @@ static void lamp_panel_spot(Object *ob, Lamp *la)
uiDefButS(block, ROW,B_NOP, "Tent", 165,90,65,19, &la->filtertype, 0.0, LA_SHADBUF_TENT, 0, 0, "Apply Tent filter for shadowbuffer samples");
uiDefButS(block, ROW,B_NOP, "Gauss", 230,90,70,19, &la->filtertype, 0.0, LA_SHADBUF_GAUSS, 0, 0, "Apply Gauss filter for shadowbuffer samples");
- // uiDefButS(block, ROW,B_NOP,"SubSamples: 1", 100,90,140,19, &la->buffers, 1.0, 1.0, 0, 0, "Amount of lampbuffer subsamples, a value of larger than 1 halves the shadowbuffer size");
- // uiDefButS(block, ROW,B_NOP,"4", 240,90,30,19, &la->buffers, 1.0, 4.0, 0, 0, "Amount of lampbuffer subsamples, this halves the actual shadowbuffer size");
- // uiDefButS(block, ROW,B_NOP,"9", 270,90,30,19, &la->buffers, 1.0, 9.0, 0, 0, "Amount of lampbuffer subsamples, this halves the shadowbuffer size");
+ uiBlockBeginAlign(block);
+ uiDefButS(block, ROW,B_NOP,"SampleBuffers: 1", 100,-15,140,19, &la->buffers, 1.0, 1.0, 0, 0, "Only one lampbuffer rendered");
+ uiDefButS(block, ROW,B_NOP,"4", 240,-15,30,19, &la->buffers, 1.0, 4.0, 0, 0, "Renders 4 lampbuffers for better AA, this quadruples memory usage");
+ uiDefButS(block, ROW,B_NOP,"9", 270,-15,30,19, &la->buffers, 1.0, 9.0, 0, 0, "Renders 9 lampbuffers for better AA, this uses nine times more memory");
uiBlockBeginAlign(block);
uiDefButS(block, NUM,B_LAMPREDRAW,"Samples:", 100,60,100,19, &la->samp,1.0,16.0, 0, 0, "Sets the number of shadow map samples");
@@ -2876,6 +2932,7 @@ void do_matbuts(unsigned short event)
static MTex mtexcopybuf;
Material *ma;
MTex *mtex;
+ MTex *mtexswap;
/* all operations default on active material layer here */
/* but this also gets called for lamp and world... */
@@ -2962,6 +3019,7 @@ void do_matbuts(unsigned short event)
case B_LAMPPRV:
BIF_preview_changed(ID_LA);
allqueue(REDRAWBUTSSHADING, 0);
+ shade_buttons_change_3d();
break;
case B_WORLDPRV:
BIF_preview_changed(ID_WO);
@@ -3024,6 +3082,34 @@ void do_matbuts(unsigned short event)
scrarea_queue_winredraw(curarea);
}
break;
+ case B_MTEXMOVEUP:
+ if(ma && (int)ma->texact > 0) {
+ int mtexuse = ma->septex & (1<<((int)ma->texact));
+ ma->septex &= ~(1<<((int)ma->texact));
+ ma->septex |= (ma->septex & (1<<((int)ma->texact-1))) << 1;
+ ma->septex &= ~(1<<((int)ma->texact-1));
+ ma->septex |= mtexuse >> 1;
+ mtexswap = ma->mtex[(int)ma->texact];
+ ma->mtex[(int)ma->texact] = ma->mtex[((int)ma->texact)-1];
+ ma->mtex[((int)ma->texact)-1] = mtexswap;
+ ma->texact--;
+ allqueue(REDRAWBUTSSHADING, 0);
+ }
+ break;
+ case B_MTEXMOVEDOWN:
+ if(ma && (int)ma->texact < MAX_MTEX-1) {
+ int mtexuse = ma->septex & (1<<((int)ma->texact));
+ ma->septex &= ~(1<<((int)ma->texact));
+ ma->septex |= (ma->septex & (1<<((int)ma->texact+1))) >> 1;
+ ma->septex &= ~(1<<((int)ma->texact+1));
+ ma->septex |= mtexuse << 1;
+ mtexswap = ma->mtex[(int)ma->texact];
+ ma->mtex[(int)ma->texact] = ma->mtex[((int)ma->texact)+1];
+ ma->mtex[((int)ma->texact)+1] = mtexswap;
+ ma->texact++;
+ allqueue(REDRAWBUTSSHADING, 0);
+ }
+ break;
case B_MATZTRANSP:
if(ma) {
ma->mode &= ~MA_RAYTRANSP;
@@ -3093,7 +3179,7 @@ void do_matbuts(unsigned short event)
ob=base->object;
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
if(psys && ma==give_current_material(ob,psys->part->omat)) {
- psys->flag |= PSYS_INIT;
+ psys->recalc |= PSYS_INIT | PSYS_RECALC_HAIR;
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
}
@@ -3119,7 +3205,7 @@ static void particle_recalc_material(void *ma_v, void *arg2)
ob=base->object;
for(psys=ob->particlesystem.first; psys; psys=psys->next){
if(psys && ma==give_current_material(ob,psys->part->omat)){
- psys->recalc |= PSYS_INIT;
+ psys->recalc |= PSYS_INIT | PSYS_RECALC_HAIR;
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
}
@@ -3175,16 +3261,18 @@ static void material_panel_map_to(Object *ob, Material *ma, int from_nodes)
uiDefButF(block, NUMSLI, B_MATPRV, "B ", 10,40,135,19, &(mtex->b), 0.0, 1.0, B_MTEXCOL, 0, "The default color for textures that don't return RGB");
}
uiBlockEndAlign(block);
-
- uiDefButF(block, NUMSLI, B_MATPRV, "DVar ", 10,10,135,19, &(mtex->def_var), 0.0, 1.0, 0, 0, "Value to use for Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard");
-
- /* MAP TO */
- uiBlockBeginAlign(block);
/*check if material is being used by particles*/
for(psys=ob->particlesystem.first; psys; psys=psys->next)
if(psys->part->omat==ob->actcol)
psys_mapto=1;
+
+ but = uiDefButF(block, NUMSLI, B_MATPRV, "DVar ", 10,10,135,19, &(mtex->def_var), 0.0, 1.0, 0, 0, "Value to use for Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard");
+ if(psys_mapto && mtex->pmapto & MAP_PA_INIT)
+ uiButSetFunc(but, particle_recalc_material, ma, NULL);
+
+ /* MAP TO */
+ uiBlockBeginAlign(block);
if(psys_mapto && pattr) {
but=uiDefButBitS(block, TOG3, MAP_PA_TIME, B_MAT_PARTICLE, "Time", 10,180,60,19, &(mtex->pmapto), 0, 0, 0, 0, "Causes the texture to affect the emission time of particles");
@@ -3352,7 +3440,10 @@ static void material_panel_map_input(Object *ob, Material *ma)
uiBlockEndAlign(block);
if(ELEM(mtex->texco, TEXCO_UV, TEXCO_ORCO))
- uiDefButBitS(block, TOG, MTEX_DUPLI_MAPTO, B_MATPRV, "From Dupli", 820,140,88,18, &(mtex->texflag), 0, 0, 0, 0, "If object is duplicated by vertices, faces or particles, inherit texture coordinate from parent object");
+ uiDefButBitS(block, TOG, MTEX_DUPLI_MAPTO, B_MATPRV, "From Dupli", 820,140,88,18, &(mtex->texflag), 0, 0, 0, 0, "Dupli's instanced from verts, faces or particles, inherit texture coordinate from their parent");
+ else if(mtex->texco == TEXCO_OBJECT)
+ uiDefButBitS(block, TOG, MTEX_OB_DUPLI_ORIG, B_MATPRV, "From Original", 820,140,88,18, &(mtex->texflag), 0, 0, 0, 0, "Dupli's derive their object coordinates from the original objects transformation");
+
/* COORDS */
uiBlockBeginAlign(block);
@@ -3434,9 +3525,12 @@ static void material_panel_texture(Object *ob, Material *ma)
uiButSetFunc(but, particle_recalc_material, ma, NULL);
}
}
+ /* copy/paste/up/down */
uiBlockBeginAlign(block);
- uiDefIconBut(block, BUT, B_MTEXCOPY, ICON_COPYUP, 100,180,23,21, 0, 0, 0, 0, 0, "Copies the mapping settings to the buffer");
- uiDefIconBut(block, BUT, B_MTEXPASTE, ICON_PASTEUP, 125,180,23,21, 0, 0, 0, 0, 0, "Pastes the mapping settings from the buffer");
+ uiDefIconBut(block, BUT, B_MTEXCOPY, ICON_COPYUP, 100,180,25,19, 0, 0, 0, 0, 0, "Copies the mapping settings to the buffer");
+ uiDefIconBut(block, BUT, B_MTEXPASTE, ICON_PASTEUP, 125,180,25,19, 0, 0, 0, 0, 0, "Pastes the mapping settings from the buffer");
+ uiDefIconBut(block, BUT, B_MTEXMOVEUP, VICON_MOVE_UP, 150,180,25,19, 0, 0, 0, 0, 0, "Move texture channel up");
+ uiDefIconBut(block, BUT, B_MTEXMOVEDOWN, VICON_MOVE_DOWN, 175,180,25,19, 0, 0, 0, 0, 0, "Move texture channel down");
uiBlockEndAlign(block);
uiBlockSetCol(block, TH_AUTO);
@@ -3523,7 +3617,7 @@ static void material_panel_tramir(Material *ma)
yco -= YSPACE;
uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_MATPRV, "Max Dist:",
- X2CLM1, yco-=BUTH, BUTW2, BUTH, &(ma->dist_mir), 0.0, 100.0, 100, 0, "Maximum distance of reflected rays. Reflections further than this range fade to sky color");
+ X2CLM1, yco-=BUTH, BUTW2, BUTH, &(ma->dist_mir), 0.0, 10000.0, 100, 0, "Maximum distance of reflected rays. Reflections further than this range fade to sky color");
uiDefButS(block, MENU, B_MATPRV, "Ray end fade-out: %t|Fade to Sky Color %x0|Fade to Material Color %x1",
X2CLM1, yco-=BUTH, BUTW2, BUTH, &(ma->fadeto_mir), 0, 0, 0, 0, "The color that rays with no intersection within the Max Distance take. Material color can be best for indoor scenes, sky color for outdoor.");
uiBlockEndAlign(block);
@@ -3548,7 +3642,7 @@ static void material_panel_tramir(Material *ma)
uiBlockBeginAlign(block);
uiDefButF(block, NUMSLI, B_MATPRV, "Gloss: ",
- X2CLM2, yco-=BUTH, BUTW2, BUTH, &(ma->gloss_tra), 0.0, 1.0, 100, 0, "The clarity of the refraction. Values < 1.0 give diffuse, blurry reflections ");
+ X2CLM2, yco-=BUTH, BUTW2, BUTH, &(ma->gloss_tra), 0.0, 1.0, 100, 0, "The clarity of the refraction. Values < 1.0 give diffuse, blurry refractions");
uiDefButS(block, NUM, B_MATPRV, "Samples:",
X2CLM2, yco-=BUTH, BUTW2, BUTH, &(ma->samp_gloss_tra), 0.0, 1024.0, 100, 0, "Number of cone samples averaged for blurry refractions");
uiDefButF(block, NUM, B_MATPRV, "Thresh: ",
@@ -3761,14 +3855,15 @@ static void material_panel_shading(Material *ma)
uiBlockSetCol(block, TH_BUT_SETTING1);
uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, MA_HALO_FLARE, B_MATPRV, "Flare",245,142,65,28, &(ma->mode), 0, 0, 0, 0, "Renders halo as a lensflare");
- uiDefButBitI(block, TOG, MA_HALO_RINGS, B_MATPRV, "Rings", 245,123,65, 18, &(ma->mode), 0, 0, 0, 0, "Renders rings over halo");
- uiDefButBitI(block, TOG, MA_HALO_LINES, B_MATPRV, "Lines", 245,104,65, 18, &(ma->mode), 0, 0, 0, 0, "Renders star shaped lines over halo");
- uiDefButBitI(block, TOG, MA_STAR, B_MATPRV, "Star", 245,85,65, 18, &(ma->mode), 0, 0, 0, 0, "Renders halo as a star");
- uiDefButBitI(block, TOG, MA_HALOTEX, B_MATPRV, "HaloTex", 245,66,65, 18, &(ma->mode), 0, 0, 0, 0, "Gives halo a texture");
- uiDefButBitI(block, TOG, MA_HALOPUNO, B_MATPRV, "HaloPuno", 245,47,65, 18, &(ma->mode), 0, 0, 0, 0, "Uses the vertex normal to specify the dimension of the halo");
- uiDefButBitI(block, TOG, MA_HALO_XALPHA, B_MATPRV, "X Alpha", 245,28,65, 18, &(ma->mode), 0, 0, 0, 0, "Uses extreme alpha");
- uiDefButBitI(block, TOG, MA_HALO_SHADE, B_MATPRV, "Shaded", 245,9,65, 18, &(ma->mode), 0, 0, 0, 0, "Lets halo receive light and shadows");
+ uiDefButBitI(block, TOG, MA_HALO_FLARE, B_MATPRV, "Flare", 245,161,65,28, &(ma->mode), 0, 0, 0, 0, "Renders halo as a lensflare");
+ uiDefButBitI(block, TOG, MA_HALO_RINGS, B_MATPRV, "Rings", 245,142,65,18, &(ma->mode), 0, 0, 0, 0, "Renders rings over halo");
+ uiDefButBitI(block, TOG, MA_HALO_LINES, B_MATPRV, "Lines", 245,123,65,18, &(ma->mode), 0, 0, 0, 0, "Renders star shaped lines over halo");
+ uiDefButBitI(block, TOG, MA_STAR, B_MATPRV, "Star", 245,104,65, 18, &(ma->mode), 0, 0, 0, 0, "Renders halo as a star");
+ uiDefButBitI(block, TOG, MA_HALOTEX, B_MATPRV, "HaloTex", 245,85,65, 18, &(ma->mode), 0, 0, 0, 0, "Gives halo a texture");
+ uiDefButBitI(block, TOG, MA_HALOPUNO, B_MATPRV, "HaloPuno", 245,66,65, 18, &(ma->mode), 0, 0, 0, 0, "Uses the vertex normal to specify the dimension of the halo");
+ uiDefButBitI(block, TOG, MA_HALO_XALPHA, B_MATPRV, "X Alpha", 245,47,65, 18, &(ma->mode), 0, 0, 0, 0, "Uses extreme alpha");
+ uiDefButBitI(block, TOG, MA_HALO_SHADE, B_MATPRV, "Shaded", 245,28,65, 18, &(ma->mode), 0, 0, 0, 0, "Lets halo receive light and shadows");
+ uiDefButBitI(block, TOG, MA_HALO_SOFT, B_MATPRV, "Soft", 245,9,65, 18, &(ma->mode), 0, 0, 0, 0, "Softens the halo");
uiBlockEndAlign(block);
}
else {
@@ -3826,7 +3921,7 @@ static void material_panel_shading(Material *ma)
uiDefButBitI(block, TOG, MA_SHADOW, B_MATPRV, "Shadow", 245,140,65,19, &(ma->mode), 0, 0, 0, 0, "Makes material receive shadows");
uiDefButBitI(block, TOG, MA_SHADOW_TRA, B_MATPRV, "TraShadow", 245,120,65,19, &(ma->mode), 0, 0, 0, 0, "Receives transparent shadows based at material color and alpha");
uiDefButBitI(block, TOG, MA_ONLYSHADOW, B_MATPRV, "OnlyShad", 245,100,65,20, &(ma->mode), 0, 0, 0, 0, "Renders shadows on material as Alpha value");
- uiDefButBitS(block, TOG, MA_CUBIC, B_MATPRV, "Cubic", 245,80,65,19, &(ma->shade_flag), 0, 0, 0, 0, "Use Cubic interpolation of diffuse values, for smoother transitions)");
+ uiDefButBitS(block, TOG, MA_CUBIC, B_MATPRV, "Cubic", 245,80,65,19, &(ma->shade_flag), 0, 0, 0, 0, "Use Cubic interpolation of diffuse values, for smoother transitions");
uiDefButBitI(block, TOG, MA_RAYBIAS, B_MATPRV, "Bias", 245,60,65,19, &(ma->mode), 0, 0, 0, 0, "Prevents ray traced shadow errors with phong interpolated normals (terminator problem)");
uiBlockBeginAlign(block);
@@ -3848,14 +3943,14 @@ static void material_panel_ramps(Material *ma)
uiNewPanelTabbed("Material", "Material");
if(uiNewPanel(curarea, block, "Ramps", "Material", 640, 0, 318, 204)==0) return;
- uiSetButLock(ma->id.lib!=NULL, ERROR_LIBDATA_MESSAGE);
-
uiBlockBeginAlign(block);
uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButS(block, ROW, B_REDR, "Show Col Ramp",10,180,150,20, &ma->ramp_show, 0, 0, 0, 0, "Show ramp buttons for material diffuse color");
uiDefButS(block, ROW, B_REDR, "Show Spec Ramp",160,180,150,20, &ma->ramp_show, 0, 1, 0, 0, "Show ramp buttons for material specular color");
uiBlockSetCol(block, TH_AUTO);
+ uiSetButLock(ma->id.lib!=NULL, ERROR_LIBDATA_MESSAGE);
+
/* COLORBAND */
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, ma->ramp_show?MA_RAMP_SPEC:MA_RAMP_COL, B_MATCOLORBAND, "Colorband",10,145,80,20, &ma->mode, 0, 0, 0, 0, "Toggles colorband ramp operations");
@@ -4093,6 +4188,7 @@ static void material_panel_links(Object *ob, Material *ma)
}
uiBlockSetCol(block, TH_BUT_ACTION);
+ uiClearButLock();
uiDefButBitS(block, TOG, 1<<(ob->actcol-1), B_MATFROM, "OB", 125,135,32,20, &ob->colbits, 0, 0, 0, 0, "Links material to object");
idn= ob->data;
strncpy(str, idn->name, 2);
diff --git a/source/blender/src/cmap.tga.c b/source/blender/src/cmap.tga.c
index da515b6b106..a0e3bece2bf 100644
--- a/source/blender/src/cmap.tga.c
+++ b/source/blender/src/cmap.tga.c
@@ -2,15 +2,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/blender/src/cmovie.tga.c b/source/blender/src/cmovie.tga.c
index 391c032168d..32359c02980 100644
--- a/source/blender/src/cmovie.tga.c
+++ b/source/blender/src/cmovie.tga.c
@@ -2,15 +2,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/blender/src/cre/license.jpeg.c b/source/blender/src/cre/license.jpeg.c
index 880d3dbde2e..6d8f0e3da9d 100644
--- a/source/blender/src/cre/license.jpeg.c
+++ b/source/blender/src/cre/license.jpeg.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/blender/src/cre/license_key.c b/source/blender/src/cre/license_key.c
index 4daa7628f53..37b67d44bb6 100644
--- a/source/blender/src/cre/license_key.c
+++ b/source/blender/src/cre/license_key.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "license_key.h"
diff --git a/source/blender/src/cursors.c b/source/blender/src/cursors.c
index ea10d2e9b3e..1ed8e97ef1d 100644
--- a/source/blender/src/cursors.c
+++ b/source/blender/src/cursors.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
-* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version. The Blender
-* Foundation also sells licenses for use in proprietary software under
-* the Blender License. See http://www.blender.org/BL/ for information
-* about this.
+* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
-* ***** END GPL/BL DUAL LICENSE BLOCK *****
+* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
diff --git a/source/blender/src/drawaction.c b/source/blender/src/drawaction.c
index 64af3041155..1a742440e9b 100644
--- a/source/blender/src/drawaction.c
+++ b/source/blender/src/drawaction.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joshua Leung
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Drawing routines for the Action window type
*/
@@ -168,7 +165,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
for (i=1; i < key->totkey; i++) {
make_rvk_slider(block, ob, i,
x, y, SLIDERWIDTH-2, CHANNELHEIGHT-1, "Slider to control Shape Keys");
-
+
y-=CHANNELHEIGHT+CHANNELSKIP;
/* see sliderval array in editkey.c */
@@ -176,7 +173,6 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
}
}
uiDrawBlock(block);
-
}
static void icu_slider_func(void *voidicu, void *voidignore)
@@ -238,7 +234,7 @@ static void make_icu_slider(uiBlock *block, IpoCurve *icu,
/* create a slider for the ipo-curve*/
uiBut *but;
- if(icu==NULL) return;
+ if(icu == NULL) return;
if (IS_EQ(icu->slide_max, icu->slide_min)) {
if (IS_EQ(icu->ymax, icu->ymin)) {
@@ -275,10 +271,12 @@ static void make_icu_slider(uiBlock *block, IpoCurve *icu,
/* sliders for ipo-curves of active action-channel */
static void action_icu_buts(SpaceAction *saction)
{
- bAction *act= saction->action;
- bActionChannel *achan;
- bConstraintChannel *conchan;
- IpoCurve *icu;
+ ListBase act_data = {NULL, NULL};
+ bActListElem *ale;
+ int filter;
+ void *data;
+ short datatype;
+
char str[64];
float x, y;
uiBlock *block;
@@ -303,51 +301,69 @@ static void action_icu_buts(SpaceAction *saction)
if (G.saction->flag & SACTION_SLIDERS) {
/* sliders are open so draw them */
+ /* get editor data */
+ data= get_action_context(&datatype);
+ if (data == NULL) return;
+
+ /* build list of channels to draw */
+ filter= (ACTFILTER_FORDRAWING|ACTFILTER_VISIBLE|ACTFILTER_CHANNELS);
+ actdata_filter(&act_data, filter, data, datatype);
+
/* draw backdrop first */
BIF_ThemeColor(TH_FACE); // change this color... it's ugly
glRects(NAMEWIDTH, G.v2d->cur.ymin, NAMEWIDTH+SLIDERWIDTH, G.v2d->cur.ymax);
uiBlockSetEmboss(block, UI_EMBOSS);
- for (achan=act->chanbase.first; achan; achan= achan->next) {
- if(VISIBLE_ACHAN(achan)) {
- y-=CHANNELHEIGHT+CHANNELSKIP;
-
- if (EXPANDED_ACHAN(achan)) {
- if (achan->ipo) {
- y-=CHANNELHEIGHT+CHANNELSKIP;
+ for (ale= act_data.first; ale; ale= ale->next) {
+ const float yminc= y-CHANNELHEIGHT/2;
+ const float ymaxc= y+CHANNELHEIGHT/2;
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, G.v2d->cur.ymin, G.v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, G.v2d->cur.ymin, G.v2d->cur.ymax) )
+ {
+ /* determine what needs to be drawn */
+ switch (ale->type) {
+ case ACTTYPE_CONCHAN: /* constraint channel */
+ {
+ bActionChannel *achan = (bActionChannel *)ale->owner;
+ IpoCurve *icu = (IpoCurve *)ale->key_data;
- if (FILTER_IPO_ACHAN(achan)) {
- for (icu= achan->ipo->curve.first; icu; icu=icu->next) {
- if (achan->flag & ACHAN_HILIGHTED) {
- make_icu_slider(block, icu,
- x, y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
- "Slider to control current value of IPO-Curve");
- }
-
- y-=CHANNELHEIGHT+CHANNELSKIP;
- }
+ /* only show if action channel is selected */
+ if (SEL_ACHAN(achan)) {
+ make_icu_slider(block, icu,
+ x, y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
+ "Slider to control current value of Constraint Influence");
}
}
-
- if (achan->constraintChannels.first) {
- y-=CHANNELHEIGHT+CHANNELSKIP;
+ break;
+ case ACTTYPE_ICU: /* ipo-curve channel */
+ {
+ bActionChannel *achan = (bActionChannel *)ale->owner;
+ IpoCurve *icu = (IpoCurve *)ale->key_data;
- if (FILTER_CON_ACHAN(achan)) {
- for (conchan= achan->constraintChannels.first; conchan; conchan=conchan->next) {
- if ((achan->flag & ACHAN_HILIGHTED) && EDITABLE_CONCHAN(conchan)) {
- icu= (IpoCurve *)conchan->ipo->curve.first;
- make_icu_slider(block, icu,
- x, y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
- "Slider to control current value of Constraint Channel");
- }
-
- y-=CHANNELHEIGHT+CHANNELSKIP;
- }
+ /* only show if action channel is selected */
+ if (SEL_ACHAN(achan)) {
+ make_icu_slider(block, icu,
+ x, y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
+ "Slider to control current value of IPO-Curve");
}
}
+ break;
+ case ACTTYPE_SHAPEKEY: /* shapekey channel */
+ {
+ // TODO...
+ }
+ break;
}
}
+
+ /* adjust y-position for next one */
+ y-=CHANNELHEIGHT+CHANNELSKIP;
}
+
+ /* free tempolary channels */
+ BLI_freelistN(&act_data);
}
uiDrawBlock(block);
}
@@ -430,219 +446,260 @@ static void draw_channel_names(void)
/* build list of channels to draw */
filter= (ACTFILTER_FORDRAWING|ACTFILTER_VISIBLE|ACTFILTER_CHANNELS);
actdata_filter(&act_data, filter, data, datatype);
-
+
/* loop through channels, and set up drawing depending on their type */
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
for (ale= act_data.first; ale; ale= ale->next) {
- short indent= 0, offset= 0, sel= 0, group=0;
- int expand= -1, protect = -1, special= -1, mute = -1;
- char name[32];
+ const float yminc= y-CHANNELHEIGHT/2;
+ const float ymaxc= y+CHANNELHEIGHT/2;
- /* determine what needs to be drawn */
- switch (ale->type) {
- case ACTTYPE_GROUP: /* action group */
- {
- bActionGroup *agrp= (bActionGroup *)ale->data;
-
- group= 2;
- indent= 0;
- special= -1;
-
- if (EXPANDED_AGRP(agrp))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
+ /* check if visible */
+ if ( IN_RANGE(yminc, G.v2d->cur.ymin, G.v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, G.v2d->cur.ymin, G.v2d->cur.ymax) )
+ {
+ bActionGroup *grp = NULL;
+ short indent= 0, offset= 0, sel= 0, group=0;
+ int expand= -1, protect = -1, special= -1, mute = -1;
+ char name[32];
+
+ /* determine what needs to be drawn */
+ switch (ale->type) {
+ case ACTTYPE_GROUP: /* action group */
+ {
+ bActionGroup *agrp= (bActionGroup *)ale->data;
- if (EDITABLE_AGRP(agrp))
- protect = ICON_UNLOCKED;
- else
- protect = ICON_LOCKED;
+ group= 2;
+ indent= 0;
+ special= -1;
- sel = SEL_AGRP(agrp);
- sprintf(name, agrp->name);
- }
- break;
- case ACTTYPE_ACHAN: /* action channel */
- {
- bActionChannel *achan= (bActionChannel *)ale->data;
-
- group= (ale->grp) ? 1 : 0;
- indent = 0;
- special = -1;
-
- if (EXPANDED_ACHAN(achan))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
+ if (EXPANDED_AGRP(agrp))
+ expand = ICON_TRIA_DOWN;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ if (EDITABLE_AGRP(agrp))
+ protect = ICON_UNLOCKED;
+ else
+ protect = ICON_LOCKED;
+
+ sel = SEL_AGRP(agrp);
+ sprintf(name, agrp->name);
+ }
+ break;
+ case ACTTYPE_ACHAN: /* action channel */
+ {
+ bActionChannel *achan= (bActionChannel *)ale->data;
- if (EDITABLE_ACHAN(achan))
- protect = ICON_UNLOCKED;
- else
- protect = ICON_LOCKED;
+ group= (ale->grp) ? 1 : 0;
+ grp= ale->grp;
- if (achan->ipo) {
- if (achan->ipo->muteipo)
- mute = ICON_MUTE_IPO_ON;
+ indent = 0;
+ special = -1;
+
+ if (EXPANDED_ACHAN(achan))
+ expand = ICON_TRIA_DOWN;
else
- mute = ICON_MUTE_IPO_OFF;
+ expand = ICON_TRIA_RIGHT;
+
+ if (EDITABLE_ACHAN(achan))
+ protect = ICON_UNLOCKED;
+ else
+ protect = ICON_LOCKED;
+
+ if (achan->ipo) {
+ if (achan->ipo->muteipo)
+ mute = ICON_MUTE_IPO_ON;
+ else
+ mute = ICON_MUTE_IPO_OFF;
+ }
+
+ sel = SEL_ACHAN(achan);
+ sprintf(name, achan->name);
}
-
- sel = SEL_ACHAN(achan);
- sprintf(name, achan->name);
- }
- break;
- case ACTTYPE_CONCHAN: /* constraint channel */
- {
- bConstraintChannel *conchan = (bConstraintChannel *)ale->data;
-
- indent = 2;
- group= (ale->grp) ? 1 : 0;
-
- if (EDITABLE_CONCHAN(conchan))
- protect = ICON_UNLOCKED;
- else
- protect = ICON_LOCKED;
+ break;
+ case ACTTYPE_CONCHAN: /* constraint channel */
+ {
+ bConstraintChannel *conchan = (bConstraintChannel *)ale->data;
- if (conchan->ipo) {
- if (conchan->ipo->muteipo)
- mute = ICON_MUTE_IPO_ON;
+ indent = 2;
+
+ group= (ale->grp) ? 1 : 0;
+ grp= ale->grp;
+
+ if (EDITABLE_CONCHAN(conchan))
+ protect = ICON_UNLOCKED;
else
+ protect = ICON_LOCKED;
+
+ if (conchan->ipo) {
+ if (conchan->ipo->muteipo)
+ mute = ICON_MUTE_IPO_ON;
+ else
+ mute = ICON_MUTE_IPO_OFF;
+ }
+
+ sel = SEL_CONCHAN(conchan);
+ sprintf(name, conchan->name);
+ }
+ break;
+ case ACTTYPE_ICU: /* ipo-curve channel */
+ {
+ IpoCurve *icu = (IpoCurve *)ale->data;
+
+ indent = 2;
+ protect = -1; // for now, until this can be supported by others
+
+ group= (ale->grp) ? 1 : 0;
+ grp= ale->grp;
+
+ if (icu->flag & IPO_MUTE)
+ mute = ICON_MUTE_IPO_ON;
+ else
mute = ICON_MUTE_IPO_OFF;
+
+ sel = SEL_ICU(icu);
+ if (G.saction->pin)
+ sprintf(name, getname_ipocurve(icu, NULL));
+ else
+ sprintf(name, getname_ipocurve(icu, OBACT));
}
-
- sel = SEL_CONCHAN(conchan);
- sprintf(name, conchan->name);
- }
- break;
- case ACTTYPE_ICU: /* ipo-curve channel */
- {
- IpoCurve *icu = (IpoCurve *)ale->data;
-
- indent = 2;
- protect = -1; // for now, until this can be supported by others
- group= (ale->grp) ? 1 : 0;
-
- if (icu->flag & IPO_MUTE)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
-
- sel = SEL_ICU(icu);
- if (G.saction->pin)
- sprintf(name, getname_ipocurve(icu, NULL));
+ break;
+ case ACTTYPE_SHAPEKEY: /* shapekey channel */
+ {
+ KeyBlock *kb = (KeyBlock *)ale->data;
+
+ indent = 0;
+ special = -1;
+
+ if (kb->name[0] == '\0')
+ sprintf(name, "Key %d", ale->index);
+ else
+ sprintf(name, kb->name);
+ }
+ break;
+ case ACTTYPE_FILLIPO: /* ipo expand widget */
+ {
+ bActionChannel *achan = (bActionChannel *)ale->data;
+
+ indent = 1;
+ special = geticon_ipo_blocktype(achan->ipo->blocktype);
+
+ group= (ale->grp) ? 1 : 0;
+ grp= ale->grp;
+
+ if (FILTER_IPO_ACHAN(achan))
+ expand = ICON_TRIA_DOWN;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ sel = SEL_ACHAN(achan);
+ sprintf(name, "IPO Curves");
+ }
+ break;
+ case ACTTYPE_FILLCON: /* constraint expand widget */
+ {
+ bActionChannel *achan = (bActionChannel *)ale->data;
+
+ indent = 1;
+ special = ICON_CONSTRAINT;
+
+ group= (ale->grp) ? 1 : 0;
+ grp= ale->grp;
+
+ if (FILTER_CON_ACHAN(achan))
+ expand = ICON_TRIA_DOWN;
+ else
+ expand = ICON_TRIA_RIGHT;
+
+ sel = SEL_ACHAN(achan);
+ sprintf(name, "Constraint");
+ }
+ break;
+ }
+
+ /* now, start drawing based on this information */
+ /* draw backing strip behind channel name */
+ if (group == 2) {
+ /* only for group-channels */
+ if (ale->flag & AGRP_ACTIVE)
+ BIF_ThemeColorShade(TH_GROUP_ACTIVE, 10);
else
- sprintf(name, getname_ipocurve(icu, OBACT));
- }
- break;
- case ACTTYPE_SHAPEKEY: /* shapekey channel */
- {
- KeyBlock *kb = (KeyBlock *)ale->data;
-
- indent = 0;
- special = -1;
+ BIF_ThemeColorShade(TH_GROUP, 20);
+ uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
+ gl_round_box(GL_POLYGON, x, yminc, (float)NAMEWIDTH, ymaxc, 8);
- if (kb->name[0] == '\0')
- sprintf(name, "Key %d", ale->index);
- else
- sprintf(name, kb->name);
+ offset = 0;
}
- break;
- case ACTTYPE_FILLIPO: /* ipo expand widget */
- {
- bActionChannel *achan = (bActionChannel *)ale->data;
-
- indent = 1;
- special = geticon_ipo_blocktype(achan->ipo->blocktype);
- group= (ale->grp) ? 1 : 0;
-
- if (FILTER_IPO_ACHAN(achan))
- expand = ICON_TRIA_DOWN;
+ else {
+ /* for normal channels
+ * - use 3 shades of color group/standard colour for 3 indention level
+ * - only use group colors if allowed to, and if actually feasible
+ */
+ if ( !(G.saction->flag & SACTION_NODRAWGCOLORS) &&
+ (grp) && (grp->customCol) )
+ {
+ char cp[3];
+
+ if (indent == 2) {
+ VECCOPY(cp, grp->cs.solid);
+ }
+ else if (indent == 1) {
+ VECCOPY(cp, grp->cs.select);
+ }
+ else {
+ VECCOPY(cp, grp->cs.active);
+ }
+
+ glColor3ub(cp[0], cp[1], cp[2]);
+ }
else
- expand = ICON_TRIA_RIGHT;
+ BIF_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
- sel = SEL_ACHAN(achan);
- sprintf(name, "IPO Curves");
+ indent += group;
+ offset = 7 * indent;
+ glRectf(x+offset, yminc, (float)NAMEWIDTH, ymaxc);
}
- break;
- case ACTTYPE_FILLCON: /* constraint expand widget */
- {
- bActionChannel *achan = (bActionChannel *)ale->data;
-
- indent = 1;
- special = ICON_CONSTRAINT;
- group= (ale->grp) ? 1 : 0;
-
- if (FILTER_CON_ACHAN(achan))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- sel = SEL_ACHAN(achan);
- sprintf(name, "Constraint");
+
+ /* draw expand/collapse triangle */
+ if (expand > 0) {
+ BIF_icon_draw(x+offset, yminc, expand);
+ offset += 17;
}
- break;
- }
-
- /* now, start drawing based on this information */
- /* draw backing strip behind channel name */
- if (group == 2) {
- /* only for group-channels */
- if (ale->flag & AGRP_ACTIVE)
- BIF_ThemeColorShade(TH_GROUP_ACTIVE, 10);
+
+ /* draw special icon indicating type of ipo-blocktype?
+ * only for expand widgets for Ipo and Constraint Channels
+ */
+ if (special > 0) {
+ offset = (group) ? 29 : 24;
+ BIF_icon_draw(x+offset, yminc, special);
+ offset += 17;
+ }
+
+ /* draw name */
+ if (sel)
+ BIF_ThemeColor(TH_TEXT_HI);
else
- BIF_ThemeColorShade(TH_GROUP, 20);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
- gl_round_box(GL_POLYGON, x, y-CHANNELHEIGHT/2, (float)NAMEWIDTH, y+CHANNELHEIGHT/2, 8);
+ BIF_ThemeColor(TH_TEXT);
+ offset += 3;
+ glRasterPos2f(x+offset, y-4);
+ BMF_DrawString(G.font, name);
+ /* reset offset - for RHS of panel */
offset = 0;
- }
- else {
- /* for normal channels */
- BIF_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
- indent += group;
- offset = 7 * indent;
- glRectf(x+offset, y-CHANNELHEIGHT/2, (float)NAMEWIDTH, y+CHANNELHEIGHT/2);
- }
-
- /* draw expand/collapse triangle */
- if (expand > 0) {
- BIF_icon_draw(x+offset, y-CHANNELHEIGHT/2, expand);
- offset += 17;
- }
-
- /* draw special icon indicating type of ipo-blocktype?
- * only for expand widgets for Ipo and Constraint Channels
- */
- if (special > 0) {
- offset = (group) ? 29 : 24;
- BIF_icon_draw(x+offset, y-CHANNELHEIGHT/2, special);
- offset += 17;
- }
- /* draw name */
- if (sel)
- BIF_ThemeColor(TH_TEXT_HI);
- else
- BIF_ThemeColor(TH_TEXT);
- offset += 3;
- glRasterPos2f(x+offset, y-4);
- BMF_DrawString(G.font, name);
-
- /* reset offset - for RHS of panel */
- offset = 0;
-
- /* draw protect 'lock' */
- if (protect > 0) {
- offset = 16;
- BIF_icon_draw(NAMEWIDTH-offset, y-CHANNELHEIGHT/2, protect);
- }
-
- /* draw mute 'eye' */
- if (mute > 0) {
- offset += 16;
- BIF_icon_draw(NAMEWIDTH-offset, y-CHANNELHEIGHT/2, mute);
+ /* draw protect 'lock' */
+ if (protect > 0) {
+ offset = 16;
+ BIF_icon_draw(NAMEWIDTH-offset, yminc, protect);
+ }
+
+ /* draw mute 'eye' */
+ if (mute > 0) {
+ offset += 16;
+ BIF_icon_draw(NAMEWIDTH-offset, yminc, mute);
+ }
}
/* adjust y-position for next one */
@@ -820,8 +877,8 @@ static void draw_channel_strips(void)
*/
y = 0.0;
for (ale= act_data.first; ale; ale= ale->next) {
- float yminc= y-CHANNELHEIGHT/2;
- float ymaxc= y+CHANNELHEIGHT/2;
+ const float yminc= y-CHANNELHEIGHT/2;
+ const float ymaxc= y+CHANNELHEIGHT/2;
/* check if visible */
if ( IN_RANGE(yminc, G.v2d->cur.ymin, G.v2d->cur.ymax) ||
@@ -877,7 +934,7 @@ void do_actionbuts(unsigned short event)
}
}
-
+// currently not used...
static void action_panel_properties(short cntrl) // ACTION_HANDLER_PROPERTIES
{
uiBlock *block;
@@ -885,10 +942,10 @@ static void action_panel_properties(short cntrl) // ACTION_HANDLER_PROPERTIES
block= uiNewBlock(&curarea->uiblocks, "action_panel_properties", UI_EMBOSS, UI_HELV, curarea->win);
uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
uiSetPanelHandler(ACTION_HANDLER_PROPERTIES); // for close and esc
- if(uiNewPanel(curarea, block, "Transform Properties", "Action", 10, 230, 318, 204)==0) return;
+ if (uiNewPanel(curarea, block, "Transform Properties", "Action", 10, 230, 318, 204)==0)
+ return;
uiDefBut(block, LABEL, 0, "test text", 10,180,300,19, 0, 0, 0, 0, 0, "");
-
}
static void action_blockhandlers(ScrArea *sa)
@@ -896,17 +953,17 @@ static void action_blockhandlers(ScrArea *sa)
SpaceAction *sact= sa->spacedata.first;
short a;
- for(a=0; a<SPACE_MAXHANDLER; a+=2) {
+ for (a=0; a<SPACE_MAXHANDLER; a+=2) {
switch(sact->blockhandler[a]) {
-
- case ACTION_HANDLER_PROPERTIES:
- action_panel_properties(sact->blockhandler[a+1]);
- break;
-
+ case ACTION_HANDLER_PROPERTIES:
+ action_panel_properties(sact->blockhandler[a+1]);
+ break;
}
+
/* clear action value for event */
sact->blockhandler[a+1]= 0;
}
+
uiDrawBlocksPanels(sa, 0);
}
@@ -931,7 +988,6 @@ void drawactionspace(ScrArea *sa, void *spacedata)
/* only try to refresh action that's displayed if not pinned */
if (G.saction->pin==0) {
- /* TODO: allow more than one active action sometime? */
if (OBACT)
G.saction->action = OBACT->action;
else
@@ -1064,10 +1120,10 @@ static void add_bezt_to_keycolumnslist(ListBase *keys, BezTriple *bezt)
*/
ActKeyColumn *ak, *akn;
- if (!(keys) || !(bezt)) return;
+ if (ELEM(NULL, keys, bezt)) return;
- /* try to find a keyblock that starts on the previous beztriple */
- for (ak= keys->first; ak; ak= ak->next) {
+ /* try to any existing key to replace, or where to insert after */
+ for (ak= keys->last; ak; ak= ak->prev) {
/* do because of double keys */
if (ak->cfra == bezt->vec[1][0]) {
/* set selection status and 'touched' status */
@@ -1076,12 +1132,12 @@ static void add_bezt_to_keycolumnslist(ListBase *keys, BezTriple *bezt)
return;
}
- else if (ak->cfra > bezt->vec[1][0]) break;
+ else if (ak->cfra < bezt->vec[1][0]) break;
}
/* add new block */
akn= MEM_callocN(sizeof(ActKeyColumn), "ActKeyColumn");
- if (ak) BLI_insertlinkbefore(keys, ak, akn);
+ if (ak) BLI_insertlinkafter(keys, ak, akn);
else BLI_addtail(keys, akn);
akn->cfra= bezt->vec[1][0];
@@ -1110,6 +1166,7 @@ static void add_bezt_to_keyblockslist(ListBase *blocks, IpoCurve *icu, int index
/* get beztriples */
beztn= (icu->bezt + index);
+ /* we need to go through all beztriples, as they may not be in order (i.e. during transform) */
for (v=0, bezt=icu->bezt; v<icu->totvert; v++, bezt++) {
/* skip if beztriple is current */
if (v != index) {
@@ -1137,7 +1194,7 @@ static void add_bezt_to_keyblockslist(ListBase *blocks, IpoCurve *icu, int index
if (IS_EQ(prev->vec[1][1], prev->vec[2][1])==0) return;
/* try to find a keyblock that starts on the previous beztriple */
- for (ab= blocks->first; ab; ab= ab->next) {
+ for (ab= blocks->last; ab; ab= ab->prev) {
/* check if alter existing block or add new block */
if (ab->start == prev->vec[1][0]) {
/* set selection status and 'touched' status */
@@ -1146,12 +1203,12 @@ static void add_bezt_to_keyblockslist(ListBase *blocks, IpoCurve *icu, int index
return;
}
- else if (ab->start > prev->vec[1][0]) break;
+ else if (ab->start < prev->vec[1][0]) break;
}
/* add new block */
abn= MEM_callocN(sizeof(ActKeyBlock), "ActKeyBlock");
- if (ab) BLI_insertlinkbefore(blocks, ab, abn);
+ if (ab) BLI_insertlinkafter(blocks, ab, abn);
else BLI_addtail(blocks, abn);
abn->start= prev->vec[1][0];
@@ -1168,19 +1225,59 @@ static void add_bezt_to_keyblockslist(ListBase *blocks, IpoCurve *icu, int index
/* helper function - find actkeycolumn that occurs on cframe */
static ActKeyColumn *cfra_find_actkeycolumn (ListBase *keys, float cframe)
{
- ActKeyColumn *ak;
+ ActKeyColumn *ak, *ak2;
if (keys==NULL)
return NULL;
- for (ak= keys->first; ak; ak= ak->next) {
+ /* search from both ends at the same time, and stop if we find match or if both ends meet */
+ for (ak=keys->first, ak2=keys->last; ak && ak2; ak=ak->next, ak2=ak2->prev) {
+ /* return whichever end encounters the frame */
if (ak->cfra == cframe)
return ak;
+ if (ak2->cfra == cframe)
+ return ak2;
+
+ /* no matches on either end, so return NULL */
+ if (ak == ak2)
+ return NULL;
}
return NULL;
}
+#if 0 // disabled, as some intel cards have problems with this
+/* Draw a simple diamond shape with a filled in center (in screen space) */
+static void draw_key_but(int x, int y, short w, short h, int sel)
+{
+ int xmin= x, ymin= y;
+ int xmax= x+w-1, ymax= y+h-1;
+ int xc= (xmin+xmax)/2, yc= (ymin+ymax)/2;
+
+ /* interior - hardcoded colours (for selected and unselected only) */
+ if (sel) glColor3ub(0xF1, 0xCA, 0x13);
+ else glColor3ub(0xE9, 0xE9, 0xE9);
+
+ glBegin(GL_QUADS);
+ glVertex2i(xc, ymin);
+ glVertex2i(xmax, yc);
+ glVertex2i(xc, ymax);
+ glVertex2i(xmin, yc);
+ glEnd();
+
+
+ /* outline */
+ glColor3ub(0, 0, 0);
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2i(xc, ymin);
+ glVertex2i(xmax, yc);
+ glVertex2i(xc, ymax);
+ glVertex2i(xmin, yc);
+ glEnd();
+}
+#endif
+
static void draw_keylist(gla2DDrawInfo *di, ListBase *keys, ListBase *blocks, float ypos)
{
ActKeyColumn *ak;
@@ -1232,8 +1329,13 @@ static void draw_keylist(gla2DDrawInfo *di, ListBase *keys, ListBase *blocks, fl
/* get co-ordinate to draw at */
gla2DDrawTranslatePt(di, ak->cfra, ypos, &sc_x, &sc_y);
- if(ak->sel & 1) BIF_icon_draw_aspect(sc_x-7, sc_y-6, ICON_SPACE2, 1.0f);
+ /* draw using icons - old way which is slower but more proven */
+ if(ak->sel & SELECT) BIF_icon_draw_aspect(sc_x-7, sc_y-6, ICON_SPACE2, 1.0f);
else BIF_icon_draw_aspect(sc_x-7, sc_y-6, ICON_SPACE3, 1.0f);
+
+ /* draw using OpenGL - slightly uglier but faster */
+ // NOTE: disabled for now, as some intel cards seem to have problems with this
+ //draw_key_but(sc_x-5, sc_y-4, 11, 11, (ak->sel & SELECT));
}
}
@@ -1256,8 +1358,8 @@ static ActKeysInc *init_aki_data()
aki.start= G.v2d->cur.xmin - 10;
aki.end= G.v2d->cur.xmax + 10;
- /* only pass pointer for Action Editor (for now) */
- if (curarea->spacetype == SPACE_ACTION)
+ /* only pass pointer for Action Editor if enabled (for now) */
+ if ((curarea->spacetype == SPACE_ACTION) && (G.saction->flag & SACTION_HORIZOPTIMISEON))
return &aki;
else
return NULL;
@@ -1337,7 +1439,7 @@ void ob_to_keylist(Object *ob, ListBase *keys, ListBase *blocks, ActKeysInc *aki
/* Add constraint keyframes */
for (conchan=ob->constraintChannels.first; conchan; conchan=conchan->next) {
- if(conchan->ipo)
+ if (conchan->ipo)
ipo_to_keylist(conchan->ipo, keys, blocks, aki);
}
@@ -1366,8 +1468,8 @@ static short bezt_in_aki_range (ActKeysInc *aki, BezTriple *bezt)
void icu_to_keylist(IpoCurve *icu, ListBase *keys, ListBase *blocks, ActKeysInc *aki)
{
BezTriple *bezt;
- ActKeyColumn *ak;
- ActKeyBlock *ab;
+ ActKeyColumn *ak, *ak2;
+ ActKeyBlock *ab, *ab2;
int v;
if (icu && icu->totvert) {
@@ -1384,19 +1486,33 @@ void icu_to_keylist(IpoCurve *icu, ListBase *keys, ListBase *blocks, ActKeysInc
/* update the number of curves that elements have appeared in */
if (keys) {
- for (ak= keys->first; ak; ak= ak->next) {
+ for (ak=keys->first, ak2=keys->last; ak && ak2; ak=ak->next, ak2=ak2->prev) {
if (ak->modified) {
ak->modified = 0;
ak->totcurve += 1;
}
+ if (ak2->modified) {
+ ak2->modified = 0;
+ ak2->totcurve += 1;
+ }
+
+ if (ak == ak2)
+ break;
}
}
if (blocks) {
- for (ab= blocks->first; ab; ab= ab->next) {
+ for (ab=blocks->first, ab2=blocks->last; ab && ab2; ab=ab->next, ab2=ab2->prev) {
if (ab->modified) {
ab->modified = 0;
ab->totcurve += 1;
}
+ if (ab2->modified) {
+ ab2->modified = 0;
+ ab2->totcurve += 1;
+ }
+
+ if (ab == ab2)
+ break;
}
}
}
@@ -1419,15 +1535,17 @@ void agroup_to_keylist(bActionGroup *agrp, ListBase *keys, ListBase *blocks, Act
if (agrp) {
/* loop through action channels */
- for (achan= agrp->channels.first; achan && achan!=agrp->channels.last; achan= achan->next) {
- /* firstly, add keys from action channel's ipo block */
- if (achan->ipo)
- ipo_to_keylist(achan->ipo, keys, blocks, aki);
-
- /* then, add keys from constraint channels */
- for (conchan= achan->constraintChannels.first; conchan; conchan= conchan->next) {
- if (conchan->ipo)
- ipo_to_keylist(conchan->ipo, keys, blocks, aki);
+ for (achan= agrp->channels.first; achan && achan->grp==agrp; achan= achan->next) {
+ if (VISIBLE_ACHAN(achan)) {
+ /* firstly, add keys from action channel's ipo block */
+ if (achan->ipo)
+ ipo_to_keylist(achan->ipo, keys, blocks, aki);
+
+ /* then, add keys from constraint channels */
+ for (conchan= achan->constraintChannels.first; conchan; conchan= conchan->next) {
+ if (conchan->ipo)
+ ipo_to_keylist(conchan->ipo, keys, blocks, aki);
+ }
}
}
}
diff --git a/source/blender/src/drawarmature.c b/source/blender/src/drawarmature.c
index f7bbfffe153..9b8905b782b 100644
--- a/source/blender/src/drawarmature.c
+++ b/source/blender/src/drawarmature.c
@@ -109,6 +109,7 @@ static void set_pchan_colorset (Object *ob, bPoseChannel *pchan)
{
bPose *pose= (ob) ? ob->pose : NULL;
bArmature *arm= (ob) ? ob->data : NULL;
+ bActionGroup *grp= NULL;
short color_index= 0;
/* sanity check */
@@ -123,7 +124,7 @@ static void set_pchan_colorset (Object *ob, bPoseChannel *pchan)
* has been set to use one
*/
if (pchan->agrp_index) {
- bActionGroup *grp= (bActionGroup *)BLI_findlink(&pose->agroups, (pchan->agrp_index - 1));
+ grp= (bActionGroup *)BLI_findlink(&pose->agroups, (pchan->agrp_index - 1));
if (grp)
color_index= grp->customCol;
}
@@ -132,10 +133,14 @@ static void set_pchan_colorset (Object *ob, bPoseChannel *pchan)
/* bcolor is a pointer to the color set to use. If NULL, then the default
* color set (based on the theme colors for 3d-view) is used.
*/
- if (color_index) {
+ if (color_index > 0) {
bTheme *btheme= U.themes.first;
bcolor= &btheme->tarm[(color_index - 1)];
}
+ else if (color_index == -1) {
+ /* use the group's own custom color set */
+ bcolor= (grp)? &grp->cs : NULL;
+ }
else
bcolor= NULL;
}
@@ -1290,7 +1295,7 @@ static void draw_custom_bone(Object *ob, int dt, int armflag, int boneflag, unsi
}
-static void pchan_draw_IK_root_lines(bPoseChannel *pchan)
+static void pchan_draw_IK_root_lines(bPoseChannel *pchan, short only_temp)
{
bConstraint *con;
bPoseChannel *parchan;
@@ -1300,6 +1305,10 @@ static void pchan_draw_IK_root_lines(bPoseChannel *pchan)
bKinematicConstraint *data = (bKinematicConstraint*)con->data;
int segcount= 0;
+ /* if only_temp, only draw if it is a temporary ik-chain */
+ if ((only_temp) && !(data->flag & CONSTRAINT_IK_TEMP))
+ continue;
+
setlinestyle(3);
glBegin(GL_LINES);
@@ -1521,13 +1530,13 @@ static void draw_pose_channels(Base *base, int dt)
GLfloat tmp;
float smat[4][4], imat[4][4];
int index= -1;
- int do_dashed= 1;
+ short do_dashed= 3, draw_wire= 0;
short flag, constflag;
/* hacky... prevent outline select from drawing dashed helplines */
glGetFloatv(GL_LINE_WIDTH, &tmp);
- if (tmp > 1.1) do_dashed= 0;
- if (G.vd->flag & V3D_HIDE_HELPLINES) do_dashed= 0;
+ if (tmp > 1.1) do_dashed &= ~1;
+ if (G.vd->flag & V3D_HIDE_HELPLINES) do_dashed &= ~2;
/* precalc inverse matrix for drawing screen aligned */
if (arm->drawtype==ARM_ENVELOPE) {
@@ -1584,8 +1593,13 @@ static void draw_pose_channels(Base *base, int dt)
/* set color-set to use */
set_pchan_colorset(ob, pchan);
- if ((pchan->custom) && !(arm->flag & ARM_NO_CUSTOM))
- draw_custom_bone(pchan->custom, OB_SOLID, arm->flag, flag, index, bone->length);
+ if ((pchan->custom) && !(arm->flag & ARM_NO_CUSTOM)) {
+ /* if drawwire, don't try to draw in solid */
+ if (pchan->bone->flag & BONE_DRAWWIRE)
+ draw_wire= 1;
+ else
+ draw_custom_bone(pchan->custom, OB_SOLID, arm->flag, flag, index, bone->length);
+ }
else if (arm->drawtype==ARM_LINE)
; /* nothing in solid */
else if (arm->drawtype==ARM_ENVELOPE)
@@ -1603,8 +1617,66 @@ static void draw_pose_channels(Base *base, int dt)
index+= 0x10000; // pose bones count in higher 2 bytes only
}
- /* very very confusing... but in object mode, solid draw, we cannot do glLoadName yet, stick bones are drawn in next loop */
- if (arm->drawtype != ARM_LINE) {
+ /* very very confusing... but in object mode, solid draw, we cannot do glLoadName yet,
+ * stick bones and/or wire custom-shpaes are drawn in next loop
+ */
+ if ((arm->drawtype != ARM_LINE) && (draw_wire == 0)) {
+ /* object tag, for bordersel optim */
+ glLoadName(index & 0xFFFF);
+ index= -1;
+ }
+ }
+
+ /* draw custom bone shapes as wireframes */
+ if ( !(arm->flag & ARM_NO_CUSTOM) &&
+ ((draw_wire) || (dt <= OB_WIRE)) )
+ {
+ if (arm->flag & ARM_POSEMODE)
+ index= base->selcol;
+
+ /* only draw custom bone shapes that need to be drawn as wires */
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ bone= pchan->bone;
+
+ if ((bone) && !(bone->flag & (BONE_HIDDEN_P|BONE_HIDDEN_PG))) {
+ if (bone->layer & arm->layer) {
+ if (pchan->custom) {
+ if ((dt < OB_SOLID) || (bone->flag & BONE_DRAWWIRE)) {
+ glPushMatrix();
+ glMultMatrixf(pchan->pose_mat);
+
+ /* prepare colours */
+ if (arm->flag & ARM_POSEMODE)
+ set_pchan_colorset(ob, pchan);
+ else {
+ if ((G.scene->basact)==base) {
+ if (base->flag & (SELECT+BA_WAS_SEL)) BIF_ThemeColor(TH_ACTIVE);
+ else BIF_ThemeColor(TH_WIRE);
+ }
+ else {
+ if (base->flag & (SELECT+BA_WAS_SEL)) BIF_ThemeColor(TH_SELECT);
+ else BIF_ThemeColor(TH_WIRE);
+ }
+ }
+
+ /* catch exception for bone with hidden parent */
+ flag= bone->flag;
+ if ((bone->parent) && (bone->parent->flag & (BONE_HIDDEN_P|BONE_HIDDEN_PG)))
+ flag &= ~BONE_CONNECTED;
+
+ draw_custom_bone(pchan->custom, OB_WIRE, arm->flag, flag, index, bone->length);
+
+ glPopMatrix();
+ }
+ }
+ }
+ }
+
+ if (index != -1)
+ index+= 0x10000; // pose bones count in higher 2 bytes only
+ }
+
+ if (draw_wire) {
/* object tag, for bordersel optim */
glLoadName(index & 0xFFFF);
index= -1;
@@ -1633,9 +1705,11 @@ static void draw_pose_channels(Base *base, int dt)
if ((bone) && !(bone->flag & (BONE_HIDDEN_P|BONE_HIDDEN_PG))) {
if (bone->layer & arm->layer) {
- if (do_dashed && bone->parent) {
- /* Draw a line from our root to the parent's tip */
- if ((bone->flag & BONE_CONNECTED)==0) {
+ if ((do_dashed & 1) && (bone->parent)) {
+ /* Draw a line from our root to the parent's tip
+ * - only if V3D_HIDE_HELPLINES is enabled...
+ */
+ if ( (do_dashed & 2) && ((bone->flag & BONE_CONNECTED)==0) ) {
if (arm->flag & ARM_POSEMODE) {
glLoadName(index & 0xFFFF); // object tag, for bordersel optim
BIF_ThemeColor(TH_WIRE);
@@ -1648,8 +1722,9 @@ static void draw_pose_channels(Base *base, int dt)
setlinestyle(0);
}
- /* Draw a line to IK root bone */
- // TODO: make this draw with do_dashed off (V3D_HIDE_HELPLINES)
+ /* Draw a line to IK root bone
+ * - only if temporary chain (i.e. "autoik")
+ */
if (arm->flag & ARM_POSEMODE) {
if (pchan->constflag & PCHAN_HAS_IK) {
if (bone->flag & BONE_SELECTED) {
@@ -1657,7 +1732,7 @@ static void draw_pose_channels(Base *base, int dt)
else glColor3ub(200, 200, 50); // add theme!
glLoadName(index & 0xFFFF);
- pchan_draw_IK_root_lines(pchan);
+ pchan_draw_IK_root_lines(pchan, !(do_dashed & 2));
}
}
}
@@ -1674,18 +1749,16 @@ static void draw_pose_channels(Base *base, int dt)
/* extra draw service for pose mode */
constflag= pchan->constflag;
- if(pchan->flag & (POSE_ROT|POSE_LOC|POSE_SIZE))
+ if (pchan->flag & (POSE_ROT|POSE_LOC|POSE_SIZE))
constflag |= PCHAN_HAS_ACTION;
- if(pchan->flag & POSE_STRIDE)
+ if (pchan->flag & POSE_STRIDE)
constflag |= PCHAN_HAS_STRIDE;
/* set color-set to use */
set_pchan_colorset(ob, pchan);
-
- if (pchan->custom && !(arm->flag & ARM_NO_CUSTOM)) {
- if (dt < OB_SOLID)
- draw_custom_bone(pchan->custom, OB_WIRE, arm->flag, flag, index, bone->length);
- }
+
+ if ((pchan->custom) && !(arm->flag & ARM_NO_CUSTOM))
+ ; // custom bone shapes should not be drawn here!
else if (arm->drawtype==ARM_ENVELOPE) {
if (dt < OB_SOLID)
draw_sphere_bone_wire(smat, imat, arm->flag, flag, constflag, index, pchan, NULL);
@@ -1706,7 +1779,7 @@ static void draw_pose_channels(Base *base, int dt)
index+= 0x10000;
}
/* restore things */
- if ((arm->drawtype!=ARM_LINE) && (dt>OB_WIRE) && (arm->flag & ARM_POSEMODE))
+ if ((arm->drawtype!=ARM_LINE)&& (dt>OB_WIRE) && (arm->flag & ARM_POSEMODE))
bglPolygonOffset(0.0);
}
diff --git a/source/blender/src/drawdeps.c b/source/blender/src/drawdeps.c
index d948f31009b..d64d6427bd1 100644
--- a/source/blender/src/drawdeps.c
+++ b/source/blender/src/drawdeps.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -272,14 +269,14 @@ DagNode * scenenode;
if ((ob->data) && (mask&DAG_RL_DATA)) {
node2 = dag_get_node(dag,ob->data);
- dag_add_relation(dag,node,node2,DAG_RL_DATA);
+ dag_add_relation(dag,node,node2,DAG_RL_DATA, "Object-Data Relation");
node2->first_ancestor = ob;
node2->ancestor_count += 1;
}
if (addtoroot == 1 )
- dag_add_relation(dag,scenenode,node,DAG_RL_SCENE);
+ dag_add_relation(dag,scenenode,node,DAG_RL_SCENE, "Scene Relation");
base= base->next;
}
diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c
index 65ee3077adb..6d1cd244b84 100644
--- a/source/blender/src/drawimage.c
+++ b/source/blender/src/drawimage.c
@@ -191,10 +191,10 @@ void calc_image_view(SpaceImage *sima, char mode)
if(image_preview_active(curarea, &xim, &yim));
else if(sima->image) {
- ImBuf *ibuf= BKE_image_get_ibuf(sima->image, &sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(sima);
float xuser_asp, yuser_asp;
- aspect_sima(sima, &xuser_asp, &yuser_asp);
+ image_pixel_aspect(sima->image, &xuser_asp, &yuser_asp);
if(ibuf) {
xim= ibuf->x * xuser_asp;
yim= ibuf->y * yuser_asp;
@@ -243,11 +243,10 @@ void calc_image_view(SpaceImage *sima, char mode)
/* check for facelesect, and set active image */
void what_image(SpaceImage *sima)
{
- MTFace *activetf;
-
if( (sima->mode!=SI_TEXTURE) ||
(sima->image && sima->image->source==IMA_SRC_VIEWER) ||
(G.obedit != OBACT) ||
+ (G.editMesh==NULL) ||
(sima->pin)
) {
return;
@@ -255,13 +254,16 @@ void what_image(SpaceImage *sima)
/* viewer overrides uv editmode */
if (EM_texFaceCheck()) {
+ MTFace *activetf;
+
sima->image= NULL;
activetf = get_active_mtface(NULL, NULL, 1); /* partially selected face is ok */
if(activetf && activetf->mode & TF_TEX) {
- if (!sima->pin)
- sima->image= activetf->tpage;
+ /* done need to check for pin here, see above */
+ /*if (!sima->pin)*/
+ sima->image= activetf->tpage;
if(sima->flag & SI_EDITTILE);
else sima->curtile= activetf->tile;
@@ -278,91 +280,16 @@ void what_image(SpaceImage *sima)
/* after a what_image(), this call will give ibufs, includes the spare image */
ImBuf *imagewindow_get_ibuf(SpaceImage *sima)
{
-
if(G.sima->image) {
/* check for spare */
- if(sima->image->type==IMA_TYPE_R_RESULT && sima->showspare)
- return sima->spare;
+ if(sima->image->type==IMA_TYPE_R_RESULT && BIF_show_render_spare())
+ return BIF_render_spare_imbuf();
else
return BKE_image_get_ibuf(sima->image, &sima->iuser);
}
return NULL;
}
-extern int EM_texFaceCheck(void); /* from editmesh.c */
-/* called to assign images to UV faces */
-void image_changed(SpaceImage *sima, Image *image)
-{
- MTFace *tface;
- EditMesh *em = G.editMesh;
- EditFace *efa;
- ImBuf *ibuf = NULL;
- short change = 0;
-
- if(image==NULL) {
- sima->flag &= ~SI_DRAWTOOL;
- } else {
- ibuf = BKE_image_get_ibuf(image, NULL);
- }
-
- if(sima->mode!=SI_TEXTURE)
- return;
-
- /* skip assigning these procedural images... */
- if(image && (image->type==IMA_TYPE_R_RESULT || image->type==IMA_TYPE_COMPOSITE)) {
- return;
- } else if ((G.obedit) &&
- (G.obedit->type == OB_MESH) &&
- (G.editMesh) &&
- (G.editMesh->faces.first)
- ) {
-
- /* Add a UV layer if there is none, editmode only */
- if ( !CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE) ) {
- EM_add_data_layer(&em->fdata, CD_MTFACE);
- CustomData_set_layer_active(&em->fdata, CD_MTFACE, 0); /* always zero because we have no other UV layers */
- change = 1; /* so we update the object, incase no faces are selected */
-
- /* BIF_undo_push("New UV Texture"); - undo should be done by whatever changes the image */
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- }
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (efa->h==0 && efa->f & SELECT) {
- if (image) {
- tface->tpage= image;
- tface->mode |= TF_TEX;
-
- if(image->tpageflag & IMA_TILES) tface->mode |= TF_TILES;
- else tface->mode &= ~TF_TILES;
-
- if(image->id.us==0) id_us_plus(&image->id);
- else id_lib_extern(&image->id);
-
- if (tface->transp==TF_ADD) {} /* they obviously know what they are doing! - leave as is */
- else if (ibuf && ibuf->depth == 32) tface->transp = TF_ALPHA;
- else tface->transp = TF_SOLID;
-
- } else {
- tface->tpage= NULL;
- tface->mode &= ~TF_TEX;
- tface->transp = TF_SOLID;
- }
- change = 1;
- }
- }
- }
- /* change the space image after because simaFaceDraw_Check uses the space image
- * to check if the face is displayed in UV-localview */
- sima->image = image;
-
- if (change)
- object_uvs_changed(OBACT);
-
- allqueue(REDRAWBUTSEDIT, 0);
-}
/*
* dotile - 1, set the tile flag (from the space image)
* 2, set the tile index for the faces.
@@ -482,27 +409,59 @@ static void drawcursor_sima(float xuser_asp, float yuser_asp)
// checks if we are selecting only faces
int draw_uvs_face_check(void)
{
- if (G.sima==NULL)
+ if (G.sima==NULL) {
return 0;
- if (G.sima->flag & SI_SYNC_UVSEL && G.scene->selectmode == SCE_SELECT_FACE)
- return 2;
- if (G.sima->flag & SI_SELACTFACE)
- return 1;
+ }
+ if (G.sima->flag & SI_SYNC_UVSEL) {
+ if (G.scene->selectmode == SCE_SELECT_FACE) {
+ return 2;
+ } else if (G.scene->selectmode & SCE_SELECT_FACE) {
+ return 1;
+ }
+ } else {
+ if (G.sima->flag & SI_SELACTFACE) {
+ return 1;
+ }
+ }
return 0;
}
-void tface_center(MTFace *tf, float cent[2], void * isquad)
+void uv_center(float uv[][2], float cent[2], void * isquad)
{
if (isquad) {
- cent[0] = (tf->uv[0][0] + tf->uv[1][0] + tf->uv[2][0] + tf->uv[3][0]) / 4.0;
- cent[1] = (tf->uv[0][1] + tf->uv[1][1] + tf->uv[2][1] + tf->uv[3][1]) / 4.0;
+ cent[0] = (uv[0][0] + uv[1][0] + uv[2][0] + uv[3][0]) / 4.0;
+ cent[1] = (uv[0][1] + uv[1][1] + uv[2][1] + uv[3][1]) / 4.0;
} else {
- cent[0] = (tf->uv[0][0] + tf->uv[1][0] + tf->uv[2][0]) / 3.0;
- cent[1] = (tf->uv[0][1] + tf->uv[1][1] + tf->uv[2][1]) / 3.0;
+ cent[0] = (uv[0][0] + uv[1][0] + uv[2][0]) / 3.0;
+ cent[1] = (uv[0][1] + uv[1][1] + uv[2][1]) / 3.0;
+ }
+}
+
+static float uv_area(float uv[][2], int quad)
+{
+ if (quad) {
+ return AreaF2Dfl(uv[0], uv[1], uv[2]) + AreaF2Dfl(uv[0], uv[2], uv[3]);
+ } else {
+ return AreaF2Dfl(uv[0], uv[1], uv[2]);
}
}
+void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
+{
+ uv[0][0] = uv_orig[0][0]*aspx;
+ uv[0][1] = uv_orig[0][1]*aspy;
+
+ uv[1][0] = uv_orig[1][0]*aspx;
+ uv[1][1] = uv_orig[1][1]*aspy;
+
+ uv[2][0] = uv_orig[2][0]*aspx;
+ uv[2][1] = uv_orig[2][1]*aspy;
+
+ uv[3][0] = uv_orig[3][0]*aspx;
+ uv[3][1] = uv_orig[3][1]*aspy;
+}
+
/* draws uv's in the image space */
void draw_uvs_sima(void)
{
@@ -513,6 +472,7 @@ void draw_uvs_sima(void)
char col1[4], col2[4];
float pointsize;
int drawface;
+ int lastsel, sel;
if (!G.obedit || !CustomData_has_layer(&em->fdata, CD_MTFACE))
return;
@@ -571,8 +531,224 @@ void draw_uvs_sima(void)
activetface = get_active_mtface(&efa_act, NULL, 0); /* will be set to NULL if hidden */
- /* draw transparent faces */
- if(G.f & G_DRAWFACES) {
+
+ if (G.sima->flag & SI_DRAW_STRETCH) {
+ float col[4];
+ float aspx, aspy;
+ float tface_uv[4][2];
+
+ transform_aspect_ratio_tface_uv(&aspx, &aspy);
+
+ switch (G.sima->dt_uvstretch) {
+ case SI_UVDT_STRETCH_AREA:
+ {
+ float totarea=0.0f, totuvarea=0.0f, areadiff, uvarea, area;
+
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ uv_copy_aspect(tface->uv, tface_uv, aspx, aspy);
+
+ totarea += EM_face_area(efa);
+ //totuvarea += tface_area(tface, efa->v4!=0);
+ totuvarea += uv_area(tface_uv, efa->v4!=0);
+
+ if (simaFaceDraw_Check(efa, tface)) {
+ efa->tmp.p = tface;
+ } else {
+ if (tface == activetface)
+ activetface= NULL;
+ efa->tmp.p = NULL;
+ }
+ }
+
+ if (totarea < FLT_EPSILON || totuvarea < FLT_EPSILON) {
+ col[0] = 1.0;
+ col[1] = col[2] = 0.0;
+ glColor3fv(col);
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if ((tface=(MTFace *)efa->tmp.p)) {
+ glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ glVertex2fv(tface->uv[0]);
+ glVertex2fv(tface->uv[1]);
+ glVertex2fv(tface->uv[2]);
+ if(efa->v4) glVertex2fv(tface->uv[3]);
+ glEnd();
+ }
+ }
+ } else {
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if ((tface=(MTFace *)efa->tmp.p)) {
+ area = EM_face_area(efa) / totarea;
+ uv_copy_aspect(tface->uv, tface_uv, aspx, aspy);
+ //uvarea = tface_area(tface, efa->v4!=0) / totuvarea;
+ uvarea = uv_area(tface_uv, efa->v4!=0) / totuvarea;
+
+ if (area < FLT_EPSILON || uvarea < FLT_EPSILON) {
+ areadiff = 1.0;
+ } else if (area>uvarea) {
+ areadiff = 1.0-(uvarea/area);
+ } else {
+ areadiff = 1.0-(area/uvarea);
+ }
+
+ weight_to_rgb(areadiff, col, col+1, col+2);
+ glColor3fv(col);
+
+ glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ glVertex2fv(tface->uv[0]);
+ glVertex2fv(tface->uv[1]);
+ glVertex2fv(tface->uv[2]);
+ if(efa->v4) glVertex2fv(tface->uv[3]);
+ glEnd();
+ }
+ }
+ }
+ break;
+ }
+ case SI_UVDT_STRETCH_ANGLE:
+ {
+ float uvang1,uvang2,uvang3,uvang4;
+ float ang1,ang2,ang3,ang4;
+ float av1[3], av2[3], av3[3], av4[3]; /* use for 2d and 3d angle vectors */
+ float a;
+
+ col[3] = 0.5; /* hard coded alpha, not that nice */
+
+ glShadeModel(GL_SMOOTH);
+
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if (simaFaceDraw_Check(efa, tface)) {
+ efa->tmp.p = tface;
+ uv_copy_aspect(tface->uv, tface_uv, aspx, aspy);
+ if (efa->v4) {
+
+#if 0 /* Simple but slow, better reuse normalized vectors */
+ uvang1 = VecAngle3_2D(tface_uv[3], tface_uv[0], tface_uv[1]);
+ ang1 = VecAngle3(efa->v4->co, efa->v1->co, efa->v2->co);
+
+ uvang2 = VecAngle3_2D(tface_uv[0], tface_uv[1], tface_uv[2]);
+ ang2 = VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co);
+
+ uvang3 = VecAngle3_2D(tface_uv[1], tface_uv[2], tface_uv[3]);
+ ang3 = VecAngle3(efa->v2->co, efa->v3->co, efa->v4->co);
+
+ uvang4 = VecAngle3_2D(tface_uv[2], tface_uv[3], tface_uv[0]);
+ ang4 = VecAngle3(efa->v3->co, efa->v4->co, efa->v1->co);
+#endif
+
+ /* uv angles */
+ VECSUB2D(av1, tface_uv[3], tface_uv[0]); Normalize2(av1);
+ VECSUB2D(av2, tface_uv[0], tface_uv[1]); Normalize2(av2);
+ VECSUB2D(av3, tface_uv[1], tface_uv[2]); Normalize2(av3);
+ VECSUB2D(av4, tface_uv[2], tface_uv[3]); Normalize2(av4);
+
+ /* This is the correct angle however we are only comparing angles
+ * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90);*/
+ uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI;
+ uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI;
+ uvang3 = NormalizedVecAngle2_2D(av3, av4)*180.0/M_PI;
+ uvang4 = NormalizedVecAngle2_2D(av4, av1)*180.0/M_PI;
+
+ /* 3d angles */
+ VECSUB(av1, efa->v4->co, efa->v1->co); Normalize(av1);
+ VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2);
+ VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3);
+ VECSUB(av4, efa->v3->co, efa->v4->co); Normalize(av4);
+
+ /* This is the correct angle however we are only comparing angles
+ * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90);*/
+ ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI;
+ ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI;
+ ang3 = NormalizedVecAngle2(av3, av4)*180.0/M_PI;
+ ang4 = NormalizedVecAngle2(av4, av1)*180.0/M_PI;
+
+ glBegin(GL_QUADS);
+
+ /* This simple makes the angles display worse then they really are ;)
+ * 1.0-pow((1.0-a), 2) */
+
+ a = fabs(uvang1-ang1)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tface->uv[0]);
+ a = fabs(uvang2-ang2)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tface->uv[1]);
+ a = fabs(uvang3-ang3)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tface->uv[2]);
+ a = fabs(uvang4-ang4)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tface->uv[3]);
+
+ } else {
+#if 0 /* Simple but slow, better reuse normalized vectors */
+ uvang1 = VecAngle3_2D(tface_uv[2], tface_uv[0], tface_uv[1]);
+ ang1 = VecAngle3(efa->v3->co, efa->v1->co, efa->v2->co);
+
+ uvang2 = VecAngle3_2D(tface_uv[0], tface_uv[1], tface_uv[2]);
+ ang2 = VecAngle3(efa->v1->co, efa->v2->co, efa->v3->co);
+
+ uvang3 = 180-(uvang1+uvang2);
+ ang3 = 180-(ang1+ang2);
+#endif
+
+ /* uv angles */
+ VECSUB2D(av1, tface_uv[2], tface_uv[0]); Normalize2(av1);
+ VECSUB2D(av2, tface_uv[0], tface_uv[1]); Normalize2(av2);
+ VECSUB2D(av3, tface_uv[1], tface_uv[2]); Normalize2(av3);
+
+ /* This is the correct angle however we are only comparing angles
+ * uvang1 = 90-((NormalizedVecAngle2_2D(av1, av2) * 180.0/M_PI)-90); */
+ uvang1 = NormalizedVecAngle2_2D(av1, av2)*180.0/M_PI;
+ uvang2 = NormalizedVecAngle2_2D(av2, av3)*180.0/M_PI;
+ uvang3 = NormalizedVecAngle2_2D(av3, av1)*180.0/M_PI;
+
+ /* 3d angles */
+ VECSUB(av1, efa->v3->co, efa->v1->co); Normalize(av1);
+ VECSUB(av2, efa->v1->co, efa->v2->co); Normalize(av2);
+ VECSUB(av3, efa->v2->co, efa->v3->co); Normalize(av3);
+ /* This is the correct angle however we are only comparing angles
+ * ang1 = 90-((NormalizedVecAngle2(av1, av2) * 180.0/M_PI)-90); */
+ ang1 = NormalizedVecAngle2(av1, av2)*180.0/M_PI;
+ ang2 = NormalizedVecAngle2(av2, av3)*180.0/M_PI;
+ ang3 = NormalizedVecAngle2(av3, av1)*180.0/M_PI;
+
+ /* This simple makes the angles display worse then they really are ;)
+ * 1.0-pow((1.0-a), 2) */
+
+ glBegin(GL_TRIANGLES);
+ a = fabs(uvang1-ang1)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tface->uv[0]);
+ a = fabs(uvang2-ang2)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tface->uv[1]);
+ a = fabs(uvang3-ang3)/180.0;
+ weight_to_rgb(1.0-pow((1.0-a), 2), col, col+1, col+2);
+ glColor3fv(col);
+ glVertex2fv(tface->uv[2]);
+ }
+ glEnd();
+ } else {
+ if (tface == activetface)
+ activetface= NULL;
+ efa->tmp.p = NULL;
+ }
+ }
+ glShadeModel(GL_FLAT);
+ break;
+ }
+ }
+ } else if(G.f & G_DRAWFACES) {
+ /* draw transparent faces */
BIF_GetThemeColor4ubv(TH_FACE, col1);
BIF_GetThemeColor4ubv(TH_FACE_SELECT, col2);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -584,10 +760,11 @@ void draw_uvs_sima(void)
if (simaFaceDraw_Check(efa, tface)) {
efa->tmp.p = tface;
if (tface==activetface) continue; /* important the temp pointer is set above */
- if( simaFaceSel_Check(efa, tface) )
+ if( simaFaceSel_Check(efa, tface)) {
glColor4ubv((GLubyte *)col2);
- else
+ } else {
glColor4ubv((GLubyte *)col1);
+ }
glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
glVertex2fv(tface->uv[0]);
@@ -602,6 +779,7 @@ void draw_uvs_sima(void)
efa->tmp.p = NULL;
}
}
+ glDisable(GL_BLEND);
} else {
/* would be nice to do this within a draw loop but most below are optional, so it would involve too many checks */
for (efa= em->faces.first; efa; efa= efa->next) {
@@ -614,17 +792,15 @@ void draw_uvs_sima(void)
efa->tmp.p = NULL;
}
}
- glDisable(GL_BLEND);
+
}
if (activetface) {
- GLubyte act_face_stipple[32*32/8] = DM_FACE_STIPPLE;
-
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
BIF_ThemeColor4(TH_EDITMESH_ACTIVE);
glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(act_face_stipple);
+ glPolygonStipple(stipple_quarttone);
glBegin(efa_act->v4?GL_QUADS:GL_TRIANGLES);
glVertex2fv(activetface->uv[0]);
glVertex2fv(activetface->uv[1]);
@@ -720,22 +896,64 @@ void draw_uvs_sima(void)
}
glLineWidth(1);
- cpack(0xFFFFFF);
- for (efa= em->faces.first; efa; efa= efa->next) {
-// tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-// if (simaFaceDraw_Check(efa, tface)) {
+ col2[0] = col2[1] = col2[2] = 128; col2[3] = 255;
+ glColor4ubv((unsigned char *)col2);
+
+ if (G.f & G_DRAWEDGES) {
+ glShadeModel(GL_SMOOTH);
+ BIF_GetThemeColor4ubv(TH_VERTEX_SELECT, col1);
+ lastsel = sel = 0;
+
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ // tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ // if (simaFaceDraw_Check(efa, tface)) {
+
+ /*this is a shortcut to do the same as above but a faster for drawing */
+ if ((tface=(MTFace *)efa->tmp.p)) {
+
+ glBegin(GL_LINE_LOOP);
+ sel = (simaUVSel_Check(efa, tface, 0) ? 1 : 0);
+ if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glVertex2fv(tface->uv[0]);
+
+ sel = simaUVSel_Check(efa, tface, 1) ? 1 : 0;
+ if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glVertex2fv(tface->uv[1]);
+
+ sel = simaUVSel_Check(efa, tface, 2) ? 1 : 0;
+ if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glVertex2fv(tface->uv[2]);
+
+ if(efa->v4) {
+ sel = simaUVSel_Check(efa, tface, 3) ? 1 : 0;
+ if (sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
+ glVertex2fv(tface->uv[3]);
+ }
+
+ glEnd();
+ }
+ }
+ glShadeModel(GL_FLAT);
+ } else { /* No nice edges */
- /*this is a shortcut to do the same as above but a faster for drawing */
- if ((tface=(MTFace *)efa->tmp.p)) {
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ // tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ // if (simaFaceDraw_Check(efa, tface)) {
- glBegin(GL_LINE_LOOP);
+ /*this is a shortcut to do the same as above but a faster for drawing */
+ if ((tface=(MTFace *)efa->tmp.p)) {
+
+ glBegin(GL_LINE_LOOP);
glVertex2fv(tface->uv[0]);
glVertex2fv(tface->uv[1]);
glVertex2fv(tface->uv[2]);
- if(efa->v4) glVertex2fv(tface->uv[3]);
- glEnd();
+ if(efa->v4)
+ glVertex2fv(tface->uv[3]);
+ glEnd();
+ }
}
}
+
break;
}
@@ -764,7 +982,7 @@ void draw_uvs_sima(void)
/*this is a shortcut to do the same as above but a faster for drawing */
if ((tface=(MTFace *)efa->tmp.p)) {
if( ! simaFaceSel_Check(efa, tface) ) {
- tface_center(tface, cent, (void *)efa->v4);
+ uv_center(tface->uv, cent, (void *)efa->v4);
bglVertex2fv(cent);
}
}
@@ -781,7 +999,7 @@ void draw_uvs_sima(void)
/*this is a shortcut to do the same as above but a faster for drawing */
if ((tface=(MTFace *)efa->tmp.p)) {
if( simaFaceSel_Check(efa, tface) ) {
- tface_center(tface, cent, (void *)efa->v4);
+ uv_center(tface->uv, cent, (void *)efa->v4);
bglVertex2fv(cent);
}
}
@@ -912,31 +1130,6 @@ static void draw_image_transform(ImBuf *ibuf, float xuser_asp, float yuser_asp)
}
}
-static void draw_image_view_icon(void)
-{
- float xPos = 5.0;
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
-
- if (G.sima->flag & SI_SYNC_UVSEL) {
- /* take settings from the editmesh */
- if (G.scene->selectmode == SCE_SELECT_FACE || G.sima->flag & SI_SELACTFACE) {
- BIF_icon_draw_aspect(xPos, 5.0, ICON_FACESEL_HLT, 1.0f);
- }
-
- } else {
- /* use the flags for UV mode - normal operation */
- if(G.sima->flag & SI_SELACTFACE) {
- BIF_icon_draw_aspect(xPos, 5.0, ICON_FACESEL_HLT, 1.0f);
- }
- }
-
- glBlendFunc(GL_ONE, GL_ZERO);
- glDisable(GL_BLEND);
-}
-
static void draw_image_view_tool(void)
{
ToolSettings *settings= G.scene->toolsettings;
@@ -1229,19 +1422,6 @@ static void image_panel_game_properties(short cntrl) // IMAGE_HANDLER_GAME_PROPE
}
}
-//static void image_panel_transform_properties(short cntrl) // IMAGE_HANDLER_TRANSFORM_PROPERTIES
-//{
-// uiBlock *block;
-//
-// block= uiNewBlock(&curarea->uiblocks, "image_transform_properties", UI_EMBOSS, UI_HELV, curarea->win);
-// uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
-// uiSetPanelHandler(IMAGE_HANDLER_TRANSFORM_PROPERTIES); // for close and esc
-// if(uiNewPanel(curarea, block, "Transform Properties", "Image", 10, 10, 318, 204)==0)
-// return;
-//
-// image_editvertex_buts(block);
-//}
-
static void image_panel_view_properties(short cntrl) // IMAGE_HANDLER_VIEW_PROPERTIES
{
uiBlock *block;
@@ -1267,14 +1447,30 @@ static void image_panel_view_properties(short cntrl) // IMAGE_HANDLER_VIEW_PROPE
if (EM_texFaceCheck()) {
- uiDefBut(block, LABEL, B_NOP, "Draw Type:", 10, 20,120,19, 0, 0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- uiDefButC(block, ROW, B_REDR, "Dash", 10, 0,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_DASH, 0, 0, "Dashed Wire UV drawtype");
- uiDefButC(block, ROW, B_REDR, "Black", 68, 0,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_BLACK, 0, 0, "Black Wire UV drawtype");
- uiDefButC(block, ROW, B_REDR, "White", 126,0,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_WHITE, 0, 0, "White Wire UV drawtype");
- uiDefButC(block, ROW, B_REDR, "Outline", 184,0,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_OUTLINE, 0, 0, "Outline Wire UV drawtype");
+ uiDefBut(block, LABEL, B_NOP, "Draw Type:", 10, 80,120,19, 0, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, SI_SMOOTH_UV, B_REDR, "Smooth", 250,0,60,19, &G.sima->flag, 0, 0, 0, 0, "Display smooth lines in the UV view");
+ uiDefButC(block, ROW, B_REDR, "Outline", 10,60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_OUTLINE, 0, 0, "Outline Wire UV drawtype");
+ uiDefButC(block, ROW, B_REDR, "Dash", 68, 60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_DASH, 0, 0, "Dashed Wire UV drawtype");
+ uiDefButC(block, ROW, B_REDR, "Black", 126, 60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_BLACK, 0, 0, "Black Wire UV drawtype");
+ uiDefButC(block, ROW, B_REDR, "White", 184,60,58,19, &G.sima->dt_uv, 0.0, SI_UVDT_WHITE, 0, 0, "White Wire UV drawtype");
+
+ uiBlockEndAlign(block);
+ uiDefButBitI(block, TOG, SI_SMOOTH_UV, B_REDR, "Smooth", 250,60,60,19, &G.sima->flag, 0, 0, 0, 0, "Display smooth lines in the UV view");
+
+
+ uiDefButBitI(block, TOG, G_DRAWFACES, B_REDR, "Faces", 10,30,60,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades in the 3d view and UV editor");
+ uiDefButBitI(block, TOG, G_DRAWEDGES, B_REDR, "Edges", 70, 30,60,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights and UV editor");
+
+ uiDefButBitI(block, TOG, SI_DRAWSHADOW, B_REDR, "Final Shadow", 130, 30,110,19, &G.sima->flag, 0, 0, 0, 0, "Draw the final result from the objects modifiers");
+
+ uiDefButBitI(block, TOG, SI_DRAW_STRETCH, B_REDR, "UV Stretch", 10,0,100,19, &G.sima->flag, 0, 0, 0, 0, "Difference between UV's and the 3D coords (blue for low distortion, red is high)");
+ if (G.sima->flag & SI_DRAW_STRETCH) {
+ uiBlockBeginAlign(block);
+ uiDefButC(block, ROW, B_REDR, "Area", 120,0,60,19, &G.sima->dt_uvstretch, 0.0, SI_UVDT_STRETCH_AREA, 0, 0, "Area distortion between UV's and 3D coords");
+ uiDefButC(block, ROW, B_REDR, "Angle", 180,0,60,19, &G.sima->dt_uvstretch, 0.0, SI_UVDT_STRETCH_ANGLE, 0, 0, "Angle distortion between UV's and 3D coords");
+ uiBlockEndAlign(block);
+ }
+
}
image_editcursor_buts(block);
}
@@ -1592,10 +1788,6 @@ static void image_blockhandlers(ScrArea *sa)
case IMAGE_HANDLER_GAME_PROPERTIES:
image_panel_game_properties(sima->blockhandler[a+1]);
break;
-// case IMAGE_HANDLER_TRANSFORM_PROPERTIES:
-// if (EM_texFaceCheck())
-// image_panel_transform_properties(sima->blockhandler[a+1]);
-// break;
case IMAGE_HANDLER_VIEW_PROPERTIES:
image_panel_view_properties(sima->blockhandler[a+1]);
break;
@@ -1737,13 +1929,11 @@ static void sima_draw_alpha_backdrop(SpaceImage *sima, float x1, float y1, float
glColor3ub(100, 100, 100);
glRectf(x1, y1, x1 + sima->zoom*xsize, y1 + sima->zoom*ysize);
glColor3ub(160, 160, 160);
-
+
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(checker_stipple);
glRectf(x1, y1, x1 + sima->zoom*xsize, y1 + sima->zoom*ysize);
- glEnd();
glDisable(GL_POLYGON_STIPPLE);
- return;
}
static void sima_draw_alpha_pixels(float x1, float y1, int rectx, int recty, unsigned int *recti)
@@ -1836,10 +2026,10 @@ static void sima_draw_zbuffloat_pixels(float x1, float y1, int rectx, int recty,
static void imagewindow_draw_renderinfo(ScrArea *sa)
{
- SpaceImage *sima= sa->spacedata.first;
rcti rect;
float colf[3];
- char *str= sima->showspare?sima->info_spare:sima->info_str;
+ int showspare= BIF_show_render_spare();
+ char *str= BIF_render_text();
if(str==NULL)
return;
@@ -1856,7 +2046,7 @@ static void imagewindow_draw_renderinfo(ScrArea *sa)
BIF_ThemeColor(TH_TEXT_HI);
glRasterPos2i(12, 5);
- if(sima->showspare) {
+ if(showspare) {
BMF_DrawString(G.fonts, "(Previous)");
glRasterPos2i(72, 5);
}
@@ -1872,7 +2062,7 @@ void drawimagespace(ScrArea *sa, void *spacedata)
unsigned int *rect;
float x1, y1;
short sx, sy, dx, dy, show_render= 0, show_viewer= 0;
- float xuser_asp, yuser_asp;
+ float xuser_asp=1, yuser_asp=1;
/* If derived data is used then make sure that object
* is up-to-date... might not be the case because updates
* are normally done in drawview and could get here before
@@ -1894,11 +2084,11 @@ void drawimagespace(ScrArea *sa, void *spacedata)
if(sima->image->type==IMA_TYPE_R_RESULT)
show_render= 1;
}
- what_image(sima);
- aspect_sima(sima, &xuser_asp, &yuser_asp);
+ what_image(sima);
if(sima->image) {
+ image_pixel_aspect(sima->image, &xuser_asp, &yuser_asp);
/* UGLY hack? until now iusers worked fine... but for flipbook viewer we need this */
if(sima->image->type==IMA_TYPE_COMPOSITE) {
@@ -2048,7 +2238,7 @@ void drawimagespace(ScrArea *sa, void *spacedata)
else if(ibuf->rect_float && ibuf->channels==4)
sima_draw_alpha_pixelsf(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->rect_float);
}
- else if(sima->flag & SI_SHOW_ZBUF && ((ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels==1)) == 0)) {
+ else if(sima->flag & SI_SHOW_ZBUF && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels==1))) {
if(ibuf->zbuf)
sima_draw_zbuf_pixels(x1_rep, y1_rep, ibuf->x, ibuf->y, ibuf->zbuf);
else if(ibuf->zbuf_float)
@@ -2058,7 +2248,7 @@ void drawimagespace(ScrArea *sa, void *spacedata)
}
else {
if(sima->flag & SI_USE_ALPHA) {
- sima_draw_alpha_backdrop(sima, x1_rep, y1_rep, (float)ibuf->x, (float)ibuf->y);
+ sima_draw_alpha_backdrop(sima, x1_rep, y1_rep, ibuf->x*xuser_asp, ibuf->y*yuser_asp);
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
@@ -2148,7 +2338,6 @@ void drawimagespace(ScrArea *sa, void *spacedata)
if(G.rendering==0) {
draw_image_view_tool();
- draw_image_view_icon();
}
draw_area_emboss(sa);
@@ -2344,7 +2533,7 @@ void image_home(void)
void image_viewcenter(void)
{
- ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
float size, min[2], max[2], d[2], xim=256.0f, yim=256.0f;
if( is_uv_tface_editing_allowed()==0 ) return;
@@ -2598,9 +2787,6 @@ static void imagewindow_init_display_cb(RenderResult *rr)
areawinset(image_area->win);
- if(sima->info_str==NULL)
- sima->info_str= MEM_callocN(RW_MAXTEXT, "info str imagewin");
-
/* calc location using original size (tiles don't tell) */
sima->centx= (image_area->winx - sima->zoom*(float)rr->rectx)/2.0f;
sima->centy= (image_area->winy - sima->zoom*(float)rr->recty)/2.0f;
@@ -2648,10 +2834,7 @@ static void imagewindow_renderinfo_cb(RenderStats *rs)
{
if(image_area) {
- SpaceImage *sima= image_area->spacedata.first;
-
- if(rs)
- make_renderinfo_string(rs, sima->info_str);
+ BIF_make_render_text(rs);
imagewindow_draw_renderinfo(image_area);
@@ -2668,54 +2851,3 @@ void imagewindow_render_callbacks(Render *re)
RE_stats_draw_cb(re, imagewindow_renderinfo_cb);
}
-void imagewin_store_spare(void)
-{
- ScrArea *sa= find_area_showing_r_result();
-
- if(sa) {
- ImBuf *ibuf;
- SpaceImage *sima= sa->spacedata.first;
-
- if(sima->spare==NULL)
- return;
-
- /* only store when it does not show spare */
- if(sima->showspare==0)
- return;
- sima->showspare= 0;
-
- /* free spare */
- IMB_freeImBuf(sima->spare);
-
- /* make a copy of render result */
- ibuf= BKE_image_get_ibuf(sima->image, &sima->iuser);
- sima->spare= IMB_dupImBuf(ibuf);
-
- if(sima->info_str)
- BLI_strncpy(sima->info_spare, sima->info_str, RW_MAXTEXT);
-
- }
-}
-
-/* context: in current image window? */
-void imagewindow_swap_render_rects(void)
-{
- ScrArea *sa= find_area_showing_r_result();
-
- if(sa) {
- SpaceImage *sima= sa->spacedata.first;
- ImBuf *ibuf= BKE_image_get_ibuf(sima->image, &sima->iuser);
- if(ibuf) {
-
- sima->showspare ^= 1;
-
- if(sima->spare==NULL)
- sima->spare= IMB_allocImBuf(ibuf->x, ibuf->y, 32, 0, 0);
- if(sima->info_spare==NULL)
- sima->info_spare= MEM_callocN(RW_MAXTEXT, "info str imagewin");
-
- allqueue(REDRAWIMAGE, 0);
- }
- }
-}
-
diff --git a/source/blender/src/drawimasel.c b/source/blender/src/drawimasel.c
index 88b6beb54c5..891bf488d17 100644
--- a/source/blender/src/drawimasel.c
+++ b/source/blender/src/drawimasel.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -56,6 +53,7 @@
#include "BLI_winstuff.h"
#endif
+#include "BMF_Api.h"
#include "BKE_global.h"
#include "BKE_library.h"
@@ -118,7 +116,7 @@ void calc_imasel_rcts(SpaceImaSel *simasel, int winx, int winy)
simasel->v2d.vert.ymin += TILE_BORDER_Y + 2;
// simasel->v2d.mask.xmax= simasel->v2d.vert.xmin;
- if (simasel->flag & FILE_BOOKMARKS) {
+ if ((simasel->flag & FILE_BOOKMARKS) && (simasel->type != FILE_MAIN)) {
int bmwidth = (simasel->v2d.vert.xmin - simasel->v2d.mask.xmin)/4.0f;
if (bmwidth > BOOKMARKWIDTH_MAX) bmwidth = BOOKMARKWIDTH_MAX;
@@ -220,17 +218,40 @@ static void draw_file(SpaceImaSel *simasel, short sx, short sy, struct direntry
short soffs;
char fname[FILE_MAXFILE];
float sw;
+ float x,y;
BLI_strncpy(fname,file->relname, FILE_MAXFILE);
sw = shorten_string(simasel, fname, simasel->prv_w );
soffs = (simasel->prv_w + TILE_BORDER_X*4 - sw) / 2;
-
- ui_rasterpos_safe(sx+soffs, sy - simasel->prv_h - TILE_BORDER_Y*2 - U.fontsize, simasel->aspect);
+ x = (float)(sx+soffs);
+ y = (float)(sy - simasel->prv_h - TILE_BORDER_Y*2 - U.fontsize);
+
+ ui_rasterpos_safe(x, y, simasel->aspect);
+ /* handling of international fonts.
+ TODO: proper support for utf8 in languages different from ja_JP abd zh_CH
+ needs update of iconv in lib/windows to support getting the system language string
+ */
+ #ifdef WITH_ICONV
+ {
+ struct LANGMenuEntry *lme;
+ lme = find_language(U.language);
+
+ if ((lme !=NULL) && (!strcmp(lme->code, "ja_JP") ||
+ !strcmp(lme->code, "zh_CN")))
+ {
+ BIF_RasterPos(x, y);
#ifdef WIN32
- BIF_DrawString(simasel->curfont, fname, ((U.transopts & USER_TR_MENUS) | CONVERT_TO_UTF8));
+ BIF_DrawString(simasel->curfont, fname, ((U.transopts & USER_TR_MENUS) | CONVERT_TO_UTF8));
#else
- BIF_DrawString(simasel->curfont, fname, (U.transopts & USER_TR_MENUS));
+ BIF_DrawString(simasel->curfont, fname, (U.transopts & USER_TR_MENUS));
#endif
+ } else {
+ BMF_DrawString(simasel->curfont, fname);
+ }
+ }
+#else
+ BMF_DrawString(simasel->curfont, fname);
+#endif /* WITH_ICONV */
}
static void draw_imasel_bookmarks(ScrArea *sa, SpaceImaSel *simasel)
@@ -238,7 +259,7 @@ static void draw_imasel_bookmarks(ScrArea *sa, SpaceImaSel *simasel)
char bookmark[FILE_MAX];
float sw;
- if (simasel->flag & FILE_BOOKMARKS) {
+ if ((simasel->flag & FILE_BOOKMARKS) && (simasel->type != FILE_MAIN)) {
int nentries = fsmenu_get_nentries();
int i;
short sx, sy;
@@ -332,7 +353,7 @@ static void draw_imasel_previews(ScrArea *sa, SpaceImaSel *simasel)
if (!files) return;
/* Reload directory */
- BLI_strncpy(simasel->dir, BIF_filelist_dir(files), FILE_MAXDIR);
+ BLI_strncpy(simasel->dir, BIF_filelist_dir(files), FILE_MAX);
type = BIF_filelist_gettype(simasel->files);
@@ -607,6 +628,8 @@ static void draw_imasel_buttons(ScrArea *sa, SpaceImaSel* simasel)
float slen;
float parentbut_width = 20;
float bookmarkbut_width = 0.0f;
+ float file_start_width = 0.0f;
+
int filebuty1, filebuty2;
float xmin = simasel->v2d.mask.xmin + 10;
@@ -635,11 +658,12 @@ static void draw_imasel_buttons(ScrArea *sa, SpaceImaSel* simasel)
menu= fsmenu_build_menu();
- if (menu[0]) {
+ if (menu[0]&& (simasel->type != FILE_MAIN)) {
bookmarkbut_width = parentbut_width;
+ file_start_width = parentbut_width;
}
- uiDefBut(block, TEX, B_FS_FILENAME,"", xmin+parentbut_width+bookmarkbut_width+2, filebuty1, xmax-xmin-loadbutton-parentbut_width-bookmarkbut_width, 21, simasel->file, 0.0, (float)FILE_MAXFILE-1, 0, 0, "");
+ uiDefBut(block, TEX, B_FS_FILENAME,"", xmin+file_start_width+bookmarkbut_width+2, filebuty1, xmax-xmin-loadbutton-file_start_width-bookmarkbut_width, 21, simasel->file, 0.0, (float)FILE_MAXFILE-1, 0, 0, "");
uiDefBut(block, TEX, B_FS_DIRNAME,"", xmin+parentbut_width, filebuty2, xmax-xmin-loadbutton-parentbut_width, 21, simasel->dir, 0.0, (float)FILE_MAXFILE-1, 0, 0, "");
if(loadbutton) {
@@ -648,7 +672,9 @@ static void draw_imasel_buttons(ScrArea *sa, SpaceImaSel* simasel)
uiDefBut(block, BUT,B_FS_CANCEL, "Cancel", xmax-loadbutton, filebuty1, loadbutton, 21, simasel->file, 0.0, (float)FILE_MAXFILE-1, 0, 0, "");
}
- if(menu[0]) { // happens when no .Bfs is there, and first time browse
+ /* menu[0] = NULL happens when no .Bfs is there, and first time browse
+ disallow external directory browsing for databrowse */
+ if(menu[0] && (simasel->type != FILE_MAIN)) {
uiDefButS(block, MENU,B_FS_DIR_MENU, menu, xmin, filebuty1, parentbut_width, 21, &simasel->menu, 0, 0, 0, 0, "");
uiDefBut(block, BUT, B_FS_BOOKMARK, "B", xmin+22, filebuty1, bookmarkbut_width, 21, 0, 0, 0, 0, 0, "Bookmark current directory");
}
diff --git a/source/blender/src/drawipo.c b/source/blender/src/drawipo.c
index c94df84c7f7..552e87a57d1 100644
--- a/source/blender/src/drawipo.c
+++ b/source/blender/src/drawipo.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -1854,11 +1851,17 @@ static void ipo_editvertex_buts(uiBlock *block, SpaceIpo *si, float min, float m
void do_ipobuts(unsigned short event)
{
- Object *ob= OBACT;
+ Object *ob;
EditIpo *ei;
if(G.sipo->from==NULL) return;
+ /* use G.sipo->from (which should be an object) so that pinning ipo's will still work ok */
+ if(GS(G.sipo->from->name) == ID_OB)
+ ob= (Object *)(G.sipo->from);
+ else
+ ob= OBACT;
+
switch(event) {
case B_IPO_REDR:
ei= get_active_editipo();
@@ -2220,8 +2223,9 @@ void drawipospace(ScrArea *sa, void *spacedata)
/* ipokeys */
if(sipo->showkey) {
- if(sipo->ipokey.first==0) make_ipokey();
- else update_ipokey_val();
+ //if(sipo->ipokey.first==0) make_ipokey();
+ //else update_ipokey_val();
+ make_ipokey();
draw_ipokey(sipo);
}
diff --git a/source/blender/src/drawmesh.c b/source/blender/src/drawmesh.c
index df5334dd27d..b72cd3f56f8 100644
--- a/source/blender/src/drawmesh.c
+++ b/source/blender/src/drawmesh.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
diff --git a/source/blender/src/drawnla.c b/source/blender/src/drawnla.c
index a0b4c7f01b3..c0cd11d27a1 100644
--- a/source/blender/src/drawnla.c
+++ b/source/blender/src/drawnla.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
@@ -493,39 +490,42 @@ void do_nlabuts(unsigned short event)
allqueue (REDRAWNLA, 0);
allqueue (REDRAWVIEW3D, 0);
break;
- case B_NLA_SCALE:
+ case B_NLA_SCALE: /* adjust end-frame when scale is changed */
{
float actlen= strip->actend - strip->actstart;
float mapping= strip->scale * strip->repeat;
- strip->end = (actlen * mapping) + strip->start;
+ if (mapping != 0.0f)
+ strip->end = (actlen * mapping) + strip->start;
+ else
+ printf("NLA Scale Error: Scale = %0.4f, Repeat = %0.4f \n", strip->scale, strip->repeat);
- allqueue (REDRAWNLA, 0);
- allqueue (REDRAWIPO, 0);
- allqueue (REDRAWACTION, 0);
- allqueue (REDRAWVIEW3D, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWVIEW3D, 0);
}
break;
- case B_NLA_SCALE2:
+ case B_NLA_SCALE2: /* adjust scale when end-frame is changed */
{
float actlen= strip->actend - strip->actstart;
float len= strip->end - strip->start;
strip->scale= len / (actlen * strip->repeat);
- allqueue (REDRAWNLA, 0);
- allqueue (REDRAWIPO, 0);
- allqueue (REDRAWACTION, 0);
- allqueue (REDRAWVIEW3D, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWVIEW3D, 0);
}
break;
case B_NLA_LOCK:
synchronize_action_strips();
- allqueue (REDRAWNLA, 0);
- allqueue (REDRAWIPO, 0);
- allqueue (REDRAWACTION, 0);
- allqueue (REDRAWVIEW3D, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWVIEW3D, 0);
break;
case B_NLA_MOD_ADD:
diff --git a/source/blender/src/drawnode.c b/source/blender/src/drawnode.c
index 3f2326a9a93..cea33685744 100644
--- a/source/blender/src/drawnode.c
+++ b/source/blender/src/drawnode.c
@@ -1,5 +1,5 @@
/**
- * $Id:
+ * $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -48,6 +48,7 @@
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
#include "DNA_texture_types.h"
+#include "DNA_text_types.h"
#include "DNA_userdef_types.h"
#include "BKE_global.h"
@@ -58,6 +59,7 @@
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_texture.h"
+#include "BKE_text.h"
#include "BKE_utildefines.h"
#include "CMP_node.h"
@@ -245,6 +247,14 @@ static void node_but_title_cb(void *node_v, void *but_v)
allqueue(REDRAWNODE, 0);
}
+static void node_group_alone_cb(void *node_v, void *unused_v)
+{
+ bNode *node= node_v;
+
+ nodeCopyGroup(node);
+
+ allqueue(REDRAWNODE, 0);
+}
/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
@@ -270,7 +280,7 @@ static int node_buts_group(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *
bt= uiDefBut(block, BUT, B_NOP, str1,
butr->xmax-19, butr->ymin, 19, 19,
NULL, 0, 0, 0, 0, "Displays number of users.");
- //uiButSetFunc(bt, node_mat_alone_cb, node, NULL);
+ uiButSetFunc(bt, node_group_alone_cb, node, NULL);
}
uiBlockEndAlign(block);
@@ -346,9 +356,11 @@ static int node_buts_time(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *b
curvemap_buttons(block, node->storage, 's', B_NODE_EXEC+node->nr, B_REDR, butr);
- if(cumap) cumap->flag |= CUMA_DRAW_CFRA;
- if(node->custom1<node->custom2)
- cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
+ if(cumap) {
+ cumap->flag |= CUMA_DRAW_CFRA;
+ if(node->custom1<node->custom2)
+ cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
+ }
uiBlockBeginAlign(block);
uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Sta:",
@@ -442,6 +454,37 @@ static void node_browse_tex_cb(void *ntree_v, void *node_v)
node->menunr= 0;
}
+static void node_dynamic_update_cb(void *ntree_v, void *node_v)
+{
+ Material *ma;
+ bNode *node= (bNode *)node_v;
+ ID *id= node->id;
+ int error= 0;
+
+ if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error= 1;
+
+ /* Users only have to press the "update" button in one pynode
+ * and we also update all others sharing the same script */
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) {
+ if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) {
+ nd->custom1= 0;
+ nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_REPARSE);
+ nd->menunr= 0;
+ if (error)
+ nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_ERROR);
+ }
+ }
+ }
+ }
+
+ allqueue(REDRAWBUTSSHADING, 0);
+ allqueue(REDRAWNODE, 0);
+ BIF_preview_changed(ID_MA);
+}
+
static int node_buts_texture(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
@@ -483,6 +526,31 @@ static int node_buts_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *b
/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
+static void node_browse_text_cb(void *ntree_v, void *node_v)
+{
+ bNodeTree *ntree= ntree_v;
+ bNode *node= node_v;
+ ID *oldid;
+
+ if(node->menunr<1) return;
+
+ if(node->id) {
+ node->id->us--;
+ }
+ oldid= node->id;
+ node->id= BLI_findlink(&G.main->text, node->menunr-1);
+ id_us_plus(node->id);
+ BLI_strncpy(node->name, node->id->name+2, 21); /* huh? why 21? */
+
+ node->custom1= BSET(node->custom1, NODE_DYNAMIC_NEW);
+
+ nodeSetActive(ntree, node);
+
+ allqueue(REDRAWBUTSSHADING, 0);
+ allqueue(REDRAWNODE, 0);
+
+ node->menunr= 0;
+}
static void node_mat_alone_cb(void *node_v, void *unused)
{
@@ -709,6 +777,42 @@ static int node_shader_buts_geometry(uiBlock *block, bNodeTree *ntree, bNode *no
return 40;
}
+static int node_shader_buts_dynamic(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+{
+ if (block) {
+ uiBut *bt;
+ SpaceNode *snode= curarea->spacedata.first;
+ short dy= (short)butr->ymin;
+ int xoff=0;
+
+ /* B_NODE_EXEC is handled in butspace.c do_node_buts */
+ if(!node->id) {
+ char *strp;
+ IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL);
+ node->menunr= 0;
+ bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp,
+ butr->xmin, dy, 19, 19,
+ &node->menunr, 0, 0, 0, 0, "Browses existing choices");
+ uiButSetFunc(bt, node_browse_text_cb, ntree, node);
+ xoff=19;
+ if(strp) MEM_freeN(strp);
+ }
+ else {
+ bt = uiDefBut(block, BUT, B_NOP, "Update",
+ butr->xmin+xoff, butr->ymin+20, 50, 19,
+ &node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
+ uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
+
+ if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
+ BIF_ThemeColor(TH_REDALERT);
+ ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
+ snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
+ }
+ }
+ }
+ return 20+19;
+}
+
/* only once called */
static void node_shader_set_butfunc(bNodeType *ntype)
{
@@ -755,6 +859,9 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_GEOMETRY:
ntype->butfunc= node_shader_buts_geometry;
break;
+ case NODE_DYNAMIC:
+ ntype->butfunc= node_shader_buts_dynamic;
+ break;
default:
ntype->butfunc= NULL;
}
@@ -899,7 +1006,7 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod
dy-= 19;
uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Frs:",
xmin, dy, width, 19,
- &iuser->frames, 0.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
+ &iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra:",
xmin+width, dy, width, 19,
&iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation");
@@ -923,7 +1030,7 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod
bt= uiDefButS(block, MENU, B_NODE_EXEC+node->nr, strp,
xmin, dy, width, 19,
&iuser->layer, 0.0, 10000.0, 0, 0, "Layer");
- uiButSetFunc(bt, image_layer_cb, ima, node->storage);
+ uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage);
MEM_freeN(strp);
}
}
@@ -1563,13 +1670,18 @@ static int node_composit_buts_map_value(uiBlock *block, bNodeTree *ntree, bNode
static int node_composit_buts_alphaover(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
+ NodeTwoFloats *ntf= node->storage;
/* alpha type */
uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "ConvertPremul",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 19,
+ butr->xmin, butr->ymin+19, butr->xmax-butr->xmin, 19,
&node->custom1, 0, 0, 0, 0, "");
+ /* mix factor */
+ uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Premul: ",
+ butr->xmin, butr->ymin, butr->xmax-butr->xmin, 19,
+ &ntf->x, 0.0f, 1.0f, 100, 0, "");
}
- return 19;
+ return 38;
}
static int node_composit_buts_hue_sat(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
@@ -1799,7 +1911,6 @@ static int node_composit_buts_id_mask(uiBlock *block, bNodeTree *ntree, bNode *n
return 20;
}
-
/* allocate sufficient! */
static void node_imagetype_string(char *str)
{
@@ -1816,10 +1927,19 @@ static void node_imagetype_string(char *str)
str += sprintf(str, "OpenEXR %%x%d", R_OPENEXR);
}
+static void node_set_image_cb(void *ntree_v, void *node_v)
+{
+ bNodeTree *ntree= ntree_v;
+ bNode *node= node_v;
+
+ nodeSetActive(ntree, node);
+}
+
static int node_composit_buts_file_output(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
if(block) {
NodeImageFile *nif= node->storage;
+ uiBut *bt;
short x= (short)butr->xmin;
short y= (short)butr->ymin;
short w= (short)butr->xmax-butr->xmin;
@@ -1829,8 +1949,13 @@ static int node_composit_buts_file_output(uiBlock *block, bNodeTree *ntree, bNod
uiBlockBeginAlign(block);
+ bt = uiDefIconBut(block, BUT, B_NODE_SETIMAGE, ICON_FILESEL,
+ x, y+60, 20, 20,
+ 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image");
+ uiButSetFunc(bt, node_set_image_cb, ntree, node);
+
uiDefBut(block, TEX, B_NOP, "",
- x, y+60, w, 20,
+ 20+x, y+60, w-20, 20,
nif->name, 0.0f, 240.0f, 0, 0, "");
uiDefButS(block, MENU, B_NOP, str,
@@ -1908,6 +2033,19 @@ static int node_composit_buts_invert(uiBlock *block, bNodeTree *ntree, bNode *no
return 20;
}
+static int node_composit_buts_premulkey(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+{
+ if(block) {
+ uiBut *bt;
+
+ /* blend type */
+ bt=uiDefButS(block, MENU, B_NODE_EXEC+node->nr, "Key to Premul %x0|Premul to Key %x1",
+ butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
+ &node->custom1, 0, 0, 0, 0, "Conversion between premultiplied alpha and key alpha");
+ }
+ return 20;
+}
+
/* only once called */
static void node_composit_set_butfunc(bNodeType *ntype)
{
@@ -2033,6 +2171,9 @@ static void node_composit_set_butfunc(bNodeType *ntype)
case CMP_NODE_INVERT:
ntype->butfunc= node_composit_buts_invert;
break;
+ case CMP_NODE_PREMULKEY:
+ ntype->butfunc= node_composit_buts_premulkey;
+ break;
default:
ntype->butfunc= NULL;
}
@@ -2135,7 +2276,7 @@ static void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode)
draw_nodespace_grid(snode);
- if(snode->flag & SNODE_BACKDRAW) {
+ if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) {
Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
if(ibuf) {
@@ -2147,7 +2288,7 @@ static void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode)
myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);
x = (sa->winx-ibuf->x)/2 + snode->xof;
- y = (sa->winx-ibuf->y)/2 + snode->yof;
+ y = (sa->winy-ibuf->y)/2 + snode->yof;
if(ibuf->rect)
glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
@@ -2162,6 +2303,7 @@ static void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode)
}
}
+#if 0
/* note: needs to be userpref or opengl profile option */
static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode)
{
@@ -2209,6 +2351,7 @@ static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode)
}
}
}
+#endif
/* nice AA filled circle */
/* this might have some more generic use */
@@ -2568,6 +2711,168 @@ static int node_get_colorid(bNode *node)
return TH_NODE;
}
+static void node_draw_link_bezier(float vec[][3], int th_col1, int th_col2, int do_shaded)
+{
+ float dist;
+
+ dist= 0.5f*ABS(vec[0][0] - vec[3][0]);
+
+ /* check direction later, for top sockets */
+ vec[1][0]= vec[0][0]+dist;
+ vec[1][1]= vec[0][1];
+
+ vec[2][0]= vec[3][0]-dist;
+ vec[2][1]= vec[3][1];
+
+ if( MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > G.v2d->cur.xmax); /* clipped */
+ else if ( MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < G.v2d->cur.xmin); /* clipped */
+ else {
+ float curve_res = 24, spline_step = 0.0f;
+
+ /* we can reuse the dist variable here to increment the GL curve eval amount*/
+ dist = 1.0f/curve_res;
+
+ glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 4, vec[0]);
+ glBegin(GL_LINE_STRIP);
+ while (spline_step < 1.000001f) {
+ if(do_shaded)
+ BIF_ThemeColorBlend(th_col1, th_col2, spline_step);
+ glEvalCoord1f(spline_step);
+ spline_step += dist;
+ }
+ glEnd();
+ }
+
+}
+
+/* note; this is used for fake links in groups too */
+void node_draw_link(SpaceNode *snode, bNodeLink *link)
+{
+ float vec[4][3];
+ float mx=0.0f, my=0.0f;
+ int do_shaded= 1, th_col1= TH_WIRE, th_col2= TH_WIRE;
+
+ if(link->fromnode==NULL && link->tonode==NULL)
+ return;
+
+ /* this is dragging link */
+ if(link->fromnode==NULL || link->tonode==NULL) {
+ short mval[2];
+ getmouseco_areawin(mval);
+ areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
+ BIF_ThemeColor(TH_WIRE);
+ do_shaded= 0;
+ }
+ else {
+ /* going to give issues once... */
+ if(link->tosock->flag & SOCK_UNAVAIL)
+ return;
+ if(link->fromsock->flag & SOCK_UNAVAIL)
+ return;
+
+ /* a bit ugly... but thats how we detect the internal group links */
+ if(link->fromnode==link->tonode) {
+ BIF_ThemeColorBlend(TH_BACK, TH_WIRE, 0.25f);
+ do_shaded= 0;
+ }
+ else {
+ /* check cyclic */
+ if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
+ if(link->fromnode->flag & SELECT)
+ th_col1= TH_EDGE_SELECT;
+ if(link->tonode->flag & SELECT)
+ th_col2= TH_EDGE_SELECT;
+ }
+ else {
+ BIF_ThemeColor(TH_REDALERT);
+ do_shaded= 0;
+ }
+ }
+ }
+
+ vec[0][2]= vec[1][2]= vec[2][2]= vec[3][2]= 0.0; /* only 2d spline, set the Z to 0*/
+
+ /* in v0 and v3 we put begin/end points */
+ if(link->fromnode) {
+ vec[0][0]= link->fromsock->locx;
+ vec[0][1]= link->fromsock->locy;
+ }
+ else {
+ vec[0][0]= mx;
+ vec[0][1]= my;
+ }
+ if(link->tonode) {
+ vec[3][0]= link->tosock->locx;
+ vec[3][1]= link->tosock->locy;
+ }
+ else {
+ vec[3][0]= mx;
+ vec[3][1]= my;
+ }
+
+ node_draw_link_bezier(vec, th_col1, th_col2, do_shaded);
+}
+
+
+/* note: in cmp_util.c is similar code, for node_compo_pass_on() */
+static void node_draw_mute_line(SpaceNode *snode, bNode *node)
+{
+ bNodeSocket *valsock= NULL, *colsock= NULL, *vecsock= NULL;
+ bNodeSocket *sock;
+ float vec[4][3];
+ int a;
+
+ vec[0][2]= vec[1][2]= vec[2][2]= vec[3][2]= 0.0; /* only 2d spline, set the Z to 0*/
+
+ /* connect the first value buffer in with first value out */
+ /* connect the first RGBA buffer in with first RGBA out */
+
+ /* test the inputs */
+ for(a=0, sock= node->inputs.first; sock; sock= sock->next, a++) {
+ if(nodeCountSocketLinks(snode->edittree, sock)) {
+ if(sock->type==SOCK_VALUE && valsock==NULL) valsock= sock;
+ if(sock->type==SOCK_VECTOR && vecsock==NULL) vecsock= sock;
+ if(sock->type==SOCK_RGBA && colsock==NULL) colsock= sock;
+ }
+ }
+
+ /* outputs, draw lines */
+ BIF_ThemeColor(TH_REDALERT);
+ glEnable(GL_BLEND);
+ glEnable( GL_LINE_SMOOTH );
+
+ if(valsock || colsock || vecsock) {
+ for(a=0, sock= node->outputs.first; sock; sock= sock->next, a++) {
+ if(nodeCountSocketLinks(snode->edittree, sock)) {
+ vec[3][0]= sock->locx;
+ vec[3][1]= sock->locy;
+
+ if(sock->type==SOCK_VALUE && valsock) {
+ vec[0][0]= valsock->locx;
+ vec[0][1]= valsock->locy;
+ node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0);
+ valsock= NULL;
+ }
+ if(sock->type==SOCK_VECTOR && vecsock) {
+ vec[0][0]= vecsock->locx;
+ vec[0][1]= vecsock->locy;
+ node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0);
+ vecsock= NULL;
+ }
+ if(sock->type==SOCK_RGBA && colsock) {
+ vec[0][0]= colsock->locx;
+ vec[0][1]= colsock->locy;
+ node_draw_link_bezier(vec, TH_WIRE, TH_WIRE, 0);
+ colsock= NULL;
+ }
+ }
+ }
+ }
+ glDisable(GL_BLEND);
+ glDisable( GL_LINE_SMOOTH );
+}
+
+
static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node)
{
bNodeSocket *sock;
@@ -2576,7 +2881,7 @@ static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node)
rctf *rct= &node->totr;
float slen, iconofs;
int ofs, color_id= node_get_colorid(node);
- char showname[128];
+ char showname[128]; /* 128 used below */
uiSetRoundBox(15-4);
ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT);
@@ -2656,14 +2961,12 @@ static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node)
ui_rasterpos_safe(rct->xmin+19.0f, rct->ymax-NODE_DY+5.0f, snode->aspect);
- if(node->username[0]) {
- strcpy(showname,"(");
- strcat(showname, node->username);
- strcat(showname,") ");
- strcat(showname, node->name);
- }
+ if(node->flag & NODE_MUTED)
+ sprintf(showname, "[%s]", node->name);
+ else if(node->username[0])
+ sprintf(showname, "(%s) %s", node->username, node->name);
else
- strcpy(showname, node->name);
+ BLI_strncpy(showname, node->name, 128);
snode_drawstring(snode, showname, (int)(iconofs - rct->xmin-18.0f));
@@ -2673,7 +2976,7 @@ static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node)
uiSetRoundBox(8);
uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax-NODE_DY, BASIS_RAD);
glDisable(GL_BLEND);
-
+
/* scaling indicator */
node_scaling_widget(TH_NODE, snode->aspect, rct->xmax-BASIS_RAD*snode->aspect, rct->ymin, rct->xmax, rct->ymin+BASIS_RAD*snode->aspect);
@@ -2686,6 +2989,10 @@ static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node)
glDisable(GL_BLEND);
}
+ /* disable lines */
+ if(node->flag & NODE_MUTED)
+ node_draw_mute_line(snode, node);
+
/* we make buttons for input sockets, if... */
if(node->flag & NODE_OPTIONS) {
if(node->inputs.first || node->typeinfo->butfunc) {
@@ -2778,7 +3085,7 @@ static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node)
uiDrawBlock(block);
}
}
-
+
}
static void node_draw_hidden(SpaceNode *snode, bNode *node)
@@ -2788,7 +3095,7 @@ static void node_draw_hidden(SpaceNode *snode, bNode *node)
float dx, centy= 0.5f*(rct->ymax+rct->ymin);
float hiddenrad= 0.5f*(rct->ymax-rct->ymin);
int color_id= node_get_colorid(node);
- char showname[128];
+ char showname[128]; /* 128 is used below */
/* shadow */
uiSetRoundBox(15);
@@ -2815,6 +3122,10 @@ static void node_draw_hidden(SpaceNode *snode, bNode *node)
/* open entirely icon */
ui_draw_tria_icon(rct->xmin+9.0f, centy-6.0f, snode->aspect, 'h');
+ /* disable lines */
+ if(node->flag & NODE_MUTED)
+ node_draw_mute_line(snode, node);
+
if(node->flag & SELECT)
BIF_ThemeColor(TH_TEXT_HI);
else
@@ -2823,14 +3134,12 @@ static void node_draw_hidden(SpaceNode *snode, bNode *node)
if(node->miniwidth>0.0f) {
ui_rasterpos_safe(rct->xmin+21.0f, centy-4.0f, snode->aspect);
- if(node->username[0]) {
- strcpy(showname,"(");
- strcat(showname, node->username);
- strcat(showname,") ");
- strcat(showname, node->name);
- }
+ if(node->flag & NODE_MUTED)
+ sprintf(showname, "[%s]", node->name);
+ else if(node->username[0])
+ sprintf(showname, "(%s)%s", node->username, node->name);
else
- strcpy(showname, node->name);
+ BLI_strncpy(showname, node->name, 128);
snode_drawstring(snode, showname, (int)(rct->xmax - rct->xmin-18.0f -12.0f));
}
@@ -2858,101 +3167,6 @@ static void node_draw_hidden(SpaceNode *snode, bNode *node)
}
}
-/* note; this is used for fake links in groups too */
-void node_draw_link(SpaceNode *snode, bNodeLink *link)
-{
- float vec[4][3];
- float dist, spline_step, mx=0.0f, my=0.0f;
- int curve_res, do_shaded= 1, th_col1= TH_WIRE, th_col2= TH_WIRE;
-
- if(link->fromnode==NULL && link->tonode==NULL)
- return;
-
- /* this is dragging link */
- if(link->fromnode==NULL || link->tonode==NULL) {
- short mval[2];
- getmouseco_areawin(mval);
- areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
- BIF_ThemeColor(TH_WIRE);
- do_shaded= 0;
- }
- else {
- /* going to give issues once... */
- if(link->tosock->flag & SOCK_UNAVAIL)
- return;
- if(link->fromsock->flag & SOCK_UNAVAIL)
- return;
-
- /* a bit ugly... but thats how we detect the internal group links */
- if(link->fromnode==link->tonode) {
- BIF_ThemeColorBlend(TH_BACK, TH_WIRE, 0.25f);
- do_shaded= 0;
- }
- else {
- /* check cyclic */
- if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
- if(link->fromnode->flag & SELECT)
- th_col1= TH_EDGE_SELECT;
- if(link->tonode->flag & SELECT)
- th_col2= TH_EDGE_SELECT;
- }
- else {
- BIF_ThemeColor(TH_REDALERT);
- do_shaded= 0;
- }
- }
- }
-
- vec[0][2]= vec[1][2]= vec[2][2]= vec[3][2]= 0.0; /* only 2d spline, set the Z to 0*/
-
- /* in v0 and v3 we put begin/end points */
- if(link->fromnode) {
- vec[0][0]= link->fromsock->locx;
- vec[0][1]= link->fromsock->locy;
- }
- else {
- vec[0][0]= mx;
- vec[0][1]= my;
- }
- if(link->tonode) {
- vec[3][0]= link->tosock->locx;
- vec[3][1]= link->tosock->locy;
- }
- else {
- vec[3][0]= mx;
- vec[3][1]= my;
- }
-
- dist= 0.5f*ABS(vec[0][0] - vec[3][0]);
-
- /* check direction later, for top sockets */
- vec[1][0]= vec[0][0]+dist;
- vec[1][1]= vec[0][1];
-
- vec[2][0]= vec[3][0]-dist;
- vec[2][1]= vec[3][1];
-
- if( MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > G.v2d->cur.xmax); /* clipped */
- else if ( MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < G.v2d->cur.xmin); /* clipped */
- else {
- curve_res = 24;
-
- /* we can reuse the dist variable here to increment the GL curve eval amount*/
- dist = 1.0f/curve_res;
- spline_step = 0.0f;
-
- glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 4, vec[0]);
- glBegin(GL_LINE_STRIP);
- while (spline_step < 1.000001f) {
- if(do_shaded)
- BIF_ThemeColorBlend(th_col1, th_col2, spline_step);
- glEvalCoord1f(spline_step);
- spline_step += dist;
- }
- glEnd();
- }
-}
-
static void node_draw_nodetree(ScrArea *sa, SpaceNode *snode, bNodeTree *ntree)
{
bNode *node;
@@ -3000,7 +3214,7 @@ static void node_draw_group_links(SpaceNode *snode, bNode *gnode)
bNodeSocket *sock;
glEnable(GL_BLEND);
- glEnable( GL_LINE_SMOOTH );
+ glEnable(GL_LINE_SMOOTH);
fakelink.tonode= fakelink.fromnode= gnode;
@@ -3025,7 +3239,7 @@ static void node_draw_group_links(SpaceNode *snode, bNode *gnode)
}
glDisable(GL_BLEND);
- glDisable( GL_LINE_SMOOTH );
+ glDisable(GL_LINE_SMOOTH);
}
/* groups are, on creation, centered around 0,0 */
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c
index 349432d87a1..561024fb74b 100644
--- a/source/blender/src/drawobject.c
+++ b/source/blender/src/drawobject.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -78,7 +75,6 @@
#include "BLI_rand.h"
#include "BKE_utildefines.h"
-#include "BKE_cloth.h"
#include "BKE_curve.h"
#include "BKE_constraint.h" // for the get_constraint_target function
#include "BKE_DerivedMesh.h"
@@ -214,9 +210,9 @@ int init_gl_materials(Object *ob, int check_alpha)
if(a<MAXMATBUF) {
if (ma->mode & MA_SHLESS) {
- matbuf[a][0][0]= 2*ma->r;
- matbuf[a][0][1]= 2*ma->g;
- matbuf[a][0][2]= 2*ma->b;
+ matbuf[a][0][0]= ma->r;
+ matbuf[a][0][1]= ma->g;
+ matbuf[a][0][2]= ma->b;
} else {
matbuf[a][0][0]= (ma->ref+ma->emit)*ma->r;
matbuf[a][0][1]= (ma->ref+ma->emit)*ma->g;
@@ -1492,7 +1488,7 @@ static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float *
bglVertex3fv(co);
bglEnd();
- BIF_ThemeColor4(TH_VERTEX_SELECT);
+ BIF_ThemeColor4(data->sel?TH_VERTEX_SELECT:TH_VERTEX);
glPointSize(size);
bglBegin(GL_POINTS);
} else {
@@ -1661,6 +1657,41 @@ static void draw_dm_creases(DerivedMesh *dm)
glLineWidth(1.0);
}
+static int draw_dm_bweights__setDrawOptions(void *userData, int index)
+{
+ EditEdge *eed = EM_get_edge_for_index(index);
+
+ if (eed->h==0 && eed->bweight!=0.0) {
+ BIF_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, eed->bweight);
+ return 1;
+ } else {
+ return 0;
+ }
+}
+static void draw_dm_bweights__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
+{
+ EditVert *eve = EM_get_vert_for_index(index);
+
+ if (eve->h==0 && eve->bweight!=0.0) {
+ BIF_ThemeColorBlend(TH_VERTEX, TH_VERTEX_SELECT, eve->bweight);
+ bglVertex3fv(co);
+ }
+}
+static void draw_dm_bweights(DerivedMesh *dm)
+{
+ if (G.scene->selectmode & SCE_SELECT_VERTEX) {
+ glPointSize(BIF_GetThemeValuef(TH_VERTEX_SIZE) + 2);
+ bglBegin(GL_POINTS);
+ dm->foreachMappedVert(dm, draw_dm_bweights__mapFunc, NULL);
+ bglEnd();
+ }
+ else {
+ glLineWidth(3.0);
+ dm->drawMappedEdges(dm, draw_dm_bweights__setDrawOptions, NULL);
+ glLineWidth(1.0);
+ }
+}
+
/* Second section of routines: Combine first sets to form fancy
* drawing routines (for example rendering twice to get overlays).
*
@@ -1732,9 +1763,9 @@ static void draw_em_fancy_edges(DerivedMesh *cageDM, short sel_only, EditEdge *e
unsigned char wireCol[4], selCol[4], actCol[4];
/* since this function does transparant... */
- BIF_GetThemeColor3ubv(TH_EDGE_SELECT, (char *)selCol);
- BIF_GetThemeColor3ubv(TH_WIRE, (char *)wireCol);
- BIF_GetThemeColor3ubv(TH_EDITMESH_ACTIVE, (char *)actCol);
+ BIF_GetThemeColor4ubv(TH_EDGE_SELECT, (char *)selCol);
+ BIF_GetThemeColor4ubv(TH_WIRE, (char *)wireCol);
+ BIF_GetThemeColor4ubv(TH_EDITMESH_ACTIVE, (char *)actCol);
/* when sel only is used, dont render wire, only selected, this is used for
* textured draw mode when the 'edges' option is disabled */
@@ -1961,7 +1992,7 @@ static void draw_em_measure_stats(Object *ob, EditMesh *em)
Mat4MulVecfl(ob->obmat, v1);
Mat4MulVecfl(ob->obmat, v2);
Mat4MulVecfl(ob->obmat, v3);
- if (efa->v4) Mat4MulVecfl(ob->obmat, v4);
+ Mat4MulVecfl(ob->obmat, v4);
}
e1= efa->e1;
@@ -2027,15 +2058,16 @@ static int draw_em_fancy__setFaceOpts(void *userData, int index, int *drawSmooth
static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, DerivedMesh *finalDM, int dt)
{
Mesh *me = ob->data;
- EditFace *efa_act = NULL;
+ EditFace *efa_act = EM_get_actFace(0); /* annoying but active faces is stored differently */
EditEdge *eed_act = NULL;
EditVert *eve_act = NULL;
if (G.editMesh->selected.last) {
EditSelection *ese = G.editMesh->selected.last;
- if ( ese->type == EDITFACE ) {
+ /* face is handeled above */
+ /*if (ese->type == EDITFACE ) {
efa_act = (EditFace *)ese->data;
- } else if ( ese->type == EDITEDGE ) {
+ } else */ if ( ese->type == EDITEDGE ) {
eed_act = (EditEdge *)ese->data;
} else if ( ese->type == EDITVERT ) {
eve_act = (EditVert *)ese->data;
@@ -2140,6 +2172,9 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
if(G.f & G_DRAWCREASES) {
draw_dm_creases(cageDM);
}
+ if(G.f & G_DRAWBWEIGHTS) {
+ draw_dm_bweights(cageDM);
+ }
draw_em_fancy_edges(cageDM, 0, eed_act);
}
@@ -2175,285 +2210,6 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
/* Mesh drawing routines */
-
-
-#define AMBIENT 50
-#define DECAY 0.04f
-#define ALMOST_EQUAL(a, b) ((fabs(a-b)<0.00001f)?1:0)
-
- // cube vertices
-GLfloat cv[][3] = {
- {1.0f, 1.0f, 1.0f}, {-1.0f, 1.0f, 1.0f}, {-1.0f, -1.0f, 1.0f}, {1.0f, -1.0f, 1.0f},
- {1.0f, 1.0f, -1.0f}, {-1.0f, 1.0f, -1.0f}, {-1.0f, -1.0f, -1.0f}, {1.0f, -1.0f, -1.0f}
-};
-
- // edges have the form edges[n][0][xyz] + t*edges[n][1][xyz]
-float edges[12][2][3] = {
- {{1.0f, 1.0f, -1.0f}, {0.0f, 0.0f, 1.0f}},
- {{-1.0f, 1.0f, -1.0f}, {0.0f, 0.0f, 1.0f}},
- {{-1.0f, -1.0f, -1.0f}, {0.0f, 0.0f, 1.0f}},
- {{1.0f, -1.0f, -1.0f}, {0.0f, 0.0f, 1.0f}},
-
- {{1.0f, -1.0f, 1.0f}, {0.0f, 1.0f, 0.0f}},
- {{-1.0f, -1.0f, 1.0f}, {0.0f, 1.0f, 0.0f}},
- {{-1.0f, -1.0f, -1.0f}, {0.0f, 1.0f, 0.0f}},
- {{1.0f, -1.0f, -1.0f}, {0.0f, 1.0f, 0.0f}},
-
- {{-1.0f, 1.0f, 1.0f}, {1.0f, 0.0f, 0.0f}},
- {{-1.0f, -1.0f, 1.0f}, {1.0f, 0.0f, 0.0f}},
- {{-1.0f, -1.0f, -1.0f}, {1.0f, 0.0f, 0.0f}},
- {{-1.0f, 1.0f, -1.0f}, {1.0f, 0.0f, 0.0f}}
-};
-
-void light_ray(unsigned char* _texture_data, int _ray_templ[4096][3], int x, int y, int z, int n, float decay)
-{
- int xx = x, yy = y, zz = z, i = 0;
- int offset;
-
- int l = 255;
- float d;
-
- do {
- offset = ((((zz*n) + yy)*n + xx) << 2);
- if (_texture_data[offset + 2] > 0)
- _texture_data[offset + 2] = (unsigned char) ((_texture_data[offset + 2] + l)*0.5f);
- else
- _texture_data[offset + 2] = (unsigned char) l;
- d = _texture_data[offset+1];
- if (l > AMBIENT) {
- l -= d*decay;
- if (l < AMBIENT)
- l = AMBIENT;
- }
-
- i++;
- xx = x + _ray_templ[i][0];
- yy = y + _ray_templ[i][1];
- zz = z + _ray_templ[i][2];
-
- } while ((xx>=0)&&(xx<n)&&(yy>=0)&&(yy<n)&&(zz>=0)&&(zz<n));
-}
-
-void cast_light(unsigned char* _texture_data, int _ray_templ[4096][3], float *_light_dir, int n /*edgelen*/)
-{
- int i,j;
- int sx = (_light_dir[0]>0) ? 0 : n-1;
- int sy = (_light_dir[1]>0) ? 0 : n-1;
- int sz = (_light_dir[2]>0) ? 0 : n-1;
-
- float decay = 1.0f/(n*DECAY);
-
- for (i=0; i<n; i++)
- for (j=0; j<n; j++) {
- if (!ALMOST_EQUAL(_light_dir[0], 0))
- light_ray(_texture_data, _ray_templ, sx,i,j,n,decay);
- if (!ALMOST_EQUAL(_light_dir[1], 0))
- light_ray(_texture_data, _ray_templ, i,sy,j,n,decay);
- if (!ALMOST_EQUAL(_light_dir[2], 0))
- light_ray(_texture_data, _ray_templ, i,j,sz,n,decay);
- }
-}
-
-void gen_ray_templ(int _ray_templ[4096][3], float *_light_dir, int edgelen)
-{
- float fx = 0.0f, fy = 0.0f, fz = 0.0f;
- int x = 0, y = 0, z = 0;
- float lx = _light_dir[0] + 0.000001f, ly = _light_dir[1] + 0.000001f, lz = _light_dir[2] + 0.000001f;
- int xinc = (lx > 0) ? 1 : -1;
- int yinc = (ly > 0) ? 1 : -1;
- int zinc = (lz > 0) ? 1 : -1;
- float tx, ty, tz;
- int i = 1;
- int len = 0;
- int maxlen = 3*edgelen*edgelen;
- _ray_templ[0][0] = _ray_templ[0][2] = _ray_templ[0][2] = 0;
-
- while (len <= maxlen)
- {
- // fx + t*lx = (x+1) -> t = (x+1-fx)/lx
- tx = (x+xinc-fx)/lx;
- ty = (y+yinc-fy)/ly;
- tz = (z+zinc-fz)/lz;
-
- if ((tx<=ty)&&(tx<=tz)) {
- _ray_templ[i][0] = _ray_templ[i-1][0] + xinc;
- x =+ xinc;
- fx = x;
-
- if (ALMOST_EQUAL(ty,tx)) {
- _ray_templ[i][1] = _ray_templ[i-1][1] + yinc;
- y += yinc;
- fy = y;
- } else {
- _ray_templ[i][1] = _ray_templ[i-1][1];
- fy += tx*ly;
- }
-
- if (ALMOST_EQUAL(tz,tx)) {
- _ray_templ[i][2] = _ray_templ[i-1][2] + zinc;
- z += zinc;
- fz = z;
- } else {
- _ray_templ[i][2] = _ray_templ[i-1][2];
- fz += tx*lz;
- }
- } else if ((ty<tx)&&(ty<=tz)) {
- _ray_templ[i][0] = _ray_templ[i-1][0];
- fx += ty*lx;
-
- _ray_templ[i][1] = _ray_templ[i-1][1] + yinc;
- y += yinc;
- fy = y;
-
- if (ALMOST_EQUAL(tz,ty)) {
- _ray_templ[i][2] = _ray_templ[i-1][2] + zinc;
- z += zinc;
- fz = z;
- } else {
- _ray_templ[i][2] = _ray_templ[i-1][2];
- fz += ty*lz;
- }
- } else {
- // assert((tz<tx)&&(tz<ty));
- if((tz<tx)&&(tz<ty))
- break;
-
- _ray_templ[i][0] = _ray_templ[i-1][0];
- fx += tz*lx;
- _ray_templ[i][1] = _ray_templ[i-1][1];
- fy += tz*ly;
- _ray_templ[i][2] = _ray_templ[i-1][2] + zinc;
- z += zinc;
- fz = z;
- }
-
- len = _ray_templ[i][0]*_ray_templ[i][0]
- + _ray_templ[i][1]*_ray_templ[i][1]
- + _ray_templ[i][2]*_ray_templ[i][2];
- i++;
- }
-}
-
-int intersect_edges(float ret[12][3], float a, float b, float c, float d)
-{
- int i;
- float t;
- int num = 0;
-
- for (i=0; i<12; i++) {
- t = -(a*edges[i][0][0] + b*edges[i][0][1] + c*edges[i][0][2] + d)
- / (a*edges[i][1][0] + b*edges[i][1][1] + c*edges[i][1][2]);
- if ((t>0)&&(t<2)) {
- ret[num][0] = edges[i][0][0] + edges[i][1][0]*t;
- ret[num][1] = edges[i][0][1] + edges[i][1][1]*t;
- ret[num][2] = edges[i][0][2] + edges[i][1][2]*t;
- num++;
- }
- }
-
- return num;
-}
-
-void draw_slices ( float m[][4] )
-{
- int i;
-
- float viewdir[3];
- float d0;
- float dd;
- int n;
- float d;
-
- viewdir[0] = m[0][2];
- viewdir[1] = m[1][2];
- viewdir[2] = m[2][2];
- Normalize(viewdir);
-
- // find cube vertex that is closest to the viewer
- for ( i=0; i<8; i++ )
- {
- float x = cv[i][0] + viewdir[0];
- float y = cv[i][1] + viewdir[1];
- float z = cv[i][2] + viewdir[2];
- if ( ( x>=-1.0f ) && ( x<=1.0f )
- && ( y>=-1.0f ) && ( y<=1.0f )
- && ( z>=-1.0f ) && ( z<=1.0f ) )
- {
- break;
- }
- }
- if ( i != 8 ) return;
-
- glBlendFunc ( GL_SRC_ALPHA, GL_ONE );
- glDisable ( GL_DEPTH_TEST );
- // our slices are defined by the plane equation a*x + b*y +c*z + d = 0
- // (a,b,c), the plane normal, are given by viewdir
- // d is the parameter along the view direction. the first d is given by
- // inserting previously found vertex into the plane equation
- d0 = - ( viewdir[0]*cv[i][0] + viewdir[1]*cv[i][1] + viewdir[2]*cv[i][2] );
- dd = 2*d0/64.0f;
- n = 0;
-
- for ( d = -d0; d < d0; d += dd )
- {
- // intersect_edges returns the intersection points of all cube edges with
- // the given plane that lie within the cube
- float pt[12][3];
- int num = intersect_edges ( pt, viewdir[0], viewdir[1], viewdir[2], d );
-
- if ( num > 2 )
- {
- // sort points to get a convex polygon
- // std::sort(pt.begin()+1, pt.end(), Convexcomp(pt[0], viewdir));
- int shuffled = 1;
-
- while ( shuffled )
- {
- int j;
- shuffled = 0;
-
- for ( j = 0; j < num-1; j++ )
- {
- // Vec3 va = a-p0, vb = b-p0;
- // return dot(up, cross(va, vb)) >= 0;
- float va[3], vb[3], vc[3];
-
- VECSUB ( va, pt[j], pt[0] );
- VECSUB ( vb, pt[j+1], pt[0] );
- Crossf ( vc, va, vb );
-
- if ( INPR ( viewdir, vc ) >= 0 )
- {
- float temp[3];
-
- VECCOPY ( temp, pt[j] );
- VECCOPY ( pt[j], pt[j+1] );
- VECCOPY ( pt[j+1], temp );
-
- shuffled = 1;
- }
- }
- }
-/*
- glEnable ( GL_TEXTURE_3D );
- glEnable ( GL_FRAGMENT_PROGRAM_ARB );
- glBindProgramARB ( GL_FRAGMENT_PROGRAM_ARB, _prog[0] );
- glActiveTextureARB ( GL_TEXTURE0_ARB );
- glBindTexture ( GL_TEXTURE_3D, _txt[0] );
- glBegin ( GL_POLYGON );
- for ( i=0; i<num; i++ )
- {
- glColor3f ( 1.0, 1.0, 1.0 );
- glTexCoord3d ( ( pt[i][0]+1.0 ) /2.0, ( -pt[i][1]+1 ) /2.0, ( pt[i][2]+1.0 ) /2.0 );
- glVertex3f ( pt[i][0], pt[i][1], pt[i][2] );
- }
- glEnd();
- */
- }
- n++;
- }
-}
-
static void draw_mesh_object_outline(Object *ob, DerivedMesh *dm)
{
@@ -2669,19 +2425,23 @@ static void draw_mesh_fancy(Base *base, int dt, int flag)
if (draw_wire) {
/* If drawing wire and drawtype is not OB_WIRE then we are
* overlaying the wires.
+ *
+ * UPDATE bug #10290 - With this wire-only objects can draw
+ * behind other objects depending on their order in the scene. 2x if 0's below. undo'ing zr's commit: r4059
*/
-
+#if 0
if (dt!=OB_WIRE) {
bglPolygonOffset(1.0);
glDepthMask(0); // disable write in zbuffer, selected edge wires show better
}
-
+#endif
dm->drawEdges(dm, (dt==OB_WIRE || totface==0));
-
+#if 0
if (dt!=OB_WIRE) {
glDepthMask(1);
bglPolygonOffset(0.0);
}
+#endif
}
dm->release(dm);
@@ -2729,7 +2489,7 @@ static int draw_mesh_object(Base *base, int dt, int flag)
}
/* init_gl_materials did the proper checking if this is needed */
- if(has_alpha) add_view3d_after(G.vd, base, V3D_TRANSP);
+ if(has_alpha) add_view3d_after(G.vd, base, V3D_TRANSP, flag);
return retval;
}
@@ -3038,7 +2798,7 @@ static int drawDispList(Base *base, int dt)
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0);
drawDispListsolid(lb, ob);
}
- if(ob==G.obedit && cu->bevobj==NULL && cu->taperobj==NULL) {
+ if(ob==G.obedit && cu->bevobj==NULL && cu->taperobj==NULL && cu->ext1 == 0.0 && cu->ext2 == 0.0) {
cpack(0);
draw_index_wire= 0;
drawDispListwire(lb);
@@ -3110,143 +2870,6 @@ static int drawDispList(Base *base, int dt)
return retval;
}
-/* ******************************** */
-
-
-static void draw_particle_system(Base *base, PartEff *paf)
-{
- Object *ob= base->object;
- Particle *pa;
- float ptime, ctime, vec[3], vec1[3], mat[4][4];
- int a, totpart;
-
- pa= paf->keys;
- // FSPARTICLE always rebuild fluid particle system upon change...
- if( (pa==NULL)
- || ( (ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) && (ob->fluidsimSettings) && (ob->fluidsimSettings->type == OB_FLUIDSIM_PARTICLE))
- ) {
- build_particle_system(ob);
- pa= paf->keys;
- if(pa==NULL) return;
- }
-
- myloadmatrix(G.vd->viewmat);
- /* flag abuse... but I need working code too now. This feature doesnt work for per frame animated objects */
- if( (base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP) ) {
- Mat4MulMat4(mat, paf->imat, ob->obmat);
- mymultmatrix(mat);
- }
-
- if(ob->ipoflag & OB_OFFS_PARTICLE) ptime= give_timeoffset(ob);
- else ptime= 0.0;
- ctime= bsystem_time(ob, (float)(G.scene->r.cfra), ptime);
-
- glPointSize(1.0);
-
- if(paf->stype==PAF_VECT) glBegin(GL_LINES);
- else glBegin(GL_POINTS);
-
- totpart= (paf->disp*paf->totpart)/100;
- for(a=0; a<totpart; a++, pa+=paf->totkey) {
-
- if(ctime > pa->time) {
- if(ctime < pa->time+pa->lifetime) {
-
- if(paf->stype==PAF_VECT) {
- where_is_particle(paf, pa, ctime, vec);
- where_is_particle(paf, pa, ctime+1.0, vec1);
-
- glVertex3fv(vec);
- glVertex3fv(vec1);
- }
- else {
- where_is_particle(paf, pa, ctime, vec);
-
- glVertex3fv(vec);
- }
- }
- }
- }
- glEnd();
-
- myloadmatrix(G.vd->viewmat);
- mymultmatrix(ob->obmat); // bring back local matrix for dtx
-}
-
-static void draw_static_particle_system(Object *ob, PartEff *paf, int dt)
-{
- Particle *pa;
- float ctime, mtime, vec[3], veco[3];
- int a, use_norm=0, totpart;
-
- pa= paf->keys;
- // FSPARTICLE always rebuild upon change...
- if( (pa==NULL)
- || ( (ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) && (ob->fluidsimSettings) && (ob->fluidsimSettings->type == OB_FLUIDSIM_PARTICLE))
- ) {
- build_particle_system(ob);
- pa= paf->keys;
- if(pa==NULL) return;
- }
-
- if(paf->stype==PAF_VECT) {
- if(dt>OB_WIRE) {
-
- /* shaded/texture mode: we still draw solid, so have to set materials */
- if(dt>OB_SOLID) init_gl_materials(ob, 0);
-
- glEnable(GL_LIGHTING);
- set_gl_material(paf->omat);
- use_norm= 1;
- }
- }
- else {
- glPointSize(1.0);
- glBegin(GL_POINTS);
- }
-
- totpart= (paf->disp*paf->totpart)/100;
- for(a=0; a<totpart; a++, pa+=paf->totkey) {
-
- if(paf->stype==PAF_VECT) {
-
- glBegin(GL_LINE_STRIP);
- where_is_particle(paf, pa, pa->time, veco);
-
- mtime= pa->time+pa->lifetime+paf->staticstep;
- for(ctime= pa->time+paf->staticstep; ctime<mtime; ctime+=paf->staticstep) {
-
- where_is_particle(paf, pa, ctime, vec);
-
- if(use_norm) {
- float no[3];
- VECSUB(no, vec, veco);
- glNormal3fv(no);
- }
- glVertex3fv(veco);
- VECCOPY(veco, vec);
- }
-
- glVertex3fv(veco);
- glEnd();
- }
- else {
- mtime= pa->time+pa->lifetime+paf->staticstep-1;
- for(ctime= pa->time; ctime<mtime; ctime+=paf->staticstep) {
- where_is_particle(paf, pa, ctime, vec);
- glVertex3fv(vec);
- }
- }
- }
- if(paf->stype==PAF_VECT) {
- glDisable(GL_LIGHTING);
- }
- else {
- glEnd();
- }
-
-}
-
/* unified drawing of all new particle systems draw types except dupli ob & group */
/* mostly tries to use vertex arrays for speed */
@@ -3324,9 +2947,11 @@ static void draw_new_particle_system(Base *base, ParticleSystem *psys)
ma= give_current_material(ob,part->omat);
+ if(G.vd->zbuf) glDepthMask(1);
+
if(select)
cpack(0xFFFFFF);
- else if(part->draw&PART_DRAW_MAT_COL)
+ else if((ma) && (part->draw&PART_DRAW_MAT_COL))
glColor3f(ma->r,ma->g,ma->b);
else
cpack(0);
@@ -3707,11 +3332,11 @@ static void draw_new_particle_system(Base *base, ParticleSystem *psys)
glEnableClientState(GL_NORMAL_ARRAY);
glEnable(GL_LIGHTING);
- if(part->draw&PART_DRAW_MAT_COL) {
+ glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
+ glEnable(GL_COLOR_MATERIAL);
+
+ if(part->draw&PART_DRAW_MAT_COL)
glEnableClientState(GL_COLOR_ARRAY);
- glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
- glEnable(GL_COLOR_MATERIAL);
- }
if(totchild && (part->draw&PART_DRAW_PARENT)==0)
totpart=0;
@@ -3736,10 +3361,9 @@ static void draw_new_particle_system(Base *base, ParticleSystem *psys)
glDrawArrays(GL_LINE_STRIP, 0, path->steps + 1);
}
- if(part->draw&PART_DRAW_MAT_COL) {
+ if(part->draw&PART_DRAW_MAT_COL)
glDisable(GL_COLOR_ARRAY);
- glDisable(GL_COLOR_MATERIAL);
- }
+ glDisable(GL_COLOR_MATERIAL);
if(cdata2)
MEM_freeN(cdata2);
@@ -3814,9 +3438,6 @@ static void draw_new_particle_system(Base *base, ParticleSystem *psys)
glDisable(GL_LIGHTING);
glDisableClientState(GL_COLOR_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
-#if 0 /* If this is needed, it cant be enabled in wire mode, since it messes up the view - Campbell */
- glEnable(GL_DEPTH_TEST);
-#endif
if(states)
MEM_freeN(states);
@@ -3857,6 +3478,8 @@ static void draw_particle_edit(Object *ob, ParticleSystem *psys)
PE_hide_keys_time(psys,CFRA);
psys_cache_paths(ob,psys,CFRA,0);
}
+ if(psys->pathcache==0)
+ return;
if(pset->flag & PE_SHOW_CHILD && psys->part->draw_as == PART_DRAW_PATH) {
if(psys->childcache==0)
@@ -3924,7 +3547,7 @@ static void draw_particle_edit(Object *ob, ParticleSystem *psys)
glDisableClientState(GL_NORMAL_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
glDisable(GL_LIGHTING);
- glPointSize(4.0f);
+ glPointSize(BIF_GetThemeValuef(TH_VERTEX_SIZE));
if(G.scene->selectmode==SCE_SELECT_POINT){
float *cd=0,*cdata=0;
@@ -3997,6 +3620,7 @@ static void draw_particle_edit(Object *ob, ParticleSystem *psys)
glLineWidth(1.0f);
mymultmatrix(ob->obmat); // bring back local matrix for dtx
+ glPointSize(1.0);
}
unsigned int nurbcol[8]= {
@@ -5043,7 +4667,7 @@ void draw_object(Base *base, int flag)
if(!(G.f & G_PARTICLEEDIT)) {
/* xray and transp are set when it is drawing the 2nd/3rd pass */
if(!G.vd->xray && !G.vd->transp && (ob->dtx & OB_DRAWXRAY)) {
- add_view3d_after(G.vd, base, V3D_XRAY);
+ add_view3d_after(G.vd, base, V3D_XRAY, flag);
return;
}
}
@@ -5184,17 +4808,16 @@ void draw_object(Base *base, int flag)
if(ob==G.obedit);
else {
- dt= OB_SHADED;
+ if(dt<OB_SOLID)
+ zbufoff= 1;
- glClearDepth(1.0); glClear(GL_DEPTH_BUFFER_BIT);
+ dt= OB_SHADED;
glEnable(GL_DEPTH_TEST);
- if(dt<OB_SOLID) zbufoff= 1;
}
}
else {
if(dt<OB_SOLID) {
dt= OB_SOLID;
- glClearDepth(1.); glClear(GL_DEPTH_BUFFER_BIT);
glEnable(GL_DEPTH_TEST);
zbufoff= 1;
}
@@ -5229,17 +4852,6 @@ void draw_object(Base *base, int flag)
if (!(base->flag&OB_RADIO)) {
empty_object= draw_mesh_object(base, dt, flag);
if(flag!=DRAW_CONSTCOLOR) dtx &= ~OB_DRAWWIRE; // mesh draws wire itself
-
- if(G.obedit!=ob && warning_recursive==0) {
- PartEff *paf = give_parteff(ob);
-
- if(paf) {
- if(col || (ob->flag & SELECT)) cpack(0xFFFFFF); /* for visibility, also while wpaint */
- if(paf->flag & PAF_STATIC) draw_static_particle_system(ob, paf, dt);
- else if((flag & DRAW_PICKING) == 0) draw_particle_system(base, paf); // selection errors happen to easy
- if(col) cpack(col);
- }
- }
}
break;
@@ -5383,119 +4995,25 @@ void draw_object(Base *base, int flag)
if(ob->pd && ob->pd->forcefield) draw_forcefield(ob);
/* code for new particle system */
- if(warning_recursive==0 && (flag & DRAW_PICKING)==0 && ob!=G.obedit){
- glDepthMask(GL_FALSE);
+ if( (warning_recursive==0) &&
+ (ob->particlesystem.first) &&
+ (flag & DRAW_PICKING)==0 &&
+ (ob!=G.obedit)
+ ) {
+ ParticleSystem *psys;
if(col || (ob->flag & SELECT)) cpack(0xFFFFFF); /* for visibility, also while wpaint */
- if(ob->particlesystem.first) {
- ParticleSystem *psys;
-
- for(psys=ob->particlesystem.first; psys; psys=psys->next)
- draw_new_particle_system(base, psys);
-
- if(G.f & G_PARTICLEEDIT && ob==OBACT) {
- psys= PE_get_current(ob);
- if(psys && !G.obedit && psys_in_edit_mode(psys))
- draw_particle_edit(ob, psys);
- }
- }
- if(col) cpack(col);
- glDepthMask(GL_TRUE);
- }
-
- /* code for drawing pinned cloth verts */
- if(modifiers_isClothEnabled(ob))
- {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- Cloth *cloth = clmd->clothObject;
- ClothVertex *verts;
- float col[3];
- col[0] = 0.53;
- col[1] = 0.04;
- col[2] = 0.0;
- glColor3fv(col);
-
- /* inverse matrix is not uptodate... */
- Mat4Invert ( ob->imat, ob->obmat );
-
- if(cloth)
- {
- /* don't paint anything if cloth has RESET status */
- if(!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_RESET))
- {
- verts = cloth->verts;
- /*
- // this makes the screen pink
- glEnable(GL_LIGHTING);
- glEnable(GL_COLOR_MATERIAL);
- glShadeModel(GL_SMOOTH);
- */
-
- for(i = 0; i < cloth->numverts; i++)
- {
- if(verts[i].flags & CLOTH_VERT_FLAG_PINNED)
- {
- float size[3], cent[3];
- GLUquadricObj *qobj = gluNewQuadric();
-
- gluQuadricDrawStyle(qobj, GLU_FILL);
+ glDepthMask(GL_FALSE);
- size[0]= clmd->coll_parms->avg_spring_len / 3.0;
- size[1]= clmd->coll_parms->avg_spring_len / 3.0;
- size[2]= clmd->coll_parms->avg_spring_len / 3.0;
-
- VECCOPY ( cent, verts[i].x );
- Mat4MulVecfl ( ob->imat, cent );
-
- glPushMatrix();
- glTranslatef(cent[0], cent[1], cent[2]);
- glScalef(size[0], size[1], size[2]);
-
- // gluSphere(qobj, 1.0, 8, 5);
-
- glTranslatef(0, 0, 1.0);
- gluDisk(qobj, 0, 0.25, 8, 5);
-
- glTranslatef(0, 0, -1.0);
-
- glTranslatef(0, 0, 0.875);
- gluCylinder(qobj, 0.15, 0.25, 0.125, 8, 5);
-
- glTranslatef(0, 0, -0.25);
- gluCylinder(qobj, 0.15, 0.15, 0.25, 8, 5);
-
- glTranslatef(0, 0, -0.125);
- gluCylinder(qobj, 0.25, 0.15, 0.125, 8, 5);
-
- // gluDisk(qobj, 0, 0.5, 8, 5);
-
- /*
- glTranslatef(0, 0, 1.0);
- gluDisk(qobj, 0, 0.4, 8, 5);
- */
- /*
- col[0] = 0.53;
- col[1] = 0.54;
- col[2] = 0.0;
- glColor3fv(col);
- */
- glTranslatef(0, 0, -0.5);
- gluCylinder(qobj, 0.0, 0.05, 0.5, 8, 5);
-
- glTranslatef(0, 0, 0.5);
- gluDisk(qobj, 0, 0.25, 8, 5);
-
- glPopMatrix();
+ for(psys=ob->particlesystem.first; psys; psys=psys->next)
+ draw_new_particle_system(base, psys);
- gluDeleteQuadric(qobj);
- }
- }
- /*
- glShadeModel(GL_FLAT);
- glDisable(GL_COLOR_MATERIAL);
- glDisable(GL_LIGHTING);
- */
- }
+ if(G.f & G_PARTICLEEDIT && ob==OBACT) {
+ psys= PE_get_current(ob);
+ if(psys && !G.obedit && psys_in_edit_mode(psys))
+ draw_particle_edit(ob, psys);
}
+ glDepthMask(GL_TRUE);
+ if(col) cpack(col);
}
{
diff --git a/source/blender/src/drawoops.c b/source/blender/src/drawoops.c
index ef32d2c7039..5da38135be3 100644
--- a/source/blender/src/drawoops.c
+++ b/source/blender/src/drawoops.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
diff --git a/source/blender/src/drawscene.c b/source/blender/src/drawscene.c
index 557083d2b97..124a09da3a2 100644
--- a/source/blender/src/drawscene.c
+++ b/source/blender/src/drawscene.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* drawing graphics and editing
*/
@@ -53,6 +50,7 @@
#include "BIF_space.h"
#include "BIF_drawscene.h"
+#include "BIF_editseq.h"
#include "BIF_poseobject.h"
#include "BSE_view.h"
@@ -76,6 +74,8 @@ void set_scene(Scene *sce) /* also see scene.c: set_scene_bg() */
exit_paint_modes();
+ set_last_seq(NULL);
+
G.scene= sce;
sc= G.main->screen.first;
@@ -111,7 +111,7 @@ void set_scene(Scene *sce) /* also see scene.c: set_scene_bg() */
if (!v3d->camera || !object_in_scene(v3d->camera, sce)) {
v3d->camera= scene_find_camera(sc->scene);
if (sc==G.curscreen) handle_view3d_lock();
- if (!v3d->camera && v3d->persp>1) v3d->persp= 1;
+ if (!v3d->camera && v3d->persp==V3D_CAMOB) v3d->persp= V3D_PERSP;
}
}
sl= sl->next;
diff --git a/source/blender/src/drawscript.c b/source/blender/src/drawscript.c
index b009c3b8388..c744449d1db 100644
--- a/source/blender/src/drawscript.c
+++ b/source/blender/src/drawscript.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Willian Padovani Germano.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -58,7 +55,6 @@
#include "BKE_global.h"
#include "BKE_main.h"
-#include "BPI_script.h"
#include "BPY_extern.h"
#include "BIF_gl.h"
@@ -95,14 +91,30 @@ void drawscriptspace(ScrArea *sa, void *spacedata)
script = sc->script;
- if (script->py_draw) {
- BPY_spacescript_do_pywin_draw(sc);
+ /* Is this script loaded from a file and it needs running??? */
+ if ( (G.f & G_DOSCRIPTLINKS) &&
+ script->scriptname[0] != '\0' &&
+ (script->flags == 0 &&
+ script->py_event == NULL &&
+ script->py_button == NULL &&
+ script->py_draw == NULL )
+ ) {
+ if (!BPY_run_script(script)) {
+ /* if this fails, script will be free'd */
+ script = NULL;
+ }
+ }
+
+ if (script) {
+ if (script->py_draw) {
+ BPY_spacescript_do_pywin_draw(sc);
+ } else if (!script->flags && !script->py_event && !script->py_button) {
+ /* quick hack for 2.37a for scripts that call the progress bar inside a
+ * file selector callback, to show previous space after finishing, w/o
+ * needing an event */
+ addqueue(curarea->win, MOUSEX, 0);
+ }
}
- /* quick hack for 2.37a for scripts that call the progress bar inside a
- * file selector callback, to show previous space after finishing, w/o
- * needing an event */
- else if (!script->flags && !script->py_event && !script->py_button)
- addqueue(curarea->win, MOUSEX, 0);
}
void winqreadscriptspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt)
@@ -114,6 +126,22 @@ void winqreadscriptspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *
Script *script = sc->script;
if (script) {
+ /* Is this script loaded from a file and it needs running??? */
+ if ( (G.f & G_DOSCRIPTLINKS) &&
+ script->scriptname[0] != '\0' &&
+ (script->flags == 0 &&
+ script->py_event == NULL &&
+ script->py_button == NULL &&
+ script->py_draw == NULL )
+ ) {
+ if (!BPY_run_script(script)) {
+ /* if this fails, script will be free'd */
+ script = NULL;
+ }
+ }
+ }
+
+ if (script) {
if (script->py_event || script->py_button)
BPY_spacescript_do_pywin_event(sc, event, val, ascii);
diff --git a/source/blender/src/drawseq.c b/source/blender/src/drawseq.c
index abf0f24e892..fb97a369dd8 100644
--- a/source/blender/src/drawseq.c
+++ b/source/blender/src/drawseq.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
@@ -92,24 +89,6 @@
#define SEQ_STRIP_OFSBOTTOM 0.2
#define SEQ_STRIP_OFSTOP 0.8
-static GLubyte halftone[] = {
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
- 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55};
-
/* Note, Dont use WHILE_SEQ while drawing! - it messes up transform, - Campbell */
int no_rightbox=0, no_leftbox= 0;
@@ -240,7 +219,7 @@ static void drawmeta_contents(Sequence *seqm, float x1, float y1, float x2, floa
if (seqm->flag & SEQ_MUTE) {
glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(halftone);
+ glPolygonStipple(stipple_halftone);
glEnable(GL_LINE_STIPPLE);
glLineStipple(1, 0x8888);
@@ -308,8 +287,8 @@ static void drawseqwave(Sequence *seq, float x1, float y1, float x2, float y2, i
if (seq->flag & SEQ_MUTE) glColor3ub(0x70, 0x80, 0x80); else glColor3ub(0x70, 0xc0, 0xc0);
- sofs = ((int)( FRA2TIME(seq->startdisp-seq->start)*(float)G.scene->audio.mixrate*4.0 )) & (~3);
- eofs = ((int)( FRA2TIME(seq->enddisp-seq->start)*(float)G.scene->audio.mixrate*4.0 )) & (~3);
+ sofs = ((int)( FRA2TIME(seq->startdisp-seq->start+seq->anim_startofs)*(float)G.scene->audio.mixrate*4.0 )) & (~3);
+ eofs = ((int)( FRA2TIME(seq->enddisp-seq->start+seq->anim_startofs)*(float)G.scene->audio.mixrate*4.0 )) & (~3);
/* clip the drawing area to the screen bounds to save time */
sample_step= (G.v2d->cur.xmax - G.v2d->cur.xmin)/winx;
@@ -376,7 +355,7 @@ static void draw_seq_handle(Sequence *seq, SpaceSeq *sseq, float pixelx, short d
float x1, x2, y1, y2;
float handsize;
float minhandle, maxhandle;
- char str[120];
+ char str[32];
unsigned int whichsel=0;
View2D *v2d;
@@ -447,9 +426,9 @@ static void draw_seq_handle(Sequence *seq, SpaceSeq *sseq, float pixelx, short d
glRasterPos3f(rx1, y1-0.15, 0.0);
} else {
sprintf(str, "%d", seq->enddisp - 1);
- glRasterPos3f((x2-BMF_GetStringWidth(G.font, str)*pixelx), y2+0.05, 0.0);
+ glRasterPos3f((x2-BMF_GetStringWidth(G.fonts, str)*pixelx), y2+0.05, 0.0);
}
- BMF_DrawString(G.font, str);
+ BMF_DrawString(G.fonts, str);
}
}
@@ -636,7 +615,7 @@ static void draw_shadedstrip(Sequence *seq, char *col, float x1, float y1, float
if (seq->flag & SEQ_MUTE) {
glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(halftone);
+ glPolygonStipple(stipple_halftone);
}
ymid1 = (y2-y1)*0.25 + y1;
@@ -793,6 +772,7 @@ static void draw_image_seq(ScrArea *sa)
int free_ibuf = 0;
static int recursive= 0;
float zoom;
+ float zoomx, zoomy;
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
@@ -837,19 +817,38 @@ static void draw_image_seq(ScrArea *sa)
if(ibuf==NULL)
return;
- if(ibuf->rect_float && ibuf->rect==NULL)
- IMB_rect_from_float(ibuf);
- if(ibuf->rect==NULL)
+
+ if(ibuf->rect==NULL && ibuf->rect_float == NULL)
return;
- if (sseq->mainb == SEQ_DRAW_IMG_WAVEFORM) {
- ibuf = make_waveform_view_from_ibuf(ibuf);
+ switch(sseq->mainb) {
+ case SEQ_DRAW_IMG_IMBUF:
+ if (sseq->zebra != 0) {
+ ibuf = make_zebra_view_from_ibuf(ibuf, sseq->zebra);
+ free_ibuf = 1;
+ }
+ break;
+ case SEQ_DRAW_IMG_WAVEFORM:
+ if ((sseq->flag & SEQ_DRAW_COLOR_SEPERATED) != 0) {
+ ibuf = make_sep_waveform_view_from_ibuf(ibuf);
+ } else {
+ ibuf = make_waveform_view_from_ibuf(ibuf);
+ }
free_ibuf = 1;
- } else if (sseq->mainb == SEQ_DRAW_IMG_VECTORSCOPE) {
+ break;
+ case SEQ_DRAW_IMG_VECTORSCOPE:
ibuf = make_vectorscope_view_from_ibuf(ibuf);
free_ibuf = 1;
+ break;
+ case SEQ_DRAW_IMG_HISTOGRAM:
+ ibuf = make_histogram_view_from_ibuf(ibuf);
+ free_ibuf = 1;
+ break;
}
+ if(ibuf->rect_float && ibuf->rect==NULL)
+ IMB_rect_from_float(ibuf);
+
if (sseq->zoom > 0) {
zoom = sseq->zoom;
} else if (sseq->zoom == 0) {
@@ -864,13 +863,44 @@ static void draw_image_seq(ScrArea *sa)
/* needed for gla draw */
glaDefine2DArea(&curarea->winrct);
+
+ zoomx = zoom * ((float)G.scene->r.xasp / (float)G.scene->r.yasp);
+ zoomy = zoom;
- glPixelZoom(zoom * ((float)G.scene->r.xasp / (float)G.scene->r.yasp), zoom);
+ glPixelZoom(zoomx, zoomy);
glaDrawPixelsSafe(x1, y1, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
glPixelZoom(1.0, 1.0);
+ /* safety border */
+ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF &&
+ (sseq->flag & SEQ_DRAW_SAFE_MARGINS) != 0) {
+ float fac= 0.1;
+ float x2 = x1 + ibuf->x * zoomx;
+ float y2 = y1 + ibuf->y * zoomy;
+
+ float a= fac*(x2-x1);
+ x1+= a;
+ x2-= a;
+
+ a= fac*(y2-y1);
+ y1+= a;
+ y2-= a;
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ setlinestyle(3);
+
+ BIF_ThemeColorBlendShade(TH_WIRE, TH_BACK, 1.0, 0);
+
+ uiSetRoundBox(15);
+ gl_round_box(GL_LINE_LOOP, x1, y1, x2, y2, 12.0);
+
+ setlinestyle(0);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ }
+
+
if (free_ibuf) {
IMB_freeImBuf(ibuf);
}
diff --git a/source/blender/src/drawsound.c b/source/blender/src/drawsound.c
index 4fff327c5bb..f765f62a12f 100644
--- a/source/blender/src/drawsound.c
+++ b/source/blender/src/drawsound.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
diff --git a/source/blender/src/drawtext.c b/source/blender/src/drawtext.c
index b4026746a35..71f0bbef7ca 100644
--- a/source/blender/src/drawtext.c
+++ b/source/blender/src/drawtext.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -62,6 +59,7 @@
#include "BKE_text.h"
#include "BKE_global.h"
#include "BKE_main.h"
+#include "BKE_node.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -83,6 +81,7 @@
#include "mydevice.h"
#include "blendef.h"
+#include "winlay.h"
#define TEXTXLOC 38
@@ -91,10 +90,9 @@
void drawtextspace(ScrArea *sa, void *spacedata);
void winqreadtextspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
void txt_copy_selectbuffer (Text *text);
-void txt_paste_clipboard(Text *text); /* blank on non Win32 */
-void txt_copy_clipboard(Text *text); /* blank on non Win32 */
void do_brackets();
+void get_selection_buffer(Text *text);
int check_bracket(char *string);
static int check_delim(char *string);
static int check_numbers(char *string);
@@ -193,7 +191,8 @@ void get_format_string(SpaceText *st)
char *in_line;
char format[2000], check[200], other[2];
unsigned char c;
- int a, b, len, spot, letter, tabs, mem_amount;
+ int spot, letter, tabs, mem_amount;
+ size_t a, b, len;
if(!text) return;
tmp = text->lines.first;
@@ -739,13 +738,13 @@ static void calc_text_rcts(SpaceText *st)
ltexth += blank_lines;
- barheight = (st->viewlines*pix_available) / ltexth;
+ barheight = (ltexth > 0)? (st->viewlines*pix_available)/ltexth: 0;
pix_bardiff = 0;
if (barheight < 20) {
pix_bardiff = 20 - barheight; /* take into account the now non-linear sizing of the bar */
barheight = 20;
}
- barstart = ((pix_available - pix_bardiff) * st->top) / ltexth;
+ barstart = (ltexth > 0)? ((pix_available - pix_bardiff) * st->top)/ltexth: 0;
st->txtbar.xmin = 5;
st->txtbar.xmax = 17;
@@ -755,7 +754,7 @@ static void calc_text_rcts(SpaceText *st)
CLAMP(st->txtbar.ymin, pix_bottom_margin, curarea->winy - pix_top_margin);
CLAMP(st->txtbar.ymax, pix_bottom_margin, curarea->winy - pix_top_margin);
- st->pix_per_line= (float) ltexth/pix_available;
+ st->pix_per_line= (pix_available > 0)? (float) ltexth/pix_available: 0;
if (st->pix_per_line<.1) st->pix_per_line=.1f;
lhlstart = MIN2(txt_get_span(st->text->lines.first, st->text->curl),
@@ -763,47 +762,53 @@ static void calc_text_rcts(SpaceText *st)
lhlend = MAX2(txt_get_span(st->text->lines.first, st->text->curl),
txt_get_span(st->text->lines.first, st->text->sell));
- hlstart = (lhlstart * pix_available) / ltexth;
- hlend = (lhlend * pix_available) / ltexth;
+ if(ltexth > 0) {
+ hlstart = (lhlstart * pix_available)/ltexth;
+ hlend = (lhlend * pix_available)/ltexth;
- /* the scrollbar is non-linear sized */
- if (pix_bardiff > 0) {
- /* the start of the highlight is in the current viewport */
- if (lhlstart >= st->top && lhlstart <= st->top + st->viewlines) {
- /* speed the progresion of the start of the highlight through the scrollbar */
- hlstart = ( ( (pix_available - pix_bardiff) * lhlstart) / ltexth) + (pix_bardiff * (lhlstart - st->top) / st->viewlines);
- }
- else if (lhlstart > st->top + st->viewlines && hlstart < barstart + barheight && hlstart > barstart) {
- /* push hl start down */
- hlstart = barstart + barheight;
- }
- else if (lhlend > st->top && lhlstart < st->top && hlstart > barstart) {
- /*fill out start */
- hlstart = barstart;
- }
+ /* the scrollbar is non-linear sized */
+ if (pix_bardiff > 0) {
+ /* the start of the highlight is in the current viewport */
+ if (ltexth && st->viewlines && lhlstart >= st->top && lhlstart <= st->top + st->viewlines) {
+ /* speed the progresion of the start of the highlight through the scrollbar */
+ hlstart = ( ( (pix_available - pix_bardiff) * lhlstart) / ltexth) + (pix_bardiff * (lhlstart - st->top) / st->viewlines);
+ }
+ else if (lhlstart > st->top + st->viewlines && hlstart < barstart + barheight && hlstart > barstart) {
+ /* push hl start down */
+ hlstart = barstart + barheight;
+ }
+ else if (lhlend > st->top && lhlstart < st->top && hlstart > barstart) {
+ /*fill out start */
+ hlstart = barstart;
+ }
- if (hlend <= hlstart) {
- hlend = hlstart + 2;
- }
+ if (hlend <= hlstart) {
+ hlend = hlstart + 2;
+ }
- /* the end of the highlight is in the current viewport */
- if (lhlend >= st->top && lhlend <= st->top + st->viewlines) {
- /* speed the progresion of the end of the highlight through the scrollbar */
- hlend = (((pix_available - pix_bardiff )*lhlend)/ltexth) + (pix_bardiff * (lhlend - st->top)/st->viewlines);
- }
- else if (lhlend < st->top && hlend >= barstart - 2 && hlend < barstart + barheight) {
- /* push hl end up */
- hlend = barstart;
- }
- else if (lhlend > st->top + st->viewlines && lhlstart < st->top + st->viewlines && hlend < barstart + barheight) {
- /* fill out end */
- hlend = barstart + barheight;
- }
+ /* the end of the highlight is in the current viewport */
+ if (ltexth && st->viewlines && lhlend >= st->top && lhlend <= st->top + st->viewlines) {
+ /* speed the progresion of the end of the highlight through the scrollbar */
+ hlend = (((pix_available - pix_bardiff )*lhlend)/ltexth) + (pix_bardiff * (lhlend - st->top)/st->viewlines);
+ }
+ else if (lhlend < st->top && hlend >= barstart - 2 && hlend < barstart + barheight) {
+ /* push hl end up */
+ hlend = barstart;
+ }
+ else if (lhlend > st->top + st->viewlines && lhlstart < st->top + st->viewlines && hlend < barstart + barheight) {
+ /* fill out end */
+ hlend = barstart + barheight;
+ }
- if (hlend <= hlstart) {
- hlstart = hlend - 2;
+ if (hlend <= hlstart) {
+ hlstart = hlend - 2;
+ }
}
- }
+ }
+ else {
+ hlstart = 0;
+ hlend = 0;
+ }
if (hlend - hlstart < 2) {
hlend = hlstart + 2;
@@ -1035,7 +1040,12 @@ void drawtextspace(ScrArea *sa, void *spacedata)
for (i=0; i<st->viewlines && tmp; i++, tmp= tmp->next) {
if(st->showlinenrs) {
- BIF_ThemeColor(TH_TEXT);
+ /*Change the color of the current line the cursor is on*/
+ if(tmp == text->curl) {
+ BIF_ThemeColor(TH_HILITE);
+ } else {
+ BIF_ThemeColor(TH_TEXT);
+ }
if(((float)(i + linecount + 1)/10000.0) < 1.0) {
sprintf(linenr, "%4d", i + linecount + 1);
glRasterPos2i(TXT_OFFSET - 7, curarea->winy-st->lheight*(i+1));
@@ -1043,6 +1053,7 @@ void drawtextspace(ScrArea *sa, void *spacedata)
sprintf(linenr, "%5d", i + linecount + 1);
glRasterPos2i(TXT_OFFSET - 11, curarea->winy-st->lheight*(i+1));
}
+ BIF_ThemeColor(TH_TEXT);
BMF_DrawString(spacetext_get_font(st), linenr);
text_draw(st, tmp->line, st->left, 0, 1, TXT_OFFSET + TEXTXLOC, curarea->winy-st->lheight*(i+1), tmp->format);
} else
@@ -1180,6 +1191,10 @@ void unlink_text(Text *text)
if (BPY_check_all_scriptlinks (text)) {
allqueue(REDRAWBUTSSCRIPT, 0);
}
+ /* equivalently for pynodes: */
+ if (nodeDynamicUnlinkText ((ID*)text)) {
+ allqueue(REDRAWNODE, 0);
+ }
for (scr= G.main->screen.first; scr; scr= scr->id.next) {
for (area= scr->areabase.first; area; area= area->next) {
@@ -1301,8 +1316,6 @@ void txt_copy_selectbuffer (Text *text)
bufferlength = length;
}
-
-#ifdef _WIN32
static char *unixNewLine(char *buffer)
{
char *p, *p2, *output;
@@ -1335,55 +1348,42 @@ static char *winNewLine(char *buffer)
return(output);
}
-#endif
-
void txt_paste_clipboard(Text *text) {
-#ifdef _WIN32
- char * buffer = NULL;
-
- if ( OpenClipboard(NULL) ) {
- HANDLE hData = GetClipboardData( CF_TEXT );
- buffer = (char*)GlobalLock( hData );
- if (buffer) {
- buffer = unixNewLine(buffer);
- if (buffer) txt_insert_buf(text, buffer);
- }
- GlobalUnlock( hData );
- CloseClipboard();
- MEM_freeN(buffer);
+
+ char * buff;
+ char *temp_buff;
+
+ buff = (char*)getClipboard(0);
+ if(buff) {
+ temp_buff = unixNewLine(buff);
+
+ txt_insert_buf(text, temp_buff);
+ if(buff){free((void*)buff);}
+ if(temp_buff){MEM_freeN(temp_buff);}
}
-#endif
}
-void txt_copy_clipboard(Text *text) {
-#ifdef _WIN32
- txt_copy_selectbuffer(text);
-
- if (OpenClipboard(NULL)) {
- HLOCAL clipbuffer;
- char* buffer;
-
- if (copybuffer) {
- copybuffer = winNewLine(copybuffer);
+void get_selection_buffer(Text *text)
+{
+ char *buff = getClipboard(1);
+ txt_insert_buf(text, buff);
+}
- EmptyClipboard();
- clipbuffer = LocalAlloc(LMEM_FIXED,((bufferlength+1)));
- buffer = (char *) LocalLock(clipbuffer);
+void txt_copy_clipboard(Text *text) {
+ char *temp;
- strncpy(buffer, copybuffer, bufferlength);
- buffer[bufferlength] = '\0';
- LocalUnlock(clipbuffer);
- SetClipboardData(CF_TEXT,clipbuffer);
- }
- CloseClipboard();
- }
+ txt_copy_selectbuffer(text);
if (copybuffer) {
+ copybuffer[bufferlength] = '\0';
+ temp = winNewLine(copybuffer);
+
+ putClipboard(temp, 0);
+ MEM_freeN(temp);
MEM_freeN(copybuffer);
copybuffer= NULL;
}
-#endif
}
/*
@@ -1439,7 +1439,7 @@ void run_python_script(SpaceText *st)
if (!st->text) return;
if (!strcmp(py_filename, st->text->id.name+2)) {
- error("Python script error, check console");
+ error_pyscript( );
if (lineno >= 0) {
txt_move_toline(text, lineno-1, 0);
txt_sel_line(text);
@@ -1532,19 +1532,34 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if (event==LEFTMOUSE) {
if (val) {
short mval[2];
+ char *buffer;
set_tabs(text);
getmouseco_areawin(mval);
-
+
if (mval[0]>2 && mval[0]<20 && mval[1]>2 && mval[1]<curarea->winy-2) {
do_textscroll(st, 2);
- } else {
+ } else {
do_selection(st, G.qual&LR_SHIFTKEY);
+ if (txt_has_sel(text)) {
+ buffer = txt_sel_to_buf(text);
+ putClipboard(buffer, 1);
+ MEM_freeN(buffer);
+ }
do_draw= 1;
}
}
} else if (event==MIDDLEMOUSE) {
if (val) {
- do_textscroll(st, 1);
+ if (U.uiflag & USER_MMB_PASTE)
+ {
+ do_selection(st, G.qual&LR_SHIFTKEY);
+ get_selection_buffer(text);
+ do_draw= 1;
+ }
+ else
+ {
+ do_textscroll(st, 1);
+ }
}
} else if (event==RIGHTMOUSE) {
if (val) {
@@ -1601,7 +1616,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if(G.qual & LR_SHIFTKEY)
txt_copy_clipboard(text);
else
- txt_copy_sel(text);
+ txt_copy_clipboard(text);
do_draw= 1;
}
@@ -1625,15 +1640,18 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if (G.qual == (LR_ALTKEY|LR_SHIFTKEY)) {
switch(pupmenu("Edit %t|Cut %x0|Copy %x1|Paste %x2|Print Cut Buffer %x3")) {
case 0:
+ txt_copy_clipboard(text); //First copy to clipboard
txt_cut_sel(text);
do_draw= 1;
break;
case 1:
- txt_copy_sel(text);
+ txt_copy_clipboard(text);
+ //txt_copy_sel(text);
do_draw= 1;
break;
case 2:
- txt_paste(text);
+ //txt_paste(text);
+ txt_paste_clipboard(text);
if (st->showsyntax) get_format_string(st);
do_draw= 1;
break;
@@ -1799,7 +1817,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if (G.qual & LR_SHIFTKEY)
txt_paste_clipboard(text);
else
- txt_paste(text);
+ txt_paste_clipboard(text);
if (st->showsyntax) get_format_string(st);
do_draw= 1;
pop_space_text(st);
@@ -2129,7 +2147,8 @@ void convert_tabs (struct SpaceText *st, int tab)
Text *text = st->text;
TextLine *tmp;
char *check_line, *new_line, *format;
- int a, j, extra, number; //unknown for now
+ int extra, number; //unknown for now
+ size_t a, j;
if (!text) return;
@@ -2179,7 +2198,7 @@ void convert_tabs (struct SpaceText *st, int tab)
extra = 0;
for (a = 0; a < strlen(check_line); a++) {
number = 0;
- for (j = 0; j < st->tabnumber; j++) {
+ for (j = 0; j < (size_t)st->tabnumber; j++) {
if ((a+j) <= strlen(check_line)) { //check to make sure we are not pass the end of the line
if(check_line[a+j] != ' ') {
number = 1;
@@ -2198,7 +2217,7 @@ void convert_tabs (struct SpaceText *st, int tab)
extra = 0; //reuse vars
for (a = 0; a < strlen(check_line); a++) {
number = 0;
- for (j = 0; j < st->tabnumber; j++) {
+ for (j = 0; j < (size_t)st->tabnumber; j++) {
if ((a+j) <= strlen(check_line)) { //check to make sure we are not pass the end of the line
if(check_line[a+j] != ' ') {
number = 1;
diff --git a/source/blender/src/drawtime.c b/source/blender/src/drawtime.c
index ea1ea5a68b1..039184a0e43 100644
--- a/source/blender/src/drawtime.c
+++ b/source/blender/src/drawtime.c
@@ -39,6 +39,7 @@
#include "BLI_arithb.h"
#include "DNA_action_types.h"
+#include "DNA_curve_types.h"
#include "DNA_ipo_types.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
@@ -141,7 +142,6 @@ static void draw_cfra_time(SpaceTime *stime)
BIF_DrawString(G.fonts, str, 0);
glScalef(xscale, yscale, 1.0);
}
-
}
/* ---------- */
@@ -321,23 +321,74 @@ static void draw_mapoldnew()
glDisable(GL_POLYGON_STIPPLE);
}
-/*draw all the keys in a list (elems) as lines */
-static void draw_key_list(ListBase elems, char col[3])
-{
- CfraElem *ce;
- float drawframe;
-
- ce= elems.first;
- while(ce) {
- drawframe = ce->cfra; //not correct for G.scene->r.framelen;
- glColor3ub(col[0], col[1], col[2]);
- fdrawline(drawframe, G.v2d->cur.ymin, drawframe, G.v2d->cur.ymax);
-
- ce= ce->next;
+static void draw_ipo_keys(Ipo *ipo, char col[3])
+{
+ IpoCurve *icu;
+ int nvert;
+ int i;
+ int lbound, ubound;
+ int idx;
+ int diff;
+ float t;
+ float drawnext; /* next time to begin drawing new keyframes */
+
+ float space = G.v2d->cur.xmax - G.v2d->cur.xmin;
+ float pixels = G.v2d->mask.xmax-G.v2d->mask.xmin;
+ float spaceperpix = 1; /* amount of time occupied per pixel */
+
+ if (pixels > 0)
+ spaceperpix = space / pixels;
+
+ glColor3ub(col[0], col[1], col[2]);
+ glBegin(GL_LINES);
+
+ for (icu= ipo->curve.first; icu; icu= icu->next) {
+ if (icu->flag & IPO_VISIBLE) {
+ if (icu->bezt) {
+ nvert= icu->totvert;
+
+ if (nvert > 0)
+ drawnext = icu->bezt[0].vec[1][0];
+ else
+ continue;
+
+ /* binary search for beginning of the visible keys */
+ lbound = 0;
+ ubound = nvert;
+ while (ubound - lbound > 1) {
+ diff = (ubound - lbound) / 2;
+ idx = lbound + diff;
+ t= icu->bezt[idx].vec[1][0];
+ if (t < G.v2d->cur.xmin)
+ lbound += diff;
+ else
+ ubound = lbound + diff;
+ }
+
+ for (i = lbound; i < nvert; i++) {
+ t= icu->bezt[i].vec[1][0];
+
+ /* dont do anymore draw tests after we draw the last visible key */
+ if (t > G.v2d->cur.xmax)
+ break;
+ /* avoid repeatedly drawing lines on the same pixel */
+ if (t < drawnext)
+ continue;
+
+ glVertex2f(t, G.v2d->cur.ymin);
+ glVertex2f(t, G.v2d->cur.ymax);
+
+ drawnext = t + spaceperpix;
+ }
+ }
+ }
}
+
+ glEnd();
}
+
/* This function draws keyframes that the active object has (as long as
* it is not in EditMode). Some filters are available to optimise the
* drawing efficiency.
@@ -346,7 +397,6 @@ static void draw_ob_keys()
{
/* mostly copied from drawobject.c, draw_object() */
SpaceTime *stime= curarea->spacedata.first;
- ListBase elems= {0, 0};
Object *ob= OBACT;
short filter, ok;
@@ -356,15 +406,9 @@ static void draw_ob_keys()
if (ob && ob!=G.obedit) {
/* Object's IPO block - show all keys */
if (ob->ipo) {
- /* convert the ipo to a list of 'current frame elements' */
- elems.first= elems.last= NULL;
- make_cfra_list(ob->ipo, &elems);
-
/* draw the list of current frame elements */
col[0] = 0xDD; col[1] = 0xD7; col[2] = 0x00;
- draw_key_list(elems, col);
-
- BLI_freelistN(&elems);
+ draw_ipo_keys(ob->ipo, col);
}
/* Object's Action block - may be filtered in some cases */
@@ -386,13 +430,8 @@ static void draw_ob_keys()
/* convert the ipo to a list of 'current frame elements' */
if (achan->ipo && ok) {
- elems.first= elems.last= NULL;
- make_cfra_list(achan->ipo, &elems);
-
col[0] = 0x00; col[1] = 0x82; col[2] = 0x8B;
- draw_key_list(elems, col);
-
- BLI_freelistN(&elems);
+ draw_ipo_keys(achan->ipo, col);
}
}
}
@@ -409,13 +448,8 @@ static void draw_ob_keys()
else ok= 1;
if (ma && ma->ipo && ok) {
- elems.first= elems.last= NULL;
- make_cfra_list(ma->ipo, &elems);
-
col[0] = 0xDD; col[1] = 0xA7; col[2] = 0x00;
- draw_key_list(elems, col);
-
- BLI_freelistN(&elems);
+ draw_ipo_keys(ma->ipo, col);
}
}
}
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c
index 344fda5eef9..1acb7c4373f 100644
--- a/source/blender/src/drawview.c
+++ b/source/blender/src/drawview.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
//#define NAN_LINEAR_PHYSICS
@@ -1508,25 +1505,25 @@ static void draw_viewport_name(ScrArea *sa)
switch(G.vd->view) {
case 1:
- if (G.vd->persp & V3D_PERSP_DO_3D_PERSP)
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Back Persp" : "Front Persp";
- else
+ if (G.vd->persp == V3D_ORTHO)
name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Back Ortho" : "Front Ortho";
+ else
+ name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Back Persp" : "Front Persp";
break;
case 3:
- if (G.vd->persp & V3D_PERSP_DO_3D_PERSP)
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Left Persp" : "Right Persp";
- else
+ if (G.vd->persp == V3D_ORTHO)
name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Left Ortho" : "Right Ortho";
+ else
+ name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Left Persp" : "Right Persp";
break;
case 7:
- if (G.vd->persp & V3D_PERSP_DO_3D_PERSP)
- name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Bottom Persp" : "Top Persp";
- else
+ if (G.vd->persp == V3D_ORTHO)
name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Bottom Ortho" : "Top Ortho";
+ else
+ name = (G.vd->flag2 & V3D_OPP_DIRECTION_NAME) ? "Bottom Persp" : "Top Persp";
break;
default:
- if (G.vd->persp==V3D_PERSP_USE_THE_CAMERA) {
+ if (G.vd->persp==V3D_CAMOB) {
if ((G.vd->camera) && (G.vd->camera->type == OB_CAMERA)) {
Camera *cam;
cam = G.vd->camera->data;
@@ -1535,7 +1532,7 @@ static void draw_viewport_name(ScrArea *sa)
name = "Object as Camera";
}
} else {
- name = (G.vd->persp & V3D_PERSP_DO_3D_PERSP) ? "User Persp" : "User Ortho";
+ name = (G.vd->persp == V3D_ORTHO) ? "User Ortho" : "User Persp";
}
}
@@ -1580,7 +1577,7 @@ static void v3d_editvertex_buts(uiBlock *block, Object *ob, float lim)
EditEdge *eed;
MDeformVert *dvert=NULL;
TransformProperties *tfp= G.vd->properties_storage;
- float median[5];
+ float median[5], ve_median[5];
int tot, totw, totweight, totedge;
char defstr[320];
@@ -1773,15 +1770,16 @@ static void v3d_editvertex_buts(uiBlock *block, Object *ob, float lim)
}
else { // apply
+ memcpy(ve_median, tfp->ve_median, sizeof(tfp->ve_median));
if(G.vd->flag & V3D_GLOBAL_STATS) {
Mat4Invert(ob->imat, ob->obmat);
Mat4MulVecfl(ob->imat, median);
- Mat4MulVecfl(ob->imat, tfp->ve_median);
+ Mat4MulVecfl(ob->imat, ve_median);
}
- VecSubf(median, tfp->ve_median, median);
- median[3]= tfp->ve_median[3]-median[3];
- median[4]= tfp->ve_median[4]-median[4];
+ VecSubf(median, ve_median, median);
+ median[3]= ve_median[3]-median[3];
+ median[4]= ve_median[4]-median[4];
if(ob->type==OB_MESH) {
@@ -1796,8 +1794,8 @@ static void v3d_editvertex_buts(uiBlock *block, Object *ob, float lim)
for(eed= em->edges.first; eed; eed= eed->next) {
if(eed->f & SELECT) {
/* ensure the median can be set to zero or one */
- if(tfp->ve_median[3]==0.0f) eed->crease= 0.0f;
- else if(tfp->ve_median[3]==1.0f) eed->crease= 1.0f;
+ if(ve_median[3]==0.0f) eed->crease= 0.0f;
+ else if(ve_median[3]==1.0f) eed->crease= 1.0f;
else {
eed->crease+= median[3];
CLAMP(eed->crease, 0.0, 1.0);
@@ -2665,21 +2663,22 @@ static void view3d_blockhandlers(ScrArea *sa)
typedef struct View3DAfter {
struct View3DAfter *next, *prev;
struct Base *base;
- int type;
+ int type, flag;
} View3DAfter;
/* temp storage of Objects that need to be drawn as last */
-void add_view3d_after(View3D *v3d, Base *base, int type)
+void add_view3d_after(View3D *v3d, Base *base, int type, int flag)
{
View3DAfter *v3da= MEM_callocN(sizeof(View3DAfter), "View 3d after");
BLI_addtail(&v3d->afterdraw, v3da);
v3da->base= base;
v3da->type= type;
+ v3da->flag= flag;
}
/* clears zbuffer and draws it over */
-static void view3d_draw_xray(View3D *v3d, int flag)
+static void view3d_draw_xray(View3D *v3d)
{
View3DAfter *v3da, *next;
int doit= 0;
@@ -2694,7 +2693,7 @@ static void view3d_draw_xray(View3D *v3d, int flag)
for(v3da= v3d->afterdraw.first; v3da; v3da= next) {
next= v3da->next;
if(v3da->type==V3D_XRAY) {
- draw_object(v3da->base, flag);
+ draw_object(v3da->base, v3da->flag);
BLI_remlink(&v3d->afterdraw, v3da);
MEM_freeN(v3da);
}
@@ -2704,7 +2703,7 @@ static void view3d_draw_xray(View3D *v3d, int flag)
}
/* disables write in zbuffer and draws it over */
-static void view3d_draw_transp(View3D *v3d, int flag)
+static void view3d_draw_transp(View3D *v3d)
{
View3DAfter *v3da, *next;
@@ -2714,7 +2713,7 @@ static void view3d_draw_transp(View3D *v3d, int flag)
for(v3da= v3d->afterdraw.first; v3da; v3da= next) {
next= v3da->next;
if(v3da->type==V3D_TRANSP) {
- draw_object(v3da->base, flag);
+ draw_object(v3da->base, v3da->flag);
BLI_remlink(&v3d->afterdraw, v3da);
MEM_freeN(v3da);
}
@@ -2888,6 +2887,104 @@ static void draw_sculpt_depths(View3D *v3d)
}
}
+void draw_depth(ScrArea *sa, void *spacedata)
+{
+ View3D *v3d= spacedata;
+ Base *base;
+ Scene *sce;
+ short zbuf, flag;
+ float glalphaclip;
+ /* temp set drawtype to solid */
+
+ /* Setting these temporarily is not nice */
+ zbuf = v3d->zbuf;
+ flag = v3d->flag;
+ glalphaclip = U.glalphaclip;
+
+ U.glalphaclip = 0.5; /* not that nice but means we wont zoom into billboards */
+ v3d->flag &= ~V3D_SELECT_OUTLINE;
+
+ setwinmatrixview3d(sa->winx, sa->winy, NULL); /* 0= no pick rect */
+ setviewmatrixview3d(); /* note: calls where_is_object for camera... */
+
+ Mat4MulMat4(v3d->persmat, v3d->viewmat, sa->winmat);
+ Mat4Invert(v3d->persinv, v3d->persmat);
+ Mat4Invert(v3d->viewinv, v3d->viewmat);
+
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ myloadmatrix(v3d->viewmat);
+ persp(PERSP_STORE); // store correct view for persp(PERSP_VIEW) calls
+
+ if(v3d->flag & V3D_CLIPPING) {
+ view3d_set_clipping(v3d);
+ }
+
+ v3d->zbuf= TRUE;
+ glEnable(GL_DEPTH_TEST);
+
+ /* draw set first */
+ if(G.scene->set) {
+ for(SETLOOPER(G.scene->set, base)) {
+ if(v3d->lay & base->lay) {
+ draw_object(base, 0);
+ if(base->object->transflag & OB_DUPLI) {
+ draw_dupli_objects_color(v3d, base, TH_WIRE);
+ }
+ }
+ }
+ }
+
+ for(base= G.scene->base.first; base; base= base->next) {
+ if(v3d->lay & base->lay) {
+
+ /* dupli drawing */
+ if(base->object->transflag & OB_DUPLI) {
+ draw_dupli_objects(v3d, base);
+ }
+ draw_object(base, 0);
+ }
+ }
+
+ /* this isnt that nice, draw xray objects as if they are normal */
+ if (v3d->afterdraw.first) {
+ View3DAfter *v3da, *next;
+ int num = 0;
+ v3d->xray= TRUE;
+
+ glDepthFunc(GL_ALWAYS); /* always write into the depth bufer, overwriting front z values */
+ for(v3da= v3d->afterdraw.first; v3da; v3da= next) {
+ next= v3da->next;
+ if(v3da->type==V3D_XRAY) {
+ draw_object(v3da->base, 0);
+ num++;
+ }
+ /* dont remove this time */
+ }
+ v3d->xray= FALSE;
+
+ glDepthFunc(GL_LEQUAL); /* Now write the depth buffer normally */
+ for(v3da= v3d->afterdraw.first; v3da; v3da= next) {
+ next= v3da->next;
+ if(v3da->type==V3D_XRAY) {
+ v3d->xray= TRUE; v3d->transp= FALSE;
+ } else if (v3da->type==V3D_TRANSP) {
+ v3d->xray= FALSE; v3d->transp= TRUE;
+ }
+
+ draw_object(v3da->base, 0); /* Draw Xray or Transp objects normally */
+ BLI_remlink(&v3d->afterdraw, v3da);
+ MEM_freeN(v3da);
+ }
+ v3d->xray= FALSE;
+ v3d->transp= FALSE;
+ }
+
+ v3d->zbuf = zbuf;
+ U.glalphaclip = glalphaclip;
+ v3d->flag = flag;
+}
+
static void draw_viewport_fps(ScrArea *sa);
@@ -2897,7 +2994,7 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
Base *base;
Object *ob;
Scene *sce;
- char retopo, sculpt;
+ char retopo, sculptparticle;
Object *obact = OBACT;
/* update all objects, ipos, matrices, displists, etc. Flags set by depgraph or manual,
@@ -2942,7 +3039,7 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
BIF_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
}
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
}
@@ -2950,7 +3047,7 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
float col[3];
BIF_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
+ glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
}
myloadmatrix(v3d->viewmat);
@@ -3006,9 +3103,7 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
}
}
- /* Transp and X-ray afterdraw stuff */
- view3d_draw_xray(v3d, DRAW_CONSTCOLOR); // clears zbuffer if it is used!
- view3d_draw_transp(v3d, DRAW_CONSTCOLOR);
+ /* Transp and X-ray afterdraw stuff for sets is done later */
}
/* then draw not selected and the duplis, but skip editmode object */
@@ -3026,7 +3121,7 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
}
retopo= retopo_mesh_check() || retopo_curve_check();
- sculpt= (G.f & G_SCULPTMODE) && !G.obedit;
+ sculptparticle= (G.f & (G_SCULPTMODE|G_PARTICLEEDIT)) && !G.obedit;
if(retopo)
view3d_update_depths(v3d);
@@ -3038,8 +3133,9 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
}
}
- if(!retopo && sculpt && !(obact && (obact->dtx & OB_DRAWXRAY))) {
- draw_sculpt_depths(v3d);
+ if(!retopo && sculptparticle && !(obact && (obact->dtx & OB_DRAWXRAY))) {
+ if(G.f & G_SCULPTMODE)
+ draw_sculpt_depths(v3d);
view3d_update_depths(v3d);
}
@@ -3053,11 +3149,12 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
if(G.scene->radio) RAD_drawall(v3d->drawtype>=OB_SOLID);
/* Transp and X-ray afterdraw stuff */
- view3d_draw_xray(v3d, 0); // clears zbuffer if it is used!
- view3d_draw_transp(v3d, 0);
+ view3d_draw_xray(v3d); // clears zbuffer if it is used!
+ view3d_draw_transp(v3d);
- if(!retopo && sculpt && (obact && (OBACT->dtx & OB_DRAWXRAY))) {
- draw_sculpt_depths(v3d);
+ if(!retopo && sculptparticle && (obact && (OBACT->dtx & OB_DRAWXRAY))) {
+ if(G.f & G_SCULPTMODE)
+ draw_sculpt_depths(v3d);
view3d_update_depths(v3d);
}
@@ -3229,9 +3326,7 @@ void drawview3d_render(struct View3D *v3d, int winx, int winy, float winmat[][4]
}
}
- /* Transp and X-ray afterdraw stuff */
- view3d_draw_xray(v3d, DRAW_CONSTCOLOR); // clears zbuffer if it is used!
- view3d_draw_transp(v3d, DRAW_CONSTCOLOR);
+ /* Transp and X-ray afterdraw stuff for sets is done later */
}
/* first not selected and duplis */
@@ -3269,8 +3364,8 @@ void drawview3d_render(struct View3D *v3d, int winx, int winy, float winmat[][4]
if(G.scene->radio) RAD_drawall(v3d->drawtype>=OB_SOLID);
/* Transp and X-ray afterdraw stuff */
- view3d_draw_xray(v3d, 0); // clears zbuffer if it is used!
- view3d_draw_transp(v3d, 0);
+ view3d_draw_xray(v3d); // clears zbuffer if it is used!
+ view3d_draw_transp(v3d);
if(v3d->flag & V3D_CLIPPING)
view3d_clr_clipping();
@@ -3296,8 +3391,12 @@ static double swaptime;
static int curmode;
/* used for fps display */
+#define REDRAW_FRAME_AVERAGE 8
static double redrawtime;
static double lredrawtime;
+static float redrawtimes_fps[REDRAW_FRAME_AVERAGE];
+static short redrawtime_index;
+
int update_time(void)
{
@@ -3320,13 +3419,33 @@ static void draw_viewport_fps(ScrArea *sa)
{
float fps;
char printable[16];
-
+ int i, tot;
if (lredrawtime == redrawtime)
return;
printable[0] = '\0';
- fps = (float)(1.0/(lredrawtime-redrawtime));
+
+#if 0
+ /* this is too simple, better do an average */
+ fps = (float)(1.0/(lredrawtime-redrawtime))
+#else
+ redrawtimes_fps[redrawtime_index] = (float)(1.0/(lredrawtime-redrawtime));
+
+ for (i=0, tot=0, fps=0.0f ; i < REDRAW_FRAME_AVERAGE ; i++) {
+ if (redrawtimes_fps[i]) {
+ fps += redrawtimes_fps[i];
+ tot++;
+ }
+ }
+ if (tot) {
+ redrawtime_index++;
+ if (redrawtime_index >= REDRAW_FRAME_AVERAGE)
+ redrawtime_index = 0;
+
+ fps = fps / tot;
+ }
+#endif
/* is this more then half a frame behind? */
if (fps+0.5 < FPS) {
@@ -3406,34 +3525,28 @@ static int cached_dynamics(int sfra, int efra)
{
Base *base = G.scene->base.first;
Object *ob;
- ModifierData *md;
ParticleSystem *psys;
- int i, stack_index=-1, cached=1;
+ int i, cached=1;
+ PTCacheID pid;
while(base && cached) {
ob = base->object;
if(ob->softflag & OB_SB_ENABLE && ob->soft) {
- for(i=0, md=ob->modifiers.first; md; i++, md=md->next) {
- if(md->type == eModifierType_Softbody) {
- stack_index = i;
- break;
- }
- }
+ BKE_ptcache_id_from_softbody(&pid, ob, ob->soft);
+
for(i=sfra; i<=efra && cached; i++)
- cached &= BKE_ptcache_id_exist(&ob->id,i,stack_index);
+ cached &= BKE_ptcache_id_exist(&pid, i);
}
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
- stack_index = modifiers_indexInObject(ob,(ModifierData*)psys_get_modifier(ob,psys));
if(psys->part->type==PART_HAIR) {
- if(psys->softflag & OB_SB_ENABLE && psys->soft);
- else
- stack_index = -1;
- }
+ if(psys->softflag & OB_SB_ENABLE && psys->soft) {
+ BKE_ptcache_id_from_softbody(&pid, ob, psys->soft);
- if(stack_index >= 0)
- for(i=sfra; i<=efra && cached; i++)
- cached &= BKE_ptcache_id_exist(&ob->id,i,stack_index);
+ for(i=sfra; i<=efra && cached; i++)
+ cached &= BKE_ptcache_id_exist(&pid, i);
+ }
+ }
}
base = base->next;
@@ -3457,6 +3570,12 @@ void inner_play_anim_loop(int init, int mode)
cached = cached_dynamics(PSFRA,PEFRA);
redrawtime = 1.0/FPS;
+
+ redrawtime_index = REDRAW_FRAME_AVERAGE;
+ while(redrawtime_index--) {
+ redrawtimes_fps[redrawtime_index] = 0.0;
+ }
+ redrawtime_index = 0;
lredrawtime = 0.0;
return;
}
diff --git a/source/blender/src/edit.c b/source/blender/src/edit.c
index 11837cc3433..656ecda8eac 100644
--- a/source/blender/src/edit.c
+++ b/source/blender/src/edit.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -251,7 +248,7 @@ int get_border(rcti *rect, short flag)
BIF_ThemeColor(TH_BACK);
glRecti(10, 25, 250, 40);
- if(G.vd->persp==0) {
+ if(G.vd->persp==V3D_ORTHO) {
window_to_3d(dvec, mvalo[0]-x1, mvalo[1]-y1);
sprintf(str, "X %.4f Y %.4f Z %.4f Dia %.4f", dvec[0], dvec[1], dvec[2], sqrt(dvec[0]*dvec[0]+dvec[1]*dvec[1]+dvec[2]*dvec[2]));
@@ -262,7 +259,7 @@ int get_border(rcti *rect, short flag)
glRasterPos2i(16, 28);
BMF_DrawString(G.fonts, str);
}
- else if(G.vd->persp==2) {
+ else if(G.vd->persp==V3D_CAMOB) {
rctf vb;
calc_viewborder(G.vd, &vb);
@@ -842,6 +839,11 @@ void countall()
G.totobj+=tot;
count_object(ob, base->flag & SELECT, tot);
}
+ else if((ob->transflag & OB_DUPLIGROUP) && ob->dup_group) {
+ int tot= count_duplilist(ob);
+ G.totobj+=tot;
+ count_object(ob, base->flag & SELECT, tot);
+ }
else {
count_object(ob, base->flag & SELECT, 1);
G.totobj++;
@@ -1301,7 +1303,7 @@ void snap_sel_to_grid()
base= base->next;
}
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
allqueue(REDRAWVIEW3D, 0);
}
@@ -1414,7 +1416,7 @@ void snap_sel_to_curs()
base= base->next;
}
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
allqueue(REDRAWVIEW3D, 0);
}
@@ -1819,7 +1821,7 @@ void snap_to_center()
base= base->next;
}
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
allqueue(REDRAWVIEW3D, 0);
}
@@ -1828,7 +1830,7 @@ void snapmenu()
{
short event;
- event = pupmenu("Snap %t|Selection -> Grid%x1|Selection -> Cursor%x2|Cursor-> Grid%x3|Cursor-> Selection%x4|Selection-> Center%x5|Cursor-> Active%x6");
+ event = pupmenu("Snap %t|Selection -> Grid%x1|Selection -> Cursor%x2|Selection -> Center%x3|%l|Cursor -> Selection%x4|Cursor -> Grid%x5|Cursor -> Active%x6");
switch (event) {
case 1: /*Selection to grid*/
@@ -1838,16 +1840,16 @@ void snapmenu()
case 2: /*Selection to cursor*/
snap_sel_to_curs();
BIF_undo_push("Snap selection to cursor");
- break;
- case 3: /*Cursor to grid*/
- snap_curs_to_grid();
+ break;
+ case 3: /*Selection to center of selection*/
+ snap_to_center();
+ BIF_undo_push("Snap selection to center");
break;
case 4: /*Cursor to selection*/
snap_curs_to_sel();
break;
- case 5: /*Selection to center of selection*/
- snap_to_center();
- BIF_undo_push("Snap selection to center");
+ case 5: /*Cursor to grid*/
+ snap_curs_to_grid();
break;
case 6: /*Cursor to Active*/
snap_curs_to_active();
@@ -1856,6 +1858,22 @@ void snapmenu()
}
}
+void alignmenu()
+{
+ short val;
+ char *str_menu = BIF_menustringTransformOrientation("Align");
+ val= pupmenu(str_menu);
+ MEM_freeN(str_menu);
+
+ if (val >= 0)
+ {
+ short old_val = G.vd->twmode;
+ G.vd->twmode = val;
+ initTransform(TFM_ALIGN, CTX_NO_PET|CTX_AUTOCONFIRM);
+ Transform();
+ G.vd->twmode = old_val;
+ }
+}
#define MERGELIMIT 0.001
void mergemenu(void)
diff --git a/source/blender/src/editaction.c b/source/blender/src/editaction.c
index 94019cb02aa..9eda96e0edd 100644
--- a/source/blender/src/editaction.c
+++ b/source/blender/src/editaction.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): 2007, Joshua Leung (major rewrite of Action Editor)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -235,22 +232,36 @@ bActListElem *make_new_actlistelem (void *data, short datatype, void *owner, sho
}
break;
case ACTTYPE_CONCHAN:
+ case ACTTYPE_CONCHAN2:
{
bConstraintChannel *conchan= (bConstraintChannel *)data;
ale->flag= conchan->flag;
- if (conchan->ipo && conchan->ipo->curve.first) {
- /* we assume that constraint ipo blocks only have 1 curve:
- * INFLUENCE, so we pretend that a constraint channel is
- * really just a Ipo-Curve channel instead.
- */
- ale->key_data= conchan->ipo->curve.first;
- ale->datatype= ALE_ICU;
+ if (datatype == ACTTYPE_CONCHAN2) {
+ /* CONCHAN2 is a hack so that constraint-channels keyframes can be edited */
+ if (conchan->ipo) {
+ ale->key_data= conchan->ipo;
+ ale->datatype= ALE_IPO;
+ }
+ else {
+ ale->key_data= NULL;
+ ale->datatype= ALE_NONE;
+ }
}
else {
- ale->key_data= NULL;
- ale->datatype= ALE_NONE;
+ if (conchan->ipo && conchan->ipo->curve.first) {
+ /* we assume that constraint ipo blocks only have 1 curve:
+ * INFLUENCE, so we pretend that a constraint channel is
+ * really just a Ipo-Curve channel instead.
+ */
+ ale->key_data= conchan->ipo->curve.first;
+ ale->datatype= ALE_ICU;
+ }
+ else {
+ ale->key_data= NULL;
+ ale->datatype= ALE_NONE;
+ }
}
}
break;
@@ -293,7 +304,7 @@ bActListElem *make_new_actlistelem (void *data, short datatype, void *owner, sho
}
/* ----------------------------------------- */
-
+
static void actdata_filter_actionchannel (ListBase *act_data, bActionChannel *achan, int filter_mode)
{
bActListElem *ale;
@@ -313,16 +324,19 @@ static void actdata_filter_actionchannel (ListBase *act_data, bActionChannel *ac
}
}
else {
- /* only consider selected channels - achan not selected */
+ /* for insert key... this check could be improved */
return;
- }
+ }
/* check if expanded - if not, continue on to next action channel */
- if (EXPANDED_ACHAN(achan) == 0 && (filter_mode & ACTFILTER_ONLYICU)==0)
- return;
+ if (EXPANDED_ACHAN(achan) == 0 && (filter_mode & ACTFILTER_ONLYICU)==0) {
+ /* only exit if we don't need to include constraint channels for group-channel keyframes */
+ if ( !(filter_mode & ACTFILTER_IPOKEYS) || (achan->grp == NULL) || (EXPANDED_AGRP(achan->grp)==0) )
+ return;
+ }
/* ipo channels */
- if (achan->ipo) {
+ if ((achan->ipo) && (filter_mode & ACTFILTER_IPOKEYS)==0) {
/* include ipo-expand widget? */
if ((filter_mode & ACTFILTER_CHANNELS) && (filter_mode & ACTFILTER_ONLYICU)==0) {
ale= make_new_actlistelem(achan, ACTTYPE_FILLIPO, achan, ACTTYPE_ACHAN);
@@ -342,22 +356,28 @@ static void actdata_filter_actionchannel (ListBase *act_data, bActionChannel *ac
/* constraint channels */
if (achan->constraintChannels.first) {
/* include constraint-expand widget? */
- if ((filter_mode & ACTFILTER_CHANNELS) && (filter_mode & ACTFILTER_ONLYICU)==0) {
+ if ( (filter_mode & ACTFILTER_CHANNELS) && !(filter_mode & ACTFILTER_ONLYICU)
+ && !(filter_mode & ACTFILTER_IPOKEYS) )
+ {
ale= make_new_actlistelem(achan, ACTTYPE_FILLCON, achan, ACTTYPE_ACHAN);
if (ale) BLI_addtail(act_data, ale);
}
- /* add constaint channels? */
- if (FILTER_CON_ACHAN(achan)) {
+ /* add constraint channels? */
+ if (FILTER_CON_ACHAN(achan) || (filter_mode & ACTFILTER_IPOKEYS) || (filter_mode & ACTFILTER_ONLYICU)) {
/* loop through constraint channels, checking and adding them */
for (conchan=achan->constraintChannels.first; conchan; conchan=conchan->next) {
/* only work with this channel and its subchannels if it is editable */
if (!(filter_mode & ACTFILTER_FOREDIT) || EDITABLE_CONCHAN(conchan)) {
/* check if this conchan should only be included if it is selected */
if (!(filter_mode & ACTFILTER_SEL) || SEL_CONCHAN(conchan)) {
- if ((filter_mode & ACTFILTER_ONLYICU)==0) {
+ if (filter_mode & ACTFILTER_IPOKEYS) {
+ ale= make_new_actlistelem(conchan, ACTTYPE_CONCHAN2, achan, ACTTYPE_ACHAN);
+ if (ale) BLI_addtail(act_data, ale);
+ }
+ else {
ale= make_new_actlistelem(conchan, ACTTYPE_CONCHAN, achan, ACTTYPE_ACHAN);
- if (ale) BLI_addtail(act_data, ale);
+ if (ale) BLI_addtail(act_data, ale);
}
}
}
@@ -378,32 +398,47 @@ static void actdata_filter_action (ListBase *act_data, bAction *act, int filter_
for (agrp= act->groups.first; agrp; agrp= agrp->next) {
/* add this group as a channel first */
if (!(filter_mode & ACTFILTER_ONLYICU) && !(filter_mode & ACTFILTER_IPOKEYS)) {
- ale= make_new_actlistelem(agrp, ACTTYPE_GROUP, NULL, ACTTYPE_NONE);
- if (ale) BLI_addtail(act_data, ale);
+ /* check if filtering by selection */
+ if ( !(filter_mode & ACTFILTER_SEL) || SEL_AGRP(agrp) ) {
+ ale= make_new_actlistelem(agrp, ACTTYPE_GROUP, NULL, ACTTYPE_NONE);
+ if (ale) BLI_addtail(act_data, ale);
+ }
}
/* store reference to last channel of group */
if (agrp->channels.last)
lastchan= agrp->channels.last;
- /* filters here are a bit convulted...
- * - groups show a "summary" of keyframes beside their name which must accessable for tools which handle keyframes
- * - groups can be collapsed (and those tools which are only interested in channels rely on knowing that group is closed)
- */
- if (!(filter_mode & ACTFILTER_VISIBLE) || EXPANDED_AGRP(agrp) ||
- (filter_mode & (ACTFILTER_IPOKEYS|ACTFILTER_ONLYICU)))
- {
- if (!(filter_mode & ACTFILTER_FOREDIT) || EDITABLE_AGRP(agrp)) {
- for (achan= agrp->channels.first; achan && achan->grp==agrp; achan= achan->next) {
- actdata_filter_actionchannel(act_data, achan, filter_mode);
+
+ /* there are some situations, where only the channels of the active group should get considered */
+ if (!(filter_mode & ACTFILTER_ACTGROUPED) || (agrp->flag & AGRP_ACTIVE)) {
+ /* filters here are a bit convoulted...
+ * - groups show a "summary" of keyframes beside their name which must accessable for tools which handle keyframes
+ * - groups can be collapsed (and those tools which are only interested in channels rely on knowing that group is closed)
+ *
+ * cases when we should include action-channels and so-forth inside group:
+ * - we don't care about visibility
+ * - group is expanded
+ * - we're interested in keyframes, but not if they appear in selected channels
+ */
+ if ( (!(filter_mode & ACTFILTER_VISIBLE) || EXPANDED_AGRP(agrp)) ||
+ ( ((filter_mode & ACTFILTER_IPOKEYS) || (filter_mode & ACTFILTER_ONLYICU)) &&
+ !(filter_mode & ACTFILTER_SEL) ) )
+ {
+ if (!(filter_mode & ACTFILTER_FOREDIT) || EDITABLE_AGRP(agrp)) {
+ for (achan= agrp->channels.first; achan && achan->grp==agrp; achan= achan->next) {
+ actdata_filter_actionchannel(act_data, achan, filter_mode);
+ }
}
}
}
}
- /* loop over action channels */
- for (achan=(lastchan)?lastchan->next:act->chanbase.first; achan; achan=achan->next) {
- actdata_filter_actionchannel(act_data, achan, filter_mode);
+ /* loop over un-grouped action channels (only if we're not only considering those channels in the active group) */
+ if (!(filter_mode & ACTFILTER_ACTGROUPED)) {
+ for (achan=(lastchan)?lastchan->next:act->chanbase.first; achan; achan=achan->next) {
+ actdata_filter_actionchannel(act_data, achan, filter_mode);
+ }
}
}
@@ -525,6 +560,8 @@ Key *get_action_mesh_key(void)
key = ((Mesh *)ob->data)->key;
else if (ob->type==OB_LATTICE)
key = ((Lattice *)ob->data)->key;
+ else if (ELEM(ob->type, OB_CURVE, OB_SURF))
+ key= ((Curve *)ob->data)->key;
else
return NULL;
@@ -763,6 +800,36 @@ void *get_action_context (short *datatype)
}
}
+/* Quick-tool for preview-range functionality in Action Editor for setting Preview-Range
+ * bounds to extents of Action, when Ctrl-Alt-P is used. Only available for actions.
+ */
+void action_previewrange_set (bAction *act)
+{
+ float start, end;
+
+ /* sanity check */
+ if (act == NULL)
+ return;
+
+ /* calculate range + make sure it is adjusted for nla-scaling */
+ calc_action_range(act, &start, &end, 0);
+ if (NLA_ACTION_SCALED) {
+ start= get_action_frame_inv(OBACT, start);
+ end= get_action_frame_inv(OBACT, end);
+ }
+
+ /* set preview range */
+ G.scene->r.psfra= start;
+ G.scene->r.pefra= end;
+
+ BIF_undo_push("Set anim-preview range");
+ allqueue(REDRAWTIME, 0);
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWBUTSALL, 0);
+}
+
/* **************************************************** */
/* ACTION CHANNEL GROUPS */
@@ -880,7 +947,7 @@ static void action_groups_addachan (bAction *act, bActionGroup *agrp, bActionCha
}
else {
BLI_insertlinkafter(&act->chanbase, chan, achan);
-
+
agrp->channels.first= achan;
agrp->channels.last= achan;
@@ -1054,14 +1121,14 @@ void verify_pchan2achan_grouping (bAction *act, bPose *pose, char name[])
return;
if (name[0] == 0)
return;
-
+
/* try to get the channels */
pchan= get_pose_channel(pose, name);
if (pchan == NULL) return;
achan= verify_action_channel(act, name);
/* check if pchan has a group */
- if ((pchan->agrp_index) && (achan->grp == NULL)) {
+ if ((pchan->agrp_index > 0) && (achan->grp == NULL)) {
bActionGroup *agrp, *grp=NULL;
/* get group to try to be like */
@@ -1080,8 +1147,39 @@ void verify_pchan2achan_grouping (bAction *act, bPose *pose, char name[])
grp= MEM_callocN(sizeof(bActionGroup), "bActionGroup");
grp->flag |= (AGRP_ACTIVE|AGRP_SELECTED|AGRP_EXPANDED);
+
+ /* copy name */
sprintf(grp->name, agrp->name);
+ /* deal with group-color copying */
+ if (agrp->customCol) {
+ if (agrp->customCol > 0) {
+ /* copy theme colors on-to group's custom color in case user tries to edit color */
+ bTheme *btheme= U.themes.first;
+ ThemeWireColor *col_set= &btheme->tarm[(agrp->customCol - 1)];
+
+ memcpy(&grp->cs, col_set, sizeof(ThemeWireColor));
+ }
+ else {
+ /* init custom colours with a generic multi-colour rgb set, if not initialised already */
+ if (agrp->cs.solid[0] == 0) {
+ /* define for setting colors in theme below */
+ #define SETCOL(col, r, g, b, a) col[0]=r; col[1]=g; col[2]= b; col[3]= a;
+
+ SETCOL(grp->cs.solid, 0xff, 0x00, 0x00, 255);
+ SETCOL(grp->cs.select, 0x81, 0xe6, 0x14, 255);
+ SETCOL(grp->cs.active, 0x18, 0xb6, 0xe0, 255);
+
+ #undef SETCOL
+ }
+ else {
+ /* just copy color set specified */
+ memcpy(&grp->cs, &agrp->cs, sizeof(ThemeWireColor));
+ }
+ }
+ }
+ grp->customCol= agrp->customCol;
+
BLI_addtail(&act->groups, grp);
}
@@ -1091,6 +1189,50 @@ void verify_pchan2achan_grouping (bAction *act, bPose *pose, char name[])
}
}
+/* This function is used when the user specifically requests to sync changes of pchans + bone groups
+ * to achans + action groups. All achans are detached from their groups, and all groups are destroyed.
+ * They are then recreated when the achans are reassigned to groups.
+ *
+ * Note: This doesn't preserve hand-created groups, and will operate on ALL action-channels regardless of
+ * whether they were selected or active. More specific filtering can be added later.
+ */
+void sync_pchan2achan_grouping ()
+{
+ void *data;
+ short datatype;
+ bAction *act;
+ bActionChannel *achan, *next, *last;
+ bPose *pose;
+
+ /* determine what type of data we are operating on */
+ data = get_action_context(&datatype);
+ if ((datatype != ACTCONT_ACTION) || (data==NULL)) return;
+ if ((G.saction->pin) || (OBACT==NULL) || (OBACT->type != OB_ARMATURE)) {
+ error("Action doesn't belong to active armature");
+ return;
+ }
+
+ /* get data */
+ act= (bAction *)data;
+ pose= OBACT->pose;
+
+ /* remove achan->group links, then delete all groups */
+ for (achan= act->chanbase.first; achan; achan= achan->next)
+ achan->grp = NULL;
+ BLI_freelistN(&act->groups);
+
+ /* loop through all achans, reassigning them to groups (colours are resyncronised) */
+ last= act->chanbase.last;
+ for (achan= act->chanbase.first; achan && achan!=last; achan= next) {
+ next= achan->next;
+ verify_pchan2achan_grouping(act, pose, achan->name);
+ }
+
+ /* undo and redraw */
+ BIF_undo_push("Sync Armature-Data and Action");
+ allqueue(REDRAWACTION, 0);
+}
+
/* **************************************************** */
/* TRANSFORM TOOLS */
@@ -1099,6 +1241,7 @@ void transform_action_keys (int mode, int dummy)
{
void *data;
short datatype;
+ short context = (U.flag & USER_DRAGIMMEDIATE)?CTX_TWEAK:CTX_NONE;
/* determine what type of data we are operating on */
data = get_action_context(&datatype);
@@ -1107,25 +1250,25 @@ void transform_action_keys (int mode, int dummy)
switch (mode) {
case 'g':
{
- initTransform(TFM_TIME_TRANSLATE, CTX_NONE);
+ initTransform(TFM_TIME_TRANSLATE, context);
Transform();
}
break;
case 's':
{
- initTransform(TFM_TIME_SCALE, CTX_NONE);
+ initTransform(TFM_TIME_SCALE, context);
Transform();
}
break;
case 't':
{
- initTransform(TFM_TIME_SLIDE, CTX_NONE);
+ initTransform(TFM_TIME_SLIDE, context);
Transform();
}
break;
case 'e':
{
- initTransform(TFM_TIME_EXTEND, CTX_NONE);
+ initTransform(TFM_TIME_EXTEND, context);
Transform();
}
break;
@@ -1212,7 +1355,7 @@ void snap_action_keys(short mode)
void *data;
short datatype;
char str[32];
-
+
/* get data */
data= get_action_context(&datatype);
if (data == NULL) return;
@@ -1349,12 +1492,13 @@ void insertkey_action(void)
int filter;
/* ask user what to keyframe */
- mode = pupmenu("Insert Key%t|All Channels%x1|Only Selected Channels%x2");
+ mode = pupmenu("Insert Key%t|All Channels%x1|Only Selected Channels%x2|In Active Group%x3");
if (mode <= 0) return;
/* filter data */
filter= (ACTFILTER_VISIBLE | ACTFILTER_FOREDIT | ACTFILTER_ONLYICU );
- if (mode == 2) filter |= ACTFILTER_SEL;
+ if (mode == 2) filter |= ACTFILTER_SEL;
+ else if (mode == 3) filter |= ACTFILTER_ACTGROUPED;
actdata_filter(&act_data, filter, data, datatype);
@@ -1363,10 +1507,11 @@ void insertkey_action(void)
/* verify that this is indeed an ipo curve */
if (ale->key_data && ale->owner) {
bActionChannel *achan= (bActionChannel *)ale->owner;
+ bConstraintChannel *conchan= (ale->type==ACTTYPE_CONCHAN) ? ale->data : NULL;
IpoCurve *icu= (IpoCurve *)ale->key_data;
if (ob)
- insertkey((ID *)ob, icu->blocktype, achan->name, NULL, icu->adrcode, 0);
+ insertkey((ID *)ob, icu->blocktype, achan->name, ((conchan)?(conchan->name):(NULL)), icu->adrcode, 0);
else
insert_vert_icu(icu, cfra, icu->curval, 0);
}
@@ -1395,6 +1540,7 @@ void insertkey_action(void)
allqueue(REDRAWACTION, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
}
/* delete selected keyframes */
@@ -1492,7 +1638,7 @@ void delete_action_channels (void)
bConstraintChannel *conchan, *cnext;
next= ale->next;
- /* release reference to ipo users */
+ /* release references to ipo users */
if (achan->ipo)
achan->ipo->id.us--;
@@ -1503,12 +1649,16 @@ void delete_action_channels (void)
conchan->ipo->id.us--;
}
+ /* remove action-channel from group(s) */
+ if (achan->grp)
+ action_groups_removeachan(act, achan);
+
/* free memory */
BLI_freelistN(&achan->constraintChannels);
BLI_freelinkN(&act->chanbase, achan);
BLI_freelinkN(&act_data, ale);
}
-
+
remake_action_ipos(data);
BIF_undo_push("Delete Action Channels");
@@ -1614,12 +1764,12 @@ void sample_action_keys (void)
/* free temp cache */
MEM_freeN(value_cache);
+
+ /* as we added keyframes, we need to compensate so that bezt is at the right place */
+ bezt = icu->bezt + i + range - 1;
+ i += (range - 1);
}
- /* as we added keyframes, we need to compensate so that bezt is at the right place */
- bezt = icu->bezt + i + range - 1;
- i += (range - 1);
-
/* bezt was selected, so it now marks the start of a whole new chain to search */
start= bezt;
end= NULL;
@@ -1794,6 +1944,7 @@ void paste_actdata ()
short no_name= 0;
float offset = CFRA - actcopy_firstframe;
+ char *actname = NULL, *conname = NULL;
/* check if buffer is empty */
if (ELEM(NULL, actcopybuf.first, actcopybuf.last)) {
@@ -1828,6 +1979,8 @@ void paste_actdata ()
/* check if we have a corresponding action channel */
if ((no_name) || (strcmp(achan->name, achant->name)==0)) {
+ actname= achan->name;
+
/* check if this is a constraint channel */
if (ale->type == ACTTYPE_CONCHAN) {
bConstraintChannel *conchant= ale->data;
@@ -1835,6 +1988,7 @@ void paste_actdata ()
for (conchan=achan->constraintChannels.first; conchan; conchan=conchan->next) {
if (strcmp(conchan->name, conchant->name)==0) {
+ conname= conchan->name;
ipo_src= conchan->ipo;
break;
}
@@ -1850,6 +2004,7 @@ void paste_actdata ()
else if (ale->ownertype == ACTTYPE_SHAPEKEY) {
/* check if this action channel is "#ACP_ShapeKey" */
if ((no_name) || (strcmp(achan->name, "#ACP_ShapeKey")==0)) {
+ actname= achan->name;
ipo_src= achan->ipo;
break;
}
@@ -1861,32 +2016,28 @@ void paste_actdata ()
continue;
/* loop over curves, pasting keyframes */
- for (icu= ipo_dst->curve.first; icu; icu= icu->next) {
- for (ico= ipo_src->curve.first; ico; ico= ico->next) {
- /* only paste if compatable blocktype + adrcode */
- if ((ico->blocktype==icu->blocktype) && (ico->adrcode==icu->adrcode)) {
- /* just start pasting, with the the first keyframe on the current frame, and so on */
- for (i=0, bezt=ico->bezt; i < ico->totvert; i++, bezt++) {
- /* temporarily apply offset to src beztriple while copying */
- bezt->vec[0][0] += offset;
- bezt->vec[1][0] += offset;
- bezt->vec[2][0] += offset;
-
- /* insert the keyframe */
- insert_bezt_icu(icu, bezt);
-
- /* un-apply offset from src beztriple after copying */
- bezt->vec[0][0] -= offset;
- bezt->vec[1][0] -= offset;
- bezt->vec[2][0] -= offset;
- }
+ for (ico= ipo_src->curve.first; ico; ico= ico->next) {
+ icu= verify_ipocurve((ID*)OBACT, ico->blocktype, actname, conname, "", ico->adrcode);
+
+ if (icu) {
+ /* just start pasting, with the the first keyframe on the current frame, and so on */
+ for (i=0, bezt=ico->bezt; i < ico->totvert; i++, bezt++) {
+ /* temporarily apply offset to src beztriple while copying */
+ bezt->vec[0][0] += offset;
+ bezt->vec[1][0] += offset;
+ bezt->vec[2][0] += offset;
- /* recalculate channel's handles? */
- calchandles_ipocurve(icu);
+ /* insert the keyframe */
+ insert_bezt_icu(icu, bezt);
- /* done for this channel */
- break;
+ /* un-apply offset from src beztriple after copying */
+ bezt->vec[0][0] -= offset;
+ bezt->vec[1][0] -= offset;
+ bezt->vec[2][0] -= offset;
}
+
+ /* recalculate channel's handles? */
+ calchandles_ipocurve(icu);
}
}
}
@@ -2225,7 +2376,139 @@ static void numbuts_action ()
}
}
-
+/* Set/clear a particular flag (setting) for all selected + visible channels
+ * mode: 0 = toggle, 1 = turn on, 2 = turn off
+ */
+void setflag_action_channels (short mode)
+{
+ ListBase act_data = {NULL, NULL};
+ bActListElem *ale;
+ int filter;
+ void *data;
+ short datatype;
+ char str[32];
+ short val;
+
+ /* get data */
+ data= get_action_context(&datatype);
+ if (data == NULL) return;
+
+ /* get setting to affect */
+ if (mode == 2) {
+ val= pupmenu("Disable Setting%t|Protect %x1|Mute%x2");
+ sprintf(str, "Disable Action Setting");
+ }
+ else if (mode == 1) {
+ val= pupmenu("Enable Setting%t|Protect %x1|Mute%x2");
+ sprintf(str, "Enable Action Setting");
+ }
+ else {
+ val= pupmenu("Toggle Setting%t|Protect %x1|Mute%x2");
+ sprintf(str, "Toggle Action Setting");
+ }
+ if (val <= 0) return;
+
+ /* filter data */
+ filter= (ACTFILTER_VISIBLE | ACTFILTER_CHANNELS | ACTFILTER_SEL);
+ actdata_filter(&act_data, filter, data, datatype);
+
+ /* affect selected channels */
+ for (ale= act_data.first; ale; ale= ale->next) {
+ switch (ale->type) {
+ case ACTTYPE_GROUP:
+ {
+ bActionGroup *agrp= (bActionGroup *)ale->data;
+
+ /* only 'protect' is available */
+ if (val == 1) {
+ if (mode == 2)
+ agrp->flag &= ~AGRP_PROTECTED;
+ else if (mode == 1)
+ agrp->flag |= AGRP_PROTECTED;
+ else
+ agrp->flag ^= AGRP_PROTECTED;
+ }
+ }
+ break;
+ case ACTTYPE_ACHAN:
+ {
+ bActionChannel *achan= (bActionChannel *)ale->data;
+
+ /* 'protect' and 'mute' */
+ if ((val == 2) && (achan->ipo)) {
+ Ipo *ipo= achan->ipo;
+
+ /* mute */
+ if (mode == 2)
+ ipo->muteipo= 0;
+ else if (mode == 1)
+ ipo->muteipo= 1;
+ else
+ ipo->muteipo= (ipo->muteipo) ? 0 : 1;
+ }
+ else if (val == 1) {
+ /* protected */
+ if (mode == 2)
+ achan->flag &= ~ACHAN_PROTECTED;
+ else if (mode == 1)
+ achan->flag |= ACHAN_PROTECTED;
+ else
+ achan->flag ^= ACHAN_PROTECTED;
+ }
+ }
+ break;
+ case ACTTYPE_CONCHAN:
+ {
+ bConstraintChannel *conchan= (bConstraintChannel *)ale->data;
+
+ /* 'protect' and 'mute' */
+ if ((val == 2) && (conchan->ipo)) {
+ Ipo *ipo= conchan->ipo;
+
+ /* mute */
+ if (mode == 2)
+ ipo->muteipo= 0;
+ else if (mode == 1)
+ ipo->muteipo= 1;
+ else
+ ipo->muteipo= (ipo->muteipo) ? 0 : 1;
+ }
+ else if (val == 1) {
+ /* protect */
+ if (mode == 2)
+ conchan->flag &= ~CONSTRAINT_CHANNEL_PROTECTED;
+ else if (mode == 1)
+ conchan->flag |= CONSTRAINT_CHANNEL_PROTECTED;
+ else
+ conchan->flag ^= CONSTRAINT_CHANNEL_PROTECTED;
+ }
+ }
+ break;
+ case ACTTYPE_ICU:
+ {
+ IpoCurve *icu= (IpoCurve *)ale->data;
+
+ /* mute */
+ if (val == 2) {
+ if (mode == 2)
+ icu->flag &= ~IPO_MUTE;
+ else if (mode == 1)
+ icu->flag |= IPO_MUTE;
+ else
+ icu->flag ^= IPO_MUTE;
+ }
+ }
+ break;
+ }
+ }
+ BLI_freelistN(&act_data);
+
+ BIF_undo_push(str);
+ allspace(REMAKEIPO, 0);
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWNLA, 0);
+}
/* **************************************************** */
/* CHANNEL SELECTION */
@@ -2271,28 +2554,28 @@ static void hilight_channel(bAction *act, bActionChannel *achan, short select)
}
}
+/* Syncs selection of channels with selection of object elements in posemode */
/* messy call... */
-static void select_poseelement_by_name(char *name, int select)
+static void select_poseelement_by_name (char *name, int select)
{
- /* Syncs selection of channels with selection of object elements in posemode */
Object *ob= OBACT;
bPoseChannel *pchan;
- if (!ob || ob->type!=OB_ARMATURE)
+ if ((ob==NULL) || (ob->type!=OB_ARMATURE))
return;
- if(select==2) {
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next)
+ if (select == 2) {
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next)
pchan->bone->flag &= ~(BONE_ACTIVE);
}
pchan= get_pose_channel(ob->pose, name);
- if(pchan) {
- if(select)
+ if (pchan) {
+ if (select)
pchan->bone->flag |= (BONE_SELECTED);
else
pchan->bone->flag &= ~(BONE_SELECTED);
- if(select==2)
+ if (select == 2)
pchan->bone->flag |= (BONE_ACTIVE);
}
}
@@ -2303,9 +2586,9 @@ void select_actionchannel_by_name (bAction *act, char *name, int select)
{
bActionChannel *achan;
- if (!act)
+ if (act == NULL)
return;
-
+
for (achan = act->chanbase.first; achan; achan= achan->next) {
if (!strcmp(achan->name, name)) {
if (select) {
@@ -2398,8 +2681,10 @@ int select_icu_channel(bAction *act, IpoCurve *icu, int selectmode)
/* ----------------------------------------- */
-/* deselects action channels in given action */
-void deselect_actionchannels (bAction *act, short test)
+/* De-selects or inverts the selection of Channels in a given Action
+ * mode: 0 = default behaviour (select all), 1 = test if (de)select all, 2 = invert all
+ */
+void deselect_actionchannels (bAction *act, short mode)
{
ListBase act_data = {NULL, NULL};
bActListElem *ale;
@@ -2410,7 +2695,7 @@ void deselect_actionchannels (bAction *act, short test)
actdata_filter(&act_data, filter, act, ACTCONT_ACTION);
/* See if we should be selecting or deselecting */
- if (test) {
+ if (mode == 1) {
for (ale= act_data.first; ale; ale= ale->next) {
if (sel == 0)
break;
@@ -2445,28 +2730,38 @@ void deselect_actionchannels (bAction *act, short test)
{
bActionGroup *agrp= (bActionGroup *)ale->data;
- if (sel)
+ if (mode == 2)
+ agrp->flag ^= AGRP_SELECTED;
+ else if (sel)
agrp->flag |= AGRP_SELECTED;
else
agrp->flag &= ~AGRP_SELECTED;
+
+ agrp->flag &= ~AGRP_ACTIVE;
}
break;
case ACTTYPE_ACHAN:
{
bActionChannel *achan= (bActionChannel *)ale->data;
- if (sel)
+ if (mode == 2)
+ achan->flag ^= AGRP_SELECTED;
+ else if (sel)
achan->flag |= ACHAN_SELECTED;
else
achan->flag &= ~ACHAN_SELECTED;
+
select_poseelement_by_name(achan->name, sel);
+ achan->flag &= ~ACHAN_HILIGHTED;
}
break;
case ACTTYPE_CONCHAN:
{
bConstraintChannel *conchan= (bConstraintChannel *)ale->data;
- if (sel)
+ if (mode == 2)
+ conchan->flag ^= CONSTRAINT_CHANNEL_SELECT;
+ else if (sel)
conchan->flag |= CONSTRAINT_CHANNEL_SELECT;
else
conchan->flag &= ~CONSTRAINT_CHANNEL_SELECT;
@@ -2476,10 +2771,14 @@ void deselect_actionchannels (bAction *act, short test)
{
IpoCurve *icu= (IpoCurve *)ale->data;
- if (sel)
+ if (mode == 2)
+ icu->flag ^= IPO_SELECT;
+ else if (sel)
icu->flag |= IPO_SELECT;
else
icu->flag &= ~IPO_SELECT;
+
+ icu->flag &= ~IPO_ACTIVE;
}
break;
}
@@ -2490,7 +2789,7 @@ void deselect_actionchannels (bAction *act, short test)
}
/* deselects channels in the action editor */
-void deselect_action_channels (short test)
+void deselect_action_channels (short mode)
{
void *data;
short datatype;
@@ -2501,7 +2800,7 @@ void deselect_action_channels (short test)
/* based on type */
if (datatype == ACTCONT_ACTION)
- deselect_actionchannels(data, test);
+ deselect_actionchannels(data, mode);
// should shapekey channels be allowed to do this?
}
@@ -2870,6 +3169,16 @@ void column_select_action_keys (int mode)
ce->cfra= get_action_frame(OBACT, ce->cfra);
}
break;
+ case 3: /* current frame */
+ /* make a single CfraElem */
+ ce= MEM_callocN(sizeof(CfraElem), "cfraElem");
+ BLI_addtail(&elems, ce);
+
+ /* apply scaled action correction if needed */
+ if (NLA_ACTION_SCALED && datatype==ACTCONT_ACTION)
+ ce->cfra= get_action_frame(OBACT, CFRA);
+ else
+ ce->cfra= CFRA;
}
/* loop through all of the keys and select additional keyframes
@@ -2898,6 +3207,106 @@ void column_select_action_keys (int mode)
BLI_freelistN(&elems);
}
+/* borderselect: for action-channels */
+void borderselect_actionchannels (void)
+{
+ ListBase act_data = {NULL, NULL};
+ bActListElem *ale;
+ int filter;
+ void *data;
+ short datatype;
+
+ rcti rect;
+ rctf rectf;
+ int val, selectmode;
+ short mval[2];
+ float ymin, ymax;
+
+ /* determine what type of data we are operating on */
+ data = get_action_context(&datatype);
+ if (data == NULL) return;
+ if (datatype != ACTCONT_ACTION) return;
+
+ /* draw and handle the borderselect stuff (ui) and get the select rect */
+ if ( (val = get_border(&rect, 3)) ) {
+ selectmode= ((val==LEFTMOUSE) ? SELECT_ADD : SELECT_SUBTRACT);
+
+ mval[0]= rect.xmin;
+ mval[1]= rect.ymin+2;
+ areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
+ mval[0]= rect.xmax;
+ mval[1]= rect.ymax-2;
+ areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
+
+ ymax = CHANNELHEIGHT/2;
+
+ /* filter data */
+ filter= (ACTFILTER_VISIBLE | ACTFILTER_CHANNELS);
+ actdata_filter(&act_data, filter, data, datatype);
+
+ /* loop over data, doing border select */
+ for (ale= act_data.first; ale; ale= ale->next) {
+ ymin=ymax-(CHANNELHEIGHT+CHANNELSKIP);
+
+ /* if channel is within border-select region, alter it */
+ if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))) {
+ /* only the following types can be selected */
+ switch (ale->type) {
+ case ACTTYPE_GROUP: /* action group */
+ {
+ bActionGroup *agrp= (bActionGroup *)ale->data;
+
+ if (selectmode == SELECT_ADD)
+ agrp->flag |= AGRP_SELECTED;
+ else
+ agrp->flag &= ~AGRP_SELECTED;
+ }
+ break;
+ case ACTTYPE_ACHAN: /* action channel */
+ {
+ bActionChannel *achan= (bActionChannel *)ale->data;
+
+ if (selectmode == SELECT_ADD)
+ achan->flag |= ACHAN_SELECTED;
+ else
+ achan->flag &= ~ACHAN_SELECTED;
+ }
+ break;
+ case ACTTYPE_CONCHAN: /* constraint channel */
+ {
+ bConstraintChannel *conchan = (bConstraintChannel *)ale->data;
+
+ if (selectmode == SELECT_ADD)
+ conchan->flag |= CONSTRAINT_CHANNEL_SELECT;
+ else
+ conchan->flag &= ~CONSTRAINT_CHANNEL_SELECT;
+ }
+ break;
+ case ACTTYPE_ICU: /* ipo-curve channel */
+ {
+ IpoCurve *icu = (IpoCurve *)ale->data;
+
+ if (selectmode == SELECT_ADD)
+ icu->flag |= IPO_SELECT;
+ else
+ icu->flag &= ~IPO_SELECT;
+ }
+ break;
+ }
+ }
+
+ ymax=ymin;
+ }
+
+ /* cleanup */
+ BLI_freelistN(&act_data);
+
+ BIF_undo_push("Border Select Action");
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWNLA, 0);
+ }
+}
/* some quick defines for borderselect modes */
enum {
@@ -3066,8 +3475,8 @@ static void mouse_action (int selectmode)
TimeMarker *marker, *pmarker;
void *act_channel;
- short sel, act_type;
- float selx;
+ short sel, act_type = 0;
+ float selx = 0.0;
/* determine what type of data we are operating on */
data = get_action_context(&datatype);
@@ -3226,10 +3635,26 @@ static void mouse_actionchannels (short mval[])
}
else {
/* select/deselect group */
- if (G.qual & LR_SHIFTKEY) {
+ if (G.qual == LR_SHIFTKEY) {
+ /* inverse selection status of group */
select_action_group(act, agrp, SELECT_INVERT);
}
+ else if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY)) {
+ bActionChannel *achan;
+
+ /* select all in group (and deselect everthing else) */
+ deselect_actionchannels(act, 0);
+
+ for (achan= agrp->channels.first; achan && achan->grp==agrp; achan= achan->next) {
+ select_channel(act, achan, SELECT_ADD);
+
+ /* messy... set active bone */
+ select_poseelement_by_name(achan->name, 1);
+ }
+ select_action_group(act, agrp, SELECT_ADD);
+ }
else {
+ /* select group by itself */
deselect_actionchannels(act, 0);
select_action_group(act, agrp, SELECT_ADD);
}
@@ -3317,6 +3742,8 @@ static void mouse_actionchannels (short mval[])
/* select/deselect */
select_icu_channel(act, icu, SELECT_INVERT);
}
+
+ allspace(REMAKEIPO, 0);
}
break;
case ACTTYPE_CONCHAN:
@@ -3645,15 +4072,19 @@ void rearrange_action_channels (short mode)
/* Expand all channels to show full hierachy */
void expand_all_action (void)
{
+ void *data;
+ short datatype;
+
bAction *act;
bActionChannel *achan;
bActionGroup *agrp;
short mode= 1;
/* Get the selected action, exit if none are selected */
- // TODO: really this should be done with the "action editor api" stuff, but this will suffice for now
- act = G.saction->action;
- if (act == NULL) return;
+ data = get_action_context(&datatype);
+ if (data == NULL) return;
+ if (datatype != ACTCONT_ACTION) return;
+ act= (bAction *)data;
/* check if expand all, or close all */
for (agrp= act->groups.first; agrp; agrp= agrp->next) {
@@ -3696,43 +4127,88 @@ void expand_all_action (void)
allqueue(REDRAWACTION, 0);
}
+/* Expands those groups which are hiding a selected actionchannel */
+void expand_obscuregroups_action (void)
+{
+ void *data;
+ short datatype;
+
+ bAction *act;
+ bActionChannel *achan;
+
+ /* Get the selected action, exit if none are selected */
+ data = get_action_context(&datatype);
+ if (data == NULL) return;
+ if (datatype != ACTCONT_ACTION) return;
+ act= (bAction *)data;
+
+ /* check if expand all, or close all */
+ for (achan= act->chanbase.first; achan; achan= achan->next) {
+ if (VISIBLE_ACHAN(achan) && SEL_ACHAN(achan)) {
+ if (achan->grp)
+ achan->grp->flag |= AGRP_EXPANDED;
+ }
+ }
+
+ /* Cleanup and do redraws */
+ BIF_undo_push("Show Group-Hidden Channels");
+ allqueue(REDRAWACTION, 0);
+}
+
/* For visible channels, expand/collapse one level */
void openclose_level_action (short mode)
{
+ void *data;
+ short datatype;
+
bAction *act;
bActionChannel *achan;
+ bActionGroup *agrp;
/* Get the selected action, exit if none are selected */
- // TODO: really this should be done with the "action editor api" stuff, but this will suffice for now
- act = G.saction->action;
- if (act == NULL) return;
+ data = get_action_context(&datatype);
+ if (data == NULL) return;
+ if (datatype != ACTCONT_ACTION) return;
+ act= (bAction *)data;
/* Abort if no operation required */
if (mode == 0) return;
/* Only affect selected channels */
- // FIXME: check for action-groups
for (achan= act->chanbase.first; achan; achan= achan->next) {
- if (VISIBLE_ACHAN(achan) && SEL_ACHAN(achan)) {
- if (EXPANDED_ACHAN(achan)) {
- if (FILTER_IPO_ACHAN(achan) || FILTER_CON_ACHAN(achan)) {
- if (mode < 0)
- achan->flag &= ~(ACHAN_SHOWIPO|ACHAN_SHOWCONS);
+ /* make sure if there is a group, it isn't about to be collapsed and is open */
+ if ( (achan->grp==NULL) || (EXPANDED_AGRP(achan->grp) && SEL_AGRP(achan->grp)==0) ) {
+ if (VISIBLE_ACHAN(achan) && SEL_ACHAN(achan)) {
+ if (EXPANDED_ACHAN(achan)) {
+ if (FILTER_IPO_ACHAN(achan) || FILTER_CON_ACHAN(achan)) {
+ if (mode < 0)
+ achan->flag &= ~(ACHAN_SHOWIPO|ACHAN_SHOWCONS);
+ }
+ else {
+ if (mode > 0)
+ achan->flag |= (ACHAN_SHOWIPO|ACHAN_SHOWCONS);
+ else
+ achan->flag &= ~ACHAN_EXPANDED;
+ }
}
else {
if (mode > 0)
- achan->flag |= (ACHAN_SHOWIPO|ACHAN_SHOWCONS);
- else
- achan->flag &= ~ACHAN_EXPANDED;
- }
- }
- else {
- if (mode > 0)
- achan->flag |= ACHAN_EXPANDED;
+ achan->flag |= ACHAN_EXPANDED;
+ }
}
}
}
+ /* Expand/collapse selected groups */
+ for (agrp= act->groups.first; agrp; agrp= agrp->next) {
+ if (SEL_AGRP(agrp)) {
+ if (mode < 0)
+ agrp->flag &= ~AGRP_EXPANDED;
+ else
+ agrp->flag |= AGRP_EXPANDED;
+ }
+ }
+
/* Cleanup and do redraws */
BIF_undo_push("Expand/Collapse Action Level");
allqueue(REDRAWACTION, 0);
@@ -3910,7 +4386,8 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if (event == LEFTMOUSE) {
event = RIGHTMOUSE;
mousebut = L_MOUSE;
- } else if (event == RIGHTMOUSE) {
+ }
+ else if (event == RIGHTMOUSE) {
event = LEFTMOUSE;
mousebut = R_MOUSE;
}
@@ -3920,24 +4397,98 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
switch(event) {
case UI_BUT_EVENT:
- do_actionbuts(val); // window itself
+ do_actionbuts(val); /* window itself */
break;
-
- case HOMEKEY:
- do_action_buttons(B_ACTHOME); // header
+
+ /* LEFTMOUSE and RIGHTMOUSE event codes can be swapped above,
+ * based on user preference USER_LMOUSESELECT
+ */
+ case LEFTMOUSE:
+ if (view2dmove(LEFTMOUSE)) /* only checks for sliders */
+ break;
+ else if ((G.v2d->mask.xmin==0) || (mval[0] > ACTWIDTH)) {
+ /* moving time-marker / current frame */
+ do {
+ getmouseco_areawin(mval);
+ areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
+
+ cfra= (int)(dx+0.5f);
+ if (cfra < 1) cfra= 1;
+
+ if (cfra != CFRA) {
+ CFRA= cfra;
+ update_for_newframe();
+ force_draw_all(0);
+ }
+ else
+ PIL_sleep_ms(30);
+ }
+ while(get_mbut() & mousebut);
+ break;
+ }
+ /* passed on as selection */
+ case RIGHTMOUSE:
+ /* Clicking in the channel area */
+ if ((G.v2d->mask.xmin) && (mval[0] < NAMEWIDTH)) {
+ if (datatype == ACTCONT_ACTION) {
+ /* mouse is over action channels */
+ if (G.qual == LR_CTRLKEY)
+ numbuts_action();
+ else
+ mouse_actionchannels(mval);
+ }
+ else
+ numbuts_action();
+ }
+ else {
+ short select_mode= (G.qual & LR_SHIFTKEY)? SELECT_INVERT: SELECT_REPLACE;
+
+ /* Clicking in the vertical scrollbar selects
+ * all of the keys for that channel at that height
+ */
+ if (IN_2D_VERT_SCROLL(mval))
+ selectall_action_keys(mval, 0, select_mode);
+
+ /* Clicking in the horizontal scrollbar selects
+ * all of the keys within 0.5 of the nearest integer
+ * frame
+ */
+ else if (IN_2D_HORIZ_SCROLL(mval))
+ selectall_action_keys(mval, 1, select_mode);
+
+ /* Clicking in the main area of the action window
+ * selects keys and markers
+ */
+ else if (G.qual & LR_ALTKEY) {
+ areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
+
+ /* sends a 1 for left and 0 for right */
+ selectkeys_leftright((dx < (float)CFRA), select_mode);
+ }
+ else
+ mouse_action(select_mode);
+ }
+ break;
+
+ case MIDDLEMOUSE:
+ case WHEELUPMOUSE:
+ case WHEELDOWNMOUSE:
+ view2dmove(event); /* in drawipo.c */
break;
case AKEY:
- if (mval[0]<NAMEWIDTH) {
- deselect_action_channels (1);
+ if (mval[0] < NAMEWIDTH) {
+ deselect_action_channels(1);
+ BIF_undo_push("(De)Select Action Channels");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue(REDRAWIPO, 0);
}
- else if (mval[0]>ACTWIDTH) {
+ else if (mval[0] > ACTWIDTH) {
if (G.qual == LR_CTRLKEY) {
- deselect_markers (1, 0);
+ deselect_markers(1, 0);
+ BIF_undo_push("(De)Select Markers");
allqueue(REDRAWTIME, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWACTION, 0);
@@ -3945,7 +4496,8 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
allqueue(REDRAWSOUND, 0);
}
else {
- deselect_action_keys (1, 1);
+ deselect_action_keys(1, 1);
+ BIF_undo_push("(De)Select Keys");
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
allqueue(REDRAWIPO, 0);
@@ -3958,7 +4510,9 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
borderselect_markers();
}
else {
- if (mval[0]>ACTWIDTH)
+ if (mval[0] <= ACTWIDTH)
+ borderselect_actionchannels();
+ else
borderselect_action();
}
break;
@@ -3971,7 +4525,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case DKEY:
- if (mval[0]>ACTWIDTH) {
+ if (mval[0] > ACTWIDTH) {
if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY))
duplicate_marker();
else if (G.qual == LR_SHIFTKEY)
@@ -3992,26 +4546,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
action_groups_group(1);
else if (G.qual == LR_ALTKEY)
action_groups_ungroup();
-
- else if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY|LR_ALTKEY)) {
- /* WARNING: this is a debug tool which should be removed once everything is stable... */
- bAction *act= G.saction->action;
- bActionGroup *agrp;
- bActionChannel *achan;
-
- printf("Debug Action Grouping: \n");
-
- printf("\tGroups: \n");
- for (agrp= act->groups.first; agrp; agrp= agrp->next) {
- printf("\t\tGroup \"%s\" : %p... start={%p} end={%p} \n", agrp->name, agrp, agrp->channels.first, agrp->channels.last);
- }
-
- printf("\tAction Channels: \n");
- for (achan= act->chanbase.first; achan; achan= achan->next) {
- printf("\t\tAchan \"%s\" : %p... group={%p} \n", achan->name, achan, achan->grp);
- }
- }
-
+
/* Transforms */
else {
if (mval[0] >= ACTWIDTH) {
@@ -4033,15 +4568,41 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
sethandles_action_keys(HD_ALIGN);
}
break;
+
+ case IKEY:
+ if (G.qual & LR_CTRLKEY) {
+ if (mval[0] < ACTWIDTH) {
+ deselect_action_channels(2);
+ BIF_undo_push("Inverse Action Channels");
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWIPO, 0);
+ }
+ else if (G.qual & LR_SHIFTKEY) {
+ deselect_markers(0, 2);
+ BIF_undo_push("Inverse Markers");
+ allqueue(REDRAWMARKER, 0);
+ }
+ else {
+ deselect_action_keys(0, 2);
+ BIF_undo_push("Inverse Keys");
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWIPO, 0);
+ }
+ }
+ break;
case KKEY:
- if (G.qual & LR_CTRLKEY) {
+ if (G.qual == LR_ALTKEY)
markers_selectkeys_between();
- }
- else {
- val= (G.qual & LR_SHIFTKEY) ? 2 : 1;
- column_select_action_keys(val);
- }
+ else if (G.qual == LR_SHIFTKEY)
+ column_select_action_keys(2);
+ else if (G.qual == LR_CTRLKEY)
+ column_select_action_keys(3);
+ else
+ column_select_action_keys(1);
allqueue(REDRAWMARKER, 0);
break;
@@ -4055,6 +4616,11 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
action_rename_localmarker(data);
else if (G.qual == LR_ALTKEY)
action_remove_localmarkers(data);
+ else if (G.qual == LR_CTRLKEY) {
+ G.saction->flag |= SACTION_POSEMARKERS_MOVE;
+ transform_markers('g', 0);
+ G.saction->flag &= ~SACTION_POSEMARKERS_MOVE;
+ }
}
break;
@@ -4100,7 +4666,9 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case PKEY:
- if (G.qual & LR_CTRLKEY) /* set preview range */
+ if (G.qual == (LR_CTRLKEY|LR_ALTKEY)) /* set preview range to range of action */
+ action_previewrange_set(G.saction->action);
+ else if (G.qual & LR_CTRLKEY) /* set preview range */
anim_previewrange_set();
else if (G.qual & LR_ALTKEY) /* clear preview range */
anim_previewrange_clear();
@@ -4153,6 +4721,20 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if (okee("Set Keys to Vector Handle"))
sethandles_action_keys(HD_VECT);
break;
+
+ case WKEY:
+ /* toggle/turn-on\off-based-on-setting */
+ if (G.qual) {
+ if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY))
+ val= 1;
+ else if (G.qual == LR_ALTKEY)
+ val= 2;
+ else
+ val= 0;
+
+ setflag_action_channels(val);
+ }
+ break;
case PAGEUPKEY:
if (datatype == ACTCONT_ACTION) {
@@ -4196,7 +4778,7 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
case DELKEY:
case XKEY:
if (okee("Erase selected")) {
- if (mval[0]<NAMEWIDTH)
+ if (mval[0] < NAMEWIDTH)
delete_action_channels();
else
delete_action_keys();
@@ -4208,79 +4790,15 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
break;
- /* LEFTMOUSE and RIGHTMOUSE event codes can be swapped above,
- * based on user preference USER_LMOUSESELECT
- */
- case LEFTMOUSE:
- if (view2dmove(LEFTMOUSE)) /* only checks for sliders */
- break;
- else if ((G.v2d->mask.xmin==0) || (mval[0]>ACTWIDTH)) {
- /* moving time-marker / current frame */
- do {
- getmouseco_areawin(mval);
- areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
-
- cfra= (int)dx;
- if (cfra < 1) cfra= 1;
-
- if (cfra != CFRA) {
- CFRA= cfra;
- update_for_newframe();
- force_draw_all(0);
- }
- else PIL_sleep_ms(30);
-
- } while(get_mbut() & mousebut);
- break;
- }
- /* passed on as selection */
- case RIGHTMOUSE:
- /* Clicking in the channel area */
- if ((G.v2d->mask.xmin) && (mval[0]<NAMEWIDTH)) {
- if (datatype == ACTCONT_ACTION) {
- /* mouse is over action channels */
- if (G.qual & LR_CTRLKEY)
- numbuts_action();
- else
- mouse_actionchannels(mval);
- }
- else numbuts_action();
- }
- else {
- short select_mode= (G.qual & LR_SHIFTKEY)? SELECT_INVERT: SELECT_REPLACE;
-
- /* Clicking in the vertical scrollbar selects
- * all of the keys for that channel at that height
- */
- if (IN_2D_VERT_SCROLL(mval))
- selectall_action_keys(mval, 0, select_mode);
-
- /* Clicking in the horizontal scrollbar selects
- * all of the keys within 0.5 of the nearest integer
- * frame
- */
- else if (IN_2D_HORIZ_SCROLL(mval))
- selectall_action_keys(mval, 1, select_mode);
-
- /* Clicking in the main area of the action window
- * selects keys and markers
- */
- else if (G.qual & LR_ALTKEY) {
- areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
-
- /* sends a 1 for left and 0 for right */
- selectkeys_leftright((dx < (float)CFRA), select_mode);
- }
+ case ACCENTGRAVEKEY:
+ if (datatype == ACTCONT_ACTION) {
+ if (G.qual == LR_SHIFTKEY)
+ expand_obscuregroups_action();
else
- mouse_action(select_mode);
+ expand_all_action();
}
break;
- case ACCENTGRAVEKEY:
- if (datatype == ACTCONT_ACTION)
- expand_all_action();
- break;
-
case PADPLUSKEY:
if (G.qual == LR_CTRLKEY) {
if (datatype == ACTCONT_ACTION)
@@ -4307,12 +4825,10 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
doredraw= 1;
}
break;
-
- case MIDDLEMOUSE:
- case WHEELUPMOUSE:
- case WHEELDOWNMOUSE:
- view2dmove(event); /* in drawipo.c */
- break;
+
+ case HOMEKEY:
+ do_action_buttons(B_ACTHOME); /* header */
+ break;
}
}
diff --git a/source/blender/src/editarmature.c b/source/blender/src/editarmature.c
index 763d9744064..99c87097bd3 100644
--- a/source/blender/src/editarmature.c
+++ b/source/blender/src/editarmature.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* editarmature.c: Interface for creating and posing armature objects
*/
@@ -121,7 +118,7 @@ static EditBone *editbone_name_exists (ListBase *ebones, char *name); // proto f
/* **************** tools on Editmode Armature **************** */
/* converts Bones to EditBone list, used for tools as well */
-void make_boneList(ListBase* list, ListBase *bones, EditBone *parent)
+void make_boneList(ListBase *list, ListBase *bones, EditBone *parent)
{
EditBone *eBone;
Bone *curBone;
@@ -131,18 +128,18 @@ void make_boneList(ListBase* list, ListBase *bones, EditBone *parent)
float imat[3][3];
float difmat[3][3];
- for (curBone=bones->first; curBone; curBone=curBone->next){
+ for (curBone=bones->first; curBone; curBone=curBone->next) {
eBone= MEM_callocN(sizeof(EditBone), "make_editbone");
/* Copy relevant data from bone to eBone */
- eBone->parent=parent;
- BLI_strncpy (eBone->name, curBone->name, 32);
+ eBone->parent= parent;
+ BLI_strncpy(eBone->name, curBone->name, 32);
eBone->flag = curBone->flag;
/* fix selection flags */
- if(eBone->flag & BONE_SELECTED) {
+ if (eBone->flag & BONE_SELECTED) {
eBone->flag |= BONE_TIPSEL;
- if(eBone->parent && (eBone->flag & BONE_CONNECTED))
+ if (eBone->parent && (eBone->flag & BONE_CONNECTED))
eBone->parent->flag |= BONE_TIPSEL;
else
eBone->flag |= BONE_ROOTSEL;
@@ -156,11 +153,11 @@ void make_boneList(ListBase* list, ListBase *bones, EditBone *parent)
eBone->roll= 0.0;
/* roll fixing */
- VecSubf (delta, eBone->tail, eBone->head);
+ VecSubf(delta, eBone->tail, eBone->head);
vec_roll_to_mat3(delta, 0.0, postmat);
Mat3CpyMat4(premat, curBone->arm_mat);
-
+
Mat3Inv(imat, postmat);
Mat3MulMat3(difmat, imat, premat);
@@ -179,7 +176,7 @@ void make_boneList(ListBase* list, ListBase *bones, EditBone *parent)
eBone->segments = curBone->segments;
eBone->layer = curBone->layer;
- BLI_addtail (list, eBone);
+ BLI_addtail(list, eBone);
/* Add children if necessary */
if (curBone->childbase.first)
@@ -210,19 +207,19 @@ static void fix_bonelist_roll (ListBase *bonelist, ListBase *editbonelist)
if (ebone) {
/* Get the ebone premat */
- VecSubf (delta, ebone->tail, ebone->head);
+ VecSubf(delta, ebone->tail, ebone->head);
vec_roll_to_mat3(delta, ebone->roll, premat);
/* Get the bone postmat */
Mat3CpyMat4(postmat, curBone->arm_mat);
-
+
Mat3Inv(imat, premat);
Mat3MulMat3(difmat, imat, postmat);
#if 0
printf ("Bone %s\n", curBone->name);
- printmatrix4 ("premat", premat);
- printmatrix4 ("postmat", postmat);
- printmatrix4 ("difmat", difmat);
+ printmatrix4("premat", premat);
+ printmatrix4("postmat", postmat);
+ printmatrix4("difmat", difmat);
printf ("Roll = %f\n", (-atan2(difmat[2][0], difmat[2][2]) * (180.0/M_PI)));
#endif
curBone->roll = -atan2(difmat[2][0], difmat[2][2]);
@@ -230,7 +227,7 @@ static void fix_bonelist_roll (ListBase *bonelist, ListBase *editbonelist)
/* and set restposition again */
where_is_armature_bone(curBone, curBone->parent);
}
- fix_bonelist_roll (&curBone->childbase, editbonelist);
+ fix_bonelist_roll(&curBone->childbase, editbonelist);
}
}
@@ -253,29 +250,30 @@ void editbones_to_armature (ListBase *list, Object *ob)
for (eBone=list->first; eBone; eBone= neBone) {
float len= VecLenf(eBone->head, eBone->tail);
neBone= eBone->next;
- if(len <= FLT_EPSILON) {
+ if (len <= FLT_EPSILON) {
EditBone *fBone;
/* Find any bones that refer to this bone */
- for (fBone=list->first; fBone; fBone= fBone->next){
+ for (fBone=list->first; fBone; fBone= fBone->next) {
if (fBone->parent==eBone)
fBone->parent= eBone->parent;
}
printf("Warning: removed zero sized bone: %s\n", eBone->name);
- BLI_freelinkN (list, eBone);
+ BLI_freelinkN(list, eBone);
}
}
/* Copy the bones from the editData into the armature */
- for (eBone=list->first; eBone; eBone=eBone->next){
- newBone= MEM_callocN (sizeof(Bone), "bone");
+ for (eBone=list->first; eBone; eBone=eBone->next) {
+ newBone= MEM_callocN(sizeof(Bone), "bone");
eBone->temp= newBone; /* Associate the real Bones with the EditBones */
- BLI_strncpy (newBone->name, eBone->name, 32);
- memcpy (newBone->head, eBone->head, sizeof(float)*3);
- memcpy (newBone->tail, eBone->tail, sizeof(float)*3);
+ BLI_strncpy(newBone->name, eBone->name, 32);
+ memcpy(newBone->head, eBone->head, sizeof(float)*3);
+ memcpy(newBone->tail, eBone->tail, sizeof(float)*3);
newBone->flag= eBone->flag;
- if(eBone->flag & BONE_ACTIVE) newBone->flag |= BONE_SELECTED; /* important, editbones can be active with only 1 point selected */
+ if (eBone->flag & BONE_ACTIVE)
+ newBone->flag |= BONE_SELECTED; /* important, editbones can be active with only 1 point selected */
newBone->roll = 0.0f;
newBone->weight = eBone->weight;
@@ -289,16 +287,15 @@ void editbones_to_armature (ListBase *list, Object *ob)
newBone->rad_tail= eBone->rad_tail;
newBone->segments= eBone->segments;
newBone->layer = eBone->layer;
-
}
/* Fix parenting in a separate pass to ensure ebone->bone connections
are valid at this point */
for (eBone=list->first;eBone;eBone=eBone->next) {
- newBone= (Bone*) eBone->temp;
- if (eBone->parent){
- newBone->parent=(Bone*) eBone->parent->temp;
- BLI_addtail (&newBone->parent->childbase,newBone);
+ newBone= (Bone *)eBone->temp;
+ if (eBone->parent) {
+ newBone->parent= (Bone *)eBone->parent->temp;
+ BLI_addtail(&newBone->parent->childbase, newBone);
{
float M_boneRest[3][3];
@@ -307,36 +304,36 @@ void editbones_to_armature (ListBase *list, Object *ob)
float delta[3];
/* Get the parent's matrix (rotation only) */
- VecSubf (delta, eBone->parent->tail, eBone->parent->head);
+ VecSubf(delta, eBone->parent->tail, eBone->parent->head);
vec_roll_to_mat3(delta, eBone->parent->roll, M_parentRest);
/* Get this bone's matrix (rotation only) */
- VecSubf (delta, eBone->tail, eBone->head);
+ VecSubf(delta, eBone->tail, eBone->head);
vec_roll_to_mat3(delta, eBone->roll, M_boneRest);
/* Invert the parent matrix */
Mat3Inv(iM_parentRest, M_parentRest);
/* Get the new head and tail */
- VecSubf (newBone->head, eBone->head, eBone->parent->tail);
- VecSubf (newBone->tail, eBone->tail, eBone->parent->tail);
-
+ VecSubf(newBone->head, eBone->head, eBone->parent->tail);
+ VecSubf(newBone->tail, eBone->tail, eBone->parent->tail);
+
Mat3MulVecfl(iM_parentRest, newBone->head);
Mat3MulVecfl(iM_parentRest, newBone->tail);
}
}
/* ...otherwise add this bone to the armature's bonebase */
else
- BLI_addtail (&arm->bonebase,newBone);
+ BLI_addtail(&arm->bonebase, newBone);
}
/* Make a pass through the new armature to fix rolling */
/* also builds restposition again (like where_is_armature) */
- fix_bonelist_roll (&arm->bonebase, list);
+ fix_bonelist_roll(&arm->bonebase, list);
/* so all users of this armature should get rebuilt */
for (obt= G.main->object.first; obt; obt= obt->id.next) {
- if(obt->data==arm)
+ if (obt->data==arm)
armature_rebuild_pose(obt, arm);
}
@@ -558,7 +555,7 @@ int join_armature(void)
/* if(G.obedit) return; */ /* Alredy checked in join_menu() */
ob= OBACT;
- if(ob->type!=OB_ARMATURE) return 0;
+ if (ob->type!=OB_ARMATURE) return 0;
if (object_data_is_libdata(ob)) {
error_libdata();
return 0;
@@ -573,10 +570,10 @@ int join_armature(void)
for (base=FIRSTBASE; base; base=nextbase) {
nextbase = base->next;
if (TESTBASE(base)){
- if ((base->object->type==OB_ARMATURE) && (base->object!=ob)){
+ if ((base->object->type==OB_ARMATURE) && (base->object!=ob)) {
/* Make a list of editbones in current armature */
eblist.first=eblist.last= NULL;
- make_boneList (&eblist, &((bArmature*)base->object->data)->bonebase,NULL);
+ make_boneList(&eblist, &((bArmature *)base->object->data)->bonebase, NULL);
/* Get Pose of current armature */
opose= base->object->pose;
@@ -591,7 +588,7 @@ int join_armature(void)
curbone= editbone_name_exists(&eblist, pchan->name);
/* Get new name */
- unique_editbone_name (&ebbase, curbone->name);
+ unique_editbone_name(&ebbase, curbone->name);
/* Transform the bone */
{
@@ -653,6 +650,223 @@ int join_armature(void)
return 1;
}
+/* Helper function for armature separating - link fixing */
+static void separated_armature_fix_links(Object *origArm, Object *newArm, ListBase *edbo)
+{
+ Object *ob;
+ bPoseChannel *pchan;
+ bConstraint *con;
+ EditBone *ebo, *ebn;
+
+ /* let's go through all objects in database */
+ for (ob= G.main->object.first; ob; ob= ob->id.next) {
+ /* do some object-type specific things */
+ if (ob->type == OB_ARMATURE) {
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ for (con= pchan->constraints.first; con; con= con->next) {
+ bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
+ ListBase targets = {NULL, NULL};
+ bConstraintTarget *ct;
+
+ /* constraint targets */
+ if (cti && cti->get_constraint_targets) {
+ cti->get_constraint_targets(con, &targets);
+
+ for (ct= targets.first; ct; ct= ct->next) {
+ /* any targets which point to original armature are redirected to the new one only if:
+ * - the target isn't the original armature itself
+ * - the target is one of the bones which were moved into newArm
+ */
+ if ((ct->tar == origArm) && (ct->subtarget[0] != 0)) {
+ for (ebo=edbo->first, ebn=edbo->last; ebo && ebn; ebo=ebo->next, ebn=ebn->prev) {
+ /* check if either one matches */
+ if ( (strcmp(ebo->name, ct->subtarget)==0) ||
+ (strcmp(ebn->name, ct->subtarget)==0) )
+ {
+ ct->tar= newArm;
+ printf("arm = '%s' pchan = '%s', ebo = '%s', YES \n", ob->id.name+2, pchan->name, ebo->name);
+ printf("arm = '%s' pchan = '%s', ebn = '%s', YES \n", ob->id.name+2, pchan->name, ebn->name);
+ break;
+ }
+ else {
+ printf("arm = '%s' pchan = '%s', ebo = '%s', NOT\n", ob->id.name+2, pchan->name, ebo->name);
+ printf("arm = '%s' pchan = '%s', ebn = '%s', NOT \n", ob->id.name+2, pchan->name, ebn->name);
+ }
+
+ /* check if both ends have met (to stop checking) */
+ if (ebo == ebn) break;
+ }
+ }
+ }
+
+ if (cti->flush_constraint_targets)
+ cti->flush_constraint_targets(con, &targets, 0);
+ }
+ }
+ }
+ }
+
+ /* fix object-level constraints */
+ if (ob != origArm) {
+ for (con= ob->constraints.first; con; con= con->next) {
+ bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
+ ListBase targets = {NULL, NULL};
+ bConstraintTarget *ct;
+
+ /* constraint targets */
+ if (cti && cti->get_constraint_targets) {
+ cti->get_constraint_targets(con, &targets);
+
+ for (ct= targets.first; ct; ct= ct->next) {
+ /* any targets which point to original armature are redirected to the new one only if:
+ * - the target isn't the original armature itself
+ * - the target is one of the bones which were moved into newArm
+ */
+ if ((ct->tar == origArm) && (ct->subtarget[0] != 0)) {
+ for (ebo=edbo->first, ebn=edbo->last; ebo && ebn; ebo=ebo->next, ebn=ebn->prev) {
+ /* check if either one matches */
+ if ( (strcmp(ebo->name, ct->subtarget)==0) ||
+ (strcmp(ebn->name, ct->subtarget)==0) )
+ {
+ ct->tar= newArm;
+ break;
+ }
+
+ /* check if both ends have met (to stop checking) */
+ if (ebo == ebn) break;
+ }
+ }
+ }
+
+ if (cti->flush_constraint_targets)
+ cti->flush_constraint_targets(con, &targets, 0);
+ }
+ }
+ }
+
+ /* See if an object is parented to this armature */
+ if ((ob->parent) && (ob->parent == origArm)) {
+ /* Is object parented to a bone of this src armature? */
+ if (ob->partype==PARBONE) {
+ /* bone name in object */
+ for (ebo=edbo->first, ebn=edbo->last; ebo && ebn; ebo=ebo->next, ebn=ebn->prev) {
+ /* check if either one matches */
+ if ( (strcmp(ebo->name, ob->parsubstr)==0) ||
+ (strcmp(ebn->name, ob->parsubstr)==0) )
+ {
+ ob->parent= newArm;
+ break;
+ }
+
+ /* check if both ends have met (to stop checking) */
+ if (ebo == ebn) break;
+ }
+ }
+ }
+ }
+}
+
+void separate_armature (void)
+{
+ EditBone *ebo, *ebn;
+ Object *oldob;
+ Base *base, *oldbase;
+ bArmature *arm;
+ ListBase edbo = {NULL, NULL};
+
+ // 31Mar08 - Aligorith:
+ // this tool is currently not ready for production use, as it will still
+ // crash in some cases, and also constraint relinking isn't working yet
+ // remove the following two lines to test this tool... you have been warned!
+ okee("Not implemented (WIP)");
+ return;
+
+ if ( G.vd==0 || (G.vd->lay & G.obedit->lay)==0 ) return;
+ if ( okee("Separate")==0 ) return;
+
+ waitcursor(1);
+
+ arm= G.obedit->data;
+
+ /* we are going to trick everything as follows:
+ * 1. duplicate base: this is the new one, remember old pointer
+ * 2. set aside all NOT selected bones
+ * 3. load_editArmature(): this will be the new base
+ * 4. freelist and restore old armature
+ */
+
+ /* only edit-base selected */
+ base= FIRSTBASE;
+ while(base) {
+ if(base->lay & G.vd->lay) {
+ if(base->object==G.obedit) base->flag |= 1;
+ else base->flag &= ~1;
+ }
+ base= base->next;
+ }
+
+ /* set aside: everything that is not selected */
+ for (ebo= G.edbo.first; ebo; ebo= ebn) {
+ ebn= ebo->next;
+
+ /* remove from original, and move to duplicate if not-selected */
+ if ((ebo->flag & BONE_SELECTED)==0) {
+ EditBone *curbone;
+
+ /* need to make sure children don't still refer to this only if they are selected
+ * - potentially slow O(n*n) situation here...
+ */
+ for (curbone= G.edbo.first; curbone; curbone=curbone->next) {
+ if ((curbone->parent == ebo) && (curbone->flag & BONE_SELECTED)) {
+ curbone->parent= ebo->parent;
+ curbone->flag &= ~BONE_CONNECTED;
+ }
+ }
+
+ BLI_remlink(&G.edbo, ebo);
+ BLI_addtail(&edbo, ebo);
+ }
+ }
+
+ oldob= G.obedit;
+ oldbase= BASACT;
+
+ adduplicate(1, 0); /* no transform and zero so do get a linked dupli */
+
+ G.obedit= BASACT->object; /* basact is set in adduplicate() */
+
+ G.obedit->data= copy_armature(arm);
+ /* because new armature is a copy: reduce user count */
+ arm->id.us--;
+
+ load_editArmature();
+
+ BASACT->flag &= ~SELECT;
+
+ /* fix links before depsgraph flushes */ // err... or after?
+ printf("oldob = %p, obact = %p \n", oldob, G.obedit);
+ separated_armature_fix_links(oldob, G.obedit, &G.edbo);
+
+ if (G.edbo.first) free_editArmature();
+
+ G.edbo = edbo;
+
+ G.obedit= 0; /* displists behave different in edit mode */ // needed?
+ DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); /* this is the separated one */
+ DAG_object_flush_update(G.scene, oldob, OB_RECALC_DATA); /* this is the original one */
+
+ G.obedit= oldob;
+ BASACT= oldbase;
+ BASACT->flag |= SELECT;
+
+ waitcursor(0);
+
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWOOPS, 0);
+}
+
/* **************** END tools on Editmode Armature **************** */
/* **************** PoseMode & EditMode *************************** */
@@ -836,6 +1050,98 @@ void select_bone_parent (void)
BIF_undo_push("Select Parent");
}
+/* helper for setflag_sel_bone() */
+static void bone_setflag (int *bone, int flag, short mode)
+{
+ if (bone && flag) {
+ /* exception for inverse flags */
+ if (flag == BONE_NO_DEFORM) {
+ if (mode == 2)
+ *bone |= flag;
+ else if (mode == 1)
+ *bone &= ~flag;
+ else
+ *bone ^= flag;
+
+ }
+ else {
+ if (mode == 2)
+ *bone &= ~flag;
+ else if (mode == 1)
+ *bone |= flag;
+ else
+ *bone ^= flag;
+ }
+ }
+}
+
+/* used by posemode and editmode */
+void setflag_armature (short mode)
+{
+ Object *ob;
+ bArmature *arm;
+ int flag;
+
+ /* get data */
+ if (G.obedit)
+ ob= G.obedit;
+ else if (OBACT)
+ ob= OBACT;
+ else
+ return;
+ arm= (bArmature *)ob->data;
+
+ /* get flag to set (sync these with the ones used in eBone_Flag */
+ if (mode == 2)
+ flag= pupmenu("Disable Setting%t|Draw Wire%x1|Deform%x2|Mult VG%x3|Hinge%x4|No Scale%x5");
+ else if (mode == 1)
+ flag= pupmenu("Enable Setting%t|Draw Wire%x1|Deform%x2|Mult VG%x3|Hinge%x4|No Scale%x5");
+ else
+ flag= pupmenu("Toggle Setting%t|Draw Wire%x1|Deform%x2|Mult VG%x3|Hinge%x4|No Scale%x5");
+ switch (flag) {
+ case 1: flag = BONE_DRAWWIRE; break;
+ case 2: flag = BONE_NO_DEFORM; break;
+ case 3: flag = BONE_MULT_VG_ENV; break;
+ case 4: flag = BONE_HINGE; break;
+ case 5: flag = BONE_NO_SCALE; break;
+ default: return;
+ }
+
+ /* determine which mode armature is in */
+ if ((!G.obedit) && (ob->flag & OB_POSEMODE)) {
+ /* deal with pose channels */
+ bPoseChannel *pchan;
+
+ /* set setting */
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if ((pchan->bone) && (arm->layer & pchan->bone->layer)) {
+ if (pchan->bone->flag & BONE_SELECTED) {
+ bone_setflag(&pchan->bone->flag, flag, mode);
+ }
+ }
+ }
+ }
+ else if (G.obedit) {
+ /* deal with editbones */
+ EditBone *curbone;
+
+ /* set setting */
+ for (curbone= G.edbo.first; curbone; curbone= curbone->next) {
+ if (arm->layer & curbone->layer) {
+ if (curbone->flag & BONE_SELECTED) {
+ bone_setflag(&curbone->flag, flag, mode);
+ }
+ }
+ }
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
+ allqueue(REDRAWOOPS, 0);
+
+ BIF_undo_push("Change Bone Setting");
+}
/* **************** END PoseMode & EditMode *************************** */
/* **************** Posemode stuff ********************** */
@@ -1057,17 +1363,17 @@ static EditBone * get_nearest_editbonepoint (int findunsel, int *selmask)
static void delete_bone(EditBone* exBone)
{
- EditBone *curBone;
+ EditBone *curBone;
- /* Find any bones that refer to this bone */
- for (curBone=G.edbo.first;curBone;curBone=curBone->next){
- if (curBone->parent==exBone){
+ /* Find any bones that refer to this bone */
+ for (curBone=G.edbo.first;curBone;curBone=curBone->next) {
+ if (curBone->parent==exBone) {
curBone->parent=exBone->parent;
curBone->flag &= ~BONE_CONNECTED;
}
}
- BLI_freelinkN (&G.edbo,exBone);
+ BLI_freelinkN(&G.edbo,exBone);
}
/* only editmode! */
@@ -1098,7 +1404,7 @@ void delete_armature(void)
bPoseChannel *chan, *next;
for (chan=G.obedit->pose->chanbase.first; chan; chan=next) {
next= chan->next;
- curBone = editbone_name_exists (&G.edbo, chan->name);
+ curBone = editbone_name_exists(&G.edbo, chan->name);
if (curBone && (curBone->flag & BONE_SELECTED) && (arm->layer & curBone->layer)) {
free_constraints(&chan->constraints);
@@ -1229,11 +1535,9 @@ void mouse_armature(void)
void free_editArmature(void)
{
-
/* Clear the editbones list */
- if (G.edbo.first){
- BLI_freelistN (&G.edbo);
- }
+ if (G.edbo.first)
+ BLI_freelistN(&G.edbo);
}
void remake_editArmature(void)
@@ -1248,29 +1552,27 @@ void remake_editArmature(void)
allqueue(REDRAWBUTSOBJECT, 0);
// BIF_undo_push("Delete bone");
-
}
/* Put object in EditMode */
void make_editArmature(void)
{
- bArmature *arm;
+ bArmature *arm;
if (G.obedit==0) return;
free_editArmature();
arm= get_armature(G.obedit);
- if (!arm)
- return;
+ if (!arm) return;
- make_boneList (&G.edbo, &arm->bonebase,NULL);
+ make_boneList(&G.edbo, &arm->bonebase,NULL);
}
/* put EditMode back in Object */
void load_editArmature(void)
{
- bArmature *arm;
+ bArmature *arm;
arm= get_armature(G.obedit);
if (!arm) return;
@@ -1447,7 +1749,7 @@ static void *editBones_to_undoBones(void)
lb= MEM_callocN(sizeof(ListBase), "listbase undo");
- /* copy */
+ /* copy */
for(ebo= G.edbo.first; ebo; ebo= ebo->next) {
newebo= MEM_dupallocN(ebo);
ebo->temp= newebo;
@@ -1473,7 +1775,7 @@ static void free_undoBones(void *lbv)
/* and this is all the undo system needs to know */
void undo_push_armature(char *name)
{
- undo_editmode_push(name, free_undoBones, undoBones_to_editBones, editBones_to_undoBones);
+ undo_editmode_push(name, free_undoBones, undoBones_to_editBones, editBones_to_undoBones, NULL);
}
@@ -1513,13 +1815,13 @@ static void add_primitive_bone(Object *ob, short newob)
float obmat[3][3], curs[3], viewmat[3][3], totmat[3][3], imat[3][3];
EditBone *bone;
- VECCOPY (curs, give_cursor());
+ VECCOPY(curs, give_cursor());
/* Get inverse point for head and orientation for tail */
Mat4Invert(G.obedit->imat, G.obedit->obmat);
Mat4MulVecfl(G.obedit->imat, curs);
- if ( !(newob) || U.flag & USER_ADD_VIEWALIGNED) Mat3CpyMat4(obmat, G.vd->viewmat);
+ if ( !(newob) || (U.flag & USER_ADD_VIEWALIGNED) ) Mat3CpyMat4(obmat, G.vd->viewmat);
else Mat3One(obmat);
Mat3CpyMat4(viewmat, G.obedit->obmat);
@@ -1533,7 +1835,7 @@ static void add_primitive_bone(Object *ob, short newob)
VECCOPY(bone->head, curs);
- if ( !(newob) || U.flag & USER_ADD_VIEWALIGNED)
+ if ( !(newob) || (U.flag & USER_ADD_VIEWALIGNED) )
VecAddf(bone->tail, bone->head, imat[1]); // bone with unit length 1
else
VecAddf(bone->tail, bone->head, imat[2]); // bone with unit length 1, pointing up Z
@@ -1548,15 +1850,15 @@ void add_primitiveArmature(int type)
/* this function also comes from an info window */
if ELEM(curarea->spacetype, SPACE_VIEW3D, SPACE_INFO); else return;
- if(G.vd==NULL) return;
+ if (G.vd==NULL) return;
- G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT);
+ G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT+G_SCULPTMODE);
setcursor_space(SPACE_VIEW3D, CURSOR_STD);
check_editmode(OB_ARMATURE);
/* If we're not the "obedit", make a new object and enter editmode */
- if(G.obedit==NULL) {
+ if (G.obedit==NULL) {
add_object(OB_ARMATURE);
base_init_from_view3d(BASACT, G.vd);
G.obedit= BASACT->object;
@@ -1573,7 +1875,7 @@ void add_primitiveArmature(int type)
countall(); // flushes selection!
- if ( (newob) && !(U.flag & USER_ADD_EDITMODE)) {
+ if ((newob) && !(U.flag & USER_ADD_EDITMODE)) {
exit_editmode(2);
}
@@ -1592,17 +1894,23 @@ void addvert_armature(void)
TEST_EDITARMATURE;
/* find the active or selected bone */
- for (ebone = G.edbo.first; ebone; ebone=ebone->next)
- if(arm->layer & ebone->layer)
- if(ebone->flag & (BONE_ACTIVE|BONE_TIPSEL)) break;
+ for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & (BONE_ACTIVE|BONE_TIPSEL))
+ break;
+ }
+ }
- if(ebone==NULL) {
- for (ebone = G.edbo.first; ebone; ebone=ebone->next)
- if(arm->layer & ebone->layer)
- if(ebone->flag & (BONE_ACTIVE|BONE_ROOTSEL)) break;
-
- if(ebone==NULL)
+ if (ebone==NULL) {
+ for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & (BONE_ACTIVE|BONE_ROOTSEL))
+ break;
+ }
+ }
+ if (ebone == NULL)
return;
+
to_root= 1;
}
@@ -1610,12 +1918,12 @@ void addvert_armature(void)
/* we re-use code for mirror editing... */
flipbone= NULL;
- if(arm->flag & ARM_MIRROR_EDIT)
+ if (arm->flag & ARM_MIRROR_EDIT)
flipbone= armature_bone_get_mirrored(ebone);
- for(a=0; a<2; a++) {
- if(a==1) {
- if(flipbone==NULL)
+ for (a=0; a<2; a++) {
+ if (a==1) {
+ if (flipbone==NULL)
break;
else {
SWAP(EditBone *, flipbone, ebone);
@@ -1625,7 +1933,7 @@ void addvert_armature(void)
newbone= add_editbone(ebone->name);
newbone->flag |= BONE_ACTIVE;
- if(to_root) {
+ if (to_root) {
VECCOPY(newbone->head, ebone->head);
newbone->rad_head= ebone->rad_tail;
newbone->parent= ebone->parent;
@@ -1641,7 +1949,7 @@ void addvert_armature(void)
VECCOPY(newbone->tail, curs);
VecSubf(newbone->tail, newbone->tail, G.obedit->obmat[3]);
- if(a==1)
+ if (a==1)
newbone->tail[0]= -newbone->tail[0];
Mat3CpyMat4(mat, G.obedit->obmat);
@@ -1654,13 +1962,10 @@ void addvert_armature(void)
}
-
countall();
BIF_undo_push("Add Bone");
allqueue(REDRAWVIEW3D, 0);
-
- while(get_mbut()&R_MOUSE);
}
/* adds an EditBone between the nominated locations (should be in the right space) */
@@ -1682,8 +1987,8 @@ static EditBone *get_named_editbone(char *name)
EditBone *eBone;
if (name)
- for (eBone=G.edbo.first; eBone; eBone=eBone->next){
- if (!strcmp (name, eBone->name))
+ for (eBone=G.edbo.first; eBone; eBone=eBone->next) {
+ if (!strcmp(name, eBone->name))
return eBone;
}
@@ -1700,8 +2005,7 @@ static void update_dup_subtarget(EditBone *dupBone)
bPoseChannel *chan;
bConstraint *curcon;
ListBase *conlist;
-
-
+
if ( (chan = verify_pose_channel(OBACT->pose, dupBone->name)) ) {
if ( (conlist = &chan->constraints) ) {
for (curcon = conlist->first; curcon; curcon=curcon->next) {
@@ -1763,10 +2067,9 @@ void adduplicate_armature(void)
}
/* Find the selected bones and duplicate them as needed */
- for (curBone=G.edbo.first; curBone && curBone!=firstDup; curBone=curBone->next){
+ for (curBone=G.edbo.first; curBone && curBone!=firstDup; curBone=curBone->next) {
if (arm->layer & curBone->layer) {
if (curBone->flag & BONE_SELECTED) {
-
eBone=MEM_callocN(sizeof(EditBone), "addup_editbone");
eBone->flag |= BONE_SELECTED;
@@ -1776,8 +2079,8 @@ void adduplicate_armature(void)
curBone->temp = eBone;
eBone->temp = curBone;
- unique_editbone_name (&G.edbo, eBone->name);
- BLI_addtail (&G.edbo, eBone);
+ unique_editbone_name(&G.edbo, eBone->name);
+ BLI_addtail(&G.edbo, eBone);
if (!firstDup)
firstDup=eBone;
@@ -1787,7 +2090,7 @@ void adduplicate_armature(void)
if (OBACT->pose) {
bPoseChannel *chanold, *channew;
ListBase *listold, *listnew;
-
+
chanold = verify_pose_channel (OBACT->pose, curBone->name);
if (chanold) {
listold = &chanold->constraints;
@@ -1820,23 +2123,21 @@ void adduplicate_armature(void)
}
/* Run though the list and fix the pointers */
- for (curBone=G.edbo.first; curBone && curBone!=firstDup; curBone=curBone->next){
- if(arm->layer & curBone->layer) {
- if (curBone->flag & BONE_SELECTED){
+ for (curBone=G.edbo.first; curBone && curBone!=firstDup; curBone=curBone->next) {
+ if (arm->layer & curBone->layer) {
+ if (curBone->flag & BONE_SELECTED) {
eBone=(EditBone*) curBone->temp;
/* If this bone has no parent,
Set the duplicate->parent to NULL
*/
- if (!curBone->parent){
+ if (!curBone->parent)
eBone->parent = NULL;
- }
/* If this bone has a parent that IS selected,
Set the duplicate->parent to the curBone->parent->duplicate
*/
- else if (curBone->parent->flag & BONE_SELECTED){
- eBone->parent=(EditBone*) curBone->parent->temp;
- }
+ else if (curBone->parent->flag & BONE_SELECTED)
+ eBone->parent= (EditBone *)curBone->parent->temp;
/* If this bone has a parent that IS not selected,
Set the duplicate->parent to the curBone->parent
*/
@@ -1854,8 +2155,8 @@ void adduplicate_armature(void)
/* Deselect the old bones and select the new ones */
- for (curBone=G.edbo.first; curBone && curBone!=firstDup; curBone=curBone->next){
- if(arm->layer & curBone->layer)
+ for (curBone=G.edbo.first; curBone && curBone!=firstDup; curBone=curBone->next) {
+ if (arm->layer & curBone->layer)
curBone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL | BONE_ACTIVE);
}
@@ -1944,12 +2245,11 @@ static void fill_add_joint (EditBone *ebo, short eb_tail, ListBase *points)
VECCOPY(vec, ebo->head);
}
- // FIXME: this algorithm sucks... it misses things it shouldn't
for (ebp= points->first; ebp; ebp= ebp->next) {
if (VecEqual(ebp->vec, vec)) {
if (eb_tail) {
if ((ebp->head_owner) && (ebp->head_owner->parent == ebo)) {
- /* so this bone's tail owner is this bone*/
+ /* so this bone's tail owner is this bone */
ebp->tail_owner= ebo;
found= 1;
break;
@@ -2108,7 +2408,7 @@ void fill_bones_armature(void)
/* this function merges between two bones, removes them and those in-between,
* and adjusts the parent relationships for those in-between
*/
-static void bones_merge(EditBone *start, EditBone *end, ListBase *chains)
+static void bones_merge(EditBone *start, EditBone *end, EditBone *endchild, ListBase *chains)
{
EditBone *ebo, *ebone, *newbone;
LinkData *chain;
@@ -2138,11 +2438,11 @@ static void bones_merge(EditBone *start, EditBone *end, ListBase *chains)
VECCOPY(tail, end->tail);
}
newbone= add_points_bone(head, tail);
- newbone->parent = start->parent;
+ newbone->parent = start->parent;
- /* step 2: parent children of in-between bones to newbone */
+ /* step 2a: parent children of in-between bones to newbone */
for (chain= chains->first; chain; chain= chain->next) {
- /* ick: we need to check if parent of each bone in chain is */
+ /* ick: we need to check if parent of each bone in chain is one of the bones in the */
for (ebo= chain->data; ebo; ebo= ebo->parent) {
short found= 0;
@@ -2162,6 +2462,10 @@ static void bones_merge(EditBone *start, EditBone *end, ListBase *chains)
}
}
+ /* step 2b: parent child of end to newbone (child from this chain) */
+ if (endchild)
+ endchild->parent= newbone;
+
/* step 3: delete all bones between and including start and end */
for (ebo= end; ebo; ebo= ebone) {
ebone= (ebo == start) ? (NULL) : (ebo->parent);
@@ -2193,37 +2497,41 @@ void merge_armature(void)
/* each 'chain' is the last bone in the chain (with no children) */
for (chain= chains.first; chain; chain= nchain) {
EditBone *bstart= NULL, *bend= NULL;
+ EditBone *bchild= NULL, *child=NULL;
/* temporarily remove chain from list of chains */
nchain= chain->next;
BLI_remlink(&chains, chain);
/* only consider bones that are visible and selected */
- for (ebo= chain->data; ebo; ebo= ebo->parent) {
+ for (ebo=chain->data; ebo; child=ebo, ebo=ebo->parent) {
/* check if visible + selected */
if ( (arm->layer & ebo->layer) && !(ebo->flag & BONE_HIDDEN_A) &&
((ebo->flag & BONE_CONNECTED) || (ebo->parent==NULL)) &&
(ebo->flag & (BONE_SELECTED|BONE_ACTIVE)) )
{
/* set either end or start (end gets priority, unless it is already set) */
- if (bend == NULL)
+ if (bend == NULL) {
bend= ebo;
+ bchild= child;
+ }
else
bstart= ebo;
}
else {
/* chain is broken... merge any continous segments then clear */
if (bstart && bend)
- bones_merge(bstart, bend, &chains);
+ bones_merge(bstart, bend, bchild, &chains);
bstart = NULL;
bend = NULL;
+ bchild = NULL;
}
}
/* merge from bstart to bend if something not merged */
if (bstart && bend)
- bones_merge(bstart, bend, &chains);
+ bones_merge(bstart, bend, bchild, &chains);
/* put back link */
BLI_insertlinkbefore(&chains, nchain, chain);
@@ -2248,9 +2556,9 @@ void hide_selected_armature_bones(void)
bArmature *arm= G.obedit->data;
EditBone *ebone;
- for (ebone = G.edbo.first; ebone; ebone=ebone->next){
- if(arm->layer & ebone->layer) {
- if(ebone->flag & (BONE_SELECTED)) {
+ for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & (BONE_SELECTED)) {
ebone->flag &= ~(BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL|BONE_ACTIVE);
ebone->flag |= BONE_HIDDEN_A;
}
@@ -2266,10 +2574,10 @@ void hide_unselected_armature_bones(void)
{
EditBone *ebone;
- for (ebone = G.edbo.first; ebone; ebone=ebone->next){
+ for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
bArmature *arm= G.obedit->data;
- if(arm->layer & ebone->layer) {
- if(ebone->flag & (BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL));
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & (BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL));
else {
ebone->flag &= ~BONE_ACTIVE;
ebone->flag |= BONE_HIDDEN_A;
@@ -2286,10 +2594,10 @@ void show_all_armature_bones(void)
{
EditBone *ebone;
- for (ebone = G.edbo.first; ebone; ebone=ebone->next){
+ for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
bArmature *arm= G.obedit->data;
if(arm->layer & ebone->layer) {
- if(ebone->flag & BONE_HIDDEN_A) {
+ if (ebone->flag & BONE_HIDDEN_A) {
ebone->flag |= (BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL);
ebone->flag &= ~BONE_HIDDEN_A;
}
@@ -2458,7 +2766,7 @@ static void editbone_clear_parent(EditBone *ebone, int mode)
ebone->parent->flag &= ~(BONE_TIPSEL);
}
- if(mode==1) ebone->parent= NULL;
+ if (mode==1) ebone->parent= NULL;
ebone->flag &= ~BONE_CONNECTED;
}
@@ -2470,13 +2778,12 @@ void clear_bone_parent(void)
short val;
val= pupmenu("Clear Parent%t|Clear Parent%x1|Disconnect Bone%x2");
+ if (val<1) return;
- if(val<1) return;
for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
- if(arm->layer & ebone->layer) {
- if(ebone->flag & BONE_SELECTED) {
-
- if(arm->flag & ARM_MIRROR_EDIT)
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & BONE_SELECTED) {
+ if (arm->flag & ARM_MIRROR_EDIT)
flipbone = armature_bone_get_mirrored(ebone);
if (flipbone)
@@ -2485,6 +2792,7 @@ void clear_bone_parent(void)
}
}
}
+
countall(); // checks selection
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSEDIT, 0);
@@ -2499,8 +2807,8 @@ static EditBone *editbone_name_exists (ListBase *ebones, char *name)
if (ebones == NULL) ebones = &G.edbo;
- for (eBone=ebones->first; eBone; eBone=eBone->next){
- if (!strcmp (name, eBone->name))
+ for (eBone=ebones->first; eBone; eBone=eBone->next) {
+ if (!strcmp(name, eBone->name))
return eBone;
}
return NULL;
@@ -2513,21 +2821,19 @@ void unique_editbone_name (ListBase *ebones, char *name)
int number;
char *dot;
-
if (editbone_name_exists(ebones, name)) {
-
/* Strip off the suffix, if it's a number */
number= strlen(name);
- if(number && isdigit(name[number-1])) {
+ if (number && isdigit(name[number-1])) {
dot= strrchr(name, '.'); // last occurrance
if (dot)
*dot=0;
}
- for (number = 1; number <=999; number++){
+ for (number = 1; number <=999; number++) {
sprintf (tempname, "%s.%03d", name, number);
- if (!editbone_name_exists(ebones, tempname)){
- BLI_strncpy (name, tempname, 32);
+ if (!editbone_name_exists(ebones, tempname)) {
+ BLI_strncpy(name, tempname, 32);
return;
}
}
@@ -2545,11 +2851,11 @@ void extrude_armature(int forked)
TEST_EDITARMATURE;
/* since we allow root extrude too, we have to make sure selection is OK */
- for (ebone = G.edbo.first; ebone; ebone=ebone->next){
- if(arm->layer & ebone->layer) {
- if(ebone->flag & BONE_ROOTSEL) {
- if(ebone->parent && (ebone->flag & BONE_CONNECTED)) {
- if(ebone->parent->flag & BONE_TIPSEL)
+ for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & BONE_ROOTSEL) {
+ if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
+ if (ebone->parent->flag & BONE_TIPSEL)
ebone->flag &= ~BONE_ROOTSEL;
}
}
@@ -2557,38 +2863,36 @@ void extrude_armature(int forked)
}
/* Duplicate the necessary bones */
- for (ebone = G.edbo.first; ((ebone) && (ebone!=first)); ebone=ebone->next){
- if(arm->layer & ebone->layer) {
-
+ for (ebone = G.edbo.first; ((ebone) && (ebone!=first)); ebone=ebone->next) {
+ if (arm->layer & ebone->layer) {
/* we extrude per definition the tip */
do_extrude= 0;
if (ebone->flag & (BONE_TIPSEL|BONE_SELECTED))
do_extrude= 1;
- else if(ebone->flag & BONE_ROOTSEL) {
+ else if (ebone->flag & BONE_ROOTSEL) {
/* but, a bone with parent deselected we do the root... */
- if(ebone->parent && (ebone->parent->flag & BONE_TIPSEL));
+ if (ebone->parent && (ebone->parent->flag & BONE_TIPSEL));
else do_extrude= 2;
}
if (do_extrude) {
-
/* we re-use code for mirror editing... */
flipbone= NULL;
if(arm->flag & ARM_MIRROR_EDIT) {
flipbone= armature_bone_get_mirrored(ebone);
if (flipbone) {
forked= 0; // we extrude 2 different bones
- if(flipbone->flag & (BONE_TIPSEL|BONE_ROOTSEL|BONE_SELECTED))
+ if (flipbone->flag & (BONE_TIPSEL|BONE_ROOTSEL|BONE_SELECTED))
/* don't want this bone to be selected... */
flipbone->flag &= ~(BONE_TIPSEL|BONE_SELECTED|BONE_ROOTSEL|BONE_ACTIVE);
}
- if(flipbone==NULL && forked)
+ if ((flipbone==NULL) && (forked))
flipbone= ebone;
}
- for(a=0; a<2; a++) {
- if(a==1) {
- if(flipbone==NULL)
+ for (a=0; a<2; a++) {
+ if (a==1) {
+ if (flipbone==NULL)
break;
else {
SWAP(EditBone *, flipbone, ebone);
@@ -2598,7 +2902,7 @@ void extrude_armature(int forked)
totbone++;
newbone = MEM_callocN(sizeof(EditBone), "extrudebone");
- if(do_extrude==1) {
+ if (do_extrude==1) {
VECCOPY (newbone->head, ebone->tail);
VECCOPY (newbone->tail, newbone->head);
newbone->parent = ebone;
@@ -2612,7 +2916,7 @@ void extrude_armature(int forked)
newbone->flag= BONE_TIPSEL;
}
-
+
newbone->weight= ebone->weight;
newbone->dist= ebone->dist;
newbone->xwidth= ebone->xwidth;
@@ -2624,11 +2928,11 @@ void extrude_armature(int forked)
newbone->segments= 1;
newbone->layer= ebone->layer;
- if(newbone->parent) newbone->flag |= BONE_CONNECTED;
+ if (newbone->parent) newbone->flag |= BONE_CONNECTED;
BLI_strncpy (newbone->name, ebone->name, 32);
- if(flipbone && forked) { // only set if mirror edit
+ if (flipbone && forked) { // only set if mirror edit
if(strlen(newbone->name)<30) {
if(a==0) strcat(newbone->name, "_L");
else strcat(newbone->name, "_R");
@@ -2642,9 +2946,8 @@ void extrude_armature(int forked)
first = newbone;
/* restore ebone if we were flipping */
- if(a==1 && flipbone)
+ if (a==1 && flipbone)
SWAP(EditBone *, flipbone, ebone);
-
}
}
@@ -2653,7 +2956,7 @@ void extrude_armature(int forked)
}
}
/* if only one bone, make this one active */
- if(totbone==1 && first) first->flag |= BONE_ACTIVE;
+ if (totbone==1 && first) first->flag |= BONE_ACTIVE;
/* Transform the endpoints */
countall(); // flushes selection!
@@ -2673,32 +2976,33 @@ void subdivide_armature(int numcuts)
EditBone *ebone, *newbone, *tbone, *mbone;
int a, i;
- if(numcuts < 1) return;
+ if (numcuts < 1) return;
for (mbone = G.edbo.last; mbone; mbone= mbone->prev) {
- if(arm->layer & mbone->layer) {
- if(mbone->flag & BONE_SELECTED) {
- for(i=numcuts+1; i>1; i--) {
+ if (arm->layer & mbone->layer) {
+ if (mbone->flag & BONE_SELECTED) {
+ for (i=numcuts+1; i>1; i--) {
/* compute cut ratio first */
float cutratio= 1/(float)i;
float cutratioI= 1-cutratio;
/* take care of mirrored stuff */
- for(a=0; a<2; a++) {
+ for (a=0; a<2; a++) {
float val1[3];
float val2[3];
float val3[3];
/* try to find mirrored bone on a != 0 */
- if(a) {
- if(arm->flag & ARM_MIRROR_EDIT)
+ if (a) {
+ if (arm->flag & ARM_MIRROR_EDIT)
ebone= armature_bone_get_mirrored(mbone);
- else ebone= NULL;
+ else
+ ebone= NULL;
}
else
ebone= mbone;
- if(ebone) {
+ if (ebone) {
newbone= MEM_mallocN(sizeof(EditBone), "ebone subdiv");
*newbone = *ebone;
BLI_addtail(&G.edbo, newbone);
@@ -2724,8 +3028,8 @@ void subdivide_armature(int numcuts)
unique_editbone_name (&G.edbo, newbone->name);
/* correct parent bones */
- for (tbone = G.edbo.first; tbone; tbone=tbone->next){
- if(tbone->parent==ebone)
+ for (tbone = G.edbo.first; tbone; tbone=tbone->next) {
+ if (tbone->parent==ebone)
tbone->parent= newbone;
}
newbone->parent= ebone;
@@ -2736,7 +3040,7 @@ void subdivide_armature(int numcuts)
}
}
- if(numcuts==1) BIF_undo_push("Subdivide");
+ if (numcuts==1) BIF_undo_push("Subdivide");
else BIF_undo_push("Subdivide multi");
}
@@ -2747,23 +3051,56 @@ void clear_armature(Object *ob, char mode)
bPoseChannel *pchan;
bArmature *arm;
- arm=get_armature(ob);
-
- if (!arm)
+ arm= get_armature(ob);
+ if (arm == NULL)
return;
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if(pchan->bone && (pchan->bone->flag & BONE_SELECTED)) {
- if(arm->layer & pchan->bone->layer) {
+ /* only clear those channels that are not locked */
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (pchan->bone && (pchan->bone->flag & BONE_SELECTED)) {
+ if (arm->layer & pchan->bone->layer) {
switch (mode) {
case 'r':
- pchan->quat[1]=pchan->quat[2]=pchan->quat[3]=0.0F; pchan->quat[0]=1.0F;
+ if (pchan->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ)) {
+ float eul[3], oldeul[3], quat1[4];
+
+ QUATCOPY(quat1, pchan->quat);
+ QuatToEul(pchan->quat, oldeul);
+ eul[0]= eul[1]= eul[2]= 0.0f;
+
+ if (pchan->protectflag & OB_LOCK_ROTX)
+ eul[0]= oldeul[0];
+ if (pchan->protectflag & OB_LOCK_ROTY)
+ eul[1]= oldeul[1];
+ if (pchan->protectflag & OB_LOCK_ROTZ)
+ eul[2]= oldeul[2];
+
+ EulToQuat(eul, pchan->quat);
+ /* quaternions flip w sign to accumulate rotations correctly */
+ if ((quat1[0]<0.0f && pchan->quat[0]>0.0f) || (quat1[0]>0.0f && pchan->quat[0]<0.0f)) {
+ QuatMulf(pchan->quat, -1.0f);
+ }
+ }
+ else {
+ pchan->quat[1]=pchan->quat[2]=pchan->quat[3]=0.0F;
+ pchan->quat[0]=1.0F;
+ }
break;
case 'g':
- pchan->loc[0]=pchan->loc[1]=pchan->loc[2]=0.0F;
+ if ((pchan->protectflag & OB_LOCK_LOCX)==0)
+ pchan->loc[0]= 0.0f;
+ if ((pchan->protectflag & OB_LOCK_LOCY)==0)
+ pchan->loc[1]= 0.0f;
+ if ((pchan->protectflag & OB_LOCK_LOCZ)==0)
+ pchan->loc[2]= 0.0f;
break;
case 's':
- pchan->size[0]=pchan->size[1]=pchan->size[2]=1.0F;
+ if ((pchan->protectflag & OB_LOCK_SCALEX)==0)
+ pchan->size[0]= 1.0f;
+ if ((pchan->protectflag & OB_LOCK_SCALEY)==0)
+ pchan->size[1]= 1.0f;
+ if ((pchan->protectflag & OB_LOCK_SCALEZ)==0)
+ pchan->size[2]= 1.0f;
break;
}
@@ -2803,7 +3140,7 @@ int do_pose_selectbuffer(Base *base, unsigned int *buffer, short hits)
bArmature *arm= ob->data;
/* since we do unified select, we don't shift+select a bone if the armature object was not active yet */
- if (!(G.qual & LR_SHIFTKEY) || base!=BASACT){
+ if (!(G.qual & LR_SHIFTKEY) || (base != BASACT)) {
deselectall_posearmature(ob, 0, 0);
nearBone->flag |= (BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL|BONE_ACTIVE);
select_actionchannel_by_name(ob->action, nearBone->name, 1);
@@ -2820,7 +3157,7 @@ int do_pose_selectbuffer(Base *base, unsigned int *buffer, short hits)
select_actionchannel_by_name(ob->action, nearBone->name, 0);
}
}
- else{
+ else {
bone_looper(ob, arm->bonebase.first, NULL, clear_active_flag);
nearBone->flag |= (BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL|BONE_ACTIVE);
@@ -2829,8 +3166,8 @@ int do_pose_selectbuffer(Base *base, unsigned int *buffer, short hits)
}
/* in weightpaint we select the associated vertex group too */
- if(G.f & G_WEIGHTPAINT) {
- if(nearBone->flag & BONE_ACTIVE) {
+ if (G.f & G_WEIGHTPAINT) {
+ if (nearBone->flag & BONE_ACTIVE) {
vertexgroup_select_by_name(OBACT, nearBone->name);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
}
@@ -2845,7 +3182,6 @@ int do_pose_selectbuffer(Base *base, unsigned int *buffer, short hits)
}
return nearBone!=NULL;
-
}
/* test==0: deselect all
@@ -2859,34 +3195,36 @@ void deselectall_posearmature (Object *ob, int test, int doundo)
int selectmode= 0;
/* we call this from outliner too, but with OBACT set OK */
- if(!ob || !ob->pose) return;
+ if (ELEM(NULL, ob, ob->pose)) return;
arm= get_armature(ob);
/* Determine if we're selecting or deselecting */
if (test==1) {
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next)
- if(pchan->bone->layer & arm->layer && !(pchan->bone->flag & BONE_HIDDEN_P))
- if(pchan->bone->flag & BONE_SELECTED)
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if ((pchan->bone->layer & arm->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
+ if (pchan->bone->flag & BONE_SELECTED)
break;
+ }
+ }
- if (pchan==NULL)
+ if (pchan == NULL)
selectmode= 1;
}
- else if(test==2)
+ else if (test == 2)
selectmode= 2;
/* Set the flags accordingly */
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if(pchan->bone->layer & arm->layer && !(pchan->bone->flag & BONE_HIDDEN_P)) {
- if(selectmode==0) pchan->bone->flag &= ~(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL|BONE_ACTIVE);
- else if(selectmode==1) pchan->bone->flag |= BONE_SELECTED;
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if ((pchan->bone->layer & arm->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
+ if (selectmode==0) pchan->bone->flag &= ~(BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL|BONE_ACTIVE);
+ else if (selectmode==1) pchan->bone->flag |= BONE_SELECTED;
else pchan->bone->flag &= ~BONE_ACTIVE;
}
}
/* action editor */
deselect_actionchannels(ob->action, 0); /* deselects for sure */
- if(selectmode==1)
+ if (selectmode == 1)
deselect_actionchannels(ob->action, 1); /* swaps */
allqueue(REDRAWBUTSEDIT, 0);
@@ -2907,7 +3245,6 @@ void deselectall_posearmature (Object *ob, int test, int doundo)
int bone_looper(Object *ob, Bone *bone, void *data,
int (*bone_func)(Object *, Bone *, void *))
{
-
/* We want to apply the function bone_func to every bone
* in an armature -- feed bone_looper the first bone and
* a pointer to the bone_func and watch it go!. The int count
@@ -2917,19 +3254,15 @@ int bone_looper(Object *ob, Bone *bone, void *data,
int count = 0;
if (bone) {
-
- /* only do bone_func if the bone is non null
- */
+ /* only do bone_func if the bone is non null */
count += bone_func(ob, bone, data);
-
- /* try to execute bone_func for the first child
- */
- count += bone_looper(ob, bone->childbase.first, data,
- bone_func);
-
- /* try to execute bone_func for the next bone at this
- * depth of the recursion.
- */
+
+ /* try to execute bone_func for the first child */
+ count += bone_looper(ob, bone->childbase.first, data, bone_func);
+
+ /* try to execute bone_func for the next bone at this
+ * depth of the recursion.
+ */
count += bone_looper(ob, bone->next, data, bone_func);
}
@@ -2967,15 +3300,15 @@ static int bone_skinnable(Object *ob, Bone *bone, void *datap)
if(!(G.f & G_WEIGHTPAINT) || !(bone->flag & BONE_HIDDEN_P)) {
if (!(bone->flag & BONE_NO_DEFORM)) {
- if(data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name))
+ if (data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name))
segments = bone->segments;
else
segments = 1;
-
+
if (data->list != NULL) {
hbone = (Bone ***) &data->list;
- for(a=0; a<segments; a++) {
+ for (a=0; a<segments; a++) {
**hbone = bone;
++*hbone;
}
@@ -2989,9 +3322,9 @@ static int bone_skinnable(Object *ob, Bone *bone, void *datap)
static int add_defgroup_unique_bone(Object *ob, Bone *bone, void *data)
{
/* This group creates a vertex group to ob that has the
- * same name as bone (provided the bone is skinnable).
+ * same name as bone (provided the bone is skinnable).
* If such a vertex group aleady exist the routine exits.
- */
+ */
if (!(bone->flag & BONE_NO_DEFORM)) {
if (!get_named_vertexgroup(ob,bone->name)) {
add_defgroup_name(ob, bone->name);
@@ -3030,20 +3363,20 @@ static int dgroup_skinnable(Object *ob, Bone *bone, void *datap)
int a, segments;
struct { Object *armob; void *list; int heat; } *data= datap;
- if(!(G.f & G_WEIGHTPAINT) || !(bone->flag & BONE_HIDDEN_P)) {
+ if (!(G.f & G_WEIGHTPAINT) || !(bone->flag & BONE_HIDDEN_P)) {
if (!(bone->flag & BONE_NO_DEFORM)) {
- if(data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name))
+ if (data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name))
segments = bone->segments;
else
segments = 1;
-
- if(!(defgroup = get_named_vertexgroup(ob, bone->name)))
+
+ if (!(defgroup = get_named_vertexgroup(ob, bone->name)))
defgroup = add_defgroup_name(ob, bone->name);
-
+
if (data->list != NULL) {
hgroup = (bDeformGroup ***) &data->list;
-
- for(a=0; a<segments; a++) {
+
+ for (a=0; a<segments; a++) {
**hgroup = defgroup;
++*hgroup;
}
@@ -3074,15 +3407,15 @@ static void envelope_bone_weighting(Object *ob, Mesh *mesh, float (*verts)[3], i
/* for each vertex in the mesh */
for (i=0; i < mesh->totvert; i++) {
iflip = (dgroupflip)? mesh_get_x_mirror_vert(ob, i): 0;
-
+
/* for each skinnable bone */
for (j=0; j < numbones; ++j) {
- if(!selected[j])
+ if (!selected[j])
continue;
-
+
bone = bonelist[j];
dgroup = dgrouplist[j];
-
+
/* store the distance-factor from the vertex to the bone */
distance = distfactor_to_bone (verts[i], root[j], tip[j],
bone->rad_head * scale, bone->rad_tail * scale, bone->dist * scale);
@@ -3092,7 +3425,7 @@ static void envelope_bone_weighting(Object *ob, Mesh *mesh, float (*verts)[3], i
add_vert_to_defgroup (ob, dgroup, i, distance, WEIGHT_REPLACE);
else
remove_vert_defgroup (ob, dgroup, i);
-
+
/* do same for mirror */
if (dgroupflip && dgroupflip[j] && iflip >= 0) {
if (distance!=0.0)
@@ -3171,29 +3504,29 @@ void add_verts_to_dgroups(Object *ob, Object *par, int heat, int mirror)
for (j=0; j < numbones; ++j) {
bone = bonelist[j];
dgroup = dgrouplist[j];
-
+
/* handle bbone */
- if(heat) {
- if(segments == 0) {
+ if (heat) {
+ if (segments == 0) {
segments = 1;
bbone = NULL;
-
- if(par->pose && (pchan=get_pose_channel(par->pose, bone->name))) {
- if(bone->segments > 1) {
+
+ if ((par->pose) && (pchan=get_pose_channel(par->pose, bone->name))) {
+ if (bone->segments > 1) {
segments = bone->segments;
bbone = b_bone_spline_setup(pchan, 1);
}
}
}
-
+
segments--;
}
-
+
/* compute root and tip */
- if(bbone) {
+ if (bbone) {
VECCOPY(root[j], bbone[segments].mat[3]);
Mat4MulVecfl(bone->arm_mat, root[j]);
- if(segments+1 < bone->segments) {
+ if ((segments+1) < bone->segments) {
VECCOPY(tip[j], bbone[segments+1].mat[3])
Mat4MulVecfl(bone->arm_mat, tip[j]);
}
@@ -3204,30 +3537,31 @@ void add_verts_to_dgroups(Object *ob, Object *par, int heat, int mirror)
VECCOPY(root[j], bone->arm_head);
VECCOPY(tip[j], bone->arm_tail);
}
-
+
Mat4MulVecfl(par->obmat, root[j]);
Mat4MulVecfl(par->obmat, tip[j]);
-
+
/* set selected */
- if(wpmode) {
+ if (wpmode) {
if ((arm->layer & bone->layer) && (bone->flag & BONE_SELECTED))
selected[j] = 1;
}
else
selected[j] = 1;
-
+
/* find flipped group */
- if(mirror) {
+ if (mirror) {
char name[32];
BLI_strncpy(name, dgroup->name, 32);
// 0 = don't strip off number extensions
bone_flip_name(name, 0);
-
- for (curdg = ob->defbase.first; curdg; curdg=curdg->next)
+
+ for (curdg = ob->defbase.first; curdg; curdg=curdg->next) {
if (!strcmp(curdg->name, name))
break;
-
+ }
+
dgroupflip[j] = curdg;
}
}
@@ -3239,12 +3573,12 @@ void add_verts_to_dgroups(Object *ob, Object *par, int heat, int mirror)
if (wpmode) {
/* if in weight paint mode, use final verts from derivedmesh */
DerivedMesh *dm = mesh_get_derived_final(ob, CD_MASK_BAREMESH);
-
- if(dm->foreachMappedVert) {
+
+ if (dm->foreachMappedVert) {
dm->foreachMappedVert(dm, add_vgroups__mapFunc, (void*)verts);
vertsfilled = 1;
}
-
+
dm->release(dm);
}
else if (modifiers_findByType(ob, eModifierType_Subsurf)) {
@@ -3263,12 +3597,14 @@ void add_verts_to_dgroups(Object *ob, Object *par, int heat, int mirror)
}
/* compute the weights based on gathered vertices and bones */
- if (heat)
+ if (heat) {
heat_bone_weighting(ob, mesh, verts, numbones, dgrouplist, dgroupflip,
root, tip, selected);
- else
+ }
+ else {
envelope_bone_weighting(ob, mesh, verts, numbones, bonelist, dgrouplist,
dgroupflip, root, tip, selected, Mat4ToScalef(par->obmat));
+ }
/* free the memory allocated */
MEM_freeN(bonelist);
@@ -3301,7 +3637,7 @@ void create_vgroups_from_armature(Object *ob, Object *par)
"Name Groups %x2|"
"Create From Envelopes %x3|"
"Create From Bone Heat %x4|");
- switch (mode){
+ switch (mode) {
case 2:
/* Traverse the bone list, trying to create empty vertex
* groups cooresponding to the bone.
@@ -3310,9 +3646,9 @@ void create_vgroups_from_armature(Object *ob, Object *par)
add_defgroup_unique_bone);
if (ob->type == OB_MESH)
create_dverts(ob->data);
-
+
break;
-
+
case 3:
case 4:
/* Traverse the bone list, trying to create vertex groups
@@ -3321,7 +3657,6 @@ void create_vgroups_from_armature(Object *ob, Object *par)
*/
add_verts_to_dgroups(ob, par, (mode == 4), 0);
break;
-
}
}
@@ -3329,7 +3664,7 @@ static int hide_selected_pose_bone(Object *ob, Bone *bone, void *ptr)
{
bArmature *arm= ob->data;
- if(arm->layer & bone->layer) {
+ if (arm->layer & bone->layer) {
if (bone->flag & BONE_SELECTED) {
bone->flag |= BONE_HIDDEN_P;
bone->flag &= ~(BONE_SELECTED|BONE_ACTIVE);
@@ -3348,7 +3683,7 @@ void hide_selected_pose_bones(void)
bone_looper(OBACT, arm->bonebase.first, NULL,
hide_selected_pose_bone);
-
+
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWACTION, 0);
@@ -3359,7 +3694,8 @@ static int hide_unselected_pose_bone(Object *ob, Bone *bone, void *ptr)
{
bArmature *arm= ob->data;
- if(arm->layer & bone->layer) {
+ if (arm->layer & bone->layer) {
+ // hrm... typo here?
if (~bone->flag & BONE_SELECTED) {
bone->flag |= BONE_HIDDEN_P;
bone->flag &= ~BONE_ACTIVE;
@@ -3373,7 +3709,7 @@ void hide_unselected_pose_bones(void)
{
bArmature *arm;
- arm=get_armature (OBACT);
+ arm=get_armature(OBACT);
if (!arm)
return;
@@ -3383,6 +3719,7 @@ void hide_unselected_pose_bones(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWACTION, 0);
BIF_undo_push("Hide Unselected Bone");
}
@@ -3390,7 +3727,7 @@ static int show_pose_bone(Object *ob, Bone *bone, void *ptr)
{
bArmature *arm= ob->data;
- if(arm->layer & bone->layer) {
+ if (arm->layer & bone->layer) {
if (bone->flag & BONE_HIDDEN_P) {
bone->flag &= ~BONE_HIDDEN_P;
bone->flag |= BONE_SELECTED;
@@ -3405,7 +3742,7 @@ void show_all_pose_bones(void)
{
bArmature *arm;
- arm=get_armature (OBACT);
+ arm=get_armature(OBACT);
if (!arm)
return;
@@ -3415,6 +3752,7 @@ void show_all_pose_bones(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWACTION, 0);
BIF_undo_push("Reveal Bones");
}
@@ -3438,9 +3776,9 @@ void unique_bone_name (bArmature *arm, char *name)
*dot=0;
}
- for (number = 1; number <=999; number++){
+ for (number = 1; number <=999; number++) {
sprintf (tempname, "%s.%03d", name, number);
- if (!get_named_bone(arm, tempname)){
+ if (!get_named_bone(arm, tempname)) {
BLI_strncpy (name, tempname, 32);
return;
}
@@ -3493,20 +3831,20 @@ void armature_bone_rename(bArmature *arm, char *oldnamep, char *newnamep)
BLI_strncpy(oldname, oldnamep, MAXBONENAME);
/* now check if we're in editmode, we need to find the unique name */
- if(G.obedit && G.obedit->data==arm) {
+ if ((G.obedit) && (G.obedit->data==arm)) {
EditBone *eBone;
-
+
eBone= editbone_name_exists(&G.edbo, oldname);
- if(eBone) {
- unique_editbone_name (&G.edbo, newname);
+ if (eBone) {
+ unique_editbone_name(&G.edbo, newname);
BLI_strncpy(eBone->name, newname, MAXBONENAME);
}
else return;
}
else {
Bone *bone= get_named_bone (arm, oldname);
-
- if(bone) {
+
+ if (bone) {
unique_bone_name (arm, newname);
BLI_strncpy(bone->name, newname, MAXBONENAME);
}
@@ -3514,28 +3852,28 @@ void armature_bone_rename(bArmature *arm, char *oldnamep, char *newnamep)
}
/* do entire dbase */
- for(ob= G.main->object.first; ob; ob= ob->id.next) {
+ for (ob= G.main->object.first; ob; ob= ob->id.next) {
/* we have the object using the armature */
- if(arm==ob->data) {
+ if (arm==ob->data) {
Object *cob;
bAction *act;
bActionChannel *achan;
bActionStrip *strip;
-
+
/* Rename action channel if necessary */
act = ob->action;
if (act && !act->id.lib) {
/* Find the appropriate channel */
achan= get_action_channel(act, oldname);
- if(achan) BLI_strncpy(achan->name, newname, MAXBONENAME);
+ if (achan)
+ BLI_strncpy(achan->name, newname, MAXBONENAME);
}
/* Rename the pose channel, if it exists */
if (ob->pose) {
bPoseChannel *pchan = get_pose_channel(ob->pose, oldname);
- if (pchan) {
+ if (pchan)
BLI_strncpy (pchan->name, newname, MAXBONENAME);
- }
}
/* check all nla-strips too */
@@ -3545,13 +3883,14 @@ void armature_bone_rename(bArmature *arm, char *oldnamep, char *newnamep)
if (act && !act->id.lib) {
/* Find the appropriate channel */
achan= get_action_channel(act, oldname);
- if(achan) BLI_strncpy(achan->name, newname, MAXBONENAME);
+ if (achan)
+ BLI_strncpy(achan->name, newname, MAXBONENAME);
}
}
/* Update any object constraints to use the new bone name */
- for(cob= G.main->object.first; cob; cob= cob->id.next) {
- if(cob->constraints.first)
+ for (cob= G.main->object.first; cob; cob= cob->id.next) {
+ if (cob->constraints.first)
constraint_bone_name_fix(ob, &cob->constraints, oldname, newname);
if (cob->pose) {
bPoseChannel *pchan;
@@ -3564,18 +3903,18 @@ void armature_bone_rename(bArmature *arm, char *oldnamep, char *newnamep)
/* See if an object is parented to this armature */
if (ob->parent && (ob->parent->data == arm)) {
- if(ob->partype==PARBONE) {
+ if (ob->partype==PARBONE) {
/* bone name in object */
if (!strcmp(ob->parsubstr, oldname))
BLI_strncpy(ob->parsubstr, newname, MAXBONENAME);
}
}
- if(modifiers_usesArmature(ob, arm)) {
+ if (modifiers_usesArmature(ob, arm)) {
bDeformGroup *dg;
/* bone name in defgroup */
for (dg=ob->defbase.first; dg; dg=dg->next) {
- if(!strcmp(dg->name, oldname))
+ if (!strcmp(dg->name, oldname))
BLI_strncpy(dg->name, newname, MAXBONENAME);
}
}
@@ -3591,8 +3930,8 @@ void armature_flip_names(void)
char newname[32];
for (ebone = G.edbo.first; ebone; ebone=ebone->next) {
- if(arm->layer & ebone->layer) {
- if(ebone->flag & BONE_SELECTED) {
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & BONE_SELECTED) {
BLI_strncpy(newname, ebone->name, sizeof(newname));
bone_flip_name(newname, 1); // 1 = do strip off number extensions
armature_bone_rename(G.obedit->data, ebone->name, newname);
@@ -3642,9 +3981,12 @@ EditBone *armature_bone_get_mirrored(EditBone *ebo)
BLI_strncpy(name, ebo->name, sizeof(name));
bone_flip_name(name, 0); // 0 = don't strip off number extensions
- for (eboflip=G.edbo.first; eboflip; eboflip=eboflip->next)
- if(ebo!=eboflip)
- if (!strcmp (name, eboflip->name)) break;
+ for (eboflip=G.edbo.first; eboflip; eboflip=eboflip->next) {
+ if (ebo != eboflip) {
+ if (!strcmp (name, eboflip->name))
+ break;
+ }
+ }
return eboflip;
}
@@ -3657,25 +3999,24 @@ void transform_armature_mirror_update(void)
for (ebo=G.edbo.first; ebo; ebo=ebo->next) {
/* no layer check, correct mirror is more important */
- if(ebo->flag & (BONE_TIPSEL|BONE_ROOTSEL)) {
-
+ if (ebo->flag & (BONE_TIPSEL|BONE_ROOTSEL)) {
eboflip= armature_bone_get_mirrored(ebo);
- if(eboflip) {
+ if (eboflip) {
/* we assume X-axis flipping for now */
- if(ebo->flag & BONE_TIPSEL) {
+ if (ebo->flag & BONE_TIPSEL) {
eboflip->tail[0]= -ebo->tail[0];
eboflip->tail[1]= ebo->tail[1];
eboflip->tail[2]= ebo->tail[2];
eboflip->rad_tail= ebo->rad_tail;
}
- if(ebo->flag & BONE_ROOTSEL) {
+ if (ebo->flag & BONE_ROOTSEL) {
eboflip->head[0]= -ebo->head[0];
eboflip->head[1]= ebo->head[1];
eboflip->head[2]= ebo->head[2];
eboflip->rad_head= ebo->rad_head;
}
- if(ebo->flag & BONE_SELECTED) {
+ if (ebo->flag & BONE_SELECTED) {
eboflip->dist= ebo->dist;
eboflip->roll= -ebo->roll;
eboflip->xwidth= ebo->xwidth;
diff --git a/source/blender/src/editconstraint.c b/source/blender/src/editconstraint.c
index ba73767387e..653e74c70b4 100644
--- a/source/blender/src/editconstraint.c
+++ b/source/blender/src/editconstraint.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Joshua Leung
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -661,7 +658,7 @@ static void test_constraints (Object *owner, const char substring[])
if (owner==NULL) return;
/* Check parents */
- if (strlen (substring)) {
+ if (strlen(substring)) {
switch (owner->type) {
case OB_ARMATURE:
type = CONSTRAINT_OBTYPE_BONE;
@@ -859,12 +856,15 @@ void object_test_constraints (Object *owner)
void validate_pyconstraint_cb (void *arg1, void *arg2)
{
bPythonConstraint *data = arg1;
- Text *text;
+ Text *text= NULL;
int index = *((int *)arg2);
int i;
- /* innovative use of a for...loop to search */
- for (text=G.main->text.first, i=1; text && index!=i; i++, text=text->id.next);
+ /* exception for no script */
+ if (index) {
+ /* innovative use of a for...loop to search */
+ for (text=G.main->text.first, i=1; text && index!=i; i++, text=text->id.next);
+ }
data->text = text;
}
@@ -878,9 +878,13 @@ char *buildmenu_pyconstraints (Text *con_text, int *pyconindex)
int i;
/* add title first */
- sprintf(buf, "Scripts: %%t|");
+ sprintf(buf, "Scripts: %%t|[None]%%x0|");
BLI_dynstr_append(pupds, buf);
+ /* init active-index first */
+ if (con_text == NULL)
+ *pyconindex= 0;
+
/* loop through markers, adding them */
for (text=G.main->text.first, i=1; text; i++, text=text->id.next) {
/* this is important to ensure that right script is shown as active */
diff --git a/source/blender/src/editcurve.c b/source/blender/src/editcurve.c
index 8d845c4ba14..34dcab09c2a 100644
--- a/source/blender/src/editcurve.c
+++ b/source/blender/src/editcurve.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -449,7 +446,7 @@ void separate_nurb()
G.obedit= 0; /* displists behave different in edit mode */
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); /* this is the separated one */
- DAG_object_flush_update(G.scene, oldob, OB_RECALC_DATA); /* this is the separated one */
+ DAG_object_flush_update(G.scene, oldob, OB_RECALC_DATA); /* this is the original one */
G.obedit= oldob;
BASACT= oldbase;
@@ -4319,8 +4316,10 @@ Nurb *addNurbprim(int type, int stype, int newname)
makeknots(nu, 1, nu->flagu>>1);
BLI_addtail(&editNurb, nu); /* temporal for spin */
- if(newname) spin_nurb(0, 2);
- else spin_nurb(0, 0);
+ if(newname && (U.flag & USER_ADD_VIEWALIGNED) == 0)
+ spin_nurb(0, 2);
+ else
+ spin_nurb(0, 0);
makeknots(nu, 2, nu->flagv>>1);
@@ -4347,8 +4346,10 @@ Nurb *addNurbprim(int type, int stype, int newname)
nu->resolv= 32;
nu->flag= CU_SMOOTH;
BLI_addtail(&editNurb, nu); /* temporal for extrude and translate */
- if(newname) spin_nurb(0, 2);
- else spin_nurb(0, 0);
+ if(newname && (U.flag & USER_ADD_VIEWALIGNED) == 0)
+ spin_nurb(0, 2);
+ else
+ spin_nurb(0, 0);
BLI_remlink(&editNurb, nu);
@@ -4624,7 +4625,7 @@ static void free_undoCurve(void *lbv)
/* and this is all the undo system needs to know */
void undo_push_curve(char *name)
{
- undo_editmode_push(name, free_undoCurve, undoCurve_to_editCurve, editCurve_to_undoCurve);
+ undo_editmode_push(name, free_undoCurve, undoCurve_to_editCurve, editCurve_to_undoCurve, NULL);
}
diff --git a/source/blender/src/editdeform.c b/source/blender/src/editdeform.c
index 6ab3d5c17c6..a072898327f 100644
--- a/source/blender/src/editdeform.c
+++ b/source/blender/src/editdeform.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Creator-specific support for vertex deformation groups
* Added: apply deform function (ton)
*/
@@ -220,19 +217,25 @@ void duplicate_defgroup ( Object *ob )
dg = BLI_findlink (&ob->defbase, (ob->actdef-1));
if (!dg)
return;
-
- BLI_snprintf (name, 32, "%s_copy", dg->name);
- while (get_named_vertexgroup (ob, name)) {
- if ((strlen (name) + 6) > 32) {
- error ("Error: the name for the new group is > 32 characters");
- return;
+
+ if (strstr(dg->name, "_copy")) {
+ BLI_strncpy (name, dg->name, 32); /* will be renamed _copy.001... etc */
+ } else {
+ BLI_snprintf (name, 32, "%s_copy", dg->name);
+ while (get_named_vertexgroup (ob, name)) {
+ if ((strlen (name) + 6) > 32) {
+ error ("Error: the name for the new group is > 32 characters");
+ return;
+ }
+ strcpy (s, name);
+ BLI_snprintf (name, 32, "%s_copy", s);
}
- strcpy (s, name);
- BLI_snprintf (name, 32, "%s_copy", s);
- }
+ }
cdg = copy_defgroup (dg);
strcpy (cdg->name, name);
+ unique_vertexgroup_name(cdg, ob);
+
BLI_addtail (&ob->defbase, cdg);
idg = (ob->actdef-1);
diff --git a/source/blender/src/editface.c b/source/blender/src/editface.c
index 33b9a60104f..c1665332be8 100644
--- a/source/blender/src/editface.c
+++ b/source/blender/src/editface.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
@@ -83,6 +80,7 @@
#include "BIF_gl.h"
#include "BIF_graphics.h"
#include "BIF_space.h" /* for allqueue */
+#include "BIF_drawimage.h" /* for allqueue */
#include "BDR_drawmesh.h"
#include "BDR_editface.h"
@@ -338,6 +336,53 @@ static void uv_calc_shift_project(float *target, float *shift, float rotmat[][4]
}
}
+void correct_uv_aspect( void )
+{
+ float aspx=1, aspy=1;
+ EditMesh *em = G.editMesh;
+ EditFace *efa = EM_get_actFace(1);
+ MTFace *tface;
+
+ if (efa) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ image_final_aspect(tface->tpage, &aspx, &aspy);
+ }
+
+ if (aspx != aspy) {
+
+ EditMesh *em = G.editMesh;
+ float scale;
+
+ if (aspx > aspy) {
+ scale = aspy/aspx;
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if (efa->f & SELECT) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tface->uv[0][0] = ((tface->uv[0][0]-0.5)*scale)+0.5;
+ tface->uv[1][0] = ((tface->uv[1][0]-0.5)*scale)+0.5;
+ tface->uv[2][0] = ((tface->uv[2][0]-0.5)*scale)+0.5;
+ if(efa->v4) {
+ tface->uv[3][0] = ((tface->uv[3][0]-0.5)*scale)+0.5;
+ }
+ }
+ }
+ } else {
+ scale = aspx/aspy;
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if (efa->f & SELECT) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tface->uv[0][1] = ((tface->uv[0][1]-0.5)*scale)+0.5;
+ tface->uv[1][1] = ((tface->uv[1][1]-0.5)*scale)+0.5;
+ tface->uv[2][1] = ((tface->uv[2][1]-0.5)*scale)+0.5;
+ if(efa->v4) {
+ tface->uv[3][1] = ((tface->uv[3][1]-0.5)*scale)+0.5;
+ }
+ }
+ }
+ }
+ }
+}
+
void calculate_uv_map(unsigned short mapmode)
{
MTFace *tface;
@@ -363,6 +408,9 @@ void calculate_uv_map(unsigned short mapmode)
if (em && em->faces.first)
EM_add_data_layer(&em->fdata, CD_MTFACE);
+ if (G.sima && G.sima->image) /* this is a bit of a kludge, but assume they want the image on their mesh when UVs are added */
+ image_changed(G.sima, G.sima->image);
+
if (!EM_texFaceCheck())
return;
@@ -523,6 +571,8 @@ void calculate_uv_map(unsigned short mapmode)
break;
}
default:
+ if ((G.scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT)==0)
+ correct_uv_aspect();
return;
} /* end switch mapmode */
@@ -552,6 +602,13 @@ void calculate_uv_map(unsigned short mapmode)
}
}
+ if ( (mapmode!=B_UVAUTO_BOUNDS) &&
+ (mapmode!=B_UVAUTO_RESET) &&
+ (G.scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT)==0
+ ) {
+ correct_uv_aspect();
+ }
+
BIF_undo_push("UV calculation");
object_uvs_changed(OBACT);
@@ -562,36 +619,15 @@ void calculate_uv_map(unsigned short mapmode)
/* last_sel, use em->act_face otherwise get the last selected face in the editselections
* at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */
-MTFace *get_active_mtface(EditFace **act_efa, MCol **mcol, short sloppy)
+MTFace *get_active_mtface(EditFace **act_efa, MCol **mcol, int sloppy)
{
EditMesh *em = G.editMesh;
EditFace *efa = NULL;
- EditSelection *ese;
if(!EM_texFaceCheck())
return NULL;
- /* first check the active face */
- if (sloppy && em->act_face) {
- efa = em->act_face;
- } else {
- ese = em->selected.last;
- for (; ese; ese=ese->prev){
- if(ese->type == EDITFACE) {
- efa = (EditFace *)ese->data;
-
- if (efa->h) efa= NULL;
- else break;
- }
- }
- }
-
- if (sloppy && !efa) {
- for (efa= em->faces.first; efa; efa= efa->next) {
- if (efa->f & SELECT)
- break;
- }
- }
+ efa = EM_get_actFace(sloppy);
if (efa) {
if (mcol) {
@@ -872,7 +908,7 @@ static void seam_add_adjacent(Mesh *me, Heap *heap, int mednum, int vertnum, int
if (cost[adjnum] > newcost) {
cost[adjnum] = newcost;
prevedge[adjnum] = mednum;
- BLI_heap_insert(heap, newcost, (void*)adjnum);
+ BLI_heap_insert(heap, newcost, SET_INT_IN_POINTER(adjnum));
}
}
}
@@ -937,11 +973,11 @@ static int seam_shortest_path(Mesh *me, int source, int target)
/* regular dijkstra shortest path, but over edges instead of vertices */
heap = BLI_heap_new();
- BLI_heap_insert(heap, 0.0f, (void*)source);
+ BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(source));
cost[source] = 0.0f;
while (!BLI_heap_empty(heap)) {
- mednum = (int)BLI_heap_popmin(heap);
+ mednum = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
med = me->medge + mednum;
if (mednum == target)
diff --git a/source/blender/src/editfont.c b/source/blender/src/editfont.c
index 70365c9b234..cb245867c89 100644
--- a/source/blender/src/editfont.c
+++ b/source/blender/src/editfont.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -322,7 +319,7 @@ void load_3dtext_fs(char *file)
{
int tmplen;
wchar_t *mem = MEM_callocN((sizeof(wchar_t)*filelen)+(4*sizeof(wchar_t)), "temporary");
- tmplen = utf8towchar_(mem, strp);
+ tmplen = utf8towchar(mem, strp);
wcscat(textbuf, mem);
MEM_freeN(mem);
cu->len += tmplen;
@@ -689,7 +686,7 @@ void do_textedit(unsigned short event, short val, unsigned long _ascii)
if(cu->len+filelen<MAXTEXT) {
int tmplen;
wchar_t *mem = MEM_callocN((sizeof(wchar_t)*filelen)+(4*sizeof(wchar_t)), "temporary");
- tmplen = utf8towchar_(mem, strp);
+ tmplen = utf8towchar(mem, strp);
wcscat(textbuf, mem);
MEM_freeN(mem);
cu->len += tmplen;
@@ -972,7 +969,7 @@ void paste_unicodeText(char *filename)
{
int tmplen;
wchar_t *mem = MEM_callocN((sizeof(wchar_t)*filelen)+(4*sizeof(wchar_t)), "temporary");
- tmplen = utf8towchar_(mem, strp);
+ tmplen = utf8towchar(mem, strp);
// mem =utf8s2wc(strp);
wcscat(textbuf, mem);
MEM_freeN(mem);
@@ -1036,7 +1033,7 @@ void paste_editText(void)
if(cu->len+filelen<MAXTEXT) {
int tmplen;
wchar_t *mem = MEM_callocN((sizeof(wchar_t) * filelen) + (4 * sizeof(wchar_t)), "temporary");
- tmplen = utf8towchar_(mem, strp);
+ tmplen = utf8towchar(mem, strp);
wcscat(textbuf, mem);
MEM_freeN(mem);
cu->len += tmplen;
@@ -1067,7 +1064,7 @@ void make_editText(void)
if(oldstr==NULL) oldstr= MEM_callocN((MAXTEXT+4)*sizeof(wchar_t), "oldstrbuf");
// Convert the original text to wchar_t
- utf8towchar_(textbuf, cu->str);
+ utf8towchar(textbuf, cu->str);
wcscpy(oldstr, textbuf);
cu->len= wcslen(textbuf);
@@ -1283,7 +1280,7 @@ static void free_undoFont(void *strv)
/* and this is all the undo system needs to know */
void undo_push_font(char *name)
{
- undo_editmode_push(name, free_undoFont, undoFont_to_editFont, editFont_to_undoFont);
+ undo_editmode_push(name, free_undoFont, undoFont_to_editFont, editFont_to_undoFont, NULL);
}
diff --git a/source/blender/src/editgroup.c b/source/blender/src/editgroup.c
index 4dfa339ed15..e4906568f3b 100644
--- a/source/blender/src/editgroup.c
+++ b/source/blender/src/editgroup.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -112,7 +109,7 @@ void add_selected_to_act_ob_groups(void)
}
-void rem_selected_from_group(void)
+void rem_selected_from_all_groups(void)
{
Base *base;
Group *group;
@@ -134,6 +131,77 @@ void rem_selected_from_group(void)
BIF_undo_push("Remove from Group");
}
+
+void rem_selected_from_group(void)
+{
+ char menutext[30+(22*22)], *menupt;
+ int i=0;
+ short ret;
+ Group *group= NULL;
+ Object *ob;
+ Base *base;
+ Group *group_array[24] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+
+ /* UnSet Tags for Objects and Groups */
+ for(group= G.main->group.first; group; group= group->id.next) {
+ if(group->id.lib==NULL) {
+ group->id.flag &= ~LIB_DOIT;
+ }
+ }
+ for(ob=G.main->object.first; ob; ob= ob->id.next) {
+ ob->id.flag &= ~LIB_DOIT;
+ }
+
+ /* Not tag selected objects */
+ for(base=FIRSTBASE; base; base= base->next) {
+ if TESTBASELIB(base) {
+ base->object->id.flag |= LIB_DOIT;
+ }
+ }
+
+ menupt = menutext;
+ /* Build a list of groups that contain selected objects */
+ for(group= G.main->group.first; group && i<24; group= group->id.next) {
+ if(group->id.lib==NULL) {
+ GroupObject *go;
+ for(go= group->gobject.first; go; go= go->next) {
+ if(go->ob->id.flag & LIB_DOIT) {
+ group_array[i] = group;
+ menupt += sprintf(menupt, "|%s", group->id.name+2);
+ i++;
+ break; /* Only want to know if this group should go in the list*/
+ }
+ }
+ }
+ }
+
+ /* do we have any groups? */
+ if (group_array[0] == NULL) {
+ error("Object selection contains no groups");
+ } else {
+ ret = pupmenu(menutext);
+ if (ret==-1) {
+ return;
+ } else {
+ group = group_array[ret-1];
+ for(base=FIRSTBASE; base; base= base->next) {
+ if TESTBASELIB(base) {
+ /* if we are removed and are not in any group, set our flag */
+ if(rem_from_group(group, base->object) && find_group(base->object, NULL)==NULL) {
+ base->object->flag &= ~OB_FROMGROUP;
+ base->flag &= ~OB_FROMGROUP;
+ }
+ }
+ }
+ }
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
+ DAG_scene_sort(G.scene);
+ BIF_undo_push("Remove from Group");
+}
+
void group_operation_with_menu(void)
{
Group *group= NULL;
@@ -145,7 +213,7 @@ void group_operation_with_menu(void)
break;
if(group)
- mode= pupmenu("Groups %t|Add to Existing Group %x3|Add to Active Objects Groups %x4|Add to New Group %x1|Remove from All Groups %x2");
+ mode= pupmenu("Groups %t|Add to Existing Group %x3|Add to Active Objects Groups %x4|Add to New Group %x1|Remove from Group %x5|Remove from All Groups %x2");
else
mode= pupmenu("Groups %t|Add to New Group %x1|Remove from All Groups %x2");
@@ -173,7 +241,7 @@ void group_operation(int mode)
strp1 += sprintf(strp1, "%s %%x%d|", group->id.name+2, tot);
}
}
- tot= pupmenu(strp);
+ tot= pupmenu_col(strp, 20);
MEM_freeN(strp);
if(tot>0) group= BLI_findlink(&G.main->group, tot-1);
else return;
@@ -181,6 +249,7 @@ void group_operation(int mode)
if(mode==4) add_selected_to_act_ob_groups();
else if(mode==1 || mode==3) add_selected_to_group(group);
- else if(mode==2) rem_selected_from_group();
+ else if(mode==2) rem_selected_from_all_groups();
+ else if(mode==5) rem_selected_from_group();
}
}
diff --git a/source/blender/src/editimasel.c b/source/blender/src/editimasel.c
index ed630af2088..67e10d771e0 100644
--- a/source/blender/src/editimasel.c
+++ b/source/blender/src/editimasel.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -89,8 +86,6 @@
#include "BLO_readfile.h"
-#include "BPI_script.h"
-
#include "BSE_drawipo.h"
#include "BSE_drawimasel.h"
#include "BSE_edit.h"
@@ -171,6 +166,7 @@ static void activate_imageselect_(int type, char *title, char *file, short *menu
name[2]= 0;
BLI_strncpy(name, file, sizeof(name));
+ BLI_convertstringcode(name, G.sce);
simasel= curarea->spacedata.first;
@@ -409,7 +405,7 @@ static void free_imasel_spec(char *dir)
static void do_library_append(SpaceImaSel *simasel)
{
Library *lib;
- char dir[FILE_MAXDIR], group[32];
+ char dir[FILE_MAX], group[32];
if ( BIF_filelist_islibrary(simasel->files, dir, group)==0 ) {
error("Not a library");
@@ -592,7 +588,21 @@ static void do_imasel_buttons(short event, SpaceImaSel *simasel)
}
}
else if(event== B_FS_DIRNAME) {
- /* reuse the butname variable */
+
+ /* convienence shortcut '~' -> $HOME
+ * If the first char is ~ then this is invalid on all OS's so its safe to replace with home */
+ if ( simasel->dir[0] == '~' ) {
+ if (simasel->dir[1] == '\0') {
+ BLI_strncpy(simasel->dir, BLI_gethome(), sizeof(simasel->dir) );
+ } else {
+ /* replace ~ with home */
+ char tmpstr[FILE_MAX];
+ BLI_join_dirfile(tmpstr, BLI_gethome(), simasel->dir+1);
+ BLI_strncpy(simasel->dir, tmpstr, sizeof(simasel->dir));
+ }
+ }
+
+ /* reuse the butname vsariable */
BLI_cleanup_dir(G.sce, simasel->dir);
BLI_make_file_string(G.sce, butname, simasel->dir, "");
@@ -633,7 +643,6 @@ static void do_imasel_buttons(short event, SpaceImaSel *simasel)
/* which string */
if (selected) {
BLI_strncpy(simasel->dir, selected, sizeof(simasel->dir));
- BLI_make_exist(simasel->dir);
BLI_cleanup_dir(G.sce, simasel->dir);
BIF_filelist_free(simasel->files);
BIF_filelist_setdir(simasel->files, simasel->dir);
@@ -943,16 +952,24 @@ void winqreadimaselspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
file = BIF_filelist_file(simasel->files, simasel->active_file);
if(file && S_ISDIR(file->type)) {
- strcat(simasel->dir, file->relname);
- strcat(simasel->dir,"/");
- simasel->file[0] = '\0';
- BLI_cleanup_dir(G.sce, simasel->dir);
- BIF_filelist_setdir(simasel->files, simasel->dir);
- BIF_filelist_free(simasel->files);
- simasel->active_file = -1;
- simasel->scrollpos = 0;
- do_draw = 1;
- do_headdraw = 1;
+ /* the path is too long and we are not going up! */
+ if (strcmp(file->relname, ".") &&
+ strcmp(file->relname, "..") &&
+ strlen(simasel->dir) + strlen(file->relname) >= FILE_MAX )
+ {
+ error("Path too long, cannot enter this directory");
+ } else {
+ strcat(simasel->dir, file->relname);
+ strcat(simasel->dir,"/");
+ simasel->file[0] = '\0';
+ BLI_cleanup_dir(G.sce, simasel->dir);
+ BIF_filelist_setdir(simasel->files, simasel->dir);
+ BIF_filelist_free(simasel->files);
+ simasel->active_file = -1;
+ simasel->scrollpos = 0;
+ do_draw = 1;
+ do_headdraw = 1;
+ }
}
else if (file)
{
@@ -986,7 +1003,6 @@ void winqreadimaselspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
/* which string */
if (selected) {
BLI_strncpy(simasel->dir, selected, sizeof(simasel->dir));
- BLI_make_exist(simasel->dir);
BLI_cleanup_dir(G.sce, simasel->dir);
BIF_filelist_free(simasel->files);
BIF_filelist_setdir(simasel->files, simasel->dir);
diff --git a/source/blender/src/editipo.c b/source/blender/src/editipo.c
index fce7fab779d..a8b2ff761e5 100644
--- a/source/blender/src/editipo.c
+++ b/source/blender/src/editipo.c
@@ -349,18 +349,6 @@ void editipo_changed(SpaceIpo *si, int doredraw)
allqueue(REDRAWVIEW3D, 0);
}
else if(si->blocktype==ID_PA){
- Object *ob=OBACT;
- ParticleSystem *psys = ob->particlesystem.first;
-
- /* find out if we need to initialize particles */
- for(; psys; psys=psys->next) {
- if(psys->part->ipo==si->ipo) {
- ei= si->editipo;
- for(a=0; a<si->totipo; a++, ei++)
- if(ei->icu && ELEM3(ei->icu->adrcode,PART_EMIT_FREQ,PART_EMIT_LIFE,PART_EMIT_SIZE))
- psys_flush_settings(psys->part,PSYS_INIT,1);
- }
- }
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
}
@@ -994,20 +982,24 @@ static void make_editipo(void)
/* sets globals, bad stuff but we need these variables in other parts of code */
get_status_editipo();
- if(G.sipo->ipo) {
-
- if (G.sipo->pin)
- rf= &(G.sipo->v2d.cur);
- else
- rf= &(G.sipo->ipo->cur);
-
- if(rf->xmin<rf->xmax && rf->ymin<rf->ymax) G.v2d->cur= *rf;
- else ipo_default_v2d_cur(G.sipo->blocktype, &G.v2d->cur);
- }
- else {
- ipo_default_v2d_cur(G.sipo->blocktype, &G.v2d->cur);
- }
+ if (G.sipo->flag & SIPO_LOCK_VIEW) {
+ rf= &(G.v2d->cur); /* view is locked, dont move it, just to sanity check */
+ if(rf->xmin>=rf->xmax || rf->ymin>=rf->ymax) ipo_default_v2d_cur(G.sipo->blocktype, &G.v2d->cur);
+ } else {
+ if(G.sipo->ipo) {
+ if (G.sipo->pin)
+ rf= &(G.sipo->v2d.cur);
+ else
+ rf= &(G.sipo->ipo->cur);
+
+ if(rf->xmin<rf->xmax && rf->ymin<rf->ymax) G.v2d->cur= *rf;
+ else ipo_default_v2d_cur(G.sipo->blocktype, &G.v2d->cur);
+ }
+ else {
+ ipo_default_v2d_cur(G.sipo->blocktype, &G.v2d->cur);
+ }
+ }
view2d_do_locks(curarea, V2D_LOCK_COPY);
}
@@ -1050,17 +1042,26 @@ static void get_ipo_context(short blocktype, ID **from, Ipo **ipo, char *actname
}
/* set actname if in posemode */
- if(ob->action) {
- if(ob->flag & OB_POSEMODE) {
+ if (ob->action) {
+ if (ob->flag & OB_POSEMODE) {
bPoseChannel *pchan= get_active_posechannel(ob);
- if(pchan) {
+ if (pchan) {
BLI_strncpy(actname, pchan->name, 32);
BLI_strncpy(bonename, pchan->name, 32);
}
}
- else if(ob->ipoflag & OB_ACTION_OB)
+ else if (ob->ipoflag & OB_ACTION_OB)
strcpy(actname, "Object");
}
+ else {
+ if (ob->flag & OB_POSEMODE) {
+ bPoseChannel *pchan= get_active_posechannel(ob);
+ if (pchan) {
+ BLI_strncpy(actname, pchan->name, 32);
+ BLI_strncpy(bonename, pchan->name, 32);
+ }
+ }
+ }
}
}
}
@@ -1205,7 +1206,7 @@ void test_editipo(int doit)
if(G.sipo->ipo != ipo) {
G.sipo->ipo= ipo;
/* if lock we don't copy from ipo, this makes the UI jump around confusingly */
- if(G.v2d->flag & V2D_VIEWLOCK);
+ if(G.v2d->flag & V2D_VIEWLOCK || G.sipo->flag & SIPO_LOCK_VIEW);
else if(ipo) G.v2d->cur= ipo->cur;
doit= 1;
}
@@ -1806,7 +1807,7 @@ Ipo *verify_ipo(ID *from, short blocktype, char *actname, char *constname, char
if(achan) {
/* automatically assign achan to act-group based on pchan's grouping */
if (blocktype == ID_PO)
- verify_pchan2achan_grouping(ob->action, ob->pose, actname);
+ verify_pchan2achan_grouping(ob->action, ob->pose, actname);
/* constraint exception */
if(blocktype==ID_CO) {
@@ -2001,7 +2002,7 @@ IpoCurve *verify_ipocurve(ID *from, short blocktype, char *actname, char *constn
}
if(icu==NULL) {
icu= MEM_callocN(sizeof(IpoCurve), "ipocurve");
-
+
icu->flag |= IPO_VISIBLE|IPO_AUTO_HORIZ;
if(ipo->curve.first==NULL) icu->flag |= IPO_ACTIVE; /* first one added active */
@@ -2009,16 +2010,16 @@ IpoCurve *verify_ipocurve(ID *from, short blocktype, char *actname, char *constn
icu->adrcode= adrcode;
set_icu_vars(icu);
-
+
BLI_addtail( &(ipo->curve), icu);
-
+
switch (GS(from->name)) {
- case ID_SEQ: {
- Sequence *seq= (Sequence *)from;
-
- update_seq_icu_rects(seq);
- break;
- }
+ case ID_SEQ: {
+ Sequence *seq= (Sequence *)from;
+
+ update_seq_icu_rects(seq);
+ break;
+ }
}
}
}
@@ -2026,6 +2027,87 @@ IpoCurve *verify_ipocurve(ID *from, short blocktype, char *actname, char *constn
return icu;
}
+
+/* threshold for inserting keyframes - threshold here should be good enough for now, but should become userpref */
+#define BEZT_INSERT_THRESH 0.00001
+
+/* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_icu)
+ * Returns the index to insert at (data already at that index will be offset if replace is 0)
+ */
+static int binarysearch_bezt_index (BezTriple array[], BezTriple *item, int arraylen, short *replace)
+{
+ int start=0, end=arraylen;
+ int loopbreaker= 0, maxloop= arraylen * 2;
+ const float frame= (item)? item->vec[1][0] : 0.0f;
+
+ /* initialise replace-flag first */
+ *replace= 0;
+
+ /* sneaky optimisations (don't go through searching process if...):
+ * - keyframe to be added is to be added out of current bounds
+ * - keyframe to be added would replace one of the existing ones on bounds
+ */
+ if ((arraylen <= 0) || ELEM(NULL, array, item)) {
+ printf("Warning: binarysearch_bezt_index encountered invalid array \n");
+ return 0;
+ }
+ else {
+ /* check whether to add before/after/on */
+ float framenum;
+
+ /* 'First' Keyframe (when only one keyframe, this case is used) */
+ framenum= array[0].vec[1][0];
+ if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
+ *replace = 1;
+ return 0;
+ }
+ else if (frame < framenum)
+ return 0;
+
+ /* 'Last' Keyframe */
+ framenum= array[(arraylen-1)].vec[1][0];
+ if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
+ *replace= 1;
+ return (arraylen - 1);
+ }
+ else if (frame > framenum)
+ return arraylen;
+ }
+
+
+ /* most of the time, this loop is just to find where to put it
+ * 'loopbreaker' is just here to prevent infinite loops
+ */
+ for (loopbreaker=0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) {
+ /* compute and get midpoint */
+ int mid = (start + end) / 2;
+ float midfra= array[mid].vec[1][0];
+
+ /* check if exactly equal to midpoint */
+ if (IS_EQT(frame, midfra, BEZT_INSERT_THRESH)) {
+ *replace = 1;
+ return mid;
+ }
+
+ /* repeat in upper/lower half */
+ if (frame > midfra)
+ start= mid + 1;
+ else if (frame < midfra)
+ end= mid - 1;
+ }
+
+ /* print error if loop-limit exceeded */
+ if (loopbreaker == (maxloop-1)) {
+ printf("Error: binarysearch_bezt_index was taking too long \n");
+
+ // include debug info
+ printf("\tround = %d: start = %d, end = %d, arraylen = %d \n", loopbreaker, start, end, arraylen);
+ }
+
+ /* not found, so return where to place it */
+ return start;
+}
+
/* This function adds a given BezTriple to an IPO-Curve. It will allocate
* memory for the array if needed, and will insert the BezTriple into a
* suitable place in chronological order.
@@ -2035,7 +2117,7 @@ IpoCurve *verify_ipocurve(ID *from, short blocktype, char *actname, char *constn
*/
int insert_bezt_icu (IpoCurve *icu, BezTriple *bezt)
{
- BezTriple *newb, *beztd;
+ BezTriple *newb;
int i= 0;
if (icu->bezt == NULL) {
@@ -2044,34 +2126,34 @@ int insert_bezt_icu (IpoCurve *icu, BezTriple *bezt)
icu->totvert= 1;
}
else {
- beztd= icu->bezt;
- for (i = 0; i <= icu->totvert; i++, beztd++) {
- /* no double points - threshold to determine this should be good enough */
- if ((i < icu->totvert) && IS_EQT(beztd->vec[1][0], bezt->vec[1][0], 0.00001)) {
- *(beztd)= *bezt;
- break;
- }
- /* if we've reached the end of the icu array, or bezt is to be pasted before current */
- if (i==icu->totvert || beztd->vec[1][0] > bezt->vec[1][0]) {
- newb= MEM_callocN( (icu->totvert+1)*sizeof(BezTriple), "beztriple");
-
- /* add the beztriples that should occur before the beztriple to be pasted (originally in ei->icu) */
- if (i > 0)
- memcpy(newb, icu->bezt, i*sizeof(BezTriple));
-
- /* add beztriple to paste at index j */
- *(newb+i)= *bezt;
-
- /* add the beztriples that occur after the beztriple to be pasted (originally in icu) */
- if (i < icu->totvert)
- memcpy(newb+i+1, icu->bezt+i, (icu->totvert-i)*sizeof(BezTriple));
-
- MEM_freeN(icu->bezt);
- icu->bezt= newb;
-
- icu->totvert++;
- break;
- }
+ short replace = -1;
+ i = binarysearch_bezt_index(icu->bezt, bezt, icu->totvert, &replace);
+
+ if (replace) {
+ /* sanity check: 'i' may in rare cases exceed arraylen */
+ if ((i >= 0) && (i < icu->totvert))
+ *(icu->bezt + i) = *bezt;
+ }
+ else {
+ /* add new */
+ newb= MEM_callocN((icu->totvert+1)*sizeof(BezTriple), "beztriple");
+
+ /* add the beztriples that should occur before the beztriple to be pasted (originally in ei->icu) */
+ if (i > 0)
+ memcpy(newb, icu->bezt, i*sizeof(BezTriple));
+
+ /* add beztriple to paste at index i */
+ *(newb + i)= *bezt;
+
+ /* add the beztriples that occur after the beztriple to be pasted (originally in icu) */
+ if (i < icu->totvert)
+ memcpy(newb+i+1, icu->bezt+i, (icu->totvert-i)*sizeof(BezTriple));
+
+ /* replace (+ free) old with new */
+ MEM_freeN(icu->bezt);
+ icu->bezt= newb;
+
+ icu->totvert++;
}
}
@@ -2184,15 +2266,48 @@ void add_vert_ipo(void)
BIF_undo_push("Add Ipo vertex");
}
-static void *get_context_ipo_poin(ID *id, int blocktype, char *actname, IpoCurve *icu, int *vartype)
+static void *get_context_ipo_poin(ID *id, int blocktype, char *actname, char *constname, IpoCurve *icu, int *vartype)
{
- if(blocktype==ID_PO) {
- if(GS(id->name)==ID_OB) {
+ if (blocktype==ID_PO) {
+ if (GS(id->name)==ID_OB) {
Object *ob= (Object *)id;
bPoseChannel *pchan= get_pose_channel(ob->pose, actname);
- *vartype= IPO_FLOAT;
- return get_pchan_ipo_poin(pchan, icu->adrcode);
+ if (pchan) {
+ *vartype= IPO_FLOAT;
+ return get_pchan_ipo_poin(pchan, icu->adrcode);
+ }
+ else
+ return NULL;
+ }
+ return NULL;
+ }
+ else if (blocktype==ID_CO) {
+ if ((GS(id->name)==ID_OB) && (constname && constname[0])) {
+ Object *ob= (Object *)id;
+ bConstraint *con;
+
+ /* assume that we only want the influence (as only used for Constraint Channels) */
+ if ((ob->ipoflag & OB_ACTION_OB) && !strcmp(actname, "Object")) {
+ for (con= ob->constraints.first; con; con= con->next) {
+ if (strcmp(constname, con->name)==0) {
+ *vartype= IPO_FLOAT;
+ return &con->enforce;
+ }
+ }
+ }
+ else if (ob->pose) {
+ bPoseChannel *pchan= get_pose_channel(ob->pose, actname);
+
+ if (pchan) {
+ for (con= pchan->constraints.first; con; con= con->next) {
+ if (strcmp(constname, con->name)==0) {
+ *vartype= IPO_FLOAT;
+ return &con->enforce;
+ }
+ }
+ }
+ }
}
return NULL;
}
@@ -2332,7 +2447,7 @@ static void insertkey_nonrecurs(ID *id, int blocktype, char *actname, char *cons
if(icu) {
- poin= get_context_ipo_poin(id, blocktype, actname, icu, &vartype);
+ poin= get_context_ipo_poin(id, blocktype, actname, constname, icu, &vartype);
if(poin) {
curval= read_ipo_poin(poin, vartype);
@@ -2553,7 +2668,7 @@ void insertkey(ID *id, int blocktype, char *actname, char *constname, int adrcod
if(icu) {
- poin= get_context_ipo_poin(id, blocktype, actname, icu, &vartype);
+ poin= get_context_ipo_poin(id, blocktype, actname, constname, icu, &vartype);
if(poin) {
curval= read_ipo_poin(poin, vartype);
@@ -2595,7 +2710,7 @@ void insertkey_smarter(ID *id, int blocktype, char *actname, char *constname, in
if(icu) {
- poin= get_context_ipo_poin(id, blocktype, actname, icu, &vartype);
+ poin= get_context_ipo_poin(id, blocktype, actname, constname, icu, &vartype);
if(poin) {
curval= read_ipo_poin(poin, vartype);
@@ -2647,7 +2762,7 @@ void insertfloatkey(ID *id, int blocktype, char *actname, char *constname, int a
if(icu) {
- poin= get_context_ipo_poin(id, blocktype, actname, icu, &vartype);
+ poin= get_context_ipo_poin(id, blocktype, actname, constname, icu, &vartype);
if(poin) {
@@ -3382,7 +3497,7 @@ void common_insertkey(void)
else if(event==13) BIF_undo_push("Insert VisualLocRot Key");
else if(event==15) BIF_undo_push("Insert Needed Key");
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
allspace(REMAKEIPO, 0);
allqueue(REDRAWIPO, 0);
@@ -3678,6 +3793,12 @@ void clean_ipo_curve(IpoCurve *icu)
MEM_freeN(old_bezts);
}
+
+/* temp struct used for smooth_ipo */
+typedef struct tSmooth_Bezt {
+ float *h1, *h2, *h3; /* bezt->vec[0,1,2][1] */
+} tSmooth_Bezt;
+
void smooth_ipo(void)
{
EditIpo *ei;
@@ -3689,7 +3810,6 @@ void smooth_ipo(void)
ei= G.sipo->editipo;
for(b=0; b<G.sipo->totipo; b++, ei++) {
if (ISPOIN3(ei, flag & IPO_VISIBLE, icu, icu->bezt)) {
-
ok= 0;
if(G.sipo->showkey) ok= 1;
else if(totipo_vert && (ei->flag & IPO_EDIT)) ok= 2;
@@ -3698,52 +3818,94 @@ void smooth_ipo(void)
if(ok) {
IpoCurve *icu= ei->icu;
BezTriple *bezt;
- float meanValSum = 0.0f, meanVal;
- float valDiff;
- int i, totSel = 0;
+ int i, x, totSel = 0;
/* check if enough points */
if (icu->totvert >= 3) {
- /* first loop through - obtain average value */
+ /* first loop through - count how many verts are selected, and fix up handles */
bezt= icu->bezt;
- for (i=1; i < icu->totvert; i++, bezt++) {
+ for (i=0; i < icu->totvert; i++, bezt++) {
if (BEZSELECTED(bezt)) {
/* line point's handles up with point's vertical position */
bezt->vec[0][1]= bezt->vec[2][1]= bezt->vec[1][1];
- if(bezt->h1==HD_AUTO || bezt->h1==HD_VECT) bezt->h1= HD_ALIGN;
- if(bezt->h2==HD_AUTO || bezt->h2==HD_VECT) bezt->h2= HD_ALIGN;
+ if ((bezt->h1==HD_AUTO) || (bezt->h1==HD_VECT)) bezt->h1= HD_ALIGN;
+ if ((bezt->h2==HD_AUTO) || (bezt->h2==HD_VECT)) bezt->h2= HD_ALIGN;
/* add value to total */
- meanValSum += bezt->vec[1][1];
totSel++;
}
}
- /* calculate mean value */
- meanVal= meanValSum / totSel;
-
- /* second loop through - update point positions */
- bezt= icu->bezt;
- for (i=0; i < icu->totvert; i++, bezt++) {
- if (BEZSELECTED(bezt)) {
- /* 1. calculate difference between the points
- * 2. move point half-way along that distance
- */
- if (bezt->vec[1][1] > meanVal) {
- /* bezt val above mean */
- valDiff= bezt->vec[1][1] - meanVal;
- bezt->vec[1][1]= meanVal + (valDiff / 2);
+ /* if any points were selected, allocate tSmooth_Bezt points to work on */
+ if (totSel >= 3) {
+ tSmooth_Bezt *tarray, *tsb;
+
+ /* allocate memory in one go */
+ tsb= tarray= MEM_callocN(totSel*sizeof(tSmooth_Bezt), "tSmooth_Bezt Array");
+
+ /* populate tarray with data of selected points */
+ bezt= icu->bezt;
+ for (i=0, x=0; (i < icu->totvert) && (x < totSel); i++, bezt++) {
+ if (BEZSELECTED(bezt)) {
+ /* tsb simply needs pointer to vec, and index */
+ tsb->h1 = &bezt->vec[0][1];
+ tsb->h2 = &bezt->vec[1][1];
+ tsb->h3 = &bezt->vec[2][1];
+
+ /* advance to the next tsb to populate */
+ if (x < totSel- 1)
+ tsb++;
+ else
+ break;
}
- else {
- /* bezt val below mean */
- valDiff= meanVal - bezt->vec[1][1];
- bezt->vec[1][1] = bezt->vec[1][1] + (valDiff / 2);
+ }
+
+ /* calculate the new smoothed ipo's with weighted averages:
+ * - this is done with two passes
+ * - uses 5 points for each operation (which stores in the relevant handles)
+ * - previous: w/a ratio = 3:5:2:1:1
+ * - next: w/a ratio = 1:1:2:5:3
+ */
+
+ /* round 1: calculate previous and next */
+ tsb= tarray;
+ for (i=0; i < totSel; i++, tsb++) {
+ /* don't touch end points (otherwise, curves slowly explode) */
+ if (ELEM(i, 0, (totSel-1)) == 0) {
+ tSmooth_Bezt *tP1 = tsb - 1;
+ tSmooth_Bezt *tP2 = (i-2 > 0) ? (tsb - 2) : (NULL);
+ tSmooth_Bezt *tN1 = tsb + 1;
+ tSmooth_Bezt *tN2 = (i+2 < totSel) ? (tsb + 2) : (NULL);
+
+ float p1 = *tP1->h2;
+ float p2 = (tP2) ? (*tP2->h2) : (*tP1->h2);
+ float c1 = *tsb->h2;
+ float n1 = *tN1->h2;
+ float n2 = (tN2) ? (*tN2->h2) : (*tN1->h2);
+
+ /* calculate previous and next */
+ *tsb->h1= (3*p2 + 5*p1 + 2*c1 + n1 + n2) / 12;
+ *tsb->h3= (p2 + p1 + 2*c1 + 5*n1 + 3*n2) / 12;
}
}
+
+ /* round 2: calculate new values and reset handles */
+ tsb= tarray;
+ for (i=0; i < totSel; i++, tsb++) {
+ /* calculate new position by averaging handles */
+ *tsb->h2 = (*tsb->h1 + *tsb->h3) / 2;
+
+ /* reset handles now */
+ *tsb->h1 = *tsb->h2;
+ *tsb->h3 = *tsb->h2;
+ }
+
+ /* free memory required for tarray */
+ MEM_freeN(tarray);
}
}
-
- /* recalc handles */
+
+ /* recalculate handles */
calchandles_ipocurve(icu);
}
}
@@ -4199,7 +4361,7 @@ void del_ipo(int need_check)
bezt= ei->icu->bezt;
for(a=0; a<ei->icu->totvert; a++) {
if( BEZSELECTED(bezt) ) {
- memcpy(bezt, bezt+1, (ei->icu->totvert-a-1)*sizeof(BezTriple));
+ memmove(bezt, bezt+1, (ei->icu->totvert-a-1)*sizeof(BezTriple));
ei->icu->totvert--;
a--;
event= 1;
@@ -4225,6 +4387,7 @@ void del_ipo(int need_check)
get_status_editipo(); /* count again */
check_active_editipo();
+ editipo_changed(G.sipo, 1);
BIF_undo_push("Delete Ipo");
allqueue(REDRAWNLA, 0);
@@ -4949,9 +5112,12 @@ static void bezt_to_transdata (TransData *td, TransData2D *td2d, float *loc, flo
td2d->loc[2] = 0.0f;
td2d->loc2d = loc;
- td->flag = 0;
+ /*td->flag = 0;*/ /* can be set beforehand, else make sure its set to 0 */
td->loc = td2d->loc;
- VECCOPY(td->center, cent);
+ td->center[0] = get_action_frame_inv(OBACT, cent[0]);
+ td->center[1] = cent[1];
+ td->center[2] = 0.0f;
+
VECCOPY(td->iloc, td->loc);
}
else {
@@ -4960,7 +5126,7 @@ static void bezt_to_transdata (TransData *td, TransData2D *td2d, float *loc, flo
td2d->loc[2] = 0.0f;
td2d->loc2d = loc;
- td->flag = 0;
+ /*td->flag = 0;*/ /* can be set beforehand, else make sure its set to 0 */
td->loc = td2d->loc;
VECCOPY(td->center, cent);
VECCOPY(td->iloc, td->loc);
@@ -5051,19 +5217,35 @@ void make_ipo_transdata (TransInfo *t)
bezt= ei->icu->bezt;
for (b=0; b < ei->icu->totvert; b++, bezt++) {
+ TransDataCurveHandleFlags *hdata = NULL;
/* only include handles if selected, and interpolaton mode uses beztriples */
if (ei->icu->ipo==IPO_BEZ) {
- if (bezt->f1 & SELECT)
+ if (bezt->f1 & SELECT) {
+ hdata = initTransDataCurveHandes(td, bezt);
bezt_to_transdata(td++, td2d++, bezt->vec[0], bezt->vec[1], 1, onlytime);
- if (bezt->f3 & SELECT)
+ }
+ if (bezt->f3 & SELECT) {
+ if (hdata==NULL) {
+ hdata = initTransDataCurveHandes(td, bezt);
+ }
bezt_to_transdata(td++, td2d++, bezt->vec[2], bezt->vec[1], 1, onlytime);
+ }
}
/* only include main vert if selected */
if (bezt->f2 & SELECT) {
+
+ if ((bezt->f1&SELECT)==0 && (bezt->f3&SELECT)==0) {
+ if (hdata==NULL) {
+ hdata = initTransDataCurveHandes(td, bezt);
+ }
+ }
+
bezt_to_transdata(td++, td2d++, bezt->vec[1], bezt->vec[1], 1, onlytime);
}
}
+ /* Sets handles based on the selection */
+ testhandles_ipocurve(ei->icu);
}
}
}
@@ -5307,6 +5489,7 @@ void remake_ipo_transdata (TransInfo *t)
void transform_ipo (int mode)
{
short tmode;
+ short context = (U.flag & USER_DRAGIMMEDIATE)?CTX_TWEAK:CTX_NONE;
/* data-validation */
if (G.sipo->ipo && G.sipo->ipo->id.lib) return;
@@ -5332,12 +5515,12 @@ void transform_ipo (int mode)
get_status_editipo();
if (totipo_vertsel) {
/* we're probably in editmode, so only selected verts - transform system */
- initTransform(tmode, CTX_NONE);
+ initTransform(tmode, context);
Transform();
}
else if (totipo_edit==0 && totipo_sel!=0) {
/* we're not in editmode, so entire curves get moved - transform system*/
- initTransform(tmode, CTX_NONE);
+ initTransform(tmode, context);
Transform();
}
else {
@@ -5655,7 +5838,7 @@ void delete_icu_key(IpoCurve *icu, int index, short do_recalc)
return;
/* Delete this key */
- memcpy(&icu->bezt[index], &icu->bezt[index+1], sizeof(BezTriple)*(icu->totvert-index-1));
+ memmove(&icu->bezt[index], &icu->bezt[index+1], sizeof(BezTriple)*(icu->totvert-index-1));
icu->totvert--;
/* recalc handles - only if it won't cause problems */
@@ -5677,7 +5860,7 @@ void delete_ipo_keys(Ipo *ipo)
/* Delete selected BezTriples */
for (i=0; i<icu->totvert; i++) {
if (icu->bezt[i].f2 & SELECT) {
- memcpy(&icu->bezt[i], &icu->bezt[i+1], sizeof(BezTriple)*(icu->totvert-i-1));
+ memmove(&icu->bezt[i], &icu->bezt[i+1], sizeof(BezTriple)*(icu->totvert-i-1));
icu->totvert--;
i--;
}
diff --git a/source/blender/src/editipo_mods.c b/source/blender/src/editipo_mods.c
index ae283ce8c0b..f03de1ff383 100644
--- a/source/blender/src/editipo_mods.c
+++ b/source/blender/src/editipo_mods.c
@@ -969,6 +969,27 @@ void set_ipotype(void)
scrarea_queue_winredraw(curarea);
}
+void set_ipoextend(void)
+{
+ short event= pupmenu("Ipo Extend Mode %t|Constant %x1|Extrapolation %x2|Cyclic %x3|Cyclic Extrapolation %x4");
+
+ switch(event)
+ {
+ case 1:
+ set_exprap_ipo(IPO_HORIZ);
+ break;
+ case 2:
+ set_exprap_ipo(IPO_DIR);
+ break;
+ case 3:
+ set_exprap_ipo(IPO_CYCL);
+ break;
+ case 4:
+ set_exprap_ipo(IPO_CYCLX);
+ break;
+ }
+}
+
void borderselect_ipo(void)
{
EditIpo *ei;
diff --git a/source/blender/src/editkey.c b/source/blender/src/editkey.c
index 5cc193f8844..1f24fb07667 100644
--- a/source/blender/src/editkey.c
+++ b/source/blender/src/editkey.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
diff --git a/source/blender/src/editlattice.c b/source/blender/src/editlattice.c
index f3073cf886a..0782e012f68 100644
--- a/source/blender/src/editlattice.c
+++ b/source/blender/src/editlattice.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* i.t.t. wat de naam doet vermoeden: ook algemene lattice (calc) functies
*/
@@ -294,28 +291,51 @@ void mouse_lattice(void)
/* **************** undo for lattice object ************** */
-static void undoLatt_to_editLatt(void *defv)
+typedef struct UndoLattice {
+ BPoint *def;
+ int pntsu, pntsv, pntsw;
+} UndoLattice;
+
+static void undoLatt_to_editLatt(void *data)
{
+ UndoLattice *ult= (UndoLattice*)data;
int a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
- memcpy(editLatt->def, defv, a*sizeof(BPoint));
+ memcpy(editLatt->def, ult->def, a*sizeof(BPoint));
}
static void *editLatt_to_undoLatt(void)
{
+ UndoLattice *ult= MEM_callocN(sizeof(UndoLattice), "UndoLattice");
+ ult->def= MEM_dupallocN(editLatt->def);
+ ult->pntsu= editLatt->pntsu;
+ ult->pntsv= editLatt->pntsv;
+ ult->pntsw= editLatt->pntsw;
- return MEM_dupallocN(editLatt->def);
+ return ult;
+}
+
+static void free_undoLatt(void *data)
+{
+ UndoLattice *ult= (UndoLattice*)data;
+
+ if(ult->def) MEM_freeN(ult->def);
+ MEM_freeN(ult);
}
-static void free_undoLatt(void *defv)
+static int validate_undoLatt(void *data)
{
- MEM_freeN(defv);
+ UndoLattice *ult= (UndoLattice*)data;
+
+ return (ult->pntsu == editLatt->pntsu &&
+ ult->pntsv == editLatt->pntsv &&
+ ult->pntsw == editLatt->pntsw);
}
/* and this is all the undo system needs to know */
void undo_push_lattice(char *name)
{
- undo_editmode_push(name, free_undoLatt, undoLatt_to_editLatt, editLatt_to_undoLatt);
+ undo_editmode_push(name, free_undoLatt, undoLatt_to_editLatt, editLatt_to_undoLatt, validate_undoLatt);
}
diff --git a/source/blender/src/editmball.c b/source/blender/src/editmball.c
index 71fbf834c17..58c44fb2408 100644
--- a/source/blender/src/editmball.c
+++ b/source/blender/src/editmball.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -494,7 +491,7 @@ static void free_undoMball(void *lbv)
/* this is undo system for MetaBalls */
void undo_push_mball(char *name)
{
- undo_editmode_push(name, free_undoMball, undoMball_to_editMball, editMball_to_undoMball);
+ undo_editmode_push(name, free_undoMball, undoMball_to_editMball, editMball_to_undoMball, NULL);
}
/* Hide selected/unselected MetaElems */
diff --git a/source/blender/src/editmesh.c b/source/blender/src/editmesh.c
index 94ac17ebd6c..9eef61e11f9 100644
--- a/source/blender/src/editmesh.c
+++ b/source/blender/src/editmesh.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
@@ -77,6 +74,7 @@
#include "BKE_multires.h"
#include "BKE_object.h"
#include "BKE_pointcache.h"
+#include "BKE_softbody.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -163,10 +161,13 @@ EditVert *addvertlist(float *vec, EditVert *example)
createVerseVert(eve);
#endif
- if(example)
+ if(example) {
CustomData_em_copy_data(&em->vdata, &em->vdata, example->data, &eve->data);
- else
+ eve->bweight = example->bweight;
+ }
+ else {
CustomData_em_set_default(&em->vdata, &eve->data);
+ }
return eve;
}
@@ -299,6 +300,7 @@ EditEdge *addedgelist(EditVert *v1, EditVert *v2, EditEdge *example)
rule is to do this with addedgelist call, before addfacelist */
if(example) {
eed->crease= example->crease;
+ eed->bweight= example->bweight;
eed->sharp = example->sharp;
eed->seam = example->seam;
eed->h |= (example->h & EM_FGON);
@@ -792,6 +794,78 @@ static void edge_drawflags(void)
}
}
+static int editmesh_pointcache_edit(Object *ob, int totvert, PTCacheID *pid_p, float mat[][4], int load)
+{
+ Cloth *cloth;
+ SoftBody *sb;
+ ClothModifierData *clmd;
+ PTCacheID pid, tmpid;
+ int cfra= (int)G.scene->r.cfra, found= 0;
+
+ pid.cache= NULL;
+
+ /* check for cloth */
+ if(modifiers_isClothEnabled(ob)) {
+ clmd= (ClothModifierData*)modifiers_findByType(ob, eModifierType_Cloth);
+ cloth= clmd->clothObject;
+
+ BKE_ptcache_id_from_cloth(&tmpid, ob, clmd);
+
+ /* verify vertex count and baked status */
+ if(cloth && (totvert == cloth->numverts)) {
+ if((tmpid.cache->flag & PTCACHE_BAKED) && (tmpid.cache->flag & PTCACHE_BAKE_EDIT)) {
+ pid= tmpid;
+
+ if(load && (pid.cache->flag & PTCACHE_BAKE_EDIT_ACTIVE))
+ found= 1;
+ }
+ }
+ }
+
+ /* check for softbody */
+ if(!found && ob->soft) {
+ sb= ob->soft;
+
+ BKE_ptcache_id_from_softbody(&tmpid, ob, sb);
+
+ /* verify vertex count and baked status */
+ if(sb->bpoint && (totvert == sb->totpoint)) {
+ if((tmpid.cache->flag & PTCACHE_BAKED) && (tmpid.cache->flag & PTCACHE_BAKE_EDIT)) {
+ pid= tmpid;
+
+ if(load && (pid.cache->flag & PTCACHE_BAKE_EDIT_ACTIVE))
+ found= 1;
+ }
+ }
+ }
+
+ /* if not making editmesh verify editing was active for this point cache */
+ if(load) {
+ if(found)
+ pid.cache->flag &= ~PTCACHE_BAKE_EDIT_ACTIVE;
+ else
+ return 0;
+ }
+
+ /* check if we have cache for this frame */
+ if(pid.cache && BKE_ptcache_id_exist(&pid, cfra)) {
+ *pid_p = pid;
+
+ if(load) {
+ Mat4CpyMat4(mat, ob->obmat);
+ }
+ else {
+ pid.cache->editframe= cfra;
+ pid.cache->flag |= PTCACHE_BAKE_EDIT_ACTIVE;
+ Mat4Invert(mat, ob->obmat); /* ob->imat is not up to date */
+ }
+
+ return 1;
+ }
+
+ return 0;
+}
+
/* turns Mesh into editmesh */
void make_editMesh()
{
@@ -805,10 +879,11 @@ void make_editMesh()
EditFace *efa;
EditEdge *eed;
EditSelection *ese;
- int tot, a, eekadoodle= 0, cloth_enabled = 0;
- ClothModifierData *clmd = NULL;
- Cloth *cloth = NULL;
- float temp[3];
+ PTCacheID pid;
+ Cloth *cloth;
+ SoftBody *sb;
+ float cacheco[3], cachemat[4][4], *co;
+ int tot, a, cacheedit= 0, eekadoodle= 0;
#ifdef WITH_VERSE
if(me->vnode){
@@ -843,48 +918,29 @@ void make_editMesh()
/* make editverts */
CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
mvert= me->mvert;
-
- /* lots of checks to be sure if we have nice cloth object */
- if(modifiers_isClothEnabled(G.obedit))
- {
- clmd = (ClothModifierData *) modifiers_findByType(G.obedit, eModifierType_Cloth);
- cloth = clmd->clothObject;
-
- /* just to be sure also check vertcount */
- /* also check if we have a protected cache */
- if(cloth && (tot == cloth->numverts) && (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_CCACHE_PROTECT))
- {
- /* check if we have cache for this frame */
- int stack_index = modifiers_indexInObject(G.obedit, (ModifierData *)clmd);
-
- if(BKE_ptcache_id_exist((ID *)G.obedit, G.scene->r.cfra, stack_index))
- {
- cloth_enabled = 1;
-
- clmd->sim_parms->editedframe = G.scene->r.cfra;
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_EDITMODE;
-
- /* inverse matrix is not uptodate... */
- Mat4Invert ( G.obedit->imat, G.obedit->obmat );
- if(G.rt > 0)
- printf("make_editmesh --> cloth_enabled\n");
- }
- }
- }
+
+ cacheedit= editmesh_pointcache_edit(G.obedit, tot, &pid, cachemat, 0);
evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist");
for(a=0; a<tot; a++, mvert++) {
- if(cloth_enabled)
- {
- VECCOPY(temp, cloth->verts[a].x);
- Mat4MulVecfl ( G.obedit->imat, temp );
- eve= addvertlist(temp, NULL);
-
- /* TODO: what about normals? */
+ if(cacheedit) {
+ if(pid.type == PTCACHE_TYPE_CLOTH) {
+ cloth= ((ClothModifierData*)pid.data)->clothObject;
+ VECCOPY(cacheco, cloth->verts[a].x)
+ }
+ else if(pid.type == PTCACHE_TYPE_SOFTBODY) {
+ sb= (SoftBody*)pid.data;
+ VECCOPY(cacheco, sb->bpoint[a].pos)
+ }
+
+ Mat4MulVecfl(cachemat, cacheco);
+ co= cacheco;
}
- else
- eve= addvertlist(mvert->co, NULL);
+ else
+ co= mvert->co;
+
+ eve= addvertlist(co, NULL);
evlist[a]= eve;
// face select sets selection in next loop
@@ -896,6 +952,8 @@ void make_editMesh()
eve->no[1]= mvert->no[1]/32767.0;
eve->no[2]= mvert->no[2]/32767.0;
+ eve->bweight= ((float)mvert->bweight)/255.0f;
+
/* lets overwrite the keyindex of the editvert
* with the order it used to be in before
* editmode
@@ -915,7 +973,8 @@ void make_editMesh()
eed= addedgelist(evlist[medge->v1], evlist[medge->v2], NULL);
/* eed can be zero when v1 and v2 are identical, dxf import does this... */
if(eed) {
- eed->crease= ((float)medge->crease)/255.0;
+ eed->crease= ((float)medge->crease)/255.0f;
+ eed->bweight= ((float)medge->bweight)/255.0f;
if(medge->flag & ME_SEAM) eed->seam= 1;
if(medge->flag & ME_SHARP) eed->sharp = 1;
@@ -949,16 +1008,22 @@ void make_editMesh()
efa->flag= mface->flag & ~ME_HIDE;
/* select and hide face flag */
- if(mface->flag & ME_FACE_SEL) {
- efa->f |= SELECT;
+ if(mface->flag & ME_HIDE) {
+ efa->h= 1;
+ } else {
+ if (a==me->act_face) {
+ EM_set_actFace(efa);
+ }
+
+ /* dont allow hidden and selected */
+ if(mface->flag & ME_FACE_SEL) {
+ efa->f |= SELECT;
+
+ if(FACESEL_PAINT_TEST) {
+ EM_select_face(efa, 1); /* flush down */
+ }
+ }
}
- if(mface->flag & ME_HIDE) efa->h= 1;
-
- if((FACESEL_PAINT_TEST) && (efa->f & SELECT))
- EM_select_face(efa, 1); /* flush down */
-
- if (a==me->act_face)
- em->act_face = efa;
}
}
}
@@ -994,9 +1059,12 @@ void make_editMesh()
EM_hide_reset();
/* sets helper flags which arent saved */
EM_fgon_flags();
+
+ /* vertex coordinates change with cache edit, need to recalc */
+ if(cacheedit)
+ recalc_editnormals();
countall();
-
}
/* makes Mesh out of editmesh */
@@ -1009,14 +1077,15 @@ void load_editMesh(void)
MFace *mface;
MSelect *mselect;
EditVert *eve;
- EditFace *efa;
+ EditFace *efa, *efa_act;
EditEdge *eed;
EditSelection *ese;
- float *fp, *newkey, *oldkey, nor[3];
- int i, a, ototvert, totedge=0, cloth_enabled = 0;
- ClothModifierData *clmd = NULL;
- Cloth *cloth = NULL;
- float temp[3], dt = 0.0;
+ SoftBody *sb;
+ Cloth *cloth;
+ ClothModifierData *clmd;
+ PTCacheID pid;
+ float *fp, *newkey, *oldkey, nor[3], cacheco[3], cachemat[4][4];
+ int i, a, ototvert, totedge=0, cacheedit= 0;
#ifdef WITH_VERSE
if(em->vnode) {
@@ -1083,60 +1152,50 @@ void load_editMesh(void)
/* the vertices, use ->tmp.l as counter */
eve= em->verts.first;
a= 0;
-
- /* lots of checks to be sure if we have nice cloth object */
- if(modifiers_isClothEnabled(G.obedit))
- {
- clmd = (ClothModifierData *) modifiers_findByType(G.obedit, eModifierType_Cloth);
- cloth = clmd->clothObject;
-
- /* just to be sure also check vertcount */
- /* also check if we have a protected cache */
- if(cloth && (G.totvert == cloth->numverts) && (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_CCACHE_PROTECT))
- {
- /* check if we have cache for this frame */
- int stack_index = modifiers_indexInObject(G.obedit, (ModifierData *)clmd);
-
- if(BKE_ptcache_id_exist((ID *)G.obedit, clmd->sim_parms->editedframe, stack_index))
- {
- cloth_enabled = 1;
-
- /* inverse matrix is not uptodate... */
- Mat4Invert ( G.obedit->imat, G.obedit->obmat );
- dt = 1.0f / clmd->sim_parms->stepsPerFrame;
- }
- if(G.rt > 0)
- printf("loadmesh --> tot: %d, num: %d\n", G.totvert, cloth->numverts);
- }
- }
-
- i=0;
+
+ /* check for point cache editing */
+ cacheedit= editmesh_pointcache_edit(G.obedit, G.totvert, &pid, cachemat, 1);
+
while(eve) {
-
- if(cloth_enabled)
- {
- if(G.rt > 0)
- printf("loadmesh --> cloth_enabled\n");
-
- VECCOPY(temp, cloth->verts[i].x);
- VECCOPY(cloth->verts[i].x, eve->co);
- Mat4MulVecfl ( G.obedit->obmat, cloth->verts[i].x );
-
- /*
- // not physical correct but gives nicer results when commented
- VECSUB(temp, cloth->verts[i].x, temp);
- VecMulf(temp, 1.0f / dt);
- VECADD(cloth->verts[i].v, cloth->verts[i].v, temp);
- */
- if(oldverts) {
- VECCOPY(mvert->co, oldverts[i].co);
- if(G.rt > 0)
- printf("loadmesh --> cloth_enabled oldverts\n");
+ if(cacheedit) {
+ if(pid.type == PTCACHE_TYPE_CLOTH) {
+ clmd= (ClothModifierData*)pid.data;
+ cloth= clmd->clothObject;
+
+ /* assign position */
+ VECCOPY(cacheco, cloth->verts[a].x)
+ VECCOPY(cloth->verts[a].x, eve->co);
+ Mat4MulVecfl(cachemat, cloth->verts[a].x);
+
+ /* find plausible velocity, not physical correct but gives
+ * nicer results when commented */
+ VECSUB(cacheco, cloth->verts[a].x, cacheco);
+ VecMulf(cacheco, clmd->sim_parms->stepsPerFrame*10.0f);
+ VECADD(cloth->verts[a].v, cloth->verts[a].v, cacheco);
+ }
+ else if(pid.type == PTCACHE_TYPE_SOFTBODY) {
+ sb= (SoftBody*)pid.data;
+
+ /* assign position */
+ VECCOPY(cacheco, sb->bpoint[a].pos)
+ VECCOPY(sb->bpoint[a].pos, eve->co);
+ Mat4MulVecfl(cachemat, sb->bpoint[a].pos);
+
+ /* changing velocity for softbody doesn't seem to give
+ * good results? */
+#if 0
+ VECSUB(cacheco, sb->bpoint[a].pos, cacheco);
+ VecMulf(cacheco, sb->minloops*10.0f);
+ VECADD(sb->bpoint[a].vec, sb->bpoint[a].pos, cacheco);
+#endif
}
- i++;
+
+ if(oldverts)
+ VECCOPY(mvert->co, oldverts[a].co)
}
- else
+ else
VECCOPY(mvert->co, eve->co);
+
mvert->mat_nr= 255; /* what was this for, halos? */
/* vertex normal */
@@ -1153,7 +1212,8 @@ void load_editMesh(void)
mvert->flag= 0;
if(eve->f1==1) mvert->flag |= ME_SPHERETEST;
mvert->flag |= (eve->f & SELECT);
- if (eve->h) mvert->flag |= ME_HIDE;
+ if (eve->h) mvert->flag |= ME_HIDE;
+ mvert->bweight= (char)(255.0*eve->bweight);
#ifdef WITH_VERSE
if(eve->vvert) {
@@ -1165,30 +1225,12 @@ void load_editMesh(void)
mvert++;
}
- /* burn changes to cache */
- if(cloth_enabled)
- {
- if(G.rt > 0)
- printf("loadmesh --> cloth_enabled cloth_write_cache\n");
- cloth_write_cache(G.obedit, clmd, clmd->sim_parms->editedframe);
-
- /* in this case we have to get the data for the requested frame */
- if(clmd->sim_parms->editedframe != G.scene->r.cfra)
- {
- cloth_read_cache(G.obedit, clmd, G.scene->r.cfra);
- }
- clmd->sim_parms->flags &= ~CLOTH_SIMSETTINGS_FLAG_EDITMODE;
- }
- else
- {
- if(modifiers_isClothEnabled(G.obedit)) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(G.obedit, eModifierType_Cloth);
- if(G.rt > 0)
- printf("loadmesh --> CLOTH_SIMSETTINGS_FLAG_RESET\n");
- /* only reset cloth when no cache was used */
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- clmd->sim_parms->flags &= ~CLOTH_SIMSETTINGS_FLAG_EDITMODE;
- }
+ /* write changes to cache */
+ if(cacheedit) {
+ if(pid.type == PTCACHE_TYPE_CLOTH)
+ cloth_write_cache(G.obedit, pid.data, pid.cache->editframe);
+ else if(pid.type == PTCACHE_TYPE_SOFTBODY)
+ sbWriteCache(G.obedit, pid.cache->editframe);
}
/* the edges */
@@ -1207,6 +1249,7 @@ void load_editMesh(void)
if(eed->h & 1) medge->flag |= ME_HIDE;
medge->crease= (char)(255.0*eed->crease);
+ medge->bweight= (char)(255.0*eed->bweight);
CustomData_from_em_block(&em->edata, &me->edata, eed->data, a);
eed->tmp.l = a++;
@@ -1218,6 +1261,7 @@ void load_editMesh(void)
/* the faces */
a = 0;
efa= em->faces.first;
+ efa_act= EM_get_actFace(0);
i = 0;
me->act_face = -1;
while(efa) {
@@ -1275,7 +1319,7 @@ void load_editMesh(void)
/* no index '0' at location 3 or 4 */
test_index_face(mface, &me->fdata, i, efa->v4?4:3);
- if (EM_get_actFace() == efa)
+ if (efa_act == efa)
me->act_face = a;
#ifdef WITH_VERSE
@@ -1448,12 +1492,9 @@ void load_editMesh(void)
/* remake softbody of all users */
if(me->id.us>1) {
Base *base;
- for(base= G.scene->base.first; base; base= base->next) {
- if(base->object->data==me) {
- base->object->softflag |= OB_SB_REDO;
+ for(base= G.scene->base.first; base; base= base->next)
+ if(base->object->data==me)
base->object->recalc |= OB_RECALC_DATA;
- }
- }
}
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
@@ -1463,6 +1504,7 @@ void remake_editMesh(void)
{
make_editMesh();
allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSOBJECT, 0); /* needed to have nice cloth panels */
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
BIF_undo_push("Undo all changes");
}
@@ -1928,6 +1970,7 @@ typedef struct EditVertC
float no[3];
float co[3];
unsigned char f, h;
+ short bweight;
int keyindex;
} EditVertC;
@@ -1935,7 +1978,7 @@ typedef struct EditEdgeC
{
int v1, v2;
unsigned char f, h, seam, sharp, pad;
- short crease, fgoni;
+ short crease, bweight, fgoni;
} EditEdgeC;
typedef struct EditFaceC
@@ -2036,6 +2079,7 @@ static void *editMesh_to_undoMesh(void)
evec->h= eve->h;
evec->keyindex= eve->keyindex;
eve->tmp.l = a; /*store index*/
+ evec->bweight= (short)(eve->bweight*255.0);
CustomData_from_em_block(&em->vdata, &um->vdata, eve->data, a);
}
@@ -2050,6 +2094,7 @@ static void *editMesh_to_undoMesh(void)
eedc->seam= eed->seam;
eedc->sharp= eed->sharp;
eedc->crease= (short)(eed->crease*255.0);
+ eedc->bweight= (short)(eed->bweight*255.0);
eedc->fgoni= eed->fgoni;
eed->tmp.l = a; /*store index*/
CustomData_from_em_block(&em->edata, &um->edata, eed->data, a);
@@ -2163,6 +2208,7 @@ static void undoMesh_to_editMesh(void *umv)
eve->f= evec->f;
eve->h= evec->h;
eve->keyindex= evec->keyindex;
+ eve->bweight= ((float)evec->bweight)/255.0f;
CustomData_to_em_block(&um->vdata, &em->vdata, a, &eve->data);
}
@@ -2176,7 +2222,8 @@ static void undoMesh_to_editMesh(void *umv)
eed->seam= eedc->seam;
eed->sharp= eedc->sharp;
eed->fgoni= eedc->fgoni;
- eed->crease= ((float)eedc->crease)/255.0;
+ eed->crease= ((float)eedc->crease)/255.0f;
+ eed->bweight= ((float)eedc->bweight)/255.0f;
CustomData_to_em_block(&um->edata, &em->edata, a, &eed->data);
}
@@ -2237,7 +2284,7 @@ static void undoMesh_to_editMesh(void *umv)
/* and this is all the undo system needs to know */
void undo_push_mesh(char *name)
{
- undo_editmode_push(name, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh);
+ undo_editmode_push(name, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh, NULL);
}
diff --git a/source/blender/src/editmesh_add.c b/source/blender/src/editmesh_add.c
index 8fb21549172..952ae957f34 100644
--- a/source/blender/src/editmesh_add.c
+++ b/source/blender/src/editmesh_add.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/src/editmesh_lib.c b/source/blender/src/editmesh_lib.c
index d9b8fa93eb9..eb8d3a12322 100644
--- a/source/blender/src/editmesh_lib.c
+++ b/source/blender/src/editmesh_lib.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -78,9 +75,32 @@ void EM_set_actFace(EditFace *efa)
G.editMesh->act_face = efa;
}
-EditFace * EM_get_actFace(void)
+EditFace * EM_get_actFace(int sloppy)
{
- return G.editMesh->act_face;
+ if (G.editMesh->act_face) {
+ return G.editMesh->act_face;
+ } else if (sloppy) {
+ EditFace *efa= NULL;
+ EditSelection *ese;
+
+ ese = G.editMesh->selected.last;
+ for (; ese; ese=ese->prev){
+ if(ese->type == EDITFACE) {
+ efa = (EditFace *)ese->data;
+
+ if (efa->h) efa= NULL;
+ else break;
+ }
+ }
+ if (efa==NULL) {
+ for (efa= G.editMesh->faces.first; efa; efa= efa->next) {
+ if (efa->f & SELECT)
+ break;
+ }
+ }
+ return efa; /* can still be null */
+ }
+ return NULL;
}
/* ********* Selection History ************ */
@@ -1077,7 +1097,7 @@ static short extrudeflag_edge(short flag, float *nor)
EditMesh *em = G.editMesh;
EditVert *eve, *nextve;
EditEdge *eed, *nexted;
- EditFace *efa, *nextfa;
+ EditFace *efa, *nextfa, *efan;
short del_old= 0;
ModifierData *md;
@@ -1231,27 +1251,32 @@ static short extrudeflag_edge(short flag, float *nor)
if(del_old==0) { // keep old faces means flipping normal
if(efa->v4)
- addfacelist(efa->v4->tmp.v, efa->v3->tmp.v,
+ efan = addfacelist(efa->v4->tmp.v, efa->v3->tmp.v,
efa->v2->tmp.v, efa->v1->tmp.v, efa, efa);
else
- addfacelist(efa->v3->tmp.v, efa->v2->tmp.v,
+ efan = addfacelist(efa->v3->tmp.v, efa->v2->tmp.v,
efa->v1->tmp.v, NULL, efa, efa);
}
else {
if(efa->v4)
- addfacelist(efa->v1->tmp.v, efa->v2->tmp.v,
+ efan = addfacelist(efa->v1->tmp.v, efa->v2->tmp.v,
efa->v3->tmp.v, efa->v4->tmp.v, efa, efa);
else
- addfacelist(efa->v1->tmp.v, efa->v2->tmp.v,
+ efan = addfacelist(efa->v1->tmp.v, efa->v2->tmp.v,
efa->v3->tmp.v, NULL, efa, efa);
}
-
+
+ if (G.editMesh->act_face == efa) {
+ G.editMesh->act_face = efan;
+ }
+
/* for transform */
add_normal_aligned(nor, efa->n);
}
}
if(del_old) {
+
/* step 4: remove old faces, if del_old */
efa= em->faces.first;
while(efa) {
@@ -1262,7 +1287,8 @@ static short extrudeflag_edge(short flag, float *nor)
}
efa= nextfa;
}
-
+
+
/* step 5: remove selected unused edges */
/* start tagging again */
for(eed= em->edges.first; eed; eed= eed->next) eed->f1=0;
@@ -1677,7 +1703,7 @@ void adduplicateflag(int flag)
EditMesh *em = G.editMesh;
EditVert *eve, *v1, *v2, *v3, *v4;
EditEdge *eed, *newed;
- EditFace *efa, *newfa;
+ EditFace *efa, *newfa, *act_efa = EM_get_actFace(0);
EM_clear_flag_all(128);
EM_selectmode_set(); // paranoia check, selection now is consistant
@@ -1724,6 +1750,10 @@ void adduplicateflag(int flag)
newfa= addfacelist(v1, v2, v3, v4, efa, efa);
+ if (efa==act_efa) {
+ EM_set_actFace(newfa);
+ }
+
newfa->f= efa->f;
efa->f -= flag;
efa->f |= 128;
@@ -2143,12 +2173,12 @@ UvVertMap *make_uv_vert_map_EM(int selected, int do_face_idx_array, float *limit
if(totuv==0)
return NULL;
- vmap= (UvVertMap*)MEM_mallocN(sizeof(*vmap), "UvVertMap");
+ vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
if (!vmap)
return NULL;
vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totverts, "UvMapVert*");
- buf= vmap->buf= (UvMapVert*)MEM_mallocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
+ buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
if (!vmap->vert || !vmap->buf) {
free_uv_vert_map(vmap);
diff --git a/source/blender/src/editmesh_loop.c b/source/blender/src/editmesh_loop.c
index c44a0607464..4ac5072b212 100644
--- a/source/blender/src/editmesh_loop.c
+++ b/source/blender/src/editmesh_loop.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -488,11 +485,11 @@ static CutCurve *get_mouse_trail(int *len, char mode, char cutmode, struct GHash
{
CutCurve *curve,*temp;
EditVert *snapvert;
- float *scr, mval[2], lastx=0, lasty=0;
+ float *scr, mval[2]={0.0,0.0}, lastx=0, lasty=0, lockx=0, locky=0;
int i=0, j, blocks=1, lasti=0;
int dist, tolerance;
short event, val, qual, vsnap=0, ldown=0, restart=0, rubberband=0;
- short mval1[2], lockaxis=0, lockx=0, locky=0, oldmode;
+ short mval1[2], lockaxis=0, oldmode;
*len=0;
tolerance = 75;
diff --git a/source/blender/src/editmesh_mods.c b/source/blender/src/editmesh_mods.c
index b165a141daa..d1873d1fe56 100644
--- a/source/blender/src/editmesh_mods.c
+++ b/source/blender/src/editmesh_mods.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -134,14 +131,15 @@ void EM_select_mirrored(void)
void EM_automerge(int update) {
int len;
- if (G.scene->automerge) {
- if (G.obedit && G.obedit->type==OB_MESH) {
- len = removedoublesflag(1, 1, G.scene->toolsettings->doublimit);
- if (len) {
- G.totvert -= len; /* saves doing a countall */
- if (update) {
- DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- }
+ if ((G.scene->automerge) &&
+ (G.obedit && G.obedit->type==OB_MESH) &&
+ (((Mesh*)G.obedit->data)->mr==NULL)
+ ) {
+ len = removedoublesflag(1, 1, G.scene->toolsettings->doublimit);
+ if (len) {
+ G.totvert -= len; /* saves doing a countall */
+ if (update) {
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
}
}
}
@@ -959,7 +957,7 @@ EDGE GROUP
-int edgegroup_select(short mode)
+static int edgegroup_select__internal(short mode)
{
EditMesh *em = G.editMesh;
EditEdge *eed, *base_eed=NULL;
@@ -1154,11 +1152,35 @@ int edgegroup_select(short mode)
}
}
}
- }
+ }
+ return selcount;
+}
+/* wrap the above function but do selection flushing edge to face */
+int edgegroup_select(short mode)
+{
+ int selcount = edgegroup_select__internal(mode);
+
+ if (selcount) {
+ /* Could run a generic flush function,
+ * but the problem is only that all edges of a face
+ * can be selected without the face becoming selected */
+ EditMesh *em = G.editMesh;
+ EditFace *efa;
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if (efa->v4) {
+ if (efa->e1->f&SELECT && efa->e2->f&SELECT && efa->e3->f&SELECT && efa->e4->f&SELECT)
+ efa->f |= SELECT;
+ } else {
+ if (efa->e1->f&SELECT && efa->e2->f&SELECT && efa->e3->f&SELECT)
+ efa->f |= SELECT;
+ }
+ }
+ }
return selcount;
}
+
/*
VERT GROUP
mode 1: same normal
@@ -1420,15 +1442,21 @@ void mesh_copy_menu(void)
ese = em->selected.last;
- if (!ese) return;
+ /* Faces can have a NULL ese, so dont return on a NULL ese here */
- if(ese->type == EDITVERT) {
+ if(ese && ese->type == EDITVERT) {
+
+ if (!ese) return;
/*EditVert *ev, *ev_act = (EditVert*)ese->data;
ret= pupmenu("");*/
- } else if(ese->type == EDITEDGE) {
- EditEdge *eed, *eed_act = (EditEdge*)ese->data;
+ } else if(ese && ese->type == EDITEDGE) {
+ EditEdge *eed, *eed_act;
float vec[3], vec_mid[3], eed_len, eed_len_act;
+ if (!ese) return;
+
+ eed_act = (EditEdge*)ese->data;
+
ret= pupmenu("Copy Active Edge to Selected%t|Crease%x1|Length%x2");
if (ret<1) return;
@@ -1485,25 +1513,37 @@ void mesh_copy_menu(void)
break;
}
- } else if(ese->type == EDITFACE) {
- EditFace *efa, *efa_act = (EditFace*)ese->data;
- MTFace *tf, *tf_act;
- MCol *mcol, *mcol_act;
+ } else if(ese==NULL || ese->type == EDITFACE) {
+ EditFace *efa, *efa_act;
+ MTFace *tf, *tf_act = NULL;
+ MCol *mcol, *mcol_act = NULL;
- ret= pupmenu(
- "Copy Face Selected%t|"
- "Active Material%x1|Active Image%x2|Active UV Coords%x3|"
- "Active Mode%x4|Active Transp%x5|Active Vertex Colors%x6|%l|"
-
- "TexFace UVs from layer%x7|"
- "TexFace Images from layer%x8|"
- "TexFace All from layer%x9|"
- "Vertex Colors from layer%x10");
+ efa_act = EM_get_actFace(0);
- if (ret<1) return;
-
- tf_act = CustomData_em_get(&em->fdata, efa_act->data, CD_MTFACE);
- mcol_act = CustomData_em_get(&em->fdata, efa_act->data, CD_MCOL);
+ if (efa_act) {
+ ret= pupmenu(
+ "Copy Face Selected%t|"
+ "Active Material%x1|Active Image%x2|Active UV Coords%x3|"
+ "Active Mode%x4|Active Transp%x5|Active Vertex Colors%x6|%l|"
+
+ "TexFace UVs from layer%x7|"
+ "TexFace Images from layer%x8|"
+ "TexFace All from layer%x9|"
+ "Vertex Colors from layer%x10");
+ if (ret<1) return;
+ tf_act = CustomData_em_get(&em->fdata, efa_act->data, CD_MTFACE);
+ mcol_act = CustomData_em_get(&em->fdata, efa_act->data, CD_MCOL);
+ } else {
+ ret= pupmenu(
+ "Copy Face Selected%t|"
+
+ /* Make sure these are always the same as above */
+ "TexFace UVs from layer%x7|"
+ "TexFace Images from layer%x8|"
+ "TexFace All from layer%x9|"
+ "Vertex Colors from layer%x10");
+ if (ret<1) return;
+ }
switch (ret) {
case 1: /* copy material */
@@ -1612,15 +1652,11 @@ void mesh_copy_menu(void)
break;
-
- /* copy from layer */
+ /* Copy from layer - Warning! tf_act and mcol_act will be NULL here */
case 7:
case 8:
case 9:
- if (!tf_act) {
- error("mesh has no uv/image layers");
- return;
- } else if (CustomData_number_of_layers(&em->fdata, CD_MTFACE)<2) {
+ if (CustomData_number_of_layers(&em->fdata, CD_MTFACE)<2) {
error("mesh does not have multiple uv/image layers");
return;
} else {
@@ -1647,10 +1683,7 @@ void mesh_copy_menu(void)
break;
case 10: /* select vcol layers - make sure this stays in sync with above code */
- if (!mcol_act) {
- error("mesh has no color layers");
- return;
- } else if (CustomData_number_of_layers(&em->fdata, CD_MCOL)<2) {
+ if (CustomData_number_of_layers(&em->fdata, CD_MCOL)<2) {
error("mesh does not have multiple color layers");
return;
} else {
@@ -1739,9 +1772,10 @@ void mesh_copy_menu(void)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSEDIT, 0);
- if(ese->type == EDITVERT) BIF_undo_push("Copy Vert Attribute");
- else if (ese->type == EDITEDGE) BIF_undo_push("Copy Edge Attribute");
- else if (ese->type == EDITFACE) BIF_undo_push("Copy Face Attribute");
+ if (ese==NULL || ese->type == EDITFACE) BIF_undo_push("Copy Face Attribute");
+ else if ( ese->type == EDITEDGE) BIF_undo_push("Copy Edge Attribute");
+ else if ( ese->type == EDITVERT) BIF_undo_push("Copy Vert Attribute");
+
}
}
@@ -2516,7 +2550,6 @@ void reveal_mesh(void)
BIF_undo_push("Reveal");
}
-/* TODO - improve this with sync sel and selection flushing */
void hide_tface_uv(int swap)
{
EditMesh *em = G.editMesh;
@@ -2535,11 +2568,39 @@ void hide_tface_uv(int swap)
for (efa= em->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if((tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3))==0) {
- if(!efa->v4)
- EM_select_face(efa, 0);
- else if(!(tface->flag & TF_SEL4))
- EM_select_face(efa, 0);
+ if (G.sima->flag & SI_SELACTFACE) {
+ /* Pretend face mode */
+ if (( (efa->v4==NULL &&
+ ( tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
+ ( tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) == 0) {
+
+ if (G.scene->selectmode == SCE_SELECT_FACE) {
+ efa->f &= ~SELECT;
+ /* must re-select after */
+ efa->e1->f &= ~SELECT;
+ efa->e2->f &= ~SELECT;
+ efa->e3->f &= ~SELECT;
+ if(efa->e4) efa->e4->f &= ~SELECT;
+ } else {
+ EM_select_face(efa, 0);
+ }
+ }
+ tface->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ } else if (G.scene->selectmode == SCE_SELECT_FACE) {
+ if((tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3))==0) {
+ if(!efa->v4)
+ EM_select_face(efa, 0);
+ else if(!(tface->flag & TF_SEL4))
+ EM_select_face(efa, 0);
+ tface->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
+ } else {
+ /* EM_deselect_flush will deselect the face */
+ if((tface->flag & TF_SEL1)==0) efa->v1->f &= ~SELECT;
+ if((tface->flag & TF_SEL2)==0) efa->v2->f &= ~SELECT;
+ if((tface->flag & TF_SEL3)==0) efa->v3->f &= ~SELECT;
+ if((efa->v4) && (tface->flag & TF_SEL4)==0) efa->v4->f &= ~SELECT;
+ tface->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
}
}
}
@@ -2547,16 +2608,57 @@ void hide_tface_uv(int swap)
for (efa= em->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
- EM_select_face(efa, 0);
- else if(efa->v4 && tface->flag & TF_SEL4)
- EM_select_face(efa, 0);
+ if (G.sima->flag & SI_SELACTFACE) {
+ if ( (efa->v4==NULL &&
+ ( tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
+ ( tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) {
+
+ if (G.scene->selectmode == SCE_SELECT_FACE) {
+ efa->f &= ~SELECT;
+ /* must re-select after */
+ efa->e1->f &= ~SELECT;
+ efa->e2->f &= ~SELECT;
+ efa->e3->f &= ~SELECT;
+ if(efa->e4) efa->e4->f &= ~SELECT;
+ } else {
+ EM_select_face(efa, 0);
+ }
+ }
+ tface->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ } else if (G.scene->selectmode == SCE_SELECT_FACE) {
+ if(tface->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
+ EM_select_face(efa, 0);
+ else if(efa->v4 && tface->flag & TF_SEL4)
+ EM_select_face(efa, 0);
+ tface->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ } else {
+ /* EM_deselect_flush will deselect the face */
+ if(tface->flag & TF_SEL1) efa->v1->f &= ~SELECT;
+ if(tface->flag & TF_SEL2) efa->v2->f &= ~SELECT;
+ if(tface->flag & TF_SEL3) efa->v3->f &= ~SELECT;
+ if((efa->v4) && tface->flag & TF_SEL4) efa->v4->f &= ~SELECT;
+ tface->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ }
}
}
}
+
/*deselects too many but ok for now*/
- EM_deselect_flush();
+ if(G.scene->selectmode & (SCE_SELECT_EDGE|SCE_SELECT_VERTEX)) {
+ EM_deselect_flush();
+ }
+
+ if (G.scene->selectmode==SCE_SELECT_FACE) {
+ /* de-selected all edges from faces that were de-selected.
+ * now make sure all faces that are selected also have selected edges */
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if (efa->f & SELECT) {
+ EM_select_face(efa, 1);
+ }
+ }
+ }
+
EM_validate_selections();
BIF_undo_push("Hide UV");
@@ -2578,18 +2680,93 @@ void reveal_tface_uv(void)
return;
}
- for (efa= em->faces.first; efa; efa= efa->next) {
- if (!(efa->h)) {
- if (!(efa->f & SELECT)) {
+ if (G.sima->flag & SI_SELACTFACE) {
+ if (G.scene->selectmode == SCE_SELECT_FACE) {
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if (!(efa->h) && !(efa->f & SELECT)) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ efa->f |= SELECT;
+ tface->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
+ }
+ }
+ } else {
+ /* enable adjacent faces to have disconnected UV selections if sticky is disabled */
+ if (G.sima->sticky == SI_STICKY_DISABLE) {
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if (!(efa->h) && !(efa->f & SELECT)) {
+ /* All verts must be unselected for the face to be selected in the UV view */
+ if ((efa->v1->f&SELECT)==0 && (efa->v2->f&SELECT)==0 && (efa->v3->f&SELECT)==0 && (efa->v4==0 || (efa->v4->f&SELECT)==0)) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tface->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
+ /* Cant use EM_select_face here because it unselects the verts
+ * and we cant tell if the face was totally unselected or not */
+ /*EM_select_face(efa, 1);
+ *
+ * See Loop with EM_select_face() below... */
+ efa->f |= SELECT;
+ }
+ }
+ }
+ } else {
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if (!(efa->h) && !(efa->f & SELECT)) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if ((efa->v1->f & SELECT)==0) {tface->flag |= TF_SEL1;}
+ if ((efa->v2->f & SELECT)==0) {tface->flag |= TF_SEL2;}
+ if ((efa->v3->f & SELECT)==0) {tface->flag |= TF_SEL3;}
+ if ((efa->v4 && (efa->v4->f & SELECT)==0)) {tface->flag |= TF_SEL4;}
+ efa->f |= SELECT;
+ }
+ }
+ }
+
+ /* Select all edges and verts now */
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ /* we only selected the face flags, and didnt changes edges or verts, fix this now */
+ if (!(efa->h) && (efa->f & SELECT)) {
+ EM_select_face(efa, 1);
+ }
+ }
+ EM_select_flush();
+ }
+ } else if (G.scene->selectmode == SCE_SELECT_FACE) {
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if (!(efa->h) && !(efa->f & SELECT)) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ efa->f |= SELECT;
+ tface->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
+ }
+ }
+
+ /* Select all edges and verts now */
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ /* we only selected the face flags, and didnt changes edges or verts, fix this now */
+ if (!(efa->h) && (efa->f & SELECT)) {
EM_select_face(efa, 1);
+ }
+ }
+
+ } else {
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ if (!(efa->h) && !(efa->f & SELECT)) {
tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tface->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ if ((efa->v1->f & SELECT)==0) {tface->flag |= TF_SEL1;}
+ if ((efa->v2->f & SELECT)==0) {tface->flag |= TF_SEL2;}
+ if ((efa->v3->f & SELECT)==0) {tface->flag |= TF_SEL3;}
+ if ((efa->v4 && (efa->v4->f & SELECT)==0)) {tface->flag |= TF_SEL4;}
+ efa->f |= SELECT;
+ }
+ }
+
+ /* Select all edges and verts now */
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ /* we only selected the face flags, and didnt changes edges or verts, fix this now */
+ if (!(efa->h) && (efa->f & SELECT)) {
+ EM_select_face(efa, 1);
}
}
}
- EM_selectmode_flush();
-
BIF_undo_push("Reveal UV");
object_tface_flags_changed(OBACT, 0);
@@ -3020,7 +3197,7 @@ void deselectall_mesh(void) /* this toggles!!!, UI level */
}
}
-void select_more(void)
+void EM_select_more(void)
{
EditMesh *em = G.editMesh;
EditVert *eve;
@@ -3058,6 +3235,11 @@ void select_more(void)
EM_select_face(efa, 1);
}
}
+}
+
+void select_more(void)
+{
+ EM_select_more();
countall();
addqueue(curarea->win, REDRAW, 0);
@@ -3066,7 +3248,7 @@ void select_more(void)
BIF_undo_push("Select More");
}
-void select_less(void)
+void EM_select_less(void)
{
EditMesh *em = G.editMesh;
EditEdge *eed;
@@ -3126,6 +3308,11 @@ void select_less(void)
EM_selectmode_flush();
}
+}
+
+void select_less(void)
+{
+ EM_select_less();
countall();
BIF_undo_push("Select Less");
diff --git a/source/blender/src/editmesh_tools.c b/source/blender/src/editmesh_tools.c
index 9fc6f1896ea..7d589e160c8 100644
--- a/source/blender/src/editmesh_tools.c
+++ b/source/blender/src/editmesh_tools.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Johnny Matthews, Geoffrey Bantle.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -73,6 +70,7 @@ editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
#ifdef WITH_VERSE
#include "BKE_verse.h"
@@ -90,6 +88,7 @@ editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise
#include "BIF_resources.h"
#include "BIF_toolbox.h"
#include "BIF_transform.h"
+#include "transform.h"
#ifdef WITH_VERSE
#include "BIF_verse.h"
@@ -325,8 +324,12 @@ int removedoublesflag(short flag, short automerge, float limit) /* return amoun
if(eed->v1->f & 128) eed->v1 = eed->v1->tmp.v;
if(eed->v2->f & 128) eed->v2 = eed->v2->tmp.v;
e1= addedgelist(eed->v1, eed->v2, eed);
-
- if(e1) e1->f2= 1;
+
+ if(e1) {
+ e1->f2= 1;
+ if(eed->f & SELECT)
+ e1->f |= SELECT;
+ }
if(e1!=eed) free_editedge(eed);
}
}
@@ -988,9 +991,10 @@ void delete_mesh(void)
erase_vertices(&em->verts);
}
else if(event==6) {
- if(!EdgeLoopDelete()) {
- BIF_undo();
- }
+ if(!EdgeLoopDelete())
+ return;
+
+ str= "Erase Edge Loop";
}
else if(event==4) {
str= "Erase Edges & Faces";
@@ -2425,6 +2429,10 @@ void esubdivideflag(int flag, float rad, int beauty, int numcuts, int seltype)
if(multires_test()) return;
+ //Set faces f1 to 0 cause we need it later
+ for(ef=em->faces.first;ef;ef = ef->next) ef->f1 = 0;
+ for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = eve->f2 = 0;
+
for (; md; md=md->next) {
if (md->type==eModifierType_Mirror) {
MirrorModifierData *mmd = (MirrorModifierData*) md;
@@ -2451,11 +2459,6 @@ void esubdivideflag(int flag, float rad, int beauty, int numcuts, int seltype)
}
}
- //Set faces f1 to 0 cause we need it later
- for(ef=em->faces.first;ef;ef = ef->next) {
- ef->f1 = 0;
- }
-
//Flush vertex flags upward to the edges
for(eed = em->edges.first;eed;eed = eed->next) {
//if(eed->f & flag && eed->v1->f == eed->v2->f) {
@@ -2465,9 +2468,8 @@ void esubdivideflag(int flag, float rad, int beauty, int numcuts, int seltype)
if(eed->f & flag) {
eed->f2 |= EDGEOLD;
}
- }
-
-
+ }
+
// We store an array of verts for each edge that is subdivided,
// we put this array as a value in a ghash which is keyed by the EditEdge*
@@ -3707,6 +3709,7 @@ static void edge_rotate(EditEdge *eed,int dir)
srchedge->dir = eed->dir;
srchedge->seam = eed->seam;
srchedge->crease = eed->crease;
+ srchedge->bweight = eed->bweight;
}
}
@@ -4476,7 +4479,53 @@ static void bevel_mesh_recurs(float bsize, short recurs, int allfaces)
}
}
-void bevel_menu()
+void bevel_menu() {
+ BME_Mesh *bm;
+ BME_TransData_Head *td;
+ TransInfo *t;
+ int options, res, gbm_free = 0;
+
+ t = BIF_GetTransInfo();
+ if (!G.editBMesh) {
+ G.editBMesh = MEM_callocN(sizeof(*(G.editBMesh)),"bevel_menu() G.editBMesh");
+ gbm_free = 1;
+ }
+
+ G.editBMesh->options = BME_BEVEL_RUNNING | BME_BEVEL_SELECT;
+ G.editBMesh->res = 1;
+
+ while(G.editBMesh->options & BME_BEVEL_RUNNING) {
+ options = G.editBMesh->options;
+ res = G.editBMesh->res;
+ bm = BME_make_mesh();
+ bm = BME_editmesh_to_bmesh(G.editMesh, bm);
+ BIF_undo_push("Pre-Bevel");
+ free_editMesh(G.editMesh);
+ BME_bevel(bm,0.1f,res,options,0,0,&td);
+ BME_bmesh_to_editmesh(bm, td);
+ EM_selectmode_flush();
+ G.editBMesh->bm = bm;
+ G.editBMesh->td = td;
+ initTransform(TFM_BEVEL,CTX_BMESH);
+ Transform();
+ BME_free_transdata(td);
+ BME_free_mesh(bm);
+ if (t->state != TRANS_CONFIRM) {
+ BIF_undo();
+ }
+ if (options == G.editBMesh->options) {
+ G.editBMesh->options &= ~BME_BEVEL_RUNNING;
+ }
+ }
+
+ if (gbm_free) {
+ MEM_freeN(G.editBMesh);
+ G.editBMesh = NULL;
+ }
+}
+
+
+void bevel_menu_old()
{
char Finished = 0, Canceled = 0, str[100], Recalc = 0;
short mval[2], oval[2], curval[2], event = 0, recurs = 1, nr;
@@ -4608,7 +4657,7 @@ int EdgeLoopDelete(void) {
if(!EdgeSlide(1, 1)) {
return 0;
}
- select_more();
+ EM_select_more();
removedoublesflag(1,0, 0.001);
EM_select_flush();
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
@@ -4874,34 +4923,35 @@ int EdgeSlide(short immediate, float imperc)
nearest = NULL;
vertdist = -1;
while(look) {
- if(look->next != NULL) {
- SlideVert *sv;
+ tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
+
+ if(!tempsv->up || !tempsv->down) {
+ error("Missing rails");
+ BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
+ BLI_linklist_free(vertlist,NULL);
+ BLI_linklist_free(edgelist,NULL);
+ return 0;
+ }
- tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
- sv = BLI_ghash_lookup(vertgh,(EditVert*)look->next->link);
-
- if(!tempsv->up || !tempsv->down) {
- error("Missing rails");
- BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
- BLI_linklist_free(vertlist,NULL);
- BLI_linklist_free(edgelist,NULL);
- return 0;
+ if(G.f & G_DRAW_EDGELEN) {
+ if(!(tempsv->up->f & SELECT)) {
+ tempsv->up->f |= SELECT;
+ tempsv->up->f2 |= 16;
+ } else {
+ tempsv->up->f2 |= ~16;
}
-
- if(G.f & G_DRAW_EDGELEN) {
- if(!(tempsv->up->f & SELECT)) {
- tempsv->up->f |= SELECT;
- tempsv->up->f2 |= 16;
- } else {
- tempsv->up->f2 |= ~16;
- }
- if(!(tempsv->down->f & SELECT)) {
- tempsv->down->f |= SELECT;
- tempsv->down->f2 |= 16;
- } else {
- tempsv->down->f2 |= ~16;
- }
+ if(!(tempsv->down->f & SELECT)) {
+ tempsv->down->f |= SELECT;
+ tempsv->down->f2 |= 16;
+ } else {
+ tempsv->down->f2 |= ~16;
}
+ }
+
+ if(look->next != NULL) {
+ SlideVert *sv;
+
+ sv = BLI_ghash_lookup(vertgh,(EditVert*)look->next->link);
if(sv) {
float tempdist, co[2];
@@ -5158,7 +5208,8 @@ int EdgeSlide(short immediate, float imperc)
force_draw(0);
- EM_automerge(0);
+ if(!immediate)
+ EM_automerge(0);
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
scrarea_queue_winredraw(curarea);
@@ -6064,7 +6115,7 @@ static void collapse_edgeuvs(void)
/*End UV Edge collapse code*/
-static void collapseuvs(void)
+static void collapseuvs(EditVert *mergevert)
{
EditFace *efa;
MTFace *tf;
@@ -6081,22 +6132,22 @@ static void collapseuvs(void)
for(efa = G.editMesh->faces.first; efa; efa=efa->next){
tf = CustomData_em_get(&G.editMesh->fdata, efa->data, CD_MTFACE);
- if(efa->v1->f1){
+ if(efa->v1->f1 && ELEM(mergevert, NULL, efa->v1)) {
uvav[0] += tf->uv[0][0];
uvav[1] += tf->uv[0][1];
uvcount += 1;
}
- if(efa->v2->f1){
+ if(efa->v2->f1 && ELEM(mergevert, NULL, efa->v2)){
uvav[0] += tf->uv[1][0];
uvav[1] += tf->uv[1][1];
uvcount += 1;
}
- if(efa->v3->f1){
+ if(efa->v3->f1 && ELEM(mergevert, NULL, efa->v3)){
uvav[0] += tf->uv[2][0];
uvav[1] += tf->uv[2][1];
uvcount += 1;
}
- if(efa->v4 && efa->v4->f1){
+ if(efa->v4 && efa->v4->f1 && ELEM(mergevert, NULL, efa->v4)){
uvav[0] += tf->uv[3][0];
uvav[1] += tf->uv[3][1];
uvcount += 1;
@@ -6233,7 +6284,7 @@ int merge_firstlast(int first, int uvmerge)
for(eve=G.editMesh->verts.first; eve; eve=eve->next){
if(eve->f&SELECT) eve->f1 = 1;
}
- collapseuvs();
+ collapseuvs(mergevert);
}
countall();
@@ -6254,7 +6305,7 @@ int merge_target(int target, int uvmerge)
for(eve=G.editMesh->verts.first; eve; eve=eve->next){
if(eve->f&SELECT) eve->f1 = 1;
}
- collapseuvs();
+ collapseuvs(NULL);
}
countall();
@@ -6387,11 +6438,11 @@ void pathselect(void)
pnindex = ((PathNode*)s->tmp.p)->u;
cost[pnindex] = 0;
- BLI_heap_insert(heap, 0.0f, (void*)pnindex);
+ BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(pnindex));
while( !BLI_heap_empty(heap) ){
- pnindex = (int)BLI_heap_popmin(heap);
+ pnindex = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
currpn = &(Q[pnindex]);
if(currpn == (PathNode*)t->tmp.p) /*target has been reached....*/
@@ -6403,7 +6454,7 @@ void pathselect(void)
cost[currpe->v] = cost[currpn->u] + currpe->w;
previous[currpe->v] = currpn->u;
Q[currpe->v].visited = 1;
- BLI_heap_insert(heap, cost[currpe->v], (void*)currpe->v);
+ BLI_heap_insert(heap, cost[currpe->v], SET_INT_IN_POINTER(currpe->v));
}
}
}
diff --git a/source/blender/src/editmode_undo.c b/source/blender/src/editmode_undo.c
index 22a399ae1e2..d0a44360ad5 100644
--- a/source/blender/src/editmode_undo.c
+++ b/source/blender/src/editmode_undo.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
@@ -79,6 +76,7 @@ void undo_editmode_push(char *name,
void (*freedata)(void *), // pointer to function freeing data
void (*to_editmode)(void *), // data to editmode conversion
void * (*from_editmode)(void)) // editmode to data conversion
+ int (*validate_undo)(void *)) // check if undo data is still valid
Further exported for UI is:
@@ -96,7 +94,8 @@ void undo_editmode_menu(void) // history menu
void undo_editmode_clear(void); // free & clear all data
void undo_editmode_menu(void); // history menu
void undo_editmode_push(char *name, void (*freedata)(void *),
- void (*to_editmode)(void *), void *(*from_editmode)(void));
+ void (*to_editmode)(void *), void *(*from_editmode)(void),
+ int (*validate_undo)(void *));
struct uiBlock *editmode_undohistorymenu(void *arg_unused);
@@ -112,6 +111,7 @@ typedef struct UndoElem {
void (*freedata)(void *);
void (*to_editmode)(void *);
void * (*from_editmode)(void);
+ int (*validate_undo)(void *);
} UndoElem;
static ListBase undobase={NULL, NULL};
@@ -133,7 +133,8 @@ static void undo_restore(UndoElem *undo)
/* name can be a dynamic string */
void undo_editmode_push(char *name, void (*freedata)(void *),
- void (*to_editmode)(void *), void *(*from_editmode)(void))
+ void (*to_editmode)(void *), void *(*from_editmode)(void),
+ int (*validate_undo)(void *))
{
UndoElem *uel;
int nr;
@@ -157,6 +158,7 @@ void undo_editmode_push(char *name, void (*freedata)(void *),
uel->freedata= freedata;
uel->to_editmode= to_editmode;
uel->from_editmode= from_editmode;
+ uel->validate_undo= validate_undo;
/* and limit amount to the maximum */
nr= 0;
@@ -197,7 +199,8 @@ static void undo_clean_stack(void)
next= uel->next;
/* for when objects are converted, renamed, or global undo changes pointers... */
- if(uel->type==G.obedit->type && strcmp(uel->id.name, G.obedit->id.name)==0) {
+ if(uel->type==G.obedit->type && strcmp(uel->id.name, G.obedit->id.name)==0 &&
+ (!uel->validate_undo || uel->validate_undo(uel->undodata))) {
uel->ob= G.obedit;
}
else {
diff --git a/source/blender/src/editnla.c b/source/blender/src/editnla.c
index 05e030bf80b..d758f34949a 100644
--- a/source/blender/src/editnla.c
+++ b/source/blender/src/editnla.c
@@ -188,11 +188,16 @@ void shift_nlastrips_down(void) {
void synchronize_action_strips(void)
{
Base *base;
+ Object *ob;
bActionStrip *strip;
for (base=G.scene->base.first; base; base=base->next) {
+ /* get object first */
+ ob= base->object;
+
/* step 1: adjust strip-lengths */
- for (strip = base->object->nlastrips.last; strip; strip=strip->prev) {
+ // FIXME: this seems very buggy
+ for (strip = ob->nlastrips.last; strip; strip=strip->prev) {
if (strip->flag & ACTSTRIP_LOCK_ACTION) {
float actstart, actend;
@@ -212,7 +217,7 @@ void synchronize_action_strips(void)
}
/* step 2: adjust blendin/out values for each strip if option is turned on */
- for (strip= base->object->nlastrips.first; strip; strip=strip->next) {
+ for (strip= ob->nlastrips.first; strip; strip=strip->next) {
if (strip->flag & ACTSTRIP_AUTO_BLENDS) {
bActionStrip *prev= strip->prev;
bActionStrip *next= strip->next;
@@ -1010,22 +1015,24 @@ static void recalc_all_ipos(void)
void transform_nlachannel_keys(int mode, int dummy)
{
+ short context = (U.flag & USER_DRAGIMMEDIATE)?CTX_TWEAK:CTX_NONE;
+
switch (mode) {
case 'g':
{
- initTransform(TFM_TIME_TRANSLATE, CTX_NONE);
+ initTransform(TFM_TIME_TRANSLATE, context);
Transform();
}
break;
case 's':
{
- initTransform(TFM_TIME_SCALE, CTX_NONE);
+ initTransform(TFM_TIME_SCALE, context);
Transform();
}
break;
case 'e':
{
- initTransform(TFM_TIME_EXTEND, CTX_NONE);
+ initTransform(TFM_TIME_EXTEND, context);
Transform();
}
break;
@@ -1936,7 +1943,7 @@ void winqreadnlaspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
- cfra= (int)dx;
+ cfra= (int)(dx+0.5f);
if(cfra< 1) cfra= 1;
if( cfra!=CFRA ) {
@@ -2050,6 +2057,6 @@ void copy_action_modifiers(void)
BIF_undo_push("Copy Action Modifiers");
allqueue(REDRAWNLA, 0);
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
}
diff --git a/source/blender/src/editnode.c b/source/blender/src/editnode.c
index e42de1031e5..6a703eaabde 100644
--- a/source/blender/src/editnode.c
+++ b/source/blender/src/editnode.c
@@ -67,6 +67,7 @@
#include "BIF_resources.h"
#include "BIF_renderwin.h"
#include "BIF_space.h"
+#include "BIF_scrarea.h"
#include "BIF_screen.h"
#include "BIF_toolbox.h"
@@ -76,8 +77,9 @@
#include "BSE_headerbuttons.h"
#include "BSE_node.h"
-#include "BLI_blenlib.h"
#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_storage_types.h"
#include "BDR_editobject.h"
@@ -188,11 +190,82 @@ static void shader_node_event(SpaceNode *snode, short event)
}
}
+static int image_detect_file_sequence(int *start_p, int *frames_p, char *str)
+{
+ SpaceFile *sfile;
+ char name[FILE_MAX], head[FILE_MAX], tail[FILE_MAX], filename[FILE_MAX];
+ int a, frame, totframe, found, minframe;
+ unsigned short numlen;
+
+ sfile= scrarea_find_space_of_type(curarea, SPACE_FILE);
+ if(sfile==0)
+ return 0;
+
+ /* find first frame */
+ found= 0;
+ minframe= 0;
+
+ for(a=0; a<sfile->totfile; a++) {
+ if(sfile->filelist[a].flags & ACTIVE) {
+ BLI_strncpy(name, sfile->filelist[a].relname, sizeof(name));
+ frame= BLI_stringdec(name, head, tail, &numlen);
+
+ if(!found || frame < minframe) {
+ BLI_strncpy(filename, name, sizeof(name));
+ minframe= frame;
+ found= 1;
+ }
+ }
+ }
+
+ /* not one frame found */
+ if(!found)
+ return 0;
+
+ /* counter number of following frames */
+ found= 1;
+ totframe= 0;
+
+ for(frame=minframe; found; frame++) {
+ found= 0;
+ BLI_strncpy(name, filename, sizeof(name));
+ BLI_stringenc(name, head, tail, numlen, frame);
+
+ for(a=0; a<sfile->totfile; a++) {
+ if(sfile->filelist[a].flags & ACTIVE) {
+ if(strcmp(sfile->filelist[a].relname, name) == 0) {
+ found= 1;
+ totframe++;
+ break;
+ }
+ }
+ }
+ }
+
+ if(totframe > 1) {
+ BLI_strncpy(str, sfile->dir, sizeof(name));
+ strcat(str, filename);
+
+ *start_p= minframe;
+ *frames_p= totframe;
+ return 1;
+ }
+
+ return 0;
+}
+
static void load_node_image(char *str) /* called from fileselect */
{
SpaceNode *snode= curarea->spacedata.first;
bNode *node= nodeGetActive(snode->edittree);
Image *ima= NULL;
+ ImageUser *iuser= node->storage;
+ char filename[FILE_MAX];
+ int start=0, frames=0, sequence;
+
+ sequence= image_detect_file_sequence(&start, &frames, filename);
+ if(sequence)
+ str= filename;
ima= BKE_add_image_file(str);
if(ima) {
@@ -203,6 +276,12 @@ static void load_node_image(char *str) /* called from fileselect */
id_us_plus(node->id);
BLI_strncpy(node->name, node->id->name+2, 21);
+
+ if(sequence) {
+ ima->source= IMA_SRC_SEQUENCE;
+ iuser->frames= frames;
+ iuser->offset= start-1;
+ }
BKE_image_signal(ima, node->storage, IMA_SIGNAL_RELOAD);
@@ -212,6 +291,13 @@ static void load_node_image(char *str) /* called from fileselect */
}
}
+static void set_node_imagepath(char *str) /* called from fileselect */
+{
+ SpaceNode *snode= curarea->spacedata.first;
+ bNode *node= nodeGetActive(snode->edittree);
+ BLI_strncpy(((NodeImageFile *)node->storage)->name, str, sizeof( ((NodeImageFile *)node->storage)->name ));
+}
+
static bNode *snode_get_editgroup(SpaceNode *snode)
{
bNode *gnode;
@@ -244,12 +330,13 @@ static void composite_node_render(SpaceNode *snode, bNode *node)
G.scene->r.mode &= ~(R_BORDER|R_DOCOMP);
G.scene->r.mode |= scene->r.mode & R_BORDER;
G.scene->r.border= scene->r.border;
+ G.scene->r.cfra= scene->r.cfra;
}
scemode= G.scene->r.scemode;
actlay= G.scene->r.actlay;
-
- G.scene->r.scemode |= R_SINGLE_LAYER;
+
+ G.scene->r.scemode |= R_SINGLE_LAYER|R_COMP_RERENDER;
G.scene->r.actlay= node->custom1;
BIF_do_render(0);
@@ -287,6 +374,19 @@ static void composit_node_event(SpaceNode *snode, short event)
}
break;
}
+ case B_NODE_SETIMAGE:
+ {
+ bNode *node= nodeGetActive(snode->edittree);
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ strcpy(name, ((NodeImageFile *)node->storage)->name);
+ if (G.qual & LR_CTRLKEY) {
+ activate_imageselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath);
+ } else {
+ activate_fileselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath);
+ }
+ break;
+ }
case B_NODE_TREE_EXEC:
snode_handle_recalc(snode);
break;
@@ -296,7 +396,7 @@ static void composit_node_event(SpaceNode *snode, short event)
bNode *node= BLI_findlink(&snode->edittree->nodes, event-B_NODE_EXEC);
if(node) {
NodeTagChanged(snode->edittree, node);
- NodeTagIDChanged(snode->nodetree, node->id); /* Scene-layer nodes, texture nodes, image nodes, all can be used many times */
+ /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */
/* not the best implementation of the world... but we need it to work now :) */
if(node->type==CMP_NODE_R_LAYERS && node->custom2) {
@@ -304,6 +404,7 @@ static void composit_node_event(SpaceNode *snode, short event)
addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
composite_node_render(snode, node);
+ snode_handle_recalc(snode);
/* add another event, a render can go fullscreen and open new window */
addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
@@ -336,10 +437,10 @@ void node_shader_default(Material *ma)
ma->nodetree= ntreeAddTree(NTREE_SHADER);
- out= nodeAddNodeType(ma->nodetree, SH_NODE_OUTPUT, NULL);
+ out= nodeAddNodeType(ma->nodetree, SH_NODE_OUTPUT, NULL, NULL);
out->locx= 300.0f; out->locy= 300.0f;
- in= nodeAddNodeType(ma->nodetree, SH_NODE_MATERIAL, NULL);
+ in= nodeAddNodeType(ma->nodetree, SH_NODE_MATERIAL, NULL, NULL);
in->locx= 10.0f; in->locy= 300.0f;
nodeSetActive(ma->nodetree, in);
@@ -366,10 +467,10 @@ void node_composit_default(Scene *sce)
sce->nodetree= ntreeAddTree(NTREE_COMPOSIT);
- out= nodeAddNodeType(sce->nodetree, CMP_NODE_COMPOSITE, NULL);
+ out= nodeAddNodeType(sce->nodetree, CMP_NODE_COMPOSITE, NULL, NULL);
out->locx= 300.0f; out->locy= 400.0f;
- in= nodeAddNodeType(sce->nodetree, CMP_NODE_R_LAYERS, NULL);
+ in= nodeAddNodeType(sce->nodetree, CMP_NODE_R_LAYERS, NULL, NULL);
in->locx= 10.0f; in->locy= 400.0f;
nodeSetActive(sce->nodetree, in);
@@ -624,7 +725,7 @@ static void node_addgroup(SpaceNode *snode)
if(val>=0) {
ngroup= BLI_findlink(&G.main->nodetree, val);
if(ngroup) {
- bNode *node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup);
+ bNode *node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
/* generics */
if(node) {
@@ -1116,16 +1217,7 @@ void node_rename(SpaceNode *snode)
/* used in buttons to check context, also checks for edited groups */
bNode *editnode_get_active_idnode(bNodeTree *ntree, short id_code)
{
- bNode *node;
-
- /* check for edited group */
- for(node= ntree->nodes.first; node; node= node->next)
- if(node->flag & NODE_GROUP_EDIT)
- break;
- if(node)
- return nodeGetActiveID((bNodeTree *)node->id, id_code);
- else
- return nodeGetActiveID(ntree, id_code);
+ return nodeGetActiveID(ntree, id_code);
}
/* used in buttons to check context, also checks for edited groups */
@@ -1314,6 +1406,47 @@ static int do_header_hidden_node(SpaceNode *snode, bNode *node, float mx, float
return 0;
}
+static void node_link_viewer(SpaceNode *snode, bNode *tonode)
+{
+ bNode *node;
+
+ /* context check */
+ if(tonode==NULL || tonode->outputs.first==NULL)
+ return;
+ if( ELEM(tonode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
+ return;
+
+ /* get viewer */
+ for(node= snode->edittree->nodes.first; node; node= node->next)
+ if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
+ if(node->flag & NODE_DO_OUTPUT)
+ break;
+
+ if(node) {
+ bNodeLink *link;
+
+ /* get link to viewer */
+ for(link= snode->edittree->links.first; link; link= link->next)
+ if(link->tonode==node)
+ break;
+
+ if(link) {
+ link->fromnode= tonode;
+ link->fromsock= tonode->outputs.first;
+ NodeTagChanged(snode->edittree, node);
+
+ snode_handle_recalc(snode);
+ }
+ }
+}
+
+
+void node_active_link_viewer(SpaceNode *snode)
+{
+ bNode *node= editnode_get_active(snode->edittree);
+ if(node)
+ node_link_viewer(snode, node);
+}
/* return 0: nothing done */
static int node_mouse_select(SpaceNode *snode, unsigned short event)
@@ -1356,6 +1489,10 @@ static int node_mouse_select(SpaceNode *snode, unsigned short event)
node_set_active(snode, node);
+ /* viewer linking */
+ if(G.qual & LR_CTRLKEY)
+ node_link_viewer(snode, node);
+
/* not so nice (no event), but function below delays redraw otherwise */
force_draw(0);
@@ -1523,7 +1660,10 @@ bNode *node_add_node(SpaceNode *snode, int type, float locx, float locy)
node_deselectall(snode, 0);
- if(type>=NODE_GROUP_MENU) {
+ if(type>=NODE_DYNAMIC_MENU) {
+ node= nodeAddNodeType(snode->edittree, type, NULL, NULL);
+ }
+ else if(type>=NODE_GROUP_MENU) {
if(snode->edittree!=snode->nodetree) {
error("Can not add a Group in a Group");
return NULL;
@@ -1531,11 +1671,11 @@ bNode *node_add_node(SpaceNode *snode, int type, float locx, float locy)
else {
bNodeTree *ngroup= BLI_findlink(&G.main->nodetree, type-NODE_GROUP_MENU);
if(ngroup)
- node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup);
+ node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
}
}
else
- node= nodeAddNodeType(snode->edittree, type, NULL);
+ node= nodeAddNodeType(snode->edittree, type, NULL, NULL);
/* generics */
if(node) {
@@ -1563,6 +1703,30 @@ bNode *node_add_node(SpaceNode *snode, int type, float locx, float locy)
return node;
}
+void node_mute(SpaceNode *snode)
+{
+ bNode *node;
+
+ /* no disabling inside of groups */
+ if(snode_get_editgroup(snode))
+ return;
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if(node->inputs.first && node->outputs.first) {
+ if(node->flag & NODE_MUTED)
+ node->flag &= ~NODE_MUTED;
+ else
+ node->flag |= NODE_MUTED;
+ }
+ }
+ }
+
+ allqueue(REDRAWNODE, 0);
+ BIF_undo_push("Enable/Disable nodes");
+
+}
+
void node_adduplicate(SpaceNode *snode)
{
@@ -1629,8 +1793,10 @@ static void node_remove_extra_links(SpaceNode *snode, bNodeSocket *tsock, bNodeL
if(nodeCountSocketLinks(snode->edittree, sock) < sock->limit)
break;
}
- if(sock)
+ if(sock) {
tlink->tosock= sock;
+ sock->flag &= ~SOCK_HIDDEN;
+ }
else {
nodeRemLink(snode->edittree, tlink);
}
@@ -2005,9 +2171,29 @@ void node_read_renderlayers(SpaceNode *snode)
}
}
+ /* own render result should be read/allocated */
+ if(G.scene->id.flag & LIB_DOIT)
+ RE_ReadRenderResult(G.scene, G.scene);
+
snode_handle_recalc(snode);
}
+void node_read_fullsamplelayers(SpaceNode *snode)
+{
+ Render *re= RE_NewRender(G.scene->id.name);
+
+ waitcursor(1);
+
+ BIF_init_render_callbacks(re, 1);
+ RE_MergeFullSample(re, G.scene, snode->nodetree);
+ BIF_end_render_callbacks();
+
+ allqueue(REDRAWNODE, 1);
+ allqueue(REDRAWIMAGE, 1);
+
+ waitcursor(0);
+}
+
/* called from header_info, when deleting a scene
* goes over all scenes other than the input, checks if they have
* render layer nodes referencing the to-be-deleted scene, and
@@ -2194,10 +2380,15 @@ void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
node_mouse_select(snode, event);
}
else {
- if(node_add_link(snode)==0)
- if(node_mouse_groupheader(snode)==0)
- if(node_mouse_select(snode, event)==0)
- node_border_link_delete(snode);
+
+ if(G.qual & LR_CTRLKEY) {
+ gesture();
+ } else {
+ if(node_add_link(snode)==0)
+ if(node_mouse_groupheader(snode)==0)
+ if(node_mouse_select(snode, event)==0)
+ node_border_link_delete(snode);
+ }
}
break;
@@ -2229,7 +2420,8 @@ void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case MIDDLEMOUSE:
- if (G.qual==LR_SHIFTKEY) {
+ if((snode->flag & SNODE_BACKDRAW) && (snode->treetype==NTREE_COMPOSIT)
+ && (G.qual==LR_SHIFTKEY)) {
snode_bg_viewmove(snode);
} else {
view2dmove(event);
@@ -2330,10 +2522,18 @@ void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
case LKEY:
node_select_linked(snode, G.qual==LR_SHIFTKEY);
break;
+ case MKEY:
+ node_mute(snode);
+ break;
case RKEY:
if(G.qual==LR_CTRLKEY) {
node_rename(snode);
- } else{
+ }
+ else if(G.qual==LR_SHIFTKEY) {
+ if(okee("Read saved Full Sample Layers"))
+ node_read_fullsamplelayers(snode);
+ }
+ else {
if(okee("Read saved Render Layers"))
node_read_renderlayers(snode);
}
diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c
index 269c1db4649..cdc38ab1d2c 100644
--- a/source/blender/src/editobject.c
+++ b/source/blender/src/editobject.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/**
@@ -147,6 +144,7 @@
#include "BIF_interface.h"
#include "BIF_meshtools.h"
#include "BIF_mywindow.h"
+#include "BIF_previewrender.h"
#include "BIF_resources.h"
#include "BIF_retopo.h"
#include "BIF_screen.h"
@@ -338,6 +336,7 @@ void delete_obj(int ok)
allqueue(REDRAWNLA, 0);
DAG_scene_sort(G.scene);
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
BIF_undo_push("Delete object(s)");
}
@@ -556,6 +555,20 @@ static int return_editcurve_indexar(int *tot, int **indexar, float *cent)
return totvert;
}
+/* use this when the loc/size/rot of the parent has changed but the children should stay in the same place
+ * apply-size-rot or object center for eg */
+static void ignore_parent_tx( Object *ob ) {
+ Object *ob_child;
+ /* a change was made, adjust the children to compensate */
+ for (ob_child=G.main->object.first; ob_child; ob_child=ob_child->id.next) {
+ if (ob_child->parent == ob) {
+ apply_obmat(ob_child);
+ what_does_parent(ob_child);
+ Mat4Invert(ob_child->parentinv, workob.obmat);
+ }
+ }
+}
+
static void select_editcurve_hook(HookModifierData *hmd)
{
extern ListBase editNurb;
@@ -632,13 +645,10 @@ int hook_getIndexArray(int *tot, int **indexar, char *name, float *cent_r)
}
}
-void add_hook(void)
+void add_hook_menu(void)
{
- ModifierData *md = NULL;
- HookModifierData *hmd = NULL;
- Object *ob=NULL;
int mode;
-
+
if(G.obedit==NULL) return;
if(modifiers_findByType(G.obedit, eModifierType_Hook))
@@ -647,9 +657,25 @@ void add_hook(void)
mode= pupmenu("Hooks %t|Add, New Empty %x1|Add, To Selected Object %x2");
if(mode<1) return;
+
+ /* do operations */
+ add_hook(mode);
- /* preconditions */
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
+
+ BIF_undo_push("Add hook");
+}
+void add_hook(int mode)
+{
+ ModifierData *md = NULL;
+ HookModifierData *hmd = NULL;
+ Object *ob=NULL;
+
+ if(G.obedit==NULL) return;
+
+ /* preconditions */
if(mode==2) { /* selected object */
Base *base= FIRSTBASE;
while(base) {
@@ -706,11 +732,11 @@ void add_hook(void)
a++;
}
}
-
+
hmd = (HookModifierData*) md;
ob= hmd->object;
}
-
+
/* do it, new hooks or reassign */
if(mode==1 || mode==2 || mode==4) {
float cent[3];
@@ -718,7 +744,7 @@ void add_hook(void)
char name[32];
ok = hook_getIndexArray(&tot, &indexar, name, cent);
-
+
if(ok==0) {
error("Requires selected vertices or active Vertex Group");
}
@@ -726,7 +752,7 @@ void add_hook(void)
if(mode==1) {
Base *base= BASACT, *newbase;
-
+
ob= add_object(OB_EMPTY);
/* set layers OK */
newbase= BASACT;
@@ -740,15 +766,15 @@ void add_hook(void)
BASACT= base;
}
/* if mode is 2 or 4, ob has been set */
-
+
/* new hook */
if(mode==1 || mode==2) {
ModifierData *md = G.obedit->modifiers.first;
-
+
while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
md = md->next;
}
-
+
hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
BLI_insertlinkbefore(&G.obedit->modifiers, md, hmd);
sprintf(hmd->modifier.name, "Hook-%s", ob->id.name+2);
@@ -767,7 +793,7 @@ void add_hook(void)
/* (parentinv ) */
where_is_object(ob);
-
+
Mat4Invert(ob->imat, ob->obmat);
/* apparently this call goes from right to left... */
Mat4MulSerie(hmd->parentinv, ob->imat, G.obedit->obmat, NULL,
@@ -784,18 +810,14 @@ void add_hook(void)
}
else if(mode==6) { /* clear offset */
where_is_object(ob); /* ob is hook->parent */
-
+
Mat4Invert(ob->imat, ob->obmat);
/* this call goes from right to left... */
Mat4MulSerie(hmd->parentinv, ob->imat, G.obedit->obmat, NULL,
NULL, NULL, NULL, NULL, NULL);
}
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWBUTSOBJECT, 0);
DAG_scene_sort(G.scene);
-
- BIF_undo_push("Add hook");
}
void make_track(void)
@@ -899,15 +921,15 @@ void apply_obmat(Object *ob)
Mat3CpyMat4(mat, ob->obmat);
VECCOPY(ob->loc, ob->obmat[3]);
-
- if(ob->transflag & OB_QUAT) {
+ /* Quats arnt used yet */
+ /*if(ob->transflag & OB_QUAT) {
Mat3ToQuat(mat, ob->quat);
QuatToMat3(ob->quat, tmat);
}
- else {
+ else {*/
Mat3ToEul(mat, ob->rot);
EulToMat3(ob->rot, tmat);
- }
+ /*}*/
Mat3Inv(imat, tmat);
Mat3MulMat3(tmat, imat, mat);
@@ -954,7 +976,7 @@ void clear_parent(void)
}
DAG_scene_sort(G.scene);
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
@@ -1020,18 +1042,31 @@ void clear_object(char mode)
* - with a mesh in weightpaint mode, it's related armature needs to be cleared
* - with clearing transform of object being edited at the time
*/
- if ((G.f & G_WEIGHTPAINT) || ob==OBACT) {
+ if ((G.f & G_WEIGHTPAINT) || (ob==OBACT)) {
clear_armature(ob, mode);
armature_clear= 1; /* silly system to prevent another dag update, so no action applied */
}
}
else if((G.f & G_WEIGHTPAINT)==0) {
-
- if(mode=='r') {
- memset(ob->rot, 0, 3*sizeof(float));
- memset(ob->drot, 0, 3*sizeof(float));
- QuatOne(ob->quat);
- QuatOne(ob->dquat);
+ /* only clear transforms of 'normal' (not armature) object if:
+ * - not in weightpaint mode or editmode
+ * - if that object's transform locks are not enabled (this is done on a per-channel basis)
+ */
+ if (mode=='r') {
+ /* eulers can only get cleared if they are not protected */
+ if ((ob->protectflag & OB_LOCK_ROTX)==0)
+ ob->rot[0]= ob->drot[0]= 0.0f;
+ if ((ob->protectflag & OB_LOCK_ROTY)==0)
+ ob->rot[1]= ob->drot[1]= 0.0f;
+ if ((ob->protectflag & OB_LOCK_ROTZ)==0)
+ ob->rot[2]= ob->drot[2]= 0.0f;
+
+ /* quats here are not really used anymore anywhere, so it probably doesn't
+ * matter to not clear them whether the euler-based rotation is used
+ */
+ /*QuatOne(ob->quat);
+ QuatOne(ob->dquat);*/
+
#ifdef WITH_VERSE
if(ob->vnode) {
struct VNode *vnode = (VNode*)ob->vnode;
@@ -1041,9 +1076,14 @@ void clear_object(char mode)
#endif
}
- else if(mode=='g') {
- memset(ob->loc, 0, 3*sizeof(float));
- memset(ob->dloc, 0, 3*sizeof(float));
+ else if (mode=='g') {
+ if ((ob->protectflag & OB_LOCK_LOCX)==0)
+ ob->loc[0]= ob->dloc[0]= 0.0f;
+ if ((ob->protectflag & OB_LOCK_LOCY)==0)
+ ob->loc[1]= ob->dloc[1]= 0.0f;
+ if ((ob->protectflag & OB_LOCK_LOCZ)==0)
+ ob->loc[2]= ob->dloc[2]= 0.0f;
+
#ifdef WITH_VERSE
if(ob->vnode) {
struct VNode *vnode = (VNode*)ob->vnode;
@@ -1053,11 +1093,19 @@ void clear_object(char mode)
#endif
}
- else if(mode=='s') {
- memset(ob->dsize, 0, 3*sizeof(float));
- ob->size[0]= 1.0;
- ob->size[1]= 1.0;
- ob->size[2]= 1.0;
+ else if (mode=='s') {
+ if ((ob->protectflag & OB_LOCK_SCALEX)==0) {
+ ob->dsize[0]= 0.0f;
+ ob->size[0]= 1.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_SCALEY)==0) {
+ ob->dsize[1]= 0.0f;
+ ob->size[1]= 1.0f;
+ }
+ if ((ob->protectflag & OB_LOCK_SCALEZ)==0) {
+ ob->dsize[2]= 0.0f;
+ ob->size[2]= 1.0f;
+ }
#ifdef WITH_VERSE
if(ob->vnode) {
struct VNode *vnode = (VNode*)ob->vnode;
@@ -1089,7 +1137,7 @@ void clear_object(char mode)
allqueue(REDRAWVIEW3D, 0);
if(armature_clear==0) /* in this case flush was done */
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
BIF_undo_push(str);
}
@@ -1589,7 +1637,7 @@ void make_parent(void)
allqueue(REDRAWOOPS, 0);
DAG_scene_sort(G.scene);
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
BIF_undo_push("make Parent");
}
@@ -1751,20 +1799,6 @@ void exit_editmode(int flag) /* freedata==0 at render, 1= freedata, 2= do undo b
/* for example; displist make is different in editmode */
if(freedata) G.obedit= NULL;
- /* total remake of softbody data */
- if(modifiers_isSoftbodyEnabled(ob)) {
- if (ob->soft && ob->soft->keys) {
- notice("Erase Baked SoftBody");
- }
-
- sbObjectToSoftbody(ob);
- }
-
- if(modifiers_isClothEnabled(ob)) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- }
-
if(ob->type==OB_MESH && get_mesh(ob)->mr)
multires_edge_level_update(ob, get_mesh(ob));
@@ -1916,6 +1950,9 @@ void docenter(int centermode)
base->object->loc[1]+= centn[1];
base->object->loc[2]+= centn[2];
+ where_is_object(base->object);
+ ignore_parent_tx(base->object);
+
/* other users? */
ob= G.main->object.first;
while(ob) {
@@ -1934,6 +1971,9 @@ void docenter(int centermode)
ob->loc[1]+= centn[1];
ob->loc[2]+= centn[2];
+ where_is_object(ob);
+ ignore_parent_tx(ob);
+
if(tme && (tme->flag & ME_ISDONE)==0) {
mvert= tme->mvert;
for(a=0; a<tme->totvert; a++, mvert++) {
@@ -2013,6 +2053,9 @@ void docenter(int centermode)
base->object->loc[0]+= cent[0];
base->object->loc[1]+= cent[1];
base->object->loc[2]+= cent[2];
+
+ where_is_object(base->object);
+ ignore_parent_tx(base->object);
}
tot_change++;
@@ -2060,6 +2103,10 @@ void docenter(int centermode)
*/
docenter_armature(base->object, centermode);
tot_change++;
+
+ where_is_object(base->object);
+ ignore_parent_tx(base->object);
+
if(G.obedit)
break;
}
@@ -2070,7 +2117,7 @@ void docenter(int centermode)
base= base->next;
}
if (tot_change) {
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Do Center");
}
@@ -2206,6 +2253,153 @@ void split_font()
}
}
+static void helpline(short *mval, int *center2d)
+{
+
+ /* helpline, copied from transform.c actually */
+ persp(PERSP_WIN);
+ glDrawBuffer(GL_FRONT);
+
+ BIF_ThemeColor(TH_WIRE);
+
+ setlinestyle(3);
+ glBegin(GL_LINE_STRIP);
+ glVertex2sv(mval);
+ glVertex2iv((GLint *)center2d);
+ glEnd();
+ setlinestyle(0);
+
+ persp(PERSP_VIEW);
+ bglFlush(); // flush display for frontbuffer
+ glDrawBuffer(GL_BACK);
+
+
+}
+
+/* context: ob = lamp */
+/* code should be replaced with proper (custom) transform handles for lamp properties */
+static void spot_interactive(Object *ob, int mode)
+{
+ Lamp *la= ob->data;
+ float transfac, dx, dy, ratio, origval;
+ int keep_running= 1, center2d[2];
+ short mval[2], mvalo[2];
+
+ getmouseco_areawin(mval);
+ getmouseco_areawin(mvalo);
+
+ project_int(ob->obmat[3], center2d);
+ if( center2d[0] > 100000 ) { /* behind camera */
+ center2d[0]= curarea->winx/2;
+ center2d[1]= curarea->winy/2;
+ }
+
+ helpline(mval, center2d);
+
+ /* ratio is like scaling */
+ dx = (float)(center2d[0] - mval[0]);
+ dy = (float)(center2d[1] - mval[1]);
+ transfac = (float)sqrt( dx*dx + dy*dy);
+ if(transfac==0.0f) transfac= 1.0f;
+
+ if(mode==1)
+ origval= la->spotsize;
+ else if(mode==2)
+ origval= la->dist;
+ else if(mode==3)
+ origval= la->clipsta;
+ else
+ origval= la->clipend;
+
+ while (keep_running>0) {
+
+ getmouseco_areawin(mval);
+
+ /* essential for idling subloop */
+ if(mval[0]==mvalo[0] && mval[1]==mvalo[1]) {
+ PIL_sleep_ms(2);
+ }
+ else {
+ char str[32];
+
+ dx = (float)(center2d[0] - mval[0]);
+ dy = (float)(center2d[1] - mval[1]);
+ ratio = (float)(sqrt( dx*dx + dy*dy))/transfac;
+
+ /* do the trick */
+
+ if(mode==1) { /* spot */
+ la->spotsize = ratio*origval;
+ CLAMP(la->spotsize, 1.0f, 180.0f);
+ sprintf(str, "Spot size %.2f\n", la->spotsize);
+ }
+ else if(mode==2) { /* dist */
+ la->dist = ratio*origval;
+ CLAMP(la->dist, 0.01f, 5000.0f);
+ sprintf(str, "Distance %.2f\n", la->dist);
+ }
+ else if(mode==3) { /* sta */
+ la->clipsta = ratio*origval;
+ CLAMP(la->clipsta, 0.001f, 5000.0f);
+ sprintf(str, "Distance %.2f\n", la->clipsta);
+ }
+ else if(mode==4) { /* end */
+ la->clipend = ratio*origval;
+ CLAMP(la->clipend, 0.1f, 5000.0f);
+ sprintf(str, "Clip End %.2f\n", la->clipend);
+ }
+
+ /* cleanup */
+ mvalo[0]= mval[0];
+ mvalo[1]= mval[1];
+
+ /* handle shaded mode */
+ shade_buttons_change_3d();
+
+ /* DRAW */
+ headerprint(str);
+ force_draw_plus(SPACE_BUTS, 0);
+
+ helpline(mval, center2d);
+ }
+
+ while( qtest() ) {
+ short val;
+ unsigned short event= extern_qread(&val);
+
+ switch (event){
+ case ESCKEY:
+ case RIGHTMOUSE:
+ keep_running= 0;
+ break;
+ case LEFTMOUSE:
+ case SPACEKEY:
+ case PADENTER:
+ case RETKEY:
+ if(val)
+ keep_running= -1;
+ break;
+ }
+ }
+ }
+
+ if(keep_running==0) {
+ if(mode==1)
+ la->spotsize= origval;
+ else if(mode==2)
+ la->dist= origval;
+ else if(mode==3)
+ la->clipsta= origval;
+ else
+ la->clipend= origval;
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSSHADING, 0);
+ BIF_preview_changed(ID_LA);
+}
+
+
void special_editmenu(void)
{
static short numcuts= 2;
@@ -2393,6 +2587,14 @@ void special_editmenu(void)
allqueue(REDRAWVIEW3D, 0);
}
+ else if (ob->type == OB_LAMP) {
+ Lamp *la= ob->data;
+ if(la->type==LA_SPOT) {
+ short nr= pupmenu("Lamp Tools%t|Spot Size%x1|Distance%x2|Clip Start%x3|Clip End%x4");
+ if(nr>0)
+ spot_interactive(ob, nr);
+ }
+ }
else if (ob->type == OB_FONT) {
/* removed until this gets a decent implementation (ton) */
/* nr= pupmenu("Split %t|Characters%x1");
@@ -2957,7 +3159,7 @@ void flip_subdivison(int level)
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWBUTSOBJECT, 0);
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
if(particles)
BIF_undo_push("Switch particles on/off");
@@ -3079,7 +3281,7 @@ static void copymenu_modifiers(Object *ob)
for (i=eModifierType_None+1; i<NUM_MODIFIER_TYPES; i++) {
ModifierTypeInfo *mti = modifierType_getInfo(i);
- if (ELEM(i, eModifierType_Hook, eModifierType_Softbody)) continue;
+ if(ELEM3(i, eModifierType_Hook, eModifierType_Softbody, eModifierType_ParticleInstance)) continue;
if ( (mti->flags&eModifierTypeFlag_AcceptsCVs) ||
(ob->type==OB_MESH && (mti->flags&eModifierTypeFlag_AcceptsMesh))) {
@@ -3109,6 +3311,9 @@ static void copymenu_modifiers(Object *ob)
BLI_addtail(&base->object->modifiers, nmd);
}
}
+
+ copy_object_particlesystems(base->object, ob);
+ copy_object_softbody(base->object, ob);
} else {
/* copy specific types */
ModifierData *md, *mdn;
@@ -3132,6 +3337,15 @@ static void copymenu_modifiers(Object *ob)
modifier_copyData(md, mdn);
}
}
+
+ if(event == eModifierType_ParticleSystem) {
+ object_free_particlesystems(base->object);
+ copy_object_particlesystems(base->object, ob);
+ }
+ else if(event == eModifierType_Softbody) {
+ object_free_softbody(base->object);
+ copy_object_softbody(base->object, ob);
+ }
}
}
else
@@ -3235,8 +3449,9 @@ void copy_attr(short event)
else if(event==2) { /* rot */
VECCOPY(base->object->rot, ob->rot);
VECCOPY(base->object->drot, ob->drot);
- VECCOPY(base->object->quat, ob->quat);
- VECCOPY(base->object->dquat, ob->dquat);
+ /* Quats arnt used yet */
+ /*VECCOPY(base->object->quat, ob->quat);
+ VECCOPY(base->object->dquat, ob->dquat);*/
}
else if(event==3) { /* size */
VECCOPY(base->object->size, ob->size);
@@ -3347,32 +3562,6 @@ void copy_attr(short event)
base->object->recalc |= OB_RECALC_DATA;
}
}
- else if(event==20) { /* particle settings */
- PartEff *pa1, *pa2;
- char *p1, *p2;
-
- pa1= give_parteff(ob);
- pa2= give_parteff(base->object);
-
- if(pa1==0 && pa2) {
- BLI_remlink( &(base->object->effect), pa2);
- free_effect( (Effect *) pa2);
- }
- else if(pa1 && pa2==0) {
- free_effects(&(base->object->effect));
- copy_effects(&(base->object->effect), &ob->effect);
- build_particle_system(base->object);
- }
- else if(pa1 && pa2) {
- if(pa2->keys) MEM_freeN(pa2->keys);
-
- p1= (char *)pa1; p2= (char *)pa2;
- memcpy( p2+8, p1+8, sizeof(PartEff) - 8);
- pa2->keys= 0;
-
- build_particle_system(base->object);
- }
- }
else if(event==21){
if (base->object->type==OB_MESH) {
ModifierData *md = modifiers_findByType(ob, eModifierType_Subsurf);
@@ -3454,7 +3643,7 @@ void copy_attr(short event)
if(do_scene_sort)
DAG_scene_sort(G.scene);
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
if(event==20) {
allqueue(REDRAWBUTSOBJECT, 0);
@@ -3488,7 +3677,7 @@ void copy_attr_menu()
strcat (str, "|Object Constraints%x22");
strcat (str, "|NLA Strips%x26");
- if ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL) {
+ if (OB_SUPPORT_MATERIAL(ob)) {
strcat(str, "|Texture Space%x17");
}
@@ -3503,8 +3692,6 @@ void copy_attr_menu()
strcat(str, "|Subsurf Settings%x21|AutoSmooth%x27");
}
- if( give_parteff(ob) ) strcat(str, "|Particle Settings%x20");
-
if(ob->soft) strcat(str, "|Soft Body Settings%x23");
strcat(str, "|Pass Index%x30");
@@ -3701,7 +3888,7 @@ void make_links(short event)
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSHEAD, 0);
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
BIF_undo_push("Create links");
}
@@ -3720,6 +3907,7 @@ void apply_objects_locrot( void )
float mat[3][3];
int a, change = 0;
+
/* first check if we can execute */
for (base= FIRSTBASE; base; base= base->next) {
if TESTBASELIB(base) {
@@ -3778,7 +3966,7 @@ void apply_objects_locrot( void )
}
ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
- QuatOne(ob->quat);
+ /*QuatOne(ob->quat);*/ /* Quats arnt used yet */
where_is_object(ob);
@@ -3801,7 +3989,7 @@ void apply_objects_locrot( void )
/* Reset the object's transforms */
ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
- QuatOne(ob->quat);
+ /*QuatOne(ob->quat); (not used anymore)*/
where_is_object(ob);
@@ -3841,7 +4029,7 @@ void apply_objects_locrot( void )
ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
- QuatOne(ob->quat);
+ /*QuatOne(ob->quat); (quats arnt used anymore)*/
where_is_object(ob);
@@ -3853,7 +4041,11 @@ void apply_objects_locrot( void )
BASACT= basact;
change = 1;
+ } else {
+ continue;
}
+
+ ignore_parent_tx(ob);
}
}
if (change) {
@@ -4063,6 +4255,7 @@ void std_rmouse_transform(void (*xf_func)(int, int))
short xo, yo;
short timer=0;
short mousebut;
+ short context = (U.flag & USER_DRAGIMMEDIATE)?CTX_TWEAK:CTX_NONE;
/* check for left mouse select/right mouse select */
@@ -4076,20 +4269,16 @@ void std_rmouse_transform(void (*xf_func)(int, int))
getmouseco_areawin(mval);
xo= mval[0];
yo= mval[1];
-
+
while(get_mbut() & mousebut) {
getmouseco_areawin(mval);
if(abs(mval[0]-xo)+abs(mval[1]-yo) > 10) {
if(curarea->spacetype==SPACE_VIEW3D) {
-#ifdef TWEAK_MODE
- initTransform(TFM_TRANSLATION, CTX_TWEAK);
-#else
- initTransform(TFM_TRANSLATION, CTX_NONE);
-#endif
+ initTransform(TFM_TRANSLATION, context);
Transform();
}
else if(curarea->spacetype==SPACE_IMAGE) {
- initTransform(TFM_TRANSLATION, CTX_NONE);
+ initTransform(TFM_TRANSLATION, context);
Transform();
}
else if(xf_func)
@@ -4337,6 +4526,28 @@ void single_obdata_users(int flag)
}
}
+void single_ipo_users(int flag)
+{
+ Object *ob;
+ Base *base;
+ ID *id;
+
+ base= FIRSTBASE;
+ while(base) {
+ ob= base->object;
+ if(ob->id.lib==NULL && (flag==0 || (base->flag & SELECT)) ) {
+ ob->recalc= OB_RECALC_DATA;
+
+ id= (ID *)ob->ipo;
+ if(id && id->us>1 && id->lib==NULL) {
+ ob->ipo= copy_ipo(ob->ipo);
+ id->us--;
+ ipo_idnew(ob->ipo); /* drivers */
+ }
+ }
+ base= base->next;
+ }
+}
void single_mat_users(int flag)
{
@@ -4517,7 +4728,7 @@ void single_user(void)
clear_id_newpoins();
- nr= pupmenu("Make Single User%t|Object|Object & ObData|Object & ObData & Materials+Tex|Materials+Tex");
+ nr= pupmenu("Make Single User%t|Object|Object & ObData|Object & ObData & Materials+Tex|Materials+Tex|Ipos");
if(nr>0) {
if(nr==1) single_object_users(1);
@@ -4535,6 +4746,10 @@ void single_user(void)
else if(nr==4) {
single_mat_users(1);
}
+ else if(nr==5) {
+ single_ipo_users(1);
+ }
+
clear_id_newpoins();
@@ -4588,6 +4803,7 @@ void make_local(int mode)
Base *base;
Object *ob;
bActionStrip *strip;
+ ParticleSystem *psys;
Material *ma, ***matarar;
Lamp *la;
Curve *cu;
@@ -4608,8 +4824,8 @@ void make_local(int mode)
base= FIRSTBASE;
while(base) {
- ob= base->object;
- if( (base->flag & SELECT)) {
+ if( TESTBASE(base) ) {
+ ob= base->object;
if(ob->id.lib) {
make_local_object(ob);
}
@@ -4620,8 +4836,8 @@ void make_local(int mode)
/* maybe object pointers */
base= FIRSTBASE;
while(base) {
- ob= base->object;
- if( (base->flag & SELECT)) {
+ if( TESTBASE(base) ) {
+ ob= base->object;
if(ob->id.lib==NULL) {
ID_NEW(ob->parent);
ID_NEW(ob->track);
@@ -4632,9 +4848,8 @@ void make_local(int mode)
base= FIRSTBASE;
while(base) {
- ob= base->object;
- if( (base->flag & SELECT) ) {
-
+ if( TESTBASE(base) ) {
+ ob= base->object;
id= ob->data;
if(id && mode>1) {
@@ -4675,6 +4890,9 @@ void make_local(int mode)
make_local_armature ((bArmature *)id);
break;
}
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next)
+ make_local_particlesettings(psys->part);
}
id= (ID *)ob->ipo;
if(id && id->lib) make_local_ipo(ob->ipo);
@@ -4682,11 +4900,10 @@ void make_local(int mode)
id= (ID *)ob->action;
if(id && id->lib) make_local_action(ob->action);
- for (strip=ob->nlastrips.first; strip; strip=strip->next) {
+ for(strip=ob->nlastrips.first; strip; strip=strip->next) {
if(strip->act && strip->act->id.lib)
make_local_action(strip->act);
}
-
}
base= base->next;
}
@@ -4694,9 +4911,8 @@ void make_local(int mode)
if(mode>1) {
base= FIRSTBASE;
while(base) {
- ob= base->object;
- if(base->flag & SELECT ) {
-
+ if( TESTBASE(base) ) {
+ ob= base->object;
if(ob->type==OB_LAMP) {
la= ob->data;
for(b=0; b<MAX_MTEX; b++) {
@@ -5068,7 +5284,7 @@ void adduplicate(int mode, int dupflag)
copy_object_set_idnew(dupflag);
DAG_scene_sort(G.scene);
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
countall();
if(mode==0) {
@@ -5601,9 +5817,6 @@ void texspace_edit(void)
void mirrormenu(void)
{
- short mode = 0;
-
-
if(G.f & G_PARTICLEEDIT) {
PE_mirror_x(0);
}
diff --git a/source/blender/src/editoops.c b/source/blender/src/editoops.c
index cb654646d0f..48abb490e94 100644
--- a/source/blender/src/editoops.c
+++ b/source/blender/src/editoops.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/src/editparticle.c b/source/blender/src/editparticle.c
index feca286fb61..95a4abe1f9d 100644
--- a/source/blender/src/editparticle.c
+++ b/source/blender/src/editparticle.c
@@ -3,15 +3,12 @@
*
* $Id: editparticle.c $
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -280,7 +277,7 @@ static int test_key_depth(float *co, bglMats *mats){
float depth;
short wco[3], x,y;
- if((G.vd->flag & V3D_ZBUF_SELECT)==0) return 1;
+ if((G.vd->drawtype<=OB_WIRE) || (G.vd->flag & V3D_ZBUF_SELECT)==0) return 1;
gluProject(co[0],co[1],co[2], mats->modelview, mats->projection,
(GLint *)mats->viewport, &ux, &uy, &uz );
@@ -294,7 +291,8 @@ static int test_key_depth(float *co, bglMats *mats){
y=wco[1];
if(G.vd->depths && x<G.vd->depths->w && y<G.vd->depths->h){
- if((float)uz>G.vd->depths->depths[y*G.vd->depths->w+x])
+ /* the 0.0001 is an experimental threshold to make selecting keys right next to a surface work better */
+ if((float)uz - 0.0001 > G.vd->depths->depths[y*G.vd->depths->w+x])
return 0;
else
return 1;
@@ -305,7 +303,7 @@ static int test_key_depth(float *co, bglMats *mats){
glReadPixels(x, y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth);
- if((float)uz>depth)
+ if((float)uz - 0.0001 > depth)
return 0;
else
return 1;
@@ -612,11 +610,11 @@ static void PE_mirror_particle(Object *ob, DerivedMesh *dm, ParticleSystem *psys
edit= psys->edit;
i= pa - psys->particles;
- if(!edit->mirror_cache)
- PE_update_mirror_cache(ob, psys);
-
/* find mirrored particle if needed */
if(!mpa) {
+ if(!edit->mirror_cache)
+ PE_update_mirror_cache(ob, psys);
+
mi= edit->mirror_cache[i];
if(mi == -1)
return;
@@ -1125,9 +1123,6 @@ void PE_set_particle_edit(void)
}
else{
G.f &= ~G_PARTICLEEDIT;
-
- if(psys->soft)
- psys->softflag |= OB_SB_REDO;
}
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
@@ -1503,10 +1498,12 @@ void PE_do_lasso_select(short mcords[][2], short moves, short select)
}
void PE_hide(int mode)
{
- ParticleSystem *psys = PE_get_current(OBACT);
+ Object *ob = OBACT;
+ ParticleSystem *psys = PE_get_current(ob);
ParticleEdit *edit;
+ ParticleEditKey *key;
ParticleData *pa;
- int i,totpart;
+ int i, k, totpart;
if(!PE_can_edit(psys)) return;
@@ -1514,21 +1511,40 @@ void PE_hide(int mode)
totpart = psys->totpart;
if(mode == 0){ /* reveal all particles */
- LOOP_PARTICLES(i,pa){
- pa->flag &= ~PARS_HIDE;
+ LOOP_PARTICLES(i, pa){
+ if(pa->flag & PARS_HIDE) {
+ pa->flag &= ~PARS_HIDE;
+ pa->flag |= PARS_EDIT_RECALC;
+
+ LOOP_KEYS(k, key)
+ key->flag |= PEK_SELECT;
+ }
}
}
else if(mode == 1){ /* hide unselected particles */
- LOOP_PARTICLES(i,pa)
- if(particle_is_selected(psys, pa))
+ LOOP_PARTICLES(i, pa) {
+ if(!particle_is_selected(psys, pa)) {
pa->flag |= PARS_HIDE;
+ pa->flag |= PARS_EDIT_RECALC;
+
+ LOOP_KEYS(k, key)
+ key->flag &= ~PEK_SELECT;
+ }
+ }
}
else{ /* hide selected particles */
- LOOP_PARTICLES(i,pa)
- if(particle_is_selected(psys, pa))
+ LOOP_PARTICLES(i, pa) {
+ if(particle_is_selected(psys, pa)) {
pa->flag |= PARS_HIDE;
+ pa->flag |= PARS_EDIT_RECALC;
+
+ LOOP_KEYS(k, key)
+ key->flag &= ~PEK_SELECT;
+ }
+ }
}
+ PE_update_selection(ob, 1);
BIF_undo_push("(Un)hide elements");
allqueue(REDRAWVIEW3D, 1);
@@ -2054,7 +2070,7 @@ static void brush_comb(ParticleSystem *psys, float mat[][4], float imat[][4], in
}
static void brush_cut(ParticleSystem *psys, int index, void *userData)
{
- struct { short *mval; float rad; rcti* rect; int selected; float cutfac;} *data = userData;
+ struct { short *mval; float rad; rcti* rect; int selected; float cutfac; bglMats mats;} *data = userData;
ParticleData *pa= &psys->particles[index];
ParticleCacheKey *key = psys->pathcache[index];
float rad2, cut_time = 1.0;
@@ -2080,7 +2096,7 @@ static void brush_cut(ParticleSystem *psys, int index, void *userData)
xo1 = x1 - o1;
/* check if root is inside circle */
- if(xo0*xo0 + xo1*xo1 < rad2) {
+ if(xo0*xo0 + xo1*xo1 < rad2 && test_key_depth(key->co,&(data->mats))) {
cut_time = -1.0f;
cut = 1;
}
@@ -2089,6 +2105,15 @@ static void brush_cut(ParticleSystem *psys, int index, void *userData)
for(k=1, key++; k<=keys; k++, key++){
project_short_noclip(key->co, vertco);
+ if(test_key_depth(key->co,&(data->mats)) == 0) {
+ x0 = (float)vertco[0];
+ x1 = (float)vertco[1];
+
+ xo0 = x0 - o0;
+ xo1 = x1 - o1;
+ continue;
+ }
+
v0 = (float)vertco[0] - x0;
v1 = (float)vertco[1] - x1;
@@ -2279,7 +2304,7 @@ static void brush_add(Object *ob, ParticleSystem *psys, short *mval, short numbe
/* create intersection coordinates in view Z direction at mouse coordinates */
/* Thanks to who ever wrote the "Mouse Location 3D Space" tutorial in "Blender 3D: Blending Into Python/Cookbook". */
- if(G.vd->persp){
+ if(G.vd->persp != V3D_ORTHO){
vec[0]= (2.0f*(mx+dmx)/curarea->winx);
vec[1]= (2.0f*(my+dmy)/curarea->winy);
vec[2]= -1.0f;
@@ -2607,7 +2632,7 @@ int PE_brush_particles(void)
}
case PE_BRUSH_CUT:
{
- struct { short *mval; float rad; rcti* rect; int selected; float cutfac;} data;
+ struct { short *mval; float rad; rcti* rect; int selected; float cutfac; bglMats mats;} data;
data.mval = mval;
data.rad = (float)brush->size;
@@ -2616,6 +2641,8 @@ int PE_brush_particles(void)
data.cutfac = (float)(brush->strength / 100.0f);
+ bgl_get_mats(&(data.mats));
+
if(selected)
foreach_selected_element(psys, brush_cut, &data);
else
diff --git a/source/blender/src/editscreen.c b/source/blender/src/editscreen.c
index 2d6cc99b1ce..1cd8733a7ea 100644
--- a/source/blender/src/editscreen.c
+++ b/source/blender/src/editscreen.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* All screen functions that are related to the interface
* handling and drawing. Might be split up as well later...
*/
@@ -893,12 +890,6 @@ int afterqtest(short win, unsigned short evt)
static char ext_load_str[256]= {0, 0};
-void add_readfile_event(char *filename)
-{
- mainqenter(LOAD_FILE, 1);
- strcpy(ext_load_str, filename);
- BLI_convertstringcode(ext_load_str, G.sce, G.scene->r.cfra);
-}
static short ext_reshape= 0, ext_redraw=0, ext_inputchange=0, ext_mousemove=0, ext_undopush=0;
@@ -1399,7 +1390,7 @@ void screenmain(void)
else if (event==QKEY) {
/* Temp place to print mem debugging info ctrl+alt+shift + qkey */
if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
- MEM_printmemlist_pydict();
+ MEM_printmemlist_stats();
}
else if((G.obedit && G.obedit->type==OB_FONT && g_activearea->spacetype==SPACE_VIEW3D)||g_activearea->spacetype==SPACE_TEXT||g_activearea->spacetype==SPACE_SCRIPT);
@@ -1592,7 +1583,7 @@ void mainwindow_set_filename_to_title(char *filename)
char dir[FILE_MAXDIR];
char file[FILE_MAXFILE];
- BLI_split_dirfile(filename, dir, file);
+ BLI_split_dirfile_basic(filename, dir, file);
if(BLI_streq(file, ".B.blend") || filename[0] =='\0')
sprintf(str, "Blender");
@@ -2178,6 +2169,25 @@ short get_activedevice(void)
return window_get_activedevice(mainwin);
}
+void getndof(float *sbval)
+{
+ winlay_process_events(0);
+ window_get_ndof(mainwin, sbval);
+}
+
+void filterNDOFvalues(float *sbval)
+{
+ int i=0;
+ float max = 0.0;
+
+ for (i =0; i<6;i++)
+ if (fabs(sbval[i]) > max)
+ max = fabs(sbval[i]);
+ for (i =0; i<6;i++)
+ if (fabs(sbval[i]) != max )
+ sbval[i]=0.0;
+}
+
void add_to_mainqueue(Window *win, void *user_data, short evt, short val, char ascii)
{
@@ -2242,6 +2252,7 @@ static bScreen *addscreen(char *name) /* use setprefsize() if you want somethin
}
window_set_handler(mainwin, add_to_mainqueue, NULL);
+ window_open_ndof(mainwin); /* needs to occur once the mainwin handler is set */
init_mainwin();
mywinset(1);
diff --git a/source/blender/src/editseq.c b/source/blender/src/editseq.c
index e5e5a960f0c..bd1c265f2a1 100644
--- a/source/blender/src/editseq.c
+++ b/source/blender/src/editseq.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -176,7 +173,7 @@ Sequence *get_forground_frame_seq(int frame)
/* seq funcs's for transforming internally
notice the difference between start/end and left/right.
- left and right are the bounds at which the setuence is rendered,
+ left and right are the bounds at which the sequence is rendered,
start and end are from the start and fixed length of the sequence.
*/
int seq_tx_get_start(Sequence *seq) {
@@ -896,8 +893,7 @@ void mouse_select_seq(void)
recurs_sel_seq(seq);
}
- allqueue(REDRAWBUTSSCENE, 0);
- force_draw(0);
+ force_draw_plus(SPACE_BUTS, 0);
if(get_last_seq()) allqueue(REDRAWIPO, 0);
BIF_undo_push("Select Strips, Sequencer");
@@ -1641,8 +1637,8 @@ static int seq_effect_find_selected(Editing *ed, Sequence *activeseq, int type,
switch(get_sequence_effect_num_inputs(type)) {
case 0:
- seq1 = seq2 = seq3 = 0;
- break;
+ *selseq1 = *selseq2 = *selseq3 = 0;
+ return 1;
case 1:
if(seq2==0) {
error("Need at least one selected sequence strip");
@@ -1657,7 +1653,9 @@ static int seq_effect_find_selected(Editing *ed, Sequence *activeseq, int type,
}
if(seq3==0) seq3= seq2;
}
-
+
+ if (seq1==NULL && seq2==NULL && seq3==NULL) return 0;
+
*selseq1= seq1;
*selseq2= seq2;
*selseq3= seq3;
@@ -2178,6 +2176,8 @@ static Sequence *dupli_seq(Sequence *seq)
seqn->strip->tstripdata = 0;
seqn->strip->tstripdata_startstill = 0;
seqn->strip->tstripdata_endstill = 0;
+ seqn->strip->ibuf_startstill = 0;
+ seqn->strip->ibuf_endstill = 0;
if (seq->strip->crop) {
seqn->strip->crop = MEM_dupallocN(seq->strip->crop);
@@ -2190,6 +2190,11 @@ static Sequence *dupli_seq(Sequence *seq)
if (seq->strip->proxy) {
seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy);
}
+
+ if (seq->strip->color_balance) {
+ seqn->strip->color_balance
+ = MEM_dupallocN(seq->strip->color_balance);
+ }
if(seq->type==SEQ_META) {
seqn->strip->stripdata = 0;
@@ -2237,6 +2242,22 @@ static Sequence *dupli_seq(Sequence *seq)
return seqn;
}
+static Sequence * deep_dupli_seq(Sequence * seq)
+{
+ Sequence * seqn = dupli_seq(seq);
+ if (seq->type == SEQ_META) {
+ Sequence * s;
+ for(s= seq->seqbase.first; s; s = s->next) {
+ Sequence * n = deep_dupli_seq(s);
+ if (n) {
+ BLI_addtail(&seqn->seqbase, n);
+ }
+ }
+ }
+ return seqn;
+}
+
+
static void recurs_dupli_seq(ListBase *old, ListBase *new)
{
Sequence *seq;
@@ -2263,15 +2284,192 @@ static void recurs_dupli_seq(ListBase *old, ListBase *new)
}
}
-/* like duplicate, but only duplicate and cut overlapping strips,
- * strips to the left of the cutframe are ignored and strips to the right are moved into the new list */
-static void recurs_cut_seq(ListBase *old, ListBase *new, int cutframe)
+static Sequence * cut_seq_hard(Sequence * seq, int cutframe)
{
- Sequence *seq, *seq_next;
+ TransSeq ts;
Sequence *seqn = 0;
+ int skip_dup = FALSE;
+
+ /* backup values */
+ ts.start= seq->start;
+ ts.machine= seq->machine;
+ ts.startstill= seq->startstill;
+ ts.endstill= seq->endstill;
+ ts.startdisp= seq->startdisp;
+ ts.enddisp= seq->enddisp;
+ ts.startofs= seq->anim_startofs;
+ ts.endofs= seq->anim_endofs;
+ ts.len= seq->len;
+
+ /* First Strip! */
+ /* strips with extended stillfames before */
+
+ if ((seq->startstill) && (cutframe <seq->start)) {
+ /* don't do funny things with METAs ... */
+ if (seq->type == SEQ_META) {
+ skip_dup = TRUE;
+ seq->startstill = seq->start - cutframe;
+ } else {
+ seq->start= cutframe -1;
+ seq->startstill= cutframe -seq->startdisp -1;
+ seq->anim_endofs += seq->len - 1;
+ seq->endstill= 0;
+ }
+ }
+ /* normal strip */
+ else if ((cutframe >=seq->start)&&(cutframe <=(seq->start+seq->len))) {
+ seq->endofs = 0;
+ seq->endstill = 0;
+ seq->anim_endofs += (seq->start+seq->len) - cutframe;
+ }
+ /* strips with extended stillframes after */
+ else if (((seq->start+seq->len) < cutframe) && (seq->endstill)) {
+ seq->endstill -= seq->enddisp - cutframe;
+ /* don't do funny things with METAs ... */
+ if (seq->type == SEQ_META) {
+ skip_dup = TRUE;
+ }
+ }
+
+ reload_sequence_new_file(seq);
+ calc_sequence(seq);
+
+ if (!skip_dup) {
+ /* Duplicate AFTER the first change */
+ seqn = deep_dupli_seq(seq);
+ }
+ if (seqn) {
+ seqn->flag |= SELECT;
+
+ /* Second Strip! */
+ /* strips with extended stillframes before */
+ if ((seqn->startstill) && (cutframe == seqn->start + 1)) {
+ seqn->start = ts.start;
+ seqn->startstill= ts.start- cutframe;
+ seqn->anim_endofs = ts.endofs;
+ seqn->endstill = ts.endstill;
+ }
+
+ /* normal strip */
+ else if ((cutframe>=seqn->start)&&(cutframe<=(seqn->start+seqn->len))) {
+ seqn->start = cutframe;
+ seqn->startstill = 0;
+ seqn->startofs = 0;
+ seqn->anim_startofs += cutframe - ts.start;
+ seqn->anim_endofs = ts.endofs;
+ seqn->endstill = ts.endstill;
+ }
+
+ /* strips with extended stillframes after */
+ else if (((seqn->start+seqn->len) < cutframe) && (seqn->endstill)) {
+ seqn->start = cutframe;
+ seqn->startofs = 0;
+ seqn->anim_startofs += ts.len-1;
+ seqn->endstill = ts.enddisp - cutframe -1;
+ seqn->startstill = 0;
+ }
+
+ reload_sequence_new_file(seqn);
+ calc_sequence(seqn);
+ }
+ return seqn;
+}
+
+static Sequence * cut_seq_soft(Sequence * seq, int cutframe)
+{
TransSeq ts;
+ Sequence *seqn = 0;
+ int skip_dup = FALSE;
+
+ /* backup values */
+ ts.start= seq->start;
+ ts.machine= seq->machine;
+ ts.startstill= seq->startstill;
+ ts.endstill= seq->endstill;
+ ts.startdisp= seq->startdisp;
+ ts.enddisp= seq->enddisp;
+ ts.startofs= seq->startofs;
+ ts.endofs= seq->endofs;
+ ts.len= seq->len;
+
+ /* First Strip! */
+ /* strips with extended stillfames before */
+
+ if ((seq->startstill) && (cutframe <seq->start)) {
+ /* don't do funny things with METAs ... */
+ if (seq->type == SEQ_META) {
+ skip_dup = TRUE;
+ seq->startstill = seq->start - cutframe;
+ } else {
+ seq->start= cutframe -1;
+ seq->startstill= cutframe -seq->startdisp -1;
+ seq->endofs = seq->len - 1;
+ seq->endstill= 0;
+ }
+ }
+ /* normal strip */
+ else if ((cutframe >=seq->start)&&(cutframe <=(seq->start+seq->len))) {
+ seq->endofs = (seq->start+seq->len) - cutframe;
+ }
+ /* strips with extended stillframes after */
+ else if (((seq->start+seq->len) < cutframe) && (seq->endstill)) {
+ seq->endstill -= seq->enddisp - cutframe;
+ /* don't do funny things with METAs ... */
+ if (seq->type == SEQ_META) {
+ skip_dup = TRUE;
+ }
+ }
+
+ calc_sequence(seq);
+
+ if (!skip_dup) {
+ /* Duplicate AFTER the first change */
+ seqn = deep_dupli_seq(seq);
+ }
+
+ if (seqn) {
+ seqn->flag |= SELECT;
+
+ /* Second Strip! */
+ /* strips with extended stillframes before */
+ if ((seqn->startstill) && (cutframe == seqn->start + 1)) {
+ seqn->start = ts.start;
+ seqn->startstill= ts.start- cutframe;
+ seqn->endofs = ts.endofs;
+ seqn->endstill = ts.endstill;
+ }
+
+ /* normal strip */
+ else if ((cutframe>=seqn->start)&&(cutframe<=(seqn->start+seqn->len))) {
+ seqn->startstill = 0;
+ seqn->startofs = cutframe - ts.start;
+ seqn->endofs = ts.endofs;
+ seqn->endstill = ts.endstill;
+ }
+
+ /* strips with extended stillframes after */
+ else if (((seqn->start+seqn->len) < cutframe) && (seqn->endstill)) {
+ seqn->start = cutframe - ts.len +1;
+ seqn->startofs = ts.len-1;
+ seqn->endstill = ts.enddisp - cutframe -1;
+ seqn->startstill = 0;
+ }
+
+ calc_sequence(seqn);
+ }
+ return seqn;
+}
+
+/* like duplicate, but only duplicate and cut overlapping strips,
+ * strips to the left of the cutframe are ignored and strips to the right are moved into the new list */
+static int cut_seq_list(ListBase *old, ListBase *new, int cutframe,
+ Sequence * (*cut_seq)(Sequence *, int))
+{
+ int did_something = FALSE;
+ Sequence *seq, *seq_next;
+
seq= old->first;
while(seq) {
@@ -2279,87 +2477,13 @@ static void recurs_cut_seq(ListBase *old, ListBase *new, int cutframe)
seq->tmp= NULL;
if(seq->flag & SELECT) {
- if(cutframe > seq->startdisp && cutframe < seq->enddisp) {
-
- /* backup values */
- ts.start= seq->start;
- ts.machine= seq->machine;
- ts.startstill= seq->startstill;
- ts.endstill= seq->endstill;
- ts.startdisp= seq->startdisp;
- ts.enddisp= seq->enddisp;
- ts.startofs= seq->startofs;
- ts.endofs= seq->endofs;
- ts.len= seq->len;
-
- /* First Strip! */
- /* strips with extended stillfames before */
- if(seq->type!=SEQ_META) {
-
- if ((seq->startstill) && (cutframe <seq->start)) {
- seq->start= cutframe -1;
- seq->startstill= cutframe -seq->startdisp -1;
- seq->len= 1;
- seq->endstill= 0;
- }
-
- /* normal strip */
- else if ((cutframe >=seq->start)&&(cutframe <=(seq->start+seq->len))) {
- seq->endofs = (seq->start+seq->len) - cutframe;
- }
-
- /* strips with extended stillframes after */
- else if (((seq->start+seq->len) < cutframe) && (seq->endstill)) {
- seq->endstill -= seq->enddisp - cutframe;
- }
-
- calc_sequence(seq);
- }
-
- /* Duplicate AFTER the first change */
- seqn = dupli_seq(seq);
-
- if (seqn) { /* should never fail */
- seqn->flag |= SELECT;
-
-
+ if(cutframe > seq->startdisp &&
+ cutframe < seq->enddisp) {
+ Sequence * seqn = cut_seq(seq, cutframe);
+ if (seqn) {
BLI_addtail(new, seqn);
-
- /* dont transform meta's - just do their children then recalc */
- if(seq->type==SEQ_META) {
- recurs_cut_seq(&seq->seqbase,&seqn->seqbase, cutframe);
- } else {
- /* Second Strip! */
- /* strips with extended stillframes before */
- if ((seqn->startstill) && (cutframe == seqn->start + 1)) {
- seqn->start = ts.start;
- seqn->startstill= ts.start- cutframe;
- seqn->len = ts.len;
- seqn->endstill = ts.endstill;
- }
-
- /* normal strip */
- else if ((cutframe>=seqn->start)&&(cutframe<=(seqn->start+seqn->len))) {
- seqn->startstill = 0;
- seqn->startofs = cutframe - ts.start;
- seqn->endofs = ts.endofs;
- seqn->endstill = ts.endstill;
- }
-
- /* strips with extended stillframes after */
- else if (((seqn->start+seqn->len) < cutframe) && (seqn->endstill)) {
- seqn->start = cutframe - ts.len +1;
- seqn->startofs = ts.len-1;
- seqn->endstill = ts.enddisp - cutframe -1;
- seqn->startstill = 0;
- }
- }
-
- if(seq->type==SEQ_META) /* account for strips within changing */
- calc_sequence(seq);
-
- calc_sequence(seqn);
}
+ did_something = TRUE;
} else if (seq->enddisp <= cutframe) {
/* do nothing */
} else if (seq->startdisp >= cutframe) {
@@ -2370,21 +2494,30 @@ static void recurs_cut_seq(ListBase *old, ListBase *new, int cutframe)
}
seq = seq_next;
}
+ return did_something;
}
-void seq_cut(int cutframe)
+void seq_cut(int cutframe, int hard_cut)
{
Editing *ed;
ListBase newlist;
char side;
+ int did_something;
+
ed= G.scene->ed;
if(ed==0) return;
newlist.first= newlist.last= NULL;
+
+ if (hard_cut) {
+ did_something = cut_seq_list(
+ ed->seqbasep, &newlist, cutframe, cut_seq_hard);
+ } else {
+ did_something = cut_seq_list(
+ ed->seqbasep, &newlist, cutframe, cut_seq_soft);
+ }
- recurs_cut_seq(ed->seqbasep, &newlist, cutframe);
-
- if (newlist.first) { /* simple check to see if anything was done */
+ if (newlist.first) { /* got new strips ? */
Sequence *seq;
addlisttolist(ed->seqbasep, &newlist);
@@ -2407,7 +2540,8 @@ void seq_cut(int cutframe)
/* as last: */
sort_seq();
-
+ }
+ if (did_something) {
allqueue(REDRAWSEQ, 0);
BIF_undo_push("Cut Strips, Sequencer");
}
@@ -2653,8 +2787,6 @@ void make_meta(void)
seqm->strip->len= seqm->len;
seqm->strip->us= 1;
- set_meta_stripdata(seqm);
-
if( test_overlap_seq(seqm) ) shuffle_seq(seqm);
BIF_undo_push("Make Meta Strip, Sequencer");
@@ -2731,9 +2863,6 @@ void exit_meta(void)
ed->seqbasep= ms->oldbasep;
- /* recalc entire meta */
- set_meta_stripdata(ms->parseq);
-
/* recalc all: the meta can have effects connected to it */
seq= ed->seqbasep->first;
while(seq) {
@@ -3291,7 +3420,7 @@ void transform_seq(int mode, int context)
/* warning, drawing should NEVER use WHILE_SEQ,
if it does the seq->depth value will be messed up and
overlap checks with metastrips will give incorrect results */
- force_draw(0);
+ force_draw_plus(SPACE_BUTS, 0);
}
else BIF_wait_for_statechange();
@@ -3307,6 +3436,24 @@ void transform_seq(int mode, int context)
case RETKEY:
afbreek= 1;
break;
+ case XKEY:
+ if(!(midtog && (proj == 0))) {
+ midtog= ~midtog;
+ }
+ if(midtog) {
+ proj= 1;
+ firsttime= 1;
+ }
+ break;
+ case YKEY:
+ if(!(midtog && (proj == 1))) {
+ midtog= ~midtog;
+ }
+ if(midtog) {
+ proj= 0;
+ firsttime= 1;
+ }
+ break;
case MIDDLEMOUSE:
midtog= ~midtog;
if(midtog) {
@@ -3671,6 +3818,23 @@ void seq_mute_sel(int mute) {
allqueue(REDRAWSEQ, 0);
}
+void seq_lock_sel(int lock) {
+ Editing *ed;
+ Sequence *seq;
+
+ ed= G.scene->ed;
+ if(!ed) return;
+
+ for(seq= ed->seqbasep->first; seq; seq= seq->next) {
+ if ((seq->flag & SELECT)) {
+ if (lock) seq->flag |= SEQ_LOCK;
+ else seq->flag &= ~SEQ_LOCK;
+ }
+ }
+ BIF_undo_push(lock?"Lock Strips, Sequencer":"Unlock Strips, Sequencer");
+ allqueue(REDRAWSEQ, 0);
+}
+
void borderselect_seq(void)
{
Sequence *seq;
diff --git a/source/blender/src/editsima.c b/source/blender/src/editsima.c
index 73ff70436f3..f5cf29528f3 100644
--- a/source/blender/src/editsima.c
+++ b/source/blender/src/editsima.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -148,7 +145,7 @@ int is_uv_tface_editing_allowed(void)
void get_connected_limit_tface_uv(float *limit)
{
- ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
if(ibuf && ibuf->x > 0 && ibuf->y > 0) {
limit[0]= 0.05/(float)ibuf->x;
limit[1]= 0.05/(float)ibuf->y;
@@ -218,17 +215,23 @@ void transform_aspect_ratio_tface_uv(float *aspx, float *aspy)
{
int w, h;
float xuser_asp, yuser_asp;
-
- aspect_sima(G.sima, &xuser_asp, &yuser_asp);
-
- transform_width_height_tface_uv(&w, &h);
- *aspx= (float)w/256.0f * xuser_asp;
- *aspy= (float)h/256.0f * yuser_asp;
+
+ if(G.sima && G.sima->image) {
+ image_pixel_aspect(G.sima->image, &xuser_asp, &yuser_asp);
+
+ transform_width_height_tface_uv(&w, &h);
+ *aspx= (float)w/256.0f * xuser_asp;
+ *aspy= (float)h/256.0f * yuser_asp;
+ }
+ else {
+ *aspx= 1.0f;
+ *aspy= 1.0f;
+ }
}
void transform_width_height_tface_uv(int *width, int *height)
{
- ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
if(ibuf) {
*width= ibuf->x;
@@ -272,9 +275,30 @@ void weld_align_tface_uv(char tool)
EditMesh *em = G.editMesh;
EditFace *efa;
MTFace *tface;
- float cent[2];
+ float cent[2], min[2], max[2];
if( is_uv_tface_editing_allowed()==0 ) return;
+
+ INIT_MINMAX2(min, max);
+
+ if(tool == 'a') {
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if (simaFaceDraw_Check(efa, tface)) {
+ if (simaUVSel_Check(efa, tface, 0))
+ DO_MINMAX2(tface->uv[0], min, max)
+ if (simaUVSel_Check(efa, tface, 1))
+ DO_MINMAX2(tface->uv[1], min, max)
+ if (simaUVSel_Check(efa, tface, 2))
+ DO_MINMAX2(tface->uv[2], min, max)
+ if (efa->v4 && simaUVSel_Check(efa, tface, 3))
+ DO_MINMAX2(tface->uv[3], min, max)
+ }
+ }
+
+ tool= (max[0]-min[0] >= max[1]-min[1])? 'y': 'x';
+ }
+
cent_tface_uv(cent, 0);
if(tool == 'x' || tool == 'w') {
@@ -403,15 +427,16 @@ void weld_align_menu_tface_uv(void)
if( is_uv_tface_editing_allowed()==0 ) return;
- mode= pupmenu("Weld/Align%t|Weld%x1|Align X%x2|Align Y%x3");
+ mode= pupmenu("Weld/Align%t|Weld%x1|Align Auto%x2|Align X%x3|Align Y%x4");
if(mode==-1) return;
if(mode==1) weld_align_tface_uv('w');
- else if(mode==2) weld_align_tface_uv('x');
- else if(mode==3) weld_align_tface_uv('y');
+ else if(mode==2) weld_align_tface_uv('a');
+ else if(mode==3) weld_align_tface_uv('x');
+ else if(mode==4) weld_align_tface_uv('y');
if(mode==1) BIF_undo_push("Weld UV");
- else if(mode==2 || mode==3) BIF_undo_push("Align UV");
+ else if(ELEM3(mode, 2, 3, 4)) BIF_undo_push("Align UV");
}
void select_invert_tface_uv(void)
@@ -502,6 +527,49 @@ static int msel_hit(float *limit, unsigned int *hitarray, unsigned int vertexid,
return 0;
}
+static void find_nearest_uv_edge(MTFace **nearesttf, EditFace **nearestefa, int *nearestedge)
+{
+ EditMesh *em= G.editMesh;
+ MTFace *tf;
+ EditFace *efa;
+ float mvalf[2], v1[2], v2[2];
+ int i, nverts, mindist, dist, uval1[2], uval2[2];
+ short mval[2];
+
+ getmouseco_areawin(mval);
+ mvalf[0]= mval[0];
+ mvalf[1]= mval[1];
+
+ mindist= 0x7FFFFFF;
+ *nearesttf= NULL;
+ *nearestefa= NULL;
+ *nearestedge= 0;
+
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(simaFaceDraw_Check(efa, tf)) {
+ nverts= efa->v4? 4: 3;
+ for(i=0; i<nverts; i++) {
+ uvco_to_areaco_noclip(tf->uv[i], uval1);
+ uvco_to_areaco_noclip(tf->uv[(i+1)%nverts], uval2);
+
+ v1[0]= uval1[0];
+ v1[1]= uval1[1];
+ v2[0]= uval2[0];
+ v2[1]= uval2[1];
+
+ dist= PdistVL2Dfl(mvalf, v1, v2);
+ if (dist < mindist) {
+ *nearesttf= tf;
+ *nearestefa= efa;
+ *nearestedge= i;
+ mindist= dist;
+ }
+ }
+ }
+ }
+}
+
static void find_nearest_tface(MTFace **nearesttf, EditFace **nearestefa)
{
EditMesh *em= G.editMesh;
@@ -626,9 +694,9 @@ void mouse_select_sima(void)
EditFace *efa;
MTFace *tf, *nearesttf;
EditFace *nearestefa=NULL;
- int a, selectsticky, actface, nearestuv, i;
+ int a, selectsticky, edgeloop, actface, nearestuv, nearestedge, i, shift;
char sticky= 0;
- short flush = 0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ int flush = 0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
unsigned int hitv[4], nearestv;
float *hituv[4], limit[2];
@@ -636,18 +704,21 @@ void mouse_select_sima(void)
get_connected_limit_tface_uv(limit);
+ edgeloop= G.qual & LR_ALTKEY;
+ shift= G.qual & LR_SHIFTKEY;
+
if (G.sima->flag & SI_SYNC_UVSEL) {
/* copy from mesh */
if (G.scene->selectmode == SCE_SELECT_FACE) {
actface= 1;
sticky= 0;
} else {
- actface= (G.qual & LR_ALTKEY || G.sima->flag & SI_SELACTFACE);
+ actface= G.scene->selectmode & SCE_SELECT_FACE;
sticky= 2;
}
} else {
/* normal operation */
- actface= (G.qual & LR_ALTKEY || G.sima->flag & SI_SELACTFACE);
+ actface= G.sima->flag & SI_SELACTFACE;
switch(G.sima->sticky) {
case SI_STICKY_LOC:
@@ -666,7 +737,14 @@ void mouse_select_sima(void)
}
}
- if(actface) {
+ if(edgeloop) {
+ find_nearest_uv_edge(&nearesttf, &nearestefa, &nearestedge);
+ if(nearesttf==NULL)
+ return;
+
+ select_edgeloop_tface_uv(nearestefa, nearestedge, shift, &flush);
+ }
+ else if(actface) {
find_nearest_tface(&nearesttf, &nearestefa);
if(nearesttf==NULL)
return;
@@ -696,7 +774,7 @@ void mouse_select_sima(void)
}
}
- if(G.qual & LR_SHIFTKEY) {
+ if(!edgeloop && shift) {
/* (de)select face */
if(actface) {
if(simaFaceSel_Check(nearestefa, nearesttf)) {
@@ -767,12 +845,15 @@ void mouse_select_sima(void)
simaUVSel_Set(efa, tf, 3);
}
}
- EM_set_actFace(nearestefa);
+
+ if (actface)
+ EM_set_actFace(nearestefa);
+
flush = 1;
}
}
}
- else {
+ else if(!edgeloop) {
/* select face and deselect other faces */
if(actface) {
for (efa= em->faces.first; efa; efa= efa->next) {
@@ -858,7 +939,7 @@ void borderselect_sima(short whichuvs)
efa->tmp.l = 0;
tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if (simaFaceDraw_Check(efa, tface)) {
- tface_center(tface, cent, (void *)efa->v4);
+ uv_center(tface->uv, cent, (void *)efa->v4);
if(BLI_in_rctf(&rectf, cent[0], cent[1])) {
efa->tmp.l = ok = 1;
}
@@ -1197,7 +1278,7 @@ void sel_uvco_inside_radius(short sel, EditFace *efa, MTFace *tface, int index,
/** gets image dimensions of the 2D view 'v' */
static void getSpaceImageDimension(SpaceImage *sima, float *xy)
{
- ImBuf *ibuf= BKE_image_get_ibuf(sima->image, &sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
if (ibuf) {
xy[0] = ibuf->x * sima->zoom;
@@ -1314,7 +1395,7 @@ void stitch_limit_uv_tface(void)
{
MTFace *tf;
int a, vtot;
- float newuv[2], limit[2];
+ float newuv[2], limit[2], pixellimit;
UvMapVert *vlist, *iterv;
EditMesh *em = G.editMesh;
EditVert *ev;
@@ -1330,20 +1411,23 @@ void stitch_limit_uv_tface(void)
return;
}
- limit[0]= limit[1]= 20.0;
- add_numbut(0, NUM|FLO, "Limit:", 0.1, 1000.0, &limit[0], NULL);
+ pixellimit= 20.0f;
+ add_numbut(0, NUM|FLO, "Limit:", 0.1, 1000.0, &pixellimit, NULL);
if (!do_clever_numbuts("Stitch UVs", 1, REDRAW))
return;
- limit[0]= limit[1]= limit[0]/256.0;
if(G.sima->image) {
- ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
if(ibuf && ibuf->x > 0 && ibuf->y > 0) {
- limit[1]= limit[0]/(float)ibuf->y;
- limit[0]= limit[0]/(float)ibuf->x;
+ limit[0]= pixellimit/(float)ibuf->x;
+ limit[1]= pixellimit/(float)ibuf->y;
}
+ else
+ limit[0]= limit[1]= pixellimit/256.0;
}
+ else
+ limit[0]= limit[1]= pixellimit/256.0;
/*vmap= make_uv_vert_map(me->mface, tf, me->totface, me->totvert, 1, limit);*/
EM_init_index_arrays(0, 0, 1);
@@ -1364,7 +1448,7 @@ void stitch_limit_uv_tface(void)
efa = EM_get_face_for_index(iterv->f);
tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (tf[iterv->f].flag & TF_SEL_MASK(iterv->tfindex)) {
+ if (tf->flag & TF_SEL_MASK(iterv->tfindex)) {
newuv[0] += tf->uv[iterv->tfindex][0];
newuv[1] += tf->uv[iterv->tfindex][1];
vtot++;
@@ -1779,6 +1863,208 @@ void select_pinned_tface_uv(void)
scrarea_queue_winredraw(curarea);
}
+/* UV edge loop select, follows same rules as editmesh */
+
+static void uv_vertex_loop_flag(UvMapVert *first)
+{
+ UvMapVert *iterv;
+ int count= 0;
+
+ for(iterv=first; iterv; iterv=iterv->next) {
+ if(iterv->separate && iterv!=first)
+ break;
+
+ count++;
+ }
+
+ if(count < 5)
+ first->flag= 1;
+}
+
+static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, EditFace *efa, int a)
+{
+ UvMapVert *iterv, *first;
+
+ first= get_uv_map_vert_EM(vmap, (*(&efa->v1 + a))->tmp.l);
+
+ for(iterv=first; iterv; iterv=iterv->next) {
+ if(iterv->separate)
+ first= iterv;
+ if(iterv->f == efa->tmp.l)
+ return first;
+ }
+
+ return NULL;
+}
+
+static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
+{
+ UvMapVert *iterv1, *iterv2;
+ EditFace *efa;
+ int tot = 0;
+
+ /* count number of faces this edge has */
+ for(iterv1=first1; iterv1; iterv1=iterv1->next) {
+ if(iterv1->separate && iterv1 != first1)
+ break;
+
+ for(iterv2=first2; iterv2; iterv2=iterv2->next) {
+ if(iterv2->separate && iterv2 != first2)
+ break;
+
+ if(iterv1->f == iterv2->f) {
+ /* if face already tagged, don't do this edge */
+ efa= EM_get_face_for_index(iterv1->f);
+ if(efa->f1)
+ return 0;
+
+ tot++;
+ break;
+ }
+ }
+ }
+
+ if(*totface == 0) /* start edge */
+ *totface= tot;
+ else if(tot != *totface) /* check for same number of faces as start edge */
+ return 0;
+
+ /* tag the faces */
+ for(iterv1=first1; iterv1; iterv1=iterv1->next) {
+ if(iterv1->separate && iterv1 != first1)
+ break;
+
+ for(iterv2=first2; iterv2; iterv2=iterv2->next) {
+ if(iterv2->separate && iterv2 != first2)
+ break;
+
+ if(iterv1->f == iterv2->f) {
+ efa= EM_get_face_for_index(iterv1->f);
+ efa->f1= 1;
+ break;
+ }
+ }
+ }
+
+ return 1;
+}
+
+void select_edgeloop_tface_uv(EditFace *startefa, int starta, int shift, int *flush)
+{
+ EditMesh *em= G.editMesh;
+ EditVert *eve;
+ EditFace *efa;
+ MTFace *tface;
+ UvVertMap *vmap;
+ UvMapVert *iterv1, *iterv2;
+ float limit[2];
+ int a, count, looking, nverts, starttotface, select;
+
+ if( is_uv_tface_editing_allowed()==0 ) return;
+
+ /* setup */
+ EM_init_index_arrays(0, 0, 1);
+
+ get_connected_limit_tface_uv(limit);
+ vmap= make_uv_vert_map_EM(0, 0, limit);
+
+ for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
+ eve->tmp.l = count;
+
+ for(count=0, efa= em->faces.first; efa; count++, efa= efa->next) {
+ if(!shift) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ simaFaceSel_UnSet(efa, tface);
+ }
+
+ efa->tmp.l= count;
+ efa->f1= 0;
+ }
+
+ /* set flags for first face and verts */
+ nverts= (startefa->v4)? 4: 3;
+ iterv1= uv_vertex_map_get(vmap, startefa, starta);
+ iterv2= uv_vertex_map_get(vmap, startefa, (starta+1)%nverts);
+ uv_vertex_loop_flag(iterv1);
+ uv_vertex_loop_flag(iterv2);
+
+ starttotface= 0;
+ uv_edge_tag_faces(iterv1, iterv2, &starttotface);
+
+ /* sorry, first edge isnt even ok */
+ if(iterv1->flag==0 && iterv2->flag==0) looking= 0;
+ else looking= 1;
+
+ /* iterate */
+ while(looking) {
+ looking= 0;
+
+ /* find correct valence edges which are not tagged yet, but connect to tagged one */
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ if(!efa->f1 && simaFaceDraw_Check(efa, tface)) {
+ nverts= (efa->v4)? 4: 3;
+ for(a=0; a<nverts; a++) {
+ /* check face not hidden and not tagged */
+ iterv1= uv_vertex_map_get(vmap, efa, a);
+ iterv2= uv_vertex_map_get(vmap, efa, (a+1)%nverts);
+
+ /* check if vertex is tagged and has right valence */
+ if(iterv1->flag || iterv2->flag) {
+ if(uv_edge_tag_faces(iterv1, iterv2, &starttotface)) {
+ looking= 1;
+ efa->f1= 1;
+
+ uv_vertex_loop_flag(iterv1);
+ uv_vertex_loop_flag(iterv2);
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* do the actual select/deselect */
+ nverts= (startefa->v4)? 4: 3;
+ iterv1= uv_vertex_map_get(vmap, startefa, starta);
+ iterv2= uv_vertex_map_get(vmap, startefa, (starta+1)%nverts);
+ iterv1->flag= 1;
+ iterv2->flag= 1;
+
+ if(shift) {
+ tface= CustomData_em_get(&em->fdata, startefa->data, CD_MTFACE);
+ if(simaUVSel_Check(startefa, tface, starta) && simaUVSel_Check(startefa, tface, starta))
+ select= 0;
+ else
+ select= 1;
+ }
+ else
+ select= 1;
+
+ if(select) *flush= 1;
+ else *flush= -1;
+
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ nverts= (efa->v4)? 4: 3;
+ for(a=0; a<nverts; a++) {
+ iterv1= uv_vertex_map_get(vmap, efa, a);
+
+ if(iterv1->flag) {
+ if(select) simaUVSel_Set(efa, tface, a);
+ else simaUVSel_UnSet(efa, tface, a);
+ }
+ }
+ }
+
+ /* cleanup */
+ free_uv_vert_map_EM(vmap);
+ EM_free_index_arrays();
+}
+
int minmax_tface_uv(float *min, float *max)
{
EditMesh *em= G.editMesh;
@@ -1794,11 +2080,10 @@ int minmax_tface_uv(float *min, float *max)
for (efa= em->faces.first; efa; efa= efa->next) {
tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if (simaFaceDraw_Check(efa, tf)) {
- if (simaUVSel_Check(efa, tf, 0)) DO_MINMAX2(tf->uv[0], min, max);
- if (simaUVSel_Check(efa, tf, 1)) DO_MINMAX2(tf->uv[1], min, max);
- if (simaUVSel_Check(efa, tf, 2)) DO_MINMAX2(tf->uv[2], min, max);
- if (efa->v4 && (simaUVSel_Check(efa, tf, 3))) DO_MINMAX2(tf->uv[3], min, max);
- sel = 1;
+ if (simaUVSel_Check(efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); sel = 1; }
+ if (simaUVSel_Check(efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); sel = 1; }
+ if (simaUVSel_Check(efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); sel = 1; }
+ if (efa->v4 && (simaUVSel_Check(efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); sel = 1; }
}
}
return sel;
@@ -1874,7 +2159,7 @@ static void sima_show_info(int channels, int x, int y, char *cp, float *fp, int
void sima_sample_color(void)
{
- ImBuf *ibuf= BKE_image_get_ibuf(G.sima->image, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
float fx, fy;
short mval[2], mvalo[2], firsttime=1;
@@ -1996,17 +2281,21 @@ static void replace_image_filesel(char *str) /* called from fileselect */
static void save_image_doit(char *name)
{
Image *ima= G.sima->image;
- ImBuf *ibuf= BKE_image_get_ibuf(ima, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
int len;
char str[FILE_MAXDIR+FILE_MAXFILE];
if (ibuf) {
BLI_strncpy(str, name, sizeof(str));
- BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(str, G.sce);
+ BLI_convertstringframe(str, G.scene->r.cfra);
- if(G.scene->r.scemode & R_EXTENSION)
+
+ if(G.scene->r.scemode & R_EXTENSION) {
BKE_add_image_extension(str, G.sima->imtypenr);
+ BKE_add_image_extension(name, G.sima->imtypenr);
+ }
if (saveover(str)) {
@@ -2124,7 +2413,7 @@ static char *filesel_imagetype_string(Image *ima)
void save_as_image_sima(void)
{
Image *ima = G.sima->image;
- ImBuf *ibuf= BKE_image_get_ibuf(ima, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
char name[FILE_MAXDIR+FILE_MAXFILE];
if (ima) {
@@ -2151,7 +2440,7 @@ void save_as_image_sima(void)
void save_image_sima(void)
{
Image *ima = G.sima->image;
- ImBuf *ibuf= BKE_image_get_ibuf(ima, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
char name[FILE_MAXDIR+FILE_MAXFILE];
if (ima) {
@@ -2212,7 +2501,7 @@ void save_image_sequence_sima(void)
char name[FILE_MAX];
BLI_strncpy(name, ibuf->name, sizeof(name));
- BLI_convertstringcode(name, G.sce, 0);
+ BLI_convertstringcode(name, G.sce);
if(0 == IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat)) {
error("Could not write image", name);
@@ -2284,7 +2573,7 @@ void pack_image_sima()
}
}
else {
- ImBuf *ibuf= BKE_image_get_ibuf(ima, &G.sima->iuser);
+ ImBuf *ibuf= imagewindow_get_ibuf(G.sima);
if (ibuf && (ibuf->userflags & IB_BITMAPDIRTY)) {
if(okee("Can't pack painted image. Use Repack as PNG?"))
BKE_image_memorypack(ima);
@@ -2350,23 +2639,119 @@ void BIF_image_update_frame(void)
}
}
-void aspect_sima(SpaceImage *sima, float *x, float *y)
+extern int EM_texFaceCheck(void); /* from editmesh.c */
+/* called to assign images to UV faces */
+void image_changed(SpaceImage *sima, Image *image)
+{
+ MTFace *tface;
+ EditMesh *em = G.editMesh;
+ EditFace *efa;
+ ImBuf *ibuf = NULL;
+ short change = 0;
+
+ if(image==NULL) {
+ sima->flag &= ~SI_DRAWTOOL;
+ } else {
+ ibuf = BKE_image_get_ibuf(image, NULL);
+ }
+
+ if(sima->mode!=SI_TEXTURE)
+ return;
+
+ /* skip assigning these procedural images... */
+ if(image && (image->type==IMA_TYPE_R_RESULT || image->type==IMA_TYPE_COMPOSITE)) {
+ return;
+ } else if ((G.obedit) &&
+ (G.obedit->type == OB_MESH) &&
+ (G.editMesh) &&
+ (G.editMesh->faces.first)
+ ) {
+
+ /* Add a UV layer if there is none, editmode only */
+ if ( !CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE) ) {
+ EM_add_data_layer(&em->fdata, CD_MTFACE);
+ CustomData_set_layer_active(&em->fdata, CD_MTFACE, 0); /* always zero because we have no other UV layers */
+ change = 1; /* so we update the object, incase no faces are selected */
+
+ /* BIF_undo_push("New UV Texture"); - undo should be done by whatever changes the image */
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ }
+
+ for (efa= em->faces.first; efa; efa= efa->next) {
+ tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if (efa->h==0 && efa->f & SELECT) {
+ if (image) {
+ tface->tpage= image;
+ tface->mode |= TF_TEX;
+
+ if(image->tpageflag & IMA_TILES) tface->mode |= TF_TILES;
+ else tface->mode &= ~TF_TILES;
+
+ if(image->id.us==0) id_us_plus(&image->id);
+ else id_lib_extern(&image->id);
+
+ if (tface->transp==TF_ADD) {} /* they obviously know what they are doing! - leave as is */
+ else if (ibuf && ibuf->depth == 32) tface->transp = TF_ALPHA;
+ else tface->transp = TF_SOLID;
+
+ } else {
+ tface->tpage= NULL;
+ tface->mode &= ~TF_TEX;
+ tface->transp = TF_SOLID;
+ }
+ change = 1;
+ }
+ }
+ }
+ /* change the space image after because simaFaceDraw_Check uses the space image
+ * to check if the face is displayed in UV-localview */
+ sima->image = image;
+
+ if (change)
+ object_uvs_changed(OBACT);
+
+ allqueue(REDRAWBUTSEDIT, 0);
+}
+
+void image_pixel_aspect(Image *image, float *x, float *y)
{
*x = *y = 1.0;
- if( (sima->image == 0) ||
- (sima->image->type == IMA_TYPE_R_RESULT) ||
- (sima->image->type == IMA_TYPE_COMPOSITE) ||
- (sima->image->tpageflag & IMA_TILES) ||
- (sima->image->aspx==0.0 || sima->image->aspy==0.0)
+ if( (image == NULL) ||
+ (image->type == IMA_TYPE_R_RESULT) ||
+ (image->type == IMA_TYPE_COMPOSITE) ||
+ (image->tpageflag & IMA_TILES) ||
+ (image->aspx==0.0 || image->aspy==0.0)
) {
return;
}
/* x is always 1 */
- *y = sima->image->aspy / sima->image->aspx;
+ *y = image->aspy / image->aspx;
}
+void image_final_aspect(Image *image, float *x, float *y)
+{
+ *x = *y = 1.0;
+
+ if( (image == NULL) ||
+ (image->type == IMA_TYPE_R_RESULT) ||
+ (image->type == IMA_TYPE_COMPOSITE) ||
+ (image->tpageflag & IMA_TILES) ||
+ (image->aspx==0.0 || image->aspy==0.0)
+ ) {
+ return;
+ } else {
+ ImBuf *ibuf= BKE_image_get_ibuf(image, NULL);
+ if (ibuf && ibuf->x && ibuf->y) {
+ *y = (image->aspy * ibuf->y) / (image->aspx * ibuf->x);
+ } else {
+ /* x is always 1 */
+ *y = image->aspy / image->aspx;
+ }
+ }
+}
/* Face selection tests - Keep these together */
@@ -2459,3 +2844,4 @@ void simaUVSel_UnSet( struct EditFace *efa, struct MTFace *tf, int i)
tf->flag &= ~TF_SEL_MASK(i);
}
}
+
diff --git a/source/blender/src/editsound.c b/source/blender/src/editsound.c
index dfb5ce6e371..1cb7ec276cb 100644
--- a/source/blender/src/editsound.c
+++ b/source/blender/src/editsound.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -143,7 +140,7 @@ void winqreadsoundspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
- cfra = (int)dx;
+ cfra = (int)(dx+0.5f);
if(cfra< 1) cfra= 1;
if( cfra!=CFRA || first )
@@ -716,7 +713,7 @@ bSound *sound_new_sound(char *name)
if (!G.scene->audio.mixrate) G.scene->audio.mixrate = 44100;
/* convert the name to absolute path */
strcpy(str, name);
- BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(str, G.sce);
/* check if the sample on disk can be opened */
file = open(str, O_BINARY|O_RDONLY);
@@ -798,6 +795,7 @@ int sound_set_sample(bSound *sound, bSample *sample)
bSample *sound_new_sample(bSound *sound)
{
+ char samplename[FILE_MAX];
bSample *sample = NULL;
int len;
char *name;
@@ -824,9 +822,12 @@ bSample *sound_new_sample(bSound *sound)
sample->alindex = SAMPLE_INVALID;
/* convert sound->name to abolute filename */
- strcpy(sample->name, sound->name);
- BLI_convertstringcode(sample->name, G.sce, G.scene->r.cfra);
-
+ /* TODO: increase sound->name, sample->name and strip->name to FILE_MAX, to avoid
+ cutting off sample name here - elubie */
+ BLI_strncpy(samplename, sound->name, FILE_MAX);
+ BLI_convertstringcode(samplename, G.sce);
+ BLI_strncpy(sample->name, samplename, FILE_MAXDIR);
+
/* connect the pf to the sample */
if (sound->newpackedfile)
sample->packedfile = sound->newpackedfile;
@@ -848,13 +849,13 @@ bSample *sound_find_sample(bSound *sound)
// convert sound->name to abolute filename
strcpy(name, sound->name);
- BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(name, G.sce);
/* search through the list of loaded samples */
sample = samples->first;
while (sample) {
strcpy(samplename, sample->name);
- BLI_convertstringcode(samplename, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(samplename, G.sce);
if (strcmp(name, samplename) == 0) {
break;
diff --git a/source/blender/src/edittime.c b/source/blender/src/edittime.c
index 1520cb6c696..5a10ea65738 100644
--- a/source/blender/src/edittime.c
+++ b/source/blender/src/edittime.c
@@ -170,6 +170,7 @@ void transform_markers(int mode, int smode) // mode and smode unused here, for c
SpaceLink *slink= curarea->spacedata.first;
SpaceTime *stime= curarea->spacedata.first;
SpaceAction *saction = curarea->spacedata.first;
+ ListBase *markers;
TimeMarker *marker, *selmarker=NULL;
float dx, fac;
int a, ret_val= 0, totmark=0, *oldframe, offs, firsttime=1;
@@ -177,16 +178,26 @@ void transform_markers(int mode, int smode) // mode and smode unused here, for c
short val, pmval[2], mval[2], mvalo[2];
char str[32];
- for(marker= G.scene->markers.first; marker; marker= marker->next) {
- if(marker->flag & SELECT) totmark++;
+ /* hack for pose-markers in action editor */
+ if ((slink->spacetype == SPACE_ACTION) && (saction->flag & SACTION_POSEMARKERS_MOVE)) {
+ if (saction->action)
+ markers= &saction->action->markers;
+ else
+ markers= NULL;
+ }
+ else
+ markers= &G.scene->markers;
+
+ for (marker= markers->first; marker; marker= marker->next) {
+ if (marker->flag & SELECT) totmark++;
}
- if(totmark==0) return;
+ if (totmark==0) return;
oldframe= MEM_mallocN(totmark*sizeof(int), "marker array");
- for(a=0, marker= G.scene->markers.first; marker; marker= marker->next) {
- if(marker->flag & SELECT) {
+ for (a=0, marker= markers->first; marker; marker= marker->next) {
+ if (marker->flag & SELECT) {
oldframe[a]= marker->frame;
- selmarker= marker; // used for hederprint
+ selmarker= marker; // used for headerprint
a++;
}
}
@@ -197,8 +208,7 @@ void transform_markers(int mode, int smode) // mode and smode unused here, for c
getmouseco_areawin(pmval);
mvalo[0]= pmval[0];
- while(ret_val == 0) {
-
+ while (ret_val == 0) {
getmouseco_areawin(mval);
if (mval[0] != mvalo[0] || firsttime) {
@@ -213,14 +223,15 @@ void transform_markers(int mode, int smode) // mode and smode unused here, for c
apply_keyb_grid(&fac, 0.0, 1.0, 0.1, U.flag & USER_AUTOGRABGRID);
offs= (int)fac;
- for(a=0, marker= G.scene->markers.first; marker; marker= marker->next) {
- if(marker->flag & SELECT) {
+ for (a=0, marker= markers->first; marker; marker= marker->next) {
+ if (marker->flag & SELECT) {
marker->frame= oldframe[a] + offs;
a++;
}
}
- if(totmark==1) { // we print current marker value
+ if (totmark==1) {
+ /* we print current marker value */
if (ELEM(slink->spacetype, SPACE_TIME, SPACE_SOUND)) {
if (stime->flag & TIME_DRAWFRAMES)
sprintf(str, "Marker %d offset %d", selmarker->frame, offs);
@@ -238,6 +249,7 @@ void transform_markers(int mode, int smode) // mode and smode unused here, for c
}
}
else {
+ /* we only print the offset */
if (ELEM(slink->spacetype, SPACE_TIME, SPACE_SOUND)) {
if (stime->flag & TIME_DRAWFRAMES)
sprintf(str, "Marker offset %d ", offs);
@@ -261,20 +273,20 @@ void transform_markers(int mode, int smode) // mode and smode unused here, for c
else PIL_sleep_ms(10); // idle
/* emptying queue and reading events */
- while( qtest() ) {
+ while ( qtest() ) {
event= extern_qread(&val);
- if(val) {
- if(event==ESCKEY || event==RIGHTMOUSE) ret_val= 2;
- else if(event==LEFTMOUSE || event==RETKEY || event==SPACEKEY) ret_val= 1;
+ if (val) {
+ if (ELEM(event, ESCKEY, RIGHTMOUSE)) ret_val= 2;
+ else if (ELEM3(event, LEFTMOUSE, RETKEY, SPACEKEY)) ret_val= 1;
}
}
}
/* restore? */
- if(ret_val==2) {
- for(a=0, marker= G.scene->markers.first; marker; marker= marker->next) {
- if(marker->flag & SELECT) {
+ if (ret_val==2) {
+ for (a=0, marker= markers->first; marker; marker= marker->next) {
+ if (marker->flag & SELECT) {
marker->frame= oldframe[a];
a++;
}
@@ -590,7 +602,6 @@ static void select_timeline_marker_frame(int frame, unsigned char shift)
/* set the animation preview range of scene */
void anim_previewrange_set()
{
- extern float get_action_frame(Object *ob, float cframe);
rcti rect;
rctf rectf;
short val, mval[2];
@@ -856,7 +867,7 @@ void winqreadtimespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &dx, &dy);
- cfra = (int)dx;
+ cfra = (int)(dx+0.5f);
if(cfra< MINFRAME) cfra= MINFRAME;
if( cfra!=CFRA || first )
diff --git a/source/blender/src/editview.c b/source/blender/src/editview.c
index 93e39cba6eb..b7fbddc520f 100644
--- a/source/blender/src/editview.c
+++ b/source/blender/src/editview.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* cursor/gestures/selecteren
*/
@@ -60,6 +57,7 @@
#include "DNA_view3d_types.h"
#include "DNA_userdef_types.h"
#include "DNA_ipo_types.h" /* for fly mode recording */
+#include "DNA_node_types.h" /* for fly mode recording */
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
@@ -107,6 +105,7 @@
#include "BSE_edit.h"
#include "BSE_view.h" /* give_cursor() */
#include "BSE_editipo.h"
+#include "BSE_drawipo.h"
#include "BSE_drawview.h"
#include "editmesh.h" /* borderselect uses it... */
@@ -491,7 +490,7 @@ static void do_lasso_select_mesh_uv(short mcords[][2], short moves, short select
efa->tmp.l = 0;
tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if ((select) != (simaFaceSel_Check(efa, tf))) {
- tface_center(tf, cent, (void *)efa->v4);
+ uv_center(tf->uv, cent, (void *)efa->v4);
uvco_to_areaco_noclip(cent, screenUV);
if (BLI_in_rcti(&rect, screenUV[0], screenUV[1]) && lasso_inside(mcords, moves, screenUV[0], screenUV[1])) {
efa->tmp.l = ok = 1;
@@ -637,31 +636,64 @@ static void do_lasso_select_facemode(short mcords[][2], short moves, short selec
object_tface_flags_changed(OBACT, 0);
}
-static void do_lasso_select(short mcords[][2], short moves, short select)
+static void do_lasso_select_node(short mcords[][2], short moves, short select)
{
- if(G.obedit==NULL) {
- if(FACESEL_PAINT_TEST)
- do_lasso_select_facemode(mcords, moves, select);
- else if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))
- ;
- else if(G.f & G_PARTICLEEDIT)
- PE_do_lasso_select(mcords, moves, select);
- else
- do_lasso_select_objects(mcords, moves, select);
- }
- else if(G.obedit->type==OB_MESH) {
- if(curarea->spacetype==SPACE_VIEW3D) {
- do_lasso_select_mesh(mcords, moves, select);
- } else if (EM_texFaceCheck()){
- do_lasso_select_mesh_uv(mcords, moves, select);
- }
- } else if(G.obedit->type==OB_CURVE || G.obedit->type==OB_SURF)
- do_lasso_select_curve(mcords, moves, select);
- else if(G.obedit->type==OB_LATTICE)
- do_lasso_select_lattice(mcords, moves, select);
- else if(G.obedit->type==OB_ARMATURE)
- do_lasso_select_armature(mcords, moves, select);
+ SpaceNode *snode = curarea->spacedata.first;
+
+ bNode *node;
+ rcti rect;
+ short node_cent[2];
+ float node_centf[2];
+
+ lasso_select_boundbox(&rect, mcords, moves);
+ /* store selection in temp test flag */
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+
+ node_centf[0] = (node->totr.xmin+node->totr.xmax)/2;
+ node_centf[1] = (node->totr.ymin+node->totr.ymax)/2;
+
+ ipoco_to_areaco_noclip(G.v2d, node_centf, node_cent);
+ if (BLI_in_rcti(&rect, node_cent[0], node_cent[1]) && lasso_inside(mcords, moves, node_cent[0], node_cent[1])) {
+ if (select) {
+ node->flag |= SELECT;
+ } else {
+ node->flag &= ~SELECT;
+ }
+ }
+ }
+ allqueue(REDRAWNODE, 1);
+ BIF_undo_push("Lasso select nodes");
+}
+
+static void do_lasso_select(short mcords[][2], short moves, short select)
+{
+ if(curarea->spacetype==SPACE_NODE) {
+ do_lasso_select_node(mcords, moves, select);
+ } else {
+ if(G.obedit==NULL) {
+ if(FACESEL_PAINT_TEST)
+ do_lasso_select_facemode(mcords, moves, select);
+ else if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))
+ ;
+ else if(G.f & G_PARTICLEEDIT)
+ PE_do_lasso_select(mcords, moves, select);
+ else
+ do_lasso_select_objects(mcords, moves, select);
+ }
+ else if(G.obedit->type==OB_MESH) {
+ if(curarea->spacetype==SPACE_VIEW3D) {
+ do_lasso_select_mesh(mcords, moves, select);
+ } else if (EM_texFaceCheck()){
+ do_lasso_select_mesh_uv(mcords, moves, select);
+ }
+ } else if(G.obedit->type==OB_CURVE || G.obedit->type==OB_SURF)
+ do_lasso_select_curve(mcords, moves, select);
+ else if(G.obedit->type==OB_LATTICE)
+ do_lasso_select_lattice(mcords, moves, select);
+ else if(G.obedit->type==OB_ARMATURE)
+ do_lasso_select_armature(mcords, moves, select);
+ }
BIF_undo_push("Lasso select");
if (EM_texFaceCheck())
@@ -827,6 +859,8 @@ int gesture(void)
if(G.obedit) {
lasso= 1;
}
+ } else if (curarea->spacetype==SPACE_NODE) {
+ lasso= 1;
}
}
@@ -1372,7 +1406,7 @@ static short mixed_bones_object_selectbuffer(unsigned int *buffer, short *mval)
void mouse_select(void)
{
Base *base, *startbase=NULL, *basact=NULL, *oldbasact=NULL;
- unsigned int buffer[MAXPICKBUF];
+ unsigned int buffer[4*MAXPICKBUF];
int temp, a, dist=100;
short hits, mval[2];
@@ -1757,7 +1791,7 @@ void borderselect(void)
rcti rect;
Base *base;
MetaElem *ml;
- unsigned int buffer[MAXPICKBUF];
+ unsigned int buffer[4*MAXPICKBUF];
int a, index;
short hits, val;
@@ -2188,38 +2222,115 @@ void set_render_border(void)
void view3d_border_zoom(void)
{
+ View3D *v3d = G.vd;
+
/* Zooms in on a border drawn by the user */
rcti rect;
short val;
float dvec[3], vb[2], xscale, yscale, scale;
+
/* SMOOTHVIEW */
float new_dist;
float new_ofs[3];
- /* doesn't work fine for perspective */
- if(G.vd->persp==1)
- return;
+ /* ZBuffer depth vars */
+ bglMats mats;
+ float depth, depth_close= MAXFLOAT;
+ int had_depth = 0;
+ double cent[2], p[3];
+ int xs, ys;
+
+ /* Get the border input */
+ val = get_border(&rect, 3);
+ if(!val) return;
+
+ /* Get Z Depths, needed for perspective, nice for ortho */
+ bgl_get_mats(&mats);
+ draw_depth(curarea, (void *)v3d);
+
+ /* force updating */
+ if (v3d->depths) {
+ had_depth = 1;
+ v3d->depths->damaged = 1;
+ }
+
+ view3d_update_depths(v3d);
+
+ /* Constrain rect to depth bounds */
+ if (rect.xmin < 0) rect.xmin = 0;
+ if (rect.ymin < 0) rect.ymin = 0;
+ if (rect.xmax >= v3d->depths->w) rect.xmax = v3d->depths->w-1;
+ if (rect.ymax >= v3d->depths->h) rect.ymax = v3d->depths->h-1;
+
+ /* Find the closest Z pixel */
+ for (xs=rect.xmin; xs < rect.xmax; xs++) {
+ for (ys=rect.ymin; ys < rect.ymax; ys++) {
+ depth= v3d->depths->depths[ys*v3d->depths->w+xs];
+ if(depth < v3d->depths->depth_range[1] && depth > v3d->depths->depth_range[0]) {
+ if (depth_close > depth) {
+ depth_close = depth;
+ }
+ }
+ }
+ }
- val = get_border(&rect, 3); //box select input
- if(val)
- {
- /* find the current window width and height */
- vb[0] = G.vd->area->winx;
- vb[1] = G.vd->area->winy;
+ if (had_depth==0) {
+ MEM_freeN(v3d->depths->depths);
+ v3d->depths->depths = NULL;
+ }
+ v3d->depths->damaged = 1;
+
+ cent[0] = (((double)rect.xmin)+((double)rect.xmax)) / 2;
+ cent[1] = (((double)rect.ymin)+((double)rect.ymax)) / 2;
+
+ if (v3d->persp==V3D_PERSP) {
+ double p_corner[3];
+
+ /* no depths to use, we cant do anything! */
+ if (depth_close==MAXFLOAT)
+ return;
- new_dist = G.vd->dist;
- new_ofs[0] = G.vd->ofs[0];
- new_ofs[1] = G.vd->ofs[1];
- new_ofs[2] = G.vd->ofs[2];
+ /* convert border to 3d coordinates */
+ if (( !gluUnProject(cent[0], cent[1], depth_close, mats.modelview, mats.projection, mats.viewport, &p[0], &p[1], &p[2])) ||
+ ( !gluUnProject((double)rect.xmin, (double)rect.ymin, depth_close, mats.modelview, mats.projection, mats.viewport, &p_corner[0], &p_corner[1], &p_corner[2])))
+ return;
- /* convert the drawn rectangle into 3d space */
- initgrabz(-new_ofs[0], -new_ofs[1], -new_ofs[2]);
+ dvec[0] = p[0]-p_corner[0];
+ dvec[1] = p[1]-p_corner[1];
+ dvec[2] = p[2]-p_corner[2];
- window_to_3d(dvec, (rect.xmin+rect.xmax-vb[0])/2, (rect.ymin+rect.ymax-vb[1])/2);
+ new_dist = VecLength(dvec);
+ if(new_dist <= v3d->near*1.5) new_dist= v3d->near*1.5;
- /* center the view to the center of the rectangle */
- VecSubf(new_ofs, new_ofs, dvec);
+ new_ofs[0] = -p[0];
+ new_ofs[1] = -p[1];
+ new_ofs[2] = -p[2];
+
+ } else { /* othographic */
+ /* find the current window width and height */
+ vb[0] = v3d->area->winx;
+ vb[1] = v3d->area->winy;
+
+ new_dist = v3d->dist;
+
+ /* convert the drawn rectangle into 3d space */
+ if (depth_close!=MAXFLOAT && gluUnProject(cent[0], cent[1], depth_close, mats.modelview, mats.projection, mats.viewport, &p[0], &p[1], &p[2])) {
+ new_ofs[0] = -p[0];
+ new_ofs[1] = -p[1];
+ new_ofs[2] = -p[2];
+ } else {
+ /* We cant use the depth, fallback to the old way that dosnt set the center depth */
+ new_ofs[0] = v3d->ofs[0];
+ new_ofs[1] = v3d->ofs[1];
+ new_ofs[2] = v3d->ofs[2];
+
+ initgrabz(-new_ofs[0], -new_ofs[1], -new_ofs[2]);
+
+ window_to_3d(dvec, (rect.xmin+rect.xmax-vb[0])/2, (rect.ymin+rect.ymax-vb[1])/2);
+ /* center the view to the center of the rectangle */
+ VecSubf(new_ofs, new_ofs, dvec);
+ }
/* work out the ratios, so that everything selected fits when we zoom */
xscale = ((rect.xmax-rect.xmin)/vb[0]);
@@ -2227,11 +2338,10 @@ void view3d_border_zoom(void)
scale = (xscale >= yscale)?xscale:yscale;
/* zoom in as required, or as far as we can go */
- new_dist = ((new_dist*scale) >= 0.001*G.vd->grid)? new_dist*scale:0.001*G.vd->grid;
-
- smooth_view(G.vd, new_ofs, NULL, &new_dist, NULL);
-
+ new_dist = ((new_dist*scale) >= 0.001*v3d->grid)? new_dist*scale:0.001*v3d->grid;
}
+
+ smooth_view(v3d, new_ofs, NULL, &new_dist, NULL);
}
void fly(void)
@@ -2291,7 +2401,7 @@ void fly(void)
if(curarea->spacetype!=SPACE_VIEW3D) return;
- if(G.vd->persp==2 && G.vd->camera->id.lib) {
+ if(G.vd->persp==V3D_CAMOB && G.vd->camera->id.lib) {
error("Cannot fly a camera from an external library");
return;
}
@@ -2312,7 +2422,7 @@ void fly(void)
persp_backup= G.vd->persp;
dist_backup= G.vd->dist;
- if (G.vd->persp==2) { /* Camera */
+ if (G.vd->persp==V3D_CAMOB) {
if(G.vd->camera->constraints.first) {
error("Cannot fly an object with constraints");
return;
@@ -2335,8 +2445,8 @@ void fly(void)
} else {
/* perspective or ortho */
- if (G.vd->persp==0)
- G.vd->persp= 1; /*if ortho projection, make perspective */
+ if (G.vd->persp==V3D_ORTHO)
+ G.vd->persp= V3D_PERSP; /*if ortho projection, make perspective */
QUATCOPY(rot_backup, G.vd->viewquat);
VECCOPY(ofs_backup, G.vd->ofs);
G.vd->dist= 0.0;
@@ -2633,7 +2743,7 @@ void fly(void)
dvec[2] = dvec_tmp[2]*(1-dvec_lag) + dvec_old[2]*dvec_lag;
- if (G.vd->persp==2) {
+ if (G.vd->persp==V3D_CAMOB) {
if (G.vd->camera->protectflag & OB_LOCK_LOCX)
dvec[0] = 0.0;
if (G.vd->camera->protectflag & OB_LOCK_LOCY)
@@ -2655,11 +2765,11 @@ void fly(void)
do_screenhandlers(G.curscreen); /* advance the next frame */
/* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to teh view */
- if (G.vd->persp==2) {
- G.vd->persp= 1; /*set this so setviewmatrixview3d uses the ofs and quat instead of the camera */
+ if (G.vd->persp==V3D_CAMOB) {
+ G.vd->persp= V3D_PERSP; /*set this so setviewmatrixview3d uses the ofs and quat instead of the camera */
setviewmatrixview3d();
setcameratoview3d();
- G.vd->persp= 2;
+ G.vd->persp= V3D_CAMOB;
/* record the motion */
if (IS_AUTOKEY_MODE(NORMAL) && (!playing_anim || cfra != G.scene->r.cfra)) {
@@ -2690,7 +2800,7 @@ void fly(void)
/* Revert to original view? */
if (action == 2) { /* action == 2 means the user pressed Esc of RMB, and not to apply view to camera */
- if (persp_backup==2) { /* a camera view */
+ if (persp_backup==V3D_CAMOB) { /* a camera view */
G.vd->viewbut=1;
VECCOPY(G.vd->camera->loc, ofs_backup);
VECCOPY(G.vd->camera->rot, rot_backup);
@@ -2702,7 +2812,7 @@ void fly(void)
G.vd->persp= persp_backup;
}
}
- else if (persp_backup==2) { /* camera */
+ else if (persp_backup==V3D_CAMOB) { /* camera */
float mat3[3][3];
Mat3CpyMat4(mat3, G.vd->camera->obmat);
Mat3ToCompatibleEul(mat3, G.vd->camera->rot, rot_backup);
diff --git a/source/blender/src/eventdebug.c b/source/blender/src/eventdebug.c
index 6c6a137a789..c21b2bee81b 100644
--- a/source/blender/src/eventdebug.c
+++ b/source/blender/src/eventdebug.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "mydevice.h"
#include "blendef.h"
diff --git a/source/blender/src/filelist.c b/source/blender/src/filelist.c
index 59430ef8778..589afb7f75f 100644
--- a/source/blender/src/filelist.c
+++ b/source/blender/src/filelist.c
@@ -95,7 +95,7 @@ typedef struct FileList
int numfiles;
int numfiltered;
- char dir[FILE_MAXDIR];
+ char dir[FILE_MAX];
short type;
short ipotype;
struct BlendHandle *libfiledata;
@@ -370,7 +370,7 @@ struct FileList* BIF_filelist_new()
struct FileList* BIF_filelist_copy(struct FileList* filelist)
{
FileList* p = BIF_filelist_new();
- BLI_strncpy(p->dir, filelist->dir, FILE_MAXDIR);
+ BLI_strncpy(p->dir, filelist->dir, FILE_MAX);
p->filelist = NULL;
p->fidx = NULL;
p->type = filelist->type;
@@ -438,7 +438,7 @@ const char * BIF_filelist_dir(struct FileList* filelist)
void BIF_filelist_setdir(struct FileList* filelist, const char *dir)
{
- BLI_strncpy(filelist->dir, dir, FILE_MAXDIR);
+ BLI_strncpy(filelist->dir, dir, FILE_MAX);
}
void BIF_filelist_imgsize(struct FileList* filelist, short w, short h)
@@ -590,7 +590,7 @@ void BIF_filelist_setfilter(struct FileList* filelist, unsigned int filter)
void BIF_filelist_readdir(struct FileList* filelist)
{
- char wdir[FILE_MAXDIR];
+ char wdir[FILE_MAX];
int finished = 0;
if (!filelist) return;
@@ -723,6 +723,7 @@ void BIF_filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".pntg") //macpaint
|| BLI_testextensie(file->relname, ".qtif")
|| BLI_testextensie(file->relname, ".sgi")
+ || BLI_testextensie(file->relname, ".hdr")
#ifdef WITH_DDS
|| BLI_testextensie(file->relname, ".dds")
#endif
@@ -756,6 +757,7 @@ void BIF_filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".iff")
|| BLI_testextensie(file->relname, ".tif")
|| BLI_testextensie(file->relname, ".tiff")
+ || BLI_testextensie(file->relname, ".hdr")
#ifdef WITH_DDS
|| BLI_testextensie(file->relname, ".dds")
#endif
@@ -841,7 +843,7 @@ void BIF_filelist_from_library(struct FileList* filelist)
struct ImBuf* ima;
int ok, i, nnames, idcode;
char filename[FILE_MAXDIR+FILE_MAXFILE];
- char dir[FILE_MAXDIR], group[GROUP_MAX];
+ char dir[FILE_MAX], group[GROUP_MAX];
filelist->type = FILE_LOADLIB;
diff --git a/source/blender/src/filesel.c b/source/blender/src/filesel.c
index 8a9b5b4d2b8..bfff2f10ab6 100644
--- a/source/blender/src/filesel.c
+++ b/source/blender/src/filesel.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -102,7 +99,6 @@
#include "BDR_editcurve.h"
#include "BDR_editobject.h"
-#include "BPI_script.h"
#include "BSE_filesel.h"
#include "BSE_view.h"
@@ -638,7 +634,7 @@ void swapselect_file(SpaceFile *sfile)
static int find_active_file(SpaceFile *sfile, short x, short y)
{
- int ofs;
+ int ofs, act;
if(y > textrct.ymax) y= textrct.ymax;
if(y <= textrct.ymin) y= textrct.ymin+1;
@@ -647,8 +643,12 @@ static int find_active_file(SpaceFile *sfile, short x, short y)
if(ofs<0) ofs= 0;
ofs*= (textrct.ymax-textrct.ymin);
- return sfile->ofs+ (ofs+textrct.ymax-y)/FILESEL_DY;
+ act= sfile->ofs+ (ofs+textrct.ymax-y)/FILESEL_DY;
+ if(act<0 || act>=sfile->totfile)
+ act= -1;
+
+ return act;
}
@@ -1042,7 +1042,7 @@ void drawfilespace(ScrArea *sa, void *spacedata)
else loadbutton= 0;
uiBlockBeginAlign(block);
- uiDefBut(block, TEX, B_FS_DIRNAME,"", textrct.xmin + (strp?20:0), filebuty2, textrct.xmax-textrct.xmin-loadbutton - (strp?20:0), 21, sfile->dir, 0.0, (float)FILE_MAXDIR-1, 0, 0, "Directory, enter a directory and press enter to create it"); /* Directory input */
+ uiDefBut(block, TEX, B_FS_DIRNAME,"", textrct.xmin + (strp?20:0), filebuty2, textrct.xmax-textrct.xmin-loadbutton - (strp?20:0), 21, sfile->dir, 0.0, (float)FILE_MAXDIR-1, 0, 0, "Directory, enter a directory and press enter to create it, Substitute ~ for home"); /* Directory input */
if(loadbutton) {
uiSetCurFont(block, UI_HELV);
uiDefBut(block, BUT, B_FS_LOAD, sfile->title, textrct.xmax-loadbutton, filebuty2, loadbutton, 21, sfile->dir, 0.0, (float)FILE_MAXFILE-1, 0, 0, "");
@@ -1172,6 +1172,7 @@ static void activate_fileselect_(int type, char *title, char *file, short *menup
name[2]= 0;
BLI_strncpy(name, file, sizeof(name));
+ BLI_convertstringcode(name, G.sce);
sfile= curarea->spacedata.first;
@@ -1219,6 +1220,7 @@ static void activate_fileselect_(int type, char *title, char *file, short *menup
}
else if(type==FILE_LOADLIB) {
BLI_strncpy(sfile->dir, name, sizeof(sfile->dir));
+ BLI_cleanup_dir(G.sce, sfile->dir);
if( is_a_library(sfile, temp, group) ) {
/* force a reload of the library-filelist */
freefilelist(sfile);
@@ -1297,6 +1299,27 @@ void activate_databrowse_args(struct ID *id, int idcode, int fromcode, short *me
sfile->ipotype= fromcode;
}
+/* resets a previous file space type */
+/* is used when opening a filebrowser directly from windowtype_pupmenu,
+ since in that case we don't want any load/save/append/link action
+*/
+void reset_filespace(ScrArea *sa)
+{
+ if (sa->spacetype == SPACE_FILE) {
+ SpaceFile *sfile= sa->spacedata.first;
+
+ if(sfile->type==FILE_MAIN) {
+ freefilelist(sfile);
+ } else {
+ sfile->type= FILE_UNIX;
+ }
+
+ sfile->returnfunc= NULL;
+ sfile->title[0]= 0;
+ if(sfile->filelist) test_flags_file(sfile);
+ }
+}
+
void filesel_prevspace()
{
SpaceFile *sfile= curarea->spacedata.first;
@@ -1409,7 +1432,25 @@ static void filesel_execute(SpaceFile *sfile)
struct direntry *files;
char name[FILE_MAX];
int a;
+
+ /* check for added length of dir and filename - annoying, but now that dir names can already be FILE_MAX
+ we need to prevent overwriting. Alternative of shortening the name behind the user's back is greater evil
+ - elubie */
+ if (strlen(sfile->dir) + strlen(sfile->file) >= FILE_MAX) {
+ okee("File and Directory name together are too long. Please use shorter names.");
+ return;
+ }
+#ifdef WIN32
+ if ( (sfile->type!=FILE_LOADLIB) && (sfile->type!=FILE_MAIN) ) {
+ if (!check_file_chars(sfile->file)) {
+ error("You have illegal characters in the filename. Check console for more info.");
+ printf("Characters '*?:|\"<>\\/' are illegal in a filename.\n");
+ return;
+ }
+ }
+#endif
+
filesel_prevspace();
if(sfile->type==FILE_LOADLIB) {
@@ -1453,7 +1494,7 @@ static void filesel_execute(SpaceFile *sfile)
*sfile->menup= -1;
- if(sfile->act>=0) {
+ if(sfile->act>=0 && sfile->act<sfile->totfile) {
if(sfile->filelist) {
files= sfile->filelist+sfile->act;
if ( strcmp(files->relname, sfile->file)==0) {
@@ -1527,6 +1568,20 @@ static void do_filesel_buttons(short event, SpaceFile *sfile)
}
else if(event== B_FS_DIRNAME) {
/* reuse the butname variable */
+
+ /* convienence shortcut '~' -> $HOME
+ * If the first char is ~ then this is invalid on all OS's so its safe to replace with home */
+ if ( sfile->dir[0] == '~' ) {
+ if (sfile->dir[1] == '\0') {
+ BLI_strncpy(sfile->dir, BLI_gethome(), sizeof(sfile->dir) );
+ } else {
+ /* replace ~ with home */
+ char tmpstr[FILE_MAX];
+ BLI_join_dirfile(tmpstr, BLI_gethome(), sfile->dir+1);
+ BLI_strncpy(sfile->dir, tmpstr, sizeof(sfile->dir));
+ }
+ }
+
BLI_cleanup_dir(G.sce, sfile->dir);
BLI_make_file_string(G.sce, butname, sfile->dir, "");
@@ -1851,7 +1906,7 @@ void winqreadfilespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
/* the path is too long and we are not going up! */
if (strcmp(sfile->filelist[act].relname, ".") &&
strcmp(sfile->filelist[act].relname, "..") &&
- strlen(sfile->dir) + strlen(sfile->filelist[act].relname) >= FILE_MAXDIR )
+ strlen(sfile->dir) + strlen(sfile->filelist[act].relname) >= FILE_MAX )
{
error("Path too long, cannot enter this directory");
} else {
@@ -1862,20 +1917,24 @@ void winqreadfilespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
sfile->ofs= 0;
do_draw= 1;
}
- }
- else {
+ } else {
if( strcmp(sfile->file, sfile->filelist[act].relname)) {
- char tmpstr[240];
- do_draw= 1;
BLI_strncpy(sfile->file, sfile->filelist[act].relname, sizeof(sfile->file));
- if (sfile->f_fp) {
- sprintf (tmpstr, "%s%s", sfile->dir, sfile->file);
- /* printf ("%s\n", tmpstr); */
- #ifdef INTERNATIONAL
- if (!FTF_GetNewFont ((const unsigned char *)tmpstr, 0, U.fontsize))
- error ("No font file");
- #endif
+ do_draw = 1;
+
+#ifdef INTERNATIONAL
+ if (sfile->type==FILE_LOADFONT && event!=MIDDLEMOUSE) {
+ /* Font Preview */
+ char tmpstr[240];
+ if (sfile->f_fp) {
+ sprintf (tmpstr, "%s%s", sfile->dir, sfile->file);
+
+ if (!FTF_GetNewFont ((const unsigned char *)tmpstr, 0, U.fontsize)) {
+ error ("No font file");
+ }
+ }
}
+#endif
}
if(event==MIDDLEMOUSE && sfile->type) filesel_execute(sfile);
}
@@ -1982,8 +2041,7 @@ void winqreadfilespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if (sfile->filelist[i].flags & ACTIVE) {
BLI_make_file_string(G.sce, str, sfile->dir, sfile->filelist[i].relname);
- if(event==BKEY) ret= BLI_backup(sfile->filelist[i].relname, sfile->dir, otherdir);
- else if(event==CKEY) ret= BLI_copy_fileops(str, otherdir);
+ if(event==CKEY) ret= BLI_copy_fileops(str, otherdir);
else if(event==LKEY) ret= BLI_link(str, otherdir);
else if(event==MKEY) ret= BLI_move(str, otherdir);
@@ -2092,7 +2150,12 @@ void winqreadfilespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
fs_fake_users(sfile);
}
break;
-
+ case HKEY:
+ sfile->flag ^= FILE_HIDE_DOT;
+ BLI_hide_dot_files(sfile->flag & FILE_HIDE_DOT);
+ freefilelist(sfile);
+ scrarea_queue_winredraw(curarea);
+ break;
case PADPLUSKEY:
case EQUALKEY:
if (G.qual & LR_CTRLKEY) BLI_newname(sfile->file, +100);
@@ -2388,7 +2451,7 @@ static void active_file_object(SpaceFile *sfile)
if(filesel_has_func(sfile)) return;
if( strcmp(sfile->dir, "Object/")==0 ) {
- if(sfile->act >= 0) {
+ if(sfile->act >= 0 && sfile->act < sfile->totfile) {
ob= (Object *)sfile->filelist[sfile->act].poin;
diff --git a/source/blender/src/fluidsim.c b/source/blender/src/fluidsim.c
index e9609d40570..a7361a9ffca 100644
--- a/source/blender/src/fluidsim.c
+++ b/source/blender/src/fluidsim.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
@@ -70,7 +67,6 @@
#include "BKE_scene.h"
#include "BKE_object.h"
#include "BKE_softbody.h"
-#include "BKE_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_ipo.h"
#include "LBM_fluidsim.h"
@@ -151,6 +147,7 @@ typedef struct {
/* ********************** fluid sim settings struct functions ********************** */
/* allocates and initializes general main data */
+
FluidsimSettings *fluidsimSettingsNew(struct Object *srcob)
{
//char blendDir[FILE_MAXDIR], blendFile[FILE_MAXFILE];
@@ -189,7 +186,7 @@ FluidsimSettings *fluidsimSettingsNew(struct Object *srcob)
/* elubie: changed this to default to the same dir as the render output
to prevent saving to C:\ on Windows */
- BLI_strncpy(fss->surfdataPath, U.tempdir, FILE_MAX);
+ BLI_strncpy(fss->surfdataPath, btempdir, FILE_MAX);
fss->orgMesh = (Mesh *)srcob->data;
fss->meshSurface = NULL;
fss->meshBB = NULL;
@@ -350,6 +347,7 @@ static void fluidsimInitChannel(float **setchannel, int size, float *time,
char *cstr = NULL;
float *channel = NULL;
float aniFrlen = G.scene->r.framelen;
+ int current_frame = G.scene->r.cfra;
if((entries<1) || (entries>3)) {
printf("fluidsimInitChannel::Error - invalid no. of entries: %d\n",entries);
entries = 1;
@@ -368,6 +366,11 @@ static void fluidsimInitChannel(float **setchannel, int size, float *time,
for(j=0; j<entries; j++) {
if(icus[j]) {
for(i=1; i<=size; i++) {
+ /* Bugfix to make python drivers working
+ // which uses Blender.get("curframe")
+ */
+ G.scene->r.cfra = floor(aniFrlen*((float)i));
+
calc_icu(icus[j], aniFrlen*((float)i) );
channel[(i-1)*(entries+1) + j] = icus[j]->curval;
}
@@ -380,7 +383,7 @@ static void fluidsimInitChannel(float **setchannel, int size, float *time,
for(i=1; i<=size; i++) {
channel[(i-1)*(entries+1) + entries] = time[i];
}
-
+ G.scene->r.cfra = current_frame;
*setchannel = channel;
}
@@ -619,7 +622,7 @@ void fluidsimBake(struct Object *ob)
// prepare names...
strncpy(targetDir, domainSettings->surfdataPath, FILE_MAXDIR);
strncpy(newSurfdataPath, domainSettings->surfdataPath, FILE_MAXDIR);
- BLI_convertstringcode(targetDir, G.sce, 0); // fixed #frame-no
+ BLI_convertstringcode(targetDir, G.sce); // fixed #frame-no
strcpy(targetFile, targetDir);
strcat(targetFile, suffixConfig);
@@ -671,7 +674,7 @@ void fluidsimBake(struct Object *ob)
if(selection<1) return; // 0 from menu, or -1 aborted
strcpy(targetDir, newSurfdataPath);
strncpy(domainSettings->surfdataPath, newSurfdataPath, FILE_MAXDIR);
- BLI_convertstringcode(targetDir, G.sce, 0); // fixed #frame-no
+ BLI_convertstringcode(targetDir, G.sce); // fixed #frame-no
}
// --------------------------------------------------------------------------------------------
@@ -1123,6 +1126,11 @@ void fluidsimBake(struct Object *ob)
}
}
+void fluidsimFreeBake(struct Object *ob)
+{
+ /* not implemented yet */
+}
+
#else /* DISABLE_ELBEEM */
@@ -1143,5 +1151,8 @@ FluidsimSettings* fluidsimSettingsCopy(FluidsimSettings *fss) {
void fluidsimBake(struct Object *ob) {
}
+void fluidsimFreeBake(struct Object *ob) {
+}
+
#endif /* DISABLE_ELBEEM */
diff --git a/source/blender/src/fsmenu.c b/source/blender/src/fsmenu.c
index 319fb8de48f..fc98c054478 100644
--- a/source/blender/src/fsmenu.c
+++ b/source/blender/src/fsmenu.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/src/ghostwinlay.c b/source/blender/src/ghostwinlay.c
index 597a23a20d7..7179f2fae57 100644
--- a/source/blender/src/ghostwinlay.c
+++ b/source/blender/src/ghostwinlay.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,10 +24,11 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
+#include <string.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
@@ -55,11 +53,16 @@
#include "BIF_usiblender.h"
#include "BIF_cursors.h"
+#include "PIL_dynlib.h"
+
#include "mydevice.h"
#include "blendef.h"
#include "winlay.h"
+#include <math.h>
+
+
#ifdef __APPLE__
#include <OpenGL/OpenGL.h>
#define __CARBONSOUND__
@@ -109,6 +112,12 @@ struct _Window {
*/
int faked_mbut;
+ /* Last known ndof device state
+ * note that the ghost device manager
+ * can handle any number of devices, but ghostwinlay can't
+ */
+ float ndof[7]; /* tx, ty, tz, rx, ry, rz, dt */
+
GHOST_TimerTaskHandle timer;
int timer_event;
};
@@ -336,6 +345,7 @@ Window *window_open(char *title, int posx, int posy, int sizex, int sizey, int s
GHOST_WindowHandle ghostwin;
GHOST_TWindowState inital_state;
int scr_w, scr_h;
+ int i;
winlay_get_screensize(&scr_w, &scr_h);
posy= (scr_h-posy-sizey);
@@ -368,7 +378,10 @@ Window *window_open(char *title, int posx, int posy, int sizex, int sizey, int s
win->lmouse[0]= win->size[0]/2;
win->lmouse[1]= win->size[1]/2;
-
+
+ for (i = 0; i < 7; ++i)
+ win->ndof[i] = 0;
+
} else {
GHOST_DisposeWindow(g_system, ghostwin);
@@ -496,7 +509,7 @@ static int change_bit(int val, int bit, int to_on) {
return to_on?(val|bit):(val&~bit);
}
-static void update_tablet_data(Window *win, Window *ghostwin) {
+static void update_tablet_data(Window *win, GHOST_WindowHandle ghostwin) {
const GHOST_TabletData *td= GHOST_GetTabletData(ghostwin);
/* if there's tablet data from an active tablet device then use it,
@@ -508,7 +521,7 @@ static void update_tablet_data(Window *win, Window *ghostwin) {
win->ytilt = td->Ytilt;
} else {
win->activedevice = DEV_MOUSE;
- win->pressure = 0.0;
+ win->pressure = 1.0;
win->xtilt = win->ytilt = 0.0;
}
}
@@ -540,6 +553,46 @@ static int event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private)
}
switch (type) {
+
+ case GHOST_kEventNDOFMotion: {
+ // update ndof device data, and dispatch motion event
+
+ GHOST_TEventNDOFData *sb= data;
+
+ // no scaling per sfgoros patch
+ win->ndof[0] = sb->tx;
+ win->ndof[1] = sb->ty;
+ win->ndof[2] = sb->tz;
+ win->ndof[3] = sb->rx;
+ win->ndof[4] = sb->ry;
+ win->ndof[5] = sb->rz;
+ win->ndof[6] = sb->delta;
+ // printf(" motion capted %f %f %f %f %f %f %f \n", win->ndof[0], win->ndof[1], win->ndof[2],
+ // win->ndof[3], win->ndof[4], win->ndof[5], win->ndof[6]);
+
+
+ // window_handle(win, NDOFMOTION, win->ndof[6]);
+
+ // start interaction for larger than teeny-tiny motions
+ // if (fabs(win->ndof[0] > 0.003f) ||
+ // fabs(win->ndof[1] > 0.003f) ||
+ // fabs(win->ndof[2] > 0.003f) ||
+ // fabs(win->ndof[3] > 0.003f) ||
+ // fabs(win->ndof[4] > 0.003f) ||
+ // fabs(win->ndof[5] > 0.003f)) {
+ window_handle(win, NDOFMOTION, 1);
+ // printf("ok\n");
+ // }
+;
+ break;
+ }
+ case GHOST_kEventNDOFButton: {
+ GHOST_TEventNDOFData *sb= data;
+
+// printf("this is a button %i\n", sb->buttons);
+ window_handle(win, NDOFBUTTON, sb->buttons);
+ break;
+ }
case GHOST_kEventCursorMove: {
if(win->active == 1) {
GHOST_TEventCursorData *cd= data;
@@ -707,6 +760,13 @@ static int event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private)
return 1;
}
+void window_get_ndof(Window* win, float* sbval) {
+ int i;
+ for (i = 0; i < 7; ++i) {
+ *sbval++ = win->ndof[i];
+ }
+}
+
char *window_get_title(Window *win) {
char *title= GHOST_GetTitle(win->ghostwin);
char *mem_title= BLI_strdup(title);
@@ -833,3 +893,100 @@ void winlay_get_screensize(int *width_r, int *height_r) {
Window *winlay_get_active_window(void) {
return active_gl_window;
}
+
+#ifdef _WIN32
+#define PATH_SEP "\\"
+#else
+#define PATH_SEP "/"
+#endif
+
+
+void window_open_ndof(Window* win)
+{
+ char *inst_path, *plug_path;
+ const char *plug_dir = "plugins";
+ const char *plug_name = "3DxNdofBlender.plug";
+ PILdynlib *ndofLib;
+
+ // build the plugin path
+ plug_path = NULL;
+ inst_path = get_install_dir(); // path to main blender exec/bundle
+ if (inst_path) {
+ // assume the ndof plugin is located in the plug-in dir
+ size_t len = strlen(inst_path) + strlen(plug_dir) + strlen(PATH_SEP)*2
+ + strlen(plug_name) + 1;
+ plug_path = MEM_mallocN(len, "ndofpluginpath");
+ if (plug_path) {
+ strncpy(plug_path, inst_path, len);
+ strcat(plug_path, PATH_SEP);
+ strcat(plug_path, plug_dir);
+ strcat(plug_path, PATH_SEP);
+ strcat(plug_path, plug_name);
+ }
+ MEM_freeN(inst_path);
+ }
+
+ ndofLib = PIL_dynlib_open(plug_path);
+
+ /* On systems where blender is installed in /usr/bin/blender, ~/.blender/plugins/ is a better place to look */
+ if (ndofLib==NULL) {
+
+ if (plug_path) {
+ MEM_freeN(plug_path);
+ }
+
+ inst_path = BLI_gethome();
+ if (inst_path) {
+ size_t len = strlen(inst_path) + strlen(plug_dir) + strlen(PATH_SEP)*2
+ + strlen(plug_name) + 1;
+
+ if (!strstr(inst_path, ".blender")) {
+ len += strlen(".blender") + strlen(PATH_SEP);
+ }
+
+ plug_path = MEM_mallocN(len, "ndofpluginpath");
+ if (plug_path) {
+ strncpy(plug_path, inst_path, len);
+ strcat(plug_path, PATH_SEP);
+ if (!strstr(inst_path, ".blender")) {
+ strcat(plug_path, ".blender");
+ strcat(plug_path, PATH_SEP);
+ }
+ strcat(plug_path, plug_dir);
+ strcat(plug_path, PATH_SEP);
+ strcat(plug_path, plug_name);
+ }
+ }
+
+ ndofLib = PIL_dynlib_open(plug_path);
+ }
+
+
+
+#if 0
+ fprintf(stderr, "plugin path=%s; ndofLib=%p\n", plug_path, (void*)ndofLib);
+#endif
+
+ if (plug_path)
+ MEM_freeN(plug_path);
+
+ if (ndofLib) {
+ G.ndofdevice = 0 - GHOST_OpenNDOF(g_system, win->ghostwin,
+ PIL_dynlib_find_symbol(ndofLib, "ndofInit"),
+ PIL_dynlib_find_symbol(ndofLib, "ndofShutdown"),
+ PIL_dynlib_find_symbol(ndofLib, "ndofOpen"));
+
+ }
+ else {
+ GHOST_OpenNDOF(g_system, win->ghostwin, 0, 0, 0);
+ G.ndofdevice = -1;
+ }
+ }
+
+char *getClipboard(int flag) {
+ return (char*)GHOST_getClipboard(flag);
+}
+
+void putClipboard(char *buffer, int flag) {
+ GHOST_putClipboard((GHOST_TInt8*)buffer, flag);
+}
diff --git a/source/blender/src/glutil.c b/source/blender/src/glutil.c
index 13922bb7eef..c4a7b32bf8c 100644
--- a/source/blender/src/glutil.c
+++ b/source/blender/src/glutil.c
@@ -3,15 +3,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -54,6 +51,43 @@
#define GL_CLAMP_TO_EDGE 0x812F
#endif
+/* defined in BIF_gl.h */
+GLubyte stipple_halftone[128] = {
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
+ 0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55};
+
+
+/* repeate this pattern
+ X000X000
+ 00000000
+ 00X000X0
+ 00000000 */
+
+
+GLubyte stipple_quarttone[128] = {
+ 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
+ 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
+ 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
+ 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
+ 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
+ 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
+ 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
+ 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0};
+
/* Invert line handling */
diff --git a/source/blender/src/hddaudio.c b/source/blender/src/hddaudio.c
index b655671a051..506a9b1b8aa 100644
--- a/source/blender/src/hddaudio.c
+++ b/source/blender/src/hddaudio.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Peter Schlaile <peter [at] schlaile [dot] de> 2005
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -283,58 +280,61 @@ static void sound_hdaudio_extract_small_block(
decode_pos -= bl_size;
- memset(hdaudio->decode_cache + decode_pos, 0,
- (hdaudio->decode_cache_size - decode_pos)
- * sizeof(short));
-
-
- while(av_read_frame(hdaudio->pFormatCtx, &packet) >= 0) {
- int data_size;
- int len;
- uint8_t *audio_pkt_data;
- int audio_pkt_size;
-
- if(packet.stream_index != hdaudio->audioStream) {
- av_free_packet(&packet);
- continue;
- }
-
- audio_pkt_data = packet.data;
- audio_pkt_size = packet.size;
-
- while (audio_pkt_size > 0) {
- len = avcodec_decode_audio(
- hdaudio->pCodecCtx,
- hdaudio->decode_cache
- + decode_pos,
- &data_size,
- audio_pkt_data,
- audio_pkt_size);
- if (len <= 0) {
- audio_pkt_size = 0;
- break;
- }
+ if (decode_pos < hdaudio->decode_cache_size) {
+ memset(hdaudio->decode_cache + decode_pos, 0,
+ (hdaudio->decode_cache_size - decode_pos)
+ * sizeof(short));
+
+ while(av_read_frame(
+ hdaudio->pFormatCtx, &packet) >= 0) {
+ int data_size;
+ int len;
+ uint8_t *audio_pkt_data;
+ int audio_pkt_size;
- audio_pkt_size -= len;
- audio_pkt_data += len;
-
- if (data_size <= 0) {
+ if(packet.stream_index
+ != hdaudio->audioStream) {
+ av_free_packet(&packet);
continue;
}
+
+ audio_pkt_data = packet.data;
+ audio_pkt_size = packet.size;
+
+ while (audio_pkt_size > 0) {
+ len = avcodec_decode_audio(
+ hdaudio->pCodecCtx,
+ hdaudio->decode_cache
+ + decode_pos,
+ &data_size,
+ audio_pkt_data,
+ audio_pkt_size);
+ if (len <= 0) {
+ audio_pkt_size = 0;
+ break;
+ }
+
+ audio_pkt_size -= len;
+ audio_pkt_data += len;
+
+ if (data_size <= 0) {
+ continue;
+ }
+
+ decode_pos += data_size / sizeof(short);
+ if (decode_pos + data_size
+ / sizeof(short)
+ > hdaudio->decode_cache_size) {
+ break;
+ }
+ }
+ av_free_packet(&packet);
- decode_pos += data_size / sizeof(short);
- if (decode_pos + data_size
- / sizeof(short)
+ if (decode_pos + data_size / sizeof(short)
> hdaudio->decode_cache_size) {
break;
}
}
- av_free_packet(&packet);
-
- if (decode_pos + data_size / sizeof(short)
- > hdaudio->decode_cache_size) {
- break;
- }
}
if (rate_conversion) {
diff --git a/source/blender/src/header_action.c b/source/blender/src/header_action.c
index c48e646af4c..9c7046c5111 100644
--- a/source/blender/src/header_action.c
+++ b/source/blender/src/header_action.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): 2007, Joshua Leung (Action Editor recode)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -96,48 +93,69 @@ enum {
ACTMENU_VIEW_PREVKEYFRAME,
ACTMENU_VIEW_TIME,
ACTMENU_VIEW_NOHIDE,
- ACTMENU_VIEW_OPENLEVELS,
- ACTMENU_VIEW_CLOSELEVELS,
- ACTMENU_VIEW_EXPANDALL,
- ACTMENU_VIEW_TRANSDELDUPS
+ ACTMENU_VIEW_TRANSDELDUPS,
+ ACTMENU_VIEW_HORIZOPTIMISE,
+ ACTMENU_VIEW_GCOLORS,
+ ACTMENU_VIEW_PREVRANGESET,
+ ACTMENU_VIEW_PREVRANGECLEAR,
+ ACTMENU_VIEW_PREVRANGEAUTO
};
enum {
ACTMENU_SEL_BORDER = 0,
+ ACTMENU_SEL_BORDERC,
ACTMENU_SEL_BORDERM,
ACTMENU_SEL_ALL_KEYS,
ACTMENU_SEL_ALL_CHAN,
ACTMENU_SEL_ALL_MARKERS,
ACTMENU_SEL_INVERSE_KEYS,
ACTMENU_SEL_INVERSE_MARKERS,
+ ACTMENU_SEL_INVERSE_CHANNELS,
ACTMENU_SEL_LEFTKEYS,
ACTMENU_SEL_RIGHTKEYS
};
enum {
ACTMENU_SEL_COLUMN_KEYS = 1,
+ ACTMENU_SEL_COLUMN_CFRA,
ACTMENU_SEL_COLUMN_MARKERSCOLUMN,
- ACTMENU_SEL_COLUMN_MARKERSBETWEEN
+ ACTMENU_SEL_COLUMN_MARKERSBETWEEN
};
enum {
- ACTMENU_KEY_DUPLICATE = 0,
- ACTMENU_KEY_DELETE,
- ACTMENU_KEY_CLEAN,
- ACTMENU_KEY_SAMPLEKEYS
+ ACTMENU_CHANNELS_OPENLEVELS = 0,
+ ACTMENU_CHANNELS_CLOSELEVELS,
+ ACTMENU_CHANNELS_EXPANDALL,
+ ACTMENU_CHANNELS_SHOWACHANS,
+ ACTMENU_CHANNELS_DELETE
+};
+
+enum {
+ ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_UP = 0,
+ ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_DOWN,
+ ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_TOP,
+ ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_BOTTOM
};
enum {
- ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_UP = 0,
- ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_DOWN,
- ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_TOP,
- ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_BOTTOM
+ ACTMENU_CHANNELS_GROUP_ADD_TOACTIVE = 0,
+ ACTMENU_CHANNELS_GROUP_ADD_TONEW,
+ ACTMENU_CHANNELS_GROUP_REMOVE,
+ ACTMENU_CHANNELS_GROUP_SYNCPOSE
};
enum {
- ACTMENU_KEY_CHANGROUP_ADD_TOACTIVE = 0,
- ACTMENU_KEY_CHANGROUP_ADD_TONEW,
- ACTMENU_KEY_CHANGROUP_REMOVE
+ ACTMENU_CHANNELS_SETTINGS_TOGGLE = 0,
+ ACTMENU_CHANNELS_SETTINGS_ENABLE,
+ ACTMENU_CHANNELS_SETTINGS_DISABLE,
+};
+
+enum {
+ ACTMENU_KEY_DUPLICATE = 0,
+ ACTMENU_KEY_DELETE,
+ ACTMENU_KEY_CLEAN,
+ ACTMENU_KEY_SAMPLEKEYS,
+ ACTMENU_KEY_INSERTKEY
};
enum {
@@ -190,7 +208,8 @@ enum {
ACTMENU_MARKERS_MOVE,
ACTMENU_MARKERS_LOCALADD,
ACTMENU_MARKERS_LOCALRENAME,
- ACTMENU_MARKERS_LOCALDELETE
+ ACTMENU_MARKERS_LOCALDELETE,
+ ACTMENU_MARKERS_LOCALMOVE
};
void do_action_buttons(unsigned short event)
@@ -325,17 +344,23 @@ static void do_action_viewmenu(void *arg, int event)
case ACTMENU_VIEW_PREVKEYFRAME: /* Jump to previous keyframe */
nextprev_action_keyframe(-1);
break;
- case ACTMENU_VIEW_OPENLEVELS: /* Unfold channels one step */
- openclose_level_action(1);
+ case ACTMENU_VIEW_TRANSDELDUPS: /* Don't delete duplicate/overlapping keyframes after transform */
+ G.saction->flag ^= SACTION_NOTRANSKEYCULL;
break;
- case ACTMENU_VIEW_CLOSELEVELS: /* Fold channels one step */
- openclose_level_action(-1);
+ case ACTMENU_VIEW_HORIZOPTIMISE: /* Include keyframes not in view (horizontally) when preparing to draw */
+ G.saction->flag ^= SACTION_HORIZOPTIMISEON;
break;
- case ACTMENU_VIEW_EXPANDALL: /* Expands all channels */
- expand_all_action();
+ case ACTMENU_VIEW_GCOLORS: /* Draw grouped-action channels using its group's color */
+ G.saction->flag ^= SACTION_NODRAWGCOLORS;
break;
- case ACTMENU_VIEW_TRANSDELDUPS: /* Don't delete duplicate/overlapping keyframes after transform */
- G.saction->flag ^= SACTION_NOTRANSKEYCULL;
+ case ACTMENU_VIEW_PREVRANGESET: /* Set preview range */
+ anim_previewrange_set();
+ break;
+ case ACTMENU_VIEW_PREVRANGECLEAR: /* Clear preview range */
+ anim_previewrange_clear();
+ break;
+ case ACTMENU_VIEW_PREVRANGEAUTO: /* Auto preview-range length */
+ action_previewrange_set(G.saction->action);
break;
}
allqueue(REDRAWVIEW3D, 0);
@@ -382,10 +407,20 @@ static uiBlock *action_viewmenu(void *arg_unused)
"Show Hidden Channels|", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1,
ACTMENU_VIEW_NOHIDE, "");
-
- // this option may get removed in future...
+
+ uiDefIconTextBut(block, BUTM, 1, (G.saction->flag & SACTION_NODRAWGCOLORS)?ICON_CHECKBOX_DEHLT:ICON_CHECKBOX_HLT,
+ "Use Group Colors|", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 1,
+ ACTMENU_VIEW_GCOLORS, "");
+
+ // this option may get removed in future
+ uiDefIconTextBut(block, BUTM, 1, (G.saction->flag & SACTION_HORIZOPTIMISEON)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
+ "Cull Out-of-View Keys (Time)|", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 1,
+ ACTMENU_VIEW_HORIZOPTIMISE, "");
+
uiDefIconTextBut(block, BUTM, 1, (G.saction->flag & SACTION_NOTRANSKEYCULL)?ICON_CHECKBOX_DEHLT:ICON_CHECKBOX_HLT,
- "AfterTrans Delete Dupli-Frames|", 0, yco-=20,
+ "AutoMerge Keyframes|", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1,
ACTMENU_VIEW_TRANSDELDUPS, "");
@@ -402,27 +437,7 @@ static uiBlock *action_viewmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6,
menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- /* only if editing action... */
- // TODO: improve this code!
-
- if (G.saction->action) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Toggle Show Hierachy|~", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_VIEW_EXPANDALL, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Expand One Level|Ctrl NumPad+", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_VIEW_OPENLEVELS, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Collapse One Level|Ctrl NumPad-", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_VIEW_CLOSELEVELS, "");
- }
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6,
- menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
+
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
"Jump To Next Marker|PageUp", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_VIEW_NEXTMARKER, "");
@@ -444,11 +459,30 @@ static uiBlock *action_viewmenu(void *arg_unused)
"Play Back Animation|Alt A", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1,
ACTMENU_VIEW_PLAY3D, "");
+ //uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ // "Play Back Animation in 3D View|Alt Shift A", 0, yco-=20,
+ // menuwidth, 19, NULL, 0.0, 0.0, 1,
+ // ACTMENU_VIEW_PLAYALL, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6,
+ menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Play Back Animation in 3D View|Alt Shift A", 0, yco-=20,
+ "Set Preview Range|Ctrl P", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1,
- ACTMENU_VIEW_PLAYALL, "");
-
+ ACTMENU_VIEW_PREVRANGESET, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Clear Preview Range|Alt P", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 1,
+ ACTMENU_VIEW_PREVRANGECLEAR, "");
+
+ if (G.saction->action) {
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Preview Range from Action Length|Ctrl Alt P", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 1,
+ ACTMENU_VIEW_PREVRANGEAUTO, "");
+ }
+
uiDefBut(block, SEPR, 0, "", 0, yco-=6,
menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -493,6 +527,9 @@ static void do_action_selectmenu_columnmenu(void *arg, int event)
case ACTMENU_SEL_COLUMN_MARKERSCOLUMN:
column_select_action_keys(2);
break;
+ case ACTMENU_SEL_COLUMN_CFRA:
+ column_select_action_keys(3);
+ break;
}
allqueue(REDRAWMARKER, 0);
@@ -511,10 +548,13 @@ static uiBlock *action_selectmenu_columnmenu(void *arg_unused)
"On Selected Keys|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_COLUMN_KEYS, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "On Current Frame|Ctrl K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_SEL_COLUMN_CFRA, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
"On Selected Markers|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_COLUMN_MARKERSCOLUMN, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Between Selected Markers|Ctrl K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,
+ "Between Selected Markers|Alt K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_COLUMN_MARKERSBETWEEN, "");
@@ -531,7 +571,7 @@ static void do_action_selectmenu(void *arg, int event)
Key *key;
saction = curarea->spacedata.first;
- if (!saction) return;
+ if (saction == NULL) return;
act = saction->action;
key = get_action_mesh_key();
@@ -542,39 +582,57 @@ static void do_action_selectmenu(void *arg, int event)
borderselect_action();
break;
+ case ACTMENU_SEL_BORDERC: /* Border Select */
+ borderselect_actionchannels();
+ break;
+
case ACTMENU_SEL_BORDERM: /* Border Select */
borderselect_markers();
break;
-
+
case ACTMENU_SEL_ALL_KEYS: /* Select/Deselect All Keys */
deselect_action_keys(1, 1);
- allqueue (REDRAWACTION, 0);
+ BIF_undo_push("(De)Select Keys");
+ allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
- allqueue (REDRAWIPO, 0);
+ allqueue(REDRAWIPO, 0);
break;
-
+
case ACTMENU_SEL_ALL_CHAN: /* Select/Deselect All Channels */
deselect_action_channels(1);
- allqueue (REDRAWVIEW3D, 0);
- allqueue (REDRAWACTION, 0);
+ BIF_undo_push("(De)Select Action Channels");
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
- allqueue (REDRAWIPO, 0);
+ allqueue(REDRAWIPO, 0);
break;
case ACTMENU_SEL_ALL_MARKERS: /* select/deselect all markers */
deselect_markers(1, 0);
+ BIF_undo_push("(De)Select Markers");
allqueue(REDRAWMARKER, 0);
break;
case ACTMENU_SEL_INVERSE_KEYS: /* invert selection status of keys */
deselect_action_keys(0, 2);
- allqueue (REDRAWACTION, 0);
+ BIF_undo_push("Inverse Keys");
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWIPO, 0);
+ break;
+
+ case ACTMENU_SEL_INVERSE_CHANNELS: /* invert selection status of channels */
+ deselect_action_channels(2);
+ BIF_undo_push("Inverse Action Channels");
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
- allqueue (REDRAWIPO, 0);
+ allqueue(REDRAWIPO, 0);
break;
case ACTMENU_SEL_INVERSE_MARKERS: /* invert selection of markers */
deselect_markers(0, 2);
+ BIF_undo_push("Inverse Action Channels");
allqueue(REDRAWMARKER, 0);
break;
@@ -602,6 +660,10 @@ static uiBlock *action_selectmenu(void *arg_unused)
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_BORDER, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Border Select Channels|B", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_SEL_BORDERC, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
"Border Select Markers|Ctrl B", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_BORDERM, "");
@@ -618,7 +680,7 @@ static uiBlock *action_selectmenu(void *arg_unused)
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_ALL_MARKERS, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Select/Deselect All Channels", 0, yco-=20,
+ "Select/Deselect All Channels|A", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_ALL_CHAN, "");
@@ -626,13 +688,17 @@ static uiBlock *action_selectmenu(void *arg_unused)
menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Inverse Keys", 0, yco-=20,
+ "Inverse Keys|Ctrl I", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_INVERSE_KEYS, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Inverse Markers", 0, yco-=20,
+ "Inverse Markers|Ctrl Shift I", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_SEL_INVERSE_MARKERS, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Inverse All Channels|Ctrl I", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_SEL_INVERSE_CHANNELS, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6,
menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -653,7 +719,246 @@ static uiBlock *action_selectmenu(void *arg_unused)
uiDefIconTextBlockBut(block, action_selectmenu_columnmenu,
NULL, ICON_RIGHTARROW_THIN, "Column Select Keys", 0, yco-=20, 120, 20, "");
- if(curarea->headertype==HEADERTOP) {
+ if (curarea->headertype==HEADERTOP) {
+ uiBlockSetDirection(block, UI_DOWN);
+ }
+ else {
+ uiBlockSetDirection(block, UI_TOP);
+ uiBlockFlipOrder(block);
+ }
+
+ uiTextBoundsBlock(block, 50);
+
+ return block;
+}
+
+
+static void do_action_channelmenu_posmenu(void *arg, int event)
+{
+ switch(event)
+ {
+ case ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_DOWN:
+ rearrange_action_channels(REARRANGE_ACTCHAN_DOWN);
+ break;
+ case ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_UP:
+ rearrange_action_channels(REARRANGE_ACTCHAN_UP);
+ break;
+ case ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_TOP:
+ rearrange_action_channels(REARRANGE_ACTCHAN_TOP);
+ break;
+ case ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_BOTTOM:
+ rearrange_action_channels(REARRANGE_ACTCHAN_BOTTOM);
+ break;
+ }
+
+ scrarea_queue_winredraw(curarea);
+}
+
+static uiBlock *action_channelmenu_posmenu(void *arg_unused)
+{
+ uiBlock *block;
+ short yco= 0, menuwidth=120;
+
+ block= uiNewBlock(&curarea->uiblocks, "action_channelmenu_posmenu",
+ UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
+ uiBlockSetButmFunc(block, do_action_channelmenu_posmenu, NULL);
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Move Up|Shift Page Up", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_UP, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Move Down|Shift Page Down", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_DOWN, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6,
+ menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Move to Top|Ctrl Shift Page Up", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_TOP, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Move to Bottom|Ctrl Shift Page Down", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_CHANPOS_MOVE_CHANNEL_BOTTOM, "");
+
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ return block;
+}
+
+static void do_action_channelmenu_groupmenu(void *arg, int event)
+{
+ switch(event)
+ {
+ case ACTMENU_CHANNELS_GROUP_ADD_TOACTIVE:
+ action_groups_group(0);
+ break;
+ case ACTMENU_CHANNELS_GROUP_ADD_TONEW:
+ action_groups_group(1);
+ break;
+ case ACTMENU_CHANNELS_GROUP_REMOVE:
+ action_groups_ungroup();
+ break;
+ case ACTMENU_CHANNELS_GROUP_SYNCPOSE: /* Syncronise Pose-data and Action-data */
+ sync_pchan2achan_grouping();
+ break;
+ }
+}
+
+static uiBlock *action_channelmenu_groupmenu(void *arg_unused)
+{
+ uiBlock *block;
+ short yco= 0, menuwidth=120;
+
+ block= uiNewBlock(&curarea->uiblocks, "action_channelmenu_groupmenu",
+ UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
+ uiBlockSetButmFunc(block, do_action_channelmenu_groupmenu, NULL);
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Add to Active Group|Shift G", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_GROUP_ADD_TOACTIVE, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Add to New Group|Ctrl Shift G", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_GROUP_ADD_TONEW, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6,
+ menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Remove From Group|Alt G", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_GROUP_REMOVE, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6,
+ menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Synchronise with Armature", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_GROUP_SYNCPOSE, "");
+
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ return block;
+}
+
+static void do_action_channelmenu_settingsmenu(void *arg, int event)
+{
+ setflag_action_channels(event);
+}
+
+static uiBlock *action_channelmenu_settingsmenu(void *arg_unused)
+{
+ uiBlock *block;
+ short yco= 0, menuwidth=120;
+
+ block= uiNewBlock(&curarea->uiblocks, "action_channelmenu_settingsmenu",
+ UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
+ uiBlockSetButmFunc(block, do_action_channelmenu_settingsmenu, NULL);
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Toggle a Setting|Shift W", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_SETTINGS_TOGGLE, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Enable a Setting|Ctrl Shift W", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_SETTINGS_ENABLE, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Disable a Setting|Alt W", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_CHANNELS_SETTINGS_DISABLE, "");
+
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ return block;
+}
+
+static void do_action_channelmenu(void *arg, int event)
+{
+ SpaceAction *saction;
+
+ saction = curarea->spacedata.first;
+ if (saction == NULL) return;
+
+ switch(event)
+ {
+ case ACTMENU_CHANNELS_OPENLEVELS: /* Unfold selected channels one step */
+ openclose_level_action(1);
+ break;
+ case ACTMENU_CHANNELS_CLOSELEVELS: /* Fold selected channels one step */
+ openclose_level_action(-1);
+ break;
+ case ACTMENU_CHANNELS_EXPANDALL: /* Expands all channels */
+ expand_all_action();
+ break;
+ case ACTMENU_CHANNELS_SHOWACHANS: /* Unfold groups that are hiding selected achans */
+ expand_obscuregroups_action();
+ break;
+ case ACTMENU_CHANNELS_DELETE: /* Deletes selected channels */
+ delete_action_channels();
+ break;
+ }
+}
+
+static uiBlock *action_channelmenu(void *arg_unused)
+{
+ uiBlock *block;
+ short yco= 0, menuwidth=120;
+
+ block= uiNewBlock(&curarea->uiblocks, "action_channelmenu",
+ UI_EMBOSSP, UI_HELV, curarea->headwin);
+ uiBlockSetButmFunc(block, do_action_channelmenu, NULL);
+
+ uiDefIconTextBlockBut(block, action_channelmenu_groupmenu,
+ NULL, ICON_RIGHTARROW_THIN,
+ "Grouping", 0, yco-=20, 120, 20, "");
+
+ uiDefIconTextBlockBut(block, action_channelmenu_posmenu,
+ NULL, ICON_RIGHTARROW_THIN,
+ "Ordering", 0, yco-=20, 120, 20, "");
+
+ uiDefIconTextBlockBut(block, action_channelmenu_settingsmenu,
+ NULL, ICON_RIGHTARROW_THIN,
+ "Settings", 0, yco-=20, 120, 20, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6,
+ menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Delete|X", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_CHANNELS_DELETE, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6,
+ menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Toggle Show Hierachy|~", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_CHANNELS_EXPANDALL, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Show Group-Hidden Channels|Shift ~", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_CHANNELS_SHOWACHANS, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Expand One Level|Ctrl NumPad+", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_CHANNELS_OPENLEVELS, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Collapse One Level|Ctrl NumPad-", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0, ACTMENU_CHANNELS_CLOSELEVELS, "");
+
+ if (curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
@@ -867,111 +1172,6 @@ static uiBlock *action_keymenu_extendmenu(void *arg_unused)
return block;
}
-static void do_action_keymenu_chanposmenu(void *arg, int event)
-{
- switch(event)
- {
- case ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_DOWN:
- rearrange_action_channels(REARRANGE_ACTCHAN_DOWN);
- break;
- case ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_UP:
- rearrange_action_channels(REARRANGE_ACTCHAN_UP);
- break;
- case ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_TOP:
- rearrange_action_channels(REARRANGE_ACTCHAN_TOP);
- break;
- case ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_BOTTOM:
- rearrange_action_channels(REARRANGE_ACTCHAN_BOTTOM);
- break;
- }
-
- scrarea_queue_winredraw(curarea);
-}
-
-static uiBlock *action_keymenu_chanposmenu(void *arg_unused)
-{
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiNewBlock(&curarea->uiblocks, "action_keymenu_chanposmenu",
- UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
- uiBlockSetButmFunc(block, do_action_keymenu_chanposmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Move Up|Shift Page Up", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0,
- ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_UP, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Move Down|Shift Page Down", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0,
- ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_DOWN, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6,
- menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Move to Top|Ctrl Shift Page Up", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0,
- ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_TOP, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Move to Bottom|Ctrl Shift Page Down", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0,
- ACTMENU_KEY_CHANPOS_MOVE_CHANNEL_BOTTOM, "");
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
-
- return block;
-}
-
-static void do_action_keymenu_changroupmenu(void *arg, int event)
-{
- switch(event)
- {
- case ACTMENU_KEY_CHANGROUP_ADD_TOACTIVE:
- action_groups_group(0);
- break;
- case ACTMENU_KEY_CHANGROUP_ADD_TONEW:
- action_groups_group(1);
- break;
- case ACTMENU_KEY_CHANGROUP_REMOVE:
- action_groups_ungroup();
- break;
- }
-}
-
-static uiBlock *action_keymenu_changroupmenu(void *arg_unused)
-{
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiNewBlock(&curarea->uiblocks, "action_keymenu_changroupmenu",
- UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
- uiBlockSetButmFunc(block, do_action_keymenu_changroupmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Add to Active Group|Shift G", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0,
- ACTMENU_KEY_CHANGROUP_ADD_TOACTIVE, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Add To New Group|Ctrl Shift G", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0,
- ACTMENU_KEY_CHANGROUP_ADD_TONEW, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6,
- menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
- "Remove From Group|Alt G", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 0,
- ACTMENU_KEY_CHANGROUP_REMOVE, "");
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
-
- return block;
-}
-
static void do_action_keymenu_snapmenu(void *arg, int event)
{
switch(event)
@@ -1111,6 +1311,9 @@ static void do_action_keymenu(void *arg, int event)
case ACTMENU_KEY_SAMPLEKEYS:
sample_action_keys();
break;
+ case ACTMENU_KEY_INSERTKEY:
+ insertkey_action();
+ break;
}
}
@@ -1134,7 +1337,15 @@ static uiBlock *action_keymenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6,
menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
+ "Insert Key|I", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 0,
+ ACTMENU_KEY_INSERTKEY, "");
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6,
+ menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
"Duplicate|Shift D", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0,
@@ -1174,17 +1385,6 @@ static uiBlock *action_keymenu(void *arg_unused)
uiDefIconTextBlockBut(block, action_keymenu_intpolmenu,
NULL, ICON_RIGHTARROW_THIN,
"Interpolation Mode", 0, yco-=20, 120, 20, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6,
- menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBlockBut(block, action_keymenu_changroupmenu,
- NULL, ICON_RIGHTARROW_THIN,
- "Channel Grouping", 0, yco-=20, 120, 20, "");
-
- uiDefIconTextBlockBut(block, action_keymenu_chanposmenu,
- NULL, ICON_RIGHTARROW_THIN,
- "Channel Ordering", 0, yco-=20, 120, 20, "");
if(curarea->headertype==HEADERTOP) {
@@ -1229,6 +1429,11 @@ static void do_action_markermenu(void *arg, int event)
case ACTMENU_MARKERS_LOCALRENAME:
action_rename_localmarker(G.saction->action);
break;
+ case ACTMENU_MARKERS_LOCALMOVE:
+ G.saction->flag |= SACTION_POSEMARKERS_MOVE;
+ transform_markers('g', 0);
+ G.saction->flag &= ~SACTION_POSEMARKERS_MOVE;
+ break;
}
allqueue(REDRAWMARKER, 0);
@@ -1249,9 +1454,9 @@ static uiBlock *action_markermenu(void *arg_unused)
menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_DUPLICATE, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Marker|X", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_DELETE, "");
-
+
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
+
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "(Re)Name Marker|Ctrl M", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_NAME, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move Marker|Ctrl G", 0, yco-=20,
@@ -1259,12 +1464,14 @@ static uiBlock *action_markermenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Local Marker|Shift L", 0, yco-=20,
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Pose Marker|Shift L", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_LOCALADD, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rename Local Marker|Ctrl Shift L", 0, yco-=20,
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rename Pose Marker|Ctrl Shift L", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_LOCALRENAME, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Local Marker|Alt L", 0, yco-=20,
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Pose Marker|Alt L", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_LOCALDELETE, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move Pose Marker|Ctrl L", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_LOCALMOVE, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
@@ -1351,6 +1558,13 @@ void action_buttons(void)
"Select", xco, -2, xmax-3, 24, "");
xco+= xmax;
+ if (G.saction->action) {
+ xmax= GetButStringLength("Channel");
+ uiDefPulldownBut(block, action_channelmenu, NULL,
+ "Channel", xco, -2, xmax-3, 24, "");
+ xco+= xmax;
+ }
+
xmax= GetButStringLength("Marker");
uiDefPulldownBut(block, action_markermenu, NULL,
"Marker", xco, -2, xmax-3, 24, "");
@@ -1371,7 +1585,7 @@ void action_buttons(void)
xco= std_libbuttons(block, xco, 0, B_ACTPIN, &G.saction->pin,
B_ACTIONBROWSE, ID_AC, 0, (ID*)G.saction->action,
from, &(G.saction->actnr), B_ACTALONE,
- B_ACTLOCAL, B_ACTIONDELETE, 0, 0);
+ B_ACTLOCAL, B_ACTIONDELETE, 0, B_KEEPDATA);
uiClearButLock();
diff --git a/source/blender/src/header_buttonswin.c b/source/blender/src/header_buttonswin.c
index 3519c1f582c..22471fda1ea 100644
--- a/source/blender/src/header_buttonswin.c
+++ b/source/blender/src/header_buttonswin.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/src/header_filesel.c b/source/blender/src/header_filesel.c
index 7591a6e7e21..f21b4be5725 100644
--- a/source/blender/src/header_filesel.c
+++ b/source/blender/src/header_filesel.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/src/header_image.c b/source/blender/src/header_image.c
index 1ec54423ab6..bd170d646eb 100644
--- a/source/blender/src/header_image.c
+++ b/source/blender/src/header_image.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -83,6 +80,7 @@
#include "BSE_filesel.h"
#include "BSE_headerbuttons.h"
#include "BSE_trans_types.h"
+#include "BSE_edit.h"
#include "BPY_extern.h"
#include "BPY_menus.h"
@@ -295,7 +293,7 @@ void do_image_buttons(unsigned short event)
}
break;
case B_KEEPDATA:
- brush_toggle_fake_user(settings->imapaint.brush);
+ brush_toggled_fake_user(settings->imapaint.brush);
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWBUTSEDIT, 0);
break;
@@ -439,14 +437,6 @@ static void do_image_viewmenu(void *arg, int event)
case 4: /* Realtime Panel... */
add_blockhandler(curarea, IMAGE_HANDLER_VIEW_PROPERTIES, UI_PNL_UNSTOW);
break;
- case 5: /* Draw Shadow Mesh */
- G.sima->flag ^= SI_DRAWSHADOW;
- allqueue(REDRAWIMAGE, 0);
- break;
- case 6: /* Draw Faces */
- G.f ^= G_DRAWFACES;
- allqueue(REDRAWIMAGE, 0);
- break;
case 7: /* Properties Panel */
add_blockhandler(curarea, IMAGE_HANDLER_PROPERTIES, UI_PNL_UNSTOW);
break;
@@ -455,9 +445,6 @@ static void do_image_viewmenu(void *arg, int event)
break;
case 9:
image_viewcenter();
- case 10: /* Display Normalized Coordinates */
- G.sima->flag ^= SI_COORDFLOATS;
- allqueue(REDRAWIMAGE, 0);
break;
case 11: /* Curves Panel... */
add_blockhandler(curarea, IMAGE_HANDLER_CURVES, UI_PNL_UNSTOW);
@@ -492,15 +479,6 @@ static uiBlock *image_viewmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Paint Tool...|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Curves Tool...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Composite Preview...|Shift P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 12, "");
-
- if(G.sima->flag & SI_COORDFLOATS) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Display Normalized Coordinates|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 10, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Display Normalized Coordinates|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 10, "");
- if(G.f & G_DRAWFACES) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Draw Faces", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Draw Faces|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
- if(G.sima->flag & SI_DRAWSHADOW) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Draw Shadow Mesh", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Draw Shadow Mesh|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(G.sima->flag & SI_LOCAL_UV) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "UV Local View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 14, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "UV Local View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 14, "");
@@ -596,7 +574,7 @@ static uiBlock *image_selectmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select/Deselect All|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Inverse", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Inverse|Ctrl I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Unlink Selection|Alt L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
@@ -913,16 +891,19 @@ static void do_image_uvs_weldalignmenu(void *arg, int event)
case 0: /* Weld */
weld_align_tface_uv('w');
break;
- case 1: /* Align X */
+ case 1: /* Align Auto */
+ weld_align_tface_uv('a');
+ break;
+ case 2: /* Align X */
weld_align_tface_uv('x');
break;
- case 2: /* Align Y */
+ case 3: /* Align Y */
weld_align_tface_uv('y');
break;
}
if(event==0) BIF_undo_push("Weld UV");
- else if(event==1 || event==2) BIF_undo_push("Align UV");
+ else if(ELEM3(event, 1, 2, 3)) BIF_undo_push("Align UV");
}
static uiBlock *image_uvs_weldalignmenu(void *arg_unused)
@@ -934,8 +915,9 @@ static uiBlock *image_uvs_weldalignmenu(void *arg_unused)
uiBlockSetButmFunc(block, do_image_uvs_weldalignmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Weld|W, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align X|W, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Y|W, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Auto|W, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align X|W, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Y|W, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
@@ -1022,6 +1004,9 @@ static void do_image_uvsmenu(void *arg, int event)
case 13:
pack_charts_tface_uv();
break;
+ case 14:
+ average_charts_tface_uv();
+ break;
}
}
@@ -1054,7 +1039,8 @@ static uiBlock *image_uvsmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pack Charts|Ctrl P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 13, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pack Islands|Ctrl P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 13, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Average Islands Scale|Ctrl A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 14, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Minimize Stretch|Ctrl V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 12, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Limit Stitch...|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Stitch|V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
@@ -1204,10 +1190,29 @@ void image_buttons(void)
"Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period)");
xco+= XIC + 18;
- uiBlockBeginAlign(block);
- uiDefIconButBitI(block, TOGN, SI_SYNC_UVSEL, B_REDR, ICON_NO_GO_LEFT, xco,0,XIC,YIC, &G.sima->flag, 0, 0, 0, 0, "Mesh independant selection");
- xco+= XIC;
- if ((G.sima->flag & SI_SYNC_UVSEL)==0) {
+
+ uiDefIconButBitI(block, TOG, SI_SYNC_UVSEL, B_REDR, ICON_EDIT, xco,0,XIC,YIC, &G.sima->flag, 0, 0, 0, 0, "Sync UV and Mesh Selection");
+ xco+= XIC+8;
+ if (G.sima->flag & SI_SYNC_UVSEL) {
+ uiBlockBeginAlign(block);
+
+ /* B_SEL_VERT & B_SEL_FACE are not defined here which is a bit bad, BUT it works even if image editor is fullscreen */
+ uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)");
+ xco+= XIC;
+ /* no edge */
+ /*uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Edge select mode (Ctrl Tab 2)");
+ xco+= XIC; */
+ uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, xco,0,XIC,YIC, &G.scene->selectmode, 1.0, 0.0, 0, 0, "Face select mode (Ctrl Tab 3)");
+ xco+= XIC+8;
+ uiBlockEndAlign(block);
+
+ } else {
+ uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOGN, SI_SELACTFACE, B_REDR, ICON_VERTEXSEL, xco,0,XIC,YIC, &G.sima->flag, 1.0, 0.0, 0, 0, "UV Vertex select mode)");
+ xco+= XIC;
+ uiDefIconButBitI(block, TOG, SI_SELACTFACE, B_REDR, ICON_FACESEL, xco,0,XIC,YIC, &G.sima->flag, 0, 0, 0, 0, "UV Face select mode");
+ xco+= XIC+8;
+ uiBlockEndAlign(block);
/* would use these if const's could go in strings
* SI_STICKY_LOC SI_STICKY_DISABLE SI_STICKY_VERTEX */
@@ -1215,12 +1220,9 @@ void image_buttons(void)
"Sticky UV Selection: %t|Disable%x1|Shared Location%x0|Shared Vertex%x2",
xco,0,XIC+10,YIC, &(G.sima->sticky), 0, 3.0, 0, 0,
"Sticky UV Selection (Hotkeys: Shift C, Alt C, Ctrl C)");
- xco+= XIC + 16;
- } else {
- xco+= 6;
}
- uiBlockEndAlign(block);
+ xco+= XIC + 16;
/* Snap copied right out of view3d header */
uiBlockBeginAlign(block);
@@ -1284,7 +1286,7 @@ void image_buttons(void)
}
if(ibuf) {
if(ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels==1)) {
- uiDefIconButBitI(block, TOG, SI_SHOW_ZBUF, B_SIMA_SHOW_ZBUF, ICON_SOLID, xco,0,XIC,YIC, &G.sima->flag, 0, 0, 0, 0, "Draws zbuffer values");
+ uiDefIconButBitI(block, TOG, SI_SHOW_ZBUF, B_SIMA_SHOW_ZBUF, ICON_SOLID, xco,0,XIC,YIC, &G.sima->flag, 0, 0, 0, 0, "Draws zbuffer values (mapped from camera clip start to end)");
xco+= XIC;
}
}
diff --git a/source/blender/src/header_imasel.c b/source/blender/src/header_imasel.c
index bd09416e1ba..f66bb882367 100644
--- a/source/blender/src/header_imasel.c
+++ b/source/blender/src/header_imasel.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -104,7 +101,7 @@ void imasel_buttons(void)
uiBlock *block;
short xco, xcotitle;
char naam[256];
- char dir[FILE_MAXDIR], group[32];
+ char dir[FILE_MAX], group[32];
short type;
int do_filter = 0;
@@ -139,9 +136,13 @@ void imasel_buttons(void)
cpack(0x0);
xco+=XIC+10;
- uiDefIconButBitS(block, TOG, FILE_BOOKMARKS, B_RELOADIMASELDIR, ICON_BOOKMARKS,xco+=XIC,0,XIC,YIC, &simasel->flag, 0, 0, 0, 0, "Toggles Bookmarks on/off");
- xco+=XIC+10;
+ type = simasel->type;
+
+ if (type != FILE_MAIN) {
+ uiDefIconButBitS(block, TOG, FILE_BOOKMARKS, B_RELOADIMASELDIR, ICON_BOOKMARKS,xco+=XIC,0,XIC,YIC, &simasel->flag, 0, 0, 0, 0, "Toggles Bookmarks on/off");
+ xco+=XIC+10;
+ }
xcotitle= xco;
xco+= BIF_GetStringWidth(G.font, simasel->title, (U.transopts & USER_TR_BUTTONS));
@@ -154,8 +155,6 @@ void imasel_buttons(void)
uiBlockEndAlign(block);
xco+=20;
- type = simasel->type;
-
if(!simasel->files) {
simasel->files = BIF_filelist_new();
}
diff --git a/source/blender/src/header_info.c b/source/blender/src/header_info.c
index 6a1d7c29f58..dac7c7bc2c6 100644
--- a/source/blender/src/header_info.c
+++ b/source/blender/src/header_info.c
@@ -5,15 +5,12 @@
* and handle user events sent to it.
*
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -78,11 +75,13 @@
#include "BIF_usiblender.h"
#include "BIF_writeimage.h"
#include "BIF_drawscene.h"
+
#ifdef WITH_VERSE
#include "BIF_verse.h"
#endif
#include "BKE_blender.h"
+#include "BKE_colortools.h"
#include "BKE_depsgraph.h"
#include "BKE_exotic.h"
#include "BKE_global.h"
@@ -110,6 +109,7 @@
#include "BSE_node.h"
#include "BSE_sequence.h"
#include "BSE_edit.h"
+#include "BSE_time.h"
#include "IMB_imbuf_types.h"
@@ -281,46 +281,90 @@ int buttons_do_unpack()
Scene *copy_scene(Scene *sce, int level)
{
- /* level 0: al objects shared
- * level 1: al object-data shared
- * level 2: full copy
+ /*
+ * level 0: empty, only copy minimal stuff
+ * level 1: all objects shared
+ * level 2: all object-data shared
+ * level 3: full copy
*/
+
Scene *scen;
Base *base, *obase;
-
- /* level 0 */
- scen= copy_libblock(sce);
- duplicatelist(&(scen->base), &(sce->base));
- clear_id_newpoins();
+ if (level==0) { /* Add Empty, minimal copy */
+ ListBase lb;
+ scen= add_scene(sce->id.name+2);
+
+ lb= scen->r.layers;
+ scen->r= sce->r;
+ scen->r.layers= lb;
+
+ } else {
+ /* level 1+, but not level 0 */
+ scen= copy_libblock(sce);
+ duplicatelist(&(scen->base), &(sce->base));
+
+ clear_id_newpoins();
+
+ id_us_plus((ID *)scen->world);
+ id_us_plus((ID *)scen->set);
- id_us_plus((ID *)scen->world);
- id_us_plus((ID *)scen->set);
-
- scen->ed= NULL;
- scen->radio= NULL;
- scen->theDag= NULL;
- scen->toolsettings= MEM_dupallocN(sce->toolsettings);
-
- duplicatelist(&(scen->markers), &(sce->markers));
- duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces));
- duplicatelist(&(scen->r.layers), &(sce->r.layers));
+ scen->ed= NULL;
+ scen->radio= NULL;
+ scen->theDag= NULL;
+ scen->toolsettings= MEM_dupallocN(sce->toolsettings);
- scen->nodetree= ntreeCopyTree(sce->nodetree, 0);
+ duplicatelist(&(scen->markers), &(sce->markers));
+ duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces));
+ duplicatelist(&(scen->r.layers), &(sce->r.layers));
+
+ scen->nodetree= ntreeCopyTree(sce->nodetree, 0);
+
+ obase= sce->base.first;
+ base= scen->base.first;
+ while(base) {
+ id_us_plus(&base->object->id);
+ if(obase==sce->basact) scen->basact= base;
+
+ obase= obase->next;
+ base= base->next;
+ }
+ BPY_copy_scriptlink(&sce->scriptlink);
+
+ /* sculpt data */
+ sce->sculptdata.session = NULL;
+ if (sce->sculptdata.cumap) {
+ int a;
+ scen->sculptdata.cumap = curvemapping_copy(sce->sculptdata.cumap);
+ scen->sculptdata.session = NULL; /* this is only for temp data storage anyway */
+ for(a=0; a<MAX_MTEX; ++a) {
+ if (sce->sculptdata.mtex[a]) {
+ scen->sculptdata.mtex[a]= MEM_dupallocN(sce->sculptdata.mtex[a]);
+ }
+ }
+ }
+ }
- obase= sce->base.first;
- base= scen->base.first;
- while(base) {
- id_us_plus(&base->object->id);
- if(obase==sce->basact) scen->basact= base;
-
- obase= obase->next;
- base= base->next;
+ // make a private copy of the avicodecdata
+
+ if (sce->r.avicodecdata) {
+
+ scen->r.avicodecdata = MEM_dupallocN(sce->r.avicodecdata);
+ scen->r.avicodecdata->lpFormat = MEM_dupallocN(scen->r.avicodecdata->lpFormat);
+ scen->r.avicodecdata->lpParms = MEM_dupallocN(scen->r.avicodecdata->lpParms);
}
+
+ // make a private copy of the qtcodecdata
+
+ if (sce->r.qtcodecdata) {
+ scen->r.qtcodecdata = MEM_dupallocN(sce->r.qtcodecdata);
+ scen->r.qtcodecdata->cdParms = MEM_dupallocN(scen->r.qtcodecdata->cdParms);
+ }
+
+
+ if(level==0 || level==1) return scen;
- if(level==0) return scen;
-
- /* level 1 */
+ /* level 2 */
G.scene= scen;
single_object_users(0);
@@ -328,8 +372,8 @@ Scene *copy_scene(Scene *sce, int level)
/* camera */
ID_NEW(G.scene->camera);
- /* level 2 */
- if(level>=2) {
+ /* level 3 */
+ if(level>=3) {
if(scen->world) {
id_us_plus(&scen->world->id);
scen->world= copy_world(scen->world);
@@ -343,24 +387,6 @@ Scene *copy_scene(Scene *sce, int level)
}
clear_id_newpoins();
-
- BPY_copy_scriptlink(&sce->scriptlink);
- // make a private copy of the avicodecdata
-
- if (sce->r.avicodecdata) {
-
- scen->r.avicodecdata = MEM_dupallocN(sce->r.avicodecdata);
- scen->r.avicodecdata->lpFormat = MEM_dupallocN(scen->r.avicodecdata->lpFormat);
- scen->r.avicodecdata->lpParms = MEM_dupallocN(scen->r.avicodecdata->lpParms);
- }
-
- // make a private copy of the qtcodecdata
-
- if (sce->r.qtcodecdata) {
- scen->r.qtcodecdata = MEM_dupallocN(sce->r.qtcodecdata);
- scen->r.qtcodecdata->cdParms = MEM_dupallocN(scen->r.qtcodecdata->cdParms);
- }
-
return scen;
}
@@ -446,32 +472,9 @@ void do_info_buttons(unsigned short event)
}
/* last item: NEW SCENE */
if(sce==0) {
- nr= pupmenu("Add scene%t|Empty|Link Objects|Link ObData|Full Copy");
- if(nr<= 0) return;
- if(nr==1) {
- ListBase lb;
-
- sce= add_scene(G.scene->id.name+2);
- /* pretty bad ass copying here. we should use copy_scene to do all (ton) */
- lb= sce->r.layers;
- sce->r= G.scene->r;
- sce->r.layers= lb;
-#ifdef _WIN32
- if (sce->r.avicodecdata) {
- sce->r.avicodecdata = MEM_dupallocN(G.scene->r.avicodecdata);
- sce->r.avicodecdata->lpFormat = MEM_dupallocN(G.scene->r.avicodecdata->lpFormat);
- sce->r.avicodecdata->lpParms = MEM_dupallocN(G.scene->r.avicodecdata->lpParms);
- }
-#endif
-#ifdef WITH_QUICKTIME
- if (sce->r.qtcodecdata) {
- sce->r.qtcodecdata = MEM_dupallocN(G.scene->r.qtcodecdata);
- sce->r.qtcodecdata->cdParms = MEM_dupallocN(G.scene->r.qtcodecdata->cdParms);
- }
-#endif
- }
- else sce= copy_scene(G.scene, nr-2);
-
+ nr= pupmenu("Add scene%t|Empty%x0|Link Objects%x1|Link ObData%x2|Full Copy%x3");
+ if(nr<0) return;
+ sce= copy_scene(G.scene, nr);
set_scene(sce);
}
countall();
@@ -800,7 +803,7 @@ static uiBlock *verse_filemenu(void *unusedargs)
static void do_info_filemenu(void *arg, int event)
{
ScrArea *sa;
- char dir[FILE_MAXDIR];
+ char dir[FILE_MAX];
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
@@ -822,17 +825,15 @@ static void do_info_filemenu(void *arg, int event)
activate_fileselect(FILE_LOADLIB, "Load Library", G.lib, 0);
break;
case 4: /* save */
- strcpy(dir, G.sce);
+ BLI_strncpy(dir, G.sce, FILE_MAX);
untitled(dir);
activate_fileselect(FILE_BLENDER, "Save As", dir, BIF_write_file);
break;
case 5:
- strcpy(dir, G.sce);
+ BLI_strncpy(dir, G.sce, FILE_MAX);
if (untitled(dir)) {
activate_fileselect(FILE_BLENDER, "Save As", dir, BIF_write_file);
} else {
- /* do NOT ask everytime for overwriting... */
- G.save_over = 1;
BIF_write_file(dir);
free_filesel_spec(dir);
}
@@ -861,14 +862,19 @@ static void do_info_filemenu(void *arg, int event)
case 15: /* recover previous session */
{
extern short winqueue_break; /* editscreen.c */
- int save_over;
- char str[FILE_MAXDIR+FILE_MAXFILE];
- char scestr[FILE_MAXDIR+FILE_MAXFILE];
+ int save_over, retval = 0;
+ char str[FILE_MAX];
+ char scestr[FILE_MAX];
- strcpy(scestr, G.sce); /* temporal store */
+ BLI_strncpy(scestr, G.sce, FILE_MAX); /* temporal store */
save_over = G.save_over;
- BLI_make_file_string("/", str, U.tempdir, "quit.blend");
- BKE_read_file(str, NULL);
+ BLI_make_file_string("/", str, btempdir, "quit.blend");
+ retval = BKE_read_file(str, NULL);
+
+ /*we successfully loaded a blend file, get sure that
+ pointcache works */
+ if (retval!=0) G.relbase_valid = 1;
+
G.save_over = save_over;
strcpy(G.sce, scestr);
@@ -1444,44 +1450,48 @@ static uiBlock *info_add_groupmenu(void *arg_unused)
void do_info_addmenu(void *arg, int event)
{
- switch(event) {
- case 0:
- /* Mesh */
- break;
- case 1:
- /* Curve */
- break;
- case 2:
- /* Surface */
- break;
- case 3:
- /* Metaball */
- break;
- case 4:
- /* Text (argument is discarded) */
- add_primitiveFont(event);
- break;
- case 5:
- /* Empty */
- add_object_draw(OB_EMPTY);
- break;
- case 6:
- /* Camera */
- add_object_draw(OB_CAMERA);
- break;
- case 8:
- /* Armature */
- add_primitiveArmature(OB_ARMATURE);
- break;
- case 9:
- /* Lattice */
- add_object_draw(OB_LATTICE);
- break;
- case 10:
- /* group instance not yet */
- break;
- default:
- break;
+ if (event>=20) {
+ BPY_menu_do_python(PYMENU_ADD, event - 20);
+ } else {
+ switch(event) {
+ case 0:
+ /* Mesh */
+ break;
+ case 1:
+ /* Curve */
+ break;
+ case 2:
+ /* Surface */
+ break;
+ case 3:
+ /* Metaball */
+ break;
+ case 4:
+ /* Text (argument is discarded) */
+ add_primitiveFont(event);
+ break;
+ case 5:
+ /* Empty */
+ add_object_draw(OB_EMPTY);
+ break;
+ case 6:
+ /* Camera */
+ add_object_draw(OB_CAMERA);
+ break;
+ case 8:
+ /* Armature */
+ add_primitiveArmature(OB_ARMATURE);
+ break;
+ case 9:
+ /* Lattice */
+ add_object_draw(OB_LATTICE);
+ break;
+ case 10:
+ /* group instance not yet */
+ break;
+ default:
+ break;
+ }
}
allqueue(REDRAWINFO, 0);
}
@@ -1491,6 +1501,8 @@ static uiBlock *info_addmenu(void *arg_unused)
{
/* static short tog=0; */
uiBlock *block;
+ BPyMenu *pym;
+ int i=0;
short yco= 0;
block= uiNewBlock(&curarea->uiblocks, "addmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
@@ -1517,6 +1529,15 @@ static uiBlock *info_addmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Armature", 0, yco-=20, 120, 19, NULL, 0.0, 0.0, 1, 8, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Lattice", 0, yco-=20, 120, 19, NULL, 0.0, 0.0, 1, 9, "");
+ pym = BPyMenuTable[PYMENU_ADD];
+ if (pym) {
+ uiDefIconTextBut(block, SEPR, 0, ICON_BLANK1, "", 0, yco-=6, 1620, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ for (; pym; pym = pym->next, i++) {
+ uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20, 120, 19, NULL, 0.0, 0.0, 1, i+20, pym->tooltip?pym->tooltip:pym->filename);
+ }
+ }
+
uiBlockSetDirection(block, UI_DOWN);
uiTextBoundsBlock(block, 80);
@@ -1640,23 +1661,23 @@ static void do_info_timelinemenu(void *arg, int event)
if (!ob) error("Select an object before showing and selecting its keyframes");
else select_select_keys();
break;
- case 3:
+ case 3:
/* select next keyframe */
if (!ob) error("Select an object before selecting its next keyframe");
else nextkey_obipo(1);
break;
- case 4:
+ case 4:
/* select previous keyframe */
if (!ob) error("Select an object before selecting its previous keyframe");
else nextkey_obipo(-1);
break;
case 5:
- /* next keyframe */
+ /* next keyframe */
if (!ob) error("Select an object before going to its next keyframe");
else movekey_obipo(1);
break;
case 6:
- /* previous keyframe */
+ /* previous keyframe */
if (!ob) error("Select an object before going to its previous keyframe");
else movekey_obipo(-1);
break;
@@ -1692,6 +1713,14 @@ static void do_info_timelinemenu(void *arg, int event)
CFRA= SFRA;
update_for_newframe();
break;
+ case 13:
+ /* previous keyframe */
+ nextprev_timeline_key(-1);
+ break;
+ case 14:
+ /* next keyframe */
+ nextprev_timeline_key(1);
+ break;
}
allqueue(REDRAWINFO, 0);
}
@@ -1714,9 +1743,12 @@ static uiBlock *info_timelinemenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Next Keyframe|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Previous Keyframe|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Next Ob-Keyframe|Shift PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Previous Ob-Keyframe|Shift PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Next Keyframe|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Previous Keyframe|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
+
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Next Frame|RightArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
@@ -1743,11 +1775,11 @@ static uiBlock *info_timelinemenu(void *arg_unused)
void do_info_render_bakemenu(void *arg, int event)
{
switch (event) {
- case R_BAKE_TO_ACTIVE:
+ case 6:
G.scene->r.bake_flag ^= event;
break;
default:
- objects_bake_render(event);
+ objects_bake_render_ui(event);
}
allqueue(REDRAWINFO, 0);
@@ -1762,9 +1794,9 @@ static uiBlock *info_render_bakemenu(void *arg_unused)
uiBlockSetButmFunc(block, do_info_render_bakemenu, NULL);
if(G.scene->r.bake_flag & R_BAKE_TO_ACTIVE) {
- uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, R_BAKE_TO_ACTIVE, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
} else {
- uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, R_BAKE_TO_ACTIVE, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
}
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
diff --git a/source/blender/src/header_ipo.c b/source/blender/src/header_ipo.c
index 4f98e966f8c..81d94725a90 100644
--- a/source/blender/src/header_ipo.c
+++ b/source/blender/src/header_ipo.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -210,13 +207,9 @@ void spaceipo_assign_ipo(SpaceIpo *si, Ipo *ipo)
{
Sequence *seq= (Sequence *)si->from; /* note, sequence is mimicing Id */
- if((seq->type & SEQ_EFFECT)
- || (seq->type == SEQ_RAM_SOUND)
- || (seq->type == SEQ_HD_SOUND)) {
- if(seq->ipo)
- seq->ipo->id.us--;
- seq->ipo= ipo;
- }
+ if(seq->ipo)
+ seq->ipo->id.us--;
+ seq->ipo= ipo;
}
break;
case ID_CU:
@@ -571,10 +564,10 @@ static uiBlock *ipo_editmenu_extendmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "ipo_editmenu_extendmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_ipo_editmenu_extendmenu, NULL);
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Constant", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Extrapolation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cyclic", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cyclic Extrapolation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Constant|E, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Extrapolation|E, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cyclic|E, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cyclic Extrapolation|E, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
@@ -749,6 +742,15 @@ static void do_ipo_viewmenu(void *arg, int event)
case 11:
do_ipo_buttons(B_IPOVIEWCENTER);
break;
+ case 12:
+ G.sipo->flag ^= SIPO_LOCK_VIEW;
+ break;
+ case 13: /* Set Preview Range */
+ anim_previewrange_set();
+ break;
+ case 14: /* Clear Preview Range */
+ anim_previewrange_clear();
+ break;
}
}
@@ -769,7 +771,7 @@ static uiBlock *ipo_viewmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Show Keys|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
else
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Show Keys|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
-
+
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Out|NumPad -", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
@@ -779,15 +781,27 @@ static uiBlock *ipo_viewmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Animation|Alt A", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Animation in 3D View|Alt Shift A", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
+ //uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Animation in 3D View|Alt Shift A", 0, yco-=20,
+ // menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Preview Range|Ctrl P", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Preview Range|Alt P", 0, yco-=20,
+ menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center on Current Frame|Shift C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 10, "");
uiDefIconTextBut(block, BUTM, 1, (G.v2d->flag & V2D_VIEWLOCK)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
"Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
+
+ if (G.sipo->flag & SIPO_LOCK_VIEW)
+ uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Lock View Area", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 12, "");
+ else
+ uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Lock View Area", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 12, "");
if (ei != NULL && (ei->flag & IPO_EDIT)) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Move Current Frame to Selected|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
diff --git a/source/blender/src/header_nla.c b/source/blender/src/header_nla.c
index 05f809a46ae..ef4b79c0537 100644
--- a/source/blender/src/header_nla.c
+++ b/source/blender/src/header_nla.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -125,6 +122,12 @@ static void do_nla_viewmenu(void *arg, int event)
case 7: /* Show timing in Frames or Seconds */
G.snla->flag ^= SNLA_DRAWTIME;
break;
+ case 8: /* Set Preview Range */
+ anim_previewrange_set();
+ break;
+ case 9: /* Clear Preview Range */
+ anim_previewrange_clear();
+ break;
}
}
@@ -157,7 +160,12 @@ static uiBlock *nla_viewmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation|Alt A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation in 3D View|Alt Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
+ //uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation in 3D View|Alt Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Preview Range|Ctrl P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Preview Range|Alt P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
diff --git a/source/blender/src/header_node.c b/source/blender/src/header_node.c
index a00cbd1290b..ec6bbc9044c 100644
--- a/source/blender/src/header_node.c
+++ b/source/blender/src/header_node.c
@@ -216,7 +216,7 @@ void do_node_addmenu(void *arg, int event)
else node->flag &= ~NODE_TEST;
}
- getmouseco_areawin(mval);
+ toolbox_mousepos(mval, 0 ); /* get initial mouse position */
areamouseco_to_ipoco(G.v2d, mval, &locx, &locy);
node= node_add_node(snode, event, locx, locy);
@@ -273,11 +273,17 @@ static void node_make_addmenu(SpaceNode *snode, int nodeclass, uiBlock *block)
}
else {
bNodeType *type;
+ int script=0;
for(a=0, type= ntree->alltypes.first; type; type=type->next) {
if( type->nclass == nodeclass ) {
- printf("node %s\n", type->name);
+ if(type->type == NODE_DYNAMIC) {
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, type->name, 0,
+ yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, NODE_DYNAMIC_MENU+script, "");
+ script++;
+ } else {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, type->name, 0,
yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, type->type, "");
+ }
a++;
}
}
@@ -424,6 +430,22 @@ static uiBlock *node_add_groupmenu(void *arg_unused)
return block;
}
+static uiBlock *node_add_dynamicmenu(void *arg_unused)
+{
+ SpaceNode *snode= curarea->spacedata.first;
+ uiBlock *block;
+
+ block= uiNewBlock(&curarea->uiblocks, "node_add_dynamicmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
+ uiBlockSetButmFunc(block, do_node_addmenu, NULL);
+
+ node_make_addmenu(snode, NODE_CLASS_OP_DYNAMIC, block);
+
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ return block;
+}
+
static uiBlock *node_addmenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
@@ -441,6 +463,7 @@ static uiBlock *node_addmenu(void *arg_unused)
uiDefIconTextBlockBut(block, node_add_vectormenu, NULL, ICON_RIGHTARROW_THIN, "Vector", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_convertermenu, NULL, ICON_RIGHTARROW_THIN, "Convertor", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_groupmenu, NULL, ICON_RIGHTARROW_THIN, "Group", 0, yco-=20, 120, 19, "");
+ uiDefIconTextBlockBut(block, node_add_dynamicmenu, NULL, ICON_RIGHTARROW_THIN, "Dynamic", 0, yco-=20, 120, 19, "");
}
else if(snode->treetype==NTREE_COMPOSIT) {
uiDefIconTextBlockBut(block, node_add_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input", 0, yco-=20, 120, 19, "");
@@ -519,6 +542,13 @@ static void do_node_nodemenu(void *arg, int event)
case 12: /* rename */
node_rename(snode);
break;
+ case 13: /* read saved full sample layers */
+ node_read_fullsamplelayers(snode);
+ break;
+ case 14: /* connect viewer */
+ node_active_link_viewer(snode);
+ break;
+
}
if(fromlib==-1) error_libdata();
@@ -562,6 +592,13 @@ static uiBlock *node_nodemenu(void *arg_unused)
if(snode->treetype==NTREE_COMPOSIT) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Execute Composite|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Render Results|R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Full Sample Results|R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Connect Node to Viewer|Ctrl LMB", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
}
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Cyclic Dependencies|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
@@ -671,7 +708,7 @@ void node_buttons(ScrArea *sa)
else if(snode->treetype==NTREE_COMPOSIT) {
uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,0,70,19, &G.scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing");
xco+= 80;
- uiDefButBitS(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,80,19, &G.scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
+ uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,80,19, &G.scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
xco+= 80;
uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE, "Backdrop", xco+5,0,80,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
xco+= 80;
diff --git a/source/blender/src/header_script.c b/source/blender/src/header_script.c
index 98f18c4e2ac..3c96e1692bf 100644
--- a/source/blender/src/header_script.c
+++ b/source/blender/src/header_script.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): Willian P. Germano.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -60,7 +57,6 @@
#include "BKE_sca.h"
#include "BSE_filesel.h"
-#include "BPI_script.h"
#include "BPY_extern.h"
#include "BPY_menus.h"
@@ -116,8 +112,9 @@ static void do_script_scriptsmenu(void *arg, int event)
/* these are no defines, easier this way, the codes are in the function below */
switch(event) {
case 0: /* update menus */
- BPyMenu_RemoveAllEntries();
- if (BPyMenu_Init(1) == -1) error("Invalid scripts dir: check console");
+ if (BPY_path_update()==0) {
+ error("Invalid scripts dir: check console");
+ }
break;
}
diff --git a/source/blender/src/header_seq.c b/source/blender/src/header_seq.c
index 1880484a09f..6648520cfff 100644
--- a/source/blender/src/header_seq.c
+++ b/source/blender/src/header_seq.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -420,7 +417,7 @@ static void do_seq_editmenu(void *arg, int event)
seq_snap(event);
break;
case 13: /* Cut at Current Frame */
- seq_cut(CFRA);
+ seq_cut(CFRA, 1);
break;
case 14:
reassign_inputs_seq_effect();
@@ -434,6 +431,21 @@ static void do_seq_editmenu(void *arg, int event)
case 17:
reload_sequence();
break;
+ case 18:
+ seq_lock_sel(1);
+ break;
+ case 19:
+ seq_lock_sel(0);
+ break;
+ case 20:
+ seq_mute_sel(1);
+ break;
+ case 21:
+ seq_mute_sel(0);
+ break;
+ case 22:
+ seq_cut(CFRA, 0);
+ break;
}
}
@@ -455,7 +467,8 @@ static uiBlock *seq_editmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cut at Current Frame|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cut (hard) at Current Frame|K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cut (soft) at Current Frame|Shift-K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Separate Images to Strips|Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -501,6 +514,11 @@ static uiBlock *seq_editmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Reload Strip Data...|Alt R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 17, "");
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Lock Strips...|Shift L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 18, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Unlock Strips...|Alt-Shift L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 19, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mute Strips...|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 20, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Unmute Strips...|Alt H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 21, "");
if(curarea->headertype==HEADERTOP) {
@@ -658,22 +676,23 @@ void seq_buttons()
xmax= GetButStringLength("View");
uiDefPulldownBut(block,seq_viewmenu, NULL, "View", xco, -2, xmax-3, 24, "");
xco+=xmax;
-
- xmax= GetButStringLength("Select");
- uiDefPulldownBut(block,seq_selectmenu, NULL, "Select", xco, -2, xmax-3, 24, "");
- xco+=xmax;
-
- xmax= GetButStringLength("Marker");
- uiDefPulldownBut(block,seq_markermenu, NULL, "Marker", xco, -2, xmax-3, 24, "");
- xco+=xmax;
+ if (sseq->mainb == 0) {
+ xmax= GetButStringLength("Select");
+ uiDefPulldownBut(block,seq_selectmenu, NULL, "Select", xco, -2, xmax-3, 24, "");
+ xco+=xmax;
+
+ xmax= GetButStringLength("Marker");
+ uiDefPulldownBut(block,seq_markermenu, NULL, "Marker", xco, -2, xmax-3, 24, "");
+ xco+=xmax;
- xmax= GetButStringLength("Add");
- uiDefPulldownBut(block, seq_addmenu, NULL, "Add", xco, -2, xmax-3, 24, "");
- xco+= xmax;
+ xmax= GetButStringLength("Add");
+ uiDefPulldownBut(block, seq_addmenu, NULL, "Add", xco, -2, xmax-3, 24, "");
+ xco+= xmax;
- xmax= GetButStringLength("Strip");
- uiDefPulldownBut(block, seq_editmenu, NULL, "Strip", xco, -2, xmax-3, 24, "");
- xco+= xmax;
+ xmax= GetButStringLength("Strip");
+ uiDefPulldownBut(block, seq_editmenu, NULL, "Strip", xco, -2, xmax-3, 24, "");
+ xco+= xmax;
+ }
/* end of pull down menus */
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -685,42 +704,78 @@ void seq_buttons()
"|Sequence %x0"
"|Image Preview %x1"
"|Luma Waveform %x2"
- "|Chroma Vectorscope %x3",
+ "|Chroma Vectorscope %x3"
+ "|Histogram %x4",
xco,0,XIC+10,YIC, &sseq->mainb, 0.0, 3.0,
0, 0,
"Shows the sequence output image preview");
xco+= 8 + XIC+10;
- /* CHANNEL shown in 3D preview */
if(sseq->mainb) {
int minchan = 0;
+ /* CHANNEL shown in image preview */
+
if (G.scene->ed && ((Editing*)G.scene->ed)->metastack.first)
minchan = -BLI_countlist(&((Editing*)G.scene->ed)->metastack);
uiDefButS(block, NUM, B_REDR, "Chan:",
- xco, 0, 3.5 * XIC,YIC,
- &sseq->chanshown, minchan, MAXSEQ, 0, 0,
- "The channel number shown in the image preview. 0 is the result of all strips combined.");
+ xco, 0, 3.5 * XIC,YIC,
+ &sseq->chanshown, minchan, MAXSEQ, 0, 0,
+ "The channel number shown in the image preview. 0 is the result of all strips combined.");
xco+= 8 + XIC*3.5;
+
+ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
+ uiDefButS(block, MENU, B_REDR,
+ "Show zebra: %t"
+ "|Z 110 %x110"
+ "|Z 100 %x100"
+ "|Z 95 %x95"
+ "|Z 90 %x90"
+ "|Z 70 %x70"
+ "|Z Off %x0",
+ xco,0,3.0 * XIC, YIC, &sseq->zebra,
+ 0,0,0,0,
+ "Show overexposed "
+ "areas with zebra stripes");
+
+ xco+= 8 + XIC*3.0;
+
+ uiDefButBitI(block, TOG, SEQ_DRAW_SAFE_MARGINS,
+ B_REDR, "T",
+ xco,0,XIC,YIC, &sseq->flag,
+ 0, 0, 0, 0,
+ "Draw title safe margins in preview");
+ xco+= 8 + XIC;
+ }
+
+ if (sseq->mainb == SEQ_DRAW_IMG_WAVEFORM) {
+ uiDefButBitI(block, TOG, SEQ_DRAW_COLOR_SEPERATED,
+ B_REDR, "CS",
+ xco,0,XIC,YIC, &sseq->flag,
+ 0, 0, 0, 0,
+ "Seperate color channels in preview");
+ xco+= 8 + XIC;
+ }
+ } else {
+ /* ZOOM and BORDER */
+ uiDefIconButI(block, TOG, B_VIEW2DZOOM,
+ ICON_VIEWZOOM,
+ xco,0,XIC,YIC, &viewmovetemp,
+ 0, 0, 0, 0,
+ "Zooms view in and out (Ctrl MiddleMouse)");
+ xco += XIC;
+ uiDefIconBut(block, BUT, B_IPOBORDER,
+ ICON_BORDERMOVE,
+ xco,0,XIC,YIC, 0,
+ 0, 0, 0, 0,
+ "Zooms view to fit area");
+ xco += 8 + XIC;
}
-
- /* ZOOM and BORDER */
- xco+= 8;
- uiBlockBeginAlign(block);
- uiDefIconButI(block, TOG, B_VIEW2DZOOM, ICON_VIEWZOOM, xco,0,XIC,YIC, &viewmovetemp, 0, 0, 0, 0, "Zooms view in and out (Ctrl MiddleMouse)");
- uiDefIconBut(block, BUT, B_IPOBORDER, ICON_BORDERMOVE, xco+=XIC,0,XIC,YIC, 0, 0, 0, 0, 0, "Zooms view to fit area");
- uiBlockEndAlign(block);
-
- /* CLEAR MEM */
- xco+= 8;
-
- /* CLEAR MEM */
- xco+= 8;
- uiDefBut(block, BUT, B_SEQCLEAR, "Refresh", xco+=XIC,0,3*XIC,YIC, 0, 0, 0, 0, 0, "Clears all buffered images in memory");
+ uiDefBut(block, BUT, B_SEQCLEAR, "Refresh", xco,0,3*XIC,YIC, 0, 0, 0, 0, 0, "Clears all buffered images in memory");
uiDrawBlock(block);
}
diff --git a/source/blender/src/header_sound.c b/source/blender/src/header_sound.c
index c2fb72d7d17..a3817bd5df3 100644
--- a/source/blender/src/header_sound.c
+++ b/source/blender/src/header_sound.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/src/header_text.c b/source/blender/src/header_text.c
index 728edc76a9c..cf6d21ff264 100644
--- a/source/blender/src/header_text.c
+++ b/source/blender/src/header_text.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -140,10 +137,6 @@ void do_text_buttons(unsigned short event)
case B_TEXTDELETE:
{
- Object *obt;
- bConstraint *con;
- int update;
-
text= st->text;
if (!text) return;
@@ -156,36 +149,8 @@ void do_text_buttons(unsigned short event)
pop_space_text(st);
}
- /*check all pyconstraints*/
- for (obt=G.main->object.first; obt; obt=obt->id.next) {
- update = 0;
- if(obt->type==OB_ARMATURE && obt->pose) {
- bPoseChannel *pchan;
- for(pchan= obt->pose->chanbase.first; pchan; pchan= pchan->next) {
- for (con = pchan->constraints.first; con; con=con->next) {
- if (con->type==CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data = con->data;
- if (data->text==text) data->text = NULL;
- update = 1;
-
- }
- }
- }
- }
- for (con = obt->constraints.first; con; con=con->next) {
- if (con->type==CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data = con->data;
- if (data->text==text) data->text = NULL;
- update = 1;
- }
- }
-
- if (update) {
- DAG_object_flush_update(G.scene, obt, OB_RECALC_DATA);
- }
- }
-
BPY_clear_bad_scriptlinks(text);
+ BPY_free_pyconstraint_links(text);
free_text_controllers(text);
unlink_text(text);
@@ -380,14 +345,16 @@ static void do_text_editmenu(void *arg, int event)
txt_do_redo(text);
break;
case 3:
+ txt_copy_clipboard(text);
txt_cut_sel(text);
pop_space_text(st);
break;
case 4:
- txt_copy_sel(text);
+ //txt_copy_sel(text);
+ txt_copy_clipboard(text);
break;
case 5:
- txt_paste(text);
+ txt_paste_clipboard(text);
if (st->showsyntax) get_format_string(st);
break;
case 6:
diff --git a/source/blender/src/header_time.c b/source/blender/src/header_time.c
index 7b98d2f5f4c..9a77a4c44eb 100644
--- a/source/blender/src/header_time.c
+++ b/source/blender/src/header_time.c
@@ -2,15 +2,12 @@
*
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -56,6 +53,7 @@
#include "BKE_global.h"
#include "BKE_main.h"
+#include "BKE_pointcache.h"
#include "BSE_drawipo.h"
#include "BSE_drawview.h"
@@ -69,6 +67,24 @@
#include "butspace.h"
#include "mydevice.h"
+static void start_animated_screen(SpaceTime *stime)
+{
+ add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws);
+
+ if(stime->redraws & TIME_WITH_SEQ_AUDIO)
+ audiostream_start( CFRA );
+
+ BKE_ptcache_set_continue_physics((stime->redraws & TIME_CONTINUE_PHYSICS));
+}
+
+static void end_animated_screen(SpaceTime *stime)
+{
+ rem_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM);
+
+ audiostream_stop();
+ BKE_ptcache_set_continue_physics(0);
+}
+
void do_time_buttons(ScrArea *sa, unsigned short event)
{
SpaceTime *stime= sa->spacedata.first;
@@ -80,17 +96,11 @@ void do_time_buttons(ScrArea *sa, unsigned short event)
update_for_newframe();
break;
case B_TL_PLAY:
- add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws);
- if(stime->redraws & TIME_WITH_SEQ_AUDIO)
- audiostream_start( CFRA );
-
+ start_animated_screen(stime);
break;
case B_TL_STOP:
- rem_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM);
- if(stime->redraws & TIME_WITH_SEQ_AUDIO)
- audiostream_stop();
+ end_animated_screen(stime);
allqueue(REDRAWALL, 0);
-
break;
case B_TL_FF:
/* end frame */
@@ -132,7 +142,7 @@ static void do_time_redrawmenu(void *arg, int event)
stime->redraws ^= event;
/* update handler when it's running */
if(has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM))
- add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws);
+ start_animated_screen(stime);
}
else {
if(event==1001) {
@@ -182,6 +192,12 @@ static uiBlock *time_redrawmenu(void *arg_unused)
sprintf(str, "Set Frames/Sec (%d/%f)", G.scene->r.frs_sec, G.scene->r.frs_sec_base);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, str, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1001, "");
+
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+
+ if(stime->redraws & TIME_CONTINUE_PHYSICS) icon= ICON_CHECKBOX_HLT;
+ else icon= ICON_CHECKBOX_DEHLT;
+ uiDefIconTextBut(block, BUTM, 1, icon, "Continue Physics", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_CONTINUE_PHYSICS, "During playblack, continue physics simulations regardless of the frame number");
if(curarea->headertype==HEADERTOP) {
@@ -204,7 +220,8 @@ static void do_time_viewmenu(void *arg, int event)
switch(event) {
case 2: /* Play Back Animation */
- add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws);
+ if(!has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM))
+ start_animated_screen(stime);
break;
case 3: /* View All */
first= G.scene->r.sfra;
diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c
index 4b95cc9e42a..45440965859 100644
--- a/source/blender/src/header_view3d.c
+++ b/source/blender/src/header_view3d.c
@@ -6,15 +6,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -32,7 +29,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -220,7 +217,7 @@ static void do_view3d_view_camerasmenu(void *arg, int event)
if (event==i) {
- if (G.vd->camera == base->object && G.vd->persp==2)
+ if (G.vd->camera == base->object && G.vd->persp==V3D_CAMOB)
return;
if (U.smooth_viewtx) {
@@ -228,12 +225,12 @@ static void do_view3d_view_camerasmenu(void *arg, int event)
float orig_ofs[3], orig_lens = G.vd->lens;
VECCOPY(orig_ofs, G.vd->ofs);
- if (G.vd->camera && G.vd->persp==2)
+ if (G.vd->camera && G.vd->persp==V3D_CAMOB)
view_settings_from_ob(G.vd->camera, G.vd->ofs, G.vd->viewquat, &G.vd->dist, &G.vd->lens);
G.vd->camera = base->object;
handle_view3d_lock();
- G.vd->persp= 2;
+ G.vd->persp= V3D_CAMOB;
G.vd->view= 0;
smooth_view_to_camera(G.vd);
@@ -244,7 +241,7 @@ static void do_view3d_view_camerasmenu(void *arg, int event)
} else {
G.vd->camera= base->object;
handle_view3d_lock();
- G.vd->persp= 2;
+ G.vd->persp= V3D_CAMOB;
G.vd->view= 0;
}
break;
@@ -389,14 +386,14 @@ static void do_view3d_view_alignviewmenu(void *arg, int event)
case 1:
case 2:
if ((G.obedit) && (G.obedit->type == OB_MESH)) {
- editmesh_align_view_to_selected(v3d, event);
+ editmesh_align_view_to_selected(v3d, event + 1);
} else if (FACESEL_PAINT_TEST) {
Object *obact= OBACT;
if (obact && obact->type==OB_MESH) {
Mesh *me= obact->data;
if (me->mtface) {
- faceselect_align_view_to_selected(v3d, me, event);
+ faceselect_align_view_to_selected(v3d, me, event + 1);
addqueue(v3d->area->win, REDRAW, 1);
}
}
@@ -550,7 +547,7 @@ static void do_view3d_viewmenu(void *arg, int event)
switch(event) {
case 0: /* User */
G.vd->viewbut = 0;
- G.vd->persp = 1;
+ G.vd->persp = V3D_PERSP;
break;
case 1: /* Camera */
persptoetsen(PAD0);
@@ -565,10 +562,10 @@ static void do_view3d_viewmenu(void *arg, int event)
persptoetsen(PAD3);
break;
case 5: /* Perspective */
- G.vd->persp=1;
+ G.vd->persp=V3D_PERSP;
break;
case 6: /* Orthographic */
- G.vd->persp=0;
+ G.vd->persp=V3D_ORTHO;
break;
case 7: /* Local View */
G.vd->localview= 1;
@@ -625,9 +622,9 @@ static uiBlock *view3d_viewmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- if ((G.vd->viewbut == 0) && !(G.vd->persp == 2)) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
+ if ((G.vd->viewbut == 0) && !(G.vd->persp == V3D_CAMOB)) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
- if (G.vd->persp == 2) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Camera|NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
+ if (G.vd->persp == V3D_CAMOB) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Camera|NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Camera|NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
if (G.vd->viewbut == 1) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Top|NumPad 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Top|NumPad 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
@@ -640,9 +637,9 @@ static uiBlock *view3d_viewmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- if(G.vd->persp==1) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Perspective|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
+ if(G.vd->persp==V3D_PERSP) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Perspective|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Perspective|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
- if(G.vd->persp==0) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Orthographic|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
+ if(G.vd->persp==V3D_ORTHO) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Orthographic|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Orthographic|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -663,7 +660,7 @@ static uiBlock *view3d_viewmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Clipping Border|Alt B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 17, "");
else
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Clipping Border|Alt B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 17, "");
- if (v3d->persp==0) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Within Border...|Shift B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 19, "");
+ if (v3d->persp==V3D_ORTHO) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Within Border...|Shift B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View Selected|NumPad .", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
if(!curarea->full) uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 99, "");
@@ -934,7 +931,7 @@ static uiBlock *view3d_select_objectmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select/Deselect All|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Inverse", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Inverse|Ctrl I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Random", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBlockBut(block, view3d_select_object_layermenu, NULL, ICON_RIGHTARROW_THIN, "Select All by Layer", 0, yco-=20, 120, 19, "");
@@ -1462,21 +1459,28 @@ static uiBlock *view3d_select_faceselmenu(void *arg_unused)
void do_view3d_edit_snapmenu(void *arg, int event)
{
- switch(event) {
- case 1: /* Selection to grid */
+ switch (event) {
+ case 1: /*Selection to grid*/
snap_sel_to_grid();
+ BIF_undo_push("Snap selection to grid");
break;
- case 2: /* Selection to cursor */
+ case 2: /*Selection to cursor*/
snap_sel_to_curs();
- break;
- case 3: /* Cursor to grid */
- snap_curs_to_grid();
+ BIF_undo_push("Snap selection to cursor");
break;
- case 4: /* Cursor to selection */
+ case 3: /*Selection to center of selection*/
+ snap_to_center();
+ BIF_undo_push("Snap selection to center");
+ break;
+ case 4: /*Cursor to selection*/
snap_curs_to_sel();
break;
- case 5: /* Selection to center of selection*/
- snap_to_center();
+ case 5: /*Cursor to grid*/
+ snap_curs_to_grid();
+ break;
+ case 6: /*Cursor to Active*/
+ snap_curs_to_active();
+ BIF_undo_push("Snap selection to center");
break;
}
allqueue(REDRAWVIEW3D, 0);
@@ -1492,9 +1496,12 @@ static uiBlock *view3d_edit_snapmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Selection -> Grid|Shift S, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Selection -> Cursor|Shift S, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cursor -> Grid|Shift S, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Selection -> Center|Shift S, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cursor -> Selection|Shift S, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Selection -> Center|Shift S, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cursor -> Grid|Shift S, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Cursor -> Active|Shift S, 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
+
uiBlockSetDirection(block, UI_RIGHT);
@@ -1776,6 +1783,9 @@ static void do_view3d_transformmenu(void *arg, int event)
case 20:
G.scene->snap_target = SCE_SNAP_TARGET_ACTIVE;
break;
+ case 21:
+ alignmenu();
+ break;
}
allqueue(REDRAWVIEW3D, 0);
}
@@ -1825,6 +1835,7 @@ static uiBlock *view3d_transformmenu(void *arg_unused)
if (!G.obedit) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center New", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align to Transform Orientation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 21, "");
}
if (BIF_snappingSupported())
@@ -1962,7 +1973,7 @@ static uiBlock *view3d_edit_object_transformmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_edit_object_transformmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_edit_object_transformmenu, NULL);
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Scale/Rotationr to ObData|Ctrl A, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Scale/Rotation to ObData|Ctrl A, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Visual Transform|Ctrl A, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Deformation|Ctrl Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Duplicates Real|Ctrl Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
@@ -2086,6 +2097,9 @@ static void do_view3d_edit_object_singleusermenu(void *arg, int event)
case 4: /* Materials+Tex */
single_mat_users(1);
break;
+ case 5: /* Ipo */
+ single_ipo_users(1);
+ break;
}
clear_id_newpoins();
@@ -2106,7 +2120,8 @@ static uiBlock *view3d_edit_object_singleusermenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object|U, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object & ObData|U, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object & ObData & Materials+Tex|U, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Materials+Tex|U, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Materials+Tex|U, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Ipos|U, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
@@ -2198,11 +2213,6 @@ static uiBlock *view3d_edit_object_copyattrmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subsurf Settings|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 21, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Modifiers ...|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, "");
}
-
- if( give_parteff(ob) ) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Particle Settings|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
- }
-
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object Pass Index|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 30, "");
}
@@ -2396,15 +2406,17 @@ extern ListBase session_list;
static void do_view3d_edit_objectmenu(void *arg, int event)
{
+#ifdef WITH_VERSE
+ struct VerseSession *session=NULL;
+
/* needed to check for valid selected objects */
Base *base=NULL;
Object *ob=NULL;
-#ifdef WITH_VERSE
- struct VerseSession *session=NULL;
-#endif
-
+
base= BASACT;
if (base) ob= base->object;
+#endif
+
switch(event) {
@@ -2603,7 +2615,7 @@ void do_view3d_edit_mesh_verticesmenu(void *arg, int event)
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
break;
case 6: /* add hook */
- add_hook();
+ add_hook_menu();
break;
case 7: /* rip */
mesh_rip();
@@ -2682,7 +2694,7 @@ void do_view3d_edit_mesh_edgesmenu(void *arg, int event)
case 8: /* Clear Seam */
editmesh_mark_seam(1);
break;
- case 9: /* Cease SubSurf */
+ case 9: /* Crease SubSurf */
if(!multires_level1_test()) {
initTransform(TFM_CREASE, CTX_EDGE);
Transform();
@@ -2698,7 +2710,11 @@ void do_view3d_edit_mesh_edgesmenu(void *arg, int event)
EdgeSlide(0,0.0);
break;
case 13: /* Edge Loop Delete */
- EdgeLoopDelete();
+ if(EdgeLoopDelete()) {
+ countall();
+ BIF_undo_push("Erase Edge Loop");
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ }
break;
case 14: /*Collapse Edges*/
collapseEdges();
@@ -2714,6 +2730,12 @@ void do_view3d_edit_mesh_edgesmenu(void *arg, int event)
BIF_undo_push("Clear Sharp");
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
break;
+ case 17: /* Adjust Bevel Weight */
+ if(!multires_level1_test()) {
+ initTransform(TFM_BWEIGHT, CTX_EDGE);
+ Transform();
+ }
+ break;
}
allqueue(REDRAWVIEW3D, 0);
}
@@ -2750,6 +2772,8 @@ static uiBlock *view3d_edit_mesh_edgesmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mark Sharp|Ctrl E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Sharp|Ctrl E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
+ uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Adjust Bevel Weight|Ctrl Shift E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Crease SubSurf|Shift E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
@@ -3130,11 +3154,11 @@ static uiBlock *view3d_edit_meshmenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- if(G.scene->automerge) {
- uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "AutoMerge Editing", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
- } else {
- uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "AutoMerge Editing", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
- }
+ /* PITA but we should let users know that automerge cant work with multires :/ */
+ uiDefIconTextBut(block, BUTM, 1,
+ G.scene->automerge ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT,
+ ((Mesh*)G.obedit->data)->mr ? "AutoMerge Editing (disabled by multires)" : "AutoMerge Editing",
+ 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -3181,7 +3205,7 @@ static void do_view3d_edit_curve_controlpointsmenu(void *arg, int event)
make_parent();
break;
case 6: /* add hook */
- add_hook();
+ add_hook_menu();
break;
case 7:
separate_nurb();
@@ -3840,6 +3864,9 @@ static void do_view3d_edit_armaturemenu(void *arg, int event)
case 21:
armature_autoside_names(event-19);
break;
+ case 22: /* separate */
+ separate_armature();
+ break;
}
allqueue(REDRAWVIEW3D, 0);
@@ -3849,9 +3876,9 @@ static void do_view3d_edit_armaturemenu(void *arg, int event)
static void do_view3d_scripts_armaturemenu(void *arg, int event)
{
- BPY_menu_do_python(PYMENU_SCRIPTTEMPLATE, event);
+ BPY_menu_do_python(PYMENU_ARMATURE, event);
- allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWVIEW3D, 0);
}
static uiBlock *view3d_scripts_armaturemenu(void *args_unused)
@@ -3878,6 +3905,29 @@ static uiBlock *view3d_scripts_armaturemenu(void *args_unused)
return block;
}
+static void do_view3d_armature_settingsmenu(void *arg, int event)
+{
+ setflag_armature(event);
+}
+
+static uiBlock *view3d_armature_settingsmenu(void *arg_unused)
+{
+ uiBlock *block;
+ short yco= 0, menuwidth=120;
+
+ block= uiNewBlock(&curarea->uiblocks, "view3d_armature_settingsmenu",
+ UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
+ uiBlockSetButmFunc(block, do_view3d_armature_settingsmenu, NULL);
+
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Toggle a Setting|Shift W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Enable a Setting|Ctrl Shift W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Disable a Setting|Alt W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
+
+ uiBlockSetDirection(block, UI_RIGHT);
+ uiTextBoundsBlock(block, 60);
+
+ return block;
+}
static uiBlock *view3d_edit_armaturemenu(void *arg_unused)
{
@@ -3906,7 +3956,7 @@ static uiBlock *view3d_edit_armaturemenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Extrude|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- if(arm->flag & ARM_MIRROR_EDIT)
+ if (arm->flag & ARM_MIRROR_EDIT)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Extrude Forked|Shift E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
@@ -3914,6 +3964,8 @@ static uiBlock *view3d_edit_armaturemenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Fill Between Joints|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Separate|Ctrl Shift P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
+
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide|W, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
@@ -3931,6 +3983,7 @@ static uiBlock *view3d_edit_armaturemenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_edit_armature_parentmenu, NULL, ICON_RIGHTARROW_THIN, "Parent", 0, yco-=20, 120, 19, "");
+ uiDefIconTextBlockBut(block, view3d_armature_settingsmenu, NULL, ICON_RIGHTARROW_THIN, "Bone Settings", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -4096,15 +4149,18 @@ static void do_view3d_pose_armature_groupmenu(void *arg, int event)
{
switch (event) {
case 1:
- pose_assign_to_posegroup();
+ pose_assign_to_posegroup(1);
break;
case 2:
- pose_add_posegroup();
+ pose_assign_to_posegroup(0);
break;
case 3:
- pose_remove_from_posegroups();
+ pose_add_posegroup();
break;
case 4:
+ pose_remove_from_posegroups();
+ break;
+ case 5:
pose_remove_posegroup();
break;
}
@@ -4118,10 +4174,11 @@ static uiBlock *view3d_pose_armature_groupmenu(void *arg_unused)
block= uiNewBlock(&curarea->uiblocks, "view3d_pose_armature_groupmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_view3d_pose_armature_groupmenu, NULL);
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Selected to Group|Ctrl G, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add New Group|Ctrl G, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove from All Groups|Ctrl G, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove Active Group|Ctrl G, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Selected to Active Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Selected to Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add New Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove from All Groups|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove Active Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
@@ -4309,6 +4366,8 @@ static uiBlock *view3d_pose_armaturemenu(void *arg_unused)
uiDefIconTextBlockBut(block, view3d_pose_armature_showhidemenu,
NULL, ICON_RIGHTARROW_THIN, "Show/Hide Bones", 0, yco-=20, 120, 19, "");
+ uiDefIconTextBlockBut(block, view3d_armature_settingsmenu,
+ NULL, ICON_RIGHTARROW_THIN, "Bone Settings", 0, yco-=20, 120, 19, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
@@ -4326,8 +4385,8 @@ static uiBlock *view3d_pose_armaturemenu(void *arg_unused)
/* vertex paint menu */
static void do_view3d_vpaintmenu(void *arg, int event)
{
- /* events >= 2 are registered bpython scripts */
- if (event >= 2) BPY_menu_do_python(PYMENU_VERTEXPAINT, event - 2);
+ /* events >= 3 are registered bpython scripts */
+ if (event >= 3) BPY_menu_do_python(PYMENU_VERTEXPAINT, event - 3);
switch(event) {
case 0: /* undo vertex painting */
@@ -4339,6 +4398,9 @@ static void do_view3d_vpaintmenu(void *arg, int event)
else /* we know were in vertex paint mode */
clear_vpaint();
break;
+ case 2:
+ make_vertexcol(1);
+ break;
}
allqueue(REDRAWVIEW3D, 0);
}
@@ -4355,12 +4417,13 @@ static uiBlock *view3d_vpaintmenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Vertex Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Vertex Colors|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Shaded Vertex Colors", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- /* note that we account for the 2 previous entries with i+2:
+ /* note that we account for the 3 previous entries with i+3:
even if the last item isnt displayed, it dosent matter */
for (pym = BPyMenuTable[PYMENU_VERTEXPAINT]; pym; pym = pym->next, i++) {
uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 1, i+2,
+ menuwidth, 19, NULL, 0.0, 0.0, 1, i+3,
pym->tooltip?pym->tooltip:pym->filename);
}
@@ -4527,7 +4590,7 @@ void do_view3d_sculptmenu(void *arg, int event)
BIF_undo_push("Brush type");
break;
case 7:
- br->airbrush= !br->airbrush;
+ br->flag ^= SCULPT_BRUSH_AIRBRUSH;
BIF_undo_push("Airbrush");
break;
case 8:
@@ -4626,7 +4689,7 @@ uiBlock *view3d_sculptmenu(void *arg_unused)
if(sd->brush_type!=GRAB_BRUSH) {
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, (br->airbrush ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Airbrush|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
+ uiDefIconTextBut(block, BUTM, 1, (br->flag & SCULPT_BRUSH_AIRBRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Airbrush|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
if(sd->brush_type!=SMOOTH_BRUSH && sd->brush_type!=FLATTEN_BRUSH) {
uiDefIconTextBut(block, BUTM, 1, (br->dir==1 ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Add|V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
@@ -4995,6 +5058,19 @@ static char *around_pup(void)
return string;
}
+static char *ndof_pup(void)
+{
+ static char string[512];
+ char *str = string;
+
+ str += sprintf(str, "%s", "ndof mode: %t");
+ str += sprintf(str, "%s", "|turntable %x0");
+ str += sprintf(str, "%s", "|fly %x1");
+ str += sprintf(str, "%s", "|transform %x2");
+ return string;
+}
+
+
static char *propfalloff_pup(void)
{
static char string[512];
@@ -5060,9 +5136,10 @@ void do_view3d_buttons(short event)
case B_PERSP:
- if(G.vd->persp==2) persptoetsen(PAD0);
+ if(G.vd->persp==V3D_CAMOB) persptoetsen(PAD0);
else {
- G.vd->persp= 1-G.vd->persp;
+ if (G.vd->persp==V3D_ORTHO) G.vd->persp = V3D_PERSP;
+ else if (G.vd->persp==V3D_PERSP) G.vd->persp = V3D_ORTHO;
persptoetsen(PAD5);
}
@@ -5225,9 +5302,13 @@ void do_view3d_buttons(short event)
G.vd->twtype= V3D_MANIP_SCALE;
allqueue(REDRAWVIEW3D, 1);
break;
+ case B_NDOF:
+ allqueue(REDRAWVIEW3D, 1);
+ break;
case B_MAN_MODE:
allqueue(REDRAWVIEW3D, 1);
break;
+
default:
if(event>=B_LAY && event<B_LAY+31) {
@@ -5472,7 +5553,7 @@ void view3d_buttons(void)
xco+= 126+8;
/* DRAWTYPE */
- uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_BBOX, drawtype_pup(), xco,0,XIC+10,YIC, &(G.vd->drawtype), 1.0, 5.0, 0, 0, "Viewport Shading (Hotkeys: Z, Shift Z, Ctrl Z, Alt Z");
+ uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_BBOX, drawtype_pup(), xco,0,XIC+10,YIC, &(G.vd->drawtype), 1.0, 5.0, 0, 0, "Viewport Shading (Hotkeys: Z, Shift Z, Alt Z)");
/* around */
xco+= XIC+18;
@@ -5509,7 +5590,7 @@ void view3d_buttons(void)
uiBlockEndAlign(block);
}
} else {
- if (G.obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT|G_SCULPTMODE))) {
+ if (G.obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) {
uiDefIconButBitI(block, TOG, G_FACESELECT, B_REDR, ICON_FACESEL_HLT,xco,0,XIC,YIC, &G.f, 0, 0, 0, 0, "Painting Mask (FKey)");
xco+= XIC+10;
} else {
@@ -5526,10 +5607,28 @@ void view3d_buttons(void)
xco+= XIC+8;
+ uiBlockBeginAlign(block);
+
+ /* NDOF */
+ if (G.ndofdevice ==0 ) {
+ uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, ICON_NDOF_TURN, ndof_pup(), xco,0,XIC+10,YIC, &(G.vd->ndofmode), 0, 3.0, 0, 0, "Ndof mode");
+
+ xco+= XIC+10;
+
+ uiDefIconButC(block, TOG, B_NDOF, ICON_NDOF_DOM,
+ xco,0,XIC,YIC,
+ &G.vd->ndoffilter, 0, 1, 0, 0, "dominant axis");
+ uiBlockEndAlign(block);
+
+ xco+= XIC+8;
+ }
+ uiBlockEndAlign(block);
+
/* Transform widget / manipulators */
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, V3D_USE_MANIPULATOR, B_REDR, ICON_MANIPUL,xco,0,XIC,YIC, &G.vd->twflag, 0, 0, 0, 0, "Use 3d transform manipulator (Ctrl Space)");
xco+= XIC;
+
if(G.vd->twflag & V3D_USE_MANIPULATOR) {
uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, xco,0,XIC,YIC, &G.vd->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode (Ctrl Alt G)");
@@ -5540,7 +5639,7 @@ void view3d_buttons(void)
xco+= XIC;
}
- str_menu = BIF_menustringTransformOrientation();
+ str_menu = BIF_menustringTransformOrientation("Orientation");
uiDefButS(block, MENU, B_MAN_MODE, str_menu,xco,0,70,YIC, &G.vd->twmode, 0, 0, 0, 0, "Transform Orientation (ALT+Space)");
MEM_freeN(str_menu);
@@ -5638,8 +5737,9 @@ void view3d_buttons(void)
xco+= 20;
}
- uiDefIconBut(block, BUT, B_VIEWRENDER, ICON_SCENE_DEHLT, xco,0,XIC,YIC, NULL, 0, 1.0, 0, 0, "Render this window (hold CTRL for anim)");
-
+ uiDefIconBut(block, BUT, B_VIEWRENDER, ICON_SCENE_DEHLT, xco,0,XIC,YIC, NULL, 0, 1.0, 0, 0, "Render this window (Ctrl Click for anim)");
+
+
if (ob && (ob->flag & OB_POSEMODE)) {
xco+= XIC/2;
uiBlockBeginAlign(block);
diff --git a/source/blender/src/headerbuttons.c b/source/blender/src/headerbuttons.c
index dd3d6d9b33b..81ad135f514 100644
--- a/source/blender/src/headerbuttons.c
+++ b/source/blender/src/headerbuttons.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -148,8 +145,6 @@
#include "BIF_writeimage.h"
#include "BIF_butspace.h"
-#include "BPI_script.h"
-
#include "BSE_edit.h"
#include "BSE_filesel.h"
#include "BSE_headerbuttons.h"
@@ -366,14 +361,13 @@ int std_libbuttons(uiBlock *block, short xco, short yco,
}
if(del) {
-
uiSetButLock (pin && *pinpoin, "Can't unlink pinned data");
if(parid && parid->lib);
else {
uiDefIconBut(block, BUT, del, ICON_X, xco,yco,XIC,YIC, 0, 0, 0, 0, 0, "Deletes link to this Datablock");
xco+= XIC;
}
-
+
uiClearButLock();
}
@@ -387,12 +381,13 @@ int std_libbuttons(uiBlock *block, short xco, short yco,
}
if(keepbut) {
- uiDefBut(block, BUT, keepbut, "F", xco,yco,XIC,YIC, 0, 0, 0, 0, 0, "Saves this datablock even if it has no users");
+ uiDefButBitS(block, TOG, LIB_FAKEUSER, keepbut, "F", xco,yco,XIC,YIC, &id->flag, 0, 0, 0, 0, "Saves this datablock even if it has no users");
xco+= XIC;
}
}
else if(add_addbutton) { /* "add new" button */
uiBlockSetCol(block, oldcol);
+ if(parid) uiSetButLock(parid->lib!=0, ERROR_LIBDATA_MESSAGE);
uiDefButS(block, TOG, browse, "Add New" ,xco, yco, 110, YIC, menupoin, (float)*menupoin, 32767.0, 0, 0, "Add new data block");
xco+= 110;
}
@@ -545,9 +540,14 @@ static void filesel_u_pythondir(char *name)
BLI_cleanup_dir(G.sce, name);
BLI_split_dirfile(name, dir, file);
-
+
strcpy(U.pythondir, dir);
allqueue(REDRAWALL, 0);
+
+ /* act on the change */
+ if (BPY_path_update()==0) {
+ error("Invalid scripts dir: check console");
+ }
}
static void filesel_u_sounddir(char *name)
@@ -569,6 +569,8 @@ static void filesel_u_tempdir(char *name)
BLI_split_dirfile(name, dir, file);
strcpy(U.tempdir, dir);
+ BLI_where_is_temp( btempdir, 1 );
+
allqueue(REDRAWALL, 0);
}
@@ -917,23 +919,30 @@ void do_global_buttons(unsigned short event)
}
break;
case B_ACTIONDELETE:
- act=ob->action;
-
- if (act)
- act->id.us--;
- ob->action=NULL;
- if(ob->pose) { // clear flag, also used for draw colors
- bPoseChannel *pchan;
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next)
- pchan->flag= 0;
- }
- BIF_undo_push("Unlink Action");
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWACTION, 0);
- allqueue(REDRAWNLA, 0);
- allqueue(REDRAWIPO, 0);
- allqueue(REDRAWBUTSEDIT, 0);
+ /* only available when not pinned */
+ if (G.saction->pin == 0) {
+ act= ob->action;
+
+ /* decrement user-count of action (as ob no longer uses it) */
+ if (act)
+ act->id.us--;
+
+ /* make sure object doesn't hold reference to it anymore */
+ ob->action=NULL;
+ if (ob->pose) { /* clear flag (POSE_LOC/ROT/SIZE), also used for draw colors */
+ bPoseChannel *pchan;
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next)
+ pchan->flag= 0;
+ }
+
+ BIF_undo_push("Unlink Action");
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWACTION, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ }
break;
case B_ACTIONBROWSE:
if (!ob)
@@ -946,18 +955,16 @@ void do_global_buttons(unsigned short event)
return;
}
- if(G.saction->actnr < 0) break;
+ if (G.saction->actnr < 0) break;
/* See if we have selected a valid action */
for (idtest= G.main->action.first; idtest; idtest= idtest->next) {
- if(nr==G.saction->actnr) {
- break;
- }
- nr++;
-
+ if (nr==G.saction->actnr)
+ break;
+ nr++;
}
- if(G.saction->pin) {
+ if (G.saction->pin) {
if (idtest == NULL) {
/* assign new/copy of pinned action only - messy as it doesn't assign to any obj's */
if (G.saction->action)
@@ -971,9 +978,8 @@ void do_global_buttons(unsigned short event)
allqueue(REDRAWACTION, 0);
}
else {
-
/* Store current action */
- if (!idtest) {
+ if (idtest == NULL) {
/* 'Add New' option:
* - make a copy of an exisiting action
* - or make a new empty action if no existing action
@@ -982,10 +988,37 @@ void do_global_buttons(unsigned short event)
idtest= (ID *)copy_action(act);
}
else {
- if (ID_OB==ob->type) {
- /* for empties */
- idtest=(ID *)add_empty_action("ObAction");
- }
+ if ((ob->ipo) && (ob->ipoflag & OB_ACTION_OB)==0) {
+ /* object ipo - like if B_IPO_ACTION_OB is triggered */
+ bActionChannel *achan;
+
+ if (has_ipo_code(ob->ipo, OB_LAY))
+ notice("Note: Layer Ipo doesn't work in Actions");
+
+ ob->ipoflag |= OB_ACTION_OB;
+
+ act = add_empty_action("ObAction");
+ idtest=(ID *)act;
+
+
+ achan= verify_action_channel(act, "Object");
+ achan->flag = (ACHAN_HILIGHTED|ACHAN_SELECTED|ACHAN_EXPANDED|ACHAN_SHOWIPO);
+
+ if (achan->ipo==NULL) {
+ achan->ipo= ob->ipo;
+ ob->ipo= NULL;
+
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWOOPS, 0);
+ }
+
+ /* object constraints */
+ if (ob->constraintChannels.first) {
+ free_constraint_channels(&achan->constraintChannels);
+ achan->constraintChannels= ob->constraintChannels;
+ ob->constraintChannels.first= ob->constraintChannels.last= NULL;
+ }
+ }
else if (ELEM(ob->type, OB_MESH, OB_LATTICE) && ob_get_key(ob)) {
/* shapekey - like if B_IPO_ACTION_KEY is triggered */
bActionChannel *achan;
@@ -999,11 +1032,10 @@ void do_global_buttons(unsigned short event)
achan= verify_action_channel(act, "Shape");
achan->flag = (ACHAN_HILIGHTED|ACHAN_SELECTED|ACHAN_EXPANDED|ACHAN_SHOWIPO);
- if(achan->ipo==NULL && key->ipo) {
+ if ((achan->ipo==NULL) && (key->ipo)) {
achan->ipo= key->ipo;
key->ipo= NULL;
- allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWOOPS, 0);
}
@@ -1017,15 +1049,15 @@ void do_global_buttons(unsigned short event)
}
- if(idtest!=id && ob) {
+ if ((idtest!=id) && (ob)) {
act= (bAction *)idtest;
ob->action= act;
id_us_plus(idtest);
- if(id) id->us--;
+ if (id) id->us--;
- // Update everything
+ /* Update everything */
BIF_undo_push("Browse Action");
do_global_buttons (B_NEWFRAME);
allqueue(REDRAWVIEW3D, 0);
@@ -1095,7 +1127,7 @@ void do_global_buttons(unsigned short event)
}
if(idtest!=id && from) {
spaceipo_assign_ipo(G.sipo, (Ipo *)idtest);
-
+
BIF_undo_push("Browse Ipo");
}
}
@@ -1402,6 +1434,8 @@ void do_global_buttons(unsigned short event)
break;
case B_NEWSPACE:
newspace(curarea, curarea->butspacetype);
+ reset_filespace(curarea);
+ reset_imaselspace(curarea);
break;
case B_LOADTEMP: /* is button from space.c */
BIF_read_autosavefile();
@@ -1493,8 +1527,7 @@ void do_global_buttons(unsigned short event)
case B_PYMENUEVAL: /* is button from space.c *info* */
waitcursor( 1 ); /* can take some time */
- BPyMenu_RemoveAllEntries(); /* free old data */
- if (BPyMenu_Init(1) == -1) { /* re-eval scripts registration in menus */
+ if (BPY_path_update() == 0) { /* re-eval scripts registration in menus */
waitcursor( 0 );
error("Invalid scripts dir: check console");
}
@@ -1611,15 +1644,15 @@ void do_global_buttons(unsigned short event)
id = (ID *)G.sipo->ipo;
} else if(curarea->spacetype==SPACE_NODE) {
id = ((SpaceNode *)curarea->spacedata.first)->id;
- } /* similar for other spacetypes ? */
+ } else if(curarea->spacetype==SPACE_ACTION) {
+ id= (ID *)G.saction->action;
+ }/* similar for other spacetypes ? */
if (id) {
- if( id->flag & LIB_FAKEUSER) {
- id->flag -= LIB_FAKEUSER;
- id->us--;
- } else {
- id->flag |= LIB_FAKEUSER;
+ /* flag was already toggled, just need to update user count */
+ if(id->flag & LIB_FAKEUSER)
id->us++;
- }
+ else
+ id->us--;
}
allqueue(REDRAWHEADERS, 0);
diff --git a/source/blender/src/imagepaint.c b/source/blender/src/imagepaint.c
index 7b8efd0ed75..15c289cc21c 100644
--- a/source/blender/src/imagepaint.c
+++ b/source/blender/src/imagepaint.c
@@ -4,15 +4,12 @@
*
* Functions to paint images in 2D and 3D.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): Jens Ole Wund (bjornmose)
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -593,8 +590,10 @@ static void imapaint_paint_stroke(ImagePaintState *s, BrushPainter *painter, sho
if(ibuf && ibuf->rect)
texpaint_pick_uv(s->ob, s->me, newfaceindex, mval, newuv);
- else
+ else {
newimage = NULL;
+ newuv[0] = newuv[1] = 0.0f;
+ }
}
else
newuv[0] = newuv[1] = 0.0f;
diff --git a/source/blender/src/imasel.c b/source/blender/src/imasel.c
index 78fc3f1be2a..f502445d329 100644
--- a/source/blender/src/imasel.c
+++ b/source/blender/src/imasel.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
@@ -83,3 +80,26 @@ void free_imasel(SpaceImaSel *simasel)
}
}
+/* resets a previous imagebrowser space type */
+/* is used when opening an imagebrowser directly from windowtype_pupmenu,
+ since in that case we don't want any load/save/append/link action
+*/
+void reset_imaselspace(ScrArea *sa)
+{
+ if(sa->spacetype==SPACE_IMASEL) {
+ SpaceImaSel *simasel= sa->spacedata.first;
+ if(simasel->type==FILE_MAIN) {
+ if (simasel->files) {
+ BIF_filelist_free(simasel->files);
+ BIF_filelist_settype(simasel->files, FILE_MAIN);
+ }
+ } else {
+ if (simasel->files) {
+ simasel->type= FILE_UNIX;
+ BIF_filelist_settype(simasel->files, simasel->type);
+ }
+ }
+ simasel->returnfunc= NULL;
+ simasel->title[0]= 0;
+ }
+}
diff --git a/source/blender/src/interface.c b/source/blender/src/interface.c
index a17e488ef13..f324bf3b053 100644
--- a/source/blender/src/interface.c
+++ b/source/blender/src/interface.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -637,7 +634,7 @@ void uiBoundsBlock(uiBlock *block, int addval)
if(bt->x1 < block->minx) block->minx= bt->x1;
if(bt->y1 < block->miny) block->miny= bt->y1;
- if(bt->x2 > block->maxx) block->maxx= bt->x2;
+ if(bt->x2 > block->maxx) block->maxx= bt->x2;
if(bt->y2 > block->maxy) block->maxy= bt->y2;
bt= bt->next;
@@ -2331,6 +2328,7 @@ static int ui_do_but_ICONROW(uiBut *but)
ListBase listb= {NULL, NULL};
uiBlock *block;
int a;
+ short event;
but->flag |= UI_SELECT;
ui_draw_but(but);
@@ -2351,13 +2349,17 @@ static int ui_do_but_ICONROW(uiBut *but)
this is needs better implementation */
block->win= G.curscreen->mainwin;
- uiDoBlocks(&listb, 0, 1);
+ event= uiDoBlocks(&listb, 0, 1);
but->flag &= ~UI_SELECT;
ui_check_but(but);
ui_draw_but(but);
-
- return but->retval;
+
+ if (event & UI_RETURN_OK) {
+ return but->retval;
+ } else {
+ return 0;
+ }
}
static int ui_do_but_ICONTEXTROW(uiBut *but)
@@ -2366,7 +2368,7 @@ static int ui_do_but_ICONTEXTROW(uiBut *but)
ListBase listb={NULL, NULL};
int width, a, xmax, ypos;
MenuData *md;
-
+ short event;
but->flag |= UI_SELECT;
ui_draw_but(but);
ui_block_flush_back(but->block); // flush because this button creates own blocks loop
@@ -2424,7 +2426,7 @@ static int ui_do_but_ICONTEXTROW(uiBut *but)
uiBoundsBlock(block, 3);
- uiDoBlocks(&listb, 0, 1);
+ event = uiDoBlocks(&listb, 0, 1);
menudata_free(md);
@@ -2432,10 +2434,12 @@ static int ui_do_but_ICONTEXTROW(uiBut *but)
ui_check_but(but);
ui_draw_but(but);
- uibut_do_func(but);
-
- return but->retval;
-
+ if (event & UI_RETURN_OK) {
+ uibut_do_func(but);
+ return but->retval;
+ } else {
+ return 0;
+ }
}
static int ui_do_but_IDPOIN(uiBut *but)
@@ -2687,12 +2691,36 @@ static uiBlock *ui_do_but_BLOCK(uiBut *but, int event)
static int ui_do_but_BUTM(uiBut *but)
{
-
+ /* draw 'pushing-in' when clicked on for use as a normal button in a panel */
+ do {
+ int oflag= but->flag;
+ short mval[2];
+
+ uiGetMouse(mywinget(), mval);
+
+ if (uibut_contains_pt(but, mval))
+ but->flag |= UI_SELECT;
+ else
+ but->flag &= ~UI_SELECT;
+
+ if (but->flag != oflag) {
+ ui_draw_but(but);
+ ui_block_flush_back(but->block);
+ }
+
+ PIL_sleep_ms(10);
+ } while (get_mbut() & L_MOUSE);
+
ui_set_but_val(but, but->min);
UIafterfunc_butm= but->butm_func;
UIafterfunc_arg1= but->butm_func_arg;
UIafterval= but->a2;
+ uibut_do_func(but);
+
+ but->flag &= ~UI_SELECT;
+ ui_draw_but(but);
+
return but->retval;
}
@@ -4448,21 +4476,13 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent, int movemouse_quit)
}
break;
- case PAD8: case PAD2:
case UPARROWKEY:
case DOWNARROWKEY:
if(inside || (block->flag & UI_BLOCK_LOOP)) {
/* arrowkeys: only handle for block_loop blocks */
event= 0;
- if(block->flag & UI_BLOCK_LOOP) {
+ if(block->flag & UI_BLOCK_LOOP)
event= uevent->event;
- if(event==PAD8) event= UPARROWKEY;
- if(event==PAD2) event= DOWNARROWKEY;
- }
- else {
- if(uevent->event==PAD8) event= UPARROWKEY;
- if(uevent->event==PAD2) event= DOWNARROWKEY;
- }
if(event && uevent->val) {
for(but= block->buttons.first; but; but= but->next) {
@@ -4491,7 +4511,6 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent, int movemouse_quit)
/* nothing done */
if(but==NULL) {
-
if(event==UPARROWKEY) {
if(block->direction & UI_TOP) but= ui_but_first(block);
else but= ui_but_last(block);
@@ -4510,16 +4529,26 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent, int movemouse_quit)
}
break;
- case ONEKEY: act= 1;
- case TWOKEY: if(act==0) act= 2;
- case THREEKEY: if(act==0) act= 3;
- case FOURKEY: if(act==0) act= 4;
- case FIVEKEY: if(act==0) act= 5;
- case SIXKEY: if(act==0) act= 6;
- case SEVENKEY: if(act==0) act= 7;
- case EIGHTKEY: if(act==0) act= 8;
- case NINEKEY: if(act==0) act= 9;
- case ZEROKEY: if(act==0) act= 10;
+ case ONEKEY: case PAD1:
+ act= 1;
+ case TWOKEY: case PAD2:
+ if(act==0) act= 2;
+ case THREEKEY: case PAD3:
+ if(act==0) act= 3;
+ case FOURKEY: case PAD4:
+ if(act==0) act= 4;
+ case FIVEKEY: case PAD5:
+ if(act==0) act= 5;
+ case SIXKEY: case PAD6:
+ if(act==0) act= 6;
+ case SEVENKEY: case PAD7:
+ if(act==0) act= 7;
+ case EIGHTKEY: case PAD8:
+ if(act==0) act= 8;
+ case NINEKEY: case PAD9:
+ if(act==0) act= 9;
+ case ZEROKEY: case PAD0:
+ if(act==0) act= 10;
if( block->flag & UI_BLOCK_NUMSELECT ) {
@@ -4729,15 +4758,14 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent, int movemouse_quit)
if(uevent->val || (block->flag & UI_BLOCK_RET_1)==0) {
if ELEM6(uevent->event, LEFTMOUSE, PADENTER, RETKEY, BUT_ACTIVATE, BUT_NEXT, BUT_PREV) {
/* when mouse outside, don't do button */
- if(inside || uevent->event!=LEFTMOUSE) {
-
+ if(inside || uevent->event!=LEFTMOUSE) {
if ELEM(uevent->event, BUT_NEXT, BUT_PREV) {
butevent= ui_act_as_text_but(but);
uibut_do_func(but);
}
else
butevent= ui_do_button(block, but, uevent);
-
+
/* add undo pushes if... */
if( !(block->flag & UI_BLOCK_LOOP)) {
if(!G.obedit) {
@@ -4751,12 +4779,12 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent, int movemouse_quit)
}
}
}
-
+
if(butevent) addqueue(block->winq, UI_BUT_EVENT, (short)butevent);
-
+
/* i doubt about the next line! */
/* if(but->func) mywinset(block->win); */
-
+
if( (block->flag & UI_BLOCK_LOOP) && but->type==BLOCK);
else
if (butevent) retval= UI_RETURN_OK;
@@ -6277,7 +6305,7 @@ int uiButGetRetVal(uiBut *but)
return but->retval;
}
-
+/* Call this function BEFORE adding buttons to the block */
void uiBlockSetButmFunc(uiBlock *block, void (*menufunc)(void *arg, int event), void *arg)
{
block->butm_func= menufunc;
diff --git a/source/blender/src/interface_draw.c b/source/blender/src/interface_draw.c
index 9ca260edefa..83a3c12bae7 100644
--- a/source/blender/src/interface_draw.c
+++ b/source/blender/src/interface_draw.c
@@ -2,15 +2,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -1842,7 +1839,7 @@ static void ui_draw_but_CHARTAB(uiBut *but)
int err;
strcpy(tmpStr, G.selfont->name);
- BLI_convertstringcode(tmpStr, G.sce, 0);
+ BLI_convertstringcode(tmpStr, G.sce);
err = FTF_SetFont((unsigned char *)tmpStr, 0, 14.0);
}
}
@@ -1970,7 +1967,7 @@ static void ui_draw_but_COLORBAND(uiBut *but)
ColorBand *coba= (ColorBand *)but->poin;
CBData *cbd;
float x1, y1, sizex, sizey;
- float dx, v3[2], v1[2], v2[2];
+ float dx, v3[2], v1[2], v2[2], v1a[2], v2a[2];
int a;
if(coba==NULL) return;
@@ -2038,39 +2035,55 @@ static void ui_draw_but_COLORBAND(uiBut *but)
/* help lines */
v1[0]= v2[0]=v3[0]= x1;
v1[1]= y1;
+ v1a[1]= y1+0.25*sizey;
v2[1]= y1+0.5*sizey;
+ v2a[1]= y1+0.75*sizey;
v3[1]= y1+sizey;
+
cbd= coba->data;
glBegin(GL_LINES);
for(a=0; a<coba->tot; a++, cbd++) {
- v1[0]=v2[0]=v3[0]= x1+ cbd->pos*sizex;
-
- glColor3ub(0, 0, 0);
- glVertex2fv(v1);
- glVertex2fv(v2);
-
- if(a==coba->cur) {
- glVertex2f(v1[0]-1, v1[1]);
- glVertex2f(v2[0]-1, v2[1]);
- glVertex2f(v1[0]+1, v1[1]);
- glVertex2f(v2[0]+1, v2[1]);
- }
-
- glColor3ub(255, 255, 255);
- glVertex2fv(v2);
- glVertex2fv(v3);
+ v1[0]=v2[0]=v3[0]=v1a[0]=v2a[0]= x1+ cbd->pos*sizex;
if(a==coba->cur) {
- if(cbd->pos>0.01) {
- glVertex2f(v2[0]-1, v2[1]);
- glVertex2f(v3[0]-1, v3[1]);
- }
- if(cbd->pos<0.99) {
- glVertex2f(v2[0]+1, v2[1]);
- glVertex2f(v3[0]+1, v3[1]);
- }
+ glColor3ub(0, 0, 0);
+ glVertex2fv(v1);
+ glVertex2fv(v3);
+ glEnd();
+
+ setlinestyle(2);
+ glBegin(GL_LINES);
+ glColor3ub(255, 255, 255);
+ glVertex2fv(v1);
+ glVertex2fv(v3);
+ glEnd();
+ setlinestyle(0);
+ glBegin(GL_LINES);
+
+ /* glColor3ub(0, 0, 0);
+ glVertex2fv(v1);
+ glVertex2fv(v1a);
+ glColor3ub(255, 255, 255);
+ glVertex2fv(v1a);
+ glVertex2fv(v2);
+ glColor3ub(0, 0, 0);
+ glVertex2fv(v2);
+ glVertex2fv(v2a);
+ glColor3ub(255, 255, 255);
+ glVertex2fv(v2a);
+ glVertex2fv(v3);
+ */
}
+ else {
+ glColor3ub(0, 0, 0);
+ glVertex2fv(v1);
+ glVertex2fv(v2);
+
+ glColor3ub(255, 255, 255);
+ glVertex2fv(v2);
+ glVertex2fv(v3);
+ }
}
glEnd();
}
diff --git a/source/blender/src/interface_icons.c b/source/blender/src/interface_icons.c
index d93834d8d8a..641669e2168 100644
--- a/source/blender/src/interface_icons.c
+++ b/source/blender/src/interface_icons.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
diff --git a/source/blender/src/interface_panel.c b/source/blender/src/interface_panel.c
index de7f53c2af7..8cb0619835e 100644
--- a/source/blender/src/interface_panel.c
+++ b/source/blender/src/interface_panel.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -606,7 +603,9 @@ static int panel_has_tabs(Panel *panel)
if(panel==NULL) return 0;
while(pa) {
- if(pa->paneltab==panel) return 1;
+ if(pa->active && pa->paneltab==panel) {
+ return 1;
+ }
pa= pa->next;
}
return 0;
@@ -874,8 +873,8 @@ static void ui_draw_panel_header(uiBlock *block)
Panel *pa, *panel= block->panel;
float width;
int a, nr= 1, pnl_icons;
- char *panelname= panel->drawname[0]?panel->drawname:panel->panelname;
- char *str;
+ char *activename= panel->drawname[0]?panel->drawname:panel->panelname;
+ char *panelname, *str;
/* count */
pa= curarea->panels.first;
@@ -899,7 +898,7 @@ static void ui_draw_panel_header(uiBlock *block)
/* draw text label */
BIF_ThemeColor(TH_TEXT_HI);
ui_rasterpos_safe(4.0f+block->minx+pnl_icons, block->maxy+5.0f, block->aspect);
- BIF_DrawString(block->curfont, panelname, (U.transopts & USER_TR_BUTTONS));
+ BIF_DrawString(block->curfont, activename, (U.transopts & USER_TR_BUTTONS));
return;
}
@@ -913,6 +912,8 @@ static void ui_draw_panel_header(uiBlock *block)
pa= curarea->panels.first;
while(pa) {
panelname= pa->drawname[0]?pa->drawname:pa->panelname;
+ if(a == 0)
+ activename= panelname;
if(pa->active==0);
else if(pa==panel) {
@@ -926,7 +927,10 @@ static void ui_draw_panel_header(uiBlock *block)
/* draw the active text label */
BIF_ThemeColor(TH_TEXT);
ui_rasterpos_safe(16+pnl_icons+a*width, panel->sizey+4, block->aspect);
- str= ui_block_cut_str(block, panelname, (short)(width-10));
+ if(panelname != activename && strstr(panelname, activename) == panelname)
+ str= ui_block_cut_str(block, panelname+strlen(activename), (short)(width-10));
+ else
+ str= ui_block_cut_str(block, panelname, (short)(width-10));
BIF_DrawString(block->curfont, str, (U.transopts & USER_TR_BUTTONS));
a++;
@@ -940,7 +944,10 @@ static void ui_draw_panel_header(uiBlock *block)
/* draw an inactive tab label */
BIF_ThemeColorShade(TH_TEXT_HI, -40);
ui_rasterpos_safe(16+pnl_icons+a*width, panel->sizey+4, block->aspect);
- str= ui_block_cut_str(block, panelname, (short)(width-10));
+ if(panelname != activename && strstr(panelname, activename) == panelname)
+ str= ui_block_cut_str(block, panelname+strlen(activename), (short)(width-10));
+ else
+ str= ui_block_cut_str(block, panelname, (short)(width-10));
BIF_DrawString(block->curfont, str, (U.transopts & USER_TR_BUTTONS));
a++;
@@ -1766,7 +1773,7 @@ static void panel_clicked_tabs(uiBlock *block, int mousex)
pa= curarea->panels.first;
while(pa) {
if(pa!=panel) {
- if(pa->paneltab==panel) nr++;
+ if(pa->active && pa->paneltab==panel) nr++;
}
pa= pa->next;
}
@@ -1778,7 +1785,7 @@ static void panel_clicked_tabs(uiBlock *block, int mousex)
width= (int)((float)(panel->sizex - ofsx-10)/nr);
pa= curarea->panels.first;
while(pa) {
- if(pa==panel || pa->paneltab==panel) {
+ if(pa==panel || (pa->active && pa->paneltab==panel)) {
if( (mousex > ofsx+a*width) && (mousex < ofsx+(a+1)*width) ) {
tabsel= pa;
break;
diff --git a/source/blender/src/keyval.c b/source/blender/src/keyval.c
index 79445fa7aa2..dab4b4ae839 100644
--- a/source/blender/src/keyval.c
+++ b/source/blender/src/keyval.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BLI_blenlib.h"
diff --git a/source/blender/src/language.c b/source/blender/src/language.c
index 5eb4bf3dc61..07c17b58a44 100644
--- a/source/blender/src/language.c
+++ b/source/blender/src/language.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/src/lorem.c b/source/blender/src/lorem.c
index 6b3a00f2cc3..68637f7f9ef 100644
--- a/source/blender/src/lorem.c
+++ b/source/blender/src/lorem.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -20,7 +17,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BIF_editfont.h"
diff --git a/source/blender/src/mainqueue.c b/source/blender/src/mainqueue.c
index 30ee825a23a..9e26ebb3a10 100644
--- a/source/blender/src/mainqueue.c
+++ b/source/blender/src/mainqueue.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* Just the functions to maintain a central event
* queue.
diff --git a/source/blender/src/meshlaplacian.c b/source/blender/src/meshlaplacian.c
index 2fa85c56b04..4d84672185a 100644
--- a/source/blender/src/meshlaplacian.c
+++ b/source/blender/src/meshlaplacian.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* meshlaplacian.c: Algorithms using the mesh laplacian.
*/
@@ -380,7 +377,8 @@ float laplacian_system_get_solution(int v)
Ilya Baran and Jovan Popovic, SIGGRAPH 2007 */
#define C_WEIGHT 1.0f
-#define WEIGHT_LIMIT 0.05f
+#define WEIGHT_LIMIT_START 0.05f
+#define WEIGHT_LIMIT_END 0.025f
#define DISTANCE_EPSILON 1e-4f
/* Raytracing for vertex to bone visibility */
@@ -601,6 +599,21 @@ static void heat_laplacian_create(LaplacianSystem *sys)
heat_set_H(sys, a);
}
+static float heat_limit_weight(float weight)
+{
+ float t;
+
+ if(weight < WEIGHT_LIMIT_END) {
+ return 0.0f;
+ }
+ else if(weight < WEIGHT_LIMIT_START) {
+ t= (weight - WEIGHT_LIMIT_END)/(WEIGHT_LIMIT_START - WEIGHT_LIMIT_END);
+ return t*WEIGHT_LIMIT_START;
+ }
+ else
+ return weight;
+}
+
void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones, bDeformGroup **dgrouplist, bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], int *selected)
{
LaplacianSystem *sys;
@@ -673,8 +686,9 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
WEIGHT_ADD);
}
else {
- if(solution > WEIGHT_LIMIT)
- add_vert_to_defgroup(ob, dgrouplist[j], a, solution,
+ weight= heat_limit_weight(solution);
+ if(weight > 0.0f)
+ add_vert_to_defgroup(ob, dgrouplist[j], a, weight,
WEIGHT_REPLACE);
else
remove_vert_defgroup(ob, dgrouplist[j], a);
@@ -688,9 +702,10 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
solution, WEIGHT_ADD);
}
else {
- if(solution > WEIGHT_LIMIT)
+ weight= heat_limit_weight(solution);
+ if(weight > 0.0f)
add_vert_to_defgroup(ob, dgroupflip[j], vertsflipped[a],
- solution, WEIGHT_REPLACE);
+ weight, WEIGHT_REPLACE);
else
remove_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
}
@@ -708,12 +723,14 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones,
if(bbone && lastsegment) {
for(a=0; a<me->totvert; a++) {
weight= get_vert_defgroup(ob, dgrouplist[j], a);
- if(weight > 0.0f && weight <= WEIGHT_LIMIT)
+ weight= heat_limit_weight(weight);
+ if(weight <= 0.0f)
remove_vert_defgroup(ob, dgrouplist[j], a);
if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) {
weight= get_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
- if(weight > 0.0f && weight <= WEIGHT_LIMIT)
+ weight= heat_limit_weight(weight);
+ if(weight <= 0.0f)
remove_vert_defgroup(ob, dgroupflip[j], vertsflipped[a]);
}
}
diff --git a/source/blender/src/meshtools.c b/source/blender/src/meshtools.c
index d75493def9d..e27e772edee 100644
--- a/source/blender/src/meshtools.c
+++ b/source/blender/src/meshtools.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
@@ -167,7 +164,7 @@ int join_mesh(void)
/* count & check */
base= FIRSTBASE;
while(base) {
- if TESTBASELIB(base) {
+ if TESTBASELIB_BGMODE(base) { /* BGMODE since python can access */
if(base->object->type==OB_MESH) {
me= base->object->data;
totvert+= me->totvert;
@@ -203,7 +200,7 @@ int join_mesh(void)
/* if needed add edges to other meshes */
for(base= FIRSTBASE; base; base= base->next) {
- if TESTBASELIB(base) {
+ if TESTBASELIB_BGMODE(base) {
if(base->object->type==OB_MESH) {
me= base->object->data;
totedge += me->totedge;
@@ -224,7 +221,7 @@ int join_mesh(void)
base= FIRSTBASE;
while(base) {
- if TESTBASELIB(base) {
+ if TESTBASELIB_BGMODE(base) {
if(ob!=base->object && base->object->type==OB_MESH) {
me= base->object->data;
@@ -291,7 +288,7 @@ int join_mesh(void)
base= FIRSTBASE;
while(base) {
nextb= base->next;
- if TESTBASELIB(base) {
+ if TESTBASELIB_BGMODE(base) {
if(base->object->type==OB_MESH) {
me= base->object->data;
@@ -650,6 +647,13 @@ static void mesh_octree_add_nodes(MocNode **basetable, float *co, float *offs, f
float fx, fy, fz;
int vx, vy, vz;
+ if (isnan(co[0]) || !finite(co[0]) ||
+ isnan(co[1]) || !finite(co[1]) ||
+ isnan(co[2]) || !finite(co[2])
+ ) {
+ return;
+ }
+
fx= (co[0]-offs[0])/div[0];
fy= (co[1]-offs[1])/div[1];
fz= (co[2]-offs[2])/div[2];
@@ -799,7 +803,7 @@ long mesh_octree_table(Object *ob, float *co, char mode)
if(ob==G.obedit) {
EditVert *eve;
-
+
for(eve= G.editMesh->verts.first; eve; eve= eve->next) {
mesh_octree_add_nodes(MeshOctree.table, eve->co, MeshOctree.offs, MeshOctree.div, (long)(eve));
}
@@ -861,6 +865,13 @@ EditVert *editmesh_get_x_mirror_vert(Object *ob, float *co)
float vec[3];
long poinval;
+ /* ignore nan verts */
+ if (isnan(co[0]) || !finite(co[0]) ||
+ isnan(co[1]) || !finite(co[1]) ||
+ isnan(co[2]) || !finite(co[2])
+ )
+ return NULL;
+
vec[0]= -co[0];
vec[1]= co[1];
vec[2]= co[2];
@@ -1010,12 +1021,11 @@ void objects_bake_render_menu(void)
short event;
event= pupmenu("Bake Selected Meshes %t|Full Render %x1|Ambient Occlusion %x2|Normals %x3|Texture Only %x4|Displacement %x5");
-
- objects_bake_render(event);
+ if (event < 1) return;
+ objects_bake_render_ui(event);
}
-/* all selected meshes with UV maps are rendered for current scene visibility */
-void objects_bake_render(short event)
+void objects_bake_render(short event, char **error_msg)
{
Object *actob= OBACT;
int active= G.scene->r.bake_flag & R_BAKE_TO_ACTIVE;
@@ -1024,13 +1034,15 @@ void objects_bake_render(short event)
if(event==0) event= G.scene->r.bake_mode;
if(G.scene->r.renderer!=R_INTERN) {
- error("Bake only supported for Internal Renderer");
- return;
+ *error_msg = "Bake only supported for Internal Renderer";
+ return;
}
- if(active && !actob)
+ if(active && !actob) {
+ *error_msg = "No active object";
return;
-
+ }
+
if(event>0) {
Render *re= RE_NewRender("_Bake View_");
ScrArea *area= biggest_image_area();
@@ -1048,7 +1060,7 @@ void objects_bake_render(short event)
if(event==RE_BAKE_AO) {
if(G.scene->world==NULL) {
- error("No world set up");
+ *error_msg = "No world set up";
return;
}
@@ -1082,15 +1094,17 @@ void objects_bake_render(short event)
if(bkr.ready)
break;
- g_break= blender_test_break();
-
- timer++;
- if(area && timer==20) {
- Image *ima= RE_bake_shade_get_image();
- if(ima) ((SpaceImage *)area->spacedata.first)->image= ima;
- scrarea_do_windraw(area);
- myswapbuffers();
- timer= 0;
+ if (!G.background) {
+ g_break= blender_test_break();
+
+ timer++;
+ if(area && timer==20) {
+ Image *ima= RE_bake_shade_get_image();
+ if(ima) ((SpaceImage *)area->spacedata.first)->image= ima;
+ scrarea_do_windraw(area);
+ myswapbuffers();
+ timer= 0;
+ }
}
}
BLI_end_threads(&threads);
@@ -1099,7 +1113,7 @@ void objects_bake_render(short event)
RE_Database_Free(re);
waitcursor(0);
- if(tot==0) error("No Images found to bake to");
+ if(tot==0) *error_msg = "No Images found to bake to";
else {
Image *ima;
/* force OpenGL reload and mipmap recalc */
@@ -1131,3 +1145,20 @@ void objects_bake_render(short event)
}
}
+/* all selected meshes with UV maps are rendered for current scene visibility */
+void objects_bake_render_ui(short event)
+{
+ char *error_msg = NULL;
+ int is_editmode = (G.obedit!=NULL);
+
+ /* Deal with editmode, this is a bit clunky but since UV's are in editmode, users are likely to bake from their */
+ if (is_editmode) exit_editmode(0);
+
+ objects_bake_render(event, &error_msg);
+
+ if (is_editmode) enter_editmode(0);
+
+ if (error_msg)
+ error(error_msg);
+}
+
diff --git a/source/blender/src/mywindow.c b/source/blender/src/mywindow.c
index 56ef28d3a6e..cb8d233c341 100644
--- a/source/blender/src/mywindow.c
+++ b/source/blender/src/mywindow.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*
* for compatibility with old iris code, replacement of swinopen, winset, etc
diff --git a/source/blender/src/oops.c b/source/blender/src/oops.c
index 7def4ca615e..1f851d2fa6c 100644
--- a/source/blender/src/oops.c
+++ b/source/blender/src/oops.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
diff --git a/source/blender/src/outliner.c b/source/blender/src/outliner.c
index c8ca48f64eb..683b06aafc4 100644
--- a/source/blender/src/outliner.c
+++ b/source/blender/src/outliner.c
@@ -29,6 +29,7 @@
#include <string.h>
#include <stdlib.h>
+#include <stddef.h>
#include "MEM_guardedalloc.h"
@@ -138,6 +139,8 @@ extern ListBase server_list;
/* ******************** PROTOTYPES ***************** */
static void outliner_draw_tree_element(SpaceOops *soops, TreeElement *te, int startx, int *starty);
+static void outliner_do_object_operation(SpaceOops *soops, ListBase *lb,
+ void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *));
/* ******************** PERSISTANT DATA ***************** */
@@ -640,6 +643,21 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
if(pchan->next) pchan->next->prev= pchan;
}
}
+
+ /* Pose Groups */
+ if(ob->pose->agroups.first) {
+ bActionGroup *agrp;
+ TreeElement *ten;
+ TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
+ int a= 0;
+
+ tenla->name= "Bone Groups";
+ for (agrp=ob->pose->agroups.first; agrp; agrp=agrp->next, a++) {
+ ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a);
+ ten->name= agrp->name;
+ ten->directdata= agrp;
+ }
+ }
}
outliner_add_element(soops, &te->subtree, ob->ipo, te, 0, 0);
@@ -812,15 +830,16 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
IpoCurve *icu;
Object *lastadded= NULL;
- for(icu= ipo->curve.first; icu; icu= icu->next) {
- if(icu->driver && icu->driver->ob) {
- if(lastadded!=icu->driver->ob) {
+ for (icu= ipo->curve.first; icu; icu= icu->next) {
+ if (icu->driver && icu->driver->ob) {
+ if (lastadded != icu->driver->ob) {
outliner_add_element(soops, &te->subtree, icu->driver->ob, te, TSE_LINKED_OB, 0);
lastadded= icu->driver->ob;
}
}
}
}
+ break;
case ID_AC:
{
bAction *act= (bAction *)id;
@@ -959,7 +978,7 @@ static void outliner_build_tree(SpaceOops *soops)
outliner_free_tree(&soops->tree);
outliner_storage_cleanup(soops);
-
+
/* clear ob id.new flags */
for(ob= G.main->object.first; ob; ob= ob->id.next) ob->id.newid= NULL;
@@ -1152,6 +1171,75 @@ static void outliner_set_flag(SpaceOops *soops, ListBase *lb, short flag, short
}
}
+void object_toggle_visibility_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+
+ if(base==NULL) base= object_in_scene((Object *)tselem->id, G.scene);
+ if(base) {
+ base->object->restrictflag^=OB_RESTRICT_VIEW;
+ }
+}
+
+void outliner_toggle_visibility(struct ScrArea *sa)
+{
+ SpaceOops *soops= sa->spacedata.first;
+
+ outliner_do_object_operation(soops, &soops->tree, object_toggle_visibility_cb);
+
+ BIF_undo_push("Outliner toggle selectability");
+
+ allqueue(REDRAWVIEW3D, 1);
+ allqueue(REDRAWOOPS, 0);
+ allqueue(REDRAWINFO, 1);
+}
+
+static void object_toggle_selectability_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+
+ if(base==NULL) base= object_in_scene((Object *)tselem->id, G.scene);
+ if(base) {
+ base->object->restrictflag^=OB_RESTRICT_SELECT;
+ }
+}
+
+void outliner_toggle_selectability(struct ScrArea *sa)
+{
+ SpaceOops *soops= sa->spacedata.first;
+
+ outliner_do_object_operation(soops, &soops->tree, object_toggle_selectability_cb);
+
+ BIF_undo_push("Outliner toggle selectability");
+
+ allqueue(REDRAWVIEW3D, 1);
+ allqueue(REDRAWOOPS, 0);
+ allqueue(REDRAWINFO, 1);
+}
+
+void object_toggle_renderability_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+{
+ Base *base= (Base *)te->directdata;
+
+ if(base==NULL) base= object_in_scene((Object *)tselem->id, G.scene);
+ if(base) {
+ base->object->restrictflag^=OB_RESTRICT_RENDER;
+ }
+}
+
+void outliner_toggle_renderability(struct ScrArea *sa)
+{
+ SpaceOops *soops= sa->spacedata.first;
+
+ outliner_do_object_operation(soops, &soops->tree, object_toggle_renderability_cb);
+
+ BIF_undo_push("Outliner toggle renderability");
+
+ allqueue(REDRAWVIEW3D, 1);
+ allqueue(REDRAWOOPS, 0);
+ allqueue(REDRAWINFO, 1);
+}
+
void outliner_toggle_visible(struct ScrArea *sa)
{
SpaceOops *soops= sa->spacedata.first;
@@ -1215,6 +1303,8 @@ static int outliner_open_back(SpaceOops *soops, TreeElement *te)
return retval;
}
+/* This is not used anywhere at the moment */
+#if 0
static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *teFind, int *found)
{
TreeElement *te;
@@ -1237,7 +1327,7 @@ static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *te
}
}
}
-
+#endif
void outliner_one_level(struct ScrArea *sa, int add)
{
@@ -1620,6 +1710,24 @@ static int tree_element_active_nla_action(TreeElement *te, TreeStoreElem *tselem
return 0;
}
+static int tree_element_active_posegroup(TreeElement *te, TreeStoreElem *tselem, int set)
+{
+ Object *ob= (Object *)tselem->id;
+
+ if(set) {
+ if (ob->pose) {
+ ob->pose->active_group= te->index+1;
+ allqueue(REDRAWBUTSEDIT, 0);
+ }
+ }
+ else {
+ if(ob==OBACT && ob->pose) {
+ if (ob->pose->active_group== te->index+1) return 1;
+ }
+ }
+ return 0;
+}
+
static int tree_element_active_posechannel(TreeElement *te, TreeStoreElem *tselem, int set)
{
Object *ob= (Object *)tselem->id;
@@ -1801,6 +1909,8 @@ static int tree_element_type_active(SpaceOops *soops, TreeElement *te, TreeStore
return tree_element_active_constraint(te, tselem, set);
case TSE_R_LAYER:
return tree_element_active_renderlayer(te, tselem, set);
+ case TSE_POSEGRP:
+ return tree_element_active_posegroup(te, tselem, set);
}
return 0;
}
@@ -1920,7 +2030,7 @@ static int do_outliner_mouse_event(SpaceOops *soops, TreeElement *te, short even
if(event==LEFTMOUSE) {
if (G.qual == LR_CTRLKEY) {
- if(ELEM8(tselem->type, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
+ if(ELEM9(tselem->type, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
error("Cannot edit builtin name");
else if(tselem->id->lib) {
error_libdata();
@@ -2545,7 +2655,7 @@ static void object_delete_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem
if(G.obedit==base->object) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
if(base==BASACT) {
- G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT);
+ G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT+G_SCULPTMODE);
setcursor_space(SPACE_VIEW3D, CURSOR_STD);
}
@@ -2576,7 +2686,6 @@ static void group_linkobs2scene_cb(TreeElement *te, TreeStoreElem *tsep, TreeSto
base->object->flag |= SELECT;
base->flag |= SELECT;
} else {
-
/* link to scene */
base= MEM_callocN( sizeof(Base), "add_base");
BLI_addhead(&G.scene->base, base);
@@ -2584,6 +2693,7 @@ static void group_linkobs2scene_cb(TreeElement *te, TreeStoreElem *tsep, TreeSto
gob->ob->flag |= SELECT;
base->flag = gob->ob->flag;
base->object= gob->ob;
+ id_lib_extern((ID *)gob->ob); /* incase these are from a linked group */
}
}
}
@@ -2712,7 +2822,7 @@ void outliner_operation_menu(ScrArea *sa)
//else pupmenu("Scene Operations%t|Delete");
}
else if(objectlevel) {
- short event= pupmenu("Select%x1|Deselect%x2|Delete%x4"); /* make local: does not work... it doesn't set lib_extern flags... so data gets lost */
+ short event= pupmenu("Select%x1|Deselect%x2|Delete%x4|Toggle Visible%x6|Toggle Selectable%x7|Toggle Renderable%x8"); /* make local: does not work... it doesn't set lib_extern flags... so data gets lost */
if(event>0) {
char *str="";
@@ -2736,7 +2846,18 @@ void outliner_operation_menu(ScrArea *sa)
outliner_do_object_operation(soops, &soops->tree, id_local_cb);
str= "Localized Objects";
}
-
+ else if(event==6) {
+ outliner_do_object_operation(soops, &soops->tree, object_toggle_visibility_cb);
+ str= "Toggle Visibility";
+ }
+ else if(event==7) {
+ outliner_do_object_operation(soops, &soops->tree, object_toggle_selectability_cb);
+ str= "Toggle Selectability";
+ }
+ else if(event==8) {
+ outliner_do_object_operation(soops, &soops->tree, object_toggle_renderability_cb);
+ str= "Toggle Renderability";
+ }
countall();
BIF_undo_push(str);
@@ -2895,6 +3016,8 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
BIF_icon_draw(x, y, ICON_LAMP_DEHLT); break;
case TSE_LINKED_MAT:
BIF_icon_draw(x, y, ICON_MATERIAL_DEHLT); break;
+ case TSE_POSEGRP_BASE:
+ BIF_icon_draw(x, y, ICON_VERTEXSEL); break;
#ifdef WITH_VERSE
case ID_VS:
@@ -3416,7 +3539,7 @@ static void namebutton_cb(void *tep, void *oldnamep)
if (te->idcode == ID_LI) {
char expanded[FILE_MAXDIR + FILE_MAXFILE];
BLI_strncpy(expanded, ((Library *)tselem->id)->name, FILE_MAXDIR + FILE_MAXFILE);
- BLI_convertstringcode(expanded, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(expanded, G.sce);
if (!BLI_exists(expanded)) {
error("This path does not exist, correct this before saving");
}
@@ -3484,6 +3607,15 @@ static void namebutton_cb(void *tep, void *oldnamep)
allqueue(REDRAWVIEW3D, 1);
allqueue(REDRAWBUTSEDIT, 0);
break;
+ case TSE_POSEGRP:
+ {
+ Object *ob= (Object *)tselem->id; // id = object
+ bActionGroup *grp= te->directdata;
+
+ BLI_uniquename(&ob->pose->agroups, grp, "Group", offsetof(bActionGroup, name), 32);
+ allqueue(REDRAWBUTSEDIT, 0);
+ }
+ break;
case TSE_R_LAYER:
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWBUTSSCENE, 0);
diff --git a/source/blender/src/parametrizer.c b/source/blender/src/parametrizer.c
index f54bd22c79e..a643f37ec2a 100644
--- a/source/blender/src/parametrizer.c
+++ b/source/blender/src/parametrizer.c
@@ -256,6 +256,16 @@ static void p_chart_uv_scale(PChart *chart, float scale)
}
}
+static void p_chart_uv_scale_xy(PChart *chart, float x, float y)
+{
+ PVert *v;
+
+ for (v=chart->verts; v; v=v->nextlink) {
+ v->uv[0] *= x;
+ v->uv[1] *= y;
+ }
+}
+
static void p_chart_uv_translate(PChart *chart, float trans[2])
{
PVert *v;
@@ -3946,7 +3956,7 @@ void param_construct_end(ParamHandle *handle, ParamBool fill, ParamBool impl)
p_chart_boundaries(chart, &nboundaries, &outer);
- if (nboundaries == 0) {
+ if (!impl && nboundaries == 0) {
p_chart_delete(chart);
continue;
}
@@ -4115,7 +4125,6 @@ void param_pack(ParamHandle *handle)
PHandle *phandle = (PHandle*)handle;
-
if (phandle->ncharts == 0)
return;
@@ -4125,7 +4134,6 @@ void param_pack(ParamHandle *handle)
for (i = 0; i < phandle->ncharts; i++) {
chart = phandle->charts[i];
-
if (chart->flag & PCHART_NOPACK) {
unpacked++;
continue;
@@ -4164,6 +4172,76 @@ void param_pack(ParamHandle *handle)
MEM_freeN(boxarray);
}
+
+void param_average(ParamHandle *handle)
+{
+ PChart *chart;
+ int i;
+ float tot_uvarea = 0.0f, tot_facearea = 0.0f;
+ float tot_fac, fac;
+ float minv[2], maxv[2], trans[2];
+ PHandle *phandle = (PHandle*)handle;
+
+ if (phandle->ncharts == 0)
+ return;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ PFace *f;
+ chart = phandle->charts[i];
+
+ chart->u.pack.area = 0.0f; /* 3d area */
+ chart->u.pack.rescale = 0.0f; /* UV area, abusing rescale for tmp storage, oh well :/ */
+
+ for (f=chart->faces; f; f=f->nextlink) {
+ chart->u.pack.area += p_face_area(f);
+ chart->u.pack.rescale += fabs(p_face_uv_area_signed(f));
+ }
+
+ tot_facearea += chart->u.pack.area;
+ tot_uvarea += chart->u.pack.rescale;
+ }
+
+ if (tot_facearea == tot_uvarea || tot_facearea==0.0f || tot_uvarea==0.0f) {
+ /* nothing to do */
+ return;
+ }
+
+ tot_fac = tot_facearea/tot_uvarea;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+ if (chart->u.pack.area != 0.0f && chart->u.pack.rescale != 0.0f) {
+ fac = chart->u.pack.area / chart->u.pack.rescale;
+
+ /* Get the island center */
+ p_chart_uv_bbox(chart, minv, maxv);
+ trans[0] = (minv[0] + maxv[0]) /-2.0f;
+ trans[1] = (minv[1] + maxv[1]) /-2.0f;
+
+ /* Move center to 0,0 */
+ p_chart_uv_translate(chart, trans);
+ p_chart_uv_scale(chart, sqrt(fac / tot_fac));
+
+ /* Move to original center */
+ trans[0] = -trans[0];
+ trans[1] = -trans[1];
+ p_chart_uv_translate(chart, trans);
+ }
+ }
+}
+
+void param_scale(ParamHandle *handle, float x, float y)
+{
+ PHandle *phandle = (PHandle*)handle;
+ PChart *chart;
+ int i;
+
+ for (i = 0; i < phandle->ncharts; i++) {
+ chart = phandle->charts[i];
+ p_chart_uv_scale_xy(chart, x, y);
+ }
+}
+
void param_flush(ParamHandle *handle)
{
PHandle *phandle = (PHandle*)handle;
diff --git a/source/blender/src/parametrizer.h b/source/blender/src/parametrizer.h
index fcda5fc6164..766d461416d 100644
--- a/source/blender/src/parametrizer.h
+++ b/source/blender/src/parametrizer.h
@@ -71,6 +71,14 @@ void param_smooth_area(ParamHandle *handle);
void param_pack(ParamHandle *handle);
+/* Average area for all charts */
+
+void param_average(ParamHandle *handle);
+
+/* Simple x,y scale */
+
+void param_scale(ParamHandle *handle, float x, float y);
+
/* Flushing */
void param_flush(ParamHandle *handle);
diff --git a/source/blender/src/playanim.c b/source/blender/src/playanim.c
index e94366571db..7a61368b4cd 100644
--- a/source/blender/src/playanim.c
+++ b/source/blender/src/playanim.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <sys/types.h>
@@ -202,7 +199,7 @@ static void toscreen(Pict *picture, struct ImBuf *ibuf)
pupdate_time();
if(picture && (qualN & (SHIFT|LMOUSE))) {
- char str[256];
+ char str[512];
cpack(-1);
glRasterPos2f(0.02f, 0.03f);
sprintf(str, "%s | %.2f frames/s\n", picture->name, 1.0 / swaptime);
@@ -212,15 +209,15 @@ static void toscreen(Pict *picture, struct ImBuf *ibuf)
window_swap_buffers(g_window);
}
-static void build_pict_list(char * first)
+static void build_pict_list(char * first, int totframes)
{
int size,pic,file;
- char *mem, name[256];
+ char *mem, name[512];
short val;
struct pict * picture = 0;
struct ImBuf *ibuf = 0;
int count = 0;
- char str[100];
+ char str[512];
struct anim * anim;
if (IMB_isanim(first)) {
@@ -261,7 +258,8 @@ static void build_pict_list(char * first)
O_DIRECT is a Silicon Graphics extension and is only supported on
local EFS and XFS file systems.
*/
- while(IMB_ispic(name)){
+
+ while(IMB_ispic(name) && totframes){
file = open(name, O_BINARY|O_RDONLY, 0);
if (file < 0) return;
picture = (struct pict*)MEM_callocN(sizeof(struct pict), "picture");
@@ -327,6 +325,7 @@ static void build_pict_list(char * first)
break;
}
}
+ totframes--;
}
}
return;
@@ -336,7 +335,7 @@ void playanim(int argc, char **argv)
{
struct ImBuf *ibuf = 0;
struct pict *picture = 0;
- char name[256];
+ char name[512];
short val = 0, go = TRUE, ibufx = 0, ibufy = 0;
int event, stopped = FALSE, maxwinx, maxwiny;
short /* c233 = FALSE, */ /* yuvx = FALSE, */ once = FALSE, sstep = FALSE, wait2 = FALSE, /* resetmap = FALSE, */ pause = 0;
@@ -344,8 +343,10 @@ void playanim(int argc, char **argv)
int sizex, sizey, ofsx, ofsy, i;
/* This was done to disambiguate the name for use under c++. */
struct anim * anim = 0;
- int start_x= 0, start_y= 0;
-
+ int start_x= 0, start_y= 0;
+ int sfra= -1;
+ int efra= -1;
+
while (argc > 1) {
if (argv[1][0] == '-'){
switch(argv[1][1]) {
@@ -362,7 +363,7 @@ void playanim(int argc, char **argv)
printf("too few arguments for -p (need 2): skipping\n");
}
break;
- case 'f':
+ case 'f':
if (argc>3) {
double fps = atof(argv[2]);
double fps_base= atof(argv[3]);
@@ -378,6 +379,16 @@ void playanim(int argc, char **argv)
printf("too few arguments for -f (need 2): skipping\n");
}
break;
+ case 's':
+ sfra= MIN2(MAXFRAME, MAX2(1, atoi(argv[2]) ));
+ argc--;
+ argv++;
+ break;
+ case 'e':
+ efra= MIN2(MAXFRAME, MAX2(1, atoi(argv[2]) ));
+ argc--;
+ argv++;
+ break;
default:
printf("unknown option '%c': skipping\n", argv[1][1]);
break;
@@ -462,11 +473,17 @@ void playanim(int argc, char **argv)
window_swap_buffers(g_window);
- build_pict_list(name);
+ if (sfra == -1 || efra == -1) {
+ /* one of the frames was invalid, just use all images */
+ sfra = 1;
+ efra = MAXFRAME;
+ }
+
+ build_pict_list(name, (efra - sfra) + 1);
for (i = 2; i < argc; i++){
strcpy(name, argv[i]);
- build_pict_list(name);
+ build_pict_list(name, (efra - sfra) + 1);
}
IMB_freeImBuf(ibuf);
diff --git a/source/blender/src/poselib.c b/source/blender/src/poselib.c
index 351ba93fa59..6d4b399cef0 100644
--- a/source/blender/src/poselib.c
+++ b/source/blender/src/poselib.c
@@ -327,7 +327,7 @@ void poselib_add_current_pose (Object *ob, int val)
/* get the pose to replace */
menustr= poselib_build_poses_menu(act, "Replace PoseLib Pose");
- val= pupmenu(menustr);
+ val= pupmenu_col(menustr, 20);
if (menustr) MEM_freeN(menustr);
if (val <= 0) return;
@@ -374,8 +374,9 @@ void poselib_add_current_pose (Object *ob, int val)
/* check if available */
if ((pchan->bone) && (arm->layer & pchan->bone->layer)) {
if (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE)) {
- /* make action-channel if needed */
+ /* make action-channel if needed (action groups are also created) */
achan= verify_action_channel(act, pchan->name);
+ verify_pchan2achan_grouping(act, pose, pchan->name);
/* make ipo if needed... */
if (achan->ipo == NULL)
@@ -431,7 +432,7 @@ void poselib_remove_pose (Object *ob, TimeMarker *marker)
/* get index (and pointer) of pose to remove */
if (marker == NULL) {
menustr= poselib_build_poses_menu(act, "Remove PoseLib Pose");
- val= pupmenu(menustr);
+ val= pupmenu_col(menustr, 20);
if (menustr) MEM_freeN(menustr);
if (val <= 0) return;
@@ -496,7 +497,7 @@ void poselib_rename_pose (Object *ob)
/* get index of pose to remove */
menustr= poselib_build_poses_menu(act, "Rename PoseLib Pose");
- val= pupmenu(menustr);
+ val= pupmenu_col(menustr, 20);
if (menustr) MEM_freeN(menustr);
if (val <= 0) return;
@@ -647,6 +648,7 @@ static void poselib_apply_pose (tPoseLib_PreviewData *pld)
/* apply this achan? */
if (achan->ipo) {
/* find a keyframe at this frame - users may not have defined the pose on every channel, so this is necessary */
+ // TODO: this may be bad for user-defined poses...
for (icu= achan->ipo->curve.first; icu; icu= icu->next) {
BezTriple *bezt;
int i;
@@ -666,10 +668,17 @@ static void poselib_apply_pose (tPoseLib_PreviewData *pld)
pchan= get_pose_channel(pose, achan->name);
if (pchan) {
- short ok;
+ short ok= 0;
- ok= (pchan->bone) ? (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE)) : 0;
- ok= (ok || pld->selcount) ? 1 : 0;
+ if (pchan->bone) {
+ if ( (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE)) &&
+ (pchan->bone->flag & BONE_HIDDEN_P)==0 )
+ ok = 1;
+ else if (pld->selcount == 0)
+ ok= 1;
+ }
+ else if (pld->selcount == 0)
+ ok= 1;
if (ok) {
/* Evaluates and sets the internal ipo values */
@@ -987,7 +996,7 @@ static void poselib_preview_handle_event (tPoseLib_PreviewData *pld, unsigned sh
pld->redraw= PL_PREVIEW_REDRAWALL;
break;
- /* change to previous pose or searching cursor control */
+ /* change to next pose or searching cursor control */
case RIGHTARROWKEY:
if (pld->searchstr[0]) {
/* move text-cursor to the right */
@@ -996,8 +1005,8 @@ static void poselib_preview_handle_event (tPoseLib_PreviewData *pld, unsigned sh
pld->redraw= PL_PREVIEW_REDRAWHEADER;
}
else {
- /* change to previous pose (cyclic) */
- poselib_preview_get_next(pld, -1);
+ /* change to next pose (cyclic) */
+ poselib_preview_get_next(pld, 1);
pld->redraw= PL_PREVIEW_REDRAWALL;
}
break;
@@ -1011,8 +1020,8 @@ static void poselib_preview_handle_event (tPoseLib_PreviewData *pld, unsigned sh
pld->redraw= PL_PREVIEW_REDRAWHEADER;
}
else {
- /* change to next pose (cyclic) */
- poselib_preview_get_next(pld, 1);
+ /* change to previous pose (cyclic) */
+ poselib_preview_get_next(pld, -1);
pld->redraw= PL_PREVIEW_REDRAWALL;
}
break;
@@ -1136,7 +1145,6 @@ static void poselib_preview_init_data (tPoseLib_PreviewData *pld, Object *ob, sh
/* After previewing poses */
static void poselib_preview_cleanup (tPoseLib_PreviewData *pld)
{
- Base *base;
Object *ob= pld->ob;
bPose *pose= pld->pose;
bArmature *arm= pld->arm;
@@ -1153,17 +1161,8 @@ static void poselib_preview_cleanup (tPoseLib_PreviewData *pld)
/* old optimize trick... this enforces to bypass the depgraph
* - note: code copied from transform_generics.c -> recalcData()
*/
- if ((arm->flag & ARM_DELAYDEFORM)==0) {
+ if ((arm->flag & ARM_DELAYDEFORM)==0)
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); /* sets recalc flags */
-
- /* bah, softbody exception... recalcdata doesnt reset */
- for (base= FIRSTBASE; base; base= base->next) {
- if (base->object->recalc & OB_RECALC_DATA)
- if (modifiers_isSoftbodyEnabled(base->object)) {
- base->object->softflag |= OB_SB_REDO;
- }
- }
- }
else
where_is_pose(ob);
@@ -1214,7 +1213,6 @@ static void poselib_preview_cleanup (tPoseLib_PreviewData *pld)
void poselib_preview_poses (Object *ob, short apply_active)
{
tPoseLib_PreviewData pld;
- Base *base;
unsigned short event;
short val=0;
@@ -1244,17 +1242,8 @@ void poselib_preview_poses (Object *ob, short apply_active)
/* old optimize trick... this enforces to bypass the depgraph
* - note: code copied from transform_generics.c -> recalcData()
*/
- if ((pld.arm->flag & ARM_DELAYDEFORM)==0) {
+ if ((pld.arm->flag & ARM_DELAYDEFORM)==0)
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); /* sets recalc flags */
-
- /* bah, softbody exception... recalcdata doesnt reset */
- for (base= FIRSTBASE; base; base= base->next) {
- if (base->object->recalc & OB_RECALC_DATA)
- if (modifiers_isSoftbodyEnabled(base->object)) {
- base->object->softflag |= OB_SB_REDO;
- }
- }
- }
else
where_is_pose(ob);
}
diff --git a/source/blender/src/poseobject.c b/source/blender/src/poseobject.c
index e187530d25f..4c97a8fdbdf 100644
--- a/source/blender/src/poseobject.c
+++ b/source/blender/src/poseobject.c
@@ -121,7 +121,7 @@ void enter_posemode(void)
}
if (G.obedit) exit_editmode(EM_FREEDATA|EM_WAITCURSOR);
- G.f &= ~(G_VERTEXPAINT | G_TEXTUREPAINT | G_WEIGHTPAINT);
+ G.f &= ~(G_VERTEXPAINT | G_TEXTUREPAINT | G_WEIGHTPAINT | G_SCULPTMODE);
}
void set_pose_keys (Object *ob)
@@ -869,11 +869,11 @@ void paste_posebuf (int flip)
/* Update event for pose and deformation children */
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- if ((IS_AUTOKEY_MODE(NORMAL))) {
+ if (IS_AUTOKEY_ON) {
remake_action_ipos(ob->action);
- allqueue (REDRAWIPO, 0);
- allqueue (REDRAWVIEW3D, 0);
- allqueue (REDRAWACTION, 0);
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
}
else {
@@ -986,7 +986,7 @@ char *build_posegroups_menustr (bPose *pose, short for_pupmenu)
else
BLI_dynstr_append(pupds, "BG: [None]%x0|");
- /* loop through markers, adding them */
+ /* loop through groups, adding them */
for (grp= pose->agroups.first, i=1; grp; grp=grp->next, i++) {
if (for_pupmenu == 0)
BLI_dynstr_append(pupds, "BG: ");
@@ -1007,7 +1007,7 @@ char *build_posegroups_menustr (bPose *pose, short for_pupmenu)
}
/* Assign selected pchans to the bone group that the user selects */
-void pose_assign_to_posegroup ()
+void pose_assign_to_posegroup (short active)
{
Object *ob= OBACT;
bArmature *arm= (ob) ? ob->data : NULL;
@@ -1022,18 +1022,20 @@ void pose_assign_to_posegroup ()
return;
/* get group to affect */
- menustr= build_posegroups_menustr(pose, 1);
- nr= pupmenu(menustr);
- MEM_freeN(menustr);
-
- if (nr < 0)
- return;
- else if (nr == 0) {
- /* add new - note: this does an undo push and sets active group */
- pose_add_posegroup();
+ if ((active==0) || (pose->active_group <= 0)) {
+ menustr= build_posegroups_menustr(pose, 1);
+ nr= pupmenu_col(menustr, 20);
+ MEM_freeN(menustr);
+
+ if (nr < 0)
+ return;
+ else if (nr == 0) {
+ /* add new - note: this does an undo push and sets active group */
+ pose_add_posegroup();
+ }
+ else
+ pose->active_group= nr;
}
- else
- pose->active_group= nr;
/* add selected bones to group then */
for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -1103,16 +1105,19 @@ void pgroup_operation_with_menu (void)
/* get mode of action */
if (pchan)
- mode= pupmenu("Bone Groups%t|Add Selected to Group%x1|Add New Group%x2|Remove Selected From Groups%x3|Remove Active Group%x4");
+ mode= pupmenu("Bone Groups%t|Add Selected to Active Group%x1|Add Selected to Group%x2|%|Remove Selected From Groups%x3|Remove Active Group%x4");
else
- mode= pupmenu("Bone Groups%t|Add New Group%x2|Remove Active Group%x4");
+ mode= pupmenu("Bone Groups%t|Add New Group%x5|Remove Active Group%x4");
/* handle mode */
switch (mode) {
case 1:
- pose_assign_to_posegroup();
+ pose_assign_to_posegroup(1);
break;
case 2:
+ pose_assign_to_posegroup(0);
+ break;
+ case 5:
pose_add_posegroup();
break;
case 3:
@@ -1126,6 +1131,104 @@ void pgroup_operation_with_menu (void)
/* ********************************************** */
+static short pose_select_same_group (Object *ob)
+{
+ bPose *pose= (ob)? ob->pose : NULL;
+ bArmature *arm= (ob)? ob->data : NULL;
+ bPoseChannel *pchan, *chan;
+ short changed= 0;
+
+ if (ELEM3(NULL, ob, pose, arm))
+ return 0;
+
+ /* loop in loop... bad and slow! */
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (arm->layer & pchan->bone->layer) {
+ if (pchan->bone->flag & (BONE_ACTIVE|BONE_SELECTED)) {
+
+ /* only if group matches (and is not selected or current bone) */
+ for (chan= ob->pose->chanbase.first; chan; chan= chan->next) {
+ if (arm->layer & chan->bone->layer) {
+ if (pchan->agrp_index == chan->agrp_index) {
+ chan->bone->flag |= BONE_SELECTED;
+ changed= 1;
+ }
+ }
+ }
+
+ }
+ }
+ }
+
+ return changed;
+}
+
+static short pose_select_same_layer (Object *ob)
+{
+ bPose *pose= (ob)? ob->pose : NULL;
+ bArmature *arm= (ob)? ob->data : NULL;
+ bPoseChannel *pchan;
+ short layers= 0, changed= 0;
+
+ if (ELEM3(NULL, ob, pose, arm))
+ return 0;
+
+ /* figure out what bones are selected */
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (arm->layer & pchan->bone->layer) {
+ if (pchan->bone->flag & (BONE_ACTIVE|BONE_SELECTED)) {
+ layers |= pchan->bone->layer;
+ }
+ }
+ }
+ if (layers == 0)
+ return 0;
+
+ /* select bones that are on same layers as layers flag */
+ for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (arm->layer & pchan->bone->layer) {
+ if (layers & pchan->bone->layer) {
+ pchan->bone->flag |= BONE_SELECTED;
+ changed= 1;
+ }
+ }
+ }
+
+ return changed;
+}
+
+
+void pose_select_grouped (short nr)
+{
+ short changed = 0;
+
+ if (nr == 1) changed= pose_select_same_group(OBACT);
+ else if (nr == 2) changed= pose_select_same_layer(OBACT);
+
+ if (changed) {
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWBUTSOBJECT, 0);
+ allqueue(REDRAWBUTSEDIT, 0);
+ allspace(REMAKEIPO, 0);
+ allqueue(REDRAWIPO, 0);
+ allqueue(REDRAWACTION, 0);
+ BIF_undo_push("Select Grouped");
+ }
+}
+
+/* Shift-G in 3D-View while in PoseMode */
+void pose_select_grouped_menu (void)
+{
+ short nr;
+
+ /* here we go */
+ nr= pupmenu("Select Grouped%t|In Same Group%x1|In Same Layer%x2");
+ pose_select_grouped(nr);
+}
+
+/* ********************************************** */
+
/* context active object */
void pose_flip_names(void)
{
@@ -1187,7 +1290,7 @@ void pose_autoside_names(short axis)
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWBUTSOBJECT, 0);
- allqueue (REDRAWACTION, 0);
+ allqueue(REDRAWACTION, 0);
allqueue(REDRAWOOPS, 0);
BIF_undo_push("Flip names");
}
@@ -1338,7 +1441,8 @@ static int pose_relax_icu(struct IpoCurve *icu, float framef, float *val, float
{
if (!icu) {
return 0;
- } else {
+ }
+ else {
BezTriple *bezt = icu->bezt;
BezTriple *bezt_prev=NULL, *bezt_next=NULL;
@@ -1418,6 +1522,9 @@ void pose_relax()
if (!pose || !act || !arm) return;
for (pchan=pose->chanbase.first; pchan; pchan= pchan->next) {
+
+ pchan->bone->flag &= ~BONE_TRANSFORM;
+
if (pchan->bone->layer & arm->layer) {
if (pchan->bone->flag & BONE_SELECTED) {
/* do we have an ipo curve? */
@@ -1491,3 +1598,27 @@ void pose_relax()
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
BIF_undo_push("Relax Pose");
}
+
+/* for use in insertkey, ensure rotation goes other way around */
+void pose_flipquats(void)
+{
+ Object *ob = OBACT;
+ bArmature *arm= ob->data;
+ bPoseChannel *pchan;
+
+ if(ob->pose==NULL)
+ return;
+
+ /* find sel bones */
+ for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if(pchan->bone && (pchan->bone->flag & BONE_SELECTED) && (pchan->bone->layer & arm->layer)) {
+ /* quaternions have 720 degree range */
+ pchan->quat[0]= -pchan->quat[0];
+ pchan->quat[1]= -pchan->quat[1];
+ pchan->quat[2]= -pchan->quat[2];
+ pchan->quat[3]= -pchan->quat[3];
+ }
+ }
+
+}
+
diff --git a/source/blender/src/preview.blend.c b/source/blender/src/preview.blend.c
index 945fbd9a962..1ea7d7531ec 100644
--- a/source/blender/src/preview.blend.c
+++ b/source/blender/src/preview.blend.c
@@ -1,841 +1,823 @@
/* DataToC output of file <preview_blend> */
-int datatoc_preview_blend_size= 444636;
+int datatoc_preview_blend_size= 433792;
char datatoc_preview_blend[]= {
- 66, 76, 69, 78, 68, 69, 82, 45,118, 50, 52, 53, 82, 69, 78, 68, 32, 0, 0, 0, 80, 67,123,102,255,127, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 71, 76, 79, 66, 40, 0, 0, 0, 80, 67,123,102,255,127, 0, 0,150, 0, 0, 0, 1, 0, 0, 0,
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+
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+224,106,163, 2, 0, 0, 0, 0, 0, 0,157, 4, 0, 0, 0, 0, 68, 65, 84, 65, 20, 0, 0, 0,112,107,163, 2,151, 0, 0, 0,
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+184,107,163, 2,151, 0, 0, 0, 1, 0, 0, 0, 0,108,163, 2,112,107,163, 2, 0, 0, 0, 0,128, 7, 0, 0, 0, 0, 0, 0,
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@@ -4622,30 +4498,29 @@ char datatoc_preview_blend[]= {
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@@ -4655,9 +4530,7 @@ char datatoc_preview_blend[]= {
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@@ -4668,1832 +4541,1763 @@ char datatoc_preview_blend[]= {
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-119,163,200, 60,156, 9, 85, 62,125, 92, 70,170,228, 21, 0,255, 50,222, 26,190,119,163,200, 60,156, 9, 85, 62,131,163, 70,170,
-228, 21, 0,255, 61,126,146, 62,223, 37, 8,188, 99,183, 47, 62,247, 76,191,194,228, 81, 2,255,147,185, 56,190,223, 37, 8,188,
- 99,183, 47, 62, 9,179,191,194,228, 81, 2,255,129,176,157, 62,211, 91,217,188,244,238,246, 61, 31, 84,226,181,191, 61, 2,255,
- 28, 30, 79,190,211, 91,217,188,244,238,246, 61,225,171,226,181,191, 61, 2,255,115, 19, 94, 62,103,251,128,189,150, 32, 14, 62,
-241, 9,155,144, 64, 62, 2,255, 26,161,227,189,103,251,128,189,150, 32, 14, 62, 15,246,155,144, 64, 62, 2,255,115, 19, 94, 62,
-251,118, 25,189, 20,165, 62, 62,184, 14,144,163, 76, 87, 2,255, 26,161,227,189,251,118, 25,189, 20,165, 62, 62, 72,241,144,163,
- 76, 87, 2,255,115, 19, 94, 62,232,107, 34, 60,116,128, 92, 62, 3, 3,121,131,110, 29, 0,255, 26,161,227,189,232,107, 34, 60,
-116,128, 92, 62,253,252,121,131,110, 29, 0,255, 58,193, 56, 62,119,163,200, 60, 77,247, 99, 62, 56,171,117,167,206, 36, 0,255,
-168,252,152,189,119,163,200, 60, 77,247, 99, 62,200, 84,117,167,206, 36, 0,255,109, 42, 23, 62,223, 37, 8,188, 88,215, 73, 62,
-152,217,122,203, 56,110, 0,255,229,197, 0, 62,211, 91,217,188, 71, 14, 29, 62,179,184, 93,175, 66, 69, 2,255,249, 23,164,188,
-211, 91,217,188, 71, 14, 29, 62, 77, 71, 93,175, 66, 69, 2,255, 88,231,182, 61,159,154,121, 61,179,201, 32, 62,181,151,104,255,
- 51, 74, 2,255,207,121,134, 60,159,154,121, 61,179,201, 32, 62, 75,104,104,255, 51, 74, 2,255, 25,158,242, 61,159,154,121, 61,
- 88,215, 73, 62, 78,171,150,255,246, 95, 2,255,110,194, 80,188,159,154,121, 61, 88,215, 73, 62,178, 84,150,255,246, 95, 2,255,
-138,211, 41, 62,159,154,121, 61, 77,247, 99, 62,152,133,153,254, 98, 37, 0,255,143, 66,118,189,159,154,121, 61, 77,247, 99, 62,
-104,122,153,254, 98, 37, 0,255, 58,193, 56, 62,154,232,206, 61, 77,247, 99, 62, 24,170, 13, 88, 89, 35, 0,255,168,252,152,189,
-154,232,206, 61, 77,247, 99, 62,232, 85, 13, 88, 89, 35, 0,255,109, 42, 23, 62,173, 79, 5, 62, 88,215, 73, 62,249,200,221, 65,
-244, 94, 2,255, 31,158, 43,189,173, 79, 5, 62, 88,215, 73, 62, 7, 55,221, 65,244, 94, 2,255,229,197, 0, 62, 54,180, 27, 62,
- 71, 14, 29, 62, 51,186, 86, 78, 78, 73, 2,255,249, 23,164,188, 54,180, 27, 62, 71, 14, 29, 62,205, 69, 86, 78, 78, 73, 2,255,
-115, 19, 94, 62,111, 6, 65, 62,150, 32, 14, 62, 2, 11,152,107,114, 68, 2,255, 26,161,227,189,111, 6, 65, 62,150, 32, 14, 62,
-254,244,152,107,114, 68, 2,255,115, 19, 94, 62, 14, 43, 35, 62, 20,165, 62, 62,201, 14,180, 91, 14, 88, 2,255, 26,161,227,189,
- 14, 43, 35, 62, 20,165, 62, 62, 55,241,180, 91, 14, 88, 2,255,115, 19, 94, 62,250,195,236, 61,116,128, 92, 62,134, 2, 29,125,
-228, 26, 0,255, 26,161,227,189,250,195,236, 61,116,128, 92, 62,122,253, 29,125,228, 26, 0,255,140,144,131, 62,154,232,206, 61,
-156, 9, 85, 62, 54, 93, 67, 85,154, 20, 0,255, 50,222, 26,190,154,232,206, 61,156, 9, 85, 62,202,162, 67, 85,154, 20, 0,255,
- 61,126,146, 62,173, 79, 5, 62, 99,183, 47, 62,241, 76,161, 60, 97, 82, 2,255,147,185, 56,190,173, 79, 5, 62, 99,183, 47, 62,
- 15,179,161, 60, 97, 82, 2,255,129,176,157, 62, 54,180, 27, 62,244,238,246, 61,179, 83,157, 71, 45, 65, 2,255, 28, 30, 79,190,
- 54,180, 27, 62,244,238,246, 61, 77,172,157, 71, 45, 65, 2,255,157, 89,176, 62,159,154,121, 61, 67, 1,232, 61, 40,111,113,255,
-117, 63, 2,255, 84,112,116,190,159,154,121, 61, 67, 1,232, 61,216,144,113,255,117, 63, 2,255,237,107,161, 62,159,154,121, 61,
-139, 64, 40, 62, 48,100,154,255,167, 79, 2,255,244,148, 86,190,159,154,121, 61,139, 64, 40, 62,208,155,154,255,167, 79, 2,255,
-100, 7,139, 62,159,154,121, 61, 48, 78, 81, 62,117,126,181,254,185, 19, 0,255,227,203, 41,190,159,154,121, 61, 48, 78, 81, 62,
-139,129,181,254,185, 19, 0,255, 26,229,140, 62,159,154,121, 61, 8,197, 88, 62,160,120,106,254,198, 42, 2,255, 79,135, 45,190,
-159,154,121, 61, 8,197, 88, 62, 96,135,106,254,198, 42, 2,255, 66,110,133, 62,114, 95,214, 61,116,128, 92, 62,173, 93,126, 74,
- 93, 45, 2,255,158,153, 30,190,114, 95,214, 61,116,128, 92, 62, 83,162,126, 74, 93, 45, 2,255,115, 19, 94, 62,170,177,251, 61,
-185,178,103, 62, 9, 11, 31,115,216, 54, 2,255, 26,161,227,189,170,177,251, 61,185,178,103, 62,247,244, 31,115,216, 54, 2,255,
-206, 5, 53, 62,114, 95,214, 61,145, 41,111, 62, 9,181,184, 80, 43, 65, 2,255,208,133,145,189,114, 95,214, 61,145, 41,111, 62,
-247, 74,184, 80, 43, 65, 2,255,178, 92, 34, 62,159,154,121, 61,145, 41,111, 62,116,146, 57,254, 43, 66, 2,255, 48,103, 88,189,
-159,154,121, 61,145, 41,111, 62,140,109, 57,254, 43, 66, 2,255,206, 5, 53, 62, 22,200,170, 60,145, 41,111, 62, 34,182,181,173,
-115, 64, 2,255,208,133,145,189, 22,200,170, 60,145, 41,111, 62,222, 73,181,173,115, 64, 2,255,115, 19, 94, 62,159,154,121, 61,
-253,228,114, 62, 74, 24,139,255,171,125, 2,255, 26,161,227,189,159,154,121, 61,253,228,114, 62,182,231,139,255,171,125, 2,255,
-115, 19, 94, 62,149,249, 43, 59,185,178,103, 62,218, 10,140,140, 45, 54, 2,255, 26,161,227,189,149,249, 43, 59,185,178,103, 62,
- 38,245,140,140, 45, 54, 2,255, 66,110,133, 62, 22,200,170, 60,116,128, 92, 62,141, 92,203,179,210, 44, 2,255,158,153, 30,190,
- 22,200,170, 60,116,128, 92, 62,115,163,203,179,210, 44, 2,255,203,133, 88, 61,202,248, 23, 62, 88,215, 73, 62, 0, 0, 43,124,
- 17, 31, 0,255,203,133, 88, 61, 34, 77,229, 61,145, 41,111, 62, 0, 0, 63,249,209,127, 0,255,203,133, 88, 61,150,254,188,190,
-236, 27, 70, 62, 0, 0,204,251,237,127, 0,255,203,133, 88, 61,191, 79, 78,190,116,128, 92, 62, 0, 0, 33,150,238, 71, 2,255,
-203,133, 88, 61,146,221, 14,190, 77,247, 99, 62, 0, 0, 28,100,192, 79, 0,255,203,133, 88, 61, 30, 99,211,190, 20,165, 62, 62,
- 0, 0,184,142,147, 59, 2,255,203,133, 88, 61,133,198, 12, 62,190,169, 6, 62, 0, 0,143,103, 57, 75, 0,255,203,133, 88, 61,
- 99, 38, 91, 62, 28,120,239, 61, 0, 0,115, 78, 34,101, 0,255,203,133, 88, 61, 16,243,187, 62,170,250,206,190, 0, 0,190,110,
-212,191, 2,255,203,133, 88, 61,247,106, 87, 62,178,224, 11,191, 0, 0,144, 35, 12,133, 3,255,203,133, 88, 61, 18,165,157,188,
- 33, 20, 9,191, 0, 0,194,214,213,134, 2,255,203,133, 88, 61, 32, 43,108,190,227, 83,160,190, 0, 0,154,134,113,215, 2,255,
-109, 42, 23, 62,146,221, 14,190, 67, 1,232, 61,144,113,122,198, 79, 13, 0,255, 31,158, 43,189,146,221, 14,190, 67, 1,232, 61,
-112,142,122,198, 79, 13, 0,255, 87,106, 75, 62,138, 37,131,190, 28,120,239, 61,196,122, 19, 31,152, 18, 2,255,225, 78,190,189,
-138, 37,131,190, 28,120,239, 61, 60,133, 19, 31,152, 18, 2,255,115, 19, 94, 62, 2,186,192,190, 28,120,239, 61,167,125,146, 12,
-226, 20, 0,255, 26,161,227,189, 2,186,192,190, 28,120,239, 61, 89,130,146, 12,226, 20, 0,255, 75,138,101, 62,200, 96,239,190,
-227, 37,202, 61,113,124,142,242,196, 26, 2,255,203,142,242,189,200, 96,239,190,227, 37,202, 61,143,131,142,242,196, 26, 2,255,
- 47,225, 82, 62,195,112,252,190, 10,175,194, 61,159, 79, 44,159,210, 25, 2,255,146, 60,205,189,195,112,252,190, 10,175,194, 61,
- 97,176, 44,159,210, 25, 2,255, 41,248, 11, 62,242, 4, 1,191,107,138,224, 61,143, 19, 13,131,178, 19, 2,255, 27,170,253,188,
-242, 4, 1,191,107,138,224, 61,113,236, 13,131,178, 19, 2,255,203,133, 88, 61,168,226, 2,191,244,238,246, 61, 0, 0, 75,130,
- 21, 24, 2,255,140,144,131, 62, 18,242,240,189,227, 37,202, 61,114, 47,117,137,232, 8, 2,255, 50,222, 26,190, 18,242,240,189,
-227, 37,202, 61,142,208,117,137,232, 8, 2,255, 83, 55,178, 62, 23,233,143,189,187,156,209, 61, 25, 77,198,154,214, 13, 2,255,
-193, 43,120,190, 23,233,143,189,187,156,209, 61,231,178,198,154,214, 13, 2,255, 26,222,224, 62,182,236,140, 60, 49, 21,112, 61,
-216,113,247,198,255, 12, 2,255,167,188,170,190,182,236,140, 60, 49, 21,112, 61, 40,142,247,198,255, 12, 2,255,243, 84,232, 62,
-202,248, 23, 62, 82,238, 2, 62,104,113, 31, 51, 32, 30, 2,255,128, 51,178,190,202,248, 23, 62, 82,238, 2, 62,152,142, 31, 51,
- 32, 30, 2,255,112,224,196, 62,190, 24, 50, 62, 2,220, 17, 62,216, 64,225,106,121, 27, 0,255,253,190,142,190,190, 24, 50, 62,
- 2,220, 17, 62, 40,191,225,106,121, 27, 0,255,134,160,144, 62, 20, 20,106, 62, 99,183, 47, 62,137, 75, 82,101, 70, 20, 0,255,
- 39,254, 52,190, 20, 20,106, 62, 99,183, 47, 62,119,180, 82,101, 70, 20, 0,255,195, 37, 79, 62, 67, 92,154, 62,236, 27, 70, 62,
-241, 38, 19,119, 54, 26, 2,255,186,197,197,189, 67, 92,154, 62,236, 27, 70, 62, 15,217, 19,119, 54, 26, 2,255,229,197, 0, 62,
-181, 7,145, 62, 48, 78, 81, 62, 21,175, 54, 96, 12, 24, 2,255,249, 23,164,188,181, 7,145, 62, 48, 78, 81, 62,235, 80, 54, 96,
- 12, 24, 2,255,168,249,167, 61, 42,212, 53, 62,196,146, 77, 62,174,155,128, 76,151, 21, 0,255,144, 48,194, 60, 42,212, 53, 62,
-196,146, 77, 62, 82,100,128, 76,151, 21, 0,255, 81,129, 4, 62,241,129, 16, 62, 8,197, 88, 62, 0, 25, 4,237, 22,124, 0,255,
- 89,243,193,188,241,129, 16, 62, 8,197, 88, 62, 0,231, 4,237, 22,124, 0,255,105,176,227, 61, 17,132,184, 61,156, 9, 85, 62,
-160,255,126,232,209,125, 0,255,214,169,178,187, 17,132,184, 61,156, 9, 85, 62, 96, 0,126,232,209,125, 0,255, 31,158, 43,189,
-223, 37, 8,188, 88,215, 73, 62,104, 38,122,203, 56,110, 0,255,184, 69,105, 62, 92, 82, 55,189, 59, 46, 55, 62,106, 34,119,200,
- 16,110, 0,255,163, 5,250,189, 92, 82, 55,189, 59, 46, 55, 62,150,221,119,200, 16,110, 0,255,134,160,144, 62,115,128,187,188,
-139, 64, 40, 62,161, 55, 60,207,115,104, 0,255, 39,254, 52,190,115,128,187,188,139, 64, 40, 62, 95,200, 60,207,115,104, 0,255,
-157, 89,176, 62,205, 26, 17, 61, 71, 14, 29, 62,181, 58,123,226,214,109, 0,255, 84,112,116,190,205, 26, 17, 61, 71, 14, 29, 62,
- 75,197,123,226,214,109, 0,255, 9, 21,180, 62, 57, 13,177, 61, 71, 14, 29, 62,157, 49, 61,230, 36,115, 0,255, 45,231,123,190,
- 57, 13,177, 61, 71, 14, 29, 62, 99,206, 61,230, 36,115, 0,255,123,192,170, 62,170,177,251, 61, 31,133, 36, 62,206, 39,175,234,
-196,119, 0,255, 16, 62,105,190,170,177,251, 61, 31,133, 36, 62, 50,216,175,234,196,119, 0,255,214,178,129, 62, 54,180, 27, 62,
- 20,165, 62, 62, 62, 24, 85,255,173,125, 0,255,198, 34, 23,190, 54,180, 27, 62, 20,165, 62, 62,194,231, 85,255,173,125, 0,255,
-246,142, 45, 62,230,161, 42, 62, 48, 78, 81, 62,251, 31, 40,247,158,123, 0,255, 32,152,130,189,230,161, 42, 62, 48, 78, 81, 62,
- 5,224, 40,247,158,123, 0,255,203,133, 88, 61,104,133,209,190,236, 27, 70, 62, 0, 0,148,210,170,119, 0,255,185,194,212, 61,
- 36, 83,198,190,236, 27, 70, 62, 39, 19, 65,222,248,121, 0,255,191,196,240, 58, 36, 83,198,190,236, 27, 70, 62,217,236, 65,222,
-248,121, 0,255,145, 57,220, 61,207, 80,226,190,167,233, 58, 62,134, 2,132,217, 12,122, 0,255, 77,241,236,186,207, 80,226,190,
-167,233, 58, 62,122,253,132,217, 12,122, 0,255,168,249,167, 61, 19,131,237,190,207,114, 51, 62, 13,252,169,214, 18,121, 0,255,
-144, 48,194, 60, 19,131,237,190,207,114, 51, 62,243, 3,169,214, 18,121, 0,255,203,133, 88, 61,200, 96,239,190, 99,183, 47, 62,
- 0, 0,150,219,180,122, 0,255,203,133, 88, 61,254,152, 18,190,196,146, 77, 62, 0, 0, 46, 97, 76, 83, 0,255,203,133, 88, 61,
- 18,242,240,189, 88,215, 73, 62, 0, 0,197,104,134, 73, 0,255,225, 75,205, 61,235,104,248,189, 88,215, 73, 62, 52, 36, 2, 53,
-187,110, 0,255,179,158,179, 59,235,104,248,189, 88,215, 73, 62,204,219, 2, 53,187,110, 0,255,105,176,227, 61,174,134, 33,190,
-196,146, 77, 62,187, 95, 14,212,182, 72, 0,255,214,169,178,187,174,134, 33,190,196,146, 77, 62, 69,160, 14,212,182, 72, 0,255,
- 48, 94,190, 61, 15, 98, 63,190, 88,215, 73, 62,117, 64,117,207, 90, 99, 0,255,220, 60, 81, 60, 15, 98, 63,190, 88,215, 73, 62,
-139,191,117,207, 90, 99, 0,255,252,119,116, 62,239, 95,151,189,139, 64, 40, 62,103, 49,157,196, 13,102, 0,255, 22, 53, 8,190,
-239, 95,151,189,139, 64, 40, 62,153,206,157,196, 13,102, 0,255,231,123,174, 62,211, 91,217,188, 2,220, 17, 62,142, 59,107,204,
-223,100, 2,255,232,180,112,190,211, 91,217,188, 2,220, 17, 62,114,196,107,204,223,100, 2,255,220,155,200, 62, 45,246, 46, 61,
-190,169, 6, 62,102, 66, 11,217, 65,102, 0,255,105,122,146,190, 45,246, 46, 61,190,169, 6, 62,154,189, 11,217, 65,102, 0,255,
- 72, 87,204, 62,170,177,251, 61,179,201, 32, 62, 87, 54,142,228,151,112, 0,255,213, 53,150,190,170,177,251, 61,179,201, 32, 62,
-169,201,142,228,151,112, 0,255, 78, 71,191, 62,241,129, 16, 62,128, 96, 66, 62, 82, 42, 97,247,125,120, 2,255,219, 37,137,190,
-241,129, 16, 62,128, 96, 66, 62,174,213, 97,247,125,120, 2,255,140,144,131, 62, 31,244, 79, 62, 77,247, 99, 62,192, 41,216,254,
-253,120, 0,255, 50,222, 26,190, 31,244, 79, 62, 77,247, 99, 62, 64,214,216,254,253,120, 0,255, 87,106, 75, 62, 48,189,124, 62,
-105,160,118, 62,217, 28, 53, 7,126,124, 0,255,225, 78,190,189, 48,189,124, 62,105,160,118, 62, 39,227, 53, 7,126,124, 0,255,
-109, 42, 23, 62,236,138,113, 62, 65, 23,126, 62,125,255, 44, 5,227,127, 0,255, 31,158, 43,189,236,138,113, 62, 65, 23,126, 62,
-131, 0, 44, 5,227,127, 0,255,225, 75,205, 61,202,248, 23, 62,213, 91,122, 62,130,238, 89, 2,197,126, 0,255,179,158,179, 59,
-202,248, 23, 62,213, 91,122, 62,126, 17, 89, 2,197,126, 0,255,105,176,227, 61,217,159,203,189, 37,110,107, 62,115, 23, 27,230,
- 34,123, 0,255,214,169,178,187,217,159,203,189, 37,110,107, 62,141,232, 27,230, 34,123, 0,255,218,229, 26, 62, 64, 3,133,190,
-167,233, 58, 62,212, 74, 28, 14,225,102, 2,255,207,139, 58,189, 64, 3,133,190,167,233, 58, 62, 44,181, 28, 14,225,102, 2,255,
-246,142, 45, 62,184,151,194,190, 99,183, 47, 62,235, 72, 17,252, 31,105, 2,255, 32,152,130,189,184,151,194,190, 99,183, 47, 62,
- 21,183, 17,252, 31,105, 2,255,206, 5, 53, 62, 99,149,222,190, 31,133, 36, 62,179, 66,197,225,249,104, 2,255,208,133,145,189,
- 99,149,222,190, 31,133, 36, 62, 77,189,197,225,249,104, 2,255, 30, 24, 38, 62,234,249,244,190,111,151, 21, 62, 62, 44, 4,183,
- 98, 95, 2,255,224, 84,103,189,234,249,244,190,111,151, 21, 62,194,211, 4,183, 98, 95, 2,255, 81,129, 4, 62, 86,181,248,190,
-111,151, 21, 62,155, 19, 52,158, 54, 80, 2,255, 89,243,193,188, 86,181,248,190,111,151, 21, 62,101,236, 52,158, 54, 80, 2,255,
-203,133, 88, 61,195,112,252,190,219, 82, 25, 62, 0, 0,201,154, 88, 78, 2,255,203,133, 88, 61, 52, 55,247,188,128, 96, 66, 62,
- 0, 0, 2,252,239,127, 0,255,203,133, 88, 61,222,227, 61, 61,156, 9, 85, 62, 0, 0,112,227,196,124, 0,255, 47,225, 82, 62,
- 82, 93, 46, 62, 88,215, 73, 62, 58, 21,234,254, 56,126, 0,255,146, 60,205,189, 82, 93, 46, 62, 88,215, 73, 62,198,234,234,254,
- 56,126, 0,255, 81,129, 4, 62,170, 34, 94, 60,196,146, 77, 62, 37,214,110,232,163,118, 0,255, 89,243,193,188,170, 34, 94, 60,
-196,146, 77, 62,219, 41,110,232,163,118, 0,255, 65, 39,235, 61,222,227, 61, 61, 48, 78, 81, 62,150,232,127,230, 57,123, 0,255,
-173, 11, 21,188,222,227, 61, 61, 48, 78, 81, 62,106, 23,127,230, 57,123, 0,255,145, 57,220, 61, 76,220,190,190,236, 27, 70, 62,
-117, 20,197,248, 36,126, 0,255, 77,241,236,186, 76,220,190,190,236, 27, 70, 62,139,235,197,248, 36,126, 0,255, 88,231,182, 61,
- 64, 3,133,190,196,146, 77, 62, 43, 19,128, 0,141,126, 2,255,207,121,134, 60, 64, 3,133,190,196,146, 77, 62,213,236,128, 0,
-141,126, 2,255,203,133, 88, 61, 64, 3,133,190,196,146, 77, 62, 0, 0,122,255,254,127, 0,255,203,133, 88, 61, 43, 11, 82,190,
- 88,215, 73, 62, 0, 0,121,184, 36,106, 0,255, 8,213,197, 61, 55,235, 55,190,116,128, 92, 62,167, 66,139,160, 45, 53, 2,255,
- 27,134, 21, 60, 55,235, 55,190,116,128, 92, 62, 89,189,139,160, 45, 53, 2,255, 65, 39,235, 61,174,134, 33,190, 77,247, 99, 62,
-133,118,215,224,239, 36, 2,255,173, 11, 21,188,174,134, 33,190, 77,247, 99, 62,123,137,215,224,239, 36, 2,255,185,194,212, 61,
- 57,123,233,189,116,128, 92, 62,167, 81,141, 95, 49, 24, 2,255,191,196,240, 58, 57,123,233,189,116,128, 92, 62, 89,174,141, 95,
- 49, 24, 2,255, 31,149,145, 61, 97, 4,226,189,116,128, 92, 62,189,200,160,108, 26, 39, 2,255, 89,225, 13, 61, 97, 4,226,189,
-116,128, 92, 62, 67, 55,160,108, 26, 39, 2,255,203,133, 88, 61,106, 84, 22,190,253,228,114, 62, 0, 0, 42, 23,225,125, 0,255,
-247, 11,153, 61,235,104,248,189, 37,110,107, 62,186,231, 89, 78, 66, 98, 2,255, 82,231,253, 60,235,104,248,189, 37,110,107, 62,
- 70, 24, 89, 78, 66, 98, 2,255, 8,213,197, 61,195,223,255,189, 37,110,107, 62, 88, 43,134, 62,237,102, 2,255, 27,134, 21, 60,
-195,223,255,189, 37,110,107, 62,168,212,134, 62,237,102, 2,255,185,194,212, 61,174,134, 33,190,253,228,114, 62,247, 46, 89,233,
-228,116, 2,255,191,196,240, 58,174,134, 33,190,253,228,114, 62, 9,209, 89,233,228,116, 2,255, 88,231,182, 61,243,184, 44,190,
-185,178,103, 62, 46, 31,198,181,128, 99, 2,255,207,121,134, 60,243,184, 44,190,185,178,103, 62,210,224,198,181,128, 99, 2,255,
-203,133, 88, 61, 15, 98, 63,190,185,178,103, 62, 0, 0,185,191,175,110, 2,255, 98, 74, 49, 62, 83,148, 74,190,107,138,224, 61,
- 23,120, 34, 41, 99, 16, 0,255,248, 14,138,189, 83,148, 74,190,107,138,224, 61,233,135, 34, 41, 99, 16, 0,255, 81,129, 4, 62,
-134,253, 40,190,167,233, 58, 62,251, 80, 26,250,241, 98, 0,255, 89,243,193,188,134,253, 40,190,167,233, 58, 62, 5,175, 26,250,
-241, 98, 0,255, 41,248, 11, 62, 83,148, 74,190,167,233, 58, 62,215, 83,153, 16, 71, 95, 0,255, 27,170,253,188, 83,148, 74,190,
-167,233, 58, 62, 41,172,153, 16, 71, 95, 0,255, 30, 24, 38, 62,243,184, 44,190,107,138,224, 61, 24,122, 67, 35, 64, 15, 0,255,
-224, 84,103,189,243,184, 44,190,107,138,224, 61,232,133, 67, 35, 64, 15, 0,255,203,133, 88, 61, 93,165,235,190, 99,183, 47, 62,
- 0, 0,139, 86, 77, 94, 0,255,247, 11,153, 61,167,199,233,190, 99,183, 47, 62,144,206,200, 70,125, 94, 0,255, 82,231,253, 60,
-167,199,233,190, 99,183, 47, 62,112, 49,200, 70,125, 94, 0,255, 8,213,197, 61, 99,149,222,190,167,233, 58, 62,253,164,109, 17,
- 75, 88, 0,255, 27,134, 21, 60, 99,149,222,190,167,233, 58, 62, 3, 91,109, 17, 75, 88, 0,255, 8,213,197, 61, 70,236,203,190,
-128, 96, 66, 62,141,225, 87,168, 39, 88, 0,255, 27,134, 21, 60, 70,236,203,190,128, 96, 66, 62,115, 30, 87,168, 39, 88, 0,255,
-203,133, 88, 61,212, 64,213,190,179,201, 32, 62, 0, 0, 20,159,153, 83, 0,255, 8,213,197, 61,252,201,205,190, 31,133, 36, 62,
- 5,230,250,177, 20, 98, 0,255, 27,134, 21, 60,252,201,205,190, 31,133, 36, 62,251, 25,250,177, 20, 98, 0,255, 8,213,197, 61,
-173,183,220,190,219, 82, 25, 62, 18,152, 8, 24,188, 70, 0,255, 27,134, 21, 60,173,183,220,190,219, 82, 25, 62,238,103, 8, 24,
-188, 70, 0,255,247, 11,153, 61, 59, 12,230,190,111,151, 21, 62, 26,222,242, 49,221,112, 0,255, 82,231,253, 60, 59, 12,230,190,
-111,151, 21, 62,230, 33,242, 49,221,112, 0,255,203,133, 88, 61,241,233,231,190,111,151, 21, 62, 0, 0, 18, 60, 5,113, 0,255,
-189, 60, 8, 62,142,209, 76, 61,116,128, 92, 62, 4, 30, 93,244,225,123, 0,255,186,206,223,188,142,209, 76, 61,116,128, 92, 62,
-252,225, 93,244,225,123, 0,255,149,179, 15, 62, 22,200,170, 60, 8,197, 88, 62, 71, 9, 34,251,144,127, 0,255,190,194, 13,189,
- 22,200,170, 60, 8,197, 88, 62,185,246, 34,251,144,127, 0,255,155,156, 86, 62,202,248, 23, 62, 48, 78, 81, 62, 81, 17, 74, 2,
-204,126, 0,255,106,179,212,189,202,248, 23, 62, 48, 78, 81, 62,175,238, 74, 2,204,126, 0,255, 58,193, 56, 62, 94, 61, 20, 62,
- 8,197, 88, 62,218, 25,177,253, 86,125, 2,255,168,252,152,189, 94, 61, 20, 62, 8,197, 88, 62, 38,230,177,253, 86,125, 2,255,
- 64,170,127, 62, 25, 11, 9, 62, 8,197, 88, 62,182, 21,210,240, 57,125, 2,255, 90,103, 19,190, 25, 11, 9, 62, 8,197, 88, 62,
- 74,234,210,240, 57,125, 2,255,237,107,161, 62, 34, 77,229, 61,207,114, 51, 62,143, 28,249,237,117,123, 0,255,244,148, 86,190,
- 34, 77,229, 61,207,114, 51, 62,113,227,249,237,117,123, 0,255, 15, 5,167, 62, 97,150,169, 61, 99,183, 47, 62,209, 15,217,246,
-175,126, 0,255, 56,199, 97,190, 97,150,169, 61, 99,183, 47, 62, 47,240,217,246,175,126, 0,255, 89, 39,165, 62,125, 8, 32, 61,
-247,251, 43, 62,177, 24,190,253,146,125, 0,255,204, 11, 94,190,125, 8, 32, 61,247,251, 43, 62, 79,231,190,253,146,125, 0,255,
- 26,229,140, 62, 60,222,152,187, 20,165, 62, 62, 20, 33, 75, 2,160,123, 0,255, 79,135, 45,190, 60,222,152,187, 20,165, 62, 62,
-236,222, 75, 2,160,123, 0,255,184, 69,105, 62,115,128,187,188, 88,215, 73, 62, 85, 26,238,248, 14,125, 0,255,163, 5,250,189,
-115,128,187,188, 88,215, 73, 62,171,229,238,248, 14,125, 0,255,178, 92, 34, 62,226,194,133,186,116,128, 92, 62, 8, 7,142,250,
-175,127, 0,255, 48,103, 88,189,226,194,133,186,116,128, 92, 62,248,248,142,250,175,127, 0,255, 41,248, 11, 62, 57, 13,177, 61,
-116,128, 92, 62,169, 34, 2,240, 43,122, 0,255, 27,170,253,188, 57, 13,177, 61,116,128, 92, 62, 87,221, 2,240, 43,122, 0,255,
-218,229, 26, 62,170,177,251, 61,116,128, 92, 62,126, 27,108,239,231,123, 0,255,207,139, 58,189,170,177,251, 61,116,128, 92, 62,
-130,228,108,239,231,123, 0,255, 30, 24, 38, 62,250,195,236, 61, 48, 78, 81, 62,226, 64, 13,207,224, 98, 0,255,224, 84,103,189,
-250,195,236, 61, 48, 78, 81, 62, 30,191, 13,207,224, 98, 0,255, 1,111, 19, 62, 57, 13,177, 61, 48, 78, 81, 62, 29, 96,169,229,
- 81, 80, 0,255,110,176, 28,189, 57, 13,177, 61, 48, 78, 81, 62,227,159,169,229, 81, 80, 0,255,138,211, 41, 62, 77,106,205, 59,
- 48, 78, 81, 62, 36, 55,122, 71,188, 90, 0,255,143, 66,118,189, 77,106,205, 59, 48, 78, 81, 62,220,200,122, 71,188, 90, 0,255,
-184, 69,105, 62,161,220, 67,188,128, 96, 66, 62, 76, 21, 90, 78,241, 98, 0,255,163, 5,250,189,161,220, 67,188,128, 96, 66, 62,
-180,234, 90, 78,241, 98, 0,255,174, 41,137, 62,149,249, 43, 59, 59, 46, 55, 62, 85,245, 69, 69, 25,107, 0,255,118, 16, 38,190,
-149,249, 43, 59, 59, 46, 55, 62,171, 10, 69, 69, 25,107, 0,255,129,176,157, 62,222,227, 61, 61,139, 64, 40, 62,232,223,211, 29,
- 67,120, 0,255, 28, 30, 79,190,222,227, 61, 61,139, 64, 40, 62, 24, 32,211, 29, 67,120, 0,255, 55,142,159, 62,137, 31,162, 61,
-139, 64, 40, 62,148,210,123,238, 95,118, 0,255,136,217, 82,190,137, 31,162, 61,139, 64, 40, 62,108, 45,123,238, 95,118, 0,255,
- 21,245,153, 62,114, 95,214, 61,247,251, 43, 62,216,229,108,179, 43, 99, 0,255, 67,167, 71,190,114, 95,214, 61,247,251, 43, 62,
- 40, 26,108,179, 43, 99, 0,255,212,238,123, 62,173, 79, 5, 62,196,146, 77, 62,202,237,179,158, 35, 81, 2,255,238,171, 15,190,
-173, 79, 5, 62,196,146, 77, 62, 54, 18,179,158, 35, 81, 2,255,166,124, 60, 62, 25, 11, 9, 62,156, 9, 85, 62, 24, 39,118,212,
-214,113, 2,255,129,115,160,189, 25, 11, 9, 62,156, 9, 85, 62,232,216,118,212,214,113, 2,255,155,156, 86, 62,133,198, 12, 62,
-196,146, 77, 62,213, 1,189,193,208,111, 0,255,106,179,212,189,133,198, 12, 62,196,146, 77, 62, 43,254,189,193,208,111, 0,255,
-109, 42, 23, 62,216,126,230, 60,196,146, 77, 62,226, 84,192, 42,187, 85, 0,255, 31,158, 43,189,216,126,230, 60,196,146, 77, 62,
- 30,171,192, 42,187, 85, 0,255, 1,111, 19, 62, 63,191, 91, 61,196,146, 77, 62,235,102,196, 2, 11, 76, 0,255,110,176, 28,189,
- 63,191, 91, 61,196,146, 77, 62, 21,153,196, 2, 11, 76, 0,255,185,194,212, 61,122,230, 38, 62, 42,101, 10, 62,183,182,118,104,
- 5,246, 0,255,191,196,240, 58,122,230, 38, 62, 42,101, 10, 62, 73, 73,118,104, 5,246, 0,255, 1,111, 19, 62,186,247,131, 62,
-150, 32, 14, 62,208,192,221, 66, 3,167, 2,255,110,176, 28,189,186,247,131, 62,150, 32, 14, 62, 48, 63,221, 66, 3,167, 2,255,
-155,156, 86, 62,220,144,137, 62, 82,238, 2, 62, 59, 9, 89, 90,208,165, 2,255,106,179,212,189,220,144,137, 62, 82,238, 2, 62,
-197,246, 89, 90,208,165, 2,255,208,194,142, 62,139,175, 83, 62,107,138,224, 61,165, 37,104,114,176,212, 0,255,187, 66, 49,190,
-139,175, 83, 62,107,138,224, 61, 91,218,104,114,176,212, 0,255,152,105,189, 62, 14, 43, 35, 62,170,211,164, 61, 67, 45, 40,116,
- 1,227, 0,255, 37, 72,135,190, 14, 43, 35, 62,170,211,164, 61,189,210, 40,116, 1,227, 0,255, 66,103,217, 62,133,198, 12, 62,
- 73,248,134, 61,100, 94,237, 79, 18,223, 0,255,207, 69,163,190,133,198, 12, 62, 73,248,134, 61,156,161,237, 79, 18,223, 0,255,
- 32,206,211, 62,119,163,200, 60,252,115,211, 60,247,120,255,221,165,231, 0,255,173,172,157,190,119,163,200, 60,252,115,211, 60,
- 9,135,255,221,165,231, 0,255,123,192,170, 62,188, 45, 85,189,112, 94, 52, 61,155, 76,106,154, 19,242, 0,255, 16, 62,105,190,
-188, 45, 85,189,112, 94, 52, 61,101,179,106,154, 19,242, 0,255,140,144,131, 62, 0, 41,196,189, 33,111,142, 61,204, 56, 26,142,
-138, 13, 0,255, 50,222, 26,190, 0, 41,196,189, 33,111,142, 61, 52,199, 26,142,138, 13, 0,255,203,133, 88, 61, 16,243,187, 62,
- 89,242,105,188, 0, 0,155,106,214, 70, 2,255,203,133, 88, 61,226,121,208, 62,254, 7, 62,190, 0, 0,243,127, 82, 3, 2,255,
-203,133, 88, 61,254,152, 18,190, 11,214,236,190, 0, 0, 54,164,204,166, 3,255,203,133, 88, 61,173,190,136,190,139,142,124,189,
- 0, 0,179,129, 65,235, 0,255,203,133, 88, 61,205,243, 1,191, 73,248,134, 61, 0, 0,182,151,204,181, 2,255,203,133, 88, 61,
-247,217,218,190,241, 12, 56, 60, 0, 0,231,221,162,132, 2,255,203,133, 88, 61,161,222,162,190,147, 21,157, 57, 0, 0, 16,212,
-201,135, 0,255,203,133, 88, 61,207, 87,142,190,141,212,146,188, 0, 0,245,147, 97,187, 0,255, 61,119,230, 62,239,172,106, 61,
-161, 43,253,189,164,125,181,235,156, 13, 0,255,202, 85,176,190,239,172,106, 61,161, 43,253,189, 92,130,181,235,156, 13, 0,255,
-243, 84,232, 62,194,113,199, 61, 78, 26, 47,190,174,126, 23,238, 66,252, 0,255,128, 51,178,190,194,113,199, 61, 78, 26, 47,190,
- 82,129, 23,238, 66,252, 0,255, 32,206,211, 62,216, 49,147, 61,181,218,180,190, 70, 81,148, 13, 15,158, 1,255,173,172,157,190,
-216, 49,147, 61,181,218,180,190,186,174,148, 13, 15,158, 1,255,174, 41,137, 62, 54,180, 27, 62,226, 76,244,190,123, 58,228, 21,
- 70,144, 3,255,118, 16, 38,190, 54,180, 27, 62,226, 76,244,190,133,197,228, 21, 70,144, 3,255,146,121,202, 62,239, 95,151,189,
-240, 61,238,189, 76, 89,139,164,161, 6, 2,255, 31, 88,148,190,239, 95,151,189,240, 61,238,189,180,166,139,164,161, 6, 2,255,
-197,226,168, 62, 97, 4,226,189,163, 21,103,190, 93, 38, 34,134,182, 7, 0,255,164,130,101,190, 97, 4,226,189,163, 21,103,190,
-163,217, 34,134,182, 7, 0,255, 9, 21,180, 62,109, 27,100,189,255,252,178,190,106, 43,219,170,222,170, 1,255, 45,231,123,190,
-109, 27,100,189,255,252,178,190,150,212,219,170,222,170, 1,255,155,156, 86, 62,211, 91,217,188, 85,248,234,190,168, 55,109,213,
-229,148, 2,255,106,179,212,189,211, 91,217,188, 85,248,234,190, 88,200,109,213,229,148, 2,255, 30, 24, 38, 62,112, 61, 93,190,
-191,112, 37, 61,197,120, 36,255,158,213, 0,255,224, 84,103,189,112, 61, 93,190,191,112, 37, 61, 59,135, 36,255,158,213, 0,255,
- 41,248, 11, 62,209, 24,123,190,176,102,236,188,188, 84, 20,181, 24,196, 0,255, 27,170,253,188,209, 24,123,190,176,102,236,188,
- 68,171, 20,181, 24,196, 0,255, 19, 56, 64, 62,110,117,196,190, 92, 79,241, 60,131, 79, 86,254,183,155, 2,255, 89,234,167,189,
-110,117,196,190, 92, 79,241, 60,125,176, 86,254,183,155, 2,255,246,142, 45, 62, 59, 19,146,190, 95,149, 7, 61, 5, 99, 8, 1,
-231,174, 0,255, 32,152,130,189, 59, 19,146,190, 95,149, 7, 61,251,156, 8, 1,231,174, 0,255, 47,225, 82, 62,234,249,244,190,
- 15,131, 22, 61, 65, 62,227,185,224,168, 2,255,146, 60,205,189,234,249,244,190, 15,131, 22, 61,191,193,227,185,224,168, 2,255,
- 25,158,242, 61,178,167,207,190,155,152,181, 60,133, 16,208,232, 55,131, 0,255,110,194, 80,188,178,167,207,190,155,152,181, 60,
-123,239,208,232, 55,131, 0,255,105,176,227, 61,201,103,155,190, 58,189,151, 60, 7, 48,163,224,149,141, 0,255,214,169,178,187,
-201,103,155,190, 58,189,151, 60,249,207,163,224,149,141, 0,255, 81,129, 4, 62,195,112,252,190,129, 39, 97, 61, 68, 12,218,158,
-147,173, 0,255, 89,243,193,188,195,112,252,190,129, 39, 97, 61,188,243,218,158,147,173, 0,255, 70,161, 30, 62,163,166, 59,190,
-208, 57, 82, 61,195,124,106,227,203,255, 0,255,127,121, 73,189,163,166, 59,190,208, 57, 82, 61, 61,131,106,227,203,255, 0,255,
-218,229, 26, 62,174,134, 33,190, 33,111,142, 61, 29,120,105,231,193, 36, 0,255,207,139, 58,189,174,134, 33,190, 33,111,142, 61,
-227,135,105,231,193, 36, 0,255,109, 42, 23, 62,186,102, 7,190,130, 74,172, 61,160,101,164,182,240, 25, 0,255, 31,158, 43,189,
-186,102, 7,190,130, 74,172, 61, 96,154,164,182,240, 25, 0,255,218,229, 26, 62,140,230,111,190,206,171,148,189,120, 84,221,159,
-198,253, 0,255,207,139, 58,189,140,230,111,190,206,171,148,189,136,171,221,159,198,253, 0,255,127,243, 67, 62, 83,148, 74,190,
- 16,205,139,190,255, 67, 42,151, 73,228, 2,255, 49, 97,175,189, 83,148, 74,190, 16,205,139,190, 1,188, 42,151, 73,228, 2,255,
- 7, 88, 90, 62,235,104,248,189,244, 28,205,190,201, 63, 25,176, 0,179, 3,255, 66, 42,220,189,235,104,248,189,244, 28,205,190,
- 55,192, 25,176, 0,179, 3,255,248, 75,135, 62, 55,124,180, 62,187,202,167,190, 34, 56,160, 95, 17,192, 2,255, 10, 85, 34,190,
- 55,124,180, 62,187,202,167,190,222,199,160, 95, 17,192, 2,255,248, 75,135, 62,232,105,195, 62,146, 76, 58,190, 54, 55,120,115,
-239, 0, 2,255, 10, 85, 34,190,232,105,195, 62,146, 76, 58,190,202,200,120,115,239, 0, 2,255,248, 75,135, 62,203,192,176, 62,
-105,252, 34,189,239, 63,164, 92,238, 60, 2,255, 10, 85, 34,190,203,192,176, 62,105,252, 34,189, 17,192,164, 92,238, 60, 2,255,
-174, 41,137, 62,219,193, 68, 62,208, 57, 82, 61,123, 49,255,102,170, 57, 0,255,118, 16, 38,190,219,193, 68, 62,208, 57, 82, 61,
-133,206,255,102,170, 57, 0,255,220,155,200, 62,133,198, 12, 62, 95,172,248, 59,142, 98,198, 73, 6, 35, 0,255,105,122,146,190,
-133,198, 12, 62, 95,172,248, 59,114,157,198, 73, 6, 35, 0,255, 83, 55,178, 62, 14, 43, 35, 62,141,212,146,188,129, 61,254,106,
-241, 33, 0,255,193, 43,120,190, 14, 43, 35, 62,141,212,146,188,127,194,254,106,241, 33, 0,255, 9, 21,180, 62, 72, 76,141, 62,
-161, 43,253,189,234, 76,151, 87,221, 52, 0,255, 45,231,123,190, 72, 76,141, 62,161, 43,253,189, 22,179,151, 87,221, 52, 0,255,
- 66,103,217, 62,247,106, 87, 62, 7,254,185,189,187,101, 28, 66,199, 40, 2,255,207, 69,163,190,247,106, 87, 62, 7,254,185,189,
- 69,154, 28, 66,199, 40, 2,255, 66,103,217, 62,236,138,113, 62, 26,177, 80,190,183,113, 68, 58,119,248, 2,255,207, 69,163,190,
-236,138,113, 62, 26,177, 80,190, 73,142, 68, 58,119,248, 2,255, 9, 21,180, 62,141,126,152, 62, 83, 3,118,190,235, 86,238, 93,
-205,253, 0,255, 45,231,123,190,141,126,152, 62, 83, 3,118,190, 21,169,238, 93,205,253, 0,255, 9, 21,180, 62, 38,179,135, 62,
-107,184,182,190,232, 85,154, 70,157,192, 2,255, 45,231,123,190, 38,179,135, 62,107,184,182,190, 24,170,154, 70,157,192, 2,255,
- 66,103,217, 62,179, 56, 76, 62,153, 49,162,190,166,110,177, 42,222,207, 2,255,207, 69,163,190,179, 56, 76, 62,153, 49,162,190,
- 90,145,177, 42,222,207, 2,255,231,123,174, 62,154,232,206, 61, 56, 79,216,190, 58, 75, 57, 1,116,152, 3,255,232,180,112,190,
-154,232,206, 61, 56, 79,216,190,198,180, 57, 1,116,152, 3,255,208,194,142, 62,171,100, 40,189,170,250,206,190, 73, 70,147,187,
-200,173, 1,255,187, 66, 49,190,171,100, 40,189,170,250,206,190,183,185,147,187,200,173, 0,255,100, 0,223, 62,154,232,206, 61,
-191,190,121,190,194,114, 80, 41,207, 38, 0,255,241,222,168,190,154,232,206, 61,191,190,121,190, 62,141, 80, 41,207, 38, 0,255,
-104, 51,120, 62,186,102, 7,190,127,153,163,189,232, 74,153,154, 28, 22, 0,255,130,240, 11,190,186,102, 7,190,127,153,163,189,
- 24,181,153,154, 28, 22, 0,255,214,178,129, 62,254,152, 18,190, 44,122,125,190, 89, 71,115,151, 1,237, 0,255,198, 34, 23,190,
-254,152, 18,190, 44,122,125,190,167,184,115,151, 1,237, 0,255,202,203,239, 62,133,198, 12, 62, 56, 86,132,190, 72,220,207, 93,
-106, 79, 2,255, 88,170,185,190,133,198, 12, 62, 56, 86,132,190,184, 35,207, 93,106, 79, 2,255, 32,206,211, 62, 18,242,240,189,
-135,108, 84,190, 30, 15, 34,150, 84, 70, 2,255,173,172,157,190, 18,242,240,189,135,108, 84,190,226,240, 34,150, 84, 70, 2,255,
- 38,160, 9, 63,217,159,203,189,192,186,154,190,164, 67,138,166,172, 61, 0,255,219, 30,221,190,217,159,203,189,192,186,154,190,
- 92,188,138,166,172, 61, 0,255,172,140, 38, 63,211, 91,217,188,255,252,178,190,179, 83,223,206,114, 83, 0,255,244,123, 11,191,
-211, 91,217,188,255,252,178,190, 77,172,223,206,114, 83, 0,255, 95,242, 46, 63,194,113,199, 61, 73, 31,177,190, 54, 92,232, 12,
-210, 87, 2,255,167,225, 19,191,194,113,199, 61, 73, 31,177,190,202,163,232, 12,210, 87, 2,255,138,243, 32, 63, 3, 75, 61, 62,
- 73, 31,177,190,247, 62,221, 83, 97, 73, 0,255,209,226, 5,191, 3, 75, 61, 62, 73, 31,177,190, 9,193,221, 83, 97, 73, 0,255,
-112,194, 7, 63, 82, 93, 46, 62, 84,255,150,190,181, 5, 80,111,236, 62, 0,255,111, 99,217,190, 82, 93, 46, 62, 84,255,150,190,
- 75,250, 80,111,236, 62, 0,255,149,211, 6, 63,241,129, 16, 62, 50,102,145,190,236, 69,117,239,236,105, 0,255,185,133,215,190,
-241,129, 16, 62, 50,102,145,190, 20,186,117,239,236,105, 0,255,104, 90, 27, 63, 54,180, 27, 62,113,168,169,190, 34, 24,205,231,
- 89,123, 0,255,175, 73, 0,191, 54,180, 27, 62,113,168,169,190,222,231,205,231, 89,123, 0,255,246,174, 36, 63, 97,150,169, 61,
-221, 99,173,190, 69,223, 16,252,173,123, 0,255, 62,158, 9,191, 97,150,169, 61,221, 99,173,190,187, 32, 16,252,173,123, 0,255,
-249, 38, 30, 63, 98,147,127,188,221, 99,173,190,171,239, 0, 39,207,120, 0,255, 64, 22, 3,191, 98,147,127,188,221, 99,173,190,
- 85, 16, 0, 39,207,120, 0,255, 75,177, 8, 63, 23,233,143,189,158, 33,149,190, 9, 51, 56, 45, 82,108, 0,255, 37, 65,219,190,
- 23,233,143,189,158, 33,149,190,247,204, 56, 45, 82,108, 0,255, 26,222,224, 62,120,196,173,189,243, 39, 88,190,147, 38,224, 62,
-153,104, 2,255,167,188,170,190,120,196,173,189,243, 39, 88,190,109,217,224, 62,153,104, 2,255,162, 66,247, 62,250,195,236, 61,
-204,154,128,190,218, 62,152,243,206,110, 2,255, 48, 33,193,190,250,195,236, 61,204,154,128,190, 38,193,152,243,206,110, 2,255,
-196,219,252, 62, 17,132,184, 61, 50,102,145,190, 10, 87, 73,182, 19, 58, 0,255, 82,186,198,190, 17,132,184, 61, 50,102,145,190,
-246,168, 73,182, 19, 58, 0,255, 21,238,237, 62,103,251,128,189, 44,122,125,190,232, 15,106,121, 64, 37, 0,255,162,204,183,190,
-103,251,128,189, 44,122,125,190, 24,240,106,121, 64, 37, 0,255, 38,160, 9, 63,188, 45, 85,189, 79, 15,164,190,157,239, 89,122,
-212, 33, 0,255,219, 30,221,190,188, 45, 85,189, 79, 15,164,190, 99, 16, 89,122,212, 33, 0,255,104, 90, 27, 63,223, 37, 8,188,
-107,184,182,190, 8,158,202, 81,185, 9, 0,255,175, 73, 0,191,223, 37, 8,188,107,184,182,190,248, 97,202, 81,185, 9, 0,255,
-138,243, 32, 63, 40, 68,132, 61,107,184,182,190, 60,131,145,239, 95, 23, 0,255,209,226, 5,191, 40, 68,132, 61,107,184,182,190,
-196,124,145,239, 95, 23, 0,255,178,124, 25, 63,250,195,236, 61,181,218,180,190, 27,228, 22,153,206, 70, 0,255,242,215,252,190,
-250,195,236, 61,181,218,180,190,229, 27, 22,153,206, 70, 0,255,112,194, 7, 63, 74,214,221, 61,153, 49,162,190, 65, 68,253,168,
-113, 64, 0,255,111, 99,217,190, 74,214,221, 61,153, 49,162,190,191,187,253,168,113, 64, 0,255,135,153,228, 62, 97,150,169, 61,
- 44,122,125,190,113, 86,190,222, 87, 88, 0,255, 20,120,174,190, 97,150,169, 61, 44,122,125,190,143,169,190,222, 87, 88, 0,255,
-209,187,226, 62,216,126,230, 60,198,170,141,190,196, 95,107,182,100, 42, 0,255, 93,154,172,190,216,126,230, 60,198,170,141,190,
- 60,160,107,182,100, 42, 0,255,180, 18,208, 62,223, 37, 8,188,198,170,141,190, 42,111, 21, 14,220, 61, 0,255, 65,241,153,190,
-223, 37, 8,188,198,170,141,190,214,144, 21, 14,220, 61, 0,255,100, 0,223, 62,161,220, 67,188,198,170,141,190, 3, 79, 4, 91,
- 19, 43, 2,255,241,222,168,190,161,220, 67,188,198,170,141,190,253,176, 4, 91, 19, 43, 2,255,135,153,228, 62, 92, 82, 55,189,
-198,170,141,190,207,107,198,254,250, 68, 2,255, 20,120,174,190, 92, 82, 55,189,198,170,141,190, 49,148,198,254,250, 68, 2,255,
-174, 34,221, 62, 29, 9,115,189,198,170,141,190, 7, 82,225, 64,200, 73, 0,255, 59, 1,167,190, 29, 9,115,189,198,170,141,190,
-249,173,225, 64,200, 73, 0,255,220,155,200, 62,188, 45, 85,189,146, 76, 58,190, 38,117, 66,207, 47,239, 0,255,105,122,146,190,
-188, 45, 85,189,146, 76, 58,190,218,138, 66,207, 47,239, 0,255, 38,190,198, 62,103,251,128,189, 15,209,106,190,150, 97,139, 18,
-184, 80, 0,255,179,156,144,190,103,251,128,189, 15,209,106,190,106,158,139, 18,184, 80, 0,255, 38,190,198, 62, 74,137, 10,189,
-231, 71,114,190, 17,116, 66,240,154, 51, 0,255,179,156,144,190, 74,137, 10,189,231, 71,114,190,239,139, 66,240,154, 51, 0,255,
- 66,103,217, 62, 45,246, 46, 61, 44,122,125,190,112,113,245,204, 39, 30, 0,255,207, 69,163,190, 45,246, 46, 61, 44,122,125,190,
-144,142,245,204, 39, 30, 0,255,202,203,239, 62,159,154,121, 61, 16,205,139,190,105, 90, 61,185,146, 56, 0,255, 88,170,185,190,
-159,154,121, 61, 16,205,139,190,151,165, 61,185,146, 56, 0,255,202,203,239, 62,239,172,106, 61, 10,221,152,190,191, 82,102,204,
-230, 82, 0,255, 88,170,185,190,239,172,106, 61, 10,221,152,190, 65,173,102,204,230, 82, 0,255,174, 34,221, 62, 29, 9,115,189,
- 10,221,152,190,246, 29, 64, 98, 94, 76, 0,255, 59, 1,167,190, 29, 9,115,189, 10,221,152,190, 10,226, 64, 98, 94, 76, 0,255,
- 61,119,230, 62, 92, 82, 55,189, 10,221,152,190,150, 77,111, 17, 75,100, 0,255,202, 85,176,190, 92, 82, 55,189, 10,221,152,190,
-106,178,111, 17, 75,100, 0,255, 26,222,224, 62, 98,147,127,188, 10,221,152,190,239, 60,190, 60,195, 94, 0,255,167,188,170,190,
- 98,147,127,188, 10,221,152,190, 17,195,190, 60,195, 94, 0,255,106,240,209, 62,223, 37, 8,188, 10,221,152,190,199, 83,178, 23,
-209, 93, 0,255,247,206,155,190,223, 37, 8,188, 10,221,152,190, 57,172,178, 23,209, 93, 0,255,135,153,228, 62,216,126,230, 60,
- 10,221,152,190, 98, 73, 1,200,170, 88, 0,255, 20,120,174,190,216,126,230, 60, 10,221,152,190,158,182, 1,200,170, 88, 0,255,
- 38,160, 9, 63,154,232,206, 61,147, 65,175,190, 23, 68,166,223,112,103, 0,255,219, 30,221,190,154,232,206, 61,147, 65,175,190,
-233,187,166,223,112,103, 0,255,104, 90, 27, 63, 74,214,221, 61,249, 12,192,190,165, 18,156,216, 89,120, 0,255,175, 73, 0,191,
- 74,214,221, 61,249, 12,192,190, 91,237,156,216, 89,120, 0,255, 27,192, 35, 63,159,154,121, 61,175,234,193,190, 25,185, 29,231,
-157,103, 0,255, 98,175, 8,191,159,154,121, 61,175,234,193,190,231, 70, 29,231,157,103, 0,255,249, 38, 30, 63,161,220, 67,188,
-249, 12,192,190, 43,209, 0, 64,119,100, 0,255, 64, 22, 3,191,161,220, 67,188,249, 12,192,190,213, 46, 0, 64,119,100, 0,255,
- 1,143, 10, 63,188, 45, 85,189, 73, 31,177,190, 52, 26,240, 92, 3, 84, 0,255,145,252,222,190,188, 45, 85,189, 73, 31,177,190,
-204,229,240, 92, 3, 84, 0,255, 21,238,237, 62, 29, 9,115,189, 16,205,139,190, 58, 8,116,111,101, 62, 0,255,162,204,183,190,
- 29, 9,115,189, 16,205,139,190,198,247,116,111,101, 62, 0,255,122,185,254, 62, 97,150,169, 61, 45,118,158,190,198, 80,102,213,
-175, 89, 0,255, 8,152,200,190, 97,150,169, 61, 45,118,158,190, 58,175,102,213,175, 89, 0,255,202,203,239, 62,226,194,133,186,
-192,186,154,190,136, 25,130, 0,108,125, 0,255, 88,170,185,190,226,194,133,186,192,186,154,190,120,230,130, 0,108,125, 0,255,
- 14,254,250, 62,115,128,187,188,119,152,156,190, 2, 27, 58, 30,104,121, 0,255,156,220,196,190,115,128,187,188,119,152,156,190,
-254,228, 58, 30,104,121, 0,255,223,245, 4, 63, 77,106,205, 59, 79, 15,164,190,218, 55,126,253, 35,115, 0,255, 76,202,211,190,
- 77,106,205, 59, 79, 15,164,190, 38,200,126,253, 35,115, 0,255,152, 75, 0, 63,216,126,230, 60,227, 83,160,190,164, 41,199,255,
- 8,121, 0,255,190,117,202,190,216,126,230, 60,227, 83,160,190, 92,214,199,255, 8,121, 0,255,149,211, 6, 63,239,172,106, 61,
- 5,237,165,190,237, 39,191, 9, 55,121, 0,255,185,133,215,190,239,172,106, 61, 5,237,165,190, 19,216,191, 9, 55,121, 0,255,
-220,125, 11, 63,205, 26, 17, 61,187,202,167,190,208, 46, 41,244,137,118, 0,255, 71,218,224,190,205, 26, 17, 61,187,202,167,190,
- 48,209, 41,244,137,118, 0,255,218, 5, 18, 63,222,227, 61, 61,113,168,169,190, 70, 53, 84, 3, 85,116, 2,255, 65,234,237,190,
-222,227, 61, 61,113,168,169,190,186,202, 84, 3, 85,116, 2,255, 73, 57, 15, 63,176,168,154, 61,113,168,169,190, 99, 44, 36, 38,
-212,113, 2,255, 31, 81,232,190,176,168,154, 61,113,168,169,190,157,211, 36, 38,212,113, 2,255,112,194, 7, 63, 54,180, 27, 62,
-249, 12,192,190,249,198, 3, 72,222,166, 3,255,111, 99,217,190, 54,180, 27, 62,249, 12,192,190, 7, 57, 3, 72,222,166, 3,255,
- 64,209, 34, 63,230,161, 42, 62,170,250,206,190,198, 37,123, 68,174,154, 3,255,135,192, 7,191,230,161, 42, 62,170,250,206,190,
- 58,218,123, 68,174,154, 3,255, 21,208, 48, 63, 57, 13,177, 61,102,200,195,190, 3,121,201, 17, 73,218, 3,255, 93,191, 21,191,
- 57, 13,177, 61,102,200,195,190,253,134,201, 17, 73,218, 3,255, 24, 72, 42, 63,211, 91,217,188, 62, 63,203,190, 59, 82, 75,200,
- 70,175, 3,255, 96, 55, 15,191,211, 91,217,188, 62, 63,203,190,197,173, 75,200, 70,175, 3,255, 38,160, 9, 63, 40,178,188,189,
-175,234,193,190,134,249,184,165,129,165, 3,255,219, 30,221,190, 40,178,188,189,175,234,193,190,122, 6,184,165,129,165, 3,255,
-140,137,215, 62, 97, 4,226,189,192,186,154,190,126,249,122,163,205,167, 1,255, 25,104,161,190, 97, 4,226,189,192,186,154,190,
-130, 6,122,163,205,167, 1,255,243, 84,232, 62, 65,148, 1, 62,187,202,167,190, 93,193,224, 65,229,165, 1,255,128, 51,178,190,
- 65,148, 1, 62,187,202,167,190,163, 62,224, 65,229,165, 1,255, 68, 65, 84, 65, 64, 1, 0, 0, 96,173,116, 1, 0, 0, 0, 0,
- 5, 1, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@@ -6743,451 +6547,435 @@ char datatoc_preview_blend[]= {
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
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-160, 84,104, 61,242, 65, 79, 63, 26, 95, 82, 62,102, 84,117, 63, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,
-128,105,188,189,120, 47, 41, 63, 64,127,118,190,216, 28, 3, 63, 64,127,118,190,216, 28, 3, 63,128,105,188,189,120, 47, 41, 63,
- 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,122, 84,181, 62,113,179,141, 63, 26, 95, 82, 62,102, 84,117, 63,
- 26, 95, 82, 62,102, 84,117, 63,122, 84,181, 62,113,179,141, 63, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,
-200, 84,104, 61,242, 65, 79, 63, 96,105,188,189,120, 47, 41, 63,128,105,188,189,120, 47, 41, 63,160, 84,104, 61,242, 65, 79, 63,
- 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,190,188, 0, 63,171,188,160, 63,122, 84,181, 62,113,179,141, 63,
-122, 84,181, 62,113,179,141, 63,188,188, 0, 63,173,188,160, 63, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,160, 84,104, 61,242, 65, 79, 63,128,105,188,189,120, 47, 41, 63,128,105,188,189,
+120, 47, 41, 63,160, 84,104, 61,242, 65, 79, 63, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,188,188, 0, 63,173,188,160, 63,
+122, 84,181, 62,113,179,141, 63,122, 84,181, 62,113,179,141, 63,188,188, 0, 63,173,188,160, 63, 0, 0, 0, 0, 60, 0, 1, 0,
+ 0, 0, 0, 0, 26, 95, 82, 62,102, 84,117, 63,160, 84,104, 61,242, 65, 79, 63,160, 84,104, 61,242, 65, 79, 63, 26, 95, 82, 62,
+102, 84,117, 63, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,128,105,188,189,120, 47, 41, 63, 64,127,118,190,216, 28, 3, 63,
+ 64,127,118,190,216, 28, 3, 63,128,105,188,189,120, 47, 41, 63, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,122, 84,181, 62,
+113,179,141, 63, 26, 95, 82, 62,102, 84,117, 63, 26, 95, 82, 62,102, 84,117, 63,122, 84,181, 62,113,179,141, 63, 0, 0, 0, 0,
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+113,179,141, 63,122, 84,181, 62,113,179,141, 63,188,188, 0, 63,173,188,160, 63, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,
26, 95, 82, 62,102, 84,117, 63,200, 84,104, 61,244, 65, 79, 63,200, 84,104, 61,242, 65, 79, 63, 26, 95, 82, 62,102, 84,117, 63,
- 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0, 96,105,188,189,120, 47, 41, 63, 56,127,118,190,220, 28, 3, 63,
- 56,127,118,190,220, 28, 3, 63, 96,105,188,189,120, 47, 41, 63, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0,
- 68, 65, 84, 65,192, 4, 0, 0,192, 58,118, 1, 0, 0, 0, 0, 57, 0, 0, 0, 48, 1, 0, 0,255,255,255,255,255,255,255,255,
+ 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0, 96,105,188,189,120, 47, 41, 63, 56,127,118,190,220, 28, 3, 63, 56,127,118,190,
+220, 28, 3, 63, 96,105,188,189,120, 47, 41, 63, 0, 0, 0, 0, 60, 0, 1, 0, 0, 0, 0, 0, 68, 65, 84, 65,192, 4, 0, 0,
+ 80,102, 8, 3, 58, 0, 0, 0, 48, 1, 0, 0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
@@ -7225,24 +7013,19 @@ char datatoc_preview_blend[]= {
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
-255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 77, 69, 0, 0,120, 1, 0, 0,
- 80, 83,118, 1, 0, 0, 0, 0, 50, 0, 0, 0, 1, 0, 0, 0,144,162,118, 1, 0, 0, 0, 0, 32, 2,118, 1, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 77, 69, 80,108, 97,110,101, 46, 48, 48, 49, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96,149,127, 1, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 64,162,118, 1, 0, 0, 0, 0,112,118,118, 1, 0, 0, 0, 0,128,124,118, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-144, 86,118, 1, 0, 0, 0, 0,144,102,118, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,160,138,118, 1, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 85,118, 1, 0, 0, 0, 0,
- 1, 0, 0, 0, 5, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 16,101,118, 1, 0, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0,
- 12, 0, 0, 0, 0, 0, 0, 0,240,116,118, 1, 0, 0, 0, 0, 3, 0, 0, 0, 5, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0,
-182, 0, 0, 0, 45, 1, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,213,204, 76, 63,255,204, 76, 63,
- 0, 0,104,182, 30, 0,128, 63,140, 0,128, 63,214,255,127, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 30, 0, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 8, 0, 0, 0, 64,162,118, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 64, 1, 0, 0, 16, 85,118, 1, 0, 0, 0, 0, 5, 1, 0, 0, 5, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,144, 86,118, 1, 0, 0, 0, 0,
+255,255,255,255,255,255,255,255,255,255,255,255, 77, 69, 0, 0, 12, 1, 0, 0,240, 0, 18, 3, 51, 0, 0, 0, 1, 0, 0, 0,
+208, 84,164, 2, 80,153,166, 2, 0, 0, 0, 0, 0, 0, 0, 0, 77, 69, 80,108, 97,110,101, 46, 48, 48, 49, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 32,101,169, 2,208,203,131, 2,176, 30,161, 2, 0, 0, 0, 0,104,189,131, 2, 96, 16,161, 2,
+ 0, 0, 0, 0,248, 20,155, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,232, 96,130, 2, 1, 0, 0, 0, 5, 0, 0, 0,
+ 20, 0, 0, 0, 0, 0, 0, 0, 0,193,149, 2, 1, 0, 0, 0, 5, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 88, 7,153, 2,
+ 3, 0, 0, 0, 5, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0,182, 0, 0, 0, 45, 1, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0, 0, 0,213,204, 76, 63,255,204, 76, 63, 0, 0,104,182, 30, 0,128, 63,140, 0,128, 63,214,255,127, 63,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 4, 0, 0, 0, 32,101,169, 2, 0, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 68, 65, 84, 65, 44, 1, 0, 0,232, 96,130, 2, 21, 1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,104,189,131, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -7250,7 +7033,7 @@ char datatoc_preview_blend[]= {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 56, 14, 0, 0,144, 86,118, 1, 0, 0, 0, 0, 56, 0, 0, 0,182, 0, 0, 0,133,102,230, 63,208, 51,179, 63,
+ 0, 0, 0, 0, 68, 65, 84, 65, 56, 14, 0, 0,104,189,131, 2, 57, 0, 0, 0,182, 0, 0, 0,133,102,230, 63,208, 51,179, 63,
4, 0,128,191,127,165, 0, 0,129, 90, 2,255,133,102,230, 63,206,154, 25, 63, 4, 0,128,191,127,165, 0, 0,129, 90, 2,255,
81, 51,179, 63,210, 51,179, 63, 3, 0,128,191, 0, 0, 0, 0,255,127, 2,255, 28, 0,128, 63,212, 51,179, 63, 1, 0,128,191,
0, 0, 0, 0,255,127, 2,255,207,153, 25, 63,214, 51,179, 63, 0, 0,128,191, 0, 0, 0, 0,255,127, 2,255,152,205, 76, 62,
@@ -7364,302 +7147,290 @@ char datatoc_preview_blend[]= {
214,204, 76,190, 0, 0,255,127, 0, 0, 3,255, 36, 51,179, 63, 56,208, 76,190,198,204, 76,190, 0, 0,255,127, 0, 0, 3,255,
44,204, 76, 62,104,208, 76,190,169,153, 25,191, 0, 0,255,127, 0, 0, 3,255,116,153, 25, 63, 80,208, 76,190,165,153, 25,191,
0, 0,255,127, 0, 0, 3,255,222,255,127, 63, 80,208, 76,190,161,153, 25,191, 0, 0,255,127, 0, 0, 3,255, 36, 51,179, 63,
- 56,208, 76,190,157,153, 25,191, 0, 0,255,127, 0, 0, 3,255, 68, 65, 84, 65, 64, 1, 0, 0, 16,101,118, 1, 0, 0, 0, 0,
- 5, 1, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-144,102,118, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 28, 14, 0, 0,144,102,118, 1, 0, 0, 0, 0, 53, 0, 0, 0, 45, 1, 0, 0,
- 4, 0, 0, 0, 5, 0, 0, 0, 0, 0, 34, 0, 3, 0, 0, 0, 4, 0, 0, 0, 0, 0, 34, 0, 2, 0, 0, 0, 3, 0, 0, 0,
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- 9, 0, 0, 0, 0, 0, 34, 0, 4, 0, 0, 0, 8, 0, 0, 0, 0, 0, 34, 0, 7, 0, 0, 0, 8, 0, 0, 0, 0, 0, 34, 0,
- 3, 0, 0, 0, 7, 0, 0, 0, 0, 0, 34, 0, 6, 0, 0, 0, 7, 0, 0, 0, 0, 0, 34, 0, 2, 0, 0, 0, 6, 0, 0, 0,
- 0, 0, 34, 0, 9, 0, 0, 0, 13, 0, 0, 0, 0, 0, 34, 0, 12, 0, 0, 0, 13, 0, 0, 0, 0, 0, 34, 0, 8, 0, 0, 0,
- 12, 0, 0, 0, 0, 0, 34, 0, 11, 0, 0, 0, 12, 0, 0, 0, 0, 0, 34, 0, 7, 0, 0, 0, 11, 0, 0, 0, 0, 0, 34, 0,
- 10, 0, 0, 0, 11, 0, 0, 0, 0, 0, 34, 0, 6, 0, 0, 0, 10, 0, 0, 0, 0, 0, 34, 0, 1, 0, 0, 0, 10, 0, 0, 0,
- 0, 0, 34, 0, 13, 0, 0, 0, 17, 0, 0, 0, 0, 0, 34, 0, 16, 0, 0, 0, 17, 0, 0, 0, 0, 0, 34, 0, 12, 0, 0, 0,
- 16, 0, 0, 0, 0, 0, 34, 0, 15, 0, 0, 0, 16, 0, 0, 0, 0, 0, 34, 0, 11, 0, 0, 0, 15, 0, 0, 0, 0, 0, 34, 0,
- 14, 0, 0, 0, 15, 0, 0, 0, 0, 0, 34, 0, 10, 0, 0, 0, 14, 0, 0, 0, 0, 0, 34, 0, 21, 0, 0, 0, 37, 0, 0, 0,
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- 34, 0, 0, 0, 0, 0, 34, 0, 21, 0, 0, 0, 25, 0, 0, 0, 0, 0, 34, 0, 20, 0, 0, 0, 21, 0, 0, 0, 0, 0, 34, 0,
- 20, 0, 0, 0, 24, 0, 0, 0, 0, 0, 34, 0, 19, 0, 0, 0, 20, 0, 0, 0, 0, 0, 34, 0, 19, 0, 0, 0, 23, 0, 0, 0,
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- 62, 0, 0, 0, 0, 0, 34, 0, 49, 0, 0, 0, 53, 0, 0, 0, 0, 0, 34, 0, 48, 0, 0, 0, 49, 0, 0, 0, 0, 0, 34, 0,
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@@ -7696,4144 +7467,3958 @@ char datatoc_preview_blend[]= {
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-188, 58, 40,192,228, 40,207,106,137,198, 3,255, 95,135,146, 64, 63, 54, 14,191,241,194,102,192, 27,100,219,243, 45,177, 3,255,
-239, 84,141, 62, 16,220,157,192, 14, 2, 73,192, 8, 6, 39,148, 86,187, 3,255,132,239,162,192,206,165, 12,192,150, 45,240,191,
-175,144,245,207,251,214, 3,255,239, 84,141,190, 16,220,157, 64, 14, 2, 73, 64,248,249,217,107,170, 68, 3,255,132,239,162, 64,
-206,165, 12, 64,150, 45,240, 63, 81,111, 11, 48, 5, 41, 3,255,240,102,131, 64, 30,183,119,192,109,169,199, 63,198, 89, 98,171,
- 26, 34, 3,255,119,108,239,191,213, 85,156,192,188, 58, 40, 64, 28,215, 49,149,119, 57, 3,255, 95,135,146,192, 63, 54, 14, 63,
-241,194,102, 64,229,155, 37, 12,211, 78, 3,255, 28,136,141, 63, 12,243,244,190,198, 86,183, 64, 44, 24,139,245, 65,125, 3,255,
-114, 17, 68,192,226,153, 35, 64,154, 26,137,192, 6,189,226, 55, 85,162, 3,255,155, 40,230, 62,239,199, 73, 64,176, 52,157,192,
-211, 9,237, 68,153,148, 3,255,124, 55,168,191,224,177,164, 64, 58,144, 29,192, 69,227,132,112, 46,202, 3,255, 94, 35,105,192,
-230, 88,129,191,195, 14,143,192, 93,176,233,233, 68,158, 3,255, 37, 2,173,192,137,187,123, 63, 56, 68, 1,192,206,137,127, 21,
-216,211, 3,255,234,168, 2, 64,231,158, 57,189, 65,149,175,192,162, 44, 3,255, 11,136, 3,255, 19,159,114, 64,254,226, 34, 64,
-196,133,106,192,225, 82,164, 55,228,175, 3,255,105,176,249,190, 21,148, 39,192,217,214,166,192, 87,245,194,198, 5,142, 3,255,
-227,163, 54, 64, 86,121, 78,192, 22,202,125,192, 99, 62,120,185, 79,169, 3,255,241, 40, 53,192,200, 31,134,192,229,188, 60,192,
- 30,194, 94,164,136,191, 3,255, 96,230,181,192, 33, 24,119,191,174, 26,130, 63,186,131,231,234, 56, 22, 3,255,103, 93,163,192,
-136,128, 38, 64, 83,235,153, 63,100,144,224, 56, 74, 26, 3,255,238,219, 36,192,132,151,165, 64,165,226,109, 63,176,199, 33,113,
- 80, 20, 3,255, 24,237,111, 63,118,174,184, 64,212, 34,154, 62,125, 20, 44,126,148, 6, 3,255,163,244,130, 64,157, 58,133, 64,
-125, 95,226,190,119, 89, 5, 91, 86,246, 3,255, 96,230,181, 64, 33, 24,119, 63,174, 26,130,191, 70,124, 25, 21,200,233, 3,255,
-103, 93,163, 64,136,128, 38,192, 83,235,153,191,156,111, 32,199,182,229, 3,255,238,219, 36, 64,132,151,165,192,165,226,109,191,
- 80, 56,223,142,176,235, 3,255, 24,237,111,191,118,174,184,192,212, 34,154,190,131,235,212,129,108,249, 3,255,163,244,130,192,
-157, 58,133,192,125, 95,226, 62,137,166,251,164,170, 9, 3,255,227,163, 54,192, 86,121, 78, 64, 22,202,125, 64,157,193,136, 70,
-177, 86, 3,255,241, 40, 53, 64,200, 31,134, 64,229,188, 60, 64,226, 61,162, 91,120, 64, 3,255, 37, 2,173, 64,137,187,123,191,
- 56, 68, 1, 64, 50,118,129,234, 40, 44, 3,255,124, 55,168, 63,224,177,164,192, 58,144, 29, 64,187, 28,124,143,210, 53, 3,255,
- 19,159,114,192,254,226, 34,192,196,133,106, 64, 31,173, 92,200, 28, 80, 3,255,234,168, 2,192,231,158, 57, 61, 65,149,175, 64,
- 94,211,253, 0,245,119, 3,255,105,176,249, 62, 21,148, 39, 64,217,214,166, 64,169, 10, 62, 57,251,113, 3,255, 94, 35,105, 64,
-230, 88,129, 63,195, 14,143, 64,163, 79, 23, 22,188, 97, 3,255,114, 17, 68, 64,226,153, 35,192,154, 26,137, 64,250, 66, 30,200,
-171, 93, 3,255,155, 40,230,190,239,199, 73,192,176, 52,157, 64, 45,246, 19,187,103,107, 3,255, 37,178, 10,192,138,231,201, 63,
-149,143,166,192,129,209,140, 33,145,141, 3,255, 3,132,110,192,243,203, 85, 64,151,107, 66,192, 16,174,158, 73,209,190, 3,255,
-116,161,174,190, 81,152,241, 63,110, 2,177,192,217,247, 15, 40,182,134, 3,255,138, 91,154, 63,218,179,133, 64,209,222,122,192,
- 0, 27, 30, 92, 86,171, 3,255, 7, 82, 52,192, 82,252,149, 64, 64,202, 5,192, 39,193,227,101,181,210, 3,255,179, 12,148, 62,
-251,221,166, 64,188, 87, 41,192,192, 7,224,113, 21,198, 3,255,216,246, 29,192, 17,156,141,190,209,167,169,192, 47,203,160,250,
-137,139, 3,255, 99, 72,145,192, 79,114,213,191,183, 35, 83,192, 26,156, 3,219, 12,185, 3,255,115, 58,158,192,129,120, 33, 64,
-198, 41,238,191,126,148,116, 56,137,215, 3,255,118,158,174,192,103,148, 33,191,140,156, 1,192,218,136,198,240,203,211, 3,255,
- 55, 14,249, 62, 95,133,102, 62,210,143,186,192, 56, 9, 40, 5,113,128, 3,255,220, 61, 92, 64, 56,230,159,190, 6, 61,151,192,
- 94, 76,242,248,135,153, 3,255, 7, 86, 60, 64, 60, 48,119, 64, 93, 88, 81,192,119, 63,124, 85,246,184, 3,255,252, 55,139, 64,
- 62, 95,132, 63,225,216,113,192,118, 95, 54, 21,107,173, 3,255, 18, 6, 84,191,251, 96,142,191, 76, 4,182,192,158,237, 20,233,
-109,131, 3,255,109, 74,225,189, 51, 54,123,192, 34,246,138,192,241,253, 39,169, 1,162, 3,255,153, 66,119, 64,127,154,251,191,
-161,220,123,192, 59, 85, 59,214, 34,170, 3,255,201, 59,208, 63,241,182,135,192,212,101,108,192,103, 34,133,162,160,175, 3,255,
-161,246,169,191,235,196,151,192,170,149, 74,192, 95,228,253,151,184,186, 3,255, 33,198,131,192,218,137, 84,192, 37,134, 32,192,
-247,164, 77,184,167,201, 3,255,176, 61,179,192,138,110,210,191, 24,220,228,190,210,133,130,219,238,244, 3,255, 73,182,170,192,
-136, 16, 90,190, 90,194, 25, 64,224,139, 8,252,174, 53, 3,255, 75, 55,153,192, 4, 78, 87, 64, 12, 54, 62,190,200,151, 29, 74,
-179,250, 3,255,235, 19,161,192,207, 12,210, 63,210,242, 31, 64, 50,146,244, 34,182, 55, 3,255, 60, 75, 94,192,189,115,150, 64,
-186,211,167,190, 98,179, 49,102,183,247, 3,255,186,191,189,191, 63, 32,168, 64,213,100, 7, 64,161,224,191,114, 61, 47, 3,255,
-242,205,186, 63,141, 65,177, 64,127,219,154,191, 82, 32,177,120, 61,228, 3,255, 99,245,175, 62, 97, 12,178, 64,255,253,228, 63,
-247, 6, 65,121, 98, 40, 3,255,226, 92, 70, 64, 8,131,150, 64,182, 77,204,191,193, 66, 37,103, 32,220, 3,255,200,194,152, 64,
-180,155, 83, 64,154,217, 62, 63,207,104,101, 71, 87, 17, 3,255, 73,182,170, 64,136, 16, 90, 62, 90,194, 25,192, 32,116,248, 3,
- 82,202, 3,255,176, 61,179, 64,138,110,210, 63, 24,220,228, 62, 46,122,126, 36, 18, 11, 3,255,235, 19,161, 64,207, 12,210,191,
-210,242, 31,192,206,109, 12,221, 74,200, 3,255, 75, 55,153, 64, 4, 78, 87,192, 12, 54, 62, 62, 56,104,227,181, 77, 5, 3,255,
-186,191,189, 63, 63, 32,168,192,213,100, 7,192, 95, 31, 65,141,195,208, 3,255, 60, 75, 94, 64,189,115,150,192,186,211,167, 62,
-158, 76,207,153, 73, 8, 3,255, 99,245,175,190, 97, 12,178,192,255,253,228,191, 9,249,191,134,158,215, 3,255,242,205,186,191,
-141, 65,177,192,127,219,154, 63,174,223, 79,135,195, 27, 3,255,200,194,152,192,180,155, 83,192,154,217, 62,191, 49,151,155,184,
-169,238, 3,255,226, 92, 70,192, 8,131,150,192,182, 77,204, 63, 63,189,219,152,224, 35, 3,255,201, 59,208,191,241,182,135, 64,
-212,101,108, 64,153,221,123, 93, 96, 80, 3,255,153, 66,119,192,127,154,251, 63,161,220,123, 64,197,170,197, 41,222, 85, 3,255,
-161,246,169, 63,235,196,151, 64,170,149, 74, 64,161, 27, 3,104, 72, 69, 3,255, 33,198,131, 64,218,137, 84, 64, 37,134, 32, 64,
- 9, 91,179, 71, 89, 54, 3,255,118,158,174, 64,103,148, 33, 63,140,156, 1, 64, 38,119, 58, 15, 53, 44, 3,255,115, 58,158, 64,
-129,120, 33,192,198, 41,238, 63,130,107,140,199,119, 40, 3,255, 7, 82, 52, 64, 82,252,149,192, 64,202, 5, 64,217, 62, 29,154,
- 75, 45, 3,255,179, 12,148,190,251,221,166,192,188, 87, 41, 64, 64,248, 32,142,235, 57, 3,255, 7, 86, 60,192, 60, 48,119,192,
- 93, 88, 81, 64,137,192,132,170, 10, 71, 3,255,252, 55,139,192, 62, 95,132,191,225,216,113, 64,138,160,202,234,149, 82, 3,255,
-220, 61, 92,192, 56,230,159, 62, 6, 61,151, 64,162,179, 14, 7,121,102, 3,255, 55, 14,249,190, 95,133,102,190,210,143,186, 64,
-200,246,216,250,143,127, 3,255,109, 74,225, 61, 51, 54,123, 64, 34,246,138, 64, 15, 2,217, 86,255, 93, 3,255, 18, 6, 84, 63,
-251, 96,142, 63, 76, 4,182, 64, 98, 18,236, 22,147,124, 3,255, 99, 72,145, 64, 79,114,213, 63,183, 35, 83, 64,230, 99,253, 36,
-244, 70, 3,255,216,246, 29, 64, 17,156,141, 62,209,167,169, 64,209, 52, 96, 5,119,116, 3,255, 3,132,110, 64,243,203, 85,192,
-151,107, 66, 64,240, 81, 98,182, 47, 65, 3,255, 37,178, 10, 64,138,231,201,191,149,143,166, 64,127, 46,116,222,111,114, 3,255,
-138, 91,154,191,218,179,133,192,209,222,122, 64, 0,229,226,163,170, 84, 3,255,116,161,174, 62, 81,152,241,191,110, 2,177, 64,
- 39, 8,241,215, 74,121, 3,255, 36, 76, 19,192, 25,151,129, 64,212,254, 98,192,231,206, 97, 88,131,177, 3,255, 93,232,175,191,
-177, 23, 64, 64, 69,186,154,192,227,225,235, 66, 34,151, 3,255,208,190,232,190, 93,160,139, 64,191, 33,120,192,183,244,205, 94,
-192,170, 3,255,210,126,142,192, 43, 49,238, 63,112, 30, 84,192,187,158, 95, 39,183,182, 3,255,138,165, 97,192, 92, 9, 80, 63,
- 20, 74,147,192,183,177,233, 17, 86,156, 3,255, 98, 61,152,192, 87, 63,106,188, 6, 97, 90,192,127,152,251, 0,183,180, 3,255,
-200,173, 14, 64,155,183, 63, 64,192, 75,144,192,206, 48, 45, 64,152,156, 3,255, 95,162,167, 63,144, 29,209, 63, 25,245,174,192,
-250, 29, 75, 36,250,136, 3,255,211, 62, 68, 64, 51, 56,168, 63, 13,245,153,192,241, 65,192, 29,106,150, 3,255, 33,182, 36, 64,
- 34, 38,220,191,150, 5,159,192,233, 54,211,217,223,146, 3,255, 16, 34, 81, 63,129, 64,179,191,162, 5,180,192,242, 18, 93,224,
-111,133, 3,255,212, 56,159, 63,172,166, 68,192,212,108,154,192,176, 27, 32,190,208,149, 3,255,204, 76,223,191,170, 32,101,192,
- 65, 83,137,192,199,216,195,178,198,161, 3,255,249,249, 10,192, 62, 52,244,191, 25,236,162,192, 9,208, 0,213,102,145, 3,255,
- 42,207, 89,192,251, 6, 47,192, 27,165,121,192,209,182, 18,196,198,169, 3,255,137,215,176,192, 25, 62,241, 63,179,254,219,190,
-179,134,232, 39, 78,247, 3,255, 28,150,186,192,150, 16, 28, 60,191, 9, 7,191,118,128,131, 1, 77,245, 3,255, 34,132,181,192,
- 99, 60, 92, 63,217, 81,149, 63,181,131,238, 18,252, 23, 3,255,175,242, 74,190,164,173,183, 64,227,105,145,191,117,250,160,125,
- 31,232, 3,255,219,227, 2,192, 96,164,173, 64,200, 71, 78,191,164,212, 52,119,226,238, 3,255,181,140, 92,191, 75, 38,184, 64,
-176,148, 37, 63,224,236,237,125,159, 12, 3,255, 75,104,159, 64,212, 56,236, 63,240,126, 29,192,211,108,166, 41, 9,203, 3,255,
-215,159,132, 64, 84,184, 97, 64, 30, 44, 10,192,176, 91, 19, 76, 56,209, 3,255, 95,122,164, 64,199,143, 44, 64, 53, 78, 68,191,
- 17,112, 17, 59,185,237, 3,255,255,176, 54, 64,243, 84,141,192,237,176, 36,192,192, 63, 9,160, 63,200, 3,255, 93,229,133, 64,
-217, 21, 68,192,157,226, 45,192,249, 90,187,187, 78,197, 3,255,203, 56,129, 64, 21,211,130,192,187,115,143,191,252, 87,194,166,
-252,229, 3,255,189,239,104,192, 82,142,140,192,178,178,168,191,134,177,245,158,155,227, 3,255, 50,141,253,191, 52,155,167,192,
-170,181,218,191,125,211,166,141,155,219, 3,255,164, 58, 41,192,172, 34,167,192,206,232,151, 61,232,197,243,141, 26, 0, 3,255,
- 93,229,133,192,217, 21, 68, 64,157,226, 45, 64, 7,165, 69, 68,178, 58, 3,255,203, 56,129,192, 21,211,130, 64,187,115,143, 63,
- 4,168, 62, 89, 4, 26, 3,255,255,176, 54,192,243, 84,141, 64,237,176, 36, 64, 64,192,247, 95,193, 55, 3,255, 50,141,253, 63,
- 52,155,167, 64,170,181,218, 63,131, 44, 90,114,101, 36, 3,255,164, 58, 41, 64,172, 34,167, 64,206,232,151,189, 24, 58, 13,114,
-230,255, 3,255,189,239,104, 64, 82,142,140, 64,178,178,168, 63,122, 78, 11, 97,101, 28, 3,255, 28,150,186, 64,150, 16, 28,188,
-191, 9, 7, 63,138,127,125,254,179, 10, 3,255, 34,132,181, 64, 99, 60, 92,191,217, 81,149,191, 75,124, 18,237, 4,232, 3,255,
-137,215,176, 64, 25, 62,241,191,179,254,219, 62, 77,121, 24,216,178, 8, 3,255,219,227, 2, 64, 96,164,173,192,200, 71, 78, 63,
- 92, 43,204,136, 30, 17, 3,255,181,140, 92, 63, 75, 38,184,192,176,148, 37,191, 32, 19, 19,130, 97,243, 3,255,175,242, 74, 62,
-164,173,183,192,227,105,145, 63,139, 5, 96,130,225, 23, 3,255,215,159,132,192, 84,184, 97,192, 30, 44, 10, 64, 80,164,237,179,
-200, 46, 3,255, 95,122,164,192,199,143, 44,192, 53, 78, 68, 63,239,143,239,196, 71, 18, 3,255, 75,104,159,192,212, 56,236,191,
-240,126, 29, 64, 45,147, 90,214,247, 52, 3,255,212, 56,159,191,172,166, 68, 64,212,108,154, 64, 80,228,224, 65, 48,106, 3,255,
- 33,182, 36,192, 34, 38,220, 63,150, 5,159, 64, 23,201, 45, 38, 33,109, 3,255, 16, 34, 81,191,129, 64,179, 63,162, 5,180, 64,
- 14,237,163, 31,145,122, 3,255, 42,207, 89, 64,251, 6, 47, 64, 27,165,121, 64, 47, 73,238, 59, 58, 86, 3,255,208, 76,223, 63,
-170, 32,101, 64, 65, 83,137, 64, 57, 39, 61, 77, 58, 94, 3,255,249,249, 10, 64, 62, 52,244, 63, 25,236,162, 64,247, 47, 0, 43,
-154,110, 3,255,210,126,142, 64, 43, 49,238,191,112, 30, 84, 64, 69, 97,161,216, 73, 73, 3,255, 98, 61,152, 64, 87, 63,106, 60,
- 6, 97, 90, 64,129,103, 5,255, 73, 75, 3,255,138,165, 97, 64, 92, 9, 80,191, 20, 74,147, 64, 73, 78, 23,238,170, 99, 3,255,
-208,190,232, 62, 93,160,139,192,191, 33,120, 64, 73, 11, 51,161, 64, 85, 3,255, 36, 76, 19, 64, 25,151,129,192,212,254, 98, 64,
- 25, 49,159,167,125, 78, 3,255, 93,232,175, 63,177, 23, 64,192, 69,186,154, 64, 29, 30, 21,189,222,104, 3,255,211, 62, 68,192,
- 51, 56,168,191, 13,245,153, 64, 15,190, 64,226,150,105, 3,255,200,173, 14,192,155,183, 63,192,192, 75,144, 64, 50,207,211,191,
-104, 99, 3,255, 95,162,167,191,144, 29,209,191, 25,245,174, 64, 6,226,181,219, 6,119, 3,255,158,156,211,191,185,228,132, 63,
-190,207,176,192,164,220,231, 21,244,134, 3,255, 0, 76, 41,192,190,199, 5, 64, 83,157,153,192,146,198, 75, 45,246,150, 3,255,
-204, 83,125,192,169, 55,105, 64,244,162, 20,192, 72,169,246, 79, 82,206, 3,255,178,215, 91,192,222,235, 62, 64,190,254,108,192,
-215,180, 87, 65,155,175, 3,255,242, 63, 59,191,210,237,152, 63,251, 21,182,192,125,239, 26, 25,149,131, 3,255, 86,230, 94, 61,
-198, 30, 35, 64,233, 15,169,192,238, 0, 52, 55,135,140, 3,255,220, 4,199, 63, 7,145,146, 64,104,186, 83,192,109, 34,137,100,
-168,184, 3,255, 9,120, 86, 63,149, 91,109, 64, 79,242,142,192,133, 18, 64, 81,218,158, 3,255,103,243, 95,192,221, 91,138, 64,
-186, 15,236,191,170,178,219, 93, 25,216, 3,255, 46,206, 5,192,121, 41,159, 64,154, 91, 19,192,230,209, 96,108,226,205, 3,255,
-169,200,139, 63,198, 78,163, 64,201,146, 42,192,247, 24, 59,111,206,197, 3,255,187,128, 4,191,206,181,167, 64, 74, 92, 37,192,
- 57,245, 96,114,145,199, 3,255,151, 16,231,191,160,166,209, 61,167, 95,178,192,136,217,196, 2,245,133, 3,255,163,200, 69,192,
-178,143, 38,191,148, 48,158,192,243,188, 11,242,223,147, 3,255, 43,192,155,192,151, 6,250,191,170, 82, 39,192, 79,149,247,212,
-231,199, 3,255,233,118,132,192,217,111,173,191, 67,122,123,192,100,165, 58,226,165,170, 3,255,238, 85,146,192,178,205, 78, 64,
- 70, 54,221,191,183,156,134, 71,120,218, 3,255, 76,137,167,192,111, 31,227, 63,158, 57,251,191,234,141, 54, 39, 59,213, 3,255,
- 39,143,170,192,167, 15,183,191,251, 85,252,191,217,139,169,223, 13,213, 3,255, 8,214,175,192,177,124, 53, 62,206,241, 2,192,
- 23,136, 89, 3, 92,211, 3,255, 77,160,160,190, 9, 20,182, 62,108,232,186,192, 8,248,241, 7,128,128, 3,255, 33,144,163, 63,
-151,144,186, 61, 50, 47,183,192, 97, 27, 19, 2,252,130, 3,255,222,179,129, 64,234,147,224,190, 38,180,134,192, 83, 89, 64,246,
-218,164, 3,255,114,138, 49, 64,246, 97, 57,190, 57, 76,165,192,250, 60,247,251,138,143, 3,255,249,158, 27, 64,197,118,141, 64,
- 58,196, 62,192, 90, 52, 70, 97, 90,191, 3,255, 98,244, 89, 64, 8,120, 79, 64, 65,128, 96,192, 8, 74, 39, 71,151,179, 3,255,
- 13,100,144, 64,200,214,118, 62, 64,205,110,192,182, 98, 37, 4,161,174, 3,255, 42,202,131, 64, 60,161,231, 63,142,245,112,192,
- 10, 90,255, 38,209,173, 3,255,149, 51,122,191, 52,151,163,190, 15,157,184,192,118,234, 36,250,248,129, 3,255, 5,113, 42,191,
- 31,112,241,191, 15,119,176,192, 93,241, 84,215,135,135, 3,255, 60, 55,172, 61, 22, 64,143,192,164,246,113,192, 27, 2,132,157,
- 71,174, 3,255,167,173,154,190,111,224, 83,192,198,169,154,192,136,249, 89,183,211,150, 3,255,151,133,136, 64, 9,249,162,191,
-106,219,115,192,175, 93, 47,229, 3,173, 3,255,110,124, 89, 64,135, 6, 40,192,223,195,127,192,120, 74, 31,199,208,168, 3,255,
-244,248,117, 63,109, 90,148,192,123, 0, 93,192, 8, 20, 66,154,249,180, 3,255,162, 0, 17, 64, 63,196,113,192, 52,239,119,192,
- 10, 49, 64,173,144,171, 3,255,162,217, 7,191, 21,117,156,192,222,238, 75,192,139,245, 20,149,108,186, 3,255,171,144, 6,192,
-112,158,144,192,198,241, 69,192,156,210, 55,157,115,188, 3,255,110,238,148,192,115,109, 50,192,187,197, 13,192,170,153,231,195,
- 17,208, 3,255, 79,252, 96,192,140, 40,115,192,116,165, 48,192,226,178, 98,173,236,195, 3,255,100,228,172,192,217,128,248,191,
- 8, 93,150,191, 91,138, 53,213, 86,229, 3,255, 82,171,182,192,216,250,168,191, 15, 15,147, 62,122,131,250,226,203, 5, 3,255,
-215, 73,160,192,124,165, 49, 62,232, 85, 66, 64, 33,147, 84, 4, 42, 67, 3,255,171, 89,178,192,192,115, 24,191, 78,116,221, 63,
-129,134, 64,243, 50, 38, 3,255, 51,206,143,192,133,250,105, 64,119,251, 97,191, 85,158, 53, 80,193,235, 3,255, 62, 32,160,192,
-163, 38, 65, 64,164,117, 3, 63,236,146, 24, 66,193, 10, 3,255,216,108,155,192, 59,255,141, 63,189,117, 69, 64, 61,150,119, 23,
- 42, 68, 3,255, 85, 27,164,192,244, 78, 9, 64, 87,193,239, 63, 33,144,128, 46, 73, 41, 3,255,134, 35,117,192, 39,152,138, 64,
- 73, 86,116,191,230,171, 2, 94, 73,234, 3,255, 35,220, 67,192, 6,218,159, 64,242,103,155, 62,240,188,215,108, 55, 6, 3,255,
-130, 79, 99,191,215,182,164, 64, 10, 4, 42, 64,118,237, 50,112,190, 58, 3,255,161, 86, 3,192, 14,205,168, 64, 60, 55,197, 63,
-148,211, 31,115,255, 33, 3,255,229,101,215, 63, 84,141,168, 64, 16, 90,248,191, 11, 37,148,114,159,212, 3,255, 99, 52,155, 63,
-198, 17,183, 64,232,199,235,190,159, 26,192,124,120,245, 3,255,105,179, 10, 61, 25,185,169, 64,120,119, 31, 64, 77, 0,101,115,
- 96, 55, 3,255,143,198, 37, 63,123,120,183, 64,160,108,135, 63,240, 13, 8,125,144, 23, 3,255,180,174, 32, 64, 65, 13,155, 64,
-238,167, 8,192,247, 53,245,105,163,208, 3,255, 69,199,104, 64,177,135,143, 64, 41, 12,132,191, 10, 79, 10, 98, 31,233, 3,255,
-121,134,159, 64, 49,245, 49, 64,210,166,169, 63, 27,109,242, 59,190, 29, 3,255, 52,133,143, 64,119,200,113, 64,186,206, 29, 62,
- 20, 98, 39, 82,190, 3, 3,255,215, 73,160, 64,124,165, 49,190,232, 85, 66,192,223,108,172,251,214,188, 3,255,171, 89,178, 64,
-192,115, 24, 63, 78,116,221,191,127,121,192, 12,206,217, 3,255,100,228,172, 64,217,128,248, 63, 8, 93,150, 63,165,117,203, 42,
-170, 26, 3,255, 82,171,182, 64,216,250,168, 63, 15, 15,147,190,134,124, 6, 29, 53,250, 3,255,216,108,155, 64, 59,255,141,191,
-189,117, 69,192,195,105,137,232,214,187, 3,255, 85, 27,164, 64,244, 78, 9,192, 87,193,239,191,223,111,128,209,183,214, 3,255,
- 51,206,143, 64,133,250,105,192,119,251, 97, 63,171, 97,203,175, 63, 20, 3,255, 62, 32,160, 64,163, 38, 65,192,164,117, 3,191,
- 20,109,232,189, 63,245, 3,255,130, 79, 99, 63,215,182,164,192, 10, 4, 42,192,138, 18,206,143, 66,197, 3,255,161, 86, 3, 64,
- 14,205,168,192, 60, 55,197,191,108, 44,225,140, 1,222, 3,255,134, 35,117, 64, 39,152,138,192, 73, 86,116, 63, 26, 84,254,161,
-183, 21, 3,255, 35,220, 67, 64, 6,218,159,192,242,103,155,190, 16, 67, 41,147,201,249, 3,255,105,179, 10,189, 25,185,169,192,
-120,119, 31,192,179,255,155,140,160,200, 3,255,143,198, 37,191,123,120,183,192,160,108,135,191, 16,242,248,130,112,232, 3,255,
-229,101,215,191, 84,141,168,192, 16, 90,248, 63,245,218,108,141, 97, 43, 3,255, 99, 52,155,191,198, 17,183,192,232,199,235, 62,
- 97,229, 64,131,136, 10, 3,255,121,134,159,192, 49,245, 49,192,210,166,169,191,229,146, 14,196, 66,226, 3,255, 52,133,143,192,
-119,200,113,192,186,206, 29,190,236,157,217,173, 66,252, 3,255,180,174, 32,192, 65, 13,155,192,238,167, 8, 64, 9,202, 11,150,
- 93, 47, 3,255, 69,199,104,192,177,135,143,192, 41, 12,132, 63,246,176,246,157,225, 22, 3,255,244,248,117,191,109, 90,148, 64,
-123, 0, 93, 64,248,235,190,101, 7, 75, 3,255,162, 0, 17,192, 63,196,113, 64, 52,239,119, 64,246,206,192, 82,112, 84, 3,255,
-151,133,136,192, 9,249,162, 63,106,219,115, 64, 81,162,209, 26,253, 82, 3,255,110,124, 89,192,135, 6, 40, 64,223,195,127, 64,
-136,181,225, 56, 48, 87, 3,255,162,217, 7, 63, 21,117,156, 64,222,238, 75, 64,117, 10,236,106,148, 69, 3,255,171,144, 6, 64,
-112,158,144, 64,198,241, 69, 64,100, 45,201, 98,141, 67, 3,255,110,238,148, 64,115,109, 50, 64,187,197, 13, 64, 86,102, 25, 60,
-239, 47, 3,255, 79,252, 96, 64,140, 40,115, 64,116,165, 48, 64, 30, 77,158, 82, 20, 60, 3,255, 39,143,170, 64,167, 15,183, 63,
-251, 85,252, 63, 39,116, 87, 32,243, 42, 3,255, 8,214,175, 64,177,124, 53,190,206,241, 2, 64,233,119,167,252,164, 44, 3,255,
-238, 85,146, 64,178,205, 78,192, 70, 54,221, 63, 73, 99,122,184,136, 37, 3,255, 76,137,167, 64,111, 31,227,191,158, 57,251, 63,
- 22,114,202,216,197, 42, 3,255,103,243, 95, 64,221, 91,138,192,186, 15,236, 63, 86, 77, 37,162,231, 39, 3,255, 46,206, 5, 64,
-121, 41,159,192,154, 91, 19, 64, 26, 46,160,147, 30, 50, 3,255,169,200,139,191,198, 78,163,192,201,146, 42, 64, 9,231,197,144,
- 50, 58, 3,255,187,128, 4, 63,206,181,167,192, 74, 92, 37, 64,199, 10,160,141,111, 56, 3,255,249,158, 27,192,197,118,141,192,
- 58,196, 62, 64,166,203,186,158,166, 64, 3,255, 98,244, 89,192, 8,120, 79,192, 65,128, 96, 64,248,181,217,184,105, 76, 3,255,
- 13,100,144,192,200,214,118,190, 64,205,110, 64, 74,157,219,251, 95, 81, 3,255, 42,202,131,192, 60,161,231,191,142,245,112, 64,
-246,165, 1,217, 47, 82, 3,255,222,179,129,192,234,147,224, 62, 38,180,134, 64,173,166,192, 9, 38, 91, 3,255,114,138, 49,192,
-246, 97, 57, 62, 57, 76,165, 64, 6,195, 9, 4,118,112, 3,255, 77,160,160, 62, 9, 20,182,190,108,232,186, 64,248, 7, 15,248,
-128,127, 3,255, 33,144,163,191,151,144,186,189, 50, 47,183, 64,159,228,237,253, 4,125, 3,255, 60, 55,172,189, 22, 64,143, 64,
-164,246,113, 64,229,253,124, 98,185, 81, 3,255,167,173,154, 62,111,224, 83, 64,198,169,154, 64,120, 6,167, 72, 45,105, 3,255,
-149, 51,122, 63, 52,151,163, 62, 15,157,184, 64,138, 21,220, 5, 8,126, 3,255, 5,113, 42, 63, 31,112,241, 63, 15,119,176, 64,
-163, 14,172, 40,121,120, 3,255, 43,192,155, 64,151, 6,250, 63,170, 82, 39, 64,177,106, 9, 43, 25, 56, 3,255,233,118,132, 64,
-217,111,173, 63, 67,122,123, 64,156, 90,198, 29, 91, 85, 3,255,151, 16,231, 63,160,166,209,189,167, 95,178, 64,120, 38, 60,253,
- 11,122, 3,255,163,200, 69, 64,178,143, 38, 63,148, 48,158, 64, 13, 67,245, 13, 33,108, 3,255,204, 83,125, 64,169, 55,105,192,
-244,162, 20, 64,184, 86, 10,176,174, 49, 3,255,178,215, 91, 64,222,235, 62,192,190,254,108, 64, 41, 75,169,190,101, 80, 3,255,
-158,156,211, 63,185,228,132,191,190,207,176, 64, 92, 35, 25,234, 12,121, 3,255, 0, 76, 41, 64,190,199, 5,192, 83,157,153, 64,
-110, 57,181,210, 10,105, 3,255,220, 4,199,191, 7,145,146,192,104,186, 83, 64,147,221,119,155, 88, 71, 3,255, 9,120, 86,191,
-149, 91,109,192, 79,242,142, 64,123,237,192,174, 38, 97, 3,255,242, 63, 59, 63,210,237,152,191,251, 21,182, 64,131, 16,230,230,
-107,124, 3,255, 86,230, 94,189,198, 30, 35,192,233, 15,169, 64, 18,255,204,200,121,115, 3,255,208, 27, 46,192,124,104, 86, 64,
- 85, 52,126,192,137,197,226, 72,134,168, 3,255, 82,168,234,191, 87, 62,149, 64,118, 12, 67,192, 5,217,188,101,210,188, 3,255,
-186, 10, 16,192,249,106, 52, 64,210,253,147,192,182,206,131, 62,198,155, 3,255, 93, 33,240,190,191,199, 71, 64,142, 47,158,192,
-214,245, 40, 69,199,148, 3,255, 19, 46, 71,187,194,240,115, 64,175,166,142,192,240,254,161, 82, 66,158, 3,255,188,194,101,191,
- 17, 84,154, 64,240,193, 77,192, 76,235,214,104,142,185, 3,255,246,246,115,192,183, 86, 15, 64, 51,168,118,192,249,172,229, 47,
- 45,171, 3,255,101, 1,160,192, 47,146,184, 63,153, 38, 45,192,225,146, 96, 30,102,196, 3,255,215,229, 85,192,166,178,218, 63,
-183, 55,144,192, 38,182,133, 37,110,158, 3,255,151,178,104,192,245,107,205,189,175, 60,147,192,178,175,205,253, 91,156, 3,255,
-192, 81,136,192, 55,239, 4,191, 24,222,127,192,130,163,158,245, 35,168, 3,255, 70,241,164,192,102,218,251, 62,143, 82, 48,192,
-222,143,210, 11,110,195, 3,255,209,230,173, 63,231,135, 71, 64, 27,234,152,192,148, 29, 4, 67, 11,151, 3,255,158,103, 67, 64,
- 82,206, 51, 64, 39,168,132,192,203, 66, 63, 60,242,164, 3,255,136,131,100, 63, 16, 95, 27, 64, 4,115,168,192,122, 20,138, 53,
-143,141, 3,255, 77,154,217, 63,185, 69, 78, 63,221,196,177,192, 53, 38,236, 17, 42,135, 3,255,107,195, 37, 64, 4,213, 36, 63,
- 20, 33,167,192,151, 55,194, 14,168,141, 3,255,103,139, 94, 64,153,146,250, 63, 72,141,137,192, 19, 75,156, 43,245,161, 3,255,
-231,195, 21, 64,236, 58,101,191,218,178,169,192,247, 49, 31,236,218,139, 3,255,142, 32, 48, 64,155,140, 32,192,195, 1,145,192,
- 3, 59,178,200,204,156, 3,255, 70,155,185, 63, 12,202, 59,191,163, 86,180,192,149, 32, 73,239, 91,133, 3,255, 29, 97, 43, 62,
-144,118, 2,192,125,231,175,192,106, 4,160,210,103,136, 3,255, 97,116,196, 62, 10,176, 56,192,120,239,162,192,164, 8, 20,194,
- 81,144, 3,255,185, 2, 5, 64,217,105, 76,192,135,173,142,192,218, 45, 79,187, 56,158, 3,255,163,243,144,191,252, 41, 73,192,
-148, 66,154,192,134,230, 73,188,107,150, 3,255,147,133, 20,192,234, 55,124,192,176, 3,107,192,110,204,196,170,164,175, 3,255,
- 42,186, 60,192,219,128,189,191, 23, 43,155,192, 41,191,189,222,199,150, 3,255, 52,164,172,191,106,240, 18,192,141, 58,167,192,
- 76,226,213,204,128,142, 3,255, 12,171,100,192,249, 33,243,191,106,221,135,192,248,178,143,214,143,162, 3,255,195, 78, 74,192,
-241,206, 96,192, 98, 88, 94,192, 4,188, 34,179,129,179, 3,255, 41,110,177,192, 81, 30,186, 63,105,249,158,191,160,134,165, 30,
- 86,229, 3,255, 45,138,172,192,114,149, 17, 64,127,203,200, 62,251,137,171, 48, 56, 9, 3,255, 10, 94,182,192, 48, 5, 1, 63,
- 86, 81,165,191,156,131, 24, 12, 94,228, 3,255,117,224,186,192, 37,234,247,190,147, 56,126, 62,132,128,101,246, 46, 6, 3,255,
-204, 78,184,192, 19,193, 89,189,187,163,141, 63, 22,130,208,254,241, 22, 3,255,105,232,174,192,151,187,224, 63,156,183,153, 63,
-137,136,137, 38, 3, 25, 3,255, 42,118, 68,191,101,173,176, 64,114,132,233,191, 57,238,142,120,217,216, 3,255, 81,172,191, 62,
- 67,208,186, 64,195,163,216,190, 75, 7,131,127,159,247, 3,255,113, 2,218,191,172,151,171, 64,114, 25,212,191,243,219,116,117,
- 30,220, 3,255,251,244, 21,192, 28, 12,172, 64, 13,151,128, 61,229,205,196,117,226, 1, 3,255, 51, 39,223,191,248, 94,177, 64,
-104,122, 76, 63,155,217, 3,121, 65, 16, 3,255, 72,208, 28, 61, 91, 13,187, 64, 64,215,245, 62,187, 0,168,127, 66, 9, 3,255,
- 45, 93,142, 64, 70,137, 14, 64,147,202, 70,192,241, 96,173, 49,202,188, 3,255,106, 23,173, 64,157,131,182, 63,175,176,225,191,
- 7,118, 20, 32, 72,218, 3,255, 78,203,128, 64,124, 14, 69, 64, 55, 0, 61,192,168, 88, 80, 66,199,191, 3,255,133,175,133, 64,
- 28,149,121, 64, 51,212,168,191, 4, 92, 86, 84,170,227, 3,255, 8,211,149, 64, 84,166, 94, 64, 68, 24, 29,191,221,101, 30, 76,
-113,241, 3,255, 31,169,175, 64,138,176,237, 63, 15,168,103,191,152,119,128, 40, 11,235, 3,255,122, 78, 57, 64,224, 12,120,192,
- 7, 56, 84,192, 62, 64,247,171,239,183, 3,255, 0, 74, 48, 64,245,165,155,192,208, 87,227,191, 38, 61, 68,150,192,217, 3,255,
- 85,108,100, 64,115, 47, 76,192,149,224, 88,192,102, 77, 90,185,131,182, 3,255,173,191,150, 64,227,233, 55,192,198,101,254,191,
-121,102, 79,192, 73,213, 3,255,119, 97,148, 64,200, 33, 89,192, 24,225,150,191, 7,101, 44,182, 20,229, 3,255, 75,171, 86, 64,
- 36, 83,150,192, 22, 36,133,191,220, 72,131,153, 32,232, 3,255,116,251, 81,192,115, 80,139,192, 57,124, 10,192, 81,185, 53,160,
-254,208, 3,255, 70,239,122,192, 53,220,138,192,113, 86,227,190, 68,171,132,160,195,246, 3,255, 14, 50, 28,192,245, 4,153,192,
-141, 39, 23,192,187,201,215,151, 33,205, 3,255, 34,123,189,191,203,168,178,192,149,106,130,191,209,222, 63,134,158,234, 3,255,
-176,127,232,191,177,107,178,192, 47,189,236,189, 65,216,100,134, 66,252, 3,255, 53,168, 90,192,169, 83,152,192,227,201,133, 62,
- 29,181, 77,152,136, 4, 3,255,173,191,150,192,227,233, 55, 64,198,101,254, 63,135,153,177, 63,183, 42, 3,255, 85,108,100,192,
-115, 47, 76, 64,149,224, 88, 64,154,178,166, 70,125, 73, 3,255,119, 97,148,192,200, 33, 89, 64, 24,225,150, 63,249,154,212, 73,
-236, 26, 3,255, 75,171, 86,192, 36, 83,150, 64, 22, 36,133, 63, 36,183,125,102,224, 23, 3,255, 0, 74, 48,192,245,165,155, 64,
-208, 87,227, 63,218,194,188,105, 64, 38, 3,255,122, 78, 57,192,224, 12,120, 64, 7, 56, 84, 64,194,191, 9, 84, 17, 72, 3,255,
- 34,123,189, 63,203,168,178, 64,149,106,130, 63, 47, 33,193,121, 98, 21, 3,255, 14, 50, 28, 64,245, 4,153, 64,141, 39, 23, 64,
- 69, 54, 41,104,223, 50, 3,255,176,127,232, 63,177,107,178, 64, 47,189,236, 61,191, 39,156,121,190, 3, 3,255, 53,168, 90, 64,
-169, 83,152, 64,227,201,133,190,227, 74,179,103,120,251, 3,255, 70,239,122, 64, 53,220,138, 64,113, 86,227, 62,188, 84,124, 95,
- 61, 9, 3,255,116,251, 81, 64,115, 80,139, 64, 57,124, 10, 64,175, 70,203, 95, 2, 47, 3,255,117,224,186, 64, 37,234,247, 62,
-147, 56,126,190,124,127,155, 9,210,249, 3,255, 10, 94,182, 64, 48, 5, 1,191, 86, 81,165, 63,100,124,232,243,162, 27, 3,255,
-204, 78,184, 64, 19,193, 89, 61,187,163,141,191,234,125, 48, 1, 15,233, 3,255,105,232,174, 64,151,187,224,191,156,183,153,191,
-119,119,119,217,253,230, 3,255, 45,138,172, 64,114,149, 17,192,127,203,200,190, 5,118, 85,207,200,246, 3,255, 41,110,177, 64,
- 81, 30,186,191,105,249,158, 63, 96,121, 91,225,170, 26, 3,255,251,244, 21, 64, 28, 12,172,192, 13,151,128,189, 27, 50, 60,138,
- 30,254, 3,255,113, 2,218, 63,172,151,171,192,114, 25,212, 63, 13, 36,140,138,226, 35, 3,255, 51, 39,223, 63,248, 94,177,192,
-104,122, 76,191,101, 38,253,134,191,239, 3,255, 72,208, 28,189, 91, 13,187,192, 64,215,245,190, 69,255, 88,128,190,246, 3,255,
- 81,172,191,190, 67,208,186,192,195,163,216, 62,181,248,125,128, 97, 8, 3,255, 42,118, 68, 63,101,173,176,192,114,132,233, 63,
-199, 17,114,135, 39, 39, 3,255,133,175,133,192, 28,149,121,192, 51,212,168, 63,252,163,170,171, 86, 28, 3,255, 78,203,128,192,
-124, 14, 69,192, 55, 0, 61, 64, 88,167,176,189, 57, 64, 3,255, 31,169,175,192,138,176,237,191, 15,168,103, 63,104,136,128,215,
-245, 20, 3,255, 8,211,149,192, 84,166, 94,192, 68, 24, 29, 63, 35,154,226,179,143, 14, 3,255,106, 23,173,192,157,131,182,191,
-175,176,225, 63,249,137,236,223,184, 37, 3,255, 45, 93,142,192, 70,137, 14,192,147,202, 70, 64, 15,159, 83,206, 54, 67, 3,255,
-185, 2, 5,192,217,105, 76, 64,135,173,142, 64, 38,210,177, 68,200, 97, 3,255, 97,116,196,190, 10,176, 56, 64,120,239,162, 64,
- 92,247,236, 61,175,111, 3,255,142, 32, 48,192,155,140, 32, 64,195, 1,145, 64,253,196, 78, 55, 52, 99, 3,255,231,195, 21,192,
-236, 58,101, 63,218,178,169, 64, 9,206,225, 19, 38,116, 3,255, 70,155,185,191, 12,202, 59, 63,163, 86,180, 64,107,223,183, 16,
-165,122, 3,255, 29, 97, 43,190,144,118, 2, 64,125,231,175, 64,150,251, 96, 45,153,119, 3,255,195, 78, 74, 64,241,206, 96, 64,
- 98, 88, 94, 64,252, 67,222, 76,127, 76, 3,255, 12,171,100, 64,249, 33,243, 63,106,221,135, 64, 8, 77,113, 41,113, 93, 3,255,
-147,133, 20, 64,234, 55,124, 64,176, 3,107, 64,146, 51, 60, 85, 92, 80, 3,255,164,243,144, 63,252, 41, 73, 64,148, 66,154, 64,
-122, 25,183, 67,149,105, 3,255, 52,164,172, 63,106,240, 18, 64,141, 58,167, 64,180, 29, 43, 51,128,113, 3,255, 42,186, 60, 64,
-219,128,189, 63, 23, 43,155, 64,215, 64, 67, 33, 57,105, 3,255,101, 1,160, 64, 47,146,184,191,153, 38, 45, 64, 31,109,160,225,
-154, 59, 3,255,246,246,115, 64,183, 86, 15,192, 51,168,118, 64, 7, 83, 27,208,211, 84, 3,255, 70,241,164, 64,102,218,251,190,
-143, 82, 48, 64, 34,112, 46,244,146, 60, 3,255,192, 81,136, 64, 55,239, 4, 63, 24,222,127, 64,126, 92, 98, 10,221, 87, 3,255,
-151,178,104, 64,245,107,205, 61,175, 60,147, 64, 78, 80, 51, 2,165, 99, 3,255,215,229, 85, 64,166,178,218,191,183, 55,144, 64,
-218, 73,123,218,146, 97, 3,255,188,194,101, 63, 17, 84,154,192,240,193, 77, 64,180, 20, 42,151,114, 70, 3,255, 19, 46, 71, 59,
-194,240,115,192,175,166,142, 64, 16, 1, 95,173,190, 97, 3,255, 82,168,234, 63, 87, 62,149,192,118, 12, 67, 64,251, 38, 68,154,
- 46, 67, 3,255,208, 27, 46, 64,124,104, 86,192, 85, 52,126, 64,119, 58, 30,183,122, 87, 3,255,186, 10, 16, 64,249,106, 52,192,
-210,253,147, 64, 74, 49,125,193, 58,100, 3,255, 93, 33,240, 62,191,199, 71,192,142, 47,158, 64, 42, 10,216,186, 57,107, 3,255,
-103,139, 94,192,153,146,250,191, 72,141,137, 64,237,180,100,212, 11, 94, 3,255,107,195, 37,192, 4,213, 36,191, 20, 33,167, 64,
-105,200, 62,241, 88,114, 3,255,158,103, 67,192, 82,206, 51,192, 39,168,132, 64, 53,189,193,195, 14, 91, 3,255,209,230,173,191,
-231,135, 71,192, 27,234,152, 64,108,226,252,188,245,104, 3,255, 77,154,217,191,185, 69, 78,191,221,196,177, 64,203,217, 20,238,
-214,120, 3,255,136,131,100,191, 16, 95, 27,192, 4,115,168, 64,134,235,118,202,113,114, 3,255,139,220, 37,192,245,135,141, 64,
-114,173, 54,192, 45,199, 95, 96,211,193, 3,255,204,119, 84,192, 93, 73,130, 64,212,107, 38,192, 58,183,223, 88,137,199, 3,255,
-208, 76, 67,192, 62,120,111, 64, 14, 89, 85,192, 80,189,196, 81,140,183, 3,255, 68,147,238,191,166,230,100, 64,234, 9,136,192,
-216,215,130, 78, 59,163, 3,255, 30,149,109,191, 40, 18,111, 64,171,100,141,192, 37,235,201, 81,199,159, 3,255,144,237,178,191,
- 25,136,136, 64,121, 1,113,192,117,225,189, 92, 62,173, 3,255,214, 82, 66, 63,128,115,152, 64,164, 25, 85,192,241, 16, 27,104,
-126,183, 3,255,119,155,171,189,138, 40,155, 64,113, 96, 83,192,128,254,196,105,238,183, 3,255, 67,138,194, 62,177, 97,138, 64,
- 75,158,124,192,112, 8,134, 94, 29,170, 3,255,158,106, 94,191,167,106, 30, 64,254,240,167,192,229,236,187, 53,105,141, 3,255,
- 22,114,229,191,193, 96, 20, 64,253,167,162,192, 22,217, 93, 50,244,144, 3,255, 45,210,162,191,233,211,224, 63,184, 67,174,192,
- 69,228,245, 37,244,136, 3,255, 37, 61,152,192,230, 9, 14, 64,137,179, 39,192, 85,152,183, 48,226,198, 3,255,232,187,140,192,
- 6, 96, 62, 64,107,247, 30,192, 7,160, 68, 65, 11,202, 3,255,116,134,132,192, 40,130, 40, 64,237,207, 77,192,139,165,149, 57,
- 30,186, 3,255, 12,129,129,192,231,129,173, 63,159,125,128,192, 62,167, 15, 29,123,168, 3,255,254,112,134,192,126,146,207, 62,
-159, 19,130,192, 15,164,119, 9,117,167, 3,255,189,121,149,192,142,192,111, 63, 76, 95, 90,192, 95,154,107, 20,236,180, 3,255,
- 12, 65,162,192, 11, 84,149,191,172,202, 44,192, 60,145, 47,230, 75,197, 3,255, 74,120,165,192, 95, 78,167,190,139, 51, 48,192,
- 54,143,140,248,244,195, 3,255, 61,161,150,192,107,221, 89,191,118,113, 89,192, 40,153, 79,237, 35,182, 3,255, 52, 56, 66,192,
-206, 40,139, 62, 21,116,160,192, 13,190, 19, 6,121,146, 3,255,245,120, 56,192,118,213,154, 63, 81,227,158,192, 81,193, 47, 26,
-133,147, 3,255,220,104, 22,192,204,221, 40, 63,115,137,170,192, 16,205, 89, 14,117,139, 3,255,145,143, 39, 64,190, 49, 94, 64,
-165, 27,124,192,238, 56,252, 75, 43,170, 3,255,130,168, 6, 64,190,132,130, 64, 12, 96,105,192,226, 45, 91, 89,173,176, 3,255,
- 76,169,222, 63,205,107,104, 64,150,142,136,192, 23, 38,105, 79, 33,163, 3,255,137,207,229, 63, 30, 63, 22, 64,207,235,161,192,
-198, 39,227, 50,127,145, 3,255,239, 11, 14, 64,175,114,191, 63,254,208,166,192,133, 48, 81, 33, 87,142, 3,255,239,222, 43, 64,
-212,226, 11, 64,227, 71,151,192, 33, 58,140, 47, 91,152, 3,255, 0,245,124, 64, 27, 32,187, 62, 57, 6,138,192,138, 86,176, 7,
- 2,162, 3,255, 42, 75,112, 64,228, 42,152, 63, 25, 44,139,192, 0, 82,159, 25, 31,161, 3,255,178,218, 82, 64,178,247, 1, 63,
-211,129,154,192, 35, 72, 4, 11,217,150, 3,255,208,203,104, 63,146, 6,113, 63,108, 5,183,192,132, 19,150, 20, 49,131, 3,255,
- 26, 68,251, 62,111, 38,228, 63,114, 48,178,192,139, 10,158, 38,109,134, 3,255,163, 78,149, 61, 65, 25,137, 63,234,102,184,192,
- 54, 1, 52, 23, 34,130, 3,255, 98,140, 80, 64,169,205,238,191, 83, 69,144,192, 70, 71,145,215,173,157, 3,255,177, 39,109, 64,
-155,213,147,191,238,143,140,192, 57, 81,247,230, 77,160, 3,255,100,225, 66, 64,146,191,131,191,152, 18,157,192,178, 66,128,233,
- 25,149, 3,255,190, 24,220, 63,163,163,202,191,160,244,171,192, 99, 37,199,220,196,138, 3,255,227,219,133, 63,172, 47, 17,192,
- 93,160,169,192,126, 23,164,206, 68,140, 3,255, 46,202,247, 63, 23,140, 27,192,116,252,158,192,217, 41, 77,203, 32,147, 3,255,
- 36,220, 68, 63, 24,143,132,192, 20,105,130,192,163, 16, 66,165, 72,167, 3,255, 60,255,185, 63,215,244,108,192,129, 7,138,192,
-113, 31, 11,175,251,161, 3,255,220, 18, 19, 63,168,186, 98,192, 66,136,148,192,155, 12,121,178,241,154, 3,255,131,119,172,187,
-182,209,162,191,170, 73,183,192,209,255,144,228,251,130, 3,255,165,230, 40, 63,246,111, 24,191, 50,150,185,192, 19, 14, 18,243,
-113,129, 3,255,123, 45, 50,190,213, 16,230,190,160,240,186,192,231,251,124,246,109,128, 3,255,221, 22,199,191, 71,211,134,192,
- 37,161,113,192, 98,222,255,163,157,173, 3,255,171,131, 58,191, 57,178,140,192,214,174,115,192,105,240,201,159, 11,173, 3,255,
-228,119,112,191, 49, 46,115,192,186,222,139,192,152,235,221,172,217,160, 3,255,122, 75,254,191, 18, 36, 50,192, 84, 70,152,192,
-253,211, 46,195, 87,152, 3,255,190,239, 52,192,193,186, 22,192,166,240,145,192,167,194, 3,204,108,156, 3,255, 51, 23, 39,192,
- 14,245, 76,192,105,248,132,192, 29,199,137,186,200,164, 3,255,202,137,140,192, 4,234, 33,192,152,117, 60,192,215,159,216,200,
- 6,192, 3,255, 68,176,115,192, 85, 49, 68,192, 65,173, 79,192,178,172, 81,189, 81,185, 3,255,131,173,128,192, 50,170, 14,192,
-247, 71,105,192, 30,168, 64,207,189,176, 3,255,230, 80, 22,192, 50,155,141,191,108, 95,168,192, 3,205, 6,232, 19,141, 3,255,
- 96,113,194,191,166,184,195,191, 31,160,174,192,205,222,245,222,227,136, 3,255,249,244,213,191, 10, 33, 52,191,248, 94,178,192,
-172,219, 3,241, 48,134, 3,255, 30, 26,167,192, 62, 11, 42, 64,199,163,159,190, 45,142, 26, 58,236,248, 3,255, 15,242,157,192,
-177, 35, 63, 64,242,230,132,191,115,148,134, 65, 39,233, 3,255, 58,163,169,192,184,207, 14, 64, 43, 92,148,191,122,140,250, 48,
-193,230, 3,255,241, 83,184,192, 33,241,117, 63,204, 69,248,190, 32,130,245, 20, 22,246, 3,255, 88,178,186,192,180, 33,226, 62,
- 69,211,165, 62,153,128, 65, 10,196, 6, 3,255,100,194,181,192,227, 37,178, 63, 65, 51,191, 62,199,131,217, 29,201, 7, 3,255,
-140, 68,168,192,162,100, 57, 63, 90, 41, 31, 64, 91,141,195, 15,175, 54, 3,255,185,114,173,192,147, 11,162, 63,136,131,237, 63,
-204,137,106, 27,187, 40, 3,255, 90, 82,178,192,181, 0,168, 62,125, 64,231, 63,136,134, 78, 7,175, 39, 3,255,235, 52,185,192,
-191,185, 83,191, 39,176,252,190,201,129,211,237,241,244, 3,255, 95,222,182,192,178, 32,161,190, 48, 92,165,191, 90,131,208,248,
-211,227, 3,255, 52,119,179,192,223,204,147,191,116,141,160,191,169,133,113,230,103,228, 3,255,109, 88, 35, 63,129,186,182, 64,
-207, 8,152,191, 5, 14,127,124,202,229, 3,255,226, 54, 99, 63,172,134,174, 64, 96, 98,250,191,180, 19,244,118, 14,213, 3,255,
-150,195, 60, 61, 46,121,177, 64,174, 6,245,191, 84, 1,249,120, 55,214, 3,255,228,160,145,191,121, 59,181, 64,246,252,123,191,
- 63,231,214,123, 42,235, 3,255, 29,166,188,191,167,120,181, 64, 4,224,165,189, 81,224,253,123,203,253, 3,255, 26,186, 9,191,
-104,142,186, 64,128, 74,126,190,158,243, 69,127, 88,250, 3,255,179,205, 19,191, 33,145,175, 64,102,151,253, 63,125,243,171,119,
-167, 43, 3,255,163,114,134,190, 81, 94,183, 64, 73,210,157, 63, 40,250,240,124, 49, 27, 3,255,253,217,151,191, 90, 89,178, 64,
-210,246,178, 63, 89,230,146,121,187, 30, 3,255,107,200, 50,192, 4, 21,164, 64,143,252, 18,191,229,194,189,111, 58,243, 3,255,
-219,140, 29,192,164,216,163, 64,163,160,187,191, 2,202,148,111, 27,224, 3,255, 8, 63, 76,192,149, 92,152, 64,201, 6,157,191,
-254,185,184,103, 25,229, 3,255,102, 31,167, 64, 18,113,133, 63,122,150, 29,192,214,113,149, 22, 5,202, 3,255,115, 48,157, 64,
- 74,183, 33, 63, 21,172, 72,192, 50,107,106, 13, 91,187, 3,255,250, 48,151, 64,117,157,186, 63,236, 37, 74,192, 41,103,126, 31,
- 23,187, 3,255,118, 31,148, 64,144, 99, 46, 64, 95,237, 21,192,101,101,141, 59,115,205, 3,255, 40,177,150, 64,101,250, 73, 64,
-104,252,189,191, 13,103,113, 68, 39,223, 3,255, 59, 67,164, 64,106,116, 19, 64, 96,145,209,191,204,111,223, 50,255,219, 3,255,
- 9, 99,168, 64,184,173, 32, 64,129, 16, 27, 63,228,114,189, 54,164, 13, 3,255,225, 1,174, 64, 65,167, 12, 64,199, 1, 38,190,
-149,118, 17, 48,195,252, 3,255,172,156,160, 64, 23,121, 66, 64,220,253, 53,188,155,109, 25, 66, 0, 0, 3,255,230,184,106, 64,
-117, 83,133, 64, 76, 95,243,191,202, 79,251, 90, 77,214, 3,255,116,166,101, 64, 67,107,111, 64, 69,233, 47,192, 23, 78,219, 81,
- 34,196, 3,255,109, 20, 68, 64,202, 9,139, 64,124,255, 29,192,138, 66, 22, 95, 6,202, 3,255, 46,138, 12, 64,195,168,156,192,
- 99,240, 23,192,172, 47, 54,149,252,203, 3,255,110,189,201, 63, 48, 28,154,192,180,148, 60,192, 2, 34,195,150,147,191, 3,255,
- 21, 55, 17, 64,125, 67,140,192,118, 8, 75,192, 61, 49, 50,160,221,186, 3,255, 85,126,100, 64,103,211,114,192,187,176, 43,192,
- 60, 78,241,172, 2,198, 3,255, 29,112,133, 64,168, 45,104,192, 95, 44,249,191,154, 90, 96,176, 48,213, 3,255,192,193, 95, 64,
-221, 5,138,192, 42,219,239,191,181, 76, 61,162,177,214, 3,255, 28, 21,134, 64,185,231,130,192,175,210,133, 62,128, 91,182,166,
- 33, 6, 3,255,128,101,115, 64,106,100,142,192,214,174,205,190, 32, 83, 12,159,127,247, 3,255,187,250,142, 64,178,123,113,192,
- 90,120,242,190, 99, 97,142,173,244,245, 3,255,115, 83,149, 64, 25,118, 24,192, 96, 5, 41,192,195,101, 61,204, 36,198, 3,255,
-236, 97,130, 64,181,248, 34,192, 49,132, 87,192, 17, 89,184,200,144,182, 3,255,186,103,144, 64, 91, 9,234,191,150,226, 80,192,
-152, 98,121,216,152,184, 3,255,208, 74,136,192,231,117,121,192, 32,193,133,191,248,162, 42,171,249,232, 3,255, 31, 84,144,192,
- 24, 19, 87,192, 53, 65,211,191, 74,157,248,182,224,219, 3,255, 7, 90,123,192,107,238,121,192,115,227,247,191, 22,170, 1,171,
-218,213, 3,255,161,112, 54,192, 94, 77,156,192,207,107,196,191,198,193, 23,149, 32,223, 3,255, 24, 41, 22,192, 1,197,169,192,
-191, 68, 84,191, 45,204,105,140,172,237, 3,255, 73,243, 75,192, 86, 16,156,192,180,150, 33,191,216,186, 63,149,194,241, 3,255,
-140,246, 19,192,148, 60,166,192, 11, 70,182, 63,164,205,159,142,127, 31, 3,255, 17, 21, 58,192,224,209,160,192,103,100, 88, 63,
-202,192, 72,146,171, 18, 3,255,151,252, 4,192, 71, 89,174,192,215, 93, 38, 63,148,210, 55,137,122, 14, 3,255, 53,176,150,191,
-238,252,174,192, 37,172,226,191,114,230,199,136, 20,217, 3,255,225,105,214,191,211,177,161,192,160,229, 29,192,197,219,175,145,
- 38,202, 3,255, 62,213, 88,191,193, 70,167,192,212,217, 32,192,221,237,232,141,230,200, 3,255,236, 97,130,192,181,248, 34, 64,
- 49,132, 87, 64,239,166, 72, 55,112, 73, 3,255,186,103,144,192, 91, 9,234, 63,150,226, 80, 64,104,157,135, 39,104, 71, 3,255,
-115, 83,149,192, 25,118, 24, 64, 96, 5, 41, 64, 61,154,195, 51,220, 57, 3,255, 29,112,133,192,168, 45,104, 64, 95, 44,249, 63,
-102,165,160, 79,208, 42, 3,255,192,193, 95,192,221, 5,138, 64, 42,219,239, 63, 75,179,195, 93, 79, 41, 3,255, 85,126,100,192,
-103,211,114, 64,187,176, 43, 64,196,177, 15, 83,254, 57, 3,255,110,189,201,191, 48, 28,154, 64,180,148, 60, 64,254,221, 61,105,
-109, 64, 3,255, 21, 55, 17,192,125, 67,140, 64,118, 8, 75, 64,195,206,206, 95, 35, 69, 3,255, 46,138, 12,192,195,168,156, 64,
- 99,240, 23, 64, 84,208,202,106, 4, 52, 3,255,128,101,115,192,106,100,142, 64,214,174,205, 62,224,172,244, 96,129, 8, 3,255,
-187,250,142,192,178,123,113, 64, 90,120,242, 62,157,158,114, 82, 12, 10, 3,255, 28, 21,134,192,185,231,130, 64,175,210,133,190,
-128,164, 74, 89,223,249, 3,255,225,105,214, 63,211,177,161, 64,160,229, 29, 64, 59, 36, 81,110,218, 53, 3,255, 62,213, 88, 63,
-193, 70,167, 64,212,217, 32, 64, 35, 18, 24,114, 26, 55, 3,255, 53,176,150, 63,238,252,174, 64, 37,172,226, 63,142, 25, 57,119,
-236, 38, 3,255, 24, 41, 22, 64, 1,197,169, 64,191, 68, 84, 63,211, 51,151,115, 84, 18, 3,255, 73,243, 75, 64, 86, 16,156, 64,
-180,150, 33, 63, 40, 69,193,106, 62, 14, 3,255,161,112, 54, 64, 94, 77,156, 64,208,107,196, 63, 58, 62,233,106,224, 32, 3,255,
- 31, 84,144, 64, 24, 19, 87, 64, 53, 65,211, 63,182, 98, 8, 73, 32, 36, 3,255, 7, 90,123, 64,107,238,121, 64,115,227,247, 63,
-234, 85,255, 84, 38, 42, 3,255,208, 74,136, 64,231,117,121, 64, 32,193,133, 63, 8, 93,214, 84, 7, 23, 3,255, 17, 21, 58, 64,
-224,209,160, 64,103,100, 88,191, 54, 63,184,109, 85,237, 3,255,151,252, 4, 64, 71, 89,174, 64,215, 93, 38,191,108, 45,201,118,
-134,241, 3,255,140,246, 19, 64,148, 60,166, 64, 11, 70,182,191, 92, 50, 97,113,129,224, 3,255, 95,222,182, 64,178, 32,161, 62,
- 48, 92,165, 63,166,124, 48, 7, 45, 28, 3,255, 52,119,179, 64,223,204,147, 63,116,141,160, 63, 87,122,143, 25,153, 27, 3,255,
-235, 52,185, 64,191,185, 83, 63, 39,176,252, 62, 55,126, 45, 18, 15, 11, 3,255, 88,178,186, 64,180, 33,226,190, 69,211,165,190,
-103,127,191,245, 60,249, 3,255,100,194,181, 64,227, 37,178,191, 65, 51,191,190, 57,124, 39,226, 55,248, 3,255,241, 83,184, 64,
- 33,241,117,191,204, 69,248, 62,224,125, 11,235,234, 9, 3,255, 15,242,157, 64,177, 35, 63,192,242,230,132, 63,141,107,122,190,
-217, 22, 3,255, 58,163,169, 64,184,207, 14,192, 43, 92,148, 63,134,115, 6,207, 63, 25, 3,255, 30, 26,167, 64, 62, 11, 42,192,
-199,163,159, 62,211,113,230,197, 20, 7, 3,255,185,114,173, 64,147, 11,162,191,136,131,237,191, 52,118,150,228, 69,215, 3,255,
- 90, 82,178, 64,181, 0,168,190,125, 64,231,191,120,121,178,248, 81,216, 3,255,140, 68,168, 64,162,100, 57,191, 90, 41, 31,192,
-165,114, 61,240, 81,201, 3,255,219,140, 29, 64,164,216,163,192,163,160,187, 63,254, 53,108,144,229, 31, 3,255, 8, 63, 76, 64,
-149, 92,152,192,201, 6,157, 63, 2, 70, 72,152,231, 26, 3,255,107,200, 50, 64, 4, 21,164,192,143,252, 18, 63, 27, 61, 67,144,
-198, 12, 3,255, 29,166,188, 63,167,120,181,192, 4,224,165, 61,175, 31, 3,132, 53, 2, 3,255, 26,186, 9, 63,104,142,186,192,
-128, 74,126, 62, 98, 12,187,128,168, 5, 3,255,228,160,145, 63,121, 59,181,192,246,252,123, 63,193, 24, 42,132,214, 20, 3,255,
-226, 54, 99,191,172,134,174,192, 96, 98,250, 63, 76,236, 12,137,242, 42, 3,255,150,195, 60,189, 46,121,177,192,174, 6,245, 63,
-172,254, 7,135,201, 41, 3,255,109, 88, 35,191,129,186,182,192,207, 8,152, 63,251,241,129,131, 54, 26, 3,255,163,114,134, 62,
- 81, 94,183,192, 73,210,157,191,216, 5, 16,131,207,228, 3,255,253,217,151, 63, 90, 89,178,192,210,246,178,191,167, 25,110,134,
- 69,225, 3,255,179,205, 19, 63, 33,145,175,192,102,151,253,191,131, 12, 85,136, 89,212, 3,255,116,166,101,192, 67,107,111,192,
- 69,233, 47, 64,233,177, 37,174,222, 59, 3,255,109, 20, 68,192,202, 9,139,192,124,255, 29, 64,118,189,234,160,250, 53, 3,255,
-230,184,106,192,117, 83,133,192, 76, 95,243, 63, 54,176, 5,165,179, 41, 3,255, 40,177,150,192,101,250, 73,192,104,252,189, 63,
-243,152,143,187,217, 32, 3,255, 59, 67,164,192,106,116, 19,192, 96,145,209, 63, 52,144, 33,205, 1, 36, 3,255,118, 31,148,192,
-144, 99, 46,192, 95,237, 21, 64,155,154,115,196,141, 50, 3,255,115, 48,157,192, 74,183, 33,191, 21,172, 72, 64,206,148,150,242,
-165, 68, 3,255,250, 48,151,192,117,157,186,191,236, 37, 74, 64,215,152,130,224,233, 68, 3,255,102, 31,167,192, 18,113,133,191,
-122,150, 29, 64, 42,142,107,233,251, 53, 3,255,225, 1,174,192, 65,167, 12,192,199, 1, 38, 62,107,137,239,207, 61, 3, 3,255,
-172,156,160,192, 23,121, 66,192,220,253, 53, 60,101,146,231,189, 0, 0, 3,255, 9, 99,168,192,184,173, 32,192,129, 16, 27,191,
- 28,141, 67,201, 92,242, 3,255,220, 18, 19,191,168,186, 98, 64, 66,136,148, 64,101,243,135, 77, 15,101, 3,255, 36,220, 68,191,
- 24,143,132, 64, 20,105,130, 64, 93,239,190, 90,184, 88, 3,255, 60,255,185,191,215,244,108, 64,129, 7,138, 64,143,224,245, 80,
- 5, 94, 3,255, 46,202,247,191, 23,140, 27, 64,116,252,158, 64, 39,214,179, 52,224,108, 3,255,190, 24,220,191,163,163,202, 63,
-160,244,171, 64,157,218, 57, 35, 60,117, 3,255,227,219,133,191,172, 47, 17, 64, 93,160,169, 64,130,232, 92, 49,188,115, 3,255,
-123, 45, 50, 62,213, 16,230, 62,160,240,186, 64, 25, 4,132, 9,147,127, 3,255,131,119,172, 59,182,209,162, 63,170, 73,183, 64,
- 47, 0,112, 27, 5,125, 3,255,165,230, 40,191,246,111, 24, 63, 50,150,185, 64,237,241,238, 12,143,126, 3,255,100,225, 66,192,
-146,191,131, 63,152, 18,157, 64, 78,189,128, 22,231,106, 3,255, 98,140, 80,192,169,205,238, 63, 83, 69,144, 64,186,184,111, 40,
- 83, 98, 3,255,177, 39,109,192,154,213,147, 63,239,143,140, 64,199,174, 9, 25,179, 95, 3,255,131,173,128, 64, 50,170, 14, 64,
-247, 71,105, 64,226, 87,192, 48, 67, 79, 3,255,202,137,140, 64, 4,234, 33, 64,152,117, 60, 64, 41, 96, 40, 55,250, 63, 3,255,
- 68,176,115, 64, 85, 49, 68, 64, 65,173, 79, 64, 78, 83,175, 66,175, 70, 3,255, 51, 23, 39, 64, 14,245, 76, 64,105,248,132, 64,
-227, 56,119, 69, 56, 91, 3,255,122, 75,254, 63, 17, 36, 50, 64, 83, 70,152, 64, 3, 44,210, 60,169,103, 3,255,190,239, 52, 64,
-193,186, 22, 64,166,240,145, 64, 89, 61,253, 51,148, 99, 3,255,249,244,213, 63, 10, 33, 52, 63,248, 94,178, 64, 84, 36,253, 14,
-208,121, 3,255,230, 80, 22, 64, 50,155,141, 63,108, 95,168, 64,253, 50,250, 23,237,114, 3,255, 96,113,194, 63,166,184,195, 63,
- 31,160,174, 64, 51, 33, 11, 33, 29,119, 3,255,228,119,112, 63, 49, 46,115, 64,186,222,139, 64,104, 20, 35, 83, 40, 95, 3,255,
-221, 22,199, 63, 71,211,134, 64, 37,161,113, 64,158, 33, 1, 92, 99, 82, 3,255,170,131, 58, 63, 58,178,140, 64,213,174,115, 64,
-151, 15, 55, 96,245, 82, 3,255,116,134,132, 64, 40,130, 40,192,237,207, 77, 64,117, 90,107,198,226, 69, 3,255,232,187,140, 64,
- 6, 96, 62,192,107,247, 30, 64,249, 95,188,190,245, 53, 3,255, 37, 61,152, 64,230, 9, 14,192,137,179, 39, 64,171,103, 73,207,
- 30, 57, 3,255,189,121,149, 64,142,192,111,191, 76, 95, 90, 64,161,101,149,235, 20, 75, 3,255,254,112,134, 64,126,146,207,190,
-159, 19,130, 64,241, 91,137,246,139, 88, 3,255, 12,129,129, 64,231,129,173,191,159,125,128, 64,194, 88,241,226,133, 87, 3,255,
-220,104, 22, 64,204,221, 40,191,115,137,170, 64,240, 50,167,241,139,116, 3,255,245,120, 56, 64,118,213,154,191, 81,227,158, 64,
-175, 62,209,229,123,108, 3,255, 52, 56, 66, 64,206, 40,139,190, 21,116,160, 64,243, 65,237,249,135,109, 3,255, 61,161,150, 64,
-107,221, 89, 63,118,113, 89, 64,216,102,177, 18,221, 73, 3,255, 74,120,165, 64, 95, 78,167, 62,139, 51, 48, 64,202,112,116, 7,
- 12, 60, 3,255, 12, 65,162, 64, 11, 84,149, 63,172,202, 44, 64,196,110,209, 25,181, 58, 3,255, 67,138,194,190,177, 97,138,192,
- 75,158,124, 64,144,247,122,161,227, 85, 3,255,214, 82, 66,191,128,115,152,192,164, 25, 85, 64, 15,239,229,151,130, 72, 3,255,
-119,155,171, 61,138, 40,155,192,113, 96, 83, 64,128, 1, 60,150, 18, 72, 3,255,144,237,178, 63, 25,136,136,192,121, 1,113, 64,
-139, 30, 67,163,194, 82, 3,255, 68,147,238, 63,166,230,100,192,234, 9,136, 64, 40, 40,126,177,197, 92, 3,255, 30,149,109, 63,
- 40, 18,111,192,171,100,141, 64,219, 20, 55,174, 57, 96, 3,255, 45,210,162, 63,233,211,224,191,184, 67,174, 64,187, 27, 11,218,
- 12,119, 3,255,158,106, 94, 63,167,106, 30,192,254,240,167, 64, 27, 19, 69,202,151,114, 3,255, 22,114,229, 63,193, 96, 20,192,
-253,167,162, 64,234, 38,163,205, 12,111, 3,255,208, 76, 67, 64, 62,120,111,192, 14, 89, 85, 64,176, 66, 60,174,116, 72, 3,255,
-139,220, 37, 64,245,135,141,192,114,173, 54, 64,211, 56,161,159, 45, 62, 3,255,204,119, 84, 64, 93, 73,130,192,212,107, 38, 64,
-198, 72, 33,167,119, 56, 3,255,178,218, 82,192,178,247, 1,191,211,129,154, 64,221,183,252,244, 39,105, 3,255, 0,245,124,192,
- 27, 32,187,190, 57, 6,138, 64,118,169, 80,248,254, 93, 3,255, 42, 75,112,192,228, 42,152,191, 25, 44,139, 64, 0,174, 97,230,
-225, 94, 3,255,239,222, 43,192,212,226, 11,192,227, 71,151, 64,223,197,116,208,165,103, 3,255,137,207,229,191, 30, 63, 22,192,
-207,235,161, 64, 58,216, 29,205,129,110, 3,255,239, 11, 14,192,175,114,191,191,254,208,166, 64,123,207,175,222,169,113, 3,255,
-163, 78,149,189, 65, 25,137,191,234,102,184, 64,202,254,204,232,222,125, 3,255,208,203,104,191,146, 6,113,191,108, 5,183, 64,
-124,236,106,235,207,124, 3,255, 26, 68,251,190,111, 38,228,191,114, 48,178, 64,117,245, 98,217,147,121, 3,255, 76,169,222,191,
-205,107,104,192,150,142,136, 64,233,217,151,176,223, 92, 3,255,145,143, 39,192,190, 49, 94,192,165, 27,124, 64, 18,199, 4,180,
-213, 85, 3,255,130,168, 6,192,190,132,130,192, 12, 96,105, 64, 30,210,165,166, 83, 79, 3,255, 68, 65, 84, 65, 64, 1, 0, 0,
- 48, 0,119, 1, 0, 0, 0, 0, 5, 1, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
@@ -12473,23 +12058,19 @@ char datatoc_preview_blend[]= {
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
-255,255,255,255,255,255,255,255, 77, 69, 0, 0,120, 1, 0, 0,192, 66,122, 1, 0, 0, 0, 0, 50, 0, 0, 0, 1, 0, 0, 0,
- 16, 76,122, 1, 0, 0, 0, 0,128,202,118, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 77, 69,112,114,101,118,105,101,119, 46, 48, 48, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
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-192, 75,122, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,128,107,116, 1, 0, 0, 0, 0, 68, 65, 84, 65, 64, 1, 0, 0,
-128, 68,122, 1, 0, 0, 0, 0, 5, 1, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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+255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 77, 69, 0, 0, 12, 1, 0, 0,
+ 8,197,152, 2, 51, 0, 0, 0, 1, 0, 0, 0,104,202,152, 2,152, 43,161, 2, 0, 0, 0, 0, 0, 0, 0, 0, 77, 69,112,114,
+101,118,105,101,119, 46, 48, 48, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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+ 72,198,152, 2, 1, 0, 0, 0, 5, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0,168,199,152, 2, 1, 0, 0, 0, 5, 0, 0, 0,
+ 12, 0, 0, 0, 0, 0, 0, 0, 8,201,152, 2, 3, 0, 0, 0, 5, 0, 0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0,
+ 4, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,128,179, 0, 0, 64, 52,235, 92,142,188,
+ 0, 0,128, 63, 2, 0,128, 63,235, 92,142, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 30, 0, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 4, 0, 0, 0,
+ 96,194,149, 2, 0, 0, 0, 0, 1, 0, 0, 0,152,140,165, 2, 68, 65, 84, 65, 44, 1, 0, 0, 72,198,152, 2, 21, 1, 0, 0,
+ 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 61,150, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@@ -12497,14 +12078,13 @@ char datatoc_preview_blend[]= {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 56, 0, 0, 0, 5, 0, 0, 0, 0, 0,128, 63,255,255,127, 63,255,255,251, 39, 0, 0, 0, 0,255,127, 2,255, 0, 0,128, 63,
- 0, 0,128,191, 0, 0, 2,168, 0, 0, 0, 0,255,127, 2,255, 1, 0,128,191,253,255,127,191,253,255,251,167, 0, 0, 0, 0,
-255,127, 2,255,250,255,127,191, 3, 0,128, 63, 3, 0, 2, 40, 0, 0, 0, 0,255,127, 2,255, 0,239,110, 59,131,164, 26, 60,
-235, 92, 14,189,228, 12, 95, 33, 28,133, 3,255, 68, 65, 84, 65, 64, 1, 0, 0,176, 70,122, 1, 0, 0, 0, 0, 5, 1, 0, 0,
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+250,255,127,191, 3, 0,128, 63, 3, 0, 2, 40, 0, 0, 0, 0,255,127, 2,255, 0,239,110, 59,131,164, 26, 60,235, 92, 14,189,
+228, 12, 95, 33, 28,133, 3,255, 68, 65, 84, 65, 44, 1, 0, 0,168,199,152, 2, 21, 1, 0, 0, 5, 0, 0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@@ -12512,563 +12092,564 @@ char datatoc_preview_blend[]= {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63,240,214, 35,189, 0, 0, 0, 0,184,155,196,189, 0, 0, 0, 0,
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- 68, 78, 65, 49, 80,145, 0, 0,192, 43,191, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 83, 68, 78, 65, 78, 65, 77, 69,
- 19, 8, 0, 0, 42,110,101,120,116, 0, 42,112,114,101,118, 0, 42,102,105,114,115,116, 0, 42,108, 97,115,116, 0,120, 0,121,
- 0,122, 0,119, 0,120,109,105,110, 0,120,109, 97,120, 0,121,109,105,110, 0,121,109, 97,120, 0, 42,112,111,105,110,116,101,
-114, 0,103,114,111,117,112, 0,118, 97,108, 0,112, 97,100, 0,110, 97,109,101, 91, 51, 50, 93, 0,116,121,112,101, 0,115,117,
- 98,116,121,112,101, 0,102,108, 97,103, 0,115, 97,118,101,100, 0,100, 97,116, 97, 0,108,101,110, 0,116,111,116, 97,108,108,
-101,110, 0, 42,110,101,119,105,100, 0, 42,108,105, 98, 0,110, 97,109,101, 91, 50, 52, 93, 0,117,115, 0,105, 99,111,110, 95,
-105,100, 0, 42,112,114,111,112,101,114,116,105,101,115, 0,105,100, 0, 42,105,100, 98,108,111, 99,107, 0, 42,102,105,108,101,
-100, 97,116, 97, 0,110, 97,109,101, 91, 50, 52, 48, 93, 0,102,105,108,101,110, 97,109,101, 91, 50, 52, 48, 93, 0,116,111,116,
- 0, 42,112, 97,114,101,110,116, 0,119, 91, 50, 93, 0,104, 91, 50, 93, 0, 99,104, 97,110,103,101,100, 91, 50, 93, 0,112, 97,
-100, 48, 0,112, 97,100, 49, 0, 42,114,101, 99,116, 91, 50, 93, 0, 99,117,114,118,101, 0, 99,117,114, 0, 98,108,111, 99,107,
-116,121,112,101, 0,115,104,111,119,107,101,121, 0,109,117,116,101,105,112,111, 0,112,111,115, 0, 99,117,114,118, 97,108, 0,
- 97,100,114, 99,111,100,101, 0,114,101,108, 97,116,105,118,101, 0,116,111,116,101,108,101,109, 0,112, 97,100, 50, 0, 42,100,
- 97,116, 97, 0, 42,119,101,105,103,104,116,115, 0,118,103,114,111,117,112, 91, 51, 50, 93, 0,115,108,105,100,101,114,109,105,
-110, 0,115,108,105,100,101,114,109, 97,120, 0, 42,114,101,102,107,101,121, 0,101,108,101,109,115,116,114, 91, 51, 50, 93, 0,
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- 0,115,108,117,114,112,104, 0, 42, 42,115, 99,114,105,112,116,115, 0, 42,102,108, 97,103, 0, 97, 99,116,115, 99,114,105,112,
-116, 0,116,111,116,115, 99,114,105,112,116, 0, 42,108,105,110,101, 0, 42,102,111,114,109, 97,116, 0, 98,108,101,110, 0, 42,
-110, 97,109,101, 0,102,108, 97,103,115, 0,110,108,105,110,101,115, 0,108,105,110,101,115, 0, 42, 99,117,114,108, 0, 42,115,
-101,108,108, 0, 99,117,114, 99, 0,115,101,108, 99, 0, 42,117,110,100,111, 95, 98,117,102, 0,117,110,100,111, 95,112,111,115,
- 0,117,110,100,111, 95,108,101,110, 0, 42, 99,111,109,112,105,108,101,100, 0,115,105,122,101, 0,115,101,101,107, 0,112, 97,
-115,115,101,112, 97,114,116, 97,108,112,104, 97, 0, 97,110,103,108,101, 0, 99,108,105,112,115,116, 97, 0, 99,108,105,112,101,
-110,100, 0,108,101,110,115, 0,111,114,116,104,111, 95,115, 99, 97,108,101, 0,100,114, 97,119,115,105,122,101, 0,115,104,105,
-102,116,120, 0,115,104,105,102,116,121, 0, 89, 70, 95,100,111,102,100,105,115,116, 0, 89, 70, 95, 97,112,101,114,116,117,114,
-101, 0, 89, 70, 95, 98,107,104,116,121,112,101, 0, 89, 70, 95, 98,107,104, 98,105, 97,115, 0, 89, 70, 95, 98,107,104,114,111,
-116, 0,115, 99,114,105,112,116,108,105,110,107, 0, 42,100,111,102, 95,111, 98, 0,102,114, 97,109,101,110,114, 0,102,114, 97,
-109,101,115, 0,111,102,102,115,101,116, 0,115,102,114, 97, 0,102,105,101, 95,105,109, 97, 0, 99,121, 99,108, 0,111,107, 0,
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-117,102,115, 0, 42, 97,110,105,109, 0, 42,114,114, 0,115,111,117,114, 99,101, 0,108, 97,115,116,102,114, 97,109,101, 0,116,
-112, 97,103,101,102,108, 97,103, 0,116,111,116, 98,105,110,100, 0,120,114,101,112, 0,121,114,101,112, 0,116,119,115,116, 97,
- 0,116,119,101,110,100, 0, 98,105,110,100, 99,111,100,101, 0, 42,114,101,112, 98,105,110,100, 0, 42,112, 97, 99,107,101,100,
-102,105,108,101, 0, 42,112,114,101,118,105,101,119, 0,108, 97,115,116,117,112,100, 97,116,101, 0,108, 97,115,116,117,115,101,
-100, 0, 97,110,105,109,115,112,101,101,100, 0,103,101,110, 95,120, 0,103,101,110, 95,121, 0,103,101,110, 95,116,121,112,101,
- 0, 97,115,112,120, 0, 97,115,112,121, 0, 42,118,110,111,100,101, 0,116,101,120, 99,111, 0,109, 97,112,116,111, 0,109, 97,
-112,116,111,110,101,103, 0, 98,108,101,110,100,116,121,112,101, 0, 42,111, 98,106,101, 99,116, 0, 42,116,101,120, 0,117,118,
-110, 97,109,101, 91, 51, 50, 93, 0,112,114,111,106,120, 0,112,114,111,106,121, 0,112,114,111,106,122, 0,109, 97,112,112,105,
-110,103, 0,111,102,115, 91, 51, 93, 0,115,105,122,101, 91, 51, 93, 0,116,101,120,102,108, 97,103, 0, 99,111,108,111,114,109,
-111,100,101,108, 0,112,109, 97,112,116,111, 0,112,109, 97,112,116,111,110,101,103, 0,114, 0,103, 0, 98, 0,107, 0,100,101,
-102, 95,118, 97,114, 0,114,116, 0, 99,111,108,102, 97, 99, 0,110,111,114,102, 97, 99, 0,118, 97,114,102, 97, 99, 0,100,105,
-115,112,102, 97, 99, 0,119, 97,114,112,102, 97, 99, 0,110, 97,109,101, 91, 49, 54, 48, 93, 0, 42,104, 97,110,100,108,101, 0,
- 42,112,110, 97,109,101, 0, 42,115,116,110, 97,109,101,115, 0,115,116,121,112,101,115, 0,118, 97,114,115, 0, 42,118, 97,114,
-115,116,114, 0, 42,114,101,115,117,108,116, 0, 42, 99,102,114, 97, 0,100, 97,116, 97, 91, 51, 50, 93, 0, 40, 42,100,111,105,
-116, 41, 40, 41, 0, 40, 42,105,110,115,116, 97,110, 99,101, 95,105,110,105,116, 41, 40, 41, 0, 40, 42, 99, 97,108,108, 98, 97,
- 99,107, 41, 40, 41, 0,118,101,114,115,105,111,110, 0, 97, 0,105,112,111,116,121,112,101, 0, 42,105,109, 97, 0, 42, 99,117,
- 98,101, 91, 54, 93, 0,105,109, 97,116, 91, 52, 93, 91, 52, 93, 0,111, 98,105,109, 97,116, 91, 51, 93, 91, 51, 93, 0,115,116,
-121,112,101, 0,118,105,101,119,115, 99, 97,108,101, 0,110,111,116,108, 97,121, 0, 99,117, 98,101,114,101,115, 0,100,101,112,
-116,104, 0,114,101, 99, 97,108, 99, 0,108, 97,115,116,115,105,122,101, 0,110,111,105,115,101,115,105,122,101, 0,116,117,114,
- 98,117,108, 0, 98,114,105,103,104,116, 0, 99,111,110,116,114, 97,115,116, 0,114,102, 97, 99, 0,103,102, 97, 99, 0, 98,102,
- 97, 99, 0,102,105,108,116,101,114,115,105,122,101, 0,109,103, 95, 72, 0,109,103, 95,108, 97, 99,117,110, 97,114,105,116,121,
- 0,109,103, 95,111, 99,116, 97,118,101,115, 0,109,103, 95,111,102,102,115,101,116, 0,109,103, 95,103, 97,105,110, 0,100,105,
-115,116, 95, 97,109,111,117,110,116, 0,110,115, 95,111,117,116,115, 99, 97,108,101, 0,118,110, 95,119, 49, 0,118,110, 95,119,
- 50, 0,118,110, 95,119, 51, 0,118,110, 95,119, 52, 0,118,110, 95,109,101,120,112, 0,118,110, 95,100,105,115,116,109, 0,118,
-110, 95, 99,111,108,116,121,112,101, 0,110,111,105,115,101,100,101,112,116,104, 0,110,111,105,115,101,116,121,112,101, 0,110,
-111,105,115,101, 98, 97,115,105,115, 0,110,111,105,115,101, 98, 97,115,105,115, 50, 0,105,109, 97,102,108, 97,103, 0, 99,114,
-111,112,120,109,105,110, 0, 99,114,111,112,121,109,105,110, 0, 99,114,111,112,120,109, 97,120, 0, 99,114,111,112,121,109, 97,
-120, 0,120,114,101,112,101, 97,116, 0,121,114,101,112,101, 97,116, 0,101,120,116,101,110,100, 0, 99,104,101, 99,107,101,114,
-100,105,115,116, 0,110, 97, 98,108, 97, 0,105,117,115,101,114, 0, 42,112,108,117,103,105,110, 0, 42, 99,111, 98, 97, 0, 42,
-101,110,118, 0,108,111, 99, 91, 51, 93, 0,114,111,116, 91, 51, 93, 0,109, 97,116, 91, 52, 93, 91, 52, 93, 0,109,105,110, 91,
- 51, 93, 0,109, 97,120, 91, 51, 93, 0, 42,111, 98, 0,109,111,100,101, 0,116,111,116,101,120, 0,101,110,101,114,103,121, 0,
-100,105,115,116, 0,115,112,111,116,115,105,122,101, 0,115,112,111,116, 98,108,101,110,100, 0,104, 97,105,110,116, 0, 97,116,
-116, 49, 0, 97,116,116, 50, 0, 42, 99,117,114,102, 97,108,108,111,102,102, 0,102, 97,108,108,111,102,102, 95,116,121,112,101,
- 0,112, 97,100, 51, 0,115,104, 97,100,115,112,111,116,115,105,122,101, 0, 98,105, 97,115, 0,115,111,102,116, 0, 98,117,102,
-115,105,122,101, 0,115, 97,109,112, 0, 98,117,102,102,101,114,115, 0,102,105,108,116,101,114,116,121,112,101, 0, 98,117,102,
-102,108, 97,103, 0, 98,117,102,116,121,112,101, 0,114, 97,121, 95,115, 97,109,112, 0,114, 97,121, 95,115, 97,109,112,121, 0,
-114, 97,121, 95,115, 97,109,112,122, 0,114, 97,121, 95,115, 97,109,112, 95,116,121,112,101, 0, 97,114,101, 97, 95,115,104, 97,
-112,101, 0, 97,114,101, 97, 95,115,105,122,101, 0, 97,114,101, 97, 95,115,105,122,101,121, 0, 97,114,101, 97, 95,115,105,122,
-101,122, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 0,114, 97,121, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0,
-116,101,120, 97, 99,116, 0,115,104, 97,100,104, 97,108,111,115,116,101,112, 0, 89, 70, 95,110,117,109,112,104,111,116,111,110,
-115, 0, 89, 70, 95,110,117,109,115,101, 97,114, 99,104, 0, 89, 70, 95,112,104,100,101,112,116,104, 0, 89, 70, 95,117,115,101,
-113,109, 99, 0, 89, 70, 95, 98,117,102,115,105,122,101, 0, 89, 70, 95,112, 97,100, 0, 89, 70, 95, 99, 97,117,115,116,105, 99,
- 98,108,117,114, 0, 89, 70, 95,108,116,114, 97,100,105,117,115, 0, 89, 70, 95,103,108,111,119,105,110,116, 0, 89, 70, 95,103,
-108,111,119,111,102,115, 0, 89, 70, 95,103,108,111,119,116,121,112,101, 0, 89, 70, 95,112, 97,100, 50, 0, 42,109,116,101,120,
- 91, 49, 48, 93, 0,115,112,101, 99,114, 0,115,112,101, 99,103, 0,115,112,101, 99, 98, 0,109,105,114,114, 0,109,105,114,103,
- 0,109,105,114, 98, 0, 97,109, 98,114, 0, 97,109, 98, 98, 0, 97,109, 98,103, 0, 97,109, 98, 0,101,109,105,116, 0, 97,110,
-103, 0,115,112,101, 99,116,114, 97, 0,114, 97,121, 95,109,105,114,114,111,114, 0, 97,108,112,104, 97, 0,114,101,102, 0,115,
-112,101, 99, 0,122,111,102,102,115, 0, 97,100,100, 0,116,114, 97,110,115,108,117, 99,101,110, 99,121, 0,102,114,101,115,110,
-101,108, 95,109,105,114, 0,102,114,101,115,110,101,108, 95,109,105,114, 95,105, 0,102,114,101,115,110,101,108, 95,116,114, 97,
- 0,102,114,101,115,110,101,108, 95,116,114, 97, 95,105, 0,102,105,108,116,101,114, 0,116,120, 95,108,105,109,105,116, 0,116,
-120, 95,102, 97,108,108,111,102,102, 0,114, 97,121, 95,100,101,112,116,104, 0,114, 97,121, 95,100,101,112,116,104, 95,116,114,
- 97, 0,104, 97,114, 0,115,101,101,100, 49, 0,115,101,101,100, 50, 0,103,108,111,115,115, 95,109,105,114, 0,103,108,111,115,
-115, 95,116,114, 97, 0,115, 97,109,112, 95,103,108,111,115,115, 95,109,105,114, 0,115, 97,109,112, 95,103,108,111,115,115, 95,
-116,114, 97, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 95,109,105,114, 0, 97,100, 97,112,116, 95,116,104,114,101,115,
-104, 95,116,114, 97, 0, 97,110,105,115,111, 95,103,108,111,115,115, 95,109,105,114, 0,100,105,115,116, 95,109,105,114, 0,102,
- 97,100,101,116,111, 95,109,105,114, 0,109,111,100,101, 95,108, 0,102,108, 97,114,101, 99, 0,115,116, 97,114, 99, 0,108,105,
-110,101, 99, 0,114,105,110,103, 99, 0,104, 97,115,105,122,101, 0,102,108, 97,114,101,115,105,122,101, 0,115,117, 98,115,105,
-122,101, 0,102,108, 97,114,101, 98,111,111,115,116, 0,115,116,114, 97,110,100, 95,115,116, 97, 0,115,116,114, 97,110,100, 95,
-101,110,100, 0,115,116,114, 97,110,100, 95,101, 97,115,101, 0,115,116,114, 97,110,100, 95,117,118,110, 97,109,101, 91, 51, 50,
- 93, 0,115, 98,105, 97,115, 0,115,104, 97,100, 95, 97,108,112,104, 97, 0,112, 97,100,102, 0,114,103, 98,115,101,108, 0,112,
-114, 95,116,121,112,101, 0,117,115,101, 95,110,111,100,101,115, 0,112,114, 95, 98, 97, 99,107, 0,112,114, 95,108, 97,109,112,
- 0,115,101,112,116,101,120, 0,109,108, 95,102,108, 97,103, 0,100,105,102,102, 95,115,104, 97,100,101,114, 0,115,112,101, 99,
- 95,115,104, 97,100,101,114, 0,114,111,117,103,104,110,101,115,115, 0,114,101,102,114, 97, 99, 0,112, 97,114, 97,109, 91, 52,
- 93, 0,114,109,115, 0,100, 97,114,107,110,101,115,115, 0, 42,114, 97,109,112, 95, 99,111,108, 0, 42,114, 97,109,112, 95,115,
-112,101, 99, 0,114, 97,109,112,105,110, 95, 99,111,108, 0,114, 97,109,112,105,110, 95,115,112,101, 99, 0,114, 97,109,112, 98,
-108,101,110,100, 95, 99,111,108, 0,114, 97,109,112, 98,108,101,110,100, 95,115,112,101, 99, 0,114, 97,109,112, 95,115,104,111,
-119, 0,114, 97,109,112,102, 97, 99, 95, 99,111,108, 0,114, 97,109,112,102, 97, 99, 95,115,112,101, 99, 0, 42,110,111,100,101,
-116,114,101,101, 0, 42,103,114,111,117,112, 0,102,114,105, 99,116,105,111,110, 0,102,104, 0,114,101,102,108,101, 99,116, 0,
-102,104,100,105,115,116, 0,120,121,102,114,105, 99,116, 0,100,121,110, 97,109,111,100,101, 0,115,115,115, 95,114, 97,100,105,
-117,115, 91, 51, 93, 0,115,115,115, 95, 99,111,108, 91, 51, 93, 0,115,115,115, 95,101,114,114,111,114, 0,115,115,115, 95,115,
- 99, 97,108,101, 0,115,115,115, 95,105,111,114, 0,115,115,115, 95, 99,111,108,102, 97, 99, 0,115,115,115, 95,116,101,120,102,
- 97, 99, 0,115,115,115, 95,102,114,111,110,116, 0,115,115,115, 95, 98, 97, 99,107, 0,115,115,115, 95,102,108, 97,103, 0,115,
-115,115, 95,112,114,101,115,101,116, 0, 89, 70, 95, 97,114, 0, 89, 70, 95, 97,103, 0, 89, 70, 95, 97, 98, 0, 89, 70, 95,100,
-115, 99, 97,108,101, 0, 89, 70, 95,100,112,119,114, 0, 89, 70, 95,100,115,109,112, 0, 89, 70, 95,112,114,101,115,101,116, 0,
- 89, 70, 95,100,106,105,116, 0,110, 97,109,101, 91, 50, 53, 54, 93, 0,115, 99, 97,108,101, 0, 42, 98, 98, 0,105, 49, 0,106,
- 49, 0,107, 49, 0,105, 50, 0,106, 50, 0,107, 50, 0,115,101,108, 99,111,108, 49, 0,115,101,108, 99,111,108, 50, 0,113,117,
- 97,116, 91, 52, 93, 0,101,120,112,120, 0,101,120,112,121, 0,101,120,112,122, 0,114, 97,100, 0,114, 97,100, 50, 0,115, 0,
- 42,109, 97,116, 0, 42,105,109, 97,116, 0,101,108,101,109,115, 0,100,105,115,112, 0, 42, 42,109, 97,116, 0,116,111,116, 99,
-111,108, 0,119,105,114,101,115,105,122,101, 0,114,101,110,100,101,114,115,105,122,101, 0,116,104,114,101,115,104, 0,118,101,
- 99, 91, 51, 93, 91, 51, 93, 0, 97,108,102, 97, 0,119,101,105,103,104,116, 0,114, 97,100,105,117,115, 0,104, 49, 0,104, 50,
- 0,102, 49, 0,102, 50, 0,102, 51, 0,104,105,100,101, 0,118,101, 99, 91, 52, 93, 0,109, 97,116, 95,110,114, 0,112,110,116,
-115,117, 0,112,110,116,115,118, 0,114,101,115,111,108,117, 0,114,101,115,111,108,118, 0,111,114,100,101,114,117, 0,111,114,
-100,101,114,118, 0,102,108, 97,103,117, 0,102,108, 97,103,118, 0, 42,107,110,111,116,115,117, 0, 42,107,110,111,116,115,118,
- 0, 42, 98,112, 0, 42, 98,101,122,116, 0,116,105,108,116, 95,105,110,116,101,114,112, 0, 99,104, 97,114,105,100,120, 0,107,
-101,114,110, 0,104, 0,110,117,114, 98, 0, 42, 98,101,118,111, 98,106, 0, 42,116, 97,112,101,114,111, 98,106, 0, 42,116,101,
-120,116,111,110, 99,117,114,118,101, 0, 42,112, 97,116,104, 0, 42,107,101,121, 0, 98,101,118, 0,112, 97,116,104,108,101,110,
- 0, 98,101,118,114,101,115,111,108, 0,119,105,100,116,104, 0,101,120,116, 49, 0,101,120,116, 50, 0,114,101,115,111,108,117,
- 95,114,101,110, 0,114,101,115,111,108,118, 95,114,101,110, 0,115,112, 97, 99,101,109,111,100,101, 0,115,112, 97, 99,105,110,
-103, 0,108,105,110,101,100,105,115,116, 0,115,104,101, 97,114, 0,102,115,105,122,101, 0,119,111,114,100,115,112, 97, 99,101,
- 0,117,108,112,111,115, 0,117,108,104,101,105,103,104,116, 0,120,111,102, 0,121,111,102, 0,108,105,110,101,119,105,100,116,
-104, 0, 42,115,116,114, 0,102, 97,109,105,108,121, 91, 50, 52, 93, 0, 42,118,102,111,110,116, 0, 42,118,102,111,110,116, 98,
- 0, 42,118,102,111,110,116,105, 0, 42,118,102,111,110,116, 98,105, 0,115,101,112, 99,104, 97,114, 0,116,111,116, 98,111,120,
- 0, 97, 99,116, 98,111,120, 0, 42,116, 98, 0,115,101,108,115,116, 97,114,116, 0,115,101,108,101,110,100, 0, 42,115,116,114,
-105,110,102,111, 0, 99,117,114,105,110,102,111, 0,110, 97,109,101, 91, 49, 50, 56, 93, 0,109, 97,120,114, 99,116, 0,116,111,
-116,114, 99,116, 0,118, 97,114,116,121,112,101, 0,116,111,116,118,101,114,116, 0,105,112,111, 0,101,120,116,114, 97,112, 0,
- 98,105,116,109, 97,115,107, 0,115,108,105,100,101, 95,109,105,110, 0,115,108,105,100,101, 95,109, 97,120, 0, 42,100,114,105,
-118,101,114, 0,101,102,102,101, 99,116, 0, 42,109,102, 97, 99,101, 0, 42,109,116,102, 97, 99,101, 0, 42,116,102, 97, 99,101,
- 0, 42,109,118,101,114,116, 0, 42,109,101,100,103,101, 0, 42,100,118,101,114,116, 0, 42,109, 99,111,108, 0, 42,109,115,116,
-105, 99,107,121, 0, 42,116,101,120, 99,111,109,101,115,104, 0, 42,109,115,101,108,101, 99,116, 0,118,100, 97,116, 97, 0,101,
-100, 97,116, 97, 0,102,100, 97,116, 97, 0,116,111,116,101,100,103,101, 0,116,111,116,102, 97, 99,101, 0,116,111,116,115,101,
-108,101, 99,116, 0, 97, 99,116, 95,102, 97, 99,101, 0, 99,117, 98,101,109, 97,112,115,105,122,101, 0,115,109,111,111,116,104,
-114,101,115,104, 0,115,117, 98,100,105,118, 0,115,117, 98,100,105,118,114, 0,115,117, 98,115,117,114,102,116,121,112,101, 0,
- 42,109,114, 0, 42,112,118, 0, 42,116,112, 97,103,101, 0,117,118, 91, 52, 93, 91, 50, 93, 0, 99,111,108, 91, 52, 93, 0,116,
-114, 97,110,115,112, 0,116,105,108,101, 0,117,110,119,114, 97,112, 0,118, 49, 0,118, 50, 0,118, 51, 0,118, 52, 0,101,100,
- 99,111,100,101, 0, 99,114,101, 97,115,101, 0,100,101,102, 95,110,114, 0, 42,100,119, 0,116,111,116,119,101,105,103,104,116,
- 0, 99,111, 91, 51, 93, 0,110,111, 91, 51, 93, 0, 99,111, 91, 50, 93, 0,105,110,100,101,120, 0,102, 0,105, 0,115, 91, 50,
- 53, 54, 93, 0,118, 91, 52, 93, 0,109,105,100, 0,112, 97,100, 91, 50, 93, 0,118, 91, 50, 93, 0, 42,102, 97, 99,101,115, 0,
- 42, 99,111,108,102, 97, 99,101,115, 0, 42,101,100,103,101,115, 0, 42,101,100,103,101, 95, 98,111,117,110,100, 97,114,121, 95,
-115,116, 97,116,101,115, 0, 42,118,101,114,116, 95,101,100,103,101, 95,109, 97,112, 0, 42,118,101,114,116, 95,102, 97, 99,101,
- 95,109, 97,112, 0, 42,109, 97,112, 95,109,101,109, 0, 42,118,101,114,116,115, 0,108,101,118,101,108,115, 0,108,101,118,101,
-108, 95, 99,111,117,110,116, 0, 99,117,114,114,101,110,116, 0,110,101,119,108,118,108, 0,101,100,103,101,108,118,108, 0,112,
-105,110,108,118,108, 0,114,101,110,100,101,114,108,118,108, 0,117,115,101, 95, 99,111,108, 0, 42,101,100,103,101, 95,102,108,
- 97,103,115, 0, 42,101,100,103,101, 95, 99,114,101, 97,115,101,115, 0, 42,118,101,114,116, 95,109, 97,112, 0, 42,101,100,103,
-101, 95,109, 97,112, 0, 42,111,108,100, 95,102, 97, 99,101,115, 0, 42,111,108,100, 95,101,100,103,101,115, 0, 42,101,114,114,
-111,114, 0,109,111,100,105,102,105,101,114, 0,115,117, 98,100,105,118, 84,121,112,101, 0,114,101,110,100,101,114, 76,101,118,
-101,108,115, 0, 42,101,109, 67, 97, 99,104,101, 0, 42,109, 67, 97, 99,104,101, 0,100,101,102, 97,120,105,115, 0,112, 97,100,
- 91, 54, 93, 0,115,116, 97,114,116, 0,108,101,110,103,116,104, 0,114, 97,110,100,111,109,105,122,101, 0,115,101,101,100, 0,
- 42,115,116, 97,114,116, 95, 99, 97,112, 0, 42,101,110,100, 95, 99, 97,112, 0, 42, 99,117,114,118,101, 95,111, 98, 0, 42,111,
-102,102,115,101,116, 95,111, 98, 0,111,102,102,115,101,116, 91, 51, 93, 0,115, 99, 97,108,101, 91, 51, 93, 0,109,101,114,103,
-101, 95,100,105,115,116, 0,102,105,116, 95,116,121,112,101, 0,111,102,102,115,101,116, 95,116,121,112,101, 0, 99,111,117,110,
-116, 0, 97,120,105,115, 0,116,111,108,101,114, 97,110, 99,101, 0, 42,109,105,114,114,111,114, 95,111, 98, 0,115,112,108,105,
-116, 95, 97,110,103,108,101, 0, 42,116,101,120,116,117,114,101, 0,115,116,114,101,110,103,116,104, 0,100,105,114,101, 99,116,
-105,111,110, 0,100,101,102,103,114,112, 95,110, 97,109,101, 91, 51, 50, 93, 0,109,105,100,108,101,118,101,108, 0,116,101,120,
-109, 97,112,112,105,110,103, 0, 42,109, 97,112, 95,111, 98,106,101, 99,116, 0,117,118,108, 97,121,101,114, 95,110, 97,109,101,
- 91, 51, 50, 93, 0,117,118,108, 97,121,101,114, 95,116,109,112, 0, 42,112,114,111,106,101, 99,116,111,114,115, 91, 49, 48, 93,
- 0, 42,105,109, 97,103,101, 0,110,117,109, 95,112,114,111,106,101, 99,116,111,114,115, 0, 97,115,112,101, 99,116,120, 0, 97,
-115,112,101, 99,116,121, 0,112,101,114, 99,101,110,116, 0,102, 97, 99,101, 67,111,117,110,116, 0,102, 97, 99, 0,114,101,112,
-101, 97,116, 0, 42,111, 98,106,101, 99,116, 99,101,110,116,101,114, 0,115,116, 97,114,116,120, 0,115,116, 97,114,116,121, 0,
-104,101,105,103,104,116, 0,110, 97,114,114,111,119, 0,115,112,101,101,100, 0,100, 97,109,112, 0,116,105,109,101,111,102,102,
-115, 0,108,105,102,101,116,105,109,101, 0,100,101,102,111,114,109,102,108, 97,103, 0,109,117,108,116,105, 0, 42,112,114,101,
-118, 67,111,115, 0,112, 97,114,101,110,116,105,110,118, 91, 52, 93, 91, 52, 93, 0, 99,101,110,116, 91, 51, 93, 0,102, 97,108,
-108,111,102,102, 0, 42,105,110,100,101,120, 97,114, 0,116,111,116,105,110,100,101,120, 0,102,111,114, 99,101, 0,111,112,101,
-114, 97,116,105,111,110, 0,118,101,114,116,101,120, 0,116,111,116,105,110,102,108,117,101,110, 99,101, 0,103,114,105,100,115,
-105,122,101, 0,110,101,101,100, 98,105,110,100, 0, 42, 98,105,110,100,119,101,105,103,104,116,115, 0, 42, 98,105,110,100, 99,
-111,115, 0,116,111,116, 99, 97,103,101,118,101,114,116, 0, 42,100,121,110,103,114,105,100, 0, 42,100,121,110,105,110,102,108,
-117,101,110, 99,101,115, 0, 42,100,121,110,118,101,114,116,115, 0, 42,112, 97,100, 50, 0,100,121,110,103,114,105,100,115,105,
-122,101, 0,100,121,110, 99,101,108,108,109,105,110, 91, 51, 93, 0,100,121,110, 99,101,108,108,119,105,100,116,104, 0, 98,105,
-110,100,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 42,112,115,121,115, 0, 42,100,109, 0,114,116, 91, 51, 93, 0,112,115,121,115,
- 0,114,116, 91, 50, 93, 0, 42,102, 97, 99,101,112, 97, 0,118,103,114,111,117,112, 0,112,114,111,116,101, 99,116, 0,112,110,
-116,115,119, 0,111,112,110,116,115,117, 0,111,112,110,116,115,118, 0,111,112,110,116,115,119, 0,116,121,112,101,117, 0,116,
-121,112,101,118, 0,116,121,112,101,119, 0,102,117, 0,102,118, 0,102,119, 0,100,117, 0,100,118, 0,100,119, 0, 42,100,101,
-102, 0,118,101, 99, 91, 56, 93, 91, 51, 93, 0,112, 97,114,116,121,112,101, 0,112, 97,114, 49, 0,112, 97,114, 50, 0,112, 97,
-114, 51, 0,112, 97,114,115,117, 98,115,116,114, 91, 51, 50, 93, 0, 42,116,114, 97, 99,107, 0, 42,112,114,111,120,121, 0, 42,
-112,114,111,120,121, 95,103,114,111,117,112, 0, 42,112,114,111,120,121, 95,102,114,111,109, 0, 42, 97, 99,116,105,111,110, 0,
- 42,112,111,115,101, 0, 99,111,110,115,116,114, 97,105,110,116, 67,104, 97,110,110,101,108,115, 0,100,101,102, 98, 97,115,101,
- 0,109,111,100,105,102,105,101,114,115, 0,100,108,111, 99, 91, 51, 93, 0,111,114,105,103, 91, 51, 93, 0,100,115,105,122,101,
- 91, 51, 93, 0,100,114,111,116, 91, 51, 93, 0,100,113,117, 97,116, 91, 52, 93, 0,111, 98,109, 97,116, 91, 52, 93, 91, 52, 93,
- 0, 99,111,110,115,116,105,110,118, 91, 52, 93, 91, 52, 93, 0,108, 97,121, 0, 99,111,108, 98,105,116,115, 0,116,114, 97,110,
-115,102,108, 97,103, 0,105,112,111,102,108, 97,103, 0,116,114, 97, 99,107,102,108, 97,103, 0,117,112,102,108, 97,103, 0,110,
-108, 97,102,108, 97,103, 0,112,114,111,116,101, 99,116,102,108, 97,103, 0,105,112,111,119,105,110, 0,115, 99, 97,102,108, 97,
-103, 0,115, 99, 97,118,105,115,102,108, 97,103, 0, 98,111,117,110,100,116,121,112,101, 0,100,117,112,111,110, 0,100,117,112,
-111,102,102, 0,100,117,112,115,116, 97, 0,100,117,112,101,110,100, 0,115,102, 0, 99,116,105,109,101, 0,109, 97,115,115, 0,
-100, 97,109,112,105,110,103, 0,105,110,101,114,116,105, 97, 0,102,111,114,109,102, 97, 99,116,111,114, 0,114,100, 97,109,112,
-105,110,103, 0,115,105,122,101,102, 97, 99, 0,100,116, 0,100,116,120, 0, 97, 99,116, 99,111,108, 0,101,109,112,116,121, 95,
-100,114, 97,119,116,121,112,101, 0,112, 97,100, 49, 91, 55, 93, 0,101,109,112,116,121, 95,100,114, 97,119,115,105,122,101, 0,
-112,114,111,112, 0,115,101,110,115,111,114,115, 0, 99,111,110,116,114,111,108,108,101,114,115, 0, 97, 99,116,117, 97,116,111,
-114,115, 0, 42,115,117,109,111,104, 97,110,100,108,101, 0, 98, 98,115,105,122,101, 91, 51, 93, 0, 97, 99,116,100,101,102, 0,
-103, 97,109,101,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103, 50, 0,115,111,102,116,102,108, 97,103, 0, 97,110,105,115,
-111,116,114,111,112,105, 99, 70,114,105, 99,116,105,111,110, 91, 51, 93, 0, 99,111,110,115,116,114, 97,105,110,116,115, 0,110,
-108, 97,115,116,114,105,112,115, 0,104,111,111,107,115, 0,112, 97,114,116,105, 99,108,101,115,121,115,116,101,109, 0, 42,112,
-100, 0, 42,115,111,102,116, 0, 42,100,117,112, 95,103,114,111,117,112, 0,102,108,117,105,100,115,105,109, 70,108, 97,103, 0,
-114,101,115,116,114,105, 99,116,102,108, 97,103, 0,115,104, 97,112,101,110,114, 0,115,104, 97,112,101,102,108, 97,103, 0,114,
-101, 99, 97,108, 99,111, 0,112, 97,100, 52, 0, 42,102,108,117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 42,100,
-101,114,105,118,101,100, 68,101,102,111,114,109, 0, 42,100,101,114,105,118,101,100, 70,105,110, 97,108, 0,108, 97,115,116, 68,
- 97,116, 97, 77, 97,115,107, 0, 99,117,114,105,110,100,101,120, 0, 97, 99,116,105,118,101, 0,100,101,102,108,101, 99,116, 0,
-102,111,114, 99,101,102,105,101,108,100, 0,112,100,101,102, 95,100, 97,109,112, 0,112,100,101,102, 95,114,100, 97,109,112, 0,
-112,100,101,102, 95,112,101,114,109, 0,112,100,101,102, 95,102,114,105, 99,116, 0,112,100,101,102, 95,114,102,114,105, 99,116,
- 0,102, 95,115,116,114,101,110,103,116,104, 0,102, 95,112,111,119,101,114, 0,102, 95,100,105,115,116, 0,102, 95,100, 97,109,
-112, 0,109, 97,120,100,105,115,116, 0,109,105,110,100,105,115,116, 0,109, 97,120,114, 97,100, 0,109,105,110,114, 97,100, 0,
-102, 95,112,111,119,101,114, 95,114, 0,112,100,101,102, 95,115, 98,100, 97,109,112, 0,112,100,101,102, 95,115, 98,105,102,116,
- 0,112,100,101,102, 95,115, 98,111,102,116, 0, 99,108,117,109,112, 95,102, 97, 99, 0, 99,108,117,109,112, 95,112,111,119, 0,
-107,105,110,107, 95,102,114,101,113, 0,107,105,110,107, 95,115,104, 97,112,101, 0,107,105,110,107, 95, 97,109,112, 0,102,114,
-101,101, 95,101,110,100, 0,116,101,120, 95,110, 97, 98,108, 97, 0,116,101,120, 95,109,111,100,101, 0,107,105,110,107, 0,107,
-105,110,107, 95, 97,120,105,115, 0,114,116, 50, 0, 42,112, 97,114,116,105, 99,108,101,115, 0,116,111,116,112,111,105,110,116,
- 0,116,111,116,115,112,114,105,110,103, 0, 42, 98,112,111,105,110,116, 0, 42, 98,115,112,114,105,110,103, 0,110,111,100,101,
-109, 97,115,115, 0,103,114, 97,118, 0,109,101,100,105, 97,102,114,105, 99,116, 0,114,107,108,105,109,105,116, 0,112,104,121,
-115,105, 99,115, 95,115,112,101,101,100, 0,103,111, 97,108,115,112,114,105,110,103, 0,103,111, 97,108,102,114,105, 99,116, 0,
-109,105,110,103,111, 97,108, 0,109, 97,120,103,111, 97,108, 0,100,101,102,103,111, 97,108, 0,118,101,114,116,103,114,111,117,
-112, 0,102,117,122,122,121,110,101,115,115, 0,105,110,115,112,114,105,110,103, 0,105,110,102,114,105, 99,116, 0,101,102,114,
- 97, 0,105,110,116,101,114,118, 97,108, 0,108,111, 99, 97,108, 0,115,111,108,118,101,114,102,108, 97,103,115, 0, 42, 42,107,
-101,121,115, 0,116,111,116,112,111,105,110,116,107,101,121, 0,115,101, 99,111,110,100,115,112,114,105,110,103, 0, 99,111,108,
- 98, 97,108,108, 0, 98, 97,108,108,100, 97,109,112, 0, 98, 97,108,108,115,116,105,102,102, 0,115, 98, 99, 95,109,111,100,101,
- 0, 97,101,114,111,101,100,103,101, 0,109,105,110,108,111,111,112,115, 0,109, 97,120,108,111,111,112,115, 0, 99,104,111,107,
-101, 0,112, 97,100, 53, 0, 42,115, 99,114, 97,116, 99,104, 0,115,104,111,119, 95, 97,100,118, 97,110, 99,101,100,111,112,116,
-105,111,110,115, 0,114,101,115,111,108,117,116,105,111,110,120,121,122, 0,112,114,101,118,105,101,119,114,101,115,120,121,122,
- 0,114,101, 97,108,115,105,122,101, 0,103,117,105, 68,105,115,112,108, 97,121, 77,111,100,101, 0,114,101,110,100,101,114, 68,
-105,115,112,108, 97,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 86, 97,108,117,101, 0,118,105,115, 99,111,115,
-105,116,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 69,120,112,111,110,101,110,116, 0,103,114, 97,118,120, 0,
-103,114, 97,118,121, 0,103,114, 97,118,122, 0, 97,110,105,109, 83,116, 97,114,116, 0, 97,110,105,109, 69,110,100, 0,103,115,
-116, 97,114, 0,109, 97,120, 82,101,102,105,110,101, 0,105,110,105, 86,101,108,120, 0,105,110,105, 86,101,108,121, 0,105,110,
-105, 86,101,108,122, 0, 42,111,114,103, 77,101,115,104, 0, 42,109,101,115,104, 83,117,114,102, 97, 99,101, 0, 42,109,101,115,
-104, 66, 66, 0,115,117,114,102,100, 97,116, 97, 80, 97,116,104, 91, 50, 52, 48, 93, 0, 98, 98, 83,116, 97,114,116, 91, 51, 93,
- 0, 98, 98, 83,105,122,101, 91, 51, 93, 0,116,121,112,101, 70,108, 97,103,115, 0,100,111,109, 97,105,110, 78,111,118,101, 99,
-103,101,110, 0,118,111,108,117,109,101, 73,110,105,116, 84,121,112,101, 0,112, 97,114,116, 83,108,105,112, 86, 97,108,117,101,
- 0,103,101,110,101,114, 97,116,101, 84,114, 97, 99,101,114,115, 0,103,101,110,101,114, 97,116,101, 80, 97,114,116,105, 99,108,
-101,115, 0,115,117,114,102, 97, 99,101, 83,109,111,111,116,104,105,110,103, 0,115,117,114,102, 97, 99,101, 83,117, 98,100,105,
-118,115, 0,117,110,117,115,101,100, 68, 78, 65, 68,117,109,109,121, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 83,105,122,
-101, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 65,108,112,104, 97, 0,102, 97,114, 70,105,101,108,100, 83,105,122,101, 0,
- 42,109,101,115,104, 83,117,114,102, 78,111,114,109, 97,108,115, 0,109,105,115,116,121,112,101, 0,104,111,114,114, 0,104,111,
-114,103, 0,104,111,114, 98, 0,104,111,114,107, 0,122,101,110,114, 0,122,101,110,103, 0,122,101,110, 98, 0,122,101,110,107,
- 0, 97,109, 98,107, 0,102, 97,115,116, 99,111,108, 0,101,120,112,111,115,117,114,101, 0,101,120,112, 0,114, 97,110,103,101,
- 0,108,105,110,102, 97, 99, 0,108,111,103,102, 97, 99, 0,103,114, 97,118,105,116,121, 0, 97, 99,116,105,118,105,116,121, 66,
-111,120, 82, 97,100,105,117,115, 0,115,107,121,116,121,112,101, 0,112,104,121,115,105, 99,115, 69,110,103,105,110,101, 0,109,
-105,115,105, 0,109,105,115,116,115,116, 97, 0,109,105,115,116,100,105,115,116, 0,109,105,115,116,104,105, 0,115,116, 97,114,
-114, 0,115,116, 97,114,103, 0,115,116, 97,114, 98, 0,115,116, 97,114,107, 0,115,116, 97,114,115,105,122,101, 0,115,116, 97,
-114,109,105,110,100,105,115,116, 0,115,116, 97,114,100,105,115,116, 0,115,116, 97,114, 99,111,108,110,111,105,115,101, 0,100,
-111,102,115,116, 97, 0,100,111,102,101,110,100, 0,100,111,102,109,105,110, 0,100,111,102,109, 97,120, 0, 97,111,100,105,115,
-116, 0, 97,111,100,105,115,116,102, 97, 99, 0, 97,111,101,110,101,114,103,121, 0, 97,111, 98,105, 97,115, 0, 97,111,109,111,
-100,101, 0, 97,111,115, 97,109,112, 0, 97,111,109,105,120, 0, 97,111, 99,111,108,111,114, 0, 97,111, 95, 97,100, 97,112,116,
- 95,116,104,114,101,115,104, 0, 97,111, 95, 97,100, 97,112,116, 95,115,112,101,101,100, 95,102, 97, 99, 0,112, 97,100, 50, 91,
- 50, 93, 0, 97,111, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0,112, 97,100, 49, 91, 51, 93, 0, 42, 97,111,115,112,104,
-101,114,101, 0, 42, 97,111,116, 97, 98,108,101,115, 0,104,101,109,105,114,101,115, 0,109, 97,120,105,116,101,114, 0,100,114,
- 97,119,116,121,112,101, 0,115,117, 98,115,104,111,111,116,112, 0,115,117, 98,115,104,111,111,116,101, 0,110,111,100,101,108,
-105,109, 0,109, 97,120,115,117, 98,108, 97,109,112, 0,112, 97,109, 97, 0,112, 97,109,105, 0,101,108,109, 97, 0,101,108,109,
-105, 0,109, 97,120,110,111,100,101, 0, 99,111,110,118,101,114,103,101,110, 99,101, 0,114, 97,100,102, 97, 99, 0,103, 97,109,
-109, 97, 0,115,101,108, 99,111,108, 0,115,120, 0,115,121, 0, 42,108,112, 70,111,114,109, 97,116, 0, 42,108,112, 80, 97,114,
-109,115, 0, 99, 98, 70,111,114,109, 97,116, 0, 99, 98, 80, 97,114,109,115, 0,102, 99, 99, 84,121,112,101, 0,102, 99, 99, 72,
- 97,110,100,108,101,114, 0,100,119, 75,101,121, 70,114, 97,109,101, 69,118,101,114,121, 0,100,119, 81,117, 97,108,105,116,121,
- 0,100,119, 66,121,116,101,115, 80,101,114, 83,101, 99,111,110,100, 0,100,119, 70,108, 97,103,115, 0,100,119, 73,110,116,101,
-114,108,101, 97,118,101, 69,118,101,114,121, 0, 97,118,105, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42, 99,
-100, 80, 97,114,109,115, 0, 42,112, 97,100, 0, 99,100, 83,105,122,101, 0,113,116, 99,111,100,101, 99,110, 97,109,101, 91, 49,
- 50, 56, 93, 0, 99,111,100,101, 99, 0, 97,117,100,105,111, 95, 99,111,100,101, 99, 0,118,105,100,101,111, 95, 98,105,116,114,
- 97,116,101, 0, 97,117,100,105,111, 95, 98,105,116,114, 97,116,101, 0,103,111,112, 95,115,105,122,101, 0,114, 99, 95,109,105,
-110, 95,114, 97,116,101, 0,114, 99, 95,109, 97,120, 95,114, 97,116,101, 0,114, 99, 95, 98,117,102,102,101,114, 95,115,105,122,
-101, 0,109,117,120, 95,112, 97, 99,107,101,116, 95,115,105,122,101, 0,109,117,120, 95,114, 97,116,101, 0,109,105,120,114, 97,
-116,101, 0,109, 97,105,110, 0,112, 97,100, 91, 51, 93, 0, 42,109, 97,116, 95,111,118,101,114,114,105,100,101, 0, 42,108,105,
-103,104,116, 95,111,118,101,114,114,105,100,101, 0,108, 97,121,102,108, 97,103, 0,112, 97,115,115,102,108, 97,103, 0,112, 97,
-115,115, 95,120,111,114, 0, 42, 97,118,105, 99,111,100,101, 99,100, 97,116, 97, 0, 42,113,116, 99,111,100,101, 99,100, 97,116,
- 97, 0,102,102, 99,111,100,101, 99,100, 97,116, 97, 0, 99,102,114, 97, 0,112,115,102,114, 97, 0,112,101,102,114, 97, 0,105,
-109, 97,103,101,115, 0,102,114, 97,109, 97,112,116,111, 0,116,104,114,101, 97,100,115, 0,102,114, 97,109,101,108,101,110, 0,
- 98,108,117,114,102, 97, 99, 0,101,100,103,101, 82, 0,101,100,103,101, 71, 0,101,100,103,101, 66, 0,102,117,108,108,115, 99,
-114,101,101,110, 0,120,112,108, 97,121, 0,121,112,108, 97,121, 0,102,114,101,113,112,108, 97,121, 0, 97,116,116,114,105, 98,
- 0,114,116, 49, 0,115,116,101,114,101,111,109,111,100,101, 0,100,105,109,101,110,115,105,111,110,115,112,114,101,115,101,116,
- 0,109, 97,120,105,109,115,105,122,101, 0,120,115, 99,104, 0,121,115, 99,104, 0,120, 97,115,112, 0,121, 97,115,112, 0,120,
-112, 97,114,116,115, 0,121,112, 97,114,116,115, 0,119,105,110,112,111,115, 0,112,108, 97,110,101,115, 0,105,109,116,121,112,
-101, 0,115,117, 98,105,109,116,121,112,101, 0,113,117, 97,108,105,116,121, 0,115, 99,101,109,111,100,101, 0,114,101,110,100,
-101,114,101,114, 0,111, 99,114,101,115, 0,114,112, 97,100, 91, 50, 93, 0, 97,108,112,104, 97,109,111,100,101, 0,111,115, 97,
- 0,102,114,115, 95,115,101, 99, 0,101,100,103,101,105,110,116, 0,115, 97,102,101,116,121, 0, 98,111,114,100,101,114, 0,100,
-105,115,112,114,101, 99,116, 0,108, 97,121,101,114,115, 0, 97, 99,116,108, 97,121, 0,102,114,115, 95,115,101, 99, 95, 98, 97,
-115,101, 0,103, 97,117,115,115, 0,112,111,115,116,109,117,108, 0,112,111,115,116,103, 97,109,109, 97, 0,112,111,115,116,104,
-117,101, 0,112,111,115,116,115, 97,116, 0,100,105,116,104,101,114, 95,105,110,116,101,110,115,105,116,121, 0, 98, 97,107,101,
- 95,111,115, 97, 0, 98, 97,107,101, 95,102,105,108,116,101,114, 0, 98, 97,107,101, 95,109,111,100,101, 0, 98, 97,107,101, 95,
-102,108, 97,103, 0, 71, 73,113,117, 97,108,105,116,121, 0, 71, 73, 99, 97, 99,104,101, 0, 71, 73,109,101,116,104,111,100, 0,
- 71, 73,112,104,111,116,111,110,115, 0, 71, 73,100,105,114,101, 99,116, 0, 89, 70, 95, 65, 65, 0, 89, 70,101,120,112,111,114,
-116,120,109,108, 0, 89, 70, 95,110,111, 98,117,109,112, 0, 89, 70, 95, 99,108, 97,109,112,114,103, 98, 0,121,102,112, 97,100,
- 49, 0, 71, 73,100,101,112,116,104, 0, 71, 73, 99, 97,117,115,100,101,112,116,104, 0, 71, 73,112,105,120,101,108,115,112,101,
-114,115, 97,109,112,108,101, 0, 71, 73,112,104,111,116,111,110, 99,111,117,110,116, 0, 71, 73,109,105,120,112,104,111,116,111,
-110,115, 0, 71, 73,112,104,111,116,111,110,114, 97,100,105,117,115, 0, 89, 70, 95,110,117,109,112,114,111, 99,115, 0, 89, 70,
- 95,114, 97,121,100,101,112,116,104, 0, 89, 70, 95, 65, 65,112, 97,115,115,101,115, 0, 89, 70, 95, 65, 65,115, 97,109,112,108,
-101,115, 0, 71, 73,115,104, 97,100,111,119,113,117, 97,108,105,116,121, 0, 71, 73,114,101,102,105,110,101,109,101,110,116, 0,
- 71, 73,112,111,119,101,114, 0, 71, 73,105,110,100,105,114,112,111,119,101,114, 0, 89, 70, 95,103, 97,109,109, 97, 0, 89, 70,
- 95,101,120,112,111,115,117,114,101, 0, 89, 70, 95,114, 97,121, 98,105, 97,115, 0, 89, 70, 95, 65, 65,112,105,120,101,108,115,
-105,122,101, 0, 89, 70, 95, 65, 65,116,104,114,101,115,104,111,108,100, 0, 98, 97, 99,107, 98,117,102, 91, 49, 54, 48, 93, 0,
-112,105, 99, 91, 49, 54, 48, 93, 0,102,116,121,112,101, 91, 49, 54, 48, 93, 0,115,116, 97,109,112, 0,115,116, 97,109,112, 95,
-102,111,110,116, 95,105,100, 0,115,116, 97,109,112, 95,117,100, 97,116, 97, 91, 49, 54, 48, 93, 0,102,103, 95,115,116, 97,109,
-112, 91, 52, 93, 0, 98,103, 95,115,116, 97,109,112, 91, 52, 93, 0, 99,111,108, 91, 51, 93, 0,102,114, 97,109,101, 0,110, 97,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0,128, 63, 0, 0, 0, 0,205,204, 76, 62, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,205,204, 76, 62,
+ 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 32, 65, 0, 0,128, 63,205,204, 76, 62,154,153,153, 62,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63,
+ 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 0, 1, 2, 3, 4, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 78, 65, 49,108,158, 0, 0,176, 98,130, 2, 0, 0, 0, 0, 1, 0, 0, 0,
+ 83, 68, 78, 65, 78, 65, 77, 69,179, 8, 0, 0, 42,110,101,120,116, 0, 42,112,114,101,118, 0, 42,100, 97,116, 97, 0, 42,102,
+105,114,115,116, 0, 42,108, 97,115,116, 0,120, 0,121, 0,122, 0,119, 0,120,109,105,110, 0,120,109, 97,120, 0,121,109,105,
+110, 0,121,109, 97,120, 0, 42,112,111,105,110,116,101,114, 0,103,114,111,117,112, 0,118, 97,108, 0,112, 97,100, 0,110, 97,
+109,101, 91, 51, 50, 93, 0,116,121,112,101, 0,115,117, 98,116,121,112,101, 0,102,108, 97,103, 0,115, 97,118,101,100, 0,100,
+ 97,116, 97, 0,108,101,110, 0,116,111,116, 97,108,108,101,110, 0, 42,110,101,119,105,100, 0, 42,108,105, 98, 0,110, 97,109,
+101, 91, 50, 52, 93, 0,117,115, 0,105, 99,111,110, 95,105,100, 0, 42,112,114,111,112,101,114,116,105,101,115, 0,105,100, 0,
+ 42,105,100, 98,108,111, 99,107, 0, 42,102,105,108,101,100, 97,116, 97, 0,110, 97,109,101, 91, 50, 52, 48, 93, 0,102,105,108,
+101,110, 97,109,101, 91, 50, 52, 48, 93, 0,116,111,116, 0, 42,112, 97,114,101,110,116, 0,119, 91, 50, 93, 0,104, 91, 50, 93,
+ 0, 99,104, 97,110,103,101,100, 91, 50, 93, 0,112, 97,100, 48, 0,112, 97,100, 49, 0, 42,114,101, 99,116, 91, 50, 93, 0, 99,
+117,114,118,101, 0, 99,117,114, 0, 98,108,111, 99,107,116,121,112,101, 0,115,104,111,119,107,101,121, 0,109,117,116,101,105,
+112,111, 0,112,111,115, 0, 99,117,114,118, 97,108, 0, 97,100,114, 99,111,100,101, 0,114,101,108, 97,116,105,118,101, 0,116,
+111,116,101,108,101,109, 0,112, 97,100, 50, 0, 42,119,101,105,103,104,116,115, 0,118,103,114,111,117,112, 91, 51, 50, 93, 0,
+115,108,105,100,101,114,109,105,110, 0,115,108,105,100,101,114,109, 97,120, 0, 42,114,101,102,107,101,121, 0,101,108,101,109,
+115,116,114, 91, 51, 50, 93, 0,101,108,101,109,115,105,122,101, 0, 98,108,111, 99,107, 0, 42,105,112,111, 0, 42,102,114,111,
+109, 0,116,111,116,107,101,121, 0,115,108,117,114,112,104, 0, 42, 42,115, 99,114,105,112,116,115, 0, 42,102,108, 97,103, 0,
+ 97, 99,116,115, 99,114,105,112,116, 0,116,111,116,115, 99,114,105,112,116, 0, 42,108,105,110,101, 0, 42,102,111,114,109, 97,
+116, 0, 98,108,101,110, 0, 42,110, 97,109,101, 0,102,108, 97,103,115, 0,110,108,105,110,101,115, 0,108,105,110,101,115, 0,
+ 42, 99,117,114,108, 0, 42,115,101,108,108, 0, 99,117,114, 99, 0,115,101,108, 99, 0, 42,117,110,100,111, 95, 98,117,102, 0,
+117,110,100,111, 95,112,111,115, 0,117,110,100,111, 95,108,101,110, 0, 42, 99,111,109,112,105,108,101,100, 0,115,105,122,101,
+ 0,115,101,101,107, 0,112, 97,115,115,101,112, 97,114,116, 97,108,112,104, 97, 0, 97,110,103,108,101, 0, 99,108,105,112,115,
+116, 97, 0, 99,108,105,112,101,110,100, 0,108,101,110,115, 0,111,114,116,104,111, 95,115, 99, 97,108,101, 0,100,114, 97,119,
+115,105,122,101, 0,115,104,105,102,116,120, 0,115,104,105,102,116,121, 0, 89, 70, 95,100,111,102,100,105,115,116, 0, 89, 70,
+ 95, 97,112,101,114,116,117,114,101, 0, 89, 70, 95, 98,107,104,116,121,112,101, 0, 89, 70, 95, 98,107,104, 98,105, 97,115, 0,
+ 89, 70, 95, 98,107,104,114,111,116, 0,115, 99,114,105,112,116,108,105,110,107, 0, 42,100,111,102, 95,111, 98, 0,102,114, 97,
+109,101,110,114, 0,102,114, 97,109,101,115, 0,111,102,102,115,101,116, 0,115,102,114, 97, 0,102,105,101, 95,105,109, 97, 0,
+ 99,121, 99,108, 0,111,107, 0,109,117,108,116,105, 95,105,110,100,101,120, 0,108, 97,121,101,114, 0,112, 97,115,115, 0,109,
+101,110,117,110,114, 0,105, 98,117,102,115, 0, 42, 97,110,105,109, 0, 42,114,114, 0,115,111,117,114, 99,101, 0,108, 97,115,
+116,102,114, 97,109,101, 0,116,112, 97,103,101,102,108, 97,103, 0,116,111,116, 98,105,110,100, 0,120,114,101,112, 0,121,114,
+101,112, 0,116,119,115,116, 97, 0,116,119,101,110,100, 0, 98,105,110,100, 99,111,100,101, 0, 42,114,101,112, 98,105,110,100,
+ 0, 42,112, 97, 99,107,101,100,102,105,108,101, 0, 42,112,114,101,118,105,101,119, 0,108, 97,115,116,117,112,100, 97,116,101,
+ 0,108, 97,115,116,117,115,101,100, 0, 97,110,105,109,115,112,101,101,100, 0,103,101,110, 95,120, 0,103,101,110, 95,121, 0,
+103,101,110, 95,116,121,112,101, 0, 97,115,112,120, 0, 97,115,112,121, 0, 42,118,110,111,100,101, 0,116,101,120, 99,111, 0,
+109, 97,112,116,111, 0,109, 97,112,116,111,110,101,103, 0, 98,108,101,110,100,116,121,112,101, 0, 42,111, 98,106,101, 99,116,
+ 0, 42,116,101,120, 0,117,118,110, 97,109,101, 91, 51, 50, 93, 0,112,114,111,106,120, 0,112,114,111,106,121, 0,112,114,111,
+106,122, 0,109, 97,112,112,105,110,103, 0,111,102,115, 91, 51, 93, 0,115,105,122,101, 91, 51, 93, 0,116,101,120,102,108, 97,
+103, 0, 99,111,108,111,114,109,111,100,101,108, 0,112,109, 97,112,116,111, 0,112,109, 97,112,116,111,110,101,103, 0,110,111,
+114,109, 97,112,115,112, 97, 99,101, 0,112, 97,100, 91, 51, 93, 0,114, 0,103, 0, 98, 0,107, 0,100,101,102, 95,118, 97,114,
+ 0,114,116, 0, 99,111,108,102, 97, 99, 0,110,111,114,102, 97, 99, 0,118, 97,114,102, 97, 99, 0,100,105,115,112,102, 97, 99,
+ 0,119, 97,114,112,102, 97, 99, 0,110, 97,109,101, 91, 49, 54, 48, 93, 0, 42,104, 97,110,100,108,101, 0, 42,112,110, 97,109,
+101, 0, 42,115,116,110, 97,109,101,115, 0,115,116,121,112,101,115, 0,118, 97,114,115, 0, 42,118, 97,114,115,116,114, 0, 42,
+114,101,115,117,108,116, 0, 42, 99,102,114, 97, 0,100, 97,116, 97, 91, 51, 50, 93, 0, 40, 42,100,111,105,116, 41, 40, 41, 0,
+ 40, 42,105,110,115,116, 97,110, 99,101, 95,105,110,105,116, 41, 40, 41, 0, 40, 42, 99, 97,108,108, 98, 97, 99,107, 41, 40, 41,
+ 0,118,101,114,115,105,111,110, 0, 97, 0,105,112,111,116,121,112,101, 0, 42,105,109, 97, 0, 42, 99,117, 98,101, 91, 54, 93,
+ 0,105,109, 97,116, 91, 52, 93, 91, 52, 93, 0,111, 98,105,109, 97,116, 91, 51, 93, 91, 51, 93, 0,115,116,121,112,101, 0,118,
+105,101,119,115, 99, 97,108,101, 0,110,111,116,108, 97,121, 0, 99,117, 98,101,114,101,115, 0,100,101,112,116,104, 0,114,101,
+ 99, 97,108, 99, 0,108, 97,115,116,115,105,122,101, 0,110,111,105,115,101,115,105,122,101, 0,116,117,114, 98,117,108, 0, 98,
+114,105,103,104,116, 0, 99,111,110,116,114, 97,115,116, 0,114,102, 97, 99, 0,103,102, 97, 99, 0, 98,102, 97, 99, 0,102,105,
+108,116,101,114,115,105,122,101, 0,109,103, 95, 72, 0,109,103, 95,108, 97, 99,117,110, 97,114,105,116,121, 0,109,103, 95,111,
+ 99,116, 97,118,101,115, 0,109,103, 95,111,102,102,115,101,116, 0,109,103, 95,103, 97,105,110, 0,100,105,115,116, 95, 97,109,
+111,117,110,116, 0,110,115, 95,111,117,116,115, 99, 97,108,101, 0,118,110, 95,119, 49, 0,118,110, 95,119, 50, 0,118,110, 95,
+119, 51, 0,118,110, 95,119, 52, 0,118,110, 95,109,101,120,112, 0,118,110, 95,100,105,115,116,109, 0,118,110, 95, 99,111,108,
+116,121,112,101, 0,110,111,105,115,101,100,101,112,116,104, 0,110,111,105,115,101,116,121,112,101, 0,110,111,105,115,101, 98,
+ 97,115,105,115, 0,110,111,105,115,101, 98, 97,115,105,115, 50, 0,105,109, 97,102,108, 97,103, 0, 99,114,111,112,120,109,105,
+110, 0, 99,114,111,112,121,109,105,110, 0, 99,114,111,112,120,109, 97,120, 0, 99,114,111,112,121,109, 97,120, 0,120,114,101,
+112,101, 97,116, 0,121,114,101,112,101, 97,116, 0,101,120,116,101,110,100, 0, 99,104,101, 99,107,101,114,100,105,115,116, 0,
+110, 97, 98,108, 97, 0,105,117,115,101,114, 0, 42,112,108,117,103,105,110, 0, 42, 99,111, 98, 97, 0, 42,101,110,118, 0,108,
+111, 99, 91, 51, 93, 0,114,111,116, 91, 51, 93, 0,109, 97,116, 91, 52, 93, 91, 52, 93, 0,109,105,110, 91, 51, 93, 0,109, 97,
+120, 91, 51, 93, 0, 42,111, 98, 0,109,111,100,101, 0,116,111,116,101,120, 0,101,110,101,114,103,121, 0,100,105,115,116, 0,
+115,112,111,116,115,105,122,101, 0,115,112,111,116, 98,108,101,110,100, 0,104, 97,105,110,116, 0, 97,116,116, 49, 0, 97,116,
+116, 50, 0, 42, 99,117,114,102, 97,108,108,111,102,102, 0,102, 97,108,108,111,102,102, 95,116,121,112,101, 0,112, 97,100, 51,
+ 0,115,104, 97,100,115,112,111,116,115,105,122,101, 0, 98,105, 97,115, 0,115,111,102,116, 0, 98,117,102,115,105,122,101, 0,
+115, 97,109,112, 0, 98,117,102,102,101,114,115, 0,102,105,108,116,101,114,116,121,112,101, 0, 98,117,102,102,108, 97,103, 0,
+ 98,117,102,116,121,112,101, 0,114, 97,121, 95,115, 97,109,112, 0,114, 97,121, 95,115, 97,109,112,121, 0,114, 97,121, 95,115,
+ 97,109,112,122, 0,114, 97,121, 95,115, 97,109,112, 95,116,121,112,101, 0, 97,114,101, 97, 95,115,104, 97,112,101, 0, 97,114,
+101, 97, 95,115,105,122,101, 0, 97,114,101, 97, 95,115,105,122,101,121, 0, 97,114,101, 97, 95,115,105,122,101,122, 0, 97,100,
+ 97,112,116, 95,116,104,114,101,115,104, 0,114, 97,121, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0,116,101,120, 97, 99,
+116, 0,115,104, 97,100,104, 97,108,111,115,116,101,112, 0, 89, 70, 95,110,117,109,112,104,111,116,111,110,115, 0, 89, 70, 95,
+110,117,109,115,101, 97,114, 99,104, 0, 89, 70, 95,112,104,100,101,112,116,104, 0, 89, 70, 95,117,115,101,113,109, 99, 0, 89,
+ 70, 95, 98,117,102,115,105,122,101, 0, 89, 70, 95,112, 97,100, 0, 89, 70, 95, 99, 97,117,115,116,105, 99, 98,108,117,114, 0,
+ 89, 70, 95,108,116,114, 97,100,105,117,115, 0, 89, 70, 95,103,108,111,119,105,110,116, 0, 89, 70, 95,103,108,111,119,111,102,
+115, 0, 89, 70, 95,103,108,111,119,116,121,112,101, 0, 89, 70, 95,112, 97,100, 50, 0, 42,109,116,101,120, 91, 49, 48, 93, 0,
+115,112,101, 99,114, 0,115,112,101, 99,103, 0,115,112,101, 99, 98, 0,109,105,114,114, 0,109,105,114,103, 0,109,105,114, 98,
+ 0, 97,109, 98,114, 0, 97,109, 98, 98, 0, 97,109, 98,103, 0, 97,109, 98, 0,101,109,105,116, 0, 97,110,103, 0,115,112,101,
+ 99,116,114, 97, 0,114, 97,121, 95,109,105,114,114,111,114, 0, 97,108,112,104, 97, 0,114,101,102, 0,115,112,101, 99, 0,122,
+111,102,102,115, 0, 97,100,100, 0,116,114, 97,110,115,108,117, 99,101,110, 99,121, 0,102,114,101,115,110,101,108, 95,109,105,
+114, 0,102,114,101,115,110,101,108, 95,109,105,114, 95,105, 0,102,114,101,115,110,101,108, 95,116,114, 97, 0,102,114,101,115,
+110,101,108, 95,116,114, 97, 95,105, 0,102,105,108,116,101,114, 0,116,120, 95,108,105,109,105,116, 0,116,120, 95,102, 97,108,
+108,111,102,102, 0,114, 97,121, 95,100,101,112,116,104, 0,114, 97,121, 95,100,101,112,116,104, 95,116,114, 97, 0,104, 97,114,
+ 0,115,101,101,100, 49, 0,115,101,101,100, 50, 0,103,108,111,115,115, 95,109,105,114, 0,103,108,111,115,115, 95,116,114, 97,
+ 0,115, 97,109,112, 95,103,108,111,115,115, 95,109,105,114, 0,115, 97,109,112, 95,103,108,111,115,115, 95,116,114, 97, 0, 97,
+100, 97,112,116, 95,116,104,114,101,115,104, 95,109,105,114, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 95,116,114, 97,
+ 0, 97,110,105,115,111, 95,103,108,111,115,115, 95,109,105,114, 0,100,105,115,116, 95,109,105,114, 0,102, 97,100,101,116,111,
+ 95,109,105,114, 0,115,104, 97,100,101, 95,102,108, 97,103, 0,109,111,100,101, 95,108, 0,102,108, 97,114,101, 99, 0,115,116,
+ 97,114, 99, 0,108,105,110,101, 99, 0,114,105,110,103, 99, 0,104, 97,115,105,122,101, 0,102,108, 97,114,101,115,105,122,101,
+ 0,115,117, 98,115,105,122,101, 0,102,108, 97,114,101, 98,111,111,115,116, 0,115,116,114, 97,110,100, 95,115,116, 97, 0,115,
+116,114, 97,110,100, 95,101,110,100, 0,115,116,114, 97,110,100, 95,101, 97,115,101, 0,115,116,114, 97,110,100, 95,115,117,114,
+102,110,111,114, 0,115,116,114, 97,110,100, 95,109,105,110, 0,115,116,114, 97,110,100, 95,119,105,100,116,104,102, 97,100,101,
+ 0,115,116,114, 97,110,100, 95,117,118,110, 97,109,101, 91, 51, 50, 93, 0,115, 98,105, 97,115, 0,108, 98,105, 97,115, 0,115,
+104, 97,100, 95, 97,108,112,104, 97, 0,112, 97,100,102, 0,114,103, 98,115,101,108, 0,112,114, 95,116,121,112,101, 0,117,115,
+101, 95,110,111,100,101,115, 0,112,114, 95, 98, 97, 99,107, 0,112,114, 95,108, 97,109,112, 0,115,101,112,116,101,120, 0,109,
+108, 95,102,108, 97,103, 0,100,105,102,102, 95,115,104, 97,100,101,114, 0,115,112,101, 99, 95,115,104, 97,100,101,114, 0,114,
+111,117,103,104,110,101,115,115, 0,114,101,102,114, 97, 99, 0,112, 97,114, 97,109, 91, 52, 93, 0,114,109,115, 0,100, 97,114,
+107,110,101,115,115, 0, 42,114, 97,109,112, 95, 99,111,108, 0, 42,114, 97,109,112, 95,115,112,101, 99, 0,114, 97,109,112,105,
+110, 95, 99,111,108, 0,114, 97,109,112,105,110, 95,115,112,101, 99, 0,114, 97,109,112, 98,108,101,110,100, 95, 99,111,108, 0,
+114, 97,109,112, 98,108,101,110,100, 95,115,112,101, 99, 0,114, 97,109,112, 95,115,104,111,119, 0,114, 97,109,112,102, 97, 99,
+ 95, 99,111,108, 0,114, 97,109,112,102, 97, 99, 95,115,112,101, 99, 0, 42,110,111,100,101,116,114,101,101, 0, 42,103,114,111,
+117,112, 0,102,114,105, 99,116,105,111,110, 0,102,104, 0,114,101,102,108,101, 99,116, 0,102,104,100,105,115,116, 0,120,121,
+102,114,105, 99,116, 0,100,121,110, 97,109,111,100,101, 0,115,115,115, 95,114, 97,100,105,117,115, 91, 51, 93, 0,115,115,115,
+ 95, 99,111,108, 91, 51, 93, 0,115,115,115, 95,101,114,114,111,114, 0,115,115,115, 95,115, 99, 97,108,101, 0,115,115,115, 95,
+105,111,114, 0,115,115,115, 95, 99,111,108,102, 97, 99, 0,115,115,115, 95,116,101,120,102, 97, 99, 0,115,115,115, 95,102,114,
+111,110,116, 0,115,115,115, 95, 98, 97, 99,107, 0,115,115,115, 95,102,108, 97,103, 0,115,115,115, 95,112,114,101,115,101,116,
+ 0, 89, 70, 95, 97,114, 0, 89, 70, 95, 97,103, 0, 89, 70, 95, 97, 98, 0, 89, 70, 95,100,115, 99, 97,108,101, 0, 89, 70, 95,
+100,112,119,114, 0, 89, 70, 95,100,115,109,112, 0, 89, 70, 95,112,114,101,115,101,116, 0, 89, 70, 95,100,106,105,116, 0,110,
+ 97,109,101, 91, 50, 53, 54, 93, 0,115, 99, 97,108,101, 0, 42, 98, 98, 0,105, 49, 0,106, 49, 0,107, 49, 0,105, 50, 0,106,
+ 50, 0,107, 50, 0,115,101,108, 99,111,108, 49, 0,115,101,108, 99,111,108, 50, 0,113,117, 97,116, 91, 52, 93, 0,101,120,112,
+120, 0,101,120,112,121, 0,101,120,112,122, 0,114, 97,100, 0,114, 97,100, 50, 0,115, 0, 42,109, 97,116, 0, 42,105,109, 97,
+116, 0,101,108,101,109,115, 0,100,105,115,112, 0, 42, 42,109, 97,116, 0,116,111,116, 99,111,108, 0,119,105,114,101,115,105,
+122,101, 0,114,101,110,100,101,114,115,105,122,101, 0,116,104,114,101,115,104, 0,118,101, 99, 91, 51, 93, 91, 51, 93, 0, 97,
+108,102, 97, 0,119,101,105,103,104,116, 0,114, 97,100,105,117,115, 0,104, 49, 0,104, 50, 0,102, 49, 0,102, 50, 0,102, 51,
+ 0,104,105,100,101, 0,118,101, 99, 91, 52, 93, 0,109, 97,116, 95,110,114, 0,112,110,116,115,117, 0,112,110,116,115,118, 0,
+114,101,115,111,108,117, 0,114,101,115,111,108,118, 0,111,114,100,101,114,117, 0,111,114,100,101,114,118, 0,102,108, 97,103,
+117, 0,102,108, 97,103,118, 0, 42,107,110,111,116,115,117, 0, 42,107,110,111,116,115,118, 0, 42, 98,112, 0, 42, 98,101,122,
+116, 0,116,105,108,116, 95,105,110,116,101,114,112, 0, 99,104, 97,114,105,100,120, 0,107,101,114,110, 0,104, 0,110,117,114,
+ 98, 0, 42, 98,101,118,111, 98,106, 0, 42,116, 97,112,101,114,111, 98,106, 0, 42,116,101,120,116,111,110, 99,117,114,118,101,
+ 0, 42,112, 97,116,104, 0, 42,107,101,121, 0, 98,101,118, 0,112, 97,116,104,108,101,110, 0, 98,101,118,114,101,115,111,108,
+ 0,119,105,100,116,104, 0,101,120,116, 49, 0,101,120,116, 50, 0,114,101,115,111,108,117, 95,114,101,110, 0,114,101,115,111,
+108,118, 95,114,101,110, 0,115,112, 97, 99,101,109,111,100,101, 0,115,112, 97, 99,105,110,103, 0,108,105,110,101,100,105,115,
+116, 0,115,104,101, 97,114, 0,102,115,105,122,101, 0,119,111,114,100,115,112, 97, 99,101, 0,117,108,112,111,115, 0,117,108,
+104,101,105,103,104,116, 0,120,111,102, 0,121,111,102, 0,108,105,110,101,119,105,100,116,104, 0, 42,115,116,114, 0,102, 97,
+109,105,108,121, 91, 50, 52, 93, 0, 42,118,102,111,110,116, 0, 42,118,102,111,110,116, 98, 0, 42,118,102,111,110,116,105, 0,
+ 42,118,102,111,110,116, 98,105, 0,115,101,112, 99,104, 97,114, 0,116,111,116, 98,111,120, 0, 97, 99,116, 98,111,120, 0, 42,
+116, 98, 0,115,101,108,115,116, 97,114,116, 0,115,101,108,101,110,100, 0, 42,115,116,114,105,110,102,111, 0, 99,117,114,105,
+110,102,111, 0,110, 97,109,101, 91, 49, 50, 56, 93, 0,109, 97,120,114, 99,116, 0,116,111,116,114, 99,116, 0,118, 97,114,116,
+121,112,101, 0,116,111,116,118,101,114,116, 0,105,112,111, 0,101,120,116,114, 97,112, 0, 98,105,116,109, 97,115,107, 0,115,
+108,105,100,101, 95,109,105,110, 0,115,108,105,100,101, 95,109, 97,120, 0, 42,100,114,105,118,101,114, 0,101,102,102,101, 99,
+116, 0, 42,109,102, 97, 99,101, 0, 42,109,116,102, 97, 99,101, 0, 42,116,102, 97, 99,101, 0, 42,109,118,101,114,116, 0, 42,
+109,101,100,103,101, 0, 42,100,118,101,114,116, 0, 42,109, 99,111,108, 0, 42,109,115,116,105, 99,107,121, 0, 42,116,101,120,
+ 99,111,109,101,115,104, 0, 42,109,115,101,108,101, 99,116, 0,118,100, 97,116, 97, 0,101,100, 97,116, 97, 0,102,100, 97,116,
+ 97, 0,116,111,116,101,100,103,101, 0,116,111,116,102, 97, 99,101, 0,116,111,116,115,101,108,101, 99,116, 0, 97, 99,116, 95,
+102, 97, 99,101, 0, 99,117, 98,101,109, 97,112,115,105,122,101, 0,115,109,111,111,116,104,114,101,115,104, 0,115,117, 98,100,
+105,118, 0,115,117, 98,100,105,118,114, 0,115,117, 98,115,117,114,102,116,121,112,101, 0, 42,109,114, 0, 42,112,118, 0, 42,
+116,112, 97,103,101, 0,117,118, 91, 52, 93, 91, 50, 93, 0, 99,111,108, 91, 52, 93, 0,116,114, 97,110,115,112, 0,116,105,108,
+101, 0,117,110,119,114, 97,112, 0,118, 49, 0,118, 50, 0,118, 51, 0,118, 52, 0,101,100, 99,111,100,101, 0, 99,114,101, 97,
+115,101, 0,100,101,102, 95,110,114, 0, 42,100,119, 0,116,111,116,119,101,105,103,104,116, 0, 99,111, 91, 51, 93, 0,110,111,
+ 91, 51, 93, 0, 99,111, 91, 50, 93, 0,105,110,100,101,120, 0,102, 0,105, 0,115, 91, 50, 53, 54, 93, 0,118, 91, 52, 93, 0,
+109,105,100, 0,112, 97,100, 91, 50, 93, 0,118, 91, 50, 93, 0, 42,102, 97, 99,101,115, 0, 42, 99,111,108,102, 97, 99,101,115,
+ 0, 42,101,100,103,101,115, 0, 42,101,100,103,101, 95, 98,111,117,110,100, 97,114,121, 95,115,116, 97,116,101,115, 0, 42,118,
+101,114,116, 95,101,100,103,101, 95,109, 97,112, 0, 42,118,101,114,116, 95,102, 97, 99,101, 95,109, 97,112, 0, 42,109, 97,112,
+ 95,109,101,109, 0, 42,118,101,114,116,115, 0,108,101,118,101,108,115, 0,108,101,118,101,108, 95, 99,111,117,110,116, 0, 99,
+117,114,114,101,110,116, 0,110,101,119,108,118,108, 0,101,100,103,101,108,118,108, 0,112,105,110,108,118,108, 0,114,101,110,
+100,101,114,108,118,108, 0,117,115,101, 95, 99,111,108, 0, 42,101,100,103,101, 95,102,108, 97,103,115, 0, 42,101,100,103,101,
+ 95, 99,114,101, 97,115,101,115, 0, 42,118,101,114,116, 95,109, 97,112, 0, 42,101,100,103,101, 95,109, 97,112, 0, 42,111,108,
+100, 95,102, 97, 99,101,115, 0, 42,111,108,100, 95,101,100,103,101,115, 0, 42,101,114,114,111,114, 0,109,111,100,105,102,105,
+101,114, 0,115,117, 98,100,105,118, 84,121,112,101, 0,114,101,110,100,101,114, 76,101,118,101,108,115, 0, 42,101,109, 67, 97,
+ 99,104,101, 0, 42,109, 67, 97, 99,104,101, 0,100,101,102, 97,120,105,115, 0,112, 97,100, 91, 54, 93, 0,115,116, 97,114,116,
+ 0,108,101,110,103,116,104, 0,114, 97,110,100,111,109,105,122,101, 0,115,101,101,100, 0, 42,115,116, 97,114,116, 95, 99, 97,
+112, 0, 42,101,110,100, 95, 99, 97,112, 0, 42, 99,117,114,118,101, 95,111, 98, 0, 42,111,102,102,115,101,116, 95,111, 98, 0,
+111,102,102,115,101,116, 91, 51, 93, 0,115, 99, 97,108,101, 91, 51, 93, 0,109,101,114,103,101, 95,100,105,115,116, 0,102,105,
+116, 95,116,121,112,101, 0,111,102,102,115,101,116, 95,116,121,112,101, 0, 99,111,117,110,116, 0, 97,120,105,115, 0,116,111,
+108,101,114, 97,110, 99,101, 0, 42,109,105,114,114,111,114, 95,111, 98, 0,115,112,108,105,116, 95, 97,110,103,108,101, 0, 42,
+116,101,120,116,117,114,101, 0,115,116,114,101,110,103,116,104, 0,100,105,114,101, 99,116,105,111,110, 0,100,101,102,103,114,
+112, 95,110, 97,109,101, 91, 51, 50, 93, 0,109,105,100,108,101,118,101,108, 0,116,101,120,109, 97,112,112,105,110,103, 0, 42,
+109, 97,112, 95,111, 98,106,101, 99,116, 0,117,118,108, 97,121,101,114, 95,110, 97,109,101, 91, 51, 50, 93, 0,117,118,108, 97,
+121,101,114, 95,116,109,112, 0, 42,112,114,111,106,101, 99,116,111,114,115, 91, 49, 48, 93, 0, 42,105,109, 97,103,101, 0,110,
+117,109, 95,112,114,111,106,101, 99,116,111,114,115, 0, 97,115,112,101, 99,116,120, 0, 97,115,112,101, 99,116,121, 0,112,101,
+114, 99,101,110,116, 0,102, 97, 99,101, 67,111,117,110,116, 0,102, 97, 99, 0,114,101,112,101, 97,116, 0, 42,111, 98,106,101,
+ 99,116, 99,101,110,116,101,114, 0,115,116, 97,114,116,120, 0,115,116, 97,114,116,121, 0,104,101,105,103,104,116, 0,110, 97,
+114,114,111,119, 0,115,112,101,101,100, 0,100, 97,109,112, 0,116,105,109,101,111,102,102,115, 0,108,105,102,101,116,105,109,
+101, 0,100,101,102,111,114,109,102,108, 97,103, 0,109,117,108,116,105, 0, 42,112,114,101,118, 67,111,115, 0,112, 97,114,101,
+110,116,105,110,118, 91, 52, 93, 91, 52, 93, 0, 99,101,110,116, 91, 51, 93, 0,102, 97,108,108,111,102,102, 0, 42,105,110,100,
+101,120, 97,114, 0,116,111,116,105,110,100,101,120, 0,102,111,114, 99,101, 0, 42, 99,108,111,116,104, 79, 98,106,101, 99,116,
+ 0, 42,115,105,109, 95,112, 97,114,109,115, 0, 42, 99,111,108,108, 95,112, 97,114,109,115, 0, 42,120, 0, 42,120,110,101,119,
+ 0, 42,120,111,108,100, 0, 42, 99,117,114,114,101,110,116, 95,120,110,101,119, 0, 42, 99,117,114,114,101,110,116, 95,120, 0,
+ 42, 99,117,114,114,101,110,116, 95,118, 0, 42,109,102, 97, 99,101,115, 0,110,117,109,118,101,114,116,115, 0,110,117,109,102,
+ 97, 99,101,115, 0,116,105,109,101, 0, 42,116,114,101,101, 0,111,112,101,114, 97,116,105,111,110, 0,118,101,114,116,101,120,
+ 0,116,111,116,105,110,102,108,117,101,110, 99,101, 0,103,114,105,100,115,105,122,101, 0,110,101,101,100, 98,105,110,100, 0,
+ 42, 98,105,110,100,119,101,105,103,104,116,115, 0, 42, 98,105,110,100, 99,111,115, 0,116,111,116, 99, 97,103,101,118,101,114,
+116, 0, 42,100,121,110,103,114,105,100, 0, 42,100,121,110,105,110,102,108,117,101,110, 99,101,115, 0, 42,100,121,110,118,101,
+114,116,115, 0, 42,112, 97,100, 50, 0,100,121,110,103,114,105,100,115,105,122,101, 0,100,121,110, 99,101,108,108,109,105,110,
+ 91, 51, 93, 0,100,121,110, 99,101,108,108,119,105,100,116,104, 0, 98,105,110,100,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 42,
+112,115,121,115, 0, 42,100,109, 0,116,111,116,100,109,118,101,114,116, 0,116,111,116,100,109,101,100,103,101, 0,116,111,116,
+100,109,102, 97, 99,101, 0,112,115,121,115, 0,114,116, 91, 50, 93, 0, 42,102, 97, 99,101,112, 97, 0,118,103,114,111,117,112,
+ 0,112,114,111,116,101, 99,116, 0,112,110,116,115,119, 0,111,112,110,116,115,117, 0,111,112,110,116,115,118, 0,111,112,110,
+116,115,119, 0,116,121,112,101,117, 0,116,121,112,101,118, 0,116,121,112,101,119, 0,102,117, 0,102,118, 0,102,119, 0,100,
+117, 0,100,118, 0,100,119, 0, 42,100,101,102, 0,118,101, 99, 91, 56, 93, 91, 51, 93, 0,112, 97,114,116,121,112,101, 0,112,
+ 97,114, 49, 0,112, 97,114, 50, 0,112, 97,114, 51, 0,112, 97,114,115,117, 98,115,116,114, 91, 51, 50, 93, 0, 42,116,114, 97,
+ 99,107, 0, 42,112,114,111,120,121, 0, 42,112,114,111,120,121, 95,103,114,111,117,112, 0, 42,112,114,111,120,121, 95,102,114,
+111,109, 0, 42, 97, 99,116,105,111,110, 0, 42,112,111,115,101,108,105, 98, 0, 42,112,111,115,101, 0, 99,111,110,115,116,114,
+ 97,105,110,116, 67,104, 97,110,110,101,108,115, 0,100,101,102, 98, 97,115,101, 0,109,111,100,105,102,105,101,114,115, 0,100,
+108,111, 99, 91, 51, 93, 0,111,114,105,103, 91, 51, 93, 0,100,115,105,122,101, 91, 51, 93, 0,100,114,111,116, 91, 51, 93, 0,
+100,113,117, 97,116, 91, 52, 93, 0,111, 98,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,111,110,115,116,105,110,118, 91, 52, 93,
+ 91, 52, 93, 0,108, 97,121, 0, 99,111,108, 98,105,116,115, 0,116,114, 97,110,115,102,108, 97,103, 0,105,112,111,102,108, 97,
+103, 0,116,114, 97, 99,107,102,108, 97,103, 0,117,112,102,108, 97,103, 0,110,108, 97,102,108, 97,103, 0,112,114,111,116,101,
+ 99,116,102,108, 97,103, 0,105,112,111,119,105,110, 0,115, 99, 97,102,108, 97,103, 0,115, 99, 97,118,105,115,102,108, 97,103,
+ 0, 98,111,117,110,100,116,121,112,101, 0,100,117,112,111,110, 0,100,117,112,111,102,102, 0,100,117,112,115,116, 97, 0,100,
+117,112,101,110,100, 0,115,102, 0, 99,116,105,109,101, 0,109, 97,115,115, 0,100, 97,109,112,105,110,103, 0,105,110,101,114,
+116,105, 97, 0,102,111,114,109,102, 97, 99,116,111,114, 0,114,100, 97,109,112,105,110,103, 0,115,105,122,101,102, 97, 99, 0,
+100,116, 0,100,116,120, 0, 97, 99,116, 99,111,108, 0,101,109,112,116,121, 95,100,114, 97,119,116,121,112,101, 0,112, 97,100,
+ 49, 91, 51, 93, 0,101,109,112,116,121, 95,100,114, 97,119,115,105,122,101, 0,100,117,112,102, 97, 99,101,115, 99, 97, 0,112,
+114,111,112, 0,115,101,110,115,111,114,115, 0, 99,111,110,116,114,111,108,108,101,114,115, 0, 97, 99,116,117, 97,116,111,114,
+115, 0, 42,115,117,109,111,104, 97,110,100,108,101, 0, 98, 98,115,105,122,101, 91, 51, 93, 0, 97, 99,116,100,101,102, 0,103,
+ 97,109,101,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103, 50, 0,115,111,102,116,102,108, 97,103, 0, 97,110,105,115,111,
+116,114,111,112,105, 99, 70,114,105, 99,116,105,111,110, 91, 51, 93, 0, 99,111,110,115,116,114, 97,105,110,116,115, 0,110,108,
+ 97,115,116,114,105,112,115, 0,104,111,111,107,115, 0,112, 97,114,116,105, 99,108,101,115,121,115,116,101,109, 0, 42,112,100,
+ 0, 42,115,111,102,116, 0, 42,100,117,112, 95,103,114,111,117,112, 0,102,108,117,105,100,115,105,109, 70,108, 97,103, 0,114,
+101,115,116,114,105, 99,116,102,108, 97,103, 0,115,104, 97,112,101,110,114, 0,115,104, 97,112,101,102,108, 97,103, 0,114,101,
+ 99, 97,108, 99,111, 0,112, 97,100, 52, 0, 42,102,108,117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 42,100,101,
+114,105,118,101,100, 68,101,102,111,114,109, 0, 42,100,101,114,105,118,101,100, 70,105,110, 97,108, 0,108, 97,115,116, 68, 97,
+116, 97, 77, 97,115,107, 0, 99,117,114,105,110,100,101,120, 0, 97, 99,116,105,118,101, 0,100,101,102,108,101, 99,116, 0,102,
+111,114, 99,101,102,105,101,108,100, 0,112,100,101,102, 95,100, 97,109,112, 0,112,100,101,102, 95,114,100, 97,109,112, 0,112,
+100,101,102, 95,112,101,114,109, 0,112,100,101,102, 95,102,114,105, 99,116, 0,112,100,101,102, 95,114,102,114,105, 99,116, 0,
+102, 95,115,116,114,101,110,103,116,104, 0,102, 95,112,111,119,101,114, 0,102, 95,100,105,115,116, 0,102, 95,100, 97,109,112,
+ 0,109, 97,120,100,105,115,116, 0,109,105,110,100,105,115,116, 0,109, 97,120,114, 97,100, 0,109,105,110,114, 97,100, 0,102,
+ 95,112,111,119,101,114, 95,114, 0,112,100,101,102, 95,115, 98,100, 97,109,112, 0,112,100,101,102, 95,115, 98,105,102,116, 0,
+112,100,101,102, 95,115, 98,111,102,116, 0, 99,108,117,109,112, 95,102, 97, 99, 0, 99,108,117,109,112, 95,112,111,119, 0,107,
+105,110,107, 95,102,114,101,113, 0,107,105,110,107, 95,115,104, 97,112,101, 0,107,105,110,107, 95, 97,109,112, 0,102,114,101,
+101, 95,101,110,100, 0,116,101,120, 95,110, 97, 98,108, 97, 0,116,101,120, 95,109,111,100,101, 0,107,105,110,107, 0,107,105,
+110,107, 95, 97,120,105,115, 0,114,116, 50, 0, 42,112, 97,114,116,105, 99,108,101,115, 0,116,111,116,112,111,105,110,116, 0,
+116,111,116,115,112,114,105,110,103, 0, 42, 98,112,111,105,110,116, 0, 42, 98,115,112,114,105,110,103, 0,110,111,100,101,109,
+ 97,115,115, 0,103,114, 97,118, 0,109,101,100,105, 97,102,114,105, 99,116, 0,114,107,108,105,109,105,116, 0,112,104,121,115,
+105, 99,115, 95,115,112,101,101,100, 0,103,111, 97,108,115,112,114,105,110,103, 0,103,111, 97,108,102,114,105, 99,116, 0,109,
+105,110,103,111, 97,108, 0,109, 97,120,103,111, 97,108, 0,100,101,102,103,111, 97,108, 0,118,101,114,116,103,114,111,117,112,
+ 0,102,117,122,122,121,110,101,115,115, 0,105,110,115,112,114,105,110,103, 0,105,110,102,114,105, 99,116, 0,101,102,114, 97,
+ 0,105,110,116,101,114,118, 97,108, 0,108,111, 99, 97,108, 0,115,111,108,118,101,114,102,108, 97,103,115, 0, 42, 42,107,101,
+121,115, 0,116,111,116,112,111,105,110,116,107,101,121, 0,115,101, 99,111,110,100,115,112,114,105,110,103, 0, 99,111,108, 98,
+ 97,108,108, 0, 98, 97,108,108,100, 97,109,112, 0, 98, 97,108,108,115,116,105,102,102, 0,115, 98, 99, 95,109,111,100,101, 0,
+ 97,101,114,111,101,100,103,101, 0,109,105,110,108,111,111,112,115, 0,109, 97,120,108,111,111,112,115, 0, 99,104,111,107,101,
+ 0,115,111,108,118,101,114, 95, 73, 68, 0,112,108, 97,115,116,105, 99, 0,112, 97,100, 53, 0, 42,115, 99,114, 97,116, 99,104,
+ 0,115,104,101, 97,114,115,116,105,102,102, 0,105,110,112,117,115,104, 0,115,104,111,119, 95, 97,100,118, 97,110, 99,101,100,
+111,112,116,105,111,110,115, 0,114,101,115,111,108,117,116,105,111,110,120,121,122, 0,112,114,101,118,105,101,119,114,101,115,
+120,121,122, 0,114,101, 97,108,115,105,122,101, 0,103,117,105, 68,105,115,112,108, 97,121, 77,111,100,101, 0,114,101,110,100,
+101,114, 68,105,115,112,108, 97,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 86, 97,108,117,101, 0,118,105,115,
+ 99,111,115,105,116,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 69,120,112,111,110,101,110,116, 0,103,114, 97,
+118,120, 0,103,114, 97,118,121, 0,103,114, 97,118,122, 0, 97,110,105,109, 83,116, 97,114,116, 0, 97,110,105,109, 69,110,100,
+ 0,103,115,116, 97,114, 0,109, 97,120, 82,101,102,105,110,101, 0,105,110,105, 86,101,108,120, 0,105,110,105, 86,101,108,121,
+ 0,105,110,105, 86,101,108,122, 0, 42,111,114,103, 77,101,115,104, 0, 42,109,101,115,104, 83,117,114,102, 97, 99,101, 0, 42,
+109,101,115,104, 66, 66, 0,115,117,114,102,100, 97,116, 97, 80, 97,116,104, 91, 50, 52, 48, 93, 0, 98, 98, 83,116, 97,114,116,
+ 91, 51, 93, 0, 98, 98, 83,105,122,101, 91, 51, 93, 0,116,121,112,101, 70,108, 97,103,115, 0,100,111,109, 97,105,110, 78,111,
+118,101, 99,103,101,110, 0,118,111,108,117,109,101, 73,110,105,116, 84,121,112,101, 0,112, 97,114,116, 83,108,105,112, 86, 97,
+108,117,101, 0,103,101,110,101,114, 97,116,101, 84,114, 97, 99,101,114,115, 0,103,101,110,101,114, 97,116,101, 80, 97,114,116,
+105, 99,108,101,115, 0,115,117,114,102, 97, 99,101, 83,109,111,111,116,104,105,110,103, 0,115,117,114,102, 97, 99,101, 83,117,
+ 98,100,105,118,115, 0,117,110,117,115,101,100, 68, 78, 65, 68,117,109,109,121, 0,112, 97,114,116,105, 99,108,101, 73,110,102,
+ 83,105,122,101, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 65,108,112,104, 97, 0,102, 97,114, 70,105,101,108,100, 83,105,
+122,101, 0, 42,109,101,115,104, 83,117,114,102, 78,111,114,109, 97,108,115, 0,109,105,115,116,121,112,101, 0,104,111,114,114,
+ 0,104,111,114,103, 0,104,111,114, 98, 0,104,111,114,107, 0,122,101,110,114, 0,122,101,110,103, 0,122,101,110, 98, 0,122,
+101,110,107, 0, 97,109, 98,107, 0,102, 97,115,116, 99,111,108, 0,101,120,112,111,115,117,114,101, 0,101,120,112, 0,114, 97,
+110,103,101, 0,108,105,110,102, 97, 99, 0,108,111,103,102, 97, 99, 0,103,114, 97,118,105,116,121, 0, 97, 99,116,105,118,105,
+116,121, 66,111,120, 82, 97,100,105,117,115, 0,115,107,121,116,121,112,101, 0,112,104,121,115,105, 99,115, 69,110,103,105,110,
+101, 0,109,105,115,105, 0,109,105,115,116,115,116, 97, 0,109,105,115,116,100,105,115,116, 0,109,105,115,116,104,105, 0,115,
+116, 97,114,114, 0,115,116, 97,114,103, 0,115,116, 97,114, 98, 0,115,116, 97,114,107, 0,115,116, 97,114,115,105,122,101, 0,
+115,116, 97,114,109,105,110,100,105,115,116, 0,115,116, 97,114,100,105,115,116, 0,115,116, 97,114, 99,111,108,110,111,105,115,
+101, 0,100,111,102,115,116, 97, 0,100,111,102,101,110,100, 0,100,111,102,109,105,110, 0,100,111,102,109, 97,120, 0, 97,111,
+100,105,115,116, 0, 97,111,100,105,115,116,102, 97, 99, 0, 97,111,101,110,101,114,103,121, 0, 97,111, 98,105, 97,115, 0, 97,
+111,109,111,100,101, 0, 97,111,115, 97,109,112, 0, 97,111,109,105,120, 0, 97,111, 99,111,108,111,114, 0, 97,111, 95, 97,100,
+ 97,112,116, 95,116,104,114,101,115,104, 0, 97,111, 95, 97,100, 97,112,116, 95,115,112,101,101,100, 95,102, 97, 99, 0, 97,111,
+ 95, 97,112,112,114,111,120, 95,101,114,114,111,114, 0, 97,111, 95, 97,112,112,114,111,120, 95, 99,111,114,114,101, 99,116,105,
+111,110, 0, 97,111, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0, 97,111, 95,103, 97,116,104,101,114, 95,109,101,116,104,
+111,100, 0, 97,111, 95, 97,112,112,114,111,120, 95,112, 97,115,115,101,115, 0, 42, 97,111,115,112,104,101,114,101, 0, 42, 97,
+111,116, 97, 98,108,101,115, 0,104,101,109,105,114,101,115, 0,109, 97,120,105,116,101,114, 0,100,114, 97,119,116,121,112,101,
+ 0,115,117, 98,115,104,111,111,116,112, 0,115,117, 98,115,104,111,111,116,101, 0,110,111,100,101,108,105,109, 0,109, 97,120,
+115,117, 98,108, 97,109,112, 0,112, 97,109, 97, 0,112, 97,109,105, 0,101,108,109, 97, 0,101,108,109,105, 0,109, 97,120,110,
+111,100,101, 0, 99,111,110,118,101,114,103,101,110, 99,101, 0,114, 97,100,102, 97, 99, 0,103, 97,109,109, 97, 0,115,101,108,
+ 99,111,108, 0,115,120, 0,115,121, 0, 42,108,112, 70,111,114,109, 97,116, 0, 42,108,112, 80, 97,114,109,115, 0, 99, 98, 70,
+111,114,109, 97,116, 0, 99, 98, 80, 97,114,109,115, 0,102, 99, 99, 84,121,112,101, 0,102, 99, 99, 72, 97,110,100,108,101,114,
+ 0,100,119, 75,101,121, 70,114, 97,109,101, 69,118,101,114,121, 0,100,119, 81,117, 97,108,105,116,121, 0,100,119, 66,121,116,
+101,115, 80,101,114, 83,101, 99,111,110,100, 0,100,119, 70,108, 97,103,115, 0,100,119, 73,110,116,101,114,108,101, 97,118,101,
+ 69,118,101,114,121, 0, 97,118,105, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42, 99,100, 80, 97,114,109,115,
+ 0, 42,112, 97,100, 0, 99,100, 83,105,122,101, 0,113,116, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 99,111,
+100,101, 99, 0, 97,117,100,105,111, 95, 99,111,100,101, 99, 0,118,105,100,101,111, 95, 98,105,116,114, 97,116,101, 0, 97,117,
+100,105,111, 95, 98,105,116,114, 97,116,101, 0,103,111,112, 95,115,105,122,101, 0,114, 99, 95,109,105,110, 95,114, 97,116,101,
+ 0,114, 99, 95,109, 97,120, 95,114, 97,116,101, 0,114, 99, 95, 98,117,102,102,101,114, 95,115,105,122,101, 0,109,117,120, 95,
+112, 97, 99,107,101,116, 95,115,105,122,101, 0,109,117,120, 95,114, 97,116,101, 0,109,105,120,114, 97,116,101, 0,109, 97,105,
+110, 0, 42,109, 97,116, 95,111,118,101,114,114,105,100,101, 0, 42,108,105,103,104,116, 95,111,118,101,114,114,105,100,101, 0,
+108, 97,121, 95,122,109, 97,115,107, 0,108, 97,121,102,108, 97,103, 0,112, 97,115,115,102,108, 97,103, 0,112, 97,115,115, 95,
+120,111,114, 0, 42, 97,118,105, 99,111,100,101, 99,100, 97,116, 97, 0, 42,113,116, 99,111,100,101, 99,100, 97,116, 97, 0,102,
+102, 99,111,100,101, 99,100, 97,116, 97, 0, 99,102,114, 97, 0,112,115,102,114, 97, 0,112,101,102,114, 97, 0,105,109, 97,103,
+101,115, 0,102,114, 97,109, 97,112,116,111, 0,116,104,114,101, 97,100,115, 0,102,114, 97,109,101,108,101,110, 0, 98,108,117,
+114,102, 97, 99, 0,101,100,103,101, 82, 0,101,100,103,101, 71, 0,101,100,103,101, 66, 0,102,117,108,108,115, 99,114,101,101,
+110, 0,120,112,108, 97,121, 0,121,112,108, 97,121, 0,102,114,101,113,112,108, 97,121, 0, 97,116,116,114,105, 98, 0,114,116,
+ 49, 0,115,116,101,114,101,111,109,111,100,101, 0,100,105,109,101,110,115,105,111,110,115,112,114,101,115,101,116, 0,109, 97,
+120,105,109,115,105,122,101, 0,120,115, 99,104, 0,121,115, 99,104, 0,120, 97,115,112, 0,121, 97,115,112, 0,120,112, 97,114,
+116,115, 0,121,112, 97,114,116,115, 0,119,105,110,112,111,115, 0,112,108, 97,110,101,115, 0,105,109,116,121,112,101, 0,115,
+117, 98,105,109,116,121,112,101, 0,113,117, 97,108,105,116,121, 0,115, 99,101,109,111,100,101, 0,114,101,110,100,101,114,101,
+114, 0,111, 99,114,101,115, 0,114,112, 97,100, 91, 50, 93, 0, 97,108,112,104, 97,109,111,100,101, 0,111,115, 97, 0,102,114,
+115, 95,115,101, 99, 0,101,100,103,101,105,110,116, 0,115, 97,102,101,116,121, 0, 98,111,114,100,101,114, 0,100,105,115,112,
+114,101, 99,116, 0,108, 97,121,101,114,115, 0, 97, 99,116,108, 97,121, 0,102,114,115, 95,115,101, 99, 95, 98, 97,115,101, 0,
+103, 97,117,115,115, 0,112,111,115,116,109,117,108, 0,112,111,115,116,103, 97,109,109, 97, 0,112,111,115,116,104,117,101, 0,
+112,111,115,116,115, 97,116, 0,100,105,116,104,101,114, 95,105,110,116,101,110,115,105,116,121, 0, 98, 97,107,101, 95,111,115,
+ 97, 0, 98, 97,107,101, 95,102,105,108,116,101,114, 0, 98, 97,107,101, 95,109,111,100,101, 0, 98, 97,107,101, 95,102,108, 97,
+103, 0, 98, 97,107,101, 95,110,111,114,109, 97,108, 95,115,112, 97, 99,101, 0, 98,112, 97,100, 0, 98, 97,107,101, 95,109, 97,
+120,100,105,115,116, 0, 71, 73,113,117, 97,108,105,116,121, 0, 71, 73, 99, 97, 99,104,101, 0, 71, 73,109,101,116,104,111,100,
+ 0, 71, 73,112,104,111,116,111,110,115, 0, 71, 73,100,105,114,101, 99,116, 0, 89, 70, 95, 65, 65, 0, 89, 70,101,120,112,111,
+114,116,120,109,108, 0, 89, 70, 95,110,111, 98,117,109,112, 0, 89, 70, 95, 99,108, 97,109,112,114,103, 98, 0,121,102,112, 97,
+100, 49, 0, 71, 73,100,101,112,116,104, 0, 71, 73, 99, 97,117,115,100,101,112,116,104, 0, 71, 73,112,105,120,101,108,115,112,
+101,114,115, 97,109,112,108,101, 0, 71, 73,112,104,111,116,111,110, 99,111,117,110,116, 0, 71, 73,109,105,120,112,104,111,116,
+111,110,115, 0, 71, 73,112,104,111,116,111,110,114, 97,100,105,117,115, 0, 89, 70, 95,110,117,109,112,114,111, 99,115, 0, 89,
+ 70, 95,114, 97,121,100,101,112,116,104, 0, 89, 70, 95, 65, 65,112, 97,115,115,101,115, 0, 89, 70, 95, 65, 65,115, 97,109,112,
+108,101,115, 0, 71, 73,115,104, 97,100,111,119,113,117, 97,108,105,116,121, 0, 71, 73,114,101,102,105,110,101,109,101,110,116,
+ 0, 71, 73,112,111,119,101,114, 0, 71, 73,105,110,100,105,114,112,111,119,101,114, 0, 89, 70, 95,103, 97,109,109, 97, 0, 89,
+ 70, 95,101,120,112,111,115,117,114,101, 0, 89, 70, 95,114, 97,121, 98,105, 97,115, 0, 89, 70, 95, 65, 65,112,105,120,101,108,
+115,105,122,101, 0, 89, 70, 95, 65, 65,116,104,114,101,115,104,111,108,100, 0, 98, 97, 99,107, 98,117,102, 91, 49, 54, 48, 93,
+ 0,112,105, 99, 91, 49, 54, 48, 93, 0,115,116, 97,109,112, 0,115,116, 97,109,112, 95,102,111,110,116, 95,105,100, 0,115,116,
+ 97,109,112, 95,117,100, 97,116, 97, 91, 49, 54, 48, 93, 0,102,103, 95,115,116, 97,109,112, 91, 52, 93, 0, 98,103, 95,115,116,
+ 97,109,112, 91, 52, 93, 0,115,105,109,112,108,105,102,121, 95,115,117, 98,115,117,114,102, 0,115,105,109,112,108,105,102,121,
+ 95,115,104, 97,100,111,119,115, 97,109,112,108,101,115, 0,115,105,109,112,108,105,102,121, 95,112, 97,114,116,105, 99,108,101,
+115, 0,115,105,109,112,108,105,102,121, 95, 97,111,115,115,115, 0, 99,111,108, 91, 51, 93, 0,102,114, 97,109,101, 0,110, 97,
109,101, 91, 54, 52, 93, 0, 42, 98,114,117,115,104, 0,116,111,111,108, 0,115,116,101,112, 0,105,110,118,101,114,116, 0,116,
111,116,114,101,107,101,121, 0,116,111,116, 97,100,100,107,101,121, 0, 98,114,117,115,104,116,121,112,101, 0, 98,114,117,115,
-104, 91, 55, 93, 0,101,109,105,116,116,101,114,100,105,115,116, 0,100,114, 97,119, 95,116,105,109,101,100, 0, 99,111,114,110,
-101,114,116,121,112,101, 0,101,100,105,116, 98,117,116,102,108, 97,103, 0,106,111,105,110,116,114,105,108,105,109,105,116, 0,
-100,101,103,114, 0,116,117,114,110, 0,101,120,116,114, 95,111,102,102,115, 0,100,111,117, 98,108,105,109,105,116, 0,115,101,
-103,109,101,110,116,115, 0,114,105,110,103,115, 0,118,101,114,116,105, 99,101,115, 0,117,110,119,114, 97,112,112,101,114, 0,
-117,118, 99, 97,108, 99, 95,114, 97,100,105,117,115, 0,117,118, 99, 97,108, 99, 95, 99,117, 98,101,115,105,122,101, 0,117,118,
- 99, 97,108, 99, 95,109, 97,112,100,105,114, 0,117,118, 99, 97,108, 99, 95,109, 97,112, 97,108,105,103,110, 0,117,118, 99, 97,
-108, 99, 95,102,108, 97,103, 0,105,109, 97,112, 97,105,110,116, 0,112, 97,114,116,105, 99,108,101, 0,115,101,108,101, 99,116,
- 95,116,104,114,101,115,104, 0, 99,108,101, 97,110, 95,116,104,114,101,115,104, 0,114,101,116,111,112,111, 95,109,111,100,101,
- 0,114,101,116,111,112,111, 95,112, 97,105,110,116, 95,116,111,111,108, 0,108,105,110,101, 95,100,105,118, 0,101,108,108,105,
-112,115,101, 95,100,105,118, 0,114,101,116,111,112,111, 95,104,111,116,115,112,111,116, 0,109,117,108,116,105,114,101,115, 95,
-115,117, 98,100,105,118, 95,116,121,112,101, 0,112, 97,100, 52, 91, 50, 93, 0,100,105,114, 0, 97,105,114, 98,114,117,115,104,
- 0,118,105,101,119, 0, 42,115,101,115,115,105,111,110, 0,100,114, 97,119, 98,114,117,115,104, 0,115,109,111,111,116,104, 98,
-114,117,115,104, 0,112,105,110, 99,104, 98,114,117,115,104, 0,105,110,102,108, 97,116,101, 98,114,117,115,104, 0,103,114, 97,
- 98, 98,114,117,115,104, 0,108, 97,121,101,114, 98,114,117,115,104, 0,102,108, 97,116,116,101,110, 98,114,117,115,104, 0, 98,
-114,117,115,104, 95,116,121,112,101, 0,116,101,120,110,114, 0,116,101,120,114,101,112,116, 0,116,101,120,102, 97,100,101, 0,
-116,101,120,115,101,112, 0, 97,118,101,114, 97,103,105,110,103, 0,116, 97, 98,108,101,116, 95,115,105,122,101, 0,116, 97, 98,
-108,101,116, 95,115,116,114,101,110,103,116,104, 0,115,121,109,109, 0, 42, 99, 97,109,101,114, 97, 0, 42,119,111,114,108,100,
- 0, 42,115,101,116, 0, 98, 97,115,101, 0, 42, 98, 97,115, 97, 99,116, 0, 99,117,114,115,111,114, 91, 51, 93, 0,116,119, 99,
-101,110,116, 91, 51, 93, 0,116,119,109,105,110, 91, 51, 93, 0,116,119,109, 97,120, 91, 51, 93, 0,101,100,105,116, 98,117,116,
-115,105,122,101, 0,115,101,108,101, 99,116,109,111,100,101, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 0,112,114,111,
-112, 95,109,111,100,101, 0, 97,117,116,111,109,101,114,103,101, 0,112, 97,100, 54, 0,112, 97,100, 55, 0, 42,101,100, 0, 42,
-114, 97,100,105,111, 0,102,114, 97,109,105,110,103, 0, 42,116,111,111,108,115,101,116,116,105,110,103,115, 0, 97,117,100,105,
-111, 0,109, 97,114,107,101,114,115, 0,106,117,109,112,102,114, 97,109,101, 0,115,110, 97,112, 95,102,108, 97,103, 0,115,110,
- 97,112, 95,116, 97,114,103,101,116, 0, 42,116,104,101, 68, 97,103, 0,100, 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,
-102,108, 97,103,115, 0,115, 99,117,108,112,116,100, 97,116, 97, 0,122,111,111,109, 0, 98,108,101,110,100, 0,120,105,109, 0,
-121,105,109, 0,115,112, 97, 99,101,116,121,112,101, 0, 98,108,111, 99,107,115, 99, 97,108,101, 0, 42, 97,114,101, 97, 0, 98,
-108,111, 99,107,104, 97,110,100,108,101,114, 91, 56, 93, 0,118,105,101,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,
-119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,105,110,118,
- 91, 52, 93, 91, 52, 93, 0,119,105,110,109, 97,116, 49, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116, 49, 91, 52, 93,
- 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,122,102, 97, 99, 0,112,101,114,115,112, 0, 42,111, 98, 95, 99,
-101,110,116,114,101, 0, 42, 98,103,112,105, 99, 0, 42,108,111, 99, 97,108,118,100, 0, 42,114,105, 0, 42,114,101,116,111,112,
-111, 95,118,105,101,119, 95,100, 97,116, 97, 0, 42,100,101,112,116,104,115, 0,111, 98, 95, 99,101,110,116,114,101, 95, 98,111,
-110,101, 91, 51, 50, 93, 0,108,111, 99, 97,108,118,105,101,119, 0,108, 97,121, 97, 99,116, 0,115, 99,101,110,101,108,111, 99,
-107, 0, 97,114,111,117,110,100, 0, 99, 97,109,122,111,111,109, 0,112,105,118,111,116, 95,108, 97,115,116, 0,103,114,105,100,
- 0,103,114,105,100,118,105,101,119, 0,112,105,120,115,105,122,101, 0,110,101, 97,114, 0,102, 97,114, 0, 99, 97,109,100,120,
- 0, 99, 97,109,100,121, 0,103,114,105,100,108,105,110,101,115, 0,118,105,101,119, 98,117,116, 0,103,114,105,100,102,108, 97,
-103, 0,109,111,100,101,115,101,108,101, 99,116, 0,116,119,116,121,112,101, 0,116,119,109,111,100,101, 0,116,119,102,108, 97,
-103, 0,116,119,100,114, 97,119,102,108, 97,103, 0,116,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,108,105,112, 91, 52, 93,
- 91, 52, 93, 0, 42, 99,108,105,112, 98, 98, 0, 97,102,116,101,114,100,114, 97,119, 0,122, 98,117,102, 0,120,114, 97,121, 0,
-102,108, 97,103, 50, 0,103,114,105,100,115,117, 98,100,105,118, 0, 42,112,114,111,112,101,114,116,105,101,115, 95,115,116,111,
-114, 97,103,101, 0,118,101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,110, 91, 50, 93, 0,109, 97,120, 91, 50, 93,
- 0,109,105,110,122,111,111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,108,108, 0,107,101,101,112,116,111,116, 0,
-107,101,101,112, 97,115,112,101, 99,116, 0,107,101,101,112,122,111,111,109, 0,111,108,100,119,105,110,120, 0,111,108,100,119,
-105,110,121, 0, 99,117,114,115,111,114, 91, 50, 93, 0,114,111,119, 98,117,116, 0,118, 50,100, 0, 42,101,100,105,116,105,112,
-111, 0,105,112,111,107,101,121, 0, 97, 99,116,110, 97,109,101, 91, 51, 50, 93, 0, 99,111,110,115,116,110, 97,109,101, 91, 51,
- 50, 93, 0,116,111,116,105,112,111, 0,112,105,110, 0, 98,117,116,111,102,115, 0, 99,104, 97,110,110,101,108, 0,108,111, 99,
-107, 0,109,101,100,105, 97,110, 91, 51, 93, 0, 99,117,114,115,101,110,115, 0, 99,117,114, 97, 99,116, 0, 97,108,105,103,110,
- 0,116, 97, 98,111, 0,109, 97,105,110, 98, 0,109, 97,105,110, 98,111, 0, 42,108,111, 99,107,112,111,105,110, 0,116,101,120,
-102,114,111,109, 0,115,104,111,119,103,114,111,117,112, 0,109,111,100,101,108,116,121,112,101, 0,115, 99,114,105,112,116, 98,
-108,111, 99,107, 0,114,101, 95, 97,108,105,103,110, 0,111,108,100,107,101,121,112,114,101,115,115, 0,116, 97, 98, 91, 55, 93,
- 0, 99,104, 97,110,115,104,111,119,110, 0, 42,102,105,108,101,108,105,115,116, 0,116,111,116,102,105,108,101, 0,116,105,116,
+104, 91, 55, 93, 0,101,109,105,116,116,101,114,100,105,115,116, 0,100,114, 97,119, 95,116,105,109,101,100, 0,110, 97,109,101,
+ 91, 51, 54, 93, 0,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 99,111,114,110,101,114,116,121,112,101, 0,101,100,105,116, 98,117,
+116,102,108, 97,103, 0,106,111,105,110,116,114,105,108,105,109,105,116, 0,100,101,103,114, 0,116,117,114,110, 0,101,120,116,
+114, 95,111,102,102,115, 0,100,111,117, 98,108,105,109,105,116, 0,115,101,103,109,101,110,116,115, 0,114,105,110,103,115, 0,
+118,101,114,116,105, 99,101,115, 0,117,110,119,114, 97,112,112,101,114, 0,117,118, 99, 97,108, 99, 95,114, 97,100,105,117,115,
+ 0,117,118, 99, 97,108, 99, 95, 99,117, 98,101,115,105,122,101, 0,117,118, 99, 97,108, 99, 95,109, 97,112,100,105,114, 0,117,
+118, 99, 97,108, 99, 95,109, 97,112, 97,108,105,103,110, 0,117,118, 99, 97,108, 99, 95,102,108, 97,103, 0, 97,117,116,111,105,
+107, 95, 99,104, 97,105,110,108,101,110, 0,105,109, 97,112, 97,105,110,116, 0,112, 97,114,116,105, 99,108,101, 0,115,101,108,
+101, 99,116, 95,116,104,114,101,115,104, 0, 99,108,101, 97,110, 95,116,104,114,101,115,104, 0,114,101,116,111,112,111, 95,109,
+111,100,101, 0,114,101,116,111,112,111, 95,112, 97,105,110,116, 95,116,111,111,108, 0,108,105,110,101, 95,100,105,118, 0,101,
+108,108,105,112,115,101, 95,100,105,118, 0,114,101,116,111,112,111, 95,104,111,116,115,112,111,116, 0,109,117,108,116,105,114,
+101,115, 95,115,117, 98,100,105,118, 95,116,121,112,101, 0,115,107,103,101,110, 95,114,101,115,111,108,117,116,105,111,110, 0,
+115,107,103,101,110, 95,116,104,114,101,115,104,111,108,100, 95,105,110,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,116,
+104,114,101,115,104,111,108,100, 95,101,120,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,114,
+ 97,116,105,111, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 97,110,
+103,108,101, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 99,111,114,114,101,108, 97,116,105,111,110, 95,108,105,109,105,
+116, 0,115,107,103,101,110, 95,115,121,109,109,101,116,114,121, 95,108,105,109,105,116, 0,115,107,103,101,110, 95,111,112,116,
+105,111,110,115, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111,
+ 95,112, 97,115,115,101,115, 0,115,107,103,101,110, 95,115,117, 98,100,105,118,105,115,105,111,110,115, 91, 51, 93, 0,112, 97,
+100, 51, 91, 53, 93, 0,100,105,114, 0,118,105,101,119, 0, 42,115,101,115,115,105,111,110, 0, 42, 99,117,109, 97,112, 0,100,
+114, 97,119, 98,114,117,115,104, 0,115,109,111,111,116,104, 98,114,117,115,104, 0,112,105,110, 99,104, 98,114,117,115,104, 0,
+105,110,102,108, 97,116,101, 98,114,117,115,104, 0,103,114, 97, 98, 98,114,117,115,104, 0,108, 97,121,101,114, 98,114,117,115,
+104, 0,102,108, 97,116,116,101,110, 98,114,117,115,104, 0, 98,114,117,115,104, 95,116,121,112,101, 0,116,101,120,110,114, 0,
+116,101,120,114,101,112,116, 0,116,101,120,102, 97,100,101, 0,116,101,120,115,101,112, 0, 97,118,101,114, 97,103,105,110,103,
+ 0,116, 97, 98,108,101,116, 95,115,105,122,101, 0,116, 97, 98,108,101,116, 95,115,116,114,101,110,103,116,104, 0,115,121,109,
+109, 0,114, 97,107,101, 0,112, 97,100, 91, 55, 93, 0, 42, 99, 97,109,101,114, 97, 0, 42,119,111,114,108,100, 0, 42,115,101,
+116, 0, 98, 97,115,101, 0, 42, 98, 97,115, 97, 99,116, 0, 99,117,114,115,111,114, 91, 51, 93, 0,116,119, 99,101,110,116, 91,
+ 51, 93, 0,116,119,109,105,110, 91, 51, 93, 0,116,119,109, 97,120, 91, 51, 93, 0,101,100,105,116, 98,117,116,115,105,122,101,
+ 0,115,101,108,101, 99,116,109,111,100,101, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 0,112,114,111,112, 95,109,111,
+100,101, 0, 97,117,116,111,109,101,114,103,101, 0,112, 97,100, 54, 0,112, 97,100, 55, 0, 42,101,100, 0, 42,114, 97,100,105,
+111, 0,102,114, 97,109,105,110,103, 0, 42,116,111,111,108,115,101,116,116,105,110,103,115, 0, 97,117,100,105,111, 0,109, 97,
+114,107,101,114,115, 0,116,114, 97,110,115,102,111,114,109, 95,115,112, 97, 99,101,115, 0,106,117,109,112,102,114, 97,109,101,
+ 0,115,110, 97,112, 95,102,108, 97,103, 0,115,110, 97,112, 95,116, 97,114,103,101,116, 0, 42,116,104,101, 68, 97,103, 0,100,
+ 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,102,108, 97,103,115, 0,115, 99,117,108,112,116,100, 97,116, 97, 0,122,111,
+111,109, 0, 98,108,101,110,100, 0,120,105,109, 0,121,105,109, 0,115,112, 97, 99,101,116,121,112,101, 0, 98,108,111, 99,107,
+115, 99, 97,108,101, 0, 42, 97,114,101, 97, 0, 98,108,111, 99,107,104, 97,110,100,108,101,114, 91, 56, 93, 0,118,105,101,119,
+109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116, 91,
+ 52, 93, 91, 52, 93, 0,112,101,114,115,105,110,118, 91, 52, 93, 91, 52, 93, 0,119,105,110,109, 97,116, 49, 91, 52, 93, 91, 52,
+ 93, 0,118,105,101,119,109, 97,116, 49, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,122,102, 97,
+ 99, 0,112,101,114,115,112, 0, 42,111, 98, 95, 99,101,110,116,114,101, 0, 42, 98,103,112,105, 99, 0, 42,108,111, 99, 97,108,
+118,100, 0, 42,114,105, 0, 42,114,101,116,111,112,111, 95,118,105,101,119, 95,100, 97,116, 97, 0, 42,100,101,112,116,104,115,
+ 0,111, 98, 95, 99,101,110,116,114,101, 95, 98,111,110,101, 91, 51, 50, 93, 0,108,111, 99, 97,108,118,105,101,119, 0,108, 97,
+121, 97, 99,116, 0,115, 99,101,110,101,108,111, 99,107, 0, 97,114,111,117,110,100, 0, 99, 97,109,122,111,111,109, 0,112,105,
+118,111,116, 95,108, 97,115,116, 0,103,114,105,100, 0,103,114,105,100,118,105,101,119, 0,112,105,120,115,105,122,101, 0,110,
+101, 97,114, 0,102, 97,114, 0, 99, 97,109,100,120, 0, 99, 97,109,100,121, 0,103,114,105,100,108,105,110,101,115, 0,118,105,
+101,119, 98,117,116, 0,103,114,105,100,102,108, 97,103, 0,109,111,100,101,115,101,108,101, 99,116, 0,116,119,116,121,112,101,
+ 0,116,119,109,111,100,101, 0,116,119,102,108, 97,103, 0,116,119,100,114, 97,119,102,108, 97,103, 0,116,119,109, 97,116, 91,
+ 52, 93, 91, 52, 93, 0, 99,108,105,112, 91, 52, 93, 91, 52, 93, 0, 42, 99,108,105,112, 98, 98, 0, 97,102,116,101,114,100,114,
+ 97,119, 0,122, 98,117,102, 0,120,114, 97,121, 0,102,108, 97,103, 50, 0,103,114,105,100,115,117, 98,100,105,118, 0, 42,112,
+114,111,112,101,114,116,105,101,115, 95,115,116,111,114, 97,103,101, 0,118,101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,
+109,105,110, 91, 50, 93, 0,109, 97,120, 91, 50, 93, 0,109,105,110,122,111,111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,
+114,111,108,108, 0,107,101,101,112,116,111,116, 0,107,101,101,112, 97,115,112,101, 99,116, 0,107,101,101,112,122,111,111,109,
+ 0,111,108,100,119,105,110,120, 0,111,108,100,119,105,110,121, 0, 99,117,114,115,111,114, 91, 50, 93, 0,114,111,119, 98,117,
+116, 0,118, 50,100, 0, 42,101,100,105,116,105,112,111, 0,105,112,111,107,101,121, 0, 97, 99,116,110, 97,109,101, 91, 51, 50,
+ 93, 0, 99,111,110,115,116,110, 97,109,101, 91, 51, 50, 93, 0, 98,111,110,101,110, 97,109,101, 91, 51, 50, 93, 0,116,111,116,
+105,112,111, 0,112,105,110, 0, 98,117,116,111,102,115, 0, 99,104, 97,110,110,101,108, 0,108,111, 99,107, 0,109,101,100,105,
+ 97,110, 91, 51, 93, 0, 99,117,114,115,101,110,115, 0, 99,117,114, 97, 99,116, 0, 97,108,105,103,110, 0,116, 97, 98,111, 0,
+109, 97,105,110, 98, 0,109, 97,105,110, 98,111, 0, 42,108,111, 99,107,112,111,105,110, 0,116,101,120,102,114,111,109, 0,115,
+104,111,119,103,114,111,117,112, 0,109,111,100,101,108,116,121,112,101, 0,115, 99,114,105,112,116, 98,108,111, 99,107, 0,114,
+101, 95, 97,108,105,103,110, 0,111,108,100,107,101,121,112,114,101,115,115, 0,116, 97, 98, 91, 55, 93, 0, 99,104, 97,110,115,
+104,111,119,110, 0,122,101, 98,114, 97, 0, 42,102,105,108,101,108,105,115,116, 0,116,111,116,102,105,108,101, 0,116,105,116,
108,101, 91, 50, 52, 93, 0,100,105,114, 91, 49, 54, 48, 93, 0,102,105,108,101, 91, 56, 48, 93, 0,111,102,115, 0,115,111,114,
116, 0,109, 97,120,110, 97,109,101,108,101,110, 0, 99,111,108,108,117,109,115, 0,102, 95,102,112, 0,102,112, 95,115,116,114,
91, 56, 93, 0, 42,108,105, 98,102,105,108,101,100, 97,116, 97, 0,114,101,116,118, 97,108, 0,109,101,110,117, 0, 97, 99,116,
@@ -13078,824 +12659,905 @@ char datatoc_preview_blend[]= {
105,102,108, 97,103, 0,116,114,101,101, 0, 42,116,114,101,101,115,116,111,114,101, 0,115,101, 97,114, 99,104, 95,115,116,114,
105,110,103, 91, 51, 50, 93, 0,115,101, 97,114, 99,104, 95,116,115,101, 0,115,101, 97,114, 99,104, 95,102,108, 97,103,115, 0,
100,111, 95, 0,111,117,116,108,105,110,101,118,105,115, 0,115,116,111,114,101,102,108, 97,103, 0,100,101,112,115, 95,102,108,
- 97,103,115, 0, 42, 99,117,109, 97,112, 0,105,109, 97,110,114, 0, 99,117,114,116,105,108,101, 0,105,109,116,121,112,101,110,
-114, 0,115,104,111,119,115,112, 97,114,101, 0,100,116, 95,117,118, 0,115,116,105, 99,107,121, 0, 99,101,110,116,120, 0, 99,
-101,110,116,121, 0, 42,105,110,102,111, 95,115,116,114, 0, 42,105,110,102,111, 95,115,112, 97,114,101, 0, 42,115,112, 97,114,
-101, 0, 97,117,116,111,115,110, 97,112, 0, 42,116,101,120,116, 0,116,111,112, 0,118,105,101,119,108,105,110,101,115, 0,102,
-111,110,116, 95,105,100, 0,108,104,101,105,103,104,116, 0,108,101,102,116, 0,115,104,111,119,108,105,110,101,110,114,115, 0,
-116, 97, 98,110,117,109, 98,101,114, 0, 99,117,114,114,116, 97, 98, 95,115,101,116, 0,115,104,111,119,115,121,110,116, 97,120,
- 0,117,110,117,115,101,100, 95,112, 97,100,100, 0,112,105,120, 95,112,101,114, 95,108,105,110,101, 0,116,120,116,115, 99,114,
-111,108,108, 0,116,120,116, 98, 97,114, 0, 42,115, 99,114,105,112,116, 0, 42, 98,117,116, 95,114,101,102,115, 0,114,101,100,
-114, 97,119,115, 0, 42,105,100, 0, 97,115,112,101, 99,116, 0, 42, 99,117,114,102,111,110,116, 0, 42,101,100,105,116,116,114,
-101,101, 0,116,114,101,101,116,121,112,101, 0, 42,102,105,108,101,115, 0, 97, 99,116,105,118,101, 95,102,105,108,101, 0,110,
-117,109,116,105,108,101,115,120, 0,110,117,109,116,105,108,101,115,121, 0,115,101,108,115,116, 97,116,101, 0,118,105,101,119,
-114,101, 99,116, 0, 98,111,111,107,109, 97,114,107,114,101, 99,116, 0,115, 99,114,111,108,108,112,111,115, 0,115, 99,114,111,
-108,108,104,101,105,103,104,116, 0,115, 99,114,111,108,108, 97,114,101, 97, 0, 97, 99,116,105,118,101, 95, 98,111,111,107,109,
- 97,114,107, 0,112,114,118, 95,119, 0,112,114,118, 95,104, 0, 42,105,109,103, 0,111,117,116,108,105,110,101, 91, 52, 93, 0,
-110,101,117,116,114, 97,108, 91, 52, 93, 0, 97, 99,116,105,111,110, 91, 52, 93, 0,115,101,116,116,105,110,103, 91, 52, 93, 0,
-115,101,116,116,105,110,103, 49, 91, 52, 93, 0,115,101,116,116,105,110,103, 50, 91, 52, 93, 0,110,117,109, 91, 52, 93, 0,116,
-101,120,116,102,105,101,108,100, 91, 52, 93, 0,116,101,120,116,102,105,101,108,100, 95,104,105, 91, 52, 93, 0,112,111,112,117,
-112, 91, 52, 93, 0,116,101,120,116, 91, 52, 93, 0,116,101,120,116, 95,104,105, 91, 52, 93, 0,109,101,110,117, 95, 98, 97, 99,
-107, 91, 52, 93, 0,109,101,110,117, 95,105,116,101,109, 91, 52, 93, 0,109,101,110,117, 95,104,105,108,105,116,101, 91, 52, 93,
- 0,109,101,110,117, 95,116,101,120,116, 91, 52, 93, 0,109,101,110,117, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0, 98,117,
-116, 95,100,114, 97,119,116,121,112,101, 0,105, 99,111,110,102,105,108,101, 91, 56, 48, 93, 0, 98, 97, 99,107, 91, 52, 93, 0,
-104,101, 97,100,101,114, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,115,104, 97,100,101, 49, 91, 52, 93, 0,115,104, 97,
-100,101, 50, 91, 52, 93, 0,104,105,108,105,116,101, 91, 52, 93, 0,103,114,105,100, 91, 52, 93, 0,119,105,114,101, 91, 52, 93,
- 0,115,101,108,101, 99,116, 91, 52, 93, 0,108, 97,109,112, 91, 52, 93, 0, 97, 99,116,105,118,101, 91, 52, 93, 0,103,114,111,
-117,112, 91, 52, 93, 0,103,114,111,117,112, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,116,114, 97,110,115,102,111,114,109, 91,
- 52, 93, 0,118,101,114,116,101,120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,
-103,101, 91, 52, 93, 0,101,100,103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 95,115,101, 97,109, 91, 52,
- 93, 0,101,100,103,101, 95,115,104, 97,114,112, 91, 52, 93, 0,101,100,103,101, 95,102, 97, 99,101,115,101,108, 91, 52, 93, 0,
-102, 97, 99,101, 91, 52, 93, 0,102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,102, 97, 99,101, 95,100,111,116, 91,
- 52, 93, 0,110,111,114,109, 97,108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,105,100, 91, 52, 93, 0, 98,111,110,101, 95,
-112,111,115,101, 91, 52, 93, 0,115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,112, 95,115,101,108,101, 99,116, 91, 52, 93,
- 0,118,101,114,116,101,120, 95,115,105,122,101, 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0, 98,112, 97,100, 91, 50,
- 93, 0,115,121,110,116, 97,120,108, 91, 52, 93, 0,115,121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98, 91,
- 52, 93, 0,115,121,110,116, 97,120,118, 91, 52, 93, 0,115,121,110,116, 97,120, 99, 91, 52, 93, 0,109,111,118,105,101, 91, 52,
- 93, 0,105,109, 97,103,101, 91, 52, 93, 0,115, 99,101,110,101, 91, 52, 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,102,
-101, 99,116, 91, 52, 93, 0,112,108,117,103,105,110, 91, 52, 93, 0,116,114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,109,
-101,116, 97, 91, 52, 93, 0,101,100,105,116,109,101,115,104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,116,117,105, 0,116, 98,
-117,116,115, 0,116,118, 51,100, 0,116,102,105,108,101, 0,116,105,112,111, 0,116,105,110,102,111, 0,116,115,110,100, 0,116,
- 97, 99,116, 0,116,110,108, 97, 0,116,115,101,113, 0,116,105,109, 97, 0,116,105,109, 97,115,101,108, 0,116,101,120,116, 0,
-116,111,111,112,115, 0,116,116,105,109,101, 0,116,110,111,100,101, 0, 98,112, 97,100, 91, 52, 93, 0, 98,112, 97,100, 49, 91,
- 52, 93, 0,115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,101,116,105,109,101, 0,116,101,109,112,
-100,105,114, 91, 49, 54, 48, 93, 0,102,111,110,116,100,105,114, 91, 49, 54, 48, 93, 0,114,101,110,100,101,114,100,105,114, 91,
- 49, 54, 48, 93, 0,116,101,120,116,117,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,116,101,120,100,105,114, 91, 49, 54,
- 48, 93, 0,112,108,117,103,115,101,113,100,105,114, 91, 49, 54, 48, 93, 0,112,121,116,104,111,110,100,105,114, 91, 49, 54, 48,
- 93, 0,115,111,117,110,100,100,105,114, 91, 49, 54, 48, 93, 0,121,102,101,120,112,111,114,116,100,105,114, 91, 49, 54, 48, 93,
- 0,118,101,114,115,105,111,110,115, 0,118,114,109,108,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103,115, 0,119,104,101,
-101,108,108,105,110,101,115, 99,114,111,108,108, 0,117,105,102,108, 97,103, 0,108, 97,110,103,117, 97,103,101, 0,117,115,101,
-114,112,114,101,102, 0,118,105,101,119,122,111,111,109, 0, 99,111,110,115,111,108,101, 95, 98,117,102,102,101,114, 0, 99,111,
-110,115,111,108,101, 95,111,117,116, 0,109,105,120, 98,117,102,115,105,122,101, 0,102,111,110,116,115,105,122,101, 0,101,110,
- 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,115, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 49, 0,
-109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,102,111,110,116,110, 97,109,101, 91, 50, 53, 54, 93, 0,116,104,101,
-109,101,115, 0,117,110,100,111,115,116,101,112,115, 0, 99,117,114,115,115,105,122,101, 0,116, 98, 95,108,101,102,116,109,111,
-117,115,101, 0,116, 98, 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,103,104,116, 91, 51, 93, 0,116,119, 95,104,111,
-116,115,112,111,116, 0,116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,100,108,101,115,105,122,101, 0,116,119, 95,115,
-105,122,101, 0,116,101,120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,108,108,101, 99,116,114, 97,116,101, 0,109,101,
-109, 99, 97, 99,104,101,108,105,109,105,116, 0,112,114,101,102,101,116, 99,104,102,114, 97,109,101,115, 0,102,114, 97,109,101,
-115,101,114,118,101,114,112,111,114,116, 0,112, 97,100, 95,114,111,116, 95, 97,110,103,108,101, 0,111, 98, 99,101,110,116,101,
-114, 95,100,105, 97, 0,114,118,105,115,105,122,101, 0,114,118,105, 98,114,105,103,104,116, 0,114,101, 99,101,110,116, 95,102,
-105,108,101,115, 0,115,109,111,111,116,104, 95,118,105,101,119,116,120, 0,103,108,114,101,115,108,105,109,105,116, 0,118,101,
-114,115,101,109, 97,115,116,101,114, 91, 49, 54, 48, 93, 0,118,101,114,115,101,117,115,101,114, 91, 49, 54, 48, 93, 0,103,108,
- 97,108,112,104, 97, 99,108,105,112, 0, 99,111, 98, 97, 95,119,101,105,103,104,116, 0,118,101,114,116, 98, 97,115,101, 0,101,
-100,103,101, 98, 97,115,101, 0, 97,114,101, 97, 98, 97,115,101, 0, 42,115, 99,101,110,101, 0,101,110,100,120, 0,101,110,100,
-121, 0,115,105,122,101,120, 0,115,105,122,101,121, 0,115, 99,101,110,101,110,114, 0,115, 99,114,101,101,110,110,114, 0,102,
-117,108,108, 0,109, 97,105,110,119,105,110, 0,119,105,110, 97,107,116, 0,104, 97,110,100,108,101,114, 91, 56, 93, 0, 42,110,
-101,119,118, 0,118,101, 99, 0, 42,118, 49, 0, 42,118, 50, 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52, 93, 0,116, 97,
- 98,110, 97,109,101, 91, 54, 52, 93, 0,100,114, 97,119,110, 97,109,101, 91, 54, 52, 93, 0,111,102,115,120, 0,111,102,115,121,
- 0, 99,111,110,116,114,111,108, 0,115,110, 97,112, 0,111,108,100, 95,111,102,115,120, 0,111,108,100, 95,111,102,115,121, 0,
-115,111,114,116, 99,111,117,110,116,101,114, 0, 42,112, 97,110,101,108,116, 97, 98, 0, 42,118, 51, 0, 42,118, 52, 0, 42,102,
-117,108,108, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93, 0,104,101, 97,100,114, 99,116, 0,119,105,110,114, 99,116, 0,
-104,101, 97,100,119,105,110, 0,119,105,110, 0,104,101, 97,100,101,114,116,121,112,101, 0, 98,117,116,115,112, 97, 99,101,116,
-121,112,101, 0,119,105,110,120, 0,119,105,110,121, 0,104,101, 97,100, 95,115,119, 97,112, 0,104,101, 97,100, 95,101,113,117,
- 97,108, 0,119,105,110, 95,115,119, 97,112, 0,119,105,110, 95,101,113,117, 97,108, 0,104,101, 97,100, 98,117,116,108,101,110,
- 0,104,101, 97,100, 98,117,116,111,102,115, 0, 99,117,114,115,111,114, 0,115,112, 97, 99,101,100, 97,116, 97, 0,117,105, 98,
-108,111, 99,107,115, 0,112, 97,110,101,108,115, 0,115,117, 98,118,115,116,114, 91, 52, 93, 0,115,117, 98,118,101,114,115,105,
-111,110, 0,112, 97,100,115, 0,109,105,110,118,101,114,115,105,111,110, 0,109,105,110,115,117, 98,118,101,114,115,105,111,110,
- 0,100,105,115,112,108, 97,121,109,111,100,101, 0, 42, 99,117,114,115, 99,114,101,101,110, 0, 42, 99,117,114,115, 99,101,110,
-101, 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,108,102, 0,110, 97,109,101, 91, 56, 48, 93, 0, 42,105, 98,
-117,102, 0, 42,115,101, 49, 0, 42,115,101, 50, 0, 42,115,101, 51, 0,110,114, 0,100,111,110,101, 0, 42,115,116,114,105,112,
-100, 97,116, 97, 0,111,114,120, 0,111,114,121, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 0, 42,105,110,115,116, 97,110,
- 99,101, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42, 42, 99,117,114,114,101,110,116, 95,112,114,105,118, 97,116,
-101, 95,100, 97,116, 97, 0, 42,116,109,112, 0,115,116, 97,114,116,111,102,115, 0,101,110,100,111,102,115, 0,115,116, 97,114,
-116,115,116,105,108,108, 0,101,110,100,115,116,105,108,108, 0,109, 97, 99,104,105,110,101, 0,115,116, 97,114,116,100,105,115,
-112, 0,101,110,100,100,105,115,112, 0,109,117,108, 0,104, 97,110,100,115,105,122,101, 0, 42,115,116,114,105,112, 0,102, 97,
- 99,102, 48, 0,102, 97, 99,102, 49, 0, 42,115,101,113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113, 51, 0,115,101,113, 98,
- 97,115,101, 0, 42,115,111,117,110,100, 0, 42,104,100, 97,117,100,105,111, 0,108,101,118,101,108, 0,112, 97,110, 0, 99,117,
-114,112,111,115, 0,115,116,114,111, 98,101, 0, 42,101,102,102,101, 99,116,100, 97,116, 97, 0, 97,110,105,109, 95,112,114,101,
-115,101,101,107, 0, 42,111,108,100, 98, 97,115,101,112, 0, 42,112, 97,114,115,101,113, 0, 42,115,101,113, 98, 97,115,101,112,
- 0,109,101,116, 97,115,116, 97, 99,107, 0,101,100,103,101, 87,105,100,116,104, 0,102,111,114,119, 97,114,100, 0,119,105,112,
-101,116,121,112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,109,112, 0,102, 66,111,111,115,116, 0,100, 68,105,115,116, 0,
-100, 81,117, 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,108,101,120, 73,110,105, 0, 83, 99, 97,108,101,
-121, 73,110,105, 0, 83, 99, 97,108,101,120, 70,105,110, 0, 83, 99, 97,108,101,121, 70,105,110, 0,120, 73,110,105, 0,120, 70,
-105,110, 0,121, 73,110,105, 0,121, 70,105,110, 0,114,111,116, 73,110,105, 0,114,111,116, 70,105,110, 0,105,110,116,101,114,
-112,111,108, 97,116,105,111,110, 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,108,111, 98, 97,108, 83,112,101,101,100, 0,108,
- 97,115,116, 86, 97,108,105,100, 70,114, 97,109,101, 0, 98,117,116,116,121,112,101, 0,117,115,101,114,106,105,116, 0,115,116,
- 97, 0,101,110,100, 0,116,111,116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,102, 97, 99, 0,114, 97,110,100,
-102, 97, 99, 0,116,101,120,102, 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,101, 91, 51, 93, 0,118,101, 99,
-116,115,105,122,101, 0,109, 97,120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,117,108,116, 91, 52, 93, 0,108,
-105,102,101, 91, 52, 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,101,120,109, 97,112, 0, 99,117,
-114,109,117,108,116, 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,109,101,116,101,120, 0,115,112,
-101,101,100,116,101,120, 0,102,108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,112, 95,118, 0,118,103,114,111,
-117,112,110, 97,109,101, 91, 51, 50, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91, 51, 50, 93, 0, 42,107,101,121,
-115, 0,109,105,110,102, 97, 99, 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0,100,120, 0,100,121, 0,108,105,110,
-107, 0,111,116,121,112,101, 0,111,108,100, 0, 42,112,111,105,110, 0, 42,111,108,100,112,111,105,110, 0,114,101,115,101,116,
-100,105,115,116, 0,108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,117, 97,108, 0,113,117, 97,108, 50, 0,
-116, 97,114,103,101,116, 78, 97,109,101, 91, 51, 50, 93, 0,116,111,103,103,108,101, 78, 97,109,101, 91, 51, 50, 93, 0,118, 97,
-108,117,101, 91, 51, 50, 93, 0,109, 97,120,118, 97,108,117,101, 91, 51, 50, 93, 0,109, 97,116,101,114,105, 97,108, 78, 97,109,
-101, 91, 51, 50, 93, 0,100, 97,109,112,116,105,109,101,114, 0,100,101,108, 97,121, 0,112,114,111,112,110, 97,109,101, 91, 51,
- 50, 93, 0,109, 97,116,110, 97,109,101, 91, 51, 50, 93, 0, 97,120,105,115,102,108, 97,103, 0, 42,102,114,111,109, 79, 98,106,
-101, 99,116, 0,115,117, 98,106,101, 99,116, 91, 51, 50, 93, 0, 98,111,100,121, 91, 51, 50, 93, 0,112,117,108,115,101, 0,102,
-114,101,113, 0,116,111,116,108,105,110,107,115, 0, 42, 42,108,105,110,107,115, 0,102,114,101,113, 50, 0, 97,120,105,115,102,
- 0, 98,117,116,116,111,110, 0, 98,117,116,116,111,110,102, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,105,115,105,
-111,110, 0,115,116,114, 91, 49, 50, 56, 93, 0, 42,109,121,110,101,119, 0,105,110,112,117,116,115, 0,116,111,116,115,108,105,
-110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108,111, 0,116,105,109,101, 0, 42, 97, 99,116, 0, 98,108,101,110,
-100,105,110, 0,112,114,105,111,114,105,116,121, 0,115,116,114,105,100,101, 97,120,105,115, 0,115,116,114,105,100,101,108,101,
-110,103,116,104, 0,115,110,100,110,114, 0,112, 97,100, 49, 91, 50, 93, 0,109, 97,107,101, 99,111,112,121, 0, 99,111,112,121,
-109, 97,100,101, 0,112, 97,100, 50, 91, 49, 93, 0,116,114, 97, 99,107, 0,118,111,108,117,109,101, 0, 42,109,101, 0,108,105,
-110, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,108,102,108, 97,103, 0,102,111,114, 99,101,108,111, 99, 91,
- 51, 93, 0,102,111,114, 99,101,114,111,116, 91, 51, 93, 0,108,105,110,101, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93,
- 0, 97,110,103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 98,117,116,115,116, 97, 0, 98,117,116,101,110,
-100, 0,109,105,110, 0,109, 97,120, 0,118,105,115,105,102, 97, 99, 0,115,108,111,119, 0,109,105,110,108,111, 99, 91, 51, 93,
- 0,109, 97,120,108,111, 99, 91, 51, 93, 0,109,105,110,114,111,116, 91, 51, 93, 0,109, 97,120,114,111,116, 91, 51, 93, 0,100,
-105,115,116,114,105, 98,117,116,105,111,110, 0,105,110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,
-102,108,111, 97,116, 95, 97,114,103, 95, 49, 0,102,108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,
-109,101, 91, 51, 50, 93, 0, 42,116,111, 79, 98,106,101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,108,101,110, 97,
-109,101, 91, 54, 52, 93, 0,108,111, 97,100, 97,110,105,110, 97,109,101, 91, 54, 52, 93, 0,103,111, 0, 97, 99, 99,101,108,108,
-101,114, 97,116,105,111,110, 0,109, 97,120,115,112,101,101,100, 0,109, 97,120,114,111,116,115,112,101,101,100, 0,109, 97,120,
-116,105,108,116,115,112,101,101,100, 0,114,111,116,100, 97,109,112, 0,116,105,108,116,100, 97,109,112, 0,115,112,101,101,100,
-100, 97,109,112, 0, 42,115, 97,109,112,108,101, 0, 42,115,116,114,101, 97,109, 0, 42,110,101,119,112, 97, 99,107,101,100,102,
-105,108,101, 0, 42,115,110,100, 95,115,111,117,110,100, 0,112, 97,110,110,105,110,103, 0, 97,116,116,101,110,117, 97,116,105,
-111,110, 0,112,105,116, 99,104, 0,109,105,110, 95,103, 97,105,110, 0,109, 97,120, 95,103, 97,105,110, 0,100,105,115,116, 97,
-110, 99,101, 0,115,116,114,101, 97,109,108,101,110, 0, 99,104, 97,110,110,101,108,115, 0,104,105,103,104,112,114,105,111, 0,
-112, 97,100, 91, 49, 48, 93, 0,103, 97,105,110, 0,100,111,112,112,108,101,114,102, 97, 99,116,111,114, 0,100,111,112,112,108,
-101,114,118,101,108,111, 99,105,116,121, 0,110,117,109,115,111,117,110,100,115, 98,108,101,110,100,101,114, 0,110,117,109,115,
-111,117,110,100,115,103, 97,109,101,101,110,103,105,110,101, 0, 42,108, 97,109,112,114,101,110, 0,103,111, 98,106,101, 99,116,
- 0, 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108, 91, 51, 93, 0,
- 98,111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,114,109, 95,116,
- 97,105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,120,119,105,100,116,104, 0,122,119,105,100,
-116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50, 0,114, 97,100, 95,104,101, 97,100, 0,114, 97,100, 95,116, 97,105,108,
- 0, 98,111,110,101, 98, 97,115,101, 0, 99,104, 97,105,110, 98, 97,115,101, 0,112, 97,116,104,102,108, 97,103, 0,108, 97,121,
-101,114, 95,112,114,111,116,101, 99,116,101,100, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,115,105,122,101, 0,103,
-104,111,115,116,116,121,112,101, 0,112, 97,116,104,115,105,122,101, 0,103,104,111,115,116,115,102, 0,103,104,111,115,116,101,
-102, 0,112, 97,116,104,115,102, 0,112, 97,116,104,101,102, 0,112, 97,116,104, 98, 99, 0,112, 97,116,104, 97, 99, 0, 99,111,
-110,115,116,102,108, 97,103, 0,105,107,102,108, 97,103, 0,115,101,108,101, 99,116,102,108, 97,103, 0, 42, 98,111,110,101, 0,
- 42, 99,104,105,108,100, 0,105,107,116,114,101,101, 0, 42, 98, 95, 98,111,110,101, 95,109, 97,116,115, 0, 42,100,117, 97,108,
- 95,113,117, 97,116, 0, 42, 98, 95, 98,111,110,101, 95,100,117, 97,108, 95,113,117, 97,116,115, 0, 99,104, 97,110, 95,109, 97,
-116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,104,101, 97,100,
- 91, 51, 93, 0,112,111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,108,105,109,105,116,109,105,110, 91, 51, 93, 0,108,105,109,
-105,116,109, 97,120, 91, 51, 93, 0,115,116,105,102,102,110,101,115,115, 91, 51, 93, 0,105,107,115,116,114,101,116, 99,104, 0,
- 42, 99,117,115,116,111,109, 0, 99,104, 97,110, 98, 97,115,101, 0,112,114,111,120,121, 95,108, 97,121,101,114, 0,115,116,114,
-105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 99,121, 99,108,105, 99, 95,111,102,102,115,101,116, 91, 51, 93, 0,114,
-101,115,101,114,118,101,100, 49, 0, 97, 99,116,110,114, 0, 97, 99,116,119,105,100,116,104, 0,116,105,109,101,115,108,105,100,
-101, 0,110, 97,109,101, 91, 51, 48, 93, 0,111,119,110,115,112, 97, 99,101, 0,116, 97,114,115,112, 97, 99,101, 0,101,110,102,
-111,114, 99,101, 0,104,101, 97,100,116, 97,105,108, 0, 42,116, 97,114, 0,115,117, 98,116, 97,114,103,101,116, 91, 51, 50, 93,
- 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52, 93, 0,115,112, 97, 99,101, 0, 42,112,114,111,112, 0,116, 97,114,110,117,109,
- 0,116, 97,114,103,101,116,115, 0,105,116,101,114, 97,116,105,111,110,115, 0,114,111,111,116, 98,111,110,101, 0, 42,112,111,
-108,101,116, 97,114, 0,112,111,108,101,115,117, 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112,111,108,101, 97,110,103,108,
-101, 0,111,114,105,101,110,116,119,101,105,103,104,116, 0,103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,114,101,115,
-101,114,118,101,100, 50, 0,109,105,110,109, 97,120,102,108, 97,103, 0,115,116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51, 93,
- 0,108,111, 99,107,102,108, 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,118,111,108,109,111,100,101, 0,112,108, 97,
-110,101, 0,111,114,103,108,101,110,103,116,104, 0, 98,117,108,103,101, 0,112,105,118, 88, 0,112,105,118, 89, 0,112,105,118,
- 90, 0, 97,120, 88, 0, 97,120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,109,105,116, 91, 54, 93, 0,109, 97,120, 76,105,109,
-105,116, 91, 54, 93, 0,101,120,116,114, 97, 70,122, 0,105,110,118,109, 97,116, 91, 52, 93, 91, 52, 93, 0,102,114,111,109, 0,
-116,111, 0,109, 97,112, 91, 51, 93, 0,101,120,112,111, 0,102,114,111,109, 95,109,105,110, 91, 51, 93, 0,102,114,111,109, 95,
-109, 97,120, 91, 51, 93, 0,116,111, 95,109,105,110, 91, 51, 93, 0,116,111, 95,109, 97,120, 91, 51, 93, 0,122,109,105,110, 0,
-122,109, 97,120, 0, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115, 0,115,116,114,
-105,100,101, 95, 97,120,105,115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,101,110,100, 0,
- 97, 99,116,111,102,102,115, 0,115,116,114,105,100,101,108,101,110, 0, 98,108,101,110,100,111,117,116, 0,115,116,114,105,100,
-101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101, 91, 51, 50, 93, 0,104, 97,115,105,110,
-112,117,116, 0,104, 97,115,111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101, 0,115,111, 99,107,101,116,116,121,112,
-101, 0,110,115, 0,108,105,109,105,116, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 0,105,110,116,101,114,110, 0,115,116,
- 97, 99,107, 95,105,110,100,101,120, 95,101,120,116, 0,108,111, 99,120, 0,108,111, 99,121, 0,111,119,110, 95,105,110,100,101,
-120, 0,116,111, 95,105,110,100,101,120, 0, 42,116,111,115,111, 99,107, 0, 42,108,105,110,107, 0, 42,110,101,119, 95,110,111,
-100,101, 0,108, 97,115,116,121, 0,111,117,116,112,117,116,115, 0, 42,115,116,111,114, 97,103,101, 0,109,105,110,105,119,105,
-100,116,104, 0, 99,117,115,116,111,109, 49, 0, 99,117,115,116,111,109, 50, 0,110,101,101,100, 95,101,120,101, 99, 0,101,120,
-101, 99, 0,116,111,116,114, 0, 98,117,116,114, 0,112,114,118,114, 0, 42,116,121,112,101,105,110,102,111, 0, 42,102,114,111,
-109,110,111,100,101, 0, 42,116,111,110,111,100,101, 0, 42,102,114,111,109,115,111, 99,107, 0,110,111,100,101,115, 0,108,105,
-110,107,115, 0, 42, 42,115,116, 97, 99,107, 0,105,110,105,116, 0,115,116, 97, 99,107,115,105,122,101, 0, 99,117,114, 95,105,
-110,100,101,120, 0, 97,108,108,116,121,112,101,115, 0, 42,111,119,110,116,121,112,101, 0, 40, 42,116,105,109,101, 99,117,114,
-115,111,114, 41, 40, 41, 0, 40, 42,115,116, 97,116,115, 95,100,114, 97,119, 41, 40, 41, 0, 40, 42,116,101,115,116, 95, 98,114,
-101, 97,107, 41, 40, 41, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,115, 97,109,112,108,101,115, 0,109,105,110,115,
-112,101,101,100, 0, 98,111,107,101,104, 0,104,117,101, 0,115, 97,116, 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,
-101,110,103,116,104, 0,102, 97,108,112,104, 97, 0,107,101,121, 91, 52, 93, 0,120, 49, 0,120, 50, 0,121, 49, 0,121, 50, 0,
- 99,111,108,110, 97,109,101, 91, 51, 50, 93, 0, 98,107,116,121,112,101, 0,114,111,116, 97,116,105,111,110, 0,112,114,101,118,
-105,101,119, 0,103, 97,109, 99,111, 0,110,111, 95,122, 98,117,102, 0,102,115,116,111,112, 0,109, 97,120, 98,108,117,114, 0,
- 98,116,104,114,101,115,104, 0,105,116,101,114, 0, 97,110,103,108,101, 95,111,102,115, 0, 99,111,108,109,111,100, 0,109,105,
-120, 0,116,104,114,101,115,104,111,108,100, 0,102, 97,100,101, 0,109, 0, 99, 0,106,105,116, 0,112,114,111,106, 0,102,105,
-116, 0,115,104,111,114,116,121, 0,109,105,110,116, 97, 98,108,101, 0,109, 97,120,116, 97, 98,108,101, 0,101,120,116, 95,105,
-110, 91, 50, 93, 0,101,120,116, 95,111,117,116, 91, 50, 93, 0, 42, 99,117,114,118,101, 0, 42,116, 97, 98,108,101, 0, 42,112,
-114,101,109,117,108,116, 97, 98,108,101, 0, 99,117,114,114, 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,108, 97, 99,
-107, 91, 51, 93, 0,119,104,105,116,101, 91, 51, 93, 0, 98,119,109,117,108, 91, 51, 93, 0,111,102,102,115,101,116, 91, 50, 93,
- 0,105,110,110,101,114,114, 97,100,105,117,115, 0,114, 97,116,101, 0,114,103, 98, 91, 51, 93, 0, 99,108,111,110,101, 0, 97,
- 99,116,105,118,101, 95,114,110,100, 0,112, 97,100, 91, 52, 93, 0, 42,108, 97,121,101,114,115, 0,116,111,116,108, 97,121,101,
-114, 0,109, 97,120,108, 97,121,101,114, 0,116,111,116,115,105,122,101, 0,101,100,105,116,102,108, 97,103, 0,118,101,108, 91,
- 51, 93, 0,114,111,116, 91, 52, 93, 0, 97,118,101, 91, 51, 93, 0,110,117,109, 0,112, 97,114,101,110,116, 0,112, 97, 91, 52,
- 93, 0,119, 91, 52, 93, 0,102,117,118, 91, 52, 93, 0,102,111,102,102,115,101,116, 0,114, 97,110,100, 91, 51, 93, 0, 42,115,
-116,105, 99,107, 95,111, 98, 0,115,116, 97,116,101, 0, 42,104, 97,105,114, 0,105, 95,114,111,116, 91, 52, 93, 0,114, 95,114,
-111,116, 91, 52, 93, 0,114, 95, 97,118,101, 91, 51, 93, 0,114, 95,118,101, 91, 51, 93, 0,100,105,101,116,105,109,101, 0, 98,
- 97,110,107, 0,115,105,122,101,109,117,108, 0,110,117,109, 95,100,109, 99, 97, 99,104,101, 0, 98,112,105, 0, 97,108,105,118,
-101, 0,108,111,111,112, 0,100,105,115,116,114, 0,112,104,121,115,116,121,112,101, 0,114,111,116,109,111,100,101, 0, 97,118,
-101,109,111,100,101, 0,114,101, 97, 99,116,101,118,101,110,116, 0,100,114, 97,119, 0,100,114, 97,119, 95, 97,115, 0,100,114,
- 97,119, 95,115,105,122,101, 0, 99,104,105,108,100,116,121,112,101, 0,100,114, 97,119, 95,115,116,101,112, 0,114,101,110, 95,
-115,116,101,112, 0,104, 97,105,114, 95,115,116,101,112, 0,107,101,121,115, 95,115,116,101,112, 0, 97,100, 97,112,116, 95, 97,
-110,103,108,101, 0, 97,100, 97,112,116, 95,112,105,120, 0,114,111,116,102,114,111,109, 0,105,110,116,101,103,114, 97,116,111,
-114, 0,110, 98,101,116,119,101,101,110, 0, 98,111,105,100,110,101,105,103,104, 98,111,117,114,115, 0, 98, 98, 95, 97,108,105,
-103,110, 0, 98, 98, 95,117,118, 95,115,112,108,105,116, 0, 98, 98, 95, 97,110,105,109, 0, 98, 98, 95,115,112,108,105,116, 95,
-111,102,102,115,101,116, 0, 98, 98, 95,116,105,108,116, 0, 98, 98, 95,114, 97,110,100, 95,116,105,108,116, 0, 98, 98, 95,111,
-102,102,115,101,116, 91, 50, 93, 0,116,105,109,101,116,119,101, 97,107, 0,106,105,116,102, 97, 99, 0,107,101,121,101,100, 95,
-116,105,109,101, 0,103,114,105,100, 95,114,101,115, 0,112, 97,114,116,102, 97, 99, 0,116, 97,110,102, 97, 99, 0,116, 97,110,
-112,104, 97,115,101, 0,114,101, 97, 99,116,102, 97, 99, 0,114,111,116,102, 97, 99, 0, 97,118,101,102, 97, 99, 0,112,104, 97,
-115,101,102, 97, 99, 0,114, 97,110,100,115,105,122,101, 0,114,101, 97, 99,116,115,104, 97,112,101, 0, 97, 99, 99, 91, 51, 93,
- 0,100,114, 97,103,102, 97, 99, 0, 98,114,111,119,110,102, 97, 99, 0,100, 97,109,112,102, 97, 99, 0, 97, 98,115,108,101,110,
-103,116,104, 0,114, 97,110,100,108,101,110,103,116,104, 0, 99,104,105,108,100, 95,110, 98,114, 0,112, 97,114,101,110,116,115,
- 0, 99,104,105,108,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,110,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,
-100, 0, 99,104,105,108,100,102,108, 97,116, 0, 99,104,105,108,100,115,112,114,101, 97,100, 0, 99,108,117,109,112,102, 97, 99,
- 0, 99,108,117,109,112,112,111,119, 0,114,111,117,103,104, 49, 0,114,111,117,103,104, 49, 95,115,105,122,101, 0,114,111,117,
-103,104, 50, 0,114,111,117,103,104, 50, 95,115,105,122,101, 0,114,111,117,103,104, 50, 95,116,104,114,101,115, 0,114,111,117,
-103,104, 95,101,110,100, 0,114,111,117,103,104, 95,101,110,100, 95,115,104, 97,112,101, 0, 98,114, 97,110, 99,104, 95,116,104,
-114,101,115, 0,100,114, 97,119, 95,108,105,110,101, 91, 50, 93, 0,109, 97,120, 95,118,101,108, 0,109, 97,120, 95,108, 97,116,
- 95, 97, 99, 99, 0,109, 97,120, 95,116, 97,110, 95, 97, 99, 99, 0, 97,118,101,114, 97,103,101, 95,118,101,108, 0, 98, 97,110,
-107,105,110,103, 0,109, 97,120, 95, 98, 97,110,107, 0,103,114,111,117,110,100,122, 0, 98,111,105,100,102, 97, 99, 91, 56, 93,
- 0, 98,111,105,100,114,117,108,101, 91, 56, 93, 0, 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111, 98, 0,
- 42, 98, 98, 95,111, 98, 0, 42,112, 97,114,116, 0, 42,101,100,105,116, 0, 42, 42,112, 97,116,104, 99, 97, 99,104,101, 0, 42,
- 42, 99,104,105,108,100, 99, 97, 99,104,101, 0, 42,116, 97,114,103,101,116, 95,111, 98, 0, 42,107,101,121,101,100, 95,111, 98,
- 0, 42,108, 97,116,116,105, 99,101, 0,101,102,102,101, 99,116,111,114,115, 0,114,101, 97, 99,116,101,118,101,110,116,115, 0,
-116,111,116, 99,104,105,108,100, 0,116,111,116, 99, 97, 99,104,101,100, 0,116,111,116, 99,104,105,108,100, 99, 97, 99,104,101,
- 0,116, 97,114,103,101,116, 95,112,115,121,115, 0,107,101,121,101,100, 95,112,115,121,115, 0,116,111,116,107,101,121,101,100,
- 0, 98, 97,107,101,115,112, 97, 99,101, 0, 98, 98, 95,117,118,110, 97,109,101, 91, 51, 93, 91, 51, 50, 93, 0,118,103,114,111,
-117,112, 91, 49, 49, 93, 0,118,103, 95,110,101,103, 0,114,116, 51, 91, 50, 93, 0, 0, 0, 0, 84, 89, 80, 69, 50, 1, 0, 0,
- 99,104, 97,114, 0,117, 99,104, 97,114, 0,115,104,111,114,116, 0,117,115,104,111,114,116, 0,105,110,116, 0,108,111,110,103,
- 0,117,108,111,110,103, 0,102,108,111, 97,116, 0,100,111,117, 98,108,101, 0,118,111,105,100, 0, 76,105,110,107, 0, 76,105,
-115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,101, 99, 50,105, 0,118,101, 99, 50,102, 0,118,101, 99, 50,100, 0,118,
-101, 99, 51,105, 0,118,101, 99, 51,102, 0,118,101, 99, 51,100, 0,118,101, 99, 52,105, 0,118,101, 99, 52,102, 0,118,101, 99,
- 52,100, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68, 80,114,111,112,101,114,116,121, 68, 97,116, 97, 0, 73, 68, 80,114,
-111,112,101,114,116,121, 0, 73, 68, 0, 76,105, 98,114, 97,114,121, 0, 70,105,108,101, 68, 97,116, 97, 0, 80,114,101,118,105,
-101,119, 73,109, 97,103,101, 0, 73,112,111, 0, 75,101,121, 66,108,111, 99,107, 0, 75,101,121, 0, 83, 99,114,105,112,116, 76,
-105,110,107, 0, 84,101,120,116, 76,105,110,101, 0, 84,101,120,116, 0, 80, 97, 99,107,101,100, 70,105,108,101, 0, 67, 97,109,
-101,114, 97, 0, 79, 98,106,101, 99,116, 0, 73,109, 97,103,101, 85,115,101,114, 0, 73,109, 97,103,101, 0, 97,110,105,109, 0,
- 82,101,110,100,101,114, 82,101,115,117,108,116, 0, 77, 84,101,120, 0, 84,101,120, 0, 80,108,117,103,105,110, 84,101,120, 0,
- 67, 66, 68, 97,116, 97, 0, 67,111,108,111,114, 66, 97,110,100, 0, 69,110,118, 77, 97,112, 0, 73,109, 66,117,102, 0, 84,101,
-120, 77, 97,112,112,105,110,103, 0, 76, 97,109,112, 0, 67,117,114,118,101, 77, 97,112,112,105,110,103, 0, 87, 97,118,101, 0,
- 77, 97,116,101,114,105, 97,108, 0, 98, 78,111,100,101, 84,114,101,101, 0, 71,114,111,117,112, 0, 86, 70,111,110,116, 0, 86,
- 70,111,110,116, 68, 97,116, 97, 0, 77,101,116, 97, 69,108,101,109, 0, 66,111,117,110,100, 66,111,120, 0, 77,101,116, 97, 66,
- 97,108,108, 0, 66,101,122, 84,114,105,112,108,101, 0, 66, 80,111,105,110,116, 0, 78,117,114, 98, 0, 67,104, 97,114, 73,110,
-102,111, 0, 84,101,120,116, 66,111,120, 0, 67,117,114,118,101, 0, 80, 97,116,104, 0, 73,112,111, 68,114,105,118,101,114, 0,
- 73,112,111, 67,117,114,118,101, 0, 77,101,115,104, 0, 77, 70, 97, 99,101, 0, 77, 84, 70, 97, 99,101, 0, 84, 70, 97, 99,101,
- 0, 77, 86,101,114,116, 0, 77, 69,100,103,101, 0, 77, 68,101,102,111,114,109, 86,101,114,116, 0, 77, 67,111,108, 0, 77, 83,
-116,105, 99,107,121, 0, 77, 83,101,108,101, 99,116, 0, 67,117,115,116,111,109, 68, 97,116, 97, 0, 77,117,108,116,105,114,101,
-115, 0, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 0, 77, 68,101,102,111,114,109, 87,101,105,103,104,
-116, 0, 77, 70,108,111, 97,116, 80,114,111,112,101,114,116,121, 0, 77, 73,110,116, 80,114,111,112,101,114,116,121, 0, 77, 83,
-116,114,105,110,103, 80,114,111,112,101,114,116,121, 0, 79,114,105,103, 83,112, 97, 99,101, 70, 97, 99,101, 0, 77,117,108,116,
-105,114,101,115, 67,111,108, 0, 77,117,108,116,105,114,101,115, 67,111,108, 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115,
- 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115, 69,100,103,101, 0, 77,117,108,116,105,114,101,115, 76,101,118,101,108, 0,
- 77,117,108,116,105,114,101,115, 77, 97,112, 78,111,100,101, 0, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,117, 98,
-115,117,114,102, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76, 97,116,116,105, 99,101, 77,111,100,105,102,105,101,114,
- 68, 97,116, 97, 0, 67,117,114,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,117,105,108,100, 77,111,100,105,
-102,105,101,114, 68, 97,116, 97, 0, 65,114,114, 97,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,105,114,114,111,
-114, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 69,100,103,101, 83,112,108,105,116, 77,111,100,105,102,105,101,114, 68,
- 97,116, 97, 0, 68,105,115,112,108, 97, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 85, 86, 80,114,111,106,101,
- 99,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101, 99,105,109, 97,116,101, 77,111,100,105,102,105,101,114, 68,
- 97,116, 97, 0, 83,109,111,111,116,104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67, 97,115,116, 77,111,100,105,102,
-105,101,114, 68, 97,116, 97, 0, 87, 97,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 65,114,109, 97,116,117,114,
-101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 72,111,111,107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,
-111,102,116, 98,111,100,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,111,111,108,101, 97,110, 77,111,100,105,102,
-105,101,114, 68, 97,116, 97, 0, 77, 68,101,102, 73,110,102,108,117,101,110, 99,101, 0, 77, 68,101,102, 67,101,108,108, 0, 77,
-101,115,104, 68,101,102,111,114,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,
-115,116,101,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,101,109, 0,
- 68,101,114,105,118,101,100, 77,101,115,104, 0, 80, 97,114,116,105, 99,108,101, 73,110,115,116, 97,110, 99,101, 77,111,100,105,
-102,105,101,114, 68, 97,116, 97, 0, 69,120,112,108,111,100,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76, 97,116,
-116,105, 99,101, 0, 98, 68,101,102,111,114,109, 71,114,111,117,112, 0, 98, 65, 99,116,105,111,110, 0, 98, 80,111,115,101, 0,
- 80, 97,114,116, 68,101,102,108,101, 99,116, 0, 83,111,102,116, 66,111,100,121, 0, 70,108,117,105,100,115,105,109, 83,101,116,
-116,105,110,103,115, 0, 79, 98, 72,111,111,107, 0, 83, 66, 86,101,114,116,101,120, 0, 66,111,100,121, 80,111,105,110,116, 0,
- 66,111,100,121, 83,112,114,105,110,103, 0, 83, 66, 83, 99,114, 97,116, 99,104, 0, 87,111,114,108,100, 0, 82, 97,100,105,111,
- 0, 66, 97,115,101, 0, 65,118,105, 67,111,100,101, 99, 68, 97,116, 97, 0, 81,117,105, 99,107,116,105,109,101, 67,111,100,101,
- 99, 68, 97,116, 97, 0, 70, 70, 77,112,101,103, 67,111,100,101, 99, 68, 97,116, 97, 0, 65,117,100,105,111, 68, 97,116, 97, 0,
- 83, 99,101,110,101, 82,101,110,100,101,114, 76, 97,121,101,114, 0, 82,101,110,100,101,114, 68, 97,116, 97, 0, 71, 97,109,101,
- 70,114, 97,109,105,110,103, 0, 84,105,109,101, 77, 97,114,107,101,114, 0, 73,109, 97,103,101, 80, 97,105,110,116, 83,101,116,
-116,105,110,103,115, 0, 66,114,117,115,104, 0, 80, 97,114,116,105, 99,108,101, 66,114,117,115,104, 68, 97,116, 97, 0, 80, 97,
-114,116,105, 99,108,101, 69,100,105,116, 83,101,116,116,105,110,103,115, 0, 84,111,111,108, 83,101,116,116,105,110,103,115, 0,
- 66,114,117,115,104, 68, 97,116, 97, 0, 83, 99,117,108,112,116, 68, 97,116, 97, 0, 83, 99,117,108,112,116, 83,101,115,115,105,
-111,110, 0, 83, 99,101,110,101, 0, 68, 97,103, 70,111,114,101,115,116, 0, 66, 71,112,105, 99, 0, 86,105,101,119, 51, 68, 0,
- 83,112, 97, 99,101, 76,105,110,107, 0, 83, 99,114, 65,114,101, 97, 0, 82,101,110,100,101,114, 73,110,102,111, 0, 82,101,116,
-111,112,111, 86,105,101,119, 68, 97,116, 97, 0, 86,105,101,119, 68,101,112,116,104,115, 0, 86,105,101,119, 50, 68, 0, 83,112,
- 97, 99,101, 73,110,102,111, 0, 83,112, 97, 99,101, 73,112,111, 0, 83,112, 97, 99,101, 66,117,116,115, 0, 83,112, 97, 99,101,
- 83,101,113, 0, 83,112, 97, 99,101, 70,105,108,101, 0,100,105,114,101,110,116,114,121, 0, 66,108,101,110,100, 72, 97,110,100,
-108,101, 0, 83,112, 97, 99,101, 79,111,112,115, 0, 84,114,101,101, 83,116,111,114,101, 0, 84,114,101,101, 83,116,111,114,101,
- 69,108,101,109, 0, 83,112, 97, 99,101, 73,109, 97,103,101, 0, 83,112, 97, 99,101, 78,108, 97, 0, 83,112, 97, 99,101, 84,101,
-120,116, 0, 83,112, 97, 99,101, 83, 99,114,105,112,116, 0, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 84,105,109,101, 0,
- 83,112, 97, 99,101, 78,111,100,101, 0, 83,112, 97, 99,101, 73,109, 97, 83,101,108, 0, 70,105,108,101, 76,105,115,116, 0, 84,
-104,101,109,101, 85, 73, 0, 84,104,101,109,101, 83,112, 97, 99,101, 0, 98, 84,104,101,109,101, 0, 83,111,108,105,100, 76,105,
-103,104,116, 0, 85,115,101,114, 68,101,102, 0, 98, 83, 99,114,101,101,110, 0, 83, 99,114, 86,101,114,116, 0, 83, 99,114, 69,
-100,103,101, 0, 80, 97,110,101,108, 0, 70,105,108,101, 71,108,111, 98, 97,108, 0, 83,116,114,105,112, 69,108,101,109, 0, 84,
- 83,116,114,105,112, 69,108,101,109, 0, 83,116,114,105,112, 0, 80,108,117,103,105,110, 83,101,113, 0, 83,101,113,117,101,110,
- 99,101, 0, 98, 83,111,117,110,100, 0,104,100, 97,117,100,105,111, 0, 77,101,116, 97, 83,116, 97, 99,107, 0, 69,100,105,116,
-105,110,103, 0, 87,105,112,101, 86, 97,114,115, 0, 71,108,111,119, 86, 97,114,115, 0, 84,114, 97,110,115,102,111,114,109, 86,
- 97,114,115, 0, 83,111,108,105,100, 67,111,108,111,114, 86, 97,114,115, 0, 83,112,101,101,100, 67,111,110,116,114,111,108, 86,
- 97,114,115, 0, 69,102,102,101, 99,116, 0, 66,117,105,108,100, 69,102,102, 0, 80, 97,114,116, 69,102,102, 0, 80, 97,114,116,
-105, 99,108,101, 0, 87, 97,118,101, 69,102,102, 0, 79,111,112,115, 0, 98, 80,114,111,112,101,114,116,121, 0, 98, 78,101, 97,
-114, 83,101,110,115,111,114, 0, 98, 77,111,117,115,101, 83,101,110,115,111,114, 0, 98, 84,111,117, 99,104, 83,101,110,115,111,
-114, 0, 98, 75,101,121, 98,111, 97,114,100, 83,101,110,115,111,114, 0, 98, 80,114,111,112,101,114,116,121, 83,101,110,115,111,
-114, 0, 98, 67,111,108,108,105,115,105,111,110, 83,101,110,115,111,114, 0, 98, 82, 97,100, 97,114, 83,101,110,115,111,114, 0,
- 98, 82, 97,110,100,111,109, 83,101,110,115,111,114, 0, 98, 82, 97,121, 83,101,110,115,111,114, 0, 98, 77,101,115,115, 97,103,
-101, 83,101,110,115,111,114, 0, 98, 83,101,110,115,111,114, 0, 98, 67,111,110,116,114,111,108,108,101,114, 0, 98, 74,111,121,
-115,116,105, 99,107, 83,101,110,115,111,114, 0, 98, 69,120,112,114,101,115,115,105,111,110, 67,111,110,116, 0, 98, 80,121,116,
-104,111,110, 67,111,110,116, 0, 98, 65, 99,116,117, 97,116,111,114, 0, 98, 65,100,100, 79, 98,106,101, 99,116, 65, 99,116,117,
- 97,116,111,114, 0, 98, 65, 99,116,105,111,110, 65, 99,116,117, 97,116,111,114, 0, 98, 83,111,117,110,100, 65, 99,116,117, 97,
-116,111,114, 0, 98, 67, 68, 65, 99,116,117, 97,116,111,114, 0, 98, 69,100,105,116, 79, 98,106,101, 99,116, 65, 99,116,117, 97,
-116,111,114, 0, 98, 83, 99,101,110,101, 65, 99,116,117, 97,116,111,114, 0, 98, 80,114,111,112,101,114,116,121, 65, 99,116,117,
- 97,116,111,114, 0, 98, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98, 73,112,111, 65, 99,116,117, 97,116,111,
-114, 0, 98, 67, 97,109,101,114, 97, 65, 99,116,117, 97,116,111,114, 0, 98, 67,111,110,115,116,114, 97,105,110,116, 65, 99,116,
-117, 97,116,111,114, 0, 98, 71,114,111,117,112, 65, 99,116,117, 97,116,111,114, 0, 98, 82, 97,110,100,111,109, 65, 99,116,117,
- 97,116,111,114, 0, 98, 77,101,115,115, 97,103,101, 65, 99,116,117, 97,116,111,114, 0, 98, 71, 97,109,101, 65, 99,116,117, 97,
-116,111,114, 0, 98, 86,105,115,105, 98,105,108,105,116,121, 65, 99,116,117, 97,116,111,114, 0, 70,114,101,101, 67, 97,109,101,
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- 2, 0, 19, 0, 2, 0,121, 4, 4, 0, 86, 0, 7, 0,145, 7, 7, 0,207, 1, 7, 0,146, 7, 7, 0,147, 7, 7, 0, 44, 1,
- 2, 0, 15, 1, 2, 0, 15, 0, 43, 0, 29, 1, 41, 1,148, 7, 42, 1, 8, 0, 4, 0, 17, 0, 4, 0,106, 0, 4, 0, 19, 0,
- 4, 0,240, 2, 4, 0,149, 7, 0, 0,150, 7, 0, 0, 16, 0, 9, 0, 54, 0, 81, 0, 5, 0, 42, 1,151, 7, 4, 0,152, 7,
- 4, 0,153, 7, 4, 0,154, 7, 4, 0, 15, 0, 43, 1, 5, 0, 7, 0, 26, 2, 7, 0,124, 6, 7, 0,166, 1, 2, 0,155, 7,
- 2, 0, 15, 0, 44, 1, 5, 0, 7, 0, 26, 2, 7, 0,156, 7, 7, 0,157, 7, 7, 0,158, 7, 7, 0,124, 6, 45, 1, 7, 0,
- 4, 0,159, 7, 4, 0,160, 7, 4, 0,161, 7, 7, 0,162, 7, 7, 0,163, 7, 7, 0,164, 7, 7, 0,165, 7, 46, 1, 25, 0,
- 38, 0,166, 7, 44, 1,167, 7, 43, 1,168, 7, 44, 1, 77, 6, 7, 0,169, 7, 7, 0,170, 7, 7, 0,171, 7, 7, 0,172, 7,
- 7, 0,163, 7, 7, 0,164, 7, 7, 0,124, 6, 7, 0,111, 2, 7, 0,173, 7, 7, 0,174, 7, 7, 0, 86, 0, 7, 0,175, 7,
- 4, 0,159, 7, 4, 0,176, 7, 4, 0, 15, 0, 4, 0, 65, 0, 4, 0,177, 7, 2, 0, 19, 0, 2, 0,178, 7, 2, 0,179, 7,
- 2, 0, 14, 3, 47, 1,102, 0, 26, 0, 30, 0, 4, 0, 19, 0, 2, 0, 17, 0, 2, 0, 30, 7, 2, 0,180, 7, 2, 0,181, 7,
- 2, 0,182, 7, 2, 0,183, 7, 2, 0,184, 7, 2, 0,185, 7, 2, 0,186, 7, 2, 0,187, 7, 2, 0,188, 7, 2, 0,189, 7,
- 2, 0,190, 7, 2, 0,191, 7, 2, 0,192, 7, 2, 0,193, 7, 2, 0,194, 7, 2, 0,158, 1, 2, 0, 70, 6, 2, 0, 45, 6,
- 2, 0,195, 7, 2, 0,196, 7, 2, 0, 12, 3, 2, 0, 13, 3, 2, 0,197, 7, 2, 0,198, 7, 2, 0,199, 7, 2, 0,200, 7,
- 2, 0,201, 7, 2, 0,202, 7, 7, 0,203, 7, 7, 0,204, 7, 7, 0,205, 7, 7, 0, 51, 6, 7, 0, 52, 6, 7, 0,111, 2,
- 7, 0, 58, 6, 7, 0,206, 7, 7, 0,207, 7, 7, 0,208, 7, 4, 0, 53, 6, 4, 0, 50, 6, 4, 0,209, 7, 7, 0, 54, 6,
- 7, 0, 55, 6, 7, 0, 56, 6, 7, 0,210, 7, 7, 0,211, 7, 7, 0,212, 7, 7, 0,213, 7, 7, 0,214, 7, 7, 0,215, 7,
- 7, 0,216, 7, 7, 0,199, 2, 7, 0, 86, 0, 7, 0,217, 7, 7, 0,218, 7, 7, 0,219, 7, 7, 0,220, 7, 7, 0,221, 7,
- 7, 0,222, 7, 7, 0, 68, 2, 7, 0,223, 7, 7, 0,224, 7, 4, 0,225, 7, 7, 0,226, 7, 7, 0,227, 7, 7, 0,228, 7,
- 7, 0,229, 7, 7, 0,230, 7, 7, 0,231, 7, 7, 0,232, 7, 7, 0,233, 7, 7, 0, 8, 3, 7, 0, 6, 3, 7, 0, 7, 3,
- 7, 0,234, 7, 7, 0,235, 7, 7, 0,236, 7, 7, 0,237, 7, 7, 0,238, 7, 7, 0,239, 7, 7, 0,240, 7, 7, 0,241, 7,
- 7, 0,242, 7, 7, 0,243, 7, 7, 0,244, 7, 7, 0,245, 7, 7, 0,246, 7, 7, 0,247, 7, 7, 0,248, 7, 7, 0,249, 7,
- 7, 0,250, 7, 0, 0,251, 7, 56, 0,228, 2, 56, 0,252, 7, 38, 0,253, 7, 38, 0,254, 7, 30, 0, 63, 0,125, 0,226, 2,
-117, 0, 33, 0,117, 0, 0, 0,117, 0, 1, 0, 47, 1,255, 7, 46, 1, 15, 3, 45, 1,225, 6, 48, 1, 0, 8, 49, 1, 1, 8,
- 49, 1, 2, 8,126, 0,227, 2, 38, 0, 3, 8, 38, 0, 4, 8, 38, 0, 5, 8, 11, 0, 6, 8, 11, 0, 7, 8, 7, 0,185, 0,
- 7, 0,195, 3, 4, 0, 70, 2, 4, 0, 19, 0, 4, 0, 53, 6, 4, 0, 8, 8, 4, 0, 9, 8, 4, 0, 10, 8, 4, 0,161, 0,
- 2, 0,192, 0, 2, 0, 11, 8, 2, 0, 12, 8, 2, 0, 13, 8, 2, 0,220, 2, 2, 0, 14, 8, 0, 0, 15, 8, 2, 0, 16, 8,
- 2, 0, 17, 8, 2, 0, 18, 8, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 97,103,115, 0,102,105,108,116,101,114, 95, 97,108,108, 91, 51, 50, 93, 0,102,105,108,116,101,114, 95, 99,117,114, 91, 51, 50,
+ 93, 0,102,105,108,116,101,114, 95, 97, 99,116, 91, 51, 50, 93, 0,102,105,108,116,101,114, 95,115,101,108, 91, 51, 50, 93, 0,
+102,105,108,116,101,114, 95,108,105, 98, 91, 51, 50, 93, 0,102,105,108,116,101,114, 95,103,114,112, 91, 51, 50, 93, 0,102,105,
+108,116,101,114, 95,101,110, 97, 98,108,101, 0,105,109, 97,110,114, 0, 99,117,114,116,105,108,101, 0,105,109,116,121,112,101,
+110,114, 0,115,104,111,119,115,112, 97,114,101, 0,100,116, 95,117,118, 0,115,116,105, 99,107,121, 0, 99,101,110,116,120, 0,
+ 99,101,110,116,121, 0, 42,105,110,102,111, 95,115,116,114, 0, 42,105,110,102,111, 95,115,112, 97,114,101, 0, 42,115,112, 97,
+114,101, 0, 97,117,116,111,115,110, 97,112, 0, 42,116,101,120,116, 0,116,111,112, 0,118,105,101,119,108,105,110,101,115, 0,
+102,111,110,116, 95,105,100, 0,108,104,101,105,103,104,116, 0,108,101,102,116, 0,115,104,111,119,108,105,110,101,110,114,115,
+ 0,116, 97, 98,110,117,109, 98,101,114, 0, 99,117,114,114,116, 97, 98, 95,115,101,116, 0,115,104,111,119,115,121,110,116, 97,
+120, 0,117,110,117,115,101,100, 95,112, 97,100,100, 0,112,105,120, 95,112,101,114, 95,108,105,110,101, 0,116,120,116,115, 99,
+114,111,108,108, 0,116,120,116, 98, 97,114, 0, 42,115, 99,114,105,112,116, 0, 42, 98,117,116, 95,114,101,102,115, 0,114,101,
+100,114, 97,119,115, 0, 42,105,100, 0, 97,115,112,101, 99,116, 0, 42, 99,117,114,102,111,110,116, 0, 42,101,100,105,116,116,
+114,101,101, 0,116,114,101,101,116,121,112,101, 0, 42,102,105,108,101,115, 0, 97, 99,116,105,118,101, 95,102,105,108,101, 0,
+110,117,109,116,105,108,101,115,120, 0,110,117,109,116,105,108,101,115,121, 0,115,101,108,115,116, 97,116,101, 0,118,105,101,
+119,114,101, 99,116, 0, 98,111,111,107,109, 97,114,107,114,101, 99,116, 0,115, 99,114,111,108,108,112,111,115, 0,115, 99,114,
+111,108,108,104,101,105,103,104,116, 0,115, 99,114,111,108,108, 97,114,101, 97, 0, 97, 99,116,105,118,101, 95, 98,111,111,107,
+109, 97,114,107, 0,112,114,118, 95,119, 0,112,114,118, 95,104, 0, 42,105,109,103, 0,111,117,116,108,105,110,101, 91, 52, 93,
+ 0,110,101,117,116,114, 97,108, 91, 52, 93, 0, 97, 99,116,105,111,110, 91, 52, 93, 0,115,101,116,116,105,110,103, 91, 52, 93,
+ 0,115,101,116,116,105,110,103, 49, 91, 52, 93, 0,115,101,116,116,105,110,103, 50, 91, 52, 93, 0,110,117,109, 91, 52, 93, 0,
+116,101,120,116,102,105,101,108,100, 91, 52, 93, 0,116,101,120,116,102,105,101,108,100, 95,104,105, 91, 52, 93, 0,112,111,112,
+117,112, 91, 52, 93, 0,116,101,120,116, 91, 52, 93, 0,116,101,120,116, 95,104,105, 91, 52, 93, 0,109,101,110,117, 95, 98, 97,
+ 99,107, 91, 52, 93, 0,109,101,110,117, 95,105,116,101,109, 91, 52, 93, 0,109,101,110,117, 95,104,105,108,105,116,101, 91, 52,
+ 93, 0,109,101,110,117, 95,116,101,120,116, 91, 52, 93, 0,109,101,110,117, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0, 98,
+117,116, 95,100,114, 97,119,116,121,112,101, 0,105, 99,111,110,102,105,108,101, 91, 56, 48, 93, 0, 98, 97, 99,107, 91, 52, 93,
+ 0,104,101, 97,100,101,114, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,115,104, 97,100,101, 49, 91, 52, 93, 0,115,104,
+ 97,100,101, 50, 91, 52, 93, 0,104,105,108,105,116,101, 91, 52, 93, 0,103,114,105,100, 91, 52, 93, 0,119,105,114,101, 91, 52,
+ 93, 0,115,101,108,101, 99,116, 91, 52, 93, 0,108, 97,109,112, 91, 52, 93, 0, 97, 99,116,105,118,101, 91, 52, 93, 0,103,114,
+111,117,112, 91, 52, 93, 0,103,114,111,117,112, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,116,114, 97,110,115,102,111,114,109,
+ 91, 52, 93, 0,118,101,114,116,101,120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,
+100,103,101, 91, 52, 93, 0,101,100,103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 95,115,101, 97,109, 91,
+ 52, 93, 0,101,100,103,101, 95,115,104, 97,114,112, 91, 52, 93, 0,101,100,103,101, 95,102, 97, 99,101,115,101,108, 91, 52, 93,
+ 0,102, 97, 99,101, 91, 52, 93, 0,102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,102, 97, 99,101, 95,100,111,116,
+ 91, 52, 93, 0,110,111,114,109, 97,108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,105,100, 91, 52, 93, 0, 98,111,110,101,
+ 95,112,111,115,101, 91, 52, 93, 0,115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,112, 95,115,101,108,101, 99,116, 91, 52,
+ 93, 0, 99,102,114, 97,109,101, 91, 52, 93, 0,112, 97,100, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,105,122,101, 0,102,
+ 97, 99,101,100,111,116, 95,115,105,122,101, 0, 98,112, 97,100, 91, 50, 93, 0,115,121,110,116, 97,120,108, 91, 52, 93, 0,115,
+121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98, 91, 52, 93, 0,115,121,110,116, 97,120,118, 91, 52, 93, 0,
+115,121,110,116, 97,120, 99, 91, 52, 93, 0,109,111,118,105,101, 91, 52, 93, 0,105,109, 97,103,101, 91, 52, 93, 0,115, 99,101,
+110,101, 91, 52, 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,102,101, 99,116, 91, 52, 93, 0,112,108,117,103,105,110, 91,
+ 52, 93, 0,116,114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,109,101,116, 97, 91, 52, 93, 0,101,100,105,116,109,101,115,
+104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,115,111,108,105,100, 91, 52, 93, 0,116,117,105, 0,116, 98,117,116,115, 0,116,
+118, 51,100, 0,116,102,105,108,101, 0,116,105,112,111, 0,116,105,110,102,111, 0,116,115,110,100, 0,116, 97, 99,116, 0,116,
+110,108, 97, 0,116,115,101,113, 0,116,105,109, 97, 0,116,105,109, 97,115,101,108, 0,116,101,120,116, 0,116,111,111,112,115,
+ 0,116,116,105,109,101, 0,116,110,111,100,101, 0,116, 97,114,109, 91, 50, 48, 93, 0, 98,112, 97,100, 91, 52, 93, 0, 98,112,
+ 97,100, 49, 91, 52, 93, 0,115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,101,116,105,109,101, 0,
+116,101,109,112,100,105,114, 91, 49, 54, 48, 93, 0,102,111,110,116,100,105,114, 91, 49, 54, 48, 93, 0,114,101,110,100,101,114,
+100,105,114, 91, 49, 54, 48, 93, 0,116,101,120,116,117,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,116,101,120,100,105,
+114, 91, 49, 54, 48, 93, 0,112,108,117,103,115,101,113,100,105,114, 91, 49, 54, 48, 93, 0,112,121,116,104,111,110,100,105,114,
+ 91, 49, 54, 48, 93, 0,115,111,117,110,100,100,105,114, 91, 49, 54, 48, 93, 0,121,102,101,120,112,111,114,116,100,105,114, 91,
+ 49, 54, 48, 93, 0,118,101,114,115,105,111,110,115, 0,118,114,109,108,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103,115,
+ 0,119,104,101,101,108,108,105,110,101,115, 99,114,111,108,108, 0,117,105,102,108, 97,103, 0,108, 97,110,103,117, 97,103,101,
+ 0,117,115,101,114,112,114,101,102, 0,118,105,101,119,122,111,111,109, 0, 99,111,110,115,111,108,101, 95, 98,117,102,102,101,
+114, 0, 99,111,110,115,111,108,101, 95,111,117,116, 0,109,105,120, 98,117,102,115,105,122,101, 0,102,111,110,116,115,105,122,
+101, 0,101,110, 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,115, 0,109,101,110,117,116,104,114,101,115,104,111,
+108,100, 49, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,102,111,110,116,110, 97,109,101, 91, 50, 53, 54, 93,
+ 0,116,104,101,109,101,115, 0,117,110,100,111,115,116,101,112,115, 0, 99,117,114,115,115,105,122,101, 0,116, 98, 95,108,101,
+102,116,109,111,117,115,101, 0,116, 98, 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,103,104,116, 91, 51, 93, 0,116,
+119, 95,104,111,116,115,112,111,116, 0,116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,100,108,101,115,105,122,101, 0,
+116,119, 95,115,105,122,101, 0,116,101,120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,108,108,101, 99,116,114, 97,116,
+101, 0,109,101,109, 99, 97, 99,104,101,108,105,109,105,116, 0,112,114,101,102,101,116, 99,104,102,114, 97,109,101,115, 0,102,
+114, 97,109,101,115,101,114,118,101,114,112,111,114,116, 0,112, 97,100, 95,114,111,116, 95, 97,110,103,108,101, 0,111, 98, 99,
+101,110,116,101,114, 95,100,105, 97, 0,114,118,105,115,105,122,101, 0,114,118,105, 98,114,105,103,104,116, 0,114,101, 99,101,
+110,116, 95,102,105,108,101,115, 0,115,109,111,111,116,104, 95,118,105,101,119,116,120, 0,103,108,114,101,115,108,105,109,105,
+116, 0,118,101,114,115,101,109, 97,115,116,101,114, 91, 49, 54, 48, 93, 0,118,101,114,115,101,117,115,101,114, 91, 49, 54, 48,
+ 93, 0,103,108, 97,108,112,104, 97, 99,108,105,112, 0, 97,117,116,111,107,101,121, 95,109,111,100,101, 0, 97,117,116,111,107,
+101,121, 95,102,108, 97,103, 0, 99,111, 98, 97, 95,119,101,105,103,104,116, 0,118,101,114,116, 98, 97,115,101, 0,101,100,103,
+101, 98, 97,115,101, 0, 97,114,101, 97, 98, 97,115,101, 0, 42,115, 99,101,110,101, 0,101,110,100,120, 0,101,110,100,121, 0,
+115,105,122,101,120, 0,115,105,122,101,121, 0,115, 99,101,110,101,110,114, 0,115, 99,114,101,101,110,110,114, 0,102,117,108,
+108, 0,109, 97,105,110,119,105,110, 0,119,105,110, 97,107,116, 0,104, 97,110,100,108,101,114, 91, 56, 93, 0, 42,110,101,119,
+118, 0,118,101, 99, 0, 42,118, 49, 0, 42,118, 50, 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52, 93, 0,116, 97, 98,110,
+ 97,109,101, 91, 54, 52, 93, 0,100,114, 97,119,110, 97,109,101, 91, 54, 52, 93, 0,111,102,115,120, 0,111,102,115,121, 0, 99,
+111,110,116,114,111,108, 0,115,110, 97,112, 0,111,108,100, 95,111,102,115,120, 0,111,108,100, 95,111,102,115,121, 0,115,111,
+114,116, 99,111,117,110,116,101,114, 0, 42,112, 97,110,101,108,116, 97, 98, 0, 42,118, 51, 0, 42,118, 52, 0, 42,102,117,108,
+108, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93, 0,104,101, 97,100,114, 99,116, 0,119,105,110,114, 99,116, 0,104,101,
+ 97,100,119,105,110, 0,119,105,110, 0,104,101, 97,100,101,114,116,121,112,101, 0, 98,117,116,115,112, 97, 99,101,116,121,112,
+101, 0,119,105,110,120, 0,119,105,110,121, 0,104,101, 97,100, 95,115,119, 97,112, 0,104,101, 97,100, 95,101,113,117, 97,108,
+ 0,119,105,110, 95,115,119, 97,112, 0,119,105,110, 95,101,113,117, 97,108, 0,104,101, 97,100, 98,117,116,108,101,110, 0,104,
+101, 97,100, 98,117,116,111,102,115, 0, 99,117,114,115,111,114, 0,115,112, 97, 99,101,100, 97,116, 97, 0,117,105, 98,108,111,
+ 99,107,115, 0,112, 97,110,101,108,115, 0,115,117, 98,118,115,116,114, 91, 52, 93, 0,115,117, 98,118,101,114,115,105,111,110,
+ 0,112, 97,100,115, 0,109,105,110,118,101,114,115,105,111,110, 0,109,105,110,115,117, 98,118,101,114,115,105,111,110, 0,100,
+105,115,112,108, 97,121,109,111,100,101, 0, 42, 99,117,114,115, 99,114,101,101,110, 0, 42, 99,117,114,115, 99,101,110,101, 0,
+102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,108,102, 0,110, 97,109,101, 91, 56, 48, 93, 0, 42,105, 98,117,102,
+ 0, 42,105, 98,117,102, 95, 99,111,109,112, 0, 42,115,101, 49, 0, 42,115,101, 50, 0, 42,115,101, 51, 0,110,114, 0, 98,111,
+116,116,111,109, 0,114,105,103,104,116, 0,120,111,102,115, 0,121,111,102,115, 0,108,105,102,116, 91, 51, 93, 0,103, 97,109,
+109, 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,115, 97,116,117,114, 97,116,105,111,110, 0,100,111,110,101, 0,115,116,
+ 97,114,116,115,116,105,108,108, 0,101,110,100,115,116,105,108,108, 0, 42,115,116,114,105,112,100, 97,116, 97, 0,111,114,120,
+ 0,111,114,121, 0, 42, 99,114,111,112, 0, 42,116,114, 97,110,115,102,111,114,109, 0, 42, 99,111,108,111,114, 95, 98, 97,108,
+ 97,110, 99,101, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 95,115,116, 97,
+114,116,115,116,105,108,108, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 95,101,110,100,115,116,105,108,108, 0, 42,105,110,
+115,116, 97,110, 99,101, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42, 42, 99,117,114,114,101,110,116, 95,112,114,
+105,118, 97,116,101, 95,100, 97,116, 97, 0, 42,116,109,112, 0,115,116, 97,114,116,111,102,115, 0,101,110,100,111,102,115, 0,
+109, 97, 99,104,105,110,101, 0,115,116, 97,114,116,100,105,115,112, 0,101,110,100,100,105,115,112, 0,109,117,108, 0,104, 97,
+110,100,115,105,122,101, 0, 97,110,105,109, 95,112,114,101,115,101,101,107, 0, 42,115,116,114,105,112, 0,102, 97, 99,102, 48,
+ 0,102, 97, 99,102, 49, 0, 42,115,101,113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113, 51, 0,115,101,113, 98, 97,115,101,
+ 0, 42,115,111,117,110,100, 0, 42,104,100, 97,117,100,105,111, 0,108,101,118,101,108, 0,112, 97,110, 0, 99,117,114,112,111,
+115, 0,115,116,114,111, 98,101, 0, 42,101,102,102,101, 99,116,100, 97,116, 97, 0, 97,110,105,109, 95,115,116, 97,114,116,111,
+102,115, 0, 97,110,105,109, 95,101,110,100,111,102,115, 0, 98,108,101,110,100, 95,109,111,100,101, 0, 98,108,101,110,100, 95,
+111,112, 97, 99,105,116,121, 0, 42,111,108,100, 98, 97,115,101,112, 0, 42,112, 97,114,115,101,113, 0, 42,115,101,113, 98, 97,
+115,101,112, 0,109,101,116, 97,115,116, 97, 99,107, 0,101,100,103,101, 87,105,100,116,104, 0,102,111,114,119, 97,114,100, 0,
+119,105,112,101,116,121,112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,109,112, 0,102, 66,111,111,115,116, 0,100, 68,105,
+115,116, 0,100, 81,117, 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,108,101,120, 73,110,105, 0, 83, 99,
+ 97,108,101,121, 73,110,105, 0, 83, 99, 97,108,101,120, 70,105,110, 0, 83, 99, 97,108,101,121, 70,105,110, 0,120, 73,110,105,
+ 0,120, 70,105,110, 0,121, 73,110,105, 0,121, 70,105,110, 0,114,111,116, 73,110,105, 0,114,111,116, 70,105,110, 0,105,110,
+116,101,114,112,111,108, 97,116,105,111,110, 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,108,111, 98, 97,108, 83,112,101,101,
+100, 0,108, 97,115,116, 86, 97,108,105,100, 70,114, 97,109,101, 0, 98,117,116,116,121,112,101, 0,117,115,101,114,106,105,116,
+ 0,115,116, 97, 0,101,110,100, 0,116,111,116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,102, 97, 99, 0,114,
+ 97,110,100,102, 97, 99, 0,116,101,120,102, 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,101, 91, 51, 93, 0,
+118,101, 99,116,115,105,122,101, 0,109, 97,120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,117,108,116, 91, 52,
+ 93, 0,108,105,102,101, 91, 52, 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,101,120,109, 97,112,
+ 0, 99,117,114,109,117,108,116, 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,109,101,116,101,120,
+ 0,115,112,101,101,100,116,101,120, 0,102,108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,112, 95,118, 0,118,
+103,114,111,117,112,110, 97,109,101, 91, 51, 50, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91, 51, 50, 93, 0, 42,
+107,101,121,115, 0,109,105,110,102, 97, 99, 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0,100,120, 0,100,121, 0,
+108,105,110,107, 0,111,116,121,112,101, 0,111,108,100, 0, 42,112,111,105,110, 0, 42,111,108,100,112,111,105,110, 0,114,101,
+115,101,116,100,105,115,116, 0,108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,117, 97,108, 0,113,117, 97,
+108, 50, 0,116, 97,114,103,101,116, 78, 97,109,101, 91, 51, 50, 93, 0,116,111,103,103,108,101, 78, 97,109,101, 91, 51, 50, 93,
+ 0,118, 97,108,117,101, 91, 51, 50, 93, 0,109, 97,120,118, 97,108,117,101, 91, 51, 50, 93, 0,109, 97,116,101,114,105, 97,108,
+ 78, 97,109,101, 91, 51, 50, 93, 0,100, 97,109,112,116,105,109,101,114, 0,100,101,108, 97,121, 0,112,114,111,112,110, 97,109,
+101, 91, 51, 50, 93, 0,109, 97,116,110, 97,109,101, 91, 51, 50, 93, 0, 97,120,105,115,102,108, 97,103, 0, 42,102,114,111,109,
+ 79, 98,106,101, 99,116, 0,115,117, 98,106,101, 99,116, 91, 51, 50, 93, 0, 98,111,100,121, 91, 51, 50, 93, 0,112,117,108,115,
+101, 0,102,114,101,113, 0,116,111,116,108,105,110,107,115, 0, 42, 42,108,105,110,107,115, 0,102,114,101,113, 50, 0, 97,120,
+105,115,102, 0, 98,117,116,116,111,110, 0, 98,117,116,116,111,110,102, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,
+105,115,105,111,110, 0,115,116,114, 91, 49, 50, 56, 93, 0, 42,109,121,110,101,119, 0,105,110,112,117,116,115, 0,116,111,116,
+115,108,105,110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108,111, 0, 42, 97, 99,116, 0, 98,108,101,110,100,105,
+110, 0,112,114,105,111,114,105,116,121, 0,115,116,114,105,100,101, 97,120,105,115, 0,115,116,114,105,100,101,108,101,110,103,
+116,104, 0,115,110,100,110,114, 0,112, 97,100, 49, 91, 50, 93, 0,109, 97,107,101, 99,111,112,121, 0, 99,111,112,121,109, 97,
+100,101, 0,112, 97,100, 50, 91, 49, 93, 0,116,114, 97, 99,107, 0,118,111,108,117,109,101, 0, 42,109,101, 0,108,105,110, 86,
+101,108,111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,108,102,108, 97,103, 0,102,111,114, 99,101,108,111, 99, 91, 51, 93,
+ 0,102,111,114, 99,101,114,111,116, 91, 51, 93, 0,108,105,110,101, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,
+110,103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 98,117,116,115,116, 97, 0, 98,117,116,101,110,100, 0,
+109,105,110, 0,109, 97,120, 0,118,105,115,105,102, 97, 99, 0,115,108,111,119, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109,
+ 97,120,108,111, 99, 91, 51, 93, 0,109,105,110,114,111,116, 91, 51, 93, 0,109, 97,120,114,111,116, 91, 51, 93, 0,100,105,115,
+116,114,105, 98,117,116,105,111,110, 0,105,110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,102,108,
+111, 97,116, 95, 97,114,103, 95, 49, 0,102,108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,109,101,
+ 91, 51, 50, 93, 0, 42,116,111, 79, 98,106,101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,108,101,110, 97,109,101,
+ 91, 54, 52, 93, 0,108,111, 97,100, 97,110,105,110, 97,109,101, 91, 54, 52, 93, 0,105,110,116, 95, 97,114,103, 0,102,108,111,
+ 97,116, 95, 97,114,103, 0,103,111, 0, 97, 99, 99,101,108,108,101,114, 97,116,105,111,110, 0,109, 97,120,115,112,101,101,100,
+ 0,109, 97,120,114,111,116,115,112,101,101,100, 0,109, 97,120,116,105,108,116,115,112,101,101,100, 0,114,111,116,100, 97,109,
+112, 0,116,105,108,116,100, 97,109,112, 0,115,112,101,101,100,100, 97,109,112, 0, 42,115, 97,109,112,108,101, 0, 42,115,116,
+114,101, 97,109, 0, 42,110,101,119,112, 97, 99,107,101,100,102,105,108,101, 0, 42,115,110,100, 95,115,111,117,110,100, 0,112,
+ 97,110,110,105,110,103, 0, 97,116,116,101,110,117, 97,116,105,111,110, 0,112,105,116, 99,104, 0,109,105,110, 95,103, 97,105,
+110, 0,109, 97,120, 95,103, 97,105,110, 0,100,105,115,116, 97,110, 99,101, 0,115,116,114,101, 97,109,108,101,110, 0, 99,104,
+ 97,110,110,101,108,115, 0,104,105,103,104,112,114,105,111, 0,112, 97,100, 91, 49, 48, 93, 0,103, 97,105,110, 0,100,111,112,
+112,108,101,114,102, 97, 99,116,111,114, 0,100,111,112,112,108,101,114,118,101,108,111, 99,105,116,121, 0,110,117,109,115,111,
+117,110,100,115, 98,108,101,110,100,101,114, 0,110,117,109,115,111,117,110,100,115,103, 97,109,101,101,110,103,105,110,101, 0,
+ 42,108, 97,109,112,114,101,110, 0,103,111, 98,106,101, 99,116, 0, 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,108, 0,
+104,101, 97,100, 91, 51, 93, 0,116, 97,105,108, 91, 51, 93, 0, 98,111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 97,
+114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,114,109, 95,116, 97,105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116, 91, 52,
+ 93, 91, 52, 93, 0,120,119,105,100,116,104, 0,122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50, 0,114,
+ 97,100, 95,104,101, 97,100, 0,114, 97,100, 95,116, 97,105,108, 0, 98,111,110,101, 98, 97,115,101, 0, 99,104, 97,105,110, 98,
+ 97,115,101, 0,112, 97,116,104,102,108, 97,103, 0,108, 97,121,101,114, 95,112,114,111,116,101, 99,116,101,100, 0,103,104,111,
+115,116,101,112, 0,103,104,111,115,116,115,105,122,101, 0,103,104,111,115,116,116,121,112,101, 0,112, 97,116,104,115,105,122,
+101, 0,103,104,111,115,116,115,102, 0,103,104,111,115,116,101,102, 0,112, 97,116,104,115,102, 0,112, 97,116,104,101,102, 0,
+112, 97,116,104, 98, 99, 0,112, 97,116,104, 97, 99, 0, 99,111,110,115,116,102,108, 97,103, 0,105,107,102,108, 97,103, 0,115,
+101,108,101, 99,116,102,108, 97,103, 0, 97,103,114,112, 95,105,110,100,101,120, 0, 42, 98,111,110,101, 0, 42, 99,104,105,108,
+100, 0,105,107,116,114,101,101, 0, 42, 98, 95, 98,111,110,101, 95,109, 97,116,115, 0, 42,100,117, 97,108, 95,113,117, 97,116,
+ 0, 42, 98, 95, 98,111,110,101, 95,100,117, 97,108, 95,113,117, 97,116,115, 0, 99,104, 97,110, 95,109, 97,116, 91, 52, 93, 91,
+ 52, 93, 0,112,111,115,101, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,104,101, 97,100, 91, 51, 93, 0,112,
+111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,108,105,109,105,116,109,105,110, 91, 51, 93, 0,108,105,109,105,116,109, 97,120,
+ 91, 51, 93, 0,115,116,105,102,102,110,101,115,115, 91, 51, 93, 0,105,107,115,116,114,101,116, 99,104, 0, 42, 99,117,115,116,
+111,109, 0, 99,104, 97,110, 98, 97,115,101, 0,112,114,111,120,121, 95,108, 97,121,101,114, 0,115,116,114,105,100,101, 95,111,
+102,102,115,101,116, 91, 51, 93, 0, 99,121, 99,108,105, 99, 95,111,102,102,115,101,116, 91, 51, 93, 0, 97,103,114,111,117,112,
+115, 0, 97, 99,116,105,118,101, 95,103,114,111,117,112, 0, 99,117,115,116,111,109, 67,111,108, 0, 42,103,114,112, 0,114,101,
+115,101,114,118,101,100, 49, 0,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,109, 97,114,107,101,114, 0, 97, 99,116,
+110,114, 0, 97, 99,116,119,105,100,116,104, 0,116,105,109,101,115,108,105,100,101, 0,110, 97,109,101, 91, 51, 48, 93, 0,111,
+119,110,115,112, 97, 99,101, 0,116, 97,114,115,112, 97, 99,101, 0,101,110,102,111,114, 99,101, 0,104,101, 97,100,116, 97,105,
+108, 0, 42,116, 97,114, 0,115,117, 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52,
+ 93, 0,115,112, 97, 99,101, 0, 42,112,114,111,112, 0,116, 97,114,110,117,109, 0,116, 97,114,103,101,116,115, 0,105,116,101,
+114, 97,116,105,111,110,115, 0,114,111,111,116, 98,111,110,101, 0,109, 97,120, 95,114,111,111,116, 98,111,110,101, 0, 42,112,
+111,108,101,116, 97,114, 0,112,111,108,101,115,117, 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112,111,108,101, 97,110,103,
+108,101, 0,111,114,105,101,110,116,119,101,105,103,104,116, 0,103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,114,101,
+115,101,114,118,101,100, 50, 0,109,105,110,109, 97,120,102,108, 97,103, 0,115,116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51,
+ 93, 0,108,111, 99,107,102,108, 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,118,111,108,109,111,100,101, 0,112,108,
+ 97,110,101, 0,111,114,103,108,101,110,103,116,104, 0, 98,117,108,103,101, 0,112,105,118, 88, 0,112,105,118, 89, 0,112,105,
+118, 90, 0, 97,120, 88, 0, 97,120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,109,105,116, 91, 54, 93, 0,109, 97,120, 76,105,
+109,105,116, 91, 54, 93, 0,101,120,116,114, 97, 70,122, 0,105,110,118,109, 97,116, 91, 52, 93, 91, 52, 93, 0,102,114,111,109,
+ 0,116,111, 0,109, 97,112, 91, 51, 93, 0,101,120,112,111, 0,102,114,111,109, 95,109,105,110, 91, 51, 93, 0,102,114,111,109,
+ 95,109, 97,120, 91, 51, 93, 0,116,111, 95,109,105,110, 91, 51, 93, 0,116,111, 95,109, 97,120, 91, 51, 93, 0,122,109,105,110,
+ 0,122,109, 97,120, 0, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115, 0,115,116,
+114,105,100,101, 95, 97,120,105,115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,101,110,100,
+ 0, 97, 99,116,111,102,102,115, 0,115,116,114,105,100,101,108,101,110, 0, 98,108,101,110,100,111,117,116, 0,115,116,114,105,
+100,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101, 91, 51, 50, 93, 0,104, 97,115,105,
+110,112,117,116, 0,104, 97,115,111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101, 0,115,111, 99,107,101,116,116,121,
+112,101, 0,110,115, 0,108,105,109,105,116, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 0,105,110,116,101,114,110, 0,115,
+116, 97, 99,107, 95,105,110,100,101,120, 95,101,120,116, 0,108,111, 99,120, 0,108,111, 99,121, 0,111,119,110, 95,105,110,100,
+101,120, 0,116,111, 95,105,110,100,101,120, 0, 42,116,111,115,111, 99,107, 0, 42,108,105,110,107, 0, 42,110,101,119, 95,110,
+111,100,101, 0,117,115,101,114,110, 97,109,101, 91, 51, 50, 93, 0,108, 97,115,116,121, 0,111,117,116,112,117,116,115, 0, 42,
+115,116,111,114, 97,103,101, 0,109,105,110,105,119,105,100,116,104, 0, 99,117,115,116,111,109, 49, 0, 99,117,115,116,111,109,
+ 50, 0,110,101,101,100, 95,101,120,101, 99, 0,101,120,101, 99, 0,116,111,116,114, 0, 98,117,116,114, 0,112,114,118,114, 0,
+ 42,116,121,112,101,105,110,102,111, 0, 42,102,114,111,109,110,111,100,101, 0, 42,116,111,110,111,100,101, 0, 42,102,114,111,
+109,115,111, 99,107, 0,110,111,100,101,115, 0,108,105,110,107,115, 0, 42, 42,115,116, 97, 99,107, 0,105,110,105,116, 0,115,
+116, 97, 99,107,115,105,122,101, 0, 99,117,114, 95,105,110,100,101,120, 0, 97,108,108,116,121,112,101,115, 0, 42,111,119,110,
+116,121,112,101, 0, 42,115,101,108,105,110, 0, 42,115,101,108,111,117,116, 0, 40, 42,116,105,109,101, 99,117,114,115,111,114,
+ 41, 40, 41, 0, 40, 42,115,116, 97,116,115, 95,100,114, 97,119, 41, 40, 41, 0, 40, 42,116,101,115,116, 95, 98,114,101, 97,107,
+ 41, 40, 41, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,115, 97,109,112,108,101,115, 0,109,105,110,115,112,101,101,
+100, 0,112,101,114, 99,101,110,116,120, 0,112,101,114, 99,101,110,116,121, 0, 98,111,107,101,104, 0, 99,117,114,118,101,100,
+ 0,105,109, 97,103,101, 95,105,110, 95,119,105,100,116,104, 0,105,109, 97,103,101, 95,105,110, 95,104,101,105,103,104,116, 0,
+ 99,101,110,116,101,114, 95,120, 0, 99,101,110,116,101,114, 95,121, 0,115,112,105,110, 0,105,116,101,114, 0,119,114, 97,112,
+ 0,115,105,103,109, 97, 95, 99,111,108,111,114, 0,115,105,103,109, 97, 95,115,112, 97, 99,101, 0,104,117,101, 0,115, 97,116,
+ 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,101,110,103,116,104, 0,102, 97,108,112,104, 97, 0,107,101,121, 91, 52,
+ 93, 0,120, 49, 0,120, 50, 0,121, 49, 0,121, 50, 0, 99,111,108,110, 97,109,101, 91, 51, 50, 93, 0, 98,107,116,121,112,101,
+ 0,114,111,116, 97,116,105,111,110, 0,112,114,101,118,105,101,119, 0,103, 97,109, 99,111, 0,110,111, 95,122, 98,117,102, 0,
+102,115,116,111,112, 0,109, 97,120, 98,108,117,114, 0, 98,116,104,114,101,115,104, 0, 42,100,105, 99,116, 0, 42,110,111,100,
+101, 0, 97,110,103,108,101, 95,111,102,115, 0, 99,111,108,109,111,100, 0,109,105,120, 0,116,104,114,101,115,104,111,108,100,
+ 0,102, 97,100,101, 0,109, 0, 99, 0,106,105,116, 0,112,114,111,106, 0,102,105,116, 0,115,104,111,114,116,121, 0,109,105,
+110,116, 97, 98,108,101, 0,109, 97,120,116, 97, 98,108,101, 0,101,120,116, 95,105,110, 91, 50, 93, 0,101,120,116, 95,111,117,
+116, 91, 50, 93, 0, 42, 99,117,114,118,101, 0, 42,116, 97, 98,108,101, 0, 42,112,114,101,109,117,108,116, 97, 98,108,101, 0,
+ 99,117,114,114, 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,108, 97, 99,107, 91, 51, 93, 0,119,104,105,116,101, 91,
+ 51, 93, 0, 98,119,109,117,108, 91, 51, 93, 0,115, 97,109,112,108,101, 91, 51, 93, 0,111,102,102,115,101,116, 91, 50, 93, 0,
+105,110,110,101,114,114, 97,100,105,117,115, 0,114, 97,116,101, 0,114,103, 98, 91, 51, 93, 0, 99,108,111,110,101, 0, 97, 99,
+116,105,118,101, 95,114,110,100, 0, 42,108, 97,121,101,114,115, 0,116,111,116,108, 97,121,101,114, 0,109, 97,120,108, 97,121,
+101,114, 0,116,111,116,115,105,122,101, 0,101,100,105,116,102,108, 97,103, 0,118,101,108, 91, 51, 93, 0,114,111,116, 91, 52,
+ 93, 0, 97,118,101, 91, 51, 93, 0,110,117,109, 0,112, 97,114,101,110,116, 0,112, 97, 91, 52, 93, 0,119, 91, 52, 93, 0,102,
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+115,116, 97,116,101, 0, 42,104, 97,105,114, 0,105, 95,114,111,116, 91, 52, 93, 0,114, 95,114,111,116, 91, 52, 93, 0,114, 95,
+ 97,118,101, 91, 51, 93, 0,114, 95,118,101, 91, 51, 93, 0,100,105,101,116,105,109,101, 0, 98, 97,110,107, 0,115,105,122,101,
+109,117,108, 0,110,117,109, 95,100,109, 99, 97, 99,104,101, 0, 98,112,105, 0, 97,108,105,118,101, 0,108,111,111,112, 0,100,
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+ 97, 99,116,101,118,101,110,116, 0,100,114, 97,119, 0,100,114, 97,119, 95, 97,115, 0,100,114, 97,119, 95,115,105,122,101, 0,
+ 99,104,105,108,100,116,121,112,101, 0,100,114, 97,119, 95,115,116,101,112, 0,114,101,110, 95,115,116,101,112, 0,104, 97,105,
+114, 95,115,116,101,112, 0,107,101,121,115, 95,115,116,101,112, 0, 97,100, 97,112,116, 95, 97,110,103,108,101, 0, 97,100, 97,
+112,116, 95,112,105,120, 0,114,111,116,102,114,111,109, 0,105,110,116,101,103,114, 97,116,111,114, 0,110, 98,101,116,119,101,
+101,110, 0, 98,111,105,100,110,101,105,103,104, 98,111,117,114,115, 0, 98, 98, 95, 97,108,105,103,110, 0, 98, 98, 95,117,118,
+ 95,115,112,108,105,116, 0, 98, 98, 95, 97,110,105,109, 0, 98, 98, 95,115,112,108,105,116, 95,111,102,102,115,101,116, 0, 98,
+ 98, 95,116,105,108,116, 0, 98, 98, 95,114, 97,110,100, 95,116,105,108,116, 0, 98, 98, 95,111,102,102,115,101,116, 91, 50, 93,
+ 0,115,105,109,112,108,105,102,121, 95,102,108, 97,103, 0,115,105,109,112,108,105,102,121, 95,114,101,102,115,105,122,101, 0,
+115,105,109,112,108,105,102,121, 95,114, 97,116,101, 0,115,105,109,112,108,105,102,121, 95,116,114, 97,110,115,105,116,105,111,
+110, 0,115,105,109,112,108,105,102,121, 95,118,105,101,119,112,111,114,116, 0,116,105,109,101,116,119,101, 97,107, 0,106,105,
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+ 97, 99, 0, 97,118,101,102, 97, 99, 0,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,114,111,116,102, 97, 99, 0,114, 97,
+110,100,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,115,105,122,101, 0,114,101, 97, 99,116,115,104, 97,112,101, 0, 97,
+ 99, 99, 91, 51, 93, 0,100,114, 97,103,102, 97, 99, 0, 98,114,111,119,110,102, 97, 99, 0,100, 97,109,112,102, 97, 99, 0, 97,
+ 98,115,108,101,110,103,116,104, 0,114, 97,110,100,108,101,110,103,116,104, 0, 99,104,105,108,100, 95,110, 98,114, 0,114,101,
+110, 95, 99,104,105,108,100, 95,110, 98,114, 0,112, 97,114,101,110,116,115, 0, 99,104,105,108,100,115,105,122,101, 0, 99,104,
+105,108,100,114, 97,110,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,100, 0, 99,104,105,108,100,102,108, 97,116, 0, 99,
+104,105,108,100,115,112,114,101, 97,100, 0, 99,108,117,109,112,102, 97, 99, 0, 99,108,117,109,112,112,111,119, 0,114,111,117,
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+122,101, 0,114,111,117,103,104, 50, 95,116,104,114,101,115, 0,114,111,117,103,104, 95,101,110,100, 0,114,111,117,103,104, 95,
+101,110,100, 95,115,104, 97,112,101, 0, 98,114, 97,110, 99,104, 95,116,104,114,101,115, 0,100,114, 97,119, 95,108,105,110,101,
+ 91, 50, 93, 0,109, 97,120, 95,118,101,108, 0,109, 97,120, 95,108, 97,116, 95, 97, 99, 99, 0,109, 97,120, 95,116, 97,110, 95,
+ 97, 99, 99, 0, 97,118,101,114, 97,103,101, 95,118,101,108, 0, 98, 97,110,107,105,110,103, 0,109, 97,120, 95, 98, 97,110,107,
+ 0,103,114,111,117,110,100,122, 0, 98,111,105,100,102, 97, 99, 91, 56, 93, 0, 98,111,105,100,114,117,108,101, 91, 56, 93, 0,
+ 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111, 98, 0, 42, 98, 98, 95,111, 98, 0, 42,112, 97,114,116, 0,
+ 42,101,100,105,116, 0, 42, 42,112, 97,116,104, 99, 97, 99,104,101, 0, 42, 42, 99,104,105,108,100, 99, 97, 99,104,101, 0, 42,
+116, 97,114,103,101,116, 95,111, 98, 0, 42,107,101,121,101,100, 95,111, 98, 0, 42,108, 97,116,116,105, 99,101, 0,101,102,102,
+101, 99,116,111,114,115, 0,114,101, 97, 99,116,101,118,101,110,116,115, 0,116,111,116, 99,104,105,108,100, 0,116,111,116, 99,
+ 97, 99,104,101,100, 0,116,111,116, 99,104,105,108,100, 99, 97, 99,104,101, 0,116, 97,114,103,101,116, 95,112,115,121,115, 0,
+107,101,121,101,100, 95,112,115,121,115, 0,116,111,116,107,101,121,101,100, 0, 98, 97,107,101,115,112, 97, 99,101, 0, 98, 98,
+ 95,117,118,110, 97,109,101, 91, 51, 93, 91, 51, 50, 93, 0,118,103,114,111,117,112, 91, 49, 49, 93, 0,118,103, 95,110,101,103,
+ 0,114,116, 51, 91, 50, 93, 0, 42,114,101,110,100,101,114,100, 97,116, 97, 0,118,103,114,111,117,112, 95,109, 97,115,115, 0,
+118,103,114,111,117,112, 95,115,116,114,117, 99,116, 0,112,114,101,114,111,108,108, 0, 67,100,105,115, 0, 67,118,105, 0,115,
+116,101,112,115, 80,101,114, 70,114, 97,109,101, 0, 91, 51, 93, 0,117,102,108,117,105,100, 0,115,116,114,117, 99,116,117,114,
+ 97,108, 0, 98,101,110,100,105,110,103, 0,115,105,109, 95,116,105,109,101, 0,115,111,108,118,101,114, 95,116,121,112,101, 0,
+118,103,114,111,117,112, 95, 98,101,110,100, 0,101,102,102, 95,102,111,114, 99,101, 95,115, 99, 97,108,101, 0,101,102,102, 95,
+119,105,110,100, 95,115, 99, 97,108,101, 0,115,105,109, 95,116,105,109,101, 95,111,108,100, 0, 42, 99, 97, 99,104,101, 0,109,
+ 97,120,115,112,114,105,110,103,108,101,110, 0,102,105,114,115,116,102,114, 97,109,101, 0,108, 97,115,116, 99, 97, 99,104,101,
+100,102,114, 97,109,101, 0,101,100,105,116,101,100,102,114, 97,109,101, 0, 97,117,116,111,112,114,111,116,101, 99,116, 0,109,
+ 97,120, 95, 98,101,110,100, 0,109, 97,120, 95,115,116,114,117, 99,116, 0,109, 97,120, 95,115,104,101, 97,114, 0,102,105,114,
+115,116, 99, 97, 99,104,101,100,102,114, 97,109,101, 0, 97,118,103, 95,115,112,114,105,110,103, 95,108,101,110, 0,101,112,115,
+105,108,111,110, 0,115,101,108,102, 95,102,114,105, 99,116,105,111,110, 0,115,101,108,102, 95,108,111,111,112, 95, 99,111,117,
+110,116, 0,108,111,111,112, 95, 99,111,117,110,116, 0, 42, 99,111,108,108,105,115,105,111,110, 95,108,105,115,116, 0,115,101,
+108,102,101,112,115,105,108,111,110, 0, 42,115,112,114,105,110,103,115, 0,110,117,109,115,112,114,105,110,103,115, 0,111,108,
+100, 95,115,111,108,118,101,114, 95,116,121,112,101, 0, 42,105,109,112,108,105, 99,105,116, 0, 42,105,109,112,108,105, 99,105,
+116, 69, 77, 0, 42,101,100,103,101,104, 97,115,104, 0, 0, 0, 84, 89, 80, 69, 74, 1, 0, 0, 99,104, 97,114, 0,117, 99,104,
+ 97,114, 0,115,104,111,114,116, 0,117,115,104,111,114,116, 0,105,110,116, 0,108,111,110,103, 0,117,108,111,110,103, 0,102,
+108,111, 97,116, 0,100,111,117, 98,108,101, 0,118,111,105,100, 0, 76,105,110,107, 0, 76,105,110,107, 68, 97,116, 97, 0, 76,
+105,115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,101, 99, 50,105, 0,118,101, 99, 50,102, 0,118,101, 99, 50,100, 0,
+118,101, 99, 51,105, 0,118,101, 99, 51,102, 0,118,101, 99, 51,100, 0,118,101, 99, 52,105, 0,118,101, 99, 52,102, 0,118,101,
+ 99, 52,100, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68, 80,114,111,112,101,114,116,121, 68, 97,116, 97, 0, 73, 68, 80,
+114,111,112,101,114,116,121, 0, 73, 68, 0, 76,105, 98,114, 97,114,121, 0, 70,105,108,101, 68, 97,116, 97, 0, 80,114,101,118,
+105,101,119, 73,109, 97,103,101, 0, 73,112,111, 0, 75,101,121, 66,108,111, 99,107, 0, 75,101,121, 0, 83, 99,114,105,112,116,
+ 76,105,110,107, 0, 84,101,120,116, 76,105,110,101, 0, 84,101,120,116, 0, 80, 97, 99,107,101,100, 70,105,108,101, 0, 67, 97,
+109,101,114, 97, 0, 79, 98,106,101, 99,116, 0, 73,109, 97,103,101, 85,115,101,114, 0, 73,109, 97,103,101, 0, 97,110,105,109,
+ 0, 82,101,110,100,101,114, 82,101,115,117,108,116, 0, 77, 84,101,120, 0, 84,101,120, 0, 80,108,117,103,105,110, 84,101,120,
+ 0, 67, 66, 68, 97,116, 97, 0, 67,111,108,111,114, 66, 97,110,100, 0, 69,110,118, 77, 97,112, 0, 73,109, 66,117,102, 0, 84,
+101,120, 77, 97,112,112,105,110,103, 0, 76, 97,109,112, 0, 67,117,114,118,101, 77, 97,112,112,105,110,103, 0, 87, 97,118,101,
+ 0, 77, 97,116,101,114,105, 97,108, 0, 98, 78,111,100,101, 84,114,101,101, 0, 71,114,111,117,112, 0, 86, 70,111,110,116, 0,
+ 86, 70,111,110,116, 68, 97,116, 97, 0, 77,101,116, 97, 69,108,101,109, 0, 66,111,117,110,100, 66,111,120, 0, 77,101,116, 97,
+ 66, 97,108,108, 0, 66,101,122, 84,114,105,112,108,101, 0, 66, 80,111,105,110,116, 0, 78,117,114, 98, 0, 67,104, 97,114, 73,
+110,102,111, 0, 84,101,120,116, 66,111,120, 0, 67,117,114,118,101, 0, 80, 97,116,104, 0, 73,112,111, 68,114,105,118,101,114,
+ 0, 73,112,111, 67,117,114,118,101, 0, 77,101,115,104, 0, 77, 70, 97, 99,101, 0, 77, 84, 70, 97, 99,101, 0, 84, 70, 97, 99,
+101, 0, 77, 86,101,114,116, 0, 77, 69,100,103,101, 0, 77, 68,101,102,111,114,109, 86,101,114,116, 0, 77, 67,111,108, 0, 77,
+ 83,116,105, 99,107,121, 0, 77, 83,101,108,101, 99,116, 0, 67,117,115,116,111,109, 68, 97,116, 97, 0, 77,117,108,116,105,114,
+101,115, 0, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 0, 77, 68,101,102,111,114,109, 87,101,105,103,
+104,116, 0, 77, 70,108,111, 97,116, 80,114,111,112,101,114,116,121, 0, 77, 73,110,116, 80,114,111,112,101,114,116,121, 0, 77,
+ 83,116,114,105,110,103, 80,114,111,112,101,114,116,121, 0, 79,114,105,103, 83,112, 97, 99,101, 70, 97, 99,101, 0, 77,117,108,
+116,105,114,101,115, 67,111,108, 0, 77,117,108,116,105,114,101,115, 67,111,108, 70, 97, 99,101, 0, 77,117,108,116,105,114,101,
+115, 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115, 69,100,103,101, 0, 77,117,108,116,105,114,101,115, 76,101,118,101,108,
+ 0, 77,117,108,116,105,114,101,115, 77, 97,112, 78,111,100,101, 0, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,117,
+ 98,115,117,114,102, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76, 97,116,116,105, 99,101, 77,111,100,105,102,105,101,
+114, 68, 97,116, 97, 0, 67,117,114,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,117,105,108,100, 77,111,100,
+105,102,105,101,114, 68, 97,116, 97, 0, 65,114,114, 97,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,105,114,114,
+111,114, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 69,100,103,101, 83,112,108,105,116, 77,111,100,105,102,105,101,114,
+ 68, 97,116, 97, 0, 68,105,115,112,108, 97, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 85, 86, 80,114,111,106,
+101, 99,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101, 99,105,109, 97,116,101, 77,111,100,105,102,105,101,114,
+ 68, 97,116, 97, 0, 83,109,111,111,116,104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67, 97,115,116, 77,111,100,105,
+102,105,101,114, 68, 97,116, 97, 0, 87, 97,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 65,114,109, 97,116,117,
+114,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 72,111,111,107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0,
+ 83,111,102,116, 98,111,100,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,108,111,116,104, 77,111,100,105,102,105,
+101,114, 68, 97,116, 97, 0, 67,108,111,116,104, 0, 83,105,109,117,108, 97,116,105,111,110, 83,101,116,116,105,110,103,115, 0,
+ 67,111,108,108,105,115,105,111,110, 83,101,116,116,105,110,103,115, 0, 67,111,108,108,105,115,105,111,110, 77,111,100,105,102,
+105,101,114, 68, 97,116, 97, 0, 66, 86, 72, 0, 66,111,111,108,101, 97,110, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0,
+ 77, 68,101,102, 73,110,102,108,117,101,110, 99,101, 0, 77, 68,101,102, 67,101,108,108, 0, 77,101,115,104, 68,101,102,111,114,
+109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,101,109, 77,111,100,105,
+102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,101,109, 0, 68,101,114,105,118,101,100, 77,
+101,115,104, 0, 80, 97,114,116,105, 99,108,101, 73,110,115,116, 97,110, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97,
+ 0, 69,120,112,108,111,100,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76, 97,116,116,105, 99,101, 0, 98, 68,101,
+102,111,114,109, 71,114,111,117,112, 0, 98, 65, 99,116,105,111,110, 0, 98, 80,111,115,101, 0, 80, 97,114,116, 68,101,102,108,
+101, 99,116, 0, 83,111,102,116, 66,111,100,121, 0, 70,108,117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 79, 98,
+ 72,111,111,107, 0, 83, 66, 86,101,114,116,101,120, 0, 66,111,100,121, 80,111,105,110,116, 0, 66,111,100,121, 83,112,114,105,
+110,103, 0, 83, 66, 83, 99,114, 97,116, 99,104, 0, 87,111,114,108,100, 0, 82, 97,100,105,111, 0, 66, 97,115,101, 0, 65,118,
+105, 67,111,100,101, 99, 68, 97,116, 97, 0, 81,117,105, 99,107,116,105,109,101, 67,111,100,101, 99, 68, 97,116, 97, 0, 70, 70,
+ 77,112,101,103, 67,111,100,101, 99, 68, 97,116, 97, 0, 65,117,100,105,111, 68, 97,116, 97, 0, 83, 99,101,110,101, 82,101,110,
+100,101,114, 76, 97,121,101,114, 0, 82,101,110,100,101,114, 68, 97,116, 97, 0, 71, 97,109,101, 70,114, 97,109,105,110,103, 0,
+ 84,105,109,101, 77, 97,114,107,101,114, 0, 73,109, 97,103,101, 80, 97,105,110,116, 83,101,116,116,105,110,103,115, 0, 66,114,
+117,115,104, 0, 80, 97,114,116,105, 99,108,101, 66,114,117,115,104, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 69,100,
+105,116, 83,101,116,116,105,110,103,115, 0, 84,114, 97,110,115,102,111,114,109, 79,114,105,101,110,116, 97,116,105,111,110, 0,
+ 84,111,111,108, 83,101,116,116,105,110,103,115, 0, 66,114,117,115,104, 68, 97,116, 97, 0, 83, 99,117,108,112,116, 68, 97,116,
+ 97, 0, 83, 99,117,108,112,116, 83,101,115,115,105,111,110, 0, 83, 99,101,110,101, 0, 68, 97,103, 70,111,114,101,115,116, 0,
+ 66, 71,112,105, 99, 0, 86,105,101,119, 51, 68, 0, 83,112, 97, 99,101, 76,105,110,107, 0, 83, 99,114, 65,114,101, 97, 0, 82,
+101,110,100,101,114, 73,110,102,111, 0, 82,101,116,111,112,111, 86,105,101,119, 68, 97,116, 97, 0, 86,105,101,119, 68,101,112,
+116,104,115, 0, 86,105,101,119, 50, 68, 0, 83,112, 97, 99,101, 73,110,102,111, 0, 83,112, 97, 99,101, 73,112,111, 0, 83,112,
+ 97, 99,101, 66,117,116,115, 0, 83,112, 97, 99,101, 83,101,113, 0, 83,112, 97, 99,101, 70,105,108,101, 0,100,105,114,101,110,
+116,114,121, 0, 66,108,101,110,100, 72, 97,110,100,108,101, 0, 83,112, 97, 99,101, 79,111,112,115, 0, 84,114,101,101, 83,116,
+111,114,101, 0, 84,114,101,101, 83,116,111,114,101, 69,108,101,109, 0, 83,112, 97, 99,101, 73,109, 97,103,101, 0, 83,112, 97,
+ 99,101, 78,108, 97, 0, 83,112, 97, 99,101, 84,101,120,116, 0, 83,112, 97, 99,101, 83, 99,114,105,112,116, 0, 83, 99,114,105,
+112,116, 0, 83,112, 97, 99,101, 84,105,109,101, 0, 83,112, 97, 99,101, 78,111,100,101, 0, 83,112, 97, 99,101, 73,109, 97, 83,
+101,108, 0, 70,105,108,101, 76,105,115,116, 0, 84,104,101,109,101, 85, 73, 0, 84,104,101,109,101, 83,112, 97, 99,101, 0, 84,
+104,101,109,101, 87,105,114,101, 67,111,108,111,114, 0, 98, 84,104,101,109,101, 0, 83,111,108,105,100, 76,105,103,104,116, 0,
+ 85,115,101,114, 68,101,102, 0, 98, 83, 99,114,101,101,110, 0, 83, 99,114, 86,101,114,116, 0, 83, 99,114, 69,100,103,101, 0,
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+ 17, 1, 12, 0, 39, 0, 91, 7, 2, 0, 98, 7, 2, 0, 20, 0, 2, 0, 99, 7, 2, 0,100, 7, 0, 0, 92, 7, 39, 0,101, 7,
+ 0, 0,102, 7, 7, 0,103, 7, 7, 0,173, 1, 7, 0,104, 7, 7, 0,105, 7, 18, 1, 6, 0, 39, 0, 91, 7, 4, 0, 80, 7,
+ 4, 0,106, 7, 4, 0, 75, 0, 4, 0, 16, 0, 0, 0, 92, 7, 19, 1, 4, 0, 39, 0, 91, 7, 4, 0, 20, 0, 4, 0, 80, 7,
+ 0, 0, 92, 7, 20, 1, 4, 0, 39, 0, 91, 7, 4, 0, 20, 0, 4, 0, 80, 7, 0, 0, 92, 7, 21, 1, 10, 0, 39, 0, 91, 7,
+ 4, 0,107, 7, 7, 0,106, 0, 4, 0, 20, 0, 2, 0, 61, 5, 2, 0,108, 7, 2, 0, 42, 0, 2, 0, 54, 0, 7, 0,109, 7,
+ 0, 0, 92, 7, 22, 1, 4, 0, 39, 0, 91, 7, 4, 0, 20, 0, 4, 0, 80, 7, 0, 0, 92, 7, 23, 1, 10, 0, 39, 0, 91, 7,
+ 2, 0, 18, 0, 2, 0, 61, 3, 4, 0, 74, 2, 4, 0,139, 6, 7, 0,232, 6, 7, 0,233, 6, 4, 0, 16, 0,130, 0,211, 6,
+ 0, 0, 92, 7, 24, 1, 4, 0, 39, 0, 91, 7, 4, 0,209, 2, 4, 0,110, 7, 0, 0, 92, 7, 25, 1, 5, 0, 39, 0, 91, 7,
+ 7, 0,106, 0, 4, 0,111, 7, 4, 0,209, 2, 4, 0,210, 2, 26, 1, 6, 0, 39, 0, 91, 7, 4, 0,112, 7, 4, 0,113, 7,
+ 7, 0,114, 7, 7, 0,115, 7, 0, 0, 92, 7, 27, 1, 16, 0, 39, 0, 91, 7, 39, 0, 58, 7, 4, 0, 18, 0, 7, 0,116, 7,
+ 7, 0,117, 7, 7, 0,118, 7, 7, 0,119, 7, 7, 0,120, 7, 7, 0,121, 7, 7, 0,122, 7, 7, 0,123, 7, 7, 0,124, 7,
+ 2, 0, 20, 0, 2, 0, 16, 0, 2, 0, 42, 0, 2, 0, 54, 0, 28, 1, 3, 0, 39, 0, 91, 7, 4, 0, 20, 0, 4, 0,226, 4,
+ 29, 1, 5, 0, 39, 0, 91, 7, 4, 0, 20, 0, 4, 0, 16, 0, 7, 0,125, 7, 0, 0, 92, 7, 30, 1, 10, 0, 39, 0, 91, 7,
+ 0, 0, 92, 7, 2, 0,126, 7, 2, 0,127, 7, 0, 0,128, 7, 0, 0,129, 7, 7, 0,130, 7, 7, 0,131, 7, 7, 0,132, 7,
+ 7, 0,133, 7, 31, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0, 7, 0, 12, 0, 7, 0,134, 7, 7, 0,135, 7,
+ 2, 0, 20, 0, 2, 0,226, 4, 32, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0, 7, 0, 12, 0, 7, 0,134, 7,
+ 7, 0,135, 7, 2, 0, 20, 0, 2, 0,226, 4, 33, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0, 7, 0, 12, 0,
+ 7, 0,134, 7, 7, 0,135, 7, 2, 0, 20, 0, 2, 0,226, 4, 34, 1, 7, 0, 39, 0, 91, 7, 0, 0, 92, 7, 7, 0,245, 0,
+ 7, 0, 0, 1, 2, 0, 20, 0, 2, 0,242, 0, 4, 0, 16, 0, 35, 1, 10, 0, 35, 1, 0, 0, 35, 1, 1, 0, 2, 0, 18, 0,
+ 2, 0, 20, 0, 0, 0,136, 7, 7, 0,196, 0, 7, 0,197, 0, 2, 0, 15, 7, 2, 0,137, 7, 39, 0,241, 0, 36, 1, 22, 0,
+ 36, 1, 0, 0, 36, 1, 1, 0, 2, 0, 20, 0, 2, 0,242, 0, 2, 0,138, 7, 2, 0,139, 7, 31, 0, 63, 0,130, 0,211, 6,
+ 39, 0,143, 0, 7, 0, 74, 2, 7, 0,139, 6, 7, 0,140, 7, 7, 0,141, 7, 7, 0,142, 7, 7, 0,143, 7, 7, 0,109, 2,
+ 7, 0,145, 1, 7, 0,212, 6, 7, 0,144, 7, 0, 0,145, 7, 0, 0,146, 7, 12, 0,197, 2, 37, 1, 8, 0, 7, 0,181, 1,
+ 7, 0,232, 6, 7, 0,233, 6, 9, 0, 2, 0, 2, 0,147, 7, 2, 0,148, 7, 2, 0,149, 7, 2, 0,150, 7, 38, 1, 17, 0,
+ 38, 1, 0, 0, 38, 1, 1, 0, 0, 0, 17, 0, 37, 1,151, 7, 2, 0, 18, 0, 2, 0, 20, 0, 2, 0,152, 7, 2, 0,153, 7,
+ 2, 0,154, 7, 2, 0,155, 7, 4, 0, 42, 0, 7, 0,156, 7, 7, 0,157, 7, 4, 0,158, 7, 4, 0,159, 7, 38, 1,160, 7,
+ 39, 1,161, 7, 40, 1, 30, 0, 40, 1, 0, 0, 40, 1, 1, 0, 40, 1,162, 7, 0, 0, 17, 0, 0, 0,163, 7, 2, 0, 18, 0,
+ 2, 0, 20, 0, 2, 0, 68, 6, 2, 0,100, 6, 2, 0,164, 7, 2, 0,114, 0, 2, 0,153, 7, 2, 0, 59, 6, 12, 0,207, 6,
+ 12, 0,165, 7, 27, 0, 85, 5, 9, 0,166, 7, 7, 0,156, 7, 7, 0,157, 7, 7, 0,208, 1, 7, 0,167, 7, 2, 0,168, 7,
+ 2, 0,169, 7, 2, 0,170, 7, 2, 0,171, 7, 24, 0,172, 7, 24, 0,173, 7, 24, 0,174, 7, 41, 1,129, 0, 42, 1,175, 7,
+ 39, 1, 6, 0, 39, 1, 0, 0, 39, 1, 1, 0, 40, 1,176, 7, 40, 1,177, 7, 38, 1,178, 7, 38, 1,160, 7, 56, 0, 15, 0,
+ 27, 0, 31, 0, 12, 0,179, 7, 12, 0,180, 7, 37, 1,181, 7, 4, 0, 18, 0, 4, 0,182, 7, 4, 0,183, 7, 4, 0,184, 7,
+ 12, 0,185, 7, 42, 1,186, 7, 38, 1,187, 7, 38, 1,188, 7, 9, 0,189, 7, 9, 0,190, 7, 4, 0,191, 7, 43, 1, 6, 0,
+ 4, 0,105, 0, 4, 0,107, 0, 4, 0, 59, 6, 0, 0,192, 7, 0, 0,193, 7, 2, 0, 16, 0, 44, 1, 16, 0, 2, 0,254, 5,
+ 2, 0,255, 5, 2, 0,194, 7, 2, 0,254, 6, 2, 0,195, 7, 2, 0, 52, 0, 7, 0,108, 2, 7, 0,196, 7, 7, 0,197, 7,
+ 2, 0, 4, 1, 0, 0,198, 7, 0, 0,185, 3, 2, 0,199, 7, 2, 0, 16, 0, 4, 0,200, 7, 4, 0,201, 7, 45, 1, 9, 0,
+ 7, 0,202, 7, 7, 0,203, 7, 7, 0, 13, 7, 7, 0, 89, 0, 7, 0,204, 7, 7, 0,175, 4, 2, 0,205, 7, 0, 0,206, 7,
+ 0, 0, 16, 0, 46, 1, 4, 0, 7, 0,207, 7, 7, 0,208, 7, 2, 0,205, 7, 2, 0, 16, 0, 47, 1, 3, 0, 7, 0,209, 7,
+ 7, 0,210, 7, 7, 0, 15, 0, 48, 1, 7, 0, 0, 0,144, 1, 2, 0,254, 3, 2, 0,255, 3, 2, 0, 0, 4, 2, 0,205, 3,
+ 4, 0,107, 0, 4, 0, 59, 3, 49, 1, 7, 0, 7, 0,211, 7, 7, 0,212, 7, 7, 0,213, 7, 7, 0,217, 1, 7, 0,214, 7,
+ 7, 0,215, 7, 7, 0,216, 7, 50, 1, 4, 0, 2, 0,217, 7, 2, 0,218, 7, 2, 0,219, 7, 2, 0,220, 7, 51, 1, 2, 0,
+ 7, 0, 5, 0, 7, 0, 6, 0, 52, 1, 2, 0, 0, 0,145, 0, 0, 0,221, 7, 53, 1, 1, 0, 0, 0, 17, 0, 54, 1, 10, 0,
+ 0, 0,222, 7, 0, 0,223, 7, 0, 0,224, 7, 0, 0,225, 7, 2, 0,194, 7, 2, 0,226, 7, 7, 0,227, 7, 7, 0,228, 7,
+ 7, 0,229, 7, 7, 0,145, 1, 55, 1, 2, 0, 9, 0,230, 7, 9, 0,231, 7, 56, 1, 11, 0, 0, 0, 0, 4, 0, 0, 18, 0,
+ 0, 0,205, 7, 0, 0, 89, 0, 0, 0,232, 7, 0, 0, 86, 0, 0, 0, 42, 2, 7, 0,233, 7, 7, 0,234, 7, 7, 0,235, 7,
+ 7, 0,236, 7, 57, 1, 8, 0, 7, 0,178, 6, 7, 0,106, 0, 7, 0,185, 3, 7, 0, 37, 2, 7, 0,237, 7, 7, 0,183, 0,
+ 7, 0,238, 7, 4, 0, 18, 0, 58, 1, 4, 0, 2, 0,239, 7, 2, 0,240, 7, 2, 0,241, 7, 2, 0, 16, 0, 59, 1, 4, 0,
+ 7, 0, 5, 0, 7, 0, 6, 0, 2, 0, 20, 0, 2, 0,242, 7, 60, 1, 10, 0, 2, 0, 41, 3, 2, 0, 20, 0, 7, 0,131, 3,
+ 7, 0,243, 7, 7, 0,244, 7, 7, 0,245, 7, 7, 0,246, 7, 59, 1,247, 7, 59, 1,248, 7, 59, 1,249, 7, 53, 0, 9, 0,
+ 4, 0, 20, 0, 4, 0, 45, 0, 24, 0,250, 7, 24, 0,251, 7, 60, 1,252, 7, 7, 0,253, 7, 7, 0,254, 7, 7, 0,255, 7,
+ 7, 0, 0, 8, 61, 1, 4, 0, 41, 0,102, 2, 7, 0, 1, 8, 7, 0, 46, 1, 7, 0, 16, 0,152, 0, 13, 0, 27, 0, 31, 0,
+ 2, 0, 20, 0, 2, 0,176, 4, 4, 0, 86, 0, 7, 0, 2, 8, 7, 0,214, 1, 7, 0, 3, 8, 7, 0, 4, 8, 7, 0, 46, 1,
+ 2, 0, 17, 1, 2, 0, 16, 0, 44, 0, 31, 1, 61, 1, 5, 8, 62, 1, 8, 0, 4, 0, 18, 0, 4, 0,106, 0, 4, 0, 20, 0,
+ 4, 0, 9, 3, 4, 0, 6, 8, 0, 0,153, 5, 0, 0, 17, 0, 9, 0, 2, 0, 82, 0, 5, 0, 62, 1, 7, 8, 4, 0, 8, 8,
+ 4, 0, 9, 8, 4, 0, 10, 8, 4, 0, 16, 0, 63, 1, 5, 0, 7, 0, 33, 2, 7, 0,140, 2, 7, 0,173, 1, 2, 0, 11, 8,
+ 2, 0, 16, 0, 64, 1, 5, 0, 7, 0, 33, 2, 7, 0, 12, 8, 7, 0, 13, 8, 7, 0, 14, 8, 7, 0,140, 2, 65, 1, 7, 0,
+ 4, 0, 15, 8, 4, 0, 16, 8, 4, 0, 17, 8, 7, 0, 18, 8, 7, 0, 19, 8, 7, 0, 20, 8, 7, 0, 21, 8, 66, 1, 25, 0,
+ 39, 0, 22, 8, 64, 1, 23, 8, 63, 1, 24, 8, 64, 1,164, 6, 7, 0, 25, 8, 7, 0, 26, 8, 7, 0, 27, 8, 7, 0, 28, 8,
+ 7, 0, 19, 8, 7, 0, 20, 8, 7, 0,140, 2, 7, 0,118, 2, 7, 0, 29, 8, 7, 0, 30, 8, 7, 0, 86, 0, 7, 0, 31, 8,
+ 4, 0, 15, 8, 4, 0, 32, 8, 4, 0, 16, 0, 4, 0, 65, 0, 4, 0, 33, 8, 2, 0, 20, 0, 2, 0, 34, 8, 2, 0, 35, 8,
+ 2, 0, 39, 3, 67, 1,111, 0, 27, 0, 31, 0, 4, 0, 20, 0, 2, 0, 18, 0, 2, 0,126, 7, 2, 0, 36, 8, 2, 0, 37, 8,
+ 2, 0, 38, 8, 2, 0, 39, 8, 2, 0, 40, 8, 2, 0, 41, 8, 2, 0, 42, 8, 2, 0, 43, 8, 2, 0, 44, 8, 2, 0, 45, 8,
+ 2, 0, 46, 8, 2, 0, 47, 8, 2, 0, 48, 8, 2, 0, 49, 8, 2, 0, 50, 8, 2, 0,165, 1, 2, 0,157, 6, 2, 0,132, 6,
+ 2, 0, 51, 8, 2, 0, 52, 8, 2, 0, 37, 3, 2, 0, 38, 3, 2, 0, 53, 8, 2, 0, 54, 8, 2, 0, 55, 8, 2, 0, 56, 8,
+ 2, 0, 57, 8, 2, 0, 58, 8, 7, 0, 59, 8, 7, 0, 60, 8, 7, 0, 61, 8, 2, 0, 62, 8, 2, 0, 63, 8, 7, 0, 64, 8,
+ 7, 0, 65, 8, 7, 0, 66, 8, 7, 0,138, 6, 7, 0,139, 6, 7, 0,118, 2, 7, 0,145, 6, 7, 0, 67, 8, 7, 0, 68, 8,
+ 7, 0, 69, 8, 7, 0, 70, 8, 7, 0,163, 0, 4, 0,140, 6, 4, 0,137, 6, 4, 0, 71, 8, 7, 0,141, 6, 7, 0,142, 6,
+ 7, 0,143, 6, 7, 0, 72, 8, 7, 0, 73, 8, 7, 0, 74, 8, 7, 0, 75, 8, 7, 0, 76, 8, 7, 0, 77, 8, 7, 0, 78, 8,
+ 7, 0, 79, 8, 7, 0,223, 2, 7, 0, 86, 0, 7, 0, 80, 8, 7, 0, 81, 8, 7, 0, 82, 8, 7, 0, 83, 8, 7, 0, 84, 8,
+ 7, 0, 85, 8, 7, 0, 75, 2, 7, 0, 86, 8, 7, 0, 87, 8, 4, 0, 88, 8, 4, 0, 89, 8, 7, 0, 90, 8, 7, 0, 91, 8,
+ 7, 0, 92, 8, 7, 0, 93, 8, 7, 0, 94, 8, 7, 0, 95, 8, 7, 0, 96, 8, 7, 0, 97, 8, 7, 0, 33, 3, 7, 0, 31, 3,
+ 7, 0, 32, 3, 7, 0, 98, 8, 7, 0, 99, 8, 7, 0,100, 8, 7, 0,101, 8, 7, 0,102, 8, 7, 0,103, 8, 7, 0,104, 8,
+ 7, 0,105, 8, 7, 0,106, 8, 7, 0,107, 8, 7, 0,108, 8, 7, 0,109, 8, 7, 0,110, 8, 7, 0,111, 8, 7, 0,112, 8,
+ 7, 0,113, 8, 7, 0,114, 8, 0, 0,115, 8, 57, 0,253, 2, 57, 0,116, 8, 39, 0,117, 8, 39, 0,118, 8, 31, 0, 63, 0,
+132, 0,251, 2,124, 0, 34, 0,124, 0, 0, 0,124, 0, 1, 0, 67, 1,119, 8, 66, 1, 40, 3, 65, 1, 58, 7, 68, 1,120, 8,
+ 69, 1,121, 8, 69, 1,122, 8,133, 0,252, 2, 39, 0,123, 8, 39, 0,124, 8, 39, 0,125, 8, 12, 0,126, 8, 12, 0,127, 8,
+ 7, 0,187, 0, 7, 0,226, 3, 4, 0, 77, 2, 4, 0, 20, 0, 4, 0,140, 6, 4, 0,128, 8, 4, 0,129, 8, 4, 0,130, 8,
+ 4, 0,163, 0, 2, 0,194, 0, 2, 0,131, 8, 2, 0,132, 8, 2, 0,133, 8, 2, 0,245, 2, 2, 0,134, 8, 0, 0,135, 8,
+ 2, 0,136, 8, 2, 0,137, 8, 2, 0,138, 8, 9, 0,139, 8,115, 0, 39, 0, 2, 0,140, 8, 2, 0,141, 8, 7, 0, 52, 3,
+ 4, 0,142, 8, 7, 0,143, 8, 7, 0,144, 8, 4, 0,145, 8, 7, 0,134, 3, 7, 0,146, 8, 7, 0,147, 8, 7, 0,146, 8,
+ 7, 0,229, 2, 7, 0,223, 2, 7, 0,148, 8, 7, 0,216, 1, 7, 0,149, 8, 7, 0,150, 8, 4, 0, 75, 0, 2, 0,151, 8,
+ 2, 0,152, 8, 7, 0, 53, 3, 7, 0,153, 8, 7, 0,154, 8, 7, 0,155, 8, 70, 1,156, 8, 7, 0, 54, 3, 4, 0, 51, 3,
+ 7, 0, 50, 3, 4, 0,157, 8, 4, 0,119, 0, 4, 0,158, 8, 4, 0,159, 8, 4, 0,160, 8, 4, 0,161, 8, 7, 0,162, 8,
+ 7, 0,163, 8, 7, 0,164, 8, 4, 0,165, 8, 7, 0,166, 8,116, 0, 8, 0, 7, 0,167, 8, 7, 0,168, 8, 7, 0,119, 1,
+ 2, 0,169, 8, 2, 0,170, 8, 70, 1,171, 8, 4, 0, 75, 0, 7, 0,172, 8,114, 0, 13, 0, 71, 1, 51, 2, 70, 1,173, 8,
+ 4, 0,138, 2, 4, 0,174, 8, 4, 0,139, 2, 0, 0,175, 8, 0, 0, 54, 0, 2, 0,253, 0,118, 0,141, 2, 73, 0,137, 2,
+ 72, 1,176, 8, 72, 1,177, 8, 73, 1,178, 8, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
diff --git a/source/blender/src/previewrender.c b/source/blender/src/previewrender.c
index 383b73b7619..0be63197dd1 100644
--- a/source/blender/src/previewrender.c
+++ b/source/blender/src/previewrender.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* global includes */
@@ -264,8 +261,6 @@ static Scene *preview_prepare_scene(RenderInfo *ri, int id_type, ID *id, int pr_
sce= pr_main->scene.first;
if(sce) {
-
- // sce->r.mode |= G.scene->r.mode & R_THREADS;
/* this flag tells render to not execute depsgraph or ipos etc */
sce->r.scemode |= R_PREVIEWBUTS;
/* set world always back, is used now */
@@ -463,7 +458,7 @@ void BIF_previewrender(struct ID *id, struct RenderInfo *ri, struct ScrArea *are
}
/* allocates render result */
- RE_InitState(re, &sce->r, ri->pr_rectx, ri->pr_recty, NULL);
+ RE_InitState(re, NULL, &sce->r, ri->pr_rectx, ri->pr_recty, NULL);
/* enforce preview image clear */
if(GS(id->name)==ID_MA) {
@@ -780,7 +775,7 @@ void BIF_view3d_previewrender(ScrArea *sa)
rdata.layers.first= rdata.layers.last= NULL;
rdata.renderer= R_INTERN;
- RE_InitState(re, &rdata, sa->winx, sa->winy, &ri->disprect);
+ RE_InitState(re, NULL, &rdata, sa->winx, sa->winy, &ri->disprect);
if(orth)
RE_SetOrtho(re, &viewplane, clipsta, clipend);
diff --git a/source/blender/src/pub/license_key.c b/source/blender/src/pub/license_key.c
index 07e8296a185..3b825f35743 100644
--- a/source/blender/src/pub/license_key.c
+++ b/source/blender/src/pub/license_key.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "license_key.h"
diff --git a/source/blender/src/radialcontrol.c b/source/blender/src/radialcontrol.c
index 5e44d28f08f..404aac225c6 100644
--- a/source/blender/src/radialcontrol.c
+++ b/source/blender/src/radialcontrol.c
@@ -197,7 +197,7 @@ static void rot_line(const short o[2], const float ang)
void radialcontrol_draw(RadialControl *rc)
{
- short r1, r2, r3;
+ short r1=200, r2=200, r3=200;
float angle = 0;
if(rc && rc->mode) {
diff --git a/source/blender/src/renderwin.c b/source/blender/src/renderwin.c
index 46af717f2e3..7699de41381 100644
--- a/source/blender/src/renderwin.c
+++ b/source/blender/src/renderwin.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WIN32
@@ -137,13 +134,8 @@ typedef struct {
int rectx, recty; /* size of image */
- int sparex, sparey; /* spare rect size */
- unsigned int *rectspare;
- float *rectsparef;
-
float zoom, zoomofs[2];
int active;
- short storespare, showspare;
int mbut[5];
int lmouse[2];
@@ -153,14 +145,29 @@ typedef struct {
float pan_mouse_start[2], pan_ofs_start[2];
char *info_text;
- char *render_text, *render_text_spare;
} RenderWin;
+typedef struct RenderSpare {
+ ImBuf *ibuf;
+
+ short storespare, showspare;
+ char *render_text_spare;
+} RenderSpare;
+
static RenderWin *render_win= NULL;
+static RenderSpare *render_spare= NULL;
+static char *render_text= NULL;
/* --------------- help functions for RenderWin struct ---------------------------- */
+static RenderSpare *renderspare_alloc()
+{
+ RenderSpare *rspare= MEM_callocN(sizeof(*rspare), "RenderSpare");
+ rspare->render_text_spare= MEM_callocN(RW_MAXTEXT, "rendertext spare");
+
+ return rspare;
+}
/* only called in function open_renderwin */
static RenderWin *renderwin_alloc(Window *win)
@@ -172,8 +179,6 @@ static RenderWin *renderwin_alloc(Window *win)
rw->flags= 0;
rw->zoomofs[0]= rw->zoomofs[1]= 0;
rw->info_text= NULL;
- rw->render_text= MEM_callocN(RW_MAXTEXT, "rendertext");
- rw->render_text_spare= MEM_callocN(RW_MAXTEXT, "rendertext spare");
rw->lmouse[0]= rw->lmouse[1]= 0;
rw->mbut[0]= rw->mbut[1]= rw->mbut[2]= rw->mbut[3] = rw->mbut[4] = 0;
@@ -291,10 +296,7 @@ static void renderwin_draw_render_info(RenderWin *rw)
glClearColor(colf[0], colf[1], colf[2], 1.0);
glClear(GL_COLOR_BUFFER_BIT);
- if(rw->showspare)
- str= rw->render_text_spare;
- else
- str= rw->render_text;
+ str= BIF_render_text();
if(str) {
BIF_ThemeColor(TH_TEXT);
@@ -339,12 +341,18 @@ static void renderwin_draw(RenderWin *rw, int just_clear)
glRectfv(fullrect[0], fullrect[1]);
} else {
RenderResult rres;
+ RenderSpare *rspare= render_spare;
- if(rw->showspare) {
- rres.rectx= rw->sparex;
- rres.recty= rw->sparey;
- rres.rect32= (int *)rw->rectspare;
- rres.rectf= rw->rectsparef;
+ if(rspare && rspare->showspare) {
+ if(rspare->ibuf) {
+ rres.rectx= rspare->ibuf->x;
+ rres.recty= rspare->ibuf->y;
+ rres.rect32= (int *)rspare->ibuf->rect;
+ rres.rectf= rspare->ibuf->rect_float;
+ rres.rectz= rspare->ibuf->zbuf_float;
+ }
+ else
+ memset(&rres, 0, sizeof(rres));
}
else
RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
@@ -419,11 +427,26 @@ static void renderwin_zoom(RenderWin *rw, int ZoomIn) {
renderwin_queue_redraw(rw);
}
+#define FTOCHAR(val) val<=0.0f? 0 : (val>=(1.0f-0.5f/255.0f)? 255 :(char)((255.0f*val)+0.5f))
+
static void renderwin_mouse_moved(RenderWin *rw)
{
RenderResult rres;
-
- RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
+ RenderSpare *rspare= render_spare;
+
+ if(rspare && rspare->showspare) {
+ if(rspare->ibuf) {
+ rres.rectx= rspare->ibuf->x;
+ rres.recty= rspare->ibuf->y;
+ rres.rect32= (int *)rspare->ibuf->rect;
+ rres.rectf= rspare->ibuf->rect_float;
+ rres.rectz= rspare->ibuf->zbuf_float;
+ }
+ else
+ memset(&rres, 0, sizeof(rres));
+ }
+ else
+ RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
if (rw->flags & RW_FLAGS_PIXEL_EXAMINING) {
int imgco[2], ofs=0;
@@ -431,12 +454,16 @@ static void renderwin_mouse_moved(RenderWin *rw)
char *pxl;
if (renderwin_win_to_image_co(rw, rw->lmouse, imgco)) {
+ ofs= sprintf(buf, "X: %d Y: %d ", imgco[0], imgco[1]);
if (rres.rect32) {
pxl= (char*) &rres.rect32[rres.rectx*imgco[1] + imgco[0]];
- ofs= sprintf(buf, "R: %d G: %d B: %d A: %d", pxl[0], pxl[1], pxl[2], pxl[3]);
+ ofs+= sprintf(buf+ofs, " | R: %d G: %d B: %d A: %d", pxl[0], pxl[1], pxl[2], pxl[3]);
}
if (rres.rectf) {
float *pxlf= rres.rectf + 4*(rres.rectx*imgco[1] + imgco[0]);
+ if(!rres.rect32){
+ ofs+= sprintf(buf+ofs, " | R: %d G: %d B: %d A: %d", FTOCHAR(pxlf[0]), FTOCHAR(pxlf[1]), FTOCHAR(pxlf[2]), FTOCHAR(pxlf[3]));
+ }
ofs+= sprintf(buf+ofs, " | R: %.3f G: %.3f B: %.3f A: %.3f ", pxlf[0], pxlf[1], pxlf[2], pxlf[3]);
}
if (rres.rectz) {
@@ -612,14 +639,11 @@ static void renderwin_handler(Window *win, void *user_data, short evt, short val
}
}
-static char *renderwin_get_title(int doswap)
+static char *renderwin_get_title()
{
- static int swap= 0;
char *title="";
- swap+= doswap;
-
- if(swap & 1) {
+ if(BIF_show_render_spare()) {
if (G.scene->r.renderer==R_YAFRAY) title = "YafRay:Render (previous)";
else title = "Blender:Render (previous)";
}
@@ -638,7 +662,7 @@ static void open_renderwin(int winpos[2], int winsize[2], int imagesize[2])
Window *win;
char *title;
- title= renderwin_get_title(0); /* 0 = no swap */
+ title= renderwin_get_title();
win= window_open(title, winpos[0], winpos[1], winsize[0], winsize[1]+RW_HEADERY, 0);
render_win= renderwin_alloc(win);
@@ -922,7 +946,7 @@ static void renderwin_renderinfo_cb(RenderStats *rs)
if(render_win) {
- make_renderinfo_string(rs, render_win->render_text);
+ BIF_make_render_text(rs);
#ifdef __APPLE__
#else
@@ -991,7 +1015,7 @@ static void end_test_break_callback()
}
#else
-/* all other OS's support signal(SIGVTALRM) */
+/* all other OS's support signal(SIGVTALRM/SIGALRM) */
/* XXX The ESC problem: some unix users reported that ESC doesn't cancel
* renders anymore. Most complaints came from linux, but it's not
@@ -1002,7 +1026,10 @@ static void end_test_break_callback()
* fixes the problem, at least while we investigate better.
*
* ITIMER_REAL (SIGALRM): timer that counts real system time
- * ITIMER_VIRTUAL (SIGVTALRM): only counts time spent in its owner process */
+ * ITIMER_VIRTUAL (SIGVTALRM): only counts time spent in its owner process
+ *
+ * Addendum: now SIGVTALRM is used on Solaris again, because SIGALRM can
+ * kill the process there! */
/* POSIX: this function goes in the signal() callback */
static void interruptESC(int sig)
@@ -1011,7 +1038,11 @@ static void interruptESC(int sig)
if(G.afbreek==0) G.afbreek= 2; /* code for read queue */
/* call again, timer was reset */
+#ifdef __sun
+ signal(SIGVTALRM, interruptESC);
+#else
signal(SIGALRM, interruptESC);
+#endif
}
/* POSIX: initialize timer and signal */
@@ -1026,8 +1057,13 @@ static void init_test_break_callback()
tmevalue.it_value.tv_sec = 0;
tmevalue.it_value.tv_usec = 10000;
+#ifdef __sun
+ signal(SIGVTALRM, interruptESC);
+ setitimer(ITIMER_VIRTUAL, &tmevalue, 0);
+#else
signal(SIGALRM, interruptESC);
setitimer(ITIMER_REAL, &tmevalue, 0);
+#endif
}
/* POSIX: stop timer and callback */
@@ -1037,9 +1073,13 @@ static void end_test_break_callback()
memset(&tmevalue, 0, sizeof(struct itimerval));
+#ifdef __sun
+ setitimer(ITIMER_VIRTUAL, &tmevalue, 0);
+ signal(SIGVTALRM, SIG_IGN);
+#else
setitimer(ITIMER_REAL, &tmevalue, 0);
signal(SIGALRM, SIG_IGN);
-
+#endif
}
@@ -1124,36 +1164,46 @@ static void do_render(int anim)
}
/* called before render, store old render in spare buffer */
-static void renderwin_store_spare(void)
+static int render_store_spare(void)
{
RenderResult rres;
+ RenderSpare *rspare= render_spare;
- if(render_win==0 || render_win->storespare==0)
- return;
+ if(rspare==0 || rspare->storespare==0)
+ return 0;
/* only store when it does not show spare */
- if(render_win->showspare==0)
- return;
-
- render_win->showspare= 0;
- window_set_title(render_win->win, renderwin_get_title(1));
-
- BLI_strncpy(render_win->render_text_spare, render_win->render_text, RW_MAXTEXT);
+ if(rspare->showspare==0)
+ return 0;
- if(render_win->rectspare) MEM_freeN(render_win->rectspare);
- render_win->rectspare= NULL;
- if(render_win->rectsparef) MEM_freeN(render_win->rectsparef);
- render_win->rectsparef= NULL;
+ rspare->showspare= 0;
+
+ if(rspare->ibuf) {
+ IMB_freeImBuf(rspare->ibuf);
+ rspare->ibuf= NULL;
+ }
RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
+
+ rspare->ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, 0, 0);
- if(rres.rect32)
- render_win->rectspare= MEM_dupallocN(rres.rect32);
- else if(rres.rectf)
- render_win->rectsparef= MEM_dupallocN(rres.rectf);
+ if(rres.rect32) {
+ rspare->ibuf->rect= MEM_dupallocN(rres.rect32);
+ rspare->ibuf->flags |= IB_rect;
+ rspare->ibuf->mall |= IB_rect;
+ }
+ if(rres.rectf) {
+ rspare->ibuf->rect_float= MEM_dupallocN(rres.rectf);
+ rspare->ibuf->flags |= IB_rectfloat;
+ rspare->ibuf->mall |= IB_rectfloat;
+ }
+ if(rres.rectz) {
+ rspare->ibuf->zbuf_float= MEM_dupallocN(rres.rectz);
+ rspare->ibuf->flags |= IB_zbuffloat;
+ rspare->ibuf->mall |= IB_zbuffloat;
+ }
- render_win->sparex= rres.rectx;
- render_win->sparey= rres.recty;
+ return 1;
}
/* -------------- API: externally called --------------- */
@@ -1210,10 +1260,14 @@ void BIF_end_render_callbacks(void)
void BIF_store_spare(void)
{
- if(render_win)
- renderwin_store_spare();
- else
- imagewin_store_spare();
+ if(render_store_spare()) {
+ if(render_text)
+ BLI_strncpy(render_spare->render_text_spare, render_text, RW_MAXTEXT);
+
+ if(render_win)
+ window_set_title(render_win->win, renderwin_get_title());
+ allqueue(REDRAWIMAGE, 0);
+ }
}
/* set up display, render an image or scene */
@@ -1247,7 +1301,7 @@ void do_ogl_view3d_render(Render *re, View3D *v3d, int winx, int winy)
update_for_newframe_muted(); /* here, since camera can be animated */
- if(v3d->persp==2 && v3d->camera) {
+ if(v3d->persp==V3D_CAMOB && v3d->camera) {
/* in camera view, use actual render winmat */
RE_GetCameraWindow(re, v3d->camera, CFRA, winmat);
drawview3d_render(v3d, winx, winy, winmat);
@@ -1270,7 +1324,7 @@ void BIF_do_ogl_render(View3D *v3d, int anim)
winx= (G.scene->r.size*G.scene->r.xsch)/100;
winy= (G.scene->r.size*G.scene->r.ysch)/100;
- RE_InitState(re, &G.scene->r, winx, winy, NULL);
+ RE_InitState(re, NULL, &G.scene->r, winx, winy, NULL);
/* for now, result is defaulting to floats still... */
rr= RE_GetResult(re);
@@ -1363,53 +1417,88 @@ void BIF_do_ogl_render(View3D *v3d, int anim)
void BIF_redraw_render_rect(void)
{
/* redraw */
- if (render_win) {
+ if(render_win)
renderwin_queue_redraw(render_win);
- }
- else {
- allqueue(REDRAWIMAGE, 0);
- }
+ allqueue(REDRAWIMAGE, 0);
}
void BIF_swap_render_rects(void)
{
RenderResult rres;
+ RenderSpare *rspare;
+ ImBuf *ibuf;
- if(G.displaymode!=R_DISPLAYWIN) {
- imagewindow_swap_render_rects();
- }
- else if(render_win) {
-
- render_win->storespare= 1;
- render_win->showspare ^= 1;
-
- RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
-
- if(render_win->sparex!=rres.rectx || render_win->sparey!=rres.recty) {
- if(render_win->rectspare) MEM_freeN(render_win->rectspare);
- render_win->rectspare= NULL;
- if(render_win->rectsparef) MEM_freeN(render_win->rectsparef);
- render_win->rectsparef= NULL;
- }
+ if(!render_spare)
+ render_spare= renderspare_alloc();
+
+ rspare= render_spare;
+ rspare->storespare= 1;
+ rspare->showspare ^= 1;
- window_set_title(render_win->win, renderwin_get_title(1));
+ RE_GetResultImage(RE_GetRender(G.scene->id.name), &rres);
+
+ ibuf= rspare->ibuf;
+ if(ibuf && (ibuf->x!=rres.rectx || ibuf->y!=rres.recty)) {
+ IMB_freeImBuf(ibuf);
+ rspare->ibuf= NULL;
}
+ if(render_win)
+ window_set_title(render_win->win, renderwin_get_title());
+
/* redraw */
BIF_redraw_render_rect();
-
}
+ImBuf *BIF_render_spare_imbuf()
+{
+ return (render_spare)? render_spare->ibuf: NULL;
+}
+
+int BIF_show_render_spare()
+{
+ return (render_spare && render_spare->showspare);
+}
+
+char *BIF_render_text()
+{
+ if(render_spare && render_spare->showspare)
+ return render_spare->render_text_spare;
+ else
+ return render_text;
+}
+
+void BIF_make_render_text(RenderStats *rs)
+{
+ if(!render_text)
+ render_text= MEM_callocN(RW_MAXTEXT, "rendertext");
+ make_renderinfo_string(rs, render_text);
+}
+
/* called from usiblender.c too, to free and close renderwin */
+
+void BIF_free_render_spare()
+{
+ RenderSpare *rspare= render_spare;
+
+ if(render_text) {
+ MEM_freeN(render_text);
+ render_text= NULL;
+ }
+
+ if(rspare) {
+ if (rspare->render_text_spare) MEM_freeN(rspare->render_text_spare);
+ if (rspare->ibuf) IMB_freeImBuf(rspare->ibuf);
+
+ MEM_freeN(rspare);
+ render_spare= NULL;
+ }
+}
+
void BIF_close_render_display(void)
{
if (render_win) {
if (render_win->info_text) MEM_freeN(render_win->info_text);
- if (render_win->render_text) MEM_freeN(render_win->render_text);
- if (render_win->render_text_spare) MEM_freeN(render_win->render_text_spare);
- if (render_win->rectspare) MEM_freeN(render_win->rectspare);
- if (render_win->rectsparef) MEM_freeN(render_win->rectsparef);
-
window_destroy(render_win->win); /* ghost close window */
MEM_freeN(render_win);
diff --git a/source/blender/src/resources.c b/source/blender/src/resources.c
index 34b49fde4f3..046d14c990d 100644
--- a/source/blender/src/resources.c
+++ b/source/blender/src/resources.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -371,6 +368,68 @@ void BIF_InitTheme(void)
BLI_strncpy(btheme->tui.iconfile, "", sizeof(btheme->tui.iconfile));
+ /* bone color sets */
+ /* set 1 */
+ SETCOL(btheme->tarm[0].solid, 0x9a, 0x00, 0x00, 255);
+ SETCOL(btheme->tarm[0].select, 0xbd, 0x11, 0x11, 255);
+ SETCOL(btheme->tarm[0].active, 0xf7, 0x0a, 0x0a, 255);
+ /* set 2 */
+ SETCOL(btheme->tarm[1].solid, 0xf7, 0x40, 0x18, 255);
+ SETCOL(btheme->tarm[1].select, 0xf6, 0x69, 0x13, 255);
+ SETCOL(btheme->tarm[1].active, 0xfa, 0x99, 0x00, 255);
+ /* set 3 */
+ SETCOL(btheme->tarm[2].solid, 0x1e, 0x91, 0x09, 255);
+ SETCOL(btheme->tarm[2].select, 0x59, 0xb7, 0x0b, 255);
+ SETCOL(btheme->tarm[2].active, 0x83, 0xef, 0x1d, 255);
+ /* set 4 */
+ SETCOL(btheme->tarm[3].solid, 0x0a, 0x36, 0x94, 255);
+ SETCOL(btheme->tarm[3].select, 0x36, 0x67, 0xdf, 255);
+ SETCOL(btheme->tarm[3].active, 0x5e, 0xc1, 0xef, 255);
+ /* set 5 */
+ SETCOL(btheme->tarm[4].solid, 0xa9, 0x29, 0x4e, 255);
+ SETCOL(btheme->tarm[4].select, 0xc1, 0x41, 0x6a, 255);
+ SETCOL(btheme->tarm[4].active, 0xf0, 0x5d, 0x91, 255);
+ /* set 6 */
+ SETCOL(btheme->tarm[5].solid, 0x43, 0x0c, 0x78, 255);
+ SETCOL(btheme->tarm[5].select, 0x54, 0x3a, 0xa3, 255);
+ SETCOL(btheme->tarm[5].active, 0x87, 0x64, 0xd5, 255);
+ /* set 7 */
+ SETCOL(btheme->tarm[6].solid, 0x24, 0x78, 0x5a, 255);
+ SETCOL(btheme->tarm[6].select, 0x3c, 0x95, 0x79, 255);
+ SETCOL(btheme->tarm[6].active, 0x6f, 0xb6, 0xab, 255);
+ /* set 8 */
+ SETCOL(btheme->tarm[7].solid, 0x4b, 0x70, 0x7c, 255);
+ SETCOL(btheme->tarm[7].select, 0x6a, 0x86, 0x91, 255);
+ SETCOL(btheme->tarm[7].active, 0x9b, 0xc2, 0xcd, 255);
+ /* set 9 */
+ SETCOL(btheme->tarm[8].solid, 0xf4, 0xc9, 0x0c, 255);
+ SETCOL(btheme->tarm[8].select, 0xee, 0xc2, 0x36, 255);
+ SETCOL(btheme->tarm[8].active, 0xf3, 0xff, 0x00, 255);
+ /* set 10 */
+ SETCOL(btheme->tarm[9].solid, 0x1e, 0x20, 0x24, 255);
+ SETCOL(btheme->tarm[9].select, 0x48, 0x4c, 0x56, 255);
+ SETCOL(btheme->tarm[9].active, 0xff, 0xff, 0xff, 255);
+ /* set 11 */
+ SETCOL(btheme->tarm[10].solid, 0x6f, 0x2f, 0x6a, 255);
+ SETCOL(btheme->tarm[10].select, 0x98, 0x45, 0xbe, 255);
+ SETCOL(btheme->tarm[10].active, 0xd3, 0x30, 0xd6, 255);
+ /* set 12 */
+ SETCOL(btheme->tarm[11].solid, 0x6c, 0x8e, 0x22, 255);
+ SETCOL(btheme->tarm[11].select, 0x7f, 0xb0, 0x22, 255);
+ SETCOL(btheme->tarm[11].active, 0xbb, 0xef, 0x5b, 255);
+ /* set 13 */
+ SETCOL(btheme->tarm[12].solid, 0x8d, 0x8d, 0x8d, 255);
+ SETCOL(btheme->tarm[12].select, 0xb0, 0xb0, 0xb0, 255);
+ SETCOL(btheme->tarm[12].active, 0xde, 0xde, 0xde, 255);
+ /* set 14 */
+ SETCOL(btheme->tarm[13].solid, 0x83, 0x43, 0x26, 255);
+ SETCOL(btheme->tarm[13].select, 0x8b, 0x58, 0x11, 255);
+ SETCOL(btheme->tarm[13].active, 0xbd, 0x6a, 0x11, 255);
+ /* set 15 */
+ SETCOL(btheme->tarm[14].solid, 0x08, 0x31, 0x0e, 255);
+ SETCOL(btheme->tarm[14].select, 0x1c, 0x43, 0x0b, 255);
+ SETCOL(btheme->tarm[14].active, 0x34, 0x62, 0x2b, 255);
+
/* space view3d */
SETCOL(btheme->tv3d.back, 115, 115, 115, 255);
SETCOL(btheme->tv3d.text, 0, 0, 0, 255);
@@ -395,7 +454,10 @@ void BIF_InitTheme(void)
SETCOL(btheme->tv3d.edge, 0x0, 0x0, 0x0, 255);
SETCOL(btheme->tv3d.edge_select, 0xb0, 0xb0, 0x30, 255);
SETCOL(btheme->tv3d.edge_seam, 230, 150, 50, 255);
+ SETCOL(btheme->tv3d.edge_sharp, 255, 32, 32, 255);
SETCOL(btheme->tv3d.edge_facesel, 75, 75, 75, 255);
+ SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128);
+
SETCOL(btheme->tv3d.face, 0, 50, 150, 30);
SETCOL(btheme->tv3d.face_select, 200, 100, 200, 60);
SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
@@ -658,6 +720,9 @@ char *BIF_ThemeColorsPup(int spacetype)
str += sprintf(str, "Vertex Size %%x%d|", TH_VERTEX_SIZE);
str += sprintf(str, "Face %%x%d|", TH_FACE);
str += sprintf(str, "Face Selected %%x%d", TH_FACE_SELECT);
+ str += sprintf(str, "Face Dot Selected %%x%d|", TH_FACE_DOT);
+ str += sprintf(str, "Face Dot Size %%x%d|", TH_FACEDOT_SIZE);
+ str += sprintf(str, "Active Vert/Edge/Face %%x%d|", TH_EDITMESH_ACTIVE);
break;
case SPACE_SEQ:
str += sprintf(str, "Grid %%x%d|", TH_GRID);
diff --git a/source/blender/src/scrarea.c b/source/blender/src/scrarea.c
index c9076a105a8..6f7da9a7dbf 100644
--- a/source/blender/src/scrarea.c
+++ b/source/blender/src/scrarea.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
diff --git a/source/blender/src/screendump.c b/source/blender/src/screendump.c
index 4c1cda52da3..e793c224fcb 100644
--- a/source/blender/src/screendump.c
+++ b/source/blender/src/screendump.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Making screendumps.
*/
@@ -72,7 +69,8 @@ void write_screendump(char *name)
if(dumprect) {
strcpy(G.ima, name);
- BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(name, G.sce);
+ BLI_convertstringframe(name, G.scene->r.cfra); /* TODO - is this ever used? */
/* BKE_add_image_extension() checks for if extension was already set */
if(G.scene->r.scemode & R_EXTENSION)
diff --git a/source/blender/src/sculptmode-stroke.c b/source/blender/src/sculptmode-stroke.c
index 69c20eeeddf..455112343e9 100644
--- a/source/blender/src/sculptmode-stroke.c
+++ b/source/blender/src/sculptmode-stroke.c
@@ -63,7 +63,7 @@ void sculpt_stroke_new(const int max)
SculptSession *ss = sculpt_session();
ss->stroke = MEM_callocN(sizeof(SculptStroke), "SculptStroke");
- ss->stroke->loc = MEM_callocN(sizeof(short) * 2 * max, "SculptStroke.loc");
+ ss->stroke->loc = MEM_callocN(sizeof(short) * 4 * max, "SculptStroke.loc");
ss->stroke->max = max;
ss->stroke->index = -1;
}
diff --git a/source/blender/src/sculptmode.c b/source/blender/src/sculptmode.c
index dbefadb2646..9e358d5df0c 100644
--- a/source/blender/src/sculptmode.c
+++ b/source/blender/src/sculptmode.c
@@ -105,6 +105,9 @@
/* Number of vertices to average in order to determine the flatten distance */
#define FLATTEN_SAMPLE_SIZE 10
+/* Texture cache size */
+#define TC_SIZE 256
+
/* ===== STRUCTS =====
*
*/
@@ -131,7 +134,7 @@ typedef struct BrushActionSymm {
float up[3], right[3], out[3];
- // Grab brush
+ /* Grab brush */
float grab_delta[3];
} BrushActionSymm;
@@ -140,17 +143,25 @@ typedef struct BrushAction {
char firsttime;
+ /* Some brushes need access to original mesh vertices */
+ vec3f *mesh_store;
+ short (*orig_norms)[3];
+
short mouse[2];
float size_3d;
+ float prev_radius;
+ float radius;
+
float *layer_disps;
- vec3f *layer_store;
char flip;
char clip[3];
float cliptol[3];
- // Grab brush
+ float anchored_rot;
+
+ /* Grab brush */
ListBase grab_active_verts[8];
float depth;
@@ -310,7 +321,7 @@ void unproject(float out[3], const short x, const short y, const float z)
}
/* Convert a point in model coordinates to 2D screen coordinates. */
-void project(const float v[3], short p[2])
+static void projectf(const float v[3], float p[2])
{
SculptSession *ss= sculpt_session();
double ux, uy, uz;
@@ -321,6 +332,15 @@ void project(const float v[3], short p[2])
p[1]= uy;
}
+static void project(const float v[3], short p[2])
+{
+ float f[2];
+ projectf(v, f);
+
+ p[0]= f[0];
+ p[1]= f[1];
+}
+
/* ===== Sculpting =====
*
*/
@@ -356,6 +376,7 @@ float brush_strength(BrushAction *a)
float pressure= 1;
short activedevice= get_activedevice();
float flip= a->flip ? -1:1;
+ float anchored = b->flag & SCULPT_BRUSH_ANCHORED ? 25 : 1;
const float strength_factor= G.scene->sculptdata.tablet_strength / 10.0f;
if(ELEM(activedevice, DEV_STYLUS, DEV_ERASER))
@@ -369,17 +390,17 @@ float brush_strength(BrushAction *a)
switch(G.scene->sculptdata.brush_type){
case DRAW_BRUSH:
case LAYER_BRUSH:
- return b->strength / 5000.0f * dir * pressure * flip;
+ return b->strength / 5000.0f * dir * pressure * flip * anchored * G.vd->grid;
case SMOOTH_BRUSH:
- return b->strength / 50.0f * pressure;
+ return b->strength / 50.0f * pressure * anchored;
case PINCH_BRUSH:
- return b->strength / 1000.0f * dir * pressure * flip;
+ return b->strength / 1000.0f * dir * pressure * flip * anchored;
case GRAB_BRUSH:
return 1;
case INFLATE_BRUSH:
- return b->strength / 5000.0f * dir * pressure * flip;
+ return b->strength / 5000.0f * dir * pressure * flip * anchored;
case FLATTEN_BRUSH:
- return b->strength / 500.0f * pressure;
+ return b->strength / 500.0f * pressure * anchored;
default:
return 0;
}
@@ -397,44 +418,91 @@ void sculpt_clip(const BrushAction *a, float *co, const float val[3])
}
}
+void sculpt_axislock(float *co)
+{
+ SculptData *sd = sculpt_data();
+ if (sd->axislock == AXISLOCK_X+AXISLOCK_Y+AXISLOCK_Z) return;
+ if (G.vd->twmode == V3D_MANIP_LOCAL) {
+ float mat[3][3], imat[3][3];
+ Mat3CpyMat4(mat, OBACT->obmat);
+ Mat3Inv(imat, mat);
+ Mat3MulVecfl(mat, co);
+ if (sd->axislock & AXISLOCK_X) co[0] = 0.0;
+ if (sd->axislock & AXISLOCK_Y) co[1] = 0.0;
+ if (sd->axislock & AXISLOCK_Z) co[2] = 0.0;
+ Mat3MulVecfl(imat, co);
+ } else {
+ if (sd->axislock & AXISLOCK_X) co[0] = 0.0;
+ if (sd->axislock & AXISLOCK_Y) co[1] = 0.0;
+ if (sd->axislock & AXISLOCK_Z) co[2] = 0.0;
+ }
+}
+
+static void add_norm_if(const BrushAction *a, float out[3], float out_flip[3], const short no[3])
+{
+ float fno[3] = {no[0], no[1], no[2]};
+
+ Normalize(fno);
+
+ if((Inpf(((BrushAction*)a)->symm.out, fno)) < 0) {
+ VecAddf(out, out, fno);
+ } else if (out[0]==0.0 && out[1]==0.0 && out[2]==0.0) {
+ VecAddf(out_flip, out_flip, fno); /* out_flip is used when out is {0,0,0} */
+ }
+}
+
/* Currently only for the draw brush; finds average normal for all active
vertices */
-vec3f calc_area_normal(const float *outdir, const ListBase* active_verts)
+void calc_area_normal(float out[3], const BrushAction *a, const float *outdir, const ListBase* active_verts)
{
- Mesh *me= get_mesh(OBACT);
- vec3f area_normal= {0,0,0};
- ActiveData *node= active_verts->first;
- const int view= sculpt_data()->brush_type==DRAW_BRUSH ? sculptmode_brush()->view : 0;
+ Mesh *me = get_mesh(OBACT);
+ ActiveData *node = active_verts->first;
+ SculptData *sd = sculpt_data();
+ const int view = sd->brush_type==DRAW_BRUSH ? sculptmode_brush()->view : 0;
+ float out_flip[3];
+
+ out[0]=out[1]=out[2] = out_flip[0]=out_flip[1]=out_flip[2] = 0;
- while(node){
- area_normal.x+= me->mvert[node->Index].no[0];
- area_normal.y+= me->mvert[node->Index].no[1];
- area_normal.z+= me->mvert[node->Index].no[2];
- node= node->next;
+ if(sculptmode_brush()->flag & SCULPT_BRUSH_ANCHORED) {
+ for(; node; node = node->next)
+ add_norm_if(a, out, out_flip, a->orig_norms[node->Index]);
+ }
+ else {
+ for(; node; node = node->next)
+ add_norm_if(a, out, out_flip, me->mvert[node->Index].no);
}
- Normalize(&area_normal.x);
- if(outdir) {
- area_normal.x= outdir[0] * view + area_normal.x * (10-view);
- area_normal.y= outdir[1] * view + area_normal.y * (10-view);
- area_normal.z= outdir[2] * view + area_normal.z * (10-view);
+ if (out[0]==0.0 && out[1]==0.0 && out[2]==0.0) {
+ VECCOPY(out, out_flip);
}
+
+ Normalize(out);
- Normalize(&area_normal.x);
- return area_normal;
+ if(outdir) {
+ out[0] = outdir[0] * view + out[0] * (10-view);
+ out[1] = outdir[1] * view + out[1] * (10-view);
+ out[2] = outdir[2] * view + out[2] * (10-view);
+ }
+
+ Normalize(out);
}
+
void do_draw_brush(const BrushAction *a, const ListBase* active_verts)
{
Mesh *me= get_mesh(OBACT);
- const vec3f area_normal= calc_area_normal(a->symm.out, active_verts);
+ float area_normal[3];
ActiveData *node= active_verts->first;
+ calc_area_normal(area_normal, a, a->symm.out, active_verts);
+
+ sculpt_axislock(area_normal);
+
while(node){
float *co= me->mvert[node->Index].co;
- const float val[3]= {co[0]+area_normal.x*node->Fade*a->scale[0],
- co[1]+area_normal.y*node->Fade*a->scale[1],
- co[2]+area_normal.z*node->Fade*a->scale[2]};
+ const float val[3]= {co[0]+area_normal[0]*node->Fade*a->scale[0],
+ co[1]+area_normal[1]*node->Fade*a->scale[1],
+ co[2]+area_normal[2]*node->Fade*a->scale[2]};
sculpt_clip(a, co, val);
@@ -528,26 +596,33 @@ void do_grab_brush(BrushAction *a)
Mesh *me= get_mesh(OBACT);
ActiveData *node= a->grab_active_verts[a->symm.index].first;
float add[3];
-
+ float grab_delta[3];
+
+ VecCopyf(grab_delta, a->symm.grab_delta);
+ sculpt_axislock(grab_delta);
+
while(node) {
float *co= me->mvert[node->Index].co;
- VecCopyf(add, a->symm.grab_delta);
+ VecCopyf(add, grab_delta);
VecMulf(add, node->Fade);
VecAddf(add, add, co);
sculpt_clip(a, co, add);
node= node->next;
}
+
}
void do_layer_brush(BrushAction *a, const ListBase *active_verts)
{
Mesh *me= get_mesh(OBACT);
- vec3f area_normal= calc_area_normal(NULL, active_verts);
+ float area_normal[3];
ActiveData *node= active_verts->first;
const float bstr= brush_strength(a);
+ calc_area_normal(area_normal, a, NULL, active_verts);
+
while(node){
float *disp= &a->layer_disps[node->Index];
@@ -566,9 +641,9 @@ void do_layer_brush(BrushAction *a, const ListBase *active_verts)
}
{
- const float val[3]= {a->layer_store[node->Index].x+area_normal.x * *disp*a->scale[0],
- a->layer_store[node->Index].y+area_normal.y * *disp*a->scale[1],
- a->layer_store[node->Index].z+area_normal.z * *disp*a->scale[2]};
+ const float val[3]= {a->mesh_store[node->Index].x+area_normal[0] * *disp*a->scale[0],
+ a->mesh_store[node->Index].y+area_normal[1] * *disp*a->scale[1],
+ a->mesh_store[node->Index].z+area_normal[2] * *disp*a->scale[2]};
sculpt_clip(a, co, val);
}
}
@@ -630,9 +705,10 @@ void do_flatten_brush(const BrushAction *a, const ListBase *active_verts)
Mesh *me= get_mesh(OBACT);
ActiveData *node= active_verts->first;
/* area_normal and cntr define the plane towards which vertices are squashed */
- vec3f area_normal= calc_area_normal(a->symm.out, active_verts);
+ float area_normal[3];
float cntr[3];
-
+
+ calc_area_normal(area_normal, a, a->symm.out, active_verts);
calc_flatten_center(me, node, cntr);
while(node){
@@ -640,17 +716,17 @@ void do_flatten_brush(const BrushAction *a, const ListBase *active_verts)
float p1[3], sub1[3], sub2[3], intr[3], val[3];
/* Find the intersection between squash-plane and vertex (along the area normal) */
- VecSubf(p1, co, &area_normal.x);
+ VecSubf(p1, co, area_normal);
VecSubf(sub1, cntr, p1);
VecSubf(sub2, co, p1);
VecSubf(intr, co, p1);
- VecMulf(intr, Inpf(&area_normal.x, sub1) / Inpf(&area_normal.x, sub2));
+ VecMulf(intr, Inpf(area_normal, sub1) / Inpf(area_normal, sub2));
VecAddf(intr, intr, p1);
VecSubf(val, intr, co);
VecMulf(val, node->Fade);
VecAddf(val, val, co);
-
+
sculpt_clip(a, co, val);
node= node->next;
@@ -702,13 +778,40 @@ float to_deg(const float rad)
}
/* Get a pixel from the texcache at (px, py) */
-unsigned *get_texcache_pixel(const SculptSession *ss, int px, int py)
+static unsigned char get_texcache_pixel(const SculptSession *ss, int px, int py)
{
- if(px < 0) px= 0;
- if(py < 0) py= 0;
- if(px > ss->texcache_w - 1) px= ss->texcache_w - 1;
- if(py > ss->texcache_h - 1) py= ss->texcache_h - 1;
- return ss->texcache + py * ss->texcache_w + px;
+ unsigned *p;
+ p = ss->texcache + py * ss->texcache_w + px;
+ return ((unsigned char*)(p))[0];
+}
+
+static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float v)
+{
+ int x, y, x2, y2;
+ const int tc_max = TC_SIZE - 1;
+ float urat, vrat, uopp;
+
+ if(u < 0) u = 0;
+ else if(u >= TC_SIZE) u = tc_max;
+ if(v < 0) v = 0;
+ else if(v >= TC_SIZE) v = tc_max;
+
+ x = floor(u);
+ y = floor(v);
+ x2 = x + 1;
+ y2 = y + 1;
+
+ if(x2 > TC_SIZE) x2 = tc_max;
+ if(y2 > TC_SIZE) y2 = tc_max;
+
+ urat = u - x;
+ vrat = v - y;
+ uopp = 1 - urat;
+
+ return ((get_texcache_pixel(ss, x, y) * uopp +
+ get_texcache_pixel(ss, x2, y) * urat) * (1 - vrat) +
+ (get_texcache_pixel(ss, x, y2) * uopp +
+ get_texcache_pixel(ss, x2, y2) * urat) * vrat) / 255.0;
}
/* Return a multiplier for brush strength on a particular vertex. */
@@ -739,25 +842,17 @@ float tex_strength(BrushAction *a, float *point, const float len,const unsigned
externtex(&mtex,point,&avg,&jnk,&jnk,&jnk,&jnk);
}
else if(ss->texcache) {
- const short bsize= sculptmode_brush()->size * 2;
- const short half= sculptmode_brush()->size;
- const float rot= to_rad(sculpt_tex_angle());
- const unsigned tcw = ss->texcache_w, tch = ss->texcache_h;
+ const float bsize= a->radius * 2;
+ const float rot= to_rad(sculpt_tex_angle()) + a->anchored_rot;
int px, py;
- unsigned i, *p;
- ProjVert pv;
-
+ float flip[3], point_2d[2];
+
/* If the active area is being applied for symmetry, flip it
across the symmetry axis in order to project it. This insures
that the brush texture will be oriented correctly. */
- if(!a->symm.index)
- pv= ss->projverts[vindex];
- else {
- float co[3];
- VecCopyf(co, point);
- flip_coord(co, a->symm.index);
- project(co, pv.co);
- }
+ VecCopyf(flip, point);
+ flip_coord(flip, a->symm.index);
+ projectf(flip, point_2d);
/* For Tile and Drag modes, get the 2D screen coordinates of the
and scale them up or down to the texture size. */
@@ -765,15 +860,15 @@ float tex_strength(BrushAction *a, float *point, const float len,const unsigned
const int sx= (const int)sd->mtex[sd->texact]->size[0];
const int sy= (const int)sd->texsep ? sd->mtex[sd->texact]->size[1] : sx;
- float fx= pv.co[0];
- float fy= pv.co[1];
+ float fx= point_2d[0];
+ float fy= point_2d[1];
float angle= atan2(fy, fx) - rot;
float len= sqrtf(fx*fx + fy*fy);
if(rot<0.001 && rot>-0.001) {
- px= pv.co[0];
- py= pv.co[1];
+ px= point_2d[0];
+ py= point_2d[1];
} else {
px= len * cos(angle) + 2000;
py= len * sin(angle) + 2000;
@@ -782,25 +877,19 @@ float tex_strength(BrushAction *a, float *point, const float len,const unsigned
px %= sx-1;
if(sy != 1)
py %= sy-1;
- p= get_texcache_pixel(ss, tcw*px/sx, tch*py/sy);
+ avg= get_texcache_pixel_bilinear(ss, TC_SIZE*px/sx, TC_SIZE*py/sy);
} else {
- float fx= (pv.co[0] - a->mouse[0] + half) * (tcw*1.0f/bsize) - tcw/2;
- float fy= (pv.co[1] - a->mouse[1] + half) * (tch*1.0f/bsize) - tch/2;
+ float fx= (point_2d[0] - a->mouse[0]) / bsize;
+ float fy= (point_2d[1] - a->mouse[1]) / bsize;
float angle= atan2(fy, fx) - rot;
float len= sqrtf(fx*fx + fy*fy);
- px= tcw/2 + len * cos(angle);
- py= tch/2 + len * sin(angle);
+ fx = len * cos(angle) + 0.5;
+ fy = len * sin(angle) + 0.5;
- p= get_texcache_pixel(ss, px, py);
+ avg= get_texcache_pixel_bilinear(ss, fx * TC_SIZE, fy * TC_SIZE);
}
-
- avg= 0;
- for(i=0; i<3; ++i)
- avg+= ((unsigned char*)(p))[i] / 255.0f;
-
- avg/= 3;
}
if(sd->texfade)
@@ -815,18 +904,18 @@ float tex_strength(BrushAction *a, float *point, const float len,const unsigned
void sculpt_add_damaged_rect(BrushAction *a)
{
short p[2];
- const float radius= brush_size();
RectNode *rn= MEM_mallocN(sizeof(RectNode),"RectNode");
Mesh *me= get_mesh(OBACT);
SculptSession *ss = sculpt_session();
+ const float radius = a->radius > a->prev_radius ? a->radius : a->prev_radius;
unsigned i;
/* Find center */
project(a->symm.center_3d, p);
- rn->r.xmin= p[0]-radius;
- rn->r.ymin= p[1]-radius;
- rn->r.xmax= p[0]+radius;
- rn->r.ymax= p[1]+radius;
+ rn->r.xmin= p[0] - radius;
+ rn->r.ymin= p[1] - radius;
+ rn->r.xmax= p[0] + radius;
+ rn->r.ymax= p[1] + radius;
BLI_addtail(&sculpt_session()->damaged_rects, rn);
@@ -986,7 +1075,7 @@ void do_symmetrical_brush_actions(BrushAction *a, short co[2], short pr_co[2])
init_brushaction(a, co, pr_co);
orig = a->symm;
do_brush_action(a);
-
+
for(i = 1; i <= symm; ++i) {
if(symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5))) {
// Restore the original symmetry data
@@ -996,6 +1085,8 @@ void do_symmetrical_brush_actions(BrushAction *a, short co[2], short pr_co[2])
do_brush_action(a);
}
}
+
+ a->symm = orig;
}
void add_face_normal(vec3f *norm, const MFace* face)
@@ -1085,7 +1176,7 @@ void sculptmode_update_tex()
SculptSession *ss= sculpt_session();
MTex *mtex = sd->mtex[sd->texact];
TexResult texres = {0};
- float x, y, step=2.0/128.0, co[3];
+ float x, y, step=2.0/TC_SIZE, co[3];
int hasrgb, ix, iy;
/* Skip Default brush shape and non-textures */
@@ -1096,15 +1187,15 @@ void sculptmode_update_tex()
ss->texcache= NULL;
}
- ss->texcache_w = ss->texcache_h = 128;
+ ss->texcache_w = ss->texcache_h = TC_SIZE;
ss->texcache = MEM_callocN(sizeof(int) * ss->texcache_w * ss->texcache_h, "Sculpt Texture cache");
if(mtex && mtex->tex) {
BKE_image_get_ibuf(sd->mtex[sd->texact]->tex->ima, NULL);
/*do normalized cannonical view coords for texture*/
- for (y=-1.0, iy=0; iy<128; iy++, y += step) {
- for (x=-1.0, ix=0; ix<128; ix++, x += step) {
+ for (y=-1.0, iy=0; iy<TC_SIZE; iy++, y += step) {
+ for (x=-1.0, ix=0; ix<TC_SIZE; ix++, x += step) {
co[0]= x;
co[1]= y;
co[2]= 0.0f;
@@ -1121,10 +1212,10 @@ void sculptmode_update_tex()
texres.tg + 0.2 * texres.tb);
texres.tin = texres.tin * 255.0;
- ((char*)ss->texcache)[(iy*128+ix)*4] = (char)texres.tin;
- ((char*)ss->texcache)[(iy*128+ix)*4+1] = (char)texres.tin;
- ((char*)ss->texcache)[(iy*128+ix)*4+2] = (char)texres.tin;
- ((char*)ss->texcache)[(iy*128+ix)*4+3] = (char)texres.tin;
+ ((char*)ss->texcache)[(iy*TC_SIZE+ix)*4] = (char)texres.tin;
+ ((char*)ss->texcache)[(iy*TC_SIZE+ix)*4+1] = (char)texres.tin;
+ ((char*)ss->texcache)[(iy*TC_SIZE+ix)*4+2] = (char)texres.tin;
+ ((char*)ss->texcache)[(iy*TC_SIZE+ix)*4+3] = (char)texres.tin;
}
}
}
@@ -1139,21 +1230,48 @@ void init_brushaction(BrushAction *a, short *mouse, short *pr_mouse)
ModifierData *md;
int i;
const char flip = (get_qual() == LR_SHIFTKEY);
+ const char anchored = sculptmode_brush()->flag & SCULPT_BRUSH_ANCHORED;
+ short orig_mouse[2], dx=0, dy=0;
a->flip = flip;
a->symm.index = 0;
- a->mouse[0] = mouse[0];
- a->mouse[1] = mouse[1];
+
+ if(a->firsttime)
+ a->depth = mouse_depth;
/* Convert the location and size of the brush to
modelspace coords */
- unproject(a->symm.center_3d, mouse[0], mouse[1], mouse_depth);
- unproject(brush_edge_loc, mouse[0] + brush_size(), mouse[1], mouse_depth);
+ if(a->firsttime || !anchored) {
+ unproject(a->symm.center_3d, mouse[0], mouse[1], mouse_depth);
+ a->mouse[0] = mouse[0];
+ a->mouse[1] = mouse[1];
+ }
+
+ if(anchored) {
+ project(a->symm.center_3d, orig_mouse);
+ dx = mouse[0] - orig_mouse[0];
+ dy = mouse[1] - orig_mouse[1];
+ }
+
+ if(anchored) {
+ unproject(brush_edge_loc, mouse[0], mouse[1], a->depth);
+ a->anchored_rot = atan2(dy, dx);
+ }
+ else
+ unproject(brush_edge_loc, mouse[0] + brush_size(), mouse[1], mouse_depth);
+
a->size_3d = VecLenf(a->symm.center_3d, brush_edge_loc);
+ a->prev_radius = a->radius;
+
+ if(anchored)
+ a->radius = sqrt(dx*dx + dy*dy);
+ else
+ a->radius = brush_size();
+
/* Set the pivot to allow the model to rotate around the center of the brush */
if(get_depth(mouse[0],mouse[1]) < 1.0)
- VecCopyf(&sculpt_session()->pivot.x, a->symm.center_3d);
+ VecCopyf(sd->pivot, a->symm.center_3d);
/* Now project the Up, Right, and Out normals from view to model coords */
unproject(zero_loc, 0, 0, 0);
@@ -1187,9 +1305,6 @@ void init_brushaction(BrushAction *a, short *mouse, short *pr_mouse)
if(sd->brush_type == GRAB_BRUSH) {
float gcenter[3];
- if(a->firsttime)
- a->depth = mouse_depth;
-
/* Find the delta */
unproject(gcenter, mouse[0], mouse[1], a->depth);
unproject(oldloc, pr_mouse[0], pr_mouse[1], a->depth);
@@ -1200,13 +1315,30 @@ void init_brushaction(BrushAction *a, short *mouse, short *pr_mouse)
if(!a->layer_disps)
a->layer_disps= MEM_callocN(sizeof(float)*me->totvert,"Layer disps");
- if(!a->layer_store) {
- unsigned i;
- a->layer_store= MEM_mallocN(sizeof(vec3f)*me->totvert,"Layer store");
- for(i=0; i<me->totvert; ++i)
- VecCopyf(&a->layer_store[i].x, me->mvert[i].co);
- }
}
+
+ if(sd->brush_type == LAYER_BRUSH || anchored) {
+ Mesh *me= get_mesh(OBACT);
+ unsigned i;
+
+ if(!a->mesh_store) {
+ a->mesh_store= MEM_mallocN(sizeof(vec3f) * me->totvert, "Sculpt mesh store");
+ for(i = 0; i < me->totvert; ++i)
+ VecCopyf(&a->mesh_store[i].x, me->mvert[i].co);
+ }
+
+ if(anchored && a->layer_disps)
+ memset(a->layer_disps, 0, sizeof(float) * me->totvert);
+
+ if(anchored && !a->orig_norms) {
+ a->orig_norms= MEM_mallocN(sizeof(short) * 3 * me->totvert, "Sculpt orig norm");
+ for(i = 0; i < me->totvert; ++i) {
+ a->orig_norms[i][0] = me->mvert[i].no[0];
+ a->orig_norms[i][1] = me->mvert[i].no[1];
+ a->orig_norms[i][2] = me->mvert[i].no[2];
+ }
+ }
+ }
}
void sculptmode_set_strength(const int delta)
{
@@ -1237,7 +1369,7 @@ static GLuint sculpt_radialcontrol_calctex()
SculptData *sd= sculpt_data();
SculptSession *ss= sculpt_session();
int i, j;
- const int tsz = 128;
+ const int tsz = TC_SIZE;
float *texdata= MEM_mallocN(sizeof(float)*tsz*tsz, "Brush preview");
GLuint tex;
@@ -1466,6 +1598,7 @@ void sculpt(void)
int scissor_box[4];
float offsetRot;
int smooth_stroke = 0, i;
+ int anchored;
if(!(G.f & G_SCULPTMODE) || G.obedit || !ob || ob->id.lib || !get_mesh(ob) || (get_mesh(ob)->totface == 0))
return;
@@ -1483,7 +1616,8 @@ void sculpt(void)
ss= sd->session;
}
- smooth_stroke = (sd->flags & SCULPT_INPUT_SMOOTH) && (sd->brush_type != GRAB_BRUSH);
+ anchored = sculptmode_brush()->flag & SCULPT_BRUSH_ANCHORED;
+ smooth_stroke = (sd->flags & SCULPT_INPUT_SMOOTH) && (sd->brush_type != GRAB_BRUSH) && !anchored;
if(smooth_stroke)
sculpt_stroke_new(256);
@@ -1532,9 +1666,6 @@ void sculpt(void)
ss->vertexcosnos= mesh_get_mapped_verts_nors(ob);
sculptmode_update_all_projverts(ss->vertexcosnos);
- a->layer_disps= NULL;
- a->layer_store= NULL;
-
/* Set scaling adjustment */
a->scale[0]= 1.0f / ob->size[0];
a->scale[1]= 1.0f / ob->size[1];
@@ -1560,7 +1691,8 @@ void sculpt(void)
lastSigMouse[1]=mouse[1];
}
- if(firsttime || mouse[0]!=mvalo[0] || mouse[1]!=mvalo[1] || sculptmode_brush()->airbrush) {
+ if(firsttime || mouse[0]!=mvalo[0] || mouse[1]!=mvalo[1] ||
+ sculptmode_brush()->flag & SCULPT_BRUSH_AIRBRUSH) {
a->firsttime = firsttime;
firsttime= 0;
@@ -1573,17 +1705,34 @@ void sculpt(void)
ss->vertexcosnos= mesh_get_mapped_verts_nors(ob);
if(G.scene->sculptdata.brush_type != GRAB_BRUSH) {
- if(smooth_stroke) {
- sculpt_stroke_apply(a);
- }
- else if(sd->spacing==0 || spacing>sd->spacing) {
- do_symmetrical_brush_actions(a, mouse, NULL);
- spacing= 0;
+ if(anchored) {
+ Mesh *me = get_mesh(ob);
+
+ /* Restore the mesh before continuing with anchored stroke */
+ if(a->mesh_store) {
+ for(i = 0; i < me->totvert; ++i) {
+ VecCopyf(me->mvert[i].co, &a->mesh_store[i].x);
+ me->mvert[i].no[0] = a->orig_norms[i][0];
+ me->mvert[i].no[1] = a->orig_norms[i][1];
+ me->mvert[i].no[2] = a->orig_norms[i][2];
+ }
+ }
+
+ do_symmetrical_brush_actions(a, mouse, NULL);
+ }
+ else {
+ if(smooth_stroke) {
+ sculpt_stroke_apply(a);
+ }
+ else if(sd->spacing==0 || spacing>sd->spacing) {
+ do_symmetrical_brush_actions(a, mouse, NULL);
+ spacing= 0;
+ }
}
}
else {
do_symmetrical_brush_actions(a, mouse, mvalo);
- unproject(&ss->pivot.x, mouse[0], mouse[1], a->depth);
+ unproject(sd->pivot, mouse[0], mouse[1], a->depth);
}
if(modifier_calculations || ob_get_keyblock(ob))
@@ -1645,7 +1794,8 @@ void sculpt(void)
}
if(a->layer_disps) MEM_freeN(a->layer_disps);
- if(a->layer_store) MEM_freeN(a->layer_store);
+ if(a->mesh_store) MEM_freeN(a->mesh_store);
+ if(a->orig_norms) MEM_freeN(a->orig_norms);
for(i=0; i<8; ++i)
BLI_freelistN(&a->grab_active_verts[i]);
MEM_freeN(a);
diff --git a/source/blender/src/seqaudio.c b/source/blender/src/seqaudio.c
index ae76de90ddf..7c27f32c242 100644
--- a/source/blender/src/seqaudio.c
+++ b/source/blender/src/seqaudio.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): intrr, Peter Schlaile
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -109,7 +106,7 @@ void makewavstring (char *string)
if (string==0) return;
strcpy(string, G.scene->r.pic);
- BLI_convertstringcode(string, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(string, G.sce);
BLI_make_existing_file(string);
@@ -359,36 +356,52 @@ static void audio_fill_hd_sound(Sequence *seq,
}
static void audio_fill_seq(Sequence * seq, void * mixdown,
- Uint8 *sstream, int len)
+ Uint8 *sstream, int len, int advance_only)
{
while(seq) {
- if (seq->type == SEQ_META) {
- audio_fill_seq(seq->seqbase.first,
- mixdown, sstream, len);
+ if (seq->type == SEQ_META &&
+ (!(seq->flag & SEQ_MUTE))) {
+ if (seq->startdisp <= CFRA && seq->enddisp > CFRA) {
+ audio_fill_seq(seq->seqbase.first,
+ mixdown, sstream, len,
+ advance_only);
+ } else {
+ audio_fill_seq(seq->seqbase.first,
+ mixdown, sstream, len,
+ 1);
+ }
}
if ( (seq->type == SEQ_RAM_SOUND) &&
(seq->sound) &&
(!(seq->flag & SEQ_MUTE))) {
- audio_fill_ram_sound(seq, mixdown, sstream, len);
+ if (advance_only) {
+ seq->curpos += len;
+ } else {
+ audio_fill_ram_sound(
+ seq, mixdown, sstream, len);
+ }
}
if ( (seq->type == SEQ_HD_SOUND) &&
(!(seq->flag & SEQ_MUTE))) {
- if (!seq->hdaudio) {
- char name[FILE_MAXDIR+FILE_MAXFILE];
-
- strncpy(name, seq->strip->dir,
- FILE_MAXDIR-1);
- strncat(name,
- seq->strip->stripdata->name,
- FILE_MAXFILE-1);
- BLI_convertstringcode(name, G.sce,
- G.scene->r.cfra);
+ if (advance_only) {
+ seq->curpos += len;
+ } else {
+ if (!seq->hdaudio) {
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ strncpy(name, seq->strip->dir,
+ FILE_MAXDIR-1);
+ strncat(name,
+ seq->strip->stripdata->name,
+ FILE_MAXFILE-1);
+ BLI_convertstringcode(name, G.sce);
- seq->hdaudio= sound_open_hdaudio(name);
- }
- if (seq->hdaudio) {
- audio_fill_hd_sound(seq, mixdown,
- sstream, len);
+ seq->hdaudio= sound_open_hdaudio(name);
+ }
+ if (seq->hdaudio) {
+ audio_fill_hd_sound(seq, mixdown,
+ sstream, len);
+ }
}
}
seq = seq->next;
@@ -403,7 +416,7 @@ void audio_fill(void *mixdown, Uint8 *sstream, int len)
ed = G.scene->ed;
if((ed) && (!(G.scene->audio.flag & AUDIO_MUTE))) {
seq = ed->seqbasep->first;
- audio_fill_seq(seq, mixdown, sstream, len);
+ audio_fill_seq(seq, mixdown, sstream, len, 0);
}
audio_pos += len;
@@ -454,8 +467,11 @@ static int audiostream_play_seq(Sequence * seq, Uint32 startframe)
}
if ((seq->type == SEQ_RAM_SOUND) && (seq->sound)) {
have_sound = 1;
- seq->curpos = (int)( (FRA2TIME((double) startframe -
- (double) seq->start)
+ seq->curpos = (int)( (FRA2TIME(
+ (double) startframe -
+ (double) seq->start +
+ (double)
+ seq->anim_startofs)
* ((float)G.scene->audio.mixrate)
* 4 ));
}
@@ -469,7 +485,9 @@ static int audiostream_play_seq(Sequence * seq, Uint32 startframe)
seq->hdaudio = sound_open_hdaudio(name);
}
seq->curpos = (int)( (FRA2TIME((double) startframe -
- (double) seq->start)
+ (double) seq->start +
+ (double)
+ seq->anim_startofs)
* ((float)G.scene->audio.mixrate)
* 4 ));
}
@@ -495,12 +513,13 @@ void audiostream_play(Uint32 startframe, Uint32 duration, int mixdown)
sound_init_audio();
}
- if (U.mixbufsize && !audio_initialised && !(duration + mixdown)) {
+ if (U.mixbufsize && !audio_initialised && !mixdown) {
desired.freq=G.scene->audio.mixrate;
desired.format=AUDIO_S16SYS;
desired.channels=2;
desired.samples=U.mixbufsize;
- desired.userdata=0;
+ desired.userdata=0;
+
if (audio_init(&desired)==0) {
U.mixbufsize = 0; /* no audio */
}
@@ -511,7 +530,11 @@ void audiostream_play(Uint32 startframe, Uint32 duration, int mixdown)
*(G.scene->audio.mixrate)*4 )) & (~3) );
audio_starttime = PIL_check_seconds_timer();
- audio_scrub = duration;
+ /* if audio already is playing, just reseek, otherwise
+ remember scrub-duration */
+ if (!(audio_playing && !audio_scrub)) {
+ audio_scrub = duration;
+ }
if (!mixdown) {
SDL_PauseAudio(0);
audio_playing++;
diff --git a/source/blender/src/seqeffects.c b/source/blender/src/seqeffects.c
index 8c98fd47e09..05aff70dedf 100644
--- a/source/blender/src/seqeffects.c
+++ b/source/blender/src/seqeffects.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -104,7 +101,7 @@ static void open_plugin_seq(PluginSeq *pis, const char *seqname)
if (version != 0) {
pis->version= version();
- if (pis->version >= 2 && pis->version <= 5) {
+ if (pis->version >= 2 && pis->version <= 6) {
int (*info_func)(PluginInfo *);
PluginInfo *info= (PluginInfo*) MEM_mallocN(sizeof(PluginInfo), "plugin_info");
@@ -986,7 +983,7 @@ static void do_gammacross_effect_float(float facf0, float facf1,
float *rect1, float *rect2,
float *out)
{
- float fac1, fac2, col;
+ float fac1, fac2;
int xo;
float *rt1, *rt2, *rt;
@@ -1015,7 +1012,7 @@ static void do_gammacross_effect_float(float facf0, float facf1,
x= xo * 4;
while(x--) {
- col= gammaCorrect(
+ *rt= gammaCorrect(
fac1*invGammaCorrect(*rt1)
+ fac2*invGammaCorrect(*rt2));
@@ -1501,12 +1498,38 @@ static void do_mul_effect(Sequence * seq,int cfra,
WIPE
********************************************************************** */
+typedef struct WipeZone {
+ float angle;
+ int flip;
+ int xo, yo;
+ int width;
+ float invwidth;
+ float pythangle;
+} WipeZone;
+
+static void precalc_wipe_zone(WipeZone *wipezone, WipeVars *wipe, int xo, int yo)
+{
+ wipezone->flip = (wipe->angle < 0);
+ wipezone->angle = pow(fabs(wipe->angle)/45.0f, log(xo)/log(2.0f));
+ wipezone->xo = xo;
+ wipezone->yo = yo;
+ wipezone->width = (int)(wipe->edgeWidth*((xo+yo)/2.0f));
+ wipezone->pythangle = 1.0f/sqrt(wipe->angle*wipe->angle + 1.0f);
+
+ if(wipe->wipetype == DO_SINGLE_WIPE)
+ wipezone->invwidth = 1.0f/wipezone->width;
+ else
+ wipezone->invwidth = 1.0f/(0.5f*wipezone->width);
+}
+
// This function calculates the blur band for the wipe effects
-static float in_band(float width,float dist, float perc,int side,int dir){
-
+static float in_band(WipeZone *wipezone,float width,float dist,float perc,int side,int dir)
+{
float t1,t2,alpha,percwidth;
+
if(width == 0)
return (float)side;
+
if(side == 1)
percwidth = width * perc;
else
@@ -1515,8 +1538,8 @@ static float in_band(float width,float dist, float perc,int side,int dir){
if(width < dist)
return side;
- t1 = dist / width; //percentange of width that is
- t2 = 1 / width; //amount of alpha per % point
+ t1 = dist * wipezone->invwidth; //percentange of width that is
+ t2 = wipezone->invwidth; //amount of alpha per % point
if(side == 1)
alpha = (t1*t2*100) + (1-perc); // add point's alpha contrib to current position in wipe
@@ -1525,31 +1548,31 @@ static float in_band(float width,float dist, float perc,int side,int dir){
if(dir == 0)
alpha = 1-alpha;
+
return alpha;
}
-static float check_zone(int x, int y, int xo, int yo,
- Sequence *seq, float facf0)
+static float check_zone(WipeZone *wipezone, int x, int y,
+ Sequence *seq, float facf0)
{
float posx, posy,hyp,hyp2,angle,hwidth,b1,b2,b3,pointdist;
/*some future stuff
float hyp3,hyp4,b4,b5
*/
float temp1,temp2,temp3,temp4; //some placeholder variables
- float halfx = xo/2;
- float halfy = yo/2;
+ int xo = wipezone->xo;
+ int yo = wipezone->yo;
+ float halfx = xo*0.5f;
+ float halfy = yo*0.5f;
float widthf,output=0;
WipeVars *wipe = (WipeVars *)seq->effectdata;
int width;
- angle = wipe->angle;
- if(angle < 0){
- x = xo-x;
- //y = yo-y
- }
- angle = pow(fabs(angle)/45,log(xo)/log(2));
+ if(wipezone->flip) x = xo - x;
+ angle = wipezone->angle;
posy = facf0 * yo;
+
if(wipe->forward){
posx = facf0 * xo;
posy = facf0 * yo;
@@ -1557,64 +1580,83 @@ float hyp3,hyp4,b4,b5
posx = xo - facf0 * xo;
posy = yo - facf0 * yo;
}
+
switch (wipe->wipetype) {
case DO_SINGLE_WIPE:
- width = (int)(wipe->edgeWidth*((xo+yo)/2.0));
- hwidth = (float)width/2.0;
+ width = wipezone->width;
+ hwidth = width*0.5f;
- if (angle == 0.0)angle = 0.000001;
- b1 = posy - (-angle)*posx;
- b2 = y - (-angle)*x;
- hyp = fabs(angle*x+y+(-posy-angle*posx))/sqrt(angle*angle+1);
- if(angle < 0){
+ if(angle == 0.0f) {
+ b1 = posy;
+ b2 = y;
+ hyp = fabs(y - posy);
+ }
+ else {
+ b1 = posy - (-angle)*posx;
+ b2 = y - (-angle)*x;
+ hyp = fabs(angle*x+y+(-posy-angle*posx))*wipezone->pythangle;
+ }
+
+ if(angle < 0) {
temp1 = b1;
b1 = b2;
b2 = temp1;
}
- if(wipe->forward){
+
+ if(wipe->forward) {
if(b1 < b2)
- output = in_band(width,hyp,facf0,1,1);
+ output = in_band(wipezone,width,hyp,facf0,1,1);
else
- output = in_band(width,hyp,facf0,0,1);
- } else{
+ output = in_band(wipezone,width,hyp,facf0,0,1);
+ }
+ else {
if(b1 < b2)
- output = in_band(width,hyp,facf0,0,1);
+ output = in_band(wipezone,width,hyp,facf0,0,1);
else
- output = in_band(width,hyp,facf0,1,1);
+ output = in_band(wipezone,width,hyp,facf0,1,1);
}
break;
-
case DO_DOUBLE_WIPE:
- if(!wipe->forward)facf0 = 1-facf0; // Go the other direction
-
- width = (int)(wipe->edgeWidth*((xo+yo)/2.0)); // calculate the blur width
- hwidth = (float)width/2.0;
- if (angle == 0)angle = 0.000001;
- b1 = posy/2 - (-angle)*posx/2;
- b3 = (yo-posy/2) - (-angle)*(xo-posx/2);
- b2 = y - (-angle)*x;
+ if(!wipe->forward)
+ facf0 = 1.0f-facf0; // Go the other direction
+
+ width = wipezone->width; // calculate the blur width
+ hwidth = width*0.5f;
+ if (angle == 0) {
+ b1 = posy*0.5f;
+ b3 = yo-posy*0.5f;
+ b2 = y;
+
+ hyp = abs(y - posy*0.5f);
+ hyp2 = abs(y - (yo-posy*0.5f));
+ }
+ else {
+ b1 = posy*0.5f - (-angle)*posx*0.5f;
+ b3 = (yo-posy*0.5f) - (-angle)*(xo-posx*0.5f);
+ b2 = y - (-angle)*x;
- hyp = abs(angle*x+y+(-posy/2-angle*posx/2))/sqrt(angle*angle+1);
- hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))/sqrt(angle*angle+1);
+ hyp = abs(angle*x+y+(-posy*0.5f-angle*posx*0.5f))*wipezone->pythangle;
+ hyp2 = abs(angle*x+y+(-(yo-posy*0.5f)-angle*(xo-posx*0.5f)))*wipezone->pythangle;
+ }
- temp1 = xo*(1-facf0/2)-xo*facf0/2;
- temp2 = yo*(1-facf0/2)-yo*facf0/2;
+ temp1 = xo*(1-facf0*0.5f)-xo*facf0*0.5f;
+ temp2 = yo*(1-facf0*0.5f)-yo*facf0*0.5f;
pointdist = sqrt(temp1*temp1 + temp2*temp2);
if(b2 < b1 && b2 < b3 ){
if(hwidth < pointdist)
- output = in_band(hwidth,hyp,facf0,0,1);
+ output = in_band(wipezone,hwidth,hyp,facf0,0,1);
} else if(b2 > b1 && b2 > b3 ){
if(hwidth < pointdist)
- output = in_band(hwidth,hyp2,facf0,0,1);
+ output = in_band(wipezone,hwidth,hyp2,facf0,0,1);
} else {
if( hyp < hwidth && hyp2 > hwidth )
- output = in_band(hwidth,hyp,facf0,1,1);
+ output = in_band(wipezone,hwidth,hyp,facf0,1,1);
else if( hyp > hwidth && hyp2 < hwidth )
- output = in_band(hwidth,hyp2,facf0,1,1);
+ output = in_band(wipezone,hwidth,hyp2,facf0,1,1);
else
- output = in_band(hwidth,hyp2,facf0,1,1) * in_band(hwidth,hyp,facf0,1,1);
+ output = in_band(wipezone,hwidth,hyp2,facf0,1,1) * in_band(wipezone,hwidth,hyp,facf0,1,1);
}
if(!wipe->forward)output = 1-output;
break;
@@ -1625,31 +1667,31 @@ float hyp3,hyp4,b4,b5
temp3: angle of low side of blur
temp4: angle of high side of blur
*/
- output = 1-facf0;
- widthf = wipe->edgeWidth*2*3.14159;
- temp1 = 2 * 3.14159 * facf0;
+ output = 1.0f - facf0;
+ widthf = wipe->edgeWidth*2.0f*(float)M_PI;
+ temp1 = 2.0f * (float)M_PI * facf0;
if(wipe->forward){
- temp1 = 2*3.14159-temp1;
+ temp1 = 2.0f*(float)M_PI - temp1;
}
x = x - halfx;
y = y - halfy;
temp2 = asin(abs(y)/sqrt(x*x + y*y));
- if(x <= 0 && y >= 0) temp2 = 3.14159 - temp2;
- else if(x<=0 && y <= 0) temp2 += 3.14159;
- else if(x >= 0 && y <= 0) temp2 = 2*3.14159 - temp2;
+ if(x <= 0 && y >= 0) temp2 = (float)M_PI - temp2;
+ else if(x<=0 && y <= 0) temp2 += (float)M_PI;
+ else if(x >= 0 && y <= 0) temp2 = 2.0f*(float)M_PI - temp2;
if(wipe->forward){
- temp3 = temp1-(widthf/2)*facf0;
- temp4 = temp1+(widthf/2)*(1-facf0);
+ temp3 = temp1-(widthf*0.5f)*facf0;
+ temp4 = temp1+(widthf*0.5f)*(1-facf0);
} else{
- temp3 = temp1-(widthf/2)*(1-facf0);
- temp4 = temp1+(widthf/2)*facf0;
+ temp3 = temp1-(widthf*0.5f)*(1-facf0);
+ temp4 = temp1+(widthf*0.5f)*facf0;
}
if (temp3 < 0) temp3 = 0;
- if (temp4 > 2*3.14159) temp4 = 2*3.14159;
+ if (temp4 > 2.0f*(float)M_PI) temp4 = 2.0f*(float)M_PI;
if(temp2 < temp3) output = 0;
@@ -1673,8 +1715,8 @@ float hyp3,hyp4,b4,b5
b3 = (yo-posy/2) - (-angle)*(xo-posx/2);
b2 = y - (-angle)*x;
- hyp = abs(angle*x+y+(-posy/2-angle*posx/2))/sqrt(angle*angle+1);
- hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))/sqrt(angle*angle+1);
+ hyp = abs(angle*x+y+(-posy/2-angle*posx/2))*wipezone->pythangle;
+ hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))*wipezone->pythangle;
temp1 = xo*(1-facf0/2)-xo*facf0/2;
temp2 = yo*(1-facf0/2)-yo*facf0/2;
@@ -1682,17 +1724,17 @@ float hyp3,hyp4,b4,b5
if(b2 < b1 && b2 < b3 ){
if(hwidth < pointdist)
- output = in_band(hwidth,hyp,facf0,0,1);
+ output = in_band(wipezone,hwidth,hyp,facf0,0,1);
} else if(b2 > b1 && b2 > b3 ){
if(hwidth < pointdist)
- output = in_band(hwidth,hyp2,facf0,0,1);
+ output = in_band(wipezone,hwidth,hyp2,facf0,0,1);
} else {
if( hyp < hwidth && hyp2 > hwidth )
- output = in_band(hwidth,hyp,facf0,1,1);
+ output = in_band(wipezone,hwidth,hyp,facf0,1,1);
else if( hyp > hwidth && hyp2 < hwidth )
- output = in_band(hwidth,hyp2,facf0,1,1);
+ output = in_band(wipezone,hwidth,hyp2,facf0,1,1);
else
- output = in_band(hwidth,hyp2,facf0,1,1) * in_band(hwidth,hyp,facf0,1,1);
+ output = in_band(wipezone,hwidth,hyp2,facf0,1,1) * in_band(wipezone,hwidth,hyp,facf0,1,1);
}
if(invert)facf0 = 1-facf0;
@@ -1701,22 +1743,22 @@ float hyp3,hyp4,b4,b5
b3 = (yo-posy/2) - (-angle)*(xo-posx/2);
b2 = y - (-angle)*x;
- hyp = abs(angle*x+y+(-posy/2-angle*posx/2))/sqrt(angle*angle+1);
- hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))/sqrt(angle*angle+1);
+ hyp = abs(angle*x+y+(-posy/2-angle*posx/2))*wipezone->pythangle;
+ hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))*wipezone->pythangle;
if(b2 < b1 && b2 < b3 ){
if(hwidth < pointdist)
- output *= in_band(hwidth,hyp,facf0,0,1);
+ output *= in_band(wipezone,hwidth,hyp,facf0,0,1);
} else if(b2 > b1 && b2 > b3 ){
if(hwidth < pointdist)
- output *= in_band(hwidth,hyp2,facf0,0,1);
+ output *= in_band(wipezone,hwidth,hyp2,facf0,0,1);
} else {
if( hyp < hwidth && hyp2 > hwidth )
- output *= in_band(hwidth,hyp,facf0,1,1);
+ output *= in_band(wipezone,hwidth,hyp,facf0,1,1);
else if( hyp > hwidth && hyp2 < hwidth )
- output *= in_band(hwidth,hyp2,facf0,1,1);
+ output *= in_band(wipezone,hwidth,hyp2,facf0,1,1);
else
- output *= in_band(hwidth,hyp2,facf0,1,1) * in_band(hwidth,hyp,facf0,1,1);
+ output *= in_band(wipezone,hwidth,hyp2,facf0,1,1) * in_band(wipezone,hwidth,hyp,facf0,1,1);
}
break;
@@ -1727,15 +1769,15 @@ float hyp3,hyp4,b4,b5
if(!wipe->forward) facf0 = 1-facf0;
- width = (int)(wipe->edgeWidth*((xo+yo)/2.0));
- hwidth = (float)width/2.0;
+ width = wipezone->width;
+ hwidth = width*0.5f;
temp1 = (halfx-(halfx)*facf0);
pointdist = sqrt(temp1*temp1 + temp1*temp1);
temp2 = sqrt((halfx-x)*(halfx-x) + (halfy-y)*(halfy-y));
- if(temp2 > pointdist) output = in_band(hwidth,fabs(temp2-pointdist),facf0,0,1);
- else output = in_band(hwidth,fabs(temp2-pointdist),facf0,1,1);
+ if(temp2 > pointdist) output = in_band(wipezone,hwidth,fabs(temp2-pointdist),facf0,0,1);
+ else output = in_band(wipezone,hwidth,fabs(temp2-pointdist),facf0,1,1);
if(!wipe->forward) output = 1-output;
@@ -1773,8 +1815,13 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float facf1,
unsigned char *rect1,
unsigned char *rect2, unsigned char *out)
{
+ WipeZone wipezone;
+ WipeVars *wipe = (WipeVars *)seq->effectdata;
int xo, yo;
char *rt1, *rt2, *rt;
+
+ precalc_wipe_zone(&wipezone, wipe, x, y);
+
rt1 = (char *)rect1;
rt2 = (char *)rect2;
rt = (char *)out;
@@ -1783,7 +1830,7 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float facf1,
yo = y;
for(y=0;y<yo;y++) {
for(x=0;x<xo;x++) {
- float check = check_zone(x,y,xo,yo,seq,facf0);
+ float check = check_zone(&wipezone,x,y,seq,facf0);
if (check) {
if (rt1) {
rt[0] = (int)(rt1[0]*check)+ (int)(rt2[0]*(1-check));
@@ -1826,8 +1873,13 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1,
float *rect1,
float *rect2, float *out)
{
+ WipeZone wipezone;
+ WipeVars *wipe = (WipeVars *)seq->effectdata;
int xo, yo;
float *rt1, *rt2, *rt;
+
+ precalc_wipe_zone(&wipezone, wipe, x, y);
+
rt1 = rect1;
rt2 = rect2;
rt = out;
@@ -1836,7 +1888,7 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1,
yo = y;
for(y=0;y<yo;y++) {
for(x=0;x<xo;x++) {
- float check = check_zone(x,y,xo,yo,seq,facf0);
+ float check = check_zone(&wipezone,x,y,seq,facf0);
if (check) {
if (rt1) {
rt[0] = rt1[0]*check+ rt2[0]*(1-check);
@@ -2485,7 +2537,7 @@ static void do_glow_effect_byte(Sequence *seq, float facf0, float facf1,
GlowVars *glow = (GlowVars *)seq->effectdata;
struct RenderData *rd = &G.scene->r;
- RVIsolateHighlights_byte(inbuf, outbuf , x, y, glow->fMini*765, glow->fBoost, glow->fClamp);
+ RVIsolateHighlights_byte(inbuf, outbuf , x, y, glow->fMini*765, glow->fBoost * facf0, glow->fClamp);
RVBlurBitmap2_byte (outbuf, x, y, glow->dDist * (rd->size / 100.0f),glow->dQuality);
if (!glow->bNoComp)
RVAddBitmaps_byte (inbuf , outbuf, outbuf, x, y);
@@ -2500,7 +2552,7 @@ static void do_glow_effect_float(Sequence *seq, float facf0, float facf1,
GlowVars *glow = (GlowVars *)seq->effectdata;
struct RenderData *rd = &G.scene->r;
- RVIsolateHighlights_float(inbuf, outbuf , x, y, glow->fMini*3.0f, glow->fBoost, glow->fClamp);
+ RVIsolateHighlights_float(inbuf, outbuf , x, y, glow->fMini*3.0f, glow->fBoost * facf0, glow->fClamp);
RVBlurBitmap2_float (outbuf, x, y, glow->dDist * (rd->size / 100.0f),glow->dQuality);
if (!glow->bNoComp)
RVAddBitmaps_float (inbuf , outbuf, outbuf, x, y);
@@ -2572,26 +2624,67 @@ static void do_solid_color(Sequence * seq,int cfra,
float *rect_float;
if (out->rect) {
+ unsigned char col0[3];
+ unsigned char col1[3];
+
+ col0[0] = facf0 * cv->col[0] * 255;
+ col0[1] = facf0 * cv->col[1] * 255;
+ col0[2] = facf0 * cv->col[2] * 255;
+
+ col1[0] = facf1 * cv->col[0] * 255;
+ col1[1] = facf1 * cv->col[1] * 255;
+ col1[2] = facf1 * cv->col[2] * 255;
+
rect = (unsigned char *)out->rect;
for(y=0; y<out->y; y++) {
for(x=0; x<out->x; x++, rect+=4) {
- rect[0]= (char)(cv->col[0]*255);
- rect[1]= (char)(cv->col[1]*255);
- rect[2]= (char)(cv->col[2]*255);
+ rect[0]= col0[0];
+ rect[1]= col0[1];
+ rect[2]= col0[2];
rect[3]= 255;
- }
+ }
+ y++;
+ if (y<out->y) {
+ for(x=0; x<out->x; x++, rect+=4) {
+ rect[0]= col1[0];
+ rect[1]= col1[1];
+ rect[2]= col1[2];
+ rect[3]= 255;
+ }
+ }
}
+
} else if (out->rect_float) {
+ float col0[3];
+ float col1[3];
+
+ col0[0] = facf0 * cv->col[0];
+ col0[1] = facf0 * cv->col[1];
+ col0[2] = facf0 * cv->col[2];
+
+ col1[0] = facf1 * cv->col[0];
+ col1[1] = facf1 * cv->col[1];
+ col1[2] = facf1 * cv->col[2];
+
rect_float = out->rect_float;
for(y=0; y<out->y; y++) {
for(x=0; x<out->x; x++, rect_float+=4) {
- rect_float[0]= cv->col[0];
- rect_float[1]= cv->col[1];
- rect_float[2]= cv->col[2];
+ rect_float[0]= col0[0];
+ rect_float[1]= col0[1];
+ rect_float[2]= col0[2];
rect_float[3]= 1.0;
}
+ y++;
+ if (y<out->y) {
+ for(x=0; x<out->x; x++, rect_float+=4) {
+ rect_float[0]= col1[0];
+ rect_float[1]= col1[1];
+ rect_float[2]= col1[2];
+ rect_float[3]= 1.0;
+ }
+ }
}
}
}
@@ -3004,13 +3097,14 @@ struct SeqEffectHandle get_sequence_effect(Sequence * seq)
{
struct SeqEffectHandle rval;
+ memset(&rval, 0, sizeof(struct SeqEffectHandle));
+
if (seq->type & SEQ_EFFECT) {
rval = get_sequence_effect_impl(seq->type);
- }
-
- if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
- rval.load(seq);
- seq->flag &= ~SEQ_EFFECT_NOT_LOADED;
+ if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
+ rval.load(seq);
+ seq->flag &= ~SEQ_EFFECT_NOT_LOADED;
+ }
}
return rval;
@@ -3020,13 +3114,14 @@ struct SeqEffectHandle get_sequence_blend(Sequence * seq)
{
struct SeqEffectHandle rval;
+ memset(&rval, 0, sizeof(struct SeqEffectHandle));
+
if (seq->blend_mode != 0) {
rval = get_sequence_effect_impl(seq->blend_mode);
- }
-
- if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
- rval.load(seq);
- seq->flag &= ~SEQ_EFFECT_NOT_LOADED;
+ if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) {
+ rval.load(seq);
+ seq->flag &= ~SEQ_EFFECT_NOT_LOADED;
+ }
}
return rval;
diff --git a/source/blender/src/seqscopes.c b/source/blender/src/seqscopes.c
index 1fa01a6145e..34cd27dfdd3 100644
--- a/source/blender/src/seqscopes.c
+++ b/source/blender/src/seqscopes.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Author: Peter Schlaile < peter [at] schlaile [dot] de >
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
@@ -53,6 +50,14 @@ static void scope_put_pixel(unsigned char* table, unsigned char * pos)
pos[3] = 255;
}
+static void scope_put_pixel_single(unsigned char* table, unsigned char * pos,
+ int col)
+{
+ char newval = table[pos[col]];
+ pos[col] = newval;
+ pos[3] = 255;
+}
+
static void wform_put_line(int w,
unsigned char * last_pos, unsigned char * new_pos)
{
@@ -71,6 +76,67 @@ static void wform_put_line(int w,
}
}
+static void wform_put_line_single(
+ int w, unsigned char * last_pos, unsigned char * new_pos, int col)
+{
+ if (last_pos > new_pos) {
+ unsigned char* temp = new_pos;
+ new_pos = last_pos;
+ last_pos = temp;
+ }
+
+ while (last_pos < new_pos) {
+ if (last_pos[col] == 0) {
+ last_pos[col] = 32;
+ last_pos[3] = 255;
+ }
+ last_pos += 4*w;
+ }
+}
+
+static void wform_put_border(unsigned char * tgt, int w, int h)
+{
+ int x, y;
+
+ for (x = 0; x < w; x++) {
+ unsigned char * p = tgt + 4 * x;
+ p[1] = p[3] = 255.0;
+ p[4 * w + 1] = p[4 * w + 3] = 255.0;
+ p = tgt + 4 * (w * (h - 1) + x);
+ p[1] = p[3] = 255.0;
+ p[-4 * w + 1] = p[-4 * w + 3] = 255.0;
+ }
+
+ for (y = 0; y < h; y++) {
+ unsigned char * p = tgt + 4 * w * y;
+ p[1] = p[3] = 255.0;
+ p[4 + 1] = p[4 + 3] = 255.0;
+ p = tgt + 4 * (w * y + w - 1);
+ p[1] = p[3] = 255.0;
+ p[-4 + 1] = p[-4 + 3] = 255.0;
+ }
+}
+
+static void wform_put_gridrow(unsigned char * tgt, float perc, int w, int h)
+{
+ int i;
+
+ tgt += (int) (perc/100.0 * h) * w * 4;
+
+ for (i = 0; i < w*2; i++) {
+ tgt[0] = 255;
+
+ tgt += 4;
+ }
+}
+
+static void wform_put_grid(unsigned char * tgt, int w, int h)
+{
+ wform_put_gridrow(tgt, 90.0, w, h);
+ wform_put_gridrow(tgt, 70.0, w, h);
+ wform_put_gridrow(tgt, 10.0, w, h);
+}
+
static struct ImBuf *make_waveform_view_from_ibuf_byte(struct ImBuf * ibuf)
{
struct ImBuf * rval = IMB_allocImBuf(ibuf->x + 3, 515, 32, IB_rect, 0);
@@ -82,6 +148,8 @@ static struct ImBuf *make_waveform_view_from_ibuf_byte(struct ImBuf * ibuf)
float waveform_gamma = 0.2;
unsigned char wtable[256];
+ wform_put_grid(tgt, w, h);
+
for (x = 0; x < 256; x++) {
wtable[x] = (unsigned char) (pow(((float) x + 1)/256,
waveform_gamma)*255);
@@ -110,23 +178,7 @@ static struct ImBuf *make_waveform_view_from_ibuf_byte(struct ImBuf * ibuf)
}
}
- for (x = 0; x < w; x++) {
- unsigned char * p = tgt + 4 * x;
- p[1] = p[3] = 255.0;
- p[4 * w + 1] = p[4 * w + 3] = 255.0;
- p = tgt + 4 * (w * (h - 1) + x);
- p[1] = p[3] = 255.0;
- p[-4 * w + 1] = p[-4 * w + 3] = 255.0;
- }
-
- for (y = 0; y < h; y++) {
- unsigned char * p = tgt + 4 * w * y;
- p[1] = p[3] = 255.0;
- p[4 + 1] = p[4 + 3] = 255.0;
- p = tgt + 4 * (w * y + w - 1);
- p[1] = p[3] = 255.0;
- p[-4 + 1] = p[-4 + 3] = 255.0;
- }
+ wform_put_border(tgt, w, h);
return rval;
}
@@ -142,6 +194,8 @@ static struct ImBuf *make_waveform_view_from_ibuf_float(struct ImBuf * ibuf)
float waveform_gamma = 0.2;
unsigned char wtable[256];
+ wform_put_grid(tgt, w, h);
+
for (x = 0; x < 256; x++) {
wtable[x] = (unsigned char) (pow(((float) x + 1)/256,
waveform_gamma)*255);
@@ -173,23 +227,7 @@ static struct ImBuf *make_waveform_view_from_ibuf_float(struct ImBuf * ibuf)
}
}
- for (x = 0; x < w; x++) {
- unsigned char * p = tgt + 4 * x;
- p[1] = p[3] = 255.0;
- p[4 * w + 1] = p[4 * w + 3] = 255.0;
- p = tgt + 4 * (w * (h - 1) + x);
- p[1] = p[3] = 255.0;
- p[-4 * w + 1] = p[-4 * w + 3] = 255.0;
- }
-
- for (y = 0; y < h; y++) {
- unsigned char * p = tgt + 4 * w * y;
- p[1] = p[3] = 255.0;
- p[4 + 1] = p[4 + 3] = 255.0;
- p = tgt + 4 * (w * y + w - 1);
- p[1] = p[3] = 255.0;
- p[-4 + 1] = p[-4 + 3] = 255.0;
- }
+ wform_put_border(tgt, w, h);
return rval;
}
@@ -204,6 +242,326 @@ struct ImBuf *make_waveform_view_from_ibuf(struct ImBuf * ibuf)
}
+static struct ImBuf *make_sep_waveform_view_from_ibuf_byte(struct ImBuf * ibuf)
+{
+ struct ImBuf * rval = IMB_allocImBuf(
+ ibuf->x + 3, 515, 32, IB_rect, 0);
+ int x,y;
+ unsigned char* src = (unsigned char*) ibuf->rect;
+ unsigned char* tgt = (unsigned char*) rval->rect;
+ int w = ibuf->x + 3;
+ int sw = ibuf->x/3;
+ int h = 515;
+ float waveform_gamma = 0.2;
+ unsigned char wtable[256];
+
+ wform_put_grid(tgt, w, h);
+
+ for (x = 0; x < 256; x++) {
+ wtable[x] = (unsigned char) (pow(((float) x + 1)/256,
+ waveform_gamma)*255);
+ }
+
+ for (y = 0; y < ibuf->y; y++) {
+ unsigned char * last_p[3] = {0,0,0};
+
+ for (x = 0; x < ibuf->x; x++) {
+ int c;
+ unsigned char * rgb = src + 4 * (ibuf->x * y + x);
+ for (c = 0; c < 3; c++) {
+ unsigned char * p = tgt;
+ p += 4 * (w * ((rgb[c] * (h - 3))/255 + 1)
+ + c * sw + x/3 + 1);
+
+ scope_put_pixel_single(wtable, p, c);
+ p += 4 * w;
+ scope_put_pixel_single(wtable, p, c);
+
+ if (last_p[c] != 0) {
+ wform_put_line_single(
+ w, last_p[c], p, c);
+ }
+ last_p[c] = p;
+ }
+ }
+ }
+
+ wform_put_border(tgt, w, h);
+
+ return rval;
+}
+
+static struct ImBuf *make_sep_waveform_view_from_ibuf_float(
+ struct ImBuf * ibuf)
+{
+ struct ImBuf * rval = IMB_allocImBuf(
+ ibuf->x + 3, 515, 32, IB_rect, 0);
+ int x,y;
+ float* src = ibuf->rect_float;
+ unsigned char* tgt = (unsigned char*) rval->rect;
+ int w = ibuf->x + 3;
+ int sw = ibuf->x/3;
+ int h = 515;
+ float waveform_gamma = 0.2;
+ unsigned char wtable[256];
+
+ wform_put_grid(tgt, w, h);
+
+ for (x = 0; x < 256; x++) {
+ wtable[x] = (unsigned char) (pow(((float) x + 1)/256,
+ waveform_gamma)*255);
+ }
+
+ for (y = 0; y < ibuf->y; y++) {
+ unsigned char * last_p[3] = {0, 0, 0};
+
+ for (x = 0; x < ibuf->x; x++) {
+ int c;
+ float * rgb = src + 4 * (ibuf->x * y + x);
+ for (c = 0; c < 3; c++) {
+ unsigned char * p = tgt;
+ float v = rgb[c];
+
+ CLAMP(v, 0.0, 1.0);
+
+ p += 4 * (w * ((int) (v * (h - 3)) + 1)
+ + c * sw + x/3 + 1);
+
+ scope_put_pixel_single(wtable, p, c);
+ p += 4 * w;
+ scope_put_pixel_single(wtable, p, c);
+
+ if (last_p[c] != 0) {
+ wform_put_line_single(
+ w, last_p[c], p, c);
+ }
+ last_p[c] = p;
+ }
+ }
+ }
+
+ wform_put_border(tgt, w, h);
+
+ return rval;
+}
+
+struct ImBuf *make_sep_waveform_view_from_ibuf(struct ImBuf * ibuf)
+{
+ if (ibuf->rect_float) {
+ return make_sep_waveform_view_from_ibuf_float(ibuf);
+ } else {
+ return make_sep_waveform_view_from_ibuf_byte(ibuf);
+ }
+}
+
+static void draw_zebra_byte(struct ImBuf * src,struct ImBuf * ibuf, float perc)
+{
+ unsigned int limit = 255 * perc / 100.0;
+ unsigned char * p = (unsigned char*) src->rect;
+ unsigned char * o = (unsigned char*) ibuf->rect;
+ int x;
+ int y;
+
+ for (y = 0; y < ibuf->y; y++) {
+ for (x = 0; x < ibuf->x; x++) {
+ unsigned char r = *p++;
+ unsigned char g = *p++;
+ unsigned char b = *p++;
+ unsigned char a = *p++;
+
+ if (r >= limit || g >= limit || b >= limit) {
+ if (((x + y) & 0x08) != 0) {
+ r = 255 - r;
+ g = 255 - g;
+ b = 255 - b;
+ }
+ }
+ *o++ = r;
+ *o++ = g;
+ *o++ = b;
+ *o++ = a;
+ }
+ }
+}
+
+#define FTOCHAR(val) val<=0.0f?0: (val>=1.0f?255: (char)(255.99f*val))
+
+static void draw_zebra_float(struct ImBuf * src,struct ImBuf * ibuf,float perc)
+{
+ float limit = perc / 100.0;
+ float * p = src->rect_float;
+ unsigned char * o = (unsigned char*) ibuf->rect;
+ int x;
+ int y;
+
+ for (y = 0; y < ibuf->y; y++) {
+ for (x = 0; x < ibuf->x; x++) {
+ float r = *p++;
+ float g = *p++;
+ float b = *p++;
+ float a = *p++;
+
+ if (r >= limit || g >= limit || b >= limit) {
+ if (((x + y) & 0x08) != 0) {
+ r = -r;
+ g = -g;
+ b = -b;
+ }
+ }
+
+ *o++ = FTOCHAR(r);
+ *o++ = FTOCHAR(g);
+ *o++ = FTOCHAR(b);
+ *o++ = FTOCHAR(a);
+ }
+ }
+}
+
+struct ImBuf * make_zebra_view_from_ibuf(struct ImBuf * src, float perc)
+{
+ struct ImBuf * ibuf = IMB_allocImBuf(src->x, src->y, 32, IB_rect, 0);
+
+ if (src->rect_float) {
+ draw_zebra_float(src, ibuf, perc);
+ } else {
+ draw_zebra_byte(src, ibuf, perc);
+ }
+ return ibuf;
+}
+
+static void draw_histogram_marker(struct ImBuf * ibuf, int x)
+{
+ unsigned char * p = (unsigned char*) ibuf->rect;
+ int barh = ibuf->y * 0.1;
+ int i;
+
+ p += 4 * (x + ibuf->x * (ibuf->y - barh + 1));
+
+ for (i = 0; i < barh-1; i++) {
+ p[0] = p[1] = p[2] = 255;
+ p += ibuf->x * 4;
+ }
+}
+
+static void draw_histogram_bar(struct ImBuf * ibuf, int x,float val, int col)
+{
+ unsigned char * p = (unsigned char*) ibuf->rect;
+ int barh = ibuf->y * val * 0.9;
+ int i;
+
+ p += 4 * (x + ibuf->x);
+
+ for (i = 0; i < barh; i++) {
+ p[col] = 255;
+ p += ibuf->x * 4;
+ }
+}
+
+static struct ImBuf *make_histogram_view_from_ibuf_byte(
+ struct ImBuf * ibuf)
+{
+ struct ImBuf * rval = IMB_allocImBuf(515, 128, 32, IB_rect, 0);
+ int n,c,x,y;
+ unsigned char* src = (unsigned char*) ibuf->rect;
+
+ unsigned int bins[3][256];
+
+ memset(bins, 0, 3 * 256* sizeof(unsigned int));
+
+ for (y = 0; y < ibuf->y; y++) {
+ for (x = 0; x < ibuf->x; x++) {
+ bins[0][*src++]++;
+ bins[1][*src++]++;
+ bins[2][*src++]++;
+ src++;
+ }
+ }
+
+ n = 0;
+ for (c = 0; c < 3; c++) {
+ for (x = 0; x < 256; x++) {
+ if (bins[c][x] > n) {
+ n = bins[c][x];
+ }
+ }
+ }
+
+ for (c = 0; c < 3; c++) {
+ for (x = 0; x < 256; x++) {
+ draw_histogram_bar(rval, x*2+1,
+ ((float) bins[c][x])/n, c);
+ draw_histogram_bar(rval, x*2+2,
+ ((float) bins[c][x])/n, c);
+ }
+ }
+
+ wform_put_border((unsigned char*) rval->rect, rval->x, rval->y);
+
+ return rval;
+}
+
+static int get_bin_float(float f)
+{
+ if (f < -0.25) {
+ f = -0.25;
+ } else if (f > 1.25) {
+ f = 1.25;
+ }
+
+ return (int) (((f + 0.25) / 1.5) * 512);
+}
+
+static struct ImBuf *make_histogram_view_from_ibuf_float(
+ struct ImBuf * ibuf)
+{
+ struct ImBuf * rval = IMB_allocImBuf(515, 128, 32, IB_rect, 0);
+ int n,c,x,y;
+ float* src = ibuf->rect_float;
+
+ unsigned int bins[3][512];
+
+ memset(bins, 0, 3 * 256* sizeof(unsigned int));
+
+ for (y = 0; y < ibuf->y; y++) {
+ for (x = 0; x < ibuf->x; x++) {
+ bins[0][get_bin_float(*src++)]++;
+ bins[1][get_bin_float(*src++)]++;
+ bins[2][get_bin_float(*src++)]++;
+ src++;
+ }
+ }
+
+ draw_histogram_marker(rval, get_bin_float(0.0));
+ draw_histogram_marker(rval, get_bin_float(1.0));
+
+ n = 0;
+ for (c = 0; c < 3; c++) {
+ for (x = 0; x < 512; x++) {
+ if (bins[c][x] > n) {
+ n = bins[c][x];
+ }
+ }
+ }
+ for (c = 0; c < 3; c++) {
+ for (x = 0; x < 512; x++) {
+ draw_histogram_bar(rval, x+1, (float) bins[c][x]/n, c);
+ }
+ }
+
+ wform_put_border((unsigned char*) rval->rect, rval->x, rval->y);
+
+ return rval;
+}
+
+struct ImBuf *make_histogram_view_from_ibuf(struct ImBuf * ibuf)
+{
+ if (ibuf->rect_float) {
+ return make_histogram_view_from_ibuf_float(ibuf);
+ } else {
+ return make_histogram_view_from_ibuf_byte(ibuf);
+ }
+}
+
static void vectorscope_put_cross(unsigned char r, unsigned char g,
unsigned char b,
char * tgt, int w, int h, int size)
diff --git a/source/blender/src/sequence.c b/source/blender/src/sequence.c
index 003c2c0e491..b4d3a6c3ce2 100644
--- a/source/blender/src/sequence.c
+++ b/source/blender/src/sequence.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -74,8 +71,16 @@
#include "BLI_threads.h"
#include <pthread.h>
+#ifdef WIN32
+#define snprintf _snprintf
+#endif
+
int seqrectx, seqrecty;
+/* **********************************************************************
+ alloc / free functions
+ ********************************************************************** */
+
void free_tstripdata(int len, TStripElem *se)
{
TStripElem *seo;
@@ -101,11 +106,6 @@ void free_tstripdata(int len, TStripElem *se)
}
-void seq_proxy_free(StripProxy * proxy)
-{
- MEM_freeN(proxy);
-}
-
void free_strip(Strip *strip)
{
strip->us--;
@@ -115,23 +115,37 @@ void free_strip(Strip *strip)
return;
}
- if(strip->stripdata) {
+ if (strip->stripdata) {
MEM_freeN(strip->stripdata);
}
+
+ if (strip->proxy) {
+ MEM_freeN(strip->proxy);
+ }
if (strip->crop) {
MEM_freeN(strip->crop);
}
if (strip->transform) {
MEM_freeN(strip->transform);
}
- if (strip->proxy) {
- seq_proxy_free(strip->proxy);
+ if (strip->color_balance) {
+ MEM_freeN(strip->color_balance);
}
free_tstripdata(strip->len, strip->tstripdata);
free_tstripdata(strip->endstill, strip->tstripdata_endstill);
free_tstripdata(strip->startstill, strip->tstripdata_startstill);
+ if(strip->ibuf_startstill) {
+ IMB_freeImBuf(strip->ibuf_startstill);
+ strip->ibuf_startstill = 0;
+ }
+
+ if(strip->ibuf_endstill) {
+ IMB_freeImBuf(strip->ibuf_endstill);
+ strip->ibuf_endstill = 0;
+ }
+
MEM_freeN(strip);
}
@@ -148,6 +162,16 @@ void new_tstripdata(Sequence *seq)
seq->strip->tstripdata_endstill= 0;
seq->strip->tstripdata_startstill= 0;
+ if(seq->strip->ibuf_startstill) {
+ IMB_freeImBuf(seq->strip->ibuf_startstill);
+ seq->strip->ibuf_startstill = 0;
+ }
+
+ if(seq->strip->ibuf_endstill) {
+ IMB_freeImBuf(seq->strip->ibuf_endstill);
+ seq->strip->ibuf_endstill = 0;
+ }
+
seq->strip->len= seq->len;
}
}
@@ -374,8 +398,10 @@ void calc_sequence(Sequence *seq)
if(seqm->enddisp > max) max= seqm->enddisp;
seqm= seqm->next;
}
- seq->start= min;
- seq->len= max-min;
+ seq->start= min + seq->anim_startofs;
+ seq->len = max-min;
+ seq->len -= seq->anim_startofs;
+ seq->len -= seq->anim_endofs;
if(seq->strip && seq->len!=seq->strip->len) {
new_tstripdata(seq);
@@ -391,22 +417,35 @@ void reload_sequence_new_file(Sequence * seq)
char str[FILE_MAXDIR+FILE_MAXFILE];
if (!(seq->type == SEQ_MOVIE || seq->type == SEQ_IMAGE ||
- seq->type == SEQ_HD_SOUND || seq->type == SEQ_SCENE)) {
+ seq->type == SEQ_HD_SOUND || seq->type == SEQ_RAM_SOUND ||
+ seq->type == SEQ_SCENE || seq->type == SEQ_META)) {
return;
}
new_tstripdata(seq);
- if (seq->type == SEQ_IMAGE) {
- return;
- }
-
- if (seq->type != SEQ_SCENE) {
+ if (seq->type != SEQ_SCENE && seq->type != SEQ_META &&
+ seq->type != SEQ_IMAGE) {
strncpy(str, seq->strip->dir, FILE_MAXDIR-1);
strncat(str, seq->strip->stripdata->name, FILE_MAXFILE-1);
+
+ BLI_convertstringcode(str, G.sce);
+ BLI_convertstringframe(str, G.scene->r.cfra); /* TODO - is this needed? */
+
}
- if (seq->type == SEQ_MOVIE) {
+ if (seq->type == SEQ_IMAGE) {
+ /* Hack? */
+ int olen = MEM_allocN_len(seq->strip->stripdata)
+ / sizeof(struct StripElem);
+ seq->len = olen;
+ seq->len -= seq->anim_startofs;
+ seq->len -= seq->anim_endofs;
+ if (seq->len < 0) {
+ seq->len = 0;
+ }
+ seq->strip->len = seq->len;
+ } else if (seq->type == SEQ_MOVIE) {
if(seq->anim) IMB_free_anim(seq->anim);
seq->anim = openanim(str, IB_rect);
@@ -432,8 +471,22 @@ void reload_sequence_new_file(Sequence * seq)
return;
}
- seq->strip->len = seq->len
- = sound_hdaudio_get_duration(seq->hdaudio, FPS);
+ seq->len = sound_hdaudio_get_duration(seq->hdaudio, FPS)
+ - seq->anim_startofs - seq->anim_endofs;
+ if (seq->len < 0) {
+ seq->len = 0;
+ }
+ seq->strip->len = seq->len;
+ } else if (seq->type == SEQ_RAM_SOUND) {
+ seq->len = (int) ( ((float)(seq->sound->streamlen-1)/
+ ((float)G.scene->audio.mixrate*4.0 ))
+ * FPS);
+ seq->len -= seq->anim_startofs;
+ seq->len -= seq->anim_endofs;
+ if (seq->len < 0) {
+ seq->len = 0;
+ }
+ seq->strip->len = seq->len;
} else if (seq->type == SEQ_SCENE) {
Scene * sce = G.main->scene.first;
int nr = 1;
@@ -447,6 +500,8 @@ void reload_sequence_new_file(Sequence * seq)
if (sce) {
seq->scene = sce;
+ } else {
+ sce = seq->scene;
}
strncpy(seq->name + 2, sce->id.name + 2,
@@ -461,7 +516,6 @@ void reload_sequence_new_file(Sequence * seq)
seq->strip->len = seq->len;
}
-
calc_sequence(seq);
}
@@ -615,12 +669,11 @@ static void multibuf(ImBuf *ibuf, float fmul)
int a, mul, icol;
mul= (int)(256.0*fmul);
-
- a= ibuf->x*ibuf->y;
rt= (char *)ibuf->rect;
rt_float = ibuf->rect_float;
if (rt) {
+ a= ibuf->x*ibuf->y;
while(a--) {
icol= (mul*rt[0])>>8;
@@ -636,6 +689,7 @@ static void multibuf(ImBuf *ibuf, float fmul)
}
}
if (rt_float) {
+ a= ibuf->x*ibuf->y;
while(a--) {
rt_float[0] *= fmul;
rt_float[1] *= fmul;
@@ -686,14 +740,9 @@ static void do_effect(int cfra, Sequence *seq, TStripElem * se)
return;
}
- if(se->se1->ok == STRIPELEM_META) se1= se->se1->se1;
- else se1= se->se1;
-
- if(se->se2->ok == STRIPELEM_META) se2= se->se2->se1;
- else se2= se->se2;
-
- if(se->se3->ok == STRIPELEM_META) se3= se->se3->se1;
- else se3= se->se3;
+ se1= se->se1;
+ se2= se->se2;
+ se3= se->se3;
if ( (se1==0 || se2==0 || se3==0)
|| (se1->ibuf==0 || se2->ibuf==0 || se3->ibuf==0)) {
@@ -708,8 +757,7 @@ static void do_effect(int cfra, Sequence *seq, TStripElem * se)
return;
}
- if(se->se1->ok == STRIPELEM_META) se1= se->se1->se1;
- else se1= se->se1;
+ se1= se->se1;
if (se1 == 0 || se1->ibuf == 0) {
make_black_ibuf(se->ibuf);
@@ -728,8 +776,7 @@ static void do_effect(int cfra, Sequence *seq, TStripElem * se)
return;
}
- if(se->se2->ok == STRIPELEM_META) se2= se->se2->se1;
- else se2= se->se2;
+ se2= se->se2;
if (se2 == 0 || se2->ibuf == 0) {
make_black_ibuf(se->ibuf);
@@ -772,8 +819,8 @@ static int give_stripelem_index(Sequence *seq, int cfra)
int nr;
if(seq->startdisp >cfra || seq->enddisp <= cfra) return -1;
-
- if(seq->flag&SEQ_REVERSE_FRAMES) {
+ if(seq->len == 0) return -1;
+ if(seq->flag&SEQ_REVERSE_FRAMES) {
/*reverse frame in this sequence */
if(cfra <= seq->start) nr= seq->len-1;
else if(cfra >= seq->start+seq->len-1) nr= 0;
@@ -823,12 +870,12 @@ TStripElem *give_tstripelem(Sequence *seq, int cfra)
here for all ibufs, since then, blending with IPOs won't work!
Rather common case, if you use a single image and try to fade
- it in and out...
-
- Performance TODO: seperate give_tstripelem for ibuf from
- give_tstripelem for ibuf_comp, so that caching works here again...
+ it in and out... or want to use your strip as a watermark in
+ alpha over mode...
*/
- if (seq->ipo && seq->ipo->curve.first && !(seq->type & SEQ_EFFECT)) {
+ if (seq->blend_mode != SEQ_BLEND_REPLACE ||
+ (seq->ipo && seq->ipo->curve.first && (
+ !(seq->type & SEQ_EFFECT) || !seq->seq1))) {
Strip * s = seq->strip;
if (cfra < seq->start) {
se = s->tstripdata_startstill;
@@ -972,41 +1019,373 @@ static int get_shown_sequences(
return cnt;
}
-static int get_shown_seq_from_metastrip(Sequence * seqm, int cfra,
- Sequence ** seq_arr_out)
+
+/* **********************************************************************
+ proxy management
+ ********************************************************************** */
+
+#define PROXY_MAXFILE (2*FILE_MAXDIR+FILE_MAXFILE)
+
+static int seq_proxy_get_fname(Sequence * seq, int cfra, char * name)
{
- return get_shown_sequences(&seqm->seqbase, cfra, 0, seq_arr_out);
+ int frameno;
+ char dir[FILE_MAXDIR];
+
+ if (!seq->strip->proxy) {
+ return FALSE;
+ }
+
+ if (seq->flag & SEQ_USE_PROXY_CUSTOM_DIR) {
+ strcpy(dir, seq->strip->proxy->dir);
+ } else {
+ if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE) {
+ snprintf(dir, FILE_MAXDIR, "%s/BL_proxy",
+ seq->strip->dir);
+ } else {
+ return FALSE;
+ }
+ }
+
+ /* generate a seperate proxy directory for each preview size */
+
+ if (seq->type == SEQ_IMAGE) {
+ StripElem * se = give_stripelem(seq, cfra);
+ snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy",
+ dir, G.scene->r.size, se->name);
+ frameno = 1;
+ } else if (seq->type == SEQ_MOVIE) {
+ TStripElem * tse = give_tstripelem(seq, cfra);
+
+ frameno = tse->nr + seq->anim_startofs;
+
+ snprintf(name, PROXY_MAXFILE, "%s/%s/%d/####", dir,
+ seq->strip->stripdata->name,
+ G.scene->r.size);
+ } else {
+ TStripElem * tse = give_tstripelem(seq, cfra);
+
+ frameno = tse->nr + seq->anim_startofs;
+
+ snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir,
+ G.scene->r.size);
+ }
+
+ BLI_convertstringcode(name, G.sce);
+ BLI_convertstringframe(name, frameno);
+
+
+ strcat(name, ".jpg");
+
+ return TRUE;
}
-void set_meta_stripdata(Sequence *seqm)
+static struct ImBuf * seq_proxy_fetch(Sequence * seq, int cfra)
{
- TStripElem *se;
- int a, cfra;
+ char name[PROXY_MAXFILE];
+
+ if (!(seq->flag & SEQ_USE_PROXY)) {
+ return 0;
+ }
+
+ /* rendering at 100% ? No real sense in proxy-ing, right? */
+ if (G.scene->r.size == 100.0) {
+ return 0;
+ }
+
+ if (!seq_proxy_get_fname(seq, cfra, name)) {
+ return 0;
+ }
+
+ if (BLI_exists(name)) {
+ return IMB_loadiffname(name, IB_rect);
+ } else {
+ return 0;
+ }
+}
- se= seqm->strip->tstripdata;
+static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra,
+ int build_proxy_run);
- if (se == 0 && seqm->len > 0) {
- int i;
- se = seqm->strip->tstripdata = MEM_callocN(
- seqm->len*sizeof(TStripElem), "tstripelems");
- for (i = 0; i < seqm->len; i++) {
- se[i].ok = STRIPELEM_META;
+static void seq_proxy_build_frame(Sequence * seq, int cfra)
+{
+ char name[PROXY_MAXFILE];
+ int quality;
+ TStripElem * se;
+ int ok;
+ int rectx, recty;
+ struct ImBuf * ibuf;
+
+ if (!(seq->flag & SEQ_USE_PROXY)) {
+ return;
+ }
+
+ /* rendering at 100% ? No real sense in proxy-ing, right? */
+ if (G.scene->r.size == 100.0) {
+ return;
+ }
+
+ if (!seq_proxy_get_fname(seq, cfra, name)) {
+ return;
+ }
+
+ se = give_tstripelem(seq, cfra);
+ if (!se) {
+ return;
+ }
+
+ if(se->ibuf) {
+ IMB_freeImBuf(se->ibuf);
+ se->ibuf = 0;
+ }
+
+ do_build_seq_ibuf(seq, se, cfra, TRUE);
+
+ if (!se->ibuf) {
+ return;
+ }
+
+ rectx= (G.scene->r.size*G.scene->r.xsch)/100;
+ recty= (G.scene->r.size*G.scene->r.ysch)/100;
+
+ ibuf = se->ibuf;
+
+ if (ibuf->x != rectx || ibuf->y != recty) {
+ IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty);
+ }
+
+ /* quality is fixed, otherwise one has to generate seperate
+ directories for every quality...
+
+ depth = 32 is intentionally left in, otherwise ALPHA channels
+ won't work... */
+ quality = 90;
+ ibuf->ftype= JPG | quality;
+
+ BLI_make_existing_file(name);
+
+ ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat);
+ if (ok == 0) {
+ perror(name);
+ }
+
+ IMB_freeImBuf(ibuf);
+ se->ibuf = 0;
+}
+
+void seq_proxy_rebuild(Sequence * seq)
+{
+ int cfra;
+
+ waitcursor(1);
+
+ G.afbreek = 0;
+
+ /* flag management tries to account for strobe and
+ other "non-linearities", that might come in the future...
+ better way would be to "touch" the files, so that _really_
+ no one is rebuild twice.
+ */
+
+ for (cfra = seq->startdisp; cfra < seq->enddisp; cfra++) {
+ TStripElem * tse = give_tstripelem(seq, cfra);
+
+ tse->flag &= ~STRIPELEM_PREVIEW_DONE;
+ }
+
+ /* a _lot_ faster for movie files, if we read frames in
+ sequential order */
+ if (seq->flag & SEQ_REVERSE_FRAMES) {
+ for (cfra = seq->enddisp-seq->endstill-1;
+ cfra >= seq->startdisp + seq->startstill; cfra--) {
+ TStripElem * tse = give_tstripelem(seq, cfra);
+
+ if (!(tse->flag & STRIPELEM_PREVIEW_DONE)) {
+ seq_proxy_build_frame(seq, cfra);
+ tse->flag |= STRIPELEM_PREVIEW_DONE;
+ }
+ if (blender_test_break()) {
+ break;
+ }
}
+ } else {
+ for (cfra = seq->startdisp + seq->startstill;
+ cfra < seq->enddisp - seq->endstill; cfra++) {
+ TStripElem * tse = give_tstripelem(seq, cfra);
+
+ if (!(tse->flag & STRIPELEM_PREVIEW_DONE)) {
+ seq_proxy_build_frame(seq, cfra);
+ tse->flag |= STRIPELEM_PREVIEW_DONE;
+ }
+ if (blender_test_break()) {
+ break;
+ }
+ }
+ }
+ waitcursor(0);
+}
+
+
+/* **********************************************************************
+ color balance
+ ********************************************************************** */
+
+static StripColorBalance calc_cb(StripColorBalance * cb_)
+{
+ StripColorBalance cb = *cb_;
+ int c;
+
+ if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) {
+ for (c = 0; c < 3; c++) {
+ cb.lift[c] = 1.0 - cb.lift[c];
+ }
+ } else {
+ for (c = 0; c < 3; c++) {
+ cb.lift[c] = -(1.0 - cb.lift[c]);
+ }
+ }
+ if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) {
+ for (c = 0; c < 3; c++) {
+ if (cb.gain[c] != 0.0) {
+ cb.gain[c] = 1.0/cb.gain[c];
+ } else {
+ cb.gain[c] = 1000000; /* should be enough :) */
+ }
+ }
+ }
+
+ if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) {
+ for (c = 0; c < 3; c++) {
+ if (cb.gamma[c] != 0.0) {
+ cb.gamma[c] = 1.0/cb.gamma[c];
+ } else {
+ cb.gamma[c] = 1000000; /* should be enough :) */
+ }
+ }
+ }
+
+ return cb;
+}
+
+static void make_cb_table_byte(float lift, float gain, float gamma,
+ unsigned char * table, float mul)
+{
+ int y;
+
+ for (y = 0; y < 256; y++) {
+ float v = 1.0 * y / 255;
+ v *= gain;
+ v += lift;
+ v = pow(v, gamma);
+ v *= mul;
+ if ( v > 1.0) {
+ v = 1.0;
+ } else if (v < 0.0) {
+ v = 0.0;
+ }
+ table[y] = v * 255;
+ }
+
+}
+
+static void make_cb_table_float(float lift, float gain, float gamma,
+ float * table, float mul)
+{
+ int y;
+
+ for (y = 0; y < 256; y++) {
+ float v = (float) y * 1.0 / 255.0;
+ v *= gain;
+ v += lift;
+ v = pow(v, gamma);
+ v *= mul;
+ table[y] = v;
+ }
+}
+
+static void color_balance_byte_byte(Sequence * seq, TStripElem* se,
+ float mul)
+{
+ unsigned char cb_tab[3][256];
+ int c;
+ unsigned char * p = (unsigned char*) se->ibuf->rect;
+ unsigned char * e = p + se->ibuf->x * 4 * se->ibuf->y;
+
+ StripColorBalance cb = calc_cb(seq->strip->color_balance);
+
+ for (c = 0; c < 3; c++) {
+ make_cb_table_byte(cb.lift[c], cb.gain[c], cb.gamma[c],
+ cb_tab[c], mul);
+ }
+
+ while (p < e) {
+ p[0] = cb_tab[0][p[0]];
+ p[1] = cb_tab[1][p[1]];
+ p[2] = cb_tab[2][p[2]];
+
+ p += 4;
+ }
+}
+
+static void color_balance_byte_float(Sequence * seq, TStripElem* se,
+ float mul)
+{
+ float cb_tab[4][256];
+ int c,i;
+ unsigned char * p = (unsigned char*) se->ibuf->rect;
+ unsigned char * e = p + se->ibuf->x * 4 * se->ibuf->y;
+ float * o;
+ StripColorBalance cb;
+
+ imb_addrectfloatImBuf(se->ibuf);
+
+ o = se->ibuf->rect_float;
+
+ cb = calc_cb(seq->strip->color_balance);
+
+ for (c = 0; c < 3; c++) {
+ make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c],
+ cb_tab[c], mul);
+ }
+
+ for (i = 0; i < 256; i++) {
+ cb_tab[3][i] = ((float)i)*(1.0f/255.0f);
}
- /* sets all ->se1 pointers in stripdata, to read the ibuf from it */
+ while (p < e) {
+ o[0] = cb_tab[0][p[0]];
+ o[1] = cb_tab[1][p[1]];
+ o[2] = cb_tab[2][p[2]];
+ o[3] = cb_tab[3][p[3]];
- for(a=0; a<seqm->len; a++, se++) {
- int cnt;
- Sequence *seq_arr[MAXSEQ+1];
+ p += 4; o += 4;
+ }
+}
- cfra= a+seqm->start;
- cnt = get_shown_seq_from_metastrip(seqm, cfra, seq_arr);
- if (cnt) {
- se->se1= give_tstripelem(seq_arr[cnt-1], cfra);
- } else {
- se->se1= 0;
+static void color_balance_float_float(Sequence * seq, TStripElem* se,
+ float mul)
+{
+ float * p = se->ibuf->rect_float;
+ float * e = se->ibuf->rect_float + se->ibuf->x * 4* se->ibuf->y;
+ StripColorBalance cb = calc_cb(seq->strip->color_balance);
+
+ while (p < e) {
+ int c;
+ for (c = 0; c < 3; c++) {
+ p[c] = pow(p[c] * cb.gain[c] + cb.lift[c],
+ cb.gamma[c]) * mul;
}
+ p += 4;
+ }
+}
+
+static void color_balance(Sequence * seq, TStripElem* se, float mul)
+{
+ if (se->ibuf->rect_float) {
+ color_balance_float_float(seq, se, mul);
+ } else if(seq->flag & SEQ_MAKE_FLOAT) {
+ color_balance_byte_float(seq, se, mul);
+ } else {
+ color_balance_byte_byte(seq, se, mul);
}
}
@@ -1022,10 +1401,45 @@ void set_meta_stripdata(Sequence *seqm)
- Crop and transform in image source coordinate space
- Flip X + Flip Y (could be done afterwards, backward compatibility)
- Promote image to float data (affects pipeline operations afterwards)
+ - Color balance (is most efficient in the byte -> float
+ (future: half -> float should also work fine!)
+ case, if done on load, since we can use lookup tables)
- Premultiply
*/
+static int input_have_to_preprocess(Sequence * seq, TStripElem* se, int cfra)
+{
+ float mul;
+
+ if ((seq->flag & SEQ_FILTERY) ||
+ (seq->flag & SEQ_USE_CROP) ||
+ (seq->flag & SEQ_USE_TRANSFORM) ||
+ (seq->flag & SEQ_FLIPX) ||
+ (seq->flag & SEQ_FLIPY) ||
+ (seq->flag & SEQ_USE_COLOR_BALANCE) ||
+ (seq->flag & SEQ_MAKE_PREMUL) ||
+ (se->ibuf->x != seqrectx || se->ibuf->y != seqrecty)) {
+ return TRUE;
+ }
+
+ mul = seq->mul;
+
+ if(seq->blend_mode == SEQ_BLEND_REPLACE) {
+ if (seq->ipo && seq->ipo->curve.first) {
+ do_seq_ipo(seq, cfra);
+ mul *= seq->facf0;
+ }
+ mul *= seq->blend_opacity / 100.0;
+ }
+
+ if (mul != 1.0) {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
static void input_preprocess(Sequence * seq, TStripElem* se, int cfra)
{
float mul;
@@ -1092,12 +1506,6 @@ static void input_preprocess(Sequence * seq, TStripElem* se, int cfra)
IMB_flipy(se->ibuf);
}
- if(seq->flag & SEQ_MAKE_FLOAT) {
- if (!se->ibuf->rect_float) {
- IMB_float_from_rect(se->ibuf);
- }
- }
-
if(seq->mul == 0.0) {
seq->mul = 1.0;
}
@@ -1112,6 +1520,20 @@ static void input_preprocess(Sequence * seq, TStripElem* se, int cfra)
mul *= seq->blend_opacity / 100.0;
}
+ if(seq->flag & SEQ_USE_COLOR_BALANCE && seq->strip->color_balance) {
+ color_balance(seq, se, mul);
+ mul = 1.0;
+ }
+
+ if(seq->flag & SEQ_MAKE_FLOAT) {
+ if (!se->ibuf->rect_float) {
+ IMB_float_from_rect(se->ibuf);
+ }
+ if (se->ibuf->rect) {
+ imb_freerectImBuf(se->ibuf);
+ }
+ }
+
if(mul != 1.0) {
multibuf(se->ibuf, mul);
}
@@ -1157,49 +1579,121 @@ static void test_and_auto_discard_ibuf(TStripElem * se)
}
}
+static void test_and_auto_discard_ibuf_stills(Strip * strip)
+{
+ if (strip->ibuf_startstill) {
+ if (!strip->ibuf_startstill->rect &&
+ !strip->ibuf_startstill->rect_float) {
+ IMB_freeImBuf(strip->ibuf_startstill);
+ strip->ibuf_startstill = 0;
+ }
+ }
+ if (strip->ibuf_endstill) {
+ if (!strip->ibuf_endstill->rect &&
+ !strip->ibuf_endstill->rect_float) {
+ IMB_freeImBuf(strip->ibuf_endstill);
+ strip->ibuf_endstill = 0;
+ }
+ }
+}
+
+static void copy_from_ibuf_still(Sequence * seq, TStripElem * se)
+{
+ if (!se->ibuf) {
+ if (se->nr == 0 && seq->strip->ibuf_startstill) {
+ IMB_cache_limiter_touch(seq->strip->ibuf_startstill);
+
+ se->ibuf = IMB_dupImBuf(seq->strip->ibuf_startstill);
+ }
+ if (se->nr == seq->len - 1
+ && (seq->len != 1)
+ && seq->strip->ibuf_endstill) {
+ IMB_cache_limiter_touch(seq->strip->ibuf_endstill);
+
+ se->ibuf = IMB_dupImBuf(seq->strip->ibuf_endstill);
+ }
+ }
+}
+
+static void copy_to_ibuf_still(Sequence * seq, TStripElem * se)
+{
+ if (se->ibuf) {
+ if (se->nr == 0) {
+ seq->strip->ibuf_startstill = IMB_dupImBuf(se->ibuf);
+
+ IMB_cache_limiter_insert(seq->strip->ibuf_startstill);
+ IMB_cache_limiter_touch(seq->strip->ibuf_startstill);
+ }
+ if (se->nr == seq->len - 1 && seq->len != 1) {
+ seq->strip->ibuf_endstill = IMB_dupImBuf(se->ibuf);
+
+ IMB_cache_limiter_insert(seq->strip->ibuf_endstill);
+ IMB_cache_limiter_touch(seq->strip->ibuf_endstill);
+ }
+ }
+}
+
+
static TStripElem* do_build_seq_array_recursively(
ListBase *seqbasep, int cfra, int chanshown);
-static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra)
+static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra,
+ int build_proxy_run)
{
char name[FILE_MAXDIR+FILE_MAXFILE];
+ int use_limiter = TRUE;
-
- if (seq->type != SEQ_META) {
- test_and_auto_discard_ibuf(se);
- }
+ test_and_auto_discard_ibuf(se);
+ test_and_auto_discard_ibuf_stills(seq->strip);
if(seq->type == SEQ_META) {
- if(seq->seqbase.first) {
- if(cfra < seq->start) {
- do_build_seq_array_recursively(
- &seq->seqbase,
- seq->start, 0);
- } else if(cfra > seq->start + seq->len - 1) {
- do_build_seq_array_recursively(
- &seq->seqbase,
- seq->start + seq->len - 1, 0);
- } else {
- do_build_seq_array_recursively(
- &seq->seqbase,
- cfra, 0);
+ TStripElem * meta_se = 0;
+ use_limiter = FALSE;
+
+ if (!build_proxy_run && se->ibuf == 0) {
+ se->ibuf = seq_proxy_fetch(seq, cfra);
+ if (se->ibuf) {
+ use_limiter = TRUE;
}
}
- se->ok = STRIPELEM_META;
- if(se->se1 == 0) set_meta_stripdata(seq);
- if(se->se1) {
- if(se->ibuf) {
- IMB_freeImBuf(se->ibuf);
- }
- se->ibuf = se->se1->ibuf_comp;
- if(se->ibuf) {
+ if(!se->ibuf && seq->seqbase.first) {
+ meta_se = do_build_seq_array_recursively(
+ &seq->seqbase, seq->start + se->nr, 0);
+ }
+
+ se->ok = STRIPELEM_OK;
+
+ if(!se->ibuf && meta_se) {
+ se->ibuf = meta_se->ibuf_comp;
+ if(se->ibuf &&
+ (!input_have_to_preprocess(seq, se, cfra) ||
+ build_proxy_run)) {
IMB_refImBuf(se->ibuf);
+ if (build_proxy_run) {
+ IMB_cache_limiter_unref(se->ibuf);
+ }
+ } else if (se->ibuf) {
+ struct ImBuf * i = IMB_dupImBuf(se->ibuf);
+
+ IMB_cache_limiter_unref(se->ibuf);
+
+ se->ibuf = i;
+
+ use_limiter = TRUE;
}
}
+
+ if (use_limiter) {
+ input_preprocess(seq, se, cfra);
+ }
} else if(seq->type & SEQ_EFFECT) {
/* should the effect be recalculated? */
+ if (!build_proxy_run && se->ibuf == 0) {
+ se->ibuf = seq_proxy_fetch(seq, cfra);
+ }
+
if(se->ibuf == 0) {
/* if one of two first inputs are rectfloat, output is float too */
if((se->se1 && se->se1->ibuf && se->se1->ibuf->rect_float) ||
@@ -1210,53 +1704,86 @@ static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra)
do_effect(cfra, seq, se);
}
+ } else if(seq->type == SEQ_IMAGE) {
+ if(se->ok == STRIPELEM_OK && se->ibuf == 0) {
+ StripElem * s_elem = give_stripelem(seq, cfra);
+
+ strncpy(name, seq->strip->dir, FILE_MAXDIR-1);
+ strncat(name, s_elem->name, FILE_MAXFILE-1);
+ BLI_convertstringcode(name, G.sce);
+ BLI_convertstringframe(name, G.scene->r.cfra);
+ if (!build_proxy_run) {
+ se->ibuf = seq_proxy_fetch(seq, cfra);
+ }
+ copy_from_ibuf_still(seq, se);
- } else if(seq->type < SEQ_EFFECT) {
-
- if(seq->type==SEQ_IMAGE) {
- if(se->ok == STRIPELEM_OK && se->ibuf==0) {
- StripElem * s_elem = give_stripelem(seq, cfra);
-
- strncpy(name, seq->strip->dir, FILE_MAXDIR-1);
- strncat(name, s_elem->name, FILE_MAXFILE);
- BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
- se->ibuf= IMB_loadiffname(name, IB_rect);
-
- if(se->ibuf == 0) {
- se->ok = STRIPELEM_FAILED;
- } else {
- input_preprocess(seq, se, cfra);
- }
+ if (!se->ibuf) {
+ se->ibuf= IMB_loadiffname(
+ name, IB_rect);
+ copy_to_ibuf_still(seq, se);
+ }
+
+ if(se->ibuf == 0) {
+ se->ok = STRIPELEM_FAILED;
+ } else if (!build_proxy_run) {
+ input_preprocess(seq, se, cfra);
}
}
- else if(seq->type==SEQ_MOVIE) {
- if(se->ok == STRIPELEM_OK && se->ibuf==0) {
+ } else if(seq->type == SEQ_MOVIE) {
+ if(se->ok == STRIPELEM_OK && se->ibuf==0) {
+ if(!build_proxy_run) {
+ se->ibuf = seq_proxy_fetch(seq, cfra);
+ }
+ copy_from_ibuf_still(seq, se);
+
+ if (se->ibuf == 0) {
if(seq->anim==0) {
strncpy(name, seq->strip->dir, FILE_MAXDIR-1);
strncat(name, seq->strip->stripdata->name, FILE_MAXFILE-1);
- BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
-
+ BLI_convertstringcode(name, G.sce);
+ BLI_convertstringframe(name, G.scene->r.cfra);
+
seq->anim = openanim(name, IB_rect);
}
if(seq->anim) {
IMB_anim_set_preseek(seq->anim, seq->anim_preseek);
se->ibuf = IMB_anim_absolute(seq->anim, se->nr + seq->anim_startofs);
}
-
- if(se->ibuf == 0) {
- se->ok = STRIPELEM_FAILED;
- } else {
- input_preprocess(seq, se, cfra);
- }
+ copy_to_ibuf_still(seq, se);
}
- } else if(seq->type==SEQ_SCENE && se->ibuf==NULL && seq->scene) { // scene can be NULL after deletions
- int oldcfra = CFRA;
- Scene *sce= seq->scene, *oldsce= G.scene;
- Render *re;
- RenderResult rres;
- int doseq, rendering= G.rendering;
- char scenename[64];
+ if(se->ibuf == 0) {
+ se->ok = STRIPELEM_FAILED;
+ } else if (!build_proxy_run) {
+ input_preprocess(seq, se, cfra);
+ }
+ }
+ } else if(seq->type == SEQ_SCENE) { // scene can be NULL after deletions
+ int oldcfra = CFRA;
+ Scene *sce= seq->scene, *oldsce= G.scene;
+ Render *re;
+ RenderResult rres;
+ int doseq, rendering= G.rendering;
+ char scenename[64];
+ int sce_valid =sce&& (sce->camera || sce->r.scemode & R_DOSEQ);
+
+ if (se->ibuf == NULL && sce_valid && !build_proxy_run) {
+ se->ibuf = seq_proxy_fetch(seq, cfra);
+ if (se->ibuf) {
+ input_preprocess(seq, se, cfra);
+ }
+ }
+
+ if (se->ibuf == NULL && sce_valid) {
+ copy_from_ibuf_still(seq, se);
+ if (se->ibuf) {
+ input_preprocess(seq, se, cfra);
+ }
+ }
+
+ if (!sce_valid) {
+ se->ok = STRIPELEM_FAILED;
+ } else if (se->ibuf==NULL && sce_valid) {
waitcursor(1);
/* Hack! This function can be called from do_render_seq(), in that case
@@ -1312,13 +1839,24 @@ static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra)
waitcursor(0);
CFRA = oldcfra;
- input_preprocess(seq, se, cfra);
+ copy_to_ibuf_still(seq, se);
+
+ if (!build_proxy_run) {
+ if(se->ibuf == NULL) {
+ se->ok = STRIPELEM_FAILED;
+ } else {
+ input_preprocess(seq, se, cfra);
+ }
+ }
+
}
}
- if (se->ibuf && seq->type != SEQ_META) {
- IMB_cache_limiter_insert(se->ibuf);
- IMB_cache_limiter_ref(se->ibuf);
- IMB_cache_limiter_touch(se->ibuf);
+ if (!build_proxy_run) {
+ if (se->ibuf && use_limiter) {
+ IMB_cache_limiter_insert(se->ibuf);
+ IMB_cache_limiter_ref(se->ibuf);
+ IMB_cache_limiter_touch(se->ibuf);
+ }
}
}
@@ -1365,7 +1903,7 @@ static void do_effect_seq_recursively(Sequence * seq, TStripElem *se, int cfra)
}
- do_build_seq_ibuf(seq, se, cfra);
+ do_build_seq_ibuf(seq, se, cfra, FALSE);
/* children are not needed anymore ... */
@@ -1390,7 +1928,7 @@ static TStripElem* do_build_seq_recursively_impl(Sequence * seq, int cfra)
if (seq->type & SEQ_EFFECT) {
do_effect_seq_recursively(seq, se, cfra);
} else {
- do_build_seq_ibuf(seq, se, cfra);
+ do_build_seq_ibuf(seq, se, cfra, FALSE);
}
}
return se;
@@ -1532,7 +2070,7 @@ static TStripElem* do_build_seq_array_recursively(
int i;
TStripElem* se = 0;
- count = get_shown_sequences(seqbasep, cfra, chanshown, &seq_arr);
+ count = get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr);
if (!count) {
return 0;
@@ -1540,6 +2078,10 @@ static TStripElem* do_build_seq_array_recursively(
se = give_tstripelem(seq_arr[count - 1], cfra);
+ if (!se) {
+ return 0;
+ }
+
test_and_auto_discard_ibuf(se);
if (se->ibuf_comp != 0) {
@@ -2169,6 +2711,15 @@ void free_imbuf_seq_except(int cfra)
free_imbuf_strip_elem(se);
}
}
+ if(seq->strip->ibuf_startstill) {
+ IMB_freeImBuf(seq->strip->ibuf_startstill);
+ seq->strip->ibuf_startstill = 0;
+ }
+
+ if(seq->strip->ibuf_endstill) {
+ IMB_freeImBuf(seq->strip->ibuf_endstill);
+ seq->strip->ibuf_endstill = 0;
+ }
if(seq->type==SEQ_MOVIE)
if(seq->startdisp > cfra || seq->enddisp < cfra)
@@ -2201,6 +2752,15 @@ void free_imbuf_seq()
a < seq->strip->endstill && se; a++, se++) {
free_imbuf_strip_elem(se);
}
+ if(seq->strip->ibuf_startstill) {
+ IMB_freeImBuf(seq->strip->ibuf_startstill);
+ seq->strip->ibuf_startstill = 0;
+ }
+
+ if(seq->strip->ibuf_endstill) {
+ IMB_freeImBuf(seq->strip->ibuf_endstill);
+ seq->strip->ibuf_endstill = 0;
+ }
if(seq->type==SEQ_MOVIE)
free_anim_seq(seq);
diff --git a/source/blender/src/space.c b/source/blender/src/space.c
index e90c2e99d0a..e396e078739 100644
--- a/source/blender/src/space.c
+++ b/source/blender/src/space.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*
* - here initialize and free and handling SPACE data
@@ -88,6 +85,7 @@
#include "BKE_mesh.h"
#include "BKE_multires.h"
#include "BKE_node.h"
+#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_sculpt.h"
#include "BKE_texture.h"
@@ -294,7 +292,7 @@ void copy_view3d_lock(short val)
vd->lay= G.scene->lay;
vd->camera= G.scene->camera;
- if(vd->camera==0 && vd->persp>1) vd->persp= 1;
+ if(vd->camera==0 && vd->persp==V3D_CAMOB) vd->persp= V3D_PERSP;
if( (vd->lay & vd->layact) == 0) {
bit= 0;
@@ -544,9 +542,14 @@ void start_game(void)
RestoreState();
/* Restart BPY - unload the game engine modules. */
+
+ /* Commented out: testing before Blender 2.46 if it's ok to keep
+ * these modules around, they give access to relevant info for
+ * exporters to other engines...
BPY_end_python();
- BPY_start_python(0, NULL); /* argc, argv stored there already */
- BPY_post_start_python(); /* userpref path and menus init */
+ BPY_start_python(0, NULL);
+ BPY_post_start_python();
+ */
restore_all_scene_cfra(scene_cfra_store);
set_scene_bg(startscene);
@@ -615,10 +618,16 @@ void start_RBSimulation(void)
SaveState();
StartKetsjiShellSimulation(curarea, startscene->id.name+2, G.main,G.sipo, 1);
RestoreState();
+
/* Restart BPY - unload the game engine modules. */
+
+ /* Commented out: testing before Blender 2.46 if it's ok to keep
+ * these modules around, they give access to relevant info for
+ * exporters to other engines...
BPY_end_python();
- BPY_start_python(0, NULL); /* argc, argv stored there already */
- BPY_post_start_python(); /* userpref path and menus init */
+ BPY_start_python(0, NULL);
+ BPY_post_start_python();
+ */
restore_all_scene_cfra(scene_cfra_store);
set_scene_bg(startscene);
@@ -996,6 +1005,8 @@ void BIF_undo_push(char *str)
undo_push_armature(str);
}
else if(G.f & G_PARTICLEEDIT) {
+ if (U.undosteps == 0) return;
+
PE_undo_push(str);
}
else {
@@ -1020,6 +1031,7 @@ void BIF_undo(void)
else {
/* now also in faceselect mode */
if(U.uiflag & USER_GLOBALUNDO) {
+ BPY_scripts_clear_pyobjects();
BKE_undo_step(1);
sound_initialize_sounds();
}
@@ -1398,7 +1410,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
allqueue(REDRAWVIEW3D, 0);
}
else if(G.qual==0) {
- if (G.vd->persp==2)
+ if (G.vd->persp==V3D_CAMOB)
/* center the camera offset */
G.vd->camdx= G.vd->camdy= 0.0;
else {
@@ -1425,7 +1437,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if(G.qual==LR_ALTKEY)
view3d_edit_clipping(v3d);
else if(G.qual==LR_SHIFTKEY) {
- if(G.vd->persp==2)
+ if(G.vd->persp==V3D_CAMOB)
set_render_border();
else
view3d_border_zoom();
@@ -1446,7 +1458,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
/* Brush properties */
case AKEY:
- br->airbrush= !br->airbrush;
+ br->flag ^= SCULPT_BRUSH_AIRBRUSH;
update_prop= 1; break;
case FKEY:
if(ss) {
@@ -1548,6 +1560,29 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
do_layer_buttons(11); break;
case ACCENTGRAVEKEY:
do_layer_buttons(-1); break;
+
+ case NDOFMOTION:
+ if (G.vd->ndofmode == 0) {
+ viewmoveNDOF(1);
+ } else if (G.vd->ndofmode == 1) {
+ viewmoveNDOFfly(1);
+ } else {
+ NDofTransform();
+ }
+ break;
+
+ case NDOFBUTTON:
+ if (val == 1) {
+ G.vd->ndofmode +=1;
+ if (G.vd->ndofmode > 2) /* we have currently 3 modes : 0 original, 1 fly, 2 transform */
+ G.vd->ndofmode = 0;
+ }
+ if (val == 2) {
+ G.vd->ndoffilter =(G.vd->ndoffilter == 1 ? 0 : 1);
+ }
+ allqueue(REDRAWHEADERS, 0);
+ break;
+
}
/* Redraw buttons window as well as view 3d (for floating panel) */
@@ -1647,6 +1682,28 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
doredraw= 1;
break;
+ case NDOFMOTION:
+ if (G.vd->ndofmode == 0) {
+ viewmoveNDOF(1);
+ } else if (G.vd->ndofmode == 1) {
+ viewmoveNDOFfly(1);
+ } else {
+ NDofTransform();
+ }
+ break;
+
+ case NDOFBUTTON:
+ if (val == 1) {
+ G.vd->ndofmode +=1;
+ if (G.vd->ndofmode > 2) /* we have currently 3 modes : 0 original, 1 fly, 2 transform */
+ G.vd->ndofmode = 0;
+ }
+ if (val == 2) {
+ G.vd->ndoffilter =(G.vd->ndoffilter == 1 ? 0 : 1);
+ }
+ allqueue(REDRAWHEADERS, 0);
+ break;
+
case ONEKEY:
if(G.qual==LR_CTRLKEY) {
flip_subdivison(1);
@@ -1731,7 +1788,12 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case AKEY:
- if(G.qual & LR_CTRLKEY) apply_object(); /* also with shift! */
+ if (G.obedit == 0 && G.qual == (LR_CTRLKEY|LR_ALTKEY)) {
+ alignmenu();
+ }
+ else if(G.qual & LR_CTRLKEY) { /* also with shift! */
+ apply_object();
+ }
else if((G.qual==LR_SHIFTKEY)) {
toolbox_n_add();
}
@@ -1769,18 +1831,32 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
view3d_edit_clipping(v3d);
else if(G.qual==LR_SHIFTKEY)
{
- if(G.vd->persp==2)
+ if(G.vd->persp==V3D_CAMOB)
set_render_border();
else
view3d_border_zoom();
}
else if(G.qual==LR_CTRLKEY) {
- if(okee("Bake all selected")) {
- extern void softbody_bake(Object *ob);
- extern void fluidsimBake(Object *ob);
- softbody_bake(NULL);
- /* also bake first domain of selected objects... */
- fluidsimBake(NULL);
+ extern void pointcache_bake(PTCacheID *pid, int startframe);
+ extern void pointcache_free(PTCacheID *pid, int cacheonly);
+ extern void fluidsimBake(Object *ob);
+ extern void fluidsimFreeBake(Object *ob);
+ int pupval;
+
+ pupval= pupmenu("Physics Baking%t|Bake selected %x1|Free bake selected %x2|Free cache selected %x3");
+
+ if(pupval > 0) {
+ if(pupval == 1) {
+ pointcache_bake(NULL, 0);
+ /* also bake first domain of selected objects... */
+ fluidsimBake(NULL);
+ }
+ else if(pupval == 2) {
+ pointcache_free(NULL, 0);
+ fluidsimFreeBake(NULL);
+ }
+ else if(pupval == 3)
+ pointcache_free(NULL, 1);
}
}
else if(G.qual== (LR_ALTKEY|LR_CTRLKEY))
@@ -1819,7 +1895,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
allqueue(REDRAWVIEW3D, 0);
}
else if((G.qual==0)){
- if (G.vd->persp==2)
+ if (G.vd->persp==V3D_CAMOB)
/* center the camera offset */
G.vd->camdx= G.vd->camdy= 0.0;
else {
@@ -1885,6 +1961,18 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
extrude_armature(1);
}
}
+ else if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY)) {
+ if (G.obedit && G.obedit->type==OB_MESH &&
+ !multires_level1_test()) {
+ if (G.scene->selectmode & SCE_SELECT_VERTEX) {
+ initTransform(TFM_BWEIGHT, CTX_NONE);
+ }
+ else {
+ initTransform(TFM_BWEIGHT, CTX_EDGE);
+ }
+ Transform();
+ }
+ }
break;
case FKEY:
if(G.obedit) {
@@ -1924,13 +2012,21 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
else
fly();
}
+ else if((G.qual==LR_ALTKEY)) {
+ if(ob && (ob->flag & OB_POSEMODE))
+ if(okee("Flip quaternion rotations"))
+ pose_flipquats();
+ }
else {
if (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT)){
G.f ^= G_FACESELECT;
allqueue(REDRAWVIEW3D, 1);
}
- else if(G.f & G_PARTICLEEDIT)
+ else if(G.f & G_PARTICLEEDIT) {
PE_radialcontrol_start(RADIALCONTROL_SIZE);
+ } else {
+ pupmenu("Note%t|UV/Face Select was removed. Editmode now allows UV editing, Add a UV layer or Unwrap (UKey)");
+ }
}
break;
@@ -1957,7 +2053,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
select_mesh_group_menu();
}
else if(ob && (ob->flag & OB_POSEMODE))
- puts("Shift-G menu for PoseMode - Not Implemented!");
+ pose_select_grouped_menu();
else
select_object_grouped_menu();
else if((G.obedit==0) && G.qual==LR_ALTKEY) {
@@ -1978,7 +2074,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if(G.obedit) {
if(G.obedit->type==OB_MESH) {
if(G.qual==LR_CTRLKEY)
- add_hook();
+ add_hook_menu();
else if(G.qual==LR_ALTKEY)
reveal_mesh();
else if((G.qual==LR_SHIFTKEY))
@@ -1988,7 +2084,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
else if(G.obedit->type== OB_SURF) {
if(G.qual==LR_CTRLKEY)
- add_hook();
+ add_hook_menu();
else if(G.qual==LR_ALTKEY)
revealNurb();
else if((G.qual==LR_SHIFTKEY))
@@ -1998,7 +2094,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
else if(G.obedit->type==OB_CURVE) {
if(G.qual==LR_CTRLKEY)
- add_hook();
+ add_hook_menu();
else if(G.qual==LR_ALTKEY)
revealNurb();
/* should be G.qual==LR_SHIFTKEY, but that is taken fro handles already */
@@ -2021,7 +2117,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
}
else if(G.obedit->type==OB_LATTICE) {
- if(G.qual==LR_CTRLKEY) add_hook();
+ if(G.qual==LR_CTRLKEY) add_hook_menu();
}
else if(G.obedit->type==OB_MBALL) {
if(G.qual==LR_ALTKEY)
@@ -2067,18 +2163,17 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
break;
case IKEY:
- if(G.obedit) {
- if(G.qual==LR_CTRLKEY)
+ if(G.qual==LR_CTRLKEY) {
+ if(ob && (ob->flag & OB_POSEMODE) && ob->type==OB_ARMATURE)
+ pose_add_IK();
+ else if(ob && G.obedit)
selectswap_mesh();
- } else if(G.qual==LR_CTRLKEY) {
- if(ob && ob->type==OB_ARMATURE)
- if(ob->flag & OB_POSEMODE)
- pose_add_IK();
+ else
+ selectswap();
}
else if(G.qual==LR_ALTKEY) {
- if(ob && ob->type==OB_ARMATURE)
- if(ob->flag & OB_POSEMODE)
- pose_clear_IK();
+ if(ob && (ob->flag & OB_POSEMODE) && ob->type==OB_ARMATURE)
+ pose_clear_IK();
}
break;
@@ -2173,7 +2268,8 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
select_linked_tfaces(2);
}
else if(G.f & G_PARTICLEEDIT) {
- PE_select_linked();
+ if(G.qual==0)
+ PE_select_linked();
}
else {
if((G.qual==0))
@@ -2291,6 +2387,8 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
clear_bone_parent();
else if((G.qual==0) && (G.obedit->type==OB_ARMATURE))
select_bone_parent();
+ else if((G.qual==(LR_CTRLKEY|LR_SHIFTKEY)) && (G.obedit->type==OB_ARMATURE))
+ separate_armature();
else if((G.qual==0) && G.obedit->type==OB_MESH)
separatemenu();
else if ((G.qual==0) && ELEM(G.obedit->type, OB_CURVE, OB_SURF))
@@ -2538,7 +2636,23 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
break;
case WKEY:
- if((G.qual==LR_SHIFTKEY)) {
+ if ( ((ob) && (ob->flag & OB_POSEMODE)) ||
+ ((G.obedit) && (G.obedit->type==OB_ARMATURE)) )
+ {
+ if (G.qual) {
+ if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY))
+ val= 1;
+ else if (G.qual == LR_ALTKEY)
+ val= 2;
+ else
+ val= 0;
+
+ setflag_armature(val);
+ }
+ else if (G.qual == 0)
+ special_editmenu();
+ }
+ else if((G.qual==LR_SHIFTKEY)) {
initTransform(TFM_WARP, CTX_NONE);
Transform();
}
@@ -2631,7 +2745,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
else
obmat_to_viewmat(ob, 1);
- if(G.vd->persp==2) G.vd->persp= 1;
+ if(G.vd->persp==V3D_CAMOB) G.vd->persp= V3D_PERSP;
scrarea_queue_winredraw(curarea);
}
}
@@ -2642,16 +2756,21 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case PAGEUPKEY:
- if(G.qual==LR_CTRLKEY)
+ if (G.qual==LR_CTRLKEY)
+ nextprev_timeline_key(1);
+ else if (G.qual==LR_SHIFTKEY)
movekey_obipo(1);
- else if((G.qual==0))
+ else if (G.qual==0)
nextkey_obipo(1); /* in editipo.c */
+
break;
case PAGEDOWNKEY:
- if(G.qual==LR_CTRLKEY)
+ if (G.qual==LR_CTRLKEY)
+ nextprev_timeline_key(-1);
+ else if (G.qual==LR_SHIFTKEY)
movekey_obipo(-1);
- else if((G.qual==0))
+ else if (G.qual==0)
nextkey_obipo(-1);
break;
@@ -2728,7 +2847,7 @@ static void initview3d(ScrArea *sa)
vd->blockscale= 0.7f;
vd->viewquat[0]= 1.0f;
vd->viewquat[1]= vd->viewquat[2]= vd->viewquat[3]= 0.0f;
- vd->persp= 1;
+ vd->persp= V3D_PERSP;
vd->drawtype= OB_WIRE;
vd->view= 7;
vd->dist= 10.0;
@@ -2751,6 +2870,7 @@ static void initview3d(ScrArea *sa)
vd->gridflag &= ~V3D_SHOW_Z;
vd->depths= NULL;
+ vd->ndofmode=0;
}
@@ -2831,7 +2951,7 @@ static void winqreadipospace(ScrArea *sa, void *spacedata, BWinEvent *evt)
getmouseco_areawin(mval);
areamouseco_to_ipoco(v2d, mval, &dx, &dy);
- cfra = get_cfra_from_dx(sipo, (int)dx);
+ cfra = get_cfra_from_dx(sipo, (int)(dx+0.5f));
if(cfra< 1) cfra= 1;
if( cfra!=CFRA ) {
@@ -3008,6 +3128,10 @@ static void winqreadipospace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if (G.qual==0)
set_ipotype();
break;
+ case EKEY:
+ if (G.qual==0)
+ set_ipoextend();
+ break;
case VKEY:
if (G.qual==0)
sethandles_ipo(HD_VECT);
@@ -3090,7 +3214,6 @@ static void space_sound_button_function(int event)
}
#endif
-
static char *iconfile_menu(void)
{
static char string[512];
@@ -3132,10 +3255,35 @@ static short th_curcolset = 1;
static char *th_curcol_ptr= NULL;
static char th_curcol_arr[4]={0, 0, 0, 255};
+
+static void info_dump_customcolorset (void *arg1, void *arg2)
+{
+ bTheme *btheme= U.themes.first;
+ ThemeWireColor *tcs= &btheme->tarm[(th_curcolset - 1)];
+
+
+#if 0 // this version, if we keep the button
+ /* print (name, redval, greenval, blueval) */
+ printf("Theme '%s': Bone Color Set %d \n", btheme->name, th_curcolset);
+ printf("\t'Normal': 0x%02x, 0x%02x, 0x%02x \n", tcs->solid[0], tcs->solid[1], tcs->solid[2]);
+ printf("\t'Select': 0x%02x, 0x%02x, 0x%02x \n", tcs->select[0], tcs->select[1], tcs->select[2]);
+ printf("\t'Active': 0x%02x, 0x%02x, 0x%02x \n", tcs->active[0], tcs->active[1], tcs->active[2]);
+ printf("\n");
+#endif
+
+ // this version generates code that can be copy+paste-ed
+ printf("Theme '%s': Bone Color Set - Code for Copy+Paste \n", btheme->name);
+ printf("\t/* set %d */ \n", th_curcolset);
+ printf("\tSETCOL(btheme->tarm[%d].solid, 0x%02x, 0x%02x, 0x%02x, 255); \n", th_curcolset-1, tcs->solid[0], tcs->solid[1], tcs->solid[2]);
+ printf("\tSETCOL(btheme->tarm[%d].select, 0x%02x, 0x%02x, 0x%02x, 255); \n", th_curcolset-1, tcs->select[0], tcs->select[1], tcs->select[2]);
+ printf("\tSETCOL(btheme->tarm[%d].active, 0x%02x, 0x%02x, 0x%02x, 255); \n", th_curcolset-1, tcs->active[0], tcs->active[1], tcs->active[2]);
+}
+
static void info_user_theme_colsets_buts(uiBlock *block, short y1, short y2, short y3, short y4)
{
bTheme *btheme= U.themes.first;
ThemeWireColor *col_set= &btheme->tarm[(th_curcolset - 1)];
+ uiBut *but;
short y4label= y4-2; // sync this with info_user_themebuts
/* Selector for set (currently only 20 sets) */
@@ -3157,7 +3305,9 @@ static void info_user_theme_colsets_buts(uiBlock *block, short y1, short y2, sho
uiDefButBitS(block, TOG, TH_WIRECOLOR_CONSTCOLS, B_UPDATE_THEME, "Use 'Constraint' Colouring", 885,y2,200,20, &col_set->flag, 0, 0, 0, 0, "Allow the use of colors indicating constraints/keyed status");
/* 'Debug' Tools */
- // TODO... dump current colours
+ // these should be disabled for release... but are needed for development
+ but= uiDefBut(block, BUT, B_UPDATE_THEME, "Dump Colors Codes", 885,y3,200,20, NULL, 0, 0, 0, 0, "Prints this set's colors to the console");
+ uiButSetFunc(but, info_dump_customcolorset, NULL, NULL);
}
static void info_user_themebuts(uiBlock *block, short y1, short y2, short y3, short y4)
@@ -3303,10 +3453,18 @@ static void info_user_themebuts(uiBlock *block, short y1, short y2, short y3, sh
}
}
+/* setting the temp dir needs to set */
+void eval_utemp_dir_callback(void *dummy1, void *dummy2)
+{
+ if (!BLI_exists(U.tempdir))
+ error("temp directory does not exist, assign a valid directory");
+ BLI_where_is_temp(btempdir, 1);
+}
void drawinfospace(ScrArea *sa, void *spacedata)
{
uiBlock *block;
+ uiBut *uibut;
static short cur_light=0;
float fac, col[3];
short xpos, ypos, ypostab, buth, rspace, dx, y1, y2, y3, y4, y5, y6, y7;
@@ -3417,33 +3575,37 @@ void drawinfospace(ScrArea *sa, void *spacedata)
else if (U.userpref == 0) { /* view & controls */
uiDefBut(block, LABEL,0,"Display:",
- xpos,y6label,spref,buth,
+ xpos,y7label,spref,buth,
0, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, USER_TOOLTIPS, 0, "Tool Tips",
- (xpos+edgsp),y5,spref,buth,
+ (xpos+edgsp),y6,spref,buth,
&(U.flag), 0, 0, 0, 0,
"Display tooltips (help tags) over buttons");
uiDefButBitI(block, TOG, USER_DRAWVIEWINFO, B_DRAWINFO, "Object Info",
- (xpos+edgsp),y4,spref,buth,
+ (xpos+edgsp),y5,spref,buth,
&(U.uiflag), 0, 0, 0, 0,
"Display active object name and frame number in the 3D View");
uiDefButBitI(block, TOG, USER_SCENEGLOBAL, 0, "Global Scene",
- (xpos+edgsp),y3,spref,buth,
+ (xpos+edgsp),y4,spref,buth,
&(U.flag), 0, 0, 0, 0,
"Forces the current Scene to be displayed in all Screens");
#ifndef __APPLE__
uiDefButBitS(block, TOG, 1, 0, "Large Cursors",
- (xpos+edgsp),y2,spref,buth,
+ (xpos+edgsp),y3,spref,buth,
&(U.curssize), 0, 0, 0, 0,
"Use large mouse cursors when available");
#else
U.curssize=0; /*Small Cursor always for OS X for now */
#endif
uiDefButBitI(block, TOG, USER_SHOW_VIEWPORTNAME, B_DRAWINFO, "View Name",
- (xpos+edgsp),y1,spref,buth,
+ (xpos+edgsp),y2,spref,buth,
&(U.uiflag), 0, 0, 0, 0,
"Show the name of the view's direction in each 3D View");
+ uiDefButBitI(block, TOG, USER_SHOW_FPS, B_DRAWINFO, "Playback FPS",
+ (xpos+edgsp),y1,spref,buth,
+ &(U.uiflag), 0, 0, 0, 0,
+ "Show the frames per second screen refresh rate, while animation is played back");
uiBlockEndAlign(block);
uiDefBut(block, LABEL,0,"Menus:",
@@ -3558,7 +3720,9 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(xpos+edgsp+mpref+(2*spref)+(3*midsp)+(mpref/2)),y1,(mpref/2),buth,
&(U.uiflag), 0, 0, 0, 0,
"Use selection as the orbiting center");
- uiBlockEndAlign(block);
+
+ uiBlockEndAlign(block);
+
uiDefBut(block, LABEL,0,"Select with:",
(xpos+(2*edgsp)+(3*mpref)+(3*midsp)),y6label,mpref,buth,
@@ -3585,19 +3749,20 @@ void drawinfospace(ScrArea *sa, void *spacedata)
0, 0, 0, 0, 0, "");
}
- uiDefButBitI(block, TOG, USER_SHOW_FPS, B_DRAWINFO, "Display FPS in View",
- (xpos+edgsp+(3*mpref)+(4*midsp)),y2,mpref,buth,
- &(U.uiflag), 0, 0, 0, 0,
- "Display the number of frames per secons being drawn");
-
/* illegal combo... */
if (U.flag & USER_LMOUSESELECT)
U.flag &= ~USER_TWOBUTTONMOUSE;
+ uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, USER_TWOBUTTONMOUSE, B_DRAWINFO, "Emulate 3 Button Mouse",
(xpos+edgsp+(3*mpref)+(4*midsp)),y3,mpref,buth,
&(U.flag), 0, 0, 0, 0,
"Emulates Middle Mouse with Alt+LeftMouse (doesnt work with Left Mouse Select option)");
+ uiDefButBitI(block, TOG, USER_MMB_PASTE, B_DRAWINFO, "Paste on MMB",
+ (xpos+edgsp+(3*mpref)+(4*midsp)),y2,mpref,buth,
+ &(U.uiflag), 0, 0, 0, 0,
+ "In text window, paste with MMB instead of panning");
+ uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, USER_SHOW_ROTVIEWICON, B_DRAWINFO, "Mini Axis",
@@ -3675,6 +3840,18 @@ void drawinfospace(ScrArea *sa, void *spacedata)
&(U.obcenter_dia), 4, 10, 0, 0,
"Diameter in Pixels for Object/Lamp center display");
+ uiDefBut(block, LABEL,0,"6DOF devices speeds :",
+ (xpos+edgsp+(5*mpref)+(6*midsp)),y2label,mpref,buth,
+ 0, 0, 0, 0, 0, "");
+ //FIXME NDOF BAD ETIQUETTES
+ uiDefButS(block, NUM, USER_AUTOPERSP, "ndPan",
+ (xpos+edgsp+(5*mpref)+(6*midsp)),y1,(mpref/2),buth,
+ &(U.ndof_pan), 0, 200, 0, 0,
+ "The overall panning speed of an NDOF device, as percent of standard");
+ uiDefButS(block, NUM, USER_ORBIT_SELECTION, "ndRot",
+ (xpos+edgsp+(5*mpref)+(6*midsp)+(mpref/2)),y1,(mpref/2),buth,
+ &(U.ndof_rotate), 0, 200, 0, 0,
+ "The overall rotation speed of an NDOF device, as percent of standard");
} else if (U.userpref == 1) { /* edit methods */
@@ -3704,6 +3881,14 @@ void drawinfospace(ScrArea *sa, void *spacedata)
uiBlockEndAlign(block);
+ uiDefBut(block, LABEL,0,"Transform:",
+ (xpos+(2*edgsp)+mpref),y5label, mpref,buth,
+ 0, 0, 0, 0, 0, "");
+ uiDefButBitI(block, TOG, USER_DRAGIMMEDIATE, B_DRAWINFO, "Drag Immediately",
+ (xpos+edgsp+mpref+midsp),y4,mpref,buth,
+ &(U.flag), 0, 0, 0, 0, "Moving things with a mouse drag doesn't require a click to confirm (Best for tablet users)");
+ uiBlockEndAlign(block);
+
uiDefBut(block, LABEL,0,"Undo:",
(xpos+(2*edgsp)+mpref),y3label, mpref,buth,
0, 0, 0, 0, 0, "");
@@ -3973,21 +4158,22 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(xpos+edgsp+(1*midsp)+(1*mpref)),y6label,mpref,buth,
0, 0, 0, 0, 0, "");
- uiDefButBitI(block, TOG, G_DOSCRIPTLINKS, REDRAWBUTSSCRIPT, "Enabled by Default",
+ uiDefButBitI(block, TOGN, USER_DONT_DOSCRIPTLINKS, REDRAWBUTSSCRIPT, "Enabled by Default",
(xpos+edgsp+(1*mpref)+(1*midsp)),y5,mpref,buth,
- &(G.f), 0, 0, 0, 0, "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)");
+ &(U.flag), 0, 0, 0, 0, "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)");
uiDefBut(block, LABEL,0,"Keyboard:",
- (xpos+edgsp+(3*midsp)+(3*mpref)),y3label,mpref,buth,
+ (xpos+edgsp+(3*midsp)+(3*mpref)),y2label,mpref,buth,
0, 0, 0, 0, 0, "");
-
+ /* Not actually used anywhere! */
+ /*
uiDefButBitI(block, TOG, USER_NO_CAPSLOCK, B_U_CAPSLOCK, "Disable Caps Lock",
(xpos+edgsp+(3*midsp)+(3*mpref)),y1,mpref,buth,
&(U.flag), 0, 0, 0, 0,
"Disables the Caps Lock key when entering text");
-
+ */
uiDefButBitI(block, TOG, USER_NONUMPAD, 0, "Emulate Numpad",
- (xpos+edgsp+(3*midsp)+(3*mpref)),y2,mpref,buth,
+ (xpos+edgsp+(3*midsp)+(3*mpref)),y1,mpref,buth,
&(U.flag), 0, 0, 0, 0,
"Causes the 1 to 0 keys to act as the numpad (useful for laptops)");
@@ -4158,12 +4344,12 @@ void drawinfospace(ScrArea *sa, void *spacedata)
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
- uiDefBut(block, TEX, 0, "Python: ",
+ uiDefBut(block, TEX, B_PYMENUEVAL, "Python Scripts: ",
(xpos+edgsp+lpref+midsp),y1,(lpref-2*smfileselbut),buth,
- U.pythondir, 1.0, 63.0, 0, 0, "The default directory to search for Python scripts");
+ U.pythondir, 1.0, 63.0, 0, 0, "The default directory to search for Python scripts (resets python module search path: sys.path)");
uiDefIconBut(block, BUT, B_PYMENUEVAL, ICON_SCRIPT,
(xpos+edgsp+(2*lpref)+midsp-2*smfileselbut),y1,smfileselbut,buth,
- 0, 0, 0, 0, 0, "Re-evaluate scripts registration in menus");
+ 0, 0, 0, 0, 0, "Re-evaluate scripts registration in menus (resets python module search path: sys.path)");
uiDefIconBut(block, BUT, B_PYTHONDIRFILESEL, ICON_FILESEL,
(xpos+edgsp+(2*lpref)+midsp-smfileselbut),y1,smfileselbut,buth,
0, 0, 0, 0, 0, "Select the default Python script location");
@@ -4180,9 +4366,13 @@ void drawinfospace(ScrArea *sa, void *spacedata)
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
- uiDefBut(block, TEX, 0, "Temp: ",
+ uibut = uiDefBut(block, TEX, 0, "Temp: ",
(xpos+edgsp+(3*lpref)+(3*midsp)),y1,(lpref-smfileselbut),buth,
U.tempdir, 1.0, 63.0, 0, 0, "The directory for storing temporary save files");
+
+ /* set the btempdir from U.temp */
+ uiButSetFunc(uibut, eval_utemp_dir_callback, NULL, NULL);
+
uiDefIconBut(block, BUT, B_TEMPDIRFILESEL, ICON_FILESEL,
(xpos+edgsp+(4*lpref)+(3*midsp)-smfileselbut),y1,smfileselbut,buth,
0, 0, 0, 0, 0, "Select the default temporary save file location");
@@ -4551,8 +4741,9 @@ void extern_set_butspace(int fkey, int do_cycle)
else if(fkey==F10KEY) {
/* if it's already in scene context, cycle between tabs with the same key */
if (sbuts->oldkeypress == F10KEY) {
-
if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_RENDER)
+ sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_SEQUENCER;
+ else if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_SEQUENCER)
sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_ANIM;
else if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_ANIM)
sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_SOUND;
@@ -4612,7 +4803,7 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
getmouseco_areawin(mval);
areamouseco_to_ipoco(v2d, mval, &dx, &dy);
- cfra= (int)dx;
+ cfra= (int)(dx+0.5f);
if(cfra< 1) cfra= 1;
/* else if(cfra> EFRA) cfra= EFRA; */
@@ -4646,13 +4837,19 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
select_more_seq();
break;
}
+ /* fall through */
case WHEELUPMOUSE:
if(sseq->mainb) {
- sseq->zoom++;
- if(sseq->zoom==-1) sseq->zoom= 1;
+ if (G.qual == LR_SHIFTKEY) {
+ sseq->zoom += 0.10;
+ } else {
+ sseq->zoom++;
+ }
+ if(sseq->zoom >= -1 && sseq->zoom < 1) {
+ sseq->zoom += 2;
+ }
if(sseq->zoom>8) sseq->zoom= 8;
- }
- else {
+ } else {
if((G.qual==0)) {
dx= 0.1154f*(v2d->cur.xmax-v2d->cur.xmin);
v2d->cur.xmin+= dx;
@@ -4668,13 +4865,19 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
select_less_seq();
break;
}
+ /* fall through */
case WHEELDOWNMOUSE:
if(sseq->mainb) {
- sseq->zoom--;
- if(sseq->zoom==0) sseq->zoom= -2;
+ if (G.qual == LR_SHIFTKEY) {
+ sseq->zoom -= 0.10;
+ } else {
+ sseq->zoom--;
+ }
+ if(sseq->zoom >= -1 && sseq->zoom < 1) {
+ sseq->zoom -= 2;
+ }
if(sseq->zoom<-8) sseq->zoom= -8;
- }
- else {
+ } else {
if((G.qual==LR_SHIFTKEY))
no_gaps();
else if((G.qual==0)) {
@@ -4693,9 +4896,9 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
break;
case PADPERIOD:
if(last_seq) {
- CFRA= last_seq->startdisp;
- v2d->cur.xmin= last_seq->startdisp- (last_seq->len/20);
- v2d->cur.xmax= last_seq->enddisp+ (last_seq->len/20);
+ int len = last_seq->enddisp - last_seq->startdisp;
+ v2d->cur.xmin= last_seq->startdisp- (len/20);
+ v2d->cur.xmax= last_seq->enddisp+ (len/20);
update_for_newframe();
}
break;
@@ -4763,21 +4966,22 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
transform_seq('g', 0);
}
break;
- case KKEY:
- if((G.qual==0)) { /* Cut at current frame */
- seq_cut(CFRA);
+ case KKEY: /* Cut at current frame */
+ if((G.qual == LR_SHIFTKEY)) {
+ seq_cut(CFRA, FALSE); /* soft cut */
+ } else if((G.qual==0)) {
+ seq_cut(CFRA, TRUE); /* hard cut */
}
break;
case LKEY:
- if((G.qual==0)) { /* Cut at current frame */
+ if((G.qual==0)) {
select_linked_seq( 0 );
- } else if((G.qual==LR_CTRLKEY)) { /* Cut at current frame */
+ } else if((G.qual==LR_CTRLKEY)) {
select_linked_seq( 2 );
- } else if ((G.qual==LR_SHIFTKEY)) {
- if (last_seq) {
- last_seq->flag ^= SEQ_LOCK;
- doredraw = 1;
- }
+ } else if (G.qual==LR_SHIFTKEY) {
+ seq_lock_sel(1);
+ } else if (G.qual==(LR_SHIFTKEY|LR_ALTKEY)) {
+ seq_lock_sel(0);
}
break;
case YKEY:
@@ -4792,14 +4996,13 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
} else if(G.qual == 0){
make_meta();
break; /*dont redraw timeline etc */
- } else if (G.qual==LR_SHIFTKEY) {
- if (last_seq) {
- last_seq->flag ^= SEQ_MUTE;
- doredraw = 1;
- }
- } else if ((G.qual==(LR_CTRLKEY|LR_ALTKEY) )) {
+ } else if (G.qual == LR_SHIFTKEY) {
+ seq_mute_sel(1);
+ } else if (G.qual == (LR_SHIFTKEY|LR_ALTKEY)) {
+ seq_mute_sel(0);
+ } else if (G.qual == (LR_CTRLKEY|LR_ALTKEY)) {
add_marker(CFRA);
- } else if ((G.qual==LR_CTRLKEY)) {
+ } else if (G.qual == LR_CTRLKEY) {
rename_marker();
} else {
break; /* do nothing */
@@ -4944,6 +5147,7 @@ static void init_actionspace(ScrArea *sa)
saction->v2d.keepzoom= V2D_LOCKZOOM_Y;
saction->v2d.keeptot= 0;
+ saction->autosnap = SACTSNAP_FRAME;
}
static void free_actionspace(SpaceAction *saction)
@@ -5040,15 +5244,7 @@ static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
if(val==0) return;
if(uiDoBlocks(&sa->uiblocks, event, 1)!=UI_NOTHING ) event= 0;
-
- if (U.flag & USER_LMOUSESELECT) {
- if (event == LEFTMOUSE) {
- event = RIGHTMOUSE;
- } else if (event == RIGHTMOUSE) {
- event = LEFTMOUSE;
- }
- }
-
+
if (sima->image && (sima->flag & SI_DRAWTOOL)) {
switch(event) {
case CKEY:
@@ -5064,6 +5260,14 @@ static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
}
else if (G.obedit) {
+ if (U.flag & USER_LMOUSESELECT) {
+ if (event == LEFTMOUSE) {
+ event = RIGHTMOUSE;
+ } else if (event == RIGHTMOUSE) {
+ event = LEFTMOUSE;
+ }
+ }
+
/* Draw tool is inactive, editmode is enabled and the image is not a render or composite */
if (EM_texFaceCheck() && (G.sima->image==0 || (G.sima->image->type != IMA_TYPE_R_RESULT && G.sima->image->type != IMA_TYPE_COMPOSITE))) {
switch(event) {
@@ -5080,7 +5284,11 @@ static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
mouse_select_sima();
break;
case AKEY:
- select_swap_tface_uv();
+ if(G.qual==0) {
+ select_swap_tface_uv();
+ } else if(G.qual==LR_CTRLKEY) {
+ average_charts_tface_uv();
+ }
break;
case BKEY:
if(G.qual==LR_SHIFTKEY)
@@ -5089,18 +5297,7 @@ static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
borderselect_sima(UV_SELECT_ALL);
break;
case CKEY:
- if (G.sima->flag & SI_SYNC_UVSEL) {
- /* operate on the editmesh */
- if (G.qual==0) {
- if (G.scene->selectmode != SCE_SELECT_FACE) {
- G.sima->flag ^= SI_SELACTFACE;
- scrarea_queue_winredraw(curarea);
- }
- } else {
- error("Sync selection to Edit Mesh disables UV select options");
- }
- } else {
- /* normal operaton */
+ if ((G.sima->flag & SI_SYNC_UVSEL)==0) {
if(G.qual==LR_CTRLKEY) {
G.sima->sticky = SI_STICKY_VERTEX;
scrarea_do_headdraw(curarea);
@@ -5113,6 +5310,7 @@ static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
} else {
G.sima->flag ^= SI_SELACTFACE;
scrarea_queue_winredraw(curarea);
+ scrarea_queue_headredraw(curarea); /* for the header face buttons */
}
}
break;
@@ -5128,6 +5326,10 @@ static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
else if((G.qual==0))
hide_tface_uv(0);
break;
+ case IKEY:
+ if(G.qual==LR_CTRLKEY)
+ select_invert_tface_uv();
+ break;
case LKEY:
if(G.qual==0)
select_linked_tface_uv(0);
@@ -5410,6 +5612,7 @@ static void init_imaselspace(ScrArea *sa)
simasel->files = BIF_filelist_new();
}
+
/* ******************** SPACE: OOPS ********************** */
extern void drawoopsspace(ScrArea *sa, void *spacedata);
@@ -5463,6 +5666,15 @@ static void winqreadoopsspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
outliner_find_panel(sa, again, search_flags);
}
break;
+ case RKEY:
+ outliner_toggle_renderability(sa);
+ break;
+ case SKEY:
+ outliner_toggle_selectability(sa);
+ break;
+ case VKEY:
+ outliner_toggle_visibility(sa);
+ break;
case XKEY:
case DELKEY:
outliner_del(sa);
@@ -5945,39 +6157,7 @@ void newspace(ScrArea *sa, int type)
}
}
-
- /* exception: filespace */
- if(sa->spacetype==SPACE_FILE) {
- SpaceFile *sfile= sa->spacedata.first;
-
- if(sfile->type==FILE_MAIN) {
- freefilelist(sfile);
- } else {
- sfile->type= FILE_UNIX;
- }
-
- sfile->returnfunc= NULL;
- sfile->title[0]= 0;
- if(sfile->filelist) test_flags_file(sfile);
- }
- /* exception: imasel space */
- else if(sa->spacetype==SPACE_IMASEL) {
- SpaceImaSel *simasel= sa->spacedata.first;
- if(simasel->type==FILE_MAIN) {
- if (simasel->files) {
- BIF_filelist_free(simasel->files);
- BIF_filelist_settype(simasel->files, FILE_MAIN);
- }
- } else {
- if (simasel->files) {
- simasel->type= FILE_UNIX;
- BIF_filelist_settype(simasel->files, simasel->type);
- }
- }
- simasel->returnfunc= NULL;
- simasel->title[0]= 0;
- }
- else if(sa->spacetype==SPACE_OOPS) {
+ if(sa->spacetype==SPACE_OOPS) {
SpaceOops *so= sa->spacedata.first;
if(xtra && so->type!=SO_OUTLINER) {
so->type= SO_OUTLINER;
@@ -6063,12 +6243,6 @@ void freespacelist(ScrArea *sa)
SpaceImage *sima= (SpaceImage *)sl;
if(sima->cumap)
curvemapping_free(sima->cumap);
- if(sima->info_str)
- MEM_freeN(sima->info_str);
- if(sima->info_spare)
- MEM_freeN(sima->info_spare);
- if(sima->spare)
- IMB_freeImBuf(sima->spare);
}
else if(sl->spacetype==SPACE_NODE) {
/* SpaceNode *snode= (SpaceNode *)sl; */
@@ -6158,10 +6332,6 @@ void duplicatespacelist(ScrArea *newarea, ListBase *lb1, ListBase *lb2)
SpaceImage *sima= (SpaceImage *)sl;
if(sima->cumap)
sima->cumap= curvemapping_copy(sima->cumap);
- if(sima->info_str)
- sima->info_str= MEM_dupallocN(sima->info_str);
- if(sima->info_spare)
- sima->info_spare= MEM_dupallocN(sima->info_spare);
}
sl= sl->next;
}
@@ -6228,7 +6398,7 @@ void allqueue(unsigned short event, short val)
case REDRAWVIEWCAM:
if(sa->spacetype==SPACE_VIEW3D) {
v3d= sa->spacedata.first;
- if(v3d->persp>1) scrarea_queue_winredraw(sa);
+ if(v3d->persp==V3D_CAMOB) scrarea_queue_winredraw(sa);
}
break;
case REDRAWINFO:
diff --git a/source/blender/src/spacetypes.c b/source/blender/src/spacetypes.c
index 4a0375f2366..f15630e37d5 100644
--- a/source/blender/src/spacetypes.c
+++ b/source/blender/src/spacetypes.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
diff --git a/source/blender/src/splash.jpg.c b/source/blender/src/splash.jpg.c
index c1ca8b575e6..ecaeed2fd51 100644
--- a/source/blender/src/splash.jpg.c
+++ b/source/blender/src/splash.jpg.c
@@ -1,2483 +1,2109 @@
/* DataToC output of file <splash_jpg> */
-int datatoc_splash_jpg_size= 79258;
+int datatoc_splash_jpg_size= 67325;
char datatoc_splash_jpg[]= {
-255,216,255,224, 0, 16, 74, 70, 73, 70, 0, 1, 1, 1, 0, 72, 0, 72, 0, 0,255,225, 0, 22, 69,120,
-105,102, 0, 0, 77, 77, 0, 42, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0,255,219, 0, 67, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 2,
- 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,255,219, 0, 67, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,255,192, 0, 17,
- 8, 1, 15, 1,245, 3, 1, 34, 0, 2, 17, 1, 3, 17, 1,255,196, 0, 31, 0, 0, 1, 3, 5, 1, 1, 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 4, 0, 7, 10, 3, 5, 6, 8, 9, 2, 1, 11,255,196, 0,103, 16, 0, 1, 3, 3, 2, 4, 3, 4, 6, 4, 7,
- 11, 5, 9, 13, 9, 1, 2, 3, 4, 5, 6, 17, 0, 7, 8, 18, 33, 49, 19, 65, 81, 9, 20, 34, 97, 10, 21,113,129,145,240, 35,
- 50,161,193, 22, 23, 24, 66,177,209,225, 25, 26, 36, 40, 51, 56, 73, 82, 98,232,241, 72,104,105,136,168, 41, 52, 57, 67, 84, 88,
-120,150,178, 37, 38, 68, 83, 87,115,130,135,147,152,181,200,210, 54, 89, 99,114,146,184,213,214,215,255,196, 0, 29, 1, 0, 0,
- 6, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 5, 6, 7, 1, 4, 8, 9,255,196, 0, 80, 17, 0, 2, 1,
- 2, 4, 4, 3, 4, 6, 7, 5, 7, 0, 7, 9, 0, 1, 2, 3, 4, 17, 0, 5, 18, 33, 6, 19, 49, 65, 7, 34, 81, 20, 97,113,
-240, 8, 35, 50,129,161,209, 21, 66, 82,145,177,193,210, 36, 51, 98,162,225, 9, 67, 83, 84,114,130,241, 52, 56, 68, 85,116,148,
-211, 22, 23, 24,115,131,146,147,180,181,255,218, 0, 12, 3, 1, 0, 2, 17, 3, 17, 0, 63, 0,159,198,150,150,150,134, 6, 22,
-150,150,190,100,122,143,199, 67, 3, 31,116,203,220, 60, 68,108,181,171,123, 70,219,170,254,224,209, 41,183,140,167, 25,101, 20,
-135,189,241, 73,101,249, 28,165,136,243,170, 77, 69, 84, 74,116,149,133,163,149,185, 15,180,226,185,211,132,158, 97,151,159, 35,
-212,126, 35, 92,108,227, 63,131, 43,145, 85,251,143,120, 54,213, 18,235,236, 86, 37,191, 87,185,237,148,243, 72,170, 67,146,224,
- 11,147, 81,162,128, 57,167, 69, 42, 5, 75,143,213,230,242, 75, 94, 34, 50,148, 86,158, 42,113, 39, 27,112,159, 14, 38,119,193,
- 60, 55, 23, 19,212, 81,204,173, 89, 4,134, 67, 34,209,128,198, 87,130, 56,138,188,146, 2, 0,242,151, 49,169, 50,114,101, 1,
-128,179,188, 40,225,158, 7,226,222, 37,108,143,142, 56,150,110, 23,166,172,133,150,142,120,196, 98, 54,173, 44,162, 36,158, 73,
- 85,146, 56,200, 44,124,193, 4,140, 4,124,232,139, 41, 61,145,109,196, 58,132,173,181, 37,104, 80,200, 82, 72, 32,131,243, 26,
-247,174, 11,240,211,199, 61,219,180,206, 66,179, 55, 36, 79,186,108,118, 29, 68, 54,166, 58, 92,122,228,181,217, 65, 13, 22,219,
- 47, 30,106,157, 61,174, 95,242, 14, 16,243, 97, 37, 45, 44,128,150,181,219,219, 46,247,181,247, 6,129, 2,231,180, 43, 48,171,
-148,106,139, 65,216,211, 33, 58, 29, 65,232, 57,219,113, 63,172,203,233, 86, 66,219, 88, 74,208,160, 66,146, 14,147,240,211,197,
-174, 19,241, 67, 46, 53, 25, 37, 79,179,102,180,202, 13, 86, 95, 49, 2,166,156,244, 38,219, 9, 97,213,178,207, 29,212,220, 7,
- 17,201,120,194,158, 38,248, 69,197,190, 22,102, 66,159, 60,166,246,156,166,165,136,165,204, 33, 4,210,212,142,160, 95,115, 12,
-218,119,104, 36,179, 11, 18,134, 72,237, 33,202,244,180,180,181,103,226,173,194,210,210,210,208,192,194,210,210,210,208,192,194,
-210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,
-215, 13,125,163,254,220, 13,158,224,130,240,159,178,214, 5,156,238,249,111,173, 45,150, 21,116, 81,219,173,155,110,200,219,199,
- 39,194, 98,116, 8,215, 53,192,138,116,167,170,213,245, 68,151, 17,255, 0,171, 32,177,132, 50,233, 76,186,132, 39,249, 26, 91,
-214, 67,195,217,207, 19,102, 9,149,228,116, 47, 95, 90,224,177, 85, 42,161, 80, 16, 11,200,238, 85, 35, 64, 72, 5,157,128,185,
- 10, 46,204, 1, 98,226, 46, 38,200,248, 79, 45,124,219,136, 51, 20,203,104, 81,130, 6, 96,204,206,237,114,169, 28,104, 26, 73,
- 28,128, 78,148, 86, 58, 85,152,128,170,196,119, 43, 75, 80,124, 63, 73,159,141,131, 84, 83,195,103, 56, 94, 20, 82,242,212,138,
-127,240,103,117, 13, 77, 44, 20,171,195,105, 85,127,227,115,194, 91,193,101, 37, 75, 16,146, 20, 1, 1,180,147,204, 58,247,192,
- 39,183,219,102,184,168,189,173,253,156,222,171, 32,236, 38,233,221, 18,227,210,109, 58,154,110, 6,238, 13,182,188,107,111,132,
-162, 53, 29,138,204,184,113, 36,218,181,233,114, 84, 26,131, 10, 91, 82, 88,144,233, 68,118,234,107,152,244,120,206,205,115,175,
- 7,248,243, 35,161,151, 49,169,202, 86,166,150,157, 75,200,105,230,142,102,141, 64,185,102,140, 17, 33, 10, 55, 98,138,225, 64,
- 44,108,160,156, 64,178, 47, 27,188, 58,226, 12,194, 28,174,151, 57,106, 90,186,150, 9, 16,169,134, 72, 82, 71, 38,202,171, 35,
- 3, 26,179, 27, 5, 18, 50, 22, 36, 42,130,196, 12, 72, 35, 75, 94, 80,180,173, 41, 90, 8, 82, 84, 1, 73, 29, 65, 7,204, 29,
-122,213, 97,139,107, 11, 75, 75, 94, 29,117,182, 91,113,231,156, 67, 76,180,133, 56,235,174, 41, 40,109,182,208,146,165,184,226,
-212, 64, 66, 2, 65, 36,147,128, 6, 78,134, 6, 61,233,107,140, 28, 63,123, 94,236,238, 39,253,160,119,151, 9,219, 61,108,210,
- 43,219, 63,103, 88,247, 29, 77,157,231, 77, 86, 91,178,239, 43,178,215,171, 80,169,213, 69,219, 84,214,227,166, 57,178,252,106,
-195,236,197,150, 92,117, 83,126,173,247,214, 23,238,178, 89, 3,231,181,219,218,129,127,123, 56, 15, 15,137,177,182,194,209,220,
-115,188,169,221, 85, 85, 13,213, 86,172,210,254,165,254, 47, 78,219,136, 94,225,245, 74, 79,188,123,199,240,222, 95,139,226,126,
-167,184,183,201,250,202,212,182, 30, 7,226,105,179,220,183,134,191, 71,242,179,156,218, 1, 81, 12, 50, 72,136,121, 70, 41, 38,
- 5,203, 48, 17,183, 46, 39, 37, 28,171,130, 52,149, 12,109,136, 92,222, 32,240,164, 60, 61,154,241, 87,233, 46,118, 69,147, 78,
-105,167,158, 56,228,145,121,162,104,160, 34, 48,170, 90, 84,230,202,138, 36,140, 50, 48, 58,149,138,139,227,180, 26, 90,134, 23,
-247,207,155,251,255, 0,155, 30,209,127,235, 93,227,255, 0,232,210,254,249,243,127,127,243, 99,218, 47,253,107,188,127,253, 26,
-152,127,247, 29,226, 55,254,233,139,255, 0,155,166,255, 0,234, 98, 19,255, 0,226, 11,194,239,253,245, 55,255, 0, 37, 87,255,
- 0,210,196,207,116,181,166,252, 3,241, 57, 89,226,255, 0,133,157,171,223,235,138,219,165,218, 85,203,250,153, 89,157, 81,183,
-232,178,101,204,165,211,157,166, 93, 53,202, 3,109,195,147, 56,120,175, 33,108, 82,154,113, 69,125, 66,221, 80, 29, 0,214,228,
-106,172,174,163,168,203,171,107, 50,250,180, 17,213, 80, 75, 36, 50,168, 33,128,146, 39, 40,224, 48, 36, 16, 25, 72,184, 36, 30,
-160,219, 22,246, 95, 93, 77,154, 80, 80,230, 84,110,100,163,204, 97,138,120,152,130,165,163,153, 22, 68, 37, 88, 6, 82, 85,129,
- 32,128, 71, 66, 47,133,165,165,165,173, 92,110, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,
-105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,105,104, 96, 97,105,105,107,
- 3,168,110, 45, 6, 60,249,116,122, 75, 21,123,182,183, 5,239,118,155, 75,181, 41,174, 85, 12, 9, 92,174,168,197,170, 85,150,
-166,169,212,105, 67,194, 32,183, 54,108,117,130,164,229, 32, 40, 29, 12, 12,103,154, 90,104,166,239, 21, 38,143, 91,167,219,119,
- 13,169,123,209, 43,245,152, 83, 39,208,233, 9,165, 83, 46,121,213,134, 41,225,159,126, 83, 12, 88,181,170,177,130,134,188, 97,
-151, 38,251,171, 42,228, 95, 35,139,228, 86, 47,143, 95, 53, 54,130,157,111,109,119, 6, 76, 70,208, 28,118, 91, 44, 90, 40, 45,
-183,221,106, 77, 58, 85,222,220,217, 43, 74,114, 75,108,197,113,213, 99,149,182,214,178, 18, 70, 6, 28, 29, 45, 88,232, 23, 37,
- 18,231,136,236,202, 36,244, 76,110, 60,135, 33,205, 97, 77,191, 18,125, 54,115, 56, 47, 83,234,212,201,141, 55, 38,149, 80, 64,
- 82, 10,216,146,211, 78,164, 45, 36,160, 5, 2,111,154, 24, 24, 90, 90, 90, 90, 24, 24, 90, 90, 90, 90, 24, 24, 99,120,143,168,
-110,117, 51,103,174,233, 91, 65, 29,201, 23,200,138,203,116,255, 0,119,109,167,170, 12, 69,114, 67,104,169, 72,165, 50,240, 40,
-118,166,136, 69,226,200, 32,144,175,137, 0,184, 17,174, 20, 60,223, 25, 18, 95,121,199,215,190,238, 72, 83,138, 83,202, 92,139,
-187,156,186,165, 18,178,175,210,126,183, 54,117, 36,133, 36, 40, 16,160, 8, 61, 8, 35, 32,253,218,208,158, 40, 56,198,176, 54,
- 85,185,246,165,163, 22,151,119,238,105, 66,153, 92, 54,212,151,168,214,187,171, 78, 67,245,249, 12, 43,244,179, 83,148,148,194,
-109, 65,206,185,121,108,167,148, 47,157, 60,116,224,190, 27,204, 99,139,140, 56,175,196,124,203,131,114,188,170, 14, 66,193, 75,
- 56, 17, 77, 38,167,144,114, 96,182,185, 42,165,190,146, 16, 51, 50, 70,132,233, 84,102,199, 72,120, 15,198,220, 77,151, 75, 55,
- 7,112,151,134,185,103, 26,102,153,172,252,246,158,170, 2,101,134, 61, 49,198,121,211,223, 68,116,145, 17,172, 23,210,170,242,
- 53,139, 51,170,227,143,215, 53,223,196,133,153,238,191,194,219,167,117,237,195, 59,196,247, 52,214,107,151, 20, 5,201, 13, 99,
-196, 83, 45,200,148,149, 45, 41, 42, 0,144, 49,147,140,231, 88,195, 91,199,188,114, 93,109,134, 55, 39,112,100, 60,226,194, 90,
-101,171,158,186,235,142, 44,159,133, 40,109, 50,201, 90,179,216, 0, 78,177,155,198,244,186,247, 18,225,151,114, 93,181,137,181,
-218,221, 69,209,207, 34, 82,202,131,105, 39, 13, 68,134,194,112,136,145, 17,156, 33,166,210,148, 36,118, 25, 36,157,221,188, 47,
- 45,145,246,104,112,186,239, 19, 59,221, 70, 93,217,123,214,159,133, 73,179,173, 8,106,140,213,106,227,187, 42,177, 94,153, 78,
-181,233, 18, 37,182,177, 72,167,177, 22, 51,207,212,167,150,214, 25,110, 59,132, 37,229,170, 52,119,121, 7,194,159, 15,120,203,
-198,222, 60,159,134,248, 23,136, 51,106,108,146, 23, 75,212, 85,212,201, 45, 66,164,141,162, 37, 49,195, 36, 81, 52,243,178,187,
- 44, 97,214, 56,145, 92,188,204,177,150,110,196,241,107,196,110, 10,240, 51,128, 32,226,126, 62,225,252,162,167, 58,153, 28,251,
- 61, 37, 52,112,211, 51, 70,161,230, 97, 36,209,203, 42,211,192,172,138,210, 20,105, 37,118,141, 82, 21,105, 2,174,163, 72,218,
-189,222,170,162, 69,126, 85,135,123,206, 76,183, 23, 46, 77, 77,218, 13, 81,227, 33,199,137, 91,146, 29,120,199, 37,106, 82,148,
- 73, 81,238, 73, 58,203,118, 91,127, 55, 47,135,155,149,114,173,233, 18, 19, 1,201, 8, 23, 5,159, 86, 18, 27,166,212,210,217,
-229, 80,122, 50,192, 84, 10,130, 81,144,135,219, 1,196,246, 80, 91,101, 77,171,150, 85, 47,164,143,198, 35,151, 97,170, 81,118,
-183, 97,169, 54,130, 37,133,179,102, 61,111, 92, 53, 14,120, 40, 95,195, 22, 93,192,171,133,185, 46, 62,166,176, 22,235, 65,161,
-204, 74,144,218, 6, 18, 59,121,195,151, 16, 59, 31,237,121,225,250,232,188,108,251, 74, 62,216,241, 35,181,232,138,205,221,106,
- 37,246,165,173,185,210, 97,201,126,152,244, 42,139,108,182,186,213,159, 85, 16,103, 34, 50,222,109, 50, 33,200,136,182, 92, 7,
-194, 14,201,234,207, 16,126,128,222, 38,248, 71,147,143, 16,120, 59,138,106, 38,207, 50,127,174,217,162, 46,210, 29,204,124,216,
-156,104,105,141,227, 9, 42, 77, 79, 51,176,134, 89, 64,146,237,200,222, 28,127,180, 43,194,191, 25, 51,195,225,207, 24,112,181,
- 60, 89, 30,113,245, 32, 50,202, 17, 98, 29, 36, 17, 76,191, 88,176,139, 72,205, 19,193, 81, 10, 35, 77, 20, 76, 99, 32,118, 27,
- 96,248,137,177,183,250,218, 21,123,106, 66,161,213,225, 37,166,235,214,228,213,160, 84,232,242,156, 78, 64,113, 41, 56,147, 13,
-101, 43,240,159, 71,192,224, 65, 7,149,105, 90, 19,106,226, 39,139,222, 29,184, 78,110,198,145,196, 38,229, 82,246,206, 6,226,
-214, 42, 20, 27, 86,171, 91,137, 84, 93, 38, 85, 78,151, 17,153,211, 89,157, 82,131, 5,214,105, 13,162, 43,237,171,196,148,182,
- 91, 86, 72, 74,138,129, 26,224,102,199,110,133,115, 99,247, 86,135,116,199, 84,134, 26,129, 81,250,170,231,166, 5,148, 9,180,
-119, 95, 17,234,144,223,108, 28, 41,230,185, 75,173,103, 33, 47,197, 65,236, 8, 56,167,210,118,170,198,173,240,251,194, 53, 82,
- 35,168,126, 52,237,202,189, 36,178,235,106, 10,109,214,222,179,169,238, 54,226, 20, 58, 41, 37, 10, 4, 31, 67,171, 87,232,151,
-199,112,248,245, 61, 22, 67,196,119,203,243,234, 9,141, 61,127,179,133, 66,234,105,230,150, 10,168,209,213,213, 57,175, 11,164,
-177,216,133,120,223, 78,133,116, 11, 85,125, 48,120, 26,127,163,229, 30, 99,196, 92, 52, 23, 49,200,107, 97, 90,156,188, 84,150,
-112,140, 42, 96,138,162,146, 87, 70, 70,147,148,147, 35,197, 32, 96, 89, 36,143, 86,182, 71, 38, 80,214, 61,247,102,238,101,169,
- 68,190,118,250,231,162, 94, 86,117,203, 5,186,157, 2,229,183,106, 17,170,180, 90,196, 7, 74,146,220,186,125, 66, 35,138,110,
- 83, 5, 72, 80,230, 66,136,202, 72,238, 8,214, 89,168, 64,112,175,237,189,221,253,134,225,159,102,120,123,225,163,133,105,251,
-189, 82,218,155, 26, 53, 58,249,186, 43,172, 93, 53, 88,104,168, 59, 62,163, 61,244, 83, 40, 54, 52,101, 57, 18,156,216,146, 0,
-149, 42, 82, 84,242,185,200,142,216, 71, 50,250, 53,193,103,210, 48,176, 55,151,114, 45,253,161,226,123,106,154,216,235,138,230,
-171,179,111,210,175,154, 45,102, 69, 70,198, 98,189, 45,246,226, 66,166, 92,208, 43, 49,218,153,107, 54,228,197,120, 94,244,183,
-101, 50,219,175, 32, 72, 17,218, 11,121, 61, 57,156,120, 63,198,153,119,233, 74,154,108,168,214, 80, 80, 73, 45,180,205, 3,212,
-154,116,102,229,204,244,233, 33,144,107,140, 7,210, 20,181,143,217, 29,185,103, 35,241,187,128,243, 63,209, 20,149, 89,184,162,
-204,179, 40,225, 7, 84, 53, 9, 74, 42, 93, 19,153, 2, 84,188, 98, 35,203,145,140,122,139,232,184,251,102,226,253,250,171,113,
- 37,195,245, 6,251,107,107,171, 91,211,182, 52,173,200,122,165, 79,163, 51, 98,207,189,104, 17,110,183,106,213,101, 50,154, 93,
- 53, 20, 39,167, 9, 42,157, 33, 82, 99,134, 90, 13,243,184, 95, 72, 64, 60,195, 47, 80, 32,128, 65, 4, 17,144, 71, 98, 53, 2,
-158, 50, 84,211,191, 72, 26,128,243, 1, 10, 14,113, 65,195,147,232, 82, 80,159,137,193, 34,193, 91, 78,246,248,156, 5, 45,144,
-174,224,164, 16,122, 13,118, 87,143, 15,111, 68, 62, 31,247, 89,238, 25,120, 83,218,134, 55,231,120,232,117, 24,214,189,203, 90,
-170, 59, 86,145,107, 83,239, 39, 22, 24,122,204,183,168, 86,222, 39,222, 53,230, 36, 56,219, 82, 84,212,136,236,177, 41, 11,138,
-145, 33,196, 56, 91, 91, 48,240,167, 51,118,225, 88,120,116,201,154,212,103,249,106,102, 51,243, 57,112,197, 76,172, 19, 86,169,
- 89,130, 8,193,123, 6, 98, 25,182, 0, 19,182, 17,203, 60, 97,202,145, 56,190,163,137,196,121, 61, 47, 14,230,178,101,148,252,
-190,100,210,213,186,151,211,162, 37, 82,237, 35, 4,185, 84, 5, 84, 92,179, 1,190, 36,133,165,168,139,220,190,218,255, 0,106,
-111, 13,237, 80,239,190, 41,184, 29,183,169, 27, 89, 90,168, 69,138,228,225, 66,187,237, 23, 16,167,193,117, 20,246, 46, 35, 90,
-169, 70,163, 85,156,101, 14,120, 77, 84, 34,149,172,182,172, 54, 74, 84, 7, 85, 46,223,109,143, 13, 22,231, 5,182, 47, 26,148,
-171,102,247,187,237, 43,183,112,233,251, 83, 88,178, 40,166,138,205,225,100, 95, 50, 40, 85,218,228,250, 85,194,221, 66,123,108,
-120, 76, 51, 65,115,145,214,150,161, 37,154,132, 89, 13, 39,195,116,242,177,215,248,105,197,180, 35, 47,120,168,226,205,105,243,
- 57,189,158, 25,168,170, 33,169,137,167,177, 60,146,241,185, 8,246, 6,193,244,130, 65, 0,146, 8,196,131, 46,241, 91,131, 43,
-206,100,147, 87, 77,147,212,229, 48,251, 76,240,215,211, 79, 73, 50,211,220, 14,112,142, 68, 5,227,187, 45,202,106, 32, 16, 72,
- 0,223, 29,148,210,212, 92,183, 35,233, 31,162,243,160,209,233,124, 25,112,161,184,187,163,185, 51, 34, 63, 58,227,131,120, 83,
-170,147,233,118,147, 44,202,113,150,152,250,163,111,196,153,119, 10,221,142, 27,116,188,153, 48,153, 96,159, 12,248,202, 37, 72,
-198,248, 54,250, 69,151,109,251,190,214,214,200,241,107,178, 86,230,220,166,238,185, 96,217,113, 46,235, 45, 87, 21, 53,219, 86,
-231,169,204, 77, 62,159, 26,239,181,110,153, 50, 30, 76, 37,212, 94,142,195,174,178,251, 78, 69, 46,135, 23, 29,196,133, 99,108,
-248, 71,199,171, 65, 85, 94,249, 46,143, 99, 86,119,128,205, 7,180,136,210,247,113, 0,144,200, 87, 98, 84, 91, 83,129,116, 86,
- 4, 95, 68,120,211,225,211,102, 52,121,116,121,233,147,219,157, 99,142,160, 83,212,123, 33,145,237,166, 51, 80, 99, 17,134,243,
- 0,198,250, 99, 38,210, 50,144,109, 43, 29,120,113,198,217,109,199,157, 90, 91,105,164, 45,199, 28, 89, 9, 67,109,161, 37, 75,
- 90,212,122, 37, 33, 32,146,124,128,215, 14,253,164,222,219,221,157,224, 86,233, 59, 61,101,218, 15,111, 86,249, 34,155, 14,165,
- 92,161, 49, 88, 69, 18,210,176, 89,169,199,110,101, 41,155,170,176,220,103,222,151, 90,126, 19,172,190,154,124, 86,130,209, 30,
- 75, 79, 63, 37,143, 17,182,220,230, 77,175,244,142, 56,132,142,220,122,222,253,112, 91,245, 86,205, 92,140,191, 79, 85,221,100,
- 38,245,165, 74,102, 61, 69,151, 99,183, 46,153, 83,187,226,187, 77,174,184,128,224, 80,100, 59, 27,198, 13,148,165,214,201,230,
- 8,229, 94, 22,113,190,113,150, 83,230,244,153, 69,168,170,198,168,121,147, 65, 20,147,169, 23, 6, 24,228,145, 93,245, 13,211,
- 97,172, 88,173,193, 4,175,156,120,191,192, 25, 38,109, 81,146,214,231,119,174,163, 58,103,229, 65, 81, 52, 84,237,123, 17, 52,
-177, 70,232,133, 78,207,185,229,155,135,210, 65, 2, 71,219, 95,199,191, 8,187,217,187,147,118, 59,104, 55,194,208,220,189,198,
-166,208,234, 87, 13, 70,153,102, 59, 46,189, 76,133, 76,164,205,137, 79,158,183,238, 88, 81, 85, 78, 18, 91,151, 54, 58, 11, 41,
-148,167, 73, 89, 33, 4, 37, 68,109,254,160, 19,244,127,110,123,126,214,227,115,113,175, 26,237, 82, 45, 14,212,183,182, 43,113,
- 46, 74,213,102,160,164,196,131, 73,183,233, 85,139,126,167, 62,165, 57,121, 34, 52, 86, 32, 48,235,174, 30,161, 9,104,247,198,
-186,103,185, 63, 72, 83,125,183,147,120, 38,237, 23,179,215,133,198,183, 45,182,164, 77, 98,145,112,222, 16,174, 10,229,197,113,
-192,167, 58, 82,245,199, 30,212,183,230, 68,102,215,162, 45, 1, 42, 11,168, 75,116,161,181,165, 79,248, 14, 57,225, 53, 36,226,
- 95, 8,115, 26, 94, 38,172,201,120,104, 61, 93, 6, 89, 75, 4,245, 53,117,114,195, 4, 81, 25, 67,146,100,145,185,104,163,202,
- 74,160,212,224, 2, 73, 32, 18, 34,220, 41,227, 94, 89, 89,194,148, 57,247, 21,178, 81,102, 57,181,101, 69, 61, 45, 29, 20, 83,
-212, 77, 48,132,160, 2, 56,151,153, 35,155,184, 12,231, 66, 18, 85, 64, 4,128,101,135,165,168,156,219,158,223, 30, 44,184,114,
-221, 75,123,111,253,161,252, 36, 55,183,244, 42,247,131, 37,117,235, 78,155, 93,160, 92, 80,232,239,201, 68,119,171,244,186,109,
-102,169, 54,159,121,211,227, 40, 44, 58,212, 57,113,220,230, 73, 71,139,226, 0,218,186, 89,198, 87,182,211,135, 30, 14,235, 27,
- 75, 6,163,102,223, 59,171, 70,222, 93,176,167,238,197,161,117, 88, 18, 40, 31, 82,200,182,106,181, 25,180,248, 5, 70,177, 61,
-135,125,225,126,226,183, 10,124, 49,200,151, 18,149,128,224, 82, 83, 20,171,240,211,140,105,171,114,250, 40,178,177,152,182,106,
-143, 37, 52,148,179, 67, 60, 19,172, 66,242, 24,230, 71,208, 74, 13,202,146, 26,219,128, 70,248,152,209,120,173,192,245,116, 57,
-149,124,217,177,202,215, 39,120,227,171,138,178, 9,169,234, 41,218, 83,166, 46,100, 14,156,192, 28,236, 25, 67, 45,246, 36, 29,
-177,217,173,112,163,112,253,133, 28, 55, 95,188,105,212,248,162,173,202,171,215,108,187,186,163, 93,190, 47,125,152,175,202,157,
- 87,160,214,183, 90,175, 85,141, 82,118,228,122,179, 46,114,165,201,181,228, 73,126,179, 50,101, 17,245, 57, 25,115, 93,105,180,
- 56, 41, 5,116,160,202,240,191,237,190,220,158, 50,248,231,219, 77,158,218, 29,130,147,111,112,189, 93,145,119,193,184,247, 10,
-229,165,214,170, 87,151,189,209,182,206,237,185,233,142,205,168,210,100,170,143,106, 52,237,203, 71,166, 71,110, 59,134, 83,174,
-180,249, 30, 48,117,228, 33,185, 31,161, 92,200, 74,187,115, 37, 42,199,166, 64, 58, 74,170, 30, 49,240,218,181,169, 26,169,242,
- 74,252,226,140, 25, 82, 41, 81,156, 65, 43,200,129, 36, 40, 91,149, 48,104,217,133,136,150, 59,130, 25, 75, 17,133,169, 38,224,
-127, 20,232, 22,181,105, 35,207,242,236,146,184,136,164,154, 23, 84, 53, 16,164,110, 94, 33, 32, 83, 44, 44,178,170,155,131, 20,
-182, 33,149,130,131,134,126,151,176,123, 71, 74,180, 27,176,226,237,253,162,205,158,136,126,226, 45,102,173,218, 59, 86,224,136,
- 80, 27, 49, 69, 13,184, 98, 40,143,200, 0,228, 13,114,224, 99, 24,212, 4,189,180, 92, 57,109,223, 10,156,122, 93,182,174,205,
-192,141,105,218,119, 45,169,102,238,133, 50,218,161,145, 14,159,102,213,171,255, 0, 88, 69,169,211,168,140,199,193,165, 66, 53,
-106, 19,243,227,176,217, 74, 34,138,178, 89,140,150,163, 54,195, 77,254,136, 21, 90,173, 54,133, 75,169, 86,235, 51,225,210,168,
-244,120, 19, 42,149, 90,165, 66, 67, 81, 32, 83,105,180,248,238, 75,157, 62,108,183,214,148, 70,136,204, 86, 93,113,199, 22,160,
-132, 33,181, 41, 68, 0, 78,191, 57, 62, 35,175,107,151,218,161,237, 50,184, 37,109,235, 50,196, 29,229,220,202, 77,141,183,190,
- 43, 14,184,170, 30,215, 90, 80,163, 80, 97,220,243, 97, 43, 10,140,219,118,133, 14,117,126,160,198, 73,109,217, 50,144,146,162,
- 19,155, 39,192, 39,174,139, 62,226, 12,218,122,167,135, 34,160,161,145,235, 29,217,140, 69,217,213,208,184, 38,197,194, 71, 52,
-154,236, 88, 42,184,189,156,131, 86,125, 35,211, 47,155,135,120,111, 38,167,164, 73,184,135, 50,204, 35,142,133, 17, 84, 74, 17,
- 81,146, 64,132, 0, 66, 51,201, 4,122, 1, 10, 89,144,218,233,113, 61,206, 11,119, 14,189,187, 28, 40,240,239,185, 23, 75,138,
-118,228,190,118, 83,107,110,250,243,171, 32,173,202,197,203, 99,208,235, 85, 53,168,134,209,146,102,205,124,159,129, 61, 79,234,
-167,176,217,253, 55, 59, 75,100,210,182,231,110,237, 11, 38,133, 20, 65,162,218,246,245, 30,223,164, 66, 7,152, 68,165, 81,169,
-241,233,212,232,193, 88, 25, 13,196,142,210,123, 15,213,211,141,170, 34,178, 72,102,172,170,154,158, 62, 77, 60,178, 59, 34,126,
-202, 51, 18,171,255, 0,106,144, 62,236,116, 69, 12, 83,193, 69, 71, 5, 76,188,250,152, 98,141, 36,127,219,117, 64, 29,191,238,
- 96, 79,223,133,168,165,123,119,125,170,238,209, 91,175,240, 39,195,117,192,235,151, 29, 77, 14, 81,120,135,190, 40, 15,243,187,
- 74,135, 49, 41,105,123, 57,111, 76,138,162,181,214,165, 33,194, 46, 23, 26, 41, 49,152, 90, 40,225, 78, 63, 38,166,204, 61,237,
-246,205,251, 82,224,240, 79,182,174,108,238,209, 85,161,203,226,135,116, 40,142,253, 82,227, 78, 37,255, 0,226,146,206,156,167,
-161,191,184, 53, 54, 18, 8, 53,247,252, 41,108, 80, 99, 56, 82, 61,229,165,212,159, 75,177,161, 8,147,185, 93,236,136,246, 94,
-213,106,214,149,199,198,255, 0, 17,212,217,179,238, 10,173,173,115,221, 27, 61, 64,185, 22,228,217,136, 85, 70,147, 62,106,247,
- 98,229, 19,146,183,100,220, 18,214,234,221,164,120,203, 82,154,110, 66,170,174, 5,201,122, 11,177,110, 14, 3,225,236,179,135,
-178,212,241, 23,140, 33,215, 71, 11,133,202,168,154,193,235,170,175,228,151, 73,191,212,196,192,178,146, 8, 37, 76,132, 21, 68,
- 89,105, 31, 17,120,151, 54,226,108,214, 79, 12, 56, 34,126, 93,116,209,151,206, 43,214,229, 40, 41, 45,231,132, 50,145,245,242,
-169, 10,202, 8, 32, 50,196, 8,105, 29,161,210,223,163,211,255, 0,132, 11,255, 0,169, 75,243,255, 0,199,236,141,116, 43,233,
- 74,255, 0,148,224, 99,255, 0,154,226, 91,255, 0,107, 96, 53,207, 95,163,211,255, 0,132, 11,255, 0,169, 75,243,255, 0,199,
-236,141,116, 43,233, 74,255, 0,148,224, 99,255, 0,154,226, 91,255, 0,107, 96, 53,106,102,159,250,197,112,231,255, 0, 5, 39,
-255, 0,208,175,197, 59,147,255, 0,234,195,197, 95,252,124,127,255, 0,161,150,227,167,222,201,206, 30,246, 78,244,224, 27,134,
-234,253,209,181,155,125, 93,172,206,219,232,206,205,170, 85,108,219,118,161, 80,150,239,214, 85, 36,151,101, 76,151, 78, 91,146,
- 29,229, 74, 71, 50,212, 78, 0,235,174,142,127, 36,254, 28,127,249, 20,218,239,253, 65,181,127,255, 0, 21,168, 67,236,206,242,
-251,107,106, 27, 11,183,118,135, 14,118,230,248,218,123, 35, 96,219, 49,169,246,138,246,239,108,225, 81, 63,132, 20,246, 12,185,
- 95, 92,181,113, 85,232,203,170, 93,234,124,188,224,255, 0, 4,146,236, 21, 45,180,166, 60,100, 57,144,172,147,102,189,184,158,
-209,254, 22,247, 41, 54,175, 17, 19,170,123,167, 72,160, 84, 35,193,188,246,187,121,108,216, 86,109,253, 75, 99,149,165,201, 68,
- 43,134, 21, 2, 5, 86,143, 93, 49, 75,106,105, 85, 86,234, 49,190, 62,117, 68, 87,136, 87,168, 78,113,225, 63, 21,230,217,158,
-127, 91,147,241, 53, 5,117, 75, 84,212,207,236, 81, 87, 72,103, 68,121,153,145, 24, 4,229,164,150,101, 82,174,202,138,219,115,
- 58, 98,193,200,252,101,224,252,151, 41,225,202, 12,239,133, 51, 44,186,145, 41,105, 96,246,233,178,248,197, 59,201, 28, 17,171,
-186,157,124,201, 35,186,179, 6, 68,121, 25, 70,174, 95,164,237,173, 75, 62,218,177,233, 17,168, 22,157, 22,153,111,209, 33, 37,
-105,135, 73,163,193,139, 77,167, 68, 67,142,173,231, 17, 26, 20, 54,144,211, 9, 83,206, 56,178, 16,144, 10,156, 82,143, 82, 78,
-178, 93, 49, 28, 53,113, 19,183, 28, 85,108,189,139,190,123, 87, 80,118,125,159,125,210, 5, 74, 19,114,219,105,138,157, 46, 99,
- 18, 31,167,214, 40, 85,152,204,188,226, 34,214, 96, 85,226, 78,135, 45,180, 56,227,105,126, 18,252, 55, 93,108,161,197, 62,250,
-231,250,168,106, 41,170,106, 41,234,227,104,170,224,119, 73, 85,193, 14,178, 43, 21,117,112,119, 12, 24, 16,215,222,247,190, 58,
- 70,146,122, 90,170, 74,106,154, 41, 18,106, 58,136,209,225,120,200, 40,209, 58,134,141,144,141,138, 50,144, 84,141,172, 69,176,
-180,180,180,180,134, 54, 48,180,180,180,180, 48, 48,180,180,181,192,111,104, 5,251,125, 80, 56,143,220,198, 45,253,213,169, 89,
- 9,183, 54,167,110,238, 27,118, 11,123,151,122, 90, 50,220,172,139,138,158,153, 72,178, 45,251,125,102, 37,197,116, 63, 9, 82,
- 82,182, 38, 6, 89, 68,111, 26, 95,138, 30,142,216, 47, 57, 30, 78,249,221, 99, 81,164,226, 6, 84, 47,168,169,111,215, 68,181,
-129, 7,171,130, 78,246, 0,236, 78,216,215,169,168, 20,209,243, 10,234, 23,181,175,110,196,255, 0, 44,119,231, 75, 81,244,103,
-138, 29,229,219,186,190,226, 38,204,169, 55,100, 67,220,238, 34,247, 45,250,213,217,125, 65,164,205,147,104,206,165,216,118, 61,
- 94,129,106,212, 95,186,100,197,162, 91,207, 73,151, 86,156,153, 30, 59,169, 82,141, 53,244,196,109,181, 55,135,114,241,198,191,
- 22, 21,107, 15,123,247, 58, 21,239,182, 80, 41,252, 61,195,225,246, 85, 90,221,164,217,177,110, 10,125,254,238,232, 42, 29, 18,
-168, 34,221, 38,172, 62,174,129,245,162, 36,204, 82,163, 52,225, 82,101,134, 98,190,203,109, 37,110, 59,183, 5,230, 62, 70, 90,
-152, 57,114,114,192, 44,206, 14,169, 36, 72,144, 16,168,246,213, 43,132, 6,228, 91,204,218, 84,223, 8, 12,198, 29,193, 70,184,
-191, 64, 58, 0, 88,157,200,232,162,231,111,112,185,199,119, 52,181, 31,219,163,138, 13,215,187,247, 63,109,175,153, 87,125, 18,
-185,126,217, 23,151, 19, 82,104,252, 60,211, 45,201, 52,233,150, 71,240, 34,193,174,162,217,167,220,143,211,222, 93, 66,233,145,
- 84,147, 75,108,134,220, 72,230,113,130,136,203, 97, 74,115,194,187,218, 60,116,241, 71, 94,159,183, 22,253, 63,112, 54,166,175,
- 63,117,119, 39,104,237,104,115,229, 80,109,233,245, 11, 49,235,225,117,154,109,106,149, 86,182, 45, 90,232,117,138, 91, 85, 35,
- 79, 91,126,254,228,106,167, 37, 61,109,158, 66,226,214,144,220, 23,153, 8,213,214,162, 27,132,212,225,139,174,147,174, 69, 33,
- 78,131,172, 1, 25,109,118, 10,194,252,179, 32, 1,136, 25,140, 58,136, 42,221,108, 45, 99,125,129,245,219,115,107,117, 29,237,
-142,245,233,107,147,209,223,222, 43, 46,151,189,123,171, 87,168, 91,247, 45,193, 96,238,236,107, 86,163,184, 18,175, 13,204,135,
- 26,223, 51,155,219,155,122,229,185,225,109, 4,121,171,160, 11, 66,149, 6,229,173, 86, 75, 18,101,144,211, 81, 94, 47, 30, 86,
-130,245,116,153,197,253,205,104,175,125,224,212,119, 98,196,186,104,182, 78,217,238,236,253,159,220, 25, 80,109,250, 84, 61,204,
-189,109, 75,111,110,106,180, 88,240, 28,129, 37, 16, 46,122,140, 59,158,240,173,209,164, 71,165, 4,181, 37,202, 9,253, 10, 30,
- 67,199, 90, 31,253,157,169,144,255, 0,100,153, 42,109, 96,108, 24, 93,173, 25, 33,108, 27, 96, 37, 66, 3,232,144,141, 71,151,
-101, 98, 20,246,180, 31,222, 41, 75,252, 58,110, 5,250,122, 30,151, 3,109,247, 24,234,110,150,185,121,125,113, 27,190,246,141,
- 14,226,220,138, 85,122,149, 95,137, 79,221, 29,192,219, 42, 86,219,187,104, 69,247, 57, 66,135,195,181,213,186,212,122,171,149,
-122,104, 85, 74, 93, 76, 92,212, 56,173,120, 13,169,182, 94,140,242,153, 95,134,178, 36,161,188,127,125,171, 86,214,225,238, 11,
- 22,199, 16, 84,107,178,163,121, 39,108,124, 29,207, 68,141,169,183,108, 72,233,163,237,245,233, 92,170,211,106, 53,186,204, 89,
- 52,202, 39, 35,139,138,182, 99, 49, 2,101, 90, 83, 81,212,194,240,184,239, 73, 25,143,134,171, 36, 66,194,104,254,198,161,110,
- 97, 23, 14,138,202,199, 64, 11,164, 54,162,119, 6,214, 93, 86, 98,161,171, 35, 6,218, 79, 91,118,238, 9, 4, 11,239,126,158,
-238,246,218,253,134,210,215, 23,168,252, 66,238,173,122,152,237,253, 54,243, 85,110,231,171, 76,225,138,243,161,236,203, 18,102,
-193,102,123,213,219, 34,129, 34,173, 62,218,133, 2,172,137,173,218,242, 46,180,203,140,244, 86, 80,236, 39,101,213,208,220,211,
- 33,228,132,186,236, 80,248,135,221,139,146,237,218,187, 18,214,222,123,102,243,129,185, 51,246,200,220,219,133,110,217,182,220,
-151, 54,246,175,118, 89, 27,207,114,220, 59,126,196, 88,238, 61, 5,154,162,127,128,148, 71,161,179, 83, 67,181, 56, 13,161,255,
- 0,172, 27,152,151,144, 18,105,120, 98,178, 37,118, 51,199,104,151, 83,147,204, 1,108,138,237,184, 67,125, 33,173,125,181, 16,
- 66,106,107,129,133,173,141,136, 1, 79,155,167, 77,247, 32,119,239,248,119,182, 58,147,171, 69,118,187, 74,182,233,114,107, 21,
-153,105,135, 2, 47,132,149,185,225,188,251,206,189, 33,212, 71,139, 18, 28, 72,205,173,217,211,223,148,235, 45, 49, 29,148, 45,
-231,222,121, 13, 52,133,184,180,164,182, 60, 63, 94, 23, 13,249,180,118,173,203,117,202,141, 58,225,125,219,146,149, 84,168, 68,
-134,221, 57,154,140,139,106,235,174,219, 34,165,238, 12,168,183, 13,217, 13, 81,219,121,198,219,253, 26, 28,125, 73,108, 37, 1,
- 41, 13, 62,232,111,214,218, 88, 87, 53,221, 90,189,235,241,103, 84, 54,214, 35,223,192,237,191,166,243,212, 43,146,234,168,162,
-210,230,214,174, 85,210,219,108, 4, 84, 20,139,146, 5, 54, 10,228, 56,219,108, 55,239, 43,109,212,137,238, 41, 44, 50,192,240,
-207, 45, 59, 88,201, 19,178, 27,116,186,146, 13,137,182,215, 29, 72, 27,117,198,210,176,101, 86, 29, 24, 3,251,247,199,221,233,
-222,106,181,159, 75,167, 84,174,234, 93, 66,210,177,231, 69,184,235,115,168,180, 74,161,155,188,183, 37,187,104, 81,151, 91,175,
- 70,163, 80, 40,200, 81,166, 32, 83, 84,169, 82,149, 18, 91,178,216,139, 78, 83, 11,126,159, 42,107, 42,103,136,187,179,237, 34,
-226,147,119,235, 63,197,223, 8,251,124,189,158,219,184, 97, 16, 40,176,233,212,196, 92,251,157, 84,166,150,212,167,102,185, 76,
-180, 34, 77,106,221,117,114, 22, 2, 25,135, 45, 15, 52,181, 45,110,204,125, 71,175,108,182, 23,109,174,187,130,169, 84,222,157,
-223,125,186,149,249,123, 65,247,101,210, 60,100,212,104, 54, 69,155, 36, 7,224,237,133,176,149, 2,203,148,166,146,166,158,173,
-205,109, 3,235,170,160, 43, 86, 98, 69,134,211, 59, 51,104,216,150, 77,129, 77,110,141, 99, 90, 54,213,159, 74,109, 41, 66,105,
-246,205, 18,155, 68,137,132,126,169, 91, 20,232,205,165,197,117, 57, 82,129, 81, 36,146, 73, 39, 78,217,109, 94, 95,150, 60,146,
- 85, 80,254,145,169, 22,208, 11, 40,141, 58,223, 82,180,114, 93,186, 91, 96, 71, 98,164, 27,234,212,195, 81, 80, 21, 35,159,217,
-227,223, 81, 0,150, 61, 45, 98, 25,108, 58,223,168,247, 17,136,175,109,165,111,136, 46, 22,110, 90,253,251,188, 55,190,238, 65,
-226, 39,118,227, 73, 22,188, 43,214,173, 93, 15,170,216,230,151, 29, 53, 11,198, 13, 89,199, 26,118,108,119, 24,169, 38,135, 69,
- 37,232,207,174, 19,213,119,127,239, 68, 64,213, 43,151,138,189,231,148,233, 93,203,191,247,220,103, 10,148,232,142,246,226, 85,
-105, 32, 96,149, 21, 51, 79,141, 84,100, 37, 35,175, 68, 55,129,142,128,107,190, 92, 81,109,158,214,113, 35, 67,184,108,237,202,
-102, 60, 43, 2,198,163,212, 42,247, 21,248,211, 49,155,173, 80, 37,183,202,252,118,173,218,155,209,221, 83, 79,170,117, 53,160,
-227, 77, 36,169,228, 67,121, 32,178,242,233,207, 57,194,234, 71, 15,220, 39, 90, 75,109,193, 77,191,119, 2,124, 94, 96,220,151,
-161,219,182,108,103,243,144, 18,185, 21,119,174, 89,106,100,163, 0,129,224,171,201, 60,131, 83,252,135, 54,165,204,160,150,105,
- 50,197,106,184,152, 41, 60,176,194,223,170, 17,180, 5, 22, 29, 67, 58,155,146,119,189,240,193, 93, 73, 45, 59,170, 45, 73,228,
-176,184, 26,172,111,176, 36,139,220,223,181,129,216, 91,107, 91, 29, 21,246,100,113, 47,186, 91,235,125,110, 4, 59,162, 92, 75,
-222,214,164, 89,244,136,116,189,196,146,195,109, 87,221, 69, 6,164,227, 77, 68,157, 83,101,164,170,228,142,252,250,245, 93,166,
- 94,150, 12,132,127, 7, 30, 90, 93,113,183, 73, 87,102,245,197, 62, 8,247, 59,106,118,179,113, 23,103, 90,182, 36, 75, 2, 30,
-235, 85,168,116, 25, 13,199,172,212,107, 14, 87, 43,209,216,152,205,189, 33,239,126, 9,109,170,147,105,114, 75, 75, 16,216,138,
-219,177, 93, 46, 62,219,134, 27, 74, 71,107, 53, 4,226,104,132,121,180,197, 40,197, 20,114, 5,101, 80, 0, 13,113,230,112, 20,
-149, 23,107,139, 2,109,109,247,185, 47,153,107, 22,165, 75,205,206,101,184, 39,115,107,116, 27,128,122, 88,239,235,233,133,165,
-165,165,168,254, 55,240,180, 29, 66,161, 2,147, 6, 93, 78,169, 50, 45, 58,157, 2, 59,178,166,206,154,251,113,162, 68,140,194,
- 11,143, 72,147, 33,229, 4,178,202, 80,149, 21, 41, 68, 0, 6, 73,209,154,212,158, 53,182,250,255, 0,220,189,141,169,219,187,
-118,235,139,169,181, 89,166,213,106,148,134,158, 12, 59,113, 81, 32, 51, 52,201,162,180,181, 16,149, 58,102, 59, 6, 74, 80,165,
- 0,225,167, 6,243,149, 0, 88,184,159, 52,173,201, 56,123, 58,205,242,220,170, 76,242,191, 45,166,150,104,105, 34,254,242,162,
- 68, 66,203, 18,216, 19,118, 35,162,171, 57, 23, 8,172,214, 82,253,194,249, 85, 14,121,196, 89, 38, 79,153,230,209,228, 89,126,
-101, 83, 12, 51, 86, 75,253,221, 60,114, 56, 87,149,174, 85,108,160,245,102, 84, 6,197,221, 86,236, 52,131,138, 95,104, 4,186,
-199,214, 54, 22,197, 77,122, 13, 40,151,161,213,183, 5, 41, 91, 51,234, 13,245,109,214,109,116, 44, 5, 64,138,174,191,225,138,
- 1,245,164,254,133, 45,116,112,232,102,217,108,157,245,187,134,183, 88,166,198,146,138, 37, 30, 21, 78,171, 88,184,102, 54,243,
-205,188,244, 72,207, 77,118, 44,101, 40,243, 79,168,186,180, 97, 88, 36, 32,185,206,226,129, 32, 43,100, 54, 19,129,203,238,248,
-173,181, 55,114, 41,115,173, 91,118, 27,233,241,105,111,225,154,189, 85, 72, 80,230,100,242, 40,251,132, 63, 37, 44,159, 21, 64,
-225,180,167, 62, 34,123,107,102,109,165,171,100,219,108, 91, 52,106, 68, 40,116,214, 97, 24, 34, 35, 12, 33,184,233,142,182,203,
-107,104, 54, 7, 80,164,169, 92,196,228,168,168,149, 18, 73, 58,227, 46, 26,240,155,196, 15, 27,243,131,198,254, 48,212, 79,148,
-100,169,175,216,178,205, 50, 64,197, 79,217, 84,129,142,186, 74, 91,129,173,223,251, 93, 72, 91,234, 0,172,216,237, 78, 38,241,
-115,195,223, 3, 50, 97,192,254, 13, 83, 65,156,103,114, 20, 53,217,166,164,168, 64, 71,218,103,168, 81,162,174,168,169,109, 8,
-159,217, 41, 75, 17,164,144,208,226, 44, 52,185, 13,195,169,211,165,188,142,118, 98,207,137, 33,212, 30,203,109,137, 13,184,226,
- 8,249,165, 36,125,250,127,189,191, 59, 1,126,241, 15,193, 94,202,238,238,208,211,167, 93,244,109,151,184,170,119,101,215, 68,
-161,176,236,233,235,179,175, 10, 4, 24,142, 93, 76, 66,140, 20,185, 76,211, 95,167, 69, 50, 66, 18,165,179, 30,166,244,130, 3,
- 76, 60,164,211,226,127,101, 42, 59, 29,186,181,187,117,109, 62,187,118,168,251,213,155, 78,162,182,200,106, 93, 34, 91,202, 95,
-186,135, 57, 66, 85, 38, 43,203, 84,119, 64,193,253, 26, 87,128,151, 18, 75,183,195, 79, 26, 53,221,151,166,139, 34,240,164,187,
-122,109,226,148,224,141, 17, 46,182,154,189, 13,183,212,165, 72,102, 2,165, 31, 10,109, 61, 74, 90,213,238,238,148, 4, 41,106,
- 40,113, 41, 37, 5,151,232,189,226,236,127, 70,191, 20,115,188,175,140,233,189,135,151, 83, 26, 73, 43,163, 50, 69, 61, 47, 62,
- 45, 50,104, 12,254,207, 83, 5, 76,154, 39,141, 95, 65, 49, 74, 20,198,204,234,241,244,170,240,114, 79,164,247,132,249, 46, 99,
-193,117, 94,220, 37,165,149,227,137, 29, 21,229,130,168,211,204, 26, 46, 97, 84,246,154, 89,233,163,215, 79, 35, 71,204, 2, 88,
-139, 9, 21, 81,160, 87,169,110,253, 27, 78, 31,247, 14,201, 78,246,241, 53,120, 64,159,107,237,173,207,108, 82,237,139, 90, 69,
- 85,167,160,179,114, 68,163, 76,149, 92,175,220,241,144,248, 79,137, 70,138, 26,139, 29,153, 56, 45,188,228,137, 73,109, 71,193,
- 94,122, 95, 89,143,236,147,185,110, 37,110, 61,103,134,205,190,118,245,118, 71,214, 47,186,246,201, 80, 28,168, 63, 81,230,241,
- 76,135,214,152, 94,233, 38,103,139,215,198,113, 69,124,221,121,181,134,239,223, 25, 43,190,109,119, 54,195,105,109,159,226,243,
-110, 28, 97, 16,106, 24, 17,153,172,214,169,236, 0,134,169,158, 5, 63,244, 20,106, 55, 34, 82, 21, 29,165, 56,167, 82, 2, 22,
-180,183,204,210,189, 25,241,187,233,237,225,100,220, 3,152, 80,112,253, 92, 57,166, 99,153, 70,182,130, 10,152,234,164,119, 86,
- 89, 18, 33,201, 5, 97, 70,145, 87,153, 52,237, 25, 88,195,132,133,228, 42, 7,154, 94, 3,127,179,211,197,122, 79, 17,114,220,
-207,136,233,166,203, 50,220,174, 70,250,249,233,164,165,141, 17,213,163,121,155,158,193,230,117,141,219,151, 5, 58,200, 30, 82,
-133,230, 72,149,201,211,219,222,171, 18,185,121,221,181,168, 8, 8,131, 86,185,107,149, 40,105, 74,121, 64,139, 58,167, 42, 76,
-127,132,143,135,244, 78, 35,167,207, 77, 71,183,193, 83,207, 4, 92, 7,166,161,226,120,232,185,171,137, 62, 46,121,194, 5,131,
- 73,240, 82,160,174,160,134, 66, 7,221,173,145,216,173,173,169,238,230,227,208,109,120,108, 60,170,120,148,204,234,252,180, 33,
- 69,184,116,136,238,161, 82, 57,156, 72,194, 30,120,132,178,214,123,173,224,113,202,149, 17,210, 31,105, 23,179, 6, 31,180, 15,
-107, 54,119,111,211,186, 82,118,157, 59, 83,112, 85,238, 6, 95,131,103, 71,187, 17, 86, 21,122, 52,122, 72,130, 99,187,113, 83,
-133, 57, 44,166, 58, 86,149,165, 78,133, 5, 20, 20, 12, 5,107,144,127,217,239, 11,228,156,117,155,248,159,196, 50, 53, 6, 69,
- 81, 49,167, 14, 35,118, 89, 36,209, 81, 36,238,145,198, 25,217, 98,121, 98,141, 74,171, 13, 82, 58,223,200,246,236,191,246,140,
-186,241, 7,135,185, 87,133,124, 53, 18,230, 60, 67, 79, 0,168, 49,153, 35, 86,142, 62,101, 52,112, 70,242, 72,200,138,210,199,
- 20,210,176,118, 83,166, 56,218,223, 88,151,102,125,130,112,118, 42,169,192, 62,220,155, 3,248, 58,253,211, 14, 69,121,189,216,
-141, 20,197,250,250, 61,248,229,122,168, 93,114,229,109, 39,197, 75,206, 82, 17, 78, 84, 37, 57,240,170, 2, 88, 75, 71, 8, 80,
- 17,173,246,250, 13,156, 87,180, 78,224,103,100, 28,162, 63, 88,110,202,179, 25,220,245,218, 78, 69,118, 49,221,175,121,170, 25,
-141,184,237, 53, 69,181,220, 41,161, 42,215, 76,222, 83,227, 38, 98, 92, 68,140, 74, 75,192,117, 38,227,250, 54,119,189,161, 79,
-164, 73,216, 46, 46,110,123, 78,180,253, 25,154,101,232,154,149, 18,165, 73,135, 95,154,143, 16, 72,168,192,114,215,185, 18,237,
- 62, 19,168, 82, 1,129, 35,223, 2, 20,149, 45, 50,202, 86, 27, 67,243,193,111,209,227,219,173,146,220,107,127,118,119,231,112,
-164,239, 85,205,109, 84,218,174, 81,173,207,169, 81, 69,178, 35, 87, 35, 60,153, 16,234,149,118, 37,204,149, 42,232,125,153, 9,
- 75,205, 33,229,199,142, 93, 0,191, 29,240,156, 31, 80, 50,110, 36,240,255, 0,133,248,167,136,120,250,159,140,167,206,102,204,
-197, 81,139, 47, 20,147,199, 51, 60,242, 9, 52, 75, 52,159, 86,209,161, 80, 35, 44, 16, 5,210,199,204,186, 91,202,188,243,133,
-252, 73,226,222, 17,225,159, 14,106,120, 26,159, 34,131, 42, 52,130,108,204,214,211, 75, 2,165, 60, 92,190,100, 48, 71,245,171,
- 35,134, 38, 64,165,201,109,106, 60,175,173,120,101,186,226,227, 30,216,222, 31,145,113,169,212,222, 13,238, 7, 6,204,215,213,
- 43,196, 18, 19,114,181,106,109,123, 85, 19, 47,197,202,132,164,212,146,231,141,205,215,196, 74,201,235,211, 90,121,178,118,150,
-251, 86,248,244,118,209,176, 55, 14,149,181, 28, 67, 63,187,123,137, 77,165, 94, 87,124,150,160,183, 79,191, 68,251,137,138,172,
- 71,101, 79,167,202, 75, 85,121,111,253, 99, 25,144,182,148,167, 95,150,150,144,124, 71, 18, 12,191, 55,139,216,145, 27,114,184,
-246,164,241,181, 23,126,103,210, 85, 77,220,141,186,220, 36,237,202,118,242, 36,168,229, 86, 2,232,107, 69, 32, 92,230,240,109,
- 65,169, 66,136,128, 94,247, 2,166,125,229, 68, 33,194,145,159,188,127,251, 8,246,135,139,155,230, 86,246,237,181,237, 81,216,
-221,230,170,248, 18,174,153,244,186, 83, 85,171, 78,238,170, 68,109,180, 49, 90,169, 81, 81, 50, 35,244,171,136,165,166,146,236,
-232,146,128,119,194, 75,143, 69,117,254,103, 75,214, 91,226,215, 8, 67, 22, 85,150,205, 86, 35,138,175, 35,134,138,121,205, 36,
-147, 69, 73, 85, 26,176,229,203, 3,162,251, 69, 57,230, 48, 97, 30,180,109, 10,167,202,197,149,139, 52,240,103,141,106, 37,205,
-243, 72,104,140,147, 80,241, 4,245,244,244,226,182, 40, 37,173,163,149,163, 60,200,170, 35,145,189,154,161,121, 42, 80,203,203,
-117,214,204, 6,181, 8,220,174,226, 71,130,207,107,101, 91,105,167,218,220, 83,113,207,179,208,246,122,238,169,208,173,233,177,
-183, 54,243,164,208,173,170,181,102,101, 69,135,109,234, 98,103,201,178, 88, 45,207, 85, 69,134,150,209, 67,168, 82, 61,221, 78,
-173, 73,109,181,173, 58,117,197, 87, 1,155,253,192,167,179,178,235,160,238,229,199,101,215,173,141,200,226,147,102,174,107, 61,
- 22, 93, 90,117, 86, 35,117, 8, 59,103,187,240,170,243,222, 92,168, 76,160, 38, 69, 61,202, 40,109,109,115,248,137,137,146,174,
- 80,141,116,161,143,163,193,196, 46,228,213,168, 20,254, 34,120,219,187,111,155, 38,221,113,180,211,233, 77,199,185,174, 25,241,
- 97,167, 8,114, 37, 29,203,202,228,122, 53,190,165, 48, 57, 82,234, 35,200, 8, 29, 60, 21,142,154,234,183, 19,126,200,187, 31,
-124, 56, 36,218,238, 11,108,125,198,175,109,125,165,181, 87,181, 22,242,163, 87, 39,211,158,220,106,188,245,210,168,215, 85, 46,
- 68, 42,129,170,215,224,171,196,147, 34,233,147, 37,110,182,234, 91,105, 81,195, 44, 70,109,146,148, 54,214,158, 34,228,185, 53,
- 87, 15, 81, 71,196,212, 85,249,107, 87, 71, 81, 94,180, 57, 43, 81, 65, 18, 68, 85,227,149, 89,109, 43, 77,170, 53, 86, 9, 12,
-154,144,144, 89, 2,128,238,210,120, 95,158,231,148,156, 75,152, 73,194,149,249,118,106,153,124,148,217,123,102, 25,242,215, 84,
- 77, 36,193,146, 72,157, 90,240,164, 26,100,118, 66,243, 71,165,192, 96,175,172,152,216,127,163,207,182, 54, 85, 63,129, 26, 5,
-213, 18,131, 1,186,245,225,121, 94,117, 27,146,168, 35, 51,239,213,105, 84,250,195,212,170,127,190, 73, 8, 11,121,152,244,248,
-205, 54,202, 20, 74, 90, 10, 95, 32, 5,107, 39,133, 62,218,203,122,129,108,123, 96,109,245,210, 41,177,105,109,213,209,195,221,
-118,176, 97,180,134, 12,218,147,149, 56,208,159,168, 62, 91, 3,158, 81,133, 78,134,130,179,241, 17, 25, 57, 61, 53, 47, 47,103,
-175, 7, 75,224,115,135,139,127, 97,141,234,237,254,138, 5, 74,189, 81, 77,202,253, 13,187,113,201,102,185, 84,122,164,166,141,
- 41,170,164,208,194, 90, 47,114, 3,239, 11, 42, 8,230, 56,206, 53,160, 92,119,251, 21,218,227, 43,139,138, 79, 20,201,223,169,
-214, 59,244,232, 27,125, 4,217,141,109,212,106,251, 11, 22, 36,247, 38,120,191, 94,185,121,196, 82, 76,164, 44, 39,151,221, 15,
-128, 83,205,151,129,228, 17,110, 24,227,108,134,131,196,238, 46,226, 60,195, 51,120,242,140,217, 51, 4,134,110, 92,238, 92, 77,
- 42, 52, 0,198,177,153, 20,104, 81, 96,232, 2, 5, 0,233,176, 24,151,241,111, 0,241, 22, 99,225, 63, 5,112,190, 91,148,164,
-153,214, 76,249,107,207, 8,150,157, 4,109, 4, 46,181, 12, 36,105, 22, 38, 58,216,234, 40,236, 92,177, 35, 85,201,196, 94,166,
-255, 0, 4,227,251,102,171,138,226,141, 80,145,106,127, 43,106,227,151,155,183,111,130, 40, 41,134,253,197, 45,203,106, 77,100,
-206, 72,103,248, 45,250, 74, 26,201, 88, 17,189,203,148,159,208,106,118,219,255, 0, 77,225,202, 23, 11,155,155, 59,120,151,101,
-141,146,115,108, 43,142,220,242,235, 79, 83, 77, 2, 85,186,237, 13,231, 25, 76, 37,173, 94, 28,153, 78, 35,192,250,189, 49,242,
-243,146, 21, 28, 67, 5,242,214,185,225,237, 10,246, 37,236,223, 28, 51,160,110, 93, 50,230,159,180,155,231, 14,139, 6,141, 84,
-188,169, 20,168,245,170, 53,231, 14,149, 20, 69,166, 34,238,183, 93,151, 24,202,168, 48,195,108,176,204,230, 36,178,250, 35, 54,
-134, 94, 76,166,217,142,134,185,163, 99,253, 27,221,214,159, 80,165, 91,187,205,197,181,110,187,181,116,121, 33,246,109, 11, 90,
-155, 92, 73,125,180,171, 33,152,105,184, 43,142,194,160,169, 67,169,117,184,146, 84,156, 20,165, 25, 60,195,123, 59,206,248, 23,
-142, 41, 56, 79, 52,204, 56,182,110, 23,174,225,202,104,160,154,140, 82, 79, 49, 38, 34,167, 93, 35,197,104,209,156,173,149,152,
-146, 20, 70, 93, 84,165,153,191, 32,200, 60, 65,240,254,183,140,178,156,183,130,224,226,234, 14, 40,171,154,162, 10,227, 91, 4,
- 0, 9,129, 81, 29,108,114,131, 35,162, 6,187,162,128, 11, 25, 66, 51,137, 46,188, 20,224,130, 37,122,161,107,241,207, 22,205,
- 68,229,213,151,193,189,253, 34, 59,113,121,149, 53, 84, 40, 55,206,223, 79,185,147,150,134, 72, 22,172,106,177,123, 29, 60, 36,
- 57,159,135, 58,112,125,151, 27,107,197,206,231,238,109,253, 66,224,219,124,109,173,154,220,132, 90,144,164, 85,209, 87,159, 18,
- 13, 86,231,182,219,170,182,183,153,164,123,205, 6,114,159,102, 44,244,195,114, 64,108, 32,164, 58,218,149,148,246,148,183, 0,
- 30,195,186,103, 4, 59,219, 95,221, 41, 91,210,238,236, 81,174, 43, 18,191, 97, 78,179,235, 27,115, 6,133, 5,234,101,126, 92,
- 7,229, 25,178,149,117,212, 19, 61,159,118,131,224,173,133,199, 8,117, 50, 23,206,113,240,235, 95,184,128,250, 57, 52, 5,238,
- 92,237,211,224,251,126,238,109,132,155, 34,168,253, 90,157,107, 61, 18,125, 66, 21,175, 38, 90,150,227,236,218, 87, 93, 26,179,
- 18,165, 71,166,165, 75, 33,152,239, 9,107,109, 10, 40, 18,121, 2, 82, 39,213,158, 45,112, 93,125,119, 19,229,145,230,113,193,
- 73,155,199, 76,244,245,181, 20, 18,212,211,115,163, 69, 71,134,162,150, 72,214, 70, 81,203, 66,172, 80,165,217,219, 82,178,174,
-170,226,135,193,142, 59,203,114,254, 18,205,101,202,100,158,183, 36,150,174, 58,154, 26, 92,198, 42, 74,174, 68,178, 51,199, 61,
- 45, 92, 82, 52,106,228, 72,225,215,152, 30,200,138, 85,149,155, 79, 63,120,152,246,113,123, 73,247,246,235,219,109,167,226,139,
-140,141,138,188,175,178,213,122,187,181,118, 29,241,126, 64,166,221,115, 99, 73, 93, 54,159,112, 78,182, 41,145,237, 56,210,106,
- 13, 56,228,106,115,110, 33, 60,254, 41,132, 84,218, 23,238,207, 41,173, 31,246,169,108, 70,229,240,207, 70,224,147, 98,119,114,
-163, 71,170,222,187,125,195,213,118,150,252,234, 12,137, 18,233, 70,139, 43,118,239, 89,244, 56,177,164,203, 97,167, 29, 12, 68,
-146, 91, 60,200, 72, 79, 32, 74, 71, 40, 26,238, 94,204,253, 30, 26,228,253,212,164,238,167, 22,156, 77, 94,219,207, 82,164, 79,
-131, 56,192,167, 63, 93,167, 79,170,174,154,224,118, 27, 85, 91,234,181, 93,149, 83, 76, 20,173, 8, 10,106, 34, 99, 59,203,144,
-220,182,137,206,183, 63,218, 81,236,103,137,199,254,225,237,141,254,141,242,159,182, 63,197,206,219,177,183,108, 80,227,216, 76,
- 93,200,157, 30, 61,114,165, 89,102,162,106, 82,110,248, 10,142,176,154,138,153, 45, 22,157,230, 12, 37,207, 23, 42, 41,211, 54,
- 91,226,118, 67,149,113, 15, 14, 82, 84,113, 37, 61,110, 65,151, 37, 76,179, 61, 46, 80,244,112, 67, 83, 36, 82,198,139, 2, 70,
- 26, 87, 71,230,182,191,169, 81,168, 7, 46,218,138,163,238,105,225, 55, 17,103, 28, 53,197, 21,180,220, 43, 85, 67,196,121,172,
-148,176,195, 29,102,117, 29,117, 68,244,145,205, 12,142,213, 15, 41, 72, 99,120,249, 43,203,250,242,218, 47, 24,141,116,134,125,
-234,246,125,236,206,223,237,103, 9,155, 11, 64,179,173,250,125, 38, 3, 59, 97,100,212, 92, 17,163, 54,202,230, 85,234,214,237,
- 54,167, 88,172, 76, 82, 19,151,234, 82,234, 82,100, 72,125,213,100,173,199,207,100,132,164,111, 48, 24, 24, 29,135, 65,166,203,
-102,236, 37,237,126,216, 88,187,122,185,202,169,155, 50,212,183,173,113, 82, 83, 9,138,169,233,160, 82, 33,210,147, 53, 81,146,
-234,196,117, 58,152,129,101,176,181,132, 21,242,133, 40, 12,150, 11,143, 78, 49,236,142, 6, 56,109,189,119,206,237,247,106,133,
- 98, 35, 63, 80,109,189,164,235,165,183,175,125,198,171, 71,147,252, 28,183,209,200,180,173, 16, 18,168,242, 38, 84, 93, 65,230,
-143, 77,165,203,121,176,183, 80,219, 78,115,121,134,183, 63,207, 30, 26, 53,122,250,236,222,165,132, 99,114,242,188,210, 27, 18,
- 91,123,146,215, 98,214,176,185,107, 0,113,212, 98,122, 30, 27,225,232,231,174,100,203,178,252,150,145, 76,135, 96,145, 71, 12,
- 64, 48, 1,118,178,133,178,170,222,230,193, 65, 36, 12,113, 23,233, 10,251, 69,127,139,219, 56,240, 51,180,149,207, 14,246,220,
- 58, 76, 90,158,253,213,105,238,225,251,107,110,170, 45,166, 69, 35,111,195,236,175,154, 61, 90,224, 64, 68,138,131,100,165, 72,
-161,165,182, 28,109,216,245,192,166,197,250, 63, 62,207,199, 44, 27, 45,238, 46,247, 46,142,166,111, 45,207,164, 38, 30,218,192,
-168, 71, 90, 31,183,118,209,231,218,148, 43,105,105,228, 15, 10,125,126, 68,104,146, 26, 88, 10, 34,147, 18, 26,217,112, 38,161,
- 37,189,113, 27,217,255, 0,195, 62,227,251, 81,184,218,174,223,155,197, 50,161,115,219, 13, 92,234,221, 61,253,186, 37, 37,214,
-218,174, 63, 83,168,185, 34,149, 99, 68, 49,148,129, 0, 85, 37, 71,114, 43, 76, 50,166,145, 6,141, 74,151,238,188,134, 52,102,
-151,250, 18,218,182,237, 58,213,161,211,168,148,168,145,160,194,167,196,143, 18, 60, 88,140,183, 30, 52,118, 35,180,150,153,143,
- 29,134, 82, 16,203, 8,109, 41, 74, 16,144, 18,148,164, 37, 32, 0, 53,117,113,253,101, 39, 0,112,165, 23,134, 89, 44,193,243,
- 42,197, 90,140,226,116,234,236,225, 88, 67,126,160, 61,151,202,108, 86,153, 34, 86,213,206,123,208,254, 27, 80,214,248,145,198,
- 53,254, 44,103,208, 52,121, 85, 11, 61, 54, 73, 76,251,132, 68, 44,166,123,116, 38, 59,183,152, 92, 53, 84,146,178,149,228, 32,
- 25, 10, 82, 18,144,148,140, 4,128, 0,244, 3,160,215, 62, 61,164, 30,208, 29,190,246,125,108, 68,221,193,174,166, 21,195,185,
-183, 74,103,208,246,111,110, 92,144, 91,126,238,186,153,142,218,156,168, 84,144,203,169,118, 61,155, 75, 18,162, 72,171, 73, 65,
- 65, 8,121,152,108,172, 76,155, 21, 42,223,186,157, 78,157, 69,167, 84, 43, 21,138,132, 42, 77, 34,147, 10, 85, 74,169, 84,169,
- 74, 98, 13, 58,155, 78,130,195,146,166,207,159, 54, 83,137,106, 28, 38, 99, 52,235,142,186,226,146,134,208,218,150,181, 4,130,
- 71, 9,184,174,225,239,128,223,109, 5,235,103,196,178,120,186,133, 90,187,118, 26,145,116,193, 93,191,180, 87, 53,159, 80,147,
- 34,153,115,212,232,158,253, 88,147, 10,183, 72,146,245, 74,148,212,218, 52, 38,155,157, 7,154, 22,102, 37, 42,117, 74,117,156,
-212,252, 35, 69,149,207,156, 82,213,241, 20, 21, 13,195, 52, 45,174,178, 72, 34,146, 64,163, 75, 24,163,145,145, 78,133,154, 64,
-177,177,184,109, 37,180,144, 64, 34,228,227, 92,195, 55,166,201, 42,232,248, 98,122,101,226,188,193,116, 80,199, 81, 52, 81, 22,
- 98,202, 37,146, 53,145,135, 49,160,137,154, 69, 91, 50,235, 85, 12, 10,155, 24,223,112, 43, 69,217,158, 45,184,165,187,120,165,
-246,138,241, 35,182,116,170,123, 23, 91,119, 61, 74,223,220,203,198,221,164,212,247, 82,240, 90,154,145, 18, 4,155,122, 83,169,
- 76, 13,179,165,195,106, 27, 94,232,150, 88,134,243,109, 69,164,194,109, 80,163,204,105,153,125,220, 94,209,127,103,156, 61,184,
-186,232, 52, 94, 47, 56,125,117,247,237, 26,244, 24,113, 99,110, 45,186, 93,145, 37,234, 60,166, 35,176,203,104,151,241, 45, 78,
- 41, 9, 74, 64,234, 84, 0,215, 43,127,189,146,225,251,255, 0,151,141,236,252,108, 47,255, 0,212,117, 98,186, 62,141, 70,193,
- 80,109,171,134,184,206,250,111, 75,206,209,168,117,106,171, 77, 58,108, 79, 9,215, 41,240, 31,150,134,220,228,180,193,240,212,
-166, 64, 56, 32,224,156, 28,234,227,226,156,231,194,238, 48,205, 41, 42,234,248,179, 49,165,167,161, 88,226,165,164,134,136, 37,
- 61, 52,107,164,104,141, 76,102,218,138,130,204,119, 54, 10, 44,136,138, 40,222, 15,200,252, 93,224,124,162,178,142,139,131, 50,
-202,202,154,247,146,106,202,201,235,245,213, 85, 72,218,137,121, 92, 72, 47,160, 51, 4, 81,176,187, 49,187,187,179,241,151,216,
-125,188,123, 87,177,188,108,155,223,120,111,251, 87,109,173, 15,226,150,243,164,127, 8,239, 10,196, 74, 37, 35,235, 57,181,155,
- 69,248,144, 61,246,107,137, 71,189, 56,212, 57, 74, 66, 51,149, 6, 20, 64,192, 58,156, 37,241,179, 92, 40,241,203,106,237, 46,
-225,220,246,214,221,239,165,175,107, 85,218,191,118,150,241,196,122,245, 54, 52,165,184,202, 93,157, 69,169, 68,120, 38,161, 71,
-146,245, 54, 31,189, 67,112,189, 2,106,233, 81,140,168,239, 42, 43, 5,184, 0,123, 51,184, 59,180,120,227,226, 73,123, 35,122,
- 92,215, 45,167, 72,254, 47,238, 75,185, 21, 91, 80,210,133, 79,223,104,181, 43,126, 19, 17,149,245,197, 62, 75, 62,234,182,234,
-239, 21,254,143,159,153,164,114,168, 12,131,250, 11,240,185,177,214,207, 9,155, 29,181,187, 7, 78,186,100,213, 41,118,141, 53,
- 54,133,175, 62,230,151, 77, 98,183, 95,122, 59, 21, 90,234,227,165,168,172,176,212,202,144,167,198,170, 72, 83,113,218, 4, 70,
-167, 60,241, 64,109,167, 22, 49,227,201,203,105, 56,158,154,191, 47,204,234, 97,226,113, 20, 74,241,160, 40,145,211,114,230, 28,
-196,153, 44,218,218,229, 29,117,125,130,110, 45,140,253, 29, 23, 52,173,225, 42,188,187, 50,202,105,103,225, 38,158,102, 73,100,
- 43, 36,146, 85,137, 41,207, 41,224,123,174,133, 0, 58, 57, 91,243, 2,216,220, 12, 63,180,219,118,145, 74,138,212, 72,144,152,
- 67, 77, 33, 40, 72, 13,164, 97, 41, 24, 0, 0, 58, 12, 1,168,214,125, 36,238, 26, 44,170,175, 15, 59,113,196,205, 42,137, 14,
- 22,224,216, 59,137, 73,176,171, 53,136,200, 98, 51,213, 75, 2,242,167, 86,221, 76, 42,145, 5, 42,168, 46, 29,213, 78,163, 42,
- 16, 60,230, 50, 42,243,249, 18, 18,251,170, 18,111, 4, 30,160,228,122,141, 71, 19,233, 42,111, 69,183,107,112,145,182,219, 37,
-239,241,156,189,119, 91,118,169,119, 3, 20,143, 17,179, 37,155, 43,111,169, 53,105, 85,170,210,208, 57,148,210, 5,199, 87,180,
-163, 53,144,128,239,189,200, 40, 89,247,119, 16,170,219,194,167,174, 95, 16,120, 99,216, 11, 9, 94,160, 7,211,125,224, 42,220,
-240,214,234,188,157,100,223,109,175,219, 22,175,140, 41,151,191,134,156, 91,250, 68, 41,133, 41,137,143, 85,182,168, 14,158,207,
-166,253, 27,157,160, 45,183,222,221,240,212,253, 25, 45,199,171,212,118,115,136, 29,176,151, 33,247,169, 54,142,229, 80,110,122,
- 75,110,168, 41,184,138,190, 45,181, 67,159, 26, 49, 42, 42, 67, 62, 61,152,135,139,120, 8, 14, 76, 91,137,202,221,112,234, 82,
- 58,139,207,209,155,219, 90,149, 31, 99,247,187,115,230, 71,118, 60, 91,231,115,160,208,105,106,117,183, 80, 38,192,177,109,214,
- 20,185,241,212,165,114,187, 24,213,110,170,156,110,100,164, 31, 22,152,242, 20,163,202, 2,101, 13,163,120,178,105,219,196, 78,
- 41, 52,214,229,243,208, 27,116,230, 8, 34, 19,125,252,208,250,189,247,193, 60, 25, 90,149,240,199,132, 5, 93,249,190,206,228,
- 95,175, 40,212, 76, 97,251,185, 38, 61, 63,225,181,182,194,210,210,210,213,119,139, 59, 11, 75, 75, 75, 67, 3, 11, 86,231,168,
-244,137, 50,219,159, 34,151, 78,126,123, 74,105,109, 77,122, 12,103,101,180,182, 20, 20,202,155,146,182,138,208,164, 40, 2,146,
- 20, 10, 72,200,193,213,199, 75, 89, 4,141,193,177,247, 96, 98,222,186, 77, 45,198,165,199,114,155, 79,113,137,239,123,196,230,
- 87, 14, 50,154,153, 32, 41, 11, 15,203,109, 77,226, 67,220,237,182,121,150, 10,178,128,115,144, 52,195, 92,219,245,176,182,149,
-122,185,103,220,245, 58,117, 38,177, 14,165, 62,137, 88,166,205,183,100,165, 18, 94,180,182,226, 54,233, 43,153,126,224, 91,159,
- 5,155, 45,232,238,197, 88, 82,208,167,241, 10, 62,100,128,214,182, 39, 90,175,186,220, 34,237,174,239, 92, 87,189,203,114,202,
-174,179, 62,249,180,173,155, 70,114, 96, 73, 97,182,233,177,104, 55, 4, 90,205, 74,117, 39,196, 97, 70, 44,234,189, 58,155, 70,
-165,212,213,146,151,233,244,134, 89,229, 24, 36,239,229,230,133,166, 97,152,203, 44,112, 21,216,197, 98,193,245, 40, 4,130, 13,
-194,173,216,141,137,210, 0, 32,219, 9, 75,204, 10, 12, 42,165,129,253,111, 75, 29,135,199, 97,247,227,225,226,159,135, 84, 56,
-170,163,213, 95,119,172, 38, 13,219, 88,247,105, 22,125, 85,171,145, 66,203,155, 66,162,214, 18,136,138,166,123,195,149, 5, 46,
-227,166, 8,173,167, 43,148,194,220,113,158,102,153,112,164,250, 39, 17,220, 62, 92, 21, 58, 93, 58,145, 81,141, 34,185, 94,151,
- 97,212,226,211,133,167, 80,106,170,170,149,249,112,215, 45,203,118, 92,198, 28,166,133,197,168, 51, 86,164, 85,125,241,199,121,
- 87, 1,181,165,233, 10,109, 15,161, 74,182,220, 60, 32,109,125,201,123,215, 47,185,174, 86, 27,170, 87, 55, 43,109, 55, 45,216,
-204, 61, 29, 48, 33,205,219,106, 84,138, 75, 84, 24, 49,212,193, 12, 91,213, 70,167, 84,156,170,176, 58,201,118,122,151,204, 20,
-134,139,116,232, 92, 31,109,165,187,120,209,239,138, 92,218,235, 53,202, 30,226,110,142,227, 66,113, 79, 68,117,145, 63,115,169,
-177,233,206, 81,214,211,177,136, 85, 10,144,168, 20,183,233, 12,118,138,245, 57, 11,202,185,222, 14, 56,145,195,220,178, 86,106,
-161, 46,139,128, 74,144, 27, 78,161, 30,201,246, 67,125, 94,175,251,237,109,176,143,246,189, 67,202,133,111,239,189,175,107,245,
-235,111, 53,190,235,247,192,151, 23, 20,214,213,149,120,238,245,161,112, 90,149, 90,123,118, 93,223,110,218,116,155,146, 37, 34,
-165, 34,213,175, 92, 87,142,216, 91,119,181, 10, 5,199, 93,102, 0, 98,139, 83,155, 86,172,154, 91, 40,230,144, 74,145, 17, 79,
-169,147, 50, 58, 23,100,166,241,143,176,110, 91,118,252,155,150, 60,202,122, 85,111, 48,244,196,211,236,186,197,114,218,166, 92,
-206, 88,209,239, 59,138,199,163,207,137, 73, 87,214, 85,120,214,244,153,202, 90, 88,103,194,117, 48,100, 69, 14, 42, 91,110,197,
- 77,226,167,194, 53, 62,224,168,214,164, 92,187,177,184,117,202, 93,207, 86,176,238,171,166,132,252, 75, 34, 52, 75,138,247,219,
-171, 22,218,178,232, 23,101, 70,124, 75, 81, 19, 90,146,100, 90,180,154,171,241, 99, 73, 98, 19,149, 8,201,195, 8,139,207, 29,
-204, 89,174, 3, 54,230, 28, 89, 84,218, 93,213,112, 83,169, 85, 8, 13,183, 62, 50,109,173,179,153, 84,126,170,109,166, 45,137,
-213, 38,111, 9,246, 59,149,202,124, 73, 44,199, 68,199, 96,199,169,183, 24, 77, 91,133, 9, 76, 55, 93,134,181,227, 28, 52, 99,
- 65, 52,210, 44,161, 35,212, 99, 50, 88,176,141, 85,236, 90, 50, 67, 23,214,214,210, 86,214,179,139,144, 10, 77,101,201, 85, 4,
- 92,245,183, 75,220,116, 61,133,133,239,123,246, 56,201,110, 78, 45, 54,210,143, 71,187, 69, 26,206,190,106, 23,221,159, 10,239,
-174, 77,176,164,109,229,114,157, 93,162,200,181,109, 26, 5,194,253,122,230, 66,160, 17,111,208,220,164,222, 86,170, 68,245, 41,
- 75, 91, 85,192,134, 91,117,109,188,218, 1,107,139,222, 30, 41,208,160, 38,182,212,154, 96, 81, 98, 34,164, 83,236,138,173, 86,
-132,229,233, 73,143, 2, 77, 86,210,160,202,167, 82,150,229,102,224,167, 57, 85,155,240,177, 28,130,105,117, 4, 48,181,191, 26,
- 67, 73,200,239, 78, 20,232,247, 93,227,184,151,181, 59,113,239,187, 58,175,186, 16,107, 20, 59,177, 20, 6,109, 25, 81, 38, 91,
- 85,235, 26,194,177,234,148, 36, 49,113, 91, 83, 67, 13,174, 54,221, 80,228,162, 75,124,147, 24,118, 76,180,176,251,104,120,114,
- 97, 71,129, 29,185,102, 75,134,157,116, 87,233,212,215,107,237,221,142,192,102,217,219, 23,234, 46,220,107,153, 26,125, 70, 66,
-175, 41, 86, 50,235,200,165, 73,156,220,169, 11,130,138,162, 26, 67,243,150, 16, 68, 68,166, 32,196, 67,134,204, 81,243,102,154,
- 55, 96, 25,172, 90,225,180,141, 75,126, 89, 22, 86,190,141,141,197,203, 50,155, 12, 6,246,205, 70,202,164, 3,177,176,251,143,
-218,190,227,175,167, 96,112,231, 92,188, 65,108,253,156,237, 21, 85,234, 37,205, 77,117, 54,204, 75,162,127,188,109,197,114, 52,
-173,190,178,220,185,255, 0,131,148,235,130,242,141, 38,152,219,246,149, 21,117,198, 37, 41,160,227, 97,192,213, 50, 76,191, 5,
- 44,199,113,212,227,232,226,211,100, 21, 21,169,244,186, 61,249, 82, 97,202,109,126,252,241,169,187, 81,118,165, 40,183,173,245,
- 24,119, 77,250, 28,149, 70,101, 47, 81,162,201,144, 35, 61, 61,165, 56, 94,122, 73,102, 57,144,174,112,155,149,235,194,253, 54,
-254,147, 62, 77,127,114,247, 1, 75,185,109,201,150, 53,252,136,169,180, 27, 69,243,183,234,190,107,183,181, 30,208,169,151,173,
-119, 21, 76,139, 79, 23, 21, 86,150,196,154,122,162,203,114,155, 49,212, 72,121,217, 74, 76,164, 52,251,165,194,237,235, 26,209,
-179,173,109,147,172, 76,141, 81,133,182, 87,238,208, 87, 46,106,213,219, 71,163, 71,122,208,188,167,211, 39,166, 53,106,131, 47,
-109,107,104,172, 50,153,222,250,242,158,167, 46,147, 80, 97,184,166, 59, 47,172,204, 15, 66, 37, 60, 57, 12,220,152,228,168,144,
- 77, 35, 16,197,159, 68,106,161, 88,234,102,104,191,104, 88, 1,114, 84,173,192,114,193,114,237, 84,161,152, 32, 33, 64,176, 2,
-228,155,141,128, 13,233,248,131,216, 12,110,107,245,216,236,216,210,174,155,102, 19, 51, 24,254, 12, 74,185,104,144, 74,126,174,
-102,127,139, 76,118,175, 5,151, 65,108,123,159,142,181,183,206, 74,121,146, 94, 82,148, 50, 14,180,215,116,165,219,144, 32,213,
-182,215,234, 10, 53,122,167, 42,135, 42,149,118,221,213, 70,214,169, 21,107,134,188,202,229, 86,106, 18, 4, 96,219,174,148,212,
- 36,135,144,147, 32, 54,202,144, 24,109,164, 55, 29,160,157,199,135,107, 57, 22,193,139,100,166,162,160,236,107, 61,139, 88, 85,
-154, 99,195, 80,113,154, 42,105, 34,162,212,101, 58,174, 69,115, 39,197, 74, 10,206, 14, 19,204,123,235,144, 59,209, 19,116,167,
- 75,115,110,234, 52,115,107,213, 46,219,210,159, 99,220,151,204, 58,236, 73,212,214, 41,117,135,213, 18,124,250, 47,142,152,243,
- 99,207,171, 72, 8,129, 8,201,140,219, 77, 59, 90,111,154, 74,212,166,148,189, 76,174, 26,121,106,106, 29,239, 34, 68, 9, 80,
-110, 46, 9,181,201,219,183, 91,237,190,248, 60,236,234,136, 7,148,183, 95,203, 29, 10,217,141,236,135,113,237,133,155, 34,137,
-104, 94, 55, 7,131, 64,143, 79,110,109, 18,136,236,138, 4,185, 20, 96,229, 38, 91, 17,174, 7,228, 6, 36,186,204,216, 18, 99,
-188,239, 63, 35,146, 34,186,166, 84,235, 74,109,197,229,117,203,231,113,228, 81, 38, 76, 27,115, 80,181,169, 66, 35,130,109, 86,
-161, 91,167,203,170,192,109,238,102,132,198,233, 52, 53, 63, 33,184, 44,146,133,204,125, 1, 82, 99, 70,241, 95,139, 22, 83,173,
- 37,181,115,182,167,188,183, 37,129, 6,159,182,219, 79, 95,118,221,177,236,232, 45,208,224,166,152,212, 39, 19, 54, 68, 95,130,
- 92,184,146,164, 69, 83,145,233,254, 40, 83,113,195,107, 72,113,182, 68,151, 7,140,251,152,109,170, 91,157,184,213,165,133, 85,
- 47,171,178,127, 33,230, 75,114,171,213, 23, 35,250,156,199, 84,159, 15,147, 25,200, 41,229,229,200, 61, 52,228,156, 45, 83, 33,
- 46,213, 9, 12,109,184,184, 98,214, 61, 46, 54,177,183, 93,246,239,141,118,204, 17,118,208, 89,135, 93,192, 23,247,125,248,187,
-241, 61,191, 16,171, 20,120, 91, 43,100, 59, 38, 45, 50,223,155,227,110,163,143,165,182,103,212,183, 14, 41,104,204,160,206,247,
- 98, 91,122,157, 79, 90, 99, 41,149, 50,183, 97,190,216,132,184, 46, 57, 2, 52, 39,156,210, 5, 41, 40, 66,220, 89, 66, 27,109,
- 42, 90,220, 95,192,219,105, 72,202,150,226,212,112,218, 7, 82, 73, 32, 0, 59,247,214,204, 79,218,105, 60, 77, 67,171,238, 54,
-206,186,245, 31,112, 40,173, 83,169, 53,218, 12, 24,116,183,153,221, 11,113,130,220, 51,122, 91, 76, 85, 22,150, 26, 76, 26,164,
-146,195, 50, 28, 10, 83,241,203,235,111,199,134,228, 45,102,150, 23,179, 43,113,174,103,163, 78,220,186,172, 10, 83, 3,192,117,
-104,185,234,127,195, 25,237, 41, 32,164,174, 53,175, 72, 83, 84,104,143,114, 21,146,164,150,212, 20,190,185,198, 4,179, 46,173,
-203, 50,156,190, 58,121,100, 74, 87,131,103, 86, 97,169,159, 98, 92, 0, 11,184,125,138,176, 91,105, 32,109,107, 6,154,136,106,
-106,106, 25,213, 76,161,250, 16, 54, 3,176, 36,216, 2, 58, 17,126,183, 62,252, 48, 60, 43,109,125, 79,127,119,214,218,118,158,
-185, 44,218, 22,100,195, 85, 21,152, 78,173,176, 24,129, 33,164,215, 46, 72, 51, 89, 87,232,220,113,192,221, 34,148,242, 50,174,
-121,115,101, 55,205, 29,104,115, 82, 78,211, 25,177, 59, 3,102,236, 21,187, 50,139,108,185, 46,165, 62,173, 33,153, 53,170,245,
- 73, 17,145, 54,114,162,180, 89,135, 17,150,162,180,148, 67,165,176,133, 61,224,176, 57,202, 21, 37,197, 41,197,149,100, 62,122,
-131,113, 6,106,185,165, 96,104,175,236,208, 11, 33, 34,197,137,182,166, 35,168,189,128, 0,244, 85, 23,220,156, 61, 80,210,154,
-104,136,127,239, 28,220,251,189, 7,243, 39,212,156, 45, 45, 45, 45, 48,227,119, 11, 95, 8, 4, 16, 70, 65,232, 65,215,221, 45,
- 12, 12, 83, 67, 45, 53,146,219,104, 65, 61,202, 82, 1, 63,128,213, 77, 45, 45, 12, 12, 51,123,215,177,246, 78,250, 90,142,219,
- 55,132, 15, 17, 77,169, 82, 41, 53, 88,229, 45, 85, 40,211,185, 57, 19, 46,159, 36,164,248,107,198, 2,208,160,166,221, 72,229,
-113, 10, 24,199, 21, 55, 95,128,189,229,176,101,201,126,218,136,213,251, 65, 75,139, 49,164, 82,249, 99, 86, 27,103, 36,161, 50,
-233, 82, 22, 57,221, 9,192,203, 14, 59,205,140,242,163, 60,162, 65,250,242,180, 33,192, 82,180,165, 96,247, 10, 0,143,219,170,
-147,196,127, 5, 56, 23,196,226,149, 89,229, 28,148,121,204, 74, 17, 43,169, 25, 98,168,208, 62,202, 73,169, 94, 41,209,127, 84,
- 75, 27, 50, 11,136,217, 1, 55,183,188, 54,241,191,143, 60, 47, 87,165,200,171, 99,172,201,165,114,239, 65, 86,173, 45, 54,179,
-246,158, 61, 46,146,192,237,250,198, 41, 21, 92,216,200,174, 64,180, 88,213,177,251,198,219,222, 2,182,186,252, 11, 10,228,255,
- 0,246, 90,178, 91,207,151,233,189,211,147, 31, 62,108,117,239,167,207,108,248, 36,222, 91,238,100,115, 87,165,127, 3,105, 10,
-113, 62, 60,170,176,241,106, 37,172,142,111,119,166, 48,172,135, 49,156,120,203,100, 12,103,174, 48,100, 58,105,148,245, 30, 99,
- 13,130,123,231,195, 26, 33,168,236, 50, 48,211, 77,182, 63,217, 72, 31,208, 53, 83,100,223, 67,239, 15,232,107, 82,167, 52,206,
-115, 28,238,154, 50, 15,179,179, 69, 4,111, 99,246,100,120, 99, 18,149, 61,249,111, 17,244, 97,139,115, 58,250, 99,248,133, 95,
- 67, 37, 46, 85,146,229,217, 29, 76,128,143,104, 85,150,162, 68,184,251, 81,164,210, 24,131, 14,220,200,229, 95,240,156,107,150,
-193,112,227,103,236,125, 9,184, 52,136,161,218,131,220,143, 84,106,146,130, 29,168, 84,101, 37, 56, 15, 74,120, 32, 14, 80, 10,
-130, 27, 64, 13,182, 9, 8, 72,201, 39,100,244,180,181,212,185, 94, 87,151,100,153,125, 38, 85,148,209, 71,151,101,180, 40, 35,
-134, 24,148, 36,113,160,232, 21, 70,221,110, 73,234,204, 75, 49, 36,147,142, 85,205,115, 92,203, 59,204,106,243,108,222,182, 76,
-199, 50,175,115, 36,211,204,197,228,145,207, 82,204,119,233, 96, 7, 69, 80, 21, 64, 0, 0,180,180,180,181,191,134,252, 45, 45,
- 45, 45, 12, 12, 45, 45, 45, 45, 12, 12, 45, 45, 45, 45, 12, 12, 45, 45, 45, 45, 12, 12,104, 15, 16,151, 95, 24, 54,239, 17,123,
- 83,103,109, 12, 84,212, 54, 75,118, 69,182, 47, 27,216,219,148, 90,131,187, 24,189,180,184,101, 92,219,132, 23, 42, 76, 82, 37,
-139,234,202,151, 77,160,210,125,241,138,135,213,181, 58,116,137,140,248, 9, 90, 64,231,117, 43,136,239,106,117,199, 89,185,105,
-117, 10, 52,219, 42, 68,189,220,218,235, 50,177, 79,135,177,151,213,106,118,216, 64,186,248,146,182,109, 10,197, 94,196,168,220,
- 27, 33, 79,182,247, 3,109, 33,236,132,171,166,163, 88,171, 53,117,221,106,132,229, 62, 29, 72,212, 41,241, 36, 73,106, 28,131,
- 84,132, 47, 28,201, 10,199,108,140,227, 84, 76, 88,197, 69, 69,150,202,143,115,203,215,203,250,134,165, 20, 60, 69, 77, 73, 4,
-113, 75,195,212, 85,111, 18,196, 57,143, 18,150,102,142, 70, 98,238, 24, 50,182,184,244, 70,234, 2,130, 99, 89, 13,218, 73,249,
-209, 44,195,134, 42,235,106, 36,154, 46, 37,175,163,142, 87,148,152,210,102, 8,171, 36,106,161, 35, 42,200,203,203,148, 73, 42,
- 49, 44, 87,154,209,139, 36,116,252,158, 18,111, 54,228,113,174,250,120,178,217,207,122,222, 77,206,102,216,218,235, 50,169,182,
-183,141, 11, 96,170,118,165,187, 86,174, 81, 46, 93,174,102,187,109,151, 87,181,116,241,125,223,117,200,235,187,229, 59, 34,206,
-174, 87,232,109, 83,149, 52, 24,150,188,232,144,226,189,121,221,222, 37,189,160,182,229,237,191,208,108, 59, 58,250,169,203,183,
-173,190, 38,157,179,108,216,155, 3, 85,170, 88,180,107, 78,206,216,154,213,197,195,166,226,216,251,164,154, 35,177,247, 99,117,
- 46, 45,225,139,109,211,166, 90,113,234, 19,223, 67, 85,233,113, 87,111, 66, 52,228,205,149,220, 51, 22, 58,149,204, 89, 65, 80,
- 24, 4,167,168, 30,131,211, 95, 12, 72,196,133, 22, 91, 42, 29, 1,229, 25, 3,211, 75,197,197, 20,136,176,163,240,229, 36,235,
- 18,176, 33,145, 44,210, 60, 84,241,180,133, 86, 48,170, 73,131,152, 2, 42,144,206,124,197, 76,130, 93,105,120, 70,177,218,103,
-143,138, 43, 96,121, 93, 72, 43, 36,132,172,105, 45, 76,169, 24,102,149,157,128, 21, 28,178,100,103, 82,136, 60,129,132, 70, 29,
- 28,224,214,249,226, 54,181, 83,222,219, 55,136, 39, 43, 85,241,100, 94,246,107, 27,119,127, 86,246,245,141,190,145,120, 91, 23,
-102,204,109,181,247, 91,109,168,212,184, 17,169,213,150, 40,215,245,201,118,208,253,234, 19, 64,161,116, 5, 67,154,165,207,141,
- 37, 70, 41, 62,217,106,175, 29, 60,104,113, 79, 93,164, 80,248, 84,226,128,108,102,199,212,235,214, 38,211,193,135,178, 27,169,
- 46,147,113, 46, 44,255, 0,115,185,183, 61, 15,199,182, 20,196,245, 87, 38,211,216, 92, 23,154, 60,130,143, 6,156,148,254,148,
-200,113,217,206, 33,150,155, 57, 67,105, 73,237,144, 49,211,211, 67,187, 77,128,242,138,221,136,195,139, 61,212,180, 5, 19,247,
-157,111,240,175, 28,175, 11,103,243,113, 12, 25, 5, 53, 85, 91, 66,177, 70,164,152,227,133,180, 34, 75, 44,105, 26,133, 87,155,
- 75, 19,164, 5, 65, 35,170, 0,166,216,110,227, 15, 15,159,139,248,110, 14, 25,168,226, 74,186, 58, 36,153,165,149,192, 89,101,
-157, 4,143, 36, 48,202,242,146,204,144,234, 80, 53, 18,206, 99,141,156,150, 92,126,116,252, 63,207,246,190,240,179,111, 84, 45,
-109,128,218, 78, 44,118,210,133, 86,172, 61, 95,169,195,163,240,195,113, 77,114,125, 93,248,145, 32,174,108,185,213,189,175,149,
- 33,245,136,112, 98,182,132,169,210,134,210,214, 16,148,229, 89,216, 95,229,123,244,129, 63,242,126, 52, 63,251,173,204,255, 0,
-254, 61,169,231,253, 81, 76,255, 0,200, 99,127,246, 73,254,173, 47,170, 41,159,249, 12,111,254,201, 63,213,169,173, 79,140,244,
-149,147,203, 85, 89,225,206, 77, 85, 85, 49,212,242, 73, 10,188,142,118,221,157,162, 44,199,110,164,147,211,211, 16, 58, 95, 2,
-107,104,105,226,164,162,241, 71, 60,163,164,128,105, 72,162,157,227,141, 23,246, 81, 18, 80,170, 58,236, 0, 27,226, 37,155,115,
-253,212,126, 49,125,153,188,113,237,174,247,198,222,153, 59,193, 46,175, 96, 72,219,250, 22,228,109,202,182,202,225,187,172,138,
- 21, 82,137,114,222,246,157,180,203,246,205, 29, 85, 20,205,129, 74,154,216, 8, 67,198, 83,220,180,197, 40, 34, 90,211,174,108,
-123, 29, 56, 93,226,149, 28,122,109, 85,237, 78,219,189,198,219,219,123,106,234,245,201,187,145,114,220,214,181,114,217,129, 10,
-149, 34,223,173, 81,102, 90, 18, 69,110, 36,113, 58,173, 81,126, 98, 97,251,154, 2,223,101, 46, 57, 49, 77,165, 17, 22,226, 63,
- 64, 22, 96,195,143,159, 6, 51, 45,115, 12, 43,145, 0,100,124,245, 69,170, 85, 61,151,140,134,162, 50,135,137, 36,184,148, 36,
- 40,147,243,198,154,161,241,114,174,151, 42,226,204,162,135,135, 40,168,169, 56,157,157,130, 68,186, 35,166,230,211, 71, 75, 40,
- 72,213, 66, 72,165, 35, 14,129,130,132,145,152,182,181, 58,112,239, 63,130,212, 85,153,191, 6,103, 85,252, 79, 95, 95, 91,194,
- 43, 26,151,149,181,201, 87,201,170,146,174, 18,242,179, 23,141,131,202, 81,202,150, 47, 18,162,175, 45,134,178, 91, 28,254, 11,
- 94, 39,235,248,104,231,255, 0,249,185, 70,127,110,177,109,192,143, 34, 93,135,122,196,136,195,210,165, 74,180,238, 40,241,163,
- 71,105,111, 72,145, 33,234, 68,198,217, 97,134, 91, 73, 83,175, 45,197, 37, 41, 74, 65, 82,148,160, 0, 36,235, 46,210, 35, 32,
-131,216,244, 58,169, 35,115, 27,163,129,114,132, 31,220,111,139,166, 68, 18, 35,161, 54, 14, 8,253,226,216,132, 15,176,167,134,
-142, 35,182,159,142,131,114,110,159, 15,251,217,182,150,232,218, 43,214,152,107,251,129,181, 87,213,153, 69,250,202, 85,110,207,
-118, 45, 59,235, 91,142,131, 25,143,127,113,168,178, 84,219, 62, 39,136,180,199,112,165, 36, 33, 68,117, 47,219,205,195, 55, 28,
-251,238, 54, 30,243,225,142, 29, 70,225,177,182, 89, 85,139,166,109,187, 96,220, 82, 40,155,167, 77,220,121,146, 24,110, 13,239,
- 72,138,151, 99, 46,172,220, 26, 44, 70, 24,129,245,108,167, 42,145,159,169,206, 83,113, 11, 78,151, 83, 34,132,192,132,135, 60,
-100,198,101, 46,147,146,224, 64, 11,207,219,162, 84,132,172, 20,173, 41, 82, 79,112,160, 8, 63,113,213,149,152,120,159,153, 87,
-113,173, 39, 27,140,170,149, 43,105, 34, 16,136, 36, 15, 44, 37,116, 73, 27, 19,114,172, 24,164,140, 1, 7,202,108,119,232,106,
-156,179,194, 76,171, 47,224, 42,222, 1,108,226,174, 74, 26,217,140,230,162, 50,144,206,175,174, 41, 20, 11, 43,161, 85,120,148,
-144, 65,212, 46, 54,216,136, 25,208, 61,170, 30,218,237,168,164, 39,110,107,112,119, 42,161, 86,167,180,154,124, 73,123,145,195,
-123,147,175,152, 73, 79, 52,102, 82,236,185, 86,131, 14,213,229, 7, 80,172, 61, 80,106, 99,238,173, 39,196,113,206,163, 77,149,
-151,192,119,180,211,218, 97,189, 44,110, 46,255, 0, 64,220,170, 74,107, 38, 36, 90,246,237,239,133, 26, 85,175, 26,139,111, 48,
-234,221,106,157,101, 88, 47,198,128,235,144, 71,143, 49,200,112, 41, 20,248,116,144,252,135, 28,117,248,190, 58,222, 95,232, 6,
-237, 2,142,250,185,220,129, 29, 74,245,240,211,253, 90, 50, 61, 62, 20, 79,251,222, 43, 45, 99,205, 8, 0,254, 56,212,132,120,
-202,153,122,212, 79,195, 92, 13,149,240,246,109, 84,165, 90,170, 40,213,156,106,234, 81, 86, 56,128,223,205,165,153,208,176, 5,
-209,237, 99, 26, 62, 5,190,100,244,176,113, 87,136, 57,191, 19,100,212,110,174,148,114,202,202,135, 79, 64,238,210,202, 78,215,
- 82,200,169, 32, 82, 66, 58, 94,248,215,190, 20,248,114,178,184, 89,217, 43, 15,102, 44, 56, 70, 37,191,100,208,163,210,163, 45,
-222, 85, 76,168, 74, 82,220,153, 87,173, 84,156, 72, 1,218,172,250,188,153,211, 37, 41, 41, 74, 21, 34,123,133,180, 33, 28,168,
- 78,200,105,105,106,151,168,168,158,174,121,234,170,101,105,234, 42, 93,164,145,216,221,157,220,150,102, 98,119, 44,204, 73, 39,
-185, 56,189,233,169,169,232,233,169,232,233, 97, 90,122, 90, 84, 88,227,141, 5,149, 35, 69, 10,136,160,108, 21, 84, 0, 7, 96,
- 48,180,180,180,180,142, 23,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,
-210,210,210,208,192,194,210,210,210,208,192,194,210,210,210,208,192,194,214, 53,117,217,246,213,239, 67,171,219,183, 69, 34, 21,
- 94,149, 91,165, 79,163, 84, 24,146,195,107,113,112, 42,113, 93,135, 45,182, 95, 41,231,142,178,203,206,114,173, 5, 42, 66,136,
- 82, 72, 80, 7, 89, 46,150,178, 24,169, 5, 77,136,238, 48, 8, 7, 98, 46, 49,196,171,235,133,221,241,219,202,252,170, 5, 5,
-186,133,255, 0,110, 54,227,142, 91,183, 24,180, 43, 87, 5, 89,218, 66,156, 34, 28, 91,130,109, 22,174,210, 93,171,176,128, 27,
-113,199, 24,105,215,249, 3,170, 47, 40,169,247, 49, 56,124, 52,111,189,235, 81,137, 67,173, 91, 85,184,244, 57,175, 52,212,250,
-127,240, 58,177,105,211,231, 52,181, 0, 89,174,220, 21,122,163,202, 77, 11,186,164,199, 97, 13, 46, 66, 17,224,173,197,178,183,
- 24,123,188, 58, 90,146,167, 20, 85,172, 74,141, 2, 59,168,182,162, 91,115,107, 92,168, 54,223,184,232,119,216, 13,176,222,114,
-248,203, 92, 57, 11,126,155,126, 7,249,225,157,217,141,156,160,236,245,178,138, 85, 60, 53, 50,183, 53, 12, 57, 94,173,134, 82,
-202,230,190,210, 57, 90,139, 21,176, 63,193,105, 44, 36,169, 17,217, 29, 0, 37,106,202,214,163,167,139, 75, 75, 81,233,166,150,
-162, 87,154,103, 50, 73, 33,185, 39,231, 96, 58, 0, 54, 3, 97,182, 55,149, 85, 20, 42,139, 42,244,194,210,210,210,210, 88, 54,
- 22,150,150,150,134, 6, 32,111,253,251,111,253, 25,127,246,206,255, 0,117, 13, 84, 31, 77,167, 61,189,153,157,251,127,142,111,
-251,168,234, 6,201, 25, 61, 71, 79,216,116, 66, 7, 92,227,160,237,253, 29,191, 61,180,202,213,149, 2,195, 94,231,220,191,150,
- 52,249,178,126,215,224, 63, 44, 79, 25, 63, 77,151, 39,255, 0, 6,119,218,127,150,103,111,251, 41,107,223,247,236, 95,244,103,
-255, 0,219, 47,253,212,245, 4, 4, 2, 7, 95, 63, 47,223,170,169, 25, 61,186,122,250, 31, 81,243,210,126,219, 83,255, 0, 19,
-240, 95,203, 24,230,201,127,181,183,192, 98,119,163,233,176,103, 24,246,104, 30,163,167,248,229,121,231, 24,255, 0, 53, 62,250,
-168, 62,154,225, 35,175,179, 71, 31, 47,229,149,254,234,154,130, 42, 65,207, 67,215,212,255, 0, 96,209, 9,238, 1, 57,207, 66,
-113,249,198,136,213,245, 67, 97, 37,143,253, 43,249, 99, 60,217, 45,187,126, 3,242,196,238, 7,211, 87,201,199,247, 52,251,255,
- 0,207, 39,240,255, 0,146,174,190,171,233,171,114,130,127,185,167,159,151,242,200,255, 0,117, 93, 65, 69, 9,235,159,151, 79,
-207,231,190,171, 4,115, 15,151,207,215,229,233,211, 26, 76,230, 21,118, 63, 93,254, 85,254,156, 37,237, 18,245,215,248, 15,203,
- 19,165, 79,211, 89, 73, 4,159,102,170, 83,233,158, 50,135,207,254,106,191, 45, 18,215,211, 80,241, 19,205,253,205, 94, 80,123,
-127,142, 62,115,255, 0,101,109, 65, 56, 67,100,168, 18,128,163,223,185,239,242, 25,237,223, 87, 54,211,203,202, 0, 0,118, 29,
- 49,229,158,131,238,210,103, 49,173, 22,250,254,191,225, 79,233,198, 13, 68,189,155,240, 31,150, 39, 74,159,166,146, 79,127,102,
-191, 47,111,249, 99,122,255, 0,213, 99, 85, 71,211, 69,207,250, 54, 71, 94,199,249, 98,244,199,175,249,172,106, 11,137, 0,145,
-159, 63, 79,199,240,209, 41, 7,203, 0,118, 57,237,143, 77, 96,230, 85,191,241,191,202,159,211,140,123, 76,223,183,248, 15,203,
- 19,158,254,253, 11,254,141,175,251, 98,127,186,206,189,143,166,127,144, 15,247, 54,241,159,249,225,255, 0,186,214,160,208,144,
- 8,234,123,244,199,237,253,218, 36, 39, 29,124,250,119, 29,189,116,145,205, 43,199,251,255, 0,242, 39,187,252, 56,199,180,205,
-109,218,196,123,135,229,137,201,143,166,116, 79,250, 55, 15,111,252,240,187,127,217,107, 94,199,211, 56, 39,191,179,119, 29, 51,
-254,120, 95,111,127,241, 91,233,219, 80,111, 66,135,111, 60,254, 7, 24,209, 8,238,125, 72,239,223, 31,119,231,182,138,115, 90,
-253,254,190,214,255, 0, 10,127, 78, 11,237, 51,116, 50, 88,250,233, 31,150, 39, 26, 62,153,166,112, 71,179,131, 57,237,142, 48,
- 63,221,115, 94,135,211, 49, 57, 0,251, 55,241,156,227,252,112, 51,219,254,171,154,131,194, 82, 70, 48, 64,232, 51,143, 33,242,
-252, 52, 66, 49,158,191, 96,244,255, 0,142,136,115,108,195,114, 42, 46, 7,248, 19,250, 48, 95,107,159,246,255, 0, 5,252,177,
- 56, 65,244,203, 15,159,179,135, 31,245,191,207,255, 0,149,221,122,254,252,175,166,127,185,197,246,143,229,127,219,211,254, 75,
-218,132, 10,112, 10,114,160, 9, 29, 7,168, 61,127,167, 94,243,144, 72,238,122,100,244,207,207, 69,253, 47,152,255, 0,204,127,
-146, 63,233,198, 13, 93, 64,255, 0,121,248, 47,229,137,189,127,126, 89,255, 0, 71, 16,255, 0,239,127,229,235,254,107,186, 95,
-223,150,127,209,197,255, 0,107,255, 0,247, 93,212, 32,130, 70, 78, 83,156,121,142,227,167, 97,235,175,129, 39, 36, 96,158,227,
-228, 15,174,116, 63, 75,230, 63,243, 31,228, 79,233,198, 61,174,163,175, 50,254,235, 47,229,137,191,255, 0,126, 86,112, 79,247,
- 56,187, 99, 63,227,127,235,216,255, 0,154,238,144,250,101,100,228, 15,103, 9,200, 56,255, 0, 59,241,143,159, 95,228,189,168,
- 65, 28, 19,201,158,160, 12,125,189, 71, 93,124,228, 56, 61, 58,142,199,215,215, 67,244,190, 96,127,246,143,242, 39,244,227, 34,
-170,163,188,157, 61,195,242,196,224, 26,250,101, 42,117,105, 66,125,155,238,173, 74, 90, 16,134,216,226,229,114, 31,117,110, 45,
- 45,180,204,120,237,112,184, 87, 34, 67,142,173, 8,109,180, 2,183, 28,113, 40, 64, 42, 80, 26,145,125,139,237, 28,187,106,123,
-107, 97, 92,219,161,195,163, 59, 99,184,215, 61,173, 2,228,186,182,189,141,220, 55,106,172, 25, 85, 68,137, 81,173,154,141,204,
-118,206,154,106, 53,248,244,231,225,154,131,105,167, 50,136,178,214,252, 70,220,146, 35,151,215,249,251,123, 18,120, 79,167,111,
-111, 18,114,247,186,251,163, 49, 85,218,222, 24,163,210,111, 53,194,156,128,245, 62,228,222, 74,163,175, 29,169,183,157, 96,172,
- 9,108, 83,222,131, 80,184,101, 52,174,132,209, 41,225, 89, 75,196, 25,105, 85,110, 39,101, 73,126,161, 41,197,174, 75,239,169,
-114,139,171,241, 63,239,176,162,251,170, 86,121,157, 65, 89,113, 67, 7, 35,169, 4, 18,115, 82,113,247,137,217,238, 79, 87, 22,
- 91,147,230, 34, 26,136,198,185,156, 69, 79, 33, 23,221, 80, 44,145, 56, 6,222, 98,116,157,153,122,110, 71, 99,125, 27, 60, 13,
-161,241, 3, 47,175,226,174, 50,162,122,236,146, 71, 48, 81, 64, 36,150, 14,107, 70,214,150,114,244,239, 20,133,117,222, 36, 93,
- 65,110,172, 77,203, 45,186,186,215,180, 61,151,139, 72, 78,210, 40, 56,230, 50,147,125, 47,149, 37, 77,151, 65,231,254, 5, 97,
- 72, 9,229,201,242,231, 29, 51,240,235, 38,139,199, 80,146,160,145,181,193, 5,104, 75,168,255, 0,223,202, 78, 90, 39,195, 82,
-214, 13,164, 11,120,116,164, 96,142,161, 65, 94,120,215, 37, 97,212,227,199,149, 78, 9,151, 17,105,146, 42, 43,109,228,184,158,
- 66,150,152, 96,162, 49, 81, 60,133,229, 15, 16,124, 93, 73, 25,192,198,117,127,135,119,198,133, 85,181,154, 92,152,232, 50, 28,
-186,224, 45, 77,133,168,134,145, 77,106,160,134,156, 25,228,241,210,136, 43, 91,107, 60,205,168,199, 90, 80, 50,188, 26,248,120,
-191,199, 91,223, 62,222,224, 91,217,168,122, 27,111,255, 0,163,123,205,183,183,173,183,183, 70,215,125, 26,252, 47,211,253,139,
-131,216, 17, 28,143,189,110,104,215, 17,164,174,118, 53,123,111, 17, 95, 80, 78,224,219, 29,102,143,198,144,125,124,131,109, 74,
- 72, 74, 85,145,120,165,105,198, 84,135, 7, 50,109,142,133, 46,164,167, 31,102,112, 78, 53,145,195,226,200, 74,117, 13, 42,195,
- 67, 36,164, 41,197, 27,185, 11, 13, 21, 41, 73,194,147,252, 30, 10, 94, 8, 28,197, 41, 32, 5,103, 39,166,121,115, 2,240,167,
- 70, 20, 80,180,187,134,229,185, 73,145, 29,134,150,242,101, 73,157, 30, 64, 97,134,152, 42,230,117,245, 61, 19,152,140,164, 39,
- 42, 42, 1, 32,105,211,165, 85, 16,235,177,228, 37,200,205, 55, 48,170, 47,130,211,169,144,168,175,186,194,157, 76, 57, 13,129,
-240,203, 11,104,243,140, 39,147,168, 74, 84, 64,202,195,197,222, 56, 99,182,126, 45,113,183,178,209,131, 98, 7, 66,105,253,247,
-233,115,110,128, 3,138,247, 55,240, 35,129, 40,195, 21,225,118,129, 72,107, 19, 85, 94,119, 82,194,219,213, 27,146,171,175, 96,
- 71,152,124, 11,113,237, 58,246,213,110,191,179,158,220,176, 55, 74, 7, 3, 3,126,182, 34,238,121,155,106,229,220,202, 87, 17,
- 78, 89, 19,118,199,113,165,190,239,212,246,205,239,105,183,176,245,193, 6,220,171, 67, 74, 62,167,174,138,129,141, 46,106, 28,
-166,201,143, 6, 89,138,153,124,121, 63, 76,188,131,211,217,192, 8,233,212,113,129,228,124,255, 0,205,115,211, 93,240,187,108,
- 11, 23,121, 44, 27,215,104,183, 62,212,167,238, 22,218,110, 61,183, 91,177,239,203, 66,160,208, 85, 46,224,160, 85, 98, 2,253,
- 61,213,161,121,131, 48, 56,162,244, 73, 72, 34, 68, 57,212,248,242,227, 45,183,153,109, 73,252,231,120,230,246,106,239,183, 6,
- 60, 82, 94,220, 62, 83,108,205,193,221, 91, 81,182, 13,241,179, 87,213,187,104,220, 55, 36,155,231,104,106,242,164, 10, 21, 78,
-166,154, 13, 41,239, 10,232,165,186,219,212,154,235,124,169,228,168,210, 87, 32, 1, 30,100,114,171, 79,131, 60, 72,204,115,136,
- 37,165,205, 43, 2, 87, 83,141, 66, 67, 28, 72,146,161, 61,172,129, 53,165,192,178,216, 50, 16, 84, 54,151,115,201,126, 41,240,
- 67,240,133, 90, 87,229,108, 70, 77, 84,193, 66, 19,169,160,115,246, 86,238, 90, 66,143,111, 41,114, 72,109,181, 29, 64, 44,156,
-255, 0,191, 47,234, 71,247, 56, 71, 65,159,243,192,245,237,255, 0, 37,221,124,254,252,192,255, 0,251,184, 58,127,233,129,251,
-191,146,230,161, 89, 94,176, 47,187, 81,114, 17,117,216,247,149,174, 99,171,195,147,252, 35,181,171,244, 20,198,115,152,128,219,
-235,171,211, 88, 13, 56, 84, 8, 9, 81, 4,144, 64, 7, 88,123, 74, 75,159, 19, 69, 14,164, 21, 0,180, 45, 46, 36, 20,146, 20,
- 9,109, 68, 2, 15,124,246,212,249, 51,218,185, 55,142,181, 92,123,132,103,248, 46, 42, 15,110,150,246, 51, 0,111,208,133,191,
-238,181,241, 56, 81,244,203,137,239,236,225,192, 29,201,226,255, 0,215,254,171,186,248,126,153,120, 29, 15,179,135,175,203,139,
-254,159,143,242, 93,212, 32, 71,158, 48, 9,235,223,204,253,191,118,188,167, 39,161,193,199, 83,242, 36,159,221,165,127, 75,230,
- 63,243, 31,228, 79,233,193,189,170,162,223,222,111,255, 0, 72,252,177, 56, 1,244,203,201, 56, 30,206, 14,191,250, 95,255, 0,
-186,238,190, 43,233,152, 4,128,127,185,195,159, 80, 56,191,234, 62,223,241, 93,212, 32,142,124,128,239,248,116,243,251,245,224,
- 2, 84,115,211, 3,186,122,117, 63,111,200,157, 15,210,249,143,252,199,249, 19,250,113,159,106,159,254, 39,224, 63, 44, 78, 11,
-251,242,241,128,127,185,197,247,127, 43,254,191,183,133,221, 47,239,203,198, 79,253,206, 35,129,231,252,175,186,125,255, 0,226,
-187,211, 80,130, 66, 58,149, 12,115,116, 4,159, 63,159,111,206, 53,240,167,226,206, 58,142,135, 29,189, 58,232,126,151,204,127,
-230, 63,200,159,211,129,237,117, 31,183,248, 47,229,137,190, 15,166, 96, 9, 35,251,156, 36, 99,204,241,125,223,236,255, 0, 21,
-237,123, 31, 76,184, 28,127,220,226,239,156,127,141,247,167,127,249, 47,106, 16, 24,207,151,108,247,244,199, 92,126,124,181,244,
-117,192,232, 61, 63,183,166,135,233,124,199,254, 99,252,145,255, 0, 78, 49,237, 85, 23, 31, 89,248, 47,229,137,191,143,166, 88,
- 79,250, 56,122,245,233,252,175,255, 0,163,252, 87,122,235,233,250,101,100,119,246,112,227, 63,243,191,235,248,127, 37,221, 66,
- 19, 3,190, 50, 71, 94,159,213,159,150,190,247, 32,249,119,193, 25,253,190, 93,244, 63, 75,230, 63,243, 31,228,143,250,112, 61,
-170,163,254, 39,224,191,150, 38,238,126,153,113, 31,232,224, 56,245,254, 87,248,253,159,201,119,166,169, 43,233,153, 17,254,141,
-252,140,227, 63,203, 3, 30, 93,255, 0,205,115, 80,137, 32,156,156, 0, 51,142,224,117,245, 61,123,245,213, 5, 32, 17,128, 51,
-158,253,127, 63,145,172,254,151,204, 44,127,180,111,255, 0, 68,127,211,140,251, 84,255, 0,183,248, 15,203, 19,121, 63, 76,212,
-130,113,236,221, 39, 7, 31,231,129,248,255, 0,201,111, 95, 15,211, 55, 35,183,179,120, 30,153,255, 0, 60, 47,217,254,107,125,
-245, 7,245,128, 51,129,133,119,198, 14, 62,255, 0, 77, 10,172,140,244, 29,122,244,245, 31,111,111,237,209,151, 54,175,239, 83,
-123,255, 0,129, 63,167, 25,246,169,251,191,224, 63, 44, 78, 33, 95, 76,228,167,253, 27,185, 30,191,203, 11,253,214,245, 72,253,
- 51,220, 28,127,115,115, 63,245,194,255, 0,117,175, 77, 65,216,247,233,128,113,149, 30,227, 30,127,111,150,188, 16,112,114, 0,
-207, 92, 14,248,249,244,232, 59,232,227, 53,175, 32, 30,127, 95,240,167,244,224,235, 81, 49, 23, 50,126, 3,242,196,226, 85,244,
-208, 57,127,209,181,145,235,252,176,255, 0,221,103, 84,207,211, 67, 35,253, 27, 63,135, 24,191,238,177,168, 57, 45, 35, 56,193,
-193, 29,252,191, 31, 95,234,208,235, 73, 57,230, 30,125,255, 0,163, 74, 46,103, 90,127,223,127,149, 63,167, 0,212,205,183,155,
-175,184,126, 88,156,137,250,105, 24,200,254,230,199,108, 99,252,113,123,255, 0,217, 99, 84,213,244,210,249,127,209,175,159,250,
-227,126,239,228,175,168, 52, 41, 61, 72, 62, 89,255, 0,142,168, 41, 56, 62,164,103, 31,126, 58,232,227, 50,173,255, 0,141,127,
-251, 83,250,113,145, 81, 41,232,255, 0,128,252,177, 57,179,244,211,113,219,217,173,147,233,252,177,255, 0,221, 95, 94, 15,211,
- 80,198,127,238,106,246,242,254, 88,253,127,254,213,181, 6, 5,142,164,147,229,220,116,200,251, 71, 97,211, 84,150, 6, 51,159,
-179,211,246,104,227, 48,172,218,243, 94,253,244,175,244,227, 62,209, 55,237,254, 3,242,196,231,207,211, 85, 32,103,251,154,121,
-199,252,242,113,255, 0,229, 87, 84,149,244,214, 72,255, 0, 70,150, 71,254,153, 61,191,236,169,168, 45,169, 56,237,219,247,143,
- 95,191, 67, 44,117, 35, 3,175, 92,104,195, 48,171,190,242,237,255, 0, 74,254, 88, 56,158, 75,253,187,253,195,221,238,196,233,
-215,244,215,249, 15,254, 13, 12,143, 95,229,149,251,191,146,159,174,168, 31,166,202, 57,185, 71,179, 56,159, 60,255, 0, 44,190,
-159,179,133, 62,250,130,147,205,243,116, 35,207,203,167,159, 76,103,203,250,244, 42,153, 60,221,200, 3,183,150, 62,206,158,154,
- 88, 86,212,216,125,109,255, 0,237, 95,203, 6,231, 73,183,159,240, 24,157,183,247,236,196,140,143,102,104,199,110,188,102,224,
-231,211, 31,201, 71, 94, 15,211,105,229,239,236,204,199,253,115,191,221, 71, 80, 71, 82, 0,206, 51,208,227,167, 94,222,154, 25,
-105, 72, 7, 35,174,124,242,122,252,243,246,104,235, 89, 57, 27,203,191,192,126, 88,199, 58, 77,183,189,253,195, 19,188,254,253,
-183,254,140,191,251,103,127,186,134,150,160,120, 80, 60,142, 63,111,239,210,209,253,170,163,254, 39,224,191,150, 13,205,147,246,
-191, 1,249, 99,234, 65, 0, 3,249,235,162,146, 15, 64,123,244, 31,156,106,138, 70, 79,203,207,243,246,232,132, 12,159,179,175,
-223,157,105, 22,185,191, 75,116,194,120,174, 1, 61,189,113,249,249,106,176, 0, 96,121,121,254,253, 83, 70,122,244,200, 36, 12,
-231,183,231, 58,174,144, 14,115,158,131, 61, 52, 76, 12,123, 74, 74, 73,234, 49,249,252, 52, 66, 7, 76,250,254,204,106,130, 50,
- 71, 92,224,158,153,235,223,231,231,253,154, 41,180,246, 7,203,169,252,253,186, 65,141,205,241,131,176,191,166, 43,163, 29,135,
-197,143, 79,159,217,162,144,140,142,131, 3,207,237,253,231, 84, 17,208,244, 3,175,125, 20,140,253,223,191, 68, 98, 69,192,194,
- 36, 91,248,227,210, 7, 98, 79, 83,230,122,244,253,253,180, 72,193, 3,207,211,167,159,110,218,164,145,147,246,117,209, 9,237,
-140,128, 1,200,251, 71,223,219, 73, 49,185,233,108, 99, 21, 18, 0,193,193,235,223, 61,241,233,162, 83,140, 14,157, 60,134,124,
-191,118,168,164,115, 31,219,247,116,237,162, 80,158,163,167, 65,235,162,147, 97,115,219, 4,244, 23,177,255, 0,199,207,250, 98,
-170, 64,242, 3,229,162, 82, 9,192,249,119,249,252,245,118,183, 45,171,130,238,172, 83,173,203, 86,135, 85,184,238, 26,180,164,
-196,164, 80,104, 52,233,117,122,213, 90, 99,129,106, 68, 58,109, 46,158,203,143,206,146,164,161,100, 33,180, 40,242,182,165, 16,
- 2, 73,213,222,187, 99, 94,182,156,151, 98, 93, 54,117,215,108, 74, 96,148, 63, 30,227,182,235,180, 39, 90, 90, 78, 20, 28, 77,
- 82,158,215, 41,230, 7, 90,109, 60, 43, 32,137,165, 81, 43, 11,133, 36,106,181,237,123,117,183,107,224,250, 36,229,180,162, 54,
- 49, 41,179, 56, 83,164, 27, 94,197,173,164, 27, 88,218,247,182,248,198, 80,144,123,128, 8,207, 65,220,156,249,122,157, 86, 70,
- 62, 33,143,179,215,239,252, 63,110,188, 32, 18, 50,217, 14, 1,220,161, 73,115,211,185, 65, 56,237,162, 27, 73, 86, 58,128,125,
- 7,127, 95, 61,101,136,223,126,191,127,195, 26,250,131, 11,131,127,120,239,138,168, 73, 56,233,212, 12, 30,190, 64,234,179,125,
- 79,108,128, 65, 3,191,221,251, 53,245, 40,236, 58,103,190,122,253,191,187, 85,144,140, 43,169, 3,207,228,114, 15, 95,217,164,
-240, 49, 84, 39, 42,193,232, 59,129,129,148,140,118,207,225,175, 74,108,245, 4,242,143, 47, 81,233,175,160,149,103, 24, 10,245,
- 30, 99,243,231,175, 67,174, 2,178, 51,230, 48,123,121,159,195,246,235, 24,199,195,174, 40,165, 56,206, 85,212,156,142,157,254,
-204,246,215,148,164, 2, 50,163,223,238,235,242,243, 58,172,224,201, 29,122,122,142,157, 51,140,159,151, 93, 92,168,148, 58,189,
-195, 84,167, 81, 40,116,202,141,102,177, 88,152,213, 58,145, 73,165, 65,153, 85,171, 85,170, 18, 20, 16,196, 10, 77, 42, 3, 46,
- 72,169,206, 90,136, 8,101,134,214,226,179,209, 58,195, 50,162,150,118, 10,171,185, 39, 96, 48, 91,133, 2,231, 97,181,254, 54,
-183,239,197,153, 93,240, 57, 64, 30,106, 3,174, 51,128, 61, 53,233, 88, 67, 69,215, 84, 27,101, 56,241, 29, 89, 8,105, 40,238,
-165, 21,172,129,140,103, 82, 39,224,247,232,242,113, 5,186, 44,209,175,126, 45,110,120,252, 41,109,245, 65, 45, 76, 98,212,168,
-192,137,115,111,205,126, 34,210,167, 80,219, 22, 95,189, 38, 13,132,167, 80,143,133, 85,151,221,152, 18,178, 69, 47,152, 99, 82,
- 25,217,126, 4,125,158,220, 32, 70,111,248,177,225,226,214,187,174,202, 84,112,204,221,208,222,132,198,220,171,212,205,121,104,
- 12, 72,241,238, 54,151, 77,163,211,164, 45, 56,103,220,169,241,154,109, 74,229, 79, 82, 64,134,103, 28,115,148,101,101,145, 24,
-213,204,187, 89, 14,215,247,144, 9,248, 27, 91,212,226,216,224,191, 5,184,251,142, 12,111,150,229, 38,134,142, 80, 8,158,164,
- 20, 4, 18, 0,100,140,217,216, 94,195,204, 99,185,176, 23, 36, 3,170,254,203, 46, 26, 46, 77,165,224, 39,102,233,180,203, 98,
-123, 55, 94,240,135,247,210,247,144,229, 50, 82, 28,149, 42,249, 17,191,130, 80, 39,169,184,229, 79,197,133, 96,194,183,154,100,
-100, 99,197,117, 73, 37, 43, 81, 86,234, 87,236,203,238,132,204, 33, 46,221,170, 32,138,139, 45, 45,243, 6, 98, 99, 20,165,137,
-143,123,195,179, 60, 34, 27, 65,240,249, 15, 57, 79, 42,214, 17,130, 72, 35, 99,155,223, 42,234,221,136,202,101,194,143, 66,171,
-184,105,112,211, 76, 5,132,211,101,181, 28,123,180,100, 71, 82, 83,238,168, 82, 80,227, 9, 67, 73, 8, 14, 54,132, 97,180, 20,
-130, 37, 39,125, 42,234,171,170,153, 34,124,151,131,206,170, 19, 32, 54, 57,101,207,141,200,137,172, 48, 57,190, 37, 8,222, 27,
-165, 60,170, 39, 42, 9, 10,109, 42, 35,158,243, 89,104,243,106,250,186,249, 38,156,203, 86,236,231,104,202,139,157,149, 87, 85,
-236, 1, 10,190,110,130,198,230,248,244,231,129,168,248,183,129,184,107, 38,225,202, 14, 30,163,155, 47,200,105, 99, 77, 38, 89,
-121,146,114,215, 68,146, 59, 8,236,178, 22, 87,121, 1, 82, 69,181, 95, 73, 7, 26, 81, 90,169, 61, 79,168,208,167,204, 91, 44,
-184,170,148,168, 83, 66, 11,141, 70,124, 78,167, 84, 35, 51, 29,198, 66,130, 11, 8,121,168,165, 36,146,181, 41, 14, 44, 21, 40,
-224, 88,100, 92,178, 84,252, 41, 12, 58,134,169,236,223, 20, 56, 17, 31, 91,158, 31,213,209,106, 45, 85,162,212, 38, 53,239, 67,
-159,220,194,222,100,171, 9, 37, 41,111, 45,133, 37,120,214,238,238, 21,145,110,110,237, 53,104,141, 18,147, 65,187,160,213,226,
- 84,226, 75, 44, 52,154, 77, 70,163,111,200,247,152,240,235,208,227,114,167,192,113, 14, 20, 25, 44,164, 59, 28,191,226, 56,135,
-145,206,141,115, 74,240, 69, 70,139, 58,226, 93, 94,157, 42,151, 38,217,171,209,163,191, 18, 75, 72, 91,241,167,211,107,148, 86,
-235, 13,120,141,225, 15,143,117,147,200,218,176,158,118,242,164,158, 78,241, 42,202,121,105,230, 69, 46, 37,138, 83,229, 96, 54,
- 39, 96, 53, 11, 27, 48,191,217, 61,150,247, 32, 99,163,184, 11, 53,202,248,178,154, 72,228,131,244,126,105, 66,170,147,211, 72,
-202,218, 17,229, 26, 94, 18, 8, 15, 27, 23,116, 14,187, 34, 6, 89, 17, 67,170, 54,206, 82,238,185,177,160,198, 76,229,153, 13,
-208,110, 74, 4,198,235, 44, 56,149,128, 69,106, 35, 41,155, 33, 8,201, 46, 37,233,173,153, 1,226, 91, 60,203, 41, 39,176,223,
-221,171,219,215,238, 40,178, 42,213,233, 10,163,209,233,181, 8,142, 38,114, 84,251,110,185, 54, 35,209, 31, 13,197, 91,138, 79,
-143,206,150,212, 57,242,124, 38,229, 16, 84, 73,240,213,204, 75, 50,143, 87,173, 84,164, 89, 20,181,168, 46,225,151, 26,159, 71,
-109, 65, 14,184,229,111,223,226,166, 53, 41,224,179,148, 64,114, 79,132, 90,113, 73,200,104,184,146,174,118,146, 79,101,175,201,
-205,219,204,155,102,128,180, 26,125, 18, 28,150, 98,195,105, 10, 14, 85, 92,139, 49, 44, 74,113, 69,160, 66,149, 34, 98, 36, 58,
- 20, 83,202,178,235,104, 56, 3, 26,125,225,170,120,167,231,215, 85,141,112,211,105, 68, 66,108, 25,200, 98, 1, 35,204, 2,129,
-118, 32,139,221, 73,211,171, 88,164, 60,112,168,124,170,167, 38,200,178,103, 72, 51, 44,237,231,149,166, 81,253,213, 50, 10, 79,
-172, 10, 67, 42,201, 44,175, 42,128,126,168, 90, 67,176, 82, 27, 44,157,124, 91, 86,163,172,210, 40,209, 33, 66,112,182,149, 48,
-228,143, 4,186,243,202,144,134,136, 71, 50, 71, 59,195,196, 43,253, 81,128,121,143, 54, 9,213, 9,123,191, 49,153,245, 55, 35,
-206,109,168,116,233,113, 41,236,173,165,115,203,126,108,150, 24,126, 66, 34,165,149,164, 32, 41,215,163,182,233, 78, 22,166,155,
- 90,143, 48,108,145,165, 85, 75,154, 37, 70,161, 46,164,219,243,155,165,183, 95,162, 83, 41,204,184,183, 31,120, 38, 3,190, 45,
-101,232,203,231, 40, 76,115, 83, 50,127, 74, 20,164,143,112, 40,242, 9, 31, 98, 92, 79, 79,129, 78,140,203, 11,121,138,245, 72,
-215,101,185, 49,196, 39,158, 19, 18, 21, 36,165,158, 84,115,163,196,105,234,116,116, 44,252, 60,143,172,114,249,234,105,237,243,
-234, 88,226,151,149, 96, 84, 34, 93, 22,215, 29,128, 4, 3,181,141,183,216,168,177,185,166,163,240,166,136, 67, 12,245,145, 53,
- 84,238, 0,153,166,177, 96,204, 18, 87, 55,144,155,186, 70,146, 43, 45,216,107,212, 1, 59, 91,122,169, 91,167, 70,186,227,184,
-197,203, 10,131, 87,163,189, 10, 69, 85,214,171,148, 90, 69,113,166, 35, 70, 56,136,137, 81,234,204,184,151,100,173,214,164,200,
-104, 6,254, 24,254, 26,193, 30, 33,214,177,238,127, 2, 62,206, 30, 34,208,151,119,167,131, 14, 31,170, 51,171, 76, 70,150,170,
-189, 2,208,133,100, 93, 16,152,156,135, 92, 15,166,232,176, 13, 54, 74,101,165,135, 57,220, 33, 69, 97,249, 39,169,192, 0, 26,
- 93,210, 95,153, 46,142,195, 48,212,207,240,138, 76,170,188,247,144, 86,212,166, 41,209, 88, 17,109,147,200,217,240, 91,113,230,
- 10, 86,128,162,166, 98,165, 96, 97,201, 9, 78,178,250, 69, 65,249,177,152,150,228,245, 53, 78,141,239,234,159, 40,211,220,125,
-234,189,102,123,128,204,166,210,121, 79, 70,152, 89, 40,114, 90,121,185, 11, 65,166,199,232,221,121,189,200,179, 42,152, 93, 92,
- 75,230,181,135,235, 18,204, 69,152,107,221, 75, 2, 72,234, 69,174, 46, 14, 32, 60, 65,225, 38, 67, 80,102,246,156,185, 96,142,
- 64,186, 65, 26,216, 43, 6, 40, 6,149,221,157,212, 46,150, 93, 69, 68,110,116,131, 41,199, 40, 55,231,232,175,112, 39,186, 52,
-233,149,158, 27,247,143,120, 56,116,174,173,153, 18, 34,210,174, 57,144,247,130,194,102, 74,185,149, 26, 52,200, 23, 10,162, 86,
- 96,176, 86,182,130,146,213, 93,197,161,183, 1, 8, 39,149, 38, 53, 60,110,123, 1,189,162, 92, 20, 64,171,222, 82,246,226, 47,
- 16,123, 65, 75, 15, 72,127,116,120,126, 77, 82,239, 20,202,115, 40, 46,174,117,219,183,111, 65, 69,126,215, 97, 8,232,243,169,
-139, 58, 27, 74, 74,185,166,114,142, 99,250, 18,209, 46,181,183,224, 68,113,102, 52,106,107,177, 37,200, 76, 89,105,113,113,218,
- 56,118, 12, 55,101, 50, 10,230, 23, 86, 85, 37,215,208, 22,167,192, 67, 77,169, 69,206,125,108,205,177,123,137, 81,132,228, 77,
-240,230, 79,154,105,244,170, 68,172, 70,170, 45, 44,243, 23,229,205,128,165,133,198, 42, 67,110, 60,176,176,144,220, 86,155, 75,
-156,175,184, 82, 37,249,111, 22, 85, 64,218, 42, 36, 46,150,235,171, 86,247,176,186,185, 5,172, 47,228,140,198, 46, 44, 72,234,
-121,147,139, 60, 39, 92,176,153,168,117, 68,140,198,218, 71,144, 3, 98,138, 64,212,159,103, 84,140,214, 0, 32, 12, 28,131,124,
-126, 50,105,198, 21,146, 20, 2,150,143,132,228, 7, 26, 81,109,214,212, 65,248, 92, 74,194,146,164,156, 20,169, 37, 42, 0,131,
-165,219,161,234, 58, 18, 58,228,124,254, 71, 95,166,111,180,163,216, 17,194, 7, 31,240,238, 45,193,218,248,212,110, 26,248,173,
-144,137, 82,206,229, 89, 52, 54, 25,176,183, 2,186,219, 40,113, 49,183,135,111,169, 74,106, 53, 73,215,223,228, 75,245,122,111,
-187,214,152, 50, 20,235,206, 84, 2, 61,217,127,158,255, 0, 24,156, 20,241, 33,192,134,239,206,217, 30, 38, 54,238,125,139,118,
-182,211,245, 43,118,166,211,159, 90,217,123,137,109, 53, 37,113,155,187,182,234,235,101,180,177,115, 80,148,226, 64,116, 0,220,
-200, 46,171,221,234, 49, 34, 72, 30, 25,177,178,252,214,159, 48,137, 36,141,135,159,161, 6,234, 78,231, 77,251, 48, 0,221, 90,
-199,202,197,117, 32,214,105,170,234, 26,172,186, 65, 29, 84,101, 65, 54, 87,177, 10,215, 32, 13,141,138,150,236, 14,199,245, 75,
-111,141, 87,232, 7, 78,223, 46,186,240,164,147,156, 28, 3,215, 4,145,249,235,175, 68,129,142,189, 7, 76, 99,191,151,125, 32,
- 65, 39, 61, 71, 76, 36,140,103,167,252,116,233,141, 78,248,166, 18, 9,199, 92,122,143, 95,234,239,175,161, 36,250,244,200, 30,
- 93,115,158,191,142,170,121,127,171,248,116,215,196,144, 1,202,147,156,231,167, 92,228,232, 96,111,143,129, 56, 33, 89,201, 25,
-230,243,242,215,164,117, 4,143,135, 25, 61,115,251, 63, 29,125,233,140,254,206,216,252,245,215,209,215,246, 12, 1,220,121,253,
-253, 52, 48, 58,123,176,136,207, 68,245,233,231,142,164,103,246,106,130,219,198, 9,242, 61, 70,124,244, 78, 14, 58,140,121, 2,
- 70, 49,246,252,191,175, 84,207,110,131, 39,246,103, 63,212,127,167, 88, 6,255, 0, 17,140,224, 37,160,224,249,103,215,184,207,
-168,252,247,208,170, 64, 0,231, 36, 18,123,250,252,190, 90,184, 57,205,158,184, 61, 58,231,190,125, 58,121,245,208,238, 32,242,
-231, 4,117,232, 58,231,175,203,236,214, 65,232,122, 99, 32,158,221, 78, 45,197, 1, 39, 32,245, 29, 49,158,152,199,174,188, 20,
-231, 36, 28,121, 28,159,179,207,240,209, 42, 73,234, 20, 7, 79,245,123,146,126,126, 67,174,168,242, 12, 40,100, 99,166, 0,243,
-235,158,231, 75,169,184,235,131,168, 34,219,109,243,243,111,195, 3, 40, 3,212,147,129,248,125,186,160, 70, 70, 63, 35, 70, 41,
- 35, 56, 30,153, 63, 44, 13, 12,180,144, 73, 3,167,246,126,206,186, 81, 79,108, 24,216,116, 23,254, 71, 0,184, 0, 32,116,206,
-122,159,217,215, 31,158,154,162,160, 78, 58,100,103,175,175,221,163, 20,147,230, 7,221,216,158,250, 25, 89,201,230, 56, 39,183,
-207,211, 31,119,244,105, 92, 1,208, 95,113,129, 22,128,114, 64,199,200,249,250,140,104,117, 35,166, 6, 1,239,246,103,200,244,
-209,138,206, 65, 56,207,160,242,208,199,169,200,207, 95, 92, 14,221, 63,118,149, 7,160, 39,167,207, 95,158,248, 54, 5, 87, 76,
-228,103, 25,253,159,187, 66,172,116,206, 15, 78,216,253,164,244,237,211, 70,172,100,142,152,235,220, 30,253,124,255, 0, 62,122,
- 25,196,228,156,100, 1,208,227,182, 79,228,104,248, 50,250, 91,127, 92, 91,215,128,112, 14, 73, 39,167,161, 29,123,232,115,223,
-168,235,158,191,184,104,199, 19,144, 83,211, 62,126,189, 61, 63, 13, 12, 80, 70, 78,114,125, 15,225,223, 58, 89,122, 97, 81,107,
- 3,210,216, 29,105,243, 25,206,133, 90, 72, 39,183,153,251, 62,223,150,116,105, 25,251,186,250,103,228,126, 90, 25,105,206, 73,
-200, 62,126,125, 59,253,250, 85, 79, 91,157,176, 69,216,144,119,183,250, 96, 34, 48,113,165,175,107, 73, 39, 35,175,224, 52,180,
-174, 15,113,220,216,227,234, 49,143,233,209, 40, 24, 3,231,215,243,247,106,128,198, 6, 1, 31, 35,223, 85,211,204, 59,128, 49,
-233,223, 61, 58,233, 18,118, 3,231,221,140,226,178, 60,250,253,223,191, 85,209,220,253,157,189,127, 63,191, 84, 81,143, 33,215,
-204,234,178, 6,122,231,177,237,249,242,254,173, 16,157,137,190, 6, 8, 78,112,112, 70, 7,124,143,196,244,243,233,162, 27,234,
-126,239,234,213, 4,125,189,188,191,126,189, 18, 64, 86, 14, 8, 30,125, 1,207,244,255, 0,102,181,216,133,193, 78,224,142,199,
- 7, 54,115,211, 61, 62,206,158,126, 99, 69,164, 14,128, 16,123, 15,151,236,213,189,146,233, 74, 78, 19,142,153,251,112, 63,171,
- 71, 55,223,162,122,140, 28,224,246,249,233, 34,215,194, 71,174, 43,165, 61, 65, 57,232,123, 99,191,167,237,209, 9, 0,142,169,
-249,103, 39,175,175,217,170, 64, 18, 71,145,233,231,230,123,231,229,170,232,200, 36,116, 29,135,203,168,243, 62,103,182,176, 73,
- 61,123, 96,167, 21,209,156, 1,208, 14,195,241,243,249,104,148, 3,216,156,228,224,103,250,117, 65,160, 72, 29, 58, 3,231,163,
- 16, 58,231,175,203,211,211, 73,191,175,207,108, 99,107,145,181,206, 58,159,236,114,180, 36,215,120,223,178,238,166, 92,121,134,
- 54,178,207,191,175,249, 50,154, 42, 65,101,248,212, 39,104, 52,196,151, 17,213,181, 46,101, 96,132,144, 65,248, 62,103, 82,170,
-147,119, 79,171, 52, 99,214, 12, 27,130, 56,200, 92, 43,154,147, 73,175,197,113, 32,149, 96,181, 85,136,238, 83,215,166,114, 61,
-117, 30,111, 98, 93, 13, 12,206,226,110,249, 80, 74, 93,129,102,217,118,147, 11, 61, 22,147, 89,172,205,170, 73, 66, 84, 58,128,
-180, 66,104, 17,242,215,110, 85, 89, 62, 34, 74, 78, 18,162, 18,178, 78, 2, 72, 24,243,252, 53,207,158, 33,214, 52,188, 67, 60,
- 91,218,146, 56,163, 6,254,160, 73,191,190,242, 16, 55,233,143, 67,190,140,252, 57, 24,240,222, 10,185, 97, 89, 6,113, 87, 87,
- 57, 12, 1, 4, 44,130,152, 2, 8,181,138,211,143,223,140, 91,113,184, 80,224,223,122, 90,127,248,197,225,195,111,141, 78, 74,
- 74, 28,185,236, 6,100,109,189,210,202,149,255, 0,194, 25,155,109, 45,182, 30,116, 14,184,114, 58,193, 35, 36, 29,114,235,126,
- 61,136,232,153, 30,101,195,194, 78,234, 11,142, 74, 18,167, 81,180, 59,192,184, 84, 27,145,224,126, 38,225,219, 27,129, 13, 41,
-129, 85,124,254,171,109, 79,106, 42,220, 56, 5,240, 78, 79, 93,141,126, 51,110,161,151, 93, 72, 82,213,250, 21,147,128,162,159,
-242,172,156,116, 75,192, 96,143,245,128,214,109,101, 34,179,125, 87, 98,219,150,188, 73,117, 58,171,235, 8, 75,113, 88,113,228,
-190,130,160,148, 6,130, 7,194,176,163,212,158,137, 41,207,108,226, 37, 67,197, 89,254, 85, 44,107, 65, 92,242,128,109,202,127,
-172,140,251,130, 53,244,131,234,154, 77,174, 21,133,241,105,113, 79,128,254, 26,113,109, 13, 76,249,182, 65, 22, 83, 80, 16,177,
-174,164, 11, 73, 52,123,127,120,210, 70,162, 57,108,123, 78,146,165,250,169,223, 16,133,191,246,226,251,218,171,186,173, 97,110,
- 77,165,112,216,183,165, 5,229, 49, 86,182,110,106,115,212,202,172, 69, 5, 40, 7, 80,219,163,150,100, 37,129,150,164, 48,167,
- 88,117, 63, 19,110, 40, 29, 97,233,193,243, 24, 29,250,143,184,116,215,232,143,190, 62,204, 45,147,226, 95,110, 34,219, 28, 90,
- 85,225, 64,173,211, 34, 4,217, 87, 45, 7,192,123,116,108, 57, 14, 35,197, 13,193,172,182,131,239, 52,194,172,248,180,249,101,
-232,171,201,194, 80,172, 40,106, 85,157,236, 48,246, 94, 89, 49, 96, 11,150,111, 16, 59,185, 80, 43, 83, 18, 93,168,222, 84,251,
- 54,159, 41,214,155,241, 92, 81,129, 64,166,133,196, 36,117, 74, 67,170,207,108,116,206,173,202, 63, 17, 40,214,142, 55,205,233,
- 13, 21,112,217,227, 87,141,135,185,128, 46, 29, 67,117,210,202, 74,244,212,246,213,142, 20,207,126,143,124, 95, 14,119, 61, 31,
- 6,200, 56,195, 36, 55,104,107, 68,114, 83, 2, 59,199, 46,168,204, 70, 69,177,250,200,100,120,157,124,223, 84, 73,137, 96,225,
-130, 70,121, 22, 8,237,202,133, 96,250, 28,227, 72,168, 32, 0, 58,146,113,140, 31, 63,151,222, 53, 61,230,125,146,190,201, 76,
- 62,208,225,254,252, 87,128,217,112,248,251,193,118,173,197, 4, 39,152,242,173, 11, 29,115,211, 32,117,193,211, 69,186, 94,193,
-159,103, 5,247, 75, 55, 6,222,220,187,247,177,170,142,168,178, 84,212, 27,150,141,124,210, 39, 70, 74,144,228,182,226,199,187,
-233,222, 60, 23, 11, 1,196, 7, 82,242,195,107,113, 42,240,151,142, 83,177, 77,226, 46, 75, 83, 47, 41, 81,193,177, 55,242,216,
- 0, 46, 73,185, 22,183,223,238,190, 25,235,190,143,254, 42,229,177,123, 69, 87, 14,170,171, 21, 80, 22,161, 11, 51, 57, 1, 84,
- 2,160, 93,137, 3,114, 63,142, 35, 1,192, 79,179,155,127,248,252,190,165,208,246,210,151, 26,220,219,219, 90, 68, 49,185,187,
-209,119,179, 45,157,189,219,184,210,112,227,112,228, 57, 29, 33,219,162,244,145, 27,153, 80, 40, 80, 57,165, 61,128,236,151, 33,
-196, 10,146, 38,173,194, 71, 5, 92, 32,251, 61,109,198,127,137, 11, 71,248,111,187,134, 47,186, 92,156, 68, 95,208,233,213, 77,
-203,169,188,166,210,220,230, 45,176,210, 20,198,221, 91, 60,222, 42,147, 78,163,161, 14,132, 16,169, 50,102, 40, 41,100,251, 2,
- 70,221,108,222,222,208,118, 35,135,219, 98,141,182,187, 99,183, 80,221, 22,253,169, 5,240, 28,175,120,202,109,117, 43,158,224,
-172,168, 42, 69,193,113,212,166, 35,154,109, 86, 73,117,239,122, 88, 75,220,172, 22,219, 70, 15, 39,112, 35,202,153, 34,108, 9,
- 83, 16,228,242,167, 30,167,205, 67,209,101, 60,247, 40, 75,203,132,133,184, 16,103,115, 6,213,204,193,117,183,249,130, 73, 35,
- 5, 53, 87, 20,120,131, 91,154, 84, 73, 73, 68,198,158,137, 73, 10, 65,221,198,214,239,181,250,134,185,234, 8, 61,113,217, 30,
- 12,253, 20, 41, 50,184,169,243,158, 45,133,115, 76,244, 44,114,114,236, 90, 10,109,118,101, 69, 7,109, 69,110, 68,166,247, 32,
-244, 91, 5,122, 46, 93,207,151,112,185, 82, 84,201,237, 85,196,152,174,184, 88,241, 23,239,197, 8,146,129,239,112,210,195,217,
-143, 82, 97,220,134,151,240, 7,148,160,230, 82, 64, 42,108, 46, 11,170, 52,200,142, 42,108,229, 75,154, 25, 10,128,251,176,220,
- 69, 62,231,164,248,160, 73,129, 34, 43, 32,148, 79,109,191, 21,101,149, 97,198,164, 54, 36, 52,149, 5,184, 19, 97,136,251,117,
-212, 9,207, 47,222, 75, 83,204, 70,166,198,109, 84,203,178,149, 49, 96, 25, 28,237,178,132,166, 28, 66,181,167, 45,188,144, 84,
-217, 47, 45,181,163,161,199,231,178,168,238, 61, 67,174,165, 50, 30, 68,210,138,101, 69, 41, 66,226,214, 24,154,175, 18, 68, 23,
- 25,200, 16, 43,237, 53,206, 89, 40, 41,101,229, 18,227, 11, 67,153,107, 85,228,149, 94,103,214, 88,177,181,218,251, 49,190,198,
-219, 19,126,194,199,107,117, 59, 14,220,202, 56,115, 41,161,100,166,134, 46, 65,164,220,199, 24, 80,202, 6,149, 99, 29,208, 93,
- 86,200,179, 38,148,109, 12,205,160, 36,107, 36, 87,151,170,161,165, 46,223,113,167,151, 78,170, 42, 43,148,218,139,143,133, 60,
-212,244, 50,100,136,203,150,242,135,136,250, 60, 22,164,198,112,144,183, 19, 29, 76, 58,165, 45, 0,185,112,131, 94,118, 83,239,
- 68, 41,110,145, 84,110, 85, 61, 77, 75,109,178, 94,166,215,169,104, 8, 67,209,226,188, 8,118, 28,136,175, 69,146,129,147,227,
-180,167,144,130,160, 73, 24,237, 74,148, 41,180,184,241,225,200,118,224,181,231, 71,136, 98, 84,161,159, 30,183,110, 75,101,207,
-122,101,135, 67,139, 34,171, 78, 67,173,161, 72,116, 98, 92, 85,128,204,132, 60,193,241, 18, 44,199,101, 84, 85,252, 43,112,177,
- 42, 84, 4, 52, 95, 52,245, 4,179, 84,167,160, 46, 60,163,202, 84, 82,137,173,158,119, 35, 43, 36, 50,180, 41,160, 2, 22, 0,
- 48,114,196,178,177, 80, 55,211,178,238, 64,223,114,118,234, 70,226,196,234,190,160,112,250, 40,232,234, 98, 13, 29,180, 72, 74,
-135, 58,129, 51,142, 88, 77,113,191,149, 76,133, 66, 76,142, 54, 49,137, 46,240,201,115,180,187,121,113,159,112,167, 74,168,126,
-134,164, 39, 75, 21,246,192, 76,150, 24,152,101, 59, 6,160, 22,251,164, 23, 22, 86, 34,169, 37, 64, 41, 77,186,215,114,156,150,
- 43,139, 43, 97,169, 85,218,101,105,162, 25, 69,219,106, 92, 52,234,159, 51,106,114, 59,213,187, 98, 11,114, 96,186,162,129,133,
- 58,105, 47, 71, 91,228,165, 74,112,210, 83,241, 18,146, 11,135,106,214, 98, 78,172, 73,102, 43,177,164, 67,184,105,116,249, 76,
-184,164, 4, 42, 59,240, 23,245, 98,155,113,151,208, 49, 37,216,174, 66, 88, 82,250, 45,200,200,202,137, 72, 26,161,196, 82,249,
- 44,237,191,114,123, 77,202,228,191, 13, 50,108,176,183, 27, 75,109,213, 41, 83,161, 73, 7, 42, 42, 37,230,219,111,224, 71, 41,
- 82,129, 72, 56, 26, 82,178,211, 80,176, 96,117, 33, 87, 27,130, 65, 15,123,139,250, 43, 17,247,133,176, 59,154,251, 35,230,229,
- 30, 34,101,181, 84,209,154,121,115, 5,168,137,162, 38,222, 89,169,228,145, 35,177, 23,211, 13, 74, 42,128,222, 98,209, 33, 93,
-247, 45,207, 13,114,155,103,122, 54,250,161, 33,214, 94,250,215,234,202,139,111,115, 54,235, 9,117,115, 33, 84, 25,247,117,161,
- 36,186, 75,171,142,226, 92, 32,132,169, 8,234, 2,250,244,178,232,151, 46, 85, 85, 97, 46,180,218,152,141, 41,185, 10, 82,146,
-133, 56, 87, 49,135, 28, 75,206, 54,128, 82,149,182,149,114,148,252, 73, 40, 42, 25, 63,173,202,173,165,149,245, 27, 59,105, 37,
-133,198,106, 75, 46,199, 11,153,201,226, 56,179, 68,204,101, 51,206,133, 4,148,184,138,122, 64,229,229,233,145,221, 56, 61, 81,
-185, 75, 51, 27,159, 80,109, 41,125,186,148, 24,239, 53, 37,180,135, 92,106, 52,136,171,113, 78,165, 68,140, 37, 16,223, 89, 4,
-156,167,195, 25, 30,171,240,236,165,105,234,169,128, 26,161,150,226,251, 18, 25,116,220,216,131,250,167,125,192, 39,222,113, 12,
-241,161, 4,252, 89,144,102,166, 63, 45, 69, 19,211,173,192, 32, 52, 53, 5, 73,183,217, 0,172,167, 96,196,253, 93,251,227, 89,
-170,116,137,115, 41,150,180, 88,239, 52,228,155,128,190,219,171,105, 45,132, 20, 84,125,242,101,110, 97,109,192, 60, 15, 6, 4,
-169, 41, 7,205,101, 42, 4, 30,100,235, 48, 98,100,183,170,109, 55, 77,129, 26, 53, 90, 77, 38,159, 64,165, 69,109,165, 59, 30,
- 52,118, 31, 90,205,199, 80, 1,144, 68, 88,139, 74, 3, 44,182, 0,117, 80,218,100,243, 23, 20, 81,245,170, 20,128,229,191, 57,
-231, 18,227,180,170, 21, 94, 83,170,231,105, 13,211, 41, 41,129, 19,194, 45,180, 74, 72,152,162,162,165,171, 24, 90,155, 91,121,
- 64, 1, 10,190, 89,208,106, 49,147, 38,123,140,190, 42,215, 59,205, 63, 4, 41, 77, 7,232,116,248, 77, 39,221, 90,229, 3, 45,
- 60,220, 25, 11,121, 77,164,169,180,203,154, 2,178,180,171, 50, 56, 55,242,106, 47,163,123,251,137,182,215, 39,127,128, 23, 32,
-147,183, 70, 90,252,198, 22,163,102,103,142,115, 15, 52,168, 39, 72, 47, 37, 68,133,131, 88,139,196,145, 68,178, 49, 42, 54, 4,
- 38,158,106, 17,126,147, 14,157, 74,146,213, 34,214,106,160, 3,145, 23, 72, 93, 65,214,154,147, 60, 45,214,208,171,150,181,227,
- 40,145, 58,176,135, 20, 0, 88, 40, 71,191, 85, 50,133, 16,199, 40,204,233,149,217, 16, 81, 74,106,213,167,196, 41,166, 68, 93,
- 61,218,202,202,222,163, 83, 36,180,202,163, 63,224, 83, 73, 82,235, 51,209, 30, 63, 41, 12,169, 45,248,223, 4,213,169, 74, 90,
- 53,128,211,101, 42, 82,164, 55,109,135, 89,147, 41, 74,163,196,152,181, 2,229, 14,132,196,169,105,114, 84,194,235, 37, 15,213,
-165,203, 74,222,142,144, 8, 75,184,116,146, 25,235,123, 77,126, 53, 26,159, 50,222,163, 82, 34, 87,170,209, 34,199,165,211, 98,
-196,145, 42, 52, 27, 97,182,148, 76,169,143,206,119,244, 45, 5, 21,254,145, 74, 46, 58,167, 16,167, 2, 71, 51,139,214,220,104,
- 21,172, 65, 37,238, 69,201, 58,119, 82, 55, 23, 34,254, 81,127, 40,177, 82, 54, 23, 48,154,250, 57, 42, 21,105,164,129,171,170,
- 20,141, 98, 87, 0,144,254, 73, 38,170, 44,234,129, 19, 88,176,146, 78, 89, 34,103,179,171,162, 77,157, 81,164,143,123,163, 8,
- 73,114, 60, 56, 14, 56, 25,153, 92, 82, 27, 64,113,230,129,159,116,212,234,141,165, 30, 35,232,150,149, 34, 26,138, 67, 35,195,
-229,195, 64,160,161,215,163,214,229, 61,114,193,118, 3, 18,169,144,234,116,244, 83,105,213, 73,128, 42,170,162,244,180, 53, 84,
-173, 73,139, 52,114,195,114, 72, 17,209, 13, 46,130, 91, 66,252, 80,144,164,132,233,150,102,139, 89,170,162, 58, 42, 11,109, 2,
-156,194, 86,221, 33,181,251,181, 38, 42,218, 67, 77,174, 97,127,153, 78,214, 92, 14, 2,191, 29,239, 13,182, 62, 55, 80,210, 57,
-121,206,113, 74,153, 54,127,189, 8,203, 67,140,225,184,143, 85,220,123,222,211, 87,121,197,162, 59, 80,232,138, 96,225,196, 37,
-231, 93,231,158,158,124,173,226,166, 18,183, 1,113, 59,104,206, 7,217,212,166,214, 54, 39,125,193,177,184,189,190,201, 2,219,
-129,115,109, 36, 64,115,202, 58,106,133,145,131,199, 51,172,111, 27,220,150, 84, 18, 57, 32,181,236, 38,119,102,187, 2,172,173,
-245,138,161,227,115, 42,109, 53,183, 89,113,151,211, 75,165,167, 49, 32,171,220, 30, 90, 20,243,205, 83,164, 33,100, 75, 87,189,
-190,190,121, 21, 18,250, 71, 48, 94, 91,105, 75, 43,121, 74,230,229, 45,103, 23,124, 32,112,213,237, 11,217, 74,166,193,241, 37,
-103,179,117, 80, 93,247,138,133,163,115, 83, 94, 17,183, 11,108, 46,100,165,216,113, 47, 43, 30,236, 12, 41,116, 27,141,183,211,
-202, 18,144,184,181, 22,208, 98,204,139, 46, 18,220,104,135, 30,225, 76, 56, 81,105,212,133, 48, 41,180,229, 70,162,206,126, 38,
- 92, 98,148,206, 66,164,193,166,164, 45,105,171,200, 68,140,120,203, 37, 97, 47, 60,174,114,244,144, 80, 29,171, 42,165, 30,155,
- 49, 51, 37,181, 81, 79,132, 15,185,196,151,151,234,114, 30, 44,248, 41,113,104, 4,248,238,184,148,190,180,184, 74,188, 52,182,
- 16,234,154, 81, 58,124,203,115, 9,169, 39, 2, 57, 12,104,246, 82,172, 26,204,163, 72, 34,253, 44, 52, 92, 91,236,149, 12,133,
-109,183, 62,241,103, 9, 69, 81, 77, 83, 52,208,150, 44, 27, 66,145,121, 36, 63,181, 37,206,204,250,129, 61,116,169,212, 89,131,
- 43,201,249,104,123, 74,253,155,155,225,236,203,226, 10,102,204,110,202, 63,132, 86,125,198,138,149,127,100,183,134,155, 1,112,
-237,173,219,177,225,202, 67, 75,152,211, 60,203, 77, 6,247,167,123,204, 54,107,180, 85,184,167, 33, 62,251,114, 35,170, 69, 54,
- 84, 73, 46,115,200, 36,167, 25,234, 60,137, 61, 71,217,242,198,191, 92,191,104, 95, 2, 27, 99,237, 47,225, 82,247,225,235,116,
-208,197, 6,191, 47, 55, 54,209,110, 43, 17, 27,149, 84,218, 45,211,165,197,120, 90,215,101, 56,171, 11,149, 13, 70, 66,225,214,
- 96,115,165, 21, 26, 85, 74, 92, 66,166,214,227, 79, 55,249, 64,239, 46,206,238, 55, 15,155,187,185,155, 17,187,212, 5, 91, 27,
-163,180, 55,157,106,194,190,104,165,101,216,241,171,116, 57, 30, 18,166,211, 37, 16, 5, 70,131, 54, 18,226, 79,167, 74, 70, 81,
- 42, 5, 78, 52,132, 18, 28, 26,183,178,186,229,171,129, 84, 73,169,212,119, 35, 85,129, 0,134,181,188,202, 72, 5,128,210,110,
-164,121,139, 34,115,126, 99,150,201,150, 78,208,177,215, 21,236,173,125, 91,218,250, 75,126,181,187, 55,113,190,246, 44, 91, 95,
-135,148,129,156,147,147,205,212, 31,144,244, 3, 58,243,202,158,132, 96,121,118,234, 51,223,167,152,213, 84,132,144, 83,212,144,
-122,231,250, 71, 93,121,229, 7,168,206, 61, 58,103,231,212,233,216,126,242, 48,223,133,202,123,243, 12,118,207,203,183,111, 61,
- 32, 14,126, 17,140, 14,161, 90,245,202, 0,199,235, 2,114, 60,191,110,190, 5, 15,139, 57,201, 32,114,253,216,239,161,239,192,
-233,108,123, 39,162,135, 78,189, 62,195,246,249,106,136, 10, 78,112, 73, 80, 61,113,230, 62, 64,254,122,234,166, 18, 83,202,122,
-103,184,207, 81,130, 49,223,236,215,174, 80, 6, 9,201,199, 47,111, 46,189, 71,203, 89,192, 63, 27, 96, 53, 1,149, 31, 49,140,
-143,183,211, 84, 10,122,103,152,159, 49,204,115,211,229,233,253,186, 57,109,140, 0, 0, 42, 35,161, 61,188,137,207,221,161, 86,
- 58,145,216,118,198, 58,231, 30, 93,116, 48, 63,158, 1,112, 96,228,246, 63,119,203, 84, 21,220, 28,101, 35,160,235,242,245, 31,
-102,138, 90, 22,121, 72,232, 51,231,247,231,247,104,117, 39, 61, 58, 2, 59, 96,249,104,234, 64,191,160,198, 65, 55,247,255, 0,
- 60, 14,160, 50, 60,137, 24,206, 58,103,203, 61, 58,234,146,135,124,156,121, 99,160, 31, 51,219,236,252,116, 73,206, 49,128, 51,
-231,231,251,123,106,130,209,216,142,152, 32,159, 63,195, 75, 14,184, 84, 94,215, 29, 79,250, 96, 55, 19,215, 9, 7,190, 79,166,
-113,212,157, 10,180,231,174, 51,219, 30,163,230, 61,124,245,112, 94, 8, 35, 56,199,150, 58,254, 63, 97,208,174, 36,246, 79, 78,
-132,250,231,203,175,160,237,165,148,155, 11,141,240, 1, 23,176,233,128,148,158,253,122,158,192,247,206,126,126, 93,116, 42,219,
- 61,126, 33,142,248, 29,128,238, 64,251,180, 98,130, 72,235,144,115,140, 99, 39,215, 61,190, 90, 29,105, 56, 32,252,142,124,190,
-223,195, 58, 58,223,238,254, 95, 39, 6,192,106, 72, 24,199,207,169,245, 30, 90,160,176, 6, 79, 92,227,183,145,249,118,249,104,
-165,167, 61,148, 78, 62, 93,254,239, 93, 12,179,220, 30,157, 60,198,115,242,249,127,110,150,193,148,246,192, 42, 80,207, 64,115,
-230, 7, 95,188,250,119,213, 21, 12,100, 99, 63,179,231,162,150,129,220, 12,103, 57, 35,191,246,104,101, 2, 7, 81,158,249, 35,
-174,127,183, 74, 39,124, 40,187,129,129,212, 62, 68,122,250,125,199, 84, 23,140,143, 92,117,213,117, 19,215,184, 4,231,175, 66,
- 79,245,106,130,251,142,158, 93,255, 0,118,149, 29,122, 95, 24, 34,198,227,107,126,239,159,158,216, 20,140, 18, 59,227, 75, 95,
- 85,250,199, 75, 75, 13,192, 56, 53,129,222,221,113,224, 31, 34, 70,125, 6,170,115,117, 4, 36,146,112,146, 71,252, 62, 67, 84,
- 57, 57,156, 74,190, 46,131,167,126,189, 72,198, 14,138, 73, 72, 0,249,103,174,123,247,243,198,181,201, 39,189,191, 44, 27,238,
-190, 43,164,129,129,211, 63,236,245,233,243, 58, 32, 97, 35, 36,140, 31, 65,231,246,249,232,100,242,133, 16, 14, 78, 58,158,157,
- 7,144, 58, 37, 4, 36, 28,167,155, 7,168,239,223,182,147, 44,119, 29,113,140, 86, 9, 88, 80, 33, 67,148,142,189, 58,147,229,
-223,183,125, 16, 27, 14, 36, 37, 73,206, 14, 71,113,233,215, 84,146,114, 59, 96,121,126,113,162,219, 33, 61, 20,122,227,203, 61,
-135,228,105, 51,107,111,211, 4, 38,221, 6,253,190,126, 24,172,132,132,167, 25,192, 31, 46,167,238,209,141,168,114,132,252,186,
- 31, 95,234, 58, 17, 41, 24, 32,168,146,115,128, 59,159,179,174,138,108, 18,115,203,216, 12,131,215, 0,103,174,144,194, 71,174,
- 42,227,160,207, 92,117,206, 62,223, 33,242,209, 40,194,176, 79, 64,124,186,245, 61,190,239,236,213, 16, 1, 81, 29, 64,242,237,
-249,245,209, 45,130, 6, 1,237,228,113,147,251, 59,104, 99, 7,241,193, 13,224,100, 14,158,159,183, 68, 33,125,121,112,122,103,
- 36,117, 25,207,111,219,170, 8,237,156, 12,250,116,207,217,159, 61,101, 86,165,169,113,222,213,218, 85,175,104,208,234,151, 29,
-199, 92,154,205, 58,143, 67,162, 64,145, 83,170,213,103, 62,174, 86,162,193,129, 17,181, 57, 37,226, 79, 92, 12, 36, 30,101, 16,
-144, 78,144,150, 68,141, 93,157,130, 34,110, 73, 54, 0, 1,212,158,192, 96, 14,194,219,159, 78,228,237, 97,234, 73,216,119, 56,
-239, 95,177,184, 52,198,205,241, 34,250, 82,145, 37,219,203,111,154,116,243, 97, 74,140,138, 52,229,161, 36,121, 36, 56,165, 99,
- 62,127,102,186,125, 58,178,168,165,224,240,108,180,227,106, 45,243,168,133, 3,219,224, 41,253, 99,156, 28,124,181,130,123, 43,
- 61,153,123,231,176,246, 46,230, 76,226, 66, 69, 19,109, 99,238,172,123,102, 85,189,105, 61, 82,102,161,115, 83, 77, 53, 47, 41,
-114,110, 56,241, 22, 91,166,201, 83, 79, 37, 41, 96, 41, 78, 35, 7,156,131,211, 91,183,187, 60, 21, 87,216,164,202,171,216, 55,
- 44, 43,172,211, 80,185, 34,157, 13,254, 73,133,108,167,153, 73,110, 58,212,124, 76,167,200,119,206,185,175,140,211,219,115,250,
-250,186,121,150,106, 87, 41,102, 86, 4,217, 99, 69, 62, 95,180, 64, 96, 69,237, 98, 6,161,177, 7, 30,160,125, 30, 51, 92,167,
- 42,240,231,133, 50, 92,240,205,148,102, 10, 42, 3,172,240, 74,138,188,202,201,222, 50,206,202, 2,106, 70, 70,243, 90,193,183,
-223, 26, 33, 89,187, 38, 56,211,173, 73, 82, 68,134, 29,100, 33,180, 43,195,241,146,165,129, 30,115, 42, 79, 82,234, 84, 82, 20,
- 61, 53,220,158, 22,104,113,246,115, 98,169, 87, 66,163,180,230,226,223, 48,159,157,245,162,217,109,215,233, 84,130, 15,134,212,
- 53,167, 42, 99,197, 78, 84,181,167,226,199, 98, 53, 30, 10,163,245, 54,234,111,196,144,202,209, 82,166, 75, 80,109,137, 72, 83,
- 78, 49, 38, 59,153,147, 79,146,210,250,165,126, 35,100, 96,227, 24,215,127,118,138,242,164,110, 62,192,109,157,106,149, 47, 30,
-229, 76, 54,197, 89, 17,150, 68,186,101, 86, 23, 51,106, 97,104, 7, 45,130, 23,217, 88,202,117, 28,118, 20, 81, 23,136,105,153,
-198,204, 58,139,149,189,143,111, 45,236, 65,254, 3, 29, 5,199,185,104,158, 14, 29,203,164, 80,217,101, 77, 86,170,133, 93,209,
-180,199,170, 20, 96, 14,241,187, 6, 37,127, 93,148, 45,136,181,242,106,229,223, 42,176, 31,122, 91,235, 11,114, 43,173, 63, 43,
-152,169,199,159,143,135,153, 45,243, 30,101,243,182,162,159,187,215, 88,194,171,109, 42, 52, 22,155,105,229, 73,168, 62, 22,203,
-206, 5, 45,198,219, 49,203, 37, 62, 31, 54,124, 70,223, 9,248,135, 92, 47,174,172,242, 97, 74,133, 54,150,235,136, 92,152,237,
- 58,252, 89, 13, 45, 92,139, 46, 50,219,136, 74, 20, 9,248, 28, 41, 32,143, 62,190,122,188, 83, 18,164, 54,242,101, 71, 65,114,
- 44, 22,132, 53, 40,114,187, 30, 75,239, 23, 82, 65, 72,234,224, 65, 70,125,121,117, 30, 87, 45,172,129,168,158,155,237,126,135,
-115,211,189,187,236, 62, 56,127,142,130,130,138,154, 49, 79, 24,120,134,234,170,193,123,180, 96, 91,169, 10, 66, 18, 15,151, 77,
-128, 4,226,231, 71,140,106,110,203,144, 95, 44, 50,131, 42, 92,249, 46, 56,161,202,196, 32,136,201,141, 24, 96, 36,190,183,201,
-194, 51,149, 21, 28,117,214,187,111,102,251,181, 33,243,106, 81,228, 61, 14, 37, 33, 97,130,251, 50, 21, 30, 63, 51,105,194,152,
- 98,106,148, 82, 95, 81,200, 60,195,245,138,142, 20, 14, 19,125,222, 75,250, 78,218,216,238,219,180,169,142, 42,187, 85,231,169,
-204, 91,107,109, 14,183, 50,106, 86,182, 24,105,167,112,133,173,168,202, 43, 80,230, 79,199, 45, 56, 33, 67, 58,228,228,187,229,
-250,132,217, 47, 75, 67,178, 96, 58,242, 83, 61,164, 56,226,208,226,208,181,175,198,125, 46,167,157, 35,226,117, 68, 43,152, 40,
- 32, 32, 40,140,101,246, 58, 73, 18,147,146,135, 76,211,128,242,145,107,170,177,186,198, 9,237,250,205,184,185,216,218,219,233,
-112,238, 72, 56,183, 63,169,204,229, 28,252,143,135,165, 49, 82, 40, 35,235,170, 18,203, 36,204,173, 96,202,132, 24, 98, 13,183,
-146, 66,118, 56,218,122,181,245, 81,114,145, 37,110, 60,103,198, 97,207,125,165, 84, 31, 79,131, 90,163,190,219, 97, 10,108, 48,
- 26, 9,169, 66, 90, 80,227, 47,128, 80,181, 33,204,169, 42, 79, 34,145,144, 27,238, 36,202, 77, 46, 61, 71,146,158, 91, 77, 34,
- 80,129, 80,121,196,192,149, 37,107, 67,234,250,134,230,105, 96,211,223,104,169, 92,205,169, 77, 58,128, 83,145,140, 41, 90,141,
- 75,174,173, 77,251,204, 9, 44,170,156,220,176,219,244,224,164,200,165, 79,117,183, 20,184,138, 75,160,173,218,100,118, 89, 33,
- 75, 40,230, 73, 95, 94, 82, 7, 38,179,218,117,105, 35,154,151, 61,164,211, 34, 50,180, 74,121,186,147,237,205,163, 21, 60,162,
- 29,110, 35,204,164, 37,216,238, 48,180,134,146,248, 5,180,189,243,232,211, 62, 92,169,112,162,228, 27,221,109,123,121,123, 16,
-109,110,225, 46, 44,215,186, 62,199,161,242,220,190,156, 36,113,114, 47,203,109,107,162,234,192,145,231, 26, 47,177,110,190, 75,
- 27, 13, 65,145,137, 24,220,138, 82,100, 86,167, 67, 85, 85, 5,217, 21, 54, 83, 26,153, 91,143, 41, 84,218,173, 77,175, 19,157,
- 16,100, 78,167,184,142,105,169, 96,169, 46,243, 41,104,121,178, 22,223, 34,202,155, 23,250,140,137, 20,138,148,138,125, 82, 20,
-234,253, 56, 69,122, 35,244,247, 86,135, 43,244,199,152,112, 33,197, 60,228, 96,159,173,226,132, 50, 84,121,113, 53,165,176,135,
- 82,167, 71,194, 53,242, 20, 11,121, 84,166, 35,198,155, 38, 4, 37,169, 19, 41,142,209, 42, 19,225,165,233, 62, 34, 25,142,226,
- 80, 30,113, 17,157, 66,149,252,196,164, 18,216, 82, 84,115,167, 38,148,205,126,152,227, 49, 97,220, 38,171, 81, 86, 91, 68, 26,
-187, 13,248, 14, 69, 97, 62, 35,143,138,156,112, 22,101, 41, 15, 18, 22,226, 10,194,136,230,230,233,134,127, 42, 6, 37,206,199,
-117,101, 43,181,186,143,180, 75, 2,110, 73, 96, 5,128,176, 42, 44,157, 77, 28, 1,181, 71, 86,166, 56,195,160,133,227,150, 34,
- 10, 48, 60,200,165, 70,147,146,168,163,204, 71, 45, 85,148, 2,193, 25,163,195,167,111,214, 86,203,172,196,137, 45,186,155,174,
-161, 10,167, 73,203, 62,227, 94,136,211,232, 33,202,160, 82,127,192,238, 54, 24, 88, 10,120, 37, 1,208,149, 43,151,151,153,182,
-170,166, 34,105,117, 25,181, 40,161, 79,194,159, 53, 78,221,148, 2,130,244,202, 62, 11,173,203,168,196,140,210,177,239,188,139,
- 79,188, 52,148,143, 25, 25,113,159,210,140,171, 8,167, 26, 85, 94, 65,131, 35,235, 11,102,226,130, 87, 49,132, 48,166, 27,155,
- 34,167, 24, 20, 49, 81,133, 37, 81,151, 26,170, 90,112, 31, 21,124,188,252,170, 13,201, 72, 73,201,204,105,149, 74,157, 57,200,
-147,110, 38,154,139, 18, 67,205,195,153,115, 70,104, 51, 79,155, 83, 70, 23, 21, 85, 85, 0,161, 70,146,242,249, 2, 78, 76,126,
-101,128,219,173,128,148,235, 34, 80,196, 0,231, 83, 92, 1,220, 90,204, 10,145,112, 0,185, 42, 1, 2,236,108, 45, 99,136,197,
-109, 57,134, 90,147, 78, 60,243,173,165,136,149, 15, 48,189,215,148, 86,241,202,190, 93, 81,152,134,165,148, 13, 11,202,242, 35,
-169,110,248,110,177, 16, 67, 42,158,104,128,170, 20,215, 22,194,141,110,142,176,131, 25,131,225, 54, 11,133, 84,196,180, 99,164,
- 18, 82,252, 36, 58, 2, 73, 90,181,243,137,137,169, 94,219, 91, 8,140,165,159, 30,241,143, 84, 66,139,156,202,240, 96,192, 62,
- 18,156, 82,206,124, 78, 89,140,129,203,241, 21, 30, 76, 19,163,109,106, 99,148,203,129,215,161, 22,149, 70,170, 36, 45,108,171,
- 31,224, 53, 5,243, 58,217,101,215, 79,193, 25, 79,185, 33, 32, 39, 1,165,190, 66, 50,135, 15, 45,187,123,227, 46,167, 87,178,
- 45,198, 26,115,194,143, 66,171,214,144, 26, 91,156,200,171, 26,148,118, 84,145, 31,151, 10, 8,167,198, 11, 4, 31,135,197,207,
-235, 37, 39, 74,201, 56, 20,179, 48,220, 2,160, 89,137, 27, 48,218,251, 92,218,224, 27,108,182,181,237,189, 90,213,112,199,197,
-185, 37, 66, 63, 50, 26, 82,245, 33,186, 21, 2, 41, 29,149,214,224, 41, 89,127, 85, 64, 0,155,129,164,168,195,121,106,210,157,
- 49, 16,180, 67,123,221,105, 23,132,151, 98,143, 8,133,181, 9,233, 2,160,114,132,149, 41,152,202, 77, 80, 0,122, 20,224,133,
-140, 19,174,145,216, 85, 22,174,139, 58,117, 20,167,255, 0,116, 45,215,218,183, 92,253, 48,116, 59, 66,168, 71,135, 84,162,201,
- 91,137, 33, 46,115, 83,165, 76,101, 96,101, 41, 92, 44,103,200,106,117,145,110,169,112,231, 15, 1,196,123,195, 84,153, 12,178,
- 20,148, 41, 94, 28, 38,226,200,119,157,100,120, 95,165,138, 1,112,228,146,114,114,161,173,186,219, 8, 70,145, 86,150,137, 9,
- 45, 70,158,138, 76, 55,148,216, 65,109, 45,150, 86,152,239,128, 57, 65, 12, 75,229,234,122,225,213,148,244,209,114,119,104,171,
- 4,128,125, 92,254, 87,191, 96,110,192,158,223,104, 2,109,189,142,214,189,197,123,226,102,115, 14,101,151,130,175,170,167, 41,
-126,116, 54, 59,220, 24,181, 41, 23,243, 93, 94, 65, 97,177,125, 39,160, 56,182, 92, 20, 69, 77,185,225,210,208,218, 12,121,177,
-214,245,101,132,175,147, 20,200,207,169, 77, 67, 12,161, 64,187,239, 14, 55, 24, 58, 82,112,164,176,232,229, 32,231, 94, 29, 77,
- 69,138,133, 70, 29, 29,163, 30,174,236, 24, 12, 74,171,176,182, 29, 93, 18,157, 80, 46,135, 10, 99,172, 22,209, 86,126, 34, 28,
-247, 86, 74,249, 90, 42, 50,212,149, 37,164,133, 61,149, 74, 50, 96,174,108,231,227,148, 73,104, 70, 98, 34, 90,232,251,142, 52,
-174, 65, 30, 63, 46, 28,230,126, 90,201,119, 25, 60,138,113, 64,225,189, 82,183,173,152,148,155,102,178,203,203, 68,215,166, 72,
-114,183, 95,156,227,173,149, 84,171, 51, 30, 74, 27, 67, 12,173, 36, 52,203, 81,219,102, 60, 68,130,144,203,109,165, 36,133,120,
-138,212,193, 31, 77,212,144, 72, 34,198,251, 27,245, 44, 15,154,214, 6,230,224,239,182,149, 3, 21, 18,113, 76, 43, 65, 3, 50,
-137,214, 49, 12, 40,135,117,121, 29,209,158, 71,223, 75, 42, 46,136,204,108, 8,145,132, 74,193,144, 72, 75, 74,213, 54, 21, 45,
- 76, 91,246,218, 94,139, 17,193, 28, 86, 29, 14, 46,115,208,212,249, 67, 77, 64,167, 72,144, 20,185,149,135,226,180,158,101,145,
-202,195, 40, 83,141,144,227,200, 2,245, 21,216, 52, 92,248, 96, 70,161, 83,252,103, 98,197,145, 15,156,115, 78,109, 49, 66,157,
-109, 1,110,205,152,167, 16,175,119, 65,203,206,130,172,229, 69, 42, 23, 85,184,213, 38,116,122, 77, 49, 30,243,112, 48,191,122,
-156,175, 0,120, 52,218,131,205, 97, 18,106, 83,146,149, 4,194, 76, 0,146, 91, 88,241,164,101, 41,109,188,184, 10,126, 34,216,
- 84, 0,137,213,234,155,149, 73,236,160, 76, 76,164,176,212,104,116,198,150,183, 7,131, 18, 42, 93,229,167,198,253, 69, 23,214,
- 76,149,151, 57, 71,195,200,157,109, 69, 33, 82,243, 60,133,180,234,176,248,250,244,211,107, 91,226, 72,211,167,112,188,181,209,
- 76,160,213,204,197,106, 0, 96, 24,179, 79, 82,204, 72, 51,121,144,128, 10,249, 98,149,218,225, 28,149, 89, 27,152,205, 94,144,
-220,249, 80,209, 79,171, 70, 91, 20,181,184,135, 92,141, 50, 72, 14, 84, 76,118, 19, 36, 34,177, 25,151, 21,138,119,187,114, 19,
- 21, 68, 12,117,150,149,132,150,213,150, 54, 98,220,136, 16,188,119,163, 67,101, 5,113,196,105, 72,165,185, 82,119,197, 5,126,
-248,228,114,219,144,233,141, 70, 67,104,106, 56, 82,124, 82, 79,136,218, 88, 9,105, 88,156,247,222,169, 82,227,191, 45,232,212,
-218, 11, 78, 71, 98, 59,143,161,113, 39, 84, 75, 46,153, 13, 76,172, 45,229,243, 37,135, 29,104,251,180, 52,101,110, 6,210,236,
-148,169, 74, 12,138,140, 74,153, 50, 51,206, 33,177, 76,164,162, 59, 73,171, 73, 72,104, 78,168,197,125,231,124, 63, 6, 48,109,
-102,142,200, 60,234, 28,229, 82, 93, 7,244,104,105, 39, 91,241,105,141, 99, 37,254,169,195, 11, 90,214,220,144, 53, 30,151,233,
-216, 2, 62,226,207, 81, 79, 37, 64, 53, 1,150,150,100,144,129,164,144,145, 57, 33,117, 0, 73,102,157,197,144,162,146,201,229,
-185, 91, 7,133,199,163,200,101, 79,198,131, 70,106, 76,183, 83, 33, 17, 40,212,166, 60, 24,241,189,234, 27,101,247,106, 85,121,
- 13, 51,138, 77, 9,190, 85, 34, 58,146,217, 82,185,213,225,182,227,202,108, 33,244,163, 51, 30,132, 13,122,179, 61, 46,206,167,
-178,218,106, 21, 83, 17,198,105,113, 16,255, 0,130,203, 84,152, 48,121,220,112, 58, 60, 70,144,219, 72, 14,202,154,226, 91, 75,
-137,117,229,164, 37,133,166, 84,233, 54,205, 18,152, 42, 78, 72, 74,100, 38,109, 70,157, 75,167,176,101,215,110,185, 45,168,183,
- 26, 21, 45,132, 58, 22,233, 81, 25, 47, 73, 45, 70,101, 9, 42,121,228, 37, 28,165,217,183, 32,206,171, 85,105,149,250,165, 82,
-149, 14, 75, 94, 12,218, 69,174,167, 26, 93, 42,136,182,199, 51,171,157, 33,213,135,234, 53, 63, 17,100,187, 57, 41,104, 33, 40,
- 8,142,218, 24, 74,121,221,169, 86, 22, 72,193,212,205, 96,202, 46, 67, 48,184, 22, 31,101,130,133,184, 4, 88, 49, 35, 72,181,
-216, 86, 28, 81, 1,116,150, 73, 25,169,242,225,205, 66,229, 73,146,164,163,105,104,209,130,181,131, 0, 76,135, 75, 68,143,118,
-149,228,145, 98,129, 95,138, 36,233,202,152,138,141, 93,169,141, 69, 80, 30,227, 5,244, 43,222, 82,165, 36,243, 74,171,176,208,
- 41,106,160,226,222, 82, 83, 28,169, 98, 40, 10, 73, 90,220,201, 68, 52,254,150,111, 2,144,225,187,179,158,209,187, 10,132,211,
- 79,213,165, 82,118, 15,137, 25, 20,246,210,148, 75, 91,140,190,246,200, 95,117, 36, 32,115, 57, 41, 10,102,175,109,202,146,122,
- 41, 18,232,108, 40,225,134,134,166, 17, 71,172, 75,173,183,254, 28,202,224,136, 19,125,223,220,189,237,247, 37, 21,179, 37,214,
- 81, 80,121,191, 1, 45, 16,166,130, 31,105, 33,106, 75, 76,149, 56,163,206,177,200,205,113,141,195,133, 51,141, 78, 12,248,147,
-225,150,176,148, 59, 23,119,182,166,230,182,237, 57, 15, 97,150,105,151,140, 70, 87, 85,176,107,200, 50, 27,253, 3,177,111, 58,
- 93,191, 49,181, 28, 41, 2, 57, 60,193, 74,200,158,100,149,102, 22,210,191, 88,166,198,203,123,107, 2,250, 84, 17,179, 17,170,
- 37, 36, 88, 6, 45,176, 1,135, 60,241, 94, 80,210,197, 55, 50, 52,167,146, 27, 38,149,177,141,119,250,189, 44, 46, 13,254,219,
- 16,222,117, 4,220,220,223,242, 16, 41, 10, 0,121,103, 35, 29, 63, 35,174,144, 0,146,129,231,232,122,252,251,246,242,213,103,
-105,213, 58, 52,201,244, 90,252, 69,192,174,208,170, 53, 26, 21,114, 3,128,135, 96, 86,232,211, 30,166, 85,233,238,115, 96,133,
-177, 82,139, 41,165,103,205,147,175, 33, 3, 57, 79,194, 14, 78,124,199,203,236,212,253, 72, 96, 25, 78,160, 70,198,251, 27,216,
-220, 31, 76, 83,251,247, 22, 56,241,142, 65,215,160,207, 76,143, 35,229,243,210, 78, 79,144, 72, 39,250,186,145,142,218,250, 74,
-136, 25,198,115,208,129,220,124,245,247, 36,146,124,191,217,244,236,126,205,103,127,191, 3, 30, 72,200,230,229,206, 58,121, 15,
-199,215,251,117,236, 5, 31,245, 72,242, 7,190, 62,223, 76,233,114,133,144,114,164,245,198, 7, 65,219,215,238,215,190, 92,127,
- 56,224,103, 31, 47,191,211, 67,221,233,129,138, 43, 71,124,156, 15,196, 14,221,186,244,208,171, 3, 3,191,166, 64,201,249,119,
-249,234,232,212, 41,147, 22,132, 71,105, 74, 46,186,134, 91, 32, 16, 29,125,194, 18,211, 12,249,188,250,213,209, 40, 72, 43, 89,
- 56, 72, 39,166,186, 71,195,191,178, 43,142,110, 36, 99,196,171,219, 27, 61, 83,178,237, 25, 97,151, 26,188,247, 98, 90, 54,206,
-131, 38, 59,229, 63,225, 52,182,171,241,205, 66,178,148, 52,175, 16,166, 60, 5,115, 36, 97, 43,202,147,157,121,171, 41,169,236,
- 37,148, 43, 55, 69,234,199,224,162,228,159,112,198,205, 37, 29, 93,124,188,138, 26, 89, 43, 38, 29, 86, 36,103, 32,122,182,144,
-116,143,123, 88,123,241,204, 5,140,156, 36,231, 29,252,135,224,124,251,232,117, 0, 14, 70, 1, 7, 7,183,159,203,207,166,117,
-177,124, 80,240,223,126,112,157,189,183,214,195,110,107, 49,211,119,216, 53, 54, 96,207,155, 77, 84,151,104,213,200,115,224,199,
-169,209,174, 75,118, 76,184,204,185, 50,223,157, 79,148,219,177,157,113,166,212, 74, 28, 66,144, 20,218,181,174,203,234, 48, 7,
-159, 79, 94,255, 0,111, 83,141,108, 83,203, 28,200,146,198,218,163,144, 2, 58,142,190,160,216,223,220, 69,240,155,199, 36, 18,
-203, 12,200, 98,158, 22,100,116, 59, 50,178,157, 44,164, 14,132, 16, 65,247,140, 12,160, 58, 18,122, 12,253,253, 63,179, 67,171,
-168,200, 61, 58,140,249,227,207,167,231,182,138, 63,173,208, 17,223,167,203, 25,201,252, 53, 69, 64, 1,142,253,115,246, 15, 67,
-173,144,108, 65,244,198, 70,227,125,199,254, 48, 26,129,245, 28,189,186,140,125,224,250,245,208,171,192,201, 25, 7,255, 0,104,
-122,103, 69,184, 70, 72, 57, 0, 30,195, 29,124,186,126, 31,179, 66, 47, 62,163, 30,158,121,249,116,210,202, 73, 23, 56, 0,108,
- 61, 54,192,202,193,193,193, 4,247,206,116, 58,199,159,175, 67,233,162, 87,235,229,140,122, 96,250,252,244, 58,129,201,200,200,
-251,113,131,219, 56,209,199,198,216, 54, 6, 88, 0,100, 39,175,203,167,231,251, 52, 43,131, 39, 36, 2, 64,236, 58,254, 63, 61,
- 22,231, 76,100,244,201,251, 60,134,132, 80, 30,188,221,127,104,193,245,251, 52,170,155,223,107, 91, 25, 22,223, 2, 44, 12, 18,
- 70, 49,219,212,117,237,161, 87,243,234, 15,111, 44, 31, 92,249,249,232,197,140,103,249,222,127,105,251, 6,133,115, 24,236,123,
-246,244,239,223,229,165,147, 10,139, 27,123,190,126,126,252, 12,188,246,199, 76,103, 62,152,254,142,154, 13,206,249,201, 78, 51,
-156,140,231,211, 31, 46,250, 49,194, 2,122,244,243,207,151, 79, 93, 90,212,167,148,162, 20, 50,159, 34,158,248, 35,184,244,210,
-152, 2,247, 55,232, 48, 59,171, 82, 85,220,156,231,177,199, 79,179, 75, 84,137, 89, 82,129, 64,192, 61, 9,238,125,123,157, 45,
- 11,159, 92,102,195,211, 7, 1,145,228, 49,230,115,215,175,153,251,245, 85, 41,199, 65,212,158,255, 0,159, 77, 82, 78,114, 7,
-145,207, 79, 35,223,203,237, 26, 37, 0,231, 61, 49,231,219,242, 53,130, 1,198,113, 85,164, 37, 39, 24, 29, 70, 51,230,123,121,
-232,129,156,245, 31, 8, 29,193,235,233,231,223,190,169,163, 29,176, 58,117, 7, 26,244,121,242, 2, 82, 20, 60,250,224,142,189,
-251,246,210, 76, 0,248,223, 3, 5, 39, 29, 51,146, 59,252,240,123,103,174,138, 64,206, 8, 35, 31,183,240,208,109, 54, 70, 78,
- 78, 73,235,147,144, 6, 78, 6, 51,215, 70,163, 57,233,142,157,199,203,229,162, 27,218,255, 0,203,124, 17,187,155,224,134,240,
-161,156,231,174, 64,235,211, 29, 63,164,104,132,168,143, 60, 14,199, 24,243,245,249,127, 86,168,160, 96,103,207,203,243,246,141,
- 16,132,224,228,245, 7,174, 63,160,231,215, 73, 16, 5,253,223, 39, 9, 28, 86, 71,127, 62,223,143,231, 58, 44, 1,220,122, 99,
-160,192,252, 52, 58, 82, 7,219,143,207,238,213, 86,242,162, 60,134,112, 57,142, 0,243, 42, 62,128, 12,232,167, 5, 97,182,231,
-108,101, 54,149,175, 93,188,238, 42, 37,171,108, 82,103,215,174, 43,142,169, 10,139, 68,162,210,216, 92,170,133, 82,169, 80,121,
- 49,225, 64,134,195, 96,151, 31,113,229,164,118,194, 70, 84, 72, 0,157, 78, 55,217,195,236,235,180, 56, 5,219,136,183,189,229,
- 6,143,114,241,101,120,210,144,245,197,112,186,195, 83, 99,109,101, 38,115, 41,113, 22, 77,152,167, 82, 66, 42, 9, 66,147,245,
-132,212, 0,227,174,130,132,144,210, 64, 58, 65,236, 48,224, 78,145,183,150, 91, 28,115,238,229, 25, 47, 93, 23, 10,101,211,120,
-127,163, 84,163,165, 73,163,211, 57, 87, 30,165,184, 46, 48,226, 73, 76,201, 4, 45,184,107, 35, 40,101, 37,105, 33, 78,103, 93,
-206,171,207,168, 77,158,242,214,234,165,120,206, 45,240,239, 57, 83,188,203, 36,252, 62,157, 9,239,170, 51,196, 46, 48,105, 37,
-147, 42,160,151, 76, 16,146, 37, 96,109,169,129, 27, 92,118, 83,208,119, 32,181,143,145,135,112,125, 25,188, 13,143, 54, 16,113,
-223, 19, 82,137, 17,172,244, 16, 72, 60,170,157,125,165,213,191, 93,246, 49,126,194, 16,247,212,254, 92,102,175, 95,155, 82, 46,
-162,100,151,208,236,151, 84, 86,135,157, 83,143, 45, 96,146, 94,142,181, 28,149, 31,231, 39, 61,245, 66,141,115,205,137, 57,175,
- 1,247, 75, 76, 35,195, 76,148, 41, 72,125, 46, 37, 67,149, 50, 80, 63, 89,178,122,100,246, 29,245,245,218, 59,147,164, 45, 78,
- 62,215, 50,202,148,134,101,254,133,244, 62,145,140,180,188,124, 11, 56,232, 71, 67,171, 83,148,233, 49,170, 13,190,247,248, 44,
-245,182, 90,104, 56,144,150, 39, 33, 63, 10,154,125, 67,225,241, 20,158,202,245,193,243,213, 56,106, 88,146,193,203,105,235,239,
- 59, 19,191,201,199,127,158, 23,202,218,157,233,146, 24,236, 81,136, 80, 46, 1, 43,107,143, 46,174,130,197,183, 3,169,212, 47,
-102, 23,138, 45,142,166,222, 16, 42, 27,183,108,211, 81, 10,232,163, 70,247,155,186,155, 13,174, 83, 92,132, 0, 8,170,165,134,
-192, 6,115, 39, 5,106, 72,203,136, 86, 73,233,166,207,131,205,208,115,108,174, 89,118,133,206,234,163,216, 59,146,166, 20,169,
- 42, 82,136,161, 93, 77,252, 49, 42, 33, 4,225,182,215,204,148,185,216, 20,171, 61,198,186, 27,110,114,132,166, 53, 69,148, 59,
- 30, 90, 23, 25,101,236,171,154, 43,201,240,223,133, 36, 17,241, 35,145, 74,229, 39,161,215, 63,238,253,167,145,106,238,109,193,
-110,177, 27,154,158,103,166,165, 71,109,208, 75, 65,135,207,188, 66,117,149,227,252,159, 41,228,233,219, 3, 75,181, 66,188,109,
- 27,157, 72,221, 61,223,199, 99,123,219,220, 65,219,108, 51,192, 88,210, 85,228, 53,174, 76,116,104, 30,157,201,185,229, 35, 0,
- 2, 19,125,224,147, 75, 37,239,101, 33, 13,213, 69,250,103,114, 80, 10,102,173, 46, 58,164,199,113,180,212,163,184,159,141, 18,
- 38,180,144, 27,150,219,136,255, 0, 40,194,218,193,244,234, 52, 13, 53,152, 76, 85,228, 75,126, 75,175, 83,218,112,212,170, 11,
-111, 28,170,135, 77,132,169, 78,242,115, 15,209,175, 45,242,143,153,236,117,227, 97,231, 85,171,148, 38,109,155,155,154, 91, 20,
-248,232,126,139, 84, 87,199, 38, 34, 85,134,223,163, 74, 82,186,185, 28, 40,126,141, 95,205, 7, 30, 67, 69,110,125, 33,219, 19,
-109,119, 58,172, 90, 66, 93,116, 66,166,211,214,225, 63,160,250,214, 82, 3,169, 64,233,241,150, 27,112, 39,168, 3,155, 62, 88,
- 58,244,144,243,106,233,148, 11,197, 35,128,123,129,109,205,246,238, 6,199,184,235,108, 71, 42,184,155,216,242,188,198,154,162,
- 95,237,180,208,232,140, 11, 90, 66,236,136,172,189,245, 3,160,145,212, 16,122,249, 73,227,159, 17,187,137, 50,231,190,101, 63,
- 18,112,228,140,252,162,176, 30, 62, 10,228, 73, 82,164, 22, 95, 72, 63, 2, 91, 10, 66, 22,112, 8, 82, 66,185,126, 28, 29, 79,
-145, 81, 80,168, 42, 68,213, 63, 12, 37,188, 63, 45,130,209,128,132,156,150, 26, 75,203, 73, 74,254, 39, 10,138, 92, 67,124,164,
-229, 42, 25, 25,186,221,245, 35, 87,185, 43, 18,155, 90,227, 77,126,164,251,143, 7,129,118, 51,188,178, 11,120,144,148,242,135,
- 91,232, 71, 50, 10, 92, 36, 36, 39,211, 88,139,213,131, 77,117,196,212, 27, 16,219, 83,220,225,196,169, 47,211,101,161, 71,194,
- 11, 92,133, 4,174, 9, 66,203,105,113,183,145,240,248,193,124,202,108,130, 38, 34, 59,179, 29,137,125,253,230,246, 63,127,165,
-250, 13,186, 11,218,248,225,108,186, 60,159, 36,202,104, 33, 80,239, 79, 18, 6,232, 36, 44,108,206, 88,216,171,134,102, 58,137,
-189,193,232,183,182, 51,138,107,197,167, 35,145, 32,194, 75,137, 45,162,170,204,129, 26, 59,172, 0, 57, 16,250, 88, 42, 67,173,
-168, 44,132, 33, 97,105, 81, 89,194,193,192, 15, 21,183, 34, 93,189, 17,133,173,196,213, 88,150,133,188,239, 51, 44,199,149, 29,
- 45,142, 86,210, 82,135, 2, 38, 68,112,144,144,148,168, 41, 39, 32,133, 0, 2, 89,200, 80,154,117,109,186,212,100,199,139, 80,
-101, 13, 33,216, 78,199,114, 51,238, 37, 74, 91, 78,189, 27,148,178,231, 80,164,172,130, 9, 41,201,238, 14,179,250, 11, 83,227,
-182,194,154,145, 2,161, 25,212,187, 44,196, 66,213, 18,124,111, 5,107,100,166, 20,148,169,198,211, 12,115,175,153, 42, 74, 80,
- 70, 78, 78, 51,166,186,192,172,178, 6,109,136,220,117,189,189,227,117,177, 30,160, 27,119,233,139, 14,158,162, 39,142, 0,101,
- 66, 93,128, 10,247, 70,216,130,108,214,176, 96,108, 65,243, 95,175,187, 27, 7,111,210, 27,168,182,211,116,199,151, 78, 75,232,
-110, 83,209,169,177, 26,125, 10,125, 72, 91,143,187, 34, 34,142, 34,172, 0,129,128,132, 45, 73, 72, 9, 43, 56, 80,206,163,202,
-184,216,125,223, 26,158,154,225, 56, 80,114,142,180, 69,150,162,178,150,227, 46, 61, 62,106,200, 76,129,146, 74, 91,146, 28, 87,
- 54, 67,121, 73,211, 37, 69,159, 9, 83, 19, 42,175, 34,171, 13,106, 74,227,154,156, 84,200, 79,185,120,108,229,135, 25,169, 81,
-213,250, 96,176,134,208,128, 65, 64,248,130,145,141, 58,116, 74,219,236,148,159,175, 97, 86, 33,180,182, 20, 87, 17,108,199,169,
-180,216, 91,106, 47, 79,130,128, 61,245,230,208,113,204,207, 34,215,156,148,247,212, 94,170, 25,163,109,148, 76,140, 5,245, 41,
-218,254,142, 8,213,107,116, 44, 47, 97,229, 55,198,205, 75, 85, 29, 71,255, 0, 73, 68, 85, 96,178,164,159,111, 98,202,179, 71,
-229, 98, 69,134,130,202, 77,238, 0, 83, 96,239, 82,107, 84,106,164,152,205,214, 16,245, 17, 75,247,101, 22, 43, 1,232, 83,105,
-203,136,165, 50,229, 98, 34,151,202, 17,226, 61,202,145,202,178, 48,162,146,142,250,216,251,105,128,186, 36,170,100,211, 22, 67,
- 77,176,209,122, 60,214,153,145, 30,167, 10, 65,240,214,164,164,158, 79, 13, 73, 45,115, 37,224,181, 33,120, 81,230, 79, 42,131,
- 59, 69, 16,106,201,139, 50, 64,129, 87,142,243,161,150,146, 80,211,168, 90, 71,134,148, 54,236, 25, 3,150, 43,129, 5,101,229,
- 41, 92,199,162, 51,130,112,245,208,236,136, 14, 52, 88,165, 63, 50,139, 34, 51,197,246, 98, 51,239, 14, 83,216, 91,139,113,121,
- 76, 73,110,172, 58,223, 48, 72, 13,160,134,135,112,144, 6,154,194, 70, 23,117,229,143,129,216,236, 71, 80, 47, 96,118,184, 4,
-222,231,114, 6, 41,222, 44,205,105, 4, 73, 28,205, 45, 7, 45,193,177,250,212,141,149,187, 31, 44,137,107,144,124,172,109,102,
-184,117, 1,243, 59, 82,158,154, 90, 88,167,200,142,181,210,164,169,181, 70, 81, 89,144,237, 61,164, 97, 8,142, 95, 89, 89,114,
-156,227,128, 6,143, 58,148,202,185,146,172,161, 73, 41, 58,230,163,187, 82,190,163,190,164, 15,240, 15,170, 97, 12,245, 79, 47,
-184,169, 46, 41,174,193, 14,169,111,140,231,161, 40,198,122,227, 89, 5, 18, 3,176,154,143, 6,166,202, 9, 1, 73,143, 61,174,
-116,199,117, 99, 11,126, 47,134, 18, 84,193,229, 10, 37, 10, 37,180,225, 64, 40, 28, 13,100,168,166,120,245,217, 15,133,120,168,
-146,220, 87,219, 46, 28,171, 6, 52,112,158,128,225, 60,175, 70, 87,197,205,140, 40, 16,112, 64,214, 42,193, 90,101, 10,126,211,
-169,184,233,123, 31,188,110, 72,220, 3,125,207, 67,138, 55, 49,206,155,219,234, 42,132,129,216,197, 32, 46, 15,145,195, 50, 2,
-235,191, 86, 80, 85,250, 18, 70,227, 86,166, 57,149,157,109,178,148,183,224, 71, 1,183, 35,200,142,217, 40, 25, 72,109,212,201,
- 82,185, 20,122,144,165,158,100,158,128,171, 25,198, 50,253,209, 40,136, 75,137, 56, 90, 16,244,102,139,216, 60,229, 92,174, 20,
-160, 14,224, 59,241,225, 62,105,200,244,214, 51,107,195,108,165,151, 16,146, 22, 20,133, 20, 2, 74, 64,121, 60,138, 65, 87, 76,
- 96,117,207,114, 8,243, 3, 79, 5, 53,182,146, 64, 57,193,111,145, 35,178, 84, 80,226, 28,232,165,126,162,177,219, 31,234, 19,
-220,105,223, 44,132,121, 88,223, 77,198,253,250,119, 62,253,247,252,113, 75,113, 30,119, 60,175, 32, 4,249,186,239,191, 91,252,
- 54,176,222,214,184,191,174, 50, 89, 20,195, 81,143, 72,144,180,173, 79,134, 84,226,176, 3,206, 10,131, 10, 49,156,120,149, 12,
-182, 3, 33,100, 31, 37,188, 73,238, 14,172, 46, 81, 36,215,106, 78,136, 82, 13, 46,159, 29,244,173,218,140, 98, 3,147, 86,130,
-148, 42,159, 79,101,212,148,184, 90, 82, 9,117,242, 64, 39,157,182, 86, 64, 39, 89,163,142, 4,210, 26,113,106,112, 18,169,104,
-109, 13,148, 32,151, 20,219, 9, 95, 85,156,163, 43, 88, 5, 64, 16, 3,157, 50, 73,215,199, 43, 45, 65, 83,113, 91, 14,161,136,
-145, 25, 84,196,198, 1,231, 22, 91, 74, 20,150,219,107, 33, 42,116,156, 18,165, 16, 57, 84, 58,142,131, 82, 86,141,140,129, 80,
- 14, 99, 42, 29,250, 93,128, 39, 98, 55,238, 64,233, 99,214,219, 98,176,130,186,186, 61, 66,153, 3,200, 12,138,151, 0,172,107,
-174,228,216,130, 24,139,170,168, 32,128, 73,218,246, 35, 9,159, 71,167,209,161,120, 20,248,236,194,134,100,203, 91,178, 29, 95,
-186,251,203,202, 90, 28,149, 81,118, 76,215,143,188, 39,196, 74,202,151, 33, 97, 35,155,151,196, 40, 72,195, 37, 84,174, 73,169,
- 84,154,106,129, 77, 18,105, 49, 10,229, 68,157, 80,241,218,102,167, 32,224, 55, 84, 90, 25,111,222,102,198, 15, 5,251,154, 64,
-109, 11,229, 46,180,231, 39, 33, 15,133, 74, 59,117,246,189,234,168,242, 95,136,212,199, 36,199,182,218,105,167,105,241,249, 74,
-146,211,181,151, 92, 73, 53, 87, 2,149,206,150, 9, 76, 54,221, 64, 80,109,197, 32, 43, 88,189, 94,149, 6, 43,205,191, 86,230,
-247,217,135,221,162,211,216,142,170,140,185,124,205,173, 45, 70,131, 10, 58,124,106,140,226, 75,124,160, 0,202, 50, 8, 82, 18,
- 57,198,220, 72,224,134,210, 45,176,191, 96,122, 95,208, 6,189,206,219,216, 29,247,196,207, 33,174,134,153,155,219, 85,171,171,
-156, 48,220,187, 89,207, 83, 96, 67, 75, 32, 91,221,193, 17, 45,216,175, 48, 50,178,224, 84, 74, 44,154,236,184,109, 72,113,234,
-237,116,165,197,177, 54, 82,143,185,194,138,164,184,249, 16,105,241,143, 44,103,208,121, 50,164,146,226,240,182,220,119, 4,235,
- 37,164, 65,153, 92, 80,137,106, 70,139, 82,125,151,164,197,155, 93,168,123,196,123, 46,150,251, 8,240,252, 17,238, 40, 42,185,
-170,222, 34,155, 80,141, 16,150, 88,230, 75,114,101, 51,130,141,103,113,118,222, 84,228,199,126,232, 95,240,106,136, 16,215,189,
-218, 86,235,201, 53,185, 52,220,146, 81,114, 92,236, 97, 49, 90,112,128, 36,194,166, 1,146,181, 52,236,199,138, 84, 53,147, 85,
-149, 73,182, 92,129, 6,223,109, 81,169,207,198,147, 79,163, 83, 41,232, 5, 82, 81, 29,145,152,108,180,165, 54, 91,134,211,156,
-200,113,210, 18,218, 3,193,103,153, 99, 39,101,145,165, 85,144, 39, 49,211,208,128,187,218,251,146, 58, 53,134,171, 94,215, 4,
- 88,173,147,175,226,120,170,103,246,122, 6, 21,149, 44, 27, 66,168,189, 44, 37, 67, 23, 6, 68, 33, 36, 54, 58,210, 58,127,236,
-202,171,173,165,149, 12,145, 11, 77, 10,223,167, 90, 47,203,153, 93,154, 39,203,117,178,229, 86,225,153, 22, 43, 10, 90,217, 97,
-108,173,148, 73,109,194,197, 34,138,149,128, 98,176,158, 86, 18,160,180, 32,169,197, 18,171,243, 12, 71,188, 39, 42,174,205, 61,
- 18, 45, 72,169, 45, 52,144,181, 82, 30,158,238, 86,184,179,219,134,160,218,163, 82,146,160,225,109, 14, 58,219,178, 20, 76,135,
-249, 18, 91,109, 56,227,176, 25,153, 75,137, 81,185,166,184,212, 78, 68,193,165, 81, 33, 56, 20,195, 85, 39, 10, 11, 82,165, 48,
-193, 47, 87,234,137,240,209,202,128,158, 72,168, 70, 91, 66, 74,214,240,187,209,162, 25,147, 29,241, 80,243, 20, 40, 45,185, 21,
-234,107,146, 57,170,243,146,235,172,178,227, 19,125,225,132, 36,196, 91,197, 42, 68,112,151, 28, 82, 94, 80,113,210, 62, 13, 58,
-210,106, 66,183, 75, 35, 17,168,117, 97,109,198,228, 16,111,212,237,190,224, 90,197,113, 23,172,103,117,158,190, 74,182,147, 48,
- 80, 99,105, 64,211, 10, 1,101,209, 78,168, 99, 38,107,105,141, 52, 17, 20, 68,221,110,162, 55, 14,212, 81, 18,171, 73, 69, 54,
-151, 80,170,193,183,229,135,231, 85, 42,149, 41, 47, 79,143, 80,247, 20, 52,203, 16, 98,229,240,126,168,115,170, 31,125, 39,149,
-208,202, 26, 10, 40,231,230,113,232, 15, 68,139, 87,166, 53, 26, 60,198, 94,122, 51, 68, 71,148,250,148, 25,103, 63,162, 83,229,
- 41, 41, 99, 37, 69, 44,160, 37, 60,201,103,152,129,206, 20, 27,135, 43, 8,141, 22,153, 2,220,110, 28,171,174,170,134, 89,142,
-153,169, 66, 35,209, 88,108,174, 57,126, 80,125, 99,220, 96,135, 91,113, 92,141,161, 33,199, 27, 75,101, 92,216, 34,241, 2, 53,
- 62,152,134,101, 34,161, 49,233,206,169,137,117, 56,178,156, 90,231, 45,245,190, 29,112,130,215,199,159, 17, 9,113, 10, 64, 72,
-240,130, 80, 82, 83,212, 76,105, 31,217,222, 25, 64,230,104, 8,110,162,224, 1,102,223, 85,193, 99,246,172,183, 96, 73,103, 47,
-101, 81, 84,230, 84,205, 52, 18,164,134, 72,163,156,202, 35,140,221,164,118, 98, 85,165,150,214,109, 39, 74,162, 72,246, 71,229,
- 5, 65, 26,139,159,203,207,219, 83,176,204,240,223,237, 79,227, 35,111, 41,204, 69,139, 67,175,238, 80,222, 59, 98, 36, 38,195,
-113,161,208,183,162,149, 7,112,132, 52,182,144, 3,101,170,213,102,182,215, 40,232,148,176,158,221,135, 48, 73, 36,100, 96, 99,
-184, 61,250,246,212,159, 62,150, 45,137, 6,222,246,135,108,254,224, 66, 67,137,123,117, 56, 94,183,220,168,135, 22,209, 74,230,
- 88, 87,181,215, 66,109,109,161,180, 2,209, 52,250,172, 0,176,165, 45, 68,165, 61, 64, 1, 34, 48, 64,228, 21, 18, 15,251, 56,
-236,115,211, 86, 37, 3,171, 82, 68, 23,236, 70, 90, 53,182,195, 76,108,209,131,111, 66, 22,227,189,136,190,247,199, 60,230, 49,
-152,171,170, 80,253,162,193,143,184,200,162, 66, 62,237, 86,255, 0, 76,120, 41,206, 48,160,113,145,142,217,207,150, 15,125,123,
- 0,227,148, 14, 92,116, 63,209,247,244,215,220, 39, 25, 35,191, 83,230, 71,159,125, 87,109,178,242,146,134, 70, 92, 87, 96,172,
- 36, 4,128, 84,165, 45, 71,162, 80, 0, 36,146,112, 0,201,233,173,195,210,228,218,223,187, 26, 93,174,118,199,134, 90,117,213,
- 33,166,208,167, 28, 90,185, 80,132, 2,165, 40,158,192, 1,174,165,240, 33,236,163,226, 11,141,133,195,187,161,181, 31,108, 54,
- 57,185,170,102,161,188,215,148, 9, 46,210, 42,138,140,234, 81, 54,157,182,214,243, 78, 53, 39,113, 42,232,234,133, 62,203,140,
- 81,226,186,164,251,205, 65, 68, 45,141,111,127,178,155,217, 11, 7,117,232,244, 30, 38,184,174,161,203,107,103,231,248, 21,109,
-173,218, 73,190,241, 78,168,239, 51, 13,168,169,155,182,242,228, 90, 36, 81,246,136,186,131,238,144,210, 90,151,113,134,203,171,
- 91, 20,149, 36,203,150,181, 2, 36, 72,241, 41,180,202,125, 62, 5, 42,149, 74,131, 14,149, 68,162, 82,162, 70,166,209,168,180,
-168,109, 37,152, 52,202, 93, 50, 19, 72, 98,155, 79, 98, 58, 66, 90, 97,150,208,219,105, 24, 66, 83,166, 25,243, 9, 42, 36, 48,
-211, 63, 42, 59,216,200, 44, 75, 90,215, 17,131,112, 7, 91,187, 2, 54,178,171, 92,178, 89,124, 43,192, 18,102, 49, 69,153,103,
- 74,240,208,200, 3, 69, 2,157, 18, 76,166,196, 60,141,179, 69, 19, 15,178, 22,210, 56, 58,131, 70,186, 89,244,203,132,143,102,
- 23, 8,220, 37,199,165,207,176,182,222, 37,237,184,240,218, 71,188,239, 38,234, 68,167,221, 55,203,178, 8, 5,199,104, 48,157,
-143,245,101,141, 16,184, 57,155,143, 75,138,210,217, 36,230, 83,228,243,158,151, 69,160,187, 49,126, 36,133, 58,235,129, 35, 46,
- 60, 86,226,143, 94,131,153, 68,246, 24, 3,200,118,213,202,135, 74,248, 27, 28,132,168,164, 41, 71, 3, 60,167,178,137,239,204,
-123, 15, 64, 52,232,211,232,248, 74, 64, 64, 35, 29, 71,146, 73,235,146,113,212, 96,254,205,107, 90, 40, 75,114,198,159, 86, 38,
-236,109,251, 76, 73, 38,219,253,162,109,208, 91, 22,226, 81, 83,208,192,148,180,116,233, 71, 78,189, 18, 53, 84, 94,219,144,182,
-187, 30,236,110,205,212,155,226, 36,191, 73,131,133,184, 14,237,254,198,241,107, 70,166, 37,170,205, 10,172,246,199,238, 12,230,
- 90, 72, 51,232,213, 6,101, 92, 59,127, 50,122,210, 50,227,241,167, 51, 87,134,218,213,158, 86,166, 6,193, 0, 1,168,116,169,
- 41, 33, 39,204,245,237,215, 39,203,251,117,250, 82,251,111,182,226,159,122,123, 47,248,158, 68,212,183,205,103,209,237,109,192,
-166, 56,164,149,248, 53, 59, 98,234,166, 45,165,183,223,145, 74, 98,100,132,103,253, 85,145,219, 95,154,217, 61, 0, 4, 2, 74,
-134, 8, 61, 7, 49,198, 52,227,147, 73,255, 0,165, 66, 15,216,112,195,220, 36, 0,159,222,225,201,223,169,197, 33,199,180,137,
- 77,196, 45, 34, 0, 5,116, 17, 74, 69,250,190,167,136,155,109, 98,194, 32,222,246, 36,247,192,206,116, 56, 35,174, 1,207,238,
-253,186, 25, 65, 61,243,212,246,243, 7, 26, 53,192, 0,199, 55, 83,220,158,189,254, 95,142,132, 88, 87, 83,128, 65,237,142,152,
-192,193, 56,199,174,159,241, 15,192, 46, 18, 50, 66,124,241,246,227,185,249,232, 98, 58,147,216,252,251, 39,236, 30, 90, 53,207,
- 47,191, 65, 58, 65,207,175,110,189,250, 16, 14, 52,178,244, 30,252, 20,218,254,159,207,182, 5,112,227, 39,190, 51,142,131, 31,
-120,199, 78,154, 17, 68,242,243, 31,159, 40,251,126,126,154, 37, 72, 61,249,137,198,122,121,118,238,122,245,213, 5,161, 68,100,
- 16,191, 34,124,135,231,247,232,227,183,207,254, 48,111,134, 5, 42, 36, 16, 71,124,114,231,182, 61,126,122, 29, 68,103, 25,234,
- 1,232, 6, 0,235,229,162, 84,147,145,215,246,116, 0,106,130,240, 62,121,237,229,142,217,251,124,180,162,141,133,183, 31, 63,
- 61,177,144, 1, 62,151,192,138, 73, 25,229, 57,201, 57,255, 0,103,240,208,221,251,232,197, 2, 50, 70, 0,235,156, 30,227, 61,
- 50, 61,116, 50,192, 29,129,245, 39,203,236,252,116,170,117,249,219, 10, 40, 4,116,183,200,197,185,230,249,199, 41, 42,198, 70,
- 82, 58,103, 25,238, 71,150,116, 51,141,184, 1,235,202, 2,112,144, 0, 36,143,159,167,158,174, 42, 0, 30,132,158,249,207,174,
-132,121,178,164,158, 85,169, 7, 39, 24,254,119,219,234, 51,165,176,110,158,235,226,222, 82,148,255, 0,148, 36,147,212, 99,211,
-208,244,239,165,175, 69,181,182, 0, 82,148,225, 61, 73,192,233,242,239,165,161, 99,233,140,227,210, 7, 92,249, 15,233,252,157,
- 20,130, 49,129,223,185,251,245, 65, 32,224, 12,117,234, 63, 19,255, 0, 13, 86, 64,238,124,199, 76,122,104, 96, 96,148,167, 3,
-175, 66,127, 28,126,227,253, 90,168,210, 0,200, 56, 61,207, 79,158, 58,231,243,223, 84,210, 73,233,142,131,166,126,239,219,162,
- 91, 73, 57,233,223,215,207,166,147,112, 55, 61,255, 0,241,129,143, 96,121,224,159,199,161,251,180, 91, 63, 23,113,203,215, 25,
-238,123, 13, 83,109, 35,160,235,215,175,223,141, 18,148,131,208,116,233,158,223,102,147,193, 77,141,238,118,193, 72, 79,216,122,
-118,249,250,227,203,207, 85,146, 1, 56, 61, 61, 49,251, 7,109, 14,216,230,198,125, 50,122, 99, 68,160, 2, 64,198,125, 63,225,
-164, 90,192,144, 62,122, 97, 28, 86, 29, 14, 58,140,121,159, 62,158,186,218,174, 11,120,121,159,197, 23, 18,123, 87,179,145,130,
-147, 79,185,110, 40,206,220,178, 66, 73, 76, 27, 74,150,164,207,184,229,172,143,213, 6,158,202,219, 7,253,105, 35, 90,172, 1,
-206,113,144, 59,143,159,245,234, 71,254,193,173,178, 98,146,141,245,226, 34,165, 22, 63,188, 82,169,144,118,234,211,150,250, 66,
-158, 98, 93, 83, 19,235,142, 70,200,253, 26,253,223,221, 91, 42, 24, 61,198,152, 56,151, 50, 57, 86, 77, 91, 84,173,166, 80,186,
- 80,142,161,155,107,143,122,130, 91,254,220, 76, 56, 7,134, 79, 24,113,142, 65,195,218, 75, 67, 95, 58,243,173,255, 0, 2, 48,
-101,152, 92,116,213, 26, 20, 7,179, 48,196,149,103,214, 45,203,102,139, 77,179,109,136,172, 83,237,139, 54,149, 2,215,182,224,
- 65, 9,106, 37, 62,145, 72,142,136, 76,165, 49,147,211, 5, 45,100,145,212,231, 39, 86,118,235, 42,143,200,227, 47, 37,210,234,
- 18, 24, 83,124,167, 5,120, 37, 7, 39,169, 39, 31,142,154, 22,235,241,228,173,213, 7, 98,188,149,229,164,178,233,228, 89, 82,
-186, 30,101,122, 21,107, 39,167, 33,181,182,204, 85, 70,113,109, 7, 2,195,161,204,169,167, 50, 20, 18,130, 15,196, 61, 53,201,
- 85,114,187,206,236,205,119,148,147,111,221,239,252,122, 91,240,246,231,132, 50, 26, 12,191, 43,166,165,142, 30, 84, 80,168, 93,
- 32, 13, 58, 85, 84,105,177,176, 1,109,176, 91, 3,211, 99,135,136,196,145, 38, 52,105,210, 76,121, 79,186, 10, 76,117,169, 45,
-200, 65, 31,170,160, 65,233,140,104,132,199, 66,144,161, 62, 50,221,107,148,150,150,164,248,168,109, 67, 33, 74, 86, 6, 71,200,
-131,160, 41,209,224, 56, 99,202,116, 72, 15, 50,217, 66,222,125, 75, 64,192, 24, 0,163,205, 35,215,229,172,162, 35,108, 56,218,
-125,222,104, 97,121,193, 42, 81,113, 50, 18,162, 73, 1,181,118, 3, 58, 69,199,148,148, 66,227,107,244,216,237,190,219,127, 28,
- 18,170, 83, 9, 43,230,178, 30,161, 74, 4,185, 54, 11,164,181,128, 27, 95, 77,200, 59,139, 97, 81,169,202,247,134,228, 67, 90,
- 39, 71, 36, 55, 34, 19,199, 15, 6,193, 24, 91, 89,234,160, 7,109, 86,220,221,191, 69, 90, 85,181,115, 68, 96, 46, 68, 6,140,
- 7,138,147,149,150, 82,160,166,208,188,140,168, 39, 39, 25,242,233,167, 58,137, 71,166,201,142,194,201,142,212,216,196, 6,229,
- 50,121, 11,153, 61, 65, 3,161,199,207, 78,207,240,125,201,244,162,195,141,165,106, 65, 67,236,188,216,248, 92, 90, 48, 74, 84,
- 7, 98, 83,144,126,221,106,152,228,100,145, 44, 64,101, 22,223,184,183, 79,141,173,235, 98,111,138,187,136,120,137, 99,171,130,
-101, 58, 30, 38,100,109, 86, 82,202,195, 78,228, 88, 56, 32,141,236,172, 58, 16,109,124, 91,182, 90,193,101,183,152, 82, 35,165,
- 30,248,200,113, 65, 41, 9, 79,140, 82, 57,198, 49,211,152,245,251, 78,155,223,104, 77, 33,251, 91,135,122,140,200,202, 44, 42,
- 69,199, 77,109, 75, 9, 39,197,247,120, 85, 7, 27,105,208, 6, 86,128,176,147,145,219,151, 56, 58,220,141,174,167, 53, 29,232,
-216, 70, 58, 14,152,232,133,143,214, 72, 31,205, 26, 97,253,170,148,143, 23,133, 86,229, 70, 46,101,187,202, 15, 56,105, 57, 89,
- 75,148,154,162, 84, 79, 78,191,171,143, 92,159, 93, 75, 50, 90,104,205, 42,203,166,242, 70,111,241,189,135,243,239,235,142,124,
-204,184,154,105,248,255, 0, 33,161,119,211, 75, 85, 83, 4,100,118,176,147, 86,254,237,133,254, 24,136, 5, 65,227, 38, 82,145,
-202,226, 39, 41,110,184,151,185,156,241, 27, 46, 17,149,180,210, 23,200,250, 75,169,109, 32, 45, 42, 64,235,207,202,174,244,225,
- 84,213, 6, 69, 67,223,225,189, 84,158,167,131,113,207,129, 29,150,216,138, 80,148,182,153,212,240,151, 19, 0,248,133,126,240,
-180,243,120,152, 79,110,128, 7, 61,166, 95, 74, 93, 83,147, 93,247,105, 92,175, 73,101,190, 69, 71,105, 74,202,153, 10,108,130,
-212,142,100,163, 40, 88,230, 36,130,160, 83,202, 52, 77, 26, 68,232,229, 30, 27, 79,123,184, 37, 79,205,166,196,101, 85,116,182,
- 73, 71, 35,108, 72, 90, 68,166,220, 46, 4, 56,180, 23, 84,209, 5, 97, 7, 3,149,225,214,234,123,129,216,253,221,239,113,176,
- 23, 3,174,219, 95,167,161,116,245, 3,200,177,221,159,162,132,176, 97,182,229, 73, 27,128, 53, 11,223,179, 1,176, 39, 14, 61,
-179,110, 49, 87, 92,138,164, 73,146,233,178,165,150, 16,227, 84, 69, 42, 50, 94,109, 10, 71, 71, 96,168, 22, 37,159,133,105, 75,
-193, 9, 83,132,168, 41, 95, 14,158, 74, 45, 26,235,147, 34, 76,184,244,134,171, 40,104,204, 83,146, 41,175, 68,162, 76,140, 26,
-117, 76,161, 51,233,207, 31, 0,115,161,149,165, 62, 10,135, 57, 87,234, 12,157, 54,148,138,123, 5, 81,133,159, 38,108, 39, 22,
-195,242,231, 68, 66,152,157, 2, 68,128,208, 83,174, 57, 5,247, 3,144, 18,140,142,105, 41, 91,107, 89, 89, 79,134, 84,158,109,
-108,157,156,170,253, 2, 24,110, 77, 1, 74, 65,106, 28,151,106, 52, 57, 77,206,132,236,118,255, 0, 72,150,159,167,169, 41,148,
-219,202,116, 37,124,170,241, 18,165, 16, 50, 10,136,212,110,190, 89, 0,102, 91, 57, 54, 10,173, 96,125, 45,246,150,247,176,217,
- 88,139,245,185,184,195,137,205,164,100, 34,153, 99,169,146, 43, 14, 92,202, 82, 66,118,230,106, 62, 73, 25, 71, 75,134,111, 41,
- 23, 70, 4, 1,238,148,138, 91, 79,179, 2,163, 42,161,107, 43,221,217,145, 13, 23, 52, 5,211, 28, 76,196,148,190, 35,243,188,
-223,129, 37,188,163,195,105,198, 94, 1,193,212, 37, 68,105,199,141,108,212,103, 60,153,146,233, 80,100,164, 73,113, 42,158,134,
-163,128, 66,210,128,223, 59,193,178, 90, 87, 40, 29, 82, 74,185, 79, 84,231,174,179,235, 33,170, 93, 82, 77, 65,154,147, 17, 46,
- 76,178,176, 41, 85, 40,140, 45,104,144,248, 64, 74, 13, 62,115,105,115, 41,101, 46,164,185,225,171,144, 31,132,142,153,120,104,
-155, 91,103, 58,196,127,118,165, 59,108,201,150,211, 50,140,139, 86,167, 83,165,188,209, 10, 66, 17, 17,112, 22,243,140, 60, 16,
- 72, 81,231, 97,105,115,147,153, 93,245, 22,146,172,134,180,138,209, 72, 58,244, 55,189,174, 71,217, 35,212,143, 54,251,139, 30,
-173,181,252,117, 14, 86,239, 28,240, 77, 72,225, 81,117, 42, 44,182, 50, 45,220,171, 22,130, 84,251, 42, 72, 28,237, 90, 65, 85,
- 58, 66,227, 1,178,236,216, 17,129,148,194,170,116,121,146, 79,188, 38, 93, 38, 95,133, 10, 82,217, 78, 91, 18, 24,229,114, 60,
-196,167,194, 87,134, 28,105, 10,115,149, 65, 71, 7, 26,218,107,126,109, 90, 10,162,154,132,152, 21, 33, 32, 55,133, 48,201,165,
-212, 26, 80, 33, 63, 20,102,159,113,167,222, 82, 65, 82,130, 11,105, 73, 39,225,199, 46,172,180, 45,177,175,198,113,230,233,151,
-117, 62,124, 98,178,148,183, 92,183,144,196,137, 9, 81,248,202,103, 82, 28, 65,109, 73,194,146, 20, 24,229, 74,149,158, 83,170,
-151,157, 90, 22,218, 91,117,139,187,113, 17, 73,181,172,155, 85,134,101,215,110,181,213, 99,253, 77, 72, 98, 68,134,161, 70, 15,
-171,149, 18, 12,199,165, 63, 30, 59, 44, 48,211,146,228, 58,240, 75, 8,112,149, 16,164, 80,243, 60,247, 50, 62,199,125,199,193,
- 73, 23,219, 99,125,143, 82, 0,239, 80,241, 39, 21, 71,196,149,209, 83, 82,212,174,107, 81, 80,226, 56,226, 80,230,162, 70,147,
-234,226,138, 33, 50, 71, 80,238,238, 21, 99,138, 13,122,152,170,128,194,195, 15, 28,122,147,162, 40,105,244, 58,132, 37,223, 18,
- 3,231,194,234,242, 86, 28,114, 59,165, 43, 30, 26,249,214,164,228,128,219,188,202,202,185,192,213,242, 37, 81,151, 30,143, 37,
-197, 57,226, 48, 3, 43, 43, 9, 11, 44,184,174,102,157, 83, 95,206, 90, 22, 66, 70, 64,200, 86,124,137, 13, 21,189,112, 82, 46,
- 11,114,151,114, 91,117,216,119, 21,175,113, 83, 33, 86,232,117,120,238,174, 76,106,173, 26, 82, 67,145,101, 66,125,192, 11,141,
- 45, 4,130,146,128,164, 41, 37,183, 57, 92, 66,210, 3,147,114,251,147,205, 46, 54, 83,202,178, 2, 20,226, 80,132,161, 96,169,
- 73, 10, 36,120,173,129,204,140,147,204, 20, 64,198, 59,150,162, 37,117, 42, 5,134,194,253,108, 65,216,110,125, 71, 75, 11,250,
- 92,139, 85, 45, 11, 75, 83, 85, 72,209,180, 51,196,206,140,172, 25, 25, 24, 29, 14,146, 35, 0,209,184, 32,134, 82, 46, 24, 18,
- 55, 26, 78,240, 90,213, 31,208,130, 86, 9, 4, 18,130, 72, 73,229, 80, 42,230,108,126,177,199, 46,112, 65, 25,207, 93, 58,209,
- 39,130, 16,145,159,214, 81, 60,157, 65,194, 72, 0,114,156,158,128, 96, 14,165, 71, 30,128,234, 46,217,220,212,153,116,202,237,
-193,112,215,105,214,197,177,108, 64,126,171, 91,175,213, 37,166, 53, 46,151, 79,136, 18,100, 76,145, 41, 67,244, 76, 39, 45,163,
-148, 5, 41,199, 22,134,154, 11, 82,210,147,121,177, 56,210,225,140,221, 20,202, 80,185, 43,180,231, 43, 85, 4,209,236,251,142,
-240,181,165,219, 54,109,110,224,123,244, 52,198,233,213,121,111, 56,150,164,191, 39, 34, 8,154,220, 70,223,145,203,133,133,114,
- 37, 82, 44,159, 40,174,158,140, 87,178, 8,168, 83,237, 72, 72, 38,202, 69,200, 91,220,219, 97,125,133,250,145,136, 77,103, 11,
-113, 14, 98,249,179,100,188, 59, 93,159, 12,160, 94,161,169,105,165,154, 56,137, 78, 96, 87,150, 53,100, 83,203, 28,198, 91,150,
- 88,129,148,174,133, 36,110,229,114, 79,128,205, 58,148,133, 31, 26, 20,100, 59, 45, 60,196,132,212, 39, 20,202,122, 50, 84, 70,
- 84, 27, 10,142,218,188,129,109, 73,206, 70, 5,137,201, 14, 46, 63, 35,110,172, 30, 98,236,137, 60,136, 43, 66,208, 65, 73, 5,
-196,225,111,114,171,166, 73,229, 9, 25,193, 3, 88, 95,215,200,158,183, 30, 67,206, 41, 43,116,248,202,117,107,231, 82,249,143,
- 62, 86,165,101, 75, 43, 42,230, 4, 2, 9, 87, 55,198, 14,178, 38, 92, 98, 67, 32, 20,251,201, 8, 88,240, 16,146,164, 41, 67,
-178,192, 65,194,147,145,216,231, 10,198,125,116,226,139,237, 51,153,109,101,216, 45,137,176, 85, 0, 40, 38,219,249, 64,243, 91,
-246,186, 2, 70, 32,113, 80,251, 44, 81, 44,131, 83,130, 89,141,129,187, 49,212,196,131,181,139, 18, 64, 38,192, 90,228,140, 52,
- 23, 71, 18,155, 27,182,247,133, 23,109,175,221,230,219,141,180,184,238, 72,209,228,209,169,247,213,194,220, 10,181, 86, 20,201,
- 78, 65,135, 62, 60,103,163,251,172, 38, 37, 75,102, 75, 81,164,214, 36, 66,142,250,153, 91,141,169,214,146, 84,119, 30,147, 66,
-165, 80,195,147, 41,232, 38,166,235,108, 25,149,121, 74, 76,250,173, 65, 50, 26, 67,141,184, 37,252, 94, 36, 34,194,208,182,218,
-140, 81, 20,180, 82, 89, 10,109, 73, 89,131, 15,180, 99,113, 31,190,120,217,226,105,247, 21, 37, 48,237,189,193,122,201,132,220,
-231, 27, 90,216,183,172, 58, 52, 11, 98, 37, 40,182,149, 41, 9,140,210,225,202, 12,167,155,149,105,150,162,177,158,154,222,143,
-101, 55,180,158,109,129,120, 91, 92, 38,241, 1,118, 84,165,108,197,201, 83,133, 67,218, 59,194,177, 84,117, 3,105,238, 58,130,
-145, 22,145,102,215, 42, 78,168,190, 54,130,167, 53,198, 99,180,128,239,129, 65,155, 33,153, 40, 74, 41,207, 76, 66, 18,163,204,
- 18,106,169,105,103,136, 44,113,146,169, 37,205,135,152, 11, 55, 64, 21,137,251, 98,218, 65, 1,129, 26,156,119,103,137,223, 65,
- 12,230,155,192,222, 23,241, 67,129,120,142,163, 57,207,166,202,105,115, 92,243, 34,120, 80,201, 36, 83,210, 71, 89, 57,203, 94,
- 45, 47, 81, 37, 18,146,173, 69, 62,179, 89,161,231,164,145, 39, 16,209, 79, 40,202,229,206,203, 50, 92,167,210,208,107, 18,249,
- 17,239,226, 44,119,234, 17,224,182,163,206,183, 36, 8,104, 87,141, 37, 68, 5, 37,149,169, 33,190,156,196,116, 73, 21, 52,233,
- 79,123,195,137,167, 34,158,186,130, 89,101,234,213, 77, 81,234, 87, 35, 64,168, 41,152,136,167, 35, 45,198,233,144,132,186,180,
-161,158,159,161, 42, 57,214,118,211,109, 82,144, 99,162, 60,122,107, 81,146,184,210, 98, 6,209, 25, 12,173,165,168, 41,185, 13,
-180,145,149,165,224,224, 89, 57, 61,193, 61, 53,141, 63,114, 33,233, 11, 85, 22, 2,170, 6, 42, 84,212,185, 46,120, 80,168,201,
-117, 77,148,182, 88,156,160,181, 73,125, 4,163, 41,105, 11, 32, 40,146,226, 20, 64,212,177, 40,249,104,218,136, 93, 29, 1,247,
-238, 71,235, 92,237,232, 58, 18, 54,181,252,231,165,168, 98,130, 44,186,134,201, 24, 5,166,121, 54, 99,112, 87, 94,233, 10,130,
-202,186, 81,249,136, 78,144,193,201, 44, 84,122, 5, 38, 28, 86,234,113,156,144,169,205,161,212, 57, 82,170,201, 76,201, 45, 60,
-163,153,137,113,197,182,159,113,143,202,130, 20,219, 0, 33, 33, 33, 36,173, 0,232, 37,215, 92,148,250,153,181,195,113, 24,204,
- 83,252, 40,144,178,220,218,116,212, 96,205, 77,188,203,169,196,146,181,168, 6,221,112, 41,150,139,220,205,165, 69, 32,139, 44,
-136,107,113,106,122,179, 49,215,100, 48,241,113, 20,248,234,113,186,107, 6, 70, 20,166,155,136, 28,230,125, 10, 89, 0,151, 66,
-148,164,164,149, 30,184, 24,253,199,122, 66,165, 47,234,152,208, 81, 88,170, 60,133,169,134,151, 37, 17, 89,142,182,144,160,195,
-138,116, 16,184,175,115,146, 26,228, 35,152, 2,144, 10, 70,182, 97, 64, 14,163,229,113,223,173,246,245,220,141,236, 46,119,233,
-208,144,112,239, 75,150, 79, 93, 50,162,150,205,103,109, 68,106,254,230, 52,186,181,201,144,170,200,168, 55, 28,194,177, 0, 89,
- 74, 58, 49,195,130,197, 46,151, 71,143, 89,156,136, 50, 16,226,147,239, 45,220,146,230, 75, 91,181, 22,228,134, 85, 46, 53, 65,
- 42,116,169,215, 27, 81,116, 21,143,136, 56,176, 83,223, 69,209,101,194,118,104,120,212,188,105, 41,116,182,242, 25, 83,206,149,
- 54,218,214,160,181,186,242,194,131,168,108,182, 83,205,250,200,108, 3,147,240,233,134,126, 83,142,181, 21,235,160,213, 20,137,
-105,109,136,245, 1, 33,149, 69,131, 86, 73, 74,228,162, 18,225, 47,194, 98, 66,176,143,133,208, 29, 73, 36,133, 44,128, 52,237,
- 91, 17,157, 91,145, 84,244,169,143,180,227, 68, 21, 75,109,133,243, 33,111,129, 20, 74,114, 56,241, 39,182, 84,174, 82, 70, 20,
-165,173, 69, 57,239,167,120,101, 42,241,198, 6,146, 55,181,138,219,126,164, 14,187, 16, 5,245, 16, 5,201, 45,115,133, 51, 76,
-165,169, 40,229,154,170,189,170,102,150,227, 88, 37,145,130, 42,169, 88,221,140,154,183, 83,169, 71, 40, 43,236,138, 6,155,195,
-227,233,107,174,155, 39,136,190, 10, 30, 97,107,118,164, 56,127,220, 70,158,146,160, 16,217,132,155,246,143,200,210,154, 35,155,
-222, 4,191,120, 37, 71, 9, 82, 86, 10, 64,235,168,152,132,228, 28,164,164, 19,215,231,143, 77, 73,155,233, 79, 95,204, 87,248,
-240,217,189,185, 66,217,147, 47,105,120,111,164,154,148,182,157, 83,138,126, 70,226,221,245,186,220, 86,150,133,146, 80,148, 83,
-104,144,212,158,249, 18,186,147,129,168,234,237,246,223,222, 27,165,119,219,150, 21,133,110, 86,174,219,186,237,172, 68,160, 91,
-118,213,189, 79,122,169, 91,174, 86, 39, 44, 34, 53, 58,153, 1,128, 75,239, 43,226, 82,212, 74, 91,101,180, 45,231,150,219, 72,
- 90,211, 98,229, 79,202,203,150, 89, 92, 34,171, 76, 88,147,176, 28,199, 55,185,216, 11,111,185,252, 49,198, 60, 76,139,250,126,
-189, 32, 28,197,102,132, 46,145,114,196,195, 16, 0, 0, 1, 44, 73,181,128, 4,182,214, 7,108, 96,193, 42, 89, 72, 66,114, 71,
-100,165, 36,149, 99,176, 0,119, 58,237,167,177,211,217,215, 3,138,221,197,169,239, 54,241,210, 85, 43,135, 45,155,171,194, 77,
-122,148,248, 83,108,110,166,227, 37, 13, 84,169, 27, 94,149,140, 21,219,145, 99, 42, 44,251,145, 77,156,169,135,162, 82,185,144,
-185,207, 4,246, 39,129,175,163,187,181, 22, 69, 46,141,184, 92,116,214,164,223, 87,121,101,186,140,141,132,177,171,110,211,108,
- 90, 17, 41, 14, 34,153,125,223, 20,181,162,117,229, 60, 3,201, 42, 45, 53,216, 84,224,161,200,151,229, 4,149, 43,177, 76, 91,
- 27,113,181,244, 24,150, 14,210, 88, 54,166,216,237,189,188,185, 31, 81,216,214, 37, 26, 21, 6,221,166, 25,110,243, 75,144,204,
- 24,141,132,174,107,238,225,201, 18, 29, 43,126, 67,129, 42,121,215, 23,130, 27,243, 44,205,164,167, 43, 26, 24,161, 39,118, 99,
-165,220,118, 10,191,105, 84,157,152,182,150,181,202,117, 86, 19,158, 18,240,238,182,106,218, 90,236,242, 5,138,150, 59, 56,166,
- 62,103,145,133,180, 9, 71,217, 84,185, 12,200, 75, 22,182,135, 80, 11, 12,100, 74,154,169,242,176,132, 54,203,109, 54,195, 44,
- 71,140,203, 81,226, 70,137, 29,164,179, 10, 4, 72,236,165, 45,195,134,212,102, 91, 75,109,182,148,182,219, 76,161, 8, 74, 80,
- 18,144,232, 90,112, 2,249, 93,117, 25, 66,146,209, 71, 66, 22,162,163,134,241,211,245,150,177,159,152, 58,106,104,113, 92, 82,
-188, 39, 22, 57,159,117,107,144,172,114,134,208,144, 20,235, 77,249,242, 37, 62, 27, 96,249,156,159,144,217, 59, 62,158, 23, 33,
-162,160,146, 26, 67, 60,168,236,129, 33,209,134,130,134, 48, 2, 26, 35, 31, 51,211, 77,180, 46,116, 52,199,224, 54,176, 30,128,
- 14,214, 29,134,219,219, 98, 14, 47,113, 78, 21, 72, 3, 87,123,254,238,135,222,126,240, 59, 91, 14,157, 22,158, 26,105,164,172,
- 5,168, 4,243,159,213,231,121,125,145,208, 99, 30, 93, 60,129,211,139, 26, 35,109, 54, 49,133, 17,220, 16, 79, 83,232, 60,250,
-246, 31,187, 86,138,100, 68,165, 73, 8,229, 81,142, 64, 42, 86,112,183, 22,144, 21,130, 15, 85, 36, 19,242, 28,218,203,218, 78,
- 49,240,169, 41, 70, 66, 74,122,165, 68,142,170,207,160, 57, 72,251,254, 88,216, 14, 90,230,251, 15,244,249,254,125, 48,211, 87,
-166, 54,210, 5,205,133,251,123,192,239,235,247, 3,211, 99,142, 83,123,105,234,144, 40, 62,204, 78, 45,213, 56,172, 10,158,223,
-193,161, 68,109,166,214,234,222,168,213,110,106, 44,120, 49,210,219,105,230, 42, 83,161,103,253,144,131,228, 53,249,148, 74,163,
- 86, 33,178, 31,157, 73,168, 68, 97, 73, 37, 15, 75,136,244,102,150,130,114, 10, 29,117,176,149,119,242, 39, 7,166,117,250,228,
-239, 21, 54,139,113, 81,162, 91, 21,234, 77, 58,187, 2,167, 53,185, 83, 41, 53,168, 81, 42,144, 36, 71,167, 16,227,102, 68, 9,
-141, 45,167,146, 37,173,178,146,164,171, 5, 25,232, 70,154, 39,182,131,105, 43,148,145, 68,173,237, 86,217, 86,168,230, 58,226,
-138, 93, 86,195,181,102,211,147, 24,131,204,194, 99,191, 75, 41,109,188, 19,219,175, 94,132, 30,186,205, 29,108,244,181, 21, 13,
- 12,113,200,178,104, 7, 83, 48, 55, 91,237,178,176,177,213,114,119, 55,218,198,215,196, 43,137,120, 6,163,136,230,167,205,151,
- 49, 90, 53, 72, 22, 32,134, 2,250,180,203, 43,106, 45,205, 75, 41, 46, 64,178,159,179,125,239,183,228,250,227,101, 60,188,224,
-140,142,128,244,207,144,199,168,198, 48,126,122, 21,192, 0, 3,155, 35, 57,233,215,215,166,191, 65, 78, 47,125,129,220, 19,241,
- 21, 2,167, 90,218,170, 35,252, 48,110, 99,233,144,252, 74,205,131, 29,202,134,222,212,103,172, 18,132, 92, 59,119, 53,242,134,
- 99, 45,220,115, 59, 76,122, 43,169, 25, 41,109, 88,229, 48,230,227,131,217,183,196,255, 0, 1,119, 35,112,119,146,205, 19,108,
- 74,180,247, 33,217,251,193,104,151,171, 59,105,118,144,165,248, 44, 49, 88, 13, 5,219,245,162,132,229, 84,234,138, 35,202, 73,
-200,108, 58,145,204,100,244,217,164, 82,178,199, 50, 26,105, 9, 0, 92,221, 24,250, 43,250,158,193,130,177,236,164, 11,226,164,
-206,184, 91, 56,200, 65,146,174, 1, 45, 32,219,159, 17, 47, 24,222,195, 93,194,188,123,216, 93,212, 33, 36, 42,187, 28,115,229,
-210,158,163,169, 24, 62, 96,119,253,255, 0,215,160,212, 66,187,167, 24,232, 58,249,116,198, 49,219,174,141,117, 3,152,133,229,
- 39, 56, 41,199, 80,122,227, 65,120, 97,165,169, 73,201, 43,238, 14, 79, 41,235,146, 61, 52,244, 14,192, 1,182, 35,160, 31, 92,
- 14,231, 32, 73, 74,186,231,203, 24,251,137,244,208,101, 3,148, 32, 40,165, 57,236, 60,201,209,133, 63, 26,186,168,231,201, 71,
-225, 29,187,121, 13, 81, 86, 50,122, 16,115,246, 12,124,177,163,142,222,236,103, 3, 40, 3,211, 29,186, 30,189,241,215, 57,208,
-203, 24, 36, 15, 67,140,252,199,207,203, 69, 47,208,103,166,115,229,147,129,215, 62,186, 25, 64,244,230, 29,124,143,175,113,215,
-212,233, 85,189,129,245,235,243,240,198, 69,172,126,125, 48, 42,129,193, 30,127,147,161, 85,246,156, 17,215,204, 2, 8,199,217,
-162,148, 58,146, 20,122,103,207,167,159, 83,161, 92, 42,235,233,230, 71,159, 95,232,210,139,215,173,176,170,143, 95,157,176, 50,
-206, 15, 76, 31, 80, 71,224,126,220,104, 85,168,227, 28,189,125, 61,126,206,154, 37,100,103, 3,200,156,244,243,249,232,117,227,
- 57,235,233,242,251,180,182, 50,126, 54, 56, 25, 99,175,159, 81,231,229,242,210,215,178,172,119,200,244,198, 14,127, 31, 61, 45,
- 40, 47, 97,229,191,200,255, 0, 79,155,224,126, 56,162,144, 64, 30,191,143,158,170,163, 62,125,137,232,115,220,250,106,159,236,
-213, 69, 35,156,131,204, 71,166, 63, 63,156,233, 54,219,160,220, 99, 35,227,108, 20,131,208, 14,228,121, 99,231,251,116, 80, 56,
- 35,184,249,250,104, 22, 57,146, 8, 81,234, 59, 31, 80, 60,243,247,232,209,216,117,207,207, 68,223, 77,200,244,254, 88, 24, 45,
- 24,207, 92,231,203, 69, 35,207,183,239,208,173,124,207, 92,126,127,118,138, 64,232, 79,221,249,252,249,105, 44, 16,142,190,251,
- 15,145,130, 80, 58,103,215,250,244, 66, 49,140,129,215,212,247,207,245,106,146, 48, 57, 79,150, 7,252,116, 64,193,232, 49,223,
- 31, 97,210, 44, 79, 91,236,127,211,253, 48,153,183, 97,138,128, 40, 5,103,208,224,119,235,169,123,123, 41,104,112,173, 78, 2,
-173,121, 73,134,167,220,191,111,139,158,183, 80,116, 97, 14, 1, 26, 65,131, 29, 41,199,146, 91,142, 0, 58,136,106, 65,193, 4,
-140,224,156,227,211,175, 77, 75,111,217,163,113,199,172,240, 9,183,233,105,231,146,187, 86,241,187, 45,249,133,131,143, 9,213,
- 78,114, 75, 97,196,121, 2,219,168, 32,158,224,244,213,121,226, 65,147,244, 28, 33, 13,148,206,186,191,254, 57, 45,142,131,250,
- 49, 71, 12,158, 42,209,137,118,101,162,169, 41,214,225,249,148,226,226,196, 27,233, 45,211,181,251, 99,118,128, 83,114,214,210,
-153,146,220,116,144,235,125, 10,212,129,205,144, 20,161,156,249,105,224,180,100,161, 50, 35, 25,130, 74, 80, 57, 85,206, 20,176,
- 26,230,198, 22,164, 30,253,198,153, 40,181, 49,238,232, 92,122,195, 47, 73, 82,210,211, 81,100, 39,149,110,184,178, 82,218, 1,
- 61,252,180,248,219,242,107, 80,222,162, 71,155, 77, 98,169, 61,192,124,102, 35, 56,130, 91,108,254,170, 94, 72,254,110, 58,245,
-215, 54,213, 70,193,217,152,217,148,130,111,182,219,117,233,112,127, 28,123, 9,151,215,172, 84,113,194,236,164,181,215,237,232,
-114,116,222,246,144, 11,142,228,222,194,248,216, 58, 84,210,135, 89,145,227, 49, 81,108,184, 26, 12,189,132,132,180,123, 21,146,
- 58,249,103, 78, 29, 49,216,145,157, 46,202,141, 0, 50,165, 99,153,162,151, 0, 10,255, 0, 80, 14,216,207, 93, 55, 22,253, 58,
-116,249, 14,180,186, 68,194,162,227,110, 41, 40,100, 22,154, 72,236,208, 41,238, 63,167, 78,237, 50,222,105,197, 50,210,160,203,
- 5, 43,248,209,238,139, 82, 16,172,254,170, 84, 6, 15, 64,123,246,209, 97,137,100, 58,121,100, 21, 38,219,129,125,253,251,159,
-203,124, 66, 51,202,138, 53, 13,169,202,221,119, 10,203,112,189, 71,216, 96, 1, 27,139,233,177,239,124, 60, 54,123, 86,252,196,
-161, 45,162, 50,155,229, 7,170, 74, 10,129,238, 6, 71,112,116,252,211,104,240,209, 29, 41,140,174, 68, 20,228, 53,207,204,217,
- 24,234, 19,232,174,250,105,109, 74, 83,112,209, 24, 57, 24, 70, 14, 44, 8,200,152, 24,136,167,206,112,124, 36,200, 90, 75,189,
- 71,243,115,233,167,174,148,195,204, 73,247,101,182,182, 20,172, 18,219,237, 41, 33, 67,200,161, 67,203,168,237,167,136,114,230,
-101,187, 11,252, 13,192,191, 66,125,255, 0,150, 57,147,139,234,195, 84,202, 96,169,114,138, 75, 0,206, 26,224,108, 77,134,219,
-119, 54,216,237,113,131,109,233, 2,149, 48,165, 68,165, 30, 38, 65, 7,177,206, 58, 19,172, 11,142,250,104,187,248, 72,189,156,
-100,243,201,160,212,173,234,211, 33, 37, 75, 0, 55, 52,196,120,156,116, 8,228,153,212,158,131, 26,214,142, 52, 56,200,162,240,
-178,104,182,149, 18,205,170,110, 30,239, 93,144, 68,251,106,214,167,179, 37,200,145,162, 56,240,138,204,250,159,186, 52,167, 29,
- 74,229, 97, 13,180,210, 74,150, 65,201, 72, 25,215, 24,110,255, 0,109,214,236, 89,181,169,123, 63,196,206,212,209,225,216,219,
-139, 33, 54,133,121,152,140,200,163, 86,236,207,172, 95, 67, 44,213, 92, 50, 29, 90, 28,247, 39,220,142,243,241,228,161, 37,109,
- 48,160, 22,133, 16,160,237,150,210, 77, 74, 30, 57, 24, 4,148, 29, 42, 55,123,122,233, 0,155, 3,252,176,190, 77,224,151, 30,
-113,173, 21, 7, 27,228,116, 52,241,195,151,149,172,136, 84,213,193, 77, 53, 92, 16, 72,162, 73, 41,163,149,129,100, 44, 12,107,
- 36,134, 56,222, 75, 34,185, 39, 28,240,171, 81, 92, 18,235, 15,189, 50, 83, 15,182,251,205,242,193, 1,135, 11,172,188,227,129,
-215, 90,116, 41, 15,167,152, 55,128,160,127, 87,190,113,171,197,186,251, 84,199, 27,110,231, 91, 11, 8,109,105,102,164,211,204,
-152, 75, 4,120,205, 50,166, 93, 67,142, 51, 33,194, 84,147,146,190, 85, 0, 82,178, 59,103,187,207, 96, 84,168,155,135, 92,164,
-148,251,168,139, 80,118, 74,101, 49,206,195,115, 26, 83,165,196,200, 97,164,164,165, 44,172,160, 41, 39, 56, 83,110, 36,144, 0,
-213, 45,183,165,251,180,225, 57,214, 41,211,231, 46, 59,134, 32,155, 57,137, 75, 47, 56,165, 48,251,207, 7, 20,216, 97,211,207,
- 28, 22,210,121,212,147,204,148,242,228,105,122,137, 21, 98, 46,198,247, 22, 0, 1,112,118, 0, 3,218,222,150,216,220,157,247,
-199, 91,101, 89,173, 61, 78, 87, 77, 84, 36, 38, 42,136, 21,215, 65,180,182, 96, 28, 89,154,203,123,157,181, 30,246, 5,126,214,
- 30, 11, 94,207,114,229,117,201,237, 69,164,202,120,197,143, 54, 85, 82,157, 37,183,147, 22, 59,235,108, 65,134,165, 70,194,224,
- 61,226, 33, 45,144,231, 55, 47,196,226,209,149,116,219,107, 39,110,107,207,161,154, 43, 53, 69,192,105,220, 59, 45, 51,224, 51,
- 86, 64,151,226,135,152,104,200, 64, 67,211, 90, 7, 24, 74, 94, 41,111, 9,230, 0,233,156,176,182,201, 77,169, 18,170,137,115,
-223, 42,193,152,112, 99, 91,243,158,143, 35,199, 74,144,226, 36, 74,147, 13,192,137,144, 80,224, 4,151, 2,137, 82,194, 64, 37,
- 56, 27,217,102, 90,215,133, 41, 49, 27,133, 84, 98,165, 57,224,159,142,189, 5,146, 26,113, 35,153,236,152,138,109, 46,169, 69,
- 25, 87,137,133,140,117, 36, 18, 53, 10,175,145,203, 5,138, 80,109,208, 48, 59, 17, 96, 8,190,160,123,246, 0,108, 20, 27, 91,
- 12, 57,247, 17, 10,106,116,134,130,190,154, 78, 89, 80,156,196, 87, 1,193, 91, 30, 97, 18,163,152,205,238,197, 65, 6,218, 88,
- 22,108, 90,237,237,189,152,234,185, 95,164, 89,245,210,228,149, 56,245, 82,107, 53, 74,100,246, 35, 52,164,165,243, 25, 77,135,
-115,204,242, 70,121, 29, 74,177,211,148, 96, 43, 79, 29,187, 98, 95,172, 58,106, 17,164, 80, 67, 45, 56, 12, 74,109, 70,100,217,
-240, 85, 24,171,153, 44, 69,113,113, 82,236, 53, 20, 4,149, 21, 41, 69, 5, 39, 41, 86, 6,179,123,118,157, 92,141, 29, 16,156,
-183,161,203,117,169, 45, 41, 85, 8,181, 70, 27,109, 47,173,212,248,236, 71,106, 84, 99,132,175, 36, 36,133,242,100,225, 68, 4,
-141, 58,241, 37,169, 36,181, 81,162,206,163,163,196, 75,109,173,245,177, 34, 3, 69, 39,152,189,239,177, 10,146,225, 89, 79,232,
-208,128, 73,194,129, 72, 61,117,169, 79, 70,103, 39,152, 2,179,118,234, 61,230,215,211,210,196,129, 98, 64, 29,141,241, 79,103,
-220,101,153, 30,114, 70,144, 85, 43, 2, 13,228, 73, 14,130, 64, 58, 33,230, 2,133,252,192,233,140, 21,185, 0,130, 72,108,110,
-143, 14,191, 8,188, 39,209, 80,234, 30, 65,115,252, 6,171, 17,212, 71, 73, 7,149, 40, 68,198,155,113,192, 74, 65, 61,137, 39,
-175,124,235,131,126,216,205,247,152,111,141,190,225,194,146,243,176,233,118,141, 10,155,186,215,228, 17, 33,165,138,133,245,119,
- 54,244,107, 38, 20,208,210,212, 86,213, 50,201, 6, 83, 77, 44,254,130, 77,220,242,193, 10, 9, 34, 68, 98,167, 69,113,239,115,
- 98,162,209,150,227,169,100,164, 50,250, 30,142,153, 10, 67,104, 47,161,113,185,149,250,217,193,234, 7,124,117, 58,132,167,180,
- 11,114,157,191, 56,207,226,110,235, 91,220,193,123,191,119, 82,161,167, 35, 13,210,109, 57,205,218, 52,134, 80,174, 65,250, 54,
-233,246,252,102,210, 48, 48,150,250,247, 58,147, 81,229,101, 16,136,212, 49,107,111,110,151,247,223,215,107,145,238, 29,206, 45,
- 63,161,246, 88,153,247,139,149,156, 79,155,208, 8,233,184, 47, 46,150,174, 32,203, 38,147, 89, 80,241, 82,211,189,164,119, 95,
- 36, 18,213,200,157, 74, 75, 28,114, 11, 50,130, 59,157,236,172,221, 24,215,231, 13, 23, 37,147, 81,118, 25,168,236,189,253, 46,
-152,218, 93,144,151,101, 53,102,223,141,191,116, 91,190, 19,107, 28,209, 97, 71,172, 69,186,152, 65,253, 80,165, 4,167, 7, 26,
-218,107,158,228,161,191, 61,218,125, 49, 94,245, 40,172, 37,210,202,148, 67, 42, 11,229, 81,117,224, 57, 60,114, 15, 92, 2,160,
-149, 14,100,228,234, 49,124, 2,239,229, 79,110, 55,233,155, 77,234,234,233,116, 45,237,130,141,181,173,200,114, 66, 99, 70,106,
-181, 46,104,159, 98, 79,117,194,147,225, 52,221,203, 17,152,171,112, 17,134,171,110,142, 96, 9,204,138,108,186, 50,226,248, 65,
-230, 94, 18,210,234,138,218,116, 40, 56,144,201,253, 42,228, 2,144, 82,232,125, 39,155,155,185, 24,199,163, 70,113, 75, 61, 53,
- 66,211, 24,192,102, 80,250,173,177, 4,158,128,236,109,107, 27,244,244, 55,216,120,245,195,212, 92, 51,226,119, 20,241, 60, 83,
- 51,208,241, 68,223,164, 41, 96, 4,170, 44,179, 42,251,111, 53,134,197,189,176, 77, 41,141,108,170,146,160, 98, 5,181, 97, 28,
- 75,220,181, 26, 38,200,211,104,247, 69, 74,235,183,182,170,177,190,251, 65, 11,117,110,107, 14,159, 10,179,117, 91,182, 75,207,
-220, 78,183, 82,133, 14,168, 4, 79,171,216,186,153,183, 21, 41, 82,210, 98, 36, 41, 9,115, 46,170, 58, 78,196,185,236,244,224,
-218,187,107, 59,115,220,156, 71,239,126,228,237,173, 2,138,187,170,107, 84,230, 45, 75, 86, 5,193, 65,109,135,229, 52,252, 91,
-142,223,106, 82,213, 70,114, 67,192,198,106, 35, 40,154,243,242, 91,140,151, 91,112,244,112,233,245, 17, 14, 44,120,174, 52,203,
-140, 76,104,179, 45,183, 16,135, 25,122, 52,130,142,120,210,155,117, 36, 60,203,137, 64, 5,181,165, 73, 88, 7, 57,232, 53,131,
-111, 20,122,181,183,183, 23,101,181,105,248, 52,138, 5, 74, 76, 74,251,148,250,116, 97, 1, 16,222,167, 60,106, 47, 70,165, 53,
- 21, 77,181, 6,159, 41,244,182,244,150, 67,100, 56,236,116,184, 10, 10,220, 42, 89, 95, 56,135, 46,142, 10, 39,138, 88, 81,180,
-202, 38, 14, 74,164,134,226, 72,138, 50,168,146, 61,200, 73, 86, 72,223,161, 85,177,213, 91,112,255, 0,139,220, 97, 77, 6, 89,
-195,156, 53,196, 21, 60, 22,207,152, 77, 60,242,208,138, 52, 21, 75, 82,148,144,150,121, 38,162,154,174,158,178, 4,129,185,117,
- 52,245, 41,169, 36, 80, 81, 94, 4,118, 96,232,187,243,188, 52, 58, 53,183, 22,179,113, 84,169, 53,196, 81,160,251,245, 41,201,
- 62,244,245, 37, 30, 24, 17,105,181, 9, 10,121,208,245, 77,152, 9,140,153, 37,110, 58,225,146,151,148,235,139,112, 41,106,217,
-189,151,227, 46,253,131,118,219,180,250,252,122,125,201, 79,118,165, 17,114,150,164, 24,178,216,166,197,117, 15,212, 36, 41,109,
-252, 46,145, 13,149,146, 84,156, 16,146,163,211, 58,229, 18,107,239, 62,242,147, 37,199, 31, 91,206,242,186,241,117,192,165, 58,
-115,211, 39,155,149,210,121, 78, 15,117, 43,161,198,175,245,237,208,133,180,123, 77,185, 27,181, 83,195,175,211, 41, 12,109,245,
-155, 17,197,165, 15, 85, 55, 47,117, 95, 93,149,109, 82, 48,149,164,169,198,162, 73,174, 84, 86, 89,234,134,109,247, 20,190, 92,
-115, 20, 34,161,174,138,166, 35, 73, 52,177, 73, 35, 11, 42,177, 35,177,251, 38,224,129,110,227,176,216, 3,139, 63, 49,225,124,
-159, 58,137,168,171, 50,122, 67, 83,155,200,176,199,104,150, 37, 89,170,228, 17, 68, 21,129,214,136, 36,145, 64, 37,137, 84, 80,
- 88,147,124,113, 55,116,247, 70, 69,253,187,251,165,124,248,206, 6,183, 3,113, 47,219,205,230,124,103, 29,108, 53,115, 87, 43,
- 21, 40,234, 47,172,146,232, 75, 18, 90, 9, 39, 39, 13, 39, 9,232, 14,172, 14,214,153,120, 48,183, 78, 92,152, 57,157, 10, 37,
- 43,109,167, 26, 13,184,150,207, 80,131,206,176,172, 30,169, 9, 5, 24, 32,105,155,145, 77,159, 79,177, 55,214,248,122, 99,102,
- 14,214,238, 37, 54,195,167, 33,244, 45,181,207,144,221, 5,213,204, 44, 21, 16,151,138, 88,241,164,244, 32,167,198, 64, 82, 64,
- 41,200, 53, 27,141, 40,118,147, 76, 15, 45,169, 62, 12, 25,243, 2, 86, 20,234, 16,197, 62, 19, 65,165,164,117,229,247,167,138,
- 73, 61, 22,177,202, 7, 66, 69,171, 7, 12,211, 48,141, 68, 97,196, 42, 34,118,176,243,125, 68, 82, 27,237,230, 26,101, 64, 77,
-183, 59, 94,221,125, 38,200,188, 76,203,114,202, 54,165,142, 67, 20,116, 65, 22, 8,217,183, 68, 90,250,204,182, 21, 7,236,171,
- 60,153,116,228, 2, 70,148, 58,202,134,186, 15,209, 95,217,213,187,149,126, 36, 56, 44,216,253,206,187,174, 26,157,110,227,126,
-218,126,193,186,149,240,199, 84,155,163,109, 39,191,101, 84, 39,204,125,144, 23, 80,149, 50,149, 75,163, 76,121,231, 85,202,227,
-245, 23,148, 15, 58,213,173,192,169,181, 57,184,233, 69, 62, 75, 17,217,117,148, 54, 25,157, 8, 41, 77,184, 20, 57, 18, 85, 21,
-196, 40, 55,148, 36,167, 33,106,235,158,185, 26,226,103,176,146,232,171, 73,224,105,202, 90,107, 52,248, 49, 97,111,182,232,183,
- 25,185,145,221,148,239,233,169,118, 36,151, 91, 74,223,144,136,236, 44, 74, 46, 41, 40,108,169, 68,173,101, 73,230, 86,187, 41,
- 49,154,218,209,205, 42,173, 52, 52,180,165, 74, 68, 70, 98, 69,116,182, 9, 42, 83, 15,150, 84, 82,172,173, 43,228, 0,100, 3,
-231,140,166,170, 86,154, 21,107,179,160, 10, 88,238,110,160,139,147,114, 77,254, 59,238,122,227,195,207, 25,248,114,151,135,188,
-100,241, 27, 44,203,158, 10, 60,158,155, 59,204, 26,142,156, 69,166, 56,105,158,169,228,130, 24,163, 88,121, 65, 97,137,146, 53,
- 32,147,100, 5,141,201,182, 5, 94, 69,230, 10, 94,145, 46,158,251, 79, 45,104,148,212, 6, 23, 14, 74,219,229, 12, 45,182, 36,
- 58,225, 37,149, 97, 25,231, 83,121, 7,151,152,115,103, 88,171,145,168,116,244,134, 97,194,115,222,240,219,142,210,234,106,145,
- 26, 99, 65,211,209,246,222,146, 74,159,116, 16, 64, 41,113, 93,130, 80,224, 61, 53,146,220, 18, 42,169, 71,189, 65,175, 23,224,
- 43,196,110,100,138,180, 52, 73,141, 20,132,150,219,121,201, 49,146,211,140, 32,184, 66, 20, 84, 8, 65, 74, 73,198,117,138, 87,
- 28,148,234,162, 34,187, 74,117,192,134,195,141, 85,221,124,204,165, 74, 66, 64, 8,106, 33,105, 1,113,212,225, 81, 86, 31, 66,
- 49,205,221, 67, 11,214,189,142,171, 48,185,237,109,186,218,221,251, 94,219,220,117, 0,118,198,190, 89,205,228, 83,161,104,226,
-136,234,212,180,224,194,199, 64, 4, 7,140,136,249,140,128,157,144,137, 21, 72,107,233, 54, 57, 45, 21,111, 50,239,128,212,167,
-155,106, 99,237, 53, 50, 5, 82, 58,170,112,130, 22,133,248,114,226,201, 82, 20, 84,194, 84,162, 75, 79,133, 20,150,202,144,180,
-144, 70,158,219, 70,151, 29,231,155,118, 60,104,204, 22, 63,193,222,142,151, 20,169, 10,146,203,194, 58,208,195,190, 63,232,220,
- 83,255, 0, 26, 27, 64, 12,165, 9, 10,230, 9, 32,105,148,162, 91,141, 33,248, 83, 89,126, 99, 48,230,182, 20,180,198,150,244,
-129, 79,113, 60,188,170,101,153,170,115,222, 32,173, 37, 93,149,240, 99,149,124,169, 9, 89,109,184,249,226, 98, 31, 5,220, 21,
-239,191, 17, 15,200,136,155,150,213,178,166,210,246,246, 59, 73,141, 4, 86, 55, 54,239,228,181,236, 42, 83, 8, 90,185, 31,124,
-220, 21, 40,178,202, 18,149,144,213, 45,220,101, 41, 86,157,232,209,181,169, 10,100,111, 40, 23, 59,177, 54,181,129, 23, 4,146,
- 58, 1,212,220, 92, 98, 11,198,117,212,212,212,243, 58,213, 20, 77, 12,210, 54,146, 52,132, 30,109, 96, 29,244,170,155,187, 57,
- 42, 0, 96,197, 77,204, 4,253,172,219,203, 47,139, 95,105,175, 18,183,101,176,204,138,245, 61,141,200,141,179, 22, 18, 41, 9,
- 93, 86, 93,102,147,182,162, 46,222,210,152,166, 51, 24, 19, 62,108,219,142, 29, 80,176,134,211,151, 87, 57, 0, 2, 78, 76,168,
-189,147, 30,205, 59,119,129,141,189,137,185,219,145, 71,167,212,120,177,191,168, 72,110,225,150,239,131, 57,157,155,182, 42,104,
-109,241,183, 54,188,132,130,150,171,238,183,225,154,253, 69,162, 22,251,224,192,105, 98, 36,114, 29,230,127,176,159,128, 53, 76,
-144,190, 60,247,198,152,229, 94,166,106,149, 39, 54, 34, 21,106, 58, 84, 43, 87,116,135,159, 77,209,188,211,162, 60,140, 58,227,
- 18,159,150,197, 29,103, 9, 19, 37, 74,154,140,150,153, 34, 80,232,121,231, 86, 94,194,151,206, 84,165,229, 89, 83,132,156,149,
-100,255, 0, 59,169,238,117, 52,214,174,144,192, 15,246,106, 75, 42,129,210, 73, 19,102,115,254, 20, 96,116, 95,171,221,172, 52,
-163, 53, 11,192,252, 48,106,170,102,226,204,206, 29, 53, 57,147,188,180,145, 48,254,234, 41, 9,101,148,237, 96,238,166,209,126,
-196, 86, 97,188,158, 91,213,199, 90, 49,104, 79,128,238, 30,144,121, 9, 61,192,192,201, 10,245,242,251,181,174, 71,196,148,241,
-192, 74,219,247,143, 25,101,101, 88, 83,109,158,100, 32,143,231,159, 20,183,140,231,245,116,231,222,179, 3,236,178,194, 18,160,
-158, 67,240,159,214,231, 63, 8,200,245,230, 7,246,107, 16,183,233,171,125,220,148, 41, 94, 26,193, 82, 72, 56, 30, 24, 42, 25,
- 7,182, 93, 82,127,254,159,144,211, 69, 97,106,138,152,227, 83,176,254, 38,222,238,150,252, 15, 81,139, 78, 53, 68, 46, 72,176,
- 83,107,124, 58,253,247,191,243,198,113,108,211, 19,227,169,194,215, 63,134,203, 99, 5, 93, 27,101,146, 22,246, 14, 62, 37, 45,
-242, 7,255, 0, 71, 91, 55,104, 83,196, 88,200, 91,141, 21, 62,226,125,225,196,142,201,144,233, 1,182,178,161,208, 1,200, 7,
-158, 18,112, 52,218,218, 20, 34, 11, 72, 82, 48,167, 29, 66, 86,162, 9, 37,168,227,198,115, 36,249,169,100, 15,158,126,122,216,
- 74, 93, 56,165,176,160, 48, 80,160,230, 79, 96,234,193,228, 24,207, 80,150,250,245,243, 58,216,145,194,132,133, 59,122,123,247,
-233,252, 61, 58,123,176,171,188,113,197,169,205,134,223,126,214, 23,251,250,216,250, 19,223, 23,184, 45, 45, 45,164,250,130,146,
- 81,130,165, 58, 79,198,161,205,211,205, 71, 39, 29,135,217,171,242, 82,161,202,146, 14, 66, 64, 79, 92, 18,112, 18,132, 16, 7,
- 82, 71,151,110,167,174, 79, 64,225, 49,204, 6, 74,148, 8,194, 60,151,142,203, 80, 0,244,206, 50, 62, 95,110,173, 87,197, 93,
- 84, 74, 17, 76,101,242,212,170,171, 93, 62,154, 51,254, 77,126, 25, 50,166, 56,148,245, 8,102, 57, 81, 78, 59,184,180, 13, 2,
-252,184,139,157,194,142,158,167,111,226,127,215, 17,237, 18, 87, 87, 69, 75, 8, 13, 45, 67,233, 30,130,251,146,127,194,160, 22,
-111, 64, 9,233,134, 94,191, 60,214,174, 57,178,155, 80, 92, 88,138,250,178, 34,146, 73, 75,205,197, 89,247,133,181,215,245, 87,
- 40,172, 41, 93,185, 91, 30, 93,117,113,101,178,148, 36, 20,167, 60,185, 33, 32,115,124,125,242,123, 32, 17,235,228, 58,103, 58,
- 6,155, 5, 49,217, 1, 3, 41, 72, 72, 43, 80,202,251,124, 13,167, 57,231,230, 87,116,142,188,202,202,181,122,119,157,164,242,
-182,128, 48,114, 74,210, 29, 82,148,174,231,149, 4, 14,112,122, 96,156, 36, 12,232, 82,130, 20, 22,181,207, 83,241,235,252,127,
-134, 38,117,241,198,136,144, 66, 60,145, 40, 65,126,182, 80, 5,205,187,158,167,191,125,177,107,145,209, 56, 56, 42,192, 31, 7,
- 50,136, 81, 39,245,114, 6,113,145,215,212,143, 62,186,109,183, 18,195,178,183, 58,203,185,118,235,114, 45, 74, 13,245, 98, 93,
-244,185, 20,123,178,204,185,224,179, 84,161,215, 41,210,208, 90, 83, 50,227,188,143,209,202, 66, 15, 51, 50, 26, 45,202,140,234,
- 80,244,119, 91, 90, 65, 46, 20,133,132,149, 18,121, 66, 82,146,158,167,227, 3, 9, 11,231,233,205,133, 28,116,233,240,231,231,
-171, 4,167,130,146, 70,115,130, 7, 41,230, 1,190, 97,133,140,168,119,230, 25, 87, 47,167, 66,115,128,228,164, 50,233, 32, 21,
- 35,161, 23, 7,226, 15, 81,234, 45,238,196, 78,170, 0,218,129, 93, 72,247, 12, 8, 22, 32,141,193, 7, 98, 10,220, 16,110, 45,
-112,118,216,254,127, 62,215,111,101, 5,107,129, 75,173,157,208,218,223,173, 46,126, 22, 47,170,217,166,219, 21, 73,139,114,161,
- 95,218,219,154, 98, 29,148,206,220,223, 83, 66, 63,194, 24, 91, 77,191,245, 45, 81, 88, 76,246, 99,150, 29,196,198,148, 28,226,
- 11,202,192,207,250,185,206, 65,252, 7,207,183,227,175,213, 99,121,118,187,111,119,183,109,239,125,163,221, 75,114, 53,215,183,
- 27,137, 66,147,110, 93,212, 9, 73, 66,132,168, 18, 70, 89,155, 1,197, 28,211,235,208,230, 33,137,116,249, 72, 41, 92,105,113,
-154, 90, 84, 7, 50, 85,249,178,113,225,194, 13,235,193, 55, 17,215,238,197, 93,238,191, 80,167, 82,159, 69,111,111,238,242,201,
-110, 45,251,182,117,197,186,245,165,117,196,233,203,239, 75,138,218,226,212, 26, 24, 84,122,141, 58, 75, 74, 74, 64, 71, 51,238,
- 85, 86,192,138, 57,152,176,223,150,204,110, 72, 29, 81,137,234,203,216,159, 51, 46,237,118, 86, 99, 65,113,143, 12,174, 75, 50,
-215, 81, 41, 25,101, 83,105, 43,215,145, 46,237,160, 27,127,116,226,230, 50,126,201, 86, 67, 97,203,213,166, 30, 57, 89, 86, 50,
- 57, 63, 91, 35,175,110,154,250,115,156,144,122,249,254,255, 0,158,190,132, 99,161, 63, 14, 7, 46, 51,204,122,121,244,234,117,
-245, 72,229, 29, 50,113,234,114, 6,127,226, 52,254, 46,118,196, 36, 11, 11,116,192,142, 40,231,160, 24, 29,207,175,231,166,135,
- 82,137,238, 64,232,124,241,143,179, 68, 44, 19,211, 24,237,156, 99,160,245, 31,126, 52, 50,128,235,212,121,128, 78, 49,215,207,
-246,105, 68, 59, 91,211, 6,181,253,109,251,240, 59,128, 1,240,171,174,122,121,121,246,207,159,246,104,101,244,200,243, 35,246,
- 1,147,162, 21,140, 28,140,254,113,161,148,112, 8,235,215, 56,237,248,125,154, 85,112,176,189,136, 39, 3,168, 0, 15,145, 62,
- 99,204,143, 35,249,242,208,203,229,235,235,211,242,126,225,162, 87,140,117,249,224,122,159,158,135, 88,233,231,247,118,251,254,
-237, 44, 58,142,248,193,237,183, 67,243,247, 96, 69, 12, 31,183,175,217,165,175,171,198,113,140,126,255, 0,187,241,210,210,202,
- 77,133,197,207,221,131, 99,202,112, 72, 7,242,117, 92, 15, 35,128, 60,190, 67,250,245, 69, 3, 39,236, 25,209, 40,239,246, 15,
-207,219,164,143,175,174, 6, 42,164,124, 64, 14,131,166, 15,207,236,243,242,209, 35,215, 56,198, 62,220,124,191, 62,122,164,143,
- 51,208,255, 0, 72,235,253, 31,213,170,160,100,227, 56,233,145,243,252,254,237, 17,175,109,186,223, 3, 4,160,140,231, 62, 93,
-207, 79, 77, 22,130, 49,143, 63,233,251, 52, 26, 72, 30, 64,143,179,183,217,162, 1, 74,146, 72, 61, 65,252,115,142,159,159, 93,
- 35,140, 48,184,235,108, 20,140, 18, 1,239,158,135,203,239,209,169, 7,166, 14, 79,145,253,186, 1,158,132, 17,149, 14,196, 19,
-140,124,243,251,180,122, 72, 79, 76,145,211,160,233,147,164, 9, 36,220,225, 54, 29,199,206,216, 33, 4,224,142,153, 29, 85,219,
-183,166,164, 73,236,110,220, 31,173,246,111,125,182,170, 68,175, 13,251,106,189, 68,191,169,177,199,196,183, 33, 84,227, 24, 21,
- 2,134,250,229, 41,151, 17, 57, 35, 63,229, 6,117, 29,198,252,179,144,122, 1,230, 79,219,211, 93, 44,246, 85,110,228, 13,175,
-226,214,210,164,215,229, 24,246,198,234,192,168,237,157, 95,227,228,108, 75,174, 32, 59,111,188,224, 39, 4, 38,172,195,104, 4,
-246,247,157, 70,120,186,135,219,242, 26,232,130,234,146, 37,230, 46,215,221, 14,166,255, 0, 32, 97,247,226,198,240,131,136,227,
-225, 95, 18, 56, 87, 54,157,180, 83,123, 64,167,148,237, 97, 29, 72, 48,220,223,107, 43,186, 57,255, 0,166,248,146, 36, 30,101,
-188, 76,200, 92,160,148,190,196,228, 14, 82,218,114, 10, 92, 8,242, 87, 93,108,205,136,136, 94, 60,105,208,170, 83, 26,151, 9,
-191, 29, 82,222, 74,157, 92,231, 64, 7,195, 90, 79, 64,192,244,244, 26,103, 63,131,149,104,117, 26,148, 68,184,195,109, 83,228,
-173,134,209, 44, 2,226,202, 22, 82, 16,178, 79,234,114,242,159,179, 79,213,149, 33,113, 88, 77, 61,112, 27,121,229,248,106,149,
- 58, 39, 41,101,148, 19,213, 63, 32, 79, 66, 62,237,115, 51,211,150,121, 6,155,219,175, 91,109,181,133,253,226,219,123,241,235,
- 75,241, 11, 79, 76,188,137, 11, 48, 93,149, 89,118, 13,107,151, 89, 1,176, 11,212, 3, 98, 79, 75,219, 27, 67,183,181, 74,244,
-214,231, 56,229, 74,158,135, 38, 41, 14, 18,160,166,156, 74, 16,156, 36, 32,118, 65, 62,159,191, 89,190,241,113, 11,110,112,191,
-176,215,206,245, 95, 6, 20,202, 61,145, 74, 92,138,101, 45, 18,130,100, 92,247, 68,212,150, 40,116, 70,185,198, 84, 94,156,164,
-120,132, 3,202,211,110, 40,118,198,137,219,165, 83,139, 76,133, 80, 28, 90,114,210,212,240,109, 10,241, 74, 15, 76,167,253, 94,
-159,126,117,202, 47,164, 21, 92,174, 69,225,135,102, 32,209,169,178,160, 90,181,125,216,152,229,206,180, 71, 8,142,167,224, 81,
- 11,148,102, 36,173,177,132,143, 17,201, 42, 66, 85,208,148,156,117, 26,113,203,168, 3, 58,157, 54,103, 33,125,118, 36, 94,196,
-237,222,227,213,182,195, 70, 89, 79, 69,197, 92, 91,144,112,245,125, 61,168, 43,234, 1,157,252,177,147, 20, 49, 60,207, 26,149,
- 58,245, 75, 28, 77, 18,149, 55, 93, 87, 27,139,227,130,123,191,198,175, 16, 27,247,184, 53, 45,208,191,119, 70,231, 85, 90,163,
- 41,199,233,180,154, 61,106,117, 46,133,107,211, 84,247, 52, 26, 77, 22,153, 17,228, 34, 20,118, 27, 40, 72, 87, 47, 57, 41, 37,
-106, 42, 36,235,167, 28, 15,251,109,119,107, 98,106,116,123, 7,136,169,179,119,107,102, 31,113,136, 72,172, 74, 90,101,223,214,
- 83, 75, 33,180, 78,165,212, 93, 60,213,120,109,143,137,113,159, 82,138,146,217, 13,173, 11,198,163,142,186,235,108,188,164,169,
-213,165,121, 56, 0,143,231, 19,148, 16, 58,242,145,159, 46,186, 6,109,204,220, 84,151,229, 73, 75, 76,165, 69, 13,186,181,124,
- 13,149,252, 65,167, 20,122, 32, 43,175, 41, 61, 51,208, 28,156, 25, 60, 92, 63, 80, 37, 67, 1, 49, 19,208,129,189,141,182,255,
- 0, 21,246,184, 55, 7,184, 56,236,142, 32,151,195,140,255, 0,133,223,133,248,147,134,104, 42, 50, 10, 88,196,113,162,172,112,
-123, 24, 69,210,178, 83, 74,129,100,164,145, 7,247,111, 27, 39, 75, 54,164, 44,167,244, 98,220,125,244,218,109,207,181, 44, 93,
-211,218,219,134,218,187, 42, 87, 53, 36, 51, 69,220, 10, 51, 17,100, 76, 69,191, 35,149,215, 40, 82,159,113, 5,234, 52,228, 57,
-209,198, 86, 27,121,151, 16,161,243, 44, 38,219,240, 59,195,109,247,187, 50,119,219,118,236,200,251,153,118, 75,170, 65,173, 67,
-182,174,118,154,153,103,210,171, 16,188, 32,197, 90, 69, 61,192, 77,102, 97, 83, 13, 41, 94, 54, 91, 36,117, 74,129, 58,135, 95,
- 6,188,107,223,252, 45,110, 43, 52,233, 52,170,149,203, 96,222, 20,101,215, 83,103, 60,250,190,174,187,227,193, 5,199, 38, 91,
-143, 44,148,196,174,178,208,123,149, 72,234,165, 37, 41, 87, 50, 84, 70,166, 95,193, 71, 19,251, 57,196,190,221, 82,183, 35,102,
-111, 8,119, 37, 13,224,211, 21,170, 59,206,165,155,154,207,170,129,201, 34,143,114, 82,138,185,226,186,219,193, 72, 75,184,240,
-221, 9,202, 85,215, 26,134,231,185, 70,123, 75,158, 38,105, 42,145, 71,202, 88,163,146, 50, 90, 29, 18, 16,197, 88, 92,133,119,
-146, 38,219,245,140,108,190,102, 70, 11,198, 92, 75,194, 16,120, 95, 13,105,224,204,246,176, 46,111, 21, 85, 20,213, 74,239, 79,
- 89,200,142, 74,121, 30,138,165, 99, 8,209,242, 82,106, 70, 89, 32,229,195, 52, 53, 48, 77, 24, 84,168, 68, 26,105,237, 7,217,
- 19, 64,220,153,215, 20, 88,210,156,133, 88,145, 38,124, 79,119,101, 69,163, 18,166,128,243,109, 37, 40, 1, 44,161,169, 41,117,
-174,100,245, 74, 25, 74, 0, 3, 3, 90, 51, 69,177,226,173,138, 60,234,204,122, 85, 38,221,129, 41, 51,103,211,161,176, 94,110,
- 91,208,250,114, 84,204,148,115, 56,210,150,121,194, 65, 70, 22, 18, 73, 35, 82, 72,226, 42,210,160,110,117,160,197,162,168,115,
- 29,188,213, 74,168, 86, 45, 9, 77, 65,126, 76, 10,156,120,126, 17,171,208,229, 78,105, 60,176,167,150, 84,151,226,161,194, 60,
-101, 71,113,182,200, 89, 26,226, 82, 54,226, 82, 43,245, 56, 55, 19,146,165, 82,168,173,189, 53,234,122,121,219,167,174, 92, 53,
- 21,161,215,162,173,172, 60,148, 33, 24, 82, 73, 88,113, 92,185,201,201, 27,117,108,244,241,194, 26, 80, 4,200,175,177, 5,212,
-177, 33,144,129,246, 88,144, 74,234,211,113,184,242,225,135,128,248,146,174,159, 42,143, 44,172,115, 72,249,120, 15, 20,146, 35,
- 63, 50,152, 72,218, 26, 20, 93,164,179,172,144,173,201, 8,234, 67,105,179, 12, 29,182,244,136,190,236,139,162, 43,211, 44,218,
- 8,144,234,232,245, 56, 11, 17,235, 21,134,156,116,152, 20,134, 80,176,164, 56,209, 72, 43,143,200,135, 22,133,101, 74,113, 57,
-214,238,237,187,251,130,203, 76, 67,151, 72,167, 84, 98,133,170, 91,213, 42,148,233, 12, 76,138,192, 82,148,219,210, 68,113,202,
-170,138,219,193, 89, 73, 67,106, 72, 42, 40,200,248,181,222,133, 7,252, 38, 61, 94,168,236, 48,218, 34,198,106,222,121,215, 12,
- 42, 5,177, 73, 72,109,202,131, 44, 54,165, 4,166,172,236,131,241, 5,128, 23,219,155,149, 1, 39,109, 54,169, 47,214,159,141,
- 78, 48, 42, 53, 11, 73,106,126, 99,142,173,244,196,145,119,169,196,182,166,100,201, 84,167, 3,137,162,161,194, 72,100, 6,202,
-154, 9, 82,143,134, 60, 50,195, 58,115, 25,121,138, 2, 2, 5,250,155,236, 2,134,216,220, 95,168,238, 13,133,186, 73,115,220,
-216,213, 80, 74,207, 75, 13, 76, 72,128,234,144,106, 49, 40, 80,161, 99,149, 74, 52,149, 4,141,198,181, 87,112,116,142, 90,187,
-151,130,212,169,221, 85,192, 81, 71,162, 69,143, 17,233,177, 66,234,213,121,210, 29,109,249,104, 83,136, 47,211, 99,197,142,149,
- 42, 58, 27, 13,132,100,161, 42, 4, 36, 14,234,214,192, 82,168,207, 6,100, 72,146,243,115, 36,115, 37,223,120, 83, 66, 40,134,
-150,151,200,182,225, 67,103,224,109,191, 19,152,143,214, 95, 97,205,166,202,221,175,203,122,100, 42,117, 14, 27, 48, 96, 45,217,
-109,187, 93,144,132, 73,164,149, 65, 11,113,200,212, 8,170, 80, 21,149,224, 37, 41,120,242, 70, 10, 10, 9, 83,160, 99, 78, 43,
-116,232,146, 18,162,237, 86,169, 54, 43, 79, 52,133, 63, 42,172,182,163, 42, 83,190, 32,120,165,166, 16,210, 27, 75, 65, 69,178,
- 18,158, 64,162, 82, 50, 81,157,111, 81, 68, 21,129, 8, 22,227,101,189,237,123,109,114, 1,185,236,109,232, 47,107,226,137,226,
-141, 77, 41, 30,203, 30, 87, 20,158, 96,168, 26,121,138, 19,111,172,118,118,179, 18,159,221,137, 20, 88,110,150, 85,193, 53, 73,
-145,226,170, 46,101,196, 76,164,184, 28,240, 12,134,153, 95, 43, 10, 74,155, 46,181,207,144,121,194, 7, 62, 9, 82,143, 47,108,
-234, 4, 62,210, 58, 72,219,158, 58,184,155,183, 37, 40,183, 29,237,225,189,234, 44, 58, 57,127,200,220,181, 35,117,198, 37, 8,
- 56,229,118,159, 89, 74,128,242, 87, 67,131,157, 78,142,170,138, 83,209,158, 69, 30, 52, 6,160, 54,228,136,114, 46, 38, 99, 50,
-181,206,146,133,248, 78, 67,166, 72,113, 37, 82, 16,149,149, 37,199,134, 91, 66,242, 26, 11, 88, 90,147, 16,207,164, 3,178,234,
-161,113, 5,183,251,173, 73,167,134,104, 59,189, 97,210,168, 85, 9, 52,211,200,236, 43,223,109,162, 38,218,168,185, 41,231, 21,
-137, 21, 23,168, 70,202,152,128, 87,226, 56, 92, 95,235,114,171, 51, 28,157, 98,150,190, 8,100,110, 92, 83,221, 79,199, 69,239,
-185,177,177, 27, 15,128,189,142, 45, 63,163,127, 17,212,112,127, 20,113, 29, 53, 38,185,106,243,156,177,196, 81, 58,133,230,212,
- 82, 85, 83, 84, 44,108,169,172,160, 52,166,171, 97,169,163, 3, 91,114,200, 24,226, 4,154,196,244,219,106,220, 88, 18, 36,123,
-230,213,238,117, 58,151,184,116,120,110,184,212,168,118,117, 66, 76, 20,196,186,144,180, 43,157,136,145,234, 12,197, 91,146, 81,
-132, 70,114, 83, 75, 43, 75,110,100, 74,151,217,207,198,213, 39,137, 54,238, 61,133,221, 10,180, 42,127, 21,123, 72,167,219,169,
-193,146,168,241, 90,223,139, 2, 44,118,170, 52, 45,207,178, 66, 74, 81, 80,184, 88,183,166,211,141,199, 76,103,157,106, 33, 53,
-232,129,216,210,102,162, 20, 59,161,215,121,234, 81, 43, 84, 91,170,177,103,222,204, 45,171, 98,241,138,155,114,161, 89, 69, 74,
-148,180, 59, 78,143, 92,122,151, 17,151, 83,112, 82,132, 69,184,196,200,129,133, 59, 38, 25,125,133,176,243,141,180,149,244, 87,
-132,222, 13,248,140,184, 47,203, 39,113,120,121,171,199,191,238, 93,185, 98, 53,251,111, 91,251, 99, 85,166,215,175, 87, 41,240,
- 42,241,155,165,214,182,154, 47,191, 41, 91,145,104,211,234, 42, 83, 92,148,103, 83, 85,163,199,117, 84,250,197, 33,136,225, 97,
-185,206,113,194,121,109,101, 27, 45,125, 80,163,171, 2, 95, 99, 38, 41,121,134,115,162, 78, 66,144,133, 38,141,138,205,202, 84,
-102,150,120,231,139,150,134, 90,104,163,158, 75,196,249,142,105,226,180,212, 89,118, 93,165,163,138,170,138, 74,220,202, 74,236,
-184,209, 80,208,200,239, 65, 46, 97, 87, 27,213, 71, 85, 72,252,182,203, 23, 53,133,225,134, 42, 12,195, 41,170,210,211, 69,154,
-203, 85,150,205,166,227,165, 61, 6, 5, 54, 97, 74,156, 18,227, 69,110, 35,140,180,165,169,249, 82,156, 67, 13, 71,138,218, 85,
-241,185,226,184,218, 91, 31, 9, 82,214, 50,122,244, 11,114,111, 27,114,131,182,251,199, 34,255, 0,136,154, 45,247,176,245, 58,
- 22,218,111, 22,216,181, 81,143, 85,184, 45,221,195,188, 89,183,161, 89, 20, 42,100,159,117, 96, 92,148,187,141,187,194,223,118,
-133, 84,102, 59,113,170, 72,126, 72,105, 41,114, 12,164, 55, 75, 99,119,122,224,174, 51,245, 7, 19,219, 89,112,112,215,186,220,
- 60,220,144,175, 61,215, 77,193,108, 87,174,237,159,151,101,211,226, 77,189, 33,110,173,151, 93,162, 70,144,154,221,142, 81, 76,
-164, 63, 80,165, 60,241,153, 77, 68,215, 72,114,100, 8,147, 31,135,146,113, 71,183, 59,103, 34, 92, 13,253,110,235,173,110,165,
-205,184,176,173,202,147,143,193,221, 91, 86, 92, 45,209,191,156,186,104, 59,129,181, 86,205,199,245, 20,121, 48,102,109,181,175,
-123,214, 32, 86,104, 82, 40,181, 28,208,209, 13, 52, 53,191, 38,135, 86,101,109,214, 19, 84,229,188, 53, 74,207,159,161,161,167,
-175,150, 56, 86,121,140,113,211, 67,100, 55, 51,107,101,157, 73,146, 72,180,145, 11, 42,168,147,153,162,197,146,162,201, 56,112,
-210,113,141, 46, 79,196, 20,245, 18, 53, 58,173, 84, 67, 46, 95,106,106,245, 73, 41,170, 2,208,207, 24, 52,245, 80, 86, 80, 37,
- 72,165,150,158,114, 90,122,170, 9,135,212,151, 87,227, 20,104, 45, 87, 24, 85, 86,218,241, 42,148, 71,110, 43,170,211, 76,212,
- 52,150,132,106,245,151,114, 85,109, 11,162,129, 84,104,168,251,149,106,157,112,209, 42,113,229, 48,188, 58,218,227,142,108, 33,
- 77,169, 90, 21,237, 94,168,222, 22,133,223,195,254,202, 10, 93, 82, 93,177,180, 43,183,183,154,236,164, 81, 20,153,146, 98,238,
-125,229, 73,129, 91,163,213,175,116, 52,191, 22, 53, 66, 29,188,253,173, 71,167, 81, 57, 76,150,133,213, 81,149, 33, 81,220,148,
-211, 74,150,182,225,218, 92, 50,112,247,195,165,153, 77,165, 90,219,117, 99, 91,150, 60, 43,174,244,174,223, 49,109, 27,134,228,
-218,202,205,255, 0,107,212,149, 18,116,251,243,114,104,207,201,168, 51,121, 72,220, 7,211, 38,169, 13,184,115,170,215,251,244,
-217,244, 88,238, 70,155, 37,169, 49,121, 20,212, 93,185,118,222,225, 46,203,225,223, 98,183, 23,120,253,160,252,116, 84, 55,118,
-117,213,191, 91,223, 72,247, 69,219,219,105,184, 23,221, 98, 20,254, 44,230,237,204, 42,236,138,109, 42, 84,217,212,251,153,118,
- 17,144, 93, 52,138,101,143, 85,175,174, 58,252, 58,125, 67, 79,254, 28, 54, 93,153,214,174,113, 79, 20,121,133, 44, 97,185,112,
- 9,150,105,100, 73, 41, 86, 94, 92, 38, 35, 21,167, 43, 81, 29, 57,169,144, 44, 20,142, 37,170,101,154, 49, 70,106,111,238, 14,
-168,151,137,248,115,244,207, 19,210,215,101,116,144,212,140,186,131, 48,134,146, 36,164,139, 59,164,121,107,219, 53,204, 26,181,
-229,163,139, 38,160,162,201,235, 36,205,169, 85,235,234,125,154,190, 36,140, 9,162,154, 90, 72,169,213, 45,253,208,118,151, 97,
- 90, 91,181, 38, 13,167,103, 94,215,213,102,231,174, 55, 49,215, 31,172,238, 77,247, 17,216,119, 14,228, 45, 49,233,233, 9, 77,
- 46, 21, 66, 69,159, 70, 41,134,135, 99,193,140,211, 84,180,200,231,102, 82,155, 18,155, 83,131,120, 85,111,219,154, 3, 50,105,
-148,169, 19,160,193,160,214,170,113,194,103,214, 98,211,229,168,183, 62,159, 72, 66,178, 89,147, 84, 14,152,173,252, 45,248, 13,
- 54,178, 84,149,147,169,133,123, 64,189,146, 86,255, 0, 13,187,109,182,187,145, 64,219,248,219,185, 14,215,178,234,116, 13,218,
-222, 42,148,217, 2, 53, 42,184,204, 22,226,237,117,131, 14,206,132,240,114,194,225,222,157, 83, 53,138,149,106,161, 29, 14, 73,
-171, 86, 42,171,153, 89,124,169,230,121, 34,177,182, 91, 65,116,111, 46,243,196,218,253,171,247,251,206,183,116,213,106,146,228,
-110, 45, 77,182, 89,136,139,118, 28,148,197,186,119, 9, 54,243, 47, 6,109,107, 54,152,143, 26, 45, 38, 35,139,255, 0, 5,141,
- 9, 78,190, 85, 41,232,140,170,115, 83, 86,212,245, 25,140, 21,212, 63,162,231,161,141, 36,125, 43,202,166, 45, 35,172,211, 73,
- 10, 63,152,169, 40,176, 6,149,220,186,195,120,162,104,238, 34,191,184, 15, 62,224,252,219,132,178,206, 51,225,190, 45, 60, 75,
-193,102,174,190, 55,168,174,180,249,164,116,185,109, 52,249, 86, 93, 75,153, 84,195, 32,246,103,141,107, 43,115,158, 82,101,249,
- 74,150,205,227,150,183, 49,167,173,118,253, 35, 52,143, 98,189, 5, 54,159,179,243,109, 77,101, 98, 4,221,196,190,119, 71,112,
- 90,102,181, 21, 8,139, 91,164,212,174, 88,182,196, 10,140, 85, 56, 18,219,240,220,254, 9,200, 41,115, 33, 74,231, 82,146,146,
-218,155, 42,234,187,209, 27,163,184,237, 90, 72,168, 42,130,200,240,165, 64,143, 38, 82,158,160,173, 74, 13, 9, 84,182,157,124,
- 46, 93, 57, 73, 90, 10,152, 73, 43,100,172, 41,160,180,115, 32, 49, 27, 9, 77,177,109, 93,139,217,139, 99,111,227, 72,143,183,
-214,214,217,218,118,173,163, 6,173,153, 19, 88,131,108,210, 99,208,101, 65,174,135, 83,148,212,157,159, 79,150,244,181, 20,148,
-123,204,229, 43,177, 57,114,208,124, 17, 57,202, 83, 14,170, 36, 5,137, 85, 10, 36,185, 75, 84, 55, 96,202, 71, 42,132,120,171,
-113,106,241,219,116,146,219,173, 15, 11,186, 85,148,168,114,194,132,136,200,173, 31,158, 54, 80, 65, 3,168, 34,224,129,232, 65,
-213,184,220,116, 23,199, 0,113,150,101, 55, 20,241,127, 20,113, 19,235,165, 25,245,125, 85, 67,198,196,108,179, 84,182,152,185,
-133,129, 73,145, 89, 34, 14,220,203, 72, 8,103,229,150, 86,247, 81,110, 91, 49,167, 78,161,215, 37,212,219,113,213,165,218, 85,
- 69,240,244, 26,132, 54,129, 11, 49,228,181, 29, 46, 66,168,140,245, 75,156,193,124,161,183, 27, 28,201, 86,190, 81,155,125,104,
-135, 34, 12,114,220,121, 41, 40, 98,157, 53,228,170, 35,114, 20,230, 86,221, 26, 80,200,167, 40,169,103,158, 59,169, 8,202,112,
-128,131,144, 60,211,163, 71,152,183,230, 83,229,191, 4,133,169,153, 76,134,179, 60,198, 89,109,232, 14,212,225, 62, 86,221, 65,
- 13,185,148,165,196,101, 78, 32,243, 37,209,130, 19,153,208,146,134, 81, 41, 19, 11, 49,214, 86, 24,121,165,178,165, 69,168, 40,
- 31,135, 1, 64,169, 46,149, 41, 36, 40,254,144, 5, 36,146,188,100, 38,134, 48, 25,152,141,172, 46, 77,136,220, 27,250,141,253,
-222,226,122,130,193, 89, 80, 41,169,164,139, 72,146, 84, 43,112,200, 85,236, 84, 40, 87, 84, 1, 94,219, 21,144, 93,244,155, 22,
- 69,101,209,125,183,168,209, 97,190,250,204, 70,152, 5, 64,200,140,166,150,203,176, 87,241,151, 94,136,160,178,134,218, 89,230,
- 82,128,202,114,162,164,100, 2, 53, 28,111,107, 60, 59,251,143, 63,104, 23, 11,126,205,170, 3, 53,106, 46,201,109,173, 53, 27,
-255, 0,189,117,166,249,216,137, 90,147, 49, 18,105,172,202, 66,146,174, 71, 98, 81, 45,102,106, 49, 24, 42,193, 53,155,189,229,
-160, 5,197, 73,215,123, 47,141,211, 98,142,167,173,155, 89,193, 42,229, 25,106, 76,148,165, 47, 71,180, 91,112, 5,120,181, 23,
- 14, 83, 34,182, 58,174, 44, 18,162,180, 43,149,249, 92,173,165, 40,113,184,160,218,118,243, 51,158,189,219,161, 64, 93,228,170,
- 58,109,137, 55, 99,177,210,229,194,253,186,103, 61, 86, 93, 46, 69, 85,196,248,174,194, 85, 90, 68,169, 42, 65, 86, 20,243,235,
- 89,234,113,167, 76,190, 73, 36,154, 36, 66, 2,174,204,196,216,168, 96, 86,235, 97,187,142,171,113,179, 0, 79, 96, 43, 78, 39,
-200,167,207,168, 64,172,169, 48,195, 60,176,243, 35, 59,153,169,213,129,145, 9,184, 40,178,128, 35,189,201,120,217,238, 72, 33,
-152, 74, 45,191,110,218, 20, 10, 5,159,104, 82,163, 80,109, 43, 50,145, 78,182,173,138, 20, 36, 37,152,116,202, 37, 38, 58, 33,
- 65,136,219,104, 24, 24, 97,176,165, 43,186,214,165, 45, 89, 82,137,214, 66,192, 44, 56, 50, 64, 66,255, 0, 84,246, 74, 22,174,
-188,167,230, 79,109,121, 92,114, 87,226,132,243, 5, 16,162,145,156, 45, 62, 69, 56,238,161,231,246,106,239, 2, 58, 29,109,109,
-140, 45, 4,158,231,170, 65, 29, 58, 31, 49,251,181, 41, 93,150,200, 52, 42,216, 5,236,161, 64, 0, 1,233,167,107, 95,107, 15,
-118, 6,132,133, 20,133,242, 45,129, 0, 88, 1,181,128, 29, 5,187, 14,150,219,160,198, 15, 92,140,185,115,138, 64, 42, 71,192,
- 48, 51,148,245, 42, 81, 7,237,199,237,198,179, 75, 74,130,162,174,110, 64,124, 66, 48,124,213,215,155,149, 64,142,249, 35,240,
-215,148, 83, 60, 73,124,161, 36,156,132,103,190,121, 71, 64,125,124,254,243,173,128,177,237,177,134,150,166,134, 7, 42,186,224,
-143, 44, 12,121, 14,154, 67,202,160,201,111, 49,218,255, 0, 63,127,239,196,120,213, 0, 90,237,117,185, 55,251,239,238,249,252,
- 47,182,197,185,224,181,226,148, 36, 57,202,148, 5,148,228,167,152, 5, 58, 79, 79, 76, 14,157,180,226, 8,126,236,203,104,229,
- 60,234, 39, 41, 0,168,144,160, 20,178, 64, 31,173,203,129,242,206,178,138, 93, 27,145,148, 5, 35,225, 35, 39, 61,212, 7,196,
- 78, 60,251, 1,143, 61,123,145, 19,153, 69, 69, 4, 41,106, 8, 66, 83,212,227, 32, 37, 32,103,190, 59,159, 85,124,134,144,177,
-221,137,249,239,127,225,134,106,140,228, 77, 49,141, 79,213,198,127,211,243, 54,237,139, 84,118, 89,109, 14, 61, 41,212, 70,139,
- 13,135, 37,204,148,176, 18,212,104,172, 36,184,227,206, 40,246,108, 37, 56,249,146, 7,158,181,250,179, 86,126,239,172,200,171,
-165,165, 49, 78,105, 40,133, 70,101,239,129, 48, 41,109,171,225, 88, 0,126,146, 83,234,203,139, 61, 57, 66,130,124,177,167, 30,
-243,170, 10,151, 53,173, 13,126, 37, 62, 51,173,185, 94,117, 25,228,155, 49,165, 7, 24,164,151, 19,254, 82, 35, 74, 8, 47, 36,
-116, 83,129, 32,146, 1, 26,196,209, 13,152,192,120,189, 72, 36,248,109,160, 56, 2,128, 5, 63,163, 79, 92,103, 3, 39,160,236,
- 58,233, 61, 70,161,194,166,241, 70,119, 63,180,195,227,217,127, 22,248, 41,196,175,135,160, 90, 56,228,204, 39, 66,107,106,150,
-209, 41, 6,241,194,108, 75, 91, 99,174, 91, 3,191,217,140, 1,191, 54, 69,192, 76, 50, 27,111, 13, 54, 73, 64, 9, 75,139, 82,
-155, 0, 43,169, 44,128, 9, 62, 93, 64,193, 61,206,129,152, 95, 41, 82,138,208, 22, 65, 72, 12,164, 32,165, 0, 36,148,163,152,
-144,217,234,147,145,223, 36,228, 96, 13, 93,159, 83,174,103,149, 32, 40,182,126, 55, 51,206,132,145,201,240,161, 7, 35, 62, 99,
- 32,129,158,249,214, 55, 45,212, 37, 96, 41, 41,120,167,152, 0,148, 0,129,149,167, 39,148,225, 32,224,247, 61, 71,166,116,224,
-158, 91,109,185, 27,219,231,253,127,117,240,237, 35,179,146, 77,153,143,253,199,183,115,176,223,225,139, 75,238,163,147,144, 21,
- 40, 96,142,116,142,164,165, 71,170,222, 82,187, 31,136, 4,140,243, 1,229,215, 88,252,183, 65, 72, 11, 82, 74,126, 16, 8, 28,
-184, 82, 72, 9, 66, 86,188, 18, 18,124,176, 62,100,224,157, 92, 39, 56,224, 82,146, 23,204,162,174, 95, 9, 9, 79, 55, 83,240,
- 40,169, 64,252, 33, 36,252, 92,160,245,192,214, 45, 49,208,142,112, 21,241,171,170, 65, 78, 85,128, 50, 82, 74,129,229, 60,160,
-143,187,169,234, 53,176,135,175,112, 15,243, 31,187,175,201,195, 45, 82, 13,247,235,252, 62,255, 0,187,182,253,175,139, 84,247,
- 82,160,163,130, 9, 39, 36,167,159,175,196, 10,138, 66,176, 19,215,191,145, 57, 25,215, 6, 61,188, 92, 35, 69,226, 19,132,201,
- 91,199,110, 82,195,187,161,195, 10,102, 93,241, 28,140,192,126,125,115,105,170, 47, 48,214,226,219,142,184,128, 86,242, 33, 44,
-195,173,196, 64,207, 34,224, 76,242,116,235,186,178,222, 24, 37, 41, 81,237,144, 82,160, 20, 48, 84, 0, 3,162,199, 82, 58,245,
- 31,127, 70,250,191, 79,164,215, 96, 84, 40, 85,216,173, 79,160,215, 96, 84, 40, 53,232, 14,182,151, 35,203,161,214, 98, 61, 73,
-173, 66,121,165,116,117,135,105,115,166, 54, 71,126, 85,224, 28,246,216, 14,203,105, 35, 63, 89, 25, 12,191, 17, 98, 47,238, 61,
- 15,184,145,176, 59,197,243, 92,186, 44,214,138,175, 46,156,218, 42,180, 41,114, 7,145,137, 5, 36,183,172,110, 22, 65,210,229,
-109,238,199,229,128, 82, 2,137,239,143, 49,212, 31,152,199,126,154,248,172,145,219,166, 51,147,251,191, 13, 61,188, 74,237, 67,
-251, 7,196, 22,245,108,212,198, 21, 21, 91,103,185, 87,117,161, 21,133,168,173, 72,164, 83, 42,242, 5, 1, 65, 71,170,194,232,
- 46, 83, 92, 10,235,144,230,114,115,146,198,169,106, 88, 4, 43,155,166, 71, 76,119,245, 30,186,153,211,202,179,197, 12,202,124,
-178,168, 97,235, 98, 1,254,120,230,119,142, 72,157,226,149,116, 75, 17, 42,227,209,212,233,101,251,152, 17,138, 46, 16, 70, 51,
-235,156, 28, 99,251,116, 42,177,142,195,148,103, 30,125,187,147,243,213,117,168, 30,224, 12,142,248,206, 79,217,161, 87,208, 31,
- 60,156,126,255, 0,221,173,192, 44, 0,244,192, 29,190, 56, 29, 89,193,233,255, 0, 14,253, 52, 34,142,113,223,207,184, 3,240,
-209,107,237,223, 29, 71,231,243,233,161,156, 32, 2, 51,147,231,142,191, 62,154, 85, 7,124, 42, 44,119,192,171, 35,203, 63,126,
-113,231,228,117, 69,125,179,147,255, 0, 31, 93, 87, 95, 55,158, 49,229,249,245,208,235,199,207, 62, 94,159,126,149, 2,228, 99,
- 29, 0, 3,231,255, 0, 24, 21,103,175,216, 49,159, 93, 45, 37,254,183,221,211, 75, 74,139,128, 0, 31,142, 13,143,168,198, 79,
-124,227,238,199, 79,219,162,145,140,118,235,230,113,251,254,205, 8,223, 83,147,145,208,244,251,241,215, 69, 35,177,235,231,219,
-247,232,141,107, 47,108, 12, 18,142,199,167,223,235,249,253,250,169,158,221,250,124,254,126, 94,154,164,140,245,233,211,215,247,
-124,245,237, 36, 40,144, 15, 99,131,223,161,210, 78, 54,248, 96, 99,223,140,142,249, 24, 0,103, 25,202, 78,139,108,149,129,212,
- 0,124,241,215,168,233,211,239,253,154, 16,180, 1, 56, 0, 36,228,159, 79, 44,147,243,254,189, 86,109, 65, 36, 14,184,198, 2,
-143,203,212,253,218, 64,155,117,192,193,237, 39,151, 3,175, 66,123,119, 63, 63,144,209, 8, 95, 51,137, 73, 78, 57,115,241, 30,
-221, 60,178,126,122, 8, 60,140,148,130, 85,216,224,117, 87,159,124,253,167,240,209, 63, 11,137,248,186, 28,252, 35,168,207,219,
-248,233, 22,234,113,131,235,243,233,139,187, 64, 43,162,136, 63, 49,147,235,233,247,106,247, 70,169,212,104, 85, 90,117,110,145,
- 41,200, 53, 90, 68,248,117, 58, 92,198,148, 80,236, 90,141, 62, 75, 82,225, 74,109, 67,170, 84,137, 44,180,175,184,141, 88,152,
- 10,229, 79, 96, 48, 57,177,219, 35,167, 79,219,162,211,156, 40,118, 30, 71,184,249,245,242,233,162,144, 24, 21, 97,112,118, 32,
-239,132, 15,196,169, 30,155, 16, 71,112, 71, 67,137,193,240,233,185, 20, 62, 44,120,124,219, 61,240,167, 76, 71,191, 84,105,140,
- 81, 55, 14,155, 5, 64, 73,165,223,148, 54,155,135, 89,139, 53, 8, 57,103,197,121,191, 25, 25,253,100, 72, 65, 4,131,173,161,
-180,210,245, 40,183, 10, 44, 52,248, 14,171,153,247, 36, 40,150,208,211,100, 16,181,171,201, 93, 7, 79, 83,168,161,123, 40,248,
-226,137,194,214,237,191, 97,110, 76,199, 6,196,111, 20,202,117, 42,239,113,106, 82,155,179,174, 82, 83, 18,135,123,178,146,127,
- 69, 25, 42,113, 12, 78,199,254, 43,149,211,158, 67,169,140, 46,220,104,182,207,128,184,210,104, 79,178,197, 70,159, 80,128,226,
- 36, 70,171, 65,146,132,189, 18, 92,121, 77,168,165,248,174, 52,182,212, 10, 73, 7,155, 84, 39, 16,240,233,203,115, 25, 99, 88,
-201,130, 67,170, 35,216,169, 61, 47,220,173,244,155,247,243, 17,102, 24,239,143, 11, 60, 80,110, 39,225,218, 88,107,103, 15,152,
-229,170,144,213, 33, 98, 60,234, 0, 89,236, 55, 34,117, 93, 98,219,115, 3,198, 8,209,135, 82,196,175,212,218,113,133,198, 84,
-117, 38, 71, 32, 67, 78,101, 4,182,142,157, 7,255, 0, 22,125,124,255, 0, 13,121,226,147, 97,169,220,100,236, 45,251,195,253,
-214, 96, 83, 89,184, 96, 55, 58,221,184,156, 71,138, 45,139,210,151,207, 34,220,169,161, 93,196,113, 36,248, 82,113,221,137, 11,
-244,198,172,116, 62,102,100,181, 29,160, 61,231,149, 60,142, 99,224,101,164,246, 3, 29,128, 25,233,173,128,164, 74, 18, 99,198,
- 73,116,183, 25,181,114, 60,178, 57, 76,151, 16, 50,162,162, 14,124, 60,129,246,235, 82,158, 2,165,118,210,203, 98, 45,216,245,
-190,219, 94,253, 7,223,139, 66,108,214,122, 57,232,179, 76,177, 18,150,182,141,214,104,102,243, 49, 73, 35, 33,209,244,220,171,
-217,133,180,176,210,230,225,188,151,199,230,211,196, 86,208,238, 55, 15,155,153,121,237, 22,231, 81,100,219,215,221,143, 82,149,
- 79,168, 71,125,106,110, 52,230, 88, 90,132,122,157, 46,106,128, 76,202,124,136,220,143, 71,121, 63, 11,141,186,146, 8, 36,141,
-107, 90,238,137,210, 99,242, 84,194, 39,208,228,243, 69,156,165,101, 50, 16,209, 35,156,184, 17,212, 56,158,138, 66,198, 72,229,
- 26,253, 19,125,160,126,206, 29,169,246,133, 88,112,226,214,219,129,100,111, 5,191, 18, 68, 91, 19,116,219,132, 28,148,220, 38,
-208,181, 53, 65,186, 99,180, 66,170,182,233,119, 30, 25, 39,198,138, 86,165, 50,121, 74,144, 97, 29,196,223,179,219,138,238, 14,
-171, 85, 42, 30,238,109, 69,202,253,158,137,146, 26,165, 95,150,229, 61,202,229,149, 91,134,219,133, 41,155, 18,173, 13,165, 6,
- 91, 82, 48,172, 57,202,180,231, 5, 26,179,178, 42,250, 57,225, 72,106,149, 86,169, 74,233, 44,116,220, 29,175, 27,118,123,216,
-133,216,130, 59,142,146,250,158, 42,173,226,215, 74,204,190,189,178,218,167,133,214,182,141,111, 32, 18,142,242, 68,219, 84,208,
-202,162, 69,119,250,199, 68, 58, 38, 17,181,158, 86, 98,205, 98,245,184,155,179,246,190,133,117, 81, 43,212, 69,205, 93,107,111,
-171,201,247,180,220, 22,125, 75,170,221,143, 77,172, 67, 70, 41, 51,212, 66,147,225, 62,180,195,146,121,152,117, 41, 82,145,153,
- 39,123, 14, 56,116,186,118,163,136, 57,119,139, 91,231,181, 82,105,117, 56,211, 85,187, 59, 81, 50,174,154, 46,225, 86, 41,142,
-178,236, 71, 96, 81, 44, 39,154, 15, 79,169,138,138,154,146,169,140,169,198,154,240,202,146,121, 8,214,156,123, 19,246,162,147,
-184,219,245,181,214,173, 74,157,114, 91,212, 68, 94,177, 46, 9, 87,209,164, 82, 35,166,152,213, 40, 26,147,148,152, 53,249, 12,
-182,135,161, 77, 92,118,163,188,212,150,221, 87, 43,171, 72, 10, 95, 41,212,194,248,217,224, 59, 96,239,203,211,110,184,157,163,
-220,219,119,195,142,224,236,189, 90, 53,199,112,238,141,180,213, 54,131, 86,184,173, 90, 80,241,158,162,204,105,137, 44, 68,247,
-146,216,120, 38, 83,136, 82,185, 95, 91,106, 14, 36,132,105, 42,177, 85, 95, 69,196, 84,180,235, 13, 45, 13, 59, 8,229, 63, 84,
-100,153,228, 44,254,209,101,229, 8,180, 29, 45, 34, 57,120,102, 98,238, 84, 54,248,177,115, 46, 32,224,110, 24,171,225,142, 26,
-226,122,217,198,119,199, 25, 21, 76,116,245,242, 71, 93, 93, 67,144, 67, 83, 72,217,122,208,154, 38,146,170, 74,254,122,137, 97,
-203,171, 80,123,126, 86, 13, 50,114,230,134, 52, 43,104,160,110, 52,106,229, 82,239,218, 10,165,197, 42,143, 92,155,112, 63, 79,
-182,109,170,172, 86, 42, 53, 42,212, 72,110,166, 83, 17, 83, 38, 18,137,166,133, 50,164,172, 60, 85,240,145,228,123, 92,248,153,
-225, 90,117,139, 14,223,186,217,144,212,184,247, 13, 37,217,245,234, 50, 30, 68,154,188, 47,118, 5,245,153, 13, 36, 5, 84,225,
-248, 64, 45,114, 16,133, 4,120, 5,183,210,145,135, 23,170, 17,120,166,246,122,210,239, 8,251,245, 73,221, 42,108,202,125, 54,
- 85,110, 12,136,116, 25,110, 42,164,252,181,186,183, 36, 84,100, 71,157,200,243,176,212,251, 97, 40,154,128, 27, 80, 87, 42, 0,
- 73,215, 28,248,248,246,138,238,223, 31, 27,209,100, 13,189,190,175, 61,174,217, 13,133,184,168,247,110,220, 46,215,168, 72,182,
- 43, 50,175, 26, 23,136,134,174, 58,133, 66, 41, 14,213, 96, 61,144,143,113,148, 85, 17,198,121,155,117,149,165, 68, 30, 78,240,
-151, 41,171,203,168,248,214,139,140,242,218,147, 61, 39, 46,146,154,176, 74, 94, 58,115, 70,238,237,110,102,210,194,237, 49, 74,
-101,167,176,152,106,242, 71,253,233, 17,120, 7,226,111,137,188, 85,195,180,126, 29,112,252,188, 55,150, 71, 72,245, 89,147,103,
-144, 54, 91, 11,230, 13, 18, 65,236,212,236,144, 84, 78,202,220,184,170, 37,144,199, 57,137, 21,156, 76,199,149, 3,245, 94,101,
-153, 14, 91, 11,118,106, 60, 38, 42, 50, 98,248, 52,232,255, 0,224, 76,210,169,176,210, 23, 58, 67, 75, 75,170,196,215, 65, 90,
- 66,200, 82,134, 70, 57,121,122,190,116, 74, 93, 58,224,113, 52,104,137,117, 22,180, 38, 41,236, 84,166,201,117,250,127,189,196,
-138,202,165, 63, 77,135, 61,213, 5, 70,128,166,194, 12,199, 18,144,165,140,160, 16,130,179,166,155,101, 55,170,133,187,214,166,
-214,220, 55, 67, 20, 74, 22,231,223,150, 76, 91,182, 85,181, 1,133, 66,160,215,231,197,159, 82,164,204,170, 90, 80,221, 39,244,
- 42,118,154,185, 47,211,155, 89,114, 42,164,175,221,144,228, 84, 39,195,216, 74,124, 72,107, 67,204, 60,133,205, 66,221, 76,153,
-140,248,200,105, 21,106,162,212,144,195,107,125, 39,244,116,228, 20,254,149, 32,124, 73, 74, 16, 82,160,149, 5, 73,200, 40,225,
- 8, 33,133,138,157,182, 82, 3, 95, 73,181,137,216,116,212, 13,238,110, 49, 90,230,167, 55,225,188,207, 50,225,188,237,100,164,
-205,114, 10,186,138,102, 10, 67, 66,181, 20,181, 15, 75, 52,145, 56, 33,102, 11, 36, 14,177,206, 9, 14, 84, 59, 29,188,174, 84,
- 59,173,112, 93,143, 85,131, 21,160,229,114, 44, 58, 45,153, 66, 12, 7, 27,139, 74, 91,136,101,170,139,205, 35,148, 83,216, 89,
-109, 47,175,160, 45,198, 97,150, 17,149, 40,129,153,191, 33,138, 45, 46, 76, 10,157, 73, 53,234,220,249, 45, 83,233,211, 28,109,
- 44, 82,226, 34,114,131, 18, 43, 40,129, 31,153, 48, 97, 70, 47, 36,186,181,120,174, 58,242, 82,209, 95, 50,212, 18,208, 73, 83,
- 80, 80,204,199,127,194, 85, 21,242, 79,187, 56,168,170,169,212,221,108, 50, 91,138,234,193,240,227,178,130, 24,101, 57,229,108,
- 41, 75, 86, 74, 20, 9,139,172, 74,165, 58,245,126,172,220, 89,142, 26,131,177,226,196,130, 86,202, 30,125,154,122,189,198,155,
- 17,167, 0, 8,166,198,149,239, 78, 60,238, 79,139,135, 31, 80, 75,139, 70,183,210, 72,208, 37,152, 14,131,107,157,246,216,129,
-183, 77,134,221,141,183, 54,195, 12,185,100, 85,145,194,212,139,125, 68,121, 69,150, 73, 36, 70, 28,168,213,141,221, 80, 38,242,
-239,121, 25,155,153,118, 55,137,194,174, 84, 41,148, 85,183, 64,162,120, 21, 9, 84,184, 49,145, 29, 46, 45, 79, 64,165, 64,110,
- 50,132,154,165, 69,214,148, 82,194,220, 74,138,147, 28,101,231,150,232,192, 66, 9, 86,185, 17,237, 36,216, 24,156, 79,108, 45,
- 91,106,157,145, 17,119,146,170, 52,251,163,110,235,115,214,150, 35,192,191,179, 38, 60, 55, 42, 47,160, 19, 2,219,168,211, 29,
-118,157, 56,164, 20, 50,202,227,203, 3,158, 10, 73,232,220,233,143,193,167,180,203, 82, 67,210, 37,192,145, 88,170, 20, 52,150,
-230, 54,253, 90,120,113, 41,119,149, 69, 38,115,235, 1, 12,182, 7,193, 25, 9, 82,185,130, 82,117,175,119,139, 85,218,217,157,
-245,121, 66, 42,143,213, 32,176,154,170,185, 28,143, 69, 75, 2,115,178,106, 74,141,250,175, 22, 25,108,248, 12, 35, 8, 91,142,
- 54,181,252, 5,122, 88,213,203, 28,145, 75, 78,229, 37,167, 97, 34,183,236,148, 33,148,223, 96, 69,197,183,176, 63,102,214,216,
- 58,240,190, 68,114,250,243,152, 23, 19,199, 8,114,242, 72, 72,231, 22,188,108,205,176,101,137,213,157,138,160, 37,149,131,121,
-245, 2, 96,171,183, 20,137,123, 31,191,149, 91, 47,123,232, 85, 27, 62, 93, 6,181, 34,220,190,237,155,214,132,186,220, 88,179,
-217,150,220, 71,128,149, 75,125,138,149,169, 90, 75,203, 96,211,110, 42, 91,143,176,165,184,194,229,195,126, 59,201,121, 83,127,
-216,175,102,198,192,241,189,192, 78,211, 93,151,173, 66,131, 11,121,110, 27,122,109, 78,202,226,103,134,152,244,170, 29,255, 0,
-106, 75, 77, 80,127, 7,147,118,200,183,170, 81,169, 27,137,124, 65,102, 20, 38,171, 53, 4, 24,110,205,241, 18,226,164,123,227,
- 13,202,211, 37,186,124, 33,108, 79, 16, 66,211,103,113,182,182,139,118, 84,173, 7,156,166,216,183, 99,192, 67,187, 32,202, 95,
- 52,202,236,231,238, 88,201, 46,213,173,214,193, 83,203,133, 49, 50, 99,173,245,243, 52,203, 11,115,159, 93, 2,225, 42,126,233,
-240,185,105, 84,108, 74, 45, 95,108, 43, 59, 35, 69, 97,250,141, 10,138,230,217, 90,251, 48,139, 9,233, 47,173, 83,167, 92, 23,
-133,177, 85, 69, 46,182,212,244, 48,183, 86,228,216,112,223, 43,138, 95,241, 29,230,228, 19,170, 78, 41,201,115, 12,218,154,183,
- 54,203,228, 66,244,207, 79, 57, 83,174, 48,118,211, 36,113,139, 51,236,182,144,200,197,209, 89, 4, 74, 66, 18,100,220, 71,196,
- 25,253, 47,135,176,101, 60, 41,197, 99, 32,207,114, 92,228,102, 52,138,194,116,168,154, 25, 34,146, 41,169,214,165, 68,180,176,
-199, 36,210, 6,122, 3, 28, 20,213, 45, 28,143, 83, 37, 84,238, 34,143, 74,120, 89,225,111,121,247,111,121,238, 89,155,225,184,
-220, 82,237,142,251,112,146,253, 17,207,229,239, 14,200,188, 40,150,199, 16, 91, 53,100,203,106,223,161,219, 59,177,105,238, 28,
- 8,141,191,184, 84,122,123,188,237, 86, 66, 93,102,187, 65,135, 61,155,146,157, 54, 68,117, 85,170, 29, 5,246,132,237, 76,171,
- 94,215,181, 54,235,103,182,227, 99,237,219, 50,147,100,221,151,117,186,253, 38,155, 38,143,114, 90, 87, 4,106,212, 53,220,242,
-118,242,194,180,160,179, 75,166, 81, 39, 84,235,112, 68,217,140, 61,226, 50,212,247, 22, 89,118, 35, 77,235, 83,184,202,246,199,
-112,111, 70,219,122,181, 6,171,108, 65,226,231,125,105,213,122,204, 75, 11,108,236, 27,130,252,141,176,118,155, 98, 2, 33,193,
-175,238,213,251, 13, 81, 98,223, 52,197,206, 75,206,187, 71,165, 38,170,196,168,241,155,138, 85, 9,111, 46, 98, 52, 47,111,189,
-188,183, 37,209,109, 10,103, 17, 22, 2,110,109,194,146,227,138,131,118,219,246,163,116, 11, 98,132,235,103, 52,122, 75,118,253,
-157, 38, 77, 80, 90, 17,210,101,178,248,116,206,118, 75, 83,212, 28,101,175, 1,149,162, 45,226,190, 70,185,231, 0,203,149,228,
-121,123,231,153,198,105, 91, 28,230, 88, 16, 36,112,211, 70,154,212, 24, 39,149,165, 18, 74,198, 72, 89, 35,105,100, 12, 41,231,
-158,112, 57,145,137,231, 10,100, 94, 51,241, 87, 23,112,111, 30,211,112, 52,153, 38, 73,225,242, 10, 90,124,155, 50,146, 42,116,
- 99, 45, 52,112,243,178,218,153, 12, 21, 85, 52,171, 42,205, 88,212,181,201, 75,149,209, 37, 91, 81,100,148, 51, 81, 75, 49, 50,
- 6,217,173,183,155,188, 84,118,173,158, 32,172,235, 87,118, 54,166,179,183,149,203,134,222,225,242, 30,215, 80,233, 54,151,241,
-165,100,213,106,245,122,156,138,221,227, 2,160,150, 46, 42,164,235,130,161, 57, 86,251,132, 51, 77,169, 64,173,174,167, 38, 59,
- 85, 4, 56, 26, 3,109,118,123,135, 41,252, 96,110,135, 23,245,109,254,221,189,165,168,219,173, 91,123, 97, 87,216,251,190,175,
-183,219, 85, 99,219,212,155,126,209,183,217,137,183, 10,131, 66,169, 76,169,205,176,225, 70,165,194, 83,180,116,125, 88,219,175,
-148,178,243,175,199, 75,173, 59, 29, 61,249,246,206,238, 94,228,237, 61,211,181,155,117, 97, 50,205, 62,247,110,151, 14,183,114,
- 57, 71,149,102, 55,111,211, 40,145,161,125, 74,213, 25, 54,141,222,227,180,202,188,130,169, 82, 23, 30,151, 57,136, 16,218, 83,
-108, 72, 50, 38, 25, 64,114, 67,110, 47,253,229,176,174, 10,205,199,103,238,253,237, 99, 85,238,119,154,122,231,157, 75,174,215,
- 74,238, 7, 25, 46,152,207,214,220,157, 58, 73,170, 74,109, 18, 30, 75,110,190, 29,121,180, 44,165, 42, 9,232, 21,240,162,151,
- 56,225, 46, 16,143, 36,205,178, 88,214,186,130,176,206,181, 50,212,206, 37,168,141, 97,228, 37, 63, 46, 9,201, 90, 37, 96,103,
-142, 25,155, 74,243, 26,157, 97,150, 33,237, 83,203,114,127,162,199,141,220, 86,188, 75, 85,151,241,125, 31, 2,167, 23,193, 83,
-150, 54, 91, 79, 78,166,152,101, 85,109, 75, 81, 85, 61, 59, 60, 98,150,158,166,174,122, 58, 72, 42,106,150,136,102, 51,123, 10,
- 85,205,152, 73, 43, 44, 16,206,123,218, 61,196,127, 12, 59,235,177, 53, 46, 29,169, 86,189, 55,136,234,109,215, 88,166, 26,197,
- 38, 53,233,116,109,198,223, 91,198,222, 80,171,209,234,119, 5,221, 67,164, 25,151, 10, 5, 85,136, 33,154, 93, 49, 37, 18, 15,
-233,100,202, 97,150,139,131,132,251, 87,179,251, 79,179,194,224,147,101,216,244,202, 5, 90,229,159, 17,119,149,211, 72,110, 69,
- 46,248,110,163, 29,217, 43,129, 66,171, 79,122,116,167, 35, 90, 76, 72,147, 37,216,236, 37,215, 98,203,117,126,245, 45, 50,100,
-114,186,222,133,219, 60, 77,113, 16,220,102, 29,123,136, 11,214,170, 86,194,217,230,148,229, 46, 98, 20,211,128,115, 50,125,254,
-146,190,100,228,116,200, 4, 30,163, 7,187,151, 72,226,234,249,165, 72,105,119,173, 54,145,119,199, 91,105,138, 42,209,169,240,
-173,203,214, 44,100,188,211,178, 16,205,110,152,208,135,112, 48,176,215,197, 10,171, 13,109,124, 69,109,200, 97, 95, 24,214,226,
-126, 46,204,248,131, 53,169,253, 34,207, 26, 53,144, 71, 4, 79, 21, 56, 17,133, 22,229,150,231, 57, 26, 1, 47, 34,187, 2, 44,
- 52,198,170,139, 50,202,126,130,126, 47,120,111,192,109,194,252, 57,154,229,220, 65,148, 9,205,116,180,137,154,214, 10,186,170,
-162, 10,137,109, 91, 69, 71,150,198,235, 25, 10, 22, 25,169,163,100, 69,105,125,166,116, 70,126,237,240,173,188,242,233, 18,100,
-237, 93,235, 42, 60,202,109,114, 92,138,190,220,221,209,196,104,148,181, 76, 74, 16,170,157,149, 92,105,110,132,210, 43,242, 74,
- 19, 42,158,164,115,198,158,234, 36, 48,143, 6, 66,144,210,247,177, 85,202,124, 85, 41, 50, 23,238,234, 96,171,220, 84,131,201,
- 81,167,186,242, 66,220,103,194,112,116,136,167, 49,204,218,135, 38,114,149, 36,142, 82,142, 24,109,205,249,100,111,109,188,154,
-141,169, 87,121,132, 69,149, 25,154,133, 12, 70,102, 35,244,170,162,202,228,211,227,215,160,171,156, 70, 90,220,109,197,198,112,
- 60, 25,150,134, 86, 98, 60,242,193, 74, 54, 70, 21,203,185,137, 49, 41,209, 55, 38,242,181,228,211, 26, 17,157,129, 46,114, 42,
-180,121, 76,135,128,240,207,214,112,156,148,134, 86, 18, 75, 79, 49, 33, 50,163,165,120,248,146, 57, 73,105,106,159,147, 26, 7,
- 37, 20,121, 74,249,129, 29,199, 81,176, 38,192,147,176,176, 11,229, 39, 28,113,196, 92, 57, 81,148,103, 21,249,110,121, 69, 46,
- 69,155, 81,200,201, 87, 73, 60,114, 67, 44, 19, 46,155,235,139, 65,117, 46,165, 73, 11, 30,131,175, 80,250,185, 64,199, 74,170,
-247,117,187,111, 83,215, 94,171,203,137, 65,135, 79, 67,143,174,161,207, 41, 13, 62,140, 15, 16, 83, 24,105,167, 37, 84, 28, 81,
- 82,130,227, 69,105,245, 45, 71, 41, 66,191, 91, 76,133, 87,124,171,187,130, 29,167,217, 76,213,237,251,106, 66,189,205,119,162,
- 28, 98, 37,199, 86,142, 16,162,185, 54,235, 12, 41,106,181,161,242, 45, 99,199,119,154,162, 48, 80, 81, 16,158,154,182,205, 62,
-117, 86,178,221, 66,238,151, 81,166,214,156, 82,227, 66,168, 73,171, 77,171,198,152, 82,188,180,236, 27,145,222, 95,115, 36,148,
-242, 70, 81,136,160, 29, 56, 67,138, 29, 54, 42,202,179,153,139, 37,154,143, 44,138, 93, 90,115, 13,179, 42, 84, 55, 84,228, 58,
-130,154, 32,177, 34,167, 76,116,248, 83,164,158, 85, 21, 58, 66, 29,194,202, 84,242,134, 53,191, 74, 37,168,148, 34, 92,139,239,
-126,187,219,125,133,150,228,146, 47, 98, 55,179, 1,136, 86,103, 62, 91, 69, 8, 36,153,106, 8, 60,182,111, 58, 40,216,157, 54,
- 98, 36, 0,234,243,171, 58, 3,101,229,106,179, 43,139,104, 91, 70, 44,120,176,217, 45, 59, 21,146,164, 50,232, 71, 43,133,111,
-117, 90,230,100,144,252,149, 40,149, 41,210, 74,150,181, 21, 44,149,171, 39, 97,160,209,196, 74, 98,138,211,204, 1,101, 39, 41,
-232,160, 84, 80, 91, 86,122, 5,117,207,217,171, 93,167, 74,230,109,190,118,227,151, 50, 18, 67, 73, 80,101,207,212, 10, 45,182,
-190,169, 65, 32, 16, 14, 72, 61, 50,113,157, 59,206,211,128,167,184,215,134, 84,218,139, 67, 9,202,136, 9, 81,207,134, 79,235,
- 28, 17,243,252,113,169,165, 53, 56,166, 68,176, 35, 72, 23,245, 29, 5,183,191, 78,155,254, 24,174,234,171, 13, 76,138,146,157,
-228,111, 49,216, 94,228,111,219,173,201, 22,181,250,250,130,207, 61, 76, 83, 78,129,201,136,206, 30,102,214, 63,241, 74, 61,219,
- 81,242, 79, 81,141, 92, 33, 83, 11, 11, 43, 74, 70, 79,235,128, 48,146,159, 95,183, 89,187, 48, 16,248,113,190, 78,100,130, 82,
-160,176, 65, 32, 28, 5, 99,215,168,252, 53, 65,216,162, 34,146,199,235, 39, 31, 2,200,193,233,215,144,231, 79, 81,206,164,117,
-233,252,125,253,240,213, 89,206, 82,241,176,243, 14,190,132,117, 7,227,110,189,143, 94,183,197,134,155, 9, 14, 77, 73, 35,160,
-115, 31,105,236,123,140,118,214,207,217,208, 91, 67, 45, 2, 19,212, 36, 12, 14,163,212,156,142,135,247,233,135,163, 69, 10,155,
-158, 95,135,196,200, 0,103, 57,200,252,115,173,138,183, 84,150, 18,214, 79, 47, 42, 82, 64,200,200,192, 25, 63, 34, 51,173,102,
-107,129,181,255, 0,158, 33, 53,234,201, 4,224,108,194,246,251,207,207,175,124, 57,232,109,180, 51,202, 72,248,130,113,142,248,
- 78, 0, 31, 35,235,246,233,191,188, 42,206, 66,108,193,167,132,253,103, 41,181, 0, 71,255, 0, 2,140,174,134, 73, 35,245, 92,
- 39, 33, 30,121,235,229,171,141, 90,228,106, 11, 32, 52, 80,236,183, 73, 12, 70, 4,229, 74, 7, 30, 43,152, 63, 3, 41, 29, 84,
-123, 28,224,100,235, 5, 13,173,197, 57, 46, 67,138,125,249, 46,120,146, 95, 88,253,117,156, 97, 40, 39,245, 91, 0,225, 35,176,
- 29,180,142,179, 80,220,168,205,149,126,211, 15,223,164, 16,122,250,158,195,208,145,134,108,155, 45,116,149,107,106,210,241, 41,
-186,161,255, 0,120,194,221, 71,236, 47,127,218, 35, 79, 77, 86,176, 66,163, 8,205,225,197, 43, 56, 37,105, 65, 56, 36,252, 75,
- 82,212,174,171,112,149, 28,156,245,207, 93, 15, 45,216,241, 57,146, 57, 27, 56,200, 72,192, 89, 78, 15, 85,168,159,128, 99, 39,
-226, 63, 33,223, 89, 20,167,114,130, 10,130, 80, 72,248, 26, 31, 30, 65, 0, 16,165, 3,208,231,174, 61, 61, 53,129,212,188, 52,
- 7, 20, 82,214, 78, 74,148,226,186,164,228, 18, 84,181,103, 36,244,238,122, 30,157, 53,185, 26, 44,106,170,160, 1,238,236, 54,
-253,214,249,247,206,169,100,122,153, 25,234, 36,251, 71,160,233,212,122,216,124,236,119,197,146,116,196, 43,156, 23, 20,234,176,
- 66, 83, 24, 44, 50, 18, 79, 66,235,132,167,159, 61, 50, 50, 18, 9,206, 15, 83,172, 58,116,165, 37, 64, 4,182,218, 73,199, 59,
-139, 10, 82, 73, 66,186, 33, 13, 30, 94, 96,174,108,228,231,168,198,123,139,140,202,131, 79, 30, 70,148,227,238, 33, 74, 65,102,
- 43, 97,196, 54,147,211,226, 81, 41, 74,129, 0,103,226, 56,236, 70, 51,172, 78,114,228,243, 5, 43,193,100,115,243, 36,120,134,
- 75,201,194,128, 42, 71, 54, 17,204, 60,206, 74,114,122, 18,116,112,214,210, 59,223,241,219,240,190,226,251,116,251,158,201,176,
- 10, 23, 73, 61,143, 95,141,182, 61, 58, 16,167,226,118,197, 23,220, 24, 42, 82,202,147,250, 50,234,130,146,217, 45, 36,168,133,
- 45, 94, 71,175,197,215,174, 49,223,174,177,233, 50,208, 66,131,105, 61,214, 66, 64, 78,114, 64, 32,244, 61, 27, 42, 36,100, 30,
- 80, 0, 29,250,232,185,104, 66, 49, 33,199, 21,150,220, 43, 66,158, 90,158, 9, 94, 72,229, 74, 84,180,165, 36,173, 63,234,146,
-156,146, 6,173,114, 20, 80,180,165, 72, 80,112, 20,145,206,164, 41, 92,139, 1, 96,182,144,172, 56,130, 20, 14, 50, 0, 39, 56,
-233,141, 46,141, 98, 54,244,254, 95, 29,247,198,133, 76, 90,206,166, 58,175,233,178,237, 97,238,254, 93,189,215,178,204, 42, 33,
- 93, 64, 42,248,136, 81, 57,235,147,209, 95,205, 61, 51,156,117,229,239,140,107, 16,158, 7, 42,147,206, 74,138, 85,241,171,148,
- 17,140, 96,145,216, 96, 12,125,253, 6,178,233, 89, 1, 42, 89, 0,224,140, 40, 16,146,179,204,164, 55,201,216, 60,158,153, 29,
-114, 59,100,118,197,106, 10,207, 40, 35,170, 73,230, 36,114,149,103,155,161, 9, 87, 86,241,147,231,213, 88,193, 58, 92, 49,218,
-223,135,110,159,187,221,238,253,216,103,145, 0, 34,219,123,186,124,143,147,136, 13,251,114,237,134,237,143,105, 46,242, 73, 13,
- 22,133,233,109,109,125,248,227,197, 1, 40,126, 69,118,199,166,197,148,182,249, 0,241, 0,122,146,174,101, 31,136,168,158, 98,
- 78,117,200,194,180,168,126,137,101, 88,239,233,246,107,183,127, 72, 24,180,175,104, 99,158, 27,161,215, 19,195,254,205, 37,246,
-129,255, 0, 34,180,195,184,124, 52,148, 17,150,202,152, 45,175,169,201, 11, 7, 0, 99, 92, 70, 83,105,199, 81,140,246,229,242,
-249, 29, 75,178,155,181, 13, 41, 59,217,109,211,176, 36,116,235,219,242,199, 51,241, 50, 44,124, 69,158, 34,159, 47,181,212, 31,
-255, 0,116,172,199,247, 18,113, 76,168, 40,116, 72, 29, 62, 47, 63,188,117,208,235, 35, 24,207, 92,244,254,221, 86, 40, 35, 62,
-152,207, 95,232,251,116, 51,133, 67,168, 78, 71, 81,243,251,244,236, 6,194,221, 48,206,160, 29,173,211,161,253,216,162,179,229,
-143,191,211,175,217,170, 11, 0,227,176,245,245,199,175,207,160, 58,244,188,254,177,201, 82,124,188,177,231,246, 29, 81, 39, 39,
- 58, 93, 70,194,221, 63,158, 20, 24,164,230, 60,136,232, 72,244, 39,183,109, 12,178, 9, 61,242, 59,122, 30,223,214,116, 74,241,
-130, 73, 3, 7,167,246,245,213,189,240,234,136,240,212,148, 97, 95, 22, 70, 74,128,236, 58,249,233, 68,235,140, 3,126,155,227,
-193, 36,156,254,113,165,175, 10, 63,237, 99,238,206,116,180,125, 62,182,191,207,191, 25,199,180,146, 15, 65,159,151,174,171,165,
- 93,142, 58,142,227, 61, 70,135, 31,120,254,145,251,117, 92, 96,245, 30,127, 46,250, 37,188,191, 15,195,231,231,124, 12, 86,241,
- 19,156,117,235,231,142,159,126,136,111, 10,193, 74,187, 28, 99, 24,201, 62,191,136,252, 53, 65, 9, 0,131,220,244,251, 58,232,
-164,225, 61,178, 7, 94,221,254,236,246,210, 76, 24,139,124,252,223, 25,219,239,197, 69,160,168,119,233,221, 93, 78, 6, 49,216,
-125,186, 33,164,115, 36, 40,247, 29, 66, 71,160,233,235,170, 64,133, 15,207,113,215, 69, 36,242,224,244,244, 35,208,105, 34, 0,
- 39,190, 49,143,104,101, 42,238, 57, 85,215,168,198, 72,251,188,244,123,104, 72, 72, 24,201, 79, 78,191,187,166,132, 65, 39,226,
- 72, 25,244, 39,167,152,251,180, 90, 22,144, 1, 87,195,147,231,252,236,250,124,244,153, 23,216,158,159,233,140, 17,124, 28,214,
- 58,114,244, 24, 61, 62, 93,191,167, 70, 32, 12,103, 39,230, 60,137,199, 94,154, 13,178, 23,215,168, 29,253, 59, 99,250,245, 93,
- 11, 73, 95, 47,114, 62,127,102,127,103,150,147,194, 39,221,190, 13,108,129,145,140,228, 16,160, 70, 82,164,158,133, 36,121,130,
- 9,200,212,133,253,149, 30,214, 40,187, 66,197,191,195, 39, 20,245,169, 15,236,235,143,162, 14,220,110,140,213,189, 54,163,181,
-211,100,184, 17, 30,135,114, 58,162,165,203,177,148,226,240,211,164,149, 65,206, 21,150, 70, 83, 30,118,242, 14,122,121,126,206,
-218, 33, 39, 37, 68,227,168,229, 32,128, 82, 65,232, 65, 7,184, 56,237,231,157, 55,102, 89,109, 54,103, 78,208, 84, 37,251,171,
- 11,106, 86,236, 71,240, 32,236, 71, 81,211, 14,249, 22,123,153,112,230, 99, 22,103,149,205,202,158, 63, 43, 43, 92,199, 44,100,
-130,209, 74,160,141, 72,214, 29,195, 41, 1,144,171, 0, 71,233,189, 78,163,199,149, 6, 5,118,137, 50,159, 88,161, 86, 97,179,
- 50,145,112,209,228,179, 81,164,214, 32,202, 66, 93,106,101, 62,161, 25, 74,109,214,150,210,146, 82, 66,186,115,105,198,165,210,
-220, 45, 54,156, 0,210, 18,130, 16,156,144,132,160,130,113,234,163,215, 63,102,191, 63,142, 13, 61,168,188, 90,112, 88, 35, 91,
-187,121,119,179,119,109,106,165, 54,185,123, 83,184, 1,218,213,172,195, 74,112, 25, 31,193,231,222,112,191,110, 58,164, 21,224,
- 48,176,215, 49, 7,195,198,117, 59, 45,161,226,130,149,124,109,157,131,126, 59,105, 34, 25,190,109, 42, 53,196,184,241, 30, 15,
-198,138,237, 78, 35, 82, 31,140,211,167,245,219, 66,220, 41, 7,190, 19,170,167, 56,203,165,200,101,140, 85,149,104,230,213,203,
-101,189,155, 78,155,220,117, 82, 3, 46,198,227,123, 43,181,137,199, 98,248,121,226, 4, 60,107, 28,144, 81,211, 52, 25,134, 94,
-168,243,195, 33, 13,165, 88,233, 15, 20,151, 2, 68,212, 8, 23, 84,117,184,212,128, 27,157,174,166,211,138,218,110, 68,166,202,
- 12,226,136,177,129,232,166,216, 72,248,148, 83,159,213, 41, 3, 58,199,247,101,136,115, 44,202,189,191, 58, 53, 62,165, 75,147,
- 13,232,255, 0, 85, 84,225, 70,168,193,124, 22,212, 1, 92, 57,109,173, 42, 25,207, 92,107, 7, 94,247, 82,222, 44,120, 49, 37,
- 54,166,153, 62, 27, 97,162,180,183,147,212, 19,228,122,244,251, 53,166, 60, 82,241,139, 69,219,203, 98, 69, 54,140,180, 86,247,
- 30,234,150,139, 66,201,183, 25,149, 29,233,234,185, 42,196, 70,134,169,113,219, 89,247, 70,154, 91,161,107, 46,114,242,132,100,
-244,206,153,205, 97,168, 2,158, 4, 44,100,219,125,135, 64, 78,228,219,222, 73,244,222,221,174, 76,131, 35,204,179,124,218,130,
-135, 45,164, 51, 85,202,227, 76,106, 62,206,255, 0,109,219,126, 90, 70,190,103,145,136, 84, 93, 78, 72, 23,191, 48,247,123,113,
- 54,107, 98,106,146,105, 9,180, 41, 21,123,162,141, 80,151, 62,153,110, 91,228, 81,105,212,218,178,156,241, 34, 77,169, 72,130,
-226, 75, 2, 57,229, 90, 91, 71, 95, 19, 25, 61, 49,174,102,239,183, 16, 27,245,196,245, 64, 82,110,171,182,181, 46,217, 96, 6,
- 35,218,212,137, 51, 32,219,108,198,105, 92,201, 85, 69,199, 30, 6,166,164,128, 10,220,112,144, 72,251, 53,214,202, 31,178,178,
-163,118, 58,154,214,227,110,196,250,141,229, 94, 90,234,215, 82,232,240, 89,168, 70,166, 84,170, 4,190,168, 41,121,249, 0, 76,
- 90, 29,119,151, 56, 9,248, 73, 25,214,146,202,219, 91, 51,104,184,161,111,104, 55, 2,101, 83,114, 54,198,194,191,169, 77,110,
- 68,221,177,164, 63, 85,175,214,237, 88,241,211, 82,147, 76,141, 78,128, 22, 91, 87,142,150, 98,205, 74, 85,132,248,171,248,142,
- 53,173,150, 83, 84, 83,203, 81, 44,142,139,160, 27, 2,160,233, 3,114,117, 16, 12,141,127, 70, 80, 9, 35,125,241,233,239,130,
- 41,224, 38,103, 13,117, 54, 67,153,205,226, 87, 28,112,190, 95, 45,125, 92,210, 83, 86,187,242,226, 42,178,174, 80,149,113,165,
- 44, 65,229,100,134, 4,141,150,122,141, 81, 51, 73,162,237, 30,168,196,225,210,109,131,180,183,158,251, 93,182,173, 90, 77,131,
- 96, 89,181, 75,242,173, 86, 98, 49,102, 9,183, 41, 18, 99, 82,213, 61,169,147, 28,108, 26,115,213,233,208, 41,241,139, 73, 89,
-155, 50, 88, 98, 57, 82,144,225, 71, 44,173,110, 47,174,107,174,254, 98, 13, 58,249, 85, 6,131, 87,171, 39,220, 44,241,181,244,
-153,180,166, 32, 5,149,154,122, 42,162,227, 19, 75,165,128, 71,188, 56,178,174,115,204, 82,145,128, 36, 3,237,235,223,234,222,
-215,112, 55,182,219, 31, 86, 98, 61,181,187,220,112, 95,208,183,126,253,180, 97, 54,220, 21,109,191, 13,155, 89, 33,113, 54, 95,
-106,218,165, 50, 18, 40,148,150,231,154,107,198, 55, 42, 67,242, 41,179, 93,113, 42,113, 74, 86,162, 97,177, 48,209, 39,113,161,
- 58, 64, 13,211,225, 75,148, 51,140, 36,165,190, 84,143,159, 65,171, 75,135,178,168,107,242, 90,172,214,180, 51, 59,234, 16,134,
- 17,190,133, 64, 20, 55,158, 54, 2, 70,146,225,136, 0,174,157, 43, 97,185,243, 63,233, 63,244,231,241, 66,159,196,102,225, 15,
- 14, 51, 37,224,188,143,132, 9,142,161,114,156,207, 55,165,122,154,211,180,201, 83, 95,148,230, 89,116,181,212,212,192, 8,224,
- 5,150, 25,142,186,190, 84,124,245,138, 25,117,109,141,230,157,201,225, 47, 99,174,184,147, 81, 37,251, 42,185,185, 27,109,239,
-116,234,109, 66,219,122, 4,155, 82,247,170, 85, 97,120, 77, 63, 82,121,198, 42, 45, 83,110,106, 65,247,182, 36,165, 14,184,226,
-150,194, 25, 9,113, 3,110,182,151,139,125,212,183,132,104, 23,139,113, 55, 18,137, 24, 33, 42,171,202,150,138, 77,231, 10, 58,
- 80,148, 41,215,106,105,101,113,238, 23, 2, 0,109, 6, 99, 41,127,224, 0,190, 84,115,174, 89,251, 50,110,182,111,109,161,226,
- 3,101, 36, 58,211,149,138, 21, 94,218,222,203, 78, 35,202, 81, 46, 82,231,199, 69,129,126,193,167,180, 63, 93,214,103,194,179,
-170, 50, 48, 15, 42,103, 21,168, 17,147,174,130,217,182, 49, 51,154, 91,177,188,102,144,164, 58, 35,144,191,242,169, 25, 99,159,
-148,124, 72, 7,226,207, 80, 49,207,131,216, 83, 92, 69, 69, 29, 6, 99, 95, 73, 34,235, 8,250,148,236, 9, 14, 17,197,138,133,
- 2,215,210,116,217,110,164, 91, 97,105,119,134, 62, 33,208,248,151,225,118, 89,196, 28, 81, 28, 85,249,213, 91,213,189, 89, 99,
- 36,143,237,143, 83, 41,169,117,146, 89,165,169, 6,105,139, 75,170, 73,228,145,245,134,150, 73, 9, 44,122, 97,110,111,221,149,
-120, 67,165,189, 58,161, 34,214,201,105,134,233, 55,148, 69, 83, 11, 50,221, 90, 92, 68, 40,213, 72,110,200,135, 46, 73, 41,108,
-171, 14,167,245, 84,130, 65,200,211,166, 94,171, 84,102, 51, 47,194,143, 89,131, 9, 5,184,240,105, 85, 40,147,218, 74,222, 40,
- 89, 97,227, 2, 67,137, 97, 78,252, 5,254,110, 85,114,132, 39, 9, 72, 32,233, 93, 14,201,122, 65,143, 22,156,212, 69, 86,100,
- 46, 44,135, 38, 57,135, 33,219,180,231, 22,234, 83, 60,161,192, 10,170,170, 8,144, 33,178, 71,233, 29, 30,242,191,208,181,133,
-191,182,125,129, 22,137, 24,184,219, 16,105,244,122,116,229, 24,172,196,140,227, 51,106, 82, 37,172, 0, 92,153,226, 37,249,213,
- 57, 83, 22,165, 18,225, 82,222,113, 69, 74, 9, 71,234, 68, 9,208,198,209, 94,219,218,228, 15, 83,112, 65,184, 62,227,110,189,
-109,178,169, 62, 83, 5,218,149,249, 37,181, 42,198, 87, 89, 80,199,253,217, 86, 70, 70, 98,204, 20,146, 89,197,201,101, 22,230,
- 59,242, 41,215, 69, 77, 73,128,236, 67, 18, 58,167,154,138,231, 60, 4,102,158,150, 80, 82,130,218,157,115, 45,198,101,174, 84,
-165, 1, 68,114, 52,130,156, 99, 89, 45, 34,212,134,228, 73, 16,146,227,205,181, 1,201, 78, 77,171, 38, 42,218,143,227,144, 4,
-201, 12,201,115, 36, 71, 12, 32,165, 43, 3,226,248,212,144, 10,146, 53,126,180,172,233, 73,154,154,212,168,202, 93,197, 80, 97,
-136,104,140,211,242,100,192,162,196,109,194,166, 41,208,221,148,163,201,135, 23,227, 62,232, 78, 95,127, 36, 0,218, 27, 1,238,
-160, 90,138,170,136,112, 34,196,122,116, 24,179, 26, 97,224,201, 66,151, 91,158, 22,121, 26, 8,112, 2,184,136,155,133, 28, 30,
- 89, 15, 32, 1,204,132,117,220,138, 25,100, 69,141, 33, 42, 95,185,185, 36,108, 64,216, 41, 3,125, 76,119, 96, 54,234,214, 58,
- 53,249,220, 11, 78,232,142,144,194,128, 23,101, 1, 6,175,214, 62,103,112,219,249, 82,197, 84,238,108, 17,110, 52,139,118, 47,
- 29,184,225,215,110, 42,187,173,184,204,207, 72, 80, 85,167,183,182, 36, 9,173, 70,184,111,106,192, 66,170,116,219,106,146,227,
-200, 80,164, 50,235, 10, 77, 66,191, 84,117, 10,106,153, 79,228, 73,241, 36,174, 36,119,184, 21,190, 59,243,185,156, 69, 84,159,
-170,238, 77,125,233,212, 64,224,114,153, 96, 80,157,149, 74,219, 91,113,168,200, 9,139, 79,161,218,173,191,225,204,247,118,130,
- 18,103,207, 18,106, 18, 92, 10,125,231,194,214, 80,151,139,218, 61,196, 11, 91,199,196,197,237, 22,149, 81, 84,157,189,217,229,
-191,180,182, 2, 88, 11, 17,100, 68,160,212, 84,221,239,112,178,210, 9,241,102,214,111,225, 52,151, 48, 84,168,148,168, 76,161,
- 74,109,180,160,115,231,137,235,103,118, 56,127,147,104,217, 55,156,251,107,111,175,235,178,220,141,117, 86,109, 75,154,123,113,
-238, 29,183,163, 87, 2, 87,106,211,239, 74, 50,150,145, 64,189,234,148,231, 29,158,154, 36,149,174,165, 75,167,166, 52,138,188,
- 24,138,159, 21,133,236, 83,112,252,185,180,169, 8,169, 20,176,234, 0, 18, 88, 7,176, 39, 89,211,114,119, 4, 70,189, 44,161,
-148, 22,190,159, 75,188, 43,225,207, 12,190,140,158, 22,229, 62, 49,120,177, 11,207,199,124, 79, 74, 43, 96,166,138,138, 92,199,
- 54,166,167,120, 99,153, 50,252,166,134, 37,121,162,150, 40, 36,137,243,154,231,228, 65, 75, 44,172,185,141,117, 61, 12, 49,202,
- 64,184,109,119,103,132,181, 74,129, 79,134,194,135, 43,190,237, 21,191, 29,100, 96, 37, 40,117, 73, 82, 99, 35, 32,124, 88, 42,
- 63,170, 53,226,221,219, 54,154,144,210,159,144,184,110,188,191, 9,111, 50,130,176,158,110, 80, 84,251,171,202,128, 1, 93, 73,
-229, 25, 56, 37, 0,140,233,155,215,238,236,178, 81,245, 6,230,196,184, 38, 72,117,114,146,204, 10,157, 18,124,222, 68, 55,238,
-229, 13,192, 85, 62, 51,171,139,134,207, 35, 41,140,233,231,202,146,147,144,117, 96,166,239,230,251, 91, 78,170, 52,187,154,100,
-238, 69,175,198,143, 95,161, 83,106, 18,154,101, 79,165,231,152,117,164, 67,133, 45,134,212, 82, 91,194,156, 5, 45, 44,164, 2,
- 66, 84,155, 34,147,133,243, 36,165, 20,116,217,188, 35,151,238,126, 97, 4,254,177,125, 68,239,211, 82,223,173,172, 0, 24,167,
-179, 47,246,170,125, 30,232,243,104, 31,139,124, 24,227,142, 30,161,169,102,142,147, 50,172,203, 50,121, 41,229, 42, 69,218, 3,
- 30,118,241,202, 0,243,200, 41, 94,165,129, 22, 42, 88,227,163,116,203, 17, 8,185, 93,183,106,208,252, 38,221, 75,239, 69, 82,
-148,212, 98,226, 86,217,118, 44,165,167, 9, 65,101,223, 60,148,144,181, 96,168, 43, 0,252,174, 91,214,181,183, 10,117, 86,179,
- 50,153, 73,166, 83,194,214,252,233, 83,209, 26, 43, 44,162, 64,140,219,206, 58,234,210,112,235,191, 11, 64,100, 44,244, 4,168,
-145,172,123, 98,119,186,189,184,148,118,141, 70,148,197, 50,191,111,207, 66,201,167,161,249, 52,249,241, 42,212,229, 7,204, 15,
-126, 66, 92,110, 3,140,161, 73,118, 19,202, 81, 97,108,148,161,199, 27, 91, 78,107, 86,119,238,216,221, 43,230,252,250,182, 13,
- 58,183, 46,147, 70, 13, 38, 4, 56,116,185,179,162, 69, 46,180,223,141, 81,142,184,140, 41,147, 41,114, 84,242, 75,171, 82, 84,
-194, 91, 72,230, 64, 90,214,181, 33,200,201,170, 43, 89, 94,208, 24,128, 15,166, 66, 20,216, 3,112,111, 96, 88,110, 78,159,118,
-155,220, 99,160, 60, 98,250, 99,112,207,134,255, 0, 71, 46, 29,250, 64,120, 83,195, 50,248,169,148,241,245, 69, 30, 93,144,193,
- 67, 79, 83, 28, 82,215, 85,189,122,153,115, 32,105,154,178,134, 26,105,168,101,163,146,156,211,189, 75,102,130, 44,173, 68,114,
- 77,207, 71,110, 15, 18, 59, 61, 18,251,183, 45,234,180,107,233,187, 1,250,171, 17,238,235,214,213,164, 83,170,247, 53, 22,146,
-247, 59,114, 43, 22,149,141, 85,159, 17,119,100,134, 63, 68,234,163,187, 34, 18,164, 53,206,152,138,117,244,161,183, 58,193, 87,
-225, 15,135,235,154,206,165, 93,187, 71,198, 37,215,186, 16,174, 74, 84,106,197,183,252, 7,217, 27,135,115, 66,233,111,133,248,
- 82,110, 88, 27,108,185, 18, 44, 98,226,138,217, 76, 74,176, 98,168,211,208, 31, 14, 67,113, 0, 40,199,138, 77, 58,219,219, 50,
-244,105,201,133,114, 94, 12, 56,227, 82,225, 41,246,106, 20,107,126, 74, 1, 10, 21,105,145, 29, 83, 87, 29,105,183,135, 90, 99,
- 14, 24,108,168,230,161, 33,210,145, 21,121,134,197,241,157,196,167, 13,119,204,187,239,101,247, 94,228,180,103, 85, 93, 74,238,
-122, 27,239, 11,130,196,190, 89, 74, 3, 65,139,247,111,234,106, 52,187,152, 37,129,200,203,193,152,211, 98, 54, 3,112,101,197,
-108, 4,133,235, 56, 58, 10,228, 87,202, 71,178,152,134,242, 75,119, 19, 27,222,225, 88,150, 31,254, 96, 54, 34,214,141,213,129,
- 30, 77, 63,251, 74,190,146, 28, 63,196,245, 21, 94, 41,241, 81, 90,138,137,238,120,103,135,232,114, 90, 51,145,166,250,161,204,
- 42,243, 28,191, 56,115, 80,172, 17, 36,201,106, 30,171, 49,165, 99, 58,215,215,101, 85,180,199, 46,155,165, 84,250,206,231,112,
-167,186, 84,202,229, 58, 84, 41,147,169,133,248,238,197,175, 91,119, 93, 18,221,187,232,146, 84,224,168,218,183,125,171,122, 80,
-169,146, 69, 62, 91, 77,165,197, 50,182,199,186,202, 90, 37,197,125,153, 76,161,221, 73, 67,102,161,181,186, 27, 75, 97,238,133,
-149, 75,174, 53,111,223, 86,211, 87,109, 54,213,185, 35, 77,146,237, 17,137, 14,200,167, 84,169, 77, 86, 23, 24,190,212,104, 85,
- 56,114,217, 98, 72, 75,241,159,101,166,228, 0, 16,240, 9,226,206,213,123,125,246,154,253,183, 26,179,248,203,225,125,202,139,
- 46,178,168,179,235,251,104,229, 22,255, 0,179,166, 52, 82,164, 41,247,246,211,115,158,110,161, 69,150,180,149,143, 14,155, 84,
-150,134,210,172, 54,180,249,236,206,213,123, 69, 61,143,214,236,216, 85,123,123,115, 55,238,195,166,195,122, 53,197, 19,108, 46,
- 26, 79, 16, 44,236,253, 26,226,128,250,223,131, 85,141,183, 84,234,188,232,106,173,199, 90,212, 89,142,137, 15, 83, 81,144,125,
-209,101, 40,228,141, 47, 10,102,180,149, 86,154,156, 24, 92, 29,108,129,135,154,226,204, 2, 44,137,115,111, 54,226,254, 93,182,
- 24,147,120,185,244,188,240,119,233, 7,195,249, 54,103, 93, 17,224,159, 17,114, 33,203,106,209, 45, 37, 92,121,173, 8, 71, 34,
-150,170, 58,150,200,101,166,150, 41,220, 61, 44,139, 5, 76,112,171,213, 71, 20,136, 39, 4,118, 6, 29,186,134,194, 27,148,195,
-193, 62, 44, 68,187, 21,106,102, 84, 30, 70, 85,205,142, 80,158, 87,201, 81, 7,153,192, 0,192, 80, 64,211,149, 66,165,180,203,
-136, 67,104,240, 27, 90,130,130, 17,226, 37,166,148,162, 1, 67, 73, 94, 66, 83,252,227,140, 39, 39,160,215, 35, 46,223,110, 95,
-179,178,219,105,233,244,219,195,120, 47,233,139, 89,112, 67,182,118,102,191, 77,247,149, 21,115, 41,196,213,175, 41,244,200,241,
- 80, 85,142,139,201,194,137, 9,207, 77,115,159,136,255, 0,164,222,229,137, 30,163, 15,134,190, 13,228, 85,153, 9, 87,213, 91,
-165,191, 87,204,167, 45, 40,174, 45, 76,182,204,169, 86, 14,216,198,101,228,255, 0,133,202,109,178,212,219,137,132, 41,194,148,
-158, 96,180,131, 37,202,248,118,182, 90,133,138, 42,118,185,221,117,133, 75,133, 32, 29,216,168,185,189,236, 14,163,109,129, 0,
-219,143,243, 63, 16,184, 90,150, 55,105,115,232, 42,165, 31,169, 77, 42,212,177, 32, 14,130, 18,226,224, 0, 53, 57, 0,216,238,
- 55,196,195, 45, 68, 22,211,205,146,176,133, 54,151, 20,132, 15,133,229,231,144, 40,224, 37, 5, 65, 39,151,155,148, 18,158,152,
-235,167, 48, 77, 75,205,166, 35, 10,241, 36,158, 64,164, 52, 60, 79, 9, 9,207, 48, 83,160,114,149,103,148, 96,103,182, 73,215,
-230, 7, 43,219,203,237, 79,157,190,246,230,253, 61,196,180,212, 75,181, 94,156,213, 51,101,233,182,221, 22,223,225,210, 69, 2,
-168,227, 11,169,218,181,125,167,162,176,212,122,212, 25, 8,142,218,126,176,154,244,170,211, 68, 7, 88,168,182,234, 82,177,213,
-203,167,233, 12,113,211,199,133,235,182,188, 54,240, 99,176,227,101,238,251,254, 37, 46,135, 81,183,246,214,113,190,247, 95,112,
- 47, 39, 98, 37,203,129, 54,157,199, 86,136,195, 22, 53,140,193,106, 91,252,225,149,204, 98, 19, 75,118, 84,180,165, 7, 18,169,
-178, 74,170, 69, 51, 56, 73,209, 23, 81,210,224, 42,219,115,204, 50, 5,109, 34,219,149, 87, 3,115,219, 16, 36,241, 71, 32,204,
- 22, 85,167,138,163,219, 12,129, 32,128, 37,228,152,177, 1,116, 88,216, 92,246,107, 17,218,230,195, 19,125,171, 92,246,205, 30,
- 90, 32, 84,171,244,168,149, 5, 16, 61,205, 83, 89,247,180,147,216, 56,218, 23,148,121,247,198,178,122,125, 22, 5,114, 40,154,
-138,154, 22,210,134, 80, 99,180,183,112, 79,162,136, 1, 95,118,123,235,152,220, 17,123, 63,247, 3,103,237, 26, 77,219,197, 85,
-255, 0, 51,114,119,174,160,202, 42, 21, 90, 12, 74,180,170,149,181,104,202,120, 37,197,211,222,171, 73, 81,114,229,171,182,181,
- 40, 63, 37, 88,100,184,149,120, 41,228,194,143, 75,153,101, 48,185, 91,107,153,134,155, 1, 8,109,165, 41, 41, 74, 64, 1, 32,
- 4,224, 99, 3, 80,103, 78, 51,204,101,157,185,180, 57, 21, 10,146, 34, 81, 20,149, 19,184,236,206, 95,148,177,131,216,104, 15,
-110,168,167,108, 60,209,182,123, 57,246,138,169,146,133, 91,117,142, 38,105,152,127,215, 43, 89, 24,145,251, 10, 7,241,197, 84,
-154,117, 14, 91, 72, 18,147, 35, 46,114, 97,104, 83,107, 42, 39, 25, 0,249,254,115,167, 66, 11,229, 77,120,141, 0,191,209, 21,
- 33, 25,229,241, 84, 82, 74, 83,146, 59,103, 90,221, 94, 77, 82,101,118,154,148,130,244, 86,221,202,228,255, 0, 60, 39,160,229,
- 89,254,119,200,247,211,203, 6,164, 88,105,150, 65,236,148,131,147,213, 56, 24,206, 62,221, 45,195,237,153,206, 43,169, 51,119,
- 73,100,164,125, 34, 72,211, 64, 97, 96,110, 1,191, 81,243,214,210, 12,210,138, 24, 41, 40,102, 89, 57,178,213, 33,105, 1, 32,
-244, 32,111, 96, 45,125,246,219,221,139,140, 97, 48, 58,236,154,131, 46,153, 46,146, 87,204,146, 82,132, 15,242,109, 36,167,167,
-132, 6, 59,119,206,190,200,170,100,132,160, 21, 41, 56, 1, 36,134,210,133,100,156,114,158,195,191,225,170,166,170,211,105,248,
-149,212,255, 0, 59, 56, 36,156,100, 15, 64,113,246,235, 24,171,213,226, 60, 10,142, 60, 84,244, 75,137,232,164,103,245, 65, 82,
- 71, 80, 58,100,117, 7, 79,209, 82,242,147, 69, 59,116,245, 27,159, 93,250,111,240,235,241,195,116, 85,144, 77, 56, 50,195,229,
- 27,121,122, 40, 22, 2,202,123, 1,254, 33,247,226,229, 38, 74,212,210,138,159, 75, 96, 2, 2, 89, 3,156,146, 72,192, 46,118,
-242,234, 6,176,138,131,208,130,143, 59,105,144,180,243, 97,114, 84,183, 74, 71,117, 30, 85,124, 41, 72, 32,103,160,201,234, 15,
- 82, 53,100,169,214,165, 52,218,131, 78,182, 91, 7, 5,229,115, 43, 41, 62,101, 9,253, 85, 99, 29,115,128,122, 16, 53,132, 78,
-168,190,250,242,169,137, 87, 33, 4, 48, 26, 80,111, 0, 28,172,132,175,226, 56, 4,128,162, 71,159, 77, 32,237, 34, 54,153, 1,
- 86, 59,239,247,110, 15,243,248,219,221, 40,164,162, 89, 84,201, 21, 66,136,191,195,112,122,116, 32, 11,143,131, 90,221, 78,196,
- 28, 93,170, 53, 86,220, 45,182,214,121,193, 56, 75, 24,202, 63,156,175,242,120, 8, 79,194, 49,147,208,172,140,107, 28,144,185,
- 14,165,196,243, 54,128,227,107, 95, 40, 1,247,148, 10, 82,160,148, 36,114,161,156, 18,146,126, 53, 99, 7,225,193, 26, 21,201,
-165,223,209,170, 87, 43, 69,196,145,224,199,109, 32, 21,142, 84, 37, 68,147,135, 50, 73, 61, 7,235, 99, 61,180, 42,150, 9, 83,
-110, 45,199,193, 66,138, 91, 83,156,173,178, 57, 84,149, 20,132, 36, 4, 47, 4,158,234, 33, 74, 7,212,107, 34, 85, 36, 91,174,
-195,111,187, 14, 2, 4,136, 88, 88, 50,239,114, 9,216,252, 64,239,107,131,210,253,111, 96,106,135, 9,241, 91, 90,152,154,224,
- 81, 10,117,183, 66,150,132,132, 32,132,199, 90, 18, 18,211, 62, 25,202,136,229, 86, 80, 71, 55, 78,180, 86,211,138, 90,218,109,
-210,132,173, 42, 40,195, 97,226,160,188,146,149, 61,202, 17, 24,252, 7, 4,147,128,148,146,114,179,143,162, 72, 66, 20, 93, 82,
- 91, 32,243,151, 0, 13,184,226,121, 87,250, 54,210,216, 3, 57, 40,248,112, 84, 48,188,119,233,112,142, 86,234, 29, 75,124,173,
-161,158,235,112,133, 50, 75,156,174, 56,246, 66,135, 48, 3, 10, 10, 0,128, 64, 10, 4, 29,108, 70,250,118,191,227,252,183,237,
-110,134,223,125,175,163, 80,140,221,139, 15, 94,194,214,251,186,251,205,239,140,110,108, 82,150,189,228, 33,212, 54,225, 10,142,
- 29,108, 40,168, 1,209, 40, 65, 63, 3, 28,169, 5, 42,200,193, 95, 80, 71,124, 14,168, 18,210, 86, 21,203,202, 82,160, 8, 0,
-169, 41, 24, 9, 81, 60,184, 87,196,165,224, 12, 28, 28,231,190,156,202,203, 43,100, 60,180,187, 46, 83,142,128, 90, 68,167, 20,
- 70, 74,148,144,167, 1,235,149, 35,157, 71,249,216, 72, 0, 37, 61,155,106,154, 76,153, 41,136,149, 4,169,231,163,196, 66,202,
-129, 9,117,245, 33,158, 98,160,112, 71,136,224, 32,158,132,126, 26, 84, 48, 2,250,134,223,233,191,126,157,125,253,112,216,241,
- 18,202,161, 65, 55, 29, 0,222,246,181,135,238, 29,126,252, 64, 99,219,127,112,181,112,123, 74,183,173,166, 28, 82,255, 0,130,
-214,206,212, 89,178, 82,176, 66, 90,159, 67,176,105, 47, 75, 67, 68,147,204,215,137, 82, 24, 35,204, 30,154,228,170,206, 51,216,
-231,166, 58, 99,237,251, 53,183, 60,121,238, 60, 93,220,227, 99,138,189,200,132,233,122,157,114,111,133,244,154,114,249,150,180,
-154,125, 6,168,171, 94, 25,104,172,228, 50, 89,161,161, 72, 29,130, 92, 0,116, 26,212,101,246, 56, 61, 59, 96,227, 63,241,212,
-247, 43,140,165, 5, 18,176,179, 8,144,144,122,130, 84, 18, 62, 32,155, 28,114,150,121, 50, 85,103,185,197, 66, 29, 81,207, 87,
- 80,202,123, 21, 51, 57, 82, 15,189,108,126,252, 8,178, 15, 79, 76,232,117,245, 36,142,192,224,252,191,179, 85,214,174,254,137,
-207,231,246,104,101,224, 28,231,161,235,248,233,200,126,252,104, 1,220,109,129,221,230,199, 97,142,189,189, 51,215, 63,159, 61,
- 14, 64, 0, 96,247, 29,126, 71, 68,169, 89, 62,120,252,245,208,202,238, 79,204,253,154, 92,108, 5,240, 48, 58,192,202,135, 67,
-215,243,231,249,198,133, 81, 3, 57,249,224,119,237,229,162, 28, 39,169,249,249,126,125, 52, 26,200,251,199,127,179, 74, 45,198,
-227,126,216,200,253,248,160,178, 50, 58, 3,211,207, 63,184,253,186, 90,240,163,147,159,195,236,210,210,184, 24,175,170,168, 61,
- 49,215,167,225,161, 16,112,122,156,116,213, 97,248,103,161,251, 51,164,216, 90,227,174,173,255, 0, 60,100,245, 38,214,190, 14,
- 73, 56, 0,142,152,239,145,247,116,213, 66,176, 7, 82,172,142,216,249,246,207,222, 52, 58, 84, 83,211, 29, 7,111,236, 58,242,
- 80,162,174,101, 47, 8, 61,128,206, 71,222, 7,174,116,131,222,222,236,101, 69,254,127,150, 46,141,168, 96, 0, 57,137,206, 73,
-254,145,243,192,215,213, 44,173, 73, 8, 39, 9, 56, 87,124,103,247,245,254,141, 80,105,188,242,146,174, 81,158,128,117, 61, 49,
-215, 25,244,209,205,167, 57,192,206,127,164,117,237,249,237,164,172, 79,207,166, 48,109,219, 21, 90, 56, 35, 35, 32,143, 46,221,
- 61,125, 15,125, 28, 57, 72, 79,160, 62,127,205,251, 62,125,244, 50,121,112, 0,252,253,190,154, 37,176, 85,142,192,124,135,244,
-231,207,166,177, 97,123,227, 24,184,178, 15, 76,159, 82, 63,163,247,234,184, 24, 57, 24,201, 57, 7, 31,135,219,161, 16,175, 35,
-231,219,250, 49,162,146,113,220,245,232, 65,198, 59,246,199,175,246,233, 22, 22, 36, 97, 50,187,220,155,223,231,255, 0, 56, 37,
- 43, 8,199, 58,186,159, 32, 59,244,249,104,146,238, 70,113,140,249,250,227,183,159, 77, 4,113,144,190,153, 63, 44,227,184,200,
-252, 53, 81, 36,116, 32,231, 29,201,251,125, 7,150,146, 98, 58,223,225,130,219,221,123,117,193, 41,119, 24,248,249, 64, 32,224,
-227,175, 94,160,122,244,206,167, 39,236,166,220,118,247,115,129,157,165,148,252,148, 73,171, 88, 74,169,237,245, 93, 33, 73, 46,
- 54,186, 44,133, 38, 1,113, 61, 74, 65,132,228,126, 92,227, 35,168,212, 42,118,215,108,110,189,211,185, 98,219, 86,181, 49, 83,
-231, 73, 5,229,186,227,137,139, 78,167,194, 66,128,145, 85,173, 84, 93, 79,135, 74,164,183,252,247,156,234,162, 66, 26, 67,174,
-148,160,203, 23,217, 2,214,215,112,241,106,238,110,209,215,119,102,143, 34,181, 87,151, 2,239,168, 76,172, 75,110,139,108, 53,
- 53,136,201,133, 34, 21,179,239,238, 5,184,218, 82,218, 11,139,119,149,215, 15,196, 91, 66,126, 17, 4,227, 9,104,167,142,154,
-137,228, 6,169, 95, 86,155, 95, 74, 21, 96, 75,158,136, 11, 5, 3, 81, 26,142,194,230,246,184, 60, 26,124,214,135,136,167,204,
- 41,105,100,124,178, 88, 36,167,158, 80, 44,129,137, 73, 35, 0,159,180,193,212, 2, 20, 18,129,238,218, 65, 23,235,214,231, 75,
-174,219, 59, 83,184, 21,235, 93,151, 30,184,224, 91,147, 13, 27,193,104,188,236,105,178, 18, 35, 38,162,134, 82, 50,234,163, 33,
-213,188, 0,207, 86, 70,181,171,102,120, 8,183,217,222,155,115,124, 46, 59,138, 53,229,105,208,108, 90,123, 86, 21, 10, 66,223,
-155, 42,179,121,215, 33,166, 69,211,124,221,210, 95,234,244,211, 45,231, 83, 25,177,128,216,198,122,164,107,107,162,239,150,195,
- 32,148, 57,188,187,110,233,193, 75,141, 34,227,167, 60,130,146, 48,180, 45, 33,226, 20, 8, 39, 35,207, 26, 14,226,227, 7,134,
- 29,183,182,107,183, 12,173,200,163,213,169,246,180, 23, 39,205,163, 89,141,125,115, 86, 84,102,186,172, 83,169,144,129, 84,133,
-127,178,128,126,237, 65,225,142,150,158, 82,226,162, 33,169,116, 0, 89,111,114, 69,200, 23, 59,157,133,183, 61,135, 91, 99,179,
-242,190, 62,226, 28,135, 33,205,114,204,161,165,203, 70,109,205,246,202,132, 82, 30, 74, 87,138, 56,249, 76,250,117, 70,177, 5,
-155, 76,136,234,116, 85, 84, 45,129,101, 97,144,207,224,179,103,238,181, 56,183, 81,123,208,158,152,250,158,156,245,169,125,220,
- 20,116, 60,235,202, 42,121,197, 48,137, 42, 66,150, 73, 60,184, 78, 0, 56,244,208, 91,129,114,240,113,236,166,216,187,155,114,
-235, 20,202,117,183, 21,229,201,153, 69,162,189, 37,138,222,236,111, 13,232,227, 74, 84, 26, 29, 62,109, 77, 74,149, 44, 56,247,
- 39,140,233, 40,139, 17,165, 41,231,112, 0,207, 27,248,128,250, 66,114,226, 82,170, 52,190, 16,184,115,190, 43, 19, 3, 14, 52,
-141,201,220,155,106,174, 41, 84,247,112, 66,100,195,183, 41,209, 86,185, 78,160, 14, 96, 30,113, 8, 56,248,186,103, 81,143,226,
- 11,136,157,247,226,127,114,100,238, 30,253,238, 45,126,244,188,158,105,214,162,199,173, 62,168,205, 81,169,238, 40,172,211,168,
- 86,223,192,221, 6,154, 50, 7, 43, 76,160,168, 1,206,181,158,186,127,203, 56,124,207, 46,161, 18,211, 34,253,166, 54, 14, 6,
-215,180,103,204, 24,247, 50, 42,129,179, 89,197,215, 20,239, 27,253, 36,248,135,244, 13, 71, 12, 80,113, 94, 97,196, 20,179,105,
- 38, 7,168,168,108,188, 50,127,118,243,135, 96,181, 38, 34,111, 20, 96, 58,169,220, 60,100, 95, 24, 39,180,115,137,253,201,226,
-247,127,170,251,223,186, 82, 27,254, 16, 94, 74,118,124, 26, 44, 87, 92,118,155,105, 91, 81,121,162, 91, 54,141, 31,196, 63, 13,
- 58, 13, 59, 9,230,192, 47, 62,243,210, 23,241,186,117,175, 92, 57,196, 97,202,237,211, 57,208,178,252, 42, 34,147, 24, 1,211,
- 46,149, 5, 18, 60,253, 6,173,251,228,231, 53,219, 29,128, 65,247, 42, 12, 6, 79, 41,200, 5, 73, 4,129,215,191,174,178, 14,
- 26,216,118, 93,122,230,134,202,121,164,204,167, 68,139, 29, 9,238,183,223,119,194,101, 41,207,153,113,104, 31,126,172,212,141,
- 41,120,124,197, 24,209, 26, 34,128, 46,118, 28,192,119, 59,147,183, 82, 73, 39,169, 36,239,142, 53, 53,117, 21,115,214, 86, 85,
- 74,211,213, 84,180,178, 72,231,118,103, 42,204, 73,176,238,123, 0, 0,232, 0, 27, 98,109, 63, 71,223,128,234,125,203,195, 15,
- 16,156, 74,220,244,174,123,199,114, 99,200,218,237,155,145, 45,177,136,116,123, 98, 92, 90,221,217, 83,134,149,167,225, 85, 82,
-187, 18, 29, 56,186, 15,197, 30,152,164, 14,138, 57,216,168,246, 17,161,213, 31,142,228,117, 50, 90,146,235, 97, 10,230, 75,225,
- 8, 56,228,115,185, 67,169,229, 41,229,239,204,112, 8, 58,236,151, 0,219, 99, 15, 98,184, 76,225,239,107,105,113, 83, 17,187,
- 99,109,109,231,167,180,148,132, 41, 85,138,164, 38,234,181,105, 14,116, 28,206,174,124,199,201, 39,174,123,233,168,226, 23,134,
-171,150, 93,110,226,220, 91, 38, 61, 58,161, 65,144,255, 0,214,146,168, 44, 62,182, 43,237,206,148,240,247,152, 52,168, 9,103,
-146,167,207, 53,197, 58,202, 3,136, 63,166, 80, 94, 2, 65, 52,151, 19,209, 54, 99, 28, 89,138, 38,170,131,118,127, 82,142,117,
- 40, 61, 55,137, 74,160,247, 13,239,215, 29,145,225,180,210,240,102, 89, 6, 69, 36,194, 24, 42,163, 73,100,212,214, 95,105,101,
- 94,110,228,237,169,174, 22,254,128,108, 0, 3, 82,108,234, 84,116, 52,134,210,201, 41,147, 33, 50, 29, 8,240,203,143,186, 2,
- 0, 83,220,201,207, 58, 67, 40, 7, 36, 0, 19,132,156,107, 99,104, 52, 8,210, 93, 98,116,150,210, 36,193,113, 47, 65, 13,129,
-225,199,203,101,135,198, 79,235, 74,113,133, 41, 10, 89, 5, 32, 16,148,242,167, 36,170, 87, 15, 59,203, 71, 82, 20,230,223, 76,
-148,128,134,151,205, 74,153, 75,168, 33,105,194, 64, 39, 19,144,162, 0, 37, 71, 41, 4, 99, 28,189,244,241,218,123, 83,186, 79,
- 41,180, 35,109,238,133, 20,114,133, 45,113,162, 37, 61, 14, 28, 74,221,114,104, 72, 79, 81,147,216,245,198,162, 81,100,213, 74,
- 64,146,146, 66, 91,182,134,244, 22,232, 13,237,215,211,210,214, 24,178, 78,125, 70,186,229,108,198, 24,237,177,102,158, 32, 0,
- 54, 4, 18, 91, 96, 64, 3,222, 5,177,113,161,208, 12,134, 16,211, 10, 90, 34,143,242,202,115,224,151, 49,158,230, 50, 29, 74,
-147,238,236, 18,160, 10,191, 89, 64,114, 35, 1, 74, 86,178,171,163,112,237,237,158, 85,185, 95,170,208,239,234,203,242, 38,132,
- 82,227,109,214,216,222,251,153, 34, 51,212,224,196,176,253,106,153, 99,209,229, 46,149, 79, 64,228, 45, 41,208,217,144,176, 88,
-142,149,168, 40, 7,150,209,216, 45,211,158,164, 57, 54,149, 73,183,217, 80,229, 46,213,234, 77, 72,113, 41, 0,142,127,114,166,
-182,234,138,136, 63, 8,231, 66,124,250,119,214,136,251,111,106,123,151,194, 15,179, 87,116,183, 91,103,247, 82,225,178,183, 81,
- 55, 54,223, 91, 16,111, 43,121,168,212,249,212,202,101,201,112,177, 6,177, 22,136,227,168,117,112,106, 47,198, 43, 67,115,185,
-253,229,144, 74,152, 83, 75,194,132,166,147,135,179, 55,167,146,177,104,218, 8,163, 49,131, 44,171,101, 82,242, 36,105,101, 37,
- 93,174,238, 0,210, 13,137,213,184,190, 34, 25,199,137,124, 27,150, 48, 25,157, 89,207,105, 98, 73,154, 90, 74, 25,209,101,153,
- 68, 78,197, 69, 87, 38,162, 8,201, 42, 11,115, 17,137, 23, 64, 22,225,150, 51,124,116,238, 62,206,240, 93,121,221, 53,125,139,
- 98,254,183,183,166,236,173,213, 46,123, 18,139,190, 78, 91,107,223,205,183,143,115, 74,157, 85, 27,132,254,217,209, 34,200,137,
-176,244,148, 57, 59,154,223,149,118,189, 34,254,168, 6,195,212,202, 37, 1,178,229,101, 17,220,184, 46,123,134,236,174, 85,110,
-107,134,183, 87,184,110, 58,228,233,117, 42,229,201, 93,156,253, 74,191, 90,168,206,125,114, 39, 77,169, 84,100,184, 86,235,239,
- 72, 90,214,224, 4, 37, 74, 86, 72, 39, 36,218, 42,181, 73,149,138,165, 74,181, 92,157, 58,167, 88,172,212,165, 86, 43, 53,106,
-148,217, 85, 42,173, 98,179, 80,115,198,159, 87,171,212,230,186,183,234,149, 55,158, 37, 78,200,125,199, 29,112,245, 90,142, 6,
-128,109,101,110, 97, 36, 6,179,241,128, 71, 49, 62,185,242, 26,176,114, 30, 31,163,201, 33,178, 14,117, 76,191,106, 66, 5,197,
-194,141, 9,251, 40, 52,128, 22,229,136, 85,214,206, 85, 72,164,252,120,250, 73,120,157,244,128,204,169, 36,227, 28,238, 99,195,
-217, 60,113, 67, 69,150,137,165,120, 17, 41,193, 88,102,171,119, 98,213,213,195, 83,191,180, 77,245,112, 73, 61, 64,160,130,138,
- 25,228,133,136, 90,148,234, 57, 93, 9,121, 9, 80, 90, 91,144,148,188,144,176,114,149,165, 14, 2, 18,224, 80, 4, 40, 96,130,
- 50, 8, 58,204,169,155,143,113,209,211, 21,169,110,192,185,160, 68, 11, 17,232,183,173, 53,187,170,154,198, 82, 82, 61,205,249,
-174, 9,212,229, 15,255, 0,131, 48, 54, 63,248,163,211, 24, 96,228, 10, 88,201, 41, 7,162,137,244,238, 63, 57,213, 53,164, 43,
- 36, 14,185,200,252,159,150,159, 39,166,130,161, 52, 77, 10,202,163,166,160, 13,137,238, 13,174,167,222, 44, 71, 99,138,111,135,
-120,167,136,248, 74,170,106,190, 27,206,170, 50,105, 42,192, 74,133,134, 66,176,213, 68, 13,249, 53,148,230,244,245,180,228,253,
-170,106,184,166,129,255, 0, 94, 54, 24,116,231,239,189,238,150, 89,133, 64,254, 15,237,252, 36,248,206,123,141,131, 77, 48, 29,
-151, 33,230,210,209,151, 80,170, 84,195,206,184,250, 26, 64,229, 8, 74, 50,160,149, 45,107, 8,109, 8,177,171,117,119, 10,108,
- 7,169,170,189,110,207,170,159, 74,208,253, 57, 21,201,173, 71,113, 46,161, 40,144,133, 73, 74,196,165, 54,232, 78, 92,111,222,
- 60, 37,149,168,148,124, 74,206, 0,166,219,230, 33,120, 36,117,206,124,251,143,219,175,170, 91, 74, 90, 19,207,241, 32, 19,200,
-147,240,156,250,254,205, 37, 29, 21, 36, 32,133,167, 64, 24,223,236,130,111,182,228,145,114, 71, 98, 73, 54,218,248,156,102,190,
- 58,120,209,157,242, 99,172,241, 87, 62,130,146,154,148, 80,197, 71, 69,153,213,101,153,108, 20, 34, 40,225, 52, 84,185, 86, 89,
- 37, 30, 91, 75, 70,241, 68,139, 37, 45, 45, 36, 84,242,232, 13, 44,108,196,177,172,227,188,193, 37, 92,169, 75,105, 8,109,150,
-208, 16,219,109,131,209, 13,161, 0, 37,180,228,147,128, 7, 82, 79,114,117, 72,146,163,205,129,140, 14, 81,216,140,129,158,184,
-237,223, 94, 84,177,158,216, 4,224, 31, 32, 73,237,246,107,233, 9, 80, 79, 50,129,198, 79,194, 64, 35,215, 61,126,205,109, 95,
-111, 47,109,189,216,170, 85, 2,233, 91,105, 10, 6,221, 0, 3,160, 30,158,131,165,177,229,212,133,160,131,128,125,112, 51,211,
-236,243,208,105, 11,230, 60,201, 8,109,191,139,226,248, 78, 71,159,207,251,116,122, 20, 20, 50, 7,145,200, 61,199,151, 95,191,
- 67,169, 36, 55,151, 49,215,161,201, 4,252,137, 0,246,233,161,179,111,219, 6,177, 6,221,251,126,255, 0,227,138,110,123,186,
-192, 82,130,150, 8,200,194, 73, 3,182, 73, 31, 61, 75,227,232,215,112,195, 99,223,219, 35,198, 38,227,110,133,131,105,238, 13,
-175,184,202,183,248,125, 93,173,121, 80, 32, 92, 54,253,118,207, 69, 45,203,170,246,167, 78,131, 84, 97,109,174, 60,137,213,122,
- 35, 78,132,242,171, 48, 16,160,164,173,180, 40, 68, 24,149,143, 8, 54,158,138, 74,147,205,144,144,181, 99, 24, 3, 29, 15,109,
- 77,123,217,103,184,103,103,189,143,246,187,116, 6,164, 81,171,123,149,186,219,227, 85,173,205, 79, 52,105,170,164, 82,174,168,
-214,139, 78,199,144,180,167,195,143, 48, 82, 93, 67, 79,160,169, 10,102, 26,210,135, 57,138,185, 98,156, 99,155,193,146,101, 73,
- 89, 80, 12,138, 37, 10,177,139, 6,150, 66,173,201,141, 9,232, 76,161, 9, 36, 16,136, 25,200, 33, 72,197,129,225,126, 86,115,
-110, 47,162,164, 72,185,210,136,228,101, 7,117,187, 20,132,234,244, 26,101,111,190,214,223, 28,193,223, 63, 97, 79, 4,115,184,
-194,185,209,179, 27,239,185, 54,175, 14,116,135,150, 47, 93,165,163, 83,105,149,186,237,191,122,205, 66,164,162,196,218,237,215,
-185, 31,144,220,155, 36, 48,243, 62, 60,137,208, 39,207,167, 56,164, 69,140,229, 65, 78,120,204,111, 6,212,251, 26,125,155,123,
-125, 58,216,185,109,203, 55,136,138,110,227, 80, 37,198,122,216,220, 26, 55, 21,119,221,175,121,219,245,200,177,194,145,114, 81,
-170, 86,149, 42, 2,105, 21,166,212, 60, 80,227, 40, 75, 45,172,132,134,150,223,194,108, 27, 71,113,203,157, 91,184, 42,197, 34,
- 81,147,122, 93, 21, 71, 34,115, 36, 46, 82,152,170, 10,100, 82,181,243,128,150,154, 17, 84,177,200, 6, 11,105, 81, 80, 1, 58,
-222,155, 74,229,118,163, 38,164,121, 90,136,212, 8,204, 83, 34,180,202,131,110,158, 98, 36, 84,159, 83, 97, 28,172, 45, 43, 91,
-109, 37, 72,230, 95, 43, 74, 4,164,144, 53, 71,103,220, 99,198,175, 58,200,217,245, 68, 48,132, 0,197, 3,242, 22,221, 8, 44,
-154,100,147,169, 93, 83,188,174, 86,218,156,144,111,212,220, 79,225, 79, 9,228, 78,100,161,201,225, 89, 2,172,143, 33, 82, 89,
-164,178,130,234, 9,180,107,204, 58,149, 35, 85, 80,157, 55, 14,113,212,219, 99,136,234,228,106,101, 18,155, 87, 66, 43,171,106,
- 35, 20,230,230,213, 86,165, 86,106, 81,233,145,219,143,245,157, 94,162,202, 82, 39,213,158, 8, 74,228, 72,240,144, 31,125,213,
-185,225,160,171,151, 78,181,189,187, 22,141,226,232,140,220,143,169,234, 75,115,193,110, 28,247, 27, 75, 82, 94,236, 27,137, 40,
- 30, 71, 22, 72,232,147,202,162,122, 0, 78,185, 81, 30,244,240, 36, 85, 11, 97, 75,143, 66,134,205, 38, 36,144,114,151,170,110,
-182,100, 75, 96, 4,171,162,144,234,163,165, 65, 32,245, 74,178, 8, 26, 10, 61,219, 41,136, 17,203,239, 31,124,142,204,154,156,
-175, 13,210,158, 95,136, 52,201,108,142,169, 62, 50,148,126, 69,191,150,148,202,184,199, 54,167,208, 37,169, 53,106, 7,153,101,
-243, 27, 0,162,250,143,152, 27,234, 59,146, 0,182,199, 21,248,142,186,130, 68, 16, 73,204, 22, 91,197, 37,200, 58,148,200, 0,
- 63,105,108,186, 23, 99,179, 29,212,244, 27,233,106,113,119,182,151,183, 20,183,231, 10, 22, 90, 95,184,110,205,174,179, 85,117,
-110, 45,213, 17,214, 92,183,173,234,168,126, 51, 38,204, 66,193,230,145, 91,105, 50,153,247,130, 7, 35, 78, 18,214, 74,210,172,
-108,130,235,136, 99,157,106, 88,230, 57, 24,206,126, 30,184, 29,122, 99, 35,174,184,239,193,253,153,180, 27, 99,196,214,228,110,
-244, 17, 42,218,187,248,132,179, 97,219,181,104, 40,144,201,180,230,222, 73,172,174,167, 38,226,195,235, 46,192,175,213,208,195,
-104,125, 33, 94,236,228,180, 23,194, 91,114, 74,129,232,125,205,113, 42, 50,221, 64,113, 73, 41, 74,147,200, 62, 21,165,105, 39,
- 60,201, 61,142, 2,178, 62, 90,181,184,106,180,102,212,111, 59, 48, 18, 60,132, 50, 0, 46,130,202, 66,144, 55,247,134, 61, 71,
-223,105,215, 25, 75,194, 85,210,100,173,193,144,212,211,209, 46, 91, 68,149,130,172,222, 99,154, 8,239, 94,118,188, 98, 35, 41,
- 2, 1, 17,229,242, 66,157,152,184, 14,149, 74,248,109,178, 71,136, 2,123,168,115, 2, 14, 14, 57,186,118, 32,228, 31, 62,191,
- 45, 97, 51, 47, 98, 23,151, 29, 87,134,165, 30, 85, 12,144, 73, 56, 9, 36, 28,115,140,128, 50, 48,190,217,242,214,190, 84,238,
-181,120,174, 53,206, 10,138, 20,251,121, 81,248,208, 14, 28,111, 62,153, 35,167,145, 94,177,148, 93,188,217,104,175,152, 41, 36,
-165, 46, 12,115, 32, 15,137, 25, 36, 18,180, 96,127,181,202,144,175, 93, 74, 99,129, 80,108,110,126, 63, 15,221,249,252,113, 22,
-167,164, 88,198,195, 87, 75,254, 23,239,215,227,252,142, 54,149,187,161, 46,158,100,184, 10, 85,203,158,101, 4,148,156,144,121,
-194,199,192,114, 21,229,141, 90, 42,114,158, 91,107,145, 76, 8,113,208, 10,213, 17, 74, 45,161,212,100,229, 76, 41, 32,144,224,
-234,174, 78,161, 92,159, 14, 20,113,166, 18, 37,213,201,202, 92,120, 40, 0, 57, 92, 36, 41, 65, 39, 56, 67,160,145,146, 15, 76,
-158,152, 57, 32, 19,157,102,144,110, 4,175,225, 82,207, 50, 70, 72, 4,148,117, 57,200,207, 83,144, 6, 64,237,203,243,234,149,
- 69, 58, 78,154, 36, 23,244, 61,193,236,111,235,211,249,140,110, 67, 81, 45, 20,162,104, 13,237,177, 83,114,174, 63,101,198,215,
- 30,253,136,189,193, 83,190, 47,109,215,101,185,200,130,228,102,194, 92, 90, 75,164, 58,231, 42,146, 73,229, 80,113, 35, 60,189,
-138,136,248, 74,128, 86, 58,234,234,212,199,221, 1, 78,200, 88, 33, 68, 16,142,102, 27, 82, 21,132,242, 40, 55,146, 82,112, 59,
- 17,133, 39, 33, 64,231, 88, 13,198,183, 11, 6,169, 79, 9, 91,204, 2,185,108,130,176,149,181,132,149,201, 71,135,250,206,161,
-180,146,226,123,173, 0,158,139, 29,113,232,181,233,174, 28,169, 77,128,142, 71, 27, 45,169,120, 83, 43, 79, 55, 50,121,143,249,
- 64, 84,147,211,161, 24,193,202,134, 98,211, 43, 81,204, 98,153,246,107,216,216, 88,131,109,238, 59,250,223,241, 6,248,157, 80,
-188,121,165, 42,212, 83, 34, 68,192,217,212,145,169, 24,117,235,185,235,117, 35,175,186,197, 67,227, 22, 64, 10, 60,141,168,243,
-128, 10,146, 74,212, 91, 65, 32, 37, 74, 41, 42, 91, 32,227,252,152,234, 9,207, 49, 35, 87,149, 84, 92,140,217, 90, 25, 74, 60,
-117, 4, 33, 47,165,213,199,195,201, 42,109,160,129,149,198,144,226,142, 19,206, 49,147,240,163,148,243,105,158,139, 82, 82,138,
- 1,113, 92,142, 19,203, 33,183,156,229, 70, 87,204,203,109,242,184,163, 29,174,101,225, 33, 28,203, 82,148,148,148,231, 35, 87,
-196, 84,214,134,138,188, 73, 40,112,151,217, 83,209,203,109,180,180,164,252, 94, 34, 22,162,183,100,103, 28,223,168, 83,130,148,
-143,136,157, 47, 28,195,190,192, 88, 95,247,119,235,183,190,247,177,191, 77,244, 42,224,209,114, 95, 93,183,232,119,183,196,245,
- 29, 59, 16, 63, 12,178,167, 82,117,101,214,158,116,143, 5, 24, 90, 23,206,135,176,149, 30,171, 28,152, 67,133,148, 37, 68,130,
- 72, 82,136,233,216,106,111, 20,187,199, 75,216, 78, 31,183,187,123,107, 14, 3, 11,107, 54,178,243,187,194, 90, 57,118, 69, 74,
- 29, 37,232,118,227, 17, 80,181, 15, 26, 67,151, 45, 70,140,218, 83,159,252, 98,186,121,105,253,153, 86, 47, 7, 9,115, 32, 43,
- 45, 41,124,222, 48,200, 88, 62, 39, 83,200,159,140,117, 57, 42,192,233,231,168,229,253, 33,126, 36,209,101,112,247,183,156, 51,
- 81,166, 20,220,123,253,118,139,190,234,105, 14,114,189, 19,107, 54,170,107, 47, 14,101, 54,172, 24,245, 77,192,149, 76,140,166,
- 92,229,230,106,223,125, 65, 36, 5, 99,118,157, 26,170,122,122, 52, 39, 85, 75, 0,125, 66,117,118, 29, 62,202, 6, 59,122,116,
-190,198, 41,159, 87,166, 83,147,230, 89,163, 16,134,138, 38,100,189,183,152,128,144,169, 29,124,210,178, 41,223, 96, 73,219, 16,
-244, 92,153, 82,150,236,202,131,161,234,140,247,159,157, 80,125, 32, 97,234,132,215,151, 38,107,224, 96,116, 92,167, 94, 87,207,
-155, 66,172,131,211,207, 61,115,246,127,110,136,115,169, 29,135,115,161, 87,230,174,152,245,239,216,121,254,124,181,105,160, 0,
- 11,108, 63, 45,182,199, 34, 42,236, 13,205,207,174,253, 14, 6, 86, 50,113,249, 63, 47,150,135, 81, 10,242,192,235,159,159,204,
-250,104,133,250,130, 20, 72,252,244, 26, 21, 71,161, 62,125, 79,223,165, 20, 18, 70, 21,192,234, 32,117,249,224,103,231,246,124,
-180, 51,131, 57,234, 1, 4,245,209, 90, 17,194, 14,122,247, 57,199,203,231,165,199, 81,129,129, 85,211,167, 82, 79,115,242,244,
-199,166,116, 42,200,207,108,117,199,219,215,207, 68,185,242,238, 7,159,111, 95,223,160,150, 79,126,152, 61,193,243, 61,127, 63,
-118,148, 65, 97,210,247,249,255, 0, 92, 12, 82, 36, 2,122,129,247,254,255, 0, 61, 45, 81, 95,235,119,242,252, 62, 95,159, 93,
- 45, 31, 3,108, 86, 29,251,103,229,162, 52, 42, 87,219, 61, 15,145,199, 76,131,229,170,129, 68,158, 94,108,116,207,111,159, 94,
-190,189,244, 71, 2,221,108, 70, 14,195,173,190, 63,195, 7, 54,123, 21,125,223, 63, 67,162, 7, 95, 35,246,121,232, 38,240, 58,
-100,147,243,252,247,254,173, 22,149,245,244, 62, 94,126, 95,102,146,193, 58,116, 56, 41,161,203,212,156, 99,200,252,243,216,104,
-214,200,243, 0,253,248, 39, 64,165, 89, 29,191, 17,231,231,131,157, 86,108, 20, 44,168,172, 16,172, 1,159, 47,179,238,210,109,
-233,109,135,242,198,113,112, 10,193, 1, 67, 4,249,129,223,237, 35,243,215, 68,167, 3,168,200, 39,161, 29,191,102,122,118,208,
-169, 81, 32, 12, 12,140,119,237,140, 1,140,143, 60,232,128,172,100,156,100, 96,228, 96,147,246, 99,229,253, 58, 79, 24,193,141,
-168,119, 61,113,211,239,233,131,248,104,132, 28,224,245, 56,235,243,233,235,143, 45, 0,133,103, 3,168, 4,250, 14,255, 0,105,
-213,126,108, 17,133, 41, 57,207,234,250,255, 0,195, 72, 55, 94,183,198, 45,251,240, 96,194,212, 65,206, 15, 99,156, 99,167, 83,
-223,166,178,107, 86,133, 46,228,174, 83,168, 84,230,131,242,231,203,102, 43, 41, 89,195, 69,215, 20,122,190,224,255, 0, 37, 29,
- 13,165,110, 56,175,230,182,210,136,235,140,226,141,149,172,148, 40,242,164,140,243, 0,115,229,231,167, 83,107,106,201,163,215,
- 27,102, 59,168,106,161, 80, 68,168, 17,165,168, 14,120,254,244,202,121,148,223, 55,119,212,203,110,165, 63, 53,159, 44,231, 74,
-177,164,138,154,105, 34, 0,200,138, 72,248,250,159,147,183, 77,240,231,146,208,195,153,231, 25, 94, 91, 81, 57,166,167,174,158,
- 24,157,199, 85, 87,117, 86, 43,125,181, 16,108,183,219, 81, 23,218,248,222,138,101,205,111,109, 53,188,139, 14,206, 6, 92,185,
-106, 97,219,158,165, 20, 33,169,181,218,147,105,229, 75,211,229, 39,172,106,107, 74, 42, 76, 88,249,229,105,177,148,165, 78,169,
-197,168,202, 52, 58,189,201, 45,107,152,251,134, 43,136,241, 26,136,133, 56,212, 96, 73,206, 22, 82,160,183,187,255, 0, 56,129,
-159,230,233,172,181,109,231,101, 77,113,174, 96, 84,151, 11,234, 90,143, 58,214,238,114,165,184,181, 28,173,106, 39,185,234,115,
-211,167, 77,109, 61,163, 22, 44, 22, 27, 91,137, 83,171, 74,128, 82, 1,207,234,158,188,201, 56, 29,255, 0, 15,232,173, 43,102,
-142,152, 57, 86,230,207, 39,153,152,245, 98,109,185,219,238, 30,131, 97,176,176,238, 92,135,135, 96,160,165,130,158,154,139,217,
-233,169,194,164, 80, 40,217, 20, 91,173,247,102, 39,119, 98,117, 51, 18,204, 75, 18,113,157, 88, 27, 77, 6,162,243, 10, 91, 45,
-173,210, 17,204,134,249,192, 79, 80, 63,214,237,246,249, 13,116,123, 98,182, 58, 4, 74,205, 30,167, 79,136,195, 21, 8,242, 27,
-109,110,132, 5, 41, 73, 87,235,167, 43, 4, 56,130,140,228, 96,131,208, 99, 90,225,182, 40, 67,142, 48, 16,148,176,211,139,108,
-165, 13,164, 41,196,146, 1, 0, 28, 0,122,103,200,227, 93, 65,218,186,205,175,107,194, 23, 45,203, 58, 29, 22,218,182, 96, 72,
-174,220,149,170,131,237,177, 22,155, 74,165,199, 84,185,211,101,200,116,132,182,210, 35, 52,242,142, 78,112,156, 0, 78, 6,171,
- 12,238,173,234,222, 88,228,156,164,106, 9, 35,215,160, 2,195,177, 61,189, 58, 92,224,103,185,230,105,150, 32,167,167,102, 26,
-193, 82, 7,165,183, 6,219, 90,219, 1,190, 56,205,197,103,181,207,127,173, 13,203,184,118,215,133,170,141, 31,104,108,203, 18,
-227,169,219,114,110, 38,173, 59,114,175,120,222, 85,138, 12,199, 41,181,154,156,153, 53,154,123,241,232,148,133, 84,163, 74,110,
- 60, 86, 88, 82,220,105,176,227,238,146,190, 68,232,182,233,123, 64,184,141,223,154, 60,154, 6,249, 57,181,123,167, 78,146, 84,
-227, 18,107,187, 67, 98, 81,110, 42,116,165, 0,145, 34,159,117,218,148,120,114, 99,114,227,163,101, 42, 70, 84,115,229,173, 86,
-221,155,170, 61,231,185, 27,133,121, 69, 66, 4, 43,174,251,188, 46,104, 37,150,148,210, 87, 78,184, 46,106,173, 86,152,226, 26,
- 95, 86,138,160, 76,140, 84,147,241, 37, 74, 32,128, 65, 26,194,202,138, 27, 72, 66, 66,146,164,249,147,216,250,231,207, 87, 69,
- 31, 7,240,224,142,134,170,163, 33,165,108,202, 5, 70, 19,180, 17,154,132,144, 1,186,205,167,154,132, 27,219, 75, 46,158,139,
-101,216,113, 46,113,196, 25,150,101,152,213,213, 75, 88,211,164,146,185, 69, 33, 74, 4,212,116, 0, 45,109,150,194,253, 77,174,
-196,146, 78, 25, 29,226, 14, 57,121,205,113,232,130, 3,142,211,225,184, 35,161,210,251, 60,158, 24,194,153,113, 74, 39,194,232,
- 48, 51,240,246,211,245,236,251,162,194,185,248,143,179, 45,121, 83, 19, 21,250,213,203,107,181, 9,165, 71,118, 87,191,186,213,
-102, 27,130, 3, 81,152, 66,148,243,239, 41, 41,105, 3, 24, 5,238,101,124, 41, 58,101,247,161,159, 22,181, 69,168, 39, 42,110,
-109, 13,166,193,234, 48,228,124, 36,164,245,239,145,174,129,251, 9,174,186, 5,165,237, 66,225,233,203,134,153, 75,169,179, 93,
-122,232,183,105,102,171, 29,185, 77,211,107,245, 27,114,161,245, 77, 90, 19,110,130,148, 84,153,121,149, 6, 86, 70, 82, 94, 37,
- 63, 16, 4, 76,106,145,166,225,202,216,163,115, 19,154,118, 0,141,244, 17,182,175, 48,111,179,107,216,131,211,124, 55,240,245,
- 50,102,121,237, 29, 36,238, 33, 74,218,128,140, 64, 27,115, 13,172,189, 64, 38,246, 91,130, 3, 17,112, 70,216,253, 60,108,203,
-170, 61, 38,218,163, 69,169,210,215, 6,123, 52,168, 12, 42, 18, 30, 74,149, 13, 45,197,109, 30, 2,136,232, 84,156, 96,142,195,
- 24,211,173, 99,205,135, 95, 67,163,195, 82,216,105,226,174, 71,124,148,149, 2, 51,235,129,141,105, 44, 90,227,175,203,110, 58,
-159, 60,234,145,200,227,139, 86,113,133,225, 74, 81,201,236,156,159,187,231,170, 28, 4,113, 50,246,254,220,188, 78,211, 27,167,
-174,157, 67,217,253,200, 98,198,160, 62,226, 84,149,213,154,110, 59,134, 85, 65, 74, 80,193, 38, 67, 46,128,145,156, 36,167, 56,
-206,171,117,160,130,138,122, 97,237, 82,206,210, 2,164, 74,193,245,233, 0,234, 42, 2,170,144,127,100, 1,189,173,233,213,116,
- 57, 94,103,152,229, 89,246,102,140,213, 17,228,201, 12,179, 73, 36,128, 58, 9,234, 18,153, 52, 40,182,162,210, 72,183, 8, 0,
- 85, 5,141,128, 24,234, 84, 22, 97,190,160,211,140,160, 37, 73, 9, 37, 39,151, 35,203, 4,118, 61, 53,114,153, 78,153, 71,107,
-235, 40, 14, 61, 50,158,222, 60, 88,104, 36,186,207,108, 43,161,248,155, 29, 63, 29, 97, 20,201,202, 47,103,152,116,235,202, 79,
-126,158, 94,167,229,242,211,203,110,200,247,142, 86,186, 45, 43, 28,139, 74,199, 69, 36,140, 40, 28,142,185,211,232,142, 26,149,
-210,124,143,250,172, 54, 32,246,233,212,123,143,108, 87, 57,193,168,203, 88, 74,126,186, 30,174,140,110, 24, 27, 95,115,186,183,
-163, 11, 88,251,182, 38, 90,149,147, 81,103, 43,113, 42, 36,101, 41, 4, 97, 63,236,131,246,106, 57,159, 74,191,116, 98, 90,254,
-207, 59, 39,109,189,229, 13,212,183,107,126, 44,232,173, 70, 10, 79,139, 34,151,103,194,170,220, 21, 37, 33, 4,228,182,151, 83,
- 3,152,129,211,196, 79, 81,158,178, 30,102,146,109,219,145, 41, 96, 40, 65,169, 43,197,142,145,209, 8,117, 68, 7, 25, 3,237,
- 80, 32,127,181,168, 24,253, 41,190, 42,105,187,177,198, 54,217,240,225,110, 85, 81, 54,139,195,101,145, 34,125,214,152,206, 7,
- 99,181,184,187,128,182, 37, 59, 9,124,170,199,189,197,183, 98, 83,146,176,122,161, 83, 8, 58, 74, 58,202,145, 17,201,101, 26,
-102,168,170,131, 88,244, 90,105, 22,173,158,223,176,226, 5,136,155, 90,243, 32,234,192, 98, 1,158, 71, 76,139, 85, 95, 79,189,
- 36,176, 18,155, 91,205, 48,228,232,235,246,147, 91,189,183, 39,148,198,196, 2,113, 23,105, 12,224,142, 92,114,128, 57,115,230,
- 60,193, 31,158,218,166,220,116, 96,148,167, 35,185, 0, 30,135,231,131,219, 70, 58, 91,112,228,147,129,219,200,129,212,245, 26,
-163,239, 1,162,164,182, 58, 16, 2,148, 48,123,246,233,248,234, 69,123,110, 78,199,253, 49, 95,238,192, 91,182, 41,184,218,146,
-112, 2, 85,145,205,128,115,240,232,117,175,166, 2,185, 84,122,144,123,252,146, 48, 58,249,126, 26,246,165,183,205,207,226,242,
- 41, 68, 0,146,160, 57,188,186,141, 8,236,164,182,248, 10, 66, 79, 40,192, 24,234, 78, 51,205,246,235, 5,182,178,131,140,233,
- 61,206, 62, 37, 37,100,130, 84,143, 85, 20,247,251, 9,215,196, 52,218, 22, 28,108, 23, 20, 73, 10, 73, 32, 16, 58,117, 3, 29,
-117,111, 83,203,146,247, 41,116,161,190, 96,162,140,245, 64, 79,113,246,247,209,173,134,220,112, 58,130,174, 68,156, 21, 96,167,
- 56, 29,142,124,186,235, 23, 38,226,214,237,108, 24, 0, 8,223,231,108, 84,202, 80,181, 45, 75, 37, 10,236,140, 14, 84, 19,208,
- 21, 19,249,206,145,240, 91, 89, 35, 4,168, 2,181, 39, 36, 1,143, 63,207,219,175, 14,180,248, 91,135,225, 44, 44, 19,203,230,
-113,158,202, 35,190,147, 72, 75,188,184, 10, 97,180,167,149, 94,101, 68,116,193,200,235,219, 67,113,176,234, 62,253,255, 0,241,
-140, 88, 27,158,199,247, 99,223,138,128,176, 16, 74,202,192,200, 64,234, 51,216,159,151,174,144, 56,112,168,255, 0,226,210, 65,
- 39,211,169,193, 30,191,219,161,201, 91, 97,101, 11,229, 33,124,169,112,164, 97, 67, 25, 41,193, 29, 62,221, 18,149, 30, 64, 28,
- 41, 83,138,201, 81,233,203,131,211, 7,167, 95,158,178,160,129,238,248, 99, 4, 11,219,211,111,159,187, 23, 91,122,216,174,223,
-151, 45,171,103, 91, 30, 48,173, 94, 23, 45, 2,211,161,169,134,124,101,166,185,117,214,160,219,116, 71, 18,206, 63, 72,148,213,
-170,176,202,135,110, 84,156,234,116,188, 70, 90, 86,214,200,237,141,191,195,253,145, 22, 45, 26,196,217,203, 30,212,219, 59,118,
-140,216, 15, 52,105,182, 85, 52,210,220,144,228,146, 7,188, 57, 58,187, 14,173, 81,121,213,101,199,100, 86,221,117,213, 5,175,
- 81, 5,246,122, 41,151,120,231,225, 49,165, 45,167, 25, 70,253,237,171,138,109, 68, 6,138,152,185, 35, 72, 66, 58,164,128, 60,
- 86, 81,140,142,248, 24,212,167,184,174,185,213, 80,146,133, 73, 46,189, 42,116,101,176,243,171,116,136,206,165, 92,181, 24,242,
- 29, 66,122, 56,175,137,244, 12,128,174,102,202,115,202, 19,170, 83,197, 9,101,168,206,184,107, 46, 36,242, 99,215, 57,177, 27,
-176, 33,119, 7,246, 0,242,159,241,145,183,126,148,250, 56,229,176,205,157, 87,230, 36, 3, 52, 82, 67, 18,237,186, 42,142,113,
- 96, 78,222,114, 22,253,238,138, 65,198,134,236,221,125, 48,227, 85,230, 51, 33,182, 20, 46,139,193, 78, 71,146, 11,172,173, 49,
-107,213, 39, 22,218,176, 65,104, 45,181, 17,240, 28,231, 10, 57,192,214,224, 91, 87, 56, 52,186,124, 87, 37, 60,195, 17, 27,114,
-181, 86,168, 52,165, 33,208,211,232, 84,135, 35,180, 82,172, 45,194,149, 57,206, 62, 17,225,181,156,149, 19,174,110, 88, 21,191,
-119,114,244,165,183,202, 67, 27,155,118,199, 87, 58,178, 4, 89, 50, 96,212,208,176,140,117, 30, 4,208, 18, 6,122, 47,168, 24,
-193,216,148,220,233, 17, 19, 8, 58,234,126,185,152,195,115,214,218,208, 94, 77, 49, 13,178,244,133,248,196, 0,223,193, 29,180,
- 33, 36,116, 68,133,242,242,101, 71, 81,250,188,185,106, 15, 67,113, 99,239,183,107,245,232, 9,183,107,219,224, 58,227, 63,165,
-142,190,158, 48, 77,158,254, 98, 55,217,118, 36, 14,246, 5,200, 7,112, 64, 22, 35,166,219,210, 47,185, 82,233, 80,131,107,114,
- 60,217, 83, 30,159, 55, 1, 97, 10,126, 99,143, 59,200, 93, 39, 36,248, 79, 52,216, 74,146, 85,208,149, 28,227, 87, 58,150,229,
- 67,154,202, 4, 96, 35, 72,171, 77,110, 44, 73,100, 36,180,229, 58,157,136,136, 91,136, 10,230,111,157,193, 37,215, 17,208,101,
-244,168,228,117,214,181, 64,187,158,122, 93, 82, 99, 15, 54,251, 37,214,153,128, 31,117, 72,105,199, 39,177,225, 23,146,164,156,
- 48,194, 20,135,157, 91,128,140, 41,148,243,100, 17,156, 82,117,230,220,185,110, 46,150,234,204, 86,210,213, 38, 18,207, 68,178,
-246, 20,194,221,232, 57,159, 45, 69, 67,133, 75, 72, 8, 74,217, 4,243, 28,107, 65,114,134, 28,192, 19, 72,150,215,216,116,216,
-247, 29,143,240, 35,215, 20,246,103,146, 44,245, 78,252,176,174,237,171, 80, 54,208, 8, 14, 67, 30,182, 4,169, 0,130, 8,141,
-150,215, 27,108,165, 82,240, 65, 91,130, 60,226,182,132,167,101,192,151, 29,238, 83, 25, 20,197,120, 81,158, 74,218, 87,253,240,
- 30, 74,156, 5, 56, 40, 82,144, 70, 78, 52,237, 90, 94,211,206, 31,238, 61,215, 87, 13,251,187,120,211,246, 99,125,216,166,219,
- 53, 27, 46, 70,225,213,169,180,173,188,223,218, 29,126, 20,116,211,238, 11, 14,254,117,214,224,219,183,114,235, 2,165, 77,157,
-110,215,151, 5,255, 0,172, 41,143, 26,124,233,201, 95,132,215, 47,235,155,134,253, 49,169,137,139, 33, 17,217, 13,120,112, 82,
- 15, 49,240, 35, 44,163,195,112,169, 32,252,110,120,100, 14,255, 0, 6, 84, 78,117,197,111,105,134,220,238, 93,231, 65,219, 45,
-247,167,109,213,197, 90,217,251, 58,155,114,237,149,225,186, 16,105,102,169,111,209,111, 26,133,206,237,223, 6,220,186, 37, 68,
- 46, 57, 71, 74,105,117,120,239,199,126, 99, 76,195, 90,234,170,101,153, 10,125, 14,182,139, 3,128,178,227, 14,113,200,102, 49,
-197, 94,146, 41, 26,186, 58, 14,100, 76, 1, 54,102, 4, 50,105,239,205,107, 48,109,241, 25,226,106, 58,222, 29,225,154,236,230,
-154,152, 85, 54, 88,209,177,136, 41, 60,216,218,101,137,193, 42, 24,198,232,143,175, 85,138,168,137,139, 93, 73, 6,112,183, 37,
- 78,163, 2, 75,208,150,135,161,212, 82,216,153, 17,169,141,173,151,176,166,195,172,115, 50,232, 25,142,243, 42,192, 88,248, 20,
-135, 67,169, 82,146, 1,214, 30,110,102,229, 6,164, 37,229,248, 15,167,153, 14, 21,167,199,131, 45,149, 41,178,218,193,232,133,
- 37,208,234, 20,133, 14,138, 74,146,161,200,172,136, 53,240,131,237,106,226,159,133, 24, 84, 59, 53,218,219, 59,239,178, 52,133,
-176, 33,109, 62,233,213, 42,115, 87,110, 83,210, 19,207, 27,108,183, 21,133,187, 86,176, 89, 90, 16,222, 98,161, 83,232,235, 9,
-248,233, 74,207, 48,145,223, 13,254,212,238, 15,184,152,159, 78,162,209, 47,183, 54,118,249,175,188,219, 14,237, 94,249, 74,164,
-218,245, 37, 92, 79,169, 49, 99, 27, 63,112,216,112, 91,183,164,105,106, 74, 80,226, 84,253, 38,123,107, 83, 14,125, 94,162,183,
- 66,108,186,204,183, 48,166,102,149, 71, 62,156, 30,169,168,233, 30,174,159,105, 0, 23, 14,192, 50,168, 43,245,131, 77,196, 95,
-135,248,215,135,243,244,142, 40, 42,125,147, 48, 63,251, 60,246, 73, 9, 31,170,141,253,220,164,236, 80, 35,107,102, 86, 28,176,
- 93, 65,235,149, 54,227,231, 82,252, 98,143,120,111, 30, 50, 3,153, 10, 74,242,148,190,207, 95,141,149, 1,219,201, 64,160,158,
-157, 92, 10, 45,120, 41, 72, 30, 42,210,211,129, 60,138, 36, 39,194, 40, 56, 9,201,199, 34, 15,194, 82,125, 71, 47, 98, 51,173,
- 78, 57, 42, 4,150,225, 74, 68,136, 85, 24,204, 38, 66, 27,148,194,153, 91,140, 60,112,210,188, 53,165, 42, 92, 71, 18,144, 65,
- 31, 2,199, 43,141, 41, 93, 9,204,232,245,213, 45, 41,192, 82, 28, 24, 15, 5,245, 67,125, 1,240,211,143,214, 37, 36, 97, 93,
-148, 8, 56, 7, 58,212, 89, 53, 45,155,126,155,250,244,189,247,220,131,214,195,222, 7, 80, 36, 83, 0,111,109,143, 66, 55,176,
-233,219,176,244,244,232,113,182,208,103, 41,109, 2,130, 8, 28,170, 10, 7, 24, 72, 25,194,155, 35,170,130,179,216, 16,115,215,
- 3, 58,111, 43, 10,114,143, 57, 62, 8, 83,116,247,138,158,104, 35, 42,247, 7, 50, 75,237, 35, 36,226, 62, 87,206, 17,241, 16,
- 21,132,140, 32, 1,125,182,231,180,168, 76, 58, 9, 40, 84,116,130,133, 30, 98,133, 5, 4,164,144,145,213, 29,122,131,213, 61,
- 0, 36, 29, 13,118, 6,157,142,165,164,161, 74, 66,131,137, 36, 16, 75,137, 11,198, 66, 58, 1,225,133,117, 7,177,199, 76,105,
-179, 52,167, 21, 20,206, 20, 94, 88,188,203,247, 14,159,247, 13,175,219, 99,141,204,138,188,229,245,233,172,222,154,164,132,144,
-123,143, 71,223, 96, 84,155,244, 59,106, 94,135,127, 84,218,177, 40, 8,109, 77,171,152, 21,173,176,163,224,169, 71,153, 72,125,
- 10, 73,232,160, 71, 80,122,228,147,140,224,235, 37,102,160, 10, 82,164,185,132, 45, 57, 74,215,202,149, 96,228, 37, 5, 93, 73,
- 30, 65, 68,115, 96,128, 73,233,134, 98,157, 41, 13, 56, 75, 78,101, 30, 32, 41,200, 60,139,109,106, 31,174,223, 79,137, 36, 30,
-189,207, 76,140,117,214, 72,221,101, 45,182,162,165, 36, 32,100,243, 41, 75, 81, 70,115,204, 0,245,193,235,219, 60,157,117, 24,
-134, 67,166,254,131,225,214,223,195,240,185, 63, 9,141,122, 6,118, 85, 58,239,247, 92,246,191,191,212,255, 0,166, 51, 26,229,
-207, 71,161, 82,171, 21,250,253, 86, 21, 10,222,160,210,170, 53,218,245,110,162,164,183, 78,161,208,104,176,228, 85, 43,117,153,
-206, 45, 73, 9,137, 18,151, 18, 91,238,228,225, 72,142,160,158,165, 57,252,241,248,236,226,198,175,198,143, 19,187,139,190,210,
-211, 34, 37,167, 54, 67, 54,134,209, 80, 36, 40,149, 91,187, 67,106, 59, 42, 29,153, 29,224, 82, 63,247, 86,123, 78,203,172, 84,
- 21,128,163, 54,224,117, 10,232,210,117,219,143,110, 55, 31,168,247, 9,220, 13,237, 45,117,106,153, 60, 65,155,196,245,118,153,
- 33, 73,250,186,148,129, 22,167,110,108,123, 50,218, 88,204,249,174, 8,181, 59,157,180,158,102, 99, 49, 2,144,247, 42,222,154,
-216,140, 58,201, 42, 87, 55, 92,245, 24,242, 62, 93, 51,208, 99, 86, 23, 10,101,174,168,115, 74,133,179,204,161, 98, 4,110, 35,
-184, 38, 79,255, 0, 83,109, 63,224, 1,129, 34, 76,115,135,139, 28, 75, 29, 69, 68,124, 51, 69, 46,168,168, 95, 93, 91, 41,184,
-105,192,178, 67,126,252,133, 36,200, 55,250,214,208, 64,120,119,164,226,207, 66, 6, 58, 99, 61,253,127,110,168, 40,146, 14, 79,
-145, 3,176,234,117,236,175, 32,140,119,245,254,173, 14,178, 50, 7,166,115,251, 53, 54,197, 56, 6,195,215,223,143, 26, 25,222,
-163,190,112,127,103, 95,199,190,136, 80, 4, 28,249,117,233,242,208,171,236, 62,223,191, 74,170,144, 55, 30,252, 27, 3,172, 12,
- 19,233,219,241, 26, 21,194,122,100, 96, 15, 50,122, 99,167,203, 68, 45, 88, 7,168,198,127, 12,119,207,207, 39,246,104, 39, 14,
- 65,238,122,244,207, 92,117,243,209,240, 49, 73,194,122,158,135,167, 78,221,191,225,160,214, 70, 49,230,127,175, 85,214,124,179,
-246,254,237, 12,162,115,131,131,230, 15,203, 74,168,176, 3,231,255, 0, 56, 24,164,161,156,124, 57,251,241,165,175, 42, 81, 4,
-128,123,105,104,248, 61,215,161,234, 61,195, 9, 4, 17,131,140,142,223,159,183, 85, 65,193, 7,254, 56,208,233, 56, 57,252,117,
- 84, 28,245,242,237,243,207,245,104, 16, 14,221,176,115,176,176,216,246,251,173,130,144,113,212,117, 31,209,147,251, 52, 64, 81,
- 7, 3, 57,199, 92, 12,227,237,208,169, 35,151, 56,237,220,122,227,174,171,161, 97, 64, 96, 17,233,247, 31,233,206,144, 35,125,
-251,225, 50, 15,218,181,186,127, 44, 28,217, 61,137,207, 79,219,211, 69,160,115, 4,228,115, 96,228, 12,227,183,110,191,142,129,
- 66,176,164,143, 53, 1,246,117,209,136, 61,199,167, 81,162,144, 13,182,219, 5,193,232, 56,201, 61,187,103,231,233,170,157, 57,
-128,201,237,219,190,122,158,195, 61,244, 58, 14, 70, 85,219,229,220,254, 78,137, 78, 6, 9,248,142, 58, 30,199,229,215, 73,176,
- 32,251,176, 49, 85,178, 80, 71, 49, 24, 29,179,128,122,159,234,206,170,161,228,172,227, 5, 63, 51,208,106,130,129, 57, 36, 12,
- 43,246, 12,103,250, 53,245, 33, 41, 28,169, 39,168,200, 39,169,243, 62,154,215,113,110,214,192,193, 69, 75, 80, 41, 11, 40, 72,
-242, 79,235, 44,117,198, 14,142,138, 84,193, 74,208,181,165,208, 82,164,172, 44,165,214,212,133, 5,182,227,107, 79, 84, 56,149,
- 0, 82, 71,108,122,116,213,184, 21,116, 32, 12, 36, 16,175, 92,121, 99,240, 58, 41, 11, 82,192,198, 50,156, 1,158,159,143,207,
- 73,144, 8, 32,238, 14, 5,200, 32,131, 98, 8, 32,251,198,227,247, 28,108, 53,141,190,213,107,108,134, 43,180,182,171,204,124,
- 41, 19, 35, 60,136, 85, 18,145,128, 11,205,175, 13,186,160, 60,210,164,149, 28,156, 13,108,141,181,197, 54,220, 70, 82,197, 66,
-151,116,195,121, 72,202,146,221, 49,185,109,229, 32,244, 75,141, 75, 60,221,199, 95, 93,115,201, 4,164,124, 94,189,207, 82, 7,
-168,253,186, 37,176, 66,144, 22, 84,164,142,169, 32,227,161,236, 8,243,244,251,245, 28,174,225,188,174,181,153,164,137,162,103,
-235,203,114,160,244,191,151,117, 31,114,140, 91,121, 55,141,220,125,147,211,199, 74,107,169,243, 88,225, 80,170,107, 41,214, 89,
- 52,139, 90,242,161,142, 87, 35,177,119,115,110,248,235,133,191,199,206,218,219, 45, 52,170,125,157,118,214,229, 55,146,132,186,
-136,148,166,213,201,219,244,179,102,224, 18, 71,250,170, 3, 29,180,196,241, 5,199, 86,232,111,197, 1,251, 8, 50,221,147,182,
-143, 56,211,211,237, 58, 60,167,100, 74,185,156,140,226, 94,138,213,215, 87, 83,109,251,229, 61,183,144,219,158,226,195,104,140,
-227,141,161,111,151,249, 82,145,162, 3,148,130, 92, 5,192, 20, 20,148,231,148, 55,212,227, 4, 14,186, 61,162, 86,176,146,225,
- 80, 56,228,194,113,201,219,161,207,235,116, 56,211,117, 47, 5,112,245, 21, 84,117,201, 69,207,170,132,134, 71,149,218, 77, 12,
- 8, 33,149, 73,229,134, 82, 46,173,163, 82,145,169, 72, 32, 28, 53,241, 15,138,188, 97,196,116,243, 82,213, 84,195, 69, 77, 80,
- 10,200,180,176, 44, 69,212,245, 83, 35, 25, 38, 10,219,134, 85,145, 85,193, 42,192,169, 32,158,135, 75,235,241, 20,165,243,156,
-130,149,228,227,191,234,252,191,175, 69, 53,226, 20,169,146, 9, 42, 80, 87, 50,134, 0, 79, 79,192,118,208,142, 44, 52,130, 84,
-175,137, 56,248,146, 49,143, 64,122,117,233,170,145,222, 81, 66, 66, 73,248,178, 73, 87, 82, 79,108, 12,246, 29, 53, 36, 61, 54,
- 29, 62, 70, 43, 94,183, 35,123, 91,175,205,241,136,238,148, 54,166, 91, 20,250,139, 88, 47,209,166,170, 59,233, 79,254, 76,255,
- 0, 80,172, 99,160,230, 39,240, 58,198,120,103,221, 57,187, 25,196,150,199,238,244, 21,134, 94,176, 55, 62,210,175,186,181, 28,
- 15,112,143, 87,142,138,146, 84,113,217, 84,215,101, 39,255, 0,165,167,117,218,108,106,205, 62,177, 68, 90, 2, 93,157, 79,120,
-165, 71,245, 68,134, 82, 86,218,243,228,123,254, 61,245,167, 85, 38, 11,109,188,210,135,233,152, 91,140,184,160,122,120,145,212,
- 83,145,142,255, 0,171,251,117,187, 66, 18,104,170, 41, 36,251, 18,234, 83,255, 0, 68,162,196,254,253, 93,251,227, 20,149, 82,
-101,249,133, 45,100, 91, 73, 4,145,202,189, 62,212,108,174, 63, 16, 49,250,180,211,238,200,245, 37, 67,171,211,156, 15,194,174,
- 65,129, 89,167, 45, 4, 20,189, 10,173, 21,153,145,214,133,121,160,178,242,122,249,231,190,180,239,217, 89,188,242,168, 28,101,
-113,223,195, 53, 74,165, 21,248,241,110,200, 59,151,105, 48,148, 54,212,150, 99, 85, 66, 25,171, 70, 90,211,133, 72, 8,121,198,
-149,215, 37, 35, 61,129,214,138,112,241,237, 18,181,246,247,217, 85,195,199, 23, 55,221,185, 92,188, 87,110,170,222,216,155,158,
-135, 70,113,168, 85, 74,133,213, 66,154,237,182,137,209,228,212, 2, 90,247, 81, 18, 12,119,150,178,172, 40, 40,165, 36,172, 99,
- 92, 76,225,195,218, 43,112,108,191,180, 68,241,163, 87,137, 53,218, 13,213,121, 85, 13,251,109, 69,117, 79, 59,252, 93,220,210,
- 61,214, 85, 57,148,140, 9,179,169,240, 12, 87, 90, 24,253, 35,176,207, 39, 85,140,213, 94,201, 95, 89, 89, 81, 50, 68, 88,229,
- 41, 44, 77, 97,114,211,137, 33, 50, 70,130,251,177,141, 24, 11,126,210,130,124,216,234, 92,247,139,178,110, 30,135,135, 86, 26,
-240,171,156,212, 69, 53, 68, 96, 18, 70, 89, 60, 14, 18, 89, 46, 45,161,102,104,166, 0, 18,247,167,107, 0, 6,255, 0,166, 5,
- 42,103, 57, 65, 82,185, 64, 32,133,247,194,134, 58, 28,253,191,183, 79,189,167, 40,130,133, 15,136,130, 15, 48,207, 92,244,234,
- 62,127,191, 90,215,182,213,122, 45,249,108, 90, 55,197,175, 49, 85, 11, 94,248,160,211,110, 91,114,123,145,228,195, 92,170, 77,
- 82, 51,114,163, 41,232, 51, 90,109,232,174,134,220, 0,165,196, 37, 67, 29,181,181, 22,173, 32,176,218, 22,172, 0, 58,144, 15,
- 48, 35,161,232, 51,211,182,149,165,204, 0,210,250,182, 96, 8, 55,216,131,107, 17,234, 8,177, 7,208,223, 12,252,106,244,209,
- 69, 44, 79,229,112, 89, 74,158,160,131,165,148,142,161,131, 2, 8,234, 8, 32,216,139, 99, 84,189,166, 92, 73, 94, 92, 36,240,
- 71,190, 60, 72,109,253,170,139,190,243,218,251, 81,202,181, 6,152,247, 63,185,197,151, 53,246,105,136,172, 84, 2, 7, 50,224,
- 67, 84,180,200,117, 35, 4,165,140, 2,158,227,242,123,220, 13,193,188,183,102,246,187, 55, 70,255, 0,174,202,185,175,125,193,
-184,106,119,117,217, 95,154,225, 92,154,165,106,179, 33, 82,165,200, 61,127, 70,202, 74,130, 26, 64,248, 91,109,180, 33, 32, 37,
- 35, 95,176,103, 17, 91, 65, 79,226, 3, 96, 55,155,100,106, 73,104,195,221, 29,180,188, 44,162,167,194, 11, 49,228,215,104,147,
- 33, 65,146,176,160, 71, 43, 83, 28, 97,207,145,107, 58,252,126,111,173,183,174,109,101,223,114,237,205,200,243, 14, 87,172,107,
-134,183,104, 86, 21, 21,196,191, 31,235, 27,118,163, 34,153, 41,108, 62,142,143, 50,181,199, 42, 74,135,250,248,242,211,205, 11,
- 23,205,103,169,168,185,146,170,158, 46, 83,159, 68,102, 90,132, 67,211,202, 69, 43,202,122,183, 50, 37, 98,121,105,106, 87, 55,
- 74,198,201,233,231,141, 79,232,234, 57,204, 82, 16, 6,132,158, 85, 50, 83,153, 27,174,169, 99, 74,129, 10, 55,149, 68, 19,180,
-118, 47, 41, 56, 67,100,168,171,151,155, 61, 79, 95, 60,122, 15, 61, 35,130,164,243, 43,195,200,232, 85,144,149, 30,190,103,160,
-235,163,138, 10, 81,148,161, 61, 1, 57,207,196, 1,237,229,215, 58,179, 73, 73,100, 1, 32,169,109,175, 10,108,133,117, 65, 61,
- 64, 35,211,190,164, 33, 71, 78,184,138, 6, 12,221,108,127,211,249, 99,203,205, 18,188,146,148,164, 30,157,114,114, 49,212,122,
-121,235,227,237, 45,212, 2, 7, 84,167,184, 57,230,251,255, 0,214,210,105,196,231,225,201, 72, 78,112, 71,161,193,239,249,235,
-162,163, 54,227,231, 9,229,102, 56, 25, 86,126, 37, 18, 58,142,158,154, 26, 64,223,165,177,147,211,115,112, 58,252,252,223, 22,
-213, 70,117,150,146,176,201, 81, 88,230, 39, 35,152, 1,253, 61,115,159,248,104,168,146,144,231,232,202,255, 0, 85, 56, 40,229,
- 0, 30,157, 78,124,245,114, 83, 5, 65, 72, 11,202,122,142,131, 4, 30,196,245,208, 41,136,220, 55, 57,130, 80,160,172,229, 74,
- 5, 71, 24, 57,192, 61,188,255, 0, 13,102,195,174, 10, 13,246,245,219,231,231,243,194, 75,106, 66,138,139,202,121, 62, 73, 39,
- 41, 64,244,249,235,195,175,165, 29, 16,164,129,215, 3,176, 10,244,237,242, 58, 13,247, 86, 20,162,210,241,205,219, 9,199, 76,
-118, 57,252,252,244, 57,121,183, 22, 18,162,114, 8, 46, 36,167,166,122, 30,132,122,147,160, 1, 61,122,224,218,109,176, 59,124,
-252,244,193, 73, 62, 42,249,210,160,160, 6, 10, 58, 4,243,117,237,215,174,169,202,116,144,148,163, 9, 35, 41,232,112, 73, 35,
- 26,244,226,149,225, 44, 52,218, 83,202, 50, 6,112, 73, 3,166, 20, 60,186,106,200, 38, 56, 22,159, 25, 41, 42, 74,136,229, 35,
- 39,237,230, 7, 25, 25,253,154,205,172, 79, 99,140,129,115,240,254,120,124,184,115,189,156,218,173,243,217,253,196,140,226,154,
-114,201,221, 29,189,186,157,144, 2, 28, 76,104,148, 91,202,137, 62,170,234,144,226,146, 10, 19, 71,106,164, 78, 72,192,235,229,
-214, 89,252, 84, 79,135, 38,165, 91,167, 64,144,125,222, 21, 90, 83,212,194, 9,203,148,103,102,202,149, 75,147, 29,226,231,198,
-199,134,165,180, 86,174, 83,250, 48, 82,145,204,117, 12,134, 36, 32, 58, 89,144,219,141, 68,148, 28, 97,215, 25,112,135,124, 41,
- 13,150, 30, 13,148,156,182,191, 13,197,224,142,160,224,143, 93, 73,106,193,222, 9,123,221,195,158,213,110, 37, 84, 5,220,177,
-173,145, 99,221,170, 9, 90, 82,245,211, 97, 33,139, 66,186,235,106,113, 41, 18, 89,144,221, 38,151, 80,109,206,169,241,170, 79,
- 3,133,165, 68,213,126, 32,229,133,243, 12,131, 53, 81,228,136,205, 3,157,175,169,213, 36,139,223,107, 71, 40,244, 5,135, 82,
-109,142,146,250, 55,230, 49,199,158,230,217, 92,205,165,166,142, 42,152,199,111,171, 99, 12,173,241,188,212,235,255, 0,117,239,
-229,177,215, 10, 45,116,211,119, 43,112,233,170, 37,182,230, 76,183, 43,177, 16, 48, 67,141,212,104,203,167, 84, 84,210, 85,250,
-200,247,186, 39, 42,135, 76,169,127, 17,201, 25,126, 41,181,229, 37, 94,246,130,227,139, 83, 98,158,134,210,180,160,134,139,132,
-169, 8,228,234, 57,157, 60,196,119, 33,160, 58, 3,173, 54,220,106,162,232,187,147, 64,173, 32,128,221,114,157, 86,182,101,168,
- 2,112,236, 98,110, 58, 71, 42, 0,200, 82,156,139, 85,108,168, 12, 37, 47, 14, 99,215, 89,237, 42,241,122, 42, 89,121,149,120,
-143, 68,240,228, 71, 67,193, 97, 42,112, 20,248,104, 82,146, 14, 81,149, 36, 43, 61,130,149,202, 79, 77, 54,154, 98,201, 79, 48,
- 93,157, 23,215,245, 64,140,254,242,183,247, 3,113,214,216,234,185,107, 85, 90,190,153,200,103,134, 73, 8,185,181,196,141,207,
- 0,122,217, 95, 77,199,166, 54, 18,161, 94,151, 79,143,238,201, 90,156, 74, 11,144,195, 67, 45,167,222,100,242,185, 41,107, 79,
- 47, 68,161,128,211, 94, 17, 4,143,139,237,214, 33, 94,188,163, 65,166, 48,194, 95, 91,117, 54,202,144,132, 54,165,128,183, 95,
-199,188,184,162,159,133, 33, 12,114, 39, 3,184,113, 99, 62, 90,108,110,125,200,155, 57,192,243,237, 54,135, 98, 37, 65,105,104,
-184, 83, 38, 67,170, 74,157,117,106, 82, 65,231, 43, 42, 36,158,164, 28,103,182,152, 91,179,113, 22,203, 82, 31,144,227,141,177,
- 29,133, 60,243,188,138,117,126, 27,202,229, 79,134,132,140,173,213,186,224, 64,230, 35, 28,249, 82,146,156,168,109, 83, 80,180,
-133, 70,155,131,247,250, 91,173,253,215,233,123,143,190, 31,153,230, 40,116,234, 94, 76,155, 11, 13,199,112,250,136, 0, 48,181,
-193, 30,164,142,215, 14, 21,209,121,205, 91,172,198,128, 37,214, 37,203,151, 18,147, 71,162, 69, 74,158,159, 91,173, 84, 31, 76,
- 74, 61, 38, 10, 82, 57,149, 46, 76,199,210,132, 36,116, 79,141,204,122, 13, 72,111,103,182,153,253,140,217, 59, 59,105,234,166,
- 43,245,214, 40,146,102,238, 75,165,136,243,169,213, 75,230,241,120, 86, 47, 54, 36,211,230,178,227, 21, 26, 75, 53, 55, 26,167,
- 24,207,180,236,119, 35,210, 16, 22,218,146,117, 21, 91, 99,137, 58,134,192,111, 54,211,110, 76,122, 84, 42,181,197,100,221,246,
-174,224,205,167, 84,216, 19,169,212,123, 66, 37, 89, 42,151, 77, 97,181, 39,195,159,114, 79,128,212,245,169,240, 22,212,111,116,
-105, 13,225, 69, 58,152,173,218,236, 42,179,108, 87,233, 14,186,253, 46,181, 6,157,112, 82, 30,120, 56,211,238,209,110, 10,124,
-106,204, 5, 62,219,128, 41, 18, 61,194,107, 60,193, 64, 44, 45, 4, 30,186,117,106,119,163, 48,188,177,253, 92,232,116, 31,218,
-177, 26,182, 29, 0, 5,108,118, 44, 24,145,181,142, 35,114,231,116, 85,239,152,101,148,181,162, 92,195, 43,146, 35, 87, 18,135,
-188, 13, 42, 22,128, 23, 42, 35, 98, 66,200, 24, 35, 57,137,208,164,161, 30,202,120, 41,197,183,177,147, 96, 55,194,117, 82,245,
-225,250,163, 11,134,125,197,158,169, 14,206,182,216,166, 75,169,236, 93,114,190,156,248,141,189,108,196, 90,166,237,169,121,196,
-181,250,106, 40,147, 79, 30, 49,116, 81,219, 78,117, 26, 30, 33,248, 90,223,142, 22,238, 53, 90,251,235,183, 21, 75, 77,169,146,
-228, 66,162, 92,232, 13, 87,118,250,239,240, 22,241, 75,150,189,233, 78, 11,167,214, 10,153, 99,198, 17,203,141,204,109,181,161,
- 79, 69,104,144, 53, 62, 58,210, 27,142,235,239, 21,135, 25, 12,160, 78,108, 32,130, 2, 20,150,218,156,215,108, 60,148,173, 41,
- 88, 7, 42, 65, 24, 28,201, 25,193,174,203,122,131,116,219,213,139,110,241,182,232, 55,173,161,112, 70, 84, 43,170,207,186,169,
- 84,234,253,183,113,211,152,109, 97, 46, 84,104,245, 86, 28,142,237, 70, 59, 5,226,196,128,132,200, 66, 22,182,154,125,146, 80,
-180,201,178,222, 38,170,167,211, 29, 71,246,200, 86,223,104,218, 69, 29, 1, 87,177,189,186,233, 96,214, 30, 85, 40, 0, 56,170,
-184,143,195,156,143, 60, 18, 84, 69, 23,232,156,193,247, 18,194,160, 70,237,183,247,176,221, 84,146, 79,219, 83, 27,110, 29,203,
-146,109, 13, 30, 23, 61,163, 28,100,240,219, 38,149,107,237,182,228, 73,189,236,148, 58,150,218,218, 61,216, 67,151,221,136,166,
-144,210, 25,240, 41, 6,169, 45, 53, 11, 53, 66, 58, 57, 80,186, 76,248, 97,190, 98,160,218,142,164,109,178,158,214,237,167,175,
- 65,161,127, 41,109,181,191,248, 74,174, 85,212,196, 72,247,141,118,159, 86,189,184,118,184, 38, 56,243,200, 67, 20,205,205,163,
- 65, 92,187,103,244,108,243,134, 42,113, 37,120, 42,121, 41,114,160, 80, 84,117,167,220, 73,251, 19,182,242,247,150,245,217,194,
- 29,220,173,162,186,165, 45,185,180,237,176,187,166,214,235, 27,115, 85,154,242,203,141, 53,105,221,169,247,138,213,131, 33,111,
- 58, 60, 24,243, 19, 85,132,218, 80, 19,227,198, 71,195,173, 7,218,190, 57,120,161,246,121,238,117,107,135, 46, 42, 54,246,212,
-222,125,182, 66,215, 76,220,221,149,190,133,155,115,191, 81,182,165,170, 84, 41, 82,173,155,198,146,212,216, 50,159,240,155,121,
-200,241,235, 44, 76, 97,206, 80,135,152,140,178,151, 90,121,170,146, 44,222, 17, 46, 79, 77, 21,101, 90,144,210, 68,210, 26, 90,
-141, 23, 26,157, 24, 36,177, 72,226,224,221,193, 66, 60,166,100, 39,106,230,105,184,247,129,158, 20,172,144,102, 25, 56, 96,130,
- 73, 11, 77, 13,172, 72, 85,114, 4,208,176, 63,238,220,198, 0, 12,193, 90,219,205,107,111, 55, 22,222,185,109,106, 77,203,105,
- 92,212, 27,170,209,172,183,227,209, 46,123, 90,179, 79,185, 45,186,219, 47,160, 44, 55, 78,175, 80,230, 63, 25,215,130, 20, 20,
-227, 72,116,188,206, 64,121,180, 19,141,103,175, 87,204,134,148,133, 47,152,148,124, 42, 90,135, 81,202, 0, 79, 42,142, 57,128,
-233,159,246, 64, 39, 57, 58,138, 47, 16, 27, 71,120,112, 95, 98,211, 61,164, 94,203, 13,207,174,217,124, 50,238, 29,187,102,110,
- 70,229,240,243,119,189, 42, 85,155, 77,162,222,245, 72, 16, 41,117, 22,108,155,169,231, 90,184,109, 7,235, 46,162,151, 58,152,
-243,203,175,208,101,130,245, 6,171, 58,144, 89,145, 18, 68,155, 3,127,214,247,155, 98,118,115,120,231, 91,109, 90,114,247, 99,
-108,236,173,194,145,108,177, 83, 77, 90, 45,188,253,219, 67,139, 87,122,147, 14,164,243,190, 44,248, 45,185, 37, 98, 59,143,101,
-242,194,155, 18, 15,188, 7, 73,143,214,196, 35,167,138,170, 9,185,212,211, 51, 37,153,116, 75, 28,128, 41, 49, 75, 29,205,152,
- 95,170,150, 83,177,218,235,123, 43,134,115,213,207,218, 72,189,141,233,170,169,213, 93,148,221,209,145,142,149,120,220, 40,189,
-200,177, 4, 41, 27, 0, 8,185,198,215,109,149, 22, 37,219,112, 75,167, 73,165, 92, 21,191,118,183,110, 26,195, 20,107, 85,228,
- 68,174, 84,165, 82,105,206,202, 98, 44, 87, 92,162,212, 48,165, 45,180,169,192,152,142,168,161, 4, 36, 36,229, 99, 64, 56,226,
-223, 77,219,218,203, 74,243,176,184,111,131,100,212,184,131,106,210,106,188,182,174,237,198,176,104,236,108,117, 26,191,107,238,
- 45,231, 67,159,114, 83,238, 42,188, 53,220, 59,203, 46,201,218,125,206,169,219, 54,146, 99,166,100,164,216,146,234, 18,227,161,
- 2,157, 2,167,204, 14, 62, 61,170,123,199,195,134,245,239, 23, 13,187,105,102,194,182,165, 83,246,238,171,105, 84,183, 81, 53,
-244,170,245,137, 87,220,107, 45,183,233,117,187, 54, 41,166, 73,133, 64,143, 76,250,217,135,130,156, 67,211,229, 61, 20,165, 50,
- 32,160,164,235,150,155,127,199,229, 2,218,166,220, 17, 47,141,155,184,239,201,213, 27, 39,106,105,180,122,212,125,229,250,134,
-170,214,227,109, 78,199,111,230,200, 68,190,174,249,149,109,181,172,187,121, 82,106, 16, 56,129,184, 42,147, 41, 97,218,124,229,
- 79,183,224, 36,215,213, 28,203,110, 70,206, 69,195,144, 85, 69, 5, 70, 98,154,105,203, 23, 84, 82, 9,145, 88, 2,188,203, 43,
- 29, 22,223, 64,107,155,217,130, 11,134,211,227, 63, 18,206, 91, 83, 89,150,100, 83,153,115, 5, 2, 9,166,100,112, 41,101, 77,
- 75, 50,195,172,141, 83, 43,150, 83, 39, 47, 66,149,186, 60,183, 82,141,110,225,240, 39,196,221,155, 81,191,231,222,141, 89,213,
- 55,237, 88,247,245,205,127,221,171,222,173,181,185, 61,226,240,182,175, 86,237, 91,186,211,159, 89, 98,236,113,202,246,245, 75,
-190,106,209,152,110,218,100, 61,112, 84, 36,212, 28, 91, 16, 22,220,105,170,139,127,159,236,242,222,186, 77, 26,239,166, 87,232,
-112,233,215,213,183,115, 90,106,118,188, 55, 27,106, 92,217,154, 61,128,237, 3,137,199,119, 10,177,114,223, 77,221,139, 75, 53,
-122, 53,223,195, 53,253, 73,112, 71,241, 98,181, 54,200,172, 83,221,113,115,223,163, 51, 57,230,147,199, 5,183,187,182,199, 20,
-139,188,118,233,203, 98,159, 84,186,183,115,137, 91, 34, 52, 27,238, 84,170,188, 61,236,220, 94, 32, 44,203,171,108, 40,237, 75,
-107,110, 95,141, 88,160, 80,145, 95,186, 77, 97,137,205, 83, 25,174,211,162,188, 99, 84, 40,149, 52, 64,143, 46,157, 75,218, 83,
-101, 77,186,105, 19,162,236, 45,249,108,218, 84, 43,254,198,220, 58,109, 34,211,226, 14,155, 2,237, 19,173,203,215,141, 77,199,
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- 81,153, 91, 22, 42,173, 58,216, 2, 66,109,243,176,249,247,227,159,188,172,197,153,181, 23,220,146, 73, 36,158,189,183, 55,238,
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- 83,107, 53, 9,204, 84,230, 17, 17,189, 55,212,190, 3,248,146,172,211,160,212,169,214,189,181, 33,186,142,219,211,247, 54, 44,
- 95,227, 14,196,106,162,186,125, 98,181,178,180, 58, 45,166,105,207, 92, 9,120,110,100,217, 28, 70,108,107,177,109,190, 79,173,
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-108,210,237,235,249, 22, 93,137,180,219,153,179, 84,221,245,137,101, 55, 93,179, 23, 99,212,230,110, 13,155, 14,126,244, 71,153,
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- 45, 11, 30,153, 2,181,115,110, 83,149,219, 97,171,198,196,221, 46, 9,183, 14, 21,126,223,177, 98,217, 80,152,183,109,137, 17,
-184, 39,182,216,149, 73,247,169,115, 94,157,126,212, 38,174,188,170,109, 62,145, 66,136,100, 17, 21, 93, 71,204, 47,211,227,220,
-219,115,111,195,225,108, 1,107, 11,252,252,239,134,106, 63,179,199,115,133,155,125,215,171,187,135,179,118,237,197,106,110,150,
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- 69, 50, 35, 16,154,153,245,133, 70,101, 86, 39,143, 18,101,191, 50, 43,173, 61,131,193, 94,250,238,142,241,110, 54,200, 89,144,
-172,105,247,150,215, 94, 63,197,253,209, 54,126,230, 88,150,253,156,245,230,245,238,157,187,165, 91,118,205,231,112, 87,162,211,
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-205,110,222, 91, 37,184,134,249,219,247, 46, 91,196,109, 93, 86, 53,227, 71, 49,101, 84,161,213,227,179, 69,164, 59, 61,217, 13,
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- 52, 89,210, 61,212, 74,157,109,221,244, 74,100,119,233,207,218,140,207,171,105,175, 15, 60, 86,219, 59, 19,183, 23, 37,185, 55,
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+ 65,253,149, 82,163, 99,169,101,235, 60, 40,141,208,166,102, 94, 18, 35,104,250,181, 33,114, 28,116, 1,125, 87, 7, 19,250,134,
+189,242, 47, 53,228,217,110, 97,116,141, 11,147, 47, 56,237,222,203,136,203,121,109,195,137, 10,232,228,112,220, 40,236, 45,100,
+ 33,128, 91,239,105,178, 84, 40,165, 10,154,154,154,110, 39,150,179, 51, 54,219,109,152, 22,206,185, 70, 7,160,140,136, 96, 7,
+134,142, 7,180,248,163,136, 96,186,184, 91, 16,204, 56, 51,140,115,137, 28,205,109,147,101,177,221, 45, 8,135, 18, 13,217,181,
+199,114,117,231,239, 90,114, 35,145,218,119,181, 78,121, 32, 56,165, 56,144, 64, 73, 34,191, 54,160,196,196,183, 7, 31, 39,245,
+ 49, 48,132,224,192, 72, 54,233,184, 49, 32, 30,187,117, 36,141, 0,247,166,163, 92,219,151,176,206, 62,206,172, 87,200,208,166,
+ 77,206, 87,135, 90, 96,167,190, 91, 40,182, 37, 19,241,214,227,169, 78,176,150,148,227,157,168, 89,249, 74,192,238,161,240,166,
+139,206,228,169,194,178,187, 35, 25, 74,223,211,194, 61, 70,223,154,176, 53, 12,229,129,232,227, 84,148, 79, 44, 98,247, 60,187,
+140,112,201, 86, 94, 62,188,101,110, 43, 26,142,200,184,217, 95,144,219, 45, 44, 77,149, 70,148,150, 99,188, 10,147, 80,163,243,
+ 3, 66, 52,251,240,141,212, 99, 24,227,206,223,232,129,186, 36,176,249,165,166,145, 58,142,189,123,166, 33, 62, 56,190,193,141,
+233,163, 4,226,172,250, 74, 99, 96,249, 91,185, 35, 18,165, 59,186,109,151, 22,230, 71, 93,190,226, 64,220, 37,149,169, 73,115,
+218,210,214, 58,211, 92,163, 46,179,131, 70, 61,165,171,180,216, 9,255, 0, 44,129,142,217,125, 7, 67,255, 0, 41, 41,193, 5,
+122,219,103, 32,198,185, 22,203,132, 94,194, 91,187, 91,113,220, 82,217, 61, 44,184,151, 80,137, 76, 88,163,180,242, 66,219, 37,
+ 42,162,210, 69, 70,199, 85,254,167,199, 52,228, 66, 18,252,209,170,176,125,226, 0, 21,212,209,191, 94,184,217,220, 31,142,184,
+247,154,165, 22,241, 59,110, 45,103,202,224, 20, 33,199, 20,252,200, 87,107,131, 83, 45,163,202, 74,187, 62,250, 50,130,123,148,
+ 40, 20,218, 43, 65,171,203,242,177,141, 56,245,100,150,132,106,140,199,180,137, 76, 24,233,211,120,239,226, 2,225, 68, 10,204,
+164,229,156,173,135,230,249, 4,230, 89,229, 11,255, 0, 25, 92, 26,179, 76,113,196, 48,134,175, 83,238,151, 21,165, 40,113,100,
+ 37,162,164, 45,109, 54, 73, 20, 42, 2,163, 70, 93,157,231, 93, 84,229, 32, 45,179, 26, 91, 75,179, 78, 82,159,126,207,168, 30,
+ 14, 19, 74, 94, 96,220, 91,154,224, 24,175, 33, 30,101,183, 73,177, 97,119,251, 33,181, 70,129,120,105,200,170,184, 94, 19, 61,
+135,225, 57, 25,151,192, 83,138, 99,181,199, 11,137, 4, 37, 53,223,230,223, 63,133,137,118, 21, 25, 31,168,137,132, 37, 6, 2,
+ 65,183, 73,193,139, 3,213,181, 46, 58, 15,122,236, 98,165, 94, 97,136,144,220,245,227, 22, 75, 46, 93,219,181, 42,218,236, 78,
+244,151,142,120,203,105,181, 51, 32,183,253,213, 48,161,112, 39,251,233, 35, 86, 66,232, 24, 14, 81,195,136,179,119,243,191, 40,
+ 45,238,254,167,188, 36,203, 71, 2, 90,165,198,200,125, 56,200,144,176,226,217,151,127,251,146, 85,191,239,110,238, 40, 84,251,
+245,222, 34, 96,207,143,247,207,254,162,150,212,178,201,112,171,223, 29,219,153,187, 74,227, 75,222, 23,108,243, 75, 75,184,223,
+101, 73,144,195,203, 83,107, 90, 89, 72,122, 44,112, 20, 66, 74,186,157,129,219, 84, 60,134, 33,166, 0,156,121,212, 31,172,137,
+ 32,251, 53,136, 81,204, 50, 83,255, 0,154,238, 42,124,221,106,124,182,228, 4, 82,135,163,155,251,127,208,213, 92, 91,100,191,
+213, 31,178, 73,137, 83,158,229, 14,222, 50,169,115, 86,191,156, 40,246,159,245, 78,190,143,180,232,180,152,240,100,121,197,252,
+170, 92, 75, 44,169,205,194, 2, 84,146, 78,234,173, 54,166,169,114, 98,231, 85,166,198,176,176, 78, 76, 10, 69,194, 77,205,171,
+234, 1, 76, 97,213, 71,169, 7,217,240,208, 99,170,180,109,193,211, 6,237, 32,222,162, 41,182, 15,124,166,232,146,147,226, 58,
+ 86,191,142,186,162,137, 65, 18, 98,202,197,231, 42,113,108,134, 22,186,172, 15, 97, 27,233,104,203,167, 82,142, 49,135, 31,187,
+169, 31,106,231,106, 86, 59,210,161, 67, 65, 79, 13, 3, 51,170, 56,129, 0,200,255, 0, 8,147,118,178,173, 81,111, 61,175, 71,
+ 32,167,205, 72,216,131, 94,181,233,166, 8,179,161,172,144, 44,203,131, 50,198, 81, 61, 14,201,182, 36, 46, 42,137,253,210,168,
+ 66,125,157,167,168, 58,237,114,100,232,184, 75, 73,182,203,147, 51, 12, 57, 44,169,182, 85, 84,149,208,141,189,254, 31,163, 68,
+126,101, 44, 75, 35, 76, 78,101,170, 21,181, 22,166, 17, 85,164, 87,187,218,124,107,167,145,181, 15, 32, 74, 37,182,249,115,161,
+ 21, 37, 37, 47, 39,109,186, 26,123,117,213, 17,138, 5,228,204, 81, 23, 15,222,182,138, 73, 27,158,221,180,148,213,220, 67,106,
+129,164, 99, 79, 49, 17,107, 77, 84,170, 16, 18,174,163, 66,220, 2,178,170, 68,170, 41,235, 52,222, 44,249,234,226,207, 81, 49,
+235, 86,197, 77, 55, 53,213,223, 23, 7,142,139, 55,205, 77,164,171,254, 85,114, 18,155, 13, 4, 84,141,193,252, 53,126, 34,218,
+172,116,206,171,135,141,253, 61,102, 28,231,125, 92, 91, 42, 20,197,138, 57,172,217,234, 29,168, 71, 69, 80, 19,177, 52,253, 26,
+135, 35, 46, 21, 7,238,143,227,120,171, 50, 36,253, 0,238,141,239, 89, 47, 6,122, 83,185,140,119, 9, 97, 57, 14, 98,164,121,
+114, 28, 72, 15, 16,241,219,180, 29,247,169,213, 52,197,185, 37,250, 5,176, 23, 99, 96,129, 0, 1,159,179,170, 40,193, 56,247,
+ 36,185, 99,137,228,254, 79,150,213,189,137, 10,243,153,183, 19, 64,148, 30,128,215,199,225,160,239,144,128,219, 29, 74,189,198,
+ 18,159,205, 61, 2, 99,113,188,246,243, 73,201,135,106,142, 5,157,186,150,228,237,216,174,221,129,168, 62,221, 85, 91, 29,131,
+ 94,171,185, 50,208,145,209, 36, 61,109, 51,142, 76,228,180,226,112,164, 60,181, 91, 99,180,137,109, 37,107, 44, 38, 67,169,243,
+ 85,218,146,123,107, 69, 10,235, 87,193, 84,213, 59,119, 94, 89,207, 92,103,119, 94,129, 40, 89,179, 72,138,154,134,251,162, 82,
+187, 10,237,240, 26,184, 39,178,168, 43, 67,118, 59,132,153, 37,200, 32,165, 7,232, 80, 52, 58,226,106,219, 38,193,148, 58,208,
+137, 37, 65,109,143,163,187, 99, 79,101,122,233,218, 46,173, 16,221,202, 49,183,210,211, 78, 22,251, 55,242,221, 82, 92, 65,247,
+111,184,253, 58,151,202,137,236,184, 36, 66,151,123, 62,184,150,191,218, 33,159, 56, 15,153, 76,170,169, 63,129,223, 80,249, 41,
+187,150,152, 89, 12,235,187,198,136, 45,145,181, 21,215,255, 0, 71, 76,148, 17, 53,203, 68, 87,102, 93,250, 34, 2,210,162,161,
+212,164,157,181, 12,163,170,157,209,158, 43,148,164, 56,150,174, 7,177, 99,111,154,180,210,101, 28,209,132, 73, 54,231,157, 14,
+ 58, 72, 74,169,218, 65,168,253, 26,140,197,151,107, 44,183, 45, 80,217, 88,112,124,237,244,238, 29,116,210, 29, 17, 18, 19, 2,
+201,132,125,206, 38, 50, 55, 27, 47, 91, 72, 41, 81,160, 37, 59,120,251,180, 32,204, 49,158,215, 70,207,142, 19,134,224, 16, 6,
+ 85,198,246, 41,254, 99,150,149, 42, 27,224,147, 86,136, 83,103,110,165, 10,233,248,106,196,205,213, 79,150, 65,100, 12,237,131,
+ 57,181, 62, 69,181,109,220, 35, 36,253, 45,168,182,231,253,151, 41,250,142,155,230, 69,245,209, 72,107, 32, 58,234,199,249, 31,
+ 34,195,110,105,155, 25, 82,173, 23,196,110, 29,101, 78, 48,178, 7,134,212,168, 63,136,211,114, 48,105,202,142,219, 98, 44, 7,
+196, 58,132,200,199,168,100,245,226, 95,204, 19, 57,176,177,252,171, 49,138,205,254,208,239,202,235,233,236,139, 56, 10,237, 69,
+ 52, 60,163, 79,122, 1,247,235, 15,204,254,220, 98,228,107, 79,244,207,210, 71,197,212, 70, 64,171, 27,195,190,170, 56,107,144,
+213,222,221,221,168, 25, 26,143,154,109,151, 98, 35, 60,119,162, 66, 20,229, 27,112,255, 0,168,163,175, 43,229, 61, 33,159,134,
+ 78,234,204,162, 59,128,255, 0, 98, 33,147, 13,199,188,219,225,148, 18, 20,212,133,133, 5,163,122,165, 84, 32,237,225,172,217,
+172, 71,216,155,181,108,114,201,116,106, 90,140,205,173,197,100,208,255, 0,164,118, 58,142, 69,136, 93,218,162,160, 88, 75, 29,
+206, 37, 63, 51,207,169,181,124, 9,166,158,238,150,213,221,102,198,100,198,138, 87, 49, 20, 8, 46,180,186,143,105,249, 78,155,
+ 62,161,114, 81,209,123,145, 49,204,114,248,212, 85,244,114,141,146, 62, 29,244,223, 75,114,143,106,229,207,216,133,113,126, 36,
+185, 6,157,234, 74, 43,240, 29,195, 82,238, 73,112,202, 76,107,133,178,224,134,247, 4, 5,160,123,193,161,212, 83,154, 74, 62,
+209,139,219, 37,201, 45,202, 72, 83,225,144,234, 7,137, 32,105, 27,140,122, 36,182, 94,161, 91,109,246,175,189, 88,164,192,146,
+ 21, 95,208, 52,250,238,145, 46,147, 58,132,199, 44,168,182,148, 42, 75, 96,149, 3,242,251, 2,143,118,167,158, 73, 92,218,136,
+172,118,139, 91,151, 87, 94, 0, 80, 37, 33, 40, 29, 41,255, 0, 78,161, 25, 71, 69,221,171, 93,214,211, 6,223, 30, 68,102, 40,
+151,156,115,181, 61, 0,246,211, 93, 54,186, 91, 84, 43, 46, 71,122,103,114,149, 87, 41,218,179,240,232, 53,211, 54, 9, 41,153,
+234,137, 29, 17,165, 70, 3,206, 33, 41, 41,246, 5, 19, 90,234, 74,173,209, 50, 75,150,239, 2,214, 84,204,117,164, 30,226, 22,
+225,247,215, 97,169, 13,169,172,234,117,251, 91,207,219,165, 62,242,123, 75, 13, 32,148,255, 0,162, 21, 84,126,173, 1,109,207,
+162, 91, 87, 37,170,228,136,143, 34,224,226, 79,156,162,150,212, 8,233, 84, 87,125, 19, 92,158, 65,210,218,160, 46,115, 87,114,
+ 99,202,100, 81, 77,189, 71, 61,132, 21,106,105, 40, 99, 90, 41,184, 90, 18,134,163,161,177,191, 98, 77, 7,247, 85,177,208,230,
+ 74,109,139, 90, 49,107, 69,170, 83,241,146,200,254, 92,239, 97, 2,149,236, 36, 84,145,165,250,164,182,173,249, 54, 28,184,145,
+ 20,146,127,126,202,219, 44,147,251,104, 41,168,235,165,231,178, 91, 80,205,206,201, 34,217,145,199,184,180,179,229,190,218,170,
+221,118,173, 55,219, 78,134, 75,148,182, 45,151, 31,186,117,109,200,136,104, 16, 20,133,123,129,209, 3, 37,151, 60,181,178,227,
+ 96,158,230, 62,244,136,226,132,252,132,251, 65, 32,215, 92,243, 2,143,203, 90,190,217,203,100, 55, 98,206, 21, 83,166,161, 71,
+199,185, 52, 3, 76, 22, 13, 84,130,181,166,241,143,139,110, 16,136, 54,196,119,222,165, 44, 56,240, 29, 67, 99, 96, 53, 38, 53,
+186,151, 93,216,200,121, 56,211,159,114,188,127,183,253,155,202, 67,222,102,223, 87,106,142,140,141,131,203,145,255, 0,154, 63,
+100,146,218,171,165,207,252, 91,221,126,165,125,127, 87, 93,125, 47, 53,121, 90, 42,225,255, 0,225, 31,224,255, 0, 23,246,191,
+139,248,106,171, 43,170,189,195,233,217, 90, 44, 47,253,215, 31,234,232, 62,158,154, 4,117, 87,145,252,136,227, 27,250,151,248,
+125, 61,127, 29,117, 4,184,121, 35,253,214,191,225,254, 29, 58,127, 78,153,217, 77, 5,207,194,223,251, 63,241,190,179,245,116,
+252, 61,218, 24,245, 69,228,116, 77,105,255, 0,192,123,248,158, 63,195,254,175,118,148,144,117,175,184,167,208,191,226,248,245,
+250,127, 29, 12, 58,163,165,209,114,100,223,224,151,254, 27,175,253,231, 79,195,223,162,224,162,159, 68, 21,139,127,189, 27,250,
+254,163,245,125, 31,244,106, 89,117, 81, 14,157,211, 67, 28,254, 17,254, 23,212,126,141,117, 64,161,114,223,241, 42,254, 23, 67,
+211,250,180,148,144,232,129,102,255, 0, 13,127,195,232,175,167, 67, 88,172,105, 84, 11,243, 4,255, 0,198,200,254, 31, 67,215,
+234,213,231, 19,249, 86,119,155,252,193, 86, 73,255, 0,225,215,252, 63, 29, 95,172,165,159, 66, 98,241,247,255, 0,118,251,135,
+251,243,248,146, 63,240,215, 79,168,255, 0, 23,253, 31,110,170,178,122,246,250, 86,139, 15,253,147,249,190,132,133,244,233,255,
+ 0,215,189,191,252, 31,241,149,254,250,233,245,120,255, 0,167,255, 0, 62,136,187,253,190,255, 0, 71, 69, 7, 9,255, 0,200,
+ 61, 62,158,169,223,235,175,253,215, 3,253,225,211,255, 0,154,191,192,245, 31,242,248,106,131, 7,243,118, 91, 14, 83,183,230,
+250, 58, 38,215, 0,127,247,127,139,215,252, 35,191,238,143,241, 63,192,253,143,244,191,187,239,208, 89, 63,239, 14,157,123,165,
+153,255, 0,199, 61,126,143,185, 85, 12,227,255, 0,172, 25,223,239, 31,172,127,226, 79,241,253, 63,239,189,250,220, 98,254, 65,
+247, 47, 42,202,252,231,175,210,164,108,255, 0, 65,250, 58,126,215,211,174, 30,170, 2,163, 37,125, 79,244,241,254, 15, 78,190,
+ 30,253, 58,190,169,178, 92,242,191,194, 39,252, 95, 65,215,175, 95, 13, 78, 62,132,208,160,110,191,227, 15,241,186,127,237, 63,
+ 86,167,138,147,235, 95, 97,255, 0, 13, 93,124, 58,252,116, 60,254,148,197,234, 55,248,195,240,255, 0,217,254,189, 70, 20,177,
+232,137, 49,239,168,127,188,186,254,199,211,248,235,165,117, 20,200,254, 18, 58,127,214,254, 39,227,239,212, 81, 82, 67,162, 40,
+196,127,195,159,226,245,253,175,163,240,212, 82, 82, 69, 75, 63,208,125,125, 71,209,211, 76, 43,167,170,178,220, 39,255, 0,212,
+132,174,157, 15,248,207,163,233,240,247,234,130,239,247, 86,183, 23,253,148,158,187,255, 0,188,159,233,245, 43,167,211,171,154,
+250, 5,154,183,243,148, 57,118,254, 50, 63,133,215,246, 62,191,250,186,124,148,145, 91, 47,191,248,111,255, 0,100,234, 63,223,
+127,194,233,253, 58,118, 47,230,239,244, 40,242,191, 47,226,149, 45,127,188,221,233,212,255, 0,187,190,159,195,221,236,213,159,
+241,170,170,159, 94,223, 66,158, 71,251,181,127, 87, 67,254, 43,248,122,128,117, 40,144,172,183,163, 79,225,218,191,241,223,241,
+ 15,248, 15,252, 57,245,127, 71,183, 94, 93,235, 30,255, 0,252,126,191,227,234,158, 21,235,202,191,192,167,233,254, 11,127,208,
+ 58,251,245,226,121,159,159,252, 63,249, 58, 39,197, 12, 65,250,155,250,127,197, 30,191,235,120,105,177,232,164, 61, 17, 37,239,
+253,207, 43,232,250,147,252, 63,175,234,211, 37,213, 66,122, 32,190, 74,255, 0,124, 53,254,178, 62,159,171,233,240,247,233,177,
+ 76, 10, 47, 61,255, 0, 13, 31,235,250,209,244,255, 0,170,126,159,126,165, 10, 37,203, 99,255, 0,117,187,252, 79,165, 93,127,
+214, 63, 86,153, 46,171,133,101,167,255, 0, 21, 49,245,255, 0, 5, 93, 62,158,159,209,167,203,242,246, 77,250,215, 54,123,213,
+207,171,234, 79,211,244,105, 82,158, 23,187,111,241,213,211,233, 71,215,245,125, 62, 26,109,221, 19,151,219, 7,248,135,127,139,
+245,120,127,173,168,135,101,208,188,230,127,196,143,245,253, 73,254, 31, 95,199,223,169, 97,244, 36,135, 98,255, 0,188, 95,250,
+190,161,215,253,111,233,211,165,209, 52,169,199,191,140,158,191, 91,127, 87,211,248,123,181,216,116, 76,146,241, 63,252,106,191,
+249, 84,253, 95, 17,244,233,119, 74, 41,148,175,247,117,215,232,254, 19, 95,196,235,244,142,186, 7,252,125,212,161, 11, 78,250,
+100,253, 31, 80,254, 31,211,244,248,127,203,166,137, 63,152,117, 93,250,148, 28,111,240, 42,254, 23, 81,244,125, 95, 87,237,123,
+244, 95,214,163, 31, 66, 54,143,252,100,116,254, 0,254, 39,225,168, 39,221, 34,180, 92,127,111,167, 68,245,208,125,215, 10,236,
+228, 95,170, 39,215,245, 51,211,175,211,227,253, 90, 35,183,100,130, 14,203,127,222, 80,190,175,173, 95, 79,195,195,221,166, 71,
+170,112, 95, 98,255, 0,237,223, 31,218,250, 53, 44,211,148,233,255, 0,194, 7,175,240, 85,255, 0,194, 29,125,250,120, 76, 80,
+153,143,240,209,254,171, 63, 30,158, 31,215,164,158, 23, 84,223,240,205,116,255, 0, 14,231,250,255, 0, 71,252,169,169, 66,105,
+ 66,234,255, 0, 22,143,226,127,132, 95, 79,171,234, 79, 95,127,179,241,209, 81,255, 0,106, 95,234,143,217, 37,206,235,255,217,
};
-
diff --git a/source/blender/src/swapbuffers.c b/source/blender/src/swapbuffers.c
index cad8d86e677..0bdb0e1dc39 100644
--- a/source/blender/src/swapbuffers.c
+++ b/source/blender/src/swapbuffers.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/src/toets.c b/source/blender/src/toets.c
index eac0028699e..a71be6bc425 100644
--- a/source/blender/src/toets.c
+++ b/source/blender/src/toets.c
@@ -1,14 +1,11 @@
/**
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*
@@ -66,6 +63,8 @@
#include "BKE_image.h"
#include "BKE_ipo.h"
#include "BKE_key.h"
+#include "BKE_object.h"
+#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
@@ -76,7 +75,6 @@
#include "BIF_imasel.h"
#include "BIF_editparticle.h"
#include "BIF_interface.h"
-#include "BKE_object.h"
#include "BIF_poseobject.h"
#include "BIF_previewrender.h"
#include "BIF_renderwin.h"
@@ -133,21 +131,21 @@ static void axis_set_view(float q1, float q2, float q3, float q4, short view, in
new_quat[2]= q3; new_quat[3]= q4;
G.vd->view=0;
- if (G.vd->persp==2 && G.vd->camera) {
+ if (G.vd->persp==V3D_CAMOB && G.vd->camera) {
/* Is this switching from a camera view ? */
float orig_ofs[3];
float orig_lens= G.vd->lens;
VECCOPY(orig_ofs, G.vd->ofs);
view_settings_from_ob(G.vd->camera, G.vd->ofs, G.vd->viewquat, &G.vd->dist, &G.vd->lens);
- if (U.uiflag & USER_AUTOPERSP) G.vd->persp= 0;
- else if(G.vd->persp>=2) G.vd->persp= perspo;
+ if (U.uiflag & USER_AUTOPERSP) G.vd->persp= V3D_ORTHO;
+ else if(G.vd->persp==V3D_CAMOB) G.vd->persp= perspo;
smooth_view(G.vd, orig_ofs, new_quat, NULL, &orig_lens);
} else {
- if (U.uiflag & USER_AUTOPERSP) G.vd->persp= 0;
- else if(G.vd->persp>=2) G.vd->persp= perspo;
+ if (U.uiflag & USER_AUTOPERSP) G.vd->persp= V3D_ORTHO;
+ else if(G.vd->persp==V3D_CAMOB) G.vd->persp= perspo;
smooth_view(G.vd, NULL, new_quat, NULL, NULL);
}
@@ -158,7 +156,7 @@ void persptoetsen(unsigned short event)
{
static Object *oldcamera=0;
float phi, si, q1[4], vec[3];
- static int perspo=1;
+ static int perspo=V3D_PERSP;
int preview3d_event= 1;
short mouseloc[2];
@@ -166,14 +164,14 @@ void persptoetsen(unsigned short event)
/* Use this to test if we started out with a camera */
Object *act_cam_orig=NULL;
- if (G.vd->persp == 2)
+ if (G.vd->persp == V3D_CAMOB)
act_cam_orig = G.vd->camera;
if(event==PADENTER) {
if (G.qual == LR_SHIFTKEY) {
view3d_set_1_to_1_viewborder(G.vd);
} else {
- if (G.vd->persp==2) {
+ if (G.vd->persp==V3D_CAMOB) {
G.vd->camzoom= 0;
} else {
new_dist = 10.0;
@@ -202,14 +200,14 @@ void persptoetsen(unsigned short event)
}
else if(event==PADMINUS) {
/* this min and max is also in viewmove() */
- if(G.vd->persp==2) {
+ if(G.vd->persp==V3D_CAMOB) {
G.vd->camzoom-= 10;
if(G.vd->camzoom<-30) G.vd->camzoom= -30;
}
else if(G.vd->dist<10.0*G.vd->far) G.vd->dist*=1.2f;
}
else if(event==PADPLUSKEY) {
- if(G.vd->persp==2) {
+ if(G.vd->persp==V3D_CAMOB) {
G.vd->camzoom+= 10;
if(G.vd->camzoom>300) G.vd->camzoom= 300;
}
@@ -246,35 +244,35 @@ void persptoetsen(unsigned short event)
}
else if(event==PADMINUS) {
/* this min and max is also in viewmove() */
- if(G.vd->persp==2) {
+ if(G.vd->persp==V3D_CAMOB) {
G.vd->camzoom= MAX2(-30, G.vd->camzoom-5);
}
else if(G.vd->dist<10.0*G.vd->far) {
getmouseco_areawin(mouseloc);
view_zoom_mouseloc(VIEW_ZOOM_OUT_FACTOR, mouseloc);
}
- if(G.vd->persp!=1) preview3d_event= 0;
+ if(G.vd->persp!=V3D_PERSP) preview3d_event= 0;
}
else if(event==PADPLUSKEY) {
- if(G.vd->persp==2) {
+ if(G.vd->persp==V3D_CAMOB) {
G.vd->camzoom= MIN2(300, G.vd->camzoom+5);
}
else if(G.vd->dist> 0.001*G.vd->grid) {
getmouseco_areawin(mouseloc);
view_zoom_mouseloc(VIEW_ZOOM_IN_FACTOR, mouseloc);
}
- if(G.vd->persp!=1) preview3d_event= 0;
+ if(G.vd->persp!=V3D_PERSP) preview3d_event= 0;
}
else if(event==PAD5) {
if (U.smooth_viewtx) {
- if(G.vd->persp==1) { G.vd->persp=0;
+ if(G.vd->persp==V3D_PERSP) { G.vd->persp=V3D_ORTHO;
} else if (act_cam_orig) {
/* were from a camera view */
float orig_dist= G.vd->dist;
float orig_lens= G.vd->lens;
VECCOPY(orig_ofs, G.vd->ofs);
- G.vd->persp=1;
+ G.vd->persp=V3D_PERSP;
G.vd->dist= 0.0;
view_settings_from_ob(act_cam_orig, G.vd->ofs, NULL, NULL, &G.vd->lens);
@@ -282,11 +280,11 @@ void persptoetsen(unsigned short event)
smooth_view(G.vd, orig_ofs, NULL, &orig_dist, &orig_lens);
} else {
- G.vd->persp=1;
+ G.vd->persp=V3D_PERSP;
}
} else {
- if(G.vd->persp==1) G.vd->persp=0;
- else G.vd->persp=1;
+ if(G.vd->persp==V3D_PERSP) G.vd->persp=V3D_ORTHO;
+ else G.vd->persp=V3D_PERSP;
}
}
else if(event==PAD0) {
@@ -318,7 +316,7 @@ void persptoetsen(unsigned short event)
}
if(G.vd->camera && (G.vd->camera != act_cam_orig)) {
- G.vd->persp= 2;
+ G.vd->persp= V3D_CAMOB;
G.vd->view= 0;
if(((G.qual & LR_CTRLKEY) && (G.qual & LR_ALTKEY)) || (G.qual & LR_SHIFTKEY)) {
@@ -350,7 +348,7 @@ void persptoetsen(unsigned short event)
reset_slowparents(); /* editobject.c */
}
- else if(G.vd->persp<2) {
+ else if(G.vd->persp != V3D_CAMOB) {
if(event==PAD4 || event==PAD6) {
/* z-axis */
phi= (float)(M_PI/360.0)*U.pad_rot_angle;
@@ -379,7 +377,7 @@ void persptoetsen(unsigned short event)
}
}
- if(G.vd->persp<2) perspo= G.vd->persp;
+ if(G.vd->persp != V3D_CAMOB) perspo= G.vd->persp;
}
if(G.vd->depths) G.vd->depths->damaged= 1;
@@ -701,6 +699,7 @@ int blenderqread(unsigned short event, short val)
/* stop playback on ESC always */
rem_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM);
audiostream_stop();
+ BKE_ptcache_set_continue_physics(0);
allqueue(REDRAWALL, 0);
break;
@@ -743,6 +742,8 @@ int blenderqread(unsigned short event, short val)
}
}
else if(G.qual&LR_CTRLKEY && G.qual&LR_SHIFTKEY){
+ if(!(G.f & G_PARTICLEEDIT))
+ exit_paint_modes();
PE_set_particle_edit();
}
break;
@@ -785,6 +786,8 @@ int blenderqread(unsigned short event, short val)
break;
case IKEY:
if(textediting==0 && textspace==0 && !ELEM3(curarea->spacetype, SPACE_FILE, SPACE_IMASEL, SPACE_NODE)) {
+ ob= OBACT;
+
if(G.f & G_SCULPTMODE) return 1;
else if(G.qual==0) {
common_insertkey();
@@ -838,8 +841,6 @@ int blenderqread(unsigned short event, short val)
if (untitled(dir)) {
activate_fileselect(FILE_BLENDER, "Save File", dir, BIF_write_file);
} else {
- /* do NOT ask everytime for overwriting... */
- G.save_over = 1;
BIF_write_file(dir);
free_filesel_spec(dir);
}
@@ -940,8 +941,6 @@ int blenderqread(unsigned short event, short val)
if (untitled(dir)) {
activate_fileselect(FILE_BLENDER, "Save File", dir, BIF_write_file);
} else {
- /* do NOT ask everytime for overwriting... */
- G.save_over = 1;
BIF_write_file(dir);
free_filesel_spec(dir);
}
diff --git a/source/blender/src/toolbox.c b/source/blender/src/toolbox.c
index fde3c56ceab..1cc4a8fd31c 100644
--- a/source/blender/src/toolbox.c
+++ b/source/blender/src/toolbox.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#define PY_TOOLBOX 1
@@ -169,28 +166,6 @@ void asciitoraw(int ch, unsigned short *event, unsigned short *qual)
/* this va_ stuff allows printf() style codes in these menus */
-static int vconfirm_choice(char *title, char *itemfmt, va_list ap)
-{
- char *s, buf[512];
-
- s= buf;
- if (title) s+= sprintf(s, "%s%%t|", title);
- vsprintf(s, itemfmt, ap);
-
- return (pupmenu(buf));
-}
-int confirm_choice(char *title, char *itemfmt, ...)
-{
- va_list ap;
- int ret;
-
- va_start(ap, itemfmt);
- ret= vconfirm_choice(title, itemfmt, ap);
- va_end(ap);
-
- return ret;
-}
-
static int vconfirm(char *title, char *itemfmt, va_list ap)
{
char *s, buf[512];
@@ -316,13 +291,14 @@ short button(short *var, short min, short max, char *str)
return 0;
}
-short sbutton(char *var, float min, float max, char *str)
+short sbutton(char *var, short min, short max, char *str)
{
uiBlock *block;
ListBase listb={0, 0};
short x1,y1;
short mval[2], ret=0;
-
+ char *editvar = NULL; /* dont edit the original text, incase we cancel the popup */
+
if(min>max) min= max;
getmouseco_sc(mval);
@@ -338,7 +314,10 @@ short sbutton(char *var, float min, float max, char *str)
x1=mval[0]-250;
y1=mval[1]-20;
- uiDefButC(block, TEX, 32766, str, x1+5,y1+10,225,20, var,(float)min,(float)max, 0, 0, "");
+ editvar = MEM_callocN(max, "sbutton");
+ BLI_strncpy(editvar, var, max);
+
+ uiDefButC(block, TEX, 32766, str, x1+5,y1+10,225,20, editvar,(float)min,(float)max, 0, 0, "");
uiDefBut(block, BUT, 32767, "OK", x1+236,y1+10,25,20, NULL, 0, 0, 0, 0, "");
uiBoundsBlock(block, 5);
@@ -346,7 +325,12 @@ short sbutton(char *var, float min, float max, char *str)
mainqenter_ext(BUT_ACTIVATE, 32766, 0); /* note, button id '32766' is asking for errors some day! */
ret= uiDoBlocks(&listb, 0, 0);
- if(ret==UI_RETURN_OK) return 1;
+ if(ret==UI_RETURN_OK) {
+ BLI_strncpy(var, editvar, max);
+ MEM_freeN(editvar);
+ return 1;
+ }
+ MEM_freeN(editvar);
return 0;
}
@@ -786,13 +770,6 @@ ListBase tb_listb= {NULL, NULL};
#define TB_PAD 2048
#define TB_SHIFT 4096
-typedef struct TBitem {
- int icon;
- char *name;
- int retval;
- void *poin;
-} TBitem;
-
static void tb_do_hotkey(void *arg, int event)
{
unsigned short i, key=0;
@@ -1324,9 +1301,10 @@ static TBitem tb_transform_clearapply[]= {
static TBitem tb_transform_snap[]= {
{ 0, "Selection -> Grid|Shift S, 1", 1, NULL},
{ 0, "Selection -> Cursor|Shift S, 2", 2, NULL},
-{ 0, "Cursor -> Grid|Shift S, 3", 3, NULL},
+{ 0, "Selection -> Center|Shift S, 3", 3, NULL},
{ 0, "Cursor -> Selection|Shift S, 4", 4, NULL},
-{ 0, "Selection -> Center|Shift S, 5", 5, NULL},
+{ 0, "Cursor -> Grid|Shift S, 5", 5, NULL},
+{ 0, "Cursor -> Active|Shift S, 6", 6, NULL},
{ -1, "", 0, do_view3d_edit_snapmenu}};
static void tb_do_transform(void *arg, int event)
@@ -1592,6 +1570,7 @@ static TBitem tb_node_addsh[]= {
{ 0, "Vector", 4, NULL},
{ 0, "Convertor", 5, NULL},
{ 0, "Group", 6, NULL},
+ { 0, "Dynamic", 7, NULL},
{ -1, "", 0, NULL}};
static TBitem tb_node_addcomp[]= {
@@ -1604,6 +1583,7 @@ static TBitem tb_node_addcomp[]= {
{ 0, "Matte", 7, NULL},
{ 0, "Distort", 8, NULL},
{ 0, "Group", 9, NULL},
+ { 0, "Dynamic", 10, NULL},
{ -1, "", 0, NULL}};
/* do_node_addmenu() in header_node.c, prototype in BSE_headerbuttons.h */
@@ -1652,11 +1632,21 @@ static TBitem *node_add_sublevel(ListBase *storage, bNodeTree *ntree, int nodecl
}
}
else {
- bNodeType *ntype= ntree->alltypes.first;
- for(a=0; ntype; ntype= ntype->next) {
- if( ntype->nclass == nodeclass ) {
- addmenu[a].name= ntype->name;
- addmenu[a].retval= ntype->type;
+ bNodeType *type= ntree->alltypes.first;
+ int script=0;
+ for(a=0; type; type= type->next) {
+ if( type->nclass == nodeclass ) {
+ if(type->type == NODE_DYNAMIC) {
+ if(type->id)
+ addmenu[a].name= type->id->name+2;
+ else
+ addmenu[a].name= type->name;
+ addmenu[a].retval= NODE_DYNAMIC_MENU+script;
+ script++;
+ } else {
+ addmenu[a].name= type->name;
+ addmenu[a].retval= type->type;
+ }
a++;
}
}
@@ -1994,6 +1984,9 @@ void toolbox_n(void)
}
}
+ /* save present mouse position */
+ toolbox_mousepos(mval, 1);
+
mywinset(G.curscreen->mainwin); // we go to screenspace
block= uiNewBlock(&tb_listb, "toolbox", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
@@ -2152,6 +2145,7 @@ void toolbox_n(void)
menu1[3].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_OP_VECTOR);
menu1[4].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_CONVERTOR);
menu1[5].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_GROUP);
+ menu1[6].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_OP_DYNAMIC);
}
else if(snode->treetype==NTREE_COMPOSIT) {
menu1[0].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_INPUT);
@@ -2163,6 +2157,7 @@ void toolbox_n(void)
menu1[6].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_MATTE);
menu1[7].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_DISTORT);
menu1[8].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_GROUP);
+ menu1[9].poin= node_add_sublevel(&storage, snode->nodetree, NODE_CLASS_OP_DYNAMIC);
}
@@ -2275,3 +2270,74 @@ void reset_toolbox(void)
tb_mainy= -5;
}
}
+
+/* general toolbox for python access */
+void toolbox_generic( TBitem *generic_menu )
+{
+ uiBlock *block;
+ uiBut *but;
+ TBitem *menu;
+ int dx=96;
+ short event, mval[2];
+ long ypos = -5;
+
+ tb_mainx= -32;
+ tb_mainy= -5;
+
+ mywinset(G.curscreen->mainwin); // we go to screenspace
+
+ block= uiNewBlock(&tb_listb, "toolbox", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
+ uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
+ uiBlockSetCol(block, TH_MENU_ITEM);
+
+ getmouseco_sc(mval);
+
+ menu= generic_menu;
+ while(menu->icon != -1) menu++;
+ uiBlockSetButmFunc(block, menu->poin, NULL);
+
+ /* Add the menu */
+ for (menu = generic_menu; menu->icon != -1; menu++) {
+ if (menu->poin) {
+ but=uiDefIconTextBlockBut(block, tb_makemenu, menu->poin, ICON_RIGHTARROW_THIN, menu->name, mval[0]+tb_mainx,mval[1]+tb_mainy+ypos+5, dx, 19, "");
+ uiButSetFlag(but, UI_MAKE_RIGHT);
+
+ uiButSetFunc(but, store_main, (void *)+32, (void *)ypos);
+ } else {
+ /* TODO - add icon support */
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, menu->name, mval[0]+tb_mainx,mval[1]+tb_mainy+ypos+5, dx, 19, NULL, 0.0, 0.0, 0, menu->retval, "");
+ }
+ ypos-=20;
+ }
+
+ uiBlockSetButmFunc(block, menu->poin, NULL);
+
+ uiBoundsBlock(block, 2);
+ event= uiDoBlocks(&tb_listb, 0, 1);
+
+ mywinset(curarea->win);
+
+ reset_toolbox();
+}
+
+/* save or restore mouse position when entering/exiting menus */
+void toolbox_mousepos( short *mpos, int save )
+{
+ static short initpos[2];
+ static int tog;
+
+ if (save) {
+ getmouseco_areawin(mpos);
+ initpos[0]= mpos[0];
+ initpos[1]= mpos[1];
+ tog=1;
+ } else {
+ if (tog) {
+ mpos[0]= initpos[0];
+ mpos[1]= initpos[1];
+ } else {
+ getmouseco_areawin(mpos);
+ }
+ tog= 0;
+ }
+}
diff --git a/source/blender/src/transform.c b/source/blender/src/transform.c
index f9cc7244789..6e4641a4d12 100644
--- a/source/blender/src/transform.c
+++ b/source/blender/src/transform.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -57,8 +54,6 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h" /* PET modes */
#include "DNA_screen_types.h" /* area dimensions */
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
#include "DNA_texture_types.h"
#include "DNA_userdef_types.h"
#include "DNA_view3d_types.h"
@@ -81,11 +76,13 @@
#include "BIF_editaction.h"
#include "BKE_action.h" /* get_action_frame */
+#include "BKE_bad_level_calls.h"/* popmenu and error */
+#include "BKE_bmesh.h"
#include "BKE_constraint.h"
#include "BKE_global.h"
-#include "BKE_utildefines.h"
-#include "BKE_bad_level_calls.h"/* popmenu and error */
#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_utildefines.h"
#include "BSE_drawipo.h"
#include "BSE_editnla_types.h" /* for NLAWIDTH */
@@ -158,504 +155,7 @@ static void helpline(TransInfo *t, float *vec)
}
}
-/* *********************** TransSpace ************************** */
-
-void BIF_clearTransformOrientation(void)
-{
- ListBase *transform_spaces = &G.scene->transform_spaces;
- BLI_freelistN(transform_spaces);
-
- if (G.vd->twmode >= V3D_MANIP_CUSTOM)
- G.vd->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
-}
-
-void BIF_manageTransformOrientation(int confirm, int set) {
- int index = -1;
-
- if (G.obedit) {
- if (G.obedit->type == OB_MESH)
- index = manageMeshSpace(confirm, set);
- }
- else {
- index = manageObjectSpace(confirm, set);
- }
-
- if (set && index != -1)
- {
- BIF_selectTransformOrientationFromIndex(index);
- }
-}
-
-int manageObjectSpace(int confirm, int set) {
- Base *base = BASACT;
-
- if (base == NULL)
- return -1;
-
- if (confirm == 0) {
- if (set && pupmenu("Custom Space %t|Add and Use Active Object%x1") != 1) {
- return -1;
- }
- else if (set == 0 && pupmenu("Custom Space %t|Add Active Object%x1") != 1) {
- return -1;
- }
- }
-
- return addObjectSpace(base->object);
-}
-
-/* return 1 on confirm */
-int confirmSpace(int set, char text[])
-{
- char menu[64];
-
- if (set) {
- sprintf(menu, "Custom Space %%t|Add and Use %s%%x1", text);
- }
- else {
- sprintf(menu, "Custom Space %%t|Add %s%%x1", text);
- }
-
- if (pupmenu(menu) == 1) {
- return 1;
- }
- else {
- return 0;
- }
-}
-
-
-int manageMeshSpace(int confirm, int set) {
- EditMesh *em = G.editMesh;
- float mat[3][3];
- char name[36] = "";
- int index;
-
- /* Vertice Selected */
- if (G.scene->selectmode & SCE_SELECT_VERTEX && (G.totvertsel == 1 || G.totvertsel == 2 || G.totvertsel == 3)) {
- if (G.totvertsel == 1) {
- EditSelection *ese;
- EditVert *eve = NULL;
- float normal[3];
-
- for (ese = em->selected.first; ese; ese = ese->next)
- {
- if ( ese->type == EDITVERT ) {
- eve = (EditVert *)ese->data;
- break;
- }
- }
-
- if (eve == NULL)
- return -1;
-
- if (confirm == 0 && confirmSpace(set, "vertex") == 0) {
- return -1;
- }
-
- VECCOPY(normal, eve->no);
- Mat4Mul3Vecfl(G.obedit->obmat, normal);
-
- if (createSpaceNormal(mat, normal) == 0) {
- error("Cannot use vertex with zero-length normal");
- return -1;
- }
-
- strcpy(name, "Vertex");
- }
- else if (G.totvertsel == 2) {
- EditSelection *ese;
- EditVert *v1 = NULL, *v2 = NULL;
- float normal[3];
-
- for (ese = em->selected.first; ese; ese = ese->next)
- {
- if ( ese->type == EDITVERT ) {
- if (v1 == NULL) {
- v1 = (EditVert *)ese->data;
- }
- else {
- v2 = (EditVert *)ese->data;
- break;
- }
- }
- }
-
- if (v2 == NULL)
- return -1;
-
- if (confirm == 0 && confirmSpace(set, "Edge") == 0) {
- return -1;
- }
-
- VecSubf(normal, v2->co, v1->co);
- Mat4Mul3Vecfl(G.obedit->obmat, normal);
-
- if (createSpaceNormal(mat, normal) == 0) {
- error("Cannot use zero-length edge");
- return -1;
- }
-
- strcpy(name, "Edge");
- }
- else if (G.totvertsel == 3) {
- EditSelection *ese;
- EditVert *v1 = NULL, *v2 = NULL, *v3 = NULL;
- float normal[3], tangent[3], cotangent[3];
-
- for (ese = em->selected.first; ese; ese = ese->next)
- {
- if ( ese->type == EDITVERT ) {
- if (v1 == NULL) {
- v1 = (EditVert *)ese->data;
- }
- else if (v2 == NULL) {
- v2 = (EditVert *)ese->data;
- }
- else {
- v3 = (EditVert *)ese->data;
- break;
- }
- }
- }
-
- if (v3 == NULL)
- return -1;
-
- if (confirm == 0 && confirmSpace(set, "Face") == 0) {
- return -1;
- }
-
- VecSubf(tangent, v2->co, v1->co);
- VecSubf(cotangent, v3->co, v2->co);
- Crossf(normal, cotangent, tangent);
-
- Mat4Mul3Vecfl(G.obedit->obmat, normal);
- Mat4Mul3Vecfl(G.obedit->obmat, tangent);
-
- if (createSpaceNormal(mat, normal) == 0) {
- error("Cannot use zero-area face");
- return -1;
- }
-
- strcpy(name, "Face");
- }
-
- }
- /* Edge Selected */
- else if(G.scene->selectmode & SCE_SELECT_EDGE && (G.totedgesel == 1 || G.totedgesel == 2)) {
- if (G.totedgesel == 1) {
- EditSelection *ese;
- EditEdge *eed = NULL;
- float normal[3];
-
- for (ese = em->selected.first; ese; ese = ese->next)
- {
- if ( ese->type == EDITEDGE ) {
- eed = (EditEdge *)ese->data;
- break;
- }
- }
-
- if (eed == NULL)
- return -1;
-
- if (confirm == 0 && confirmSpace(set, "Edge") == 0) {
- return -1;
- }
-
- VecSubf(normal, eed->v2->co, eed->v1->co);
- Mat4Mul3Vecfl(G.obedit->obmat, normal);
-
- if (createSpaceNormal(mat, normal) == 0) {
- error("Cannot use zero-length edge");
- return -1;
- }
-
- strcpy(name, "Edge");
- }
- /* If selected edges form a triangle */
- else if (G.totedgesel == 2 && G.totvertsel == 3) {
- EditSelection *ese;
- EditEdge *e1 = NULL, *e2 = NULL;
- EditVert *v1 = NULL, *v2 = NULL, *v3 = NULL;
- float normal[3], tangent[3], cotangent[3];
-
- for (ese = em->selected.first; ese; ese = ese->next)
- {
- if ( ese->type == EDITEDGE ) {
- if (e1 == NULL) {
- e1 = (EditEdge *)ese->data;
- }
- else {
- e2 = (EditEdge *)ese->data;
- break;
- }
- }
- }
-
- if (e1->v1 == e2->v1) {
- v1 = e1->v2;
- v2 = e1->v1;
- v3 = e2->v2;
- }
- else if (e1->v1 == e2->v2) {
- v1 = e1->v2;
- v2 = e1->v1;
- v3 = e2->v1;
- }
- else if (e1->v2 == e2->v1) {
- v1 = e1->v1;
- v2 = e1->v2;
- v3 = e2->v2;
- }
- else if (e1->v2 == e2->v2) {
- v1 = e1->v1;
- v2 = e1->v2;
- v3 = e2->v1;
- }
-
- if (v1 == NULL)
- return -1;
-
- if (confirm == 0 && confirmSpace(set, "Face") == 0) {
- return -1;
- }
-
- VecSubf(tangent, v2->co, v1->co);
- VecSubf(cotangent, v3->co, v2->co);
- Crossf(normal, cotangent, tangent);
-
- Mat4Mul3Vecfl(G.obedit->obmat, normal);
- Mat4Mul3Vecfl(G.obedit->obmat, tangent);
-
- if (createSpaceNormal(mat, normal) == 0) {
- error("Cannot use zero-area face");
- return -1;
- }
-
- strcpy(name, "Face");
- }
-
- }
- /* Face Selected */
- else if(G.scene->selectmode & SCE_SELECT_FACE && G.totfacesel == 1) {
- EditSelection *ese;
- EditFace *efa = NULL;
- float normal[3], tangent[3];
-
- if (confirm == 0 && confirmSpace(set, "Face") == 0) {
- return -1;
- }
-
- for (ese = em->selected.first; ese; ese = ese->next)
- {
- if ( ese->type == EDITFACE ) {
- efa = (EditFace *)ese->data;
- break;
- }
- }
-
- if (efa == NULL)
- return -1;
-
- VECCOPY(normal, efa->n);
- VecSubf(tangent, efa->v2->co, efa->v1->co);
-
- Mat4Mul3Vecfl(G.obedit->obmat, normal);
- Mat4Mul3Vecfl(G.obedit->obmat, tangent);
-
- if (createSpaceNormalTangent(mat, normal, tangent) == 0) {
- error("Cannot use zero-area face");
- return -1;
- }
-
- strcpy(name, "Face");
- }
- else {
- return -1;
- }
-
- /* Input name */
- sbutton(name, 1, 35, "name: ");
-
- index = addMatrixSpace(mat, name);
- return index;
-}
-
-int createSpaceNormal(float mat[3][3], float normal[3])
-{
- float tangent[3] = {0.0f, 0.0f, 1.0f};
-
- VECCOPY(mat[2], normal);
- if (Normalize(mat[2]) == 0.0f) {
- return 0; /* error return */
- }
-
- Crossf(mat[0], mat[2], tangent);
- if (Inpf(mat[0], mat[0]) == 0.0f) {
- tangent[0] = 1.0f;
- tangent[1] = tangent[2] = 0.0f;
- Crossf(mat[0], tangent, mat[2]);
- }
-
- Crossf(mat[1], mat[2], mat[0]);
-
- Mat3Ortho(mat);
-
- return 1;
-}
-
-int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3])
-{
- VECCOPY(mat[2], normal);
- if (Normalize(mat[2]) == 0.0f) {
- return 0; /* error return */
- }
-
- Crossf(mat[0], mat[2], tangent);
- if (Normalize(mat[0]) == 0.0f) {
- return 0; /* error return */
- }
-
- Crossf(mat[1], mat[2], mat[0]);
-
- Mat3Ortho(mat);
-
- return 1;
-}
-
-
-int addObjectSpace(Object *ob) {
- float mat[3][3];
- char name[36] = "";
-
- Mat3CpyMat4(mat, ob->obmat);
- Mat3Ortho(mat);
-
- strncpy(name, ob->id.name+2, 35);
-
- /* Input name */
- sbutton(name, 1, 35, "name: ");
-
- return addMatrixSpace(mat, name);
-}
-
-int addMatrixSpace(float mat[3][3], char name[]) {
- ListBase *transform_spaces = &G.scene->transform_spaces;
- TransformOrientation *ts;
- int index = 0;
-
- /* if name is found in list, reuse that transform space */
- for (index = 0, ts = transform_spaces->first; ts; ts = ts->next, index++) {
- if (strncmp(ts->name, name, 35) == 0) {
- break;
- }
- }
-
- /* if not, create a new one */
- if (ts == NULL)
- {
- ts = MEM_callocN(sizeof(TransformOrientation), "UserTransSpace from matrix");
- BLI_addtail(transform_spaces, ts);
- strncpy(ts->name, name, 35);
- }
-
- /* copy matrix into transform space */
- Mat3CpyMat3(ts->mat, mat);
-
- BIF_undo_push("Add/Update Transform Orientation");
-
- return index;
-}
-
-void BIF_removeTransformOrientation(TransformOrientation *target) {
- ListBase *transform_spaces = &G.scene->transform_spaces;
- TransformOrientation *ts = transform_spaces->first;
- int selected_index = (G.vd->twmode - V3D_MANIP_CUSTOM);
- int i;
-
- for (i = 0, ts = transform_spaces->first; ts; ts = ts->next, i++) {
- if (ts == target) {
- if (selected_index == i) {
- G.vd->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
- }
- else if (selected_index > i)
- G.vd->twmode--;
-
- BLI_freelinkN(transform_spaces, ts);
- break;
- }
- }
- BIF_undo_push("Remove Transform Orientation");
-}
-
-void BIF_selectTransformOrientation(TransformOrientation *target) {
- ListBase *transform_spaces = &G.scene->transform_spaces;
- TransformOrientation *ts = transform_spaces->first;
- int i;
-
- for (i = 0, ts = transform_spaces->first; ts; ts = ts->next, i++) {
- if (ts == target) {
- G.vd->twmode = V3D_MANIP_CUSTOM + i;
- break;
- }
- }
-}
-
-void BIF_selectTransformOrientationFromIndex(int index) {
- G.vd->twmode = V3D_MANIP_CUSTOM + index;
-}
-
-char * BIF_menustringTransformOrientation() {
- char menu[] = "Orientation%t|Global%x0|Local%x1|Normal%x2|View%x3";
- ListBase *transform_spaces = &G.scene->transform_spaces;
- TransformOrientation *ts;
- int i = V3D_MANIP_CUSTOM;
- char *str_menu, *p;
-
-
- str_menu = MEM_callocN(strlen(menu) + 40 * BIF_countTransformOrientation(), "UserTransSpace from matrix");
- p = str_menu;
-
- p += sprintf(str_menu, "%s", menu);
-
- for (ts = transform_spaces->first; ts; ts = ts->next) {
- p += sprintf(p, "|%s%%x%d", ts->name, i++);
- }
-
- return str_menu;
-}
-
-int BIF_countTransformOrientation() {
- ListBase *transform_spaces = &G.scene->transform_spaces;
- TransformOrientation *ts;
- int count = 0;
- for (ts = transform_spaces->first; ts; ts = ts->next) {
- count++;
- }
-
- return count;
-}
-
-void applyTransformOrientation() {
- TransInfo *t = BIF_GetTransInfo();
- TransformOrientation *ts;
- int selected_index = (G.vd->twmode - V3D_MANIP_CUSTOM);
- int i;
-
- if (selected_index >= 0) {
- for (i = 0, ts = G.scene->transform_spaces.first; ts; ts = ts->next, i++) {
- if (selected_index == i) {
- strcpy(t->spacename, ts->name);
- Mat3CpyMat3(t->spacemtx, ts->mat);
- Mat4CpyMat3(G.vd->twmat, ts->mat);
- break;
- }
- }
- }
-}
/* ************************** INPUT FROM MOUSE *************************** */
@@ -759,7 +259,7 @@ void setTransformViewMatrices(TransInfo *t)
Mat4One(t->viewinv);
Mat4One(t->persmat);
Mat4One(t->persinv);
- t->persp = 0; // ortho
+ t->persp = V3D_ORTHO;
}
calculateCenter2D(t);
@@ -965,7 +465,7 @@ static void viewRedrawPost(TransInfo *t)
void BIF_selectOrientation() {
short val;
- char *str_menu = BIF_menustringTransformOrientation();
+ char *str_menu = BIF_menustringTransformOrientation("Orientation");
val= pupmenu(str_menu);
MEM_freeN(str_menu);
@@ -1075,6 +575,10 @@ static char *transform_to_undostr(TransInfo *t)
return "Trackball";
case TFM_PUSHPULL:
return "Push/Pull";
+ case TFM_BEVEL:
+ return "Bevel";
+ case TFM_BWEIGHT:
+ return "Bevel Weight";
case TFM_CREASE:
return "Crease";
case TFM_BONESIZE:
@@ -1346,11 +850,49 @@ static void transformEvent(unsigned short event, short val) {
else view_editmove(event);
Trans.redraw= 1;
break;
+// case NDOFMOTION:
+// viewmoveNDOF(1);
+ // break;
}
// Numerical input events
Trans.redraw |= handleNumInput(&(Trans.num), event);
+ // NDof input events
+ switch(handleNDofInput(&(Trans.ndof), event, val))
+ {
+ case NDOF_CONFIRM:
+ if ((Trans.context & CTX_NDOF) == 0)
+ {
+ /* Confirm on normal transform only */
+ Trans.state = TRANS_CONFIRM;
+ }
+ break;
+ case NDOF_CANCEL:
+ if (Trans.context & CTX_NDOF)
+ {
+ /* Cancel on pure NDOF transform */
+ Trans.state = TRANS_CANCEL;
+ }
+ else
+ {
+ /* Otherwise, just redraw, NDof input was cancelled */
+ Trans.redraw = 1;
+ }
+ break;
+ case NDOF_NOMOVE:
+ if (Trans.context & CTX_NDOF)
+ {
+ /* Confirm on pure NDOF transform */
+ Trans.state = TRANS_CONFIRM;
+ }
+ break;
+ case NDOF_REFRESH:
+ Trans.redraw = 1;
+ break;
+
+ }
+
// Snapping events
Trans.redraw |= handleSnapping(&Trans, event);
@@ -1437,6 +979,7 @@ void initTransform(int mode, int context) {
if(Trans.spacetype==SPACE_VIEW3D) {
calc_manipulator_stats(curarea);
Mat3CpyMat4(Trans.spacemtx, G.vd->twmat);
+ Mat3Ortho(Trans.spacemtx);
}
else
Mat3One(Trans.spacemtx);
@@ -1529,6 +1072,15 @@ void initTransform(int mode, int context) {
case TFM_MIRROR:
initMirror(&Trans);
break;
+ case TFM_BEVEL:
+ initBevel(&Trans);
+ break;
+ case TFM_BWEIGHT:
+ initBevelWeight(&Trans);
+ break;
+ case TFM_ALIGN:
+ initAlign(&Trans);
+ break;
}
}
@@ -1580,6 +1132,11 @@ void Transform()
event= extern_qread(&val);
transformEvent(event, val);
}
+
+ if(BKE_ptcache_get_continue_physics()) {
+ do_screenhandlers(G.curscreen);
+ Trans.redraw= 1;
+ }
}
@@ -1728,26 +1285,54 @@ void ManipulatorTransform()
case RETKEY:
Trans.state = TRANS_CONFIRM;
break;
+ // case NDOFMOTION:
+ // viewmoveNDOF(1);
+ // break;
}
if(val) {
switch(event) {
- case WHEELDOWNMOUSE:
case PADPLUSKEY:
- if(Trans.flag & T_PROP_EDIT) {
+ if(G.qual & LR_ALTKEY && Trans.flag & T_PROP_EDIT) {
Trans.propsize*= 1.1f;
calculatePropRatio(&Trans);
- Trans.redraw= 1;
}
+ Trans.redraw= 1;
+ break;
+ case PAGEUPKEY:
+ case WHEELDOWNMOUSE:
+ if (Trans.flag & T_AUTOIK) {
+ transform_autoik_update(&Trans, 1);
+ }
+ else if(Trans.flag & T_PROP_EDIT) {
+ Trans.propsize*= 1.1f;
+ calculatePropRatio(&Trans);
+ }
+ else view_editmove(event);
+ Trans.redraw= 1;
break;
- case WHEELUPMOUSE:
case PADMINUS:
- if(Trans.flag & T_PROP_EDIT) {
+ if(G.qual & LR_ALTKEY && Trans.flag & T_PROP_EDIT) {
Trans.propsize*= 0.90909090f;
calculatePropRatio(&Trans);
- Trans.redraw= 1;
}
+ Trans.redraw= 1;
break;
- }
+ case PAGEDOWNKEY:
+ case WHEELUPMOUSE:
+ if (Trans.flag & T_AUTOIK) {
+ transform_autoik_update(&Trans, -1);
+ }
+ else if (Trans.flag & T_PROP_EDIT) {
+ Trans.propsize*= 0.90909090f;
+ calculatePropRatio(&Trans);
+ }
+ else view_editmove(event);
+ Trans.redraw= 1;
+ break;
+ }
+
+ // Numerical input events
+ Trans.redraw |= handleNumInput(&(Trans.num), event);
}
}
}
@@ -1858,47 +1443,34 @@ static void constraintTransLim(TransInfo *t, TransData *td)
/* Evaluate valid constraints */
for (con= td->con; con; con= con->next) {
float tmat[4][4];
-
+
/* only use it if it's tagged for this purpose (and the right type) */
if (con->type == CONSTRAINT_TYPE_LOCLIMIT) {
bLocLimitConstraint *data= con->data;
+
if ((data->flag2 & LIMIT_TRANSFORM)==0)
continue;
- }
- else if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
- bRotLimitConstraint *data= con->data;
- if ((data->flag2 & LIMIT_TRANSFORM)==0)
- continue;
- }
- else if (con->type == CONSTRAINT_TYPE_SIZELIMIT) {
- bSizeLimitConstraint *data= con->data;
- if ((data->flag2 & LIMIT_TRANSFORM)==0)
+
+ /* do space conversions */
+ if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
+ /* just multiply by td->mtx (this should be ok) */
+ Mat4CpyMat4(tmat, cob.matrix);
+ Mat4MulMat34(cob.matrix, td->mtx, tmat);
+ }
+ else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
+ /* skip... incompatable spacetype */
continue;
- }
- else {
- /* not supported */
- continue;
- }
+ }
- /* do space conversions */
- if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
- /* just multiply by td->mtx (this should be ok) */
- Mat4CpyMat4(tmat, cob.matrix);
- Mat4MulMat34(cob.matrix, td->mtx, tmat);
- }
- else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
- /* skip... incompatable spacetype */
- continue;
- }
-
- /* do constraint */
- cti->evaluate_constraint(con, &cob, NULL);
-
- /* convert spaces again */
- if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
- /* just multiply by td->mtx (this should be ok) */
- Mat4CpyMat4(tmat, cob.matrix);
- Mat4MulMat34(cob.matrix, td->smtx, tmat);
+ /* do constraint */
+ cti->evaluate_constraint(con, &cob, NULL);
+
+ /* convert spaces again */
+ if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
+ /* just multiply by td->mtx (this should be ok) */
+ Mat4CpyMat4(tmat, cob.matrix);
+ Mat4MulMat34(cob.matrix, td->smtx, tmat);
+ }
}
}
@@ -2579,7 +2151,7 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) {
VecMulf(vec, td->factor);
- if (t->flag & T_OBJECT) {
+ if (t->flag & (T_OBJECT|T_POSE)) {
Mat3MulVecfl(td->smtx, vec);
}
@@ -2626,6 +2198,8 @@ int Resize(TransInfo *t, short mval[2])
constraintNumInput(t, size);
}
+ applySnapping(t, size);
+
SizeToMat3(size, mat);
if (t->con.applySize) {
@@ -2765,6 +2339,10 @@ void initRotation(TransInfo *t)
t->mode = TFM_ROTATION;
t->transform = Rotation;
+ t->ndof.axis = 16;
+ /* Scale down and flip input for rotation */
+ t->ndof.factor[0] = -0.2f;
+
t->idx_max = 0;
t->num.idx_max = 0;
t->snap[0] = 0.0f;
@@ -3006,16 +2584,16 @@ int Rotation(TransInfo *t, short mval[2])
float final;
- int dx2 = t->center2d[0] - mval[0];
- int dy2 = t->center2d[1] - mval[1];
+ double dx2 = t->center2d[0] - mval[0];
+ double dy2 = t->center2d[1] - mval[1];
double B = sqrt(dx2*dx2+dy2*dy2);
- int dx1 = t->center2d[0] - t->imval[0];
- int dy1 = t->center2d[1] - t->imval[1];
+ double dx1 = t->center2d[0] - t->imval[0];
+ double dy1 = t->center2d[1] - t->imval[1];
double A = sqrt(dx1*dx1+dy1*dy1);
- int dx3 = mval[0] - t->imval[0];
- int dy3 = mval[1] - t->imval[1];
+ double dx3 = mval[0] - t->imval[0];
+ double dy3 = mval[1] - t->imval[1];
/* use doubles here, to make sure a "1.0" (no rotation) doesnt become 9.999999e-01, which gives 0.02 for acos */
double deler= ((double)((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3) ))
/ (2.0 * (A*B?A*B:1.0));
@@ -3046,6 +2624,8 @@ int Rotation(TransInfo *t, short mval[2])
final = t->fac;
+ applyNDofInput(&t->ndof, &final);
+
snapGrid(t, &final);
t->imval[0] = mval[0];
@@ -3104,6 +2684,11 @@ void initTrackball(TransInfo *t)
{
t->mode = TFM_TRACKBALL;
t->transform = Trackball;
+
+ t->ndof.axis = 40;
+ /* Scale down input for rotation */
+ t->ndof.factor[0] = 0.2f;
+ t->ndof.factor[1] = 0.2f;
t->idx_max = 1;
t->num.idx_max = 1;
@@ -3177,6 +2762,8 @@ int Trackball(TransInfo *t, short mval[2])
phi[0]= 0.01f*(float)( t->imval[1] - mval[1] );
phi[1]= 0.01f*(float)( mval[0] - t->imval[0] );
+ applyNDofInput(&t->ndof, phi);
+
snapGrid(t, phi);
if (hasNumInput(&t->num)) {
@@ -3231,6 +2818,7 @@ void initTranslation(TransInfo *t)
t->num.flag = 0;
t->num.idx_max = t->idx_max;
+ t->ndof.axis = 7;
if(t->spacetype == SPACE_VIEW3D) {
/* initgrabz() defines a factor for perspective depth correction, used in window_to_3d() */
@@ -3379,6 +2967,7 @@ int Translation(TransInfo *t, short mval[2])
headerTranslation(t, pvec, str);
}
else {
+ applyNDofInput(&t->ndof, t->vec);
snapGrid(t, t->vec);
applyNumInput(&t->num, t->vec);
applySnapping(t, t->vec);
@@ -3484,6 +3073,10 @@ void initTilt(TransInfo *t)
t->mode = TFM_TILT;
t->transform = Tilt;
+ t->ndof.axis = 16;
+ /* Scale down and flip input for rotation */
+ t->ndof.factor[0] = -0.2f;
+
t->idx_max = 0;
t->num.idx_max = 0;
t->snap[0] = 0.0f;
@@ -3504,29 +3097,31 @@ int Tilt(TransInfo *t, short mval[2])
float final;
- int dx2 = t->center2d[0] - mval[0];
- int dy2 = t->center2d[1] - mval[1];
- float B = (float)sqrt(dx2*dx2+dy2*dy2);
+ double dx2 = t->center2d[0] - mval[0];
+ double dy2 = t->center2d[1] - mval[1];
+ double B = (float)sqrt(dx2*dx2+dy2*dy2);
- int dx1 = t->center2d[0] - t->imval[0];
- int dy1 = t->center2d[1] - t->imval[1];
- float A = (float)sqrt(dx1*dx1+dy1*dy1);
+ double dx1 = t->center2d[0] - t->imval[0];
+ double dy1 = t->center2d[1] - t->imval[1];
+ double A = (float)sqrt(dx1*dx1+dy1*dy1);
- int dx3 = mval[0] - t->imval[0];
- int dy3 = mval[1] - t->imval[1];
+ double dx3 = mval[0] - t->imval[0];
+ double dy3 = mval[1] - t->imval[1];
- float deler= ((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3))
+ double deler= ((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3))
/ (2 * A * B);
float dphi;
- dphi = saacos(deler);
+ dphi = saacos((float)deler);
if( (dx1*dy2-dx2*dy1)>0.0 ) dphi= -dphi;
if(G.qual & LR_SHIFTKEY) t->fac += dphi/30.0f;
else t->fac += dphi;
final = t->fac;
+
+ applyNDofInput(&t->ndof, &final);
snapGrid(t, &final);
@@ -3665,6 +3260,10 @@ void initPushPull(TransInfo *t)
t->mode = TFM_PUSHPULL;
t->transform = PushPull;
+ t->ndof.axis = 4;
+ /* Flip direction */
+ t->ndof.factor[0] = -1.0f;
+
t->idx_max = 0;
t->num.idx_max = 0;
t->snap[0] = 0.0f;
@@ -3682,6 +3281,8 @@ int PushPull(TransInfo *t, short mval[2])
TransData *td = t->data;
distance = InputVerticalAbsolute(t, mval);
+
+ applyNDofInput(&t->ndof, &distance);
snapGrid(t, &distance);
@@ -3739,6 +3340,203 @@ int PushPull(TransInfo *t, short mval[2])
return 1;
}
+/* ************************** BEVEL **************************** */
+
+void initBevel(TransInfo *t)
+{
+ t->mode = TFM_BEVEL;
+ t->flag |= T_NO_CONSTRAINT;
+ t->transform = Bevel;
+ t->handleEvent = handleEventBevel;
+ if (G.editBMesh->imval[0] == 0 && G.editBMesh->imval[1] == 0) {
+ /* save the initial mouse co */
+ G.editBMesh->imval[0] = t->imval[0];
+ G.editBMesh->imval[1] = t->imval[1];
+ }
+ else {
+ /* restore the mouse co from a previous call to initTransform() */
+ t->imval[0] = G.editBMesh->imval[0];
+ t->imval[1] = G.editBMesh->imval[1];
+ }
+}
+
+int handleEventBevel(TransInfo *t, unsigned short event, short val)
+{
+ if (val) {
+ if(!G.editBMesh) return 0;
+
+ switch (event) {
+ case MIDDLEMOUSE:
+ G.editBMesh->options ^= BME_BEVEL_VERT;
+ t->state = TRANS_CANCEL;
+ return 1;
+ //case PADPLUSKEY:
+ // G.editBMesh->options ^= BME_BEVEL_RES;
+ // G.editBMesh->res += 1;
+ // if (G.editBMesh->res > 4) {
+ // G.editBMesh->res = 4;
+ // }
+ // t->state = TRANS_CANCEL;
+ // return 1;
+ //case PADMINUS:
+ // G.editBMesh->options ^= BME_BEVEL_RES;
+ // G.editBMesh->res -= 1;
+ // if (G.editBMesh->res < 0) {
+ // G.editBMesh->res = 0;
+ // }
+ // t->state = TRANS_CANCEL;
+ // return 1;
+ default:
+ return 0;
+ }
+ }
+ return 0;
+}
+
+int Bevel(TransInfo *t, short mval[2])
+{
+ float distance,d;
+ int i;
+ char str[128];
+ char *mode;
+ TransData *td = t->data;
+
+ mode = (G.editBMesh->options & BME_BEVEL_VERT) ? "verts only" : "normal";
+ distance = InputHorizontalAbsolute(t, mval)/4; /* 4 just seemed a nice value to me, nothing special */
+
+ applyNumInput(&t->num, &distance);
+
+ /* header print for NumInput */
+ if (hasNumInput(&t->num)) {
+ char c[20];
+
+ outputNumInput(&(t->num), c);
+
+ sprintf(str, "Bevel: %s", c);
+ }
+ else {
+ /* default header print */
+ sprintf(str, "Bevel - Dist: %.4f, Mode: %s (MMB to toggle))", distance, mode);
+ }
+
+ if (distance < 0) distance = -distance;
+ for(i = 0 ; i < t->total; i++, td++) {
+ if (td->axismtx[1][0] > 0 && distance > td->axismtx[1][0]) {
+ d = td->axismtx[1][0];
+ }
+ else {
+ d = distance;
+ }
+ VECADDFAC(td->loc,td->center,td->axismtx[0],(*td->val)*d);
+ }
+
+ recalcData(t);
+
+ headerprint(str);
+
+ viewRedrawForce(t);
+
+ return 1;
+}
+
+/* ************************** BEVEL WEIGHT *************************** */
+
+void initBevelWeight(TransInfo *t)
+{
+ t->mode = TFM_BWEIGHT;
+ t->transform = BevelWeight;
+
+ t->idx_max = 0;
+ t->num.idx_max = 0;
+ t->snap[0] = 0.0f;
+ t->snap[1] = 0.1f;
+ t->snap[2] = t->snap[1] * 0.1f;
+
+ t->flag |= T_NO_CONSTRAINT;
+
+ t->fac = (float)sqrt(
+ (
+ ((float)(t->center2d[1] - t->imval[1]))*((float)(t->center2d[1] - t->imval[1]))
+ +
+ ((float)(t->center2d[0] - t->imval[0]))*((float)(t->center2d[0] - t->imval[0]))
+ ) );
+
+ if(t->fac==0.0f) t->fac= 1.0f; // prevent Inf
+}
+
+int BevelWeight(TransInfo *t, short mval[2])
+{
+ TransData *td = t->data;
+ float weight;
+ int i;
+ char str[50];
+
+
+ if(t->flag & T_SHIFT_MOD) {
+ /* calculate ratio for shiftkey pos, and for total, and blend these for precision */
+ float dx= (float)(t->center2d[0] - t->shiftmval[0]);
+ float dy= (float)(t->center2d[1] - t->shiftmval[1]);
+ weight = (float)sqrt( dx*dx + dy*dy)/t->fac;
+
+ dx= (float)(t->center2d[0] - mval[0]);
+ dy= (float)(t->center2d[1] - mval[1]);
+ weight+= 0.1f*(float)(sqrt( dx*dx + dy*dy)/t->fac -weight);
+
+ }
+ else {
+ float dx= (float)(t->center2d[0] - mval[0]);
+ float dy= (float)(t->center2d[1] - mval[1]);
+ weight = (float)sqrt( dx*dx + dy*dy)/t->fac;
+ }
+
+ weight -= 1.0f;
+ if (weight > 1.0f) weight = 1.0f;
+
+ snapGrid(t, &weight);
+
+ applyNumInput(&t->num, &weight);
+
+ /* header print for NumInput */
+ if (hasNumInput(&t->num)) {
+ char c[20];
+
+ outputNumInput(&(t->num), c);
+
+ if (weight >= 0.0f)
+ sprintf(str, "Bevel Weight: +%s %s", c, t->proptext);
+ else
+ sprintf(str, "Bevel Weight: %s %s", c, t->proptext);
+ }
+ else {
+ /* default header print */
+ if (weight >= 0.0f)
+ sprintf(str, "Bevel Weight: +%.3f %s", weight, t->proptext);
+ else
+ sprintf(str, "Bevel Weight: %.3f %s", weight, t->proptext);
+ }
+
+ for(i = 0 ; i < t->total; i++, td++) {
+ if (td->flag & TD_NOACTION)
+ break;
+
+ if (td->val) {
+ *td->val = td->ival + weight * td->factor;
+ if (*td->val < 0.0f) *td->val = 0.0f;
+ if (*td->val > 1.0f) *td->val = 1.0f;
+ }
+ }
+
+ recalcData(t);
+
+ headerprint(str);
+
+ viewRedrawForce(t);
+
+ helpline (t, t->center);
+
+ return 1;
+}
+
/* ************************** CREASE *************************** */
void initCrease(TransInfo *t)
@@ -4101,16 +3899,16 @@ int BoneRoll(TransInfo *t, short mval[2])
float final;
- int dx2 = t->center2d[0] - mval[0];
- int dy2 = t->center2d[1] - mval[1];
+ double dx2 = t->center2d[0] - mval[0];
+ double dy2 = t->center2d[1] - mval[1];
double B = sqrt(dx2*dx2+dy2*dy2);
- int dx1 = t->center2d[0] - t->imval[0];
- int dy1 = t->center2d[1] - t->imval[1];
+ double dx1 = t->center2d[0] - t->imval[0];
+ double dy1 = t->center2d[1] - t->imval[1];
double A = sqrt(dx1*dx1+dy1*dy1);
- int dx3 = mval[0] - t->imval[0];
- int dy3 = mval[1] - t->imval[1];
+ double dx3 = mval[0] - t->imval[0];
+ double dy3 = mval[1] - t->imval[1];
/* use doubles here, to make sure a "1.0" (no rotation) doesnt become 9.999999e-01, which gives 0.02 for acos */
double deler= ((double)((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3) ))
/ (2.0 * (A*B?A*B:1.0));
@@ -4325,6 +4123,61 @@ int Mirror(TransInfo *t, short mval[2])
return 1;
}
+/* ************************** ALIGN *************************** */
+
+void initAlign(TransInfo *t)
+{
+ t->flag |= T_NO_CONSTRAINT;
+
+ t->transform = Align;
+}
+
+int Align(TransInfo *t, short mval[2])
+{
+ TransData *td = t->data;
+ float center[3];
+ int i;
+
+ /* saving original center */
+ VECCOPY(center, t->center);
+
+ for(i = 0 ; i < t->total; i++, td++)
+ {
+ float mat[3][3], invmat[3][3];
+
+ if (td->flag & TD_NOACTION)
+ break;
+
+ if (td->flag & TD_SKIP)
+ continue;
+
+ /* around local centers */
+ if (t->flag & (T_OBJECT|T_POSE)) {
+ VECCOPY(t->center, td->center);
+ }
+ else {
+ if(G.scene->selectmode & SCE_SELECT_FACE) {
+ VECCOPY(t->center, td->center);
+ }
+ }
+
+ Mat3Inv(invmat, td->axismtx);
+
+ Mat3MulMat3(mat, t->spacemtx, invmat);
+
+ ElementRotation(t, td, mat);
+ }
+
+ /* restoring original center */
+ VECCOPY(t->center, center);
+
+ recalcData(t);
+
+ headerprint("Align");
+
+ return 1;
+}
+
/* ************************** ANIM EDITORS - TRANSFORM TOOLS *************************** */
/* ---------------- Special Helpers for Various Settings ------------- */
@@ -4429,7 +4282,7 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, Object *ob, short
if (autosnap == SACTSNAP_FRAME) {
short doTime= getAnimEdit_DrawTime(t);
double secf= FPS;
- float val;
+ double val;
/* convert frame to nla-action time (if needed) */
if (ob)
@@ -4654,12 +4507,15 @@ static void applyTimeSlide(TransInfo *t, float sval)
float minx= *((float *)(t->customData));
float maxx= *((float *)(t->customData) + 1);
+
/* set value for drawing black line */
if (t->spacetype == SPACE_ACTION) {
- G.saction->timeslide= t->fac;
+ float cvalf = t->fac;
if (NLA_ACTION_SCALED)
- sval= get_action_frame(OBACT, sval);
+ cvalf= get_action_frame(OBACT, cvalf);
+
+ G.saction->timeslide= cvalf;
}
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
@@ -4675,7 +4531,7 @@ static void applyTimeSlide(TransInfo *t, float sval)
cval= get_action_frame(ob, cval);
/* only apply to data if in range */
- if (sval > minx && sval < maxx) {
+ if ((sval > minx) && (sval < maxx)) {
float cvalc= CLAMPIS(cval, minx, maxx);
float timefac;
@@ -4695,21 +4551,23 @@ static void applyTimeSlide(TransInfo *t, float sval)
int TimeSlide(TransInfo *t, short mval[2])
{
float cval[2], sval[2];
+ float minx= *((float *)(t->customData));
+ float maxx= *((float *)(t->customData) + 1);
char str[200];
/* calculate mouse co-ordinates */
areamouseco_to_ipoco(G.v2d, mval, &cval[0], &cval[1]);
areamouseco_to_ipoco(G.v2d, t->imval, &sval[0], &sval[1]);
- /* calculate fake value to work with */
+ /* t->fac stores cval[0], which is the current mouse-pointer location (in frames) */
t->fac= cval[0];
/* handle numeric-input stuff */
- t->vec[0] = t->fac;
+ t->vec[0] = 2.0*(cval[0]-sval[0]) / (maxx-minx);
applyNumInput(&t->num, &t->vec[0]);
- t->fac = t->vec[0];
- headerTimeSlide(t, sval[0], str);
+ t->fac = (maxx-minx) * t->vec[0] / 2.0 + sval[0];
+ headerTimeSlide(t, sval[0], str);
applyTimeSlide(t, sval[0]);
recalcData(t);
@@ -4839,4 +4697,50 @@ void BIF_TransformSetUndo(char *str)
}
+void NDofTransform()
+{
+ float fval[7];
+ float maxval = 50.0f; // also serves as threshold
+ int axis = -1;
+ int mode = 0;
+ int i;
+
+ getndof(fval);
+ for(i = 0; i < 6; i++)
+ {
+ float val = fabs(fval[i]);
+ if (val > maxval)
+ {
+ axis = i;
+ maxval = val;
+ }
+ }
+
+ switch(axis)
+ {
+ case -1:
+ /* No proper axis found */
+ break;
+ case 0:
+ case 1:
+ case 2:
+ mode = TFM_TRANSLATION;
+ break;
+ case 4:
+ mode = TFM_ROTATION;
+ break;
+ case 3:
+ case 5:
+ mode = TFM_TRACKBALL;
+ break;
+ default:
+ printf("ndof: what we are doing here ?");
+ }
+
+ if (mode != 0)
+ {
+ initTransform(mode, CTX_NDOF);
+ Transform();
+ }
+}
diff --git a/source/blender/src/transform_constraints.c b/source/blender/src/transform_constraints.c
index 33311210ec5..1b85962a768 100644
--- a/source/blender/src/transform_constraints.c
+++ b/source/blender/src/transform_constraints.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -245,8 +242,7 @@ static void applyAxisConstraintVec(TransInfo *t, TransData *td, float in[3], flo
Mat3MulVecfl(t->con.pmtx, out);
// With snap, a projection is alright, no need to correct for view alignment
- if ((t->tsnap.status & SNAP_ON) == 0)
- {
+ if ((t->tsnap.status & SNAP_ON) == 0) {
if (getConstraintSpaceDimension(t) == 2) {
if (out[0] != 0.0f || out[1] != 0.0f || out[2] != 0.0f) {
planeProjection(t, in, out);
@@ -669,7 +665,7 @@ void BIF_drawConstraint(void)
return;
/* nasty exception for Z constraint in camera view */
- if((t->flag & T_OBJECT) && G.vd->camera==OBACT && G.vd->persp>1)
+ if((t->flag & T_OBJECT) && G.vd->camera==OBACT && G.vd->persp==V3D_CAMOB)
return;
if (tc->drawExtra) {
@@ -723,7 +719,8 @@ void BIF_drawPropCircle()
BIF_ThemeColor(TH_GRID);
/* if editmode we need to go into object space */
- if(G.obedit) mymultmatrix(G.obedit->obmat);
+ if(G.obedit && t->spacetype == SPACE_VIEW3D)
+ mymultmatrix(G.obedit->obmat);
mygetmatrix(tmat);
Mat4Invert(imat, tmat);
@@ -733,7 +730,8 @@ void BIF_drawPropCircle()
set_inverted_drawing(0);
/* if editmode we restore */
- if(G.obedit) myloadmatrix(G.vd->viewmat);
+ if(G.obedit && t->spacetype == SPACE_VIEW3D)
+ myloadmatrix(G.vd->viewmat);
}
}
diff --git a/source/blender/src/transform_conversions.c b/source/blender/src/transform_conversions.c
index 1534ab9c951..8859194ff9c 100644
--- a/source/blender/src/transform_conversions.c
+++ b/source/blender/src/transform_conversions.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
@@ -95,8 +92,10 @@
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
+#include "BKE_pointcache.h"
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
#include "BIF_editaction.h"
#include "BIF_editview.h"
@@ -112,6 +111,7 @@
#include "BIF_meshtools.h"
#include "BIF_mywindow.h"
#include "BIF_resources.h"
+#include "BIF_retopo.h"
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_toolbox.h"
@@ -282,6 +282,7 @@ static void createTransTexspace(TransInfo *t)
TransData *td;
Object *ob;
ID *id;
+ int *texflag;
ob= OBACT;
@@ -309,26 +310,8 @@ static void createTransTexspace(TransInfo *t)
Mat3Ortho(td->axismtx);
Mat3Inv(td->smtx, td->mtx);
- if( GS(id->name)==ID_ME) {
- Mesh *me= ob->data;
- me->texflag &= ~AUTOSPACE;
- td->loc= me->loc;
- td->ext->rot= me->rot;
- td->ext->size= me->size;
- }
- else if( GS(id->name)==ID_CU) {
- Curve *cu= ob->data;
- cu->texflag &= ~CU_AUTOSPACE;
- td->loc= cu->loc;
- td->ext->rot= cu->rot;
- td->ext->size= cu->size;
- }
- else if( GS(id->name)==ID_MB) {
- MetaBall *mb= ob->data;
- mb->texflag &= ~MB_AUTOSPACE;
- td->loc= mb->loc;
- td->ext->rot= mb->rot;
- td->ext->size= mb->size;
+ if (give_obdata_texspace(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) {
+ *texflag &= ~AUTOSPACE;
}
VECCOPY(td->iloc, td->loc);
@@ -386,8 +369,14 @@ static void createTransEdge(TransInfo *t) {
td->ext = NULL;
td->tdi = NULL;
- td->val = &(eed->crease);
- td->ival = eed->crease;
+ if (t->mode == TFM_BWEIGHT) {
+ td->val = &(eed->bweight);
+ td->ival = eed->bweight;
+ }
+ else {
+ td->val = &(eed->crease);
+ td->ival = eed->crease;
+ }
td++;
}
@@ -481,6 +470,10 @@ static short apply_targetless_ik(Object *ob)
Mat4MulMat4(tmat, offs_bone, rmat);
}
+ else if(parchan->bone->flag & BONE_NO_SCALE) {
+ Mat4MulMat4(tmat, offs_bone, parchan->parent->pose_mat);
+ Mat4Ortho(tmat);
+ }
else
Mat4MulMat4(tmat, offs_bone, parchan->parent->pose_mat);
@@ -1240,6 +1233,18 @@ static void calc_distanceCurveVerts(TransData *head, TransData *tail) {
}
}
+/* Utility function for getting the handle data from bezier's */
+TransDataCurveHandleFlags *initTransDataCurveHandes(TransData *td, struct BezTriple *bezt) {
+ TransDataCurveHandleFlags *hdata;
+ td->flag |= TD_BEZTRIPLE;
+ hdata = td->hdata = MEM_mallocN(sizeof(TransDataCurveHandleFlags), "CuHandle Data");
+ hdata->ih1 = bezt->h1;
+ hdata->h1 = &bezt->h1;
+ hdata->ih2 = bezt->h2; /* incase the second is not selected */
+ hdata->h2 = &bezt->h2;
+ return hdata;
+}
+
static void createTransCurveVerts(TransInfo *t)
{
TransData *td = NULL;
@@ -1286,7 +1291,7 @@ static void createTransCurveVerts(TransInfo *t)
Mat3CpyMat4(mtx, G.obedit->obmat);
Mat3Inv(smtx, mtx);
-
+
td = t->data;
for(nu= editNurb.first; nu; nu= nu->next) {
if((nu->type & 7)==CU_BEZIER) {
@@ -1294,6 +1299,7 @@ static void createTransCurveVerts(TransInfo *t)
head = tail = td;
for(a=0, bezt= nu->bezt; a<nu->pntsu; a++, bezt++) {
if(bezt->hide==0) {
+ TransDataCurveHandleFlags *hdata = NULL;
if( propmode ||
((bezt->f2 & SELECT) && (G.f & G_HIDDENHANDLES)) ||
@@ -1312,6 +1318,8 @@ static void createTransCurveVerts(TransInfo *t)
td->ext = NULL;
td->tdi = NULL;
td->val = NULL;
+
+ hdata = initTransDataCurveHandes(td, bezt);
Mat3CpyMat3(td->smtx, smtx);
Mat3CpyMat3(td->mtx, mtx);
@@ -1343,7 +1351,13 @@ static void createTransCurveVerts(TransInfo *t)
Mat3CpyMat3(td->smtx, smtx);
Mat3CpyMat3(td->mtx, mtx);
-
+
+ if ((bezt->f1&SELECT)==0 && (bezt->f3&SELECT)==0)
+ /* If the middle is selected but the sides arnt, this is needed */
+ if (hdata==NULL) { /* if the handle was not saved by the previous handle */
+ hdata = initTransDataCurveHandes(td, bezt);
+ }
+
td++;
count++;
tail++;
@@ -1366,6 +1380,10 @@ static void createTransCurveVerts(TransInfo *t)
td->tdi = NULL;
td->val = NULL;
+ if (hdata==NULL) { /* if the handle was not saved by the previous handle */
+ hdata = initTransDataCurveHandes(td, bezt);
+ }
+
Mat3CpyMat3(td->smtx, smtx);
Mat3CpyMat3(td->mtx, mtx);
@@ -1381,6 +1399,8 @@ static void createTransCurveVerts(TransInfo *t)
}
if (propmode && head != tail)
calc_distanceCurveVerts(head, tail-1);
+
+ testhandlesNurb(nu); /* sets the handles based on their selection, do this after the data is copied to the TransData */
}
else {
TransData *head, *tail;
@@ -1794,7 +1814,11 @@ static void VertsToTransData(TransData *td, EditVert *eve)
td->ext = NULL;
td->tdi = NULL;
td->val = NULL;
- td->tdmir= NULL;
+ td->tdmir = NULL;
+ if (BIF_GetTransInfo()->mode == TFM_BWEIGHT) {
+ td->val = &(eve->bweight);
+ td->ival = eve->bweight;
+ }
#ifdef WITH_VERSE
if(eve->vvert) {
@@ -1947,6 +1971,31 @@ static void set_crazyspace_quats(float *origcos, float *mappedcos, float *quats)
}
+void createTransBMeshVerts(TransInfo *t, BME_Mesh *bm, BME_TransData_Head *td) {
+ BME_Vert *v;
+ BME_TransData *vtd;
+ TransData *tob;
+ int i;
+
+ tob = t->data = MEM_callocN(td->len*sizeof(TransData), "TransObData(Bevel tool)");
+
+ for (i=0,v=bm->verts.first;v;v=v->next) {
+ if ( (vtd = BME_get_transdata(td,v)) ) {
+ tob->loc = vtd->loc;
+ tob->val = &vtd->factor;
+ VECCOPY(tob->iloc,vtd->co);
+ VECCOPY(tob->center,vtd->org);
+ VECCOPY(tob->axismtx[0],vtd->vec);
+ tob->axismtx[1][0] = vtd->max ? *vtd->max : 0;
+ tob++;
+ i++;
+ }
+ }
+ /* since td is a memarena, it can hold more transdata than actual elements
+ * (i.e. we can't depend on td->len to determine the number of actual elements) */
+ t->total = i;
+}
+
static void createTransEditVerts(TransInfo *t)
{
TransData *tob = NULL;
@@ -1960,7 +2009,7 @@ static void createTransEditVerts(TransInfo *t)
int propmode = t->flag & T_PROP_EDIT;
int mirror = 0;
- if ((t->context & CTX_NO_MIRROR) == 0 || (G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR))
+ if ((t->context & CTX_NO_MIRROR) == 0 && (G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR))
{
mirror = 1;
}
@@ -2118,7 +2167,7 @@ static void createTransEditVerts(TransInfo *t)
/* Mirror? */
if( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
EditVert *vmir= editmesh_get_x_mirror_vert(G.obedit, tob->iloc); /* initializes octree on first call */
- if(vmir!=eve) tob->tdmir= vmir;
+ if(vmir != eve) tob->tdmir = vmir;
}
tob++;
}
@@ -2612,7 +2661,7 @@ static void createTransActionData(TransInfo *t)
/* check if we're supposed to be setting minx/maxx for TimeSlide */
if (t->mode == TFM_TIME_SLIDE) {
- float min = 0, max = 0;
+ float min=999999999.0f, max=-999999999.0;
int i;
td= (t->data + 1);
@@ -3023,6 +3072,10 @@ static void set_trans_object_base_flags(TransInfo *t)
*/
Base *base;
+ /* don't do it if we're not actually going to recalculate anything */
+ if(t->mode == TFM_DUMMY)
+ return;
+
/* makes sure base flags and object flags are identical */
copy_baseflags();
@@ -3053,8 +3106,9 @@ static void set_trans_object_base_flags(TransInfo *t)
ob->recalc |= OB_RECALC_OB;
}
}
+
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
- DAG_scene_flush_update(G.scene, -1);
+ DAG_scene_flush_update(G.scene, -1, 0);
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
@@ -3130,14 +3184,15 @@ short autokeyframe_cfra_can_key(Object *ob)
void autokeyframe_ob_cb_func(Object *ob, int tmode)
{
IpoCurve *icu;
- char *actname="";
- if (autokeyframe_cfra_can_key(ob)) {
+ if (autokeyframe_cfra_can_key(ob)) {
+ char *actname = NULL;
+
if (ob->ipoflag & OB_ACTION_OB)
actname= "Object";
if (IS_AUTOKEY_FLAG(INSERTAVAIL)) {
- if (ob->ipo || ob->action) {
+ if ((ob->ipo) || (ob->action)) {
ID *id= (ID *)(ob);
if (ob->ipo) {
@@ -3164,6 +3219,7 @@ void autokeyframe_ob_cb_func(Object *ob, int tmode)
}
}
else if (IS_AUTOKEY_FLAG(INSERTNEEDED)) {
+ ID *id= (ID *)(ob);
short doLoc=0, doRot=0, doScale=0;
/* filter the conditions when this happens (assume that curarea->spacetype==SPACE_VIE3D) */
@@ -3194,37 +3250,40 @@ void autokeyframe_ob_cb_func(Object *ob, int tmode)
}
if (doLoc) {
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_LOC_X);
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_LOC_Y);
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_LOC_Z);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_LOC_X);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_LOC_Y);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_LOC_Z);
}
if (doRot) {
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_ROT_X);
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_ROT_Y);
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_ROT_Z);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_ROT_X);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_ROT_Y);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_ROT_Z);
}
if (doScale) {
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_SIZE_X);
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_SIZE_Y);
- insertkey_smarter(&ob->id, ID_OB, actname, NULL, OB_SIZE_Z);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_SIZE_X);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_SIZE_Y);
+ insertkey_smarter(id, ID_OB, actname, NULL, OB_SIZE_Z);
}
}
else {
- insertkey(&ob->id, ID_OB, actname, NULL, OB_ROT_X, 0);
- insertkey(&ob->id, ID_OB, actname, NULL, OB_ROT_Y, 0);
- insertkey(&ob->id, ID_OB, actname, NULL, OB_ROT_Z, 0);
+ ID *id= (ID *)(ob);
- insertkey(&ob->id, ID_OB, actname, NULL, OB_LOC_X, 0);
- insertkey(&ob->id, ID_OB, actname, NULL, OB_LOC_Y, 0);
- insertkey(&ob->id, ID_OB, actname, NULL, OB_LOC_Z, 0);
+ insertkey(id, ID_OB, actname, NULL, OB_LOC_X, 0);
+ insertkey(id, ID_OB, actname, NULL, OB_LOC_Y, 0);
+ insertkey(id, ID_OB, actname, NULL, OB_LOC_Z, 0);
- insertkey(&ob->id, ID_OB, actname, NULL, OB_SIZE_X, 0);
- insertkey(&ob->id, ID_OB, actname, NULL, OB_SIZE_Y, 0);
- insertkey(&ob->id, ID_OB, actname, NULL, OB_SIZE_Z, 0);
+ insertkey(id, ID_OB, actname, NULL, OB_ROT_X, 0);
+ insertkey(id, ID_OB, actname, NULL, OB_ROT_Y, 0);
+ insertkey(id, ID_OB, actname, NULL, OB_ROT_Z, 0);
+
+ insertkey(id, ID_OB, actname, NULL, OB_SIZE_X, 0);
+ insertkey(id, ID_OB, actname, NULL, OB_SIZE_Y, 0);
+ insertkey(id, ID_OB, actname, NULL, OB_SIZE_Z, 0);
}
remake_object_ipos(ob);
allqueue(REDRAWMARKER, 0);
+ allqueue(REDRAWOOPS, 0);
}
}
@@ -3234,6 +3293,7 @@ void autokeyframe_ob_cb_func(Object *ob, int tmode)
*/
void autokeyframe_pose_cb_func(Object *ob, int tmode, short targetless_ik)
{
+ ID *id= (ID *)(ob);
bArmature *arm= ob->data;
bAction *act;
bPose *pose;
@@ -3257,7 +3317,7 @@ void autokeyframe_pose_cb_func(Object *ob, int tmode, short targetless_ik)
bActionChannel *achan;
for (achan = act->chanbase.first; achan; achan=achan->next) {
- if (achan->ipo && !strcmp (achan->name, pchan->name)) {
+ if ((achan->ipo) && !strcmp(achan->name, pchan->name)) {
for (icu = achan->ipo->curve.first; icu; icu=icu->next) {
/* only insert keyframe if needed? */
if (IS_AUTOKEY_FLAG(INSERTNEEDED))
@@ -3296,42 +3356,43 @@ void autokeyframe_pose_cb_func(Object *ob, int tmode, short targetless_ik)
}
if (doLoc) {
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_LOC_X);
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_LOC_Y);
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_LOC_Z);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_LOC_X);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_LOC_Y);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_LOC_Z);
}
if (doRot) {
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_QUAT_W);
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_QUAT_X);
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_QUAT_Y);
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_QUAT_Z);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_QUAT_W);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_QUAT_X);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_QUAT_Y);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_QUAT_Z);
}
if (doScale) {
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_SIZE_X);
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_SIZE_Y);
- insertkey_smarter(&ob->id, ID_PO, pchan->name, NULL, AC_SIZE_Z);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_SIZE_X);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_SIZE_Y);
+ insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_SIZE_Z);
}
}
/* insert keyframe in any channel that's appropriate */
else {
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_SIZE_X, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_SIZE_Y, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_SIZE_Z, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_X, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Y, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Z, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_QUAT_W, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_QUAT_X, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_QUAT_Y, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_QUAT_Z, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_W, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_X, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Y, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Z, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_LOC_X, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_LOC_Y, 0);
- insertkey(&ob->id, ID_PO, pchan->name, NULL, AC_LOC_Z, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_X, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Y, 0);
+ insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Z, 0);
}
}
}
- remake_action_ipos (act);
+ remake_action_ipos(act);
allqueue(REDRAWMARKER, 0);
+ allqueue(REDRAWOOPS, 0);
/* locking can be disabled */
ob->pose->flag &= ~(POSE_DO_UNLOCK|POSE_LOCKED);
@@ -3368,7 +3429,7 @@ static void recalc_all_ipos(void)
}
}
-/* inserting keys, refresh ipo-keys, softbody, redraw events... (ton) */
+/* inserting keys, refresh ipo-keys, pointcache, redraw events... (ton) */
/* note: transdata has been freed already! */
void special_aftertrans_update(TransInfo *t)
{
@@ -3377,9 +3438,17 @@ void special_aftertrans_update(TransInfo *t)
short redrawipo=0, resetslowpar=1;
int cancelled= (t->state == TRANS_CANCEL);
- if (t->spacetype==SPACE_VIEW3D)
- EM_automerge(1);
-
+ if (t->spacetype==SPACE_VIEW3D) {
+ if (G.obedit) {
+ if (cancelled==0) {
+ EM_automerge(1);
+ /* when snapping, delay retopo until after automerge */
+ if (G.qual & LR_CTRLKEY) {
+ retopo_do_all();
+ }
+ }
+ }
+ }
if (t->spacetype == SPACE_ACTION) {
void *data;
short datatype;
@@ -3400,14 +3469,15 @@ void special_aftertrans_update(TransInfo *t)
DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
}
- /* Do curve updates */
- remake_action_ipos((bAction *)data);
-
/* Do curve cleanups? */
- if ((G.saction->flag & SACTION_NOTRANSKEYCULL)==0)
+ if ( (G.saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
+ (cancelled == 0) )
+ {
posttrans_action_clean((bAction *)data);
+ }
- G.saction->flag &= ~SACTION_MOVING;
+ /* Do curve updates */
+ remake_action_ipos((bAction *)data);
}
else if (datatype == ACTCONT_SHAPEKEY) {
/* fix up the Ipocurves and redraw stuff */
@@ -3415,17 +3485,24 @@ void special_aftertrans_update(TransInfo *t)
if (key->ipo) {
IpoCurve *icu;
+
+
+ if ( (G.saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
+ (cancelled == 0) )
+ {
+ posttrans_ipo_clean(key->ipo);
+ }
+
for (icu = key->ipo->curve.first; icu; icu=icu->next) {
sort_time_ipocurve(icu);
testhandles_ipocurve(icu);
}
-
- if ((G.saction->flag & SACTION_NOTRANSKEYCULL)==0)
- posttrans_ipo_clean(key->ipo);
}
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
}
+
+ G.saction->flag &= ~SACTION_MOVING;
}
else if (t->spacetype == SPACE_NLA) {
synchronize_action_strips();
@@ -3506,15 +3583,13 @@ void special_aftertrans_update(TransInfo *t)
ob= base->object;
- if (modifiers_isSoftbodyEnabled(ob)) ob->softflag |= OB_SB_REDO;
- else if((ob == OBACT) && modifiers_isClothEnabled(ob)) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- }
-
- /* Set autokey if necessary */
- if ((!cancelled) && (t->mode != TFM_DUMMY) && (base->flag & SELECT)) {
- autokeyframe_ob_cb_func(ob, t->mode);
+ if(base->flag & SELECT && (t->mode != TFM_DUMMY)) {
+ if(BKE_ptcache_object_reset(ob, PTCACHE_RESET_DEPSGRAPH))
+ ob->recalc |= OB_RECALC_DATA;
+
+ /* Set autokey if necessary */
+ if (!cancelled)
+ autokeyframe_ob_cb_func(ob, t->mode);
}
base= base->next;
@@ -3684,6 +3759,9 @@ void createTransData(TransInfo *t)
sort_trans_data_dist(t);
}
}
+ else if (t->context == CTX_BMESH) {
+ createTransBMeshVerts(t, G.editBMesh->bm, G.editBMesh->td);
+ }
else if (t->spacetype == SPACE_IMAGE) {
t->flag |= T_POINTS|T_2D_EDIT;
createTransUVs(t);
@@ -3787,7 +3865,7 @@ void createTransData(TransInfo *t)
t->flag |= T_OBJECT;
}
- if((t->flag & T_OBJECT) && G.vd->camera==OBACT && G.vd->persp>1) {
+ if((t->flag & T_OBJECT) && G.vd->camera==OBACT && G.vd->persp==V3D_CAMOB) {
t->flag |= T_CAMERA;
}
diff --git a/source/blender/src/transform_generics.c b/source/blender/src/transform_generics.c
index 1f6d8ecf7af..1a803bf00a8 100644
--- a/source/blender/src/transform_generics.c
+++ b/source/blender/src/transform_generics.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -120,7 +117,7 @@ void getViewVector(float coord[3], float vec[3])
{
TransInfo *t = BIF_GetTransInfo();
- if (t->persp)
+ if (t->persp != V3D_ORTHO)
{
float p1[4], p2[4];
@@ -255,7 +252,7 @@ static void editmesh_apply_to_mirror(TransInfo *t)
if (td->flag & TD_SKIP)
continue;
- eve= td->tdmir;
+ eve = td->tdmir;
if(eve) {
eve->co[0]= -td->loc[0];
eve->co[1]= td->loc[1];
@@ -308,7 +305,7 @@ void recalcData(TransInfo *t)
base->object->ctime= -1234567.0f; // eveil!
}
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
}
}
else if (t->spacetype == SPACE_IPO) {
@@ -325,8 +322,11 @@ void recalcData(TransInfo *t)
if (ISPOIN(ei, flag & IPO_VISIBLE, icu)) {
/* watch it: if the time is wrong: do not correct handles */
- if (test_time_ipocurve(ei->icu)) dosort++;
- else testhandles_ipocurve(ei->icu);
+ if (test_time_ipocurve(ei->icu)) {
+ dosort++;
+ } else {
+ calchandles_ipocurve(ei->icu);
+ }
}
}
@@ -367,7 +367,7 @@ void recalcData(TransInfo *t)
}
base= base->next;
}
- DAG_scene_flush_update(G.scene, screen_view3d_layers());
+ DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
}
}
}
@@ -378,13 +378,14 @@ void recalcData(TransInfo *t)
if (G.sima->flag & SI_LIVE_UNWRAP)
unwrap_lscm_live_re_solve();
} else {
-
- retopo_do_all();
-
/* mirror modifier clipping? */
- if(t->state != TRANS_CANCEL)
+ if(t->state != TRANS_CANCEL) {
+ if ((G.qual & LR_CTRLKEY)==0) {
+ /* Only retopo if not snapping, Note, this is the only case of G.qual being used, but we have no T_SHIFT_MOD - Campbell */
+ retopo_do_all();
+ }
clipMirrorModifier(t, G.obedit);
-
+ }
if((t->context & CTX_NO_MIRROR) == 0 && (G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR))
editmesh_apply_to_mirror(t);
@@ -397,13 +398,20 @@ void recalcData(TransInfo *t)
Nurb *nu= editNurb.first;
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */
- while(nu) {
- test2DNurb(nu);
- testhandlesNurb(nu); /* test for bezier too */
- nu= nu->next;
+ if (t->state == TRANS_CANCEL) {
+ while(nu) {
+ calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
+ nu= nu->next;
+ }
+ } else {
+ /* Normal updating */
+ while(nu) {
+ test2DNurb(nu);
+ calchandlesNurb(nu);
+ nu= nu->next;
+ }
+ retopo_do_all();
}
-
- retopo_do_all();
}
else if(G.obedit->type==OB_ARMATURE){ /* no recalc flag, does pose */
bArmature *arm= G.obedit->data;
@@ -464,21 +472,6 @@ void recalcData(TransInfo *t)
/* old optimize trick... this enforces to bypass the depgraph */
if (!(arm->flag & ARM_DELAYDEFORM)) {
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); /* sets recalc flags */
-
- /* bah, softbody exception... recalcdata doesnt reset */
- for(base= FIRSTBASE; base; base= base->next) {
- if(base->object->recalc & OB_RECALC_DATA)
- {
- if(modifiers_isSoftbodyEnabled(base->object)) {
- base->object->softflag |= OB_SB_REDO;
- }
- else if(modifiers_isClothEnabled(base->object)) {
- ClothModifierData *clmd = (ClothModifierData *) modifiers_findByType(base->object, eModifierType_Cloth);
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- }
-
- }
- }
}
else
where_is_pose(ob);
@@ -490,12 +483,12 @@ void recalcData(TransInfo *t)
for(base= FIRSTBASE; base; base= base->next) {
Object *ob= base->object;
- /* this flag is from depgraph, was stored in nitialize phase, handled in drawview.c */
+ /* this flag is from depgraph, was stored in initialize phase, handled in drawview.c */
if(base->flag & BA_HAS_RECALC_OB)
ob->recalc |= OB_RECALC_OB;
if(base->flag & BA_HAS_RECALC_DATA)
ob->recalc |= OB_RECALC_DATA;
-
+
/* thanks to ob->ctime usage, ipos are not called in where_is_object,
unless we edit ipokeys */
if(base->flag & BA_DO_IPO) {
@@ -512,18 +505,6 @@ void recalcData(TransInfo *t)
}
}
- /* softbody & cloth exception */
- if(ob->recalc & OB_RECALC_DATA)
- {
- if(modifiers_isSoftbodyEnabled(ob)) {
- ob->softflag |= OB_SB_REDO;
- }
- else if(modifiers_isClothEnabled(ob)) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- }
- }
-
/* proxy exception */
if(ob->proxy)
ob->proxy->recalc |= ob->recalc;
@@ -546,7 +527,39 @@ void recalcData(TransInfo *t)
/* update shaded drawmode while transform */
if(t->spacetype==SPACE_VIEW3D && G.vd->drawtype == OB_SHADED)
reshadeall_displist();
+}
+
+void initTransModeFlags(TransInfo *t, int mode)
+{
+ t->mode = mode;
+ t->num.flag = 0;
+
+ /* REMOVING RESTRICTIONS FLAGS */
+ t->flag &= ~T_ALL_RESTRICTIONS;
+ switch (mode) {
+ case TFM_RESIZE:
+ t->flag |= T_NULL_ONE;
+ t->num.flag |= NUM_NULL_ONE;
+ t->num.flag |= NUM_AFFECT_ALL;
+ if (!G.obedit) {
+ t->flag |= T_NO_ZERO;
+ t->num.flag |= NUM_NO_ZERO;
+ }
+ break;
+ case TFM_TOSPHERE:
+ t->num.flag |= NUM_NULL_ONE;
+ t->num.flag |= NUM_NO_NEGATIVE;
+ t->flag |= T_NO_CONSTRAINT;
+ break;
+ case TFM_SHEAR:
+ case TFM_CREASE:
+ case TFM_BONE_ENVELOPE:
+ case TFM_CURVE_SHRINKFATTEN:
+ case TFM_BONE_ROLL:
+ t->flag |= T_NO_CONSTRAINT;
+ break;
+ }
}
void drawLine(float *center, float *dir, char axis, short options)
@@ -583,6 +596,7 @@ void drawLine(float *center, float *dir, char axis, short options)
void initTrans (TransInfo *t)
{
+
/* moving: is shown in drawobject() (transform color) */
if(G.obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT;
else if(G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE;
@@ -592,8 +606,6 @@ void initTrans (TransInfo *t)
t->ext = NULL;
t->flag = 0;
- t->num.flag = 0;
-
/* setting PET flag */
if ((t->context & CTX_NO_PET) == 0 && (G.scene->proportional)) {
@@ -607,7 +619,6 @@ void initTrans (TransInfo *t)
t->transform = NULL;
t->handleEvent = NULL;
- t->customData = NULL;
t->total =
t->num.idx =
@@ -643,6 +654,7 @@ void initTrans (TransInfo *t)
t->around = V3D_CENTER;
setTransformViewMatrices(t);
+ initNDofInput(&(t->ndof));
}
/* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
@@ -679,6 +691,7 @@ void postTrans (TransInfo *t)
/* since ipokeys are optional on objects, we mallocced them per trans-data */
for(a=0, td= t->data; a<t->total; a++, td++) {
if(td->tdi) MEM_freeN(td->tdi);
+ if (td->flag & TD_BEZTRIPLE) MEM_freeN(td->hdata);
}
MEM_freeN(t->data);
}
@@ -688,10 +701,6 @@ void postTrans (TransInfo *t)
MEM_freeN(t->data2d);
t->data2d= NULL;
}
-
- if ((t->flag & T_FREE_CUSTOMDATA) && t->customData != NULL) {
- MEM_freeN(t->customData);
- }
if(t->spacetype==SPACE_IMAGE) {
if (G.sima->flag & SI_LIVE_UNWRAP)
@@ -746,6 +755,12 @@ static void restoreElement(TransData *td) {
}
}
}
+
+ if (td->flag & TD_BEZTRIPLE) {
+ *(td->hdata->h1) = td->hdata->ih1;
+ *(td->hdata->h2) = td->hdata->ih2;
+ }
+
if(td->tdi) {
TransDataIpokey *tdi= td->tdi;
@@ -944,7 +959,7 @@ void calculateCenter(TransInfo *t)
/* voor panning from cameraview */
if(t->flag & T_OBJECT) {
- if( G.vd->camera==OBACT && G.vd->persp>1) {
+ if( G.vd->camera==OBACT && G.vd->persp==V3D_CAMOB) {
float axis[3];
/* persinv is nasty, use viewinv instead, always right */
VECCOPY(axis, t->viewinv[2]);
diff --git a/source/blender/src/transform_manipulator.c b/source/blender/src/transform_manipulator.c
index 13a8552b844..601d516f26f 100644
--- a/source/blender/src/transform_manipulator.c
+++ b/source/blender/src/transform_manipulator.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -234,53 +231,20 @@ int calc_manipulator_stats(ScrArea *sa)
EditMesh *em = G.editMesh;
EditVert *eve;
float vec[3]= {0,0,0};
- int no_faces= 1;
/* USE LAST SELECTE WITH ACTIVE */
if (G.vd->around==V3D_ACTIVE && em->selected.last) {
EM_editselection_center(vec, em->selected.last);
calc_tw_center(vec);
totsel= 1;
- if (v3d->twmode == V3D_MANIP_NORMAL) {
- EM_editselection_normal(normal, em->selected.last);
- EM_editselection_plane(plane, em->selected.last);
- } /* NORMAL OPERATION */
} else {
- if(v3d->twmode == V3D_MANIP_NORMAL) {
- EditFace *efa;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- no_faces= 0;
- VECADD(normal, normal, efa->n);
- VecSubf(vec, efa->v2->co, efa->v1->co);
- VECADD(plane, plane, vec);
- }
- }
- }
-
/* do vertices for center, and if still no normal found, use vertex normals */
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->f & SELECT) {
- if(no_faces) VECADD(normal, normal, eve->no);
-
totsel++;
calc_tw_center(eve->co);
}
}
- /* the edge case... */
- if(no_faces && v3d->twmode == V3D_MANIP_NORMAL) {
- EditEdge *eed;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- /* ok we got an edge, only use one, and as normal */
- VECCOPY(plane, normal);
- VecSubf(normal, eed->v2->co, eed->v1->co);
- break;
- }
- }
- }
}
} /* end editmesh */
else if (G.obedit->type==OB_ARMATURE){
@@ -314,22 +278,18 @@ int calc_manipulator_stats(ScrArea *sa)
if( (bezt->f1 & SELECT) + (bezt->f2 & SELECT) + (bezt->f3 & SELECT) > SELECT ) {
calc_tw_center(bezt->vec[1]);
totsel++;
- VecSubf(normal, bezt->vec[0], bezt->vec[2]);
}
else {
if(bezt->f1) {
calc_tw_center(bezt->vec[0]);
- VecSubf(normal, bezt->vec[0], bezt->vec[1]);
totsel++;
}
if(bezt->f2) {
calc_tw_center(bezt->vec[1]);
- VecSubf(normal, bezt->vec[0], bezt->vec[2]);
totsel++;
}
if(bezt->f3) {
calc_tw_center(bezt->vec[2]);
- VecSubf(normal, bezt->vec[1], bezt->vec[2]);
totsel++;
}
}
@@ -364,23 +324,6 @@ int calc_manipulator_stats(ScrArea *sa)
}
ml= ml->next;
}
- /* normal manipulator */
- if(totsel==1){
- float mat1[4][4];
-
- /* Rotation of MetaElem is stored in quat */
- QuatToMat4(ml_sel->quat, mat1);
-
- /* Translation of MetaElem */
- mat1[3][0]= ml_sel->x;
- mat1[3][1]= ml_sel->y;
- mat1[3][2]= ml_sel->z;
-
- VECCOPY(normal, mat1[2]);
- VECCOPY(plane, mat1[1]);
-
- VecMulf(plane, -1.0);
- }
}
else if(G.obedit->type==OB_LATTICE) {
BPoint *bp;
@@ -489,7 +432,55 @@ int calc_manipulator_stats(ScrArea *sa)
break;
case V3D_MANIP_NORMAL:
- if(G.obedit || (ob->flag & OB_POSEMODE)) {
+ if(G.obedit) {
+ float mat[3][3];
+ int type;
+
+ strcpy(t->spacename, "normal");
+
+ type = getTransformOrientation(normal, plane, 0);
+
+ switch (type)
+ {
+ case ORIENTATION_NORMAL:
+ if (createSpaceNormalTangent(mat, normal, plane) == 0)
+ {
+ type = ORIENTATION_NONE;
+ }
+ break;
+ case ORIENTATION_VERT:
+ if (createSpaceNormal(mat, normal) == 0)
+ {
+ type = ORIENTATION_NONE;
+ }
+ break;
+ case ORIENTATION_EDGE:
+ if (createSpaceNormalTangent(mat, normal, plane) == 0)
+ {
+ type = ORIENTATION_NONE;
+ }
+ break;
+ case ORIENTATION_FACE:
+ if (createSpaceNormalTangent(mat, normal, plane) == 0)
+ {
+ type = ORIENTATION_NONE;
+ }
+ break;
+ }
+
+ if (type == ORIENTATION_NONE)
+ {
+ Mat4One(v3d->twmat);
+ }
+ else
+ {
+ Mat4CpyMat3(v3d->twmat, mat);
+ }
+ break;
+ }
+ /* pose mode is a bit weird, so keep it separated */
+ else if (ob->flag & OB_POSEMODE)
+ {
strcpy(t->spacename, "normal");
if(normal[0]!=0.0 || normal[1]!=0.0 || normal[2]!=0.0) {
float imat[3][3], mat[3][3];
@@ -1365,13 +1356,13 @@ static void draw_manipulator_rotate_cyl(float mat[][4], int moving, int drawflag
/* ********************************************* */
-float get_drawsize(View3D *v3d)
+float get_drawsize(View3D *v3d, float *co)
{
ScrArea *sa = v3d->area;
float size, vec[3], len1, len2;
/* size calculus, depending ortho/persp settings, like initgrabz() */
- size= v3d->persmat[0][3]*v3d->twmat[3][0]+ v3d->persmat[1][3]*v3d->twmat[3][1]+ v3d->persmat[2][3]*v3d->twmat[3][2]+ v3d->persmat[3][3];
+ size= v3d->persmat[0][3]*co[0]+ v3d->persmat[1][3]*co[1]+ v3d->persmat[2][3]*co[2]+ v3d->persmat[3][3];
VECCOPY(vec, v3d->persinv[0]);
len1= Normalize(vec);
@@ -1390,7 +1381,7 @@ float get_drawsize(View3D *v3d)
static float get_manipulator_drawsize(ScrArea *sa)
{
View3D *v3d= sa->spacedata.first;
- float size = get_drawsize(v3d);
+ float size = get_drawsize(v3d, v3d->twmat[3]);
size*= (float)U.tw_size;
diff --git a/source/blender/src/transform_ndofinput.c b/source/blender/src/transform_ndofinput.c
new file mode 100644
index 00000000000..b7362197423
--- /dev/null
+++ b/source/blender/src/transform_ndofinput.c
@@ -0,0 +1,153 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Martin Poirier
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+ #include <math.h> /* fabs */
+#include <stdio.h> /* for sprintf */
+
+#include "BKE_global.h" /* for G */
+#include "BKE_utildefines.h" /* ABS */
+
+#include "DNA_view3d_types.h" /* for G.vd (view3d) */
+
+#include "BIF_mywindow.h"
+
+#include "mydevice.h" /* for KEY defines */
+
+#include "transform.h"
+
+int updateNDofMotion(NDofInput *n); // return 0 when motion is null
+void resetNDofInput(NDofInput *n);
+
+void initNDofInput(NDofInput *n)
+{
+ int i;
+
+ n->flag = 0;
+ n->axis = 0;
+
+ resetNDofInput(n);
+
+ for(i = 0; i < 3; i++)
+ {
+ n->factor[i] = 1.0f;
+ }
+}
+
+void resetNDofInput(NDofInput *n)
+{
+ int i;
+ for(i = 0; i < 6; i++)
+ {
+ n->fval[i] = 0.0f;
+ }
+}
+
+
+int handleNDofInput(NDofInput *n, unsigned short event, short val)
+{
+ int retval = 0;
+
+ switch(event)
+ {
+ case NDOFMOTION:
+ if (updateNDofMotion(n) == 0)
+ {
+ retval = NDOF_NOMOVE;
+ }
+ else
+ {
+ retval = NDOF_REFRESH;
+ }
+ break;
+ case NDOFBUTTON:
+ if (val == 1)
+ {
+ retval = NDOF_CONFIRM;
+ }
+ else if (val == 2)
+ {
+ retval = NDOF_CANCEL;
+ resetNDofInput(n);
+ n->flag &= ~NDOF_INIT;
+ }
+ break;
+ }
+
+ return retval;
+}
+
+int hasNDofInput(NDofInput *n)
+{
+ return (n->flag & NDOF_INIT) == NDOF_INIT;
+}
+
+void applyNDofInput(NDofInput *n, float *vec)
+{
+ if (hasNDofInput(n))
+ {
+ int i, j;
+
+ for (i = 0, j = 0; i < 6; i++)
+ {
+ if (n->axis & (1 << i))
+ {
+ vec[j] = n->fval[i] * n->factor[j];
+ j++;
+ }
+ }
+ }
+}
+
+
+int updateNDofMotion(NDofInput *n)
+{
+ float fval[7];
+ int i;
+ int retval = 0;
+
+ getndof(fval);
+
+ if (G.vd->ndoffilter)
+ filterNDOFvalues(fval);
+
+ for(i = 0; i < 6; i++)
+ {
+ if (!retval && fval[i] != 0.0f)
+ {
+ retval = 1;
+ }
+
+ n->fval[i] += fval[i] / 1024.0f;
+ }
+
+ n->flag |= NDOF_INIT;
+
+ return retval;
+}
+
+
+
+
diff --git a/source/blender/src/transform_numinput.c b/source/blender/src/transform_numinput.c
index 730d25545bd..9b811595a9a 100644
--- a/source/blender/src/transform_numinput.c
+++ b/source/blender/src/transform_numinput.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h> /* fabs */
diff --git a/source/blender/src/transform_orientations.c b/source/blender/src/transform_orientations.c
new file mode 100644
index 00000000000..5c35a80c43f
--- /dev/null
+++ b/source/blender/src/transform_orientations.c
@@ -0,0 +1,641 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Martin Poirier
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_curve_types.h"
+#include "DNA_listBase.h"
+#include "DNA_object_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BKE_global.h"
+#include "BKE_utildefines.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+
+#include "BIF_editmesh.h"
+#include "BIF_interface.h"
+#include "BIF_space.h"
+#include "BIF_toolbox.h"
+
+#include "blendef.h"
+
+
+#include "transform.h"
+
+
+/* *********************** TransSpace ************************** */
+
+void BIF_clearTransformOrientation(void)
+{
+ ListBase *transform_spaces = &G.scene->transform_spaces;
+ BLI_freelistN(transform_spaces);
+
+ if (G.vd->twmode >= V3D_MANIP_CUSTOM)
+ G.vd->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
+}
+
+void BIF_manageTransformOrientation(int confirm, int set) {
+ int index = -1;
+
+ if (G.obedit) {
+ if (G.obedit->type == OB_MESH)
+ index = manageMeshSpace(confirm, set);
+ }
+ else {
+ index = manageObjectSpace(confirm, set);
+ }
+
+ if (set && index != -1)
+ {
+ BIF_selectTransformOrientationFromIndex(index);
+ }
+}
+
+int manageObjectSpace(int confirm, int set) {
+ Base *base = BASACT;
+
+ if (base == NULL)
+ return -1;
+
+ if (confirm == 0) {
+ if (set && pupmenu("Custom Orientation %t|Add and Use Active Object%x1") != 1) {
+ return -1;
+ }
+ else if (set == 0 && pupmenu("Custom Orientation %t|Add Active Object%x1") != 1) {
+ return -1;
+ }
+ }
+
+ return addObjectSpace(base->object);
+}
+
+/* return 1 on confirm */
+int confirmSpace(int set, char text[])
+{
+ char menu[64];
+
+ if (set) {
+ sprintf(menu, "Custom Orientation %%t|Add and Use %s%%x1", text);
+ }
+ else {
+ sprintf(menu, "Custom Orientation %%t|Add %s%%x1", text);
+ }
+
+ if (pupmenu(menu) == 1) {
+ return 1;
+ }
+ else {
+ return 0;
+ }
+}
+
+
+int manageMeshSpace(int confirm, int set) {
+ float mat[3][3];
+ float normal[3], plane[3];
+ char name[36] = "";
+ int index;
+ int type;
+
+ type = getTransformOrientation(normal, plane, 0);
+
+ switch (type)
+ {
+ case ORIENTATION_VERT:
+ if (confirm == 0 && confirmSpace(set, "vertex") == 0) {
+ return -1;
+ }
+
+ if (createSpaceNormal(mat, normal) == 0) {
+ error("Cannot use vertex with zero-length normal");
+ return -1;
+ }
+
+ strcpy(name, "Vertex");
+ break;
+ case ORIENTATION_EDGE:
+ if (confirm == 0 && confirmSpace(set, "Edge") == 0) {
+ return -1;
+ }
+
+ if (createSpaceNormalTangent(mat, normal, plane) == 0) {
+ error("Cannot use zero-length edge");
+ return -1;
+ }
+
+ strcpy(name, "Edge");
+ break;
+ case ORIENTATION_FACE:
+ if (confirm == 0 && confirmSpace(set, "Face") == 0) {
+ return -1;
+ }
+
+ if (createSpaceNormalTangent(mat, normal, plane) == 0) {
+ error("Cannot use zero-area face");
+ return -1;
+ }
+
+ strcpy(name, "Face");
+ break;
+ default:
+ return -1;
+ break;
+ }
+
+ /* Input name */
+ sbutton(name, 1, 35, "name: ");
+
+ index = addMatrixSpace(mat, name);
+ return index;
+}
+
+int createSpaceNormal(float mat[3][3], float normal[3])
+{
+ float tangent[3] = {0.0f, 0.0f, 1.0f};
+
+ VECCOPY(mat[2], normal);
+ if (Normalize(mat[2]) == 0.0f) {
+ return 0; /* error return */
+ }
+
+ Crossf(mat[0], mat[2], tangent);
+ if (Inpf(mat[0], mat[0]) == 0.0f) {
+ tangent[0] = 1.0f;
+ tangent[1] = tangent[2] = 0.0f;
+ Crossf(mat[0], tangent, mat[2]);
+ }
+
+ Crossf(mat[1], mat[2], mat[0]);
+
+ Mat3Ortho(mat);
+
+ return 1;
+}
+
+int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3])
+{
+ VECCOPY(mat[2], normal);
+ if (Normalize(mat[2]) == 0.0f) {
+ return 0; /* error return */
+ }
+
+ /* preempt zero length tangent from causing trouble */
+ if (tangent[0] == 0 && tangent[1] == 0 && tangent[2] == 0)
+ {
+ tangent[2] = 1;
+ }
+
+ Crossf(mat[0], mat[2], tangent);
+ if (Normalize(mat[0]) == 0.0f) {
+ return 0; /* error return */
+ }
+
+ Crossf(mat[1], mat[2], mat[0]);
+
+ Mat3Ortho(mat);
+
+ return 1;
+}
+
+
+int addObjectSpace(Object *ob) {
+ float mat[3][3];
+ char name[36] = "";
+
+ Mat3CpyMat4(mat, ob->obmat);
+ Mat3Ortho(mat);
+
+ strncpy(name, ob->id.name+2, 35);
+
+ /* Input name */
+ sbutton(name, 1, 35, "name: ");
+
+ return addMatrixSpace(mat, name);
+}
+
+int addMatrixSpace(float mat[3][3], char name[]) {
+ ListBase *transform_spaces = &G.scene->transform_spaces;
+ TransformOrientation *ts;
+ int index = 0;
+
+ /* if name is found in list, reuse that transform space */
+ for (index = 0, ts = transform_spaces->first; ts; ts = ts->next, index++) {
+ if (strncmp(ts->name, name, 35) == 0) {
+ break;
+ }
+ }
+
+ /* if not, create a new one */
+ if (ts == NULL)
+ {
+ ts = MEM_callocN(sizeof(TransformOrientation), "UserTransSpace from matrix");
+ BLI_addtail(transform_spaces, ts);
+ strncpy(ts->name, name, 35);
+ }
+
+ /* copy matrix into transform space */
+ Mat3CpyMat3(ts->mat, mat);
+
+ BIF_undo_push("Add/Update Transform Orientation");
+
+ return index;
+}
+
+void BIF_removeTransformOrientation(TransformOrientation *target) {
+ ListBase *transform_spaces = &G.scene->transform_spaces;
+ TransformOrientation *ts = transform_spaces->first;
+ int selected_index = (G.vd->twmode - V3D_MANIP_CUSTOM);
+ int i;
+
+ for (i = 0, ts = transform_spaces->first; ts; ts = ts->next, i++) {
+ if (ts == target) {
+ if (selected_index == i) {
+ G.vd->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
+ }
+ else if (selected_index > i)
+ G.vd->twmode--;
+
+ BLI_freelinkN(transform_spaces, ts);
+ break;
+ }
+ }
+ BIF_undo_push("Remove Transform Orientation");
+}
+
+void BIF_selectTransformOrientation(TransformOrientation *target) {
+ ListBase *transform_spaces = &G.scene->transform_spaces;
+ TransformOrientation *ts = transform_spaces->first;
+ int i;
+
+ for (i = 0, ts = transform_spaces->first; ts; ts = ts->next, i++) {
+ if (ts == target) {
+ G.vd->twmode = V3D_MANIP_CUSTOM + i;
+ break;
+ }
+ }
+}
+
+void BIF_selectTransformOrientationFromIndex(int index) {
+ G.vd->twmode = V3D_MANIP_CUSTOM + index;
+}
+
+char * BIF_menustringTransformOrientation(char *title) {
+ char menu[] = "%t|Global%x0|Local%x1|Normal%x2|View%x3";
+ ListBase *transform_spaces = &G.scene->transform_spaces;
+ TransformOrientation *ts;
+ int i = V3D_MANIP_CUSTOM;
+ char *str_menu, *p;
+
+
+ str_menu = MEM_callocN(strlen(menu) + strlen(title) + 40 * BIF_countTransformOrientation(), "UserTransSpace from matrix");
+ p = str_menu;
+
+ p += sprintf(str_menu, "%s", title);
+ p += sprintf(p, "%s", menu);
+
+ for (ts = transform_spaces->first; ts; ts = ts->next) {
+ p += sprintf(p, "|%s%%x%d", ts->name, i++);
+ }
+
+ return str_menu;
+}
+
+int BIF_countTransformOrientation() {
+ ListBase *transform_spaces = &G.scene->transform_spaces;
+ TransformOrientation *ts;
+ int count = 0;
+
+ for (ts = transform_spaces->first; ts; ts = ts->next) {
+ count++;
+ }
+
+ return count;
+}
+
+void applyTransformOrientation() {
+ TransInfo *t = BIF_GetTransInfo();
+ TransformOrientation *ts;
+ int selected_index = (G.vd->twmode - V3D_MANIP_CUSTOM);
+ int i;
+
+ if (selected_index >= 0) {
+ for (i = 0, ts = G.scene->transform_spaces.first; ts; ts = ts->next, i++) {
+ if (selected_index == i) {
+ strcpy(t->spacename, ts->name);
+ Mat3CpyMat3(t->spacemtx, ts->mat);
+ Mat4CpyMat3(G.vd->twmat, ts->mat);
+ break;
+ }
+ }
+ }
+}
+
+
+int getTransformOrientation(float normal[3], float plane[3], int activeOnly)
+{
+ Base *base;
+ Object *ob = OBACT;
+ int result = ORIENTATION_NONE;
+
+ normal[0] = normal[1] = normal[2] = 0;
+ plane[0] = plane[1] = plane[2] = 0;
+
+ if(G.obedit)
+ {
+ ob= G.obedit;
+
+ if(G.obedit->type==OB_MESH)
+ {
+ EditMesh *em = G.editMesh;
+ EditVert *eve;
+ float vec[3]= {0,0,0};
+
+ /* USE LAST SELECTED WITH ACTIVE */
+ if (activeOnly && em->selected.last)
+ {
+ EditSelection *ese = em->selected.last;
+ EM_editselection_normal(normal, ese);
+ EM_editselection_plane(plane, ese);
+
+ switch (ese->type)
+ {
+ case EDITVERT:
+ result = ORIENTATION_VERT;
+ break;
+ case EDITEDGE:
+ result = ORIENTATION_EDGE;
+ break;
+ case EDITFACE:
+ result = ORIENTATION_FACE;
+ break;
+ }
+ }
+ else
+ {
+ if (G.totfacesel >= 1)
+ {
+ EditFace *efa;
+
+ for(efa= em->faces.first; efa; efa= efa->next)
+ {
+ if(efa->f & SELECT)
+ {
+ VECADD(normal, normal, efa->n);
+ VecSubf(vec, efa->v2->co, efa->v1->co);
+ VECADD(plane, plane, vec);
+ }
+ }
+
+ result = ORIENTATION_FACE;
+ }
+ else if (G.totvertsel == 3)
+ {
+ EditVert *v1 = NULL, *v2 = NULL, *v3 = NULL;
+ float cotangent[3];
+
+ for (eve = em->verts.first; eve; eve = eve->next)
+ {
+ if ( eve->f & SELECT ) {
+ if (v1 == NULL) {
+ v1 = eve;
+ }
+ else if (v2 == NULL) {
+ v2 = eve;
+ }
+ else {
+ v3 = eve;
+
+ VecSubf(plane, v2->co, v1->co);
+ VecSubf(cotangent, v3->co, v2->co);
+ Crossf(normal, cotangent, plane);
+ break;
+ }
+ }
+ }
+
+ /* if there's an edge available, use that for the tangent */
+ if (G.totedgesel >= 1)
+ {
+ EditEdge *eed = NULL;
+
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ if(eed->f & SELECT) {
+ VecSubf(plane, eed->v2->co, eed->v1->co);
+ break;
+ }
+ }
+ }
+
+ result = ORIENTATION_FACE;
+ }
+ else if (G.totedgesel == 1)
+ {
+ EditEdge *eed;
+
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ if(eed->f & SELECT) {
+ /* use average vert normals as plane and edge vector as normal */
+ VECCOPY(plane, eed->v1->no);
+ VECADD(plane, plane, eed->v2->no);
+ VecSubf(normal, eed->v2->co, eed->v1->co);
+ break;
+ }
+ }
+ result = ORIENTATION_EDGE;
+ }
+ else if (G.totvertsel == 2)
+ {
+ EditVert *v1 = NULL, *v2 = NULL;
+
+ for (eve = em->verts.first; eve; eve = eve->next)
+ {
+ if ( eve->f & SELECT ) {
+ if (v1 == NULL) {
+ v1 = eve;
+ }
+ else {
+ v2 = eve;
+
+ VECCOPY(plane, v1->no);
+ VECADD(plane, plane, v2->no);
+ VecSubf(normal, v2->co, v1->co);
+ break;
+ }
+ }
+ }
+ result = ORIENTATION_EDGE;
+ }
+ else if (G.totvertsel == 1)
+ {
+ for (eve = em->verts.first; eve; eve = eve->next)
+ {
+ if ( eve->f & SELECT ) {
+ VECCOPY(normal, eve->no);
+ break;
+ }
+ }
+ result = ORIENTATION_VERT;
+ }
+ else if (G.totvertsel > 3)
+ {
+ normal[0] = normal[1] = normal[2] = 0;
+
+ for (eve = em->verts.first; eve; eve = eve->next)
+ {
+ if ( eve->f & SELECT ) {
+ VecAddf(normal, normal, eve->no);
+ }
+ }
+ Normalize(normal);
+ result = ORIENTATION_VERT;
+ }
+ }
+ } /* end editmesh */
+ else if ELEM3(G.obedit->type, OB_CURVE, OB_SURF, OB_FONT)
+ {
+ extern ListBase editNurb; /* BOOO! go away stupid extern */
+ Nurb *nu;
+ BezTriple *bezt;
+ int a;
+
+ for (nu = editNurb.first; nu; nu = nu->next)
+ {
+ /* only bezier has a normal */
+ if((nu->type & 7) == CU_BEZIER)
+ {
+ bezt= nu->bezt;
+ a= nu->pntsu;
+ while(a--)
+ {
+ /* exception */
+ if ( (bezt->f1 & SELECT) + (bezt->f2 & SELECT) + (bezt->f3 & SELECT) > SELECT )
+ {
+ VecSubf(normal, bezt->vec[0], bezt->vec[2]);
+ }
+ else
+ {
+ if(bezt->f1)
+ {
+ VecSubf(normal, bezt->vec[0], bezt->vec[1]);
+ }
+ if(bezt->f2)
+ {
+ VecSubf(normal, bezt->vec[0], bezt->vec[2]);
+ }
+ if(bezt->f3)
+ {
+ VecSubf(normal, bezt->vec[1], bezt->vec[2]);
+ }
+ }
+ bezt++;
+ }
+ }
+ }
+
+ if (normal[0] != 0 || normal[1] != 0 || normal[2] != 0)
+ {
+ result = ORIENTATION_NORMAL;
+ }
+ }
+ else if(G.obedit->type==OB_MBALL)
+ {
+ /* editmball.c */
+ extern ListBase editelems; /* go away ! */
+ MetaElem *ml, *ml_sel = NULL;
+
+ /* loop and check that only one element is selected */
+ for (ml = editelems.first; ml; ml = ml->next)
+ {
+ if (ml->flag & SELECT) {
+ if (ml_sel == NULL)
+ {
+ ml_sel = ml;
+ }
+ else
+ {
+ ml_sel = NULL;
+ break;
+ }
+ }
+ }
+
+ if (ml_sel)
+ {
+ float mat[4][4];
+
+ /* Rotation of MetaElem is stored in quat */
+ QuatToMat4(ml_sel->quat, mat);
+
+ VECCOPY(normal, mat[2]);
+ VECCOPY(plane, mat[1]);
+
+ VecMulf(plane, -1.0);
+
+ result = ORIENTATION_NORMAL;
+ }
+ }
+
+ Mat4Mul3Vecfl(G.obedit->obmat, plane);
+ Mat4Mul3Vecfl(G.obedit->obmat, normal);
+ }
+ else if(ob && (ob->flag & OB_POSEMODE))
+ {
+ }
+ else if(G.f & (G_VERTEXPAINT + G_TEXTUREPAINT + G_WEIGHTPAINT + G_SCULPTMODE))
+ {
+ }
+ else if(G.f & G_PARTICLEEDIT)
+ {
+ }
+ else {
+ /* we need the one selected object, if its not active */
+ ob = OBACT;
+ if(ob && !(ob->flag & SELECT)) ob = NULL;
+
+ for(base= G.scene->base.first; base; base= base->next) {
+ if TESTBASELIB(base) {
+ if(ob == NULL) {
+ ob= base->object;
+ break;
+ }
+ }
+ }
+
+ VECCOPY(normal, ob->obmat[2]);
+ VECCOPY(plane, ob->obmat[1]);
+ result = ORIENTATION_NORMAL;
+ }
+
+ return result;
+}
diff --git a/source/blender/src/transform_snap.c b/source/blender/src/transform_snap.c
index c0f634a3f67..0e69e823d92 100644
--- a/source/blender/src/transform_snap.c
+++ b/source/blender/src/transform_snap.c
@@ -1,15 +1,12 @@
/**
* $Id:
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): Martin Poirier
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
@@ -78,6 +75,7 @@ void setSnappingCallback(TransInfo *t);
void ApplySnapTranslation(TransInfo *t, float vec[3]);
void ApplySnapRotation(TransInfo *t, float *vec);
+void ApplySnapResize(TransInfo *t, float *vec);
void CalcSnapGrid(TransInfo *t, float *vec);
void CalcSnapGeometry(TransInfo *t, float *vec);
@@ -89,6 +87,7 @@ void TargetSnapActive(TransInfo *t);
float RotationBetween(TransInfo *t, float p1[3], float p2[3]);
float TranslationBetween(TransInfo *t, float p1[3], float p2[3]);
+float ResizeBetween(TransInfo *t, float p1[3], float p2[3]);
/* Modes */
#define NOT_SELECTED 0
@@ -124,7 +123,7 @@ void drawSnapping(TransInfo *t)
glDisable(GL_DEPTH_TEST);
- size = get_drawsize(G.vd);
+ size = get_drawsize(G.vd, t->tsnap.snapPoint);
size *= 0.5f * BIF_GetThemeValuef(TH_VERTEX_SIZE);
@@ -229,7 +228,8 @@ void initSnapping(TransInfo *t)
{
resetSnapping(t);
- if (t->spacetype == SPACE_VIEW3D || t->spacetype == SPACE_IMAGE) { // Only 3D view or UV
+ if ((t->spacetype == SPACE_VIEW3D || t->spacetype == SPACE_IMAGE) && // Only 3D view or UV
+ (t->flag & T_CAMERA) == 0) { // Not with camera selected
setSnappingCallback(t);
/* Edit mode */
@@ -303,6 +303,16 @@ void setSnappingCallback(TransInfo *t)
t->tsnap.targetSnap = TargetSnapMedian;
}
break;
+ case TFM_RESIZE:
+ t->tsnap.applySnap = ApplySnapResize;
+ t->tsnap.distance = ResizeBetween;
+
+ // Can't do TARGET_CENTER with resize, use TARGET_MEDIAN instead
+ if (G.scene->snap_target == SCE_SNAP_TARGET_CENTER) {
+ t->tsnap.modeTarget = SNAP_MEDIAN;
+ t->tsnap.targetSnap = TargetSnapMedian;
+ }
+ break;
default:
t->tsnap.applySnap = NULL;
break;
@@ -326,6 +336,15 @@ void ApplySnapRotation(TransInfo *t, float *vec)
}
}
+void ApplySnapResize(TransInfo *t, float vec[3])
+{
+ if (t->tsnap.modeTarget == SNAP_CLOSEST) {
+ vec[0] = vec[1] = vec[2] = t->tsnap.dist;
+ }
+ else {
+ vec[0] = vec[1] = vec[2] = ResizeBetween(t, t->tsnap.snapTarget, t->tsnap.snapPoint);
+ }
+}
/********************** DISTANCE **************************/
@@ -390,6 +409,27 @@ float RotationBetween(TransInfo *t, float p1[3], float p2[3])
return angle;
}
+float ResizeBetween(TransInfo *t, float p1[3], float p2[3])
+{
+ float d1[3], d2[3], center[3];
+
+ VECCOPY(center, t->center);
+ if(t->flag & (T_EDIT|T_POSE)) {
+ Object *ob= G.obedit?G.obedit:t->poseobj;
+ Mat4MulVecfl(ob->obmat, center);
+ }
+
+ VecSubf(d1, p1, center);
+ VecSubf(d2, p2, center);
+
+ if (t->con.applyRot != NULL && (t->con.mode & CON_APPLY)) {
+ Mat3MulVecfl(t->con.pmtx, d1);
+ Mat3MulVecfl(t->con.pmtx, d2);
+ }
+
+ return VecLength(d2) / VecLength(d1);
+}
+
/********************** CALC **************************/
void CalcSnapGrid(TransInfo *t, float *vec)
@@ -460,13 +500,19 @@ void CalcSnapGeometry(TransInfo *t, float *vec)
else if (t->spacetype == SPACE_IMAGE)
{ /* same as above but for UV's */
MTFace *nearesttf=NULL;
+ float aspx, aspy;
int face_corner;
find_nearest_uv(&nearesttf, NULL, NULL, &face_corner);
-
+
if (nearesttf != NULL)
{
VECCOPY2D(t->tsnap.snapPoint, nearesttf->uv[face_corner]);
+
+ transform_aspect_ratio_tface_uv(&aspx, &aspy);
+ t->tsnap.snapPoint[0] *= aspx;
+ t->tsnap.snapPoint[1] *= aspy;
+
//Mat4MulVecfl(G.obedit->obmat, t->tsnap.snapPoint);
t->tsnap.status |= POINT_INIT;
diff --git a/source/blender/src/unwrapper.c b/source/blender/src/unwrapper.c
index 5cf5f3dc70b..fafae7458f1 100644
--- a/source/blender/src/unwrapper.c
+++ b/source/blender/src/unwrapper.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -288,7 +285,7 @@ void unwrap_lscm(short seamcut)
EditMesh *em = G.editMesh;
ParamHandle *handle;
short abf = G.scene->toolsettings->unwrapper == 1;
- short fillholes = G.scene->toolsettings->uvcalc_flag & 1;
+ short fillholes = G.scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
/* add uvs if there not here */
if (!EM_texFaceCheck()) {
@@ -298,6 +295,9 @@ void unwrap_lscm(short seamcut)
if (!EM_texFaceCheck())
return;
+ if (G.sima && G.sima->image) /* this is a bit of a kludge, but assume they want the image on their mesh when UVs are added */
+ image_changed(G.sima, G.sima->image);
+
/* select new UV's */
if ((G.sima==0 || G.sima->flag & SI_SYNC_UVSEL)==0) {
EditFace *efa;
@@ -315,6 +315,21 @@ void unwrap_lscm(short seamcut)
param_lscm_solve(handle);
param_lscm_end(handle);
+
+ /* scale before packing */
+ if ((G.scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT)==0) {
+ EditFace *efa = EM_get_actFace(1);
+ if (efa) {
+ float aspx, aspy;
+ MTFace *tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ image_final_aspect(tface->tpage, &aspx, &aspy);
+
+ if (aspx!=aspy) {
+ param_scale(handle, 1.0, aspx/aspy);
+ }
+ }
+ }
+
param_pack(handle);
param_flush(handle);
@@ -337,7 +352,7 @@ void minimize_stretch_tface_uv(void)
double lasttime;
short doit = 1, escape = 0, val, blend = 0;
unsigned short event = 0;
- short fillholes = G.scene->toolsettings->uvcalc_flag & 1;
+ short fillholes = G.scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
if(!EM_texFaceCheck()) return;
@@ -434,7 +449,28 @@ void pack_charts_tface_uv(void)
param_flush(handle);
param_delete(handle);
- BIF_undo_push("UV pack charts");
+ BIF_undo_push("UV pack islands");
+
+ object_uvs_changed(OBACT);
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWIMAGE, 0);
+}
+
+
+void average_charts_tface_uv(void)
+{
+ EditMesh *em = G.editMesh;
+ ParamHandle *handle;
+
+ if(!EM_texFaceCheck()) return;
+
+ handle = construct_param_handle(em, 1, 0, 1);
+ param_average(handle);
+ param_flush(handle);
+ param_delete(handle);
+
+ BIF_undo_push("UV average island scale");
object_uvs_changed(OBACT);
@@ -450,7 +486,7 @@ void unwrap_lscm_live_begin(void)
{
EditMesh *em = G.editMesh;
short abf = G.scene->toolsettings->unwrapper == 1;
- short fillholes = G.scene->toolsettings->uvcalc_flag & 1;
+ short fillholes = G.scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
if(!EM_texFaceCheck()) return;
diff --git a/source/blender/src/usiblender.c b/source/blender/src/usiblender.c
index 51079995a2f..8d6bf830dbf 100644
--- a/source/blender/src/usiblender.c
+++ b/source/blender/src/usiblender.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* placed up here because of crappy
@@ -84,6 +81,7 @@
#include "BKE_packedFile.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
+#include "BKE_pointcache.h"
#ifdef WITH_VERSE
#include "BKE_verse.h"
@@ -110,7 +108,6 @@
#include "BIF_resources.h"
#include "BIF_screen.h"
#include "BIF_space.h"
-#include "BIF_toets.h"
#include "BIF_toolbox.h"
#include "BIF_cursors.h"
@@ -178,9 +175,7 @@ static void init_userdef_file(void)
}
if(U.mixbufsize==0) U.mixbufsize= 2048;
if (BLI_streq(U.tempdir, "/")) {
- char *tmp= getenv("TEMP");
-
- strcpy(U.tempdir, tmp?tmp:"/tmp/");
+ BLI_where_is_temp(U.tempdir, 0);
}
if (U.savetime <= 0) {
U.savetime = 1;
@@ -195,6 +190,13 @@ static void init_userdef_file(void)
if(U.pad_rot_angle==0)
U.pad_rot_angle= 15;
+ if (U.ndof_pan==0) {
+ U.ndof_pan = 100;
+ }
+ if (U.ndof_rotate==0) {
+ U.ndof_rotate = 100;
+ }
+
if(U.flag & USER_CUSTOM_RANGE)
vDM_ColorBand_store(&U.coba_weight); /* signal for derivedmesh to use colorband */
@@ -403,8 +405,76 @@ static void init_userdef_file(void)
/* action channel groups (recolour anyway) */
SETCOL(btheme->tact.group, 0x39, 0x7d, 0x1b, 255);
SETCOL(btheme->tact.group_active, 0x7d, 0xe9, 0x60, 255);
+
+ /* bone custom-color sets */
+ // FIXME: this check for initialised colors is bad
+ if (btheme->tarm[0].solid[3] == 0) {
+ /* set 1 */
+ SETCOL(btheme->tarm[0].solid, 0x9a, 0x00, 0x00, 255);
+ SETCOL(btheme->tarm[0].select, 0xbd, 0x11, 0x11, 255);
+ SETCOL(btheme->tarm[0].active, 0xf7, 0x0a, 0x0a, 255);
+ /* set 2 */
+ SETCOL(btheme->tarm[1].solid, 0xf7, 0x40, 0x18, 255);
+ SETCOL(btheme->tarm[1].select, 0xf6, 0x69, 0x13, 255);
+ SETCOL(btheme->tarm[1].active, 0xfa, 0x99, 0x00, 255);
+ /* set 3 */
+ SETCOL(btheme->tarm[2].solid, 0x1e, 0x91, 0x09, 255);
+ SETCOL(btheme->tarm[2].select, 0x59, 0xb7, 0x0b, 255);
+ SETCOL(btheme->tarm[2].active, 0x83, 0xef, 0x1d, 255);
+ /* set 4 */
+ SETCOL(btheme->tarm[3].solid, 0x0a, 0x36, 0x94, 255);
+ SETCOL(btheme->tarm[3].select, 0x36, 0x67, 0xdf, 255);
+ SETCOL(btheme->tarm[3].active, 0x5e, 0xc1, 0xef, 255);
+ /* set 5 */
+ SETCOL(btheme->tarm[4].solid, 0xa9, 0x29, 0x4e, 255);
+ SETCOL(btheme->tarm[4].select, 0xc1, 0x41, 0x6a, 255);
+ SETCOL(btheme->tarm[4].active, 0xf0, 0x5d, 0x91, 255);
+ /* set 6 */
+ SETCOL(btheme->tarm[5].solid, 0x43, 0x0c, 0x78, 255);
+ SETCOL(btheme->tarm[5].select, 0x54, 0x3a, 0xa3, 255);
+ SETCOL(btheme->tarm[5].active, 0x87, 0x64, 0xd5, 255);
+ /* set 7 */
+ SETCOL(btheme->tarm[6].solid, 0x24, 0x78, 0x5a, 255);
+ SETCOL(btheme->tarm[6].select, 0x3c, 0x95, 0x79, 255);
+ SETCOL(btheme->tarm[6].active, 0x6f, 0xb6, 0xab, 255);
+ /* set 8 */
+ SETCOL(btheme->tarm[7].solid, 0x4b, 0x70, 0x7c, 255);
+ SETCOL(btheme->tarm[7].select, 0x6a, 0x86, 0x91, 255);
+ SETCOL(btheme->tarm[7].active, 0x9b, 0xc2, 0xcd, 255);
+ /* set 9 */
+ SETCOL(btheme->tarm[8].solid, 0xf4, 0xc9, 0x0c, 255);
+ SETCOL(btheme->tarm[8].select, 0xee, 0xc2, 0x36, 255);
+ SETCOL(btheme->tarm[8].active, 0xf3, 0xff, 0x00, 255);
+ /* set 10 */
+ SETCOL(btheme->tarm[9].solid, 0x1e, 0x20, 0x24, 255);
+ SETCOL(btheme->tarm[9].select, 0x48, 0x4c, 0x56, 255);
+ SETCOL(btheme->tarm[9].active, 0xff, 0xff, 0xff, 255);
+ /* set 11 */
+ SETCOL(btheme->tarm[10].solid, 0x6f, 0x2f, 0x6a, 255);
+ SETCOL(btheme->tarm[10].select, 0x98, 0x45, 0xbe, 255);
+ SETCOL(btheme->tarm[10].active, 0xd3, 0x30, 0xd6, 255);
+ /* set 12 */
+ SETCOL(btheme->tarm[11].solid, 0x6c, 0x8e, 0x22, 255);
+ SETCOL(btheme->tarm[11].select, 0x7f, 0xb0, 0x22, 255);
+ SETCOL(btheme->tarm[11].active, 0xbb, 0xef, 0x5b, 255);
+ /* set 13 */
+ SETCOL(btheme->tarm[12].solid, 0x8d, 0x8d, 0x8d, 255);
+ SETCOL(btheme->tarm[12].select, 0xb0, 0xb0, 0xb0, 255);
+ SETCOL(btheme->tarm[12].active, 0xde, 0xde, 0xde, 255);
+ /* set 14 */
+ SETCOL(btheme->tarm[13].solid, 0x83, 0x43, 0x26, 255);
+ SETCOL(btheme->tarm[13].select, 0x8b, 0x58, 0x11, 255);
+ SETCOL(btheme->tarm[13].active, 0xbd, 0x6a, 0x11, 255);
+ /* set 15 */
+ SETCOL(btheme->tarm[14].solid, 0x08, 0x31, 0x0e, 255);
+ SETCOL(btheme->tarm[14].select, 0x1c, 0x43, 0x0b, 255);
+ SETCOL(btheme->tarm[14].active, 0x34, 0x62, 0x2b, 255);
+ }
}
}
+ if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 16)) {
+ U.flag |= USER_ADD_VIEWALIGNED|USER_ADD_EDITMODE;
+ }
/* GL Texture Garbage Collection (variable abused above!) */
if (U.textimeout == 0) {
@@ -479,6 +549,8 @@ void BIF_read_file(char *name)
retval= BKE_read_exotic(name);
if (retval== 0) {
+ BIF_clear_tempfiles();
+
/* we didn't succeed, now try to read Blender file */
retval= BKE_read_file(name, NULL);
@@ -524,11 +596,13 @@ static void outliner_242_patch(void)
/* only here settings for fullscreen */
int BIF_read_homefile(int from_memory)
{
- char tstr[FILE_MAXDIR+FILE_MAXFILE], scestr[FILE_MAXDIR];
+ char tstr[FILE_MAXDIR+FILE_MAXFILE], scestr[FILE_MAX];
char *home= BLI_gethome();
int success;
struct TmpFont *tf;
+ BIF_clear_tempfiles();
+
BLI_clean(home);
tf= G.ttfdata.first;
@@ -543,7 +617,7 @@ int BIF_read_homefile(int from_memory)
G.relbase_valid = 0;
if (!from_memory) BLI_make_file_string(G.sce, tstr, home, ".B.blend");
- strcpy(scestr, G.sce); /* temporal store */
+ BLI_strncpy(scestr, G.sce, FILE_MAX); /* temporal store */
/* prevent loading no UI */
G.fileflags &= ~G_FILE_NO_UI;
@@ -567,6 +641,10 @@ int BIF_read_homefile(int from_memory)
BKE_reset_undo();
BKE_write_undo("original"); /* save current state */
+ /* if from memory, need to refresh python scripts */
+ if (from_memory) {
+ BPY_path_update();
+ }
return success;
}
@@ -582,7 +660,7 @@ static void get_autosave_location(char buf[FILE_MAXDIR+FILE_MAXFILE])
sprintf(pidstr, "%d.blend", abs(getpid()));
#ifdef WIN32
- if (!BLI_exists(U.tempdir)) {
+ if (!BLI_exists(btempdir)) {
BLI_strncpy(subdir, "autosave", sizeof(subdir));
BLI_make_file_string("/", savedir, BLI_gethome(), subdir);
@@ -595,7 +673,7 @@ static void get_autosave_location(char buf[FILE_MAXDIR+FILE_MAXFILE])
}
#endif
- BLI_make_file_string("/", buf, U.tempdir, pidstr);
+ BLI_make_file_string("/", buf, btempdir, pidstr);
}
void BIF_read_autosavefile(void)
@@ -708,7 +786,7 @@ static void readBlog(void)
fsmenu_append_separator();
/* add last saved file */
- BLI_split_dirfile(G.sce, name, filename); /* G.sce shouldn't be relative */
+ BLI_split_dirfile_basic(G.sce, name, filename); /* G.sce shouldn't be relative */
fsmenu_insert_entry(name, 0, 0);
@@ -815,7 +893,7 @@ void BIF_write_file(char *target)
strcpy(di, target);
}
- if (BLI_exists(di) && !G.save_over) {
+ if (BLI_exists(di)) {
if(!saveover(di))
return;
}
@@ -839,20 +917,16 @@ void BIF_write_file(char *target)
if (BLO_write_file(di, writeflags, &err)) {
strcpy(G.sce, di);
G.relbase_valid = 1;
- strcpy(G.main->name, di); /* is guaranteed current file */
+ BLI_strncpy(G.main->name, di, FILE_MAX); /* is guaranteed current file */
mainwindow_set_filename_to_title(G.main->name);
G.save_over = 1;
writeBlog();
-
} else {
error("%s", err);
}
-
- /* CLEARS signal: "file needs save" on exit */
- U.uiflag &= ~USER_UNDOSAVE;
waitcursor(0);
}
@@ -881,6 +955,16 @@ void BIF_write_autosave(void)
BLO_write_file(tstr, write_flags, &err);
}
+/* remove temp files assosiated with this blend file when quitting, loading or saving in a new path */
+void BIF_clear_tempfiles( void )
+{
+ /* TODO - remove exr files from the temp dir */
+
+ if (!G.relbase_valid) { /* We could have pointcache saved in tyhe temp dir, if its there */
+ BKE_ptcache_remove();
+ }
+}
+
/* if global undo; remove tempsave, otherwise rename */
static void delete_autosave(void)
{
@@ -890,7 +974,7 @@ static void delete_autosave(void)
if (BLI_exists(tstr)) {
char str[FILE_MAXDIR+FILE_MAXFILE];
- BLI_make_file_string("/", str, U.tempdir, "quit.blend");
+ BLI_make_file_string("/", str, btempdir, "quit.blend");
if(U.uiflag & USER_GLOBALUNDO) BLI_delete(tstr, 0, 0);
else BLI_rename(tstr, str);
@@ -953,41 +1037,6 @@ void BIF_init(void)
BLI_strncpy(G.lib, G.sce, FILE_MAX);
}
-int exit_save_question(void)
-{
- char dir[FILE_MAXDIR];
- int ret = 0;
-
- /* just go on if no undo there */
- /* better check necessary --> some flag */
- if(!(U.uiflag & USER_UNDOSAVE))
- return 1;
-
- /* do sweet question here */
- ret = confirm_choice("Warning: Unsaved changes", "Do you want to save your changes before exit?");
-
- if(ret==1)
- {
- /* copyied from header_info.c */
- strcpy(dir, G.sce);
- if (untitled(dir)) {
- activate_fileselect(FILE_BLENDER, "Save As", dir, BIF_write_file);
- } else {
- /* do NOT ask everytime for overwriting... */
- G.save_over = 1;
- BIF_write_file(dir);
- free_filesel_spec(dir);
- }
- return 1;
- }
- else
- {
- /* cancel, ok, continue button available */
- }
-
- return 1;
-}
-
/***/
extern ListBase editNurb;
@@ -995,14 +1044,9 @@ extern ListBase editelems;
void exit_usiblender(void)
{
- struct TmpFont *tf;
+ struct TmpFont *tf;
- /* ask for save before exit */
- if(!exit_save_question())
- {
- /* user pressed 'cancel' */
- return;
- }
+ BIF_clear_tempfiles();
tf= G.ttfdata.first;
while(tf)
@@ -1071,11 +1115,18 @@ void exit_usiblender(void)
quicktime_exit();
#endif
+ /* undo free stuff */
+ undo_editmode_clear();
+
+ BKE_undo_save_quit(); // saves quit.blend if global undo is on
+ BKE_reset_undo();
+
if (!G.background) {
BIF_resources_free();
BIF_filelist_free_icons();
+ BIF_free_render_spare();
BIF_close_render_display();
mainwindow_close();
}
@@ -1087,12 +1138,7 @@ void exit_usiblender(void)
if (copybuf) MEM_freeN(copybuf);
if (copybufinfo) MEM_freeN(copybufinfo);
- /* undo free stuff */
- undo_editmode_clear();
-
- BKE_undo_save_quit(); // saves quit.blend if global undo is on
- BKE_reset_undo();
-
+//
BLI_freelistN(&U.themes);
BIF_preview_free_dbase();
diff --git a/source/blender/src/verse_common.c b/source/blender/src/verse_common.c
index d91c09dc2cd..1336151e3af 100644
--- a/source/blender/src/verse_common.c
+++ b/source/blender/src/verse_common.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/src/verse_image.c b/source/blender/src/verse_image.c
index 9e9b478980e..fe9e6137091 100644
--- a/source/blender/src/verse_image.c
+++ b/source/blender/src/verse_image.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/src/verse_mesh.c b/source/blender/src/verse_mesh.c
index 2257eac41f5..f2769c0d7e6 100644
--- a/source/blender/src/verse_mesh.c
+++ b/source/blender/src/verse_mesh.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
@@ -1495,8 +1492,8 @@ void create_meshdata_from_geom_node(Mesh *me, VNode *vnode)
MEdge *medge = me->medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, me->totedge);
for(i = BLI_edgehashIterator_new(edges); !BLI_edgehashIterator_isDone(i); BLI_edgehashIterator_step(i), ++medge) {
+ memset(medge, 0, sizeof(struct MEdge));
BLI_edgehashIterator_getKey(i, (int*)&medge->v1, (int*)&medge->v2);
- medge->crease = medge->pad = medge->flag = 0;
}
BLI_edgehashIterator_free(i);
}
diff --git a/source/blender/src/verse_object.c b/source/blender/src/verse_object.c
index 107aae59845..e3c87eaf548 100644
--- a/source/blender/src/verse_object.c
+++ b/source/blender/src/verse_object.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -22,7 +19,7 @@
*
* Contributor(s): Jiri Hnidek.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WITH_VERSE
diff --git a/source/blender/src/view.c b/source/blender/src/view.c
index abb49c0ec9d..163a116371d 100644
--- a/source/blender/src/view.c
+++ b/source/blender/src/view.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -92,6 +89,7 @@
#include "transform.h"
#include "PIL_time.h" /* smoothview */
+#include <float.h>
#define TRACKBALLSIZE (1.1)
#define BL_NEAR_CLIP 0.001
@@ -540,23 +538,221 @@ void calctrackballvec(rcti *area, short *mval, float *vec)
}
+
+// ndof scaling will be moved to user setting.
+// In the mean time this is just a place holder.
+
+// Note: scaling in the plugin and ghostwinlay.c
+// should be removed. With driver default setting,
+// each axis returns approx. +-200 max deflection.
+
+// The values I selected are based on the older
+// polling i/f. With event i/f, the sensistivity
+// can be increased for improved response from
+// small deflections of the device input.
+
+
+// lukep notes : i disagree on the range.
+// the normal 3Dconnection driver give +/-400
+// on defaut range in other applications
+// and up to +/- 1000 if set to maximum
+// because i remove the scaling by delta,
+// which was a bad idea as it depend of the system
+// speed and os, i changed the scaling values, but
+// those are still not ok
+
+
+float ndof_axis_scale[6] = {
+ +0.01, // Tx
+ +0.01, // Tz
+ +0.01, // Ty
+ +0.0015, // Rx
+ +0.0015, // Rz
+ +0.0015 // Ry
+};
+
+// statics for controlling G.vd->dist corrections.
+// viewmoveNDOF zeros and adjusts G.vd->ofs.
+// viewmove restores based on dz_flag state.
+
+int dz_flag = 0;
+float m_dist;
+
+void viewmoveNDOFfly(int mode)
+{
+ int i;
+ float phi;
+ float dval[7];
+ // static fval[6] for low pass filter; device input vector is dval[6]
+ static float fval[6];
+ float tvec[3],rvec[3];
+ float q1[4];
+ float mat[3][3];
+ float upvec[3];
+
+
+ /*----------------------------------------------------
+ * sometimes this routine is called from headerbuttons
+ * viewmove needs to refresh the screen
+ */
+ areawinset(curarea->win);
+
+
+ // fetch the current state of the ndof device
+ getndof(dval);
+
+ if (G.vd->ndoffilter)
+ filterNDOFvalues(fval);
+
+// for(i=0;i<7;i++) printf("%f ",dval[i]);
+// printf("\n");
+
+
+ // Scale input values
+
+// if(dval[6] == 0) return; // guard against divide by zero
+
+ for(i=0;i<6;i++) {
+
+ // user scaling
+ dval[i] = dval[i] * ndof_axis_scale[i];
+
+ // non-linear scaling
+ if(dval[i]<0.0f)
+ dval[i] = -1.0f * dval[i] * dval[i];
+ else
+ dval[i] = dval[i] * dval[i];
+ }
+
+
+ // low pass filter with zero crossing reset
+
+ for(i=0;i<6;i++) {
+ if((dval[i] * fval[i]) >= 0)
+ dval[i] = (fval[i] * 15 + dval[i]) / 16;
+ else
+ fval[i] = 0;
+ }
+
+
+ // force perspective mode. This is a hack and is
+ // incomplete. It doesn't actually effect the view
+ // until the first draw and doesn't update the menu
+ // to reflect persp mode.
+
+ G.vd->persp = V3D_PERSP;
+
+
+ // Correct the distance jump if G.vd->dist != 0
+
+ // This is due to a side effect of the original
+ // mouse view rotation code. The rotation point is
+ // set a distance in front of the viewport to
+ // make rotating with the mouse look better.
+ // The distance effect is written at a low level
+ // in the view management instead of the mouse
+ // view function. This means that all other view
+ // movement devices must subtract this from their
+ // view transformations.
+
+ if(G.vd->dist != 0.0) {
+ dz_flag = 1;
+ m_dist = G.vd->dist;
+ upvec[0] = upvec[1] = 0;
+ upvec[2] = G.vd->dist;
+ Mat3CpyMat4(mat, G.vd->viewinv);
+ Mat3MulVecfl(mat, upvec);
+ VecSubf(G.vd->ofs, G.vd->ofs, upvec);
+ G.vd->dist = 0.0;
+ }
+
+
+ // Apply rotation
+
+ rvec[0] = -dval[3];
+ rvec[1] = -dval[4];
+ rvec[2] = dval[5];
+
+ // rotate device x and y by view z
+
+ Mat3CpyMat4(mat, G.vd->viewinv);
+ mat[2][2] = 0.0f;
+ Mat3MulVecfl(mat, rvec);
+
+ // rotate the view
+
+ phi = Normalize(rvec);
+ if(phi != 0) {
+ VecRotToQuat(rvec,phi,q1);
+ QuatMul(G.vd->viewquat, G.vd->viewquat, q1);
+ }
+
+
+ // Apply translation
+
+ tvec[0] = dval[0];
+ tvec[1] = dval[1];
+ tvec[2] = -dval[2];
+
+ // the next three lines rotate the x and y translation coordinates
+ // by the current z axis angle
+
+ Mat3CpyMat4(mat, G.vd->viewinv);
+ mat[2][2] = 0.0f;
+ Mat3MulVecfl(mat, tvec);
+
+ // translate the view
+
+ VecSubf(G.vd->ofs, G.vd->ofs, tvec);
+
+
+ /*----------------------------------------------------
+ * refresh the screen
+ */
+ scrarea_do_windraw(curarea);
+ screen_swapbuffers();
+
+ // update render preview window
+
+ BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
+}
+
void viewmove(int mode)
{
+ static float lastofs[3] = {0,0,0};
Object *ob = OBACT;
float firstvec[3], newvec[3], dvec[3];
float reverse, oldquat[4], q1[4], si, phi, dist0;
float ofs[3], obofs[3]= {0.0f, 0.0f, 0.0f};
int firsttime=1;
- short mvalball[2], mval[2], mvalo[2], mval_area[2];
+ short mvalball[2], mval[2], mvalo[2], mval_area[2], mvali[2];
short use_sel = 0;
short preview3d_event= 1;
- /* 3D window may not be defined */
+ // locals for dist correction
+ float mat[3][3];
+ float upvec[3];
+
+ /* 3D window may not be defined */
if( !G.vd ) {
fprintf( stderr, "G.vd == NULL in viewmove()\n" );
return;
}
+
+ // dist correction from other movement devices
+
+ if(dz_flag) {
+ dz_flag = 0;
+ G.vd->dist = m_dist;
+ upvec[0] = upvec[1] = 0;
+ upvec[2] = G.vd->dist;
+ Mat3CpyMat4(mat, G.vd->viewinv);
+ Mat3MulVecfl(mat, upvec);
+ VecAddf(G.vd->ofs, G.vd->ofs, upvec);
+ }
+
+
/* sometimes this routine is called from headerbuttons */
areawinset(curarea->win);
@@ -566,9 +762,9 @@ void viewmove(int mode)
QUATCOPY(oldquat, G.vd->viewquat);
getmouseco_areawin(mval_area); /* for zoom to mouse loc */
- getmouseco_sc(mvalo); /* work with screen coordinates because of trackball function */
- mvalball[0]= mvalo[0]; /* needed for turntable to work */
- mvalball[1]= mvalo[1];
+ getmouseco_sc(mvali); /* work with screen coordinates because of trackball function */
+ mvalball[0]= mvalo[0] = mvali[0]; /* needed for turntable to work */
+ mvalball[1]= mvalo[1] = mvali[1];
dist0= G.vd->dist;
calctrackballvec(&curarea->winrct, mvalo, firstvec);
@@ -579,19 +775,21 @@ void viewmove(int mode)
use_sel= 1;
VecCopyf(ofs, G.vd->ofs);
- VecCopyf(obofs,&sculpt_session()->pivot.x);
+ VecCopyf(obofs, sculpt_data()->pivot);
Mat4MulVecfl(ob->obmat, obofs);
obofs[0]= -obofs[0];
obofs[1]= -obofs[1];
obofs[2]= -obofs[2];
}
- else if (ob && (U.uiflag & USER_ORBIT_SELECTION)) {
+ else if (U.uiflag & USER_ORBIT_SELECTION) {
use_sel = 1;
VECCOPY(ofs, G.vd->ofs);
- /* If there's no selection, obofs is unmodified, so <0,0,0> */
- calculateTransformCenter(V3D_CENTROID, obofs);
+ /* If there's no selection, lastofs is unmodified and last value since static */
+ calculateTransformCenter(V3D_CENTROID, lastofs);
+
+ VECCOPY(obofs, lastofs);
VecMulf(obofs, -1.0f);
}
else
@@ -605,7 +803,10 @@ void viewmove(int mode)
getmouseco_sc(mval);
// if playanim = alt+A, screenhandlers are for animated UI, python, etc
- if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || (G.f & G_PLAYANIM) || do_screenhandlers(G.curscreen)) {
+ if( (mode==2 && U.viewzoom==USER_ZOOM_CONT) || /* continues zoom always update */
+ mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || /* mouse moved, so update */
+ (G.f & G_PLAYANIM) || do_screenhandlers(G.curscreen)
+ ) {
if(firsttime) {
@@ -615,15 +816,15 @@ void viewmove(int mode)
if(G.vd->view!=0) scrarea_queue_headredraw(curarea); /*for button */
G.vd->view= 0;
}
- if(G.vd->persp==2 && mode!=1 && G.vd->camera) {
- G.vd->persp= 1;
+ if(G.vd->persp==V3D_CAMOB && mode!=1 && G.vd->camera) {
+ G.vd->persp= V3D_PERSP;
scrarea_do_windraw(curarea);
scrarea_queue_headredraw(curarea);
}
}
if(mode==0) { /* view rotate */
- if (U.uiflag & USER_AUTOPERSP) G.vd->persp= 1;
+ if (U.uiflag & USER_AUTOPERSP) G.vd->persp= V3D_PERSP;
if (U.flag & USER_TRACKBALL) mvalball[0]= mval[0];
mvalball[1]= mval[1];
@@ -723,7 +924,7 @@ void viewmove(int mode)
}
}
else if(mode==1) { /* translate */
- if(G.vd->persp==2) {
+ if(G.vd->persp==V3D_CAMOB) {
float max= (float)MAX2(curarea->winx, curarea->winy);
G.vd->camdx += (mvalo[0]-mval[0])/(max);
@@ -739,6 +940,11 @@ void viewmove(int mode)
}
else if(mode==2) {
float zfac=1.0;
+
+ /* use initial value (do not use mvalo (that is used to detect mouse moviments)) */
+ mvalo[0] = mvali[0];
+ mvalo[1] = mvali[1];
+
if(U.viewzoom==USER_ZOOM_CONT) {
// oldstyle zoom
zfac = 1.0+(float)(mvalo[0]-mval[0]+mvalo[1]-mval[1])/1000.0;
@@ -769,12 +975,11 @@ void viewmove(int mode)
if(G.vd->dist<0.001*G.vd->grid) G.vd->dist= 0.001*G.vd->grid;
if(G.vd->dist>10.0*G.vd->far) G.vd->dist=10.0*G.vd->far;
- mval[1]= mvalo[1]; /* preserve first value */
- mval[0]= mvalo[0];
-
- if(G.vd->persp==0 || G.vd->persp==2) preview3d_event= 0;
+ if(G.vd->persp==V3D_ORTHO || G.vd->persp==V3D_CAMOB) preview3d_event= 0;
}
+
+
mvalo[0]= mval[0];
mvalo[1]= mval[1];
@@ -857,6 +1062,204 @@ void view_zoom_mouseloc(float dfac, short *mouseloc)
}
}
+void viewmoveNDOF(int mode)
+{
+ float fval[7];
+ float dvec[3];
+ float sbadjust = 1.0f;
+ float len;
+ short use_sel = 0;
+ Object *ob = OBACT;
+ float m[3][3];
+ float m_inv[3][3];
+ float xvec[3] = {1,0,0};
+ float yvec[3] = {0,-1,0};
+ float zvec[3] = {0,0,1};
+ float phi, si;
+ float q1[4];
+ float obofs[3];
+ float reverse;
+ float diff[4];
+ float d, curareaX, curareaY;
+
+ /* Sensitivity will control how fast the view rotates. The value was
+ * obtained experimentally by tweaking until the author didn't get dizzy watching.
+ * Perhaps this should be a configurable user parameter.
+ */
+ float psens = 0.005f * (float) U.ndof_pan; /* pan sensitivity */
+ float rsens = 0.005f * (float) U.ndof_rotate; /* rotate sensitivity */
+ float zsens = 0.3f; /* zoom sensitivity */
+
+ const float minZoom = -30.0f;
+ const float maxZoom = 300.0f;
+
+ //reset view type
+ G.vd->view = 0;
+//printf("passing here \n");
+//
+ if (G.obedit==NULL && ob && !(ob->flag & OB_POSEMODE)) {
+ use_sel = 1;
+ }
+
+ /*----------------------------------------------------
+ * sometimes this routine is called from headerbuttons
+ * viewmove needs to refresh the screen
+ */
+ areawinset(curarea->win);
+
+ /*----------------------------------------------------
+ * record how much time has passed. clamp at 10 Hz
+ * pretend the previous frame occured at the clamped time
+ */
+// now = PIL_check_seconds_timer();
+ // frametime = (now - prevTime);
+ // if (frametime > 0.1f){ /* if more than 1/10s */
+ // frametime = 1.0f/60.0; /* clamp at 1/60s so no jumps when starting to move */
+// }
+// prevTime = now;
+ // sbadjust *= 60 * frametime; /* normalize ndof device adjustments to 100Hz for framerate independence */
+
+ /* fetch the current state of the ndof device */
+ getndof(fval);
+ // printf(" motion command %f %f %f %f %f %f %f \n", fval[0], fval[1], fval[2],
+ // fval[3], fval[4], fval[5], fval[6]);
+ if (G.vd->ndoffilter)
+ filterNDOFvalues(fval);
+
+
+ // put scaling back here, was previously in ghostwinlay
+ fval[0] = fval[0] * (1.0f/800.0f);
+ fval[1] = fval[1] * (1.0f/800.0f);
+ fval[2] = fval[2] * (1.0f/800.0f);
+ fval[3] = fval[3] * 0.00005f;
+ fval[4] = fval[4] * 0.00005f;
+ fval[5] = fval[5] * 0.00005f;
+ fval[6] = fval[6] / 1000000.0f;
+
+ // scale more if not in perspective mode
+ if (G.vd->persp == V3D_ORTHO) {
+ fval[0] = fval[0] * 0.05f;
+ fval[1] = fval[1] * 0.05f;
+ fval[2] = fval[2] * 0.05f;
+ fval[3] = fval[3] * 0.9f;
+ fval[4] = fval[4] * 0.9f;
+ fval[5] = fval[5] * 0.9f;
+ zsens *= 8;
+ }
+
+
+ /* set object offset */
+ if (ob) {
+ obofs[0] = -ob->obmat[3][0];
+ obofs[1] = -ob->obmat[3][1];
+ obofs[2] = -ob->obmat[3][2];
+ }
+ else {
+ VECCOPY(obofs, G.vd->ofs);
+ }
+
+ /* calc an adjustment based on distance from camera */
+ if (ob) {
+ VecSubf(diff, obofs, G.vd->ofs);
+ d = VecLength(diff);
+ }
+ else {
+ d = 1.0f;
+ }
+ reverse = (G.vd->persmat[2][1] < 0.0f) ? -1.0f : 1.0f;
+
+ /*----------------------------------------------------
+ * ndof device pan
+ */
+ psens *= 1.0f + d;
+ curareaX = sbadjust * psens * fval[0];
+ curareaY = sbadjust * psens * fval[1];
+ dvec[0] = curareaX * G.vd->persinv[0][0] + curareaY * G.vd->persinv[1][0];
+ dvec[1] = curareaX * G.vd->persinv[0][1] + curareaY * G.vd->persinv[1][1];
+ dvec[2] = curareaX * G.vd->persinv[0][2] + curareaY * G.vd->persinv[1][2];
+ VecAddf(G.vd->ofs, G.vd->ofs, dvec);
+
+ /*----------------------------------------------------
+ * ndof device dolly
+ */
+ len = zsens * sbadjust * fval[2];
+
+ if (G.vd->persp==V3D_CAMOB) {
+ if(G.vd->persp==V3D_CAMOB) { /* This is stupid, please fix - TODO */
+ G.vd->camzoom+= 10.0f * -len;
+ }
+ if (G.vd->camzoom < minZoom) G.vd->camzoom = minZoom;
+ else if (G.vd->camzoom > maxZoom) G.vd->camzoom = maxZoom;
+ }
+ else if ((G.vd->dist> 0.001*G.vd->grid) && (G.vd->dist<10.0*G.vd->far)) {
+ G.vd->dist*=(1.0 + len);
+ }
+
+
+ /*----------------------------------------------------
+ * ndof device turntable
+ * derived from the turntable code in viewmove
+ */
+
+ /* Get the 3x3 matrix and its inverse from the quaternion */
+ QuatToMat3(G.vd->viewquat, m);
+ Mat3Inv(m_inv,m);
+
+ /* Determine the direction of the x vector (for rotating up and down) */
+ /* This can likely be compuated directly from the quaternion. */
+ Mat3MulVecfl(m_inv,xvec);
+ Mat3MulVecfl(m_inv,yvec);
+ Mat3MulVecfl(m_inv,zvec);
+
+ /* Perform the up/down rotation */
+ phi = sbadjust * rsens * /*0.5f * */ fval[3]; /* spin vertically half as fast as horizontally */
+ si = sin(phi);
+ q1[0] = cos(phi);
+ q1[1] = si * xvec[0];
+ q1[2] = si * xvec[1];
+ q1[3] = si * xvec[2];
+ QuatMul(G.vd->viewquat, G.vd->viewquat, q1);
+
+ if (use_sel) {
+ QuatConj(q1); /* conj == inv for unit quat */
+ VecSubf(G.vd->ofs, G.vd->ofs, obofs);
+ QuatMulVecf(q1, G.vd->ofs);
+ VecAddf(G.vd->ofs, G.vd->ofs, obofs);
+ }
+
+ /* Perform the orbital rotation */
+ /* Perform the orbital rotation
+ If the seen Up axis is parallel to the zoom axis, rotation should be
+ achieved with a pure Roll motion (no Spin) on the device. When you start
+ to tilt, moving from Top to Side view, Spinning will increasingly become
+ more relevant while the Roll component will decrease. When a full
+ Side view is reached, rotations around the world's Up axis are achieved
+ with a pure Spin-only motion. In other words the control of the spinning
+ around the world's Up axis should move from the device's Spin axis to the
+ device's Roll axis depending on the orientation of the world's Up axis
+ relative to the screen. */
+ //phi = sbadjust * rsens * reverse * fval[4]; /* spin the knob, y axis */
+ phi = sbadjust * rsens * (yvec[2] * fval[4] + zvec[2] * fval[5]);
+ q1[0] = cos(phi);
+ q1[1] = q1[2] = 0.0;
+ q1[3] = sin(phi);
+ QuatMul(G.vd->viewquat, G.vd->viewquat, q1);
+
+ if (use_sel) {
+ QuatConj(q1);
+ VecSubf(G.vd->ofs, G.vd->ofs, obofs);
+ QuatMulVecf(q1, G.vd->ofs);
+ VecAddf(G.vd->ofs, G.vd->ofs, obofs);
+ }
+
+ /*----------------------------------------------------
+ * refresh the screen
+ */
+ scrarea_do_windraw(curarea);
+ screen_swapbuffers();
+}
+
+
/* Gets the lens and clipping values from a camera of lamp type object */
void object_view_settings(Object *ob, float *lens, float *clipsta, float *clipend)
{
@@ -896,10 +1299,10 @@ int get_view3d_viewplane(int winxi, int winyi, rctf *viewplane, float *clipsta,
/*
* Cant use this since we need the fac and x1 values set
- * if(G.vd->persp==2)
+ * if(G.vd->persp==V3D_CAMOB)
object_view_settings(G.vd->camera, &lens, &(*clipsta), &(*clipend));*/
- if(G.vd->persp==2) {
+ if(G.vd->persp==V3D_CAMOB) {
if(G.vd->camera) {
if(G.vd->camera->type==OB_LAMP ) {
Lamp *la;
@@ -922,7 +1325,7 @@ int get_view3d_viewplane(int winxi, int winyi, rctf *viewplane, float *clipsta,
}
}
- if(G.vd->persp==0) {
+ if(G.vd->persp==V3D_ORTHO) {
if(winx>winy) x1= -G.vd->dist;
else x1= -winx*G.vd->dist/winy;
x2= -x1;
@@ -937,7 +1340,7 @@ int get_view3d_viewplane(int winxi, int winyi, rctf *viewplane, float *clipsta,
}
else {
/* fac for zoom, also used for camdx */
- if(G.vd->persp==2) {
+ if(G.vd->persp==V3D_CAMOB) {
fac= (1.41421+( (float)G.vd->camzoom )/50.0);
fac*= fac;
}
@@ -1053,7 +1456,7 @@ void obmat_to_viewmat(Object *ob, short smooth)
Mat3CpyMat4(tmat, G.vd->viewmat);
if (smooth) {
float new_quat[4];
- if (G.vd->persp==2 && G.vd->camera) {
+ if (G.vd->persp==V3D_CAMOB && G.vd->camera) {
/* were from a camera view */
float orig_ofs[3];
@@ -1064,13 +1467,13 @@ void obmat_to_viewmat(Object *ob, short smooth)
/* Switch from camera view */
Mat3ToQuat(tmat, new_quat);
- G.vd->persp=1;
+ G.vd->persp=V3D_PERSP;
G.vd->dist= 0.0;
view_settings_from_ob(G.vd->camera, G.vd->ofs, NULL, NULL, &G.vd->lens);
smooth_view(G.vd, orig_ofs, new_quat, &orig_dist, &orig_lens);
- G.vd->persp=2; /* just to be polite, not needed */
+ G.vd->persp=V3D_CAMOB; /* just to be polite, not needed */
} else {
Mat3ToQuat(tmat, new_quat);
@@ -1084,7 +1487,7 @@ void obmat_to_viewmat(Object *ob, short smooth)
/* dont set windows active in in here, is used by renderwin too */
void setviewmatrixview3d()
{
- if(G.vd->persp>=2) { /* obs/camera */
+ if(G.vd->persp==V3D_CAMOB) { /* obs/camera */
if(G.vd->camera) {
where_is_object(G.vd->camera);
obmat_to_viewmat(G.vd->camera, 0);
@@ -1097,7 +1500,7 @@ void setviewmatrixview3d()
else {
QuatToMat4(G.vd->viewquat, G.vd->viewmat);
- if(G.vd->persp==1) G.vd->viewmat[3][2]-= G.vd->dist;
+ if(G.vd->persp==V3D_PERSP) G.vd->viewmat[3][2]-= G.vd->dist;
if(G.vd->ob_centre) {
Object *ob= G.vd->ob_centre;
float vec[3];
@@ -1128,11 +1531,12 @@ void setcameratoview3d(void)
VECCOPY(ob->loc, dvec);
VecSubf(ob->loc, ob->loc, G.vd->ofs);
G.vd->viewquat[0]= -G.vd->viewquat[0];
- if (ob->transflag & OB_QUAT) {
+ /* */
+ /*if (ob->transflag & OB_QUAT) {
QUATCOPY(ob->quat, G.vd->viewquat);
- } else {
+ } else {*/
QuatToEul(G.vd->viewquat, ob->rot);
- }
+ /*}*/
G.vd->viewquat[0]= -G.vd->viewquat[0];
}
@@ -1356,7 +1760,7 @@ void initlocalview()
G.vd->dist*= size;
}
- if (G.vd->persp>1) G.vd->persp= 1;
+ if (G.vd->persp==V3D_CAMOB) G.vd->persp= V3D_PERSP;
if (G.vd->near> 0.1) G.vd->near= 0.1;
G.vd->cursor[0]= -G.vd->ofs[0];
@@ -1485,16 +1889,16 @@ void centerview() /* like a localview without local! */
G.vd->cursor[1]= -new_ofs[1];
G.vd->cursor[2]= -new_ofs[2];
- if (G.vd->persp==2 && G.vd->camera) {
+ if (G.vd->persp==V3D_CAMOB && G.vd->camera) {
float orig_lens= G.vd->lens;
- G.vd->persp=1;
+ G.vd->persp=V3D_PERSP;
G.vd->dist= 0.0;
view_settings_from_ob(G.vd->camera, G.vd->ofs, NULL, NULL, &G.vd->lens);
smooth_view(G.vd, new_ofs, NULL, &new_dist, &orig_lens);
} else {
- if(G.vd->persp>=2)
- G.vd->persp= 1;
+ if(G.vd->persp==V3D_CAMOB)
+ G.vd->persp= V3D_PERSP;
smooth_view(G.vd, new_ofs, NULL, &new_dist, NULL);
}
@@ -1609,17 +2013,17 @@ void view3d_home(int center)
new_dist*= size;
}
- if (G.vd->persp==2 && G.vd->camera) {
+ if (G.vd->persp==V3D_CAMOB && G.vd->camera) {
/* switch out of camera view */
float orig_lens= G.vd->lens;
- G.vd->persp=1;
+ G.vd->persp= V3D_PERSP;
G.vd->dist= 0.0;
view_settings_from_ob(G.vd->camera, G.vd->ofs, NULL, NULL, &G.vd->lens);
smooth_view(G.vd, new_ofs, NULL, &new_dist, &orig_lens);
} else {
- if(G.vd->persp>=2) G.vd->persp= 1;
+ if(G.vd->persp==V3D_CAMOB) G.vd->persp= V3D_PERSP;
smooth_view(G.vd, new_ofs, NULL, &new_dist, NULL);
}
scrarea_queue_winredraw(curarea);
@@ -1646,19 +2050,19 @@ void view3d_align_axis_to_vector(View3D *v3d, int axisidx, float vec[3])
v3d->view= 0;
- if (v3d->persp==2 && v3d->camera) {
+ if (v3d->persp==V3D_CAMOB && v3d->camera) {
/* switch out of camera view */
float orig_ofs[3];
float orig_dist= v3d->dist;
float orig_lens= v3d->lens;
VECCOPY(orig_ofs, v3d->ofs);
- G.vd->persp=1;
+ G.vd->persp= V3D_PERSP;
G.vd->dist= 0.0;
view_settings_from_ob(v3d->camera, v3d->ofs, NULL, NULL, &v3d->lens);
smooth_view(G.vd, orig_ofs, new_quat, &orig_dist, &orig_lens);
} else {
- if (v3d->persp>=2) v3d->persp= 1; /* switch out of camera mode */
+ if (v3d->persp==V3D_CAMOB) v3d->persp= V3D_PERSP; /* switch out of camera mode */
smooth_view(v3d, NULL, new_quat, NULL, NULL);
}
}
@@ -1833,7 +2237,7 @@ void view_settings_from_ob(Object *ob, float *ofs, float *quat, float *dist, flo
* */
void smooth_view_to_camera(View3D *v3d)
{
- if (!U.smooth_viewtx || !v3d->camera || G.vd->persp != 2) {
+ if (!U.smooth_viewtx || !v3d->camera || G.vd->persp != V3D_CAMOB) {
return;
} else {
Object *ob = v3d->camera;
@@ -1850,13 +2254,13 @@ void smooth_view_to_camera(View3D *v3d)
view_settings_from_ob(ob, new_ofs, new_quat, NULL, &new_lens);
- G.vd->persp=1;
+ G.vd->persp= V3D_PERSP;
smooth_view(v3d, new_ofs, new_quat, &new_dist, &new_lens);
VECCOPY(v3d->ofs, orig_ofs);
v3d->lens= orig_lens;
v3d->dist = orig_dist; /* restore the dist */
v3d->camera = ob;
- v3d->persp=2;
+ v3d->persp= V3D_CAMOB;
}
}
diff --git a/source/blender/src/vpaint.c b/source/blender/src/vpaint.c
index dec15f96b8a..4e883caba55 100644
--- a/source/blender/src/vpaint.c
+++ b/source/blender/src/vpaint.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
@@ -57,6 +54,7 @@
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
+#include "DNA_particle_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
@@ -1346,14 +1344,24 @@ void weight_paint(void)
copy_wpaint_prev(&Gwp, NULL, 0);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
- /* this flag is event for softbody to refresh weightpaint values */
- if(ob->soft) ob->softflag |= OB_SB_REDO;
-
- // same goes for cloth
- if(modifiers_isClothEnabled(ob)) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESET;
- }
+
+ /* and particles too */
+ if(ob->particlesystem.first) {
+ ParticleSystem *psys;
+ int i;
+
+ psys= ob->particlesystem.first;
+ while(psys) {
+ for(i=0; i<PSYS_TOT_VG; i++) {
+ if(psys->vgroup[i]==ob->actdef) {
+ psys->recalc |= PSYS_RECALC_HAIR;
+ break;
+ }
+ }
+
+ psys= psys->next;
+ }
+ }
BIF_undo_push("Weight Paint");
allqueue(REDRAWVIEW3D, 0);
@@ -1380,7 +1388,7 @@ void vertex_paint()
if(me==NULL || me->totface==0) return;
if(ob->lay & G.vd->lay); else error("Active object is not in this layer");
- if(me->mcol==NULL) make_vertexcol(1);
+ if(me->mcol==NULL) make_vertexcol(0);
if(me->mcol==NULL) return;
@@ -1601,7 +1609,7 @@ void set_vpaint(void) /* toggle */
return;
}
- if(me && me->mcol==NULL) make_vertexcol(1);
+ if(me && me->mcol==NULL) make_vertexcol(0);
if(G.f & G_VERTEXPAINT){
G.f &= ~G_VERTEXPAINT;
diff --git a/source/blender/src/winlay.h b/source/blender/src/winlay.h
index 2fdc2c70ac3..53a8c28317e 100644
--- a/source/blender/src/winlay.h
+++ b/source/blender/src/winlay.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/* Abstract window operations */
@@ -57,6 +54,7 @@ void window_lower (Window *win);
short window_get_qual (Window *win);
short window_get_mbut (Window *win);
void window_get_mouse (Window *win, short *mval);
+void window_get_ndof (Window* win, float* sbval);
float window_get_pressure(Window *win);
void window_get_tilt(Window *win, float *xtilt, float *ytilt);
@@ -79,6 +77,8 @@ void window_warp_pointer (Window *win, int x, int y);
void window_queue_redraw (Window *win);
+void window_open_ndof(Window* win);
+
/* Global windowing operations */
Window* winlay_get_active_window(void);
@@ -86,3 +86,9 @@ Window* winlay_get_active_window(void);
void winlay_process_events (int wait_for_event);
void winlay_get_screensize (int *width_r, int *height_r);
+
+ /* Copy and paste functions in ghostwinlay.c */
+
+char *getClipboard(int flag);
+
+void putClipboard(char *buffer, int flag);
diff --git a/source/blender/src/writeavicodec.c b/source/blender/src/writeavicodec.c
index 6ee42d7807a..bb58699169a 100644
--- a/source/blender/src/writeavicodec.c
+++ b/source/blender/src/writeavicodec.c
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/src/writeimage.c b/source/blender/src/writeimage.c
index 50d69fcdc76..1ef32fc33e8 100644
--- a/source/blender/src/writeimage.c
+++ b/source/blender/src/writeimage.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
@@ -102,7 +99,8 @@ static void save_rendered_image_cb_real(char *name, int confirm)
BKE_add_image_extension(name, G.scene->r.imtype);
strcpy(str, name);
- BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(str, G.sce);
+ BLI_convertstringframe(str, G.scene->r.cfra); /* TODO - is this even used? */
if (confirm)
overwrite = saveover(str);
diff --git a/source/blender/src/writemovie.c b/source/blender/src/writemovie.c
index 4be739dd5d1..dea7fbd9ddb 100644
--- a/source/blender/src/writemovie.c
+++ b/source/blender/src/writemovie.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
//#ifdef __sgi
@@ -100,7 +97,7 @@ static void make_movie_name(char *string)
if (string==0) return;
strcpy(string, G.scene->r.pic);
- BLI_convertstringcode(string, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(string, G.sce);
len= strlen(string);
BLI_make_existing_file(string);
diff --git a/source/blender/verify/BLO_sign_verify_Header.h b/source/blender/verify/BLO_sign_verify_Header.h
index d2290dc4ad7..4de7794bf0a 100644
--- a/source/blender/verify/BLO_sign_verify_Header.h
+++ b/source/blender/verify/BLO_sign_verify_Header.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/verify/BLO_signer_info.h b/source/blender/verify/BLO_signer_info.h
index d2e6b987147..55ffcf90554 100644
--- a/source/blender/verify/BLO_signer_info.h
+++ b/source/blender/verify/BLO_signer_info.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/blender/verify/BLO_verify.h b/source/blender/verify/BLO_verify.h
index 6396c4d6c73..4095c2d9eec 100644
--- a/source/blender/verify/BLO_verify.h
+++ b/source/blender/verify/BLO_verify.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLO_VERIFY_H
diff --git a/source/blender/verify/Makefile b/source/blender/verify/Makefile
index 73c2c53ad9c..88ac835c505 100644
--- a/source/blender/verify/Makefile
+++ b/source/blender/verify/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/verify/intern/BLO_verify.c b/source/blender/verify/intern/BLO_verify.c
index 1091b91255f..1117d35564d 100644
--- a/source/blender/verify/intern/BLO_verify.c
+++ b/source/blender/verify/intern/BLO_verify.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* openssl verify wrapper library
*/
diff --git a/source/blender/verify/intern/Makefile b/source/blender/verify/intern/Makefile
index c05f035caf2..5f1cac41e28 100644
--- a/source/blender/verify/intern/Makefile
+++ b/source/blender/verify/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/yafray/CMakeLists.txt b/source/blender/yafray/CMakeLists.txt
index d5486137799..897b7754166 100644
--- a/source/blender/yafray/CMakeLists.txt
+++ b/source/blender/yafray/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC intern/*.cpp)
diff --git a/source/blender/yafray/Makefile b/source/blender/yafray/Makefile
index af64089623a..690ba441bf0 100644
--- a/source/blender/yafray/Makefile
+++ b/source/blender/yafray/Makefile
@@ -1,12 +1,9 @@
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/blender/yafray/intern/Makefile b/source/blender/yafray/intern/Makefile
index f7f6ccb559f..cf4779c2f96 100644
--- a/source/blender/yafray/intern/Makefile
+++ b/source/blender/yafray/intern/Makefile
@@ -1,12 +1,9 @@
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -24,7 +21,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/blender/yafray/intern/export_File.cpp b/source/blender/yafray/intern/export_File.cpp
index 73b30105b27..f8bbdad5f65 100644
--- a/source/blender/yafray/intern/export_File.cpp
+++ b/source/blender/yafray/intern/export_File.cpp
@@ -2,6 +2,8 @@
#include <math.h>
+#include <cstring>
+
using namespace std;
static string command_path = "";
@@ -124,7 +126,7 @@ static void adjustPath(string &path)
// if relative, expand to full path
char cpath[MAXPATHLEN];
strcpy(cpath, path.c_str());
- BLI_convertstringcode(cpath, G.sce, 0);
+ BLI_convertstringcode(cpath, G.sce);
path = cpath;
#ifdef WIN32
// add drive char if not there
@@ -2015,7 +2017,7 @@ bool yafrayFileRender_t::executeYafray(const string &xmlpath)
{
ostr.str("");
if (re->r.mode & R_BORDER) {
- ostr << command_path << "yafray -c " << re->r.YF_numprocs
+ ostr << command_path << "yafray -c " << re->r.threads
<< " -r " << (2.f*re->r.border.xmin - 1.f)
<< ":" << (2.f*re->r.border.xmax - 1.f)
<< ":" << (2.f*re->r.border.ymin - 1.f)
@@ -2023,7 +2025,7 @@ bool yafrayFileRender_t::executeYafray(const string &xmlpath)
<< " \"" << xmlpath << "\"";
}
else
- ostr << command_path << "yafray -c " << re->r.YF_numprocs << " \"" << xmlpath << "\"";
+ ostr << command_path << "yafray -c " << re->r.threads << " \"" << xmlpath << "\"";
string command = ostr.str();
cout << "COMMAND: " << command << endl;
diff --git a/source/blender/yafray/intern/export_Plugin.cpp b/source/blender/yafray/intern/export_Plugin.cpp
index c8d20180f8c..6ae4a31bf50 100644
--- a/source/blender/yafray/intern/export_Plugin.cpp
+++ b/source/blender/yafray/intern/export_Plugin.cpp
@@ -1,6 +1,9 @@
#include "export_Plugin.h"
#include <math.h>
+
+#include <cstring>
+
using namespace std;
@@ -98,6 +101,9 @@ static string YafrayPath()
static char *alternative[]=
{
"/usr/local/lib/",
+#ifdef __x86_64__
+ "/usr/lib64/",
+#endif
"/usr/lib/",
NULL
};
@@ -121,6 +127,9 @@ static string YafrayPluginPath()
static char *alternative[]=
{
"/usr/local/lib/yafray",
+#ifdef __x86_64__
+ "/usr/lib64/yafray",
+#endif
"/usr/lib/yafray",
NULL
};
@@ -183,7 +192,7 @@ bool yafrayPluginRender_t::initExport()
cerr << "Error loading yafray plugin: " << PIL_dynlib_get_error_as_string(handle) << endl;
return false;
}
- yafrayGate = constructor(re->r.YF_numprocs, YafrayPluginPath());
+ yafrayGate = constructor(re->r.threads, YafrayPluginPath());
cout << "YafRay plugin loaded" << endl;
plugin_loaded = true;
@@ -243,7 +252,7 @@ bool yafrayPluginRender_t::writeRender()
params["bias"] = yafray::parameter_t(re->r.YF_raybias);
params["clamp_rgb"] = yafray::parameter_t((re->r.YF_clamprgb==0) ? "on" : "off");
// lynx request
- params["threads"] = yafray::parameter_t((int)re->r.YF_numprocs);
+ params["threads"] = yafray::parameter_t((int)re->r.threads);
blenderYafrayOutput_t output(re);
yafrayGate->render(params, output);
cout << "render finished" << endl;
@@ -269,7 +278,7 @@ static void adjustPath(string &path)
// if relative, expand to full path
char cpath[MAXPATHLEN];
strcpy(cpath, path.c_str());
- BLI_convertstringcode(cpath, G.sce, 0);
+ BLI_convertstringcode(cpath, G.sce);
path = cpath;
#ifdef WIN32
// add drive char if not there
diff --git a/source/blender/yafray/intern/yafray_Render.cpp b/source/blender/yafray/intern/yafray_Render.cpp
index d9d421e0720..01da4683d71 100644
--- a/source/blender/yafray/intern/yafray_Render.cpp
+++ b/source/blender/yafray/intern/yafray_Render.cpp
@@ -8,6 +8,8 @@
#include <math.h>
+#include <cstring>
+
using namespace std;
void yafrayRender_t::clearAll()
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 2b566d77a29..05c58a258ec 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SETUP_LIBDIRS()
@@ -175,18 +172,14 @@ IF(WIN32)
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avcodec-51.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avformat-51.dll\" \"$\(TargetDir\)\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"$\(TargetDir\)\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avutil-49.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libdts.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaac.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaad.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libgsm.dll\" \"$\(TargetDir\)\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaac-0.dll\" \"$\(TargetDir\)\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaad-0.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libmp3lame-0.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libogg-0.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libvorbis-0.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libvorbisenc-2.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libx264-54.dll\" \"$\(TargetDir\)\\\"
- COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\postproc-51.dll\" \"$\(TargetDir\)\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libx264-59.dll\" \"$\(TargetDir\)\\\"
+ COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"$\(TargetDir\)\\\"
COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\xvidcore.dll\" \"$\(TargetDir\)\\\"
)
ENDIF(WITH_FFMPEG)
diff --git a/source/creator/Makefile b/source/creator/Makefile
index a7f2dfeecb6..8a0d20264ea 100644
--- a/source/creator/Makefile
+++ b/source/creator/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
LIBNAME = creator
diff --git a/source/creator/SConscript b/source/creator/SConscript
index 833b56eccd8..cac9e895a97 100644
--- a/source/creator/SConscript
+++ b/source/creator/SConscript
@@ -19,4 +19,7 @@ if env['WITH_BF_BINRELOC']==1:
incs += ' ../../extern/binreloc/include'
defs.append('WITH_BINRELOC')
+if env['WITH_BF_OPENEXR']==1:
+ defs.append('WITH_OPENEXR')
+
env.BlenderLib ( libname = 'blender_creator', sources = Split(sources), includes = Split(incs), defines = defs, libtype='core', priority = 1 )
diff --git a/source/creator/buildinfo.c b/source/creator/buildinfo.c
index 69d3b090086..e25caa34f46 100644
--- a/source/creator/buildinfo.c
+++ b/source/creator/buildinfo.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 11065155f12..a4588bb4597 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
@@ -128,7 +125,7 @@ extern void winlay_process_events(int wait_for_event);
extern int pluginapi_force_ref(void); /* from blenpluginapi:pluginapi.c */
char bprogname[FILE_MAXDIR+FILE_MAXFILE]; /* from blenpluginapi:pluginapi.c */
-
+char btempdir[FILE_MAXDIR+FILE_MAXFILE];
/* Initialise callbacks for the modules that need them */
void setCallbacks(void);
@@ -174,23 +171,21 @@ static void print_version(void)
static void print_help(void)
{
printf ("Blender %d.%02d (sub %d) Build\n", G.version/100, G.version%100, BLENDER_SUBVERSION);
- printf ("Usage: blender [options ...] [file]\n");
- printf ("Note: Arguments are executed in the order they are given. eg.\n");
- printf (" blender -b test.blend -f 1 -o /tmp\n");
- printf (" ...may not render to /tmp because '-f 1' renders before the output path is set\n");
- printf (" blender -b -o /tmp test.blend -f 1\n");
- printf (" ...may not render to /tmp because loading the blend file overwrites the output path that was set\n");
- printf (" \"blender -b test.blend -o /tmp -f 1\" works as expected.\n");
+ printf ("Usage: blender [args ...] [file] [args ...]\n");
printf ("\nRender options:\n");
- printf (" -b <file>\tRender <file> in background\n");
+ printf (" -b <file>\tRender <file> in background (doesn't load the user defaults .B.blend file)\n");
printf (" -a render frames from start to end (inclusive), only works when used after -b\n");
printf (" -S <name>\tSet scene <name>\n");
printf (" -f <frame>\tRender frame <frame> and save it\n");
- printf (" -s <frame>\tSet start to frame <frame> (use with -a)\n");
- printf (" -e <frame>\tSet end to frame (use with -a)<frame>\n");
+ printf (" -s <frame>\tSet start to frame <frame> (use before the -a argument)\n");
+ printf (" -e <frame>\tSet end to frame <frame> (use before the -a argument)\n");
printf (" -o <path>\tSet the render path and file name.\n");
printf (" Use // at the start of the path to\n");
printf (" render relative to the blend file.\n");
+ printf (" The # characters are replaced by the frame number, and used to define zero padding.\n");
+ printf (" ani_##_test.png becomes ani_01_test.png\n");
+ printf (" test-######.png becomes test-000001.png\n");
+ printf (" When the filename has no #, The suffix #### is added to the filename\n");
printf (" The frame number will be added at the end of the filename.\n");
printf (" eg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a\n");
printf ("\nFormat options:\n");
@@ -198,17 +193,10 @@ static void print_help(void)
printf (" \tTGA IRIS HAMX JPEG MOVIE IRIZ RAWTGA\n");
printf (" \tAVIRAW AVIJPEG PNG BMP FRAMESERVER\n");
printf (" (formats that can be compiled into blender, not available on all systems)\n");
- printf (" \tHDR TIFF EXR MPEG AVICODEC QUICKTIME CINEON DPX DDS\n");
+ printf (" \tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS\n");
printf (" -x <bool>\tSet option to add the file extension to the end of the file.\n");
- printf (" -t <threads>\tUse amount of <threads> for rendering\n");
- /*Add these later - Campbell*/
- /*
- printf (" -colorchannel <type>\tColors to save, valid types are: BW RGB RGBA \n");
- printf (" -compression <type>\t Use with EXR format, valid types are..\n");
- printf (" \tZIP Pxr24 PIZ RLE\n");
- printf (" -zbuf <bool>\tUse with EXR format, set the zbuf save option\n");
- printf (" -halffloat <bool>\tUse with EXR format, set the half float option\n");
- printf (" -preview <bool>\tUse with EXR format, save a jpeg for viewing as well as the EXR\n");*/
+ printf (" -t <threads>\tUse amount of <threads> for rendering.\n");
+ printf (" [1-8], 0 for systems processor count.\n");
printf ("\nAnimation playback options:\n");
printf (" -a <file(s)>\tPlayback <file(s)>, only operates this way when -b is not used.\n");
printf (" -p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>\n");
@@ -239,17 +227,48 @@ static void print_help(void)
printf (" -v\t\tPrint Blender version and exit\n");
printf (" --\t\tEnds option processing. Following arguments are \n");
printf (" \t\t passed unchanged. Access via Python's sys.argv\n");
+ printf ("\nEnvironment Variables:\n");
+ printf (" $HOME\t\t\tStore files such as .blender/ .B.blend .Bfs .Blog here.\n");
+#ifdef WIN32
+ printf (" $TEMP\t\tStore temporary files here.\n");
+#else
+ printf (" $TMP or $TMPDIR\tStore temporary files here.\n");
+ printf (" $SDL_AUDIODRIVER\tLibSDL audio driver - alsa, esd, alsa, dma.\n");
+ printf (" $BF_TIFF_LIB\t\tUse an alternative libtiff.so for loading tiff image files.\n");
+#endif
+ printf (" $IMAGEEDITOR\t\tImage editor executable, launch with the IKey from the file selector.\n");
+ printf (" $WINEDITOR\t\tText editor executable, launch with the EKey from the file selector.\n");
+ printf (" $PYTHONHOME\t\tPath to the python directory, eg. /usr/lib/python.\n");
+ printf ("\nNote: Arguments must be separated by white space. eg:\n");
+ printf (" \"blender -ba test.blend\"\n");
+ printf (" ...will ignore the 'a'\n");
+ printf (" \"blender -b test.blend -f8\"\n");
+ printf (" ...will ignore 8 because there is no space between the -f and the frame value\n");
+ printf ("Note: Arguments are executed in the order they are given. eg:\n");
+ printf (" \"blender -b test.blend -f 1 -o /tmp\"\n");
+ printf (" ...may not render to /tmp because '-f 1' renders before the output path is set\n");
+ printf (" \"blender -b -o /tmp test.blend -f 1\"\n");
+ printf (" ...may not render to /tmp because loading the blend file overwrites the output path that was set\n");
+ printf (" \"blender -b test.blend -o /tmp -f 1\" works as expected.\n\n");
}
double PIL_check_seconds_timer(void);
extern void winlay_get_screensize(int *width_r, int *height_r);
+static void main_init_screen( void )
+{
+ setscreen(G.curscreen);
+
+ if(G.main->scene.first==0) {
+ set_scene( add_scene("1") );
+ }
+}
+
int main(int argc, char **argv)
{
- int a, i, stax, stay, sizx, sizy;
+ int a, i, stax=0, stay=0, sizx, sizy, scr_init = 0;
SYS_SystemHandle syshandle;
- Scene *sce;
#if defined(WIN32) || defined (__linux__)
int audio = 1;
@@ -305,7 +324,7 @@ int main(int argc, char **argv)
signal (SIGFPE, fpe_handler);
#else
if ( getenv("SDL_AUDIODRIVER") == NULL) {
- setenv("SDL_AUDIODRIVER", "dma", 1);
+ setenv("SDL_AUDIODRIVER", "alsa", 1);
}
#endif
#endif
@@ -317,7 +336,7 @@ int main(int argc, char **argv)
// need this.
BLI_where_am_i(bprogname, argv[0]);
-
+
/* Hack - force inclusion of the plugin api functions,
* see blenpluginapi:pluginapi.c
*/
@@ -411,6 +430,10 @@ int main(int argc, char **argv)
init_def_material();
+ winlay_get_screensize(&sizx, &sizy);
+ stax=0;
+ stay=0;
+
if(G.background==0) {
for(a=1; a<argc; a++) {
if(argv[a][0] == '-') {
@@ -428,8 +451,8 @@ int main(int argc, char **argv)
sizx= atoi(argv[a]);
a++;
sizy= atoi(argv[a]);
+ G.windowstate = G_WINDOWSTATE_BORDER;
- setprefsize(stax, stay, sizx, sizy, 0);
break;
case 'd':
G.f |= G_DEBUG; /* std output printf's */
@@ -445,18 +468,10 @@ int main(int argc, char **argv)
break;
case 'w':
- /* XXX, fixme zr, with borders */
- /* there probably is a better way to do
- * this, right now do as if blender was
- * called with "-p 0 0 xres yres" -- sgefant
- */
- winlay_get_screensize(&sizx, &sizy);
- setprefsize(0, 0, sizx, sizy, 1);
G.windowstate = G_WINDOWSTATE_BORDER;
break;
case 'W':
- /* XXX, fixme zr, borderless on win32 */
- /* now on all platforms as of 20070411 - DJC */
+ /* XXX, fixme mein, borderless on OSX */
G.windowstate = G_WINDOWSTATE_FULLSCREEN;
break;
case 'R':
@@ -482,6 +497,9 @@ int main(int argc, char **argv)
}
}
+ if ( (G.windowstate == G_WINDOWSTATE_BORDER) || (G.windowstate == G_WINDOWSTATE_FULLSCREEN))
+ setprefsize(stax, stay, sizx, sizy, 0);
+
BPY_start_python(argc, argv);
/**
@@ -490,12 +508,16 @@ int main(int argc, char **argv)
* added note (ton): i removed it altogether
*/
- BIF_init();
+ BIF_init(); /* loads .B.blend */
+
+ BLI_where_is_temp( btempdir, 1 ); /* call after loading the .B.blend so we can read U.tempdir */
}
else {
BPY_start_python(argc, argv);
+ BLI_where_is_temp( btempdir, 0 ); /* call after loading the .B.blend so we can read U.tempdir */
+
// (ton) Commented out. I have no idea whats thisfor... will mail around!
// SYS_WriteCommandLineInt(syshandle,"noaudio",1);
// audio = 0;
@@ -636,7 +658,14 @@ int main(int argc, char **argv)
break;
case 'P':
a++;
- if (a < argc) BPY_run_python_script (argv[a]);
+ if (a < argc) {
+ /* If we're not running in background mode, then give python a valid screen */
+ if ((G.background==0) && (scr_init==0)) {
+ main_init_screen();
+ scr_init = 1;
+ }
+ BPY_run_python_script (argv[a]);
+ }
else printf("\nError: you must specify a Python script after '-P '.\n");
break;
case 'o':
@@ -674,9 +703,10 @@ int main(int argc, char **argv)
else if (!strcmp(argv[a],"QUICKTIME")) G.scene->r.imtype = R_QUICKTIME;
else if (!strcmp(argv[a],"BMP")) G.scene->r.imtype = R_BMP;
else if (!strcmp(argv[a],"HDR")) G.scene->r.imtype = R_RADHDR;
- else if (!strcmp(argv[a],"TIFF")) G.scene->r.imtype = R_IRIS;
+ else if (!strcmp(argv[a],"TIFF")) G.scene->r.imtype = R_TIFF;
#ifdef WITH_OPENEXR
else if (!strcmp(argv[a],"EXR")) G.scene->r.imtype = R_OPENEXR;
+ else if (!strcmp(argv[a],"MULTILAYER")) G.scene->r.imtype = R_MULTILAYER;
#endif
else if (!strcmp(argv[a],"MPEG")) G.scene->r.imtype = R_FFMPEG;
else if (!strcmp(argv[a],"FRAMESERVER")) G.scene->r.imtype = R_FRAMESERVER;
@@ -758,8 +788,12 @@ int main(int argc, char **argv)
}
if (G.background) {
- BKE_read_file(filename, NULL);
+ int retval = BKE_read_file(filename, NULL);
sound_initialize_sounds();
+
+ /*we successfully loaded a blend file, get sure that
+ pointcache works */
+ if (retval!=0) G.relbase_valid = 1;
/* happens for the UI on file reading too */
BKE_reset_undo();
@@ -776,15 +810,12 @@ int main(int argc, char **argv)
/* actually incorrect, but works for now (ton) */
exit_usiblender();
}
-
- setscreen(G.curscreen);
-
- if(G.main->scene.first==0) {
- sce= add_scene("1");
- set_scene(sce);
+
+ if (scr_init==0) {
+ main_init_screen();
}
-
- screenmain();
+
+ screenmain(); /* main display loop */
return 0;
} /* end of int main(argc,argv) */
diff --git a/source/darwin/Makefile b/source/darwin/Makefile
index 85c2c02852f..4959fa428e9 100644
--- a/source/darwin/Makefile
+++ b/source/darwin/Makefile
@@ -1,15 +1,12 @@
#
# $Id: Makefile,v 1.7 2003/05/12 18:12:25 sgefant Exp $
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
include nan_definitions.mk
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 0c42a35c808..fa8409b123e 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Blender's Ketsji startpoint
*/
@@ -36,6 +33,7 @@
#endif
#include <signal.h>
+#include <stdlib.h>
#ifdef WIN32
// don't show stl-warnings
@@ -105,11 +103,16 @@ static BlendFileData *load_game_data(char *filename) {
fseek(file, 0L, SEEK_SET);
char* filebuffer= new char[len];//MEM_mallocN(len, "text_buffer");
int sizeread = fread(filebuffer,len,1,file);
- if (sizeread==1)
- {
+ if (sizeread==1){
bfd = BLO_read_from_memory(filebuffer, len, &error);
+ } else {
+ error = BRE_UNABLE_TO_READ;
}
fclose(file);
+ // the memory is not released in BLO_read_from_memory, must do it here
+ delete filebuffer;
+ } else {
+ error = BRE_UNABLE_TO_OPEN;
}
if (!bfd) {
@@ -135,6 +138,10 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
STR_String exitstring = "";
BlendFileData *bfd= NULL;
+ // Acquire Python's GIL (global interpreter lock)
+ // so we can safely run Python code and API calls
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
bgl::InitExtensions(1);
do
@@ -151,15 +158,17 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
bool displaylists = (SYS_GetCommandLineInt(syshandle, "displaylists", 0) != 0);
bool usemat = false;
- #ifdef GL_ARB_multitexture
- if(bgl::RAS_EXT_support._ARB_multitexture && bgl::QueryVersion(1, 1)) {
- usemat = (SYS_GetCommandLineInt(syshandle, "blender_material", 0) != 0);
- int unitmax=0;
- glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&unitmax);
- bgl::max_texture_units = MAXTEX>unitmax?unitmax:MAXTEX;
- //std::cout << "using(" << bgl::max_texture_units << ") of(" << unitmax << ") texture units." << std::endl;
- } else {
- bgl::max_texture_units = 0;
+ #if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if(bgl::RAS_EXT_support._ARB_multitexture && bgl::QueryVersion(1, 1)) {
+ usemat = (SYS_GetCommandLineInt(syshandle, "blender_material", 0) != 0);
+ int unitmax=0;
+ glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&unitmax);
+ bgl::max_texture_units = MAXTEX>unitmax?unitmax:MAXTEX;
+ //std::cout << "using(" << bgl::max_texture_units << ") of(" << unitmax << ") texture units." << std::endl;
+ } else {
+ bgl::max_texture_units = 0;
+ }
}
#endif
@@ -176,9 +185,13 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
bool lock_arrays = (displaylists && useVertexArrays);
- if(displaylists && !useVertexArrays)
- rasterizer = new RAS_ListRasterizer(canvas);
- else if (useVertexArrays && bgl::QueryVersion(1, 1))
+ if(displaylists){
+ if (useVertexArrays) {
+ rasterizer = new RAS_ListRasterizer(canvas, true, lock_arrays);
+ } else {
+ rasterizer = new RAS_ListRasterizer(canvas);
+ }
+ } else if (useVertexArrays && bgl::QueryVersion(1, 1))
rasterizer = new RAS_VAOpenGLRasterizer(canvas, lock_arrays);
else
rasterizer = new RAS_OpenGLRasterizer(canvas);
@@ -245,24 +258,24 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
exitrequested = KX_EXIT_REQUEST_NO_REQUEST;
if (bfd) BLO_blendfiledata_free(bfd);
- char basedpath[160];
+ char basedpath[240];
// base the actuator filename with respect
// to the original file working directory
if (exitstring != "")
strcpy(basedpath, exitstring.Ptr());
- BLI_convertstringcode(basedpath, pathname, 0);
+ BLI_convertstringcode(basedpath, pathname);
bfd = load_game_data(basedpath);
// if it wasn't loaded, try it forced relative
if (!bfd)
{
// just add "//" in front of it
- char temppath[162];
+ char temppath[242];
strcpy(temppath, "//");
strcat(temppath, basedpath);
- BLI_convertstringcode(temppath, pathname, 0);
+ BLI_convertstringcode(temppath, pathname);
bfd = load_game_data(temppath);
}
@@ -308,10 +321,10 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
if (exitrequested != KX_EXIT_REQUEST_QUIT_GAME)
{
- if (v3d->persp != 2)
+ if (v3d->persp != V3D_CAMOB)
{
ketsjiengine->EnableCameraOverride(startscenename);
- ketsjiengine->SetCameraOverrideUseOrtho((v3d->persp == 0));
+ ketsjiengine->SetCameraOverrideUseOrtho((v3d->persp == V3D_ORTHO));
ketsjiengine->SetCameraOverrideProjectionMatrix(projmat);
ketsjiengine->SetCameraOverrideViewMatrix(viewmat);
}
@@ -340,7 +353,7 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
initGameKeys();
initPythonConstraintBinding();
-
+
if (sceneconverter)
{
// convert and add scene
@@ -460,6 +473,9 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
} while (exitrequested == KX_EXIT_REQUEST_RESTART_GAME || exitrequested == KX_EXIT_REQUEST_START_OTHER_GAME);
if (bfd) BLO_blendfiledata_free(bfd);
+
+ // Release Python's GIL
+ PyGILState_Release(gilstate);
}
extern "C" void StartKetsjiShellSimulation(struct ScrArea *area,
@@ -478,6 +494,10 @@ extern "C" void StartKetsjiShellSimulation(struct ScrArea *area,
STR_String exitstring = "";
BlendFileData *bfd= NULL;
+ // Acquire Python's GIL (global interpreter lock)
+ // so we can safely run Python code and API calls
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
bgl::InitExtensions(1);
do
@@ -665,4 +685,7 @@ extern "C" void StartKetsjiShellSimulation(struct ScrArea *area,
} while (exitrequested == KX_EXIT_REQUEST_RESTART_GAME || exitrequested == KX_EXIT_REQUEST_START_OTHER_GAME);
if (bfd) BLO_blendfiledata_free(bfd);
+
+ // Release Python's GIL
+ PyGILState_Release(gilstate);
}
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index 03f78c4b145..5f37de24ed6 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BIF_scrarea.h"
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
index 23258f5ea81..f9ff8f61b97 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_BLENDERCANVAS
#define __KX_BLENDERCANVAS
@@ -36,6 +33,7 @@
#include <windows.h>
#endif
#ifdef __APPLE__
+# define GL_GLEXT_LEGACY 1
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
index 413b16bc300..7c9dbcdaab2 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_BlenderGL.h"
@@ -186,28 +183,30 @@ void BL_RenderText(int mode,const char* textstr,int textlen,struct MTFace* tface
void DisableForText()
{
- if(glIsEnabled(GL_BLEND))
- glDisable(GL_BLEND);
+ if(glIsEnabled(GL_BLEND)) glDisable(GL_BLEND);
if(glIsEnabled(GL_LIGHTING)) {
glDisable(GL_LIGHTING);
glDisable(GL_COLOR_MATERIAL);
}
-#ifdef GL_ARB_multitexture
- for(int i=0; i<MAXTEX; i++) {
- if(bgl::RAS_EXT_support._ARB_multitexture)
- bgl::blActiveTextureARB(GL_TEXTURE0_ARB+i);
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ for(int i=0; i<MAXTEX; i++) {
+ if(bgl::RAS_EXT_support._ARB_multitexture)
+ bgl::blActiveTextureARB(GL_TEXTURE0_ARB+i);
#ifdef GL_ARB_texture_cube_map
- if(bgl::RAS_EXT_support._ARB_texture_cube_map)
- if(glIsEnabled(GL_TEXTURE_CUBE_MAP_ARB))
- glDisable(GL_TEXTURE_CUBE_MAP_ARB);
+ if(bgl::RAS_EXT_support._ARB_texture_cube_map)
+ if(glIsEnabled(GL_TEXTURE_CUBE_MAP_ARB))
+ glDisable(GL_TEXTURE_CUBE_MAP_ARB);
#endif
- if(glIsEnabled(GL_TEXTURE_2D))
- glDisable(GL_TEXTURE_2D);
+ if(glIsEnabled(GL_TEXTURE_2D)) glDisable(GL_TEXTURE_2D);
+ }
+ } else {
+ if(glIsEnabled(GL_TEXTURE_2D)) glDisable(GL_TEXTURE_2D);
}
+
#else//GL_ARB_multitexture
- if(glIsEnabled(GL_TEXTURE_2D))
- glDisable(GL_TEXTURE_2D);
+ if(glIsEnabled(GL_TEXTURE_2D)) glDisable(GL_TEXTURE_2D);
#endif
}
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.h b/source/gameengine/BlenderRoutines/KX_BlenderGL.h
index b0f97f1a76c..c8e0d47afb6 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BLENDERGL
#define __BLENDERGL
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.cpp b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.cpp
index 1423418924c..ef7c6172529 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_BlenderInputDevice.h"
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
index ed4eb65a769..8e5d508f8cb 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_BLENDERINPUTDEVICE
#define __KX_BLENDERINPUTDEVICE
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.cpp b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.cpp
index c6ae91ae282..4b794380610 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
index 932751c37eb..5bf37acf236 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_BLENDERKEYBOARDDEVICE
#define __KX_BLENDERKEYBOARDDEVICE
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.cpp b/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.cpp
index 92e0a6113bb..b2e965a35f6 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
index a4a1d27b2ee..2f9e956a1d8 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_BLENDERMOUSEDEVICE
#define __KX_BLENDERMOUSEDEVICE
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.cpp b/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.cpp
index cdb6ce5b829..d173b1c66d9 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_BlenderPolyMaterial.h"
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h b/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h
index 1dab77cb901..35823b2125b 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_BLENDERPOLYMATERIAL
#define __KX_BLENDERPOLYMATERIAL
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
index 463f06869d6..a656c5e5523 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_BlenderRenderTools.h"
@@ -94,6 +91,10 @@ int KX_BlenderRenderTools::ProcessLighting(int layer)
{
if (m_clientobject)
{
+ if (layer == RAS_LIGHT_OBJECT_LAYER)
+ {
+ layer = static_cast<KX_GameObject*>(m_clientobject)->GetLayer();
+ }
if (applyLights(layer))
{
EnableOpenGLLights();
@@ -475,4 +476,14 @@ void KX_BlenderRenderTools::MotionBlur(RAS_IRasterizer* rasterizer)
}
}
+void KX_BlenderRenderTools::Update2DFilter(RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text)
+{
+ m_filtermanager.EnableFilter(filtermode, pass, text);
+}
+
+void KX_BlenderRenderTools::Render2DFilters(RAS_ICanvas* canvas)
+{
+ m_filtermanager.RenderFilters(canvas);
+}
+
unsigned int KX_BlenderRenderTools::m_numgllights;
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
index a79302a283e..662f5bd9af1 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_BLENDERRENDERTOOLS
#define __KX_BLENDERRENDERTOOLS
@@ -55,6 +52,7 @@ class KX_BlenderRenderTools : public RAS_IRenderTools
bool m_lastlighting;
static unsigned int m_numgllights;
+
public:
KX_BlenderRenderTools();
@@ -102,8 +100,14 @@ public:
bool RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_Vector3& hit_normal, void * const data);
virtual void MotionBlur(RAS_IRasterizer* rasterizer);
+
+ virtual void Update2DFilter(RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text);
+
+ virtual void Render2DFilters(RAS_ICanvas* canvas);
+
};
#endif //__KX_BLENDERRENDERTOOLS
+
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderSystem.cpp b/source/gameengine/BlenderRoutines/KX_BlenderSystem.cpp
index 290f1d71777..4066bbc3db1 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderSystem.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderSystem.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_ISystem.h"
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderSystem.h b/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
index 829668b4192..d99bb9b14a8 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_BLENDERSYSTEM
#define __KX_BLENDERSYSTEM
diff --git a/source/gameengine/BlenderRoutines/Makefile b/source/gameengine/BlenderRoutines/Makefile
index f0097e40807..64a17f44a84 100644
--- a/source/gameengine/BlenderRoutines/Makefile
+++ b/source/gameengine/BlenderRoutines/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
@@ -68,10 +65,15 @@ CPPFLAGS += -I../Network
CPPFLAGS += -I../Network/LoopBackNetwork
CPPFLAGS += -I../Physics/common
CPPFLAGS += -I../Physics/Sumo
+CPPFLAGS += -I.
ifeq ($(OS),windows)
CPPFLAGS += -I../../blender
endif
+ifeq ($(WITH_BF_GLEXT),true)
+ CPPFLAGS += -DWITH_GLEXT
+endif
+
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index 984b700abd6..95e1da2d470 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -25,4 +25,7 @@ cxxflags = []
if env['OURPLATFORM']=='win32-vc':
cxxflags.append ('/GR')
+if env['WITH_BF_GLEXT'] == 1:
+ env['CPPFLAGS'].append('-DWITH_GLEXT')
+
env.BlenderLib ( 'bf_bloutines', sources, Split(incs), [], libtype=['game', 'game2', 'player'], priority=[0, 0, 55] , compileflags=cxxflags)
diff --git a/source/gameengine/BlenderRoutines/mac_compat_glext.h b/source/gameengine/BlenderRoutines/mac_compat_glext.h
new file mode 100644
index 00000000000..0ec676963b1
--- /dev/null
+++ b/source/gameengine/BlenderRoutines/mac_compat_glext.h
@@ -0,0 +1,132 @@
+#ifndef __mac_compat_glext_h_
+#define __mac_compat_glext_h_
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define APIENTRYP *
+# define GL_GLEXT_LEGACY 1
+# include <OpenGL/gl.h>
+
+//#if GL_ARB_shader_objects
+typedef char GLcharARB;
+typedef void *GLhandleARB;
+//#endif
+
+//#if GL_ARB_vertex_buffer_object
+typedef long GLintptrARB;
+typedef long GLsizeiptrARB;
+//#endif
+
+
+// GL_ARB_multitexture
+typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+
+//GL_ARB_shader_objects
+typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (unsigned int obj);
+typedef unsigned int (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (unsigned int containerObj, unsigned int attachedObj);
+typedef unsigned int (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (unsigned int shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
+typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (unsigned int shaderObj);
+typedef unsigned int (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (unsigned int containerObj, unsigned int obj);
+typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (unsigned int programObj);
+typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (unsigned int programObj);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (unsigned int programObj);
+typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (unsigned int obj, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (unsigned int obj, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (unsigned int obj, GLsizei maxLength, GLsizei *length, void *infoLog);
+typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (unsigned int containerObj, GLsizei maxCount, GLsizei *count, unsigned int *obj);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (unsigned int programObj, const void *name);
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (unsigned int programObj, GLint location, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (unsigned int programObj, GLint location, GLint *params);
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (unsigned int obj, GLsizei maxLength, GLsizei *length, void *source);
+
+
+//GL_ARB_vertex_shader
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (unsigned int programObj, GLuint index, const GLcharARB *name);
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (unsigned int programObj, const GLcharARB *name);
+
+
+//GL_ARB_vertex_program
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
+typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
+
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/source/gameengine/CMakeLists.txt b/source/gameengine/CMakeLists.txt
index b42d1d70e43..93de588ba00 100644
--- a/source/gameengine/CMakeLists.txt
+++ b/source/gameengine/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SUBDIRS(
BlenderRoutines
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index b38599685af..1055c8771ef 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#if defined (__sgi)
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index f96855408b7..62edcc7fad7 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BL_ACTIONACTUATOR
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index 4bf13a09fb4..ff9c6a75aa9 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BL_ArmatureObject.h"
diff --git a/source/gameengine/Converter/BL_ArmatureObject.h b/source/gameengine/Converter/BL_ArmatureObject.h
index aafc8271dd6..752bd5eb365 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.h
+++ b/source/gameengine/Converter/BL_ArmatureObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BL_ARMATUREOBJECT
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index fde54025fc7..089af9a68e7 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Convert blender data to ketsji
*/
@@ -883,6 +880,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools*
Material* ma = 0;
bool polyvisible = true;
RAS_IPolyMaterial* polymat = NULL;
+ BL_Material *bl_mat;
if(converter->GetMaterials())
{
@@ -891,7 +889,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools*
else
ma = give_current_material(blenderobj, 1);
- BL_Material *bl_mat = ConvertMaterial(mesh, ma, tface, mface, mmcol, lightlayer, blenderobj, layers);
+ bl_mat = ConvertMaterial(mesh, ma, tface, mface, mmcol, lightlayer, blenderobj, layers);
// set the index were dealing with
bl_mat->material_index = (int)mface->mat_nr;
@@ -899,7 +897,6 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools*
collider = ((bl_mat->ras_mode & COLLIDER)!=0);
polymat = new KX_BlenderMaterial(scene, bl_mat, skinMesh, lightlayer, blenderobj );
- converter->RegisterBlenderMaterial(bl_mat);
unsigned int rgb[4];
bl_mat->GetConversionRGB(rgb);
@@ -921,8 +918,6 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools*
if (mface->v4)
tan3 = tangent[mface->v4];
}
- // this is needed to free up memory afterwards
- converter->RegisterPolyMaterial(polymat);
}
else
{
@@ -1029,12 +1024,27 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools*
polymat->m_specular = MT_Vector3(0.0f,0.0f,0.0f);
polymat->m_shininess = 35.0;
}
+ }
+
+ // see if a bucket was reused or a new one was created
+ // this way only one KX_BlenderMaterial object has to exist per bucket
+ bool bucketCreated;
+ RAS_MaterialBucket* bucket = scene->FindBucket(polymat, bucketCreated);
+ if (bucketCreated) {
// this is needed to free up memory afterwards
converter->RegisterPolyMaterial(polymat);
-
+ if(converter->GetMaterials()) {
+ converter->RegisterBlenderMaterial(bl_mat);
+ }
+ } else {
+ // delete the material objects since they are no longer needed
+ // from now on, use the polygon material from the material bucket
+ delete polymat;
+ if(converter->GetMaterials()) {
+ delete bl_mat;
+ }
+ polymat = bucket->GetPolyMaterial();
}
-
- RAS_MaterialBucket* bucket = scene->FindBucket(polymat);
int nverts = mface->v4?4:3;
int vtxarray = meshobj->FindVertexArray(nverts,polymat);
@@ -1514,7 +1524,8 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj,
default:
break;
}
-
+ delete shapeprops;
+ delete smmaterial;
}
@@ -1599,7 +1610,8 @@ static KX_GameObject *gameobject_from_blenderobject(
KX_Camera* gamecamera = gamecamera_from_bcamera(static_cast<Camera*>(ob->data), kxscene, converter);
gameobj = gamecamera;
- gamecamera->AddRef();
+ //don't add a reference: the camera list in kxscene->m_cameras is not released at the end
+ //gamecamera->AddRef();
kxscene->AddCamera(gamecamera);
break;
@@ -1668,7 +1680,11 @@ static KX_GameObject *gameobject_from_blenderobject(
break;
}
}
-
+ if (gameobj)
+ {
+ gameobj->SetPhysicsEnvironment(kxscene->GetPhysicsEnvironment());
+ gameobj->SetLayer(ob->lay);
+ }
return gameobj;
}
@@ -1845,6 +1861,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
vector<parentChildLink> vec_parent_child;
CListValue* objectlist = kxscene->GetObjectList();
+ CListValue* inactivelist = kxscene->GetInactiveList();
CListValue* parentlist = kxscene->GetRootParentList();
SCA_LogicManager* logicmgr = kxscene->GetLogicManager();
@@ -1852,7 +1869,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
CListValue* logicbrick_conversionlist = new CListValue();
- SG_TreeFactory tf;
+ //SG_TreeFactory tf;
// Convert actions to actionmap
bAction *curAct;
@@ -1990,19 +2007,35 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
if (isInActiveLayer)
{
objectlist->Add(gameobj->AddRef());
- tf.Add(gameobj->GetSGNode());
+ //tf.Add(gameobj->GetSGNode());
gameobj->NodeUpdateGS(0,true);
gameobj->Bucketize();
}
+ else
+ {
+ //we must store this object otherwise it will be deleted
+ //at the end of this function if it is not a root object
+ inactivelist->Add(gameobj->AddRef());
+ }
if (converter->addInitFromFrame){
gameobj->NodeSetLocalPosition(posPrev);
gameobj->NodeSetLocalOrientation(angor);
}
}
-
+ /* Note about memory leak issues:
+ When a CValue derived class is created, m_refcount is initialized to 1
+ so the class must be released after being used to make sure that it won't
+ hang in memory. If the object needs to be stored for a long time,
+ use AddRef() so that this Release() does not free the object.
+ Make sure that for any AddRef() there is a Release()!!!!
+ Do the same for any object derived from CValue, CExpression and NG_NetworkMessage
+ */
+ if (gameobj)
+ gameobj->Release();
+
base = base->next;
}
@@ -2143,70 +2176,71 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
{
KX_GameObject* gameobj = (KX_GameObject*) sumolist->GetValue(i);
struct Object* blenderobject = converter->FindBlenderObject(gameobj);
- int nummeshes = gameobj->GetMeshCount();
- RAS_MeshObject* meshobj = 0;
- ListBase *conlist;
- bConstraint *curcon;
- conlist = get_active_constraints2(blenderobject);
- if (conlist) {
- for (curcon = (bConstraint *)conlist->first; curcon; curcon=(bConstraint *)curcon->next) {
- if (curcon->type==CONSTRAINT_TYPE_RIGIDBODYJOINT){
- bRigidBodyJointConstraint *dat=(bRigidBodyJointConstraint *)curcon->data;
- //if (dat->tar)
- if (!dat->child){
- PHY_IPhysicsController* physctr2 = 0;
- if (dat->tar)
- {
- KX_GameObject *gotar=getGameOb(dat->tar->id.name,sumolist);
- if (gotar && gotar->GetPhysicsController())
- physctr2 = (PHY_IPhysicsController*) gotar->GetPhysicsController()->GetUserData();
- }
+ ListBase *conlist;
+ bConstraint *curcon;
+ conlist = get_active_constraints2(blenderobject);
- if (gameobj->GetPhysicsController())
- {
- float radsPerDeg = 6.283185307179586232f / 360.f;
+ if (conlist) {
+ for (curcon = (bConstraint *)conlist->first; curcon; curcon=(bConstraint *)curcon->next) {
+ if (curcon->type==CONSTRAINT_TYPE_RIGIDBODYJOINT){
+
+ bRigidBodyJointConstraint *dat=(bRigidBodyJointConstraint *)curcon->data;
+
+ if (!dat->child){
- PHY_IPhysicsController* physctrl = (PHY_IPhysicsController*) gameobj->GetPhysicsController()->GetUserData();
- //we need to pass a full constraint frame, not just axis
+ PHY_IPhysicsController* physctr2 = 0;
+
+ if (dat->tar)
+ {
+ KX_GameObject *gotar=getGameOb(dat->tar->id.name,sumolist);
+ if (gotar && gotar->GetPhysicsController())
+ physctr2 = (PHY_IPhysicsController*) gotar->GetPhysicsController()->GetUserData();
+ }
+
+ if (gameobj->GetPhysicsController())
+ {
+ float radsPerDeg = 6.283185307179586232f / 360.f;
+
+ PHY_IPhysicsController* physctrl = (PHY_IPhysicsController*) gameobj->GetPhysicsController()->GetUserData();
+ //we need to pass a full constraint frame, not just axis
- //localConstraintFrameBasis
- MT_Matrix3x3 localCFrame(MT_Vector3(radsPerDeg*dat->axX,radsPerDeg*dat->axY,radsPerDeg*dat->axZ));
- MT_Vector3 axis0 = localCFrame.getColumn(0);
- MT_Vector3 axis1 = localCFrame.getColumn(1);
- MT_Vector3 axis2 = localCFrame.getColumn(2);
+ //localConstraintFrameBasis
+ MT_Matrix3x3 localCFrame(MT_Vector3(radsPerDeg*dat->axX,radsPerDeg*dat->axY,radsPerDeg*dat->axZ));
+ MT_Vector3 axis0 = localCFrame.getColumn(0);
+ MT_Vector3 axis1 = localCFrame.getColumn(1);
+ MT_Vector3 axis2 = localCFrame.getColumn(2);
- int constraintId = kxscene->GetPhysicsEnvironment()->createConstraint(physctrl,physctr2,(PHY_ConstraintType)dat->type,(float)dat->pivX,(float)dat->pivY,(float)dat->pivZ,
+ int constraintId = kxscene->GetPhysicsEnvironment()->createConstraint(physctrl,physctr2,(PHY_ConstraintType)dat->type,(float)dat->pivX,
+ (float)dat->pivY,(float)dat->pivZ,
(float)axis0.x(),(float)axis0.y(),(float)axis0.z(),
(float)axis1.x(),(float)axis1.y(),(float)axis1.z(),
- (float)axis2.x(),(float)axis2.y(),(float)axis2.z()
- );
- if (constraintId)
+ (float)axis2.x(),(float)axis2.y(),(float)axis2.z());
+ if (constraintId)
+ {
+ //if it is a generic 6DOF constraint, set all the limits accordingly
+ if (dat->type == PHY_GENERIC_6DOF_CONSTRAINT)
{
- //if it is a generic 6DOF constraint, set all the limits accordingly
- if (dat->type == PHY_GENERIC_6DOF_CONSTRAINT)
+ int dof;
+ int dofbit=1;
+ for (dof=0;dof<6;dof++)
{
- int dof;
- int dofbit=1;
- for (dof=0;dof<6;dof++)
+ if (dat->flag & dofbit)
+ {
+ kxscene->GetPhysicsEnvironment()->setConstraintParam(constraintId,dof,dat->minLimit[dof],dat->maxLimit[dof]);
+ } else
{
- if (dat->flag & dofbit)
- {
- kxscene->GetPhysicsEnvironment()->setConstraintParam(constraintId,dof,dat->minLimit[dof],dat->maxLimit[dof]);
- } else
- {
- //minLimit > maxLimit means free(disabled limit) for this degree of freedom
- kxscene->GetPhysicsEnvironment()->setConstraintParam(constraintId,dof,1,-1);
- }
- dofbit<<=1;
+ //minLimit > maxLimit means free(disabled limit) for this degree of freedom
+ kxscene->GetPhysicsEnvironment()->setConstraintParam(constraintId,dof,1,-1);
}
+ dofbit<<=1;
}
}
}
- }
- }
- }
- }
-
+ }
+ }
+ }
+ }
+ }
}
templist->Release();
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h
index 56dc5bfa8b2..48f08fb357b 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.h
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BLENDER_CONVERT
#define __BLENDER_CONVERT
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.cpp b/source/gameengine/Converter/BL_DeformableGameObject.cpp
index a17ca6a7c19..68a2e41ca47 100644
--- a/source/gameengine/Converter/BL_DeformableGameObject.cpp
+++ b/source/gameengine/Converter/BL_DeformableGameObject.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BL_DeformableGameObject.h"
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.h b/source/gameengine/Converter/BL_DeformableGameObject.h
index 720a152575a..d943cc7388a 100644
--- a/source/gameengine/Converter/BL_DeformableGameObject.h
+++ b/source/gameengine/Converter/BL_DeformableGameObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BL_DEFORMABLEGAMEOBJECT
diff --git a/source/gameengine/Converter/BL_MeshDeformer.cpp b/source/gameengine/Converter/BL_MeshDeformer.cpp
index 4555e81254a..ab31179b047 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.cpp
+++ b/source/gameengine/Converter/BL_MeshDeformer.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Simple deformation controller that restores a mesh to its rest position
*/
diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h
index adeffd632e7..a6be11d786e 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.h
+++ b/source/gameengine/Converter/BL_MeshDeformer.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BL_MESHDEFORMER
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp
index e9ec6f9116b..14faa3317d0 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.cpp
+++ b/source/gameengine/Converter/BL_SkinDeformer.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WIN32
@@ -60,11 +57,35 @@ extern "C"{
#define __NLA_DEFNORMALS
//#undef __NLA_DEFNORMALS
+
+BL_SkinDeformer::BL_SkinDeformer(
+ struct Object *bmeshobj_old, // Blender object that owns the new mesh
+ struct Object *bmeshobj_new, // Blender object that owns the original mesh
+ class BL_SkinMeshObject *mesh,
+ bool release_object,
+ BL_ArmatureObject* arma) :
+ BL_MeshDeformer(bmeshobj_old, mesh),
+ m_armobj(arma),
+ m_lastUpdate(-1),
+ m_defbase(&bmeshobj_old->defbase),
+ m_releaseobject(release_object)
+ {
+ Mat4CpyMat4(m_obmat, bmeshobj_old->obmat);
+ m_restoremat = true;
+ // this is needed to ensure correct deformation of mesh:
+ // the deformation is done with Blender's armature_deform_verts() function
+ // that takes an object as parameter and not a mesh. The object matrice is used
+ // in the calculation, so we must force the same matrice to simulate a pure replacement of mesh
+ Mat4CpyMat4(bmeshobj_old->obmat, bmeshobj_new->obmat);
+ }
+
BL_SkinDeformer::~BL_SkinDeformer()
{
if(m_releaseobject && m_armobj)
m_armobj->Release();
-};
+ if (m_restoremat)
+ Mat4CpyMat4(m_objMesh->obmat, m_obmat);
+}
/* XXX note, this __NLA_OLDDEFORM define seems to be obsolete */
diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h
index 74adc6c2943..e130dc15dbf 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.h
+++ b/source/gameengine/Converter/BL_SkinDeformer.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef BL_SKINDEFORMER
@@ -72,7 +69,8 @@ public:
m_armobj(arma),
m_lastUpdate(-1),
m_defbase(&bmeshobj->defbase),
- m_releaseobject(false)
+ m_releaseobject(false),
+ m_restoremat(false)
{
};
@@ -81,15 +79,7 @@ public:
struct Object *bmeshobj_new,
class BL_SkinMeshObject *mesh,
bool release_object,
- BL_ArmatureObject* arma = NULL)
- : //
- BL_MeshDeformer(bmeshobj_old, mesh),
- m_armobj(arma),
- m_lastUpdate(-1),
- m_defbase(&bmeshobj_old->defbase),
- m_releaseobject(release_object)
- {
- };
+ BL_ArmatureObject* arma = NULL);
virtual void ProcessReplica();
virtual RAS_Deformer *GetReplica();
@@ -102,6 +92,8 @@ protected:
float m_time;
double m_lastUpdate;
ListBase* m_defbase;
+ float m_obmat[4][4]; // the original object matrice in case of dynamic mesh replacement
+ bool m_restoremat;
bool m_releaseobject;
};
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.cpp b/source/gameengine/Converter/BL_SkinMeshObject.cpp
index 364fd76776f..8bc78c7f757 100644
--- a/source/gameengine/Converter/BL_SkinMeshObject.cpp
+++ b/source/gameengine/Converter/BL_SkinMeshObject.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Deformer that supports armature skinning
*/
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h
index 1d02dd1ceb4..0ca7428c0f0 100644
--- a/source/gameengine/Converter/BL_SkinMeshObject.h
+++ b/source/gameengine/Converter/BL_SkinMeshObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BL_SKINMESHOBJECT
diff --git a/source/gameengine/Converter/BlenderWorldInfo.cpp b/source/gameengine/Converter/BlenderWorldInfo.cpp
index eb03a3c2a38..bb9bb161f32 100644
--- a/source/gameengine/Converter/BlenderWorldInfo.cpp
+++ b/source/gameengine/Converter/BlenderWorldInfo.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h> // printf()
diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h
index 35e47bbf9b8..fd6bb0212b7 100644
--- a/source/gameengine/Converter/BlenderWorldInfo.h
+++ b/source/gameengine/Converter/BlenderWorldInfo.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BLENDERWORLDINFO_H
#define __BLENDERWORLDINFO_H
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt
index db516b20df2..adb7304b10e 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
index 8722f90f456..f58d60b026a 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_BlenderScalarInterpolator.h"
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
index fd9cfcb04ce..94d15aff6be 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_SCALARINTERPOLATOR_H
#define __KX_SCALARINTERPOLATOR_H
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index 0da76e36e22..757e9a39a83 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WIN32
@@ -123,29 +120,29 @@ KX_BlenderSceneConverter::~KX_BlenderSceneConverter()
delete (ipoList);
}
- vector<KX_WorldInfo*>::iterator itw = m_worldinfos.begin();
+ vector<pair<KX_Scene*,KX_WorldInfo*> >::iterator itw = m_worldinfos.begin();
while (itw != m_worldinfos.end()) {
- delete (*itw);
+ delete (*itw).second;
itw++;
}
- vector<RAS_IPolyMaterial*>::iterator itp = m_polymaterials.begin();
+ vector<pair<KX_Scene*,RAS_IPolyMaterial*> >::iterator itp = m_polymaterials.begin();
while (itp != m_polymaterials.end()) {
- delete (*itp);
+ delete (*itp).second;
itp++;
}
// delete after RAS_IPolyMaterial
- vector<BL_Material *>::iterator itmat = m_materials.begin();
+ vector<pair<KX_Scene*,BL_Material *> >::iterator itmat = m_materials.begin();
while (itmat != m_materials.end()) {
- delete (*itmat);
+ delete (*itmat).second;
itmat++;
}
- vector<RAS_MeshObject*>::iterator itm = m_meshobjects.begin();
+ vector<pair<KX_Scene*,RAS_MeshObject*> >::iterator itm = m_meshobjects.begin();
while (itm != m_meshobjects.end()) {
- delete (*itm);
+ delete (*itm).second;
itm++;
}
@@ -263,6 +260,9 @@ void KX_BlenderSceneConverter::ConvertScene(const STR_String& scenename,
Scene *blenderscene = GetSceneForName2(m_maggie, scenename);
e_PhysicsEngine physics_engine = UseBullet;
+ // hook for registration function during conversion.
+ m_currentScene = destinationscene;
+ destinationscene->SetSceneConverter(this);
if (blenderscene)
{
@@ -360,16 +360,90 @@ void KX_BlenderSceneConverter::ConvertScene(const STR_String& scenename,
m_alwaysUseExpandFraming
);
+ //These lookup are not needed during game
m_map_blender_to_gameactuator.clear();
m_map_blender_to_gamecontroller.clear();
-
m_map_blender_to_gameobject.clear();
- m_map_mesh_to_gamemesh.clear();
- //don't clear it yet, it is needed for the baking physics into ipo animation
+ //Clearing this lookup table has the effect of disabling the cache of meshes
+ //between scenes, even if they are shared in the blend file.
+ //This cache mecanism is buggy so I leave it disable and the memory leak
+ //that would result from this is fixed in RemoveScene()
+ m_map_mesh_to_gamemesh.clear();
+ //Don't clear this lookup, it is needed for the baking physics into ipo animation
+ //To avoid it's infinite grows, object will be unregister when they are deleted
+ //see KX_Scene::NewRemoveObject
//m_map_gameobject_to_blender.clear();
}
+// This function removes all entities stored in the converter for that scene
+// It should be used instead of direct delete scene
+// Note that there was some provision for sharing entities (meshes...) between
+// scenes but that is now disabled so all scene will have their own copy
+// and we can delete them here. If the sharing is reactivated, change this code too..
+// (see KX_BlenderSceneConverter::ConvertScene)
+void KX_BlenderSceneConverter::RemoveScene(KX_Scene *scene)
+{
+ int i, size;
+ // delete the scene first as it will stop the use of entities
+ delete scene;
+ // delete the entities of this scene
+ vector<pair<KX_Scene*,KX_WorldInfo*> >::iterator worldit;
+ size = m_worldinfos.size();
+ for (i=0, worldit=m_worldinfos.begin(); i<size; ) {
+ if ((*worldit).first == scene) {
+ delete (*worldit).second;
+ *worldit = m_worldinfos.back();
+ m_worldinfos.pop_back();
+ size--;
+ } else {
+ i++;
+ worldit++;
+ }
+ }
+
+ vector<pair<KX_Scene*,RAS_IPolyMaterial*> >::iterator polymit;
+ size = m_polymaterials.size();
+ for (i=0, polymit=m_polymaterials.begin(); i<size; ) {
+ if ((*polymit).first == scene) {
+ delete (*polymit).second;
+ *polymit = m_polymaterials.back();
+ m_polymaterials.pop_back();
+ size--;
+ } else {
+ i++;
+ polymit++;
+ }
+ }
+
+ vector<pair<KX_Scene*,BL_Material*> >::iterator matit;
+ size = m_materials.size();
+ for (i=0, matit=m_materials.begin(); i<size; ) {
+ if ((*matit).first == scene) {
+ delete (*matit).second;
+ *matit = m_materials.back();
+ m_materials.pop_back();
+ size--;
+ } else {
+ i++;
+ matit++;
+ }
+ }
+
+ vector<pair<KX_Scene*,RAS_MeshObject*> >::iterator meshit;
+ size = m_meshobjects.size();
+ for (i=0, meshit=m_meshobjects.begin(); i<size; ) {
+ if ((*meshit).first == scene) {
+ delete (*meshit).second;
+ *meshit = m_meshobjects.back();
+ m_meshobjects.pop_back();
+ size--;
+ } else {
+ i++;
+ meshit++;
+ }
+ }
+}
// use blender materials
void KX_BlenderSceneConverter::SetMaterials(bool val)
@@ -385,7 +459,7 @@ bool KX_BlenderSceneConverter::GetMaterials()
void KX_BlenderSceneConverter::RegisterBlenderMaterial(BL_Material *mat)
{
- m_materials.push_back(mat);
+ m_materials.push_back(pair<KX_Scene*,BL_Material *>(m_currentScene,mat));
}
@@ -406,6 +480,11 @@ void KX_BlenderSceneConverter::RegisterGameObject(
m_map_blender_to_gameobject.insert(CHashedPtr(for_blenderobject),gameobject);
}
+void KX_BlenderSceneConverter::UnregisterGameObject(
+ KX_GameObject *gameobject)
+{
+ m_map_gameobject_to_blender.remove(CHashedPtr(gameobject));
+}
KX_GameObject *KX_BlenderSceneConverter::FindGameObject(
@@ -433,7 +512,7 @@ void KX_BlenderSceneConverter::RegisterGameMesh(
struct Mesh *for_blendermesh)
{
m_map_mesh_to_gamemesh.insert(CHashedPtr(for_blendermesh),gamemesh);
- m_meshobjects.push_back(gamemesh);
+ m_meshobjects.push_back(pair<KX_Scene*,RAS_MeshObject*>(m_currentScene,gamemesh));
}
@@ -458,7 +537,7 @@ RAS_MeshObject *KX_BlenderSceneConverter::FindGameMesh(
void KX_BlenderSceneConverter::RegisterPolyMaterial(RAS_IPolyMaterial *polymat)
{
- m_polymaterials.push_back(polymat);
+ m_polymaterials.push_back(pair<KX_Scene*,RAS_IPolyMaterial*>(m_currentScene,polymat));
}
@@ -523,7 +602,7 @@ SCA_IController *KX_BlenderSceneConverter::FindGameController(
void KX_BlenderSceneConverter::RegisterWorldInfo(
KX_WorldInfo *worldinfo)
{
- m_worldinfos.push_back(worldinfo);
+ m_worldinfos.push_back(pair<KX_Scene*,KX_WorldInfo*>(m_currentScene,worldinfo));
}
/*
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index a897922d51b..a45d7396875 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_BLENDERSCENECONVERTER_H
#define __KX_BLENDERSCENECONVERTER_H
@@ -51,10 +48,13 @@ struct SpaceIpo;
class KX_BlenderSceneConverter : public KX_ISceneConverter
{
- vector<KX_WorldInfo*> m_worldinfos;
- vector<RAS_IPolyMaterial*> m_polymaterials;
- vector<RAS_MeshObject*> m_meshobjects;
- vector<BL_Material *> m_materials;
+ // Use vector of pairs to allow removal of entities between scene switch
+ vector<pair<KX_Scene*,KX_WorldInfo*> > m_worldinfos;
+ vector<pair<KX_Scene*,RAS_IPolyMaterial*> > m_polymaterials;
+ vector<pair<KX_Scene*,RAS_MeshObject*> > m_meshobjects;
+ vector<pair<KX_Scene*,BL_Material *> > m_materials;
+ // Should also have a list of collision shapes.
+ // For the time being this is held in KX_Scene::m_shapes
GEN_Map<CHashedPtr,struct Object*> m_map_gameobject_to_blender;
GEN_Map<CHashedPtr,KX_GameObject*> m_map_blender_to_gameobject;
@@ -72,6 +72,7 @@ class KX_BlenderSceneConverter : public KX_ISceneConverter
STR_String m_newfilename;
class KX_KetsjiEngine* m_ketsjiEngine;
+ class KX_Scene* m_currentScene; // Scene being converted
bool m_alwaysUseExpandFraming;
bool m_usemat;
@@ -99,6 +100,7 @@ public:
class RAS_IRenderTools* rendertools,
class RAS_ICanvas* canvas
);
+ virtual void RemoveScene(class KX_Scene *scene);
void SetNewFileName(const STR_String& filename);
bool TryAndLoadNewFile();
@@ -106,6 +108,7 @@ public:
void SetAlwaysUseExpandFraming(bool to_what);
void RegisterGameObject(KX_GameObject *gameobject, struct Object *for_blenderobject);
+ void UnregisterGameObject(KX_GameObject *gameobject);
KX_GameObject *FindGameObject(struct Object *for_blenderobject);
struct Object *FindBlenderObject(KX_GameObject *for_gameobject);
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index a6baa04b045..6b594e2e70b 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Convert Blender actuators for use in the GameEngine
*/
@@ -37,6 +34,8 @@
#define BLENDER_HACK_DTIME 0.02
+#include "MEM_guardedalloc.h"
+
#include "KX_BlenderSceneConverter.h"
#include "KX_ConvertActuators.h"
@@ -45,7 +44,7 @@
#include "SCA_PropertyActuator.h"
#include "SCA_LogicManager.h"
#include "SCA_RandomActuator.h"
-
+#include "SCA_2DFilterActuator.h"
// Ketsji specific logicbricks
#include "KX_SceneActuator.h"
@@ -61,6 +60,7 @@
#include "KX_SCA_AddObjectActuator.h"
#include "KX_SCA_EndObjectActuator.h"
#include "KX_SCA_ReplaceMeshActuator.h"
+#include "KX_ParentActuator.h"
#include "KX_Scene.h"
#include "KX_KetsjiEngine.h"
@@ -69,7 +69,7 @@
#include "KX_GameObject.h"
/* This little block needed for linking to Blender... */
-
+#include "BKE_text.h"
#include "BLI_blenlib.h"
#include "KX_NetworkMessageActuator.h"
@@ -351,7 +351,7 @@ void BL_ConvertActuators(char* maggiename,
else
{
/* but we need to convert the samplename into absolute pathname first */
- BLI_convertstringcode(soundact->sound->name, maggiename, 0);
+ BLI_convertstringcode(soundact->sound->name, maggiename);
samplename = soundact->sound->name;
/* and now we can load it */
@@ -681,15 +681,11 @@ void BL_ConvertActuators(char* maggiename,
break;
}
case ACT_SCENE_CAMERA:
+ mode = KX_SceneActuator::KX_SCENE_SET_CAMERA;
if (sceneact->camera)
{
- mode = KX_SceneActuator::KX_SCENE_SET_CAMERA;
cam = (KX_Camera*) converter->FindGameObject(sceneact->camera);
}
- else
- {
- // TODO:warn user
- }
break;
case ACT_SCENE_RESTART:
{
@@ -836,7 +832,110 @@ void BL_ConvertActuators(char* maggiename,
baseact = tmp_vis_act;
}
break;
+
+ case ACT_2DFILTER:
+ {
+ bTwoDFilterActuator *_2dfilter = (bTwoDFilterActuator*) bact->data;
+ SCA_2DFilterActuator *tmp = NULL;
+
+ RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode;
+ switch(_2dfilter->type)
+ {
+ case ACT_2DFILTER_MOTIONBLUR:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_MOTIONBLUR;
+ break;
+ case ACT_2DFILTER_BLUR:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_BLUR;
+ break;
+ case ACT_2DFILTER_SHARPEN:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_SHARPEN;
+ break;
+ case ACT_2DFILTER_DILATION:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_DILATION;
+ break;
+ case ACT_2DFILTER_EROSION:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_EROSION;
+ break;
+ case ACT_2DFILTER_LAPLACIAN:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_LAPLACIAN;
+ break;
+ case ACT_2DFILTER_SOBEL:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_SOBEL;
+ break;
+ case ACT_2DFILTER_PREWITT:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_PREWITT;
+ break;
+ case ACT_2DFILTER_GRAYSCALE:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_GRAYSCALE;
+ break;
+ case ACT_2DFILTER_SEPIA:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_SEPIA;
+ break;
+ case ACT_2DFILTER_INVERT:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_INVERT;
+ break;
+ case ACT_2DFILTER_CUSTOMFILTER:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_CUSTOMFILTER;
+ break;
+ case ACT_2DFILTER_NOFILTER:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_NOFILTER;
+ break;
+ case ACT_2DFILTER_DISABLED:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_DISABLED;
+ break;
+ case ACT_2DFILTER_ENABLED:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_ENABLED;
+ break;
+ default:
+ filtermode = RAS_2DFilterManager::RAS_2DFILTER_NOFILTER;
+ break;
+ }
+
+ tmp = new SCA_2DFilterActuator(gameobj, filtermode, _2dfilter->flag,
+ _2dfilter->float_arg,_2dfilter->int_arg,ketsjiEngine->GetRasterizer(),rendertools);
+
+ if (_2dfilter->text)
+ {
+ char *buf;
+ // this is some blender specific code
+ buf = txt_to_buf(_2dfilter->text);
+ if (buf)
+ {
+ tmp->SetShaderText(STR_String(buf));
+ MEM_freeN(buf);
+ }
+ }
+
+ baseact = tmp;
+
+ }
+ break;
+ case ACT_PARENT:
+ {
+ bParentActuator *parAct = (bParentActuator *) bact->data;
+ int mode = KX_ParentActuator::KX_PARENT_NODEF;
+ KX_GameObject *tmpgob;
+ switch(parAct->type)
+ {
+ case ACT_PARENT_SET:
+ mode = KX_ParentActuator::KX_PARENT_SET;
+ tmpgob = converter->FindGameObject(parAct->ob);
+ break;
+ case ACT_PARENT_REMOVE:
+ mode = KX_ParentActuator::KX_PARENT_REMOVE;
+ tmpgob = NULL;
+ break;
+ }
+
+ KX_ParentActuator *tmpparact
+ = new KX_ParentActuator(gameobj,
+ mode,
+ tmpgob);
+ baseact = tmpparact;
+ break;
+ }
+
default:
; /* generate some error */
}
@@ -854,9 +953,12 @@ void BL_ConvertActuators(char* maggiename,
gameobj->AddActuator(baseact);
converter->RegisterGameActuator(baseact, bact);
+ // done with baseact, release it
+ baseact->Release();
}
bact = bact->next;
}
}
+
diff --git a/source/gameengine/Converter/KX_ConvertActuators.h b/source/gameengine/Converter/KX_ConvertActuators.h
index 1e6e96e2e7c..03ea0db99b9 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.h
+++ b/source/gameengine/Converter/KX_ConvertActuators.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_CONVERTACTUATORS_H
#define __KX_CONVERTACTUATORS_H
diff --git a/source/gameengine/Converter/KX_ConvertControllers.cpp b/source/gameengine/Converter/KX_ConvertControllers.cpp
index 5b30f5a4a2e..a26cfa95b6d 100644
--- a/source/gameengine/Converter/KX_ConvertControllers.cpp
+++ b/source/gameengine/Converter/KX_ConvertControllers.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "MEM_guardedalloc.h"
@@ -174,6 +171,8 @@ void BL_ConvertControllers(
gameobj->AddController(gamecontroller);
converter->RegisterGameController(gamecontroller, bcontr);
+ //done with gamecontroller
+ gamecontroller->Release();
}
bcontr = bcontr->next;
diff --git a/source/gameengine/Converter/KX_ConvertControllers.h b/source/gameengine/Converter/KX_ConvertControllers.h
index 3c2b45bddd0..3e8a87fc90b 100644
--- a/source/gameengine/Converter/KX_ConvertControllers.h
+++ b/source/gameengine/Converter/KX_ConvertControllers.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_CONVERTCONTROLLERS_H
#define __KX_CONVERTCONTROLLERS_H
diff --git a/source/gameengine/Converter/KX_ConvertProperties.cpp b/source/gameengine/Converter/KX_ConvertProperties.cpp
index a1807732416..aae8752671f 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.cpp
+++ b/source/gameengine/Converter/KX_ConvertProperties.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_ConvertProperties.h"
@@ -105,8 +102,9 @@ void BL_ConvertProperties(Object* object,KX_GameObject* gameobj,SCA_TimeEventMan
// set a subproperty called 'timer' so that
// we can register the replica of this property
// at the time a game object is replicated (AddObjectActuator triggers this)
-
- timeval->SetProperty("timer",new CBoolValue(true));
+ CValue *bval = new CBoolValue(true);
+ timeval->SetProperty("timer",bval);
+ bval->Release();
if (isInActiveLayer)
{
timemgr->AddTimeProperty(timeval);
@@ -128,6 +126,8 @@ void BL_ConvertProperties(Object* object,KX_GameObject* gameobj,SCA_TimeEventMan
{
scene->AddDebugProperty(gameobj,STR_String(prop->name));
}
+ // done with propval, release it
+ propval->Release();
}
prop = prop->next;
diff --git a/source/gameengine/Converter/KX_ConvertProperties.h b/source/gameengine/Converter/KX_ConvertProperties.h
index eb44f7b7d35..327284d63ce 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.h
+++ b/source/gameengine/Converter/KX_ConvertProperties.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_CONVERTPROPERTIES
#define __KX_CONVERTPROPERTIES
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp
index 40c15302553..80fa3838d60 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.cpp
+++ b/source/gameengine/Converter/KX_ConvertSensors.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Conversion of Blender data blocks to KX sensor system
*/
@@ -386,8 +383,9 @@ void BL_ConvertSensors(struct Object* blenderobject,
bool bFindMaterial = false;
PHY_IPhysicsController* physCtrl = kxscene->GetPhysicsEnvironment()->CreateSphereController(radius,pos);
- if (isInActiveLayer)
- kxscene->GetPhysicsEnvironment()->addSensor(physCtrl);
+ //will be done in KX_TouchEventManager::RegisterSensor()
+ //if (isInActiveLayer)
+ // kxscene->GetPhysicsEnvironment()->addSensor(physCtrl);
@@ -732,6 +730,8 @@ void BL_ConvertSensors(struct Object* blenderobject,
logicmgr->RegisterToSensor(gamecont,gamesensor);
}
}
+ // done with gamesensor
+ gamesensor->Release();
}
sens=sens->next;
diff --git a/source/gameengine/Converter/KX_ConvertSensors.h b/source/gameengine/Converter/KX_ConvertSensors.h
index 9878d4a7a09..73da51f47f0 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.h
+++ b/source/gameengine/Converter/KX_ConvertSensors.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_CONVERTSENSOR_H
#define __KX_CONVERTSENSOR_H
diff --git a/source/gameengine/Converter/KX_IpoConvert.cpp b/source/gameengine/Converter/KX_IpoConvert.cpp
index defcdffb6fc..75ca59d01e7 100644
--- a/source/gameengine/Converter/KX_IpoConvert.cpp
+++ b/source/gameengine/Converter/KX_IpoConvert.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
@@ -100,9 +97,9 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
ipocontr->GetIPOTransform().SetPosition(
MT_Point3(
- blenderobject->loc[0]+blenderobject->dloc[0],
- blenderobject->loc[1]+blenderobject->dloc[1],
- blenderobject->loc[2]+blenderobject->dloc[2]
+ blenderobject->loc[0]/*+blenderobject->dloc[0]*/,
+ blenderobject->loc[1]/*+blenderobject->dloc[1]*/,
+ blenderobject->loc[2]/*+blenderobject->dloc[2]*/
)
);
ipocontr->GetIPOTransform().SetEulerAngles(
@@ -134,7 +131,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetPosition()[0]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyPosition(true);
+ ipocontr->SetIPOChannelActive(OB_LOC_X, true);
}
@@ -145,7 +142,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetPosition()[1]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyPosition(true);
+ ipocontr->SetIPOChannelActive(OB_LOC_Y, true);
}
ipo = ipoList->GetScalarInterpolator(OB_LOC_Z);
@@ -155,7 +152,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetPosition()[2]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyPosition(true);
+ ipocontr->SetIPOChannelActive(OB_LOC_Z, true);
}
// Master the art of cut & paste programming...
@@ -167,7 +164,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaPosition()[0]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyPosition(true);
+ ipocontr->SetIPOChannelActive(OB_DLOC_X, true);
}
ipo = ipoList->GetScalarInterpolator(OB_DLOC_Y);
@@ -177,7 +174,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaPosition()[1]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyPosition(true);
+ ipocontr->SetIPOChannelActive(OB_DLOC_Y, true);
}
ipo = ipoList->GetScalarInterpolator(OB_DLOC_Z);
@@ -187,7 +184,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaPosition()[2]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyPosition(true);
+ ipocontr->SetIPOChannelActive(OB_DLOC_Z, true);
}
// Explore the finesse of reuse and slight modification
@@ -199,7 +196,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetEulerAngles()[0]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyOrientation(true);
+ ipocontr->SetIPOChannelActive(OB_ROT_X, true);
}
ipo = ipoList->GetScalarInterpolator(OB_ROT_Y);
if (ipo) {
@@ -208,7 +205,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetEulerAngles()[1]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyOrientation(true);
+ ipocontr->SetIPOChannelActive(OB_ROT_Y, true);
}
ipo = ipoList->GetScalarInterpolator(OB_ROT_Z);
if (ipo) {
@@ -217,7 +214,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetEulerAngles()[2]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyOrientation(true);
+ ipocontr->SetIPOChannelActive(OB_ROT_Z, true);
}
// Hmmm, the need for a macro comes to mind...
@@ -229,7 +226,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaEulerAngles()[0]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyOrientation(true);
+ ipocontr->SetIPOChannelActive(OB_DROT_X, true);
}
ipo = ipoList->GetScalarInterpolator(OB_DROT_Y);
if (ipo) {
@@ -238,7 +235,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaEulerAngles()[1]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyOrientation(true);
+ ipocontr->SetIPOChannelActive(OB_DROT_Y, true);
}
ipo = ipoList->GetScalarInterpolator(OB_DROT_Z);
if (ipo) {
@@ -247,7 +244,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaEulerAngles()[2]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyOrientation(true);
+ ipocontr->SetIPOChannelActive(OB_DROT_Z, true);
}
// Hang on, almost there...
@@ -259,7 +256,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetScaling()[0]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyScaling(true);
+ ipocontr->SetIPOChannelActive(OB_SIZE_X, true);
}
ipo = ipoList->GetScalarInterpolator(OB_SIZE_Y);
if (ipo) {
@@ -268,7 +265,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetScaling()[1]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyScaling(true);
+ ipocontr->SetIPOChannelActive(OB_SIZE_Y, true);
}
ipo = ipoList->GetScalarInterpolator(OB_SIZE_Z);
if (ipo) {
@@ -277,7 +274,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetScaling()[2]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyScaling(true);
+ ipocontr->SetIPOChannelActive(OB_SIZE_Z, true);
}
// The last few...
@@ -289,7 +286,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaScaling()[0]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyScaling(true);
+ ipocontr->SetIPOChannelActive(OB_DSIZE_X, true);
}
ipo = ipoList->GetScalarInterpolator(OB_DSIZE_Y);
if (ipo) {
@@ -298,7 +295,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaScaling()[1]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyScaling(true);
+ ipocontr->SetIPOChannelActive(OB_DSIZE_Y, true);
}
ipo = ipoList->GetScalarInterpolator(OB_DSIZE_Z);
if (ipo) {
@@ -307,7 +304,7 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
&(ipocontr->GetIPOTransform().GetDeltaScaling()[2]),
ipo);
ipocontr->AddInterpolator(interpolator);
- ipocontr->SetModifyScaling(true);
+ ipocontr->SetIPOChannelActive(OB_DSIZE_Z, true);
}
{
diff --git a/source/gameengine/Converter/KX_IpoConvert.h b/source/gameengine/Converter/KX_IpoConvert.h
index e901ae9b3e7..afcb1b22821 100644
--- a/source/gameengine/Converter/KX_IpoConvert.h
+++ b/source/gameengine/Converter/KX_IpoConvert.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_IPOCONVERT_H
#define __KX_IPOCONVERT_H
diff --git a/source/gameengine/Converter/Makefile b/source/gameengine/Converter/Makefile
index 4ba34952d40..f312fc13221 100644
--- a/source/gameengine/Converter/Makefile
+++ b/source/gameengine/Converter/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Expressions/CMakeLists.txt b/source/gameengine/Expressions/CMakeLists.txt
index cc99be1b9ee..6b2a835d648 100644
--- a/source/gameengine/Expressions/CMakeLists.txt
+++ b/source/gameengine/Expressions/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
diff --git a/source/gameengine/Expressions/EXP_C-Api.cpp b/source/gameengine/Expressions/EXP_C-Api.cpp
index c5576e99e7d..016d4e6fba9 100644
--- a/source/gameengine/Expressions/EXP_C-Api.cpp
+++ b/source/gameengine/Expressions/EXP_C-Api.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "EXP_C-Api.h"
#include "IntValue.h"
diff --git a/source/gameengine/Expressions/EXP_C-Api.h b/source/gameengine/Expressions/EXP_C-Api.h
index e9ee526cd6e..d259a8d6d99 100644
--- a/source/gameengine/Expressions/EXP_C-Api.h
+++ b/source/gameengine/Expressions/EXP_C-Api.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __EXPRESSION_INCLUDE
#define __EXPRESSION_INCLUDE
diff --git a/source/gameengine/Expressions/Expression.cpp b/source/gameengine/Expressions/Expression.cpp
index 5c5e1abea34..f16f572c322 100644
--- a/source/gameengine/Expressions/Expression.cpp
+++ b/source/gameengine/Expressions/Expression.cpp
@@ -22,7 +22,9 @@
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
-
+#ifdef _DEBUG
+//int gRefCountExpr;
+#endif
CExpression::CExpression()// : m_cached_calculate(NULL)
{
m_refcount = 1;
diff --git a/source/gameengine/Expressions/IdentifierExpr.cpp b/source/gameengine/Expressions/IdentifierExpr.cpp
index cd7a9b0f186..398e1b2aa0e 100644
--- a/source/gameengine/Expressions/IdentifierExpr.cpp
+++ b/source/gameengine/Expressions/IdentifierExpr.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "IdentifierExpr.h"
diff --git a/source/gameengine/Expressions/IdentifierExpr.h b/source/gameengine/Expressions/IdentifierExpr.h
index dbffe7c02bc..b307228c8b9 100644
--- a/source/gameengine/Expressions/IdentifierExpr.h
+++ b/source/gameengine/Expressions/IdentifierExpr.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __IDENTIFIER_EXPR
#define __IDENTIFIER_EXPR
diff --git a/source/gameengine/Expressions/KX_HashedPtr.cpp b/source/gameengine/Expressions/KX_HashedPtr.cpp
index b1eeff20766..b75e15bd375 100644
--- a/source/gameengine/Expressions/KX_HashedPtr.cpp
+++ b/source/gameengine/Expressions/KX_HashedPtr.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_HashedPtr.h"
diff --git a/source/gameengine/Expressions/KX_HashedPtr.h b/source/gameengine/Expressions/KX_HashedPtr.h
index 06e86854d82..b11efb99d68 100644
--- a/source/gameengine/Expressions/KX_HashedPtr.h
+++ b/source/gameengine/Expressions/KX_HashedPtr.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_HASHEDPTR
#define __KX_HASHEDPTR
diff --git a/source/gameengine/Expressions/KX_Python.h b/source/gameengine/Expressions/KX_Python.h
index 76c104390db..b8006fdf0ed 100644
--- a/source/gameengine/Expressions/KX_Python.h
+++ b/source/gameengine/Expressions/KX_Python.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_PYTHON_H
#define KX_PYTHON_H
diff --git a/source/gameengine/Expressions/KX_Python_dynamic.h b/source/gameengine/Expressions/KX_Python_dynamic.h
index 6ba31796e4f..eb435bdf1c3 100644
--- a/source/gameengine/Expressions/KX_Python_dynamic.h
+++ b/source/gameengine/Expressions/KX_Python_dynamic.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_PYTHON_H
#define KX_PYTHON_H
diff --git a/source/gameengine/Expressions/KX_Python_static.h b/source/gameengine/Expressions/KX_Python_static.h
index 1a9682c8ef4..f4f31f9b058 100644
--- a/source/gameengine/Expressions/KX_Python_static.h
+++ b/source/gameengine/Expressions/KX_Python_static.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_PYTHON_H
#define KX_PYTHON_H
diff --git a/source/gameengine/Expressions/Makefile b/source/gameengine/Expressions/Makefile
index 18dca9a1c68..e9c02eedcf2 100644
--- a/source/gameengine/Expressions/Makefile
+++ b/source/gameengine/Expressions/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 1b343088446..aabcd6cb71d 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 026a58cdbca..de89ed9b5c8 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef NO_EXP_PYTHON_EMBEDDING
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 48898dfc1f5..56208ab4ad5 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -169,7 +169,28 @@ PyObject* CValue::PyGetName(PyObject* self,PyObject* args,PyObject* kwds)
return pyname;
}
+/*#define CVALUE_DEBUG*/
+#ifdef CVALUE_DEBUG
+int gRefCount;
+struct SmartCValueRef
+{
+ CValue *m_ref;
+ int m_count;
+ SmartCValueRef(CValue *ref)
+ {
+ m_ref = ref;
+ m_count = gRefCount++;
+ }
+};
+#include <vector>
+
+std::vector<SmartCValueRef> gRefList;
+#endif
+
+#ifdef _DEBUG
+//int gRefCountValue;
+#endif
CValue::CValue(PyTypeObject *T)
: PyObjectPlus(T),
@@ -186,6 +207,12 @@ effect: constucts a CValue
*/
{
//debug(gRefCountValue++) // debugging
+#ifdef _DEBUG
+ //gRefCountValue++;
+#ifdef CVALUE_DEBUG
+ gRefList.push_back(SmartCValueRef(this));
+#endif
+#endif
}
@@ -199,6 +226,18 @@ effect: deletes the object
ClearProperties();
assertd (m_refcount==0);
+#ifdef CVALUE_DEBUG
+ std::vector<SmartCValueRef>::iterator it;
+ for (it=gRefList.begin(); it!=gRefList.end(); it++)
+ {
+ if (it->m_ref == this)
+ {
+ *it = gRefList.back();
+ gRefList.pop_back();
+ break;
+ }
+ }
+#endif
}
@@ -293,7 +332,7 @@ void CValue::SetProperty(const STR_String & name,CValue* ioProperty)
}
// Add property at end of array
- (*m_pNamedPropertyArray)[name] = ioProperty;//->Add(ioProperty);
+ (*m_pNamedPropertyArray)[name] = ioProperty->AddRef();//->Add(ioProperty);
}
@@ -356,10 +395,13 @@ bool CValue::RemoveProperty(const STR_String & inName)
if (m_pNamedPropertyArray == NULL)
return false;
- // Scan all properties, as soon as we find one with <inName> -> Remove it
-// CValue* val = (*m_pNamedPropertyArray)[inName];
- if (m_pNamedPropertyArray->erase(inName)) return true;
-
+ CValue* val = GetProperty(inName);
+ if (NULL != val)
+ {
+ val->Release();
+ m_pNamedPropertyArray->erase(inName);
+ return true;
+ }
return false;
}
@@ -379,7 +421,7 @@ void CValue::ClearProperties()
!(it == m_pNamedPropertyArray->end());it++)
{
CValue* tmpval = (*it).second;
- STR_String name = (*it).first;
+ //STR_String name = (*it).first;
tmpval->Release();
}
@@ -469,8 +511,9 @@ void CValue::CloneProperties(CValue *replica)
for ( std::map<STR_String,CValue*>::iterator it = m_pNamedPropertyArray->begin();
!(it == m_pNamedPropertyArray->end());it++)
{
-
- replica->SetProperty((*it).first,(*it).second->GetReplica());
+ CValue *val = (*it).second->GetReplica();
+ replica->SetProperty((*it).first,val);
+ val->Release();
}
}
@@ -489,10 +532,6 @@ double* CValue::GetVector3(bool bGetTransformedVec)
}
-
-
-
-
/*---------------------------------------------------------------------------------------------------------------------
Reference Counting
---------------------------------------------------------------------------------------------------------------------*/
@@ -504,6 +543,9 @@ CValue *CValue::AddRef()
// Increase global reference count, used to see at the end of the program
// if all CValue-derived classes have been dereferenced to 0
//debug(gRefCountValue++);
+#ifdef _DEBUG
+ //gRefCountValue++;
+#endif
m_refcount++;
return this;
}
@@ -518,7 +560,9 @@ int CValue::Release()
// Decrease global reference count, used to see at the end of the program
// if all CValue-derived classes have been dereferenced to 0
//debug(gRefCountValue--);
-
+#ifdef _DEBUG
+ //gRefCountValue--;
+#endif
// Decrease local reference count, if it reaches 0 the object should be freed
if (--m_refcount > 0)
{
@@ -546,6 +590,9 @@ void CValue::DisableRefCount()
m_refcount--;
//debug(gRefCountValue--);
+#ifdef _DEBUG
+ //gRefCountValue--;
+#endif
m_ValFlags.RefCountDisabled=true;
}
@@ -590,11 +637,14 @@ CValue* CValue::FindIdentifier(const STR_String& identifiername)
} else
{
result = GetProperty(identifiername);
+ if (result)
+ return result->AddRef();
+ }
+ if (!result)
+ {
+ // warning here !!!
+ result = new CErrorValue(identifiername+" not found");
}
- if (result)
- return result->AddRef();
- // warning here !!!
- result = new CErrorValue(identifiername+" not found");
return result;
}
@@ -717,7 +767,7 @@ int CValue::_setattr(const STR_String& attr,PyObject* pyobj)
oldprop->SetValue(vallie);
} else
{
- SetProperty(attr,vallie->AddRef());
+ SetProperty(attr,vallie);
}
vallie->Release();
}
diff --git a/source/gameengine/Expressions/VoidValue.h b/source/gameengine/Expressions/VoidValue.h
index 53fbd8b4f01..4bde0254787 100644
--- a/source/gameengine/Expressions/VoidValue.h
+++ b/source/gameengine/Expressions/VoidValue.h
@@ -2,15 +2,12 @@
* VoidValue.h: interface for the CVoidValue class.
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __VOIDVALUE_H__
#define __VOIDVALUE_H__
diff --git a/source/gameengine/GameLogic/CMakeLists.txt b/source/gameengine/GameLogic/CMakeLists.txt
index 127edfc151d..a7519196d50 100644
--- a/source/gameengine/GameLogic/CMakeLists.txt
+++ b/source/gameengine/GameLogic/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp Joystick/*.cpp)
@@ -35,6 +32,7 @@ SET(INC
../../../intern/string
../../../source/gameengine/Expressions
../../../intern/moto/include
+ ../../../source/gameengine/Rasterizer
${PYTHON_INC}
${SDL_INC}
)
diff --git a/source/gameengine/GameLogic/Joystick/Makefile b/source/gameengine/GameLogic/Joystick/Makefile
index 4de5f168ceb..7016f1ed16f 100644
--- a/source/gameengine/GameLogic/Joystick/Makefile
+++ b/source/gameengine/GameLogic/Joystick/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index 071301514fb..18d7b6ffcd0 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): snailrose.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <SDL.h>
@@ -55,6 +52,34 @@ SCA_Joystick::~SCA_Joystick()
delete m_private;
}
+SCA_Joystick *SCA_Joystick::m_instance = NULL;
+int SCA_Joystick::m_refCount = 0;
+
+SCA_Joystick *SCA_Joystick::GetInstance()
+{
+ if (m_instance == 0)
+ {
+ m_instance = new SCA_Joystick();
+ m_instance->CreateJoystickDevice();
+ m_refCount = 1;
+ }
+ else
+ {
+ m_refCount++;
+ }
+ return m_instance;
+}
+
+void SCA_Joystick::ReleaseInstance()
+{
+ if (--m_refCount == 0)
+ {
+ DestroyJoystickDevice();
+ delete m_instance;
+ m_instance = NULL;
+ }
+}
+
bool SCA_Joystick::CreateJoystickDevice()
{
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
index 2d2a713fe00..1e853070b09 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
@@ -1,6 +1,6 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -10,13 +10,10 @@
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
+ * of the License, or (at your option) any later version.
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
*
@@ -52,7 +49,7 @@
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
@@ -71,12 +68,16 @@
/*
* Basic Joystick class
-
+ * I will make this class a singleton because there should be only one joystick
+ * even if there are more than one scene using it and count how many scene are using it.
+ * The underlying joystick should only be removed when the last scene is removed
*/
class SCA_Joystick
{
+ static SCA_Joystick *m_instance;
+ static int m_refCount;
class PrivateData;
@@ -258,20 +259,22 @@ class SCA_Joystick
int pGetHat(int direction);
-
-
-public:
-
SCA_Joystick();
~SCA_Joystick();
-
-
bool CreateJoystickDevice(void);
void DestroyJoystickDevice(void);
+
+public:
+
+ static SCA_Joystick *GetInstance();
+
+ void ReleaseInstance();
+
+
void HandleEvents();
/*
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
index c4ddd5b9c40..15a421188b9 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): snailrose.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _SCA_JOYSTICKDEFINES_H_
#define _SCA_JOYSTICKDEFINES_H_
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
index 5fd8510d566..ab523470e21 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): snailrose.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <SDL.h>
#include "SCA_Joystick.h"
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickPrivate.h b/source/gameengine/GameLogic/Joystick/SCA_JoystickPrivate.h
index 08435749cfe..23fad3cd55d 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickPrivate.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickPrivate.h
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): snailrose.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __SCA_JOYSTICKPRIVATE_H__
diff --git a/source/gameengine/GameLogic/Makefile b/source/gameengine/GameLogic/Makefile
index eab4e7faa7e..b3eae5d67dc 100644
--- a/source/gameengine/GameLogic/Makefile
+++ b/source/gameengine/GameLogic/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
@@ -42,6 +39,7 @@ include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I../Expressions
+CPPFLAGS += -I../Rasterizer
CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
new file mode 100644
index 00000000000..f3b5b1fdda2
--- /dev/null
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
@@ -0,0 +1,118 @@
+#include "SCA_IActuator.h"
+
+#include "SCA_2DFilterActuator.h"
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#include <iostream>
+
+
+SCA_2DFilterActuator::~SCA_2DFilterActuator()
+{
+}
+
+SCA_2DFilterActuator::SCA_2DFilterActuator(
+ SCA_IObject *gameobj,
+ RAS_2DFilterManager::RAS_2DFILTER_MODE type,
+ short flag,
+ float float_arg,
+ int int_arg,
+ RAS_IRasterizer* rasterizer,
+ RAS_IRenderTools* rendertools,
+ PyTypeObject* T)
+ : SCA_IActuator(gameobj, T),
+ m_type(type),
+ m_flag(flag),
+ m_int_arg(int_arg),
+ m_float_arg(float_arg),
+ m_rasterizer(rasterizer),
+ m_rendertools(rendertools)
+{
+}
+
+void SCA_2DFilterActuator::SetShaderText(STR_String text)
+{
+ m_shaderText = text;
+}
+
+
+
+CValue* SCA_2DFilterActuator::GetReplica()
+{
+ SCA_2DFilterActuator* replica = new SCA_2DFilterActuator(*this);
+ replica->ProcessReplica();
+ CValue::AddDataToReplica(replica);
+
+ return replica;
+}
+
+
+bool SCA_2DFilterActuator::Update()
+{
+ bool result = false;
+
+ bool bNegativeEvent = IsNegativeEvent();
+ RemoveAllEvents();
+
+
+ if (bNegativeEvent)
+ return false; // do nothing on negative events
+
+ if( m_type == RAS_2DFilterManager::RAS_2DFILTER_MOTIONBLUR )
+ {
+ if(!m_flag)
+ {
+ m_rasterizer->EnableMotionBlur(m_float_arg);
+ }
+ else
+ {
+ m_rasterizer->DisableMotionBlur();
+ }
+ }
+ else if(m_type < RAS_2DFilterManager::RAS_2DFILTER_NUMBER_OF_FILTERS)
+ {
+ m_rendertools->Update2DFilter(m_type, m_int_arg, m_shaderText);
+ }
+ return true;
+}
+
+
+PyTypeObject SCA_2DFilterActuator::Type = {
+ PyObject_HEAD_INIT(&PyType_Type)
+ 0,
+ "SCA_2DFilterActuator",
+ sizeof(SCA_2DFilterActuator),
+ 0,
+ PyDestructor,
+ 0,
+ __getattr,
+ __setattr,
+ 0,
+ __repr,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0
+};
+
+
+PyParentObject SCA_2DFilterActuator::Parents[] = {
+ &SCA_2DFilterActuator::Type,
+ &SCA_IActuator::Type,
+ &SCA_ILogicBrick::Type,
+ &CValue::Type,
+ NULL
+};
+
+
+PyMethodDef SCA_2DFilterActuator::Methods[] = {
+ /* add python functions to deal with m_msg... */
+ {NULL,NULL}
+};
+
+
+PyObject* SCA_2DFilterActuator::_getattr(const STR_String& attr) {
+ _getattr_up(SCA_IActuator);
+}
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
new file mode 100644
index 00000000000..7b0cfff951e
--- /dev/null
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -0,0 +1,44 @@
+#ifndef __SCA_2DFILETRACTUATOR_H__
+#define __SCA_2DFILETRACTUATOR_H__
+
+#include "RAS_IRasterizer.h"
+#include "RAS_IRenderTools.h"
+#include "SCA_IActuator.h"
+
+
+class SCA_2DFilterActuator : public SCA_IActuator
+{
+ Py_Header;
+
+private:
+
+ RAS_2DFilterManager::RAS_2DFILTER_MODE m_type;
+ short m_flag;
+ float m_float_arg;
+ int m_int_arg;
+ STR_String m_shaderText;
+ RAS_IRasterizer* m_rasterizer;
+ RAS_IRenderTools* m_rendertools;
+
+public:
+
+ SCA_2DFilterActuator(
+ class SCA_IObject* gameobj,
+ RAS_2DFilterManager::RAS_2DFILTER_MODE type,
+ short flag,
+ float float_arg,
+ int int_arg,
+ RAS_IRasterizer* rasterizer,
+ RAS_IRenderTools* rendertools,
+ PyTypeObject* T=&Type
+ );
+
+ void SetShaderText(STR_String text);
+ virtual ~SCA_2DFilterActuator();
+ virtual bool Update();
+
+ virtual CValue* GetReplica();
+ virtual PyObject* _getattr(const STR_String& attr);
+
+};
+#endif
diff --git a/source/gameengine/GameLogic/SCA_ANDController.cpp b/source/gameengine/GameLogic/SCA_ANDController.cpp
index 0daba011c71..cfc2d25e0ae 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.cpp
+++ b/source/gameengine/GameLogic/SCA_ANDController.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_ANDController.h"
diff --git a/source/gameengine/GameLogic/SCA_ANDController.h b/source/gameengine/GameLogic/SCA_ANDController.h
index d32bfd2aa48..376f4a9a876 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.h
+++ b/source/gameengine/GameLogic/SCA_ANDController.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ANDCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp b/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
index c4b5b8197a7..ab3bc2cc4ee 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_AlwaysEventManager.h"
diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
index bffd21da74c..28c71512875 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ALWAYSEVENTMGR
#define __KX_ALWAYSEVENTMGR
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
index a0bb7311eb9..67df5d091ab 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
index 456516fa989..474ed025432 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ALWAYSSENSOR
diff --git a/source/gameengine/GameLogic/SCA_EventManager.cpp b/source/gameengine/GameLogic/SCA_EventManager.cpp
index 9c39b332d40..1ca88182ddc 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_EventManager.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <assert.h>
diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h
index e15e19b239b..89731497f6f 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.h
+++ b/source/gameengine/GameLogic/SCA_EventManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_EVENTMANAGER
#define __KX_EVENTMANAGER
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.cpp b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
index 36e83f2a98c..e9a543c9f31 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.cpp
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_ExpressionController.h"
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h
index e77f2b9938b..f1db45a19e0 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.h
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_EXPRESSIONCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp
index 322936c7819..568d0eb4a89 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_IActuator.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_IActuator.h"
diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h
index e58ac74dacf..b802aa4b298 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.h
+++ b/source/gameengine/GameLogic/SCA_IActuator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_IACTUATOR
#define __KX_IACTUATOR
@@ -50,6 +47,15 @@ public:
PyTypeObject* T =&Type);
/**
+ * UnlinkObject(...)
+ * Certain actuator use gameobject pointers (like TractTo actuator)
+ * This function can be called when an object is removed to make
+ * sure that the actuator will not use it anymore.
+ */
+
+ virtual bool UnlinkObject(SCA_IObject* clientobj) { return false; }
+
+ /**
* Update(...)
* Update the actuator based upon the events received since
* the last call to Update, the current time and deltatime the
diff --git a/source/gameengine/GameLogic/SCA_IController.cpp b/source/gameengine/GameLogic/SCA_IController.cpp
index bd70e4aa44b..5cb62678c6b 100644
--- a/source/gameengine/GameLogic/SCA_IController.cpp
+++ b/source/gameengine/GameLogic/SCA_IController.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_IController.h"
diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h
index 31bbca2480a..79e956dec4e 100644
--- a/source/gameengine/GameLogic/SCA_IController.h
+++ b/source/gameengine/GameLogic/SCA_IController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ICONTROLLER
#define __KX_ICONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.cpp b/source/gameengine/GameLogic/SCA_IInputDevice.cpp
index c6858cdb75a..d6c5376d090 100644
--- a/source/gameengine/GameLogic/SCA_IInputDevice.cpp
+++ b/source/gameengine/GameLogic/SCA_IInputDevice.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <assert.h>
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h
index 6dee608a568..66ad457aa03 100644
--- a/source/gameengine/GameLogic/SCA_IInputDevice.h
+++ b/source/gameengine/GameLogic/SCA_IInputDevice.h
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_INPUTDEVICE_H
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index 1780458ba45..8423d06dfcd 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_ILogicBrick.h"
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 588c5ca7aba..f359ee0911b 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ILOGICBRICK
#define __KX_ILOGICBRICK
diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp
index b1d210fd1c1..6df9e23f3fa 100644
--- a/source/gameengine/GameLogic/SCA_IObject.cpp
+++ b/source/gameengine/GameLogic/SCA_IObject.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <iostream>
@@ -55,7 +52,9 @@ SCA_IObject::~SCA_IObject()
SCA_SensorList::iterator its;
for (its = m_sensors.begin(); !(its == m_sensors.end()); ++its)
{
- ((CValue*)(*its))->Release();
+ //Use Delete for sensor to ensure proper cleaning
+ (*its)->Delete();
+ //((CValue*)(*its))->Release();
}
SCA_ControllerList::iterator itc;
for (itc = m_controllers.begin(); !(itc == m_controllers.end()); ++itc)
@@ -63,6 +62,10 @@ SCA_IObject::~SCA_IObject()
((CValue*)(*itc))->Release();
}
SCA_ActuatorList::iterator ita;
+ for (ita = m_registeredActuators.begin(); !(ita==m_registeredActuators.end()); ++ita)
+ {
+ (*ita)->UnlinkObject(this);
+ }
for (ita = m_actuators.begin(); !(ita==m_actuators.end()); ++ita)
{
((CValue*)(*ita))->Release();
@@ -99,6 +102,7 @@ SCA_ActuatorList& SCA_IObject::GetActuators()
void SCA_IObject::AddSensor(SCA_ISensor* act)
{
+ act->AddRef();
m_sensors.push_back(act);
}
@@ -106,6 +110,7 @@ void SCA_IObject::AddSensor(SCA_ISensor* act)
void SCA_IObject::AddController(SCA_IController* act)
{
+ act->AddRef();
m_controllers.push_back(act);
}
@@ -113,10 +118,28 @@ void SCA_IObject::AddController(SCA_IController* act)
void SCA_IObject::AddActuator(SCA_IActuator* act)
{
+ act->AddRef();
m_actuators.push_back(act);
}
+void SCA_IObject::RegisterActuator(SCA_IActuator* act)
+{
+ // don't increase ref count, it would create dead lock
+ m_registeredActuators.push_back(act);
+}
+void SCA_IObject::UnregisterActuator(SCA_IActuator* act)
+{
+ SCA_ActuatorList::iterator ita;
+ for (ita = m_registeredActuators.begin(); ita != m_registeredActuators.end(); ita++)
+ {
+ if ((*ita) == act) {
+ (*ita) = m_registeredActuators.back();
+ m_registeredActuators.pop_back();
+ break;
+ }
+ }
+}
void SCA_IObject::SetIgnoreActivityCulling(bool b)
{
@@ -166,6 +189,8 @@ void SCA_IObject::ReParentLogic()
newactuator->SetActive(false);
oldactuators[act++] = newactuator;
}
+ // a new object cannot be client of any actuator
+ m_registeredActuators.clear();
}
diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h
index aed1d87b929..4b0fc741b8f 100644
--- a/source/gameengine/GameLogic/SCA_IObject.h
+++ b/source/gameengine/GameLogic/SCA_IObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* An abstract object that has some logic, python scripting and
* reference counting Note: transformation stuff has been moved to
* SceneGraph
@@ -58,6 +55,7 @@ protected:
SCA_SensorList m_sensors;
SCA_ControllerList m_controllers;
SCA_ActuatorList m_actuators;
+ SCA_ActuatorList m_registeredActuators; // actuators that use a pointer to this object
static class MT_Point3 m_sDummy;
/**
@@ -82,6 +80,8 @@ public:
void AddSensor(SCA_ISensor* act);
void AddController(SCA_IController* act);
void AddActuator(SCA_IActuator* act);
+ void RegisterActuator(SCA_IActuator* act);
+ void UnregisterActuator(SCA_IActuator* act);
SCA_ISensor* FindSensor(const STR_String& sensorname);
SCA_IActuator* FindActuator(const STR_String& actuatorname);
diff --git a/source/gameengine/GameLogic/SCA_IScene.cpp b/source/gameengine/GameLogic/SCA_IScene.cpp
index d4463196379..9fbeb706910 100644
--- a/source/gameengine/GameLogic/SCA_IScene.cpp
+++ b/source/gameengine/GameLogic/SCA_IScene.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,29 +23,44 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_IScene.h"
+#include "Value.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
-SCA_IScene::SCA_IScene()
+SCA_DebugProp::SCA_DebugProp(): m_obj(NULL)
{
}
+SCA_DebugProp::~SCA_DebugProp()
+{
+ if (m_obj)
+ m_obj->Release();
+}
+SCA_IScene::SCA_IScene()
+{
+}
-SCA_IScene::~SCA_IScene()
+void SCA_IScene::RemoveAllDebugProperties()
{
- // release debugprop list
for (std::vector<SCA_DebugProp*>::iterator it = m_debugList.begin();
!(it==m_debugList.end());it++)
{
delete (*it);
}
+ m_debugList.clear();
+}
+
+
+SCA_IScene::~SCA_IScene()
+{
+ RemoveAllDebugProperties();
}
@@ -64,6 +76,7 @@ void SCA_IScene::AddDebugProperty(class CValue* debugprop,
{
SCA_DebugProp* dprop = new SCA_DebugProp();
dprop->m_obj = debugprop;
+ debugprop->AddRef();
dprop->m_name = name;
m_debugList.push_back(dprop);
}
diff --git a/source/gameengine/GameLogic/SCA_IScene.h b/source/gameengine/GameLogic/SCA_IScene.h
index 3c62ec91515..d18778a37c2 100644
--- a/source/gameengine/GameLogic/SCA_IScene.h
+++ b/source/gameengine/GameLogic/SCA_IScene.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ISCENE_H
#define __KX_ISCENE_H
@@ -40,6 +37,8 @@ struct SCA_DebugProp
{
class CValue* m_obj;
STR_String m_name;
+ SCA_DebugProp();
+ ~SCA_DebugProp();
};
class SCA_IScene
@@ -60,6 +59,7 @@ public:
std::vector<SCA_DebugProp*>& GetDebugProperties();
void AddDebugProperty(class CValue* debugprop,
const STR_String &name);
+ void RemoveAllDebugProperties();
};
#endif //__KX_ISCENE_H
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index 43dd6bef83e..9fdee0c19da 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_ISensor.h"
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index fb2dca97d06..e14fb34241a 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Interface Class for all logic Sensors. Implements
* pulsemode and pulsefrequency, and event suppression.
*/
@@ -97,6 +94,11 @@ public:
bool negmode,
int freq);
+ /** Release sensor
+ * For property sensor, it is used to release the pre-calculated expression
+ * so that self references are removed before the sensor itself is released
+ */
+ virtual void Delete() { Release(); }
/** Set inversion of pulses on or off. */
void SetInvert(bool inv);
diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.cpp b/source/gameengine/GameLogic/SCA_JoystickManager.cpp
index cf182a0503e..7bf2049e56e 100644
--- a/source/gameengine/GameLogic/SCA_JoystickManager.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickManager.cpp
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_JoystickSensor.h"
#include "SCA_JoystickManager.h"
@@ -43,15 +40,13 @@ SCA_JoystickManager::SCA_JoystickManager(class SCA_LogicManager* logicmgr)
: SCA_EventManager(JOY_EVENTMGR),
m_logicmgr(logicmgr)
{
- m_joystick = new SCA_Joystick();
- m_joystick->CreateJoystickDevice();
+ m_joystick = SCA_Joystick::GetInstance();
}
SCA_JoystickManager::~SCA_JoystickManager()
{
- m_joystick->DestroyJoystickDevice();
- delete m_joystick;
+ m_joystick->ReleaseInstance();
}
diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.h b/source/gameengine/GameLogic/SCA_JoystickManager.h
index 5c892d71f6c..3c4df64677e 100644
--- a/source/gameengine/GameLogic/SCA_JoystickManager.h
+++ b/source/gameengine/GameLogic/SCA_JoystickManager.h
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __JOYSTICKMANAGER_H_
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 40942dd296f..b0e7fee130d 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -1,13 +1,10 @@
/*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_JoystickManager.h"
#include "SCA_JoystickSensor.h"
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.h b/source/gameengine/GameLogic/SCA_JoystickSensor.h
index 08af4b84b42..2fbe1edf1e7 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.h
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.h
@@ -1,13 +1,10 @@
/**
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/GameLogic/SCA_KeyboardManager.cpp b/source/gameengine/GameLogic/SCA_KeyboardManager.cpp
index 25a366352cc..259b06134d7 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardManager.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardManager.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BoolValue.h"
diff --git a/source/gameengine/GameLogic/SCA_KeyboardManager.h b/source/gameengine/GameLogic/SCA_KeyboardManager.h
index 562f28417ad..b4a50f56025 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardManager.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardManager.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_KEYBOARDMANAGER
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
index fb8c340b09e..f13b1bcf4c9 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Sensor for keyboard input
*/
#include "SCA_KeyboardSensor.h"
@@ -137,17 +134,22 @@ bool SCA_KeyboardSensor::Evaluate(CValue* eventval)
{
bool justactivated = false;
bool justreleased = false;
+ bool active = false;
for (int i=SCA_IInputDevice::KX_BEGINKEY ; i< SCA_IInputDevice::KX_ENDKEY;i++)
{
const SCA_InputEvent & inevent = inputdev->GetEventValue((SCA_IInputDevice::KX_EnumInputs) i);
- if (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED)
- {
+ switch (inevent.m_status)
+ {
+ case SCA_InputEvent::KX_JUSTACTIVATED:
justactivated = true;
- }
- if (inevent.m_status == SCA_InputEvent::KX_JUSTRELEASED)
- {
+ break;
+ case SCA_InputEvent::KX_JUSTRELEASED:
justreleased = true;
+ break;
+ case SCA_InputEvent::KX_ACTIVE:
+ active = true;
+ break;
}
}
@@ -159,8 +161,27 @@ bool SCA_KeyboardSensor::Evaluate(CValue* eventval)
{
if (justreleased)
{
- m_val=0;
+ m_val=(active)?1:0;
result = true;
+ } else
+ {
+ if (active)
+ {
+ if (m_val == 0)
+ {
+ //see comment below
+ //m_val = 1;
+ //result = true;
+ ;
+ }
+ } else
+ {
+ if (m_val == 1)
+ {
+ m_val = 0;
+ result = true;
+ }
+ }
}
}
@@ -176,6 +197,13 @@ bool SCA_KeyboardSensor::Evaluate(CValue* eventval)
if (inevent.m_status == SCA_InputEvent::KX_NO_INPUTSTATUS)
{
+ if (m_val == 1)
+ {
+ // this situation may occur after a scene suspend: the keyboard release
+ // event was not captured, produce now the event off
+ m_val = 0;
+ result = true;
+ }
} else
{
if (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED)
@@ -188,6 +216,23 @@ bool SCA_KeyboardSensor::Evaluate(CValue* eventval)
{
m_val = 0;
result = true;
+ } else
+ {
+ if (inevent.m_status == SCA_InputEvent::KX_ACTIVE)
+ {
+ if (m_val == 0)
+ {
+ //hmm, this abnormal situation may occur in the following cases:
+ //- the key was pressed while the scene was suspended
+ //- this is a new scene and the key is active from the start
+ //In the second case, it's dangerous to activate the sensor
+ //(think of a key to go to next scene)
+ //What we really need is a edge/level flag in the key sensor
+ //m_val = 1;
+ //result = true;
+ ;
+ }
+ }
}
}
}
@@ -212,6 +257,7 @@ void SCA_KeyboardSensor::AddToTargetProp(int keyIndex)
newprop.SetLength(oldlength - 1);
CStringValue * newstringprop = new CStringValue(newprop, m_targetprop);
GetParent()->SetProperty(m_targetprop, newstringprop);
+ newstringprop->Release();
}
} else {
/* append */
@@ -219,6 +265,7 @@ void SCA_KeyboardSensor::AddToTargetProp(int keyIndex)
STR_String newprop = tprop->GetText() + pchar;
CStringValue * newstringprop = new CStringValue(newprop, m_targetprop);
GetParent()->SetProperty(m_targetprop, newstringprop);
+ newstringprop->Release();
}
} else {
if (!IsDelete(keyIndex)) {
@@ -227,6 +274,7 @@ void SCA_KeyboardSensor::AddToTargetProp(int keyIndex)
STR_String newprop = pchar;
CStringValue * newstringprop = new CStringValue(newprop, m_targetprop);
GetParent()->SetProperty(m_targetprop, newstringprop);
+ newstringprop->Release();
}
}
}
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index f4a3d7e47b5..e87eddecd32 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Sensor for keyboard input
*/
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.cpp b/source/gameengine/GameLogic/SCA_LogicManager.cpp
index 8b79703a6fc..49f01d643e5 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.cpp
+++ b/source/gameengine/GameLogic/SCA_LogicManager.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Regulates the top-level logic behaviour for one scene.
*/
#include "Value.h"
@@ -51,6 +48,10 @@ SCA_LogicManager::SCA_LogicManager()
SCA_LogicManager::~SCA_LogicManager()
{
+ /* AddRef() is not used when the objects are added to m_mapStringToGameObjects
+ so Release() should not be used either. The memory leak big is fixed
+ in BL_ConvertBlenderObjects()
+
int numgameobj = m_mapStringToGameObjects.size();
for (int i = 0; i < numgameobj; i++)
{
@@ -58,8 +59,9 @@ SCA_LogicManager::~SCA_LogicManager()
assert(gameobjptr);
if (gameobjptr)
(*gameobjptr)->Release();
-
+
}
+ */
/*for (int i=0;i<m_sensorcontrollermap.size();i++)
{
vector<SCA_IController*>* controllerarray = *(m_sensorcontrollermap[i]);
@@ -72,6 +74,8 @@ SCA_LogicManager::~SCA_LogicManager()
}
m_eventmanagers.clear();
m_sensorcontrollermapje.clear();
+ m_removedActuators.clear();
+ m_activeActuators.clear();
}
@@ -170,6 +174,14 @@ void SCA_LogicManager::RemoveSensor(SCA_ISensor* sensor)
}
}
+void SCA_LogicManager::RemoveController(SCA_IController* controller)
+{
+ std::map<SCA_ISensor*,controllerlist>::iterator sit;
+ for (sit = m_sensorcontrollermapje.begin();!(sit==m_sensorcontrollermapje.end());++sit)
+ {
+ (*sit).second.remove(controller);
+ }
+}
void SCA_LogicManager::RemoveDestroyedActuator(SCA_IActuator* actuator)
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h
index 2eee2129665..39d8b865977 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.h
+++ b/source/gameengine/GameLogic/SCA_LogicManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Regulates the top-level logic behaviour for one scene.
*/
#ifndef __KX_LOGICMANAGER
diff --git a/source/gameengine/GameLogic/SCA_MouseManager.cpp b/source/gameengine/GameLogic/SCA_MouseManager.cpp
index e4d54c94395..b4251d8ab53 100644
--- a/source/gameengine/GameLogic/SCA_MouseManager.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseManager.cpp
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/GameLogic/SCA_MouseManager.h b/source/gameengine/GameLogic/SCA_MouseManager.h
index e98405b1b7d..bc8254486ad 100644
--- a/source/gameengine/GameLogic/SCA_MouseManager.h
+++ b/source/gameengine/GameLogic/SCA_MouseManager.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index fda641cfc96..8810b7470ed 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_MouseSensor.h"
@@ -161,6 +158,25 @@ bool SCA_MouseSensor::Evaluate(CValue* event)
{
m_val = 0;
result = true;
+ } else
+ {
+ if (event.m_status == SCA_InputEvent::KX_ACTIVE)
+ {
+ if (m_val == 0)
+ {
+ //dangerous
+ //m_val = 1;
+ //result = true;
+ ;
+ }
+ } else
+ {
+ if (m_val == 1)
+ {
+ m_val = 0;
+ result = true;
+ }
+ }
}
}
break;
@@ -186,6 +202,13 @@ bool SCA_MouseSensor::Evaluate(CValue* event)
{
m_val = 0;
result = true;
+ } else
+ {
+ if (m_val == 1)
+ {
+ m_val = 0;
+ result = true;
+ }
}
}
break;
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index e8a0d0db78b..86c9d96a800 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_MOUSESENSOR
diff --git a/source/gameengine/GameLogic/SCA_ORController.cpp b/source/gameengine/GameLogic/SCA_ORController.cpp
index 29f62b4e6a7..2d4eb31f241 100644
--- a/source/gameengine/GameLogic/SCA_ORController.cpp
+++ b/source/gameengine/GameLogic/SCA_ORController.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_ORController.h"
diff --git a/source/gameengine/GameLogic/SCA_ORController.h b/source/gameengine/GameLogic/SCA_ORController.h
index d8b844d9063..beb69aa2af9 100644
--- a/source/gameengine/GameLogic/SCA_ORController.h
+++ b/source/gameengine/GameLogic/SCA_ORController.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ORCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index c3e2066fc65..ebe1cd51863 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_PropertyActuator.h"
@@ -52,10 +49,16 @@ SCA_PropertyActuator::SCA_PropertyActuator(SCA_IObject* gameobj,CValue* sourceOb
m_exprtxt(expr),
m_sourceObj(sourceObj)
{
+ // protect ourselves against someone else deleting the source object
+ // don't protect against ourselves: it would create a dead lock
+ if (m_sourceObj && m_sourceObj != GetParent())
+ m_sourceObj->AddRef();
}
SCA_PropertyActuator::~SCA_PropertyActuator()
{
+ if (m_sourceObj && m_sourceObj != GetParent())
+ m_sourceObj->Release();
}
bool SCA_PropertyActuator::Update()
@@ -90,12 +93,11 @@ bool SCA_PropertyActuator::Update()
if (oldprop)
{
oldprop->SetValue(newval);
- newval->Release();
} else
{
propowner->SetProperty(m_propname,newval);
}
-
+ newval->Release();
break;
}
case KX_ACT_PROP_ADD:
@@ -123,9 +125,11 @@ bool SCA_PropertyActuator::Update()
CValue* copyprop = m_sourceObj->GetProperty(m_exprtxt);
if (copyprop)
{
+ CValue *val = copyprop->GetReplica();
GetParent()->SetProperty(
m_propname,
- copyprop->GetReplica());
+ val);
+ val->Release();
}
}
@@ -176,6 +180,14 @@ GetReplica() {
};
+void SCA_PropertyActuator::ProcessReplica()
+{
+ // no need to check for self reference like in the constructor:
+ // the replica will always have a different parent
+ if (m_sourceObj)
+ m_sourceObj->AddRef();
+ SCA_IActuator::ProcessReplica();
+}
@@ -239,11 +251,12 @@ PyObject* SCA_PropertyActuator::PySetProperty(PyObject* self, PyObject* args, Py
CValue* prop = GetParent()->FindIdentifier(nameArg);
- if (prop) {
+ if (!prop->IsError()) {
m_propname = nameArg;
} else {
; /* not found ... */
}
+ prop->Release();
Py_Return;
}
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
index cdcda7a84e0..f8305901c51 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_PROPERTYACTUATOR
@@ -77,6 +74,8 @@ public:
GetReplica(
);
+ void ProcessReplica();
+
virtual bool
Update();
diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp b/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp
index 4ac3d162229..fc56d101728 100644
--- a/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_ISensor.h"
diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.h b/source/gameengine/GameLogic/SCA_PropertyEventManager.h
index 664beb68695..aaa303a52c8 100644
--- a/source/gameengine/GameLogic/SCA_PropertyEventManager.h
+++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_PROPERTYEVENTMANAGER
#define __KX_PROPERTYEVENTMANAGER
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 09332b870c9..f1fcb18d32e 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <iostream>
@@ -66,11 +63,11 @@ SCA_PropertySensor::SCA_PropertySensor(SCA_EventManager* eventmgr,
//CValue* resultval = m_rightexpr->Calculate();
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
- if (orgprop)
+ if (!orgprop->IsError())
{
m_previoustext = orgprop->GetText();
- orgprop->Release();
}
+ orgprop->Release();
if (m_checktype==KX_PROPSENSOR_INTERVAL)
{
@@ -82,16 +79,28 @@ SCA_PropertySensor::SCA_PropertySensor(SCA_EventManager* eventmgr,
void SCA_PropertySensor::PrecalculateRangeExpression()
{
CParser pars;
+ //The context is needed to retrieve the property at runtime but it creates
+ //loop of references
pars.SetContext(this->AddRef());
STR_String checkstr = "(" + m_checkpropval + " <= "
+ m_checkpropname + ") && ( "
+ m_checkpropname + " <= "
- + m_checkpropmaxval;
+ + m_checkpropmaxval + ")";
m_range_expr = pars.ProcessText(checkstr);
}
-
+// Forced deletion of precalculated range expression to break reference loop
+// Use this function when you know that you won't use the sensor anymore
+void SCA_PropertySensor::Delete()
+{
+ if (m_range_expr)
+ {
+ m_range_expr->Release();
+ m_range_expr = NULL;
+ }
+ Release();
+}
CValue* SCA_PropertySensor::GetReplica()
{
@@ -164,7 +173,7 @@ bool SCA_PropertySensor::CheckPropertyCondition()
case KX_PROPSENSOR_EQUAL:
{
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
- if (orgprop)
+ if (!orgprop->IsError())
{
STR_String testprop = orgprop->GetText();
// Force strings to upper case, to avoid confusion in
@@ -177,9 +186,8 @@ bool SCA_PropertySensor::CheckPropertyCondition()
} else {
result = (orgprop->GetText() == m_checkpropval);
}
- orgprop->Release();
-
}
+ orgprop->Release();
if (reverse)
result = !result;
@@ -244,15 +252,15 @@ bool SCA_PropertySensor::CheckPropertyCondition()
{
CValue* orgprop = GetParent()->FindIdentifier(m_checkpropname);
- if (orgprop)
+ if (!orgprop->IsError())
{
if (m_previoustext != orgprop->GetText())
{
m_previoustext = orgprop->GetText();
result = true;
}
- orgprop->Release();
}
+ orgprop->Release();
//cout << " \nSens:Prop:changed!"; /* need implementation here!!! */
break;
@@ -388,12 +396,13 @@ PyObject* SCA_PropertySensor::PySetProperty(PyObject* self, PyObject* args, PyOb
return NULL;
}
- if (FindIdentifier(STR_String(propNameArg))) {
+ CValue *prop = FindIdentifier(STR_String(propNameArg));
+ if (!prop->IsError()) {
m_checkpropname = propNameArg;
} else {
; /* error: bad property name */
}
-
+ prop->Release();
Py_Return;
}
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index 0ebcacdb21a..81c9b958f25 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_PROPERTYSENSOR
@@ -77,6 +74,7 @@ public:
KX_PROPSENSOR_TYPE checktype,
PyTypeObject* T=&Type );
+ virtual void Delete();
virtual ~SCA_PropertySensor();
virtual CValue* GetReplica();
void PrecalculateRangeExpression();
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index c44971d7028..44cdc0a7de5 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_PythonController.h"
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
index da2cd4b0bcd..63975234da9 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.h
+++ b/source/gameengine/GameLogic/SCA_PythonController.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_PYTHONCONTROLLER_H
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index 474ad08eee3..0a1ac2d0668 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "BoolValue.h"
@@ -61,6 +58,7 @@ SCA_RandomActuator::SCA_RandomActuator(SCA_IObject *gameobj,
m_parameter2(para2),
m_distribution(mode)
{
+ // m_base is never deleted, probably a memory leak!
m_base = new SCA_RandomNumberGenerator(seed);
m_counter = 0;
enforceConstraints();
@@ -78,6 +76,7 @@ SCA_RandomActuator::~SCA_RandomActuator()
CValue* SCA_RandomActuator::GetReplica()
{
SCA_RandomActuator* replica = new SCA_RandomActuator(*this);
+ // replication just copy the m_base pointer => common random generator
replica->ProcessReplica();
CValue::AddDataToReplica(replica);
@@ -432,12 +431,12 @@ PyObject* SCA_RandomActuator::PySetProperty(PyObject* self, PyObject* args, PyOb
CValue* prop = GetParent()->FindIdentifier(nameArg);
- if (prop) {
+ if (!prop->IsError()) {
m_propname = nameArg;
- prop->Release();
} else {
; /* not found ... */
}
+ prop->Release();
Py_Return;
}
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index 4be7f2dbe9e..f6da0595d1a 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -4,15 +4,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_RANDOMACTUATOR
diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.cpp b/source/gameengine/GameLogic/SCA_RandomEventManager.cpp
index 6bf10a83f55..02020a52a17 100644
--- a/source/gameengine/GameLogic/SCA_RandomEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomEventManager.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_RandomEventManager.h"
#include "SCA_LogicManager.h"
diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.h b/source/gameengine/GameLogic/SCA_RandomEventManager.h
index 17b2894434d..8c75ef665fa 100644
--- a/source/gameengine/GameLogic/SCA_RandomEventManager.h
+++ b/source/gameengine/GameLogic/SCA_RandomEventManager.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_RANDOMEVENTMGR
diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
index b6272a09c9f..b9311d31af6 100644
--- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
+++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_RANDOMNUMBERGENERATOR
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index f747504a697..0e856e0d6bb 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_RandomSensor.h"
@@ -54,11 +51,15 @@ SCA_RandomSensor::SCA_RandomSensor(SCA_EventManager* eventmgr,
: SCA_ISensor(gameobj,eventmgr, T)
{
m_iteration = 0;
+ m_interval = 0;
m_lastdraw = false;
+ // m_basegenerator is never deleted => memory leak
m_basegenerator = new SCA_RandomNumberGenerator(startseed);
m_currentDraw = m_basegenerator->Draw();
- RegisterToManager();
+ //registration is done globally, don't do it here
+ //Note: it was probably done to work around a bug in Evaluate(). It is now fixed
+ //RegisterToManager();
}
@@ -73,6 +74,7 @@ SCA_RandomSensor::~SCA_RandomSensor()
CValue* SCA_RandomSensor::GetReplica()
{
CValue* replica = new SCA_RandomSensor(*this);
+ // replication copies m_basegenerator pointer => share same generator
// this will copy properties and so on...
CValue::AddDataToReplica(replica);
@@ -98,20 +100,25 @@ bool SCA_RandomSensor::Evaluate(CValue* event)
/* this is a reasonable way of generating bools. Check Knuth. */
/* Furthermore, we only draw each <delay>-eth frame. */
- bool drawResult = false;
-
- if (m_iteration > 31) {
- m_currentDraw = m_basegenerator->Draw();
- drawResult = (m_currentDraw & 0x1) == 0;
- m_iteration = 1;
- } else {
- drawResult = ((m_currentDraw >> m_iteration) & 0x1) == 0;
- m_iteration++;
+ bool evaluateResult = false;
+
+ if (++m_interval > m_pulse_frequency) {
+ bool drawResult = false;
+ m_interval = 0;
+ if (m_iteration > 31) {
+ m_currentDraw = m_basegenerator->Draw();
+ drawResult = (m_currentDraw & 0x1) == 0;
+ m_iteration = 1;
+ } else {
+ drawResult = ((m_currentDraw >> m_iteration) & 0x1) == 0;
+ m_iteration++;
+ }
+ evaluateResult = drawResult != m_lastdraw;
+ m_lastdraw = drawResult;
}
/* now pass this result to some controller */
- m_lastdraw = drawResult;
- return drawResult;
+ return evaluateResult;
}
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h
index 1a3c0402e31..cc54179aa4e 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.h
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_RANDOMSENSOR
@@ -45,6 +42,7 @@ class SCA_RandomSensor : public SCA_ISensor
unsigned int m_currentDraw;
int m_iteration;
+ int m_interval;
SCA_RandomNumberGenerator *m_basegenerator;
bool m_lastdraw;
public:
diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp
index d97727d2a33..643f1247a52 100644
--- a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.h b/source/gameengine/GameLogic/SCA_TimeEventManager.h
index 388d9ce53bd..2fd39661a2d 100644
--- a/source/gameengine/GameLogic/SCA_TimeEventManager.h
+++ b/source/gameengine/GameLogic/SCA_TimeEventManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_TIMEEVENTMANAGER
#define __KX_TIMEEVENTMANAGER
diff --git a/source/gameengine/GameLogic/SConscript b/source/gameengine/GameLogic/SConscript
index 7a2c3d91e72..1ca884f6dec 100644
--- a/source/gameengine/GameLogic/SConscript
+++ b/source/gameengine/GameLogic/SConscript
@@ -5,6 +5,7 @@ sources = env.Glob('*.cpp') + env.Glob('Joystick/*.cpp')
incs = '. #/source/kernel/gen_system #/intern/string'
incs += ' #/source/gameengine/Expressions #/intern/moto/include'
+incs += ' #/source/gameengine/Rasterizer'
incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_SDL_INC']
diff --git a/source/gameengine/GamePlayer/CMakeLists.txt b/source/gameengine/GamePlayer/CMakeLists.txt
index dbcdb64a0a4..ff1040bfb40 100644
--- a/source/gameengine/GamePlayer/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,6 +22,6 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SUBDIRS(common ghost)
diff --git a/source/gameengine/GamePlayer/Makefile b/source/gameengine/GamePlayer/Makefile
index c9a568f708d..747a82fc333 100644
--- a/source/gameengine/GamePlayer/Makefile
+++ b/source/gameengine/GamePlayer/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/gameengine/GamePlayer/common/CMakeLists.txt b/source/gameengine/GamePlayer/common/CMakeLists.txt
index f56fa512ab6..29cdcd640f5 100644
--- a/source/gameengine/GamePlayer/common/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/common/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC
bmfont.cpp
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index 506b2fc423c..494f43a7863 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index 42e2d882e9a..bd66c865988 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _GPC_CANVAS_H_
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.cpp b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
index 0986b8cee55..868dddb901c 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h
index a1403839e16..b7121599c6e 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.h
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_ENGINE_H
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp
index dbe875957b0..474df9276a7 100644
--- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,11 +24,13 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "GPC_KeyboardDevice.h"
+#include <cstdlib>
+
/**
* NextFrame toggles currentTable with previousTable,
* and copies relevant event information from previous to current table
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
index da3dc2398dd..891589dd118 100644
--- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_KEYBOARDDEVICE_H
@@ -58,9 +55,9 @@ protected:
* System dependent keyboard codes are stored as ints.
*/
std::map<int, KX_EnumInputs> m_reverseKeyTranslateTable;
- bool m_hookesc;
public:
+ bool m_hookesc;
GPC_KeyboardDevice()
: m_hookesc(false)
{
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp b/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
index 7e57aa1ee40..1771e3d40c6 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "GPC_MouseDevice.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
index da5098b06d6..91dbd90a53c 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_MOUSE_DEVICE_H
diff --git a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp
index 840230902f8..46fe24d8b87 100644
--- a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
index d9aa3ca4b7e..212decd078c 100644
--- a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
+++ b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_POLYGONMATERIAL
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
index 7d0886a292b..a9cfb0a9366 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <iostream>
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h
index ff4c532dd4d..17c00d2fcc3 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_RAWIMAGE_H__
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
index 2ccd98b368a..4e70c1f7b8b 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
// This file is automatically generated. Do not edit by hand!
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
index 05b7e3d9c3a..02f616f1339 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_RAWLOADDOTBLENDARRAY_H
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
index 955a644513a..135c5641a2c 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
// This file is automatically generated. Do not edit by hand!
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
index b6caf3a875a..f74a0012d5c 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_RAWLOGOARRAYS_H
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
index cc5c392d51a..edda7657ef9 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <assert.h>
@@ -140,6 +137,10 @@ int GPC_RenderTools::ProcessLighting(int layer)
{
if (m_clientobject)
{
+ if (layer == RAS_LIGHT_OBJECT_LAYER)
+ {
+ layer = static_cast<KX_GameObject*>(m_clientobject)->GetLayer();
+ }
if (applyLights(layer))
{
EnableOpenGLLights();
@@ -593,4 +594,14 @@ void GPC_RenderTools::MotionBlur(RAS_IRasterizer* rasterizer)
}
}
+void GPC_RenderTools::Update2DFilter(RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text)
+{
+ m_filtermanager.EnableFilter(filtermode, pass, text);
+}
+
+void GPC_RenderTools::Render2DFilters(RAS_ICanvas* canvas)
+{
+ m_filtermanager.RenderFilters( canvas);
+}
+
unsigned int GPC_RenderTools::m_numgllights;
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.h b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
index e1f2a869c22..9b86869af73 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.h
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_RENDERTOOLS_H
@@ -151,6 +148,11 @@ public:
bool RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_Vector3& hit_normal, void * const data);
virtual void MotionBlur(RAS_IRasterizer* rasterizer);
+
+ virtual void Update2DFilter(RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text);
+
+ virtual void Render2DFilters(RAS_ICanvas* canvas);
+
protected:
/**
* Copied from KX_BlenderGL.cpp in KX_blenderhook
@@ -176,3 +178,4 @@ protected:
#endif // __GPC_RENDERTOOLS_H
+
diff --git a/source/gameengine/GamePlayer/common/GPC_System.cpp b/source/gameengine/GamePlayer/common/GPC_System.cpp
index 31393505796..e83afcca511 100644
--- a/source/gameengine/GamePlayer/common/GPC_System.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_System.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "GPC_System.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_System.h b/source/gameengine/GamePlayer/common/GPC_System.h
index e102341749d..512a0b94ade 100644
--- a/source/gameengine/GamePlayer/common/GPC_System.h
+++ b/source/gameengine/GamePlayer/common/GPC_System.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPC_SYSTEM_H
diff --git a/source/gameengine/GamePlayer/common/Makefile b/source/gameengine/GamePlayer/common/Makefile
index 5b61fb4f902..508dee18755 100644
--- a/source/gameengine/GamePlayer/common/Makefile
+++ b/source/gameengine/GamePlayer/common/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
@@ -63,6 +60,7 @@ CPPFLAGS += -I../../../gameengine/Converter
CPPFLAGS += -I../../../gameengine/Expressions
CPPFLAGS += -I../../../gameengine/GameLogic
CPPFLAGS += -I../../../gameengine/Converter
+CPPFLAGS += -I../../../gameengine/BlenderRoutines
CPPFLAGS += -I../../../gameengine/Ketsji
CPPFLAGS += -I../../../gameengine/Ketsji/KXNetwork
CPPFLAGS += -I../../../gameengine/Network
@@ -73,6 +71,10 @@ CPPFLAGS += -I../../../gameengine/Rasterizer/RAS_OpenGLRasterizer
CPPFLAGS += -I../../../gameengine/Physics/Sumo
CPPFLAGS += -I../../../gameengine/Physics/common
+ifeq ($(WITH_BF_GLEXT),true)
+ CPPFLAGS += -DWITH_GLEXT
+endif
+
###############################
SOURCEDIR = source/gameengine/GamePlayer/common
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript
index 944fcea3a51..6ff3ae10735 100644
--- a/source/gameengine/GamePlayer/common/SConscript
+++ b/source/gameengine/GamePlayer/common/SConscript
@@ -33,6 +33,7 @@ incs = ['.',
'#source/blender',
'#source/blender/include',
'#source/blender/makesdna',
+ '#source/gameengine/BlenderRoutines',
'#source/gameengine/Rasterizer',
'#source/gameengine/GameLogic',
'#source/gameengine/Expressions',
diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp
index c98c85bc272..c2c112c9286 100644
--- a/source/gameengine/GamePlayer/common/bmfont.cpp
+++ b/source/gameengine/GamePlayer/common/bmfont.cpp
@@ -5,15 +5,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp
index d393f4196aa..6af9b392d28 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
//#include <iostream>
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
index 6ff1935d9c1..ee9115ec6dc 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPU_CANVAS_H
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp
index 41186a590f5..a5dec02c753 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <assert.h>
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
index c34c737da2a..3f5b81c9886 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPU_ENGINE_H
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.cpp b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.cpp
index b1b05d9a978..952e7fecd31 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.cpp
+++ b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "GPU_KeyboardDevice.h"
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
index eb1a5a11cf6..5c72e43507e 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPU_KEYBOARDDEVICE_H
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
index 62feb394441..fee729a84ac 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPU_POLYGONMATERIAL_H
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_System.cpp b/source/gameengine/GamePlayer/common/unix/GPU_System.cpp
index eb2163f08bc..cf8ddda1359 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_System.cpp
+++ b/source/gameengine/GamePlayer/common/unix/GPU_System.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <sys/time.h>
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_System.h b/source/gameengine/GamePlayer/common/unix/GPU_System.h
index efb637dba95..292dc2cad81 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_System.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_System.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPU_SYSTEM_H
diff --git a/source/gameengine/GamePlayer/common/unix/Makefile b/source/gameengine/GamePlayer/common/unix/Makefile
index 9073bf02d11..a2bdb7225a0 100644
--- a/source/gameengine/GamePlayer/common/unix/Makefile
+++ b/source/gameengine/GamePlayer/common/unix/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp
index 372ab927118..e679522470c 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "GPW_Canvas.h"
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
index d08ec3c4fa5..bb1abd71505 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _GPW_CANVAS_H_
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
index 43d2ca9bb6e..71f40d03eb3 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#pragma warning (disable : 4786)
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
index 8f357358d68..0b4cf4743db 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GPW_ENGINE_H
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp
index e9d70722336..18724783307 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "GPW_KeyboardDevice.h"
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
index 0e683943701..cae7488c70d 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _GPW_KEYBOARDDEVICE_H_
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.cpp b/source/gameengine/GamePlayer/common/windows/GPW_System.cpp
index 9dbd704daed..cb53f8ea6ad 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_System.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_System.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Timing routine taken and modified from KX_BlenderSystem.cpp
*/
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.h b/source/gameengine/GamePlayer/common/windows/GPW_System.h
index e7dbe99cd1c..41b2bff72b0 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_System.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_System.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Timing routine taken and modified from KX_BlenderSystem.cpp
*/
diff --git a/source/gameengine/GamePlayer/common/windows/Makefile b/source/gameengine/GamePlayer/common/windows/Makefile
index 6ad97c1677c..b0fb25f35b8 100644
--- a/source/gameengine/GamePlayer/common/windows/Makefile
+++ b/source/gameengine/GamePlayer/common/windows/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
# ATTENTION: this Makefile is only used for win builds!
diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
index da7abcaf0c5..3d17cd2cfdd 100644
--- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC
GPG_Application.cpp
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 4f6c78a0fd8..dfd15227501 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* GHOST Blender Player application implementation file.
*/
@@ -57,6 +54,7 @@
#include <iostream>
#include <MT_assert.h>
+#include <stdlib.h>
/**********************************
* Begin Blender include block
@@ -509,20 +507,25 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
bool frameRate = (SYS_GetCommandLineInt(syshandle, "show_framerate", 0) != 0);
bool useVertexArrays = SYS_GetCommandLineInt(syshandle,"vertexarrays",1) != 0;
bool useLists = (SYS_GetCommandLineInt(syshandle, "displaylists", G.fileflags & G_FILE_DIAPLAY_LISTS) != 0);
-#ifdef GL_ARB_multitexture
- int gameflag =(G.fileflags & G_FILE_GAME_MAT);
- // ----------------------------------
- if(bgl::RAS_EXT_support._ARB_multitexture && bgl::QueryVersion(1, 1)) {
- m_blendermat = (SYS_GetCommandLineInt(syshandle, "blender_material", gameflag) != 0);
- int unitmax=0;
- glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&unitmax);
- bgl::max_texture_units = MAXTEX>unitmax?unitmax:MAXTEX;
- //std::cout << "using(" << bgl::max_texture_units << ") of(" << unitmax << ") texture units." << std::endl;
+
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ int gameflag =(G.fileflags & G_FILE_GAME_MAT);
+
+ if(bgl::RAS_EXT_support._ARB_multitexture && bgl::QueryVersion(1, 1)) {
+ m_blendermat = (SYS_GetCommandLineInt(syshandle, "blender_material", gameflag) != 0);
+ int unitmax=0;
+ glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&unitmax);
+ bgl::max_texture_units = MAXTEX>unitmax?unitmax:MAXTEX;
+ //std::cout << "using(" << bgl::max_texture_units << ") of(" << unitmax << ") texture units." << std::endl;
+ } else {
+ bgl::max_texture_units = 0;
+ }
} else {
- bgl::max_texture_units = 0;
+ m_blendermat=0;
}
#else
- m_blendermat=0;
+ m_blendermat=0;
#endif//GL_ARB_multitexture
// ----------------------------------
@@ -537,7 +540,11 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
goto initFailed;
if(useLists)
- m_rasterizer = new RAS_ListRasterizer(m_canvas);
+ if (useVertexArrays) {
+ m_rasterizer = new RAS_ListRasterizer(m_canvas, true);
+ } else {
+ m_rasterizer = new RAS_ListRasterizer(m_canvas);
+ }
else if (useVertexArrays && bgl::QueryVersion(1, 1))
m_rasterizer = new RAS_VAOpenGLRasterizer(m_canvas);
else
@@ -841,11 +848,12 @@ bool GPG_Application::handleKey(GHOST_IEvent* event, bool isDown)
{
GHOST_TEventDataPtr eventData = ((GHOST_IEvent*)event)->getData();
GHOST_TEventKeyData* keyData = static_cast<GHOST_TEventKeyData*>(eventData);
- if (fSystem->getFullScreen()) {
- if (keyData->key == GHOST_kKeyEsc) {
+ //no need for this test
+ //if (fSystem->getFullScreen()) {
+ if (keyData->key == GHOST_kKeyEsc && !m_keyboard->m_hookesc) {
m_exitRequested = KX_EXIT_REQUEST_OUTSIDE;
}
- }
+ //}
m_keyboard->ConvertEvent(keyData->key, isDown);
handled = true;
}
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index 11ede4d51ca..024ca1dbf32 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* GHOST Blender Player application declaration file.
*/
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
index 2d378473619..de8342fb15b 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "GPG_Canvas.h"
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
index 8da8983bf8c..6ab3e918943 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _GPG_CANVAS_H_
diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
index 0e474827ad5..0fa940c07a1 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* GHOST Blender Player keyboard device implementation.
*/
diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
index b8e578bcd8f..dce16985bb7 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* GHOST Blender Player keyboard device.
*/
diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.cpp b/source/gameengine/GamePlayer/ghost/GPG_System.cpp
index d9f59f8b36a..56482ac46bc 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_System.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_System.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Blender Player system on GHOST.
*/
diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.h b/source/gameengine/GamePlayer/ghost/GPG_System.h
index d283c683f1d..e4ac4777763 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_System.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_System.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Blender Player system on GHOST.
*/
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 23447d36401..8817bc98886 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Start up of the Blender Player on GHOST.
*/
@@ -304,7 +301,6 @@ int main(int argc, char** argv)
#endif /* __alpha__ */
#endif /* __linux__ */
BLI_where_am_i(bprogname, argv[0]);
-
#ifdef __APPLE__
// Can't use Carbon right now because of double defined type ID (In Carbon.h and DNA_ID.h, sigh)
/*
@@ -578,12 +574,12 @@ int main(int argc, char** argv)
// if we got an exitcode 3 (KX_EXIT_REQUEST_START_OTHER_GAME) load a different file
if (exitcode == KX_EXIT_REQUEST_START_OTHER_GAME)
{
- char basedpath[160];
+ char basedpath[240];
// base the actuator filename with respect
// to the original file working directory
strcpy(basedpath, exitstring.Ptr());
- BLI_convertstringcode(basedpath, pathname, 0);
+ BLI_convertstringcode(basedpath, pathname);
bfd = load_game_data(basedpath);
}
diff --git a/source/gameengine/GamePlayer/ghost/Makefile b/source/gameengine/GamePlayer/ghost/Makefile
index 857b274cbae..d5aae181396 100644
--- a/source/gameengine/GamePlayer/ghost/Makefile
+++ b/source/gameengine/GamePlayer/ghost/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Makefile for GHOST game player
@@ -72,6 +69,8 @@ CPPFLAGS += -I../../../blender/imbuf
CPPFLAGS += -I../../../blender/makesdna
CPPFLAGS += -I../../../blender/readblenfile
+CPPFLAGS += -I../../../gameengine/BlenderRoutines
+
# kernel? GEN? stuff
CPPFLAGS += -I../../../kernel/gen_system
CPPFLAGS += -I../../../kernel/gen_messaging
@@ -80,4 +79,7 @@ CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_GHOST)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
+ifeq ($(WITH_BF_GLEXT),true)
+ CPPFLAGS += -DWITH_GLEXT
+endif
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index f76e926e6d4..bd37777031e 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -27,6 +27,7 @@ incs = ['.',
'#source/blender',
'#source/blender/include',
'#source/blender/makesdna',
+ '#source/gameengine/BlenderRoutines',
'#source/gameengine/Rasterizer',
'#source/gameengine/GameLogic',
'#source/gameengine/Expressions',
@@ -46,4 +47,8 @@ cflags = []
if env['OURPLATFORM']=='win32-vc':
cflags = ['/GR']
+if env['WITH_BF_GLEXT'] == 1:
+ env['CPPFLAGS'].append('-DWITH_GLEXT')
+
+
env.BlenderLib (libname='gp_ghost', sources=source_files, includes = incs, defines = [], libtype='player',priority=0, compileflags=cflags)
diff --git a/source/gameengine/Ketsji/BL_Shader.cpp b/source/gameengine/Ketsji/BL_Shader.cpp
index 3b74b74727a..105a87e767b 100644
--- a/source/gameengine/Ketsji/BL_Shader.cpp
+++ b/source/gameengine/Ketsji/BL_Shader.cpp
@@ -9,11 +9,12 @@
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
-#if defined(__sun__) && !defined(__sparc__)
+/* #if defined(__sun__) && !defined(__sparc__)
#include <mesa/glu.h>
#else
+*/
#include <GL/glu.h>
-#endif
+/* #endif */
#endif
#include <iostream>
@@ -1427,8 +1428,8 @@ KX_PYMETHODDEF_DOC( BL_Shader, setAttrib, "setAttrib(enum)" )
bgl::blBindAttribLocationARB(mShader, mAttr, "Tangent");
Py_Return;
}
- return NULL;
#endif
+ return NULL;
}
diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp
index 53e1af46e4e..687b1af957d 100644
--- a/source/gameengine/Ketsji/BL_Texture.cpp
+++ b/source/gameengine/Ketsji/BL_Texture.cpp
@@ -8,15 +8,16 @@
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
-#if defined(__sun__) && !defined(__sparc__)
+/* #if defined(__sun__) && !defined(__sparc__)
#include <mesa/glu.h>
-#else
+#else */
#include <GL/glu.h>
-#endif
+/* #endif */
#endif
#include <iostream>
#include <map>
+#include <stdlib.h>
#include "BL_Material.h"
#include "BL_Texture.h"
@@ -360,10 +361,13 @@ unsigned int BL_Texture::GetTextureType() const
int BL_Texture::GetMaxUnits()
{
GLint unit=0;
-#ifdef GL_ARB_multitexture
- if(RAS_EXT_support._ARB_multitexture) {
- glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &unit);
- return (MAXTEX>=unit?unit:MAXTEX);
+
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if(RAS_EXT_support._ARB_multitexture) {
+ glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &unit);
+ return (MAXTEX>=unit?unit:MAXTEX);
+ }
}
#endif
return 0;
@@ -371,28 +375,33 @@ int BL_Texture::GetMaxUnits()
void BL_Texture::ActivateFirst()
{
-#ifdef GL_ARB_multitexture
- if(RAS_EXT_support._ARB_multitexture)
- bgl::blActiveTextureARB(GL_TEXTURE0_ARB);
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if(RAS_EXT_support._ARB_multitexture)
+ bgl::blActiveTextureARB(GL_TEXTURE0_ARB);
+ }
#endif
}
void BL_Texture::ActivateUnit(int unit)
{
-#ifdef GL_ARB_multitexture
- if(RAS_EXT_support._ARB_multitexture)
- if(unit <= MAXTEX)
- bgl::blActiveTextureARB(GL_TEXTURE0_ARB+unit);
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if(RAS_EXT_support._ARB_multitexture)
+ if(unit <= MAXTEX)
+ bgl::blActiveTextureARB(GL_TEXTURE0_ARB+unit);
+ }
#endif
}
void BL_Texture::DisableUnit()
{
-#ifdef GL_ARB_multitexture
- if(RAS_EXT_support._ARB_multitexture)
- bgl::blActiveTextureARB(GL_TEXTURE0_ARB+mUnit);
-
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if(RAS_EXT_support._ARB_multitexture)
+ bgl::blActiveTextureARB(GL_TEXTURE0_ARB+mUnit);
+ }
#endif
@@ -420,52 +429,54 @@ void BL_Texture::DisableUnit()
void BL_Texture::DisableAllTextures()
{
-#ifdef GL_ARB_multitexture
- glDisable(GL_BLEND);
- for(int i=0; i<MAXTEX; i++) {
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ glDisable(GL_BLEND);
+ for(int i=0; i<MAXTEX; i++) {
+ if(RAS_EXT_support._ARB_multitexture)
+ bgl::blActiveTextureARB(GL_TEXTURE0_ARB+i);
+
+ glMatrixMode(GL_TEXTURE);
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_TEXTURE_GEN_S);
+ glDisable(GL_TEXTURE_GEN_T);
+ glDisable(GL_TEXTURE_GEN_R);
+ glDisable(GL_TEXTURE_GEN_Q);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
+ }
if(RAS_EXT_support._ARB_multitexture)
- bgl::blActiveTextureARB(GL_TEXTURE0_ARB+i);
-
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glDisable(GL_TEXTURE_GEN_R);
- glDisable(GL_TEXTURE_GEN_Q);
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
+ bgl::blActiveTextureARB(GL_TEXTURE0_ARB);
}
- if(RAS_EXT_support._ARB_multitexture)
- bgl::blActiveTextureARB(GL_TEXTURE0_ARB);
-
#endif
}
void BL_Texture::ActivateTexture()
{
-#ifdef GL_ARB_multitexture
- if(RAS_EXT_support._ARB_multitexture)
- bgl::blActiveTextureARB(GL_TEXTURE0_ARB+mUnit);
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if(RAS_EXT_support._ARB_multitexture)
+ bgl::blActiveTextureARB(GL_TEXTURE0_ARB+mUnit);
#ifdef GL_ARB_texture_cube_map
- if (mType == GL_TEXTURE_CUBE_MAP_ARB && RAS_EXT_support._ARB_texture_cube_map)
- {
- glBindTexture( GL_TEXTURE_CUBE_MAP_ARB, mTexture );
- glEnable(GL_TEXTURE_CUBE_MAP_ARB);
- }
- else
+ if (mType == GL_TEXTURE_CUBE_MAP_ARB && RAS_EXT_support._ARB_texture_cube_map)
+ {
+ glBindTexture( GL_TEXTURE_CUBE_MAP_ARB, mTexture );
+ glEnable(GL_TEXTURE_CUBE_MAP_ARB);
+ } else
#endif
- {
+ {
- #ifdef GL_ARB_texture_cube_map
- if(RAS_EXT_support._ARB_texture_cube_map )
- glDisable(GL_TEXTURE_CUBE_MAP_ARB);
- #endif
+ #ifdef GL_ARB_texture_cube_map
+ if(RAS_EXT_support._ARB_texture_cube_map )
+ glDisable(GL_TEXTURE_CUBE_MAP_ARB);
+ #endif
- glBindTexture( GL_TEXTURE_2D, mTexture );
- glEnable(GL_TEXTURE_2D);
+ glBindTexture( GL_TEXTURE_2D, mTexture );
+ glEnable(GL_TEXTURE_2D);
+ }
}
#endif
}
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index ca21869c007..a10b07ff491 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
diff --git a/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt b/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt
index 5a02c5ddb0e..fa0ca378c6b 100644
--- a/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt
+++ b/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
index 93c7ab37edb..7b5b7fdf78c 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Event Manager generic implementation
*/
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
index 9c0d14674c1..0b097ba2ef6 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Event Manager class
*/
#ifndef KX_NETWORK_EVENTMANAGER_H
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
index e142d2a1a1b..3ade810c394 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Message Actuator generic implementation
*/
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index c81437dbd91..653107699c7 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Message Actuator class
*/
#ifndef __KX_NETWORKMESSAGEACTUATOR_H
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
index 86f114b2f51..e320453b7aa 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Message Sensor generic implementation
*/
@@ -142,7 +139,11 @@ bool KX_NetworkMessageSensor::Evaluate(CValue* event)
result = (WasUp != m_IsUp);
- // Return true if the message received state has changed.
+ // Return always true if a message was received otherwise we can loose messages
+ if (m_IsUp)
+ return true;
+ // Is it usefull to return also true when the first frame without a message??
+ // This will cause a fast on/off cycle that seems useless!
return result;
}
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index 82f83787645..d051b715aab 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Message Sensor class
*/
#ifndef __KX_NETWORKMESSAGE_SENSOR_H
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp
index a27ac01d5c4..be15c02f62d 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
index 39910963161..17b4adee6cb 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,6 +24,6 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp
index 9da25bcb70b..56021f0b417 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
index 39910963161..17b4adee6cb 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,6 +24,6 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/gameengine/Ketsji/KXNetwork/Makefile b/source/gameengine/Ketsji/KXNetwork/Makefile
index ee8ddc45c3b..ddcb03600d5 100644
--- a/source/gameengine/Ketsji/KXNetwork/Makefile
+++ b/source/gameengine/Ketsji/KXNetwork/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
index c3aa83bec69..44727588106 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
@@ -15,11 +15,12 @@
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
-#if defined(__sun__) && !defined(__sparc__)
+/* #if defined(__sun__) && !defined(__sparc__)
#include <mesa/glu.h>
#else
+*/
#include <GL/glu.h>
-#endif
+/* #endif */
#endif
#include "KX_BlenderMaterial.h"
@@ -83,6 +84,7 @@ KX_BlenderMaterial::KX_BlenderMaterial(
mScene(scene),
mUserDefBlend(0),
mModified(0),
+ mConstructed(false),
mPass(0)
{
@@ -118,7 +120,9 @@ KX_BlenderMaterial::KX_BlenderMaterial(
KX_BlenderMaterial::~KX_BlenderMaterial()
{
// cleanup work
- OnExit();
+ if (mConstructed)
+ // clean only if material was actually used
+ OnExit();
}
@@ -137,6 +141,10 @@ unsigned int* KX_BlenderMaterial::GetMCol(void) const
void KX_BlenderMaterial::OnConstruction()
{
+ if (mConstructed)
+ // when material are reused between objects
+ return;
+
// for each unique material...
int i;
for(i=0; i<mMaterial->num_enabled; i++) {
@@ -147,19 +155,20 @@ void KX_BlenderMaterial::OnConstruction()
}
if(!mTextures[i].InitCubeMap(i, mMaterial->cubemap[i] ) )
spit("unable to initialize image("<<i<<") in "<<
- mMaterial->matname<< ", image will not be available");
+ mMaterial->matname<< ", image will not be available");
}
else {
if( mMaterial->img[i] ) {
if( ! mTextures[i].InitFromImage(i, mMaterial->img[i], (mMaterial->flag[i] &MIPMAP)!=0 ))
spit("unable to initialize image("<<i<<") in "<<
- mMaterial->matname<< ", image will not be available");
+ mMaterial->matname<< ", image will not be available");
}
}
}
mBlendFunc[0] =0;
mBlendFunc[1] =0;
+ mConstructed = true;
}
void KX_BlenderMaterial::OnExit()
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index 2b1264154d0..b9d48199520 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -93,6 +93,7 @@ private:
bool mUserDefBlend;
unsigned int mBlendFunc[2];
bool mModified;
+ bool mConstructed; // if false, don't clean on exit
void ActivatGLMaterials( RAS_IRasterizer* rasty )const;
void ActivateTexGen( RAS_IRasterizer *ras ) const;
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
index aa5d1f1cec1..aa7c75e9633 100644
--- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
+++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
@@ -24,7 +24,18 @@ CcdPhysicsController(ci)
KX_BulletPhysicsController::~KX_BulletPhysicsController ()
{
-
+ // The game object has a direct link to
+ if (m_pObject)
+ {
+ // If we cheat in SetObject, we must also cheat here otherwise the
+ // object will still things it has a physical controller
+ // Note that it requires that m_pObject is reset in case the object is deleted
+ // before the controller (usual case, see KX_Scene::RemoveNodeDestructObjec)
+ // The non usual case is when the object is not deleted because its reference is hanging
+ // in a AddObject actuator but the node is deleted. This case is covered here.
+ KX_GameObject* gameobj = (KX_GameObject*) m_pObject->GetSGClientObject();
+ gameobj->SetPhysicsController(NULL,false);
+ }
}
void KX_BulletPhysicsController::resolveCombinedVelocities(float linvelX,float linvelY,float linvelZ,float angVelX,float angVelY,float angVelZ)
@@ -58,6 +69,7 @@ void KX_BulletPhysicsController::SetObject (SG_IObject* object)
}
+
void KX_BulletPhysicsController::setMargin (float collisionMargin)
{
CcdPhysicsController::SetMargin(collisionMargin);
diff --git a/source/gameengine/Ketsji/KX_CDActuator.cpp b/source/gameengine/Ketsji/KX_CDActuator.cpp
index b4a7763763a..a5d7f6d799a 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CDActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
index db6dc1e3475..f46dd99b6dc 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.h
+++ b/source/gameengine/Ketsji/KX_CDActuator.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_CDACTUATOR
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp
index 011443054a7..09eb2053bfe 100644
--- a/source/gameengine/Ketsji/KX_Camera.cpp
+++ b/source/gameengine/Ketsji/KX_Camera.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,12 +24,13 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Camera in the gameengine. Cameras are also used for views.
*/
#include "KX_Camera.h"
-
+#include "KX_Scene.h"
+#include "KX_PythonInit.h"
#include "KX_Python.h"
#include "KX_PyMath.h"
#ifdef HAVE_CONFIG_H
@@ -57,7 +55,9 @@ KX_Camera::KX_Camera(void* sgReplicationInfo,
m_name = "cam";
m_projection_matrix.setIdentity();
m_modelview_matrix.setIdentity();
- SetProperty("camera",new CIntValue(1));
+ CValue* val = new CIntValue(1);
+ SetProperty("camera",val);
+ val->Release();
}
@@ -66,7 +66,22 @@ KX_Camera::~KX_Camera()
}
+CValue* KX_Camera::GetReplica()
+{
+ KX_Camera* replica = new KX_Camera(*this);
+ // this will copy properties and so on...
+ CValue::AddDataToReplica(replica);
+ ProcessReplica(replica);
+
+ return replica;
+}
+
+void KX_Camera::ProcessReplica(KX_Camera* replica)
+{
+ KX_GameObject::ProcessReplica(replica);
+}
+
MT_Transform KX_Camera::GetWorldToCamera() const
{
MT_Transform camtrans;
@@ -391,6 +406,7 @@ PyMethodDef KX_Camera::Methods[] = {
KX_PYMETHODTABLE(KX_Camera, setProjectionMatrix),
KX_PYMETHODTABLE(KX_Camera, enableViewport),
KX_PYMETHODTABLE(KX_Camera, setViewport),
+ KX_PYMETHODTABLE(KX_Camera, setOnTop),
{NULL,NULL} //Sentinel
};
@@ -759,3 +775,15 @@ KX_PYMETHODDEF_DOC(KX_Camera, setViewport,
}
Py_Return;
}
+
+KX_PYMETHODDEF_DOC(KX_Camera, setOnTop,
+"setOnTop()\n"
+"Sets this camera's viewport on top\n")
+{
+ class KX_Scene* scene;
+
+ scene = PHY_GetActiveScene();
+ MT_assert(scene);
+ scene->SetCameraOnTop(this);
+ Py_Return;
+}
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index 60f0b107940..4cc8c049f91 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Camera in the gameengine. Cameras are also used for views.
*/
@@ -134,6 +131,24 @@ public:
KX_Camera(void* sgReplicationInfo,SG_Callbacks callbacks,const RAS_CameraData& camdata, bool frustum_culling = true, PyTypeObject *T = &Type);
virtual ~KX_Camera();
+ /**
+ * Inherited from CValue -- return a new copy of this
+ * instance allocated on the heap. Ownership of the new
+ * object belongs with the caller.
+ */
+ virtual CValue*
+ GetReplica(
+ );
+
+ /**
+ * Inherited from CValue -- Makes sure any internal
+ * data owned by this class is deep copied. Called internally
+ */
+ virtual void
+ ProcessReplica(
+ KX_Camera* replica
+ );
+
MT_Transform GetWorldToCamera() const;
MT_Transform GetCameraToWorld() const;
@@ -251,6 +266,7 @@ public:
KX_PYMETHOD_DOC(KX_Camera, enableViewport);
KX_PYMETHOD_DOC(KX_Camera, setViewport);
+ KX_PYMETHOD_DOC(KX_Camera, setOnTop);
virtual PyObject* _getattr(const STR_String& attr); /* lens, near, far, projection_matrix */
virtual int _setattr(const STR_String& attr, PyObject *pyvalue);
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index 9454e21132a..cb3180cb05e 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index 27d8a77b28d..eb007e403ec 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_CAMERAACTUATOR
diff --git a/source/gameengine/Ketsji/KX_CameraIpoSGController.cpp b/source/gameengine/Ketsji/KX_CameraIpoSGController.cpp
index 38064739ff0..24b57b63655 100644
--- a/source/gameengine/Ketsji/KX_CameraIpoSGController.cpp
+++ b/source/gameengine/Ketsji/KX_CameraIpoSGController.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_CameraIpoSGController.h"
diff --git a/source/gameengine/Ketsji/KX_CameraIpoSGController.h b/source/gameengine/Ketsji/KX_CameraIpoSGController.h
index d80847fa5fb..33245e79c23 100644
--- a/source/gameengine/Ketsji/KX_CameraIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_CameraIpoSGController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_CAMERAIPOSGCONTROLLER_H
#define KX_CAMERAIPOSGCONTROLLER_H
diff --git a/source/gameengine/Ketsji/KX_ClientObjectInfo.h b/source/gameengine/Ketsji/KX_ClientObjectInfo.h
index 237ec137a1c..5e8af0f040c 100644
--- a/source/gameengine/Ketsji/KX_ClientObjectInfo.h
+++ b/source/gameengine/Ketsji/KX_ClientObjectInfo.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_CLIENTOBJECT_INFO_H
#define __KX_CLIENTOBJECT_INFO_H
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
index c53749131c0..bd843d97199 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_IActuator.h"
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index dfd39f1455c..a21a5f30de6 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_CONSTRAINTACTUATOR
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
index 9ca9517c035..987125ca9ba 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <Python.h>
#include "KX_ConstraintWrapper.h"
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.h b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
index 12fd7fbe292..79fb3dc21aa 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.h
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_CONSTRAINT_WRAPPER
#define KX_CONSTRAINT_WRAPPER
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
index 684e052323d..6653026f28a 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_CONVERTPHYSICSOBJECTS
#define KX_CONVERTPHYSICSOBJECTS
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
index 6ea13f3a5e3..e0cd5a3bc9e 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef WIN32
#pragma warning (disable : 4786)
@@ -682,8 +679,6 @@ void KX_ConvertODEEngineObject(KX_GameObject* gameobj,
#endif //WIN32
-static GEN_Map<GEN_HashedPtr,btCollisionShape*> map_gamemesh_to_bulletshape;
-
// forward declarations
static btCollisionShape* CreateBulletShapeFromMesh(RAS_MeshObject* meshobj, bool polytope)
{
@@ -701,14 +696,6 @@ static btCollisionShape* CreateBulletShapeFromMesh(RAS_MeshObject* meshobj, bool
int numPoints = 0;
btVector3* points = 0;
- btCollisionShape** shapeptr = map_gamemesh_to_bulletshape[GEN_HashedPtr(meshobj)];
-
- // Mesh has already been converted: reuse
- if (shapeptr)
- {
- //return *shapeptr;
- }
-
// Mesh has no polygons!
int numpolys = meshobj->NumPolygons();
if (!numpolys)
@@ -850,7 +837,6 @@ static btCollisionShape* CreateBulletShapeFromMesh(RAS_MeshObject* meshobj, bool
if (numvalidpolys > 0)
{
- //map_gamemesh_to_bulletshape.insert(GEN_HashedPtr(meshobj),collisionMeshShape);
if (!polytope)
{
bool useQuantization = true;
@@ -858,6 +844,8 @@ static btCollisionShape* CreateBulletShapeFromMesh(RAS_MeshObject* meshobj, bool
//concaveShape = new btTriangleMeshShape( collisionMeshData );
concaveShape->recalcLocalAabb();
+ if (collisionMeshShape)
+ delete collisionMeshShape;
collisionMeshShape = concaveShape;
}
@@ -866,8 +854,10 @@ static btCollisionShape* CreateBulletShapeFromMesh(RAS_MeshObject* meshobj, bool
return collisionMeshShape;
}
-
- delete collisionMeshShape;
+ if (collisionMeshShape)
+ delete collisionMeshShape;
+ if (collisionMeshData)
+ delete collisionMeshData;
return NULL;
}
@@ -895,6 +885,10 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
{
ci.m_collisionFlags |= btCollisionObject::CF_STATIC_OBJECT;
}
+ if (objprop->m_ghost)
+ {
+ ci.m_collisionFlags |= btCollisionObject::CF_NO_CONTACT_RESPONSE;
+ }
ci.m_MotionState = motionstate;
ci.m_gravity = btVector3(0,0,0);
@@ -1021,7 +1015,10 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
// ci.m_localInertiaTensor.setValue(0.1f,0.1f,0.1f);
if (!bm)
+ {
+ delete motionstate;
return;
+ }
bm->setMargin(0.06);
@@ -1057,6 +1054,7 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
compoundShape->addChildShape(childTrans,bm);
+ kxscene->AddShape(bm);
//do some recalc?
//recalc inertia for rigidbody
if (!rigidbody->isStaticOrKinematicObject())
@@ -1076,6 +1074,9 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
btTransform identTrans;
identTrans.setIdentity();
compoundShape->addChildShape(identTrans,bm);
+ //note abount compoundShape: Bullet does not delete the child shapes when
+ //the compound shape is deleted, so insert also the child shapes
+ kxscene->AddShape(bm);
bm = compoundShape;
}
@@ -1112,9 +1113,6 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
ci.m_collisionShape = bm;
-
-
-
ci.m_friction = smmaterial->m_friction;//tweak the friction a bit, so the default 0.5 works nice
ci.m_restitution = smmaterial->m_restitution;
ci.m_physicsEnv = env;
@@ -1123,8 +1121,12 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
ci.m_angularDamping = 1.f - shapeprops->m_ang_drag;
//need a bit of damping, else system doesn't behave well
ci.m_inertiaFactor = shapeprops->m_inertia/0.4f;//defaults to 0.4, don't want to change behaviour
-
+ ci.m_collisionFilterGroup = (isbulletdyna) ? short(CcdConstructionInfo::DefaultFilter) : short(CcdConstructionInfo::StaticFilter);
+ ci.m_collisionFilterMask = (isbulletdyna) ? short(CcdConstructionInfo::AllFilter) : short(CcdConstructionInfo::AllFilter ^ CcdConstructionInfo::StaticFilter);
+ ci.m_bRigid = objprop->m_dyna && objprop->m_angular_rigidbody;
KX_BulletPhysicsController* physicscontroller = new KX_BulletPhysicsController(ci,isbulletdyna);
+ //remember that we created a shape so that we can delete it when the scene is removed (bullet will not delete it)
+ kxscene->AddShape(bm);
if (objprop->m_in_active_layer)
{
@@ -1140,10 +1142,12 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
if (objprop->m_disableSleeping)
rbody->setActivationState(DISABLE_DEACTIVATION);
- if (objprop->m_ghost)
- {
- rbody->setCollisionFlags(rbody->getCollisionFlags() | btCollisionObject::CF_NO_CONTACT_RESPONSE);
- }
+ //Now done directly in ci.m_collisionFlags so that it propagates to replica
+ //if (objprop->m_ghost)
+ //{
+ // rbody->setCollisionFlags(rbody->getCollisionFlags() | btCollisionObject::CF_NO_CONTACT_RESPONSE);
+ //}
+
if (objprop->m_dyna && !objprop->m_angular_rigidbody)
{
/*
@@ -1158,8 +1162,10 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
*/
//env->createConstraint(physicscontroller,0,PHY_ANGULAR_CONSTRAINT,0,0,0,0,0,1);
- physicscontroller->GetRigidBody()->setAngularFactor(0.f);
-
+
+ //Now done directly in ci.m_bRigid so that it propagates to replica
+ //physicscontroller->GetRigidBody()->setAngularFactor(0.f);
+ ;
}
bool isActor = objprop->m_isactor;
@@ -1188,17 +1194,6 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
void KX_ClearBulletSharedShapes()
{
- int numshapes = map_gamemesh_to_bulletshape.size();
- int i;
- btCollisionShape*shape=0;
- for (i=0;i<numshapes ;i++)
- {
- shape = *map_gamemesh_to_bulletshape.at(i);
- //delete shape;
- }
-
- map_gamemesh_to_bulletshape.clear();
-
}
#endif
diff --git a/source/gameengine/Ketsji/KX_EmptyObject.cpp b/source/gameengine/Ketsji/KX_EmptyObject.cpp
index 4636f2f0a3e..25a6acd1ae4 100644
--- a/source/gameengine/Ketsji/KX_EmptyObject.cpp
+++ b/source/gameengine/Ketsji/KX_EmptyObject.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_EmptyObject.h"
diff --git a/source/gameengine/Ketsji/KX_EmptyObject.h b/source/gameengine/Ketsji/KX_EmptyObject.h
index 46858b5c46d..62aa7fcd017 100644
--- a/source/gameengine/Ketsji/KX_EmptyObject.h
+++ b/source/gameengine/Ketsji/KX_EmptyObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_EMPTYOBJECT
#define __KX_EMPTYOBJECT
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index 1340a9c8497..fcd32d5f4fe 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_IActuator.h"
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index 5da10576dde..8565dc46caa 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -4,15 +4,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
//
#ifndef __KX_GAMEACTUATOR
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 67c82ee2082..fb636b23082 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Game object wrapper
*/
@@ -61,7 +58,8 @@ typedef unsigned long uint_ptr;
#include "SG_Controller.h"
#include "KX_ClientObjectInfo.h"
#include "RAS_BucketManager.h"
-
+#include "KX_RayCast.h"
+#include "KX_PythonInit.h"
#include "KX_PyMath.h"
// This file defines relationships between parents and children
@@ -76,16 +74,19 @@ KX_GameObject::KX_GameObject(
) :
SCA_IObject(T),
m_bDyna(false),
+ m_layer(0),
m_bSuspendDynamics(false),
m_bUseObjectColor(false),
m_bVisible(true),
m_pPhysicsController1(NULL),
- m_isDeformable(false)
+ m_pPhysicsEnvironment(NULL),
+ m_isDeformable(false),
+ m_pHitObject(NULL)
{
m_ignore_activity_culling = false;
m_pClient_info = new KX_ClientObjectInfo(this, KX_ClientObjectInfo::ACTOR);
m_pSGNode = new SG_Node(this,sgReplicationInfo,callbacks);
-
+
// define the relationship between this node and it's parent.
KX_NormalParentRelation * parent_relation =
@@ -105,7 +106,19 @@ KX_GameObject::~KX_GameObject()
delete m_pClient_info;
//if (m_pSGNode)
// delete m_pSGNode;
-
+ if (m_pSGNode)
+ {
+ // must go through controllers and make sure they will not use us anymore
+ // This is important for KX_BulletPhysicsControllers that unregister themselves
+ // from the object when they are deleted.
+ SGControllerList::iterator contit;
+ SGControllerList& controllers = m_pSGNode->GetSGControllerList();
+ for (contit = controllers.begin();contit!=controllers.end();++contit)
+ {
+ (*contit)->ClearObject();
+ }
+ m_pSGNode->SetSGClientObject(NULL);
+ }
}
@@ -189,7 +202,62 @@ KX_GameObject* KX_GameObject::GetParent()
}
+void KX_GameObject::SetParent(KX_Scene *scene, KX_GameObject* obj)
+{
+ if (obj && GetSGNode()->GetSGParent() != obj->GetSGNode())
+ {
+ // Make sure the objects have some scale
+ MT_Vector3 scale1 = NodeGetWorldScaling();
+ MT_Vector3 scale2 = obj->NodeGetWorldScaling();
+ if (fabs(scale2[0]) < FLT_EPSILON ||
+ fabs(scale2[1]) < FLT_EPSILON ||
+ fabs(scale2[2]) < FLT_EPSILON ||
+ fabs(scale1[0]) < FLT_EPSILON ||
+ fabs(scale1[1]) < FLT_EPSILON ||
+ fabs(scale1[2]) < FLT_EPSILON) { return; }
+
+ // Remove us from our old parent and set our new parent
+ RemoveParent(scene);
+ obj->GetSGNode()->AddChild(GetSGNode());
+
+ // Set us to our new scale, position, and orientation
+ scale1[0] = scale1[0]/scale2[0];
+ scale1[1] = scale1[1]/scale2[1];
+ scale1[2] = scale1[2]/scale2[2];
+ MT_Matrix3x3 invori = obj->NodeGetWorldOrientation().inverse();
+ MT_Vector3 newpos = invori*(NodeGetWorldPosition()-obj->NodeGetWorldPosition())*scale1;
+
+ NodeSetLocalScale(scale1);
+ NodeSetLocalPosition(MT_Point3(newpos[0],newpos[1],newpos[2]));
+ NodeSetLocalOrientation(invori*NodeGetWorldOrientation());
+ NodeUpdateGS(0.f,true);
+ // object will now be a child, it must be removed from the parent list
+ CListValue* rootlist = scene->GetRootParentList();
+ if (rootlist->RemoveValue(this))
+ // the object was in parent list, decrement ref count as it's now removed
+ Release();
+ }
+}
+void KX_GameObject::RemoveParent(KX_Scene *scene)
+{
+ if (GetSGNode()->GetSGParent())
+ {
+ // Set us to the right spot
+ GetSGNode()->SetLocalScale(GetSGNode()->GetWorldScaling());
+ GetSGNode()->SetLocalOrientation(GetSGNode()->GetWorldOrientation());
+ GetSGNode()->SetLocalPosition(GetSGNode()->GetWorldPosition());
+
+ // Remove us from our parent
+ GetSGNode()->DisconnectFromParent();
+ NodeUpdateGS(0.f,true);
+ // the object is now a root object, add it to the parentlist
+ CListValue* rootlist = scene->GetRootParentList();
+ if (!rootlist->SearchValue(this))
+ // object was not in root list, add it now and increment ref count
+ rootlist->Add(AddRef());
+ }
+}
void KX_GameObject::ProcessReplica(KX_GameObject* replica)
{
@@ -244,12 +312,12 @@ void KX_GameObject::ApplyMovement(const MT_Vector3& dloc,bool local)
void KX_GameObject::ApplyRotation(const MT_Vector3& drot,bool local)
{
MT_Matrix3x3 rotmat(drot);
- rotmat.transpose();
-
- if (m_pPhysicsController1) // (IsDynamic())
- m_pPhysicsController1->RelativeRotate(rotmat,local);
- // in worldspace
+
GetSGNode()->RelativeRotate(rotmat,local);
+
+ if (m_pPhysicsController1) { // (IsDynamic())
+ m_pPhysicsController1->RelativeRotate(rotmat,local);
+ }
}
@@ -412,6 +480,22 @@ KX_GameObject::SetVisible(
m_bVisible = v;
}
+void
+KX_GameObject::SetLayer(
+ int l
+ )
+{
+ m_layer = l;
+}
+
+int
+KX_GameObject::GetLayer(
+ void
+ )
+{
+ return m_layer;
+}
+
// used by Python, and the actuatorshould _not_ be misused by the
// scene!
void
@@ -497,16 +581,27 @@ void KX_GameObject::SetObjectColor(const MT_Vector4& rgbavec)
-MT_Vector3 KX_GameObject::GetLinearVelocity()
+MT_Vector3 KX_GameObject::GetLinearVelocity(bool local)
{
MT_Vector3 velocity(0.0,0.0,0.0);
-
+ MT_Matrix3x3 ori, locvel;
+ int i, j;
if (m_pPhysicsController1)
{
velocity = m_pPhysicsController1->GetLinearVelocity();
+
+ if (local)
+ {
+ ori = GetSGNode()->GetWorldOrientation();
+
+ for(i=0; i < 3; i++)
+ for(j=0; j < 3; j++)
+ locvel[i][j]= velocity[i]*ori[i][j];
+ for(i=0; i < 3; i++)
+ velocity[i] = locvel[0][i] + locvel[1][i] + locvel[2][i];
+ }
}
- return velocity;
-
+ return velocity;
}
@@ -642,9 +737,12 @@ PyMethodDef KX_GameObject::Methods[] = {
{"enableRigidBody", (PyCFunction)KX_GameObject::sPyEnableRigidBody,METH_VARARGS},
{"disableRigidBody", (PyCFunction)KX_GameObject::sPyDisableRigidBody,METH_VARARGS},
{"getParent", (PyCFunction)KX_GameObject::sPyGetParent,METH_VARARGS},
+ {"setParent", (PyCFunction)KX_GameObject::sPySetParent,METH_VARARGS},
+ {"removeParent", (PyCFunction)KX_GameObject::sPyRemoveParent,METH_VARARGS},
{"getMesh", (PyCFunction)KX_GameObject::sPyGetMesh,METH_VARARGS},
{"getPhysicsId", (PyCFunction)KX_GameObject::sPyGetPhysicsId,METH_VARARGS},
KX_PYMETHODTABLE(KX_GameObject, getDistanceTo),
+ KX_PYMETHODTABLE(KX_GameObject, rayCastTo),
{NULL,NULL} //Sentinel
};
@@ -781,6 +879,7 @@ int KX_GameObject::_setattr(const STR_String& attr, PyObject *value) // _setattr
if (PyMatTo(value, rot))
{
NodeSetLocalOrientation(rot);
+ NodeUpdateGS(0.f,true);
return 0;
}
return 1;
@@ -793,6 +892,7 @@ int KX_GameObject::_setattr(const STR_String& attr, PyObject *value) // _setattr
{
rot.setRotation(qrot);
NodeSetLocalOrientation(rot);
+ NodeUpdateGS(0.f,true);
return 0;
}
return 1;
@@ -805,6 +905,7 @@ int KX_GameObject::_setattr(const STR_String& attr, PyObject *value) // _setattr
{
rot.setEuler(erot);
NodeSetLocalOrientation(rot);
+ NodeUpdateGS(0.f,true);
return 0;
}
return 1;
@@ -819,6 +920,7 @@ int KX_GameObject::_setattr(const STR_String& attr, PyObject *value) // _setattr
if (PyVecTo(value, pos))
{
NodeSetLocalPosition(pos);
+ NodeUpdateGS(0.f,true);
return 0;
}
return 1;
@@ -830,6 +932,7 @@ int KX_GameObject::_setattr(const STR_String& attr, PyObject *value) // _setattr
if (PyVecTo(value, scale))
{
NodeSetLocalScale(scale);
+ NodeUpdateGS(0.f,true);
return 0;
}
return 1;
@@ -845,6 +948,8 @@ int KX_GameObject::_setattr(const STR_String& attr, PyObject *value) // _setattr
}
}
+ /* Need to have parent settable here too */
+
return SCA_IObject::_setattr(attr, value);
}
@@ -854,7 +959,15 @@ PyObject* KX_GameObject::PyGetLinearVelocity(PyObject* self,
PyObject* kwds)
{
// only can get the velocity if we have a physics object connected to us...
- return PyObjectFrom(GetLinearVelocity());
+ int local = 0;
+ if (PyArg_ParseTuple(args,"|i",&local))
+ {
+ return PyObjectFrom(GetLinearVelocity((local!=0)));
+ }
+ else
+ {
+ return NULL;
+ }
}
@@ -969,7 +1082,31 @@ PyObject* KX_GameObject::PyGetParent(PyObject* self,
Py_Return;
}
+PyObject* KX_GameObject::PySetParent(PyObject* self,
+ PyObject* args,
+ PyObject* kwds)
+{
+ PyObject* gameobj;
+ if (PyArg_ParseTuple(args, "O!", &KX_GameObject::Type, &gameobj))
+ {
+ // The object we want to set as parent
+ CValue *m_ob = (CValue*)gameobj;
+ KX_GameObject *obj = ((KX_GameObject*)m_ob);
+ KX_Scene *scene = PHY_GetActiveScene();
+
+ this->SetParent(scene, obj);
+ }
+ Py_Return;
+}
+PyObject* KX_GameObject::PyRemoveParent(PyObject* self,
+ PyObject* args,
+ PyObject* kwds)
+{
+ KX_Scene *scene = PHY_GetActiveScene();
+ this->RemoveParent(scene);
+ Py_Return;
+}
PyObject* KX_GameObject::PyGetMesh(PyObject* self,
PyObject* args,
@@ -1100,6 +1237,7 @@ PyObject* KX_GameObject::PySetOrientation(PyObject* self,
if (PyObject_IsMT_Matrix(pylist, 3) && PyMatTo(pylist, matrix))
{
NodeSetLocalOrientation(matrix);
+ NodeUpdateGS(0.f,true);
Py_Return;
}
@@ -1108,6 +1246,7 @@ PyObject* KX_GameObject::PySetOrientation(PyObject* self,
{
matrix.setRotation(quat);
NodeSetLocalOrientation(matrix);
+ NodeUpdateGS(0.f,true);
Py_Return;
}
}
@@ -1164,6 +1303,83 @@ KX_PYMETHODDEF_DOC(KX_GameObject, getDistanceTo,
return NULL;
}
+bool KX_GameObject::RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_Vector3& hit_normal, void * const data)
+{
+
+ KX_GameObject* hitKXObj = client->m_gameobject;
+
+ if (client->m_type > KX_ClientObjectInfo::ACTOR)
+ {
+ // false hit
+ return false;
+ }
+
+ if (m_testPropName.Length() == 0 || hitKXObj->GetProperty(m_testPropName) != NULL)
+ {
+ m_pHitObject = hitKXObj;
+ return true;
+ }
+
+ return false;
+
+}
+
+KX_PYMETHODDEF_DOC(KX_GameObject, rayCastTo,
+"rayCastTo(other,dist,prop): look towards another point/KX_GameObject and return first object hit within dist that match prop\n"
+" prop = property name that object must have; can be omitted => detect any object\n"
+" dist = max distance to look (can be negative => look behind); 0 or omitted => detect up to other\n"
+" other = 3-tuple or object reference")
+{
+ MT_Point3 toPoint;
+ PyObject* pyarg;
+ float dist = 0.0f;
+ char *propName = NULL;
+
+ if (!PyArg_ParseTuple(args,"O|fs", &pyarg, &dist, &propName))
+ return NULL;
+
+ if (!PyVecTo(pyarg, toPoint))
+ {
+ KX_GameObject *other;
+ PyErr_Clear();
+ if (!PyType_IsSubtype(pyarg->ob_type, &KX_GameObject::Type))
+ return NULL;
+ other = static_cast<KX_GameObject*>(pyarg);
+ toPoint = other->NodeGetWorldPosition();
+ }
+ MT_Point3 fromPoint = NodeGetWorldPosition();
+ if (dist != 0.0f)
+ {
+ MT_Vector3 toDir = toPoint-fromPoint;
+ toDir.normalize();
+ toPoint = fromPoint + (dist) * toDir;
+ }
+
+ MT_Point3 resultPoint;
+ MT_Vector3 resultNormal;
+ PHY_IPhysicsEnvironment* pe = GetPhysicsEnvironment();
+ KX_IPhysicsController *spc = GetPhysicsController();
+ KX_GameObject *parent = GetParent();
+ if (!spc && parent)
+ spc = parent->GetPhysicsController();
+ if (parent)
+ parent->Release();
+
+ m_pHitObject = NULL;
+ if (propName)
+ m_testPropName = propName;
+ else
+ m_testPropName.SetLength(0);
+ KX_RayCast::RayTest(spc, pe, fromPoint, toPoint, resultPoint, resultNormal, KX_RayCast::Callback<KX_GameObject>(this));
+
+ if (m_pHitObject)
+ {
+ m_pHitObject->AddRef();
+ return m_pHitObject;
+ }
+ Py_Return;
+}
+
/* ---------------------------------------------------------------------
* Some stuff taken from the header
* --------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index db910a46a81..b83d63e26bf 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* General KX game object.
*/
@@ -47,6 +44,7 @@
#include "MT_CmMatrix4x4.h"
#include "GEN_Map.h"
#include "GEN_HashedPtr.h"
+#include "KX_Scene.h"
#define KX_FIXED_FRAME_PER_SEC 25.0f
#define KX_FIXED_SEC_PER_FRAME (1.0f / KX_FIXED_FRAME_PER_SEC)
@@ -57,6 +55,7 @@
struct KX_ClientObjectInfo;
class RAS_MeshObject;
class KX_IPhysicsController;
+class PHY_IPhysicsEnvironment;
/**
@@ -71,6 +70,7 @@ protected:
KX_ClientObjectInfo* m_pClient_info;
STR_String m_name;
STR_String m_text;
+ int m_layer;
std::vector<RAS_MeshObject*> m_meshes;
bool m_bSuspendDynamics;
@@ -82,6 +82,11 @@ protected:
bool m_bVisible;
KX_IPhysicsController* m_pPhysicsController1;
+ // used for ray casting
+ PHY_IPhysicsEnvironment* m_pPhysicsEnvironment;
+ STR_String m_testPropName;
+ KX_GameObject* m_pHitObject;
+
SG_Node* m_pSGNode;
MT_CmMatrix4x4 m_OpenGL_4x4Matrix;
@@ -128,6 +133,15 @@ public:
GetParent(
);
+ /**
+ * Sets the parent of this object to a game object
+ */
+ void SetParent(KX_Scene *scene, KX_GameObject *obj);
+
+ /**
+ * Removes the parent of this object to a game object
+ */
+ void RemoveParent(KX_Scene *scene);
/**
* Construct a game object. This class also inherits the
@@ -238,8 +252,9 @@ public:
/**
* Return the linear velocity of the game object.
*/
- MT_Vector3
+ MT_Vector3
GetLinearVelocity(
+ bool local=false
);
/**
@@ -262,6 +277,19 @@ public:
/**
+ * @return a pointer to the physics environment in use during the game, for rayCasting
+ */
+ PHY_IPhysicsEnvironment* GetPhysicsEnvironment()
+ {
+ return m_pPhysicsEnvironment;
+ }
+
+ void SetPhysicsEnvironment(PHY_IPhysicsEnvironment* physicsEnvironment)
+ {
+ m_pPhysicsEnvironment = physicsEnvironment;
+ }
+
+ /**
* @return a pointer to the physics controller owned by this class.
*/
@@ -341,6 +369,8 @@ public:
return m_bDyna;
}
+ bool RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_Vector3& hit_normal, void * const data);
+
/**
* @section Physics accessors for this node.
@@ -543,6 +573,22 @@ public:
bool b
);
+ /**
+ * Change the layer of the object (when it is added in another layer
+ * than the original layer)
+ */
+ void
+ SetLayer(
+ int l
+ );
+
+ /**
+ * Get the object layer
+ */
+ int
+ GetLayer(
+ void
+ );
/**
* @section Logic bubbling methods.
@@ -607,7 +653,10 @@ public:
KX_PYMETHOD(KX_GameObject,SetCollisionMargin);
KX_PYMETHOD(KX_GameObject,GetMesh);
KX_PYMETHOD(KX_GameObject,GetParent);
+ KX_PYMETHOD(KX_GameObject,SetParent);
+ KX_PYMETHOD(KX_GameObject,RemoveParent);
KX_PYMETHOD(KX_GameObject,GetPhysicsId);
+ KX_PYMETHOD_DOC(KX_GameObject,rayCastTo);
KX_PYMETHOD_DOC(KX_GameObject,getDistanceTo);
private :
diff --git a/source/gameengine/Ketsji/KX_IInterpolator.h b/source/gameengine/Ketsji/KX_IInterpolator.h
index 6a59f537c8d..8c899a4db0b 100644
--- a/source/gameengine/Ketsji/KX_IInterpolator.h
+++ b/source/gameengine/Ketsji/KX_IInterpolator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_IINTERPOLATOR_H
#define KX_IINTERPOLATOR_H
diff --git a/source/gameengine/Ketsji/KX_IPOTransform.h b/source/gameengine/Ketsji/KX_IPOTransform.h
index 45c6d0d9459..f98cc1b2a75 100644
--- a/source/gameengine/Ketsji/KX_IPOTransform.h
+++ b/source/gameengine/Ketsji/KX_IPOTransform.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_IPOTRANSFORM_H
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.cpp b/source/gameengine/Ketsji/KX_IPO_SGController.cpp
index 920a65be0fb..5303e9a9e85 100644
--- a/source/gameengine/Ketsji/KX_IPO_SGController.cpp
+++ b/source/gameengine/Ketsji/KX_IPO_SGController.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Scenegraph controller for ipos.
*/
@@ -51,20 +48,21 @@ typedef unsigned long uint_ptr;
#include "KX_ScalarInterpolator.h"
#include "KX_GameObject.h"
#include "KX_IPhysicsController.h"
+#include "DNA_ipo_types.h"
+#include "BLI_arithb.h"
// All objects should start on frame 1! Will we ever need an object to
// start on another frame, the 1.0 should change.
KX_IpoSGController::KX_IpoSGController()
-: m_modify_position(false),
- m_modify_orientation(false),
- m_modify_scaling(false),
- m_ipo_as_force(false),
+: m_ipo_as_force(false),
m_force_ipo_acts_local(false),
m_modified(true),
+ m_ipo_start_initialized(false),
m_ipotime(1.0)
{
m_game_object = NULL;
-
+ for (int i=0; i < KX_MAX_IPO_CHANNELS; i++)
+ m_ipo_channels_active[i] = false;
}
@@ -115,21 +113,60 @@ bool KX_IpoSGController::Update(double currentTime)
}
SG_Spatial* ob = (SG_Spatial*)m_pObject;
-
- if (m_modify_position) {
- if (m_ipo_as_force) {
-
- if (m_game_object && ob) {
+
+ //initialization on the first frame of the IPO
+ if (! m_ipo_start_initialized && currentTime > 0.0) {
+ m_ipo_start_point = ob->GetLocalPosition();
+ m_ipo_start_orient = ob->GetLocalOrientation();
+ m_ipo_start_scale = ob->GetLocalScale();
+ m_ipo_start_initialized = true;
+ }
+
+ //modifies position?
+ if (m_ipo_channels_active[OB_LOC_X] || m_ipo_channels_active[OB_LOC_Y] || m_ipo_channels_active[OB_LOC_Z] || m_ipo_channels_active[OB_DLOC_X] || m_ipo_channels_active[OB_DLOC_Y] || m_ipo_channels_active[OB_DLOC_Z])
+ {
+ if (m_ipo_as_force == true)
+ {
+ if (m_game_object && ob)
+ {
m_game_object->GetPhysicsController()->ApplyForce(m_force_ipo_acts_local ?
ob->GetWorldOrientation() * m_ipo_xform.GetPosition() :
m_ipo_xform.GetPosition(), false);
}
-
- } else {
- ob->SetLocalPosition(m_ipo_xform.GetPosition());
+ }
+ else
+ {
+ //by default, leave object as it stands
+ MT_Point3 newPosition = ob->GetLocalPosition();
+ //apply separate IPO channels if there is any data in them
+ //Loc and dLoc act by themselves or are additive
+ //LocX and dLocX
+ if (m_ipo_channels_active[OB_LOC_X]) {
+ newPosition[0] = (m_ipo_channels_active[OB_DLOC_X] ? m_ipo_xform.GetPosition()[0] + m_ipo_xform.GetDeltaPosition()[0] : m_ipo_xform.GetPosition()[0]);
+ }
+ else if (m_ipo_channels_active[OB_DLOC_X] && m_ipo_start_initialized) {
+ newPosition[0] = (m_ipo_start_point[0] + m_ipo_xform.GetDeltaPosition()[0]);
+ }
+ //LocY and dLocY
+ if (m_ipo_channels_active[OB_LOC_Y]) {
+ newPosition[1] = (m_ipo_channels_active[OB_DLOC_Y] ? m_ipo_xform.GetPosition()[1] + m_ipo_xform.GetDeltaPosition()[1] : m_ipo_xform.GetPosition()[1]);
+ }
+ else if (m_ipo_channels_active[OB_DLOC_Y] && m_ipo_start_initialized) {
+ newPosition[1] = (m_ipo_start_point[1] + m_ipo_xform.GetDeltaPosition()[1]);
+ }
+ //LocZ and dLocZ
+ if (m_ipo_channels_active[OB_LOC_Z]) {
+ newPosition[2] = (m_ipo_channels_active[OB_DLOC_Z] ? m_ipo_xform.GetPosition()[2] + m_ipo_xform.GetDeltaPosition()[2] : m_ipo_xform.GetPosition()[2]);
+ }
+ else if (m_ipo_channels_active[OB_DLOC_Z] && m_ipo_start_initialized) {
+ newPosition[2] = (m_ipo_start_point[2] + m_ipo_xform.GetDeltaPosition()[2]);
+ }
+
+ ob->SetLocalPosition(newPosition);
}
}
- if (m_modify_orientation) {
+ //modifies orientation?
+ if (m_ipo_channels_active[OB_ROT_X] || m_ipo_channels_active[OB_ROT_Y] || m_ipo_channels_active[OB_ROT_Z] || m_ipo_channels_active[OB_DROT_X] || m_ipo_channels_active[OB_DROT_Y] || m_ipo_channels_active[OB_DROT_Z]) {
if (m_ipo_as_force) {
if (m_game_object && ob) {
@@ -137,13 +174,71 @@ bool KX_IpoSGController::Update(double currentTime)
ob->GetWorldOrientation() * m_ipo_xform.GetEulerAngles() :
m_ipo_xform.GetEulerAngles(), false);
}
-
} else {
- ob->SetLocalOrientation(MT_Matrix3x3(m_ipo_xform.GetEulerAngles()));
+ double yaw, pitch, roll; //final Euler angles
+ double tempYaw=0, tempPitch=0, tempRoll=0; //temp holders
+ ob->GetLocalOrientation().getEuler(yaw, pitch, roll);
+
+ //RotX and dRotX
+ if (m_ipo_channels_active[OB_ROT_X]) {
+ yaw = (m_ipo_channels_active[OB_DROT_X] ? (m_ipo_xform.GetEulerAngles()[0] + m_ipo_xform.GetDeltaEulerAngles()[0]) : m_ipo_xform.GetEulerAngles()[0] );
+ }
+ else if (m_ipo_channels_active[OB_DROT_X] && m_ipo_start_initialized) {
+ m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
+ yaw = tempYaw + m_ipo_xform.GetDeltaEulerAngles()[0];
+ }
+
+ //RotY dRotY
+ if (m_ipo_channels_active[OB_ROT_Y]) {
+ pitch = (m_ipo_channels_active[OB_DROT_Y] ? (m_ipo_xform.GetEulerAngles()[1] + m_ipo_xform.GetDeltaEulerAngles()[1]) : m_ipo_xform.GetEulerAngles()[1] );
+ }
+ else if (m_ipo_channels_active[OB_DROT_Y] && m_ipo_start_initialized) {
+ m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
+ pitch = tempPitch + m_ipo_xform.GetDeltaEulerAngles()[1];
+ }
+
+ //RotZ and dRotZ
+ if (m_ipo_channels_active[OB_ROT_Z]) {
+ roll = (m_ipo_channels_active[OB_DROT_Z] ? (m_ipo_xform.GetEulerAngles()[2] + m_ipo_xform.GetDeltaEulerAngles()[2]) : m_ipo_xform.GetEulerAngles()[2] );
+ }
+ else if (m_ipo_channels_active[OB_DROT_Z] && m_ipo_start_initialized) {
+ m_ipo_start_orient.getEuler(tempYaw, tempPitch, tempRoll);
+ roll = tempRoll + m_ipo_xform.GetDeltaEulerAngles()[2];
+ }
+
+ ob->SetLocalOrientation(MT_Vector3(yaw, pitch, roll));
}
}
- if (m_modify_scaling)
- ob->SetLocalScale(m_ipo_xform.GetScaling());
+ //modifies scale?
+ if (m_ipo_channels_active[OB_SIZE_X] || m_ipo_channels_active[OB_SIZE_Y] || m_ipo_channels_active[OB_SIZE_Z] || m_ipo_channels_active[OB_DSIZE_X] || m_ipo_channels_active[OB_DSIZE_Y] || m_ipo_channels_active[OB_DSIZE_Z]) {
+ //default is no scale change
+ MT_Vector3 newScale = ob->GetLocalScale();
+
+ if (m_ipo_channels_active[OB_SIZE_X]) {
+ newScale[0] = (m_ipo_channels_active[OB_DSIZE_X] ? (m_ipo_xform.GetScaling()[0] + m_ipo_xform.GetDeltaScaling()[0]) : m_ipo_xform.GetScaling()[0]);
+ }
+ else if (m_ipo_channels_active[OB_DSIZE_X] && m_ipo_start_initialized) {
+ newScale[0] = (m_ipo_xform.GetDeltaScaling()[0] + m_ipo_start_scale[0]);
+ }
+
+ //RotY dRotY
+ if (m_ipo_channels_active[OB_SIZE_Y]) {
+ newScale[1] = (m_ipo_channels_active[OB_DSIZE_Y] ? (m_ipo_xform.GetScaling()[1] + m_ipo_xform.GetDeltaScaling()[1]): m_ipo_xform.GetScaling()[1]);
+ }
+ else if (m_ipo_channels_active[OB_DSIZE_Y] && m_ipo_start_initialized) {
+ newScale[1] = (m_ipo_xform.GetDeltaScaling()[1] + m_ipo_start_scale[1]);
+ }
+
+ //RotZ and dRotZ
+ if (m_ipo_channels_active[OB_SIZE_Z]) {
+ newScale[2] = (m_ipo_channels_active[OB_DSIZE_Z] ? (m_ipo_xform.GetScaling()[2] + m_ipo_xform.GetDeltaScaling()[2]) : m_ipo_xform.GetScaling()[2]);
+ }
+ else if (m_ipo_channels_active[OB_DSIZE_Z] && m_ipo_start_initialized) {
+ newScale[2] = (m_ipo_xform.GetDeltaScaling()[2] + m_ipo_start_scale[2]);
+ }
+
+ ob->SetLocalScale(newScale);
+ }
m_modified=false;
}
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.h b/source/gameengine/Ketsji/KX_IPO_SGController.h
index 3b20f47f5fc..7b5a151b41c 100644
--- a/source/gameengine/Ketsji/KX_IPO_SGController.h
+++ b/source/gameengine/Ketsji/KX_IPO_SGController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __IPO_SGCONTROLLER_H
#define __IPO_SGCONTROLLER_H
@@ -38,27 +35,40 @@
#include "KX_IPOTransform.h"
#include "KX_IInterpolator.h"
+#define KX_MAX_IPO_CHANNELS 19 //note- [0] is not used
+
class KX_IpoSGController : public SG_Controller
{
KX_IPOTransform m_ipo_xform;
T_InterpolatorList m_interpolators;
- /* Why not bools? */
- short m_modify_position : 1;
- short m_modify_orientation : 1;
- short m_modify_scaling : 1;
+
+ /** Flag for each IPO channel that can be applied to a game object */
+ bool m_ipo_channels_active[KX_MAX_IPO_CHANNELS];
/** Interpret the ipo as a force rather than a displacement? */
bool m_ipo_as_force;
/** Ipo-as-force acts in local rather than in global coordinates? */
bool m_force_ipo_acts_local;
-
+
/** Were settings altered since the last update? */
bool m_modified;
/** Local time of this ipo.*/
double m_ipotime;
+ /** Location of the object when the IPO is first fired (for local transformations) */
+ class MT_Point3 m_ipo_start_point;
+
+ /** Orientation of the object when the IPO is first fired (for local transformations) */
+ class MT_Matrix3x3 m_ipo_start_orient;
+
+ /** Scale of the object when the IPO is first fired (for local transformations) */
+ class MT_Vector3 m_ipo_start_scale;
+
+ /** if IPO initial position has been set for local normal IPO */
+ bool m_ipo_start_initialized;
+
/** A reference to the original game object. */
class KX_GameObject* m_game_object;
@@ -80,16 +90,12 @@ public:
/** Set reference to the corresponding game object. */
void SetGameObject(class KX_GameObject*);
- void SetModifyPosition(bool modifypos) {
- m_modify_position=modifypos;
- }
- void SetModifyOrientation(bool modifyorient) {
- m_modify_orientation=modifyorient;
- }
- void SetModifyScaling(bool modifyscale) {
- m_modify_scaling=modifyscale;
+ void SetIPOChannelActive(int index, bool value) {
+ //indexes found in makesdna\DNA_ipo_types.h
+ m_ipo_channels_active[index] = value;
}
+
KX_IPOTransform& GetIPOTransform()
{
return m_ipo_xform;
@@ -105,3 +111,4 @@ public:
#endif //__IPO_SGCONTROLLER_H
+
diff --git a/source/gameengine/Ketsji/KX_IPhysicsController.cpp b/source/gameengine/Ketsji/KX_IPhysicsController.cpp
index c2328e45435..5cd66efd965 100644
--- a/source/gameengine/Ketsji/KX_IPhysicsController.cpp
+++ b/source/gameengine/Ketsji/KX_IPhysicsController.cpp
@@ -2,15 +2,12 @@
* @file KX_IPhysicsController.cpp
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -28,7 +25,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_IPhysicsController.h"
diff --git a/source/gameengine/Ketsji/KX_IPhysicsController.h b/source/gameengine/Ketsji/KX_IPhysicsController.h
index faf32bccbcd..009db40d3e8 100644
--- a/source/gameengine/Ketsji/KX_IPhysicsController.h
+++ b/source/gameengine/Ketsji/KX_IPhysicsController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_IPHYSICSCONTROLLER_H
#define __KX_IPHYSICSCONTROLLER_H
diff --git a/source/gameengine/Ketsji/KX_IScalarInterpolator.h b/source/gameengine/Ketsji/KX_IScalarInterpolator.h
index f5d23d3e4e0..6ba685885e9 100644
--- a/source/gameengine/Ketsji/KX_IScalarInterpolator.h
+++ b/source/gameengine/Ketsji/KX_IScalarInterpolator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_ISCALARINTERPOLATOR_H
#define KX_ISCALARINTERPOLATOR_H
diff --git a/source/gameengine/Ketsji/KX_ISceneConverter.h b/source/gameengine/Ketsji/KX_ISceneConverter.h
index 2e4250dfe1e..bba289bf891 100644
--- a/source/gameengine/Ketsji/KX_ISceneConverter.h
+++ b/source/gameengine/Ketsji/KX_ISceneConverter.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ISCENECONVERTER_H
#define __KX_ISCENECONVERTER_H
@@ -55,6 +52,8 @@ public:
class RAS_IRenderTools* rendertools,
class RAS_ICanvas* canvas)=0;
+ virtual void RemoveScene(class KX_Scene *scene)=0;
+
virtual void SetAlwaysUseExpandFraming(bool to_what) = 0;
virtual void SetNewFileName(const STR_String& filename) = 0;
diff --git a/source/gameengine/Ketsji/KX_ISystem.h b/source/gameengine/Ketsji/KX_ISystem.h
index bf404bd3af7..204e116e822 100644
--- a/source/gameengine/Ketsji/KX_ISystem.h
+++ b/source/gameengine/Ketsji/KX_ISystem.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ISYSTEM
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index e7f1dea7bbf..0f9caa456d9 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#if defined (__sgi)
@@ -211,12 +208,6 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
(*i)->Release();
}
m_events.clear();
-
- if (m_type != KX_ACT_IPO_PLAY)
- {
- if (bNegativeEvent)
- RemoveAllEvents();
- }
}
double start_smaller_then_end = ( m_startframe < m_endframe ? 1.0 : -1.0);
@@ -226,6 +217,7 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
{
if (m_starttime < -2.0*start_smaller_then_end*(m_endframe - m_startframe))
{
+ // start for all Ipo, initial start for LOOP_STOP
m_starttime = curtime - KX_KetsjiEngine::GetSuspendedDelta();
m_bIpoPlaying = true;
}
@@ -238,17 +230,10 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
{
// Check if playing forwards. result = ! finished
- if (!bNegativeEvent)
- {
- if (start_smaller_then_end > 0.0)
- result = (m_localtime < m_endframe && !(m_localtime == m_startframe && bNegativeEvent));
- else
- result = (m_localtime > m_endframe && !(m_localtime == m_startframe && bNegativeEvent));
- }
+ if (start_smaller_then_end > 0.0)
+ result = (m_localtime < m_endframe && m_bIpoPlaying);
else
- {
- result = (m_bIpoPlaying && (m_localtime < m_endframe));
- }
+ result = (m_localtime > m_endframe && m_bIpoPlaying);
if (result)
{
@@ -267,7 +252,6 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
} else
{
m_localtime=m_startframe;
- SetStartTime(curtime);
m_direction=1;
}
break;
@@ -275,7 +259,7 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
case KX_ACT_IPO_PINGPONG:
{
result = true;
- if (bNegativeEvent && ((m_localtime == m_startframe )|| (m_localtime == m_endframe)))
+ if (bNegativeEvent && !m_bIpoPlaying)
result = false;
else
SetLocalTime(curtime);
@@ -297,14 +281,18 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
}
case KX_ACT_IPO_FLIPPER:
{
- result = !(bNegativeEvent && (m_localtime == m_startframe));
+ if (bNegativeEvent && !m_bIpoPlaying)
+ result = false;
if (numevents)
{
+ float oldDirection = m_direction;
if (bNegativeEvent)
m_direction = -1;
else
m_direction = 1;
- SetStartTime(curtime);
+ if (m_direction != oldDirection)
+ // changing direction, reset start time
+ SetStartTime(curtime);
}
SetLocalTime(curtime);
@@ -332,18 +320,26 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
m_bNegativeEvent = false;
numevents = 0;
}
- SetStartTime(curtime);
+ if (!m_bIpoPlaying)
+ {
+ // Ipo was stopped, make sure we will restart from where it stopped
+ SetStartTime(curtime);
+ if (!bNegativeEvent)
+ // positive signal will restart the Ipo
+ m_bIpoPlaying = true;
+ }
+
} // fall through to loopend, and quit the ipo animation immediatly
}
case KX_ACT_IPO_LOOPEND:
{
if (numevents){
- if (bNegativeEvent){
+ if (bNegativeEvent && m_bIpoPlaying){
m_bNegativeEvent = true;
}
}
- if (bNegativeEvent && m_localtime == m_startframe){
+ if (bNegativeEvent && !m_bIpoPlaying){
result = false;
}
else
@@ -414,8 +410,12 @@ bool KX_IpoActuator::Update(double curtime, bool frame)
result = false;
}
- if (!result && m_type != KX_ACT_IPO_LOOPSTOP)
- m_starttime = -2.0*start_smaller_then_end*(m_endframe - m_startframe) - 1.0;
+ if (!result)
+ {
+ if (m_type != KX_ACT_IPO_LOOPSTOP)
+ m_starttime = -2.0*start_smaller_then_end*(m_endframe - m_startframe) - 1.0;
+ m_bIpoPlaying = false;
+ }
return result;
}
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 9a7d1a92751..79e8daa3f87 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_IPOACTUATOR
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index f8826245aab..c098f37efa8 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* The engine ties all game modules together.
*/
@@ -617,7 +614,7 @@ void KX_KetsjiEngine::Render()
SetWorldSettings(scene->GetWorldInfo());
// Avoid drawing the scene with the active camera twice when it's viewport is enabled
- if(!cam->GetViewport())
+ if(cam && !cam->GetViewport())
{
if (scene->IsClearingZBuffer())
m_rasterizer->ClearDepthBuffer();
@@ -631,10 +628,10 @@ void KX_KetsjiEngine::Render()
RenderFrame(scene, cam);
}
- set<class KX_Camera*>* cameras = scene->GetCameras();
+ list<class KX_Camera*>* cameras = scene->GetCameras();
// Draw the scene once for each camera with an enabled viewport
- set<KX_Camera*>::iterator it = cameras->begin();
+ list<KX_Camera*>::iterator it = cameras->begin();
while(it != cameras->end())
{
if((*it)->GetViewport())
@@ -854,6 +851,9 @@ void KX_KetsjiEngine::SetupRenderFrame(KX_Scene *scene, KX_Camera* cam)
RAS_Rect viewport;
+ if (!cam)
+ return;
+
if (cam->GetViewport()) {
viewport.SetLeft(cam->GetViewportLeft());
viewport.SetBottom(cam->GetViewportBottom());
@@ -966,13 +966,18 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
scene->CalculateVisibleMeshes(m_rasterizer,cam);
scene->RenderBuckets(camtrans, m_rasterizer, m_rendertools);
+
+ PostRenderFrame();
+}
+void KX_KetsjiEngine::PostRenderFrame()
+{
+ m_rendertools->PushMatrix();
+ m_rendertools->Render2DFilters(m_canvas);
m_rendertools->MotionBlur(m_rasterizer);
-
+ m_rendertools->PopMatrix();
}
-
-
void KX_KetsjiEngine::StopEngine()
{
if (m_bInitialized)
@@ -988,7 +993,7 @@ void KX_KetsjiEngine::StopEngine()
for (sceneit = m_scenes.begin();sceneit != m_scenes.end() ; sceneit++)
{
KX_Scene* scene = *sceneit;
- delete scene;
+ m_sceneconverter->RemoveScene(scene);
}
m_scenes.clear();
@@ -1042,6 +1047,8 @@ void KX_KetsjiEngine::PostProcessScene(KX_Scene* scene)
scene->SetActiveCamera(activecam);
scene->GetObjectList()->Add(activecam->AddRef());
scene->GetRootParentList()->Add(activecam->AddRef());
+ //done with activecam
+ activecam->Release();
}
scene->UpdateParents(0.0);
@@ -1210,7 +1217,7 @@ void KX_KetsjiEngine::RemoveScheduledScenes()
KX_Scene* scene = *sceneit;
if (scene->GetName()==scenename)
{
- delete scene;
+ m_sceneconverter->RemoveScene(scene);
m_scenes.erase(sceneit);
break;
}
@@ -1308,7 +1315,7 @@ void KX_KetsjiEngine::ReplaceScheduledScenes()
KX_Scene* scene = *sceneit;
if (scene->GetName() == oldscenename)
{
- delete scene;
+ m_sceneconverter->RemoveScene(scene);
KX_Scene* tmpscene = CreateScene(newscenename);
m_scenes[i]=tmpscene;
PostProcessScene(tmpscene);
@@ -1467,3 +1474,4 @@ void KX_KetsjiEngine::GetOverrideFrameColor(float& r, float& g, float& b) const
}
+
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index 16b53b6b688..bc2e3864be8 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
#ifndef __KX_KETSJI_ENGINE
@@ -179,6 +176,7 @@ private:
void SetupRenderFrame(KX_Scene *scene, KX_Camera* cam);
void RenderFrame(KX_Scene* scene, KX_Camera* cam);
+ void PostRenderFrame();
void RenderDebugProperties();
void SetBackGround(KX_WorldInfo* worldinfo);
void SetWorldSettings(KX_WorldInfo* worldinfo);
@@ -201,6 +199,8 @@ public:
void SetSceneConverter(KX_ISceneConverter* sceneconverter);
void SetGame2IpoMode(bool game2ipo,int startFrame);
+ RAS_IRasterizer* GetRasterizer(){return m_rasterizer;};
+
///returns true if an update happened to indicate -> Render
bool NextFrame();
void Render();
@@ -342,3 +342,4 @@ protected:
#endif //__KX_KETSJI_ENGINE
+
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp
index 4a92ea4ac13..3ae09c01270 100644
--- a/source/gameengine/Ketsji/KX_Light.cpp
+++ b/source/gameengine/Ketsji/KX_Light.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index 11fe7155c82..236d3e4e12e 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_LIGHT
#define __KX_LIGHT
diff --git a/source/gameengine/Ketsji/KX_LightIpoSGController.cpp b/source/gameengine/Ketsji/KX_LightIpoSGController.cpp
index 45865b7a682..8aefd959134 100644
--- a/source/gameengine/Ketsji/KX_LightIpoSGController.cpp
+++ b/source/gameengine/Ketsji/KX_LightIpoSGController.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_LightIpoSGController.h"
diff --git a/source/gameengine/Ketsji/KX_LightIpoSGController.h b/source/gameengine/Ketsji/KX_LightIpoSGController.h
index deba37540d5..98870cf5b3f 100644
--- a/source/gameengine/Ketsji/KX_LightIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_LightIpoSGController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_LIGHTIPOSGCONTROLLER_H
#define KX_LIGHTIPOSGCONTROLLER_H
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index ebca3e13d7f..5c8fef1fca0 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index 9a8aa2a6f33..7c6202c15a4 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_MESHPROXY
#define __KX_MESHPROXY
diff --git a/source/gameengine/Ketsji/KX_MotionState.cpp b/source/gameengine/Ketsji/KX_MotionState.cpp
index cd01c0466cd..15f100af915 100644
--- a/source/gameengine/Ketsji/KX_MotionState.cpp
+++ b/source/gameengine/Ketsji/KX_MotionState.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_MotionState.h"
#include "SG_Spatial.h"
diff --git a/source/gameengine/Ketsji/KX_MotionState.h b/source/gameengine/Ketsji/KX_MotionState.h
index d62dc1ed097..c83af664817 100644
--- a/source/gameengine/Ketsji/KX_MotionState.h
+++ b/source/gameengine/Ketsji/KX_MotionState.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_MOTIONSTATE
#define __KX_MOTIONSTATE
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
index 431efa07e0a..60b90138abe 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* KX_MouseFocusSensor determines mouse in/out/over events.
*/
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index cf7af709c48..86f32fbf4be 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* KX_MouseFocusSensor determines mouse in/out/over events.
*/
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp
index 34561045cab..4086ac53f2a 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.cpp
+++ b/source/gameengine/Ketsji/KX_NearSensor.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_NearSensor.h"
@@ -78,6 +75,21 @@ KX_NearSensor::KX_NearSensor(SCA_EventManager* eventmgr,
SynchronizeTransform();
}
+void KX_NearSensor::SynchronizeTransform()
+{
+ // The near and radar sensors are using a different physical object which is
+ // not linked to the parent object, must synchronize it.
+ if (m_physCtrl)
+ {
+ KX_GameObject* parent = ((KX_GameObject*)GetParent());
+ MT_Vector3 pos = parent->NodeGetWorldPosition();
+ MT_Quaternion orn = parent->NodeGetWorldOrientation().getRotation();
+ m_physCtrl->setPosition(pos.x(),pos.y(),pos.z());
+ m_physCtrl->setOrientation(orn.x(),orn.y(),orn.z(),orn.w());
+ m_physCtrl->calcXform();
+ }
+}
+
void KX_NearSensor::RegisterSumo(KX_TouchEventManager *touchman)
{
if (m_physCtrl)
@@ -191,7 +203,36 @@ bool KX_NearSensor::Evaluate(CValue* event)
return result;
}
+// this function is called at broad phase stage to check if the two controller
+// need to interact at all. It is used for Near/Radar sensor that don't need to
+// check collision with object not included in filter
+bool KX_NearSensor::BroadPhaseFilterCollision(void*obj1,void*obj2)
+{
+ KX_GameObject* parent = static_cast<KX_GameObject*>(GetParent());
+
+ // need the mapping from PHY_IPhysicsController to gameobjects now
+ assert(obj1==m_physCtrl && obj2);
+ KX_ClientObjectInfo* client_info = static_cast<KX_ClientObjectInfo*>((static_cast<PHY_IPhysicsController*>(obj2))->getNewClientInfo());
+ KX_GameObject* gameobj = ( client_info ?
+ client_info->m_gameobject :
+ NULL);
+
+ if (gameobj && (gameobj != parent))
+ {
+ // only take valid colliders
+ if (client_info->m_type == KX_ClientObjectInfo::ACTOR)
+ {
+ if ((m_touchedpropname.Length() == 0) ||
+ (gameobj->GetProperty(m_touchedpropname)))
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
bool KX_NearSensor::NewHandleCollision(void* obj1,void* obj2,const PHY_CollData * coll_data)
{
@@ -208,20 +249,22 @@ bool KX_NearSensor::NewHandleCollision(void* obj1,void* obj2,const PHY_CollData
client_info->m_gameobject :
NULL);
- if (gameobj && (gameobj != parent))
+ // these checks are done already in BroadPhaseFilterCollision()
+ if (gameobj /*&& (gameobj != parent)*/)
{
if (!m_colliders->SearchValue(gameobj))
m_colliders->Add(gameobj->AddRef());
// only take valid colliders
- if (client_info->m_type == KX_ClientObjectInfo::ACTOR)
- {
- if ((m_touchedpropname.Length() == 0) ||
- (gameobj->GetProperty(m_touchedpropname)))
- {
+ // These checks are done already in BroadPhaseFilterCollision()
+ //if (client_info->m_type == KX_ClientObjectInfo::ACTOR)
+ //{
+ // if ((m_touchedpropname.Length() == 0) ||
+ // (gameobj->GetProperty(m_touchedpropname)))
+ // {
m_bTriggered = true;
m_hitObject = gameobj;
- }
- }
+ // }
+ //}
}
return DT_CONTINUE;
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h
index d1b8984b91b..c6724caccc3 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.h
+++ b/source/gameengine/Ketsji/KX_NearSensor.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_NEARSENSOR_H
@@ -71,12 +68,14 @@ public:
PyTypeObject* T=&Type);
*/
virtual ~KX_NearSensor();
+ virtual void SynchronizeTransform();
virtual CValue* GetReplica();
virtual bool Evaluate(CValue* event);
virtual void ReParent(SCA_IObject* parent);
virtual bool NewHandleCollision(void* obj1,void* obj2,
const PHY_CollData * coll_data);
+ virtual bool BroadPhaseFilterCollision(void*obj1,void*obj2);
virtual void RegisterSumo(KX_TouchEventManager *touchman);
virtual PyObject* _getattr(const STR_String& attr);
diff --git a/source/gameengine/Ketsji/KX_ObColorIpoSGController.cpp b/source/gameengine/Ketsji/KX_ObColorIpoSGController.cpp
index b6d385da8ca..2b2f5d1b1ab 100644
--- a/source/gameengine/Ketsji/KX_ObColorIpoSGController.cpp
+++ b/source/gameengine/Ketsji/KX_ObColorIpoSGController.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_ObColorIpoSGController.h"
diff --git a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
index 02a58ffd95a..6d63dd77683 100644
--- a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_OBCOLORIPOSGCONTROLLER_H
#define KX_OBCOLORIPOSGCONTROLLER_H
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 74f3dd1ef3b..22a406792f9 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_ObjectActuator.h"
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index 1ef3e34625a..edbae154b8b 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_OBJECTACTUATOR
diff --git a/source/gameengine/Ketsji/KX_OdePhysicsController.cpp b/source/gameengine/Ketsji/KX_OdePhysicsController.cpp
index 58c04d34149..4e45ce484e3 100644
--- a/source/gameengine/Ketsji/KX_OdePhysicsController.cpp
+++ b/source/gameengine/Ketsji/KX_OdePhysicsController.cpp
@@ -1,7 +1,7 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* The contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL", see
@@ -17,7 +17,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_ConvertPhysicsObject.h"
diff --git a/source/gameengine/Ketsji/KX_OdePhysicsController.h b/source/gameengine/Ketsji/KX_OdePhysicsController.h
index f5bc7dee165..07a0bee9775 100644
--- a/source/gameengine/Ketsji/KX_OdePhysicsController.h
+++ b/source/gameengine/Ketsji/KX_OdePhysicsController.h
@@ -1,7 +1,7 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* The contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL", see
@@ -17,7 +17,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_ODEPHYSICSCONTROLLER_H
#define __KX_ODEPHYSICSCONTROLLER_H
diff --git a/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp b/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
index 3d65e18a7d0..4b9f7d6e817 100644
--- a/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_OrientationInterpolator.h"
diff --git a/source/gameengine/Ketsji/KX_OrientationInterpolator.h b/source/gameengine/Ketsji/KX_OrientationInterpolator.h
index 1fb91ef785d..2bd9f69d824 100644
--- a/source/gameengine/Ketsji/KX_OrientationInterpolator.h
+++ b/source/gameengine/Ketsji/KX_OrientationInterpolator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_ORIENTATIONINTERPOLATOR
#define KX_ORIENTATIONINTERPOLATOR
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp
new file mode 100644
index 00000000000..5c433cb68b1
--- /dev/null
+++ b/source/gameengine/Ketsji/KX_ParentActuator.cpp
@@ -0,0 +1,172 @@
+/**
+ * Set or remove an objects parent
+ *
+ * $Id: SCA_ParentActuator.cpp 13932 2008-03-01 19:05:41Z ben2610 $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "KX_ParentActuator.h"
+#include "KX_GameObject.h"
+#include "KX_PythonInit.h"
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+/* ------------------------------------------------------------------------- */
+/* Native functions */
+/* ------------------------------------------------------------------------- */
+
+KX_ParentActuator::KX_ParentActuator(SCA_IObject *gameobj,
+ int mode,
+ CValue *ob,
+ PyTypeObject* T)
+ : SCA_IActuator(gameobj, T),
+ m_mode(mode),
+ m_ob(ob)
+{
+}
+
+
+
+KX_ParentActuator::~KX_ParentActuator()
+{
+ /* intentionally empty */
+}
+
+
+
+CValue* KX_ParentActuator::GetReplica()
+{
+ KX_ParentActuator* replica = new KX_ParentActuator(*this);
+ // replication just copy the m_base pointer => common random generator
+ replica->ProcessReplica();
+ CValue::AddDataToReplica(replica);
+
+ return replica;
+}
+
+
+
+bool KX_ParentActuator::Update()
+{
+ KX_GameObject *obj = (KX_GameObject*) GetParent();
+ KX_Scene *scene = PHY_GetActiveScene();
+ switch (m_mode) {
+ case KX_PARENT_SET:
+ obj->SetParent(scene, (KX_GameObject*)m_ob);
+ break;
+ case KX_PARENT_REMOVE:
+ obj->RemoveParent(scene);
+ break;
+ };
+
+ return false;
+}
+
+/* ------------------------------------------------------------------------- */
+/* Python functions */
+/* ------------------------------------------------------------------------- */
+
+/* Integration hooks ------------------------------------------------------- */
+PyTypeObject KX_ParentActuator::Type = {
+ PyObject_HEAD_INIT(&PyType_Type)
+ 0,
+ "KX_ParentActuator",
+ sizeof(KX_ParentActuator),
+ 0,
+ PyDestructor,
+ 0,
+ __getattr,
+ __setattr,
+ 0, //&MyPyCompare,
+ __repr,
+ 0, //&cvalue_as_number,
+ 0,
+ 0,
+ 0,
+ 0
+};
+
+PyParentObject KX_ParentActuator::Parents[] = {
+ &KX_ParentActuator::Type,
+ &SCA_IActuator::Type,
+ &SCA_ILogicBrick::Type,
+ &CValue::Type,
+ NULL
+};
+
+PyMethodDef KX_ParentActuator::Methods[] = {
+ {"setObject", (PyCFunction) KX_ParentActuator::sPySetObject, METH_VARARGS, SetObject_doc},
+ {"getObject", (PyCFunction) KX_ParentActuator::sPyGetObject, METH_VARARGS, GetObject_doc},
+ {NULL,NULL} //Sentinel
+};
+
+PyObject* KX_ParentActuator::_getattr(const STR_String& attr) {
+ _getattr_up(SCA_IActuator);
+}
+
+/* 1. setObject */
+char KX_ParentActuator::SetObject_doc[] =
+"setObject(object)\n"
+"\tSet the object to set as parent.\n"
+"\tCan be an object name or an object\n";
+PyObject* KX_ParentActuator::PySetObject(PyObject* self, PyObject* args, PyObject* kwds) {
+ PyObject* gameobj;
+ if (PyArg_ParseTuple(args, "O!", &KX_GameObject::Type, &gameobj))
+ {
+ m_ob = (CValue*)gameobj;
+ Py_Return;
+ }
+ PyErr_Clear();
+
+ char* objectname;
+ if (PyArg_ParseTuple(args, "s", &objectname))
+ {
+ CValue *object = (CValue*)SCA_ILogicBrick::m_sCurrentLogicManager->GetGameObjectByName(STR_String(objectname));
+ if(object)
+ {
+ m_ob = object;
+ Py_Return;
+ }
+ }
+
+ return NULL;
+}
+
+/* 2. getObject */
+char KX_ParentActuator::GetObject_doc[] =
+"getObject()\n"
+"\tReturns the object that is set to.\n";
+PyObject* KX_ParentActuator::PyGetObject(PyObject* self, PyObject* args, PyObject* kwds) {
+ return PyString_FromString(m_ob->GetName());
+}
+
+/* eof */
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.h b/source/gameengine/Ketsji/KX_ParentActuator.h
new file mode 100644
index 00000000000..86dcd4e6c12
--- /dev/null
+++ b/source/gameengine/Ketsji/KX_ParentActuator.h
@@ -0,0 +1,86 @@
+/**
+ * Set or remove an objects parent
+ *
+ *
+ * $Id: KX_ParentActuator.h 3271 2004-10-16 11:41:50Z kester $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __KX_PARENTACTUATOR
+#define __KX_PARENTACTUATOR
+
+#include "SCA_IActuator.h"
+#include "SCA_LogicManager.h"
+
+class KX_ParentActuator : public SCA_IActuator
+{
+ Py_Header;
+
+ /** Mode */
+ int m_mode;
+
+ /** Object to set as parent */
+ CValue *m_ob;
+
+
+
+ public:
+ enum KX_PARENTACT_MODE
+ {
+ KX_PARENT_NODEF = 0,
+ KX_PARENT_SET,
+ KX_PARENT_REMOVE,
+
+ };
+
+ KX_ParentActuator(class SCA_IObject* gameobj,
+ int mode,
+ CValue *ob,
+ PyTypeObject* T=&Type);
+ virtual ~KX_ParentActuator();
+ virtual bool Update();
+
+ virtual CValue* GetReplica();
+
+ /* --------------------------------------------------------------------- */
+ /* Python interface ---------------------------------------------------- */
+ /* --------------------------------------------------------------------- */
+
+ virtual PyObject* _getattr(const STR_String& attr);
+
+ /* 1. setObject */
+ KX_PYMETHOD_DOC(KX_ParentActuator,SetObject);
+ /* 2. getObject */
+ KX_PYMETHOD_DOC(KX_ParentActuator,GetObject);
+
+}; /* end of class KX_ParentActuator : public SCA_PropertyActuator */
+
+#endif
+
diff --git a/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h b/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
index bafc8620dfd..33e562eba57 100644
--- a/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
+++ b/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_PHYSICSENGINEENUMS
#define __KX_PHYSICSENGINEENUMS
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
index 1bd5a0b3d42..27cfaefc076 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <Python.h>
#include "KX_PhysicsObjectWrapper.h"
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
index 3de94795b16..3dbd1be9323 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef PHYP_PHYSICSOBJECT_WRAPPER
#define PHYP_PHYSICSOBJECT_WRAPPER
diff --git a/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h b/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
index 09d9cffce98..0f30c18999f 100644
--- a/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
+++ b/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_PROPSH
#define KX_PROPSH
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index 5a15a0375dc..93d6d5bb70d 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h
index a9bcba98a78..19015494e06 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.h
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_POLYGONMATERIAL_H__
#define __KX_POLYGONMATERIAL_H__
diff --git a/source/gameengine/Ketsji/KX_PositionInterpolator.cpp b/source/gameengine/Ketsji/KX_PositionInterpolator.cpp
index eb8edcdca94..353c35a2f5a 100644
--- a/source/gameengine/Ketsji/KX_PositionInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_PositionInterpolator.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_PositionInterpolator.h"
diff --git a/source/gameengine/Ketsji/KX_PositionInterpolator.h b/source/gameengine/Ketsji/KX_PositionInterpolator.h
index 71f5b354088..bff0b4201c2 100644
--- a/source/gameengine/Ketsji/KX_PositionInterpolator.h
+++ b/source/gameengine/Ketsji/KX_PositionInterpolator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_POSITIONINTERPOLATOR
#define KX_POSITIONINTERPOLATOR
diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
index 6fbf2888bd9..172882ff18d 100644
--- a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
+++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_PyConstraintBinding.h"
#include "PHY_IPhysicsEnvironment.h"
diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.h b/source/gameengine/Ketsji/KX_PyConstraintBinding.h
index a8651a175c2..b898cba3796 100644
--- a/source/gameengine/Ketsji/KX_PyConstraintBinding.h
+++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef PHY_PYTHON_CONSTRAINTBINDING
#define PHY_PYTHON_CONSTRAINTBINDING
diff --git a/source/gameengine/Ketsji/KX_PyMath.cpp b/source/gameengine/Ketsji/KX_PyMath.cpp
index 1eee4e7043c..afb20acec2d 100644
--- a/source/gameengine/Ketsji/KX_PyMath.cpp
+++ b/source/gameengine/Ketsji/KX_PyMath.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Initialize Python thingies.
*/
diff --git a/source/gameengine/Ketsji/KX_PyMath.h b/source/gameengine/Ketsji/KX_PyMath.h
index 96a3431fe07..e1715c9275f 100644
--- a/source/gameengine/Ketsji/KX_PyMath.h
+++ b/source/gameengine/Ketsji/KX_PyMath.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Initialize Python thingies.
*/
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 1a6aafafabf..a2aff54d385 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Initialize Python thingies.
*/
@@ -44,12 +41,14 @@
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
-#if defined(__sun__) && !defined(__sparc__)
+/* #if defined(__sun__) && !defined(__sparc__)
#include <mesa/glu.h>
-#else
+#else */
#include <GL/glu.h>
+/* #endif */
#endif
-#endif
+
+#include <stdlib.h>
#ifdef WIN32
#pragma warning (disable : 4786)
@@ -335,16 +334,18 @@ static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
pprint("");
}
#endif
-#ifdef GL_ARB_multitexture
- support = ext._ARB_multitexture;
- count = 1;
- pprint(" GL_ARB_multitexture supported? "<< (support?"yes.":"no."));
- if(support){
- pprint(" ----------Details----------");
- int units=0;
- glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&units);
- pprint(" Max texture units available. " << units);
- pprint("");
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ support = ext._ARB_multitexture;
+ count = 1;
+ pprint(" GL_ARB_multitexture supported? "<< (support?"yes.":"no."));
+ if(support){
+ pprint(" ----------Details----------");
+ int units=0;
+ glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, (GLint*)&units);
+ pprint(" Max texture units available. " << units);
+ pprint("");
+ }
}
#endif
#ifdef GL_ARB_texture_env_combine
@@ -1159,3 +1160,8 @@ void PHY_SetActiveScene(class KX_Scene* scene)
{
gp_KetsjiScene = scene;
}
+
+class KX_Scene* PHY_GetActiveScene()
+{
+ return gp_KetsjiScene;
+}
diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h
index a4c2d1453a6..c7d8f1b78bc 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.h
+++ b/source/gameengine/Ketsji/KX_PythonInit.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_PYTHON_INIT
#define __KX_PYTHON_INIT
@@ -53,6 +50,7 @@ void exitGamePythonScripting();
void dictionaryClearByHand(PyObject *dict);
void PHY_SetActiveScene(class KX_Scene* scene);
+class KX_Scene* PHY_GetActiveScene();
#include "MT_Vector3.h"
void KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color);
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index 5d56eaabb5a..31fffffa3c1 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_RadarSensor.h"
@@ -127,27 +124,48 @@ void KX_RadarSensor::SynchronizeTransform()
// depends on the radar 'axis'
switch (m_axis)
{
- case 0: // X Axis
+ case 0: // +X Axis
{
MT_Quaternion rotquatje(MT_Vector3(0,0,1),MT_radians(90));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
- case 1: // Y Axis
+ case 1: // +Y Axis
{
MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-180));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
- case 2: // Z Axis
+ case 2: // +Z Axis
{
MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-90));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
+ case 3: // -X Axis
+ {
+ MT_Quaternion rotquatje(MT_Vector3(0,0,1),MT_radians(90));
+ trans.rotate(rotquatje);
+ trans.translate(MT_Vector3 (0, m_coneheight/2.0 ,0));
+ break;
+ };
+ case 4: // -Y Axis
+ {
+ MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-180));
+ trans.rotate(rotquatje);
+ trans.translate(MT_Vector3 (0, m_coneheight/2.0 ,0));
+ break;
+ };
+ case 5: // -Z Axis
+ {
+ MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-90));
+ trans.rotate(rotquatje);
+ trans.translate(MT_Vector3 (0, m_coneheight/2.0 ,0));
+ break;
+ };
default:
{
}
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index 4f5ff994b40..7272b219e37 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_RADAR_SENSOR_H
#define __KX_RADAR_SENSOR_H
diff --git a/source/gameengine/Ketsji/KX_RayCast.cpp b/source/gameengine/Ketsji/KX_RayCast.cpp
index 7b13cb1fd7d..ce7ed984985 100644
--- a/source/gameengine/Ketsji/KX_RayCast.cpp
+++ b/source/gameengine/Ketsji/KX_RayCast.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* KX_MouseFocusSensor determines mouse in/out/over events.
*/
@@ -77,6 +74,14 @@ bool KX_RayCast::RayTest(KX_IPhysicsController* ignore_controller, PHY_IPhysicsE
if (callback.RayHit(info, result_point, result_normal))
return true;
+ // There is a bug in the code below: the delta is computed with the wrong
+ // sign on the face opposite to the center, resulting in infinite looping.
+ // In Blender 2.45 this code was never executed because callback.RayHit() always
+ // returned true, causing the ray sensor to stop on the first object.
+ // To avoid changing the behaviour will simply return false here.
+ // It should be discussed if we want the ray sensor to "see" through objects
+ // that don't have the required property/material (condition to get here)
+ return false;
// skip past the object and keep tracing
/* We add 0.01 of fudge, so that if the margin && radius == 0., we don't endless loop. */
diff --git a/source/gameengine/Ketsji/KX_RayCast.h b/source/gameengine/Ketsji/KX_RayCast.h
index 8bb21e28aca..607dabd8afc 100644
--- a/source/gameengine/Ketsji/KX_RayCast.h
+++ b/source/gameengine/Ketsji/KX_RayCast.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_RAYCAST_H__
diff --git a/source/gameengine/Ketsji/KX_RayEventManager.cpp b/source/gameengine/Ketsji/KX_RayEventManager.cpp
index 0fb1cee6446..4101c6b547e 100644
--- a/source/gameengine/Ketsji/KX_RayEventManager.cpp
+++ b/source/gameengine/Ketsji/KX_RayEventManager.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_RayEventManager.h"
#include "SCA_LogicManager.h"
diff --git a/source/gameengine/Ketsji/KX_RayEventManager.h b/source/gameengine/Ketsji/KX_RayEventManager.h
index 8aa1ed990cd..3630f9682b9 100644
--- a/source/gameengine/Ketsji/KX_RayEventManager.h
+++ b/source/gameengine/Ketsji/KX_RayEventManager.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_RAYEVENTMGR
diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp
index ef3ec3e0be3..a85dc61cac8 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.cpp
+++ b/source/gameengine/Ketsji/KX_RaySensor.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_RaySensor.h"
@@ -143,7 +140,7 @@ bool KX_RaySensor::RayHit(KX_ClientObjectInfo* client, MT_Point3& hit_point, MT_
}
- return true;
+ return bFound;
}
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 0e05c6021c0..8a317ffaa07 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_RAYSENSOR_H
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index 45b2db10b33..76ce086ab97 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -3,15 +3,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
// Previously existed as:
// \source\gameengine\GameLogic\SCA_AddObjectActuator.cpp
@@ -326,6 +323,8 @@ void KX_SCA_AddObjectActuator::InstantAddObject()
m_lastCreatedObject = replica;
m_lastCreatedObject->AddRef();
+ // finished using replica? then release it
+ replica->Release();
}
}
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 60adcb27b12..2126a646303 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -5,15 +5,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -31,7 +28,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
//
// Previously existed as:
// \source\gameengine\GameLogic\SCA_AddObjectActuator.h
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
index 1df1ad1f27a..ec29448907f 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
//
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index ca77d80027d..add9c05b000 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -3,15 +3,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
//
// Previously existed as:
// \source\gameengine\GameLogic\SCA_EndObjectActuator.h
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
index 221d531a1c2..630df2d21d9 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
@@ -3,15 +3,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
//
// Previously existed as:
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 339fce54c49..5ba0a099b14 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -3,15 +3,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
//
// Previously existed as:
// \source\gameengine\GameLogic\SCA_ReplaceMeshActuator.h
diff --git a/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp b/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp
index 632cb753240..f085ff435dc 100644
--- a/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp
+++ b/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <iostream>
diff --git a/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h b/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h
index 1f816726264..2a19d8a1784 100644
--- a/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h
+++ b/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.h
@@ -12,20 +12,16 @@
* KX_VertexParentRelation only location information is
* inherited by the child.
*
- * @see SG_ParentRelation for more information about this
* interface
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -43,7 +39,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp b/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
index 540e14d06ea..0c8e7e28771 100644
--- a/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
+++ b/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_SG_NodeRelationships.h"
diff --git a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
index f434cb5b648..d83fb79ee25 100644
--- a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
+++ b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
@@ -12,20 +12,16 @@
* KX_VertexParentRelation only location information is
* inherited by the child.
*
- * @see SG_ParentRelation for more information about this
* interface
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -43,7 +39,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp b/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp
index 5e036600119..fa73aa9478b 100644
--- a/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_ScalarInterpolator.h"
diff --git a/source/gameengine/Ketsji/KX_ScalarInterpolator.h b/source/gameengine/Ketsji/KX_ScalarInterpolator.h
index 72e8203d3c4..8835c98c184 100644
--- a/source/gameengine/Ketsji/KX_ScalarInterpolator.h
+++ b/source/gameengine/Ketsji/KX_ScalarInterpolator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_SCALARINTERPOLATOR
#define KX_SCALARINTERPOLATOR
diff --git a/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp b/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp
index c645eb6a3ea..8813cbd44d6 100644
--- a/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_ScalingInterpolator.h"
diff --git a/source/gameengine/Ketsji/KX_ScalingInterpolator.h b/source/gameengine/Ketsji/KX_ScalingInterpolator.h
index 25c5cc87d83..a7b5d7e559a 100644
--- a/source/gameengine/Ketsji/KX_ScalingInterpolator.h
+++ b/source/gameengine/Ketsji/KX_ScalingInterpolator.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_SCALINGINTERPOLATOR
#define KX_SCALINGINTERPOLATOR
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 996c605df21..e4054e07475 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Ketsji scene. Holds references to all scene data.
*/
@@ -35,6 +32,7 @@
#pragma warning (disable : 4786)
#endif //WIN32
+
#include "KX_Scene.h"
#include "MT_assert.h"
@@ -74,10 +72,18 @@
#include "NG_NetworkScene.h"
#include "PHY_IPhysicsEnvironment.h"
#include "KX_IPhysicsController.h"
+#include "KX_BlenderSceneConverter.h"
#include "BL_SkinDeformer.h"
#include "BL_DeformableGameObject.h"
+// to get USE_BULLET!
+#include "KX_ConvertPhysicsObject.h"
+
+#ifdef USE_BULLET
+#include "CcdPhysicsEnvironment.h"
+#include "CcdPhysicsController.h"
+#endif
void* KX_SceneReplicationFunc(SG_IObject* node,void* gameobj,void* scene)
{
@@ -112,7 +118,8 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
m_adi(adi),
m_networkDeviceInterface(ndi),
m_active_camera(NULL),
- m_ueberExecutionPriority(0)
+ m_ueberExecutionPriority(0),
+ m_sceneConverter(NULL)
{
m_suspendedtime = 0.0;
m_suspendeddelta = 0.0;
@@ -124,6 +131,7 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
m_objectlist = new CListValue();
m_parentlist = new CListValue();
m_lightlist= new CListValue();
+ m_inactivelist = new CListValue();
m_euthanasyobjects = new CListValue();
m_delayReleaseObjects = new CListValue();
@@ -170,13 +178,14 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
KX_Scene::~KX_Scene()
{
-
-// int numobj = m_objectlist->GetCount();
+ // The release of debug properties used to be in SCA_IScene::~SCA_IScene
+ // It's still there but we remove all properties here otherwise some
+ // reference might be hanging and causing late release of objects
+ RemoveAllDebugProperties();
- //int numrootobjects = GetRootParentList()->GetCount();
- for (int i = 0; i < GetRootParentList()->GetCount(); i++)
+ while (GetRootParentList()->GetCount() > 0)
{
- KX_GameObject* parentobj = (KX_GameObject*) GetRootParentList()->GetValue(i);
+ KX_GameObject* parentobj = (KX_GameObject*) GetRootParentList()->GetValue(0);
this->RemoveObject(parentobj);
}
@@ -186,6 +195,9 @@ KX_Scene::~KX_Scene()
if (m_parentlist)
m_parentlist->Release();
+ if (m_inactivelist)
+ m_inactivelist->Release();
+
if (m_lightlist)
m_lightlist->Release();
@@ -213,11 +225,38 @@ KX_Scene::~KX_Scene()
{
delete m_bucketmanager;
}
-
+#ifdef USE_BULLET
+ // This is a fix for memory leaks in bullet: the collision shapes is not destroyed
+ // when the physical controllers are destroyed. The reason is that shapes are shared
+ // between replicas of an object. There is no reference count in Bullet so the
+ // only workaround that does not involve changes in Bullet is to save in this array
+ // the list of shapes that are created when the scene is created (see KX_ConvertPhysicsObjects.cpp)
+ class btCollisionShape* shape;
+ class btTriangleMeshShape* meshShape;
+ vector<class btCollisionShape*>::iterator it = m_shapes.begin();
+ while (it != m_shapes.end()) {
+ shape = *it;
+ if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
+ {
+ meshShape = static_cast<btTriangleMeshShape*>(shape);
+ // shapes based on meshes use an interface that contains the vertices.
+ // Again the idea is to be able to share the interface between shapes but
+ // this is not used in Blender: each base object will have its own interface
+ btStridingMeshInterface* meshInterface = meshShape->getMeshInterface();
+ if (meshInterface)
+ delete meshInterface;
+ }
+ delete shape;
+ it++;
+ }
+#endif
//Py_DECREF(m_attrlist);
}
-
+void KX_Scene::AddShape(class btCollisionShape*shape)
+{
+ m_shapes.push_back(shape);
+}
void KX_Scene::SetProjectionMatrix(MT_CmMatrix4x4& pmat)
@@ -246,6 +285,11 @@ CListValue* KX_Scene::GetRootParentList()
return m_parentlist;
}
+CListValue* KX_Scene::GetInactiveList()
+{
+ return m_inactivelist;
+}
+
CListValue* KX_Scene::GetLightList()
@@ -266,7 +310,7 @@ SCA_TimeEventManager* KX_Scene::GetTimeEventManager()
-set<class KX_Camera*>* KX_Scene::GetCameras()
+list<class KX_Camera*>* KX_Scene::GetCameras()
{
return &m_cameras;
}
@@ -367,8 +411,15 @@ void KX_Scene::EnableZBufferClearing(bool isclearingZbuffer)
void KX_Scene::RemoveNodeDestructObject(class SG_IObject* node,class CValue* gameobj)
{
KX_GameObject* orgobj = (KX_GameObject*)gameobj;
- NewRemoveObject(orgobj);
-
+ if (NewRemoveObject(orgobj) != 0)
+ {
+ // object is not yet deleted (this can happen when it hangs in an add object actuator
+ // last object created reference. It's a bad situation, don't know how to fix it exactly
+ // The least I can do, is remove the reference to the node in the object as the node
+ // will in any case be deleted. This ensures that the object will not try to use the node
+ // when it is finally deleted (see KX_GameObject destructor)
+ orgobj->SetSGNode(NULL);
+ }
if (node)
delete node;
}
@@ -418,7 +469,7 @@ KX_GameObject* KX_Scene::AddNodeReplicaObject(class SG_IObject* node, class CVal
replicanode->SetSGClientObject(newobj);
// this is the list of object that are send to the graphics pipeline
- m_objectlist->Add(newobj);
+ m_objectlist->Add(newobj->AddRef());
newobj->Bucketize();
// logic cannot be replicated, until the whole hierarchy is replicated.
@@ -574,7 +625,9 @@ SCA_IObject* KX_Scene::AddReplicaObject(class CValue* originalobject,
// add a timebomb to this object
// for now, convert between so called frames and realtime
m_tempObjectList->Add(replica->AddRef());
- replica->SetProperty("::timebomb",new CFloatValue(lifespan*0.02));
+ CValue *fval = new CFloatValue(lifespan*0.02);
+ replica->SetProperty("::timebomb",fval);
+ fval->Release();
}
// add to 'rootparent' list (this is the list of top hierarchy objects, updated each frame)
@@ -597,6 +650,8 @@ SCA_IObject* KX_Scene::AddReplicaObject(class CValue* originalobject,
for (git = m_logicHierarchicalGameObjects.begin();!(git==m_logicHierarchicalGameObjects.end());++git)
{
(*git)->Relink(&m_map_gameobject_to_replica);
+ // add the object in the layer of the parent
+ (*git)->SetLayer(parentobj->GetLayer());
}
// now replicate logic
@@ -637,7 +692,7 @@ SCA_IObject* KX_Scene::AddReplicaObject(class CValue* originalobject,
replica->GetSGNode()->UpdateWorldData(0);
replica->GetSGNode()->SetBBox(originalobj->GetSGNode()->BBox());
replica->GetSGNode()->SetRadius(originalobj->GetSGNode()->Radius());
-
+ // don't release replica here because we are returning it, not done with it...
return replica;
}
@@ -657,7 +712,8 @@ void KX_Scene::RemoveObject(class CValue* gameobj)
// recursively destruct
node->Destruct();
}
- newobj->SetSGNode(0);
+ //no need to do that: the object is destroyed and memory released
+ //newobj->SetSGNode(0);
}
void KX_Scene::DelayedReleaseObject(CValue* gameobj)
@@ -677,8 +733,9 @@ void KX_Scene::DelayedRemoveObject(class CValue* gameobj)
-void KX_Scene::NewRemoveObject(class CValue* gameobj)
+int KX_Scene::NewRemoveObject(class CValue* gameobj)
{
+ int ret;
KX_GameObject* newobj = (KX_GameObject*) gameobj;
//todo: look at this
@@ -699,6 +756,7 @@ void KX_Scene::NewRemoveObject(class CValue* gameobj)
{
(*itc)->UnlinkAllSensors();
(*itc)->UnlinkAllActuators();
+ m_logicmgr->RemoveController(*itc);
}
SCA_ActuatorList& actuators = newobj->GetActuators();
@@ -707,6 +765,7 @@ void KX_Scene::NewRemoveObject(class CValue* gameobj)
{
m_logicmgr->RemoveDestroyedActuator(*ita);
}
+ // the sensors/controllers/actuators must also be released, this is done in ~SCA_IObject
// now remove the timer properties from the time manager
int numprops = newobj->GetPropertyCount();
@@ -721,20 +780,31 @@ void KX_Scene::NewRemoveObject(class CValue* gameobj)
}
newobj->RemoveMeshes();
+ ret = 1;
if (m_objectlist->RemoveValue(newobj))
- newobj->Release();
+ ret = newobj->Release();
if (m_tempObjectList->RemoveValue(newobj))
- newobj->Release();
+ ret = newobj->Release();
if (m_parentlist->RemoveValue(newobj))
- newobj->Release();
+ ret = newobj->Release();
+ if (m_inactivelist->RemoveValue(newobj))
+ ret = newobj->Release();
if (m_euthanasyobjects->RemoveValue(newobj))
- newobj->Release();
+ ret = newobj->Release();
if (newobj == m_active_camera)
{
- m_active_camera->Release();
+ //no AddRef done on m_active_camera so no Release
+ //m_active_camera->Release();
m_active_camera = NULL;
}
+ // in case this is a camera
+ m_cameras.remove((KX_Camera*)newobj);
+
+ if (m_sceneConverter)
+ m_sceneConverter->UnregisterGameObject(newobj);
+ // return value will be 0 if the object is actually deleted (all reference gone)
+ return ret;
}
@@ -850,7 +920,7 @@ MT_CmMatrix4x4& KX_Scene::GetProjectionMatrix()
KX_Camera* KX_Scene::FindCamera(KX_Camera* cam)
{
- set<KX_Camera*>::iterator it = m_cameras.begin();
+ list<KX_Camera*>::iterator it = m_cameras.begin();
while ( (it != m_cameras.end())
&& ((*it) != cam) ) {
@@ -863,7 +933,7 @@ KX_Camera* KX_Scene::FindCamera(KX_Camera* cam)
KX_Camera* KX_Scene::FindCamera(STR_String& name)
{
- set<KX_Camera*>::iterator it = m_cameras.begin();
+ list<KX_Camera*>::iterator it = m_cameras.begin();
while ( (it != m_cameras.end())
&& ((*it)->GetName() != name) ) {
@@ -875,9 +945,11 @@ KX_Camera* KX_Scene::FindCamera(STR_String& name)
void KX_Scene::AddCamera(KX_Camera* cam)
{
- m_cameras.insert(cam);
+ if (!FindCamera(cam))
+ m_cameras.push_back(cam);
}
+
KX_Camera* KX_Scene::GetActiveCamera()
{
// NULL if not defined
@@ -896,6 +968,17 @@ void KX_Scene::SetActiveCamera(KX_Camera* cam)
m_active_camera = cam;
}
+void KX_Scene::SetCameraOnTop(KX_Camera* cam)
+{
+ if (!FindCamera(cam)){
+ // adding is always done at the back, so that's all that needs to be done
+ AddCamera(cam);
+ if (cam) std::cout << "Added cam " << cam->GetName() << std::endl;
+ } else {
+ m_cameras.remove(cam);
+ m_cameras.push_back(cam);
+ }
+}
void KX_Scene::UpdateMeshTransformations()
@@ -1099,6 +1182,8 @@ void KX_Scene::LogicEndFrame()
for (i = numobj - 1; i >= 0; i--)
{
KX_GameObject* gameobj = (KX_GameObject*)m_euthanasyobjects->GetValue(i);
+ // KX_Scene::RemoveObject will also remove the object from this list
+ // that's why we start from the end
this->RemoveObject(gameobj);
}
@@ -1106,11 +1191,11 @@ void KX_Scene::LogicEndFrame()
for (i = numobj-1;i>=0;i--)
{
KX_GameObject* gameobj = (KX_GameObject*)m_delayReleaseObjects->GetValue(i);
- m_delayReleaseObjects->RemoveValue(gameobj);
-
+ // This list is not for object removal, but just object release
+ gameobj->Release();
}
-
-
+ // empty the list as we have removed all references
+ m_delayReleaseObjects->Resize(0);
}
@@ -1131,9 +1216,9 @@ void KX_Scene::UpdateParents(double curtime)
-RAS_MaterialBucket* KX_Scene::FindBucket(class RAS_IPolyMaterial* polymat)
+RAS_MaterialBucket* KX_Scene::FindBucket(class RAS_IPolyMaterial* polymat, bool &bucketCreated)
{
- return m_bucketmanager->RAS_BucketManagerFindBucket(polymat);
+ return m_bucketmanager->RAS_BucketManagerFindBucket(polymat, bucketCreated);
}
@@ -1215,6 +1300,11 @@ void KX_Scene::SetNodeTree(SG_Tree* root)
m_objecttree = root;
}
+void KX_Scene::SetSceneConverter(class KX_BlenderSceneConverter* sceneConverter)
+{
+ m_sceneConverter = sceneConverter;
+}
+
void KX_Scene::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* physEnv)
{
m_physicsEnvironment = physEnv;
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index ba479c5e543..733df2f69a1 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_SCENE_H
#define __KX_SCENE_H
@@ -39,6 +36,7 @@
#include <vector>
#include <set>
+#include <list>
#include "GEN_Map.h"
#include "GEN_HashedPtr.h"
@@ -84,6 +82,8 @@ class RAS_IPolyMaterial;
class RAS_IRasterizer;
class RAS_IRenderTools;
class SCA_JoystickManager;
+class btCollisionShape;
+class KX_BlenderSceneConverter;
/**
* The KX_Scene holds all data for an independent scene. It relates
* KX_Objects to the specific objects in the modules.
@@ -110,6 +110,7 @@ protected:
CListValue* m_objectlist;
CListValue* m_parentlist; // all 'root' parents
CListValue* m_lightlist;
+ CListValue* m_inactivelist; // all objects that are not in the active layer
/**
* The tree of objects in the scene.
@@ -119,8 +120,12 @@ protected:
/**
* The set of cameras for this scene
*/
- set<class KX_Camera*> m_cameras;
-
+ list<class KX_Camera*> m_cameras;
+ /**
+ * The set of bullet shapes that must be deleted at the end of the scene
+ * to avoid memory leak (not deleted by bullet because shape are shared between replicas)
+ */
+ vector<class btCollisionShape*> m_shapes;
/**
* Various SCA managers used by the scene
*/
@@ -129,10 +134,12 @@ protected:
SCA_MouseManager* m_mousemgr;
SCA_TimeEventManager* m_timemgr;
+ // Scene converter where many scene entities are registered
+ // Used to deregister objects that are deleted
+ class KX_BlenderSceneConverter* m_sceneConverter;
/**
* physics engine abstraction
*/
-
//e_PhysicsEngine m_physicsEngine; //who needs this ?
class PHY_IPhysicsEnvironment* m_physicsEnvironment;
@@ -276,7 +283,7 @@ public:
~KX_Scene();
RAS_BucketManager* GetBucketManager();
- RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial* polymat);
+ RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial* polymat, bool &bucketCreated);
void RenderBuckets(const MT_Transform& cameratransform,
RAS_IRasterizer* rasty,
RAS_IRenderTools* rendertools);
@@ -296,9 +303,10 @@ public:
void DelayedReleaseObject(CValue* gameobj);
- void NewRemoveObject(CValue* gameobj);
+ int NewRemoveObject(CValue* gameobj);
void ReplaceMesh(CValue* gameobj,
void* meshobj);
+ void AddShape(class btCollisionShape* shape);
/**
* @section Logic stuff
* Initiate an update of the logic system.
@@ -315,6 +323,10 @@ public:
);
CListValue*
+ GetInactiveList(
+ );
+
+ CListValue*
GetRootParentList(
);
@@ -330,7 +342,7 @@ public:
GetTimeEventManager(
);
- set<class KX_Camera*>*
+ list<class KX_Camera*>*
GetCameras(
);
@@ -368,6 +380,15 @@ public:
class KX_Camera*
);
+ /**
+ * Move this camera to the end of the list so that it is rendered last.
+ * If the camera is not on the list, it will be added
+ */
+ void
+ SetCameraOnTop(
+ class KX_Camera*
+ );
+
/** Return the viewmatrix as used by the last frame. */
MT_CmMatrix4x4&
GetViewMatrix(
@@ -496,6 +517,8 @@ public:
bool IsClearingZBuffer();
void EnableZBufferClearing(bool isclearingZbuffer);
+ void SetSceneConverter(class KX_BlenderSceneConverter* sceneConverter);
+
class PHY_IPhysicsEnvironment* GetPhysicsEnvironment()
{
return m_physicsEnvironment;
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.cpp b/source/gameengine/Ketsji/KX_SceneActuator.cpp
index a37fce434be..8f7cffd506f 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SceneActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SCA_IActuator.h"
@@ -105,6 +102,15 @@ bool KX_SceneActuator::Update()
{
m_scene->SetActiveCamera(m_camera);
}
+ else
+ {
+ // if no camera is set and the parent object is a camera, use it as the camera
+ SCA_IObject* parent = GetParent();
+ if (parent->isA(&KX_Camera::Type))
+ {
+ m_scene->SetActiveCamera((KX_Camera*)parent);
+ }
+ }
break;
default:
break;
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index 6416e0f48d0..cfc79b93f8e 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -4,15 +4,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
//
#ifndef __KX_SCENEACTUATOR
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index f7a2001fcdf..949156571a7 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index 796e202df70..5a9edbc4c5e 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_SOUNDACTUATOR
diff --git a/source/gameengine/Ketsji/KX_SumoPhysicsController.h b/source/gameengine/Ketsji/KX_SumoPhysicsController.h
index d214091a8c6..868465c8f10 100644
--- a/source/gameengine/Ketsji/KX_SumoPhysicsController.h
+++ b/source/gameengine/Ketsji/KX_SumoPhysicsController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_SUMOPHYSICSCONTROLLER_H
#define __KX_SUMOPHYSICSCONTROLLER_H
diff --git a/source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp b/source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp
index 61bd0385972..b75a213fa3b 100644
--- a/source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp
+++ b/source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_TimeCategoryLogger.h"
diff --git a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
index b96b1202f4c..0cc34b53736 100644
--- a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
+++ b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_TIME_CATEGORY_LOGGER_H
diff --git a/source/gameengine/Ketsji/KX_TimeLogger.cpp b/source/gameengine/Ketsji/KX_TimeLogger.cpp
index 766c541b4fc..db4a67aa766 100644
--- a/source/gameengine/Ketsji/KX_TimeLogger.cpp
+++ b/source/gameengine/Ketsji/KX_TimeLogger.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_TimeLogger.h"
diff --git a/source/gameengine/Ketsji/KX_TimeLogger.h b/source/gameengine/Ketsji/KX_TimeLogger.h
index ab3d721e7d2..0962f02a877 100644
--- a/source/gameengine/Ketsji/KX_TimeLogger.h
+++ b/source/gameengine/Ketsji/KX_TimeLogger.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_TIME_LOGGER_H
diff --git a/source/gameengine/Ketsji/KX_TouchEventManager.cpp b/source/gameengine/Ketsji/KX_TouchEventManager.cpp
index 4c999b0ed69..80ee15a9475 100644
--- a/source/gameengine/Ketsji/KX_TouchEventManager.cpp
+++ b/source/gameengine/Ketsji/KX_TouchEventManager.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_TouchEventManager.h"
@@ -54,6 +51,7 @@ KX_TouchEventManager::KX_TouchEventManager(class SCA_LogicManager* logicmgr,
m_physEnv->addTouchCallback(PHY_OBJECT_RESPONSE, KX_TouchEventManager::newCollisionResponse, this);
m_physEnv->addTouchCallback(PHY_SENSOR_RESPONSE, KX_TouchEventManager::newCollisionResponse, this);
+ m_physEnv->addTouchCallback(PHY_BROADPH_RESPONSE, KX_TouchEventManager::newBroadphaseResponse, this);
}
@@ -79,6 +77,26 @@ bool KX_TouchEventManager::newCollisionResponse(void *client_data,
return false;
}
+bool KX_TouchEventManager::newBroadphaseResponse(void *client_data,
+ void *object1,
+ void *object2,
+ const PHY_CollData *coll_data)
+{
+ PHY_IPhysicsController* ctrl = static_cast<PHY_IPhysicsController*>(object1);
+ KX_ClientObjectInfo* info = (ctrl) ? static_cast<KX_ClientObjectInfo*>(ctrl->getNewClientInfo()) : NULL;
+ // This call back should only be called for controllers of Near and Radar sensor
+ if (info &&
+ info->m_sensors.size() == 1 &&
+ (info->m_type == KX_ClientObjectInfo::NEAR ||
+ info->m_type == KX_ClientObjectInfo::RADAR))
+ {
+ // only one sensor for this type of object
+ KX_TouchSensor* touchsensor = static_cast<KX_TouchSensor*>(*info->m_sensors.begin());
+ return touchsensor->BroadPhaseFilterCollision(object1,object2);
+ }
+ return true;
+}
+
void KX_TouchEventManager::RegisterSensor(SCA_ISensor* sensor)
{
KX_TouchSensor* touchsensor = static_cast<KX_TouchSensor*>(sensor);
diff --git a/source/gameengine/Ketsji/KX_TouchEventManager.h b/source/gameengine/Ketsji/KX_TouchEventManager.h
index 21faceef799..20ed6126bd0 100644
--- a/source/gameengine/Ketsji/KX_TouchEventManager.h
+++ b/source/gameengine/Ketsji/KX_TouchEventManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_TOUCHEVENTMANAGER
#define __KX_TOUCHEVENTMANAGER
@@ -56,7 +53,12 @@ class KX_TouchEventManager : public SCA_EventManager
void *object1,
void *object2,
const PHY_CollData *coll_data);
-
+
+ static bool newBroadphaseResponse(void *client_data,
+ void *object1,
+ void *object2,
+ const PHY_CollData *coll_data);
+
virtual bool NewHandleCollision(void* obj1,void* obj2,
const PHY_CollData * coll_data);
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp
index 5b013e75e4e..3f185359de0 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.cpp
+++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_TouchSensor.h"
@@ -51,18 +48,8 @@
void KX_TouchSensor::SynchronizeTransform()
{
-
- if (m_physCtrl)
- {
-
- KX_GameObject* parent = ((KX_GameObject*)GetParent());
- MT_Vector3 pos = parent->NodeGetWorldPosition();
- MT_Quaternion orn = parent->NodeGetWorldOrientation().getRotation();
- m_physCtrl->setPosition(pos.x(),pos.y(),pos.z());
- m_physCtrl->setOrientation(orn.x(),orn.y(),orn.z(),orn.w());
- m_physCtrl->calcXform();
- }
-
+ // the touch sensor does not require any synchronization: it uses
+ // the same physical object which is already synchronized by Blender
}
@@ -274,10 +261,10 @@ PyObject* KX_TouchSensor::PySetProperty(PyObject* self,
if (!prop->IsError()) {
m_touchedpropname = nameArg;
- prop->Release();
} else {
; /* not found ... */
}
+ prop->Release();
Py_Return;
}
@@ -351,8 +338,8 @@ PyObject* KX_TouchSensor::PyGetHitObjectList(PyObject* self,
CValue* val = m_colliders->GetValue(i)->FindIdentifier(m_touchedpropname);
if (!val->IsError()) {
newList->Add(m_colliders->GetValue(i)->AddRef());
- val->Release();
}
+ val->Release();
}
i++;
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index f1a2a26e822..f594196628a 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_TOUCHSENSOR
@@ -57,8 +54,6 @@ protected:
class SCA_EventManager* m_eventmgr;
class PHY_IPhysicsController* m_physCtrl;
- class PHY_ResponseTable* m_responstTable;
- class PHY_PhysicsController* m_responsObject;
bool m_bCollision;
bool m_bTriggered;
@@ -86,7 +81,11 @@ public:
virtual bool NewHandleCollision(void*obj1,void*obj2,const PHY_CollData* colldata);
- PHY_PhysicsController* GetPhysicsController() { return m_responsObject;}
+ // Allows to do pre-filtering and save computation time
+ // obj1 = sensor physical controller, obj2 = physical controller of second object
+ // return value = true if collision should be checked on pair of object
+ virtual bool BroadPhaseFilterCollision(void*obj1,void*obj2) { return true; }
+
virtual bool IsPositiveTrigger() {
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.cpp b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
index 36f0d3c3b99..58b87367258 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.cpp
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
@@ -3,15 +3,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
// todo: not all trackflags / upflags are implemented/tested !
// m_trackflag is used to determine the forward tracking direction
@@ -73,6 +70,7 @@ KX_TrackToActuator::KX_TrackToActuator(SCA_IObject *gameobj,
m_parentobj = 0;
if (m_object){
+ m_object->RegisterActuator(this);
KX_GameObject* curobj = (KX_GameObject*) GetParent();
m_parentobj = curobj->GetParent(); // check if the object is parented
@@ -179,12 +177,31 @@ MT_Matrix3x3 matrix3x3_interpol(MT_Matrix3x3 oldmat, MT_Matrix3x3 mat, int m_tim
KX_TrackToActuator::~KX_TrackToActuator()
-{
- // there's nothing to be done here, really....
+{
+ if (m_object)
+ m_object->UnregisterActuator(this);
} /* end of destructor */
+void KX_TrackToActuator::ProcessReplica()
+{
+ // the replica is tracking the same object => register it
+ if (m_object)
+ m_object->RegisterActuator(this);
+ SCA_IActuator::ProcessReplica();
+}
+bool KX_TrackToActuator::UnlinkObject(SCA_IObject* clientobj)
+{
+ if (clientobj == m_object)
+ {
+ // this object is being deleted, we cannot continue to track it.
+ m_object = NULL;
+ return true;
+ }
+ return false;
+}
+
bool KX_TrackToActuator::Update(double curtime, bool frame)
{
bool result = false;
@@ -433,8 +450,11 @@ PyObject* KX_TrackToActuator::PySetObject(PyObject* self, PyObject* args, PyObje
PyObject* gameobj;
if (PyArg_ParseTuple(args, "O!", &KX_GameObject::Type, &gameobj))
{
+ if (m_object != NULL)
+ m_object->UnregisterActuator(this);
m_object = (SCA_IObject*)gameobj;
-
+ if (m_object)
+ m_object->RegisterActuator(this);
Py_Return;
}
PyErr_Clear();
@@ -442,8 +462,11 @@ PyObject* KX_TrackToActuator::PySetObject(PyObject* self, PyObject* args, PyObje
char* objectname;
if (PyArg_ParseTuple(args, "s", &objectname))
{
+ if (m_object != NULL)
+ m_object->UnregisterActuator(this);
m_object= static_cast<SCA_IObject*>(SCA_ILogicBrick::m_sCurrentLogicManager->GetGameObjectByName(STR_String(objectname)));
-
+ if (m_object)
+ m_object->RegisterActuator(this);
Py_Return;
}
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index 1d257da3f53..a03aa115baa 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -3,15 +3,12 @@
//
// $Id$
//
-// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+// ***** BEGIN GPL LICENSE BLOCK *****
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version. The Blender
-// Foundation also sells licenses for use in proprietary software under
-// the Blender License. See http://www.blender.org/BL/ for information
-// about this.
+// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
//
// Contributor(s): none yet.
//
-// ***** END GPL/BL DUAL LICENSE BLOCK *****
+// ***** END GPL LICENSE BLOCK *****
//
#ifndef __KX_TrackToActuator
@@ -69,6 +66,8 @@ class KX_TrackToActuator : public SCA_IActuator
return replica;
};
+ virtual void ProcessReplica();
+ virtual bool UnlinkObject(SCA_IObject* clientobj);
virtual bool Update(double curtime, bool frame);
/* Python part */
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp
index 9c5f3f611b6..5cec65dff1c 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.cpp
+++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index acae9cf5a34..e154ea11b40 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_VERTEXPROXY
#define __KX_VERTEXPROXY
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
index 8ec3e05e303..b4693a7a7db 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Actuator to toggle visibility/invisibility of objects
*/
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 9a78eb1cc07..9b4753033fb 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Actuator to toggle visibility/invisibility of objects
*/
diff --git a/source/gameengine/Ketsji/KX_WorldInfo.cpp b/source/gameengine/Ketsji/KX_WorldInfo.cpp
index c2e696f856e..9b9ed174085 100644
--- a/source/gameengine/Ketsji/KX_WorldInfo.cpp
+++ b/source/gameengine/Ketsji/KX_WorldInfo.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_WorldInfo.h"
diff --git a/source/gameengine/Ketsji/KX_WorldInfo.h b/source/gameengine/Ketsji/KX_WorldInfo.h
index ecc0c04a17b..fe4e0c51b24 100644
--- a/source/gameengine/Ketsji/KX_WorldInfo.h
+++ b/source/gameengine/Ketsji/KX_WorldInfo.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_WORLDINFO_H
#define __KX_WORLDINFO_H
diff --git a/source/gameengine/Ketsji/KX_WorldIpoController.cpp b/source/gameengine/Ketsji/KX_WorldIpoController.cpp
index ded251f391e..e69c9b46ffd 100644
--- a/source/gameengine/Ketsji/KX_WorldIpoController.cpp
+++ b/source/gameengine/Ketsji/KX_WorldIpoController.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "KX_WorldIpoController.h"
diff --git a/source/gameengine/Ketsji/KX_WorldIpoController.h b/source/gameengine/Ketsji/KX_WorldIpoController.h
index 562a2769807..d90c03d09ee 100644
--- a/source/gameengine/Ketsji/KX_WorldIpoController.h
+++ b/source/gameengine/Ketsji/KX_WorldIpoController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef KX_WORLDIPOCONTROLLER_H
#define KX_WORLDIPOCONTROLLER_H
diff --git a/source/gameengine/Ketsji/Makefile b/source/gameengine/Ketsji/Makefile
index f7813c80a59..e6e541d0931 100644
--- a/source/gameengine/Ketsji/Makefile
+++ b/source/gameengine/Ketsji/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
@@ -65,6 +62,11 @@ CPPFLAGS += -I../../blender/makesdna
CPPFLAGS += -I../../blender/imbuf
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
+ifeq ($(WITH_BF_GLEXT),true)
+ CPPFLAGS += -DWITH_GLEXT
+endif
+
+
###########################
SOURCEDIR = source/gameengine/Ketsji
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript
index cb213522f1d..c7c80345796 100644
--- a/source/gameengine/Ketsji/SConscript
+++ b/source/gameengine/Ketsji/SConscript
@@ -25,6 +25,9 @@ if env['OURPLATFORM'] == 'win32-vc':
cflags.append('/GR')
cflags.append('/Ox')
+if env['WITH_BF_GLEXT'] == 1:
+ env['CPPFLAGS'].append('-DWITH_GLEXT')
+
incs += ' ' + env['BF_SOLID_INC']
incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_SDL_INC']
diff --git a/source/gameengine/Makefile b/source/gameengine/Makefile
index 00503e9f8b4..1d3bc8c2058 100644
--- a/source/gameengine/Makefile
+++ b/source/gameengine/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/gameengine/Network/CMakeLists.txt b/source/gameengine/Network/CMakeLists.txt
index df002ca00b7..933f0550d0b 100644
--- a/source/gameengine/Network/CMakeLists.txt
+++ b/source/gameengine/Network/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
diff --git a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt
index 2ced70eab5a..0b958920dc5 100644
--- a/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt
+++ b/source/gameengine/Network/LoopBackNetwork/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC NG_LoopBackNetworkDeviceInterface.cpp)
diff --git a/source/gameengine/Network/LoopBackNetwork/Makefile b/source/gameengine/Network/LoopBackNetwork/Makefile
index 19fe362b8f7..690fd644094 100644
--- a/source/gameengine/Network/LoopBackNetwork/Makefile
+++ b/source/gameengine/Network/LoopBackNetwork/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
index e36aa4750af..60b1201d45e 100644
--- a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
+++ b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* LoopbackNetworkDeviceInterface derived from NG_NetworkDeviceInterface
*/
diff --git a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
index bedf27b292b..62913c7f911 100644
--- a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
+++ b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* LoopbackNetworkDeviceInterface derived from NG_NetworkDeviceInterface
*/
#ifndef NG_LOOPBACKNETWORKDEVICEINTERFACE_H
diff --git a/source/gameengine/Network/Makefile b/source/gameengine/Network/Makefile
index dd4819f46e5..c6b22276113 100644
--- a/source/gameengine/Network/Makefile
+++ b/source/gameengine/Network/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Network/NG_NetworkDeviceInterface.h b/source/gameengine/Network/NG_NetworkDeviceInterface.h
index 7975fee540c..4a47774a762 100644
--- a/source/gameengine/Network/NG_NetworkDeviceInterface.h
+++ b/source/gameengine/Network/NG_NetworkDeviceInterface.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* NetworkGameengine_NetworkDeviceInterface
* Functions like (de)initialize network, get library version
* To be derived by loopback and network libraries
diff --git a/source/gameengine/Network/NG_NetworkMessage.cpp b/source/gameengine/Network/NG_NetworkMessage.cpp
index 44f13ae40c4..bc85c9bc353 100644
--- a/source/gameengine/Network/NG_NetworkMessage.cpp
+++ b/source/gameengine/Network/NG_NetworkMessage.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* generic Network Message implementation
*/
#include "NG_NetworkMessage.h"
diff --git a/source/gameengine/Network/NG_NetworkMessage.h b/source/gameengine/Network/NG_NetworkMessage.h
index b3efea402b2..687c8120eca 100644
--- a/source/gameengine/Network/NG_NetworkMessage.h
+++ b/source/gameengine/Network/NG_NetworkMessage.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* NetworkGame_NetworkMessage generic Network Message class
*/
#ifndef NG_NETWORKMESSAGE_H
diff --git a/source/gameengine/Network/NG_NetworkObject.cpp b/source/gameengine/Network/NG_NetworkObject.cpp
index 02805a9f91a..b6a3d93894c 100644
--- a/source/gameengine/Network/NG_NetworkObject.cpp
+++ b/source/gameengine/Network/NG_NetworkObject.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* NetworkGame_NetworkObject generic Network Object implementation
*/
#include "NG_NetworkObject.h"
diff --git a/source/gameengine/Network/NG_NetworkObject.h b/source/gameengine/Network/NG_NetworkObject.h
index b5499010512..c01d76a47fc 100644
--- a/source/gameengine/Network/NG_NetworkObject.h
+++ b/source/gameengine/Network/NG_NetworkObject.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* NetworkGame_NetworkObject generic Network Object class
*/
#ifndef NG_NETWORKOBJECT_H
diff --git a/source/gameengine/Network/NG_NetworkScene.cpp b/source/gameengine/Network/NG_NetworkScene.cpp
index c66eb3730ac..22263a2bdda 100644
--- a/source/gameengine/Network/NG_NetworkScene.cpp
+++ b/source/gameengine/Network/NG_NetworkScene.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* NetworkSceneManagement generic implementation
*/
#include <stdio.h>
diff --git a/source/gameengine/Network/NG_NetworkScene.h b/source/gameengine/Network/NG_NetworkScene.h
index da3855d08bb..58de9cf6af2 100644
--- a/source/gameengine/Network/NG_NetworkScene.h
+++ b/source/gameengine/Network/NG_NetworkScene.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* NetworkSceneManagement generic class
*/
#ifndef __NG_NETWORKSCENE_H
diff --git a/source/gameengine/Network/TerraplayNetwork/Makefile b/source/gameengine/Network/TerraplayNetwork/Makefile
index 6fad0e0ca43..d987263d433 100644
--- a/source/gameengine/Network/TerraplayNetwork/Makefile
+++ b/source/gameengine/Network/TerraplayNetwork/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp
index 44a7e571b03..40446ca1232 100644
--- a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp
+++ b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* TerraplayNetworkDeviceInterface derived from NG_NetworkDeviceInterface
*/
diff --git a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h
index 384d70838a2..499362b6f8d 100644
--- a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h
+++ b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* TerraplayNetworkDeviceInterface derived from NG_NetworkDeviceInterface
*/
#ifndef NG_TERRAPLAYNETWORKDEVICEINTERFACE_H
diff --git a/source/gameengine/Physics/BlOde/Makefile b/source/gameengine/Physics/BlOde/Makefile
index b85c8b13bc4..1fbbf198377 100644
--- a/source/gameengine/Physics/BlOde/Makefile
+++ b/source/gameengine/Physics/BlOde/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Physics/BlOde/OdePhysicsController.cpp b/source/gameengine/Physics/BlOde/OdePhysicsController.cpp
index a0fe068ab5c..efe4554d970 100644
--- a/source/gameengine/Physics/BlOde/OdePhysicsController.cpp
+++ b/source/gameengine/Physics/BlOde/OdePhysicsController.cpp
@@ -1,7 +1,7 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* The contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL", see
@@ -17,7 +17,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#define USE_ODE
diff --git a/source/gameengine/Physics/BlOde/OdePhysicsController.h b/source/gameengine/Physics/BlOde/OdePhysicsController.h
index 4f4acb5cd18..d3eb443ed3a 100644
--- a/source/gameengine/Physics/BlOde/OdePhysicsController.h
+++ b/source/gameengine/Physics/BlOde/OdePhysicsController.h
@@ -1,7 +1,7 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* The contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL", see
@@ -17,7 +17,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __ODE_PHYSICSCONTROLLER_H
#define __ODE_PHYSICSCONTROLLER_H
diff --git a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp
index f6382ec775c..a04560aaf09 100644
--- a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp
@@ -1,7 +1,7 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* The contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL", see
@@ -17,7 +17,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "OdePhysicsEnvironment.h"
#include "PHY_IMotionState.h"
diff --git a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h
index bddc1e03be1..ec1b7702ffd 100644
--- a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h
+++ b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h
@@ -1,7 +1,7 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* The contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL", see
@@ -17,7 +17,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _ODEPHYSICSENVIRONMENT
#define _ODEPHYSICSENVIRONMENT
diff --git a/source/gameengine/Physics/Bullet/CMakeLists.txt b/source/gameengine/Physics/Bullet/CMakeLists.txt
index af67d4b126d..b610fd1bbb0 100644
--- a/source/gameengine/Physics/Bullet/CMakeLists.txt
+++ b/source/gameengine/Physics/Bullet/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC CcdPhysicsEnvironment.cpp CcdPhysicsController.cpp)
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 5a45ce020cc..e444c4c73be 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -36,6 +36,7 @@ float gAngularSleepingTreshold = 1.0f;
btVector3 startVel(0,0,0);//-10000);
+
CcdPhysicsController::CcdPhysicsController (const CcdConstructionInfo& ci)
:m_cci(ci)
{
@@ -119,20 +120,27 @@ void CcdPhysicsController::CreateRigidbody()
m_cci.m_linearDamping,m_cci.m_angularDamping,
m_cci.m_friction,m_cci.m_restitution);
-
-
//
// init the rigidbody properly
//
//setMassProps this also sets collisionFlags
//convert collision flags!
-
+ //special case: a near/radar sensor controller should not be defined static or it will
+ //generate loads of static-static collision messages on the console
+ if ((m_cci.m_collisionFilterGroup & CcdConstructionInfo::SensorFilter) != 0)
+ {
+ // reset the flags that have been set so far
+ m_body->setCollisionFlags(0);
+ }
m_body->setCollisionFlags(m_body->getCollisionFlags() | m_cci.m_collisionFlags);
-
m_body->setGravity( m_cci.m_gravity);
m_body->setDamping(m_cci.m_linearDamping, m_cci.m_angularDamping);
+ if (!m_cci.m_bRigid)
+ {
+ m_body->setAngularFactor(0.f);
+ }
}
CcdPhysicsController::~CcdPhysicsController()
@@ -141,12 +149,14 @@ CcdPhysicsController::~CcdPhysicsController()
if (m_cci.m_physicsEnv)
m_cci.m_physicsEnv->removeCcdPhysicsController(this);
- delete m_MotionState;
+ if (m_MotionState)
+ delete m_MotionState;
if (m_bulletMotionState)
delete m_bulletMotionState;
delete m_body;
}
+
/**
SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding')
*/
@@ -276,7 +286,7 @@ void CcdPhysicsController::RelativeTranslate(float dlocX,float dlocY,float dloc
void CcdPhysicsController::RelativeRotate(const float rotval[9],bool local)
{
- if (m_body )
+ if (m_body)
{
m_body->activate(true);
if (m_body->isStaticObject())
@@ -284,9 +294,9 @@ void CcdPhysicsController::RelativeRotate(const float rotval[9],bool local)
m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
}
- btMatrix3x3 drotmat( rotval[0],rotval[1],rotval[2],
- rotval[4],rotval[5],rotval[6],
- rotval[8],rotval[9],rotval[10]);
+ btMatrix3x3 drotmat( rotval[0],rotval[4],rotval[8],
+ rotval[1],rotval[5],rotval[9],
+ rotval[2],rotval[6],rotval[10]);
btMatrix3x3 currentOrn;
@@ -320,33 +330,39 @@ void CcdPhysicsController::getOrientation(float &quatImag0,float &quatImag1,flo
}
void CcdPhysicsController::setOrientation(float quatImag0,float quatImag1,float quatImag2,float quatReal)
{
- m_body->activate(true);
- if (m_body->isStaticObject())
+ if (m_body)
{
- m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
- }
+ m_body->activate(true);
+ if (m_body->isStaticObject())
+ {
+ m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ }
- m_MotionState->setWorldOrientation(quatImag0,quatImag1,quatImag2,quatReal);
- btTransform xform = m_body->getCenterOfMassTransform();
- xform.setRotation(btQuaternion(quatImag0,quatImag1,quatImag2,quatReal));
- m_body->setCenterOfMassTransform(xform);
- m_bulletMotionState->setWorldTransform(xform);
+ m_MotionState->setWorldOrientation(quatImag0,quatImag1,quatImag2,quatReal);
+ btTransform xform = m_body->getCenterOfMassTransform();
+ xform.setRotation(btQuaternion(quatImag0,quatImag1,quatImag2,quatReal));
+ m_body->setCenterOfMassTransform(xform);
+ m_bulletMotionState->setWorldTransform(xform);
+ }
}
void CcdPhysicsController::setPosition(float posX,float posY,float posZ)
{
- m_body->activate(true);
- if (m_body->isStaticObject())
+ if (m_body)
{
- m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ m_body->activate(true);
+ if (m_body->isStaticObject())
+ {
+ m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ }
+
+ m_MotionState->setWorldPosition(posX,posY,posZ);
+ btTransform xform = m_body->getCenterOfMassTransform();
+ xform.setOrigin(btVector3(posX,posY,posZ));
+ m_body->setCenterOfMassTransform(xform);
+ m_bulletMotionState->setWorldTransform(xform);
}
-
- m_MotionState->setWorldPosition(posX,posY,posZ);
- btTransform xform = m_body->getCenterOfMassTransform();
- xform.setOrigin(btVector3(posX,posY,posZ));
- m_body->setCenterOfMassTransform(xform);
- m_bulletMotionState->setWorldTransform(xform);
}
@@ -390,49 +406,59 @@ void CcdPhysicsController::ApplyTorque(float torqueX,float torqueY,float torque
{
btVector3 torque(torqueX,torqueY,torqueZ);
btTransform xform = m_body->getCenterOfMassTransform();
- if (torque.length2() > (SIMD_EPSILON*SIMD_EPSILON))
+ if (m_body && torque.length2() > (SIMD_EPSILON*SIMD_EPSILON))
{
m_body->activate();
+ if (m_body->isStaticObject())
+ {
+ m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ }
+ if (local)
+ {
+ torque = xform.getBasis()*torque;
+ }
+ m_body->applyTorque(torque);
}
- if (local)
- {
- torque = xform.getBasis()*torque;
- }
- m_body->applyTorque(torque);
}
void CcdPhysicsController::ApplyForce(float forceX,float forceY,float forceZ,bool local)
{
btVector3 force(forceX,forceY,forceZ);
- if (force.length2() > (SIMD_EPSILON*SIMD_EPSILON))
+ if (m_body && force.length2() > (SIMD_EPSILON*SIMD_EPSILON))
{
m_body->activate();
+ if (m_body->isStaticObject())
+ {
+ m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ }
+ {
+ btTransform xform = m_body->getCenterOfMassTransform();
+ if (local)
+ {
+ force = xform.getBasis()*force;
+ }
+ }
+ m_body->applyCentralForce(force);
}
-
-
- btTransform xform = m_body->getCenterOfMassTransform();
- if (local)
- {
- force = xform.getBasis()*force;
- }
- m_body->applyCentralForce(force);
}
void CcdPhysicsController::SetAngularVelocity(float ang_velX,float ang_velY,float ang_velZ,bool local)
{
btVector3 angvel(ang_velX,ang_velY,ang_velZ);
- if (angvel.length2() > (SIMD_EPSILON*SIMD_EPSILON))
+ if (m_body && angvel.length2() > (SIMD_EPSILON*SIMD_EPSILON))
{
m_body->activate(true);
- }
-
- {
- btTransform xform = m_body->getCenterOfMassTransform();
- if (local)
+ if (m_body->isStaticObject())
{
- angvel = xform.getBasis()*angvel;
+ m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ }
+ {
+ btTransform xform = m_body->getCenterOfMassTransform();
+ if (local)
+ {
+ angvel = xform.getBasis()*angvel;
+ }
}
-
m_body->setAngularVelocity(angvel);
}
@@ -441,16 +467,20 @@ void CcdPhysicsController::SetLinearVelocity(float lin_velX,float lin_velY,floa
{
btVector3 linVel(lin_velX,lin_velY,lin_velZ);
- if (linVel.length2() > (SIMD_EPSILON*SIMD_EPSILON))
+ if (m_body && linVel.length2() > (SIMD_EPSILON*SIMD_EPSILON))
{
m_body->activate(true);
- }
-
- {
- btTransform xform = m_body->getCenterOfMassTransform();
- if (local)
+ if (m_body->isStaticObject())
+ {
+ m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ }
+
{
- linVel = xform.getBasis()*linVel;
+ btTransform xform = m_body->getCenterOfMassTransform();
+ if (local)
+ {
+ linVel = xform.getBasis()*linVel;
+ }
}
m_body->setLinearVelocity(linVel);
}
@@ -459,14 +489,16 @@ void CcdPhysicsController::applyImpulse(float attachX,float attachY,float attac
{
btVector3 impulse(impulseX,impulseY,impulseZ);
- if (impulse.length2() > (SIMD_EPSILON*SIMD_EPSILON))
+ if (m_body && impulse.length2() > (SIMD_EPSILON*SIMD_EPSILON))
{
m_body->activate();
+ if (m_body->isStaticObject())
+ {
+ m_body->setCollisionFlags(m_body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ }
btVector3 pos(attachX,attachY,attachZ);
- m_body->activate();
-
m_body->applyImpulse(impulse,pos);
}
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index 11fef56401f..37fa465351f 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -46,7 +46,8 @@ struct CcdConstructionInfo
StaticFilter = 2,
KinematicFilter = 4,
DebrisFilter = 8,
- AllFilter = DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter,
+ SensorFilter = 16,
+ AllFilter = DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter | SensorFilter,
};
@@ -59,8 +60,10 @@ struct CcdConstructionInfo
m_linearDamping(0.1f),
m_angularDamping(0.1f),
m_collisionFlags(0),
+ m_bRigid(false),
m_collisionFilterGroup(DefaultFilter),
m_collisionFilterMask(AllFilter),
+ m_collisionShape(0),
m_MotionState(0),
m_physicsEnv(0),
m_inertiaFactor(1.f)
@@ -76,6 +79,7 @@ struct CcdConstructionInfo
btScalar m_linearDamping;
btScalar m_angularDamping;
int m_collisionFlags;
+ bool m_bRigid;
///optional use of collision group/mask:
///only collision with object goups that match the collision mask.
@@ -85,9 +89,8 @@ struct CcdConstructionInfo
short int m_collisionFilterGroup;
short int m_collisionFilterMask;
-
- btCollisionShape* m_collisionShape;
- class PHY_IMotionState* m_MotionState;
+ class btCollisionShape* m_collisionShape;
+ class PHY_IMotionState* m_MotionState;
CcdPhysicsEnvironment* m_physicsEnv; //needed for self-replication
float m_inertiaFactor;//tweak the inertia (hooked up to Blender 'formfactor'
@@ -96,11 +99,12 @@ struct CcdConstructionInfo
class btRigidBody;
+
///CcdPhysicsController is a physics object that supports continuous collision detection and time of impact based physics resolution.
class CcdPhysicsController : public PHY_IPhysicsController
{
btRigidBody* m_body;
- class PHY_IMotionState* m_MotionState;
+ class PHY_IMotionState* m_MotionState;
btMotionState* m_bulletMotionState;
@@ -215,7 +219,11 @@ class CcdPhysicsController : public PHY_IPhysicsController
return m_MotionState;
}
-
+ class CcdPhysicsEnvironment* GetPhysicsEnvironment()
+ {
+ return m_cci.m_physicsEnv;
+ }
+
};
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index db82dde9663..c9d346e316d 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -251,6 +251,22 @@ public:
};
#endif //NEW_BULLET_VEHICLE_SUPPORT
+class CcdOverlapFilterCallBack : public btOverlapFilterCallback
+{
+private:
+ class CcdPhysicsEnvironment* m_physEnv;
+public:
+ CcdOverlapFilterCallBack(CcdPhysicsEnvironment* env) :
+ m_physEnv(env)
+ {
+ }
+ virtual ~CcdOverlapFilterCallBack()
+ {
+ }
+ // return true when pairs need collision
+ virtual bool needBroadphaseCollision(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) const;
+};
+
void CcdPhysicsEnvironment::setDebugDrawer(btIDebugDraw* debugDrawer)
{
@@ -295,39 +311,48 @@ static void DrawAabb(btIDebugDraw* debugDrawer,const btVector3& from,const btVec
-CcdPhysicsEnvironment::CcdPhysicsEnvironment(btDispatcher* dispatcher,btBroadphaseInterface* broadphase)
+CcdPhysicsEnvironment::CcdPhysicsEnvironment(btDispatcher* dispatcher,btOverlappingPairCache* pairCache)
:m_scalingPropagated(false),
m_numIterations(10),
m_numTimeSubSteps(1),
m_ccdMode(0),
m_solverType(-1),
m_profileTimings(0),
-m_enableSatCollisionDetection(false)
-{
+m_enableSatCollisionDetection(false),
+m_solver(NULL),
+m_ownPairCache(NULL),
+m_ownDispatcher(NULL),
+m_filterCallback(NULL)
+{
+
for (int i=0;i<PHY_NUM_RESPONSE;i++)
{
m_triggerCallbacks[i] = 0;
}
if (!dispatcher)
- dispatcher = new btCollisionDispatcher(new btDefaultCollisionConfiguration());
-
+ {
+ dispatcher = new btCollisionDispatcher();
+ m_ownDispatcher = dispatcher;
+ }
- if(!broadphase)
+ if(!pairCache)
{
//todo: calculate/let user specify this world sizes
btVector3 worldMin(-10000,-10000,-10000);
btVector3 worldMax(10000,10000,10000);
-
- broadphase = new btAxisSweep3(worldMin,worldMax);
-
+
+ pairCache = new btAxisSweep3(worldMin,worldMax);
+ // remember that this was allocated by us so that we can release it
+ m_ownPairCache = pairCache;
//broadphase = new btSimpleBroadphase();
}
+ m_filterCallback = new CcdOverlapFilterCallBack(this);
+ pairCache->setOverlapFilterCallback(m_filterCallback);
setSolverType(1);//issues with quickstep and memory allocations
-
- m_dynamicsWorld = new btDiscreteDynamicsWorld(dispatcher,broadphase,new btSequentialImpulseConstraintSolver(),new btDefaultCollisionConfiguration());
+ m_dynamicsWorld = new btDiscreteDynamicsWorld(dispatcher,pairCache,m_solver);
m_debugDrawer = 0;
m_gravity = btVector3(0.f,-10.f,0.f);
m_dynamicsWorld->setGravity(m_gravity);
@@ -345,7 +370,8 @@ void CcdPhysicsEnvironment::addCcdPhysicsController(CcdPhysicsController* ctrl)
body->setGravity( m_gravity );
m_controllers.push_back(ctrl);
- m_dynamicsWorld->addRigidBody(body);
+ //use explicit group/filter for finer control over collision in bullet => near/radar sensor
+ m_dynamicsWorld->addRigidBody(body, ctrl->GetCollisionFilterGroup(), ctrl->GetCollisionFilterMask());
if (body->isStaticOrKinematicObject())
{
body->setActivationState(ISLAND_SLEEPING);
@@ -555,7 +581,7 @@ void CcdPhysicsEnvironment::setSolverType(int solverType)
{
m_solver = new btSequentialImpulseConstraintSolver();
-
+ ((btSequentialImpulseConstraintSolver*)m_solver)->setSolverMode(btSequentialImpulseConstraintSolver::SOLVER_USE_WARMSTARTING | btSequentialImpulseConstraintSolver::SOLVER_RANDMIZE_ORDER);
break;
}
}
@@ -619,7 +645,7 @@ int CcdPhysicsEnvironment::createUniversalD6Constraint(
genericConstraint = new btGeneric6DofConstraint(
*rb0,*rb1,
- frameInA,frameInB, 1);
+ frameInA,frameInB);
genericConstraint->setLinearLowerLimit(linearMinLimits);
genericConstraint->setLinearUpperLimit(linearMaxLimits);
genericConstraint->setAngularLowerLimit(angularMinLimits);
@@ -686,8 +712,8 @@ struct FilterClosestRayResultCallback : public btCollisionWorld::ClosestRayResul
//ignore client...
if (curHit != m_ignoreClient)
{
- //if valid; also return normal in world space
- return ClosestRayResultCallback::AddSingleResult(rayResult, 1);
+ //if valid
+ return ClosestRayResultCallback::AddSingleResult(rayResult);
}
return m_closestHitFraction;
}
@@ -713,8 +739,8 @@ PHY_IPhysicsController* CcdPhysicsEnvironment::rayTest(PHY_IPhysicsController* i
PHY_IPhysicsController* nearestHit = 0;
-
- m_dynamicsWorld->rayTest(rayFrom,rayTo,rayCallback);
+ // don't collision with sensor object
+ m_dynamicsWorld->rayTest(rayFrom,rayTo,rayCallback, CcdConstructionInfo::AllFilter ^ CcdConstructionInfo::SensorFilter);
if (rayCallback.HasHit())
{
nearestHit = static_cast<CcdPhysicsController*>(rayCallback.m_collisionObject->getUserPointer());
@@ -777,7 +803,20 @@ CcdPhysicsEnvironment::~CcdPhysicsEnvironment()
delete m_dynamicsWorld;
+ if (NULL != m_ownPairCache)
+ delete m_ownPairCache;
+
+ if (NULL != m_ownDispatcher)
+ delete m_ownDispatcher;
+ if (NULL != m_solver)
+ delete m_solver;
+
+ if (NULL != m_debugDrawer)
+ delete m_debugDrawer;
+
+ if (NULL != m_filterCallback)
+ delete m_filterCallback;
}
@@ -804,7 +843,7 @@ void CcdPhysicsEnvironment::setConstraintParam(int constraintId,int param,float
{
//param = 1..12, min0,max0,min1,max1...min6,max6
btGeneric6DofConstraint* genCons = (btGeneric6DofConstraint*)typedConstraint;
- genCons->setLimit(param,value0,value1);
+ genCons->SetLimit(param,value0,value1);
break;
};
default:
@@ -840,9 +879,10 @@ void CcdPhysicsEnvironment::addSensor(PHY_IPhysicsController* ctrl)
{
addCcdPhysicsController(ctrl1);
}
+ //Collision filter/mask is now set at the time of the creation of the controller
//force collision detection with everything, including static objects (might hurt performance!)
- ctrl1->GetRigidBody()->getBroadphaseHandle()->m_collisionFilterMask = btBroadphaseProxy::AllFilter;
- ctrl1->GetRigidBody()->getBroadphaseHandle()->m_collisionFilterGroup = btBroadphaseProxy::AllFilter;
+ //ctrl1->GetRigidBody()->getBroadphaseHandle()->m_collisionFilterMask = btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::SensorTrigger;
+ //ctrl1->GetRigidBody()->getBroadphaseHandle()->m_collisionFilterGroup = btBroadphaseProxy::SensorTrigger;
//todo: make this 'sensor'!
requestCollisionCallback(ctrl);
@@ -961,9 +1001,47 @@ void CcdPhysicsEnvironment::CallbackTriggers()
}
-
-
-
+// This call back is called before a pair is added in the cache
+// Handy to remove objects that must be ignored by sensors
+bool CcdOverlapFilterCallBack::needBroadphaseCollision(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) const
+{
+ btCollisionObject *colObj0, *colObj1;
+ CcdPhysicsController *sensorCtrl, *objCtrl;
+ bool collides;
+ // first check the filters
+ collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
+ collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
+ if (!collides)
+ return false;
+
+ // additional check for sensor object
+ if (proxy0->m_collisionFilterGroup & btBroadphaseProxy::SensorTrigger)
+ {
+ // this is a sensor object, the other one can't be a sensor object because
+ // they exclude each other in the above test
+ assert(!(proxy1->m_collisionFilterGroup & btBroadphaseProxy::SensorTrigger));
+ colObj0 = (btCollisionObject*)proxy0->m_clientObject;
+ colObj1 = (btCollisionObject*)proxy1->m_clientObject;
+ }
+ else if (proxy1->m_collisionFilterGroup & btBroadphaseProxy::SensorTrigger)
+ {
+ colObj0 = (btCollisionObject*)proxy1->m_clientObject;
+ colObj1 = (btCollisionObject*)proxy0->m_clientObject;
+ }
+ else
+ {
+ return true;
+ }
+ if (!colObj0 || !colObj1)
+ return false;
+ sensorCtrl = static_cast<CcdPhysicsController*>(colObj0->getUserPointer());
+ objCtrl = static_cast<CcdPhysicsController*>(colObj1->getUserPointer());
+ if (m_physEnv->m_triggerCallbacks[PHY_BROADPH_RESPONSE])
+ {
+ return m_physEnv->m_triggerCallbacks[PHY_BROADPH_RESPONSE](m_physEnv->m_triggerCallbacksUserPtrs[PHY_BROADPH_RESPONSE], sensorCtrl, objCtrl, 0);
+ }
+ return true;
+}
#ifdef NEW_BULLET_VEHICLE_SUPPORT
@@ -997,12 +1075,19 @@ PHY_IPhysicsController* CcdPhysicsEnvironment::CreateSphereController(float radi
{
CcdConstructionInfo cinfo;
+ // memory leak! The shape is not deleted by Bullet and we cannot add it to the KX_Scene.m_shapes list
cinfo.m_collisionShape = new btSphereShape(radius);
cinfo.m_MotionState = 0;
cinfo.m_physicsEnv = this;
- cinfo.m_collisionFlags |= btCollisionObject::CF_NO_CONTACT_RESPONSE | btCollisionObject::CF_KINEMATIC_OBJECT;
+ // declare this object as Dyamic rather then static!!
+ // The reason as it is designed to detect all type of object, including static object
+ // It would cause static-static message to be printed on the console otherwise
+ cinfo.m_collisionFlags |= btCollisionObject::CF_NO_CONTACT_RESPONSE/* | btCollisionObject::CF_KINEMATIC_OBJECT*/;
DefaultMotionState* motionState = new DefaultMotionState();
cinfo.m_MotionState = motionState;
+ // we will add later the possibility to select the filter from option
+ cinfo.m_collisionFilterMask = CcdConstructionInfo::AllFilter ^ CcdConstructionInfo::SensorFilter;
+ cinfo.m_collisionFilterGroup = CcdConstructionInfo::SensorFilter;
motionState->m_worldTransform.setIdentity();
motionState->m_worldTransform.setOrigin(btVector3(position[0],position[1],position[2]));
@@ -1098,7 +1183,7 @@ int CcdPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl
genericConstraint = new btGeneric6DofConstraint(
*rb0,*rb1,
- frameInA,frameInB, 1);
+ frameInA,frameInB);
} else
@@ -1121,7 +1206,7 @@ int CcdPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl
genericConstraint = new btGeneric6DofConstraint(
*rb0,s_fixedObject2,
- frameInA,frameInB, 1);
+ frameInA,frameInB);
}
if (genericConstraint)
@@ -1274,12 +1359,18 @@ int CcdPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl
PHY_IPhysicsController* CcdPhysicsEnvironment::CreateConeController(float coneradius,float coneheight)
{
CcdConstructionInfo cinfo;
+ //This is a memory leak: Bullet does not delete the shape and it cannot be added to
+ //the KX_Scene.m_shapes list -- too bad but that's not a lot of data
cinfo.m_collisionShape = new btConeShape(coneradius,coneheight);
cinfo.m_MotionState = 0;
cinfo.m_physicsEnv = this;
cinfo.m_collisionFlags |= btCollisionObject::CF_NO_CONTACT_RESPONSE;
DefaultMotionState* motionState = new DefaultMotionState();
cinfo.m_MotionState = motionState;
+
+ // we will add later the possibility to select the filter from option
+ cinfo.m_collisionFilterMask = CcdConstructionInfo::AllFilter ^ CcdConstructionInfo::SensorFilter;
+ cinfo.m_collisionFilterGroup = CcdConstructionInfo::SensorFilter;
motionState->m_worldTransform.setIdentity();
// motionState->m_worldTransform.setOrigin(btVector3(position[0],position[1],position[2]));
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
index 8d2b961db85..c89e0b43456 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
@@ -42,6 +42,7 @@ class btBroadphaseInterface;
class btOverlappingPairCache;
class btIDebugDraw;
class PHY_IVehicle;
+class CcdOverlapFilterCallBack;
/// CcdPhysicsEnvironment is an experimental mainloop for physics simulation using optional continuous collision detection.
/// Physics Environment takes care of stepping the simulation and is a container for physics entities.
@@ -49,9 +50,8 @@ class PHY_IVehicle;
/// A derived class may be able to 'construct' entities by loading and/or converting
class CcdPhysicsEnvironment : public PHY_IPhysicsEnvironment
{
+ friend class CcdOverlapFilterCallBack;
btVector3 m_gravity;
-
-
protected:
btIDebugDraw* m_debugDrawer;
@@ -166,7 +166,7 @@ protected:
virtual void addTouchCallback(int response_class, PHY_ResponseCallback callback, void *user);
virtual void requestCollisionCallback(PHY_IPhysicsController* ctrl);
virtual void removeCollisionCallback(PHY_IPhysicsController* ctrl);
-
+ //These two methods are used *solely* to create controllers for Near/Radar sensor! Don't use for anything else
virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position);
virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight);
@@ -229,10 +229,22 @@ protected:
std::vector<WrapperVehicle*> m_wrapperVehicles;
- class btDynamicsWorld* m_dynamicsWorld;
+ //use explicit btDiscreteDynamicsWorld* so that we have access to
+ //btDiscreteDynamicsWorld::addRigidBody(body,filter,group)
+ //so that we can set the body collision filter/group at the time of creation
+ //and not afterwards (breaks the collision system for radar/near sensor)
+ //Ideally we would like to have access to this function from the btDynamicsWorld interface
+ //class btDynamicsWorld* m_dynamicsWorld;
+ class btDiscreteDynamicsWorld* m_dynamicsWorld;
class btConstraintSolver* m_solver;
+ class btOverlappingPairCache* m_ownPairCache;
+
+ class CcdOverlapFilterCallBack* m_filterCallback;
+
+ class btDispatcher* m_ownDispatcher;
+
bool m_scalingPropagated;
diff --git a/source/gameengine/Physics/Bullet/Makefile b/source/gameengine/Physics/Bullet/Makefile
index a5643b60c94..49259d0a67c 100644
--- a/source/gameengine/Physics/Bullet/Makefile
+++ b/source/gameengine/Physics/Bullet/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Physics/Dummy/CMakeLists.txt b/source/gameengine/Physics/Dummy/CMakeLists.txt
index 4db44a5d42c..4bd29e7779b 100644
--- a/source/gameengine/Physics/Dummy/CMakeLists.txt
+++ b/source/gameengine/Physics/Dummy/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC DummyPhysicsEnvironment.cpp)
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
index b40d1b430bb..f512d44c9f2 100644
--- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "DummyPhysicsEnvironment.h"
#include "PHY_IMotionState.h"
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
index 4fc970da699..f0761618e4e 100644
--- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _DUMMYPHYSICSENVIRONMENT
#define _DUMMYPHYSICSENVIRONMENT
diff --git a/source/gameengine/Physics/Dummy/Makefile b/source/gameengine/Physics/Dummy/Makefile
index 0ecb3fa786a..b0c1b855322 100644
--- a/source/gameengine/Physics/Dummy/Makefile
+++ b/source/gameengine/Physics/Dummy/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Physics/Makefile b/source/gameengine/Physics/Makefile
index 62e433cb72c..b192e497f35 100644
--- a/source/gameengine/Physics/Makefile
+++ b/source/gameengine/Physics/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/gameengine/Physics/Sumo/CMakeLists.txt b/source/gameengine/Physics/Sumo/CMakeLists.txt
index d552a9a821c..c57a4af6706 100644
--- a/source/gameengine/Physics/Sumo/CMakeLists.txt
+++ b/source/gameengine/Physics/Sumo/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC
SumoPHYCallbackBridge.cpp
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/Makefile b/source/gameengine/Physics/Sumo/Fuzzics/Makefile
index 557be7a1bd4..5ed2c31a1d0 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/Makefile
+++ b/source/gameengine/Physics/Sumo/Fuzzics/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h
index a43ddbec483..42b5ab48ab6 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h
@@ -4,6 +4,7 @@
class SM_Callback {
public:
virtual void do_me() = 0;
+ virtual ~SM_Callback() {}
};
#endif
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h
index 4db531d945d..b03612ed15e 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef SM_FHOBJECT_H
#define SM_FHOBJECT_H
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h
index 08e29265d0c..fdc45af5225 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef SM_MOTIONSTATE_H
#define SM_MOTIONSTATE_H
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
index 8b70bbc5779..2d748a0f251 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef SM_OBJECT_H
#define SM_OBJECT_H
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h
index fb3f13c7b96..81b4cb55b45 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef SM_PROPSH
#define SM_PROPSH
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
index a0d5c983031..2326bdee523 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
@@ -3,15 +3,12 @@
* Copyright (C) 2001 NaN Technologies B.V.
* The physics scene.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef SM_SCENE_H
#define SM_SCENE_H
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp
index e905459ce21..d866cdb4922 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp
+++ b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SM_FhObject.h"
#include "MT_MinMax.h"
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_MotionState.cpp b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_MotionState.cpp
index 1fadbdadfa0..b8f4e0c591c 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_MotionState.cpp
+++ b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_MotionState.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <MT_Scalar.h>
#include <MT_Vector3.h>
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
index c8a191cad0d..4b2c7cae008 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
+++ b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
@@ -3,15 +3,12 @@
* Copyright (C) 2001 NaN Technologies B.V.
* The basic physics object.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp
index 656051be4f5..b5bf67b14ea 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp
+++ b/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp
@@ -3,15 +3,12 @@
* Copyright (C) 2001 NaN Technologies B.V.
* The physics scene.
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/Physics/Sumo/Makefile b/source/gameengine/Physics/Sumo/Makefile
index bc1300c1994..69efc4d84eb 100644
--- a/source/gameengine/Physics/Sumo/Makefile
+++ b/source/gameengine/Physics/Sumo/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp b/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
index 57922e856c4..3451e6c3ec8 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
@@ -1,15 +1,12 @@
/**
* @file $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SumoPhysicsController.h"
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsController.h b/source/gameengine/Physics/Sumo/SumoPhysicsController.h
index 349c8cc24a6..95f01b45f2b 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsController.h
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsController.h
@@ -1,15 +1,12 @@
/**
* @file $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __SUMO_PHYSICSCONTROLLER_H
#define __SUMO_PHYSICSCONTROLLER_H
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
index 6cdf1d41dc1..16ba45a0be5 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SumoPhysicsEnvironment.h"
#include "PHY_IMotionState.h"
@@ -206,6 +203,8 @@ void SumoPhysicsEnvironment::addTouchCallback(int response_class, PHY_ResponseCa
case PHY_STATIC_RESPONSE:
sumoRespClass = PHY_STATIC_RESPONSE;
break;
+ case PHY_BROADPH_RESPONSE:
+ return;
default:
assert(0);
return;
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
index 4d17d0c21fd..ce5cd70e8cc 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _SUMOPhysicsEnvironment
#define _SUMOPhysicsEnvironment
diff --git a/source/gameengine/Physics/common/CMakeLists.txt b/source/gameengine/Physics/common/CMakeLists.txt
index 57e835bb4c2..a28fabe0c3a 100644
--- a/source/gameengine/Physics/common/CMakeLists.txt
+++ b/source/gameengine/Physics/common/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(SRC PHY_IMotionState.cpp PHY_IPhysicsController.cpp PHY_IPhysicsEnvironment.cpp PHY_IVehicle.cpp)
diff --git a/source/gameengine/Physics/common/Makefile b/source/gameengine/Physics/common/Makefile
index e0f72571c96..e3edd426c36 100644
--- a/source/gameengine/Physics/common/Makefile
+++ b/source/gameengine/Physics/common/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h
index 68b60192fbc..c289b9d8bcb 100644
--- a/source/gameengine/Physics/common/PHY_DynamicTypes.h
+++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h
@@ -19,7 +19,6 @@ subject to the following restrictions:
-class PHY_ResponseTable;
class PHY_Shape;
@@ -40,10 +39,11 @@ struct PHY__Vector3
typedef enum
{
PHY_FH_RESPONSE,
- PHY_SENSOR_RESPONSE, /* Touch Sensors */
+ PHY_SENSOR_RESPONSE, /* Touch Sensors */
PHY_CAMERA_RESPONSE, /* Visibility Culling */
PHY_OBJECT_RESPONSE, /* Object Dynamic Geometry Response */
PHY_STATIC_RESPONSE, /* Static Geometry Response */
+ PHY_BROADPH_RESPONSE, /* broadphase Response */
PHY_NUM_RESPONSE
};
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.cpp b/source/gameengine/Physics/common/PHY_IMotionState.cpp
index 355f1910dc1..e25eb21b22e 100644
--- a/source/gameengine/Physics/common/PHY_IMotionState.cpp
+++ b/source/gameengine/Physics/common/PHY_IMotionState.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "PHY_IMotionState.h"
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h
index 3dc319e040e..d759b0aeff4 100644
--- a/source/gameengine/Physics/common/PHY_IMotionState.h
+++ b/source/gameengine/Physics/common/PHY_IMotionState.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef PHY__MOTIONSTATE_H
#define PHY__MOTIONSTATE_H
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.cpp b/source/gameengine/Physics/common/PHY_IPhysicsController.cpp
index 34849a55817..f321001215a 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.cpp
+++ b/source/gameengine/Physics/common/PHY_IPhysicsController.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "PHY_IPhysicsController.h"
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h
index 931dc0e988c..ca8edea114a 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef PHY_IPHYSICSCONTROLLER_H
#define PHY_IPHYSICSCONTROLLER_H
@@ -85,7 +82,6 @@ class PHY_IPhysicsController
// dyna's that are rigidbody are free in orientation, dyna's with non-rigidbody are restricted
virtual void setRigidBody(bool rigid)=0;
-
// clientinfo for raycasts for example
virtual void* getNewClientInfo()=0;
virtual void setNewClientInfo(void* clientinfo)=0;
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
index 2ba982b4442..d5ec436ba0e 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "PHY_IPhysicsEnvironment.h"
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index 5e4fd681914..c148210903f 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _IPHYSICSENVIRONMENT
@@ -107,6 +104,7 @@ class PHY_IPhysicsEnvironment
virtual void removeSensor(PHY_IPhysicsController* ctrl)=0;
virtual void addTouchCallback(int response_class, PHY_ResponseCallback callback, void *user)=0;
virtual void requestCollisionCallback(PHY_IPhysicsController* ctrl)=0;
+ //These two methods are *solely* used to create controllers for sensor! Don't use for anything else
virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position) =0;
virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight)=0;
diff --git a/source/gameengine/Physics/common/PHY_Pro.h b/source/gameengine/Physics/common/PHY_Pro.h
index dddd93df7b4..32e63ac2f6d 100644
--- a/source/gameengine/Physics/common/PHY_Pro.h
+++ b/source/gameengine/Physics/common/PHY_Pro.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef PHY_PROPSH
#define PHY_PROPSH
diff --git a/source/gameengine/PyDoc/KX_GameObject.py b/source/gameengine/PyDoc/KX_GameObject.py
index d3428915f25..8ef82b4943b 100644
--- a/source/gameengine/PyDoc/KX_GameObject.py
+++ b/source/gameengine/PyDoc/KX_GameObject.py
@@ -58,15 +58,16 @@ class KX_GameObject:
@rtype: 3x3 rotation matrix
@return: The game object's rotation matrix
"""
- def getLinearVelocity():
+ def getLinearVelocity(local):
"""
Gets the game object's linear velocity.
This method returns the game object's velocity through it's centre of mass,
ie no angular velocity component.
- cf getVelocity()
-
+ @type local: boolean
+ @param local: - False: you get the "global" velocity ie: relative to world orientation.
+ - True: you get the "local" velocity ie: relative to object orientation.
@rtype: list [vx, vy, vz]
@return: the object's linear velocity.
"""
@@ -135,6 +136,17 @@ class KX_GameObject:
@rtype: L{KX_GameObject}
@return: this object's parent object, or None if this object has no parent.
"""
+ def setParent(parent):
+ """
+ Sets this object's parent.
+
+ @type parent: L{KX_GameObject}
+ @param parent: new parent object.
+ """
+ def removeParent():
+ """
+ Removes this objects parent.
+ """
def getMesh(mesh):
"""
Gets the mesh object for this object.
@@ -156,3 +168,20 @@ class KX_GameObject:
@type other: L{KX_GameObject} or list [x, y, z]
@rtype: float
"""
+ def rayCastTo(other,dist,prop):
+ """
+ Look towards another point/object and find first object hit within dist that matches prop.
+
+ The ray is always casted from the center of the object, ignoring the object itself.
+ The ray is casted towards the center of another object or an explicit [x,y,z] point.
+
+ @param other: [x,y,z] or object towards which the ray is casted
+ @type other: L{KX_GameObject} or string
+ @param dist: max distance to look (can be negative => look behind); 0 or omitted => detect up to other
+ @type dist: float
+ @param prop: property name that object must have; can be omitted => detect any object
+ @type prop: string
+ @rtype: L{KX_GameObject}
+ @return: the first object hit or None if no object or object does not match prop
+ """
+ \ No newline at end of file
diff --git a/source/gameengine/PyDoc/KX_ParentActuator.py b/source/gameengine/PyDoc/KX_ParentActuator.py
new file mode 100644
index 00000000000..f45bb5d20b1
--- /dev/null
+++ b/source/gameengine/PyDoc/KX_ParentActuator.py
@@ -0,0 +1,22 @@
+# $Id: KX_ParentActuator.py 2615 2004-06-02 12:43:27Z kester $
+# Documentation for KX_ParentActuator
+from SCA_IActuator import *
+
+class KX_ParentActuator(SCA_IActuator):
+ """
+ The parent actuator can set or remove an objects parent object.
+ """
+ def setObject(object):
+ """
+ Sets the object to set as parent.
+
+ Object can be either a L{KX_GameObject} or the name of the object.
+
+ @type object: L{KX_GameObject} or string
+ """
+ def getObject():
+ """
+ Returns the name of the object to change to.
+
+ @rtype: string
+ """
diff --git a/source/gameengine/Rasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/CMakeLists.txt
index 9fe43a5bef7..e604fe0e133 100644
--- a/source/gameengine/Rasterizer/CMakeLists.txt
+++ b/source/gameengine/Rasterizer/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
diff --git a/source/gameengine/Rasterizer/Makefile b/source/gameengine/Rasterizer/Makefile
index 5f8eace8adb..d544056e8ae 100644
--- a/source/gameengine/Rasterizer/Makefile
+++ b/source/gameengine/Rasterizer/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
@@ -42,9 +39,16 @@ CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I../../kernel/gen_system
+CPPFLAGS += -I../BlenderRoutines
+
ifeq ($(OS),darwin)
CPPFLAGS += -fpascal-strings
endif
+
+ifeq ($(WITH_BF_GLEXT),true)
+ CPPFLAGS += -DWITH_GLEXT
+endif
+
###############
SOURCEDIR = source/gameengine/Rasterizer
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
new file mode 100644
index 00000000000..9454edfacfe
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
@@ -0,0 +1,347 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#define STRINGIFY(A) #A
+
+#include "RAS_OpenGLFilters/RAS_Blur2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_Sharpen2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_Dilation2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_Erosion2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_Laplacian2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_Sobel2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_Prewitt2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_GrayScale2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_Sepia2DFilter.h"
+#include "RAS_OpenGLFilters/RAS_Invert2DFilter.h"
+
+#include "STR_String.h"
+#include "RAS_ICanvas.h"
+#include "RAS_2DFilterManager.h"
+#include <iostream>
+
+#ifdef WIN32
+// OpenGL gl.h needs 'windows.h' on windows platforms
+#include <windows.h>
+#endif //WIN32
+#ifdef __APPLE__
+#define GL_GLEXT_LEGACY 1
+#include <OpenGL/gl.h>
+#else
+#include <GL/gl.h>
+#endif
+
+#include "RAS_OpenGLRasterizer/RAS_GLExtensionManager.h"
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+
+RAS_2DFilterManager::RAS_2DFilterManager():
+texturewidth(-1), textureheight(-1),
+canvaswidth(-1), canvasheight(-1),
+numberoffilters(0),texname(-1)
+{
+ isshadersupported = bgl::QueryVersion(2,0);
+ if(!isshadersupported)
+ {
+ std::cout<<"shaders not supported!" << std::endl;
+ return;
+ }
+
+ int passindex;
+ for(passindex =0; passindex<MAX_RENDER_PASS; passindex++)
+ {
+ m_filters[passindex] = 0;
+ m_enabled[passindex] = 0;
+ }
+
+}
+
+RAS_2DFilterManager::~RAS_2DFilterManager()
+{
+}
+
+unsigned int RAS_2DFilterManager::CreateShaderProgram(char* shadersource)
+{
+ GLuint program = 0;
+#if defined(GL_ARB_shader_objects) && defined(WITH_GLEXT)
+ GLuint fShader = bgl::blCreateShaderObjectARB(GL_FRAGMENT_SHADER);
+ GLint success;
+
+ bgl::blShaderSourceARB(fShader, 1, (const char**)&shadersource, NULL);
+
+ bgl::blCompileShaderARB(fShader);
+
+ bgl::blGetObjectParameterivARB(fShader, GL_COMPILE_STATUS, &success);
+ if(!success)
+ {
+ /*Shader Comile Error*/
+ std::cout << "2dFilters - Shader compile error" << std::endl;
+ return 0;
+ }
+
+ program = bgl::blCreateProgramObjectARB();
+ bgl::blAttachObjectARB(program, fShader);
+
+ bgl::blLinkProgramARB(program);
+ bgl::blGetObjectParameterivARB(program, GL_LINK_STATUS, &success);
+ if (!success)
+ {
+ /*Program Link Error*/
+ std::cout << "2dFilters - Shader program link error" << std::endl;
+ return 0;
+ }
+
+ bgl::blValidateProgramARB(program);
+ bgl::blGetObjectParameterivARB(program, GL_VALIDATE_STATUS, &success);
+ if (!success)
+ {
+ /*Program Validation Error*/
+ std::cout << "2dFilters - Shader program validation error" << std::endl;
+ return 0;
+ }
+#endif
+ return program;
+}
+
+unsigned int RAS_2DFilterManager::CreateShaderProgram(int filtermode)
+{
+ switch(filtermode)
+ {
+ case RAS_2DFILTER_BLUR:
+ return CreateShaderProgram(BlurFragmentShader);
+ case RAS_2DFILTER_SHARPEN:
+ return CreateShaderProgram(SharpenFragmentShader);
+ case RAS_2DFILTER_DILATION:
+ return CreateShaderProgram(DilationFragmentShader);
+ case RAS_2DFILTER_EROSION:
+ return CreateShaderProgram(ErosionFragmentShader);
+ case RAS_2DFILTER_LAPLACIAN:
+ return CreateShaderProgram(LaplacionFragmentShader);
+ case RAS_2DFILTER_SOBEL:
+ return CreateShaderProgram(SobelFragmentShader);
+ case RAS_2DFILTER_PREWITT:
+ return CreateShaderProgram(PrewittFragmentShader);
+ case RAS_2DFILTER_GRAYSCALE:
+ return CreateShaderProgram(GrayScaleFragmentShader);
+ case RAS_2DFILTER_SEPIA:
+ return CreateShaderProgram(SepiaFragmentShader);
+ case RAS_2DFILTER_INVERT:
+ return CreateShaderProgram(InvertFragmentShader);
+ }
+ return 0;
+}
+
+void RAS_2DFilterManager::StartShaderProgram(unsigned int shaderprogram)
+{
+#if defined(GL_ARB_shader_objects) && defined(WITH_GLEXT)
+ GLint uniformLoc;
+ bgl::blUseProgramObjectARB(shaderprogram);
+ uniformLoc = bgl::blGetUniformLocationARB(shaderprogram, "bgl_RenderedTexture");
+ if (uniformLoc != -1)
+ {
+ bgl::blUniform1iARB(uniformLoc, 0);
+ }
+ uniformLoc = bgl::blGetUniformLocationARB(shaderprogram, "bgl_TextureCoordinateOffset");
+ if (uniformLoc != -1)
+ {
+ bgl::blUniform2fvARB(uniformLoc, 9, textureoffsets);
+ }
+ uniformLoc = bgl::blGetUniformLocationARB(shaderprogram, "bgl_RenderedTextureWidth");
+ if (uniformLoc != -1)
+ {
+ bgl::blUniform1fARB(uniformLoc,texturewidth);
+ }
+ uniformLoc = bgl::blGetUniformLocationARB(shaderprogram, "bgl_RenderedTextureHeight");
+ if (uniformLoc != -1)
+ {
+ bgl::blUniform1fARB(uniformLoc,textureheight);
+ }
+#endif
+}
+
+void RAS_2DFilterManager::EndShaderProgram()
+{
+#if defined(GL_ARB_shader_objects) && defined(WITH_GLEXT)
+ bgl::blUseProgramObjectARB(0);
+#endif
+}
+
+void RAS_2DFilterManager::SetupTexture()
+{
+ if(texname!=-1)
+ {
+ glDeleteTextures(1,(const GLuint *)&texname);
+ }
+ glGenTextures(1, (GLuint *)&texname);
+ glBindTexture(GL_TEXTURE_2D, texname);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texturewidth, textureheight, 0, GL_RGB,
+ GL_UNSIGNED_BYTE, 0);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+}
+
+void RAS_2DFilterManager::UpdateOffsetMatrix(int width, int height)
+{
+ canvaswidth = texturewidth = width;
+ canvasheight = textureheight = height;
+
+ GLint i,j;
+ i = 0;
+ while ((1 << i) <= texturewidth)
+ i++;
+ texturewidth = (1 << (i));
+
+ // Now for height
+ i = 0;
+ while ((1 << i) <= textureheight)
+ i++;
+ textureheight = (1 << (i));
+
+ GLfloat xInc = 1.0f / (GLfloat)texturewidth;
+ GLfloat yInc = 1.0f / (GLfloat)textureheight;
+
+ for (i = 0; i < 3; i++)
+ {
+ for (j = 0; j < 3; j++)
+ {
+ textureoffsets[(((i*3)+j)*2)+0] = (-1.0f * xInc) + ((GLfloat)i * xInc);
+ textureoffsets[(((i*3)+j)*2)+1] = (-1.0f * yInc) + ((GLfloat)j * yInc);
+ }
+ }
+
+ SetupTexture();
+}
+
+void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas)
+{
+ if(!isshadersupported)
+ return;
+
+ if(canvaswidth != canvas->GetWidth() || canvasheight != canvas->GetHeight())
+ {
+ UpdateOffsetMatrix(canvas->GetWidth(), canvas->GetHeight());
+ }
+ GLuint viewport[4]={0};
+
+ int passindex;
+ bool first = true;
+ for(passindex =0; passindex<MAX_RENDER_PASS; passindex++)
+ {
+ if(m_filters[passindex] && m_enabled[passindex])
+ {
+ if(first)
+ {
+ glGetIntegerv(GL_VIEWPORT,(GLint *)viewport);
+ glViewport(0, 0, texturewidth, textureheight);
+
+ glDisable(GL_DEPTH_TEST);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ first = false;
+ }
+
+ StartShaderProgram(m_filters[passindex]);
+
+ glBindTexture(GL_TEXTURE_2D, texname);
+ glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, texturewidth, textureheight, 0);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glBegin(GL_QUADS);
+ glColor4f(1.f, 1.f, 1.f, 1.f);
+ glTexCoord2f(1.0, 1.0); glVertex2f(1,1);
+ glTexCoord2f(0.0, 1.0); glVertex2f(-1,1);
+ glTexCoord2f(0.0, 0.0); glVertex2f(-1,-1);
+ glTexCoord2f(1.0, 0.0); glVertex2f(1,-1);
+ glEnd();
+ }
+ }
+
+ if(!first)
+ {
+ glEnable(GL_DEPTH_TEST);
+ glViewport(viewport[0],viewport[1],viewport[2],viewport[3]);
+ EndShaderProgram();
+ }
+}
+
+void RAS_2DFilterManager::EnableFilter(RAS_2DFILTER_MODE mode, int pass, STR_String& text)
+{
+ if(!isshadersupported)
+ return;
+#if defined(GL_ARB_shader_objects) && defined(WITH_GLEXT)
+ if(pass<0 || pass>=MAX_RENDER_PASS)
+ return;
+
+ if(mode == RAS_2DFILTER_DISABLED)
+ {
+ m_enabled[pass] = 0;
+ return;
+ }
+
+ if(mode == RAS_2DFILTER_ENABLED)
+ {
+ m_enabled[pass] = 1;
+ return;
+ }
+
+ if(mode == RAS_2DFILTER_NOFILTER)
+ {
+ if(m_filters[pass])
+ bgl::blDeleteObjectARB(m_filters[pass]);
+ m_enabled[pass] = 0;
+ m_filters[pass] = 0;
+ return;
+ }
+
+ if(mode == RAS_2DFILTER_CUSTOMFILTER)
+ {
+ if(m_filters[pass])
+ bgl::blDeleteObjectARB(m_filters[pass]);
+ m_filters[pass] = CreateShaderProgram(text.Ptr());
+ m_enabled[pass] = 1;
+ return;
+ }
+
+ if(mode>=RAS_2DFILTER_MOTIONBLUR && mode<=RAS_2DFILTER_INVERT)
+ {
+ if(m_filters[pass])
+ bgl::blDeleteObjectARB(m_filters[pass]);
+ m_filters[pass] = CreateShaderProgram(mode);
+ m_enabled[pass] = 1;
+ }
+#endif
+}
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.h b/source/gameengine/Rasterizer/RAS_2DFilterManager.h
new file mode 100644
index 00000000000..cff868556e0
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.h
@@ -0,0 +1,88 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_I2DFILTER
+#define __RAS_I2DFILTER
+
+
+
+#define MAX_RENDER_PASS 100
+
+class RAS_2DFilterManager
+{
+private:
+ unsigned int CreateShaderProgram(char* shadersource);
+ unsigned int CreateShaderProgram(int filtermode);
+ void StartShaderProgram(unsigned int shaderprogram);
+ void EndShaderProgram();
+
+ float textureoffsets[18];
+ float view[4];
+ unsigned int texname;
+ int texturewidth;
+ int textureheight;
+ int canvaswidth;
+ int canvasheight;
+ int numberoffilters;
+
+ bool isshadersupported;
+public:
+ enum RAS_2DFILTER_MODE {
+ RAS_2DFILTER_ENABLED = -2,
+ RAS_2DFILTER_DISABLED = -1,
+ RAS_2DFILTER_NOFILTER = 0,
+ RAS_2DFILTER_MOTIONBLUR,
+ RAS_2DFILTER_BLUR,
+ RAS_2DFILTER_SHARPEN,
+ RAS_2DFILTER_DILATION,
+ RAS_2DFILTER_EROSION,
+ RAS_2DFILTER_LAPLACIAN,
+ RAS_2DFILTER_SOBEL,
+ RAS_2DFILTER_PREWITT,
+ RAS_2DFILTER_GRAYSCALE,
+ RAS_2DFILTER_SEPIA,
+ RAS_2DFILTER_INVERT,
+ RAS_2DFILTER_CUSTOMFILTER,
+ RAS_2DFILTER_NUMBER_OF_FILTERS
+ };
+
+ unsigned int m_filters[MAX_RENDER_PASS];
+ short m_enabled[MAX_RENDER_PASS];
+
+ RAS_2DFilterManager();
+
+ ~RAS_2DFilterManager();
+
+ void SetupTexture();
+
+ void UpdateOffsetMatrix(int width, int height);
+
+ void RenderFilters(RAS_ICanvas* canvas);
+
+ void EnableFilter(RAS_2DFILTER_MODE mode, int pass, STR_String& text);
+};
+#endif
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.cpp b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
index 999a79546a1..50df1a1e2ea 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
@@ -116,6 +113,7 @@ void RAS_BucketManager::RenderAlphaBuckets(
std::multiset< alphamesh, backtofront>::iterator msit = alphameshset.begin();
for (; msit != alphameshset.end(); ++msit)
{
+ rendertools->SetClientObject((*(*msit).m_ms).m_clientObj);
while ((*msit).m_bucket->ActivateMaterial(cameratrans, rasty, rendertools, drawingmode))
(*msit).m_bucket->RenderMeshSlot(cameratrans, rasty, rendertools, *(*msit).m_ms, drawingmode);
}
@@ -156,8 +154,9 @@ void RAS_BucketManager::Renderbuckets(
RAS_MaterialBucket::EndFrame();
}
-RAS_MaterialBucket* RAS_BucketManager::RAS_BucketManagerFindBucket(RAS_IPolyMaterial * material)
+RAS_MaterialBucket* RAS_BucketManager::RAS_BucketManagerFindBucket(RAS_IPolyMaterial * material, bool &bucketCreated)
{
+ bucketCreated = false;
BucketList::iterator it;
for (it = m_MaterialBuckets.begin(); it != m_MaterialBuckets.end(); it++)
{
@@ -172,6 +171,7 @@ RAS_MaterialBucket* RAS_BucketManager::RAS_BucketManagerFindBucket(RAS_IPolyMate
}
RAS_MaterialBucket *bucket = new RAS_MaterialBucket(material);
+ bucketCreated = true;
if (bucket->IsTransparant())
m_AlphaBuckets.push_back(bucket);
else
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h
index 59144f1e175..010478b1d5b 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.h
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
// this will be put in a class later on
@@ -61,7 +58,7 @@ public:
RAS_IRasterizer* rasty,
class RAS_IRenderTools* rendertools);
- RAS_MaterialBucket* RAS_BucketManagerFindBucket(RAS_IPolyMaterial * material);
+ RAS_MaterialBucket* RAS_BucketManagerFindBucket(RAS_IPolyMaterial * material, bool &bucketCreated);
private:
diff --git a/source/gameengine/Rasterizer/RAS_CameraData.h b/source/gameengine/Rasterizer/RAS_CameraData.h
index 69a43dd64e9..99c0c412cf7 100644
--- a/source/gameengine/Rasterizer/RAS_CameraData.h
+++ b/source/gameengine/Rasterizer/RAS_CameraData.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_CAMERADATA_H
#define __RAS_CAMERADATA_H
diff --git a/source/gameengine/Rasterizer/RAS_Deformer.h b/source/gameengine/Rasterizer/RAS_Deformer.h
index 9aeb85c5740..bea68e203a9 100644
--- a/source/gameengine/Rasterizer/RAS_Deformer.h
+++ b/source/gameengine/Rasterizer/RAS_Deformer.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef RAS_DEFORMER
diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.cpp b/source/gameengine/Rasterizer/RAS_FramingManager.cpp
index 131893bd79f..e2bbca48bb5 100644
--- a/source/gameengine/Rasterizer/RAS_FramingManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_FramingManager.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "RAS_FramingManager.h"
diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.h b/source/gameengine/Rasterizer/RAS_FramingManager.h
index 8b3cc1b2f19..dcb48c1c2a0 100644
--- a/source/gameengine/Rasterizer/RAS_FramingManager.h
+++ b/source/gameengine/Rasterizer/RAS_FramingManager.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef RAS_FRAMINGMANAGER_H
#define RAS_FRAMINGMANAGER_H
diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h
index f1f2a8bcf62..d799dc9c9bb 100644
--- a/source/gameengine/Rasterizer/RAS_ICanvas.h
+++ b/source/gameengine/Rasterizer/RAS_ICanvas.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_ICANVAS
#define __RAS_ICANVAS
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
index b5882bd48c4..61860c4c405 100644
--- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
+++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "RAS_IPolygonMaterial.h"
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
index c02ff7c3566..3284ddb7ddd 100644
--- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
+++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_IPOLYGONMATERIAL
#define __RAS_IPOLYGONMATERIAL
diff --git a/source/gameengine/Rasterizer/RAS_IRasterizer.h b/source/gameengine/Rasterizer/RAS_IRasterizer.h
index 560c6741260..5e8b5ad8276 100644
--- a/source/gameengine/Rasterizer/RAS_IRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_IRasterizer.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_IRASTERIZER
#define __RAS_IRASTERIZER
diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.cpp b/source/gameengine/Rasterizer/RAS_IRenderTools.cpp
index aa0053f3d1d..2be9bb75ebf 100644
--- a/source/gameengine/Rasterizer/RAS_IRenderTools.cpp
+++ b/source/gameengine/Rasterizer/RAS_IRenderTools.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "RAS_IRenderTools.h"
diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.h b/source/gameengine/Rasterizer/RAS_IRenderTools.h
index 114783b9a47..16e15653c82 100644
--- a/source/gameengine/Rasterizer/RAS_IRenderTools.h
+++ b/source/gameengine/Rasterizer/RAS_IRenderTools.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,13 +24,14 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_IRENDERTOOLS
#define __RAS_IRENDERTOOLS
#include "MT_Transform.h"
#include "RAS_IRasterizer.h"
+#include "RAS_2DFilterManager.h"
#include <vector>
#include <algorithm>
@@ -41,6 +39,7 @@
class RAS_IPolyMaterial;
struct RAS_LightObject;
+
class RAS_IRenderTools
{
@@ -52,7 +51,8 @@ protected:
bool m_modified;
std::vector<struct RAS_LightObject*> m_lights;
-
+
+ RAS_2DFilterManager m_filtermanager;
public:
enum RAS_TEXT_RENDER_MODE {
@@ -61,7 +61,11 @@ public:
RAS_TEXT_PADDED,
RAS_TEXT_MAX
};
-
+ enum RAS_LIGHT_MODE {
+ RAS_LIGHT_NONE = -1,
+ RAS_LIGHT_OBJECT_LAYER = 0
+ };
+
RAS_IRenderTools(
) :
m_clientobject(NULL),
@@ -178,6 +182,14 @@ public:
void
MotionBlur(RAS_IRasterizer* rasterizer)=0;
+ virtual
+ void
+ Update2DFilter(RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String& text)=0;
+
+ virtual
+ void
+ Render2DFilters(RAS_ICanvas* canvas)=0;
+
virtual
class RAS_IPolyMaterial*
CreateBlenderPolyMaterial(
@@ -200,3 +212,4 @@ public:
#endif //__RAS_IRENDERTOOLS
+
diff --git a/source/gameengine/Rasterizer/RAS_LightObject.h b/source/gameengine/Rasterizer/RAS_LightObject.h
index 2c22a588d76..4c54857dc39 100644
--- a/source/gameengine/Rasterizer/RAS_LightObject.h
+++ b/source/gameengine/Rasterizer/RAS_LightObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_LIGHTOBJECT_H
#define __RAS_LIGHTOBJECT_H
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
index 689772f51c4..02e84f8a243 100644
--- a/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
+++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "RAS_MaterialBucket.h"
@@ -69,6 +66,11 @@ bool KX_MeshSlot::Less(const KX_MeshSlot& lhs) const
return result;
}
+KX_MeshSlot::~KX_MeshSlot()
+{
+ if (m_DisplayList)
+ m_DisplayList->Release();
+}
RAS_MaterialBucket::RAS_MaterialBucket(RAS_IPolyMaterial* mat)
@@ -187,7 +189,7 @@ bool RAS_MaterialBucket::ActivateMaterial(const MT_Transform& cameratrans, RAS_I
}
else
{
- rendertools->ProcessLighting(m_material->GetLightLayer());
+ rendertools->ProcessLighting(RAS_IRenderTools::RAS_LIGHT_OBJECT_LAYER/*m_material->GetLightLayer()*/);
}
drawmode = (rasty->GetDrawingMode() < RAS_IRasterizer::KX_SOLID ?
@@ -202,7 +204,6 @@ void RAS_MaterialBucket::RenderMeshSlot(const MT_Transform& cameratrans, RAS_IRa
if (!ms.m_bVisible)
return;
- rendertools->SetClientObject(ms.m_clientObj);
m_material->ActivateMeshSlot(ms, rasty);
/* __NLA Do the deformation */
@@ -315,15 +316,12 @@ void RAS_MaterialBucket::Render(const MT_Transform& cameratrans,
//rasty->SetMaterial(*m_material);
- if (m_meshSlots.size() >0)
- {
- rendertools->SetClientObject((*m_meshSlots.begin()).m_clientObj);
- }
int drawmode;
for (T_MeshSlotList::const_iterator it = m_meshSlots.begin();
! (it == m_meshSlots.end()); ++it)
{
+ rendertools->SetClientObject((*it).m_clientObj);
while (ActivateMaterial(cameratrans, rasty, rendertools, drawmode))
RenderMeshSlot(cameratrans, rasty, rendertools, *it, drawmode);
}
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.h b/source/gameengine/Rasterizer/RAS_MaterialBucket.h
index 7d875242c2e..5ad0c173a56 100644
--- a/source/gameengine/Rasterizer/RAS_MaterialBucket.h
+++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_MATERIALBUCKET
#define __RAS_MATERIALBUCKET
@@ -69,10 +66,21 @@ public:
*/
class KX_ListSlot
{
+protected:
+ int m_refcount;
public:
- KX_ListSlot(){}
- virtual ~KX_ListSlot(){}
-
+ KX_ListSlot(){ m_refcount=1; }
+ virtual ~KX_ListSlot() {}
+ virtual int Release() {
+ if (--m_refcount > 0)
+ return m_refcount;
+ delete this;
+ return 0;
+ }
+ virtual KX_ListSlot* AddRef() {
+ m_refcount++;
+ return this;
+ }
virtual void SetModified(bool mod)=0;
};
@@ -96,7 +104,7 @@ public:
m_DisplayList(0)
{
}
- ~KX_MeshSlot(){}
+ ~KX_MeshSlot();
bool Less(const KX_MeshSlot& lhs) const;
};
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
index 4219b641b5c..e4b654343e7 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
@@ -474,7 +471,9 @@ void RAS_MeshObject::ClearArrayData()
{
KX_ArrayOptimizer** ao = m_matVertexArrayS.at(i);
if (ao)
+ {
delete *ao;
+ }
}
}
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h
index bf7d47061ef..89c472cd0d4 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.h
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_MESHOBJECT
#define __RAS_MESHOBJECT
diff --git a/source/gameengine/Rasterizer/RAS_ObjectColor.h b/source/gameengine/Rasterizer/RAS_ObjectColor.h
index 1592fc57e77..d7fb8b210f4 100644
--- a/source/gameengine/Rasterizer/RAS_ObjectColor.h
+++ b/source/gameengine/Rasterizer/RAS_ObjectColor.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_OBJECTCOLOR_H
#define __RAS_OBJECTCOLOR_H
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
new file mode 100644
index 00000000000..33c4b3faab0
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
@@ -0,0 +1,51 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_BLUR2DFILTER
+#define __RAS_BLUR2DFILTER
+
+char * BlurFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+uniform vec2 bgl_TextureCoordinateOffset[9];
+
+void main(void)
+{
+ vec4 sample[9];
+
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
+
+ gl_FragColor = (sample[0] + (2.0*sample[1]) + sample[2] +
+ (2.0*sample[3]) + sample[4] + (2.0*sample[5]) +
+ sample[6] + (2.0*sample[7]) + sample[8]) / 13.0;
+}
+);
+#endif
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
new file mode 100644
index 00000000000..c41e5ac06af
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
@@ -0,0 +1,51 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_DILATION2DFILTER
+#define __RAS_DILATION2DFILTER
+
+char * DilationFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+uniform vec2 bgl_TextureCoordinateOffset[9];
+
+void main(void)
+{
+ vec4 sample[9];
+ vec4 maxValue = vec4(0.0);
+
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ maxValue = max(sample[i], maxValue);
+ }
+
+ gl_FragColor = maxValue;
+}
+);
+#endif
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
new file mode 100644
index 00000000000..2bb357c958a
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
@@ -0,0 +1,50 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_EROSION2DFILTER
+#define __RAS_EROSION2DFILTER
+
+char * ErosionFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+uniform vec2 bgl_TextureCoordinateOffset[9];
+
+void main(void)
+{
+ vec4 sample[9];
+ vec4 minValue = vec4(1.0);
+
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ minValue = min(sample[i], minValue);
+ }
+
+ gl_FragColor = minValue;
+}
+);
+#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h
new file mode 100644
index 00000000000..7324edd4e92
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_GrayScale2DFilter.h
@@ -0,0 +1,41 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_GRAYSCALE2DFILTER
+#define __RAS_GRAYSCALE2DFILTER
+
+char * GrayScaleFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+
+void main(void)
+{
+ vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
+ float gray = dot(texcolor.rgb, vec3(0.299, 0.587, 0.114));
+ gl_FragColor = vec4(gray, gray, gray, texcolor.a);
+}
+);
+#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h
new file mode 100644
index 00000000000..5d90fe3475b
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Invert2DFilter.h
@@ -0,0 +1,41 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_INVERT2DFILTER
+#define __RAS_INVERT2DFILTER
+
+char * InvertFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+
+void main(void)
+{
+ vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
+ gl_FragColor.rgb = 1.0 - texcolor.rgb;
+ gl_FragColor.a = texcolor.a;
+}
+);
+#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
new file mode 100644
index 00000000000..cbe926976df
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
@@ -0,0 +1,53 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_LAPLACION2DFILTER
+#define __RAS_LAPLACION2DFILTER
+
+char * LaplacionFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+uniform vec2 bgl_TextureCoordinateOffset[9];
+
+void main(void)
+{
+ vec4 sample[9];
+
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
+
+ gl_FragColor = (sample[4] * 8.0) -
+ (sample[0] + sample[1] + sample[2] +
+ sample[3] + sample[5] +
+ sample[6] + sample[7] + sample[8]);
+ gl_FragColor = vec4(gl_FragColor.rgb, 1.0);
+}
+);
+#endif
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
new file mode 100644
index 00000000000..7cd1082e5e3
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
@@ -0,0 +1,58 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_PREWITT2DFILTER
+#define __RAS_PREWITT2DFILTER
+
+char * PrewittFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+uniform vec2 bgl_TextureCoordinateOffset[9];
+
+void main(void)
+{
+ vec4 sample[9];
+
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
+
+ vec4 horizEdge = sample[2] + sample[5] + sample[8] -
+ (sample[0] + sample[3] + sample[6]);
+
+ vec4 vertEdge = sample[0] + sample[1] + sample[2] -
+ (sample[6] + sample[7] + sample[8]);
+
+ gl_FragColor.rgb = sqrt((horizEdge.rgb * horizEdge.rgb) +
+ (vertEdge.rgb * vertEdge.rgb));
+ gl_FragColor.a = 1.0;
+}
+
+);
+#endif
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sepia2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sepia2DFilter.h
new file mode 100644
index 00000000000..d1c16f39823
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sepia2DFilter.h
@@ -0,0 +1,41 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_SEPIA2DFILTER
+#define __RAS_SEPIA2DFILTER
+
+char * SepiaFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+
+void main(void)
+{
+ vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
+ float gray = dot(texcolor.rgb, vec3(0.299, 0.587, 0.114));
+ gl_FragColor = vec4(gray * vec3(1.2, 1.0, 0.8), texcolor.a);
+}
+);
+#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h
new file mode 100644
index 00000000000..14e0be6df9d
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h
@@ -0,0 +1,52 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_SHARPEN2DFILTER
+#define __RAS_SHARPEN2DFILTER
+
+char * SharpenFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+uniform vec2 bgl_TextureCoordinateOffset[9];
+
+void main(void)
+{
+ vec4 sample[9];
+
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
+
+ gl_FragColor = (sample[4] * 9.0) -
+ (sample[0] + sample[1] + sample[2] +
+ sample[3] + sample[5] +
+ sample[6] + sample[7] + sample[8]);
+}
+);
+#endif
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
new file mode 100644
index 00000000000..40c17c285ce
--- /dev/null
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
@@ -0,0 +1,57 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __RAS_SOBEL2DFILTER
+#define __RAS_SOBEL2DFILTER
+
+char * SobelFragmentShader=STRINGIFY(
+uniform sampler2D bgl_RenderedTexture;
+uniform vec2 bgl_TextureCoordinateOffset[9];
+
+void main(void)
+{
+ vec4 sample[9];
+
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
+
+ vec4 horizEdge = sample[2] + (2.0*sample[5]) + sample[8] -
+ (sample[0] + (2.0*sample[3]) + sample[6]);
+
+ vec4 vertEdge = sample[0] + (2.0*sample[1]) + sample[2] -
+ (sample[6] + (2.0*sample[7]) + sample[8]);
+
+ gl_FragColor.rgb = sqrt((horizEdge.rgb * horizEdge.rgb) +
+ (vertEdge.rgb * vertEdge.rgb));
+ gl_FragColor.a = 1.0;
+}
+);
+#endif
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
index d96df751b85..5153834899b 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile
index 40f3fc50005..1a88c51dc25 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounce make to subdirectories.
#
@@ -43,7 +40,12 @@ CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I../../../kernel/gen_system
+CPPFLAGS += -I../../BlenderRoutines
CPPFLAGS += -I..
ifeq ($(OS),darwin)
CPPFLAGS += -fpascal-strings
endif
+
+ifeq ($(WITH_BF_GLEXT),true)
+ CPPFLAGS += -DWITH_GLEXT
+endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
index 26b00f02e7d..81a7ccb7a5d 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
/*
The extension manager's job is to link at runtime OpenGL extension
@@ -61,6 +58,7 @@
#include <iostream>
#include <algorithm>
#include <bitset>
+#include <stdlib.h>
#include "STR_String.h"
@@ -333,43 +331,42 @@ PFNGLPNTRIANGLESFATIPROC glPNTrianglesfATI;
BL_EXTInfo RAS_EXT_support;
-
#ifdef GL_ARB_multitexture
int max_texture_units = 2;
- PFNGLACTIVETEXTUREARBPROC blActiveTextureARB;
- PFNGLCLIENTACTIVETEXTUREARBPROC blClientActiveTextureARB;
- PFNGLMULTITEXCOORD1DARBPROC blMultiTexCoord1dARB;
- PFNGLMULTITEXCOORD1DVARBPROC blMultiTexCoord1dvARB;
- PFNGLMULTITEXCOORD1FARBPROC blMultiTexCoord1fARB;
- PFNGLMULTITEXCOORD1FVARBPROC blMultiTexCoord1fvARB;
- PFNGLMULTITEXCOORD1IARBPROC blMultiTexCoord1iARB;
- PFNGLMULTITEXCOORD1IVARBPROC blMultiTexCoord1ivARB;
- PFNGLMULTITEXCOORD1SARBPROC blMultiTexCoord1sARB;
- PFNGLMULTITEXCOORD1SVARBPROC blMultiTexCoord1svARB;
- PFNGLMULTITEXCOORD2DARBPROC blMultiTexCoord2dARB;
- PFNGLMULTITEXCOORD2DVARBPROC blMultiTexCoord2dvARB;
- PFNGLMULTITEXCOORD2FARBPROC blMultiTexCoord2fARB;
- PFNGLMULTITEXCOORD2FVARBPROC blMultiTexCoord2fvARB;
- PFNGLMULTITEXCOORD2IARBPROC blMultiTexCoord2iARB;
- PFNGLMULTITEXCOORD2IVARBPROC blMultiTexCoord2ivARB;
- PFNGLMULTITEXCOORD2SARBPROC blMultiTexCoord2sARB;
- PFNGLMULTITEXCOORD2SVARBPROC blMultiTexCoord2svARB;
- PFNGLMULTITEXCOORD3DARBPROC blMultiTexCoord3dARB;
- PFNGLMULTITEXCOORD3DVARBPROC blMultiTexCoord3dvARB;
- PFNGLMULTITEXCOORD3FARBPROC blMultiTexCoord3fARB;
- PFNGLMULTITEXCOORD3FVARBPROC blMultiTexCoord3fvARB;
- PFNGLMULTITEXCOORD3IARBPROC blMultiTexCoord3iARB;
- PFNGLMULTITEXCOORD3IVARBPROC blMultiTexCoord3ivARB;
- PFNGLMULTITEXCOORD3SARBPROC blMultiTexCoord3sARB;
- PFNGLMULTITEXCOORD3SVARBPROC blMultiTexCoord3svARB;
- PFNGLMULTITEXCOORD4DARBPROC blMultiTexCoord4dARB;
- PFNGLMULTITEXCOORD4DVARBPROC blMultiTexCoord4dvARB;
- PFNGLMULTITEXCOORD4FARBPROC blMultiTexCoord4fARB;
- PFNGLMULTITEXCOORD4FVARBPROC blMultiTexCoord4fvARB;
- PFNGLMULTITEXCOORD4IARBPROC blMultiTexCoord4iARB;
- PFNGLMULTITEXCOORD4IVARBPROC blMultiTexCoord4ivARB;
- PFNGLMULTITEXCOORD4SARBPROC blMultiTexCoord4sARB;
- PFNGLMULTITEXCOORD4SVARBPROC blMultiTexCoord4svARB;
+PFNGLACTIVETEXTUREARBPROC blActiveTextureARB;
+PFNGLCLIENTACTIVETEXTUREARBPROC blClientActiveTextureARB;
+PFNGLMULTITEXCOORD1DARBPROC blMultiTexCoord1dARB;
+PFNGLMULTITEXCOORD1DVARBPROC blMultiTexCoord1dvARB;
+PFNGLMULTITEXCOORD1FARBPROC blMultiTexCoord1fARB;
+PFNGLMULTITEXCOORD1FVARBPROC blMultiTexCoord1fvARB;
+PFNGLMULTITEXCOORD1IARBPROC blMultiTexCoord1iARB;
+PFNGLMULTITEXCOORD1IVARBPROC blMultiTexCoord1ivARB;
+PFNGLMULTITEXCOORD1SARBPROC blMultiTexCoord1sARB;
+PFNGLMULTITEXCOORD1SVARBPROC blMultiTexCoord1svARB;
+PFNGLMULTITEXCOORD2DARBPROC blMultiTexCoord2dARB;
+PFNGLMULTITEXCOORD2DVARBPROC blMultiTexCoord2dvARB;
+PFNGLMULTITEXCOORD2FARBPROC blMultiTexCoord2fARB;
+PFNGLMULTITEXCOORD2FVARBPROC blMultiTexCoord2fvARB;
+PFNGLMULTITEXCOORD2IARBPROC blMultiTexCoord2iARB;
+PFNGLMULTITEXCOORD2IVARBPROC blMultiTexCoord2ivARB;
+PFNGLMULTITEXCOORD2SARBPROC blMultiTexCoord2sARB;
+PFNGLMULTITEXCOORD2SVARBPROC blMultiTexCoord2svARB;
+PFNGLMULTITEXCOORD3DARBPROC blMultiTexCoord3dARB;
+PFNGLMULTITEXCOORD3DVARBPROC blMultiTexCoord3dvARB;
+PFNGLMULTITEXCOORD3FARBPROC blMultiTexCoord3fARB;
+PFNGLMULTITEXCOORD3FVARBPROC blMultiTexCoord3fvARB;
+PFNGLMULTITEXCOORD3IARBPROC blMultiTexCoord3iARB;
+PFNGLMULTITEXCOORD3IVARBPROC blMultiTexCoord3ivARB;
+PFNGLMULTITEXCOORD3SARBPROC blMultiTexCoord3sARB;
+PFNGLMULTITEXCOORD3SVARBPROC blMultiTexCoord3svARB;
+PFNGLMULTITEXCOORD4DARBPROC blMultiTexCoord4dARB;
+PFNGLMULTITEXCOORD4DVARBPROC blMultiTexCoord4dvARB;
+PFNGLMULTITEXCOORD4FARBPROC blMultiTexCoord4fARB;
+PFNGLMULTITEXCOORD4FVARBPROC blMultiTexCoord4fvARB;
+PFNGLMULTITEXCOORD4IARBPROC blMultiTexCoord4iARB;
+PFNGLMULTITEXCOORD4IVARBPROC blMultiTexCoord4ivARB;
+PFNGLMULTITEXCOORD4SARBPROC blMultiTexCoord4sARB;
+PFNGLMULTITEXCOORD4SVARBPROC blMultiTexCoord4svARB;
#endif
#ifdef GL_ARB_shader_objects
@@ -497,50 +494,51 @@ static void LinkExtensions()
}
#endif
-#ifdef GL_ARB_multitexture
- if (QueryExtension("GL_ARB_multitexture"))
- {
- bgl::blActiveTextureARB = reinterpret_cast<PFNGLACTIVETEXTUREARBPROC>(bglGetProcAddress((const GLubyte *) "glActiveTextureARB"));
- bgl::blClientActiveTextureARB = reinterpret_cast<PFNGLCLIENTACTIVETEXTUREARBPROC>(bglGetProcAddress((const GLubyte *) "glClientActiveTextureARB"));
- bgl::blMultiTexCoord1dARB = reinterpret_cast<PFNGLMULTITEXCOORD1DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1dARB"));
- bgl::blMultiTexCoord1dvARB = reinterpret_cast<PFNGLMULTITEXCOORD1DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1dvARB"));
- bgl::blMultiTexCoord1fARB = reinterpret_cast<PFNGLMULTITEXCOORD1FARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1fARB"));
- bgl::blMultiTexCoord1fvARB = reinterpret_cast<PFNGLMULTITEXCOORD1FVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1fvARB"));
- bgl::blMultiTexCoord1iARB = reinterpret_cast<PFNGLMULTITEXCOORD1IARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1iARB"));
- bgl::blMultiTexCoord1ivARB = reinterpret_cast<PFNGLMULTITEXCOORD1IVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1ivARB"));
- bgl::blMultiTexCoord1sARB = reinterpret_cast<PFNGLMULTITEXCOORD1SARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1sARB"));
- bgl::blMultiTexCoord1svARB = reinterpret_cast<PFNGLMULTITEXCOORD1SVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1svARB"));
- bgl::blMultiTexCoord2dARB = reinterpret_cast<PFNGLMULTITEXCOORD2DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2dARB"));
- bgl::blMultiTexCoord2dvARB = reinterpret_cast<PFNGLMULTITEXCOORD2DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2dvARB"));
- bgl::blMultiTexCoord2fARB = reinterpret_cast<PFNGLMULTITEXCOORD2FARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2fARB"));
- bgl::blMultiTexCoord2fvARB = reinterpret_cast<PFNGLMULTITEXCOORD2FVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2fvARB"));
- bgl::blMultiTexCoord2iARB = reinterpret_cast<PFNGLMULTITEXCOORD2IARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2iARB"));
- bgl::blMultiTexCoord2ivARB = reinterpret_cast<PFNGLMULTITEXCOORD2IVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2ivARB"));
- bgl::blMultiTexCoord2sARB = reinterpret_cast<PFNGLMULTITEXCOORD2SARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2sARB"));
- bgl::blMultiTexCoord2svARB = reinterpret_cast<PFNGLMULTITEXCOORD2SVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2svARB"));
- bgl::blMultiTexCoord3dARB = reinterpret_cast<PFNGLMULTITEXCOORD3DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3dARB"));
- bgl::blMultiTexCoord3dvARB = reinterpret_cast<PFNGLMULTITEXCOORD3DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3dvARB"));
- bgl::blMultiTexCoord3fARB = reinterpret_cast<PFNGLMULTITEXCOORD3FARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3fARB"));
- bgl::blMultiTexCoord3fvARB = reinterpret_cast<PFNGLMULTITEXCOORD3FVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3fvARB"));
- bgl::blMultiTexCoord3iARB = reinterpret_cast<PFNGLMULTITEXCOORD3IARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3iARB"));
- bgl::blMultiTexCoord3ivARB = reinterpret_cast<PFNGLMULTITEXCOORD3IVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3ivARB"));
- bgl::blMultiTexCoord3sARB = reinterpret_cast<PFNGLMULTITEXCOORD3SARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3sARB"));
- bgl::blMultiTexCoord3svARB = reinterpret_cast<PFNGLMULTITEXCOORD3SVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3svARB"));
- bgl::blMultiTexCoord4dARB = reinterpret_cast<PFNGLMULTITEXCOORD4DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4dARB"));
- bgl::blMultiTexCoord4dvARB = reinterpret_cast<PFNGLMULTITEXCOORD4DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4dvARB"));
- bgl::blMultiTexCoord4fARB = reinterpret_cast<PFNGLMULTITEXCOORD4FARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4fARB"));
- bgl::blMultiTexCoord4fvARB = reinterpret_cast<PFNGLMULTITEXCOORD4FVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4fvARB"));
- bgl::blMultiTexCoord4iARB = reinterpret_cast<PFNGLMULTITEXCOORD4IARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4iARB"));
- bgl::blMultiTexCoord4ivARB = reinterpret_cast<PFNGLMULTITEXCOORD4IVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4ivARB"));
- bgl::blMultiTexCoord4sARB = reinterpret_cast<PFNGLMULTITEXCOORD4SARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4sARB"));
- bgl::blMultiTexCoord4svARB = reinterpret_cast<PFNGLMULTITEXCOORD4SVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4svARB"));
- if (bgl::blActiveTextureARB && bgl::blClientActiveTextureARB && bgl::blMultiTexCoord1dARB && bgl::blMultiTexCoord1dvARB && bgl::blMultiTexCoord1fARB && bgl::blMultiTexCoord1fvARB && bgl::blMultiTexCoord1iARB && bgl::blMultiTexCoord1ivARB && bgl::blMultiTexCoord1sARB && bgl::blMultiTexCoord1svARB && bgl::blMultiTexCoord2dARB && bgl::blMultiTexCoord2dvARB && bgl::blMultiTexCoord2fARB && bgl::blMultiTexCoord2fvARB && bgl::blMultiTexCoord2iARB && bgl::blMultiTexCoord2ivARB && bgl::blMultiTexCoord2sARB && bgl::blMultiTexCoord2svARB && bgl::blMultiTexCoord3dARB && bgl::blMultiTexCoord3dvARB && bgl::blMultiTexCoord3fARB && bgl::blMultiTexCoord3fvARB && bgl::blMultiTexCoord3iARB && bgl::blMultiTexCoord3ivARB && bgl::blMultiTexCoord3sARB && bgl::blMultiTexCoord3svARB && bgl::blMultiTexCoord4dARB && bgl::blMultiTexCoord4dvARB && bgl::blMultiTexCoord4fARB && bgl::blMultiTexCoord4fvARB && bgl::blMultiTexCoord4iARB && bgl::blMultiTexCoord4ivARB && bgl::blMultiTexCoord4sARB && bgl::blMultiTexCoord4svARB) {
- EnableExtension(_GL_ARB_multitexture);
- RAS_EXT_support._ARB_multitexture = 1;
- if (doDebugMessages)
- std::cout << "Enabled GL_ARB_multitexture" << std::endl;
- } else {
- std::cout << "ERROR: GL_ARB_multitexture implementation is broken!" << std::endl;
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if (QueryExtension("GL_ARB_multitexture")) {
+ bgl::blActiveTextureARB = reinterpret_cast<PFNGLACTIVETEXTUREARBPROC>(bglGetProcAddress((const GLubyte *) "glActiveTextureARB"));
+ bgl::blClientActiveTextureARB = reinterpret_cast<PFNGLCLIENTACTIVETEXTUREARBPROC>(bglGetProcAddress((const GLubyte *) "glClientActiveTextureARB"));
+ bgl::blMultiTexCoord1dARB = reinterpret_cast<PFNGLMULTITEXCOORD1DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1dARB"));
+ bgl::blMultiTexCoord1dvARB = reinterpret_cast<PFNGLMULTITEXCOORD1DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1dvARB"));
+ bgl::blMultiTexCoord1fARB = reinterpret_cast<PFNGLMULTITEXCOORD1FARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1fARB"));
+ bgl::blMultiTexCoord1fvARB = reinterpret_cast<PFNGLMULTITEXCOORD1FVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1fvARB"));
+ bgl::blMultiTexCoord1iARB = reinterpret_cast<PFNGLMULTITEXCOORD1IARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1iARB"));
+ bgl::blMultiTexCoord1ivARB = reinterpret_cast<PFNGLMULTITEXCOORD1IVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1ivARB"));
+ bgl::blMultiTexCoord1sARB = reinterpret_cast<PFNGLMULTITEXCOORD1SARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1sARB"));
+ bgl::blMultiTexCoord1svARB = reinterpret_cast<PFNGLMULTITEXCOORD1SVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord1svARB"));
+ bgl::blMultiTexCoord2dARB = reinterpret_cast<PFNGLMULTITEXCOORD2DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2dARB"));
+ bgl::blMultiTexCoord2dvARB = reinterpret_cast<PFNGLMULTITEXCOORD2DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2dvARB"));
+ bgl::blMultiTexCoord2fARB = reinterpret_cast<PFNGLMULTITEXCOORD2FARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2fARB"));
+ bgl::blMultiTexCoord2fvARB = reinterpret_cast<PFNGLMULTITEXCOORD2FVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2fvARB"));
+ bgl::blMultiTexCoord2iARB = reinterpret_cast<PFNGLMULTITEXCOORD2IARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2iARB"));
+ bgl::blMultiTexCoord2ivARB = reinterpret_cast<PFNGLMULTITEXCOORD2IVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2ivARB"));
+ bgl::blMultiTexCoord2sARB = reinterpret_cast<PFNGLMULTITEXCOORD2SARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2sARB"));
+ bgl::blMultiTexCoord2svARB = reinterpret_cast<PFNGLMULTITEXCOORD2SVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord2svARB"));
+ bgl::blMultiTexCoord3dARB = reinterpret_cast<PFNGLMULTITEXCOORD3DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3dARB"));
+ bgl::blMultiTexCoord3dvARB = reinterpret_cast<PFNGLMULTITEXCOORD3DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3dvARB"));
+ bgl::blMultiTexCoord3fARB = reinterpret_cast<PFNGLMULTITEXCOORD3FARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3fARB"));
+ bgl::blMultiTexCoord3fvARB = reinterpret_cast<PFNGLMULTITEXCOORD3FVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3fvARB"));
+ bgl::blMultiTexCoord3iARB = reinterpret_cast<PFNGLMULTITEXCOORD3IARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3iARB"));
+ bgl::blMultiTexCoord3ivARB = reinterpret_cast<PFNGLMULTITEXCOORD3IVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3ivARB"));
+ bgl::blMultiTexCoord3sARB = reinterpret_cast<PFNGLMULTITEXCOORD3SARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3sARB"));
+ bgl::blMultiTexCoord3svARB = reinterpret_cast<PFNGLMULTITEXCOORD3SVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord3svARB"));
+ bgl::blMultiTexCoord4dARB = reinterpret_cast<PFNGLMULTITEXCOORD4DARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4dARB"));
+ bgl::blMultiTexCoord4dvARB = reinterpret_cast<PFNGLMULTITEXCOORD4DVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4dvARB"));
+ bgl::blMultiTexCoord4fARB = reinterpret_cast<PFNGLMULTITEXCOORD4FARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4fARB"));
+ bgl::blMultiTexCoord4fvARB = reinterpret_cast<PFNGLMULTITEXCOORD4FVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4fvARB"));
+ bgl::blMultiTexCoord4iARB = reinterpret_cast<PFNGLMULTITEXCOORD4IARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4iARB"));
+ bgl::blMultiTexCoord4ivARB = reinterpret_cast<PFNGLMULTITEXCOORD4IVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4ivARB"));
+ bgl::blMultiTexCoord4sARB = reinterpret_cast<PFNGLMULTITEXCOORD4SARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4sARB"));
+ bgl::blMultiTexCoord4svARB = reinterpret_cast<PFNGLMULTITEXCOORD4SVARBPROC>(bglGetProcAddress((const GLubyte *) "glMultiTexCoord4svARB"));
+ if (bgl::blActiveTextureARB && bgl::blClientActiveTextureARB && bgl::blMultiTexCoord1dARB && bgl::blMultiTexCoord1dvARB && bgl::blMultiTexCoord1fARB && bgl::blMultiTexCoord1fvARB && bgl::blMultiTexCoord1iARB && bgl::blMultiTexCoord1ivARB && bgl::blMultiTexCoord1sARB && bgl::blMultiTexCoord1svARB && bgl::blMultiTexCoord2dARB && bgl::blMultiTexCoord2dvARB && bgl::blMultiTexCoord2fARB && bgl::blMultiTexCoord2fvARB && bgl::blMultiTexCoord2iARB && bgl::blMultiTexCoord2ivARB && bgl::blMultiTexCoord2sARB && bgl::blMultiTexCoord2svARB && bgl::blMultiTexCoord3dARB && bgl::blMultiTexCoord3dvARB && bgl::blMultiTexCoord3fARB && bgl::blMultiTexCoord3fvARB && bgl::blMultiTexCoord3iARB && bgl::blMultiTexCoord3ivARB && bgl::blMultiTexCoord3sARB && bgl::blMultiTexCoord3svARB && bgl::blMultiTexCoord4dARB && bgl::blMultiTexCoord4dvARB && bgl::blMultiTexCoord4fARB && bgl::blMultiTexCoord4fvARB && bgl::blMultiTexCoord4iARB && bgl::blMultiTexCoord4ivARB && bgl::blMultiTexCoord4sARB && bgl::blMultiTexCoord4svARB) {
+ EnableExtension(_GL_ARB_multitexture);
+ RAS_EXT_support._ARB_multitexture = 1;
+ if (doDebugMessages)
+ std::cout << "Enabled GL_ARB_multitexture" << std::endl;
+ } else {
+ std::cout << "ERROR: GL_ARB_multitexture implementation is broken!" << std::endl;
+ }
}
}
#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h
index 7b1c745832f..a18ed038f35 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_GLEXTENSIONMANAGER_H__
@@ -38,11 +35,9 @@
# include <GL/gl.h>
#elif defined(__APPLE__)
-# define __glext_h_
# define GL_GLEXT_LEGACY 1
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
-# undef __glext_h_
#else /* UNIX */
# define __glext_h_
@@ -52,12 +47,21 @@
# undef __glext_h_
#endif
+#ifdef WITH_GLEXT
+#ifdef WIN32
+# include <GL/glext.h>
+#elif defined(__APPLE__)
+# include "mac_compat_glext.h"
+# include <OpenGL/glext.h>
+# else
+# include <GL/glext.h>
+# endif
+#endif
+
#ifdef __sgi
# undef GL_ARB_vertex_program
#endif
-#include "glext.h"
-
#include "EXT_separate_specular_color.h"
#include "ARB_multitexture.h"
namespace bgl
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
index ed4cfb2ae42..afa98fdb274 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
@@ -25,13 +25,23 @@
#define spit(x)
//#endif
-RAS_ListSlot::RAS_ListSlot()
+RAS_ListSlot::RAS_ListSlot(RAS_ListRasterizer* rasty)
: KX_ListSlot(),
m_flag(LIST_MODIFY|LIST_CREATE),
- m_list(0)
+ m_list(0),
+ m_rasty(rasty)
{
}
+int RAS_ListSlot::Release()
+{
+ if (--m_refcount > 0)
+ return m_refcount;
+ m_rasty->RemoveListSlot(this);
+ delete this;
+ return 0;
+}
+
RAS_ListSlot::~RAS_ListSlot()
{
RemoveList();
@@ -96,8 +106,9 @@ bool RAS_ListSlot::End()
-RAS_ListRasterizer::RAS_ListRasterizer(RAS_ICanvas* canvas)
-: RAS_OpenGLRasterizer(canvas)
+RAS_ListRasterizer::RAS_ListRasterizer(RAS_ICanvas* canvas, bool useVertexArrays, bool lock)
+: RAS_VAOpenGLRasterizer(canvas, lock),
+ mUseVertexArrays(useVertexArrays)
{
// --
}
@@ -107,6 +118,18 @@ RAS_ListRasterizer::~RAS_ListRasterizer()
ReleaseAlloc();
}
+void RAS_ListRasterizer::RemoveListSlot(RAS_ListSlot* list)
+{
+ RAS_Lists::iterator it = mLists.begin();
+ while(it != mLists.end()) {
+ if (it->second == list) {
+ mLists.erase(it);
+ break;
+ }
+ it++;
+ }
+}
+
RAS_ListSlot* RAS_ListRasterizer::FindOrAdd(const vecVertexArray& vertexarrays, KX_ListSlot** slot)
{
/*
@@ -119,10 +142,10 @@ RAS_ListSlot* RAS_ListRasterizer::FindOrAdd(const vecVertexArray& vertexarrays,
if(!localSlot) {
RAS_Lists::iterator it = mLists.find(vertexarrays);
if(it == mLists.end()) {
- localSlot = new RAS_ListSlot();
+ localSlot = new RAS_ListSlot(this);
mLists.insert(std::pair<vecVertexArray, RAS_ListSlot*>(vertexarrays, localSlot));
} else {
- localSlot = it->second;
+ localSlot = static_cast<RAS_ListSlot*>(it->second->AddRef());
}
}
MT_assert(localSlot);
@@ -156,16 +179,29 @@ void RAS_ListRasterizer::IndexPrimitives(
if(!useObjectColor) {
localSlot = FindOrAdd(vertexarrays, slot);
localSlot->DrawList();
- if(localSlot->End())
+ if(localSlot->End()) {
+ // save slot here too, needed for replicas and object using same mesh
+ // => they have the same vertexarray but different mesh slot
+ *slot = localSlot;
return;
+ }
+ }
+
+ if (mUseVertexArrays) {
+ RAS_VAOpenGLRasterizer::IndexPrimitives(
+ vertexarrays, indexarrays,
+ mode, polymat,
+ rendertools, useObjectColor,
+ rgbacolor,slot
+ );
+ } else {
+ RAS_OpenGLRasterizer::IndexPrimitives(
+ vertexarrays, indexarrays,
+ mode, polymat,
+ rendertools, useObjectColor,
+ rgbacolor,slot
+ );
}
-
- RAS_OpenGLRasterizer::IndexPrimitives(
- vertexarrays, indexarrays,
- mode, polymat,
- rendertools, useObjectColor,
- rgbacolor,slot
- );
if(!useObjectColor) {
localSlot->EndList();
@@ -191,20 +227,61 @@ void RAS_ListRasterizer::IndexPrimitivesMulti(
localSlot = FindOrAdd(vertexarrays, slot);
localSlot->DrawList();
- if(localSlot->End())
+ if(localSlot->End()) {
+ // save slot here too, needed for replicas and object using same mesh
+ // => they have the same vertexarray but different mesh slot
+ *slot = localSlot;
return;
+ }
+ }
+
+ if (mUseVertexArrays) {
+ RAS_VAOpenGLRasterizer::IndexPrimitivesMulti(
+ vertexarrays, indexarrays,
+ mode, polymat,
+ rendertools, useObjectColor,
+ rgbacolor,slot
+ );
+ } else {
+ RAS_OpenGLRasterizer::IndexPrimitivesMulti(
+ vertexarrays, indexarrays,
+ mode, polymat,
+ rendertools, useObjectColor,
+ rgbacolor,slot
+ );
}
- RAS_OpenGLRasterizer::IndexPrimitivesMulti(
- vertexarrays, indexarrays,
- mode, polymat,
- rendertools, useObjectColor,
- rgbacolor,slot
- );
if(!useObjectColor) {
localSlot->EndList();
*slot = localSlot;
}
}
+bool RAS_ListRasterizer::Init(void)
+{
+ if (mUseVertexArrays) {
+ return RAS_VAOpenGLRasterizer::Init();
+ } else {
+ return RAS_OpenGLRasterizer::Init();
+ }
+}
+
+void RAS_ListRasterizer::SetDrawingMode(int drawingmode)
+{
+ if (mUseVertexArrays) {
+ RAS_VAOpenGLRasterizer::SetDrawingMode(drawingmode);
+ } else {
+ RAS_OpenGLRasterizer::SetDrawingMode(drawingmode);
+ }
+}
+
+void RAS_ListRasterizer::Exit()
+{
+ if (mUseVertexArrays) {
+ RAS_VAOpenGLRasterizer::Exit();
+ } else {
+ RAS_OpenGLRasterizer::Exit();
+ }
+}
+
// eof
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
index 82840cd1399..4b3304d7396 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
@@ -2,17 +2,20 @@
#define __RAS_LISTRASTERIZER_H__
#include "RAS_MaterialBucket.h"
-#include "RAS_OpenGLRasterizer.h"
+#include "RAS_VAOpenGLRasterizer.h"
#include <vector>
+class RAS_ListRasterizer;
class RAS_ListSlot : public KX_ListSlot
{
unsigned int m_list;
unsigned int m_flag;
+ RAS_ListRasterizer* m_rasty;
public:
- RAS_ListSlot();
+ RAS_ListSlot(RAS_ListRasterizer* rasty);
virtual ~RAS_ListSlot();
virtual void SetModified(bool mod);
+ virtual int Release();
void RemoveList();
void DrawList();
@@ -33,15 +36,17 @@ enum RAS_ListSlotFlags {
typedef std::map<const vecVertexArray, RAS_ListSlot*> RAS_Lists;
-class RAS_ListRasterizer : public RAS_OpenGLRasterizer
+class RAS_ListRasterizer : public RAS_VAOpenGLRasterizer
{
+ bool mUseVertexArrays;
RAS_Lists mLists;
RAS_ListSlot* FindOrAdd(const vecVertexArray& vertexarrays, KX_ListSlot** slot);
void ReleaseAlloc();
public:
- RAS_ListRasterizer(RAS_ICanvas* canvas);
+ void RemoveListSlot(RAS_ListSlot* list);
+ RAS_ListRasterizer(RAS_ICanvas* canvas, bool useVertexArrays=false, bool lock=false);
virtual ~RAS_ListRasterizer();
virtual void IndexPrimitives(
@@ -66,6 +71,11 @@ public:
class KX_ListSlot** slot
);
+ virtual bool Init();
+ virtual void Exit();
+
+ virtual void SetDrawingMode(int drawingmode);
+
virtual bool QueryLists(){return true;}
};
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
index 4f9c3a1bfb3..ea41b2f7d13 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,10 +23,11 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
+#include <stdlib.h>
#include "RAS_OpenGLRasterizer.h"
@@ -1222,37 +1220,36 @@ void RAS_OpenGLRasterizer::SetAttrib(int type)
void RAS_OpenGLRasterizer::TexCoord(const RAS_TexVert &tv, int enabled)
{
-#ifdef GL_ARB_multitexture
- if(bgl::RAS_EXT_support._ARB_multitexture)
- {
- for(int unit=0; unit<enabled; unit++)
- {
- if( tv.getFlag() & TV_2NDUV && tv.getUnit() == unit ) {
- bgl::blMultiTexCoord2fvARB(GL_TEXTURE0_ARB+unit, tv.getUV2());
- continue;
- }
- switch(m_texco[unit])
- {
- case RAS_TEXCO_DISABLE:
- case RAS_TEXCO_OBJECT:
- case RAS_TEXCO_GEN:
- break;
- case RAS_TEXCO_ORCO:
- case RAS_TEXCO_GLOB:
- bgl::blMultiTexCoord3fvARB(GL_TEXTURE0_ARB+unit, tv.getLocalXYZ());
- break;
- case RAS_TEXCO_UV1:
- bgl::blMultiTexCoord2fvARB(GL_TEXTURE0_ARB+unit, tv.getUV1());
- break;
- case RAS_TEXCO_NORM:
- bgl::blMultiTexCoord3fvARB(GL_TEXTURE0_ARB+unit, tv.getNormal());
- break;
- case RAS_TEXTANGENT:
- bgl::blMultiTexCoord4fvARB(GL_TEXTURE0_ARB+unit, tv.getTangent());
- break;
- case RAS_TEXCO_UV2:
- bgl::blMultiTexCoord2fvARB(GL_TEXTURE0_ARB+unit, tv.getUV2());
- break;
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if(bgl::RAS_EXT_support._ARB_multitexture) {
+ for(int unit=0; unit<enabled; unit++) {
+ if( tv.getFlag() & TV_2NDUV && tv.getUnit() == unit ) {
+ bgl::blMultiTexCoord2fvARB(GL_TEXTURE0_ARB+unit, tv.getUV2());
+ continue;
+ }
+ switch(m_texco[unit]) {
+ case RAS_TEXCO_DISABLE:
+ case RAS_TEXCO_OBJECT:
+ case RAS_TEXCO_GEN:
+ break;
+ case RAS_TEXCO_ORCO:
+ case RAS_TEXCO_GLOB:
+ bgl::blMultiTexCoord3fvARB(GL_TEXTURE0_ARB+unit, tv.getLocalXYZ());
+ break;
+ case RAS_TEXCO_UV1:
+ bgl::blMultiTexCoord2fvARB(GL_TEXTURE0_ARB+unit, tv.getUV1());
+ break;
+ case RAS_TEXCO_NORM:
+ bgl::blMultiTexCoord3fvARB(GL_TEXTURE0_ARB+unit, tv.getNormal());
+ break;
+ case RAS_TEXTANGENT:
+ bgl::blMultiTexCoord4fvARB(GL_TEXTURE0_ARB+unit, tv.getTangent());
+ break;
+ case RAS_TEXCO_UV2:
+ bgl::blMultiTexCoord2fvARB(GL_TEXTURE0_ARB+unit, tv.getUV2());
+ break;
+ }
}
}
}
@@ -1269,28 +1266,29 @@ void RAS_OpenGLRasterizer::Tangent( const RAS_TexVert& v1,
const RAS_TexVert& v3,
const MT_Vector3 &no)
{
-#ifdef GL_ARB_multitexture
- // TODO: set for deformer...
- MT_Vector3 x1(v1.getLocalXYZ()), x2(v2.getLocalXYZ()), x3(v3.getLocalXYZ());
- MT_Vector2 uv1(v1.getUV1()), uv2(v2.getUV1()), uv3(v3.getUV1());
- MT_Vector3 dx1(x2 - x1), dx2(x3 - x1);
- MT_Vector2 duv1(uv2 - uv1), duv2(uv3 - uv1);
-
- MT_Scalar r = 1.0 / (duv1.x() * duv2.y() - duv2.x() * duv1.y());
- duv1 *= r;
- duv2 *= r;
- MT_Vector3 sdir(duv2.y() * dx1 - duv1.y() * dx2);
- MT_Vector3 tdir(duv1.x() * dx2 - duv2.x() * dx1);
-
- // Gram-Schmidt orthogonalize
- MT_Vector3 t(sdir - no.cross(no.cross(sdir)));
- if (!MT_fuzzyZero(t))
- t /= t.length();
-
- float tangent[4];
- t.getValue(tangent);
- // Calculate handedness
- tangent[3] = no.dot(sdir.cross(tdir)) < 0.0 ? -1.0 : 1.0;
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ // TODO: set for deformer...
+ MT_Vector3 x1(v1.getLocalXYZ()), x2(v2.getLocalXYZ()), x3(v3.getLocalXYZ());
+ MT_Vector2 uv1(v1.getUV1()), uv2(v2.getUV1()), uv3(v3.getUV1());
+ MT_Vector3 dx1(x2 - x1), dx2(x3 - x1);
+ MT_Vector2 duv1(uv2 - uv1), duv2(uv3 - uv1);
+
+ MT_Scalar r = 1.0 / (duv1.x() * duv2.y() - duv2.x() * duv1.y());
+ duv1 *= r;
+ duv2 *= r;
+ MT_Vector3 sdir(duv2.y() * dx1 - duv1.y() * dx2);
+ MT_Vector3 tdir(duv1.x() * dx2 - duv2.x() * dx1);
+
+ // Gram-Schmidt orthogonalize
+ MT_Vector3 t(sdir - no.cross(no.cross(sdir)));
+ if (!MT_fuzzyZero(t)) t /= t.length();
+
+ float tangent[4];
+ t.getValue(tangent);
+ // Calculate handedness
+ tangent[3] = no.dot(sdir.cross(tdir)) < 0.0 ? -1.0 : 1.0;
+ }
#endif
}
@@ -1306,195 +1304,195 @@ void RAS_OpenGLRasterizer::IndexPrimitivesMulti(
class KX_ListSlot** slot
)
{
-#ifdef GL_ARB_multitexture
-
- GLenum drawmode;
- switch (mode)
- {
- case 0:
- drawmode = GL_TRIANGLES;
- break;
- case 1:
- drawmode = GL_LINES;
- break;
- case 2:
- drawmode = GL_QUADS;
- break;
- default:
- drawmode = GL_LINES;
- break;
- }
-
- const RAS_TexVert* vertexarray ;
- unsigned int numindices,vt;
-
- for (vt=0;vt<vertexarrays.size();vt++)
- {
- vertexarray = &((*vertexarrays[vt]) [0]);
- const KX_IndexArray & indexarray = (*indexarrays[vt]);
- numindices = indexarray.size();
- const unsigned int enabled = polymat->GetEnabled();
-
- if (!numindices)
- break;
-
- int vindex=0;
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ GLenum drawmode;
switch (mode)
{
+ case 0:
+ drawmode = GL_TRIANGLES;
+ break;
case 1:
- {
- glBegin(GL_LINES);
- vindex=0;
- for (unsigned int i=0;i<numindices;i+=2)
- {
- glVertex3fv(vertexarray[(indexarray[vindex++])].getLocalXYZ());
- glVertex3fv(vertexarray[(indexarray[vindex++])].getLocalXYZ());
- }
- glEnd();
- }
+ drawmode = GL_LINES;
break;
case 2:
+ drawmode = GL_QUADS;
+ break;
+ default:
+ drawmode = GL_LINES;
+ break;
+ }
+
+ const RAS_TexVert* vertexarray ;
+ unsigned int numindices,vt;
+
+ for (vt=0;vt<vertexarrays.size();vt++)
+ {
+ vertexarray = &((*vertexarrays[vt]) [0]);
+ const KX_IndexArray & indexarray = (*indexarrays[vt]);
+ numindices = indexarray.size();
+ const unsigned int enabled = polymat->GetEnabled();
+
+ if (!numindices)
+ break;
+
+ int vindex=0;
+ switch (mode)
{
- glBegin(GL_QUADS);
- vindex=0;
- if (useObjectColor)
+ case 1:
{
- for (unsigned int i=0;i<numindices;i+=4)
+ glBegin(GL_LINES);
+ vindex=0;
+ for (unsigned int i=0;i<numindices;i+=2)
{
-
- glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
-
- //
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ glVertex3fv(vertexarray[(indexarray[vindex++])].getLocalXYZ());
+ glVertex3fv(vertexarray[(indexarray[vindex++])].getLocalXYZ());
}
+ glEnd();
}
- else
+ break;
+ case 2:
{
- for (unsigned int i=0;i<numindices;i+=4)
+ glBegin(GL_QUADS);
+ vindex=0;
+ if (useObjectColor)
{
- // This looks curiously endian unsafe to me.
- // However it depends on the way the colors are packed into
- // the m_rgba field of RAS_TexVert
-
- //
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ for (unsigned int i=0;i<numindices;i+=4)
+ {
+
+ glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
+
+ //
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+ }
+ }
+ else
+ {
+ for (unsigned int i=0;i<numindices;i+=4)
+ {
+ // This looks curiously endian unsafe to me.
+ // However it depends on the way the colors are packed into
+ // the m_rgba field of RAS_TexVert
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ //
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- //
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ //
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+ }
}
+ glEnd();
+ break;
}
- glEnd();
- break;
- }
- case 0:
- {
- glBegin(GL_TRIANGLES);
- vindex=0;
- if (useObjectColor)
+ case 0:
{
- for (unsigned int i=0;i<numindices;i+=3)
+ glBegin(GL_TRIANGLES);
+ vindex=0;
+ if (useObjectColor)
{
+ for (unsigned int i=0;i<numindices;i+=3)
+ {
- glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
- //
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
+ //
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+ }
}
- }
- else
- {
- for (unsigned int i=0;i<numindices;i+=3)
+ else
{
- //
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- //
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ for (unsigned int i=0;i<numindices;i+=3)
+ {
+ //
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ //
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+ }
}
+ glEnd();
+ break;
}
- glEnd();
- break;
- }
- default:
- {
- }
- } // switch
- } // for each vertexarray
+ default:
+ {
+ }
+ } // switch
+ } // for each vertexarray
+ }
#endif// GL_ARB_multitexture
-
}
void RAS_OpenGLRasterizer::IndexPrimitivesMulti_Ex(
@@ -1506,272 +1504,274 @@ void RAS_OpenGLRasterizer::IndexPrimitivesMulti_Ex(
bool useObjectColor,
const MT_Vector4& rgbacolor)
{
-#ifdef GL_ARB_multitexture
- bool recalc;
- GLenum drawmode;
- switch (mode)
- {
- case 0:
- drawmode = GL_TRIANGLES;
- break;
- case 1:
- drawmode = GL_LINES;
- break;
- case 2:
- drawmode = GL_QUADS;
- break;
- default:
- drawmode = GL_LINES;
- break;
- }
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ bool recalc;
+ GLenum drawmode;
+ switch (mode)
+ {
+ case 0:
+ drawmode = GL_TRIANGLES;
+ break;
+ case 1:
+ drawmode = GL_LINES;
+ break;
+ case 2:
+ drawmode = GL_QUADS;
+ break;
+ default:
+ drawmode = GL_LINES;
+ break;
+ }
- const RAS_TexVert* vertexarray ;
- unsigned int numindices,vt;
+ const RAS_TexVert* vertexarray ;
+ unsigned int numindices,vt;
- for (vt=0;vt<vertexarrays.size();vt++)
- {
- vertexarray = &((*vertexarrays[vt]) [0]);
- const KX_IndexArray & indexarray = (*indexarrays[vt]);
- numindices = indexarray.size();
- const unsigned int enabled = polymat->GetEnabled();
+ for (vt=0;vt<vertexarrays.size();vt++)
+ {
+ vertexarray = &((*vertexarrays[vt]) [0]);
+ const KX_IndexArray & indexarray = (*indexarrays[vt]);
+ numindices = indexarray.size();
+ const unsigned int enabled = polymat->GetEnabled();
- if (!numindices)
- continue;
+ if (!numindices)
+ continue;
- int vindex=0;
- switch (mode)
- {
- case 1:
+ int vindex=0;
+ switch (mode)
{
- glBegin(GL_LINES);
- vindex=0;
- for (unsigned int i=0;i<numindices;i+=2)
+ case 1:
{
- glVertex3fv(vertexarray[(indexarray[vindex++])].getLocalXYZ());
- glVertex3fv(vertexarray[(indexarray[vindex++])].getLocalXYZ());
+ glBegin(GL_LINES);
+ vindex=0;
+ for (unsigned int i=0;i<numindices;i+=2)
+ {
+ glVertex3fv(vertexarray[(indexarray[vindex++])].getLocalXYZ());
+ glVertex3fv(vertexarray[(indexarray[vindex++])].getLocalXYZ());
+ }
+ glEnd();
}
- glEnd();
- }
- break;
- case 2:
- {
- glBegin(GL_QUADS);
- vindex=0;
- if (useObjectColor)
+ break;
+ case 2:
{
- for (unsigned int i=0;i<numindices;i+=4)
+ glBegin(GL_QUADS);
+ vindex=0;
+ if (useObjectColor)
{
- MT_Point3 mv1, mv2, mv3, mv4, fnor;
- /* Calc a new face normal */
-
- if (vertexarray[(indexarray[vindex])].getFlag() & TV_CALCFACENORMAL)
- recalc= true;
- else
- recalc=false;
+ for (unsigned int i=0;i<numindices;i+=4)
+ {
+ MT_Point3 mv1, mv2, mv3, mv4, fnor;
+ /* Calc a new face normal */
+
+ if (vertexarray[(indexarray[vindex])].getFlag() & TV_CALCFACENORMAL)
+ recalc= true;
+ else
+ recalc=false;
+
+ if (recalc){
+ mv1 = MT_Point3(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ mv2 = MT_Point3(vertexarray[(indexarray[vindex+1])].getLocalXYZ());
+ mv3 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
+ mv4 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
+
+ fnor = (((mv2-mv1).cross(mv3-mv2))+((mv4-mv3).cross(mv1-mv4))).safe_normalized();
- if (recalc){
- mv1 = MT_Point3(vertexarray[(indexarray[vindex])].getLocalXYZ());
- mv2 = MT_Point3(vertexarray[(indexarray[vindex+1])].getLocalXYZ());
- mv3 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
- mv4 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
-
- fnor = (((mv2-mv1).cross(mv3-mv2))+((mv4-mv3).cross(mv1-mv4))).safe_normalized();
+ glNormal3f(fnor[0], fnor[1], fnor[2]);
+ }
- glNormal3f(fnor[0], fnor[1], fnor[2]);
- }
+ glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
- glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
-
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+ }
}
- }
- else
- {
- for (unsigned int i=0;i<numindices;i+=4)
+ else
{
- // This looks curiously endian unsafe to me.
- // However it depends on the way the colors are packed into
- // the m_rgba field of RAS_TexVert
- MT_Point3 mv1, mv2, mv3, mv4, fnor;
- /* Calc a new face normal */
-
- if (vertexarray[(indexarray[vindex])].getFlag() & TV_CALCFACENORMAL)
- recalc= true;
- else
- recalc=false;
-
-
- if (recalc){
- mv1 = MT_Point3(vertexarray[(indexarray[vindex])].getLocalXYZ());
- mv2 = MT_Point3(vertexarray[(indexarray[vindex+1])].getLocalXYZ());
- mv3 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
- mv4 = MT_Point3(vertexarray[(indexarray[vindex+3])].getLocalXYZ());
+ for (unsigned int i=0;i<numindices;i+=4)
+ {
+ // This looks curiously endian unsafe to me.
+ // However it depends on the way the colors are packed into
+ // the m_rgba field of RAS_TexVert
+ MT_Point3 mv1, mv2, mv3, mv4, fnor;
+ /* Calc a new face normal */
+
+ if (vertexarray[(indexarray[vindex])].getFlag() & TV_CALCFACENORMAL)
+ recalc= true;
+ else
+ recalc=false;
+
+
+ if (recalc){
+ mv1 = MT_Point3(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ mv2 = MT_Point3(vertexarray[(indexarray[vindex+1])].getLocalXYZ());
+ mv3 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
+ mv4 = MT_Point3(vertexarray[(indexarray[vindex+3])].getLocalXYZ());
- fnor = (((mv2-mv1).cross(mv3-mv2))+((mv4-mv3).cross(mv1-mv4))).safe_normalized();
+ fnor = (((mv2-mv1).cross(mv3-mv2))+((mv4-mv3).cross(mv1-mv4))).safe_normalized();
- glNormal3f(fnor[0], fnor[1], fnor[2]);
- }
+ glNormal3f(fnor[0], fnor[1], fnor[2]);
+ }
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
-
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+ }
}
+ glEnd();
+ break;
}
- glEnd();
- break;
- }
- case 0:
- {
- glBegin(GL_TRIANGLES);
- vindex=0;
- if (useObjectColor)
+ case 0:
{
- for (unsigned int i=0;i<numindices;i+=3)
+ glBegin(GL_TRIANGLES);
+ vindex=0;
+ if (useObjectColor)
{
- MT_Point3 mv1, mv2, mv3, fnor;
- /* Calc a new face normal */
-
- if (vertexarray[(indexarray[vindex])].getFlag() & TV_CALCFACENORMAL)
- recalc= true;
- else
- recalc=false;
-
- if (recalc){
- mv1 = MT_Point3(vertexarray[(indexarray[vindex])].getLocalXYZ());
- mv2 = MT_Point3(vertexarray[(indexarray[vindex+1])].getLocalXYZ());
- mv3 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
+ for (unsigned int i=0;i<numindices;i+=3)
+ {
+ MT_Point3 mv1, mv2, mv3, fnor;
+ /* Calc a new face normal */
+
+ if (vertexarray[(indexarray[vindex])].getFlag() & TV_CALCFACENORMAL)
+ recalc= true;
+ else
+ recalc=false;
+
+ if (recalc){
+ mv1 = MT_Point3(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ mv2 = MT_Point3(vertexarray[(indexarray[vindex+1])].getLocalXYZ());
+ mv3 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
- fnor = ((mv2-mv1).cross(mv3-mv2)).safe_normalized();
- glNormal3f(fnor[0], fnor[1], fnor[2]);
- }
+ fnor = ((mv2-mv1).cross(mv3-mv2)).safe_normalized();
+ glNormal3f(fnor[0], fnor[1], fnor[2]);
+ }
- glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
+ glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
-
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+ }
}
- }
- else
- {
- for (unsigned int i=0;i<numindices;i+=3)
+ else
{
- MT_Point3 mv1, mv2, mv3, fnor;
- /* Calc a new face normal */
+ for (unsigned int i=0;i<numindices;i+=3)
+ {
+ MT_Point3 mv1, mv2, mv3, fnor;
+ /* Calc a new face normal */
- if (vertexarray[(indexarray[vindex])].getFlag() & TV_CALCFACENORMAL)
- recalc= true;
- else
- recalc=false;
+ if (vertexarray[(indexarray[vindex])].getFlag() & TV_CALCFACENORMAL)
+ recalc= true;
+ else
+ recalc=false;
- if (recalc){
- mv1 = MT_Point3(vertexarray[(indexarray[vindex])].getLocalXYZ());
- mv2 = MT_Point3(vertexarray[(indexarray[vindex+1])].getLocalXYZ());
- mv3 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
+ if (recalc){
+ mv1 = MT_Point3(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ mv2 = MT_Point3(vertexarray[(indexarray[vindex+1])].getLocalXYZ());
+ mv3 = MT_Point3(vertexarray[(indexarray[vindex+2])].getLocalXYZ());
- fnor = ((mv2-mv1).cross(mv3-mv2)).safe_normalized();
- glNormal3f(fnor[0], fnor[1], fnor[2]);
- }
-
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ fnor = ((mv2-mv1).cross(mv3-mv2)).safe_normalized();
+ glNormal3f(fnor[0], fnor[1], fnor[2]);
+ }
+
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
- glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
- if (!recalc)
- glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
- TexCoord(vertexarray[(indexarray[vindex])],enabled );
- glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
- vindex++;
+ glColor4ubv((const GLubyte *)(vertexarray[(indexarray[vindex])].getRGBA()));
+ if (!recalc)
+ glNormal3fv(vertexarray[(indexarray[vindex])].getNormal());
+ TexCoord(vertexarray[(indexarray[vindex])],enabled );
+ glVertex3fv(vertexarray[(indexarray[vindex])].getLocalXYZ());
+ vindex++;
+ }
}
+ glEnd();
+ break;
}
- glEnd();
- break;
- }
- default:
- {
- }
-
- } // switch
- } // for each vertexarray
+ default:
+ {
+ }
+
+ } // switch
+ } // for each vertexarray
+ }
#endif
}
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
index 6728905aa57..c63a7b80b7c 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_OPENGLRASTERIZER
#define __RAS_OPENGLRASTERIZER
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
index 246b1ae74a1..ddfcc3f3f9d 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,13 +23,14 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "RAS_VAOpenGLRasterizer.h"
+#include <stdlib.h>
#ifdef WIN32
#include <windows.h>
@@ -294,50 +292,51 @@ void RAS_VAOpenGLRasterizer::IndexPrimitivesMulti( const vecVertexArray& vertexa
void RAS_VAOpenGLRasterizer::TexCoordPtr(const RAS_TexVert *tv, int enabled)
{
-#ifdef GL_ARB_multitexture
- if(bgl::RAS_EXT_support._ARB_multitexture)
- {
- for(int unit=0; unit<enabled; unit++)
+#if defined(GL_ARB_multitexture) && defined(WITH_GLEXT)
+ if (!getenv("WITHOUT_GLEXT")) {
+ if(bgl::RAS_EXT_support._ARB_multitexture)
{
- bgl::blClientActiveTextureARB(GL_TEXTURE0_ARB+unit);
-
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- if( tv->getFlag() & TV_2NDUV && tv->getUnit() == unit ) {
- glTexCoordPointer(2, GL_FLOAT, sizeof(RAS_TexVert), tv->getUV2());
- continue;
- }
- switch(m_texco[unit])
+ for(int unit=0; unit<enabled; unit++)
{
- case RAS_TEXCO_DISABLE:
- case RAS_TEXCO_OBJECT:
- case RAS_TEXCO_GEN:
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- break;
- case RAS_TEXCO_ORCO:
- case RAS_TEXCO_GLOB:
- glTexCoordPointer(3, GL_FLOAT, sizeof(RAS_TexVert),tv->getLocalXYZ());
- break;
- case RAS_TEXCO_UV1:
- glTexCoordPointer(2, GL_FLOAT, sizeof(RAS_TexVert),tv->getUV1());
- break;
- case RAS_TEXCO_NORM:
- glTexCoordPointer(3, GL_FLOAT, sizeof(RAS_TexVert),tv->getNormal());
- break;
- case RAS_TEXTANGENT:
- glTexCoordPointer(4, GL_FLOAT, sizeof(RAS_TexVert),tv->getTangent());
- break;
- case RAS_TEXCO_UV2:
- glTexCoordPointer(2, GL_FLOAT, sizeof(RAS_TexVert),tv->getUV2());
- break;
+ bgl::blClientActiveTextureARB(GL_TEXTURE0_ARB+unit);
+
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ if( tv->getFlag() & TV_2NDUV && tv->getUnit() == unit ) {
+ glTexCoordPointer(2, GL_FLOAT, sizeof(RAS_TexVert), tv->getUV2());
+ continue;
+ }
+ switch(m_texco[unit])
+ {
+ case RAS_TEXCO_DISABLE:
+ case RAS_TEXCO_OBJECT:
+ case RAS_TEXCO_GEN:
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ break;
+ case RAS_TEXCO_ORCO:
+ case RAS_TEXCO_GLOB:
+ glTexCoordPointer(3, GL_FLOAT, sizeof(RAS_TexVert),tv->getLocalXYZ());
+ break;
+ case RAS_TEXCO_UV1:
+ glTexCoordPointer(2, GL_FLOAT, sizeof(RAS_TexVert),tv->getUV1());
+ break;
+ case RAS_TEXCO_NORM:
+ glTexCoordPointer(3, GL_FLOAT, sizeof(RAS_TexVert),tv->getNormal());
+ break;
+ case RAS_TEXTANGENT:
+ glTexCoordPointer(4, GL_FLOAT, sizeof(RAS_TexVert),tv->getTangent());
+ break;
+ case RAS_TEXCO_UV2:
+ glTexCoordPointer(2, GL_FLOAT, sizeof(RAS_TexVert),tv->getUV2());
+ break;
+ }
}
}
- }
#ifdef GL_ARB_vertex_program
- if(m_useTang && bgl::RAS_EXT_support._ARB_vertex_program)
- bgl::blVertexAttrib4fvARB(1/*tangent*/, tv->getTangent());
+ if(m_useTang && bgl::RAS_EXT_support._ARB_vertex_program)
+ bgl::blVertexAttrib4fvARB(1/*tangent*/, tv->getTangent());
#endif
-
+ }
#endif
}
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
index 06a6fb4bb3a..4d478b0171f 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_VERTEXARRAYOPENGLRASTERIZER
#define __KX_VERTEXARRAYOPENGLRASTERIZER
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
index 039bc3db8df..f2d2e977668 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
@@ -1,9 +1,12 @@
#!/usr/bin/python
Import ('env')
+if env['WITH_BF_GLEXT'] == 1:
+ env['CPPFLAGS'].append('-DWITH_GLEXT')
+
sources = env.Glob('*.cpp') #'RAS_GLExtensionManager.cpp RAS_ListRasterizer.cpp RAS_OpenGLRasterizer.cpp RAS_VAOpenGLRasterizer.cpp'
-incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Rasterizer'
+incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Rasterizer #source/gameengine/BlenderRoutines'
incs += ' ' + env['BF_OPENGL_INC']
env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['game','player'], priority=[40, 120] )
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/glext.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/glext.h
deleted file mode 100644
index 7bb8e6e7cc7..00000000000
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/glext.h
+++ /dev/null
@@ -1,6495 +0,0 @@
-#ifndef __glext_h_
-#define __glext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
-*/
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated 2005/06/20 */
-/* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
-#define GL_GLEXT_VERSION 29
-
-#ifndef GL_VERSION_1_2
-#define GL_UNSIGNED_BYTE_3_3_2 0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
-#define GL_UNSIGNED_INT_8_8_8_8 0x8035
-#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#define GL_RESCALE_NORMAL 0x803A
-#define GL_TEXTURE_BINDING_3D 0x806A
-#define GL_PACK_SKIP_IMAGES 0x806B
-#define GL_PACK_IMAGE_HEIGHT 0x806C
-#define GL_UNPACK_SKIP_IMAGES 0x806D
-#define GL_UNPACK_IMAGE_HEIGHT 0x806E
-#define GL_TEXTURE_3D 0x806F
-#define GL_PROXY_TEXTURE_3D 0x8070
-#define GL_TEXTURE_DEPTH 0x8071
-#define GL_TEXTURE_WRAP_R 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE 0x8073
-#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
-#define GL_UNSIGNED_SHORT_5_6_5 0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
-#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
-#define GL_BGR 0x80E0
-#define GL_BGRA 0x80E1
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#define GL_CLAMP_TO_EDGE 0x812F
-#define GL_TEXTURE_MIN_LOD 0x813A
-#define GL_TEXTURE_MAX_LOD 0x813B
-#define GL_TEXTURE_BASE_LEVEL 0x813C
-#define GL_TEXTURE_MAX_LEVEL 0x813D
-#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
-#define GL_SINGLE_COLOR 0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
-#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
-#endif
-
-#ifndef GL_ARB_imaging
-#define GL_CONSTANT_COLOR 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
-#define GL_CONSTANT_ALPHA 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
-#define GL_BLEND_COLOR 0x8005
-#define GL_FUNC_ADD 0x8006
-#define GL_MIN 0x8007
-#define GL_MAX 0x8008
-#define GL_BLEND_EQUATION 0x8009
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
-#define GL_CONVOLUTION_1D 0x8010
-#define GL_CONVOLUTION_2D 0x8011
-#define GL_SEPARABLE_2D 0x8012
-#define GL_CONVOLUTION_BORDER_MODE 0x8013
-#define GL_CONVOLUTION_FILTER_SCALE 0x8014
-#define GL_CONVOLUTION_FILTER_BIAS 0x8015
-#define GL_REDUCE 0x8016
-#define GL_CONVOLUTION_FORMAT 0x8017
-#define GL_CONVOLUTION_WIDTH 0x8018
-#define GL_CONVOLUTION_HEIGHT 0x8019
-#define GL_MAX_CONVOLUTION_WIDTH 0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
-#define GL_HISTOGRAM 0x8024
-#define GL_PROXY_HISTOGRAM 0x8025
-#define GL_HISTOGRAM_WIDTH 0x8026
-#define GL_HISTOGRAM_FORMAT 0x8027
-#define GL_HISTOGRAM_RED_SIZE 0x8028
-#define GL_HISTOGRAM_GREEN_SIZE 0x8029
-#define GL_HISTOGRAM_BLUE_SIZE 0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
-#define GL_HISTOGRAM_SINK 0x802D
-#define GL_MINMAX 0x802E
-#define GL_MINMAX_FORMAT 0x802F
-#define GL_MINMAX_SINK 0x8030
-#define GL_TABLE_TOO_LARGE 0x8031
-#define GL_COLOR_MATRIX 0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
-#define GL_COLOR_TABLE 0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
-#define GL_PROXY_COLOR_TABLE 0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
-#define GL_COLOR_TABLE_SCALE 0x80D6
-#define GL_COLOR_TABLE_BIAS 0x80D7
-#define GL_COLOR_TABLE_FORMAT 0x80D8
-#define GL_COLOR_TABLE_WIDTH 0x80D9
-#define GL_COLOR_TABLE_RED_SIZE 0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
-#define GL_CONSTANT_BORDER 0x8151
-#define GL_REPLICATE_BORDER 0x8153
-#define GL_CONVOLUTION_BORDER_COLOR 0x8154
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_TEXTURE0 0x84C0
-#define GL_TEXTURE1 0x84C1
-#define GL_TEXTURE2 0x84C2
-#define GL_TEXTURE3 0x84C3
-#define GL_TEXTURE4 0x84C4
-#define GL_TEXTURE5 0x84C5
-#define GL_TEXTURE6 0x84C6
-#define GL_TEXTURE7 0x84C7
-#define GL_TEXTURE8 0x84C8
-#define GL_TEXTURE9 0x84C9
-#define GL_TEXTURE10 0x84CA
-#define GL_TEXTURE11 0x84CB
-#define GL_TEXTURE12 0x84CC
-#define GL_TEXTURE13 0x84CD
-#define GL_TEXTURE14 0x84CE
-#define GL_TEXTURE15 0x84CF
-#define GL_TEXTURE16 0x84D0
-#define GL_TEXTURE17 0x84D1
-#define GL_TEXTURE18 0x84D2
-#define GL_TEXTURE19 0x84D3
-#define GL_TEXTURE20 0x84D4
-#define GL_TEXTURE21 0x84D5
-#define GL_TEXTURE22 0x84D6
-#define GL_TEXTURE23 0x84D7
-#define GL_TEXTURE24 0x84D8
-#define GL_TEXTURE25 0x84D9
-#define GL_TEXTURE26 0x84DA
-#define GL_TEXTURE27 0x84DB
-#define GL_TEXTURE28 0x84DC
-#define GL_TEXTURE29 0x84DD
-#define GL_TEXTURE30 0x84DE
-#define GL_TEXTURE31 0x84DF
-#define GL_ACTIVE_TEXTURE 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
-#define GL_MAX_TEXTURE_UNITS 0x84E2
-#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
-#define GL_MULTISAMPLE 0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
-#define GL_SAMPLE_COVERAGE 0x80A0
-#define GL_SAMPLE_BUFFERS 0x80A8
-#define GL_SAMPLES 0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
-#define GL_MULTISAMPLE_BIT 0x20000000
-#define GL_NORMAL_MAP 0x8511
-#define GL_REFLECTION_MAP 0x8512
-#define GL_TEXTURE_CUBE_MAP 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
-#define GL_COMPRESSED_ALPHA 0x84E9
-#define GL_COMPRESSED_LUMINANCE 0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
-#define GL_COMPRESSED_INTENSITY 0x84EC
-#define GL_COMPRESSED_RGB 0x84ED
-#define GL_COMPRESSED_RGBA 0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
-#define GL_TEXTURE_COMPRESSED 0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
-#define GL_CLAMP_TO_BORDER 0x812D
-#define GL_COMBINE 0x8570
-#define GL_COMBINE_RGB 0x8571
-#define GL_COMBINE_ALPHA 0x8572
-#define GL_SOURCE0_RGB 0x8580
-#define GL_SOURCE1_RGB 0x8581
-#define GL_SOURCE2_RGB 0x8582
-#define GL_SOURCE0_ALPHA 0x8588
-#define GL_SOURCE1_ALPHA 0x8589
-#define GL_SOURCE2_ALPHA 0x858A
-#define GL_OPERAND0_RGB 0x8590
-#define GL_OPERAND1_RGB 0x8591
-#define GL_OPERAND2_RGB 0x8592
-#define GL_OPERAND0_ALPHA 0x8598
-#define GL_OPERAND1_ALPHA 0x8599
-#define GL_OPERAND2_ALPHA 0x859A
-#define GL_RGB_SCALE 0x8573
-#define GL_ADD_SIGNED 0x8574
-#define GL_INTERPOLATE 0x8575
-#define GL_SUBTRACT 0x84E7
-#define GL_CONSTANT 0x8576
-#define GL_PRIMARY_COLOR 0x8577
-#define GL_PREVIOUS 0x8578
-#define GL_DOT3_RGB 0x86AE
-#define GL_DOT3_RGBA 0x86AF
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_BLEND_DST_RGB 0x80C8
-#define GL_BLEND_SRC_RGB 0x80C9
-#define GL_BLEND_DST_ALPHA 0x80CA
-#define GL_BLEND_SRC_ALPHA 0x80CB
-#define GL_POINT_SIZE_MIN 0x8126
-#define GL_POINT_SIZE_MAX 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
-#define GL_POINT_DISTANCE_ATTENUATION 0x8129
-#define GL_GENERATE_MIPMAP 0x8191
-#define GL_GENERATE_MIPMAP_HINT 0x8192
-#define GL_DEPTH_COMPONENT16 0x81A5
-#define GL_DEPTH_COMPONENT24 0x81A6
-#define GL_DEPTH_COMPONENT32 0x81A7
-#define GL_MIRRORED_REPEAT 0x8370
-#define GL_FOG_COORDINATE_SOURCE 0x8450
-#define GL_FOG_COORDINATE 0x8451
-#define GL_FRAGMENT_DEPTH 0x8452
-#define GL_CURRENT_FOG_COORDINATE 0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
-#define GL_FOG_COORDINATE_ARRAY 0x8457
-#define GL_COLOR_SUM 0x8458
-#define GL_CURRENT_SECONDARY_COLOR 0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
-#define GL_SECONDARY_COLOR_ARRAY 0x845E
-#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
-#define GL_TEXTURE_FILTER_CONTROL 0x8500
-#define GL_TEXTURE_LOD_BIAS 0x8501
-#define GL_INCR_WRAP 0x8507
-#define GL_DECR_WRAP 0x8508
-#define GL_TEXTURE_DEPTH_SIZE 0x884A
-#define GL_DEPTH_TEXTURE_MODE 0x884B
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#define GL_TEXTURE_COMPARE_FUNC 0x884D
-#define GL_COMPARE_R_TO_TEXTURE 0x884E
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_BUFFER_SIZE 0x8764
-#define GL_BUFFER_USAGE 0x8765
-#define GL_QUERY_COUNTER_BITS 0x8864
-#define GL_CURRENT_QUERY 0x8865
-#define GL_QUERY_RESULT 0x8866
-#define GL_QUERY_RESULT_AVAILABLE 0x8867
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#define GL_ARRAY_BUFFER_BINDING 0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_READ_ONLY 0x88B8
-#define GL_WRITE_ONLY 0x88B9
-#define GL_READ_WRITE 0x88BA
-#define GL_BUFFER_ACCESS 0x88BB
-#define GL_BUFFER_MAPPED 0x88BC
-#define GL_BUFFER_MAP_POINTER 0x88BD
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STREAM_READ 0x88E1
-#define GL_STREAM_COPY 0x88E2
-#define GL_STATIC_DRAW 0x88E4
-#define GL_STATIC_READ 0x88E5
-#define GL_STATIC_COPY 0x88E6
-#define GL_DYNAMIC_DRAW 0x88E8
-#define GL_DYNAMIC_READ 0x88E9
-#define GL_DYNAMIC_COPY 0x88EA
-#define GL_SAMPLES_PASSED 0x8914
-#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
-#define GL_FOG_COORD GL_FOG_COORDINATE
-#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
-#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
-#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
-#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
-#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
-#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-#define GL_SRC0_RGB GL_SOURCE0_RGB
-#define GL_SRC1_RGB GL_SOURCE1_RGB
-#define GL_SRC2_RGB GL_SOURCE2_RGB
-#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
-#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
-#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
-#define GL_CURRENT_VERTEX_ATTRIB 0x8626
-#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
-#define GL_STENCIL_BACK_FUNC 0x8800
-#define GL_STENCIL_BACK_FAIL 0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
-#define GL_MAX_DRAW_BUFFERS 0x8824
-#define GL_DRAW_BUFFER0 0x8825
-#define GL_DRAW_BUFFER1 0x8826
-#define GL_DRAW_BUFFER2 0x8827
-#define GL_DRAW_BUFFER3 0x8828
-#define GL_DRAW_BUFFER4 0x8829
-#define GL_DRAW_BUFFER5 0x882A
-#define GL_DRAW_BUFFER6 0x882B
-#define GL_DRAW_BUFFER7 0x882C
-#define GL_DRAW_BUFFER8 0x882D
-#define GL_DRAW_BUFFER9 0x882E
-#define GL_DRAW_BUFFER10 0x882F
-#define GL_DRAW_BUFFER11 0x8830
-#define GL_DRAW_BUFFER12 0x8831
-#define GL_DRAW_BUFFER13 0x8832
-#define GL_DRAW_BUFFER14 0x8833
-#define GL_DRAW_BUFFER15 0x8834
-#define GL_BLEND_EQUATION_ALPHA 0x883D
-#define GL_POINT_SPRITE 0x8861
-#define GL_COORD_REPLACE 0x8862
-#define GL_MAX_VERTEX_ATTRIBS 0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_MAX_TEXTURE_COORDS 0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
-#define GL_FRAGMENT_SHADER 0x8B30
-#define GL_VERTEX_SHADER 0x8B31
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
-#define GL_MAX_VARYING_FLOATS 0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_SHADER_TYPE 0x8B4F
-#define GL_FLOAT_VEC2 0x8B50
-#define GL_FLOAT_VEC3 0x8B51
-#define GL_FLOAT_VEC4 0x8B52
-#define GL_INT_VEC2 0x8B53
-#define GL_INT_VEC3 0x8B54
-#define GL_INT_VEC4 0x8B55
-#define GL_BOOL 0x8B56
-#define GL_BOOL_VEC2 0x8B57
-#define GL_BOOL_VEC3 0x8B58
-#define GL_BOOL_VEC4 0x8B59
-#define GL_FLOAT_MAT2 0x8B5A
-#define GL_FLOAT_MAT3 0x8B5B
-#define GL_FLOAT_MAT4 0x8B5C
-#define GL_SAMPLER_1D 0x8B5D
-#define GL_SAMPLER_2D 0x8B5E
-#define GL_SAMPLER_3D 0x8B5F
-#define GL_SAMPLER_CUBE 0x8B60
-#define GL_SAMPLER_1D_SHADOW 0x8B61
-#define GL_SAMPLER_2D_SHADOW 0x8B62
-#define GL_DELETE_STATUS 0x8B80
-#define GL_COMPILE_STATUS 0x8B81
-#define GL_LINK_STATUS 0x8B82
-#define GL_VALIDATE_STATUS 0x8B83
-#define GL_INFO_LOG_LENGTH 0x8B84
-#define GL_ATTACHED_SHADERS 0x8B85
-#define GL_ACTIVE_UNIFORMS 0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
-#define GL_SHADER_SOURCE_LENGTH 0x8B88
-#define GL_ACTIVE_ATTRIBUTES 0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
-#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
-#define GL_CURRENT_PROGRAM 0x8B8D
-#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
-#define GL_LOWER_LEFT 0x8CA1
-#define GL_UPPER_LEFT 0x8CA2
-#define GL_STENCIL_BACK_REF 0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_TEXTURE0_ARB 0x84C0
-#define GL_TEXTURE1_ARB 0x84C1
-#define GL_TEXTURE2_ARB 0x84C2
-#define GL_TEXTURE3_ARB 0x84C3
-#define GL_TEXTURE4_ARB 0x84C4
-#define GL_TEXTURE5_ARB 0x84C5
-#define GL_TEXTURE6_ARB 0x84C6
-#define GL_TEXTURE7_ARB 0x84C7
-#define GL_TEXTURE8_ARB 0x84C8
-#define GL_TEXTURE9_ARB 0x84C9
-#define GL_TEXTURE10_ARB 0x84CA
-#define GL_TEXTURE11_ARB 0x84CB
-#define GL_TEXTURE12_ARB 0x84CC
-#define GL_TEXTURE13_ARB 0x84CD
-#define GL_TEXTURE14_ARB 0x84CE
-#define GL_TEXTURE15_ARB 0x84CF
-#define GL_TEXTURE16_ARB 0x84D0
-#define GL_TEXTURE17_ARB 0x84D1
-#define GL_TEXTURE18_ARB 0x84D2
-#define GL_TEXTURE19_ARB 0x84D3
-#define GL_TEXTURE20_ARB 0x84D4
-#define GL_TEXTURE21_ARB 0x84D5
-#define GL_TEXTURE22_ARB 0x84D6
-#define GL_TEXTURE23_ARB 0x84D7
-#define GL_TEXTURE24_ARB 0x84D8
-#define GL_TEXTURE25_ARB 0x84D9
-#define GL_TEXTURE26_ARB 0x84DA
-#define GL_TEXTURE27_ARB 0x84DB
-#define GL_TEXTURE28_ARB 0x84DC
-#define GL_TEXTURE29_ARB 0x84DD
-#define GL_TEXTURE30_ARB 0x84DE
-#define GL_TEXTURE31_ARB 0x84DF
-#define GL_ACTIVE_TEXTURE_ARB 0x84E0
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
-#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_MULTISAMPLE_ARB 0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
-#define GL_SAMPLE_COVERAGE_ARB 0x80A0
-#define GL_SAMPLE_BUFFERS_ARB 0x80A8
-#define GL_SAMPLES_ARB 0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
-#define GL_MULTISAMPLE_BIT_ARB 0x20000000
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_NORMAL_MAP_ARB 0x8511
-#define GL_REFLECTION_MAP_ARB 0x8512
-#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_COMPRESSED_ALPHA_ARB 0x84E9
-#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
-#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
-#define GL_COMPRESSED_RGB_ARB 0x84ED
-#define GL_COMPRESSED_RGBA_ARB 0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
-#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_ARB 0x812D
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_POINT_SIZE_MIN_ARB 0x8126
-#define GL_POINT_SIZE_MAX_ARB 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
-#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
-#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
-#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
-#define GL_VERTEX_BLEND_ARB 0x86A7
-#define GL_CURRENT_WEIGHT_ARB 0x86A8
-#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
-#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
-#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
-#define GL_WEIGHT_ARRAY_ARB 0x86AD
-#define GL_MODELVIEW0_ARB 0x1700
-#define GL_MODELVIEW1_ARB 0x850A
-#define GL_MODELVIEW2_ARB 0x8722
-#define GL_MODELVIEW3_ARB 0x8723
-#define GL_MODELVIEW4_ARB 0x8724
-#define GL_MODELVIEW5_ARB 0x8725
-#define GL_MODELVIEW6_ARB 0x8726
-#define GL_MODELVIEW7_ARB 0x8727
-#define GL_MODELVIEW8_ARB 0x8728
-#define GL_MODELVIEW9_ARB 0x8729
-#define GL_MODELVIEW10_ARB 0x872A
-#define GL_MODELVIEW11_ARB 0x872B
-#define GL_MODELVIEW12_ARB 0x872C
-#define GL_MODELVIEW13_ARB 0x872D
-#define GL_MODELVIEW14_ARB 0x872E
-#define GL_MODELVIEW15_ARB 0x872F
-#define GL_MODELVIEW16_ARB 0x8730
-#define GL_MODELVIEW17_ARB 0x8731
-#define GL_MODELVIEW18_ARB 0x8732
-#define GL_MODELVIEW19_ARB 0x8733
-#define GL_MODELVIEW20_ARB 0x8734
-#define GL_MODELVIEW21_ARB 0x8735
-#define GL_MODELVIEW22_ARB 0x8736
-#define GL_MODELVIEW23_ARB 0x8737
-#define GL_MODELVIEW24_ARB 0x8738
-#define GL_MODELVIEW25_ARB 0x8739
-#define GL_MODELVIEW26_ARB 0x873A
-#define GL_MODELVIEW27_ARB 0x873B
-#define GL_MODELVIEW28_ARB 0x873C
-#define GL_MODELVIEW29_ARB 0x873D
-#define GL_MODELVIEW30_ARB 0x873E
-#define GL_MODELVIEW31_ARB 0x873F
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_MATRIX_PALETTE_ARB 0x8840
-#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
-#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
-#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
-#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
-#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
-#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_COMBINE_ARB 0x8570
-#define GL_COMBINE_RGB_ARB 0x8571
-#define GL_COMBINE_ALPHA_ARB 0x8572
-#define GL_SOURCE0_RGB_ARB 0x8580
-#define GL_SOURCE1_RGB_ARB 0x8581
-#define GL_SOURCE2_RGB_ARB 0x8582
-#define GL_SOURCE0_ALPHA_ARB 0x8588
-#define GL_SOURCE1_ALPHA_ARB 0x8589
-#define GL_SOURCE2_ALPHA_ARB 0x858A
-#define GL_OPERAND0_RGB_ARB 0x8590
-#define GL_OPERAND1_RGB_ARB 0x8591
-#define GL_OPERAND2_RGB_ARB 0x8592
-#define GL_OPERAND0_ALPHA_ARB 0x8598
-#define GL_OPERAND1_ALPHA_ARB 0x8599
-#define GL_OPERAND2_ALPHA_ARB 0x859A
-#define GL_RGB_SCALE_ARB 0x8573
-#define GL_ADD_SIGNED_ARB 0x8574
-#define GL_INTERPOLATE_ARB 0x8575
-#define GL_SUBTRACT_ARB 0x84E7
-#define GL_CONSTANT_ARB 0x8576
-#define GL_PRIMARY_COLOR_ARB 0x8577
-#define GL_PREVIOUS_ARB 0x8578
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_DOT3_RGB_ARB 0x86AE
-#define GL_DOT3_RGBA_ARB 0x86AF
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_ARB 0x8370
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_DEPTH_COMPONENT16_ARB 0x81A5
-#define GL_DEPTH_COMPONENT24_ARB 0x81A6
-#define GL_DEPTH_COMPONENT32_ARB 0x81A7
-#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
-#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
-#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
-#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
-#endif
-
-#ifndef GL_ARB_window_pos
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_COLOR_SUM_ARB 0x8458
-#define GL_VERTEX_PROGRAM_ARB 0x8620
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
-#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
-#define GL_PROGRAM_LENGTH_ARB 0x8627
-#define GL_PROGRAM_STRING_ARB 0x8628
-#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
-#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
-#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
-#define GL_CURRENT_MATRIX_ARB 0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
-#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
-#define GL_PROGRAM_BINDING_ARB 0x8677
-#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
-#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
-#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
-#define GL_PROGRAM_FORMAT_ARB 0x8876
-#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
-#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
-#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
-#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
-#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
-#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
-#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
-#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
-#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
-#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
-#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
-#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
-#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
-#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
-#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
-#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
-#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
-#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
-#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
-#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
-#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
-#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
-#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
-#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
-#define GL_MATRIX0_ARB 0x88C0
-#define GL_MATRIX1_ARB 0x88C1
-#define GL_MATRIX2_ARB 0x88C2
-#define GL_MATRIX3_ARB 0x88C3
-#define GL_MATRIX4_ARB 0x88C4
-#define GL_MATRIX5_ARB 0x88C5
-#define GL_MATRIX6_ARB 0x88C6
-#define GL_MATRIX7_ARB 0x88C7
-#define GL_MATRIX8_ARB 0x88C8
-#define GL_MATRIX9_ARB 0x88C9
-#define GL_MATRIX10_ARB 0x88CA
-#define GL_MATRIX11_ARB 0x88CB
-#define GL_MATRIX12_ARB 0x88CC
-#define GL_MATRIX13_ARB 0x88CD
-#define GL_MATRIX14_ARB 0x88CE
-#define GL_MATRIX15_ARB 0x88CF
-#define GL_MATRIX16_ARB 0x88D0
-#define GL_MATRIX17_ARB 0x88D1
-#define GL_MATRIX18_ARB 0x88D2
-#define GL_MATRIX19_ARB 0x88D3
-#define GL_MATRIX20_ARB 0x88D4
-#define GL_MATRIX21_ARB 0x88D5
-#define GL_MATRIX22_ARB 0x88D6
-#define GL_MATRIX23_ARB 0x88D7
-#define GL_MATRIX24_ARB 0x88D8
-#define GL_MATRIX25_ARB 0x88D9
-#define GL_MATRIX26_ARB 0x88DA
-#define GL_MATRIX27_ARB 0x88DB
-#define GL_MATRIX28_ARB 0x88DC
-#define GL_MATRIX29_ARB 0x88DD
-#define GL_MATRIX30_ARB 0x88DE
-#define GL_MATRIX31_ARB 0x88DF
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_FRAGMENT_PROGRAM_ARB 0x8804
-#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
-#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
-#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
-#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
-#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
-#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
-#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
-#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
-#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
-#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
-#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
-#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
-#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_BUFFER_SIZE_ARB 0x8764
-#define GL_BUFFER_USAGE_ARB 0x8765
-#define GL_ARRAY_BUFFER_ARB 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
-#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
-#define GL_READ_ONLY_ARB 0x88B8
-#define GL_WRITE_ONLY_ARB 0x88B9
-#define GL_READ_WRITE_ARB 0x88BA
-#define GL_BUFFER_ACCESS_ARB 0x88BB
-#define GL_BUFFER_MAPPED_ARB 0x88BC
-#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
-#define GL_STREAM_DRAW_ARB 0x88E0
-#define GL_STREAM_READ_ARB 0x88E1
-#define GL_STREAM_COPY_ARB 0x88E2
-#define GL_STATIC_DRAW_ARB 0x88E4
-#define GL_STATIC_READ_ARB 0x88E5
-#define GL_STATIC_COPY_ARB 0x88E6
-#define GL_DYNAMIC_DRAW_ARB 0x88E8
-#define GL_DYNAMIC_READ_ARB 0x88E9
-#define GL_DYNAMIC_COPY_ARB 0x88EA
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_QUERY_COUNTER_BITS_ARB 0x8864
-#define GL_CURRENT_QUERY_ARB 0x8865
-#define GL_QUERY_RESULT_ARB 0x8866
-#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
-#define GL_SAMPLES_PASSED_ARB 0x8914
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_PROGRAM_OBJECT_ARB 0x8B40
-#define GL_SHADER_OBJECT_ARB 0x8B48
-#define GL_OBJECT_TYPE_ARB 0x8B4E
-#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
-#define GL_FLOAT_VEC2_ARB 0x8B50
-#define GL_FLOAT_VEC3_ARB 0x8B51
-#define GL_FLOAT_VEC4_ARB 0x8B52
-#define GL_INT_VEC2_ARB 0x8B53
-#define GL_INT_VEC3_ARB 0x8B54
-#define GL_INT_VEC4_ARB 0x8B55
-#define GL_BOOL_ARB 0x8B56
-#define GL_BOOL_VEC2_ARB 0x8B57
-#define GL_BOOL_VEC3_ARB 0x8B58
-#define GL_BOOL_VEC4_ARB 0x8B59
-#define GL_FLOAT_MAT2_ARB 0x8B5A
-#define GL_FLOAT_MAT3_ARB 0x8B5B
-#define GL_FLOAT_MAT4_ARB 0x8B5C
-#define GL_SAMPLER_1D_ARB 0x8B5D
-#define GL_SAMPLER_2D_ARB 0x8B5E
-#define GL_SAMPLER_3D_ARB 0x8B5F
-#define GL_SAMPLER_CUBE_ARB 0x8B60
-#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
-#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
-#define GL_SAMPLER_2D_RECT_ARB 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
-#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
-#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
-#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
-#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
-#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
-#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
-#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
-#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
-#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_VERTEX_SHADER_ARB 0x8B31
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
-#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
-#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
-#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_FRAGMENT_SHADER_ARB 0x8B30
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_POINT_SPRITE_ARB 0x8861
-#define GL_COORD_REPLACE_ARB 0x8862
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
-#define GL_DRAW_BUFFER0_ARB 0x8825
-#define GL_DRAW_BUFFER1_ARB 0x8826
-#define GL_DRAW_BUFFER2_ARB 0x8827
-#define GL_DRAW_BUFFER3_ARB 0x8828
-#define GL_DRAW_BUFFER4_ARB 0x8829
-#define GL_DRAW_BUFFER5_ARB 0x882A
-#define GL_DRAW_BUFFER6_ARB 0x882B
-#define GL_DRAW_BUFFER7_ARB 0x882C
-#define GL_DRAW_BUFFER8_ARB 0x882D
-#define GL_DRAW_BUFFER9_ARB 0x882E
-#define GL_DRAW_BUFFER10_ARB 0x882F
-#define GL_DRAW_BUFFER11_ARB 0x8830
-#define GL_DRAW_BUFFER12_ARB 0x8831
-#define GL_DRAW_BUFFER13_ARB 0x8832
-#define GL_DRAW_BUFFER14_ARB 0x8833
-#define GL_DRAW_BUFFER15_ARB 0x8834
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_RGBA_FLOAT_MODE_ARB 0x8820
-#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
-#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
-#define GL_CLAMP_READ_COLOR_ARB 0x891C
-#define GL_FIXED_ONLY_ARB 0x891D
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_HALF_FLOAT_ARB 0x140B
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
-#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
-#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
-#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
-#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
-#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
-#define GL_RGBA32F_ARB 0x8814
-#define GL_RGB32F_ARB 0x8815
-#define GL_ALPHA32F_ARB 0x8816
-#define GL_INTENSITY32F_ARB 0x8817
-#define GL_LUMINANCE32F_ARB 0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
-#define GL_RGBA16F_ARB 0x881A
-#define GL_RGB16F_ARB 0x881B
-#define GL_ALPHA16F_ARB 0x881C
-#define GL_INTENSITY16F_ARB 0x881D
-#define GL_LUMINANCE16F_ARB 0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_ABGR_EXT 0x8000
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_CONSTANT_COLOR_EXT 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
-#define GL_CONSTANT_ALPHA_EXT 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
-#define GL_BLEND_COLOR_EXT 0x8005
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_POLYGON_OFFSET_EXT 0x8037
-#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
-#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_ALPHA4_EXT 0x803B
-#define GL_ALPHA8_EXT 0x803C
-#define GL_ALPHA12_EXT 0x803D
-#define GL_ALPHA16_EXT 0x803E
-#define GL_LUMINANCE4_EXT 0x803F
-#define GL_LUMINANCE8_EXT 0x8040
-#define GL_LUMINANCE12_EXT 0x8041
-#define GL_LUMINANCE16_EXT 0x8042
-#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
-#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
-#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
-#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
-#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
-#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
-#define GL_INTENSITY_EXT 0x8049
-#define GL_INTENSITY4_EXT 0x804A
-#define GL_INTENSITY8_EXT 0x804B
-#define GL_INTENSITY12_EXT 0x804C
-#define GL_INTENSITY16_EXT 0x804D
-#define GL_RGB2_EXT 0x804E
-#define GL_RGB4_EXT 0x804F
-#define GL_RGB5_EXT 0x8050
-#define GL_RGB8_EXT 0x8051
-#define GL_RGB10_EXT 0x8052
-#define GL_RGB12_EXT 0x8053
-#define GL_RGB16_EXT 0x8054
-#define GL_RGBA2_EXT 0x8055
-#define GL_RGBA4_EXT 0x8056
-#define GL_RGB5_A1_EXT 0x8057
-#define GL_RGBA8_EXT 0x8058
-#define GL_RGB10_A2_EXT 0x8059
-#define GL_RGBA12_EXT 0x805A
-#define GL_RGBA16_EXT 0x805B
-#define GL_TEXTURE_RED_SIZE_EXT 0x805C
-#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
-#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
-#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
-#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
-#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
-#define GL_REPLACE_EXT 0x8062
-#define GL_PROXY_TEXTURE_1D_EXT 0x8063
-#define GL_PROXY_TEXTURE_2D_EXT 0x8064
-#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_PACK_SKIP_IMAGES_EXT 0x806B
-#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
-#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
-#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
-#define GL_TEXTURE_3D_EXT 0x806F
-#define GL_PROXY_TEXTURE_3D_EXT 0x8070
-#define GL_TEXTURE_DEPTH_EXT 0x8071
-#define GL_TEXTURE_WRAP_R_EXT 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_FILTER4_SGIS 0x8146
-#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
-#endif
-
-#ifndef GL_EXT_subtexture
-#endif
-
-#ifndef GL_EXT_copy_texture
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_HISTOGRAM_EXT 0x8024
-#define GL_PROXY_HISTOGRAM_EXT 0x8025
-#define GL_HISTOGRAM_WIDTH_EXT 0x8026
-#define GL_HISTOGRAM_FORMAT_EXT 0x8027
-#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
-#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
-#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
-#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
-#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
-#define GL_HISTOGRAM_SINK_EXT 0x802D
-#define GL_MINMAX_EXT 0x802E
-#define GL_MINMAX_FORMAT_EXT 0x802F
-#define GL_MINMAX_SINK_EXT 0x8030
-#define GL_TABLE_TOO_LARGE_EXT 0x8031
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_CONVOLUTION_1D_EXT 0x8010
-#define GL_CONVOLUTION_2D_EXT 0x8011
-#define GL_SEPARABLE_2D_EXT 0x8012
-#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
-#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
-#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
-#define GL_REDUCE_EXT 0x8016
-#define GL_CONVOLUTION_FORMAT_EXT 0x8017
-#define GL_CONVOLUTION_WIDTH_EXT 0x8018
-#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
-#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
-#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
-#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
-#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
-#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
-#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
-#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
-#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
-#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
-#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
-#endif
-
-#ifndef GL_SGI_color_matrix
-#define GL_COLOR_MATRIX_SGI 0x80B1
-#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
-#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
-#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_COLOR_TABLE_SGI 0x80D0
-#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
-#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
-#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
-#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
-#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
-#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
-#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
-#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
-#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
-#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
-#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
-#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_PIXEL_TEXTURE_SGIS 0x8353
-#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
-#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
-#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_PIXEL_TEX_GEN_SGIX 0x8139
-#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
-#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
-#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
-#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
-#define GL_TEXTURE_4D_SGIS 0x8134
-#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
-#define GL_TEXTURE_4DSIZE_SGIS 0x8136
-#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
-#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
-#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
-#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_CMYK_EXT 0x800C
-#define GL_CMYKA_EXT 0x800D
-#define GL_PACK_CMYK_HINT_EXT 0x800E
-#define GL_UNPACK_CMYK_HINT_EXT 0x800F
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_TEXTURE_PRIORITY_EXT 0x8066
-#define GL_TEXTURE_RESIDENT_EXT 0x8067
-#define GL_TEXTURE_1D_BINDING_EXT 0x8068
-#define GL_TEXTURE_2D_BINDING_EXT 0x8069
-#define GL_TEXTURE_3D_BINDING_EXT 0x806A
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
-#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
-#define GL_LINEAR_DETAIL_SGIS 0x8097
-#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
-#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
-#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
-#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
-#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_LINEAR_SHARPEN_SGIS 0x80AD
-#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
-#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
-#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
-#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
-#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
-#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
-#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
-#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_MULTISAMPLE_SGIS 0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
-#define GL_SAMPLE_MASK_SGIS 0x80A0
-#define GL_1PASS_SGIS 0x80A1
-#define GL_2PASS_0_SGIS 0x80A2
-#define GL_2PASS_1_SGIS 0x80A3
-#define GL_4PASS_0_SGIS 0x80A4
-#define GL_4PASS_1_SGIS 0x80A5
-#define GL_4PASS_2_SGIS 0x80A6
-#define GL_4PASS_3_SGIS 0x80A7
-#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
-#define GL_SAMPLES_SGIS 0x80A9
-#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
-#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
-#define GL_SAMPLE_PATTERN_SGIS 0x80AC
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_RESCALE_NORMAL_EXT 0x803A
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_VERTEX_ARRAY_EXT 0x8074
-#define GL_NORMAL_ARRAY_EXT 0x8075
-#define GL_COLOR_ARRAY_EXT 0x8076
-#define GL_INDEX_ARRAY_EXT 0x8077
-#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
-#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
-#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
-#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
-#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
-#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
-#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
-#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
-#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
-#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
-#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
-#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
-#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
-#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
-#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
-#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
-#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
-#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
-#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
-#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
-#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
-#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
-#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
-#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_GENERATE_MIPMAP_SGIS 0x8191
-#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
-#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
-#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
-#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
-#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
-#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
-#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
-#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
-#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
-#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
-#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
-#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_TEXTURE_COMPARE_SGIX 0x819A
-#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
-#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
-#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_CLAMP_TO_EDGE_SGIS 0x812F
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_CLAMP_TO_BORDER_SGIS 0x812D
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_FUNC_ADD_EXT 0x8006
-#define GL_MIN_EXT 0x8007
-#define GL_MAX_EXT 0x8008
-#define GL_BLEND_EQUATION_EXT 0x8009
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_FUNC_SUBTRACT_EXT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_INTERLACE_SGIX 0x8094
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
-#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
-#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
-#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
-#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
-#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
-#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
-#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
-#endif
-
-#ifndef GL_SGIS_texture_select
-#define GL_DUAL_ALPHA4_SGIS 0x8110
-#define GL_DUAL_ALPHA8_SGIS 0x8111
-#define GL_DUAL_ALPHA12_SGIS 0x8112
-#define GL_DUAL_ALPHA16_SGIS 0x8113
-#define GL_DUAL_LUMINANCE4_SGIS 0x8114
-#define GL_DUAL_LUMINANCE8_SGIS 0x8115
-#define GL_DUAL_LUMINANCE12_SGIS 0x8116
-#define GL_DUAL_LUMINANCE16_SGIS 0x8117
-#define GL_DUAL_INTENSITY4_SGIS 0x8118
-#define GL_DUAL_INTENSITY8_SGIS 0x8119
-#define GL_DUAL_INTENSITY12_SGIS 0x811A
-#define GL_DUAL_INTENSITY16_SGIS 0x811B
-#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
-#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
-#define GL_QUAD_ALPHA4_SGIS 0x811E
-#define GL_QUAD_ALPHA8_SGIS 0x811F
-#define GL_QUAD_LUMINANCE4_SGIS 0x8120
-#define GL_QUAD_LUMINANCE8_SGIS 0x8121
-#define GL_QUAD_INTENSITY4_SGIS 0x8122
-#define GL_QUAD_INTENSITY8_SGIS 0x8123
-#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
-#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SPRITE_SGIX 0x8148
-#define GL_SPRITE_MODE_SGIX 0x8149
-#define GL_SPRITE_AXIS_SGIX 0x814A
-#define GL_SPRITE_TRANSLATION_SGIX 0x814B
-#define GL_SPRITE_AXIAL_SGIX 0x814C
-#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
-#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_POINT_SIZE_MIN_EXT 0x8126
-#define GL_POINT_SIZE_MAX_EXT 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
-#define GL_DISTANCE_ATTENUATION_EXT 0x8129
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_POINT_SIZE_MIN_SGIS 0x8126
-#define GL_POINT_SIZE_MAX_SGIS 0x8127
-#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
-#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
-#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
-#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
-#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
-#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_FRAMEZOOM_SGIX 0x818B
-#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
-#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#endif
-
-#ifndef GL_FfdMaskSGIX
-#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
-#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
-#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
-#define GL_DEFORMATIONS_MASK_SGIX 0x8196
-#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_REFERENCE_PLANE_SGIX 0x817D
-#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
-#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
-#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_FOG_FUNC_SGIS 0x812A
-#define GL_FOG_FUNC_POINTS_SGIS 0x812B
-#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_FOG_OFFSET_SGIX 0x8198
-#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_IMAGE_SCALE_X_HP 0x8155
-#define GL_IMAGE_SCALE_Y_HP 0x8156
-#define GL_IMAGE_TRANSLATE_X_HP 0x8157
-#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
-#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
-#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
-#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
-#define GL_IMAGE_MAG_FILTER_HP 0x815C
-#define GL_IMAGE_MIN_FILTER_HP 0x815D
-#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
-#define GL_CUBIC_HP 0x815F
-#define GL_AVERAGE_HP 0x8160
-#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
-#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
-#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_IGNORE_BORDER_HP 0x8150
-#define GL_CONSTANT_BORDER_HP 0x8151
-#define GL_REPLICATE_BORDER_HP 0x8153
-#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
-#endif
-
-#ifndef GL_INGR_palette_buffer
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
-#endif
-
-#ifndef GL_EXT_color_subtable
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
-#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
-#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
-#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
-#define GL_COLOR3_BIT_PGI 0x00010000
-#define GL_COLOR4_BIT_PGI 0x00020000
-#define GL_EDGEFLAG_BIT_PGI 0x00040000
-#define GL_INDEX_BIT_PGI 0x00080000
-#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
-#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
-#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
-#define GL_MAT_EMISSION_BIT_PGI 0x00800000
-#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
-#define GL_MAT_SHININESS_BIT_PGI 0x02000000
-#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
-#define GL_NORMAL_BIT_PGI 0x08000000
-#define GL_TEXCOORD1_BIT_PGI 0x10000000
-#define GL_TEXCOORD2_BIT_PGI 0x20000000
-#define GL_TEXCOORD3_BIT_PGI 0x40000000
-#define GL_TEXCOORD4_BIT_PGI 0x80000000
-#define GL_VERTEX23_BIT_PGI 0x00000004
-#define GL_VERTEX4_BIT_PGI 0x00000008
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
-#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
-#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
-#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
-#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
-#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
-#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
-#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
-#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
-#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
-#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
-#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
-#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
-#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
-#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
-#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
-#define GL_CLIP_NEAR_HINT_PGI 0x1A220
-#define GL_CLIP_FAR_HINT_PGI 0x1A221
-#define GL_WIDE_LINE_HINT_PGI 0x1A222
-#define GL_BACK_NORMALS_HINT_PGI 0x1A223
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_COLOR_INDEX1_EXT 0x80E2
-#define GL_COLOR_INDEX2_EXT 0x80E3
-#define GL_COLOR_INDEX4_EXT 0x80E4
-#define GL_COLOR_INDEX8_EXT 0x80E5
-#define GL_COLOR_INDEX12_EXT 0x80E6
-#define GL_COLOR_INDEX16_EXT 0x80E7
-#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_LIST_PRIORITY_SGIX 0x8182
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_IR_INSTRUMENT1_SGIX 0x817F
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
-#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
-#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SHADOW_AMBIENT_SGIX 0x80BF
-#endif
-
-#ifndef GL_EXT_index_texture
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_INDEX_MATERIAL_EXT 0x81B8
-#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
-#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_INDEX_TEST_EXT 0x81B5
-#define GL_INDEX_TEST_FUNC_EXT 0x81B6
-#define GL_INDEX_TEST_REF_EXT 0x81B7
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_IUI_V2F_EXT 0x81AD
-#define GL_IUI_V3F_EXT 0x81AE
-#define GL_IUI_N3F_V2F_EXT 0x81AF
-#define GL_IUI_N3F_V3F_EXT 0x81B0
-#define GL_T2F_IUI_V2F_EXT 0x81B1
-#define GL_T2F_IUI_V3F_EXT 0x81B2
-#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
-#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
-#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_CULL_VERTEX_EXT 0x81AA
-#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
-#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_YCRCB_422_SGIX 0x81BB
-#define GL_YCRCB_444_SGIX 0x81BC
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
-#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
-#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
-#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
-#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
-#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
-#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
-#define GL_LIGHT_ENV_MODE_SGIX 0x8407
-#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
-#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
-#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
-#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
-#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
-#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
-#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
-#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
-#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
-#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
-#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
-#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
-#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
-#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
-#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_PHONG_WIN 0x80EA
-#define GL_PHONG_HINT_WIN 0x80EB
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_FRAGMENT_MATERIAL_EXT 0x8349
-#define GL_FRAGMENT_NORMAL_EXT 0x834A
-#define GL_FRAGMENT_COLOR_EXT 0x834C
-#define GL_ATTENUATION_EXT 0x834D
-#define GL_SHADOW_ATTENUATION_EXT 0x834E
-#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
-#define GL_TEXTURE_LIGHT_EXT 0x8350
-#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
-#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
-/* reuse GL_FRAGMENT_DEPTH_EXT */
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_ALPHA_MIN_SGIX 0x8320
-#define GL_ALPHA_MAX_SGIX 0x8321
-#endif
-
-#ifndef GL_SGIX_impact_pixel_texture
-#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
-#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
-#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
-#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
-#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
-#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
-#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_BGR_EXT 0x80E0
-#define GL_BGRA_EXT 0x80E1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_ASYNC_MARKER_SGIX 0x8329
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
-#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
-#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
-#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
-#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
-#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
-#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
-#endif
-
-#ifndef GL_INTEL_texture_scissor
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
-#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
-#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
-#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
-#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_OCCLUSION_TEST_HP 0x8165
-#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
-#define GL_PIXEL_MAG_FILTER_EXT 0x8331
-#define GL_PIXEL_MIN_FILTER_EXT 0x8332
-#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
-#define GL_CUBIC_EXT 0x8334
-#define GL_AVERAGE_EXT 0x8335
-#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
-#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
-#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
-#define GL_SINGLE_COLOR_EXT 0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_COLOR_SUM_EXT 0x8458
-#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
-#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_PERTURB_EXT 0x85AE
-#define GL_TEXTURE_NORMAL_EXT 0x85AF
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
-#define GL_FOG_COORDINATE_EXT 0x8451
-#define GL_FRAGMENT_DEPTH_EXT 0x8452
-#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
-#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_SCREEN_COORDINATES_REND 0x8490
-#define GL_INVERTED_SCREEN_W_REND 0x8491
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_TANGENT_ARRAY_EXT 0x8439
-#define GL_BINORMAL_ARRAY_EXT 0x843A
-#define GL_CURRENT_TANGENT_EXT 0x843B
-#define GL_CURRENT_BINORMAL_EXT 0x843C
-#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
-#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
-#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
-#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
-#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
-#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
-#define GL_MAP1_TANGENT_EXT 0x8444
-#define GL_MAP2_TANGENT_EXT 0x8445
-#define GL_MAP1_BINORMAL_EXT 0x8446
-#define GL_MAP2_BINORMAL_EXT 0x8447
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_COMBINE_EXT 0x8570
-#define GL_COMBINE_RGB_EXT 0x8571
-#define GL_COMBINE_ALPHA_EXT 0x8572
-#define GL_RGB_SCALE_EXT 0x8573
-#define GL_ADD_SIGNED_EXT 0x8574
-#define GL_INTERPOLATE_EXT 0x8575
-#define GL_CONSTANT_EXT 0x8576
-#define GL_PRIMARY_COLOR_EXT 0x8577
-#define GL_PREVIOUS_EXT 0x8578
-#define GL_SOURCE0_RGB_EXT 0x8580
-#define GL_SOURCE1_RGB_EXT 0x8581
-#define GL_SOURCE2_RGB_EXT 0x8582
-#define GL_SOURCE0_ALPHA_EXT 0x8588
-#define GL_SOURCE1_ALPHA_EXT 0x8589
-#define GL_SOURCE2_ALPHA_EXT 0x858A
-#define GL_OPERAND0_RGB_EXT 0x8590
-#define GL_OPERAND1_RGB_EXT 0x8591
-#define GL_OPERAND2_RGB_EXT 0x8592
-#define GL_OPERAND0_ALPHA_EXT 0x8598
-#define GL_OPERAND1_ALPHA_EXT 0x8599
-#define GL_OPERAND2_ALPHA_EXT 0x859A
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_TRANSFORM_HINT_APPLE 0x85B1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_FOG_SCALE_SGIX 0x81FC
-#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
-#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_GLOBAL_ALPHA_SUN 0x81D9
-#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_RESTART_SUN 0x0001
-#define GL_REPLACE_MIDDLE_SUN 0x0002
-#define GL_REPLACE_OLDEST_SUN 0x0003
-#define GL_TRIANGLE_LIST_SUN 0x81D7
-#define GL_REPLACEMENT_CODE_SUN 0x81D8
-#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
-#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
-#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
-#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
-#define GL_R1UI_V3F_SUN 0x85C4
-#define GL_R1UI_C4UB_V3F_SUN 0x85C5
-#define GL_R1UI_C3F_V3F_SUN 0x85C6
-#define GL_R1UI_N3F_V3F_SUN 0x85C7
-#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
-#define GL_R1UI_T2F_V3F_SUN 0x85C9
-#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
-#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
-#endif
-
-#ifndef GL_SUN_vertex
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_BLEND_DST_RGB_EXT 0x80C8
-#define GL_BLEND_SRC_RGB_EXT 0x80C9
-#define GL_BLEND_DST_ALPHA_EXT 0x80CA
-#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_RED_MIN_CLAMP_INGR 0x8560
-#define GL_GREEN_MIN_CLAMP_INGR 0x8561
-#define GL_BLUE_MIN_CLAMP_INGR 0x8562
-#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
-#define GL_RED_MAX_CLAMP_INGR 0x8564
-#define GL_GREEN_MAX_CLAMP_INGR 0x8565
-#define GL_BLUE_MAX_CLAMP_INGR 0x8566
-#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INTERLACE_READ_INGR 0x8568
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_INCR_WRAP_EXT 0x8507
-#define GL_DECR_WRAP_EXT 0x8508
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_422_EXT 0x80CC
-#define GL_422_REV_EXT 0x80CD
-#define GL_422_AVERAGE_EXT 0x80CE
-#define GL_422_REV_AVERAGE_EXT 0x80CF
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NORMAL_MAP_NV 0x8511
-#define GL_REFLECTION_MAP_NV 0x8512
-#endif
-
-#ifndef GL_EXT_texture_cube_map
-#define GL_NORMAL_MAP_EXT 0x8511
-#define GL_REFLECTION_MAP_EXT 0x8512
-#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_WRAP_BORDER_SUN 0x81D4
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
-#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
-#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
-#define GL_MODELVIEW1_MATRIX_EXT 0x8506
-#define GL_VERTEX_WEIGHTING_EXT 0x8509
-#define GL_MODELVIEW0_EXT GL_MODELVIEW
-#define GL_MODELVIEW1_EXT 0x850A
-#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
-#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
-#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
-#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
-#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
-#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_MAX_SHININESS_NV 0x8504
-#define GL_MAX_SPOT_EXPONENT_NV 0x8505
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
-#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
-#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
-#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_REGISTER_COMBINERS_NV 0x8522
-#define GL_VARIABLE_A_NV 0x8523
-#define GL_VARIABLE_B_NV 0x8524
-#define GL_VARIABLE_C_NV 0x8525
-#define GL_VARIABLE_D_NV 0x8526
-#define GL_VARIABLE_E_NV 0x8527
-#define GL_VARIABLE_F_NV 0x8528
-#define GL_VARIABLE_G_NV 0x8529
-#define GL_CONSTANT_COLOR0_NV 0x852A
-#define GL_CONSTANT_COLOR1_NV 0x852B
-#define GL_PRIMARY_COLOR_NV 0x852C
-#define GL_SECONDARY_COLOR_NV 0x852D
-#define GL_SPARE0_NV 0x852E
-#define GL_SPARE1_NV 0x852F
-#define GL_DISCARD_NV 0x8530
-#define GL_E_TIMES_F_NV 0x8531
-#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
-#define GL_UNSIGNED_IDENTITY_NV 0x8536
-#define GL_UNSIGNED_INVERT_NV 0x8537
-#define GL_EXPAND_NORMAL_NV 0x8538
-#define GL_EXPAND_NEGATE_NV 0x8539
-#define GL_HALF_BIAS_NORMAL_NV 0x853A
-#define GL_HALF_BIAS_NEGATE_NV 0x853B
-#define GL_SIGNED_IDENTITY_NV 0x853C
-#define GL_SIGNED_NEGATE_NV 0x853D
-#define GL_SCALE_BY_TWO_NV 0x853E
-#define GL_SCALE_BY_FOUR_NV 0x853F
-#define GL_SCALE_BY_ONE_HALF_NV 0x8540
-#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
-#define GL_COMBINER_INPUT_NV 0x8542
-#define GL_COMBINER_MAPPING_NV 0x8543
-#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
-#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
-#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
-#define GL_COMBINER_MUX_SUM_NV 0x8547
-#define GL_COMBINER_SCALE_NV 0x8548
-#define GL_COMBINER_BIAS_NV 0x8549
-#define GL_COMBINER_AB_OUTPUT_NV 0x854A
-#define GL_COMBINER_CD_OUTPUT_NV 0x854B
-#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
-#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
-#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
-#define GL_COLOR_SUM_CLAMP_NV 0x854F
-#define GL_COMBINER0_NV 0x8550
-#define GL_COMBINER1_NV 0x8551
-#define GL_COMBINER2_NV 0x8552
-#define GL_COMBINER3_NV 0x8553
-#define GL_COMBINER4_NV 0x8554
-#define GL_COMBINER5_NV 0x8555
-#define GL_COMBINER6_NV 0x8556
-#define GL_COMBINER7_NV 0x8557
-/* reuse GL_TEXTURE0_ARB */
-/* reuse GL_TEXTURE1_ARB */
-/* reuse GL_ZERO */
-/* reuse GL_NONE */
-/* reuse GL_FOG */
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_FOG_DISTANCE_MODE_NV 0x855A
-#define GL_EYE_RADIAL_NV 0x855B
-#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
-/* reuse GL_EYE_PLANE */
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_EMBOSS_LIGHT_NV 0x855D
-#define GL_EMBOSS_CONSTANT_NV 0x855E
-#define GL_EMBOSS_MAP_NV 0x855F
-#endif
-
-#ifndef GL_NV_blend_square
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_COMBINE4_NV 0x8503
-#define GL_SOURCE3_RGB_NV 0x8583
-#define GL_SOURCE3_ALPHA_NV 0x858B
-#define GL_OPERAND3_RGB_NV 0x8593
-#define GL_OPERAND3_ALPHA_NV 0x859B
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#endif
-
-#ifndef GL_MESA_window_pos
-#endif
-
-#ifndef GL_EXT_texture_compression_s3tc
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_CULL_VERTEX_IBM 103050
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_VERTEX_ARRAY_LIST_IBM 103070
-#define GL_NORMAL_ARRAY_LIST_IBM 103071
-#define GL_COLOR_ARRAY_LIST_IBM 103072
-#define GL_INDEX_ARRAY_LIST_IBM 103073
-#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
-#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
-#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
-#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
-#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
-#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
-#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
-#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
-#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
-#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
-#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
-#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
-#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
-#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
-#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
-#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_YCRCB_SGIX 0x8318
-#define GL_YCRCBA_SGIX 0x8319
-#endif
-
-#ifndef GL_SGI_depth_pass_instrument
-#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
-#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
-#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
-#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_MULTISAMPLE_3DFX 0x86B2
-#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
-#define GL_SAMPLES_3DFX 0x86B4
-#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_MULTISAMPLE_EXT 0x809D
-#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
-#define GL_SAMPLE_MASK_EXT 0x80A0
-#define GL_1PASS_EXT 0x80A1
-#define GL_2PASS_0_EXT 0x80A2
-#define GL_2PASS_1_EXT 0x80A3
-#define GL_4PASS_0_EXT 0x80A4
-#define GL_4PASS_1_EXT 0x80A5
-#define GL_4PASS_2_EXT 0x80A6
-#define GL_4PASS_3_EXT 0x80A7
-#define GL_SAMPLE_BUFFERS_EXT 0x80A8
-#define GL_SAMPLES_EXT 0x80A9
-#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
-#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
-#define GL_SAMPLE_PATTERN_EXT 0x80AC
-#define GL_MULTISAMPLE_BIT_EXT 0x20000000
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_VERTEX_PRECLIP_SGIX 0x83EE
-#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_CONVOLUTION_HINT_SGIX 0x8316
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_PACK_RESAMPLE_SGIX 0x842C
-#define GL_UNPACK_RESAMPLE_SGIX 0x842D
-#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
-#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
-#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
-#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
-#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
-#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
-#define GL_EYE_POINT_SGIS 0x81F4
-#define GL_OBJECT_POINT_SGIS 0x81F5
-#define GL_EYE_LINE_SGIS 0x81F6
-#define GL_OBJECT_LINE_SGIS 0x81F7
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_DOT3_RGB_EXT 0x8740
-#define GL_DOT3_RGBA_EXT 0x8741
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_MIRROR_CLAMP_ATI 0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
-#endif
-
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV 0x84F2
-#define GL_FENCE_STATUS_NV 0x84F3
-#define GL_FENCE_CONDITION_NV 0x84F4
-#endif
-
-#ifndef GL_IBM_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_IBM 0x8370
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_EVAL_2D_NV 0x86C0
-#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
-#define GL_MAP_TESSELLATION_NV 0x86C2
-#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
-#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
-#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
-#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
-#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
-#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
-#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
-#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
-#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
-#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
-#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
-#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
-#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
-#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
-#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
-#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
-#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
-#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
-#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
-#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
-#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_DEPTH_STENCIL_NV 0x84F9
-#define GL_UNSIGNED_INT_24_8_NV 0x84FA
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_PER_STAGE_CONSTANTS_NV 0x8535
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_TEXTURE_RECTANGLE_NV 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
-#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
-#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
-#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
-#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
-#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
-#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
-#define GL_SHADER_CONSISTENT_NV 0x86DD
-#define GL_TEXTURE_SHADER_NV 0x86DE
-#define GL_SHADER_OPERATION_NV 0x86DF
-#define GL_CULL_MODES_NV 0x86E0
-#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
-#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
-#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
-#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
-#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
-#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
-#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
-#define GL_CONST_EYE_NV 0x86E5
-#define GL_PASS_THROUGH_NV 0x86E6
-#define GL_CULL_FRAGMENT_NV 0x86E7
-#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
-#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
-#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
-#define GL_DOT_PRODUCT_NV 0x86EC
-#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
-#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
-#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
-#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
-#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
-#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
-#define GL_HILO_NV 0x86F4
-#define GL_DSDT_NV 0x86F5
-#define GL_DSDT_MAG_NV 0x86F6
-#define GL_DSDT_MAG_VIB_NV 0x86F7
-#define GL_HILO16_NV 0x86F8
-#define GL_SIGNED_HILO_NV 0x86F9
-#define GL_SIGNED_HILO16_NV 0x86FA
-#define GL_SIGNED_RGBA_NV 0x86FB
-#define GL_SIGNED_RGBA8_NV 0x86FC
-#define GL_SIGNED_RGB_NV 0x86FE
-#define GL_SIGNED_RGB8_NV 0x86FF
-#define GL_SIGNED_LUMINANCE_NV 0x8701
-#define GL_SIGNED_LUMINANCE8_NV 0x8702
-#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
-#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
-#define GL_SIGNED_ALPHA_NV 0x8705
-#define GL_SIGNED_ALPHA8_NV 0x8706
-#define GL_SIGNED_INTENSITY_NV 0x8707
-#define GL_SIGNED_INTENSITY8_NV 0x8708
-#define GL_DSDT8_NV 0x8709
-#define GL_DSDT8_MAG8_NV 0x870A
-#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
-#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
-#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
-#define GL_HI_SCALE_NV 0x870E
-#define GL_LO_SCALE_NV 0x870F
-#define GL_DS_SCALE_NV 0x8710
-#define GL_DT_SCALE_NV 0x8711
-#define GL_MAGNITUDE_SCALE_NV 0x8712
-#define GL_VIBRANCE_SCALE_NV 0x8713
-#define GL_HI_BIAS_NV 0x8714
-#define GL_LO_BIAS_NV 0x8715
-#define GL_DS_BIAS_NV 0x8716
-#define GL_DT_BIAS_NV 0x8717
-#define GL_MAGNITUDE_BIAS_NV 0x8718
-#define GL_VIBRANCE_BIAS_NV 0x8719
-#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
-#define GL_TEXTURE_HI_SIZE_NV 0x871B
-#define GL_TEXTURE_LO_SIZE_NV 0x871C
-#define GL_TEXTURE_DS_SIZE_NV 0x871D
-#define GL_TEXTURE_DT_SIZE_NV 0x871E
-#define GL_TEXTURE_MAG_SIZE_NV 0x871F
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_VERTEX_PROGRAM_NV 0x8620
-#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
-#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
-#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
-#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
-#define GL_CURRENT_ATTRIB_NV 0x8626
-#define GL_PROGRAM_LENGTH_NV 0x8627
-#define GL_PROGRAM_STRING_NV 0x8628
-#define GL_MODELVIEW_PROJECTION_NV 0x8629
-#define GL_IDENTITY_NV 0x862A
-#define GL_INVERSE_NV 0x862B
-#define GL_TRANSPOSE_NV 0x862C
-#define GL_INVERSE_TRANSPOSE_NV 0x862D
-#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
-#define GL_MAX_TRACK_MATRICES_NV 0x862F
-#define GL_MATRIX0_NV 0x8630
-#define GL_MATRIX1_NV 0x8631
-#define GL_MATRIX2_NV 0x8632
-#define GL_MATRIX3_NV 0x8633
-#define GL_MATRIX4_NV 0x8634
-#define GL_MATRIX5_NV 0x8635
-#define GL_MATRIX6_NV 0x8636
-#define GL_MATRIX7_NV 0x8637
-#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
-#define GL_CURRENT_MATRIX_NV 0x8641
-#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
-#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
-#define GL_PROGRAM_PARAMETER_NV 0x8644
-#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
-#define GL_PROGRAM_TARGET_NV 0x8646
-#define GL_PROGRAM_RESIDENT_NV 0x8647
-#define GL_TRACK_MATRIX_NV 0x8648
-#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
-#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
-#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
-#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
-#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
-#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
-#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
-#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
-#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
-#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
-#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
-#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
-#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
-#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
-#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
-#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
-#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
-#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
-#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
-#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
-#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
-#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
-#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
-#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
-#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
-#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
-#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
-#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
-#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
-#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
-#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
-#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
-#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
-#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
-#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
-#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
-#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
-#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
-#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
-#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
-#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
-#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
-#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
-#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
-#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
-#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
-#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
-#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
-#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
-#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
-#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
-#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
-#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SCALEBIAS_HINT_SGIX 0x8322
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_INTERLACE_OML 0x8980
-#define GL_INTERLACE_READ_OML 0x8981
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
-#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
-#endif
-
-#ifndef GL_OML_resample
-#define GL_PACK_RESAMPLE_OML 0x8984
-#define GL_UNPACK_RESAMPLE_OML 0x8985
-#define GL_RESAMPLE_REPLICATE_OML 0x8986
-#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
-#define GL_RESAMPLE_AVERAGE_OML 0x8988
-#define GL_RESAMPLE_DECIMATE_OML 0x8989
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
-#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_BUMP_ROT_MATRIX_ATI 0x8775
-#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
-#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
-#define GL_BUMP_TEX_UNITS_ATI 0x8778
-#define GL_DUDV_ATI 0x8779
-#define GL_DU8DV8_ATI 0x877A
-#define GL_BUMP_ENVMAP_ATI 0x877B
-#define GL_BUMP_TARGET_ATI 0x877C
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_FRAGMENT_SHADER_ATI 0x8920
-#define GL_REG_0_ATI 0x8921
-#define GL_REG_1_ATI 0x8922
-#define GL_REG_2_ATI 0x8923
-#define GL_REG_3_ATI 0x8924
-#define GL_REG_4_ATI 0x8925
-#define GL_REG_5_ATI 0x8926
-#define GL_REG_6_ATI 0x8927
-#define GL_REG_7_ATI 0x8928
-#define GL_REG_8_ATI 0x8929
-#define GL_REG_9_ATI 0x892A
-#define GL_REG_10_ATI 0x892B
-#define GL_REG_11_ATI 0x892C
-#define GL_REG_12_ATI 0x892D
-#define GL_REG_13_ATI 0x892E
-#define GL_REG_14_ATI 0x892F
-#define GL_REG_15_ATI 0x8930
-#define GL_REG_16_ATI 0x8931
-#define GL_REG_17_ATI 0x8932
-#define GL_REG_18_ATI 0x8933
-#define GL_REG_19_ATI 0x8934
-#define GL_REG_20_ATI 0x8935
-#define GL_REG_21_ATI 0x8936
-#define GL_REG_22_ATI 0x8937
-#define GL_REG_23_ATI 0x8938
-#define GL_REG_24_ATI 0x8939
-#define GL_REG_25_ATI 0x893A
-#define GL_REG_26_ATI 0x893B
-#define GL_REG_27_ATI 0x893C
-#define GL_REG_28_ATI 0x893D
-#define GL_REG_29_ATI 0x893E
-#define GL_REG_30_ATI 0x893F
-#define GL_REG_31_ATI 0x8940
-#define GL_CON_0_ATI 0x8941
-#define GL_CON_1_ATI 0x8942
-#define GL_CON_2_ATI 0x8943
-#define GL_CON_3_ATI 0x8944
-#define GL_CON_4_ATI 0x8945
-#define GL_CON_5_ATI 0x8946
-#define GL_CON_6_ATI 0x8947
-#define GL_CON_7_ATI 0x8948
-#define GL_CON_8_ATI 0x8949
-#define GL_CON_9_ATI 0x894A
-#define GL_CON_10_ATI 0x894B
-#define GL_CON_11_ATI 0x894C
-#define GL_CON_12_ATI 0x894D
-#define GL_CON_13_ATI 0x894E
-#define GL_CON_14_ATI 0x894F
-#define GL_CON_15_ATI 0x8950
-#define GL_CON_16_ATI 0x8951
-#define GL_CON_17_ATI 0x8952
-#define GL_CON_18_ATI 0x8953
-#define GL_CON_19_ATI 0x8954
-#define GL_CON_20_ATI 0x8955
-#define GL_CON_21_ATI 0x8956
-#define GL_CON_22_ATI 0x8957
-#define GL_CON_23_ATI 0x8958
-#define GL_CON_24_ATI 0x8959
-#define GL_CON_25_ATI 0x895A
-#define GL_CON_26_ATI 0x895B
-#define GL_CON_27_ATI 0x895C
-#define GL_CON_28_ATI 0x895D
-#define GL_CON_29_ATI 0x895E
-#define GL_CON_30_ATI 0x895F
-#define GL_CON_31_ATI 0x8960
-#define GL_MOV_ATI 0x8961
-#define GL_ADD_ATI 0x8963
-#define GL_MUL_ATI 0x8964
-#define GL_SUB_ATI 0x8965
-#define GL_DOT3_ATI 0x8966
-#define GL_DOT4_ATI 0x8967
-#define GL_MAD_ATI 0x8968
-#define GL_LERP_ATI 0x8969
-#define GL_CND_ATI 0x896A
-#define GL_CND0_ATI 0x896B
-#define GL_DOT2_ADD_ATI 0x896C
-#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
-#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
-#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
-#define GL_NUM_PASSES_ATI 0x8970
-#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
-#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
-#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
-#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
-#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
-#define GL_SWIZZLE_STR_ATI 0x8976
-#define GL_SWIZZLE_STQ_ATI 0x8977
-#define GL_SWIZZLE_STR_DR_ATI 0x8978
-#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
-#define GL_SWIZZLE_STRQ_ATI 0x897A
-#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
-#define GL_RED_BIT_ATI 0x00000001
-#define GL_GREEN_BIT_ATI 0x00000002
-#define GL_BLUE_BIT_ATI 0x00000004
-#define GL_2X_BIT_ATI 0x00000001
-#define GL_4X_BIT_ATI 0x00000002
-#define GL_8X_BIT_ATI 0x00000004
-#define GL_HALF_BIT_ATI 0x00000008
-#define GL_QUARTER_BIT_ATI 0x00000010
-#define GL_EIGHTH_BIT_ATI 0x00000020
-#define GL_SATURATE_BIT_ATI 0x00000040
-#define GL_COMP_BIT_ATI 0x00000002
-#define GL_NEGATE_BIT_ATI 0x00000004
-#define GL_BIAS_BIT_ATI 0x00000008
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_PN_TRIANGLES_ATI 0x87F0
-#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
-#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
-#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
-#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
-#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
-#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
-#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
-#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_STATIC_ATI 0x8760
-#define GL_DYNAMIC_ATI 0x8761
-#define GL_PRESERVE_ATI 0x8762
-#define GL_DISCARD_ATI 0x8763
-#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
-#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
-#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
-#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_VERTEX_SHADER_EXT 0x8780
-#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
-#define GL_OP_INDEX_EXT 0x8782
-#define GL_OP_NEGATE_EXT 0x8783
-#define GL_OP_DOT3_EXT 0x8784
-#define GL_OP_DOT4_EXT 0x8785
-#define GL_OP_MUL_EXT 0x8786
-#define GL_OP_ADD_EXT 0x8787
-#define GL_OP_MADD_EXT 0x8788
-#define GL_OP_FRAC_EXT 0x8789
-#define GL_OP_MAX_EXT 0x878A
-#define GL_OP_MIN_EXT 0x878B
-#define GL_OP_SET_GE_EXT 0x878C
-#define GL_OP_SET_LT_EXT 0x878D
-#define GL_OP_CLAMP_EXT 0x878E
-#define GL_OP_FLOOR_EXT 0x878F
-#define GL_OP_ROUND_EXT 0x8790
-#define GL_OP_EXP_BASE_2_EXT 0x8791
-#define GL_OP_LOG_BASE_2_EXT 0x8792
-#define GL_OP_POWER_EXT 0x8793
-#define GL_OP_RECIP_EXT 0x8794
-#define GL_OP_RECIP_SQRT_EXT 0x8795
-#define GL_OP_SUB_EXT 0x8796
-#define GL_OP_CROSS_PRODUCT_EXT 0x8797
-#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
-#define GL_OP_MOV_EXT 0x8799
-#define GL_OUTPUT_VERTEX_EXT 0x879A
-#define GL_OUTPUT_COLOR0_EXT 0x879B
-#define GL_OUTPUT_COLOR1_EXT 0x879C
-#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
-#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
-#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
-#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
-#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
-#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
-#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
-#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
-#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
-#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
-#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
-#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
-#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
-#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
-#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
-#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
-#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
-#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
-#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
-#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
-#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
-#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
-#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
-#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
-#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
-#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
-#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
-#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
-#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
-#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
-#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
-#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
-#define GL_OUTPUT_FOG_EXT 0x87BD
-#define GL_SCALAR_EXT 0x87BE
-#define GL_VECTOR_EXT 0x87BF
-#define GL_MATRIX_EXT 0x87C0
-#define GL_VARIANT_EXT 0x87C1
-#define GL_INVARIANT_EXT 0x87C2
-#define GL_LOCAL_CONSTANT_EXT 0x87C3
-#define GL_LOCAL_EXT 0x87C4
-#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
-#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
-#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
-#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
-#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
-#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
-#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
-#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
-#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
-#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
-#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
-#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
-#define GL_X_EXT 0x87D5
-#define GL_Y_EXT 0x87D6
-#define GL_Z_EXT 0x87D7
-#define GL_W_EXT 0x87D8
-#define GL_NEGATIVE_X_EXT 0x87D9
-#define GL_NEGATIVE_Y_EXT 0x87DA
-#define GL_NEGATIVE_Z_EXT 0x87DB
-#define GL_NEGATIVE_W_EXT 0x87DC
-#define GL_ZERO_EXT 0x87DD
-#define GL_ONE_EXT 0x87DE
-#define GL_NEGATIVE_ONE_EXT 0x87DF
-#define GL_NORMALIZED_RANGE_EXT 0x87E0
-#define GL_FULL_RANGE_EXT 0x87E1
-#define GL_CURRENT_VERTEX_EXT 0x87E2
-#define GL_MVP_MATRIX_EXT 0x87E3
-#define GL_VARIANT_VALUE_EXT 0x87E4
-#define GL_VARIANT_DATATYPE_EXT 0x87E5
-#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
-#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
-#define GL_VARIANT_ARRAY_EXT 0x87E8
-#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
-#define GL_INVARIANT_VALUE_EXT 0x87EA
-#define GL_INVARIANT_DATATYPE_EXT 0x87EB
-#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
-#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
-#define GL_VERTEX_STREAM0_ATI 0x876C
-#define GL_VERTEX_STREAM1_ATI 0x876D
-#define GL_VERTEX_STREAM2_ATI 0x876E
-#define GL_VERTEX_STREAM3_ATI 0x876F
-#define GL_VERTEX_STREAM4_ATI 0x8770
-#define GL_VERTEX_STREAM5_ATI 0x8771
-#define GL_VERTEX_STREAM6_ATI 0x8772
-#define GL_VERTEX_STREAM7_ATI 0x8773
-#define GL_VERTEX_SOURCE_ATI 0x8774
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ELEMENT_ARRAY_ATI 0x8768
-#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
-#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_QUAD_MESH_SUN 0x8614
-#define GL_TRIANGLE_MESH_SUN 0x8615
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SLICE_ACCUM_SUN 0x85CC
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_DEPTH_CLAMP_NV 0x864F
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_PIXEL_COUNTER_BITS_NV 0x8864
-#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
-#define GL_PIXEL_COUNT_NV 0x8866
-#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_POINT_SPRITE_NV 0x8861
-#define GL_COORD_REPLACE_NV 0x8862
-#define GL_POINT_SPRITE_R_MODE_NV 0x8863
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
-#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
-#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
-#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
-#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
-#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
-#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
-#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
-#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
-#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
-#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
-#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
-#define GL_HILO8_NV 0x885E
-#define GL_SIGNED_HILO8_NV 0x885F
-#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
-#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_ELEMENT_ARRAY_APPLE 0x8768
-#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
-#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_DRAW_PIXELS_APPLE 0x8A0A
-#define GL_FENCE_APPLE 0x8A0B
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
-#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
-#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
-#define GL_STORAGE_CACHED_APPLE 0x85BE
-#define GL_STORAGE_SHARED_APPLE 0x85BF
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_YCBCR_422_APPLE 0x85B9
-#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_RGB_S3TC 0x83A0
-#define GL_RGB4_S3TC 0x83A1
-#define GL_RGBA_S3TC 0x83A2
-#define GL_RGBA4_S3TC 0x83A3
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
-#define GL_DRAW_BUFFER0_ATI 0x8825
-#define GL_DRAW_BUFFER1_ATI 0x8826
-#define GL_DRAW_BUFFER2_ATI 0x8827
-#define GL_DRAW_BUFFER3_ATI 0x8828
-#define GL_DRAW_BUFFER4_ATI 0x8829
-#define GL_DRAW_BUFFER5_ATI 0x882A
-#define GL_DRAW_BUFFER6_ATI 0x882B
-#define GL_DRAW_BUFFER7_ATI 0x882C
-#define GL_DRAW_BUFFER8_ATI 0x882D
-#define GL_DRAW_BUFFER9_ATI 0x882E
-#define GL_DRAW_BUFFER10_ATI 0x882F
-#define GL_DRAW_BUFFER11_ATI 0x8830
-#define GL_DRAW_BUFFER12_ATI 0x8831
-#define GL_DRAW_BUFFER13_ATI 0x8832
-#define GL_DRAW_BUFFER14_ATI 0x8833
-#define GL_DRAW_BUFFER15_ATI 0x8834
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
-#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_MODULATE_ADD_ATI 0x8744
-#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
-#define GL_MODULATE_SUBTRACT_ATI 0x8746
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_RGBA_FLOAT32_ATI 0x8814
-#define GL_RGB_FLOAT32_ATI 0x8815
-#define GL_ALPHA_FLOAT32_ATI 0x8816
-#define GL_INTENSITY_FLOAT32_ATI 0x8817
-#define GL_LUMINANCE_FLOAT32_ATI 0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
-#define GL_RGBA_FLOAT16_ATI 0x881A
-#define GL_RGB_FLOAT16_ATI 0x881B
-#define GL_ALPHA_FLOAT16_ATI 0x881C
-#define GL_INTENSITY_FLOAT16_ATI 0x881D
-#define GL_LUMINANCE_FLOAT16_ATI 0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_FLOAT_R_NV 0x8880
-#define GL_FLOAT_RG_NV 0x8881
-#define GL_FLOAT_RGB_NV 0x8882
-#define GL_FLOAT_RGBA_NV 0x8883
-#define GL_FLOAT_R16_NV 0x8884
-#define GL_FLOAT_R32_NV 0x8885
-#define GL_FLOAT_RG16_NV 0x8886
-#define GL_FLOAT_RG32_NV 0x8887
-#define GL_FLOAT_RGB16_NV 0x8888
-#define GL_FLOAT_RGB32_NV 0x8889
-#define GL_FLOAT_RGBA16_NV 0x888A
-#define GL_FLOAT_RGBA32_NV 0x888B
-#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
-#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
-#define GL_FLOAT_RGBA_MODE_NV 0x888E
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
-#define GL_FRAGMENT_PROGRAM_NV 0x8870
-#define GL_MAX_TEXTURE_COORDS_NV 0x8871
-#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
-#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
-#define GL_PROGRAM_ERROR_STRING_NV 0x8874
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_HALF_FLOAT_NV 0x140B
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
-#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
-#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
-#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
-#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
-#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_PRIMITIVE_RESTART_NV 0x8558
-#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
-#endif
-
-#ifndef GL_NV_vertex_program2
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_STENCIL_BACK_FUNC_ATI 0x8800
-#define GL_STENCIL_BACK_FAIL_ATI 0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
-#define GL_DEPTH_BOUNDS_EXT 0x8891
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_MIRROR_CLAMP_EXT 0x8742
-#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
-#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION
-#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_PACK_INVERT_MESA 0x8758
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
-#define GL_YCBCR_MESA 0x8757
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
-#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
-#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
-#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
-#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
-/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */
-#endif
-
-#ifndef GL_NV_vertex_program3
-/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
-#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
-#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
-#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
-#define GL_FRAMEBUFFER_EXT 0x8D40
-#define GL_RENDERBUFFER_EXT 0x8D41
-#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
-#define GL_STENCIL_INDEX1_EXT 0x8D46
-#define GL_STENCIL_INDEX4_EXT 0x8D47
-#define GL_STENCIL_INDEX8_EXT 0x8D48
-#define GL_STENCIL_INDEX16_EXT 0x8D49
-#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#endif
-
-
-/*************************************************************/
-
-#include <stddef.h>
-#ifndef GL_VERSION_2_0
-/* GL type for program/shader text */
-typedef char GLchar; /* native character */
-#endif
-
-#ifndef GL_VERSION_1_5
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif
-
-#ifndef GL_ARB_shader_objects
-/* GL types for handling shader object handles and program/shader text */
-typedef char GLcharARB; /* native character */
-typedef unsigned int GLhandleARB; /* shader object handle */
-#endif
-
-/* GL types for "half" precision (s10e5) float data in host memory */
-#ifndef GL_ARB_half_float_pixel
-typedef unsigned short GLhalfARB;
-#endif
-
-#ifndef GL_NV_half_float
-typedef unsigned short GLhalfNV;
-#endif
-
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
-GLAPI void APIENTRY glBlendEquation (GLenum);
-GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
-GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
-GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
-GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
-GLAPI void APIENTRY glResetHistogram (GLenum);
-GLAPI void APIENTRY glResetMinmax (GLenum);
-GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTexture (GLenum);
-GLAPI void APIENTRY glClientActiveTexture (GLenum);
-GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint);
-GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort);
-GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *);
-GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *);
-GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *);
-GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *);
-GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *);
-GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean);
-GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_VERSION_1_4
-#define GL_VERSION_1_4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glFogCoordf (GLfloat);
-GLAPI void APIENTRY glFogCoordfv (const GLfloat *);
-GLAPI void APIENTRY glFogCoordd (GLdouble);
-GLAPI void APIENTRY glFogCoorddv (const GLdouble *);
-GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *);
-GLAPI void APIENTRY glPointParameteri (GLenum, GLint);
-GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *);
-GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *);
-GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *);
-GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *);
-GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint);
-GLAPI void APIENTRY glSecondaryColor3iv (const GLint *);
-GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *);
-GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *);
-GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *);
-GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort);
-GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *);
-GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dv (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fv (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2i (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2iv (const GLint *);
-GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2sv (const GLshort *);
-GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dv (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fv (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3iv (const GLint *);
-GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3sv (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_VERSION_1_5
-#define GL_VERSION_1_5 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsQuery (GLuint);
-GLAPI void APIENTRY glBeginQuery (GLenum, GLuint);
-GLAPI void APIENTRY glEndQuery (GLenum);
-GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *);
-GLAPI void APIENTRY glBindBuffer (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsBuffer (GLuint);
-GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum);
-GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *);
-GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *);
-GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum);
-GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum);
-GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum);
-GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *);
-GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint);
-GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint);
-GLAPI void APIENTRY glAttachShader (GLuint, GLuint);
-GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *);
-GLAPI void APIENTRY glCompileShader (GLuint);
-GLAPI GLuint APIENTRY glCreateProgram (void);
-GLAPI GLuint APIENTRY glCreateShader (GLenum);
-GLAPI void APIENTRY glDeleteProgram (GLuint);
-GLAPI void APIENTRY glDeleteShader (GLuint);
-GLAPI void APIENTRY glDetachShader (GLuint, GLuint);
-GLAPI void APIENTRY glDisableVertexAttribArray (GLuint);
-GLAPI void APIENTRY glEnableVertexAttribArray (GLuint);
-GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
-GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
-GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *);
-GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *);
-GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *);
-GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *);
-GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *);
-GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *);
-GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgram (GLuint);
-GLAPI GLboolean APIENTRY glIsShader (GLuint);
-GLAPI void APIENTRY glLinkProgram (GLuint);
-GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *);
-GLAPI void APIENTRY glUseProgram (GLuint);
-GLAPI void APIENTRY glUniform1f (GLint, GLfloat);
-GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform1i (GLint, GLint);
-GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glValidateProgram (GLuint);
-GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_ARB_multitexture
-#define GL_ARB_multitexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveTextureARB (GLenum);
-GLAPI void APIENTRY glClientActiveTextureARB (GLenum);
-GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
-GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
-GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
-GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
-GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
-GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
-GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-#endif
-
-#ifndef GL_ARB_transpose_matrix
-#define GL_ARB_transpose_matrix 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *);
-GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *);
-GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *);
-GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
-#endif
-
-#ifndef GL_ARB_multisample
-#define GL_ARB_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
-#endif
-
-#ifndef GL_ARB_texture_env_add
-#define GL_ARB_texture_env_add 1
-#endif
-
-#ifndef GL_ARB_texture_cube_map
-#define GL_ARB_texture_cube_map 1
-#endif
-
-#ifndef GL_ARB_texture_compression
-#define GL_ARB_texture_compression 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img);
-#endif
-
-#ifndef GL_ARB_texture_border_clamp
-#define GL_ARB_texture_border_clamp 1
-#endif
-
-#ifndef GL_ARB_point_parameters
-#define GL_ARB_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_ARB_vertex_blend
-#define GL_ARB_vertex_blend 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *);
-GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *);
-GLAPI void APIENTRY glWeightivARB (GLint, const GLint *);
-GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *);
-GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *);
-GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *);
-GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *);
-GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *);
-GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexBlendARB (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights);
-typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights);
-typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights);
-typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count);
-#endif
-
-#ifndef GL_ARB_matrix_palette
-#define GL_ARB_matrix_palette 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint);
-GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *);
-GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *);
-GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *);
-GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices);
-typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_ARB_texture_env_combine
-#define GL_ARB_texture_env_combine 1
-#endif
-
-#ifndef GL_ARB_texture_env_crossbar
-#define GL_ARB_texture_env_crossbar 1
-#endif
-
-#ifndef GL_ARB_texture_env_dot3
-#define GL_ARB_texture_env_dot3 1
-#endif
-
-#ifndef GL_ARB_texture_mirrored_repeat
-#define GL_ARB_texture_mirrored_repeat 1
-#endif
-
-#ifndef GL_ARB_depth_texture
-#define GL_ARB_depth_texture 1
-#endif
-
-#ifndef GL_ARB_shadow
-#define GL_ARB_shadow 1
-#endif
-
-#ifndef GL_ARB_shadow_ambient
-#define GL_ARB_shadow_ambient 1
-#endif
-
-#ifndef GL_ARB_window_pos
-#define GL_ARB_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2ivARB (const GLint *);
-GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2svARB (const GLshort *);
-GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3ivARB (const GLint *);
-GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3svARB (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_ARB_vertex_program
-#define GL_ARB_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *);
-GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *);
-GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *);
-GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint);
-GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint);
-GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *);
-GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *);
-GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *);
-GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *);
-GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgramARB (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
-typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
-#endif
-
-#ifndef GL_ARB_fragment_program
-#define GL_ARB_fragment_program 1
-/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
-#endif
-
-#ifndef GL_ARB_vertex_buffer_object
-#define GL_ARB_vertex_buffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsBufferARB (GLuint);
-GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
-GLAPI void APIENTRY glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
-GLAPI void APIENTRY glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *);
-GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum, GLenum);
-GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum);
-GLAPI void APIENTRY glGetBufferParameterivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
-typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
-typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
-typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
-#endif
-
-#ifndef GL_ARB_occlusion_query
-#define GL_ARB_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenQueriesARB (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteQueriesARB (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsQueryARB (GLuint);
-GLAPI void APIENTRY glBeginQueryARB (GLenum, GLuint);
-GLAPI void APIENTRY glEndQueryARB (GLenum);
-GLAPI void APIENTRY glGetQueryivARB (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectivARB (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint, GLenum, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_ARB_shader_objects
-#define GL_ARB_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB);
-GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum);
-GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB);
-GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum);
-GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
-GLAPI void APIENTRY glCompileShaderARB (GLhandleARB);
-GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void);
-GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB);
-GLAPI void APIENTRY glLinkProgramARB (GLhandleARB);
-GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB);
-GLAPI void APIENTRY glValidateProgramARB (GLhandleARB);
-GLAPI void APIENTRY glUniform1fARB (GLint, GLfloat);
-GLAPI void APIENTRY glUniform2fARB (GLint, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform3fARB (GLint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glUniform1iARB (GLint, GLint);
-GLAPI void APIENTRY glUniform2iARB (GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform3iARB (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform4iARB (GLint, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glUniform1fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform2fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform3fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform4fvARB (GLint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glUniform1ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform2ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform3ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniform4ivARB (GLint, GLsizei, const GLint *);
-GLAPI void APIENTRY glUniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glUniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *);
-GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB, GLenum, GLint *);
-GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
-GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
-GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB, const GLcharARB *);
-GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
-GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB, GLint, GLfloat *);
-GLAPI void APIENTRY glGetUniformivARB (GLhandleARB, GLint, GLint *);
-GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
-typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
-typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
-typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
-typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
-typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
-typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
-typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
-typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
-typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
-typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
-#endif
-
-#ifndef GL_ARB_vertex_shader
-#define GL_ARB_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *);
-GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
-GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB, const GLcharARB *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
-#endif
-
-#ifndef GL_ARB_fragment_shader
-#define GL_ARB_fragment_shader 1
-#endif
-
-#ifndef GL_ARB_shading_language_100
-#define GL_ARB_shading_language_100 1
-#endif
-
-#ifndef GL_ARB_texture_non_power_of_two
-#define GL_ARB_texture_non_power_of_two 1
-#endif
-
-#ifndef GL_ARB_point_sprite
-#define GL_ARB_point_sprite 1
-#endif
-
-#ifndef GL_ARB_fragment_program_shadow
-#define GL_ARB_fragment_program_shadow 1
-#endif
-
-#ifndef GL_ARB_draw_buffers
-#define GL_ARB_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ARB_texture_rectangle
-#define GL_ARB_texture_rectangle 1
-#endif
-
-#ifndef GL_ARB_color_buffer_float
-#define GL_ARB_color_buffer_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glClampColorARB (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
-#endif
-
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#endif
-
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#endif
-
-#ifndef GL_ARB_pixel_buffer_object
-#define GL_ARB_pixel_buffer_object 1
-#endif
-
-#ifndef GL_EXT_abgr
-#define GL_EXT_abgr 1
-#endif
-
-#ifndef GL_EXT_blend_color
-#define GL_EXT_blend_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-#endif
-
-#ifndef GL_EXT_polygon_offset
-#define GL_EXT_polygon_offset 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
-#endif
-
-#ifndef GL_EXT_texture
-#define GL_EXT_texture 1
-#endif
-
-#ifndef GL_EXT_texture3D
-#define GL_EXT_texture3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGIS_texture_filter4
-#define GL_SGIS_texture_filter4 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
-typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
-#endif
-
-#ifndef GL_EXT_subtexture
-#define GL_EXT_subtexture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_EXT_copy_texture
-#define GL_EXT_copy_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
-GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
-GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_EXT_histogram
-#define GL_EXT_histogram 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean);
-GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean);
-GLAPI void APIENTRY glResetHistogramEXT (GLenum);
-GLAPI void APIENTRY glResetMinmaxEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
-typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_EXT_convolution
-#define GL_EXT_convolution 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
-GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
-typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-#endif
-
-#ifndef GL_EXT_color_matrix
-#define GL_EXT_color_matrix 1
-#endif
-
-#ifndef GL_SGI_color_table
-#define GL_SGI_color_table 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei);
-GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_SGIX_pixel_texture
-#define GL_SGIX_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenSGIX (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
-#endif
-
-#ifndef GL_SGIS_pixel_texture
-#define GL_SGIS_pixel_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint);
-GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *);
-GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat);
-GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *);
-GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_texture4D
-#define GL_SGIS_texture4D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
-#endif
-
-#ifndef GL_SGI_texture_color_table
-#define GL_SGI_texture_color_table 1
-#endif
-
-#ifndef GL_EXT_cmyka
-#define GL_EXT_cmyka 1
-#endif
-
-#ifndef GL_EXT_texture_object
-#define GL_EXT_texture_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);
-GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint);
-GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
-typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
-typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture);
-typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
-#endif
-
-#ifndef GL_SGIS_detail_texture
-#define GL_SGIS_detail_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_SGIS_sharpen_texture
-#define GL_SGIS_sharpen_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
-#endif
-
-#ifndef GL_EXT_packed_pixels
-#define GL_EXT_packed_pixels 1
-#endif
-
-#ifndef GL_SGIS_texture_lod
-#define GL_SGIS_texture_lod 1
-#endif
-
-#ifndef GL_SGIS_multisample
-#define GL_SGIS_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean);
-GLAPI void APIENTRY glSamplePatternSGIS (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_EXT_rescale_normal
-#define GL_EXT_rescale_normal 1
-#endif
-
-#ifndef GL_EXT_vertex_array
-#define GL_EXT_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glArrayElementEXT (GLint);
-GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei);
-GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *);
-GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *);
-GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i);
-typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
-typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
-typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_misc_attribute
-#define GL_EXT_misc_attribute 1
-#endif
-
-#ifndef GL_SGIS_generate_mipmap
-#define GL_SGIS_generate_mipmap 1
-#endif
-
-#ifndef GL_SGIX_clipmap
-#define GL_SGIX_clipmap 1
-#endif
-
-#ifndef GL_SGIX_shadow
-#define GL_SGIX_shadow 1
-#endif
-
-#ifndef GL_SGIS_texture_edge_clamp
-#define GL_SGIS_texture_edge_clamp 1
-#endif
-
-#ifndef GL_SGIS_texture_border_clamp
-#define GL_SGIS_texture_border_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_blend_subtract
-#define GL_EXT_blend_subtract 1
-#endif
-
-#ifndef GL_EXT_blend_logic_op
-#define GL_EXT_blend_logic_op 1
-#endif
-
-#ifndef GL_SGIX_interlace
-#define GL_SGIX_interlace 1
-#endif
-
-#ifndef GL_SGIX_pixel_tiles
-#define GL_SGIX_pixel_tiles 1
-#endif
-
-#ifndef GL_SGIX_texture_select
-#define GL_SGIX_texture_select 1
-#endif
-
-#ifndef GL_SGIX_sprite
-#define GL_SGIX_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat);
-GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *);
-GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint);
-GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_texture_multi_buffer
-#define GL_SGIX_texture_multi_buffer 1
-#endif
-
-#ifndef GL_EXT_point_parameters
-#define GL_EXT_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIS_point_parameters
-#define GL_SGIS_point_parameters 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat);
-GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_instruments
-#define GL_SGIX_instruments 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
-GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *);
-GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *);
-GLAPI void APIENTRY glReadInstrumentsSGIX (GLint);
-GLAPI void APIENTRY glStartInstrumentsSGIX (void);
-GLAPI void APIENTRY glStopInstrumentsSGIX (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
-typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
-typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
-typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
-typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
-#endif
-
-#ifndef GL_SGIX_texture_scale_bias
-#define GL_SGIX_texture_scale_bias 1
-#endif
-
-#ifndef GL_SGIX_framezoom
-#define GL_SGIX_framezoom 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFrameZoomSGIX (GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
-#endif
-
-#ifndef GL_SGIX_tag_sample_buffer
-#define GL_SGIX_tag_sample_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTagSampleBufferSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_polynomial_ffd
-#define GL_SGIX_polynomial_ffd 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
-GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
-GLAPI void APIENTRY glDeformSGIX (GLbitfield);
-GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
-typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
-typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
-#endif
-
-#ifndef GL_SGIX_reference_plane
-#define GL_SGIX_reference_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
-#endif
-
-#ifndef GL_SGIX_flush_raster
-#define GL_SGIX_flush_raster 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushRasterSGIX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void);
-#endif
-
-#ifndef GL_SGIX_depth_texture
-#define GL_SGIX_depth_texture 1
-#endif
-
-#ifndef GL_SGIS_fog_function
-#define GL_SGIS_fog_function 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *);
-GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
-typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
-#endif
-
-#ifndef GL_SGIX_fog_offset
-#define GL_SGIX_fog_offset 1
-#endif
-
-#ifndef GL_HP_image_transform
-#define GL_HP_image_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_HP_convolution_border_modes
-#define GL_HP_convolution_border_modes 1
-#endif
-
-#ifndef GL_SGIX_texture_add_env
-#define GL_SGIX_texture_add_env 1
-#endif
-
-#ifndef GL_EXT_color_subtable
-#define GL_EXT_color_subtable 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-#endif
-
-#ifndef GL_PGI_vertex_hints
-#define GL_PGI_vertex_hints 1
-#endif
-
-#ifndef GL_PGI_misc_hints
-#define GL_PGI_misc_hints 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glHintPGI (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode);
-#endif
-
-#ifndef GL_EXT_paletted_texture
-#define GL_EXT_paletted_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *);
-GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_EXT_clip_volume_hint
-#define GL_EXT_clip_volume_hint 1
-#endif
-
-#ifndef GL_SGIX_list_priority
-#define GL_SGIX_list_priority 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat);
-GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);
-GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint);
-GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_SGIX_ir_instrument1
-#define GL_SGIX_ir_instrument1 1
-#endif
-
-#ifndef GL_SGIX_calligraphic_fragment
-#define GL_SGIX_calligraphic_fragment 1
-#endif
-
-#ifndef GL_SGIX_texture_lod_bias
-#define GL_SGIX_texture_lod_bias 1
-#endif
-
-#ifndef GL_SGIX_shadow_ambient
-#define GL_SGIX_shadow_ambient 1
-#endif
-
-#ifndef GL_EXT_index_texture
-#define GL_EXT_index_texture 1
-#endif
-
-#ifndef GL_EXT_index_material
-#define GL_EXT_index_material 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_EXT_index_func
-#define GL_EXT_index_func 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
-#endif
-
-#ifndef GL_EXT_index_array_formats
-#define GL_EXT_index_array_formats 1
-#endif
-
-#ifndef GL_EXT_compiled_vertex_array
-#define GL_EXT_compiled_vertex_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei);
-GLAPI void APIENTRY glUnlockArraysEXT (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void);
-#endif
-
-#ifndef GL_EXT_cull_vertex
-#define GL_EXT_cull_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *);
-GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_SGIX_ycrcb
-#define GL_SGIX_ycrcb 1
-#endif
-
-#ifndef GL_SGIX_fragment_lighting
-#define GL_SGIX_fragment_lighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum);
-GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint);
-GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *);
-GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_IBM_rasterpos_clip
-#define GL_IBM_rasterpos_clip 1
-#endif
-
-#ifndef GL_HP_texture_lighting
-#define GL_HP_texture_lighting 1
-#endif
-
-#ifndef GL_EXT_draw_range_elements
-#define GL_EXT_draw_range_elements 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-#endif
-
-#ifndef GL_WIN_phong_shading
-#define GL_WIN_phong_shading 1
-#endif
-
-#ifndef GL_WIN_specular_fog
-#define GL_WIN_specular_fog 1
-#endif
-
-#ifndef GL_EXT_light_texture
-#define GL_EXT_light_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glApplyTextureEXT (GLenum);
-GLAPI void APIENTRY glTextureLightEXT (GLenum);
-GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
-typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
-#endif
-
-#ifndef GL_SGIX_blend_alpha_minmax
-#define GL_SGIX_blend_alpha_minmax 1
-#endif
-
-#ifndef GL_EXT_bgra
-#define GL_EXT_bgra 1
-#endif
-
-#ifndef GL_SGIX_async
-#define GL_SGIX_async 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint);
-GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *);
-GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *);
-GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei);
-GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei);
-GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
-typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
-typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
-typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
-typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
-typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
-#endif
-
-#ifndef GL_SGIX_async_pixel
-#define GL_SGIX_async_pixel 1
-#endif
-
-#ifndef GL_SGIX_async_histogram
-#define GL_SGIX_async_histogram 1
-#endif
-
-#ifndef GL_INTEL_parallel_arrays
-#define GL_INTEL_parallel_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *);
-GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *);
-GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *);
-GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_HP_occlusion_test
-#define GL_HP_occlusion_test 1
-#endif
-
-#ifndef GL_EXT_pixel_transform
-#define GL_EXT_pixel_transform 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint);
-GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat);
-GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
-#endif
-
-#ifndef GL_EXT_pixel_transform_color_table
-#define GL_EXT_pixel_transform_color_table 1
-#endif
-
-#ifndef GL_EXT_shared_texture_palette
-#define GL_EXT_shared_texture_palette 1
-#endif
-
-#ifndef GL_EXT_separate_specular_color
-#define GL_EXT_separate_specular_color 1
-#endif
-
-#ifndef GL_EXT_secondary_color
-#define GL_EXT_secondary_color 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *);
-GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *);
-GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *);
-GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *);
-GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);
-GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *);
-GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_perturb_normal
-#define GL_EXT_texture_perturb_normal 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureNormalEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-#ifndef GL_EXT_fog_coord
-#define GL_EXT_fog_coord 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFogCoordfEXT (GLfloat);
-GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *);
-GLAPI void APIENTRY glFogCoorddEXT (GLdouble);
-GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *);
-GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
-typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
-typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_REND_screen_coordinates
-#define GL_REND_screen_coordinates 1
-#endif
-
-#ifndef GL_EXT_coordinate_frame
-#define GL_EXT_coordinate_frame 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glTangent3ivEXT (const GLint *);
-GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glTangent3svEXT (const GLshort *);
-GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *);
-GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *);
-GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *);
-GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint);
-GLAPI void APIENTRY glBinormal3ivEXT (const GLint *);
-GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glBinormal3svEXT (const GLshort *);
-GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
-typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
-typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
-typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
-typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
-typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
-typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
-typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
-typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
-typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
-typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
-typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_EXT_texture_env_combine
-#define GL_EXT_texture_env_combine 1
-#endif
-
-#ifndef GL_APPLE_specular_vector
-#define GL_APPLE_specular_vector 1
-#endif
-
-#ifndef GL_APPLE_transform_hint
-#define GL_APPLE_transform_hint 1
-#endif
-
-#ifndef GL_SGIX_fog_scale
-#define GL_SGIX_fog_scale 1
-#endif
-
-#ifndef GL_SUNX_constant_data
-#define GL_SUNX_constant_data 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFinishTextureSUNX (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void);
-#endif
-
-#ifndef GL_SUN_global_alpha
-#define GL_SUN_global_alpha 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte);
-GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort);
-GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint);
-GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat);
-GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble);
-GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte);
-GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort);
-GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
-typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
-#endif
-
-#ifndef GL_SUN_triangle_list
-#define GL_SUN_triangle_list 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint);
-GLAPI void APIENTRY glReplacementCodeusSUN (GLushort);
-GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte);
-GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *);
-GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *);
-GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *);
-GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
-#endif
-
-#ifndef GL_SUN_vertex
-#define GL_SUN_vertex 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
-#endif
-
-#ifndef GL_EXT_blend_func_separate
-#define GL_EXT_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif
-
-#ifndef GL_INGR_blend_func_separate
-#define GL_INGR_blend_func_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-#endif
-
-#ifndef GL_INGR_color_clamp
-#define GL_INGR_color_clamp 1
-#endif
-
-#ifndef GL_INGR_interlace_read
-#define GL_INGR_interlace_read 1
-#endif
-
-#ifndef GL_EXT_stencil_wrap
-#define GL_EXT_stencil_wrap 1
-#endif
-
-#ifndef GL_EXT_422_pixels
-#define GL_EXT_422_pixels 1
-#endif
-
-#ifndef GL_NV_texgen_reflection
-#define GL_NV_texgen_reflection 1
-#endif
-
-#ifndef GL_SUN_convolution_border_modes
-#define GL_SUN_convolution_border_modes 1
-#endif
-
-#ifndef GL_EXT_texture_env_add
-#define GL_EXT_texture_env_add 1
-#endif
-
-#ifndef GL_EXT_texture_lod_bias
-#define GL_EXT_texture_lod_bias 1
-#endif
-
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-#ifndef GL_EXT_vertex_weighting
-#define GL_EXT_vertex_weighting 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexWeightfEXT (GLfloat);
-GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *);
-GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-
-#ifndef GL_NV_light_max_exponent
-#define GL_NV_light_max_exponent 1
-#endif
-
-#ifndef GL_NV_vertex_array_range
-#define GL_NV_vertex_array_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
-GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer);
-#endif
-
-#ifndef GL_NV_register_combiners
-#define GL_NV_register_combiners 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *);
-GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);
-GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *);
-GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint);
-GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
-GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_NV_fog_distance
-#define GL_NV_fog_distance 1
-#endif
-
-#ifndef GL_NV_texgen_emboss
-#define GL_NV_texgen_emboss 1
-#endif
-
-#ifndef GL_NV_blend_square
-#define GL_NV_blend_square 1
-#endif
-
-#ifndef GL_NV_texture_env_combine4
-#define GL_NV_texture_env_combine4 1
-#endif
-
-#ifndef GL_MESA_resize_buffers
-#define GL_MESA_resize_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glResizeBuffersMESA (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void);
-#endif
-
-#ifndef GL_MESA_window_pos
-#define GL_MESA_window_pos 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint);
-GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *);
-GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *);
-GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *);
-GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *);
-GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *);
-GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
-#endif
-
-#ifndef GL_IBM_cull_vertex
-#define GL_IBM_cull_vertex 1
-#endif
-
-#ifndef GL_IBM_multimode_draw_arrays
-#define GL_IBM_multimode_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
-GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride);
-#endif
-
-#ifndef GL_IBM_vertex_array_lists
-#define GL_IBM_vertex_array_lists 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);
-GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
-#endif
-
-#ifndef GL_SGIX_subsample
-#define GL_SGIX_subsample 1
-#endif
-
-#ifndef GL_SGIX_ycrcba
-#define GL_SGIX_ycrcba 1
-#endif
-
-#ifndef GL_SGIX_ycrcb_subsample
-#define GL_SGIX_ycrcb_subsample 1
-#endif
-
-#ifndef GL_SGIX_depth_pass_instrument
-#define GL_SGIX_depth_pass_instrument 1
-#endif
-
-#ifndef GL_3DFX_texture_compression_FXT1
-#define GL_3DFX_texture_compression_FXT1 1
-#endif
-
-#ifndef GL_3DFX_multisample
-#define GL_3DFX_multisample 1
-#endif
-
-#ifndef GL_3DFX_tbuffer
-#define GL_3DFX_tbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTbufferMask3DFX (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
-#endif
-
-#ifndef GL_EXT_multisample
-#define GL_EXT_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean);
-GLAPI void APIENTRY glSamplePatternEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
-typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
-#endif
-
-#ifndef GL_SGIX_vertex_preclip
-#define GL_SGIX_vertex_preclip 1
-#endif
-
-#ifndef GL_SGIX_convolution_accuracy
-#define GL_SGIX_convolution_accuracy 1
-#endif
-
-#ifndef GL_SGIX_resample
-#define GL_SGIX_resample 1
-#endif
-
-#ifndef GL_SGIS_point_line_texgen
-#define GL_SGIS_point_line_texgen 1
-#endif
-
-#ifndef GL_SGIS_texture_color_mask
-#define GL_SGIS_texture_color_mask 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-#endif
-
-#ifndef GL_SGIX_igloo_interface
-#define GL_SGIX_igloo_interface 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
-#endif
-
-#ifndef GL_EXT_texture_env_dot3
-#define GL_EXT_texture_env_dot3 1
-#endif
-
-#ifndef GL_ATI_texture_mirror_once
-#define GL_ATI_texture_mirror_once 1
-#endif
-
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
-GLAPI GLboolean APIENTRY glTestFenceNV (GLuint);
-GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glFinishFenceNV (GLuint);
-GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-#ifndef GL_NV_evaluators
-#define GL_NV_evaluators 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *);
-GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *);
-GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *);
-GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points);
-typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
-#endif
-
-#ifndef GL_NV_packed_depth_stencil
-#define GL_NV_packed_depth_stencil 1
-#endif
-
-#ifndef GL_NV_register_combiners2
-#define GL_NV_register_combiners2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
-#endif
-
-#ifndef GL_NV_texture_compression_vtc
-#define GL_NV_texture_compression_vtc 1
-#endif
-
-#ifndef GL_NV_texture_rectangle
-#define GL_NV_texture_rectangle 1
-#endif
-
-#ifndef GL_NV_texture_shader
-#define GL_NV_texture_shader 1
-#endif
-
-#ifndef GL_NV_texture_shader2
-#define GL_NV_texture_shader2 1
-#endif
-
-#ifndef GL_NV_vertex_array_range2
-#define GL_NV_vertex_array_range2 1
-#endif
-
-#ifndef GL_NV_vertex_program
-#define GL_NV_vertex_program 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *);
-GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *);
-GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *);
-GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *);
-GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *);
-GLAPI GLboolean APIENTRY glIsProgramNV (GLuint);
-GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *);
-GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *);
-GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *);
-GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *);
-GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *);
-GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum);
-GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble);
-GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat);
-GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort);
-GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *);
-GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *);
-GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *);
-GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *);
-GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences);
-typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
-typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params);
-typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
-typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs);
-typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v);
-#endif
-
-#ifndef GL_SGIX_texture_coordinate_clamp
-#define GL_SGIX_texture_coordinate_clamp 1
-#endif
-
-#ifndef GL_SGIX_scalebias_hint
-#define GL_SGIX_scalebias_hint 1
-#endif
-
-#ifndef GL_OML_interlace
-#define GL_OML_interlace 1
-#endif
-
-#ifndef GL_OML_subsample
-#define GL_OML_subsample 1
-#endif
-
-#ifndef GL_OML_resample
-#define GL_OML_resample 1
-#endif
-
-#ifndef GL_NV_copy_depth_to_color
-#define GL_NV_copy_depth_to_color 1
-#endif
-
-#ifndef GL_ATI_envmap_bumpmap
-#define GL_ATI_envmap_bumpmap 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *);
-GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param);
-typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
-typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
-#endif
-
-#ifndef GL_ATI_fragment_shader
-#define GL_ATI_fragment_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint);
-GLAPI void APIENTRY glBindFragmentShaderATI (GLuint);
-GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint);
-GLAPI void APIENTRY glBeginFragmentShaderATI (void);
-GLAPI void APIENTRY glEndFragmentShaderATI (void);
-GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum);
-GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum);
-GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void);
-typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
-typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value);
-#endif
-
-#ifndef GL_ATI_pn_triangles
-#define GL_ATI_pn_triangles 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint);
-GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
-#endif
-
-#ifndef GL_ATI_vertex_array_object
-#define GL_ATI_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum);
-GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint);
-GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum);
-GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glFreeObjectBufferATI (GLuint);
-GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage);
-typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_EXT_vertex_shader
-#define GL_EXT_vertex_shader 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBeginVertexShaderEXT (void);
-GLAPI void APIENTRY glEndVertexShaderEXT (void);
-GLAPI void APIENTRY glBindVertexShaderEXT (GLuint);
-GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint);
-GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint);
-GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint);
-GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint);
-GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint);
-GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const GLvoid *);
-GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const GLvoid *);
-GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *);
-GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *);
-GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *);
-GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *);
-GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *);
-GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *);
-GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *);
-GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *);
-GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const GLvoid *);
-GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint);
-GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint);
-GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum);
-GLAPI GLuint APIENTRY glBindParameterEXT (GLenum);
-GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum);
-GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *);
-GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *);
-GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void);
-typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
-typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
-typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
-typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
-typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
-typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
-typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
-typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr);
-typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr);
-typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr);
-typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr);
-typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr);
-typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr);
-typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr);
-typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr);
-typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
-typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
-typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value);
-typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
-typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
-typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
-#endif
-
-#ifndef GL_ATI_vertex_streams
-#define GL_ATI_vertex_streams 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort);
-GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint);
-GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat);
-GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble);
-GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint);
-GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint);
-GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte);
-GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *);
-GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort);
-GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *);
-GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint);
-GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *);
-GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *);
-GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *);
-GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum);
-GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint);
-GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
-typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
-typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
-#endif
-
-#ifndef GL_ATI_element_array
-#define GL_ATI_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *);
-GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei);
-GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
-#endif
-
-#ifndef GL_SUN_mesh_array
-#define GL_SUN_mesh_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
-#endif
-
-#ifndef GL_SUN_slice_accum
-#define GL_SUN_slice_accum 1
-#endif
-
-#ifndef GL_NV_multisample_filter_hint
-#define GL_NV_multisample_filter_hint 1
-#endif
-
-#ifndef GL_NV_depth_clamp
-#define GL_NV_depth_clamp 1
-#endif
-
-#ifndef GL_NV_occlusion_query
-#define GL_NV_occlusion_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint);
-GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint);
-GLAPI void APIENTRY glEndOcclusionQueryNV (void);
-GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *);
-GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
-typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
-typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-#ifndef GL_NV_point_sprite
-#define GL_NV_point_sprite 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint);
-GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-#endif
-
-#ifndef GL_NV_texture_shader3
-#define GL_NV_texture_shader3 1
-#endif
-
-#ifndef GL_NV_vertex_program1_1
-#define GL_NV_vertex_program1_1 1
-#endif
-
-#ifndef GL_EXT_shadow_funcs
-#define GL_EXT_shadow_funcs 1
-#endif
-
-#ifndef GL_EXT_stencil_two_side
-#define GL_EXT_stencil_two_side 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
-#endif
-
-#ifndef GL_ATI_text_fragment_shader
-#define GL_ATI_text_fragment_shader 1
-#endif
-
-#ifndef GL_APPLE_client_storage
-#define GL_APPLE_client_storage 1
-#endif
-
-#ifndef GL_APPLE_element_array
-#define GL_APPLE_element_array 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glElementPointerAPPLE (GLenum, const GLvoid *);
-GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum, GLint, GLsizei);
-GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, GLint, GLsizei);
-GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum, const GLint *, const GLsizei *, GLsizei);
-GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer);
-typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount);
-#endif
-
-#ifndef GL_APPLE_fence
-#define GL_APPLE_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGenFencesAPPLE (GLsizei, GLuint *);
-GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei, const GLuint *);
-GLAPI void APIENTRY glSetFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint);
-GLAPI void APIENTRY glFinishFenceAPPLE (GLuint);
-GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum, GLuint);
-GLAPI void APIENTRY glFinishObjectAPPLE (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences);
-typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences);
-typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
-typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
-typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
-typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
-#endif
-
-#ifndef GL_APPLE_vertex_array_object
-#define GL_APPLE_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint);
-GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei, const GLuint *);
-GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
-#endif
-
-#ifndef GL_APPLE_vertex_array_range
-#define GL_APPLE_vertex_array_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *);
-GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *);
-GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum, GLint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
-#endif
-
-#ifndef GL_APPLE_ycbcr_422
-#define GL_APPLE_ycbcr_422 1
-#endif
-
-#ifndef GL_S3_s3tc
-#define GL_S3_s3tc 1
-#endif
-
-#ifndef GL_ATI_draw_buffers
-#define GL_ATI_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-#ifndef GL_ATI_pixel_format_float
-#define GL_ATI_pixel_format_float 1
-/* This is really a WGL extension, but defines some associated GL enums.
- * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
- */
-#endif
-
-#ifndef GL_ATI_texture_env_combine3
-#define GL_ATI_texture_env_combine3 1
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_ATI_texture_float 1
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_NV_float_buffer 1
-#endif
-
-#ifndef GL_NV_fragment_program
-#define GL_NV_fragment_program 1
-/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
-GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
-GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint, GLsizei, const GLubyte *, const GLfloat *);
-GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint, GLsizei, const GLubyte *, const GLdouble *);
-GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint, GLsizei, const GLubyte *, GLfloat *);
-GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint, GLsizei, const GLubyte *, GLdouble *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-#endif
-
-#ifndef GL_NV_half_float
-#define GL_NV_half_float 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertex2hNV (GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV);
-GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum, const GLhalfNV *);
-GLAPI void APIENTRY glFogCoordhNV (GLhalfNV);
-GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *);
-GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV);
-GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib1hNV (GLuint, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib2hNV (GLuint, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib3hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttrib4hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
-GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint, GLsizei, const GLhalfNV *);
-GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint, GLsizei, const GLhalfNV *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
-typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
-typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s);
-typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
-typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
-typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
-typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
-#endif
-
-#ifndef GL_NV_pixel_data_range
-#define GL_NV_pixel_data_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPixelDataRangeNV (GLenum, GLsizei, GLvoid *);
-GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
-typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
-#endif
-
-#ifndef GL_NV_primitive_restart
-#define GL_NV_primitive_restart 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glPrimitiveRestartNV (void);
-GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void);
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
-#endif
-
-#ifndef GL_NV_texture_expand_normal
-#define GL_NV_texture_expand_normal 1
-#endif
-
-#ifndef GL_NV_vertex_program2
-#define GL_NV_vertex_program2 1
-#endif
-
-#ifndef GL_ATI_map_object_buffer
-#define GL_ATI_map_object_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint);
-GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
-#endif
-
-#ifndef GL_ATI_separate_stencil
-#define GL_ATI_separate_stencil 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStencilOpSeparateATI (GLenum, GLenum, GLenum, GLenum);
-GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum, GLenum, GLint, GLuint);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-#endif
-
-#ifndef GL_ATI_vertex_attrib_array_object
-#define GL_ATI_vertex_attrib_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint, GLenum, GLfloat *);
-GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint, GLenum, GLint *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params);
-#endif
-
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
-
-#ifndef GL_EXT_depth_bounds_test
-#define GL_EXT_depth_bounds_test 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glDepthBoundsEXT (GLclampd, GLclampd);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
-#endif
-
-#ifndef GL_EXT_texture_mirror_clamp
-#define GL_EXT_texture_mirror_clamp 1
-#endif
-
-#ifndef GL_EXT_blend_equation_separate
-#define GL_EXT_blend_equation_separate 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum, GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
-#endif
-
-#ifndef GL_MESA_pack_invert
-#define GL_MESA_pack_invert 1
-#endif
-
-#ifndef GL_MESA_ycbcr_texture
-#define GL_MESA_ycbcr_texture 1
-#endif
-
-#ifndef GL_EXT_pixel_buffer_object
-#define GL_EXT_pixel_buffer_object 1
-#endif
-
-#ifndef GL_NV_fragment_program_option
-#define GL_NV_fragment_program_option 1
-#endif
-
-#ifndef GL_NV_fragment_program2
-#define GL_NV_fragment_program2 1
-#endif
-
-#ifndef GL_NV_vertex_program2_option
-#define GL_NV_vertex_program2_option 1
-#endif
-
-#ifndef GL_NV_vertex_program3
-#define GL_NV_vertex_program3 1
-#endif
-
-#ifndef GL_EXT_framebuffer_object
-#define GL_EXT_framebuffer_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint);
-GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *);
-GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei);
-GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *);
-GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint);
-GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint);
-GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *);
-GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *);
-GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum);
-GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint);
-GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint);
-GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint);
-GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *);
-GLAPI void APIENTRY glGenerateMipmapEXT (GLenum);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
-#endif
-
-#ifndef GL_GREMEDY_string_marker
-#define GL_GREMEDY_string_marker 1
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string);
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py
index 8e64ecd1741..8f4065b3d6a 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py
@@ -1,15 +1,12 @@
#!/usr/bin/python
#
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# mkglext.py generates code for linking extensions.
diff --git a/source/gameengine/Rasterizer/RAS_Polygon.cpp b/source/gameengine/Rasterizer/RAS_Polygon.cpp
index 310c58882c9..852c94def3f 100644
--- a/source/gameengine/Rasterizer/RAS_Polygon.cpp
+++ b/source/gameengine/Rasterizer/RAS_Polygon.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifdef HAVE_CONFIG_H
diff --git a/source/gameengine/Rasterizer/RAS_Polygon.h b/source/gameengine/Rasterizer/RAS_Polygon.h
index 253faec6e95..7ce7926a816 100644
--- a/source/gameengine/Rasterizer/RAS_Polygon.h
+++ b/source/gameengine/Rasterizer/RAS_Polygon.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_POLYGON
#define __RAS_POLYGON
diff --git a/source/gameengine/Rasterizer/RAS_Rect.h b/source/gameengine/Rasterizer/RAS_Rect.h
index 51d8e2cc465..4cd0c636cfd 100644
--- a/source/gameengine/Rasterizer/RAS_Rect.h
+++ b/source/gameengine/Rasterizer/RAS_Rect.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef _RAS_RECT
diff --git a/source/gameengine/Rasterizer/RAS_TexMatrix.h b/source/gameengine/Rasterizer/RAS_TexMatrix.h
index 2aceca4e1ce..9b8be562a0c 100644
--- a/source/gameengine/Rasterizer/RAS_TexMatrix.h
+++ b/source/gameengine/Rasterizer/RAS_TexMatrix.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RASTEXMATRIX
#define __RASTEXMATRIX
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.cpp b/source/gameengine/Rasterizer/RAS_TexVert.cpp
index 79e6cbdb7db..61ac456b2bc 100644
--- a/source/gameengine/Rasterizer/RAS_TexVert.cpp
+++ b/source/gameengine/Rasterizer/RAS_TexVert.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "RAS_TexVert.h"
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.h b/source/gameengine/Rasterizer/RAS_TexVert.h
index b177f096dbc..84135db918f 100644
--- a/source/gameengine/Rasterizer/RAS_TexVert.h
+++ b/source/gameengine/Rasterizer/RAS_TexVert.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_TEXVERT
#define __RAS_TEXVERT
diff --git a/source/gameengine/Rasterizer/RAS_texmatrix.cpp b/source/gameengine/Rasterizer/RAS_texmatrix.cpp
index 791d6e3dc7d..b9bb6fa923f 100644
--- a/source/gameengine/Rasterizer/RAS_texmatrix.cpp
+++ b/source/gameengine/Rasterizer/RAS_texmatrix.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "RAS_TexMatrix.h"
diff --git a/source/gameengine/Rasterizer/SConscript b/source/gameengine/Rasterizer/SConscript
index 2097540ed7e..ff79a5d97b8 100644
--- a/source/gameengine/Rasterizer/SConscript
+++ b/source/gameengine/Rasterizer/SConscript
@@ -3,7 +3,11 @@ Import ('env')
sources = env.Glob('*.cpp')
-incs = '. #source/kernel/gen_system #intern/string #intern/moto/include'
+if env['WITH_BF_GLEXT'] == 1:
+ env['CPPFLAGS'].append('-DWITH_GLEXT')
+
+
+incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/BlenderRoutines'
if env['OURPLATFORM']=='win32-vc':
cflags = []
diff --git a/source/gameengine/SceneGraph/CMakeLists.txt b/source/gameengine/SceneGraph/CMakeLists.txt
index 1cc9d7b7acf..0409b8c0ac4 100644
--- a/source/gameengine/SceneGraph/CMakeLists.txt
+++ b/source/gameengine/SceneGraph/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
FILE(GLOB SRC *.cpp)
diff --git a/source/gameengine/SceneGraph/Makefile b/source/gameengine/SceneGraph/Makefile
index bc184c8faba..acec1b729e8 100644
--- a/source/gameengine/SceneGraph/Makefile
+++ b/source/gameengine/SceneGraph/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/gameengine/SceneGraph/SG_BBox.cpp b/source/gameengine/SceneGraph/SG_BBox.cpp
index 6f06e9b0424..4bd2805978e 100644
--- a/source/gameengine/SceneGraph/SG_BBox.cpp
+++ b/source/gameengine/SceneGraph/SG_BBox.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Bounding Box
*/
diff --git a/source/gameengine/SceneGraph/SG_BBox.h b/source/gameengine/SceneGraph/SG_BBox.h
index 5a4d396faf1..b7e8ff65865 100644
--- a/source/gameengine/SceneGraph/SG_BBox.h
+++ b/source/gameengine/SceneGraph/SG_BBox.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Bounding Box
*/
diff --git a/source/gameengine/SceneGraph/SG_Controller.cpp b/source/gameengine/SceneGraph/SG_Controller.cpp
index 86dbc7c2c42..4b644297f06 100644
--- a/source/gameengine/SceneGraph/SG_Controller.cpp
+++ b/source/gameengine/SceneGraph/SG_Controller.cpp
@@ -1,15 +1,12 @@
/**
* @file SG_Controller.cpp
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SG_Controller.h"
diff --git a/source/gameengine/SceneGraph/SG_Controller.h b/source/gameengine/SceneGraph/SG_Controller.h
index b5bb6943479..d65a2f0c256 100644
--- a/source/gameengine/SceneGraph/SG_Controller.h
+++ b/source/gameengine/SceneGraph/SG_Controller.h
@@ -3,15 +3,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -29,7 +26,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __SG_CONTROLLER_H
diff --git a/source/gameengine/SceneGraph/SG_IObject.cpp b/source/gameengine/SceneGraph/SG_IObject.cpp
index 232ceb06958..c347bbc6d9a 100644
--- a/source/gameengine/SceneGraph/SG_IObject.cpp
+++ b/source/gameengine/SceneGraph/SG_IObject.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SG_IObject.h"
@@ -128,6 +125,11 @@ ActivateDestructionCallback(
// Call client provided destruction function on this!
m_callbacks.m_destructionfunc(this,m_SGclientObject,m_SGclientInfo);
}
+ else
+ {
+ // no callback but must still destroy the node to avoid memory leak
+ delete this;
+ }
}
void
diff --git a/source/gameengine/SceneGraph/SG_IObject.h b/source/gameengine/SceneGraph/SG_IObject.h
index b0c1d64cf69..438ab48c556 100644
--- a/source/gameengine/SceneGraph/SG_IObject.h
+++ b/source/gameengine/SceneGraph/SG_IObject.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __SG_IOBJECT
#define __SG_IOBJECT
diff --git a/source/gameengine/SceneGraph/SG_Node.cpp b/source/gameengine/SceneGraph/SG_Node.cpp
index aaacd43646b..73e16863173 100644
--- a/source/gameengine/SceneGraph/SG_Node.cpp
+++ b/source/gameengine/SceneGraph/SG_Node.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SG_Node.h"
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h
index 7ba13cc0a87..4808f6f7d94 100644
--- a/source/gameengine/SceneGraph/SG_Node.h
+++ b/source/gameengine/SceneGraph/SG_Node.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __SG_NODE_H
#define __SG_NODE_H
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h
index d4a8e7e8cb3..1d211a9f39f 100644
--- a/source/gameengine/SceneGraph/SG_ParentRelation.h
+++ b/source/gameengine/SceneGraph/SG_ParentRelation.h
@@ -20,15 +20,12 @@
*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -46,7 +43,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
diff --git a/source/gameengine/SceneGraph/SG_Spatial.cpp b/source/gameengine/SceneGraph/SG_Spatial.cpp
index 6ad5cf9912a..18049592977 100644
--- a/source/gameengine/SceneGraph/SG_Spatial.cpp
+++ b/source/gameengine/SceneGraph/SG_Spatial.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "SG_Node.h"
diff --git a/source/gameengine/SceneGraph/SG_Spatial.h b/source/gameengine/SceneGraph/SG_Spatial.h
index 1f1e97a5b56..a70784472a7 100644
--- a/source/gameengine/SceneGraph/SG_Spatial.h
+++ b/source/gameengine/SceneGraph/SG_Spatial.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __SG_SPATIAL_H
diff --git a/source/gameengine/SceneGraph/SG_Tree.cpp b/source/gameengine/SceneGraph/SG_Tree.cpp
index 0bad621ff07..2704ab36179 100644
--- a/source/gameengine/SceneGraph/SG_Tree.cpp
+++ b/source/gameengine/SceneGraph/SG_Tree.cpp
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Bounding Box
*/
diff --git a/source/gameengine/SceneGraph/SG_Tree.h b/source/gameengine/SceneGraph/SG_Tree.h
index 0877668c53d..4741af83aae 100644
--- a/source/gameengine/SceneGraph/SG_Tree.h
+++ b/source/gameengine/SceneGraph/SG_Tree.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Bounding Box
*/
diff --git a/source/icons/Makefile b/source/icons/Makefile
index 684c2eefb28..a31ae9a56c7 100644
--- a/source/icons/Makefile
+++ b/source/icons/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/kernel/CMakeLists.txt b/source/kernel/CMakeLists.txt
index fbfa7bd0329..3d966152cc5 100644
--- a/source/kernel/CMakeLists.txt
+++ b/source/kernel/CMakeLists.txt
@@ -1,13 +1,10 @@
# $Id$
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -25,7 +22,7 @@
#
# Contributor(s): Jacques Beaurain.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
SET(INC gen_messaging gen_system ../../intern/string ../../intern/moto/include)
diff --git a/source/kernel/Makefile b/source/kernel/Makefile
index 51d31f2f6ac..b71491b46d1 100644
--- a/source/kernel/Makefile
+++ b/source/kernel/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Make module object directory and bounce make to subdirectories.
diff --git a/source/kernel/gen_messaging/GEN_messaging.h b/source/kernel/gen_messaging/GEN_messaging.h
index b4b20c21cd9..b029f708b81 100644
--- a/source/kernel/gen_messaging/GEN_messaging.h
+++ b/source/kernel/gen_messaging/GEN_messaging.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef GEN_MESSAGING_H
#define GEN_MESSAGING_H
diff --git a/source/kernel/gen_messaging/Makefile b/source/kernel/gen_messaging/Makefile
index d8420531e05..f94f6f082dd 100644
--- a/source/kernel/gen_messaging/Makefile
+++ b/source/kernel/gen_messaging/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounces make to subdirectories.
diff --git a/source/kernel/gen_messaging/intern/Makefile b/source/kernel/gen_messaging/intern/Makefile
index 8b204800650..f88bcd53c6e 100644
--- a/source/kernel/gen_messaging/intern/Makefile
+++ b/source/kernel/gen_messaging/intern/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/kernel/gen_messaging/intern/messaging.c b/source/kernel/gen_messaging/intern/messaging.c
index b5b4cd27481..fa951ab1801 100644
--- a/source/kernel/gen_messaging/intern/messaging.c
+++ b/source/kernel/gen_messaging/intern/messaging.c
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* A message and error sink for c and c++
*/
diff --git a/source/kernel/gen_system/GEN_DataCache.h b/source/kernel/gen_system/GEN_DataCache.h
index 7e4e0127c63..3a1ae963f05 100644
--- a/source/kernel/gen_system/GEN_DataCache.h
+++ b/source/kernel/gen_system/GEN_DataCache.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GEN_DATACACHE_H
#define __GEN_DATACACHE_H
diff --git a/source/kernel/gen_system/GEN_HashedPtr.cpp b/source/kernel/gen_system/GEN_HashedPtr.cpp
index 4da40e6696d..49ccb252246 100644
--- a/source/kernel/gen_system/GEN_HashedPtr.cpp
+++ b/source/kernel/gen_system/GEN_HashedPtr.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
#include "GEN_HashedPtr.h"
diff --git a/source/kernel/gen_system/GEN_HashedPtr.h b/source/kernel/gen_system/GEN_HashedPtr.h
index 51a89905409..777ec76e067 100644
--- a/source/kernel/gen_system/GEN_HashedPtr.h
+++ b/source/kernel/gen_system/GEN_HashedPtr.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
*/
#ifndef __GEN_HASHEDPTR
diff --git a/source/kernel/gen_system/GEN_Map.h b/source/kernel/gen_system/GEN_Map.h
index f6823252fb1..f9c14800499 100644
--- a/source/kernel/gen_system/GEN_Map.h
+++ b/source/kernel/gen_system/GEN_Map.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef GEN_MAP_H
#define GEN_MAP_H
diff --git a/source/kernel/gen_system/GEN_Matrix4x4.cpp b/source/kernel/gen_system/GEN_Matrix4x4.cpp
index 4b941648e49..8ff152d0494 100644
--- a/source/kernel/gen_system/GEN_Matrix4x4.cpp
+++ b/source/kernel/gen_system/GEN_Matrix4x4.cpp
@@ -1,14 +1,11 @@
/**
* $Id$
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -26,7 +23,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#include "GEN_Matrix4x4.h"
diff --git a/source/kernel/gen_system/GEN_Matrix4x4.h b/source/kernel/gen_system/GEN_Matrix4x4.h
index 8fc1539f777..fa7f5f88e11 100644
--- a/source/kernel/gen_system/GEN_Matrix4x4.h
+++ b/source/kernel/gen_system/GEN_Matrix4x4.h
@@ -1,15 +1,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*/
#ifndef GEN_MATRIX4X4
#define GEN_MATRIX4X4
diff --git a/source/kernel/gen_system/GEN_SmartPtr.h b/source/kernel/gen_system/GEN_SmartPtr.h
index 88dc93528f2..97236a361a7 100644
--- a/source/kernel/gen_system/GEN_SmartPtr.h
+++ b/source/kernel/gen_system/GEN_SmartPtr.h
@@ -4,15 +4,12 @@
/**
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -30,7 +27,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
*
* @author Laurence
*/
diff --git a/source/kernel/gen_system/Makefile b/source/kernel/gen_system/Makefile
index cdaf8e8e598..855af376615 100644
--- a/source/kernel/gen_system/Makefile
+++ b/source/kernel/gen_system/Makefile
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
#
diff --git a/source/kernel/gen_system/SYS_SingletonSystem.cpp b/source/kernel/gen_system/SYS_SingletonSystem.cpp
index b65ba69ec42..47e35cf84d8 100644
--- a/source/kernel/gen_system/SYS_SingletonSystem.cpp
+++ b/source/kernel/gen_system/SYS_SingletonSystem.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Unique instance of system class for system specific information / access
* Used by SYS_System
*/
diff --git a/source/kernel/gen_system/SYS_SingletonSystem.h b/source/kernel/gen_system/SYS_SingletonSystem.h
index 2d0d7088b76..175656ac4ed 100644
--- a/source/kernel/gen_system/SYS_SingletonSystem.h
+++ b/source/kernel/gen_system/SYS_SingletonSystem.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* Unique instance of system class for system specific information / access
* Used by SYS_System
*/
diff --git a/source/kernel/gen_system/SYS_System.cpp b/source/kernel/gen_system/SYS_System.cpp
index 84cd61f0ba6..bce5fea9d96 100644
--- a/source/kernel/gen_system/SYS_System.cpp
+++ b/source/kernel/gen_system/SYS_System.cpp
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* System specific information / access.
* Interface to the commandline arguments
*/
diff --git a/source/kernel/gen_system/SYS_System.h b/source/kernel/gen_system/SYS_System.h
index 4125b662d2b..b4561dcd49a 100644
--- a/source/kernel/gen_system/SYS_System.h
+++ b/source/kernel/gen_system/SYS_System.h
@@ -1,15 +1,12 @@
/*
* $Id$
*
- * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ * ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. The Blender
- * Foundation also sells licenses for use in proprietary software under
- * the Blender License. See http://www.blender.org/BL/ for information
- * about this.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
*
* Contributor(s): none yet.
*
- * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * ***** END GPL LICENSE BLOCK *****
* System specific information / access.
* Interface to the commandline arguments
*/
diff --git a/source/nan_compile.mk b/source/nan_compile.mk
index 0c52a3e6014..151c741e8b4 100644
--- a/source/nan_compile.mk
+++ b/source/nan_compile.mk
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Compile and archive
@@ -43,13 +40,18 @@ ifneq ($(NAN_NO_KETSJI), true)
CFLAGS += -DUSE_SUMO_SOLID
CCFLAGS += -DUSE_SUMO_SOLID
ifeq ($(NAN_USE_BULLET), true)
- CFLAGS += -DUSE_BULLET
- CCFLAGS += -DUSE_BULLET
+ CFLAGS += -DUSE_BULLET -DWITH_BULLET
+ CCFLAGS += -DUSE_BULLET -DWITH_BULLET
endif
else
CPPFLAGS += -DNO_KETSJI
endif
+ifeq ($(WITH_BF_OPENMP), true)
+ CFLAGS += -fopenmp
+ CCFLAGS += -fopenmp
+endif
+
ifdef NAN_DEBUG
CFLAGS += $(NAN_DEBUG)
CCFLAGS += $(NAN_DEBUG)
diff --git a/source/nan_definitions.mk b/source/nan_definitions.mk
index 36b140c1ffb..43345817f2e 100644
--- a/source/nan_definitions.mk
+++ b/source/nan_definitions.mk
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# set some defaults when these are not overruled (?=) by environment variables
#
@@ -59,6 +56,9 @@ all debug::
# Object Config_Guess DIRectory
export OCGDIR = $(NAN_OBJDIR)/$(CONFIG_GUESS)
+ export WITH_GLEXT?=true
+ export WITH_BF_GLEXT?=$(WITH_GLEXT)
+
# Determines what targets are built
export WITH_BF_DYNAMICOPENGL ?= true
export WITH_BF_STATICOPENGL ?= false
@@ -138,7 +138,7 @@ endif
ifeq ($(WITH_OPENEXR), true)
NAN_OPENEXR?=$(shell pkg-config --variable=prefix OpenEXR )
NAN_OPENEXR_INC?=$(shell pkg-config --cflags OpenEXR )
- NAN_OPENEXR_LIBS?=$(addprefix ${NAN_OPENEXR}/lib/lib,$(addsuffix .a,$(shell pkg-config --libs OpenEXR | sed -s "s/-l//g" )))
+ NAN_OPENEXR_LIBS?=$(addprefix ${NAN_OPENEXR}/lib/lib,$(addsuffix .a,$(shell pkg-config --libs-only-l OpenEXR | sed -s "s/-l//g" )))
endif
else
ifeq ($(OS), solaris)
diff --git a/source/nan_link.mk b/source/nan_link.mk
index e0745e9c1d4..8dda3b8c2df 100644
--- a/source/nan_link.mk
+++ b/source/nan_link.mk
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# linking only
@@ -90,7 +87,7 @@ ifeq ($(OS),linux)
LLIBS += -lc -lm -ldl -lutil
LOPTS = -export-dynamic
endif
- ifeq ($(CPU),$(findstring $(CPU), "i386 x86_64 ia64"))
+ ifeq ($(CPU),$(findstring $(CPU), "i386 x86_64 ia64 parisc64 powerpc sparc64"))
COMMENT = "MESA 3.1"
LLIBS = -L$(NAN_MESA)/lib -L/usr/X11R6/lib -lXmu -lXext -lX11 -lXi
LLIBS += -lutil -lc -lm -ldl -lpthread
@@ -100,13 +97,6 @@ ifeq ($(OS),linux)
SADD = $(NAN_MESA)/lib/libGL.a $(NAN_MESA)/lib/libGLU.a
DYNLDFLAGS = -shared $(LDFLAGS)
endif
- ifeq ($(CPU),$(findstring $(CPU), "powerpc sparc64"))
- LLIBS = -L/usr/X11R6/lib/ -lXmu -lXext -lX11 -lc -ldl -lm -lutil
- DADD = -lGL -lGLU
- SADD = /usr/lib/libGL.a /usr/lib/libGLU.a
- LOPTS = -export-dynamic
- DYNLDFLAGS = -shared $(LDFLAGS)
- endif
LLIBS += -lz
endif
@@ -173,4 +163,8 @@ ifeq ($(INTERNATIONAL),true)
LLIBS += $(NAN_GETTEXT_LIB)
endif
+ifeq ($(WITH_BF_OPENMP),true)
+ LLIBS += -lgomp
+endif
+
LLIBS += $(NAN_PYTHON_LIB)
diff --git a/source/nan_subdirs.mk b/source/nan_subdirs.mk
index aab88cc292b..85360eab7bc 100644
--- a/source/nan_subdirs.mk
+++ b/source/nan_subdirs.mk
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# Bounce make to subdirectories.
# Set DIRS, SOURCEDIR. Optionally also reacts on DIR, TESTDIRS.
diff --git a/source/nan_warn.mk b/source/nan_warn.mk
index ee01f47f549..97a8bbf09e4 100644
--- a/source/nan_warn.mk
+++ b/source/nan_warn.mk
@@ -1,15 +1,12 @@
#
# $Id$
#
-# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version. The Blender
-# Foundation also sells licenses for use in proprietary software under
-# the Blender License. See http://www.blender.org/BL/ for information
-# about this.
+# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -27,7 +24,7 @@
#
# Contributor(s): none yet.
#
-# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# ***** END GPL LICENSE BLOCK *****
#
# NaN compiler and linker warning levels
# On some platforms, you will be flooded with system include file warnings.