diff options
author | Peter Schlaile <peter@schlaile.de> | 2007-08-05 22:22:45 +0400 |
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committer | Peter Schlaile <peter@schlaile.de> | 2007-08-05 22:22:45 +0400 |
commit | 7c7c62409bec10650de7e528462026a35f3e7e62 (patch) | |
tree | df128d2c475fbc6a8106a7069f0d02a45c1907d1 /source | |
parent | f0de3124cebc34d86a6bac44743f868be76630d2 (diff) |
== Sequencer ==
This adds "[#6766] Transform Sequencer effect" by damiles.
* Configurable interpolation: no, linear, bicubic
* Makes it possible to specify coordinates in units of pixels or by percent
of the picture size
It makes the code a lot more clean, since new imbuf functions are used.
This patch also fixes
[#6829] Limit on VSE Transform Effect
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/makesdna/DNA_sequence_types.h | 2 | ||||
-rw-r--r-- | source/blender/src/drawseq.c | 27 | ||||
-rw-r--r-- | source/blender/src/seqeffects.c | 227 |
3 files changed, 48 insertions, 208 deletions
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index 5bb9f61f71e..5db102e9868 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -170,6 +170,8 @@ typedef struct TransformVars { float yFin; float rotIni; float rotFin; + int percent; + int interpolation; } TransformVars; typedef struct SolidColorVars { diff --git a/source/blender/src/drawseq.c b/source/blender/src/drawseq.c index fac1468fdd2..aaef04283b0 100644 --- a/source/blender/src/drawseq.c +++ b/source/blender/src/drawseq.c @@ -1192,14 +1192,29 @@ static void seq_panel_properties(short cntrl) // SEQ_HANDLER_PROPERTIES uiDefButF(block, NUM, SEQ_BUT_EFFECT, "yScale Start:", 10,50,150,19, &transform->ScaleyIni, 0.0, 10.0, 0, 0, "Y Scale Start"); uiDefButF(block, NUM, SEQ_BUT_EFFECT, "yScale End:", 160,50,150,19, &transform->ScaleyFin, 0.0, 10.0, 0, 0, "Y Scale End"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x Start:", 10,30,150,19, &transform->xIni, -1000.0, 1000.0, 0, 0, "X Position Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x End:", 160,30,150,19, &transform->xFin, -1000.0, 1000.0, 0, 0, "X Position End"); + uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Percent", 10, 30, 150, 19, &transform->percent, 0.0, 1.0, 0.0, 0.0, "Percent Translate"); + uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Pixels", 160, 30, 150, 19, &transform->percent, 0.0, 0.0, 0.0, 0.0, "Pixels Translate"); + if(transform->percent==1){ + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x Start:", 10,10,150,19, &transform->xIni, -100.0, 100.0, 0, 0, "X Position Start"); + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x End:", 160,10,150,19, &transform->xFin, -100.0, 100.0, 0, 0, "X Position End"); + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y Start:", 10,-10,150,19, &transform->yIni, -100.0, 100.0, 0, 0, "Y Position Start"); + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y End:", 160,-10,150,19, &transform->yFin, -100.0, 100.0, 0, 0, "Y Position End"); + }else{ + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x Start:", 10,10,150,19, &transform->xIni, -10000.0, 10000.0, 0, 0, "X Position Start"); + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x End:", 160,10,150,19, &transform->xFin, -10000.0, 10000.0, 0, 0, "X Position End"); + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y Start:", 10,-10,150,19, &transform->yIni, -10000.0, 10000.0, 0, 0, "Y Position Start"); + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y End:", 160,-10,150,19, &transform->yFin, -10000.0, 10000.0, 0, 0, "Y Position End"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y Start:", 10,10,150,19, &transform->yIni, -1000.0, 1000.0, 0, 0, "Y Position Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y End:", 160,10,150,19, &transform->yFin, -1000.0, 1000.0, 0, 0, "Y Position End"); + } + + + + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot Start:",10,-30,150,19, &transform->rotIni, 0.0, 360.0, 0, 0, "Rotation Start"); + uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot End:",160,-30,150,19, &transform->rotFin, 0.0, 360.0, 0, 0, "Rotation End"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot Start:",10,-10,150,19, &transform->rotIni, 0.0, 360.0, 0, 0, "Rotation Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot End:",160,-10,150,19, &transform->rotFin, 0.0, 360.0, 0, 0, "Rotation End"); + uiDefButI(block, ROW, SEQ_BUT_EFFECT, "No Interpolat", 10, -50, 100, 19, &transform->interpolation, 0.0, 0.0, 0.0, 0.0, "No interpolation"); + uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Bilinear", 101, -50, 100, 19, &transform->interpolation, 0.0, 1.0, 0.0, 0.0, "Bilinear interpolation"); + uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Bicubic", 202, -50, 100, 19, &transform->interpolation, 0.0, 2.0, 0.0, 0.0, "Bicubic interpolation"); } else if(last_seq->type==SEQ_COLOR) { SolidColorVars *colvars = (SolidColorVars *)last_seq->effectdata; uiDefButF(block, COL, SEQ_BUT_RELOAD, "",10,90,150,19, colvars->col, 0, 0, 0, 0, ""); diff --git a/source/blender/src/seqeffects.c b/source/blender/src/seqeffects.c index 63069eb425d..4a0dbdae186 100644 --- a/source/blender/src/seqeffects.c +++ b/source/blender/src/seqeffects.c @@ -1926,6 +1926,8 @@ static void init_transform_effect(Sequence *seq) scale->rotIni=0; scale->rotFin=0; + scale->interpolation=1; + scale->percent=1; } static int num_inputs_transform() @@ -1944,49 +1946,8 @@ static void copy_transform_effect(Sequence *dst, Sequence *src) dst->effectdata = MEM_dupallocN(src->effectdata); } -/* function assumes out to be zero'ed, only does RGBA */ -static void bilinear_interpolation_transform_float(ImBuf *in, float *out, float u, float v) -{ - float *row1, *row2, *row3, *row4, a, b; - float a_b, ma_b, a_mb, ma_mb; - float empty[4]= {0.0f, 0.0f, 0.0f, 0.0f}; - int y1, y2, x1, x2; - - x1= (int)floor(u); - x2= (int)ceil(u); - y1= (int)floor(v); - y2= (int)ceil(v); - - /* sample area entirely outside image? */ - if(x2<0 || x1>in->x-1 || y2<0 || y1>in->y-1) - return; - - /* sample including outside of edges of image */ - if(x1<0 || y1<0) row1= empty; - else row1= in->rect_float + in->x * y1 * 4 + 4*x1; - - if(x1<0 || y2>in->y-1) row2= empty; - else row2= in->rect_float + in->x * y2 * 4 + 4*x1; - - if(x2>in->x-1 || y1<0) row3= empty; - else row3= in->rect_float + in->x * y1 * 4 + 4*x2; - - if(x2>in->x-1 || y2>in->y-1) row4= empty; - else row4= in->rect_float + in->x * y2 * 4 + 4*x2; - - a= u-floor(u); - b= v-floor(v); - a_b= a*b; ma_b= (1.0f-a)*b; a_mb= a*(1.0f-b); ma_mb= (1.0f-a)*(1.0f-b); - - out[0]= ma_mb*row1[0] + a_mb*row3[0] + ma_b*row2[0]+ a_b*row4[0]; - out[1]= ma_mb*row1[1] + a_mb*row3[1] + ma_b*row2[1]+ a_b*row4[1]; - out[2]= ma_mb*row1[2] + a_mb*row3[2] + ma_b*row2[2]+ a_b*row4[2]; - out[3]= ma_mb*row1[3] + a_mb*row3[3] + ma_b*row2[3]+ a_b*row4[3]; -} - - -static void do_transform_effect_float(Sequence * seq,float facf0, int x, int y, - struct ImBuf *ibuf1,float *out) +static void do_transform(Sequence * seq,float facf0, int x, int y, + struct ImBuf *ibuf1,struct ImBuf *out) { int xo, yo, xi, yi; float xs,ys,factxScale,factyScale,tx,ty,rad,s,c,xaux,yaux,factRot,px,py; @@ -1996,151 +1957,20 @@ static void do_transform_effect_float(Sequence * seq,float facf0, int x, int y, xo = x; yo = y; - /*factor scale*/ + //factor scale factxScale = scale->ScalexIni + (scale->ScalexFin - scale->ScalexIni) * facf0; factyScale = scale->ScaleyIni + (scale->ScaleyFin - scale->ScaleyIni) * facf0; - /*Factor translate*/ - tx = scale->xIni+(xo / 2.0f) + (scale->xFin-(xo / 2.0f) - scale->xIni+(xo / 2.0f)) * facf0; - ty = scale->yIni+(yo / 2.0f) + (scale->yFin-(yo / 2.0f) - scale->yIni+(yo / 2.0f)) * facf0; - - /*factor Rotate*/ - factRot = scale->rotIni + (scale->rotFin - scale->rotIni) * facf0; - rad = (M_PI * factRot) / 180.0f; - s= sin(rad); - c= cos(rad); - - for (yi = 0; yi < yo; yi++) { - for (xi = 0; xi < xo; xi++) { - /*tranlate point*/ - px = xi-tx; - py = yi-ty; - - /*rotate point with center ref*/ - xaux = c*px + py*s ; - yaux = -s*px + c*py; - - /*scale point with center ref*/ - xs = xaux / factxScale; - ys = yaux / factyScale; - - /*undo reference center point */ - xs += (xo / 2.0f); - ys += (yo / 2.0f); - - /*interpolate*/ - bilinear_interpolation_transform_float(ibuf1,out, xs,ys); - - out+=4; - } - } - -} - -/* function assumes out to be zero'ed, only does RGBA */ -static void bilinear_interpolation_transform_byte(unsigned char *in, unsigned char *out, float u, float v,int x,int y) -{ - float a, b; - float a_b, ma_b, a_mb, ma_mb; - int y1, y2, x1, x2; - - int row1R,row1G,row1B,row1A; - int row2R,row2G,row2B,row2A; - int row3R,row3G,row3B,row3A; - int row4R,row4G,row4B,row4A; - - x1= (int)floor(u); - x2= (int)ceil(u); - y1= (int)floor(v); - y2= (int)ceil(v); - - /* sample area entirely outside image? */ - if(x2<0 || x1>x-1 || y2<0 || y1>y-1) - return; - - /* sample including outside of edges of image */ - if(x1<0 || y1<0){ - row1R = 0; - row1G = 0; - row1B = 0; - row1A = 0; - } - else{ - row1R= in[x * y1 * 4 + 4 * x1]; - row1G= in[x * y1 * 4 + 4 * x1 + 1]; - row1B= in[x * y1 * 4 + 4 * x1 + 2]; - row1A= in[x * y1 * 4 + 4 * x1 + 3]; - } - - if(x1<0 || y2>y-1){ - row2R = 0; - row2G = 0; - row2B = 0; - row2A = 0; - } - else{ - row2R= in[x * y2 * 4 + 4 * x1]; - row2G= in[x * y2 * 4 + 4 * x1 + 1]; - row2B= in[x * y2 * 4 + 4 * x1 + 2]; - row2A= in[x * y2 * 4 + 4 * x1 + 3]; - } - - if(x2>x-1 || y1<0){ - row3R = 0; - row3G = 0; - row3B = 0; - row3A = 0; - } - else{ - row3R= in[x * y1 * 4 + 4 * x2]; - row3G= in[x * y1 * 4 + 4 * x2 + 1]; - row3B= in[x * y1 * 4 + 4 * x2 + 2]; - row3A= in[x * y1 * 4 + 4 * x2 + 3]; - } - - if(x2>x-1 || y2>y-1){ - row4R = 0; - row4G = 0; - row4B = 0; - row4A = 0; - } - else{ - row4R= in[x * y2 * 4 + 4 * x2]; - row4G= in[x * y2 * 4 + 4 * x2 + 1]; - row4B= in[x * y2 * 4 + 4 * x2 + 2]; - row4A= in[x * y2 * 4 + 4 * x2 + 3]; + //Factor translate + if(!scale->percent){ + tx = scale->xIni+(xo / 2.0f) + (scale->xFin-(xo / 2.0f) - scale->xIni+(xo / 2.0f)) * facf0; + ty = scale->yIni+(yo / 2.0f) + (scale->yFin-(yo / 2.0f) - scale->yIni+(yo / 2.0f)) * facf0; + }else{ + tx = xo*(scale->xIni/100.0)+(xo / 2.0f) + (xo*(scale->xFin/100.0)-(xo / 2.0f) - xo*(scale->xIni/100.0)+(xo / 2.0f)) * facf0; + ty = yo*(scale->yIni/100.0)+(yo / 2.0f) + (yo*(scale->yFin/100.0)-(yo / 2.0f) - yo*(scale->yIni/100.0)+(yo / 2.0f)) * facf0; } - - a= u-floor(u); - b= v-floor(v); - a_b= a*b; ma_b= (1-a)*b; a_mb= a*(1-b); ma_mb= (1-a)*(1-b); - - out[0]= (int)(ma_mb*row1R + a_mb*row3R + ma_b*row2R + a_b*row4R); - out[1]= (int)(ma_mb*row1G + a_mb*row3G + ma_b*row2G + a_b*row4G); - out[2]= (int)(ma_mb*row1B + a_mb*row3B + ma_b*row2B + a_b*row4B); - out[3]= (int)(ma_mb*row1A + a_mb*row3A + ma_b*row2A + a_b*row4A); -} - -static void do_transform_effect_byte(Sequence * seq,float facf0, int x, int y, - unsigned char *ibuf1,unsigned char *out) -{ - int xo, yo, xi, yi; - float xs,ys,factxScale,factyScale,tx,ty,rad,s,c,xaux,yaux,factRot,px,py; - TransformVars *scale; - - scale = (TransformVars *)seq->effectdata; - xo = x; - yo = y; - - /*factor scale*/ - factxScale = scale->ScalexIni + (scale->ScalexFin - scale->ScalexIni) * facf0; - factyScale = scale->ScaleyIni + (scale->ScaleyFin - scale->ScaleyIni) * facf0; - - /*Factor translate*/ - tx = scale->xIni+(xo / 2.0f) + (scale->xFin-(xo / 2.0f) - scale->xIni+(xo / 2.0f)) * facf0; - ty = scale->yIni+(yo / 2.0f) + (scale->yFin-(yo / 2.0f) - scale->yIni+(yo / 2.0f)) * facf0; - /*factor Rotate*/ + //factor Rotate factRot = scale->rotIni + (scale->rotFin - scale->rotIni) * facf0; rad = (M_PI * factRot) / 180.0f; s= sin(rad); @@ -2148,26 +1978,29 @@ static void do_transform_effect_byte(Sequence * seq,float facf0, int x, int y, for (yi = 0; yi < yo; yi++) { for (xi = 0; xi < xo; xi++) { - /*tranlate point*/ + //tranlate point px = xi-tx; py = yi-ty; - /*rotate point with center ref*/ + //rotate point with center ref xaux = c*px + py*s ; yaux = -s*px + c*py; - /*scale point with center ref*/ + //scale point with center ref xs = xaux / factxScale; ys = yaux / factyScale; - /*undo reference center point */ + //undo reference center point xs += (xo / 2.0f); ys += (yo / 2.0f); - /*interpolate*/ - bilinear_interpolation_transform_byte(ibuf1,out, xs,ys,x,y); - - out+=4; + //interpolate + if(scale->interpolation==0) + neareast_interpolation(ibuf1,out, xs,ys,xi,yi); + if(scale->interpolation==1) + bilinear_interpolation(ibuf1,out, xs,ys,xi,yi); + if(scale->interpolation==2) + bicubic_interpolation(ibuf1,out, xs,ys,xi,yi); } } @@ -2177,17 +2010,7 @@ static void do_transform_effect(Sequence * seq,int cfra, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, struct ImBuf *out) { - if (out->rect_float) { - do_transform_effect_float(seq, - facf0,x, y, - ibuf1, - out->rect_float); - } else { - do_transform_effect_byte(seq, - facf0,x, y, - (unsigned char*) ibuf1->rect, - (unsigned char*) out->rect); - } + do_transform(seq, facf0, x, y, ibuf1, out); } |