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authorCampbell Barton <ideasman42@gmail.com>2015-12-29 02:22:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-12-29 02:33:00 +0300
commit625381509f7e71483ba9dc0eda9c88153cf7b245 (patch)
tree2f0669fc3cf123458e19babb6e594e4a2728e39d /source
parent5b30e823a74c1fd1c1fa3e4e1fb86cda2889052b (diff)
Building w/o OpenMP now works again
rename define since its no longer OpenMP specific.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c22
1 files changed, 8 insertions, 14 deletions
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index fb808ca32b5..d2fc5c7b72b 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -51,24 +51,18 @@
#include "BLI_strict_flags.h"
#include "BLI_task.h"
-#ifdef _OPENMP
-#include <omp.h>
-#endif
-
/* used for iterative_raycast */
// #define USE_SKIP_LINKS
#define MAX_TREETYPE 32
-/* Setting zero so we can catch bugs in OpenMP/KDOPBVH.
+/* Setting zero so we can catch bugs in BLI_task/KDOPBVH.
* TODO(sergey): Deduplicate the limits with PBVH from BKE.
*/
-#ifdef _OPENMP
-# ifdef DEBUG
-# define KDOPBVH_OMP_LIMIT 0
-# else
-# define KDOPBVH_OMP_LIMIT 1024
-# endif
+#ifdef DEBUG
+# define KDOPBVH_THREAD_LEAF_THRESHOLD 0
+#else
+# define KDOPBVH_THREAD_LEAF_THRESHOLD 1024
#endif
typedef unsigned char axis_t;
@@ -880,7 +874,7 @@ static void non_recursive_bvh_div_nodes(BVHTree *tree, BVHNode *branches_array,
cb_data.i = i;
cb_data.depth = depth;
- if (num_leafs > KDOPBVH_OMP_LIMIT) {
+ if (num_leafs > KDOPBVH_THREAD_LEAF_THRESHOLD) {
BLI_task_parallel_range_ex(i, end_j, &cb_data, NULL, 0, non_recursive_bvh_div_nodes_task_cb, 0, false);
}
else {
@@ -1272,7 +1266,7 @@ BVHTreeOverlap *BLI_bvhtree_overlap(
data[j].thread = j;
}
- if (tree1->totleaf > KDOPBVH_OMP_LIMIT) {
+ if (tree1->totleaf > KDOPBVH_THREAD_LEAF_THRESHOLD) {
BLI_task_parallel_range_ex(0, thread_num, data, NULL, 0, bvhtree_overlap_task_cb, 0, false);
}
else {
@@ -1403,7 +1397,7 @@ POP_HEAP_BODY(NodeDistance, NodeDistance_priority, heap, heap_size)
* It may make sense to use this function if the callback queries are very slow.. or if its impossible
* to get a nice heuristic
*
- * this function uses "malloc/free" instead of the MEM_* because it intends to be openmp safe */
+ * this function uses "malloc/free" instead of the MEM_* because it intends to be thread safe */
static void bfs_find_nearest(BVHNearestData *data, BVHNode *node)
{
int i;