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authorSergey Sharybin <sergey.vfx@gmail.com>2015-02-17 23:57:56 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-02-18 00:26:24 +0300
commitef11be0e77461a7b5d657c365bac2b7746ca47bf (patch)
tree394bc53909f86f43513daec2ec227b01107efb87 /source
parenta9dbaf3755ac1abad109970e0fff190bb7418ac2 (diff)
Cycles: Avoid over-allocation in decouple ray marching
It could have happened with really long rays and small steps. Step size will be adjusted to the clamped number of steps in order to preserve render result compatibility as much as possible. We should probably reformulate this a bit, so it will give the same looking results without step tweaks. But this new behavior should already be much better that it was before.
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