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authorCampbell Barton <ideasman42@gmail.com>2018-06-15 21:55:37 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-15 21:55:37 +0300
commit0ff87e3a601c7a6db387285582aa1ed34a224b2f (patch)
tree9d6e9dfe1f28a188c9348c395859c632694d22fb /source
parente3d88b021c07dc9e864c55d766b305d7d3b8efb8 (diff)
Cleanup: code style
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/image.c8
-rw-r--r--source/blender/blenkernel/intern/studiolight.c20
-rw-r--r--source/blender/blenloader/intern/versioning_280.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_particles.c10
-rw-r--r--source/blender/editors/interface/interface_icons.c7
5 files changed, 25 insertions, 22 deletions
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 3e7a9de6968..d165c6dddc9 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -4739,10 +4739,12 @@ bool BKE_image_remove_renderslot(Image *ima, ImageUser *iuser, int index)
RenderSlot *current_last_slot = BLI_findlink(&ima->renderslots, ima->last_render_slot);
RenderSlot *next_slot;
- if (current_slot == remove_slot)
- next_slot = BLI_findlink(&ima->renderslots, (index == num_slots-1)? index-1 : index+1);
- else
+ if (current_slot == remove_slot) {
+ next_slot = BLI_findlink(&ima->renderslots, (index == num_slots - 1) ? index - 1 : index + 1);
+ }
+ else {
next_slot = current_slot;
+ }
/* If the slot to be removed is the slot with the last render, make another slot the last render slot. */
if (remove_slot == current_last_slot) {
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index cf0bdf8c9e8..e73cd3c37a4 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -194,20 +194,21 @@ static void studiolight_create_equierectangular_radiance_gputexture(StudioLight
ImBuf *ibuf = sl->equirectangular_radiance_buffer;
if (sl->flag & STUDIOLIGHT_ORIENTATION_VIEWNORMAL) {
- sl->gpu_matcap_3components = MEM_callocN(sizeof(float) * ibuf->x * ibuf->y * 3, __func__);
-
- float* offset4 = ibuf->rect_float;
- float* offset3 = sl->gpu_matcap_3components;
- for (int i = 0 ; i < ibuf->x * ibuf->y; i ++)
- {
+ sl->gpu_matcap_3components = MEM_callocN(sizeof(float[3]) * ibuf->x * ibuf->y, __func__);
+
+ float *offset4 = ibuf->rect_float;
+ float *offset3 = sl->gpu_matcap_3components;
+ for (int i = 0 ; i < ibuf->x * ibuf->y; i++) {
copy_v3_v3(offset3, offset4);
offset3 += 3;
offset4 += 4;
}
- sl->equirectangular_radiance_gputexture = GPU_texture_create_2D(ibuf->x, ibuf->y, GPU_R11F_G11F_B10F, sl->gpu_matcap_3components, error);
+ sl->equirectangular_radiance_gputexture = GPU_texture_create_2D(
+ ibuf->x, ibuf->y, GPU_R11F_G11F_B10F, sl->gpu_matcap_3components, error);
}
else {
- sl->equirectangular_radiance_gputexture = GPU_texture_create_2D(ibuf->x, ibuf->y, GPU_RGBA16F, ibuf->rect_float, error);
+ sl->equirectangular_radiance_gputexture = GPU_texture_create_2D(
+ ibuf->x, ibuf->y, GPU_RGBA16F, ibuf->rect_float, error);
GPUTexture *tex = sl->equirectangular_radiance_gputexture;
GPU_texture_bind(tex, 0);
GPU_texture_filter_mode(tex, true);
@@ -224,7 +225,8 @@ static void studiolight_create_equierectangular_irradiance_gputexture(StudioLigh
char error[256];
BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_EQUIRECTANGULAR_IRRADIANCE_IMAGE_CALCULATED);
ImBuf *ibuf = sl->equirectangular_irradiance_buffer;
- sl->equirectangular_irradiance_gputexture = GPU_texture_create_2D(ibuf->x, ibuf->y, GPU_RGBA16F, ibuf->rect_float, error);
+ sl->equirectangular_irradiance_gputexture = GPU_texture_create_2D(
+ ibuf->x, ibuf->y, GPU_RGBA16F, ibuf->rect_float, error);
GPUTexture *tex = sl->equirectangular_irradiance_gputexture;
GPU_texture_bind(tex, 0);
GPU_texture_filter_mode(tex, true);
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 2dda6f00faf..e7d4e4f33ae 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1592,7 +1592,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (ima->type == IMA_TYPE_R_RESULT) {
for (int i = 0; i < 8; i++) {
RenderSlot *slot = MEM_callocN(sizeof(RenderSlot), "Image Render Slot Init");
- BLI_snprintf(slot->name, sizeof(slot->name), "Slot %d", i+1);
+ BLI_snprintf(slot->name, sizeof(slot->name), "Slot %d", i + 1);
BLI_addtail(&ima->renderslots, slot);
}
}
diff --git a/source/blender/draw/intern/draw_cache_impl_particles.c b/source/blender/draw/intern/draw_cache_impl_particles.c
index 7024380d9bc..b3006f1bd98 100644
--- a/source/blender/draw/intern/draw_cache_impl_particles.c
+++ b/source/blender/draw/intern/draw_cache_impl_particles.c
@@ -1318,11 +1318,11 @@ typedef struct ParticleDrawSource {
} ParticleDrawSource;
static void drw_particle_get_hair_source(
- Object *object,
- ParticleSystem *psys,
- ModifierData *md,
- PTCacheEdit *edit,
- ParticleDrawSource *r_draw_source)
+ Object *object,
+ ParticleSystem *psys,
+ ModifierData *md,
+ PTCacheEdit *edit,
+ ParticleDrawSource *r_draw_source)
{
r_draw_source->object = object;
r_draw_source->psys = psys;
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 6e0c71c2224..be76af34489 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1435,7 +1435,7 @@ int UI_rnaptr_icon_get(bContext *C, PointerRNA *ptr, int rnaicon, const bool big
id = RNA_pointer_get(ptr, "texture").data;
}
else if (RNA_struct_is_a(ptr->type, &RNA_DynamicPaintSurface)) {
- DynamicPaintSurface *surface = (DynamicPaintSurface *)ptr->data;
+ DynamicPaintSurface *surface = ptr->data;
if (surface->format == MOD_DPAINT_SURFACE_F_PTEX)
return ICON_TEXTURE_SHADED;
@@ -1445,9 +1445,8 @@ int UI_rnaptr_icon_get(bContext *C, PointerRNA *ptr, int rnaicon, const bool big
return ICON_FILE_IMAGE;
}
else if (RNA_struct_is_a(ptr->type, &RNA_StudioLight)) {
- StudioLight *sl = (StudioLight *)ptr->data;
- switch (sl->flag & STUDIOLIGHT_FLAG_ORIENTATIONS)
- {
+ StudioLight *sl = ptr->data;
+ switch (sl->flag & STUDIOLIGHT_FLAG_ORIENTATIONS) {
case STUDIOLIGHT_ORIENTATION_CAMERA:
return sl->icon_id_irradiance;
case STUDIOLIGHT_ORIENTATION_WORLD: