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authorCampbell Barton <ideasman42@gmail.com>2006-10-07 08:56:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-10-07 08:56:36 +0400
commit30d207e650333bf052faf003b405c1a9122e2aff (patch)
treef9f986aff34997746e78320fe44fcef8b306423f /source
parentdda63a9dde8600f85e43bc4d654cbe80d07cab6e (diff)
Added python func Blender.Geometry.LineIntersect2D(v1,v2,v3,v4)
updated archimap and cookie cutter to use it, removed python version from BPyMathutils archimap island merging is noticibly faster
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/api2_2x/Geometry.c103
-rw-r--r--source/blender/python/api2_2x/Geometry.h3
-rw-r--r--source/blender/python/api2_2x/doc/Geometry.py7
3 files changed, 111 insertions, 2 deletions
diff --git a/source/blender/python/api2_2x/Geometry.c b/source/blender/python/api2_2x/Geometry.c
index df33d90a3c1..0c3eb056bf0 100644
--- a/source/blender/python/api2_2x/Geometry.c
+++ b/source/blender/python/api2_2x/Geometry.c
@@ -45,13 +45,19 @@
/* needed for EXPP_ReturnPyObjError and EXPP_check_sequence_consistency */
#include "gen_utils.h"
+//#include "util.h" /* MIN2 and MAX2 */
+#include "BKE_utildefines.h"
+#define SWAP_FLOAT(a,b,tmp) tmp=a; a=b; b=tmp
+#define eul 0.000001
/*-------------------------DOC STRINGS ---------------------------*/
static char M_Geometry_doc[] = "The Blender Geometry module\n\n";
static char M_Geometry_PolyFill_doc[] = "(veclist_list) - takes a list of polylines (each point a vector) and returns the point indicies for a polyline filled with triangles";
+static char M_Geometry_LineIntersect2D_doc[] = "(lineA_p1, lineA_p2, lineB_p1, lineB_p2) - takes 2 lines (as 4 vectors) and returns a vector for their point of intersection or None";
/*-----------------------METHOD DEFINITIONS ----------------------*/
struct PyMethodDef M_Geometry_methods[] = {
{"PolyFill", ( PyCFunction ) M_Geometry_PolyFill, METH_VARARGS, M_Geometry_PolyFill_doc},
+ {"LineIntersect2D", ( PyCFunction ) M_Geometry_LineIntersect2D, METH_VARARGS, M_Geometry_LineIntersect2D_doc},
{NULL, NULL, 0, NULL}
};
/*----------------------------MODULE INIT-------------------------*/
@@ -66,7 +72,7 @@ PyObject *Geometry_Init(void)
/*----------------------------------Geometry.PolyFill() -------------------*/
/* PolyFill function, uses Blenders scanfill to fill multiple poly lines */
-PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * args )
+static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * args )
{
PyObject *tri_list; /*return this list of tri's */
PyObject *polyLineSeq, *polyLine, *polyVec;
@@ -164,3 +170,98 @@ PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * args )
return tri_list;
}
+
+
+static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
+{
+ VectorObject *line_a1, *line_a2, *line_b1, *line_b2;
+ float a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y, xi, yi, a1,a2,b1,b2, c1,c2, det_inv, m1, m2, newvec[2];
+ if( !PyArg_ParseTuple ( args, "O!O!O!O!",
+ &vector_Type, &line_a1,
+ &vector_Type, &line_a2,
+ &vector_Type, &line_b1,
+ &vector_Type, &line_b2)
+ )
+ return ( EXPP_ReturnPyObjError
+ ( PyExc_TypeError, "expected 4 vector types\n" ) );
+
+ a1x= line_a1->vec[0];
+ a1y= line_a1->vec[1];
+ a2x= line_a2->vec[0];
+ a2y= line_a2->vec[1];
+
+ b1x= line_b1->vec[0];
+ b1y= line_b1->vec[1];
+ b2x= line_b2->vec[0];
+ b2y= line_b2->vec[1];
+
+ if((MIN2(a1x, a2x) > MAX2(b1x, b2x)) ||
+ (MAX2(a1x, a2x) < MIN2(b1x, b2x)) ||
+ (MIN2(a1y, a2y) > MAX2(b1y, b2y)) ||
+ (MAX2(a1y, a2y) < MIN2(b1y, b2y)) ) {
+ Py_RETURN_NONE;
+ }
+ /* Make sure the hoz/vert line comes first. */
+ if (fabs(b1x - b2x) < eul || fabs(b1y - b2y) < eul) {
+ SWAP_FLOAT(a1x, b1x, xi); /*abuse xi*/
+ SWAP_FLOAT(a1y, b1y, xi);
+ SWAP_FLOAT(a2x, b2x, xi);
+ SWAP_FLOAT(a2y, b2y, xi);
+ }
+
+ if (fabs(a1x-a2x) < eul) { /* verticle line */
+ if (fabs(b1x-b2x) < eul){ /*verticle second line */
+ Py_RETURN_NONE; /* 2 verticle lines dont intersect. */
+ }
+ else if (fabs(b1y-b2y) < eul) {
+ /*X of vert, Y of hoz. no calculation needed */
+ newvec[0]= a1x;
+ newvec[1]= b1y;
+ return newVectorObject(newvec, 2, Py_NEW);
+ }
+
+ yi = ((b1y / fabs(b1x - b2x)) * fabs(b2x - a1x)) + ((b2y / fabs(b1x - b2x)) * fabs(b1x - a1x));
+
+ if (yi > MAX2(a1y, a2y)) {/* New point above seg1's vert line */
+ Py_RETURN_NONE;
+ } else if (yi < MIN2(a1y, a2y)) { /* New point below seg1's vert line */
+ Py_RETURN_NONE;
+ }
+ newvec[0]= a1x;
+ newvec[1]= yi;
+ return newVectorObject(newvec, 2, Py_NEW);
+ } else if (fabs(a2y-a1y) < eul) { /* hoz line1 */
+ if (fabs(b2y-b1y) < eul) { /*hoz line2*/
+ Py_RETURN_NONE; /*2 hoz lines dont intersect*/
+ }
+
+ /* Can skip vert line check for seg 2 since its covered above. */
+ xi = ((b1x / fabs(b1y - b2y)) * fabs(b2y - a1y)) + ((b2x / fabs(b1y - b2y)) * fabs(b1y - a1y));
+ if (xi > MAX2(a1x, a2x)) { /* New point right of hoz line1's */
+ Py_RETURN_NONE;
+ } else if (xi < MIN2(a1x, a2x)) { /*New point left of seg1's hoz line */
+ Py_RETURN_NONE;
+ }
+ newvec[0]= xi;
+ newvec[1]= a1y;
+ return newVectorObject(newvec, 2, Py_NEW);
+ }
+
+ b1 = (a2y-a1y)/(a2x-a1x);
+ b2 = (b2y-b1y)/(b2x-b1x);
+ a1 = a1y-b1*a1x;
+ a2 = b1y-b2*b1x;
+
+ if (b1 - b2 == 0.0) {
+ Py_RETURN_NONE;
+ }
+
+ xi = - (a1-a2)/(b1-b2);
+ yi = a1+b1*xi;
+ if ((a1x-xi)*(xi-a2x) >= 0 && (b1x-xi)*(xi-b2x) >= 0 && (a1y-yi)*(yi-a2y) >= 0 && (b1y-yi)*(yi-b2y)>=0) {
+ newvec[0]= xi;
+ newvec[1]= yi;
+ return newVectorObject(newvec, 2, Py_NEW);
+ }
+ Py_RETURN_NONE;
+} \ No newline at end of file
diff --git a/source/blender/python/api2_2x/Geometry.h b/source/blender/python/api2_2x/Geometry.h
index ed5288f3835..32eb0265e5f 100644
--- a/source/blender/python/api2_2x/Geometry.h
+++ b/source/blender/python/api2_2x/Geometry.h
@@ -38,6 +38,7 @@
#include "vector.h"
PyObject *Geometry_Init( void );
-PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * args );
+static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * args );
+static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args );
#endif /* EXPP_Geometry_H */
diff --git a/source/blender/python/api2_2x/doc/Geometry.py b/source/blender/python/api2_2x/doc/Geometry.py
index 5ffc5928cc6..733569cfe76 100644
--- a/source/blender/python/api2_2x/doc/Geometry.py
+++ b/source/blender/python/api2_2x/doc/Geometry.py
@@ -43,3 +43,10 @@ def PolyFill(polylines):
Blender.Redraw()
"""
+
+def LineIntersect2D(vec1, vec2, vec3, vec4):
+ """
+ Takes 2 lines vec1, vec2 for the 2 points of the first line and vec2, vec3 for the 2 points of the second line.
+ @rtype: Vector
+ @return: a 2D Vector for the intersection or None where there is no intersection.
+ """ \ No newline at end of file