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authorCampbell Barton <ideasman42@gmail.com>2011-11-07 09:28:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-07 09:28:26 +0400
commit4b3cc63f73cfe519689bdbd8482e655b72423038 (patch)
treea6bf21df7c79832955b395b65a058bd60d448fc0 /source
parentbb8fe0bf4afeaa5ae91329b8d8147b94cc54034a (diff)
fix [#29183] Make duplicates real: parent informations of the group is not copied
infact this is a feature request but we had reports about it before and its useful to have. 2 new options for OBJECT_OT_duplicates_make_real - parent to original duplicator - keep internal hierarchy
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/object/object_add.c87
1 files changed, 76 insertions, 11 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index a929144ed2e..8d4d29dbe50 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -48,6 +48,7 @@
#include "DNA_vfont_types.h"
#include "BLI_math.h"
+#include "BLI_string.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
@@ -1008,23 +1009,21 @@ static void copy_object_set_idnew(bContext *C, int dupflag)
/********************* Make Duplicates Real ************************/
-static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base)
+static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
+ const short use_base_parent,
+ const short use_hierarchy)
{
- Base *basen;
- Object *ob;
ListBase *lb;
DupliObject *dob;
-
- if(!base && !(base = BASACT))
- return;
-
+
if(!(base->object->transflag & OB_DUPLI))
return;
lb= object_duplilist(scene, base->object);
for(dob= lb->first; dob; dob= dob->next) {
- ob= copy_object(dob->ob);
+ Base *basen;
+ Object *ob= copy_object(dob->ob);
/* font duplis can have a totcol without material, we get them from parent
* should be implemented better...
*/
@@ -1051,22 +1050,85 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base)
object_apply_mat4(ob, ob->obmat, FALSE, FALSE);
}
+ if (use_hierarchy) {
+ for(dob= lb->first; dob; dob= dob->next) {
+ /* original parents */
+ Object *ob_src= dob->ob;
+ Object *ob_src_par= ob_src->parent;
+
+ Object *ob_dst= (Object *)ob_src->id.newid;
+
+ if (ob_src_par && ob_src_par->id.newid) {
+ /* the parent was also made real, parent newly real duplis */
+ Object *ob_dst_par= (Object *)ob_src_par->id.newid;
+
+ /* allow for all possible parent types */
+ ob_dst->partype= ob_src->partype;
+ BLI_strncpy(ob_dst->parsubstr, ob_src->parsubstr, sizeof(ob_dst->parsubstr));
+ ob_dst->par1= ob_src->par1;
+ ob_dst->par2= ob_src->par2;
+ ob_dst->par3= ob_src->par3;
+
+ copy_m4_m4(ob_dst->parentinv, ob_src->parentinv);
+
+ ob_dst->parent= ob_dst_par;
+ }
+ else if (use_base_parent) {
+ ob_dst->parent= base->object;
+ ob_dst->partype= PAROBJECT;
+ }
+
+ if (ob_dst->parent) {
+ invert_m4_m4(ob_dst->parentinv, dob->mat);
+
+ /* note, this may be the parent of other objects, but it should
+ * still work out ok */
+ object_apply_mat4(ob_dst, dob->mat, FALSE, TRUE);
+
+ /* to set ob_dst->orig and incase theres any other discrepicies */
+ DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB);
+ }
+ }
+ }
+ else if (use_base_parent) {
+ /* since we are ignoring the internal hierarchy - parent all to the
+ * base object */
+ for(dob= lb->first; dob; dob= dob->next) {
+ /* original parents */
+ Object *ob_src= dob->ob;
+ Object *ob_dst= (Object *)ob_src->id.newid;
+
+ ob_dst->parent= base->object;
+ ob_dst->partype= PAROBJECT;
+
+ /* similer to the code above, see comments */
+ invert_m4_m4(ob_dst->parentinv, dob->mat);
+ object_apply_mat4(ob_dst, dob->mat, FALSE, TRUE);
+ DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB);
+
+
+ }
+ }
+
copy_object_set_idnew(C, 0);
free_object_duplilist(lb);
- base->object->transflag &= ~OB_DUPLI;
+ base->object->transflag &= ~OB_DUPLI;
}
-static int object_duplicates_make_real_exec(bContext *C, wmOperator *UNUSED(op))
+static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
+
+ const short use_base_parent= RNA_boolean_get(op->ptr, "use_base_parent");
+ const short use_hierarchy= RNA_boolean_get(op->ptr, "use_hierarchy");
clear_id_newpoins();
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- make_object_duplilist_real(C, scene, base);
+ make_object_duplilist_real(C, scene, base, use_base_parent, use_hierarchy);
/* dependencies were changed */
WM_event_add_notifier(C, NC_OBJECT|ND_PARENT, base->object);
@@ -1096,6 +1158,9 @@ void OBJECT_OT_duplicates_make_real(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "use_base_parent", 0, "Parent", "Parent newly created objects to the original duplicator");
+ RNA_def_boolean(ot->srna, "use_hierarchy", 0, "Keep Hierarchy", "Maintain parent child relationships");
}
/**************************** Convert **************************/