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authorCampbell Barton <ideasman42@gmail.com>2011-11-04 19:21:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-04 19:21:34 +0400
commit209ceb6969cf2398aa38a7a292e64ef130d5e8db (patch)
tree4fdd393c40031e1cb296e076cb0a1cbcd78f6d00 /source
parent4ea816837de646af124ffc82758cae37950a0a51 (diff)
correct some warnings, also sensor_x was being paassed to object_camera_matrix(...) for x and y args, looks like an accident
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/object.c4
-rw-r--r--source/blender/editors/interface/interface_handlers.c18
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
4 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index cec2f0f6895..9a0dbd2a2eb 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3045,7 +3045,7 @@ void object_camera_matrix(
else if((*sensor_fit)==CAMERA_SENSOR_FIT_HOR) {
viewfac= winx;
}
- else {
+ else { /* if((*sensor_fit)==CAMERA_SENSOR_FIT_VERT) { */
viewfac= (*ycor) * winy;
}
@@ -3060,7 +3060,7 @@ void object_camera_matrix(
else if((*sensor_fit)==CAMERA_SENSOR_FIT_HOR) {
viewfac= ((*lens) * winx) / (*sensor_x);
}
- else if((*sensor_fit)==CAMERA_SENSOR_FIT_VERT) {
+ else { /* if((*sensor_fit)==CAMERA_SENSOR_FIT_VERT) { */
viewfac= ((*lens) * winy) / (*sensor_y);
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 0f230df049e..b77f3977355 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -3408,20 +3408,20 @@ static void ui_ndofedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, wmND
{
float *hsv= ui_block_hsv_get(but->block);
float rgb[3];
- float phi, r, sqr, v[2];
- float sensitivity = (shift?0.15:0.3) * ndof->dt;
+ float phi, r /*, sqr */ /* UNUSED */, v[2];
+ float sensitivity = (shift ? 0.15f : 0.3f) * ndof->dt;
ui_get_but_vectorf(but, rgb);
rgb_to_hsv_compat(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2);
/* Convert current colour on hue/sat disc to circular coordinates phi, r */
- phi = fmodf(hsv[0]+0.25, 1.0f) * -2.0f*M_PI;
+ phi = fmodf(hsv[0]+0.25f, 1.0f) * -2.0f*M_PI;
r = hsv[1];
- sqr = r>0.f?sqrtf(r):1;
+ /* sqr= r>0.f?sqrtf(r):1; */ /* UNUSED */
/* Convert to 2d vectors */
- v[0] = r * cos(phi);
- v[1] = r * sin(phi);
+ v[0] = r * cosf(phi);
+ v[1] = r * sinf(phi);
/* Use ndof device y and x rotation to move the vector in 2d space */
v[0] += ndof->ry * sensitivity;
@@ -3431,19 +3431,19 @@ static void ui_ndofedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, wmND
phi = atan2(v[0], v[1])/(2.0f*(float)M_PI) + 0.5f;
/* use ndof z rotation to additionally rotate hue */
- phi -= ndof->rz * sensitivity * 0.5;
+ phi -= ndof->rz * sensitivity * 0.5f;
r = len_v2(v);
CLAMP(r, 0.0f, 1.0f);
/* convert back to hsv values, in range [0,1] */
- hsv[0] = fmodf(phi, 1.0);
+ hsv[0] = fmodf(phi, 1.0f);
hsv[1] = r;
/* exception, when using color wheel in 'locked' value state:
* allow choosing a hue for black values, by giving a tiny increment */
if (but->flag & UI_BUT_COLOR_LOCK) { // lock
- if (hsv[2] == 0.f) hsv[2] = 0.0001f;
+ if (hsv[2] == 0.0f) hsv[2] = 0.0001f;
}
hsv_to_rgb(hsv[0], hsv[1], hsv[2], data->vec, data->vec+1, data->vec+2);
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 92544b2309c..6b6003fb098 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -3014,7 +3014,7 @@ static void project_paint_begin(ProjPaintState *ps)
object_camera_mode(&ps->scene->r, camera);
object_camera_matrix(&ps->scene->r, camera, ps->winx, ps->winy, 0,
winmat, &_viewplane, &ps->clipsta, &ps->clipend,
- &_lens, &_sensor_x, &_sensor_x, &_sensor_fit, &_ycor, &_viewdx, &_viewdy);
+ &_lens, &_sensor_x, &_sensor_y, &_sensor_fit, &_ycor, &_viewdx, &_viewdy);
ps->is_ortho= (ps->scene->r.mode & R_ORTHO) ? 1 : 0;
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index a764ae77c9d..aa69e7121e0 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1228,7 +1228,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
if (ca && (ca->flag & CAM_SHOWSENSOR)) {
/* assume fixed sensor width for now */
- float sensor_aspect = ca->sensor_x / ca->sensor_y;
+ /* float sensor_aspect = ca->sensor_x / ca->sensor_y; */ /* UNUSED */
float sensor_scale = (x2i-x1i) / ca->sensor_x;
float sensor_height = sensor_scale * ca->sensor_y;
@@ -1238,7 +1238,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
UI_ThemeColorShade(TH_WIRE, 100);
- uiDrawBox(GL_LINE_LOOP, x1i, sy1, x2i, sy2, 2.0);
+ uiDrawBox(GL_LINE_LOOP, x1i, sy1, x2i, sy2, 2.0f);
}
}