diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-11 20:23:33 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-11 20:23:33 +0400 |
commit | e6dcf9504e1a9c1dcd574044e7a717d0def8aadc (patch) | |
tree | ff880916f6bb76197abdb5d57fdfe5e3e2413f60 /source | |
parent | 1672ac25ca9b828d5e3d3fc2a69b1c346304036c (diff) |
code cleanup:
- move recursive bone/parent check into ED_armature.h
- remove unused vars
- use const for paint vector args.
Diffstat (limited to 'source')
8 files changed, 43 insertions, 33 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 0205fe91a60..c93da151463 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -3128,9 +3128,8 @@ KeyBlock *BKE_object_insert_shape_key(Scene *scene, Object *ob, const char *name bool BKE_object_is_child_recursive(Object *ob_parent, Object *ob_child) { - Object *ob_test; - for (ob_test = ob_child->parent; ob_test; ob_test = ob_test->parent) { - if (ob_test == ob_parent) { + for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) { + if (ob_child == ob_parent) { return true; } } diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c index 05f48ad73f4..4120be08b46 100644 --- a/source/blender/editors/armature/armature_utils.c +++ b/source/blender/editors/armature/armature_utils.c @@ -147,6 +147,15 @@ void ED_armature_edit_bone_remove(bArmature *arm, EditBone *exBone) bone_free(arm, exBone); } +bool ED_armature_ebone_is_child_recursive(EditBone *ebone_parent, EditBone *ebone_child) +{ + for (ebone_child = ebone_child->parent; ebone_child; ebone_child = ebone_child->parent) { + if (ebone_child == ebone_parent) + return true; + } + return false; +} + /* *************************************************************** */ /* Mirroring */ diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 30ac360cab6..98f1a93f72b 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -135,6 +135,7 @@ void ED_armature_validate_active(struct bArmature *arm); void add_primitive_bone(struct Scene *scene, struct View3D *v3d, struct RegionView3D *rv3d); struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *name); void ED_armature_edit_bone_remove(struct bArmature *arm, EditBone *exBone); +bool ED_armature_ebone_is_child_recursive(EditBone *ebone_parent, EditBone *ebone_child); void transform_armature_mirror_update(struct Object *obedit); void ED_armature_origin_set(struct Scene *scene, struct Object *ob, float cursor[3], int centermode, int around); diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c index 8a2ff2b1c03..6c512d1cec8 100644 --- a/source/blender/editors/sculpt_paint/paint_image_2d.c +++ b/source/blender/editors/sculpt_paint/paint_image_2d.c @@ -720,7 +720,8 @@ int paint_2d_stroke(void *ps, const int prev_mval[2], const int mval[2], int era painter->firsttouch = 0; copy_v2_v2(painter->lastpaintpos, newuv); - } else { + } + else { copy_v2_v2(painter->lastpaintpos, olduv); } /* OCIO_TODO: float buffers are now always linear, so always use color correction diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 11ef3866dda..6e3beecb04b 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -450,7 +450,7 @@ static float VecZDepthPersp(const float pt[2], /* Return the top-most face index that the screen space coord 'pt' touches (or -1) */ -static int project_paint_PickFace(const ProjPaintState *ps, float pt[2], float w[3], int *side) +static int project_paint_PickFace(const ProjPaintState *ps, const float pt[2], float w[3], int *side) { LinkNode *node; float w_tmp[3]; @@ -526,7 +526,8 @@ static void uvco_to_wrapped_pxco(float uv[2], int ibuf_x, int ibuf_y, float *x, } /* Set the top-most face color that the screen space coord 'pt' touches (or return 0 if none touch) */ -static int project_paint_PickColor(const ProjPaintState *ps, float pt[2], float *rgba_fp, unsigned char *rgba, const int interp) +static int project_paint_PickColor(const ProjPaintState *ps, const float pt[2], + float *rgba_fp, unsigned char *rgba, const int interp) { float w[3], uv[2]; int side; @@ -951,7 +952,8 @@ static int check_seam(const ProjPaintState *ps, const int orig_face, const int o /* Calculate outset UV's, this is not the same as simply scaling the UVs, * since the outset coords are a margin that keep an even distance from the original UV's, * note that the image aspect is taken into account */ -static void uv_image_outset(float (*orig_uv)[2], float (*outset_uv)[2], const float scaler, const int ibuf_x, const int ibuf_y, const int is_quad) +static void uv_image_outset(float (*orig_uv)[2], float (*outset_uv)[2], const float scaler, + const int ibuf_x, const int ibuf_y, const int is_quad) { float a1, a2, a3, a4 = 0.0f; float puv[4][2]; /* pixelspace uv's */ @@ -1132,7 +1134,8 @@ static void screen_px_from_persp( interp_v3_v3v3v3(pixelScreenCo, v1co, v2co, v3co, w); } -static void project_face_pixel(const MTFace *tf_other, ImBuf *ibuf_other, const float w[3], int side, unsigned char rgba_ub[4], float rgba_f[4]) +static void project_face_pixel(const MTFace *tf_other, ImBuf *ibuf_other, const float w[3], + int side, unsigned char rgba_ub[4], float rgba_f[4]) { float *uvCo1, *uvCo2, *uvCo3; float uv_other[2], x, y; @@ -3231,7 +3234,7 @@ static void project_paint_begin(ProjPaintState *ps) BLI_linklist_free(image_LinkList, NULL); } -static void paint_proj_begin_clone(ProjPaintState *ps, int mouse[2]) +static void paint_proj_begin_clone(ProjPaintState *ps, const int mouse[2]) { /* setup clone offset */ if (ps->tool == PAINT_TOOL_CLONE) { @@ -3612,7 +3615,8 @@ static void do_projectpaint_clone_f(ProjPaintState *ps, ProjPixel *projPixel, fl * accumulation of color greater then 'projPixel->mask' however in the case of smear its not * really that important to be correct as it is with clone and painting */ -static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels, float co[2]) +static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, + MemArena *smearArena, LinkNode **smearPixels, const float co[2]) { unsigned char rgba_ub[4]; @@ -3623,7 +3627,8 @@ static void do_projectpaint_smear(ProjPaintState *ps, ProjPixel *projPixel, floa BLI_linklist_prepend_arena(smearPixels, (void *)projPixel, smearArena); } -static void do_projectpaint_smear_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *smearArena, LinkNode **smearPixels_f, float co[2]) +static void do_projectpaint_smear_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, + MemArena *smearArena, LinkNode **smearPixels_f, const float co[2]) { float rgba[4]; @@ -3644,7 +3649,8 @@ static float inv_pow2(float f) return 1.0f - f; } -static void do_projectpaint_soften_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *softenArena, LinkNode **softenPixels) +static void do_projectpaint_soften_f(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, + MemArena *softenArena, LinkNode **softenPixels) { unsigned int accum_tot = 0; unsigned int i; @@ -3676,7 +3682,8 @@ static void do_projectpaint_soften_f(ProjPaintState *ps, ProjPixel *projPixel, f } } -static void do_projectpaint_soften(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, MemArena *softenArena, LinkNode **softenPixels) +static void do_projectpaint_soften(ProjPaintState *ps, ProjPixel *projPixel, float alpha, float mask, + MemArena *softenArena, LinkNode **softenPixels) { unsigned int accum_tot = 0; unsigned int i; @@ -4209,7 +4216,8 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps) return; } -void *paint_proj_new_stroke(bContext *C, Object *ob, int mouse[2]) { +void *paint_proj_new_stroke(bContext *C, Object *ob, const int mouse[2]) +{ ProjPaintState *ps = MEM_callocN(sizeof(ProjPaintState), "ProjectionPaintState"); project_state_init(C, ob, ps); diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index bcf1775d8d4..fc69e5d8eef 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -131,7 +131,7 @@ void *paint_2d_new_stroke(struct bContext *, struct wmOperator *); void paint_2d_redraw(const bContext *C, void *ps, int final); void paint_2d_stroke_done(void *ps); int paint_2d_stroke(void *ps, const int prev_mval[2], const int mval[2], int eraser); -void *paint_proj_new_stroke(struct bContext *C, struct Object *ob, int mouse[2]); +void *paint_proj_new_stroke(struct bContext *C, struct Object *ob, const int mouse[2]); int paint_proj_stroke(void *ps, const int prevmval_i[2], const int mval_i[2]); void paint_proj_stroke_done(void *ps); void paint_brush_init_tex(struct Brush *brush); diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c index 6dff3aaf152..555b43a8aaf 100644 --- a/source/blender/editors/space_outliner/outliner_select.c +++ b/source/blender/editors/space_outliner/outliner_select.c @@ -160,32 +160,24 @@ static void do_outliner_object_select_recursive(Scene *scene, Object *ob_parent, } } -static void do_outliner_bone_select_recursive(Scene *scene, bArmature *arm, Bone *bone_parent, bool select) +static void do_outliner_bone_select_recursive(bArmature *arm, Bone *bone_parent, bool select) { Bone *bone; for (bone = bone_parent->childbase.first; bone; bone = bone->next) { - if(select && PBONE_VISIBLE(arm, bone)) + if (select && PBONE_VISIBLE(arm, bone)) bone->flag |= BONE_SELECTED; else bone->flag &= ~BONE_SELECTED; - do_outliner_bone_select_recursive(scene, arm, bone, select); + do_outliner_bone_select_recursive(arm, bone, select); } } -static bool is_child_of(EditBone *ebone, EditBone *ebone_parent) { - for (ebone = ebone->parent; ebone; ebone=ebone->parent) { - if (ebone == ebone_parent) - return true; - } - return false; -} - -static void do_outliner_ebone_select_recursive(Scene *scene, bArmature *arm, EditBone *ebone_parent, bool select) +static void do_outliner_ebone_select_recursive(bArmature *arm, EditBone *ebone_parent, bool select) { EditBone *ebone; - for (ebone = ebone_parent->next; ebone; ebone=ebone->next) { - if (is_child_of(ebone, ebone_parent)) { - if(select && EBONE_VISIBLE(arm, ebone)) + for (ebone = ebone_parent->next; ebone; ebone = ebone->next) { + if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) { + if (select && EBONE_VISIBLE(arm, ebone)) ebone->flag |= BONE_SELECTED; else ebone->flag &= ~BONE_SELECTED; @@ -514,7 +506,7 @@ static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, if (recursive) { /* Recursive select/deselect */ - do_outliner_bone_select_recursive(scene, arm, bone, (bone->flag & BONE_SELECTED) != 0); + do_outliner_bone_select_recursive(arm, bone, (bone->flag & BONE_SELECTED) != 0); } @@ -578,7 +570,7 @@ static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, if (recursive) { /* Recursive select/deselect */ - do_outliner_ebone_select_recursive(scene, arm, ebone, (ebone->flag & BONE_SELECTED) != 0); + do_outliner_ebone_select_recursive(arm, ebone, (ebone->flag & BONE_SELECTED) != 0); } } else if (ebone->flag & BONE_SELECTED) { diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c index 7b28064d5e3..c681597666d 100644 --- a/source/blender/editors/space_outliner/outliner_tools.c +++ b/source/blender/editors/space_outliner/outliner_tools.c @@ -584,7 +584,7 @@ static void outliner_do_data_operation(SpaceOops *soops, int type, int event, Li /* **************************************** */ enum { - OL_OP_ENDMARKER =0, + OL_OP_ENDMARKER = 0, OL_OP_SELECT, OL_OP_DESELECT, OL_OP_SELECT_HIERARCHY, |