diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-02-19 18:51:51 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-02-19 18:51:51 +0300 |
commit | f56fd1c47acc0a9b9e80e504ca727beffde6dc24 (patch) | |
tree | 8f63fbe86525fb34635682715d3728c2cf2d7bd6 /source | |
parent | b1d02f3d576629b9573847ab9a4f52251032cb21 (diff) |
Remove flipping for colinear case/ In such cases it is doubtful whether
face orientation is really meaningful
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 1c8e9fedd73..feeac2a2af7 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -2122,16 +2122,6 @@ static void project_bucket_clip_face( return; } - /* at this point we have all uv points needed in a row. all that's needed is to invert them if necessary */ - if (flip) { - /* flip only to the middle of the array */ - int i, max = *tot - 1, mid = *tot / 2; - for (i = 0; i < mid; i++) { - SWAP(float, bucket_bounds_uv[i][0], bucket_bounds_uv[max - i][0]); - SWAP(float, bucket_bounds_uv[i][1], bucket_bounds_uv[max - i][1]); - } - } - return; } |