diff options
author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-06-24 02:21:06 +0300 |
---|---|---|
committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-06-24 02:21:06 +0300 |
commit | 5b9bb688e79cc1d6e79a1d3f92c8d6deb3b6b064 (patch) | |
tree | bfe5467320ae9571052cf1ab0ff8c8b9862684e4 /source | |
parent | 49234c15e29989ab8d67b5728098398d5b22a812 (diff) |
UI: ShaderFX: Manually add X/Z labels for rim lighting
These need to be labeled manually because offset is a #PROP_PIXEL.
Matches other changes made in rBbb4cef71eeaf36aa61187d47b8a8ae06ba55f7c0
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/shader_fx/intern/FX_shader_rim.c | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_rim.c b/source/blender/shader_fx/intern/FX_shader_rim.c index 4b3ce0109c3..fc515a776b4 100644 --- a/source/blender/shader_fx/intern/FX_shader_rim.c +++ b/source/blender/shader_fx/intern/FX_shader_rim.c @@ -60,6 +60,7 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target) static void panel_draw(const bContext *C, Panel *panel) { + uiLayout *col; uiLayout *layout = panel->layout; PointerRNA ptr; @@ -70,13 +71,19 @@ static void panel_draw(const bContext *C, Panel *panel) uiItemR(layout, &ptr, "rim_color", 0, NULL, ICON_NONE); uiItemR(layout, &ptr, "mask_color", 0, NULL, ICON_NONE); uiItemR(layout, &ptr, "mode", 0, IFACE_("Blend"), ICON_NONE); - uiItemR(layout, &ptr, "offset", 0, NULL, ICON_NONE); + + /* Add the X, Z labels manually because offset is a #PROP_PIXEL. */ + col = uiLayoutColumn(layout, true); + PropertyRNA *prop = RNA_struct_find_property(&ptr, "offset"); + uiItemFullR(col, &ptr, prop, 0, 0, 0, IFACE_("Offset X"), ICON_NONE); + uiItemFullR(col, &ptr, prop, 1, 0, 0, IFACE_("Z"), ICON_NONE); shaderfx_panel_end(layout, &ptr); } static void blur_panel_draw(const bContext *C, Panel *panel) { + uiLayout *col; uiLayout *layout = panel->layout; PointerRNA ptr; @@ -84,7 +91,12 @@ static void blur_panel_draw(const bContext *C, Panel *panel) uiLayoutSetPropSep(layout, true); - uiItemR(layout, &ptr, "blur", 0, NULL, ICON_NONE); + /* Add the X, Z labels manually because blur is a #PROP_PIXEL. */ + col = uiLayoutColumn(layout, true); + PropertyRNA *prop = RNA_struct_find_property(&ptr, "blur"); + uiItemFullR(col, &ptr, prop, 0, 0, 0, IFACE_("Blur X"), ICON_NONE); + uiItemFullR(col, &ptr, prop, 1, 0, 0, IFACE_("Z"), ICON_NONE); + uiItemR(layout, &ptr, "samples", 0, NULL, ICON_NONE); } |