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authorCampbell Barton <ideasman42@gmail.com>2006-10-08 14:51:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-10-08 14:51:38 +0400
commit29daa64095f79a02c930e5f33d8d845d459846d6 (patch)
treec9a28697a4bc19b5fc058ec22791baf23b7cf7b3 /source
parentb3a48fe82efe1839f5702db93fdd2f20a68f9c4a (diff)
removed unusued vars from Geometry.c
uv_archimap still had python based line intersect added plane2matrix function to BPyMathutils added an optional arg to imageFromObjectsOrtho - camera_matrix camera_matrix can be used to define a plane in 3d space where X and Y scale is used to set the width and height of the area to render.
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/api2_2x/Geometry.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/python/api2_2x/Geometry.c b/source/blender/python/api2_2x/Geometry.c
index 0c3eb056bf0..1ccb9e5503d 100644
--- a/source/blender/python/api2_2x/Geometry.c
+++ b/source/blender/python/api2_2x/Geometry.c
@@ -175,7 +175,7 @@ static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * args )
static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
{
VectorObject *line_a1, *line_a2, *line_b1, *line_b2;
- float a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y, xi, yi, a1,a2,b1,b2, c1,c2, det_inv, m1, m2, newvec[2];
+ float a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y, xi, yi, a1,a2,b1,b2, newvec[2];
if( !PyArg_ParseTuple ( args, "O!O!O!O!",
&vector_Type, &line_a1,
&vector_Type, &line_a2,